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Connecto2.swf

This is the info page for
Flash #71520

(Click the ID number above for more basic data on this flash file.)


Text
Paused

Destroy the blocks before
they reach the top!
GET READY!

Level 1

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Level 1

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GAME COMPLETE!

YOUR SCORE IS

GAME OVER!

GAME COMPLETE!

000000

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score

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Asset Holder
ppl size = 30

Connecto

2

copyright 2009 Phil Maxey

FLASHGAMEMAKER.

com

Play Game - keyboard

Play Game - mouse

Instructions

Controls

High Scores

MUSIC
ON

MUSIC
OFF

Connecto is a simple game where you have to destroy a different number
of blocks to complete each level.
You destroy blocks by creating a complete link between the wires in the
blocks and 2 power nodes at the edge of the player area.
Destroy more blocks to get more points! If the blocks reach the top of the
screen it's game over! Create a link from one side to the other to get a
bonus! Watch out for blank blocks that cannot be linked! Destroy these by
destroying other linkable blocks next to them

Instructions

Player cursor

Block to rotate

Power node to
connect to

Back

You also have energy, which if reaches zero
your mission would have failed!
There are 5 types of droid, and 3 possible
upgrades available, use each wisely!
Each planet faces new challenges, so be careful!
As each level progresses the Drogs move faster
towards your base! Good luck commander!

Instructions

Connecto is Mouse or Keyboard controlled. Press "p" to pause.

Controls

Use the arrow keys to move the cursor
up/down/left and right.
Use either the space bar or the "a" and "d"
keys to rotate the blocks (a/d rotate the
block left/right, space bar just right).
Press and hold the space bar (or a/d) to
grab a block and then the arrow keys to
move the block left or right.

Keyboard

Click anywhere in the play area to move the
cursor to that spot.
Click on a block to rotate it clockwise.
Click and hold the left mouse button to drag
a block left or right.

Mouse

Once you have built a droid, you can select the
droid the droid and make it "attack" or "defend".
Selecting "attack" makes a droid attack the
nearest enemy, always moving towards the
enemy base.
Selecting "defend" makes a droid stop moving,
but it will still attack the closest enemy.

Controls

Use the mouse and click on the
buttons in the bottom panel to rotate the space
gun up or down. Then click on
to fire. Each time you fire it costs you money.

TOTAL SCORE:

0000

QUIT

SOUND FX
ON

SOUND FX
OFF

Level

Score

00

000000

Blocks Left

000

00

00

00

Click for
info

Planet: xxf1844
Terrain: Smooth hills
Enemy: Basic drogs
outpost

(x)

Planet: xfvf454
Terrain: Cliffs and valley
Enemy: Intel says basic
drogs plus some drog
mobile gunners.

Planet: xxf7872
Terrain: Smooth hills
Enemy: Intel reports an
aerial threat at this
location.

Planet: xxf4242
Terrain: Smooth hills
Enemy: Rumours of Drog
guards at this location,
be on highest alert.

Planet: xxf3646
Terrain: Smooth hills
Enemy: Intel says Drog
base is located
underground.

Planet: xxf1333
Terrain: Smooth hills
Enemy: Intel says build
up of Drog forces.

Planet: xxf8432
Terrain: Smooth hills
Enemy: Basic drogs
outpost

Planet: xxf1414
Terrain: Hill
Enemy: Intel says heavy
armour spotted on this
planet.

Planet: Planet: xxf9474
Terrain: Unknown
Enemy: Intel says large
build up of enemy Drogs.

Planet: Drog home
world
Terrain: Unknown
Enemy: Unknown

G

Ga

Gal

Gala

Galac

Galact

Galacti

Galactic

Galactic

Galactic M

Galactic Ma

Galactic Map

You are
here

Play Game

POP

ActionScript [AS3]

