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This is the info page for Flash #70529 |
sprites |
zombiesurfer |
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ok, welcome to this to tutorial, today, im going to show you how to animate your own sprites. First you're going to need a sprite sheet, just type "_____ sprite sheet" in google and you should get a good one. im going to use a kirby sprite sheet because kirby is easy to do. |
once you have your sprite sheet copy and paste it onto ms paint, do NOT paste it onto flash, as it will take a long time to trace the bitmap, so cut out the bits you want from paint, like the walking sprites then you have to paste them in a SPECIAL way, goto edit, paste special then independant bitmap, then press ok. |
ok now select your sprite sheet and goto modify, bitmap, tace bitmap and follow these settings: colour threshold: 50 minimum area: 1 pixel(s) curve fit: pixels corner theshold: normal after that it should look like this: |
alright now onto animating your sprite, click on the background area of your spite and delete that so you just have the sprites, now select them and cut them, now go to insert, new symbol and paste them now arange 1 per frame in the same place, use the oinion skin tool (the button with 1 blue one white square just under the timeline) to do this. if done correctly it should look something like this: |
well, thats the end of this tutorial thanks for watching and i hope this helps. oh and if the sprites are blury just make them a little bit bigger, and the kirby at the start was meant to be him exploding. oh and happy halloween |
ActionScript [AS1/AS2]
Frame 1stop();Frame 6stop();Frame 7stop();Frame 8stop();Frame 9stop();Frame 10stop();Frame 11stop();Symbol 27 Buttonon (release) { getURL ("http://www.newgrounds.com", "_blank"); }Symbol 29 MovieClip Frame 40stop();Symbol 41 Buttonon (release) { startMovie(); }Symbol 42 MovieClip Frame 1function timerHandler() { if (!loadingComplete) { var _local4 = _root.getBytesLoaded() / _root.getBytesTotal(); bar._xscale = 100 * _local4; if (_local4 == 1) { loadingComplete = true; if (AUTO_PLAY) { startMovie(); } else { gotoAndStop ("loaded"); } return(undefined); } } dt = getTimer() - time; time = time + dt; frameAccum = frameAccum + dt; var _local3 = 0; while ((frameAccum >= FRAME_TIME) && (_local3 < MAX_FRAME_SKIP)) { advanceFrame(tankLogo, true, true); advanceFrame(loadingText, false, true); advanceFrame(barGfx, false, true); if (loadingComplete) { advanceFrame(this, false, false); } (frameAccum = frameAccum - FRAME_TIME); _local3++; } updateAfterEvent(); } function advanceFrame(clip, recurse, loop) { if (!clip) { return(undefined); } clip.stop(); if (clip._currentframe == clip._totalframes) { if (loop) { clip.gotoAndStop(1); } } else { clip.nextFrame(); } if (recurse) { for (childName in clip) { if (typeof(clip[childName]) == "movieclip") { advanceFrame(clip[childName], recurse, loop); } } } } function startMovie() { clearInterval(intervalId); _root.play(); } _root.stop(); stop(); var FRAME_TIME = 33.3333333333333; var AUTO_PLAY = false; var MAX_FRAME_SKIP = 5; var loadingComplete; var intervalId; var time; var frameAccum; loadingComplete = false; intervalId = setInterval(this, "timerHandler", FRAME_TIME / 2); frameAccum = 0; time = getTimer(); timerHandler();Symbol 42 MovieClip Frame 51stop();Symbol 47 MovieClip Frame 3stop();Symbol 56 Buttonon (release) { gotoAndStop (7); }Symbol 59 Buttonon (release) { gotoAndStop (1); }Symbol 62 Buttonon (release) { gotoAndStop (8); }Symbol 63 Buttonon (release) { gotoAndStop (6); }Symbol 68 Buttonon (release) { gotoAndStop (9); }Symbol 69 Buttonon (release) { gotoAndStop (7); }Symbol 73 Buttonon (release) { gotoAndStop (10); }Symbol 74 Buttonon (release) { gotoAndStop (8); }Symbol 80 Buttonon (release) { gotoAndStop (11); }Symbol 81 Buttonon (release) { gotoAndStop (9); }Symbol 87 Buttonon (release) { gotoAndStop (1); }Symbol 88 Buttonon (release) { gotoAndStop (10); }
Library Items
Symbol 1 Graphic | Used by:42 | |
Symbol 2 Graphic | Used by:42 | |
Symbol 3 Graphic | Used by:4 | |
Symbol 4 MovieClip | Uses:3 | Used by:42 |
Symbol 5 Graphic | Used by:7 | |
Symbol 6 Graphic | Used by:7 | |
