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Pillbug Run.swf

This is the info page for
Flash #75791

(Click the ID number above for more basic data on this flash file.)


Text
?

Pillbug Run

Play

Pillbug
Run

MBtheI

Menu

Options

Levels

Retry

Next

Return

Main Menu

In the words* of
Benjamin Franklin:
"Run, pillbug, run!"

*Probably not a real
quote. But maybe.

Instructions

Credits

Oh no! The nefarious Dr. Greenface has kidnapped
two pillbug lovers, Rory and Polly, and is subjecting
them to a number of horrible mazes! Luckily you've
gotten yourself access to the mazes that the Doctor
has placed them in, and can alter the surroundings
to help them escape! Only you can save the lovers!
Good luck and happy solving!

Level Select

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

Levels 1-13:
Easyish
Levels 14+:
Harder

20/20
Amazing!

Options

Music:

Quality:

Low

Med

High

Sound can be muted at
any time by pressing 'M'.
Quality can be changed
at any time by pressing 'Q'.

BeatThis!

Green Wings

Choices!
Choices!
Choices!

Instructions

1

(Rory)

This is Rory.
He is a pillbug.
He is not very smart.
He is the hero of this game.

2

(Polly)

This is Polly.
She is a pillbug.
She is not very pretty.
She is the love of Rory's life.

3

(True love)

This is love.
It is very nice.
It is your objective.
Get Rory and Polly together.

4

(Blocks)

These are blocks.
Select them on the right.
Or use the numbers 1/2/3.
Or use your mouse scrollwheel

5

(Obstacles)

Obstacles hurt.
Help Rory avoid them.
Place blocks for his path.
So he can get to Polly, yeah?

Spider

Spikes

6

(Pause/Restart/Undo)

(R)estart (U)ndo
There is no pause.
Undo the last pieces.
Or restart the entire level.

7

(Options)

Free will.
Audio and video.
Use the options menu.
Make the game your own.

Dr. Greenface
(Artists Rendering)

Wanted:

Credits

Music:
"Green Wings" by Ailad
"BeatThis!" by wilidacious

Design and Coding
MBtheI

Thank you for playing!

you!

And a special thanks to:

Oh dear!
Rory has died!

Love!
True Love!

ActionScript [AS3]

