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Vector menace Tower Defen.swf

This is the info page for
Flash #71705

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Hand Of Sean" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1">100% Loaded</font></p>

<p align="left"><font face="Hand Of Sean" size="16" color="#ffcc00" letterSpacing="0.000000" kerning="1">Wave : 1</font></p><p align="left"><font face="Hand Of Sean" size="16" color="#ffcc00" letterSpacing="0.000000" kerning="1">Vector Remaining : 30</font></p>

<p align="right"><font face="Hand Of Sean" size="16" color="#9df986" letterSpacing="0.000000" kerning="1">Wave : 1</font></p><p align="right"><font face="Hand Of Sean" size="16" color="#9df986" letterSpacing="0.000000" kerning="1">Vector Remaining : 30</font></p>

<p align="left"><font face="Hand Of Sean" size="17" color="#cc0033" letterSpacing="0.000000" kerning="1">High score:</font></p>

<p align="left"><font face="Hand Of Sean" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="1">Rapid Turret</font></p>

<p align="left"><font face="Hand Of Sean" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Level: 1</font></p><p align="left"><font face="Hand Of Sean" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Damage: 5</font></p><p align="left"><font face="Hand Of Sean" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Fire ratio: 30</font></p><p align="left"><font face="Hand Of Sean" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Range: 200</font></p><p align="left"></p><p align="left"><font face="Hand Of Sean" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Value: $250</font></p><p align="left"><font face="Hand Of Sean" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Upgrade cost: $75</font></p>

WALKTHROUGH

Quick Bar

<p align="center"><font face="Hand Of Sean" size="41" color="#ffffff" letterSpacing="0.000000" kerning="1">Your final score</font></p><p align="center"><font face="Hand Of Sean" size="41" color="#ffffff" letterSpacing="0.000000" kerning="1">0000000</font></p>

<p align="left"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">Name...</font></p>

Submit

Submit

Submit

<p align="center"><font face="Hand Of Sean" size="50" color="#ffffff" letterSpacing="0.000000" kerning="1">Your final score</font></p><p align="center"><font face="Hand Of Sean" size="50" color="#ffffff" letterSpacing="0.000000" kerning="1">0000000</font></p>

ActionScript [AS3]