Section 1
//GameCloud1 (classesAS3.GameCloud1) package classesAS3 { import flash.display.*; public class GameCloud1 extends MovieClip { var yPos:Number;// = 0 var xVel:Number;// = 0 var yVel:Number;// = 0 var mC:Object; public var rt:Object; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var yOrigin:Number;// = 0 public function GameCloud1(){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); } function updatePosition(){ xPos = (xPos + xVel); yPos = (yPos + yVel); x = (xOrigin + xPos); y = (yOrigin + yPos); } function mainLoop(){ if (x > rt.movieWidth){ trace((xPos + this.width)); xPos = (0 - (xOrigin + this.width)); }; updatePosition(); } } }//package classesAS3
Section 2
//GameCloud2 (classesAS3.GameCloud2) package classesAS3 { import flash.display.*; public class GameCloud2 extends MovieClip { var yPos:Number;// = 0 var xVel:Number;// = 0 var yVel:Number;// = 0 var mC:Object; public var rt:Object; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var yOrigin:Number;// = 0 public function GameCloud2(){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); } function updatePosition(){ xPos = (xPos + xVel); yPos = (yPos + yVel); x = (xOrigin + xPos); y = (yOrigin + yPos); } function mainLoop(){ if (x > rt.movieWidth){ trace((xPos + this.width)); xPos = (0 - (xOrigin + this.width)); }; updatePosition(); } } }//package classesAS3
Section 3
//GameCollisionDetection (classesAS3.GameCollisionDetection) package classesAS3 { import flash.display.*; import flash.geom.*; import classesAS3.*; class GameCollisionDetection { var rect_1a:Rectangle; var rect_1b:Rectangle; var rect_1c:Rectangle; var left:Number; var intersectingArea:Rectangle; var yd:Number; var hoz:Number; var yOverlap:Number;// = 0 var side:Number; var right:Number; var xOverlap2:Number;// = 0 var yOverlap2:Number;// = 0 var clipBounds:Object; var Overlap:Number; var rect_2a:Rectangle; var rect_2c:Rectangle; var clipBounds2:Object; var xOverlap:Number;// = 0 var rect_2b:Rectangle; function GameCollisionDetection(){ xOverlap = 0; yOverlap = 0; xOverlap2 = 0; yOverlap2 = 0; super(); rect_1a = new Rectangle(); rect_1b = new Rectangle(); rect_1c = new Rectangle(); rect_2a = new Rectangle(); rect_2b = new Rectangle(); rect_2c = new Rectangle(); intersectingArea = new Rectangle(); Overlap = 0; xOverlap = 0; yOverlap = 0; xOverlap2 = 0; yOverlap2 = 0; side = 0; hoz = 0; left = 0; right = 0; yd = 0; } function CheckMoving(_arg1:MovieClip, _arg2, _arg3, _arg4, _arg5:MovieClip, _arg6):Object{ var _local7:Object; _local7 = new Object(); _local7.vx = _arg3; _local7.vy = _arg4; CheckBounds(_arg5, _arg1, _arg2, _arg3, _arg4, 0, 0); xOverlap2 = xOverlap; yOverlap2 = yOverlap; if (Overlap == 2){ if (_arg6 == "wall"){ AdjustSprite(_local7, _arg2); trace("MOVING COLLISION hit!!!!"); }; _local7.hit = true; return (_local7); } else { _local7.hit = false; }; return (!NULL!); } function AdjustSprite(_arg1, _arg2){ var _local3:String; var _local4:Number; var _local5:Number; var _local6:*; var _local7:*; _local3 = whichSegment(); trace("WHICH SEGMENT"); trace(_local3); if ((((_local3 == "top")) || ((_local3 == "bottom")))){ if (rect_1a.y > rect_2a.y){ _local4 = rect_1c.top; _local4 = (rect_2c.bottom - _local4); _arg1.vy = (int((_arg1.vy + _local4)) + 1); _arg1.hitEdge = "bottom"; } else { _local5 = (rect_1c.top + rect_1c.height); _local5 = (_local5 - rect_2c.top); _arg1.vy = (int((_arg1.vy - _local5)) - 1); if (_arg1.vy < 0){ trace("error"); }; _arg1.hitEdge = "top"; }; } else { if ((((_local3 == "left")) || ((_local3 == "right")))){ _local6 = (rect_1a.x + (rect_1a.width / 2)); _local7 = (rect_2a.x + (rect_2a.width / 2)); if ((_local6 - 5) > rect_2a.x){ _local4 = rect_1c.top; _local4 = (rect_2c.bottom - _local4); _arg1.vy = (int((_arg1.vy + _local4)) + 1); _arg1.hitEdge = "bottom"; } else { if (_local6 > _local7){ _local4 = (rect_2c.left + rect_2c.width); trace(_local4); _local4 = (_local4 - rect_1c.left); trace(_local4); _arg1.vx = (int((_arg1.vx + _local4)) + 1); if (_arg2.xVel != null){ }; _arg1.hitEdge = "right"; } else { _arg1.vx = (int((_arg1.vx - intersectingArea.width)) - 1); if (_arg2.xVel != null){ }; _arg1.hitEdge = "left"; }; }; } else { _arg1.vx = (int((_arg1.vx - intersectingArea.width)) + 1); _arg1.vy = (int((_arg1.vy - intersectingArea.height)) + 1); _arg1.hitEdge = "corner"; }; }; } function CheckBounds(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7){ Overlap = 0; clipBounds = _arg2.getBounds(_arg1); rect_1a.x = clipBounds.left; rect_1a.y = clipBounds.top; rect_1a.width = 24; rect_1a.height = 24; rect_1b.x = clipBounds.left; rect_1b.y = clipBounds.top; rect_1b.width = 24; rect_1b.height = 24; trace("GET BOUNDS"); trace(rect_1a.toString()); rect_1b.offset(_arg4, _arg5); trace(rect_1b.toString()); rect_1c = rect_1a.union(rect_1b); trace(rect_1c.toString()); clipBounds2 = _arg3.getBounds(_arg1); rect_2a.x = clipBounds2.left; rect_2a.y = clipBounds2.top; rect_2a.width = clipBounds2.width; rect_2a.height = clipBounds2.height; rect_2b.x = clipBounds2.left; rect_2b.y = clipBounds2.top; rect_2b.width = clipBounds2.width; rect_2b.height = clipBounds2.height; trace(rect_2a.toString()); rect_2b.offset(_arg6, _arg7); trace(rect_2b.toString()); rect_2c = rect_2a.union(rect_2b); trace(rect_2c.toString()); intersectingArea = rect_1c.intersection(rect_2c); if (((!((intersectingArea.width == 0))) || (!((intersectingArea.height == 0))))){ Overlap = 2; }; } function whichSegment(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local1 = (rect_1a.x + (rect_1a.width / 2)); _local2 = (rect_1a.y + (rect_1a.height / 2)); _local3 = rect_2a.width; _local4 = rect_2a.height; _local5 = (rect_2a.x + (rect_2a.width / 2)); _local6 = (rect_2a.y + (rect_2a.height / 2)); _local1 = (_local1 - _local5); _local2 = (_local2 - _local6); _local7 = (rect_2a.width / rect_2a.height); _local8 = (_local1 / _local7); if (_local8 > _local2){ _local9 = ((_local3 - _local1) / _local7); if (_local9 > _local2){ return ("top"); }; return ("right"); } else { _local10 = (_local4 - _local2); if (_local8 > _local10){ return ("bottom"); }; }; return (!NULL!); } } }//package classesAS3
Section 4
//GameDoor (classesAS3.GameDoor) package classesAS3 { import flash.display.*; import flash.text.*; public class GameDoor extends MovieClip { public var doorMc:MovieClip; public var txt:TextField; public var rt:Object; public function GameDoor(){ rt = 0; } } }//package classesAS3
Section 5
//GameEnergyBar (classesAS3.GameEnergyBar) package classesAS3 { import flash.display.*; public class GameEnergyBar extends MovieClip { public var bar:energyBar; var enemy:Object; public function GameEnergyBar(_arg1){ addFrameScript(22, frame23); enemy = _arg1; } function frame23(){ this.enemy.energyBarOn = 0; MovieClip(this.parent).removeChild(this); stop(); } } }//package classesAS3
Section 6
//GameExplosion (classesAS3.GameExplosion) package classesAS3 { import classesAS3.*; class GameExplosion { var rt:Object; var xPos:Number;// = 0 var xVel:Number;// = 0 var artillary:Number; var explodeFrame:Number; var Count:Number; var numberOfParticles:Number; var mType:Number; var Useful:GameUseful; var yPos:Number;// = 0 var gravity:Number; var speed:Number; var explodeDistance:Number; var yVel:Number;// = 0 var fullRange:Boolean; var numberOfLoops:Number; var mC:Object; var arrayIndex:Number; var xOrigin:Number;// = 0 var yOrigin:Number;// = 0 function GameExplosion(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); rt = _arg1; Useful = _arg5; fullRange = _arg11; numberOfParticles = _arg6; numberOfLoops = _arg7; explodeDistance = _arg8; gravity = _arg9; artillary = _arg10; speed = _arg12; xOrigin = _arg2; yOrigin = _arg3; xPos = 0; yPos = 0; Count = 0; mType = _arg4; } function remove(){ var _local1:Number; var _local2:*; _local1 = 0; _local2 = 0; while (_local2 < rt.explosionsArray.length) { if (this == rt.explosionsArray[_local2]){ _local1 = _local2; }; _local2++; }; rt.explosionsArray.splice(_local1, 1); delete ??getglobalscope [this]; } function mainLoop(){ var _local1:int; var _local2:Number; var _local3:Object; var _local4:GameParticle; _local1 = 0; while (_local1 < numberOfParticles) { if (fullRange == false){ _local2 = Useful.RandomNumber(1, 180); _local2 = (_local2 + 180); if (_local2 > 359){ _local2 = (_local2 - 359); }; } else { _local2 = Useful.RandomNumber(1, 360); }; _local3 = Useful.getVectorFromAngle(_local2); _local4 = new GameParticle(rt, Useful, xOrigin, yOrigin, mType, _local3.vx, _local3.vy, ((_local3.vx * explodeDistance) + xOrigin), ((_local3.vy * explodeDistance) + yOrigin), artillary, gravity, explodeDistance, speed); rt.inGameExplosionsMc.addChild(_local4); rt.particlesArray.push(_local4); _local4.rotation = _local2; _local1++; }; Count++; if (Count > numberOfLoops){ remove(); }; } } }//package classesAS3
Section 7
//GameGame (classesAS3.GameGame) package classesAS3 { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.filters.*; import flash.utils.*; public class GameGame extends MovieClip { var left:Number; var cloudsArray:Array; var StartTimer:Number; var startTileX:Number; var badGuysArray:Array; var selectionArray:Array; var bf:BlurFilter; var sec:Number; var playerMc:MovieClip; var inGameColourMc:Sprite; var oldMouseYindex:Number; var levelScreensHeight:Array; var newTile:Number; var movieWidth:Number; var movieHeight:Number; var inGamePickupsMc:Sprite; var shift:Matrix; var inGameEnemyMc:Sprite; var ballNames:Array; var spritesMc:Sprite; var getReadyMsgAnim:GameReadyAnim; var moneyMax:Number; var filterAlienDelay:Number; var inGameMissilesMc:Sprite; var levelWidth:Number; var clickloc:Point; var moneyDelay:Number; var money:Number; var levelWidthBlocks:Number; var gameOverMsgMc:GameOverMsgAnim; var pauseSwitch:Boolean; var backMc:MovieClip; var minutes:Number; var filterDelay:Number; var mouseControl:Boolean; var lives:Number; var inGameScoreMc:Sprite; var groundArray:Array; var explosionsArray:Array; var energyAlien:Number; var itemsToBuyMc:Sprite; var cmf:ColorMatrixFilter; var upgradeCost1:Number; var upgradeCost2:Number; var upgradeCost3:Number; var levelData:Array; var timeBonus:Number; var top:Number; var oldMouseY:Number; var currentPickup:String; var oldMouseX:Number; var Sounds:GameSounds; var levelCompleteMsg:GameLevelComplete; var inGameGoodGuysMc:Sprite; var maxScrollSpeed:Number; var bmd:BitmapData; var upgrade1:Boolean; var upgrade2:Boolean; var gameExplosions:GameMultipleExplosion; var soundsSwitch:Boolean;// = true var scrollScreen:String; var upgrade3:Boolean; var upgradeMc1:GameUpgrade; var upgradeMc3:GameUpgrade3; var musicSwitch:Boolean;// = true var marchingAntsMc:Sprite; var tilesArray:Array; var releaseloc:Point; var levelHeight:Number; var fulltime:Number; var panelItemsData:Array; var alienBaseMc:alienBase; var backSkyMc:backgroundSkyMc; var badGuysLevels:Array; var waveDelay:Number; var spring:Number; var minDisplay:String; var tempGroupArray:Array; var right:Number; var bottom:Number; var pauseMc:MovieClip; var clockDelay:Number; var blockSize:Number; var inGameActionMc:Sprite; public var rt:Object; var missilesArray:Array; public var scrollvx:Number; var presentationMc:Sprite; var gravity:Number; var goodGuysArray:Array; var itemsArray:Array; var delayToDropN:Number; var energy:Number; public var statsMc:Weapons; public var score:Number; var inGameExplosionsMc:Sprite; var antsbmp:antsMc; var inGameMc:Sprite; var Useful:GameUseful; var blocksLeft:Number; var marquee_mc:MovieClip; var backMcWidth:Number; var wave; var Player:GamePlayer; var currentMoneyDelay:Number; var friction:Number; var bestScore:Number; var topLevelY:Number; var pickupsArray:Array; var backgroundLevelMc:Sprite; var levelHeightBlocks:Number; var secDisplay:String; public var levelStart:Number; var levelMax:Number; var springLength:Number; var glowFilter:GlowFilter; var scrollyPos:Number; var delayToDrop:Number; var delayToWave; var waveDelayD:Number; var inGameGraphicsMc:Sprite; var numberOfStartItems:Number; var particlesArray:Array; var itemsCost:Array; var enemyArray:Array; var inGameBackgroundMc:Sprite; var doorExit1:Object; var doorExit2:Object; var oldMouseXindex:Number; var currentTimeBonus:Number; var pickupType:String; var inGameStatsMc:Sprite; var inGameMsgsMc:Sprite; var pickupAdded:Boolean; var blockSizeY:Number; public var levelNumber:Number; public var maxLevels:Number; public static const SOLDIER_STATE_DEFEND:int = 1; public static const SOLDIER_STATE_ATTACK:int = 0; public static const SOLDIER_STATE_CRYSTAL:int = 2; public static const SOLDIER_STATE_RETREAT:int = 3; public function GameGame(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ var _local10:Bitmap; var _local11:Array; var _local12:Array; var _local13:Array; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:Array; var _local18:Array; var _local19:Array; var _local20:Array; var _local21:Array; soundsSwitch = true; musicSwitch = true; super(); rt = _arg1; Useful = _arg8; upgrade1 = false; upgrade2 = false; upgrade3 = false; movieWidth = _arg2; movieHeight = _arg3; backMcWidth = 1700; maxLevels = _arg9; blockSize = _arg6; Sounds = new GameSounds(this); levelWidthBlocks = (_arg4 / blockSize); levelHeightBlocks = (_arg5 / blockSize); levelWidth = (levelWidthBlocks * blockSize); levelHeight = (levelHeightBlocks * blockSize); inGameMc = new Sprite(); addChild(inGameMc); presentationMc = new Sprite(); addChild(presentationMc); inGameActionMc = new Sprite(); inGameMc.addChild(inGameActionMc); inGameStatsMc = new Sprite(); inGameMc.addChild(inGameStatsMc); marchingAntsMc = new Sprite(); inGameMc.addChild(marchingAntsMc); inGameGraphicsMc = new Sprite(); inGameActionMc.addChild(inGameGraphicsMc); inGameMsgsMc = new Sprite(); inGameActionMc.addChild(inGameMsgsMc); inGameBackgroundMc = new Sprite(); inGameGraphicsMc.addChild(inGameBackgroundMc); spritesMc = new Sprite(); inGameGraphicsMc.addChild(spritesMc); backgroundLevelMc = new Sprite(); spritesMc.addChild(backgroundLevelMc); playerMc = new MovieClip(); inGameGraphicsMc.addChild(playerMc); inGameEnemyMc = new Sprite(); spritesMc.addChild(inGameEnemyMc); inGameGoodGuysMc = new Sprite(); spritesMc.addChild(inGameGoodGuysMc); inGameColourMc = new Sprite(); spritesMc.addChild(inGameColourMc); inGamePickupsMc = new Sprite(); inGameColourMc.addChild(inGamePickupsMc); inGameMissilesMc = new Sprite(); inGameColourMc.addChild(inGameMissilesMc); inGameExplosionsMc = new Sprite(); inGameColourMc.addChild(inGameExplosionsMc); inGameScoreMc = new Sprite(); inGameColourMc.addChild(inGameScoreMc); bmd = new BitmapData(700, 550, true, 0); _local10 = new Bitmap(bmd); spritesMc.addChild(_local10); bf = new BlurFilter(4, 4, BitmapFilterQuality.LOW); cmf = new ColorMatrixFilter([1.3, 0, 0, 0, 2, 0, 2, 0, 0, 0, 0, 0, 14, 20, 0, 0, 0, 0, 1, 0]); missilesArray = new Array(); enemyArray = new Array(); goodGuysArray = new Array(); missilesArray = new Array(); badGuysArray = new Array(); tilesArray = new Array(); explosionsArray = new Array(); particlesArray = new Array(); pickupsArray = new Array(); groundArray = new Array(); itemsArray = new Array(); selectionArray = new Array(); _local11 = ["manStone"]; upgradeCost1 = 100; upgradeCost2 = 150; upgradeCost3 = 200; newTile = 0; ballNames = new Array("ballPink", "ballBlue", "ballRed"); panelItemsData = new Array("basicMan", 10, "Basic droid with laser gun, $10", "Grenader", 30, "Throws grenades, not very accurate, $30", "sniper", 100, "Sniper, can fire over long distance, $100", "rocketLauncher", 80, "Rocket launcher, good against aerial threats, $80", "heavyGunner", 225, "Battle droid, good armour and firepower, $225"); itemsCost = new Array(10, 10, 10, 10, 10); levelScreensHeight = new Array(1, 1, 1, 4, 4); _local12 = new Array("manStone", 1, 210, (backMcWidth - 1), 100, 6, 10, "rock", 5, "manStone", 1, 210, (backMcWidth - 1), 100, 6, 10, "rock", 5, "manStone", 1, 210, (backMcWidth - 1), 100, 6, 10, "rock", 5, "noBadGuy", 0, 0, 0, 0, 0, 0, "", 0, "noBadGuy", 0, 0, 0, 0, 0, 0, "", 0, "badGuyFlying", 3, 200, (backMcWidth - 1), 100, 30, 5, "enemyBomb", 25, "noBadGuy", 0, 0, 0, 0, 0, 0, "", 0); _local13 = new Array("badGuyRoundTank", 1, 200, (backMcWidth - 1), 100, 8, 9, "enemyBullet", 15, "manStone", 1, 210, (backMcWidth - 1), 100, 5, 10, "rock", 5, "manStone", 1, 210, (backMcWidth - 1), 100, 5, 10, "rock", 5, "manStone", 1, 210, (backMcWidth - 1), 100, 5, 10, "rock", 5, "manStone", 1, 210, (backMcWidth - 1), 100, 5, 10, "rock", 5, "noBadGuy", 0, 0, 0, 0, 0, 0, "", 0); _local14 = new Array("badGuySword", 2, 25, (backMcWidth - 1), 100, 12, 7, "", 10, "manStone", 3, 200, (backMcWidth - 1), 100, 6, 5, "rock", 5); _local15 = new Array("badGuyRoundTank", 4, 200, (backMcWidth - 1), 100, 10, 9, "enemyBullet", 15, "badGuyFlying", 3, 200, (backMcWidth - 1), 100, 40, 5, "enemyBomb", 25, "manStone", 2, 210, (backMcWidth - 1), 100, 7, 10, "rock", 5); _local16 = new Array("badGuyHoverTank", 1, 200, (backMcWidth - 1), 100, 5, 20, "enemyShell", 30, "noBadGuy", 0, 0, 0, 0, 0, 0, "", 0, "noBadGuy", 0, 0, 0, 0, 0, 0, "", 0, "badGuySword", 2, 25, (backMcWidth - 1), 100, 12, 7, "", 10); _local17 = new Array("manStone", 1, 200, (backMcWidth - 1), 100, 6, 7, "rock", 5); _local18 = new Array("manStone", 4, 210, (backMcWidth - 1), 100, 6, 10, "rock", 5, "badGuyFlying", 1, 200, (backMcWidth - 1), 100, 40, 5, "enemyBomb", 25, "manStone", 4, 210, (backMcWidth - 1), 100, 6, 10, "rock", 5, "manStone", 4, 210, (backMcWidth - 1), 100, 6, 10, "rock", 5, "manStone", 4, 210, (backMcWidth - 1), 100, 6, 10, "rock", 5, "manStone", 4, 210, (backMcWidth - 1), 100, 6, 10, "rock", 5); _local19 = new Array("badGuyRollingBomb", 7, 100, (backMcWidth - 1), 100, 15, 20, "", 5, "badGuyRoundTank", 1, 200, (backMcWidth - 1), 100, 10, 9, "enemyBullet", 15); _local20 = new Array("badGuyHoverTank", 1, 200, (backMcWidth - 1), 100, 7, 20, "enemyShell", 20, "badGuyHoverTank", 1, 200, (backMcWidth - 1), 100, 7, 20, "enemyShell", 30, "badGuyHoverTank", 1, 200, (backMcWidth - 1), 100, 7, 20, "enemyShell", 30, "manStone", 6, 210, (backMcWidth - 1), 100, 6, 10, "rock", 5, "badGuyRoundTank", 2, 200, (backMcWidth - 1), 100, 8, 9, "enemyBullet", 15, "badGuyFlying", 1, 200, (backMcWidth - 1), 100, 40, 5, "enemyBomb", 25); _local21 = new Array("badGuyWalker", 1, 200, (backMcWidth - 1), 100, 6, 4, "enemyPhoton", 25, "badGuySword", 2, 25, (backMcWidth - 1), 100, 12, 7, "", 10, "noBadGuy", 0, 0, 0, 0, 0, 0, "", 0, "badGuyWalker", 1, 200, (backMcWidth - 1), 100, 6, 4, "enemyPhoton", 25, "badGuyFlying", 4, 200, (backMcWidth - 1), 100, 40, 5, "enemyBomb", 25, "badGuyHoverTank", 1, 200, (backMcWidth - 1), 100, 7, 20, "enemyShell", 30, "badGuyHoverTank", 1, 200, (backMcWidth - 1), 100, 7, 20, "enemyShell", 30, "badGuyHoverTank", 1, 200, (backMcWidth - 1), 100, 7, 20, "enemyShell", 30); badGuysLevels = new Array(_local17, _local13, _local12, _local14, _local19, _local15, _local18, _local16, _local20, _local21); scrollvx = 0; glowFilter = new GlowFilter(0xFFFFFF, 1, 8, 8, 3, 1); score = 0; bestScore = 0; lives = _arg7; energy = 100; money = 0; energyAlien = 100; currentMoneyDelay = 40; moneyDelay = currentMoneyDelay; moneyMax = 100; spring = 0.01; friction = 0.8; gravity = 0.3; springLength = 10; left = -20; right = (movieWidth - 20); top = 0; bottom = movieHeight; levelStart = 1; levelNumber = levelStart; levelMax = 10; wave = 0; delayToWave = 100; maxScrollSpeed = 24; scrollyPos = 0; topLevelY = -4500; secDisplay = "00"; minDisplay = "00"; StartTimer = 6; clockDelay = 10; minutes = StartTimer; sec = 0; fulltime = 0; numberOfStartItems = 5; pauseSwitch = false; antsbmp = new antsMc(0, 0); shift = new Matrix(); clickloc = new Point(-10, -10); releaseloc = new Point(-10, -10); filterDelay = 1; filterAlienDelay = 1; scrollScreen = ""; } function endLevelStuff(){ rt.gameState = 6; killAllGoodGuys(); levelNumber++; inGameMsgsMc.removeChild(levelCompleteMsg); levelCompleteMsg = null; backMc.stop(); backMc = null; spritesMc.y = 0; rt.setupGameStuff(); } public function setupGame(){ stage.focus = rt.stage; waveDelayD = 1; delayToDrop = 1; delayToDropN = 30; blocksLeft = int((((levelNumber - 1) * 20) + 40)); if (blocksLeft > 400){ blocksLeft = 400; }; startTileX = -20; energy = 100; wave = 0; waveDelay = 200; money = 0; moneyDelay = currentMoneyDelay; moneyMax = (100 + ((levelNumber - 1) * 50)); setupArraySquares(); newArrays(); setupPanel(); if (levelNumber == 1){ setupPlayer(); } else { Player.mC.visible = true; Player.xOrigin = ((blockSize * Useful.RandomNumber(2, 2)) - 20); Player.yOrigin = (blockSize + 20); Player.xPos = 0; Player.yPos = 0; Player.xVel = 0; Player.yVel = 0; }; setupBackground(); soundFxBtn2(); musicBtn2(); setLevel(); setScore(); setBlocksLeft(); } function scrollBackDown(){ scrollyPos = (scrollyPos + scrollvx); spritesMc.y = (spritesMc.y - scrollvx); } function runDrop(){ delayToDrop--; if (delayToDrop == 0){ setupNewTile(); delayToDrop = delayToDropN; }; } function setLevel(){ statsMc.levelTxt.text = String(levelNumber); } function soundFxBtn(){ if (statsMc.soundFxMc.currentFrame == 1){ statsMc.soundFxMc.gotoAndStop("off"); soundsSwitch = false; } else { statsMc.soundFxMc.gotoAndStop("on"); soundsSwitch = true; }; } function checkForGroup(_arg1, _arg2){ var _local3:Number; var _local4:Number; if (tilesArray[_arg2][_arg1] == 0){ return (false); }; if (_arg1 < levelWidthBlocks){ if (_arg2 < levelHeightBlocks){ _local3 = ((levelWidthBlocks * _arg2) + _arg1); tempGroupArray = new Array(); _local4 = tilesArray[_arg2][_arg1].mC.tile.currentFrame; SeedFill_1((_arg1 - 1), _arg2, _local4, "left"); SeedFill_1((_arg1 + 1), _arg2, _local4, "right"); SeedFill_1(_arg1, (_arg2 - 1), _local4, "up"); SeedFill_1(_arg1, (_arg2 + 1), _local4, "down"); return (true); }; return (false); //unresolved jump }; return (false); } function decreaseScore(_arg1){ score = int((score - _arg1)); if (score >= 0){ setScore(); } else { score = 0; setScore(); }; } function setBlocksLeft(){ statsMc.blocksLeft.text = String(blocksLeft); } function turnMusicOff(){ var _local1:MovieClip; _local1 = inGameStatsMc["ingamestatsmc"]; _local1 = _local1["wg"]; _local1 = _local1["stats"]; _local1["music"].gotoAndStop(2); } function decreaseEnergy(_arg1:Number){ var _local2:*; energy = (energy - _arg1); if (energy < 0){ energy = 0; }; _local2 = new GameRisingScore(rt, inGameScoreMc, _arg1); inGameScoreMc.addChild(_local2); _local2.x = Player.mC.x; _local2.y = Player.mC.y; if (filterDelay == 1){ Player.mC.filters = [glowFilter]; filterDelay = 10; }; setEnergy(); } function doScore(_arg1, _arg2){ var _local3:Number; var _local4:*; _local3 = ((_arg1 * _arg1) * 3); if (_arg2 == true){ increaseScore((_local3 + 200)); _local4 = new GameRisingScoreBig(this, inGameScoreMc, _local3, true); inGameScoreMc.addChild(_local4); _local4.x = ((movieWidth / 2) - 250); _local4.y = (movieHeight / 2); } else { increaseScore(_local3); _local4 = new GameRisingScoreBig(this, inGameScoreMc, _local3, false); inGameScoreMc.addChild(_local4); _local4.x = ((movieWidth / 2) - 240); _local4.y = (movieHeight / 2); }; Sounds.playSoundFx("levelCompleteFx"); } function decreaseAlienEnergy(_arg1:Number){ var _local2:*; energyAlien = (energyAlien - _arg1); if (energyAlien < 0){ energyAlien = 0; }; _local2 = new GameRisingScore(rt, inGameScoreMc, _arg1); inGameScoreMc.addChild(_local2); _local2.x = alienBaseMc.x; _local2.y = alienBaseMc.y; if (filterAlienDelay == 1){ alienBaseMc.filters = [glowFilter]; filterAlienDelay = 10; }; setAlienEnergy(); } function musicBtn2(){ if (musicSwitch == false){ statsMc.musicMc.gotoAndStop("off"); } else { statsMc.musicMc.gotoAndStop("on"); }; } function checkLink(_arg1, _arg2, _arg3, _arg4){ var _local5:*; if (_arg1 < (levelWidthBlocks - 1)){ if (_arg2 < levelHeightBlocks){ if (_arg1 > 0){ if (_arg2 > 0){ if (tilesArray[_arg2][_arg1] != 0){ if (tilesArray[_arg2][_arg1].destroy == false){ if (tilesArray[_arg2][_arg1].mC != null){ if (tilesArray[_arg2][_arg1].mC.tile.currentFrame < 12){ _local5 = tilesArray[_arg2][_arg1].mC.tile.currentFrame; if (_arg4 == "left"){ if (_arg3 < 3){ if (_arg3 == 1){ return (false); }; if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (true); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (false); }; return (true); } else { return (true); }; }; }; } else { if (_arg3 < 7){ if (_arg3 == 3){ if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (true); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (false); }; return (true); } else { return (true); }; }; }; } else { if (_arg3 == 4){ return (false); }; if (_arg3 == 5){ return (false); }; if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (true); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (false); }; return (true); } else { return (true); }; }; }; }; } else { if (_arg3 < 11){ if (_arg3 == 7){ return (false); }; if (_arg3 == 8){ if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (true); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (false); }; return (true); } else { return (true); }; }; }; } else { if (_arg3 == 9){ if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (true); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (false); }; return (true); } else { return (true); }; }; }; } else { if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (true); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (false); }; return (true); } else { return (true); }; }; }; }; }; } else { if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (true); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (false); }; return (true); } else { return (true); }; }; }; }; }; }; } else { if (_arg4 == "right"){ if (_arg3 < 3){ if (_arg3 == 1){ return (false); }; if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (false); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (false); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { if (_arg3 < 7){ if (_arg3 == 3){ return (false); }; if (_arg3 == 4){ if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (false); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (false); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { if (_arg3 == 5){ if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (false); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (false); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { return (false); }; }; } else { if (_arg3 < 11){ if (_arg3 == 7){ if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (false); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (false); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { if (_arg3 == 8){ if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (false); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (false); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { if (_arg3 == 9){ return (false); }; if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (false); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (false); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; }; }; } else { if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (false); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (false); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; }; }; }; } else { if (_arg4 == "up"){ if (_arg3 < 3){ if (_arg3 == 1){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (true); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (false); } else { return (true); }; }; }; } else { return (false); }; } else { if (_arg3 < 7){ if (_arg3 == 3){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (true); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (false); } else { return (true); }; }; }; } else { if (_arg3 == 4){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (true); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (false); } else { return (true); }; }; }; } else { if (_arg3 == 5){ return (false); }; return (false); }; }; } else { if (_arg3 < 11){ if (_arg3 == 7){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (true); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (false); } else { return (true); }; }; }; } else { if (_arg3 == 8){ return (false); }; if (_arg3 == 9){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (true); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (false); } else { return (true); }; }; }; } else { if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (true); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (false); } else { return (true); }; }; }; }; }; } else { if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (true); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (false); } else { return (true); }; }; }; }; }; }; } else { if (_arg3 < 3){ if (_arg3 == 1){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (false); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (false); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { return (false); }; } else { if (_arg3 < 7){ if (_arg3 == 3){ return (false); }; if (_arg3 == 4){ return (false); }; if (_arg3 == 5){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (false); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (false); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (false); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (false); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; }; } else { if (_arg3 < 11){ if (_arg3 == 7){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (false); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (false); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { if (_arg3 == 8){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (false); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (false); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { if (_arg3 == 9){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (false); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (false); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { return (false); }; }; }; } else { if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (false); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (false); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; }; }; }; }; }; }; } else { return (false); }; } else { return (false); }; } else { return (false); }; } else { return (false); }; } else { return (false); }; } else { return (false); }; } else { return (false); }; //unresolved jump }; return (false); } function setBest(){ var _local1:MovieClip; _local1 = inGameStatsMc["ingamestatsmc"]; _local1 = _local1["wg"]; _local1 = _local1["stats"]; if (bestScore < 10){ _local1.bestScore.text = ("0000" + bestScore); } else { if (bestScore < 100){ _local1.bestScore.text = ("000" + bestScore); } else { if (bestScore < 1000){ _local1.bestScore.text = ("00" + bestScore); } else { if (bestScore < 10000){ _local1.bestScore.text = ("0" + bestScore); } else { _local1.bestScore.text = bestScore; }; }; }; }; } function killAllGoodGuys(){ var _local1:*; _local1 = (goodGuysArray.length - 1); while (_local1 >= 0) { goodGuysArray[_local1].remove(); _local1--; }; } function increaseScore(_arg1){ score = int((score + _arg1)); if (score > 0){ setScore(); }; } function setupArraySquares(){ var _local1:*; var _local2:*; tilesArray = new Array(); _local1 = 0; while (_local1 < int(levelHeightBlocks)) { tilesArray[_local1] = new Array(); _local2 = 0; while (_local2 < int(levelWidthBlocks)) { tilesArray[_local1][_local2] = 0; _local2++; }; _local1++; }; } function setMoney(){ statsMc.money.text = ((String(money) + "/") + moneyMax); } function setEnergy(){ statsMc.energy.text = String(energy); if (filterDelay > 1){ filterDelay--; if (filterDelay == 1){ Player.mC.filters = []; }; }; } public function setupPanel():void{ if (statsMc != null){ inGameStatsMc.removeChild(statsMc); }; statsMc = new Weapons(); inGameStatsMc.addChild(statsMc); statsMc.y = (movieHeight - 77); } function checkForGameOver(){ if (blocksLeft == 0){ gameOver("level_complete"); }; } function setLives(){ var _local1:MovieClip; _local1 = inGameStatsMc["ingamestatsmc"]; _local1 = _local1["wg"]; _local1 = _local1["stats"]; _local1.lives.text = lives; } function leftClick(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; if (statsMc.quitBtn.hitTestPoint(stage.mouseX, stage.mouseY, true)){ quitGame(); } else { if (statsMc.musicBtn.hitTestPoint(stage.mouseX, stage.mouseY, true)){ musicBtn(); } else { if (statsMc.soundFxBtn.hitTestPoint(stage.mouseX, stage.mouseY, true)){ soundFxBtn(); } else { if (mouseControl == true){ _local1 = rt.mouseX; _local2 = rt.mouseY; _local1 = (_local1 - 20); _local2 = (_local2 - 60); _local3 = int((_local1 / blockSize)); _local4 = int((_local2 / blockSize)); oldMouseXindex = _local3; oldMouseYindex = _local4; _local5 = (_local3 * blockSize); _local6 = (_local4 * blockSize); _local5 = (_local5 + 20); _local6 = (_local6 + 60); Player.xPos = _local5; Player.yPos = _local6; Player.xOrigin = 0; Player.yOrigin = 0; Player.xVel = 0; Player.yVel = 0; Player.updatePosition(); Player.grabTile = true; Player.grabTile2 = true; }; }; }; }; } function killAllExplosions(){ var _local1:*; _local1 = (explosionsArray.length - 1); while (_local1 >= 0) { explosionsArray[_local1].remove(); _local1--; }; _local1 = (particlesArray.length - 1); while (_local1 >= 0) { particlesArray[_local1].remove(); _local1--; }; } function decreaseBlocksLeft(_arg1:Number){ blocksLeft = (blocksLeft - _arg1); if (blocksLeft < 0){ blocksLeft = 0; }; setBlocksLeft(); } function musicBtn(){ if (statsMc.musicMc.currentFrame == 1){ statsMc.musicMc.gotoAndStop("off"); rt.titleMusicChannel.stop(); } else { statsMc.musicMc.gotoAndStop("on"); rt.titleMusicChannel = rt.titleMusic.play(0, 10000); }; } public function setupGoodGuy(_arg1, _arg2, _arg3):void{ goodGuysArray.push(new GameGoodGuy(this, _arg1, _arg2, Useful)); } public function checkForLink(){ var _local1:*; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:*; var _local8:*; var _local9:Boolean; var _local10:Boolean; var _local11:*; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local1 = 0; while (_local1 < goodGuysArray.length) { if (goodGuysArray[_local1].destroy == false){ if (goodGuysArray[_local1].mC != null){ if (goodGuysArray[_local1].mC.tile.p != null){ goodGuysArray[_local1].mC.tile.p.gotoAndStop(1); if (goodGuysArray[_local1].mC.tile.p2 != null){ goodGuysArray[_local1].mC.tile.p2.gotoAndStop(1); }; }; }; }; _local1++; }; _local1 = 0; while (_local1 < goodGuysArray.length) { _local2 = 0; if (goodGuysArray[_local1].destroy != true){ if (goodGuysArray[_local1].mC.tile.currentFrame < 12){ if (goodGuysArray[_local1].mC != null){ _local3 = (goodGuysArray[_local1].xOrigin + goodGuysArray[_local1].xPos); _local4 = (goodGuysArray[_local1].yOrigin + goodGuysArray[_local1].yPos); _local3 = (_local3 - 20); _local4 = (_local4 - 60); _local5 = int((_local3 / blockSize)); _local6 = int((_local4 / blockSize)); _local7 = false; if (_local5 == 1){ _local7 = true; _local2 = _local5; } else { if (_local5 == (levelWidthBlocks - 2)){ _local7 = true; _local2 = _local5; }; }; if (_local7 == true){ _local7 = false; _local8 = goodGuysArray[_local1].mC.tile.currentFrame; if (_local5 == 1){ if (_local8 < 3){ if (_local8 == 2){ _local7 = true; }; } else { if (_local8 < 7){ if (_local8 == 3){ _local7 = true; } else { if (_local8 == 6){ _local7 = true; }; }; } else { if (_local8 < 11){ if (_local8 != 7){ _local7 = true; }; } else { _local7 = true; }; }; }; } else { if (_local8 < 3){ if (_local8 == 2){ _local7 = true; }; } else { if (_local8 < 7){ if (_local8 == 4){ _local7 = true; } else { if (_local8 == 5){ _local7 = true; }; }; } else { if (_local8 < 11){ if (_local8 != 9){ _local7 = true; }; } else { _local7 = true; }; }; }; }; if (_local7 == true){ if (goodGuysArray[_local1].mC.tile.p != null){ goodGuysArray[_local1].mC.tile.p.gotoAndStop(2); if (goodGuysArray[_local1].mC.tile.p2 != null){ goodGuysArray[_local1].mC.tile.p2.gotoAndStop(2); }; }; if (checkForGroup(_local5, _local6)){ _local9 = false; _local10 = false; _local11 = 0; while (_local11 < tempGroupArray.length) { if (goodGuysArray[_local1] != tempGroupArray[_local11]){ if (tempGroupArray[_local11].destroy != true){ if (tempGroupArray[_local11].mC != null){ if (tempGroupArray[_local11].mC.tile.p != null){ tempGroupArray[_local11].mC.tile.p.gotoAndStop(2); if (tempGroupArray[_local11].mC.tile.p2 != null){ tempGroupArray[_local11].mC.tile.p2.gotoAndStop(2); }; }; _local3 = (tempGroupArray[_local11].xOrigin + tempGroupArray[_local11].xPos); _local3 = (_local3 - 20); _local12 = int((_local3 / blockSize)); _local7 = false; if (_local12 == 1){ if (_local2 != _local12){ _local10 = true; }; _local8 = tempGroupArray[_local11].mC.tile.currentFrame; if (_local8 < 3){ if (_local8 == 2){ _local7 = true; }; } else { if (_local8 < 7){ if (_local8 == 3){ _local7 = true; } else { if (_local8 == 6){ _local7 = true; }; }; } else { if (_local8 < 11){ if (_local8 != 7){ _local7 = true; }; } else { _local7 = true; }; }; }; } else { if (_local12 == (levelWidthBlocks - 2)){ if (_local2 != _local12){ _local10 = true; }; _local8 = tempGroupArray[_local11].mC.tile.currentFrame; if (_local8 < 3){ if (_local8 == 2){ _local7 = true; }; } else { if (_local8 < 7){ if (_local8 == 4){ _local7 = true; } else { if (_local8 == 5){ _local7 = true; }; }; } else { if (_local8 < 11){ if (_local8 != 9){ _local7 = true; }; } else { _local7 = true; }; }; }; }; }; if (_local7 == true){ _local9 = true; }; }; }; }; _local11++; }; if (_local9 == true){ _local11 = 0; while (_local11 < tempGroupArray.length) { tempGroupArray[_local11].destroy = true; if (Player.grabbedTile == tempGroupArray[_local11]){ Player.grabbedTile = null; }; _local13 = (tempGroupArray[_local11].xOrigin + tempGroupArray[_local11].xPos); _local14 = (tempGroupArray[_local11].yOrigin + tempGroupArray[_local11].yPos); _local13 = (_local13 - 20); _local14 = (_local14 - 60); _local15 = int((_local13 / blockSize)); _local16 = int((_local14 / blockSize)); --_local16; if (_local16 >= 0){ if (tilesArray[_local16][_local15] != 0){ if (tilesArray[_local16][_local15].destroy == false){ if (tilesArray[_local16][_local15].mC.tile.currentFrame == 12){ tilesArray[_local16][_local15].destroy = true; tilesArray[_local16][_local15].mC.play(); }; }; }; }; _local16 = (_local16 + 2); if (_local16 < levelHeightBlocks){ if (tilesArray[_local16][_local15] != 0){ if (tilesArray[_local16][_local15].destroy == false){ if (tilesArray[_local16][_local15].mC.tile.currentFrame == 12){ tilesArray[_local16][_local15].destroy = true; tilesArray[_local16][_local15].mC.play(); }; }; }; }; _local16--; --_local15; if (_local15 > 0){ if (tilesArray[_local16][_local15] != 0){ if (tilesArray[_local16][_local15].destroy == false){ if (tilesArray[_local16][_local15].mC.tile.currentFrame == 12){ tilesArray[_local16][_local15].destroy = true; tilesArray[_local16][_local15].mC.play(); }; }; }; }; _local15 = (_local15 + 2); if (_local15 < (levelWidthBlocks - 1)){ if (tilesArray[_local16][_local15] != 0){ if (tilesArray[_local16][_local15].destroy == false){ if (tilesArray[_local16][_local15].mC.tile.currentFrame == 12){ tilesArray[_local16][_local15].destroy = true; tilesArray[_local16][_local15].mC.play(); }; }; }; }; _local11++; }; doScore(tempGroupArray.length, _local10); }; }; }; }; }; }; }; _local1++; }; } function doClock(){ clockDelay--; if (clockDelay == 0){ clockDelay = 10; countDown(); }; } function countDown(){ sec--; if (sec < 0){ minutes--; sec = 59; if (minutes < 0){ minutes = 0; sec = 0; gameOver("out_of_time"); }; }; } function SeedFill_1(_arg1, _arg2, _arg3, _arg4){ var _local5:Array; var _local6:Boolean; var _local7:*; _local5 = tilesArray; if (checkLink(_arg1, _arg2, _arg3, _arg4)){ _local6 = false; _local7 = 0; while (_local7 < tempGroupArray.length) { if (tempGroupArray[_local7] == _local5[_arg2][_arg1]){ _local6 = true; }; _local7++; }; if (_local6 == false){ tempGroupArray.push(_local5[_arg2][_arg1]); SeedFill_1((_arg1 - 1), _arg2, _local5[_arg2][_arg1].mC.tile.currentFrame, "left"); SeedFill_1((_arg1 + 1), _arg2, _local5[_arg2][_arg1].mC.tile.currentFrame, "right"); SeedFill_1(_arg1, (_arg2 - 1), _local5[_arg2][_arg1].mC.tile.currentFrame, "up"); SeedFill_1(_arg1, (_arg2 + 1), _local5[_arg2][_arg1].mC.tile.currentFrame, "down"); }; }; } function setAlienEnergy(){ statsMc.energyAlien.text = String(energyAlien); if (filterAlienDelay > 1){ filterAlienDelay--; if (filterAlienDelay == 1){ alienBaseMc.filters = []; }; }; } function pauseOn(){ pauseSwitch = true; } function setWave(){ } function killAllMissiles(){ var _local1:*; _local1 = (missilesArray.length - 1); while (_local1 >= 0) { missilesArray[_local1].remove(); _local1--; }; } function newLevelStuff(){ energyAlien = (100 + ((levelNumber - 1) * 50)); if (energyAlien > 500){ energyAlien = 500; }; wave = 0; } function displayTime(){ if (sec < 10){ secDisplay = ("0" + sec); } else { secDisplay = String(sec); }; if (minutes < 10){ minDisplay = ("0" + minutes); } else { minDisplay = String(minutes); }; statsMc.levelTime.text = (((minDisplay + ":") + secDisplay) + "s"); } function decreaseMoney(_arg1:Number){ money = (money - _arg1); if (money < 0){ money = 0; }; setMoney(); } public function quitGame(){ Sounds.playSoundFx("gameOverFx"); killAllGoodGuys(); rt.gameState = 1; killAllExplosions(); levelNumber = 1; if (gameOverMsgMc != null){ inGameMsgsMc.removeChild(gameOverMsgMc); }; gameOverMsgMc = null; backgroundLevelMc.removeChild(backMc); backMc.stop(); backMc = null; playerMc.removeChildAt(0); Player = null; energy = 100; (energyAlien == 100); money = 0; score = 0; currentMoneyDelay = 40; moneyDelay = currentMoneyDelay; moneyMax = 100; spritesMc.x = 0; rt.setupTitleScreen(); } function newArrays(){ missilesArray = new Array(); enemyArray = new Array(); goodGuysArray = new Array(); missilesArray = new Array(); badGuysArray = new Array(); setupArraySquares(); explosionsArray = new Array(); particlesArray = new Array(); pickupsArray = new Array(); groundArray = new Array(); itemsArray = new Array(); selectionArray = new Array(); cloudsArray = new Array(); } function scrollBackUp(){ scrollyPos = (scrollyPos - scrollvx); spritesMc.y = (spritesMc.y + scrollvx); } function setupNewTile(){ newTile++; setupGoodGuy((startTileX + (blockSize * 2)), (blockSize + 20), Useful.RandomNumber(1, 11)); startTileX = (startTileX + blockSize); trace((levelWidth - blockSize)); if ((startTileX + 20) == (levelWidth - (blockSize * 2))){ startTileX = -20; }; } function soundFxBtn2(){ if (soundsSwitch == false){ statsMc.soundFxMc.gotoAndStop("off"); } else { statsMc.soundFxMc.gotoAndStop("on"); }; } function setScore(){ score = int(score); if (score > 999999){ score = 999999; }; if (score < 10){ statsMc.score.text = ("00000" + String(score)); } else { if (score < 100){ statsMc.score.text = ("0000" + String(score)); } else { if (score < 1000){ statsMc.score.text = ("000" + String(score)); } else { if (score < 10000){ statsMc.score.text = ("00" + String(score)); } else { if (score < 100000){ statsMc.score.text = ("0" + String(score)); } else { statsMc.score.text = String(score); }; }; }; }; }; } function killAllBadGuys(){ var _local1:*; _local1 = (badGuysArray.length - 1); while (_local1 >= 0) { badGuysArray[_local1].remove(); _local1--; }; } function setEnemies(){ statsMc.enemies.text = String(badGuysArray.length); } function increaseEnergy(_arg1:Number){ energy = (energy + _arg1); if (energy > 10000){ energy = 10000; }; setEnergy(); } function setupBackground(){ var _local1:String; var _local2:Class; var _local3:*; var _local4:*; _local1 = "level1_1"; _local2 = Class(getDefinitionByName(_local1)); backMc = new (_local2); backgroundLevelMc.addChild(backMc); backMc.gotoAndStop(Useful.RandomNumber(1, 10)); scrollyPos = 0; scrollvx = 0; _local3 = 0; while (_local3 < levelHeightBlocks) { _local4 = new edgeTile(); _local4.x = blockSize; _local4.x = (_local4.x - 20); _local4.y = ((_local3 * blockSize) + blockSize); _local4.y = (_local4.y + 20); inGameGoodGuysMc.addChild(_local4); _local3++; }; _local3 = 0; while (_local3 < levelHeightBlocks) { _local4 = new edgeTileRight(); _local4.x = (blockSize * 12); _local4.x = (_local4.x - 20); _local4.y = ((_local3 * blockSize) + blockSize); _local4.y = (_local4.y + 20); inGameGoodGuysMc.addChild(_local4); _local3++; }; } function pauseOff(){ pauseSwitch = false; rt.gameState = "play"; } function turnMusicOn(){ var _local1:MovieClip; _local1 = inGameStatsMc["ingamestatsmc"]; _local1 = _local1["wg"]; _local1 = _local1["stats"]; _local1["music"].gotoAndStop(1); } function doCleanUp(){ var _local1:*; var _local2:*; var _local3:Boolean; var _local4:*; _local1 = 0; while (_local1 < int(levelHeightBlocks)) { _local2 = 0; while (_local2 < int(levelWidthBlocks)) { if (tilesArray[_local1][_local2] != 0){ _local3 = false; _local4 = 0; while (_local4 < goodGuysArray.length) { if (goodGuysArray[_local4] == tilesArray[_local1][_local2]){ _local3 = true; if (goodGuysArray[_local4].mC == null){ tilesArray[_local1][_local2] = 0; goodGuysArray.splice(_local4, 1); }; }; _local4++; }; if (_local3 == false){ tilesArray[_local1][_local2] = 0; }; }; _local2++; }; _local1++; }; } function doBlurEffect(){ bmd.draw(playerMc); bmd.applyFilter(bmd, bmd.rect, new Point(0, 0), bf); bmd.applyFilter(bmd, bmd.rect, new Point(0, 0), cmf); bmd.scroll(0, -(scrollvx)); } function setupPlayer(){ var _local1:MovieClip; _local1 = new playerSprite(); playerMc.addChild(_local1); Player = new GamePlayer(_local1, this, ((blockSize * Useful.RandomNumber(2, 2)) - 20), (blockSize + 20), Useful); } function setSelectedAmount(){ if (statsMc.currentFrame == 2){ if (statsMc.selectedTxt != null){ statsMc.selectedTxt.text = String(selectionArray.length); }; }; } public function mainLoop(){ var _local1:*; var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; trace("mouse"); trace(stage.mouseX); trace(root.mouseX); runDrop(); _local1 = 0; while (_local1 < goodGuysArray.length) { goodGuysArray[_local1].mainLoop(); _local1++; }; _local1 = 0; while (_local1 < explosionsArray.length) { explosionsArray[_local1].mainLoop(); _local1++; }; _local2 = 0; while (_local2 < particlesArray.length) { particlesArray[_local2].mainLoop(); _local2++; }; if (Player != null){ Player.mainLoop(); setScore(); setBlocksLeft(); }; checkForGameOver(); _local3 = rt.mouseX; _local4 = rt.mouseY; _local3 = (_local3 - 20); _local4 = (_local4 - 60); _local5 = int((_local3 / blockSize)); _local6 = int((_local4 / blockSize)); } public function gameOver(_arg1){ if (_arg1 == "game_over"){ rt.gameState = 5; Sounds.playSoundFx("gameOverFx"); increaseScore(money); gameOverMsgMc = new GameOverMsgAnim(this); inGameMsgsMc.addChild(gameOverMsgMc); gameOverMsgMc.play(); gameOverMsgMc.x = (movieWidth / 2); gameOverMsgMc.y = (movieHeight / 2); gameExplosions = new GameMultipleExplosion(this, Useful, 8, Player.mC.x, (Player.mC.y - 60), 80, 1, 2); } else { Player.mC.visible = false; Sounds.playSoundFx("levelFx"); rt.gameState = 5; levelCompleteMsg = new GameLevelComplete(this); inGameMsgsMc.addChild(levelCompleteMsg); levelCompleteMsg.x = (movieWidth / 2); levelCompleteMsg.y = ((movieHeight / 2) - 60); }; } } }//package classesAS3
Section 8
//GameGoodGuy (classesAS3.GameGoodGuy) package classesAS3 { import flash.display.*; import flash.filters.*; public class GameGoodGuy { var xVel:Number;// = 0 var dead:Boolean; var energy:Number;// = 0 var xxRight:Number; var hitVel; var destroy:Boolean; var yyMiddle2:Number; var yPos:Number;// = 0 var xxMiddle2:Number; var inToGround:Number; var energyBarOn:Number; var numberOfMissiles;// = 0 var soldierState:int; var xxMiddle:Number; var Useful:GameUseful; var energyStart:Number;// = 0 var myDamage:Number; var xPos:Number;// = 0 var range:Number; var xxLeft:Number; var rt:Object; var energyMc:MovieClip; var myScore:Number; var speed:Number;// = 0 var xOrigin:Number;// = 0 var gravity:Number; var missileName:String; var delayToFireMissile:Number;// = 1 var myName:String; var myRotation:Number; var yyMiddle:Number; var projectileMc:Object; var speedOld:Number; var energyBarMc:GameEnergyBar; var yyRight:Number; var yVel:Number;// = 0 var glowFilter:GlowFilter; var yyLeft:Number; var distanceArray:Array; var myRange:Number; var filterDelay:Number; var xDir:Number; var myParent:Object; var mC:Object; var yOrigin:Number;// = 0 public static const SOLDIER_STATE_DEFEND:int = 1; public static const SOLDIER_STATE_ATTACK:int = 0; public static const SOLDIER_STATE_CRYSTAL:int = 2; public static const SOLDIER_STATE_RETREAT:int = 3; public function GameGoodGuy(_arg1, _arg2, _arg3, _arg4){ var _local5:Number; var _local6:Number; var _local7:Number; xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; speed = 0; energyStart = 0; energy = 0; delayToFireMissile = 1; numberOfMissiles = 0; super(); rt = _arg1; Useful = _arg4; mC = new tiles(); rt.inGameGoodGuysMc.addChild(mC); mC.tile.gotoAndStop(Useful.RandomNumber(1, 11)); _local5 = Useful.RandomNumber(1, 100); _local6 = (rt.levelNumber * 5); if (_local6 > 100){ _local6 = 100; }; if (_local5 <= _local6){ _local7 = Useful.RandomNumber(1, 100); if (_local7 > 70){ mC.tile.gotoAndStop(12); }; }; destroy = false; dead = false; inToGround = 0; xOrigin = _arg2; yOrigin = _arg3; xPos = 0; yPos = 0; xVel = 0; yVel = 0; hitVel = 0; energyBarOn = 0; gravity = 1; gravity = (gravity + (rt.levelNumber / 20)); xDir = 1; distanceArray = new Array(); glowFilter = new GlowFilter(0xFFFFFF, 1, 3, 3, 3, 1); numberOfMissiles = 0; energyStart = 100; energy = energyStart; updatePosition(); } function applyGravity(){ yVel = (12 + gravity); } function remove(){ var _local1:Number; var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local1 = -1; _local2 = 0; while (_local2 < rt.goodGuysArray.length) { if (this == rt.goodGuysArray[_local2]){ _local1 = _local2; }; _local2++; }; _local3 = xPos; _local4 = (xOrigin + _local3); _local5 = yPos; _local6 = (yOrigin + _local5); _local4 = (_local4 - 20); _local6 = (_local6 - 60); _local7 = int((_local4 / rt.blockSize)); _local8 = int((_local6 / rt.blockSize)); rt.tilesArray[_local8][_local7] = 0; if (mC != null){ rt.inGameGoodGuysMc.removeChild(mC); }; mC = null; } function updatePosition(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; xPos = (xPos + xVel); yPos = (yPos + yVel); mC.x = (xOrigin + xPos); mC.y = (yOrigin + yPos); _local1 = (xPos + xVel); _local2 = (xOrigin + _local1); _local3 = (yPos + yVel); _local4 = (yOrigin + _local3); _local2 = (_local2 - 20); _local4 = (_local4 - 60); _local5 = int((_local2 / rt.blockSize)); _local6 = int((_local4 / rt.blockSize)); } function mainLoop(){ if (mC != null){ if (destroy == true){ if (mC.currentFrame == 6){ rt.decreaseBlocksLeft(1); remove(); } else { if (mC.currentFrame == 1){ if (mC.tile.p != null){ if (mC.tile.p.currentFrame == 2){ mC.tile.p.gotoAndPlay("liveWire"); if (mC.tile.p2 != null){ mC.tile.p2.gotoAndPlay("liveWire"); }; }; }; }; }; } else { applyGravity(); checkForCollision(); updatePosition(); }; }; } function checkForCollision(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; _local1 = (xPos + xVel); _local2 = (xOrigin + _local1); _local3 = (yPos + yVel); _local4 = (yOrigin + _local3); _local2 = (_local2 - 20); _local4 = (_local4 - 60); _local5 = int((_local2 / rt.blockSize)); _local6 = int((_local4 / rt.blockSize)); if (_local5 < 1){ xVel = 0; } else { if (_local5 >= (rt.levelWidthBlocks - 2)){ xVel = 0; }; }; if (_local6 < 0){ yVel = 0; } else { if (_local6 >= (rt.levelHeightBlocks - 1)){ yVel = 0; trace(yPos); trace(_local6); trace(rt.blockSize); if (rt.Player.grabbedTile != this){ yPos = int((_local6 * rt.blockSize)); yOrigin = 60; }; trace(yPos); _local8 = (xPos + xVel); _local9 = (xOrigin + _local8); _local10 = (yPos + yVel); _local11 = (yOrigin + _local10); _local9 = (_local9 - 20); _local11 = (_local11 - 60); _local12 = int((_local9 / rt.blockSize)); _local13 = int((_local11 / rt.blockSize)); if (rt.tilesArray[_local6][_local5] != this){ rt.tilesArray[_local6][_local5] = this; rt.Sounds.playSoundFx("landFx"); rt.checkForLink(); _local1 = (xPos + xVel); _local2 = (xOrigin + _local1); _local3 = (yPos + yVel); _local4 = (yOrigin + _local3); _local2 = (_local2 - 20); _local4 = (_local4 - 60); _local5 = int((_local2 / rt.blockSize)); _local6 = int((_local4 / rt.blockSize)); }; return (true); } else { if ((_local6 + 1) < rt.levelHeightBlocks){ if (rt.tilesArray[(_local6 + 1)][_local5] != 0){ if (_local6 == 0){ rt.gameOver("game_over"); } else { yVel = 0; if (rt.Player.grabbedTile != this){ yPos = int((_local6 * rt.blockSize)); yOrigin = 60; }; if (rt.tilesArray[_local6][_local5] != this){ rt.tilesArray[_local6][_local5] = this; rt.Sounds.playSoundFx("landFx"); rt.checkForLink(); }; }; } else { rt.tilesArray[_local6][_local5] = 0; }; }; }; }; _local1 = (xPos + xVel); _local2 = (xOrigin + _local1); _local3 = (yPos + yVel); _local4 = (yOrigin + _local3); _local2 = (_local2 - 20); _local4 = (_local4 - 60); _local5 = int((_local2 / rt.blockSize)); _local6 = int((_local4 / rt.blockSize)); _local7 = (_local6 * rt.blockSize); if (_local7 != _local4){ trace("weird"); if (rt.Player.grabbedTile == this){ rt.Player.grabbedTile = null; }; }; } } }//package classesAS3
Section 9
//GameGroundPlatform1 (classesAS3.GameGroundPlatform1) package classesAS3 { import flash.display.*; public class GameGroundPlatform1 extends MovieClip { var yPos:Number;// = 0 var xVel:Number;// = 0 var yVel:Number;// = 0 var mC:Object; public var rt:Object; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var yOrigin:Number;// = 0 public function GameGroundPlatform1(){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); } function updatePosition(){ xPos = (xPos + xVel); yPos = (yPos + yVel); x = (xOrigin + xPos); y = (yOrigin + yPos); } function mainLoop(){ } } }//package classesAS3
Section 10
//GameGroundPlatform2 (classesAS3.GameGroundPlatform2) package classesAS3 { import flash.display.*; public class GameGroundPlatform2 extends MovieClip { var yPos:Number;// = 0 var xVel:Number;// = 0 var yVel:Number;// = 0 var mC:Object; public var rt:Object; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var yOrigin:Number;// = 0 public function GameGroundPlatform2(){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); } function updatePosition(){ xPos = (xPos + xVel); yPos = (yPos + yVel); x = (xOrigin + xPos); y = (yOrigin + yPos); } function mainLoop(){ } } }//package classesAS3
Section 11
//GameLevelComplete (classesAS3.GameLevelComplete) package classesAS3 { import flash.display.*; public class GameLevelComplete extends MovieClip { public var rt:Object; public var msg:MovieClip; public var howWellDone:Number; public function GameLevelComplete(_arg1){ addFrameScript(0, frame1, 14, frame15, 30, frame31, 98, frame99); rt = _arg1; howWellDone = 1; this.play(); } function frame15(){ msg.totalScore.text = String(this.rt.score); } function frame1(){ play(); } function frame31(){ } function frame99(){ trace(this.rt.levelNumber); this.rt.endLevelStuff(); stop(); } } }//package classesAS3
Section 12
//GameLoop (classesAS3.GameLoop) package classesAS3 { import flash.display.*; import flash.events.*; import mochi.as3.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.system.*; import flash.ui.*; public dynamic class GameLoop extends MovieClip { public var pauseScreen:pauseMc; public var pressUp:Boolean;// = false public var mapScreen2:GameMapScreen; public var mochiId:String;// = "fa945ffa4be351fd" public var titleMusic:SoundMusic1; public var percentLoaded:int; public var Useful:GameUseful; public var domain:String; var FPS:TextField; public var titleScreen:GameTitleScreen; public var GameMain:GameGame; public var loaderStarted:Boolean;// = false public var loadingBox:LoadingBox; public var mindJolt:Boolean;// = false public var titleStarted:Boolean;// = false public var mochiScoreId:String;// = "57a0397ac507eef8" var Memory:TextField; public var mochiOn:Boolean;// = false public var mainBtnsSetup; public var CollisionDetection:GameCollisionDetection; public var titleMusicChannel:SoundChannel; public var allowed_site:String;// = "mindjolt.com" var Instructions:TextField; public var gameState:int;// = 2 var currentTime:int;// = 0 public static const STATE_SYSTEM_MOCHI:int = 2; public static const STATE_SYSTEM_NEW_LEVEL:int = 7; public static const STATE_SYSTEM_GAME_COMPLETE:int = 6; public static const STATE_SYSTEM_SETUP_GAME:int = 8; public static const STATE_SYSTEM_PAUSE:int = 4; public static const STATE_SYSTEM_LOADER:int = 0; public static const STATE_SYSTEM_TITLE:int = 1; public static const STATE_SYSTEM_GET_READY:int = 9; public static const STATE_SYSTEM_PLAY:int = 3; public static const STATE_SYSTEM_GAME_OVER:int = 5; public function GameLoop():void{ gameState = STATE_SYSTEM_MOCHI; loaderStarted = false; titleStarted = false; mochiOn = false; mochiId = "fa945ffa4be351fd"; mochiScoreId = "57a0397ac507eef8"; pressUp = false; currentTime = 0; FPS = new TextField(); Instructions = new TextField(); Memory = new TextField(); allowed_site = "mindjolt.com"; mindJolt = false; super(); addFrameScript(0, frame1, 2, frame3); MochiBot.track(this, "5ff7a056"); mainBtnsSetup = false; MochiServices.connect(mochiId, this); Useful = new GameUseful(root); CollisionDetection = new GameCollisionDetection(); GameMain = new GameGame(root, 600, 576, 480, 480, 40, 3, Useful, 10); addChild(GameMain); addEventListener(Event.ENTER_FRAME, runGame); stage.addEventListener(KeyboardEvent.KEY_UP, keyListener); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyListenerDown); } public function doTitleScreenStuff(){ if (titleMusicChannel == null){ titleMusicChannel = titleMusic.play(0, 10000); }; titleScreen.playBtn.addEventListener(MouseEvent.MOUSE_UP, doSetup); titleScreen.playBtn2.addEventListener(MouseEvent.MOUSE_UP, doSetup2); mainBtnsSetup = true; titleScreen.instructionsBtn.addEventListener(MouseEvent.MOUSE_UP, doInstScreen); titleScreen.controlsBtn.addEventListener(MouseEvent.MOUSE_UP, doControlsScreen); titleScreen.musicBtn.addEventListener(MouseEvent.MOUSE_UP, doSoundBtn); } public function showLeaderBoard(_arg1){ var o:Object; var boardID:String; var msgMc = _arg1; o = {n:[5, 4, 9, 9, 5, 14, 9, 14, 0, 11, 2, 7, 8, 1, 7, 7], f:function (_arg1:Number, _arg2:String):String{ if (_arg2.length == 16){ return (_arg2); }; return (this.f((_arg1 + 1), (_arg2 + this.n[_arg1].toString(16)))); }}; boardID = o.f(0, mochiScoreId); MochiScores.showLeaderboard({boardID:boardID, score:GameMain.score, onClose:msgMc.play}); } public function showLeaderBoard2(_arg1){ var o:Object; var boardID:String; var msgMc = _arg1; o = {n:[5, 4, 9, 9, 5, 14, 9, 14, 0, 11, 2, 7, 8, 1, 7, 7], f:function (_arg1:Number, _arg2:String):String{ if (_arg2.length == 16){ return (_arg2); }; return (this.f((_arg1 + 1), (_arg2 + this.n[_arg1].toString(16)))); }}; boardID = o.f(0, mochiScoreId); MochiScores.showLeaderboard({boardID:boardID, onClose:msgMc.gotoAndStop("mainScreen")}); } public function setupTitleScreen(){ titleScreen = new GameTitleScreen(this); titleScreen.x = 0; addChild(titleScreen); if (GameMain.musicSwitch == false){ GameMain.musicSwitch = true; titleMusic = new SoundMusic1(); titleMusicChannel = null; } else { if (titleMusic == null){ titleMusic = new SoundMusic1(); titleMusicChannel = null; }; }; titleScreen.highScoresBtn2.addEventListener(MouseEvent.MOUSE_UP, showHighScores); } public function doControlsScreen(_arg1:MouseEvent):void{ titleScreen.gotoAndStop("controls"); } public function doInstrBtns(){ GameMain.Sounds.playSoundFx("clickBtnFx"); titleScreen.backBtn.addEventListener(MouseEvent.MOUSE_UP, doLastInstScreen); } public function mouseMoveHandler(_arg1:Event):void{ } public function doPlay():void{ GameMain.mainLoop(); } public function keyListener(_arg1:KeyboardEvent):void{ GameMain.Player.xVel = 0; GameMain.Player.yVel = 0; GameMain.Player.grabTile = false; GameMain.Player.firstKeyDown = -1; GameMain.Player.rotateBack = false; if (_arg1.keyCode == Keyboard.SPACE){ GameMain.Player.grabbedTile = null; }; if (_arg1.keyCode == 80){ if (gameState != STATE_SYSTEM_PAUSE){ if (gameState == STATE_SYSTEM_PLAY){ gameState = STATE_SYSTEM_PAUSE; pauseScreen = new pauseMc(); addChild(pauseScreen); }; } else { gameState = STATE_SYSTEM_PLAY; removeChild(this.pauseScreen); }; }; if (_arg1.keyCode == Keyboard.UP){ }; if (_arg1.keyCode == Keyboard.DOWN){ }; if (_arg1.keyCode == Keyboard.RIGHT){ GameMain.Player.moveXArray = new Array(); } else { if (_arg1.keyCode == Keyboard.LEFT){ GameMain.Player.moveXArray = new Array(); }; }; if (_arg1.keyCode == Keyboard.DOWN){ GameMain.Player.moveYArray = new Array(); } else { if (_arg1.keyCode == Keyboard.UP){ GameMain.Player.moveYArray = new Array(); }; }; if (_arg1.keyCode == 65){ GameMain.Player.grabbedTile = null; } else { if (_arg1.keyCode == 68){ GameMain.Player.grabbedTile = null; }; }; } function frame3(){ stop(); } function frame1(){ stop(); } public function doMainScreen(_arg1:MouseEvent):void{ if (mapScreen2.planets.infoMc.currentFrame == 1){ titleScreen.gotoAndStop("mainScreen"); }; } public function doSoundBtn(_arg1:MouseEvent):void{ if (titleScreen.musicMc.currentFrame == 1){ titleScreen.musicMc.gotoAndStop("off"); GameMain.musicSwitch = false; titleMusicChannel.stop(); } else { titleScreen.musicMc.gotoAndStop("on"); GameMain.musicSwitch = true; titleMusicChannel = titleMusic.play(0, 10000); }; } public function loadingComplete(_arg1:Event){ trace("loadingComplete"); removeChild(loadingBox); loadingBox = null; this.loaderInfo.removeEventListener(Event.INIT, loadingComplete); this.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, loadingProgress); finishPreload(); } public function doMapScreen(_arg1:MouseEvent):void{ removeChild(titleScreen); setupMapScreen(); } public function mouseLeftClick(_arg1:Event):void{ if (gameState == STATE_SYSTEM_PLAY){ GameMain.leftClick(); }; } public function mapLeftUpClick(_arg1:MouseEvent):void{ if (mapScreen2.planets.infoMc.currentFrame == 1){ if (mapScreen2.planets.pBtn1.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(2); } else { if (mapScreen2.planets.pBtn2.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(3); } else { if (mapScreen2.planets.pBtn3.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(4); } else { if (mapScreen2.planets.pBtn4.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(5); } else { if (mapScreen2.planets.pBtn5.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(6); } else { if (mapScreen2.planets.pBtn6.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(7); } else { if (mapScreen2.planets.pBtn7.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(8); } else { if (mapScreen2.planets.pBtn8.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(9); } else { if (mapScreen2.planets.pBtn9.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(10); } else { if (mapScreen2.planets.pBtn10.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(11); }; }; }; }; }; }; }; }; }; }; } else { if (mapScreen2.planets.infoMc.closeBtn.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(1); }; }; } public function showHUD():void{ FPS.text = "FPS"; Memory.text = "mem"; Memory.x = 200; stage.addChild(FPS); stage.addChild(Memory); } public function doSetup(_arg1:MouseEvent):void{ GameMain.mouseControl = true; removeChild(titleScreen); setupGameStuff(); stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseLeftClick); stage.addEventListener(MouseEvent.MOUSE_UP, mouseLeftUpClick); } function doLastContScreen(_arg1:MouseEvent):void{ titleScreen.gotoAndStop("mainScreen"); } public function doContrBtns(){ titleScreen.backBtn.addEventListener(MouseEvent.MOUSE_UP, doLastContScreen); } function setupMapScreen(){ mapScreen2 = new GameMapScreen(this); mapScreen2.x = 0; addChild(mapScreen2); mapScreen2.planets.infoMc.gotoAndStop(1); mapScreen2.addEventListener(MouseEvent.MOUSE_UP, mapLeftUpClick); } function doLastInstScreen(_arg1:MouseEvent):void{ titleScreen.gotoAndStop("mainScreen"); } function doNextContScreen(_arg1:MouseEvent):void{ if (titleScreen.currentFrame < 122){ titleScreen.nextFrame(); } else { titleScreen.gotoAndStop("mainScreen"); }; } function doNextInstScreen(_arg1:MouseEvent):void{ if (titleScreen.currentFrame < 119){ titleScreen.nextFrame(); }; } public function setupGameStuff(){ GameMain.setupGame(); gameState = STATE_SYSTEM_GET_READY; GameMain.getReadyMsgAnim = new GameReadyAnim(GameMain); GameMain.inGameMsgsMc.addChild(GameMain.getReadyMsgAnim); GameMain.getReadyMsgAnim.play(); GameMain.getReadyMsgAnim.x = (GameMain.movieWidth / 2); GameMain.getReadyMsgAnim.y = (GameMain.movieHeight / 2); } public function runGame(_arg1:Event):void{ switch (gameState){ case STATE_SYSTEM_MOCHI: doMochi(); break; case STATE_SYSTEM_LOADER: doLoadScreen(); break; case STATE_SYSTEM_TITLE: doTitleScreen(); break; case STATE_SYSTEM_PLAY: doPlay(); break; case STATE_SYSTEM_GAME_OVER: break; case STATE_SYSTEM_GAME_COMPLETE: break; case STATE_SYSTEM_NEW_LEVEL: GameMain.gameOver("level_complete"); break; case STATE_SYSTEM_GET_READY: break; case STATE_SYSTEM_PAUSE: break; }; } public function doInstScreen(_arg1:MouseEvent):void{ titleScreen.gotoAndStop("instructions"); } public function showHighScores(_arg1:Event){ titleScreen.gotoAndStop("highscores"); } public function doMapScreenStuff(){ mapScreen2.playBtn.addEventListener(MouseEvent.MOUSE_UP, doSetup); if (GameMain.levelNumber > 1){ mapScreen2.youarehereMc.gotoAndPlay(((GameMain.levelNumber - 1) * 5)); } else { mapScreen2.youarehereMc.gotoAndStop(1); mapScreen2.backBtn.addEventListener(MouseEvent.MOUSE_UP, doMainScreen2); }; } public function updateHUD():void{ var _local1:Number; _local1 = (1 / ((getTimer() - currentTime) / 1000)); currentTime = getTimer(); FPS.text = ("FPS: " + Math.round(_local1).toString()); Memory.text = (("Mem :" + (Math.round(((System.totalMemory / 0x100000) * 10)) / 10).toString()) + " MB"); } public function doTitleScreen():void{ if (((!(titleStarted)) && ((currentFrame == 3)))){ setupTitleScreen(); titleStarted = true; }; } public function keyListenerDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.RIGHT){ GameMain.Player.moveXArray.push("right"); GameMain.Player.firstKeyDown = 0; } else { if (_arg1.keyCode == Keyboard.LEFT){ GameMain.Player.moveXArray.push("left"); GameMain.Player.firstKeyDown = 0; }; }; if (_arg1.keyCode == Keyboard.DOWN){ GameMain.Player.moveYArray.push("down"); GameMain.Player.firstKeyDown = 0; }; if (_arg1.keyCode == Keyboard.UP){ GameMain.Player.moveYArray.push("up"); GameMain.Player.firstKeyDown = 0; }; if (_arg1.keyCode == Keyboard.SPACE){ GameMain.Player.grabTile = true; }; if (_arg1.keyCode == 68){ GameMain.Player.grabTile = true; GameMain.Player.rotateBack = false; }; if (_arg1.keyCode == 65){ GameMain.Player.grabTile = true; GameMain.Player.rotateBack = true; }; } public function loadingProgress(_arg1:Event):void{ percentLoaded = ((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100); trace(percentLoaded); loadingBox.update(percentLoaded); } public function adFinished(){ mochiOn = false; gameState = STATE_SYSTEM_LOADER; } public function doSetup2(_arg1:MouseEvent):void{ GameMain.mouseControl = false; removeChild(titleScreen); setupGameStuff(); stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseLeftClick); stage.addEventListener(MouseEvent.MOUSE_UP, mouseLeftUpClick); } public function mouseLeftUpClick(_arg1:Event):void{ if (GameMain.mouseControl == true){ GameMain.Player.moveXArray = new Array(); GameMain.Player.moveYArray = new Array(); GameMain.Player.xVel = 0; GameMain.Player.yVel = 0; GameMain.Player.grabTile = false; GameMain.Player.grabTile2 = false; GameMain.Player.firstKeyDown = -1; GameMain.Player.rotateBack = false; if (GameMain.Player.grabbedTile != null){ GameMain.Player.dropTile(); }; GameMain.Player.grabbedTile = null; }; } public function doMainScreen2(_arg1:MouseEvent):void{ if (mapScreen2.planets.infoMc.currentFrame == 1){ removeChild(mapScreen2); addChild(titleScreen); titleScreen.gotoAndStop("mainScreen"); titleScreen.playBtn.addEventListener(MouseEvent.MOUSE_UP, doMapScreen); }; } public function doLoadScreen():void{ trace(((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100)); if (!loaderStarted){ if (this.loaderInfo.bytesLoaded == this.loaderInfo.bytesTotal){ finishPreload(); } else { loadingBox = new LoadingBox(); this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, loadingProgress); this.loaderInfo.addEventListener(Event.COMPLETE, loadingComplete); loaderStarted = true; loadingBox.x = 200; loadingBox.y = 200; addChild(loadingBox); }; }; } public function checkDomain(){ domain = this.root.loaderInfo.url.split("/")[2]; if (domain.indexOf(allowed_site) == (domain.length - allowed_site.length)){ mindJolt = true; } else { mindJolt = false; }; } public function doMochi():void{ if (!mochiOn){ MochiAd.showPreGameAd({clip:root, id:mochiId, res:"600x576", ad_finished:this.adFinished}); mochiOn = true; }; } public function finishPreload():void{ this.play(); gameState = STATE_SYSTEM_TITLE; } } }//package classesAS3
