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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/53986253?noj=FRM53986253-8DC" width="1" height="1"></div>

Whitening Tile.swf

This is the info page for
Flash #76243

(Click the ID number above for more basic data on this flash file.)


Text
GAME OVER

REPLAY

ALL CLEAR

TIME OUT

Δ

ε

π

β

Ω

INCREASED COMBO TIME

Level 1+

Click on the chutes to
send out the pieces.

Get three in a row or column, and you
start a combo!

Extend the combo by
throwing more pieces
at it before it disappears.

You have a quota to meet for each of
the game's ten levels...

But for every level you
complete, you can choose a
new power-up!

Do you see that the pieces behind the
chutes have a little shine to them?

If you click on them, you can change
them into a piece of a different type now!

(Only once per piece, though - and if you
shoot it on the board, it stays what it is.)

Use this power to get yourself unstuck
sometimes, or make new opportunities!

Now..
not only can you gamble your pieces
behind the chutes..
..but you can also gamble with them
when they're on the board!

Use this to try and fix your mistakes,
or to make a combo appear out of nowhere!

This is a defensive move more than
a power - but if you need to be rescued..

Let's empty out all the pieces that aren't
in a combo right now!

You already used up 'Empty The Board',
and this power isn't as good..

But, we'll remove all the non-comboing
pieces around the board's edges!

From this point on, though, there's no more
rescues - good luck!

You know how you can't push
pieces that are in the middle
of a combo?

Well, now you can!

Push those glowing pieces and spread
their combo energies to other parts of
the board -

They'll set fire to the other pieces there!

Are the combos disappearing too quickly
for you to throw pieces at them?

Let's give you some extra time to work
with!

Your combo time limits are pretty good -
but if you want to throw every last
piece at a combo, you'll need even
more time to work with!

So now, you've got it!

This power's a bit subtler than 'Increased
Combo Time'..

Every time you add to a combo in progress,
the combo's timer resets!

As long as you have a piece at the ready,
you don't need to rush anymore!

(Just don't waste time dawdling over any
one combo..)

Are rows and columns too confining
for you?

Well, now you can use diagonal directions
to start and extend your combos!

(Just use this power when you spot
a chance - you'll confuse yourself if you try
to go for a diagonal deliberately..)

Omega pieces are rarer than the others,
so getting rid of them can be a problem
sometimes..

So, to compensate for that, from now on
Omega combos are worth 10 times as
many points!

x 10

You know, without Omega pieces at all,
you'll only have to worry about four
different kinds of pieces..

So, let's get rid of the Omegas!

And if you're worried about losing your
10x Omega Premium, don't sweat it..

Instead, we'll give you double the points
for ALL your combos!

If you can make a combo of
6 or more pieces..

..the tiles you did it on top of,
become Whitening Tiles!

Any future combos on a Whitening Tile
are double the points!

Make your final push for a high score!

CLICK TO CONTINUE

200

0

<p align="center"><font face="Arial Black" size="96" color="#ffffff" letterSpacing="9.000000" kerning="0">99</font></p>

Final Level

3:00

WHITENING TILE

START

kinsmangames.com

ActionScript [AS3]