Section 1
//App (classy.App) package classy { import flash.events.*; import flash.display.*; import com.kongregate.as3.client.*; import flash.media.*; import flash.ui.*; import mochi.as3.*; public dynamic class App extends MovieClip { private var puzMenu:PuzzleMenu; private var puzzle:PuzzleBoard; private var intro:Intro; private var myWorld:World; private var music1:Sound; private var music2:Sound; private var noMenu:ContextMenu; private var mainMenu:MainMenu; private var kongregate:KongregateAPI; public static var trans:SoundTransform; public static var channel:SoundChannel; public function App(){ noMenu = new ContextMenu(); super(); addFrameScript(0, frame1); init(); stage.scaleMode = StageScaleMode.NO_BORDER; noMenu.hideBuiltInItems(); this.contextMenu = noMenu; stage.stageFocusRect = false; } private function checkDomain():Boolean{ var _local1:String; var _local2:Number; var _local3:Number; var _local4:String; var _local5:Number; var _local6:Number; _local1 = stage.loaderInfo.url; _local2 = (_local1.indexOf("://") + 3); _local3 = _local1.indexOf("/", _local2); _local4 = _local1.substring(_local2, _local3); _local5 = (_local4.lastIndexOf(".") - 1); _local6 = (_local4.lastIndexOf(".", _local5) + 1); _local4 = _local4.substring(_local6, _local4.length); if (_local4 != "kongregate.com"){ return (false); }; return (true); } private function newPuzzle(_arg1:Event):void{ puzzle = new PuzzleBoard(); puzzle.addEventListener("levelcomplete", puzzleComplete); puzzle.addEventListener("puzDone", removePuzzle); puzzle.addEventListener("restartMe", restartPuzzle); myWorld.addChild(puzzle); } private function init():void{ var _local1:Boolean; _local1 = checkDomain(); introFunc(); } private function startMusic():void{ var _local1:Number; music1 = new Music(); _local1 = 0; trans = new SoundTransform(0.001, 0); channel = music1.play(0, 99, trans); channel.soundTransform = trans; stage.addEventListener(Event.ENTER_FRAME, soundFadeIn); } private function startIntroMusic():void{ var _local1:Number; music2 = new IntroMusic(); _local1 = 0; trans = new SoundTransform(0.7, 0); channel = music2.play(0, 99, trans); channel.soundTransform = trans; } private function restartPuzzle(_arg1:Event):void{ if (MainMenu.currentLevel < 21){ removePuzzle(_arg1); newPuzzle(_arg1); } else { removePuzzle(_arg1); puzzle = null; mainMenu.revealMe(2); }; stage.focus = puzMenu; } private function changeQuality(_arg1:Event):void{ switch (stage.quality){ case "HIGH": stage.quality = StageQuality.LOW; break; case "MEDIUM": stage.quality = StageQuality.HIGH; break; case "LOW": stage.quality = StageQuality.MEDIUM; break; }; if (mainMenu.currentFrame == 3){ mainMenu.adjustQualCover(); }; } private function introFunc():void{ stage.frameRate = 12; intro = new Intro(); intro.x = 350; intro.y = 250; intro.addEventListener("readyPlay", readyPlay); intro.addEventListener("muteTheIntro", muteIntro); addChild(intro); startIntroMusic(); kongregate = new KongregateAPI(); addChild(kongregate); } private function undoPiece(_arg1:Event):void{ if (puzzle != null){ puzzle.undoPlacement(); }; } function frame1(){ MochiBot.track(this, "02c742ec"); } private function submitKong(_arg1:Event):void{ kongregate.stats.submit("HighestLevel", MainMenu.checkList); } private function muteSound(_arg1:Event):void{ if (trans.volume > 0){ removeFader(); trans.volume = 0; channel.soundTransform = trans; if (mainMenu.currentFrame == 3){ mainMenu.volumeKnob.x = 265; }; } else { fullSound(_arg1); }; } private function readyPlay(_arg1:Event):void{ intro.removeEventListener("readyPlay", readyPlay); intro.removeEventListener("muteTheIntro", muteIntro); removeChild(intro); channel.stop(); stage.frameRate = 40; newWorld(); startMusic(); } private function puzzleComplete(_arg1:Event):void{ MainMenu.checkList = MainMenu.currentLevel; submitKong(_arg1); } private function removeFader():void{ stage.removeEventListener(Event.ENTER_FRAME, soundFadeIn); } private function switchSong(_arg1:Event):void{ channel.stop(); switch (MainMenu.currentSong){ case 1: channel = music2.play(0, 99, trans); MainMenu.currentSong = 2; break; case 2: channel = music1.play(0, 99, trans); MainMenu.currentSong = 1; break; }; } private function soundFadeIn(_arg1:Event):void{ if (trans.volume < 1){ trans.volume = (trans.volume + 0.001); channel.soundTransform = trans; } else { removeFader(); }; } private function newWorld():void{ myWorld = new World(); this.addChild(myWorld); puzMenu = new PuzzleMenu(); puzMenu.addEventListener("showMenu", showMainMenu); puzMenu.addEventListener("mMute", muteSound); puzMenu.addEventListener("changeQuality", changeQuality); puzMenu.addEventListener("restartThePuzzle", restartPuzzle); puzMenu.addEventListener("undoPiece", undoPiece); puzMenu.x = 600; myWorld.addChild(puzMenu); mainMenu = new MainMenu(); mainMenu.addEventListener("muteIt", muteSound); mainMenu.addEventListener("fullIt", fullSound); mainMenu.addEventListener("adjustIt", adjustSound); mainMenu.addEventListener("newPuzzle", newPuzzle); mainMenu.addEventListener("switchIt", switchSong); mainMenu.addEventListener("submitScore", submitKong); myWorld.addChild(mainMenu); stage.focus = puzMenu; } private function muteIntro(_arg1:Event):void{ if (trans.volume > 0){ trans.volume = 0; } else { trans.volume = 0.7; }; channel.soundTransform = trans; } private function showMainMenu(_arg1:Event):void{ var _local2:*; if (puzzle != null){ removePuzzle(_arg1); puzzle = null; }; _local2 = PuzzleMenu.mainMenuOption; mainMenu.revealMe(_local2); } private function removePuzzle(_arg1:Event):void{ PuzzleBoard.rory.walking = false; while (puzzle.numChildren) { puzzle.removeChildAt(0); }; myWorld.removeChild(puzzle); } private function fullSound(_arg1:Event):void{ if (mainMenu.currentFrame == 3){ mainMenu.volumeKnob.x = 365; }; removeFader(); trans.volume = 1; channel.soundTransform = trans; } private function adjustSound(_arg1:Event):void{ removeFader(); trans.volume = MainMenu.thisVolume; channel.soundTransform = trans; } private function testRory():void{ var _local1:*; _local1 = new PBrory(); _local1.walking = true; _local1.x = 25; _local1.y = 25; _local1.headed = "right"; _local1.scaleX = -1; this.addChild(_local1); } } }//package classy
Section 2
//MainMenu (classy.MainMenu) package classy { import flash.events.*; import flash.display.*; import flash.net.*; import flash.filters.*; import flash.geom.*; public class MainMenu extends MovieClip { public var music2Credit:MovieClip; public var instructionsMC:MovieClip; public var fakeRory:PBrory; public var leftArrow:MovieClip; public var completed:Array; public var maxBtn:MovieClip; public var so:SharedObject; public var bfilter:BevelFilter; public var roryTrack:MovieClip; public var i; private var firstVisit:Boolean; public var gfilter:GlowFilter; public var checkMC:MovieClip; public var roryTrack2:MovieClip; public var volumeKnob:MovieClip; public var music1Credit:MovieClip; public var seeCredits:MovieClip; public var testRory:PBrory; public var mutedBtn:MovieClip; public var highQuality:MovieClip; public var lowQuality:MovieClip; public var returnBtn:MovieClip; public var dragRect:Rectangle; public var rightArrow:MovieClip; public var SongMC:MovieClip; public var congrats:MovieClip; public var seeInstructions:MovieClip; public var medQuality:MovieClip; public var coverMC:MovieClip; public var qualCover:MovieClip; public var filterArray:Array; public var testRory2:PBrory; public static var thisVolume:Number; public static var currentLevel:int = 0; public static var checkList:int = 0; public static var currentSong; public function MainMenu():void{ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); addEventListener(Event.ADDED_TO_STAGE, init); } public function moveInstructions(_arg1:MouseEvent):void{ switch (_arg1.target.name){ case "leftArrow": instructionsMC.gotoAndStop((instructionsMC.currentFrame - 1)); break; case "rightArrow": instructionsMC.gotoAndStop((instructionsMC.currentFrame + 1)); break; }; } private function removeGlow():void{ filterArray = new Array(); filterArray.push(bfilter); getChildAt((currentLevel + 4)).filters = filterArray; } public function viewCredits(_arg1:MouseEvent):void{ gotoAndStop(5); } public function revealMe(_arg1):void{ gotoAndStop(1); gotoAndStop(_arg1); this.visible = true; } private function changeKnob(_arg1:Event):void{ volumeKnob.x = (265 + (App.trans.volume * 100)); } function frame3(){ SongMC.buttonMode = true; SongMC.addEventListener(MouseEvent.CLICK, switchSong); SongMC.gotoAndStop(currentSong); mutedBtn.gotoAndStop(2); medQuality.gotoAndStop(2); highQuality.gotoAndStop(3); qualCover.gotoAndStop(4); returnBtn.gotoAndStop(6); if (MainMenu.currentLevel == 0){ returnBtn.visible = false; }; switch (stage.quality){ case "MEDIUM": qualCover.x = 315.1; break; case "LOW": qualCover.x = 265.1; break; }; mutedBtn.buttonMode = true; maxBtn.buttonMode = true; returnBtn.buttonMode = true; dragRect = new Rectangle(265, 135, 100, 0); mutedBtn.addEventListener(MouseEvent.CLICK, muteSound); maxBtn.addEventListener(MouseEvent.CLICK, fullSound); returnBtn.addEventListener(MouseEvent.CLICK, newLevel); if (firstVisit == true){ volumeKnob.addEventListener(Event.ENTER_FRAME, changeKnob); firstVisit = false; } else { volumeKnob.removeEventListener(Event.ENTER_FRAME, changeKnob); }; volumeKnob.x = (265 + (App.trans.volume * 100)); volumeKnob.addEventListener(MouseEvent.MOUSE_DOWN, dragIt); lowQuality.buttonMode = true; medQuality.buttonMode = true; highQuality.buttonMode = true; lowQuality.addEventListener(MouseEvent.CLICK, changeQuality); medQuality.addEventListener(MouseEvent.CLICK, changeQuality); highQuality.addEventListener(MouseEvent.CLICK, changeQuality); } function frame5(){ music1Credit.buttonMode = true; music1Credit.addEventListener(MouseEvent.CLICK, visitMusic1Credit); music2Credit.buttonMode = true; music2Credit.addEventListener(MouseEvent.CLICK, visitMusic2Credit); } function frame1(){ stop(); fakeRory.gotoAndPlay(24); seeInstructions.buttonMode = true; seeInstructions.addEventListener(MouseEvent.CLICK, viewInstructions); seeCredits.buttonMode = true; seeCredits.addEventListener(MouseEvent.CLICK, viewCredits); testRory = new PBrory(); testRory.x = ((Math.floor((Math.random() * 10)) * 50) + 75); testRory.y = 0; testRory.walking = true; testRory.headed = "left"; roryTrack.addChild(testRory); testRory2 = new PBrory(); testRory2.x = ((Math.floor((Math.random() * 10)) * 50) + 75); testRory2.y = 0; testRory2.walking = true; testRory2.headed = "right"; testRory2.scaleX = -1; roryTrack2.addChild(testRory2); currentLevel = 0; } function frame4(){ leftArrow.buttonMode = true; rightArrow.buttonMode = true; leftArrow.addEventListener(MouseEvent.CLICK, moveInstructions); rightArrow.addEventListener(MouseEvent.CLICK, moveInstructions); } function frame2(){ gfilter = new GlowFilter(); bfilter = new BevelFilter(2); filterArray = new Array(); completed = new Array(20); checkMC.mouseEnabled = false; getCompleted(); i = 5; while (i < 25) { MovieClip(getChildAt(i)).buttonMode = true; MovieClip(getChildAt(i)).addEventListener(MouseEvent.CLICK, pickLevel); MovieClip(getChildAt(i)).levelNum = (i - 4); i++; }; currentLevel = 0; } private function muteSound(_arg1:MouseEvent):void{ dispatchEvent(new Event("muteIt")); volumeKnob.x = 265; } public function muteSound2():void{ dispatchEvent(new Event("muteIt")); volumeKnob.x = 265; } private function noDrag(_arg1:MouseEvent):void{ volumeKnob.addEventListener(MouseEvent.MOUSE_DOWN, dragIt); volumeKnob.removeEventListener(Event.ENTER_FRAME, adjustVolume); stage.removeEventListener(MouseEvent.MOUSE_UP, noDrag); volumeKnob.stopDrag(); } private function switchSong(_arg1:Event):void{ currentSong = SongMC.currentFrame; dispatchEvent(new Event("switchIt")); SongMC.gotoAndStop(currentSong); } public function adjustQualCover():void{ switch (stage.quality){ case "HIGH": qualCover.x = 365.1; break; case "MEDIUM": qualCover.x = 315.1; break; case "LOW": qualCover.x = 265.1; break; }; } public function viewInstructions(_arg1:MouseEvent):void{ gotoAndStop(4); } public function visitMusic2Credit(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://wilidacious.newgrounds.com/"); navigateToURL(_local2, "_blank"); } private function init(_arg1:Event):void{ firstVisit = true; removeEventListener(Event.ADDED_TO_STAGE, init); } public function changeQuality(_arg1:MouseEvent):void{ switch (_arg1.target.name){ case "lowQuality": stage.quality = StageQuality.LOW; qualCover.x = 265.1; break; case "medQuality": stage.quality = StageQuality.MEDIUM; qualCover.x = 315.1; break; case "highQuality": stage.quality = StageQuality.HIGH; qualCover.x = 365.1; break; }; } public function createCheckMarks():void{ var _local1:*; var _local2:*; checkList = 0; _local1 = 0; while (_local1 < completed.length) { if (completed[_local1] == true){ checkList = (checkList + 1); _local2 = new Checkmark(); _local2.mouseEnabled = false; _local2.y = (Math.floor((_local1 / 5)) * 105); _local2.x = ((_local1 % 5) * 110); checkMC.addChild(_local2); }; _local1++; }; if (checkList == 20){ congrats.gotoAndStop(2); }; if (checkList > 0){ dispatchEvent(new Event("submitScore")); }; } private function dragIt(_arg1:MouseEvent):void{ volumeKnob.removeEventListener(Event.ENTER_FRAME, changeKnob); volumeKnob.removeEventListener(MouseEvent.MOUSE_DOWN, dragIt); volumeKnob.addEventListener(Event.ENTER_FRAME, adjustVolume); stage.addEventListener(MouseEvent.MOUSE_UP, noDrag); volumeKnob.startDrag(false, dragRect); } private function adjustVolume(_arg1:Event):void{ thisVolume = ((volumeKnob.x - 265) / 100); dispatchEvent(new Event("adjustIt")); } public function getCompleted(){ so = SharedObject.getLocal("PillbugData"); if (so.data.levelscomplete != null){ completed = so.data.levelscomplete; createCheckMarks(); while (completed.length < 20) { completed.push(null); }; }; createCovers(); } public function visitMusic1Credit(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://ailad.newgrounds.com/"); navigateToURL(_local2, "_blank"); } private function fullSound(_arg1:MouseEvent):void{ dispatchEvent(new Event("fullIt")); } public function createCovers():void{ var _local1:*; var _local2:LevelCover; _local1 = 0; while (_local1 < (completed.length - 1)) { if (completed[_local1] != true){ _local2 = new LevelCover(); _local2.y = (Math.floor(((_local1 + 1) / 5)) * 105); _local2.x = (((_local1 + 1) % 5) * 110); coverMC.addChild(_local2); }; _local1++; }; } private function newLevel(_arg1:MouseEvent):void{ if (currentLevel > 0){ this.visible = false; dispatchEvent(new Event("newPuzzle")); }; } private function pickLevel(_arg1:MouseEvent):void{ currentLevel = _arg1.target.parent.levelNum; this.visible = false; dispatchEvent(new Event("newPuzzle")); } } }//package classy
