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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86231657?noj=FRM86231657-8DC" width="1" height="1"></div>

battlegear1208.swf

This is the info page for
Flash #78256

(Click the ID number above for more basic data on this flash file.)


Text
NOW LOADING

NOW LOADING

Battle Gear (c) by BeluGerin Games 2008. Sponsored by bubblebox.com

Battle Gear (c) by BeluGerin Games 2008. Sponsored by bubblebox.com

Infantry

Infantry

Infantry

Artillery

Artillery

Artillery

Air Force

Air Force

Air Force

Navy

Navy

Navy

Turret

Turret

Turret

Tower

Tower

Tower

Base Guard

Base Guard

Base Guard

Strike

Strike

Strike

Special

Special

Special

MENU

Level 30

Money

Your Base

400000

1000

Enemy Base

1000

Can't create any unit, maximum number of unit reached

Can't create any unit, maximum number of unit reached

Can't create any unit, maximum number of unit reached

Can't create any unit, maximum number of unit reached

Can't create any unit, maximum number of unit reached

Can't create any unit, maximum number of unit reached

Can't create any unit, maximum number of unit reached

500000

500000

500000

500000

500000

500000

500000

500000

500000

Unit:

Unit:

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

500000

YOU LOSE

CLOSE

Enemy Units Killed
Enemy Buildings Destroyed
Your Units Killed
Your Buildings Destroyed
Base Live Remaining
Money Gained
Exp Gained

oooooo

oooooo

oooooo

oooooo

oooooo

oooooooo

oooooo

YOU LOSE

oooooo

oooooo

oooooo

oooooo

oooooo

oooooooo

oooooo

Heavy Armored Tank

Informasi
Armored
Tank

Heavy Armored Tank

Informasi
Armored
Tank

War Tutorials

Use (LEFT, RIGHT) or (A, D) keys to scroll.
You can also use your mouse by moving
the cursor to the edge of the screen.

Use Z or C keys to fast scroll to the left
or right edge of the battlefield.

Train a unit

Click on a unit to train and attack
the enemy.

Switch Unit Type

Create a new unit by clicking the
unit type.
Hot keys: 1, 2, 3, 4, 5, 6, 7, 8, 9.

Win Conditions

Your objectives are to destroy the
enemy base or eliminate all enemy
troops.

Lose Conditions

You will lose if your base is
destroyed or you run out of units.
Good Luck..

Total Troops: 2000

Your Money

Your Base

400000

1000

Enemy Base

1000

Enemy Money

400000

Heavy Armored Tank

Informasi
Armored
Tank

Heavy Armored Tank

Click Here for Upgrade.

Heavy Armored Tank

Click Here for Upgrade.

DEPLOY

SURRENDER

SURRENDER

OPTIONS

MUSIC

SOUND FX

GRAPHIC QUALITY

1

Setup Tutorials

Create a new unit by clicking here
(roll over to view the unit details).
You can also sell your unit.

Clicking here to upgrades your unit.
Upgrading affects life, range, speed
and damage.

Upgrade Unit

Powered Skill

IMPORTANT!!!
You can also upgrade your skills by clicking
here. Contains: upgrade all unit speed, live,
range, damage, increase base life, total unit, etc.

Status Informations

Keep an eye on the game status.
Game life shows your life, empty life
means you lose the campaign.

Game level shows the level of this
campaign.

Exp shows the ability points to
create or upgrade a unit.

Money is used to train units in
battle.

Base life indicates the condition of
your base.

Total unit shows how many units are
in battle. Use your units wisely.

Troops Appear and Morale

You can also setup troops formation
and morale, roll over for details.

Statistic

See game statistics here, it shows
the performances on each side.

Achievements

Achievements are awards by
accomplishing some tasks in this
game.

Medals

Medals are awards by winning a
campaign and single mode.

Continue Game

Press start war to continue the game.
The game will save automatically. Be
ready for the next battle!

Informasi
Armored

Informasi
Armored

GAME LOADED

This version if locked.
Estimated release date of the free version: 1st of January 2009

PRESENT

Heavy Armored Tank

Click Here for Upgrade.

Heavy Armored Tank

Click Here for Upgrade.

OPTIONS

CLEAR ALL DATA

Heavy Armored Tank

Are you sure want to clear all data, statistic, achievements and medals.

HELP

Use (LEFT, RIGHT) or (A, D) keys to scroll the game. You can also use your
mouse by moving the cursor to the edge of the game screen.
Use Z or C keys to fast scroll to the left or right edge of the battlefield.
Click on a unit to train and attack the enemy.
Create a new unit by clicking the unit type. Hot keys: 1, 2, 3, 4, 5, 6, 7, 8, 9.
Press P to pause the game, and press it again to unpause.

BASIC GAME CONTROL

Menu

Money

400000

1000

1000

Level 30

1000

2000

4000

5000

7000

10000

20000

25000

30000

Choose type of
troops

Click Icon to train
troops

Price
of troops

Others
infomations

Enemy Unit: 100

Your objectives are to destroy
the enemy base or eliminate all
enemy troops.

Your Unit: 100

You will lose if your base is
destroyed or you run out of units.

TROOPS AND BUILDINGS CREATOR

Choose type of
troops

Click here to sell
own unit

Click here to buy
new unit

TROOPS AND BUILDINGS SLOT

Click here for upgrade live, range, speed and damage.

Game life shows your life, empty life means you lose the campaign.
Game level shows the level of this campaign.
Exp shows the ability points to create or upgrade a unit.

STATUS INFORMATIONS

Money is used to train units in battle.
Base life indicates the condition of your base.
Total unit shows how many units are in battle. Use your units wisely.

Troops appear

Troops morale

DEFENSE

DEFENSE

OFFENCE

OFFENCE

RANDOM

RANDOM

MANUAL

MANUAL

RANDOM:
No formation is made, troops will appear in random locations.
MANUAL:
Troops will deploy in an arrow sign formation. Control by clicking (W, S) or (UP, DOWN) key.
DEFENSE:
Forms a massive wall of troops, deploys after at least 12 units are in the center of the battlefield.
OFFENCE:
Troops will attack aggressively.

1.  Powered Skill Contains: upgrade all unit abillities, base life, total unit, etc.
2. Statistic shows the performances on each side.
3. Achievements are awards by accomplishing some tasks in this game.
4. Medals are awards by winning a campaign and single mode.
5. If your units move to right side, they will be back on left side.
6. If enemy units move to left side, they will be back on right side.
6. If your units move to right side, so enemy total units will decrease one point.
7. If enemy units move to left side, so your total units will decrease one point.

OTHERS INFORMATIONS

Unit Boost, to increase total unit
on the battlefield.

Base Boost, to increase base
live.

Range Boost, to increase all
unit's range.

Damage Boost, to increase all
unit's damage.

Speed Boost, to increase all
unit's speed.

Live Boost, to increase all
unit's live.

POWERED SKILLS

Low Cost Infantry, to decrease
all infantries unit's cost.

Low Cost Artillerty, to decrease
all artillerties unit's cost.

Low Cost Navy, to decrease all
navies unit's cost.

Low Cost Turret, to decrease
all turrets unit's cost.

Low Cost Ari Force, to decrease
all air forces unit's cost.

Low Cost Guard, to decrease
all base guards unit's cost.

Low Cost Special, to decrease all
special forces unit's cost.

Experiance Boost, to decrease
exp gained each levels.

Money Boost, to decrease money
gained each levels.

1. Infantry, Artillery, Air Force Battle (Land Battle)
You can only train one troop every type of Infantry, Artillery and Air Force, you
are not allowed to train another same unit type before training finish.
2. All Infantry Battle (Land Battle)
You can train all type of infantry troops and super parachute at the same time.

TYPE OF BATTLE

3. All Artillery Battle (Land Battle)
You can train all type of artillery troops and super tank at the same time.
4. Infantry and Air Force Battle (Land Battle, Beach)
You can only train one troop every type of Infantry and Air Force, you are not
allowed to train another same unit type before training finish.

5. All Navy Battle (Sea/Naval Battle)
You can train all type of navy troops and super speedboat at the same time.
6. Air Force and Navy Battle (Sea/Naval Battle)
You can only train one troop every type of Air Force and Navy, you not are
allowed to train another same unit type before training finish.

7. All Air Force Battle (Air Battle)
You can train all type of air force troops and super helicopter at the same time.

1.  Upgrade  live, damage, range, and speed of your troops.
2. Always use latest/powerfull unit available.
3. Ugrade your skills on POWERED SKILLS screen.
4. Don't waste your time by always clicking all available unit to train.
5. Use latest strike to damage enemy base.
6. Use Base Guard, Turret or Tower to defense your base.
7. Use special force especially during final battle.

TIPS AND TRICKS

CREDITS

Game Tester

Hexa Group
Dika Group

Game SoundFX

Weapon sounds by Pepper's Extreme
Other sounds by various internet sources

Game Designer

Arief Raditya P.

Game Artist

AwakenDreams Studio

Game Programmer

Text Editor

Guntur Sarwohadi

Game Music

Tony Sugianto

CAMPAIGN

OBJECTIVE: CONQUER THE WORLD

CAMPAIGN MODE 1

CAMPAIGN MODE 2

CAMPAIGN MODE 3

PLAY AS USA AND ALLIANCE

PLAY AS RUSSIA

PLAY AS CHINA

GAME DIFFICULTY:

NORMAL

NORMAL

HARD

HARD

IMPOSSIBLE

IMPOSSIBLE

Your side

Enemy side

CONTINUE

CONTINUE

MENU

BATTLEFIELD PREVIEW

INFO

WORLD MAP

Unit Available:

Preview of next battle:
Forrest (Land Battle)

Campaign mode

1

Game Level

10

Game Difficulty

Impossible

SAVE AND QUIT

MENU

Infantry, Artillery, Air Force Battle

Click Here for Upgrade.


Heavy Armored Tank

SINGLE MODE

TROOPS OPTIONS

LEVEL DIFFICULTY

EASY

EASY

SELECT BATTLE AREA

TROOPS AND BUILDINGS CREATOR

TROOPS AND BUILDINGS SLOT

STATUS INFORMATIONS

POWERED SKILLS

STATISTIC

ACHIEVEMENTS

MEDALS

MEDALS

START WAR

Exp

Money

000

00000000

000

Base Life

00000

Total Unit

00000

Game Life

00000

Range

Speed

1000

5000000

Life

1000

Damage

100000

UPGRADE

UPGRADE

POWERED SKILLS

Lvl 1

Lvl 1

Lvl 1

Lvl 1

Heavy Armored Tank

Skill Level 10

Skill Level 10

Skill Level 10

Skill Level 10

Skill Level 10

Skill Level 10

Skill Level 10

Skill Level 10

Skill Level 10

Skill Level 10

Skill Level 10

Skill Level 10

Skill Level 10

Skill Level 10

Skill Level 10

POWERED SKILLS

Exp

1000000

Game Level

10

ALL TIME STATISTIC

Infantries Killed
Artilleries Killed
Air Forces Killed
Navies Killed
Buildings Destroyed
Total Wins
Total Losses

10000

10000

10000

10000

10000

10000

10000

10000

10000

10000

10000

10000

10000

10000

RESET STATISTIC

YOUR SIDE

ENEMY SIDE

MEDALS

ACHIEVEMENTS

Congratulations,
You have completed the campaign!!!

Sorry,
You lose the campaign, try again next time..

ActionScript [AS1/AS2]

