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Astral Explorer.swf

This is the info page for
Flash #70961

(Click the ID number above for more basic data on this flash file.)


Text
<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="12" COLOR="#000000"> </FONT></P>

Astral Schism

In 2083, deep within the Galactic Exploration Project, an
astonishing discovery was made: sentient alien life.  With this
discovery, the SPACE & Planetary Action Committee for
Exploration, or SPACE, an international body of nations
committed to space exploration, reached its first major crisis.
Some members of the Committee, in the name of global defense,
wished to exterminate the aliens.  Others, recognizing the
scientific potential of studying an alien race, wished to
establish a remote outpost as an embassy for establishing peace
with the aliens.  As the debate progressed, fierce tensions
arose between these two factions.  Ultimately, this led to the
disintegration of SPACE, known as the "Astral Schism".
You are a young pilot, recently graduated from the SPACE Flight
School.  You have been offered two assignments: flying combat
missions for the Exterminators or harvesting ore for the
Ambassadors.  Now is your chance to realize your ambition of
space flight and accept the assignment of your dreams.

Exterminator

Instructions

Ambassador

About the Game

Continue

Back to Main

Controls

Paused

Use the arrow keys to move
your ship. The up and down
keys also tilt your ship in
the direction of movement.

With the fighter, the Ctrl key
fires your gun. Some enemies
take more than one hit.

During the game, press Space to pause.

Gameplay

With the harvester, the Ctrl key
activates your deflector. Some
asteroids are harder to move.

Controls

Interface

Your shields go down
when you get hit.
If you lose all your
shields, you'll have
to restart the stage.

These are your upgrades.
Get more upgrades to
advance the game.

Your energy goes down
when you use your gun
or deflector, and
refills with time.

Collect ores to fill your cargo
hold. When it's full, you'll return
to base and the ores will be used
to upgrade and repair your ship.

About the Game

This game is a production of Team Wuzzle
Bobble. It was created as a group project
for a game design course. The assignment was
to design, implement, and playtest two
versions of a Flash game.

<P ALIGN="LEFT"><FONT FACE="Courier New" SIZE="14" COLOR="#FFFF00"><B>Please tell us what you thought of the game! You can <SBR/>either </B><FONT COLOR="#00FF00"><A HREF="mailto:teamwuzzle@theinstant.net"><B><I>e-mail us</I></B></A></FONT><B>, or fill out the </B><FONT COLOR="#00FF00"><A HREF="http://www.theinstant.net/wuzzlebobble/gamefeedback.html" target = "_blank"><B><I>playtester form</I></B></A></FONT><B>. </B></FONT></P>

Team Wuzzle Bobble:
Ryan
Jacob
Adam
Selene

main coding and testing
coding and level design
sound effects and integration
art and music

Fighter ship class W-2ZL3,
never used in game.

ActionScript [AS1/AS2]

