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Samosis.swf

This is the info page for
Flash #71753

(Click the ID number above for more basic data on this flash file.)


Text
Loading

Loading

Equipment

Helmet

Shield

Boots

Armor

Weapon

Ring

Ring 2

Range

Defense:

Attack:

Bonus:

Range:

Strength:

Vitality:

Magic:

Speed:

Points:

Exp:

Next Lvl:

X

X

0

0

OK

OK

Inventory

GOLD:

Save 1

Save 2

Save 3

Class:

Location:

Level:

Cancel

Cancel

Page

Magic Book

Cost:

Spell Info:

Element:

Damage:

Effect:

Damage Bonus:

Magic

Magic Shop

Gold:

You Still have
Points left to spend,
are you sure you
want to continue?

Save Game

Save Game

Resume Game

Resume Game

Main Menu

Main Menu

Quality

Quality

BEST

BEST

BEST

HIGH

HIGH

HIGH

MEDIUM

MEDIUM

MEDIUM

LOW

LOW

LOW

SHOP

COST:

Damage

Defense

Bonus

Type

Effect

Yes

Yes

No

No

Loot

Sound Preloader

Credits

Credits

Credits

New Game

New Game

New Game

Instructions

Left -

Move Left

Move Right

Action/Talk

Exit Rooms

/Interaction

Access menu

Right -

Up -

Down -

Mouse -

Samosis

Load Game

Load Game

Load Game

Version: 1.3.2 Demo

Created By: Jeff Campbell aka Hourang

Back

Back

Back

Credits

Game Development:

Music:

Graphics:

Jeff Campbell

Daryl Banner

Character Creator

Done

Done

Done

Warrior

Rogue

Mage

Priest

Warlock

<p align="center"></p>

Class:

<p align="left"></p>

Strength:

Vitality:

Magic:

Speed:

Statistics:

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<p align="left"><font face="Bookman Old Style" size="11" color="#ffffff" letterSpacing="1.000000" kerning="0"><b>0</b></font></p>

<p align="left"><font face="Bookman Old Style" size="11" color="#ffffff" letterSpacing="1.000000" kerning="0"><b>0</b></font></p>

<p align="left"><font face="Bookman Old Style" size="11" color="#ffffff" letterSpacing="1.000000" kerning="0"><b>0</b></font></p>

<p align="left"><font face="Bookman Old Style" size="11" color="#ffffff" letterSpacing="1.000000" kerning="0"><b>0</b></font></p>

<p align="left"><font face="Bookman Old Style" size="11" color="#ffffff" letterSpacing="1.000000" kerning="0"><b>0</b></font></p>

<p align="left"><font face="Bookman Old Style" size="11" color="#ffffff" letterSpacing="1.000000" kerning="0"><b>0</b></font></p>

<p align="left"><font face="Bookman Old Style" size="11" color="#ffffff" letterSpacing="1.000000" kerning="0"><b>0</b></font></p>

Level:

HP:

MP:

Points:

No

No

yes

yes

Magic

Magic

Magic

Attack

Attack

Attack

Run

Run

Run

Range

Range

Range

HP

MP

HP

MP

25

Continue

Continue

Level:

Cur XP:

XP Gain:

Stat Points:

Gold Found:

You have died...

Try Again?

Try Again?

Try Again?

Lying face down on the beach you wake up
choking on water from the sea.  Your head is pounding
and you do not remember who or where you are.
You can hear many strange sounds off in the distance.
Sounds of strange animals you cannot identify.
You notice a weapon near you and pick it up.
Was this yours? You think to yourself.  Either way
you feel much better having some sort of protection
against who knows what is making those noises.
With nothing more than the clothes on
your back and the weapon you found on the ground,
you venture forth into this strange land.

Skip Intro

View Inventory

View Equipment

Menu

Menu

View Magic Book

ActionScript [AS1/AS2]