Frame 1
stop(); fscommand ("showmenu", false); fscommand ("fullscreen", false); fscommand ("showmenu", false); Stage.showMenu = false; this.onEnterFrame = function () { persen = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); xpersen = persen + " %"; bar_mc.gotoAndStop(persen); if (persen >= 100) { delete this.onEnterFrame; gotoAndStop ("complete"); } }; logo_mc.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1226&subid=preloader", "_blank"); };
Instance of Symbol 23 MovieClip in Frame 1
on (release) { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1226&subid=preloader", "_blank"); }
Frame 10
stop(); _urlStart = _url.indexOf("://") + 3; _urlEnd = _url.indexOf("/", _urlStart); domain = _url.substring(_urlStart, _urlEnd); LastDot = domain.lastIndexOf(".") - 1; domEnd = domain.lastIndexOf(".", LastDot) + 1; domain = domain.substring(domEnd, domain.length); if (domain == "bubblebox.com") { gotoAndStop ("xcomplete"); } else if (domain == "2games.com") { gotoAndStop ("xcomplete"); } else { gotoAndStop ("xcomplete"); }
Instance of Symbol 23 MovieClip in Frame 11
on (release) { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1226&subid=preloader", "_blank"); }
Frame 15
function backMusic() { myMusic.stop(); myMusic = new Sound(musicy); myMusic.attachSound("backMusic"); myMusic.start(0, 1); myMusic.setVolume(volum1); myMusic.onSoundComplete = function () { backMusic(); }; } function backMain() { myMusic.stop(); myMusic = new Sound(musicy); myMusic.attachSound("backMain"); myMusic.start(0, 1); myMusic.setVolume(volum1); myMusic.onSoundComplete = function () { backMain(); }; } function backWin() { myMusic.stop(); myMusic = new Sound(musicy); myMusic.attachSound("backWin"); myMusic.start(0, 1); myMusic.setVolume(volum1); } function backLose() { myMusic.stop(); myMusic = new Sound(musicy); myMusic.attachSound("backLose"); myMusic.start(0, 1); myMusic.setVolume(volum1); } function sound1() { rand = random(3); if (rand == 0) { mySound = new Sound(soundy); mySound.attachSound("sound1"); mySound.start(0, 1); mySound.setVolume(volum2); } } function sound3() { rand = random(2); if (rand == 0) { mySound = new Sound(soundy); mySound.attachSound("sound3"); mySound.start(0, 1); mySound.setVolume(volum2); } } function sound4() { rand = random(3); if (rand == 0) { mySound = new Sound(soundy); mySound.attachSound("sound4"); mySound.start(0, 1); mySound.setVolume(volum2); } } function sound5() { rand = random(2); if (rand == 0) { mySound = new Sound(soundy); mySound.attachSound("sound5"); mySound.start(0, 1); mySound.setVolume(volum2); } } function sound6() { rand = random(2); if (rand == 0) { mySound = new Sound(soundy); mySound.attachSound("sound6"); mySound.start(0, 1); mySound.setVolume(volum2); } } function sound7() { rand = random(2); if (rand == 0) { mySound = new Sound(soundy); mySound.attachSound("sound7"); mySound.start(0, 1); mySound.setVolume(volum2); } } function sound8() { rand = random(2); if (rand == 0) { mySound = new Sound(soundy); mySound.attachSound("sound8"); mySound.start(0, 1); mySound.setVolume(volum2); } } function sound9() { rand = random(2); if (rand == 0) { mySound = new Sound(soundy); mySound.attachSound("sound9"); mySound.start(0, 1); mySound.setVolume(volum2); } } function sound15() { rand = random(2); if (rand == 0) { mySound = new Sound(soundy); mySound.attachSound("sound15"); mySound.start(0, 1); mySound.setVolume(volum2); } } function sound16() { rand = random(2); if (rand == 0) { mySound = new Sound(soundy); mySound.attachSound("sound16"); mySound.start(0, 1); mySound.setVolume(volum2); } } function sound17() { rand = random(2); if (rand == 0) { mySound = new Sound(soundy); mySound.attachSound("sound17"); mySound.start(0, 1); mySound.setVolume(volum2); } } function backMati() { xrand = random(4) + 1; mySound = new Sound(soundy); mySound.attachSound("backMati" + xrand); mySound.start(0, 1); mySound.setVolume(volum2); } function backLedak() { xrand = random(4) + 1; mySound = new Sound(soundy); mySound.attachSound("backLedak" + xrand); mySound.start(0, 1); mySound.setVolume(volum2); } function backHeli() { mySound = new Sound(soundy); mySound.attachSound("backHeli"); mySound.start(0, 1); mySound.setVolume(volum2); } function backHeli() { mySound = new Sound(soundy); mySound.attachSound("backHeli"); mySound.start(0, 1); mySound.setVolume(volum2); } function backJatuh() { xrand = random(2) + 1; mySound = new Sound(soundy); mySound.attachSound("backJatuh" + xrand); mySound.start(0, 1); mySound.setVolume(volum2); } function backCopter() { mySound = new Sound(soundy); mySound.attachSound("backCopter"); mySound.start(0, 1); mySound.setVolume(volum2); } function backJatuhCopter() { mySound = new Sound(soundy); mySound.attachSound("backJatuhCopter"); mySound.start(0, 1); mySound.setVolume(volum2); } function backAir() { mySound = new Sound(soundy); mySound.attachSound("backAir"); mySound.start(0, 1); mySound.setVolume(volum2); } function backBoat() { rand = random(3); if (rand >= 1) { mySound = new Sound(soundy); mySound.attachSound("backBoat"); mySound.start(0, 1); mySound.setVolume(volum2); } } function boatHancur() { mySound = new Sound(soundy); mySound.attachSound("boatHancur"); mySound.start(0, 1); mySound.setVolume(volum2); } function backWater() { xrand = random(4) + 1; mySound = new Sound(soundy); mySound.attachSound("backAir" + xrand); mySound.start(0, 1); mySound.setVolume(volum2); } stop(); play_btn.onRelease = function () { gotoAndStop (261); }; soundy = attachMovie("soundw", "soundy", 5); musicy = attachMovie("soundw", "musicy", 6); soundy._x = -200; soundy._y = -200; musicy._x = -200; musicy._y = -200; volum1 = 75; volum2 = 25; perfectSemua = 0; qualityGame = 1; tipeSulitSingle = 1; zpilihanMap = 1; _quality = "HIGH"; logo_mc.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1226&subid=preloader", "_blank"); };
Frame 21
stop(); logo_mc.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1226&subid=preloader", "_blank"); };
Instance of Symbol 23 MovieClip in Frame 21
on (release) { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1226&subid=preloader", "_blank"); }
Frame 25
gotoAndStop ("gagalan");
Frame 27
gotoAndStop ("gagalan");
Frame 29
gotoAndStop ("gagalan");
Frame 31
play();
Frame 260
stop(); qualityGame = 1; _quality = "HIGH"; gotoAndStop (471); backMusic();
Frame 261
play();
Frame 470
stop(); gotoAndStop (31);
Frame 471
function cekGo(indi, indi2) { tipeGame = "game"; jenisMaen = "game"; if (indi == "setup") { kondisiLoad = "load"; gotoAndStop (498); } else { gotoAndStop (496); } } function cekBisaTombol(indi) { campaign_btn.enabled = indi; single_btn.enabled = indi; how_btn.enabled = indi; options_btn.enabled = indi; credits_btn.enabled = indi; medals_btn.enabled = indi; statistic_btn.enabled = indi; achievements_btn.enabled = indi; } function simpanData() { i = 0; while (i <= simpanSemua.length) { _root["aa" + i] = String("b" + i); Cookies = SharedObject.getLocal(_root["aa" + i], "/"); Cookies.data["bb" + i] = eval (simpanSemua[i]); Cookies.flush(10); i++; } i = 0; while (i <= simpanSemua2.length) { _root["zz" + i] = String("v" + i); Cookies = SharedObject.getLocal(_root["zz" + i], "/"); Cookies.data["vv" + i] = eval (simpanSemua2[i]); Cookies.flush(10); i++; } i = 1; while (i <= 30) { _root["a2" + i] = String("d" + i); Cookies = SharedObject.getLocal(_root["a2" + i], "/"); Cookies.data["dd" + i] = slot[i]; Cookies.flush(10); i++; } i = 1; while (i <= bykJumlah) { _root["a3" + i] = String("e" + i); Cookies = SharedObject.getLocal(_root["a3" + i], "/"); Cookies.data["ee" + i] = (((String(levelSpeed[i]) + String(levelRange[i])) + String(levelLive[i])) + String(levelDamage[i])) + String(slotUnlok[i]); Cookies.flush(10); i++; } i = 1; while (i <= 57) { _root["a7" + i] = String("i" + i); Cookies = SharedObject.getLocal(_root["a7" + i], "/"); Cookies.data["ii" + i] = _root["medals" + i]; Cookies.flush(10); i++; } i = 1; while (i <= 15) { _root["a8" + i] = String("j" + i); Cookies = SharedObject.getLocal(_root["a8" + i], "/"); Cookies.data["jj" + i] = levelSkill[i]; Cookies.flush(10); i++; } } function loadData() { i = 0; while (i <= simpanSemua.length) { _root["aa" + i] = String("b" + i); Cookies = SharedObject.getLocal(_root["aa" + i], "/"); _root[simpanSemua[i]] = Cookies.data["bb" + i]; i++; } i = 0; while (i <= simpanSemua2.length) { _root["zz" + i] = String("v" + i); Cookies = SharedObject.getLocal(_root["zz" + i], "/"); _root[simpanSemua2[i]] = Cookies.data["vv" + i]; i++; } i = 1; while (i <= 30) { _root["a2" + i] = String("d" + i); Cookies = SharedObject.getLocal(_root["a2" + i], "/"); slot[i] = Cookies.data["dd" + i]; i++; } i = 1; while (i <= bykJumlah) { _root["a3" + i] = String("e" + i); Cookies = SharedObject.getLocal(_root["a3" + i], "/"); myStr = new String(Cookies.data["ee" + i]); levelSpeed[i] = Number(myStr.substr(0, 1)); levelRange[i] = Number(myStr.substr(1, 1)); levelLive[i] = Number(myStr.substr(2, 1)); levelDamage[i] = Number(myStr.substr(3, 1)); slotUnlok[i] = Number(myStr.substr(4, 1)); i++; } i = 1; while (i <= 57) { _root["a7" + i] = String("i" + i); Cookies = SharedObject.getLocal(_root["a7" + i], "/"); _root["medals" + i] = Cookies.data["ii" + i]; i++; } i = 1; while (i <= 15) { _root["a8" + i] = String("j" + i); Cookies = SharedObject.getLocal(_root["a8" + i], "/"); levelSkill[i] = Cookies.data["jj" + i]; i++; } } function cekLevelan() { setMenang = false; if ((campaignWin1 == 1) && (jenisCampaign == 1)) { setMenang = true; } else if ((campaignWin2 == 1) && (jenisCampaign == 2)) { setMenang = true; } else if ((campaignWin3 == 1) && (jenisCampaign == 3)) { setMenang = true; } if (setMenang == true) { daftarLevel = new Array("", 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1); } else { daftarLevel = new Array("", 1, 1, 2, 3, 4, 5, 6, 7, 8, 1, 3, 5, 6, 9, 11, 13, 15, 6, 9, 13, 16, 18, 20, 22, 24, 7, 8, 13, 16, 19, 10, 11, 12, 15, 18, 25, 27, 3, 6, 9, 12, 15, 15, 18, 21, 24, 25, 27, 29, 31); } } function initAwal() { tipeJenis = 1; banyakJenis = 9; bykJumlah = 50; tipeMaen2 = ""; daftarExp = new Array("", 0, 7, 10, 15, 20, 25, 30, 45, 60, 0, 35, 40, 50, 55, 75, 90, 120, 0, 150, 100, 125, 150, 175, 200, 250, 0, 150, 200, 250, 300, 100, 150, 200, 250, 300, 450, 500, 25, 30, 35, 40, 45, 75, 100, 125, 150, 200, 300, 400, 500); daftarHarga = new Array("", 50, 100, 140, 160, 180, 200, 240, 540, 700, 150, 200, 250, 600, 750, 1000, 2000, 3000, 2000, 5000, 4000, 5000, 6000, 8000, 10000, 15000, 5000, 7500, 10000, 25000, 50000, 1500, 2000, 3000, 5000, 7500, 20000, 25000, 100, 150, 200, 250, 300, 5000, 10000, 15000, 20000, 75000, 150000, 250000, 500000); cekLevelan(); daftarNama = new Array("", "Pistol", "Rifle", "Grenade", "Mortar", "Machine Gun", "Heavy Machine Gun", "Bazzoka", "Missile Launcher", "Rocket Launcher", "Troops Truck", "Gun Truck", "Heavy Truck", "Gun Stug", "Heavy Stug", "Launcher Tank", "Cannon Tank", "Heavy Tank", "Helicopter", "Gun Helicopter", "Air Craft", "Gun Air Craft", "Missile Air Craft", "Bomber Air Craft", "Bomber Air Plane", "Bomber Jet", "Light Boat", "Medium Boat", "Light Ship", "Medium Ship", "Destroyer", "Cannon Turret", "Bazzoka Turret", "Rocket Turret", "Rifle Guardhouse", "Gun Guardhouse", "Bazzoka Tower", "Rocket Tower", "Rifle Guard", "Grenade Guard", "Machine Gun Guard", "Bazzoka Guard", "Missile Guard", "Missile Shark", "Desert Thunder", "Heavy Arm", "Deadly Strike", "Super Parachute", "Super Tank", "Super Helicopter", "Super Speedboat"); daftarSpeed = new Array("", 2.25, 1.25, 2.5, 1, 1.25, 0.75, 0.75, 0.75, 0.5, 3.5, 3, 3.5, 2, 1.75, 1.5, 1, 0.75, 2, 3, 5.5, 6, 6.5, 7, 7.5, 8, 0.75, 0.7, 0.65, 0.6, 0.55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 6, 1, 2, 3); daftarRange = new Array("", 250, 275, 200, 350, 250, 300, 300, 400, 400, 275, 300, 300, 250, 300, 300, 400, 450, 450, 500, 600, 650, 250, 250, 250, 250, 250, 300, 350, 350, 300, 300, 350, 400, 350, 375, 400, 450, 250, 275, 300, 350, 375, 0, 0, 0, 0, 350, 350, 350, 500); daftarLive = new Array("", 100, 125, 75, 100, 100, 125, 100, 75, 50, 400, 500, 550, 700, 750, 2500, 3500, 5500, 3000, 3500, 2000, 2500, 3000, 3500, 4500, 5000, 6500, 8000, 9000, 15000, 25000, 10000, 15000, 20000, 50000, 75000, 250000, 300000, 2500, 3000, 3500, 4000, 5000, 0, 0, 0, 0, 50000, 150000, 200000, 250000); daftarDamage = new Array("", 15, 17, 20, 25, 30, 35, 40, 45, 50, 25, 35, 35, 30, 35, 150, 175, 200, 150, 300, 100, 125, 200, 250, 350, 400, 20, 30, 100, 150, 200, 50, 60, 70, 25, 50, 150, 200, 15, 20, 30, 40, 45, 500, 1000, 1500, 2000, 300, 500, 2000, 3000); i = 1; while (i <= 30) { daftarExp[i] = daftarExp[i] * 2; i++; } } function ygDiSave() { xexp = 40; xlevel = 1; money1 = 300; nyawaGame = 10; tipeSulitCampaign = 2; jenisCampaign = 1; jenisMorale = "offence"; jenisAppear = "random"; slotUnlok = new Array(); i = 1; while (i <= bykJumlah) { slotUnlok[i] = 0; i++; } slotUnlok[1] = 1; slotUnlok[2] = 1; slotUnlok[10] = 1; slot = new Array(); i = 1; while (i <= 30) { slot[i] = 90; i++; } slot[1] = 1; slot[2] = 2; slot[3] = 10; menangTerus1 = 0; menangTerus2 = 0; menangTerus3 = 0; cekAneh(); levelSpeed = new Array(); levelRange = new Array(); levelLive = new Array(); levelDamage = new Array(); i = 1; while (i <= bykJumlah) { levelSpeed[i] = 1; levelRange[i] = 1; levelLive[i] = 1; levelDamage[i] = 1; i++; } tutorialWar = false; tutorialSetup = false; levelSkill = new Array(); i = 1; while (i <= 15) { levelSkill[i] = 1; i++; } bykPasukan1 = 25 + (5 * (levelSkill[1] - 1)); } function cekAneh() { if (resetStatistik == undefined) { infantry1 = 0; artillery1 = 0; airforce1 = 0; navy1 = 0; buildings1 = 0; totWin1 = 0; totLose1 = 0; infantry2 = 0; artillery2 = 0; airforce2 = 0; navy2 = 0; buildings2 = 0; totWin2 = 0; totLose2 = 0; menangSingle = 0; menangSingle2 = 0; menangSingle3 = 0; campaignWin1 = 0; campaignWin2 = 0; campaignWin3 = 0; resetStatistik = true; } else if (infantry1 == undefined) { infantry1 = 0; artillery1 = 0; airforce1 = 0; navy1 = 0; buildings1 = 0; totWin1 = 0; totLose1 = 0; infantry2 = 0; artillery2 = 0; airforce2 = 0; navy2 = 0; buildings2 = 0; totWin2 = 0; totLose2 = 0; menangSingle = 0; menangSingle2 = 0; menangSingle3 = 0; campaignWin1 = 0; campaignWin2 = 0; campaignWin3 = 0; resetStatistik = true; } if (resetMedal == undefined) { i = 1; while (i <= 57) { _root["medals" + i] = 0; i++; } perfectSemua = 0; resetMedal = true; } } stop(); msgBox_mc._visible = false; msgBox_mc2._visible = false; cekBisaTombol(true); simpanSemua = new Array("bgData", "xlevel", "xexp", "money1", "jenisMorale", "jenisAppear", "nyawaGame", "tutorialWar", "tutorialSetup", "perfectSemua", "jenisCampaign", "menangTerus1", "menangTerus2", "menangTerus2", "setMenang", "tipeSulitCampaign"); simpanSemua2 = new Array("resetMedal", "resetStatistik", "infantry1", "artillery1", "airforce1", "navy1", "buildings1", "totWin1", "totLose1", "infantry2", "artillery2", "airforce2", "navy2", "buildings2", "totWin2", "totLose2", "menangSingle", "menangSingle2", "menangSingle3", "campaignWin1", "campaignWin2", "campaignWin3"); initAwal(); ygDiSave(); i = 0; while (i <= simpanSemua.length) { _root["aa" + i] = String("b" + i); Cookies = SharedObject.getLocal(_root["aa" + i], "/"); if (Cookies.data["bb" + i] != undefined) { _root[simpanSemua[i]] = Cookies.data["bb" + i]; } i++; } i = 0; while (i <= simpanSemua2.length) { _root["zz" + i] = String("v" + i); Cookies = SharedObject.getLocal(_root["zz" + i], "/"); if (Cookies.data["vv" + i] != undefined) { _root[simpanSemua2[i]] = Cookies.data["vv" + i]; } i++; } i = 1; while (i <= 57) { _root["a7" + i] = String("i" + i); Cookies = SharedObject.getLocal(_root["a7" + i], "/"); if (Cookies.data["ii" + i] != undefined) { _root["medals" + i] = Cookies.data["ii" + i]; } i++; } cekAneh(); single_btn._alpha = 50; gembokx._visible = true; bisaSingle = false; if (((campaignWin1 == 1) || (campaignWin2 == 1)) || (campaignWin3 == 1)) { bisaSingle = true; single_btn._alpha = 100; gembokx._visible = false; } campaign_btn.onRelease = function () { jenisMaenan = "campaign"; cekBisaTombol(false); if (tipeSulitCampaign == undefined) { tipeSulitCampaign = 2; } if (bgData == undefined) { initAwal(); ygDiSave(); cekGo(); i = 1; while (i <= 30) { _root["a2" + i] = String("d" + i); Cookies = SharedObject.getLocal(_root["a2" + i], "/"); Cookies.data["dd" + i] = slot[i]; Cookies.flush(10); i++; } i = 1; while (i <= 15) { _root["a8" + i] = String("j" + i); Cookies = SharedObject.getLocal(_root["a8" + i], "/"); Cookies.data["jj" + i] = levelSkill[i]; Cookies.flush(10); i++; } } else { msgBox_mc._visible = true; msgBox_mc.judul = "Continue Campaign"; if (tipeSulitCampaign == 1) { sulitCampaign = "Easy"; } else if (tipeSulitCampaign == 2) { sulitCampaign = "Normal"; } else if (tipeSulitCampaign == 3) { sulitCampaign = "Hard"; } else if (tipeSulitCampaign == 4) { sulitCampaign = "Impossible"; } msgBox_mc.isi = ((((("Continue last previous campaign? (campaign mode: " + jenisCampaign) + ", level: ") + xlevel) + ", difficult: ") + sulitCampaign) + "), press no to start new campaign."; msgBox_mc.yes_btn.onRelease = function () { cekLevelan(); loadData(); cekGo("setup", "load"); }; msgBox_mc.no_btn.onRelease = function () { initAwal(); ygDiSave(); bgData = undefined; i = 0; _root["aa" + i] = String("b" + i); Cookies = SharedObject.getLocal(_root["aa" + i], "/"); Cookies.data["bb" + i] = eval (simpanSemua[i]); Cookies.flush(10); cekGo(); }; msgBox_mc.cancel_btn.onRelease = function () { cekBisaTombol(true); msgBox_mc._visible = false; }; } }; single_btn.onRelease = function () { if (bisaSingle == true) { jenisMaenan = "single"; gotoAndStop (500); } else { cekBisaTombol(false); msgBox_mc2._visible = true; msgBox_mc2.judul = "Can't Play"; msgBox_mc2.isi = "You must complete campaign mode first before play single mode"; msgBox_mc2.no_btn.onRelease = function () { cekBisaTombol(true); msgBox_mc2._visible = false; }; } }; how_btn.onRelease = function () { gotoAndStop (475); }; options_btn.onRelease = function () { gotoAndStop (473); }; credits_btn.onRelease = function () { gotoAndStop (494); }; medals_btn.onRelease = function () { dariMana = "main"; gotoAndStop (510); }; statistic_btn.onRelease = function () { dariMana = "main"; gotoAndStop (508); }; achievements_btn.onRelease = function () { dariMana = "main"; gotoAndStop (512); }; logo_mc.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1226&subid=mainmenu", "_blank"); }; play_btn.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1226&subid=mainmenu", "_blank"); };