Section 1
//Board (Board) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; public dynamic class Board extends MovieClip { public var boardLayer:MovieClip; public var bgLayer:MovieClip; public var backSet:MovieClip; public var bg:MovieClip; public var xpcountdown:XPCountdown; public var totalactivations:Number;// = 0 public var timeleft:int;// = 180 public var STARTINGLEFT;// = 185 public var xptonextlevel:int;// = 5 public var tilearray:Array; public var feedd:Array; public var piecelist:Array; public var powerserver:PowerServer; public var feedu:Array; public var feedl:Array; public var feedr:Array; public var chuteLayer:MovieClip; public var finalScore:ScoreField; public var STARTINGTOP; public var pieceLayer:MovieClip; public var power:Power; public var presentation:Presentation; public var combolist:Array; public var resetTimer:Timer; public var messageQueue:Array; public var movingstage:Boolean;// = false public var fader:MovieClip; public var onpause:Boolean;// = false public var frontSet:MovieClip; public var faderLayer:MovieClip; public var TOASIDE;// = 4 public var level:int;// = 1 public var xpmeter:XPMeter; public var timeframes:int;// = 0 public var gameover:GameOver; public var movedlist:Array; public var scoreLayer:MovieClip; public function Board(){ STARTINGLEFT = (215 - 30); STARTINGTOP = (((95 + 30) + 50) + 30); TOASIDE = 4; xptonextlevel = 5; level = 1; timeleft = 180; timeframes = 0; totalactivations = 0; movingstage = false; onpause = false; super(); bgLayer = new MovieClip(); boardLayer = new MovieClip(); pieceLayer = new MovieClip(); chuteLayer = new MovieClip(); scoreLayer = new MovieClip(); faderLayer = new MovieClip(); backSet = new MovieClip(); frontSet = new MovieClip(); this.addChild(backSet); this.addChild(frontSet); backSet.addChild(bgLayer); backSet.addChild(boardLayer); backSet.addChild(pieceLayer); backSet.addChild(chuteLayer); backSet.addChild(scoreLayer); backSet.addChild(faderLayer); bg = new BoardBackground(); bg.x = (550 / 2); bg.y = (600 / 2); bgLayer.addChild(bg); presentation = new Presentation(this); presentation.x = 25; presentation.y = 55; frontSet.addChild(presentation); powerserver = new PowerServer(); powerserver.setBoard(this); frontSet.addChild(powerserver); power = new Power(); power.setBoard(this); messageQueue = new Array(); assembleBoard(); trace((("after assembleBoard, pieceLayer has " + pieceLayer.numChildren) + " pieces")); finalScore = new ScoreField(); finalScore.x = (550 / 2); finalScore.y = 2; scoreLayer.addChild(finalScore); combolist = new Array(); movedlist = new Array(); fader = new Fader(); faderLayer.addChild(fader); gameover = new GameOver(); gameover.x = 0; gameover.y = 0; gameover.visible = false; gameover.gotoAndStop(1); frontSet.addChild(gameover); xpcountdown = new XPCountdown(); xpcountdown.x = 120; xpcountdown.y = 500; xpcountdown.scaleX = 1.2; xpcountdown.scaleY = 1.2; scoreLayer.addChild(xpcountdown); xpmeter = new XPMeter(); xpmeter.x = 535; xpmeter.y = 560; xpmeter.update(xptonextlevel, level); scoreLayer.addChild(xpmeter); scoreLayer.mouseEnabled = false; scoreLayer.mouseChildren = false; messageQueue.push(["intro", 80, false]); fader.gotoAndPlay("fulltohalf"); addEventListener("enterFrame", onFrame); } public function assembleBoard(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local3 = 0; _local4 = [90, 180, 270, 0]; tilearray = new Array(); _local5 = 0; while (_local5 < TOASIDE) { tilearray.push(new Array(TOASIDE)); _local5++; }; piecelist = new Array(); _local1 = 0; while (_local1 < TOASIDE) { _local2 = 0; while (_local2 < TOASIDE) { _local6 = new Tile(); _local6.setFrame(((_local3)==0) ? "white" : "black"); _local3 = !(_local3); _local6.x = (STARTINGLEFT + (_local2 * 60)); _local6.y = (STARTINGTOP + (_local1 * 60)); _local6.square.rotation = _local4[Math.floor((Math.random() * 4))]; if (_local2 != 0){ _local6.bracel.visible = false; }; if (_local2 != (TOASIDE - 1)){ _local6.bracer.visible = false; }; if (_local1 != 0){ _local6.braceu.visible = false; }; if (_local1 != (TOASIDE - 1)){ _local6.braced.visible = false; }; tilearray[_local1][_local2] = _local6; boardLayer.addChild(_local6); _local2++; }; _local3 = !(_local3); _local1++; }; assembleChutesAndFeeds(); } public function onGameOverFinished(_arg1:Event){ } public function getTileAt(_arg1:int, _arg2:int):Tile{ if (outOfBounds(_arg1, _arg2)){ return (null); }; return (tilearray[_arg1][_arg2]); } public function explodePiece(_arg1:Piece){ var _local2:int; var _local3:MovieClip; _local2 = 0; _local2 = (_local2 + Math.floor((Math.random() * 10))); while (_local2 < 360) { _local3 = new PieceVanish(); if ((_local2 % 2) == 0){ _local3.gotoAndPlay("motion1"); } else { _local3.gotoAndPlay("motion2"); }; _local3.x = _arg1.x; _local3.y = _arg1.y; _local3.rotation = _local2; pieceLayer.addChild(_local3); _local2 = (_local2 + Math.floor(((Math.random() * 20) + 21))); }; } public function onFrame(_arg1:Event){ var _local2:int; var _local3:int; var _local4:Array; var _local5:*; var _local6:*; var _local7:int; var _local8:Sound; var _local9:Combo; var _local10:Piece; var _local11:Array; var _local12:Piece; var _local13:Combo; var _local14:int; var _local15:int; var _local16:Object; var _local17:Piece; var _local18:*; var _local19:*; var _local20:Piece; var _local21:Object; var _local22:int; var _local23:Combo; bg.rotation = (bg.rotation + (360 / (360 * 5))); if (bg.rotation > 360){ bg.rotation = (bg.rotation - 360); }; if ((((messageQueue.length > 0)) && ((onpause == false)))){ pauseGame(true, messageQueue[0][2]); presentation.startPresentation(messageQueue[0][0], messageQueue[0][1]); }; if (onpause){ return; }; timeframes++; if (timeframes > 30){ timeframes = (timeframes - 30); timeleft--; xpmeter.timeUpdate(timeleft); if (timeleft < 60){ _local8 = new SoundTimeIsShort(); _local8.play(); }; }; if (timeleft <= 0){ gameOver(false); return; }; movingstage = false; _local2 = 0; while (_local2 < piecelist.length) { piecelist[_local2].move(); if (piecelist[_local2].moving == true){ movingstage = true; }; _local2++; }; if (movingstage == true){ return; }; _local3 = 0; while (_local3 < combolist.length) { _local9 = combolist[_local3]; _local9.combocountdown--; if (_local9.combocountdown <= 0){ releaseCombo(_local9); } else { _local2 = 0; while (_local2 < _local9.piecelist.length) { _local10 = _local9.piecelist[_local2]; _local10.sizeCountdown(_local9.combocountdown, _local9.maxcountdown); _local2++; }; }; _local3++; }; _local4 = [[0, 1], [0, -1], [1, 0], [-1, 0], [1, 1], [-1, -1], [-1, 1], [1, -1]]; _local5 = 0; while (_local5 < movedlist.length) { _local12 = movedlist[_local5]; _local13 = new Combo(_local12.symbol); _local11 = new Array(); _local15 = 4; if (power.powerDiagonal){ _local15 = 8; }; _local14 = 0; while (_local14 < _local15) { if ((_local14 % 2) == 0){ _local11 = new Array(); _local11.push(_local12); }; _local16 = getRowColumnOfPiece(_local12); while (outOfBounds(_local16.r, _local16.c) == false) { _local17 = getPieceAt(_local16.r, _local16.c); if (_local17 == null){ break; }; if (((!((_local17.symbol == _local12.symbol))) || (!((isComboing(_local17) == null))))){ break; } else { if (_local17 != _local12){ _local11.push(_local17); }; }; _local16.r = (_local16.r + _local4[_local14][0]); _local16.c = (_local16.c + _local4[_local14][1]); }; if ((_local14 % 2) == 1){ if (_local11.length >= 3){ _local18 = 0; while (_local18 < _local11.length) { _local13.addPiece(_local11[_local18]); _local13.piecetype = _local12.symbol; _local18++; }; }; }; _local14++; }; if (_local13.piecelist.length >= 3){ trace((("New combo of " + _local13.piecelist.length) + " pieces")); combolist.push(_local13); _local19 = 0; while (_local19 < _local13.piecelist.length) { _local13.piecelist[_local19].comboOn(); _local19++; }; }; _local5++; }; movedlist = new Array(); _local6 = 0; while (_local6 < TOASIDE) { _local7 = 0; while (_local7 < TOASIDE) { _local20 = getPieceAt(_local6, _local7); if (_local20 == null){ } else { if (isComboing(_local20)){ } else { _local21 = getRowColumnOfPiece(_local20); _local22 = 4; if (power.powerDiagonal){ _local22 = 8; }; _local14 = 0; while (_local14 < _local22) { _local17 = getPieceAt((_local21.r + _local4[_local14][0]), (_local21.c + _local4[_local14][1])); if (_local17 != null){ if (((!((isComboing(_local17) == null))) && ((_local17.symbol == _local20.symbol)))){ _local23 = isComboing(_local17); _local23.addPiece(_local20); _local20.comboOn(); break; }; }; _local14++; }; }; }; _local7++; }; _local6++; }; if ((((combolist.length == 0)) && ((piecelist.length == ((TOASIDE * TOASIDE) + (TOASIDE * 4)))))){ gameOver(false); }; } public function earnXP(){ if (xptonextlevel > 0){ xptonextlevel--; xpcountdown.flash(xptonextlevel); xpmeter.update(xptonextlevel, level); if (xptonextlevel <= 0){ if (level >= 10){ gameOver(true); } else { pauseGame(true, true); powerserver.move(power.getNextPowers()); }; }; }; } public function onClickBackSet(_arg1:Event){ var _local2:Chute; var _local3:Piece; var _local4:Object; var _local5:*; var _local6:Sound; var _local7:int; var _local8:Piece; if ((_arg1.target is Chute)){ trace("Chute click"); if (movingstage == true){ return; }; _local2 = Chute(_arg1.target); _local3 = _local2.feed[_local2.index]; _local4 = getShootingInfo(_local2); if (_local4.result == "no"){ _local6 = new SoundNotAllowed(); _local6.play(); }; if (_local4.result != "no"){ if (power.powerGamble2 == false){ _local3.gambled = true; _local3.twinkle.visible = false; }; _local6 = new SoundChuteThrow(); _local6.play(); }; movedlist = new Array(); if (_local4.result == "free"){ _local3.setDestToDestOf(_local4.finalplace, 45); movedlist.push(_local3); adjustFeedRemoval(_local2.feed, _local2.index); }; if (_local4.result == "push"){ _local7 = 0; while (_local7 < _local4.pushlist.length) { _local8 = _local4.pushlist[_local7]; _local8.setShift(_local2.rowdir, _local2.coldir); movedlist.push(_local8); _local7++; }; _local3.setDestToDestOf(_local4.finalplace, 10); movedlist.push(_local3); adjustFeedRemoval(_local2.feed, _local2.index); }; _local5 = 0; while (_local5 < movedlist.length) { movedlist[_local5].activationorder = totalactivations; totalactivations++; _local5++; }; }; } public function outOfBounds(_arg1:int, _arg2:int):Boolean{ if ((((_arg1 < 0)) || ((_arg1 > (TOASIDE - 1))))){ return (true); }; if ((((_arg2 < 0)) || ((_arg2 > (TOASIDE - 1))))){ return (true); }; return (false); } public function getRowColumnOfPiece(_arg1:Piece):Object{ var _local2:Object; var _local3:*; var _local4:int; var _local5:Tile; _local2 = new Object(); _local2.r = -1; _local2.c = -1; _local3 = 0; while (_local3 <= (TOASIDE - 1)) { _local4 = 0; while (_local4 <= (TOASIDE - 1)) { _local5 = getTileAt(_local3, _local4); if ((((_local5.x == _arg1.x)) && ((_local5.y == _arg1.y)))){ _local2.r = _local3; _local2.c = _local4; return (_local2); }; _local4++; }; _local3++; }; return (_local2); } public function isComboing(_arg1:Piece):Combo{ var _local2:int; var _local3:Combo; var _local4:int; _local2 = 0; while (_local2 < combolist.length) { _local3 = combolist[_local2]; _local4 = 0; while (_local4 < _local3.piecelist.length) { if (_local3.piecelist[_local4] == _arg1){ return (_local3); }; _local4++; }; _local2++; }; return (null); } public function assembleChutesAndFeeds(){ var _local1:Tile; var _local2:*; var _local3:*; var _local4:*; var _local5:Tile; var _local6:Tile; feedu = new Array(); feedd = new Array(); feedl = new Array(); feedr = new Array(); _local1 = getTileAt(0, 0); _local2 = 0; while (_local2 < TOASIDE) { _local3 = new Chute(); _local3.x = (_local1.x + (_local2 * 60)); _local3.y = (_local1.y - 55); _local3.setFeed(feedu, _local2); _local3.setEntrance(0, _local2, 1, 0); _local3.rotation = 0; chuteLayer.addChild(_local3); _local3.addEventListener("click", onClickBackSet); _local4 = new Piece(this); _local4.x = _local3.x; _local4.y = (_local3.y - 25); _local4.rootInPlace(); pieceLayer.addChild(_local4); feedu.push(_local4); _local2++; }; _local5 = getTileAt((TOASIDE - 1), 0); _local2 = 0; while (_local2 < TOASIDE) { _local3 = new Chute(); _local3.x = (_local5.x + (_local2 * 60)); _local3.y = (_local5.y + 55); _local3.setFeed(feedd, _local2); _local3.setEntrance((TOASIDE - 1), _local2, -1, 0); _local3.rotation = 180; chuteLayer.addChild(_local3); _local3.addEventListener("click", onClickBackSet); _local4 = new Piece(this); _local4.x = _local3.x; _local4.y = (_local3.y + 25); _local4.rootInPlace(); pieceLayer.addChild(_local4); feedd.push(_local4); _local2++; }; _local2 = 0; while (_local2 < TOASIDE) { _local3 = new Chute(); _local3.x = (_local1.x - 55); _local3.y = (_local1.y + (_local2 * 60)); _local3.setFeed(feedl, _local2); _local3.setEntrance(_local2, 0, 0, 1); _local3.rotation = 270; chuteLayer.addChild(_local3); _local3.addEventListener("click", onClickBackSet); _local4 = new Piece(this); _local4.x = (_local3.x - 25); _local4.y = _local3.y; _local4.rootInPlace(); pieceLayer.addChild(_local4); feedl.push(_local4); _local2++; }; _local6 = getTileAt(0, (TOASIDE - 1)); _local2 = 0; while (_local2 < TOASIDE) { _local3 = new Chute(); _local3.x = (_local6.x + 55); _local3.y = (_local6.y + (_local2 * 60)); _local3.setFeed(feedr, _local2); _local3.setEntrance(_local2, (TOASIDE - 1), 0, -1); _local3.rotation = 90; chuteLayer.addChild(_local3); _local3.addEventListener("click", onClickBackSet); _local4 = new Piece(this); _local4.x = (_local3.x + 25); _local4.y = _local3.y; _local4.rootInPlace(); pieceLayer.addChild(_local4); feedr.push(_local4); _local2++; }; } public function pauseGame(_arg1:Boolean, _arg2:Boolean){ if (onpause == _arg1){ return; }; onpause = _arg1; if (_arg2 == true){ if (_arg1){ fader.gotoAndPlay("nonetohalf"); } else { fader.gotoAndPlay("halftonone"); }; }; } public function getShootingInfo(_arg1:Chute):Object{ var _local2:String; var _local3:Array; var _local4:MovieClip; var _local5:*; var _local6:int; var _local7:Object; var _local8:int; var _local9:int; var _local10:Piece; _local2 = "free"; _local3 = new Array(); if ((getPieceAt(_arg1.entrancer, _arg1.entrancec) is Piece)){ _local2 = "no"; _local8 = _arg1.entrancer; _local9 = _arg1.entrancec; while (outOfBounds(_local8, _local9) == false) { if ((getPieceAt(_local8, _local9) is Piece)){ _local10 = getPieceAt(_local8, _local9); _local3.push(_local10); if (((!((isComboing(_local10) == null))) && ((power.powerSpreading == false)))){ _local2 = "no"; break; }; }; if (getPieceAt(_local8, _local9) == null){ _local2 = "push"; break; }; _local8 = (_local8 + _arg1.rowdir); _local9 = (_local9 + _arg1.coldir); }; }; if (_local2 == "push"){ _local4 = getTileAt(_arg1.entrancer, _arg1.entrancec); _local5 = _arg1.entrancer; _local6 = _arg1.entrancec; }; if (_local2 == "free"){ _local8 = _arg1.entrancer; _local9 = _arg1.entrancec; _local4 = null; while (outOfBounds(_local8, _local9) == false) { if ((getPieceAt(_local8, _local9) is Piece)){ _local4 = getTileAt((_local8 - _arg1.rowdir), (_local9 - _arg1.coldir)); _local5 = (_local8 - _arg1.rowdir); _local6 = (_local9 - _arg1.coldir); break; }; _local8 = (_local8 + _arg1.rowdir); _local9 = (_local9 + _arg1.coldir); }; if (_local4 == null){ _local4 = getTileAt((_local8 - _arg1.rowdir), (_local9 - _arg1.coldir)); _local5 = (_local8 - _arg1.rowdir); _local6 = (_local9 - _arg1.coldir); }; }; _local7 = new Object(); _local7.finalplace = _local4; _local7.pushlist = _local3; _local7.result = _local2; _local7.finalr = _local5; _local7.finalc = _local6; return (_local7); } public function adjustFeedRemoval(_arg1:Array, _arg2:int){ var _local3:Boolean; var _local4:int; var _local5:int; var _local6:*; var _local7:Number; var _local8:Piece; _local3 = false; if ((((_arg1 == feedu)) || ((_arg1 == feedd)))){ _local3 = true; }; _local4 = 1; _local5 = _arg2; _local5 = (_local5 + _local4); _local6 = _arg1[_arg2].x; _local7 = _arg1[_arg2].y; while ((((_local5 >= 0)) && ((_local5 <= (TOASIDE - 1))))) { _local6 = _arg1[_local5].x; _local7 = _arg1[_local5].y; _arg1[_local5].setShift((_local3) ? 0 : (_local4 * -1), (_local3) ? (_local4 * -1) : 0); _local5 = (_local5 + _local4); }; _arg1.splice(_arg2, 1); _local8 = new Piece(this); _local8.x = _local6; _local8.y = _local7; _local8.rootInPlace(); _local8.startFadeIn(); pieceLayer.addChild(_local8); if (_local3){ _local8.x = (_local8.x + (60 * _local4)); _local8.setShift(0, (-1 * _local4)); } else { _local8.y = (_local8.y + (60 * _local4)); _local8.setShift((-1 * _local4), 0); }; if (_local4 == 1){ _local8.setRandom([_arg1[(_arg1.length - 1)]]); _arg1.push(_local8); } else { _local8.setRandom([_arg1[0]]); _arg1.unshift(_local8); }; } public function setxpForNextLevel():int{ xptonextlevel = (5 + ((level - 1) * 5)); if (xptonextlevel > 50){ xptonextlevel = 50; }; return (xptonextlevel); } public function getPieceAt(_arg1:int, _arg2:int):Piece{ var _local3:Tile; var _local4:Number; var _local5:Number; var _local6:Piece; var _local7:int; var _local8:Piece; if (outOfBounds(_arg1, _arg2)){ return (undefined); }; _local3 = getTileAt(_arg1, _arg2); _local4 = _local3.x; _local5 = _local3.y; _local6 = null; _local7 = 0; while (_local7 < piecelist.length) { _local8 = piecelist[_local7]; if ((((_local8.x == _local4)) && ((_local8.y == _local5)))){ _local6 = _local8; break; }; _local7++; }; if (_local6 == null){ return (null); }; return (_local6); } public function announceScore(_arg1:int, _arg2:MovieClip){ scoreLayer.addChild(new ScoreAppear(_arg1, _arg2.x, _arg2.y, this)); } public function releaseCombo(_arg1:Combo){ var _local2:*; var _local3:int; var _local4:int; var _local5:Sound; var _local6:*; var _local7:Tile; var _local8:Piece; var _local9:Tile; finalScore.addScore(_arg1.accumulatedScore); Main.konPublicSubmit("High Combo Score", _arg1.accumulatedScore); combolist.splice(combolist.indexOf(_arg1), 1); Main.konPublicSubmit("High Combo Count", _arg1.piecelist.length); if ((((_arg1.piecelist.length >= 6)) && ((power.powerPurifierTile == true)))){ _local2 = 0; while (_local2 < _arg1.piecelist.length) { _local6 = getRowColumnOfPiece(_arg1.piecelist[_local2]); _local7 = getTileAt(_local6.r, _local6.c); if (_local7 != null){ _local7.purify(); }; _local2++; }; }; _local2 = 0; while (_local2 < _arg1.piecelist.length) { _local8 = _arg1.piecelist[_local2]; piecelist.splice(piecelist.indexOf(_local8), 1); explodePiece(_local8); pieceLayer.removeChild(_local8); _local2++; }; _local3 = 0; _local4 = 0; _local2 = 0; while (_local2 <= 3) { _local4 = 0; while (_local4 <= 3) { _local9 = tilearray[_local2][_local4]; if (_local9.ispurified){ _local3++; }; _local4++; }; _local2++; }; if (_local3 > 0){ Main.konPublicSubmit("Whitened Tiles", _local3); }; if (_arg1.soundChannel != null){ _arg1.soundChannel.stop(); }; _local5 = new SoundPiecesUpInSmoke(); _local5.play(); } public function gameOver(_arg1:Boolean){ removeEventListener("enterFrame", onFrame); fader.gotoAndPlay("nonetofull"); gameover.visible = true; if (_arg1 == false){ if (timeleft <= 0){ gameover.gotoAndPlay("timeout"); } else { gameover.gotoAndPlay("lost"); }; } else { gameover.gotoAndPlay("won"); }; frontSet.addChild(finalScore); Main.konPublicSubmit("High Score", finalScore.total); if (_arg1 == true){ Main.konPublicSubmit("All Clear", 1); }; } public function chosePower(_arg1:PowerEntry){ power.invoke(_arg1); Main.konPublicSubmit("Level Complete", level); level++; setxpForNextLevel(); timeleft = 180; timeframes = 0; xpmeter.update(xptonextlevel, level); xpmeter.timeUpdate(timeleft); messageQueue.push([_arg1.title, 5, true]); pauseGame(false, true); powerserver.move([]); } } }//package
Section 2
//BoardBackground (BoardBackground) package { import flash.display.*; public dynamic class BoardBackground extends MovieClip { } }//package
Section 3
//Chute (Chute) package { import flash.display.*; public dynamic class Chute extends MovieClip { public var coldir:int; public var entrancec:int; public var entrancer:int; public var rowdir:int; public var feed:Array; public var index:int; public function setFeed(_arg1:Array, _arg2:int){ feed = _arg1; index = _arg2; } public function setEntrance(_arg1, _arg2, _arg3, _arg4:int){ entrancer = _arg1; entrancec = _arg2; rowdir = _arg3; coldir = _arg4; } } }//package
Section 4
