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SD-Asteroids.swf

This is the info page for
Flash #74164

(Click the ID number above for more basic data on this flash file.)


Text
0000000

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; stop();
Frame 5
stop(); Name = "Newgrounds User";
Instance of Symbol 23 MovieClip [asteroid] "ast2" in Frame 5
onClipEvent (load) { asteroiddirection = Math.random() * 360; asteroidspeed = (Math.random() * 4) + 1; radians = (Math.PI/180); update = 0; } onClipEvent (enterFrame) { if (update == 0) { this._x = this._x + (Math.sin(asteroiddirection * radians) * asteroidspeed); this._y = this._y + (Math.cos(asteroiddirection * radians) * asteroidspeed); if (this._x > 512) { this._x = 0; } if (this._x < 0) { this._x = 512; } if (this._y > 448) { this._y = 0; } if (this._y < 0) { this._y = 448; } update = 1; } else { update = 0; } }
Instance of Symbol 23 MovieClip [asteroid] "ast1" in Frame 5
onClipEvent (load) { asteroiddirection = Math.random() * 360; asteroidspeed = (Math.random() * 4) + 1; radians = (Math.PI/180); update = 0; } onClipEvent (enterFrame) { if (update == 0) { this._x = this._x + (Math.sin(asteroiddirection * radians) * asteroidspeed); this._y = this._y + (Math.cos(asteroiddirection * radians) * asteroidspeed); if (this._x > 512) { this._x = 0; } if (this._x < 0) { this._x = 512; } if (this._y > 448) { this._y = 0; } if (this._y < 0) { this._y = 448; } update = 1; } else { update = 0; } }
Instance of Symbol 23 MovieClip [asteroid] "ast3" in Frame 5
onClipEvent (load) { asteroiddirection = Math.random() * 360; asteroidspeed = (Math.random() * 4) + 1; radians = (Math.PI/180); update = 0; } onClipEvent (enterFrame) { if (update == 0) { this._x = this._x + (Math.sin(asteroiddirection * radians) * asteroidspeed); this._y = this._y + (Math.cos(asteroiddirection * radians) * asteroidspeed); if (this._x > 512) { this._x = 0; } if (this._x < 0) { this._x = 512; } if (this._y > 448) { this._y = 0; } if (this._y < 0) { this._y = 448; } update = 1; } else { update = 0; } }
Frame 11
function ExplodeAsteroid(i, ast) { if (ast._xscale > 25) { if (ast._xscale == 100) { score = score + 20; } else if (ast._xscale == 50) { score = score + 50; } ast._xscale = ast._xscale / 2; ast._yscale = ast._yscale / 2; asteroidspeed[i] = 0; _root.attachMovie("asteroid", "asteroid" + asteroids, asteroids); asteroiddirection[asteroids] = Math.random() * 360; asteroidspeed[asteroids] = (Math.random() * 7) + 1; asteroidexplode[asteroids] = false; eval ("asteroid" + asteroids)._x = ast._x + (Math.random() * 10); eval ("asteroid" + asteroids)._y = ast._y + (Math.random() * 10); eval ("asteroid" + asteroids)._xscale = ast._xscale; eval ("asteroid" + asteroids)._yscale = ast._yscale; asteroids++; _root.attachMovie("asteroid", "asteroid" + asteroids, asteroids); asteroiddirection[asteroids] = Math.random() * 360; asteroidspeed[asteroids] = (Math.random() * 7) + 1; asteroidexplode[asteroids] = false; eval ("asteroid" + asteroids)._x = ast._x + (Math.random() * 10); eval ("asteroid" + asteroids)._y = ast._y + (Math.random() * 10); eval ("asteroid" + asteroids)._xscale = ast._xscale; eval ("asteroid" + asteroids)._yscale = ast._yscale; asteroids++; } else { score = score + 100; } ast.gotoAndPlay(2); asteroidexplode[i] = true; bgsound = 1; } level = 1; update = 0; shield._visible = false; bullets = new Array(false, false, false, false); bulletx = new Array(0, 0, 0, 0); bullety = new Array(0, 0, 0, 0); bulletxtrax = new Array(0, 0, 0, 0); bulletxtray = new Array(0, 0, 0, 0); bullettime = new Array(0, 0, 0, 0); collision = false; score = 0; asteroidsremaining = 0; lives = 3; gameover = false; radians = (Math.PI/180); asteroids = level; asteroiddirection = new Array(); asteroidspeed = new Array(); asteroidexplode = new Array(); var i = 0; while (i < asteroids) { _root.attachMovie("asteroid", "asteroid" + i, i); asteroiddirection[i] = Math.random() * 360; asteroidspeed[i] = (Math.random() * 7) + 1; asteroidexplode[i] = false; eval ("asteroid" + i)._x = Math.random() * 512; eval ("asteroid" + i)._y = Math.sqrt(50176 - (eval ("asteroid" + i)._x ^ 2)) + 224; i++; } bulletsfx = new Sound(); bulletsfx.attachSound("shoot"); backgroundsfx1 = new Sound(); backgroundsfx1.attachSound("bip"); backgroundsfx2 = new Sound(); backgroundsfx2.attachSound("bop"); bgsound = 10; bgsoundselect = 0;