Instance of Symbol 23 MovieClip in Frame 471
on (release) { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1226&subid=mainmenu", "_blank"); }
Frame 472
stop(); _root.gotoAndStop(_root._currentframe - 1);
Frame 473
function cekSpeedQuality() { i = 1; while (i <= 3) { this["speed" + i].angka = i; this["quality" + i].angka = i; this["speed" + i].gotoAndStop(1); this["quality" + i].gotoAndStop(1); this["speed" + i].onRelease = klikSpeed; this["quality" + i].onRelease = klikQuality; this["speed" + i].onRollOver = function () { over(); }; this["quality" + i].onRollOver = function () { over(); }; i++; } this["speed" + _root.speedGame].gotoAndStop(2); this["quality" + _root.qualityGame].gotoAndStop(2); } function klikSpeed() { klik(); indi = new String(this); _root.speedGame = Number(indi.substr(indi.length - 1, 1)); cekSpeedQuality(); } function klikQuality() { klik(); indi = new String(this); _root.qualityGame = Number(indi.substr(indi.length - 1, 1)); if (_root.qualityGame == 1) { _quality = "HIGH"; } else if (_root.qualityGame == 2) { _quality = "MEDIUM"; } else if (_root.qualityGame == 3) { _quality = "LOW"; } cekSpeedQuality(); } stop(); msgBox_mc._visible = false; msgBox_mc2._visible = false; back_btn.onRelease = function () { removeMovieClip(infoBox); gotoAndStop (471); }; clear_btn.onRelease = function () { msgBox_mc._visible = true; msgBox_mc.judul = "Clear All Data"; msgBox_mc.isi = "Are you sure want to clear all data, saved game, statistic, achievements and medals?"; msgBox_mc.yes_btn.onRelease = function () { bgData = undefined; resetStatistik = undefined; resetMedal = undefined; initAwal(); ygDiSave(); simpanData(); msgBox_mc._visible = false; msgBox_mc2._visible = true; msgBox_mc2.judul = "All Data Cleared"; msgBox_mc2.isi = "All data, statistic, saved game, achievements and medals cleared."; msgBox_mc2.no_btn.onRelease = function () { msgBox_mc2._visible = false; }; }; msgBox_mc.no_btn.onRelease = function () { msgBox_mc._visible = false; }; }; bar1_mc.bar_mc._x = Math.ceil((_root.volum1 / 0.434782608695652) - 115); bar1_mc.bar_mc.onEnterFrame = function () { _root.volum1 = int(0.434782608695652 * (this._x + 115)); _root.myMusic.setVolume(_root.volum1); bar1_mc.persen1 = _root.volum1 + " %"; }; bar1_mc.indi_mc.onPress = function () { klik(); startDrag (bar1_mc.bar_mc, true, -115, 0, 115, 0); }; bar1_mc.indi_mc.onRelease = (bar1_mc.indi_mc.onReleaseOutside = function () { over(); stopDrag(); }); bar2_mc.bar_mc._x = Math.ceil((_root.volum2 / 0.434782608695652) - 115); bar2_mc.bar_mc.onEnterFrame = function () { _root.volum2 = int(0.434782608695652 * (this._x + 115)); _root.volum3 = int(0.434782608695652 * (this._x + 115)); _root.mySound.setVolume(_root.volum2); _root.mySound2.setVolume(_root.volum3); bar2_mc.persen2 = _root.volum2 + " %"; }; bar2_mc.indi_mc.onPress = function () { klik(); startDrag (bar2_mc.bar_mc, true, -115, 0, 115, 0); }; bar2_mc.indi_mc.onRelease = (bar2_mc.indi_mc.onReleaseOutside = function () { over(); stopDrag(); }); cekSpeedQuality();
Frame 474
stop(); _root.gotoAndStop(_root._currentframe - 1);
Frame 475
stop(); back_btn.onRelease = function () { gotoAndStop (471); }; next_btn.onRelease = function () { _root.gotoAndStop(_root._currentframe + 1); };
Frame 476
stop(); back_btn.onRelease = function () { gotoAndStop (471); }; prev_btn.onRelease = function () { _root.gotoAndStop(_root._currentframe - 1); }; next_btn.onRelease = function () { _root.gotoAndStop(_root._currentframe + 1); };
Frame 491
stop(); back_btn.onRelease = function () { gotoAndStop (471); }; prev_btn.onRelease = function () { _root.gotoAndStop(_root._currentframe - 1); }; next_btn.onRelease = function () { _root.gotoAndStop(_root._currentframe + 1); };
Frame 492
stop(); back_btn.onRelease = function () { gotoAndStop (471); }; prev_btn.onRelease = function () { _root.gotoAndStop(_root._currentframe - 1); };
Frame 493
stop(); _root.gotoAndStop(_root._currentframe - 1);
Frame 494
stop(); back_btn.onRelease = function () { removeMovieClip(infoBox); gotoAndStop (471); };
Frame 495
stop(); _root.gotoAndStop(_root._currentframe - 1);
Frame 496
function cekBisaSementara(indi) { campaign1.enabled = indi; campaign2.enabled = indi; campaign3.enabled = indi; } stop(); cekBisaSementara(true); msgBox_mc._visible = false; back_btn.onRelease = function () { removeMovieClip(infoBox); gotoAndStop (471); }; campaign1.onRelease = function () { i = 1; while (i <= bykJumlah) { _root["a3" + i] = String("e" + i); Cookies = SharedObject.getLocal(_root["a3" + i], "/"); Cookies.data["ee" + i] = (((String(levelSpeed[i]) + String(levelRange[i])) + String(levelLive[i])) + String(levelDamage[i])) + String(slotUnlok[i]); Cookies.flush(10); i++; } if (campaignWin1 == 1) { cekBisaSementara(false); msgBox_mc._visible = true; msgBox_mc.judul = "Play again"; msgBox_mc.isi = "You have completed campaign mode 1, you can now unlock all troops and powered skill start by level 1"; msgBox_mc.no_btn.onRelease = function () { nyawaGame = 10; jenisCampaign = 1; jenisMaen = "mulai"; gotoAndStop (498); }; } else { nyawaGame = 10; jenisCampaign = 1; jenisMaen = "mulai"; gotoAndStop (498); } }; campaign2.onRelease = function () { i = 1; while (i <= bykJumlah) { _root["a3" + i] = String("e" + i); Cookies = SharedObject.getLocal(_root["a3" + i], "/"); Cookies.data["ee" + i] = (((String(levelSpeed[i]) + String(levelRange[i])) + String(levelLive[i])) + String(levelDamage[i])) + String(slotUnlok[i]); Cookies.flush(10); i++; } if (campaignWin2 == 1) { nyawaGame = 15; cekBisaSementara(false); msgBox_mc._visible = true; msgBox_mc.judul = "Play again"; msgBox_mc.isi = "You have completed campaign mode 2, you can now unlock all troops and powered skill start by level 1"; msgBox_mc.no_btn.onRelease = function () { jenisCampaign = 2; jenisMaen = "mulai"; gotoAndStop (498); }; } else { nyawaGame = 15; jenisCampaign = 2; jenisMaen = "mulai"; gotoAndStop (498); } }; campaign3.onRelease = function () { i = 1; while (i <= bykJumlah) { _root["a3" + i] = String("e" + i); Cookies = SharedObject.getLocal(_root["a3" + i], "/"); Cookies.data["ee" + i] = (((String(levelSpeed[i]) + String(levelRange[i])) + String(levelLive[i])) + String(levelDamage[i])) + String(slotUnlok[i]); Cookies.flush(10); i++; } if (campaignWin3 == 1) { nyawaGame = 20; cekBisaSementara(false); msgBox_mc._visible = true; msgBox_mc.judul = "Play again"; msgBox_mc.isi = "You have completed campaign mode 3, you can now unlock all troops and powered skill start by level 1"; msgBox_mc.no_btn.onRelease = function () { jenisCampaign = 3; jenisMaen = "mulai"; gotoAndStop (498); }; } else { nyawaGame = 20; jenisCampaign = 3; jenisMaen = "mulai"; gotoAndStop (498); } }; campaign1.onRollOver = function () { this._alpha = 70; }; campaign2.onRollOver = function () { this._alpha = 70; }; campaign3.onRollOver = function () { this._alpha = 70; }; campaign1.onRollOut = function () { this._alpha = 100; }; campaign2.onRollOut = function () { this._alpha = 100; }; campaign3.onRollOut = function () { this._alpha = 100; }; if (tipeSulitCampaign == 1) { easy_btn.gotoAndStop(2); normal_btn.gotoAndStop(1); hard_btn.gotoAndStop(1); extreme_btn.gotoAndStop(1); } else if (tipeSulitCampaign == 2) { tipeSulitCampaign = 2; easy_btn.gotoAndStop(1); normal_btn.gotoAndStop(2); hard_btn.gotoAndStop(1); extreme_btn.gotoAndStop(1); } else if (tipeSulitCampaign == 3) { tipeSulitCampaign = 3; easy_btn.gotoAndStop(1); normal_btn.gotoAndStop(1); hard_btn.gotoAndStop(2); extreme_btn.gotoAndStop(1); } else if (tipeSulitCampaign == 4) { tipeSulitCampaign = 4; easy_btn.gotoAndStop(1); normal_btn.gotoAndStop(1); hard_btn.gotoAndStop(1); extreme_btn.gotoAndStop(2); } easy_btn.onRelease = function () { tipeSulitCampaign = 1; easy_btn.gotoAndStop(2); normal_btn.gotoAndStop(1); hard_btn.gotoAndStop(1); extreme_btn.gotoAndStop(1); }; normal_btn.onRelease = function () { tipeSulitCampaign = 2; easy_btn.gotoAndStop(1); normal_btn.gotoAndStop(2); hard_btn.gotoAndStop(1); extreme_btn.gotoAndStop(1); }; hard_btn.onRelease = function () { tipeSulitCampaign = 3; easy_btn.gotoAndStop(1); normal_btn.gotoAndStop(1); hard_btn.gotoAndStop(2); extreme_btn.gotoAndStop(1); }; extreme_btn.onRelease = function () { tipeSulitCampaign = 4; easy_btn.gotoAndStop(1); normal_btn.gotoAndStop(1); hard_btn.gotoAndStop(1); extreme_btn.gotoAndStop(2); };
Frame 497
stop(); _root.gotoAndStop(_root._currentframe - 1);
Frame 498
function cekKemana() { if (jenisLihat == "map") { tanda = ""; jmlPeta = 12; world_mc._visible = true; jenisMap._visible = false; jenis_mc._visible = true; if (jenisCampaign == 1) { if (xlevel <= 6) { world_mc.gotoAndStop(1); } else if (xlevel <= 14) { world_mc.gotoAndStop(2); } else if (xlevel <= 18) { world_mc.gotoAndStop(3); } else if (xlevel <= 24) { world_mc.gotoAndStop(4); } else if (xlevel <= 30) { world_mc.gotoAndStop(5); } else if (xlevel <= 37) { world_mc.gotoAndStop(6); } else if (xlevel <= 45) { world_mc.gotoAndStop(7); } i = 1; while (i <= jmlPeta) { _root.world_mc["peta" + i].gotoAndStop(1); i++; } _root.world_mc.petax.gotoAndStop(1); i = 1; while (i <= 45) { _root.world_mc["panah" + i]._visible = false; _root.world_mc[("panah" + i) + "a"]._visible = false; _root.world_mc[("panah" + i) + "b"]._visible = false; _root.world_mc[("panah" + i) + "c"]._visible = false; i++; } _root.world_mc["panah" + xlevel]._visible = true; _root.world_mc[("panah" + xlevel) + "a"]._visible = true; _root.world_mc[("panah" + xlevel) + "b"]._visible = true; _root.world_mc[("panah" + xlevel) + "c"]._visible = true; if (xlevel == 1) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(3); } else if (xlevel == 2) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(3); } else if (xlevel == 3) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(3); _root.world_mc.peta9.gotoAndStop(3); } else if (xlevel == 4) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(3); } else if (xlevel == 5) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(3); _root.world_mc.peta10.gotoAndStop(3); } else if (xlevel == 6) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta10.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(3); } else if (xlevel == 7) { _root.world_mc.peta2.gotoAndStop(3); } else if (xlevel == 8) { _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(3); } else if (xlevel == 9) { _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(3); _root.world_mc.peta5.gotoAndStop(3); } else if (xlevel == 10) { _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(3); } else if (xlevel == 11) { _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(3); } else if (xlevel == 12) { _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(3); } else if (xlevel == 13) { _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(3); } else if (xlevel == 14) { _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(2); _root.world_mc.peta10.gotoAndStop(3); } else if (xlevel == 15) { _root.world_mc.peta1.gotoAndStop(3); } else if (xlevel == 16) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(3); } else if (xlevel == 17) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(3); _root.world_mc.peta4.gotoAndStop(3); } else if (xlevel == 18) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(3); } else if (xlevel == 19) { _root.world_mc.peta1.gotoAndStop(3); _root.world_mc.peta2.gotoAndStop(3); } else if (xlevel == 20) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(3); } else if (xlevel == 21) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(3); } else if (xlevel == 22) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(3); } else if (xlevel == 23) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(3); } else if (xlevel == 24) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(3); _root.world_mc.peta8.gotoAndStop(3); } else if (xlevel == 25) { _root.world_mc.peta1.gotoAndStop(3); } else if (xlevel == 26) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(3); } else if (xlevel == 27) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(3); } else if (xlevel == 28) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(3); } else if (xlevel == 29) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(3); } else if (xlevel == 30) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(3); } else if (xlevel == 31) { _root.world_mc.peta1._visible = true; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; } else if (xlevel == 32) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = true; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; } else if (xlevel == 33) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = true; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; } else if (xlevel == 34) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = true; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; } else if (xlevel == 35) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = true; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; } else if (xlevel == 36) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = true; _root.world_mc.peta7._visible = false; } else if (xlevel == 37) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.petax.gotoAndStop(3); } else if (xlevel == 38) { _root.world_mc.peta1._visible = true; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; } else if (xlevel == 39) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = true; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; } else if (xlevel == 40) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = true; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; } else if (xlevel == 41) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = true; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; } else if (xlevel == 42) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = true; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; } else if (xlevel == 43) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = true; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; } else if (xlevel == 44) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = true; _root.world_mc.peta8._visible = false; } else if (xlevel == 45) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; _root.world_mc.petax.gotoAndStop(3); } } else if (jenisCampaign == 2) { if (xlevel <= 12) { world_mc.gotoAndStop(20); } else if (xlevel <= 20) { world_mc.gotoAndStop(21); } else