Section 1
//KongregateEvent (com.kongregate.as3.client.events.KongregateEvent)
package com.kongregate.as3.client.events {
import flash.events.*;
public class KongregateEvent extends Event {
public static const COMPLETE:String = "component_api_available";
public function KongregateEvent(_arg1:String){
super(_arg1);
}
}
}//package com.kongregate.as3.client.events
Section 2
//AbstractShadowService (com.kongregate.as3.client.services.AbstractShadowService)
package com.kongregate.as3.client.services {
import flash.events.*;
public class AbstractShadowService extends EventDispatcher {
protected function alert(_arg1:String, _arg2:String, _arg3="", _arg4:String=""):void{
trace(((((((("Kongregate API: " + _arg1) + ".") + _arg2) + "(") + _arg3) + ") ") + _arg4));
}
}
}//package com.kongregate.as3.client.services
Section 3
//HighScoreServiceShadow (com.kongregate.as3.client.services.HighScoreServiceShadow)
package com.kongregate.as3.client.services {
public class HighScoreServiceShadow extends AbstractShadowService implements IHighScoreServices {
private var mode:String;
public function HighScoreServiceShadow(){
mode = "";
}
public function submit(_arg1:Number, _arg2:String=null):void{
alert("IHighScoreServices", "submit", arguments);
}
public function connect():Boolean{
alert("IKongregateServices", "connect");
return (true);
}
public function requestList(_arg1:Function):void{
alert("IHighScoreServices", "requestList", "", (("[Mode: " + mode) + "]"));
_arg1({success:false});
}
public function setMode(_arg1:String):void{
alert("IHighScoreServices", "setMode", arguments);
this.mode = _arg1;
}
}
}//package com.kongregate.as3.client.services
Section 4
//IHighScoreServices (com.kongregate.as3.client.services.IHighScoreServices)
package com.kongregate.as3.client.services {
public interface IHighScoreServices {
function setMode(_arg1:String):void;
function submit(_arg1:Number, _arg2:String=null):void;
function requestList(_arg1:Function):void;
}
}//package com.kongregate.as3.client.services
Section 5
//IKongregateServices (com.kongregate.as3.client.services.IKongregateServices)
package com.kongregate.as3.client.services {
import flash.events.*;
public interface IKongregateServices extends IEventDispatcher {
function getPlayerInfo(_arg1:Function):void;
function connect(_arg1:Number=-1):Boolean;
}
}//package com.kongregate.as3.client.services
Section 6
//IStatServices (com.kongregate.as3.client.services.IStatServices)
package com.kongregate.as3.client.services {
public interface IStatServices {
function submitArray(_arg1:Array):void;
function submit(_arg1:String, _arg2:Number):void;
}
}//package com.kongregate.as3.client.services
Section 7
//IUserServices (com.kongregate.as3.client.services.IUserServices)
package com.kongregate.as3.client.services {
public interface IUserServices {
function getName():String;
function getPlayerInfo(_arg1:Function):void;
}
}//package com.kongregate.as3.client.services
Section 8
//KongregateServiceShadow (com.kongregate.as3.client.services.KongregateServiceShadow)
package com.kongregate.as3.client.services {
public class KongregateServiceShadow extends AbstractShadowService implements IKongregateServices {
public function getName():String{
alert("IKongregateServices", "getName");
return ("Guest");
}
public function connect(_arg1:Number=-1):Boolean{
alert("IKongregateServices", "connect", arguments);
return (true);
}
public function getPlayerInfo(_arg1:Function):void{
alert("IKongregateServices", "getPlayerInfo");
_arg1(new Object());
}
}
}//package com.kongregate.as3.client.services
Section 9
//StatServiceShadow (com.kongregate.as3.client.services.StatServiceShadow)
package com.kongregate.as3.client.services {
public class StatServiceShadow extends AbstractShadowService implements IStatServices {
public function submitArray(_arg1:Array):void{
alert("IStatServices", "submitArray", arguments);
}
public function submit(_arg1:String, _arg2:Number):void{
alert("IStatServices", "submitStat", arguments);
}
}
}//package com.kongregate.as3.client.services
Section 10
//UserServiceShadow (com.kongregate.as3.client.services.UserServiceShadow)
package com.kongregate.as3.client.services {
public class UserServiceShadow extends AbstractShadowService implements IUserServices {
public function getName():String{
alert("UserService", "getName");
return ("Guest");
}
public function getPlayerInfo(_arg1:Function):void{
alert("UserService", "getPlayerInfo");
_arg1({isGuest:true, name:"Guest", points:0, level:0, isMode:false, isAdmin:false, isDeveloper:false, avatarPath:"", chatAvatarPath:""});
}
}
}//package com.kongregate.as3.client.services
Section 11
//IAPIBootstrap (com.kongregate.as3.client.IAPIBootstrap)
package com.kongregate.as3.client {
import flash.events.*;
import flash.display.*;
public interface IAPIBootstrap {
function init(_arg1:Event=null, _arg2:Stage=null):void;
function hideLog():void;
function showLog(_arg1:int=0):void;
}
}//package com.kongregate.as3.client
Section 12
//KongregateAPI (com.kongregate.as3.client.KongregateAPI)
package com.kongregate.as3.client {
import flash.events.*;
import flash.display.*;
import com.kongregate.as3.client.services.*;
import com.kongregate.as3.client.events.*;
import flash.system.*;
import flash.utils.*;
import flash.net.*;
import flash.errors.*;
public class KongregateAPI extends Sprite {
private const VERSION:Number = 1;
private var loader:Loader;
private var loadedDomain:ApplicationDomain;
private static const CLASS_USER:String = "com.kongregate.as3.client.services.UserServices";
private static const CLASS_STATS:String = "com.kongregate.as3.client.services.StatServices";
private static const CLASS_SERVICES:String = "com.kongregate.as3.client.services.KongregateServices";
private static const CLASS_SCORES:String = "com.kongregate.as3.client.services.HighScoreServices";
private static const DEBUG_API_URL:String = "//Linuxpc/kongregate/public/flash/API_AS3.swf";
private static var _connected:Boolean;
private static var kUser:IUserServices;
private static var _loaded:Boolean;
private static var kServices:IKongregateServices;
private static var kScores:IHighScoreServices;
private static var mInstance:KongregateAPI;
private static var kStats:IStatServices;
private static var kAPI:IAPIBootstrap;
public function KongregateAPI(){
if (mInstance != null){
throw (new Error("Warning: KongregateAPI has been added to stage more than once or accessed improperly. Use getInstance() or a stage reference to access."));
};
mInstance = this;
this.addEventListener(Event.ADDED_TO_STAGE, init, false, 0, true);
}
public function get loaded():Boolean{
return (_loaded);
}
public function get connected():Boolean{
return (_connected);
}
private function alertConnected(_arg1:TimerEvent=null):void{
var _local2:KongregateEvent;
var _local3:Boolean;
_local2 = new KongregateEvent(KongregateEvent.COMPLETE);
_local3 = this.dispatchEvent(_local2);
}
private function init(_arg1:Event):void{
var _local2:Object;
var _local3:String;
var _local4:URLRequest;
var _local5:LoaderContext;
this.removeEventListener(Event.ADDED_TO_STAGE, init);
_loaded = false;
_connected = false;
_local2 = LoaderInfo(root.loaderInfo).parameters;
_local3 = _local2.api_path;
if (_local3 == null){
trace("Alert: Kongregate API could not be loaded, due to local testing. API will load when the game is uploaded.");
createShadowServices();
return;
};
Security.allowDomain("*.kongregate.com");
Security.allowDomain("kongregatetrunk.com");
_local4 = new URLRequest(_local3);
_local5 = new LoaderContext(false);
_local5.applicationDomain = ApplicationDomain.currentDomain;
_local5.securityDomain = SecurityDomain.currentDomain;
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete);
loader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);
loader.load(_local4, _local5);
}
public function get api():IAPIBootstrap{
return (kAPI);
}
private function loadComplete(_arg1:Event):void{
getServices();
}
public function get scores():IHighScoreServices{
return (kScores);
}
private function ioErrorHandler(_arg1:IOErrorEvent):void{
throw (new IOError(("API file not found. " + _arg1)));
}
public function get services():IKongregateServices{
return (kServices);
}
public function get stats():IStatServices{
return (kStats);
}
private function createShadowServices():void{
var _local1:Timer;
trace(">>> Kongregate Shadow Services instantiated for local development..");
kServices = new KongregateServiceShadow();
kScores = new HighScoreServiceShadow();
kStats = new StatServiceShadow();
kUser = new UserServiceShadow();
_local1 = new Timer(200, 1);
_local1.addEventListener(TimerEvent.TIMER_COMPLETE, alertConnected);
_local1.start();
_connected = true;
}
public function get user():IUserServices{
return (kUser);
}
private function getServices():void{
var _local1:ApplicationDomain;
var _local2:*;
var _local3:*;
var _local4:*;
var _local5:*;
_local1 = ApplicationDomain.currentDomain;
kAPI = IAPIBootstrap(loader.getChildAt(0));
this.addChild(loader);
_local2 = _local1.getDefinition(CLASS_SERVICES);
trace(_local2);
kServices = _local2.getInstance();
_local3 = _local1.getDefinition(CLASS_SCORES);
kScores = _local3.getInstance();
_local4 = _local1.getDefinition(CLASS_STATS);
kStats = _local4.getInstance();
_local5 = _local1.getDefinition(CLASS_USER);
kUser = _local5.getInstance();
kServices.connect(VERSION);
_loaded = true;
_connected = true;
alertConnected();
}
public static function getInstance():KongregateAPI{
if (!mInstance){
throw (new IllegalOperationError("You must add the Kongregate API component to the stage before attempting to access it."));
};
return (mInstance);
}
}
}//package com.kongregate.as3.client
Section 13
//MochiAd (mochi.as3.MochiAd)
package mochi.as3 {
import flash.events.*;
import flash.display.*;
import flash.system.*;
import flash.utils.*;
import flash.net.*;
public class MochiAd {
public static function getVersion():String{
return ("3.0 as3");
}
public static function showClickAwayAd(_arg1:Object):void{
var DEFAULTS:Object;
var clip:Object;
var ad_timeout:Number;
var mc:MovieClip;
var wh:Array;
var w:Number;
var h:Number;
var chk:MovieClip;
var sendHostProgress:Boolean;
var options = _arg1;
DEFAULTS = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{
}, ad_finished:function ():void{
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
clip = options.clip;
ad_timeout = options.ad_timeout;
delete options.ad_timeout;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
options.ad_finished();
};
wh = MochiAd._getRes(options, clip);
w = wh[0];
h = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
mc.unloadAd = function ():void{
MochiAd.unload(clip);
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
sendHostProgress = false;
mc.regContLC = function (_arg1:String):void{
mc._containerLCName = _arg1;
};
chk["onEnterFrame"] = function ():void{
var _local1:Object;
var _local2:Number;
var _local3:Boolean;
var _local4:Number;
if (!this.parent){
delete this.onEnterFrame;
return;
};
_local1 = this.parent._mochiad_ctr;
_local2 = (getTimer() - this.started);
_local3 = false;
if (!chk.showing){
_local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local4 > 0){
chk.showing = true;
_local3 = true;
chk.started = getTimer();
} else {
if (_local2 > chk.ad_timeout){
options.ad_failed();
_local3 = true;
};
};
};
if (this.root == null){
_local3 = true;
};
if (_local3){
delete this.onEnterFrame;
};
};
doOnEnterFrame(chk);
}
public static function _isNetworkAvailable():Boolean{
return (!((Security.sandboxType == "localWithFile")));
}
public static function _allowDomains(_arg1:String):String{
var _local2:String;
_local2 = _arg1.split("/")[2].split(":")[0];
if (Security.sandboxType == "application"){
return (_local2);
};
Security.allowDomain("*");
Security.allowDomain(_local2);
Security.allowInsecureDomain("*");
Security.allowInsecureDomain(_local2);
return (_local2);
}
public static function unload(_arg1:Object):Boolean{
if (((_arg1.clip) && (_arg1.clip._mochiad))){
_arg1 = _arg1.clip;
};
if (_arg1.origFrameRate != undefined){
_arg1.stage.frameRate = _arg1.origFrameRate;
};
if (!_arg1._mochiad){
return (false);
};
if (_arg1._mochiad._containerLCName != undefined){
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"});
};
if (_arg1._mochiad.onUnload){
_arg1._mochiad.onUnload();
};
delete _arg1._mochiad_loaded;
delete _arg1._mochiad;
return (true);
}
public static function showInterLevelAd(_arg1:Object):void{
var DEFAULTS:Object;
var clip:Object;
var ad_msec:Number;
var ad_timeout:Number;
var fadeout_time:Number;
var mc:MovieClip;
var wh:Array;
var w:Number;
var h:Number;
var chk:MovieClip;
var options = _arg1;
DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{
if ((this.clip is MovieClip)){
this.clip.stop();
} else {
throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_finished:function ():void{
if ((this.clip is MovieClip)){
this.clip.play();
} else {
throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
clip = options.clip;
ad_msec = 11000;
ad_timeout = options.ad_timeout;
delete options.ad_timeout;
fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
options.ad_finished();
};
wh = MochiAd._getRes(options, clip);
w = wh[0];
h = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function ():void{
var _local1:Number;
if (!this.parent){
delete this.onEnterFrame;
delete this.fadeFunction;
return;
};
_local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)));
if (_local1 > 0){
this.parent.alpha = (_local1 * 0.01);
} else {
MochiAd.unload(clip);
delete this["onEnterFrame"];
};
};
mc.unloadAd = function ():void{
MochiAd.unload(clip);
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.adjustProgress = function (_arg1:Number):void{
var _local2:Object;
_local2 = mc._mochiad_wait;
_local2.server_control = true;
_local2.showing = true;
_local2.started = getTimer();
_local2.ad_msec = (_arg1 - 250);
};
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
chk["onEnterFrame"] = function ():void{
var _local1:Object;
var _local2:Number;
var _local3:Boolean;
var _local4:Number;
if (!this.parent){
delete this.onEnterFrame;
delete this.fadeFunction;
return;
};
_local1 = this.parent._mochiad_ctr;
_local2 = (getTimer() - this.started);
_local3 = false;
if (!chk.showing){
_local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local4 > 0){
chk.showing = true;
chk.started = getTimer();
MochiAd.adShowing(clip);
} else {
if (_local2 > chk.ad_timeout){
options.ad_failed();
_local3 = true;
};
};
};
if (_local2 > chk.ad_msec){
_local3 = true;
};
if (_local3){
if (this.server_control){
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
};
};
};
doOnEnterFrame(chk);
}
public static function _parseOptions(_arg1:Object, _arg2:Object):Object{
var _local3:Object;
var _local4:String;
var _local5:Array;
var _local6:Number;
var _local7:Array;
_local3 = {};
for (_local4 in _arg2) {
_local3[_local4] = _arg2[_local4];
};
if (_arg1){
for (_local4 in _arg1) {
_local3[_local4] = _arg1[_local4];
};
};
if (_local3.clip == undefined){
throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite."));
};
_arg1 = _local3.clip.loaderInfo.parameters.mochiad_options;
if (_arg1){
_local5 = _arg1.split("&");
_local6 = 0;
while (_local6 < _local5.length) {
_local7 = _local5[_local6].split("=");
_local3[unescape(_local7[0])] = unescape(_local7[1]);
_local6++;
};
};
if (_local3.id == "test"){
trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!");
};
return (_local3);
}
public static function _cleanup(_arg1:Object):void{
var idx:Number;
var k:String;
var lc:LocalConnection;
var f:Function;
var mc = _arg1;
if (("lc" in mc)){
lc = mc.lc;
f = function ():void{
try {
lc.client = null;
lc.close();
} catch(e:Error) {
};
};
setTimeout(f, 0);
};
idx = DisplayObjectContainer(mc).numChildren;
while (idx > 0) {
idx = (idx - 1);
DisplayObjectContainer(mc).removeChildAt(idx);
};
for (k in mc) {
delete mc[k];
};
}
public static function load(_arg1:Object):MovieClip{
var DEFAULTS:Object;
var clip:Object;
var depth:Number;
var mc:MovieClip;
var wh:Array;
var lv:URLVariables;
var k:String;
var server:String;
var hostname:String;
var lc:LocalConnection;
var name:String;
var loader:Loader;
var g:Function;
var req:URLRequest;
var v:Object;
var options = _arg1;
DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = MochiAd._parseOptions(options, DEFAULTS);
options.swfv = 9;
options.mav = MochiAd.getVersion();
clip = options.clip;
if (!MochiAd._isNetworkAvailable()){
return (null);
};
try {
if (clip._mochiad_loaded){
return (null);
};
} catch(e:Error) {
throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic."));
};
depth = options.depth;
delete options.depth;
mc = createEmptyMovieClip(clip, "_mochiad", depth);
wh = MochiAd._getRes(options, clip);
options.res = ((wh[0] + "x") + wh[1]);
options.server = (options.server + options.id);
delete options.id;
clip._mochiad_loaded = true;
if (clip.loaderInfo.loaderURL.indexOf("http") == 0){
options.as3_swf = clip.loaderInfo.loaderURL;
} else {
trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal");
};
lv = new URLVariables();
for (k in options) {
v = options[k];
if (!(v is Function)){
lv[k] = v;
};
};
server = lv.server;
delete lv.server;
hostname = _allowDomains(server);
lc = new LocalConnection();
lc.client = mc;
name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_");
lc.allowDomain("*", "localhost");
lc.allowInsecureDomain("*", "localhost");
lc.connect(name);
mc.lc = lc;
mc.lcName = name;
lv.lc = name;
lv.st = getTimer();
loader = new Loader();
g = function (_arg1:Object):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
MochiAd.unload(clip);
};
loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g);
req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime()));
req.contentType = "application/x-www-form-urlencoded";
req.method = URLRequestMethod.POST;
req.data = lv;
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{
trace("[MochiAds] Blocked URL");
});
loader.load(req);
mc.addChild(loader);
mc._mochiad_ctr = loader;
return (mc);
}
public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{
var _local4:Array;
var _local5:Number;
_local4 = _arg2.split(".");
_local5 = 0;
while (_local5 < (_local4.length - 1)) {
if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){
return (undefined);
};
_arg1 = _arg1[_local4[_local5]];
_local5++;
};
if (typeof(_arg1[_local4[_local5]]) == "function"){
return (_arg1[_local4[_local5]].apply(_arg1, _arg3));
};
return (undefined);
}
public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{
var _local4:MovieClip;
_local4 = new MovieClip();
if (((false) && (_arg3))){
_arg1.addChildAt(_local4, _arg3);
} else {
_arg1.addChild(_local4);
};
_arg1[_arg2] = _local4;
_local4["_name"] = _arg2;
return (_local4);
}
public static function _getRes(_arg1:Object, _arg2:Object):Array{
var _local3:Object;
var _local4:Number;
var _local5:Number;
var _local6:Array;
_local3 = _arg2.getBounds(_arg2.root);
_local4 = 0;
_local5 = 0;
if (typeof(_arg1.res) != "undefined"){
_local6 = _arg1.res.split("x");
_local4 = parseFloat(_local6[0]);
_local5 = parseFloat(_local6[1]);
} else {
_local4 = (_local3.xMax - _local3.xMin);
_local5 = (_local3.yMax - _local3.yMin);
};
if ((((_local4 == 0)) || ((_local5 == 0)))){
_local4 = _arg2.stage.stageWidth;
_local5 = _arg2.stage.stageHeight;
};
return ([_local4, _local5]);
}
public static function adShowing(_arg1:Object):void{
_arg1.origFrameRate = _arg1.stage.frameRate;
_arg1.stage.frameRate = 30;
}
public static function getValue(_arg1:Object, _arg2:String):Object{
var _local3:Array;
var _local4:Number;
_local3 = _arg2.split(".");
_local4 = 0;
while (_local4 < (_local3.length - 1)) {
if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){
return (undefined);
};
_arg1 = _arg1[_local3[_local4]];
_local4++;
};
return (_arg1[_local3[_local4]]);
}
public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{
var _local4:Object;
var _local5:Object;
switch (_arg3.id){
case "setValue":
MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value);
break;
case "getValue":
_local4 = MochiAd.getValue(_arg1, _arg3.objectName);
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4);
break;
case "runMethod":
_local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args);
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5);
break;
default:
trace(("[mochiads rpc] unknown rpc id: " + _arg3.id));
};
}
public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{
var _local4:Array;
var _local5:Number;
_local4 = _arg2.split(".");
_local5 = 0;
while (_local5 < (_local4.length - 1)) {
if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){
return;
};
_arg1 = _arg1[_local4[_local5]];
_local5++;
};
_arg1[_local4[_local5]] = _arg3;
}
public static function showPreGameAd(_arg1:Object):void{
var DEFAULTS:Object;
var clip:Object;
var ad_msec:Number;
var ad_timeout:Number;
var fadeout_time:Number;
var mc:MovieClip;
var wh:Array;
var w:Number;
var h:Number;
var chk:MovieClip;
var bar:MovieClip;
var bar_color:Number;
var bar_background:Number;
var bar_outline:Number;
var backing_mc:MovieClip;
var backing:Object;
var inside_mc:MovieClip;
var inside:Object;
var outline_mc:MovieClip;
var outline:Object;
var complete:Boolean;
var unloaded:Boolean;
var f:Function;
var sendHostProgress:Boolean;
var fn:Function;
var r:MovieClip;
var options = _arg1;
DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{
if ((this.clip is MovieClip)){
this.clip.stop();
} else {
throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_finished:function ():void{
if ((this.clip is MovieClip)){
this.clip.play();
} else {
throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}, ad_progress:function (_arg1:Number):void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){
options.ad_started();
fn = function ():void{
options.ad_finished();
};
setTimeout(fn, 100);
return;
};
clip = options.clip;
ad_msec = 11000;
ad_timeout = options.ad_timeout;
delete options.ad_timeout;
fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
var fn:Function;
MochiAd._cleanup(mc);
fn = function ():void{
options.ad_finished();
};
setTimeout(fn, 100);
};
wh = MochiAd._getRes(options, clip);
w = wh[0];
h = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.x = (w * -0.5);
chk.y = (h * -0.5);
bar = createEmptyMovieClip(chk, "_mochiad_bar", 4);
if (options.no_progress_bar){
bar.visible = false;
delete options.no_progress_bar;
} else {
bar.x = 10;
bar.y = (h - 20);
};
bar_color = options.color;
delete options.color;
bar_background = options.background;
delete options.background;
bar_outline = options.outline;
delete options.outline;
backing_mc = createEmptyMovieClip(bar, "_outline", 1);
backing = backing_mc.graphics;
backing.beginFill(bar_background);
backing.moveTo(0, 0);
backing.lineTo((w - 20), 0);
backing.lineTo((w - 20), 10);
backing.lineTo(0, 10);
backing.lineTo(0, 0);
backing.endFill();
inside_mc = createEmptyMovieClip(bar, "_inside", 2);
inside = inside_mc.graphics;
inside.beginFill(bar_color);
inside.moveTo(0, 0);
inside.lineTo((w - 20), 0);
inside.lineTo((w - 20), 10);
inside.lineTo(0, 10);
inside.lineTo(0, 0);
inside.endFill();
inside_mc.scaleX = 0;
outline_mc = createEmptyMovieClip(bar, "_outline", 3);
outline = outline_mc.graphics;
outline.lineStyle(0, bar_outline, 100);
outline.moveTo(0, 0);
outline.lineTo((w - 20), 0);
outline.lineTo((w - 20), 10);
outline.lineTo(0, 10);
outline.lineTo(0, 0);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function ():void{
var _local1:Number;
_local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)));
if (_local1 > 0){
this.parent.alpha = (_local1 * 0.01);
} else {
MochiAd.unload(clip);
delete this["onEnterFrame"];
};
};
complete = false;
unloaded = false;
f = function (_arg1:Event):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
complete = true;
if (unloaded){
MochiAd.unload(clip);
};
};
clip.loaderInfo.addEventListener(Event.COMPLETE, f);
if ((clip.root is MovieClip)){
r = (clip.root as MovieClip);
if (r.framesLoaded >= r.totalFrames){
complete = true;
};
};
mc.unloadAd = function ():void{
unloaded = true;
if (complete){
MochiAd.unload(clip);
};
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.adjustProgress = function (_arg1:Number):void{
var _local2:Object;
_local2 = mc._mochiad_wait;
_local2.server_control = true;
_local2.showing = true;
_local2.started = getTimer();
_local2.ad_msec = _arg1;
};
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
mc.rpcTestFn = function (_arg1:String):Object{
trace(("[MOCHIAD rpcTestFn] " + _arg1));
return (_arg1);
};
mc.regContLC = function (_arg1:String):void{
mc._containerLCName = _arg1;
};
sendHostProgress = false;
mc.sendHostLoadProgress = function (_arg1:String):void{
sendHostProgress = true;
};
chk["onEnterFrame"] = function ():void{
var _local1:Object;
var _local2:Object;
var _local3:Number;
var _local4:Boolean;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Object;
var _local10:Number;
var _local11:Number;
if (((!(this.parent)) || (!(this.parent.parent)))){
delete this["onEnterFrame"];
return;
};
_local1 = this.parent.parent.root;
_local2 = this.parent._mochiad_ctr;
_local3 = (getTimer() - this.started);
_local4 = false;
_local5 = _local1.loaderInfo.bytesTotal;
_local6 = _local1.loaderInfo.bytesLoaded;
if (complete){
_local6 = Math.max(1, _local6);
_local5 = _local6;
};
_local7 = ((100 * _local6) / _local5);
_local8 = ((100 * _local3) / chk.ad_msec);
_local9 = this._mochiad_bar._inside;
_local10 = Math.min(100, Math.min(((_local7) || (0)), _local8));
_local10 = Math.max(this.last_pcnt, _local10);
this.last_pcnt = _local10;
_local9.scaleX = (_local10 * 0.01);
options.ad_progress(_local10);
if (sendHostProgress){
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local7});
if (_local7 == 100){
sendHostProgress = false;
};
};
if (!chk.showing){
_local11 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local11 > 0){
chk.showing = true;
chk.started = getTimer();
MochiAd.adShowing(clip);
} else {
if ((((_local3 > chk.ad_timeout)) && ((_local7 == 100)))){
options.ad_failed();
_local4 = true;
};
};
};
if (_local3 > chk.ad_msec){
_local4 = true;
};
if (((complete) && (_local4))){
if (this.server_control){
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
};
};
};
doOnEnterFrame(chk);
}
public static function showPreloaderAd(_arg1:Object):void{
trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0");
MochiAd.showPreGameAd(_arg1);
}
public static function showTimedAd(_arg1:Object):void{
trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0");
MochiAd.showInterLevelAd(_arg1);
}
public static function doOnEnterFrame(_arg1:MovieClip):void{
var f:Function;
var mc = _arg1;
f = function (_arg1:Object):void{
if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){
mc.onEnterFrame();
} else {
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
};
};
mc.addEventListener(Event.ENTER_FRAME, f);
}
}
}//package mochi.as3
Section 14
//MochiDigits (mochi.as3.MochiDigits)
package mochi.as3 {
public final class MochiDigits {
private var Sibling:MochiDigits;
private var Fragment:Number;
private var Encoder:Number;
public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{
Encoder = 0;
setValue(_arg1, _arg2);
}
public function set value(_arg1:Number):void{
setValue(_arg1);
}
public function reencode():void{
var _local1:uint;
_local1 = int((2147483647 * Math.random()));
Fragment = (Fragment ^ (_local1 ^ Encoder));
Encoder = _local1;
}
public function toString():String{
var _local1:String;
_local1 = String.fromCharCode((Fragment ^ Encoder));
if (Sibling != null){
_local1 = (_local1 + Sibling.toString());
};
return (_local1);
}
public function get value():Number{
return (Number(this.toString()));
}
public function setValue(_arg1:Number=0, _arg2:uint=0):void{
var _local3:String;
_local3 = _arg1.toString();
var _temp1 = _arg2;
_arg2 = (_arg2 + 1);
Fragment = (_local3.charCodeAt(_temp1) ^ Encoder);
if (_arg2 < _local3.length){
Sibling = new MochiDigits(_arg1, _arg2);
} else {
Sibling = null;
};
reencode();
}
public function addValue(_arg1:Number):void{
value = (value + _arg1);
}
}
}//package mochi.as3
Section 15
//MochiScores (mochi.as3.MochiScores)
package mochi.as3 {
import flash.display.*;
import flash.text.*;
public class MochiScores {
private static var boardID:String;
public static var onErrorHandler:Object;
public static var onCloseHandler:Object;
public static function showLeaderboard(_arg1:Object=null):void{
var n:Number;
var options = _arg1;
if (options != null){
if (options.clip != null){
if ((options.clip is Sprite)){
MochiServices.setContainer(options.clip);
};
delete options.clip;
} else {
MochiServices.setContainer();
};
MochiServices.stayOnTop();
if (options.name != null){
if ((options.name is TextField)){
if (options.name.text.length > 0){
options.name = options.name.text;
};
};
};
if (options.score != null){
if ((options.score is TextField)){
if (options.score.text.length > 0){
options.score = options.score.text;
};
} else {
if ((options.score is MochiDigits)){
options.score = options.score.value;
};
};
n = Number(options.score);
if (isNaN(n)){
trace((("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'"));
} else {
if ((((n == Number.NEGATIVE_INFINITY)) || ((n == Number.POSITIVE_INFINITY)))){
trace((("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite"));
} else {
if (Math.floor(n) != n){
trace((("WARNING: Submitted score '" + options.score) + "' will be truncated"));
};
options.score = n;
};
};
};
if (options.onDisplay != null){
options.onDisplay();
} else {
if (MochiServices.clip != null){
if ((MochiServices.clip is MovieClip)){
MochiServices.clip.stop();
} else {
trace("Warning: Container is not a MovieClip, cannot call default onDisplay.");
};
};
};
} else {
options = {};
if ((MochiServices.clip is MovieClip)){
MochiServices.clip.stop();
} else {
trace("Warning: Container is not a MovieClip, cannot call default onDisplay.");
};
};
if (options.onClose != null){
onCloseHandler = options.onClose;
} else {
onCloseHandler = function ():void{
