Frame 1
totalBytes = Math.round(getBytesTotal() / 1024);
loadedBytes = Math.round(getBytesLoaded() / 1024);
percentDone = Math.round((loadedBytes / totalBytes) * 100);
if (_root._framesloaded >= _root._totalframes) {
gotoAndStop ("start");
}
root_cm = new ContextMenu();
root_cm.hideBuiltInItems();
_root.menu = root_cm;
var savefile = SharedObject.getLocal("up");
Instance of Symbol 11 MovieClip in Frame 1
onClipEvent (enterFrame) {
gotoAndPlay(_root.percentDone);
}
Frame 2
gotoAndPlay (1);
Frame 4
stop();
Frame 91
defalt = 0;
fuji = 0;
killa = 0;
everest = 0;
overall = 0;
Frame 265
stop();
health = 100;
onEnterFrame = function () {
stop();
};
Frame 266
overall = ((defalt + fuji) + killa) + everest;
onEnterFrame = function () {
play();
};
Frame 274
stop();
onEnterFrame = function () {
if (overall >= 6000) {
gotoAndStop ("fugi");
}
if (overall >= 15000) {
gotoAndStop ("killa");
}
if (overall >= 20000) {
gotoAndStop ("everest");
}
if (overall <= 5999) {
gotoAndStop ("defalt");
}
};
Frame 275
stop();
Frame 276
stop();
Frame 277
stop();
Frame 300
onEnterFrame = function () {
play();
};
Frame 311
extrasecret == "cheat";
Frame 312
overall = ((defalt + fuji) + killa) + everest;
stop();
extrasecret = "cheat";
onEnterFrame = function () {
if (extrasecret == "everwin") {
gotoAndStop ("everlvl");
}
if (extrasecret == "fujih4x") {
gotoAndStop ("fuji");
}
if (extrasecret == "killa") {
gotoAndStop ("kila");
}
if (extrasecret == "omgfuji") {
gotoAndStop ("omgfuji");
}
};
overall = ((defalt + fuji) + killa) + everest;
Frame 313
onEnterFrame = function () {
if (overall) {
stop();
}
};
scoretable.filename = "http://www.lifemadelazy.com/scoreboards/up.sco";
scoretable.scoresize = 10;
scoretable.action = "VIEW";
scoretable.viewtype = "FLASH";
scoretable.winname = NAME;
scoretable.winscore = SCORE;
scoretable.loadVariables("http://www.lifemadelazy.com/scoreboards/scores.php", "GET");
SCORE = 0 + overall;
Frame 314
health = 100;
points = 0;
secrets = 0;
mountain = 0;
onEnterFrame = function () {
if (health <= 0) {
gotoAndStop ("death");
}
};
stop();
_quality = "low";
Instance of Symbol 386 MovieClip "player" in Frame 314
onClipEvent (load) {
function pa_landing() {
pa_fallcheck = true;
pa_falling = false;
pa_fallspeed = 0;
pa_jumped = false;
pa_airspeed = 10;
pa_airset = false;
if (pa_damage) {
pa_invuncount = 80;
pa_damage = false;
}
}
function damaged(dmg) {
pa_damage = true;
pa_jumped = true;
pa_fallspeed = -10;
}
stop();
var pa_dx = 0;
var pa_dy = 0;
var pa_dir = 0;
var pa_runspeed = 7;
var pa_jumpheight = 22;
var pa_gravity = 0.75;
var pa_fallspeed = 0;
var pa_jumped = false;
var pa_falling = true;
var pa_death = false;
var pa_fallcheck = false;
var pa_damage = false;
var pa_invuncount = 0;
}
onClipEvent (enterFrame) {
if (!pa_death) {
pa_dir = Key.isDown(39) - Key.isDown(37);
_x = (_x + ((pa_runspeed * pa_dir) * (!pa_damage)));
if (!pa_falling) {
pa_jumped = Key.isDown(38);
}
pa_fallspeed = pa_fallspeed + (pa_gravity * ((pa_fallspeed - (pa_jumpheight * pa_jumped)) < 20));
_y = (_y + (pa_fallspeed - (pa_jumpheight * pa_jumped)));
_y = (_y + (5 * pa_fallcheck));
pa_fallcheck = true;
if (pa_invuncount > 0) {
_visible = ((pa_invuncount % 6) >= 3);
pa_invuncount--;
} else {
_visible = true;
}
if (_root.platform.scape.hitTest(_x, _y + 20, true)) {
pa_jumped = true;
pa_fallspeed = pa_fallspeed - (pa_jumpheight - pa_fallspeed);
_y = (_y + pa_fallspeed);
} else {
pa_falling = true;
}
while (_root.platform.scape.hitTest(_x + 16, _y + 90, true) || (_root.platform.scape.hitTest(_x + 16, _y + 40, true))) {
_x = (_x-1);
}
while (_root.platform.scape.hitTest(_x - 16, _y + 90, true) || (_root.platform.scape.hitTest(_x - 16, _y + 40, true))) {
_x = (_x+1);
}
if (_root.platform.scape.hitTest(_x + 8, _y + 108, true) || (_root.platform.scape.hitTest(_x - 8, _y + 108, true))) {
pa_landing();
}
while (_root.platform.scape.hitTest(_x + 8, _y + 108, true) || (_root.platform.scape.hitTest(_x - 8, _y + 108, true))) {
_y = (_y - 0.2);
}
if ((pa_fallspeed - (pa_jumpheight * pa_jumped)) >= 0) {
if (_root.platform.floatform.hitTest(_x + 8, _y + 108, true) || (_root.platform.floatform.hitTest(_x - 8, _y + 108, true))) {
pa_landing();
}
while (_root.platform.floatform.hitTest(_x + 8, _y + 108, true) || (_root.platform.floatform.hitTest(_x - 8, _y + 108, true))) {
_y = (_y - 0.2);
}
}
if (_root.platform.water.hitTest(_x - 1, _y + 0, true) || (_root.platform.water.hitTest(_x - 1, _y + 108, true))) {
pa_death = false;
}
pa_dx = Math.round(((Stage.width / 2) - _x) / 3);
pa_dy = Math.round(((Stage.height / 2) - _y) / 5);
_x = (_x + pa_dx);
_y = (_y + pa_dy);
_root.platform._x = _root.platform._x + pa_dx;
_root.platform._y = _root.platform._y + pa_dy;
_root.coin._x = _root.coin._x + pa_dx;
_root.coin._y = _root.coin._y + pa_dy;
_root.wtf._x = _root.wtf._x + pa_dx;
_root.wtf._y = _root.wtf._y + pa_dy;
_root.lol._x = _root.lol._x + pa_dx;
_root.lol._y = _root.lol._y + pa_dy;
_root.rofl._x = _root.rofl._x + pa_dx;
_root.rofl._y = _root.rofl._y + pa_dy;
_root.stfu._x = _root.stfu._x + pa_dx;
_root.stfu._y = _root.stfu._y + pa_dy;
_root.background1._x = _root.background1._x + (pa_dx / 8);
_root.omg._x = _root.omg._x + (pa_dx / 5);
_root.omg._y = _root.omg._y + (pa_dy / 5);
}
}
onClipEvent (enterFrame) {
if (pa_falling) {
this.gotoAndStop(5);
}
if (pa_fallspeed >= 30) {
_root.health = _root.health - 0.5;
this.gotoAndStop(5);
}
if (pa_jumped) {
gotoAndStop ("death");
}
if (Key.isDown(40)) {
this.gotoAndStop(6);
}
if (Key.isDown(39)) {
this.gotoAndStop(7);
}
if (Key.isDown(37)) {
this.gotoAndStop(8);
}
}
onClipEvent (enterFrame) {
if (_root.player.hitTest(_root.platform.rock)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.stone)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.killer)) {
_root.health = 0;
}
if (_root.player.hitTest(_root.platform.other)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.boom)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.bang)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.woah)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.area)) {