if (xlevel <= 30) { world_mc.gotoAndStop(22); } else if (xlevel <= 37) { world_mc.gotoAndStop(23); } else if (xlevel <= 45) { world_mc.gotoAndStop(24); } i = 1; while (i <= jmlPeta) { _root.world_mc["peta" + i].gotoAndStop(1); i++; } _root.world_mc.petax.gotoAndStop(1); if (xlevel <= 12) { _root.world_mc.peta11._visible = false; } i = 1; while (i <= 45) { _root.world_mc["panah" + i]._visible = false; _root.world_mc[("panah" + i) + "a"]._visible = false; _root.world_mc[("panah" + i) + "b"]._visible = false; _root.world_mc[("panah" + i) + "c"]._visible = false; i++; } _root.world_mc["panah" + xlevel]._visible = true; _root.world_mc[("panah" + xlevel) + "a"]._visible = true; _root.world_mc[("panah" + xlevel) + "b"]._visible = true; _root.world_mc[("panah" + xlevel) + "c"]._visible = true; if (xlevel == 1) { _root.world_mc.peta1.gotoAndStop(3); } else if (xlevel == 2) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(3); } else if (xlevel == 3) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(3); } else if (xlevel == 4) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(3); } else if (xlevel == 5) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(3); _root.world_mc.peta13.gotoAndStop(3); } else if (xlevel == 6) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(3); _root.world_mc.peta13.gotoAndStop(2); } else if (xlevel == 7) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(3); _root.world_mc.peta13.gotoAndStop(2); } else if (xlevel == 8) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(3); _root.world_mc.peta13.gotoAndStop(2); } else if (xlevel == 9) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(3); _root.world_mc.peta13.gotoAndStop(2); } else if (xlevel == 10) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(2); _root.world_mc.peta10.gotoAndStop(3); _root.world_mc.peta13.gotoAndStop(2); } else if (xlevel == 11) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(2); _root.world_mc.peta10.gotoAndStop(2); _root.world_mc.peta11.gotoAndStop(3); _root.world_mc.peta11._visible = true; _root.world_mc.peta13.gotoAndStop(2); } else if (xlevel == 12) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(2); _root.world_mc.peta10.gotoAndStop(2); _root.world_mc.peta11.gotoAndStop(2); _root.world_mc.peta12.gotoAndStop(3); _root.world_mc.peta13.gotoAndStop(2); } else if (xlevel == 13) { _root.world_mc.peta1.gotoAndStop(3); _root.world_mc.peta2.gotoAndStop(3); } else if (xlevel == 14) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(3); } else if (xlevel == 15) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(3); } else if (xlevel == 16) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(3); } else if (xlevel == 17) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(3); } else if (xlevel == 18) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(3); } else if (xlevel == 19) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(3); } else if (xlevel == 20) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(3); } else if (xlevel == 21) { _root.world_mc.peta1.gotoAndStop(3); } else if (xlevel == 22) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(3); } else if (xlevel == 23) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(3); } else if (xlevel == 24) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(3); } else if (xlevel == 25) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(3); } else if (xlevel == 26) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(3); } else if (xlevel == 27) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(3); } else if (xlevel == 28) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(3); } else if (xlevel == 29) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(3); _root.world_mc.peta10.gotoAndStop(3); } else if (xlevel == 30) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(2); _root.world_mc.peta10.gotoAndStop(2); _root.world_mc.peta11.gotoAndStop(3); } else if (xlevel == 31) { _root.world_mc.peta1._visible = true; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; } else if (xlevel == 32) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = true; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; } else if (xlevel == 33) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = true; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; } else if (xlevel == 34) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = true; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; } else if (xlevel == 35) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = true; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; } else if (xlevel == 36) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = true; _root.world_mc.peta7._visible = false; } else if (xlevel == 37) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.petax.gotoAndStop(3); } else if (xlevel == 38) { _root.world_mc.peta1._visible = true; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; } else if (xlevel == 39) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = true; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; } else if (xlevel == 40) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = true; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; } else if (xlevel == 41) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = true; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; } else if (xlevel == 42) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = true; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; } else if (xlevel == 43) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = true; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; } else if (xlevel == 44) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = true; _root.world_mc.peta8._visible = false; } else if (xlevel == 45) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; _root.world_mc.petax.gotoAndStop(3); } } else if (jenisCampaign == 3) { if (xlevel <= 13) { world_mc.gotoAndStop(40); } else if (xlevel <= 17) { world_mc.gotoAndStop(41); } else if (xlevel <= 30) { world_mc.gotoAndStop(42); } else if (xlevel <= 37) { world_mc.gotoAndStop(43); } else if (xlevel <= 45) { world_mc.gotoAndStop(44); } i = 1; while (i <= jmlPeta) { _root.world_mc["peta" + i].gotoAndStop(1); i++; } _root.world_mc.petax.gotoAndStop(1); i = 1; while (i <= 45) { _root.world_mc["panah" + i]._visible = false; _root.world_mc[("panah" + i) + "a"]._visible = false; _root.world_mc[("panah" + i) + "b"]._visible = false; _root.world_mc[("panah" + i) + "c"]._visible = false; i++; } _root.world_mc["panah" + xlevel]._visible = true; _root.world_mc[("panah" + xlevel) + "a"]._visible = true; _root.world_mc[("panah" + xlevel) + "b"]._visible = true; _root.world_mc[("panah" + xlevel) + "c"]._visible = true; if (xlevel == 1) { _root.world_mc.peta1.gotoAndStop(3); } else if (xlevel == 2) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(3); } else if (xlevel == 3) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(3); } else if (xlevel == 4) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(3); } else if (xlevel == 5) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(3); } else if (xlevel == 6) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(3); } else if (xlevel == 7) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(3); } else if (xlevel == 8) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(3); } else if (xlevel == 9) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta13.gotoAndStop(3); } else if (xlevel == 10) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(3); _root.world_mc.peta13.gotoAndStop(2); } else if (xlevel == 11) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(2); _root.world_mc.peta10.gotoAndStop(3); _root.world_mc.peta13.gotoAndStop(2); } else if (xlevel == 12) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(2); _root.world_mc.peta10.gotoAndStop(2); _root.world_mc.peta11.gotoAndStop(3); _root.world_mc.peta13.gotoAndStop(2); } else if (xlevel == 13) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(2); _root.world_mc.peta10.gotoAndStop(2); _root.world_mc.peta11.gotoAndStop(2); _root.world_mc.peta12.gotoAndStop(3); _root.world_mc.peta14.gotoAndStop(3); _root.world_mc.peta13.gotoAndStop(2); } else if (xlevel == 14) { _root.world_mc.peta1.gotoAndStop(3); } else if (xlevel == 15) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(3); } else if (xlevel == 16) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(3); } else if (xlevel == 17) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(3); } else if (xlevel == 18) { _root.world_mc.peta1.gotoAndStop(3); } else if (xlevel == 19) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(3); } else if (xlevel == 20) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(3); } else if (xlevel == 21) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(3); } else if (xlevel == 22) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(3); } else if (xlevel == 23) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(3); } else if (xlevel == 24) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(3); } else if (xlevel == 25) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(3); } else if (xlevel == 26) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(3); } else if (xlevel == 27) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(2); _root.world_mc.peta10.gotoAndStop(3); _root.world_mc.peta14.gotoAndStop(3); } else if (xlevel == 28) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(2); _root.world_mc.peta10.gotoAndStop(2); _root.world_mc.peta11.gotoAndStop(3); _root.world_mc.peta14.gotoAndStop(2); } else if (xlevel == 29) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(2); _root.world_mc.peta10.gotoAndStop(2); _root.world_mc.peta11.gotoAndStop(2); _root.world_mc.peta12.gotoAndStop(3); _root.world_mc.peta14.gotoAndStop(2); } else if (xlevel == 30) { _root.world_mc.peta1.gotoAndStop(2); _root.world_mc.peta2.gotoAndStop(2); _root.world_mc.peta3.gotoAndStop(2); _root.world_mc.peta4.gotoAndStop(2); _root.world_mc.peta5.gotoAndStop(2); _root.world_mc.peta6.gotoAndStop(2); _root.world_mc.peta7.gotoAndStop(2); _root.world_mc.peta8.gotoAndStop(2); _root.world_mc.peta9.gotoAndStop(2); _root.world_mc.peta10.gotoAndStop(2); _root.world_mc.peta11.gotoAndStop(2); _root.world_mc.peta12.gotoAndStop(2); _root.world_mc.peta13.gotoAndStop(3); _root.world_mc.peta14.gotoAndStop(2); } else if (xlevel == 31) { _root.world_mc.peta1._visible = true; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; } else if (xlevel == 32) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = true; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; } else if (xlevel == 33) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = true; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; } else if (xlevel == 34) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = true; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; } else if (xlevel == 35) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = true; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; } else if (xlevel == 36) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = true; _root.world_mc.peta7._visible = false; } else if (xlevel == 37) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.petax.gotoAndStop(3); } else if (xlevel == 38) { _root.world_mc.peta1._visible = true; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; } else if (xlevel == 39) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = true; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; } else if (xlevel == 40) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = true; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; } else if (xlevel == 41) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = true; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; } else if (xlevel == 42) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = true; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; } else if (xlevel == 43) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = true; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; } else if (xlevel == 44) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = true; _root.world_mc.peta8._visible = false; } else if (xlevel == 45) { _root.world_mc.peta1._visible = false; _root.world_mc.peta2._visible = false; _root.world_mc.peta3._visible = false; _root.world_mc.peta4._visible = false; _root.world_mc.peta5._visible = false; _root.world_mc.peta6._visible = false; _root.world_mc.peta7._visible = false; _root.world_mc.peta8._visible = false; _root.world_mc.petax.gotoAndStop(3); } } } else { world_mc._visible = false; jenisMap._visible = true; jenis_mc._visible = false; if (jenisPerang == "darat") { jenisMap.gotoAndStop(xbgGame); if (xlevel == 1) { tanda = ("Preview of first battle: \n" + jenisArea[jenisMap._currentframe]) + " (Land Battle)"; } else if (xlevel == 45) { tanda = ("Preview of last battle: \n" + jenisArea[jenisMap._currentframe]) + " (Land Battle)"; } else { tanda = ("Preview of next battle: \n" + jenisArea[jenisMap._currentframe]) + " (Land Battle)"; } } else if (jenisPerang == "laut") { jenisMap.gotoAndStop(xbgGame + 10); if (xlevel == 1) { tanda = ("Preview of first battle: \n" + jenisArea[jenisMap._currentframe]) + " (Sea Battle)"; } else if (xlevel == 45) { tanda = ("Preview of last battle: \n" + jenisArea[jenisMap._currentframe]) + " (Sea Battle)"; } else { tanda = ("Preview of next battle: \n" + jenisArea[jenisMap._currentframe]) + " (Sea Battle)"; } } else if (jenisPerang == "udara") { jenisMap.gotoAndStop(xbgGame + 12); if (xlevel == 1) { tanda = ("Preview of first battle: \n" + jenisArea[jenisMap._currentframe]) + " (Air Battle)"; } else if (xlevel == 45) { tanda = ("Preview of last battle: \n" + jenisArea[jenisMap._currentframe]) + " (Air Battle)"; } else { tanda = ("Preview of next battle: \n" + jenisArea[jenisMap._currentframe]) + " (Air Battle)"; } } } i = 1; while (i <= 4) { _root["gembok_mc" + i]._visible = false; _root["kotak" + i].onRollOver = overKotak; _root["kotak" + i].onRollOut = outKotak; i++; } jenisKotak = new Array("", "Infantry", "Artillery", "Air Force", "Navy"); if (jenisPerang == "darat") { if (jenisPerang2 == "pantai") { gembok_mc2._visible = true; gembok_mc4._visible = true; } else if (tipeMaen2 == "infantry") { gembok_mc2._visible = true; gembok_mc3._visible = true; gembok_mc4._visible = true; } else if (tipeMaen2 == "artillery") { gembok_mc1._visible = true; gembok_mc3._visible = true; gembok_mc4._visible = true; } else { gembok_mc4._visible = true; } } else if (jenisPerang == "laut") { if (tipeMaen2 == "navy") { gembok_mc1._visible = true; gembok_mc2._visible = true; gembok_mc3._visible = true; } else { gembok_mc1._visible = true; gembok_mc2._visible = true; } } else if (jenisPerang == "udara") { gembok_mc1._visible = true; gembok_mc2._visible = true; gembok_mc4._visible = true; } } function overKotak() { myStr = new String(this); indi = Number(myStr.substr(myStr.length - 1, 1)); area_mc._visible = true; area_mc._x = this._x; area_mc._y = this._y - 50; if (_root["gembok_mc" + indi]._visible == true) { area_mc.judul = jenisKotak[indi] + " Unavailable"; } else { area_mc.judul = jenisKotak[indi] + " Available"; } } function outKotak() { area_mc._visible = false; } function cekBisaKlikSemua2(indi) { continue_btn.enabled = indi; menu_btn.enabled = indi; world_btn.enabled = indi; preview_btn.enabled = indi; info_btn.enabled = indi; if (indi == true) { _root.world_mc["panah" + xlevel]._visible = indi; _root.world_mc["panah" + xlevel].gotoAndPlay(2); _root.world_mc[("panah" + xlevel) + "a"].gotoAndPlay(2); _root.world_mc[("panah" + xlevel) + "b"].gotoAndPlay(2); _root.world_mc[("panah" + xlevel) + "c"].gotoAndPlay(2); } else { i = 1; while (i <= 45) { _root.world_mc["panah" + i]._visible = indi; _root.world_mc[("panah" + i) + "a"]._visible = indi; _root.world_mc[("panah" + i) + "b"]._visible = indi; _root.world_mc[("panah" + i) + "c"]._visible = indi; i++; } } } function cekPetaPilih() { tipeMaen2 = ""; if (jenisCampaign == 1) { if (xlevel == 1) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 2) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 4; } else if (xlevel == 3) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 6; } else if (xlevel == 4) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 7; } else if (xlevel == 5) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 6) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 9; } else if (xlevel == 7) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 9; } else if (xlevel == 8) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 5; } else if (xlevel == 9) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 3; } else if (xlevel == 10) { tipeMaen2 = "infantry"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 8; } else if (xlevel == 11) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 12) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 3; } else if (xlevel == 13) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 4; } else if (xlevel == 14) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 6; } else if (xlevel == 15) { tipeMaen2 = "artillery"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 8; } else if (xlevel == 16) { jenisPerang = "darat"; jenisPerang2 = "pantai"; xbgGame = 10; } else if (xlevel == 17) { jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 18) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 19) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 4; } else if (xlevel == 20) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 6; } else if (xlevel == 21) { xbgGame = 1; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 22) { jenisPerang = "darat"; jenisPerang2 = "pantai"; xbgGame = 10; } else if (xlevel == 23) { tipeMaen2 = "navy"; jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 24) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 25) { jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 26) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 4; } else if (xlevel == 27) { jenisPerang = "darat"; jenisPerang2 = "pantai"; xbgGame = 10; } else if (xlevel == 28) { tipeMaen2 = "artillery"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 8; } else if (xlevel == 29) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 6; } else if (xlevel == 30) { xbgGame = 2; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 31) { jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 32) { tipeMaen2 = "navy"; jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 33) { xbgGame = 4; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 34) { jenisPerang = "darat"; jenisPerang2 = "pantai"; xbgGame = 10; } else if (xlevel == 35) { tipeMaen2 = "infantry"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 8; } else if (xlevel == 36) { xbgGame = 3; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 37) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 38) { jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 39) { tipeMaen2 = "navy"; jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 40) { xbgGame = 6; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 41) { jenisPerang = "darat"; jenisPerang2 = "pantai"; xbgGame = 10; } else if (xlevel == 42) { tipeMaen2 = "infantry"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 4; } else if (xlevel == 43) { xbgGame = 5; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 44) { tipeMaen2 = "artillery"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 45) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 8; } } else if (jenisCampaign == 2) { if (xlevel == 1) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 2) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 4; } else if (xlevel == 3) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 8; } else if (xlevel == 4) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 5) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 6; } else if (xlevel == 6) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 7) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 8) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 4; } else if (xlevel == 9) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 6; } else if (xlevel == 10) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 11) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 9; } else if (xlevel == 12) { tipeMaen2 = "navy"; jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 13) { jenisPerang = "darat"; jenisPerang2 = "pantai"; xbgGame = 10; } else if (xlevel == 14) { tipeMaen2 = "infantry"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 15) { tipeMaen2 = "artillery"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 3; } else if (xlevel == 16) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 7; } else if (xlevel == 17) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 5; } else if (xlevel == 18) { xbgGame = 3; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 19) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 8; } else if (xlevel == 20) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 21) { xbgGame = 1; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 22) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 7; } else if (xlevel == 23) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 3; } else if (xlevel == 24) { xbgGame = 5; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 25) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 26) { jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 27) { tipeMaen2 = "artillery"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 9; } else if (xlevel == 28) { tipeMaen2 = "navy"; jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 28) { xbgGame = 2; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 29) { tipeMaen2 = "navy"; jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 30) { jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 31) { tipeMaen2 = "navy"; jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 32) { jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 33) { xbgGame = 4; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 34) { jenisPerang = "darat"; jenisPerang2 = "pantai"; xbgGame = 10; } else if (xlevel == 35) { tipeMaen2 = "infantry"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 36) { xbgGame = 3; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 37) { tipeMaen2 = "infantry"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 3; } else if (xlevel == 38) { tipeMaen2 = "navy"; jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 39) { jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 40) { xbgGame = 6; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 41) { tipeMaen2 = "navy"; jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 42) { tipeMaen2 = "infantry"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 9; } else if (xlevel == 43) { xbgGame = 1; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 44) { tipeMaen2 = "artillery"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 4; } else if (xlevel == 45) { xbgGame = 5; jenisPerang = "udara"; jenisPerang2 = ""; } } else if (jenisCampaign == 3) { if (xlevel == 1) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 3; } else if (xlevel == 2) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 3) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 4; } else if (xlevel == 4) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 6; } else if (xlevel == 5) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 8; } else if (xlevel == 6) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 7) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 8) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 4; } else if (xlevel == 9) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 3; } else if (xlevel == 10) { jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 11) { jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 12) { tipeMaen2 = "navy"; jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 13) { xbgGame = 2; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 14) { tipeMaen2 = "infantry"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 4; } else if (xlevel == 15) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 16) { tipeMaen2 = "artillery"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 3; } else if (xlevel == 17) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 7; } else if (xlevel == 18) { jenisPerang = "darat"; jenisPerang2 = "pantai"; xbgGame = 10; } else if (xlevel == 19) { tipeMaen2 = "artillery"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 7; } else if (xlevel == 20) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 21) { tipeMaen2 = "infantry"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 3; } else if (xlevel == 22) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 8; } else if (xlevel == 23) { xbgGame = 6; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 24) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 4; } else if (xlevel == 25) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 4; } else if (xlevel == 26) { tipeMaen2 = "artillery"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 8; } else if (xlevel == 27) { tipeMaen2 = "artillery"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 4; } else if (xlevel == 28) { xbgGame = 5; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 29) { jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 30) { tipeMaen2 = "navy"; jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 31) { tipeMaen2 = "navy"; jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 32) { jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 33) { xbgGame = 4; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 34) { xbgGame = 5; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 35) { tipeMaen2 = "artillery"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 4; } else if (xlevel == 36) { xbgGame = 1; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 37) { jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 38) { tipeMaen2 = "navy"; jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 2; } else if (xlevel == 39) { jenisPerang = "laut"; jenisPerang2 = ""; xbgGame = 1; } else if (xlevel == 40) { xbgGame = 6; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 41) { jenisPerang = "darat"; jenisPerang2 = "pantai"; xbgGame = 10; } else if (xlevel == 42) { tipeMaen2 = "infantry"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 4; } else if (xlevel == 43) { xbgGame = 3; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 44) { xbgGame = 3; jenisPerang = "udara"; jenisPerang2 = ""; } else if (xlevel == 45) { tipeMaen2 = "artillery"; jenisPerang = "darat"; jenisPerang2 = ""; xbgGame = 4; } } } stop(); if (tipeSulitCampaign == 1) { sulitCampaign = "Easy"; } else if (tipeSulitCampaign == 2) { sulitCampaign = "Normal"; } else if (tipeSulitCampaign == 3) { sulitCampaign = "Hard"; } else if (tipeSulitCampaign == 4) { sulitCampaign = "Impossible"; } info_btn.onRelease = function () { msgBox_mc._visible = true; cekBisaKlikSemua2(false); if (jenisPerang == "darat") { if (jenisPerang2 == "pantai") { msgBox_mc.judul = "Infantry and Air Force Battle"; msgBox_mc.isi = "(Land Battle, Beach) You can only train one troop every type of Infantry and Air Force, you are not allowed to train another same unit type before training finish."; } else if (tipeMaen2 == "") { msgBox_mc.judul = "Infantry, Artillery & Air Force Battle"; msgBox_mc.isi = "(Land Battle) You can only train one troop every type of Infantry, Artillery and Air Force, you are not allowed to train another same unit type before training finish."; } else if (tipeMaen2 == "infantry") { msgBox_mc.judul = "All Infantry Battle"; msgBox_mc.isi = "(Land Battle) You can train all type of infantry troops and super parachute at the same time."; } else if (tipeMaen2 == "artillery") { msgBox_mc.judul = "All Artillery Battle"; msgBox_mc.isi = "(Land Battle) You can train all type of artillery troops and super tank at the same time."; } } else if (jenisPerang == "laut") { if (tipeMaen2 == "navy") { msgBox_mc.judul = "All Navy Battle"; msgBox_mc.isi = "(Sea/Naval Battle) You can train all type of navy troops and super speedboat at the same time."; } else { msgBox_mc.judul = "Air Force and Navy Battle"; msgBox_mc.isi = "(Sea/Naval Battle) You can only train one troop every type of Air Force and Navy, you not are allowed to train another same unit type before training finish."; } } else if (jenisPerang == "udara") { msgBox_mc.judul = "All Air Force Battle"; msgBox_mc.isi = "(Air Battle) You can train all type of air force troops and super helicopter at the same time."; } msgBox_mc.no_btn.onRelease = function () { cekBisaKlikSemua2(true); msgBox_mc._visible = false; }; }; jenisLihat = "map"; xnyawaGame = nyawaGame; xlevelx = xlevel; menu_mc2._visible = false; area_mc._visible = false; jenisMap._visible = false; world_mc._visible = true; world_btn._visible = false; preview_btn._visible = true; jenisArea = new Array("", "Grasses", "Canyon", "Desert", "Forest", "Ground Field", "Rain Forest", "Shoreside Desert", "Plain Grass", "Beach", "Side Beach", "Blue Sea", "Deep Sea", "The Forest", "The Island", "The Jungle", "Sea and Cloud", "The Canyon", "Above The Sea"); cekPetaPilih(); cekKemana(); if ((xlevel == 1) && (kacauBanget == undefined)) { kacauBanget = true; cekBisaKlikSemua2(false); msgBox_mc._visible = true; msgBox_mc.judul = "Campaign Mode"; msgBox_mc.isi = "Welcome to the campaign, this is the world map, the blink area show your target attack, press continue button to start the battle."; msgBox_mc.no_btn.onRelease = function () { cekBisaKlikSemua2(true); msgBox_mc._visible = false; }; } else if ((xlevel == 31) && (kacauBanget2 == undefined)) { kacauBanget2 = true; cekBisaKlikSemua2(false); msgBox_mc._visible = true; msgBox_mc.judul = "Final Battle"; msgBox_mc.isi = "You are near to final battle, conquer the world to finish this campaign!!"; msgBox_mc.no_btn.onRelease = function () { cekBisaKlikSemua2(true); msgBox_mc._visible = false; }; } else { cekBisaKlikSemua2(true); msgBox_mc._visible = false; } preview_btn.onRelease = function () { world_btn._visible = true; preview_btn._visible = false; jenisLihat = "preview"; cekKemana(); }; world_btn.onRelease = function () { world_btn._visible = false; preview_btn._visible = true; jenisLihat = "map"; cekKemana(); }; continue_btn.onRelease = function () { if (jenisMaen == "mulai") { gotoAndStop (502); } else if (jenisMaen == "game") { gotoAndStop (504); } }; menu_btn.onRelease = function () { removeMovieClip(infoBox); menu_mc2._visible = true; cekBisaKlikSemua2(false); menu_mc2.quit_btn.onRelease = function () { simpanData(); cekBisaKlikSemua2(true); removeMovieClip(infoBox); gotoAndStop (471); }; menu_mc2.back_btn.onRelease = function () { cekBisaKlikSemua2(true); menu_mc2._visible = false; }; };
Frame 499
stop(); _root.gotoAndStop(_root._currentframe - 1);
Frame 500