//Combo (Combo) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; public class Combo { public var combocountdown:int; public var piecetype:String; public var piecelist:Array; public var maxcountdown:int; public var soundChannel:SoundChannel;// = null public var accumulatedScore:int;// = 0 public function Combo(_arg1:String){ accumulatedScore = 0; soundChannel = null; super(); piecelist = new Array(); piecetype = _arg1; combocountdown = 90; maxcountdown = 90; } public function addPiece(_arg1:Piece){ var _local2:Boolean; var _local3:*; var _local4:Board; var _local5:*; var _local6:int; var _local7:*; var _local8:Tile; _local2 = false; _local3 = 0; while (_local3 < piecelist.length) { if (piecelist[_local3] == _arg1){ _local2 = true; break; }; _local3++; }; if (_local2 == false){ piecelist.push(_arg1); _local4 = _arg1.board; if (_local4.power.powerIncreasedComboTime){ if (combocountdown == maxcountdown){ combocountdown = 180; }; maxcountdown = 180; }; if (_local4.power.powerIncreasedComboTime2){ if (combocountdown == maxcountdown){ combocountdown = 270; }; maxcountdown = 270; }; piecelist.sortOn(["marked", "activationorder"]); if (piecelist.length >= 3){ _local5 = [0, 0, 0, 100, 200, 400, 800, 1600, 3200, 0x1900, 0x3200, 0x6400, 0xC800, 102400, 204800, 409600, 819200, (819200 * 2), (819200 * 4)]; _local6 = 1; if (_local4.power.powerNoMoreOmega){ _local6 = 2; }; if (((_local4.power.powerOmegaPremium) && ((_arg1.symbol == "omega")))){ _local6 = 10; }; _local7 = _local4.getRowColumnOfPiece(_arg1); _local8 = _local4.getTileAt(_local7.r, _local7.c); if (_local8 != null){ if ((((_local4.power.powerPurifierTile == true)) && ((_local8.ispurified == true)))){ _local6 = (_local6 * 2); }; }; accumulatedScore = (accumulatedScore + (_local5[piecelist.length] * _local6)); piecelist[(piecelist.length - 1)].board.announceScore((_local5[piecelist.length] * _local6), piecelist[(piecelist.length - 1)]); piecelist[(piecelist.length - 1)].marked--; _arg1.board.earnXP(); if (_local4.power.powerComboRefresh){ combocountdown = maxcountdown; }; if (soundChannel == null){ soundChannel = new SoundComboLoop().play(0, 2000); }; }; }; } } }//package
Section 5
//DarkLevelMark (DarkLevelMark) package { import flash.display.*; public dynamic class DarkLevelMark extends MovieClip { } }//package
Section 6
//Fader (Fader) package { import flash.display.*; public dynamic class Fader extends MovieClip { public var fulltonone:MovieClip; public function Fader(){ addFrameScript(0, frame1, 29, frame30, 30, frame31, 59, frame60, 60, frame61, 89, frame90, 90, frame91, 119, frame120, 120, frame121, 150, frame151); } function frame151(){ stop(); } function frame90(){ stop(); } function frame91(){ this.visible = true; } function frame1(){ this.visible = true; } function frame30(){ this.visible = false; stop(); } function frame31(){ this.visible = true; } function frame120(){ this.visible = false; stop(); } function frame121(){ this.visible = true; } function frame61(){ this.visible = true; } function frame60(){ stop(); } } }//package
Section 7
//GameOver (GameOver) package { import flash.events.*; import flash.media.*; import flash.display.*; public dynamic class GameOver extends MovieClip { public var replay:SimpleButton; public function GameOver(){ addFrameScript(29, frame30, 60, frame61, 91, frame92); } public function onClickReplayWell(_arg1:Event){ var _local2:Sound; _local2 = new SoundLetsPlay(); _local2.play(); Main.restartGame(); } public function onClickReplay(_arg1:Event){ var _local2:Sound; _local2 = new SoundLetsPlay(); _local2.play(); Main.restartGame(); } function frame92(){ stop(); replay.addEventListener("click", onClickReplayQuickly); } function frame30(){ stop(); replay.addEventListener("click", onClickReplay); } function frame61(){ stop(); replay.addEventListener("click", onClickReplayWell); } public function onClickReplayQuickly(_arg1:Event){ var _local2:Sound; _local2 = new SoundLetsPlay(); _local2.play(); Main.restartGame(); } } }//package
Section 8
//LevelMark (LevelMark) package { import flash.display.*; public dynamic class LevelMark extends MovieClip { } }//package
Section 9
//Main (Main) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class Main extends MovieClip { public var startButton:SimpleButton; public var goToSite:SimpleButton; public var bd; public var board:Board; public static var kongregate = null; public static var singleton:Main; public static var soundChannel:SoundChannel; public function Main(){ var _local1:ContextMenu; super(); addFrameScript(0, frame1, 5, frame6, 35, frame36, 110, frame111); _local1 = new ContextMenu(); _local1.hideBuiltInItems(); this.contextMenu = _local1; singleton = this; Main.contactKongregate(); } function clone(_arg1:Object){ var _local2:ByteArray; _local2 = new ByteArray(); _local2.writeObject(_arg1); _local2.position = 0; return (_local2.readObject()); } function frame6(){ gotoAndPlay("beginning"); } function frame1(){ stop(); } function frame36(){ stop(); startButton.addEventListener("click", onClick); goToSite.addEventListener("click", onClickSite); } function frame111(){ bd = new Board(); Main.singleton.board = bd; this.addChild(bd); stop(); } public function onClickSite(_arg1:Event){ navigateToURL(new URLRequest("http://www.kinsmangames.com")); } public function onClick(_arg1:Event){ var _local2:Sound; _local2 = new SoundLetsPlay(); _local2.play(); play(); } public static function restartGame(){ var _local1:int; while (singleton.numChildren > 0) { singleton.removeChildAt(0); }; singleton.gotoAndPlay("beginning"); _local1 = 0; while (_local1 < singleton.board.combolist.length) { singleton.board.combolist[_local1].soundChannel.stop(); _local1++; }; singleton.stopAllSounds(); } public static function setTheme(_arg1:Sound){ if (soundChannel != null){ soundChannel.stop(); }; soundChannel = _arg1.play(0, 2000, null); } public static function konLoadComplete(_arg1:Event){ var event = _arg1; try { Main.kongregate = event.target.content; Main.kongregate.services.connect(); } catch(e:Error) { Main.kongregate = null; }; } public static function konPublicSubmit(_arg1:String, _arg2:int){ if (Main.kongregate == null){ return; }; Main.kongregate.stats.submit(_arg1, _arg2); Main.kongregate.scores.setMode(_arg1); Main.kongregate.scores.submit(_arg2); } public static function stopTheme(){ if (soundChannel != null){ soundChannel.stop(); }; } public static function konPrivateSubmit(_arg1:String, _arg2:int){ if (Main.kongregate == null){ return; }; Main.kongregate.stats.submit(_arg1, _arg2); } public static function preloaderDone(){ singleton.play(); } public static function contactKongregate(){ var paramObj:Object; var api_url:String; var request:URLRequest; var loader:Loader; paramObj = Main.singleton.loaderInfo.parameters; api_url = ((paramObj.api_path) || ("http://www.kongregate.com/flash/API_AS3_Local.swf")); trace(("API path: " + api_url)); try { request = new URLRequest(api_url); loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, Main.konLoadComplete); loader.load(request); Main.singleton.addChild(loader); } catch(e:Error) { Main.kongregate = null; }; } } }//package
Section 10
//Piece (Piece) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; public dynamic class Piece extends MovieClip { public var desty:Number; public var destx:Number; public var countdown:MovieClip; public var marked:int;// = 0 public var twinkle:MovieClip; public var moving:Boolean; public var speed:Number; public var symbol:String; public var flasher:MovieClip; public var gambled:Boolean; public var movex:Number; public var movey:Number; public var circle:MovieClip; public var lowerspeed:Number; public var board:Board; public var activationorder:Number;// = 0 public static var previoussymbol:String = "delta"; public function Piece(_arg1:Board){ activationorder = 0; marked = 0; super(); board = _arg1; setRandom(); movex = 0; movey = 0; speed = 0; _arg1.piecelist.push(this); flasher.visible = false; countdown.visible = false; gambled = false; twinkle.visible = false; if (board.power.powerGamble == true){ twinkle.visible = true; }; addEventListener("click", onPieceClick); } public function comboOn(){ flasher.visible = true; countdown.visible = true; } public function onFadeFrame(_arg1:Event){ this.alpha = (this.alpha + 0.05); if (this.alpha >= 1){ removeEventListener("enterFrame", onFadeFrame); }; } public function sizeCountdown(_arg1, _arg2:int){ countdown.scaleX = (_arg1 / _arg2); countdown.scaleY = (_arg1 / _arg2); } public function setShift(_arg1, _arg2:int){ destx = (this.x + (60 * _arg2)); desty = (this.y + (60 * _arg1)); movex = _arg2; movey = _arg1; speed = 10; lowerspeed = 5; moving = true; } public function onPieceClick(_arg1:Event){ var _local2:int; var _local3:*; _local2 = 0; _local3 = 0; while (_local3 < board.piecelist.length) { if (board.piecelist[_local3] == this){ _local2 = _local3; break; }; _local3++; }; trace(((((((("Clicked on a piece " + circle.currentLabel) + ", found at position ") + _local2) + " and xy is ") + this.x) + ",") + this.y)); trace((((("board.piecelist has " + board.piecelist.length) + " pieces, board.pieceLayer has ") + board.pieceLayer.numChildren) + " pieces")); if ((((board.power.powerGamble == true)) && ((gambled == false)))){ gambled = true; twinkle.visible = false; setRandom(); }; } public function rootInPlace(){ destx = x; desty = y; moving = false; } public function setRandom(_arg1:Array=null){ var _local2:*; var _local3:int; var _local4:Boolean; var _local5:*; _local2 = ["delta", "summa", "pi", "beta", "omega"]; this.symbol = _local2[Math.floor((Math.random() * (_local2.length - (board.power.powerNoMoreOmega) ? 1 : 0)))]; _local3 = 0; if (_arg1 == null){ while (this.symbol == Piece.previoussymbol) { _local3++; this.symbol = _local2[Math.floor((Math.random() * (_local2.length - (board.power.powerNoMoreOmega) ? 1 : 0)))]; if (_local3 > 5){ break; }; }; } else { while (_local3 < 5) { _local3++; _local4 = false; _local5 = 0; while (_local5 < _arg1.length) { if (_arg1[_local5].symbol == this.symbol){ _local4 = true; break; }; _local5++; }; if (_local4 == false){ break; } else { this.symbol = _local2[Math.floor((Math.random() * (_local2.length - (board.power.powerNoMoreOmega) ? 1 : 0)))]; }; }; }; if ((((this.symbol == "omega")) && ((Math.random() < 0.5)))){ this.symbol = _local2[Math.floor((Math.random() * (_local2.length - (board.power.powerNoMoreOmega) ? 1 : 0)))]; }; circle.gotoAndStop(this.symbol); Piece.previoussymbol = this.symbol; } public function startFadeIn(){ this.alpha = 0; addEventListener("enterFrame", onFadeFrame); } public function move(){ var _local1:Sound; if (moving == true){ x = (x + (movex * speed)); y = (y + (movey * speed)); speed = (speed - ((speed - lowerspeed) / 10)); if (speed < lowerspeed){ speed = lowerspeed; }; if (movex > 0){ if (x >= destx){ x = destx; moving = false; }; }; if (movex < 0){ if (x <= destx){ x = destx; moving = false; }; }; if (movey > 0){ if (y >= desty){ y = desty; moving = false; }; }; if (movey < 0){ if (y <= desty){ y = desty; moving = false; }; }; if ((((moving == false)) && ((speed > 12)))){ _local1 = new SoundPieceTap(); _local1.play(); }; }; } public function setDestToDestOf(_arg1:MovieClip, _arg2:int){ destx = _arg1.x; desty = _arg1.y; if (destx < this.x){ movex = -1; }; if (destx == this.x){ movex = 0; }; if (destx > this.x){ movex = 1; }; if (desty < this.y){ movey = -1; }; if (desty == this.y){ movey = 0; }; if (desty > this.y){ movey = 1; }; speed = _arg2; lowerspeed = (_arg2 / 2); moving = true; } } }//package