Frame 1
MochiAd.showPreGameAd({id:"9f06e6129e52cc4a", res:"700x300"});
Frame 7
MochiAd.showInterLevelAd({id:"9f06e6129e52cc4a", res:"700x300"});
Frame 8
gotoAndStop ("start");
Instance of Symbol 469 MovieClip in Frame 8
onClipEvent (enterFrame) { gotoAndStop ("start"); }
Frame 9
stop(); _global.muteall = false; _global.core = this; _global.make_sound = function (mc_name, depth, tvolume, tname) { var _local2 = _global.core.createEmptyMovieClip(mc_name, depth); var snd = new Sound(_local2); snd.setVolume(tvolume); snd.attachSound(tname); snd.onSoundComplete = function () { snd.start(); }; return(snd); }; _global.m_paradisetitle = _global.make_sound("m_paradisetitle", 200, 100, "paradise_title"); _global.m_paradisetraining = _global.make_sound("m_paradisetraining", 201, 100, "paradise_training"); _global.m_the_great_collision = _global.make_sound("m_the_great_collision", 202, 100, "the_great_collision"); _global.calchpmp = function () { _global.hP = (100 + (_global.level * 5)) + (_global.vitality * 7); _global.mP = (50 + (_global.level * 3)) + (_global.magic * 5); _global.chP = _global.hP; _global.cmP = _global.mP; _global.defense = Math.floor(_global.speed / 3) + _global.defensearmor; _global.range = Math.floor(_global.speed / 1.5); }; _global.questidian = 0; _global.uppressed = false; _global.GF = new generalfunctions(); _global.pausemove = false; _global.clickedbutton = false; _global.save_x = 50; _global.gold = 10; _global.level = 1; _global.xp = 0; _global.strength = 0; _global.vitality = 0; _global.magic = 0; _global.speed = 0; _global.monsteralive = true; _global.damage_bonus = 0; _global.defense = 0; _global.defensearmor = 0; _global.range = 0; _global.save1 = SharedObject.getLocal("save_profile1"); _global.save2 = SharedObject.getLocal("save_profile2"); _global.save3 = SharedObject.getLocal("save_profile3"); _global.chestArray = Array(20); _global.magicArray = Array(24); _global.invArray = Array(20); _global.shopArray = Array(24); _global.equipArray = {range:"none", weapon:"none", shield:"none", boots:"none", ring:"none", ring2:"none", armor:"none", helmet:"none"}; _global.itemdataArray = {none:{desc:"none", itype:"none", damagetext:"1-3", damagelow:1, damagemax:3, defense:0, effect:"none", bonus:0}, dagger:{desc:"Small Throwing Dagger", itype:"range", damagetext:"3-5", damagelow:3, damagemax:5, defense:0, effect:"Small Throwing Dagger", effectstat:"", effectbonus:0, bonus:0, lvlrequired:1, buy:50, sell:5}, bow:{desc:"Short Bow", itype:"range", damagetext:"3-6", damagelow:3, damagemax:6, defense:0, effect:"Short Bow", effectstat:"", effectbonus:0, bonus:0, lvlrequired:1, buy:50, sell:5}, staff:{desc:"Wood Staff", itype:"weapon", damagetext:"3-5", damagelow:3, damagemax:5, defense:0, effect:"Wood Staff", effectstat:"", effectbonus:0, bonus:0, lvlrequired:1, buy:50, sell:5}, ssword:{desc:"Short Sword", itype:"weapon", damagetext:"5-10", damagelow:5, damagemax:10, defense:0, effect:"Normal Sword", effectstat:"", effectbonus:0, bonus:0, lvlrequired:1, buy:100, sell:15}, deathsword:{desc:"Death Sword", itype:"weapon", damagetext:"10-15", damagelow:10, damagemax:15, defense:0, effect:"Deadly Sword +1", effectstat:"", effectbonus:0, bonus:1, lvlrequired:5, buy:300, sell:100}, clotharmor:{desc:"Cloth Armor", itype:"armor", damagetext:"none", damagelow:0, damagemax:0, defense:5, effect:"Armor +5", effectstat:"", effectbonus:0, bonus:0, lvlrequired:1, buy:50, sell:15}, clothhelm:{desc:"Cloth Helm", itype:"helmet", damagetext:"none", damagelow:0, damagemax:0, defense:2, effect:"Armor +2", effectstat:"", effectbonus:0, bonus:0, lvlrequired:1, buy:30, sell:10}, boots:{desc:"Cloth Boots", itype:"boots", damagetext:"none", damagelow:0, damagemax:0, defense:1, effect:"Armor +1", effectstat:"", effectbonus:0, bonus:0, lvlrequired:1, buy:20, sell:8}, robe:{desc:"Cloth Robe", itype:"armor", damagetext:"none", damagelow:0, damagemax:0, defense:3, effect:"Armor +3", effectstat:"", effectbonus:0, bonus:0, lvlrequired:1, buy:40, sell:15}, shield:{desc:"Wood Shield", itype:"shield", damagetext:"none", damagelow:0, damagemax:0, defense:3, effect:"Armor +3", effectstat:"", effectbonus:0, bonus:0, lvlrequired:1, buy:50, sell:15}, strengthring:{desc:"Ring of Strength", itype:"ring", damagetext:"none", damagelow:0, damagemax:0, defense:0, effect:"Strength +1", effectstat:"strength", effectbonus:1, bonus:0, lvlrequired:1, buy:1000, sell:200}, strengthring2:{desc:"Master Ring of Strength", itype:"ring", damagetext:"none", damagelow:0, damagemax:0, defense:0, effect:"Strength +5", effectstat:"strength", effectbonus:5, bonus:0, lvlrequired:5, buy:5000, sell:1500}, vitalityring:{desc:"Ring of Health", itype:"ring", damagetext:"none", damagelow:0, damagemax:0, defense:0, effect:"Vitality +1", effectstat:"vitality", effectbonus:1, bonus:0, lvlrequired:1, buy:1500, sell:250}, chest1key:{desc:"Chest Key", itype:"key", damagetext:"none", damagelow:0, damagemax:0, defense:0, effect:"", effectstat:"", effectbonus:0, bonus:0, lvlrequired:1, buy:1500, sell:0}, crabmeat:{desc:"Crab Meat", itype:"quest", damagetext:"none", damagelow:0, damagemax:0, defense:0, effect:"", effectstat:"", effectbonus:0, bonus:0, lvlrequired:1, buy:1500, sell:0}, other:{desc:"other", itype:"none"}}; _global.magicdataArray = {none:{desc:"none", spelltype:"", cclass:"all", element:"", mana:0, damagetext:"", damagelow:0, damagemax:0, effect:"", effectstat:"", effectbonus:0, bonus:0, lvlrequired:0, buy:0}, flameball1:{desc:"Flameball Lvl 1", spelltype:"flameball", cclass:"mage,warlock,priest", element:"fire", mana:20, damagetext:"5-10", damagelow:5, damagemax:10, effect:"Shoot ball of Flame", effectstat:"", effectbonus:0, bonus:0, lvlrequired:1, buy:100}, flameball2:{desc:"Flameball Lvl 2", spelltype:"flameball", cclass:"mage,warlock", element:"fire", mana:30, damagetext:"10-15", damagelow:10, damagemax:15, effect:"Shoot ball of Flame", effectstat:"", effectbonus:0, bonus:0, lvlrequired:5, buy:1000}, iceball1:{desc:"Iceball Lvl 1", spelltype:"iceball", cclass:"mage,warlock", element:"water", mana:25, damagetext:"6-12", damagelow:6, damagemax:12, effect:"Shoot ball of Ice", effectstat:"", effectbonus:0, bonus:0, lvlrequired:1, buy:100}, iceball2:{desc:"Iceball Lvl 2", spelltype:"iceball", cclass:"mage,warlock", element:"water", mana:30, damagetext:"10-15", damagelow:10, damagemax:15, effect:"Shoot ball of Ice", effectstat:"", effectbonus:0, bonus:0, lvlrequired:5, buy:1000}, heal1:{desc:"Heal Level 1", spelltype:"defense", cclass:"priest,rogue,mage,warlock", element:"water", mana:30, damagetext:"0", damagelow:0, damagemax:0, effect:"Heals 50 hp", effectstat:"chP", effectbonus:50, bonus:0, lvlrequired:1, buy:150}, heal2:{desc:"Heal Level 2", spelltype:"defense", cclass:"priest", element:"water", mana:50, damagetext:"0", damagelow:0, damagemax:0, effect:"Heals 150 hp", effectstat:"chP", effectbonus:150, bonus:0, lvlrequired:5, buy:1500}, bless:{desc:"Bless", spelltype:"defense", cclass:"priest", element:"water", mana:30, damagetext:"0", damagelow:0, damagemax:0, effect:"Bless", effectstat:"defense", effectbonus:10, bonus:0, lvlrequired:1, buy:100}, crush:{desc:"Crushing Blow", spelltype:"attack", cclass:"warrior,warlock", element:"none", mana:40, damagetext:"5-10+10", damagelow:5, damagemax:10, effect:"Adds 5-10 + 10 damage to attack", effectstat:"", effectbonus:0, bonus:10, lvlrequired:1, buy:1}, sneak:{desc:"Sneak Attack", spelltype:"attack", cclass:"rogue", element:"none", mana:60, damagetext:"5-10+20", damagelow:5, damagemax:10, effect:"Adds 5-10 + 20 damage to attack", effectstat:"", effectbonus:0, bonus:20, lvlrequired:1, buy:1}, endofarray:{desc:"end of array"}}; _global.calchpmp(); i = 0; while (i <= 20) { _global.invArray[i] = "none"; _global.skillsArray[i] = "none"; _global.chestArray[i] = 0; i++; } i = 0; while (i <= 24) { _global.magicArray[i] = "none"; _global.shopArray[i] = "none"; i++; } _global.m_paradisetitle.start();
Instance of Symbol 508 MovieClip in Frame 9
onClipEvent (load) { if (((_global.save1.data.level != undefined) or (_global.save2.data.level != undefined)) or (_global.save3.data.level != undefined)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 10
stop();
Frame 11
stop();
Frame 12
stop();
Frame 16
function setwaiting(torf) { _global.waiting = torf; } stop(); _global.m_paradisetraining.stop(); _global.m_the_great_collision.start();
Instance of Symbol 696 MovieClip "monsters" in Frame 16
onClipEvent (load) { this.gotoAndStop(_global.monstertype); } onClipEvent (enterFrame) { if (_global.mon_chP < 1) { this.gotoAndStop(_global.monstertype + "_die"); } if (_global.chP < 1) { _global.setmonstat = 0; _global.monsteralive = true; _root.gotoAndStop("end"); } if (_global.waiting) { if (_global.mon_chP < 1) { _global.setmonstat = 0; _global.monsteralive = false; _root.gotoAndStop("combatdone"); } this.gotoAndStop(_global.monstertype + "_attack"); } }
Instance of Symbol 703 MovieClip in Frame 16
onClipEvent (enterFrame) { if (_global.waiting) { this.gotoAndStop(1); } else if (_global.clickedbutton) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }
Instance of Symbol 708 MovieClip in Frame 16
onClipEvent (enterFrame) { if (_global.waiting) { this.gotoAndStop(1); } else if (_global.clickedbutton) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }
Instance of Symbol 713 MovieClip in Frame 16
onClipEvent (enterFrame) { if (_global.waiting) { this.gotoAndStop(1); } else if (_global.clickedbutton) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }
Instance of Symbol 718 MovieClip in Frame 16
onClipEvent (enterFrame) { if (_global.waiting) { this.gotoAndStop(1); } else if (_global.clickedbutton) { this.gotoAndStop(1); } else if (_global.equipArray.range != "none") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 738 MovieClip "man" in Frame 16
/* no clip actions */
Instance of Symbol 742 MovieClip "health" in Frame 16
onClipEvent (enterFrame) { if (_global.mon_chP > 0) { this._xscale = 200 - (2 * (100 * ((_global.mon_hP - _global.mon_chP) / _global.mon_hP))); _root.mon_hptext.text = (("HP: " + _global.mon_chP) + " / ") + _global.mon_hP; } else { this._xscale = 0; _root.mon_hptext.text = "HP: 0 / " + _global.mon_hP; } }
Instance of Symbol 744 MovieClip "magic" in Frame 16
onClipEvent (enterFrame) { if (_global.mon_cmP > 0) { this._xscale = 200 - (2 * (100 * ((_global.mon_mP - _global.mon_cmP) / _global.mon_mP))); _root.mon_mptext.text = (("MP: " + _global.mon_cmP) + " / ") + _global.mon_mP; } else { this._xscale = 0; _root.mon_mptext.text = "MP: 0 / " + _global.mon_mP; } }
Instance of Symbol 771 MovieClip in Frame 17
onClipEvent (load) { _global.waiting = false; _root.attachMovie("loot", "loot", _root.getNextHighestDepth(), {_x:180, _y:60}); clevel = _global.level; _global.xp = _global.xp + _global.mon_xp; cxp = _global.xp; gainedxp = _global.mon_xp; statpoints = _global.points; goldfound = _global.monster_gold; _global.gold = _global.gold + _global.monster_gold; chklvl = GF.CheckLevelUP(_global.level, _global.xp); if (chklvl) { clevel = _global.level; statpoints = _global.points; var sfx = new Sound(); sfx.attachSound("levelupsound"); sfx.start(0, 1); _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {_x:440, _y:210}); _root.popup.popuptext.text = "You have Gained a Level!"; } }
Frame 19
stop(); _global.m_paradisetitle.start(); _global.m_paradisetraining.stop(); _global.m_the_great_collision.stop();
Instance of Symbol 738 MovieClip "man" in Frame 19
onClipEvent (load) { this._x = _global.save_x; this.gotoAndStop("dead"); }
Frame 20
stop(); _global.m_paradisetitle.stop(); _global.m_paradisetraining.start(); _global.m_the_great_collision.stop();
Frame 21
stop(); _global.currentlevel = "room1";
Instance of Symbol 788 MovieClip "chest_mc" in Frame 21
onClipEvent (load) { _global.currentchest = 0; if (_global.chestArray[_global.currentchest] == 1) { this.gotoAndStop(2); _global.canopenchest = false; } else { _global.canopenchest = true; i = 1; while (i <= 24) { _global.shopArray[i] = "none"; i++; } _global.shopArray[1] = "boots"; _global.shopArray[2] = "clothhelm"; } }
Instance of Symbol 790 MovieClip "room2" in Frame 21
onClipEvent (load) { _global.nextroom2 = "room2"; }
Instance of Symbol 738 MovieClip "man" in Frame 21
onClipEvent (load) { speed = 12; this._x = _global.save_x; } onClipEvent (enterFrame) { if (!_global.pausemove) { _root.man; if (hitTest(_root.monster)) { _global.save_x = this._x; _root.gotoAndStop("combat"); } if (Key.isDown(37) && (!Key.isDown(39))) { if ((this._x - speed) > 10) { this._x = this._x - speed; } this._xscale = -100; _root.man; if (hitTest(_root.room1)) { _global.save_x = 620; _global.monsteralive = true; this._x = _global.save_x; _root.gotoAndPlay(_global.nextroom1); } } else if (Key.isDown(39) && (!Key.isDown(37))) { if ((this._x + speed) < (Stage.width - 10)) { this._x = this._x + speed; } this._xscale = 100; _root.man; if (hitTest(_root.room2)) { _global.save_x = 35; _global.monsteralive = true; this._x = _global.save_x; _root.gotoAndPlay(_global.nextroom2); } } if (Key.isDown(38)) { _root.man; if (hitTest(_root.enterbuilding)) { _global.save_x = this._x; _root.gotoAndPlay(_global.building); } else { _root.man; if (hitTest(_root.interactnpc)) { _global.pausemove = true; _global.uppressed = true; } else { _root.man; if (hitTest(_root.interactnpcshop)) { _root.inventory.removeMovieClip(); _root.shop.removeMovieClip(); _global.pausemove = true; _root.attachMovie("inventory", "inventory", _root.getNextHighestDepth(), {_x:450, _y:40}); _root.attachMovie("shop", "shop", _root.getNextHighestDepth(), {_x:180, _y:60}); } else { _root.man; if (hitTest(_root.interactnpcmagicshop)) { _root.magicshop.removeMovieClip(); _global.pausemove = true; _root.attachMovie("magicshop", "magicshop", _root.getNextHighestDepth(), {_x:180, _y:60}); } else { _root.man; if (hitTest(_root.chest_mc)) { if (_global.canopenchest) { _global.canopenchest = false; _root.chest_mc.gotoAndStop(2); _global.chestArray[_global.currentchest] = 1; _global.pausemove = true; _root.attachMovie("inventory", "inventory", _root.getNextHighestDepth(), {_x:450, _y:40}); _root.attachMovie("loot", "loot", _root.getNextHighestDepth(), {_x:180, _y:60}); } } else { _root.man; if (hitTest(_root.signpost)) { _root.popup.removeMovieClip(); _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {_x:180, _y:60}); _root.popup.popuptext.text = _global.signposttext; } } } } } } } else if (Key.isDown(40)) { _root.man; if (hitTest(_root.leavebuilding)) { _global.save_x = this._x; _root.gotoAndStop(_global.currentlevel); } } if (Key.isDown(75)) { } } } onClipEvent (keyDown) { if (!_global.pausemove) { if (Key.isDown(37) && (!Key.isDown(39))) { gotoAndStop ("walk"); } else if (Key.isDown(39) && (!Key.isDown(37))) { gotoAndStop ("walk"); } } } onClipEvent (keyUp) { gotoAndStop ("stand"); speed = 12; }
Instance of Symbol 749 MovieClip "healthbar" in Frame 21
onClipEvent (enterFrame) { if (_global.chP != _global.hP) { _global.chP = _global.chP + 1; if (_global.cmP != _global.mP) { _global.cmP = _global.cmP + 1; } } else if (_global.cmP != _global.mP) { _global.cmP = _global.cmP + 1; } if (_global.chP < 1) { _global.save_x = this._x; _root.gotoAndStop("end"); } }
Frame 26
stop(); _global.currentlevel = "room2";
Instance of Symbol 820 MovieClip "monster" in Frame 26
onClipEvent (load) { if (_global.monsteralive) { _global.monstertype = "crab"; _global.monster_gold = 10; _global.monsterlevel = _global.level; _global.mon_hP = 50 + (_global.monsterlevel * 5); _global.mon_mP = 50 + (_global.monsterlevel * 3); _global.monster_speed = 10; _global.monster_defense = 2 * _global.monsterlevel; _global.monster_magic_defense = 2 * _global.monsterlevel; _global.monster_damage_low = 5; _global.monster_damage_high = 8; _global.monster_strength = 6 + _global.monsterlevel; _global.mon_xp = _global.monsterlevel * (100 * _global.monsterlevel); _global.mon_chP = _global.mon_hP; _global.mon_cmP = _global.mon_mP; tempvar = Math.random() * 100; if (tempvar > 30) { i = 1; while (i <= 24) { _global.shopArray[i] = "none"; i++; } _global.shopArray[1] = "crabmeat"; } this._y = 179; } }
Instance of Symbol 790 MovieClip "room2" in Frame 26
onClipEvent (load) { _global.nextroom2 = "room3"; }
Instance of Symbol 790 MovieClip "room1" in Frame 26
onClipEvent (load) { _global.nextroom1 = "room1"; }
Frame 27
stop(); _global.currentlevel = "room3";
Instance of Symbol 620 MovieClip "monster" in Frame 27
