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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/49868805?noj=FRM49868805-8DC" width="1" height="1"></div>

Uber Space Shooter.swf

This is the info page for
Flash #76212

(Click the ID number above for more basic data on this flash file.)


Text
Finished Loading.
Click to play.

loading...

just warming up

Level 3

Mute (M)

Mute (M)

LIFE

SHIELD

ENERGY

Lives:

Score:

Level:

<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

Pause (P)

Pause (P)

Quit

Quit

[Move with the arrow keys; shoot with the spacebar.]

[Change weapons with 1-3]

Uber Space Shooter

Play

Play

Highscores

Highscores

Jiggmin.com

Jiggmin.com

v 1.4

You have, sadly, perished.

<p align="center"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">your score: 123,456,789</font></p>

<p align="left"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">Guest</font></p>

Submit Score

Submit Score

Back to Menu

Back to Menu

<p align="left"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">Guest</font></p>

<p align="center"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">your score: 123,456,789</font></p>

Well done, pilot!

ActionScript [AS3]

Section 1
//SegPixel (pixelEffects.pixels.SegPixel) package pixelEffects.pixels { import flash.display.*; import flash.events.*; import flash.geom.*; public class SegPixel extends Sprite { private var bitmap:Bitmap; private var glintFrames;// = 20 private var pull:Number; private var finalX:Number; private var glintCounter:Number; private var finalY:Number; private var src:BitmapData; private var product:BitmapData; public function SegPixel(_arg1:BitmapData, _arg2:BitmapData, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number):void{ glintFrames = 20; glintCounter = glintFrames; super(); this.finalX = _arg7; this.finalY = _arg8; this.pull = _arg9; this.src = _arg1; this.product = _arg2; alpha = 0; bitmap = new Bitmap(_arg1); addChild(bitmap); x = _arg3; y = _arg4; scaleX = _arg5; scaleY = _arg6; addEventListener(Event.ENTER_FRAME, go); } private function settle():void{ var _local1:Point; x = finalX; y = finalY; scaleX = (scaleY = 1); alpha = 1; removeEventListener(Event.ENTER_FRAME, go); addEventListener(Event.ENTER_FRAME, glint); _local1 = new Point(finalX, finalY); product.copyPixels(src, src.rect, _local1); src.fillRect(src.rect, 0xFFFFFF); alpha = 0.25; } private function remove():void{ removeEventListener(Event.ENTER_FRAME, glint); removeEventListener(Event.ENTER_FRAME, go); src.dispose(); removeChild(bitmap); if (parent != null){ parent.removeChild(this); }; } private function go(_arg1:Event):void{ if ((((Math.abs((x - finalX)) < 1)) && ((Math.abs((y - finalY)) < 1)))){ settle(); } else { x = (x - ((x - finalX) * pull)); y = (y - ((y - finalY) * pull)); scaleX = (scaleX - ((scaleX - 1) * pull)); scaleY = (scaleY - ((scaleY - 1) * pull)); alpha = (alpha - ((alpha - 1) * pull)); }; } private function glint(_arg1:Event):void{ glintCounter--; if (glintCounter > 0){ alpha = ((glintCounter / glintFrames) / 2); } else { remove(); }; } } }//package pixelEffects.pixels
Section 2
//PixelEffect1 (pixelEffects.PixelEffect1) package pixelEffects { import flash.display.*; import flash.geom.*; import pixelEffects.pixels.*; import flash.utils.*; public class PixelEffect1 extends Sprite { private var segArray:Array; private var productBitmap:Bitmap; private var scaleRange:Number; private var bgColor:Number; private var drawInterval:uint; private var pull:Number; private var spread:Number; private var pixels:Number; private var interval:Number; private var src:BitmapData; private var product:BitmapData; public function PixelEffect1(_arg1:BitmapData, _arg2:Number=0, _arg3:Number=500, _arg4:Number=0.15, _arg5:Number=9, _arg6:Number=15, _arg7:Number=50):void{ this.src = _arg1; this.spread = _arg3; this.pull = _arg4; this.pixels = _arg5; this.scaleRange = _arg6; this.interval = _arg7; product = new BitmapData(_arg1.width, _arg1.height, false, _arg2); productBitmap = new Bitmap(product); addChild(productBitmap); segArray = createSegArray(); drawInterval = setInterval(drawPixels, _arg7); } private function finishDrawing():void{ clearInterval(drawInterval); } private function createSegArray():Array{ var _local1:Array; var _local2:*; var _local3:*; _local1 = new Array(); _local2 = 0; while ((_local2 * pixels) < src.width) { _local1[_local2] = new Array(); _local3 = 0; while ((_local3 * pixels) < src.height) { _local1[_local2][_local3] = new Point((_local2 * pixels), (_local3 * pixels)); _local3++; }; _local2++; }; return (_local1); } private function drawPixels(){ drawPixel(); drawPixel(); drawPixel(); } public function remove():void{ clearInterval(drawInterval); src.dispose(); product.dispose(); removeChild(productBitmap); } private function drawPixel(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:BitmapData; var _local6:Rectangle; var _local7:Point; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:SegPixel; if (segArray.length > 0){ _local1 = Math.floor((Math.random() * segArray.length)); _local2 = Math.floor((Math.random() * segArray[_local1].length)); _local3 = segArray[_local1][_local2].x; _local4 = segArray[_local1][_local2].y; segArray[_local1].splice(_local2, 1); if (segArray[_local1].length <= 0){ segArray.splice(_local1, 1); }; _local5 = new BitmapData(pixels, pixels, false, bgColor); _local6 = new Rectangle(_local3, _local4, pixels, pixels); _local7 = new Point(0, 0); _local5.copyPixels(src, _local6, _local7); _local8 = (((_local3 + (Math.random() * spread)) - (spread / 2)) - ((pixels * scaleRange) / 2)); _local9 = (((_local4 + (Math.random() * spread)) - (spread / 2)) - ((pixels * scaleRange) / 2)); _local10 = (Math.random() * scaleRange); _local11 = (Math.random() * scaleRange); _local12 = new SegPixel(_local5, product, _local8, _local9, _local10, _local11, _local3, _local4, pull); addChild(_local12); } else { finishDrawing(); }; } } }//package pixelEffects
Section 3
//asteroidShapes_8 (uberSpaceShooter_fla.asteroidShapes_8) package uberSpaceShooter_fla { import flash.display.*; public dynamic class asteroidShapes_8 extends MovieClip { public function asteroidShapes_8(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop(Math.ceil((Math.random() * 3))); } } }//package uberSpaceShooter_fla
Section 4
//asteroidStates_7 (uberSpaceShooter_fla.asteroidStates_7) package uberSpaceShooter_fla { import flash.display.*; public dynamic class asteroidStates_7 extends MovieClip { public var shapes:MovieClip; public function asteroidStates_7(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 5
//bg_100 (uberSpaceShooter_fla.bg_100) package uberSpaceShooter_fla { import flash.display.*; public dynamic class bg_100 extends MovieClip { public function bg_100(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 6
//bossShipHutAnim_91 (uberSpaceShooter_fla.bossShipHutAnim_91) package uberSpaceShooter_fla { import flash.display.*; public dynamic class bossShipHutAnim_91 extends MovieClip { public function bossShipHutAnim_91(){ addFrameScript(20, frame21); } function frame21(){ MovieClip(this.parent).gotoAndStop("rest"); } } }//package uberSpaceShooter_fla
Section 7
//bossSpark_92 (uberSpaceShooter_fla.bossSpark_92) package uberSpaceShooter_fla { import flash.display.*; public dynamic class bossSpark_92 extends MovieClip { public var s3:MovieClip; } }//package uberSpaceShooter_fla
Section 8
//center_111 (uberSpaceShooter_fla.center_111) package uberSpaceShooter_fla { import flash.display.*; public dynamic class center_111 extends MovieClip { public var anim:MovieClip; public var shine:MovieClip; public var gravityAnim:MovieClip; public var hurtAnim:MovieClip; public function center_111(){ addFrameScript(0, frame1, 281, frame282); } function frame282(){ stop(); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 9
//centerGravityAnim_115 (uberSpaceShooter_fla.centerGravityAnim_115) package uberSpaceShooter_fla { import flash.display.*; public dynamic class centerGravityAnim_115 extends MovieClip { public function centerGravityAnim_115(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 10
//centerGravitySegAnim_116 (uberSpaceShooter_fla.centerGravitySegAnim_116) package uberSpaceShooter_fla { import flash.display.*; public dynamic class centerGravitySegAnim_116 extends MovieClip { public function centerGravitySegAnim_116(){ addFrameScript(0, frame1); } function frame1(){ Sounds.startSound(new BossPullSound()); } } }//package uberSpaceShooter_fla
Section 11
//darkAnim_103 (uberSpaceShooter_fla.darkAnim_103) package uberSpaceShooter_fla { import flash.display.*; public dynamic class darkAnim_103 extends MovieClip { public function darkAnim_103(){ addFrameScript(0, frame1, 371, frame372); } function frame1(){ stop(); } function frame372(){ stop(); } } }//package uberSpaceShooter_fla
Section 12
//enterpriseHurt_12 (uberSpaceShooter_fla.enterpriseHurt_12) package uberSpaceShooter_fla { import flash.display.*; public dynamic class enterpriseHurt_12 extends MovieClip { public function enterpriseHurt_12(){ addFrameScript(20, frame21); } function frame21(){ MovieClip(this.parent).gotoAndStop("rest"); } } }//package uberSpaceShooter_fla
Section 13
//enterpriseStates_10 (uberSpaceShooter_fla.enterpriseStates_10) package uberSpaceShooter_fla { import flash.display.*; public dynamic class enterpriseStates_10 extends MovieClip { public function enterpriseStates_10(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 14
//export_mc_2 (uberSpaceShooter_fla.export_mc_2) package uberSpaceShooter_fla { import flash.display.*; public dynamic class export_mc_2 extends MovieClip { public function export_mc_2(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 15
//gameField_101 (uberSpaceShooter_fla.gameField_101) package uberSpaceShooter_fla { import flash.display.*; public dynamic class gameField_101 extends MovieClip { public var effects:MovieClip; public var rim:MovieClip; public var center:MovieClip; public var stars:MovieClip; public var baddies:MovieClip; public var darkAnim:MovieClip; public var projectiles:MovieClip; public var player:MovieClip; public var walls:MovieClip; } }//package uberSpaceShooter_fla
Section 16
//gameOver_138 (uberSpaceShooter_fla.gameOver_138) package uberSpaceShooter_fla { import flash.media.*; import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.utils.*; import flash.system.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class gameOver_138 extends MovieClip { public var points:Number; public var score_bt:SimpleButton; public var menu_bt:SimpleButton; public var nameBox:TextField; public var pointsBox:TextField; public function gameOver_138(){ addFrameScript(0, frame1, 5, frame6, 122, frame123); } public function focusOutHandler(_arg1:FocusEvent){ GetMain.main.typing = false; } public function pressScore(_arg1:MouseEvent){ var _local2:URLRequest; var _local3:URLVariables; _local2 = new URLRequest("http://jacobgrahn.com/highScores.php"); _local3 = new URLVariables(); _local3.table = "space"; _local3.action = "add"; _local3.method = "html"; _local3.new_name = nameBox.text; _local3.new_score = points; _local3.dir = "desc"; _local2.data = _local3; _local2.method = URLRequestMethod.POST; navigateToURL(_local2); pressMenu(_arg1); } function frame6(){ stage.focus = nameBox; GetMain.main.typing = true; points = MovieClip(parent).points; pointsBox.text = ("Your score: " + Maths.formatNumberWithCommas(points)); score_bt.addEventListener(MouseEvent.MOUSE_DOWN, pressScore); menu_bt.addEventListener(MouseEvent.MOUSE_DOWN, pressMenu); nameBox.addEventListener(FocusEvent.FOCUS_IN, focusInHandler); nameBox.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); } public function pressMenu(_arg1:MouseEvent){ GetMain.main.typing = false; deleteListeners(); gotoAndStop("off"); GetMain.main.typing = false; MovieClip(parent).menu_mc.gotoAndStop("on"); MovieClip(parent).clearGame(); } public function focusInHandler(_arg1:FocusEvent){ GetMain.main.typing = true; } function frame1(){ stop(); } function frame123(){ stop(); } public function deleteListeners(){ score_bt.removeEventListener(MouseEvent.MOUSE_DOWN, pressScore); menu_bt.removeEventListener(MouseEvent.MOUSE_DOWN, pressMenu); nameBox.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler); nameBox.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); } } }//package uberSpaceShooter_fla
Section 17
//hurtAnim_118 (uberSpaceShooter_fla.hurtAnim_118) package uberSpaceShooter_fla { import flash.display.*; public dynamic class hurtAnim_118 extends MovieClip { public function hurtAnim_118(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 18
//logo_mc_96 (uberSpaceShooter_fla.logo_mc_96) package uberSpaceShooter_fla { import flash.display.*; import pixelEffects.*; public dynamic class logo_mc_96 extends MovieClip { public var logoAnim:PixelEffect1; public function logo_mc_96(){ addFrameScript(0, frame1); } function frame1(){ logoAnim = new PixelEffect1(new JiggminLogo(300, 87)); addChild(logoAnim); } } }//package uberSpaceShooter_fla
Section 19
//logoAnim_95 (uberSpaceShooter_fla.logoAnim_95) package uberSpaceShooter_fla { import flash.media.*; import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.utils.*; import flash.system.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class logoAnim_95 extends MovieClip { public var logo_mc:MovieClip; public function logoAnim_95(){ addFrameScript(394, frame395); } function frame395(){ GetMain.main.gotoAndStop("play"); } } }//package uberSpaceShooter_fla
Section 20
//MainTimeline (uberSpaceShooter_fla.MainTimeline) package uberSpaceShooter_fla { import flash.media.*; import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.utils.*; import flash.system.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var yShake:Number; public var victory:MovieClip; public var DEG_RAD:Number; public var music; public var doubleSlash:Number; public var mute_bt:SimpleButton; public var quit_bt:SimpleButton; public var pauseable:Boolean; public var star:MovieClip; public var logoAnim:MovieClip; public var i; public var energyBar:MovieClip; public var numStars:Number; public var menu_mc:MovieClip; public var stats:Stats; public var RAD_DEG:Number; public var protocol:String; public var lastLife:Number; public var lastEnergy:Number; public var player:Player; public var screenFlash:MovieClip; public var points:Number; public var introChannel:SoundChannel; public var maxEffects:Number; public var lives:Number; public var galaxy:MovieClip; public var statsHolder:MovieClip; public var paused:Boolean; public var starArray:Array; public var pause_bt:SimpleButton; public var notifs:MovieClip; public var livesBox:TextField; public var minFPS:Number; public var server:String; public var lastDist:Number; public var xShake:Number; public var levels:Levels; public var lastRot:Number; public var lifeBar:MovieClip; public var testURL:String; public var typing:Boolean; public var allowedArray:Array; public var swfURL:String; public var lastShield:Number; public var levelBox:TextField; public var preloaderHolder:MovieClip; public var foundAllowedURL:Boolean; public var cam:MovieClip; public var gameOver:MovieClip; public var pointsBox:TextField; public var shieldBar:MovieClip; public function MainTimeline(){ addFrameScript(1, frame2, 10, frame11, 20, frame21); } public function preload(){ var _local1:Preloader; _local1 = new Preloader(500, 500); preloaderHolder.addChild(_local1); } public function skipIntro():void{ logoAnim.stop(); introChannel.stop(); gotoAndStop("play"); } public function pauseChildren(_arg1:MovieClip){ var _local2:*; _local2 = (_arg1.numChildren - 1); while (_local2 >= 0) { MovieClip(_arg1.getChildAt(_local2)).pause(); _local2--; }; } public function incPoints(_arg1:Number):void{ setPoints((points + _arg1)); } public function mouseDownHandler(_arg1:MouseEvent):void{ setTimeout(skipIntro, 100); } public function focusInHandler(_arg1){ } public function setLevel(_arg1:Number):void{ levelBox.text = _arg1.toString(); } function frame21(){ stop(); lastRot = 0; lastDist = 100; RAD_DEG = Maths.RAD_DEG(); DEG_RAD = Maths.DEG_RAD(); music = new Music(); stage.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); menu_mc.gotoAndStop("on"); Key.initialize(stage); addEventListener(FocusEvent.FOCUS_IN, focusInHandler); addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); pause_bt.addEventListener(MouseEvent.MOUSE_DOWN, pressPause_bt); quit_bt.addEventListener(MouseEvent.MOUSE_DOWN, pressQuit_bt); xShake = 0; yShake = 0; starArray = new Array(); numStars = 50; i = 0; while (i < numStars) { star = new Star(); star.dist = ((Math.random() * 250) + 25); star.rotation = (Math.random() * 360); star.z = (Math.random() + 0.25); star.scaleX = (star.scaleY = (star.z * 2)); star.alpha = ((star.z * (1 / 1.25)) * 0.5); cam.stars.addChild(star); starArray.push(star); i++; }; lifeBar.gotoAndStop("hull"); shieldBar.gotoAndStop("shield"); energyBar.gotoAndStop("energy"); } public function pressMute_bt(_arg1:MouseEvent):void{ pressMute(); } public function pressQuit_bt(_arg1:MouseEvent){ if (pauseable){ player.remove(); lives = 1; die(); }; } public function die(){ setLives((lives - 1)); if (lives > 0){ setTimeout(respawn, 1000); } else { endGame(); }; } public function rotCam(_arg1:Number):void{ var _local2:Number; var _local3:Number; var _local4:*; _local2 = ((360 - _arg1) + 90); _local3 = (((cam.rotation - _local2) + 360) % 360); cam.center.shine.rotation = (_arg1 - 90); cam.rotation = _local2; if (Math.abs(_local3) > 180){ if (_local3 > 0){ _local3 = -((360 - _local3)); } else { _local3 = (360 + _local3); }; }; _local4 = 0; while (_local4 < numStars) { star = starArray[_local4]; star.rotation = (star.rotation + (_local3 - ((_local3 * star.z) * 0.25))); setPosition(star.dist, star.rotation, star); _local4++; }; galaxy.rotation = (galaxy.rotation - (_local3 * 0.1)); } public function setStatBar(_arg1:Number, _arg2:Number, _arg3:MovieClip):void{ var _local4:Number; _local4 = Math.floor(_arg1); if (_arg1 > 0){ _arg3.bar.height = ((_local4 * 5) - 2); } else { _arg3.bar.height = 0; }; if (_arg2 < _local4){ _arg3.upFlash.gotoAndPlay("flash"); _arg3.upFlash.y = (50 - (_local4 * 5)); } else { if (_arg2 > _local4){ _arg3.downFlash.gotoAndPlay("flash"); _arg3.downFlash.y = (45 - (_local4 * 5)); }; }; } public function keyDownHandler(_arg1:KeyboardEvent){ var _local2:Number; _local2 = _arg1.keyCode; if (_arg1.target.toString() != "[object TextField]"){ if (_local2 == 80){ pressPause(); } else { if (_local2 == 77){ pressMute(); }; }; }; } function frame11(){ stop(); introChannel = Sounds.startSound(new LogoIntroMusic()); pauseable = false; paused = false; typing = false; minFPS = 20; maxEffects = 100; stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); mute_bt.addEventListener(MouseEvent.MOUSE_DOWN, pressMute_bt); stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); } public function pressPause_bt(_arg1:MouseEvent):void{ pressPause(); } function frame2(){ stop(); stats = new Stats(); GetMain.main = this; stage.showDefaultContextMenu = false; allowedArray = new Array("jiggmin.com", "kongregate.com", "uploads.ungrounded.net"); swfURL = stage.loaderInfo.url; protocol = swfURL.substr(0, swfURL.indexOf(":")); if (protocol == "file"){ preload(); } else { if (protocol == "http"){ doubleSlash = swfURL.indexOf("//"); server = swfURL.substr((doubleSlash + 2), ((swfURL.indexOf("/", (doubleSlash + 2)) - doubleSlash) - 2)); server = server.toLowerCase(); if (server.indexOf("www.") != -1){ server = server.substr((server.indexOf("www.") + 4), server.length); }; foundAllowedURL = false; i = 0; while (i < allowedArray.length) { testURL = allowedArray[i]; if (server.indexOf(testURL) != -1){ foundAllowedURL = true; break; }; i++; }; if (foundAllowedURL){ preload(); } else { showMochiad(); }; } else { showMochiad(); }; }; } public function