Section 11
//PieceVanish (PieceVanish) package { import flash.display.*; public dynamic class PieceVanish extends MovieClip { public function PieceVanish(){ addFrameScript(29, frame30, 59, frame60); } function frame30(){ stop(); this.parent.removeChild(this); } function frame60(){ stop(); this.parent.removeChild(this); } } }//package
Section 12
//Power (Power) package { import flash.events.*; import flash.display.*; import flash.text.*; public class Power { public var powerGamble2:Boolean;// = false public var powerNoMoreOmega:Boolean;// = false public var powerEmpty:Boolean;// = false public var powerGamble:Boolean;// = false public var powerSpreading:Boolean;// = false public var powerComboRefresh:Boolean;// = false public var powerIncreasedComboTime2:Boolean;// = false public var powerDiagonal:Boolean;// = false public var powerIncreasedComboTime:Boolean;// = false public var powerPurifierTile:Boolean;// = false public var powerOmegaPremium:Boolean;// = false public var board:Board; public var powerarray; public var powerUnclog:Boolean;// = false public function Power(){ powerarray = [new PowerEntry("Piece Gamble", 1, "", "powerGamble", "implAddTwinkle"), new PowerEntry("On-Board Gamble", 3, "powerGamble", "powerGamble2", ""), new PowerEntry("Empty The Board", 1, "", "powerEmpty", "implEmptyBoard"), new PowerEntry("Unclog The Board", 2, "powerEmpty", "powerUnclog", "implUnclogBoard"), new PowerEntry("Combo Spreading", 6, "", "powerSpreading", ""), new PowerEntry("Increased Combo Time", 1, "", "powerIncreasedComboTime", ""), new PowerEntry("Increased Combo Time II", 4, "powerIncreasedComboTime", "powerIncreasedComboTime2", ""), new PowerEntry("Combo Refresh", 3, "", "powerComboRefresh", ""), new PowerEntry("Diagonals", 3, "", "powerDiagonal", ""), new PowerEntry("Omega Premium", 1, "", "powerOmegaPremium", ""), new PowerEntry("No More Omega", 3, "powerOmegaPremium", "powerNoMoreOmega", "implRemoveOmega"), new PowerEntry("Whitening Tile", 8, "", "powerPurifierTile", "")]; powerGamble = false; powerGamble2 = false; powerEmpty = false; powerUnclog = false; powerSpreading = false; powerIncreasedComboTime = false; powerIncreasedComboTime2 = false; powerComboRefresh = false; powerDiagonal = false; powerOmegaPremium = false; powerNoMoreOmega = false; powerPurifierTile = false; super(); } public function getNextPowers():Array{ var _local1:Array; var _local2:*; var _local3:PowerEntry; _local1 = new Array(); _local2 = 0; while (_local2 < powerarray.length) { _local3 = powerarray[_local2]; if (board.level >= _local3.minlevel){ if (this[_local3.variablename] == false){ if (_local3.prerequisite != ""){ if (this[_local3.prerequisite] == true){ _local1.push(_local3); }; } else { _local1.push(_local3); }; }; }; _local2++; }; return (_local1); } public function implEmptyBoard(){ var _local1:int; var _local2:Piece; var _local3:*; _local1 = 0; while (_local1 < board.piecelist.length) { _local2 = board.piecelist[_local1]; _local3 = board.getRowColumnOfPiece(_local2); if (_local3.r != -1){ if (board.isComboing(_local2) == null){ board.piecelist.splice(board.piecelist.indexOf(_local2), 1); _local1--; board.explodePiece(_local2); board.pieceLayer.removeChild(_local2); }; }; _local1++; }; } public function setBoard(_arg1:Board){ this.board = _arg1; } public function implAddTwinkle(){ var _local1:int; var _local2:Piece; var _local3:*; _local1 = 0; while (_local1 < board.piecelist.length) { _local2 = board.piecelist[_local1]; _local3 = board.getRowColumnOfPiece(_local2); if (_local3.r == -1){ _local2.twinkle.visible = true; }; _local1++; }; } public function implUnclogBoard(){ var _local1:int; var _local2:Piece; var _local3:*; _local1 = 0; while (_local1 < board.piecelist.length) { _local2 = board.piecelist[_local1]; _local3 = board.getRowColumnOfPiece(_local2); if ((((((((_local3.r == 0)) || ((_local3.r == 3)))) || ((_local3.c == 0)))) || ((_local3.c == 3)))){ if (board.isComboing(_local2) == null){ board.piecelist.splice(board.piecelist.indexOf(_local2), 1); _local1--; board.explodePiece(_local2); board.pieceLayer.removeChild(_local2); }; }; _local1++; }; } public function invoke(_arg1:PowerEntry){ this[_arg1.variablename] = true; if (_arg1.implementname != ""){ var _local2 = this; _local2[_arg1.implementname](); }; } public function implRemoveOmega(){ var _local1:int; var _local2:Piece; var _local3:*; _local1 = 0; while (_local1 < board.piecelist.length) { _local2 = board.piecelist[_local1]; if (_local2.symbol == "omega"){ _local3 = board.getRowColumnOfPiece(_local2); if (_local3.r == -1){ _local2.setRandom(); } else { if (board.isComboing(_local2) == null){ board.piecelist.splice(board.piecelist.indexOf(_local2), 1); _local1--; board.explodePiece(_local2); board.pieceLayer.removeChild(_local2); }; }; }; _local1++; }; } } }//package
Section 13
//PowerEntry (PowerEntry) package { public class PowerEntry { public var minlevel:int; public var implementname:String; public var prerequisite:String; public var title:String; public var variablename:String; public function PowerEntry(_arg1, _arg2, _arg3, _arg4, _arg5){ this.title = _arg1; this.minlevel = _arg2; this.prerequisite = _arg3; this.variablename = _arg4; this.implementname = _arg5; } } }//package
Section 14
//PowerServer (PowerServer) package { import flash.events.*; import flash.media.*; import flash.display.*; public dynamic class PowerServer extends MovieClip { public var downb:SimpleButton; public var xdirection:int;// = -10 public var travelling:Boolean;// = false public var upb:SimpleButton; public var taglist:Array; public var rotdir:int;// = 0 public var psg:PowerServerGraphic; public var board:Board; public var rotsofar:int;// = 60 public function PowerServer(){ travelling = false; xdirection = -10; rotsofar = 60; rotdir = 0; super(); this.y = 430; this.x = -170; taglist = new Array(); upb.addEventListener("click", onUp); downb.addEventListener("click", onDown); this.addEventListener("enterFrame", onFrame); } public function onClickTag(_arg1:Event){ var _local2:PowerTag; var _local3:Sound; trace("Click Tag"); if ((_arg1.currentTarget is PowerTag)){ _local2 = PowerTag(_arg1.currentTarget); trace(("It was " + _local2.entry.title)); if (_local2.rotation == 0){ _local3 = new SoundSwitchClick(); _local3.play(); board.chosePower(_local2.entry); }; }; } public function onDown(_arg1:Event){ var _local2:Sound; trace("Click down"); if ((((rotsofar == 60)) || ((rotsofar == -60)))){ rotsofar = 0; rotdir = -3; }; _local2 = new SoundSwitchClick(); _local2.play(); } public function setBoard(_arg1:Board){ this.board = _arg1; } public function onFrame(_arg1:Event){ var _local2:*; var _local3:MovieClip; if (travelling){ this.x = (this.x + xdirection); if ((((this.x <= -170)) || ((this.x >= 15)))){ travelling = false; }; }; if (((!((rotsofar == 60))) && (!((rotsofar == -60))))){ _local2 = 0; while (_local2 < taglist.length) { _local3 = taglist[_local2]; _local3.rotation = (_local3.rotation + rotdir); _local2++; }; rotsofar = (rotsofar + rotdir); }; } public function move(_arg1:Array){ var _local2:Array; var _local3:*; var _local4:PowerTag; xdirection = (xdirection * -1); travelling = true; trace(("PowerServer: powerlist length is " + _arg1.length)); while (taglist.length > 0) { this.removeChild(taglist[0]); taglist.shift(); }; if ((((xdirection > 0)) && ((_arg1.length > 0)))){ if (_arg1.length > 6){ _arg1.splice(((_arg1.length - 1) - (_arg1.length - 6)), (_arg1.length - 6)); }; _local2 = [[0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 1, 0, 1, 0, 1], [0, 1, 2, 0, 1, 2], [0, 1, 2, 3, 2, 1], [0, 1, 2, 3, 4, 2], [0, 1, 2, 3, 4, 5]]; this.removeChild(psg); this.removeChild(upb); this.removeChild(downb); _local3 = 0; while (_local3 < 6) { _local4 = new PowerTag(_arg1[_local2[_arg1.length][_local3]]); _local4.x = 0; _local4.y = 0; _local4.rotation = (60 * _local3); taglist.push(_local4); _local4.addEventListener("click", onClickTag); this.addChild(_local4); _local3++; }; this.addChild(psg); this.addChild(upb); this.addChild(downb); }; } public function onUp(_arg1:Event){ var _local2:Sound; trace("Click up"); if ((((rotsofar == 60)) || ((rotsofar == -60)))){ rotsofar = 0; rotdir = 3; }; _local2 = new SoundSwitchClick(); _local2.play(); } } }//package
Section 15
//PowerServerGraphic (PowerServerGraphic) package { import flash.display.*; public dynamic class PowerServerGraphic extends MovieClip { } }//package
Section 16
//PowerTag (PowerTag) package { import flash.display.*; import flash.text.*; public dynamic class PowerTag extends MovieClip { public var tfTitle:TextField; public var tfMinLevel:TextField; public var entry:PowerEntry; public function PowerTag(_arg1:PowerEntry){ this.entry = _arg1; this.tfTitle.text = _arg1.title.toUpperCase(); this.tfMinLevel.text = (("Level " + _arg1.minlevel) + ((_arg1.prerequisite)=="") ? "" : "*"); if (tfTitle.textWidth > 160){ tfTitle.scaleX = ((1 / (tfTitle.textWidth / 160)) - 0.1); } else { tfTitle.scaleX = 1; }; tfTitle.x = 35; this.buttonMode = true; this.useHandCursor = true; } } }//package
Section 17
//Preloader (Preloader) package { import flash.events.*; import flash.display.*; public dynamic class Preloader extends MovieClip { public var fill:MovieClip; public function Preloader(){ this.parent.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onFrame); } public function onFrame(_arg1:ProgressEvent){ fill.width = ((_arg1.bytesLoaded / _arg1.bytesTotal) * 294); if (_arg1.bytesLoaded == _arg1.bytesTotal){ Main.preloaderDone(); }; } } }//package
Section 18