Section 3
//MochiBot (classy.MochiBot) package classy { import flash.display.*; import flash.system.*; import flash.net.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ var _local3:MochiBot; var _local4:String; var _local5:URLVariables; var _local6:String; var _local7:URLRequest; var _local8:Loader; if (Security.sandboxType == "localWithFile"){ return (null); }; _local3 = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); _local4 = "http://core.mochibot.com/my/core.swf"; _local5 = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; _local6 = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; _local7 = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; _local8 = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package classy
Section 4
//PBrory (classy.PBrory) package classy { import flash.events.*; import flash.display.*; public class PBrory extends MovieClip { public var trueRory:Boolean;// = false public var lastDir; public var firstSteps;// = false public var headed; public var walking:Boolean; public var movement:int;// = 0 public var forward; public function PBrory():void{ movement = 0; trueRory = false; firstSteps = false; super(); addFrameScript(0, frame1, 1, frame2, 8, frame9, 17, frame18, 18, frame19, 27, frame28, 53, frame54, 68, frame69, 91, frame92, 109, frame110, 127, frame128, 151, frame152, 155, frame156, 164, frame165, 173, frame174, 179, frame180, 204, frame205); addEventListener(Event.ADDED_TO_STAGE, init); } function frame152(){ gotoAndStop("normal"); this.headed = lastDir; this.y = (this.y + 2); } private function init(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, init); if (trueRory == false){ addEventListener(Event.ENTER_FRAME, frameHandlerFake); } else { addEventListener(Event.ENTER_FRAME, frameHandlerReal); }; } private function frameHandlerFake(_arg1:Event):void{ if (this.walking == true){ switch (this.headed){ case "left": this.x = (this.x - 2); movement = (movement + 1); break; case "right": this.x = (this.x + 2); movement = (movement + 1); break; }; if (movement == 25){ movement = 0; switch (this.headed){ case "left": if (this.x == 25){ gotoAndPlay("bumping"); this.headed = "right"; }; break; case "right": if (this.x == 575){ gotoAndPlay("bumping"); this.headed = "left"; }; break; }; }; }; } function frame165(){ gotoAndStop(54); obstacles(); } function frame205(){ this.headed = lastDir; gotoAndStop(54); obstacles(); } function frame156(){ gotoAndPlay(59); } function frame174(){ stop(); this.walking = true; obstacles(); } private function frameHandlerReal(_arg1:Event):void{ if (firstSteps == true){ firstSteps = false; obstacles(); } else { if (this.walking == true){ movement = (movement + 1); switch (this.headed){ case "left": this.x = (this.x - 2); break; case "right": this.x = (this.x + 2); break; case "switchleft": this.x = (this.x - 2); break; case "switchright": this.x = (this.x + 2); break; case "down": this.y = (this.y + 2); break; case "upright": this.x = (this.x + 2); this.y = (this.y - 2); break; case "upleft": this.x = (this.x - 2); this.y = (this.y - 2); break; case "downleft": this.x = (this.x - 2); this.y = (this.y + 2); break; case "downright": this.x = (this.x + 2); this.y = (this.y + 2); break; }; if (movement == 25){ obstacles(); }; }; }; } function frame18(){ this.walking = true; if (this.trueRory == true){ obstacles(); }; } function frame1(){ stop(); } function frame19(){ gotoAndStop(1); } function frame9(){ if (this.headed == "right"){ this.scaleX = -1; } else { this.scaleX = 1; }; } function frame110(){ this.walking = true; obstacles(); stop(); } function frame2(){ this.walking = false; } function frame28(){ gotoAndPlay(24); } function frame92(){ gotoAndStop("normal"); } function frame180(){ switch (PuzzleBoard.puzArray[((this.x - 25) / 50)][((this.y + 25) / 50)].pieceType){ case 2: if (lastDir == "left"){ gotoAndPlay("fallonup"); this.headed = "upleft"; } else { gotoAndPlay("fallondown"); this.headed = "downright"; }; break; case 3: if (lastDir == "right"){ gotoAndPlay("fallonup"); this.headed = "upright"; } else { gotoAndPlay("fallondown"); this.headed = "downleft"; }; break; }; } function frame128(){ this.walking = true; obstacles(); stop(); } function frame54(){ stop(); } private function obstacles():void{ movement = 0; switch (this.headed){ case "downleft": if (this.x == 25){ this.scaleX = -1; this.walking = false; gotoAndPlay("backup"); this.headed = "upright"; } else { if (PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y + 25) / 50)].pieceType != 0){ switch (PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y + 25) / 50)].pieceType){ case 1: case 3: case 4: this.scaleX = -1; this.walking = false; gotoAndPlay("backup"); this.headed = "upright"; break; case 2: this.scaleX = 1; gotoAndPlay("switchunder"); this.headed = "switchleft"; lastDir = "upleft"; break; case 5: if (this.y == 425){ gotoAndPlay("unfurl"); this.scaleX = 1; this.lastDir = "left"; PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y + 25) / 50)].gotoAndPlay(2); } else { if (PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y + 75) / 50)].pieceType != 0){ switch (PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y + 75) / 50)].pieceType){ case 1: case 2: case 4: case 5: gotoAndPlay("unfurl"); this.scaleX = 1; this.lastDir = "left"; PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y + 25) / 50)].gotoAndPlay(2); break; case 3: break; }; } else { gotoAndPlay("unfurl"); this.scaleX = 1; this.lastDir = "left"; PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y + 25) / 50)].gotoAndPlay(2); }; }; break; }; } else { if (this.y == 425){ gotoAndPlay("unfurl"); this.scaleX = 1; this.lastDir = "left"; } else { if (PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y + 75) / 50)].pieceType != 0){ switch (PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y + 75) / 50)].pieceType){ case 1: case 2: case 4: case 5: gotoAndPlay("unfurl"); this.scaleX = 1; this.lastDir = "left"; break; case 3: break; }; } else { gotoAndPlay("unfurl"); this.scaleX = 1; this.lastDir = "left"; }; }; }; }; break; case "downright": if (this.x == 575){ this.scaleX = 1; gotoAndPlay("backup"); this.walking = false; this.headed = "upleft"; } else { if (PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y + 25) / 50)].pieceType != 0){ switch (PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y + 25) / 50)].pieceType){ case 1: case 2: case 4: this.scaleX = 1; gotoAndPlay("backup"); this.walking = false; this.headed = "upleft"; break; case 3: this.scaleX = -1; gotoAndPlay("switchunder"); this.headed = "switchright"; lastDir = "upright"; break; case 5: if (this.y == 425){ this.scaleX = -1; gotoAndPlay("unfurl"); this.lastDir = "right"; PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y + 25) / 50)].gotoAndPlay(2); } else { if (PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y + 75) / 50)].pieceType != 0){ switch (PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y + 75) / 50)].pieceType){ case 1: case 3: case 4: case 5: gotoAndPlay("unfurl"); this.scaleX = -1; this.lastDir = "right"; PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y + 25) / 50)].gotoAndPlay(2); break; case 2: break; }; } else { gotoAndPlay("unfurl"); this.scaleX = -1; this.lastDir = "right"; PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y + 25) / 50)].gotoAndPlay(2); }; }; break; }; } else { if (this.y == 425){ gotoAndPlay("unfurl"); this.scaleX = -1; this.lastDir = "right"; } else { if (PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y + 75) / 50)].pieceType != 0){ switch (PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y + 75) / 50)].pieceType){ case 1: case 3: case 4: case 5: gotoAndPlay("unfurl"); this.scaleX = -1; this.lastDir = "right"; break; case 2: break; }; } else { gotoAndPlay("unfurl"); this.scaleX = -1; this.lastDir = "right"; }; }; }; }; break; case "upright": if (PuzzleBoard.puzArray[((this.x - 25) / 50)][((this.y - 25) / 50)].pieceType == 0){ if (this.x == 575){ gotoAndPlay("backaround"); this.headed = "downleft"; this.walking = false; } else { if (PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y - 25) / 50)].pieceType != 0){ this.walking = true; switch (PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y - 25) / 50)].pieceType){ case 1: case 2: case 4: gotoAndPlay("backaround"); this.headed = "downleft"; this.walking = false; break; case 5: this.headed = "right"; this.walking = true; gotoAndPlay("overHump"); PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y - 25) / 50)].gotoAndPlay(2); break; }; } else { this.headed = "right"; this.walking = true; gotoAndPlay("overHump"); }; }; } else { switch (PuzzleBoard.puzArray[((this.x - 25) / 50)][((this.y - 25) / 50)].pieceType){ case 1: case 2: case 3: case 4: gotoAndPlay("backaround"); this.headed = "downleft"; this.walking = false; break; case 5: if (this.x == 575){ gotoAndPlay("backaround"); this.headed = "downleft"; this.walking = false; } else { if (PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y - 25) / 50)].pieceType != 0){ switch (PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y - 25) / 50)].pieceType){ case 1: case 2: case 4: gotoAndPlay("backaround"); this.headed = "downleft"; this.walking = false; break; case 3: this.walking = true; break; case 5: this.headed = "right"; this.walking = true; gotoAndPlay("overHump"); PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y - 25) / 50)].gotoAndPlay(2); break; }; } else { this.headed = "right"; this.walking = true; gotoAndPlay("overHump"); }; }; break; }; }; break; case "upleft": if (PuzzleBoard.puzArray[((this.x - 25) / 50)][((this.y - 25) / 50)].pieceType == 0){ if (this.x == 25){ gotoAndPlay("backaround"); this.headed = "downright"; this.walking = false; } else { if (PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y - 25) / 50)].pieceType != 0){ this.walking = true; switch (PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y - 25) / 50)].pieceType){ case 1: case 3: case 4: gotoAndPlay("backaround"); this.headed = "downright"; this.walking = false; break; case 5: this.headed = "left"; gotoAndPlay("overHump"); PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y - 25) / 50)].gotoAndPlay(2); break; }; } else { this.headed = "left"; this.walking = true; gotoAndPlay("overHump"); }; }; } else { switch (PuzzleBoard.puzArray[((this.x - 25) / 50)][((this.y - 25) / 50)].pieceType){ case 1: case 2: case 3: case 4: gotoAndPlay("backaround"); this.headed = "downright"; this.walking = false; break; case 5: if (this.x == 25){ gotoAndPlay("backaround"); this.headed = "downright"; this.walking = false; } else { if (PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y - 25) / 50)].pieceType != 0){ switch (PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y - 25) / 50)].pieceType){ case 1: case 3: case 4: gotoAndPlay("backaround"); this.headed = "downright"; this.walking = false; break; case 2: this.walking = true; break; case 5: this.headed = "left"; this.walking = true; gotoAndPlay("overHump"); PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y - 25) / 50)].gotoAndPlay(2); break; }; } else { this.headed = "left"; this.walking = true; gotoAndPlay("overHump"); }; }; break; }; }; break; case "left": if (this.y == 475){ if (this.x == 25){ gotoAndPlay("bumping"); this.headed = "right"; } else { if (PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y - 25) / 50)].pieceType != 0){ switch (PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y - 25) / 50)].pieceType){ case 1: case 3: case 4: this.walking = false; gotoAndPlay("bumping"); this.headed = "right"; break; case 2: gotoAndPlay("climbing"); this.headed = "upleft"; break; case 5: PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y - 25) / 50)].gotoAndPlay(2); break; }; }; }; } else { if (PuzzleBoard.puzArray[((this.x - 25) / 50)][((this.y + 25) / 50)].pieceType != 0){ switch (PuzzleBoard.puzArray[((this.x - 25) / 50)][((this.y + 25) / 50)].pieceType){ case 5: case 1: if (this.x == 25){ gotoAndPlay("bumping"); this.headed = "right"; } else { if (PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y - 25) / 50)].pieceType != 0){ switch (PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y - 25) / 50)].pieceType){ case 1: case 3: case 4: this.walking = false; gotoAndPlay("bumping"); this.headed = "right"; break; case 2: gotoAndPlay("climbing"); this.headed = "upleft"; break; case 5: PuzzleBoard.puzArray[((this.x - 75) / 50)][((this.y - 25) / 50)].gotoAndPlay(2); }; }; }; break; case 2: this.walking = false; gotoAndPlay("fallonup"); this.headed = "upleft"; break; case 3: this.walking = false; gotoAndPlay("fallondown"); this.headed = "downleft"; break; case 4: this.walking = false; gotoAndPlay("walkspikes"); break; case 7: this.headed = "down"; break; }; } else { lastDir = "left"; this.headed = "down"; this.gotoAndPlay("scared"); }; }; break; case "right": if (this.y == 475){ if (this.x == 575){ gotoAndPlay("bumping"); this.headed = "left"; } else { if (PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y - 25) / 50)].pieceType != 0){ switch (PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y - 25) / 50)].pieceType){ case 1: case 2: case 4: this.walking = false; gotoAndPlay("bumping"); this.headed = "left"; break; case 3: gotoAndPlay("climbing"); this.headed = "upright"; break; case 5: PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y - 25) / 50)].gotoAndPlay(2); break; }; }; }; } else { if (PuzzleBoard.puzArray[((this.x - 25) / 50)][((this.y + 25) / 50)].pieceType != 0){ switch (PuzzleBoard.puzArray[((this.x - 25) / 50)][((this.y + 25) / 50)].pieceType){ case 1: case 5: if (this.x == 575){ gotoAndPlay("bumping"); this.headed = "left"; } else { if (PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y - 25) / 50)].pieceType != 0){ switch (PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y - 25) / 50)].pieceType){ case 1: case 2: case 4: this.walking = false; gotoAndPlay("bumping"); this.headed = "left"; break; case 3: gotoAndPlay("climbing"); this.headed = "upright"; break; case 5: PuzzleBoard.puzArray[((this.x + 25) / 50)][((this.y - 25) / 50)].gotoAndPlay(2); break; }; }; }; break; case 3: this.walking = false; gotoAndPlay("fallonup"); this.headed = "upright"; break; case 2: this.walking = false; gotoAndPlay("fallondown"); this.headed = "downright"; break; case 4: this.walking = false; gotoAndPlay("walkspikes"); break; case 7: this.headed = "down"; break; }; } else { lastDir = "right"; this.headed = "down"; this.gotoAndPlay("scared"); }; }; break; case "down": if (this.y == 475){ this.walking = false; gotoAndPlay(14); this.headed = lastDir; } else { if (PuzzleBoard.puzArray[((this.x - 25) / 50)][((this.y + 25) / 50)].pieceType != 0){ switch (PuzzleBoard.puzArray[((this.x - 25) / 50)][((this.y + 25) / 50)].pieceType){ case 1: case 5: this.walking = false; gotoAndPlay(14); this.headed = lastDir; break; case 2: this.walking = false; gotoAndPlay("outoffall"); break; case 3: this.walking = false; gotoAndPlay("outoffall"); break; case 4: this.walking = false; gotoAndPlay("fallspikes"); break; }; }; }; }; } function frame69(){ stop(); dispatchEvent(new Event("death")); } } }//package classy
Section 5
//PuzzleArrays (classy.PuzzleArrays) package classy { public class PuzzleArrays { public static var PuzArray10:Array = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0); public static var PuzArray11:Array = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); public static var PuzArray12:Array = new Array(9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 5, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 5, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 4, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4); public static var PuzArray14:Array = new Array(0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 1, 0, 0, 5, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 5, 9, 1, 0, 0, 0, 0, 0, 5, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 5, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 5, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0); public static var PuzArray16:Array = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 5, 0, 0, 0, 5, 5, 5, 1, 1, 0, 0, 0, 0, 3, 0, 2, 0, 0, 0, 5, 1, 0, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 3, 0, 2, 0, 0, 0, 1, 1, 0, 0, 0, 5, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 2, 0, 0, 5, 0, 5, 1, 7, 0, 5, 0, 4, 4, 4, 4, 4, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 4, 2, 8, 1, 4, 4); public static var PuzArray18:Array = new Array(0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 5, 0, 0, 1, 0, 1, 0, 0, 1, 1, 0, 8, 0, 5, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 4, 4, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 3, 0, 0, 1, 0, 0, 0, 0, 5, 0, 4, 1, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); public static var PuzArray1:Array = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 4, 4, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); public static var PuzArray2:Array = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 9, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1); public static var PuzArray3:Array = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 4, 7, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); public static var PuzArray4:Array = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 3, 2, 2, 2, 2, 0, 2, 0, 2, 3, 1, 0, 4, 4, 4, 4, 4, 1, 4, 1, 4, 4, 4, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 7, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); public static var PuzArray5:Array = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 2, 3, 0, 4, 0, 1, 0, 4, 0, 4, 0, 4, 2, 3, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 2, 3, 4, 0, 4, 1, 0, 0, 0, 0, 0, 0, 2, 3, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 2, 3, 0, 4, 0, 1, 0, 0, 0, 0, 0, 0, 2, 3, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 2, 3, 4, 7, 4, 1, 0, 0, 0, 0, 0, 0, 2, 3); public static var PuzArray6:Array = new Array(8, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 7, 1, 2, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 4, 0, 0, 1, 1, 1, 1, 0, 0, 4, 1, 1, 1, 4, 0, 0, 1, 1, 0, 0, 4, 1, 1, 0, 1, 1, 4, 0, 0, 0, 0, 4, 1, 1, 0, 0, 0, 1, 1, 4, 0, 0, 4, 1, 1, 0, 0, 1, 0, 0, 1, 1, 4, 4, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0); public static var PuzArray7:Array = new Array(7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5); public static var PuzArray8:Array = new Array(5, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 5, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 5, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 5, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 5, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 5, 1, 1, 1, 1, 0, 1, 7, 0, 0, 1, 1, 0, 5, 1, 1, 1, 0, 1, 1, 1, 0, 0, 1, 1, 0, 5, 1, 1, 0, 0, 0, 0, 0, 0, 0, 4, 1, 0, 0, 8); public static var PuzArray9:Array = new Array(0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 9, 0, 0, 0, 0, 0, 5, 7, 0, 0, 0, 0); public static var PuzArray15:Array = new Array(0, 0, 0, 0, 0, 1, 0, 0, 0, 5, 5, 8, 0, 5, 0, 5, 0, 1, 0, 1, 0, 0, 0, 3, 0, 5, 0, 5, 0, 1, 0, 1, 4, 4, 1, 1, 0, 5, 0, 5, 0, 1, 0, 1, 1, 1, 1, 1, 0, 5, 0, 5, 0, 1, 0, 0, 0, 0, 0, 5, 0, 5, 0, 5, 0, 1, 5, 0, 1, 1, 0, 0, 0, 5, 0, 5, 0, 1, 0, 4, 4, 4, 4, 0, 0, 5, 0, 5, 7, 1, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 4, 0, 3, 4, 0); public static var PuzArray17:Array = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 1, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 5, 7, 0, 0, 0, 1, 0, 5, 0, 5, 0, 5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 5, 0, 0, 1, 4, 4, 4, 4, 4, 4, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8); public static var PuzArray19:Array = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 5, 0, 1, 0, 0, 3, 0, 0, 0, 1, 4, 0, 0, 4, 1, 0, 0, 0, 0, 0, 3, 1, 5, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 4, 4, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 4, 0, 0, 4, 1, 0, 0, 0, 0, 0, 0, 5, 1, 7, 4, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 4, 1, 8, 0, 1, 4, 0, 0, 0); public static var PuzArray20:Array = new Array(0, 5, 0, 5, 0, 0, 0, 0, 1, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 1, 0, 4, 4, 4, 4, 0, 5, 0, 0, 2, 0, 0, 0, 1, 1, 1, 1, 1, 1, 5, 0, 0, 5, 0, 0, 0, 0, 5, 0, 7, 0, 0, 4, 0, 0, 4, 1, 5, 0, 1, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 0, 5, 1, 0, 0, 0, 0, 0, 0, 0, 5, 5, 2, 0, 5, 0, 4, 4, 0, 0, 4, 0, 0, 0, 0, 2, 0, 0, 1, 1, 5, 0, 1, 4, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5); public static var PuzArray13:Array = new Array(1, 1, 1, 1, 7, 0, 0, 1, 5, 5, 5, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 1, 4, 4, 1, 0, 0, 0, 1, 2, 0, 3, 1, 1, 1, 1, 1, 9, 0, 0, 1, 1, 1, 1, 1); } }//package classy
Section 6
//PuzzleBoard (classy.PuzzleBoard) package classy { import flash.events.*; import flash.display.*; import flash.net.*; public class PuzzleBoard extends MovieClip { private var curArray:Array; private var currentPuzzle:int; private var pieceY:int; private var pieceX:int; private var newPiece; private var lastPieces:Array; private var polly:PBpolly; public var restartBtn:MovieClip; private var creation:Boolean; public var gameOverScreen:MovieClip; public static var puzArray:Array; public static var rory:PBrory; public function PuzzleBoard():void{ lastPieces = new Array(); super(); addFrameScript(0, frame1); addEventListener(Event.ADDED_TO_STAGE, init); } private function createNewPolly(_arg1):void{ polly = new PBpolly(); polly.pieceType = 7; pieceY = Math.floor((_arg1 / 12)); pieceX = (_arg1 % 12); polly.x = ((pieceX * 50) + 25); polly.y = ((pieceY * 50) + 25); puzArray[pieceX][pieceY] = polly; addChildAt(polly, 0); } private function init(_arg1:Event):void{ var _local2:*; var _local3:Array; removeEventListener(Event.ADDED_TO_STAGE, init); puzArray = new Array(12); _local2 = 0; while (_local2 < puzArray.length) { _local3 = new Array(10); puzArray[_local2] = _local3; _local2++; }; creation = true; createPuzzle(); creation = false; addEventListener(MouseEvent.MOUSE_DOWN, puzzleBoardDown); stage.addEventListener(MouseEvent.MOUSE_UP, puzzleBoardUp); } private function puzzleBoardUp(_arg1:MouseEvent):void{ removeEventListener(Event.ENTER_FRAME, puzzleBoardClick); } private function puzzleBoardDown(_arg1:MouseEvent):void{ if (_arg1.target == "[object PuzzleBoard]"){ if ((((PuzzleMenu.currentBlock > 0)) && ((PuzzleMenu.currentBlock < 4)))){ createBlock(((((_arg1.stageY - (_arg1.stageY % 50)) / 50) * 12) + ((_arg1.stageX - (_arg1.stageX % 50)) / 50)), PuzzleMenu.currentBlock); }; }; addEventListener(Event.ENTER_FRAME, puzzleBoardClick); } private function restartPuzzle(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, trueLoveTest); rory.walking = false; dispatchEvent(new Event("restartMe")); } private function puzzleBoardClick(_arg1:Event):void{ if ((((((((mouseX < 600)) && ((mouseX > 0)))) && ((mouseY < 500)))) && ((mouseY > 0)))){ if ((((PuzzleMenu.currentBlock > 0)) && ((PuzzleMenu.currentBlock < 4)))){ createBlock(((((mouseY - (mouseY % 50)) / 50) * 12) + ((mouseX - (mouseX % 50)) / 50)), PuzzleMenu.currentBlock); }; }; } private function createPuzzle():void{ currentPuzzle = MainMenu.currentLevel; curArray = PuzzleArrays[("PuzArray" + currentPuzzle)]; createBoard(); } function frame1(){ gameOverScreen.visible = false; restartBtn.gotoAndStop(4); gameOverScreen.addEventListener("restartThis", restartPuzzle); gameOverScreen.addEventListener("nextLvlPls", nextLevel); restartBtn.buttonMode = true; restartBtn.addEventListener(MouseEvent.CLICK, restartPuzzle); } public function undoPlacement():void{ var _local1:*; if (lastPieces.length != 0){ _local1 = ((lastPieces[(lastPieces.length - 1)].x / 50) + ((lastPieces[(lastPieces.length - 1)].y / 50) * 12)); lastPieces[(lastPieces.length - 1)].pieceType = 0; lastPieces.pop(); createBlock(_local1, 0); }; } private function createBoard():void{ var _local1:*; var _local2:Grid; _local1 = 0; while (_local1 < 120) { switch (curArray[_local1]){ case 0: case 1: case 2: case 3: case 4: case 5: createBlock(_local1, curArray[_local1]); break; case 7: createNewPolly(_local1); break; case 8: createNewRory(_local1, "left"); break; case 9: createNewRory(_local1, "right"); break; }; _local1++; }; updateBoard(); setChildIndex(rory, (numChildren - 1)); _local2 = new Grid(); _local2.mouseEnabled = false; addChild(_local2); addEventListener(Event.ENTER_FRAME, trueLoveTest); rory.firstSteps = true; rory.walking = true; } private function spiderEat(_arg1:Event):void{ if (rory.y == (_arg1.target.y + 25)){ if ((((rory.x == (_arg1.target.x + 23))) || ((rory.x == (_arg1.target.x + 27))))){ gameOver(_arg1); }; }; } private function createNewRory(_arg1, _arg2):void{ rory = new PBrory(); pieceY = Math.floor((_arg1 / 12)); pieceX = (_arg1 % 12); rory.headed = _arg2; rory.lastDir = _arg2; if (_arg2 == "right"){ rory.scaleX = -1; }; rory.walking = false; rory.trueRory = true; rory.addEventListener("death", gameOver); rory.x = ((pieceX * 50) + 25); rory.y = ((pieceY * 50) + 25); addChild(rory); createBlock(_arg1, 0); } private function nextLevel(_arg1:Event):void{ MainMenu.currentLevel = (MainMenu.currentLevel + 1); dispatchEvent(new Event("restartMe")); } private function updateBoard():void{ var _local1:*; var _local2:*; _local1 = 0; while (_local1 < puzArray.length) { _local2 = 0; while (_local2 < puzArray[1].length) { update(puzArray[_local1][_local2], _local1, _local2); _local2++; }; _local1++; }; } private function update(_arg1, _arg2, _arg3):void{ var _local4:int; var _local5:int; var _local6:*; _local4 = 1; _local5 = 1; switch (_arg1.pieceType){ case 0: if (_arg3 != 9){ if ((((puzArray[_arg2][(_arg3 + 1)].pieceType == 1)) || ((puzArray[_arg2][(_arg3 + 1)].pieceType == 5)))){ if (_arg1.bonus == undefined){ _local6 = (Math.ceil((Math.random() * 11)) + 1); _arg1.grass.gotoAndStop(_local6); _arg1.bonus = _local6; } else { _arg1.grass.gotoAndStop(_arg1.bonus); }; } else { _arg1.grass.gotoAndStop(1); }; }; break; case 1: if (_arg2 != 0){ if (((!((puzArray[(_arg2 - 1)][_arg3].pieceType == 1))) && (!