endVictory():void{ pauseable = false; clearChildren(victory.stars); victory.ship.anim.remove(); victory.gotoAndStop("off"); menu_mc.gotoAndStop("on"); music.fadeIn(); } public function beatGame():void{ pauseable = false; points = (points + 1001); clearGame(); victory.gotoAndPlay("on"); music.fadeOut(); } public function shakeCam(_arg1:Event):void{ xShake = (xShake * -0.85); yShake = (yShake * -0.85); cam.x = (xShake + 250); cam.y = (yShake + 250); } public function pressMute(){ if (!typing){ Sounds.pressMute(); }; } public function shake(_arg1:Number):void{ if (Math.random() > 0.5){ xShake = (xShake + _arg1); } else { xShake = (xShake - _arg1); }; if (Math.random() > 0.5){ yShake = (yShake + _arg1); } else { yShake = (yShake - _arg1); }; } public function pauseGame():void{ pauseChildren(cam.baddies); pauseChildren(cam.effects); pauseChildren(cam.projectiles); player.pause(); levels.pause(); } public function focusOutHandler(_arg1){ stage.focus = stage; } public function respawn():void{ var _local1:Appear; Sounds.startSound(new AppearSound(), 1.25); _local1 = new Appear("Player"); cam.effects.addChild(_local1); _local1.rot = lastRot; _local1.dist = lastDist; _local1.setPosition(); } public function resumeChildren(_arg1:MovieClip){ var _local2:*; _local2 = (_arg1.numChildren - 1); while (_local2 >= 0) { MovieClip(_arg1.getChildAt(_local2)).resume(); _local2--; }; } public function endGame(){ gameOver.gotoAndPlay("on"); pauseable = false; } public function pressPause(){ if (pauseable){ if (paused){ resumeGame(); paused = false; } else { pauseGame(); paused = true; }; }; } public function startGame(){ paused = false; setLives(3); setPoints(0); setLevel(0); player = new Player(); levels = new Levels(); menu_mc.gotoAndStop("off"); pauseable = true; addEventListener(Event.ENTER_FRAME, shakeCam); } public function clearChildren(_arg1:MovieClip){ while (_arg1.numChildren > 0) { MovieClip(_arg1.getChildAt(0)).remove(); }; } public function showMochiad(){ MochiAd.showPreGameAd({clip:root, id:"ce27f4ce6308091f", res:"500x350"}); } public function setPosition(_arg1:Number, _arg2:Number, _arg3:MovieClip){ var _local4:Number; _local4 = (_arg2 * DEG_RAD); _arg3.x = (Math.cos(_local4) * _arg1); _arg3.y = (Math.sin(_local4) * _arg1); } public function setStatBars(_arg1:Number, _arg2:Number, _arg3:Number):void{ setStatBar(_arg1, lastLife, lifeBar); setStatBar(_arg2, lastShield, shieldBar); setStatBar(_arg3, lastEnergy, energyBar); lastLife = Math.floor(_arg1); lastEnergy = Math.floor(_arg3); lastShield = Math.floor(_arg2); } public function setLives(_arg1:Number):void{ lives = _arg1; livesBox.text = lives.toString(); } public function resumeGame():void{ resumeChildren(cam.baddies); resumeChildren(cam.effects); resumeChildren(cam.projectiles); player.resume(); levels.resume(); } public function setPoints(_arg1:Number):void{ points = _arg1; pointsBox.text = Maths.formatNumberWithCommas(_arg1); } public function clearGame(){ pauseable = false; removeEventListener(Event.ENTER_FRAME, shakeCam); levels.remove(); clearChildren(cam.baddies); clearChildren(cam.effects); clearChildren(cam.projectiles); clearChildren(cam.player); } } }//package uberSpaceShooter_fla
Section 21
//menu_134 (uberSpaceShooter_fla.menu_134) package uberSpaceShooter_fla { import flash.media.*; import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.utils.*; import flash.system.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class menu_134 extends MovieClip { public var score_bt:SimpleButton; public var play_bt:SimpleButton; public var jiggmin_bt:SimpleButton; public function menu_134(){ addFrameScript(0, frame1, 15, frame16); } public function pressPlay(_arg1:MouseEvent){ deleteListeners(); GetMain.main.startGame(); } public function pressScores(_arg1:MouseEvent){ var _local2:URLRequest; var _local3:URLVariables; _local2 = new URLRequest("http://jacobgrahn.com/highScores.php"); _local3 = new URLVariables(); _local3.table = "space"; _local3.method = "html"; _local3.dir = "desc"; _local2.data = _local3; _local2.method = URLRequestMethod.POST; navigateToURL(_local2); } function frame16(){ stop(); } function frame1(){ stop(); play_bt.addEventListener(MouseEvent.MOUSE_DOWN, pressPlay); score_bt.addEventListener(MouseEvent.MOUSE_DOWN, pressScores); jiggmin_bt.addEventListener(MouseEvent.MOUSE_DOWN, pressJiggmin); } public function pressJiggmin(_arg1:MouseEvent){ var _local2:URLRequest; _local2 = new URLRequest("http://jiggmin.com"); navigateToURL(_local2); } public function deleteListeners(){ play_bt.removeEventListener(MouseEvent.MOUSE_DOWN, pressPlay); score_bt.removeEventListener(MouseEvent.MOUSE_DOWN, pressScores); jiggmin_bt.removeEventListener(MouseEvent.MOUSE_DOWN, pressJiggmin); } } }//package uberSpaceShooter_fla
Section 22
//mineColor_mc_20 (uberSpaceShooter_fla.mineColor_mc_20) package uberSpaceShooter_fla { import flash.media.*; import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.utils.*; import flash.system.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class mineColor_mc_20 extends MovieClip { public var vol:Number; public function mineColor_mc_20(){ addFrameScript(0, frame1, 319, frame320, 334, frame335, 346, frame347, 356, frame357, 364, frame365, 370, frame371, 374, frame375, 376, frame377, 378, frame379, 380, frame381, 382, frame383); } function frame320(){ Sounds.startSound(new MineSound(), vol); } function frame335(){ Sounds.startSound(new MineSound(), vol); } function frame347(){ Sounds.startSound(new MineSound(), vol); } function frame1(){ vol = 0.15; } function frame357(){ Sounds.startSound(new MineSound(), vol); } function frame365(){ Sounds.startSound(new MineSound(), vol); } function frame377(){ Sounds.startSound(new MineSound(), vol); } function frame371(){ Sounds.startSound(new MineSound(), vol); } function frame379(){ Sounds.startSound(new MineSound(), vol); } function frame383(){ MovieClip(parent).explode(); stop(); } function frame375(){ Sounds.startSound(new MineSound(), vol); } function frame381(){ Sounds.startSound(new MineSound(), vol); } } }//package uberSpaceShooter_fla
Section 23
//miniShooterHurtAnim_28 (uberSpaceShooter_fla.miniShooterHurtAnim_28) package uberSpaceShooter_fla { import flash.display.*; public dynamic class miniShooterHurtAnim_28 extends MovieClip { public function miniShooterHurtAnim_28(){ addFrameScript(20, frame21); } function frame21(){ MovieClip(this.parent).gotoAndStop("rest"); } } }//package uberSpaceShooter_fla
Section 24
//miniShooterStates_26 (uberSpaceShooter_fla.miniShooterStates_26) package uberSpaceShooter_fla { import flash.display.*; public dynamic class miniShooterStates_26 extends MovieClip { public function miniShooterStates_26(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 25
//notif_56 (uberSpaceShooter_fla.notif_56) package uberSpaceShooter_fla { import flash.display.*; import flash.text.*; public dynamic class notif_56 extends MovieClip { public var subTextBox:TextField; public var textBox:TextField; } }//package uberSpaceShooter_fla
Section 26
//pillar_108 (uberSpaceShooter_fla.pillar_108) package uberSpaceShooter_fla { import flash.display.*; public dynamic class pillar_108 extends MovieClip { public var p1:MovieClip; public var p2:MovieClip; public var p3:MovieClip; public var p4:MovieClip; } }//package uberSpaceShooter_fla
Section 27
//pillarAnim_107 (uberSpaceShooter_fla.pillarAnim_107) package uberSpaceShooter_fla { import flash.display.*; public dynamic class pillarAnim_107 extends MovieClip { public var pillarSegs:MovieClip; public function pillarAnim_107(){ addFrameScript(0, frame1, 1, frame2, 89, frame90); } function frame90(){ stop(); } function frame1(){ stop(); } function frame2(){ pillarSegs.removeChild(pillarSegs[("p" + (Math.ceil((Math.random() * 3)) + 1))]); } } }//package uberSpaceShooter_fla
Section 28
//randoHurtAnim_35 (uberSpaceShooter_fla.randoHurtAnim_35) package uberSpaceShooter_fla { import flash.display.*; public dynamic class randoHurtAnim_35 extends MovieClip { public function randoHurtAnim_35(){ addFrameScript(20, frame21); } function frame21(){ MovieClip(this.parent).gotoAndStop("rest"); } } }//package uberSpaceShooter_fla
Section 29
//randoStates_31 (uberSpaceShooter_fla.randoStates_31) package uberSpaceShooter_fla { import flash.display.*; public dynamic class randoStates_31 extends MovieClip { public function randoStates_31(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 30
//sawHurtAnim_44 (uberSpaceShooter_fla.sawHurtAnim_44) package uberSpaceShooter_fla { import flash.display.*; public dynamic class sawHurtAnim_44 extends MovieClip { public function sawHurtAnim_44(){ addFrameScript(20, frame21); } function frame21(){ MovieClip(this.parent).gotoAndStop("rest"); } } }//package uberSpaceShooter_fla
Section 31
//sawStates_42 (uberSpaceShooter_fla.sawStates_42) package uberSpaceShooter_fla { import flash.display.*; public dynamic class sawStates_42 extends MovieClip { public function sawStates_42(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 32
//screenFlash_131 (uberSpaceShooter_fla.screenFlash_131) package uberSpaceShooter_fla { import flash.display.*; public dynamic class screenFlash_131 extends MovieClip { public var states:MovieClip; public function screenFlash_131(){ addFrameScript(21, frame22); } function frame22(){ stop(); } } }//package uberSpaceShooter_fla
Section 33
//screenFlashColors_132 (uberSpaceShooter_fla.screenFlashColors_132) package uberSpaceShooter_fla { import flash.display.*; public dynamic class screenFlashColors_132 extends MovieClip { public function screenFlashColors_132(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 34
//shieldAnim_13 (uberSpaceShooter_fla.shieldAnim_13) package uberSpaceShooter_fla { import flash.display.*; public dynamic class shieldAnim_13 extends MovieClip { public var shield:MovieClip; public function shieldAnim_13(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 35
//shipHurtAnim_62 (uberSpaceShooter_fla.shipHurtAnim_62) package uberSpaceShooter_fla { import flash.display.*; public dynamic class shipHurtAnim_62 extends MovieClip { public function shipHurtAnim_62(){ addFrameScript(20, frame21); } function frame21(){ MovieClip(this.parent).gotoAndStop("rest"); } } }//package uberSpaceShooter_fla
Section 36
//shipStates_59 (uberSpaceShooter_fla.shipStates_59) package uberSpaceShooter_fla { import flash.display.*; public dynamic class shipStates_59 extends MovieClip { public var anim:MovieClip; public function shipStates_59(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 37
//spinHurtAnim_48 (uberSpaceShooter_fla.spinHurtAnim_48) package uberSpaceShooter_fla { import flash.display.*; public dynamic class spinHurtAnim_48 extends MovieClip { public var spinHurt:MovieClip; public function spinHurtAnim_48(){ addFrameScript(20, frame21); } function frame21(){ MovieClip(this.parent).gotoAndStop("rest"); } } }//package uberSpaceShooter_fla
Section 38
//spinStates_46 (uberSpaceShooter_fla.spinStates_46) package uberSpaceShooter_fla { import flash.display.*; public dynamic class spinStates_46 extends MovieClip { public function spinStates_46(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 39
//statBar_121 (uberSpaceShooter_fla.statBar_121) package uberSpaceShooter_fla { import flash.display.*; public dynamic class statBar_121 extends MovieClip { public var bar:MovieClip; public var upFlash:MovieClip; public var upgradeFlash:MovieClip; public var downFlash:MovieClip; public function statBar_121(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 40
//statBarFlashAnim_125 (uberSpaceShooter_fla.statBarFlashAnim_125) package uberSpaceShooter_fla { import flash.display.*; public dynamic class statBarFlashAnim_125 extends MovieClip { public function statBarFlashAnim_125(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 41
//statBarUpgradeFlash_128 (uberSpaceShooter_fla.statBarUpgradeFlash_128) package uberSpaceShooter_fla { import flash.display.*; public dynamic class statBarUpgradeFlash_128 extends MovieClip { public function statBarUpgradeFlash_128(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 42
//states_89 (uberSpaceShooter_fla.states_89) package uberSpaceShooter_fla { import flash.display.*; public dynamic class states_89 extends MovieClip { public function states_89(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 43
//uberLaser_110 (uberSpaceShooter_fla.uberLaser_110) package uberSpaceShooter_fla { import flash.display.*; public dynamic class uberLaser_110 extends MovieClip { public function uberLaser_110(){ addFrameScript(0, frame1, 5, frame6); } function frame6(){ stop(); } function frame1(){ stop(); } } }//package uberSpaceShooter_fla
Section 44
//walls_106 (uberSpaceShooter_fla.walls_106) package uberSpaceShooter_fla { import flash.display.*; public dynamic class walls_106 extends MovieClip { public var p1:MovieClip; public var p2:MovieClip; public var p3:MovieClip; public var p5:MovieClip; public var p6:MovieClip; public var p7:MovieClip; public var p8:MovieClip; public var p4:MovieClip; public var uberLaser:MovieClip; } }//package uberSpaceShooter_fla
Section 45
//victoryAnim_141 (uberSpaceShooter_fla.victoryAnim_141) package uberSpaceShooter_fla { import flash.display.*; public dynamic class victoryAnim_141 extends MovieClip { public var ship:MovieClip; public var i; public var stars:MovieClip; public function victoryAnim_141(){ addFrameScript(0, frame1, 5, frame6, 7, frame8, 8, frame9, 11, frame12, 15, frame16, 19, frame20, 22, frame23, 25, frame26, 28, frame29, 32, frame33, 35, frame36, 46, frame47, 50, frame51, 62, frame63, 77, frame78, 167, frame168, 317, frame318); } function frame318(){ stop(); } function frame78(){ Sounds.startSound(new PelletHitSound()); } function frame168(){ Sounds.startSound(new BoomSound()); Sounds.startSound(new LogoIntroMusic()); i = 100; while (i > 0) { stars.addChild(new VictoryStar()); i--; }; } function frame12(){ Sounds.startSound(new PelletHitSound()); } function frame16(){ Sounds.startSound(new PelletHitSound()); } function frame1(){ stop(); } function frame26(){ Sounds.startSound(new BoomSound()); } function frame23(){ Sounds.startSound(new PelletHitSound()); } function frame9(){ Sounds.startSound(new BossHurtSound(), 1.5); } function frame8(){ Sounds.startSound(new PelletHitSound()); } function frame36(){ Sounds.startSound(new AsteroidMediumSound()); } function frame20(){ Sounds.startSound(new AsteroidLowSound()); } function frame29(){ Sounds.startSound(new PelletHitSound()); } function frame6(){ Sounds.startSound(new BigBoomSound(), 1.5); Sounds.startSound(new BossLaserFadeSound(), 0.5); } function frame47(){ Sounds.startSound(new BigBoomSound(), 1.5); } function frame33(){ Sounds.startSound(new PelletHitSound()); } function frame51(){ Sounds.startSound(new BossHurtSound(), 1); } function frame63(){ Sounds.startSound(new PelletHitSound()); } } }//package uberSpaceShooter_fla
Section 46
//victoryShip_145 (uberSpaceShooter_fla.victoryShip_145) package uberSpaceShooter_fla { import flash.display.*; import flash.events.*; public dynamic class victoryShip_145 extends MovieClip { public var states:MovieClip; public var engineLight:MovieClip; public var engine:MovieClip; public function victoryShip_145(){ addFrameScript(0, frame1); } function frame1(){ addEventListener(Event.ENTER_FRAME, go); } public function remove():void{ removeEventListener(Event.ENTER_FRAME, go); } public function go(_arg1:Event):void{ engineLight.visible = (engine.visible = true); engineLight.alpha = (engine.alpha = ((Math.random() * 0.5) + 0.5)); } } }//package uberSpaceShooter_fla
Section 47
//victoryShipAnim_144 (uberSpaceShooter_fla.victoryShipAnim_144) package uberSpaceShooter_fla { import flash.display.*; public dynamic class victoryShipAnim_144 extends MovieClip { public var anim:MovieClip; } }//package uberSpaceShooter_fla
Section 48
//victoryStats_146 (uberSpaceShooter_fla.victoryStats_146) package uberSpaceShooter_fla { import flash.media.*; import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.utils.*; import flash.system.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class victoryStats_146 extends MovieClip { public var points:Number; public var score_bt:SimpleButton; public var menu_bt:SimpleButton; public var nameBox:TextField; public var pointsBox:TextField; public function victoryStats_146(){ addFrameScript(0, frame1); } public function focusOutHandler(_arg1:FocusEvent){ GetMain.main.typing = false; } public function pressScore(_arg1:MouseEvent){ var _local2:URLRequest; var _local3:URLVariables; _local2 = new URLRequest("http://jacobgrahn.com/highScores.php"); _local3 = new URLVariables(); _local3.table = "space"; _local3.action = "add"; _local3.method = "html"; _local3.new_name = nameBox.text; _local3.new_score = points; _local3.dir = "desc"; _local2.data = _local3; _local2.method = URLRequestMethod.POST; navigateToURL(_local2); pressMenu(_arg1); } public function pressMenu(_arg1:MouseEvent){ GetMain.main.typing = false; deleteListeners(); GetMain.main.endVictory(); } public function focusInHandler(_arg1:FocusEvent){ GetMain.main.typing = true; } function frame1(){ stage.focus = nameBox; GetMain.main.typing = true; points = GetMain.main.points; pointsBox.text = ("Your score: " + Maths.formatNumberWithCommas(points)); score_bt.addEventListener(MouseEvent.MOUSE_DOWN, pressScore); menu_bt.addEventListener(MouseEvent.MOUSE_DOWN, pressMenu); nameBox.addEventListener(FocusEvent.FOCUS_IN, focusInHandler); nameBox.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); } public function deleteListeners(){ score_bt.removeEventListener(MouseEvent.MOUSE_DOWN, pressScore); menu_bt.removeEventListener(MouseEvent.MOUSE_DOWN, pressMenu); nameBox.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler); nameBox.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); } } }//package uberSpaceShooter_fla
Section 49
//Appear (Appear) package { import flash.display.*; import flash.utils.*; public class Appear extends Body { private var paused:Boolean;// = false private var summonTimeout:uint; private var main; private var dieTimeout:uint; private var ref:String; public function Appear(_arg1:String):void{ var _local2:Number; main = GetMain.main; paused = false; super(); addFrameScript(56, frame57); dieTimeout = setTimeout(die, 2500); summonTimeout = setTimeout(summon, 1300); this.ref = _arg1; rotation = (Math.random() * 360); _local2 = 0.45; if ((((_arg1 == "MiniShooter")) || ((_arg1 == "GoMiniShooter")))){ _local2 = 0.5; }; if (_arg1 == "Rando"){ _local2 = 1; }; if (_arg1 == "Enterprise"){ _local2 = 1; }; if (_arg1 == "Player"){ _local2 = 1.5; }; scaleX = (scaleY = _local2); } override public function resume():void{ paused = false; super.resume(); } override public function remove():void{ clearTimeout(dieTimeout); clearTimeout(summonTimeout); super.bodyDie(); this.parent.removeChild(this); } private function die():void{ remove(); } function frame57(){ stop(); } private function summon(){ var _local1:MovieClip; if (ref == "Player"){ main.player = new Player(); } else { if (ref == "MiniShooter"){ _local1 = new MiniShooter(); _local1.strat = "roam"; _local1.setLife(4); _local1.maxShield = 0; _local1.effectScale = 0.5; } else { if (ref == "GoMiniShooter"){ _local1 = new MiniShooter(); _local1.strat = "go"; _local1.setLife(4); _local1.maxShield = 0; } else { if (ref == "ChaseMiniShooter"){ _local1 = new MiniShooter(); _local1.strat = "chase"; _local1.setLife(4); _local1.maxShield = 0; } else { if ((((ref == "Rando")) || ((ref == "ChaseRando")))){ _local1 = new Rando(); _local1.setLife(15); _local1.maxShield = 2; _local1.setFireSpeed(100); _local1.effectScale = 1; _local1.aim = true; _local1.shotVel = 5; _local1.weapon = "rando"; _local1.weaponDamage = 1; if (ref == "Rando"){ _local1.strat = "go"; } else { _local1.strat = "chase"; }; } else { if (ref == "Asteroid"){ _local1 = new Asteroid(); } else { if (ref == "Spin"){ _local1 = new Spin(); } else { if (ref == "Mine"){ _local1 = new Mine(); } else { if (ref == "Enterprise"){ _local1 = new Enterprise(); _local1.setLife(20); _local1.maxShield = 3; _local1.strat = "chase"; _local1.mass = 10; _local1.xAccel = 0.11; _local1.aim = true; _local1.setFireSpeed(90); _local1.shotVel = 3; _local1.changeShieldInterval(1000); _local1.boomDamage = 1; _local1.effectScale = 1.5; _local1.weapon = "torpedo"; _local1.weaponDamage = 3; } else { if (ref == "Saw"){ _local1 = new Saw(); _local1.strat = "chase"; _local1.setLife(6); _local1.mass = 3; _local1.xAccel = 0.2; _local1.yAccel = 0.4; _local1.maxShield = 0; }; }; }; }; }; }; }; }; }; main.cam.baddies.addChild(_local1); _local1.dist = dist; _local1.rot = rot; _local1.setPosition(); if (paused){ _local1.pause(); }; }; } override public function pause():void{ paused = true; super.pause(); } } }//package