Frame 2
stop(); _global.upgraded = false; if (!_global.upgraded) { _global.curShieldOre = 0; _global.curWeaponOre = 0; _global.curBulletOre = 0; _global.curEngineOre = 0; } else { _global.curShieldOre = 850; _global.curWeaponOre = 500; _global.curBulletOre = 850; _global.curEngineOre = 500; } _global.netShieldOre = 0; _global.netWeaponOre = 0; _global.netBulletOre = 0; _global.netEngineOre = 0; _global.pShieldsMax = 16; _global.pWeaponsMax = 3; _global.pBulletsMax = 3; _global.pEnginesMax = 3; _global.pShields = 8; _global.pWeapons = 0; _global.pBullets = 0; _global.pEngines = 0; _global.curLevel = -1; _global.win = false; _global.levelComplete = false; _global.lostLevel = false; _global.bossSlain = false; _global.bossSpawned = false; song = new Sound(); song.attachSound("acquire"); _root.startFighterButton.onRelease = function () { stopAllSounds(); song.start(); gotoAndPlay (2); }; _root.startHarvesterButton.onRelease = function () { stopAllSounds(); song.start(); gotoAndPlay (4); };
Instance of Symbol 61 MovieClip "mainStars" in Frame 2
onClipEvent (load) { this._x = -50; starsSpeed = 4; } onClipEvent (enterFrame) { this._x = this._x - starsSpeed; if (this._x <= ((-_width) - 50)) { this._x = _width - 51; } }
Instance of Symbol 61 MovieClip "mainStars" in Frame 2
onClipEvent (load) { this._x = _width - 51; starsSpeed = 4; } onClipEvent (enterFrame) { this._x = this._x - starsSpeed; if (this._x <= ((-_width) - 50)) { this._x = _width - 51; } }
Frame 3
function initPShields() { i = 1; while (i <= _global.pShieldsMax) { if (i <= _global.pShields) { _root["pShieldBubble" + i]._visible = true; } else { _root["pShieldBubble" + i]._visible = false; } i++; } } function initPWeapons() { i = 1; while (i <= _global.pWeaponsMax) { if (i <= _global.pWeapons) { _root["pWeaponBubble" + i]._visible = true; } else { _root["pWeaponBubble" + i]._visible = false; } i++; } } function initPBullets() { i = 1; while (i <= _global.pBulletsMax) { if (i <= _global.pBullets) { _root["pBulletBubble" + i]._visible = true; } else { _root["pBulletBubble" + i]._visible = false; } i++; } } function initPEngines() { i = 1; while (i <= _global.pEnginesMax) { if (i <= _global.pEngines) { _root["pEngineBubble" + i]._visible = true; } else { _root["pEngineBubble" + i]._visible = false; } i++; } } function initOreMeters() { _root.curOreMeter1._width = (79 * _global.curShieldOre) / 100; _root.curOreMeter2._x = _root.curOreMeter1._width + _root.curOreMeter1._x; _root.curOreMeter2._width = (79 * _global.curBulletOre) / 100; _root.curOreMeter3._x = _root.curOreMeter2._width + _root.curOreMeter2._x; _root.curOreMeter3._width = (79 * _global.curEngineOre) / 100; _root.curOreMeter4._x = _root.curOreMeter3._width + _root.curOreMeter3._x; _root.curOreMeter4._width = (79 * _global.curWeaponOre) / 100; _root.netOreMeter1._width = 260 * Math.min(1, _global.netShieldOre / shieldUp[_global.pShields]); _root.netOreMeter2._width = 260 * Math.min(1, _global.netBulletOre / bulletUp[_global.pBullets]); _root.netOreMeter3._width = 260 * Math.min(1, _global.netEngineOre / engineUp[_global.pEngines]); _root.netOreMeter4._width = 260 * Math.min(1, _global.netWeaponOre / weaponUp[_global.pWeapons]); } function updateOreMeters() { if (_global.netShieldOre >= shieldUp[_global.pShields]) { _global.netShieldOre = 0; _global.pShields++; if (_global.pShields > _global.pShieldsMax) { _global.pShields = _global.pShieldsMax; } initPShields(); } if (_global.netWeaponOre >= weaponUp[_global.pWeapons]) { _global.netWeaponOre = 0; _global.pWeapons++; if (_global.pWeapons > _global.pWeaponsMax) { _global.pWeapons = _global.pWeaponsMax; } initPWeapons(); } if (_global.netBulletOre >= bulletUp[_global.pBullets]) { _global.netBulletOre = 0; _global.pBullets++; if (_global.pBullets > _global.pBulletsMax) { _global.pBullets = _global.pBulletsMax; } initPBullets(); } if (_global.netEngineOre >= engineUp[_global.pEngines]) { _global.netEngineOre = 0; _global.pEngines++; if (_global.pEngines > _global.pEnginesMax) { _global.pEngines = _global.pEnginesMax; } initPEngines(); } initOreMeters(); } stop(); _root.world._visible = false; _root.continueButton._visible = false; _root.quitButton._visible = false; shieldUp = [25, 25, 25, 50, 50, 50, 50, 50, 75, 75, 75, 75, 75, 100, 100, 100, 100]; bulletUp = [100, 200, 300, 300]; engineUp = [60, 100, 200, 200]; weaponUp = [60, 100, 200, 200]; upgradeToLevel = [0, 0, 1, 1, 2, 2, 3, 3, 3, 4]; levelOffset = 2; _global.levelComplete = false; text = ""; newLevelText = ["Your instructors have told me that you're quite the pilot, but I won't believe it until I've seen you in action. There's a light alien infestation in the Altepa System. We want you to blast as many of them as you can, gathering their hulls so our scientists can research alien technology. Green Interceptor hulls can be used to patch up your shields. But remember that you'll have to return to base with a full hold to get any repairs or changes done.", "Excellent work in the Altepa System. We'll be moving in to protect Baraska Nine shortly.\n\nOur scientists can augment your ship with alien weaponry if you bring back enough hulls. Red Fighter hulls can enhance the strength of your weapons, blue Carrier hulls let us upgrade your engines, and purple Destroyer hulls will give you a spread shot.", "You've been doing well so far, but don't let that go to your head. We are now advancing into the Czennia, alien space, so you can expect harder combat to come.\n\nBe especially wary of the alien Carriers; their armor is thick, but even worse, they spawn Interceptors like there's no tomorrow.", "The Drekkar System houses one of the alien motherships and is particularly well defended.\n\nIt is your mission to eliminate the alien defenders and destroy that mothership! You should expect bitter resistance, but from what I've seen of you, that won't be a problem.", "Your success in battle has made you quite the hero. My superiors inform me that they intend to set up an advance research station in the Drekkar System in the near future. If you like flying and are interested in earning a few extra bucks, I'm sure they would appreciate having you aboard to help collect resources. \n\nYOU WIN"]; oldLevelText = ["Not bad, but there are still some aliens pestering Altepa. Before we can move on, you'll have to take a few more of 'em out.\n\nAlso, our scientists are requesting materials from the bigger ships. Be sure to collect a few hulls for them.", "Baraska Nine still needs your help.\n\nDon't forget to gather alien hulls.", "The Czennia is just the gateway to the alien territories.\n\nDon't waste too much time here; we need to press harder or the aliens will have time to counter attack.", "With more effort like that, the Drekkar threat will soon be no more.\n\nGood work out there, but it's not over yet."]; loseLevelText = ["Not bad for your first time out.\n\nLet's see if you can do better next time.", "Baraska Nine cannot hold the aliens off on their own!\n\nGet back out there, soldier.", "Don't let the Czennia get the best of you.\n\nIt's a twisted streach of space, but you can get through it.", "Understand that casualties are a part of war, but also that you must keep fighting in spite of them.\n\nKeep going. I know you can do it."]; newLevel = true; loseLevel = true; fillupSound = new Sound(); fillupSound.attachSound("power");
Instance of Symbol 88 MovieClip "world" in Frame 3
onClipEvent (load) { done = false; textdone = false; soundstart = false; curFrame = 0; doneFrame = 0; textdoneFrame = 0; delay = 24; if (!_global.upgraded) { oreRate = 5; } else { oreRate = 10; } textdelay = 60; textrate = 4; curText = ""; _root.initPShields(); _root.initPWeapons(); _root.initPBullets(); _root.initPEngines(); _root.initOreMeters(); } onClipEvent (enterFrame) { curFrame++; if ((curFrame > delay) and (!done)) { if ((!soundstart) and (!((((_global.curShieldOre == 0) and (_global.curWeaponOre == 0)) and (_global.curBulletOre == 0)) and (_global.curEngineOre == 0)))) { _root.fillupSound.start(); soundStart = true; } if (_global.curShieldOre > 0) { _global.curShieldOre = _global.curShieldOre - oreRate; _global.netShieldOre = _global.netShieldOre + oreRate; } if (_global.curWeaponOre > 0) { _global.curWeaponOre = _global.curWeaponOre - oreRate; _global.netWeaponOre = _global.netWeaponOre + oreRate; } if (_global.curBulletOre > 0) { _global.curBulletOre = _global.curBulletOre - oreRate; _global.netBulletOre = _global.netBulletOre + oreRate; } if (_global.curEngineOre > 0) { _global.curEngineOre = _global.curEngineOre - oreRate; _global.netEngineOre = _global.netEngineOre + oreRate; } _root.updateOreMeters(); if ((((_global.curShieldOre == 0) and (_global.curWeaponOre == 0)) and (_global.curBulletOre == 0)) and (_global.curEngineOre == 0)) { done = true; doneFrame = curFrame; oldLevel = _global.curLevel; _global.curLevel = _root.upgradeToLevel[(_global.pBullets + _global.pEngines) + _global.pWeapons]; if ((((!_global.bossSlain) and (_global.pBullets == 3)) and (_global.pEngines == 3)) and (_global.pWeapons == 3)) { _global.curLevel--; } if (_global.curLevel == 4) { _global.win = true; curText = _root.newLevelText[4]; } else if (_global.lostLevel) { curText = _root.loseLevelText[_global.curLevel]; } else if (oldLevel != _global.curLevel) { curText = _root.newLevelText[_global.curLevel]; } else { curText = _root.oldLevelText[_global.curLevel]; } _global.bossSpawned = false; _global.lostLevel = false; } } else if (done) { if (soundstart) { _root.fillupSound.stop(); soundStart = false; } _root.continueButton._visible = true; _root.quitButton._visible = true; if ((!textdone) and (((curFrame - doneFrame) * textrate) < curText.length)) { i = 0; while (i < textrate) { _root.text = _root.text + curText.charAt((((curFrame - doneFrame) - 1) * textrate) + i); i++; } } else if (!textdone) { _root.text = curText; textdone = true; textdoneFrame = curFrame; } } }
Frame 4
function spawnAlien(clip, x, y, rot) { newEnemy = "alien_" + _root.curEnemy; clip.duplicateMovieClip(newEnemy, _root.curEnemy + _root.enemyDepth); _root[newEnemy]._x = x; _root[newEnemy]._y = y; _root[newEnemy]._rotation = rot; _root.curEnemy++; if (_root.curEnemy > _root.enemyMax) { _root.curEnemy = 0; } } function spawnAlienBoss(clip, x, y, rot) { newEnemy = "alien_boss"; clip.duplicateMovieClip(newEnemy, _root.bossDepth); _root[newEnemy]._x = x; _root[newEnemy]._y = y; _root[newEnemy]._rotation = rot; } function spawnPBullet(clip, x, y, rot) { newBullet = "pBullet_" + _root.curPBullet; clip.duplicateMovieClip(newBullet, _root.curPBullet + _root.pBulletDepth); _root[newBullet]._x = x; _root[newBullet]._y = y; _root[newBullet]._rotation = rot; _root.curPBullet++; if (_root.curPBullet > _root.pBulletMax) { _root.curPBullet = 0; } } function spawnEBullet(clip, x, y, rot) { newBullet = "eBullet_" + _root.curEBullet; clip.duplicateMovieClip(newBullet, _root.curEBullet + _root.eBulletDepth); _root[newBullet]._x = x; _root[newBullet]._y = y; _root[newBullet]._rotation = rot; _root.curEBullet++; if (_root.curEBullet > _root.eBulletMax) { _root.curEBullet = 0; } } function spawnOre(clip, x, y, rot) { newOre = "ore_" + _root.curOre; clip.duplicateMovieClip(newOre, _root.curOre + _root.oreDepth); _root[newOre]._x = x; _root[newOre]._y = y; _root[newOre]._rotation = rot; _root.curOre++; if (_root.curOre > _root.oreMax) { _root.curOre = 0; } } function ellipticHitTest(e1, e2) { deltaX = e2._x - e1._x; deltaY = e2._y - e1._y; dist = Math.sqrt((deltaX * deltaX) + (deltaY * deltaY)); theta = Math.atan2(deltaY, deltaX); cosETheta = Math.cos(theta - ((e1._rotaion * Math.PI) / 180)); cosPTheta = Math.cos((theta - Math.PI) - ((e2._rotaion * Math.PI) / 180)); r1 = e1.a * Math.sqrt((1 - e1.e_sq) / (1 - ((e1.e_sq * cosETheta) * cosETheta))); r2 = e2.a * Math.sqrt((1 - e2.e_sq) / (1 - ((e2.e_sq * cosPTheta) * cosPTheta))); return((r1 + r2) > dist); } function initPShields() { p = _root.activePlayer; i = 1; while (i <= _global.pShieldsMax) { if (i <= p.shields) { _root["pShieldBubble" + i]._visible = true; } else { _root["pShieldBubble" + i]._visible = false; } i++; } } function updatePShields(delta) { p = _root.activePlayer; p.shields = p.shields + delta; _root.initPShields(); p.gotoAndPlay(2); if (p.shields <= 0) { p.gotoAndPlay(p.deathAnim); _root.scrollSpeed = -50; _global.levelComplete = true; _global.lostLevel = true; } } function initPWeapons() { p = _root.activePlayer; i = 1; while (i <= _global.pWeaponsMax) { if (i <= p.weapons) { _root["pWeaponBubble" + i]._visible = true; } else { _root["pWeaponBubble" + i]._visible = false; } i++; } } function updatePWeapons(delta) { p = _root.activePlayer; p.weapons = p.weapons + delta; _root.initPWeapons(); } function initPBullets() { p = _root.activePlayer; i = 1; while (i <= _global.pBulletsMax) { if (i <= p.bullets) { _root["pBulletBubble" + i]._visible = true; } else { _root["pBulletBubble" + i]._visible = false; } i++; } } function updatePBullets(delta) { p = _root.activePlayer; p.bullets = p.bullets + delta; _root.initPBullets(); } function initPEngines() { p = _root.activePlayer; i = 1; while (i <= _global.pEnginesMax) { if (i <= p.engines) { _root["pEngineBubble" + i]._visible = true; } else { _root["pEngineBubble" + i]._visible = false; } i++; } } function updatePEngines(delta) { p = _root.activePlayer; p.engines = p.engines + delta; _root.initPEngines(); } function initPEnergy() { p = _root.activePlayer; _root.energy._width = (196 * p.energy) / 100; } function updatePEnergy(delta) { p = _root.activePlayer; p.energy = p.energy + delta; if (p.energy > 100) { p.energy = 100; } if (p.energy < 0) { p.energy = 0; } _root.initPEnergy(); } function updatePCooldown(delta) { p = _root.activePlayer; p.cooldown = p.cooldown + delta; if (p.cooldown > 100) { p.cooldown = 100; } if (p.cooldown < 0) { p.cooldown = 0; } } function initPOreMeters() { p = _root.activePlayer; _root.oreMeter1._width = (79 * p.ore1) / 100; _root.oreMeter2._x = _root.oreMeter1._width + _root.oreMeter1._x; _root.oreMeter2._width = (79 * p.ore2) / 100; _root.oreMeter3._x = _root.oreMeter2._width + _root.oreMeter2._x; _root.oreMeter3._width = (79 * p.ore3) / 100; _root.oreMeter4._x = _root.oreMeter3._width + _root.oreMeter3._x; _root.oreMeter4._width = (79 * p.ore4) / 100; } function updatePOre1(delta) { p = _root.activePlayer; p.ore1 = p.ore1 + delta; if ((((p.ore1 + p.ore2) + p.ore3) + p.ore4) > _root.oreCapacity) { p.ore1 = _root.oreCapacity - ((p.ore2 + p.ore3) + p.ore4); } if (p.ore1 < 0) { p.ore1 = 0; } _root.initPOreMeters(); } function updatePOre2(delta) { p = _root.activePlayer; p.ore2 = p.ore2 + delta; if ((((p.ore1 + p.ore2) + p.ore3) + p.ore4) > _root.oreCapacity) { p.ore2 = _root.oreCapacity - ((p.ore1 + p.ore3) + p.ore4); } if (p.ore2 < 0) { p.ore2 = 0; } _root.initPOreMeters(); } function updatePOre3(delta) { p = _root.activePlayer; p.ore3 = p.ore3 + delta; if ((((p.ore1 + p.ore2) + p.ore3) + p.ore4) > _root.oreCapacity) { p.ore3 = _root.oreCapacity - ((p.ore1 + p.ore2) + p.ore4); } if (p.ore3 < 0) { p.ore3 = 0; } _root.initPOreMeters(); } function updatePOre4(delta) { p = _root.activePlayer; p.ore4 = p.ore4 + delta; if ((((p.ore1 + p.ore2) + p.ore3) + p.ore4) > _root.oreCapacity) { p.ore4 = _root.oreCapacity - ((p.ore1 + p.ore2) + p.ore3); } if (p.ore4 < 0) { p.ore4 = 0; } _root.initPOreMeters(); } stop(); h = 400; w = 550; playerDepth = 0; bossDepth = 1; enemyDepth = 2; enemyMax = 60; curEnemy = 0; pBulletDepth = enemyDepth + enemyMax; pBulletMax = 60; curPBullet = 0; eBulletDepth = pBulletDepth + pBulletMax; eBulletMax = 60; curEBullet = 0; oreDepth = eBulletDepth + eBulletmax; oreMax = 60; curOre = 0; oreReward = 20; oreCapacity = 400; _root.world._visible = false; _root.pauseText._visible = false; _root.player._visible = false; _root.pBullet1._visible = false; _root.alien1._visible = false; _root.alien2._visible = false; _root.alien3._visible = false; _root.alien4._visible = false; _root.alienBoss._visible = false; _root.eBullet1._visible = false; _root.eBullet2._visible = false; _root.ore1._visible = false; _root.ore2._visible = false; _root.ore3._visible = false; _root.ore4._visible = false; _root.player.duplicateMovieClip("activePlayer", 0); _root.activePlayer._x = 50; _root.activePlayer._y = h / 2; _root.activePlayer._rotation = 0; scrollSpeed = -5;
Instance of Symbol 88 MovieClip "world" in Frame 4