_root.secrets = _root.secrets + 1;
_root.points = _root.points + 10;
_root.platform.area.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.gat)) {
_root.points = _root.points + 5;
_root.platform.gat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.hat)) {
_root.points = _root.points + 5;
_root.platform.hat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.jat)) {
_root.points = _root.points + 5;
_root.platform.jat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.kat)) {
_root.points = _root.points + 5;
_root.platform.kat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.lat)) {
_root.points = _root.points + 5;
_root.platform.lat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.finish)) {
_root.points = _root.points + 15;
_root.platform.finish.gotoAndStop(2);
_root.gotoAndStop("finish");
}
}
Frame 315
total = (health * points) + secrets;
section = 0 + total;
_quality = "high";
Frame 316
health = 100;
points = 0;
secrets = 0;
onEnterFrame = function () {
if (health <= 0) {
gotoAndStop ("death");
}
};
stop();
_quality = "low";
Instance of Symbol 386 MovieClip "player" in Frame 316
onClipEvent (load) {
function pa_landing() {
pa_fallcheck = true;
pa_falling = false;
pa_fallspeed = 0;
pa_jumped = false;
pa_airspeed = 10;
pa_airset = false;
if (pa_damage) {
pa_invuncount = 80;
pa_damage = false;
}
}
function damaged(dmg) {
pa_damage = true;
pa_jumped = true;
pa_fallspeed = -10;
}
stop();
var pa_dx = 0;
var pa_dy = 0;
var pa_dir = 0;
var pa_runspeed = 7;
var pa_jumpheight = 22;
var pa_gravity = 0.75;
var pa_fallspeed = 0;
var pa_jumped = false;
var pa_falling = true;
var pa_death = false;
var pa_fallcheck = false;
var pa_damage = false;
var pa_invuncount = 0;
}
onClipEvent (enterFrame) {
if (!pa_death) {
pa_dir = Key.isDown(39) - Key.isDown(37);
_x = (_x + ((pa_runspeed * pa_dir) * (!pa_damage)));
if (!pa_falling) {
pa_jumped = Key.isDown(38);
}
pa_fallspeed = pa_fallspeed + (pa_gravity * ((pa_fallspeed - (pa_jumpheight * pa_jumped)) < 20));
_y = (_y + (pa_fallspeed - (pa_jumpheight * pa_jumped)));
_y = (_y + (5 * pa_fallcheck));
pa_fallcheck = true;
if (pa_invuncount > 0) {
_visible = ((pa_invuncount % 6) >= 3);
pa_invuncount--;
} else {
_visible = true;
}
if (_root.platform.scape.hitTest(_x, _y + 20, true)) {
pa_jumped = true;
pa_fallspeed = pa_fallspeed - (pa_jumpheight - pa_fallspeed);
_y = (_y + pa_fallspeed);
} else {
pa_falling = true;
}
while (_root.platform.scape.hitTest(_x + 16, _y + 90, true) || (_root.platform.scape.hitTest(_x + 16, _y + 40, true))) {
_x = (_x-1);
}
while (_root.platform.scape.hitTest(_x - 16, _y + 90, true) || (_root.platform.scape.hitTest(_x - 16, _y + 40, true))) {
_x = (_x+1);
}
if (_root.platform.scape.hitTest(_x + 8, _y + 108, true) || (_root.platform.scape.hitTest(_x - 8, _y + 108, true))) {
pa_landing();
}
while (_root.platform.scape.hitTest(_x + 8, _y + 108, true) || (_root.platform.scape.hitTest(_x - 8, _y + 108, true))) {
_y = (_y - 0.2);
}
if ((pa_fallspeed - (pa_jumpheight * pa_jumped)) >= 0) {
if (_root.platform.floatform.hitTest(_x + 8, _y + 108, true) || (_root.platform.floatform.hitTest(_x - 8, _y + 108, true))) {
pa_landing();
}
while (_root.platform.floatform.hitTest(_x + 8, _y + 108, true) || (_root.platform.floatform.hitTest(_x - 8, _y + 108, true))) {
_y = (_y - 0.2);
}
}
if (_root.platform.water.hitTest(_x - 1, _y + 0, true) || (_root.platform.water.hitTest(_x - 1, _y + 108, true))) {
pa_death = false;
}
pa_dx = Math.round(((Stage.width / 2) - _x) / 3);
pa_dy = Math.round(((Stage.height / 2) - _y) / 5);
_x = (_x + pa_dx);
_y = (_y + pa_dy);
_root.platform._x = _root.platform._x + pa_dx;
_root.platform._y = _root.platform._y + pa_dy;
_root.coin._x = _root.coin._x + pa_dx;
_root.coin._y = _root.coin._y + pa_dy;
_root.wtf._x = _root.wtf._x + pa_dx;
_root.wtf._y = _root.wtf._y + pa_dy;
_root.lol._x = _root.lol._x + pa_dx;
_root.lol._y = _root.lol._y + pa_dy;
_root.rofl._x = _root.rofl._x + pa_dx;
_root.rofl._y = _root.rofl._y + pa_dy;
_root.stfu._x = _root.stfu._x + pa_dx;
_root.stfu._y = _root.stfu._y + pa_dy;
_root.background1._x = _root.background1._x + (pa_dx / 8);
_root.omg._x = _root.omg._x + (pa_dx / 5);
_root.omg._y = _root.omg._y + (pa_dy / 5);
}
}
onClipEvent (enterFrame) {
if (pa_falling) {
this.gotoAndStop(5);
}
if (pa_fallspeed >= 25) {
_root.health = _root.health - 0.5;
this.gotoAndStop(5);
}
if (pa_jumped) {
gotoAndStop ("death");
}
if (Key.isDown(40)) {
this.gotoAndStop(6);
}
if (Key.isDown(39)) {
this.gotoAndStop(7);
}
if (Key.isDown(37)) {
this.gotoAndStop(8);
}
}
onClipEvent (enterFrame) {
if (_root.player.hitTest(_root.platform.rock)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.stone)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.killer)) {
_root.health = 0;
}
if (_root.player.hitTest(_root.platform.other)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.boom)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.bang)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.woah)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.area)) {
_root.secrets = _root.secrets + 1;
_root.points = _root.points + 10;
_root.platform.area.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.gat)) {
_root.points = _root.points + 5;
_root.platform.gat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.hat)) {
_root.points = _root.points + 5;
_root.platform.hat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.jat)) {
_root.points = _root.points + 5;
_root.platform.jat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.kat)) {
_root.points = _root.points + 5;
_root.platform.kat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.lat)) {
_root.points = _root.points + 5;
_root.platform.lat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.finish)) {
_root.points = _root.points + 15;
_root.platform.finish.gotoAndStop(2);
_root.gotoAndStop("l2");
}
}
Frame 317
t2 = (health * points) + secrets;
section = 0 + total;
steep = t2 + section;
_quality = "high";
Frame 318