Section 50
//AppearSound (AppearSound) package { import flash.media.*; public dynamic class AppearSound extends Sound { } }//package
Section 51
//Asteroid (Asteroid) package { import flash.display.*; import flash.events.*; public class Asteroid extends SolidBody { private var size:Number; public var states:MovieClip; public var shieldAnim:MovieClip; private var paused:Boolean;// = false private var rotSpeed:Number; private var main; public function Asteroid(){ rotSpeed = ((Math.random() * 6) - 3); main = GetMain.main; paused = false; addEventListener(Event.ENTER_FRAME, spin); super(this); xFriction = (yFriction = 1); maxShield = (shield = (maxEnergy = (energy = 0))); life = 0.1; size = 4; xVel = ((Math.random() * 6) - 3); yVel = ((Math.random() * 2) - 1); fSetSize(); } override public function resume():void{ if (paused){ paused = false; addEventListener(Event.ENTER_FRAME, spin); super.resume(); } else { trace("error: asteroid allready resumed"); }; } public function remove2(){ removeEventListener(Event.ENTER_FRAME, spin); parent.removeChild(this); } private function fSetSize(){ var _local1:Number; states.scaleX = (states.scaleY = (size / 4)); _local1 = ((size * 7) - 17); minDist = (minDist + (_local1 - 5)); maxDist = (maxDist - _local1); } public function die(){ var _local1:Asteroid; var _local2:Asteroid; if (size == 4){ Sounds.startSound(new AsteroidLowSound()); } else { if (size == 3){ Sounds.startSound(new AsteroidMediumSound(), 0.9); } else { if (size == 2){ Sounds.startSound(new AsteroidHighSound(), 0.7); }; }; }; if (size == 1){ Sounds.startSound(new PelletHitSound(), 0.5); }; if (size > 1){ _local1 = new Asteroid(); _local2 = new Asteroid(); dist = Maths.applyLimits(dist, (minDist + 1), (maxDist - 1)); _local1.setPos((size - 1), rot, dist); _local2.setPos((size - 1), rot, dist); main.cam.baddies.addChild(_local1); main.cam.baddies.addChild(_local2); }; } public function setPos(_arg1, _arg2, _arg3){ this.size = _arg1; this.rot = _arg2; this.dist = _arg3; fSetSize(); setPosition(); if (_arg3 < 148){ yVel = (Math.random() * 1); } else { yVel = (Math.random() * -1); }; } private function spin(_arg1:Event){ rotation = (rotation + rotSpeed); } override public function pause():void{ if (!paused){ paused = true; removeEventListener(Event.ENTER_FRAME, spin); super.pause(); } else { trace("error: asteroid allready paused"); }; } } }//package
Section 52
//AsteroidGun (AsteroidGun) package { public class AsteroidGun extends Weapon { private var energy:Number;// = 1 private var m:Projectile; private var reload:Number;// = 200 public function AsteroidGun():void{ reload = 200; energy = 1; super(); } override public function getReload():Number{ return (reload); } override public function misfire():void{ } override public function fire():Projectile{ m = new Projectile(new AsteroidShot()); m.xVel = 4; m.life = ((360 / m.xVel) / 2); m.damage = 1; m.mass = 1; m.testPlayer = false; return (m); } override public function getEnergy():Number{ return (energy); } } }//package
Section 53
//AsteroidHighSound (AsteroidHighSound) package { import flash.media.*; public dynamic class AsteroidHighSound extends Sound { } }//package
Section 54
//AsteroidLowSound (AsteroidLowSound) package { import flash.media.*; public dynamic class AsteroidLowSound extends Sound { } }//package
Section 55
//AsteroidMediumSound (AsteroidMediumSound) package { import flash.media.*; public dynamic class AsteroidMediumSound extends Sound { } }//package
Section 56
//AsteroidShot (AsteroidShot) package { import flash.display.*; public class AsteroidShot extends MovieClip { public function AsteroidShot():void{ } public function setWeaponLevel(_arg1:Number):void{ } public function attachTail(_arg1, _arg2){ } public function die(_arg1:Number, _arg2:Number, _arg3:Number):void{ } } }//package
Section 57
//AsteroidShotFireSound (AsteroidShotFireSound) package { import flash.media.*; public dynamic class AsteroidShotFireSound extends Sound { } }//package
Section 58
//BigBoomSound (BigBoomSound) package { import flash.media.*; public dynamic class BigBoomSound extends Sound { } }//package
Section 59
//Body (Body) package { import flash.display.*; import flash.events.*; public class Body extends MovieClip { public var xVel:Number;// = 0 private var DEG_RAD; public var mass:Number;// = 1 private var paused:Boolean;// = false public var yVel:Number;// = 0 public var rotVel:Number;// = 0 public var xFriction:Number;// = 0.95 public var yFriction:Number;// = 0.92 public var dist:Number; public var rot:Number; public function Body():void{ dist = ((Math.random() * 150) + 55); rot = (Math.random() * 360); mass = 1; xVel = 0; yVel = 0; rotVel = 0; xFriction = 0.95; yFriction = 0.92; paused = false; DEG_RAD = Maths.DEG_RAD(); super(); addEventListener(Event.ENTER_FRAME, float); setPosition(); } public function resume():void{ if (paused){ paused = false; addEventListener(Event.ENTER_FRAME, float); } else { trace("error: body allready resumed"); }; } public function remove():void{ } private function float(_arg1:Event):void{ xVel = (xVel * xFriction); yVel = (yVel * yFriction); dist = (dist + yVel); rot = (rot - xVel); rot = (rot % 360); rotation = (rotation + rotVel); setPosition(); } protected function bodyDie(){ removeEventListener(Event.ENTER_FRAME, float); } public function setPosition(){ var _local1:Number; _local1 = (rot * DEG_RAD); x = (Math.cos(_local1) * dist); y = (Math.sin(_local1) * dist); } public function pause():void{ if (!paused){ paused = true; removeEventListener(Event.ENTER_FRAME, float); } else { trace("error: body allready paused"); }; } } }//package
Section 60
//BoomGun (BoomGun) package { public class BoomGun extends Weapon { private var energy:Number;// = 2.4 private var m:Projectile; private var reload:Number;// = 1000 public function BoomGun():void{ reload = 1000; energy = 2.4; super(); } override public function getReload():Number{ return (reload); } override public function misfire():void{ } override public function fire():Projectile{ m = new Projectile(new BoomShot()); m.xVel = 4; m.life = ((360 / m.xVel) / 2); m.damage = 1; m.mass = 5; m.testPlayer = false; GetMain.main.shake(3); return (m); } override public function getEnergy():Number{ return (energy); } } }//package
Section 61
//BoomShot (BoomShot) package { import flash.display.*; public class BoomShot extends MovieClip { private var maxEffects:Number; private var effects:MovieClip; public var s1:MovieClip; public var s2:MovieClip; public var s4:MovieClip; public var s3:MovieClip; private var timer:Number;// = 0 public var effectScale:Number; private var minFPS:Number; private var damage:Number;// = 3 public var outer:MovieClip; private var mc:MovieClip; private var main:MovieClip; private var base:Number;// = 0.5 public function BoomShot():void{ main = GetMain.main; effects = main.cam.effects; base = 0.5; effectScale = base; damage = 3; timer = 0; minFPS = main.minFPS; maxEffects = main.maxEffects; super(); } public function setWeaponLevel(_arg1:Number):void{ effectScale = (base + ((_arg1 / 10) / 20)); if (_arg1 < 0){ damage = 0.5; effectScale = 0.1; }; } public function attachTail(_arg1, _arg2){ var _local3:MovieClip; var _local4:*; if ((((Stats.fps > minFPS)) && ((effects.numChildren < maxEffects)))){ _local3 = new BoomShotTail(); effects.addChild(_local3); _local3.x = _arg1; _local3.y = _arg2; _local4 = 1; while (_local4 <= 4) { mc = this[("s" + _local4)]; mc.alpha = Math.random(); _local4++; }; outer.alpha = Math.random(); }; } public function die(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Explosion; _local4 = new Explosion(_arg1, _arg2, effectScale, damage); _local4.sound = new BigBoomSound(); } } }//package
Section 62
//BoomShotFireSound (BoomShotFireSound) package { import flash.media.*; public dynamic class BoomShotFireSound extends Sound { } }//package
Section 63
//BoomShotTail (BoomShotTail) package { import flash.display.*; import flash.events.*; public class BoomShotTail extends MovieClip { private var paused:Boolean;// = false private var ySpeed:Number; private var xSpeed:Number; public function BoomShotTail():void{ xSpeed = (Math.random() - 0.3); ySpeed = (Math.random() - 0.3); paused = false; super(); addEventListener(Event.ENTER_FRAME, fade); alpha = ((Math.random() * 0.5) + 0.5); scaleX = (scaleY = Math.random()); } public function resume():void{ if (paused){ paused = false; addEventListener(Event.ENTER_FRAME, fade); } else { trace("error: star tail allready resumed"); }; } private function fade(_arg1:Event){ x = (x + xSpeed); y = (y + ySpeed); scaleX = (scaleY = (scaleY * 1.1)); alpha = (alpha - 0.07); if (alpha <= 0){ die(); }; } public function remove(){ removeEventListener(Event.ENTER_FRAME, fade); parent.removeChild(this); } private function die(){ remove(); } public function pause():void{ if (!paused){ paused = true; removeEventListener(Event.ENTER_FRAME, fade); } else { trace("error: star tail allready paused"); }; } } }//package
Section 64
//BoomSound (BoomSound) package { import flash.media.*; public dynamic class BoomSound extends Sound { } }//package
Section 65
//Boss (Boss) package { import flash.media.*; import flash.display.*; import flash.events.*; import flash.utils.*; public class Boss extends Sprite { private var sprayCounterReset:Number;// = 250 private var attackArray; private var life:Number;// = 30 private var pillarRotVel:Number;// = 5 private var spinCounterReset:Number;// = 400 private var paused:Boolean;// = false private var dirMod:Number;// = 0 private var shipCounter; private var shipCounterReset:Number;// = 400 private var pillarSoundChannel:SoundChannel; private var attack:String; private var bossShip:BossShip; private var spinCounter:Number; private var yAccelInc:Number;// = 0.006 private var rotVel:Number;// = 0 private var appearances:Number;// = 0 private var rotAccel:Number;// = 1.5 private var pullCounterReset:Number;// = 180 private var pillarCounter:Number; private var sprayCounter:Number; private var yAccelReset:Number;// = 0.5 private var main; private var dieTimeout:uint; private var maxRotVel:Number;// = 5 private var starting:Boolean;// = true private var rot:Number;// = 0 private var lastRand:Number;// = 0 private var yAccel:Number; private var uberLaser:MovieClip; private var pullCounter:Number; private var shot:Projectile; private var pillarCounterReset:Number;// = 400 public function Boss():void{ life = 30; main = GetMain.main; appearances = 0; sprayCounterReset = 250; sprayCounter = sprayCounterReset; pillarCounterReset = 400; pillarCounter = pillarCounterReset; rot = 0; pillarRotVel = 5; pullCounterReset = 180; pullCounter = pullCounterReset; yAccelInc = 0.006; yAccelReset = 0.5; yAccel = yAccelReset; spinCounterReset = 400; spinCounter = spinCounterReset; rotVel = 0; rotAccel = 1.5; dirMod = 0; maxRotVel = 5; uberLaser = main.cam.walls.uberLaser; shipCounterReset = 400; shipCounter = shipCounterReset; attackArray = new Array(1, 2, 3, 4, 5); lastRand = 0; starting = true; paused = false; super(); main.cam.center.anim.play(); main.cam.center.gotoAndPlay("on"); } public function pause():void{ if (!paused){ paused = true; removeEventListener(Event.ENTER_FRAME, go); } else { trace("error: boss allready paused"); }; } private function shootSpin():void{ shot = new Projectile(new PelletShot()); shot.xVel = 0; shot.yVel = 5; shot.dist = 45; shot.damage = 2; shot.rot = (rot + dirMod); shot.testBaddies = false; shot.testWalls = false; shot.setPosition(); main.cam.projectiles.addChild(shot); rot = (rot + rotVel); rotVel = (rotVel + ((Math.random() * rotAccel) - (rotAccel / 2))); if (rotVel > maxRotVel){ rotVel = maxRotVel; }; if (rotVel < -(maxRotVel)){ rotVel = -(maxRotVel); }; dirMod = (dirMod + 90); if (dirMod >= 360){ dirMod = 0; }; } private function nextAttack():void{ var _local1:Number; var _local2:Number; _local1 = Math.floor((Math.random() * attackArray.length)); if (starting){ _local1 = 0; starting = false; }; _local2 = attackArray[_local1]; if (_local2 == lastRand){ nextAttack(); } else { attackArray.splice(_local1, 1); if (attackArray.length <= 0){ attackArray = new Array(1, 2, 3, 4, 5); }; lastRand = _local2; if (_local2 == 1){ attack = "spray"; } else { if (_local2 == 2){ extendPillars(); uberLaser.rotation = (main.player.rot - 120); uberLaser.gotoAndStop("on"); pillarSoundChannel = Sounds.startSound(new BossLaserSound(), 0.25, 0, 15); attack = "pillars"; } else { if (_local2 == 3){ attack = "spin"; } else { if (_local2 == 4){ main.cam.center.gravityAnim.gotoAndPlay("on"); attack = "pull"; } else { if (_local2 == 5){ appearances++; bossShip = new BossShip(this); main.cam.baddies.addChild(bossShip); attack = "ship"; }; }; }; }; }; }; } public function resume():void{ if (paused){ paused = false; addEventListener(Event.ENTER_FRAME, go); } else { trace("error: boss allready resumed"); }; } private function ship():void{ if (shipCounter == 50){ bossShip.dissapear(); }; if (shipCounter <= 0){ shipCounter = shipCounterReset; nextAttack(); }; shipCounter--; } private function pull():void{ if (pullCounter > 15){ main.player.yVel = (main.player.yVel - yAccel); yAccel = (yAccel + yAccelInc); }; if (pullCounter < 0){ pullCounter = pullCounterReset; yAccel = yAccelReset; nextAttack(); }; pullCounter--; } private function retractPillars():void{ var _local1:*; _local1 = 1; while (_local1 <= 8) { main.cam.walls[("p" + _local1)].gotoAndPlay("off"); _local1++; }; } private function removePillars():void{ var _local1:*; _local1 = 1; while (_local1 <= 8) { main.cam.walls[("p" + _local1)].gotoAndStop("retracted"); _local1++; }; } private function spin():void{ if ((((spinCounter > 25)) && (((spinCounter % 4) == 0)))){ shootSpin(); shootSpin(); shootSpin(); shootSpin(); }; if (spinCounter < 0){ spinCounter = spinCounterReset; nextAttack(); }; spinCounter--; } public function remove():void{ clearTimeout(dieTimeout); pillarSoundChannel.stop(); main.cam.center.gotoAndStop("off"); removePillars(); uberLaser.gotoAndStop("off"); main.cam.center.anim.gotoAndStop("off"); main.cam.darkAnim.gotoAndPlay("off"); removeEventListener(Event.ENTER_FRAME, go); } private function pillars():void{ var _local1:MovieClip; var _local2:MovieClip; _local1 = main.cam.walls.uberLaser; _local2 = main.player; if (pillarCounter > 0){ _local1.rotation = (_local1.rotation + 1); if (HitTest.complexHitTestObject(_local1, _local2.states, 1)){ _local2.hurt = false; _local2.takeDamage(0.1); }; }; if (pillarCounter == 50){ retractPillars(); uberLaser.gotoAndStop("off"); pillarSoundChannel.stop(); Sounds.startSound(new BossLaserFadeSound(), 0.25); }; if (pillarCounter < 0){ pillarCounter = pillarCounterReset; nextAttack(); }; uberLaser.scaleY = ((Math.random() * 0.25) + 0.75); uberLaser.alpha = ((Math.random() * 0.5) + 0.5); pillarCounter--; } private function spray():void{ if ((((sprayCounter > 15)) && (((sprayCounter % 2) == 0)))){ shot = new Projectile(new BossShot()); shot.xVel = 0; shot.yVel = 4; shot.dist = 45; shot.damage = 3; shot.rot = (Math.random() * 360); shot.testBaddies = false; shot.testWalls = false; shot.setPosition(); main.cam.projectiles.addChild(shot); }; if (sprayCounter < 0){ sprayCounter = sprayCounterReset; nextAttack(); }; sprayCounter--; } public function begin():void{ var _local1:Explosion; _local1 = new Explosion(0, 0, 1.5, 2); nextAttack(); addEventListener(Event.ENTER_FRAME, go); } private function startDie():void{ life = 99999; dieTimeout = setTimeout(die, 250); } private function extendPillars():void{ var _local1:*; _local1 = 1; while (_local1 <= 8) { main.cam.walls[("p" + _local1)].gotoAndPlay("on"); _local1++; }; } private function die():void{ main.beatGame(); remove(); } public function takeDamage(_arg1:Number):void{ var _local2:Number; life = (life - _arg1); main.cam.center.hurtAnim.gotoAndPlay("hurt"); main.shake((_arg1 * 2)); _local2 = (_arg1 / 2); Sounds.startSound(new BossHurtSound(), _local2); if ((((((life <= 0)) && ((main.lives > 0)))) && ((appearances >= 3)))){ startDie(); }; } private function go(_arg1:Event):void{ var _local2 = this; _local2[attack](); } } }//package
Section 66
//BossHurtSound (BossHurtSound) package { import flash.media.*; public dynamic class BossHurtSound extends Sound { } }//package
Section 67
//BossLaserFadeSound (BossLaserFadeSound) package { import flash.media.*; public dynamic class BossLaserFadeSound extends Sound { } }//package
Section 68
//BossLaserSound (BossLaserSound) package { import flash.media.*; public dynamic class BossLaserSound extends Sound { } }//package
Section 69
//BossPullSound (BossPullSound) package { import flash.media.*; public dynamic class BossPullSound extends Sound { } }//package
Section 70