Instance of Symbol 52 MovieClip "shield" in Frame 11
onClipEvent (load) { timer = 50; } onClipEvent (enterFrame) { if (_root.ship.shieldon == true) { this._x = _root.ship._x; this._y = _root.ship._y; timer = timer - 0.1; if (timer < 0) { timer = 0; _root.ship.shieldon = false; timer = 50; } } else { this._x = -100; this._visible = false; } }
Instance of Symbol 95 MovieClip "ship" in Frame 11
onClipEvent (load) { topspeed = 10; rotate = 0; keydownright = false; keydownleft = false; keydownup = false; keydowndown = false; keydownfire = false; momentumx = 0; momentumy = 0; teleported = false; fired = false; dead = false; radians = (Math.PI/180); } onClipEvent (keyDown) { if (Key.getCode() == 39) { keydownright = true; } if (Key.getCode() == 37) { keydownleft = true; } if (Key.getCode() == 38) { keydownup = true; if (dead == false) { gotoAndStop (12); } } if (Key.getCode() == 40) { keydowndown = true; } if (Key.getCode() == 90) { keydownfire = true; } } onClipEvent (keyUp) { if (Key.getCode() == 39) { keydownright = false; } if (Key.getCode() == 37) { keydownleft = false; } if (Key.getCode() == 38) { keydownup = false; if (dead == false) { gotoAndStop (11); } } if (Key.getCode() == 40) { keydowndown = false; teleported = false; } if (Key.getCode() == 90) { keydownfire = false; fired = false; } } onClipEvent (enterFrame) { this._x = this._x + momentumx; this._y = this._y - momentumy; this._rotation = rotate; if (this._x > 512) { this._x = 0; } if (this._x < 0) { this._x = 512; } if (this._y > 448) { this._y = 0; } if (this._y < 0) { this._y = 448; } if (keydownright && (dead == false)) { rotate = rotate + 8; if (rotate > 360) { rotate = rotate - 360; } } if (keydownleft && (dead == false)) { rotate = rotate - 8; if (rotate < -360) { rotate = rotate + 360; } } if (keydownup && (dead == false)) { momentumx = momentumx + (Math.sin(rotate * radians) / 8); momentumy = momentumy + (Math.cos(rotate * radians) / 8); if (momentumx > topspeed) { momentumx = topspeed; } if (momentumx < (-topspeed)) { momentumx = -topspeed; } if (momentumy > topspeed) { momentumy = topspeed; } if (momentumy < (-topspeed)) { momentumy = -topspeed; } } if ((keydowndown && (teleported == false)) && (dead == false)) { this._y = Math.random() * 448; this._x = Math.random() * 512; teleported = true; momentumx = 0; momentumy = 0; } if (((keydownfire == true) && (dead == false)) && (_root.gameover == false)) { var i = 0; while (i < _root.bullets.length) { if ((_root.bullets[i] == false) && (fired == false)) { eval ("_root.abullet" + i)._x = this._x; eval ("_root.abullet" + i)._y = this._y; eval ("_root.abullet" + i)._visible = true; _root.bullets[i] = true; _root.bulletx[i] = Math.sin(rotate * radians) * 16; _root.bullety[i] = Math.cos(rotate * radians) * 16; _root.bulletxtrax[i] = momentumx; _root.bulletxtray[i] = momentumy; _root.bullettime[i] = 31; fired = true; _root.bulletsfx.stop(); _root.bulletsfx.start(); } i++; } } var i = 0; while (i < _root.bullets.length) { if (_root.bullettime[i] > 0) { _root.bullettime[i]--; if (_root.bullettime[i] == 0) { _root.bullets[i] = false; eval ("_root.abullet" + i)._visible = false; } } i++; } if (keydownup == false) { momentumx = momentumx / 1.01; momentumy = momentumy / 1.01; } }
Instance of Symbol 97 MovieClip "abullet0" in Frame 11
onClipEvent (enterFrame) { if (_root.update == 1) { var i = 0; if (_root.bullets[i] == true) { this._x = this._x + (_root.bulletx[i] + _root.bulletxtrax[i]); this._y = this._y - (_root.bullety[i] + _root.bulletxtray[i]); if (this._x > 512) { this._x = 0; } if (this._x < 0) { this._x = 512; } if (this._y > 448) { this._y = 0; } if (this._y < 0) { this._y = 448; } } if ((_root.bullets[i] == false) && (this._visible)) { this._visible = false; } } }
Instance of Symbol 97 MovieClip "abullet2" in Frame 11
onClipEvent (enterFrame) { if (_root.update == 1) { var i = 2; if (_root.bullets[i] == true) { this._x = this._x + (_root.bulletx[i] + _root.bulletxtrax[i]); this._y = this._y - (_root.bullety[i] + _root.bulletxtray[i]); if (this._x > 512) { this._x = 0; } if (this._x < 0) { this._x = 512; } if (this._y > 448) { this._y = 0; } if (this._y < 0) { this._y = 448; } } if ((_root.bullets[i] == false) && (this._visible)) { this._visible = false; } } }