((puzArray[(_arg2 - 1)][_arg3].pieceType == 3))))){ _local4 = (_local4 + 1); }; }; if (_arg2 != 11){ if (((!((puzArray[(_arg2 + 1)][_arg3].pieceType == 1))) && (!((puzArray[(_arg2 + 1)][_arg3].pieceType == 2))))){ _local4 = (_local4 + 2); }; }; if (_arg3 != 9){ if (((!((puzArray[_arg2][(_arg3 + 1)].pieceType == 1))) && (!((puzArray[_arg2][(_arg3 + 1)].pieceType == 5))))){ _local4 = (_local4 + 4); } else { if (_arg2 != 11){ if ((((puzArray[(_arg2 + 1)][_arg3].pieceType == 1)) || ((puzArray[(_arg2 + 1)][_arg3].pieceType == 2)))){ if (puzArray[(_arg2 + 1)][(_arg3 + 1)].pieceType != 1){ _local5 = (_local5 + 2); }; }; }; if (_arg2 != 0){ if ((((puzArray[(_arg2 - 1)][_arg3].pieceType == 1)) || ((puzArray[(_arg2 - 1)][_arg3].pieceType == 3)))){ if (puzArray[(_arg2 - 1)][(_arg3 + 1)].pieceType != 1){ _local5 = (_local5 + 4); }; }; }; }; }; if (_arg3 != 0){ if (((((!((puzArray[_arg2][(_arg3 - 1)].pieceType == 1))) && (!((puzArray[_arg2][(_arg3 - 1)].pieceType == 2))))) && (!((puzArray[_arg2][(_arg3 - 1)].pieceType == 3))))){ _local4 = (_local4 + 8); } else { if (_arg2 != 11){ if ((((puzArray[(_arg2 + 1)][_arg3].pieceType == 1)) || ((puzArray[(_arg2 + 1)][_arg3].pieceType == 2)))){ if (((!((puzArray[(_arg2 + 1)][(_arg3 - 1)].pieceType == 1))) && (!((puzArray[(_arg2 + 1)][(_arg3 - 1)].pieceType == 2))))){ _local5 = (_local5 + 8); } else { if ((((puzArray[_arg2][(_arg3 - 1)].pieceType == 2)) || ((puzArray[(_arg2 + 1)][_arg3].pieceType == 2)))){ _local5 = (_local5 + 8); }; }; }; }; if (_arg2 != 0){ if ((((puzArray[(_arg2 - 1)][_arg3].pieceType == 1)) || ((puzArray[(_arg2 - 1)][_arg3].pieceType == 3)))){ if (((!((puzArray[(_arg2 - 1)][(_arg3 - 1)].pieceType == 1))) && (!((puzArray[(_arg2 - 1)][(_arg3 - 1)].pieceType == 3))))){ _local5 = (_local5 + 1); } else { if ((((puzArray[_arg2][(_arg3 - 1)].pieceType == 3)) || ((puzArray[(_arg2 - 1)][_arg3].pieceType == 3)))){ _local5 = (_local5 + 1); }; }; }; }; }; }; _arg1.corners.gotoAndStop(_local5); break; case 2: if (_arg3 != 9){ if (((!((puzArray[_arg2][(_arg3 + 1)].pieceType == 1))) && (!((puzArray[_arg2][(_arg3 + 1)].pieceType == 5))))){ _local4 = (_local4 + 2); } else { if (_arg2 != 0){ if ((((puzArray[(_arg2 - 1)][_arg3].pieceType == 1)) || ((puzArray[(_arg2 - 1)][_arg3].pieceType == 3)))){ if (puzArray[(_arg2 - 1)][(_arg3 + 1)].pieceType != 1){ _local5 = (_local5 + 4); }; }; }; }; }; if (_arg2 != 0){ if (((!((puzArray[(_arg2 - 1)][_arg3].pieceType == 1))) && (!((puzArray[(_arg2 - 1)][_arg3].pieceType == 3))))){ _local4 = (_local4 + 1); }; }; _arg1.corners.gotoAndStop(_local5); break; case 3: if (_arg3 != 9){ if (((!((puzArray[_arg2][(_arg3 + 1)].pieceType == 1))) && (!((puzArray[_arg2][(_arg3 + 1)].pieceType == 5))))){ _local4 = (_local4 + 2); } else { if (_arg2 != 11){ if ((((puzArray[(_arg2 + 1)][_arg3].pieceType == 1)) || ((puzArray[(_arg2 + 1)][_arg3].pieceType == 2)))){ if (puzArray[(_arg2 + 1)][(_arg3 + 1)].pieceType != 1){ _local5 = (_local5 + 2); }; }; }; }; }; if (_arg2 != 11){ if (((!((puzArray[(_arg2 + 1)][_arg3].pieceType == 1))) && (!((puzArray[(_arg2 + 1)][_arg3].pieceType == 2))))){ _local4 = (_local4 + 1); }; }; _arg1.corners.gotoAndStop(_local5); break; case 5: if (_arg3 != 9){ if ((((puzArray[_arg2][(_arg3 + 1)].pieceType == 1)) || ((puzArray[_arg2][(_arg3 + 1)].pieceType == 5)))){ if (_arg1.bonus == undefined){ _local6 = (Math.ceil((Math.random() * 11)) + 1); _arg1.grass.gotoAndStop(_local6); _arg1.bonus = _local6; } else { _arg1.grass.gotoAndStop(_arg1.bonus); }; } else { _arg1.grass.gotoAndStop(1); }; }; break; }; _arg1.gotoAndStop(_local4); } private function trueLoveTest(_arg1:Event):void{ if ((((((((rory.y > (polly.y - 25))) && ((rory.y <= polly.y)))) && ((rory.x > (polly.x - 50))))) && ((rory.x < (polly.x + 50))))){ removeEventListener(Event.ENTER_FRAME, trueLoveTest); rory.walking = false; rory.stop(); setChildIndex(gameOverScreen, (numChildren - 1)); removeEventListener(MouseEvent.MOUSE_DOWN, puzzleBoardDown); removeEventListener(MouseEvent.MOUSE_UP, puzzleBoardUp); removeEventListener(Event.ENTER_FRAME, puzzleBoardClick); newCompletion(); gameOverScreen.gotoAndStop(2); gameOverScreen.visible = true; } else { if (rory.hitTestPoint(polly.x, polly.y)){ removeEventListener(Event.ENTER_FRAME, trueLoveTest); rory.walking = false; rory.stop(); setChildIndex(gameOverScreen, (numChildren - 1)); removeEventListener(MouseEvent.MOUSE_DOWN, puzzleBoardDown); removeEventListener(MouseEvent.MOUSE_UP, puzzleBoardUp); removeEventListener(Event.ENTER_FRAME, puzzleBoardClick); newCompletion(); gameOverScreen.gotoAndStop(2); gameOverScreen.visible = true; }; }; } private function newCompletion():void{ var _local1:*; var _local2:Array; dispatchEvent(new Event("levelcomplete")); _local1 = SharedObject.getLocal("PillbugData"); if (_local1.data.levelscomplete != null){ _local2 = _local1.data.levelscomplete; } else { _local2 = new Array(32); }; _local2[(MainMenu.currentLevel - 1)] = true; _local1.data.levelscomplete = _local2; _local1.flush(); } private function gameOver(_arg1:Event):void{ rory.walking = false; setChildIndex(gameOverScreen, (numChildren - 1)); removeEventListener(Event.ENTER_FRAME, trueLoveTest); removeEventListener(MouseEvent.MOUSE_DOWN, puzzleBoardDown); removeEventListener(MouseEvent.MOUSE_UP, puzzleBoardUp); removeEventListener(Event.ENTER_FRAME, puzzleBoardClick); gameOverScreen.gotoAndStop(1); gameOverScreen.visible = true; } private function createBlock(_arg1, _arg2):void{ switch (_arg2){ case 0: newPiece = new Blank(); break; case 1: newPiece = new Block(); break; case 2: newPiece = new LeftRamp(); break; case 3: newPiece = new RightRamp(); break; case 4: newPiece = new Spikes(); break; case 5: newPiece = new Spider(); newPiece.addEventListener("nomNom", spiderEat); break; }; newPiece.pieceType = _arg2; newPiece.cacheAsBitmap = true; pieceY = Math.floor((_arg1 / 12)); pieceX = (_arg1 % 12); newPiece.x = (pieceX * 50); newPiece.y = (pieceY * 50); if (creation == true){ puzArray[pieceX][pieceY] = newPiece; newPiece.pieceType = _arg2; addChildAt(newPiece, 0); } else { if ((((((((newPiece.x <= (rory.x + 24))) && ((newPiece.x >= (rory.x - 74))))) && ((newPiece.y <= (rory.y + 25))))) && ((newPiece.y >= (rory.y - 25))))){ if (newPiece.pieceType == 0){ addChildAt(newPiece, getChildIndex(puzArray[pieceX][pieceY])); removeChild(puzArray[pieceX][pieceY]); puzArray[pieceX][pieceY] = newPiece; updateBoard(); }; } else { if (puzArray[pieceX][pieceY].pieceType == 0){ addChildAt(newPiece, getChildIndex(puzArray[pieceX][pieceY])); removeChild(puzArray[pieceX][pieceY]); puzArray[pieceX][pieceY] = newPiece; if (newPiece.pieceType > 0){ lastPieces.push(newPiece); }; updateBoard(); }; }; }; } } }//package classy
Section 7
//PuzzleMenu (classy.PuzzleMenu) package classy { import flash.events.*; import flash.display.*; import flash.net.*; import flash.filters.*; public class PuzzleMenu extends MovieClip { public var puzMenuLeft:MovieClip; private var bfilter:BevelFilter; public var puzMenuRight:MovieClip; public var puzMenuMenu:MovieClip; private var gfilter:GlowFilter; public var puzMenuLevels:MovieClip; private var filterArray:Array; public var puzMenuBlock:MovieClip; public var mbtheiBtn:MovieClip; public var puzMenuOptions:MovieClip; public static var currentBlock:int = 0; public static var mainMenuOption:int = 0; public function PuzzleMenu(){ gfilter = new GlowFilter(); bfilter = new BevelFilter(2); filterArray = new Array(); super(); addFrameScript(0, frame1); } private function mouseWheeler(_arg1:MouseEvent):void{ var _local2:Boolean; if (_arg1.delta > 0){ _local2 = true; } else { _local2 = false; }; removeGlow(currentBlock); if (_local2 == true){ switch (currentBlock){ case 1: case 0: currentBlock = 3; applyGlow(puzMenuRight); break; case 2: currentBlock = 1; applyGlow(puzMenuBlock); break; case 3: currentBlock = 2; applyGlow(puzMenuLeft); break; }; } else { switch (currentBlock){ case 2: currentBlock = 3; applyGlow(puzMenuRight); break; case 3: case 0: currentBlock = 1; applyGlow(puzMenuBlock); break; case 1: currentBlock = 2; applyGlow(puzMenuLeft); break; }; }; } private function applyGlow(_arg1:MovieClip):void{ filterArray = new Array(); filterArray.push(gfilter); filterArray.push(bfilter); _arg1.filters = filterArray; } private function removeGlow(_arg1):void{ filterArray = new Array(); filterArray.push(bfilter); switch (_arg1){ case 1: puzMenuBlock.filters = filterArray; break; case 2: puzMenuLeft.filters = filterArray; break; case 3: puzMenuRight.filters = filterArray; break; }; } private function selectMenuPiece(_arg1:MouseEvent):void{ removeGlow(currentBlock); if (_arg1.target.parent == this){ applyGlow(MovieClip(_arg1.target)); currentBlock = _arg1.target.blocktype; } else { currentBlock = _arg1.target.parent.blocktype; applyGlow(_arg1.target.parent); }; } private function viewOptions(_arg1:MouseEvent):void{ mainMenuOption = 3; dispatchEvent(new Event("showMenu")); } private function keyboardHandler(_arg1:KeyboardEvent):void{ if ((((((_arg1.keyCode == 49)) || ((_arg1.keyCode == 50)))) || ((_arg1.keyCode == 51)))){ removeGlow(currentBlock); currentBlock = (_arg1.keyCode - 48); switch (currentBlock){ case 1: applyGlow(puzMenuBlock); break; case 2: applyGlow(puzMenuLeft); break; case 3: applyGlow(puzMenuRight); break; }; }; if (_arg1.keyCode == 77){ dispatchEvent(new Event("mMute")); }; if (_arg1.keyCode == 81){ dispatchEvent(new Event("changeQuality")); }; if (_arg1.keyCode == 82){ dispatchEvent(new Event("restartThePuzzle")); }; if (_arg1.keyCode == 85){ dispatchEvent(new Event("undoPiece")); }; } function frame1(){ puzMenuBlock.addEventListener(MouseEvent.CLICK, selectMenuPiece); puzMenuLeft.addEventListener(MouseEvent.CLICK, selectMenuPiece); puzMenuRight.addEventListener(MouseEvent.CLICK, selectMenuPiece); puzMenuMenu.addEventListener(MouseEvent.CLICK, viewMenu); puzMenuOptions.addEventListener(MouseEvent.CLICK, viewOptions); puzMenuLevels.addEventListener(MouseEvent.CLICK, viewLevels); mbtheiBtn.addEventListener(MouseEvent.CLICK, viewMBtheI); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyboardHandler); stage.addEventListener(MouseEvent.MOUSE_WHEEL, mouseWheeler); mbtheiBtn.buttonMode = true; puzMenuMenu.buttonMode = true; puzMenuLevels.buttonMode = true; puzMenuBlock.buttonMode = true; puzMenuLeft.buttonMode = true; puzMenuRight.buttonMode = true; puzMenuOptions.buttonMode = true; puzMenuBlock.blocktype = 1; puzMenuLeft.blocktype = 2; puzMenuRight.blocktype = 3; puzMenuOptions.gotoAndStop(2); puzMenuLevels.gotoAndStop(3); } private function viewLevels(_arg1:MouseEvent):void{ mainMenuOption = 2; dispatchEvent(new Event("showMenu")); } private function viewMenu(_arg1:MouseEvent):void{ mainMenuOption = 1; dispatchEvent(new Event("showMenu")); } private function viewMBtheI(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://www.kongregate.com/accounts/MBtheI"); navigateToURL(_local2); } } }//package classy
Section 8
//World (classy.World) package classy { import flash.display.*; public dynamic class World extends MovieClip { } }//package classy
Section 9
//KongregateEvent (com.kongregate.as3.client.events.KongregateEvent) package com.kongregate.as3.client.events { import flash.events.*; public class KongregateEvent extends Event { public static const COMPLETE:String = "component_api_available"; public function KongregateEvent(_arg1:String){ super(_arg1); } } }//package com.kongregate.as3.client.events
Section 10
//AbstractShadowService (com.kongregate.as3.client.services.AbstractShadowService) package com.kongregate.as3.client.services { import flash.events.*; public class AbstractShadowService extends EventDispatcher { protected function alert(_arg1:String, _arg2:String, _arg3="", _arg4:String=""):void{ trace(((((((("Kongregate API: " + _arg1) + ".") + _arg2) + "(") + _arg3) + ") ") + _arg4)); } } }//package com.kongregate.as3.client.services
Section 11
//HighScoreServiceShadow (com.kongregate.as3.client.services.HighScoreServiceShadow) package com.kongregate.as3.client.services { public class HighScoreServiceShadow extends AbstractShadowService implements IHighScoreServices { private var mode:String; public function HighScoreServiceShadow(){ mode = ""; } public function submit(_arg1:Number, _arg2:String=null):void{ alert("IHighScoreServices", "submit", arguments); } public function connect():Boolean{ alert("IKongregateServices", "connect"); return (true); } public function requestList(_arg1:Function):void{ alert("IHighScoreServices", "requestList", "", (("[Mode: " + mode) + "]")); _arg1({success:false}); } public function setMode(_arg1:String):void{ alert("IHighScoreServices", "setMode", arguments); this.mode = _arg1; } } }//package com.kongregate.as3.client.services
Section 12
//IHighScoreServices (com.kongregate.as3.client.services.IHighScoreServices) package com.kongregate.as3.client.services { public interface IHighScoreServices { function setMode(_arg1:String):void; function submit(_arg1:Number, _arg2:String=null):void; function requestList(_arg1:Function):void; } }//package com.kongregate.as3.client.services
Section 13
//IKongregateServices (com.kongregate.as3.client.services.IKongregateServices) package com.kongregate.as3.client.services { import flash.events.*; public interface IKongregateServices extends IEventDispatcher { function getPlayerInfo(_arg1:Function):void; function connect(_arg1:Number=-1):Boolean; } }//package com.kongregate.as3.client.services
Section 14
//IStatServices (com.kongregate.as3.client.services.IStatServices) package com.kongregate.as3.client.services { public interface IStatServices { function submitArray(_arg1:Array):void; function submit(_arg1:String, _arg2:Number):void; } }//package com.kongregate.as3.client.services