if ((MochiServices.clip is MovieClip)){
MochiServices.clip.play();
} else {
trace("Warning: Container is not a MovieClip, cannot call default onClose.");
};
};
};
if (options.onError != null){
onErrorHandler = options.onError;
} else {
onErrorHandler = null;
};
if (options.boardID == null){
if (MochiScores.boardID != null){
options.boardID = MochiScores.boardID;
};
};
trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal");
MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose);
}
public static function closeLeaderboard():void{
MochiServices.send("scores_closeLeaderboard");
}
public static function getPlayerInfo(_arg1:Object, _arg2:Object=null):void{
MochiServices.send("scores_getPlayerInfo", null, _arg1, _arg2);
}
public static function requestList(_arg1:Object, _arg2:Object=null):void{
MochiServices.send("scores_requestList", null, _arg1, _arg2);
}
public static function scoresArrayToObjects(_arg1:Object):Object{
var _local2:Object;
var _local3:Number;
var _local4:Number;
var _local5:Object;
var _local6:Object;
var _local7:String;
var _local8:String;
_local2 = {};
for (_local7 in _arg1) {
if (typeof(_arg1[_local7]) == "object"){
if (((!((_arg1[_local7].cols == null))) && (!((_arg1[_local7].rows == null))))){
_local2[_local7] = [];
_local5 = _arg1[_local7];
_local4 = 0;
while (_local4 < _local5.rows.length) {
_local6 = {};
_local3 = 0;
while (_local3 < _local5.cols.length) {
_local6[_local5.cols[_local3]] = _local5.rows[_local4][_local3];
_local3++;
};
_local2[_local7].push(_local6);
_local4++;
};
} else {
_local2[_local7] = {};
for (_local8 in _arg1[_local7]) {
_local2[_local7][_local8] = _arg1[_local7][_local8];
};
};
} else {
_local2[_local7] = _arg1[_local7];
};
};
return (_local2);
}
public static function submit(_arg1:Number, _arg2:String, _arg3:Object=null, _arg4:Object=null):void{
_arg1 = Number(_arg1);
if (isNaN(_arg1)){
trace((("ERROR: Submitted score '" + String(_arg1)) + "' will be rejected, score is 'Not a Number'"));
} else {
if ((((_arg1 == Number.NEGATIVE_INFINITY)) || ((_arg1 == Number.POSITIVE_INFINITY)))){
trace((("ERROR: Submitted score '" + String(_arg1)) + "' will be rejected, score is an infinite"));
} else {
if (Math.floor(_arg1) != _arg1){
trace((("WARNING: Submitted score '" + String(_arg1)) + "' will be truncated"));
};
_arg1 = Number(_arg1);
};
};
MochiServices.send("scores_submit", {score:_arg1, name:_arg2}, _arg3, _arg4);
}
public static function onClose(_arg1:Object=null):void{
if (_arg1 != null){
if (_arg1.error != null){
if (_arg1.error == true){
if (onErrorHandler != null){
if (_arg1.errorCode == null){
_arg1.errorCode = "IOError";
};
onErrorHandler(_arg1.errorCode);
MochiServices.doClose();
return;
};
};
};
};
onCloseHandler();
MochiServices.doClose();
}
public static function setBoardID(_arg1:String):void{
MochiScores.boardID = _arg1;
MochiServices.send("scores_setBoardID", {boardID:_arg1});
}
}
}//package mochi.as3
Section 16
//MochiServices (mochi.as3.MochiServices)
package mochi.as3 {
import flash.events.*;
import flash.display.*;
import flash.system.*;
import flash.utils.*;
import flash.net.*;
import flash.geom.*;
public class MochiServices {
private static var _container:Object;
private static var _connected:Boolean = false;
private static var _swfVersion:String;
public static var netupAttempted:Boolean = false;
private static var _sendChannel:LocalConnection;
private static var _clip:MovieClip;
private static var _loader:Loader;
private static var _id:String;
private static var _listenChannel:LocalConnection;
public static var widget:Boolean = false;
private static var _timer:Timer;
private static var _sendChannelName:String;
private static var _connecting:Boolean = false;
public static var onError:Object;
private static var _listenChannelName:String = "__ms_";
private static var _servicesURL:String = "http://www.mochiads.com/static/lib/services/services.swf";
public static var netup:Boolean = true;
public static function isNetworkAvailable():Boolean{
return (!((Security.sandboxType == "localWithFile")));
}
public static function get connected():Boolean{
return (_connected);
}
private static function flush(_arg1:Boolean):void{
var _local2:Object;
var _local3:Object;
if (_clip != null){
if (_clip._queue != null){
while (_clip._queue.length > 0) {
_local2 = _clip._queue.shift();
_local3 = null;
if (_local2 != null){
if (_local2.callbackID != null){
_local3 = _clip._callbacks[_local2.callbackID];
};
delete _clip._callbacks[_local2.callbackID];
if (((_arg1) && (!((_local3 == null))))){
handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod);
};
};
};
};
};
}
public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{
if (_connected){
_sendChannel.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID});
} else {
if ((((_clip == null)) || (!(_connecting)))){
onError("NotConnected");
handleError(_arg2, _arg3, _arg4);
flush(true);
return;
};
_clip._queue.push({methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID});
};
if (_clip != null){
if (((!((_clip._callbacks == null))) && (!((_clip._nextcallbackID == null))))){
_clip._callbacks[_clip._nextcallbackID] = {callbackObject:_arg3, callbackMethod:_arg4};
_clip._nextcallbackID++;
};
};
}
private static function init(_arg1:String, _arg2:Object):void{
_id = _arg1;
if (_arg2 != null){
_container = _arg2;
loadCommunicator(_arg1, _container);
};
}
public static function get childClip():Object{
return (_clip);
}
private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{
var _local3:Array;
var _local4:int;
var _local5:Array;
var _local6:Array;
var _local7:MovieClip;
var _local8:LocalConnection;
var _local9:String;
var _local10:ByteArray;
var _local11:ByteArray;
var _local12:uint;
var _local13:uint;
var _local14:Loader;
_local3 = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23];
_local5 = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3];
_local6 = [0, 64, 0, 0, 0];
_local7 = new MovieClip();
_local8 = new LocalConnection();
_local9 = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().getTime()));
_local8 = new LocalConnection();
_local7.lc = _local8;
_local7.click = _arg2;
_local8.client = _local7;
_local8.connect(_local9);
_local10 = new ByteArray();
_local11 = new ByteArray();
_local11.endian = Endian.LITTLE_ENDIAN;
_local11.writeShort(1);
_local11.writeUTFBytes(((_arg1 + " ") + _local9));
_local11.writeByte(0);
_local12 = ((_local3.length + _local11.length) + 4);
_local13 = (_local12 + 35);
_local10.endian = Endian.LITTLE_ENDIAN;
_local10.writeUTFBytes("FWS");
_local10.writeByte(8);
_local10.writeUnsignedInt(_local13);
for each (_local4 in _local5) {
_local10.writeByte(_local4);
};
_local10.writeUnsignedInt(_local12);
_local10.writeByte(136);
_local10.writeShort(_local11.length);
_local10.writeBytes(_local11);
for each (_local4 in _local3) {
_local10.writeByte(_local4);
};
for each (_local4 in _local6) {
_local10.writeByte(_local4);
};
_local14 = new Loader();
_local14.loadBytes(_local10);
_local7.addChild(_local14);
return (_local7);
}
public static function stayOnTop():void{
_container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true);
if (_clip != null){
_clip.visible = true;
};
}
public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{
var vars:Object;
var avm1Click:DisplayObject;
var s:String;
var i:Number;
var x:String;
var req:URLRequest;
var loader:Loader;
var setURL:Function;
var err:Function;
var complete:Function;
var url = _arg1;
var burl = _arg2;
var btn = _arg3;
var onClick = _arg4;
vars = new Object();
vars["mav"] = getVersion();
vars["swfv"] = "9";
vars["swfurl"] = btn.loaderInfo.loaderURL;
vars["fv"] = Capabilities.version;
vars["os"] = Capabilities.os;
vars["lang"] = Capabilities.language;
vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY);
s = "?";
i = 0;
for (x in vars) {
if (i != 0){
s = (s + "&");
};
i = (i + 1);
s = (((s + x) + "=") + escape(vars[x]));
};
req = new URLRequest("http://x.mochiads.com/linkping.swf");
loader = new Loader();
setURL = function (_arg1:String):void{
var _local2:Rectangle;
if (avm1Click){
btn.removeChild(avm1Click);
};
avm1Click = clickMovie(_arg1, onClick);
_local2 = btn.getBounds(btn);
btn.addChild(avm1Click);
avm1Click.x = _local2.x;
avm1Click.y = _local2.y;
avm1Click.scaleX = (0.01 * _local2.width);
avm1Click.scaleY = (0.01 * _local2.height);
};
err = function (_arg1:Object):void{
netup = false;
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
setURL(burl);
};
complete = function (_arg1:Object):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
};
if (netup){
setURL((url + s));
} else {
setURL(burl);
};
if (!((netupAttempted) || (_connected))){
netupAttempted = true;
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete);
loader.load(req);
};
}
public static function disconnect():void{
if (((_connected) || (_connecting))){
if (_clip != null){
if (_clip.parent != null){
if ((_clip.parent is Sprite)){
Sprite(_clip.parent).removeChild(_clip);
_clip = null;
};
};
};
_connecting = (_connected = false);
flush(true);
try {
_listenChannel.close();
} catch(error:Error) {
};
};
if (_timer != null){
try {
_timer.stop();
} catch(error:Error) {
};
};
}
public static function allowDomains(_arg1:String):String{
var _local2:String;
if (Security.sandboxType != "application"){
Security.allowDomain("*");
Security.allowInsecureDomain("*");
};
if (_arg1.indexOf("http://") != -1){
_local2 = _arg1.split("/")[2].split(":")[0];
if (Security.sandboxType != "application"){
Security.allowDomain(_local2);
Security.allowInsecureDomain(_local2);
};
};
return (_local2);
}
public static function getVersion():String{
return ("3.0");
}
public static function doClose():void{
_container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop);
if (_clip.parent != null){
Sprite(_clip.parent).removeChild(_clip);
};
}
private static function onStatus(_arg1:StatusEvent):void{
switch (_arg1.level){
case "error":
_connected = false;
_listenChannel.connect(_listenChannelName);
break;
};
}
public static function get id():String{
return (_id);
}
private static function urlOptions(_arg1:Object):Object{
var _local2:Object;
var _local3:String;
var _local4:Array;
var _local5:Number;
var _local6:Array;
_local2 = {};
_local3 = _arg1.loaderInfo.parameters.mochiad_options;
if (_local3){
_local4 = _local3.split("&");
_local5 = 0;
while (_local5 < _local4.length) {
_local6 = _local4[_local5].split("=");
_local2[unescape(_local6[0])] = unescape(_local6[1]);
_local5++;
};
};
return (_local2);
}
public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{
if (_arg1 != null){
if ((_arg1 is Sprite)){
_container = _arg1;
};
};
if (_arg2){
if ((_container is Sprite)){
Sprite(_container).addChild(_clip);
};
};
}
private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{
var args = _arg1;
var callbackObject = _arg2;
var callbackMethod = _arg3;
if (args != null){
if (args.onError != null){
args.onError.apply(null, ["NotConnected"]);
};
if (((!((args.options == null))) && (!((args.options.onError == null))))){
args.options.onError.apply(null, ["NotConnected"]);
};
};
if (callbackMethod != null){
args = {};
args.error = true;
args.errorCode = "NotConnected";
if (((!((callbackObject == null))) && ((callbackMethod is String)))){
try {
var _local5 = callbackObject;
_local5[callbackMethod](args);
} catch(error:Error) {
};
} else {
if (callbackMethod != null){
try {
callbackMethod.apply(args);
} catch(error:Error) {
};
};
};
};
}
private static function initComChannels():void{
if (!_connected){
_sendChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus);
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"});
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_container, version:getVersion(), parentURL:_container.loaderInfo.loaderURL});
_listenChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus);
_clip.onReceive = function (_arg1:Object):void{
var cb:String;
var cblst:Object;
var method:*;
var methodName:String;
var obj:Object;
var pkg = _arg1;
cb = pkg.callbackID;
cblst = this.client._callbacks[cb];
if (!cblst){
return;
};
method = cblst.callbackMethod;
methodName = "";
obj = cblst.callbackObject;
if (((obj) && ((typeof(method) == "string")))){
methodName = method;
if (obj[method] != null){
method = obj[method];
} else {
trace((("Error: Method " + method) + " does not exist."));
};
};
if (method != undefined){
try {
method.apply(obj, pkg.args);
} catch(error:Error) {
trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString()));
};
} else {
if (obj != null){
try {
obj(pkg.args);
} catch(error:Error) {
trace(("Error invoking method on object: " + error.toString()));
};
};
};
delete this.client._callbacks[cb];
};
_clip.onError = function ():void{
MochiServices.onError("IOError");
};
trace("connected!");
_connecting = false;
_connected = true;
while (_clip._queue.length > 0) {
_sendChannel.send(_sendChannelName, "onReceive", _clip._queue.shift());
};
};
}
private static function listen():void{
_listenChannel = new LocalConnection();
_listenChannel.client = _clip;
_clip.handshake = function (_arg1:Object):void{
MochiServices.comChannelName = _arg1.newChannel;
};
_listenChannel.allowDomain("*", "localhost");
_listenChannel.allowInsecureDomain("*", "localhost");
_listenChannel.connect(_listenChannelName);
trace("Waiting for MochiAds services to connect...");
}
public static function set comChannelName(_arg1:String):void{
if (_arg1 != null){
if (_arg1.length > 3){
_sendChannelName = (_arg1 + "_fromgame");
initComChannels();
};
};
}
private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{
var clipname:String;
var f:Function;
var req:URLRequest;
var vars:URLVariables;
var id = _arg1;
var clip = _arg2;
clipname = ("_mochiservices_com_" + id);
if (_clip != null){
return (_clip);
};
if (!MochiServices.isNetworkAvailable()){
return (null);
};
if (urlOptions(clip).servicesURL != undefined){
_servicesURL = urlOptions(clip).servicesURL;
};
MochiServices.allowDomains(_servicesURL);
_clip = createEmptyMovieClip(clip, clipname, 10336, false);
_loader = new Loader();
f = function (_arg1:Object):void{
_clip._mochiad_ctr_failed = true;
trace("MochiServices could not load.");
MochiServices.disconnect();
MochiServices.onError("IOError");
};
_listenChannelName = (_listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor((Math.random() * 99999))));
_loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f);
req = new URLRequest(_servicesURL);
vars = new URLVariables();
vars.listenLC = _listenChannelName;
vars.mochiad_options = clip.loaderInfo.parameters.mochiad_options;
if (widget){
vars.widget = true;
};
req.data = vars;
listen();
_loader.load(req);
_clip.addChild(_loader);
_clip._mochiservices_com = _loader;
_sendChannel = new LocalConnection();
_clip._queue = [];
_clip._nextcallbackID = 0;
_clip._callbacks = {};
_timer = new Timer(10000, 1);
_timer.addEventListener(TimerEvent.TIMER, connectWait);
_timer.start();
return (_clip);
}
public static function get clip():Object{
return (_container);
}