Instance of Symbol 97 MovieClip "abullet1" in Frame 11
onClipEvent (enterFrame) { if (_root.update == 0) { var i = 1; if (_root.bullets[i] == true) { this._x = this._x + (_root.bulletx[i] + _root.bulletxtrax[i]); this._y = this._y - (_root.bullety[i] + _root.bulletxtray[i]); if (this._x > 512) { this._x = 0; } if (this._x < 0) { this._x = 512; } if (this._y > 448) { this._y = 0; } if (this._y < 0) { this._y = 448; } } if ((_root.bullets[i] == false) && (this._visible)) { this._visible = false; } } }
Instance of Symbol 97 MovieClip "abullet3" in Frame 11
onClipEvent (enterFrame) { if (_root.update == 0) { var i = 3; if (_root.bullets[i] == true) { this._x = this._x + (_root.bulletx[i] + _root.bulletxtrax[i]); this._y = this._y - (_root.bullety[i] + _root.bulletxtray[i]); if (this._x > 512) { this._x = 0; } if (this._x < 0) { this._x = 512; } if (this._y > 448) { this._y = 0; } if (this._y < 0) { this._y = 448; } } if ((_root.bullets[i] == false) && (this._visible)) { this._visible = false; } } }
Frame 12
if (update == 1) { collision = false; } var i = update; while (i < asteroids) { ast = eval ("asteroid" + i); if (ast) { ast._x = ast._x + (Math.sin(asteroiddirection[i] * radians) * asteroidspeed[i]); ast._y = ast._y + (Math.cos(asteroiddirection[i] * radians) * asteroidspeed[i]); if (ast._x > 530) { ast._x = -20; } if (ast._x < -20) { ast._x = 530; } if (ast._y > 470) { ast._y = -20; } if (ast._y < -20) { ast._y = 470; } if (((ast.hitTest(ship) && (ship.dead == false)) && (asteroidexplode[i] == false)) && (ship.shieldon == false)) { ship.gotoAndPlay(3); ship.shieldon = true; ExplodeAsteroid(i, ast); ship.dead = true; ship.momentumy = 0; ship.momentumx = 0; deadcount = 27; lives--; eval ("life" + lives).gotoAndStop(2); if (lives < 0) { gameover = true; gameovercount = 100; _root.attachMovie("gameover", "gameovermovie", asteroids); gameovermovie._x = 256; gameovermovie._y = _root._height / 2; gameovermovie._width = 168; gameovermovie._height = 19; } } if ((ast.hitTest(ship) && (ship.dead == true)) && (asteroidexplode[i] == false)) { collision = true; } var j = 0; while (j < bullets.length) { if ((ast.hitTest(eval ("abullet" + j)) && (bullets[j] == true)) && (asteroidexplode[i] == false)) { ExplodeAsteroid(i, ast); bullets[j] = false; } j++; } } i = i + 2; } if (asteroidsremaining == asteroids) { level++; bullets = new Array(false, false, false, false); bulletx = new Array(0, 0, 0, 0); bullety = new Array(0, 0, 0, 0); bulletxtrax = new Array(0, 0, 0, 0); bulletxtray = new Array(0, 0, 0, 0); bullettime = new Array(0, 0, 0, 0); collision = false; asteroidsremaining = 0; asteroids = level; asteroiddirection = new Array(); asteroidspeed = new Array(); asteroidexplode = new Array(); var i = 0; while (i < asteroids) { _root.attachMovie("asteroid", "asteroid" + i, i); ast = eval ("asteroid" + i); asteroiddirection[i] = Math.random() * 360; asteroidspeed[i] = (Math.random() * 2) + 1; asteroidexplode[i] = false; ast._x = Math.random() * 512; ast._y = Math.sqrt(50176 - (ast._x ^ 2)) + 224; i++; } } if (deadcount > 0) { deadcount--; if (deadcount == 0) { ship.rotate = 0; ship.momentumx = 0; ship.momentumy = 0; ship._y = 224; ship._x = 256; ship._visible = false; } } if ((((collision == false) && (deadcount == 0)) && (ship.dead == true)) && (update == 1)) { ship.dead = false; ship._visible = true; ship.gotoAndStop(1); ship.keydownup = false; shield._visible = true; } if (gameover == true) { if (deadcount == 0) { ship.gotoAndStop(26); } gameovercount--; if (gameovercount == 0) { gameovermovie.removeMovieClip(); var i = 0; while (i < asteroids) { eval ("asteroid" + i).removeMovieClip(); i++; } stop(); gotoAndStop ("Gameover"); } } if (update == 0) { update = 1; } else { update = 0; }
Instance of Symbol 95 MovieClip "ship" in Frame 12