health = 100;
points = 0;
secrets = 0;
onEnterFrame = function () {
if (health <= 0) {
gotoAndStop ("death");
}
};
stop();
_quality = "low";
Instance of Symbol 386 MovieClip "player" in Frame 318
onClipEvent (load) {
function pa_landing() {
pa_fallcheck = true;
pa_falling = false;
pa_fallspeed = 0;
pa_jumped = false;
pa_airspeed = 10;
pa_airset = false;
if (pa_damage) {
pa_invuncount = 80;
pa_damage = false;
}
}
function damaged(dmg) {
pa_damage = true;
pa_jumped = true;
pa_fallspeed = -10;
}
stop();
var pa_dx = 0;
var pa_dy = 0;
var pa_dir = 0;
var pa_runspeed = 7;
var pa_jumpheight = 22;
var pa_gravity = 0.75;
var pa_fallspeed = 0;
var pa_jumped = false;
var pa_falling = true;
var pa_death = false;
var pa_fallcheck = false;
var pa_damage = false;
var pa_invuncount = 0;
}
onClipEvent (enterFrame) {
if (!pa_death) {
pa_dir = Key.isDown(39) - Key.isDown(37);
_x = (_x + ((pa_runspeed * pa_dir) * (!pa_damage)));
if (!pa_falling) {
pa_jumped = Key.isDown(38);
}
pa_fallspeed = pa_fallspeed + (pa_gravity * ((pa_fallspeed - (pa_jumpheight * pa_jumped)) < 20));
_y = (_y + (pa_fallspeed - (pa_jumpheight * pa_jumped)));
_y = (_y + (5 * pa_fallcheck));
pa_fallcheck = true;
if (pa_invuncount > 0) {
_visible = ((pa_invuncount % 6) >= 3);
pa_invuncount--;
} else {
_visible = true;
}
if (_root.platform.scape.hitTest(_x, _y + 20, true)) {
pa_jumped = true;
pa_fallspeed = pa_fallspeed - (pa_jumpheight - pa_fallspeed);
_y = (_y + pa_fallspeed);
} else {
pa_falling = true;
}
while (_root.platform.scape.hitTest(_x + 16, _y + 90, true) || (_root.platform.scape.hitTest(_x + 16, _y + 40, true))) {
_x = (_x-1);
}
while (_root.platform.scape.hitTest(_x - 16, _y + 90, true) || (_root.platform.scape.hitTest(_x - 16, _y + 40, true))) {
_x = (_x+1);
}
if (_root.platform.scape.hitTest(_x + 8, _y + 108, true) || (_root.platform.scape.hitTest(_x - 8, _y + 108, true))) {
pa_landing();
}
while (_root.platform.scape.hitTest(_x + 8, _y + 108, true) || (_root.platform.scape.hitTest(_x - 8, _y + 108, true))) {
_y = (_y - 0.2);
}
if ((pa_fallspeed - (pa_jumpheight * pa_jumped)) >= 0) {
if (_root.platform.floatform.hitTest(_x + 8, _y + 108, true) || (_root.platform.floatform.hitTest(_x - 8, _y + 108, true))) {
pa_landing();
}
while (_root.platform.floatform.hitTest(_x + 8, _y + 108, true) || (_root.platform.floatform.hitTest(_x - 8, _y + 108, true))) {
_y = (_y - 0.2);
}
}
if (_root.platform.water.hitTest(_x - 1, _y + 0, true) || (_root.platform.water.hitTest(_x - 1, _y + 108, true))) {
pa_death = false;
}
pa_dx = Math.round(((Stage.width / 2) - _x) / 3);
pa_dy = Math.round(((Stage.height / 2) - _y) / 5);
_x = (_x + pa_dx);
_y = (_y + pa_dy);
_root.platform._x = _root.platform._x + pa_dx;
_root.platform._y = _root.platform._y + pa_dy;
_root.coin._x = _root.coin._x + pa_dx;
_root.coin._y = _root.coin._y + pa_dy;
_root.wtf._x = _root.wtf._x + pa_dx;
_root.wtf._y = _root.wtf._y + pa_dy;
_root.lol._x = _root.lol._x + pa_dx;
_root.lol._y = _root.lol._y + pa_dy;
_root.rofl._x = _root.rofl._x + pa_dx;
_root.rofl._y = _root.rofl._y + pa_dy;
_root.stfu._x = _root.stfu._x + pa_dx;
_root.stfu._y = _root.stfu._y + pa_dy;
_root.background1._x = _root.background1._x + (pa_dx / 8);
_root.omg._x = _root.omg._x + (pa_dx / 5);
_root.omg._y = _root.omg._y + (pa_dy / 5);
}
}
onClipEvent (enterFrame) {
if (pa_falling) {
this.gotoAndStop(5);
}
if (pa_fallspeed >= 25) {
_root.health = _root.health - 0.5;
this.gotoAndStop(5);
}
if (pa_jumped) {
gotoAndStop ("death");
}
if (Key.isDown(40)) {
this.gotoAndStop(6);
}
if (Key.isDown(39)) {
this.gotoAndStop(7);
}
if (Key.isDown(37)) {
this.gotoAndStop(8);
}
}
onClipEvent (enterFrame) {
if (_root.player.hitTest(_root.platform.rock)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.stone)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.killer)) {
_root.health = 0;
}
if (_root.player.hitTest(_root.platform.other)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.boom)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.bang)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.woah)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.area)) {
_root.secrets = _root.secrets + 1;
_root.points = _root.points + 10;
_root.platform.area.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.gat)) {
_root.points = _root.points + 5;
_root.platform.gat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.hat)) {
_root.points = _root.points + 5;
_root.platform.hat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.jat)) {
_root.points = _root.points + 5;
_root.platform.jat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.kat)) {
_root.points = _root.points + 5;
_root.platform.kat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.lat)) {
_root.points = _root.points + 5;
_root.platform.lat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.finish)) {
_root.points = _root.points + 15;
_root.platform.finish.gotoAndStop(2);
_root.gotoAndStop("l3");
}
}
Frame 319
total = (health * points) + secrets;
defalt = steep + total;
_quality = "high";
Frame 321
health = 100;
points = 0;
secrets = 0;
onEnterFrame = function () {
if (health <= 0) {
gotoAndStop ("death");
}
if (health >= 100) {
health = 100;
}
};
stop();
_quality = "low";
Instance of Symbol 386 MovieClip "player" in Frame 321
onClipEvent (load) {
function pa_landing() {
pa_fallcheck = true;
pa_falling = false;
pa_fallspeed = 0;
pa_jumped = false;
pa_airspeed = 10;
pa_airset = false;
if (pa_damage) {
pa_invuncount = 80;
pa_damage = false;
}
}
function damaged(dmg) {
pa_damage = true;
pa_jumped = true;
pa_fallspeed = -10;
}
stop();
var pa_dx = 0;
var pa_dy = 0;
var pa_dir = 0;
var pa_runspeed = 7;
var pa_jumpheight = 22;
var pa_gravity = 0.75;
var pa_fallspeed = 0;
var pa_jumped = false;
var pa_falling = true;
var pa_death = false;
var pa_fallcheck = false;
var pa_damage = false;
var pa_invuncount = 0;
}
onClipEvent (enterFrame) {
if (!pa_death) {
pa_dir = Key.isDown(39) - Key.isDown(37);
_x = (_x + ((pa_runspeed * pa_dir) * (!pa_damage)));
if (!pa_falling) {