onClipEvent (load) { if (_global.monsteralive) { _global.monstertype = "crab"; _global.monster_gold = 10; _global.monsterlevel = _global.level; _global.mon_hP = 50 + (_global.monsterlevel * 5); _global.mon_mP = 50 + (_global.monsterlevel * 3); _global.monster_speed = 10; _global.monster_defense = 2 * _global.monsterlevel; _global.monster_magic_defense = 2 * _global.monsterlevel; _global.monster_damage_low = 5; _global.monster_damage_high = 8; _global.monster_strength = 6 + _global.monsterlevel; _global.mon_xp = _global.monsterlevel * (100 * _global.monsterlevel); _global.mon_chP = _global.mon_hP; _global.mon_cmP = _global.mon_mP; tempvar = Math.random() * 100; i = 1; while (i <= 24) { _global.shopArray[i] = "none"; i++; } if (tempvar > 30) { _global.shopArray[1] = "crabmeat"; } this._y = 179; } }
Instance of Symbol 790 MovieClip "room2" in Frame 27
onClipEvent (load) { _global.nextroom2 = "room4"; }
Instance of Symbol 790 MovieClip "room1" in Frame 27
onClipEvent (load) { _global.nextroom1 = "room2"; }
Frame 28
stop(); _global.currentlevel = "room4";
Instance of Symbol 833 MovieClip "monster" in Frame 28
onClipEvent (load) { if (_global.monsteralive) { _global.monstertype = "crab"; _global.monster_gold = 10; _global.monsterlevel = _global.level; _global.mon_hP = 50 + (_global.monsterlevel * 5); _global.mon_mP = 50 + (_global.monsterlevel * 3); _global.monster_speed = 10; _global.monster_defense = 2 * _global.monsterlevel; _global.monster_magic_defense = 2 * _global.monsterlevel; _global.monster_damage_low = 5; _global.monster_damage_high = 8; _global.monster_strength = 6 + _global.monsterlevel; _global.mon_xp = _global.monsterlevel * (100 * _global.monsterlevel); _global.mon_chP = _global.mon_hP; _global.mon_cmP = _global.mon_mP; tempvar = Math.random() * 100; if (tempvar > 30) { i = 1; while (i <= 24) { _global.shopArray[i] = "none"; i++; } _global.shopArray[1] = "crabmeat"; } this._y = 179; } }
Instance of Symbol 790 MovieClip "room2" in Frame 28
onClipEvent (load) { _global.nextroom2 = "town1"; }
Instance of Symbol 790 MovieClip "room1" in Frame 28
onClipEvent (load) { _global.nextroom1 = "room3"; }
Frame 33
stop(); _global.currentlevel = "town1";
Instance of Symbol 835 MovieClip "signpost" in Frame 33
onClipEvent (load) { _global.signposttext = "Welcome Town of Sorilia"; }
Instance of Symbol 837 MovieClip "interactnpc" in Frame 33
onClipEvent (load) { _global.npcname = "Idian"; _global.npctext = "Please don't bother me right now."; } onClipEvent (enterFrame) { _root.interactnpc; if (hitTest(_root.man)) { if (_global.uppressed) { if (_global.questidian == "0") { _global.npctext = "Hello, my name is Idian. I need your help finding ingredients for a potion im making. Please find me 6 pieces of Crab Meat and bring it to me. I will reward you greatly."; _root.chat.removeMovieClip(); _root.attachMovie("chat", "chat", _root.getNextHighestDepth(), {_x:232, _y:195}); _root.chat.npcnametext.text = _global.npcname; _root.chat.chattext.text = _global.npctext; _global.questidian = 2; _global.uppressed = false; } else if (_global.questidian == "1") { _global.npctext = "Thanks again for your help."; _root.chat.removeMovieClip(); _root.attachMovie("chat", "chat", _root.getNextHighestDepth(), {_x:232, _y:195}); _root.chat.npcnametext.text = _global.npcname; _root.chat.chattext.text = _global.npctext; _global.uppressed = false; } else { var countitems = 0; var i = 0; while (i <= _global.invArray.length) { if (_global.invArray[i] == "crabmeat") { countitems = countitems + 1; } i++; } if (countitems >= 6) { _global.npctext = "Thank you soo much for the ingredients. I can finally finish my potions. Here is your reward."; _root.chat.removeMovieClip(); _root.attachMovie("chat", "chat", _root.getNextHighestDepth(), {_x:232, _y:195}); _root.chat.npcnametext.text = _global.npcname; _root.chat.chattext.text = _global.npctext; _global.GF.removeinventoryitemsquest("crabmeat", 6); _global.questidian = 1; _global.xp = _global.xp + 500; _global.gold = _global.gold + 100; chklvl = _global.GF.CheckLevelUP(_global.level, _global.xp); if (chklvl) { clevel = _global.level; statpoints = _global.points; var sfx = new Sound(); sfx.attachSound("levelupsound"); sfx.start(0, 1); _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {_x:440, _y:210}); _root.popup.popuptext.text = "You have gained 500 XP and 100 gold. You have Gained a Level!"; } else { _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {_x:485, _y:153}); _root.popup.popuptext.text = "You have gained 500 XP and 100 gold."; } _global.uppressed = false; } else { _global.npctext = "Hello, my name is Idian. I need your help finding ingredients for a potion im making. Please find me 6 pieces of Crab Meat and bring it to me. I will reward you greatly."; _root.chat.removeMovieClip(); _root.attachMovie("chat", "chat", _root.getNextHighestDepth(), {_x:232, _y:195}); _root.chat.npcnametext.text = _global.npcname; _root.chat.chattext.text = _global.npctext; _global.uppressed = false; } } } } }
Instance of Symbol 790 MovieClip "room2" in Frame 33
onClipEvent (load) { _global.nextroom2 = "town2"; }
Instance of Symbol 790 MovieClip "room1" in Frame 33
onClipEvent (load) { _global.nextroom1 = "room4"; }
Frame 34
stop(); _global.currentlevel = "town2";
Instance of Symbol 790 MovieClip "enterbuilding" in Frame 34
onClipEvent (load) { _global.building = "building1"; }
Instance of Symbol 790 MovieClip "room2" in Frame 34
onClipEvent (load) { _global.nextroom2 = "forest1"; }
Instance of Symbol 790 MovieClip "room1" in Frame 34
onClipEvent (load) { _global.nextroom1 = "town1"; }
Frame 35
stop();
Instance of Symbol 790 MovieClip "leavebuilding" in Frame 35
onClipEvent (load) { _global.building = "building1"; }
Instance of Symbol 790 MovieClip "interactnpcshop" in Frame 35
onClipEvent (enterFrame) { _root.interactnpcshop; if (hitTest(_root.man)) { i = 1; while (i <= 24) { _global.shopArray[i] = "none"; i++; } _global.shopArray[1] = "dagger"; _global.shopArray[2] = "bow"; _global.shopArray[3] = "staff"; _global.shopArray[4] = "ssword"; _global.shopArray[5] = "deathsword"; _global.shopArray[6] = "clotharmor"; _global.shopArray[7] = "clothhelm"; _global.shopArray[8] = "boots"; _global.shopArray[9] = "robe"; _global.shopArray[10] = "shield"; _global.shopArray[11] = "strengthring"; _global.shopArray[12] = "strengthring2"; _global.shopArray[13] = "vitalityring"; } }
Instance of Symbol 790 MovieClip "interactnpcmagicshop" in Frame 35
onClipEvent (enterFrame) { _root.interactnpcmagicshop; if (hitTest(_root.man)) { i = 1; while (i <= 24) { _global.shopArray[i] = "none"; i++; } _global.shopArray[1] = "flameball1"; _global.shopArray[2] = "iceball1"; _global.shopArray[3] = "heal1"; _global.shopArray[4] = "crush"; _global.shopArray[5] = "sneak"; _global.shopArray[9] = "flameball2"; _global.shopArray[10] = "iceball2"; } }
Frame 36
stop(); _global.currentlevel = "forest1";
Instance of Symbol 625 MovieClip "monster" in Frame 36
onClipEvent (load) { if (_global.monsteralive) { _global.monstertype = "wolf"; _global.monster_gold = 20; _global.monsterlevel = _global.level + 1; _global.mon_hP = 100 + (_global.monsterlevel * 5); _global.mon_mP = 50 + (_global.monsterlevel * 3); _global.monster_speed = 12; _global.monster_defense = 3 * _global.monsterlevel; _global.monster_magic_defense = 2 * _global.monsterlevel; _global.monster_damage_low = 8; _global.monster_damage_high = 10; _global.monster_strength = 8; _global.mon_xp = 150 * _global.monsterlevel; _global.mon_chP = _global.mon_hP; _global.mon_cmP = _global.mon_mP; i = 1; while (i <= 24) { _global.shopArray[i] = "none"; i++; } tempvar = Math.random() * 100; if (tempvar > 2) { this._y = 250; } } }
Instance of Symbol 790 MovieClip "room2" in Frame 36
onClipEvent (load) { _global.nextroom2 = "forest2"; }
Instance of Symbol 790 MovieClip "room1" in Frame 36
onClipEvent (load) { _global.nextroom1 = "town2"; }
Frame 37
stop(); _global.currentlevel = "forest2";
Instance of Symbol 855 MovieClip "monster" in Frame 37
onClipEvent (load) { if (_global.monsteralive) { _global.monstertype = "wolf"; _global.monster_gold = 50; _global.monsterlevel = 10; _global.mon_hP = 150 + (_global.monsterlevel * 5); _global.mon_mP = 50 + (_global.monsterlevel * 3); _global.monster_speed = 20; _global.monster_defense = 2 * _global.monsterlevel; _global.monster_magic_defense = 2 * _global.monsterlevel; _global.monster_damage_low = 8; _global.monster_damage_high = 10; _global.monster_strength = 9 + _global.monsterlevel; _global.mon_xp = _global.monsterlevel * (180 * _global.monsterlevel); _global.mon_chP = _global.mon_hP; _global.mon_cmP = _global.mon_mP; i = 1; while (i <= 24) { _global.shopArray[i] = "none"; i++; } _global.shopArray[1] = "vitalityring"; tempvar = Math.random() * 100; this._y = 250; } }
Instance of Symbol 790 MovieClip "room2" in Frame 37
onClipEvent (load) { _global.nextroom2 = "forest3"; }
Instance of Symbol 790 MovieClip "room1" in Frame 37
onClipEvent (load) { _global.nextroom1 = "forest1"; }
Symbol 6 Button
on (release) { _root.gotoAndStop("start"); }
Symbol 856 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.7"); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2}); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } if (clip._mochiad._containerLCName != undefined) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"}); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } }
Symbol 857 MovieClip [__Packages.generalfunctions] Frame 0
class generalfunctions { function generalfunctions () { } function loadgamedata(savegamename) { _quality = _global[savegamename].data.qual; _global.level = _global[savegamename].data.level; _global.cclass = _global[savegamename].data.cclass; _global.xp = _global[savegamename].data.xp; _global.strength = _global[savegamename].data.strength; _global.vitality = _global[savegamename].data.vitality; _global.magic = _global[savegamename].data.magic; _global.speed = _global[savegamename].data.speed; _global.points = _global[savegamename].data.points; _global.defense = _global[savegamename].data.defense; _global.range = _global[savegamename].data.range; _global.gold = _global[savegamename].data.gold; _global.damage_bonus = _global[savegamename].data.damage_bonus; _global.defensearmor = _global[savegamename].data.defensearmor; _global.invArray = _global[savegamename].data.invArray; _global.equipArray = _global[savegamename].data.equipArray; _global.magicArray = _global[savegamename].data.magicArray; _global.monsteralive = _global[savegamename].data.monsteralive; _global.chestArray = _global[savegamename].data.chestArray; _global.questidian = _global[savegamename].data.questidian; _global.calchpmp(); return(_global[savegamename].data.clocation); } function savegamedata(savegamename) { _global[savegamename].data.qual = _quality; _global[savegamename].data.level = _global.level; _global[savegamename].data.cclass = _global.cclass; _global[savegamename].data.xp = _global.xp; _global[savegamename].data.strength = _global.strength; _global[savegamename].data.vitality = _global.vitality; _global[savegamename].data.magic = _global.magic; _global[savegamename].data.speed = _global.speed; _global[savegamename].data.points = _global.points; _global[savegamename].data.defense = _global.defense; _global[savegamename].data.range = _global.range; _global[savegamename].data.gold = _global.gold; _global[savegamename].data.damage_bonus = _global.damage_bonus; _global[savegamename].data.defensearmor = _global.defensearmor; _global[savegamename].data.invArray = _global.invArray; _global[savegamename].data.equipArray = _global.equipArray; _global[savegamename].data.magicArray = _global.magicArray; _global[savegamename].data.monsteralive = _global.monsteralive; _global[savegamename].data.questidian = _global.questidian; if (_global.chestArray == undefined) { _global.chestArray = Array(20); var _local2 = 0; while (_local2 <= 20) { _global.chestArray[_local2] = 0; _local2++; } } _global[savegamename].data.chestArray = _global.chestArray; _global[savegamename].data.clocation = _global.currentlevel; if (_global[savegamename].data.level != undefined) { return(true); } return(false); } function GetDamage(varweplow, varwephigh, varstr, vardef, varbonus) { var _local1 = Math.floor(Math.random() * (varwephigh - varweplow)) + varweplow; var _local3 = Math.floor(vardef * 0.1); var _local2 = 0; _local2 = varstr - _local3; if (_local2 > 0) { _local1 = _local1 + _local2; } _local1 = _local1 + varbonus; return(_local1); } function GetDamageSkill(varmagicname, varweplow, varwephigh, varstr, vardef, varbonus) { varweplow = varweplow + _global.magicdataArray[varmagicname].damagelow; varwephigh = varwephigh + _global.magicdataArray[varmagicname].damagemax; var _local2 = Math.floor(Math.random() * (varwephigh - varweplow)) + varweplow; var _local5 = Math.floor(vardef * 0.1); var _local3 = 0; _local3 = varstr - _local5; if (_local3 > 0) { _local2 = _local2 + _local3; } _local2 = _local2 + varbonus; _local2 = _local2 + _global.magicdataArray[varmagicname].bonus; return(_local2); } function GetMagicDamage(varweplow, varwephigh, varmagic, vardef, varbonus) { var _local1 = Math.floor(Math.random() * (varwephigh - varweplow)) + varweplow; var _local3 = Math.floor(vardef * 0.1); var _local2 = 0; _local2 = varmagic - _local3; if (_local2 > 0) { _local1 = _local1 + _local2; } _local1 = _local1 + varbonus; return(_local1); } function GetRangeDamage(varweplow, varwephigh, varrange, vardef, varbonus) { var _local1 = Math.floor(Math.random() * (varwephigh - varweplow)) + varweplow; var _local3 = Math.floor(vardef * 0.1); var _local2 = 0; _local2 = varrange - _local3; if (_local2 > 0) { _local1 = _local1 + _local2; } _local1 = _local1 + varbonus; return(_local1); } function CastDefenseSpell(spellname) { var _local5 = _global.magicdataArray[spellname].mana; var _local4 = _global.magicdataArray[spellname].effectstat; var _local3 = _global.magicdataArray[spellname].effectbonus; if (_global.cmP >= _local5) { _global.cmP = _global.cmP - _local5; if (_local4 == "chP") { if ((_global.chP + _local3) > _global.hP) { _global.chP = _global.hP; } else { _global[_local4] = _global[_local4] + _local3; } } else { _global[_local4] = _global[_local4] + _local3; } } else { _root.popup.removeMovieClip(); _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse}); _root.popup.popuptext.text = "Not enough mana to cast spell."; } return(_local3); } function CheckLevelUP(varcurlevel, varxp) { if (varxp >= (varcurlevel * (varcurlevel * 1000))) { _global.level = _global.level + 1; _global.points = _global.points + 1; _global.calchpmp(); if (varxp > ((varcurlevel + 1) * ((varcurlevel + 1) * 1000))) { var _local5 = CheckLevelUP(varcurlevel + 1, varxp); } return(true); } return(false); } function GetXPNextLvl(varcurlevel, varxp) { var _local1 = varcurlevel * (varcurlevel * 1000); return(_local1); } function useequipitem(spritename, slotnumber) { var _local3 = _global.itemdataArray[spritename].itype; var _local7 = _global.itemdataArray[spritename].lvlrequired; var _local6 = false; if (_global.level >= _local7) { _local6 = true; } if (_local6) { if (_global.equipArray[_local3] == "none") { _global.invArray[slotnumber] = "none"; _global.equipArray[_local3] = spritename; } else if (_local3 == "ring") { if (_global.equipArray.ring2 == "none") { _global.invArray[slotnumber] = "none"; _global.equipArray.ring2 = spritename; } else { _global.defensearmor = _global.defensearmor - _global.itemdataArray[_global.equipArray[_local3]].defense; if (_global.itemdataArray[_global.equipArray[_local3]].effectstat != "") { _global[_global.itemdataArray[_global.equipArray[_local3]].effectstat] = _global[_global.itemdataArray[_global.equipArray[_local3]].effectstat] - _global.itemdataArray[_global.equipArray[_local3]].effectbonus; } _global.invArray[slotnumber] = _global.equipArray[_local3]; _global.equipArray[_local3] = spritename; } } else if (_local3 == "key") { } else if (_local3 == "quest") { } else { _global.defensearmor = _global.defensearmor - _global.itemdataArray[_global.equipArray[_local3]].defense; if (_global.itemdataArray[_global.equipArray[_local3]].effectstat != "") { _global[_global.itemdataArray[_global.equipArray[_local3]].effectstat] = _global[_global.itemdataArray[_global.equipArray[_local3]].effectstat] - _global.itemdataArray[_global.equipArray[_local3]].effectbonus; } _global.invArray[slotnumber] = _global.equipArray[_local3]; _global.equipArray[_local3] = spritename; } _global.defensearmor = _global.defensearmor + _global.itemdataArray[spritename].defense; if (_global.itemdataArray[spritename].effectstat != "") { _global[_global.itemdataArray[spritename].effectstat] = _global[_global.itemdataArray[spritename].effectstat] + _global.itemdataArray[spritename].effectbonus; } _root.slotiteminfo.removeMovieClip(); _root.inventory["slot" + slotnumber].gotoAndStop("none"); _global.calchpmp(); _root.slotiteminfo.removeMovieClip(); } else { _root.popup.removeMovieClip(); _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {_x:440, _y:210}); _root.popup.popuptext.text = "Your Level is not high enough to Equip."; } } function unequipitem(spritename, slotname) { var _local3 = 1; while (_local3 <= 20) { if (_global.invArray[_local3] == "none") { _global.invArray[_local3] = spritename; _local3 = 21; } _local3++; } _global.defensearmor = _global.defensearmor - _global.itemdataArray[spritename].defense; if (_global.itemdataArray[spritename].effectstat != "") { _global[_global.itemdataArray[spritename].effectstat] = _global[_global.itemdataArray[spritename].effectstat] - _global.itemdataArray[spritename].effectbonus; } _global.equipArray[slotname] = "none"; _root.slotiteminfo.removeMovieClip(); _global.calchpmp(); } function sellitem(spritename, slotnumber) { var _local5 = _global.itemdataArray[spritename].itype; var _local3 = _global.itemdataArray[spritename].sell; _global.invArray[slotnumber] = "none"; _global.gold = _global.gold + _local3; _root.slotiteminfo.removeMovieClip(); } function buyitem(spritename) { var _local4 = _global.itemdataArray[spritename].buy; if (_global.gold < _local4) { _root.popup.removeMovieClip(); _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {_x:440, _y:210}); _root.popup.popuptext.text = "Not enough gold to purchase item."; } else { var _local3 = 1; while (_local3 <= 20) { if (_global.invArray[_local3] == "none") { _global.invArray[_local3] = spritename; _global.gold = _global.gold - _local4; _root.slotiteminfo.removeMovieClip(); _local3 = 25; } _local3++; } if (_local3 < 25) { _root.popup.removeMovieClip(); _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {_x:440, _y:210}); _root.popup.popuptext.text = "Not enough room in Inventory."; } } } function lootitem(spritename, slotnum) { var _local3 = 1; while (_local3 <= 20) { if (_global.invArray[_local3] == "none") { _global.invArray[_local3] = spritename; _global.shopArray[slotnum] = "none"; _root.slotiteminfo.removeMovieClip(); _local3 = 25; } _local3++; } if (_local3 < 25) { _root.popup.removeMovieClip(); _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {_x:440, _y:210}); _root.popup.popuptext.text = "Not enough room in Inventory."; } } function CanBuySpell(magicname) { var _local4 = _global.magicdataArray[magicname].buy; var _local3 = _global.magicdataArray[magicname].cclass; var _local2 = _local3.indexOf(_global.cclass); if (_local2 != -1) { return(true); } return(false); } function buymagic(magicname) { var _local6 = _global.magicdataArray[magicname].buy; var _local5 = false; var _local7 = false; if (_global.gold < _local6) { _root.popup.removeMovieClip(); _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse}); _root.popup.popuptext.text = "Not enough gold to purchase this spell."; } else { var _local3 = 1; while (_local3 <= 24) { if (_global.magicArray[_local3] == magicname) { _local5 = false; _local3 = 99; } else { _local5 = true; } _local3++; } if (_local5) { _local3 = 1; while (_local3 <= 24) { if (_global.magicArray[_local3] == "none") { _global.magicArray[_local3] = magicname; _global.gold = _global.gold - _local6; _local7 = true; _local3 = 99; _root.popup.removeMovieClip(); _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse}); _root.popup.popuptext.text = magicname + " Added to Magic Book."; } _local3++; } if (!_local7) { _root.popup.removeMovieClip(); _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse}); _root.popup.popuptext.text = "Not enough room in Magic Book."; } } else { _root.popup.removeMovieClip(); _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse}); _root.popup.popuptext.text = "You already have this spell."; } } } function removeinventoryitemsquest(theobject, amounttoremove) { var _local3 = 0; var _local2 = 0; while (_local2 <= _global.invArray.length) { if (_global.invArray[_local2] == theobject) { if (_local3 < amounttoremove) { _global.invArray[_local2] = "none"; _local3++; } } _local2++; } } }
Symbol 45 Button
on (release) { _global.pausemove = false; _root.equip.removeMovieClip(); }
Symbol 72 MovieClip [inv_slot] Frame 1
stop();
Symbol 87 MovieClip Frame 1
stop(); if (_global.equipArray.weapon == "none") { if (_global.equipArray.range == "none") { gotoAndStop ("none"); } else { gotoAndStop(_global.equipArray.range); } } else if (_global.equipArray.range == "none") { gotoAndStop(_global.equipArray.weapon); } else if (_global.isranging) { gotoAndStop(_global.equipArray.range); } else { gotoAndStop(_global.equipArray.weapon); }
Symbol 87 MovieClip Frame 2
stop();
Symbol 87 MovieClip Frame 6
stop();
Symbol 112 Button
on (release) { var slotname = "weapon"; if (_global.equipArray[slotname] != "none") { _global.GF.unequipitem(_global.equipArray[slotname], slotname); _root.slotiteminfo.removeMovieClip(); _root.equip[slotname].gotoAndStop("none"); } } on (rollOver) { var slotname = "weapon"; if (_global.equipArray[slotname] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.equipArray[slotname]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.equipArray[slotname]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.equipArray[slotname]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.equipArray[slotname]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.equipArray[slotname]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.equipArray[slotname]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 113 Button
on (release) { var slotname = "armor"; if (_global.equipArray[slotname] != "none") { _global.GF.unequipitem(_global.equipArray[slotname], slotname); _root.slotiteminfo.removeMovieClip(); _root.equip[slotname].gotoAndStop("none"); } } on (rollOver) { var slotname = "armor"; if (_global.equipArray[slotname] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.equipArray[slotname]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.equipArray[slotname]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.equipArray[slotname]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.equipArray[slotname]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.equipArray[slotname]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.equipArray[slotname]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 114 Button
on (release) { var slotname = "helmet"; if (_global.equipArray[slotname] != "none") { _global.GF.unequipitem(_global.equipArray[slotname], slotname); _root.slotiteminfo.removeMovieClip(); _root.equip[slotname].gotoAndStop("none"); } } on (rollOver) { var slotname = "helmet"; if (_global.equipArray[slotname] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.equipArray[slotname]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.equipArray[slotname]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.equipArray[slotname]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.equipArray[slotname]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.equipArray[slotname]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.equipArray[slotname]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 115 Button
on (release) { var slotname = "shield"; if (_global.equipArray[slotname] != "none") { _global.GF.unequipitem(_global.equipArray[slotname], slotname); _root.slotiteminfo.removeMovieClip(); _root.equip[slotname].gotoAndStop("none"); } } on (rollOver) { var slotname = "shield"; if (_global.equipArray[slotname] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.equipArray[slotname]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.equipArray[slotname]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.equipArray[slotname]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.equipArray[slotname]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.equipArray[slotname]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.equipArray[slotname]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 116 Button
on (release) { var slotname = "boots"; if (_global.equipArray[slotname] != "none") { _global.GF.unequipitem(_global.equipArray[slotname], slotname); _root.slotiteminfo.removeMovieClip(); _root.equip[slotname].gotoAndStop("none"); } } on (rollOver) { var slotname = "boots"; if (_global.equipArray[slotname] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.equipArray[slotname]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.equipArray[slotname]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.equipArray[slotname]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.equipArray[slotname]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.equipArray[slotname]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.equipArray[slotname]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 117 Button
on (release) { var slotname = "ring"; if (_global.equipArray[slotname] != "none") { _global.GF.unequipitem(_global.equipArray[slotname], slotname); _root.slotiteminfo.removeMovieClip(); _root.equip[slotname].gotoAndStop("none"); } } on (rollOver) { var slotname = "ring"; if (_global.equipArray[slotname] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.equipArray[slotname]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.equipArray[slotname]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.equipArray[slotname]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.equipArray[slotname]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.equipArray[slotname]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.equipArray[slotname]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 118 Button
on (release) { var slotname = "ring2"; if (_global.equipArray[slotname] != "none") { _global.GF.unequipitem(_global.equipArray[slotname], slotname); _root.slotiteminfo.removeMovieClip(); _root.equip[slotname].gotoAndStop("none"); } } on (rollOver) { var slotname = "ring2"; if (_global.equipArray[slotname] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.equipArray[slotname]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.equipArray[slotname]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.equipArray[slotname]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.equipArray[slotname]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.equipArray[slotname]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.equipArray[slotname]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 119 Button
on (release) { var slotname = "range"; if (_global.equipArray[slotname] != "none") { _global.GF.unequipitem(_global.equipArray[slotname], slotname); _root.slotiteminfo.removeMovieClip(); _root.equip[slotname].gotoAndStop("none"); } } on (rollOver) { var slotname = "range"; if (_global.equipArray[slotname] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.equipArray[slotname]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.equipArray[slotname]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.equipArray[slotname]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.equipArray[slotname]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.equipArray[slotname]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.equipArray[slotname]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 122 Button
on (release) { if (_global.points > 0) { _global.points = _global.points - 1; _global.strength = _global.strength + 1; _global.calchpmp(); } }
Symbol 123 Button
on (release) { if (_global.points > 0) { _global.points = _global.points - 1; _global.vitality = _global.vitality + 1; _global.calchpmp(); } }
Symbol 124 Button
on (release) { if (_global.points > 0) { _global.points = _global.points - 1; _global.magic = _global.magic + 1; _global.calchpmp(); } }
Symbol 125 Button
on (release) { if (_global.points > 0) { _global.points = _global.points - 1; _global.speed = _global.speed + 1; _global.calchpmp(); } }
Instance of Symbol 8 MovieClip in Symbol 126 MovieClip [equip] Frame 1
onClipEvent (enterFrame) { _root.equip.eslot_weapon.gotoAndStop(_global.equipArray.weapon); _root.equip.eslot_shield.gotoAndStop(_global.equipArray.shield); _root.equip.eslot_boots.gotoAndStop(_global.equipArray.boots); _root.equip.eslot_ring.gotoAndStop(_global.equipArray.ring); _root.equip.eslot_ring2.gotoAndStop(_global.equipArray.ring2); _root.equip.eslot_range.gotoAndStop(_global.equipArray.range); _root.equip.eslot_armor.gotoAndStop(_global.equipArray.armor); _root.equip.eslot_helmet.gotoAndStop(_global.equipArray.helmet); _root.equip.currentdefense.text = _global.defense; _root.equip.currentrange.text = _global.range; _root.equip.currentattack.text = _global.itemdataArray[_global.equipArray.weapon].damagetext; _root.equip.currentbonus.text = _global.itemdataArray[_global.equipArray.weapon].bonus; _root.equip.currentstrength.text = _global.strength; _root.equip.currentvitality.text = _global.vitality; _root.equip.currentmagic.text = _global.magic; _root.equip.currentspeed.text = _global.speed; _root.equip.currentpoints.text = _global.points; _root.equip.currentxp.text = _global.xp; _root.equip.nextlevelxp.text = _global.GF.GetXPNextLvl(_global.level, _global.xp); }
Symbol 130 MovieClip [damageanimation] Frame 11
stop();
Symbol 135 MovieClip [healanimation] Frame 11
stop();
Symbol 141 Button
on (release) { _global.pausemove = false; _root.shop.removeMovieClip(); _root.inventory.removeMovieClip(); }
Symbol 142 Button
on (release) { _global.pausemove = false; _root.shop.removeMovieClip(); _root.inventory.removeMovieClip(); }
Symbol 148 Button
on (release) { var slotnum = 1; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 1; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 149 Button
on (release) { var slotnum = 2; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 2; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 150 Button
on (release) { var slotnum = 4; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 4; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 151 Button
on (release) { var slotnum = 5; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 5; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 152 Button
on (release) { var slotnum = 3; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 3; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 153 Button
on (release) { var slotnum = 6; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 6; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 154 Button
on (release) { var slotnum = 7; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 7; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 155 Button
on (release) { var slotnum = 9; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 9; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 156 Button
on (release) { var slotnum = 10; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 10; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 157 Button
on (release) { var slotnum = 8; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 8; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 158 Button
on (release) { var slotnum = 11; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 11; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 159 Button
on (release) { var slotnum = 12; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 12; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 160 Button
on (release) { var slotnum = 14; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 14; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 161 Button
on (release) { var slotnum = 15; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 15; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 162 Button
on (release) { var slotnum = 13; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 13; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 163 Button
on (release) { var slotnum = 16; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 16; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 164 Button
on (release) { var slotnum = 17; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 17; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 165 Button
on (release) { var slotnum = 19; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 19; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 166 Button
on (release) { var slotnum = 20; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 20; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 167 Button