Section 13
//GameManGrenader (classesAS3.GameManGrenader) package classesAS3 { import flash.display.*; public class GameManGrenader extends MovieClip { public var myParent:Object; public var selectionMc:manSelectionSquare; public var manThrow:badGuyThrow; public function GameManGrenader(_arg1){ myParent = _arg1; } } }//package classesAS3
Section 14
//GameMapScreen (classesAS3.GameMapScreen) package classesAS3 { import flash.display.*; import flash.events.*; public class GameMapScreen extends MovieClip { public var backBtn:SimpleButton; var rt:Object; public var playBtn:SimpleButton; public var youarehereMc:MovieClip; public var planets:MovieClip; public function GameMapScreen(_arg1){ addFrameScript(20, frame21); rt = _arg1; } function frame21(){ rt.doMapScreenStuff(); stop(); } } }//package classesAS3
Section 15
//GameMissile (classesAS3.GameMissile) package classesAS3 { import classesAS3.*; class GameMissile { var rt:Object; var xPos:Number;// = 0 var xVel:Number;// = 0 var myDamage:Number; var mType:String; var yPos:Number;// = 0 var trailDelay:Number; var speed:Number; var Useful:GameUseful; var yVel:Number;// = 0 var dead:Boolean; var myParent:Object; var mC:Object; var arrayIndex:Number; var velocities:Object; var xOrigin:Number;// = 0 var yOrigin:Number;// = 0 function GameMissile(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); rt = _arg2; Useful = _arg6; myParent = _arg9; myDamage = _arg10; xOrigin = _arg3; yOrigin = _arg4; xPos = 0; yPos = 0; xVel = 0; yVel = 0; speed = _arg8; dead = false; mC = _arg1; mType = _arg5; trailDelay = 2; updatePosition(); velocities = new Object(); velocities.gravity = _arg7.gravity; if (_arg5 == "playerMissile"){ xVel = (_arg7.vx * speed); yVel = (_arg7.vy * speed); } else { if (_arg5 == "bullet"){ xVel = (_arg7.vx * speed); yVel = (_arg7.vy * speed); } else { if (_arg5 == "Photon"){ xVel = (_arg7.vx * speed); yVel = (_arg7.vy * speed); } else { if (_arg5 == "enemyShell"){ xVel = (_arg7.vx * speed); yVel = (_arg7.vy * speed); } else { if (_arg5 == "enemyPhoton"){ xVel = (_arg7.vx * speed); yVel = (_arg7.vy * speed); } else { if (_arg5 == "enemyBullet"){ xVel = (_arg7.vx * speed); yVel = (_arg7.vy * speed); } else { if (_arg5 == "rocket"){ xVel = (_arg7.vx * speed); yVel = (_arg7.vy * speed); } else { if (_arg5 == "grenade"){ velocities.gravity = _arg7.gravity; velocities.steps = _arg7.steps; velocities.xStep = _arg7.xStep; velocities.yStep = _arg7.yStep; xVel = velocities.xStep; yVel = velocities.yStep; } else { velocities.gravity = _arg7.gravity; velocities.steps = _arg7.steps; velocities.xStep = _arg7.xStep; velocities.yStep = _arg7.yStep; xVel = velocities.xStep; yVel = velocities.yStep; }; }; }; }; }; }; }; }; } function applyGravity(){ yVel = (yVel + velocities.gravity); } function mainLoop(){ if (dead == true){ remove(); } else { if (mType == "playerMissile"){ applyGravity(); checkForOffStage(); collisionDetection(); } else { if (mType == "enemyPhoton"){ checkForOffStage(); collisionDetection(); } else { if (mType == "enemyShell"){ checkForOffStage(); collisionDetection(); } else { if (mType == "enemyBullet"){ checkForOffStage(); collisionDetection(); } else { if (mType == "bullet"){ checkForOffStage(); collisionDetection(); } else { if (mType == "Photon"){ checkForOffStage(); collisionDetection(); } else { if (mType == "rocket"){ doTrail(); checkForOffStage(); collisionDetection(); } else { applyGravity(); collisionDetection(); }; }; }; }; }; }; }; updatePosition(); }; } function checkForOffStage(){ if (mC.x < 0){ remove(); }; if (mC.y < -1000){ remove(); }; if (mC.x > 1700){ remove(); }; } function updatePosition(){ var _local1:*; var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; xPos = (xPos + xVel); yPos = (yPos + yVel); _local1 = mC.x; _local2 = mC.y; mC.x = (xOrigin + xPos); mC.y = (yOrigin + yPos); _local3 = (mC.x - _local1); _local4 = (mC.y - _local2); _local5 = Math.atan2(_local4, _local3); mC.rotation = ((_local5 * 180) / Math.PI); trace("missile y"); trace(mC._y); } function remove(){ var _local1:Number; var _local2:*; if (dead == false){ _local1 = -1; _local2 = 0; while (_local2 < rt.missilesArray.length) { if (this == rt.missilesArray[_local2]){ _local1 = _local2; }; _local2++; }; if (_local1 >= 0){ if (mC != null){ if (mC.parent != null){ rt.inGameMissilesMc.removeChild(mC); }; }; }; dead = true; }; } function mCDeath(){ } function collisionDetection(){ var _local1:*; var _local2:Number; var _local3:Number; var _local4:Number; if (mType == "bullet"){ _local1 = 0; while (_local1 < rt.badGuysArray.length) { if (rt.badGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.badGuysArray[_local1].mC)){ rt.badGuysArray[_local1].decreaseEnergy(this, false, myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 7, 1, 10, true, false, false, 8)); }; }; _local1++; }; if (dead == false){ if (mC.hitTestObject(rt.alienBaseMc)){ rt.decreaseAlienEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; }; } else { if (mType == "Photon"){ _local1 = 0; while (_local1 < rt.badGuysArray.length) { if (rt.badGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.badGuysArray[_local1].mC)){ rt.badGuysArray[_local1].decreaseEnergy(this, false, myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 3, 1, 8, true, false, false, 8)); }; }; _local1++; }; if (dead == false){ if (mC.hitTestObject(rt.alienBaseMc)){ rt.decreaseAlienEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 3, 1, 8, true, false, false, 8)); }; }; } else { if (mType == "rocket"){ _local1 = 0; while (_local1 < rt.badGuysArray.length) { if (rt.badGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.badGuysArray[_local1].mC)){ rt.badGuysArray[_local1].decreaseEnergy(this, false, myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; }; _local1++; }; if (dead == false){ if (mC.hitTestObject(rt.alienBaseMc)){ rt.decreaseAlienEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; }; } else { if (mType == "grenade"){ _local1 = 0; while (_local1 < rt.badGuysArray.length) { if (rt.badGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.badGuysArray[_local1].mC)){ rt.badGuysArray[_local1].decreaseEnergy(this, true, myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 7, 1, 10, true, false, false, 8)); }; }; _local1++; }; if (dead == false){ if (mC.hitTestObject(rt.alienBaseMc)){ rt.decreaseAlienEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; }; } else { if (mType == "enemyBomb"){ if (mC.hitTestObject(rt.Player.mC)){ rt.decreaseEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; if (dead == false){ _local1 = 0; while (_local1 < rt.goodGuysArray.length) { if (rt.goodGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.goodGuysArray[_local1].mC)){ rt.goodGuysArray[_local1].decreaseEnergy(mC.x, myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; }; _local1++; }; }; } else { if (mType == "enemyPhoton"){ if (mC.hitTestObject(rt.Player.mC)){ rt.decreaseEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 3, 1, 16, true, false, false, 8)); }; if (dead == false){ _local1 = 0; while (_local1 < rt.goodGuysArray.length) { if (rt.goodGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.goodGuysArray[_local1].mC)){ rt.goodGuysArray[_local1].decreaseEnergy(mC.x, myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 3, 1, 16, true, false, false, 8)); }; }; _local1++; }; }; } else { if (mType == "enemyShell"){ if (mC.hitTestObject(rt.Player.mC)){ rt.decreaseEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; if (dead == false){ _local1 = 0; while (_local1 < rt.goodGuysArray.length) { if (rt.goodGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.goodGuysArray[_local1].mC)){ rt.goodGuysArray[_local1].decreaseEnergy(mC.x, myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; }; _local1++; }; }; } else { if (mType == "enemyBullet"){ if (mC.hitTestObject(rt.Player.mC)){ rt.decreaseEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; if (dead == false){ _local1 = 0; while (_local1 < rt.goodGuysArray.length) { if (rt.goodGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.goodGuysArray[_local1].mC)){ rt.goodGuysArray[_local1].decreaseEnergy(mC.x, myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 7, 1, 10, true, false, false, 8)); }; }; _local1++; }; }; } else { if (mType == "rock"){ if (mC.hitTestObject(rt.Player.mC)){ rt.decreaseEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 7, 1, 10, true, false, false, 8)); }; if (dead == false){ _local1 = 0; while (_local1 < rt.goodGuysArray.length) { if (rt.goodGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.goodGuysArray[_local1].mC)){ rt.goodGuysArray[_local1].decreaseEnergy(mC.x, myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 7, 1, 10, true, false, false, 8)); }; }; _local1++; }; }; } else { _local1 = 0; while (_local1 < rt.badGuysArray.length) { if (rt.badGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.badGuysArray[_local1].mC)){ if (rt.upgrade3 == true){ rt.badGuysArray[_local1].decreaseEnergy(this, true, (myDamage * 2)); rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 2, Useful, 5, 6, 60, true, false, false, 8)); } else { rt.badGuysArray[_local1].decreaseEnergy(this, true, myDamage); rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; remove(); dead = true; }; }; _local1++; }; if (dead == false){ if (mC.hitTestObject(rt.alienBaseMc)){ if (rt.upgrade3 == true){ rt.decreaseAlienEnergy((myDamage * 2)); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 2, Useful, 5, 6, 60, true, false, false, 8)); } else { rt.decreaseAlienEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; }; }; }; }; }; }; }; }; }; }; }; if (dead == false){ _local2 = int(mC.x); _local3 = (mC.y + rt.spritesMc.y); _local3 = (_local3 + yVel); _local4 = rt.groundArray[_local2]; if (_local3 > _local4){ rt.Sounds.playSoundFx("mainGunMissileHitFx"); _local3 = (_local3 - _local4); yVel = (yVel - _local3); updatePosition(); rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 5, 1, 50, true, false, false, 8)); remove(); }; }; } function doTrail(){ var _local1:*; trailDelay--; if (trailDelay == 0){ trailDelay = 2; _local1 = new GameRocketSmoke(rt.inGameExplosionsMc); rt.inGameExplosionsMc.addChild(_local1); _local1.x = mC.x; _local1.y = mC.y; }; } } }//package classesAS3
Section 16
//GameMovingPlatform2 (classesAS3.GameMovingPlatform2) package classesAS3 { import flash.display.*; public class GameMovingPlatform2 extends MovieClip { var yPos:Number;// = 0 var xVel:Number;// = 0 var yVel:Number;// = 0 var mC:Object; public var rt:Object; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var yOrigin:Number;// = 0 public function GameMovingPlatform2(){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); } function updatePosition(){ xPos = (xPos + xVel); yPos = (yPos + yVel); x = (xOrigin + xPos); y = (yOrigin + yPos); } function mainLoop(){ if (x > rt.movieWidth){ trace((xPos + this.width)); xPos = (0 - (xOrigin + this.width)); }; updatePosition(); } } }//package classesAS3
Section 17
//GameMovingPlatform23 (classesAS3.GameMovingPlatform23) package classesAS3 { import flash.display.*; public class GameMovingPlatform23 extends MovieClip { var yPos:Number;// = 0 var xVel:Number;// = 0 var yVel:Number;// = 0 var mC:Object; public var rt:Object; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var yOrigin:Number;// = 0 public function GameMovingPlatform23(){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); } function updatePosition(){ xPos = (xPos - xVel); yPos = (yPos + yVel); x = (xOrigin + xPos); y = (yOrigin + yPos); } function mainLoop(){ if (x < -(this.width)){ trace((xPos + this.width)); xPos = (rt.movieWidth - xOrigin); }; updatePosition(); } } }//package classesAS3
Section 18
//GameMultipleExplosion (classesAS3.GameMultipleExplosion) package classesAS3 { import flash.display.*; public class GameMultipleExplosion extends MovieClip { public var yPos:Number; public var numberOfExplosions:Number; public var areaWidth:Number; var delayToExplosion:Number; var mType:Number; public var rt:Object; var Useful:GameUseful; public var xPos:Number; public function GameMultipleExplosion(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8){ rt = _arg1; mType = _arg8; numberOfExplosions = _arg3; xPos = _arg4; yPos = _arg5; areaWidth = _arg6; Useful = _arg2; delayToExplosion = _arg7; } function mainLoop(){ var _local1:Number; var _local2:Number; delayToExplosion--; if (delayToExplosion == 0){ delayToExplosion = Useful.RandomNumber(1, 8); _local1 = (xPos + Useful.RandomNumber(1, areaWidth)); _local2 = (rt.alienBaseMc.y + Useful.RandomNumber(1, areaWidth)); rt.explosionsArray.push(new GameExplosion(rt, _local1, _local2, mType, Useful, 8, 5, 76, false, false, true, 8)); }; } } }//package classesAS3
Section 19
//GameOverMsgAnim (classesAS3.GameOverMsgAnim) package classesAS3 { import flash.display.*; public class GameOverMsgAnim extends MovieClip { public var m:MovieClip; public var rt:Object; public function GameOverMsgAnim(_arg1){ addFrameScript(9, frame10, 22, frame23); rt = _arg1; this.play(); } function frame10(){ stop(); } function frame23(){ this.rt.quitGame(); stop(); } } }//package classesAS3
Section 20
//GamePanelBuyMc (classesAS3.GamePanelBuyMc) package classesAS3 { import flash.display.*; public class GamePanelBuyMc extends MovieClip { var buildFinished:Boolean; public var itemsMc:panelItems; public var rt:Object; public var back:panelManBack; public function GamePanelBuyMc(_arg1){ addFrameScript(0, frame1); rt = _arg1; buildFinished = false; } function frame1(){ stop(); } } }//package classesAS3
Section 21
//GameParticle (classesAS3.GameParticle) package classesAS3 { import flash.display.*; public class GameParticle extends MovieClip { var yPos:Number;// = 0 var xVel:Number;// = 0 var gravity:Boolean; var mType:Number; var speed:Number; var yVel:Number;// = 0 var mC:Object; var rt:Object; var artillary:Boolean; var Useful:GameUseful; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var gravityValue:Number; var endX:Number; var endY:Number; var arrayIndex:Number; var explodeDistance:Number; var yOrigin:Number;// = 0 public function GameParticle(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12, _arg13){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); rt = _arg1; Useful = _arg2; artillary = _arg10; gravity = _arg11; explodeDistance = _arg12; xOrigin = _arg3; yOrigin = _arg4; gravityValue = 0; endX = _arg8; endY = _arg9; xPos = 0; yPos = 0; xVel = (_arg6 * _arg13); yVel = (_arg7 * _arg13); mC = this; mType = _arg5; mC.gotoAndStop(mType); updatePosition(); } function updatePosition(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; xPos = (xPos + xVel); yPos = (yPos + yVel); _local1 = x; _local2 = y; x = (xOrigin + xPos); y = (yOrigin + yPos); _local3 = (x - _local1); _local4 = (y - _local2); _local5 = Math.atan2(_local4, _local3); rotation = ((_local5 * 180) / Math.PI); } function mainLoop(){ var _local1:Number; _local1 = Useful.getDistance(x, y, endX, endY); if (artillary == true){ if (_local1 > (explodeDistance / 2)){ scaleX = (scaleX + 40); scaleY = scaleX; } else { scaleX = (scaleX - 35); scaleY = scaleX; }; }; if (gravity == true){ gravityValue = (gravityValue + 0.2); yVel = (yVel + gravityValue); }; if (_local1 > (explodeDistance + 10)){ if (this.parent != null){ remove(); }; }; updatePosition(); } function checkForOffStage(){ if (mC.x < 0){ remove(); }; if (mC.y < 0){ remove(); }; if (mC.x > 1700){ remove(); }; } function collisionDetection(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:*; _local1 = yVel; _local2 = yVel; if (_local2 < 0){ _local2 = ((_local2 - _local2) - _local2); }; _local3 = (mC.x + rt.spritesMc.x); _local4 = (mC.y + rt.spritesMc.y); _local4 = (_local4 - 6); _local5 = 0; while (_local5 < int(_local2)) { if (rt.backMc.hitTestPoint(_local3, (_local4 + _local5), true)){ remove(); break; }; _local5++; }; _local5 = 0; while (_local5 < rt.badGuysArray.length) { if (rt.badGuysArray[_local5].dead == false){ if (mC.hitTestObject(rt.badGuysArray[_local5].mC)){ rt.badGuysArray[_local5].decreaseEnergy(mC.x); remove(); }; }; _local5++; }; } function mCDeath(){ } function remove(){ var _local1:Number; var _local2:*; _local1 = 0; _local2 = 0; while (_local2 < rt.particlesArray.length) { if (this == rt.particlesArray[_local2]){ _local1 = _local2; }; _local2++; }; this.parent.removeChild(this); rt.particlesArray.splice(_local1, 1); delete ??getglobalscope [this]; } } }//package classesAS3
Section 22
//GamePickups (classesAS3.GamePickups) package classesAS3 { import flash.display.*; public class GamePickups extends MovieClip { var yPos:Number;// = 0 var xVel:Number;// = 0 var yVel:Number;// = 0 var mC:Object; public var rt:Object; var myParent:Object; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var yOrigin:Number;// = 0 public function GamePickups(_arg1){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); myParent = _arg1; } function updatePosition(){ xPos = (xPos + xVel); yPos = (yPos + yVel); x = (xOrigin + xPos); y = (yOrigin + yPos); } function mainLoop(){ if (x > rt.movieWidth){ trace((xPos + this.width)); xPos = (0 - (xOrigin + this.width)); }; updatePosition(); } } }//package classesAS3
Section 23
//GamePlatform1 (classesAS3.GamePlatform1) package classesAS3 { import flash.display.*; public class GamePlatform1 extends MovieClip { var yPos:Number;// = 0 var xVel:Number;// = 0 var yVel:Number;// = 0 var mC:Object; public var rt:Object; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var yOrigin:Number;// = 0 public function GamePlatform1(){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); } function updatePosition(){ xPos = (xPos + xVel); yPos = (yPos + yVel); x = (xOrigin + xPos); y = (yOrigin + yPos); } function mainLoop(){ } } }//package classesAS3
Section 24
//GamePlayer (classesAS3.GamePlayer) package classesAS3 { import flash.display.*; public class GamePlayer { var playerdown:Number;// = 0 var xVel:Number;// = 0 var moveplayerup:Number;// = 0 var multidirectional:Number;// = 0 var grabbedTile:GameGoodGuy; var yPos:Number;// = 0 var xxMiddle2:Number; var santaspeed:Number;// = 2 var yVelOld:Number;// = 0 var rotateGunDown:Boolean; var jumpTime:Number; var numberOfMissiles:Number; var jump:Number;// = 0 var grabTile:Boolean; var mouseButton:Number; var moveRArray:Array; var playerup:Number;// = 0 var energyMc:gunEnergyLevel; var xxLeft:Number; var myinstance:Object; var rt:Object; var Oldplayerup:Number;// = 0 var keypress:Number; var speed:Number; var Oldplayerdown:Number;// = 0 var gravity:Number;// = 0 var myRotation:Number; var maxSpeed:Number; var yyLeft:Number; var grabTile2:Boolean; var shotStrength:Number; var rotateGunUp:Boolean; var yVel:Number;// = 0 var playerleft:Number;// = 0 var levelDir:Number; var bottomXX:Number; var n:Number; var s:Number;// = 0 var Oldplayerright:Number;// = 0 var mC:MovieClip; var scrollSpeed:Number; var shotsLimit:Number; var bottomYY:Number; var vectorData:Object; var moveYArray:Array; var dy:Number;// = 0 var dx:Number;// = 0 var missileDistFromGun:Number; var Oldplayerleft:Number;// = 0 var shotsFired:Number; var Useful:GameUseful; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var mygraphic:Object; var xxMiddle:Number; var firstKeyDown; var angle:Number;// = 0 var dropDelay:Number; var gravityDelay:Number; var playerright:Number;// = 0 var gunRotation:Number; var xVelOld:Number;// = 0 var energyLevel:Boolean; var rotateBack:Boolean; var yyRight:Number; var yyMiddle:Number; var turret:turretMc; var moveXArray:Array; var xxRight:Number; var yyMiddle2:Number; var yOrigin:Number;// = 0 public function GamePlayer(_arg1, _arg2, _arg3, _arg4, _arg5){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; s = 0; playerleft = 0; playerright = 0; jump = 0; moveplayerup = 0; playerdown = 0; playerup = 0; Oldplayerup = 0; Oldplayerdown = 0; Oldplayerright = 0; Oldplayerleft = 0; xVel = 0; yVel = 0; xVelOld = 0; yVelOld = 0; santaspeed = 2; multidirectional = 0; dx = 0; dy = 0; angle = 0; gravity = 0; super(); rt = _arg2; Useful = _arg5; firstKeyDown = -1; missileDistFromGun = 40; xOrigin = _arg3; yOrigin = _arg4; dx = 0; dy = 0; angle = 0; gravity = 0.5; shotsFired = 0; shotsLimit = 2; xPos = 0; yPos = 0; xVel = 0; yVel = 0; xVelOld = 0; moveXArray = []; moveYArray = []; moveRArray = []; rotateBack = false; numberOfMissiles = 0; yVelOld = 0; scrollSpeed = 10; keypress = 0; jump = 0; jumpTime = 10; mouseButton = 0; mC = _arg1; shotStrength = 6; gunRotation = 180; rotateGunUp = false; rotateGunDown = false; vectorData = new Object(); energyLevel = false; levelDir = 1; speed = 12; maxSpeed = 10; myRotation = 0; dropDelay = (50 - (rt.levelNumber * 5)); gravityDelay = dropDelay; grabbedTile = null; updatePosition(); } function applyGravity(){ gravityDelay--; if (gravityDelay == 0){ yVel = (rt.blockSize / 2); dropDelay = (50 - (rt.levelNumber * 5)); if (dropDelay < 10){ dropDelay = 10; }; gravityDelay = dropDelay; } else { yVel = 0; }; } function mainLoop(){ var _local1:*; var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Boolean; var _local10:*; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Boolean; if (rt.mouseControl == true){ if (grabTile == true){ _local3 = rt.rt.mouseX; _local4 = rt.rt.mouseY; _local3 = (_local3 - 20); _local4 = (_local4 - 60); _local5 = int((_local3 / rt.blockSize)); _local6 = int((_local4 / rt.blockSize)); if (rt.oldMouseXindex < _local5){ moveXArray.push("right"); } else { if (rt.oldMouseXindex > _local5){ moveXArray.push("left"); } else { moveXArray = new Array(); }; }; if (rt.oldMouseYindex < _local6){ moveYArray.push("down"); } else { if (rt.oldMouseYindex > _local6){ moveYArray.push("up"); } else { moveYArray = new Array(); }; }; rt.oldMouseXindex = _local5; rt.oldMouseYindex = _local6; }; _local1 = xPos; _local2 = yPos; if (grabTile2 == true){ grabTile2 = false; checkForGrab(); }; if (moveXArray[0] == "right"){ moveRight(); } else { if (moveXArray[0] == "left"){ moveLeft(); } else { xVel = 0; }; }; moveRArray.pop(); if (grabbedTile == null){ if (moveYArray[0] == "down"){ moveDown(); } else { if (moveYArray[0] == "up"){ moveUp(); } else { yVel = 0; }; }; }; } else { _local1 = xPos; _local2 = yPos; if (grabTile == true){ grabTile = false; checkForGrab(); }; if (moveXArray[0] == "right"){ if (firstKeyDown <= 0){ moveRight(); } else { xVel = 0; firstKeyDown--; }; if (firstKeyDown != -1){ firstKeyDown = 10; }; } else { if (moveXArray[0] == "left"){ if (firstKeyDown <= 0){ moveLeft(); } else { xVel = 0; firstKeyDown--; }; if (firstKeyDown != -1){ firstKeyDown = 10; }; } else { xVel = 0; }; }; moveRArray.pop(); if (grabbedTile == null){ if (moveYArray[0] == "down"){ if (firstKeyDown <= 0){ moveDown(); } else { yVel = 0; firstKeyDown--; }; if (firstKeyDown != -1){ firstKeyDown = 10; }; } else { if (moveYArray[0] == "up"){ if (firstKeyDown <= 0){ moveUp(); } else { yVel = 0; firstKeyDown--; }; if (firstKeyDown != -1){ firstKeyDown = 10; }; }; }; }; }; checkForObstruction(); if (grabbedTile != null){ _local7 = (xPos + xVel); _local3 = (xOrigin + _local7); _local8 = (yPos + yVel); _local4 = (yOrigin + _local8); _local3 = (_local3 - 20); _local4 = (_local4 - 60); _local5 = int((_local3 / rt.blockSize)); _local6 = int((_local4 / rt.blockSize)); if (rt.tilesArray[_local6][_local5] == 0){ _local9 = false; _local10 = 0; while (_local10 < rt.goodGuysArray.length) { if (rt.goodGuysArray[_local10].destroy == false){ if (rt.goodGuysArray[_local10].mC != null){ if (rt.goodGuysArray[_local10] != grabbedTile){ if (rt.goodGuysArray[_local10].yVel != 0){ _local11 = (rt.goodGuysArray[_local10].xOrigin + rt.goodGuysArray[_local10].xPos); _local12 = (rt.goodGuysArray[_local10].yOrigin + rt.goodGuysArray[_local10].yPos); _local11 = (_local11 - 20); _local12 = (_local12 - 60); _local13 = int((_local11 / rt.blockSize)); _local14 = int((_local12 / rt.blockSize)); if (_local6 == (_local14 + 1)){ if (_local5 == _local13){ _local9 = true; }; }; }; }; }; }; _local10++; }; if (_local9 == false){ _local15 = false; if (mC.x != grabbedTile.mC.x){ _local15 = true; } else { if (mC.x != grabbedTile.mC.x){ _local15 = true; }; }; if (_local15 == true){ _local7 = (grabbedTile.xPos + grabbedTile.xVel); _local3 = (grabbedTile.xOrigin + _local7); _local8 = (grabbedTile.yPos + grabbedTile.yVel); _local4 = (grabbedTile.yOrigin + _local8); _local3 = (_local3 - 20); _local4 = (_local4 - 60); _local5 = int((_local3 / rt.blockSize)); _local6 = int((_local4 / rt.blockSize)); rt.tilesArray[_local6][_local5] = 0; }; } else { xVel = 0; yVel = 0; }; grabbedTile.xOrigin = xOrigin; grabbedTile.yOrigin = yOrigin; grabbedTile.xPos = xPos; grabbedTile.yPos = yPos; _local7 = (grabbedTile.xPos + grabbedTile.xVel); _local3 = (grabbedTile.xOrigin + _local7); _local8 = (grabbedTile.yPos + grabbedTile.yVel); _local4 = (grabbedTile.yOrigin + _local8); _local3 = (_local3 - 20); _local4 = (_local4 - 60); _local5 = int((_local3 / rt.blockSize)); _local6 = int((_local4 / rt.blockSize)); } else { xVel = 0; yVel = 0; }; }; updatePosition(); } function fireMissile(){ var _local1:*; var _local2:String; var _local3:*; var _local4:Object; var _local5:Number; rt.Sounds.playSoundFx("mainGunSound"); energyLevel = false; _local1 = mC.getChildAt(0); mC.turret.play(); _local2 = "playerMissile"; _local3 = new mainGunBullet(); rt.inGameMissilesMc.addChild(_local3); _local4 = new Object(); _local4.vx = -(vectorData.vx); _local4.vy = -(vectorData.vy); _local4.gravity = 1; _local5 = (((100 - rt.statsMc.gunEnergy.energyLevelMc.y) / 10) * 4); if (_local5 < 8){ _local5 = 8; }; rt.missilesArray.push(new GameMissile(_local3, rt, (mC.x + (_local4.vx * 105)), (mC.y + (_local4.vy * 105)), _local2, Useful, _local4, _local5, this, 10)); } public function moveDown(){ yVel = rt.blockSize; } function updatePosition(){ var _local1:*; var _local2:*; _local1 = mC.x; _local2 = mC.y; yPos = (yPos + yVel); mC.y = (yOrigin + yPos); xPos = (xPos + xVel); mC.x = (xOrigin + xPos); if (mC.x > rt.movieWidth){ xPos = (xPos - rt.movieWidth); mC.x = (xOrigin + xPos); } else { if (mC.x < 0){ xPos = (xPos + rt.movieWidth); mC.x = (xOrigin + xPos); }; }; } function rotateTileBack(_arg1){ rt.Sounds.playSoundFx("rotateBlockFx"); if (_arg1.mC.tile.currentFrame < 3){ if (_arg1.mC.tile.currentFrame == 1){ _arg1.mC.tile.gotoAndStop(2); } else { _arg1.mC.tile.gotoAndStop(1); }; } else { if (_arg1.mC.tile.currentFrame < 7){ if (_arg1.mC.tile.currentFrame > 3){ _arg1.mC.tile.gotoAndStop((_arg1.mC.tile.currentFrame - 1)); } else { _arg1.mC.tile.gotoAndStop(6); }; } else { if (_arg1.mC.tile.currentFrame < 11){ if (_arg1.mC.tile.currentFrame > 7){ _arg1.mC.tile.gotoAndStop((_arg1.mC.tile.currentFrame - 1)); } else { _arg1.mC.tile.gotoAndStop(10); }; }; }; }; } public function moveUp(){ yVel = -(rt.blockSize); } function checkForObstruction(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local1 = (xPos + xVel); _local2 = (xOrigin + _local1); _local3 = (yPos + yVel); _local4 = (yOrigin + _local3); _local2 = (_local2 - 20); _local4 = (_local4 - 60); _local5 = int((_local2 / rt.blockSize)); _local6 = int((_local4 / rt.blockSize)); if (_local5 < 1){ xVel = 0; } else { if (_local5 >= (rt.levelWidthBlocks - 1)){ xVel = 0; }; }; if (_local6 < 0){ yVel = 0; } else { if (_local6 >= rt.levelHeightBlocks){ yVel = 0; }; }; } public function dropTile(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local1 = (grabbedTile.xPos + grabbedTile.xVel); _local2 = (grabbedTile.xOrigin + _local1); _local3 = (grabbedTile.yPos + grabbedTile.yVel); _local4 = (grabbedTile.yOrigin + _local3); _local2 = (_local2 - 20); _local4 = (_local4 - 60); _local5 = int((_local2 / rt.blockSize)); _local6 = int((_local4 / rt.blockSize)); rt.tilesArray[_local6][_local5] = grabbedTile; } public function moveLeft(){ xVel = -(rt.blockSize); } function checkForGrab(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local1 = (xPos + xVel); _local2 = (xOrigin + _local1); _local3 = (yPos + yVel); _local4 = (yOrigin + _local3); _local2 = (_local2 - 20); _local4 = (_local4 - 60); _local5 = int((_local2 / rt.blockSize)); _local6 = int((_local4 / rt.blockSize)); _local7 = (_local5 * rt.blockSize); _local8 = (_local6 * rt.blockSize); if (rt.tilesArray[_local6][_local5] != 0){ _local1 = (rt.tilesArray[_local6][_local5].xPos + rt.tilesArray[_local6][_local5].xVel); _local9 = (rt.tilesArray[_local6][_local5].xOrigin + _local1); _local3 = (rt.tilesArray[_local6][_local5].yPos + rt.tilesArray[_local6][_local5].yVel); _local10 = (rt.tilesArray[_local6][_local5].yOrigin + _local3); _local9 = (_local9 - 20); _local10 = (_local10 - 60); _local11 = int((_local9 / rt.blockSize)); _local12 = int((_local10 / rt.blockSize)); _local13 = (_local11 * rt.blockSize); _local14 = (_local12 * rt.blockSize); if (_local9 == _local13){ if (_local10 == _local14){ grabbedTile = rt.tilesArray[_local6][_local5]; if (rotateBack == true){ rotateTileBack(rt.tilesArray[_local6][_local5]); } else { rotateTile(rt.tilesArray[_local6][_local5]); }; rt.checkForLink(); }; }; }; } function rotateTile(_arg1){ rt.Sounds.playSoundFx("rotateBlockFx"); if (_arg1.mC.tile.currentFrame < 3){ if (_arg1.mC.tile.currentFrame == 1){ _arg1.mC.tile.gotoAndStop(2); } else { _arg1.mC.tile.gotoAndStop(1); }; } else { if (_arg1.mC.tile.currentFrame < 7){ if (_arg1.mC.tile.currentFrame < 6){ _arg1.mC.tile.gotoAndStop((_arg1.mC.tile.currentFrame + 1)); } else { _arg1.mC.tile.gotoAndStop(3); }; } else { if (_arg1.mC.tile.currentFrame < 11){ if (_arg1.mC.tile.currentFrame < 10){ _arg1.mC.tile.gotoAndStop((_arg1.mC.tile.currentFrame + 1)); } else { _arg1.mC.tile.gotoAndStop(7); }; }; }; }; } public function moveRight(){ xVel = rt.blockSize; } } }//package classesAS3
