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Coca Cola Game 1.swf

This is the info page for
Flash #78062

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ActionScript [AS1/AS2]
Frame 1
this.attachMovie("start", "start", 100); this.start._x = 200; this.start._y = 245; this.attachMovie("line", "line", 50);
Instance of Symbol 114 MovieClip "timer" in Frame 1
onClipEvent (load) { function CounterSet(resetNum) { i = 1; while (i < 5) { this["zero" + i].gotoAndStop(1); i++; } this.CounterReset(resetNum); } function CounterReset(resetNum) { resetNum = ((resetNum >= 3600) ? 3600 : (resetNum)); secNum = "" + (resetNum % 60); minNum = ((resetNum >= 60) ? ("" + Math.floor(resetNum / 60)) : "0"); i = secNum.length; while (i < 2) { secNum = "n" + secNum; i++; } i = minNum.length; while (i < 2) { minNum = "n" + minNum; i++; } i = 3; while (i < 5) { zerofsetNum = ((parseInt(minNum.charAt(4 - i)) + 1) ? (parseInt(minNum.charAt(4 - i)) + 1) : 11); this["zero" + i].gotoAndStop(zerofsetNum); i++; } i = 1; while (i < 3) { zerofsetNum = ((parseInt(secNum.charAt(2 - i)) + 1) ? (parseInt(secNum.charAt(2 - i)) + 1) : 11); this["zero" + i].gotoAndStop(zerofsetNum); i++; } } function TimeSet(setNum) { defaultNum = setNum; progNum = getTimer(); this.CounterSet(setNum); } function TimeAttack() { if (activeNum) { progNum = (getTimer() - progNum) / 1000; timeNum = Math.ceil((defaultNum = defaultNum - progNum)); timeNum = ((timeNum < 0) ? 0 : (timeNum)); timeNum = ((3600 < timeNum) ? 3600 : (timeNum)); this.CounterReset(timeNum); this.BarReset(timeNum); progNum = getTimer(); if (0 >= timeNum) { activeNum = false; this._parent.center.main.GameOver(); } } else { progNum = getTimer(); } } function MoveCheck(movecheckNum) { activeNum = movecheckNum; } function ColorChange(colorNum) { this.zero1.Move(colorNum); this.zero2.Move(colorNum); this.zero3.Move(colorNum); this.zero4.Move(colorNum); this.zeros.Move(colorNum); } var activeNum = false; var timemaxNum = 180; var secNum = 0; var minNum = 0; var timeNum; var progNum; var defaultNum; this.TimeSet(timemaxNum); } onClipEvent (enterFrame) { this.TimeAttack(); }
Instance of Symbol 121 MovieClip "bt_stop" in Frame 1
onClipEvent (load) { function SoundEffect(soundNum) { this["sound" + soundNum].start(0, 1); } function Move(moveNum) { if (moveNum == 0) { this.gotoAndStop("sleep"); } else if (moveNum == 1) { if (activeNum) { this.gotoAndStop("on"); } else { this.gotoAndStop("off"); } } else if (moveNum == 2) { this.gotoAndStop("over"); } else if (moveNum == 3) { this.SoundEffect(3); this._parent.center.main.GameBreak(); activeNum = !activeNum; if (activeNum) { this.gotoAndStop("on"); } else { this.gotoAndStop("off"); } } } function Change(changeNum) { if (changeNum == 0) { this.gotoAndStop("sleep"); } else if (changeNum == 1) { activeNum = true; this.gotoAndStop("on"); } else if (changeNum == 2) { activeNum = false; this.gotoAndStop("off"); } } var activeNum = true; sound3 = new Sound(this); sound3.attachSound("sound3"); this.Move(0); }
Instance of Symbol 123 MovieClip "scorer" in Frame 1
onClipEvent (load) { function CounterSet(resetNum) { i = 1; while (i < (countsNum + 1)) { this.attachMovie("zero", "zero" + i, i); this["zero" + i]._x = (76 - (i * 19)) + 10; i++; } this.CounterReset(resetNum); } function CounterReset(resetNum) { resetNum = ((resetNum >= Math.pow(10, countsNum)) ? (Math.pow(10, countsNum) - 1) : (resetNum)); resetNum = "" + resetNum; i = resetNum.length; while (i < countsNum) { resetNum = "n" + resetNum; i++; } i = 1; while (i < (countsNum + 1)) { zerofsetNum = ((parseInt(resetNum.charAt(countsNum - i)) + 1) ? (parseInt(resetNum.charAt(countsNum - i)) + 1) : 11); this["zero" + i].gotoAndStop(zerofsetNum); i++; } } var countsNum = 4; this.CounterSet(0); }
Instance of Symbol 126 MovieClip "totaler" in Frame 1
onClipEvent (load) { function CounterSet(resetNum) { i = 1; while (i < (countsNum + 1)) { this.attachMovie("zero", "zero" + i, i); this["zero" + i]._x = 166 - (i * 19); i++; } this.CounterReset(resetNum); } function CounterReset(resetNum) { resetNum = ((resetNum >= Math.pow(10, countsNum)) ? (Math.pow(10, countsNum) - 1) : (resetNum)); resetNum = "" + resetNum; i = resetNum.length; while (i < countsNum) { resetNum = "n" + resetNum; i++; } i = 1; while (i < (countsNum + 1)) { zerofsetNum = ((parseInt(resetNum.charAt(countsNum - i)) + 1) ? (parseInt(resetNum.charAt(countsNum - i)) + 1) : 11); this["zero" + i].gotoAndStop(zerofsetNum); i++; } } this._visible = 0; var countsNum = 4; this.CounterSet(0); }
Instance of Symbol 126 MovieClip "hiscorer" in Frame 1
onClipEvent (load) { function CounterSet(resetNum) { i = 1; while (i < (countsNum + 1)) { this.attachMovie("zero", "zero" + i, i); this["zero" + i]._x = 166 - (i * 19); i++; } this.CounterReset(resetNum); } function CounterReset(resetNum) { resetNum = ((resetNum >= Math.pow(10, countsNum)) ? (Math.pow(10, countsNum) - 1) : (resetNum)); resetNum = "" + resetNum; i = resetNum.length; while (i < countsNum) { resetNum = "n" + resetNum; i++; } i = 1; while (i < (countsNum + 1)) { zerofsetNum = ((parseInt(resetNum.charAt(countsNum - i)) + 1) ? (parseInt(resetNum.charAt(countsNum - i)) + 1) : 11); this["zero" + i].gotoAndStop(zerofsetNum); i++; } } this._visible = 0; var countsNum = 4; this.CounterSet(0); }
Instance of Symbol 128 MovieClip "leveler" in Frame 1