onClipEvent (load) { function formation1() { x = _root.w + 100; y = ((_root.h / 2) + random(300)) - 150; _root.spawnAlien(_root.alien1, x, y, 0); } function formation2() { count = 3; xs = [0, 50, 50]; ys = [0, -75, 75]; yrand = random(300) - 150; i = 0; while (i < count) { x = (_root.w + 100) + xs[i]; y = ((_root.h / 2) + yrand) + ys[i]; _root.spawnAlien(_root.alien1, x, y, 0); i++; } } function formation3() { count = 5; xs = [0, 0, 0, 0, 0]; ys = [0, -100, 100, -200, 200]; yrand = 0; i = 0; while (i < count) { x = (_root.w + 100) + xs[i]; y = ((_root.h / 2) + yrand) + ys[i]; _root.spawnAlien(_root.alien1, x, y, 0); i++; } } function formation4() { count = 3; xs = [0, 50, 100]; ys = [0, 0, 0]; yrand = random(300) - 150; i = 0; while (i < count) { x = (_root.w + 100) + xs[i]; y = ((_root.h / 2) + yrand) + ys[i]; _root.spawnAlien(_root.alien1, x, y, 0); i++; } } function formation5() { count = 4; xs = [0, 50, 0, 50]; ys = [0, 0, 50, 50]; yrand = random(300) - 150; i = 0; while (i < count) { x = (_root.w + 100) + xs[i]; y = ((_root.h / 2) + yrand) + ys[i]; _root.spawnAlien(_root.alien1, x, y, 0); i++; } } function formation6() { x = ((2 * _root.w) / 3) + random(200); topOrBot = random(2); if (topOrBot < 1) { y = (-random(100)) - 100; rot = -30; } else { y = (_root.h + random(100)) + 100; rot = 30; } _root.spawnAlien(_root.alien2, x, y, rot); } function formation7() { x = ((2 * _root.w) / 3) + random(300); yrand = random(100); _root.spawnAlien(_root.alien2, x, (_root.h + yrand) + 100, 30); _root.spawnAlien(_root.alien2, x, (-yrand) - 100, 30); } function formation8() { x = ((2 * _root.w) / 3) + random(200); topOrBot = random(2); if (topOrBot < 1) { y = (-random(100)) - 100; rot = -30; } else { y = (_root.h + random(100)) + 100; rot = 30; } _root.spawnAlien(_root.alien2, x, y, rot); _root.spawnAlien(_root.alien2, x + 100, y + 25, rot); _root.spawnAlien(_root.alien2, x + 50, y + 50, rot); } function formation9() { x = _root.w + 100; y = ((_root.h / 2) + random(300)) - 150; _root.spawnAlien(_root.alien3, x, y, 0); } function formation10() { x = _root.w + 100; y = ((_root.h / 2) + random(300)) - 150; _root.spawnAlien(_root.alien3, x, y - 50, 0); _root.spawnAlien(_root.alien3, x, y + 50, 0); } function formation11() { x = _root.w + 100; y = ((_root.h / 2) + random(300)) - 150; _root.spawnAlien(_root.alien3, x, y, 0); _root.spawnAlien(_root.alien3, x + 75, y, 0); _root.spawnAlien(_root.alien3, x + 150, y, 0); } function formation12() { x = _root.w + 100; y = ((_root.h / 2) + random(300)) - 150; _root.spawnAlien(_root.alien4, x, y, 0); } function formation13() { x = _root.w + 100; y = ((_root.h / 2) + random(100)) - 50; _root.spawnAlien(_root.alien4, x, y + 150, 0); _root.spawnAlien(_root.alien4, x, y - 150, 0); } function formation14() { x = _root.w + 100; y = ((_root.h / 2) + random(200)) - 100; _root.spawnAlien(_root.alien4, x, y, 0); _root.spawnAlien(_root.alien4, x + 50, y - 100, 0); _root.spawnAlien(_root.alien4, x + 50, y + 100, 0); } function formationBoss() { x = _root.w + 200; y = _root.h / 2; _root.spawnAlienBoss(_root.alienBoss, x, y, 0); } curFrame = 0; pauseFrame = 0; f1s = [0, 0, 0, 0]; f1f = [21600, 1200, 600, 600]; f1p = [2, 1, 0.5, 0.5]; f2s = [0, 0, 0, 0]; f2f = [21600, 21600, 1200, 600]; f2p = [0.25, 0.25, 0.25, 0.25]; f3s = [1080, 720, 360, 0]; f3f = [21600, 21600, 21600, 21600]; f3p = [0.25, 0.125, 0.125, 0.125]; f4s = [540, 180, 0, 0]; f4f = [21600, 21600, 21600, 21600]; f4p = [0.125, 0.125, 0.125, 0.25]; f5s = [360, 180, 0, 0]; f5f = [21600, 21600, 21600, 21600]; f5p = [0.125, 0.125, 0.25, 0.125]; f6s = [0, 0, 0, 0]; f6f = [21600, 1200, 1200, 600]; f6p = [0.5, 0.5, 0.25, 0.25]; f7s = [720, 360, 0, 0]; f7f = [21600, 21600, 21600, 1200]; f7p = [0.125, 0.125, 0.25, 0.25]; f8s = [0, 1080, 720, 360]; f8f = [21600, 21600, 21600, 21600]; f8p = [0, 0.125, 0.125, 0.25]; f9s = [360, 0, 0, 0]; f9f = [21600, 21600, 21600, 1200]; f9p = [0.125, 0.25, 0.25, 0.25]; f10s = [0, 1080, 360, 0]; f10f = [21600, 21600, 21600, 21600]; f10p = [0, 0.0625, 0.125, 0.25]; f11s = [0, 0, 720, 360]; f11f = [21600, 21600, 21600, 21600]; f11p = [0, 0, 0.125, 0.125]; f12s = [540, 0, 0, 0]; f12f = [21600, 21600, 1200, 600]; f12p = [0.125, 0.25, 0.25, 0.25]; f13s = [0, 1440, 360, 0]; f13f = [21600, 21600, 21600, 21600]; f13p = [0, 0.0625, 0.125, 0.25]; f14s = [0, 0, 720, 0]; f14f = [21600, 21600, 21600, 21600]; f14p = [0, 0, 0.125, 0.125]; } onClipEvent (enterFrame) { if (!_global.levelComplete) { p = _root.activePlayer; curFrame++; if (Key.isDown(32) and ((curFrame - 6) > pauseFrame)) { pauseFrame = curFrame; _root.pause = !_root.pause; _root.pauseText._visible = _root.pause; } if (!_root.pause) { if (((curFrame > 21600) or ((((p.ore1 + p.ore2) + p.ore3) + p.ore4) >= _root.oreCapacity)) or (_global.bossSpawned and _global.bossSlain)) { _global.levelComplete = true; stopAllSounds(); _global.curShieldOre = p.ore1; _global.curBulletOre = p.ore2; _global.curEngineOre = p.ore3; _global.curWeaponOre = p.ore4; _global.pShields = p.shields; _global.pWeapons = p.weapons; _global.pBullets = p.bullets; _global.pEngines = p.engines; p._rotation = 0; p.gotoAndPlay(p.warpAnim); _root.scrollSpeed = -50; } r = random(1000000) / 10000; last = 0; timeDif = 4 - (3 * Math.exp((-curFrame) / 10000)); lev = _global.curLevel; spawned = false; if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f1s[lev])) and (curFrame < f1f[lev])) { if (r < ((last = last + (timeDif * f1p[lev])))) { formation1(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f2s[lev])) and (curFrame < f2f[lev])) { if (r < ((last = last + (timeDif * f2p[lev])))) { formation2(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f3s[lev])) and (curFrame < f3f[lev])) { if (r < ((last = last + (timeDif * f3p[lev])))) { formation3(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f4s[lev])) and (curFrame < f4f[lev])) { if (r < ((last = last + (timeDif * f4p[lev])))) { formation4(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f5s[lev])) and (curFrame < f5f[lev])) { if (r < ((last = last + (timeDif * f5p[lev])))) { formation5(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f6s[lev])) and (curFrame < f6f[lev])) { if (r < ((last = last + (timeDif * f6p[lev])))) { formation6(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f7s[lev])) and (curFrame < f7f[lev])) { if (r < ((last = last + (timeDif * f7p[lev])))) { formation7(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f8s[lev])) and (curFrame < f8f[lev])) { if (r < ((last = last + (timeDif * f8p[lev])))) { formation8(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f9s[lev])) and (curFrame < f9f[lev])) { if (r < ((last = last + (timeDif * f9p[lev])))) { formation9(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f10s[lev])) and (curFrame < f10f[lev])) { if (r < ((last = last + (timeDif * f10p[lev])))) { formation10(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f11s[lev])) and (curFrame < f11f[lev])) { if (r < ((last = last + (timeDif * f11p[lev])))) { formation11(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f12s[lev])) and (curFrame < f12f[lev])) { if (r < ((last = last + (timeDif * f12p[lev])))) { formation12(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f13s[lev])) and (curFrame < f13f[lev])) { if (r < ((last = last + (timeDif * f13p[lev])))) { formation13(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f14s[lev])) and (curFrame < f14f[lev])) { if (r < ((last = last + (timeDif * f14p[lev])))) { formation14(); spawned = true; } if ((((!_global.bossSpawned) and (_global.pBullets == 3)) and (_global.pEngines == 3)) and (_global.pWeapons == 3)) { formationBoss(); _global.bossSpawned = true; } } } } }
Instance of Symbol 120 MovieClip "ore2" in Frame 4
onClipEvent (load) { a = _width / 2; b = _height / 2; e_sq = 1 - ((b * b) / (a * a)); rotSpeed = random(30); } onClipEvent (enterFrame) { if (_root.pause) { } else if (_visible) { _x = (_x + _root.scrollSpeed); _rotation = (_rotation + rotSpeed); if (_x < -100) { this.removeMovieClip(); } p = _root.activePlayer; if ((p._currentframe <= 14) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { this.gotoAndPlay(2); _root.updatePOre2(_root.oreReward); this.removeMovieClip(); } } } }
Instance of Symbol 121 MovieClip "ore1" in Frame 4
onClipEvent (load) { a = _width / 2; b = _height / 2; e_sq = 1 - ((b * b) / (a * a)); rotSpeed = random(30); pickedup = 2; } onClipEvent (enterFrame) { if (_root.pause) { } else if (_visible) { _x = (_x + _root.scrollSpeed); _rotation = (_rotation + rotSpeed); if (_x < -100) { this.removeMovieClip(); } p = _root.activePlayer; if ((p._currentframe == 1) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { this.gotoAndPlay(2); _root.updatePOre1(_root.oreReward); this.removeMovieClip(); } } } }
Instance of Symbol 123 MovieClip "ore3" in Frame 4
onClipEvent (load) { a = _width / 2; b = _height / 2; e_sq = 1 - ((b * b) / (a * a)); rotSpeed = random(30); } onClipEvent (enterFrame) { if (_root.pause) { } else if (_visible) { _x = (_x + _root.scrollSpeed); _rotation = (_rotation + rotSpeed); if (_x < -100) { this.removeMovieClip(); } p = _root.activePlayer; if ((p._currentframe <= 14) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { this.gotoAndPlay(2); _root.updatePOre3(_root.oreReward); this.removeMovieClip(); } } } }
Instance of Symbol 125 MovieClip "ore4" in Frame 4
onClipEvent (load) { a = _width / 2; b = _height / 2; e_sq = 1 - ((b * b) / (a * a)); rotSpeed = random(30); } onClipEvent (enterFrame) { if (_root.pause) { } else if (_visible) { _x = (_x + _root.scrollSpeed); _rotation = (_rotation + rotSpeed); if (_x < -100) { this.removeMovieClip(); } p = _root.activePlayer; if ((p._currentframe <= 14) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { this.gotoAndPlay(2); _root.updatePOre4(_root.oreReward); this.removeMovieClip(); } } } }
Instance of Symbol 144 MovieClip "player" in Frame 4
onClipEvent (load) { a = (_width - 3) / 2; b = (_height - 3) / 2; e_sq = 1 - ((b * b) / (a * a)); shot = new Sound(); shot.attachSound("shot4"); lastActiveFrame = 14; deathAnim = 15; deathEnd = 26; warpAnim = 27; warpEnd = 37; shields = _global.pShields; weapons = _global.pWeapons; bullets = _global.pBullets; engines = _global.pEngines; vertCruize = 0; vertSpeed = 0; vertSpeedMax = 10 + ((10 / _global.pEnginesMax) * engines); vertAccel = 2 + ((2 / _global.pEnginesMax) * engines); vertDecel = 2; vertAngleChange = 10 + ((10 / _global.pEnginesMax) * engines); horizCruise = 0; horizSpeed = 0; horizSpeedMax = 15 + ((15 / _global.pEnginesMax) * engines); horizAccel = 3 + ((3 / _global.pEnginesMax) * engines); horizDecel = 2; horizAngleChange = 3 + ((3 / _global.pEnginesMax) * engines); angleMax = 30; energy = 100; cooldown = 100; energyUsage = 10; cooldownUsage = 100; energyRegen = 2; cooldownRegen = 50; ore1 = 0; ore2 = 0; ore3 = 0; ore4 = 0; if (_visible) { _root.initPShields(); _root.initPWeapons(); _root.initPBullets(); _root.initPEngines(); _root.initPEnergy(); _root.initPOreMeters(); } } onClipEvent (enterFrame) { if (_root.pause) { } else if ((_currentframe == deathEnd) or (_currentframe == warpEnd)) { _root.gotoAndPlay(3); this.removeMovieClip(); } else if (_visible and (_currentframe <= lastActiveFrame)) { if (_global.levelComplete) { _root.gotoAndPlay(3); this.removeMovieClip(); } if (Key.isDown(38)) { vertSpeed = vertSpeed - vertAccel; if (vertSpeed < (-vertSpeedMax)) { vertSpeed = -vertSpeedMax; } _rotation = (_rotation - vertAngleChange); if (_rotation < (-angleMax)) { _rotation = (-angleMax); } } else if (vertSpeed < 0) { vertSpeed = vertSpeed + vertDecel; if (vertSpeed > 0) { vertSpeed = 0; } } if (Key.isDown(40)) { vertSpeed = vertSpeed + vertAccel; if (vertSpeed > vertSpeedMax) { vertSpeed = vertSpeedMax; } _rotation = (_rotation + vertAngleChange); if (_rotation > angleMax) { _rotation = angleMax; } } else if (vertSpeed > 0) { vertSpeed = vertSpeed - vertDecel; if (vertSpeed < 0) { vertSpeed = 0; } } if (Key.isDown(37)) { horizSpeed = horizSpeed - horizAccel; if (horizSpeed < (-horizSpeedMax)) { horizSpeed = -horizSpeedMax; } if (_rotation < 0) { _rotation = (_rotation + horizAngleChange); if (_rotation > 0) { _rotation = 0; } } else if (_rotation > 0) { _rotation = (_rotation - horizAngleChange); if (_rotation < 0) { _rotation = 0; } } } else if (horizSpeed < 0) { horizSpeed = horizSpeed + horizDecel; if (horizSpeed > 0) { horizSpeed = 0; } } if (Key.isDown(39)) { horizSpeed = horizSpeed + horizAccel; if (horizSpeed > horizSpeedMax) { horizSpeed = horizSpeedMax; } if (_rotation < 0) { _rotation = (_rotation + horizAngleChange); if (_rotation > 0) { _rotation = 0; } } else if (_rotation > 0) { _rotation = (_rotation - horizAngleChange); if (_rotation < 0) { _rotation = 0; } } } else if (horizSpeed > 0) { horizSpeed = horizSpeed - horizDecel; if (horizSpeed < 0) { horizSpeed = 0; } } _x = (_x + (horizSpeed + horizCruise)); _y = (_y + (vertSpeed + vertCruise)); if (_x < 0) { _x = 0; } if (_x > _root.w) { _x = _root.w; } if (_y < 0) { _y = 0; } if (_y > _root.h) { _y = _root.h; } if (_global.bossSpawned and (_x > (_root.w - 100))) { _x = (_root.w - 100); } if ((Key.isDown(17) and (energy > energyUsage)) and (cooldown == 100)) { _root.updatePEnergy(-energyUsage); _root.updatePCooldown(-cooldownUsage); shot.start(); bullet1X = _x + ((_width / 2) * Math.cos(((_rotation + 8) * Math.PI) / 180)); bullet1Y = _y + ((_width / 2) * Math.sin(((_rotation + 8) * Math.PI) / 180)); bullet2X = _x + ((_width / 2) * Math.cos(((_rotation - 8) * Math.PI) / 180)); bullet2Y = _y + ((_width / 2) * Math.sin(((_rotation - 8) * Math.PI) / 180)); if (weapons == 0) { _root.spawnPBullet(_root.pBullet1, bullet1X, bullet1Y, _rotation); _root.spawnPBullet(_root.pBullet1, bullet2X, bullet2Y, _rotation); } else if (weapons == 1) { _root.spawnPBullet(_root.pBullet1, bullet1X, bullet1Y, _rotation); _root.spawnPBullet(_root.pBullet1, bullet2X, bullet2Y, _rotation); _root.spawnPBullet(_root.pBullet1, bullet1X, bullet1Y, _rotation + 10); _root.spawnPBullet(_root.pBullet1, bullet2X, bullet2Y, _rotation - 10); } else if (weapons == 2) { _root.spawnPBullet(_root.pBullet1, bullet1X, bullet1Y, _rotation); _root.spawnPBullet(_root.pBullet1, bullet2X, bullet2Y, _rotation); _root.spawnPBullet(_root.pBullet1, bullet1X, bullet1Y, _rotation + 10); _root.spawnPBullet(_root.pBullet1, bullet2X, bullet2Y, _rotation - 10); _root.spawnPBullet(_root.pBullet1, bullet1X, bullet1Y, _rotation + 20); _root.spawnPBullet(_root.pBullet1, bullet2X, bullet2Y, _rotation - 20); } else if (weapons == 3) { _root.spawnPBullet(_root.pBullet1, bullet1X, bullet1Y, _rotation); _root.spawnPBullet(_root.pBullet1, bullet2X, bullet2Y, _rotation); _root.spawnPBullet(_root.pBullet1, bullet1X, bullet1Y, _rotation + 10); _root.spawnPBullet(_root.pBullet1, bullet2X, bullet2Y, _rotation - 10); _root.spawnPBullet(_root.pBullet1, bullet1X, bullet1Y, _rotation + 20); _root.spawnPBullet(_root.pBullet1, bullet2X, bullet2Y, _rotation - 20); _root.spawnPBullet(_root.pBullet1, bullet1X, bullet1Y, _rotation + 30); _root.spawnPBullet(_root.pBullet1, bullet2X, bullet2Y, _rotation - 30); } } else { _root.updatePEnergy(energyRegen); _root.updatePCooldown(cooldownRegen); } } }
Instance of Symbol 152 MovieClip "alien1" in Frame 4
onClipEvent (load) { a = (_width - 3) / 2; b = (_height - 3) / 2; e_sq = 1 - ((b * b) / (a * a)); lastActiveFrame = 1; deathAnim = 2; deathEnd = 16; vertSpeed = 0; vertSpeedMax = 10; vertAccel = 0.5; vertDecel = 0; vertAngleChange = 1; horizSpeed = -10; horizSpeedMax = 10; horizAccel = 0; horizDecel = 0; horizAngleChange = 2; angleMax = 30; shields = (_global.curLevel + 1) * 1; } onClipEvent (enterFrame) { if (_root.pause) { } else if (_currentframe == deathEnd) { this.removeMovieClip(); } else if (_visible and (_currentframe > lastActiveFrame)) { _x = (_x + (horizSpeed + _root.scrollSpeed)); _y = (_y + vertSpeed); } else if (_visible) { p = _root.activePlayer; if (p._y < _y) { vertSpeed = vertSpeed - vertAccel; if (vertSpeed < (-vertSpeedMax)) { vertSpeed = -vertSpeedMax; } _rotation = (_rotation + vertAngleChange); if (_rotation > angleMax) { _rotation = angleMax; } } else if (vertSpeed < 0) { vertSpeed = vertSpeed + vertDecel; if (vertSpeed > 0) { vertSpeed = 0; } } if (p._y > _y) { vertSpeed = vertSpeed + vertAccel; if (vertSpeed > vertSpeedMax) { vertSpeed = vertSpeedMax; } _rotation = (_rotation - vertAngleChange); if (_rotation < (-angleMax)) { _rotation = (-angleMax); } } else if (vertSpeed > 0) { vertSpeed = vertSpeed - vertDecel; if (vertSpeed < 0) { vertSpeed = 0; } } _x = (_x + (horizSpeed + _root.scrollSpeed)); _y = (_y + vertSpeed); if (_x < -100) { this.removeMovieClip(); } if ((p._currentframe == 1) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { _root.updatePShields(-1); this.gotoAndPlay(deathAnim); } } i = 0; while (i < _root.pBulletMax) { b = _root["pBullet_" + i]; if ((b._currentframe == 1) and hitTest(b)) { if (_root.ellipticHitTest(this, b)) { b.gotoAndPlay(2); shields = shields - b.power; if (shields <= 0) { if ((!_global.bossSpawned) and (random(2) == 0)) { _root.spawnOre(_root.ore1, _x, _y, 0); } this.gotoAndPlay(deathAnim); break; } } } i++; } } }
Instance of Symbol 159 MovieClip "alien2" in Frame 4