public static function bringToTop(_arg1:Event):void{
var e = _arg1;
if (MochiServices.clip != null){
if (MochiServices.childClip != null){
try {
if (MochiServices.clip.numChildren > 1){
MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1));
};
} catch(errorObject:Error) {
trace("Warning: Depth sort error.");
_container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop);
};
};
};
}
public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{
var id = _arg1;
var clip = _arg2;
var onError = _arg3;
if ((clip is DisplayObject)){
if (((!(_connected)) && ((_clip == null)))){
trace("MochiServices Connecting...");
_connecting = true;
init(id, clip);
};
} else {
trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage.");
};
if (onError != null){
MochiServices.onError = onError;
} else {
if (MochiServices.onError == null){
MochiServices.onError = function (_arg1:String):void{
trace(_arg1);
};
};
};
}
public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Boolean=true):MovieClip{
var mc:MovieClip;
var parent = _arg1;
var name = _arg2;
var depth = _arg3;
var doAdd = _arg4;
mc = new MovieClip();
if (doAdd){
if (((false) && (depth))){
parent.addChildAt(mc, depth);
} else {
parent.addChild(mc);
};
};
try {
parent[name] = mc;
} catch(e:Error) {
throw (new Error("MochiServices requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic."));
};
mc["_name"] = name;
return (mc);
}
public static function connectWait(_arg1:TimerEvent):void{
if (!_connected){
_clip._mochiad_ctr_failed = true;
trace("MochiServices could not load. (timeout)");
MochiServices.disconnect();
MochiServices.onError("IOError");
};
}
}
}//package mochi.as3
Section 17
//MainTimeline (tidal_fla.MainTimeline)
package tidal_fla {
import flash.events.*;
import flash.display.*;
import mochi.as3.*;
import flash.media.*;
import flash.system.*;
import flash.utils.*;
import flash.net.*;
import flash.geom.*;
import flash.text.*;
import flash.errors.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.external.*;
import flash.filters.*;
import flash.printing.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class MainTimeline extends MovieClip {
public var gametype:String;
public var shipselect:ShipSelect;
public var playCount:int;
public var screenstatus:String;
public var adappears;
public var mochiad:MochiAdScreen;
public var gameloop:GameLoop;
public var soundManager:SoundManager;
public var gameoverscreen:GameOverScreen;
public var howtoplayscreen:HowToPlayScreen;
public var titlescreen:TitleScreen;
public function MainTimeline(){
addFrameScript(0, frame1);
}
public function MakeTitleScreen(){
adappears.visible = false;
titlescreen = new TitleScreen(this);
this.addChild(titlescreen);
titlescreen.x = 200;
titlescreen.y = 300;
}
public function StartWithTitle(){
soundManager.PlayBGM("titlescreen");
titlescreen = new TitleScreen(this);
this.addChild(titlescreen);
titlescreen.x = 200;
titlescreen.y = 300;
stop();
}
public function NewTitleScreen(){
var myOptions:Object;
playCount++;
soundManager.PlayBGM("titlescreen");
this.removeChild(gameoverscreen);
if (playCount == 3){
adappears.visible = true;
myOptions = {id:"0e428d8c0c2fd8c5", res:"400x600", clip:this, ad_finished:function (){
MakeTitleScreen();
}};
MochiAd.showInterLevelAd(myOptions);
playCount = 0;
} else {
MakeTitleScreen();
};
}
public function NewTitleScreenFromHowToPlay(){
this.removeChild(howtoplayscreen);
titlescreen = new TitleScreen(this);
this.addChild(titlescreen);
titlescreen.x = 200;
titlescreen.y = 300;
}
public function setMouseStatusDown(_arg1:MouseEvent):void{
gameloop.MouseHeldDown = true;
}
function frame1(){
MochiServices.connect("0e428d8c0c2fd8c5", root);
Mouse.hide();
playCount = 0;
adappears = new AdAppears();
adappears.x = 200;
adappears.y = 30;
screenstatus = "x";
addChild(adappears);
adappears.visible = false;
soundManager = new SoundManager();
addChild(soundManager);
StartWithMochi();
stop();
}
public function NewHowToPlayScreen(){
this.removeChild(titlescreen);
howtoplayscreen = new HowToPlayScreen(this);
this.addChild(howtoplayscreen);
howtoplayscreen.x = 200;
howtoplayscreen.y = 300;
}
public function NewGame(_arg1){
soundManager.StopBGM();
soundManager.PlayBGM("maingame");
this.removeChild(shipselect);
gameloop = new GameLoop(_arg1, gametype, this);
this.addChild(gameloop);
screenstatus = "p";
stage.addEventListener(KeyboardEvent.KEY_DOWN, pauseFunction);
stage.addEventListener(MouseEvent.MOUSE_DOWN, setMouseStatusDown);
stage.addEventListener(MouseEvent.MOUSE_UP, setMouseStatusUp);
}
public function NewGameOverScreen(_arg1, _arg2, _arg3, _arg4){
screenstatus = "x";
soundManager.StopBGM();
this.removeChild(gameloop);
gameoverscreen = new GameOverScreen(this, _arg1, _arg2, _arg3, _arg4);
this.addChild(gameoverscreen);
gameoverscreen.x = 200;
gameoverscreen.y = 300;
stage.removeEventListener(KeyboardEvent.KEY_DOWN, pauseFunction);
stage.removeEventListener(MouseEvent.MOUSE_DOWN, setMouseStatusDown);
stage.removeEventListener(MouseEvent.MOUSE_UP, setMouseStatusUp);
}
public function StartWithMochi(){
var myOptions:Object;
myOptions = {id:"0e428d8c0c2fd8c5", res:"400x600", clip:this, ad_finished:function (){
StartWithTitle();
}};
MochiAd.showPreGameAd(myOptions);
}
public function setMouseStatusUp(_arg1:MouseEvent):void{
gameloop.MouseHeldDown = false;
}
public function NewFirstTitleScreen(){
soundManager.PlayBGM("titlescreen");
this.removeChild(mochiad);
titlescreen = new TitleScreen(this);
this.addChild(titlescreen);
titlescreen.x = 200;
titlescreen.y = 300;
}
public function pauseFunction(_arg1:KeyboardEvent){
if (screenstatus == "p"){
if (_arg1.keyCode == 80){
if (gameloop.gameStatus == "playing"){
gameloop.gameStatus = "paused";
soundManager.PlaySound("pause");
gameloop.pausebox.visible = true;
} else {
gameloop.gameStatus = "playing";
gameloop.pausebox.visible = false;
};
};
if (_arg1.keyCode == 81){
gameloop.GameOver();
};
};
if (_arg1.keyCode == 83){
soundManager.ToggleSound();
};
if (_arg1.keyCode == 77){
soundManager.ToggleBGM();
};
}
public function NewShipSelect(_arg1){
soundManager.StopBGM();
this.removeChild(titlescreen);
shipselect = new ShipSelect(this);
this.addChild(shipselect);
shipselect.x = 200;
shipselect.y = 300;
gametype = _arg1;
}
}
}//package tidal_fla
Section 18
//AdAppears (AdAppears)
package {
import flash.display.*;
public dynamic class AdAppears extends MovieClip {
}
}//package
Section 19
//Ajuga (Ajuga)
package {
public class Ajuga extends Avatar {
public function Ajuga(){
shottoggle = 3;
shottogglemax = 3;
shotangle = 0;
shotanglemax = 0;
shotmodifier = 0;
}
}
}//package
Section 20
//ArrowButton (ArrowButton)
package {
import flash.display.*;
public dynamic class ArrowButton extends SimpleButton {
}
}//package
Section 21
//ASHLGamesBox (ASHLGamesBox)
package {
import flash.display.*;
public dynamic class ASHLGamesBox extends MovieClip {
}
}//package
Section 22
//Avatar (Avatar)
package {
import flash.events.*;
import flash.display.*;
public class Avatar extends MovieClip {
public var shotangle:int;
private var bulletHolder:Object;
private var myParent:Object;
public var shotanglemax:int;
public var shottoggle:int;
public var shotmodifier:int;
public var shottogglemax:uint;
public function Avatar(){
addEventListener(Event.ADDED, beginClass);
}
public function PlayerStopShoot():void{
shottoggle--;
shotangle = 0;
}
private function beginClass(_arg1:Event):void{
myParent = this.parent;
bulletHolder = myParent.getChildAt(1);
x = myParent.mouseX;
y = myParent.mouseY;
removeEventListener(Event.ADDED, beginClass);
}
public function PlayerShoot():void{
var _local1:*;
if (shottoggle < 1){
myParent.PlayerShotSound();
_local1 = new PlayerBullet(this.x, this.y, this.shotangle);
shotangle = (shotangle + shotmodifier);
if (Math.abs(shotangle) > shotanglemax){
shotmodifier = (shotmodifier * -1);
shotangle = (shotangle + (shotmodifier * 2));
};
shottoggle = shottogglemax;
bulletHolder.addChild(_local1);
} else {
shottoggle--;
};
}
public function MoveAvatar():void{
var _local1:Number;
var _local2:Number;
var _local3:*;
_local1 = (x - myParent.mouseX);
_local2 = (y - myParent.mouseY);
_local3 = (Math.atan2(_local2, _local1) / (Math.PI / 180));
x = (x - (Math.cos(((_local3 * Math.PI) / 180)) * Math.abs((_local1 / 2))));
y = (y - (Math.sin(((_local3 * Math.PI) / 180)) * Math.abs((_local2 / 2))));
if (x < 10){
x = 10;
};
if (x > 390){
x = 390;
};
if (y < 10){
y = 10;
};
if (y > 590){
y = 590;
};
if (shottoggle < 0){
shottoggle = 0;
};
}
}
}//package
Section 23
//BackgroundOct (BackgroundOct)
package {
import flash.display.*;
public class BackgroundOct extends MovieClip {
public var speed:uint;
public var rotationAmount:Number;
public function BackgroundOct(){
rotationAmount = new Number();
speed = new uint();
super();
x = (Math.round((Math.random() * 600)) - 100);
y = (Math.round((Math.random() * -100)) - width);
width = (Math.round((Math.random() * 350)) + 50);
height = width;
rotationAmount = ((Math.random() * 6) - 3);
speed = (Math.round((Math.random() * 4)) + 1);
}
private function ResetOct():void{
x = (Math.round((Math.random() * 600)) - 100);
y = (Math.round((Math.random() * -100)) - width);
width = (Math.round((Math.random() * 350)) + 50);
height = width;
rotationAmount = ((Math.random() * 6) - 3);
speed = (Math.round((Math.random() * 4)) + 1);
}
public function MoveOct():void{
y = (y + speed);
rotation = (rotation + rotationAmount);
if (y > (600 + (width / 2))){
this.ResetOct();
};
}
}
}//package
Section 24
//BGM1 (BGM1)
package {
import flash.media.*;
public dynamic class BGM1 extends Sound {
}
}//package
Section 25
//BGM2 (BGM2)
package {
import flash.media.*;
public dynamic class BGM2 extends Sound {
}
}//package
Section 26
//Blocker (Blocker)
package {
import flash.events.*;
import flash.display.*;
public class Blocker extends MovieClip {
private var hp:Number;
private var bulletHolder:Object;
private var shotCounterMax:int;
private var myParent:Object;
private var maxhp:Number;
private var shotCounter:int;
private var isAlive:Boolean;
private var mainLoop:Object;
public function Blocker(_arg1, _arg2, _arg3, _arg4){
mainLoop = _arg4;
x = _arg1;
y = _arg2;
width = _arg3;
height = _arg3;
shotCounter = ((100 + Math.floor((Math.random() * 100))) - 50);
shotCounterMax = ((100 + Math.floor((Math.random() * 100))) - 50);
rotation = (Math.floor((Math.random() * 4)) * 90);
hp = (mainLoop.enemyBaseHP / 2);
maxhp = hp;
addEventListener(Event.ADDED, beginClass);
}
public function MoveEnemy(){
if (isAlive == true){
checkFrame();
checkHitPlayer();
checkShot();
checkShotDead();
};
if (isAlive == true){
shotCounter--;
if (shotCounter < 1){
shotCounter = shotCounterMax;
makeShot();
};
};
}
protected function checkShot(){
var _local1:int;
var _local2:PlayerBullet;
_local1 = 0;
while (_local1 < bulletHolder.numChildren) {
_local2 = bulletHolder.getChildAt(_local1);
if (hitTestObject(_local2)){
hp--;
bulletHolder.getChildAt(_local1).RemoveBullet();
mainLoop.NewSplash(x, y);
};
_local1++;
};
}
private function checkHitPlayer(){
var _local1:int;
var _local2:int;
if (hitTestObject(myParent.parent.avatar) == true){
_local1 = Math.abs((x - myParent.parent.avatar.x));
_local2 = Math.abs((y - myParent.parent.avatar.y));
if ((((_local1 < (width - (width / 10)))) && ((_local2 < (width - (width / 10)))))){
myParent.parent.GameOver();
};
};
}
protected function makeShot(){
myParent.parent.NewEnemyShot(x, y);
}
protected function checkFrame(){
hp = (hp + 0.01);
if (hp > maxhp){
hp = maxhp;
};
gotoAndStop(Math.floor(((hp / maxhp) * 5)));
}
private function beginClass(_arg1:Event):void{
myParent = this.parent;
bulletHolder = mainLoop.getChildAt(1);
isAlive = true;
removeEventListener(Event.ADDED, beginClass);
}
public function die(){
isAlive = false;
myParent.parent.NewBlockerSplash(x, y, width);
myParent.removeChild(this);
}
protected function checkShotDead(){
if (hp < 1){
die();
mainLoop.ResetCombo();
};
}
}
}//package
Section 27
//BombExplosion (BombExplosion)
package {
import flash.events.*;
import flash.display.*;
public class BombExplosion extends MovieClip {
private var enemyHolder:Object;
private var myParent:Object;
private var blockerHolder:Object;
private var enemyShotHolder:Object;
public function BombExplosion(_arg1, _arg2){
addFrameScript(14, frame15);
x = _arg1;
y = _arg2;
width = 30;
height = 30;
addEventListener(Event.ADDED, beginClass);
}
public function AnimateExplosion(){
var _local1:int;
var _local2:Enemy;
var _local3:Blocker;
var _local4:EnemyShot;
if (enemyHolder.numChildren > 0){
_local1 = 0;
while (_local1 < enemyHolder.numChildren) {
_local2 = enemyHolder.getChildAt(_local1);
if (hitTestObject(_local2)){
enemyHolder.removeChild(_local2);
myParent.parent.BombScore();
};
_local1++;
};
};
if (blockerHolder.numChildren > 0){
_local1 = 0;
while (_local1 < blockerHolder.numChildren) {
_local3 = blockerHolder.getChildAt(_local1);
if (hitTestObject(_local3)){
blockerHolder.removeChild(_local3);
myParent.parent.ResetVerticalOffset();
};
_local1++;
};
};
if (enemyShotHolder.numChildren > 0){
_local1 = 0;
while (_local1 < enemyShotHolder.numChildren) {
_local4 = enemyShotHolder.getChildAt(_local1);
if (hitTestObject(_local4)){
_local4.RemoveBullet();
};
_local1++;
};
};
if (currentFrame > 9){
myParent.removeChild(this);
};
}
function frame15(){
stop();
}
private function beginClass(_arg1:Event):void{
myParent = this.parent;
enemyHolder = myParent.parent.getChildAt(2);
blockerHolder = myParent.parent.getChildAt(6);
enemyShotHolder = myParent.parent.getChildAt(7);
removeEventListener(Event.ADDED, beginClass);
}
}
}//package
Section 28
//BombSplash (BombSplash)
package {
import flash.events.*;
public class BombSplash extends Splash {
private var myParent:Object;
public function BombSplash(_arg1, _arg2, _arg3){
super(_arg1, _arg2, _arg3);
addEventListener(Event.ADDED, beginClass);
x = _arg1;
y = _arg2;
width = _arg3;
height = width;
rotation = (Math.random() * 360);
gotoAndPlay((Math.floor((Math.random() * 4)) + 1));
}
override protected function beginClass(_arg1:Event):void{
myParent = this.parent;
removeEventListener(Event.ADDED, beginClass);
}
private function killSplash(){
if (currentFrame > 8){
myParent.removeChild(this);
};
}
override public function AnimateSplash(){
killSplash();
}
}
}//package
Section 29
//BoundingBox (BoundingBox)
package {
import flash.display.*;
public dynamic class BoundingBox extends MovieClip {
}
}//package
Section 30
//Cursor (Cursor)
package {
import flash.display.*;
public dynamic class Cursor extends MovieClip {
}
}//package
Section 31
//Diamond (Diamond)
package {
import flash.events.*;
public class Diamond extends Enemy {
private var hp:Number;
private var topspeed:int;
private var downTimerBase:uint;
private var upTimerBase:uint;
private var bulletHolder:Object;
private var speed:int;
private var upTimer:uint;
private var endPoint:uint;
private var myParent:Object;
private var moveDirection:int;
private var downTimer:uint;
private var isAlive:Boolean;
private var accel:Number;
public function Diamond(_arg1, _arg2){