onClipEvent (load) { shieldon = false; topspeed = 10; rotate = 0; keydownright = false; keydownleft = false; keydownup = false; keydowndown = false; keydownfire = false; momentumx = 0; momentumy = 0; teleported = false; fired = false; dead = false; radians = (Math.PI/180); } onClipEvent (keyDown) { if (Key.getCode() == 39) { keydownright = true; } if (Key.getCode() == 37) { keydownleft = true; } if (Key.getCode() == 38) { keydownup = true; if (dead == false) { this.gotoAndStop(2); } } if (Key.getCode() == 40) { keydowndown = true; } if (Key.getCode() == 90) { keydownfire = true; } } onClipEvent (keyUp) { if (Key.getCode() == 39) { keydownright = false; } if (Key.getCode() == 37) { keydownleft = false; } if (Key.getCode() == 38) { keydownup = false; if (dead == false) { this.gotoAndStop(1); } } if (Key.getCode() == 40) { keydowndown = false; teleported = false; } if (Key.getCode() == 90) { keydownfire = false; fired = false; } } onClipEvent (enterFrame) { this._x = this._x + momentumx; this._y = this._y - momentumy; this._rotation = rotate; if (this._x > 512) { this._x = 0; } if (this._x < 0) { this._x = 512; } if (this._y > 448) { this._y = 0; } if (this._y < 0) { this._y = 448; } if (keydownright && (dead == false)) { rotate = rotate + 8; if (rotate > 360) { rotate = rotate - 360; } } if (keydownleft && (dead == false)) { rotate = rotate - 8; if (rotate < -360) { rotate = rotate + 360; } } if (keydownup && (dead == false)) { momentumx = momentumx + (Math.sin(rotate * radians) / 8); momentumy = momentumy + (Math.cos(rotate * radians) / 8); if (momentumx > topspeed) { momentumx = topspeed; } if (momentumx < (-topspeed)) { momentumx = -topspeed; } if (momentumy > topspeed) { momentumy = topspeed; } if (momentumy < (-topspeed)) { momentumy = -topspeed; } } if ((keydowndown && (teleported == false)) && (dead == false)) { this._y = Math.random() * 448; this._x = Math.random() * 512; teleported = true; momentumx = 0; momentumy = 0; } if (((keydownfire == true) && (dead == false)) && (_root.gameover == false)) { var i = 0; while (i < _root.bullets.length) { if ((_root.bullets[i] == false) && (fired == false)) { eval ("_root.abullet" + i)._x = this._x; eval ("_root.abullet" + i)._y = this._y; eval ("_root.abullet" + i)._visible = true; eval ("_root.abullet" + i)._rotation = rotate; _root.bullets[i] = true; _root.bulletx[i] = Math.sin(rotate * radians) * 16; _root.bullety[i] = Math.cos(rotate * radians) * 16; _root.bulletxtrax[i] = momentumx; _root.bulletxtray[i] = momentumy; _root.bullettime[i] = 31; fired = true; _root.bulletsfx.start(); } i++; } } var i = 0; while (i < _root.bullets.length) { if (_root.bullettime[i] > 0) { _root.bullettime[i]--; if (_root.bullettime[i] == 0) { _root.bullets[i] = false; eval ("_root.abullet" + i)._visible = false; } } i++; } if (keydownup == false) { momentumx = momentumx / 1.01; momentumy = momentumy / 1.01; } }
Frame 13
gotoAndPlay (12);
Frame 14
_root.mst.Name = _root.Name; _root.mst.pass = _root.pass; _root.mst.score = _root.score; _root.mst.game = "Asteroids"; _root.mst.loadVariables("http://www.hairybullet.com/hosted/syndicatesdomain/pages/games/scores/submit.php", "GET"); stop();
Symbol 12 MovieClip Frame 1
stop();
Symbol 12 MovieClip Frame 2
stop();
Symbol 12 MovieClip Frame 3
stop();
Symbol 12 MovieClip Frame 4
stop();
Symbol 12 MovieClip Frame 5
stop();
Symbol 12 MovieClip Frame 6
stop();
Symbol 12 MovieClip Frame 7
stop();
Symbol 12 MovieClip Frame 8
stop();
Symbol 23 MovieClip [asteroid] Frame 1
stop();
Instance of Symbol 12 MovieClip in Symbol 23 MovieClip [asteroid] Frame 1
onClipEvent (load) { speed = random(5) + 1; this.gotoAndStop(random(9)); } onClipEvent (enterFrame) { this._rotation = this._rotation + speed; }
Symbol 23 MovieClip [asteroid] Frame 15
_root.asteroidsremaining++; this.removeMovieClip();
Symbol 34 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.play(); }
Symbol 34 MovieClip Frame 2
gotoAndPlay (1);
Symbol 39 Button
on (release) { _root.gotoAndPlay("Game"); }
Symbol 46 Button
on (release) { getURL ("http://www.syndicatesdomain.co.uk", _blank); }
Symbol 56 MovieClip Frame 1
if (random(100) == 10) { gotoAndPlay (3); }
Symbol 56 MovieClip Frame 2
gotoAndPlay (1);
Symbol 95 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 2
stop();
Symbol 95 MovieClip Frame 3
maxspeed = 0; _root.levelup = _root.levelup + 1; _root.score1 = _root.score1 + 10;
Symbol 95 MovieClip Frame 25
stop();
Symbol 95 MovieClip Frame 26
stop();
Symbol 99 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 2
stop();
Symbol 106 Button
on (release) { _root.gotoAndStop("Intro"); }