onClipEvent (load) { function CounterSet(resetNum) { i = 1; while (i < (countsNum + 1)) { this.attachMovie("zero", "zero" + i, i); i++; } this.CounterReset(resetNum); } function CounterReset(resetNum) { lvNum = resetNum; resetNum = ((resetNum >= Math.pow(10, countsNum)) ? (Math.pow(10, countsNum) - 1) : (resetNum)); resetNum = "" + resetNum; i = resetNum.length; while (i < countsNum) { resetNum = "n" + resetNum; i++; } i = 1; while (i < (countsNum + 1)) { zerofsetNum = ((parseInt(resetNum.charAt(countsNum - i)) + 1) ? (parseInt(resetNum.charAt(countsNum - i)) + 1) : 11); this["zero" + i].gotoAndStop(zerofsetNum); i++; } } var moveNum = 1; var countsNum = 1; var lvNum = 1; var maxlvNum = 20; this.CounterSet(lvNum); }
Frame 2
this.gotoAndPlay(_currentframe + 1);
Frame 3
this.gotoAndPlay(_currentframe + 1);
Frame 5
this.gotoAndPlay(_currentframe - 1);
Frame 6
this.gotoAndPlay(_currentframe - 1);
Symbol 40 Button
on (press) { this._parent._parent.MainCheck(parseInt(this._name)); }
Symbol 58 MovieClip [bomb] Frame 8
this.removeMovieClip();
Symbol 70 MovieClip [obj99] Frame 4
this.stop();
Instance of Symbol 78 MovieClip "main" in Symbol 79 MovieClip [center] Frame 1
onClipEvent (load) { function SoundEffect(soundNum) { if (soundNum == 1) { this["sound" + soundNum].setVolume(200); this["sound" + soundNum].start(0.04, 1); } else if (soundNum == 3) { this["sound" + soundNum].setVolume(500); this["sound" + soundNum].start(0, 1); } else { this["sound" + soundNum].setVolume(100); this["sound" + soundNum].start(0, 1); } } function DataAttach() { activeNum = 0; spaceNum = 0; Ymove = []; TypeData = []; mapNum = this.RandStage(); this.DataSet(mapNum); this.GroupAttach(); i = 1; while (i < (xmaxNum - 1)) { j = 0; while (j < ymaxNum) { (((TypeData[i + (j * xmaxNum)] != 0) && (TypeData[i + (j * xmaxNum)] != null)) ? ((typeNum = TypeData[i + (j * xmaxNum)])) : ((typeNum = 0))); this["group" + i].attachMovie("obj" + typeNum, i + (j * xmaxNum), i + (j * xmaxNum)); this["group" + i][i + (j * xmaxNum)]._y = mainyNum - (mainyNum + ((spaceNum * objyNum) + (objyNum / 2))); Ymove[i + (j * xmaxNum)] = mainyNum - ((j - spaceNum) * objyNum); spaceNum = spaceNum + 1; j++; } spaceNum = 0; i++; } spaceNum = 0; modeNum = 4; } function GroupAttach() { i = 1; while (i < (xmaxNum - 1)) { this.attachMovie("group", "group" + i, 100 + i); this["group" + i]._x = (i * objxNum) - (objxNum / 2); i++; } } function RandStage() { randNum = Math.ceil(Math.random() * 10); ((10 < randNum) ? ((randNum = 10)) : (randNum)); ((randNum < 1) ? ((randNum = 1)) : (randNum)); if (Stage[randNum] == 1) { Stage[randNum] = 0; return(randNum); } if (Stage[randNum] == 0) { return(this.RandStage()); } } function DataSet(dataNum) { ((dataNum == 1) ? ((TypeData = [0, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 0, 0, 5, 5, 4, 4, 4, 5, 5, 4, 4, 4, 0, 0, 5, 200, 4, 200, 4, 5, 1, 4, 4, 1, 0, 0, 5, 200, 4, 4, 4, 5, 1, 4, 4, 1, 0, 0, 5, 5, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 5, 5, 4, 4, 4, 5, 5, 4, 4, 4, 0, 0, 5, 200, 4, 200, 4, 5, 1, 4, 4, 1, 0, 0, 5, 200, 4, 4, 4, 5, 5, 4, 4, 1, 0, 0, 5, 5, 1, 1, 1, 1, 1, 1, 1, 1, 0])) : 0); ((dataNum == 2) ? ((TypeData = [0, 5, 5, 4, 3, 3, 2, 2, 2, 200, 1, 0, 0, 5, 5, 4, 10, 3, 2, 10, 2, 200, 1, 0, 0, 4, 4, 4, 3, 3, 2, 2, 2, 200, 1, 0, 0, 4, 200, 4, 3, 90, 2, 200, 200, 200, 1, 0, 0, 4, 200, 4, 3, 3, 2, 200, 1, 1, 1, 0, 0, 1, 1, 1, 5, 2, 3, 3, 4, 4, 4, 0, 0, 1, 5, 1, 5, 2, 3, 90, 5, 5, 4, 0, 0, 1, 5, 1, 5, 2, 3, 3, 4, 4, 4, 0, 0, 1, 5, 1, 5, 2, 90, 3, 5, 5, 4, 0, 0, 1, 1, 1, 2, 2, 3, 3, 4, 4, 4, 0])) : 0); ((dataNum == 3) ? ((TypeData = [0, 200, 200, 90, 200, 200, 3, 3, 2, 3, 3, 0, 0, 200, 90, 90, 90, 200, 3, 3, 2, 3, 3, 0, 0, 90, 90, 90, 90, 90, 2, 2, 2, 2, 2, 0, 0, 4, 4, 90, 4, 4, 3, 2, 2, 2, 3, 0, 0, 4, 4, 90, 4, 4, 3, 3, 2, 3, 3, 0, 0, 3, 3, 10, 3, 3, 4, 4, 1, 4, 4, 0, 0, 3, 10, 10, 10, 3, 4, 4, 1, 4, 4, 0, 0, 10, 10, 10, 10, 10, 1, 1, 1, 1, 1, 0, 0, 3, 3, 10, 3, 3, 200, 1, 1, 1, 200, 0, 0, 3, 3, 10, 3, 3, 200, 200, 1, 200, 200, 0])) : 0); ((dataNum == 4) ? ((TypeData = [0, 5, 200, 4, 5, 3, 5, 2, 5, 1, 1, 0, 0, 200, 4, 5, 3, 5, 2, 5, 1, 10, 10, 0, 0, 4, 5, 3, 5, 2, 5, 1, 90, 5, 5, 0, 0, 5, 4, 5, 3, 5, 2, 5, 1, 10, 10, 0, 0, 5, 5, 4, 5, 3, 5, 2, 5, 1, 1, 0, 0, 1, 1, 5, 2, 5, 3, 5, 4, 5, 5, 0, 0, 10, 10, 1, 5, 2, 5, 3, 5, 4, 5, 0, 0, 5, 5, 90, 1, 5, 2, 5, 3, 5, 4, 0, 0, 10, 10, 1, 5, 2, 5, 3, 5, 4, 200, 0, 0, 1, 1, 5, 2, 5, 3, 5, 4, 200, 5, 0])) : 0); ((dataNum == 5) ? ((TypeData = [0, 1, 5, 1, 5, 1, 5, 1, 5, 1, 5, 0, 0, 1, 5, 1, 5, 1, 5, 1, 5, 1, 5, 0, 0, 1, 5, 1, 5, 1, 5, 1, 5, 1, 5, 0, 0, 1, 5, 1, 5, 1, 5, 1, 5, 1, 5, 0, 0, 10, 4, 5, 4, 5, 4, 5, 4, 5, 10, 0, 0, 10, 5, 4, 5, 4, 5, 4, 5, 4, 10, 0, 0, 10, 4, 200, 4, 200, 4, 200, 4, 200, 10, 0, 0, 10, 5, 1, 5, 1, 5, 1, 5, 1, 10, 0, 0, 10, 1, 5, 1, 5, 1, 5, 1, 5, 10, 0, 0, 10, 5, 1, 5, 1, 5, 1, 5, 1, 10, 0])) : 0); ((dataNum == 6) ? ((TypeData = [0, 3, 5, 3, 4, 4, 4, 5, 2, 5, 90, 0, 0, 3, 5, 3, 4, 5, 4, 2, 5, 2, 90, 0, 0, 3, 3, 3, 4, 5, 4, 2, 5, 5, 90, 0, 0, 3, 5, 3, 4, 4, 4, 2, 5, 5, 10, 0, 0, 3, 5, 3, 4, 5, 4, 2, 5, 2, 10, 0, 0, 5, 3, 5, 4, 4, 5, 5, 2, 5, 10, 0, 0, 5, 200, 5, 200, 5, 200, 5, 200, 5, 200, 0, 0, 1, 5, 1, 5, 1, 5, 1, 5, 1, 5, 0, 0, 5, 1, 5, 1, 5, 1, 5, 1, 5, 1, 0, 0, 1, 5, 1, 5, 1, 5, 1, 5, 1, 5, 0])) : 0); ((dataNum == 7) ? ((TypeData = [0, 5, 3, 3, 3, 5, 5, 2, 2, 2, 5, 0, 0, 3, 10, 10, 10, 3, 2, 10, 10, 10, 2, 0, 0, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 0, 0, 3, 90, 3, 90, 3, 2, 90, 2, 90, 2, 0, 0, 200, 3, 3, 3, 200, 200, 2, 2, 2, 