on (release) { var slotnum = 18; if (_global.invArray[slotnum] != "none") { if (_root.shop) { _global.GF.sellitem(_global.invArray[slotnum], slotnum); } else { _global.GF.useequipitem(_global.invArray[slotnum], slotnum); } } } on (rollOver) { var slotnum = 18; if (_global.invArray[slotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.invArray[slotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.invArray[slotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.invArray[slotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.invArray[slotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.invArray[slotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.invArray[slotnum]].itype; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Instance of Symbol 145 MovieClip in Symbol 168 MovieClip [inventory] Frame 1
onClipEvent (enterFrame) { var i = 1; while (i <= 20) { _root.inventory["slot" + i].gotoAndStop(invArray[i]); i++; } _root.inventory.currentgold.text = _global.gold + "gp"; }
Symbol 175 Button
on (release) { var levelname = _global.GF.loadgamedata(this._name); if (levelname != undefined) { _global.m_paradisetitle.stop(); _global.m_paradisetraining.start(); _root.gotoAndPlay(levelname); } else { trace("Failed to load level"); } }
Symbol 182 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 2
stop();
Symbol 188 Button
on (release) { _root.gotoAndStop("start"); }
Instance of Symbol 182 MovieClip "save1" in Symbol 189 MovieClip [loadgamemenu] Frame 1
onClipEvent (load) { if (_global.save1.data.level == undefined) { this.gotoAndStop(2); } else { this.save_level.text = _global.save1.data.level; this.save_cclass.text = _global.save1.data.cclass; this.save_location.text = _global.save1.data.clocation; this.gotoAndStop(1); } }
Instance of Symbol 182 MovieClip "save2" in Symbol 189 MovieClip [loadgamemenu] Frame 1
onClipEvent (load) { if (_global.save2.data.level == undefined) { this.gotoAndStop(2); } else { this.save_level.text = _global.save2.data.level; this.save_cclass.text = _global.save2.data.cclass; this.save_location.text = _global.save2.data.clocation; this.gotoAndStop(1); } }
Instance of Symbol 182 MovieClip "save3" in Symbol 189 MovieClip [loadgamemenu] Frame 1
onClipEvent (load) { if (_global.save3.data.level == undefined) { this.gotoAndStop(2); } else { this.save_level.text = _global.save3.data.level; this.save_cclass.text = _global.save3.data.cclass; this.save_location.text = _global.save3.data.clocation; this.gotoAndStop(1); } }
Symbol 193 Button
on (rollOver) { var mlslotnum = 1; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.magicArray[mlslotnum]; if (mlmagicname != "none") { _root.magicbook.mb_spell_name.text = _global.magicdataArray[mlmagicname].desc; _root.magicbook.mb_spell_lvlrequired.text = _global.magicdataArray[mlmagicname].lvlrequired; _root.magicbook.mb_spell_element.text = _global.magicdataArray[mlmagicname].element; _root.magicbook.mb_spell_damage.text = _global.magicdataArray[mlmagicname].damagetext; _root.magicbook.mb_spell_damagebonus.text = _global.magicdataArray[mlmagicname].bonus; _root.magicbook.mb_spell_effect.text = _global.magicdataArray[mlmagicname].effect; } }
Symbol 194 Button
on (rollOver) { var mlslotnum = 2; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.magicArray[mlslotnum]; if (mlmagicname != "none") { _root.magicbook.mb_spell_name.text = _global.magicdataArray[mlmagicname].desc; _root.magicbook.mb_spell_lvlrequired.text = _global.magicdataArray[mlmagicname].lvlrequired; _root.magicbook.mb_spell_element.text = _global.magicdataArray[mlmagicname].element; _root.magicbook.mb_spell_damage.text = _global.magicdataArray[mlmagicname].damagetext; _root.magicbook.mb_spell_damagebonus.text = _global.magicdataArray[mlmagicname].bonus; _root.magicbook.mb_spell_effect.text = _global.magicdataArray[mlmagicname].effect; } }
Symbol 195 Button
on (rollOver) { var mlslotnum = 3; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.magicArray[mlslotnum]; if (mlmagicname != "none") { _root.magicbook.mb_spell_name.text = _global.magicdataArray[mlmagicname].desc; _root.magicbook.mb_spell_lvlrequired.text = _global.magicdataArray[mlmagicname].lvlrequired; _root.magicbook.mb_spell_element.text = _global.magicdataArray[mlmagicname].element; _root.magicbook.mb_spell_damage.text = _global.magicdataArray[mlmagicname].damagetext; _root.magicbook.mb_spell_damagebonus.text = _global.magicdataArray[mlmagicname].bonus; _root.magicbook.mb_spell_effect.text = _global.magicdataArray[mlmagicname].effect; } }
Symbol 196 Button
on (rollOver) { var mlslotnum = 4; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.magicArray[mlslotnum]; if (mlmagicname != "none") { _root.magicbook.mb_spell_name.text = _global.magicdataArray[mlmagicname].desc; _root.magicbook.mb_spell_lvlrequired.text = _global.magicdataArray[mlmagicname].lvlrequired; _root.magicbook.mb_spell_element.text = _global.magicdataArray[mlmagicname].element; _root.magicbook.mb_spell_damage.text = _global.magicdataArray[mlmagicname].damagetext; _root.magicbook.mb_spell_damagebonus.text = _global.magicdataArray[mlmagicname].bonus; _root.magicbook.mb_spell_effect.text = _global.magicdataArray[mlmagicname].effect; } }
Symbol 197 Button
on (rollOver) { var mlslotnum = 5; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.magicArray[mlslotnum]; if (mlmagicname != "none") { _root.magicbook.mb_spell_name.text = _global.magicdataArray[mlmagicname].desc; _root.magicbook.mb_spell_lvlrequired.text = _global.magicdataArray[mlmagicname].lvlrequired; _root.magicbook.mb_spell_element.text = _global.magicdataArray[mlmagicname].element; _root.magicbook.mb_spell_damage.text = _global.magicdataArray[mlmagicname].damagetext; _root.magicbook.mb_spell_damagebonus.text = _global.magicdataArray[mlmagicname].bonus; _root.magicbook.mb_spell_effect.text = _global.magicdataArray[mlmagicname].effect; } }
Symbol 198 Button
on (rollOver) { var mlslotnum = 6; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.magicArray[mlslotnum]; if (mlmagicname != "none") { _root.magicbook.mb_spell_name.text = _global.magicdataArray[mlmagicname].desc; _root.magicbook.mb_spell_lvlrequired.text = _global.magicdataArray[mlmagicname].lvlrequired; _root.magicbook.mb_spell_element.text = _global.magicdataArray[mlmagicname].element; _root.magicbook.mb_spell_damage.text = _global.magicdataArray[mlmagicname].damagetext; _root.magicbook.mb_spell_damagebonus.text = _global.magicdataArray[mlmagicname].bonus; _root.magicbook.mb_spell_effect.text = _global.magicdataArray[mlmagicname].effect; } }
Symbol 199 Button
on (rollOver) { var mlslotnum = 7; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.magicArray[mlslotnum]; if (mlmagicname != "none") { _root.magicbook.mb_spell_name.text = _global.magicdataArray[mlmagicname].desc; _root.magicbook.mb_spell_lvlrequired.text = _global.magicdataArray[mlmagicname].lvlrequired; _root.magicbook.mb_spell_element.text = _global.magicdataArray[mlmagicname].element; _root.magicbook.mb_spell_damage.text = _global.magicdataArray[mlmagicname].damagetext; _root.magicbook.mb_spell_damagebonus.text = _global.magicdataArray[mlmagicname].bonus; _root.magicbook.mb_spell_effect.text = _global.magicdataArray[mlmagicname].effect; } }
Symbol 200 Button
on (rollOver) { var mlslotnum = 8; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.magicArray[mlslotnum]; if (mlmagicname != "none") { _root.magicbook.mb_spell_name.text = _global.magicdataArray[mlmagicname].desc; _root.magicbook.mb_spell_lvlrequired.text = _global.magicdataArray[mlmagicname].lvlrequired; _root.magicbook.mb_spell_element.text = _global.magicdataArray[mlmagicname].element; _root.magicbook.mb_spell_damage.text = _global.magicdataArray[mlmagicname].damagetext; _root.magicbook.mb_spell_damagebonus.text = _global.magicdataArray[mlmagicname].bonus; _root.magicbook.mb_spell_effect.text = _global.magicdataArray[mlmagicname].effect; } }
Symbol 205 Button
on (release) { var my_sound = new Sound(); my_sound.attachSound("pageturn1"); my_sound.start(); _global.pagenumber = _global.pagenumber - 1; }
Symbol 211 Button
on (release) { var my_sound = new Sound(); my_sound.attachSound("pageturn1"); my_sound.start(); _global.pagenumber = _global.pagenumber + 1; }
Symbol 213 Button
on (release) { _global.pausemove = false; var my_sound = new Sound(); my_sound.attachSound("bookclose2"); my_sound.start(); _root.magicbook.removeMovieClip(); }
Instance of Symbol 206 MovieClip in Symbol 245 MovieClip [magicbook] Frame 1
onClipEvent (enterFrame) { if ((_global.pagenumber - 1) > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 212 MovieClip in Symbol 245 MovieClip [magicbook] Frame 1
onClipEvent (enterFrame) { if ((_global.pagenumber + 1) <= _global.maxpages) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 217 MovieClip in Symbol 245 MovieClip [magicbook] Frame 1
onClipEvent (load) { _global.pagenumber = 1; _global.maxpages = 3; _global.selectedmagic = ""; } onClipEvent (enterFrame) { _root.magicbook.pagenumber.text = _global.pagenumber; i = 1; while (i <= 8) { mlslot = i; if (_global.pagenumber > 1) { mlslot = mlslot + (8 * (_global.pagenumber - 1)); } if (_global.magicArray[mlslot] != "none") { _root.magicbook["ml_name_slot" + i].text = _global.magicdataArray[_global.magicArray[mlslot]].desc; _root.magicbook["ml_cost_slot" + i].text = _global.magicdataArray[_global.magicArray[mlslot]].mana; } else { _root.magicbook["ml_name_slot" + i].text = ""; _root.magicbook["ml_cost_slot" + i].text = ""; } i++; } }
Symbol 247 Button
on (release) { var mlslotnum = 1; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.magicArray[mlslotnum]; if (mlmagicname != "none") { if (_global.cmP >= _global.magicdataArray[mlmagicname].mana) { _global.selectedmagic = mlmagicname; _global.clickedbutton = true; _root.man.gotoAndStop("magic"); _root.magiclistmc.removeMovieClip(); } } }
Symbol 248 Button
on (release) { var mlslotnum = 2; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.magicArray[mlslotnum]; if (mlmagicname != "none") { if (_global.cmP >= _global.magicdataArray[mlmagicname].mana) { _global.selectedmagic = mlmagicname; _global.clickedbutton = true; _root.man.gotoAndStop("magic"); _root.magiclistmc.removeMovieClip(); } } }
Symbol 249 Button
on (release) { var mlslotnum = 3; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.magicArray[mlslotnum]; if (mlmagicname != "none") { if (_global.cmP >= _global.magicdataArray[mlmagicname].mana) { _global.selectedmagic = mlmagicname; _global.clickedbutton = true; _root.man.gotoAndStop("magic"); _root.magiclistmc.removeMovieClip(); } } }
Symbol 250 Button
on (release) { var mlslotnum = 4; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.magicArray[mlslotnum]; if (mlmagicname != "none") { if (_global.cmP >= _global.magicdataArray[mlmagicname].mana) { _global.selectedmagic = mlmagicname; _global.clickedbutton = true; _root.man.gotoAndStop("magic"); _root.magiclistmc.removeMovieClip(); } } }
Symbol 251 Button
on (release) { var mlslotnum = 5; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.magicArray[mlslotnum]; if (mlmagicname != "none") { if (_global.cmP >= _global.magicdataArray[mlmagicname].mana) { _global.selectedmagic = mlmagicname; _global.clickedbutton = true; _root.man.gotoAndStop("magic"); _root.magiclistmc.removeMovieClip(); } } }
Symbol 252 Button
on (release) { var mlslotnum = 6; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.magicArray[mlslotnum]; if (mlmagicname != "none") { if (_global.cmP >= _global.magicdataArray[mlmagicname].mana) { _global.selectedmagic = mlmagicname; _global.clickedbutton = true; _root.man.gotoAndStop("magic"); _root.magiclistmc.removeMovieClip(); } } }
Symbol 253 Button
on (release) { var mlslotnum = 7; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.magicArray[mlslotnum]; if (mlmagicname != "none") { if (_global.cmP >= _global.magicdataArray[mlmagicname].mana) { _global.selectedmagic = mlmagicname; _global.clickedbutton = true; _root.man.gotoAndStop("magic"); _root.magiclistmc.removeMovieClip(); } } }
Symbol 254 Button
on (release) { var mlslotnum = 8; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.magicArray[mlslotnum]; if (mlmagicname != "none") { if (_global.cmP >= _global.magicdataArray[mlmagicname].mana) { _global.selectedmagic = mlmagicname; _global.clickedbutton = true; _root.man.gotoAndStop("magic"); _root.magiclistmc.removeMovieClip(); } } }
Instance of Symbol 206 MovieClip in Symbol 274 MovieClip [magiclistmc] Frame 1
onClipEvent (enterFrame) { if ((_global.pagenumber - 1) > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 212 MovieClip in Symbol 274 MovieClip [magiclistmc] Frame 1
onClipEvent (enterFrame) { if ((_global.pagenumber + 1) <= _global.maxpages) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 257 MovieClip in Symbol 274 MovieClip [magiclistmc] Frame 1
onClipEvent (load) { _global.pagenumber = 1; _global.maxpages = 3; _global.selectedmagic = ""; } onClipEvent (enterFrame) { _root.magiclistmc.pagenumber.text = _global.pagenumber; i = 1; while (i <= 8) { mlslot = i; if (_global.pagenumber > 1) { mlslot = mlslot + (8 * (_global.pagenumber - 1)); } if (_global.magicArray[mlslot] != "none") { _root.magiclistmc["ml_name_slot" + i].text = _global.magicdataArray[_global.magicArray[mlslot]].desc; _root.magiclistmc["ml_cost_slot" + i].text = _global.magicdataArray[_global.magicArray[mlslot]].mana; } else { _root.magiclistmc["ml_name_slot" + i].text = ""; _root.magiclistmc["ml_cost_slot" + i].text = ""; } i++; } }
Symbol 276 Button
on (release) { var mlslotnum = 1; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.shopArray[mlslotnum]; if (mlmagicname != "none") { _global.GF.buymagic(mlmagicname); } } on (rollOver) { var mlslotnum = 1; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.shopArray[mlslotnum]; if (mlmagicname != "none") { _root.magicshop.mb_spell_name.text = _global.magicdataArray[mlmagicname].desc; _root.magicshop.mb_spell_lvlrequired.text = _global.magicdataArray[mlmagicname].lvlrequired; _root.magicshop.mb_spell_element.text = _global.magicdataArray[mlmagicname].element; _root.magicshop.mb_spell_damage.text = _global.magicdataArray[mlmagicname].damagetext; _root.magicshop.mb_spell_damagebonus.text = _global.magicdataArray[mlmagicname].bonus; _root.magicshop.mb_spell_effect.text = _global.magicdataArray[mlmagicname].effect; } }
Symbol 277 Button
on (release) { var mlslotnum = 2; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.shopArray[mlslotnum]; if (mlmagicname != "none") { _global.GF.buymagic(mlmagicname); } } on (rollOver) { var mlslotnum = 2; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.shopArray[mlslotnum]; if (mlmagicname != "none") { _root.magicshop.mb_spell_name.text = _global.magicdataArray[mlmagicname].desc; _root.magicshop.mb_spell_lvlrequired.text = _global.magicdataArray[mlmagicname].lvlrequired; _root.magicshop.mb_spell_element.text = _global.magicdataArray[mlmagicname].element; _root.magicshop.mb_spell_damage.text = _global.magicdataArray[mlmagicname].damagetext; _root.magicshop.mb_spell_damagebonus.text = _global.magicdataArray[mlmagicname].bonus; _root.magicshop.mb_spell_effect.text = _global.magicdataArray[mlmagicname].effect; } }
Symbol 278 Button
on (release) { var mlslotnum = 3; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.shopArray[mlslotnum]; if (mlmagicname != "none") { _global.GF.buymagic(mlmagicname); } } on (rollOver) { var mlslotnum = 3; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.shopArray[mlslotnum]; if (mlmagicname != "none") { _root.magicshop.mb_spell_name.text = _global.magicdataArray[mlmagicname].desc; _root.magicshop.mb_spell_lvlrequired.text = _global.magicdataArray[mlmagicname].lvlrequired; _root.magicshop.mb_spell_element.text = _global.magicdataArray[mlmagicname].element; _root.magicshop.mb_spell_damage.text = _global.magicdataArray[mlmagicname].damagetext; _root.magicshop.mb_spell_damagebonus.text = _global.magicdataArray[mlmagicname].bonus; _root.magicshop.mb_spell_effect.text = _global.magicdataArray[mlmagicname].effect; } }
Symbol 279 Button
on (release) { var mlslotnum = 4; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.shopArray[mlslotnum]; if (mlmagicname != "none") { _global.GF.buymagic(mlmagicname); } } on (rollOver) { var mlslotnum = 4; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.shopArray[mlslotnum]; if (mlmagicname != "none") { _root.magicshop.mb_spell_name.text = _global.magicdataArray[mlmagicname].desc; _root.magicshop.mb_spell_lvlrequired.text = _global.magicdataArray[mlmagicname].lvlrequired; _root.magicshop.mb_spell_element.text = _global.magicdataArray[mlmagicname].element; _root.magicshop.mb_spell_damage.text = _global.magicdataArray[mlmagicname].damagetext; _root.magicshop.mb_spell_damagebonus.text = _global.magicdataArray[mlmagicname].bonus; _root.magicshop.mb_spell_effect.text = _global.magicdataArray[mlmagicname].effect; } }
Symbol 280 Button