var _local3:int;
super(_arg1, _arg2);
_local3 = (400 / _arg2);
width = _local3;
height = width;
rotation = 0;
x = Math.floor(((_arg1 * _local3) + (_local3 / 2)));
addEventListener(Event.ADDED, beginClass);
}
private function beginClass(_arg1:Event):void{
var _local2:int;
myParent = this.parent;
hp = Math.round((myParent.parent.enemyBaseHP / (400 / width)));
if (hp < 1){
hp = 1;
};
speed = 0;
topspeed = Math.floor(myParent.parent.topspeed);
moveDirection = 1;
accel = myParent.parent.accel;
downTimer = myParent.parent.downTimer;
upTimer = myParent.parent.upTimer;
downTimerBase = downTimer;
upTimerBase = upTimer;
_local2 = (x / (width / (40 / (400 / width))));
endPoint = myParent.parent.sineWave.sineDotArray[_local2].y;
y = ((endPoint - myParent.parent.verticalOffset) - (width * 2));
endPoint = (600 + (width * 2));
bulletHolder = myParent.parent.getChildAt(1);
isAlive = true;
gotoAndPlay(0);
removeEventListener(Event.ADDED, beginClass);
}
override protected function checkEnd(){
if (y > endPoint){
y = (0 - (width / 2));
rotation = (rotation + 180);
moveDirection = (moveDirection * -1);
speed = 0;
};
}
}
}//package
Section 32
//Enemy (Enemy)
package {
import flash.events.*;
import flash.display.*;
public class Enemy extends MovieClip {
private var hp:Number;
private var topspeed:int;
private var downTimerBase:uint;
private var upTimerBase:uint;
private var bulletHolder:Object;
private var speed:int;
private var upTimer:uint;
private var endPoint:uint;
private var myParent:Object;
private var moveDirection:int;
private var downTimer:uint;
private var isAlive:Boolean;
private var accel:Number;
public function Enemy(_arg1, _arg2){
var _local3:int;
super();
_local3 = (400 / _arg2);
width = _local3;
height = width;
rotation = (Math.floor((Math.random() * 4)) * 90);
x = Math.floor(((_arg1 * _local3) + (_local3 / 2)));
addEventListener(Event.ADDED, beginClass);
}
public function MoveEnemy(){
if (isAlive == true){
checkShotDead();
};
if (isAlive == true){
checkEnd();
};
if (isAlive == true){
verticalMotion();
checkHitPlayer();
checkShot();
};
}
protected function checkShot(){
var _local1:int;
var _local2:PlayerBullet;
_local1 = 0;
while (_local1 < bulletHolder.numChildren) {
_local2 = bulletHolder.getChildAt(_local1);
if (hitTestObject(_local2)){
hp--;
bulletHolder.getChildAt(_local1).RemoveBullet();
myParent.parent.NewSplash(_local2.x, (_local2.y - 10));
y = (y - 5);
};
_local1++;
};
}
private function checkHitPlayer(){
var _local1:int;
var _local2:int;
if (hitTestObject(myParent.parent.avatar) == true){
_local1 = Math.abs((x - myParent.parent.avatar.x));
_local2 = Math.abs((y - myParent.parent.avatar.y));
if ((((_local1 < (width - (width / 10)))) && ((_local2 < (width - (width / 10)))))){
myParent.parent.GameOver();
};
};
}
private function beginClass(_arg1:Event):void{
var _local2:int;
myParent = this.parent;
hp = Math.round((myParent.parent.enemyBaseHP / (400 / width)));
if (hp < 1){
hp = 1;
};
speed = 0;
topspeed = Math.floor(myParent.parent.topspeed);
moveDirection = 1;
accel = myParent.parent.accel;
downTimer = myParent.parent.downTimer;
upTimer = myParent.parent.upTimer;
downTimerBase = downTimer;
upTimerBase = upTimer;
_local2 = (x / (width / (40 / (400 / width))));
endPoint = myParent.parent.sineWave.sineDotArray[_local2].y;
y = ((endPoint - myParent.parent.verticalOffset) - (width * 2));
bulletHolder = myParent.parent.getChildAt(1);
isAlive = true;
gotoAndPlay(Math.floor((Math.random() * 10)));
removeEventListener(Event.ADDED, beginClass);
}
protected function checkShotDead(){
if (hp < 1){
isAlive = false;
myParent.parent.NewBoxSplash(x, y, width);
myParent.parent.Score();
myParent.removeChild(this);
};
}
protected function checkEnd(){
if (y > endPoint){
myParent.parent.NewBlocker(x, y, width);
myParent.removeChild(this);
};
}
protected function verticalMotion(){
if (moveDirection == 1){
downTimer--;
speed = (speed + accel);
if (speed > topspeed){
speed = topspeed;
};
} else {
speed = (speed - accel);
upTimer--;
if (speed < (topspeed * -1)){
speed = (topspeed * -1);
};
};
y = (y + speed);
if ((((downTimer < 1)) || ((upTimer < 1)))){
moveDirection = (moveDirection * -1);
downTimer = downTimerBase;
upTimer = upTimerBase;
};
}
}
}//package
Section 33
//EnemyCircle (EnemyCircle)
package {
import flash.events.*;
public class EnemyCircle extends Enemy {
private var hp:Number;
private var topspeed:int;
private var downTimerBase:uint;
private var upTimerBase:uint;
private var bulletHolder:Object;
private var speed:int;
private var upTimer:uint;
private var endPoint:uint;
private var myParent:Object;
private var moveDirection:int;
private var downTimer:uint;
private var isAlive:Boolean;
private var accel:Number;
public function EnemyCircle(_arg1, _arg2){
var _local3:int;
super(_arg1, _arg2);
_local3 = (400 / _arg2);
width = _local3;
height = width;
rotation = 0;
x = Math.floor(((_arg1 * _local3) + (_local3 / 2)));
addEventListener(Event.ADDED, beginCircleClass);
}
override protected function checkShot(){
var _local1:int;
var _local2:PlayerBullet;
_local1 = 0;
while (_local1 < bulletHolder.numChildren) {
_local2 = bulletHolder.getChildAt(_local1);
if (hitTestObject(_local2)){
hp--;
bulletHolder.getChildAt(_local1).RemoveBullet();
myParent.parent.NewSplash(x, y);
y = (y - 5);
};
_local1++;
};
}
private function beginCircleClass(_arg1:Event):void{
var _local2:int;
myParent = this.parent;
hp = Math.round((myParent.parent.enemyBaseHP / (400 / width)));
if (hp < 1){
hp = 1;
};
speed = 0;
topspeed = Math.floor(myParent.parent.topspeed);
moveDirection = 1;
accel = myParent.parent.accel;
downTimer = myParent.parent.downTimer;
upTimer = myParent.parent.upTimer;
downTimerBase = downTimer;
upTimerBase = upTimer;
_local2 = (x / (width / (40 / (400 / width))));
endPoint = (600 + width);
y = (0 - width);
bulletHolder = myParent.parent.getChildAt(1);
isAlive = true;
removeEventListener(Event.ADDED, beginCircleClass);
}
override protected function checkShotDead(){
if (hp < 1){
isAlive = false;
myParent.parent.MakeNewExplosion(x, y);
myParent.parent.Score();
myParent.removeChild(this);
};
}
override protected function checkEnd(){
if (y > endPoint){
myParent.removeChild(this);
myParent.parent.BombScore();
};
}
}
}//package
Section 34
//EnemyMine (EnemyMine)
package {
import flash.events.*;
public class EnemyMine extends Enemy {
private var hp:Number;
private var topspeed:int;
private var downTimerBase:uint;
private var upTimerBase:uint;
private var bulletHolder:Object;
private var speed:int;
private var upTimer:uint;
private var endPoint:uint;
private var myParent:Object;
private var moveDirection:int;
private var downTimer:uint;
private var isAlive:Boolean;
private var accel:Number;
public function EnemyMine(_arg1, _arg2){
var _local3:int;
super(_arg1, _arg2);
_local3 = (400 / _arg2);
width = _local3;
height = width;
rotation = 0;
x = Math.floor(((_arg1 * _local3) + (_local3 / 2)));
addEventListener(Event.ADDED, beginClass);
}
override protected function checkShot(){
var _local1:int;
var _local2:PlayerBullet;
var _local3:int;
_local1 = 0;
while (_local1 < bulletHolder.numChildren) {
_local2 = bulletHolder.getChildAt(_local1);
if (hitTestObject(_local2)){
hp--;
bulletHolder.getChildAt(_local1).RemoveBullet();
myParent.parent.NewSplash(_local2.x, (_local2.y - 10));
y = (y - 5);
_local3 = 0;
while (_local3 < 280) {
myParent.parent.NewEnemyShrapnel(x, y, (rotation + _local3));
_local3 = (_local3 + 90);
};
};
_local1++;
};
}
private function beginClass(_arg1:Event):void{
var _local2:int;
myParent = this.parent;
hp = Math.round((myParent.parent.enemyBaseHP / (300 / width)));
if (hp < 1){
hp = 1;
};
speed = 0;
topspeed = Math.floor(myParent.parent.topspeed);
moveDirection = 1;
accel = myParent.parent.accel;
downTimer = myParent.parent.downTimer;
upTimer = myParent.parent.upTimer;
downTimerBase = downTimer;
upTimerBase = upTimer;
_local2 = (x / (width / (40 / (400 / width))));
endPoint = myParent.parent.sineWave.sineDotArray[_local2].y;
y = ((endPoint - myParent.parent.verticalOffset) - (width * 2));
bulletHolder = myParent.parent.getChildAt(1);
isAlive = true;
gotoAndPlay(0);
removeEventListener(Event.ADDED, beginClass);
}
override protected function checkShotDead(){
if (hp < 1){
isAlive = false;
myParent.parent.NewBoxSplash(x, y, width);
myParent.parent.Score();
myParent.removeChild(this);
};
}
override protected function checkEnd(){
rotation = (rotation + 2);
if (y > endPoint){
myParent.parent.NewEnemyMineBlocker(x, y, width);
myParent.removeChild(this);
};
}
}
}//package
Section 35
//EnemyMineBlocker (EnemyMineBlocker)
package {
import flash.events.*;
public class EnemyMineBlocker extends Blocker {
private var hp:Number;
private var bulletHolder:Object;
private var shotCounterMax:int;
private var myParent:Object;
private var maxhp:Number;
private var shotCounter:int;
private var isAlive:Boolean;
private var mainLoop:Object;
public function EnemyMineBlocker(_arg1, _arg2, _arg3, _arg4){
super(_arg1, _arg2, _arg3, _arg4);
mainLoop = _arg4;
x = _arg1;
y = _arg2;
width = _arg3;
height = _arg3;
shotCounter = ((200 + Math.floor((Math.random() * 100))) - 50);
shotCounterMax = ((200 + Math.floor((Math.random() * 100))) - 50);
rotation = (Math.floor((Math.random() * 4)) * 90);
hp = Math.floor((mainLoop.enemyBaseHP / 4));
maxhp = hp;
addEventListener(Event.ADDED, beginClass);
}
override protected function checkShot(){
var _local1:int;
var _local2:PlayerBullet;
var _local3:int;
rotation = (rotation + 2);
_local1 = 0;
while (_local1 < bulletHolder.numChildren) {
_local2 = bulletHolder.getChildAt(_local1);
if (hitTestObject(_local2)){
hp--;
bulletHolder.getChildAt(_local1).RemoveBullet();
mainLoop.NewSplash(x, y);
_local3 = 0;
while (_local3 < 359) {
myParent.parent.NewEnemyShrapnel(x, y, (rotation + _local3));
_local3 = (_local3 + 45);
};
};
_local1++;
};
}
override protected function checkFrame(){
hp = (hp + 0.01);
if (hp > maxhp){
hp = maxhp;
};
gotoAndStop(Math.floor(((hp / maxhp) * 5)));
}
private function beginClass(_arg1:Event):void{
myParent = this.parent;
bulletHolder = mainLoop.getChildAt(1);
isAlive = true;
removeEventListener(Event.ADDED, beginClass);
}
override protected function checkShotDead(){
if (hp < 1){
die();
mainLoop.ResetCombo();
};
}
}
}//package
Section 36
//EnemyShot (EnemyShot)
package {
import flash.events.*;
import flash.display.*;
public class EnemyShot extends MovieClip {
private var myParent:Object;
public function EnemyShot(_arg1, _arg2, _arg3){
x = _arg1;
y = _arg2;
rotation = (_arg3 - 180);
addEventListener(Event.ADDED, beginClass);
}
protected function checkHitPlayer(){
var _local1:int;
var _local2:int;
if (hitTestObject(myParent.parent.avatar) == true){
_local1 = Math.abs((x - myParent.parent.avatar.x));
_local2 = Math.abs((y - myParent.parent.avatar.y));
if ((((_local1 < 6)) && ((_local2 < 6)))){
RemoveBullet();
myParent.parent.GameOver();
};
};
}
public function MoveBullet():void{
x = (x - (Math.cos((((rotation - 90) * Math.PI) / 180)) * 6));
y = (y - (Math.sin((((rotation - 90) * Math.PI) / 180)) * 6));
if ((((((((y < -300)) || ((y > 900)))) || ((x < -300)))) || ((x > 700)))){
RemoveBullet();
};
checkHitPlayer();
}
protected function beginClass(_arg1:Event):void{
myParent = this.parent;
removeEventListener(Event.ADDED, beginClass);
}
public function RemoveBullet():void{
myParent.removeChild(this);
}
}
}//package
Section 37
//EnemyShotEffect (EnemyShotEffect)
package {
import flash.events.*;
public class EnemyShotEffect extends Splash {
private var myParent:Object;
public function EnemyShotEffect(_arg1, _arg2, _arg3, _arg4){
super(_arg1, _arg2, _arg3);
addEventListener(Event.ADDED, beginClass);
x = _arg1;
y = _arg2;
width = _arg3;
height = width;
rotation = (_arg4 + 180);
}
override protected function beginClass(_arg1:Event):void{
myParent = this.parent;
removeEventListener(Event.ADDED, beginClass);
}
private function killSplash(){
if (currentFrame > 8){
myParent.removeChild(this);
};
}
override public function AnimateSplash(){
killSplash();
}
}
}//package
Section 38
//EnemyShrapnel (EnemyShrapnel)
package {
import flash.events.*;
public class EnemyShrapnel extends EnemyShot {
private var minspeed:int;
private var speed:int;
private var myParent:Object;
public function EnemyShrapnel(_arg1, _arg2, _arg3){
super(_arg1, _arg2, _arg3);
x = _arg1;
y = _arg2;
rotation = (_arg3 - 180);
addEventListener(Event.ADDED, beginClass);
}
override protected function checkHitPlayer(){
var _local1:int;
var _local2:int;
if (hitTestObject(myParent.parent.avatar) == true){
_local1 = Math.abs((x - myParent.parent.avatar.x));
_local2 = Math.abs((y - myParent.parent.avatar.y));
if ((((_local1 < 6)) && ((_local2 < 6)))){
RemoveBullet();
myParent.parent.GameOver();
};
};
}
override public function MoveBullet():void{
speed--;
if (speed < minspeed){
speed = minspeed;
};
x = (x - (Math.cos((((rotation - 90) * Math.PI) / 180)) * speed));
y = (y - (Math.sin((((rotation - 90) * Math.PI) / 180)) * speed));
if ((((((((y < -300)) || ((y > 900)))) || ((x < -300)))) || ((x > 700)))){
RemoveBullet();
};
checkHitPlayer();
}
override protected function beginClass(_arg1:Event):void{
myParent = this.parent;
speed = 20;
minspeed = 5;
removeEventListener(Event.ADDED, beginClass);
}
override public function RemoveBullet():void{
myParent.removeChild(this);
}
}
}//package
Section 39
//EnemyWave (EnemyWave)
package {
import flash.events.*;
import flash.display.*;
public class EnemyWave extends MovieClip {
private var total:int;
private var waveAr4:Array;
private var waveAr5:Array;
private var waveAr7:Array;
private var waveAr3:Array;
private var waveAr8:Array;
private var myParent:Object;
private var waveAr2:Array;
private var waveAr1:Array;
private var replaceMe:int;
private var waveAr9:Array;
private var waveAr6:Array;
private var type:int;
private var waveAr10:Array;
private var waveAr13:Array;
private var waveAr14:Array;
private var waveAr16:Array;
private var waveAr17:Array;
private var enemyArray:Array;
private var waveAr15:Array;
private var waveAr11:Array;
private var waveAr12:Array;
private var waveArray:Array;
public function EnemyWave(_arg1, _arg2){
enemyArray = new Array();
waveAr1 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
waveAr2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1];
waveAr3 = [0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1];
waveAr4 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
waveAr5 = [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2];
waveAr6 = [2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0];
waveAr7 = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0];
waveAr8 = [0, 3, 0, 0, 0, 0, 3, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 3, 0, 0, 0, 0, 3, 0];
waveAr9 = [4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4];
waveAr10 = [4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0];
waveAr11 = [4, 2, 2, 2, 4, 2, 2, 2, 4, 2, 2, 2, 4, 2, 2, 2, 4, 2, 2, 2, 4, 2, 2, 2, 4, 2, 2, 2, 4, 2, 2, 2, 4, 2, 2, 2, 4, 2, 2, 2];