function cekPilihMap() { i = 1; while (i <= 18) { _root["tanda" + i]._visible = false; _root["area" + i].onRelease = klikArea; _root["area" + i].onRollOver = overArea; _root["area" + i].onRollOut = (_root["area" + i].onReleaseOutside = outArea); _root["area" + i]._alpha = 100; i++; } _root["tanda" + zpilihanMap]._visible = true; } function klikArea() { myStr = new String(this); if (myStr.length == 13) { indi = Number(myStr.substr(myStr.length - 1, 1)); } else { indi = Number(myStr.substr(myStr.length - 2, 2)); } zpilihanMap = indi; cekPilihMap(); } function overArea() { myStr = new String(this); if (myStr.length == 13) { indi = Number(myStr.substr(myStr.length - 1, 1)); } else { indi = Number(myStr.substr(myStr.length - 2, 2)); } this._alpha = 50; area_mc._visible = true; area_mc._x = this._x; area_mc._y = this._y - 60; area_mc.judul = jenisArea[indi]; } function outArea() { this._alpha = 100; area_mc._visible = false; } stop(); jenisMorale = "offence"; jenisAppear = "random"; back_btn.onRelease = function () { gotoAndStop (471); }; if (tipeSulitSingle == 1) { easy_btn.gotoAndStop(2); normal_btn.gotoAndStop(1); hard_btn.gotoAndStop(1); extreme_btn.gotoAndStop(1); } else if (tipeSulitSingle == 2) { tipeSulitSingle = 2; easy_btn.gotoAndStop(1); normal_btn.gotoAndStop(2); hard_btn.gotoAndStop(1); extreme_btn.gotoAndStop(1); } else if (tipeSulitSingle == 3) { tipeSulitSingle = 3; easy_btn.gotoAndStop(1); normal_btn.gotoAndStop(1); hard_btn.gotoAndStop(2); extreme_btn.gotoAndStop(1); } else if (tipeSulitSingle == 4) { tipeSulitSingle = 4; easy_btn.gotoAndStop(1); normal_btn.gotoAndStop(1); hard_btn.gotoAndStop(1); extreme_btn.gotoAndStop(2); } easy_btn.onRelease = function () { tipeSulitSingle = 1; easy_btn.gotoAndStop(2); normal_btn.gotoAndStop(1); hard_btn.gotoAndStop(1); extreme_btn.gotoAndStop(1); }; normal_btn.onRelease = function () { tipeSulitSingle = 2; easy_btn.gotoAndStop(1); normal_btn.gotoAndStop(2); hard_btn.gotoAndStop(1); extreme_btn.gotoAndStop(1); }; hard_btn.onRelease = function () { tipeSulitSingle = 3; easy_btn.gotoAndStop(1); normal_btn.gotoAndStop(1); hard_btn.gotoAndStop(2); extreme_btn.gotoAndStop(1); }; extreme_btn.onRelease = function () { tipeSulitSingle = 4; easy_btn.gotoAndStop(1); normal_btn.gotoAndStop(1); hard_btn.gotoAndStop(1); extreme_btn.gotoAndStop(2); }; play_btn.onRelease = function () { initAwal(); ygDiSave(); tipeGame = "game"; tipeMaen2 = ""; jenisPerang2 = ""; if (zpilihanMap <= 10) { pilihanMap = zpilihanMap; jenisPerang = "darat"; if (zpilihanMap == 10) { jenisPerang2 = "pantai"; } else if ((zpilihanMap == 2) || (zpilihanMap == 4)) { tipeMaen2 = "infantry"; } else if ((zpilihanMap == 6) || (zpilihanMap == 8)) { tipeMaen2 = "artillery"; } } else if (zpilihanMap <= 12) { pilihanMap = zpilihanMap - 10; if (zpilihanMap == 11) { tipeMaen2 = "navy"; } jenisPerang = "laut"; } else { tipeMaen2 = "udara"; pilihanMap = zpilihanMap - 12; jenisPerang = "udara"; } jenisMorale = xjenisMorale; jenisAppear = xjenisAppear; gotoAndStop (502); }; if (jenisMorale == "offence") { defense_btn.gotoAndStop(1); offence_btn.gotoAndStop(2); } else if (jenisMorale == "defense") { defense_btn.gotoAndStop(2); offence_btn.gotoAndStop(1); } if (jenisAppear == "random") { random_btn.gotoAndStop(2); manual_btn.gotoAndStop(1); } else if (jenisAppear == "manual") { random_btn.gotoAndStop(1); manual_btn.gotoAndStop(2); } defense_btn.onRelease = function () { xjenisMorale = "defense"; defense_btn.gotoAndStop(2); offence_btn.gotoAndStop(1); }; offence_btn.onRelease = function () { xjenisMorale = "offence"; defense_btn.gotoAndStop(1); offence_btn.gotoAndStop(2); }; random_btn.onRelease = function () { xjenisAppear = "random"; random_btn.gotoAndStop(2); manual_btn.gotoAndStop(1); }; manual_btn.onRelease = function () { xjenisAppear = "manual"; random_btn.gotoAndStop(1); manual_btn.gotoAndStop(2); }; defense_btn.onRollOver = function () { infoBox = attachMovie("info_box2", "info_box", 1000); infoBox._x = this._x - 50; infoBox._y = this._y - 75; infoBox.judul = "Defense Morale"; infoBox.isi = "Forms a massive wall of troops but deploys after at least 12 units are in the center of the battlefield."; }; offence_btn.onRollOver = function () { infoBox = attachMovie("info_box2", "info_box", 1000); infoBox._x = this._x - 50; infoBox._y = this._y - 75; infoBox.judul = "Offense Morale"; infoBox.isi = "Troops will attack aggressively."; }; random_btn.onRollOver = function () { infoBox = attachMovie("info_box2", "info_box", 1000); infoBox._x = this._x - 50; infoBox._y = this._y - 75; infoBox.judul = "Random Appear"; infoBox.isi = "No formation is made, troops will appear in random locations."; }; manual_btn.onRollOver = function () { infoBox = attachMovie("info_box2", "info_box", 1000); infoBox._x = this._x - 50; infoBox._y = this._y - 75; infoBox.judul = "Manual Appear"; infoBox.isi = "Troops will deploy in an arrow sign formation. Control by clicking (W, S) or (UP, DOWN) key."; }; defense_btn.onRollOut = (defense_btn.onReleaseOutside = function () { removeMovieClip(infoBox); }); offence_btn.onRollOut = (offence_btn.onReleaseOutside = function () { removeMovieClip(infoBox); }); random_btn.onRollOut = (random_btn.onReleaseOutside = function () { removeMovieClip(infoBox); }); manual_btn.onRollOut = (manual_btn.onReleaseOutside = function () { removeMovieClip(infoBox); }); area_mc._visible = false; jenisArea = new Array("", "Grasses", "Canyon", "Desert", "Forest", "Ground Field", "Rain Forest", "Shoreside Desert", "Plain Grass", "Beach", "Side Beach", "Blue Sea", "Deep Sea", "The Forest", "The Island", "The Jungle", "Sea and Cloud", "The Canyon", "Above The Sea"); cekPilihMap();
Frame 501
stop(); _root.gotoAndStop(_root._currentframe - 1);
Frame 502
function cekSelesaiTutor() { removeMovieClip(tutorial_mc); i = 1; while (i <= 52) { if (frame["frame" + i].sedangUnlok == false) { frame["frame" + i].enabled = true; } i++; } i = 1; while (i <= 9) { frame["tipe" + i].enabled = true; i++; } setAISemua(); tutorialWar = true; _root.medals1 = 1; i = 1; while (i <= 2) { _root["a7" + i] = String("i" + i); Cookies = SharedObject.getLocal(_root["a7" + i], "/"); Cookies.data["ii" + i] = _root["medals" + i]; Cookies.flush(10); i++; } frame.menu_btn.enabled = true; } function setAISemua() { if (jenisPerang == "darat") { if (tipeMaen == "pantai1") { setAI1(); setAI3(); setAI5(); setAI6(); setAI7(); setAI8(); } else if (tipeMaen2 == "infanarti") { setAI1(); setAI2(); setAI5(); setAI6(); setAI7(); setAI8(); } else if (tipeMaen2 == "infantry") { setAI1(); setAI5(); setAI6(); setAI7(); setAI8(); } else if (tipeMaen2 == "artillery") { setAI2(); setAI5(); setAI6(); setAI7(); setAI8(); } else { setAI1(); setAI2(); setAI3(); setAI5(); setAI6(); setAI7(); setAI8(); } } else if (jenisPerang == "laut") { if (tipeMaen2 == "navy") { setAI4(); } else { setAI3(); setAI4(); } } else if (jenisPerang == "udara") { setAI3(); } } function enterPanah() { if (xPause == false) { if (panahAtas == true) { if (jenisPerang == "laut") { this._y = ((100 + (kePanah * 55)) + 25) - 60; } else if (jenisPerang == "udara") { this._y = ((100 + (kePanah * 65)) + 25) - 60; } else { this._y = ((225 + (kePanah * 35)) + 25) - 60; } } else if (panahBawah == true) { if (jenisPerang == "laut") { this._y = ((100 + (kePanah * 55)) + 25) - 60; } else if (jenisPerang == "udara") { this._y = ((100 + (kePanah * 65)) + 25) - 60; } else { this._y = ((225 + (kePanah * 35)) + 25) - 60; } } } } function init() { aiKomp = "easy"; money2 = 10000 + ((xlevel - 1) * 25); if (tipeSulitCampaign == 4) { money2 = money2 * 3; } else if (tipeSulitCampaign == 3) { money2 = money2 * 2; } else if (tipeSulitCampaign == 2) { money2 = money2 * 1; } else if (tipeSulitCampaign == 1) { money2 = money2 * 0.5; } naikBerapa = 110; troopsKe = 0; efekKe = 1; dalamJagoan = 2000; dalamBack = 99; dalamRetak = 500; if (jenisPerang == "laut") { dalamBenteng1 = 990; dalamBenteng2 = 991; dalamPenjaga1 = 2751; dalamPenjaga2 = 2851; } else { dalamBenteng1 = 35000; dalamBenteng2 = 35001; dalamPenjaga1 = 31101; dalamPenjaga2 = 31201; xdalamPenjaga1 = 38101; xdalamPenjaga2 = 38201; } dalamAirCraft = 38150; if (tipeSulitCampaign == 4) { if (xlevel == 1) { bykPasukan2 = 50; } else if (xlevel <= 3) { bykPasukan2 = 125; } else if (xlevel <= 6) { bykPasukan2 = 175; } else if (xlevel <= 9) { bykPasukan2 = 200; } else if (xlevel <= 12) { bykPasukan2 = 225; } else if (xlevel <= 15) { bykPasukan2 = 250; } else if (xlevel <= 18) { bykPasukan2 = 275; } else if (xlevel <= 21) { bykPasukan2 = 300; } else if (xlevel <= 24) { bykPasukan2 = 325; } else if (xlevel <= 27) { bykPasukan2 = 350; } else if (xlevel >= 28) { bykPasukan2 = 400; } } else if (tipeSulitCampaign == 3) { if (xlevel == 1) { bykPasukan2 = 50; } else if (xlevel <= 3) { bykPasukan2 = 100; } else if (xlevel <= 6) { bykPasukan2 = 150; } else if (xlevel <= 9) { bykPasukan2 = 175; } else if (xlevel <= 12) { bykPasukan2 = 200; } else if (xlevel <= 15) { bykPasukan2 = 225; } else if (xlevel <= 18) { bykPasukan2 = 250; } else if (xlevel <= 21) { bykPasukan2 = 275; } else if (xlevel <= 24) { bykPasukan2 = 300; } else if (xlevel <= 27) { bykPasukan2 = 350; } else if (xlevel >= 28) { bykPasukan2 = 400; } } else if (tipeSulitCampaign == 2) { if (xlevel == 1) { bykPasukan2 = 50; } else if (xlevel <= 3) { bykPasukan2 = 75; } else if (xlevel <= 6) { bykPasukan2 = 100; } else if (xlevel <= 9) { bykPasukan2 = 125; } else if (xlevel <= 12) { bykPasukan2 = 150; } else if (xlevel <= 15) { bykPasukan2 = 200; } else if (xlevel <= 18) { bykPasukan2 = 225; } else if (xlevel <= 21) { bykPasukan2 = 250; } else if (xlevel <= 24) { bykPasukan2 = 275; } else if (xlevel <= 27) { bykPasukan2 = 300; } else if (xlevel >= 28) { bykPasukan2 = 400; } } else if (xlevel == 1) { bykPasukan2 = 50; } else if (xlevel <= 3) { bykPasukan2 = 75; } else if (xlevel <= 6) { bykPasukan2 = 100; } else if (xlevel <= 9) { bykPasukan2 = 125; } else if (xlevel <= 12) { bykPasukan2 = 150; } else if (xlevel <= 15) { bykPasukan2 = 175; } else if (xlevel <= 18) { bykPasukan2 = 200; } else if (xlevel <= 21) { bykPasukan2 = 225; } else if (xlevel <= 24) { bykPasukan2 = 250; } else if (xlevel <= 27) { bykPasukan2 = 300; } else if (xlevel >= 28) { bykPasukan2 = 400; } bykPasukan2 = Math.ceil(bykPasukan2 / 2); dalamFrame = 45000; dalamFrame2 = 45001; dalamEfek = 36000; dalamMisil = 36100; dalamInfo = 47000; dalamPanah = 47001; dalamDrag = 47002; dalamWin = 50002; dalamLose = 50003; dalamPecah = 15001; dalamDeploy = 47009; dalamMenu = 50004; dalamTutorial = 50001; dalamLese = 49000; bykPasukan1 = 50 + (10 * (levelSkill[1] - 1)); jmlPasukan = bykPasukan1; jmlPasukan2 = bykPasukan2; totPasukan = jmlPasukan; totPasukan2 = jmlPasukan2; jmlPas = jmlPasukan; bykKeluar1 = 0; bykKeluar2 = 0; if (jenisPerang == "laut") { nyawaIstana1 = 3 * (3000 + (30000 * (levelSkill[2] - 1))); if (xlevel >= 39) { nyawaIstana2 = 8 * (2000 + ((xlevel - 1) * 35000)); } else if (xlevel >= 31) { nyawaIstana2 = 7 * (2000 + ((xlevel - 1) * 25000)); } else if (xlevel >= 18) { nyawaIstana2 = 6 * (2000 + ((xlevel - 1) * 15000)); } else { nyawaIstana2 = 5 * (2000 + ((xlevel - 1) * 5000)); } } else { nyawaIstana1 = 3000 + (30000 * (levelSkill[2] - 1)); if (xlevel >= 39) { nyawaIstana2 = 2000 + ((xlevel - 1) * 35000); } else if (xlevel >= 31) { nyawaIstana2 = 2000 + ((xlevel - 1) * 20000); } else if (xlevel >= 18) { nyawaIstana2 = 2000 + ((xlevel - 1) * 15000); } else { nyawaIstana2 = 2000 + ((xlevel - 1) * 5000); } } if (jenisMaenan == "single") { if (tipeSulitSingle == 1) { nyawaIstana1 = nyawaIstana1 * 50; nyawaIstana2 = nyawaIstana2 * 50; } else if (tipeSulitSingle == 2) { nyawaIstana1 = nyawaIstana1 * 100; nyawaIstana2 = nyawaIstana2 * 100; } else if (tipeSulitSingle == 3) { nyawaIstana1 = nyawaIstana1 * 150; nyawaIstana2 = nyawaIstana2 * 150; } else if (tipeSulitSingle == 4) { nyawaIstana1 = nyawaIstana1 * 200; nyawaIstana2 = nyawaIstana2 * 200; } } totIstana1 = nyawaIstana1; totIstana2 = nyawaIstana2; xjmlPasukan = jmlPasukan; xjmlPasukan2 = jmlPasukan2; tipeDrag = "strike"; jalanKanan = false; jalanKiri = false; panahAtas = false; panahBawah = false; sedangTekan = false; sudahSelesai = false; sedangPause = false; sudahLese = false; xPause = false; kurangTambah = 10; unitMati1 = 0; unitMati2 = 0; buildingsMati1 = 0; buildingsMati2 = 0; totDefense = 0; munculArray = new Array(); arrayMasuk = new Array(10); munculKe = 1; if (jenisMaenan == "single") { naikHarga2 = 6; naikHarga = 6; } else if (jenisPerang == "laut") { naikHarga2 = 0.9; naikHarga = 0.9; } else if (jenisPerang == "udara") { naikHarga2 = 1; naikHarga = 1; } else { naikHarga2 = 1.1; naikHarga = 1.1; } bunuhLawan = 0; awalDrag = 1; akhirDrag = 4; i = 1; while (i <= 9) { _root["penjagaAda" + i] = false; _root["xpenjagaAda" + i] = false; i++; } if ((jenisMaenan == "single") || (tipeGame == "demo")) { i = 1; while (i <= bykJumlah) { slotUnlok[i] = 1; i++; } if (tipeSulitSingle == 1) { xlevel = 5; } else if (tipeSulitSingle == 2) { xlevel = 10; } else if (tipeSulitSingle == 3) { xlevel = 15; } else if (tipeSulitSingle == 4) { xlevel = 20; } if (jenisPerang == "darat") { money1 = 10000; money2 = 10000; } else if (jenisPerang == "laut") { money1 = 30000; money2 = 30000; } else if (jenisPerang == "udara") { money1 = 20000; money2 = 20000; } bykPasukan1 = 1000; bykPasukan2 = 1000; jmlPasukan = bykPasukan1; jmlPasukan2 = bykPasukan2; totIstana1 = nyawaIstana1; totIstana2 = nyawaIstana2; xjmlPasukan = jmlPasukan; xjmlPasukan2 = jmlPasukan2; } } function buatBack() { cekBackgrounds(); if (jenisPerang == "darat") { if (jenisMaenan == "single") { back = attachMovie("backDarat" + pilihanMap, "back", dalamBack); jenisBack = pilihanMap; } else { back = attachMovie("backDarat" + bgGame, "back", dalamBack); jenisBack = bgGame; } if (jenisBack <= 9) { tipeMaen = "darat"; } else if (jenisBack == 10) { tipeMaen = "pantai1"; } else if (jenisBack == 11) { tipeMaen = "pantai2"; } } else if (jenisPerang == "laut") { if (jenisMaenan == "single") { back = attachMovie("backLaut" + pilihanMap, "back", dalamBack); jenisBack = pilihanMap; tipeMaen = "laut"; adaBenteng1 = true; adaBenteng2 = true; } else { back = attachMovie("backLaut" + bgGame, "back", dalamBack); jenisBack = bgGame; tipeMaen = "laut"; adaBenteng1 = true; adaBenteng2 = true; } } else if (jenisPerang == "udara") { if (jenisMaenan == "single") { back = attachMovie("backUdara" + pilihanMap, "back", dalamBack); jenisBack = pilihanMap; tipeMaen = "udara"; adaBenteng1 = false; adaBenteng2 = false; } else { back = attachMovie("backUdara" + bgGame, "back", dalamBack); jenisBack = bgGame; tipeMaen = "udara"; adaBenteng1 = false; adaBenteng2 = false; } } back._x = 0; back._y = 100; back._y = back._y - naikBerapa; } function cekBackgrounds() { bgGame = xbgGame; } function buatDeploy() { deploy = attachMovie("deploy_mc", "deploy_mc", dalamDeploy); deploy._x = back._x + 670; deploy._y = 355; deploy._visible = false; deploy.onRelease = function () { totDefense = 15; }; } function buatFrame() { frame = attachMovie("frame_mc", "frame_mc", dalamFrame); frame._x = 400; frame._y = 445; frame.info_mc.informasi = ""; tipeJenis = 1; i = 1; while (i <= banyakJenis) { frame["tipe" + i].onRelease = klikTipe; frame["tipe" + i].onRollOver = overTipe; frame["tipe" + i].onRollOut = (frame["tipe" + i].onReleaseOutside = outTipe); frame["tipe" + i].gotoAndStop(1); frame["tipe" + i].enabled = true; i++; } frame.menu_btn.onRelease = cekPause; frame["tipe" + tipeJenis].gotoAndStop(3); frame["tipe" + tipeJenis].enabled = false; frame.onEnterFrame = xenterFrame; i = 1; while (i <= bykJumlah) { if (slotUnlok[i] == 1) { frame["frame" + i].sedangUnlok = false; } else { frame["frame" + i].sedangUnlok = true; } i++; } if (tipeMaen == "darat") { if (tipeMaen2 == "artillery") { tipeJenis = 2; } else { tipeJenis = 1; } i = 1; while (i <= banyakJenis) { frame["tipe" + i].gotoAndStop(1); frame["tipe" + i].enabled = true; i++; } frame["tipe" + tipeJenis].gotoAndStop(3); frame["tipe" + tipeJenis].enabled = false; } else if (tipeMaen == "pantai1") { tipeJenis = 1; i = 1; while (i <= banyakJenis) { frame["tipe" + i].gotoAndStop(1); frame["tipe" + i].enabled = true; i++; } frame["tipe" + tipeJenis].gotoAndStop(3); frame["tipe" + tipeJenis].enabled = false; } else if (tipeMaen == "pantai2") { tipeJenis = 1; i = 1; while (i <= banyakJenis) { frame["tipe" + i].gotoAndStop(1); frame["tipe" + i].enabled = true; i++; } frame["tipe" + tipeJenis].gotoAndStop(3); frame["tipe" + tipeJenis].enabled = false; } else if (tipeMaen == "laut") { tipeJenis = 4; i = 1; while (i <= banyakJenis) { frame["tipe" + i].gotoAndStop(1); frame["tipe" + i].enabled = true; i++; } frame["tipe" + tipeJenis].gotoAndStop(3); frame["tipe" + tipeJenis].enabled = false; } else if (tipeMaen == "udara") { tipeJenis = 3; i = 1; while (i <= banyakJenis) { frame["tipe" + i].gotoAndStop(1); frame["tipe" + i].enabled = true; i++; } frame["tipe" + tipeJenis].gotoAndStop(3); frame["tipe" + tipeJenis].enabled = false; } cekFrame(); } function cekPause() { if (xPause == false) { xPause = true; i = 0; while (i <= semuaPasukan) { if (_root["chara" + i].live > 0) { _root["chara" + i].anim.stop(); if (_root["chara" + i]._currentframe == 1) { if (_root["chara" + i].penjaga != true) { _root["chara" + i].gotoAndStop(4); } } } i++; } i = 1; while (i <= 9) { frame["tipe" + i].enabled = false; i++; } i = 0; while (i <= semuaPasukan) { frame["frame" + i].enabled = false; if (frame["frame" + i]._currentframe > 1) { frame["frame" + i].stop(); } i++; } menu = attachMovie("menu_mc", "menu_mc", dalamMenu); menu._x = 400; menu._y = 200; menu.back_btn.onRelease = function () { cekPausex(); }; menu.surrender_btn.onRelease = function () { sudahSelesai = false; cekPausex(); cekLese("Mission aborted!"); cekLose(); benteng1.live = 0; benteng1.bar_mc.bar._xscale = Math.ceil((benteng1.live / benteng1.totLive) * 100); frame_mc.base1 = Math.ceil(benteng1.live); frame_mc.base1 = 0; i = 1; while (i <= 9) { _root["penjaga" + i].live = 0; _root["penjaga" + i].xjatuh = true; _root["penjaga" + i].wspeed = 10; i++; } benteng1.bentengx.gotoAndStop(2); benteng1.bar_mc.bar._xscale = 0; }; } else if (xPause == true) { cekPausex(); } } function cekPausex() { removeMovieClip(menu); xPause = false; i = 0; while (i <= semuaPasukan) { if (_root["chara" + i].live > 0) { _root["chara" + i].anim.play(); if (_root["chara" + i]._currentframe == 4) { if (_root["chara" + i].penjaga != true) { _root["chara" + i].gotoAndStop(1); } } } i++; } i = 1; while (i <= 9) { if (frame["tipe" + i]._alpha == 100) { frame["tipe" + i].enabled = true; } i++; } i = 1; while (i <= 52) { frame["frame" + i].enabled = true; if (frame["frame" + i]._currentframe > 1) { if (frame["frame" + i].sudahJadi == true) { } else { frame["frame" + i].play(); } } i++; } } function cekFrame() { i = 1; while (i <= bykJumlah) { frame["frame" + i]._visible = false; frame["gembok" + i]._visible = false; frame["harga" + i] = ""; i++; } i = 1; while (i <= bykJumlah) { if (frame["frame" + i].sedangUnlok == true) { if ((tipeJenis == 1) && (i <= 9)) { cekBisa2(); } else if (((tipeJenis == 2) && (i >= 10)) && (i <= 17)) { cekBisa2(); } else if (((tipeJenis == 3) && (i >= 18)) && (i <= 25)) { cekBisa2(); } else if (((tipeJenis == 4) && (i >= 26)) && (i <= 30)) { cekBisa2(); } else if (((tipeJenis == 5) && (i >= 31)) && (i <= 33)) { cekBisa2(); } else if (((tipeJenis == 6) && (i >= 34)) && (i <= 37)) { cekBisa2(); } else if (((tipeJenis == 7) && (i >= 38)) && (i <= 42)) { cekBisa2(); } else if (((tipeJenis == 8) && (i >= 43)) && (i <= 46)) { cekBisa2(); } else if (((tipeJenis == 9) && (i >= 47)) && (i <= 50)) { cekBisa2(); } } else if ((tipeJenis == 1) && (i <= 9)) { cekBisa(); } else if (((tipeJenis == 2) && (i >= 10)) && (i <= 17)) { cekBisa(); } else if (((tipeJenis == 3) && (i >= 18)) && (i <= 25)) { cekBisa(); } else if (((tipeJenis == 4) && (i >= 26)) && (i <= 30)) { cekBisa(); } else if (((tipeJenis == 5) && (i >= 31)) && (i <= 33)) { cekBisa(); } else if (((tipeJenis == 6) && (i >= 34)) && (i <= 37)) { cekBisa(); } else if (((tipeJenis == 7) && (i >= 38)) && (i <= 42)) { cekBisa(); } else if (((tipeJenis == 8) && (i >= 43)) && (i <= 46)) { cekBisa(); } else if (((tipeJenis == 9) && (i >= 47)) && (i <= 50)) { if (i == 47) { if ((jenisPerang == "darat") && (tipeMaen != "pantai1")) { if (tipeMaen2 == "artillery") { cekBisa2(); } else { cekBisa(); } } else if ((jenisPerang == "darat") && (tipeMaen2 == "infantry")) { cekBisa(); } else { cekBisa2(); } } else if (i == 48) { if (jenisPerang2 == "pantai") { cekBisa2(); } else if ((jenisPerang == "darat") && (tipeMaen != "pantai1")) { if (tipeMaen2 == "infantry") { cekBisa2(); } else { cekBisa(); } } else if ((jenisPerang == "darat") && (tipeMaen2 == "artillery")) { cekBisa(); } else { cekBisa2(); } } else if (i == 49) { if ((jenisPerang == "laut") && (tipeMaen2 == "navy")) { cekBisa2(); } else if ((jenisPerang == "darat") && (tipeMaen2 == "")) { cekBisa(); } else if ((jenisPerang == "laut") && (tipeMaen2 == "")) { cekBisa(); } else if (jenisPerang == "udara") { cekBisa(); } else if (jenisPerang2 == "pantai") { cekBisa(); } else { cekBisa2(); } } else if (i == 50) { if (jenisPerang == "laut") { cekBisa(); } else { cekBisa2(); } } else { cekBisa(); } } i++; } if (tipeMaen == "darat") { if (tipeMaen2 == "infanarti") { frame.tipe3.enabled = false; frame.tipe4.enabled = false; frame.tipe3._alpha = 50; frame.tipe4._alpha = 50; } else if (tipeMaen2 == "infantry") { frame.tipe2.enabled = false; frame.tipe3.enabled = false; frame.tipe4.enabled = false; frame.tipe2._alpha = 50; frame.tipe3._alpha = 50; frame.tipe4._alpha = 50; } else if (tipeMaen2 == "artillery") { frame.tipe1.enabled = false; frame.tipe3.enabled = false; frame.tipe4.enabled = false; frame.tipe1._alpha = 50; frame.tipe3._alpha = 50; frame.tipe4._alpha = 50; } else { frame.tipe4.enabled = false; frame.tipe4._alpha = 50; } } else if (tipeMaen == "pantai1") { frame.tipe2.enabled = false; frame.tipe4.enabled = false; frame.tipe5.enabled = false; frame.tipe6.enabled = false; frame.tipe7.enabled = false; frame.tipe2._alpha = 50; frame.tipe4._alpha = 50; frame.tipe5._alpha = 50; frame.tipe6._alpha = 50; frame.tipe7._alpha = 50; } else if (tipeMaen == "pantai2") { frame.tipe2.enabled = false; frame.tipe4.enabled = false; frame.tipe5.enabled = false; frame.tipe6.enabled = false; frame.tipe7.enabled = false; frame.tipe2._alpha = 50; frame.tipe4._alpha = 50; frame.tipe5._alpha = 50; frame.tipe6._alpha = 50; frame.tipe7._alpha = 50; } else if (tipeMaen == "laut") { if (tipeMaen2 == "navy") { frame.tipe1.enabled = false; frame.tipe2.enabled = false; frame.tipe3.enabled = false; frame.tipe5.enabled = false; frame.tipe6.enabled = false; frame.tipe7.enabled = false; frame.tipe1._alpha = 50; frame.tipe2._alpha = 50; frame.tipe3._alpha = 50; frame.tipe5._alpha = 50; frame.tipe6._alpha = 50; frame.tipe7._alpha = 50; } else { frame.tipe1.enabled = false; frame.tipe2.enabled = false; frame.tipe5.enabled = false; frame.tipe6.enabled = false; frame.tipe7.enabled = false; frame.tipe1._alpha = 50; frame.tipe2._alpha = 50; frame.tipe5._alpha = 50; frame.tipe6._alpha = 50; frame.tipe7._alpha = 50; } } else if (tipeMaen == "udara") { frame.tipe1.enabled = false; frame.tipe2.enabled = false; frame.tipe4.enabled = false; frame.tipe5.enabled = false; frame.tipe6.enabled = false; frame.tipe7.enabled = false; frame.tipe1._alpha = 50; frame.tipe2._alpha = 50; frame.tipe4._alpha = 50; frame.tipe5._alpha = 50; frame.tipe6._alpha = 50; frame.tipe7._alpha = 50; } } function cekHarga(zpilihJenis) { if (zpilihJenis <= 9) { hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[7]); } else if (zpilihJenis <= 17) { hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[8]); } else if (zpilihJenis <= 25) { hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[9]); } else if (zpilihJenis <= 30) { hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[10]); } else if (zpilihJenis <= 37) { hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[11]); } else if (zpilihJenis <= 42) { hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[12]); } else if (zpilihJenis >= 43) { hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[13]); } } function cekBisa() { if (slotUnlok[i] == 1) { cekHarga(i); frame["harga" + i] = hargaKe; } else { frame["harga" + i] = ""; } frame["frame" + i].onRelease = klikFrame; frame["frame" + i].onRollOver = overFrame; frame["frame" + i].onRollOut = (frame["frame" + i].onReleaseOutside = outFrame); frame["gembok" + i]._visible = false; frame["frame" + i]._visible = true; } function cekBisa2() { if (slotUnlok[i] == 1) { cekHarga(i); frame["harga" + i] = hargaKe; } else { frame["harga" + i] = ""; } frame["gembok" + i]._visible = true; frame["frame" + i]._visible = true; } function klikTipe(indi) { if (indi != undefined) { xindi = indi; } else { myStr = new String(this); xindi = Number(myStr.substr(myStr.length - 1, 1)); } tipeJenis = xindi; i = 1; while (i <= banyakJenis) { frame["tipe" + i].gotoAndStop(1); frame["tipe" + i].enabled = true; i++; } frame["tipe" + tipeJenis].gotoAndStop(3); frame["tipe" + tipeJenis].enabled = false; cekFrame(); } function overTipe() { this.gotoAndStop(2); } function outTipe() { this.gotoAndStop(1); } function buatFrame2() { frame = attachMovie("frame_mc2", "frame_mc", dalamFrame2); frame._x = 400; frame._y = 445; frame.onEnterFrame = xenterFrame; } function xenterFrame() { if (xPause == false) { this.money1 = money1; this.money2 = money2; this.xexp = xexp; if (jenisMaenan == "single") { this.xlevelx = "Single Mode"; } else { this.xlevelx = "Level " + xlevel; } } } function xenterFrame2() { if (xPause == false) { this.money1 = money1; this.money2 = money2; } } function klikFrame() { myStr = new String(this); if (myStr.length == 24) { xindi = Number(myStr.substr(myStr.length - 2, 2)); } else { xindi = Number(myStr.substr(myStr.length - 1, 1)); } if (xindi <= 9) { xbykJumlah1 = 1; xbykJumlah2 = 9; } else if (xindi <= 17) { xbykJumlah1 = 10; xbykJumlah2 = 17; } else if (xindi <= 25) { xbykJumlah1 = 18; xbykJumlah2 = 25; } else if (xindi <= 30) { xbykJumlah1 = 26; xbykJumlah2 = 30; } else if (xindi <= 33) { xbykJumlah1 = 31; xbykJumlah2 = 33; } else if (xindi <= 37) { xbykJumlah1 = 34; xbykJumlah2 = 37; } else if (xindi <= 42) { xbykJumlah1 = 38; xbykJumlah2 = 42; } else if (xindi <= 46) { xbykJumlah1 = 43; xbykJumlah2 = 46; } else if (xindi <= 50) { xbykJumlah1 = 47; xbykJumlah2 = 50; } if (xindi <= 9) { zsetTot = 4; } else if (xindi <= 14) { zsetTot = 2; } else if (xindi == 26) { zsetTot = 3; } else if (xindi == 27) { zsetTot = 2; } else if (xindi == 47) { zsetTot = 4; } else { zsetTot = 1; } if (xjmlPasukan <= zsetTot) { zsetTot = xjmlPasukan; } zsetTot = zsetTot - 1; if (this._currentframe == 1) { cekHarga(xindi); if (money1 >= hargaKe) { if ((xindi >= 31) && (xindi <= 46)) { money1 = money1 - hargaKe; this.gotoAndPlay(2); if (jenisPerang == "udara") { if (xindi >= 31) { i = xbykJumlah1; while (i <= xbykJumlah2) { if (slotUnlok[i] == 1) { frame["frame" + i].sedangUnlok = true; frame["frame" + i].enabled = false; frame["gembok" + i]._visible = true; } i++; } } } else if (tipeMaen2 == "navy") { if (xindi >= 31) { i = xbykJumlah1; while (i <= xbykJumlah2) { if (slotUnlok[i] == 1) { frame["frame" + i].sedangUnlok = true; frame["frame" + i].enabled = false; frame["gembok" + i]._visible = true; } i++; } } } else if (tipeMaen2 == "infantry") { if (xindi >= 31) { i = xbykJumlah1; while (i <= xbykJumlah2) { if (slotUnlok[i] == 1) { frame["frame" + i].sedangUnlok = true; frame["frame" + i].enabled = false; frame["gembok" + i]._visible = true; } i++; } } } else if (tipeMaen2 == "artillery") { if (xindi >= 31) { i = xbykJumlah1; while (i <= xbykJumlah2) { if (slotUnlok[i] == 1) { frame["frame" + i].sedangUnlok = true; frame["frame" + i].enabled = false; frame["gembok" + i]._visible = true; } i++; } } } else { i = xbykJumlah1; while (i <= xbykJumlah2) { if (slotUnlok[i] == 1) { frame["frame" + i].sedangUnlok = true; frame["frame" + i].enabled = false; frame["gembok" + i]._visible = true; } i++; } } this.enabled = true; this.panah = kePanah; frame["frame" + xindi].sedangUnlok = false; frame["gembok" + xindi]._visible = false; removeMovieClip(infoBox); frame.info_mc.gotoAndStop(1); frame.info_mc.informasi = ""; } else if (xjmlPasukan >= (zsetTot + 1)) { if (bykKeluar1 < (bykBuatChara - zsetTot)) { money1 = money1 - hargaKe; this.gotoAndPlay(2); if (jenisPerang == "udara") { if (xindi >= 31) { i = xbykJumlah1; while (i <= xbykJumlah2) { if (slotUnlok[i] == 1) { frame["frame" + i].sedangUnlok = true; frame["frame" + i].enabled = false; frame["gembok" + i]._visible = true; } i++; } } } else if (tipeMaen2 == "navy") { if (xindi >= 31) { i = xbykJumlah1; while (i <= xbykJumlah2) { if (slotUnlok[i] == 1) { frame["frame" + i].sedangUnlok = true; frame["frame" + i].enabled = false; frame["gembok" + i]._visible = true; } i++; } } } else if (tipeMaen2 == "infantry") { if (xindi >= 31) { i = xbykJumlah1; while (i <= xbykJumlah2) { if (slotUnlok[i] == 1) { frame["frame" + i].sedangUnlok = true; frame["frame" + i].enabled = false; frame["gembok" + i]._visible = true; } i++; } } } else if (tipeMaen2 == "artillery") { if (xindi >= 31) { i = xbykJumlah1; while (i <= xbykJumlah2) { if (slotUnlok[i] == 1) { frame["frame" + i].sedangUnlok = true; frame["frame" + i].enabled = false; frame["gembok" + i]._visible = true; } i++; } } } else { i = xbykJumlah1; while (i <= xbykJumlah2) { if (slotUnlok[i] == 1) { frame["frame" + i].sedangUnlok = true; frame["frame" + i].enabled = false; frame["gembok" + i]._visible = true; } i++; } } this.enabled = true; this.panah = kePanah; frame["frame" + xindi].sedangUnlok = false; frame["gembok" + xindi]._visible = false; removeMovieClip(infoBox); frame.info_mc.gotoAndStop(1); frame.info_mc.informasi = ""; } else { frame.info_mc.gotoAndPlay(2); frame.info_mc.informasi = ("Can't create any unit, maximum " + bykBuatChara) + " units"; } } else { frame.info_mc.gotoAndPlay(2); frame.info_mc.informasi = "Can't create any unit, not enough unit."; } } else { frame.info_mc.gotoAndPlay(2); frame.info_mc.informasi = "Can't create unit, not enough funds."; } } else if (this.sudahJadi == true) { this.klik_mc._visible = false; if (xindi == 38) { jenisDrag = 2; } else if (xindi == 39) { jenisDrag = 3; } else if (xindi == 40) { jenisDrag = 5; } else if (xindi == 41) { jenisDrag = 7; } else if (xindi == 42) { jenisDrag = 8; } else if (xindi == 31) { jenisDrag = 9; } else if (xindi == 32) { jenisDrag = 10; } else if (xindi == 33) { jenisDrag = 11; } else if (xindi == 34) { jenisDrag = 12; } else if (xindi == 35) { jenisDrag = 13; } else if (xindi == 36) { jenisDrag = 14; } else if (xindi == 37) { jenisDrag = 15; } if (xindi <= 33) { awalDrag = 5; akhirDrag = 7; } else if (xindi <= 37) { awalDrag = 8; akhirDrag = 9; } else { awalDrag = 1; akhirDrag = 4; } if (xindi >= 43) { drag = attachMovie("kekeran_mc", "zdrag_mc", dalamDrag); if (xindi == 43) { drag.tipeMisil = 1; } else if (xindi == 44) { drag.tipeMisil = 2; } else if (xindi == 45) { drag.tipeMisil = 3; } else if (xindi == 46) { drag.tipeMisil = 4; } drag.jenisMisil = xindi; tipeDrag = "strike"; } else { drag = attachMovie(("troops" + jenisDrag) + "x", "zdrag_mc", dalamDrag); tipeDrag = "troops"; } drag._x = -500; drag._y = -500; drag.jenisDrag = jenisDrag; drag.indi = this; startDrag (drag, true); drag.onEnterFrame = enterDrag; if (tipeDrag == "troops") { i = awalDrag; while (i <= akhirDrag) { if (_root["penjagaAda" + i] == false) { benteng1["tanda" + i]._visible = true; } i++; } } } else if (tekanCtrl == true) { cekHarga(xindi); money1 = money1 + hargaKe; this.gotoAndPlay(1); i = xbykJumlah1; while (i <= xbykJumlah2) { if (slotUnlok[i] == 1) { if ((i == 47) || (i == 48)) { if ((jenisPerang == "darat") && (tipeMaen != "pantai1")) { if (i == 47) { if (tipeMaen2 != "artillery") { frame["frame" + i].sedangUnlok = false; frame["frame" + i].enabled = true; frame["gembok" + i]._visible = false; } } else if (i == 48) { if (tipeMaen2 != "infantry") { frame["frame" + i].sedangUnlok = false; frame["frame" + i].enabled = true; frame["gembok" + i]._visible = false; } } } } else if (i == 50) { if (jenisPerang == "laut") { frame["frame" + i].sedangUnlok = false; frame["frame" + i].enabled = true; frame["gembok" + i]._visible = false; } } else if (i == 49) { if (tipeMaen2 == "") { frame["frame" + i].sedangUnlok = false; frame["frame" + i].enabled = true; frame["gembok" + i]._visible = false; } } else { frame["frame" + i].sedangUnlok = false; frame["frame" + i].enabled = true; frame["gembok" + i]._visible = false; } } i++; } } } function enterDrag() { if (this._y >= 350) { this._alpha = 50; } else { this._alpha = 100; } } function cekMisilStrike(indi, indi2, posX, posY) { bykMisil = 0; if (indi2 == 43) { bykMisil = 4; } else if (indi2 == 44) { bykMisil = 5; } else if (indi2 == 45) { bykMisil = 6; } else if (indi2 == 46) { bykMisil = 7; } i = 1; while (i <= bykMisil) { chara = attachMovie("misil" + indi, "misil_mc" + dalamMisil, dalamMisil); chara._x = (posX - 2000) - random(i * 250); chara._y = ((posY - 1250) - random(250)) - (i * 500); chara.jenis = indi2; cekCharaAtribut(); if (jenisPerang == "darat") { chara._xscale = (chara._yscale = 60); chara.speedPlus = 0.75; } else { chara._xscale = (chara._yscale = 40); chara.speedPlus = 0.5; } chara.xtargetX = (((Math.abs(back._x) + posX) + 100) + random(100)) - 200; chara.xtargetY = ((posY + 100) + random(40)) - 80; x1 = chara._x - chara.xtargetX; y1 = chara._y - chara.xtargetY; sudut = 57.29578 * Math.atan(y1 / x1); if (((sudut >= -90) && (sudut <= 90)) && (x1 >= 0)) { chara._rotation = sudut + 180; } else { chara._rotation = sudut; } chara.onEnterFrame = enterMisil; dalamMisil++; if (dalamMisil > 36150) { dalamMisil = 36100; } i++; } } function enterMisil() { this.aimX = back._x + this.xtargetX; this.aimY = this.xtargetY; deltaX = this._x - this.aimX; deltaY = this._y - this.aimY; angle = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); if (Math.sqrt((deltaX * deltaX) + (deltaY * deltaY)) > this.speed) { this.speed = this.speed + this.speedPlus; this._y = this._y - (this.speed * Math.cos(angle * (Math.PI/180))); this._x = this._x + (this.speed * Math.sin(angle * (Math.PI/180))); } else { this.gotoAndStop(2); i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]].indi.hitTest(this.radius)) { if (_root["chara" + arrayMasuk[i]] != undefined) { _root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage; if (_root["chara" + arrayMasuk[i]].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + arrayMasuk[i]].