Section 1
//MainTimeline (VectorCS31_fla.MainTimeline) package VectorCS31_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.ui.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var submit:SimpleButton; public var lvl:int; public var hp1:BitmapData; public var hp2:BitmapData; public var percent:Number; public var detailTxt:TextField; public var i:int; public var f1:BitmapData; public var f2:BitmapData; public var f4:BitmapData; public var f5:BitmapData; public var f6:BitmapData; public var f7:BitmapData; public var f8:BitmapData; public var f9:BitmapData; public var bpuller:MovieClip; public var myGunName:String; public var f3:BitmapData; public var BGM; public var dFire:Number; public var meFound; public var linkpantalla:SimpleButton; public var fireFrame:BitmapData; public var dDamage:int; public var myTimer:Timer; public var f10:BitmapData; public var f11:BitmapData; public var f12:BitmapData; public var f13:BitmapData; public var f14:BitmapData; public var f16:BitmapData; public var f18:BitmapData; public var f19:BitmapData; public var f15:BitmapData; public var f17:BitmapData; public var buyMenu:Boolean; public var noUpgrade:Boolean; public var pFounder:int; public var totalMob:int; public var f25:BitmapData; public var f26:BitmapData; public var f27:BitmapData; public var f28:BitmapData; public var f22:BitmapData; public var f23:BitmapData; public var f24:BitmapData; public var f20:BitmapData; public var drag:BitmapData; public var mb1:BitmapData; public var mb2:BitmapData; public var basePoint:Point; public var mb6:BitmapData; public var mb7:BitmapData; public var mb3:BitmapData; public var mb4:BitmapData; public var bm2:Bitmap; public var lvlSpeed:int; public var mb5:BitmapData; public var botonlink1:SimpleButton; public var f21:BitmapData; public var clickClose:Boolean; public var aRange:int; public var planetData:BitmapData; public var m1:BitmapData; public var m2:BitmapData; public var m3:BitmapData; public var dTime:int; public var m7:BitmapData; public var m4:BitmapData; public var myMode:int; public var m6:BitmapData; public var tr1:BitmapData; public var tr3:BitmapData; public var tr4:BitmapData; public var aPrice:int; public var tr2:BitmapData; public var menuOut:Boolean; public var n1:BitmapData; public var n2:BitmapData; public var n3:BitmapData; public var n5:BitmapData; public var m5:BitmapData; public var mobRemain:int; public var n4:BitmapData; public var upgradeMenu:Boolean; public var dtype:int; public var puller:Boolean; public var dragr:BitmapData; public var mySound1:Sound; public var mySound3:Sound; public var upgrader:Boolean; public var bmd2:BitmapData; public var bmd3:BitmapData; public var bmd1:BitmapData; public var rect:Rectangle; public var redd:MovieClip; public var b11:BitmapData; public var b12:BitmapData; public var b13:BitmapData; public var pt:Point; public var r12:SimpleButton; public var r13:SimpleButton; public var myStar:BitmapData; public var s3:BitmapData; public var b23:BitmapData; public var s1:BitmapData; public var b21:BitmapData; public var s2:BitmapData; public var highScore:int; public var aFire:int; public var t2:BitmapData; public var t3:BitmapData; public var t1:BitmapData; public var b33:BitmapData; public var b31:BitmapData; public var myName:String; public var bigmenu:MovieClip; public var b43:BitmapData; public var t4:BitmapData; public var founder2:int; public var onBGM:int; public var b41:BitmapData; public var st:int; public var bulletArray:Array; public var key:int; public var moveX:int; public var aTime:int; public var ranger:MovieClip; public var NoMenu:ContextMenu; public var outPoint:Point; public var survive:Boolean; public var meFounder; public var pname:TextField; public var Chan1:SoundChannel; public var life:int; public var tUpgrade:MovieClip; public var dEffect:int; public var buyTurret:MovieClip; public var mainLoader:MovieClip; public var starArray:Array; public var aDamage:int; public var cash:int; public var myDelay:Number; public var dRange:int; public var mobArray:Array; public var dPrice:int; public var turretArray:Array; public var tSeconds:int; public var maxTurret:int; public var found:Boolean; public var dragStart:Boolean; public var gURL:SimpleButton; public var gameStart:Boolean; public var endTxt:TextField; public var founder:int; public var detailTxt2:TextField; public var detailTxt3:TextField; public var helper:MovieClip; public var holdCtrl:Boolean; public var percentTxt:TextField; public var gameOver:Boolean; public var mousePoint:Point; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } public function loader(_arg1){ if (currentFrame == 1){ percent = int(((root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal) * 100)); percentTxt.text = String((percent + "% Loaded")); }; if (percent == 100){ removeEventListener(Event.ENTER_FRAME, loader); play(); }; } public function closeWindow(_arg1:MouseEvent){ tUpgrade.visible = false; ranger.visible = false; upgrader = false; clickClose = true; } public function MainLoop(_arg1){ var _local2:Rectangle; var _local3:Point; var _local4:*; var _local5:int; var _local6:*; var _local7:Number; var _local8:Point; var _local9:Point; var _local10:Point; var _local11:BitmapData; var _local12:BitmapData; var _local13:BitmapData; var _local14:int; var _local15:int; var _local16:int; var _local17:int; stage.focus = stage; if ((((survive == true)) && ((mobRemain == 0)))){ startNew(); }; if (((((moveX % lvlSpeed) == 0)) && (!((mobRemain == 0))))){ createMob(1); if (gameStart == true){ mobRemain--; }; }; if (moveX != 0){ this.removeChild(bm2); if (gameStart == true){ if (puller == false){ if (mouseY > 487){ if (bpuller.y > 470){ bpuller.y = (bpuller.y - 3); } else { puller = true; }; } else { if (mouseY <= 465){ if (bpuller.y < 495){ bpuller.y = (bpuller.y + 3); } else { puller = false; bpuller.y = 495; }; }; }; } else { if (mouseY <= 465){ if (bpuller.y < 495){ bpuller.y = (bpuller.y + 3); } else { puller = false; bpuller.y = 495; }; }; }; bpuller.visible = true; this.removeChild(detailTxt); this.removeChild(detailTxt2); this.removeChild(detailTxt3); this.removeChild(ranger); this.removeChild(redd); this.removeChild(helper); this.removeChild(bpuller); if (lvl == 2){ helper.visible = false; }; if (lvl < 2){ helper.visible = true; }; helper.gotoAndStop(1); if (turretArray.length > 0){ helper.gotoAndStop(2); }; if (dragStart == true){ helper.gotoAndStop(4); } else { if (mobArray.length > 0){ helper.gotoAndStop(3); }; }; if (menuOut == true){ this.removeChild(buyTurret); menuOut = false; helper.visible = false; }; if (upgradeMenu == true){ this.removeChild(tUpgrade); upgradeMenu = false; helper.visible = false; }; } else { this.removeChild(bigmenu); }; bmd2.dispose(); bmd2 = new BitmapData(700, 700, false, 0); }; st = 0; while (st < starArray.length) { myStar = this[("s" + starArray[st][0])]; starArray[st][2].x = (starArray[st][2].x - starArray[st][1].x); starArray[st][2].y = (starArray[st][2].y - starArray[st][1].y); if (starArray[st][2].y < 90){ starArray[st][2].y = (starArray[st][2].y + 500); starArray[st][2].x = (50 + rand(550)); }; bmd2.copyPixels(myStar, myStar.rect, starArray[st][2], null, null, false); st++; }; totalMob = mobArray.length; moveX++; pt.x = 100; pt.y = 100; bmd2.copyPixels(planetData, planetData.rect, pt, null, null, false); meFound = false; found = false; mousePoint = new Point((mouseX + 77), (mouseY + 77)); i = 0; while (i < turretArray.length) { pt.x = turretArray[i][1].x; pt.y = turretArray[i][1].y; if (checkPlacement(turretArray[i][1], mousePoint)){ found = true; pFounder = i; }; if (checkPlacement2(turretArray[i][1], mousePoint)){ meFound = true; meFounder = i; }; if (turretArray[i][8] > 0){ var _local18 = turretArray[i]; var _local19 = 8; var _local20 = (_local18[_local19] - 1); _local18[_local19] = _local20; }; bmd2.copyPixels(turretArray[i][5], turretArray[i][5].rect, pt, null, null, false); if (noUpgrade == false){ bmd2.copyPixels(this[("n" + turretArray[i][6])], this[("n" + turretArray[i][6])].rect, new Point((pt.x + 15), (pt.y + 14)), null, null); }; i++; }; if (dragStart == true){ pt.x = (mouseX + 77); pt.y = (mouseY + 77); ranger.x = (mouseX + 2); ranger.y = (mouseY + 3); if ((((found == true)) || ((cash < dPrice)))){ bmd2.copyPixels(dragr, dragr.rect, pt, null, null, false); } else { bmd2.copyPixels(drag, drag.rect, pt, null, null, false); }; } else { if ((((((dragStart == false)) && ((found == true)))) && ((upgrader == true)))){ ranger.x = (turretArray[founder2][1].x - 77); ranger.y = (turretArray[founder2][1].y - 77); }; }; i = 0; while (i < mobArray.length) { if (mobArray[i][15] > 0){ _local18 = mobArray[i]; _local19 = 15; _local20 = (_local18[_local19] - 1); _local18[_local19] = _local20; }; if (mobArray[i][15] == 0){ mobArray[i][14] = 0; }; if (mobArray[i][14] == 1){ mobArray[i][1] = (mobArray[i][1] - (mobArray[i][4] / 4)); mobArray[i][2] = (mobArray[i][2] - (mobArray[i][5] / 4)); } else { mobArray[i][1] = (mobArray[i][1] - mobArray[i][4]); mobArray[i][2] = (mobArray[i][2] - mobArray[i][5]); }; _local18 = mobArray[i]; _local19 = 8; _local20 = (_local18[_local19] + 1); _local18[_local19] = _local20; if (mobArray[i][8] == 29){ mobArray[i][8] = 1; }; fireFrame = getFire(mobArray[i][8]); if (mobArray[i][14] == 1){ bmd1 = this[("mb" + mobArray[i][0])]; } else { bmd1 = mobArray[i][9]; }; pt.x = (mobArray[i][1] + 5); pt.y = (mobArray[i][2] - 40); bmd2.copyPixels(fireFrame, fireFrame.rect, pt, null, null, false); pt.x = mobArray[i][1]; pt.y = mobArray[i][2]; if (mobArray[i][0] == 5){ pt.x = (mobArray[i][1] - 5); pt.y = (mobArray[i][2] - 5); }; if (mobArray[i][0] == 6){ pt.x = (mobArray[i][1] - 8); pt.y = (mobArray[i][2] - 8); }; if (mobArray[i][0] == 7){ pt.x = (mobArray[i][1] - 20); pt.y = (mobArray[i][2] - 15); }; bmd2.copyPixels(bmd1, bmd1.rect, pt, null, null, false); _local2 = hp1.rect; _local3 = new Point(pt.x, pt.y); _local3.x = (_local3.x + 4); _local3.y = (_local3.y + 4); if (gameStart == true){ bmd2.copyPixels(hp1, hp1.rect, pt, null, null, false); }; _local2.width = (_local2.width - 8); _local2.height = (_local2.height - 8); _local4 = int(((mobArray[i][10] / mobArray[i][11]) * 100)); _local2.width = ((_local2.width * _local4) / 100); if (gameStart == true){ bmd2.copyPixels(hp2, _local2, _local3, null, null, false); }; _local5 = 0; while (_local5 < turretArray.length) { if (turretArray[_local5][8] == 0){ if (checkRange(pt, turretArray[_local5][1], turretArray[_local5][7])){ if (mobArray[i][12] < mobArray[i][11]){ turretArray[_local5][8] = int(turretArray[_local5][2]); _local6 = bulletArray.length; bulletArray[_local6] = new Array(); bulletArray[_local6][0] = turretArray[_local5][0]; switch (bulletArray[_local6][0]){ case 1: playSound1(); break; case 2: playSound1(); break; case 3: playSound3(); break; }; bulletArray[_local6][1] = new Point((turretArray[_local5][1].x + 12), (turretArray[_local5][1].y + 12)); bulletArray[_local6][2] = new Point((turretArray[_local5][1].x + 12), (turretArray[_local5][1].y + 12)); bulletArray[_local6][3] = new Point((turretArray[_local5][1].x + 12), (turretArray[_local5][1].y + 12)); bulletArray[_local6][4] = ((lookAt(turretArray[_local5][1], pt) - 90) + rand(180)); bulletArray[_local6][5] = 2; bulletArray[_local6][6] = new int(i); bulletArray[_local6][7] = turretArray[_local5][3]; bulletArray[_local6][8] = turretArray[_local5][4]; bulletArray[_local6][9] = turretArray[_local5][9]; mobArray[i][12] = (mobArray[i][12] + turretArray[_local5][3]); }; }; }; _local5++; }; if (outside(pt)){ mobArray.splice(i, 1); _local5 = 0; while (_local5 < bulletArray.length) { if (int(bulletArray[_local5][6]) == i){ bulletArray.splice(_local5, 1); _local5--; }; _local5++; }; _local5 = 0; while (_local5 < bulletArray.length) { if (int(bulletArray[_local5][6]) > i){ _local18 = bulletArray[_local5]; _local19 = 6; _local20 = (_local18[_local19] - 1); _local18[_local19] = _local20; }; _local5++; }; i--; if (gameStart == true){ redd.play(); life--; }; if (life == 0){ removeEventListener(Event.ENTER_FRAME, MainLoop); buyTurret.t1.removeEventListener(MouseEvent.CLICK, bt); buyTurret.t2.removeEventListener(MouseEvent.CLICK, bt); buyTurret.t3.removeEventListener(MouseEvent.CLICK, bt); buyTurret.t4.removeEventListener(MouseEvent.CLICK, bt); bigmenu.t1.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t2.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t3.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t4.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t5.removeEventListener(MouseEvent.CLICK, jumpURL2); tUpgrade.t1.removeEventListener(MouseEvent.CLICK, ut); tUpgrade.t2.removeEventListener(MouseEvent.CLICK, sell); tUpgrade.closer.removeEventListener(MouseEvent.CLICK, closeWindow); stage.removeEventListener(MouseEvent.CLICK, checkMouse); bpuller.r1.removeEventListener(MouseEvent.CLICK, restarter); bpuller.r2.removeEventListener(MouseEvent.CLICK, switchBGM); bpuller.r3.removeEventListener(MouseEvent.CLICK, startBut); bpuller.t1.removeEventListener(MouseEvent.CLICK, bt); bpuller.t2.removeEventListener(MouseEvent.CLICK, bt); bpuller.t3.removeEventListener(MouseEvent.CLICK, bt); bpuller.t4.removeEventListener(MouseEvent.CLICK, bt); stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyEnter); myTimer.removeEventListener("timer", timedFunction); detailTxt.visible = false; detailTxt2.visible = false; detailTxt3.visible = false; bulletArray = new Array(); mobArray = new Array(); turretArray = new Array(); bmd2.dispose(); gameOver = true; gotoAndStop(4); break; }; }; i++; }; _local5 = 0; while (_local5 < bulletArray.length) { _local7 = lookAt(bulletArray[_local5][1], new Point(mobArray[bulletArray[_local5][6]][1], mobArray[bulletArray[_local5][6]][2])); bulletArray[_local5][4] = _local7; if (bulletArray[_local5][5] < 10){ bulletArray[_local5][5] = (bulletArray[_local5][5] + 0.2); }; _local8 = new Point(bulletArray[_local5][1].x, bulletArray[_local5][1].y); _local9 = new Point(bulletArray[_local5][2].x, bulletArray[_local5][2].y); bulletArray[_local5][3] = new Point(_local9.x, _local9.y); bulletArray[_local5][2] = new Point(_local8.x, _local8.y); _local10 = moveByAngle(_local8, bulletArray[_local5][4], bulletArray[_local5][5]); bulletArray[_local5][1].x = (bulletArray[_local5][1].x - _local10.x); bulletArray[_local5][1].y = (bulletArray[_local5][1].y - _local10.y); _local11 = this[(("b" + bulletArray[_local5][0]) + "1")]; _local12 = this[(("b" + bulletArray[_local5][0]) + "2")]; _local13 = this[(("b" + bulletArray[_local5][0]) + "3")]; bmd2.copyPixels(_local13, _local13.rect, bulletArray[_local5][2], null, null, false); bmd2.copyPixels(_local11, _local11.rect, bulletArray[_local5][1], null, null, false); _local14 = new int(bulletArray[_local5][6]); if (bulletArray[_local5][0] == 4){ _local15 = 200; _local16 = 0; while (!(checkRange(bulletArray[_local5][1], new Point(mobArray[_local14][1], mobArray[_local14][2]), 10))) { _local16 = (_local16 + 1); if ((_local16 % 20) == 0){ _local16 = 0; _local7 = lookAt(bulletArray[_local5][1], new Point(mobArray[bulletArray[_local5][6]][1], mobArray[bulletArray[_local5][6]][2])); bulletArray[_local5][4] = _local7; _local8 = new Point(bulletArray[_local5][1].x, bulletArray[_local5][1].y); _local10 = moveByAngle(_local8, bulletArray[_local5][4], bulletArray[_local5][5]); }; if (_local15 > 0){ _local15--; }; bulletArray[_local5][1].x = ((bulletArray[_local5][1].x - _local10.x) + ((rand(_local15) - rand(_local15)) / 100)); bulletArray[_local5][1].y = ((bulletArray[_local5][1].y - _local10.y) + ((rand(_local15) - rand(_local15)) / 100)); bmd2.copyPixels(_local11, _local11.rect, bulletArray[_local5][1], null, null, false); }; }; if (checkRange(bulletArray[_local5][1], new Point(mobArray[_local14][1], mobArray[_local14][2]), 30)){ if (bulletArray[_local5][8] == 1){ mobArray[_local14][14] = 1; mobArray[_local14][15] = bulletArray[_local5][9]; }; mobArray[_local14][10] = (mobArray[_local14][10] - bulletArray[_local5][7]); if (mobArray[_local14][10] <= 0){ highScore = (highScore + (((mobArray[_local14][13] * mobArray[_local14][13]) * 6) + mobArray[_local14][13])); cash = (cash + mobArray[_local14][13]); mobArray.splice(_local14, 1); _local17 = 0; while (_local17 < bulletArray.length) { if (bulletArray[_local17][6] == _local14){ bulletArray.splice(_local17, 1); _local17--; }; _local17++; }; _local17 = 0; while (_local17 < bulletArray.length) { if (bulletArray[_local17][6] > _local14){ _local18 = bulletArray[_local17]; _local19 = 6; _local20 = (_local18[_local19] - 1); _local18[_local19] = _local20; }; _local17++; }; } else { bulletArray.splice(_local5, 1); }; _local5--; }; _local5++; }; if (moveX >= 50){ moveX = 1; }; if (gameOver == false){ bm2 = new Bitmap(bmd2); bm2.x = -100; bm2.y = -100; updateString(); if (life != 0){ this.addChild(bm2); if (gameStart == true){ this.addChild(detailTxt); this.addChild(detailTxt2); this.addChild(detailTxt3); this.addChild(ranger); this.addChild(redd); this.addChild(helper); this.addChild(bpuller); if (buyMenu == true){ this.addChild(buyTurret); menuOut = true; }; if (upgrader == true){ this.addChild(tUpgrade); upgradeMenu = true; }; } else { this.addChild(bigmenu); }; }; }; } public function rand(_arg1:int){ return (Math.floor((Math.random() * _arg1))); } public function getData(){ switch (turretArray[founder][0]){ case 1: myGunName = "Gun Turret"; switch (turretArray[founder][6]){ case 1: aPrice = 17; aDamage = 5; aFire = 0; aRange = 10; aTime = 0; break; case 2: aPrice = 35; aDamage = 12; aFire = 0; aRange = 10; aTime = 0; break; case 3: aPrice = 70; aDamage = 25; aFire = 0; aRange = 10; aTime = 0; break; case 4: aPrice = 200; aDamage = 75; aFire = 0; aRange = 10; aTime = 0; break; }; break; case 2: myGunName = "Frozer"; switch (turretArray[founder][6]){ case 1: aPrice = 20; aDamage = 3; aFire = 5; aRange = 0; aTime = 20; break; case 2: aPrice = 20; aDamage = 3; aFire = 5; aRange = 0; aTime = 20; break; case 3: aPrice = 20; aDamage = 3; aFire = 5; aRange = 0; aTime = 20; break; case 4: aPrice = 200; aDamage = 22; aFire = 5; aRange = 0; aTime = 320; break; }; break; case 3: myGunName = "Rapid Turret"; switch (turretArray[founder][6]){ case 1: aPrice = 30; aDamage = 1; aFire = 0; aRange = 10; aTime = 0; break; case 2: aPrice = 60; aDamage = 2; aFire = 0; aRange = 10; aTime = 0; break; case 3: aPrice = 80; aDamage = 3; aFire = 0; aRange = 10; aTime = 0; break; case 4: aPrice = 250; aDamage = 10; aFire = 0; aRange = 30; aTime = 0; break; }; break; case 4: myGunName = "Beam Turret"; switch (turretArray[founder][6]){ case 1: aPrice = 100; aDamage = 1; aFire = 0; aRange = 10; aTime = 0; break; case 2: aPrice = 200; aDamage = 2; aFire = 0; aRange = 10; aTime = 0; break; case 3: aPrice = 300; aDamage = 4; aFire = 0; aRange = 10; aTime = 0; break; case 4: aPrice = 400; aDamage = 7; aFire = 0; aRange = 0; aTime = 0; break; }; break; }; } public function timedFunction(_arg1:TimerEvent){ tSeconds++; } public function bt(_arg1:MouseEvent){ clickClose = true; if (_arg1.target.name == "t1"){ drag = t1; dragr = tr1; dragStart = true; buyMenu = false; dtype = 1; dFire = 20; dDamage = 5; dEffect = 0; dPrice = 20; dRange = 200; dTime = 0; }; if (_arg1.target.name == "t2"){ drag = t3; dragr = tr3; dragStart = true; buyMenu = false; dtype = 2; dFire = 30; dDamage = 3; dEffect = 1; dPrice = 30; dRange = 400; dTime = 300; }; if (_arg1.target.name == "t3"){ drag = t2; dragr = tr2; dragStart = true; buyMenu = false; dtype = 3; dFire = 3; dDamage = 2; dEffect = 0; dPrice = 80; dRange = 300; dTime = 0; }; if (_arg1.target.name == "t4"){ drag = t4; dragr = tr4; dragStart = true; buyMenu = false; dtype = 4; dFire = 1; dDamage = 1; dEffect = 0; dPrice = 140; dRange = 200; dTime = 0; }; ranger.visible = true; ranger.width = dRange; ranger.height = dRange; } public function createMob(_arg1:int){ var _local2:int; var _local3:Point; var _local4:int; var _local5:Point; var _local6:int; _local2 = mobArray.length; mobArray[_local2] = new Array(); mobArray[_local2][0] = _arg1; _local3 = new Point(); _local3.x = (100 + rand(460)); _local3.y = -100; mobArray[_local2][1] = _local3.x; mobArray[_local2][2] = _local3.y; if (_local3.x > 280){ _local4 = (rand(10) + 270); }; if (_local3.x <= 280){ _local4 = (rand(10) + 260); }; mobArray[_local2][3] = ((_local4 * Math.PI) / 180); mobArray[_local2][6] = ((1000 + rand(3000)) / 1000); _local5 = moveByAngle(_local3, mobArray[_local2][3], mobArray[_local2][6]); mobArray[_local2][4] = _local5.x; mobArray[_local2][5] = _local5.y; mobArray[_local2][7] = 1; mobArray[_local2][8] = 1; if (lvl == 0){ _local6 = (rand(4) + 1); mobArray[_local2][9] = this[("m" + _local6)]; }; if (lvl == 1){ _local6 = (rand(1) + 1); mobArray[_local2][9] = this[("m" + _local6)]; }; if (lvl == 2){ _local6 = (rand(2) + 1); mobArray[_local2][9] = this[("m" + _local6)]; }; if (lvl == 3){ _local6 = (rand(2) + 1); mobArray[_local2][9] = this[("m" + _local6)]; }; if (lvl == 4){ _local6 = (rand(2) + 1); mobArray[_local2][9] = this[("m" + _local6)]; }; if (lvl == 5){ _local6 = (rand(1) + 1); mobArray[_local2][9] = this[("m" + _local6)]; }; if (lvl == 6){ _local6 = (rand(3) + 1); mobArray[_local2][9] = this[("m" + _local6)]; }; if (lvl == 7){ _local6 = (rand(3) + 1); mobArray[_local2][9] = this[("m" + _local6)]; }; if (lvl == 8){ _local6 = (rand(4) + 1); mobArray[_local2][9] = this[("m" + _local6)]; }; if (lvl == 9){ _local6 = (rand(4) + 1); mobArray[_local2][9] = this[("m" + _local6)]; }; if (lvl == 10){ _local6 = (rand(4) + 1); mobArray[_local2][9] = this[("m" + _local6)]; }; if (lvl == 11){ _local6 = (rand(5) + 1); mobArray[_local2][9] = this[("m" + _local6)]; }; if (lvl == 12){ _local6 = (rand(5) + 1); mobArray[_local2][9] = this[("m" + _local6)]; }; if (lvl == 13){ _local6 = (rand(5) + 1); mobArray[_local2][9] = this[("m" + _local6)]; }; if (lvl == 14){ _local6 = (rand(6) + 1); mobArray[_local2][9] = this[("m" + _local6)]; }; if (lvl >= 15){ _local6 = (rand(6) + 1); mobArray[_local2][9] = this[("m" + _local6)]; }; if ((((lvl > 3)) || ((lvl == 0)))){ if ((((rand(100) + 1) - (lvl * 2)) % 99) == 1){ _local6 = ((4 + rand(3)) + 1); mobArray[_local2][9] = this[("m" + _local6)]; }; }; switch (_local6){ case 1: mobArray[_local2][10] = ((3 * lvl) + 2); mobArray[_local2][11] = ((3 * lvl) + 2); mobArray[_local2][13] = 1; break; case 2: mobArray[_local2][10] = ((6 * lvl) + 2); mobArray[_local2][11] = ((6 * lvl) + 2); mobArray[_local2][13] = 3; break; case 3: mobArray[_local2][10] = ((13 * lvl) + 3); mobArray[_local2][11] = ((13 * lvl) + 3); mobArray[_local2][13] = 5; break; case 4: mobArray[_local2][10] = ((16 * lvl) + 5); mobArray[_local2][11] = ((16 * lvl) + 5); mobArray[_local2][13] = 6; break; case 5: mobArray[_local2][10] = ((21 * lvl) + 15); mobArray[_local2][11] = ((21 * lvl) + 15); mobArray[_local2][13] = 10; break; case 6: mobArray[_local2][10] = ((32 * lvl) + 20); mobArray[_local2][11] = ((32 * lvl) + 20); mobArray[_local2][13] = 20; break; case 7: mobArray[_local2][10] = ((48 * lvl) + 30); mobArray[_local2][11] = ((48 * lvl) + 30); mobArray[_local2][13] = 45; break; }; mobArray[_local2][0] = _local6; if (lvl < 20){ mobArray[_local2][10] = int((mobArray[_local2][10] * (((lvl * 3) + 100) / 100))); mobArray[_local2][11] = int((mobArray[_local2][11] * (((lvl * 3) + 100) / 100))); } else { mobArray[_local2][10] = int((mobArray[_local2][10] * (((lvl * (lvl - 17)) + 100) / 100))); mobArray[_local2][11] = int((mobArray[_local2][11] * (((lvl * (lvl - 17)) + 100) / 100))); }; mobArray[_local2][12] = 0; mobArray[_local2][14] = 0; mobArray[_local2][15] = 0; } function frame2(){ linkpantalla.addEventListener(MouseEvent.CLICK, iraplay); addEventListener(Event.ENTER_FRAME, checa); stop(); MochiBot.track(this, "ad923900"); } function frame3(){ botonlink1.addEventListener(MouseEvent.CLICK, iralink4); BGM = new myBGM(); onBGM = 1; Chan1 = BGM.play(0, 99999); mySound1 = new sound1(); mySound3 = new sound3(); myTimer = new Timer(1000); tSeconds = 0; myTimer.addEventListener("timer", timedFunction); myTimer.start(); bigmenu.t5.addEventListener(MouseEvent.CLICK, jumpURL2); bigmenu.t6.addEventListener(MouseEvent.CLICK, irawalk); addEventListener(Event.ENTER_FRAME, MainLoop); bpuller.r1.addEventListener(MouseEvent.CLICK, restarter); bpuller.r2.addEventListener(MouseEvent.CLICK, switchBGM); bpuller.r3.addEventListener(MouseEvent.CLICK, startBut); bpuller.t1.addEventListener(MouseEvent.CLICK, bt); bpuller.t2.addEventListener(MouseEvent.CLICK, bt); bpuller.t3.addEventListener(MouseEvent.CLICK, bt); bpuller.t4.addEventListener(MouseEvent.CLICK, bt); buyTurret.t1.addEventListener(MouseEvent.CLICK, bt); buyTurret.t2.addEventListener(MouseEvent.CLICK, bt); buyTurret.t3.addEventListener(MouseEvent.CLICK, bt); buyTurret.t4.addEventListener(MouseEvent.CLICK, bt); bigmenu.t1.addEventListener(MouseEvent.CLICK, mt); bigmenu.t2.addEventListener(MouseEvent.CLICK, mt); bigmenu.t3.addEventListener(MouseEvent.CLICK, mt); bigmenu.t4.addEventListener(MouseEvent.CLICK, mt); tUpgrade.t1.addEventListener(MouseEvent.CLICK, ut); tUpgrade.t2.addEventListener(MouseEvent.CLICK, sell); stage.addEventListener(MouseEvent.CLICK, checkMouse); tUpgrade.closer.addEventListener(MouseEvent.CLICK, closeWindow); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyEnter); stage.addEventListener(KeyboardEvent.KEY_UP, clearKey); detailTxt.visible = true; detailTxt2.visible = true; detailTxt3.visible = true; lvl = 0; mobRemain = 5000; cash = 1000; life = 10; noUpgrade = false; found = false; turretArray = new Array(); bulletArray = new Array(); upgradeMenu = false; upgrader = false; clickClose = false; mobArray = new Array(); basePoint = new Point(); bmd1 = new ship1(0, 0); bmd2 = new BitmapData(700, 700); dragStart = false; planetData = new planet(0, 0); hp1 = new hpbar(0, 0); hp2 = new rd(0, 0); b11 = new bullet11(0, 0); b12 = new bullet12(0, 0); b13 = new bullet13(0, 0); b21 = new bullet21(0, 0); b23 = new bullet23(0, 0); b31 = new bullet31(0, 0); b33 = new bullet33(0, 0); b41 = new bullet41(0, 0); b43 = new bullet41(0, 0); t1 = new tower1(0, 0); t2 = new tower2(0, 0); t3 = new tower3(0, 0); t4 = new tower4(0, 0); tr1 = new tower1r(0, 0); tr2 = new tower2r(0, 0); tr3 = new tower3r(0, 0); tr4 = new tower4r(0, 0); m1 = new ship1(0, 0); m2 = new ship2(0, 0); m3 = new ship3(0, 0); m4 = new ship4(0, 0); m5 = new ship5b(0, 0); m6 = new ship6(0, 0); m7 = new ship7(0, 0); n1 = new num1(0, 0); n2 = new num2(0, 0); n3 = new num3(0, 0); n4 = new num4(0, 0); n5 = new num5(0, 0); mb1 = new ship1b(0, 0); mb2 = new ship2b(0, 0); mb3 = new ship3b(0, 0); mb4 = new ship4b(0, 0); mb5 = new ship5b(0, 0); mb6 = new ship6(0, 0); mb7 = new ship7(0, 0); f1 = new fire1(0, 0); f2 = new fire2(0, 0); f3 = new fire3(0, 0); f4 = new fire4(0, 0); f5 = new fire5(0, 0); f6 = new fire6(0, 0); f7 = new fire7(0, 0); f8 = new fire8(0, 0); f9 = new fire9(0, 0); f10 = new fire10(0, 0); f11 = new fire11(0, 0); f12 = new fire12(0, 0); f13 = new fire13(0, 0); f14 = new fire14(0, 0); f15 = new fire15(0, 0); f16 = new fire16(0, 0); f17 = new fire17(0, 0); f18 = new fire18(0, 0); f19 = new fire19(0, 0); f20 = new fire20(0, 0); f21 = new fire21(0, 0); f22 = new fire22(0, 0); f23 = new fire23(0, 0); f24 = new fire24(0, 0); f25 = new fire25(0, 0); f26 = new fire26(0, 0); f27 = new fire27(0, 0); f28 = new fire28(0, 0); s1 = new star1(0, 0); s2 = new star2(0, 0); s3 = new star3(0, 0); starArray = new Array(); buyMenu = false; gameStart = false; holdCtrl = false; moveX = 0; pt = new Point(0, 0); lvlSpeed = 2; puller = false; highScore = 0; outPoint = new Point(); menuOut = false; survive = false; gameOver = false; initStar(); init(); updateString(); bpuller.visible = false; tUpgrade.visible = false; this.removeChild(buyTurret); this.removeChild(tUpgrade); stop(); } function frame4(){ botonlink1.addEventListener(MouseEvent.CLICK, iralink2); r13.addEventListener(MouseEvent.CLICK, irainicio); submit.addEventListener(MouseEvent.CLICK, sendScore); endTxt.text = ("Your final score\n" + highScore); } function frame5(){ botonlink1.addEventListener(MouseEvent.CLICK, iralink3); endTxt.text = ("Your final score\n" + highScore); r12.addEventListener(MouseEvent.CLICK, restarter2); gURL.addEventListener(MouseEvent.CLICK, jumpURL); } function frame1(){ botonlink1.addEventListener(MouseEvent.CLICK, iralink1); addEventListener(Event.ENTER_FRAME, loader); myName = ""; myMode = 0; NoMenu = new ContextMenu(); NoMenu.hideBuiltInItems(); this.contextMenu = NoMenu; stop(); } public function checkMouse(_arg1:MouseEvent){ if ((((((dragStart == true)) && ((menuOut == false)))) && ((clickClose == false)))){ if ((((found == false)) && ((cash >= dPrice)))){ maxTurret = turretArray.length; turretArray[maxTurret] = new Array(); turretArray[maxTurret][0] = dtype; turretArray[maxTurret][1] = mousePoint; turretArray[maxTurret][2] = dFire; turretArray[maxTurret][3] = dDamage; turretArray[maxTurret][4] = dEffect; turretArray[maxTurret][5] = drag; turretArray[maxTurret][6] = 1; turretArray[maxTurret][7] = dRange; turretArray[maxTurret][8] = 0; turretArray[maxTurret][9] = dTime; turretArray[maxTurret][10] = int((dPrice / 2)); cash = (cash - dPrice); if (holdCtrl == false){ dragStart = false; ranger.visible = false; tUpgrade.visible = false; }; } else { if (holdCtrl == false){ placementError(); }; }; } else { if ((((noUpgrade == false)) && ((clickClose == false)))){ if ((((dragStart == false)) && ((meFound == true)))){ if (mouseX > 250){ tUpgrade.x = 105; } else { tUpgrade.x = 394; }; founder2 = meFounder; founder = meFounder; tUpgrade.gotoAndStop(turretArray[founder][0]); getData(); tUpgrade.dName.text = myGunName; tUpgrade.dDetails.text = ((((((((((("Level: " + turretArray[founder][6]) + "\nDamage: ") + turretArray[founder][3]) + "\nFire Ratio: ") + turretArray[founder][2]) + "\nRange: ") + turretArray[founder][7]) + "\n\nValue: $") + turretArray[founder][10]) + "\nUpgrade Cost: $") + aPrice); if (turretArray[founder][6] < 5){ tUpgrade.t1.visible = true; } else { tUpgrade.t1.visible = false; }; tUpgrade.visible = true; upgrader = true; ranger.width = turretArray[founder][7]; ranger.height = turretArray[founder][7]; ranger.visible = true; }; } else { clickClose = false; }; }; } public function irainicio(_arg1:MouseEvent):void{ Chan1.stop(); gotoAndStop(2); } public function restarter2(_arg1){ Chan1.stop(); gURL.removeEventListener(MouseEvent.CLICK, jumpURL); r12.removeEventListener(MouseEvent.CLICK, restarter2); gotoAndPlay(2); } public function clearKey(_arg1){ holdCtrl = false; } public function checa(_arg1:Event){ if (mainLoader.currentFrame == 143){ removeEventListener(Event.ENTER_FRAME, checa); play(); }; } public function init(){ basePoint.x = 350; basePoint.y = 700; } public function checkPlacement2(_arg1:Point, _arg2:Point){ if ((((_arg2.x > (_arg1.x - 20))) && ((_arg2.x < (_arg1.x + 20))))){ if ((((_arg2.y > (_arg1.y - 20))) && ((_arg2.y < (_arg1.y + 20))))){ return (true); }; }; } public function switchBGM(_arg1){ if (onBGM == 1){ Chan1.stop(); onBGM = 0; } else { Chan1 = BGM.play(0, 99999); onBGM = 1; }; } public function playSound1(){ if (onBGM == 1){ mySound1.play(); }; } public function playSound3(){ if (onBGM == 1){ mySound3.play(); }; } public function checkRange(_arg1:Point, _arg2:Point, _arg3:int){ var _local4:Number; _local4 = (_arg3 / 2); if ((((_arg2.x > (_arg1.x - _local4))) && ((_arg2.x < (_arg1.x + _local4))))){ if ((((_arg2.y > (_arg1.y - _local4))) && ((_arg2.y < (_arg1.y + _local4))))){ return (true); }; }; } public function outside(_arg1:Point){ if (_arg1.y > 600){ return (true); }; } public function mt(_arg1:MouseEvent){ if (_arg1.target.name == "t1"){ myMode = 1; gameStart = true; lvl = 0; mobRemain = 0; mobArray = new Array(); cash = 200; bigmenu.t1.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t2.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t3.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t4.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t5.removeEventListener(MouseEvent.CLICK, jumpURL2); this.removeChild(bigmenu); }; if (_arg1.target.name == "t2"){ myMode = 2; gameStart = true; lvl = 0; mobRemain = 0; mobArray = new Array(); cash = 200; survive = true; bigmenu.t1.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t2.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t3.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t4.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t5.removeEventListener(MouseEvent.CLICK, jumpURL2); this.removeChild(bigmenu); }; if (_arg1.target.name == "t3"){ myMode = 3; gameStart = true; lvl = 0; mobRemain = 0; mobArray = new Array(); cash = 200; noUpgrade = true; bigmenu.t1.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t2.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t3.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t4.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t5.removeEventListener(MouseEvent.CLICK, jumpURL2); this.removeChild(bigmenu); }; if (_arg1.target.name == "t4"){ myMode = 4; gameStart = true; lvl = 9; mobRemain = 0; mobArray = new Array(); cash = 10000; bigmenu.t1.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t2.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t3.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t4.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t5.removeEventListener(MouseEvent.CLICK, jumpURL2); this.removeChild(bigmenu); }; } public function moveByAngle(_arg1, _arg2, _arg3){ _arg1.x = (Math.cos(_arg2) * _arg3); _arg1.y = (Math.sin(_arg2) * _arg3); return (_arg1); } public function startNew(){ if ((((((((mobRemain == 0)) && (!((life == 0))))) && ((mobArray.length == 0)))) || ((survive == true)))){ lvl++; switch (lvl){ case 1: mobRemain = 70; lvlSpeed = 7; break; case 2: mobRemain = 50; lvlSpeed = 8; break; case 3: mobRemain = 100; lvlSpeed = 6; break; case 4: mobRemain = 150; lvlSpeed = 5; break; case 5: mobRemain = 150; lvlSpeed = 4; break; case 6: mobRemain = 250; lvlSpeed = 5; break; case 7: mobRemain = 250; lvlSpeed = 4; break; case 8: mobRemain = 250; lvlSpeed = 4; break; case 9: mobRemain = 300; lvlSpeed = 3; break; case 10: mobRemain = 300; lvlSpeed = 3; break; case 11: mobRemain = 300; lvlSpeed = 3; break; case 12: mobRemain = 500; lvlSpeed = 2; break; case 13: mobRemain = 500; lvlSpeed = 2; break; case 14: mobRemain = 700; lvlSpeed = 2; break; case 15: mobRemain = 700; lvlSpeed = 1; break; case 16: mobRemain = 400; lvlSpeed = 1; break; case 17: mobRemain = 600; lvlSpeed = 1; break; case 18: mobRemain = 800; lvlSpeed = 1; break; case 19: mobRemain = 1000; lvlSpeed = 1; break; default: mobRemain = 2000; lvlSpeed = 1; break; }; }; } public function jumpURL2(_arg1){ var _local2:*; _local2 = new URLRequest("http://www.playtowerdefensegames.com"); navigateToURL(_local2); } public function upgradeScript(){ var _local1:String; if ((((cash >= aPrice)) && ((turretArray[founder][6] < 5)))){ getData(); _local1 = (((((((((((((((((((("Level: " + turretArray[founder][6]) + "<font color='#00FF00'>+") + 1) + "</font>\nDamage: ") + turretArray[founder][3]) + "<font color='#00FF00'>+") + aDamage) + "</font>\nFire Ratio: ") + turretArray[founder][2]) + "<font color='#00FF00'>+") + aFire) + "</font>\nRange: ") + turretArray[founder][7]) + "<font color='#00FF00'>+") + aRange) + "</font>\n\nValue: $") + turretArray[founder][10]) + "<font color='#00FF00'>+") + int((aPrice / 2))) + "</font>"); cash = (cash - aPrice); var _local2 = turretArray[founder]; var _local3 = 6; var _local4 = (_local2[_local3] + 1); _local2[_local3] = _local4; turretArray[founder][3] = (turretArray[founder][3] + aDamage); turretArray[founder][10] = (turretArray[founder][10] + int((aPrice / 2))); turretArray[founder][9] = (turretArray[founder][9] + aTime); turretArray[founder][2] = (turretArray[founder][2] - aFire); turretArray[founder][7] = (turretArray[founder][7] + aRange); getData(); tUpgrade.dDetails.htmlText = ((_local1 + "\nUpgrade Price: $") + aPrice); ranger.width = turretArray[founder][7]; ranger.height = turretArray[founder][7]; if (turretArray[founder][6] < 5){ tUpgrade.t1.visible = true; } else { tUpgrade.t1.visible = false; }; }; } public function irawalk(_arg1){ var _local2:*; _local2 = new URLRequest("http://www.playtowerdefensegames.com/forum/viewtopic.php?f=6&t=31"); navigateToURL(_local2); } public function iralink4(_arg1){ var _local2:*; _local2 = new URLRequest("http://www.playtowerdefensegames.com"); navigateToURL(_local2); } public function iralink1(_arg1){ var _local2:*; _local2 = new URLRequest("http://www.playtowerdefensegames.com"); navigateToURL(_local2); } public function iralink2(_arg1){ var _local2:*; _local2 = new URLRequest("http://www.playtowerdefensegames.com"); navigateToURL(_local2); } public function iralink3(_arg1){ var _local2:*; _local2 = new URLRequest("http://www.playtowerdefensegames.com"); navigateToURL(_local2); } public function placementError(){ dragStart = false; ranger.visible = false; } public function updateString(){ detailTxt.text = String(((("Wave: " + lvl) + "\nRemaining vectors: ") + mobRemain)); detailTxt2.text = String(((("Cash: $" + cash) + "\nLife: ") + life)); detailTxt3.text = String(("High Score: " + highScore)); } public function jumpURL(_arg1){ var _local2:URLRequest; _local2 = new URLRequest("http://www.webgames.bz/highScore.php?id=1"); navigateToURL(_local2); } public function ut(_arg1:MouseEvent){ if (noUpgrade == false){ if (_arg1.target.name == "t1"){ upgradeScript(); }; if (_arg1.target.name == "t2"){ sellScript(); }; }; } public function getFire(_arg1:int){ return (this[("f" + _arg1)]); } public function sellScript(){ if (upgrader == true){ cash = (cash + turretArray[founder][10]); turretArray.splice(founder, 1); meFound = false; found = false; tUpgrade.visible = false; ranger.visible = false; upgrader = false; }; } public function startBut(_arg1){ startNew(); } public function rRed(_arg1:BitmapData){ if (_arg1 == t1){ _arg1 = tr1; }; if (_arg1 == t2){ _arg1 = tr2; }; if (_arg1 == t3){ _arg1 = tr3; }; if (_arg1 == t4){ _arg1 = tr4; }; return (_arg1); } public function checkPlacement(_arg1:Point, _arg2:Point){ if ((((_arg2.x > (_arg1.x - 35))) && ((_arg2.x < (_arg1.x + 35))))){ if ((((_arg2.y > (_arg1.y - 35))) && ((_arg2.y < (_arg1.y + 35))))){ return (true); }; }; } public function restarter(_arg1){ Chan1.stop(); bpuller.r1.removeEventListener(MouseEvent.CLICK, restarter); gotoAndPlay(2); } public function lookAt(_arg1:Point, _arg2:Point){ var _local3:Number; var _local4:Number; var _local5:Number; _local4 = (_arg1.x - _arg2.x); _local5 = (_arg1.y - _arg2.y); _local3 = Math.atan2(_local5, _local4); return (_local3); } public function sell(_arg1:MouseEvent){ sellScript(); } public function initStar(){ st = 0; while (st < 20) { starArray[st] = new Array(); starArray[st][0] = 1; starArray[st][1] = new Point(); starArray[st][1].x = 0; starArray[st][1].y = 0.5; starArray[st][2] = new Point(); starArray[st][2].x = (50 + rand(550)); starArray[st][2].y = (50 + rand(550)); st++; }; st = 20; while (st < 60) { starArray[st] = new Array(); starArray[st][0] = 2; starArray[st][1] = new Point(); starArray[st][1].x = 0; starArray[st][1].y = 1.5; starArray[st][2] = new Point(); starArray[st][2].x = (50 + rand(550)); starArray[st][2].y = (50 + rand(550)); st++; }; st = 60; while (st < 80) { starArray[st] = new Array(); starArray[st][0] = 3; starArray[st][1] = new Point(); starArray[st][1].x = 0; starArray[st][1].y = 1; starArray[st][2] = new Point(); starArray[st][2].x = (50 + rand(550)); starArray[st][2].y = (50 + rand(550)); st++; }; } public function iraplay(_arg1){ var _local2:*; _local2 = new URLRequest("http://www.playtowerdefensegames.com"); navigateToURL(_local2); } public function keyEnter(_arg1):void{ key = _arg1.keyCode; switch (key){ case Keyboard.SPACE: if (gameStart == true){ startNew(); break; }; case 66: if (gameStart == true){ if (buyMenu == true){ buyMenu = false; } else { ranger.visible = false; tUpgrade.visible = false; buyMenu = true; }; }; break; case 83: sellScript(); break; case 85: upgradeScript(); break; }; if (key == 17){ holdCtrl = true; }; if (key == 27){ ranger.visible = false; tUpgrade.visible = false; buyMenu = false; dragStart = false; }; } public function sendScore(_arg1:Event){ var _local2:String; var _local3:URLRequest; var _local4:*; trace(pname.text); if (myMode == 1){ _local2 = "http://playtowerdefensegames.com/highscores/submit/play4scores.php"; _local3 = new URLRequest(_local2); _local3.method = URLRequestMethod.POST; _local4 = new URLVariables(); _local4.game_id = 710; _local4.user_id = pname.text; _local4.score = highScore; _local3.data = _local4; sendToURL(_local3); navigateToURL(new URLRequest("http://playtowerdefensegames.com/index.php?action=highscores&gameid=710")); }; if (myMode == 2){ _local2 = "http://playtowerdefensegames.com/highscores/submit/play4scores.php"; _local3 = new URLRequest(_local2); _local3.method = URLRequestMethod.POST; _local4 = new URLVariables(); _local4.game_id = 711; _local4.user_id = pname.text; _local4.score = highScore; _local3.data = _local4; sendToURL(_local3); navigateToURL(new URLRequest("http://playtowerdefensegames.com/index.php?action=highscores&gameid=711")); }; if (myMode == 3){ _local2 = "http://playtowerdefensegames.com/highscores/submit/play4scores.php"; _local3 = new URLRequest(_local2); _local3.method = URLRequestMethod.POST; _local4 = new URLVariables(); _local4.game_id = 712; _local4.user_id = pname.text; _local4.score = highScore; _local3.data = _local4; sendToURL(_local3); navigateToURL(new URLRequest("http://playtowerdefensegames.com/index.php?action=highscores&gameid=712")); }; if (myMode == 4){ _local2 = "http://playtowerdefensegames.com/highscores/submit/play4scores.php"; _local3 = new URLRequest(_local2); _local3.method = URLRequestMethod.POST; _local4 = new URLVariables(); _local4.game_id = 713; _local4.user_id = pname.text; _local4.score = highScore; _local3.data = _local4; sendToURL(_local3); navigateToURL(new URLRequest("http://playtowerdefensegames.com/index.php?action=highscores&gameid=713")); }; } public function rNormal(_arg1:BitmapData){ if (_arg1 == tr1){ _arg1 = t1; }; if (_arg1 == tr2){ _arg1 = t2; }; if (_arg1 == tr3){ _arg1 = t3; }; if (_arg1 == tr4){ _arg1 = t4; }; return (_arg1); } } }//package VectorCS31_fla
Section 2
//Timeline_27 (VectorCS31_fla.Timeline_27) package VectorCS31_fla { import flash.display.*; public dynamic class Timeline_27 extends MovieClip { public function Timeline_27(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package VectorCS31_fla
Section 3
//Timeline_33 (VectorCS31_fla.Timeline_33) package VectorCS31_fla { import flash.display.*; import flash.text.*; public dynamic class Timeline_33 extends MovieClip { public var dName:TextField; public var t2:SimpleButton; public var t1:SimpleButton; public var dDetails:TextField; public var closer:SimpleButton; public var dType:MovieClip; public function Timeline_33(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package VectorCS31_fla
Section 4
//Timeline_42 (VectorCS31_fla.Timeline_42) package VectorCS31_fla { import flash.display.*; public dynamic class Timeline_42 extends MovieClip { public var t2:SimpleButton; public var t3:SimpleButton; public var t1:SimpleButton; public var t5:SimpleButton; public var t4:SimpleButton; public var t6:SimpleButton; } }//package VectorCS31_fla
Section 5
//Timeline_56 (VectorCS31_fla.Timeline_56) package VectorCS31_fla { import flash.display.*; public dynamic class Timeline_56 extends MovieClip { public var r2:SimpleButton; public var r3:SimpleButton; public var t2:SimpleButton; public var t3:SimpleButton; public var t1:SimpleButton; public var t4:SimpleButton; public var r1:SimpleButton; } }//package VectorCS31_fla
Section 6
//Timeline_6 (VectorCS31_fla.Timeline_6) package VectorCS31_fla { import flash.display.*; public dynamic class Timeline_6 extends MovieClip { public var t2:SimpleButton; public var t3:SimpleButton; public var t1:SimpleButton; public var t4:SimpleButton; } }//package VectorCS31_fla
Section 7
//Timeline_65 (VectorCS31_fla.Timeline_65) package VectorCS31_fla { import flash.display.*; public dynamic class Timeline_65 extends MovieClip { public function Timeline_65(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package VectorCS31_fla
Section 8
//bullet11 (bullet11) package { import flash.display.*; public dynamic class bullet11 extends BitmapData { public function bullet11(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 9
//bullet12 (bullet12) package { import flash.display.*; public dynamic class bullet12 extends BitmapData { public function bullet12(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 10
//bullet13 (bullet13) package { import flash.display.*; public dynamic class bullet13 extends BitmapData { public function bullet13(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 11
//bullet21 (bullet21) package { import flash.display.*; public dynamic class bullet21 extends BitmapData { public function bullet21(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 12
//bullet23 (bullet23) package { import flash.display.*; public dynamic class bullet23 extends BitmapData { public function bullet23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 13
//bullet31 (bullet31) package { import flash.display.*; public dynamic class bullet31 extends BitmapData { public function bullet31(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 14
//bullet33 (bullet33) package { import flash.display.*; public dynamic class bullet33 extends BitmapData { public function bullet33(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 15
//bullet41 (bullet41) package { import flash.display.*; public dynamic class bullet41 extends BitmapData { public function bullet41(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 16
//fire1 (fire1) package { import flash.display.*; public dynamic class fire1 extends BitmapData { public function fire1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 17
//fire10 (fire10) package { import flash.display.*; public dynamic class fire10 extends BitmapData { public function fire10(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 18
//fire11 (fire11) package { import flash.display.*; public dynamic class fire11 extends BitmapData { public function fire11(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 19
//fire12 (fire12) package { import flash.display.*; public dynamic class fire12 extends BitmapData { public function fire12(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 20
//fire13 (fire13) package { import flash.display.*; public dynamic class fire13 extends BitmapData { public function fire13(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 21
//fire14 (fire14) package { import flash.display.*; public dynamic class fire14 extends BitmapData { public function fire14(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 22
//fire15 (fire15) package { import flash.display.*; public dynamic class fire15 extends BitmapData { public function fire15(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 23
//fire16 (fire16) package { import flash.display.*; public dynamic class fire16 extends BitmapData { public function fire16(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 24
//fire17 (fire17) package { import flash.display.*; public dynamic class fire17 extends BitmapData { public function fire17(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 25
//fire18 (fire18) package { import flash.display.*; public dynamic class fire18 extends BitmapData { public function fire18(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 26
//fire19 (fire19) package { import flash.display.*; public dynamic class fire19 extends BitmapData { public function fire19(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 27