//BossShip (BossShip) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class BossShip extends SolidBody { private var left:Boolean;// = false public var states:MovieClip; private var fireCounterReset:Number;// = 2 private var fadeInCounter:Number;// = 50 private var right:Boolean;// = false public var s3:MovieClip; public var s1:MovieClip; public var s2:MovieClip; private var thinkMS:Number;// = 1000 private var fireTimeout:uint; private var fireMS:Number;// = 2000 private var fadeOutCounter:Number;// = 50 private var up:Boolean;// = false private var down:Boolean;// = false private var player; private var fireCounter:Number; public var shieldAnim:MovieClip; private var fireInterval:uint; private var paused:Boolean;// = false private var fireTimeoutMS:Number;// = 200 private var xAccel:Number;// = 0.1 private var boss:Boss; private var main; private var thinkInterval:uint; private var yAccel:Number;// = 0.2 public function BossShip(_arg1:Boss):void{ left = false; right = false; up = false; down = false; fadeInCounter = 50; fadeOutCounter = 50; thinkMS = 1000; fireMS = 2000; fireInterval = setInterval(fire, fireMS); fireCounterReset = 2; fireCounter = fireCounterReset; fireTimeoutMS = 200; xAccel = 0.1; yAccel = 0.2; main = GetMain.main; player = main.player; paused = false; super(this); this.boss = _arg1; mass = 6; maxShield = 0; life = 999999; alpha = 0; addEventListener(Event.ENTER_FRAME, go); appear(); startThinking(); } override public function pause():void{ if (!paused){ paused = true; removeEventListener(Event.ENTER_FRAME, go); clearInterval(fireInterval); clearInterval(thinkInterval); clearTimeout(fireTimeout); super.pause(); } else { trace("error: boss ship allready resumed"); }; } override public function resume():void{ if (paused){ paused = false; addEventListener(Event.ENTER_FRAME, go); thinkInterval = setInterval(think, thinkMS); fireInterval = setInterval(fire, fireMS); fireTimeout = setTimeout(fire, fireTimeoutMS); super.resume(); } else { trace("error: boss ship allready resumed"); }; } public function remove2():void{ clearInterval(thinkInterval); clearInterval(fireInterval); clearTimeout(fireTimeout); removeEventListener(Event.ENTER_FRAME, go); removeEventListener(Event.ENTER_FRAME, fadeIn); removeEventListener(Event.ENTER_FRAME, fadeOut); parent.removeChild(this); } private function startThinking():void{ thinkInterval = setInterval(think, thinkMS); if (Math.random() > 0.5){ left = true; right = false; } else { left = false; right = true; }; } private function fire(){ var _local1:*; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Projectile; _local1 = (Math.random() + 2); _local2 = Maths.rotDist((player.rotation + 90), rot); _local3 = (dist - player.dist); _local4 = 20; _local2 = (_local2 + ((Math.random() * _local4) - (_local4 / 2))); _local3 = (_local3 + ((Math.random() * _local4) - (_local4 / 2))); _local5 = (100 / (Math.abs(_local2) + Math.abs(_local3))); _local6 = ((_local5 * _local2) / 100); _local7 = ((_local5 * _local3) / 100); _local8 = (_local6 * _local1); _local9 = (_local7 * _local1); _local10 = new Projectile(new SparkShot()); _local10.xVel = -(_local8); _local10.yVel = -(_local9); _local10.life = 250; _local10.dist = dist; _local10.rot = rot; _local10.mass = (_local10.damage = 3); _local10.testBaddies = false; _local10.testWalls = true; _local10.setPosition(); main.cam.projectiles.addChild(_local10); fireCounter--; if (fireCounter > 0){ fireTimeout = setTimeout(fire, fireTimeoutMS); } else { fireCounter = fireCounterReset; }; Sounds.startSound(new RiccochetSound(), 3); } public function dissapear():void{ addEventListener(Event.ENTER_FRAME, fadeOut); clearInterval(fireInterval); clearTimeout(fireTimeout); } private function die():void{ } private function fadeIn(_arg1:Event){ fadeInCounter--; alpha = (alpha + 0.02); if (fadeInCounter <= 0){ alpha = 1; removeEventListener(Event.ENTER_FRAME, fadeIn); }; } override public function takeDamage(_arg1:Number):void{ super.takeDamage(_arg1); boss.takeDamage(_arg1); } private function go(_arg1:Event):void{ posSpark(s1); posSpark(s2); posSpark(s3); if (right == true){ xVel = (xVel + xAccel); }; if (left == true){ xVel = (xVel - xAccel); }; if (up == true){ yVel = (yVel - yAccel); }; if (down == true){ yVel = (yVel + yAccel); }; if (dist < 70){ down = true; up = false; } else { if (dist > 220){ up = true; down = false; }; }; } private function posSpark(_arg1:MovieClip){ _arg1.scaleX = (_arg1.scaleY = Math.random()); _arg1.rotation = (Math.random() * 360); _arg1.alpha = Math.random(); } private function think():void{ if (Math.random() > 0.99){ left = !(left); right = !(right); }; if (dist < player.dist){ up = false; down = true; } else { up = true; down = false; }; if (dist < 100){ down = true; up = false; }; if (dist > 200){ up = true; down = false; }; } private function fadeOut(_arg1:Event){ fadeOutCounter--; alpha = (alpha - 0.02); if (fadeOutCounter <= 0){ removeEventListener(Event.ENTER_FRAME, fadeOut); remove(); }; } private function appear():void{ addEventListener(Event.ENTER_FRAME, fadeIn); } private function wallHitTest(_arg1:Event):void{ if (dist > maxDist){ yVel = (yVel * -0.9); takeDamage(1); dist = (maxDist - 1); rot = (rot - 0.5); }; } } }//package
Section 71
//BossShot (BossShot) package { import flash.display.*; public class BossShot extends MovieClip { public function BossShot():void{ addFrameScript(11, frame12); } public function attachTail(_arg1, _arg2){ } function frame12(){ stop(); } public function die(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Explosion; _local4 = new Explosion(_arg1, _arg2, 0.12, 0); } } }//package
Section 72
//ColorSpark (ColorSpark) package { import flash.events.*; public class ColorSpark extends Body { var life:Number; var rotSpeed:Number; var main; public function ColorSpark(_arg1:Number, _arg2:Number, _arg3:String){ main = GetMain.main; rotSpeed = ((Math.random() * 2) - 1); super(); this.dist = _arg1; this.rot = _arg2; gotoAndStop(_arg3); xVel = ((Math.random() * 2) - 1); yVel = ((Math.random() * 4) - 2); life = (Math.random() * 100); main.cam.effects.addChildAt(this, 0); setPosition(); scaleX = (scaleY = (Math.random() / 2)); rotation = (Math.random() * 360); addEventListener(Event.ENTER_FRAME, fade); } private function fade(_arg1:Event){ life--; if (life <= 0){ die(); }; alpha = (life / 100); this.rotation = (this.rotation + rotSpeed); } override public function remove():void{ removeEventListener(Event.ENTER_FRAME, fade); super.bodyDie(); parent.removeChild(this); } private function die(){ remove(); } } }//package
Section 73
//Dot (Dot) package { import flash.display.*; public dynamic class Dot extends MovieClip { public function Dot(){ addFrameScript(0, frame1, 45, frame46); } function frame1(){ stop(); } function frame46(){ stop(); } } }//package
Section 74
//Enterprise (Enterprise) package { public dynamic class Enterprise extends Ship { } }//package
Section 75
//Explosion (Explosion) package { import flash.media.*; import flash.display.*; import flash.events.*; import flash.geom.*; public class Explosion extends MovieClip { private var effects:MovieClip; public var sound:Sound; private var sparkCount:Number;// = 10 private var minFPS:Number; private var stren:Number;// = 1 private var main; public var hit_mc:MovieClip; private var time:Number;// = 20 public function Explosion(_arg1, _arg2, _arg3, _arg4){ sparkCount = 10; time = 20; effects = GetMain.main.cam.effects; stren = 1; sound = new PelletHitSound(); main = GetMain.main; minFPS = main.minFPS; super(); effects.addChild(this); this.stren = _arg4; this.x = _arg1; this.y = _arg2; scaleX = (scaleY = _arg3); addEventListener(Event.ENTER_FRAME, go); addEventListener(Event.ENTER_FRAME, addSpark); addEventListener(Event.ENTER_FRAME, doDamage); } public function resume():void{ } private function hitShip(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number){ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; _local6 = (width / 2); _local7 = (x - _arg1.x); _local8 = (y - _arg1.y); _local9 = Maths.pythag(_local7, _local8); _local10 = (1 - (_local9 / _local6)); if (_local10 < 0){ _local10 = 0; }; _local11 = Math.abs((_arg2 * _local10)); _arg1.takeDamage(_local11); _local12 = Maths.rotDist(_arg3, _arg1.rot); _local13 = (_arg4 - _arg1.dist); _local14 = (Math.abs(_local12) + Math.abs(_local13)); _arg5 = (100 / _local14); _local15 = ((_local12 * _arg5) / 100); _local16 = ((_local13 * _arg5) / 100); _local17 = ((_local11 * 5) * _local15); _local18 = ((_local11 * 5) * _local16); _arg1.xVel = (_arg1.xVel + _local17); _arg1.yVel = (_arg1.yVel - _local18); } private function die(){ remove(); } public function remove():void{ removeEventListener(Event.ENTER_FRAME, go); removeEventListener(Event.ENTER_FRAME, addSpark); removeEventListener(Event.ENTER_FRAME, doDamage); parent.removeChild(this); } private function addSpark(_arg1:Event){ var _local2:Spark; if ((((Stats.fps > minFPS)) && ((scaleX > 0.15)))){ _local2 = new Spark(); _local2.x = x; _local2.y = y; _local2.scaleX = (_local2.scaleY = (_local2.scaleY * (scaleX * 0.75))); }; sparkCount--; if ((((sparkCount <= 0)) || ((scaleX <= 0.15)))){ removeEventListener(Event.ENTER_FRAME, addSpark); }; } public function doDamage(_arg1:Event){ var _local2:Point; var _local3:MovieClip; var _local4:MovieClip; var _local5:MovieClip; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Array; var _local11:int; var _local12:Number; Sounds.startSound(sound, (scaleX * 2)); removeEventListener(Event.ENTER_FRAME, doDamage); if (stren > 0.1){ _local2 = new Point(); _local3 = main.cam.baddies; _local5 = main.player; _local7 = (Math.atan2(y, x) * Maths.RAD_DEG()); _local8 = Maths.pythag(x, y); _local9 = (width / 500); _local10 = new Array(); _local11 = 0; while (_local11 < _local3.numChildren) { _local10.push(_local3.getChildAt(_local11)); _local11++; }; _local10.push(main.player); _local12 = _local10.length; _local11 = 0; while (_local11 < _local12) { _local4 = _local10[_local11]; _local2.x = _local4.x; _local2.y = _local4.y; _local2 = parent.localToGlobal(_local2); if (hitTestPoint(_local2.x, _local2.y, true)){ hitShip(_local4, stren, _local7, _local8, _local9); }; _local11++; }; }; if (scaleX > 0.1){ main.shake((scaleX * 10)); } else { main.shake((scaleX * 5)); }; } private function go(_arg1:Event){ time--; if (time <= 0){ die(); }; } public function pause():void{ } } }//package
Section 76
//GetMain (GetMain) package { public class GetMain { public static var main; } }//package
Section 77
//Gun (Gun) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; public class Gun extends Sprite { private var spreadCounter:Number;// = 9999999 private var weapon:Weapon; private var oldWeapon:Weapon; private var paused:Boolean;// = false private var extraDir:Boolean;// = false private var m:Projectile; private var boomGun:BoomGun; public var triggerPulled:Boolean;// = false private var starGun:StarGun; private var radius:Number;// = 20 private var asteroidGun:AsteroidGun; private var reloading:Boolean;// = false private var shotCounter:Number;// = 999999 private var main; private var weaponLevel:Number;// = 0 private var shotCounterReset:Number;// = 999999 private var spreadGun:SpreadGun; private var player:MovieClip; public function Gun(_arg1){ reloading = false; main = GetMain.main; triggerPulled = false; weaponLevel = 0; radius = 20; spreadCounter = 9999999; shotCounter = 999999; shotCounterReset = 999999; extraDir = false; starGun = new StarGun(); spreadGun = new SpreadGun(); boomGun = new BoomGun(); asteroidGun = new AsteroidGun(); paused = false; super(); this.player = _arg1; weapon = starGun; addEventListener(Event.ENTER_FRAME, go); } private function fireExtraStar():void{ if (shotCounter <= 0){ shotCounter = shotCounterReset; m = fire(); m.rot = player.rot; if (extraDir){ m.yVel = (m.yVel + 4); m.dist = (player.dist + 20); } else { m.yVel = (m.yVel - 4); m.dist = (player.dist - 20); }; extraDir = !(extraDir); if (((extraDir) && ((shotCounterReset <= 0)))){ fireExtraStar(); }; }; } public function setWeaponLevel(_arg1:Number):void{ if (_arg1 > 9){ _arg1 = 9; }; weaponLevel = _arg1; spreadCounter = (9 - _arg1); if (_arg1 > 3){ shotCounterReset = 2; shotCounter = 0; }; if (_arg1 > 6){ shotCounterReset = 1; }; if (_arg1 >= 9){ shotCounterReset = 0; }; } private function fireSmallBoom(_arg1:Number):void{ var _local2:Number; m = weapon.fire(); main.cam.projectiles.addChild(m); m.rot = player.rot; m.dist = player.dist; m.setPosition(); m.scaleX = (m.scaleY = 0.5); m.setWeaponLevel(-12); m.yVel = (m.yVel + _arg1); m.damage = 0.5; m.mass = 1; _local2 = (1000 / player.dist); if (player.scaleX > 0){ m.rot = (m.rot - _local2); } else { m.xVel = -(m.xVel); m.rot = (m.rot + _local2); }; } private function resetReloading():void{ reloading = false; } public function setWeapon(_arg1:String):void{ if (_arg1 == "starGun"){ weapon = starGun; }; if (_arg1 == "boomGun"){ weapon = boomGun; }; if (_arg1 == "spreadGun"){ weapon = spreadGun; }; if (_arg1 == "asteroidGun"){ oldWeapon = weapon; weapon = asteroidGun; }; } public function resume():void{ if (paused){ paused = false; addEventListener(Event.ENTER_FRAME, go); } else { trace("error: gun allready resumed"); }; } private function fire():Projectile{ var _local1:Number; m = weapon.fire(); main.cam.projectiles.addChild(m); m.rot = player.rot; m.dist = player.dist; m.setPosition(); m.setWeaponLevel(weaponLevel); m.testPlayer = false; _local1 = (1300 / player.dist); if (player.scaleX > 0){ m.rot = (m.rot - _local1); player.xVel = (player.xVel - (m.mass / 4)); } else { m.xVel = -(m.xVel); m.rot = (m.rot + _local1); player.xVel = (player.xVel + (m.mass / 4)); }; return (m); } public function die():void{ removeEventListener(Event.ENTER_FRAME, go); } private function fireExtraBoom():void{ if (weaponLevel >= 9){ player.scaleX = (player.scaleX * -1); fire(); player.scaleX = (player.scaleX * -1); } else { if (weaponLevel >= 4){ fireSmallBoom(2); fireSmallBoom(-2); }; }; } private function fireExtraSpread():void{ var _local1:ColorTransform; var _local2:Number; spreadCounter--; if (spreadCounter <= 0){ spreadCounter = (10 - weaponLevel); m = weapon.fire(); main.cam.projectiles.addChild(m); m.rot = player.rot; m.dist = player.dist; m.setPosition(); if (Math.random() > 0.5){ m.yVel = (m.yVel + 6); } else { m.yVel = (m.yVel - 6); }; m.setWeaponLevel(0); _local1 = new ColorTransform(); _local1.color = 0xFF0000; m.transform.colorTransform = _local1; _local2 = (1000 / player.dist); if (player.scaleX > 0){ m.rot = (m.rot - _local2); } else { m.xVel = -(m.xVel); m.rot = (m.rot + _local2); }; }; } private function go(_arg1:Event):void{ if (((((triggerPulled) && (!(reloading)))) && ((player.getEnergy() > weapon.getEnergy())))){ fire(); shotCounter--; if (weapon == starGun){ Sounds.startSound(new StarShotFireSound(), 0.7); }; if (weapon == boomGun){ Sounds.startSound(new BoomShotFireSound()); }; if (weapon == spreadGun){ Sounds.startSound(new SpreadShotFireSound(), 0.5); }; if (weapon == asteroidGun){ Sounds.startSound(new AsteroidShotFireSound(), 1); }; player.changeEnergy(-(weapon.getEnergy())); reloading = true; setTimeout(resetReloading, weapon.getReload()); }; } public function revert():void{ if (weapon == asteroidGun){ weapon = oldWeapon; }; } public function pause():void{ if (!paused){ paused = true; removeEventListener(Event.ENTER_FRAME, go); } else { trace("error: gun allready paused"); }; } } }//package
Section 78
//HitTest (HitTest) package { import flash.display.*; import flash.geom.*; public class HitTest { protected static function getDrawMatrix(_arg1:DisplayObject, _arg2:Rectangle, _arg3:Number):Matrix{ var _local4:Point; var _local5:Matrix; var _local6:Matrix; _local6 = _arg1.root.transform.concatenatedMatrix; _local4 = _arg1.localToGlobal(new Point()); _local5 = _arg1.transform.concatenatedMatrix; _local5.tx = (_local4.x - _arg2.x); _local5.ty = (_local4.y - _arg2.y); _local5.a = (_local5.a / _local6.a); _local5.d = (_local5.d / _local6.d); if (_arg3 != 1){ _local5.scale(_arg3, _arg3); }; return (_local5); } public static function complexHitTestObject(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:Number=1):Boolean{ return (!((complexIntersectionRectangle(_arg1, _arg2, _arg3).width == 0))); } public static function complexIntersectionRectangle(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:Number=1):Rectangle{ var _local4:Rectangle; var _local5:BitmapData; var _local6:Rectangle; if (_arg3 <= 0){ throw (new Error("ArgumentError: Error #5001: Invalid value for accurracy", 5001)); }; if (!_arg1.hitTestObject(_arg2)){ return (new Rectangle()); }; _local4 = intersectionRectangle(_arg1, _arg2); if (((((_local4.width * _arg3) < 1)) || (((_local4.height * _arg3) < 1)))){ return (new Rectangle()); }; _local5 = new BitmapData((_local4.width * _arg3), (_local4.height * _arg3), false, 0); _local5.draw(_arg1, HitTest.getDrawMatrix(_arg1, _local4, _arg3), new ColorTransform(1, 1, 1, 1, 0xFF, -255, -255, 0xFF)); _local5.draw(_arg2, HitTest.getDrawMatrix(_arg2, _local4, _arg3), new ColorTransform(1, 1, 1, 1, 0xFF, 0xFF, 0xFF, 0xFF), BlendMode.DIFFERENCE); _local6 = _local5.getColorBoundsRect(4294967295, 4278255615); _local5.dispose(); if (_arg3 != 1){ _local6.x = (_local6.x / _arg3); _local6.y = (_local6.y / _arg3); _local6.width = (_local6.width / _arg3); _local6.height = (_local6.height / _arg3); }; _local6.x = (_local6.x + _local4.x); _local6.y = (_local6.y + _local4.y); return (_local6); } public static function intersectionRectangle(_arg1:DisplayObject, _arg2:DisplayObject):Rectangle{ var _local3:Rectangle; var _local4:Rectangle; var _local5:Rectangle; if (((((!(_arg1.root)) || (!(_arg2.root)))) || (!(_arg1.hitTestObject(_arg2))))){ return (new Rectangle()); }; _local3 = _arg1.getBounds(_arg1.root); _local4 = _arg2.getBounds(_arg2.root); _local5 = new Rectangle(); _local5.x = Math.max(_local3.x, _local4.x); _local5.y = Math.max(_local3.y, _local4.y); _local5.width = Math.min(((_local3.x + _local3.width) - _local5.x), ((_local4.x + _local4.width) - _local5.x)); _local5.height = Math.min(((_local3.y + _local3.height) - _local5.y), ((_local4.y + _local4.height) - _local5.y)); return (_local5); } } }//package
Section 79
//HullHitSound (HullHitSound) package { import flash.media.*; public dynamic class HullHitSound extends Sound { } }//package
Section 80
//JiggminLogo (JiggminLogo) package { import flash.display.*; public dynamic class JiggminLogo extends BitmapData { public function JiggminLogo(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 81
//Key (Key) package { import flash.display.*; import flash.events.*; public class Key { private static var initialized:Boolean = false; private static var keysDown:Object = new Object(); public static function initialize(_arg1:Stage){ if (!initialized){ _arg1.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed); _arg1.addEventListener(KeyboardEvent.KEY_UP, keyReleased); _arg1.addEventListener(Event.DEACTIVATE, clearKeys); initialized = true; }; } private static function clearKeys(_arg1:Event):void{ keysDown = new Object(); } public static function isDown(_arg1:uint):Boolean{ if (!initialized){ throw (new Error("Key class has yet been initialized.")); }; return (Boolean((_arg1 in keysDown))); } private static function keyPressed(_arg1:KeyboardEvent):void{ keysDown[_arg1.keyCode] = true; } private static function keyReleased(_arg1:KeyboardEvent):void{ if ((_arg1.keyCode in keysDown)){ delete keysDown[_arg1.keyCode]; }; } } }//package
Section 82
//LaserShot (LaserShot) package { import flash.display.*; public class LaserShot extends MovieClip { public function LaserShot():void{ addFrameScript(5, frame6); } public function attachTail(_arg1, _arg2){ } function frame6(){ stop(); } public function die(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Explosion; _local4 = new Explosion(_arg1, _arg2, 0.1, 0.1); } } }//package
Section 83
//Levels (Levels) package { import flash.display.*; import flash.utils.*; public class Levels extends Sprite { private var sawCounter:Number;// = 20 private var justStarted:Boolean;// = false public var curLevel:Number;// = 0 private var paused:Boolean;// = false private var i:Number;// = 0 private var num7:Number;// = 30 private var boss:Boss; var appear:Appear; private var num8:Number;// = 10 private var minesLeft:Number;// = 30 private var checkMS:Number;// = 1000 private var main; private var randoCounter:Number;// = 10 private var interval:uint; private var chaseRandoCounter:Number;// = 10 private var func:Function; public function Levels(){ curLevel = 0; i = 0; main = GetMain.main; checkMS = 1000; interval = setInterval(checkLevel, checkMS); func = level1; justStarted = false; randoCounter = 10; chaseRandoCounter = 10; minesLeft = 30; num7 = 30; num8 = 10; sawCounter = 20; paused = false; super(); main.cam.center.anim.gotoAndStop("off"); nextLevel(); } private function level1():void{ } private function level6():void{ } private function level8():void{ } private function level2():void{ } private function level3():void{ } private function level4():void{ } private function level5():void{ if ((((minesLeft > 0)) && (((minesLeft % 2) == 0)))){ startAppear("Mine"); }; minesLeft--; } private function level9():void{ if ((((sawCounter > 0)) && (((sawCounter % 3) == 0)))){ startAppear("Saw"); }; sawCounter--; } private function resetStarted():void{ justStarted = false; } public function resume():void{ if (paused){ paused = false; if (curLevel == 10){ Boss(boss).resume(); } else { interval = setInterval(checkLevel, checkMS); }; } else { trace("error: level allready resumed"); }; } public function remove():void{ if (curLevel == 10){ boss.remove(); }; main.music.reset(); boss = null; func = null; clearInterval(interval); } private function level7():void{ if ((((num7 > 0)) && (((num7 % 2) == 0)))){ startAppear("GoMiniShooter"); }; num7--; } private function startAppear(_arg1:String):Appear{ var _local2:Appear; _local2 = new Appear(_arg1); main.cam.effects.addChild(_local2); return (_local2); } private function level10():void{ } private function checkLevel():void{ if ((((main.cam.baddies.numChildren <= 0)) && (!(justStarted)))){ nextLevel(); }; var _local1 = this; _local1[("level" + curLevel)](); main.incPoints(-1); } private function nextLevel(){ var _local1:StatUpgrade; var _local2:*; var _local3:*; curLevel++; main.music.moveOn(); Sounds.startSound(new AppearSound(), 1.25); justStarted = true; setTimeout(resetStarted, 3000); main.setLevel(curLevel); main.incPoints(1000); _local1 = new StatUpgrade(); if (curLevel == 3){ main.player.upgradeWeapon(4); }; if (curLevel == 4){ main.player.revert(); }; _local2 = new NotifAnim(); _local2.anim.textBox.text = ("Level " + curLevel.toString()); _local3 = _local2.anim.subTextBox; if (curLevel == 1){ _local3.text = "Let's get started..."; i = 0; while (i < 4) { startAppear("MiniShooter"); i++; }; }; if (curLevel == 2){ _local3.text = "Watch out, it's a Rando!"; startAppear("Rando"); }; if (curLevel == 3){ _local3.text = "Asteroids!"; i = 0; while (i < 4) { startAppear("Asteroid"); i++; }; }; if (curLevel == 4){ _local3.text = "Dodge."; startAppear("Spin"); }; if (curLevel == 5){ _local3.text = "These explode, run away."; }; if (curLevel == 6){ _local3.text = "Oh noes! It's the Enterprise!"; startAppear("Enterprise"); }; if (curLevel == 7){ _local3.text = "Stampede!"; i = 0; while (i < 8) { appear = startAppear("GoMiniShooter"); appear.rot = 0; appear.setPosition(); i++; }; }; if (curLevel == 8){ _local3.text = "Three big guys."; i = 0; while (i < 3) { startAppear("ChaseRando"); i++; }; }; if (curLevel == 9){ _local3.text = "Flying Razors..."; i = 0; while (i < 3) { startAppear("Saw"); i++; }; }; if (curLevel == 10){ _local3.text = "OH SNAP."; boss = new Boss(); clearInterval(interval); }; } public function startBoss():void{ boss.begin(); } public function pause():void{ if (!paused){ paused = true; clearInterval(interval); if (curLevel == 10){ Boss(boss).pause(); }; } else { trace("error: level allready paused"); }; } } }//package