Section 25
//GameReadyAnim (classesAS3.GameReadyAnim) package classesAS3 { import flash.display.*; public class GameReadyAnim extends MovieClip { public var rt:Object; public var msg2:MovieClip; public function GameReadyAnim(_arg1){ addFrameScript(10, frame11, 101, frame102); rt = _arg1; this.play(); } function frame102(){ this.rt.rt.gameState = 3; this.parent.removeChild(this); stop(); } function frame11(){ msg2.levelText2.text = ("Level " + this.rt.levelNumber); } } }//package classesAS3
Section 26
//GameRisingMoney (classesAS3.GameRisingMoney) package classesAS3 { import flash.display.*; public class GameRisingMoney extends MovieClip { public var inGameScoreMc:Sprite; public var txt:risingMoneyTxt; public var scoreNumber:Number; public var rt:Object; public function GameRisingMoney(_arg1, _arg2, _arg3){ addFrameScript(22, frame23); rt = _arg1; inGameScoreMc = _arg2; scoreNumber = _arg3; txt.moneyTxt.text = String(scoreNumber); } function frame23(){ this.inGameScoreMc.removeChild(this); stop(); } } }//package classesAS3
Section 27
//GameRisingScore (classesAS3.GameRisingScore) package classesAS3 { import flash.display.*; public class GameRisingScore extends MovieClip { public var inGameScoreMc:Sprite; public var txt:MovieClip; public var scoreNumber:Number; public var rt:Object; public function GameRisingScore(_arg1, _arg2, _arg3){ addFrameScript(15, frame16); rt = _arg1; inGameScoreMc = _arg2; scoreNumber = _arg3; txt.scoreTxt.text = ("-" + String(scoreNumber)); } function frame16(){ this.inGameScoreMc.removeChild(this); stop(); } } }//package classesAS3
Section 28
//GameRisingScoreBig (classesAS3.GameRisingScoreBig) package classesAS3 { import flash.display.*; public class GameRisingScoreBig extends MovieClip { public var inGameScoreMc:Sprite; public var txt:MovieClip; public var scoreNumber:Number; public var rt:Object; public function GameRisingScoreBig(_arg1, _arg2, _arg3, _arg4){ addFrameScript(34, frame35); rt = _arg1; inGameScoreMc = _arg2; scoreNumber = _arg3; if (_arg4 == true){ txt.scoreTxt.text = String(("Cross Link +200\n+" + scoreNumber)); } else { txt.scoreTxt.text = String(scoreNumber); }; } function frame35(){ this.inGameScoreMc.removeChild(this); stop(); } } }//package classesAS3
Section 29
//GameRocketSmoke (classesAS3.GameRocketSmoke) package classesAS3 { import flash.display.*; public class GameRocketSmoke extends MovieClip { public var rt:Sprite; public function GameRocketSmoke(_arg1){ addFrameScript(7, frame8); rt = _arg1; } function removeMe(){ rt.removeChild(this); this.stop(); } function frame8(){ this.removeMe(); stop(); } } }//package classesAS3
Section 30
//GameSounds (classesAS3.GameSounds) package classesAS3 { import flash.media.*; import flash.utils.*; public class GameSounds { var rt:Object; public function GameSounds(_arg1){ rt = _arg1; } public function playSoundFx(_arg1:String){ var _local2:Class; var _local3:*; var _local4:SoundChannel; if (rt.soundsSwitch == true){ _local2 = Class(getDefinitionByName(_arg1)); _local3 = new (_local2); _local4 = _local3.play(); }; } } }//package classesAS3
Section 31
//GameStarAnim (classesAS3.GameStarAnim) package classesAS3 { import flash.display.*; import flash.events.*; public class GameStarAnim extends MovieClip { public var i:Number; public var scale:Number; public var rt:Object; public var heart:M_stars1; public function GameStarAnim(_arg1){ addFrameScript(23, frame24); scale = _arg1.Useful.RandomNumber(20, 80); scale = (scale / 100); rt = _arg1; this.play(); i = 1; addEventListener(Event.ENTER_FRAME, runAnim); } public function runAnim(_arg1:Event):void{ var _local2:*; if (currentFrame < 13){ _local2 = new M_stars1(); this.addChild(_local2); _local2.rotation = (Math.random() * 360); _local2.scaleX = scale; _local2.scaleY = scale; scale = rt.Useful.RandomNumber(20, 80); scale = (scale / 100); }; } function frame24(){ MovieClip(parent).removeChild(this); stop(); } } }//package classesAS3
Section 32
//GameTitleScreen (classesAS3.GameTitleScreen) package classesAS3 { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class GameTitleScreen extends MovieClip { public var backBtn:SimpleButton; public var musicBtn:SimpleButton; public var highScoresBtn2:SimpleButton; public var instructionsBtn:SimpleButton; var rt:Object; public var playBtn:PlayGameBtn; public var playBtn2:SimpleButton; public var musicMc:MovieClip; public var controlsBtn:SimpleButton; public var gunEnergy:gunEnergyLevel; public var fgmBtn:MovieClip; public function GameTitleScreen(_arg1){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 5, frame6); rt = _arg1; } function frame3(){ rt.showLeaderBoard2(this); } public function gotoFGM(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.flashgamemaker.com"), "_blank"); } function frame1(){ fgmBtn.addEventListener(MouseEvent.MOUSE_DOWN, gotoFGM, false); rt.doTitleScreenStuff(); stop(); } function frame6(){ rt.doContrBtns(); } function frame2(){ rt.doInstrBtns(); } } }//package classesAS3
Section 33
//GameUpgrade (classesAS3.GameUpgrade) package classesAS3 { import flash.display.*; public class GameUpgrade extends MovieClip { var buildFinished:Boolean; public var rt:Object; public var upgradeBtn:SimpleButton; public var back:MovieClip; public function GameUpgrade(_arg1){ addFrameScript(0, frame1); this.stop(); rt = _arg1; buildFinished = false; } function frame1(){ back.gotoAndStop(1); stop(); } public function setupUpgrade(){ rt.setupUpgrade1(); } } }//package classesAS3
Section 34
//GameUpgrade2 (classesAS3.GameUpgrade2) package classesAS3 { import flash.display.*; public dynamic class GameUpgrade2 extends MovieClip { public var upgradeBtn:SimpleButton; public var back:MovieClip; public function GameUpgrade2(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package classesAS3
Section 35
//GameUpgrade3 (classesAS3.GameUpgrade3) package classesAS3 { import flash.display.*; public class GameUpgrade3 extends MovieClip { var buildFinished:Boolean; public var rt:Object; public var upgradeBtn:SimpleButton; public var back:MovieClip; public function GameUpgrade3(_arg1){ this.stop(); rt = _arg1; buildFinished = false; } public function setupUpgrade(){ rt.setupUpgrade3(); } } }//package classesAS3
Section 36
//GameUseful (classesAS3.GameUseful) package classesAS3 { import flash.display.*; public class GameUseful { public var rt:Object; public function GameUseful(_arg1){ rt = _arg1; } function addThrust(_arg1, _arg2){ var _local3:Object; _local3 = new Object(); _local3.xVel = (Math.cos(radian(_arg1)) * _arg2); _local3.yVel = (Math.sin(radian(_arg1)) * _arg2); return (_local3); } public function getDistanceQ(_arg1, _arg2, _arg3, _arg4){ var _local5:Number; _local5 = (_arg3 - _arg1); _local5 = Math.abs(_local5); return (_local5); } function radian(_arg1){ return (((_arg1 * Math.PI) / 180)); } function localToGlobalXY(_arg1:MovieClip):Object{ var _local2:Object; var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local2 = new Object(); _local2.newX = 0; _local2.newY = 0; _local3 = _arg1; while (_local3 != rt.parent) { _local4 = (_local2.newX * (_local3.scaleX / 1)); _local5 = (_local2.newY * (_local3.scaleY / 1)); _local6 = (_local3.rotation * (Math.PI / 180)); _local2.newX = ((_local4 * Math.cos(_local6)) - (_local5 * Math.sin(_local6))); _local2.newY = ((_local4 * Math.sin(_local6)) + (_local5 * Math.cos(_local6))); _local2.newX = (_local2.newX + _local3.x); _local2.newY = (_local2.newY + _local3.y); _local3 = _local3.parent; }; return (_local2); } public function getDistance(_arg1, _arg2, _arg3, _arg4){ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local5 = _arg1; _local6 = _arg2; _local7 = _arg3; _local8 = _arg4; _local7 = (_local5 - _local7); _local8 = (_local6 - _local8); return (Math.sqrt(((_local7 * _local7) + (_local8 * _local8)))); } public function RandomNumber(_arg1, _arg2):Number{ return ((Math.floor((Math.random() * ((1 + _arg2) - _arg1))) + _arg1)); } function countMcs(_arg1):Array{ var _local2:Array; var _local3:*; _local2 = new Array(); _local3 = 0; for (_local3 in _arg1) { if (typeof(_arg1[_local3]) == "movieclip"){ _local2.push(_arg1[_local3]); }; }; return (_local2); } function checkForLOS(_arg1, _arg2, _arg3, _arg4, _arg5){ var _local6:Number; var _local7:Object; var _local8:Number; var _local9:*; _local6 = int(getDistance(_arg1, _arg2, _arg3, _arg4)); _local7 = pointTowards(_arg1, _arg2, _arg3, _arg4); _local9 = 0; while (_local9 < _local6) { _local8 = rt.GameMain.groundArray[int(_arg1)]; if (int(_arg2) > _local8){ return (true); }; _arg1 = (_arg1 - _local7.vx); _arg2 = (_arg2 - _local7.vy); _local9++; }; return (false); } function getVectorFromAngle(_arg1):Object{ var _local2:Object; var _local3:Number; _local2 = new Object(); _local3 = ((_arg1 * Math.PI) / 180); _local2.vx = Math.cos(_local3); _local2.vy = Math.sin(_local3); return (_local2); } function capVectorSpeed(_arg1, _arg2, _arg3):Object{ var _local4:Object; var _local5:*; _local4 = new Object(); _local5 = Math.sqrt(((_arg1 * _arg1) + (_arg2 * _arg2))); if (_local5 > _arg3){ _arg1 = (_arg1 * (_arg3 / _local5)); _arg2 = (_arg2 * (_arg3 / _local5)); }; _local4.vx = _arg1; _local4.vy = _arg2; return (_local4); } function argbtohex(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){ return (((((_arg1 << 24) | (_arg2 << 16)) | (_arg3 << 8)) | _arg4)); } public function getArcVelocity(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Object{ var _local7:Object; var _local8:*; var _local9:*; var _local10:*; var _local11:*; _local7 = new Object(); _local8 = (_arg5 - _arg3); _local9 = (_arg6 - _arg4); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local11 = Math.ceil((_local10 / _arg2)); _local7.gravity = _arg1; _local7.steps = _local11; _local7.xStep = (_local8 / _local11); _local7.yStep = (_local9 / _local11); if (_arg1 > 0){ _local7.yStep = (_local7.yStep - ((_local11 * _arg1) / 2)); }; return (_local7); } function pointTowards(_arg1, _arg2, _arg3, _arg4):Object{ var _local5:Object; var _local6:*; var _local7:*; _local5 = new Object(); _local6 = (_arg1 - _arg3); _local7 = (_arg2 - _arg4); _local5.spriteAngle = Math.atan2(_local7, _local6); _local5.spriteRotation = ((_local5.spriteAngle * 180) / Math.PI); _local5.vx = Math.cos(_local5.spriteAngle); _local5.vy = Math.sin(_local5.spriteAngle); return (_local5); } function rotateXY(_arg1, _arg2, _arg3, _arg4){ var _local5:Number; var _local6:Object; _local5 = ((Math.PI * _arg4) / 180); _local6 = new Object(); _local6.xPos = (_arg1 + (Math.cos(_local5) * _arg3)); _local6.yPos = (_arg2 + (Math.sin(_local5) * _arg3)); return (_local6); } } }//package classesAS3
Section 37
//allTiles_23 (Connecto2_v4Mochi_fla.allTiles_23) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class allTiles_23 extends MovieClip { public var p:MovieClip; public var p2:MovieClip; public function allTiles_23(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Connecto2_v4Mochi_fla
Section 38
//assetHolder_1 (Connecto2_v4Mochi_fla.assetHolder_1) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class assetHolder_1 extends MovieClip { public function assetHolder_1(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Connecto2_v4Mochi_fla
Section 39
//background_ground_53 (Connecto2_v4Mochi_fla.background_ground_53) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class background_ground_53 extends MovieClip { public var levelMc:level1_1; public function background_ground_53(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Connecto2_v4Mochi_fla
Section 40
//badGuySwordAttack_98 (Connecto2_v4Mochi_fla.badGuySwordAttack_98) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class badGuySwordAttack_98 extends MovieClip { public function badGuySwordAttack_98(){ addFrameScript(4, frame5); } function frame5(){ MovieClip(this.parent).gotoAndStop("stand"); } } }//package Connecto2_v4Mochi_fla
Section 41
//ballPopAnim_186 (Connecto2_v4Mochi_fla.ballPopAnim_186) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class ballPopAnim_186 extends MovieClip { public function ballPopAnim_186(){ addFrameScript(7, frame8); } function frame8(){ } } }//package Connecto2_v4Mochi_fla
Section 42
//baseExplodeBitAnim_134 (Connecto2_v4Mochi_fla.baseExplodeBitAnim_134) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class baseExplodeBitAnim_134 extends MovieClip { public function baseExplodeBitAnim_134(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package Connecto2_v4Mochi_fla
Section 43
//clockAnim_143 (Connecto2_v4Mochi_fla.clockAnim_143) package Connecto2_v4Mochi_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class clockAnim_143 extends MovieClip { public function clockAnim_143(){ addFrameScript(35, frame36); } function frame36(){ MovieClip(this.parent.parent).rt.setupGoodGuy(this); if (MovieClip(this.parent).numberOrdered.text != 0){ gotoAndPlay(1); } else { MovieClip(this.parent).gotoAndStop(1); }; } } }//package Connecto2_v4Mochi_fla
Section 44
//clockAnim2_145 (Connecto2_v4Mochi_fla.clockAnim2_145) package Connecto2_v4Mochi_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class clockAnim2_145 extends MovieClip { public function clockAnim2_145(){ addFrameScript(17, frame18); } function frame18(){ trace(Object(this.parent.parent.parent)); MovieClip(this.parent.parent).rt.setupGoodGuy(this); if (MovieClip(this.parent).numberOrdered.text != 0){ gotoAndPlay(1); } else { MovieClip(this.parent).gotoAndStop(1); }; } } }//package Connecto2_v4Mochi_fla
Section 45
//doorAnim_211 (Connecto2_v4Mochi_fla.doorAnim_211) package Connecto2_v4Mochi_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class doorAnim_211 extends MovieClip { public function doorAnim_211(){ addFrameScript(0, frame1, 18, frame19, 21, frame22, 37, frame38); } function frame1(){ stop(); } function frame19(){ MovieClip(parent).rt.setupGame3(); } function frame22(){ gotoAndStop(1); } function frame38(){ gotoAndStop(1); } } }//package Connecto2_v4Mochi_fla
Section 46
//Endtitle_40 (Connecto2_v4Mochi_fla.Endtitle_40) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class Endtitle_40 extends MovieClip { public function Endtitle_40(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Connecto2_v4Mochi_fla
Section 47
//gameoverFilter_39 (Connecto2_v4Mochi_fla.gameoverFilter_39) package Connecto2_v4Mochi_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class gameoverFilter_39 extends MovieClip { public var submitBtn:SimpleButton; public var endTitle:MovieClip; public var moreGamesBtn:SimpleButton; public var score:TextField; public var viewhighscores:SimpleButton; public var quitBtn:SimpleButton; public var nameTxt:TextField; public function gameoverFilter_39(){ addFrameScript(0, frame1, 3, frame4); } public function doViewScores(_arg1:MouseEvent):void{ } public function doMoreGames(_arg1:MouseEvent):void{ } function frame1(){ MovieClip(this.parent.parent).rt.rt.showLeaderBoard(MovieClip(this.parent.parent)); stop(); } function frame4(){ score.text = MovieClip(this.parent.parent).rt.score; quitBtn.addEventListener(MouseEvent.MOUSE_UP, doQuit); stop(); } public function doSubmit(_arg1:MouseEvent):void{ if (nameTxt.text != ""){ gotoAndStop(2); }; } public function doQuit(_arg1:MouseEvent):void{ MovieClip(this.parent.parent).rt.quitGame(); } } }//package Connecto2_v4Mochi_fla
Section 48
//gameOverMsg_38 (Connecto2_v4Mochi_fla.gameOverMsg_38) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class gameOverMsg_38 extends MovieClip { public var msg:MovieClip; public function gameOverMsg_38(){ addFrameScript(0, frame1); } function frame1(){ } } }//package Connecto2_v4Mochi_fla
Section 49
//getReadyMsg_255 (Connecto2_v4Mochi_fla.getReadyMsg_255) package Connecto2_v4Mochi_fla { import flash.display.*; import flash.text.*; public dynamic class getReadyMsg_255 extends MovieClip { public var levelText2:TextField; } }//package Connecto2_v4Mochi_fla
Section 50
//infoMc_177 (Connecto2_v4Mochi_fla.infoMc_177) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class infoMc_177 extends MovieClip { public var closeBtn:SimpleButton; public function infoMc_177(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Connecto2_v4Mochi_fla
Section 51
//levelCompleteMsg_46 (Connecto2_v4Mochi_fla.levelCompleteMsg_46) package Connecto2_v4Mochi_fla { import flash.display.*; import flash.text.*; public dynamic class levelCompleteMsg_46 extends MovieClip { public var titleMc:levelCompleteMsgs; public var totalScore:TextField; } }//package Connecto2_v4Mochi_fla
Section 52
//manStoneHitBack_78 (Connecto2_v4Mochi_fla.manStoneHitBack_78) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class manStoneHitBack_78 extends MovieClip { public function manStoneHitBack_78(){ addFrameScript(9, frame10); } function frame10(){ MovieClip(this.parent).gotoAndStop("walk"); } } }//package Connecto2_v4Mochi_fla
Section 53
//mapScreenScene_162 (Connecto2_v4Mochi_fla.mapScreenScene_162) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class mapScreenScene_162 extends MovieClip { public var pBtn8:SimpleButton; public var infoMc:MovieClip; public var pBtn10:SimpleButton; public var pBtn7:SimpleButton; public var pBtn1:SimpleButton; public var pBtn2:SimpleButton; public var pBtn4:SimpleButton; public var pBtn5:SimpleButton; public var pBtn9:SimpleButton; public var pBtn3:SimpleButton; public var pBtn6:SimpleButton; } }//package Connecto2_v4Mochi_fla
Section 54
//musicBtnMc_18 (Connecto2_v4Mochi_fla.musicBtnMc_18) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class musicBtnMc_18 extends MovieClip { public function musicBtnMc_18(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Connecto2_v4Mochi_fla
Section 55
//pipe1_26 (Connecto2_v4Mochi_fla.pipe1_26) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class pipe1_26 extends MovieClip { public function pipe1_26(){ addFrameScript(0, frame1, 5, frame6); } function frame6(){ MovieClip(parent.parent).play(); stop(); } function frame1(){ stop(); } } }//package Connecto2_v4Mochi_fla
Section 56
//pipe3Way_29 (Connecto2_v4Mochi_fla.pipe3Way_29) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class pipe3Way_29 extends MovieClip { public var p:MovieClip; public function pipe3Way_29(){ addFrameScript(0, frame1, 5, frame6); } function frame6(){ MovieClip(parent.parent).play(); stop(); } function frame1(){ stop(); } } }//package Connecto2_v4Mochi_fla
Section 57
//pipeCorner_28 (Connecto2_v4Mochi_fla.pipeCorner_28) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class pipeCorner_28 extends MovieClip { public function pipeCorner_28(){ addFrameScript(0, frame1, 5, frame6); } function frame6(){ MovieClip(parent.parent).play(); stop(); } function frame1(){ stop(); } } }//package Connecto2_v4Mochi_fla
Section 58
//risingScore2_196 (Connecto2_v4Mochi_fla.risingScore2_196) package Connecto2_v4Mochi_fla { import flash.display.*; import flash.text.*; public dynamic class risingScore2_196 extends MovieClip { public var scoreTxt:TextField; } }//package Connecto2_v4Mochi_fla
Section 59
//risingScoreTxt_118 (Connecto2_v4Mochi_fla.risingScoreTxt_118) package Connecto2_v4Mochi_fla { import flash.display.*; import flash.text.*; public dynamic class risingScoreTxt_118 extends MovieClip { public var scoreTxt:TextField; } }//package Connecto2_v4Mochi_fla
Section 60
//shields_242 (Connecto2_v4Mochi_fla.shields_242) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class shields_242 extends MovieClip { public var w:MovieClip; } }//package Connecto2_v4Mochi_fla
Section 61
//soundFxMc_51 (Connecto2_v4Mochi_fla.soundFxMc_51) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class soundFxMc_51 extends MovieClip { public function soundFxMc_51(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Connecto2_v4Mochi_fla
Section 62
//upgradeBack_238 (Connecto2_v4Mochi_fla.upgradeBack_238) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class upgradeBack_238 extends MovieClip { public function upgradeBack_238(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Connecto2_v4Mochi_fla
Section 63
//upgradeClock_239 (Connecto2_v4Mochi_fla.upgradeClock_239) package Connecto2_v4Mochi_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class upgradeClock_239 extends MovieClip { public function upgradeClock_239(){ addFrameScript(35, frame36); } function frame36(){ MovieClip(this.parent.parent).setupUpgrade(); MovieClip(this.parent).gotoAndStop(1); } } }//package Connecto2_v4Mochi_fla
Section 64
//walkerDeath_105 (Connecto2_v4Mochi_fla.walkerDeath_105) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class walkerDeath_105 extends MovieClip { public function walkerDeath_105(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package Connecto2_v4Mochi_fla
Section 65
//weapons_61 (Connecto2_v4Mochi_fla.weapons_61) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class weapons_61 extends MovieClip { public function weapons_61(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Connecto2_v4Mochi_fla
Section 66
//yuoarehereAnim_180 (Connecto2_v4Mochi_fla.yuoarehereAnim_180) package Connecto2_v4Mochi_fla { import flash.display.*; public dynamic class yuoarehereAnim_180 extends MovieClip { public var youarehere:youarehereMc; public function yuoarehereAnim_180(){ addFrameScript(0, frame1, 5, frame6, 10, frame11, 15, frame16, 20, frame21, 25, frame26, 30, frame31, 35, frame36, 40, frame41, 45, frame46); } function frame6(){ stop(); } function frame16(){ stop(); } function frame1(){ stop(); } function frame26(){ stop(); } function frame21(){ stop(); } function frame36(){ stop(); } function frame31(){ stop(); } function frame11(){ stop(); } function frame46(){ stop(); } function frame41(){ stop(); } } }//package Connecto2_v4Mochi_fla
Section 67
//MochiAd (mochi.as3.MochiAd) package mochi.as3 { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("3.0 as3"); } public static function showClickAwayAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_timeout:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var sendHostProgress:Boolean; var options = _arg1; DEFAULTS = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_timeout = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; sendHostProgress = false; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType == "application"){ return (_local2); }; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function _cleanup(_arg1:Object):void{ var idx:Number; var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; idx = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; } else { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime())); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{ trace("[MochiAds] Blocked URL"); }); loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function adShowing(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array; var _local4:Number; _local3 = _arg2.split("."); _local4 = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = MochiAd.getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; default: trace(("[mochiads rpc] unknown rpc id: " + _arg3.id)); }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var sendHostProgress:Boolean; var fn:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); return; }; clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; MochiAd._cleanup(mc); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = 10; bar.y = (h - 20); }; bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ trace(("[MOCHIAD rpcTestFn] " + _arg1)); return (_arg1); }; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); options.ad_progress(_local10); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local7}); if (_local7 == 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local11 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local11 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local7 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); MochiAd.showPreGameAd(_arg1); } public static function showTimedAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); MochiAd.showInterLevelAd(_arg1); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package mochi.as3
Section 68
//MochiDigits (mochi.as3.MochiDigits) package mochi.as3 { public final class MochiDigits { private var Sibling:MochiDigits; private var Fragment:Number; private var Encoder:Number; public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{ Encoder = 0; setValue(_arg1, _arg2); } public function set value(_arg1:Number):void{ setValue(_arg1); } public function reencode():void{ var _local1:uint; _local1 = int((2147483647 * Math.random())); Fragment = (Fragment ^ (_local1 ^ Encoder)); Encoder = _local1; } public function toString():String{ var _local1:String; _local1 = String.fromCharCode((Fragment ^ Encoder)); if (Sibling != null){ _local1 = (_local1 + Sibling.toString()); }; return (_local1); } public function get value():Number{ return (Number(this.toString())); } public function setValue(_arg1:Number=0, _arg2:uint=0):void{ var _local3:String; _local3 = _arg1.toString(); var _temp1 = _arg2; _arg2 = (_arg2 + 1); Fragment = (_local3.charCodeAt(_temp1) ^ Encoder); if (_arg2 < _local3.length){ Sibling = new MochiDigits(_arg1, _arg2); } else { Sibling = null; }; reencode(); } public function addValue(_arg1:Number):void{ value = (value + _arg1); } } }//package mochi.as3
Section 69
//MochiScores (mochi.as3.MochiScores) package mochi.as3 { import flash.display.*; import flash.text.*; public class MochiScores { private static var boardID:String; public static var onErrorHandler:Object; public static var onCloseHandler:Object; public static function showLeaderboard(_arg1:Object=null):void{ var n:Number; var options = _arg1; if (options != null){ if (options.clip != null){ if ((options.clip is Sprite)){ MochiServices.setContainer(options.clip); }; delete options.clip; } else { MochiServices.setContainer(); }; MochiServices.stayOnTop(); if (options.name != null){ if ((options.name is TextField)){ if (options.name.text.length > 0){ options.name = options.name.text; }; }; }; if (options.score != null){ if ((options.score is TextField)){ if (options.score.text.length > 0){ options.score = options.score.text; }; } else { if ((options.score is MochiDigits)){ options.score = options.score.value; }; }; n = Number(options.score); if (isNaN(n)){ trace((("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'")); } else { if ((((n == Number.NEGATIVE_INFINITY)) || ((n == Number.POSITIVE_INFINITY)))){ trace((("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite")); } else { if (Math.floor(n) != n){ trace((("WARNING: Submitted score '" + options.score) + "' will be truncated")); }; options.score = n; }; }; }; if (options.onDisplay != null){ options.onDisplay(); } else { if (MochiServices.clip != null){ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; }; } else { options = {}; if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; if (options.onClose != null){ onCloseHandler = options.onClose; } else { onCloseHandler = function ():void{ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.play(); } else { trace("Warning: Container is not a MovieClip, cannot call default onClose."); }; }; }; if (options.onError != null){ onErrorHandler = options.onError; } else { onErrorHandler = null; }; if (options.boardID == null){ if (MochiScores.boardID != null){ options.boardID = MochiScores.boardID; }; }; trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal"); MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose); } public static function closeLeaderboard():void{ MochiServices.send("scores_closeLeaderboard"); } public static function getPlayerInfo(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_getPlayerInfo", null, _arg1, _arg2); } public static function requestList(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_requestList", null, _arg1, _arg2); } public static function scoresArrayToObjects(_arg1:Object):Object{ var _local2:Object; var _local3:Number; var _local4:Number; var _local5:Object; var _local6:Object; var _local7:String; var _local8:String; _local2 = {}; for (_local7 in _arg1) { if (typeof(_arg1[_local7]) == "object"){ if (((!((_arg1[_local7].cols == null))) && (!((_arg1[_local7].rows == null))))){ _local2[_local7] = []; _local5 = _arg1[_local7]; _local4 = 0; while (_local4 < _local5.rows.length) { _local6 = {}; _local3 = 0; while (_local3 < _local5.cols.length) { _local6[_local5.cols[_local3]] = _local5.rows[_local4][_local3]; _local3++; }; _local2[_local7].push(_local6); _local4++; }; } else { _local2[_local7] = {}; for (_local8 in _arg1[_local7]) { _local2[_local7][_local8] = _arg1[_local7][_local8]; }; }; } else { _local2[_local7] = _arg1[_local7]; }; }; return (_local2); } public static function submit(_arg1:Number, _arg2:String, _arg3:Object=null, _arg4:Object=null):void{ _arg1 = Number(_arg1); if (isNaN(_arg1)){ trace((("ERROR: Submitted score '" + String(_arg1)) + "' will be rejected, score is 'Not a Number'")); } else { if ((((_arg1 == Number.NEGATIVE_INFINITY)) || ((_arg1 == Number.POSITIVE_INFINITY)))){ trace((("ERROR: Submitted score '" + String(_arg1)) + "' will be rejected, score is an infinite")); } else { if (Math.floor(_arg1) != _arg1){ trace((("WARNING: Submitted score '" + String(_arg1)) + "' will be truncated")); }; _arg1 = Number(_arg1); }; }; MochiServices.send("scores_submit", {score:_arg1, name:_arg2}, _arg3, _arg4); } public static function onClose(_arg1:Object=null):void{ if (_arg1 != null){ if (_arg1.error != null){ if (_arg1.error == true){ if (onErrorHandler != null){ if (_arg1.errorCode == null){ _arg1.errorCode = "IOError"; }; onErrorHandler(_arg1.errorCode); MochiServices.doClose(); return; }; }; }; }; onCloseHandler(); MochiServices.doClose(); } public static function setBoardID(_arg1:String):void{ MochiScores.boardID = _arg1; MochiServices.send("scores_setBoardID", {boardID:_arg1}); } } }//package mochi.as3
Section 70