onClipEvent (load) { a = (_width - 3) / 2; b = (_height - 3) / 2; e_sq = 1 - ((b * b) / (a * a)); lastActiveFrame = 1; deathAnim = 2; deathEnd = 13; if (_y < (_root.h / 2)) { vertSpeed = 20; vertSpeedMax = -10; } else { vertSpeed = -20; vertSpeedMax = 10; } vertAccel = 0; vertDecel = 0.5; vertAngleChange = 3; horizSpeed = 10; horizSpeedMax = 10; horizAccel = 1; horizDecel = 0; horizAngleChange = 2; angleMax = 30; shields = (_global.curLevel + 1) * 2; cooldown = 50; cooldownregen = 4; } onClipEvent (enterFrame) { if (_root.pause) { } else if (_currentframe == deathEnd) { this.removeMovieClip(); } else if (_visible and (_currentframe > lastActiveFrame)) { _x = (_x + (horizSpeed + _root.scrollSpeed)); _y = (_y + vertSpeed); } else if (_visible) { p = _root.activePlayer; if (vertSpeed < 0) { vertSpeed = vertSpeed + vertDecel; if (vertSpeed > 0) { vertSpeed = 0; } } if (vertSpeed > 0) { vertSpeed = vertSpeed - vertDecel; if (vertSpeed < 0) { vertSpeed = 0; } } horizSpeed = horizSpeed - horizAccel; if (horizSpeed < (-horizSpeedMax)) { horizSpeed = -horizSpeedMax; } _x = (_x + (horizSpeed + _root.scrollSpeed)); _y = (_y + vertSpeed); desAngle = (Math.atan2(_y - p._y, _x - p._x) * 180) / Math.PI; if (_rotation > desAngle) { _rotation = (_rotation - vertAngleChange); if (_rotation < desAngle) { _rotation = desAngle; } if (_rotation < (-angleMax)) { _rotation = (-angleMax); } } if (_rotation < desAngle) { _rotation = (_rotation + vertAngleChange); if (_rotation > desAngle) { _rotation = desAngle; } if (_rotation > angleMax) { _rotation = angleMax; } } if (_x < -100) { this.removeMovieClip(); } if (cooldown == 100) { cooldown = 0; bulletX = _x - ((_width / 2) * Math.cos((_rotation * Math.PI) / 180)); bulletY = _y - ((_width / 2) * Math.sin((_rotation * Math.PI) / 180)); _root.spawnEBullet(_root.eBullet1, bulletX, bulletY, _rotation); } else { cooldown = cooldown + cooldownregen; if (cooldown > 100) { cooldown = 100; } } if ((p._currentframe == 1) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { _root.updatePShields(-1); } } i = 0; while (i < _root.pBulletMax) { b = _root["pBullet_" + i]; if ((b._currentframe == 1) and hitTest(b)) { if (_root.ellipticHitTest(this, b)) { b.gotoAndPlay(2); shields = shields - b.power; if (shields <= 0) { if (!_global.bossSpawned) { _root.spawnOre(_root.ore2, _x, _y, 0); } this.gotoAndPlay(deathAnim); break; } } } i++; } } }
Instance of Symbol 166 MovieClip "alien4" in Frame 4
onClipEvent (load) { a = (_width - 3) / 2; b = (_height - 3) / 2; e_sq = 1 - ((b * b) / (a * a)); lastActiveFrame = 1; deathAnim = 2; deathEnd = 13; vertSpeed = 0; vertSpeedMax = 5; vertAccel = 0.5; vertDecel = 0; vertAngleChange = 1; horizSpeed = -5; horizSpeedMax = -5; horizAccel = 0; horizDecel = 0; horizAngleChange = 2; angleMax = 30; shields = (_global.curLevel + 1) * 6; cooldown = 100; cooldownregen = 3; } onClipEvent (enterFrame) { if (_root.pause) { } else if (_currentframe == deathEnd) { this.removeMovieClip(); } else if (_visible and (_currentframe > lastActiveFrame)) { _x = (_x + (horizSpeed + _root.scrollSpeed)); _y = (_y + vertSpeed); } else if (_visible) { p = _root.activePlayer; _x = (_x + (horizSpeed + _root.scrollSpeed)); _y = (_y + vertSpeed); if (_x < -100) { this.removeMovieClip(); } if (cooldown == 100) { cooldown = 0; bulletX = _x - ((_width / 2) * Math.cos((_rotation * Math.PI) / 180)); bulletY = _y - ((_width / 2) * Math.sin((_rotation * Math.PI) / 180)); _root.spawnEBullet(_root.eBullet2, bulletX, bulletY, _rotation); _root.spawnEBullet(_root.eBullet2, bulletX, bulletY, _rotation + 30); _root.spawnEBullet(_root.eBullet2, bulletX, bulletY, _rotation - 30); } else { cooldown = cooldown + cooldownregen; if (cooldown > 100) { cooldown = 100; } } if ((p._currentframe == 1) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { _root.updatePShields(-1); } } i = 0; while (i < _root.pBulletMax) { b = _root["pBullet_" + i]; if ((b._currentframe == 1) and hitTest(b)) { if (_root.ellipticHitTest(this, b)) { b.gotoAndPlay(2); shields = shields - b.power; if (shields <= 0) { if (!_global.bossSpawned) { _root.spawnOre(_root.ore4, _x, _y, 0); } this.gotoAndPlay(deathAnim); break; } } } i++; } } }
Instance of Symbol 176 MovieClip "alien3" in Frame 4
onClipEvent (load) { a = (_width - 3) / 2; b = (_height - 3) / 2; e_sq = 1 - ((b * b) / (a * a)); lastActiveFrame = 1; deathAnim = 2; deathEnd = 14; vertSpeed = 0; vertSpeedMax = 5; vertAccel = 0.5; vertDecel = 0; vertAngleChange = 1; horizSpeed = 0; horizSpeedMax = 0; horizAccel = 0; horizDecel = 0; horizAngleChange = 2; angleMax = 30; shields = ((_global.curLevel + 1) * 15) - 5; } onClipEvent (enterFrame) { if (_root.pause) { } else if (_currentframe == deathEnd) { this.removeMovieClip(); } else if (_visible and (_currentframe > lastActiveFrame)) { _x = (_x + (horizSpeed + _root.scrollSpeed)); _y = (_y + vertSpeed); } else if (_visible) { p = _root.activePlayer; _x = (_x + (horizSpeed + _root.scrollSpeed)); _y = (_y + vertSpeed); if (_x < -100) { this.removeMovieClip(); } if (cooldown == 100) { cooldown = 0; shipXoff = (_height / 2) * Math.sin((_rotation * Math.PI) / 180); shipYoff = (_height / 2) * Math.cos((_rotation * Math.PI) / 180); _root.spawnAlien(_root.alien1, _x + shipXoff, _y + shipYoff, _rotation); _root.spawnAlien(_root.alien1, _x - shipXoff, _y - shipYoff, _rotation); } else { cooldown = cooldown + 3; if (cooldown > 100) { cooldown = 100; } } if ((p._currentframe == 1) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { _root.updatePShields(-1); } } i = 0; while (i < _root.pBulletMax) { b = _root["pBullet_" + i]; if ((b._currentframe == 1) and hitTest(b)) { if (_root.ellipticHitTest(this, b)) { b.gotoAndPlay(2); shields = shields - b.power; if (shields <= 0) { if (!_global.bossSpawned) { _root.spawnOre(_root.ore3, _x, _y, 0); } this.gotoAndPlay(deathAnim); break; } } } i++; } } }
Instance of Symbol 186 MovieClip "alienBoss" in Frame 4
onClipEvent (load) { a = (_width - 3) / 2; b = (_height - 3) / 2; e_sq = 1 - ((b * b) / (a * a)); lastActiveFrame = 1; deathAnim = 2; deathEnd = 14; vertSpeed = 0; vertSpeedMax = 10; vertAccel = 0.5; vertDecel = 0; vertAngleChange = 1; horizSpeed = 5; horizSpeedMax = 0; horizAccel = 0; horizDecel = 0; horizAngleChange = 0; angleMax = 30; bcooldownregen = 6; bcooldown = 100; shields = 1000; } onClipEvent (enterFrame) { if (_root.pause) { } else if (_currentframe == deathEnd) { this.removeMovieClip(); } else if (_visible and (_currentframe > lastActiveFrame)) { _x = (_x + (horizSpeed + _root.scrollSpeed)); _y = (_y + vertSpeed); } else if (_visible) { p = _root.activePlayer; if (_x > (_root.w - 100)) { horizSpeed = 0; } else { horizSpeed = 5; } if (p._y < _y) { vertSpeed = vertSpeed - vertAccel; if (vertSpeed < (-vertSpeedMax)) { vertSpeed = -vertSpeedMax; } _rotation = (_rotation + vertAngleChange); if (_rotation > angleMax) { _rotation = angleMax; } } else if (vertSpeed < 0) { vertSpeed = vertSpeed + vertDecel; if (vertSpeed > 0) { vertSpeed = 0; } } if (p._y > _y) { vertSpeed = vertSpeed + vertAccel; if (vertSpeed > vertSpeedMax) { vertSpeed = vertSpeedMax; } _rotation = (_rotation - vertAngleChange); if (_rotation < (-angleMax)) { _rotation = (-angleMax); } } else if (vertSpeed > 0) { vertSpeed = vertSpeed - vertDecel; if (vertSpeed < 0) { vertSpeed = 0; } } _x = (_x + (horizSpeed + _root.scrollSpeed)); _y = (_y + vertSpeed); if (bcooldown == 100) { bcooldown = 0; bulletX = _x - ((_width / 2) * Math.cos((_rotation * Math.PI) / 180)); bulletY = _y - ((_width / 2) * Math.sin((_rotation * Math.PI) / 180)); _root.spawnEBullet(_root.eBullet2, bulletX, bulletY + 10, _rotation); _root.spawnEBullet(_root.eBullet2, bulletX, bulletY - 10, _rotation); _root.spawnEBullet(_root.eBullet2, bulletX, bulletY + 30, _rotation); _root.spawnEBullet(_root.eBullet2, bulletX, bulletY - 30, _rotation); _root.spawnEBullet(_root.eBullet2, bulletX, bulletY + 50, _rotation); _root.spawnEBullet(_root.eBullet2, bulletX, bulletY - 50, _rotation); } else { bcooldown = bcooldown + bcooldownregen; if (bcooldown > 100) { bcooldown = 100; } } if (cooldown == 50) { cooldown = 0; r = random(100); if (r < 40) { shipXoff = (_height / 2) * Math.sin((_rotation * Math.PI) / 180); shipYoff = (_height / 2) * Math.cos((_rotation * Math.PI) / 180); _root.spawnAlien(_root.alien1, _x + shipXoff, _y + shipYoff, _rotation); _root.spawnAlien(_root.alien1, _x - shipXoff, _y - shipYoff, _rotation); } else if (r < 70) { shipXoff = (_height / 2) * Math.sin((_rotation * Math.PI) / 180); shipYoff = (_height / 2) * Math.cos((_rotation * Math.PI) / 180); _root.spawnAlien(_root.alien2, _x + shipXoff, _y + shipYoff, 0); _root.spawnAlien(_root.alien2, _x - shipXoff, _y - shipYoff, 0); } else if (r < 85) { shipXoff = (_height / 2) * Math.sin((_rotation * Math.PI) / 180); shipYoff = (_height / 2) * Math.cos((_rotation * Math.PI) / 180); _root.spawnAlien(_root.alien3, _x + shipXoff, _y + shipYoff, 0); _root.spawnAlien(_root.alien3, _x - shipXoff, _y - shipYoff, 0); } else if (r < 100) { shipXoff = (_height / 2) * Math.sin((_rotation * Math.PI) / 180); shipYoff = (_height / 2) * Math.cos((_rotation * Math.PI) / 180); _root.spawnAlien(_root.alien4, _x + shipXoff, _y + shipYoff, 0); _root.spawnAlien(_root.alien4, _x - shipXoff, _y - shipYoff, 0); } } else { cooldown = cooldown + 3; if (cooldown > 50) { cooldown = 50; } } if ((p._currentframe == 1) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { _root.updatePShields(-1); } } i = 0; while (i < _root.pBulletMax) { b = _root["pBullet_" + i]; if ((b._currentframe == 1) and hitTest(b)) { if (_root.ellipticHitTest(this, b)) { b.gotoAndPlay(2); shields = shields - b.power; if (shields <= 0) { _global.bossSlain = true; this.gotoAndPlay(deathAnim); break; } } } i++; } } }
Instance of Symbol 190 MovieClip "pBullet1" in Frame 4
onClipEvent (load) { a = _width / 2; b = _height / 2; e_sq = 1 - ((b * b) / (a * a)); p = _root.activePlayer; speed = 30; powerAdv = [1, 2, 3, 5]; power = powerAdv[p.bullets]; } onClipEvent (enterFrame) { if (_root.pause) { } else if (_currentframe == 5) { this.removeMovieClip(); } else if (_visible and (_currentframe == 1)) { _x = (_x + (speed * Math.cos((_rotation * Math.PI) / 180))); _y = (_y + (speed * Math.sin((_rotation * Math.PI) / 180))); if (_x > (_root.w + 100)) { this.removeMovieClip(); } } }
Instance of Symbol 194 MovieClip "eBullet1" in Frame 4
onClipEvent (load) { a = _width / 2; b = _width / 2; e_sq = 1 - ((b * b) / (a * a)); speed = -15; } onClipEvent (enterFrame) { if (_root.pause) { } else if (_currentframe == 5) { this.removeMovieClip(); } else if (_visible and (_currentframe == 1)) { p = _root.activePlayer; _x = (_x + ((speed * Math.cos((_rotation * Math.PI) / 180)) + _root.scrollSpeed)); _y = (_y + (speed * Math.sin((_rotation * Math.PI) / 180))); if (_x < -100) { this.removeMovieClip(); } if ((p._currentframe == 1) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { _root.updatePShields(-1); this.gotoAndPlay(2); } } } }
Instance of Symbol 198 MovieClip "eBullet2" in Frame 4
onClipEvent (load) { a = _width / 2; b = _width / 2; e_sq = 1 - ((b * b) / (a * a)); speed = -15; rotSpeed = 20; direction = _rotation; } onClipEvent (enterFrame) { if (_root.pause) { } else if (_currentframe == 5) { this.removeMovieClip(); } else if (_visible and (_currentframe == 1)) { p = _root.activePlayer; _x = (_x + ((speed * Math.cos((direction * Math.PI) / 180)) + _root.scrollSpeed)); _y = (_y + (speed * Math.sin((direction * Math.PI) / 180))); _rotation = (_rotation + rotSpeed); if (_x < -100) { this.removeMovieClip(); } if ((p._currentframe == 1) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { _root.updatePShields(-1); this.gotoAndPlay(2); } } } }
Frame 5
function initPShields() { i = 1; while (i <= _global.pShieldsMax) { if (i <= _global.pShields) { _root["pShieldBubble" + i]._visible = true; } else { _root["pShieldBubble" + i]._visible = false; } i++; } } function initPWeapons() { i = 1; while (i <= _global.pWeaponsMax) { if (i <= _global.pWeapons) { _root["pWeaponBubble" + i]._visible = true; } else { _root["pWeaponBubble" + i]._visible = false; } i++; } } function initPBullets() { i = 1; while (i <= _global.pBulletsMax) { if (i <= _global.pBullets) { _root["pBulletBubble" + i]._visible = true; } else { _root["pBulletBubble" + i]._visible = false; } i++; } } function initPEngines() { i = 1; while (i <= _global.pEnginesMax) { if (i <= _global.pEngines) { _root["pEngineBubble" + i]._visible = true; } else { _root["pEngineBubble" + i]._visible = false; } i++; } } function initOreMeters() { _root.curOreMeter1._width = (79 * _global.curShieldOre) / 100; _root.curOreMeter2._x = _root.curOreMeter1._width + _root.curOreMeter1._x; _root.curOreMeter2._width = (79 * _global.curBulletOre) / 100; _root.curOreMeter3._x = _root.curOreMeter2._width + _root.curOreMeter2._x; _root.curOreMeter3._width = (79 * _global.curEngineOre) / 100; _root.curOreMeter4._x = _root.curOreMeter3._width + _root.curOreMeter3._x; _root.curOreMeter4._width = (79 * _global.curWeaponOre) / 100; _root.netOreMeter1._width = 260 * Math.min(1, _global.netShieldOre / shieldUp[_global.pShields]); _root.netOreMeter2._width = 260 * Math.min(1, _global.netBulletOre / bulletUp[_global.pBullets]); _root.netOreMeter3._width = 260 * Math.min(1, _global.netEngineOre / engineUp[_global.pEngines]); _root.netOreMeter4._width = 260 * Math.min(1, _global.netWeaponOre / weaponUp[_global.pWeapons]); } function updateOreMeters() { if (_global.netShieldOre >= shieldUp[_global.pShields]) { _global.netShieldOre = 0; _global.pShields++; if (_global.pShields > _global.pShieldsMax) { _global.pShields = _global.pShieldsMax; } initPShields(); } if (_global.netWeaponOre >= weaponUp[_global.pWeapons]) { _global.netWeaponOre = 0; _global.pWeapons++; if (_global.pWeapons > _global.pWeaponsMax) { _global.pWeapons = _global.pWeaponsMax; } initPWeapons(); } if (_global.netBulletOre >= bulletUp[_global.pBullets]) { _global.netBulletOre = 0; _global.pBullets++; if (_global.pBullets > _global.pBulletsMax) { _global.pBullets = _global.pBulletsMax; } initPBullets(); } if (_global.netEngineOre >= engineUp[_global.pEngines]) { _global.netEngineOre = 0; _global.pEngines++; if (_global.pEngines > _global.pEnginesMax) { _global.pEngines = _global.pEnginesMax; } initPEngines(); } initOreMeters(); } stop(); _root.world._visible = false; _root.continueButton._visible = false; _root.quitButton._visible = false; shieldUp = [25, 25, 25, 50, 50, 50, 50, 50, 75, 75, 75, 75, 75, 100, 100, 100, 100]; bulletUp = [100, 200, 300, 300]; engineUp = [75, 100, 200, 200]; weaponUp = [75, 100, 200, 200]; upgradeToLevel = [0, 0, 1, 1, 2, 2, 3, 3, 3, 4]; levelOffset = 4; _global.levelComplete = false; text = ""; newLevelText = ["Welcome aboard, cadet. We could sure use your help in gathering ore for the construction of the space embassy.\n\nYou're new here, so you should know that the green ore, Durium, is used to reinforce your ship's shields, so you might want to focus on picking that up for now. You should be able to find plenty of it in the Acturian Belt, and don't forget to use your deflector if you need to.\n\nRemember that we can't repair or change your ship until you're back here at base, so fill up your cargo hold and be careful.", "Now that you've proven your worth, we're sending you to Barnar's Belt. The asteroids are a bit more tricky there, so be careful.\n\nBy the way, the rare ores that you collect allow us to make upgrades to your ship in addition to building the embassy. Arium, the red ore, is used to make more potent deflectors. Brezium, the blue ore, powers your ship's rockets. Lastly, Corbium, the purple ore, helps to make your fusion generator more efficient.", "Keep it up like this and you'll be up for a promotion in no time. Cerberous System is our next destination. You should watch out for the big asteroids in this area; some of them are highly unstable.\n\nGood luck.", "So here we are... Dnedor, one of the most brutal systems in known space. The ore here is very high quality; otherwise, we wouldn't bother coming.", "Thanks to you, we've been able to complete our embassy and the embassy is even safe from that meteor shower! You've done a great service for humanity.\n\nOh, and by the way, congratulations on your promotion to fleet coordinator. Now you can enjoy the relative safety of a desk-job... that is, unless you want to get out there and help our new allies defend themselves against some nasty invaders.\n\nYOU WIN"]; oldLevelText = ["Good job out there.\n\nBefore we're ready for you to move on to the next asteroid belt, we need you to gather some of the more rare ores. Don't forget to pick up more Durium if you need it.", "You're doing well, but we still need more ore out of this system.\n\nI hope that Barnar's asteroids aren't too tricky for you.", "You may think that Cerberous is a nasty place, but just wait until we get to Dnedor.\n\nI've got some stories to tell you from there...", "You're an excellent pilot and I have confidence in your abilities.\n\nNow get out there and show 'em what you've got.\n\nOh, and by the way, our meteorologist has reported a chance of showers in this area. Currently, the showers seem to be caused by some sort of radioactive material."]; loseLevelText = ["Don't worry, this kind of thing happens all the time.\n\nYou'll get the hang of it.", "This place is a bit rougher than Arcturus was, huh?\n\nWhy don't you give it another shot, eh?", "Even our best pilots have trouble in Cerberous.\n\nDon't let it get to you.", "Let me tell you about this one time...\n\nI swear, the asteroids had it in for me... So, I was out of energy, and there were five of 'em, you know, the big, fat, exploding kind, headed right at me..."]; newLevel = true; loseLevel = true; fillupSound = new Sound(); fillupSound.attachSound("power");