waveAr12 = [1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3];
waveAr13 = [3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0];
waveAr14 = [3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4];
waveAr15 = [0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 4, 4, 4, 4, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0];
waveAr16 = [7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7];
waveAr17 = [5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5];
waveArray = [waveAr1, waveAr2, waveAr3, waveAr4, waveAr5, waveAr6, waveAr7, waveAr8, waveAr9, waveAr10, waveAr11, waveAr12, waveAr13, waveAr14, waveAr15, waveAr16, waveAr17];
super();
total = _arg1;
type = _arg2;
addEventListener(Event.ADDED, beginClass);
}
private function beginClass(_arg1:Event):void{
var _local2:int;
var _local3:int;
var _local4:EnemyCircle;
var _local5:Enemy;
var _local6:Triangle;
var _local7:Diamond;
var _local8:EnemyWaveCannon;
var _local9:EnemyMine;
var _local10:EnemyCircle;
myParent = this.parent;
enemyArray = new Array();
if (type == 3){
replaceMe = Math.floor((Math.random() * total));
};
_local2 = 0;
while (_local2 < total) {
_local3 = waveArray[type][_local2];
if (_local3 == 7){
_local3 = Math.floor((Math.random() * 5));
};
if ((((type == 3)) && ((_local2 == replaceMe)))){
_local4 = new EnemyCircle(_local2, total);
enemyArray[_local2] = _local4;
} else {
switch (_local3){
case 0:
_local5 = new Enemy(_local2, total);
enemyArray[_local2] = _local5;
break;
case 1:
_local6 = new Triangle(_local2, total);
enemyArray[_local2] = _local6;
break;
case 2:
_local7 = new Diamond(_local2, total);
enemyArray[_local2] = _local7;
break;
case 3:
_local8 = new EnemyWaveCannon(_local2, total);
enemyArray[_local2] = _local8;
break;
case 4:
_local9 = new EnemyMine(_local2, total);
enemyArray[_local2] = _local9;
break;
case 5:
_local10 = new EnemyCircle(_local2, total);
enemyArray[_local2] = _local10;
break;
};
};
myParent.getChildAt(2).addChild(enemyArray[_local2]);
_local2++;
};
removeEventListener(Event.ADDED, beginClass);
}
}
}//package
Section 40
//EnemyWaveCannon (EnemyWaveCannon)
package {
import flash.events.*;
public class EnemyWaveCannon extends Enemy {
private var hp:Number;
private var topspeed:int;
private var downTimerBase:uint;
private var upTimerBase:uint;
private var bulletHolder:Object;
private var speed:int;
private var upTimer:uint;
private var endPoint:uint;
private var myParent:Object;
private var shottimer:int;
private var moveDirection:int;
private var downTimer:uint;
private var isAlive:Boolean;
private var accel:Number;
public function EnemyWaveCannon(_arg1, _arg2){
var _local3:int;
super(_arg1, _arg2);
_local3 = (400 / _arg2);
width = _local3;
height = width;
rotation = 0;
x = Math.floor(((_arg1 * _local3) + (_local3 / 2)));
addEventListener(Event.ADDED, beginClass);
}
private function beginClass(_arg1:Event):void{
var _local2:int;
myParent = this.parent;
shottimer = 0;
hp = Math.round((myParent.parent.enemyBaseHP / (400 / width)));
if (hp < 1){
hp = 1;
};
speed = 0;
topspeed = Math.floor(myParent.parent.topspeed);
moveDirection = 1;
accel = myParent.parent.accel;
downTimer = myParent.parent.downTimer;
upTimer = myParent.parent.upTimer;
downTimerBase = downTimer;
upTimerBase = upTimer;
_local2 = (x / (width / (40 / (400 / width))));
endPoint = myParent.parent.sineWave.sineDotArray[_local2].y;
y = ((endPoint - myParent.parent.verticalOffset) - (width * 2));
bulletHolder = myParent.parent.getChildAt(1);
isAlive = true;
gotoAndPlay(0);
removeEventListener(Event.ADDED, beginClass);
}
override protected function checkEnd(){
var _local1:int;
shottimer++;
if (shottimer > 100){
_local1 = 1;
while (_local1 < 5) {
myParent.parent.NewEnemyWaveShot(x, (y + 20), 0, (width / 2), ((_local1 * 3) + 3));
_local1++;
};
myParent.parent.NewEnemyWaveShotEffect(x, y, 0, (width / 2));
shottimer = 0;
};
if (y > endPoint){
myParent.parent.NewEnemyWaveCannonBlocker(x, y, width);
myParent.removeChild(this);
};
}
}
}//package
Section 41
//EnemyWaveCannonBlocker (EnemyWaveCannonBlocker)
package {
import flash.events.*;
public class EnemyWaveCannonBlocker extends Blocker {
private var hp:Number;
private var bulletHolder:Object;
private var shotCounterMax:int;
private var myParent:Object;
private var maxhp:Number;
private var shotCounter:int;
private var isAlive:Boolean;
private var mainLoop:Object;
public function EnemyWaveCannonBlocker(_arg1, _arg2, _arg3, _arg4){
super(_arg1, _arg2, _arg3, _arg4);
mainLoop = _arg4;
x = _arg1;
y = _arg2;
width = _arg3;
height = _arg3;
shotCounter = ((150 + Math.floor((Math.random() * 100))) - 50);
shotCounterMax = ((150 + Math.floor((Math.random() * 100))) - 50);
rotation = (Math.floor((Math.random() * 4)) * 90);
hp = (mainLoop.enemyBaseHP / 2);
maxhp = hp;
addEventListener(Event.ADDED, beginClass);
}
override protected function makeShot(){
var _local1:int;
_local1 = 1;
while (_local1 < 5) {
myParent.parent.NewEnemyWaveShot(x, y, rotation, (width / 2), ((_local1 * 3) + 3));
_local1++;
};
myParent.parent.NewEnemyWaveShotEffect(x, y, rotation, (width / 2));
}
override protected function checkFrame(){
var _local1:Number;
var _local2:Number;
var _local3:*;
hp = (hp + 0.01);
if (hp > maxhp){
hp = maxhp;
};
gotoAndStop(Math.floor(((hp / maxhp) * 5)));
_local1 = (x - myParent.parent.mouseX);
_local2 = (y - myParent.parent.mouseY);
_local3 = (Math.atan2(_local2, _local1) / (Math.PI / 180));
rotation = (_local3 + 90);
}
private function beginClass(_arg1:Event):void{
myParent = this.parent;
bulletHolder = mainLoop.getChildAt(1);
isAlive = true;
removeEventListener(Event.ADDED, beginClass);
}
}
}//package
Section 42
//EnemyWaveShot (EnemyWaveShot)
package {
import flash.events.*;
public class EnemyWaveShot extends EnemyShot {
private var speed:int;
private var maxspeed:int;
private var myParent:Object;
public function EnemyWaveShot(_arg1, _arg2, _arg3, _arg4, _arg5){
super(_arg1, _arg2, _arg3);
x = _arg1;
y = _arg2;
rotation = _arg3;
width = _arg4;
maxspeed = _arg5;
addEventListener(Event.ADDED, beginClass);
}
override protected function checkHitPlayer(){
var _local1:int;
var _local2:int;
if (hitTestObject(myParent.parent.avatar) == true){
_local1 = Math.abs((x - myParent.parent.avatar.x));
_local2 = Math.abs((y - myParent.parent.avatar.y));
if ((((_local1 < 8)) && ((_local2 < 8)))){
RemoveBullet();
myParent.parent.GameOver();
};
};
}
override public function MoveBullet():void{
speed++;
if (speed > maxspeed){
speed = maxspeed;
};
x = (x - (Math.cos((((rotation - 90) * Math.PI) / 180)) * speed));
y = (y - (Math.sin((((rotation - 90) * Math.PI) / 180)) * speed));
if ((((((((y < -300)) || ((y > 900)))) || ((x < -300)))) || ((x > 700)))){
RemoveBullet();
};
checkHitPlayer();
}
override protected function beginClass(_arg1:Event):void{
myParent = this.parent;
speed = 0;
removeEventListener(Event.ADDED, beginClass);
}
override public function RemoveBullet():void{
myParent.removeChild(this);
}
}
}//package
Section 43
//Estrada (Estrada)
package {
public class Estrada extends Avatar {
public function Estrada():void{
shottoggle = 4;
shottogglemax = 4;
shotangle = 0;
shotanglemax = 9;
shotmodifier = 3;
}
}
}//package
Section 44
//GameLoop (GameLoop)
package {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import flash.text.*;
public class GameLoop extends MovieClip {
public var topspeed:int;// = 5
public var EarnExtraLife:int;
public var pausebox:PauseBox;
public var BlockerHolder:Sprite;
public var combotextfield;
public var playerExplosionCount:int;
public var lifedisplay:LifeDisplay;
public var myTextFormat;
public var GameTimer:Timer;
public var InvincibilityWindow:int;
public var amplitude;// = 20
public var gameStatus:String;// = "playing"
public var score:int;// = 0
public var sineHolder:MovieClip;
public var maxcombo:int;// = 0
public var gameMode:String;
public var scoretext:String;
private var OctHolder:Sprite;
public var EnemyShotHolder:Sprite;
public var Lives:int;
public var accel:int;// = 1
public var enemyWaveCount:Array;
public var ExplosionHolder:Sprite;
public var SplashHolder:Sprite;
public var MouseHeldDown:Boolean;// = false
public var sineWave:SineWave;
public var OctArray:Array;
public var EnemyHolder:Sprite;
public var levelupanimation:LevelUpAnimation;
public var enemyBaseHP:int;// = 10
public var shipstring:String;
public var frequency;// = 2.5
public var BulletHolder:Sprite;
public var upTimer:int;// = 20
public var myParent:Object;
public var enemyWaveType:Array;
public var combo:int;// = 0
public var enemy:EnemyWave;
public var avatar:Avatar;
public var scoretextfield;
public var gameloop:Object;
public var waveNumber:int;// = 0
public var verticalOffset:int;// = 180
public var combotext:String;
public var numEnemies:int;
public var downTimer:int;// = 30
public var ExplosionSplashArray:Array;
public function GameLoop(_arg1, _arg2, _arg3){
gameStatus = "playing";
gameloop = this;
enemyBaseHP = 10;
downTimer = 30;
upTimer = 20;
accel = 1;
topspeed = 5;
waveNumber = 0;
score = 0;
combo = 0;
maxcombo = 0;
scoretextfield = new TextField();
combotextfield = new TextField();
myTextFormat = new TextFormat();
MouseHeldDown = false;
OctHolder = new Sprite();
BulletHolder = new Sprite();
EnemyHolder = new Sprite();
SplashHolder = new Sprite();
BlockerHolder = new Sprite();
EnemyShotHolder = new Sprite();
ExplosionHolder = new Sprite();
levelupanimation = new LevelUpAnimation();
sineHolder = new MovieClip();
amplitude = 20;
frequency = 2.5;
verticalOffset = 180;
super();
shipstring = _arg1;
gameMode = _arg2;
myParent = _arg3;
setUp();
}
public function GameOver(){
var _local1:int;
var _local2:int;
var _local3:PlayerExplosion;
var _local4:PlayerFragment;
if (InvincibilityWindow < 1){
Lives--;
lifedisplay.UpdateLifeDisplay((Lives + 1));
playerExplosionCount = 20;
if (Lives == 0){
ExplosionSplashArray = new Array();
_local1 = 0;
while (_local1 < 4) {
_local3 = new PlayerExplosion(avatar.x, avatar.y, 40);
ExplosionSplashArray[_local1] = _local3;
SplashHolder.addChild(ExplosionSplashArray[_local1]);
_local1++;
};
ExplosionSplashArray = new Array();
_local2 = 0;
while (_local2 < 10) {
_local4 = new PlayerFragment(avatar.x, avatar.y, 100);
ExplosionSplashArray[_local2] = _local4;
SplashHolder.addChild(ExplosionSplashArray[_local2]);
_local2++;
};
avatar.visible = false;
removeEventListener(MouseEvent.MOUSE_DOWN, setMouseStatusDown);
removeEventListener(MouseEvent.MOUSE_UP, setMouseStatusUp);
playerExplosionCount = 0;
gameStatus = "over";
} else {
MakeNewExplosion(avatar.x, avatar.y);
};
};
}
private function MakeScoreBox(){
var _local1:*;
_local1 = new ScoreComboHeader();
addChild(_local1);
_local1.x = 198;
_local1.y = 17;
myTextFormat.size = 26;
myTextFormat.color = 0xFFFFFF;
myTextFormat.font = "Kozuka Gothic Pro EL";
addChild(scoretextfield);
scoretextfield.x = 88;
scoretextfield.y = -1;
scoretextfield.text = "0";
scoretextfield.setTextFormat(myTextFormat);
scoretextfield.embedFonts = true;
scoretextfield.defaultTextFormat = myTextFormat;
addChild(combotextfield);
combotextfield.x = 338;
combotextfield.y = -1;
combotextfield.text = "0";
combotextfield.setTextFormat(myTextFormat);
combotextfield.embedFonts = true;
combotextfield.defaultTextFormat = myTextFormat;
}
public function NewSplash(_arg1, _arg2){
var _local3:Splash;
_local3 = new Splash(_arg1, _arg2, 40);
SplashHolder.addChild(_local3);
}
public function PlayerShotSound(){
myParent.soundManager.PlaySound("playershoot");
}
public function NewBlocker(_arg1, _arg2, _arg3){
var _local4:Blocker;
numEnemies--;
_local4 = new Blocker(_arg1, _arg2, _arg3, this);
BlockerHolder.addChild(_local4);
}
public function NewEnemyShrapnel(_arg1, _arg2, _arg3){
var _local4:EnemyShrapnel;
_local4 = new EnemyShrapnel(_arg1, _arg2, _arg3);
EnemyShotHolder.addChild(_local4);
myParent.soundManager.PlaySound("enemyshrapnel");
}
public function Score(){
myParent.soundManager.PlaySound("enemydestroyed");
numEnemies--;
combo++;
score = (score + combo);
scoretext = score.toString();
combotext = combo.toString();
scoretextfield.text = scoretext;
combotextfield.text = combotext;
scoretextfield.setTextFormat(myTextFormat);
combotextfield.setTextFormat(myTextFormat);
if (combo > maxcombo){
maxcombo = combo;
};
if (score > EarnExtraLife){
Lives++;
lifedisplay.UpdateLifeDisplay((Lives + 1));
EarnExtraLife = (EarnExtraLife + 10000);
};
}
public function MakeNewExplosion(_arg1, _arg2){
var _local3:BombExplosion;
var _local4:int;
var _local5:BombSplash;
myParent.soundManager.PlaySound("bombexplosion");
_local3 = new BombExplosion(_arg1, _arg2);
ExplosionHolder.addChild(_local3);
ExplosionSplashArray = new Array();
_local4 = 0;
while (_local4 < 7) {
_local5 = new BombSplash(_arg1, _arg2, 70);
ExplosionSplashArray[_local4] = _local5;
SplashHolder.addChild(ExplosionSplashArray[_local4]);
_local4++;
};
}
private function setUp(){
var _local1:int;
var _local2:BackgroundOct;
if (gameMode == "normal"){
enemyWaveCount = [6, 6, 8, 8, 8, 6, 8, 10, 12, 8, 8, 4, 8, 16, 8, 4, 16, 8, 4, 8, 8, 12, 8, 8, 8, 4, 8, 12, 12, 8, 4, 8, 2, 1, 8, 8, 4, 20, 12, 8, 4, 8, 16, 16, 8, 8, 16, 16, 1, 8, 8, 24, 12, 24, 8, 8, 8, 40, 16, 8, 20, 20, 20, 40, 8, 4, 8, 16, 32, 8, 1, 1, 1, 1, 8, 40, 40, 40, 40, 8, 16, 16, 16, 16, 8, 32, 16, 8, 4, 8, 40, 40, 40, 40, 8, 1, 1, 1, 1, 1];
enemyWaveType = [0, 0, 0, 0, 3, 1, 1, 1, 1, 3, 0, 1, 0, 1, 3, 0, 1, 0, 2, 3, 4, 4, 4, 2, 3, 0, 5, 6, 5, 3, 8, 1, 2, 8, 3, 9, 9, 1, 6, 3, 12, 7, 0, 5, 3, 12, 8, 14, 4, 16, 8, 1, 13, 5, 0, 5, 6, 5, 11, 3, 0, 10, 2, 9, 3, 1, 7, 4, 14, 3, 0, 1, 8, 7, 3, 0, 1, 8, 7, 3, 6, 10, 11, 13, 3, 0, 0, 0, 0, 3, 15, 15, 15, 15, 3, 15, 15, 15, 15, 16];
};
if (gameMode == "wild"){
enemyWaveCount = [(Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1), (Math.floor((Math.random() * 19)) + 1)];
enemyWaveType = [15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15];
};
GameTimer = new Timer(25);
GameTimer.addEventListener(TimerEvent.TIMER, GameActions);
GameTimer.start();
addChild(OctHolder);
addChild(BulletHolder);
addChild(EnemyHolder);
OctArray = new Array();
_local1 = 0;
while (_local1 < 11) {
_local2 = new BackgroundOct();
OctArray.push(_local2);
OctHolder.addChild(_local2);
_local1++;
};
if (shipstring == "ajuga"){
avatar = new Ajuga();
};
if (shipstring == "estrada"){
avatar = new Estrada();
};
if (shipstring == "ola"){
avatar = new Ola();
};
addChild(avatar);
sineWave = new SineWave(verticalOffset, amplitude, frequency);
addChild(sineHolder);
sineHolder.addChild(sineWave);
enemy = new EnemyWave(enemyWaveCount[waveNumber], enemyWaveType[waveNumber]);
numEnemies = enemyWaveCount[waveNumber];
addChild(SplashHolder);
addChild(BlockerHolder);
addChild(EnemyShotHolder);
addChild(ExplosionHolder);
MakeScoreBox();
addChild(enemy);
levelupanimation = new LevelUpAnimation();
addChild(levelupanimation);
levelupanimation.x = 200;
levelupanimation.y = 300;
levelupanimation.gotoAndStop(0);
InvincibilityWindow = 10;
Lives = 3;
lifedisplay = new LifeDisplay();
addChild(lifedisplay);
EarnExtraLife = 10000;