pa_jumped = Key.isDown(38);
}
pa_fallspeed = pa_fallspeed + (pa_gravity * ((pa_fallspeed - (pa_jumpheight * pa_jumped)) < 20));
_y = (_y + (pa_fallspeed - (pa_jumpheight * pa_jumped)));
_y = (_y + (5 * pa_fallcheck));
pa_fallcheck = true;
if (pa_invuncount > 0) {
_visible = ((pa_invuncount % 6) >= 3);
pa_invuncount--;
} else {
_visible = true;
}
if (_root.platform.scape.hitTest(_x, _y + 20, true)) {
pa_jumped = true;
pa_fallspeed = pa_fallspeed - (pa_jumpheight - pa_fallspeed);
_y = (_y + pa_fallspeed);
} else {
pa_falling = true;
}
while (_root.platform.scape.hitTest(_x + 16, _y + 90, true) || (_root.platform.scape.hitTest(_x + 16, _y + 40, true))) {
_x = (_x-1);
}
while (_root.platform.scape.hitTest(_x - 16, _y + 90, true) || (_root.platform.scape.hitTest(_x - 16, _y + 40, true))) {
_x = (_x+1);
}
if (_root.platform.scape.hitTest(_x + 8, _y + 108, true) || (_root.platform.scape.hitTest(_x - 8, _y + 108, true))) {
pa_landing();
}
while (_root.platform.scape.hitTest(_x + 8, _y + 108, true) || (_root.platform.scape.hitTest(_x - 8, _y + 108, true))) {
_y = (_y - 0.2);
}
if ((pa_fallspeed - (pa_jumpheight * pa_jumped)) >= 0) {
if (_root.platform.floatform.hitTest(_x + 8, _y + 108, true) || (_root.platform.floatform.hitTest(_x - 8, _y + 108, true))) {
pa_landing();
}
while (_root.platform.floatform.hitTest(_x + 8, _y + 108, true) || (_root.platform.floatform.hitTest(_x - 8, _y + 108, true))) {
_y = (_y - 0.2);
}
}
if (_root.platform.water.hitTest(_x - 1, _y + 0, true) || (_root.platform.water.hitTest(_x - 1, _y + 108, true))) {
pa_death = false;
}
pa_dx = Math.round(((Stage.width / 2) - _x) / 3);
pa_dy = Math.round(((Stage.height / 2) - _y) / 5);
_x = (_x + pa_dx);
_y = (_y + pa_dy);
_root.platform._x = _root.platform._x + pa_dx;
_root.platform._y = _root.platform._y + pa_dy;
_root.coin._x = _root.coin._x + pa_dx;
_root.coin._y = _root.coin._y + pa_dy;
_root.wtf._x = _root.wtf._x + pa_dx;
_root.wtf._y = _root.wtf._y + pa_dy;
_root.lol._x = _root.lol._x + pa_dx;
_root.lol._y = _root.lol._y + pa_dy;
_root.rofl._x = _root.rofl._x + pa_dx;
_root.rofl._y = _root.rofl._y + pa_dy;
_root.stfu._x = _root.stfu._x + pa_dx;
_root.stfu._y = _root.stfu._y + pa_dy;
_root.background1._x = _root.background1._x + (pa_dx / 8);
_root.omg._x = _root.omg._x + (pa_dx / 5);
_root.omg._y = _root.omg._y + (pa_dy / 5);
}
}
onClipEvent (enterFrame) {
if (pa_falling) {
this.gotoAndStop(5);
}
if (pa_fallspeed >= 25) {
_root.health = _root.health - 0.5;
this.gotoAndStop(5);
}
if (pa_jumped) {
gotoAndStop ("death");
}
if (Key.isDown(40)) {
this.gotoAndStop(6);
}
if (Key.isDown(39)) {
this.gotoAndStop(7);
}
if (Key.isDown(37)) {
this.gotoAndStop(8);
}
}
onClipEvent (enterFrame) {
if (_root.player.hitTest(_root.platform.rock)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.stone)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.killer)) {
_root.health = 0;
}
if (_root.player.hitTest(_root.platform.other)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.boom)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.bang)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.woah)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.area)) {
_root.secrets = _root.secrets + 1;
_root.points = _root.points + 10;
_root.platform.area.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.gat)) {
_root.points = _root.points + 5;
_root.platform.gat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.hat)) {
_root.points = _root.points + 5;
_root.platform.hat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.jat)) {
_root.points = _root.points + 5;
_root.platform.jat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.kat)) {
_root.points = _root.points + 5;
_root.platform.kat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.lat)) {
_root.points = _root.points + 5;
_root.platform.lat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.heart)) {
_root.health = _root.health + 50;
_root.platform.heart.gotoAndStop(2);
}
if (health >= 100) {
health = 100;
}
if (_root.player.hitTest(_root.platform.finish)) {
_root.points = _root.points + 15;
_root.platform.finish.gotoAndStop(2);
_root.gotoAndStop("fug1");
}
}
Frame 322
t2 = (health * points) + secrets;
sek1 = 0 + t2;
_quality = "high";
Frame 323
health = 100;
points = 0;
secrets = 0;
onEnterFrame = function () {
if (health <= 0) {
gotoAndStop ("death");
}
if (health >= 100) {
health = 100;
}
};
stop();
_quality = "low";
Instance of Symbol 386 MovieClip "player" in Frame 323
onClipEvent (load) {
function pa_landing() {
pa_fallcheck = true;
pa_falling = false;
pa_fallspeed = 0;
pa_jumped = false;
pa_airspeed = 10;
pa_airset = false;
if (pa_damage) {
pa_invuncount = 80;
pa_damage = false;
}
}
function damaged(dmg) {
pa_damage = true;
pa_jumped = true;
pa_fallspeed = -10;
}
stop();
var pa_dx = 0;
var pa_dy = 0;
var pa_dir = 0;
var pa_runspeed = 7;
var pa_jumpheight = 22;
var pa_gravity = 0.75;
var pa_fallspeed = 0;
var pa_jumped = false;
var pa_falling = true;
var pa_death = false;
var pa_fallcheck = false;
var pa_damage = false;
var pa_invuncount = 0;
}
onClipEvent (enterFrame) {
if (!pa_death) {
pa_dir = Key.isDown(39) - Key.isDown(37);
_x = (_x + ((pa_runspeed * pa_dir) * (!pa_damage)));
if (!pa_falling) {
pa_jumped = Key.isDown(38);
}
pa_fallspeed = pa_fallspeed + (pa_gravity * ((pa_fallspeed - (pa_jumpheight * pa_jumped)) < 20));
_y = (_y + (pa_fallspeed - (pa_jumpheight * pa_jumped)));
_y = (_y + (5 * pa_fallcheck));
pa_fallcheck = true;
if (pa_invuncount > 0) {
_visible = ((pa_invuncount % 6) >= 3);
pa_invuncount--;
} else {
_visible = true;
}
if (_root.platform.scape.hitTest(_x, _y + 20, true)) {
pa_jumped = true;
pa_fallspeed = pa_fallspeed - (pa_jumpheight - pa_fallspeed);
_y = (_y + pa_fallspeed);
} else {
pa_falling = true;
}
while (_root.platform.scape.hitTest(_x + 16, _y + 90, true) || (_root.platform.scape.hitTest(_x + 16, _y + 40, true))) {
_x = (_x-1);
}
while (_root.platform.scape.hitTest(_x - 16, _y + 90, true) || (_root.platform.scape.hitTest(_x - 16, _y + 40, true))) {