Instance of Symbol 88 MovieClip "world" in Frame 5
onClipEvent (load) { done = false; textdone = false; soundstart = false; curFrame = 0; doneFrame = 0; textdoneFrame = 0; delay = 24; if (!_global.upgraded) { oreRate = 5; } else { oreRate = 10; } textdelay = 60; textrate = 4; curText = ""; _root.initPShields(); _root.initPWeapons(); _root.initPBullets(); _root.initPEngines(); _root.initOreMeters(); } onClipEvent (enterFrame) { curFrame++; if ((curFrame > delay) and (!done)) { if ((!soundstart) and (!((((_global.curShieldOre == 0) and (_global.curWeaponOre == 0)) and (_global.curBulletOre == 0)) and (_global.curEngineOre == 0)))) { _root.fillupSound.start(); soundStart = true; } if (_global.curShieldOre > 0) { _global.curShieldOre = _global.curShieldOre - oreRate; _global.netShieldOre = _global.netShieldOre + oreRate; } if (_global.curWeaponOre > 0) { _global.curWeaponOre = _global.curWeaponOre - oreRate; _global.netWeaponOre = _global.netWeaponOre + oreRate; } if (_global.curBulletOre > 0) { _global.curBulletOre = _global.curBulletOre - oreRate; _global.netBulletOre = _global.netBulletOre + oreRate; } if (_global.curEngineOre > 0) { _global.curEngineOre = _global.curEngineOre - oreRate; _global.netEngineOre = _global.netEngineOre + oreRate; } _root.updateOreMeters(); if ((((_global.curShieldOre == 0) and (_global.curWeaponOre == 0)) and (_global.curBulletOre == 0)) and (_global.curEngineOre == 0)) { done = true; doneFrame = curFrame; oldLevel = _global.curLevel; _global.curLevel = _root.upgradeToLevel[(_global.pBullets + _global.pEngines) + _global.pWeapons]; if ((((!_global.bossSlain) and (_global.pBullets == 3)) and (_global.pEngines == 3)) and (_global.pWeapons == 3)) { _global.curLevel--; } if (_global.curLevel == 4) { _global.win = true; curText = _root.newLevelText[4]; } else if (_global.lostLevel) { curText = _root.loseLevelText[_global.curLevel]; } else if (oldLevel != _global.curLevel) { curText = _root.newLevelText[_global.curLevel]; } else { curText = _root.oldLevelText[_global.curLevel]; } _global.bossSpawned = false; _global.lostLevel = false; } } else if (done) { if (soundstart) { _root.fillupSound.stop(); soundStart = false; } _root.continueButton._visible = true; _root.quitButton._visible = true; if ((!textdone) and (((curFrame - doneFrame) * textrate) < curText.length)) { i = 0; while (i < textrate) { _root.text = _root.text + curText.charAt((((curFrame - doneFrame) - 1) * textrate) + i); i++; } } else if (!textdone) { _root.text = curText; textdone = true; textdoneFrame = curFrame; } } }
Frame 6
function spawnAsteroid(clip, x, y, xvel, yvel, rot) { newEnemy = "asteroid_" + _root.curEnemy; clip.duplicateMovieClip(newEnemy, _root.curEnemy + _root.enemyDepth); _root[newEnemy]._x = x; _root[newEnemy]._y = y; _root[newEnemy].horizSpeed = xvel; _root[newEnemy].vertSpeed = yvel; _root[newEnemy]._rotation = rot; _root.curEnemy++; if (_root.curEnemy > _root.enemyMax) { _root.curEnemy = 0; } } function spawnAsteroidBoss(clip, x, y, xvel, yvel, rot) { newEnemy = "asteroidBoss"; clip.duplicateMovieClip(newEnemy, _root.bossDepth); _root[newEnemy]._x = x; _root[newEnemy]._y = y; _root[newEnemy].horizSpeed = xvel; _root[newEnemy].vertSpeed = yvel; _root[newEnemy]._rotation = rot; } function spawnPBullet(clip, x, y, rot) { newBullet = "pBullet_" + _root.curPBullet; clip.duplicateMovieClip(newBullet, _root.curPBullet + _root.pBulletDepth); _root[newBullet]._x = x; _root[newBullet]._y = y; _root[newBullet]._rotation = rot; _root.curPBullet++; if (_root.curPBullet > _root.pBulletMax) { _root.curPBullet = 0; } } function spawnEBullet(clip, x, y, rot) { newBullet = "eBullet_" + _root.curEBullet; clip.duplicateMovieClip(newBullet, _root.curEBullet + _root.eBulletDepth); _root[newBullet]._x = x; _root[newBullet]._y = y; _root[newBullet]._rotation = rot; _root.curEBullet++; if (_root.curEBullet > _root.eBulletMax) { _root.curEBullet = 0; } } function spawnOre(clip, x, y, rot) { newOre = "ore_" + _root.curOre; clip.duplicateMovieClip(newOre, _root.curOre + _root.oreDepth); _root[newOre]._x = x; _root[newOre]._y = y; _root[newOre]._rotation = rot; _root.curOre++; if (_root.curOre > _root.oreMax) { _root.curOre = 0; } } function ellipticHitTest(e1, e2) { deltaX = e2._x - e1._x; deltaY = e2._y - e1._y; dist = Math.sqrt((deltaX * deltaX) + (deltaY * deltaY)); theta = Math.atan2(deltaY, deltaX); cosETheta = Math.cos(theta - ((e1._rotaion * Math.PI) / 180)); cosPTheta = Math.cos((theta - Math.PI) - ((e2._rotaion * Math.PI) / 180)); r1 = e1.a * Math.sqrt((1 - e1.e_sq) / (1 - ((e1.e_sq * cosETheta) * cosETheta))); r2 = e2.a * Math.sqrt((1 - e2.e_sq) / (1 - ((e2.e_sq * cosPTheta) * cosPTheta))); return((r1 + r2) > dist); } function initPShields() { p = _root.activePlayer; i = 1; while (i <= _global.pShieldsMax) { if (i <= p.shields) { _root["pShieldBubble" + i]._visible = true; } else { _root["pShieldBubble" + i]._visible = false; } i++; } } function updatePShields(delta) { p = _root.activePlayer; p.shields = p.shields + delta; _root.initPShields(); p.gotoAndPlay(2); if (p.shields <= 0) { p.gotoAndPlay(p.deathAnim); _root.scrollSpeed = -50; _global.levelComplete = true; _global.lostLevel = true; } } function initPWeapons() { p = _root.activePlayer; i = 1; while (i <= _global.pWeaponsMax) { if (i <= p.weapons) { _root["pWeaponBubble" + i]._visible = true; } else { _root["pWeaponBubble" + i]._visible = false; } i++; } } function updatePWeapons(delta) { p = _root.activePlayer; p.weapons = p.weapons + delta; _root.initPWeapons(); } function initPBullets() { p = _root.activePlayer; i = 1; while (i <= _global.pBulletsMax) { if (i <= p.bullets) { _root["pBulletBubble" + i]._visible = true; } else { _root["pBulletBubble" + i]._visible = false; } i++; } } function updatePBullets(delta) { p = _root.activePlayer; p.bullets = p.bullets + delta; _root.initPBullets(); } function initPEngines() { p = _root.activePlayer; i = 1; while (i <= _global.pEnginesMax) { if (i <= p.engines) { _root["pEngineBubble" + i]._visible = true; } else { _root["pEngineBubble" + i]._visible = false; } i++; } } function updatePEngines(delta) { p = _root.activePlayer; p.engines = p.engines + delta; _root.initPEngines(); } function initPEnergy() { p = _root.activePlayer; _root.energy._width = (196 * p.energy) / 100; } function updatePEnergy(delta) { p = _root.activePlayer; p.energy = p.energy + delta; if (p.energy > 100) { p.energy = 100; } if (p.energy < 0) { p.energy = 0; } _root.initPEnergy(); } function updatePCooldown(delta) { p = _root.activePlayer; p.cooldown = p.cooldown + delta; if (p.cooldown > 100) { p.cooldown = 100; } if (p.cooldown < 0) { p.cooldown = 0; } } function initPOreMeters() { p = _root.activePlayer; _root.oreMeter1._width = (79 * p.ore1) / 100; _root.oreMeter2._x = _root.oreMeter1._width + _root.oreMeter1._x; _root.oreMeter2._width = (79 * p.ore2) / 100; _root.oreMeter3._x = _root.oreMeter2._width + _root.oreMeter2._x; _root.oreMeter3._width = (79 * p.ore3) / 100; _root.oreMeter4._x = _root.oreMeter3._width + _root.oreMeter3._x; _root.oreMeter4._width = (79 * p.ore4) / 100; } function updatePOre1(delta) { p = _root.activePlayer; p.ore1 = p.ore1 + delta; if ((((p.ore1 + p.ore2) + p.ore3) + p.ore4) > _root.oreCapacity) { p.ore1 = _root.oreCapacity - ((p.ore2 + p.ore3) + p.ore4); } if (p.ore1 < 0) { p.ore1 = 0; } _root.initPOreMeters(); } function updatePOre2(delta) { p = _root.activePlayer; p.ore2 = p.ore2 + delta; if ((((p.ore1 + p.ore2) + p.ore3) + p.ore4) > _root.oreCapacity) { p.ore2 = _root.oreCapacity - ((p.ore1 + p.ore3) + p.ore4); } if (p.ore2 < 0) { p.ore2 = 0; } _root.initPOreMeters(); } function updatePOre3(delta) { p = _root.activePlayer; p.ore3 = p.ore3 + delta; if ((((p.ore1 + p.ore2) + p.ore3) + p.ore4) > _root.oreCapacity) { p.ore3 = _root.oreCapacity - ((p.ore1 + p.ore2) + p.ore4); } if (p.ore3 < 0) { p.ore3 = 0; } _root.initPOreMeters(); } function updatePOre4(delta) { p = _root.activePlayer; p.ore4 = p.ore4 + delta; if ((((p.ore1 + p.ore2) + p.ore3) + p.ore4) > _root.oreCapacity) { p.ore4 = _root.oreCapacity - ((p.ore1 + p.ore2) + p.ore3); } if (p.ore4 < 0) { p.ore4 = 0; } _root.initPOreMeters(); } stop(); h = 400; w = 550; erosion = 5; playerDepth = 0; bossDepth = 1; enemyDepth = 2; enemyMax = 60; curEnemy = 0; pBulletDepth = enemyDepth + enemyMax; pBulletMax = 60; curPBullet = 0; eBulletDepth = pBulletDepth + pBulletMax; eBulletMax = 60; curEBullet = 0; oreDepth = eBulletDepth + eBulletmax; oreMax = 60; curOre = 0; oreReward = 40; oreCapacity = 400; _root.world._visible = false; _root.pauseText._visible = false; _root.player._visible = false; _root.pBullet2._visible = false; _root.asteroid1._visible = false; _root.asteroid2._visible = false; _root.asteroid3._visible = false; _root.asteroid4._visible = false; _root.dangeroid1._visible = false; _root.dangeroid2._visible = false; _root.asteroidBoss._visible = false; _root.ore1._visible = false; _root.ore2._visible = false; _root.ore3._visible = false; _root.ore4._visible = false; _root.player.duplicateMovieClip("activePlayer", 0); _root.activePlayer._x = 50; _root.activePlayer._y = h / 2; _root.activePlayer._rotation = 0; scrollSpeed = -5;
Instance of Symbol 88 MovieClip "world" in Frame 6
onClipEvent (load) { function formation1() { x = _root.w + 100; y = random(_root.h); xVel = -random(11); yVel = random(11) - 5; rot = random(360); r = random(4) + 1; _root.spawnAsteroid(_root["asteroid" + r], x, y, xVel, yVel, rot); } function formation2() { x = ((_root.w / 2) + random(300)) - 150; y = _root.h + 100; xVel = random(11) - 5; yVel = random(11) - 15; rot = random(360); r = random(4) + 1; _root.spawnAsteroid(_root["asteroid" + r], x, y, xVel, yVel, rot); } function formation3() { x = ((_root.w / 2) + random(300)) - 150; y = -100; xVel = random(11) - 5; yVel = 15 - random(11); rot = random(360); r = random(4) + 1; _root.spawnAsteroid(_root["asteroid" + r], x, y, xVel, yVel, rot); } function formation4() { x = _root.w + 100; y = random(_root.h); xVel = -random(11); yVel = random(11) - 5; rot = random(360); _root.spawnAsteroid(_root.dangeroid1, x, y, xVel, yVel, rot); } function formation5() { x = _root.w + 100; y = random(_root.h); xVel = -random(11); yVel = random(11) - 5; rot = random(360); _root.spawnAsteroid(_root.dangeroid2, x, y, xVel, yVel, rot); } function formation6() { wallCount = 6; spacing = _root.h / (wallCount - 1); x = _root.w + 100; y = 0; xVel = -5; yVel = 0; rot = random(360); wc = 0; while (wc < wallCount) { r = random(4) + 1; _root.spawnAsteroid(_root["asteroid" + r], x, y + (wc * spacing), xVel, yVel, rot); wc++; } } function formation7() { wallCount = 6; spacing = _root.h / (wallCount - 1); x = _root.w + 100; y = 0; xVel = -5; yVel = 0; rot = random(360); wc = 0; while (wc < wallCount) { r = random(2) + 1; _root.spawnAsteroid(_root["dangeroid" + r], x, y + (wc * spacing), xVel, yVel, rot); wc++; } } function formationBoss() { x = _root.w - 100; y = (_root.h * 3) / 4; rot = random(360); _root.spawnAsteroidBoss(_root.asteroidBoss, x, y, 0, 0, rot); } function formation8() { oreX = _root.w + 100; oreY = ((_root.h / 2) + random(400)) - 200; _root.spawnOre(_root.ore1, oreX, oreY, 0); } function formation9() { oreX = _root.w + 100; oreY = ((_root.h / 2) + random(400)) - 200; _root.spawnOre(_root.ore2, oreX, oreY, 0); } function formation10() { oreX = _root.w + 100; oreY = ((_root.h / 2) + random(400)) - 200; _root.spawnOre(_root.ore3, oreX, oreY, 0); } function formation11() { oreX = _root.w + 100; oreY = ((_root.h / 2) + random(400)) - 200; _root.spawnOre(_root.ore4, oreX, oreY, 0); } curFrame = 0; f1s = [0, 0, 0, 0]; f1f = [21600, 21600, 21600, 21600]; f1p = [3.4, 4.4, 3.1, 2]; f2s = [0, 0, 0, 0]; f2f = [21600, 21600, 21600, 21600]; f2p = [0.25, 0.5, 1, 0.5]; f3s = [0, 0, 0, 0]; f3f = [21600, 21600, 21600, 21600]; f3p = [0.5, 1, 1, 0.5]; f4s = [1000, 500, 0, 0]; f4f = [21600, 21600, 21600, 21600]; f4p = [0.125, 0.25, 0.25, 0.125]; f5s = [0, 0, 0, 0]; f5f = [21600, 21600, 21600, 21600]; f5p = [0, 0, 0.125, 0.5]; f6s = [1000, 600, 0, 0]; f6f = [21600, 21600, 21600, 21600]; f6p = [0.125, 0.125, 0.25, 0.25]; f7s = [0, 0, 0, 300]; f7f = [21600, 21600, 21600, 21600]; f7p = [0, 0, 0, 0.125]; f8s = [0, 0, 0, 0]; f8f = [21600, 21600, 21600, 21600]; f8p = [0.5, 0.5, 0.35, 0.4]; f9s = [0, 0, 0, 0]; f9f = [21600, 21600, 21600, 21600]; f9p = [0.4, 0.3, 0.25, 0.25]; f10s = [0, 0, 0, 0]; f10f = [21600, 21600, 21600, 21600]; f10p = [0.05, 0.1, 0.25, 0.25]; f11s = [0, 0, 0, 0]; f11f = [21600, 21600, 21600, 21600]; f11p = [0.05, 0.1, 0.15, 0.25]; } onClipEvent (enterFrame) { if (!_global.levelComplete) { p = _root.activePlayer; curFrame++; if (Key.isDown(32) and ((curFrame - 6) > pauseFrame)) { pauseFrame = curFrame; _root.pause = !_root.pause; _root.pauseText._visible = _root.pause; } if (!_root.pause) { if (((curFrame > 21600) or ((((p.ore1 + p.ore2) + p.ore3) + p.ore4) >= _root.oreCapacity)) or (_global.bossSpawned and _global.bossSlain)) { _global.levelComplete = true; _global.curShieldOre = p.ore1; _global.curBulletOre = p.ore2; _global.curEngineOre = p.ore3; _global.curWeaponOre = p.ore4; _global.pShields = p.shields; _global.pWeapons = p.weapons; _global.pBullets = p.bullets; _global.pEngines = p.engines; p._rotation = 0; p.gotoAndPlay(p.warpAnim); _root.scrollSpeed = -50; } r = random(1000000) / 10000; last = 0; timeDif = 10 - (9 * Math.exp((-curFrame) / 5000)); lev = _global.curLevel; spawned = false; if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f1s[lev])) and (curFrame < f1f[lev])) { if (r < ((last = last + (timeDif * f1p[lev])))) { formation1(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f2s[lev])) and (curFrame < f2f[lev])) { if (r < ((last = last + (timeDif * f2p[lev])))) { formation2(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f3s[lev])) and (curFrame < f3f[lev])) { if (r < ((last = last + (timeDif * f3p[lev])))) { formation3(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f4s[lev])) and (curFrame < f4f[lev])) { if (r < ((last = last + (timeDif * f4p[lev])))) { formation4(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f5s[lev])) and (curFrame < f5f[lev])) { if (r < ((last = last + (timeDif * f5p[lev])))) { formation5(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f6s[lev])) and (curFrame < f6f[lev])) { if (r < ((last = last + (timeDif * f6p[lev])))) { formation6(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f7s[lev])) and (curFrame < f7f[lev])) { if (r < ((last = last + (timeDif * f7p[lev])))) { formation7(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f8s[lev])) and (curFrame < f8f[lev])) { if (r < ((last = last + (timeDif * f8p[lev])))) { formation8(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f9s[lev])) and (curFrame < f9f[lev])) { if (r < ((last = last + (timeDif * f9p[lev])))) { formation9(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f10s[lev])) and (curFrame < f10f[lev])) { if (r < ((last = last + (timeDif * f10p[lev])))) { formation10(); spawned = true; } } if ((((!_global.bossSpawned) and (!spawned)) and (curFrame >= f11s[lev])) and (curFrame < f11f[lev])) { if (r < ((last = last + (timeDif * f11p[lev])))) { formation11(); spawned = true; } } if ((((!_global.bossSpawned) and (_global.pBullets == 3)) and (_global.pEngines == 3)) and (_global.pWeapons == 3)) { formationBoss(); _global.bossSpawned = true; } } } }
Instance of Symbol 120 MovieClip "ore2" in Frame 6
onClipEvent (load) { a = _width / 2; b = _height / 2; e_sq = 1 - ((b * b) / (a * a)); rotSpeed = random(30); } onClipEvent (enterFrame) { if (_root.pause) { } else if (_visible) { _x = (_x + _root.scrollSpeed); _rotation = (_rotation + rotSpeed); if (_x < -100) { this.removeMovieClip(); } p = _root.activePlayer; if ((p._currentframe <= 14) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { this.gotoAndPlay(2); _root.updatePOre2(_root.oreReward); this.removeMovieClip(); } } } }
Instance of Symbol 121 MovieClip "ore1" in Frame 6
onClipEvent (load) { a = _width / 2; b = _height / 2; e_sq = 1 - ((b * b) / (a * a)); rotSpeed = random(30); pickedup = 2; } onClipEvent (enterFrame) { if (_root.pause) { } else if (_visible) { _x = (_x + _root.scrollSpeed); _rotation = (_rotation + rotSpeed); if (_x < -100) { this.removeMovieClip(); } p = _root.activePlayer; if ((p._currentframe == 1) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { this.gotoAndPlay(2); _root.updatePOre1(_root.oreReward); this.removeMovieClip(); } } } }
Instance of Symbol 123 MovieClip "ore3" in Frame 6