Section 15
//IUserServices (com.kongregate.as3.client.services.IUserServices) package com.kongregate.as3.client.services { public interface IUserServices { function getName():String; function getPlayerInfo(_arg1:Function):void; } }//package com.kongregate.as3.client.services
Section 16
//KongregateServiceShadow (com.kongregate.as3.client.services.KongregateServiceShadow) package com.kongregate.as3.client.services { public class KongregateServiceShadow extends AbstractShadowService implements IKongregateServices { public function getName():String{ alert("IKongregateServices", "getName"); return ("Guest"); } public function connect(_arg1:Number=-1):Boolean{ alert("IKongregateServices", "connect", arguments); return (true); } public function getPlayerInfo(_arg1:Function):void{ alert("IKongregateServices", "getPlayerInfo"); _arg1(new Object()); } } }//package com.kongregate.as3.client.services
Section 17
//StatServiceShadow (com.kongregate.as3.client.services.StatServiceShadow) package com.kongregate.as3.client.services { public class StatServiceShadow extends AbstractShadowService implements IStatServices { public function submitArray(_arg1:Array):void{ alert("IStatServices", "submitArray", arguments); } public function submit(_arg1:String, _arg2:Number):void{ alert("IStatServices", "submitStat", arguments); } } }//package com.kongregate.as3.client.services
Section 18
//UserServiceShadow (com.kongregate.as3.client.services.UserServiceShadow) package com.kongregate.as3.client.services { public class UserServiceShadow extends AbstractShadowService implements IUserServices { public function getName():String{ alert("UserService", "getName"); return ("Guest"); } public function getPlayerInfo(_arg1:Function):void{ alert("UserService", "getPlayerInfo"); _arg1({isGuest:true, name:"Guest", points:0, level:0, isMode:false, isAdmin:false, isDeveloper:false, avatarPath:"", chatAvatarPath:""}); } } }//package com.kongregate.as3.client.services
Section 19
//IAPIBootstrap (com.kongregate.as3.client.IAPIBootstrap) package com.kongregate.as3.client { import flash.events.*; import flash.display.*; public interface IAPIBootstrap { function init(_arg1:Event=null, _arg2:Stage=null):void; function hideLog():void; function showLog(_arg1:int=0):void; } }//package com.kongregate.as3.client
Section 20
//KongregateAPI (com.kongregate.as3.client.KongregateAPI) package com.kongregate.as3.client { import flash.events.*; import flash.display.*; import com.kongregate.as3.client.services.*; import com.kongregate.as3.client.events.*; import flash.system.*; import flash.net.*; import flash.errors.*; import flash.utils.*; public class KongregateAPI extends Sprite { private const VERSION:Number = 1; private var loader:Loader; private var loadedDomain:ApplicationDomain; private static const CLASS_USER:String = "com.kongregate.as3.client.services.UserServices"; private static const CLASS_STATS:String = "com.kongregate.as3.client.services.StatServices"; private static const CLASS_SERVICES:String = "com.kongregate.as3.client.services.KongregateServices"; private static const CLASS_SCORES:String = "com.kongregate.as3.client.services.HighScoreServices"; private static const DEBUG_API_URL:String = "//Linuxpc/kongregate/public/flash/API_AS3.swf"; private static var _connected:Boolean; private static var kUser:IUserServices; private static var _loaded:Boolean; private static var kServices:IKongregateServices; private static var kScores:IHighScoreServices; private static var mInstance:KongregateAPI; private static var kStats:IStatServices; private static var kAPI:IAPIBootstrap; public function KongregateAPI(){ if (mInstance != null){ throw (new Error("Warning: KongregateAPI has been added to stage more than once or accessed improperly. Use getInstance() or a stage reference to access.")); }; mInstance = this; this.addEventListener(Event.ADDED_TO_STAGE, init, false, 0, true); } public function get loaded():Boolean{ return (_loaded); } public function get connected():Boolean{ return (_connected); } private function alertConnected(_arg1:TimerEvent=null):void{ var _local2:KongregateEvent; var _local3:Boolean; _local2 = new KongregateEvent(KongregateEvent.COMPLETE); _local3 = this.dispatchEvent(_local2); } private function init(_arg1:Event):void{ var _local2:Object; var _local3:String; var _local4:URLRequest; var _local5:LoaderContext; this.removeEventListener(Event.ADDED_TO_STAGE, init); _loaded = false; _connected = false; _local2 = LoaderInfo(root.loaderInfo).parameters; _local3 = _local2.api_path; if (_local3 == null){ trace("Alert: Kongregate API could not be loaded, due to local testing. API will load when the game is uploaded."); createShadowServices(); return; }; Security.allowDomain("*.kongregate.com"); Security.allowDomain("kongregatetrunk.com"); _local4 = new URLRequest(_local3); _local5 = new LoaderContext(false); _local5.applicationDomain = ApplicationDomain.currentDomain; _local5.securityDomain = SecurityDomain.currentDomain; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete); loader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); loader.load(_local4, _local5); } public function get api():IAPIBootstrap{ return (kAPI); } private function loadComplete(_arg1:Event):void{ getServices(); } public function get scores():IHighScoreServices{ return (kScores); } private function ioErrorHandler(_arg1:IOErrorEvent):void{ throw (new IOError(("API file not found. " + _arg1))); } public function get services():IKongregateServices{ return (kServices); } public function get stats():IStatServices{ return (kStats); } private function createShadowServices():void{ var _local1:Timer; trace(">>> Kongregate Shadow Services instantiated for local development.."); kServices = new KongregateServiceShadow(); kScores = new HighScoreServiceShadow(); kStats = new StatServiceShadow(); kUser = new UserServiceShadow(); _local1 = new Timer(200, 1); _local1.addEventListener(TimerEvent.TIMER_COMPLETE, alertConnected); _local1.start(); _connected = true; } public function get user():IUserServices{ return (kUser); } private function getServices():void{ var _local1:ApplicationDomain; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = ApplicationDomain.currentDomain; kAPI = IAPIBootstrap(loader.getChildAt(0)); this.addChild(loader); _local2 = _local1.getDefinition(CLASS_SERVICES); trace(_local2); kServices = _local2.getInstance(); _local3 = _local1.getDefinition(CLASS_SCORES); kScores = _local3.getInstance(); _local4 = _local1.getDefinition(CLASS_STATS); kStats = _local4.getInstance(); _local5 = _local1.getDefinition(CLASS_USER); kUser = _local5.getInstance(); kServices.connect(VERSION); _loaded = true; _connected = true; alertConnected(); } public static function getInstance():KongregateAPI{ if (!mInstance){ throw (new IllegalOperationError("You must add the Kongregate API component to the stage before attempting to access it.")); }; return (mInstance); } } }//package com.kongregate.as3.client
Section 21
//_BlockGrass_3 (PRunMochi_fla._BlockGrass_3) package PRunMochi_fla { import flash.display.*; public dynamic class _BlockGrass_3 extends MovieClip { public function _BlockGrass_3(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PRunMochi_fla
Section 22
//_MenuBtn_9 (PRunMochi_fla._MenuBtn_9) package PRunMochi_fla { import flash.display.*; public dynamic class _MenuBtn_9 extends MovieClip { public function _MenuBtn_9(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PRunMochi_fla
Section 23
//_MenuBtnIntro_37 (PRunMochi_fla._MenuBtnIntro_37) package PRunMochi_fla { import flash.display.*; public dynamic class _MenuBtnIntro_37 extends MovieClip { public function _MenuBtnIntro_37(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PRunMochi_fla
Section 24
//_MuteBtn_19 (PRunMochi_fla._MuteBtn_19) package PRunMochi_fla { import flash.display.*; public dynamic class _MuteBtn_19 extends MovieClip { public function _MuteBtn_19(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PRunMochi_fla
Section 25
//_RampGrass_42 (PRunMochi_fla._RampGrass_42) package PRunMochi_fla { import flash.display.*; public dynamic class _RampGrass_42 extends MovieClip { public function _RampGrass_42(){ addFrameScript(0, frame1); } function frame1(){ this.gotoAndStop(Math.ceil((Math.random() * 11))); } } }//package PRunMochi_fla
Section 26
//congrats_18 (PRunMochi_fla.congrats_18) package PRunMochi_fla { import flash.display.*; public dynamic class congrats_18 extends MovieClip { public function congrats_18(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PRunMochi_fla
Section 27
//corners_39 (PRunMochi_fla.corners_39) package PRunMochi_fla { import flash.display.*; public dynamic class corners_39 extends MovieClip { public function corners_39(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PRunMochi_fla
Section 28
//gameOverScreen_8 (PRunMochi_fla.gameOverScreen_8) package PRunMochi_fla { import flash.events.*; import flash.display.*; public dynamic class gameOverScreen_8 extends MovieClip { public var nextBtn:MovieClip; public var retryBtn:MovieClip; public function gameOverScreen_8(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ retryBtn.gotoAndStop(4); retryBtn.buttonMode = true; retryBtn.addEventListener(MouseEvent.CLICK, restartLevel); } function frame2(){ nextBtn.gotoAndStop(5); nextBtn.buttonMode = true; nextBtn.addEventListener(MouseEvent.CLICK, nextLevel); } public function nextLevel(_arg1:MouseEvent):void{ dispatchEvent(new Event("nextLvlPls")); } public function restartLevel(_arg1:MouseEvent):void{ dispatchEvent(new Event("restartThis")); } } }//package PRunMochi_fla
Section 29
//hat_36 (PRunMochi_fla.hat_36) package PRunMochi_fla { import flash.events.*; import flash.display.*; public dynamic class hat_36 extends MovieClip { public var playBtn:MovieClip; public function hat_36(){ addFrameScript(7, frame8); } function frame8(){ stop(); playBtn.buttonMode = true; playBtn.addEventListener(MouseEvent.CLICK, playBtnClick); } public function playBtnClick(_arg1:MouseEvent):void{ dispatchEvent(new Event("playGame")); } } }//package PRunMochi_fla
Section 30
//instructionsMC_24 (PRunMochi_fla.instructionsMC_24) package PRunMochi_fla { import flash.display.*; public dynamic class instructionsMC_24 extends MovieClip { public function instructionsMC_24(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PRunMochi_fla
Section 31
//qualityBtn_21 (PRunMochi_fla.qualityBtn_21) package PRunMochi_fla { import flash.display.*; public dynamic class qualityBtn_21 extends MovieClip { public function qualityBtn_21(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PRunMochi_fla
Section 32
//SongMC_22 (PRunMochi_fla.SongMC_22) package PRunMochi_fla { import flash.display.*; public dynamic class SongMC_22 extends MovieClip { public function SongMC_22(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PRunMochi_fla
Section 33
//Blank (Blank) package { import flash.display.*; public dynamic class Blank extends MovieClip { public var grass:MovieClip; public function Blank(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 34
//Block (Block) package { import flash.display.*; public dynamic class Block extends MovieClip { public var corners:MovieClip; } }//package
Section 35
//Checkmark (Checkmark) package { import flash.display.*; public dynamic class Checkmark extends MovieClip { } }//package
Section 36
//Grid (Grid) package { import flash.display.*; public dynamic class Grid extends MovieClip { } }//package
Section 37
//Intro (Intro) package { import flash.events.*; import flash.display.*; public dynamic class Intro extends MovieClip { public var hat:MovieClip; public var mutedIntro:MovieClip; public function Intro(){ addFrameScript(0, frame1, 99, frame100); } function frame1(){ mutedIntro.buttonMode = true; mutedIntro.addEventListener(MouseEvent.CLICK, muteIntro); } function frame100(){ stop(); hat.addEventListener("playGame", playGameDispatch); } public function muteIntro(_arg1:MouseEvent):void{ dispatchEvent(new Event("muteTheIntro")); switch (mutedIntro.currentFrame){ case 1: mutedIntro.gotoAndStop(2); break; case 2: mutedIntro.gotoAndStop(1); break; }; } public function playGameDispatch(_arg1:Event):void{ dispatchEvent(new Event("readyPlay")); } } }//package
Section 38
//IntroMusic (IntroMusic) package { import flash.media.*; public dynamic class IntroMusic extends Sound { } }//package
Section 39
//LeftRamp (LeftRamp) package { import flash.display.*; public dynamic class LeftRamp extends MovieClip { public var grass:MovieClip; public var corners:MovieClip; } }//package
Section 40
//LevelCover (LevelCover) package { import flash.display.*; public dynamic class LevelCover extends MovieClip { } }//package
Section 41
//Music (Music) package { import flash.media.*; public dynamic class Music extends Sound { } }//package
Section 42
//PBpolly (PBpolly) package { import flash.display.*; public dynamic class PBpolly extends MovieClip { public function PBpolly(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 43
//RightRamp (RightRamp) package { import flash.display.*; public dynamic class RightRamp extends MovieClip { public var grass:MovieClip; public var corners:MovieClip; } }//package
Section 44
//Spider (Spider) package { import flash.display.*; public dynamic class Spider extends MovieClip { public var grass:MovieClip; public function Spider(){ addFrameScript(0, frame1, 24, frame25); } function frame1(){ stop(); } function frame25(){ stop(); } } }//package
Section 45
//Spikes (Spikes) package { import flash.display.*; public dynamic class Spikes extends MovieClip { } }//package