_x = (_x+1);
}
if (_root.platform.scape.hitTest(_x + 8, _y + 108, true) || (_root.platform.scape.hitTest(_x - 8, _y + 108, true))) {
pa_landing();
}
while (_root.platform.scape.hitTest(_x + 8, _y + 108, true) || (_root.platform.scape.hitTest(_x - 8, _y + 108, true))) {
_y = (_y - 0.2);
}
if ((pa_fallspeed - (pa_jumpheight * pa_jumped)) >= 0) {
if (_root.platform.floatform.hitTest(_x + 8, _y + 108, true) || (_root.platform.floatform.hitTest(_x - 8, _y + 108, true))) {
pa_landing();
}
while (_root.platform.floatform.hitTest(_x + 8, _y + 108, true) || (_root.platform.floatform.hitTest(_x - 8, _y + 108, true))) {
_y = (_y - 0.2);
}
}
if (_root.platform.water.hitTest(_x - 1, _y + 0, true) || (_root.platform.water.hitTest(_x - 1, _y + 108, true))) {
pa_death = false;
}
pa_dx = Math.round(((Stage.width / 2) - _x) / 3);
pa_dy = Math.round(((Stage.height / 2) - _y) / 5);
_x = (_x + pa_dx);
_y = (_y + pa_dy);
_root.platform._x = _root.platform._x + pa_dx;
_root.platform._y = _root.platform._y + pa_dy;
_root.coin._x = _root.coin._x + pa_dx;
_root.coin._y = _root.coin._y + pa_dy;
_root.wtf._x = _root.wtf._x + pa_dx;
_root.wtf._y = _root.wtf._y + pa_dy;
_root.lol._x = _root.lol._x + pa_dx;
_root.lol._y = _root.lol._y + pa_dy;
_root.rofl._x = _root.rofl._x + pa_dx;
_root.rofl._y = _root.rofl._y + pa_dy;
_root.stfu._x = _root.stfu._x + pa_dx;
_root.stfu._y = _root.stfu._y + pa_dy;
_root.background1._x = _root.background1._x + (pa_dx / 8);
_root.omg._x = _root.omg._x + (pa_dx / 5);
_root.omg._y = _root.omg._y + (pa_dy / 5);
}
}
onClipEvent (enterFrame) {
if (pa_falling) {
this.gotoAndStop(5);
}
if (pa_fallspeed >= 25) {
_root.health = _root.health - 0.5;
this.gotoAndStop(5);
}
if (pa_jumped) {
gotoAndStop ("death");
}
if (Key.isDown(40)) {
this.gotoAndStop(6);
}
if (Key.isDown(39)) {
this.gotoAndStop(7);
}
if (Key.isDown(37)) {
this.gotoAndStop(8);
}
}
onClipEvent (enterFrame) {
if (_root.player.hitTest(_root.platform.rock)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.stone)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.killer)) {
_root.health = 0;
}
if (_root.player.hitTest(_root.platform.other)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.boom)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.bang)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.woah)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.area)) {
_root.secrets = _root.secrets + 1;
_root.points = _root.points + 10;
_root.platform.area.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.gat)) {
_root.points = _root.points + 5;
_root.platform.gat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.hat)) {
_root.points = _root.points + 5;
_root.platform.hat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.jat)) {
_root.points = _root.points + 5;
_root.platform.jat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.kat)) {
_root.points = _root.points + 5;
_root.platform.kat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.lat)) {
_root.points = _root.points + 5;
_root.platform.lat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.heart)) {
_root.health = _root.health + 50;
_root.platform.heart.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.red)) {
_root.health = _root.health + 50;
_root.platform.red.gotoAndStop(2);
}
if (health >= 100) {
health = 100;
}
if (_root.player.hitTest(_root.platform.finish)) {
_root.points = _root.points + 15;
_root.platform.finish.gotoAndStop(2);
_root.gotoAndStop("fuj2");
}
}
Frame 324
fuglvl = (health * points) + secrets;
fujiprt = sek1 + fuglvl;
_quality = "high";
Frame 325
health = 100;
points = 0;
secrets = 0;
onEnterFrame = function () {
if (health <= 0) {
gotoAndStop ("death");
}
if (health >= 100) {
health = 100;
}
};
stop();
_quality = "low";
Instance of Symbol 386 MovieClip "player" in Frame 325
onClipEvent (load) {
function pa_landing() {
pa_fallcheck = true;
pa_falling = false;
pa_fallspeed = 0;
pa_jumped = false;
pa_airspeed = 10;
pa_airset = false;
if (pa_damage) {
pa_invuncount = 80;
pa_damage = false;
}
}
function damaged(dmg) {
pa_damage = true;
pa_jumped = true;
pa_fallspeed = -10;
}
stop();
var pa_dx = 0;
var pa_dy = 0;
var pa_dir = 0;
var pa_runspeed = 7;
var pa_jumpheight = 22;
var pa_gravity = 0.75;
var pa_fallspeed = 0;
var pa_jumped = false;
var pa_falling = true;
var pa_death = false;
var pa_fallcheck = false;
var pa_damage = false;
var pa_invuncount = 0;
}
onClipEvent (enterFrame) {
if (!pa_death) {
pa_dir = Key.isDown(39) - Key.isDown(37);
_x = (_x + ((pa_runspeed * pa_dir) * (!pa_damage)));
if (!pa_falling) {
pa_jumped = Key.isDown(38);
}
pa_fallspeed = pa_fallspeed + (pa_gravity * ((pa_fallspeed - (pa_jumpheight * pa_jumped)) < 20));
_y = (_y + (pa_fallspeed - (pa_jumpheight * pa_jumped)));
_y = (_y + (5 * pa_fallcheck));
pa_fallcheck = true;
if (pa_invuncount > 0) {
_visible = ((pa_invuncount % 6) >= 3);
pa_invuncount--;
} else {
_visible = true;
}
if (_root.platform.scape.hitTest(_x, _y + 20, true)) {
pa_jumped = true;
pa_fallspeed = pa_fallspeed - (pa_jumpheight - pa_fallspeed);
_y = (_y + pa_fallspeed);
} else {
pa_falling = true;
}
while (_root.platform.scape.hitTest(_x + 16, _y + 90, true) || (_root.platform.scape.hitTest(_x + 16, _y + 40, true))) {
_x = (_x-1);
}
while (_root.platform.scape.hitTest(_x - 16, _y + 90, true) || (_root.platform.scape.hitTest(_x - 16, _y + 40, true))) {
_x = (_x+1);
}
if (_root.platform.scape.hitTest(_x + 8, _y + 108, true) || (_root.platform.scape.hitTest(_x - 8, _y + 108, true))) {
pa_landing();
}
while (_root.platform.scape.hitTest(_x + 8, _y + 108, true) || (_root.platform.scape.hitTest(_x - 8, _y + 108, true))) {
_y = (_y - 0.2);
}
if ((pa_fallspeed - (pa_jumpheight * pa_jumped)) >= 0) {
if (_root.platform.floatform.hitTest(_x + 8, _y + 108, true) || (_root.platform.floatform.hitTest(_x - 8, _y + 108, true))) {
pa_landing();
}
while (_root.platform.floatform.hitTest(_x + 8, _y + 108, true) || (_root.platform.floatform.hitTest(_x - 8, _y + 108, true))) {
_y = (_y - 0.2);
}
}