//MochiServices (mochi.as3.MochiServices) package mochi.as3 { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MochiServices { private static var _container:Object; private static var _connected:Boolean = false; private static var _swfVersion:String; public static var netupAttempted:Boolean = false; private static var _sendChannel:LocalConnection; private static var _clip:MovieClip; private static var _loader:Loader; private static var _id:String; private static var _listenChannel:LocalConnection; public static var widget:Boolean = false; private static var _timer:Timer; private static var _sendChannelName:String; private static var _connecting:Boolean = false; public static var onError:Object; private static var _listenChannelName:String = "__ms_"; private static var _servicesURL:String = "http://www.mochiads.com/static/lib/services/services.swf"; public static var netup:Boolean = true; public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function get connected():Boolean{ return (_connected); } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (_clip != null){ if (_clip._queue != null){ while (_clip._queue.length > 0) { _local2 = _clip._queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _clip._callbacks[_local2.callbackID]; }; delete _clip._callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; }; } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _sendChannel.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ onError("NotConnected"); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _clip._queue.push({methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); }; if (_clip != null){ if (((!((_clip._callbacks == null))) && (!((_clip._nextcallbackID == null))))){ _clip._callbacks[_clip._nextcallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _clip._nextcallbackID++; }; }; } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } public static function get childClip():Object{ return (_clip); } private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{ var _local3:Array; var _local4:int; var _local5:Array; var _local6:Array; var _local7:MovieClip; var _local8:LocalConnection; var _local9:String; var _local10:ByteArray; var _local11:ByteArray; var _local12:uint; var _local13:uint; var _local14:Loader; _local3 = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23]; _local5 = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3]; _local6 = [0, 64, 0, 0, 0]; _local7 = new MovieClip(); _local8 = new LocalConnection(); _local9 = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().getTime())); _local8 = new LocalConnection(); _local7.lc = _local8; _local7.click = _arg2; _local8.client = _local7; _local8.connect(_local9); _local10 = new ByteArray(); _local11 = new ByteArray(); _local11.endian = Endian.LITTLE_ENDIAN; _local11.writeShort(1); _local11.writeUTFBytes(((_arg1 + " ") + _local9)); _local11.writeByte(0); _local12 = ((_local3.length + _local11.length) + 4); _local13 = (_local12 + 35); _local10.endian = Endian.LITTLE_ENDIAN; _local10.writeUTFBytes("FWS"); _local10.writeByte(8); _local10.writeUnsignedInt(_local13); for each (_local4 in _local5) { _local10.writeByte(_local4); }; _local10.writeUnsignedInt(_local12); _local10.writeByte(136); _local10.writeShort(_local11.length); _local10.writeBytes(_local11); for each (_local4 in _local3) { _local10.writeByte(_local4); }; for each (_local4 in _local6) { _local10.writeByte(_local4); }; _local14 = new Loader(); _local14.loadBytes(_local10); _local7.addChild(_local14); return (_local7); } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{ var vars:Object; var avm1Click:DisplayObject; var s:String; var i:Number; var x:String; var req:URLRequest; var loader:Loader; var setURL:Function; var err:Function; var complete:Function; var url = _arg1; var burl = _arg2; var btn = _arg3; var onClick = _arg4; vars = new Object(); vars["mav"] = getVersion(); vars["swfv"] = "9"; vars["swfurl"] = btn.loaderInfo.loaderURL; vars["fv"] = Capabilities.version; vars["os"] = Capabilities.os; vars["lang"] = Capabilities.language; vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY); s = "?"; i = 0; for (x in vars) { if (i != 0){ s = (s + "&"); }; i = (i + 1); s = (((s + x) + "=") + escape(vars[x])); }; req = new URLRequest("http://x.mochiads.com/linkping.swf"); loader = new Loader(); setURL = function (_arg1:String):void{ var _local2:Rectangle; if (avm1Click){ btn.removeChild(avm1Click); }; avm1Click = clickMovie(_arg1, onClick); _local2 = btn.getBounds(btn); btn.addChild(avm1Click); avm1Click.x = _local2.x; avm1Click.y = _local2.y; avm1Click.scaleX = (0.01 * _local2.width); avm1Click.scaleY = (0.01 * _local2.height); }; err = function (_arg1:Object):void{ netup = false; _arg1.target.removeEventListener(_arg1.type, arguments.callee); setURL(burl); }; complete = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; if (netup){ setURL((url + s)); } else { setURL(burl); }; if (!((netupAttempted) || (_connected))){ netupAttempted = true; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.load(req); }; } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _listenChannel.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); } catch(error:Error) { }; }; } public static function allowDomains(_arg1:String):String{ var _local2:String; if (Security.sandboxType != "application"){ Security.allowDomain("*"); Security.allowInsecureDomain("*"); }; if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType != "application"){ Security.allowDomain(_local2); Security.allowInsecureDomain(_local2); }; }; return (_local2); } public static function getVersion():String{ return ("3.0"); } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); if (_clip.parent != null){ Sprite(_clip.parent).removeChild(_clip); }; } private static function onStatus(_arg1:StatusEvent):void{ switch (_arg1.level){ case "error": _connected = false; _listenChannel.connect(_listenChannelName); break; }; } public static function get id():String{ return (_id); } private static function urlOptions(_arg1:Object):Object{ var _local2:Object; var _local3:String; var _local4:Array; var _local5:Number; var _local6:Array; _local2 = {}; _local3 = _arg1.loaderInfo.parameters.mochiad_options; if (_local3){ _local4 = _local3.split("&"); _local5 = 0; while (_local5 < _local4.length) { _local6 = _local4[_local5].split("="); _local2[unescape(_local6[0])] = unescape(_local6[1]); _local5++; }; }; return (_local2); } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_arg1 != null){ if ((_arg1 is Sprite)){ _container = _arg1; }; }; if (_arg2){ if ((_container is Sprite)){ Sprite(_container).addChild(_clip); }; }; } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ var args = _arg1; var callbackObject = _arg2; var callbackMethod = _arg3; if (args != null){ if (args.onError != null){ args.onError.apply(null, ["NotConnected"]); }; if (((!((args.options == null))) && (!((args.options.onError == null))))){ args.options.onError.apply(null, ["NotConnected"]); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ try { var _local5 = callbackObject; _local5[callbackMethod](args); } catch(error:Error) { }; } else { if (callbackMethod != null){ try { callbackMethod.apply(args); } catch(error:Error) { }; }; }; }; } private static function initComChannels():void{ if (!_connected){ _sendChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_container, version:getVersion(), parentURL:_container.loaderInfo.loaderURL}); _listenChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _clip.onReceive = function (_arg1:Object):void{ var cb:String; var cblst:Object; var method:*; var methodName:String; var obj:Object; var pkg = _arg1; cb = pkg.callbackID; cblst = this.client._callbacks[cb]; if (!cblst){ return; }; method = cblst.callbackMethod; methodName = ""; obj = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString())); }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { trace(("Error invoking method on object: " + error.toString())); }; }; }; delete this.client._callbacks[cb]; }; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; trace("connected!"); _connecting = false; _connected = true; while (_clip._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _clip._queue.shift()); }; }; } private static function listen():void{ _listenChannel = new LocalConnection(); _listenChannel.client = _clip; _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; _listenChannel.allowDomain("*", "localhost"); _listenChannel.allowInsecureDomain("*", "localhost"); _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); initComChannels(); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ var clipname:String; var f:Function; var req:URLRequest; var vars:URLVariables; var id = _arg1; var clip = _arg2; clipname = ("_mochiservices_com_" + id); if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ return (null); }; if (urlOptions(clip).servicesURL != undefined){ _servicesURL = urlOptions(clip).servicesURL; }; MochiServices.allowDomains(_servicesURL); _clip = createEmptyMovieClip(clip, clipname, 10336, false); _loader = new Loader(); f = function (_arg1:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); }; _listenChannelName = (_listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor((Math.random() * 99999)))); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); req = new URLRequest(_servicesURL); vars = new URLVariables(); vars.listenLC = _listenChannelName; vars.mochiad_options = clip.loaderInfo.parameters.mochiad_options; if (widget){ vars.widget = true; }; req.data = vars; listen(); _loader.load(req); _clip.addChild(_loader); _clip._mochiservices_com = _loader; _sendChannel = new LocalConnection(); _clip._queue = []; _clip._nextcallbackID = 0; _clip._callbacks = {}; _timer = new Timer(10000, 1); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); return (_clip); } public static function get clip():Object{ return (_container); } public static function bringToTop(_arg1:Event):void{ var e = _arg1; if (MochiServices.clip != null){ if (MochiServices.childClip != null){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; }; } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; if ((clip is DisplayObject)){ if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ trace(_arg1); }; }; }; } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Boolean=true):MovieClip{ var mc:MovieClip; var parent = _arg1; var name = _arg2; var depth = _arg3; var doAdd = _arg4; mc = new MovieClip(); if (doAdd){ if (((false) && (depth))){ parent.addChildAt(mc, depth); } else { parent.addChild(mc); }; }; try { parent[name] = mc; } catch(e:Error) { throw (new Error("MochiServices requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; mc["_name"] = name; return (mc); } public static function connectWait(_arg1:TimerEvent):void{ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load. (timeout)"); MochiServices.disconnect(); MochiServices.onError("IOError"); }; } } }//package mochi.as3
Section 71
//alienBase (alienBase) package { import flash.display.*; public dynamic class alienBase extends MovieClip { } }//package
Section 72
//antsMc (antsMc) package { import flash.display.*; public dynamic class antsMc extends BitmapData { public function antsMc(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 73
//backgroundMc (backgroundMc) package { import flash.display.*; public dynamic class backgroundMc extends MovieClip { public var levels:MovieClip; } }//package
Section 74
//backgroundSkyMc (backgroundSkyMc) package { import flash.display.*; public dynamic class backgroundSkyMc extends MovieClip { public function backgroundSkyMc(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 75
//badGuyFlying (badGuyFlying) package { import flash.display.*; public dynamic class badGuyFlying extends MovieClip { } }//package
Section 76
//badGuyFlyingWalk (badGuyFlyingWalk) package { import flash.display.*; public dynamic class badGuyFlyingWalk extends MovieClip { } }//package
Section 77
//badGuyHoverTank (badGuyHoverTank) package { import flash.display.*; public dynamic class badGuyHoverTank extends MovieClip { } }//package
Section 78
//badGuyRollingBomb (badGuyRollingBomb) package { import flash.display.*; public dynamic class badGuyRollingBomb extends MovieClip { } }//package
Section 79
//badGuyRoundTank (badGuyRoundTank) package { import flash.display.*; public dynamic class badGuyRoundTank extends MovieClip { public var tankMc:badGuyRoundTank2; } }//package
Section 80
//badGuyRoundTank2 (badGuyRoundTank2) package { import flash.display.*; public dynamic class badGuyRoundTank2 extends MovieClip { } }//package
Section 81
//BadGuyRun (BadGuyRun) package { import flash.display.*; public dynamic class BadGuyRun extends MovieClip { public var w:MovieClip; } }//package
Section 82
//badGuyRunStone (badGuyRunStone) package { import flash.display.*; public dynamic class badGuyRunStone extends MovieClip { } }//package
Section 83
//badGuyStandRight (badGuyStandRight) package { import flash.display.*; public dynamic class badGuyStandRight extends MovieClip { public var w:MovieClip; } }//package
Section 84
//badGuySword (badGuySword) package { import flash.display.*; public dynamic class badGuySword extends MovieClip { } }//package
Section 85
//badGuySwordWalk (badGuySwordWalk) package { import flash.display.*; public dynamic class badGuySwordWalk extends MovieClip { } }//package
Section 86
//badGuyTankShoot (badGuyTankShoot) package { import flash.display.*; public dynamic class badGuyTankShoot extends MovieClip { public function badGuyTankShoot(){ addFrameScript(3, frame4); } function frame4(){ MovieClip(this.parent).gotoAndStop("walk"); } } }//package
Section 87
//badGuyThrow (badGuyThrow) package { import flash.display.*; public dynamic class badGuyThrow extends MovieClip { public function badGuyThrow(){ addFrameScript(8, frame9); } function frame9(){ MovieClip(this.parent).gotoAndStop("stand"); } } }//package
Section 88
//badGuyWalker (badGuyWalker) package { import flash.display.*; public dynamic class badGuyWalker extends MovieClip { } }//package
Section 89
//bagGuyHoverTankWalk (bagGuyHoverTankWalk) package { import flash.display.*; public dynamic class bagGuyHoverTankWalk extends MovieClip { } }//package
Section 90
//ballBlue (ballBlue) package { import flash.display.*; public dynamic class ballBlue extends MovieClip { public function ballBlue(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 91
//ballCharacter (ballCharacter) package { import flash.display.*; public dynamic class ballCharacter extends MovieClip { } }//package
Section 92
//ballPink (ballPink) package { import flash.display.*; public dynamic class ballPink extends MovieClip { public function ballPink(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 93
//ballRed (ballRed) package { import flash.display.*; public dynamic class ballRed extends MovieClip { public function ballRed(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 94
//bullet (bullet) package { import flash.display.*; public dynamic class bullet extends MovieClip { } }//package
Section 95
//bulletFx (bulletFx) package { import flash.media.*; public dynamic class bulletFx extends Sound { } }//package
Section 96
//clickBtnFx (clickBtnFx) package { import flash.media.*; public dynamic class clickBtnFx extends Sound { } }//package
Section 97
//ComputerFx (ComputerFx) package { import flash.media.*; public dynamic class ComputerFx extends Sound { } }//package
Section 98
//death1 (death1) package { import flash.display.*; public dynamic class death1 extends MovieClip { public function death1(){ addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package
Section 99
//droidBuiltFx (droidBuiltFx) package { import flash.media.*; public dynamic class droidBuiltFx extends Sound { } }//package
Section 100
//edgeTile (edgeTile) package { import flash.display.*; public dynamic class edgeTile extends MovieClip { public function edgeTile(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 101
//edgeTileRight (edgeTileRight) package { import flash.display.*; public dynamic class edgeTileRight extends MovieClip { public function edgeTileRight(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 102
//enemyBomb (enemyBomb) package { import flash.display.*; public dynamic class enemyBomb extends MovieClip { } }//package
Section 103
//enemyBullet (enemyBullet) package { import flash.display.*; public dynamic class enemyBullet extends MovieClip { } }//package
Section 104
//enemyPhoton (enemyPhoton) package { import flash.display.*; public dynamic class enemyPhoton extends MovieClip { } }//package
Section 105
//enemyPhotonFx (enemyPhotonFx) package { import flash.media.*; public dynamic class enemyPhotonFx extends Sound { } }//package
Section 106
//enemyShell (enemyShell) package { import flash.display.*; public dynamic class enemyShell extends MovieClip { } }//package
Section 107
//energyBar (energyBar) package { import flash.display.*; public dynamic class energyBar extends MovieClip { public var bar:MovieClip; } }//package
Section 108
//energyCrystals (energyCrystals) package { import flash.display.*; public dynamic class energyCrystals extends MovieClip { } }//package
Section 109
//explosionFx (explosionFx) package { import flash.media.*; public dynamic class explosionFx extends Sound { } }//package
Section 110
//fireMissileFx (fireMissileFx) package { import flash.media.*; public dynamic class fireMissileFx extends Sound { } }//package
Section 111
//gameOverFx (gameOverFx) package { import flash.media.*; public dynamic class gameOverFx extends Sound { } }//package
Section 112
//grenade (grenade) package { import flash.display.*; public dynamic class grenade extends MovieClip { } }//package
Section 113
//grenadeMc (grenadeMc) package { import flash.display.*; public dynamic class grenadeMc extends MovieClip { } }//package
Section 114
//grenaderStand (grenaderStand) package { import flash.display.*; public dynamic class grenaderStand extends MovieClip { } }//package
Section 115
//gunEnergy (gunEnergy) package { import flash.display.*; public dynamic class gunEnergy extends MovieClip { } }//package
Section 116
//gunEnergyLevel (gunEnergyLevel) package { import flash.display.*; public dynamic class gunEnergyLevel extends MovieClip { public var energyLevelMc:gunEnergy; } }//package
Section 117
//heavyGunner (heavyGunner) package { import flash.display.*; public dynamic class heavyGunner extends MovieClip { public var selectionMc:manSelectionSquare; } }//package
Section 118
//heavyGunnerBody (heavyGunnerBody) package { import flash.display.*; public dynamic class heavyGunnerBody extends MovieClip { } }//package
Section 119
//heavyGunnerGun (heavyGunnerGun) package { import flash.display.*; public dynamic class heavyGunnerGun extends MovieClip { } }//package
Section 120
//heavyGunnerStand (heavyGunnerStand) package { import flash.display.*; public dynamic class heavyGunnerStand extends MovieClip { public var w:MovieClip; } }//package
Section 121
//heavyGunnerWalk (heavyGunnerWalk) package { import flash.display.*; public dynamic class heavyGunnerWalk extends MovieClip { } }//package
Section 122
//heavyGunnerWalk2 (heavyGunnerWalk2) package { import flash.display.*; public dynamic class heavyGunnerWalk2 extends MovieClip { public var w:MovieClip; } }//package
Section 123
//hitEnemyFx (hitEnemyFx) package { import flash.media.*; public dynamic class hitEnemyFx extends Sound { } }//package
Section 124
//landFx (landFx) package { import flash.media.*; public dynamic class landFx extends Sound { } }//package
Section 125
//level1_1 (level1_1) package { import flash.display.*; public dynamic class level1_1 extends MovieClip { } }//package
Section 126
//level1_5 (level1_5) package { import flash.display.*; public dynamic class level1_5 extends MovieClip { public var movingPlatforms:movingPlatforms2; } }//package
Section 127
//level1_6 (level1_6) package { import flash.display.*; public dynamic class level1_6 extends MovieClip { public var clouds1:MovieClip; public var clouds2:MovieClip; public var platforms:staticPlatforms; public var movingPlatforms:movingPlatforms2; } }//package
Section 128
//level1_7 (level1_7) package { import flash.display.*; public dynamic class level1_7 extends MovieClip { public var platforms:staticPlatforms; public var movingPlatforms:movingPlatforms2; } }//package
Section 129
//level1_8 (level1_8) package { import flash.display.*; import classesAS3.*; public dynamic class level1_8 extends MovieClip { public var doorExit:GameDoor; public var platforms:staticPlatforms; public var movingPlatforms:movingPlatforms2; } }//package
Section 130
//level2_1 (level2_1) package { import flash.display.*; import classesAS3.*; public dynamic class level2_1 extends MovieClip { public var doorClip:GameDoor; public var ground:MovieClip; public var movingPlatforms:level2_platforms1; } }//package
Section 131
//level2_2 (level2_2) package { import flash.display.*; public dynamic class level2_2 extends MovieClip { public var movingPlatforms:level2Platforms2; } }//package
Section 132
//level2_platforms1 (level2_platforms1) package { import flash.display.*; public dynamic class level2_platforms1 extends MovieClip { } }//package
Section 133
//level2Platforms2 (level2Platforms2) package { import flash.display.*; public dynamic class level2Platforms2 extends MovieClip { } }//package
Section 134
//levelCompleteFx (levelCompleteFx) package { import flash.media.*; public dynamic class levelCompleteFx extends Sound { } }//package
Section 135
//levelCompleteMsgs (levelCompleteMsgs) package { import flash.display.*; public dynamic class levelCompleteMsgs extends MovieClip { public function levelCompleteMsgs(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 136
//levelFx (levelFx) package { import flash.media.*; public dynamic class levelFx extends Sound { } }//package
Section 137
//LoadingBox (LoadingBox) package { import flash.display.*; import flash.text.*; public dynamic class LoadingBox extends MovieClip { public var loading_txt:TextField; public function LoadingBox(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 138
//M_stars1 (M_stars1) package { import flash.display.*; public dynamic class M_stars1 extends MovieClip { public function M_stars1(){ addFrameScript(14, frame15); } function frame15(){ MovieClip(parent).removeChild(this); stop(); } } }//package
Section 139
//mainGunBullet (mainGunBullet) package { import flash.display.*; public dynamic class mainGunBullet extends MovieClip { } }//package
Section 140
//mainGunMissileHitFx (mainGunMissileHitFx) package { import flash.media.*; public dynamic class mainGunMissileHitFx extends Sound { } }//package
Section 141
//mainGunRotSound (mainGunRotSound) package { import flash.media.*; public dynamic class mainGunRotSound extends Sound { } }//package
Section 142
//mainGunSound (mainGunSound) package { import flash.media.*; public dynamic class mainGunSound extends Sound { } }//package
Section 143
//man (man) package { import flash.display.*; public dynamic class man extends MovieClip { public var selectionMc:manSelectionSquare; public var manFrames:BadGuyRun; public var manThrow:badGuyThrow; public var manStand:badGuyStandRight; } }//package
Section 144
//manGrenaderW (manGrenaderW) package { import flash.display.*; public dynamic class manGrenaderW extends MovieClip { } }//package
Section 145
//manGunStand (manGunStand) package { import flash.display.*; public dynamic class manGunStand extends MovieClip { public var w:MovieClip; } }//package
Section 146
//manHit (manHit) package { import flash.display.*; public dynamic class manHit extends MovieClip { public function manHit(){ addFrameScript(9, frame10); } function frame10(){ MovieClip(this.parent).gotoAndStop("walk"); } } }//package
Section 147
//manHitBack (manHitBack) package { import flash.display.*; public dynamic class manHitBack extends MovieClip { public function manHitBack(){ addFrameScript(9, frame10); } function frame10(){ MovieClip(this.parent).gotoAndStop("walk"); } } }//package
Section 148
//manMachineGun (manMachineGun) package { import flash.display.*; public dynamic class manMachineGun extends MovieClip { public var w:MovieClip; } }//package
Section 149
//manMachineGunAnim (manMachineGunAnim) package { import flash.display.*; public dynamic class manMachineGunAnim extends MovieClip { public function manMachineGunAnim(){ addFrameScript(16, frame17); } function frame17(){ MovieClip(this.parent).gotoAndStop("gunStand"); } } }//package
Section 150
//manSelectionSquare (manSelectionSquare) package { import flash.display.*; public dynamic class manSelectionSquare extends MovieClip { public function manSelectionSquare(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 151
//manStone (manStone) package { import flash.display.*; public dynamic class manStone extends MovieClip { } }//package
Section 152
//manStoneDeath (manStoneDeath) package { import flash.display.*; public dynamic class manStoneDeath extends MovieClip { public function manStoneDeath(){ addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package
Section 153
//manStoneHit (manStoneHit) package { import flash.display.*; public dynamic class manStoneHit extends MovieClip { public function manStoneHit(){ addFrameScript(9, frame10); } function frame10(){ MovieClip(this.parent).gotoAndStop("walk"); } } }//package
Section 154
//manStoneThrow (manStoneThrow) package { import flash.display.*; public dynamic class manStoneThrow extends MovieClip { public function manStoneThrow(){ addFrameScript(6, frame7); } function frame7(){ MovieClip(this.parent).gotoAndStop("stand"); } } }//package
Section 155
//mapShowFx (mapShowFx) package { import flash.media.*; public dynamic class mapShowFx extends Sound { } }//package
Section 156
//marineEngineer (marineEngineer) package { import flash.display.*; public dynamic class marineEngineer extends MovieClip { } }//package
Section 157
//mcTest (mcTest) package { import flash.display.*; public dynamic class mcTest extends MovieClip { } }//package
Section 158
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ var _local3:MochiBot; var _local4:String; var _local5:URLVariables; var _local6:String; var _local7:URLRequest; var _local8:Loader; if (Security.sandboxType == "localWithFile"){ return (null); }; _local3 = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); _local4 = "http://core.mochibot.com/my/core.swf"; _local5 = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; _local6 = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; _local7 = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; _local8 = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 159
//movingPlatforms2 (movingPlatforms2) package { import flash.display.*; public dynamic class movingPlatforms2 extends MovieClip { } }//package
Section 160
//panelItems (panelItems) package { import flash.display.*; public dynamic class panelItems extends MovieClip { public function panelItems(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 161
//panelManBack (panelManBack) package { import flash.display.*; import flash.text.*; public dynamic class panelManBack extends MovieClip { public var numberOrdered:TextField; public var clock:MovieClip; public function panelManBack(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 162
//pauseMc (pauseMc) package { import flash.display.*; public dynamic class pauseMc extends MovieClip { } }//package
Section 163
//Photon (Photon) package { import flash.display.*; public dynamic class Photon extends MovieClip { } }//package
Section 164
//playerSprite (playerSprite) package { import flash.display.*; public dynamic class playerSprite extends MovieClip { } }//package
Section 165
//PlayGameBtn (PlayGameBtn) package { import flash.display.*; public dynamic class PlayGameBtn extends SimpleButton { } }//package
Section 166
//playGameTxt (playGameTxt) package { import flash.display.*; public dynamic class playGameTxt extends MovieClip { } }//package
Section 167
//projectiles (projectiles) package { import flash.display.*; public dynamic class projectiles extends MovieClip { } }//package
Section 168
//risingMoneyTxt (risingMoneyTxt) package { import flash.display.*; import flash.text.*; public dynamic class risingMoneyTxt extends MovieClip { public var moneyTxt:TextField; } }//package
Section 169
//rocket (rocket) package { import flash.display.*; public dynamic class rocket extends MovieClip { } }//package
Section 170
//rocketLauncher (rocketLauncher) package { import flash.display.*; public dynamic class rocketLauncher extends MovieClip { public var selectionMc:manSelectionSquare; } }//package
Section 171
//rocketLauncherShoot (rocketLauncherShoot) package { import flash.display.*; public dynamic class rocketLauncherShoot extends MovieClip { public function rocketLauncherShoot(){ addFrameScript(4, frame5); } function frame5(){ MovieClip(this.parent).gotoAndStop("gunStand"); } } }//package
Section 172
//rocketStand (rocketStand) package { import flash.display.*; public dynamic class rocketStand extends MovieClip { } }//package
Section 173
//rockFx (rockFx) package { import flash.media.*; public dynamic class rockFx extends Sound { } }//package
Section 174
//rotateBlockFx (rotateBlockFx) package { import flash.media.*; public dynamic class rotateBlockFx extends Sound { } }//package
Section 175
//sniper (sniper) package { import flash.display.*; public dynamic class sniper extends MovieClip { public var selectionMc:manSelectionSquare; } }//package
Section 176
//sniperHead (sniperHead) package { import flash.display.*; public dynamic class sniperHead extends MovieClip { } }//package
Section 177
//sniperStand (sniperStand) package { import flash.display.*; public dynamic class sniperStand extends MovieClip { } }//package
Section 178
//sniperWalk (sniperWalk) package { import flash.display.*; public dynamic class sniperWalk extends MovieClip { } }//package
Section 179
//SoundMusic1 (SoundMusic1) package { import flash.media.*; public dynamic class SoundMusic1 extends Sound { } }//package
Section 180
//startGameFx (startGameFx) package { import flash.media.*; public dynamic class startGameFx extends Sound { } }//package
Section 181
//staticPlatforms (staticPlatforms) package { import flash.display.*; public dynamic class staticPlatforms extends MovieClip { } }//package
Section 182
//tankRoundBitAnim (tankRoundBitAnim) package { import flash.display.*; public dynamic class tankRoundBitAnim extends MovieClip { public var roundMc:MovieClip; } }//package
Section 183
//throwFx (throwFx) package { import flash.media.*; public dynamic class throwFx extends Sound { } }//package
Section 184
//tiles (tiles) package { import flash.display.*; public dynamic class tiles extends MovieClip { public var tile:MovieClip; public function tiles(){ addFrameScript(0, frame1, 5, frame6); } function frame6(){ stop(); } function frame1(){ stop(); } } }//package
Section 185
//tower1 (tower1) package { import flash.display.*; public dynamic class tower1 extends MovieClip { } }//package
Section 186
//triangle1 (triangle1) package { import flash.display.*; public dynamic class triangle1 extends MovieClip { public function triangle1(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 187
//turretMc (turretMc) package { import flash.display.*; public dynamic class turretMc extends MovieClip { public function turretMc(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 188
//upgradeFx (upgradeFx) package { import flash.media.*; public dynamic class upgradeFx extends Sound { } }//package
Section 189
//Weapons (Weapons) package { import flash.display.*; import flash.text.*; public dynamic class Weapons extends MovieClip { public var musicBtn:SimpleButton; public var levelTxt:TextField; public var soundFxBtn:SimpleButton; public var score:TextField; public var blocksLeft:TextField; public var quitBtn:SimpleButton; public var musicMc:MovieClip; public var soundFxMc:MovieClip; public function Weapons(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 190
//youarehereMc (youarehereMc) package { import flash.display.*; public dynamic class youarehereMc extends MovieClip { } }//package