Section 84
//LogoIntroMusic (LogoIntroMusic) package { import flash.media.*; public dynamic class LogoIntroMusic extends Sound { } }//package
Section 85
//Maths (Maths) package { public class Maths { public static function RAD_DEG():Number{ return ((180 / Math.PI)); } public static function formatNumberWithCommas(_arg1){ var _local2:String; _local2 = (_arg1 + ""); if (_local2.length < 4){ return (_local2); }; return (((formatNumberWithCommas(_local2.slice(0, -3)) + ",") + _local2.slice(-3))); } public static function applyLimits(_arg1:Number, _arg2:Number, _arg3:Number):Number{ if (_arg1 < _arg2){ _arg1 = _arg2; }; if (_arg1 > _arg3){ _arg1 = _arg3; }; return (_arg1); } public static function pythag(_arg1:Number, _arg2:Number):Number{ return (Math.sqrt(((_arg1 * _arg1) + (_arg2 * _arg2)))); } public static function DEG_RAD():Number{ return ((Math.PI / 180)); } public static function rotDist(_arg1, _arg2){ var _local3:Number; _local3 = (_arg1 - _arg2); if (_local3 > 180){ _local3 = (-360 + _local3); }; if (_local3 < -180){ _local3 = (360 + _local3); }; return (_local3); } } }//package
Section 86
//Mine (Mine) package { import flash.display.*; import flash.events.*; public class Mine extends SolidBody { public var states:MovieClip; public var shieldAnim:MovieClip; private var paused:Boolean;// = false public var spikes:MovieClip; private var rotSpeed:Number; public var shading:MovieClip; public var mineTimer:MovieClip; private var main; public function Mine():void{ rotSpeed = ((Math.random() * 10) - 5); main = GetMain.main; paused = false; super(this); maxShield = (shield = 99); addEventListener(Event.ENTER_FRAME, rotate); } override public function resume():void{ if (paused){ paused = false; addEventListener(Event.ENTER_FRAME, rotate); mineTimer.play(); super.resume(); } else { trace("error: mine allready resumed"); }; } public function remove2():void{ mineTimer.stop(); removeChild(mineTimer); removeEventListener(Event.ENTER_FRAME, rotate); parent.removeChild(this); } private function rotate(_arg1:Event):void{ spikes.rotation = (spikes.rotation + rotSpeed); shading.rotation = -(main.cam.rotation); } public function die(){ new Explosion(x, y, 0.25, 1); } public function explode():void{ var _local1:Explosion; _local1 = new Explosion(x, y, 1.1, 5); _local1.sound = new BigBoomSound(); life = 0; shield = 0; takeDamage(1); } override public function pause():void{ if (!paused){ paused = true; removeEventListener(Event.ENTER_FRAME, rotate); mineTimer.stop(); super.pause(); } else { trace("error: mine allready paused"); }; } } }//package
Section 87
//MineSound (MineSound) package { import flash.media.*; public dynamic class MineSound extends Sound { } }//package
Section 88
//MiniShooter (MiniShooter) package { public dynamic class MiniShooter extends Ship { } }//package
Section 89
//MochiAd (MochiAd) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.system.*; import flash.net.*; public class MochiAd { public static function getVersion():String{ return ("2.1"); } public static function showTimedAd(_arg1:Object):void{ MochiAd.showInterLevelAd(_arg1); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var f:Function; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip._mochiad_loaded){ return (null); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; lv.lc = name; lv.st = getTimer(); loader = new Loader(); f = function (_arg1:Object):void{ mc._mochiad_ctr_failed = true; }; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); g = function (_arg1:Object):void{ MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function sendHighScore(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["sendHighScore", _arg1], _arg2, _arg3); return (true); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; return (_local3); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; _arg1.removeChild(_arg1._mochiad); delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ this.clip.stop(); }, ad_finished:function ():void{ this.clip.play(); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = _local1.loaderInfo.bytesTotal; if ((((_local4 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ _local3 = true; }; }; }; if ((((_local2 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _loadCommunicator(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var clipname:String; var server:String; var depth:Number; var mc:MovieClip; var lv:URLVariables; var k:String; var lc:LocalConnection; var name:String; var req:URLRequest; var loader:Loader; var options = _arg1; DEFAULTS = {com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; clipname = ("_mochiad_com_" + options.id); if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip[clipname]){ return (clip[clipname]); }; server = (options.com_server + options.id); MochiAd._allowDomains(server); delete options.id; delete options.com_server; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, clipname, depth); lv = new URLVariables(); for (k in options) { lv[k] = options[k]; }; lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.name = name; mc.lc = lc; lv.lc = name; mc._id = 0; mc._queue = []; mc.rpcResult = function (_arg1:Object):void{ var _local3:Array; var _local4:Array; var _local5:Number; var _local6:Object; var _local7:Object; _arg1 = parseInt(_arg1.toString()); _local3 = mc._callbacks[_arg1]; if (typeof(_local3) == "undefined"){ return; }; delete mc._callbacks[_arg1]; _local4 = []; _local5 = 2; while (_local5 < _local3.length) { _local4.push(_local3[_local5]); _local5++; }; _local5 = 1; while (_local5 < arguments.length) { _local4.push(arguments[_local5]); _local5++; }; _local6 = _local3[1]; _local7 = _local3[0]; if (((_local7) && ((typeof(_local6) == "string")))){ _local6 = _local7[_local6]; }; if (typeof(_local6) == "function"){ _local6.apply(_local7, _local4); }; }; mc._didConnect = function (_arg1:String):void{ var _local2:Array; var _local3:Function; var _local4:Number; var _local5:Array; mc._endpoint = _arg1; _local2 = mc._queue; delete mc._queue; _local3 = mc.doSend; _local4 = 0; while (_local4 < _local2.length) { _local5 = _local2[_local4]; _local3.apply(this, _local5); _local4++; }; }; mc.doSend = function (_arg1:Array, _arg2:Object, _arg3:Object):void{ var _local5:Number; var _local6:LocalConnection; var _local7:Array; var _local8:Number; if (mc._endpoint == null){ _local7 = []; _local8 = 0; while (_local8 < arguments.length) { _local7.push(arguments[_local8]); _local8++; }; mc._queue.push(_local7); return; }; mc._id = (mc._id + 1); _local5 = mc._id; mc._callbacks[_local5] = [_arg2, ((_arg3) || (_arg2))]; _local6 = new LocalConnection(); _local6.send(mc._endpoint, "rpc", _local5, _arg1); }; mc._callbacks = {}; mc._callbacks[0] = [mc, "_didConnect"]; lv.st = getTimer(); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader = new Loader(); loader.load(req); mc.addChild(loader); mc._mochiad_com = loader; return (mc); } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, ad_started:function ():void{ this.clip.stop(); }, ad_finished:function ():void{ this.clip.play(); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); bar.x = 10; bar.y = (h - 20); bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (!this.parent.parent){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); if (!chk.showing){ _local11 = _local2.loaderInfo.bytesTotal; if ((((_local11 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local3 > chk.ad_timeout){ _local4 = true; }; }; }; if ((((_local3 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ MochiAd.showPreGameAd(_arg1); } public static function fetchHighScores(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["fetchHighScores", _arg1], _arg2, _arg3); return (true); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { mc.removeEventListener(Event.ENTER_FRAME, f); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 90
//Music (Music) package { import flash.media.*; import flash.display.*; import flash.events.*; import flash.utils.*; public class Music extends Sprite { var space7:Sound; private var spaceLevelChannel:SoundChannel; var space2:Sound; var spaceFinal:Sound; private var channel:SoundChannel; private var segArray:Array; private var tempo:Sound; private var spaceLevel:Sound; var spaceLaugh:Sound; private var settings:SoundTransform; private var fadeSpeed:Number;// = 25 private var rCounter:Number;// = 0 private var tempoChannel:SoundChannel; private var beatChannel:SoundChannel; private var seg:Sound; private var targetVol:Number;// = 1 private var main; private var beat:Sound; var spaceAsteroids:Sound; private var fadeCounter:Number;// = 0 var space3:Sound; var space4:Sound; var space5:Sound; private var segNum:Number;// = 0 var space6:Sound; private var gotoNext:Boolean;// = true public function Music():void{ segNum = 0; gotoNext = true; tempo = new SpaceTempo(); tempoChannel = tempo.play(0, 9999999); beat = new SpaceTempo(); spaceLevel = new SpaceLevel(); rCounter = 0; main = GetMain.main; settings = new SoundTransform(); fadeSpeed = 25; targetVol = 1; fadeCounter = 0; space2 = new Space2(); space3 = new Space3(); space4 = new Space4(); space5 = new Space5(); space6 = new Space6(); space7 = new Space7(); spaceLaugh = new SpaceLaugh(); spaceAsteroids = new SpaceAsteroids(); spaceFinal = new SpaceFinal(); segArray = new Array(space6, space2, space3, spaceAsteroids, space4, space5, space6, space7, space4, space5, spaceLaugh, spaceFinal); super(); settings.volume = 1; nextSeg(); } public function fadeOut(_arg1:Number=50):void{ fadeSpeed = _arg1; startFade(0); } private function startFade(_arg1:Number=1):void{ removeEventListener(Event.ENTER_FRAME, fade); addEventListener(Event.ENTER_FRAME, fade); fadeCounter = fadeSpeed; targetVol = _arg1; } private function nextSeg():void{ var _local1:Number; var _local2:Event; _local1 = (tempoChannel.position % tempo.length); if (_local1 > 10000){ setTimeout(nextSeg, 100); } else { if ((((gotoNext == false)) && ((segNum == 10)))){ main.levels.startBoss(); gotoNext = true; segNum = 11; }; if ((((gotoNext == true)) && ((segNum == 10)))){ main.cam.darkAnim.gotoAndPlay("on"); }; if (segNum == 11){ gotoNext = true; }; if (gotoNext){ _local2 = new Event("musicChange"); this.dispatchEvent(_local2); gotoNext = false; spaceLevelChannel = spaceLevel.play(_local1); if ((((segNum == 11)) && ((rCounter > 2)))){ seg = segArray[9]; } else { seg = segArray[segNum]; }; if (segNum == 11){ rCounter++; if (rCounter > 4){ rCounter = 1; }; }; }; channel = seg.play(_local1); channel.soundTransform = settings; spaceLevelChannel.soundTransform = settings; beatChannel = beat.play(_local1); beatChannel.addEventListener(Event.SOUND_COMPLETE, callNextSeg); }; } public function reset():void{ segNum = 0; gotoNext = true; } private function callNextSeg(_arg1:Event):void{ _arg1.target.removeEventListener(Event.SOUND_COMPLETE, callNextSeg); nextSeg(); } private function fade(_arg1:Event):void{ var _local2:Number; _local2 = (targetVol - settings.volume); settings.volume = (settings.volume + (_local2 / fadeCounter)); fadeCounter--; if (fadeCounter <= 0){ removeEventListener(Event.ENTER_FRAME, fade); settings.volume = targetVol; }; channel.soundTransform = settings; spaceLevelChannel.soundTransform = settings; } public function remove():void{ } public function moveOn():void{ segNum++; gotoNext = true; } public function fadeIn(_arg1:Number=50):void{ fadeSpeed = _arg1; startFade(1); } } }//package
Section 91
//NotifAnim (NotifAnim) package { import flash.media.*; import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.utils.*; import flash.system.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class NotifAnim extends MovieClip { public var anim:MovieClip; public var notifs:MovieClip; public function NotifAnim(){ addFrameScript(0, frame1, 54, frame55); } public function checkIfEmpty(_arg1:Event){ if (notifs.occupied != true){ addSelf(); removeEventListener(Event.ENTER_FRAME, checkIfEmpty); play(); visible = true; }; } function frame1(){ notifs = GetMain.main.notifs; if (notifs.occupied != true){ addSelf(); } else { addEventListener(Event.ENTER_FRAME, checkIfEmpty); stop(); visible = false; }; } public function addSelf(){ notifs.addChild(this); notifs.occupied = true; } function frame55(){ stop(); notifs.occupied = false; parent.removeChild(this); } } }//package
Section 92
//PelletHitSound (PelletHitSound) package { import flash.media.*; public dynamic class PelletHitSound extends Sound { } }//package
Section 93
//PelletShot (PelletShot) package { import flash.display.*; public class PelletShot extends MovieClip { public function PelletShot():void{ addFrameScript(30, frame31); } public function attachTail(_arg1, _arg2){ } public function die(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Explosion; if (Math.random() > 0.5){ _local4 = new Explosion(_arg1, _arg2, 0.1, 1); _local4.sound = new PelletHitSound(); }; } function frame31(){ stop(); } } }//package
Section 94
//Player (Player) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.ui.*; public class Player extends SolidBody { public var upThrustLight:MovieClip; private var left:Boolean;// = false public var states:MovieClip; private var right:Boolean;// = false private var yAccel;// = 1.2 private var energyRegeneration:Number;// = 650 public var engine:MovieClip; private var shieldUpgrade; private var energyUpgrade; private var up:Boolean;// = false private var down:Boolean;// = false public var upThrust:MovieClip; private var weaponLevel:Number;// = 0 public var shieldAnim:MovieClip; private var paused:Boolean;// = false private var gun:Gun; private var xAccel;// = 0.2 public var downThrust:MovieClip; private var shieldRegeneration:Number;// = 4000 public var downThrustLight:MovieClip; private var shieldLevel:Number;// = 0 private var main; private var cam; private var energyLevel:Number;// = 0 public var engineLight:MovieClip; private var lifeLevel:Number;// = 0 public function Player():void{ up = false; down = false; right = false; left = false; xAccel = 0.2; yAccel = 1.2; main = GetMain.main; cam = main.cam; gun = new Gun(this); shieldRegeneration = 4000; energyRegeneration = 650; shieldUpgrade = ((shieldRegeneration / 2) / 10); energyUpgrade = ((energyRegeneration / 1.5) / 10); lifeLevel = 0; shieldLevel = 0; energyLevel = 0; weaponLevel = 0; paused = false; super(this); mass = 3; dist = 100; rot = 90; life = 4; maxEnergy = 4; maxShield = 4; shield = 4; energy = 4; hurtTime = 500; changeEnergyInterval(energyRegeneration); changeShieldInterval(shieldRegeneration); hurt = true; setTimeout(resetHurt, 1000); rot = main.lastRot; dist = main.lastDist; setPosition(); addEventListener(Event.ENTER_FRAME, moveShip); main.cam.player.addChild(this); if (main.paused){ pause(); }; } override public function resume():void{ if (paused){ paused = false; addEventListener(Event.ENTER_FRAME, moveShip); gun.resume(); super.resume(); } else { trace("error: player allready resumed"); }; } public function remove2():void{ main.lastRot = rot; main.lastDist = dist; main.setStatBars(0, 0, 0); gun.die(); removeEventListener(Event.ENTER_FRAME, moveShip); parent.removeChild(this); } public function changeEnergy(_arg1:Number):void{ energy = (energy + _arg1); if (energy < 0){ trace("Warning: energy below 0"); energy = 0; }; if (energy > 9){ energy = 9; trace("Warning: energy above 9"); }; } public function die():void{ var _local1:Explosion; _local1 = new Explosion(x, y, 1, 3); _local1.sound = new BigBoomSound(); main.die(); } public function upgradeShield(){ shieldLevel++; maxShield = (shieldLevel + 4); if (maxShield > 9){ maxShield = 9; }; shield = maxShield; changeShieldInterval((shieldRegeneration - (shieldLevel * shieldUpgrade))); } override public function takeDamage(_arg1:Number):void{ var _local2:Number; if (!hurt){ _local2 = life; super.takeDamage(_arg1); if (_local2 > life){ Sounds.startSound(new HullHitSound(), (_arg1 * 2)); } else { Sounds.startSound(new ShieldHitSound(), _arg1); }; } else { super.takeDamage(_arg1); }; } private function shipToBaddyCheck():void{ var _local1:Number; var _local2:MovieClip; var _local3:int; if (((!(hurt)) && (HitTest.complexHitTestObject(states, cam.baddies, 1)))){ _local1 = cam.baddies.numChildren; while (_local3 < _local1) { _local2 = MovieClip(cam.baddies.getChildAt(_local3)); if ((((_local2.hurt == false)) && (HitTest.complexHitTestObject(states, _local2.states)))){ main.shake(2); _local2.takeDamage(1); takeDamage(1); shipHit(this, _local2); break; }; _local3++; }; }; } public function upgradeLife(){ lifeLevel++; life = (life + 3); if (life > 9){ life = 9; }; resistance = (1 - (lifeLevel * 0.05)); } public function upgradeWeapon(_arg1:Number):void{ weaponLevel++; gun.setWeaponLevel(weaponLevel); if (_arg1 == 1){ gun.setWeapon("starGun"); } else { if (_arg1 == 2){ gun.setWeapon("spreadGun"); } else { if (_arg1 == 3){ gun.setWeapon("boomGun"); } else { if (_arg1 == 4){ gun.setWeapon("asteroidGun"); }; }; }; }; } public function getEnergy():Number{ return (energy); } private function wallHitTest():void{ var _local1:Rectangle; _local1 = HitTest.complexIntersectionRectangle(states, main.cam.walls); if (((!((_local1.width == 0))) || (!