if (_root.platform.water.hitTest(_x - 1, _y + 0, true) || (_root.platform.water.hitTest(_x - 1, _y + 108, true))) {
pa_death = false;
}
pa_dx = Math.round(((Stage.width / 2) - _x) / 3);
pa_dy = Math.round(((Stage.height / 2) - _y) / 5);
_x = (_x + pa_dx);
_y = (_y + pa_dy);
_root.platform._x = _root.platform._x + pa_dx;
_root.platform._y = _root.platform._y + pa_dy;
_root.coin._x = _root.coin._x + pa_dx;
_root.coin._y = _root.coin._y + pa_dy;
_root.wtf._x = _root.wtf._x + pa_dx;
_root.wtf._y = _root.wtf._y + pa_dy;
_root.lol._x = _root.lol._x + pa_dx;
_root.lol._y = _root.lol._y + pa_dy;
_root.rofl._x = _root.rofl._x + pa_dx;
_root.rofl._y = _root.rofl._y + pa_dy;
_root.stfu._x = _root.stfu._x + pa_dx;
_root.stfu._y = _root.stfu._y + pa_dy;
_root.background1._x = _root.background1._x + (pa_dx / 8);
_root.omg._x = _root.omg._x + (pa_dx / 5);
_root.omg._y = _root.omg._y + (pa_dy / 5);
}
}
onClipEvent (enterFrame) {
if (pa_falling) {
this.gotoAndStop(5);
}
if (pa_fallspeed >= 25) {
_root.health = _root.health - 0.5;
this.gotoAndStop(5);
}
if (pa_jumped) {
gotoAndStop ("death");
}
if (Key.isDown(40)) {
this.gotoAndStop(6);
}
if (Key.isDown(39)) {
this.gotoAndStop(7);
}
if (Key.isDown(37)) {
this.gotoAndStop(8);
}
}
onClipEvent (enterFrame) {
if (_root.player.hitTest(_root.platform.rock)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.stone)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.killer)) {
_root.health = 0;
}
if (_root.player.hitTest(_root.platform.other)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.boom)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.bang)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.woah)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.area)) {
_root.secrets = _root.secrets + 1;
_root.points = _root.points + 10;
_root.platform.area.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.gat)) {
_root.points = _root.points + 5;
_root.platform.gat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.hat)) {
_root.points = _root.points + 5;
_root.platform.hat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.jat)) {
_root.points = _root.points + 5;
_root.platform.jat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.kat)) {
_root.points = _root.points + 5;
_root.platform.kat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.lat)) {
_root.points = _root.points + 5;
_root.platform.lat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.heart)) {
_root.health = _root.health + 50;
_root.platform.heart.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.red)) {
_root.health = _root.health + 50;
_root.platform.red.gotoAndStop(2);
}
if (health >= 100) {
health = 100;
}
if (_root.player.hitTest(_root.platform.finish)) {
_root.points = _root.points + 15;
_root.platform.finish.gotoAndStop(2);
_root.gotoAndStop("fuj3");
}
}
Frame 326
fuglvl = (health * points) + secrets;
fuji = fujiprt + fuglvl;
_quality = "high";
Frame 327
health = 100;
points = 0;
secrets = 0;
onEnterFrame = function () {
if (health <= 0) {
gotoAndStop ("death");
}
if (health >= 100) {
health = 100;
}
if (points <= 15) {
_root.platform.finish.gotoAndStop(2);
}
if (points >= 15) {
_root.platform.finish.gotoAndStop(1);
}
};
stop();
_quality = "low";
Instance of Symbol 386 MovieClip "player" in Frame 327
onClipEvent (load) {
function pa_landing() {
pa_fallcheck = true;
pa_falling = false;
pa_fallspeed = 0;
pa_jumped = false;
pa_airspeed = 10;
pa_airset = false;
if (pa_damage) {
pa_invuncount = 80;
pa_damage = false;
}
}
function damaged(dmg) {
pa_damage = true;
pa_jumped = true;
pa_fallspeed = -10;
}
stop();
var pa_dx = 0;
var pa_dy = 0;
var pa_dir = 0;
var pa_runspeed = 7;
var pa_jumpheight = 22;
var pa_gravity = 0.75;
var pa_fallspeed = 0;
var pa_jumped = false;
var pa_falling = true;
var pa_death = false;
var pa_fallcheck = false;
var pa_damage = false;
var pa_invuncount = 0;
}
onClipEvent (enterFrame) {
if (!pa_death) {
pa_dir = Key.isDown(39) - Key.isDown(37);
_x = (_x + ((pa_runspeed * pa_dir) * (!pa_damage)));
if (!pa_falling) {
pa_jumped = Key.isDown(38);
}
pa_fallspeed = pa_fallspeed + (pa_gravity * ((pa_fallspeed - (pa_jumpheight * pa_jumped)) < 20));
_y = (_y + (pa_fallspeed - (pa_jumpheight * pa_jumped)));
_y = (_y + (5 * pa_fallcheck));
pa_fallcheck = true;
if (pa_invuncount > 0) {
_visible = ((pa_invuncount % 6) >= 3);
pa_invuncount--;
} else {
_visible = true;
}
if (_root.platform.scape.hitTest(_x, _y + 20, true)) {
pa_jumped = true;
pa_fallspeed = pa_fallspeed - (pa_jumpheight - pa_fallspeed);
_y = (_y + pa_fallspeed);
} else {
pa_falling = true;
}
while (_root.platform.scape.hitTest(_x + 16, _y + 90, true) || (_root.platform.scape.hitTest(_x + 16, _y + 40, true))) {
_x = (_x-1);
}
while (_root.platform.scape.hitTest(_x - 16, _y + 90, true) || (_root.platform.scape.hitTest(_x - 16, _y + 40, true))) {
_x = (_x+1);
}
if (_root.platform.scape.hitTest(_x + 8, _y + 108, true) || (_root.platform.scape.hitTest(_x - 8, _y + 108, true))) {
pa_landing();
}
while (_root.platform.scape.hitTest(_x + 8, _y + 108, true) || (_root.platform.scape.hitTest(_x - 8, _y + 108, true))) {
_y = (_y - 0.2);
}
if ((pa_fallspeed - (pa_jumpheight * pa_jumped)) >= 0) {
if (_root.platform.floatform.hitTest(_x + 8, _y + 108, true) || (_root.platform.floatform.hitTest(_x - 8, _y + 108, true))) {
pa_landing();
}
while (_root.platform.floatform.hitTest(_x + 8, _y + 108, true) || (_root.platform.floatform.hitTest(_x - 8, _y + 108, true))) {
_y = (_y - 0.2);
}
}
if (_root.platform.water.hitTest(_x - 1, _y + 0, true) || (_root.platform.water.hitTest(_x - 1, _y + 108, true))) {
pa_death = false;
}
pa_dx = Math.round(((Stage.width / 2) - _x) / 3);
pa_dy = Math.round(((Stage.height / 2) - _y) / 5);
_x = (_x + pa_dx);
_y = (_y + pa_dy);
_root.platform._x = _root.platform._x + pa_dx;
_root.platform._y = _root.platform._y + pa_dy;
_root.coin._x = _root.coin._x + pa_dx;
_root.coin._y = _root.coin._y + pa_dy;
_root.wtf._x = _root.wtf._x + pa_dx;
_root.wtf._y = _root.wtf._y + pa_dy;
_root.lol._x = _root.lol._x + pa_dx;