200, 0, 0, 5, 1, 1, 1, 5, 5, 4, 4, 4, 5, 0, 0, 1, 90, 90, 90, 1, 4, 90, 90, 90, 4, 0, 0, 1, 1, 1, 1, 1, 4, 4, 4, 4, 4, 0, 0, 1, 10, 1, 10, 1, 4, 10, 4, 10, 4, 0, 0, 200, 1, 1, 1, 200, 200, 4, 4, 4, 200, 0])) : 0); ((dataNum == 8) ? ((TypeData = [0, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 1, 1, 4, 4, 2, 2, 3, 3, 200, 200, 0, 0, 200, 1, 1, 4, 4, 2, 2, 3, 3, 200, 0, 0, 5, 5, 3, 3, 2, 2, 4, 4, 1, 1, 0, 0, 5, 3, 3, 2, 2, 4, 4, 1, 1, 5, 0, 0, 1, 1, 4, 4, 2, 2, 3, 3, 200, 200, 0, 0, 200, 1, 1, 4, 4, 2, 2, 3, 3, 200, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0])) : 0); ((dataNum == 9) ? ((TypeData = [0, 90, 5, 3, 2, 3, 1, 4, 1, 5, 90, 0, 0, 5, 5, 3, 2, 2, 4, 4, 1, 5, 5, 0, 0, 2, 200, 3, 2, 3, 1, 4, 1, 200, 4, 0, 0, 5, 5, 3, 2, 3, 1, 4, 1, 5, 5, 0, 0, 10, 5, 3, 3, 3, 1, 1, 1, 5, 10, 0, 0, 10, 5, 1, 1, 1, 3, 3, 3, 5, 10, 0, 0, 5, 5, 1, 4, 1, 3, 2, 3, 5, 5, 0, 0, 4, 200, 1, 4, 1, 3, 2, 3, 200, 2, 0, 0, 5, 5, 1, 4, 4, 2, 2, 3, 5, 5, 0, 0, 90, 5, 1, 4, 1, 3, 2, 3, 5, 90, 0])) : 0); ((dataNum == 10) ? ((TypeData = [0, 2, 2, 1, 1, 4, 4, 1, 1, 2, 2, 0, 0, 2, 2, 1, 1, 90, 90, 1, 1, 2, 2, 0, 0, 200, 3, 1, 1, 1, 1, 1, 1, 3, 200, 0, 0, 200, 3, 1, 1, 4, 4, 1, 1, 3, 200, 0, 0, 2, 2, 1, 1, 4, 4, 4, 1, 2, 2, 0, 0, 2, 2, 1, 1, 1, 1, 4, 4, 2, 2, 0, 0, 200, 3, 4, 4, 1, 1, 4, 4, 3, 200, 0, 0, 200, 3, 4, 4, 1, 1, 4, 4, 3, 200, 0, 0, 2, 2, 10, 4, 4, 4, 4, 10, 2, 2, 0, 0, 2, 2, 1, 4, 4, 4, 4, 1, 2, 2, 0])) : 0); ((dataNum == 11) ? ((TypeData = [])) : 0); ((dataNum == 12) ? ((TypeData = [])) : 0); ((dataNum == 13) ? ((TypeData = [])) : 0); } function Mode1() { if (4 < waitNum) { waitNum = 0; modeNum = 0; this.ResetYobj(); } else { waitNum++; } } function Mode2() { gravityNum = gravityNum + 1; movecheckNum = 0; soundcheckNum = 0; i = 0; while (i < (xmaxNum * ymaxNum)) { if ((Ymove[i] != null) && (0 < Ymove[i])) { nextNum = speedNum * gravityNum; if (nextNum < Ymove[i]) { Ymove[i] = Ymove[i] - nextNum; } else { nextNum = Ymove[i]; Ymove[i] = 0; if (soundcheckNum == 0) { this.SoundEffect(1); soundcheckNum = 1; } } this["group" + (i % xmaxNum)][i]._y = this["group" + (i % xmaxNum)][i]._y + nextNum; movecheckNum = 1; } i++; } soundcheckNum = 0; if (movecheckNum == 0) { gravityNum = 0; modeNum = 0; this.ResetXobj(); } } function Mode3() { gravityNum = gravityNum + 1; movecheckNum = 0; soundcheckNum = 0; i = 1; while (i < (xmaxNum - 1)) { if ((Xmove[i] != null) && (0 < Xmove[i])) { nextNum = SpeedNum * gravityNum; if (nextNum < Xmove[i]) { Xmove[i] = Xmove[i] - nextNum; } else { nextNum = Xmove[i]; Xmove[i] = 0; if (soundcheckNum == 0) { this.SoundEffect(1); soundcheckNum = 1; } } this["group" + i]._x = this["group" + i]._x - nextNum; movecheckNum = 1; } i++; } soundcheckNum = 0; if (movecheckNum == 0) { if (chainNum == 0) { gravityNum = 0; getchNum = 1; modeNum = 0; this.OverCheck(); } else { gravityNum = 0; getchNum = getchNum + 1; modeNum = 0; this.objDelete3(); } } } function Mode4() { movecheckNum = 0; soundcheckNum = 0; gravityNum = gravityNum + 1; i = 0; while (i < (xmaxNum * ymaxNum)) { if ((Ymove[i] != null) && (0 < Ymove[i])) { nextNum = speedNum * gravityNum; if (nextNum < Ymove[i]) { Ymove[i] = Ymove[i] - nextNum; } else { nextNum = Ymove[i]; Ymove[i] = 0; if (soundcheckNum == 0) { this.SoundEffect(1); soundcheckNum = 1; } } this["group" + (i % xmaxNum)][i]._y = this["group" + (i % xmaxNum)][i]._y + nextNum; movecheckNum = 1; } i++; } soundcheckNum = 0; if (movecheckNum == 0) { gravityNum = 0; modeNum = 0; this._parent._parent.bt_stop.Change(1); activeNum = 1; this._parent._parent.timer.MoveCheck(1); this.OverCheck(); } } function MainCheck(checkNum) { if ((breakNum == 1) && (activeNum == 1)) { activeNum = 0; this._parent._parent.timer.MoveCheck(0); scheckNum = TypeData[checkNum]; resultsNum = ObjCheck(checkNum); countNum = 0; ((resultsNum < comboNum) ? (this.ObjDelete0()) : (this.ObjDelete1())); } } function ObjCheck(checkNum) { countNum++; CheckData[checkNum] = 1; if ((CheckData[checkNum - 1] == 0) && (TypeData[checkNum - 1] != null)) { if (((TypeData[checkNum] == TypeData[checkNum - 1]) || (TypeData[checkNum - 1] == 200)) || (TypeData[checkNum - 1] == scheckNum)) { CheckData[checkNum] = 1; this.ObjCheck(checkNum - 1); } else { CheckData[checkNum] = 1; } } if ((CheckData[checkNum + 1] == 0) && (TypeData[checkNum + 1] != null)) { if (((TypeData[checkNum] == TypeData[checkNum + 1]) || (TypeData[checkNum + 1] == 200)) || (TypeData[checkNum + 1] == scheckNum)) { CheckData[checkNum] = 1; this.ObjCheck(checkNum + 1); } else { CheckData[checkNum] = 1; } } if ((CheckData[checkNum + xmaxNum] == 0) && (TypeData[checkNum + xmaxNum] != null)) { if (((TypeData[checkNum] == TypeData[checkNum + xmaxNum]) || (TypeData[checkNum + xmaxNum] == 200)) || (TypeData[checkNum + xmaxNum] == scheckNum)) { CheckData[checkNum] = 1; this.ObjCheck(checkNum + xmaxNum); } else { CheckData[checkNum] = 1; } } if ((CheckData[checkNum - xmaxNum] == 0) && (TypeData[checkNum - xmaxNum] != null)) { if (((TypeData[checkNum] == TypeData[checkNum - xmaxNum]) || (TypeData[checkNum - xmaxNum] == 200)) || (TypeData[checkNum - xmaxNum] == scheckNum)) { CheckData[checkNum] = 1; this.ObjCheck(checkNum - xmaxNum); } else { CheckData[checkNum] = 1; } } return(countNum); } function OverCheck() { overcheckNum = 0; i = 0; while (i < (xmaxNum * ymaxNum)) { if (((((((((CheckData[i] != null) && (CheckData[i] == 0)) && (TypeData[i] != null)) && (TypeData[i] != 0)) && (TypeData[i] != 