Library Items

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Symbol 2 Sound {IntroMusic}
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Symbol 4 GraphicUsed by:31
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:31
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Symbol 40 GraphicUsed by:43
Symbol 41 GraphicUsed by:43
Symbol 42 GraphicUsed by:43
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Symbol 44 GraphicUsed by:47
Symbol 45 GraphicUsed by:47
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Symbol 48 GraphicUsed by:52
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
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Symbol 55 GraphicUsed by:64
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Symbol 100 MovieClip {PRunMochi_fla._MenuBtnIntro_37}Uses:98 99Used by:101
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Symbol 134 TextUses:82Used by:135
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Symbol 136 MovieClip {classy.PuzzleMenu}Uses:107 104 108 109 110 114 119 122 135
Symbol 137 GraphicUsed by:201
Symbol 138 GraphicUsed by:201
Symbol 139 GraphicUsed by:150
Symbol 140 GraphicUsed by:150
Symbol 141 GraphicUsed by:150
Symbol 142 GraphicUsed by:150
Symbol 143 GraphicUsed by:150
Symbol 144 GraphicUsed by:150
Symbol 145 GraphicUsed by:150
Symbol 146 GraphicUsed by:150
Symbol 147 GraphicUsed by:150
Symbol 148 GraphicUsed by:150
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClip {PRunMochi_fla._BlockGrass_3}Uses:139 140 141 142 143 144 145 146 147 148 149Used by:201 542
Symbol 151 GraphicUsed by:201
Symbol 152 GraphicUsed by:201
Symbol 153 GraphicUsed by:201
Symbol 154 GraphicUsed by:201
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Symbol 195 GraphicUsed by:201
Symbol 196 GraphicUsed by:201
Symbol 197 GraphicUsed by:201
Symbol 198 GraphicUsed by:201
Symbol 199 GraphicUsed by:201
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClip {Spider}Uses:137 113 138 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200Used by:514
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClip {Spikes}Uses:202Used by:514
Symbol 204 GraphicUsed by:400
Symbol 205 GraphicUsed by:400
Symbol 206 GraphicUsed by:400
Symbol 207 GraphicUsed by:400
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Symbol 396 GraphicUsed by:400
Symbol 397 GraphicUsed by:400
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Symbol 399 GraphicUsed by:400
Symbol 400 MovieClip {classy.PBrory}Uses:204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399Used by:527
Symbol 401 GraphicUsed by:527
Symbol 402 TextUses:82Used by:527
Symbol 403 GraphicUsed by:404
Symbol 404 MovieClipUses:403Used by:514 527
Symbol 405 GraphicUsed by:406
Symbol 406 MovieClipUses:405Used by:514 527
Symbol 407 FontUsed by:408 409
Symbol 408 TextUses:407Used by:527
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Symbol 410 GraphicUsed by:527
Symbol 411 GraphicUsed by:527
Symbol 412 TextUses:82Used by:527
Symbol 413 GraphicUsed by:414
Symbol 414 MovieClipUses:413Used by:527
Symbol 415 TextUses:82Used by:527
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Symbol 417 GraphicUsed by:527
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Symbol 420 FontUsed by:421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440
Symbol 421 TextUses:420Used by:527
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Symbol 441 GraphicUsed by:446
Symbol 442 FontUsed by:444 518
Symbol 443 FontUsed by:444 445
Symbol 444 TextUses:442 443Used by:446
Symbol 445 TextUses:443Used by:446
Symbol 446 MovieClip {PRunMochi_fla.congrats_18}Uses:441 444 445Used by:527
Symbol 447 GraphicUsed by:527
Symbol 448 TextUses:82Used by:527
Symbol 449 TextUses:82Used by:527
Symbol 450 GraphicUsed by:527
Symbol 451 GraphicUsed by:452
Symbol 452 MovieClipUses:451Used by:527
Symbol 453 TextUses:82Used by:527
Symbol 454 GraphicUsed by:461
Symbol 455 TextUses:82Used by:461
Symbol 456 GraphicUsed by:461
Symbol 457 TextUses:82Used by:461
Symbol 458 GraphicUsed by:461
Symbol 459 TextUses:82Used by:461
Symbol 460 GraphicUsed by:461
Symbol 461 MovieClip {PRunMochi_fla.qualityBtn_21}Uses:454 455 456 457 458 459 460Used by:514 527
Symbol 462 TextUses:82Used by:527
Symbol 463 TextUses:82Used by:467
Symbol 464 GraphicUsed by:467
Symbol 465 TextUses:82Used by:467
Symbol 466 GraphicUsed by:467
Symbol 467 MovieClip {PRunMochi_fla.SongMC_22}Uses:72 463 464 465 466Used by:527
Symbol 468 FontUsed by:469
Symbol 469 TextUses:468Used by:527
Symbol 470 GraphicUsed by:527
Symbol 471 TextUses:82Used by:527
Symbol 472 GraphicUsed by:473
Symbol 473 MovieClipUses:472Used by:527
Symbol 474 GraphicUsed by:514
Symbol 475 TextUses:82Used by:514
Symbol 476 GraphicUsed by:514
Symbol 477 TextUses:82Used by:514
Symbol 478 TextUses:82Used by:514
Symbol 479 GraphicUsed by:514
Symbol 480 TextUses:82Used by:514
Symbol 481 GraphicUsed by:514
Symbol 482 TextUses:82Used by:514
Symbol 483 TextUses:82Used by:514
Symbol 484 GraphicUsed by:514
Symbol 485 TextUses:82Used by:514
Symbol 486 GraphicUsed by:514
Symbol 487 TextUses:82Used by:514
Symbol 488 TextUses:82Used by:514
Symbol 489 GraphicUsed by:514
Symbol 490 GraphicUsed by:514
Symbol 491 TextUses:82Used by:514
Symbol 492 GraphicUsed by:514
Symbol 493 TextUses:82Used by:514
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Symbol 495 GraphicUsed by:514
Symbol 496 TextUses:82Used by:514
Symbol 497 GraphicUsed by:514
Symbol 498 TextUses:82Used by:514
Symbol 499 TextUses:82Used by:514
Symbol 500 TextUses:82Used by:514
Symbol 501 TextUses:82Used by:514
Symbol 502 GraphicUsed by:514
Symbol 503 GraphicUsed by:514
Symbol 504 TextUses:82Used by:514
Symbol 505 GraphicUsed by:514
Symbol 506 TextUses:82Used by:514
Symbol 507 TextUses:82Used by:514
Symbol 508 GraphicUsed by:514
Symbol 509 GraphicUsed by:514
Symbol 510 TextUses:82Used by:514
Symbol 511 GraphicUsed by:514
Symbol 512 TextUses:82Used by:514
Symbol 513 TextUses:82Used by:514
Symbol 514 MovieClip {PRunMochi_fla.instructionsMC_24}Uses:474 475 476 404 477 478 479 480 481 482 483 406 484 485 486 487 488 489 490 491 492 493 494 122 114 119 495 496 497 498 499 203 201 500 501 502 503 504 505 506 507 508 509 510 511 512 513 75 461Used by:527
Symbol 515 GraphicUsed by:527
Symbol 516 FontUsed by:517
Symbol 517 TextUses:516Used by:527
Symbol 518 TextUses:442Used by:527
Symbol 519 GraphicUsed by:527
Symbol 520 TextUses:82Used by:527
Symbol 521 TextUses:82Used by:527
Symbol 522 TextUses:82Used by:527
Symbol 523 TextUses:82Used by:527
Symbol 524 FontUsed by:525
Symbol 525 TextUses:524Used by:527
Symbol 526 TextUses:82Used by:527
Symbol 527 MovieClip {classy.MainMenu}Uses:401 104 402 404 406 408 409 410 400 411 412 414 415 416 417 418 114 419 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 446 447 448 449 450 75 452 453 461 462 467 469 135 470 471 473 514 515 517 518 519 520 521 522 523 525 526
Symbol 528 GraphicUsed by:534
Symbol 529 GraphicUsed by:533
Symbol 530 TextUses:82Used by:533
Symbol 531 GraphicUsed by:533
Symbol 532 TextUses:82Used by:533
Symbol 533 MovieClip {PRunMochi_fla.gameOverScreen_8}Uses:529 530 135 531 532Used by:534
Symbol 534 MovieClip {classy.PuzzleBoard}Uses:528 533 135
Symbol 535 GraphicUsed by:536
Symbol 536 MovieClip {PBpolly}Uses:535
Symbol 537 GraphicUsed by:538
Symbol 538 MovieClip {Checkmark}Uses:537
Symbol 539 GraphicUsed by:540
Symbol 540 MovieClip {LevelCover}Uses:539
Symbol 541 GraphicUsed by:542
Symbol 542 MovieClip {Blank}Uses:150 541
Symbol 543 GraphicUsed by:544
Symbol 544 MovieClip {Grid}Uses:543
Symbol 545 MovieClip {com.kongregate.as3.client.KongregateAPI}