_root.lol._y = _root.lol._y + pa_dy;
_root.rofl._x = _root.rofl._x + pa_dx;
_root.rofl._y = _root.rofl._y + pa_dy;
_root.stfu._x = _root.stfu._x + pa_dx;
_root.stfu._y = _root.stfu._y + pa_dy;
_root.background1._x = _root.background1._x + (pa_dx / 8);
_root.omg._x = _root.omg._x + (pa_dx / 5);
_root.omg._y = _root.omg._y + (pa_dy / 5);
}
}
onClipEvent (enterFrame) {
if (pa_falling) {
this.gotoAndStop(5);
}
if (pa_fallspeed >= 35) {
_root.health = _root.health - 0.5;
this.gotoAndStop(5);
}
if (pa_jumped) {
gotoAndStop ("death");
}
if (Key.isDown(40)) {
this.gotoAndStop(6);
}
if (Key.isDown(39)) {
this.gotoAndStop(7);
}
if (Key.isDown(37)) {
this.gotoAndStop(8);
}
}
onClipEvent (enterFrame) {
if (_root.player.hitTest(_root.platform.rock)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.stone)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.killer)) {
_root.health = 0;
}
if (_root.player.hitTest(_root.platform.other)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.boom)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.bang)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.woah)) {
_root.health = _root.health - 1;
this.gotoAndStop(9);
}
if (_root.player.hitTest(_root.platform.area)) {
_root.secrets = _root.secrets + 1;
_root.points = _root.points + 10;
_root.platform.area.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.gat)) {
_root.points = _root.points + 5;
_root.platform.gat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.hat)) {
_root.points = _root.points + 5;
_root.platform.hat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.christ)) {
_root.points = _root.points + 5;
_root.platform.christ.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.jat)) {
_root.points = _root.points + 5;
_root.platform.jat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.kat)) {
_root.points = _root.points + 5;
_root.platform.kat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.lat)) {
_root.points = _root.points + 5;
_root.platform.lat.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.heart)) {
_root.health = _root.health + 50;
_root.platform.heart.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.red)) {
_root.health = _root.health + 50;
_root.platform.red.gotoAndStop(2);
}
if (_root.player.hitTest(_root.platform.lava)) {
_root.health = _root.health - 2;
this.gotoAndStop(5);
}
if (health >= 100) {
health = 100;
}
if (_root.player.hitTest(_root.platform.finish)) {
_root.points = _root.points + 15;
_root.platform.finish.gotoAndStop(2);
_root.gotoAndStop("kilpt1");
}
}
Frame 328
kila = (health * points) + secrets;
killo = kila + 1000;
_quality = "high";
Frame 330
stop();
_quality = "high";
Frame 331
health = 100;
points = 0;
secrets = 0;
onEnterFrame = function () {
if (health <= 0) {
gotoAndStop ("death");
}
if (health >= 100) {
health = 100;
}
};
stop();
_quality = "low";
Instance of Symbol 567 MovieClip "heli" in Frame 331
onClipEvent (load) {
function damaged(dmg) {
pa_damage = false;
pa_jumped = true;
pa_fallspeed = 0;
}
stop();
var pa_dx = 0;
var pa_dy = 0;
var pa_dir = 0;
var pa_runspeed = 5;
var pa_jumpheight = 10;
var pa_gravity = 0;
var pa_fallspeed = 1.5;
var pa_jumped = false;
var pa_falling = true;
var pa_death = false;
var pa_fallcheck = false;
var pa_damage = false;
var pa_invuncount = 0;
}
onClipEvent (enterFrame) {
if (!pa_death) {
pa_dir = Key.isDown(39) - Key.isDown(37);
_x = (_x + ((pa_runspeed * pa_dir) * (!pa_damage)));
if (pa_falling) {
pa_jumped = Key.isDown(38);
}
pa_fallspeed = pa_fallspeed + (pa_gravity * ((pa_fallspeed - (pa_jumpheight * pa_jumped)) < 20));
_y = (_y + (pa_fallspeed - (pa_jumpheight * pa_jumped)));
_y = (_y + (5 * pa_fallcheck));
pa_fallcheck = false;
if (pa_invuncount > 0) {
_visible = ((pa_invuncount % 6) >= 3);
pa_invuncount--;
} else {
_visible = true;
}
if (_root.platform.scape.hitTest(_x, _y + 20, true)) {
pa_jumped = true;
pa_fallspeed = pa_fallspeed - (pa_jumpheight - pa_fallspeed);
_y = (_y + pa_fallspeed);
} else {
pa_falling = true;
}
while (_root.platform.scape.hitTest(_x + 16, _y + 90, true) || (_root.platform.scape.hitTest(_x + 16, _y + 40, true))) {
_x = (_x-1);
}
while (_root.platform.scape.hitTest(_x - 16, _y + 90, true) || (_root.platform.scape.hitTest(_x - 16, _y + 40, true))) {
_x = (_x+1);
}
if (_root.platform.scape.hitTest(_x + 8, _y + 108, true) || (_root.platform.scape.hitTest(_x - 8, _y + 108, true))) {
pa_landing();
}
while (_root.platform.scape.hitTest(_x + 8, _y + 108, true) || (_root.platform.scape.hitTest(_x - 8, _y + 108, true))) {
_y = (_y - 0.2);
}
if ((pa_fallspeed - (pa_jumpheight * pa_jumped)) >= 0) {
if (_root.platform.floatform.hitTest(_x + 8, _y + 108, true) || (_root.platform.floatform.hitTest(_x - 8, _y + 108, true))) {
pa_landing();
}
while (_root.platform.floatform.hitTest(_x + 8, _y + 108, true) || (_root.platform.floatform.hitTest(_x - 8, _y + 108, true))) {
_y = (_y - 0.2);
}
}
if (_root.platform.water.hitTest(_x - 1, _y + 0, true) || (_root.platform.water.hitTest(_x - 1, _y + 108, true))) {
pa_death = false;
}
pa_dx = Math.round(((Stage.width / 2) - _x) / 3);
pa_dy = Math.round(((Stage.height / 2) - _y) / 5);
_x = (_x + pa_dx);
_y = (_y + pa_dy);
_root.platform._x = _root.platform._x + pa_dx;
_root.platform._y = _root.platform._y + pa_dy;
_root.coin._x = _root.coin._x + pa_dx;
_root.coin._y = _root.coin._y + pa_dy;
_root.killyou._x = _root.killyou._x + pa_dx;
_root.killyou._y = _root.killyou._y + pa_dy;
_root.kill1._x = _root.kill1._x + pa_dx;
_root.kill1._y = _root.kill1._y + pa_dy;
_root.background1._x = _root.background1._x + (pa_dx / 8);
_root.omg._x = _root.omg._x + (pa_dx / 5);
_root.omg._y = _root.omg._y + (pa_dy / 5);
}
}
onClipEvent (enterFrame) {
if (pa_falling) {
this.gotoAndStop(1);
}
if (Key.isDown(40)) {
this.gotoAndStop(6);
pa_fallspeed = 5;
} else {
pa_fallspeed = 1.5;
}
if (Key.isDown(38)) {
this.gotoAndStop(5);
}
if (Key.isDown(39)) {
this.gotoAndStop(7);
}
if (Key.isDown(37)) {
this.gotoAndStop(8);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.platform.kill1)) {