((_local1.height == 0))))){ if (_local1.width > (_local1.height * 3)){ yVel = (yVel * -0.9); dist = (dist - 3); } else { if (xVel > 0){ rot = (rot + 2); } else { rot = (rot - 2); }; xVel = (xVel * -1.1); }; yVel = (yVel + 1); dist = (dist + 2); main.shake(1); takeDamage(1); }; } private function moveShip(_arg1:Event):void{ var _local2:Boolean; var _local3:Boolean; var _local4:Boolean; var _local5:Boolean; rot = (rot % 360); rotation = (rot - 90); _local2 = false; _local3 = false; _local4 = false; _local5 = false; if (((Key.isDown(Keyboard.RIGHT)) || (Key.isDown(68)))){ _local2 = true; }; if (((Key.isDown(Keyboard.LEFT)) || (Key.isDown(65)))){ _local3 = true; }; if (((Key.isDown(Keyboard.UP)) || (Key.isDown(87)))){ _local4 = true; }; if (((Key.isDown(Keyboard.DOWN)) || (Key.isDown(83)))){ _local5 = true; }; if (_local2){ xVel = (xVel + xAccel); scaleX = 1; }; if (_local3){ xVel = (xVel - xAccel); scaleX = -1; }; if (_local4){ yVel = (yVel - yAccel); downThrust.visible = (downThrustLight.visible = true); downThrust.alpha = (downThrustLight.alpha = ((Math.random() * 0.75) + 0.25)); downThrust.scaleY = ((Math.random() * 0.5) + 0.5); } else { downThrust.visible = (downThrustLight.visible = false); }; if (_local5){ yVel = (yVel + yAccel); upThrust.visible = (upThrustLight.visible = true); upThrust.alpha = (upThrustLight.alpha = ((Math.random() * 0.75) + 0.25)); upThrust.scaleY = ((Math.random() * 0.5) + 0.5); } else { upThrust.visible = (upThrustLight.visible = false); }; if (((_local2) || (_local3))){ engineLight.visible = (engine.visible = true); engineLight.alpha = (engine.alpha = ((Math.random() * 0.5) + 0.5)); } else { engineLight.visible = (engine.visible = false); }; if (Key.isDown(Keyboard.SPACE)){ gun.triggerPulled = true; } else { gun.triggerPulled = false; }; if (((Key.isDown(49)) || (Key.isDown(97)))){ gun.setWeapon("starGun"); }; if (((Key.isDown(50)) || (Key.isDown(98)))){ gun.setWeapon("spreadGun"); }; if (((Key.isDown(51)) || (Key.isDown(99)))){ gun.setWeapon("boomGun"); }; main.rotCam(rot); shipToBaddyCheck(); wallHitTest(); main.setStatBars(life, shield, energy); } private function shipHit(_arg1:MovieClip, _arg2:MovieClip):void{ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:*; var _local13:*; var _local14:*; var _local15:*; var _local16:*; var _local17:*; var _local18:*; var _local19:*; var _local20:*; _local3 = _arg1.xVel; _local4 = _arg1.yVel; _local5 = _arg2.xVel; _local6 = _arg2.yVel; _local7 = _arg1.mass; _local8 = _arg2.mass; _local9 = (_arg1.x - _arg2.x); _local10 = (_arg1.y - _arg2.y); _local11 = Maths.pythag(_local9, _local10); if (_local11 == 0){ _local11 = 0.1; }; _local12 = (_local9 / _local11); _local13 = (_local10 / _local11); _local14 = ((_local3 * _local12) + (_local4 * _local13)); _local15 = ((-(_local3) * _local13) + (_local4 * _local12)); _local16 = ((_local5 * _local12) + (_local6 * _local13)); _local17 = ((-(_local5) * _local13) + (_local6 * _local12)); _local18 = 1.5; _local19 = (_local14 + (((1 + _local18) * (_local16 - _local14)) / (1 + (_local7 / _local8)))); _local20 = (_local16 + (((1 + _local18) * (_local14 - _local16)) / (1 + (_local8 / _local7)))); _local3 = ((_local19 * _local12) - (_local15 * _local13)); _local4 = ((_local19 * _local13) + (_local15 * _local12)); _local5 = ((_local20 * _local12) - (_local17 * _local13)); _local6 = ((_local20 * _local13) + (_local17 * _local12)); _arg1.xVel = _local3; _arg1.yVel = _local4; _arg2.xVel = _local5; _arg2.yVel = _local6; if (_local9 > 0){ _arg1.rot = (_arg1.rot - 1); _arg2.rot = (_arg2.rot + 1); } else { _arg1.rot = (_arg1.rot + 1); _arg2.rot = (_arg2.rot - 1); }; if (_local10 > 0){ _arg1.dist = (_arg1.dist - 1); _arg2.dist = (_arg2.dist + 1); } else { _arg1.dist = (_arg1.dist + 1); _arg2.dist = (_arg2.dist - 1); }; } public function upgradeEnergy(){ energyLevel++; maxEnergy = (energyLevel + 4); if (maxEnergy > 9){ maxEnergy = 9; }; energy = maxEnergy; changeEnergyInterval((energyRegeneration - (energyLevel * energyUpgrade))); } override public function damageEffect(_arg1:Number, _arg2:Boolean):void{ var _local3:MovieClip; var _local4:ColorTransform; var _local5:Number; _local3 = main.screenFlash; _local4 = _local3.transform.colorTransform; if (_arg2 == true){ _local4.color = 0xFF0000; } else { _local4.color = 0xFFFFFF; }; _local3.transform.colorTransform = _local4; _local5 = (21 - Math.floor((_arg1 * 6))); if (_local5 < 1){ _local5 = 1; }; main.screenFlash.gotoAndPlay(_local5); } public function revert():void{ gun.revert(); } override public function pause():void{ if (!paused){ paused = true; removeEventListener(Event.ENTER_FRAME, moveShip); gun.pause(); super.pause(); } else { trace("error: player allready resumed"); }; } } }//package
Section 95
//PowerUpSound (PowerUpSound) package { import flash.media.*; public dynamic class PowerUpSound extends Sound { } }//package
Section 96
//Preloader (Preloader) package { import flash.display.*; import flash.events.*; public class Preloader extends Sprite { private var button; private var bitmap:Bitmap; private var xRot:Number; private var percent:Number;// = 0 private var stageWidth:Number; private var dotHolder:Sprite; private var dotArray:Array; private var bitmapData:BitmapData; private var dotArray2:Array; private var yRot:Number; private var lastPercentLoaded:Number;// = 0 private var stageHeight:Number; private var fov:Number;// = 600 private var bitmapWidth:Number;// = 200 private var finishedDots:Number;// = 0 private var zRot:Number;// = 0 public function Preloader(_arg1, _arg2){ var _local3:*; var _local4:Dot; xRot = (Math.random() * Math.PI); yRot = (Math.random() * Math.PI); zRot = 0; fov = 600; dotArray = new Array(); dotArray2 = new Array(); lastPercentLoaded = 0; percent = 0; finishedDots = 0; bitmapWidth = 200; dotHolder = new Sprite(); super(); stageWidth = _arg1; stageHeight = _arg2; bitmapData = new BitmapData(bitmapWidth, stageHeight, false, 0x222222); bitmap = new Bitmap(bitmapData); addChildAt(bitmap, 0); bitmap.x = ((stageWidth - bitmap.width) / 2); dotHolder.x = ((stageWidth - bitmapWidth) / 2); addChild(dotHolder); _local3 = 0; while (_local3 < 100) { _local4 = new Dot(); dotHolder.addChild(_local4); _local4.xPos = (((_local3 % 10) * 10) - 50); _local4.yPos = ((Math.floor((_local3 / 10)) * 10) - 50); _local4.zPos = -50; dotArray.push(_local4); dotArray2.push(_local4); _local3++; }; addEventListener(Event.ENTER_FRAME, loading); } private function loaded(_arg1:Event):void{ moveDots(); bitmapData.draw(dotHolder); bitmapData.scroll(0, -1); } private function loading(_arg1:Event):void{ var _local2:MovieClip; moveDots(); percent = ((root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal) * 100); while (percent > lastPercentLoaded) { _local2 = dotArray2[lastPercentLoaded]; _local2.play(); _local2.addEventListener(Event.ENTER_FRAME, activateDot); lastPercentLoaded++; }; if (finishedDots >= 100){ removeChild(dotHolder); removeEventListener(Event.ENTER_FRAME, loading); addEventListener(Event.ENTER_FRAME, loaded); button = addChild(new PreloaderButton()); button.x = 196; button.y = 233; stage.addEventListener(MouseEvent.CLICK, remove); }; } private function activateDot(_arg1:Event):void{ var _local2:MovieClip; _local2 = MovieClip(_arg1.target); _local2.zPos = (_local2.zPos + 2.5); if (_local2.zPos >= 50){ _local2.zPos = 50; finishedDots++; _local2.removeEventListener(Event.ENTER_FRAME, activateDot); }; } private function remove(_arg1:MouseEvent):void{ var _local2:MovieClip; while (dotArray.length > 0) { _local2 = dotArray.pop(); dotHolder.removeChild(_local2); _local2 = null; }; removeEventListener(Event.ENTER_FRAME, loaded); stage.removeEventListener(MouseEvent.CLICK, remove); dotArray = null; dotArray2 = null; bitmapData.dispose(); bitmap = null; dotHolder = null; bitmapData = null; GetMain.main.play(); parent.removeChild(this); } private function arrange(_arg1):void{ var _local2:*; _arg1.sortOn("scaleX", Array.NUMERIC); _local2 = 0; while (_local2 < _arg1.length) { if (dotHolder.getChildAt(_local2) != _arg1[_local2]){ dotHolder.setChildIndex(_arg1[_local2], _local2); }; _local2++; }; } private function moveDots():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:MovieClip; var _local8:*; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:*; var _local13:*; var _local14:*; var _local15:*; var _local16:*; var _local17:*; var _local18:*; xRot = (xRot + 0.01502); yRot = (yRot + 0.0213); _local1 = Math.sin(xRot); _local2 = Math.cos(xRot); _local3 = Math.sin(yRot); _local4 = Math.cos(yRot); _local5 = Math.sin(zRot); _local6 = Math.cos(zRot); _local8 = 0; while (_local8 < dotArray.length) { _local7 = dotArray[_local8]; _local9 = _local7.xPos; _local10 = _local7.yPos; _local11 = _local7.zPos; _local12 = ((_local2 * _local10) - (_local1 * _local11)); _local13 = ((_local1 * _local10) + (_local2 * _local11)); _local14 = ((_local4 * _local13) - (_local3 * _local9)); _local15 = ((_local3 * _local13) + (_local4 * _local9)); _local16 = ((_local6 * _local15) - (_local5 * _local12)); _local17 = ((_local5 * _local15) + (_local6 * _local12)); _local18 = (fov / (fov - _local14)); _local7.x = ((_local16 * _local18) + 100); _local7.y = (((_local17 * _local18) + stageHeight) - 100); _local7.scaleX = (_local7.scaleY = _local18); _local8++; }; arrange(dotArray); } } }//package
Section 97
//PreloaderButton (PreloaderButton) package { import flash.display.*; public dynamic class PreloaderButton extends SimpleButton { } }//package
Section 98
//Projectile (Projectile) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; public class Projectile extends Body { private var bounced:Boolean;// = false public var life:Number;// = 100 public var testPlayer:Boolean;// = true private var paused:Boolean;// = false public var damage:Number;// = 1 public var testWalls:Boolean;// = false private var baddies:MovieClip; private var effect; public var testBaddies:Boolean;// = true public var bounce:Boolean;// = false private var main; public function Projectile(_arg1){ life = 100; damage = 1; bounce = false; bounced = false; testBaddies = true; testPlayer = true; testWalls = false; main = GetMain.main; baddies = main.cam.baddies; paused = false; super(); if (GetMain.main.levels.curLevel == 10){ testWalls = true; }; this.effect = _arg1; addChild(_arg1); addEventListener(Event.ENTER_FRAME, moveProjectile); xFriction = 1; yFriction = 1; } public function setWeaponLevel(_arg1:Number):void{ effect.setWeaponLevel(_arg1); } override public function resume():void{ if (paused){ paused = false; addEventListener(Event.ENTER_FRAME, moveProjectile); super.resume(); } else { trace("error: projectile allready resumed"); }; } public function setFriction(_arg1:Number){ xFriction = _arg1; yFriction = _arg1; } override public function remove():void{ super.bodyDie(); removeEventListener(Event.ENTER_FRAME, moveProjectile); removeChild(effect); parent.removeChild(this); } private function die():void{ effect.die(x, y, scaleX); remove(); } private function moveProjectile(_arg1:Event):void{ var _local2:Point; var _local3:Number; var _local4:MovieClip; var _local5:int; _local2 = new Point(); _local2.x = x; _local2.y = y; _local2 = parent.localToGlobal(_local2); effect.attachTail(x, y); life--; rotation = rot; if (((testBaddies) && (main.cam.baddies.hitTestPoint(_local2.x, _local2.y, true)))){ _local3 = baddies.numChildren; while (_local5 < _local3) { _local4 = MovieClip(baddies.getChildAt(_local5)); if (_local4.hitTestPoint(_local2.x, _local2.y, true)){ break; }; _local5++; }; hitObject(_local4); die(); } else { if (((testPlayer) && (main.player.states.hitTestPoint(_local2.x, _local2.y, true)))){ if (((bounce) && (!(bounced)))){ scaleX = (scaleY = (scaleY + 0.5)); bounced = true; setTimeout(resetBounced, 500); mass = (mass * 2); xVel = (xVel * -1); Sounds.startSound(new RiccochetSound(), 1.5); } else { GetMain.main.shake(mass); hitObject(_arg1.target.root.player); die(); }; } else { if (((testWalls) && (main.cam.walls.hitTestPoint(_local2.x, _local2.y, true)))){ die(); } else { if ((((dist > 240)) || ((dist < 45)))){ die(); } else { if (life <= 0){ die(); }; }; }; }; }; } private function resetBounced(){ bounced = false; } private function testWallHit():void{ } private function hitObject(_arg1:MovieClip):void{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = ((mass / _arg1.mass) / 2); _local3 = (xVel * _local2); _local4 = (yVel * _local2); _arg1.xVel = (_arg1.xVel + _local3); _arg1.yVel = (_arg1.yVel + _local4); _arg1.takeDamage(damage); } override public function pause():void{ if (!paused){ paused = true; removeEventListener(Event.ENTER_FRAME, moveProjectile); super.pause(); } else { trace("error: projectile allready paused"); }; } } }//package
Section 99
//Rando (Rando) package { public dynamic class Rando extends Ship { } }//package
Section 100
//RedShot (RedShot) package { import flash.display.*; public class RedShot extends MovieClip { public function RedShot():void{ addFrameScript(8, frame9); } public function attachTail(_arg1, _arg2){ rotation = (Math.random() * 360); } function frame9(){ stop(); } public function die(_arg1:Number, _arg2:Number, _arg3:Number):void{ } } }//package
Section 101
//RiccochetSound (RiccochetSound) package { import flash.media.*; public dynamic class RiccochetSound extends Sound { } }//package
Section 102
//Saw (Saw) package { public dynamic class Saw extends Ship { } }//package
Section 103
//ShieldHitSound (ShieldHitSound) package { import flash.media.*; public dynamic class ShieldHitSound extends Sound { } }//package
Section 104
//Ship (Ship) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class Ship extends SolidBody { private var left:Boolean;// = false public var states:MovieClip; private var right:Boolean;// = false private var DEG_RAD:Number; public var strat:String;// = "roam" private var thinkMS:Number;// = 1000 public var weapon:String; public var shotVel:Number;// = 2 private var up:Boolean;// = false public var shootCounterReset:Number;// = 99999999 private var down:Boolean;// = false public var weaponDamage:Number;// = 1 public var upThrust:MovieClip; public var mainLight:MovieClip; private var thrustFreq:Number;// = 0.25 public var shootCounter:Number; public var shieldAnim:MovieClip; private var paused:Boolean;// = false public var upLight:MovieClip; public var aim:Boolean;// = false public var xAccel:Number;// = 0.1 public var mainThrust:MovieClip; public var downThrust:MovieClip; public var downLight:MovieClip; private var main; private var thinkInterval:uint; public var yAccel:Number;// = 0.2 public function Ship():void{ thrustFreq = 0.25; xAccel = 0.1; yAccel = 0.2; up = false; down = false; left = false; right = false; aim = false; shotVel = 2; main = GetMain.main; DEG_RAD = Maths.DEG_RAD(); strat = "roam"; shootCounterReset = 99999999; shootCounter = shootCounterReset; thinkMS = 1000; thinkInterval = setInterval(think, thinkMS); paused = false; weaponDamage = 1; super(this); upThrust.visible = (upLight.visible = false); downThrust.visible = (downLight.visible = false); mainThrust.visible = (mainLight.visible = false); addEventListener(Event.ENTER_FRAME, act); } override public function resume():void{ if (paused){ paused = false; thinkInterval = setInterval(think, thinkMS); addEventListener(Event.ENTER_FRAME, act); super.resume(); } else { trace("error: ship allready resumed"); }; } public function remove2():void{ clearInterval(thinkInterval); removeEventListener(Event.ENTER_FRAME, act); parent.removeChild(this); } public function fire(){ var _local1:Projectile; var _local2:Player; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; if (aim){ _local2 = main.player; _local3 = Maths.rotDist((_local2.rotation + 90), rot); _local4 = (dist - _local2.dist); _local5 = (100 / (Math.abs(_local3) + Math.abs(_local4))); _local6 = ((_local5 * _local3) / 100); _local7 = ((_local5 * _local4) / 100); _local8 = (_local6 * shotVel); _local9 = (_local7 * shotVel); if (weapon == "torpedo"){ Sounds.startSound(new TorpedoSound()); _local1 = new Projectile(new TorpedoShot()); } else { Sounds.startSound(new RiccochetSound(), 2); _local1 = new Projectile(new LaserShot()); }; _local1.xVel = -(_local8); _local1.yVel = -(_local9); _local1.life = 250; _local1.dist = dist; _local1.rot = rot; _local1.mass = (_local1.damage = weaponDamage); } else { _local10 = 15; _local11 = (rotation * Maths.DEG_RAD()); if (scaleX < 0){ _local11 = (_local11 - Math.PI); }; _local12 = (x + (Math.cos((_local11 - Math.PI)) * _local10)); _local13 = (y + (Math.sin((_local11 - Math.PI)) * _local10)); _local14 = Maths.pythag(_local12, _local13); _local15 = Math.atan2(_local13, _local12); _local16 = (_local15 * Maths.RAD_DEG()); _local1 = new Projectile(new LaserShot()); _local1.xVel = (Math.sin(((_local11 - _local15) + Math.PI)) * shotVel); _local1.yVel = (Math.cos(((_local11 - _local15) + Math.PI)) * shotVel); _local1.dist = _local14; _local1.rot = _local16; _local1.life = 250; }; _local1.testBaddies = false; _local1.setPosition(); main.cam.projectiles.addChild(_local1); } public function setLife(_arg1:Number){ life = _arg1; } public function die(){ var _local1:Explosion; _local1 = new Explosion(x, y, effectScale, boomDamage); _local1.sound = new BigBoomSound(); main.incPoints(50); } private function act(_arg1:Event):void{ rotation = (rot - 90); shootCounter--; if (shootCounter <= 0){ fire(); shootCounter = shootCounterReset; }; if (right == true){ xVel = (xVel + xAccel); scaleX = 1; }; if (left == true){ xVel = (xVel - xAccel); scaleX = -1; }; if (up == true){ yVel = (yVel - yAccel); downThrust.visible = (downLight.visible = true); downThrust.alpha = (downLight.alpha = ((Math.random() * 0.75) + 0.25)); downThrust.scaleY = ((Math.random() * 0.5) + 0.5); } else { downThrust.visible = (downLight.visible = false); }; if (down == true){ yVel = (yVel + yAccel); upThrust.visible = (upLight.visible = true); upThrust.alpha = (upLight.alpha = ((Math.random() * 0.75) + 0.25)); upThrust.scaleY = ((Math.random() * 0.5) + 0.5); } else { upThrust.visible = (upLight.visible = false); }; if (((((right) || (left))) && (!(((right) && (left)))))){ mainThrust.visible = (mainLight.visible = true); mainThrust.alpha = (mainLight.alpha = ((Math.random() * 0.75) + 0.25)); mainThrust.scaleY = ((Math.random() * 0.5) + 0.5); } else { mainThrust.visible = (mainLight.visible = false); }; if (dist < 70){ down = true; up = false; } else { if (dist > 220){ up = true; down = false; }; }; } private function think():void{ var _local1:Player; var _local2:Number; var _local3:Number; down = false; right = false; left = false; up = false; if (strat == "roam"){ if (Math.random() > thrustFreq){ up = true; }; if (Math.random() > thrustFreq){ down = true; }; if (Math.random() > thrustFreq){ right = true; }; if (Math.random() > thrustFreq){ left = true; }; } else { if (strat == "go"){ if (Math.random() > thrustFreq){ up = true; }; if (Math.random() > thrustFreq){ down = true; }; left = true; } else { if ((((strat == "chase")) || ((strat == "run")))){ _local1 = main.player; _local2 = Maths.rotDist((_local1.rotation + 90), rot); _local3 = (dist - _local1.dist); if (strat == "run"){ _local2 = (_local2 * -1); _local3 = (_local3 * -1); }; if ((((_local2 > 0)) && ((Math.random() > thrustFreq)))){ left = true; } else { if (Math.random() > thrustFreq){ right = true; }; }; if ((((_local3 > 0)) && ((Math.random() > thrustFreq)))){ up = true; } else { if (Math.random() > thrustFreq){ down = true; }; }; }; }; }; if (dist < 100){ down = true; up = false; }; if (dist > 200){ up = true; down = false; }; if (((up) && (down))){ up = false; down = false; }; if (((right) && (left))){ right = false; left = false; }; } public function setFireSpeed(_arg1:Number){ shootCounterReset = _arg1; shootCounter = (Math.random() * _arg1); } override public function pause():void{ if (!paused){ paused = true; clearInterval(thinkInterval); removeEventListener(Event.ENTER_FRAME, act); super.pause(); } else { trace("error: ship allready paused"); }; } } }//package
Section 105