Library Items

Symbol 1 Sound [shoot]
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClip [gameover]Uses:2
Symbol 4 GraphicUsed by:12
Symbol 5 GraphicUsed by:12
Symbol 6 GraphicUsed by:12
Symbol 7 GraphicUsed by:12
Symbol 8 GraphicUsed by:12
Symbol 9 GraphicUsed by:12
Symbol 10 GraphicUsed by:12
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:4 5 6 7 8 9 10 11Used by:23
Symbol 13 ShapeTweeningUsed by:23
Symbol 14 ShapeTweeningUsed by:23
Symbol 15 ShapeTweeningUsed by:23
Symbol 16 ShapeTweeningUsed by:23
Symbol 17 ShapeTweeningUsed by:23
Symbol 18 ShapeTweeningUsed by:23
Symbol 19 ShapeTweeningUsed by:23
Symbol 20 ShapeTweeningUsed by:23
Symbol 21 SoundUsed by:23 95
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClip [asteroid]Uses:12 13 14 15 16 17 18 19 20 21 22Used by:Timeline
Symbol 24 BitmapUsed by:25 33
Symbol 25 GraphicUses:24Used by:34
Symbol 26 GraphicUsed by:30
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:26 27 28 29Used by:34
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:34
Symbol 33 GraphicUses:24Used by:34
Symbol 34 MovieClipUses:25 30 32 33Used by:Timeline
Symbol 35 GraphicUsed by:Timeline
Symbol 36 GraphicUsed by:39
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 ButtonUses:36 37 38Used by:Timeline
Symbol 40 FontUsed by:41 42 107 108 109 110
Symbol 41 EditableTextUses:40Used by:Timeline
Symbol 42 EditableTextUses:40Used by:Timeline
Symbol 43 GraphicUsed by:46
Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 ButtonUses:43 44 45Used by:Timeline
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:Timeline
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:49 50 51Used by:Timeline
Symbol 53 GraphicUsed by:95
Symbol 54 GraphicUsed by:56
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:54 55Used by:95
Symbol 57 GraphicUsed by:95
Symbol 58 GraphicUsed by:62
Symbol 59 GraphicUsed by:62
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:58 59 60 61Used by:95
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:95
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:95
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:95
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:95
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:95
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:95
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:95
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:95
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:95
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:95
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:95
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:95
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:95
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:95
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:95
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:95
Symbol 95 MovieClipUses:53 56 57 62 64 21 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94Used by:Timeline
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:Timeline
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:Timeline
Symbol 100 FontUsed by:101
Symbol 101 EditableTextUses:100Used by:Timeline
Symbol 102 GraphicUsed by:Timeline
Symbol 103 GraphicUsed by:106
Symbol 104 GraphicUsed by:106
Symbol 105 GraphicUsed by:106
Symbol 106 ButtonUses:103 104 105Used by:Timeline
Symbol 107 EditableTextUses:40Used by:111
Symbol 108 EditableTextUses:40Used by:111
Symbol 109 EditableTextUses:40Used by:111
Symbol 110 EditableTextUses:40Used by:111
Symbol 111 MovieClipUses:107 108 109 110Used by:Timeline