//Presentation (Presentation) package { import flash.events.*; import flash.media.*; import flash.display.*; public dynamic class Presentation extends MovieClip { public var materials:PresentationMaterials; public var timeout:int;// = 0 public var frametoshow:String; public var clicktocontinue:MovieClip; public var ready:Boolean;// = true public var board:Board; public function Presentation(_arg1:Board){ ready = true; timeout = 0; super(); addFrameScript(13, frame14, 30, frame31); gotoAndStop("start"); board = _arg1; this.visible = false; materials.visible = false; } private function countdown(_arg1:Event){ timeout--; if (timeout <= 0){ trueStartPresentation(); removeEventListener("enterFrame", countdown); }; } public function startMessage(){ var _local1:Boolean; var _local2:Array; var _local3:uint; var _local4:FrameLabel; _local1 = false; _local2 = materials.currentLabels; _local3 = 0; while (_local3 < _local2.length) { _local4 = _local2[_local3]; if (_local4.name == frametoshow){ _local1 = true; break; }; _local3++; }; materials.visible = true; if (_local1){ materials.gotoAndPlay(frametoshow); } else { materials.gotoAndPlay("intro"); }; materials.fadeIn(); stop(); } function frame14(){ startMessage(); } public function finished(){ board.messageQueue.shift(); board.pauseGame(false, true); ready = true; stop(); this.visible = false; } public function done(){ clicktocontinue.visible = true; addEventListener("click", onClick); } function frame31(){ finished(); } private function trueStartPresentation(){ var _local1:Sound; this.visible = true; ready = false; gotoAndPlay("start"); clicktocontinue.visible = false; _local1 = new SoundCurtainSlide(); _local1.play(); } public function startPresentation(_arg1:String, _arg2:int){ timeout = _arg2; frametoshow = _arg1; materials.visible = false; addEventListener("enterFrame", countdown); } public function onClick(_arg1:Event){ var _local2:Sound; removeEventListener("click", onClick); materials.visible = false; clicktocontinue.visible = false; if (board.messageQueue.length <= 1){ play(); } else { board.messageQueue.shift(); frametoshow = board.messageQueue[0][0]; startMessage(); }; _local2 = new SoundSwitchClick(); _local2.play(); } } }//package
Section 19
//PresentationMaterials (PresentationMaterials) package { import flash.events.*; import flash.display.*; import flash.text.*; public dynamic class PresentationMaterials extends MovieClip { public function PresentationMaterials(){ addFrameScript(1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15); } function frame10(){ stop(); } function frame14(){ stop(); } function frame12(){ stop(); } function frame3(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame8(){ stop(); } function frame13(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame9(){ stop(); } function frame2(){ stop(); } function frame15(){ stop(); } public function done(){ stop(); Presentation(this.parent).done(); } function frame11(){ stop(); } public function fadeIn(){ this.alpha = 0; addEventListener("enterFrame", onFrame); } public function onFrame(_arg1:Event){ this.alpha = (this.alpha + 0.08); if (this.alpha >= 1){ done(); removeEventListener("enterFrame", onFrame); }; } } }//package
Section 20
//ScoreAppear (ScoreAppear) package { import flash.events.*; import flash.display.*; import flash.text.*; public dynamic class ScoreAppear extends MovieClip { public var timeAlive:int;// = 0 public var tfScore:TextField; public var board:Board; public function ScoreAppear(_arg1:int, _arg2, _arg3:Number, _arg4:Board){ timeAlive = 0; super(); trace(((("tfScore is " + tfScore) + " and its starting text is ") + tfScore.text)); tfScore.text = (("" + _arg1) + ""); tfScore.text = commaSet(tfScore.text); this.x = _arg2; this.y = _arg3; this.board = _arg4; addEventListener("enterFrame", onFrame); } public function commaSet(_arg1:String){ var _local2:String; var _local3:int; var _local4:*; _local2 = ""; _local3 = 0; _local4 = (_arg1.length - 1); while (_local4 >= 0) { _local2 = (_arg1.charAt(_local4) + _local2); _local3++; if (_local3 == 3){ if (_local4 != 0){ _local2 = ("," + _local2); }; _local3 = 0; }; _local4--; }; return (_local2); } public function onFrame(_arg1:Event){ this.y--; timeAlive++; if (timeAlive > 20){ this.alpha = (this.alpha - 0.05); }; if (this.alpha <= 0){ removeEventListener("enterFrame", onFrame); board.scoreLayer.removeChild(this); }; } } }//package
Section 21
//ScoreDigit (ScoreDigit) package { import flash.display.*; import flash.text.*; public dynamic class ScoreDigit extends MovieClip { public var tfDigit:TextField; } }//package
Section 22
//ScoreField (ScoreField) package { import flash.events.*; import flash.display.*; import flash.text.*; public class ScoreField extends MovieClip { public var ONETRILLION:Number;// = 1000000000000 public var total:Number;// = 0 public var trillions:Number;// = 0 public var decaytime:int;// = 0 public var digits:Array; public var decaying:Boolean;// = false public function ScoreField(){ total = 0; trillions = 0; ONETRILLION = 1000000000000; decaying = false; decaytime = 0; super(); digits = new Array(); makeDigitsForScore(); } public function onDecayFrame(_arg1:Event){ var _local2:*; _local2 = 0; while (_local2 < digits.length) { digits[_local2].x = (digits[_local2].x + (digits[_local2].drift * digits[_local2].factor)); digits[_local2].y = (digits[_local2].y + (digits[_local2].fall * digits[_local2].factor)); digits[_local2].rotation = (digits[_local2].rotation + (digits[_local2].tiltdrift * digits[_local2].factor)); digits[_local2].factor = (digits[_local2].factor + 0.03); if (digits[_local2].factor > 3){ digits[_local2].factor = 3; }; _local2++; }; decaytime++; if (decaytime > 250){ this.alpha = (this.alpha - 0.003); }; if (this.alpha <= 0){ removeEventListener("enterFrame", onDecayFrame); }; } public function addScore(_arg1:Number){ if (decaying){ return; }; total = (total + _arg1); adjustNumbers(); makeDigitsForScore(); } public function startDecay(){ var _local1:*; decaying = true; _local1 = 0; while (_local1 < digits.length) { digits[_local1].drift = ((Math.random() - 0.5) / 3); digits[_local1].tiltdrift = ((Math.random() - 0.5) / 3); digits[_local1].fall = ((Math.random() / 4) + 0.2); digits[_local1].factor = 0.1; _local1++; }; addEventListener("enterFrame", onDecayFrame); } public function commaSet(_arg1:String){ var _local2:String; var _local3:int; var _local4:*; _local2 = ""; _local3 = 0; _local4 = (_arg1.length - 1); while (_local4 >= 0) { _local2 = (_arg1.charAt(_local4) + _local2); _local3++; if (_local3 == 3){ if (_local4 != 0){ _local2 = ("," + _local2); }; _local3 = 0; }; _local4--; }; return (_local2); } public function adjustNumbers(){ while (total > ONETRILLION) { trillions++; total = (total - ONETRILLION); }; } public function multiplyScore(_arg1:Number){ if (decaying){ return; }; total = (total * _arg1); adjustNumbers(); makeDigitsForScore(); } public function makeDigitsForScore(){ var _local1:String; var _local2:int; var _local3:*; var _local4:ScoreDigit; while (digits.length > 0) { removeChild(digits[0]); digits.shift(); }; _local1 = ""; _local1 = (((trillions)>0) ? String(trillions) : "" + String(total)); _local1 = commaSet(_local1); _local2 = 0; _local3 = 0; while (_local3 < _local1.length) { _local4 = new ScoreDigit(); _local4.tfDigit.text = _local1.charAt(_local3); _local4.x = _local2; _local4.y = 0; _local2 = (_local2 + Math.ceil(_local4.tfDigit.textWidth)); addChild(_local4); digits.push(_local4); _local3++; }; this.x = (((550 / 2) - (_local2 / 2)) - 5); } } }//package
Section 23
//SoundChuteThrow (SoundChuteThrow) package { import flash.media.*; public dynamic class SoundChuteThrow extends Sound { } }//package
Section 24
//SoundComboLoop (SoundComboLoop) package { import flash.media.*; public dynamic class SoundComboLoop extends Sound { } }//package
Section 25
//SoundCurtainSlide (SoundCurtainSlide) package { import flash.media.*; public dynamic class SoundCurtainSlide extends Sound { } }//package
Section 26
//SoundLetsPlay (SoundLetsPlay) package { import flash.media.*; public dynamic class SoundLetsPlay extends Sound { } }//package
Section 27
//SoundNotAllowed (SoundNotAllowed) package { import flash.media.*; public dynamic class SoundNotAllowed extends Sound { } }//package
Section 28
//SoundPiecesUpInSmoke (SoundPiecesUpInSmoke) package { import flash.media.*; public dynamic class SoundPiecesUpInSmoke extends Sound { } }//package
Section 29
//SoundPieceTap (SoundPieceTap) package { import flash.media.*; public dynamic class SoundPieceTap extends Sound { } }//package
Section 30
//SoundPowerSelect (SoundPowerSelect) package { import flash.media.*; public dynamic class SoundPowerSelect extends Sound { } }//package
Section 31
//SoundSwitchClick (SoundSwitchClick) package { import flash.media.*; public dynamic class SoundSwitchClick extends Sound { } }//package
Section 32
//SoundTimeIsShort (SoundTimeIsShort) package { import flash.media.*; public dynamic class SoundTimeIsShort extends Sound { } }//package
Section 33
//Tile (Tile) package { import flash.display.*; public dynamic class Tile extends MovieClip { public var square:MovieClip; public var state:String; public var braced:MovieClip; public var bracel; public var bracer; public var purepulse:MovieClip; public var braceu; public var ispurified:Boolean;// = false public static var WHITENORMAL:String = "white"; public static var BLACKNORMAL:String = "black"; public function Tile(){ ispurified = false; super(); purepulse.visible = false; ispurified = false; } public function setFrame(_arg1:String){ square.gotoAndStop(_arg1); } public function purify(){ ispurified = true; purepulse.visible = true; } } }//package
Section 34
//XPCountdown (XPCountdown) package { import flash.events.*; import flash.display.*; import flash.text.*; public dynamic class XPCountdown extends MovieClip { public var timealive:int;// = 0 public var tfCount:TextField; public function XPCountdown(){ timealive = 0; super(); tfCount.mouseEnabled = false; this.alpha = 0; } public function onFadeFrame(_arg1:Event){ timealive++; if (timealive < 10){ this.alpha = (this.alpha + 0.08); if (this.alpha >= 1){ this.alpha = 1; }; }; if (timealive > 12){ this.alpha = (this.alpha - 0.04); if (this.alpha <= 0){ removeEventListener("enterFrame", onFadeFrame); }; }; } public function flash(_arg1:int){ tfCount.text = String(_arg1); this.alpha = 0.4; timealive = 0; addEventListener("enterFrame", onFadeFrame); } } }//package
Section 35
//XPMeter (XPMeter) package { import flash.display.*; import flash.text.*; public dynamic class XPMeter extends MovieClip { public var tfLevel:TextField; public var tfTimeOut:TextField; public var markers:Array; public function XPMeter(){ markers = new Array(); } public function update(_arg1, _arg2){ var _local3:*; var _local4:*; var _local5:Sprite; var _local6:Sprite; tfLevel.text = ("LEVEL " + _arg2); if (_arg2 == 10){ tfLevel.text = "FINAL"; }; while (markers.length > 0) { _local5 = markers.pop(); removeChild(_local5); }; _local4 = tfLevel.x; _local3 = 0; while (_local3 < _arg1) { if (((_local3 + 1) % 5) != 0){ _local6 = new LevelMark(); } else { _local6 = new DarkLevelMark(); }; _local6.x = (((0 - tfLevel.textWidth) - 10) - ((_local6.width - 1) * _local3)); _local6.y = 6; addChild(_local6); markers.push(_local6); _local4 = (_local4 - (_local6.width - 1)); _local3++; }; tfTimeOut.x = ((_local4 - 5) - tfTimeOut.textWidth); } public function timeUpdate(_arg1){ var _local2:String; _local2 = ((("" + Math.floor((_arg1 / 60))) + ":") + (((_arg1 % 60))<10) ? ("0" + (_arg1 % 60)) : (_arg1 % 60)); tfTimeOut.text = _local2; } } }//package