Instance Names

"corners"Symbol 47 MovieClip {RightRamp} Frame 1Symbol 31 MovieClip {PRunMochi_fla.corners_39}
"grass"Symbol 47 MovieClip {RightRamp} Frame 1Symbol 43 MovieClip {PRunMochi_fla._RampGrass_42}
"corners"Symbol 52 MovieClip {LeftRamp} Frame 1Symbol 31 MovieClip {PRunMochi_fla.corners_39}
"grass"Symbol 52 MovieClip {LeftRamp} Frame 1Symbol 43 MovieClip {PRunMochi_fla._RampGrass_42}
"corners"Symbol 64 MovieClip {Block} Frame 1Symbol 31 MovieClip {PRunMochi_fla.corners_39}
"playBtn"Symbol 101 MovieClip {PRunMochi_fla.hat_36} Frame 8Symbol 100 MovieClip {PRunMochi_fla._MenuBtnIntro_37}
"mutedIntro"Symbol 102 MovieClip {Intro} Frame 1Symbol 75 MovieClip {PRunMochi_fla._MuteBtn_19}
"hat"Symbol 102 MovieClip {Intro} Frame 100Symbol 101 MovieClip {PRunMochi_fla.hat_36}
"mbtheiBtn"Symbol 136 MovieClip {classy.PuzzleMenu} Frame 1Symbol 104 MovieClip
"puzMenuBlock"Symbol 136 MovieClip {classy.PuzzleMenu} Frame 1Symbol 114 MovieClip
"puzMenuLeft"Symbol 136 MovieClip {classy.PuzzleMenu} Frame 1Symbol 119 MovieClip
"puzMenuRight"Symbol 136 MovieClip {classy.PuzzleMenu} Frame 1Symbol 122 MovieClip
"puzMenuMenu"Symbol 136 MovieClip {classy.PuzzleMenu} Frame 1Symbol 135 MovieClip {PRunMochi_fla._MenuBtn_9}
"puzMenuLevels"Symbol 136 MovieClip {classy.PuzzleMenu} Frame 1Symbol 135 MovieClip {PRunMochi_fla._MenuBtn_9}
"puzMenuOptions"Symbol 136 MovieClip {classy.PuzzleMenu} Frame 1Symbol 135 MovieClip {PRunMochi_fla._MenuBtn_9}
"grass"Symbol 201 MovieClip {Spider} Frame 1Symbol 150 MovieClip {PRunMochi_fla._BlockGrass_3}
"fakeRory"Symbol 527 MovieClip {classy.MainMenu} Frame 1Symbol 400 MovieClip {classy.PBrory}
"seeInstructions"Symbol 527 MovieClip {classy.MainMenu} Frame 1Symbol 104 MovieClip
"roryTrack"Symbol 527 MovieClip {classy.MainMenu} Frame 1Symbol 414 MovieClip
"seeCredits"Symbol 527 MovieClip {classy.MainMenu} Frame 1Symbol 104 MovieClip
"roryTrack2"Symbol 527 MovieClip {classy.MainMenu} Frame 1Symbol 414 MovieClip
"checkMC"Symbol 527 MovieClip {classy.MainMenu} Frame 2Symbol 414 MovieClip
"congrats"Symbol 527 MovieClip {classy.MainMenu} Frame 2Symbol 446 MovieClip {PRunMochi_fla.congrats_18}
"coverMC"Symbol 527 MovieClip {classy.MainMenu} Frame 2Symbol 414 MovieClip
"maxBtn"Symbol 527 MovieClip {classy.MainMenu} Frame 3Symbol 75 MovieClip {PRunMochi_fla._MuteBtn_19}
"volumeKnob"Symbol 527 MovieClip {classy.MainMenu} Frame 3Symbol 452 MovieClip
"mutedBtn"Symbol 527 MovieClip {classy.MainMenu} Frame 3Symbol 75 MovieClip {PRunMochi_fla._MuteBtn_19}
"highQuality"Symbol 527 MovieClip {classy.MainMenu} Frame 3Symbol 461 MovieClip {PRunMochi_fla.qualityBtn_21}
"medQuality"Symbol 527 MovieClip {classy.MainMenu} Frame 3Symbol 461 MovieClip {PRunMochi_fla.qualityBtn_21}
"lowQuality"Symbol 527 MovieClip {classy.MainMenu} Frame 3Symbol 461 MovieClip {PRunMochi_fla.qualityBtn_21}
"qualCover"Symbol 527 MovieClip {classy.MainMenu} Frame 3Symbol 461 MovieClip {PRunMochi_fla.qualityBtn_21}
"SongMC"Symbol 527 MovieClip {classy.MainMenu} Frame 3Symbol 467 MovieClip {PRunMochi_fla.SongMC_22}
"returnBtn"Symbol 527 MovieClip {classy.MainMenu} Frame 3Symbol 135 MovieClip {PRunMochi_fla._MenuBtn_9}
"leftArrow"Symbol 527 MovieClip {classy.MainMenu} Frame 4Symbol 473 MovieClip
"rightArrow"Symbol 527 MovieClip {classy.MainMenu} Frame 4Symbol 473 MovieClip
"instructionsMC"Symbol 527 MovieClip {classy.MainMenu} Frame 4Symbol 514 MovieClip {PRunMochi_fla.instructionsMC_24}
"music2Credit"Symbol 527 MovieClip {classy.MainMenu} Frame 5Symbol 414 MovieClip
"music1Credit"Symbol 527 MovieClip {classy.MainMenu} Frame 5Symbol 414 MovieClip
"retryBtn"Symbol 533 MovieClip {PRunMochi_fla.gameOverScreen_8} Frame 1Symbol 135 MovieClip {PRunMochi_fla._MenuBtn_9}
"nextBtn"Symbol 533 MovieClip {PRunMochi_fla.gameOverScreen_8} Frame 2Symbol 135 MovieClip {PRunMochi_fla._MenuBtn_9}
"gameOverScreen"Symbol 534 MovieClip {classy.PuzzleBoard} Frame 1Symbol 533 MovieClip {PRunMochi_fla.gameOverScreen_8}
"restartBtn"Symbol 534 MovieClip {classy.PuzzleBoard} Frame 1Symbol 135 MovieClip {PRunMochi_fla._MenuBtn_9}
"grass"Symbol 542 MovieClip {Blank} Frame 1Symbol 150 MovieClip {PRunMochi_fla._BlockGrass_3}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"normal"Symbol 400 MovieClip {classy.PBrory} Frame 1
"bumping"Symbol 400 MovieClip {classy.PBrory} Frame 2
"scared"Symbol 400 MovieClip {classy.PBrory} Frame 20
"climbing"Symbol 400 MovieClip {classy.PBrory} Frame 29
"fallspikes"Symbol 400 MovieClip {classy.PBrory} Frame 55
"overHump"Symbol 400 MovieClip {classy.PBrory} Frame 70
"backaround"Symbol 400 MovieClip {classy.PBrory} Frame 93
"backup"Symbol 400 MovieClip {classy.PBrory} Frame 111
"unfurl"Symbol 400 MovieClip {classy.PBrory} Frame 129
"walkspikes"Symbol 400 MovieClip {classy.PBrory} Frame 153
"fallonup"Symbol 400 MovieClip {classy.PBrory} Frame 157
"fallondown"Symbol 400 MovieClip {classy.PBrory} Frame 166
"outoffall"Symbol 400 MovieClip {classy.PBrory} Frame 175
"switchunder"Symbol 400 MovieClip {classy.PBrory} Frame 181




http://swfchan.com/16/75791/info.shtml
Created: 5/4 -2019 20:20:28 Last modified: 5/4 -2019 20:20:28 Server time: 12/05 -2024 18:48:31