10)) && (TypeData[i] != 90)) && (TypeData[i] != 100)) && (TypeData[i] != 200)) && (TypeData[i] != 1000)) { scheckNum = TypeData[i]; resultsNum = ObjCheck(i); countNum = 0; if (resultsNum >= comboNum) { overcheckNum = 1; } } i++; } if (overcheckNum == 1) { overcheckNum = 0; this.objDelete0(); } else if (TypeData[1] == 0) { this.GameClear(); } else { clearcheckNum = 0; this.GameOver(); } } function ResetYobj() { Ymove = []; i = 1; while (i < (xmaxNum - 1)) { Space = []; spaceNum = 0; j = 0; while (j < ymaxNum) { if ((TypeData[i + (j * xmaxNum)] != null) && (TypeData[i + (j * xmaxNum)] != 0)) { Space.push(TypeData[i + (j * xmaxNum)]); if (0 < spaceNum) { nameNum = i + ((j - spaceNum) * xmaxNum); typeNum = TypeData[i + (j * xmaxNum)]; this["group" + (nameNum % xmaxNum)].attachMovie("obj" + typeNum, nameNum, nameNum); this["group" + (nameNum % xmaxNum)][nameNum]._y = (mainyNum - (objyNum / 2)) - (j * objyNum); Ymove[nameNum] = spaceNum * objyNum; } } else if (TypeData[i + (j * xmaxNum)] == 0) { spaceNum = spaceNum + 1; } j++; } j = 0; while (j < ymaxNum) { if (Space[j] != null) { TypeData[i + (j * xmaxNum)] = Space[j]; } else { TypeData[i + (j * xmaxNum)] = 0; } j++; } i++; } this.objDelete2(); modeNum = 2; } function ResetXobj() { Xmove = []; Space = []; spaceNum = 0; i = 1; while (i < (xmaxNum - 1)) { if (TypeData[i] != 0) { Space.push(i); if (0 < spaceNum) { this.attachMovie("group", "group" + (i - spaceNum), 100 + (i - spaceNum)); this["group" + (i - spaceNum)]._x = (i * objxNum) - (objxNum / 2); Xmove[i - spaceNum] = spaceNum * objxNum; j = 0; while (j < ymaxNum) { nameNum = (i - spaceNum) + (j * xmaxNum); typeNum = TypeData[i + (j * xmaxNum)]; this["group" + (i - spaceNum)].attachMovie("obj" + typeNum, nameNum, nameNum); this["group" + (i - spaceNum)][nameNum]._y = (mainyNum - (objyNum / 2)) - (j * objyNum); j++; } } } else if (TypeData[i] == 0) { this["group" + i].removeMovieClip(); spaceNum = spaceNum + 1; } i++; } i = 1; while (i < (xmaxNum - 1)) { j = 0; while (j < ymaxNum) { if (Space[i - 1] != null) { TypeData[i + (j * xmaxNum)] = TypeData[Space[i - 1] + (j * xmaxNum)]; } else { TypeData[i + (j * xmaxNum)] = 0; } j++; } i++; } this.objDelete2(); modeNum = 3; } function ObjDelete0() { i = 0; while (i < (xmaxNum * ymaxNum)) { CheckData[i] = 0; i++; } this._parent._parent.timer.MoveCheck(1); activeNum = 1; } function ObjDelete1() { i = 0; while (i < (xmaxNum * ymaxNum)) { if ((TypeData[i] == 10) && ((((CheckData[i - 1] == 1) || (CheckData[i + 1] == 1)) || (CheckData[i - xmaxNum] == 1)) || (CheckData[i + xmaxNum] == 1))) { TypeData[i] = 100; chainyNum = this["group" + (i % xmaxNum)][i]._y; this["group" + (i % xmaxNum)].attachMovie("obj99", i, i); this["group" + (i % xmaxNum)][i]._y = chainyNum; chainNum = 1; } i++; } soundcheckNum = 0; i = 0; while (i < (xmaxNum * ymaxNum)) { if (CheckData[i] == 1) { this._parent.attachMovie("bomb", i + 300, i + 300); this._parent[i + 300]._x = this["group" + (i % xmaxNum)]._x; this._parent[i + 300]._y = this["group" + (i % xmaxNum)][i]._y; if (soundcheckNum == 0) { this.SoundEffect(2); soundcheckNum = 1; } this["group" + (i % xmaxNum)][i].removeMovieClip(); TypeData[i] = 0; getbcNum = getbcNum + 1; } CheckData[i] = 0; i++; } soundcheckNum = 0; doneNum = doneNum + getbcNum; getscNum = getbcNum; scoreNum = scoreNum + getscNum; this._parent._parent.scorer.CounterReset(scoreNum); this._parent._parent.totaler.CounterReset(doneNum); getbcNum = 0; getscNum = 0; modeNum = 1; } function ObjDelete2() { i = 0; while (i < (xmaxNum * ymaxNum)) { if ((TypeData[i] == 0) || (TypeData[i] == null)) { this["group" + (i % xmaxNum)].attachMovie("obj0", i, i); this["group" + (i % xmaxNum)][i].removeMovieClip(); } i++; } } function ObjDelete3() { chainNum = 0; i = 0; while (i < (xmaxNum * ymaxNum)) { if (TypeData[i] == 100) { this._parent.attachMovie("bomb", i + 300, i + 300); this._parent[i + 300]._x = this["group" + (i % xmaxNum)]._x; this._parent[i + 300]._y = this["group" + (i % xmaxNum)][i]._y; this["group" + (i % xmaxNum)][i].removeMovieClip(); getbcNum = getbcNum + 1; if (((((((CheckData[i - 1] != null) && (CheckData[i - 1] == 0)) && (TypeData[i - 1] != null)) && (TypeData[i - 1] != 0)) && (TypeData[i - 1] != 10)) && (TypeData[i - 1] != 100)) && (TypeData[i - 1] != 1000)) { CheckData[i - 1] = 1; } if (((((((CheckData[i + 1] != null) && (CheckData[i + 1] == 0)) && (TypeData[i + 1] != null)) && (TypeData[i + 1] != 0)) && (TypeData[i + 1] != 10)) && (TypeData[i + 1] != 100)) && (TypeData[i + 1] != 1000)) { CheckData[i + 1] = 1; } if (((((((CheckData[i - xmaxNum] != null) && (CheckData[i - xmaxNum] == 0)) && (TypeData[i - xmaxNum] != null)) && (TypeData[i - xmaxNum] != 0)) && (TypeData[i - xmaxNum] != 10)) && (TypeData[i - xmaxNum] != 100)) && (TypeData[i - xmaxNum] != 1000)) { CheckData[i - xmaxNum] = 1; } if (((((((CheckData[i + xmaxNum] != null) && (CheckData[i + xmaxNum] == 0)) && (TypeData[i + xmaxNum] != null)) && (TypeData[i + xmaxNum] != 0)) && (TypeData[i + xmaxNum] != 10)) && (TypeData[i + xmaxNum] != 100)) && (TypeData[i + xmaxNum] != 1000)) { CheckData[i + xmaxNum] = 1; } TypeData[i] = 1000; } i++; } i = 0; while (i < (xmaxNum * ymaxNum)) { if (TypeData[i] == 10) { if ((((TypeData[i - 1] == 1000) || (TypeData[i + 1] == 1000)) || (TypeData[i - xmaxNum] == 1000)) || (TypeData[i + xmaxNum] == 1000)) { TypeData[i] = 100; chainyNum = this["group" + (i % xmaxNum)][i]._y; this["group" + (i % xmaxNum)].attachMovie("obj99", i, i); this["group" + (i % xmaxNum)][i]._y = chainyNum; chainNum = 1; } } i++; } i = 0; while (i < (xmaxNum * ymaxNum)) { if (TypeData[i] == 1000) { TypeData[i] = 0; } i++; } this.objDelete1(); } function GameBreak() { breakNum = !breaKNum; if (activeNum == 1) { this._parent._parent.timer.MoveCheck(breakNum); } (this._parent.pause ? (this._parent.pause.removeMovieClip()) : (this._parent.attachMovie("pause", "pause", 999))); (breakNum ? ((this._y = this._y + 400)) : ((this._y = this._y - 400))); } function DataSend() { urlNum = "http://www.kakunin.com/cgi-bin/project/www.nifty.com/bbn2/cgi-bin/game/g1/p1.cgi?fs=" + scoreNum; this.getURL(("javascript:newwin('" + urlNum) + "');"); } function GameOver() { this._parent.attachMovie("over", "over", 100); this._parent.over._x = 160; this._parent.over._y = 160; modeNum = 0; this._parent._parent.bt_stop.Change(0); this._parent._parent.timer.MoveCheck(0); activeNum = 0; } function GameClear() { if (levelNum != 5) { this._parent.attachMovie("clear", "clear", 100); this._parent.clear._x = 160; this._parent.clear._y = 160; this._parent._parent.timer.MoveCheck(0); modeNum = 0; this._parent._parent.bt_stop.Change(0); this._parent._parent.timer.MoveCheck(0); activeNum = 0; } else { this._parent.attachMovie("allclear", "allclear", 100); this._parent.allclear._x = 160; this._parent.allclear._y = 160; this._parent._parent.timer.MoveCheck(0); modeNum = 0; this._parent._parent.bt_stop.Change(0); this._parent._parent.timer.MoveCheck(0); activeNum = 0; } } function GameAllNext() { this._parent._parent.scorer.CounterReset(scoreNum); modeNum = 0; activeNum = 0; this.GameOver(); } function GameNext() { TypeData = []; CheckData = []; i = 0; while (i < (xmaxNum * ymaxNum)) { TypeData.push(0); CheckData.push(0); i++; } this._parent._parent.scorer.CounterReset(scoreNum); levelNum = levelNum + 1; this._parent._parent.leveler.CounterReset(levelNum); this._parent._parent.timer.TimeSet(this._parent._parent.timer.timemaxNum); this.DataAttach(); } function GameReset() { hiscoreNum = ((hiscoreNum < scoreNum) ? (scoreNum) : (hiscoreNum)); this.ObjDelete0(); activeNum = 0; countNum = 0; modeNum = 0; chainNum = 0; levelNum = 1; doneNum = 0; scoreNum = 0; getbcNum = 0; getscNum = 0; Stage = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; this.DataAttach(); this._parent._parent.timer.MoveCheck(0); this._parent._parent.timer.TimeSet(this._parent._parent.timer.timemaxNum); this._parent._parent.leveler.CounterReset(levelNum); this._parent._parent.scorer.CounterReset(scoreNum); this._parent._parent.totaler.CounterReset(doneNum); this._parent._parent.hiscorer.CounterReset(hiscoreNum); this._parent._parent.hiscorer.CenterAttach(hiscoreNum); } TypeData = new Array(); CheckData = new Array(); Ymove = new Array(); Xmove = new Array(); Space = new Array(); Stage = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; var activeNum = 0; var modeNum = 0; var xmaxNum = 10; var ymaxNum = 10; var objxNum = 32; var objyNum = 31; var mainyNum = 310; var comboNum = 2; var countNum = 0; var speedNum = 5; var gravityNum = 0; var spaceNum = 0; var chainNum = 0; var scoreNum = 0; var getscNum = 0; var getbcNum = 0; var getchNum = 1; var hiscoreNum = 0; var doneNum = 0; var levelNum = 1; var waitNum = 0; var breakNum = 1; var scheckNum; xmaxNum = xmaxNum + 2; i = 0; while (i < (xmaxNum * ymaxNum)) { CheckData.push(0); i++; } sound1 = new Sound(this); sound1.attachSound("sound1"); sound2 = new Sound(this); sound2.attachSound("sound2"); sound3 = new Sound(this); sound3.attachSound("sound3"); this.DataAttach(); } onClipEvent (enterFrame) { if (breakNum == 1) { if (modeNum == 1) { this.Mode1(); } else if (modeNum == 2) { this.Mode2(); } else if (modeNum == 3) { this.Mode3(); } else if (modeNum == 4) { this.Mode4(); } } }
Symbol 83 Button
on (press) { background.modeNum = 20; }
Symbol 87 MovieClip [allclear] Frame 1
this.stop();
Instance of Symbol 81 MovieClip "background" in Symbol 87 MovieClip [allclear] Frame 1
onClipEvent (load) { function Mode0() { timeNum = timeNum + 1; ((timeNum >= 6) ? ((modeNum = 10)) : (modeNum)); } function Mode10() { alphaNum = alphaNum / 2; this._alpha = Math.floor(100 - alphaNum); scaleNum = Math.floor(scaleNum / 2); this._xscale = 100 + scaleNum; this._yscale = 100 + scaleNum; if (this._xscale != 100) { (modeNum);// not popped } else { (this._parent.gotoAndStop(2));// not popped } (((this._xscale == 100) && (this._alpha == 100)) ? ((modeNum = 0)) : (modeNum)); } function Mode20() { alphaNum = alphaNum + 8; scaleNum = Math.floor(scaleNum / 2); this._xscale = this._xscale / 2; this._yscale = this._yscale / 2; this._parent.gotoAndStop(3); this._alpha = Math.floor(100 - alphaNum); ((0 >= this._alpha) ? ((modeNum = 30)) : (modeNum)); } function Mode30() { this._parent._parent._parent.center.main.GameAllNext(); this._parent.removeMovieClip(); } modeNum = 0; alphaNum = 100; timeNum = 0; scaleNum = 1000; this._xscale = scaleNum; this._yscale = scaleNum; this._alpha = 0; } onClipEvent (enterFrame) { ((modeNum == 0) ? (this.Mode0()) : (modeNum)); ((modeNum == 10) ? (this.Mode10()) : (modeNum)); ((modeNum == 20) ? (this.Mode20()) : (modeNum)); ((modeNum == 30) ? (this.Mode30()) : (modeNum)); }
Symbol 87 MovieClip [allclear] Frame 2
this.stop();
Instance of Symbol 85 MovieClip in Symbol 87 MovieClip [allclear] Frame 2
