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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/50784758?noj=FRM50784758-9DC" width="1" height="1"></div>

Smash That Ass.swf

This is the info page for
Flash #72653

(Click the ID number above for more basic data on this flash file.)


Text
got away...

smash that ass
by:kode0001

Instructions:
smash as many donkeys as you can before one makes it all
the way across the screen

play

play

kode0001 produktionz

0

asses smashed:

ActionScript [AS1/AS2]

Frame 1
stop(); Mouse.show();
Frame 3
function createDonkeys(count) { var i; i = 1; while (count >= i) { _root.attachMovie("donkeyfull", "donkeyfull" + i, i); i++; } } function changeCursor(movieclip) { Mouse.hide(); _root.attachMovie(movieclip, "customCursor", 9999); _root.customCursor.startDrag(true); } function calculateRandom(min, max) { return(Math.floor(Math.random() * ((max + 1) - min)) + min); } function playSound(max, x, soundID) { var soundobject; soundobject = new Sound(); soundobject.attachSound(soundID); if (x < 0) { x = 0; } else if (max < x) { x = max; } soundobject.setPan(((x - (max / 2)) * 100) / (max / 2)); soundobject.start(); } fscommand ("fullscreen", true); fscommand ("allowscale", true); fscommand ("showmenu", false); level = 0; hit = 0; score = 0; changeCursor("hammer");
Frame 5
if (hit == level) { if (level < 200) { level++; } hit = 0; createDonkeys(level); } prevFrame(); play();
Symbol 15 MovieClip [donkeyfull] Frame 1
stop();
Instance of Symbol 8 MovieClip in Symbol 15 MovieClip [donkeyfull] Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.customCursor.hitarea)) { soundobject.stop(); _root.playSound(640, _parent._x, "hit"); _root.score++; _parent.gotoAndPlay("hit"); } } onClipEvent (load) { _parent._x = _root.calculateRandom(-150, -50); _parent._y = _root.calculateRandom(80, 300); scale = 40; _parent._xscale = scale; _parent._yscale = scale; xStep = 12; yStep = 1; soundobject = new Sound(this); soundobject.attachSound("gallop"); soundobject.setPan(-100); soundobject.start(0, 999); } onClipEvent (enterFrame) { _parent._x = _parent._x + xstep; _parent._y = _parent._y + (Math.sin(_parent._x / 1) * ystep); if (550 < _parent._x) { _parent.gotoAndPlay("over"); } if (_parent._x < 0) { x = 0; } else if (640 < _parent._x) { x = 640; } else { x = _parent._x; } soundobject.setPan(((x - 320) * 100) / 320); }
Symbol 15 MovieClip [donkeyfull] Frame 16
removeMovieClip(""); _root.hit++;
Symbol 15 MovieClip [donkeyfull] Frame 17
Mouse.show().stopDrag();
Symbol 15 MovieClip [donkeyfull] Frame 25
stop(); _root.gotoAndStop(1);
Symbol 22 MovieClip Frame 1
stop();
Instance of Symbol 22 MovieClip in Symbol 23 MovieClip [hammer] Frame 1
onClipEvent (mouseDown) { gotoAndPlay (2); } onClipEvent (mouseUp) { gotoAndPlay (3); } onClipEvent (mouseMove) { updateAfterEvent(); }
Symbol 31 Button
on (release) { gotoAndPlay (3); }
Symbol 34 Button
on (release) { getURL ("http://kode0001.topcities.com", "_blank"); }

Library Items

Symbol 1 Sound [gallop]
Symbol 2 Sound [hit]
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:7
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:7
Symbol 7 MovieClipUses:4 6Used by:8
Symbol 8 MovieClipUses:7Used by:15
Symbol 9 BitmapUsed by:11
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:9 10Used by:12
Symbol 12 MovieClipUses:11Used by:15
Symbol 13 FontUsed by:14 26 28 30 33
Symbol 14 TextUses:13Used by:15
Symbol 15 MovieClip [donkeyfull]Uses:8 12 14
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:23
Symbol 18 BitmapUsed by:19 20 21
Symbol 19 GraphicUses:18Used by:22
Symbol 20 GraphicUses:18Used by:22
Symbol 21 GraphicUses:18Used by:22
Symbol 22 MovieClipUses:19 20 21Used by:23
Symbol 23 MovieClip [hammer]Uses:17 22
Symbol 24 FontUsed by:25
Symbol 25 EditableTextUses:24Used by:Timeline
Symbol 26 EditableTextUses:13Used by:Timeline
Symbol 27 GraphicUsed by:31
Symbol 28 EditableTextUses:13Used by:31
Symbol 29 GraphicUsed by:31
Symbol 30 EditableTextUses:13Used by:31
Symbol 31 ButtonUses:27 28 29 30Used by:Timeline
Symbol 32 GraphicUsed by:34
Symbol 33 EditableTextUses:13Used by:34
Symbol 34 ButtonUses:32 33Used by:Timeline
Symbol 35 SoundUsed by:Timeline
Symbol 36 FontUsed by:37 38
Symbol 37 EditableTextUses:36Used by:Timeline
Symbol 38 EditableTextUses:36Used by:Timeline

Instance Names

"hitarea"Symbol 23 MovieClip [hammer] Frame 1Symbol 17 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "gallop"
ExportAssets (56)Timeline Frame 1Symbol 2 as "hit"
ExportAssets (56)Timeline Frame 1Symbol 15 as "donkeyfull"
ExportAssets (56)Timeline Frame 1Symbol 23 as "hammer"

Labels

"hit"Symbol 15 MovieClip [donkeyfull] Frame 2
"over"Symbol 15 MovieClip [donkeyfull] Frame 17

Dynamic Text Variables

TextField2Symbol 25 EditableText"smash that ass by:kode0001 "
TextField3Symbol 26 EditableText"Instructions: smash as many donkeys as you can before one makes it all the way across the screen"
TextField4Symbol 28 EditableText"play"
TextField4Symbol 30 EditableText"play"
TextField6Symbol 33 EditableText"kode0001 produktionz"
scoreSymbol 37 EditableText"0"
TextField5Symbol 38 EditableText"asses smashed:"




http://swfchan.com/15/72653/info.shtml
Created: 8/4 -2019 15:45:08 Last modified: 8/4 -2019 15:45:08 Server time: 09/05 -2024 19:35:47