STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228131
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/31312865?noj=FRM31312865-15DC" width="1" height="1"></div>

z.s. sprite tutorial.swf

This is the info page for
Flash #70529

(Click the ID number above for more basic data on this flash file.)


Text
sprites

zombiesurfer

next

prev

ok, welcome to this to tutorial, today, im
going to show you how to animate your own
sprites. First you're going to need a sprite
sheet, just type "_____ sprite sheet" in
google and you should get a good one. im
going to use a kirby sprite sheet because
kirby is easy to do.

once you have your sprite sheet copy
and paste it onto ms paint, do NOT
paste it onto flash, as it will take a
long time to trace the bitmap, so cut
out the bits you want from paint,
like the walking sprites then you
have to paste them in a SPECIAL
way, goto edit, paste special then
independant bitmap, then press ok.

ok now select your sprite sheet and goto modify,
bitmap, tace bitmap and follow these settings:
colour threshold: 50
minimum area: 1        pixel(s)
curve fit: pixels
corner theshold: normal
after that it should look like this:

alright now onto animating your sprite, click on the
background area of your spite and delete that so you
just have the sprites, now select them and cut them,
now go to insert, new symbol and paste them now
arange 1 per frame in the same place, use the oinion
skin tool (the button with 1 blue one white square
just under the timeline) to do this. if done correctly
it should look something like this:

well, thats the end of this tutorial thanks for
watching and i hope this helps. oh and if the sprites
are blury just make them a little bit bigger, and the
kirby at the start was meant to be him exploding. oh
and happy halloween

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 6
stop();
Frame 7
stop();
Frame 8
stop();
Frame 9
stop();
Frame 10
stop();
Frame 11
stop();
Symbol 27 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 29 MovieClip Frame 40
stop();
Symbol 41 Button
on (release) { startMovie(); }
Symbol 42 MovieClip Frame 1
function timerHandler() { if (!loadingComplete) { var _local4 = _root.getBytesLoaded() / _root.getBytesTotal(); bar._xscale = 100 * _local4; if (_local4 == 1) { loadingComplete = true; if (AUTO_PLAY) { startMovie(); } else { gotoAndStop ("loaded"); } return(undefined); } } dt = getTimer() - time; time = time + dt; frameAccum = frameAccum + dt; var _local3 = 0; while ((frameAccum >= FRAME_TIME) && (_local3 < MAX_FRAME_SKIP)) { advanceFrame(tankLogo, true, true); advanceFrame(loadingText, false, true); advanceFrame(barGfx, false, true); if (loadingComplete) { advanceFrame(this, false, false); } (frameAccum = frameAccum - FRAME_TIME); _local3++; } updateAfterEvent(); } function advanceFrame(clip, recurse, loop) { if (!clip) { return(undefined); } clip.stop(); if (clip._currentframe == clip._totalframes) { if (loop) { clip.gotoAndStop(1); } } else { clip.nextFrame(); } if (recurse) { for (childName in clip) { if (typeof(clip[childName]) == "movieclip") { advanceFrame(clip[childName], recurse, loop); } } } } function startMovie() { clearInterval(intervalId); _root.play(); } _root.stop(); stop(); var FRAME_TIME = 33.3333333333333; var AUTO_PLAY = false; var MAX_FRAME_SKIP = 5; var loadingComplete; var intervalId; var time; var frameAccum; loadingComplete = false; intervalId = setInterval(this, "timerHandler", FRAME_TIME / 2); frameAccum = 0; time = getTimer(); timerHandler();
Symbol 42 MovieClip Frame 51
stop();
Symbol 47 MovieClip Frame 3
stop();
Symbol 56 Button
on (release) { gotoAndStop (7); }
Symbol 59 Button
on (release) { gotoAndStop (1); }
Symbol 62 Button
on (release) { gotoAndStop (8); }
Symbol 63 Button
on (release) { gotoAndStop (6); }
Symbol 68 Button
on (release) { gotoAndStop (9); }
Symbol 69 Button
on (release) { gotoAndStop (7); }
Symbol 73 Button
on (release) { gotoAndStop (10); }
Symbol 74 Button
on (release) { gotoAndStop (8); }
Symbol 80 Button
on (release) { gotoAndStop (11); }
Symbol 81 Button
on (release) { gotoAndStop (9); }
Symbol 87 Button
on (release) { gotoAndStop (1); }
Symbol 88 Button
on (release) { gotoAndStop (10); }