pausebox = new PauseBox();
addChild(pausebox);
pausebox.x = 200;
pausebox.y = 300;
pausebox.visible = false;
}
public function NewBoxSplash(_arg1, _arg2, _arg3){
var _local4:BombSplash;
var _local5:BombSplash;
myParent.soundManager.PlaySound("enemydestroyed");
_arg3 = (_arg3 / 2);
_local4 = new BombSplash(_arg1, _arg2, _arg3);
SplashHolder.addChild(_local4);
_local5 = new BombSplash(_arg1, _arg2, _arg3);
SplashHolder.addChild(_local5);
}
private function GameActions(_arg1:TimerEvent):void{
var _local2:BackgroundOct;
var _local3:int;
var _local4:*;
var _local5:*;
var _local6:*;
var _local7:*;
var _local8:*;
var _local9:*;
var _local10:*;
InvincibilityWindow--;
if (InvincibilityWindow < 0){
InvincibilityWindow = 0;
};
if (gameStatus == "playing"){
for each (_local2 in OctArray) {
_local2.MoveOct();
};
if (numEnemies < 1){
waveNumber++;
NewWave();
};
avatar.MoveAvatar();
NewShipTracer();
if (MouseHeldDown == true){
avatar.PlayerShoot();
} else {
avatar.PlayerStopShoot();
};
if (BulletHolder.numChildren > 0){
_local3 = 0;
while (_local3 < BulletHolder.numChildren) {
_local4 = BulletHolder.getChildAt(_local3);
_local4.MoveBullet();
_local3++;
};
};
if (EnemyHolder.numChildren > 0){
_local3 = 0;
while (_local3 < EnemyHolder.numChildren) {
_local5 = EnemyHolder.getChildAt(_local3);
_local5.MoveEnemy();
_local3++;
};
};
if (BlockerHolder.numChildren > 0){
_local3 = 0;
while (_local3 < BlockerHolder.numChildren) {
_local6 = BlockerHolder.getChildAt(_local3);
_local6.MoveEnemy();
_local3++;
};
};
if (EnemyShotHolder.numChildren > 0){
_local3 = 0;
while (_local3 < EnemyShotHolder.numChildren) {
_local7 = EnemyShotHolder.getChildAt(_local3);
_local7.MoveBullet();
_local3++;
};
};
if (ExplosionHolder.numChildren > 0){
_local3 = 0;
while (_local3 < ExplosionHolder.numChildren) {
_local8 = ExplosionHolder.getChildAt(_local3);
_local8.AnimateExplosion();
_local3++;
};
};
if (SplashHolder.numChildren > 0){
_local3 = 0;
while (_local3 < SplashHolder.numChildren) {
_local9 = SplashHolder.getChildAt(_local3);
_local9.AnimateSplash();
_local3++;
};
};
};
if (gameStatus == "over"){
avatar.MoveAvatar();
if (SplashHolder.numChildren > 0){
_local3 = 0;
while (_local3 < SplashHolder.numChildren) {
_local10 = SplashHolder.getChildAt(_local3);
_local10.AnimateSplash();
_local3++;
};
};
playerExplosionCount++;
if (playerExplosionCount == 40){
if (Lives == 0){
GameTimer.removeEventListener(TimerEvent.TIMER, GameActions);
GameTimer.stop();
myParent.NewGameOverScreen(score, maxcombo, (waveNumber + 1), gameMode);
} else {
gameStatus = "playing";
};
};
};
}
private function setMouseStatusUp(_arg1:MouseEvent):void{
MouseHeldDown = false;
}
public function NewWave(){
var _local1:*;
myParent.soundManager.PlaySound("newwave");
if (waveNumber > 98){
if (waveNumber > 98){
myParent.NewGameOverScreen(score, maxcombo, (waveNumber + 1), gameMode);
};
myParent.NewGameOverScreen(score, maxcombo, (waveNumber + 1), gameMode);
};
_local1 = 0;
while (_local1 < BlockerHolder.numChildren) {
if (verticalOffset < BlockerHolder.getChildAt(_local1).y){
verticalOffset = BlockerHolder.getChildAt(_local1).y;
};
_local1++;
};
sineHolder.removeChild(sineWave);
if (verticalOffset > 570){
verticalOffset = 570;
};
sineWave = new SineWave(verticalOffset, amplitude, frequency);
sineHolder.addChild(sineWave);
numEnemies = enemyWaveCount[waveNumber];
enemy = new EnemyWave(enemyWaveCount[waveNumber], enemyWaveType[waveNumber]);
addChild(enemy);
if ((waveNumber / 5) == Math.floor((waveNumber / 5))){
levelupanimation.gotoAndPlay(0);
enemyBaseHP = (enemyBaseHP + 2);
downTimer = (downTimer + 4);
upTimer = (upTimer - 1);
topspeed = (topspeed + 0.5);
amplitude = (amplitude + 5);
frequency = (frequency + 0.625);
};
}
public function NewEnemyWaveCannonBlocker(_arg1, _arg2, _arg3){
var _local4:EnemyWaveCannonBlocker;
numEnemies--;
_local4 = new EnemyWaveCannonBlocker(_arg1, _arg2, _arg3, this);
BlockerHolder.addChild(_local4);
}
public function ResetVerticalOffset(){
var _local1:*;
var _local2:*;
verticalOffset = 0;
if (BlockerHolder.numChildren > 0){
_local1 = 0;
while (_local1 < BlockerHolder.numChildren) {
_local2 = BlockerHolder.getChildAt(_local1);
if (_local2.y > verticalOffset){
verticalOffset = _local2.y;
};
_local1++;
};
} else {
verticalOffset = 180;
};
}
public function NewShipTracer(){
var _local1:ShipTracer;
_local1 = new ShipTracer(avatar.x, avatar.y, 40);
SplashHolder.addChild(_local1);
}
public function BombScore(){
numEnemies--;
}
public function NewEnemyShot(_arg1, _arg2){
var _local3:Number;
var _local4:Number;
var _local5:*;
var _local6:EnemyShotEffect;
var _local7:EnemyShot;
myParent.soundManager.PlaySound("enemyshot");
_local3 = (_arg1 - mouseX);
_local4 = (_arg2 - mouseY);
_local5 = (Math.atan2(_local4, _local3) / (Math.PI / 180));
_local5 = (_local5 - 90);
_local6 = new EnemyShotEffect(_arg1, _arg2, 10, _local5);
SplashHolder.addChild(_local6);
_local7 = new EnemyShot(_arg1, _arg2, _local5);
EnemyShotHolder.addChild(_local7);
}
public function NewEnemyWaveShotEffect(_arg1, _arg2, _arg3, _arg4){
var _local5:EnemyShotEffect;
_local5 = new EnemyShotEffect(_arg1, _arg2, _arg4, _arg3);
SplashHolder.addChild(_local5);
myParent.soundManager.PlaySound("wavecannon");
}
public function NewEnemyMineBlocker(_arg1, _arg2, _arg3){
var _local4:EnemyMineBlocker;
numEnemies--;
_local4 = new EnemyMineBlocker(_arg1, _arg2, _arg3, this);
BlockerHolder.addChild(_local4);
}
public function NewBlockerSplash(_arg1, _arg2, _arg3){
var _local4:BombSplash;
myParent.soundManager.PlaySound("blockerdestroyed");
_local4 = new BombSplash(_arg1, _arg2, _arg3);
SplashHolder.addChild(_local4);
}
private function setMouseStatusDown(_arg1:MouseEvent):void{
MouseHeldDown = true;
}
public function ResetCombo(){
myParent.soundManager.PlaySound("combobroken");
combo = 0;
combotextfield.text = "0";
ResetVerticalOffset();
}
public function NewEnemyWaveShot(_arg1, _arg2, _arg3, _arg4, _arg5){
var _local6:EnemyWaveShot;
_local6 = new EnemyWaveShot(_arg1, _arg2, _arg3, _arg4, _arg5);
EnemyShotHolder.addChild(_local6);
}
}
}//package
Section 45
//GameOverScreen (GameOverScreen)
package {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import flash.text.*;
public class GameOverScreen extends MovieClip {
public var myCursor:Cursor;
public var leaderboardscreen:LeaderboardScreen;
public var gametype:String;
public var leaderboardopen:Boolean;
private var GameTimer:Timer;
public var myParent:Object;
public var score:int;
public var lastwave:int;
public var maxcombo:int;
public function GameOverScreen(_arg1, _arg2, _arg3, _arg4, _arg5){
myParent = _arg1;
score = _arg2;
maxcombo = _arg3;
lastwave = _arg4;
gametype = _arg5;
setUp();
}
private function MakeScoreBox(){
var _local1:TextFormat;
var _local2:TextField;
var _local3:TextField;
var _local4:TextField;
_local1 = new TextFormat();
_local1.size = 26;
_local1.color = 0xFFFFFF;
_local1.align = "right";
_local1.font = "Kozuka Gothic Pro EL";
_local2 = new TextField();
addChild(_local2);
_local2.x = 80;
_local2.y = -120;
_local2.text = score.toString();
_local2.setTextFormat(_local1);
_local2.embedFonts = true;
_local2.defaultTextFormat = _local1;
_local3 = new TextField();
addChild(_local3);
_local3.x = 80;
_local3.y = -50;
_local3.text = maxcombo.toString();
_local3.setTextFormat(_local1);
_local3.embedFonts = true;
_local3.defaultTextFormat = _local1;
_local4 = new TextField();
addChild(_local4);
_local4.x = 80;
_local4.y = 20;
_local4.text = lastwave.toString();
_local4.setTextFormat(_local1);
_local4.embedFonts = true;
_local4.defaultTextFormat = _local1;
}
private function TitleScreenButtonPressed(_arg1:MouseEvent){
if (leaderboardopen == false){
myParent.NewTitleScreen();
};
}
private function GameActions(_arg1:TimerEvent):void{
myCursor.x = mouseX;
myCursor.y = mouseY;
}
private function setUp(){
var _local1:SelectionButton;
var _local2:SelectionButton;
myCursor = new Cursor();
addChild(myCursor);
_local1 = new SelectionButton();
_local1.addEventListener(MouseEvent.MOUSE_UP, TitleScreenButtonPressed);
_local2 = new SelectionButton();
_local2.addEventListener(MouseEvent.MOUSE_UP, SubmitScore);
addChild(_local1);
_local1.y = 114;
_local1.height = 50;
addChild(_local2);
_local2.y = 181;
_local2.height = 50;
MakeScoreBox();
GameTimer = new Timer(25);
GameTimer.addEventListener(TimerEvent.TIMER, GameActions);
GameTimer.start();
leaderboardopen = false;
}
private function SubmitScore(_arg1:MouseEvent){
if (leaderboardopen == false){
leaderboardscreen = new LeaderboardScreen(this, score, gametype);
addChild(leaderboardscreen);
leaderboardopen = true;
};
}
public function CloseLeaderboard(){
removeChild(leaderboardscreen);
leaderboardopen = false;
}
}
}//package
Section 46
//HowToPlayScreen (HowToPlayScreen)
package {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
public class HowToPlayScreen extends MovieClip {
public var myCursor:Cursor;
public var arrowLast:int;
public var GameTimer:Timer;
public var myParent:Object;
public var arrowNext:int;
public function HowToPlayScreen(_arg1){
myParent = _arg1;
setUp();
}
private function MainMenuButtonPressed(_arg1:MouseEvent){
myParent.NewTitleScreenFromHowToPlay();
}
private function GameActions(_arg1:TimerEvent):void{
myCursor.x = mouseX;
myCursor.y = mouseY;
}
private function setUp(){
var _local1:SelectionButton;
myCursor = new Cursor();
addChild(myCursor);
_local1 = new SelectionButton();
_local1.addEventListener(MouseEvent.MOUSE_UP, MainMenuButtonPressed);
addChild(_local1);
_local1.y = 265;
_local1.height = 50;
_local1.width = 300;
GameTimer = new Timer(25);
GameTimer.addEventListener(TimerEvent.TIMER, GameActions);
GameTimer.start();
}
}
}//package
Section 47
//LeaderboardScreen (LeaderboardScreen)
package {
import flash.display.*;
import mochi.as3.*;
import flash.ui.*;
public class LeaderboardScreen extends MovieClip {
public var theStage:Object;
public var gametype:String;
public var playerScore:int;
public var myParent:Object;
public function LeaderboardScreen(_arg1, _arg2, _arg3){
myParent = _arg1;
playerScore = _arg2;
gametype = _arg3;
theStage = myParent.parent;
setUp();
}
private function setUp(){
var o:Object;
var boardID:String;
Mouse.show();
if (gametype == "normal"){
o = {n:[7, 7, 12, 13, 2, 0, 5, 11, 6, 15, 15, 0, 5, 10, 1, 15], f:function (_arg1:Number, _arg2:String):String{
if (_arg2.length == 16){
return (_arg2);
};
return (this.f((_arg1 + 1), (_arg2 + this.n[_arg1].toString(16))));
}};
boardID = o.f(0, "");
};
if (gametype == "wild"){
o = {n:[2, 13, 1, 15, 2, 4, 10, 9, 12, 10, 2, 14, 9, 13, 13, 2], f:function (_arg1:Number, _arg2:String):String{
if (_arg2.length == 16){
return (_arg2);
};
return (this.f((_arg1 + 1), (_arg2 + this.n[_arg1].toString(16))));
}};
boardID = o.f(0, "");
};
MochiScores.showLeaderboard({boardID:boardID, score:playerScore, onClose:function (){
CloseLeaderboard();
}});
}
private function CloseLeaderboard(){
myParent.CloseLeaderboard();
}
public function onConnectError(_arg1:String){
myParent.CloseLeaderboard();
}
}
}//package
Section 48
//LevelUpAnimation (LevelUpAnimation)
package {
import flash.display.*;
public dynamic class LevelUpAnimation extends MovieClip {
public function LevelUpAnimation(){
addFrameScript(41, frame42);
}
function frame42(){
stop();
}
}
}//package
Section 49
//LifeDisplay (LifeDisplay)
package {
import flash.display.*;
public class LifeDisplay extends MovieClip {
public function LifeDisplay():void{
addFrameScript(0, frame1);
x = 7;
y = 585;
gotoAndStop(4);
}
function frame1(){
stop();
}
public function UpdateLifeDisplay(_arg1:int){
gotoAndStop(_arg1);
}
}
}//package
Section 50
//MochiAdScreen (MochiAdScreen)
package {
import flash.display.*;
import mochi.as3.*;
public class MochiAdScreen extends MovieClip {
public var myParent:Object;
public var score:int;
public var lastwave:int;
public var maxcombo:int;
public function MochiAdScreen(_arg1){
myParent = _arg1;
setUp();
}
public function adStopped(){
myParent.NewFirstTitleScreen();
}
public function adPlaying(){
}
private function setUp(){
RunAd();
}
private function RunAd(){
var myOptions:Object;
myOptions = {id:"0e428d8c0c2fd8c5", res:"400x600", clip:myParent, ad_started:function (){
adPlaying();
}, ad_finished:function (){
adStopped();
}};
MochiAd.showPreGameAd(myOptions);
}
}
}//package
Section 51
//Ola (Ola)
package {
import flash.events.*;
public class Ola extends Avatar {
private var bulletHolder:Object;
private var myParent:Object;
public function Ola(){
shottoggle = 28;
shottogglemax = 28;
shotangle = 0;
shotanglemax = 0;
shotmodifier = 0;
addEventListener(Event.ADDED, beginClass);
}
private function beginClass(_arg1:Event):void{
myParent = this.parent;
bulletHolder = myParent.getChildAt(1);
}
override public function PlayerShoot():void{
var _local1:Array;
var _local2:int;
var _local3:*;
_local1 = [-30, -10, 0, 10, 30];
if (shottoggle < 1){
myParent.PlayerShotSound();
_local2 = 0;
while (_local2 < _local1.length) {
_local3 = new PlayerBullet(this.x, this.y, _local1[_local2]);
bulletHolder.addChild(_local3);
_local2++;
};
shottoggle = shottogglemax;
} else {
shottoggle--;
};
}
}
}//package
Section 52
//PauseBox (PauseBox)
package {
import flash.display.*;
public dynamic class PauseBox extends MovieClip {
}
}//package
Section 53
//PlayerBullet (PlayerBullet)
package {
import flash.events.*;
import flash.display.*;
public class PlayerBullet extends MovieClip {
private var myParent:Object;
public function PlayerBullet(_arg1, _arg2, _arg3){
x = _arg1;
y = _arg2;
rotation = _arg3;
addEventListener(Event.ADDED, beginClass);
}
public function MoveBullet():void{
x = (x - (Math.cos((((rotation + 90) * Math.PI) / 180)) * 10));
y = (y - (Math.sin((((rotation + 90) * Math.PI) / 180)) * 10));
if (y < 0){
RemoveBullet();
};
}
private function beginClass(_arg1:Event):void{
myParent = this.parent;
removeEventListener(Event.ADDED, beginClass);
}
public function RemoveBullet():void{
myParent.removeChild(this);
}
}
}//package
Section 54
//PlayerExplosion (PlayerExplosion)
package {
import flash.events.*;
public class PlayerExplosion extends Splash {
private var myParent:Object;
public function PlayerExplosion(_arg1, _arg2, _arg3){
super(_arg1, _arg2, _arg3);
addEventListener(Event.ADDED, beginClass);
x = _arg1;
y = _arg2;
width = _arg3;
height = width;
rotation = Math.floor((Math.random() * 360));
}
override protected function beginClass(_arg1:Event):void{
myParent = this.parent;
removeEventListener(Event.ADDED, beginClass);
}
private function killSplash(){
if (currentFrame > 10){
myParent.removeChild(this);
};
}
override public function AnimateSplash(){
killSplash();
}
}
}//package
Section 55
//PlayerFragment (PlayerFragment)
package {
import flash.events.*;
public class PlayerFragment extends Splash {
private var myParent:Object;
public function PlayerFragment(_arg1, _arg2, _arg3){
super(_arg1, _arg2, _arg3);
addEventListener(Event.ADDED, beginClass);
x = _arg1;
y = _arg2;
width = _arg3;
height = width;
rotation = (Math.random() * 360);
}