on (release) { var mlslotnum = 5; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.shopArray[mlslotnum]; if (mlmagicname != "none") { _global.GF.buymagic(mlmagicname); } } on (rollOver) { var mlslotnum = 5; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.shopArray[mlslotnum]; if (mlmagicname != "none") { _root.magicshop.mb_spell_name.text = _global.magicdataArray[mlmagicname].desc; _root.magicshop.mb_spell_lvlrequired.text = _global.magicdataArray[mlmagicname].lvlrequired; _root.magicshop.mb_spell_element.text = _global.magicdataArray[mlmagicname].element; _root.magicshop.mb_spell_damage.text = _global.magicdataArray[mlmagicname].damagetext; _root.magicshop.mb_spell_damagebonus.text = _global.magicdataArray[mlmagicname].bonus; _root.magicshop.mb_spell_effect.text = _global.magicdataArray[mlmagicname].effect; } }
Symbol 281 Button
on (release) { var mlslotnum = 6; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.shopArray[mlslotnum]; if (mlmagicname != "none") { _global.GF.buymagic(mlmagicname); } } on (rollOver) { var mlslotnum = 6; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.shopArray[mlslotnum]; if (mlmagicname != "none") { _root.magicshop.mb_spell_name.text = _global.magicdataArray[mlmagicname].desc; _root.magicshop.mb_spell_lvlrequired.text = _global.magicdataArray[mlmagicname].lvlrequired; _root.magicshop.mb_spell_element.text = _global.magicdataArray[mlmagicname].element; _root.magicshop.mb_spell_damage.text = _global.magicdataArray[mlmagicname].damagetext; _root.magicshop.mb_spell_damagebonus.text = _global.magicdataArray[mlmagicname].bonus; _root.magicshop.mb_spell_effect.text = _global.magicdataArray[mlmagicname].effect; } }
Symbol 282 Button
on (release) { var mlslotnum = 7; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.shopArray[mlslotnum]; if (mlmagicname != "none") { _global.GF.buymagic(mlmagicname); } } on (rollOver) { var mlslotnum = 7; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.shopArray[mlslotnum]; if (mlmagicname != "none") { _root.magicshop.mb_spell_name.text = _global.magicdataArray[mlmagicname].desc; _root.magicshop.mb_spell_lvlrequired.text = _global.magicdataArray[mlmagicname].lvlrequired; _root.magicshop.mb_spell_element.text = _global.magicdataArray[mlmagicname].element; _root.magicshop.mb_spell_damage.text = _global.magicdataArray[mlmagicname].damagetext; _root.magicshop.mb_spell_damagebonus.text = _global.magicdataArray[mlmagicname].bonus; _root.magicshop.mb_spell_effect.text = _global.magicdataArray[mlmagicname].effect; } }
Symbol 283 Button
on (release) { var mlslotnum = 8; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.shopArray[mlslotnum]; if (mlmagicname != "none") { _global.GF.buymagic(mlmagicname); } } on (rollOver) { var mlslotnum = 8; if (_global.pagenumber > 1) { mlslotnum = mlslotnum + (8 * (_global.pagenumber - 1)); } var mlmagicname = _global.shopArray[mlslotnum]; if (mlmagicname != "none") { _root.magicshop.mb_spell_name.text = _global.magicdataArray[mlmagicname].desc; _root.magicshop.mb_spell_lvlrequired.text = _global.magicdataArray[mlmagicname].lvlrequired; _root.magicshop.mb_spell_element.text = _global.magicdataArray[mlmagicname].element; _root.magicshop.mb_spell_damage.text = _global.magicdataArray[mlmagicname].damagetext; _root.magicshop.mb_spell_damagebonus.text = _global.magicdataArray[mlmagicname].bonus; _root.magicshop.mb_spell_effect.text = _global.magicdataArray[mlmagicname].effect; } }
Symbol 284 Button
on (release) { var my_sound = new Sound(); my_sound.attachSound("bookclose2"); my_sound.start(); _global.pausemove = false; _root.magicshop.removeMovieClip(); }
Symbol 312 MovieClip Frame 1
stop();
Symbol 312 MovieClip Frame 2
stop();
Instance of Symbol 206 MovieClip in Symbol 313 MovieClip [magicshop] Frame 1
onClipEvent (enterFrame) { if ((_global.pagenumber - 1) > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 212 MovieClip in Symbol 313 MovieClip [magicshop] Frame 1
onClipEvent (enterFrame) { if ((_global.pagenumber + 1) <= _global.maxpages) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 287 MovieClip in Symbol 313 MovieClip [magicshop] Frame 1
onClipEvent (load) { _global.pagenumber = 1; _global.maxpages = 3; _global.selectedmagic = ""; } onClipEvent (enterFrame) { _root.magicshop.pagenumber.text = _global.pagenumber; _root.magicshop.gold.text = _global.gold; i = 1; while (i <= 8) { mlslot = i; if (_global.pagenumber > 1) { mlslot = mlslot + (8 * (_global.pagenumber - 1)); } if (_global.shopArray[mlslot] != "none") { _root.magicshop["ml_name_slot" + i].text = _global.magicdataArray[_global.shopArray[mlslot]].desc; _root.magicshop["ml_cost_slot" + i].text = _global.magicdataArray[_global.shopArray[mlslot]].buy; var canibuy = _global.GF.CanBuySpell(_global.shopArray[mlslot]); if (canibuy) { _root.magicshop["ms_line" + i].gotoAndStop(2); _root.magicshop["ml_slot" + i].enabled = true; } else { _root.magicshop["ms_line" + i].gotoAndStop(1); _root.magicshop["ml_slot" + i].enabled = false; } } else { _root.magicshop["ml_name_slot" + i].text = ""; _root.magicshop["ml_cost_slot" + i].text = ""; _root.magicshop["ms_line" + i].gotoAndStop(1); _root.magicshop["ml_slot" + i].enabled = false; } i++; } }
Symbol 321 MovieClip [musicnote_mc] Frame 1
stop();
Symbol 321 MovieClip [musicnote_mc] Frame 2
stop();
Symbol 326 Button
on (release) { _root.attachMovie("savegamemenu", "savegamemenu", _root.getNextHighestDepth(), {_x:180, _y:60}); }
Symbol 329 Button
on (release) { _global.pausemove = false; _root.pausemenu.removeMovieClip(); }
Symbol 332 Button
on (release) { _root.gotoAndStop("start"); _root.pausemenu.removeMovieClip(); }
Symbol 335 Button
on (release) { _root.attachMovie("quality_mc", "quality_mc", _root.getNextHighestDepth(), {_x:180, _y:60}); }
Symbol 339 Button
on (release) { _root.popup.removeMovieClip(); }
Symbol 344 Button
on (release) { _quality = "BEST"; }
Symbol 346 MovieClip Frame 1
stop();
Symbol 346 MovieClip Frame 2
stop();
Symbol 349 Button
on (release) { _quality = "HIGH"; }
Symbol 351 MovieClip Frame 1
stop();
Symbol 351 MovieClip Frame 2
stop();
Symbol 352 Button
on (release) { _root.quality_mc.removeMovieClip(); }
Symbol 355 Button
on (release) { _quality = "MEDIUM"; }
Symbol 357 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 2
stop();
Symbol 360 Button
on (release) { _quality = "LOW"; }
Symbol 362 MovieClip Frame 1
stop();
Symbol 362 MovieClip Frame 2
stop();
Instance of Symbol 346 MovieClip in Symbol 363 MovieClip [quality_mc] Frame 1
onClipEvent (enterFrame) { if (_quality == "BEST") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 351 MovieClip in Symbol 363 MovieClip [quality_mc] Frame 1
onClipEvent (enterFrame) { if (_quality == "HIGH") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 357 MovieClip in Symbol 363 MovieClip [quality_mc] Frame 1
onClipEvent (enterFrame) { if (_quality == "MEDIUM") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 362 MovieClip in Symbol 363 MovieClip [quality_mc] Frame 1
onClipEvent (enterFrame) { if (_quality == "LOW") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 364 Button
on (release) { var savegood = _global.GF.savegamedata(this._name); if (savegood) { _root.popup.removeMovieClip(); _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {_x:400, _y:100}); _root.popup.popuptext.text = "Saved Game."; _root.savegamemenu.removeMovieClip(); } else { _root.popup.removeMovieClip(); _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {_x:400, _y:100}); _root.popup.popuptext.text = "Save Game Failed."; } }
Symbol 368 MovieClip Frame 1
stop();
Symbol 369 Button
on (release) { _root.savegamemenu.removeMovieClip(); }
Instance of Symbol 368 MovieClip "save1" in Symbol 370 MovieClip [savegamemenu] Frame 1
onClipEvent (load) { if (_global.save1.data.level == undefined) { this.gotoAndStop(2); } else { this.save_level.text = _global.save1.data.level; this.save_cclass.text = _global.save1.data.cclass; this.save_location.text = _global.save1.data.clocation; this.gotoAndStop(1); } }
Instance of Symbol 368 MovieClip "save2" in Symbol 370 MovieClip [savegamemenu] Frame 1
onClipEvent (load) { if (_global.save2.data.level == undefined) { this.gotoAndStop(2); } else { this.save_level.text = _global.save2.data.level; this.save_cclass.text = _global.save2.data.cclass; this.save_location.text = _global.save2.data.clocation; this.gotoAndStop(1); } }
Instance of Symbol 368 MovieClip "save3" in Symbol 370 MovieClip [savegamemenu] Frame 1
onClipEvent (load) { if (_global.save3.data.level == undefined) { this.gotoAndStop(2); } else { this.save_level.text = _global.save3.data.level; this.save_cclass.text = _global.save3.data.cclass; this.save_location.text = _global.save3.data.clocation; this.gotoAndStop(1); } }
Symbol 371 Button
on (release) { _global.pausemove = false; _root.inventory.removeMovieClip(); _root.shop.removeMovieClip(); }
Symbol 372 Button
on (release) { _global.pausemove = false; _root.inventory.removeMovieClip(); _root.shop.removeMovieClip(); }
Symbol 377 Button
on (release) { var shopslotnum = 1; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 1; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 378 Button
on (release) { var shopslotnum = 2; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 2; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 379 Button
on (release) { var shopslotnum = 4; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 4; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 380 Button
on (release) { var shopslotnum = 5; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 5; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 381 Button
on (release) { var shopslotnum = 3; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 3; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 382 Button
on (release) { var shopslotnum = 6; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 6; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 383 Button
on (release) { var shopslotnum = 7; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 7; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 384 Button
on (release) { var shopslotnum = 9; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 9; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 385 Button
on (release) { var shopslotnum = 10; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 10; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 386 Button
on (release) { var shopslotnum = 8; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 8; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 387 Button
on (release) { var shopslotnum = 11; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 11; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 388 Button
on (release) { var shopslotnum = 12; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 12; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 389 Button
on (release) { var shopslotnum = 14; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 14; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 390 Button
on (release) { var shopslotnum = 15; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 15; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 391 Button
on (release) { var shopslotnum = 13; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 13; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 392 Button
on (release) { var shopslotnum = 16; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 16; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 393 Button
on (release) { var shopslotnum = 17; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 17; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 394 Button
on (release) { var shopslotnum = 19; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 19; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 395 Button
on (release) { var shopslotnum = 20; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 20; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 396 Button
on (release) { var shopslotnum = 18; if (_global.shopArray[shopslotnum] != "none") { _global.GF.buyitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 18; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.shop.currentcost.text = _global.itemdataArray[_global.shopArray[shopslotnum]].buy; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Instance of Symbol 374 MovieClip in Symbol 397 MovieClip [shop] Frame 1
onClipEvent (enterFrame) { var i = 1; while (i <= 20) { _root.shop["slot" + i].gotoAndStop(shopArray[i]); i++; } }
Symbol 425 MovieClip Frame 34
var damageamt = _global.GF.GetDamageSkill(_global.selectedmagic, _global.itemdataArray[_global.equipArray.weapon].damagelow, _global.itemdataArray[_global.equipArray.weapon].damagemax, _global.strength, _global.monster_defense, _global.itemdataArray[_global.equipArray.weapon].bonus); _global.mon_chP = _global.mon_chP - damageamt; _global.cmP = _global.cmP - _global.magicdataArray[_global.selectedmagic].mana; _root.attachMovie("damageanimation", "damageanimation", _root.getNextHighestDepth(), {_x:450, _y:120}); _root.damageanimation.damagetext.text = damageamt;
Symbol 425 MovieClip Frame 47
_global.waiting = true; _global.clickedbutton = false; _root.damageanimation.removeMovieClip(); _root.man.gotoAndStop("stand");
Symbol 426 MovieClip Frame 5
var healamt = _global.GF.CastDefenseSpell(_global.selectedmagic); _root.attachMovie("healanimation", "healanimation", _root.getNextHighestDepth(), {_x:223, _y:102}); _root.healanimation.damagetext.text = healamt;
Symbol 426 MovieClip Frame 16
stop(); _global.waiting = true; _global.clickedbutton = false; _global.selectedmagic = ""; _root.damageanimation.removeMovieClip(); _root.man.gotoAndStop("stand");
Symbol 432 MovieClip Frame 11
var damageamt = _global.GF.GetMagicDamage(_global.magicdataArray[_global.selectedmagic].damagelow, _global.magicdataArray[_global.selectedmagic].damagemax, _global.magic, _global.monster_magic_defense, _global.magicdataArray[_global.selectedmagic].bonus); _global.mon_chP = _global.mon_chP - damageamt; _global.cmP = _global.cmP - _global.magicdataArray[_global.selectedmagic].mana; _root.attachMovie("damageanimation", "damageanimation", _root.getNextHighestDepth(), {_x:450, _y:120}); _root.damageanimation.damagetext.text = damageamt;
Symbol 432 MovieClip Frame 15
_global.waiting = true; _global.clickedbutton = false; _global.selectedmagic = ""; _root.damageanimation.removeMovieClip(); _root.man.gotoAndStop("stand");
Symbol 437 MovieClip Frame 11
var damageamt = _global.GF.GetMagicDamage(_global.magicdataArray[_global.selectedmagic].damagelow, _global.magicdataArray[_global.selectedmagic].damagemax, _global.magic, _global.monster_magic_defense, _global.magicdataArray[_global.selectedmagic].bonus); _global.mon_chP = _global.mon_chP - damageamt; _global.cmP = _global.cmP - _global.magicdataArray[_global.selectedmagic].mana; _root.attachMovie("damageanimation", "damageanimation", _root.getNextHighestDepth(), {_x:450, _y:120}); _root.damageanimation.damagetext.text = damageamt;
Symbol 437 MovieClip Frame 15
_global.waiting = true; _global.clickedbutton = false; _global.selectedmagic = ""; _root.damageanimation.removeMovieClip(); _root.man.gotoAndStop("stand");
Symbol 438 MovieClip [man_magic_control] Frame 1
stop();
Symbol 438 MovieClip [man_magic_control] Frame 2
stop();
Symbol 438 MovieClip [man_magic_control] Frame 3
stop();
Symbol 438 MovieClip [man_magic_control] Frame 4
stop();
Symbol 443 Button
on (release) { _global.yesorno = "yes"; }
Symbol 446 Button
on (release) { _global.yesorno = "no"; }
Symbol 449 Button
on (release) { var cancloseit = true; i = 1; while (i <= 4) { if (_global.shopArray[i] != "none") { _global.yesorno = ""; _root.attachMovie("yesorno", "yesorno", _root.getNextHighestDepth(), {_x:440, _y:210}); _root.yesorno.yesornotext.text = "Are you sure you want to leave this loot behind?"; _root.yesorno.onEnterFrame = function () { if (_global.yesorno == "yes") { _global.yesorno = ""; _global.pausemove = false; _root.yesorno.removeMovieClip(); _root.inventory.removeMovieClip(); _root.loot.removeMovieClip(); } else if (_global.yesorno == "no") { _global.yesorno = ""; _root.yesorno.removeMovieClip(); } }; i = 99; cancloseit = false; } i++; } if (cancloseit) { _global.pausemove = false; _root.inventory.removeMovieClip(); _root.loot.removeMovieClip(); } }
Symbol 452 Button
on (release) { var shopslotnum = 1; if (_global.shopArray[shopslotnum] != "none") { _global.GF.lootitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 1; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.loot.currentcost.text = ""; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 453 Button