onClipEvent (load) { function CounterSet(scoreNum) { i = 1; while (i < (countsNum + 1)) { this.attachMovie("zero3", "zero" + i, i); this["zero" + i]._x = 48 - (i * 16); i++; } this.CounterReset(scoreNum); } function CounterReset(resetNum) { resetNum = ((resetNum >= Math.pow(10, countsNum)) ? (Math.pow(10, countsNum) - 1) : (resetNum)); resetNum = "" + resetNum; i = resetNum.length; while (i < countsNum) { resetNum = "n" + resetNum; i++; } i = 1; while (i < (countsNum + 1)) { zerofsetNum = ((Number(resetNum.charAt(countsNum - i)) + 1) ? (Number(resetNum.charAt(countsNum - i)) + 1) : 11); this["zero" + i].gotoAndStop(zerofsetNum); i++; } } var scoreNum = this._parent._parent._parent.timer.timeNum; var countsNum = 3; this.CounterSet(scoreNum); this._parent._parent._parent.center.main.scoreNum = this._parent._parent._parent.center.main.scoreNum + scoreNum; this._parent._parent._parent.scorer.CounterReset(this._parent._parent._parent.center.main.scoreNum); }
Symbol 87 MovieClip [allclear] Frame 3
this.stop();
Symbol 89 Button
on (press) { background.modeNum = 20; this._parent.line.modeNum = 1; }
Symbol 91 MovieClip [start] Frame 1
this.stop();
Instance of Symbol 88 MovieClip "background" in Symbol 91 MovieClip [start] Frame 1
onClipEvent (load) { function Mode0() { timeNum = timeNum + 1; ((timeNum >= 6) ? ((modeNum = 10)) : (modeNum)); } function Mode10() { alphaNum = alphaNum / 2; this._alpha = Math.floor(100 - alphaNum); scaleNum = Math.floor(scaleNum / 2); this._xscale = 100 + scaleNum; this._yscale = 100 + scaleNum; if (this._xscale != 100) { (modeNum);// not popped } else { (this._parent.gotoAndStop(2));// not popped } (((this._xscale == 100) && (this._alpha == 100)) ? ((modeNum = 0)) : (modeNum)); } function Mode20() { alphaNum = alphaNum + 8; scaleNum = Math.floor(scaleNum / 2); this._xscale = this._xscale / 2; this._yscale = this._yscale / 2; this._parent.gotoAndStop(3); this._alpha = Math.floor(100 - alphaNum); ((0 >= this._alpha) ? ((modeNum = 30)) : (modeNum)); } function Mode30() { this._parent._parent.attachMovie("center", "center", 1); this._parent._parent.center._x = 40; this._parent._parent.center._y = 85; this._parent.removeMovieClip(); } modeNum = 0; alphaNum = 100; timeNum = 0; scaleNum = 1000; this._xscale = scaleNum; this._yscale = scaleNum; this._alpha = 0; } onClipEvent (enterFrame) { ((modeNum == 0) ? (this.Mode0()) : (modeNum)); ((modeNum == 10) ? (this.Mode10()) : (modeNum)); ((modeNum == 20) ? (this.Mode20()) : (modeNum)); ((modeNum == 30) ? (this.Mode30()) : (modeNum)); }
Symbol 91 MovieClip [start] Frame 2
this.stop();
Symbol 91 MovieClip [start] Frame 3
this.stop();
Symbol 95 MovieClip [clear] Frame 1
this.stop();
Instance of Symbol 92 MovieClip "background" in Symbol 95 MovieClip [clear] Frame 1
onClipEvent (load) { function Mode0() { timeNum = timeNum + 1; ((timeNum >= 6) ? ((modeNum = 10)) : (modeNum)); } function Mode10() { alphaNum = alphaNum / 2; this._alpha = Math.floor(100 - alphaNum); scaleNum = Math.floor(scaleNum / 2); this._xscale = 100 + scaleNum; this._yscale = 100 + scaleNum; if (this._xscale != 100) { (modeNum);// not popped } else { (this._parent.gotoAndStop(2));// not popped } (((this._xscale == 100) && (this._alpha == 100)) ? ((modeNum = 0)) : (modeNum)); } function Mode20() { this._parent._parent._parent.timer.ColorChange(2); alphaNum = alphaNum + 8; scaleNum = Math.floor(scaleNum / 2); this._xscale = this._xscale / 2; this._yscale = this._yscale / 2; this._parent.gotoAndStop(3); this._alpha = Math.floor(100 - alphaNum); ((0 >= this._alpha) ? ((modeNum = 30)) : (modeNum)); } function Mode30() { this._parent._parent._parent.center.main.GameNext(); this._parent.removeMovieClip(); } modeNum = 0; alphaNum = 100; timeNum = 0; scaleNum = 1000; this._xscale = scaleNum; this._yscale = scaleNum; this._alpha = 0; } onClipEvent (enterFrame) { ((modeNum == 0) ? (this.Mode0()) : (modeNum)); ((modeNum == 10) ? (this.Mode10()) : (modeNum)); ((modeNum == 20) ? (this.Mode20()) : (modeNum)); ((modeNum == 30) ? (this.Mode30()) : (modeNum)); }
Symbol 95 MovieClip [clear] Frame 2
this._parent._parent.timer.ColorChange(1); this.stop();
Instance of Symbol 93 MovieClip in Symbol 95 MovieClip [clear] Frame 2
onClipEvent (load) { function CounterSet(scoreNum) { i = 1; while (i < (countsNum + 1)) { this.attachMovie("zero3", "zero" + i, i); this["zero" + i]._x = 48 - (i * 16); i++; } this.CounterReset(scoreNum); } function CounterReset(resetNum) { resetNum = ((resetNum >= Math.pow(10, countsNum)) ? (Math.pow(10, countsNum) - 1) : (resetNum)); resetNum = "" + resetNum; i = resetNum.length; while (i < countsNum) { resetNum = "n" + resetNum; i++; } i = 1; while (i < (countsNum + 1)) { zerofsetNum = ((Number(resetNum.charAt(countsNum - i)) + 1) ? (Number(resetNum.charAt(countsNum - i)) + 1) : 11); this["zero" + i].gotoAndStop(zerofsetNum); i++; } } var scoreNum = this._parent._parent._parent.timer.timeNum; var countsNum = 3; this.CounterSet(scoreNum); this._parent._parent._parent.center.main.scoreNum = this._parent._parent._parent.center.main.scoreNum + scoreNum; this._parent._parent._parent.scorer.CounterReset(this._parent._parent._parent.center.main.scoreNum); }
Symbol 95 MovieClip [clear] Frame 3
this.stop();
Symbol 98 MovieClip [over] Frame 1
this.stop();
Instance of Symbol 96 MovieClip "background" in Symbol 98 MovieClip [over] Frame 1