Library Items

Symbol 1 Sound {SoundTimeIsShort}
Symbol 2 Sound {SoundSwitchClick}
Symbol 3 Sound {SoundPowerSelect}
Symbol 4 Sound {SoundPieceTap}
Symbol 5 Sound {SoundPiecesUpInSmoke}
Symbol 6 Sound {SoundNotAllowed}
Symbol 7 Sound {SoundLetsPlay}
Symbol 8 Sound {SoundCurtainSlide}
Symbol 9 Sound {SoundComboLoop}
Symbol 10 Sound {SoundChuteThrow}
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip {DarkLevelMark}Uses:11
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip {LevelMark}Uses:13
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:17 157
Symbol 17 MovieClipUses:16Used by:18
Symbol 18 MovieClip {Preloader}Uses:15 17Used by:Timeline
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:21
Symbol 21 MovieClipUses:20Used by:22
Symbol 22 MovieClip {BoardBackground}Uses:21Used by:Timeline
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip {Chute}Uses:23Used by:Timeline
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:27
Symbol 27 MovieClip {Fader}Uses:26Used by:Timeline
Symbol 28 GraphicUsed by:39
Symbol 29 FontUsed by:30 32 35 37 41 42 43 44 45 75 76 77 78 79 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 114 115 116 117 120 121 122 123 149 150 152 154
Symbol 30 TextUses:29Used by:31
Symbol 31 MovieClipUses:30Used by:39
Symbol 32 TextUses:29Used by:34
Symbol 33 GraphicUsed by:34 155
Symbol 34 ButtonUses:32 33Used by:39
Symbol 35 TextUses:29Used by:36
Symbol 36 MovieClipUses:35Used by:39
Symbol 37 TextUses:29Used by:38
Symbol 38 MovieClipUses:37Used by:39
Symbol 39 MovieClip {GameOver}Uses:28 31 34 36 38Used by:Timeline
Symbol 40 GraphicUsed by:46 131 147
Symbol 41 TextUses:29Used by:46 131
Symbol 42 TextUses:29Used by:46
Symbol 43 TextUses:29Used by:46
Symbol 44 TextUses:29Used by:46
Symbol 45 TextUses:29Used by:46 131
Symbol 46 MovieClipUses:40 41 42 43 44 45Used by:55
Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:47 48Used by:55
Symbol 50 GraphicUsed by:54
Symbol 51 GraphicUsed by:54
Symbol 52 GraphicUsed by:54
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:50 51 52 53Used by:55 131
Symbol 55 MovieClip {Piece}Uses:46 49 54Used by:Timeline
Symbol 56 BitmapUsed by:57 59 61
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClip {PowerServerGraphic}Uses:57Used by:63  Timeline
Symbol 59 GraphicUses:56Used by:60
Symbol 60 ButtonUses:59Used by:63
Symbol 61 GraphicUses:56Used by:62
Symbol 62 ButtonUses:61Used by:63
Symbol 63 MovieClip {PowerServer}Uses:58 60 62Used by:Timeline
Symbol 64 GraphicUsed by:70
Symbol 65 FontUsed by:66 67
Symbol 66 EditableTextUses:65Used by:70
Symbol 67 EditableTextUses:65Used by:70
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:70
Symbol 70 MovieClip {PowerTag}Uses:64 66 67 69Used by:Timeline
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:135
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:131
Symbol 75 TextUses:29Used by:131
Symbol 76 TextUses:29Used by:131
Symbol 77 TextUses:29Used by:131
Symbol 78 TextUses:29Used by:131
Symbol 79 TextUses:29Used by:131
Symbol 80 GraphicUsed by:131
Symbol 81 BitmapUsed by:83
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:81 82Used by:131
Symbol 84 TextUses:29Used by:131
Symbol 85 TextUses:29Used by:131
Symbol 86 TextUses:29Used by:131
Symbol 87 TextUses:29Used by:131
Symbol 88 TextUses:29Used by:131
Symbol 89 TextUses:29Used by:131
Symbol 90 TextUses:29Used by:131
Symbol 91 TextUses:29Used by:131
Symbol 92 TextUses:29Used by:131
Symbol 93 TextUses:29Used by:131
Symbol 94 TextUses:29Used by:131
Symbol 95 TextUses:29Used by:131
Symbol 96 TextUses:29Used by:131
Symbol 97 TextUses:29Used by:131
Symbol 98 TextUses:29Used by:131
Symbol 99 TextUses:29Used by:131
Symbol 100 TextUses:29Used by:131
Symbol 101 TextUses:29Used by:131
Symbol 102 TextUses:29Used by:131
Symbol 103 TextUses:29Used by:131
Symbol 104 TextUses:29Used by:131
Symbol 105 TextUses:29Used by:131
Symbol 106 TextUses:29Used by:131
Symbol 107 TextUses:29Used by:131
Symbol 108 TextUses:29Used by:131
Symbol 109 TextUses:29Used by:131
Symbol 110 TextUses:29Used by:131
Symbol 111 TextUses:29Used by:131
Symbol 112 FontUsed by:113 156
Symbol 113 TextUses:112Used by:131
Symbol 114 TextUses:29Used by:131
Symbol 115 TextUses:29Used by:131
Symbol 116 TextUses:29Used by:131
Symbol 117 TextUses:29Used by:131
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:131
Symbol 120 TextUses:29Used by:131
Symbol 121 TextUses:29Used by:131
Symbol 122 TextUses:29Used by:131
Symbol 123 TextUses:29Used by:131
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:128
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:128
Symbol 128 MovieClipUses:125 127Used by:131 144
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:131 144
Symbol 131 MovieClip {PresentationMaterials}Uses:74 75 76 77 78 79 40 41 80 83 84 85 86 87 54 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 45 113 114 115 116 117 119 120 121 122 123 128 130Used by:135  Timeline
Symbol 132 FontUsed by:133 136 138 145
Symbol 133 TextUses:132Used by:134
Symbol 134 MovieClipUses:133Used by:135
Symbol 135 MovieClip {Presentation}Uses:72 131 134Used by:Timeline
Symbol 136 EditableTextUses:132Used by:137
Symbol 137 MovieClip {ScoreAppear}Uses:136Used by:Timeline
Symbol 138 EditableTextUses:132Used by:139
Symbol 139 MovieClip {ScoreDigit}Uses:138Used by:Timeline
Symbol 140 MovieClip {ScoreField}Used by:Timeline
Symbol 141 GraphicUsed by:143
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:141 142Used by:144
Symbol 144 MovieClip {Tile}Uses:128 130 143Used by:Timeline
Symbol 145 EditableTextUses:132Used by:146
Symbol 146 MovieClip {XPCountdown}Uses:145Used by:Timeline
Symbol 147 MovieClipUses:40Used by:148
Symbol 148 MovieClip {PieceVanish}Uses:147Used by:Timeline
Symbol 149 EditableTextUses:29Used by:151
Symbol 150 EditableTextUses:29Used by:151
Symbol 151 MovieClip {XPMeter}Uses:149 150Used by:Timeline
Symbol 152 TextUses:29Used by:153
Symbol 153 MovieClipUses:152Used by:Timeline
Symbol 154 TextUses:29Used by:155
Symbol 155 ButtonUses:154 33Used by:Timeline
Symbol 156 TextUses:112Used by:157
Symbol 157 ButtonUses:156 16Used by:Timeline