//SolidBody (SolidBody) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class SolidBody extends Body { public var life:Number;// = 1 public var maxEnergy:Number;// = 4 public var hurt:Boolean;// = false private var energyMS:Number;// = 1000 protected var maxDist:Number;// = 240 private var paused:Boolean;// = false protected var minDist:Number;// = 56 private var shieldInterval:uint; protected var resistance:Number;// = 1 protected var shield:Number; private var hurtTimeout:uint; private var energyInterval:uint; public var hurtTime:Number;// = 0 protected var energy:Number; public var boomDamage:Number;// = 1 public var effectScale:Number;// = 0.3 private var mc:MovieClip; private var alive:Boolean;// = true private var shieldMS:Number;// = 2000 public var maxShield:Number;// = 0 public function SolidBody(_arg1:MovieClip){ minDist = 56; maxDist = 240; alive = true; hurt = false; hurtTime = 0; maxShield = 0; shield = maxShield; shieldMS = 2000; shieldInterval = setInterval(regenerateShields, shieldMS); maxEnergy = 4; energy = maxEnergy; energyMS = 1000; energyInterval = setInterval(regenerateEnergy, energyMS); life = 1; resistance = 1; boomDamage = 1; effectScale = 0.3; paused = false; super(); addEventListener(Event.ENTER_FRAME, wallHitTest); this.mc = _arg1; } protected function resetHurt():void{ hurt = false; } override public function resume():void{ if (paused){ paused = false; energyInterval = setInterval(regenerateEnergy, energyMS); shieldInterval = setInterval(regenerateShields, shieldMS); addEventListener(Event.ENTER_FRAME, wallHitTest); super.resume(); } else { trace("error: solid body allready resumed"); }; } public function changeEnergyInterval(_arg1:Number){ energyMS = _arg1; clearInterval(energyInterval); energyInterval = setInterval(regenerateEnergy, energyMS); } private function regenerateEnergy():void{ if (energy < maxEnergy){ energy++; } else { energy = maxEnergy; }; } public function changeShieldInterval(_arg1:Number){ shieldMS = _arg1; clearInterval(shieldInterval); shieldInterval = setInterval(regenerateShields, shieldMS); } private function regenerateShields(){ if (shield < maxShield){ shield++; }; } override public function remove():void{ clearInterval(energyInterval); clearInterval(shieldInterval); removeEventListener(Event.ENTER_FRAME, wallHitTest); mc.remove2(); super.bodyDie(); } private function die():void{ alive = false; mc.die(); remove(); } private function wallHitTest(_arg1:Event):void{ if ((((dist < minDist)) || ((dist > maxDist)))){ yVel = (yVel * -0.9); takeDamage(1); if (dist < minDist){ dist = (minDist + 1); } else { dist = (maxDist - 1); rot = (rot - 0.5); }; }; } public function takeDamage(_arg1:Number):void{ var _local2:Boolean; if (((alive) && (!(hurt)))){ if (hurtTime > 0){ hurt = true; clearTimeout(hurtTimeout); hurtTimeout = setTimeout(resetHurt, hurtTime); }; _local2 = false; shield = (shield - _arg1); if (shield < 0){ _local2 = true; life = (life - (-(shield) * resistance)); shield = 0; mc.states.gotoAndStop("hurt"); } else { mc.shieldAnim.gotoAndPlay("hit"); }; if (life <= 0){ die(); }; damageEffect(_arg1, _local2); }; } public function damageEffect(_arg1:Number, _arg2:Boolean):void{ } override public function pause():void{ if (!paused){ paused = true; clearInterval(energyInterval); clearInterval(shieldInterval); removeEventListener(Event.ENTER_FRAME, wallHitTest); super.pause(); } else { trace("error: solid body allready paused"); }; } } }//package
Section 106
//Sounds (Sounds) package { import flash.media.*; public class Sounds { private static var channels:Array = new Array(); private static var mute:Boolean = false; public function Sounds():void{ } public static function pressMute(){ var _local1:SoundTransform; _local1 = new SoundTransform(); mute = !(mute); if (mute){ _local1.volume = 0; } else { _local1.volume = 1; }; SoundMixer.soundTransform = _local1; } public static function startSound(_arg1:Sound, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0){ var _local5:SoundChannel; var _local6:SoundTransform; if (_arg2 > 0.05){ _local5 = _arg1.play(0, _arg4); _local6 = new SoundTransform(); _local6.volume = _arg2; _local6.pan = _arg3; _local5.soundTransform = _local6; return (_local5); }; return (false); } } }//package
Section 107
//Space2 (Space2) package { import flash.media.*; public dynamic class Space2 extends Sound { } }//package
Section 108
//Space3 (Space3) package { import flash.media.*; public dynamic class Space3 extends Sound { } }//package
Section 109
//Space4 (Space4) package { import flash.media.*; public dynamic class Space4 extends Sound { } }//package
Section 110
//Space5 (Space5) package { import flash.media.*; public dynamic class Space5 extends Sound { } }//package
Section 111
//Space6 (Space6) package { import flash.media.*; public dynamic class Space6 extends Sound { } }//package
Section 112
//Space7 (Space7) package { import flash.media.*; public dynamic class Space7 extends Sound { } }//package
Section 113
//SpaceAsteroids (SpaceAsteroids) package { import flash.media.*; public dynamic class SpaceAsteroids extends Sound { } }//package
Section 114
//SpaceFinal (SpaceFinal) package { import flash.media.*; public dynamic class SpaceFinal extends Sound { } }//package
Section 115
//SpaceLaugh (SpaceLaugh) package { import flash.media.*; public dynamic class SpaceLaugh extends Sound { } }//package
Section 116
//SpaceLevel (SpaceLevel) package { import flash.media.*; public dynamic class SpaceLevel extends Sound { } }//package
Section 117
//SpaceTempo (SpaceTempo) package { import flash.media.*; public dynamic class SpaceTempo extends Sound { } }//package
Section 118
//Spark (Spark) package { import flash.display.*; import flash.events.*; public class Spark extends MovieClip { private var time:Number;// = 20 public var spark:MovieClip; public function Spark():void{ time = 20; super(); rotation = (Math.random() * 360); scaleX = (scaleY = ((Math.random() * 0.75) + 0.25)); addEventListener(Event.ENTER_FRAME, go); GetMain.main.cam.effects.addChild(this); } public function resume():void{ } public function remove():void{ removeEventListener(Event.ENTER_FRAME, go); parent.removeChild(this); } private function die(){ remove(); } private function go(_arg1:Event){ time--; if (time <= 0){ die(); }; } public function pause():void{ } } }//package
Section 119
//SparkShot (SparkShot) package { import flash.display.*; public class SparkShot extends MovieClip { public var s1:MovieClip; public var s2:MovieClip; private var effectScale:Number;// = 0.2 public function SparkShot():void{ effectScale = 0.2; super(); addFrameScript(6, frame7); } public function attachTail(_arg1, _arg2){ shape(s1); shape(s2); } function frame7(){ stop(); } public function die(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Explosion; _local4 = new Explosion(_arg1, _arg2, effectScale, 1); } private function shape(_arg1:MovieClip):void{ _arg1.rotation = (Math.random() * 360); _arg1.scaleX = (_arg1.scaleY = Math.random()); } } }//package
Section 120
//Spin (Spin) package { public dynamic class Spin extends Turret { } }//package
Section 121
//SpreadGun (SpreadGun) package { public class SpreadGun extends Weapon { private var energy:Number;// = 0.35 private var m:Projectile; private var reload:Number;// = 50 public function SpreadGun():void{ reload = 50; energy = 0.35; super(); } override public function getReload():Number{ return (reload); } override public function misfire():void{ } override public function fire():Projectile{ m = new Projectile(new SpreadShot()); m.life = (95 + (Math.random() * 10)); m.xVel = 6; m.yVel = ((Math.random() * 3) - 1.5); m.damage = 0.6; m.mass = 0.4; m.setFriction(0.97); return (m); } override public function getEnergy():Number{ return (energy); } } }//package
Section 122
//SpreadShot (SpreadShot) package { import flash.display.*; public class SpreadShot extends MovieClip { private var boomSize:Number; private var base:Number;// = 0.05 public function SpreadShot():void{ base = 0.05; boomSize = base; super(); addFrameScript(4, frame5); } public function setWeaponLevel(_arg1:Number):void{ boomSize = (base + (_arg1 / 100)); } public function attachTail(_arg1, _arg2){ } function frame5(){ stop(); } public function die(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Explosion; _local4 = new Explosion(_arg1, _arg2, boomSize, 0.5); } } }//package
Section 123
//SpreadShotFireSound (SpreadShotFireSound) package { import flash.media.*; public dynamic class SpreadShotFireSound extends Sound { } }//package
Section 124
//Star (Star) package { import flash.display.*; public dynamic class Star extends MovieClip { } }//package
Section 125
//StarGun (StarGun) package { public class StarGun extends Weapon { private var energy:Number;// = 1 private var m:Projectile; private var reload:Number;// = 250 public function StarGun():void{ reload = 250; energy = 1; super(); } override public function getReload():Number{ return (reload); } override public function misfire():void{ } override public function fire():Projectile{ m = new Projectile(new StarShot()); m.life = 150; m.xVel = 5; m.damage = 1; m.mass = 1; m.bounce = true; return (m); } override public function getEnergy():Number{ return (energy); } } }//package
Section 126
//StarHitSound (StarHitSound) package { import flash.media.*; public dynamic class StarHitSound extends Sound { } }//package
Section 127
//StarShot (StarShot) package { import flash.display.*; public class StarShot extends MovieClip { private var maxEffects:Number; private var effects:MovieClip; private var minFPS:Number; private var main; private var boomSize:Number;// = 0.25 public function StarShot():void{ main = GetMain.main; minFPS = main.minFPS; maxEffects = main.maxEffects; effects = main.cam.effects; boomSize = 0.25; super(); addFrameScript(1, frame2); } public function setWeaponLevel(_arg1:Number):void{ boomSize = (boomSize + (_arg1 / 750)); } public function attachTail(_arg1, _arg2){ var _local3:MovieClip; if ((((Stats.fps > minFPS)) && ((effects.numChildren < maxEffects)))){ _local3 = new StarShotTail(); effects.addChild(_local3); _local3.x = _arg1; _local3.y = _arg2; }; } public function die(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Explosion; _local4 = new Explosion(_arg1, _arg2, (boomSize * _arg3), _arg3); } function frame2(){ stop(); } } }//package
Section 128
//StarShotFireSound (StarShotFireSound) package { import flash.media.*; public dynamic class StarShotFireSound extends Sound { } }//package
Section 129
//StarShotTail (StarShotTail) package { import flash.display.*; import flash.events.*; public class StarShotTail extends MovieClip { private var paused:Boolean;// = false private var ySpeed:Number; private var xSpeed:Number; private var rotSpeed:Number; public function StarShotTail():void{ xSpeed = (Math.random() - 0.5); ySpeed = (Math.random() - 0.5); rotSpeed = ((Math.random() * 10) - 5); paused = false; super(); addEventListener(Event.ENTER_FRAME, fade); rotation = (Math.random() * 360); alpha = (Math.random() * 0.5); scaleX = (scaleY = Math.random()); } public function resume():void{ if (paused){ paused = false; addEventListener(Event.ENTER_FRAME, fade); } else { trace("error: star tail allready resumed"); }; } private function fade(_arg1:Event){ x = (x + xSpeed); y = (y + ySpeed); rotation = (rotation + rotSpeed); alpha = (alpha - 0.08); if (alpha <= 0){ die(); }; } public function remove():void{ removeEventListener(Event.ENTER_FRAME, fade); parent.removeChild(this); } private function die(){ remove(); } public function pause():void{ if (!paused){ paused = true; removeEventListener(Event.ENTER_FRAME, fade); } else { trace("error: star tail allready paused"); }; } } }//package
Section 130
//Stats (Stats) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; import flash.system.*; public class Stats extends Sprite { private var fpsBox:TextField; private var frameCount:Number;// = 0 private var memBox:TextField; public static var fps:Number = 0; public function Stats():void{ frameCount = 0; super(); fpsBox = new TextField(); memBox = new TextField(); fpsBox.x = 5; fpsBox.y = 5; memBox.x = 5; memBox.y = 25; memBox.autoSize = (fpsBox.autoSize = "left"); memBox.textColor = (fpsBox.textColor = 0xAAAAAA); memBox.selectable = (fpsBox.selectable = false); addChild(fpsBox); addChild(memBox); setInterval(calcStats, 1000); addEventListener(Event.ENTER_FRAME, incFrameCount); } private function incFrameCount(_arg1:Event){ frameCount++; } private function calcStats(){ fps = frameCount; frameCount = 0; fpsBox.text = ("fps: " + fps.toString()); memBox.text = ("mem: " + Math.round((System.totalMemory / 0x0400)).toString()); } } }//package
Section 131
//StatUpgrade (StatUpgrade) package { import flash.display.*; public class StatUpgrade extends Upgrade { public function StatUpgrade(){ super(this, "green"); } public function doUpgrade(_arg1){ var _local2:*; var _local3:MovieClip; var _local4:MovieClip; _local2 = GetMain.main; _local3 = _local2.player; _local4 = new NotifAnim(); if (_arg1 == 1){ _local3.upgradeLife(); _local2.lifeBar.upgradeFlash.gotoAndPlay("flash"); _local4.anim.textBox.text = "Hull"; _local4.anim.subTextBox.text = "Life +3, Resistance +4"; }; if (_arg1 == 2){ _local3.upgradeShield(); _local2.shieldBar.upgradeFlash.gotoAndPlay("flash"); _local4.anim.textBox.text = "Shield"; _local4.anim.subTextBox.text = "Max +1, Regeneration +2"; }; if (_arg1 == 3){ _local3.upgradeEnergy(); _local2.energyBar.upgradeFlash.gotoAndPlay("flash"); _local4.anim.textBox.text = "Energy"; _local4.anim.subTextBox.text = "Max +1, Regeneration +2"; }; } } }//package
Section 132
//TorpedoShot (TorpedoShot) package { import flash.display.*; public class TorpedoShot extends MovieClip { public var s1:MovieClip; public var s2:MovieClip; private var effectScale:Number;// = 0.7 public function TorpedoShot():void{ effectScale = 0.7; super(); addFrameScript(6, frame7); } public function attachTail(_arg1, _arg2){ shape(s1); shape(s2); } function frame7(){ stop(); } public function die(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Explosion; _local4 = new Explosion(_arg1, _arg2, effectScale, 3); _local4.sound = new BigBoomSound(); } private function shape(_arg1:MovieClip):void{ _arg1.rotation = (Math.random() * 360); _arg1.scaleX = (_arg1.scaleY = Math.random()); } } }//package
Section 133
//TorpedoSound (TorpedoSound) package { import flash.media.*; public dynamic class TorpedoSound extends Sound { } }//package
Section 134
//Turret (Turret) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class Turret extends SolidBody { public var states:MovieClip; private var fireInterval:uint; public var shieldAnim:MovieClip; private var paused:Boolean;// = false private var radius:Number;// = 20 private var vel:Number;// = 1 private var fireMS:Number;// = 300 private var main; private var rotSpeed:Number; public function Turret(){ fireMS = 300; fireInterval = setInterval(fire, fireMS); vel = 1; rotSpeed = ((Math.random() * 2) + 1); main = GetMain.main; radius = 20; paused = false; super(this); rotation = (Math.random() * 360); life = 40; mass = 3; maxShield = 0; addEventListener(Event.ENTER_FRAME, doStuff); } override public function resume():void{ if (paused){ paused = false; addEventListener(Event.ENTER_FRAME, doStuff); fireInterval = setInterval(fire, fireMS); super.resume(); } else { trace("error: turret allready resumed"); }; } public function doStuff(_arg1:Event){ rotation = (rotation + rotSpeed); } public function remove2():void{ removeEventListener(Event.ENTER_FRAME, doStuff); clearInterval(fireInterval); parent.removeChild(this); } public function die(){ var _local1:Explosion; _local1 = new Explosion(x, y, 1, boomDamage); _local1.sound = new AsteroidLowSound(); } public function fire(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Projectile; _local1 = (rotation * Maths.DEG_RAD()); _local2 = (x + (Math.cos((_local1 - Math.PI)) * radius)); _local3 = (y + (Math.sin((_local1 - Math.PI)) * radius)); _local4 = Maths.pythag(_local2, _local3); _local5 = Math.atan2(_local3, _local2); _local6 = (_local5 * Maths.RAD_DEG()); _local7 = new Projectile(new RedShot()); _local7.xVel = (-(Math.sin(((_local1 - _local5) + Math.PI))) * vel); _local7.yVel = (Math.cos(((_local1 - _local5) + Math.PI)) * vel); _local7.dist = _local4; _local7.rot = _local6; _local7.life = 1000; _local7.testBaddies = false; _local7.setPosition(); main.cam.projectiles.addChild(_local7); } override public function pause():void{ if (!paused){ paused = true; removeEventListener(Event.ENTER_FRAME, doStuff); clearInterval(fireInterval); super.pause(); } else { trace("error: turret allready paused"); }; } } }//package
Section 135
//Upgrade (Upgrade) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; public class Upgrade extends Body { private var effects:MovieClip; private var maxEffects:Number; private var item; private var paused:Boolean;// = false private var minFPS:Number; private var sparkMS:Number;// = 250 private var changeMS:Number;// = 3000 private var sparkColor:String;// = "green" private var mc:MovieClip; private var changeInterval:uint; private var main; private var sparkInterval:uint; public function Upgrade(_arg1:MovieClip, _arg2:String):void{ sparkColor = "green"; item = Math.ceil((Math.random() * 3)); changeMS = 3000; changeInterval = setInterval(changeItem, changeMS); sparkMS = 250; sparkInterval = setInterval(spark, sparkMS); main = GetMain.main; paused = false; effects = main.cam.effects; maxEffects = main.maxEffects; minFPS = main.minFPS; super(); xVel = (Math.random() * 2); yVel = (Math.random() * 2); dist = 100; rot = (Math.random() * 360); setPosition(); this.mc = _arg1; this.sparkColor = _arg2; main.cam.effects.addChild(this); addEventListener(Event.ENTER_FRAME, testHit); changeItem(); } private function changeItem():void{ item++; if (item > 3){ item = 1; }; mc.gotoAndStop(item); } override public function resume():void{ if (paused){ paused = false; addEventListener(Event.ENTER_FRAME, testHit); changeInterval = setInterval(changeItem, changeMS); sparkInterval = setInterval(spark, sparkMS); super.resume(); } else { trace("error: mine allready resumed"); }; } override public function remove():void{ removeEventListener(Event.ENTER_FRAME, testHit); clearInterval(sparkInterval); clearInterval(changeInterval); parent.removeChild(this); } private function die():void{ Sounds.startSound(new PowerUpSound()); mc.doUpgrade(item); remove(); } private function testHit(_arg1:Event):void{ var _local2:Point; _local2 = new Point(); _local2.x = x; _local2.y = y; _local2 = parent.localToGlobal(_local2); if (main.player.states.hitTestPoint(_local2.x, _local2.y, true)){ die(); }; mc.rotation = -(main.cam.rotation); } private function spark():void{ var _local1:ColorSpark; var _local2:ColorSpark; var _local3:ColorSpark; if ((((Stats.fps > minFPS)) && ((effects.numChildren < maxEffects)))){ _local1 = new ColorSpark(dist, rot, sparkColor); _local2 = new ColorSpark(dist, rot, sparkColor); _local3 = new ColorSpark(dist, rot, sparkColor); }; } override public function pause():void{ if (!paused){ paused = true; removeEventListener(Event.ENTER_FRAME, testHit); clearInterval(sparkInterval); clearInterval(changeInterval); super.pause(); } else { trace("error: mine allready paused"); }; } } }//package
Section 136
//Weapon (Weapon) package { public class Weapon { private var energy:Number;// = 1 private var reload:Number;// = 250 public function Weapon():void{ energy = 1; reload = 250; super(); } public function fire():Projectile{ return (new Projectile(new StarShot())); } public function getReload():Number{ return (reload); } public function misfire():void{ } public function getEnergy():Number{ return (energy); } } }//package
Section 137
//VictoryStar (VictoryStar) package { import flash.display.*; import flash.events.*; public class VictoryStar extends MovieClip { private var xVel:Number;// = -5 private var yVel:Number;// = 1.5 private var maxHeight:Number; private var maxWidth:Number; public function VictoryStar(_arg1:Number=500, _arg2:Number=500):void{ xVel = -5; yVel = 1.5; super(); this.maxWidth = _arg1; this.maxHeight = _arg2; x = (Math.random() * _arg1); y = (Math.random() * _arg2); addEventListener(Event.ENTER_FRAME, go); randScale(); } private function randScale():void{ scaleX = (scaleY = (alpha = ((Math.random() * Math.random()) + 0.1))); } public function remove():void{ removeEventListener(Event.ENTER_FRAME, go); parent.removeChild(this); } private function go(_arg1:Event):void{ x = (x + ((xVel * scaleX) / 2)); y = (y + ((yVel * scaleX) / 2)); if (x < 0){ x = maxWidth; randScale(); }; if (y > maxHeight){ y = 0; randScale(); }; } } }//package