onClipEvent (load) { function Mode0() { timeNum = timeNum + 1; ((timeNum >= 6) ? ((modeNum = 10)) : (modeNum)); } function Mode10() { alphaNum = alphaNum / 2; this._alpha = Math.floor(100 - alphaNum); scaleNum = Math.floor(scaleNum / 2); this._xscale = 100 + scaleNum; this._yscale = 100 + scaleNum; if (this._xscale != 100) { (modeNum);// not popped } else { (this._parent.gotoAndStop(2));// not popped } (((this._xscale == 100) && (this._alpha == 100)) ? ((modeNum = 0)) : (modeNum)); } function Mode20() { alphaNum = alphaNum + 8; scaleNum = Math.floor(scaleNum / 2); this._xscale = this._xscale / 2; this._yscale = this._yscale / 2; this._parent.gotoAndStop(3); this._alpha = Math.floor(100 - alphaNum); ((0 >= this._alpha) ? ((modeNum = 30)) : (modeNum)); } function Mode30() { this._parent._parent._parent.center.main.GameReset(); this._parent.removeMovieClip(); } modeNum = 0; alphaNum = 100; timeNum = 0; scaleNum = 1000; this._xscale = scaleNum; this._yscale = scaleNum; this._alpha = 0; } onClipEvent (enterFrame) { ((modeNum == 0) ? (this.Mode0()) : (modeNum)); ((modeNum == 10) ? (this.Mode10()) : (modeNum)); ((modeNum == 20) ? (this.Mode20()) : (modeNum)); ((modeNum == 30) ? (this.Mode30()) : (modeNum)); }
Symbol 98 MovieClip [over] Frame 2
this.stop();
Symbol 98 MovieClip [over] Frame 3
this.stop();
Symbol 101 MovieClip [line] Frame 1
function Move() { if (modeNum == 1) { this._alpha = this._alpha - 8; ((this._alpha < 0) ? (this.removeMovieClip()) : (modeNum)); } } var modeNum = 0;
Symbol 101 MovieClip [line] Frame 2
this.Move();
Symbol 101 MovieClip [line] Frame 3
this.gotoAndPlay(_currentframe - 1);
Instance of Symbol 103 MovieClip [zero2] "zero1" in Symbol 114 MovieClip Frame 1
onClipEvent (load) { function Move(x) { if (x == 2) { colordata.setTransform(color2); } else if (x == 1) { colordata.setTransform(color1); } } colordata = new Color(this); color1 = {ra:"100", rb:"0", ga:"100", gb:"-50", ba:"100", bb:"-256", aa:"100", ab:"256"}; color2 = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; }
Instance of Symbol 103 MovieClip [zero2] "zero2" in Symbol 114 MovieClip Frame 1
onClipEvent (load) { function Move(x) { if (x == 2) { colordata.setTransform(color2); } else if (x == 1) { colordata.setTransform(color1); } } colordata = new Color(this); color1 = {ra:"100", rb:"0", ga:"100", gb:"-50", ba:"100", bb:"-256", aa:"100", ab:"256"}; color2 = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; }
Instance of Symbol 103 MovieClip [zero2] "zero3" in Symbol 114 MovieClip Frame 1
onClipEvent (load) { function Move(x) { if (x == 2) { colordata.setTransform(color2); } else if (x == 1) { colordata.setTransform(color1); } } colordata = new Color(this); color1 = {ra:"100", rb:"0", ga:"100", gb:"-50", ba:"100", bb:"-256", aa:"100", ab:"256"}; color2 = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; }
Instance of Symbol 103 MovieClip [zero2] "zero4" in Symbol 114 MovieClip Frame 1
onClipEvent (load) { function Move(x) { if (x == 2) { colordata.setTransform(color2); } else if (x == 1) { colordata.setTransform(color1); } } colordata = new Color(this); color1 = {ra:"100", rb:"0", ga:"100", gb:"-50", ba:"100", bb:"-256", aa:"100", ab:"256"}; color2 = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; }
Instance of Symbol 112 MovieClip "zeros" in Symbol 114 MovieClip Frame 1
onClipEvent (load) { function Move(x) { if (x == 2) { colordata.setTransform(color2); } else if (x == 1) { colordata.setTransform(color1); } } colordata = new Color(this); color1 = {ra:"100", rb:"0", ga:"100", gb:"-50", ba:"100", bb:"-256", aa:"100", ab:"256"}; color2 = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; }
Symbol 118 Button
on (rollOut) { this.Move(1); } on (rollOver) { this.Move(2); } on (press) { this.Move(3); }
Symbol 121 MovieClip Frame 1
this.stop();
Symbol 121 MovieClip Frame 2
this.stop();
Symbol 121 MovieClip Frame 3
this.stop();
Symbol 121 MovieClip Frame 4
this.stop();

Library Items

Symbol 1 Sound [sound3]
Symbol 2 Sound [sound2]
Symbol 3 Sound [sound1]
Symbol 4 GraphicUsed by:14 103
Symbol 5 GraphicUsed by:14 103
Symbol 6 GraphicUsed by:14 103
Symbol 7 GraphicUsed by:14 103
Symbol 8 GraphicUsed by:14 103
Symbol 9 GraphicUsed by:14 103
Symbol 10 GraphicUsed by:14 103
Symbol 11 GraphicUsed by:14 103
Symbol 12 GraphicUsed by:14 103
Symbol 13 GraphicUsed by:14 103
Symbol 14 MovieClip [zero2]Uses:4 5 6 7 8 9 10 11 12 13
Symbol 15 GraphicUsed by:26
Symbol 16 GraphicUsed by:26
Symbol 17 GraphicUsed by:26
Symbol 18 GraphicUsed by:26
Symbol 19 GraphicUsed by:26
Symbol 20 GraphicUsed by:26
Symbol 21 GraphicUsed by:26
Symbol 22 GraphicUsed by:26
Symbol 23 GraphicUsed by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClip [zero3]Uses:15 16 17 18 19 20 21 22 23 24 25
Symbol 27 GraphicUsed by:38
Symbol 28 GraphicUsed by:38
Symbol 29 GraphicUsed by:38
Symbol 30 GraphicUsed by:38
Symbol 31 GraphicUsed by:38
Symbol 32 GraphicUsed by:38
Symbol 33 GraphicUsed by:38
Symbol 34 GraphicUsed by:38
Symbol 35 GraphicUsed by:38
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClip [zero]Uses:27 28 29 30 31 32 33 34 35 36 37
Symbol 39 GraphicUsed by:40
Symbol 40 ButtonUses:39Used by:42 44 46 48 50
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClip [obj5]Uses:40 41
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [obj4]Uses:40 43
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [obj3]Uses:40 45
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [obj2]Uses:40 47
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClip [obj1]Uses:40 49
Symbol 51 MovieClip [obj0]