//fire2 (fire2) package { import flash.display.*; public dynamic class fire2 extends BitmapData { public function fire2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 28
//fire20 (fire20) package { import flash.display.*; public dynamic class fire20 extends BitmapData { public function fire20(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 29
//fire21 (fire21) package { import flash.display.*; public dynamic class fire21 extends BitmapData { public function fire21(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 30
//fire22 (fire22) package { import flash.display.*; public dynamic class fire22 extends BitmapData { public function fire22(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 31
//fire23 (fire23) package { import flash.display.*; public dynamic class fire23 extends BitmapData { public function fire23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 32
//fire24 (fire24) package { import flash.display.*; public dynamic class fire24 extends BitmapData { public function fire24(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 33
//fire25 (fire25) package { import flash.display.*; public dynamic class fire25 extends BitmapData { public function fire25(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 34
//fire26 (fire26) package { import flash.display.*; public dynamic class fire26 extends BitmapData { public function fire26(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 35
//fire27 (fire27) package { import flash.display.*; public dynamic class fire27 extends BitmapData { public function fire27(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 36
//fire28 (fire28) package { import flash.display.*; public dynamic class fire28 extends BitmapData { public function fire28(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 37
//fire3 (fire3) package { import flash.display.*; public dynamic class fire3 extends BitmapData { public function fire3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 38
//fire4 (fire4) package { import flash.display.*; public dynamic class fire4 extends BitmapData { public function fire4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 39
//fire5 (fire5) package { import flash.display.*; public dynamic class fire5 extends BitmapData { public function fire5(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 40
//fire6 (fire6) package { import flash.display.*; public dynamic class fire6 extends BitmapData { public function fire6(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 41
//fire7 (fire7) package { import flash.display.*; public dynamic class fire7 extends BitmapData { public function fire7(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 42
//fire8 (fire8) package { import flash.display.*; public dynamic class fire8 extends BitmapData { public function fire8(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 43
//fire9 (fire9) package { import flash.display.*; public dynamic class fire9 extends BitmapData { public function fire9(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 44
//hpbar (hpbar) package { import flash.display.*; public dynamic class hpbar extends BitmapData { public function hpbar(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 45
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ var _local3:MochiBot; var _local4:String; var _local5:URLVariables; var _local6:String; var _local7:URLRequest; var _local8:Loader; if (Security.sandboxType == "localWithFile"){ return (null); }; _local3 = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); _local4 = "http://core.mochibot.com/my/core.swf"; _local5 = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; _local6 = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; _local7 = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; _local8 = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 46
//myBGM (myBGM) package { import flash.media.*; public dynamic class myBGM extends Sound { } }//package
Section 47
//num1 (num1) package { import flash.display.*; public dynamic class num1 extends BitmapData { public function num1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 48
//num2 (num2) package { import flash.display.*; public dynamic class num2 extends BitmapData { public function num2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 49
//num3 (num3) package { import flash.display.*; public dynamic class num3 extends BitmapData { public function num3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 50
//num4 (num4) package { import flash.display.*; public dynamic class num4 extends BitmapData { public function num4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 51
//num5 (num5) package { import flash.display.*; public dynamic class num5 extends BitmapData { public function num5(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 52
//planet (planet) package { import flash.display.*; public dynamic class planet extends BitmapData { public function planet(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 53
//rd (rd) package { import flash.display.*; public dynamic class rd extends BitmapData { public function rd(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 54
//ship1 (ship1) package { import flash.display.*; public dynamic class ship1 extends BitmapData { public function ship1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 55
//ship1b (ship1b) package { import flash.display.*; public dynamic class ship1b extends BitmapData { public function ship1b(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 56
//ship2 (ship2) package { import flash.display.*; public dynamic class ship2 extends BitmapData { public function ship2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 57
//ship2b (ship2b) package { import flash.display.*; public dynamic class ship2b extends BitmapData { public function ship2b(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 58
//ship3 (ship3) package { import flash.display.*; public dynamic class ship3 extends BitmapData { public function ship3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 59
//ship3b (ship3b) package { import flash.display.*; public dynamic class ship3b extends BitmapData { public function ship3b(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 60
//ship4 (ship4) package { import flash.display.*; public dynamic class ship4 extends BitmapData { public function ship4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 61
//ship4b (ship4b) package { import flash.display.*; public dynamic class ship4b extends BitmapData { public function ship4b(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 62
//ship5 (ship5) package { import flash.display.*; public dynamic class ship5 extends BitmapData { public function ship5(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 63
//ship5b (ship5b) package { import flash.display.*; public dynamic class ship5b extends BitmapData { public function ship5b(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 64
//ship6 (ship6) package { import flash.display.*; public dynamic class ship6 extends BitmapData { public function ship6(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 65
//ship7 (ship7) package { import flash.display.*; public dynamic class ship7 extends BitmapData { public function ship7(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 66
//sound1 (sound1) package { import flash.media.*; public dynamic class sound1 extends Sound { } }//package
Section 67
//sound3 (sound3) package { import flash.media.*; public dynamic class sound3 extends Sound { } }//package
Section 68
//star1 (star1) package { import flash.display.*; public dynamic class star1 extends BitmapData { public function star1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 69
//star2 (star2) package { import flash.display.*; public dynamic class star2 extends BitmapData { public function star2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 70
//star3 (star3) package { import flash.display.*; public dynamic class star3 extends BitmapData { public function star3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 71
//tower1 (tower1) package { import flash.display.*; public dynamic class tower1 extends BitmapData { public function tower1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 72
//tower1r (tower1r) package { import flash.display.*; public dynamic class tower1r extends BitmapData { public function tower1r(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 73
//tower2 (tower2) package { import flash.display.*; public dynamic class tower2 extends BitmapData { public function tower2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 74
//tower2r (tower2r) package { import flash.display.*; public dynamic class tower2r extends BitmapData { public function tower2r(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 75
//tower3 (tower3) package { import flash.display.*; public dynamic class tower3 extends BitmapData { public function tower3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 76
//tower3r (tower3r) package { import flash.display.*; public dynamic class tower3r extends BitmapData { public function tower3r(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 77
//tower4 (tower4) package { import flash.display.*; public dynamic class tower4 extends BitmapData { public function tower4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 78
//tower4r (tower4r) package { import flash.display.*; public dynamic class tower4r extends BitmapData { public function tower4r(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package