Library Items

Symbol 1 Sound {gameOverFx}
Symbol 2 Sound {mainGunSound}
Symbol 3 Sound {mainGunRotSound}
Symbol 4 Sound {droidBuiltFx}
Symbol 5 Sound {levelFx}
Symbol 6 Sound {levelCompleteFx}
Symbol 7 Sound {clickBtnFx}
Symbol 8 Sound {fireMissileFx}
Symbol 9 Sound {hitEnemyFx}
Symbol 10 Sound {throwFx}
Symbol 11 Sound {enemyPhotonFx}
Symbol 12 Sound {upgradeFx}
Symbol 13 Sound {explosionFx}
Symbol 14 Sound {mainGunMissileHitFx}
Symbol 15 Sound {landFx}
Symbol 16 Sound {rockFx}
Symbol 17 Sound {ComputerFx}
Symbol 18 Sound {rotateBlockFx}
Symbol 19 Sound {bulletFx}
Symbol 20 Sound {startGameFx}
Symbol 21 Sound {SoundMusic1}Used by:658
Symbol 22 Sound {mapShowFx}Used by:644
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:25
Symbol 25 MovieClipUses:24Used by:26 178 235 252
Symbol 26 MovieClip {triangle1}Uses:25
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClipUses:28Used by:30
Symbol 30 MovieClip {M_stars1}Uses:29Used by:31
Symbol 31 MovieClip {classesAS3.GameStarAnim}Uses:30
Symbol 32 GraphicUsed by:35 232
Symbol 33 FontUsed by:34 36 37 148 202 203 206 207 208 210 211 212 215 216 217 218 221 222 223 226 227 230 258 259 272 275 278 281 284 293 294 302 308 309 310 313 326 327 336 337 338 339 340 341
Symbol 34 TextUses:33Used by:35
Symbol 35 MovieClip {pauseMc}Uses:32 34
Symbol 36 TextUses:33Used by:38
Symbol 37 EditableTextUses:33Used by:38
Symbol 38 MovieClip {Connecto2_v4Mochi_fla.getReadyMsg_255}Uses:36 37Used by:39
Symbol 39 MovieClip {classesAS3.GameReadyAnim}Uses:38
Symbol 40 FontUsed by:41 42 179 514
Symbol 41 EditableTextUses:40Used by:43
Symbol 42 TextUses:40Used by:43
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Symbol 559 MovieClipUses:558Used by:560 572 574
Symbol 560 MovieClip {sniperStand}Uses:557 380 98 99 559 50 104Used by:561 575
Symbol 561 MovieClip {panelItems}Uses:381 555 560 458 428Used by:565
Symbol 562 GraphicUsed by:563
Symbol 563 ButtonUses:562 153Used by:565
Symbol 564 GraphicUsed by:565
Symbol 565 MovieClip {classesAS3.GamePanelBuyMc}Uses:554 561 563 564Used by:658
Symbol 566 MovieClip {grenadeMc}Uses:398Used by:658
Symbol 567 GraphicUsed by:568
Symbol 568 MovieClipUses:567Used by:569
Symbol 569 MovieClip {energyCrystals}Uses:568Used by:658
Symbol 570 MovieClip {manGrenaderW}Uses:96 191 98 99 398 50 104 192 193 194 195 196 197 198 199 200Used by:571
Symbol 571 MovieClip {classesAS3.GameManGrenader}Uses:570 379 555 401 395Used by:658
Symbol 572 MovieClip {sniperWalk}Uses:557 191 98 99 559 50 104 192 193 194 195 196 197 198 199 200Used by:575
Symbol 573 GraphicUsed by:574
Symbol 574 MovieClipUses:573 98 99 50 104 559 557Used by:575
Symbol 575 MovieClip {sniper}Uses:572 379 560 574 395Used by:658
Symbol 576 GraphicUsed by:644
Symbol 577 GraphicUsed by:578
Symbol 578 MovieClipUses:577Used by:644
Symbol 579 GraphicUsed by:580
Symbol 580 MovieClipUses:579Used by:581
Symbol 581 MovieClipUses:580Used by:621
Symbol 582 GraphicUsed by:621
Symbol 583 GraphicUsed by:584
Symbol 584 MovieClipUses:583Used by:621
Symbol 585 GraphicUsed by:588
Symbol 586 TextUses:287Used by:587
Symbol 587 MovieClipUses:586Used by:588 590 592 594 596 598 600 602 603 604
Symbol 588 ButtonUses:585 587Used by:621
Symbol 589 GraphicUsed by:590
Symbol 590 ButtonUses:589 587Used by:621
Symbol 591 GraphicUsed by:592
Symbol 592 ButtonUses:591 587Used by:621
Symbol 593 GraphicUsed by:594
Symbol 594 ButtonUses:593 587Used by:621
Symbol 595 GraphicUsed by:596
Symbol 596 ButtonUses:595 587Used by:621
Symbol 597 GraphicUsed by:598 604
Symbol 598 ButtonUses:597 587Used by:621
Symbol 599 GraphicUsed by:600 603
Symbol 600 ButtonUses:599 587Used by:621
Symbol 601 GraphicUsed by:602
Symbol 602 ButtonUses:601 587Used by:621
Symbol 603 ButtonUses:599 587Used by:621
Symbol 604 ButtonUses:597 587Used by:621
Symbol 605 GraphicUsed by:620
Symbol 606 GraphicUsed by:607
Symbol 607 MovieClipUses:606Used by:620 644
Symbol 608 TextUses:287Used by:620
Symbol 609 TextUses:287Used by:610
Symbol 610 ButtonUses:609 322Used by:620
Symbol 611 TextUses:287Used by:620
Symbol 612 TextUses:287Used by:620
Symbol 613 TextUses:287Used by:620
Symbol 614 TextUses:287Used by:620
Symbol 615 TextUses:287Used by:620
Symbol 616 TextUses:287Used by:620
Symbol 617 TextUses:287Used by:620
Symbol 618 TextUses:287Used by:620
Symbol 619 TextUses:287Used by:620
Symbol 620 MovieClip {Connecto2_v4Mochi_fla.infoMc_177}Uses:605 607 608 610 611 612 613 614 615 616 617 618 619Used by:621
Symbol 621 MovieClip {Connecto2_v4Mochi_fla.mapScreenScene_162}Uses:581 582 584 588 590 592 594 596 598 600 602 603 604 620Used by:644
Symbol 622 TextUses:287Used by:644
Symbol 623 TextUses:287Used by:644
Symbol 624 TextUses:287Used by:644
Symbol 625 TextUses:287Used by:644
Symbol 626 TextUses:287Used by:644
Symbol 627 TextUses:287Used by:644
Symbol 628 TextUses:287Used by:644
Symbol 629 TextUses:287Used by:644
Symbol 630 TextUses:287Used by:644
Symbol 631 TextUses:287Used by:644
Symbol 632 TextUses:287Used by:644
Symbol 633 TextUses:287Used by:644
Symbol 634 GraphicUsed by:637
Symbol 635 TextUses:287Used by:636
Symbol 636 MovieClipUses:635Used by:637 639
Symbol 637 MovieClip {youarehereMc}Uses:634 636Used by:639
Symbol 638 GraphicUsed by:639
Symbol 639 MovieClip {Connecto2_v4Mochi_fla.yuoarehereAnim_180}Uses:637 638 636Used by:644
Symbol 640 TextUses:287Used by:641 643
Symbol 641 MovieClip {playGameTxt}Uses:640Used by:643
Symbol 642 GraphicUsed by:643
Symbol 643 ButtonUses:641 642 640Used by:644
Symbol 644 MovieClip {classesAS3.GameMapScreen}Uses:576 578 621 622 607 623 624 625 626 627 628 629 630 631 632 633 22 639 643 305Used by:658
Symbol 645 GraphicUsed by:653
Symbol 646 GraphicUsed by:651
Symbol 647 GraphicUsed by:648
Symbol 648 MovieClipUses:647Used by:651
Symbol 649 FontUsed by:650
Symbol 650 EditableTextUses:649Used by:651
Symbol 651 MovieClipUses:646 648 650Used by:652
Symbol 652 MovieClip {Connecto2_v4Mochi_fla.ballPopAnim_186}Uses:651Used by:653 655 657
Symbol 653 MovieClip {ballPink}Uses:645 50 652Used by:658
Symbol 654 GraphicUsed by:655
Symbol 655 MovieClip {ballBlue}Uses:654 50 652Used by:658
Symbol 656 GraphicUsed by:657
Symbol 657 MovieClip {ballRed}Uses:656 50 652Used by:658
Symbol 658 MovieClip {Connecto2_v4Mochi_fla.assetHolder_1}Uses:254 256 325 233 329 342 358 377 404 412 435 440 459 479 481 102 489 495 504 510 513 516 520 522 524 526 528 530 532 533 539 541 543 545 547 301 184 113 253 324 565 566 569 571 575 644 653 655 657 143 183 21Used by:Timeline