Library Items

Symbol 1 GraphicUsed by:42
Symbol 2 GraphicUsed by:42
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:42
Symbol 5 GraphicUsed by:7
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:5 6Used by:42
Symbol 8 GraphicUsed by:42
Symbol 9 GraphicUsed by:42
Symbol 10 GraphicUsed by:42
Symbol 11 GraphicUsed by:18 29
Symbol 12 GraphicUsed by:18 29
Symbol 13 GraphicUsed by:18 29
Symbol 14 GraphicUsed by:18 29
Symbol 15 GraphicUsed by:18 29
Symbol 16 GraphicUsed by:18 29
Symbol 17 GraphicUsed by:18 29
Symbol 18 MovieClipUses:11 12 13 14 15 16 17Used by:42
Symbol 19 GraphicUsed by:42
Symbol 20 GraphicUsed by:24
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:20 21 22 23Used by:42
Symbol 25 GraphicUsed by:42
Symbol 26 GraphicUsed by:27
Symbol 27 ButtonUses:26Used by:42
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:11 12 13 14 15 16 17 28Used by:42
Symbol 30 ShapeTweeningUsed by:42
Symbol 31 GraphicUsed by:42
Symbol 32 ShapeTweeningUsed by:42
Symbol 33 ShapeTweeningUsed by:42
Symbol 34 GraphicUsed by:42
Symbol 35 GraphicUsed by:41
Symbol 36 GraphicUsed by:41
Symbol 37 GraphicUsed by:41
Symbol 38 GraphicUsed by:40 41
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:38 39Used by:41
Symbol 41 ButtonUses:35 36 37 40 38Used by:42
Symbol 42 MovieClipUses:1 2 4 7 8 9 10 18 19 24 25 27 29 30 31 32 33 34 41Used by:Timeline
Symbol 43 SoundUsed by:Timeline
Symbol 44 GraphicUsed by:47
Symbol 45 GraphicUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:44 45 46Used by:Timeline
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:Timeline
Symbol 50 GraphicUsed by:Timeline
Symbol 51 FontUsed by:52 53 55 58 61 64 70 75 82
Symbol 52 TextUses:51Used by:Timeline
Symbol 53 TextUses:51Used by:Timeline
Symbol 54 GraphicUsed by:56 62 68 73 80 87
Symbol 55 TextUses:51Used by:56 62 68 73 80 87  Timeline
Symbol 56 ButtonUses:54 55Used by:Timeline
Symbol 57 GraphicUsed by:59 63 69 74 81 88
Symbol 58 TextUses:51Used by:59 63 69 74 81 88  Timeline
Symbol 59 ButtonUses:57 58Used by:Timeline
Symbol 60 GraphicUsed by:Timeline
Symbol 61 TextUses:51Used by:Timeline
Symbol 62 ButtonUses:54 55Used by:Timeline
Symbol 63 ButtonUses:57 58Used by:Timeline
Symbol 64 TextUses:51Used by:Timeline
Symbol 65 BitmapUsed by:67
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:65 66Used by:Timeline
Symbol 68 ButtonUses:54 55Used by:Timeline
Symbol 69 ButtonUses:57 58Used by:Timeline
Symbol 70 TextUses:51Used by:Timeline
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:Timeline
Symbol 73 ButtonUses:54 55Used by:Timeline
Symbol 74 ButtonUses:57 58Used by:Timeline
Symbol 75 TextUses:51Used by:Timeline
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:78
Symbol 78 ButtonUses:77Used by:79
Symbol 79 ButtonUses:76 78Used by:Timeline
Symbol 80 ButtonUses:54 55Used by:Timeline
Symbol 81 ButtonUses:57 58Used by:Timeline
Symbol 82 TextUses:51Used by:Timeline
Symbol 83 GraphicUsed by:86
Symbol 84 GraphicUsed by:86
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:83 84 85Used by:Timeline
Symbol 87 ButtonUses:54 55Used by:Timeline
Symbol 88 ButtonUses:57 58Used by:Timeline

Instance Names

"bar"Symbol 42 MovieClip Frame 1Symbol 4 MovieClip
"bargfx"Symbol 42 MovieClip Frame 1Symbol 7 MovieClip
"tankLogo"Symbol 42 MovieClip Frame 1Symbol 24 MovieClip
"bargfx"Symbol 42 MovieClip Frame 2Symbol 7 MovieClip
"loadingText"Symbol 42 MovieClip Frame 2Symbol 29 MovieClip
"bargfx"Symbol 42 MovieClip Frame 20Symbol 7 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"LOAD"Symbol 42 MovieClip Frame 1
"COMPLETE_STOP"Symbol 42 MovieClip Frame 2




http://swfchan.com/15/70529/info.shtml
Created: 9/4 -2019 20:14:41 Last modified: 9/4 -2019 20:14:41 Server time: 15/05 -2024 19:27:22