override protected function beginClass(_arg1:Event):void{
myParent = this.parent;
removeEventListener(Event.ADDED, beginClass);
}
private function killSplash(){
if (currentFrame > 18){
myParent.removeChild(this);
};
}
override public function AnimateSplash(){
killSplash();
}
}
}//package
Section 56
//ScoreComboHeader (ScoreComboHeader)
package {
import flash.display.*;
public dynamic class ScoreComboHeader extends MovieClip {
}
}//package
Section 57
//SelectionButton (SelectionButton)
package {
import flash.display.*;
public dynamic class SelectionButton extends SimpleButton {
}
}//package
Section 58
//ShipSelect (ShipSelect)
package {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
public class ShipSelect extends MovieClip {
public var ShipSelected:String;
public var myCursor:Cursor;
public var OctArray:Array;
public var GameTimer:Timer;
public var myParent:Object;
public var OctHolder:MovieClip;
public function ShipSelect(_arg1){
OctHolder = new MovieClip();
super();
myParent = _arg1;
setUp();
}
private function OlaButtonPressed(_arg1:MouseEvent){
ShipSelected = "ola";
myParent.NewGame(ShipSelected);
}
private function AjugaButtonPressed(_arg1:MouseEvent){
ShipSelected = "ajuga";
myParent.NewGame(ShipSelected);
}
private function EstradaButtonPressed(_arg1:MouseEvent){
ShipSelected = "estrada";
myParent.NewGame(ShipSelected);
}
private function GameActions(_arg1:TimerEvent):void{
var _local2:BackgroundOct;
for each (_local2 in OctArray) {
_local2.MoveOct();
};
myCursor.x = mouseX;
myCursor.y = mouseY;
}
private function setUp(){
var _local1:int;
var _local2:SelectionButton;
var _local3:SelectionButton;
var _local4:SelectionButton;
var _local5:BackgroundOct;
OctHolder = new MovieClip();
OctHolder.y = -300;
OctHolder.x = -200;
addChild(OctHolder);
myCursor = new Cursor();
addChild(myCursor);
OctArray = new Array();
_local1 = 0;
while (_local1 < 11) {
_local5 = new BackgroundOct();
OctArray.push(_local5);
OctHolder.addChild(_local5);
_local1++;
};
_local2 = new SelectionButton();
_local2.addEventListener(MouseEvent.MOUSE_UP, AjugaButtonPressed);
_local3 = new SelectionButton();
_local3.addEventListener(MouseEvent.MOUSE_UP, EstradaButtonPressed);
_local4 = new SelectionButton();
_local4.addEventListener(MouseEvent.MOUSE_UP, OlaButtonPressed);
addChild(_local2);
_local2.y = -145;
addChild(_local3);
_local3.y = 25;
addChild(_local4);
_local4.y = 195;
GameTimer = new Timer(25);
GameTimer.addEventListener(TimerEvent.TIMER, GameActions);
GameTimer.start();
}
}
}//package
Section 59
//ShipTracer (ShipTracer)
package {
import flash.events.*;
public class ShipTracer extends Splash {
private var myParent:Object;
public function ShipTracer(_arg1, _arg2, _arg3){
super(_arg1, _arg2, _arg3);
addEventListener(Event.ADDED, beginClass);
x = _arg1;
y = _arg2;
width = _arg3;
height = width;
rotation = (Math.random() * 360);
gotoAndPlay(1);
}
override protected function beginClass(_arg1:Event):void{
myParent = this.parent;
removeEventListener(Event.ADDED, beginClass);
}
private function killSplash(){
if (currentFrame > 20){
myParent.removeChild(this);
};
}
override public function AnimateSplash(){
killSplash();
}
}
}//package
Section 60
//SineDot (SineDot)
package {
import flash.display.*;
public class SineDot extends MovieClip {
public function SineDot(){
addFrameScript(113, frame114);
gotoAndPlay(0);
}
function frame114(){
stop();
}
}
}//package
Section 61
//SineWave (SineWave)
package {
import flash.display.*;
public class SineWave extends MovieClip {
public var sineDotArray:Array;
public var frequency:Number;// = 2.5
public var amplitude:int;// = 20
private var offset:int;
public var verticalOffset:int;// = 200
private var tempGraphicsObject:SineDot;
public function SineWave(_arg1, _arg2, _arg3){
amplitude = 20;
frequency = 2.5;
verticalOffset = 200;
super();
verticalOffset = _arg1;
amplitude = _arg2;
frequency = _arg3;
makeSineWave();
}
public function makeSineWave(){
var _local1:int;
var _local2:SineDot;
offset = Math.floor((Math.random() * 100));
sineDotArray = new Array();
_local1 = 0;
while (_local1 < 40) {
_local2 = new SineDot();
sineDotArray[_local1] = _local2;
sineDotArray[_local1].x = (_local1 * 10);
sineDotArray[_local1].y = Math.round((amplitude * Math.sin(((frequency * sineDotArray[_local1].x) + offset))));
sineDotArray[_local1].y = (sineDotArray[_local1].y + amplitude);
sineDotArray[_local1].y = (sineDotArray[_local1].y + verticalOffset);
this.addChild(sineDotArray[_local1]);
_local1++;
};
}
}
}//package
Section 62
//soundBlockerDestroyed (soundBlockerDestroyed)
package {
import flash.media.*;
public dynamic class soundBlockerDestroyed extends Sound {
}
}//package
Section 63
//soundBombExplosion (soundBombExplosion)
package {
import flash.media.*;
public dynamic class soundBombExplosion extends Sound {
}
}//package
Section 64
//soundComboBroken (soundComboBroken)
package {
import flash.media.*;
public dynamic class soundComboBroken extends Sound {
}
}//package
Section 65
//soundEnemyDestroyed (soundEnemyDestroyed)
package {
import flash.media.*;
public dynamic class soundEnemyDestroyed extends Sound {
}
}//package
Section 66
//soundEnemyShot (soundEnemyShot)
package {
import flash.media.*;
public dynamic class soundEnemyShot extends Sound {
}
}//package
Section 67
//soundEnemyShrapnel (soundEnemyShrapnel)
package {
import flash.media.*;
public dynamic class soundEnemyShrapnel extends Sound {
}
}//package
Section 68
//soundEnemyWaveCannon (soundEnemyWaveCannon)
package {
import flash.media.*;
public dynamic class soundEnemyWaveCannon extends Sound {
}
}//package
Section 69
//SoundManager (SoundManager)
package {
import flash.events.*;
import flash.display.*;
import flash.media.*;
public class SoundManager extends MovieClip {
public var BGMToggle:Boolean;
public var soundToggle:Boolean;
public var soundCount:int;
public var BGMArray:Array;
public var playingBGM1:BGM1;
public var mySound:Sound;
public var soundChannelArray:Array;
public var playingBGM2:BGM2;
public var soundTrans:SoundTransform;
public var BGMTrans:SoundTransform;
public var myBGMChannel:SoundChannel;
public function SoundManager(){
addEventListener(Event.ADDED, beginClass);
}
public function PlaySound(_arg1){
var _local2:*;
switch (_arg1){
case "pause":
_local2 = new soundPause();
soundChannelArray[soundCount] = _local2.play(0, 1, soundTrans);
break;
case "blockerdestroyed":
_local2 = new soundBlockerDestroyed();
soundChannelArray[soundCount] = _local2.play(0, 1, soundTrans);
break;
case "bombexplosion":
_local2 = new soundBombExplosion();
soundChannelArray[soundCount] = _local2.play(0, 1, soundTrans);
break;
case "combobroken":
_local2 = new soundComboBroken();
soundChannelArray[soundCount] = _local2.play(0, 1, soundTrans);
break;
case "enemydestroyed":
_local2 = new soundEnemyDestroyed();
soundChannelArray[soundCount] = _local2.play(0, 1, soundTrans);
break;
case "enemyshot":
_local2 = new soundEnemyShot();
soundChannelArray[soundCount] = _local2.play(0, 1, soundTrans);
break;
case "playerdestroyed":
_local2 = new soundPlayerDestroyed();
soundChannelArray[soundCount] = _local2.play(0, 1, soundTrans);
break;
case "playershoot":
_local2 = new soundPlayerShoot();
soundChannelArray[soundCount] = _local2.play(0, 1, soundTrans);
break;
case "newwave":
_local2 = new soundNewWave();
soundChannelArray[soundCount] = _local2.play(0, 1, soundTrans);
break;
case "enemyshrapnel":
_local2 = new soundEnemyShrapnel();
soundChannelArray[soundCount] = _local2.play(0, 1, soundTrans);
break;
case "wavecannon":
_local2 = new soundEnemyWaveCannon();
soundChannelArray[soundCount] = _local2.play(0, 1, soundTrans);
break;
};
soundCount++;
if (soundCount > 7){
soundCount = 0;
};
}
private function loopBGM1(_arg1:Event){
var _local2:*;
_local2 = new BGM1();
myBGMChannel = _local2.play(0, 1, BGMTrans);
myBGMChannel.addEventListener(Event.SOUND_COMPLETE, loopBGM1);
}
private function loopBGM2(_arg1:Event){
var _local2:*;
_local2 = new BGM2();
myBGMChannel = _local2.play(0, 1, BGMTrans);
myBGMChannel.addEventListener(Event.SOUND_COMPLETE, loopBGM2);
}
private function beginClass(_arg1:Event){
var _local2:int;
var _local3:SoundChannel;
soundChannelArray = new Array();
_local2 = 0;
while (_local2 > 8) {
_local3 = new SoundChannel();
soundChannelArray[_local2] = _local3;
_local2++;
};
myBGMChannel = new SoundChannel();
BGMArray = [myBGMChannel];
soundCount = 0;
soundToggle = true;
soundTrans = new SoundTransform(0.9, 0);
BGMToggle = true;
BGMTrans = new SoundTransform(1, 0);
removeEventListener(Event.ADDED, beginClass);
}
public function ToggleSound(){
if (soundToggle == true){
soundToggle = false;
soundTrans = new SoundTransform(0, 0);
} else {
soundToggle = true;
soundTrans = new SoundTransform(0.9, 0);
};
}
public function StopBGM(){
myBGMChannel.stop();
}
public function ToggleBGM(){
if (BGMToggle == true){
BGMToggle = false;
BGMTrans = new SoundTransform(0, 0);
myBGMChannel.stop();
myBGMChannel.removeEventListener(Event.SOUND_COMPLETE, loopBGM2);
} else {
BGMToggle = true;
BGMTrans = new SoundTransform(1, 0);
playingBGM2 = new BGM2();
myBGMChannel = playingBGM2.play(0, 1, BGMTrans);
myBGMChannel.addEventListener(Event.SOUND_COMPLETE, loopBGM2);
};
}
public function PlayBGM(_arg1){
myBGMChannel = new SoundChannel();
BGMArray = new Array();
BGMArray = [myBGMChannel];
if (BGMToggle == true){
playingBGM1 = new BGM1();
playingBGM2 = new BGM2();
switch (_arg1){
case "titlescreen":
myBGMChannel = playingBGM1.play(0, 1, BGMTrans);
myBGMChannel.addEventListener(Event.SOUND_COMPLETE, loopBGM1);
break;
case "maingame":
myBGMChannel = playingBGM2.play(0, 1, BGMTrans);
myBGMChannel.addEventListener(Event.SOUND_COMPLETE, loopBGM2);
break;
};
};
}
}
}//package
Section 70
//soundNewWave (soundNewWave)
package {
import flash.media.*;
public dynamic class soundNewWave extends Sound {
}
}//package
Section 71
//soundPause (soundPause)
package {
import flash.media.*;
public dynamic class soundPause extends Sound {
}
}//package
Section 72
//soundPlayerDestroyed (soundPlayerDestroyed)
package {
import flash.media.*;
public dynamic class soundPlayerDestroyed extends Sound {
}
}//package
Section 73
//soundPlayerShoot (soundPlayerShoot)
package {
import flash.media.*;
public dynamic class soundPlayerShoot extends Sound {
}
}//package
Section 74
//soundQuit (soundQuit)
package {
import flash.media.*;
public dynamic class soundQuit extends Sound {
}
}//package
Section 75
//Splash (Splash)
package {
import flash.events.*;
import flash.display.*;
public class Splash extends MovieClip {
private var myParent:Object;
public function Splash(_arg1, _arg2, _arg3){
addEventListener(Event.ADDED, beginClass);
x = _arg1;
y = (_arg2 + 15);
rotation = (Math.random() * 360);
gotoAndPlay(0);
}
protected function beginClass(_arg1:Event):void{
myParent = this.parent;
removeEventListener(Event.ADDED, beginClass);
}
private function killSplash(){
if (currentFrame > 3){
myParent.removeChild(this);
};
}
public function AnimateSplash(){
killSplash();
}
}
}//package
Section 76
//TitleLogo (TitleLogo)
package {
import flash.display.*;
public dynamic class TitleLogo extends MovieClip {
}
}//package
Section 77
//TitleScreen (TitleScreen)
package {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
public class TitleScreen extends MovieClip {
public var myCursor:Cursor;
public var OctArray:Array;
public var GameTimer:Timer;
public var myParent:Object;
public var OctHolder:MovieClip;
public function TitleScreen(_arg1){
OctHolder = new MovieClip();
super();
myParent = _arg1;
setUp();
}
private function StartGameNormalButtonPressed(_arg1:MouseEvent){
myParent.NewShipSelect("normal");
}
private function HowToPlayButtonPressed(_arg1:MouseEvent){
myParent.NewHowToPlayScreen();
}
private function GameActions(_arg1:TimerEvent):void{
var _local2:BackgroundOct;
for each (_local2 in OctArray) {
_local2.MoveOct();
};
myCursor.x = mouseX;
myCursor.y = mouseY;
}
private function setUp(){
var _local1:int;
var _local2:SelectionButton;
var _local3:SelectionButton;
var _local4:SelectionButton;
var _local5:BackgroundOct;
OctHolder = new MovieClip();
OctHolder.y = -300;
OctHolder.x = -200;
addChild(OctHolder);
myCursor = new Cursor();
addChild(myCursor);
OctArray = new Array();
_local1 = 0;
while (_local1 < 11) {
_local5 = new BackgroundOct();
OctArray.push(_local5);
OctHolder.addChild(_local5);
_local1++;
};
_local2 = new SelectionButton();
_local2.addEventListener(MouseEvent.MOUSE_UP, StartGameNormalButtonPressed);
_local3 = new SelectionButton();
_local3.addEventListener(MouseEvent.MOUSE_UP, StartGameWildButtonPressed);
_local4 = new SelectionButton();
_local4.addEventListener(MouseEvent.MOUSE_UP, HowToPlayButtonPressed);
addChild(_local2);
_local2.y = 47;
_local2.height = 50;
addChild(_local3);
_local3.y = 114;
_local3.height = 50;
addChild(_local4);
_local4.y = 181;
_local4.height = 50;
GameTimer = new Timer(25);
GameTimer.addEventListener(TimerEvent.TIMER, GameActions);
GameTimer.start();
}
private function StartGameWildButtonPressed(_arg1:MouseEvent){
myParent.NewShipSelect("wild");
}
}
}//package
Section 78
//Triangle (Triangle)
package {
import flash.events.*;
public class Triangle extends Enemy {
private var hp:Number;
private var topspeed:int;
private var downTimerBase:uint;
private var upTimerBase:uint;
private var bulletHolder:Object;
private var speed:int;
private var upTimer:uint;
private var endPoint:uint;
private var myParent:Object;
private var moveDirection:int;
private var downTimer:uint;
private var isAlive:Boolean;
private var accel:Number;
public function Triangle(_arg1, _arg2){
var _local3:int;
super(_arg1, _arg2);
_local3 = (400 / _arg2);
width = _local3;
height = width;
rotation = 0;
x = Math.floor(((_arg1 * _local3) + (_local3 / 2)));
addEventListener(Event.ADDED, beginClass);
}
private function beginClass(_arg1:Event):void{
var _local2:int;
myParent = this.parent;
hp = Math.round((myParent.parent.enemyBaseHP / (400 / width)));
if (hp < 1){
hp = 1;
};
speed = 0;
topspeed = Math.floor((myParent.parent.topspeed * 1.5));
moveDirection = 1;
accel = myParent.parent.accel;
downTimer = myParent.parent.downTimer;
upTimer = myParent.parent.upTimer;
downTimerBase = downTimer;
upTimerBase = upTimer;
_local2 = (x / (width / (40 / (400 / width))));
endPoint = (600 + (width * 2));
y = (0 - (width * 2));
bulletHolder = myParent.parent.getChildAt(1);
isAlive = true;
gotoAndPlay(Math.floor((Math.random() * 20)));
removeEventListener(Event.ADDED, beginClass);
}
override protected function checkEnd(){
if (y > endPoint){
y = (y - width);
rotation = (rotation + 180);
moveDirection = (moveDirection * -1);
speed = 0;
};
if (y < (0 - width)){
y = (y + width);
rotation = (rotation + 180);
moveDirection = (moveDirection * -1);
speed = 0;
};
}
override protected function verticalMotion(){
if (moveDirection == 1){
speed = (speed + accel);
if (speed > topspeed){
speed = topspeed;
};
} else {
speed = (speed - accel);
upTimer--;
if (speed < (topspeed * -1)){
speed = (topspeed * -1);
};
};
y = (y + speed);
}
}
}//package