Symbol 52 GraphicUsed by:58
Symbol 53 GraphicUsed by:58
Symbol 54 GraphicUsed by:58
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip [bomb]Uses:52 53 54 55 56 57
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:62 64 70 74 76
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClip [obj200]Uses:60 61
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClip [obj90]Uses:60 63
Symbol 65 GraphicUsed by:70 74
Symbol 66 GraphicUsed by:70
Symbol 67 GraphicUsed by:70
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70 74
Symbol 70 MovieClip [obj99]Uses:60 65 66 67 68 69
Symbol 71 GraphicUsed by:74
Symbol 72 GraphicUsed by:74
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip [obj100]Uses:65 60 69 71 72 73
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClip [obj10]Uses:60 75
Symbol 77 GraphicUsed by:79 83 89 118
Symbol 78 MovieClipUsed by:79
Symbol 79 MovieClip [center]Uses:77 78
Symbol 80 GraphicUsed by:81 88 92 96
Symbol 81 MovieClipUses:80Used by:87
Symbol 82 SoundUsed by:83 89
Symbol 83 ButtonUses:77 82Used by:87 95 98
Symbol 84 GraphicUsed by:87
Symbol 85 MovieClipUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClip [allclear]Uses:81 83 84 85 86
Symbol 88 MovieClipUses:80Used by:91
Symbol 89 ButtonUses:77 82Used by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClip [start]Uses:88 89 90
Symbol 92 MovieClipUses:80Used by:95
Symbol 93 MovieClipUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClip [clear]Uses:92 83 93 94
Symbol 96 MovieClipUses:80Used by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClip [over]Uses:96 83 97
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClip [pause]Uses:99
Symbol 101 MovieClip [line]
Symbol 102 MovieClip [group]
Symbol 103 MovieClip [zero2]Uses:4 5 6 7 8 9 10 11 12 13Used by:114
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:Timeline
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:Timeline
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:Timeline
Symbol 110 GraphicUsed by:114
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:110 103 112 113Used by:Timeline
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:Timeline
Symbol 117 GraphicUsed by:121
Symbol 118 ButtonUses:77Used by:121
Symbol 119 GraphicUsed by:121
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:117 118 119 120Used by:Timeline
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:Timeline
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:Timeline
Symbol 126 MovieClipUsed by:Timeline
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:Timeline

Instance Names

"timer"Frame 1Symbol 114 MovieClip
"bt_stop"Frame 1Symbol 121 MovieClip
"scorer"Frame 1Symbol 123 MovieClip
"totaler"Frame 1Symbol 126 MovieClip
"hiscorer"Frame 1Symbol 126 MovieClip
"leveler"Frame 1Symbol 128 MovieClip
"main"Symbol 79 MovieClip [center] Frame 1Symbol 78 MovieClip
"background"Symbol 87 MovieClip [allclear] Frame 1Symbol 81 MovieClip
"background"Symbol 91 MovieClip [start] Frame 1Symbol 88 MovieClip
"background"Symbol 95 MovieClip [clear] Frame 1Symbol 92 MovieClip
"background"Symbol 98 MovieClip [over] Frame 1Symbol 96 MovieClip
"zero1"Symbol 114 MovieClip Frame 1Symbol 103 MovieClip [zero2]
"zero2"Symbol 114 MovieClip Frame 1Symbol 103 MovieClip [zero2]
"zero3"Symbol 114 MovieClip Frame 1Symbol 103 MovieClip [zero2]
"zero4"Symbol 114 MovieClip Frame 1Symbol 103 MovieClip [zero2]
"zeros"Symbol 114 MovieClip Frame 1Symbol 112 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "sound3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sound2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sound1"
ExportAssets (56)Timeline Frame 1Symbol 14 as "zero2"
ExportAssets (56)Timeline Frame 1Symbol 26 as "zero3"
ExportAssets (56)Timeline Frame 1Symbol 38 as "zero"
ExportAssets (56)Timeline Frame 1Symbol 42 as "obj5"
ExportAssets (56)Timeline Frame 1Symbol 44 as "obj4"
ExportAssets (56)Timeline Frame 1Symbol 46 as "obj3"
ExportAssets (56)Timeline Frame 1Symbol 48 as "obj2"
ExportAssets (56)Timeline Frame 1Symbol 50 as "obj1"
ExportAssets (56)Timeline Frame 1Symbol 51 as "obj0"
ExportAssets (56)Timeline Frame 1Symbol 58 as "bomb"
ExportAssets (56)Timeline Frame 1Symbol 62 as "obj200"
ExportAssets (56)Timeline Frame 1Symbol 64 as "obj90"
ExportAssets (56)Timeline Frame 1Symbol 70 as "obj99"
ExportAssets (56)Timeline Frame 1Symbol 74 as "obj100"
ExportAssets (56)Timeline Frame 1Symbol 76 as "obj10"
ExportAssets (56)Timeline Frame 1Symbol 79 as "center"
ExportAssets (56)Timeline Frame 1Symbol 87 as "allclear"
ExportAssets (56)Timeline Frame 1Symbol 91 as "start"
ExportAssets (56)Timeline Frame 1Symbol 95 as "clear"
ExportAssets (56)Timeline Frame 1Symbol 98 as "over"
ExportAssets (56)Timeline Frame 1Symbol 100 as "pause"
ExportAssets (56)Timeline Frame 1Symbol 101 as "line"
ExportAssets (56)Timeline Frame 1Symbol 102 as "group"
ExportAssets (56)Timeline Frame 1Symbol 103 as "zero2"
ExportAssets (56)Timeline Frame 1Symbol 103 as "zero2"
ExportAssets (56)Timeline Frame 1Symbol 103 as "zero2"
ExportAssets (56)Timeline Frame 1Symbol 103 as "zero2"
ExportAssets (56)Timeline Frame 1Symbol 103 as "zero2"

Labels

"on"Symbol 121 MovieClip Frame 1
"over"Symbol 121 MovieClip Frame 2
"off"Symbol 121 MovieClip Frame 3
"sleep"Symbol 121 MovieClip Frame 4




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Created: 3/4 -2019 19:25:20 Last modified: 3/4 -2019 19:25:20 Server time: 28/04 -2024 01:15:24