Instance Names

"heart"Symbol 31 MovieClip {classesAS3.GameStarAnim} Frame 1Symbol 30 MovieClip {M_stars1}
"levelText2"Symbol 38 MovieClip {Connecto2_v4Mochi_fla.getReadyMsg_255} Frame 1Symbol 37 EditableText
"msg2"Symbol 39 MovieClip {classesAS3.GameReadyAnim} Frame 1Symbol 38 MovieClip {Connecto2_v4Mochi_fla.getReadyMsg_255}
"loading_txt"Symbol 43 MovieClip {LoadingBox} Frame 1Symbol 41 EditableText
"back"Symbol 94 MovieClip {classesAS3.GameUpgrade} Frame 1Symbol 88 MovieClip {Connecto2_v4Mochi_fla.upgradeBack_238}
"upgradeBtn"Symbol 94 MovieClip {classesAS3.GameUpgrade} Frame 1Symbol 92 Button
"w"Symbol 105 MovieClip {Connecto2_v4Mochi_fla.shields_242} Frame 1Symbol 103 MovieClip {Connecto2_v4Mochi_fla.weapons_61}
"back"Symbol 106 MovieClip {classesAS3.GameUpgrade2} Frame 1Symbol 88 MovieClip {Connecto2_v4Mochi_fla.upgradeBack_238}
"upgradeBtn"Symbol 106 MovieClip {classesAS3.GameUpgrade2} Frame 1Symbol 92 Button
"back"Symbol 109 MovieClip {classesAS3.GameUpgrade3} Frame 1Symbol 88 MovieClip {Connecto2_v4Mochi_fla.upgradeBack_238}
"upgradeBtn"Symbol 109 MovieClip {classesAS3.GameUpgrade3} Frame 1Symbol 92 Button
"movingPlatforms"Symbol 115 MovieClip {level1_5} Frame 1Symbol 114 MovieClip {movingPlatforms2}
"clouds1"Symbol 126 MovieClip {level1_6} Frame 1Symbol 119 MovieClip
"clouds2"Symbol 126 MovieClip {level1_6} Frame 1Symbol 122 MovieClip
"movingPlatforms"Symbol 126 MovieClip {level1_6} Frame 1Symbol 114 MovieClip {movingPlatforms2}
"platforms"Symbol 126 MovieClip {level1_6} Frame 1Symbol 125 MovieClip {staticPlatforms}
"movingPlatforms"Symbol 127 MovieClip {level1_7} Frame 1Symbol 114 MovieClip {movingPlatforms2}
"platforms"Symbol 127 MovieClip {level1_7} Frame 1Symbol 125 MovieClip {staticPlatforms}
"doorMc"Symbol 149 MovieClip {classesAS3.GameDoor} Frame 1Symbol 146 MovieClip {Connecto2_v4Mochi_fla.doorAnim_211}
"txt"Symbol 149 MovieClip {classesAS3.GameDoor} Frame 1Symbol 148 EditableText
"movingPlatforms"Symbol 150 MovieClip {level1_8} Frame 1Symbol 114 MovieClip {movingPlatforms2}
"platforms"Symbol 150 MovieClip {level1_8} Frame 1Symbol 125 MovieClip {staticPlatforms}
"doorExit"Symbol 150 MovieClip {level1_8} Frame 1Symbol 149 MovieClip {classesAS3.GameDoor}
"ground"Symbol 168 MovieClip {level2_1} Frame 1Symbol 162 MovieClip
"movingPlatforms"Symbol 168 MovieClip {level2_1} Frame 1Symbol 167 MovieClip {level2_platforms1}
"doorClip"Symbol 168 MovieClip {level2_1} Frame 1Symbol 149 MovieClip {classesAS3.GameDoor}
"movingPlatforms"Symbol 174 MovieClip {level2_2} Frame 1Symbol 173 MovieClip {level2Platforms2}
"scoreTxt"Symbol 180 MovieClip {Connecto2_v4Mochi_fla.risingScore2_196} Frame 1Symbol 179 EditableText
"txt"Symbol 181 MovieClip {classesAS3.GameRisingScoreBig} Frame 1Symbol 180 MovieClip {Connecto2_v4Mochi_fla.risingScore2_196}
"bar"Symbol 190 MovieClip {energyBar} Frame 1Symbol 188 MovieClip
"w"Symbol 201 MovieClip {BadGuyRun} Frame 1Symbol 103 MovieClip {Connecto2_v4Mochi_fla.weapons_61}
"endTitle"Symbol 231 MovieClip {Connecto2_v4Mochi_fla.gameoverFilter_39} Frame 4Symbol 209 MovieClip {Connecto2_v4Mochi_fla.Endtitle_40}
"score"Symbol 231 MovieClip {Connecto2_v4Mochi_fla.gameoverFilter_39} Frame 4Symbol 210 EditableText
"submitBtn"Symbol 231 MovieClip {Connecto2_v4Mochi_fla.gameoverFilter_39} Frame 4Symbol 214 Button
"nameTxt"Symbol 231 MovieClip {Connecto2_v4Mochi_fla.gameoverFilter_39} Frame 4Symbol 216 EditableText
"quitBtn"Symbol 231 MovieClip {Connecto2_v4Mochi_fla.gameoverFilter_39} Frame 4Symbol 220 Button
"moreGamesBtn"Symbol 231 MovieClip {Connecto2_v4Mochi_fla.gameoverFilter_39} Frame 5Symbol 225 Button
"viewhighscores"Symbol 231 MovieClip {Connecto2_v4Mochi_fla.gameoverFilter_39} Frame 5Symbol 229 Button
"score"Symbol 231 MovieClip {Connecto2_v4Mochi_fla.gameoverFilter_39} Frame 6Symbol 230 EditableText
"msg"Symbol 232 MovieClip {Connecto2_v4Mochi_fla.gameOverMsg_38} Frame 1Symbol 231 MovieClip {Connecto2_v4Mochi_fla.gameoverFilter_39}
"m"Symbol 233 MovieClip {classesAS3.GameOverMsgAnim} Frame 1Symbol 232 MovieClip {Connecto2_v4Mochi_fla.gameOverMsg_38}
"p"Symbol 251 MovieClip {Connecto2_v4Mochi_fla.pipe3Way_29} Frame 1Symbol 240 MovieClip {Connecto2_v4Mochi_fla.pipe1_26}
"p"Symbol 252 MovieClip {Connecto2_v4Mochi_fla.allTiles_23} Frame 1Symbol 240 MovieClip {Connecto2_v4Mochi_fla.pipe1_26}
"p"Symbol 252 MovieClip {Connecto2_v4Mochi_fla.allTiles_23} Frame 3Symbol 245 MovieClip {Connecto2_v4Mochi_fla.pipeCorner_28}
"p"Symbol 252 MovieClip {Connecto2_v4Mochi_fla.allTiles_23} Frame 7Symbol 251 MovieClip {Connecto2_v4Mochi_fla.pipe3Way_29}
"p"Symbol 252 MovieClip {Connecto2_v4Mochi_fla.allTiles_23} Frame 11Symbol 240 MovieClip {Connecto2_v4Mochi_fla.pipe1_26}
"p2"Symbol 252 MovieClip {Connecto2_v4Mochi_fla.allTiles_23} Frame 11Symbol 240 MovieClip {Connecto2_v4Mochi_fla.pipe1_26}
"tile"Symbol 253 MovieClip {tiles} Frame 1Symbol 252 MovieClip {Connecto2_v4Mochi_fla.allTiles_23}
"energyLevelMc"Symbol 324 MovieClip {gunEnergyLevel} Frame 1Symbol 323 MovieClip {gunEnergy}
"fgmBtn"Symbol 325 MovieClip {classesAS3.GameTitleScreen} Frame 1Symbol 271 MovieClip
"playBtn2"Symbol 325 MovieClip {classesAS3.GameTitleScreen} Frame 1Symbol 274 Button
"playBtn"Symbol 325 MovieClip {classesAS3.GameTitleScreen} Frame 1Symbol 277 Button {PlayGameBtn}
"instructionsBtn"Symbol 325 MovieClip {classesAS3.GameTitleScreen} Frame 1Symbol 280 Button
"controlsBtn"Symbol 325 MovieClip {classesAS3.GameTitleScreen} Frame 1Symbol 283 Button
"highScoresBtn2"Symbol 325 MovieClip {classesAS3.GameTitleScreen} Frame 1Symbol 286 Button
"musicMc"Symbol 325 MovieClip {classesAS3.GameTitleScreen} Frame 1Symbol 290 MovieClip {Connecto2_v4Mochi_fla.musicBtnMc_18}
"musicBtn"Symbol 325 MovieClip {classesAS3.GameTitleScreen} Frame 1Symbol 292 Button
"backBtn"Symbol 325 MovieClip {classesAS3.GameTitleScreen} Frame 2Symbol 305 Button
"backBtn"Symbol 325 MovieClip {classesAS3.GameTitleScreen} Frame 6Symbol 305 Button
"gunEnergy"Symbol 325 MovieClip {classesAS3.GameTitleScreen} Frame 8Symbol 324 MovieClip {gunEnergyLevel}
"totalScore"Symbol 328 MovieClip {Connecto2_v4Mochi_fla.levelCompleteMsg_46} Frame 1Symbol 327 EditableText
"titleMc"Symbol 328 MovieClip {Connecto2_v4Mochi_fla.levelCompleteMsg_46} Frame 1Symbol 204 MovieClip {levelCompleteMsgs}
"msg"Symbol 329 MovieClip {classesAS3.GameLevelComplete} Frame 15Symbol 328 MovieClip {Connecto2_v4Mochi_fla.levelCompleteMsg_46}
"quitBtn"Symbol 342 MovieClip {Weapons} Frame 1Symbol 332 Button
"musicMc"Symbol 342 MovieClip {Weapons} Frame 1Symbol 290 MovieClip {Connecto2_v4Mochi_fla.musicBtnMc_18}
"soundFxMc"Symbol 342 MovieClip {Weapons} Frame 1Symbol 335 MovieClip {Connecto2_v4Mochi_fla.soundFxMc_51}
"musicBtn"Symbol 342 MovieClip {Weapons} Frame 1Symbol 292 Button
"soundFxBtn"Symbol 342 MovieClip {Weapons} Frame 1Symbol 292 Button
"levelTxt"Symbol 342 MovieClip {Weapons} Frame 1Symbol 338 EditableText
"score"Symbol 342 MovieClip {Weapons} Frame 1Symbol 339 EditableText
"blocksLeft"Symbol 342 MovieClip {Weapons} Frame 1Symbol 341 EditableText
"levelMc"Symbol 357 MovieClip {Connecto2_v4Mochi_fla.background_ground_53} Frame 1Symbol 356 MovieClip {level1_1}
"levels"Symbol 358 MovieClip {backgroundMc} Frame 1Symbol 357 MovieClip {Connecto2_v4Mochi_fla.background_ground_53}
"w"Symbol 381 MovieClip {badGuyStandRight} Frame 1Symbol 103 MovieClip {Connecto2_v4Mochi_fla.weapons_61}
"w"Symbol 384 MovieClip {manMachineGun} Frame 1Symbol 103 MovieClip {Connecto2_v4Mochi_fla.weapons_61}
"w"Symbol 403 MovieClip {manGunStand} Frame 1Symbol 103 MovieClip {Connecto2_v4Mochi_fla.weapons_61}
"manFrames"Symbol 404 MovieClip {man} Frame 1Symbol 201 MovieClip {BadGuyRun}
"selectionMc"Symbol 404 MovieClip {man} Frame 1Symbol 379 MovieClip {manSelectionSquare}
"manStand"Symbol 404 MovieClip {man} Frame 2Symbol 381 MovieClip {badGuyStandRight}
"manThrow"Symbol 404 MovieClip {man} Frame 7Symbol 401 MovieClip {badGuyThrow}
"selectionMc"Symbol 435 MovieClip {rocketLauncher} Frame 1Symbol 379 MovieClip {manSelectionSquare}
"w"Symbol 456 MovieClip {heavyGunnerWalk2} Frame 1Symbol 103 MovieClip {Connecto2_v4Mochi_fla.weapons_61}
"w"Symbol 458 MovieClip {heavyGunnerStand} Frame 1Symbol 103 MovieClip {Connecto2_v4Mochi_fla.weapons_61}
"selectionMc"Symbol 459 MovieClip {heavyGunner} Frame 1Symbol 379 MovieClip {manSelectionSquare}
"roundMc"Symbol 492 MovieClip {tankRoundBitAnim} Frame 1Symbol 491 MovieClip
"tankMc"Symbol 495 MovieClip {badGuyRoundTank} Frame 1Symbol 494 MovieClip {badGuyRoundTank2}
"scoreTxt"Symbol 512 MovieClip {Connecto2_v4Mochi_fla.risingScoreTxt_118} Frame 1Symbol 511 EditableText
"txt"Symbol 513 MovieClip {classesAS3.GameRisingScore} Frame 1Symbol 512 MovieClip {Connecto2_v4Mochi_fla.risingScoreTxt_118}
"moneyTxt"Symbol 515 MovieClip {risingMoneyTxt} Frame 1Symbol 514 EditableText
"txt"Symbol 516 MovieClip {classesAS3.GameRisingMoney} Frame 1Symbol 515 MovieClip {risingMoneyTxt}
"bar"Symbol 533 MovieClip {classesAS3.GameEnergyBar} Frame 1Symbol 190 MovieClip {energyBar}
"numberOrdered"Symbol 554 MovieClip {panelManBack} Frame 1Symbol 550 EditableText
"clock"Symbol 554 MovieClip {panelManBack} Frame 2Symbol 552 MovieClip {Connecto2_v4Mochi_fla.clockAnim_143}
"clock"Symbol 554 MovieClip {panelManBack} Frame 3Symbol 553 MovieClip {Connecto2_v4Mochi_fla.clockAnim2_145}
"back"Symbol 565 MovieClip {classesAS3.GamePanelBuyMc} Frame 1Symbol 554 MovieClip {panelManBack}
"itemsMc"Symbol 565 MovieClip {classesAS3.GamePanelBuyMc} Frame 1Symbol 561 MovieClip {panelItems}
"selectionMc"Symbol 571 MovieClip {classesAS3.GameManGrenader} Frame 1Symbol 379 MovieClip {manSelectionSquare}
"manThrow"Symbol 571 MovieClip {classesAS3.GameManGrenader} Frame 3Symbol 401 MovieClip {badGuyThrow}
"selectionMc"Symbol 575 MovieClip {sniper} Frame 1Symbol 379 MovieClip {manSelectionSquare}
"closeBtn"Symbol 620 MovieClip {Connecto2_v4Mochi_fla.infoMc_177} Frame 2Symbol 610 Button
"pBtn1"Symbol 621 MovieClip {Connecto2_v4Mochi_fla.mapScreenScene_162} Frame 1Symbol 588 Button
"pBtn2"Symbol 621 MovieClip {Connecto2_v4Mochi_fla.mapScreenScene_162} Frame 1Symbol 590 Button
"pBtn3"Symbol 621 MovieClip {Connecto2_v4Mochi_fla.mapScreenScene_162} Frame 1Symbol 592 Button
"pBtn4"Symbol 621 MovieClip {Connecto2_v4Mochi_fla.mapScreenScene_162} Frame 1Symbol 594 Button
"pBtn5"Symbol 621 MovieClip {Connecto2_v4Mochi_fla.mapScreenScene_162} Frame 1Symbol 596 Button
"pBtn6"Symbol 621 MovieClip {Connecto2_v4Mochi_fla.mapScreenScene_162} Frame 1Symbol 598 Button
"pBtn7"Symbol 621 MovieClip {Connecto2_v4Mochi_fla.mapScreenScene_162} Frame 1Symbol 600 Button
"pBtn8"Symbol 621 MovieClip {Connecto2_v4Mochi_fla.mapScreenScene_162} Frame 1Symbol 602 Button
"pBtn9"Symbol 621 MovieClip {Connecto2_v4Mochi_fla.mapScreenScene_162} Frame 1Symbol 603 Button
"pBtn10"Symbol 621 MovieClip {Connecto2_v4Mochi_fla.mapScreenScene_162} Frame 1Symbol 604 Button
"infoMc"Symbol 621 MovieClip {Connecto2_v4Mochi_fla.mapScreenScene_162} Frame 1Symbol 620 MovieClip {Connecto2_v4Mochi_fla.infoMc_177}
"youarehere"Symbol 639 MovieClip {Connecto2_v4Mochi_fla.yuoarehereAnim_180} Frame 1Symbol 637 MovieClip {youarehereMc}
"youarehere"Symbol 639 MovieClip {Connecto2_v4Mochi_fla.yuoarehereAnim_180} Frame 46Symbol 637 MovieClip {youarehereMc}
"planets"Symbol 644 MovieClip {classesAS3.GameMapScreen} Frame 1Symbol 621 MovieClip {Connecto2_v4Mochi_fla.mapScreenScene_162}
"youarehereMc"Symbol 644 MovieClip {classesAS3.GameMapScreen} Frame 21Symbol 639 MovieClip {Connecto2_v4Mochi_fla.yuoarehereAnim_180}
"playBtn"Symbol 644 MovieClip {classesAS3.GameMapScreen} Frame 21Symbol 643 Button
"backBtn"Symbol 644 MovieClip {classesAS3.GameMapScreen} Frame 21Symbol 305 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.

Labels

"vert"Symbol 26 MovieClip {triangle1} Frame 1
"horiz"Symbol 26 MovieClip {triangle1} Frame 2
"corner1"Symbol 26 MovieClip {triangle1} Frame 3
"corner2"Symbol 26 MovieClip {triangle1} Frame 4
"corner3"Symbol 26 MovieClip {triangle1} Frame 5
"corner4"Symbol 26 MovieClip {triangle1} Frame 6
"3way1"Symbol 26 MovieClip {triangle1} Frame 7
"3way2"Symbol 26 MovieClip {triangle1} Frame 8
"3way3"Symbol 26 MovieClip {triangle1} Frame 9
"3way4"Symbol 26 MovieClip {triangle1} Frame 10
"cross"Symbol 26 MovieClip {triangle1} Frame 11
"notAfford"Symbol 94 MovieClip {classesAS3.GameUpgrade} Frame 2
"sword"Symbol 103 MovieClip {Connecto2_v4Mochi_fla.weapons_61} Frame 1
"rock"Symbol 103 MovieClip {Connecto2_v4Mochi_fla.weapons_61} Frame 2
"notAfford"Symbol 106 MovieClip {classesAS3.GameUpgrade2} Frame 2
"notAfford"Symbol 109 MovieClip {classesAS3.GameUpgrade3} Frame 2
"open"Symbol 146 MovieClip {Connecto2_v4Mochi_fla.doorAnim_211} Frame 2
"close"Symbol 146 MovieClip {Connecto2_v4Mochi_fla.doorAnim_211} Frame 20
"exit"Symbol 146 MovieClip {Connecto2_v4Mochi_fla.doorAnim_211} Frame 23
"liveWire"Symbol 240 MovieClip {Connecto2_v4Mochi_fla.pipe1_26} Frame 3
"liveWire"Symbol 245 MovieClip {Connecto2_v4Mochi_fla.pipeCorner_28} Frame 3
"liveWire"Symbol 251 MovieClip {Connecto2_v4Mochi_fla.pipe3Way_29} Frame 3
"vert"Symbol 252 MovieClip {Connecto2_v4Mochi_fla.allTiles_23} Frame 1
"horiz"Symbol 252 MovieClip {Connecto2_v4Mochi_fla.allTiles_23} Frame 2
"corner1"Symbol 252 MovieClip {Connecto2_v4Mochi_fla.allTiles_23} Frame 3
"corner2"Symbol 252 MovieClip {Connecto2_v4Mochi_fla.allTiles_23} Frame 4
"corner3"Symbol 252 MovieClip {Connecto2_v4Mochi_fla.allTiles_23} Frame 5
"corner4"Symbol 252 MovieClip {Connecto2_v4Mochi_fla.allTiles_23} Frame 6
"3way1"Symbol 252 MovieClip {Connecto2_v4Mochi_fla.allTiles_23} Frame 7
"3way2"Symbol 252 MovieClip {Connecto2_v4Mochi_fla.allTiles_23} Frame 8
"3way3"Symbol 252 MovieClip {Connecto2_v4Mochi_fla.allTiles_23} Frame 9
"3way4"Symbol 252 MovieClip {Connecto2_v4Mochi_fla.allTiles_23} Frame 10
"cross"Symbol 252 MovieClip {Connecto2_v4Mochi_fla.allTiles_23} Frame 11
"blank"Symbol 252 MovieClip {Connecto2_v4Mochi_fla.allTiles_23} Frame 12
"on"Symbol 290 MovieClip {Connecto2_v4Mochi_fla.musicBtnMc_18} Frame 1
"off"Symbol 290 MovieClip {Connecto2_v4Mochi_fla.musicBtnMc_18} Frame 2
"mainScreen"Symbol 325 MovieClip {classesAS3.GameTitleScreen} Frame 1
"instructions"Symbol 325 MovieClip {classesAS3.GameTitleScreen} Frame 2
"highscores"Symbol 325 MovieClip {classesAS3.GameTitleScreen} Frame 3
"controls"Symbol 325 MovieClip {classesAS3.GameTitleScreen} Frame 6
"on"Symbol 335 MovieClip {Connecto2_v4Mochi_fla.soundFxMc_51} Frame 1
"off"Symbol 335 MovieClip {Connecto2_v4Mochi_fla.soundFxMc_51} Frame 2
"spaceGun"Symbol 342 MovieClip {Weapons} Frame 1
"walk"Symbol 404 MovieClip {man} Frame 1
"stand"Symbol 404 MovieClip {man} Frame 2
"shoot"Symbol 404 MovieClip {man} Frame 3
"hit"Symbol 404 MovieClip {man} Frame 4
"hit2"Symbol 404 MovieClip {man} Frame 5
"deathBack"Symbol 404 MovieClip {man} Frame 6
"throw"Symbol 404 MovieClip {man} Frame 7
"gunStand"Symbol 404 MovieClip {man} Frame 8
"walk"Symbol 412 MovieClip {manStone} Frame 1
"shoot"Symbol 412 MovieClip {manStone} Frame 2
"hit"Symbol 412 MovieClip {manStone} Frame 3
"hit2"Symbol 412 MovieClip {manStone} Frame 4
"deathBack"Symbol 412 MovieClip {manStone} Frame 5
"stand"Symbol 412 MovieClip {manStone} Frame 6
"walk"Symbol 435 MovieClip {rocketLauncher} Frame 1
"stand"Symbol 435 MovieClip {rocketLauncher} Frame 2
"shoot"Symbol 435 MovieClip {rocketLauncher} Frame 3
"gunStand"Symbol 435 MovieClip {rocketLauncher} Frame 4
"deathBack"Symbol 435 MovieClip {rocketLauncher} Frame 5
"walk"Symbol 459 MovieClip {heavyGunner} Frame 1
"stand"Symbol 459 MovieClip {heavyGunner} Frame 2
"shoot"Symbol 459 MovieClip {heavyGunner} Frame 3
"deathBack"Symbol 459 MovieClip {heavyGunner} Frame 4
"walk"Symbol 479 MovieClip {badGuySword} Frame 1
"shoot"Symbol 479 MovieClip {badGuySword} Frame 2
"stand"Symbol 479 MovieClip {badGuySword} Frame 3
"deathBack"Symbol 479 MovieClip {badGuySword} Frame 4
"walk"Symbol 489 MovieClip {badGuyWalker} Frame 1
"stand"Symbol 489 MovieClip {badGuyWalker} Frame 2
"shoot"Symbol 489 MovieClip {badGuyWalker} Frame 3
"deathBack"Symbol 489 MovieClip {badGuyWalker} Frame 4
"walk"Symbol 495 MovieClip {badGuyRoundTank} Frame 1
"shoot"Symbol 495 MovieClip {badGuyRoundTank} Frame 2
"walk"Symbol 504 MovieClip {badGuyHoverTank} Frame 1
"shoot"Symbol 504 MovieClip {badGuyHoverTank} Frame 2
"walk"Symbol 510 MovieClip {badGuyFlying} Frame 1
"basicMan"Symbol 561 MovieClip {panelItems} Frame 1
"Grenader"Symbol 561 MovieClip {panelItems} Frame 2
"sniper"Symbol 561 MovieClip {panelItems} Frame 3
"heavyGunner"Symbol 561 MovieClip {panelItems} Frame 4
"rocketLauncher"Symbol 561 MovieClip {panelItems} Frame 5
"buy"Symbol 565 MovieClip {classesAS3.GamePanelBuyMc} Frame 1
"notBuy"Symbol 565 MovieClip {classesAS3.GamePanelBuyMc} Frame 2
"walk"Symbol 571 MovieClip {classesAS3.GameManGrenader} Frame 1
"stand"Symbol 571 MovieClip {classesAS3.GameManGrenader} Frame 2
"shoot"Symbol 571 MovieClip {classesAS3.GameManGrenader} Frame 3
"deathBack"Symbol 571 MovieClip {classesAS3.GameManGrenader} Frame 4
"walk"Symbol 575 MovieClip {sniper} Frame 1
"stand"Symbol 575 MovieClip {sniper} Frame 2
"shoot"Symbol 575 MovieClip {sniper} Frame 3
"gunStand"Symbol 575 MovieClip {sniper} Frame 4
"deathBack"Symbol 575 MovieClip {sniper} Frame 5
"p1"Symbol 620 MovieClip {Connecto2_v4Mochi_fla.infoMc_177} Frame 2




http://swfchan.com/15/71520/info.shtml
Created: 9/4 -2019 07:02:50 Last modified: 9/4 -2019 07:02:50 Server time: 11/05 -2024 05:39:24