on (release) { var shopslotnum = 2; if (_global.shopArray[shopslotnum] != "none") { _global.GF.lootitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 2; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.loot.currentcost.text = ""; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 454 Button
on (release) { var shopslotnum = 4; if (_global.shopArray[shopslotnum] != "none") { _global.GF.lootitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 4; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.loot.currentcost.text = ""; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Symbol 455 Button
on (release) { var shopslotnum = 3; if (_global.shopArray[shopslotnum] != "none") { _global.GF.lootitem(_global.shopArray[shopslotnum], shopslotnum); } } on (rollOver) { var shopslotnum = 3; if (_global.shopArray[shopslotnum] != "none") { _root.attachMovie("slotiteminfo", "slotiteminfo", _root.getNextHighestDepth(), {_x:320, _y:100}); _root.slotiteminfo.slot_nametext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].desc; _root.slotiteminfo.slot_damagetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].damagetext; _root.slotiteminfo.slot_defensetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].defense; _root.slotiteminfo.slot_effecttext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].effect; _root.slotiteminfo.slot_bonustext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].bonus; _root.slotiteminfo.slot_typetext.text = _global.itemdataArray[_global.shopArray[shopslotnum]].itype; _root.loot.currentcost.text = ""; } } on (rollOut) { _root.slotiteminfo.removeMovieClip(); }
Instance of Symbol 451 MovieClip in Symbol 456 MovieClip [loot] Frame 1
onClipEvent (enterFrame) { var i = 1; while (i <= 4) { _root.loot["slot" + i].gotoAndStop(shopArray[i]); i++; } }
Symbol 459 Button
on (release) { _global.pausemove = false; _global.uppressed = false; _root.chat.removeMovieClip(); }
Symbol 481 Button
on (release) { _root.gotoAndStop("credits"); }
Symbol 485 Button
on (release) { _root.gotoAndStop("character"); }
Symbol 507 Button
on (release) { _root.gotoAndStop("loadgame"); }
Symbol 508 MovieClip Frame 1
stop();
Symbol 508 MovieClip Frame 2
stop();
Symbol 510 Button
on (release) { if (_global.muteall) { _global.muteall = false; global_sound.setVolume(100); _global.m_paradisetitle.setVolume(100); _global.m_paradisetraining.setVolume(100); _global.m_the_great_collision.setVolume(100); _root.cancelout.removeMovieClip(); } else { _global.muteall = true; global_sound.setVolume(0); _global.m_paradisetitle.setVolume(0); _global.m_paradisetraining.setVolume(0); _global.m_the_great_collision.setVolume(0); _root.attachMovie("cancelout", "cancelout", this.getNextHighestDepth(), {_x:660, _y:260}); } }
Symbol 515 Button
on (release) { _root.gotoAndStop("start"); }
Symbol 534 Button
on (release) { if (_global.points > 0) { gotoAndStop ("pointsleft"); } else { _global.m_paradisetitle.stop(); _root.gotoAndStop("intro"); } }
Symbol 537 Button
on (release) { _global.cclass = "warrior"; selectclass(); }
Symbol 539 Button
on (release) { _global.cclass = "rogue"; selectclass(); }
Symbol 541 Button
on (release) { _global.cclass = "mage"; selectclass(); }
Symbol 543 Button
on (release) { _global.cclass = "priest"; selectclass(); }
Symbol 545 Button
on (release) { _global.cclass = "warlock"; selectclass(); }
Symbol 579 MovieClip Frame 1
stop();
Symbol 579 MovieClip Frame 2
stop();
Symbol 579 MovieClip Frame 3
stop();
Symbol 579 MovieClip Frame 4
stop();
Symbol 579 MovieClip Frame 5
stop();
Symbol 579 MovieClip Frame 6
stop();
Symbol 582 Button
on (release) { if (_global.points > 0) { _global.strength++; _global.points--; } _global.calchpmp(); }
Symbol 585 Button
on (release) { if (_global.strength > 1) { _global.strength--; _global.points++; } _global.calchpmp(); }
Symbol 586 Button
on (release) { if (_global.points > 0) { _global.vitality++; _global.points--; } _global.calchpmp(); }
Symbol 587 Button
on (release) { if (_global.vitality > 1) { _global.vitality--; _global.points++; } _global.calchpmp(); }
Symbol 588 Button
on (release) { if (_global.points > 0) { _global.magic++; _global.points--; } _global.calchpmp(); }
Symbol 589 Button
on (release) { if (_global.magic > 1) { _global.magic--; _global.points++; } _global.calchpmp(); }
Symbol 590 Button
on (release) { if (_global.points > 0) { _global.speed++; _global.points--; } _global.calchpmp(); }
Symbol 591 Button
on (release) { if (_global.speed > 1) { _global.speed--; _global.points++; } _global.calchpmp(); }
Symbol 599 Button
on (release) { gotoAndStop ("create"); }
Symbol 604 Button
on (release) { _root.gotoAndStop("intro"); }
Symbol 605 MovieClip Frame 1
function selectclass() { _global.points = 5; faces.gotoAndStop(_global.cclass); switch (_global.cclass) { case "warrior" : classtext = "Warrior"; classdesc = "Born with sword in hand warriors are trained from day one to fight. Having little knowledge of Magical Arts they are limited to Melee skills/spells."; _global.strength = 10; _global.vitality = 8; _global.magic = 2; _global.speed = 5; _global.magicArray[1] = "crush"; _global.equipArray.weapon = "ssword"; _global.equipArray.range = "none"; arrow._y = 47; break; case "rogue" : classtext = "Rogue"; classdesc = "A Rogue is a stealthy fighter hiding in the shadows. What he lacks in strength and intelligence he makes up for with speed and stealth. Can kill his enemies with a single precise blow."; _global.strength = 8; _global.vitality = 6; _global.magic = 2; _global.speed = 10; _global.magicArray[1] = "sneak"; _global.equipArray.weapon = "none"; _global.equipArray.range = "dagger"; arrow._y = 80; break; case "mage" : classtext = "Mage"; classdesc = "Spending his life reading books and practicing magic, a mage has many powerful spells at his disposal. They are weak in melee combat."; _global.strength = 3; _global.vitality = 6; _global.magic = 10; _global.speed = 6; _global.magicArray[1] = "flameball1"; _global.equipArray.weapon = "staff"; _global.equipArray.range = "none"; arrow._y = 112; break; case "priest" : classtext = "Priest"; classdesc = "Raised in a Monestary, he is protected from harm by the blessings of the gods. Priests make decent fighters that can withstand a lot of damage."; _global.strength = 6; _global.vitality = 10; _global.magic = 6; _global.speed = 3; _global.magicArray[1] = "heal1"; _global.equipArray.weapon = "ssword"; _global.equipArray.range = "none"; arrow._y = 145; break; case "warlock" : classtext = "Warlock"; classdesc = "Warlocks spend half their day training to fight, then spent the night studying books and practicing spells. He may not learn the best of spells, but he makes up for it in combat."; _global.strength = 7; _global.vitality = 6; _global.magic = 7; _global.speed = 5; _global.magicArray[1] = "flameball1"; _global.equipArray.weapon = "ssword"; _global.equipArray.range = "none"; arrow._y = 177; } _global.calchpmp(); } stop(); _global.level = 1; _global.xp = 0; _global.strength = 10; _global.vitality = 8; _global.magic = 2; _global.speed = 5; _global.cclass = "warrior"; _global.points = 5; _global.defense = 0; _global.range = 0; _global.calchpmp(); selectclass();
Instance of Symbol 562 MovieClip in Symbol 605 MovieClip Frame 1
onClipEvent (enterFrame) { str = _global.strength; vit = _global.vitality; mag = _global.magic; spd = _global.speed; lvl = _global.level; hP = _global.hP; mP = _global.mP; points = _global.points; }
Symbol 605 MovieClip Frame 10
stop();
Symbol 629 MovieClip Frame 11
var edamageamt = GF.GetDamage(_global.monster_damage_low, _global.monster_damage_high, _global.monster_strength, _global.defense, 0); _global.chP = _global.chP - edamageamt; _root.attachMovie("damageanimation", "damageanimation2", _root.getNextHighestDepth(), {_x:210, _y:120}); _root.damageanimation2.damagetext.text = edamageamt;
Symbol 629 MovieClip Frame 23
_global.waiting = false; _root.damageanimation2.removeMovieClip(); _root.monsters.gotoAndStop(_global.monstertype);
Symbol 630 MovieClip Frame 7
stop();
Symbol 682 MovieClip Frame 28
var edamageamt = GF.GetDamage(_global.monster_damage_low, _global.monster_damage_high, _global.monster_strength, _global.defense, 0); _global.chP = _global.chP - edamageamt; _root.attachMovie("damageanimation", "damageanimation2", _root.getNextHighestDepth(), {_x:210, _y:120}); _root.damageanimation2.damagetext.text = edamageamt;
Symbol 682 MovieClip Frame 43
_global.waiting = false; _root.damageanimation2.removeMovieClip(); _root.monsters.gotoAndStop(_global.monstertype);
Symbol 695 MovieClip Frame 6
stop();
Symbol 696 MovieClip Frame 1
stop();
Symbol 696 MovieClip Frame 2
stop();
Symbol 696 MovieClip Frame 3
stop();
Symbol 696 MovieClip Frame 4
stop();
Symbol 696 MovieClip Frame 9
stop();
Symbol 696 MovieClip Frame 10
stop();
Symbol 696 MovieClip Frame 11
stop();
Symbol 702 Button
on (release) { if (_root.magiclistmc) { _root.magiclistmc.removeMovieClip(); } else { _root.attachMovie("magiclistmc", "magiclistmc", _root.getNextHighestDepth(), {_x:140, _y:70}); } }
Symbol 707 Button
on (release) { if (_root.magiclistmc) { _root.magiclistmc.removeMovieClip(); } _root.man.gotoAndStop("attack"); _global.clickedbutton = true; this.gotoAndStop(1); }
Symbol 712 Button
on (release) { if (_root.magiclistmc) { _root.magiclistmc.removeMovieClip(); } _global.save_x = "20"; _global.m_paradisetraining.start(); _global.m_the_great_collision.stop(); _root.gotoAndStop(_global.currentlevel); }
Symbol 717 Button
on (release) { if (_root.magiclistmc) { _root.magiclistmc.removeMovieClip(); } _root.man.gotoAndStop("range_" + _global.equipArray.range); _global.clickedbutton = true; this.gotoAndStop(1); }
Symbol 727 MovieClip Frame 22
var damageamt = _global.GF.GetDamage(_global.itemdataArray[_global.equipArray.weapon].damagelow, _global.itemdataArray[_global.equipArray.weapon].damagemax, _global.strength, _global.monster_defense, _global.itemdataArray[_global.equipArray.weapon].bonus); _global.mon_chP = _global.mon_chP - damageamt; _root.attachMovie("damageanimation", "damageanimation", _root.getNextHighestDepth(), {_x:450, _y:120}); _root.damageanimation.damagetext.text = damageamt;
Symbol 727 MovieClip Frame 37
_global.waiting = true; _global.clickedbutton = false; _root.damageanimation.removeMovieClip(); _root.man.gotoAndStop("stand");
Symbol 728 MovieClip Frame 11
var damageamt = _global.GF.GetRangeDamage(_global.itemdataArray[_global.equipArray.range].damagelow, _global.itemdataArray[_global.equipArray.range].damagemax, _global.range, _global.monster_defense, _global.itemdataArray[_global.equipArray.range].bonus); _global.mon_chP = _global.mon_chP - damageamt; _root.attachMovie("damageanimation", "damageanimation", _root.getNextHighestDepth(), {_x:450, _y:120}); _root.damageanimation.damagetext.text = damageamt;
Symbol 728 MovieClip Frame 14
_global.waiting = true; _global.clickedbutton = false; _root.damageanimation.removeMovieClip(); _root.man.gotoAndStop("stand");
Symbol 737 MovieClip Frame 1
Instance of Symbol 87 MovieClip in Symbol 737 MovieClip Frame 1
onClipEvent (load) { _global.isranging = true; this.gotoAndStop(1); }
Symbol 737 MovieClip Frame 21
var damageamt = _global.GF.GetRangeDamage(_global.itemdataArray[_global.equipArray.range].damagelow, _global.itemdataArray[_global.equipArray.range].damagemax, _global.range, _global.monster_defense, _global.itemdataArray[_global.equipArray.range].bonus); _global.mon_chP = _global.mon_chP - damageamt; _root.attachMovie("damageanimation", "damageanimation", _root.getNextHighestDepth(), {_x:450, _y:120}); _root.damageanimation.damagetext.text = damageamt;
Symbol 737 MovieClip Frame 26
_global.waiting = true; _global.isranging = false; _global.clickedbutton = false; _root.damageanimation.removeMovieClip(); _root.man.gotoAndStop("stand");
Instance of Symbol 87 MovieClip in Symbol 737 MovieClip Frame 26
onClipEvent (load) { _global.isranging = false; this.gotoAndStop(1); }
Symbol 738 MovieClip Frame 1
stop();
Symbol 738 MovieClip Frame 2
stop();
Symbol 738 MovieClip Frame 3
stop();
Symbol 738 MovieClip Frame 4
stop();
Symbol 738 MovieClip Frame 5
stop();
Symbol 738 MovieClip Frame 6
stop();
Instance of Symbol 438 MovieClip [man_magic_control] in Symbol 738 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_global.magicdataArray[_global.selectedmagic].spelltype); }
Symbol 738 MovieClip Frame 7
stop();
Symbol 738 MovieClip Frame 8
stop();
Symbol 742 MovieClip Frame 1
stop();
Instance of Symbol 579 MovieClip "faces" in Symbol 749 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.cclass); }
Instance of Symbol 742 MovieClip "health" in Symbol 749 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.chP > 0) { this._xscale = 200 - (2 * (100 * ((_global.hP - _global.chP) / _global.hP))); _root.healthbar.hptext.text = (("HP: " + _global.chP) + " / ") + _global.hP; } else { this._xscale = 0; _root.healthbar.hptext.text = "HP: 0 / " + _global.hP; } }
Instance of Symbol 744 MovieClip "magic" in Symbol 749 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.cmP > 0) { this._xscale = 200 - (2 * (100 * ((_global.mP - _global.cmP) / _global.mP))); _root.healthbar.mptext.text = (("MP: " + _global.cmP) + " / ") + _global.mP; } else { this._xscale = 0; _root.healthbar.mptext.text = "MP: 0 / " + _global.mP; } }
Symbol 755 MovieClip Frame 1
stop();
Instance of Symbol 754 MovieClip in Symbol 755 MovieClip Frame 1
onClipEvent (enterFrame) { showlevel = _global.level; }
Symbol 756 MovieClip Frame 1
stop();
Instance of Symbol 754 MovieClip in Symbol 756 MovieClip Frame 1
onClipEvent (enterFrame) { showlevel = _global.monsterlevel; }
Symbol 760 Button
on (release) { _global.m_paradisetraining.start(); _global.m_the_great_collision.stop(); _root.loot.removeMovieClip(); _root.gotoAndStop(_global.currentlevel); }
Symbol 776 Button
on (release) { _root.gotoAndStop("start"); }
Symbol 782 MovieClip Frame 650
_global.m_paradisetraining.stop(); _global.m_paradisetraining.start(); _root.gotoAndStop("room1");
Symbol 784 Button
on (release) { _global.m_paradisetraining.stop(); _global.m_paradisetraining.start(); gotoAndStop ("room1"); }
Symbol 788 MovieClip Frame 1
stop();
Symbol 788 MovieClip Frame 2
stop();
Symbol 795 Button
on (release) { if (_root.inventory) { _global.pausemove = false; _root.inventory.removeMovieClip(); } else { _root.attachMovie("inventory", "inventory", _root.getNextHighestDepth(), {_x:450, _y:40}); _global.pausemove = true; } }
Symbol 798 Button
on (release) { if (_root.equip) { _global.pausemove = false; _root.equip.removeMovieClip(); } else { _root.attachMovie("equip", "equip", _root.getNextHighestDepth(), {_x:180, _y:60}); _global.pausemove = true; } }
Symbol 802 Button
on (release) { if (_root.pausemenu) { _global.pausemove = false; _root.pausemenu.removeMovieClip(); } else { _global.pausemove = true; _root.attachMovie("pausemenu", "pausemenu", _root.getNextHighestDepth(), {_x:0, _y:0}); } }
Symbol 807 Button
on (release) { if (_root.magicbook) { _global.pausemove = false; _root.magicbook.removeMovieClip(); } else { _root.attachMovie("magicbook", "magicbook", _root.getNextHighestDepth(), {_x:180, _y:60}); _global.pausemove = true; } }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:6
Symbol 3 FontUsed by:4 5 7 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 41 43 138 140 146 147 214 215 216 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 255 256 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 285 286 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 338 375 376 399 400 401 402 403 404 405 406 407 408 409 440 441 442 444 445 462 698 699 700 704 705 706 709 710 711 714 715 716 794 797 800 801 806
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Symbol 5 TextUses:3Used by:6
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Symbol 856 MovieClip [__Packages.MochiAd]
Symbol 857 MovieClip [__Packages.generalfunctions]
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Symbol 407 EditableTextUses:3Used by:410
Symbol 408 EditableTextUses:3Used by:410
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Symbol 827 GraphicUsed by:833
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Symbol 836 GraphicUsed by:837  Timeline
Symbol 837 MovieClipUses:836Used by:Timeline
Symbol 838 GraphicUsed by:Timeline
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Symbol 840 GraphicUsed by:Timeline
Symbol 841 BitmapUsed by:842
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Symbol 852 GraphicUsed by:Timeline
Symbol 853 GraphicUsed by:855
Symbol 854 GraphicUsed by:855
Symbol 855 MovieClipUses:853 854Used by:Timeline