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Symbol 308 GraphicUsed by:309
Symbol 309 MovieClip {uberSpaceShooter_fla.gameOver_138}Uses:281 299 300 301 304 307 308Used by:Timeline
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClipUses:310Used by:319
Symbol 312 MovieClipUses:212Used by:319
Symbol 313 MovieClip {uberSpaceShooter_fla.victoryShip_145}Uses:106 111 113Used by:314
Symbol 314 MovieClip {uberSpaceShooter_fla.victoryShipAnim_144}Uses:313Used by:319
Symbol 315 EditableTextUses:7 11Used by:318
Symbol 316 EditableTextUses:7 11Used by:318
Symbol 317 TextUses:11Used by:318
Symbol 318 MovieClip {uberSpaceShooter_fla.victoryStats_146}Uses:315 304 307 316 317Used by:319
Symbol 319 MovieClip {uberSpaceShooter_fla.victoryAnim_141}Uses:311 281 312 13 314 318Used by:Timeline

Instance Names

"preloaderHolder"Frame 2Symbol 13 MovieClip
"statsHolder"Frame 2Symbol 13 MovieClip
"logoAnim"Frame 11Symbol 207 MovieClip {uberSpaceShooter_fla.logoAnim_95}
"mute_bt"Frame 11Symbol 210 Button
"galaxy"Frame 21Symbol 214 MovieClip {uberSpaceShooter_fla.bg_100}
"cam"Frame 21Symbol 250 MovieClip {uberSpaceShooter_fla.gameField_101}
"energyBar"Frame 21Symbol 268 MovieClip {uberSpaceShooter_fla.statBar_121}
"shieldBar"Frame 21Symbol 268 MovieClip {uberSpaceShooter_fla.statBar_121}
"lifeBar"Frame 21Symbol 268 MovieClip {uberSpaceShooter_fla.statBar_121}
"livesBox"Frame 21Symbol 272 EditableText
"levelBox"Frame 21Symbol 273 EditableText
"pointsBox"Frame 21Symbol 274 EditableText
"pause_bt"Frame 21Symbol 277 Button
"quit_bt"Frame 21Symbol 280 Button
"screenFlash"Frame 21Symbol 283 MovieClip {uberSpaceShooter_fla.screenFlash_131}
"notifs"Frame 21Symbol 13 MovieClip
"menu_mc"Frame 21Symbol 298 MovieClip {uberSpaceShooter_fla.menu_134}
"gameOver"Frame 21Symbol 309 MovieClip {uberSpaceShooter_fla.gameOver_138}
"victory"Frame 21Symbol 319 MovieClip {uberSpaceShooter_fla.victoryAnim_141}
"shapes"Symbol 25 MovieClip {uberSpaceShooter_fla.asteroidStates_7} Frame 1Symbol 24 MovieClip {uberSpaceShooter_fla.asteroidShapes_8}
"states"Symbol 26 MovieClip {Asteroid} Frame 1Symbol 25 MovieClip {uberSpaceShooter_fla.asteroidStates_7}
"shieldAnim"Symbol 26 MovieClip {Asteroid} Frame 1Symbol 13 MovieClip
"shield"Symbol 33 MovieClip {uberSpaceShooter_fla.shieldAnim_13} Frame 2Symbol 32 MovieClip
"shield"Symbol 33 MovieClip {uberSpaceShooter_fla.shieldAnim_13} Frame 2Symbol 32 MovieClip
"states"Symbol 38 MovieClip {Enterprise} Frame 1Symbol 30 MovieClip {uberSpaceShooter_fla.enterpriseStates_10}
"shieldAnim"Symbol 38 MovieClip {Enterprise} Frame 1Symbol 33 MovieClip {uberSpaceShooter_fla.shieldAnim_13}
"mainThrust"Symbol 38 MovieClip {Enterprise} Frame 1Symbol 35 MovieClip
"upThrust"Symbol 38 MovieClip {Enterprise} Frame 1Symbol 35 MovieClip
"downThrust"Symbol 38 MovieClip {Enterprise} Frame 1Symbol 35 MovieClip
"mainLight"Symbol 38 MovieClip {Enterprise} Frame 1Symbol 37 MovieClip
"upLight"Symbol 38 MovieClip {Enterprise} Frame 1Symbol 37 MovieClip
"downLight"Symbol 38 MovieClip {Enterprise} Frame 1Symbol 37 MovieClip
"states"Symbol 51 MovieClip {Mine} Frame 1Symbol 40 MovieClip
"spikes"Symbol 51 MovieClip {Mine} Frame 1Symbol 42 MovieClip
"mineTimer"Symbol 51 MovieClip {Mine} Frame 1Symbol 43 MovieClip {uberSpaceShooter_fla.mineColor_mc_20}
"shading"Symbol 51 MovieClip {Mine} Frame 1Symbol 49 MovieClip
"shieldAnim"Symbol 51 MovieClip {Mine} Frame 1Symbol 33 MovieClip {uberSpaceShooter_fla.shieldAnim_13}
"upThrust"Symbol 60 MovieClip {MiniShooter} Frame 1Symbol 53 MovieClip
"downThrust"Symbol 60 MovieClip {MiniShooter} Frame 1Symbol 53 MovieClip
"mainThrust"Symbol 60 MovieClip {MiniShooter} Frame 1Symbol 53 MovieClip
"states"Symbol 60 MovieClip {MiniShooter} Frame 1Symbol 57 MovieClip {uberSpaceShooter_fla.miniShooterStates_26}
"mainLight"Symbol 60 MovieClip {MiniShooter} Frame 1Symbol 59 MovieClip
"upLight"Symbol 60 MovieClip {MiniShooter} Frame 1Symbol 59 MovieClip
"downLight"Symbol 60 MovieClip {MiniShooter} Frame 1Symbol 59 MovieClip
"shieldAnim"Symbol 60 MovieClip {MiniShooter} Frame 1Symbol 13 MovieClip
"upThrust"Symbol 72 MovieClip {Rando} Frame 1Symbol 53 MovieClip
"downThrust"Symbol 72 MovieClip {Rando} Frame 1Symbol 53 MovieClip
"mainThrust"Symbol 72 MovieClip {Rando} Frame 1Symbol 53 MovieClip
"states"Symbol 72 MovieClip {Rando} Frame 1Symbol 67 MovieClip {uberSpaceShooter_fla.randoStates_31}
"mainLight"Symbol 72 MovieClip {Rando} Frame 1Symbol 69 MovieClip
"downLight"Symbol 72 MovieClip {Rando} Frame 1Symbol 71 MovieClip
"upLight"Symbol 72 MovieClip {Rando} Frame 1Symbol 71 MovieClip
"shieldAnim"Symbol 72 MovieClip {Rando} Frame 1Symbol 33 MovieClip {uberSpaceShooter_fla.shieldAnim_13}
"upThrust"Symbol 81 MovieClip {Saw} Frame 1Symbol 53 MovieClip
"downThrust"Symbol 81 MovieClip {Saw} Frame 1Symbol 53 MovieClip
"mainThrust"Symbol 81 MovieClip {Saw} Frame 1Symbol 53 MovieClip
"states"Symbol 81 MovieClip {Saw} Frame 1Symbol 80 MovieClip {uberSpaceShooter_fla.sawStates_42}
"mainLight"Symbol 81 MovieClip {Saw} Frame 1Symbol 59 MovieClip
"upLight"Symbol 81 MovieClip {Saw} Frame 1Symbol 59 MovieClip
"downLight"Symbol 81 MovieClip {Saw} Frame 1Symbol 59 MovieClip
"shieldAnim"Symbol 81 MovieClip {Saw} Frame 1Symbol 33 MovieClip {uberSpaceShooter_fla.shieldAnim_13}
"spinHurt"Symbol 85 MovieClip {uberSpaceShooter_fla.spinHurtAnim_48} Frame 1Symbol 84 MovieClip
"states"Symbol 87 MovieClip {Spin} Frame 1Symbol 86 MovieClip {uberSpaceShooter_fla.spinStates_46}
"shieldAnim"Symbol 87 MovieClip {Spin} Frame 1Symbol 33 MovieClip {uberSpaceShooter_fla.shieldAnim_13}
"hit_mc"Symbol 93 MovieClip {Explosion} Frame 1Symbol 90 MovieClip
"spark"Symbol 96 MovieClip {Spark} Frame 1Symbol 95 MovieClip
"subTextBox"Symbol 103 MovieClip {uberSpaceShooter_fla.notif_56} Frame 1Symbol 100 EditableText
"textBox"Symbol 103 MovieClip {uberSpaceShooter_fla.notif_56} Frame 1Symbol 102 EditableText
"anim"Symbol 104 MovieClip {NotifAnim} Frame 1Symbol 103 MovieClip {uberSpaceShooter_fla.notif_56}
"anim"Symbol 111 MovieClip {uberSpaceShooter_fla.shipStates_59} Frame 1Symbol 109 MovieClip
"anim"Symbol 111 MovieClip {uberSpaceShooter_fla.shipStates_59} Frame 6Symbol 110 MovieClip {uberSpaceShooter_fla.shipHurtAnim_62}
"upThrust"Symbol 118 MovieClip {Player} Frame 1Symbol 53 MovieClip
"downThrust"Symbol 118 MovieClip {Player} Frame 1Symbol 53 MovieClip
"engine"Symbol 118 MovieClip {Player} Frame 1Symbol 106 MovieClip
"states"Symbol 118 MovieClip {Player} Frame 1Symbol 111 MovieClip {uberSpaceShooter_fla.shipStates_59}
"engineLight"Symbol 118 MovieClip {Player} Frame 1Symbol 113 MovieClip
"upThrustLight"Symbol 118 MovieClip {Player} Frame 1Symbol 115 MovieClip
"downThrustLight"Symbol 118 MovieClip {Player} Frame 1Symbol 117 MovieClip
"shieldAnim"Symbol 118 MovieClip {Player} Frame 1Symbol 33 MovieClip {uberSpaceShooter_fla.shieldAnim_13}
"outer"Symbol 133 MovieClip {BoomShot} Frame 1Symbol 132 MovieClip
"s1"Symbol 133 MovieClip {BoomShot} Frame 1Symbol 132 MovieClip
"s2"Symbol 133 MovieClip {BoomShot} Frame 1Symbol 132 MovieClip
"s4"Symbol 133 MovieClip {BoomShot} Frame 1Symbol 132 MovieClip
"s3"Symbol 133 MovieClip {BoomShot} Frame 1Symbol 132 MovieClip
"s1"Symbol 156 MovieClip {TorpedoShot} Frame 1Symbol 141 MovieClip
"s2"Symbol 156 MovieClip {TorpedoShot} Frame 1Symbol 141 MovieClip
"s3"Symbol 162 MovieClip {uberSpaceShooter_fla.bossSpark_92} Frame 1Symbol 145 MovieClip
"states"Symbol 163 MovieClip {BossShip} Frame 1Symbol 160 MovieClip {uberSpaceShooter_fla.states_89}
"s3"Symbol 163 MovieClip {BossShip} Frame 1Symbol 162 MovieClip {uberSpaceShooter_fla.bossSpark_92}
"s1"Symbol 163 MovieClip {BossShip} Frame 1Symbol 162 MovieClip {uberSpaceShooter_fla.bossSpark_92}
"s2"Symbol 163 MovieClip {BossShip} Frame 1Symbol 162 MovieClip {uberSpaceShooter_fla.bossSpark_92}
"shieldAnim"Symbol 163 MovieClip {BossShip} Frame 1Symbol 13 MovieClip
"s1"Symbol 164 MovieClip {SparkShot} Frame 1Symbol 141 MovieClip
"s2"Symbol 164 MovieClip {SparkShot} Frame 1Symbol 141 MovieClip
"logo_mc"Symbol 207 MovieClip {uberSpaceShooter_fla.logoAnim_95} Frame 1Symbol 202 MovieClip {uberSpaceShooter_fla.logo_mc_96}
"p4"Symbol 225 MovieClip {uberSpaceShooter_fla.pillar_108} Frame 1Symbol 224 MovieClip
"p3"Symbol 225 MovieClip {uberSpaceShooter_fla.pillar_108} Frame 1Symbol 224 MovieClip
"p1"Symbol 225 MovieClip {uberSpaceShooter_fla.pillar_108} Frame 1Symbol 224 MovieClip
"p2"Symbol 225 MovieClip {uberSpaceShooter_fla.pillar_108} Frame 1Symbol 224 MovieClip
"pillarSegs"Symbol 226 MovieClip {uberSpaceShooter_fla.pillarAnim_107} Frame 2Symbol 225 MovieClip {uberSpaceShooter_fla.pillar_108}
"p1"Symbol 229 MovieClip {uberSpaceShooter_fla.walls_106} Frame 1Symbol 226 MovieClip {uberSpaceShooter_fla.pillarAnim_107}
"p2"Symbol 229 MovieClip {uberSpaceShooter_fla.walls_106} Frame 1Symbol 226 MovieClip {uberSpaceShooter_fla.pillarAnim_107}
"p3"Symbol 229 MovieClip {uberSpaceShooter_fla.walls_106} Frame 1Symbol 226 MovieClip {uberSpaceShooter_fla.pillarAnim_107}
"p4"Symbol 229 MovieClip {uberSpaceShooter_fla.walls_106} Frame 1Symbol 226 MovieClip {uberSpaceShooter_fla.pillarAnim_107}
"p5"Symbol 229 MovieClip {uberSpaceShooter_fla.walls_106} Frame 1Symbol 226 MovieClip {uberSpaceShooter_fla.pillarAnim_107}
"p6"Symbol 229 MovieClip {uberSpaceShooter_fla.walls_106} Frame 1Symbol 226 MovieClip {uberSpaceShooter_fla.pillarAnim_107}
"p7"Symbol 229 MovieClip {uberSpaceShooter_fla.walls_106} Frame 1Symbol 226 MovieClip {uberSpaceShooter_fla.pillarAnim_107}
"p8"Symbol 229 MovieClip {uberSpaceShooter_fla.walls_106} Frame 1Symbol 226 MovieClip {uberSpaceShooter_fla.pillarAnim_107}
"uberLaser"Symbol 229 MovieClip {uberSpaceShooter_fla.walls_106} Frame 1Symbol 228 MovieClip {uberSpaceShooter_fla.uberLaser_110}
"anim"Symbol 249 MovieClip {uberSpaceShooter_fla.center_111} Frame 1Symbol 236 MovieClip
"shine"Symbol 249 MovieClip {uberSpaceShooter_fla.center_111} Frame 1Symbol 240 MovieClip
"gravityAnim"Symbol 249 MovieClip {uberSpaceShooter_fla.center_111} Frame 1Symbol 244 MovieClip {uberSpaceShooter_fla.centerGravityAnim_115}
"hurtAnim"Symbol 249 MovieClip {uberSpaceShooter_fla.center_111} Frame 1Symbol 247 MovieClip {uberSpaceShooter_fla.hurtAnim_118}
"stars"Symbol 250 MovieClip {uberSpaceShooter_fla.gameField_101} Frame 1Symbol 13 MovieClip
"rim"Symbol 250 MovieClip {uberSpaceShooter_fla.gameField_101} Frame 1Symbol 217 MovieClip
"darkAnim"Symbol 250 MovieClip {uberSpaceShooter_fla.gameField_101} Frame 1Symbol 222 MovieClip {uberSpaceShooter_fla.darkAnim_103}
"walls"Symbol 250 MovieClip {uberSpaceShooter_fla.gameField_101} Frame 1Symbol 229 MovieClip {uberSpaceShooter_fla.walls_106}
"center"Symbol 250 MovieClip {uberSpaceShooter_fla.gameField_101} Frame 1Symbol 249 MovieClip {uberSpaceShooter_fla.center_111}
"baddies"Symbol 250 MovieClip {uberSpaceShooter_fla.gameField_101} Frame 1Symbol 13 MovieClip
"projectiles"Symbol 250 MovieClip {uberSpaceShooter_fla.gameField_101} Frame 1Symbol 13 MovieClip
"player"Symbol 250 MovieClip {uberSpaceShooter_fla.gameField_101} Frame 1Symbol 13 MovieClip
"effects"Symbol 250 MovieClip {uberSpaceShooter_fla.gameField_101} Frame 1Symbol 13 MovieClip
"bar"Symbol 268 MovieClip {uberSpaceShooter_fla.statBar_121} Frame 1Symbol 256 MovieClip
"upFlash"Symbol 268 MovieClip {uberSpaceShooter_fla.statBar_121} Frame 1Symbol 259 MovieClip {uberSpaceShooter_fla.statBarFlashAnim_125}
"downFlash"Symbol 268 MovieClip {uberSpaceShooter_fla.statBar_121} Frame 1Symbol 259 MovieClip {uberSpaceShooter_fla.statBarFlashAnim_125}
"upgradeFlash"Symbol 268 MovieClip {uberSpaceShooter_fla.statBar_121} Frame 1Symbol 263 MovieClip {uberSpaceShooter_fla.statBarUpgradeFlash_128}
"bar"Symbol 268 MovieClip {uberSpaceShooter_fla.statBar_121} Frame 6Symbol 256 MovieClip
"bar"Symbol 268 MovieClip {uberSpaceShooter_fla.statBar_121} Frame 11Symbol 256 MovieClip
"states"Symbol 283 MovieClip {uberSpaceShooter_fla.screenFlash_131} Frame 1Symbol 282 MovieClip {uberSpaceShooter_fla.screenFlashColors_132}
"play_bt"Symbol 298 MovieClip {uberSpaceShooter_fla.menu_134} Frame 1Symbol 289 Button
"score_bt"Symbol 298 MovieClip {uberSpaceShooter_fla.menu_134} Frame 1Symbol 292 Button
"jiggmin_bt"Symbol 298 MovieClip {uberSpaceShooter_fla.menu_134} Frame 1Symbol 295 Button
"pointsBox"Symbol 309 MovieClip {uberSpaceShooter_fla.gameOver_138} Frame 6Symbol 300 EditableText
"nameBox"Symbol 309 MovieClip {uberSpaceShooter_fla.gameOver_138} Frame 6Symbol 301 EditableText
"score_bt"Symbol 309 MovieClip {uberSpaceShooter_fla.gameOver_138} Frame 6Symbol 304 Button
"menu_bt"Symbol 309 MovieClip {uberSpaceShooter_fla.gameOver_138} Frame 6Symbol 307 Button
"engine"Symbol 313 MovieClip {uberSpaceShooter_fla.victoryShip_145} Frame 1Symbol 106 MovieClip
"states"Symbol 313 MovieClip {uberSpaceShooter_fla.victoryShip_145} Frame 1Symbol 111 MovieClip {uberSpaceShooter_fla.shipStates_59}
"engineLight"Symbol 313 MovieClip {uberSpaceShooter_fla.victoryShip_145} Frame 1Symbol 113 MovieClip
"anim"Symbol 314 MovieClip {uberSpaceShooter_fla.victoryShipAnim_144} Frame 1Symbol 313 MovieClip {uberSpaceShooter_fla.victoryShip_145}
"nameBox"Symbol 318 MovieClip {uberSpaceShooter_fla.victoryStats_146} Frame 1Symbol 315 EditableText
"score_bt"Symbol 318 MovieClip {uberSpaceShooter_fla.victoryStats_146} Frame 1Symbol 304 Button
"menu_bt"Symbol 318 MovieClip {uberSpaceShooter_fla.victoryStats_146} Frame 1Symbol 307 Button
"pointsBox"Symbol 318 MovieClip {uberSpaceShooter_fla.victoryStats_146} Frame 1Symbol 316 EditableText
"stars"Symbol 319 MovieClip {uberSpaceShooter_fla.victoryAnim_141} Frame 168Symbol 13 MovieClip
"ship"Symbol 319 MovieClip {uberSpaceShooter_fla.victoryAnim_141} Frame 184Symbol 314 MovieClip {uberSpaceShooter_fla.victoryShipAnim_144}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 256, ScriptTimeout: 5 seconds

Labels

"export"Frame 6
"initialize"Frame 11
"play"Frame 21
"flash"Symbol 6 MovieClip {Dot} Frame 41
"rest"Symbol 25 MovieClip {uberSpaceShooter_fla.asteroidStates_7} Frame 1
"hurt"Symbol 25 MovieClip {uberSpaceShooter_fla.asteroidStates_7} Frame 6
"rest"Symbol 30 MovieClip {uberSpaceShooter_fla.enterpriseStates_10} Frame 1
"hurt"Symbol 30 MovieClip {uberSpaceShooter_fla.enterpriseStates_10} Frame 6
"hit"Symbol 33 MovieClip {uberSpaceShooter_fla.shieldAnim_13} Frame 2
"reset"Symbol 43 MovieClip {uberSpaceShooter_fla.mineColor_mc_20} Frame 1
"rest"Symbol 57 MovieClip {uberSpaceShooter_fla.miniShooterStates_26} Frame 1
"hurt"Symbol 57 MovieClip {uberSpaceShooter_fla.miniShooterStates_26} Frame 6
"rest"Symbol 67 MovieClip {uberSpaceShooter_fla.randoStates_31} Frame 1
"hurt"Symbol 67 MovieClip {uberSpaceShooter_fla.randoStates_31} Frame 6
"rest"Symbol 80 MovieClip {uberSpaceShooter_fla.sawStates_42} Frame 1
"hurt"Symbol 80 MovieClip {uberSpaceShooter_fla.sawStates_42} Frame 6
"rest"Symbol 86 MovieClip {uberSpaceShooter_fla.spinStates_46} Frame 1
"hurt"Symbol 86 MovieClip {uberSpaceShooter_fla.spinStates_46} Frame 6
"go"Symbol 104 MovieClip {NotifAnim} Frame 1
"rest"Symbol 111 MovieClip {uberSpaceShooter_fla.shipStates_59} Frame 1
"hurt"Symbol 111 MovieClip {uberSpaceShooter_fla.shipStates_59} Frame 6
"blue"Symbol 121 MovieClip {ColorSpark} Frame 1
"green"Symbol 121 MovieClip {ColorSpark} Frame 6
"rest"Symbol 160 MovieClip {uberSpaceShooter_fla.states_89} Frame 1
"hurt"Symbol 160 MovieClip {uberSpaceShooter_fla.states_89} Frame 6
"bright"Symbol 214 MovieClip {uberSpaceShooter_fla.bg_100} Frame 1
"dark"Symbol 214 MovieClip {uberSpaceShooter_fla.bg_100} Frame 6
"off"Symbol 222 MovieClip {uberSpaceShooter_fla.darkAnim_103} Frame 1
"on"Symbol 222 MovieClip {uberSpaceShooter_fla.darkAnim_103} Frame 2
"retracted"Symbol 226 MovieClip {uberSpaceShooter_fla.pillarAnim_107} Frame 1
"on"Symbol 226 MovieClip {uberSpaceShooter_fla.pillarAnim_107} Frame 2
"off"Symbol 226 MovieClip {uberSpaceShooter_fla.pillarAnim_107} Frame 96
"off"Symbol 228 MovieClip {uberSpaceShooter_fla.uberLaser_110} Frame 1
"on"Symbol 228 MovieClip {uberSpaceShooter_fla.uberLaser_110} Frame 6
"off"Symbol 236 MovieClip Frame 1
"off"Symbol 244 MovieClip {uberSpaceShooter_fla.centerGravityAnim_115} Frame 1
"on"Symbol 244 MovieClip {uberSpaceShooter_fla.centerGravityAnim_115} Frame 6
"hurt"Symbol 247 MovieClip {uberSpaceShooter_fla.hurtAnim_118} Frame 6
"off"Symbol 249 MovieClip {uberSpaceShooter_fla.center_111} Frame 1
"on"Symbol 249 MovieClip {uberSpaceShooter_fla.center_111} Frame 2
"flash"Symbol 259 MovieClip {uberSpaceShooter_fla.statBarFlashAnim_125} Frame 2
"flash"Symbol 263 MovieClip {uberSpaceShooter_fla.statBarUpgradeFlash_128} Frame 2
"hull"Symbol 268 MovieClip {uberSpaceShooter_fla.statBar_121} Frame 1
"shield"Symbol 268 MovieClip {uberSpaceShooter_fla.statBar_121} Frame 6
"energy"Symbol 268 MovieClip {uberSpaceShooter_fla.statBar_121} Frame 11
"white"Symbol 282 MovieClip {uberSpaceShooter_fla.screenFlashColors_132} Frame 1
"red"Symbol 282 MovieClip {uberSpaceShooter_fla.screenFlashColors_132} Frame 6
"on"Symbol 298 MovieClip {uberSpaceShooter_fla.menu_134} Frame 1
"off"Symbol 298 MovieClip {uberSpaceShooter_fla.menu_134} Frame 16
"off"Symbol 309 MovieClip {uberSpaceShooter_fla.gameOver_138} Frame 1
"on"Symbol 309 MovieClip {uberSpaceShooter_fla.gameOver_138} Frame 6
"anim"Symbol 314 MovieClip {uberSpaceShooter_fla.victoryShipAnim_144} Frame 151
"off"Symbol 319 MovieClip {uberSpaceShooter_fla.victoryAnim_141} Frame 1
"on"Symbol 319 MovieClip {uberSpaceShooter_fla.victoryAnim_141} Frame 6




http://swfchan.com/16/76212/info.shtml
Created: 5/4 -2019 06:16:51 Last modified: 5/4 -2019 06:16:51 Server time: 08/05 -2024 06:18:48