Instance Names

"startButton"Frame 36Symbol 155 Button
"goToSite"Frame 36Symbol 157 Button
"fill"Symbol 18 MovieClip {Preloader} Frame 1Symbol 17 MovieClip
"fulltonone"Symbol 27 MovieClip {Fader} Frame 1Symbol 26 MovieClip
"replay"Symbol 39 MovieClip {GameOver} Frame 30Symbol 34 Button
"replay"Symbol 39 MovieClip {GameOver} Frame 61Symbol 34 Button
"replay"Symbol 39 MovieClip {GameOver} Frame 92Symbol 34 Button
"circle"Symbol 55 MovieClip {Piece} Frame 1Symbol 46 MovieClip
"flasher"Symbol 55 MovieClip {Piece} Frame 1Symbol 49 MovieClip
"countdown"Symbol 55 MovieClip {Piece} Frame 1Symbol 49 MovieClip
"twinkle"Symbol 55 MovieClip {Piece} Frame 1Symbol 54 MovieClip
"psg"Symbol 63 MovieClip {PowerServer} Frame 1Symbol 58 MovieClip {PowerServerGraphic}
"upb"Symbol 63 MovieClip {PowerServer} Frame 1Symbol 60 Button
"downb"Symbol 63 MovieClip {PowerServer} Frame 1Symbol 62 Button
"tfTitle"Symbol 70 MovieClip {PowerTag} Frame 1Symbol 66 EditableText
"tfMinLevel"Symbol 70 MovieClip {PowerTag} Frame 1Symbol 67 EditableText
"materialsback"Symbol 131 MovieClip {PresentationMaterials} Frame 1Symbol 74 MovieClip
"twinkle"Symbol 131 MovieClip {PresentationMaterials} Frame 4Symbol 54 MovieClip
"square"Symbol 131 MovieClip {PresentationMaterials} Frame 15Symbol 128 MovieClip
"bracel"Symbol 131 MovieClip {PresentationMaterials} Frame 15Symbol 130 MovieClip
"bracer"Symbol 131 MovieClip {PresentationMaterials} Frame 15Symbol 130 MovieClip
"braceu"Symbol 131 MovieClip {PresentationMaterials} Frame 15Symbol 130 MovieClip
"braced"Symbol 131 MovieClip {PresentationMaterials} Frame 15Symbol 130 MovieClip
"materials"Symbol 135 MovieClip {Presentation} Frame 1Symbol 131 MovieClip {PresentationMaterials}
"clicktocontinue"Symbol 135 MovieClip {Presentation} Frame 1Symbol 134 MovieClip
"tfScore"Symbol 137 MovieClip {ScoreAppear} Frame 1Symbol 136 EditableText
"tfDigit"Symbol 139 MovieClip {ScoreDigit} Frame 1Symbol 138 EditableText
"square"Symbol 144 MovieClip {Tile} Frame 1Symbol 128 MovieClip
"bracel"Symbol 144 MovieClip {Tile} Frame 1Symbol 130 MovieClip
"bracer"Symbol 144 MovieClip {Tile} Frame 1Symbol 130 MovieClip
"braceu"Symbol 144 MovieClip {Tile} Frame 1Symbol 130 MovieClip
"braced"Symbol 144 MovieClip {Tile} Frame 1Symbol 130 MovieClip
"purepulse"Symbol 144 MovieClip {Tile} Frame 1Symbol 143 MovieClip
"tfCount"Symbol 146 MovieClip {XPCountdown} Frame 1Symbol 145 EditableText
"tfLevel"Symbol 151 MovieClip {XPMeter} Frame 1Symbol 149 EditableText
"tfTimeOut"Symbol 151 MovieClip {XPMeter} Frame 1Symbol 150 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"junkdrawer"Frame 7
"beginning"Frame 8
"fulltonone"Symbol 27 MovieClip {Fader} Frame 1
"nonetofull"Symbol 27 MovieClip {Fader} Frame 31
"nonetohalf"Symbol 27 MovieClip {Fader} Frame 61
"halftonone"Symbol 27 MovieClip {Fader} Frame 91
"fulltohalf"Symbol 27 MovieClip {Fader} Frame 121
"lost"Symbol 39 MovieClip {GameOver} Frame 2
"won"Symbol 39 MovieClip {GameOver} Frame 31
"timeout"Symbol 39 MovieClip {GameOver} Frame 62
"delta"Symbol 46 MovieClip Frame 1
"summa"Symbol 46 MovieClip Frame 2
"pi"Symbol 46 MovieClip Frame 3
"beta"Symbol 46 MovieClip Frame 4
"omega"Symbol 46 MovieClip Frame 5
"white"Symbol 128 MovieClip Frame 1
"black"Symbol 128 MovieClip Frame 2
"none"Symbol 131 MovieClip {PresentationMaterials} Frame 1
"intro"Symbol 131 MovieClip {PresentationMaterials} Frame 2
"intro"Symbol 131 MovieClip {PresentationMaterials} Frame 3
"Piece Gamble"Symbol 131 MovieClip {PresentationMaterials} Frame 4
"On-Board Gamble"Symbol 131 MovieClip {PresentationMaterials} Frame 5
"Empty The Board"Symbol 131 MovieClip {PresentationMaterials} Frame 6
"Unclog The Board"Symbol 131 MovieClip {PresentationMaterials} Frame 7
"Combo Spreading"Symbol 131 MovieClip {PresentationMaterials} Frame 8
"Increased Combo Time"Symbol 131 MovieClip {PresentationMaterials} Frame 9
"Increased Combo Time II"Symbol 131 MovieClip {PresentationMaterials} Frame 10
"Combo Refresh"Symbol 131 MovieClip {PresentationMaterials} Frame 11
"Diagonals"Symbol 131 MovieClip {PresentationMaterials} Frame 12
"Omega Premium"Symbol 131 MovieClip {PresentationMaterials} Frame 13
"No More Omega"Symbol 131 MovieClip {PresentationMaterials} Frame 14
"Whitening Tile"Symbol 131 MovieClip {PresentationMaterials} Frame 15
"start"Symbol 135 MovieClip {Presentation} Frame 1
"motion1"Symbol 148 MovieClip {PieceVanish} Frame 1
"motion2"Symbol 148 MovieClip {PieceVanish} Frame 31




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Created: 5/4 -2019 05:08:09 Last modified: 5/4 -2019 05:08:09 Server time: 08/05 -2024 22:50:29