_root.health = _root.health - 1;
}
if (this.hitTest(_root.platform.killyou)) {
_root.health = _root.health - 1;
}
if (this.hitTest(_root.platform.area)) {
_root.secrets = _root.secrets + 1;
_root.points = _root.points + 10;
_root.platform.area.gotoAndStop(2);
}
if (this.hitTest(_root.platform.heart)) {
_root.health = _root.health + 50;
_root.platform.heart.gotoAndStop(2);
}
if (this.hitTest(_root.platform.red)) {
_root.health = _root.health + 50;
_root.platform.red.gotoAndStop(2);
}
if (health >= 100) {
health = 100;
}
if (this.hitTest(_root.platform.finish)) {
_root.points = _root.points + 15;
_root.platform.finish.gotoAndStop(2);
_root.gotoAndStop("eva1");
}
}
Frame 332
onEnterFrame = function () {
everustpt = (health * points) + secrets;
everest = everustpt + 1000;
};
_quality = "high";
Frame 333
overall = ((defalt + fuji) + killa) + everest;
onEnterFrame = function () {
if (overall >= 25000) {
gotoAndStop ("you win");
} else if (overall <= 25000) {
gotoAndStop ("try again");
}
};
Frame 334
onEnterFrame = function () {
stop();
};
Frame 335
onEnterFrame = function () {
stop();
};
Frame 336
health = 100;
_quality = "high";
Symbol 5 Button
on (press) {
getURL ("http://www.lifemadelazy.com/");
}
Symbol 15 Button
on (press) {
getURL ("http://newgrounds.com/collection/christmas2006.html");
}
Symbol 22 Button
on (release) {
play();
}
Symbol 66 Button
on (release) {
_root.play();
}
Symbol 67 MovieClip Frame 143
_root.play();
stop();
Symbol 72 Button
on (press) {
getURL ("http://www.armorgames.com");
}
Symbol 83 MovieClip Frame 50
stop();
Symbol 169 MovieClip Frame 1
k = 0;
while (k < 25) {
duplicateMovieClip (this.snow, "snow" + k, k);
k++;
}
Instance of Symbol 168 MovieClip "snow" in Symbol 169 MovieClip Frame 1
onClipEvent (load) {
movieWidth = 550;
movieHeight = 400;
i = 1 + (Math.random() * 2);
k = -3.14159265358979 + (Math.random() * Math.PI);
this._xscale = (this._yscale = 5 + (Math.random() * 10));
this._alpha = 75 + (Math.random() * 100);
this._x = -10 + (Math.random() * movieWidth);
this._y = -10 + (Math.random() * movieHeight);
}
onClipEvent (enterFrame) {
rad = rad + ((k / 180) * Math.PI);
this._x = this._x - Math.cos(rad);
this._y = this._y + i;
if (this._y >= movieHeight) {
this._y = -5;
}
if ((this._x >= movieWidth) || (this._x <= 0)) {
this._x = -10 + (Math.random() * movieWidth);
this._y = -5;
}
}
Symbol 176 Button
on (release) {
gotoAndStop (265);
}
Symbol 190 MovieClip Frame 20
stop();
Symbol 209 Button
on (release) {
play();
}
Symbol 217 Button
on (release) {
gotoAndPlay ("cheat");
}
Symbol 228 Button
on (release) {
getURL ("http://www.lifemadelazy.com/upwalkthrough.html");
}
Symbol 230 Button
on (release) {
_root.getURL("http://www.armorgames.com/");
}
Symbol 235 Button
on (press) {
gotoAndStop (265);
}
Symbol 237 Button
on (release) {
gotoAndStop ("submit");
}
Symbol 251 Button
on (release) {
gotoAndStop (314);
}
Symbol 258 Button
on (release) {
gotoAndStop ("fuji");
}
Symbol 263 Button
on (release) {
gotoAndStop ("kila");
}
Symbol 270 Button
on (release) {
gotoAndStop ("everlvl");
}
Symbol 286 Button
on (press) {
savefile.data.score = _root.defalt;
savefile.data.omg = _root.fuji;
savefile.data.wtf = _root.killa;
savefile.data.poop = _root.everest;
savefile.flush();
}
Symbol 288 Button
on (press) {
if (savefile.data.score == undefined) {
_root.defalt = 0;
} else {
_root.defalt = savefile.data.score;
}
if (savefile.data.omg == undefined) {
_root.fuji = 0;
} else {
_root.fuji = savefile.data.omg;
}
if (savefile.data.wtf == undefined) {
_root.killa = 0;
} else {
_root.killa = savefile.data.wtf;
}
if (savefile.data.poop == undefined) {
_root.everest = 0;
} else {
_root.everest = savefile.data.poop;
}
overall = ((defalt + fuji) + killa) + everest;
}
Symbol 326 Button
on (release) {
scoretable.filename = "http://www.lifemadelazy.com/scoreboards/up.sco";
scoretable.scoresize = 10;
scoretable.action = "INSERT";
scoretable.viewtype = "FLASH";
scoretable.winname = NAME;
scoretable.winscore = SCORE;
scoretable.loadVariables("http://www.lifemadelazy.com/scoreboards/scores.php", "GET");
}
Symbol 340 MovieClip Frame 1
stop();
Symbol 340 MovieClip Frame 2
stop();
Symbol 342 MovieClip Frame 1
stop();
Symbol 342 MovieClip Frame 2
stop();
Symbol 358 MovieClip Frame 16
onEnterFrame = function () {
_root.player.gotoAndStop(1);
};
stop();
Symbol 368 MovieClip Frame 4
stop();
Symbol 378 MovieClip Frame 13
onEnterFrame = function () {
_root.player.gotoAndStop(1);
};
stop();
Symbol 385 MovieClip Frame 1
Symbol 385 MovieClip Frame 20
onEnterFrame = function () {
_root.player.gotoAndStop(1);
};
stop();
Symbol 401 Button
on (press) {
nextFrame();
}
Symbol 443 Button
on (press) {
gotoAndPlay (266);
}
Symbol 461 MovieClip Frame 1
stop();
Symbol 461 MovieClip Frame 2
stop();
Symbol 540 MovieClip Frame 1
stop();
Symbol 540 MovieClip Frame 2
stop();
Instance of Symbol 540 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.points = _root.points + 5;
this.gotoAndStop(2);
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 551 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.health = _root.health - 1;
}
}
Instance of Symbol 540 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.points = _root.points + 5;
this.gotoAndStop(2);
}
}
Instance of Symbol 540 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.points = _root.points + 5;
this.gotoAndStop(2);
}
}
Instance of Symbol 540 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.points = _root.points + 5;
this.gotoAndStop(2);
}
}
Instance of Symbol 540 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.points = _root.points + 5;
this.gotoAndStop(2);
}
}
Instance of Symbol 540 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.points = _root.points + 5;
this.gotoAndStop(2);
}
}
Instance of Symbol 540 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.heli)) {
_root.points = _root.points + 5;
this.gotoAndStop(2);
}
}
Symbol 578 Button
on (release) {
gotoAndStop ("submit");
}
Symbol 624 Button
on (press) {
gotoAndPlay (266);
}