onClipEvent (load) { a = _width / 2; b = _height / 2; e_sq = 1 - ((b * b) / (a * a)); rotSpeed = random(30); } onClipEvent (enterFrame) { if (_root.pause) { } else if (_visible) { _x = (_x + _root.scrollSpeed); _rotation = (_rotation + rotSpeed); if (_x < -100) { this.removeMovieClip(); } p = _root.activePlayer; if ((p._currentframe <= 14) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { this.gotoAndPlay(2); _root.updatePOre3(_root.oreReward); this.removeMovieClip(); } } } }
Instance of Symbol 125 MovieClip "ore4" in Frame 6
onClipEvent (load) { a = _width / 2; b = _height / 2; e_sq = 1 - ((b * b) / (a * a)); rotSpeed = random(30); } onClipEvent (enterFrame) { if (_root.pause) { } else if (_visible) { _x = (_x + _root.scrollSpeed); _rotation = (_rotation + rotSpeed); if (_x < -100) { this.removeMovieClip(); } p = _root.activePlayer; if ((p._currentframe <= 14) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { this.gotoAndPlay(2); _root.updatePOre4(_root.oreReward); this.removeMovieClip(); } } } }
Instance of Symbol 217 MovieClip "player" in Frame 6
onClipEvent (load) { a = (_width - 7) / 2; b = (_height - 4) / 2; e_sq = 1 - ((b * b) / (a * a)); lastActiveFrame = 14; deathAnim = 15; deathEnd = 26; warpAnim = 27; warpEnd = 37; shields = _global.pShields; weapons = _global.pWeapons; bullets = _global.pBullets; engines = _global.pEngines; vertCruize = 0; vertSpeed = 0; vertSpeedMax = 10 + ((10 / _global.pEnginesMax) * engines); vertAccel = 2 + ((2 / _global.pEnginesMax) * engines); vertDecel = 2; vertAngleChange = 10 + ((10 / _global.pEnginesMax) * engines); horizCruise = 0; horizSpeed = 0; horizSpeedMax = 15 + ((15 / _global.pEnginesMax) * engines); horizAccel = 3 + ((3 / _global.pEnginesMax) * engines); horizDecel = 2; horizAngleChange = 3 + ((3 / _global.pEnginesMax) * engines); angleMax = 30; energy = 100; cooldown = 100; energyUsage = 70 - (20 * weapons); cooldownUsage = 100; energyRegen = 0.5; cooldownRegen = 10; ore1 = 0; ore2 = 0; ore3 = 0; ore4 = 0; if (_visible) { _root.initPShields(); _root.initPWeapons(); _root.initPBullets(); _root.initPEngines(); _root.initPEnergy(); _root.initPOreMeters(); } } onClipEvent (enterFrame) { if (_root.pause) { } else if ((_currentframe == deathEnd) or (_currentframe == warpEnd)) { _root.gotoAndPlay(5); this.removeMovieClip(); } else if (_visible and (_currentframe <= lastActiveFrame)) { if (_global.levelComplete) { _root.gotoAndPlay(3); this.removeMovieClip(); } if (Key.isDown(38)) { vertSpeed = vertSpeed - vertAccel; if (vertSpeed < (-vertSpeedMax)) { vertSpeed = -vertSpeedMax; } _rotation = (_rotation - vertAngleChange); if (_rotation < (-angleMax)) { _rotation = (-angleMax); } } else if (vertSpeed < 0) { vertSpeed = vertSpeed + vertDecel; if (vertSpeed > 0) { vertSpeed = 0; } } if (Key.isDown(40)) { vertSpeed = vertSpeed + vertAccel; if (vertSpeed > vertSpeedMax) { vertSpeed = vertSpeedMax; } _rotation = (_rotation + vertAngleChange); if (_rotation > angleMax) { _rotation = angleMax; } } else if (vertSpeed > 0) { vertSpeed = vertSpeed - vertDecel; if (vertSpeed < 0) { vertSpeed = 0; } } if (Key.isDown(37)) { horizSpeed = horizSpeed - horizAccel; if (horizSpeed < (-horizSpeedMax)) { horizSpeed = -horizSpeedMax; } if (_rotation < 0) { _rotation = (_rotation + horizAngleChange); if (_rotation > 0) { _rotation = 0; } } else if (_rotation > 0) { _rotation = (_rotation - horizAngleChange); if (_rotation < 0) { _rotation = 0; } } } else if (horizSpeed < 0) { horizSpeed = horizSpeed + horizDecel; if (horizSpeed > 0) { horizSpeed = 0; } } if (Key.isDown(39)) { horizSpeed = horizSpeed + horizAccel; if (horizSpeed > horizSpeedMax) { horizSpeed = horizSpeedMax; } if (_rotation < 0) { _rotation = (_rotation + horizAngleChange); if (_rotation > 0) { _rotation = 0; } } else if (_rotation > 0) { _rotation = (_rotation - horizAngleChange); if (_rotation < 0) { _rotation = 0; } } } else if (horizSpeed > 0) { horizSpeed = horizSpeed - horizDecel; if (horizSpeed < 0) { horizSpeed = 0; } } _x = (_x + (horizSpeed + horizCruise)); _y = (_y + (vertSpeed + vertCruise)); if (_x < 0) { _x = 0; } if (_x > _root.w) { _x = _root.w; } if (_y < 0) { _y = 0; } if (_y > _root.h) { _y = _root.h; } if ((Key.isDown(17) and (energy > energyUsage)) and (cooldown == 100)) { _root.updatePEnergy(-energyUsage); _root.updatePCooldown(-cooldownUsage); _root.spawnPBullet(_root.pBullet2, _x, _y, 0); } else { _root.updatePEnergy(energyRegen); _root.updatePCooldown(cooldownRegen); } } }
Instance of Symbol 219 MovieClip "asteroid1" in Frame 6
onClipEvent (load) { a = (_width - _root.erosion) / 2; b = (_height - _root.erosion) / 2; e_sq = 1 - ((b * b) / (a * a)); rotSpeed = random(41) - 20; mass = 2; } onClipEvent (enterFrame) { if (_root.pause) { } else if (_visible) { _x = (_x + (horizSpeed + _root.scrollSpeed)); _y = (_y + vertSpeed); _rotation = (_rotation + rotSpeed); if ((((_x < -100) or (_x > (_root.w + 100))) or (_y < -100)) or (_y > (_root.h + 100))) { this.removeMovieClip(); } p = _root.activePlayer; if ((p._currentframe == 1) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { _root.updatePShields(-1); } } i = 0; while (i < _root.pBulletMax) { b = _root["pBullet_" + i]; if (hitTest(b)) { if (_root.ellipticHitTest(this, b)) { dx = _x - b._x; dy = _y - b._y; dist = Math.sqrt((dx * dx) + (dy * dy)); normx = dx / dist; normy = dy / dist; horizSpeed = horizSpeed + ((normx * b.power) / (mass * (_global.curLevel + 1))); vertSpeed = vertSpeed + ((normy * b.power) / (mass * (_global.curLevel + 1))); } } i++; } } }
Instance of Symbol 221 MovieClip "asteroid2" in Frame 6
onClipEvent (load) { a = (_width - _root.erosion) / 2; b = (_height - _root.erosion) / 2; e_sq = 1 - ((b * b) / (a * a)); rotSpeed = random(41) - 20; mass = 3; } onClipEvent (enterFrame) { if (_root.pause) { } else if (_visible) { _x = (_x + (horizSpeed + _root.scrollSpeed)); _y = (_y + vertSpeed); _rotation = (_rotation + rotSpeed); if ((((_x < -100) or (_x > (_root.w + 100))) or (_y < -100)) or (_y > (_root.h + 100))) { this.removeMovieClip(); } p = _root.activePlayer; if ((p._currentframe == 1) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { _root.updatePShields(-1); } } i = 0; while (i < _root.pBulletMax) { b = _root["pBullet_" + i]; if (hitTest(b)) { if (_root.ellipticHitTest(this, b)) { dx = _x - b._x; dy = _y - b._y; dist = Math.sqrt((dx * dx) + (dy * dy)); normx = dx / dist; normy = dy / dist; horizSpeed = horizSpeed + ((normx * b.power) / (mass * (_global.curLevel + 1))); vertSpeed = vertSpeed + ((normy * b.power) / (mass * (_global.curLevel + 1))); } } i++; } } }
Instance of Symbol 227 MovieClip "dangeroid2" in Frame 6
onClipEvent (load) { a = (_width - _root.erosion) / 2; b = (_height - _root.erosion) / 2; e_sq = 1 - ((b * b) / (a * a)); lastActiveFrame = 1; deathAnim = 2; deathEnd = 5; rotSpeed = random(41) - 20; threshhold = 125; mass = 3; } onClipEvent (enterFrame) { if (_root.pause) { } else if (_currentframe == deathEnd) { this.removeMovieClip(); } else if (_visible and (_currentframe > lastActiveFrame)) { _x = (_x + (horizSpeed + _root.scrollSpeed)); _y = (_y + vertSpeed); _rotation = (_rotation + rotSpeed); } else if (_visible) { _x = (_x + (horizSpeed + _root.scrollSpeed)); _y = (_y + vertSpeed); _rotation = (_rotation + rotSpeed); if ((((_x < -100) or (_x > (_root.w + 100))) or (_y < -100)) or (_y > (_root.h + 100))) { this.removeMovieClip(); } p = _root.activePlayer; dx = _x - p._x; dy = _y - p._y; dist = Math.sqrt((dx * dx) + (dy * dy)); if (dist < threshhold) { pieces = random(3) + 3; diffAng = 360 / pieces; p = 0; while (p < pieces) { r = random(5); if (r < 4) { r = 4; } else { r = 3; } xVel = (random(18) - 5) + horizSpeed; yVel = (random(18) - 5) + vertSpeed; _root.spawnAsteroid(_root["asteroid" + r], _x, _y, xVel, yVel, random(360)); p++; } this.gotoAndPlay(deathAnim); } if ((p._currentframe == 1) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { _root.updatePShields(-1); } } i = 0; while (i < _root.pBulletMax) { b = _root["pBullet_" + i]; if (hitTest(b)) { if (_root.ellipticHitTest(this, b)) { dx = _x - b._x; dy = _y - b._y; dist = Math.sqrt((dx * dx) + (dy * dy)); normx = dx / dist; normy = dy / dist; horizSpeed = horizSpeed + ((normx * b.power) / (mass * (_global.curLevel + 1))); vertSpeed = vertSpeed + ((normy * b.power) / (mass * (_global.curLevel + 1))); } } i++; } } }
Instance of Symbol 229 MovieClip "asteroid3" in Frame 6
onClipEvent (load) { a = (_width - _root.erosion) / 2; b = (_height - _root.erosion) / 2; e_sq = 1 - ((b * b) / (a * a)); rotSpeed = random(41) - 20; mass = 2; } onClipEvent (enterFrame) { if (_root.pause) { } else if (_visible) { _x = (_x + (horizSpeed + _root.scrollSpeed)); _y = (_y + vertSpeed); _rotation = (_rotation + rotSpeed); if ((((_x < -100) or (_x > (_root.w + 100))) or (_y < -100)) or (_y > (_root.h + 100))) { this.removeMovieClip(); } p = _root.activePlayer; if ((p._currentframe == 1) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { _root.updatePShields(-1); } } i = 0; while (i < _root.pBulletMax) { b = _root["pBullet_" + i]; if (hitTest(b)) { if (_root.ellipticHitTest(this, b)) { dx = _x - b._x; dy = _y - b._y; dist = Math.sqrt((dx * dx) + (dy * dy)); normx = dx / dist; normy = dy / dist; horizSpeed = horizSpeed + ((normx * b.power) / (mass * (_global.curLevel + 1))); vertSpeed = vertSpeed + ((normy * b.power) / (mass * (_global.curLevel + 1))); } } i++; } } }
Instance of Symbol 227 MovieClip "dangeroid1" in Frame 6
onClipEvent (load) { a = (_width - _root.erosion) / 2; b = (_height - _root.erosion) / 2; e_sq = 1 - ((b * b) / (a * a)); rotSpeed = random(41) - 20; mass = 3; } onClipEvent (enterFrame) { if (_root.pause) { } else if (_visible) { _x = (_x + (horizSpeed + _root.scrollSpeed)); _y = (_y + vertSpeed); _rotation = (_rotation + rotSpeed); if ((((_x < -100) or (_x > (_root.w + 100))) or (_y < -100)) or (_y > (_root.h + 100))) { this.removeMovieClip(); } p = _root.activePlayer; if ((p._currentframe == 1) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { _root.updatePShields(-1); } } i = 0; while (i < _root.pBulletMax) { b = _root["pBullet_" + i]; if (hitTest(b)) { if (_root.ellipticHitTest(this, b)) { dx = _x - b._x; dy = _y - b._y; dist = Math.sqrt((dx * dx) + (dy * dy)); normx = dx / dist; normy = dy / dist; horizSpeed = horizSpeed + ((normx * b.power) / (mass * (_global.curLevel + 1))); vertSpeed = vertSpeed + ((normy * b.power) / (mass * (_global.curLevel + 1))); } } i++; } } }
Instance of Symbol 234 MovieClip "asteroidBoss" in Frame 6
onClipEvent (load) { a = _width / 2; b = _height / 2; e_sq = 1 - ((b * b) / (a * a)); rotSpeed = random(41) - 20; mass = 1000; toughness = 5; lastActiveFrame = 1; deathAnim = 2; deathEnd = 5; cooldown = 100; } onClipEvent (enterFrame) { if (_root.pause) { } else if (_currentframe == deathEnd) { this.removeMovieClip(); } else if (_visible) { _x = (_x + (5 + _root.scrollSpeed)); _y = (_y + 0); _rotation = (_rotation + rotSpeed); if ((((_x < -100) or (_x > (_root.w + 100))) or (_y < -100)) or (_y > (_root.h + 100))) { this.removeMovieClip(); } if (cooldown == 100) { cooldown = 0; x = random(_root.w); y = -50; xvel = random(3) + 2; yvel = random(8) + 7; _root.spawnAsteroid(_root.asteroid4, x, y, -xvel, yvel, _rotation); } else { cooldown = cooldown + 50; if (cooldown > 100) { cooldown = 100; } } p = _root.activePlayer; if ((p._currentframe == 1) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { _root.updatePShields(-1); } } i = 0; while (i < _root.enemyMax) { b = _root["asteroid_" + i]; if ((b._currentframe == 1) and hitTest(b)) { if (_root.ellipticHitTest(this, b)) { b.gotoAndPlay(2); toughness--; if (toughness <= 0) { _global.bossSlain = true; this.gotoAndPlay(deathAnim); break; } } } i++; } } }
Instance of Symbol 238 MovieClip "asteroid4" in Frame 6
onClipEvent (load) { a = (_width - _root.erosion) / 2; b = (_height - _root.erosion) / 2; e_sq = 1 - ((b * b) / (a * a)); rotSpeed = random(41) - 20; mass = 1; } onClipEvent (enterFrame) { if (_root.pause) { } else if (_visible) { _x = (_x + (horizSpeed + _root.scrollSpeed)); _y = (_y + vertSpeed); _rotation = (_rotation + rotSpeed); if ((((_x < -100) or (_x > (_root.w + 200))) or (_y < -100)) or (_y > (_root.h + 100))) { this.removeMovieClip(); } p = _root.activePlayer; if ((p._currentframe == 1) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { _root.updatePShields(-1); } } i = 0; while (i < _root.pBulletMax) { b = _root["pBullet_" + i]; if (hitTest(b)) { if (_root.ellipticHitTest(this, b)) { dx = _x - b._x; dy = _y - b._y; dist = Math.sqrt((dx * dx) + (dy * dy)); normx = dx / dist; normy = dy / dist; horizSpeed = horizSpeed + ((normx * b.power) / (mass * (_global.curLevel + 1))); vertSpeed = vertSpeed + ((normy * b.power) / (mass * (_global.curLevel + 1))); } } i++; } } }
Instance of Symbol 242 MovieClip "pBullet2" in Frame 6
onClipEvent (load) { a = _width / 2; b = _height / 2; e_sq = 1 - ((b * b) / (a * a)); if (_visible) { this.gotoAndPlay(6); this.gotoAndPlay(1); } p = _root.activePlayer; speed = 70; powerAdv = [6, 15, 27, 42]; power = powerAdv[p.bullets]; } onClipEvent (enterFrame) { if (_root.pause) { } else if (_currentframe == 5) { this.removeMovieClip(); } else if (_visible) { _width = (_width + speed); _height = (_height + speed); a = _width / 2; b = _height / 2; e_sq = 1 - ((b * b) / (a * a)); } }
Frame 7
stop();
Frame 8
stop();
Instance of Symbol 120 MovieClip "ore2" in Frame 8
onClipEvent (load) { a = _width / 2; b = _height / 2; e_sq = 1 - ((b * b) / (a * a)); rotSpeed = random(30); } onClipEvent (enterFrame) { if (_root.pause) { } else if (_visible) { _x = (_x + (_root.scrollSpeed * 0)); _rotation = (_rotation + rotSpeed); if (_x < -100) { this.removeMovieClip(); } p = _root.activePlayer; if ((p._currentframe <= 14) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { this.gotoAndPlay(2); _root.updatePOre2(_root.oreReward); this.removeMovieClip(); } } } }
Instance of Symbol 121 MovieClip "ore1" in Frame 8
onClipEvent (load) { a = _width / 2; b = _height / 2; e_sq = 1 - ((b * b) / (a * a)); rotSpeed = random(30); } onClipEvent (enterFrame) { if (_root.pause) { } else if (_visible) { _x = (_x + (_root.scrollSpeed * 0)); _rotation = (_rotation + rotSpeed); if (_x < -100) { this.removeMovieClip(); } p = _root.activePlayer; if ((p._currentframe <= 14) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { this.gotoAndPlay(2); _root.updatePOre1(_root.oreReward); this.removeMovieClip(); } } } }
Instance of Symbol 123 MovieClip "ore3" in Frame 8
onClipEvent (load) { a = _width / 2; b = _height / 2; e_sq = 1 - ((b * b) / (a * a)); rotSpeed = random(30); } onClipEvent (enterFrame) { if (_root.pause) { } else if (_visible) { _x = (_x + (_root.scrollSpeed * 0)); _rotation = (_rotation + rotSpeed); if (_x < -100) { this.removeMovieClip(); } p = _root.activePlayer; if ((p._currentframe <= 14) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { this.gotoAndPlay(2); _root.updatePOre3(_root.oreReward); this.removeMovieClip(); } } } }
Instance of Symbol 125 MovieClip "ore4" in Frame 8
onClipEvent (load) { a = _width / 2; b = _height / 2; e_sq = 1 - ((b * b) / (a * a)); rotSpeed = random(30); } onClipEvent (enterFrame) { if (_root.pause) { } else if (_visible) { _x = (_x + (_root.scrollSpeed * 0)); _rotation = (_rotation + rotSpeed); if (_x < -100) { this.removeMovieClip(); } p = _root.activePlayer; if ((p._currentframe <= 14) and hitTest(p)) { if (_root.ellipticHitTest(this, p)) { this.gotoAndPlay(2); _root.updatePOre4(_root.oreReward); this.removeMovieClip(); } } } }
Frame 9
stop();
Symbol 8 MovieClip [FLabelSymbol] Frame 1
#initclip 2 _global.FLabelClass = function () { if (this.hostComponent == undefined) { this.hostComponent = ((this._parent.controller == undefined) ? (this._parent) : (this._parent.controller)); } if (this.customTextStyle == undefined) { if (this.hostComponent.textStyle == undefined) { this.hostComponent.textStyle = new TextFormat(); } this.textStyle = this.hostComponent.textStyle; this.enable = true; } }; FLabelClass.prototype = new MovieClip(); Object.registerClass("FLabelSymbol", FLabelClass); FLabelClass.prototype.setLabel = function (label) { var val = this.hostComponent.styleTable.embedFonts.value; if (val != undefined) { this.labelField.embedFonts = val; } this.labelField.setNewTextFormat(this.textStyle); this.labelField.text = label; this.labelField._height = this.labelField.textHeight + 2; }; FLabelClass.prototype.setSize = function (width) { this.labelField._width = width; }; FLabelClass.prototype.setEnabled = function (enable) { this.enable = enable; var tmpColor = this.hostComponent.styleTable[(enable ? "textColor" : "textDisabled")].value; if (tmpColor == undefined) { tmpColor = (enable ? 0 : 8947848); } this.setColor(tmpColor); }; FLabelClass.prototype.getLabel = function () { return(this.labelField.text); }; FLabelClass.prototype.setColor = function (col) { this.labelField.textColor = col; }; #endinitclip
Symbol 17 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 23 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 29 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame4, "shadow"); component.registerSkinElement(frame2, "darkshadow"); component.registerSkinElement(frame3, "highlight"); component.registerSkinElement(frame1, "highlight3D");