Instance Names

"mutemusicbut"Frame 9Symbol 510 Button
"loadgamemenu"Frame 11Symbol 189 MovieClip [loadgamemenu]
"monsters"Frame 16Symbol 696 MovieClip
"man"Frame 16Symbol 738 MovieClip
"healthbar"Frame 16Symbol 749 MovieClip
"health"Frame 16Symbol 742 MovieClip
"magic"Frame 16Symbol 744 MovieClip
"mon_hptext"Frame 16Symbol 750 EditableText
"mon_mptext"Frame 16Symbol 751 EditableText
"man"Frame 19Symbol 738 MovieClip
"chest_mc"Frame 21Symbol 788 MovieClip
"room2"Frame 21Symbol 790 MovieClip
"man"Frame 21Symbol 738 MovieClip
"healthbar"Frame 21Symbol 749 MovieClip
"monster"Frame 26Symbol 820 MovieClip
"room2"Frame 26Symbol 790 MovieClip
"room1"Frame 26Symbol 790 MovieClip
"monster"Frame 27Symbol 620 MovieClip
"room2"Frame 27Symbol 790 MovieClip
"room1"Frame 27Symbol 790 MovieClip
"monster"Frame 28Symbol 833 MovieClip
"room2"Frame 28Symbol 790 MovieClip
"room1"Frame 28Symbol 790 MovieClip
"signpost"Frame 33Symbol 835 MovieClip
"interactnpc"Frame 33Symbol 837 MovieClip
"room2"Frame 33Symbol 790 MovieClip
"room1"Frame 33Symbol 790 MovieClip
"enterbuilding"Frame 34Symbol 790 MovieClip
"room2"Frame 34Symbol 790 MovieClip
"room1"Frame 34Symbol 790 MovieClip
"leavebuilding"Frame 35Symbol 790 MovieClip
"interactnpcshop"Frame 35Symbol 790 MovieClip
"interactnpcmagicshop"Frame 35Symbol 790 MovieClip
"monster"Frame 36Symbol 625 MovieClip
"room2"Frame 36Symbol 790 MovieClip
"room1"Frame 36Symbol 790 MovieClip
"monster"Frame 37Symbol 855 MovieClip
"room2"Frame 37Symbol 790 MovieClip
"room1"Frame 37Symbol 790 MovieClip
"currentdefense"Symbol 126 MovieClip [equip] Frame 1Symbol 19 EditableText
"currentattack"Symbol 126 MovieClip [equip] Frame 1Symbol 21 EditableText
"currentbonus"Symbol 126 MovieClip [equip] Frame 1Symbol 23 EditableText
"currentrange"Symbol 126 MovieClip [equip] Frame 1Symbol 25 EditableText
"currentstrength"Symbol 126 MovieClip [equip] Frame 1Symbol 27 EditableText
"currentvitality"Symbol 126 MovieClip [equip] Frame 1Symbol 29 EditableText
"currentmagic"Symbol 126 MovieClip [equip] Frame 1Symbol 31 EditableText
"currentspeed"Symbol 126 MovieClip [equip] Frame 1Symbol 33 EditableText
"currentpoints"Symbol 126 MovieClip [equip] Frame 1Symbol 35 EditableText
"currentxp"Symbol 126 MovieClip [equip] Frame 1Symbol 37 EditableText
"nextlevelxp"Symbol 126 MovieClip [equip] Frame 1Symbol 39 EditableText
"eslot_weapon"Symbol 126 MovieClip [equip] Frame 1Symbol 72 MovieClip [inv_slot]
"eslot_shield"Symbol 126 MovieClip [equip] Frame 1Symbol 72 MovieClip [inv_slot]
"eslot_boots"Symbol 126 MovieClip [equip] Frame 1Symbol 72 MovieClip [inv_slot]
"eslot_helmet"Symbol 126 MovieClip [equip] Frame 1Symbol 72 MovieClip [inv_slot]
"eslot_armor"Symbol 126 MovieClip [equip] Frame 1Symbol 72 MovieClip [inv_slot]
"eslot_range"Symbol 126 MovieClip [equip] Frame 1Symbol 72 MovieClip [inv_slot]
"eslot_ring"Symbol 126 MovieClip [equip] Frame 1Symbol 72 MovieClip [inv_slot]
"eslot_ring2"Symbol 126 MovieClip [equip] Frame 1Symbol 72 MovieClip [inv_slot]
"slotbutton"Symbol 126 MovieClip [equip] Frame 1Symbol 112 Button
"slotbutton"Symbol 126 MovieClip [equip] Frame 1Symbol 113 Button
"slotbutton"Symbol 126 MovieClip [equip] Frame 1Symbol 114 Button
"slotbutton"Symbol 126 MovieClip [equip] Frame 1Symbol 115 Button
"slotbutton"Symbol 126 MovieClip [equip] Frame 1Symbol 116 Button
"slotbutton"Symbol 126 MovieClip [equip] Frame 1Symbol 117 Button
"slotbutton"Symbol 126 MovieClip [equip] Frame 1Symbol 118 Button
"slotbutton"Symbol 126 MovieClip [equip] Frame 1Symbol 119 Button
"damagetext"Symbol 130 MovieClip [damageanimation] Frame 1Symbol 128 EditableText
"damagetext"Symbol 135 MovieClip [healanimation] Frame 1Symbol 133 EditableText
"currentgold"Symbol 168 MovieClip [inventory] Frame 1Symbol 147 EditableText
"slot1"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot2"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot3"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot4"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot5"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot6"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot7"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot8"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot9"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot10"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot11"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot12"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot13"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot14"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot15"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot16"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot17"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot18"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot19"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slot20"Symbol 168 MovieClip [inventory] Frame 1Symbol 72 MovieClip [inv_slot]
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 148 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 149 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 150 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 151 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 152 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 153 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 154 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 155 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 156 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 157 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 158 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 159 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 160 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 161 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 162 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 163 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 164 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 165 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 166 Button
"slotbutton"Symbol 168 MovieClip [inventory] Frame 1Symbol 167 Button
"save_cclass"Symbol 182 MovieClip Frame 1Symbol 177 EditableText
"save_location"Symbol 182 MovieClip Frame 1Symbol 179 EditableText
"save_level"Symbol 182 MovieClip Frame 1Symbol 181 EditableText
"save1"Symbol 189 MovieClip [loadgamemenu] Frame 1Symbol 182 MovieClip
"save2"Symbol 189 MovieClip [loadgamemenu] Frame 1Symbol 182 MovieClip
"save3"Symbol 189 MovieClip [loadgamemenu] Frame 1Symbol 182 MovieClip
"ml_slot1"Symbol 245 MovieClip [magicbook] Frame 1Symbol 193 Button
"ml_slot2"Symbol 245 MovieClip [magicbook] Frame 1Symbol 194 Button
"ml_slot3"Symbol 245 MovieClip [magicbook] Frame 1Symbol 195 Button
"ml_slot4"Symbol 245 MovieClip [magicbook] Frame 1Symbol 196 Button
"ml_slot5"Symbol 245 MovieClip [magicbook] Frame 1Symbol 197 Button
"ml_slot6"Symbol 245 MovieClip [magicbook] Frame 1Symbol 198 Button
"ml_slot7"Symbol 245 MovieClip [magicbook] Frame 1Symbol 199 Button
"ml_slot8"Symbol 245 MovieClip [magicbook] Frame 1Symbol 200 Button
"pagenumber"Symbol 245 MovieClip [magicbook] Frame 1Symbol 215 EditableText
"ml_name_slot1"Symbol 245 MovieClip [magicbook] Frame 1Symbol 218 EditableText
"ml_cost_slot1"Symbol 245 MovieClip [magicbook] Frame 1Symbol 220 EditableText
"ml_name_slot2"Symbol 245 MovieClip [magicbook] Frame 1Symbol 221 EditableText
"ml_cost_slot2"Symbol 245 MovieClip [magicbook] Frame 1Symbol 222 EditableText
"ml_name_slot3"Symbol 245 MovieClip [magicbook] Frame 1Symbol 223 EditableText
"ml_cost_slot3"Symbol 245 MovieClip [magicbook] Frame 1Symbol 224 EditableText
"ml_name_slot4"Symbol 245 MovieClip [magicbook] Frame 1Symbol 225 EditableText
"ml_cost_slot4"Symbol 245 MovieClip [magicbook] Frame 1Symbol 226 EditableText
"ml_name_slot5"Symbol 245 MovieClip [magicbook] Frame 1Symbol 227 EditableText
"ml_cost_slot5"Symbol 245 MovieClip [magicbook] Frame 1Symbol 228 EditableText
"ml_name_slot6"Symbol 245 MovieClip [magicbook] Frame 1Symbol 229 EditableText
"ml_cost_slot6"Symbol 245 MovieClip [magicbook] Frame 1Symbol 230 EditableText
"ml_name_slot7"Symbol 245 MovieClip [magicbook] Frame 1Symbol 231 EditableText
"ml_cost_slot7"Symbol 245 MovieClip [magicbook] Frame 1Symbol 232 EditableText
"ml_name_slot8"Symbol 245 MovieClip [magicbook] Frame 1Symbol 233 EditableText
"ml_cost_slot8"Symbol 245 MovieClip [magicbook] Frame 1Symbol 234 EditableText
"mb_spell_name"Symbol 245 MovieClip [magicbook] Frame 1Symbol 236 EditableText
"mb_spell_element"Symbol 245 MovieClip [magicbook] Frame 1Symbol 238 EditableText
"mb_spell_damage"Symbol 245 MovieClip [magicbook] Frame 1Symbol 240 EditableText
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"mb_spell_damagebonus"Symbol 245 MovieClip [magicbook] Frame 1Symbol 244 EditableText
"ml_slot1"Symbol 274 MovieClip [magiclistmc] Frame 1Symbol 247 Button
"ml_slot2"Symbol 274 MovieClip [magiclistmc] Frame 1Symbol 248 Button
"ml_slot3"Symbol 274 MovieClip [magiclistmc] Frame 1Symbol 249 Button
"ml_slot4"Symbol 274 MovieClip [magiclistmc] Frame 1Symbol 250 Button
"ml_slot5"Symbol 274 MovieClip [magiclistmc] Frame 1Symbol 251 Button
"ml_slot6"Symbol 274 MovieClip [magiclistmc] Frame 1Symbol 252 Button
"ml_slot7"Symbol 274 MovieClip [magiclistmc] Frame 1Symbol 253 Button
"ml_slot8"Symbol 274 MovieClip [magiclistmc] Frame 1Symbol 254 Button
"pagenumber"Symbol 274 MovieClip [magiclistmc] Frame 1Symbol 255 EditableText
"ml_name_slot1"Symbol 274 MovieClip [magiclistmc] Frame 1Symbol 258 EditableText
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"ml_cost_slot2"Symbol 274 MovieClip [magiclistmc] Frame 1Symbol 261 EditableText
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"ml_slot3"Symbol 313 MovieClip [magicshop] Frame 1Symbol 278 Button
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"ml_slot5"Symbol 313 MovieClip [magicshop] Frame 1Symbol 280 Button
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"ml_cost_slot5"Symbol 313 MovieClip [magicshop] Frame 1Symbol 297 EditableText
"ml_name_slot6"Symbol 313 MovieClip [magicshop] Frame 1Symbol 298 EditableText
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"ml_cost_slot8"Symbol 313 MovieClip [magicshop] Frame 1Symbol 303 EditableText
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"gold"Symbol 313 MovieClip [magicshop] Frame 1Symbol 310 EditableText
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"ms_line3"Symbol 313 MovieClip [magicshop] Frame 1Symbol 312 MovieClip
"ms_line4"Symbol 313 MovieClip [magicshop] Frame 1Symbol 312 MovieClip
"ms_line5"Symbol 313 MovieClip [magicshop] Frame 1Symbol 312 MovieClip
"ms_line6"Symbol 313 MovieClip [magicshop] Frame 1Symbol 312 MovieClip
"ms_line7"Symbol 313 MovieClip [magicshop] Frame 1Symbol 312 MovieClip
"ms_line8"Symbol 313 MovieClip [magicshop] Frame 1Symbol 312 MovieClip
"popuptext"Symbol 340 MovieClip [popup] Frame 1Symbol 338 EditableText
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"save3"Symbol 370 MovieClip [savegamemenu] Frame 1Symbol 368 MovieClip
"currentcost"Symbol 397 MovieClip [shop] Frame 1Symbol 376 EditableText
"slot1"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot2"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot3"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot4"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot5"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot6"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot7"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot8"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot9"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot10"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot11"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot12"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot13"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot14"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot15"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot16"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot17"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot18"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot19"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slot20"Symbol 397 MovieClip [shop] Frame 1Symbol 72 MovieClip [inv_slot]
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 377 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 378 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 379 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 380 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 381 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 382 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 383 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 384 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 385 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 386 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 387 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 388 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 389 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 390 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 391 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 392 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 393 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 394 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 395 Button
"slotbutton"Symbol 397 MovieClip [shop] Frame 1Symbol 396 Button
"slot_damagetext"Symbol 410 MovieClip [slotiteminfo] Frame 1Symbol 404 EditableText
"slot_defensetext"Symbol 410 MovieClip [slotiteminfo] Frame 1Symbol 405 EditableText
"slot_nametext"Symbol 410 MovieClip [slotiteminfo] Frame 1Symbol 406 EditableText
"slot_bonustext"Symbol 410 MovieClip [slotiteminfo] Frame 1Symbol 407 EditableText
"slot_typetext"Symbol 410 MovieClip [slotiteminfo] Frame 1Symbol 408 EditableText
"slot_effecttext"Symbol 410 MovieClip [slotiteminfo] Frame 1Symbol 409 EditableText
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"slot2"Symbol 456 MovieClip [loot] Frame 1Symbol 72 MovieClip [inv_slot]
"slot3"Symbol 456 MovieClip [loot] Frame 1Symbol 72 MovieClip [inv_slot]
"slot4"Symbol 456 MovieClip [loot] Frame 1Symbol 72 MovieClip [inv_slot]
"slotbutton"Symbol 456 MovieClip [loot] Frame 1Symbol 452 Button
"slotbutton"Symbol 456 MovieClip [loot] Frame 1Symbol 453 Button
"slotbutton"Symbol 456 MovieClip [loot] Frame 1Symbol 454 Button
"slotbutton"Symbol 456 MovieClip [loot] Frame 1Symbol 455 Button
"chattext"Symbol 461 MovieClip [chat] Frame 1Symbol 458 EditableText
"npcnametext"Symbol 461 MovieClip [chat] Frame 1Symbol 460 EditableText
"arrow"Symbol 605 MovieClip Frame 1Symbol 525 MovieClip
"faces"Symbol 605 MovieClip Frame 1Symbol 579 MovieClip
"wolf"Symbol 629 MovieClip Frame 1Symbol 625 MovieClip
"wolf"Symbol 630 MovieClip Frame 1Symbol 625 MovieClip
"wolf"Symbol 696 MovieClip Frame 2Symbol 625 MovieClip
"faces"Symbol 749 MovieClip Frame 1Symbol 579 MovieClip
"health"Symbol 749 MovieClip Frame 1Symbol 742 MovieClip
"magic"Symbol 749 MovieClip Frame 1Symbol 744 MovieClip
"hptext"Symbol 749 MovieClip Frame 1Symbol 745 EditableText
"mptext"Symbol 749 MovieClip Frame 1Symbol 746 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS1/AS2.
SWFMetaData (77)Timeline Frame 1187 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"><rdf:Description rdf:about="" xmlns ..."
ExportAssets (56)Timeline Frame 2Symbol 856 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 2Symbol 857 as "__Packages.generalfunctions"
ExportAssets (56)Timeline Frame 8Symbol 72 as "inv_slot"
ExportAssets (56)Timeline Frame 8Symbol 126 as "equip"
ExportAssets (56)Timeline Frame 8Symbol 130 as "damageanimation"
ExportAssets (56)Timeline Frame 8Symbol 132 as "cancelout"
ExportAssets (56)Timeline Frame 8Symbol 135 as "healanimation"
ExportAssets (56)Timeline Frame 8Symbol 168 as "inventory"
ExportAssets (56)Timeline Frame 8Symbol 189 as "loadgamemenu"
ExportAssets (56)Timeline Frame 8Symbol 245 as "magicbook"
ExportAssets (56)Timeline Frame 8Symbol 274 as "magiclistmc"
ExportAssets (56)Timeline Frame 8Symbol 313 as "magicshop"
ExportAssets (56)Timeline Frame 8Symbol 319 as "messagebox"
ExportAssets (56)Timeline Frame 8Symbol 321 as "musicnote_mc"
ExportAssets (56)Timeline Frame 8Symbol 336 as "pausemenu"
ExportAssets (56)Timeline Frame 8Symbol 340 as "popup"
ExportAssets (56)Timeline Frame 8Symbol 363 as "quality_mc"
ExportAssets (56)Timeline Frame 8Symbol 370 as "savegamemenu"
ExportAssets (56)Timeline Frame 8Symbol 397 as "shop"
ExportAssets (56)Timeline Frame 8Symbol 410 as "slotiteminfo"
ExportAssets (56)Timeline Frame 8Symbol 414 as "magicsound"
ExportAssets (56)Timeline Frame 8Symbol 422 as "beating-donnie_t-2.wav"
ExportAssets (56)Timeline Frame 8Symbol 433 as "levelupsound"
ExportAssets (56)Timeline Frame 8Symbol 438 as "man_magic_control"
ExportAssets (56)Timeline Frame 8Symbol 447 as "yesorno"
ExportAssets (56)Timeline Frame 8Symbol 456 as "loot"
ExportAssets (56)Timeline Frame 8Symbol 461 as "chat"
ExportAssets (56)Timeline Frame 8Symbol 463 as "bookclose2"
ExportAssets (56)Timeline Frame 8Symbol 464 as "pageturn1"
ExportAssets (56)Timeline Frame 8Symbol 465 as "paradise_title"
ExportAssets (56)Timeline Frame 8Symbol 466 as "paradise_training"
ExportAssets (56)Timeline Frame 8Symbol 467 as "swoosh"
ExportAssets (56)Timeline Frame 8Symbol 468 as "the_great_collision"

Labels

"preload"Frame 1
"loadmc"Frame 8
"start"Frame 9
"credits"Frame 10
"loadgame"Frame 11
"character"Frame 12
"combat"Frame 16
"combatdone"Frame 17
"end"Frame 19
"intro"Frame 20
"room1"Frame 21
"room2"Frame 26
"room3"Frame 27
"room4"Frame 28
"town1"Frame 33
"town2"Frame 34
"building1"Frame 35
"forest1"Frame 36
"forest2"Frame 37
"none"Symbol 72 MovieClip [inv_slot] Frame 1
"ssword"Symbol 72 MovieClip [inv_slot] Frame 5
"dagger"Symbol 72 MovieClip [inv_slot] Frame 9
"staff"Symbol 72 MovieClip [inv_slot] Frame 12
"bow"Symbol 72 MovieClip [inv_slot] Frame 17
"boots"Symbol 72 MovieClip [inv_slot] Frame 20
"robe"Symbol 72 MovieClip [inv_slot] Frame 24
"shield"Symbol 72 MovieClip [inv_slot] Frame 28
"deathsword"Symbol 72 MovieClip [inv_slot] Frame 33
"clotharmor"Symbol 72 MovieClip [inv_slot] Frame 37
"clothhelm"Symbol 72 MovieClip [inv_slot] Frame 41
"strengthring"Symbol 72 MovieClip [inv_slot] Frame 45
"vitalityring"Symbol 72 MovieClip [inv_slot] Frame 49
"strengthring2"Symbol 72 MovieClip [inv_slot] Frame 53
"crabmeat"Symbol 72 MovieClip [inv_slot] Frame 57
"none"Symbol 87 MovieClip Frame 2
"ssword"Symbol 87 MovieClip Frame 6
"deathsword"Symbol 87 MovieClip Frame 12
"staff"Symbol 87 MovieClip Frame 18
"dagger"Symbol 87 MovieClip Frame 22
"bow"Symbol 87 MovieClip Frame 26
"attack"Symbol 438 MovieClip [man_magic_control] Frame 1
"defense"Symbol 438 MovieClip [man_magic_control] Frame 2
"flameball"Symbol 438 MovieClip [man_magic_control] Frame 3
"iceball"Symbol 438 MovieClip [man_magic_control] Frame 4
"warrior"Symbol 579 MovieClip Frame 1
"rogue"Symbol 579 MovieClip Frame 2
"warlock"Symbol 579 MovieClip Frame 3
"mage"Symbol 579 MovieClip Frame 4
"priest"Symbol 579 MovieClip Frame 5
"girl"Symbol 579 MovieClip Frame 6
"create"Symbol 605 MovieClip Frame 1
"pointsleft"Symbol 605 MovieClip Frame 10
"dead"Symbol 695 MovieClip Frame 6
"none"Symbol 696 MovieClip Frame 1
"wolf"Symbol 696 MovieClip Frame 2
"wolf_attack"Symbol 696 MovieClip Frame 3
"wolf_die"Symbol 696 MovieClip Frame 4
"crab"Symbol 696 MovieClip Frame 9
"crab_attack"Symbol 696 MovieClip Frame 10
"crab_die"Symbol 696 MovieClip Frame 11
"stand"Symbol 738 MovieClip Frame 1
"walk"Symbol 738 MovieClip Frame 2
"run"Symbol 738 MovieClip Frame 3
"dead"Symbol 738 MovieClip Frame 4
"attack"Symbol 738 MovieClip Frame 5
"magic"Symbol 738 MovieClip Frame 6
"range_dagger"Symbol 738 MovieClip Frame 7
"range_bow"Symbol 738 MovieClip Frame 8

Dynamic Text Variables

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damagevarSymbol 129 EditableText""
damagevarSymbol 133 EditableText"0"
damagevarSymbol 134 EditableText""
popuptextvarSymbol 338 EditableText""
yesornotextvarSymbol 440 EditableText""
popuptextvarSymbol 458 EditableText""
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classdescSymbol 548 EditableText"<p align="left"></p>"
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vitSymbol 555 EditableText"<p align="left"><font face="Bookman Old Style" size="11" color="#ffffff" letterSpacing="1.000000" kerning="0"><b>0</b></font></p>"
magSymbol 556 EditableText"<p align="left"><font face="Bookman Old Style" size="11" color="#ffffff" letterSpacing="1.000000" kerning="0"><b>0</b></font></p>"
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mPSymbol 560 EditableText"<p align="left"><font face="Bookman Old Style" size="11" color="#ffffff" letterSpacing="1.000000" kerning="0"><b>0</b></font></p>"
pointsSymbol 561 EditableText"<p align="left"><font face="Bookman Old Style" size="11" color="#ffffff" letterSpacing="1.000000" kerning="0"><b>0</b></font></p>"
chptextSymbol 745 EditableText"HP"
cmptextSymbol 746 EditableText"MP"
mon_chptextSymbol 750 EditableText"HP"
mon_cmptextSymbol 751 EditableText"MP"
showlevelSymbol 753 EditableText"25"
clevelSymbol 765 EditableText""
cxpSymbol 766 EditableText""
gainedxpSymbol 767 EditableText""
statpointsSymbol 768 EditableText""
goldfoundSymbol 770 EditableText""




http://swfchan.com/15/71753/info.shtml
Created: 9/4 -2019 03:56:11 Last modified: 9/4 -2019 03:56:11 Server time: 16/05 -2024 01:02:19