Instance Names

"ast2"Frame 5Symbol 23 MovieClip [asteroid]
"ast1"Frame 5Symbol 23 MovieClip [asteroid]
"ast3"Frame 5Symbol 23 MovieClip [asteroid]
"shield"Frame 11Symbol 52 MovieClip
"ship"Frame 11Symbol 95 MovieClip
"abullet0"Frame 11Symbol 97 MovieClip
"abullet2"Frame 11Symbol 97 MovieClip
"abullet1"Frame 11Symbol 97 MovieClip
"abullet3"Frame 11Symbol 97 MovieClip
"life0"Frame 11Symbol 99 MovieClip
"life1"Frame 11Symbol 99 MovieClip
"life2"Frame 11Symbol 99 MovieClip
"ship"Frame 12Symbol 95 MovieClip
"mst"Frame 14Symbol 111 MovieClip
"bar"Symbol 34 MovieClip Frame 1Symbol 32 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "shoot"
ExportAssets (56)Timeline Frame 1Symbol 3 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 23 as "asteroid"
ExportAssets (56)Timeline Frame 5Symbol 23 as "asteroid"
ExportAssets (56)Timeline Frame 5Symbol 23 as "asteroid"
ExportAssets (56)Timeline Frame 5Symbol 23 as "asteroid"
ExportAssets (56)Timeline Frame 6Symbol 23 as "asteroid"
ExportAssets (56)Timeline Frame 6Symbol 23 as "asteroid"
ExportAssets (56)Timeline Frame 6Symbol 23 as "asteroid"
ExportAssets (56)Timeline Frame 7Symbol 23 as "asteroid"
ExportAssets (56)Timeline Frame 7Symbol 23 as "asteroid"
ExportAssets (56)Timeline Frame 7Symbol 23 as "asteroid"
ExportAssets (56)Timeline Frame 8Symbol 23 as "asteroid"
ExportAssets (56)Timeline Frame 8Symbol 23 as "asteroid"
ExportAssets (56)Timeline Frame 8Symbol 23 as "asteroid"
ExportAssets (56)Timeline Frame 9Symbol 23 as "asteroid"
ExportAssets (56)Timeline Frame 9Symbol 23 as "asteroid"
ExportAssets (56)Timeline Frame 9Symbol 23 as "asteroid"
ExportAssets (56)Timeline Frame 10Symbol 23 as "asteroid"
ExportAssets (56)Timeline Frame 10Symbol 23 as "asteroid"
ExportAssets (56)Timeline Frame 10Symbol 23 as "asteroid"

Labels

"Preload"Frame 1
"Intro"Frame 5
"Game"Frame 11
"Gameover"Frame 14

Dynamic Text Variables

NameSymbol 41 EditableText""
passSymbol 42 EditableText""
scoreSymbol 101 EditableText"0000000"
NameSymbol 107 EditableText""
scoreSymbol 108 EditableText""
gamenameSymbol 109 EditableText""
passSymbol 110 EditableText""




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Created: 7/4 -2019 13:38:36 Last modified: 7/4 -2019 13:38:36 Server time: 16/05 -2024 10:19:34