Symbol 35 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 36 MovieClip [fpb_states] Frame 1
stop();
Symbol 36 MovieClip [fpb_states] Frame 2
stop();
Symbol 36 MovieClip [fpb_states] Frame 3
stop();
Symbol 36 MovieClip [fpb_states] Frame 4
stop();
Symbol 37 MovieClip [FUIComponentSymbol] Frame 1
#initclip 1 function FUIComponentClass() { this.init(); } FUIComponentClass.prototype = new MovieClip(); FUIComponentClass.prototype.init = function () { this.enable = true; this.focused = false; this.useHandCursor = false; this._accImpl = new Object(); this._accImpl.stub = true; this.styleTable = new Array(); if (_global.globalStyleFormat == undefined) { _global.globalStyleFormat = new FStyleFormat(); globalStyleFormat.isGlobal = true; _global._focusControl = new Object(); _global._focusControl.onSetFocus = function (oldFocus, newFocus) { oldFocus.myOnKillFocus(); newFocus.myOnSetFocus(); }; Selection.addListener(_global._focusControl); } if (this._name != undefined) { this._focusrect = false; this.tabEnabled = true; this.focusEnabled = true; this.tabChildren = false; this.tabFocused = true; if (this.hostStyle == undefined) { globalStyleFormat.addListener(this); } else { this.styleTable = this.hostStyle; } this.deadPreview._visible = false; this.deadPreview._width = (this.deadPreview._height = 1); this.methodTable = new Object(); this.keyListener = new Object(); this.keyListener.controller = this; this.keyListener.onKeyDown = function () { this.controller.myOnKeyDown(); }; this.keyListener.onKeyUp = function () { this.controller.myOnKeyUp(); }; for (var i in this.styleFormat_prm) { this.setStyleProperty(i, this.styleFormat_prm[i]); } } }; FUIComponentClass.prototype.setEnabled = function (enabledFlag) { this.enable = ((arguments.length > 0) ? (enabledFlag) : true); this.tabEnabled = (this.focusEnabled = enabledFlag); if ((!this.enable) && (this.focused)) { Selection.setFocus(undefined); } }; FUIComponentClass.prototype.getEnabled = function () { return(this.enable); }; FUIComponentClass.prototype.setSize = function (w, h) { this.width = w; this.height = h; this.focusRect.removeMovieClip(); }; FUIComponentClass.prototype.setChangeHandler = function (chng, obj) { this.handlerObj = ((obj == undefined) ? (this._parent) : (obj)); this.changeHandler = chng; }; FUIComponentClass.prototype.invalidate = function (methodName) { this.methodTable[methodName] = true; this.onEnterFrame = this.cleanUI; }; FUIComponentClass.prototype.cleanUI = function () { if (this.methodTable.setSize) { this.setSize(this.width, this.height); } else { this.cleanUINotSize(); } this.methodTable = new Object(); delete this.onEnterFrame; }; FUIComponentClass.prototype.cleanUINotSize = function () { for (var funct in this.methodTable) { this[funct](); } }; FUIComponentClass.prototype.drawRect = function (x, y, w, h) { var inner = this.styleTable.focusRectInner.value; var outer = this.styleTable.focusRectOuter.value; if (inner == undefined) { inner = 16777215 /* 0xFFFFFF */; } if (outer == undefined) { outer = 0; } this.createEmptyMovieClip("focusRect", 1000); this.focusRect.controller = this; this.focusRect.lineStyle(1, outer); this.focusRect.moveTo(x, y); this.focusRect.lineTo(x + w, y); this.focusRect.lineTo(x + w, y + h); this.focusRect.lineTo(x, y + h); this.focusRect.lineTo(x, y); this.focusRect.lineStyle(1, inner); this.focusRect.moveTo(x + 1, y + 1); this.focusRect.lineTo((x + w) - 1, y + 1); this.focusRect.lineTo((x + w) - 1, (y + h) - 1); this.focusRect.lineTo(x + 1, (y + h) - 1); this.focusRect.lineTo(x + 1, y + 1); }; FUIComponentClass.prototype.pressFocus = function () { this.tabFocused = false; this.focusRect.removeMovieClip(); Selection.setFocus(this); }; FUIComponentClass.prototype.drawFocusRect = function () { this.drawRect(-2, -2, this.width + 4, this.height + 4); }; FUIComponentClass.prototype.myOnSetFocus = function () { this.focused = true; Key.addListener(this.keyListener); if (this.tabFocused) { this.drawFocusRect(); } }; FUIComponentClass.prototype.myOnKillFocus = function () { this.tabFocused = true; this.focused = false; this.focusRect.removeMovieClip(); Key.removeListener(this.keyListener); }; FUIComponentClass.prototype.executeCallBack = function () { this.handlerObj[this.changeHandler](this); }; FUIComponentClass.prototype.updateStyleProperty = function (styleFormat, propName) { this.setStyleProperty(propName, styleFormat[propName], styleFormat.isGlobal); }; FUIComponentClass.prototype.setStyleProperty = function (propName, value, isGlobal) { if (value == "") { return(undefined); } var tmpValue = parseInt(value); if (!isNaN(tmpValue)) { value = tmpValue; } var global = ((arguments.length > 2) ? (isGlobal) : false); if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].useGlobal || (!global)) { this.styleTable[propName].value = value; if (this.setCustomStyleProperty(propName, value)) { } else if (propName == "embedFonts") { this.invalidate("setSize"); } else if (propName.subString(0, 4) == "text") { if (this.textStyle == undefined) { this.textStyle = new TextFormat(); } var textProp = propName.subString(4, propName.length); this.textStyle[textProp] = value; this.invalidate("setSize"); } else { for (var j in this.styleTable[propName].coloredMCs) { var myColor = new Color(this.styleTable[propName].coloredMCs[j]); if (this.styleTable[propName].value == undefined) { var myTObj = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; myColor.setTransform(myTObj); } else { myColor.setRGB(value); } } } this.styleTable[propName].useGlobal = global; } }; FUIComponentClass.prototype.registerSkinElement = function (skinMCRef, propName) { if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].coloredMCs == undefined) { this.styleTable[propName].coloredMCs = new Object(); } this.styleTable[propName].coloredMCs[skinMCRef] = skinMCRef; if (this.styleTable[propName].value != undefined) { var myColor = new Color(skinMCRef); myColor.setRGB(this.styleTable[propName].value); } }; _global.FStyleFormat = function () { this.nonStyles = {listeners:true, isGlobal:true, isAStyle:true, addListener:true, removeListener:true, nonStyles:true, applyChanges:true}; this.listeners = new Object(); this.isGlobal = false; if (arguments.length > 0) { for (var i in arguments[0]) { this[i] = arguments[0][i]; } } }; _global.FStyleFormat.prototype = new Object(); FStyleFormat.prototype.addListener = function () { var arg = 0; while (arg < arguments.length) { var mcRef = arguments[arg]; this.listeners[arguments[arg]] = mcRef; for (var i in this) { if (this.isAStyle(i)) { mcRef.updateStyleProperty(this, i.toString()); } } arg++; } }; FStyleFormat.prototype.removeListener = function (component) { this.listeners[component] = undefined; for (var prop in this) { if (this.isAStyle(prop)) { if (component.styleTable[prop].useGlobal == this.isGlobal) { component.styleTable[prop].useGlobal = true; var value = (this.isGlobal ? undefined : (globalStyleFormat[prop])); component.setStyleProperty(prop, value, true); } } } }; FStyleFormat.prototype.applyChanges = function () { var count = 0; for (var i in this.listeners) { var component = this.listeners[i]; if (arguments.length > 0) { var j = 0; while (j < arguments.length) { if (this.isAStyle(arguments[j])) { component.updateStyleProperty(this, arguments[j]); } j++; } } else { for (var j in this) { if (this.isAStyle(j)) { component.updateStyleProperty(this, j.toString()); } } } } }; FStyleFormat.prototype.isAStyle = function (name) { return((this.nonStyles[name] ? false : true)); }; #endinitclip
Symbol 41 MovieClip [FBoundingBoxSymbol] Frame 1
var component = _parent; component.registerSkinElement(boundingBox, "background"); stop();
Symbol 41 MovieClip [FBoundingBoxSymbol] Frame 2
component.registerSkinElement(boundingBox2, "backgroundDisabled"); stop();
Symbol 44 MovieClip [FPushButtonSymbol] Frame 1
#initclip 3 function FPushButtonClass() { this.init(); } FPushButtonClass.prototype = new FUIComponentClass(); Object.registerClass("FPushButtonSymbol", FPushButtonClass); FPushButtonClass.prototype.init = function () { super.setSize(this._width, this._height); this.boundingBox_mc.unloadMovie(); this.attachMovie("fpb_states", "fpbState_mc", 1); this.attachMovie("FLabelSymbol", "fLabel_mc", 2); this.attachMovie("fpb_hitArea", "fpb_hitArea_mc", 3); super.init(); this.btnState = false; this.setClickHandler(this.clickHandler); this._xscale = 100; this._yscale = 100; this.setSize(this.width, this.height); if (this.label != undefined) { this.setLabel(this.label); } this.ROLE_SYSTEM_PUSHBUTTON = 43; this.STATE_SYSTEM_PRESSED = 8; this.EVENT_OBJECT_STATECHANGE = 32778; this.EVENT_OBJECT_NAMECHANGE = 32780; this._accImpl.master = this; this._accImpl.stub = false; this._accImpl.get_accRole = this.get_accRole; this._accImpl.get_accName = this.get_accName; this._accImpl.get_accState = this.get_accState; this._accImpl.get_accDefaultAction = this.get_accDefaultAction; this._accImpl.accDoDefaultAction = this.accDoDefaultAction; }; FPushButtonClass.prototype.setHitArea = function (w, h) { var hit = this.fpb_hitArea_mc; this.hitArea = hit; hit._visible = false; hit._width = w; hit._height = ((arguments.length > 1) ? (h) : (hit._height)); }; FPushButtonClass.prototype.setSize = function (w, h) { w = ((w < 6) ? 6 : (w)); if (arguments.length > 1) { if (h < 6) { h = 6; } } super.setSize(w, h); this.setLabel(this.getLabel()); this.arrangeLabel(); this.setHitArea(w, h); this.boundingBox_mc._width = w; this.boundingBox_mc._height = h; this.drawFrame(); if (this.focused) { super.myOnSetFocus(); } this.initContentPos("fLabel_mc"); }; FPushButtonClass.prototype.arrangeLabel = function () { var label = this.fLabel_mc; var h = this.height; var w = (this.width - 2); var b = 1; this.fLabel_mc.setSize(w - (b * 4)); label._x = b * 3; label._y = (h / 2) - (label._height / 2); }; FPushButtonClass.prototype.getLabel = function () { return(this.fLabel_mc.labelField.text); }; FPushButtonClass.prototype.setLabel = function (label) { this.fLabel_mc.setLabel(label); this.txtFormat(); this.arrangeLabel(); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_NAMECHANGE); } }; FPushButtonClass.prototype.getEnabled = function () { return(this.enabled); }; FPushButtonClass.prototype.setEnabled = function (enable) { if (enable || (enable == undefined)) { this.gotoFrame(1); this.drawFrame(); this.flabel_mc.setEnabled(true); this.enabled = true; super.setEnabled(true); } else { this.gotoFrame(4); this.drawFrame(); this.flabel_mc.setEnabled(false); this.enabled = false; super.setEnabled(false); } }; FPushButtonClass.prototype.txtFormat = function () { var txtS = this.textStyle; var sTbl = this.styleTable; txtS.align = ((sTbl.textAlign.value == undefined) ? ((txtS.align = "center")) : undefined); txtS.leftMargin = ((sTbl.textLeftMargin.value == undefined) ? ((txtS.leftMargin = 1)) : undefined); txtS.rightMargin = ((sTbl.textRightMargin.value == undefined) ? ((txtS.rightMargin = 1)) : undefined); if (this.fLabel_mc._height > this.height) { super.setSize(this.width, this.fLabel_mc._height); } else { super.setSize(this.width, this.height); } this.fLabel_mc.labelField.setTextFormat(this.textStyle); this.setEnabled(this.enable); }; FPushButtonClass.prototype.drawFrame = function () { var b = 1; var x1 = 0; var y1 = 0; var x2 = this.width; var y2 = this.height; var mc_array = ["up_mc", "over_mc", "down_mc", "disabled_mc"]; var frame = mc_array[this.fpbState_mc._currentframe - 1]; var mc = "frame"; var i = 0; while (i < 6) { x1 = x1 + ((i % 2) * b); y1 = y1 + ((i % 2) * b); x2 = x2 - (((i + 1) % 2) * b); y2 = y2 - (((i + 1) % 2) * b); var w = (Math.abs(x1 - x2) + (2 * b)); var h = (Math.abs(y1 - y2) + (2 * b)); this.fpbState_mc[frame][mc + i]._width = w; this.fpbState_mc[frame][mc + i]._height = h; this.fpbState_mc[frame][mc + i]._x = x1 - b; this.fpbState_mc[frame][mc + i]._y = y1 - b; i++; } }; FPushButtonClass.prototype.setClickHandler = function (chng, obj) { this.handlerObj = ((arguments.length < 2) ? (this._parent) : (obj)); this.clickHandler = chng; }; FPushButtonClass.prototype.executeCallBack = function () { this.handlerObj[this.clickHandler](this); }; FPushButtonClass.prototype.initContentPos = function (mc) { this.incrVal = 1; this.initx = this[mc]._x - (this.getBtnState() * this.incrVal); this.inity = this[mc]._y - (this.getBtnState() * this.incrVal); this.togx = this.initx + this.incrVal; this.togy = this.inity + this.incrVal; }; FPushButtonClass.prototype.setBtnState = function (state) { this.btnState = state; if (state) { this.fLabel_mc._x = this.togx; this.fLabel_mc._y = this.togy; } else { this.fLabel_mc._x = this.initx; this.fLabel_mc._y = this.inity; } }; FPushButtonClass.prototype.getBtnState = function () { return(this.btnState); }; FPushButtonClass.prototype.myOnSetFocus = function () { this.focused = true; super.myOnSetFocus(); }; FPushButtonClass.prototype.onPress = function () { this.pressFocus(); this.fpbState_mc.gotoAndStop(3); this.drawFrame(); this.setBtnState(true); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FPushButtonClass.prototype.onRelease = function () { this.fpbState_mc.gotoAndStop(2); this.drawFrame(); this.executeCallBack(); this.setBtnState(false); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FPushButtonClass.prototype.onRollOver = function () { this.fpbState_mc.gotoAndStop(2); this.drawFrame(); }; FPushButtonClass.prototype.onRollOut = function () { this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onReleaseOutside = function () { this.setBtnState(false); this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onDragOut = function () { this.setBtnState(false); this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onDragOver = function () { this.setBtnState(true); this.fpbState_mc.gotoAndStop(3); this.drawFrame(); }; FPushButtonClass.prototype.myOnKeyDown = function () { if ((Key.getCode() == 32) && (this.pressOnce == undefined)) { this.onPress(); this.pressOnce = 1; } }; FPushButtonClass.prototype.myOnKeyUp = function () { if (Key.getCode() == 32) { this.onRelease(); this.pressOnce = undefined; } }; FPushButtonClass.prototype.get_accRole = function (childId) { return(this.master.ROLE_SYSTEM_PUSHBUTTON); }; FPushButtonClass.prototype.get_accName = function (childId) { return(this.master.getLabel()); }; FPushButtonClass.prototype.get_accState = function (childId) { if (this.pressOnce) { return(this.master.STATE_SYSTEM_PRESSED); } return(this.master.STATE_SYSTEM_DEFAULT); }; FPushButtonClass.prototype.get_accDefaultAction = function (childId) { return("Press"); }; FPushButtonClass.prototype.accDoDefaultAction = function (childId) { this.master.onPress(); this.master.onRelease(); }; #endinitclip boundingBox_mc._visible = false; deadPreview._visible = false;
Symbol 57 Button
on (release) { _root.play(); }
Symbol 58 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop (3); }
Symbol 58 MovieClip Frame 2
gotoAndPlay (1);
Symbol 58 MovieClip Frame 3
_root.play();
Symbol 71 Button
on (release) { stopAllSounds(); song.start(); gotoAndPlay (3); }
Symbol 77 Button
on (release) { stopAllSounds(); song.start(); gotoAndStop (7); }
Symbol 83 Button
on (release) { stopAllSounds(); song.start(); gotoAndPlay (5); }
Symbol 85 Button
on (release) { gotoAndStop (9); }
Symbol 88 MovieClip Frame 1
stop();
Symbol 88 MovieClip Frame 2
stopAllSounds();
Symbol 110 Button
on (release) { if (_global.win) { _root.gotoAndPlay(2); world.gotoAndPlay(2); } else { _root.gotoAndPlay(_root.levelOffset + 1); world.gotoAndPlay(2); } }
Symbol 113 Button
on (release) { stopAllSounds(); song.start(); gotoAndPlay (2); }
Symbol 120 MovieClip Frame 1
stop();
Symbol 121 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 14
gotoAndStop (1);
Symbol 144 MovieClip Frame 26
stop();
Symbol 144 MovieClip Frame 37
stop();
Symbol 152 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 16
stop();
Symbol 159 MovieClip Frame 1
stop();
Symbol 159 MovieClip Frame 13
stop();
Symbol 166 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 13
stop();
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 14
stop();
Symbol 186 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 14
stop();
Symbol 190 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 4
stop();
Symbol 194 MovieClip Frame 1
stop();
Symbol 194 MovieClip Frame 4
stop();
Symbol 198 MovieClip Frame 1
stop();
Symbol 217 MovieClip Frame 1
stop();
Symbol 217 MovieClip Frame 14
gotoAndPlay (1);
Symbol 217 MovieClip Frame 26
gotoAndPlay (1);
Symbol 217 MovieClip Frame 37
stop();
Symbol 227 MovieClip Frame 1
stop();
Symbol 227 MovieClip Frame 6
stop();
Symbol 234 MovieClip Frame 1
stop();
Symbol 234 MovieClip Frame 11
stop();
Symbol 238 MovieClip Frame 1
stop();
Symbol 238 MovieClip Frame 18
stop();
Symbol 242 MovieClip Frame 5
stop();
Symbol 263 Button
on (release) { gotoAndStop (2); }
Symbol 265 Button
on (release) { gotoAndStop (8); }
Symbol 284 Button
on (release) { gotoAndStop (2); }
Symbol 285 Button
on (release) { gotoAndStop (7); }

