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Trippy Triangle.swf

This is the info page for
Flash #73388

(Click the ID number above for more basic data on this flash file.)


Text
Loading...

>>>

>>>

>>>

Loaded!

All four pieces make a 13 x 5 triangle...

4

3

2

1

And when the same four pieces are rearranged?

...

Seems normal so far...

Still looks allright...

Nothing odd yet...

Bah! Where did that hole come from?

Huh? The triangle is still 13 x 5...

How can the same area create an extra space?

Replay the animation or play the game!

Game >

Game >

Game>>>

< Replay

< Replay

There wasn't a trick in the animation.
Drag, drop and see for yourself...

Credits >

Thankyou for watching/playing...

CONCEPT:
'Trippy Triangle' is just simply a remake of an old brain
teaser. I came across it in an old book, one fine morn,
and thought "Gee whiz, that looks like something I could
recreate in 'Macromedia Flash Professional 8' and quite
possibly, make one million dollars with." - It isn't
stolen, it has been reborn.
AUDIO:
Locust Toybox - 'Conversionay'.
ANIMATION:
Daniel Fowler - Fhashstark Industries.
THE ANSWER:
I know the answer, but I'm not telling you. So ner.
HINT:
Play the game some more, you'll figure it out

eventually.

diagonally.

ActionScript [AS1/AS2]

Frame 2
stop();
Frame 3
stop();
Frame 4
play();
Frame 101
stop();
Frame 102
play();
Frame 201
stop();
Frame 202
play();
Frame 251
stop();
Frame 252
play();
Frame 351
stop();
Frame 352
stop();
Frame 353
stop();
Frame 354
stop();
Frame 355
stop();
Instance of Symbol 63 MovieClip in Frame 355
on (press) { startDrag (""); } on (release) { stopDrag(); }
Instance of Symbol 64 MovieClip in Frame 355
on (press) { startDrag (""); } on (release) { stopDrag(); }
Instance of Symbol 65 MovieClip in Frame 355
on (press) { startDrag (""); } on (release) { stopDrag(); }
Instance of Symbol 66 MovieClip in Frame 355
on (press) { startDrag (""); } on (release) { stopDrag(); }
Frame 356
stop();
Symbol 14 Button
on (release) { _root.play(); }
Symbol 16 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 16 MovieClip Frame 2
gotoAndPlay (1);
Symbol 21 Button
on (release) { nextFrame(); }
Symbol 53 Button
on (release) { nextFrame(); }
Symbol 56 Button
on (release) { gotoAndPlay (2); }
Symbol 61 Button
on (release) { nextFrame(); }

Library Items

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Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:16
Symbol 4 GraphicUsed by:16
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Symbol 17 SoundUsed by:Timeline
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Symbol 67 GraphicUsed by:Timeline
Symbol 68 TextUses:5Used by:Timeline
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Symbol 70 TextUses:5Used by:73
Symbol 71 TextUses:5Used by:73
Symbol 72 GraphicUsed by:73
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Instance Names

"bar"Symbol 16 MovieClip Frame 1Symbol 3 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"loaded"Symbol 16 MovieClip Frame 3




http://swfchan.com/15/73388/info.shtml
Created: 8/4 -2019 07:03:22 Last modified: 8/4 -2019 07:03:22 Server time: 17/05 -2024 18:44:04