Symbol 7 MovieClip | Uses:5 6 | Used by:42 |
Symbol 8 Graphic | Used by:42 | |
Symbol 9 Graphic | Used by:42 | |
Symbol 10 Graphic | Used by:42 | |
Symbol 11 Graphic | Used by:18 29 | |
Symbol 12 Graphic | Used by:18 29 | |
Symbol 13 Graphic | Used by:18 29 | |
Symbol 14 Graphic | Used by:18 29 | |
Symbol 15 Graphic | Used by:18 29 | |
Symbol 16 Graphic | Used by:18 29 | |
Symbol 17 Graphic | Used by:18 29 | |
Symbol 18 MovieClip | Uses:11 12 13 14 15 16 17 | Used by:42 |
Symbol 19 Graphic | Used by:42 | |
Symbol 20 Graphic | Used by:24 | |
Symbol 21 Graphic | Used by:24 | |
Symbol 22 Graphic | Used by:24 | |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:20 21 22 23 | Used by:42 |
Symbol 25 Graphic | Used by:42 | |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 Button | Uses:26 | Used by:42 |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip | Uses:11 12 13 14 15 16 17 28 | Used by:42 |
Symbol 30 ShapeTweening | Used by:42 | |
Symbol 31 Graphic | Used by:42 | |
Symbol 32 ShapeTweening | Used by:42 | |
Symbol 33 ShapeTweening | Used by:42 | |
Symbol 34 Graphic | Used by:42 | |
Symbol 35 Graphic | Used by:41 | |
Symbol 36 Graphic | Used by:41 | |
Symbol 37 Graphic | Used by:41 | |
Symbol 38 Graphic | Used by:40 41 | |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 MovieClip | Uses:38 39 | Used by:41 |
Symbol 41 Button | Uses:35 36 37 40 38 | Used by:42 |
Symbol 42 MovieClip | Uses:1 2 4 7 8 9 10 18 19 24 25 27 29 30 31 32 33 34 41 | Used by:Timeline |
Symbol 43 Sound | Used by:Timeline | |
Symbol 44 Graphic | Used by:47 | |
Symbol 45 Graphic | Used by:47 | |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 MovieClip | Uses:44 45 46 | Used by:Timeline |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:48 | Used by:Timeline |
Symbol 50 Graphic | Used by:Timeline | |
Symbol 51 Font | Used by:52 53 55 58 61 64 70 75 82 | |
Symbol 52 Text | Uses:51 | Used by:Timeline |
Symbol 53 Text | Uses:51 | Used by:Timeline |
Symbol 54 Graphic | Used by:56 62 68 73 80 87 | |
Symbol 55 Text | Uses:51 | Used by:56 62 68 73 80 87 Timeline |
Symbol 56 Button | Uses:54 55 | Used by:Timeline |
Symbol 57 Graphic | Used by:59 63 69 74 81 88 | |
Symbol 58 Text | Uses:51 | Used by:59 63 69 74 81 88 Timeline |
Symbol 59 Button | Uses:57 58 | Used by:Timeline |
Symbol 60 Graphic | Used by:Timeline | |
Symbol 61 Text | Uses:51 | Used by:Timeline |
Symbol 62 Button | Uses:54 55 | Used by:Timeline |
Symbol 63 Button | Uses:57 58 | Used by:Timeline |
Symbol 64 Text | Uses:51 | Used by:Timeline |
Symbol 65 Bitmap | Used by:67 | |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:65 66 | Used by:Timeline |
Symbol 68 Button | Uses:54 55 | Used by:Timeline |
Symbol 69 Button | Uses:57 58 | Used by:Timeline |
Symbol 70 Text | Uses:51 | Used by:Timeline |
Symbol 71 Bitmap | Used by:72 | |
Symbol 72 Graphic | Uses:71 | Used by:Timeline |
Symbol 73 Button | Uses:54 55 | Used by:Timeline |
Symbol 74 Button | Uses:57 58 | Used by:Timeline |
Symbol 75 Text | Uses:51 | Used by:Timeline |
Symbol 76 Graphic | Used by:79 | |
Symbol 77 Graphic | Used by:78 | |
Symbol 78 Button | Uses:77 | Used by:79 |
Symbol 79 Button | Uses:76 78 | Used by:Timeline |
Symbol 80 Button | Uses:54 55 | Used by:Timeline |
Symbol 81 Button | Uses:57 58 | Used by:Timeline |
Symbol 82 Text | Uses:51 | Used by:Timeline |
Symbol 83 Graphic | Used by:86 | |
Symbol 84 Graphic | Used by:86 | |
Symbol 85 Graphic | Used by:86 | |
Symbol 86 MovieClip | Uses:83 84 85 | Used by:Timeline |
Symbol 87 Button | Uses:54 55 | Used by:Timeline |
Symbol 88 Button | Uses:57 58 | Used by:Timeline |
Instance Names
"bar" | Symbol 42 MovieClip Frame 1 | Symbol 4 MovieClip |
"bargfx" | Symbol 42 MovieClip Frame 1 | Symbol 7 MovieClip |
"tankLogo" | Symbol 42 MovieClip Frame 1 | Symbol 24 MovieClip |
"bargfx" | Symbol 42 MovieClip Frame 2 | Symbol 7 MovieClip |
"loadingText" | Symbol 42 MovieClip Frame 2 | Symbol 29 MovieClip |
"bargfx" | Symbol 42 MovieClip Frame 20 | Symbol 7 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Labels
"LOAD" | Symbol 42 MovieClip Frame 1 |
"COMPLETE_STOP" | Symbol 42 MovieClip Frame 2 |
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