Library Items

Symbol 1 Sound [shot4]
Symbol 2 Sound [power]
Symbol 3 Sound [acquire]
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [fpb_hitArea]Uses:4
Symbol 6 FontUsed by:7
Symbol 7 EditableTextUses:6Used by:8
Symbol 8 MovieClip [FLabelSymbol]Uses:7
Symbol 9 GraphicUsed by:10 11 18 19 24 25 26 27 30 31
Symbol 10 MovieClipUses:9Used by:17
Symbol 11 MovieClipUses:9Used by:17
Symbol 12 GraphicUsed by:13 14 20 21 32 33
Symbol 13 MovieClipUses:12Used by:17
Symbol 14 MovieClipUses:12Used by:17
Symbol 15 GraphicUsed by:16 22 28 34
Symbol 16 MovieClipUses:15Used by:17
Symbol 17 MovieClipUses:10 11 13 14 16Used by:36
Symbol 18 MovieClipUses:9Used by:23
Symbol 19 MovieClipUses:9Used by:23
Symbol 20 MovieClipUses:12Used by:23
Symbol 21 MovieClipUses:12Used by:23
Symbol 22 MovieClipUses:15Used by:23
Symbol 23 MovieClipUses:18 19 20 21 22Used by:36
Symbol 24 MovieClipUses:9Used by:29
Symbol 25 MovieClipUses:9Used by:29
Symbol 26 MovieClipUses:9Used by:29
Symbol 27 MovieClipUses:9Used by:29
Symbol 28 MovieClipUses:15Used by:29
Symbol 29 MovieClipUses:24 25 26 27 28Used by:36
Symbol 30 MovieClipUses:9Used by:35
Symbol 31 MovieClipUses:9Used by:35
Symbol 32 MovieClipUses:12Used by:35
Symbol 33 MovieClipUses:12Used by:35
Symbol 34 MovieClipUses:15Used by:35
Symbol 35 MovieClipUses:30 31 32 33 34Used by:36
Symbol 36 MovieClip [fpb_states]Uses:17 23 29 35
Symbol 37 MovieClip [FUIComponentSymbol]
Symbol 38 GraphicUsed by:39 45
Symbol 39 MovieClipUses:38Used by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip [FBoundingBoxSymbol]Uses:39 40Used by:44
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:44
Symbol 44 MovieClip [FPushButtonSymbol]Uses:41 43
Symbol 45 MovieClipUses:38Used by:58
Symbol 46 GraphicUsed by:58
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:52
Symbol 49 ShapeTweeningUsed by:52
Symbol 50 ShapeTweeningUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:48 49 50 51Used by:58  Timeline
Symbol 53 GraphicUsed by:57
Symbol 54 GraphicUsed by:57
Symbol 55 GraphicUsed by:57
Symbol 56 GraphicUsed by:57
Symbol 57 ButtonUses:53 54 55 56Used by:58
Symbol 58 MovieClipUses:45 46 52 57Used by:Timeline
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClipUses:60Used by:Timeline
Symbol 62 FontUsed by:63
Symbol 63 TextUses:62Used by:Timeline
Symbol 64 FontUsed by:65 67 73 79 84 89 109 111 112 114 200 253 261 262 264 272 281 282 283 290 291 292
Symbol 65 TextUses:64Used by:Timeline
Symbol 66 GraphicUsed by:71
Symbol 67 TextUses:64Used by:71
Symbol 68 GraphicUsed by:71
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 ButtonUses:66 67 68 69 70Used by:Timeline
Symbol 72 GraphicUsed by:77 85 110 113 263 265 284 285
Symbol 73 TextUses:64Used by:77
Symbol 74 GraphicUsed by:77 85 110 113 263 265 284 285
Symbol 75 GraphicUsed by:77 85 110 113 263 265 284 285
Symbol 76 GraphicUsed by:77 85 110 113 263 265 284 285
Symbol 77 ButtonUses:72 73 74 75 76Used by:Timeline
Symbol 78 GraphicUsed by:83
Symbol 79 TextUses:64Used by:83
Symbol 80 GraphicUsed by:83
Symbol 81 GraphicUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 ButtonUses:78 79 80 81 82Used by:Timeline
Symbol 84 TextUses:64Used by:85
Symbol 85 ButtonUses:72 84 74 75 76Used by:Timeline
Symbol 86 GraphicUsed by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:86 87Used by:Timeline
Symbol 89 EditableTextUses:64Used by:Timeline
Symbol 90 GraphicUsed by:Timeline
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:Timeline
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:Timeline
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:Timeline
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:Timeline
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:Timeline
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:Timeline
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:Timeline
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:Timeline
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:Timeline
Symbol 109 TextUses:64Used by:110
Symbol 110 ButtonUses:72 109 74 75 76Used by:Timeline
Symbol 111 TextUses:64Used by:113 263 284
Symbol 112 TextUses:64Used by:113 263 265 284 285
Symbol 113 ButtonUses:72 111 74 75 76 112Used by:Timeline
Symbol 114 TextUses:64Used by:115
Symbol 115 MovieClipUses:114Used by:Timeline
Symbol 116 GraphicUsed by:Timeline
Symbol 117 GraphicUsed by:120
Symbol 118 GraphicUsed by:120 121 123 125
Symbol 119 Sound [other3]Used by:120 121 123 125
Symbol 120 MovieClipUses:117 118 119Used by:Timeline
Symbol 121 MovieClipUses:118 119Used by:Timeline
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122 118 119Used by:Timeline
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124 118 119Used by:Timeline
Symbol 126 GraphicUsed by:144
Symbol 127 GraphicUsed by:144
Symbol 128 ShapeTweeningUsed by:144
Symbol 129 SoundUsed by:144 217
Symbol 130 GraphicUsed by:144
Symbol 131 GraphicUsed by:144
Symbol 132 ShapeTweeningUsed by:144
Symbol 133 SoundUsed by:144 217
Symbol 134 ShapeTweeningUsed by:144
Symbol 135 GraphicUsed by:144 152 159 166
Symbol 136 ShapeTweeningUsed by:144
Symbol 137 GraphicUsed by:144
Symbol 138 ShapeTweeningUsed by:144
Symbol 139 GraphicUsed by:144
Symbol 140 GraphicUsed by:144
Symbol 141 ShapeTweeningUsed by:144
Symbol 142 SoundUsed by:144 217
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143Used by:Timeline
Symbol 145 GraphicUsed by:152
Symbol 146 ShapeTweeningUsed by:152
Symbol 147 ShapeTweeningUsed by:152
Symbol 148 ShapeTweeningUsed by:152
Symbol 149 SoundUsed by:152 159 166 176
Symbol 150 ShapeTweeningUsed by:152
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:145 146 147 148 149 135 150 151Used by:Timeline
Symbol 153 GraphicUsed by:159
Symbol 154 ShapeTweeningUsed by:159
Symbol 155 ShapeTweeningUsed by:159
Symbol 156 ShapeTweeningUsed by:159
Symbol 157 ShapeTweeningUsed by:159
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:153 154 155 156 149 135 157 158Used by:Timeline
Symbol 160 GraphicUsed by:166
Symbol 161 ShapeTweeningUsed by:166
Symbol 162 ShapeTweeningUsed by:166
Symbol 163 ShapeTweeningUsed by:166
Symbol 164 ShapeTweeningUsed by:166
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:160 161 162 163 149 135 164 165Used by:Timeline
Symbol 167 GraphicUsed by:176
Symbol 168 ShapeTweeningUsed by:176
Symbol 169 ShapeTweeningUsed by:176
Symbol 170 ShapeTweeningUsed by:176
Symbol 171 GraphicUsed by:176 186
Symbol 172 ShapeTweeningUsed by:176
Symbol 173 GraphicUsed by:176
Symbol 174 ShapeTweeningUsed by:176
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:167 168 169 170 149 171 172 173 174 175Used by:Timeline
Symbol 177 GraphicUsed by:186
Symbol 178 ShapeTweeningUsed by:186
Symbol 179 ShapeTweeningUsed by:186
Symbol 180 ShapeTweeningUsed by:186
Symbol 181 SoundUsed by:186
Symbol 182 ShapeTweeningUsed by:186
Symbol 183 GraphicUsed by:186
Symbol 184 ShapeTweeningUsed by:186
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:177 178 179 180 181 171 182 183 184 185Used by:Timeline
Symbol 187 GraphicUsed by:190
Symbol 188 GraphicUsed by:190
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:187 188 189Used by:Timeline
Symbol 191 GraphicUsed by:194
Symbol 192 GraphicUsed by:194
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:191 192 193Used by:Timeline
Symbol 195 GraphicUsed by:198
Symbol 196 GraphicUsed by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:195 196 197Used by:Timeline
Symbol 199 SoundUsed by:Timeline
Symbol 200 EditableTextUses:64Used by:Timeline
Symbol 201 GraphicUsed by:217
Symbol 202 GraphicUsed by:217
Symbol 203 ShapeTweeningUsed by:217
Symbol 204 GraphicUsed by:217
Symbol 205 GraphicUsed by:217
Symbol 206 GraphicUsed by:217
Symbol 207 GraphicUsed by:217
Symbol 208 GraphicUsed by:217
Symbol 209 ShapeTweeningUsed by:217
Symbol 210 GraphicUsed by:217
Symbol 211 ShapeTweeningUsed by:217
Symbol 212 GraphicUsed by:217
Symbol 213 ShapeTweeningUsed by:217
Symbol 214 ShapeTweeningUsed by:217
Symbol 215 ShapeTweeningUsed by:217
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:201 202 203 129 204 205 206 207 208 209 133 210 211 212 213 214 215 142 216Used by:Timeline
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:275  Timeline
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:Timeline
Symbol 222 GraphicUsed by:227
Symbol 223 GraphicUsed by:227
Symbol 224 SoundUsed by:227
Symbol 225 GraphicUsed by:227
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:222 223 224 225 226Used by:Timeline
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:Timeline
Symbol 230 GraphicUsed by:234
Symbol 231 ShapeTweeningUsed by:234
Symbol 232 SoundUsed by:234
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClipUses:230 231 232 233Used by:Timeline
Symbol 235 GraphicUsed by:238
Symbol 236 ShapeTweeningUsed by:238
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:235 236 237Used by:Timeline
Symbol 239 ShapeTweeningUsed by:242
Symbol 240 GraphicUsed by:242
Symbol 241 SoundUsed by:242
Symbol 242 MovieClipUses:239 240 241Used by:Timeline
Symbol 243 SoundUsed by:Timeline
Symbol 244 GraphicUsed by:250
Symbol 245 GraphicUsed by:250
Symbol 246 GraphicUsed by:250
Symbol 247 GraphicUsed by:250
Symbol 248 GraphicUsed by:250
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:244 245 246 247 248 249Used by:Timeline
Symbol 251 GraphicUsed by:252 271
Symbol 252 MovieClipUses:251Used by:Timeline
Symbol 253 TextUses:64Used by:Timeline
Symbol 254 GraphicUsed by:260
Symbol 255 GraphicUsed by:260
Symbol 256 GraphicUsed by:260
Symbol 257 GraphicUsed by:260
Symbol 258 GraphicUsed by:260
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:254 255 256 257 258 259Used by:Timeline
Symbol 261 TextUses:64Used by:Timeline
Symbol 262 TextUses:64Used by:Timeline
Symbol 263 ButtonUses:72 111 74 75 76 112Used by:Timeline
Symbol 264 TextUses:64Used by:265
Symbol 265 ButtonUses:72 264 74 75 76 112Used by:Timeline
Symbol 266 GraphicUsed by:271
Symbol 267 GraphicUsed by:271
Symbol 268 GraphicUsed by:271
Symbol 269 GraphicUsed by:271
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:251 266 267 268 269 270Used by:Timeline
Symbol 272 TextUses:64Used by:Timeline
Symbol 273 GraphicUsed by:275
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:273 219 274Used by:Timeline
Symbol 276 FontUsed by:277 278
Symbol 277 TextUses:276Used by:Timeline
Symbol 278 TextUses:276Used by:Timeline
Symbol 279 FontUsed by:280 288 290
Symbol 280 TextUses:279Used by:Timeline
Symbol 281 TextUses:64Used by:Timeline
Symbol 282 TextUses:64Used by:Timeline
Symbol 283 TextUses:64Used by:Timeline
Symbol 284 ButtonUses:72 111 74 75 76 112Used by:Timeline
Symbol 285 ButtonUses:72 112 74 75 76Used by:Timeline
Symbol 286 FontUsed by:287 296
Symbol 287 TextUses:286Used by:Timeline
Symbol 288 TextUses:279Used by:Timeline
Symbol 289 FontUsed by:290
Symbol 290 EditableTextUses:64 279 289Used by:Timeline
Symbol 291 TextUses:64Used by:Timeline
Symbol 292 TextUses:64Used by:Timeline
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:293Used by:295
Symbol 295 MovieClipUses:294Used by:Timeline
Symbol 296 TextUses:286Used by:Timeline

Instance Names

"mainStars"Frame 2Symbol 61 MovieClip
"mainStars"Frame 2Symbol 61 MovieClip
"world"Frame 3Symbol 88 MovieClip
"netOreMeter1"Frame 3Symbol 92 MovieClip
"netOreMeter2"Frame 3Symbol 94 MovieClip
"netOreMeter3"Frame 3Symbol 96 MovieClip
"netOreMeter4"Frame 3Symbol 98 MovieClip
"energy"Frame 3Symbol 100 MovieClip
"pShieldBubble2"Frame 3Symbol 102 MovieClip
"pShieldBubble3"Frame 3Symbol 102 MovieClip
"pShieldBubble4"Frame 3Symbol 102 MovieClip
"pShieldBubble5"Frame 3Symbol 102 MovieClip
"pShieldBubble6"Frame 3Symbol 102 MovieClip
"pShieldBubble7"Frame 3Symbol 102 MovieClip
"pShieldBubble8"Frame 3Symbol 102 MovieClip
"pShieldBubble9"Frame 3Symbol 102 MovieClip
"pShieldBubble10"Frame 3Symbol 102 MovieClip
"curOreMeter1"Frame 3Symbol 92 MovieClip
"curOreMeter2"Frame 3Symbol 94 MovieClip
"curOreMeter3"Frame 3Symbol 96 MovieClip
"curOreMeter4"Frame 3Symbol 98 MovieClip
"pShieldBubble11"Frame 3Symbol 102 MovieClip
"pShieldBubble12"Frame 3Symbol 102 MovieClip
"pShieldBubble13"Frame 3Symbol 102 MovieClip
"pShieldBubble14"Frame 3Symbol 102 MovieClip
"pShieldBubble15"Frame 3Symbol 102 MovieClip
"pShieldBubble16"Frame 3Symbol 102 MovieClip
"pBulletBubble1"Frame 3Symbol 104 MovieClip
"pBulletBubble2"Frame 3Symbol 104 MovieClip
"pBulletBubble3"Frame 3Symbol 104 MovieClip
"pEngineBubble1"Frame 3Symbol 106 MovieClip
"pEngineBubble2"Frame 3Symbol 106 MovieClip
"pEngineBubble3"Frame 3Symbol 106 MovieClip
"pWeaponBubble1"Frame 3Symbol 108 MovieClip
"pWeaponBubble2"Frame 3Symbol 108 MovieClip
"pWeaponBubble3"Frame 3Symbol 108 MovieClip
"pShieldBubble1"Frame 3Symbol 102 MovieClip
"continueButton"Frame 3Symbol 110 Button
"quitButton"Frame 3Symbol 113 Button
"world"Frame 4Symbol 88 MovieClip
"pauseText"Frame 4Symbol 115 MovieClip
"oreMeter1"Frame 4Symbol 92 MovieClip
"oreMeter2"Frame 4Symbol 94 MovieClip
"oreMeter3"Frame 4Symbol 96 MovieClip
"oreMeter4"Frame 4Symbol 98 MovieClip
"ore2"Frame 4Symbol 120 MovieClip
"ore1"Frame 4Symbol 121 MovieClip
"ore3"Frame 4Symbol 123 MovieClip
"ore4"Frame 4Symbol 125 MovieClip
"player"Frame 4Symbol 144 MovieClip
"alien1"Frame 4Symbol 152 MovieClip
"alien2"Frame 4Symbol 159 MovieClip
"alien4"Frame 4Symbol 166 MovieClip
"alien3"Frame 4Symbol 176 MovieClip
"alienBoss"Frame 4Symbol 186 MovieClip
"pBullet1"Frame 4Symbol 190 MovieClip
"eBullet1"Frame 4Symbol 194 MovieClip
"eBullet2"Frame 4Symbol 198 MovieClip
"world"Frame 5Symbol 88 MovieClip
"continueButton"Frame 5Symbol 110 Button
"netOreMeter1"Frame 5Symbol 92 MovieClip
"netOreMeter2"Frame 5Symbol 94 MovieClip
"netOreMeter3"Frame 5Symbol 96 MovieClip
"netOreMeter4"Frame 5Symbol 98 MovieClip
"curOreMeter1"Frame 5Symbol 92 MovieClip
"curOreMeter2"Frame 5Symbol 94 MovieClip
"curOreMeter3"Frame 5Symbol 96 MovieClip
"curOreMeter4"Frame 5Symbol 98 MovieClip
"quitButton"Frame 5Symbol 113 Button
"world"Frame 6Symbol 88 MovieClip
"pauseText"Frame 6Symbol 115 MovieClip
"oreMeter1"Frame 6Symbol 92 MovieClip
"oreMeter2"Frame 6Symbol 94 MovieClip
"oreMeter3"Frame 6Symbol 96 MovieClip
"oreMeter4"Frame 6Symbol 98 MovieClip
"ore2"Frame 6Symbol 120 MovieClip
"ore1"Frame 6Symbol 121 MovieClip
"ore3"Frame 6Symbol 123 MovieClip
"ore4"Frame 6Symbol 125 MovieClip
"player"Frame 6Symbol 217 MovieClip
"asteroid1"Frame 6Symbol 219 MovieClip
"asteroid2"Frame 6Symbol 221 MovieClip
"dangeroid2"Frame 6Symbol 227 MovieClip
"asteroid3"Frame 6Symbol 229 MovieClip
"dangeroid1"Frame 6Symbol 227 MovieClip
"asteroidBoss"Frame 6Symbol 234 MovieClip
"asteroid4"Frame 6Symbol 238 MovieClip
"pBullet2"Frame 6Symbol 242 MovieClip
"energy"Frame 8Symbol 100 MovieClip
"pShieldBubble2"Frame 8Symbol 102 MovieClip
"pShieldBubble3"Frame 8Symbol 102 MovieClip
"pShieldBubble4"Frame 8Symbol 102 MovieClip
"pShieldBubble5"Frame 8Symbol 102 MovieClip
"oreMeter1"Frame 8Symbol 92 MovieClip
"oreMeter2"Frame 8Symbol 94 MovieClip
"oreMeter3"Frame 8Symbol 96 MovieClip
"oreMeter4"Frame 8Symbol 98 MovieClip
"pBulletBubble1"Frame 8Symbol 104 MovieClip
"pEngineBubble1"Frame 8Symbol 106 MovieClip
"pEngineBubble2"Frame 8Symbol 106 MovieClip
"pWeaponBubble1"Frame 8Symbol 108 MovieClip
"pShieldBubble1"Frame 8Symbol 102 MovieClip
"ore2"Frame 8Symbol 120 MovieClip
"ore1"Frame 8Symbol 121 MovieClip
"ore3"Frame 8Symbol 123 MovieClip
"ore4"Frame 8Symbol 125 MovieClip
"labelField"Symbol 8 MovieClip [FLabelSymbol] Frame 1Symbol 7 EditableText
"frame1"Symbol 17 MovieClip Frame 1Symbol 10 MovieClip
"frame2"Symbol 17 MovieClip Frame 1Symbol 11 MovieClip
"frame3"Symbol 17 MovieClip Frame 1Symbol 13 MovieClip
"frame4"Symbol 17 MovieClip Frame 1Symbol 14 MovieClip
"frame5"Symbol 17 MovieClip Frame 1Symbol 16 MovieClip
"frame1"Symbol 23 MovieClip Frame 1Symbol 18 MovieClip
"frame2"Symbol 23 MovieClip Frame 1Symbol 19 MovieClip
"frame3"Symbol 23 MovieClip Frame 1Symbol 20 MovieClip
"frame4"Symbol 23 MovieClip Frame 1Symbol 21 MovieClip
"frame5"Symbol 23 MovieClip Frame 1Symbol 22 MovieClip
"frame1"Symbol 29 MovieClip Frame 1Symbol 24 MovieClip
"frame2"Symbol 29 MovieClip Frame 1Symbol 25 MovieClip
"frame3"Symbol 29 MovieClip Frame 1Symbol 26 MovieClip
"frame4"Symbol 29 MovieClip Frame 1Symbol 27 MovieClip
"frame5"Symbol 29 MovieClip Frame 1Symbol 28 MovieClip
"frame1"Symbol 35 MovieClip Frame 1Symbol 30 MovieClip
"frame2"Symbol 35 MovieClip Frame 1Symbol 31 MovieClip
"frame3"Symbol 35 MovieClip Frame 1Symbol 32 MovieClip
"frame4"Symbol 35 MovieClip Frame 1Symbol 33 MovieClip
"frame5"Symbol 35 MovieClip Frame 1Symbol 34 MovieClip
"up_mc"Symbol 36 MovieClip [fpb_states] Frame 1Symbol 17 MovieClip
"over_mc"Symbol 36 MovieClip [fpb_states] Frame 2Symbol 23 MovieClip
"down_mc"Symbol 36 MovieClip [fpb_states] Frame 3Symbol 29 MovieClip
"disabled_mc"Symbol 36 MovieClip [fpb_states] Frame 4Symbol 35 MovieClip
"boundingBox"Symbol 41 MovieClip [FBoundingBoxSymbol] Frame 1Symbol 39 MovieClip
"boundingBox2"Symbol 41 MovieClip [FBoundingBoxSymbol] Frame 2Symbol 39 MovieClip
"boundingBox_mc"Symbol 44 MovieClip [FPushButtonSymbol] Frame 1Symbol 41 MovieClip [FBoundingBoxSymbol]
"deadPreview"Symbol 44 MovieClip [FPushButtonSymbol] Frame 1Symbol 43 MovieClip
"bar"Symbol 58 MovieClip Frame 1Symbol 45 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "shot4"
ExportAssets (56)Timeline Frame 1Symbol 2 as "power"
ExportAssets (56)Timeline Frame 1Symbol 3 as "acquire"
ExportAssets (56)Timeline Frame 1Symbol 5 as "fpb_hitArea"
ExportAssets (56)Timeline Frame 1Symbol 8 as "FLabelSymbol"
ExportAssets (56)Timeline Frame 1Symbol 36 as "fpb_states"
ExportAssets (56)Timeline Frame 1Symbol 37 as "FUIComponentSymbol"
ExportAssets (56)Timeline Frame 1Symbol 41 as "FBoundingBoxSymbol"
ExportAssets (56)Timeline Frame 1Symbol 44 as "FPushButtonSymbol"
ExportAssets (56)Timeline Frame 4Symbol 119 as "other3"
ExportAssets (56)Timeline Frame 4Symbol 119 as "other3"
ExportAssets (56)Timeline Frame 4Symbol 119 as "other3"
ExportAssets (56)Timeline Frame 4Symbol 119 as "other3"

Labels

#"Symbol_10"Symbol 5 MovieClip [fpb_hitArea] Frame 1
"Symbol_32"Symbol 8 MovieClip [FLabelSymbol] Frame 1
"up"Symbol 36 MovieClip [fpb_states] Frame 1
"over"Symbol 36 MovieClip [fpb_states] Frame 2
"down"Symbol 36 MovieClip [fpb_states] Frame 3
"disabled"Symbol 36 MovieClip [fpb_states] Frame 4
"Symbol_36"Symbol 37 MovieClip [FUIComponentSymbol] Frame 1
"enabled"Symbol 41 MovieClip [FBoundingBoxSymbol] Frame 1
"disabled"Symbol 41 MovieClip [FBoundingBoxSymbol] Frame 2
"loaded"Symbol 58 MovieClip Frame 3

Dynamic Text Variables

textSymbol 89 EditableText""
textSymbol 200 EditableText""




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Created: 9/4 -2019 14:20:21 Last modified: 9/4 -2019 14:20:21 Server time: 18/05 -2024 04:10:27