Library Items

Symbol 1 Sound {sound3}
Symbol 2 Sound {sound1}
Symbol 3 Sound {myBGM}
Symbol 4 Bitmap {tower4r}
Symbol 5 Bitmap {tower3r}
Symbol 6 Bitmap {tower2r}
Symbol 7 Bitmap {tower1r}
Symbol 8 Bitmap {star3}
Symbol 9 Bitmap {star2}
Symbol 10 Bitmap {star1}
Symbol 11 Bitmap {ship5b}
Symbol 12 Bitmap {ship4b}
Symbol 13 Bitmap {ship3b}
Symbol 14 Bitmap {ship2b}
Symbol 15 Bitmap {ship1b}
Symbol 16 Bitmap {num5}
Symbol 17 Bitmap {num4}
Symbol 18 Bitmap {num3}
Symbol 19 Bitmap {num2}
Symbol 20 Bitmap {num1}
Symbol 21 Bitmap {hpbar}
Symbol 22 Bitmap {planet}
Symbol 23 Bitmap {bullet41}
Symbol 24 Bitmap {bullet33}
Symbol 25 Bitmap {bullet31}
Symbol 26 Bitmap {bullet23}
Symbol 27 Bitmap {bullet21}
Symbol 28 Bitmap {bullet13}
Symbol 29 Bitmap {bullet12}
Symbol 30 Bitmap {bullet11}
Symbol 31 Bitmap {fire28}
Symbol 32 Bitmap {fire27}
Symbol 33 Bitmap {fire26}
Symbol 34 Bitmap {fire25}
Symbol 35 Bitmap {fire24}
Symbol 36 Bitmap {fire23}
Symbol 37 Bitmap {fire22}
Symbol 38 Bitmap {fire21}
Symbol 39 Bitmap {fire20}
Symbol 40 Bitmap {fire19}
Symbol 41 Bitmap {fire18}
Symbol 42 Bitmap {fire17}
Symbol 43 Bitmap {fire16}
Symbol 44 Bitmap {fire15}
Symbol 45 Bitmap {fire14}
Symbol 46 Bitmap {fire13}
Symbol 47 Bitmap {fire12}
Symbol 48 Bitmap {fire11}
Symbol 49 Bitmap {fire10}
Symbol 50 Bitmap {fire9}
Symbol 51 Bitmap {fire8}
Symbol 52 Bitmap {fire7}
Symbol 53 Bitmap {fire6}
Symbol 54 Bitmap {fire5}
Symbol 55 Bitmap {fire4}
Symbol 56 Bitmap {fire3}
Symbol 57 Bitmap {fire2}
Symbol 58 Bitmap {fire1}
Symbol 59 Bitmap {ship4}
Symbol 60 Bitmap {ship6}
Symbol 61 Bitmap {ship1}
Symbol 62 Bitmap {ship3}
Symbol 63 Bitmap {ship2}
Symbol 64 Bitmap {ship7}
Symbol 65 Bitmap {ship5}
Symbol 66 Bitmap {rd}Used by:209
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:Timeline
Symbol 69 FontUsed by:70 85 86 130 143 144 179 212 222
Symbol 70 EditableTextUses:69Used by:Timeline
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 ButtonUses:71 72Used by:Timeline
Symbol 74 GraphicUsed by:82
Symbol 75 GraphicUsed by:82
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:82
Symbol 78 SoundUsed by:82
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:82
Symbol 81 ShapeTweeningUsed by:82
Symbol 82 MovieClipUses:74 75 77 78 80 81Used by:Timeline
Symbol 83 GraphicUsed by:84
Symbol 84 ButtonUses:83Used by:Timeline
Symbol 85 EditableTextUses:69Used by:Timeline
Symbol 86 EditableTextUses:69Used by:Timeline
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:127
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:91
Symbol 91 MovieClipUses:90Used by:93 95 97 99
Symbol 92 Bitmap {tower1}Used by:93
Symbol 93 MovieClipUses:91 92Used by:127 157 208
Symbol 94 Bitmap {tower3}Used by:95
Symbol 95 MovieClipUses:91 94Used by:127 157 208
Symbol 96 Bitmap {tower2}Used by:97
Symbol 97 MovieClipUses:91 96Used by:127 157 208
Symbol 98 Bitmap {tower4}Used by:99
Symbol 99 MovieClipUses:91 98Used by:127 157 208
Symbol 100 GraphicUsed by:101
Symbol 101 ButtonUses:100Used by:127
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:126
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:126
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:126
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:126
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:126
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:126
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:126
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:126
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:126
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:126
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:126
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:126
Symbol 126 MovieClipUses:103 105 107 109 111 113 115 117 119 121 123 125Used by:127
Symbol 127 MovieClip {VectorCS31_fla.Timeline_6}Uses:88 93 95 97 99 101 126Used by:Timeline
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:Timeline
Symbol 130 EditableTextUses:69Used by:Timeline
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:139
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:135
Symbol 135 MovieClipUses:134Used by:139
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:138
Symbol 138 MovieClipUses:137Used by:139
Symbol 139 MovieClip {VectorCS31_fla.Timeline_27}Uses:132 135 138Used by:Timeline
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:142
Symbol 142 MovieClipUses:141Used by:157 182
Symbol 143 EditableTextUses:69Used by:157
Symbol 144 EditableTextUses:69Used by:157
Symbol 145 GraphicUsed by:146 149 152
Symbol 146 MovieClipUses:145Used by:149 152 196 199 202 213 223 226  Timeline
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:149
Symbol 149 ButtonUses:146 148 145Used by:157
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:152
Symbol 152 ButtonUses:146 151 145Used by:157
Symbol 153 GraphicUsed by:154 156
Symbol 154 MovieClipUses:153Used by:156
Symbol 155 GraphicUsed by:156
Symbol 156 ButtonUses:154 155 153Used by:157
Symbol 157 MovieClip {VectorCS31_fla.Timeline_33}Uses:142 143 144 149 152 156 93 95 97 99Used by:Timeline
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:182
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:163
Symbol 162 GraphicUsed by:163
Symbol 163 ButtonUses:161 162Used by:182
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:167
Symbol 166 GraphicUsed by:167
Symbol 167 ButtonUses:165 166Used by:182
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:171
Symbol 170 GraphicUsed by:171
Symbol 171 ButtonUses:169 170Used by:182
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:175
Symbol 174 GraphicUsed by:175 178 181
Symbol 175 ButtonUses:173 174Used by:182
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:178
Symbol 178 ButtonUses:177 174Used by:182
Symbol 179 TextUses:69Used by:180
Symbol 180 MovieClipUses:179Used by:181
Symbol 181 ButtonUses:180 174Used by:182
Symbol 182 MovieClip {VectorCS31_fla.Timeline_42}Uses:142 159 163 167 171 175 178 181Used by:Timeline
Symbol 183 BitmapUsed by:192
Symbol 184 BitmapUsed by:192
Symbol 185 BitmapUsed by:192
Symbol 186 BitmapUsed by:192
Symbol 187 BitmapUsed by:192
Symbol 188 BitmapUsed by:192
Symbol 189 BitmapUsed by:192
Symbol 190 BitmapUsed by:192
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:183 184 185 186 187 188 189 190 191Used by:208
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:193Used by:196 213 223
Symbol 195 GraphicUsed by:196 199 202 213 223 226
Symbol 196 ButtonUses:146 194 195Used by:208
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:199
Symbol 199 ButtonUses:146 198 195Used by:208
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:202
Symbol 202 ButtonUses:146 201 195Used by:208
Symbol 203 GraphicUsed by:204
Symbol 204 ButtonUses:203Used by:208
Symbol 205 FontUsed by:206
Symbol 206 TextUses:205Used by:207
Symbol 207 MovieClipUses:206Used by:208
Symbol 208 MovieClip {VectorCS31_fla.Timeline_56}Uses:192 196 199 202 93 95 97 99 204 207Used by:Timeline
Symbol 209 MovieClip {VectorCS31_fla.Timeline_65}Uses:66Used by:Timeline
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:Timeline
Symbol 212 EditableTextUses:69Used by:Timeline
Symbol 213 ButtonUses:146 194 195Used by:Timeline
Symbol 214 FontUsed by:215
Symbol 215 EditableTextUses:214Used by:Timeline
Symbol 216 FontUsed by:217 218 219
Symbol 217 TextUses:216Used by:221
Symbol 218 TextUses:216Used by:221
Symbol 219 TextUses:216Used by:221
Symbol 220 GraphicUsed by:221
Symbol 221 ButtonUses:217 218 219 220Used by:Timeline
Symbol 222 EditableTextUses:69Used by:Timeline
Symbol 223 ButtonUses:146 194 195Used by:Timeline
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:226
Symbol 226 ButtonUses:146 225 195Used by:Timeline

Instance Names

"percentTxt"Frame 1Symbol 70 EditableText
"botonlink1"Frame 1Symbol 73 Button
"mainLoader"Frame 2Symbol 82 MovieClip
"linkpantalla"Frame 2Symbol 84 Button
"detailTxt"Frame 3Symbol 85 EditableText
"detailTxt2"Frame 3Symbol 86 EditableText
"buyTurret"Frame 3Symbol 127 MovieClip {VectorCS31_fla.Timeline_6}
"ranger"Frame 3Symbol 129 MovieClip
"detailTxt3"Frame 3Symbol 130 EditableText
"helper"Frame 3Symbol 139 MovieClip {VectorCS31_fla.Timeline_27}
"tUpgrade"Frame 3Symbol 157 MovieClip {VectorCS31_fla.Timeline_33}
"bigmenu"Frame 3Symbol 182 MovieClip {VectorCS31_fla.Timeline_42}
"bpuller"Frame 3Symbol 208 MovieClip {VectorCS31_fla.Timeline_56}
"redd"Frame 3Symbol 209 MovieClip {VectorCS31_fla.Timeline_65}
"botonlink1"Frame 3Symbol 73 Button
"endTxt"Frame 4Symbol 212 EditableText
"r13"Frame 4Symbol 213 Button
"pname"Frame 4Symbol 215 EditableText
"submit"Frame 4Symbol 221 Button
"botonlink1"Frame 4Symbol 73 Button
"endTxt"Frame 5Symbol 222 EditableText
"r12"Frame 5Symbol 223 Button
"gURL"Frame 5Symbol 226 Button
"t1"Symbol 127 MovieClip {VectorCS31_fla.Timeline_6} Frame 1Symbol 101 Button
"t2"Symbol 127 MovieClip {VectorCS31_fla.Timeline_6} Frame 1Symbol 101 Button
"t3"Symbol 127 MovieClip {VectorCS31_fla.Timeline_6} Frame 1Symbol 101 Button
"t4"Symbol 127 MovieClip {VectorCS31_fla.Timeline_6} Frame 1Symbol 101 Button
"dName"Symbol 157 MovieClip {VectorCS31_fla.Timeline_33} Frame 1Symbol 143 EditableText
"dDetails"Symbol 157 MovieClip {VectorCS31_fla.Timeline_33} Frame 1Symbol 144 EditableText
"t1"Symbol 157 MovieClip {VectorCS31_fla.Timeline_33} Frame 1Symbol 149 Button
"t2"Symbol 157 MovieClip {VectorCS31_fla.Timeline_33} Frame 1Symbol 152 Button
"closer"Symbol 157 MovieClip {VectorCS31_fla.Timeline_33} Frame 1Symbol 156 Button
"dType"Symbol 157 MovieClip {VectorCS31_fla.Timeline_33} Frame 1Symbol 93 MovieClip
"t1"Symbol 182 MovieClip {VectorCS31_fla.Timeline_42} Frame 1Symbol 163 Button
"t2"Symbol 182 MovieClip {VectorCS31_fla.Timeline_42} Frame 1Symbol 167 Button
"t3"Symbol 182 MovieClip {VectorCS31_fla.Timeline_42} Frame 1Symbol 171 Button
"t4"Symbol 182 MovieClip {VectorCS31_fla.Timeline_42} Frame 1Symbol 175 Button
"t5"Symbol 182 MovieClip {VectorCS31_fla.Timeline_42} Frame 1Symbol 178 Button
"t6"Symbol 182 MovieClip {VectorCS31_fla.Timeline_42} Frame 1Symbol 181 Button
"r1"Symbol 208 MovieClip {VectorCS31_fla.Timeline_56} Frame 1Symbol 196 Button
"r2"Symbol 208 MovieClip {VectorCS31_fla.Timeline_56} Frame 1Symbol 199 Button
"r3"Symbol 208 MovieClip {VectorCS31_fla.Timeline_56} Frame 1Symbol 202 Button
"t1"Symbol 208 MovieClip {VectorCS31_fla.Timeline_56} Frame 1Symbol 204 Button
"t2"Symbol 208 MovieClip {VectorCS31_fla.Timeline_56} Frame 1Symbol 204 Button
"t3"Symbol 208 MovieClip {VectorCS31_fla.Timeline_56} Frame 1Symbol 204 Button
"t4"Symbol 208 MovieClip {VectorCS31_fla.Timeline_56} Frame 1Symbol 204 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.




http://swfchan.com/15/71705/info.shtml
Created: 9/4 -2019 04:38:36 Last modified: 9/4 -2019 04:38:36 Server time: 04/05 -2024 12:04:15