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } } } else if (_root["chara" + arrayMasuk[i]].hitTest(this.radius)) { if (_root["chara" + arrayMasuk[i]] != undefined) { _root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage; if (_root["chara" + arrayMasuk[i]].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + arrayMasuk[i]].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } } } i++; } grand = new Array(3, 7, 9); grandom = random(3); cekEfek(this, grand[grandom], "gila"); cekEfek(this, grand[grandom], "gila"); removeMovieClip(this); } } function overFrame() { myStr = new String(this); if (myStr.length == 24) { zpilihJenis = myStr.substr(myStr.length - 2, 2); } else { zpilihJenis = myStr.substr(myStr.length - 1, 1); } this._alpha = 50; infoBox = attachMovie("info_box", "info_box", dalamInfo); if ((this.sudahJadi == true) || (this._currentframe > 1)) { infoBox._alpha = 0; } else { infoBox._alpha = -200; } infoBox._x = _root._xmouse; infoBox._y = _root._ymouse - 75; infoBox.judul = daftarNama[zpilihJenis]; cekLevelKe(zpilihJenis); liveNaik = Math.ceil(levelKe1 * daftarLive[zpilihJenis]); rangeNaik = Math.ceil(levelKe2 * daftarRange[zpilihJenis]); speedNaik = Math.ceil(levelKe3 * daftarSpeed[zpilihJenis]); damageNaik = Math.ceil(levelKe4 * daftarDamage[zpilihJenis]); if (this.sudahJadi == true) { if ((zpilihJenis >= 43) && (zpilihJenis <= 46)) { infoBox.isi = "Click on the select the target. Press CTRL and click anywhere to cancel."; } else { infoBox.isi = "Click and move to red sign. Press CTRL and click anywhere to cancel."; } } else if (this._currentframe == 1) { infoBox.isi = (((((("Life: " + liveNaik) + ", Range: ") + rangeNaik) + ", Speed: ") + speedNaik) + ",\nDamage: ") + damageNaik; } else { infoBox.isi = "Press CTRL and click here to cancel."; } infoBox.onEnterFrame = enterInfo; } function outFrame() { this._alpha = 100; removeMovieClip(infoBox); } function enterInfo() { if (xPause == false) { this._x = _root._xmouse; this._y = _root._ymouse - 75; if (infoBox._x <= 75) { infoBox._x = 75; } if (this._alpha <= 100) { this._alpha = this._alpha + 10; } } } function cekComplete(indi) { if (xPause == false) { myStr = new String(indi); if (myStr.length == 24) { indi.pilihJenis = Number(myStr.substr(myStr.length - 2, 2)); } else { indi.pilihJenis = Number(myStr.substr(myStr.length - 1, 1)); } if (indi.pilihJenis <= 9) { xbykJumlah1 = 1; xbykJumlah2 = 9; } else if (indi.pilihJenis <= 17) { xbykJumlah1 = 10; xbykJumlah2 = 17; } else if (indi.pilihJenis <= 25) { xbykJumlah1 = 18; xbykJumlah2 = 25; } else if (indi.pilihJenis <= 30) { xbykJumlah1 = 26; xbykJumlah2 = 30; } else if (indi.pilihJenis <= 33) { xbykJumlah1 = 31; xbykJumlah2 = 33; } else if (indi.pilihJenis <= 37) { xbykJumlah1 = 34; xbykJumlah2 = 37; } else if (indi.pilihJenis <= 42) { xbykJumlah1 = 38; xbykJumlah2 = 42; } else if (indi.pilihJenis <= 46) { xbykJumlah1 = 43; xbykJumlah2 = 46; } else if (indi.pilihJenis <= 50) { xbykJumlah1 = 47; xbykJumlah2 = 50; } i = xbykJumlah1; while (i <= xbykJumlah2) { if (slotUnlok[i] == 1) { if ((i == 47) || (i == 48)) { if ((jenisPerang == "darat") && (tipeMaen != "pantai1")) { if (i == 47) { if (tipeMaen2 != "artillery") { frame["frame" + i].sedangUnlok = false; frame["frame" + i].enabled = true; frame["gembok" + i]._visible = false; } } else if (i == 48) { if (tipeMaen2 != "infantry") { frame["frame" + i].sedangUnlok = false; frame["frame" + i].enabled = true; frame["gembok" + i]._visible = false; } } } } else if (i == 50) { if (jenisPerang == "laut") { frame["frame" + i].sedangUnlok = false; frame["frame" + i].enabled = true; frame["gembok" + i]._visible = false; } } else if (i == 49) { if (tipeMaen2 == "") { frame["frame" + i].sedangUnlok = false; frame["frame" + i].enabled = true; frame["gembok" + i]._visible = false; } } else { frame["frame" + i].sedangUnlok = false; frame["frame" + i].enabled = true; frame["gembok" + i]._visible = false; } } i++; } if ((indi.pilihJenis >= 31) && (indi.pilihJenis <= 46)) { indi.sudahJadi = true; } else if (indi.pilihJenis == 47) { buatAirCraft(); } else { indi.munculKe = indi.panah; buatJagoan(indi.pilihJenis, indi.munculKe); } } } function buatAirCraft() { aircraft = attachMovie("aircraft", "aircraft", dalamAirCraft); aircraft._x = benteng1._x - 300; aircraft._y = 50; aircraft._xscale = (aircraft._yscale = 70); aircraft.speed = 10; aircraft.sekaliMuncul = false; aircraft.onEnterFrame = enterAirCraft; } function enterAirCraft() { this._x = this._x + this.speed; if (this._x >= (benteng1._x + 650)) { if (this.sekaliMuncul == false) { buatJagoan(47, "", this._x, this._y); this.sekaliMuncul = true; } } if (this._x >= (benteng1._x + 2000)) { removeMovieClip(this); } } function enterIstana1() { if (xPause == false) { this.bar_mc.bar._xscale = Math.ceil((this.live / this.totLive) * 100); frame_mc.base1 = Math.ceil(this.live); if (frame_mc.base1 <= 0) { frame_mc.base1 = 0; } if ((tipeMaen == "pantai1") || (jenisPerang == "udara")) { this.live = totIstana1; this.bar_mc.bar._xscale = Math.ceil((this.live / this.totLive) * 100); frame_mc.base1 = "No Base"; this._visible = false; } else if ((this.bar_mc.bar._xscale <= 0) || (frame_mc.base1 <= 0)) { if (this.bentengx._currentframe == 1) { this.bar_mc.bar._xscale = 0; i = 1; while (i <= 9) { _root["penjaga" + i].live = 0; _root["penjaga" + i].xjatuh = true; _root["penjaga" + i].wspeed = 10; i++; } } this.bentengx.gotoAndStop(2); this.bar_mc.bar._xscale = 0; cekLese("Your base destroyed, mission failed!"); cekLose(); } } } function enterIstana2() { if (xPause == false) { this.bar_mc.bar._xscale = Math.ceil((this.live / this.totLive) * 100); frame_mc.base2 = Math.ceil(this.live); if (frame_mc.base2 <= 0) { frame_mc.base2 = 0; } if (jenisPerang == "udara") { this.live = totIstana2; this.bar_mc.bar._xscale = Math.ceil((this.live / this.totLive) * 100); frame_mc.base2 = "No Base"; this._visible = false; } else if ((this.bar_mc.bar._xscale <= 0) || (frame_mc.base2 <= 1)) { if (this.bentengx._currentframe == 1) { this.bar_mc.bar._xscale = 0; i = 1; while (i <= 9) { _root["xpenjaga" + i].live = 0; _root["xpenjaga" + i].xjatuh = true; _root["xpenjaga" + i].wspeed = 10; i++; } } this.bentengx.gotoAndStop(2); this.bar_mc.bar._xscale = 0; cekLese("Enemy base destroyed, mission accomplished!"); cekWin(); } } } function buatPenjaga1(indi, indi2) { i = indi; randJagoan = indi2; if (randJagoan <= 8) { chara = attachMovie("btroops" + randJagoan, "chara" + (1 + i), dalamPenjaga1 + (1 + i)); } else { chara = attachMovie("btroops" + randJagoan, "chara" + (1 + i), xdalamPenjaga1 + (1 + i)); } chara._xscale = (chara._yscale = 100); if (i == 1) { penjaga1 = chara; chara._x = back._x + 90; chara._y = back._y + 122; } else if (i == 2) { penjaga2 = chara; chara._x = back._x + 120; chara._y = back._y + 220; } else if (i == 3) { penjaga3 = chara; chara._x = back._x + 170; chara._y = back._y + 265; } else if (i == 4) { penjaga4 = chara; chara._x = back._x + 230; chara._y = back._y + 365; } else if (i == 5) { penjaga5 = chara; chara._x = back._x + 60; chara._y = back._y + 180; } else if (i == 6) { penjaga6 = chara; chara._x = back._x + 90; chara._y = back._y + 265; } else if (i == 7) { penjaga7 = chara; chara._x = back._x + 130; chara._y = back._y + 345; } else if (i == 8) { penjaga8 = chara; chara._x = back._x + 300; chara._y = back._y + 350; } else if (i == 9) { penjaga9 = chara; chara._x = back._x + 375; chara._y = back._y + 350; } if (i >= 5) { chara.bangunan = true; } chara._x = chara._x - 15; chara.penjaga = true; chara.posTempat = i; chara.jenis = randJagoan; chara.jenis2 = indi2; chara.tipe = "jagoan"; cekCharaAtribut(); chara.totLive = chara.live; if (randJagoan == 3) { if (i == 1) { chara.range = chara.range * 2.5; } else { chara.range = chara.range * 2; } } else if (i == 1) { chara.range = chara.range * 2; } else { chara.range = chara.range * 1.5; } chara.jenis = randJagoan; chara.mati = false; chara.xdalamEfek = 1; chara.bar_mc._alpha = 0; chara.onEnterFrame = enterBenteng; chara.onRollOver = overChara; chara.onRollOut = (chara.onReleaseOutside = outChara); } function buatPenjaga2(indi, indi2) { if (indi2 == 31) { xjenisDrag = 9; } else if (indi2 == 32) { xjenisDrag = 10; } else if (indi2 == 33) { xjenisDrag = 11; } else if (indi2 == 34) { xjenisDrag = 12; } else if (indi2 == 35) { xjenisDrag = 13; } else if (indi2 == 36) { xjenisDrag = 14; } else if (indi2 == 37) { xjenisDrag = 15; } else if (indi2 == 38) { xjenisDrag = 2; } else if (indi2 == 39) { xjenisDrag = 3; } else if (indi2 == 40) { xjenisDrag = 5; } else if (indi2 == 41) { xjenisDrag = 7; } else if (indi2 == 42) { xjenisDrag = 8; } i = indi; randJagoan = xjenisDrag; if (_root["chara" + String(10 + i)] == undefined) { if (randJagoan <= 8) { chara = attachMovie("btroopsx" + randJagoan, "chara" + String(10 + i), dalamPenjaga2 + (10 + i)); } else { chara = attachMovie("btroopsx" + randJagoan, "chara" + String(10 + i), xdalamPenjaga2 + (10 + i)); } chara._xscale = (chara._yscale = 100); if (i == 1) { xpenjaga1 = chara; chara._x = back._x - 90; chara._y = back._y + 122; } else if (i == 2) { xpenjaga2 = chara; chara._x = back._x - 115; chara._y = back._y + 220; } else if (i == 3) { xpenjaga3 = chara; chara._x = back._x - 170; chara._y = back._y + 265; } else if (i == 4) { xpenjaga4 = chara; chara._x = back._x - 230; chara._y = back._y + 365; } else if (i == 5) { xpenjaga5 = chara; chara._x = back._x - 60; chara._y = back._y + 180; chara._x = chara._x - 50; } else if (i == 6) { xpenjaga6 = chara; chara._x = back._x - 90; chara._y = back._y + 265; chara._x = chara._x - 50; } else if (i == 7) { xpenjaga7 = chara; chara._x = back._x - 130; chara._y = back._y + 345; chara._x = chara._x - 50; } else if (i == 8) { xpenjaga8 = chara; chara._x = back._x - 300; chara._y = back._y + 350; } else if (i == 9) { xpenjaga9 = chara; chara._x = back._x - 375; chara._y = back._y + 350; } else { removeMovieClip(chara); } if (i >= 5) { chara.bangunan = true; } chara._x = chara._x + 1600; chara._x = chara._x + 15; chara.penjaga = true; chara.posTempat = i; chara.jenis = randJagoan; chara.jenis2 = indi2; chara.tipe = "musuh"; cekCharaAtribut(); chara.live = chara.live * 1; chara.totLive = chara.live; chara.damage = chara.damage * 1; if (randJagoan == 3) { if (i == 1) { chara.range = chara.range * 2.5; } else { chara.range = chara.range * 2; } } else if (i == 1) { chara.range = chara.range * 2; } else { chara.range = chara.range * 1.5; } chara.jenis = randJagoan; chara.mati = false; chara.xdalamEfek = 1; chara.bar_mc._alpha = 0; chara.onEnterFrame = enterBenteng2; chara.onRollOver = overChara; chara.onRollOut = (chara.onReleaseOutside = outChara); } } function buatBenteng() { if (jenisPerang == "laut") { benteng1 = attachMovie("induk1", "chara" + troopsKe, dalamBenteng1); benteng1._x = 25; benteng1._y = 350; benteng1._x = benteng1._x + 230; benteng1._y = benteng1._y - 50; benteng1._y = benteng1._y - naikBerapa; benteng1._xscale = (benteng1._yscale = 55); } else { benteng1 = attachMovie("benteng1", "chara" + troopsKe, dalamBenteng1); benteng1._x = 25; benteng1._y = 350; benteng1._x = benteng1._x + 157; benteng1._y = benteng1._y + 13; benteng1._y = benteng1._y - naikBerapa; benteng1._x = benteng1._x - 50; benteng1._xscale = (benteng1._yscale = 75); } benteng1.tipe = "jagoan"; benteng1.live = nyawaIstana1; benteng1.totLive = benteng1.live; benteng1.benteng1 = true; benteng1.benteng = true; benteng1.zbenteng = true; benteng1.onEnterFrame = enterIstana1; if (tipeMaen == "pantai1") { benteng1._visible = false; } troopsKe++; if (troopsKe >= 50) { troopsKe = 20; } i = 1; while (i <= 9) { if (_root["penjagaAda" + i] == false) { benteng1["tanda" + i]._visible = false; } i++; } if (jenisPerang == "laut") { benteng2 = attachMovie("induk2", "chara" + troopsKe, dalamBenteng2); benteng2._x = 1575; benteng2._y = 350; benteng2._x = benteng2._x - 187; benteng2._y = benteng2._y - 50; benteng2._y = benteng2._y - naikBerapa; benteng2._xscale = (benteng2._yscale = 55); } else { benteng2 = attachMovie("benteng2", "chara" + troopsKe, dalamBenteng2); benteng2._x = 1575; benteng2._y = 350; benteng2._x = benteng2._x - 157; benteng2._y = benteng2._y + 13; benteng2._y = benteng2._y - naikBerapa; benteng2._x = benteng2._x + 50; benteng2._xscale = (benteng2._yscale = 75); } benteng2.tipe = "musuh"; benteng2.live = nyawaIstana2; benteng2.totLive = benteng2.live; benteng2.benteng2 = true; benteng2.benteng = true; benteng2.zbenteng = true; benteng2.onEnterFrame = enterIstana2; if (tipeMaen == "pantai2") { benteng2._visible = false; } troopsKe++; if (troopsKe >= 50) { troopsKe = 20; } } function enterBenteng() { if (xPause == false) { if (this.xjatuh == true) { this._y = this._y + this.wspeed; this.wspeed = this.wspeed + 2; this._rotation++; } if (_root["chara" + this.ztarget] == undefined) { i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]].tipe == "musuh") { if (_root["chara" + arrayMasuk[i]] != undefined) { this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2) + Math.pow(this._y - _root["chara" + arrayMasuk[i]]._y, 2)); if (this.jarak <= this.range) { if (this._x <= (_root["chara" + arrayMasuk[i]]._x + 100)) { this.ztarget = arrayMasuk[i]; } } } } i++; } } if ((((_root["chara" + this.ztarget] == undefined) || (_root["chara" + this.ztarget].live <= 0)) || (this.ztarget == undefined)) || (this._x > _root["chara" + this.ztarget])) { this.ztarget = undefined; this.jarak = 999999 /* 0x0F423F */; } else { this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + this.ztarget]._x, 2) + Math.pow(this._y - _root["chara" + this.ztarget]._y, 2)); } if (this.live <= 0) { if (this.mati == false) { if (this.penjaga == true) { _root["penjagaAda" + this.posTempat] = false; } cekHarga(this.jenis2); naekUang = Math.ceil(hargaKe * naikHarga); money2 = money2 + naekUang; if (this.bangunan == true) { buildingsMati2++; buildings1++; } this.enabled = false; delete this.onRollOver; delete this.onRollOut; delete this.onReleaseOutside; delete this.onRelease; if (this.jenisPasukan == "craft") { cekPecah(this); backLedak(); } else { backMati(); } this.mati = true; this.gotoAndStop(3); } } else if (this.jarak <= this.range) { this.gotoAndStop(2); } else if (this._currentframe == 2) { if (this.anim._currentframe == 1) { this.gotoAndStop(1); } } else { this.gotoAndStop(1); } this.bar_mc.bar._xscale = Math.ceil((this.live / this.totLive) * 100); if (this.bar_mc.bar._xscale <= 0) { this.bar_mc._visible = false; } } } function enterBenteng2() { if (xPause == false) { if (this.xjatuh == true) { this._y = this._y + this.wspeed; this.wspeed = this.wspeed + 2; this._rotation++; } if (_root["chara" + this.ztarget] == undefined) { i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]].tipe == "jagoan") { if (_root["chara" + arrayMasuk[i]] != undefined) { this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2) + Math.pow(this._y - _root["chara" + arrayMasuk[i]]._y, 2)); if (this.jarak <= this.range) { if (this._x >= (_root["chara" + arrayMasuk[i]]._x - 100)) { this.ztarget = arrayMasuk[i]; } } } } i++; } } if ((((_root["chara" + this.ztarget] == undefined) || (_root["chara" + this.ztarget].live <= 0)) || (this.ztarget == undefined)) || (this._x < _root["chara" + this.ztarget])) { this.ztarget = undefined; this.jarak = 999999 /* 0x0F423F */; } else { this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + this.ztarget]._x, 2) + Math.pow(this._y - _root["chara" + this.ztarget]._y, 2)); } if (this.live <= 0) { if (this.mati == false) { if (this.penjaga == true) { _root["xpenjagaAda" + this.posTempat] = false; } cekHarga(this.jenis2); naekUang = Math.ceil(hargaKe * naikHarga2); money1 = money1 + naekUang; if (this.bangunan == true) { buildingsMati1++; buildings2++; } this.enabled = false; delete this.onRollOver; delete this.onRollOut; delete this.onReleaseOutside; delete this.onRelease; if (this.jenisPasukan == "craft") { cekPecah(this); backLedak(); } else { backMati(); } this.mati = true; this.gotoAndStop(3); } } else if (this.jarak <= this.range) { this.gotoAndStop(2); } else if (this._currentframe == 2) { if (this.anim._currentframe == 1) { this.gotoAndStop(1); } } else { this.gotoAndStop(1); } this.bar_mc.bar._xscale = Math.ceil((this.live / this.totLive) * 100); if (this.bar_mc.bar._xscale <= 0) { this.bar_mc._visible = false; } } } function buatJagoan(xindi, windi, zposX, zposY) { if (xPause == false) { if (tipeGame == "demo") { if (jenisPerang == "laut") { arrayPasukan = new Array(27, 28, 29, 30, 31); } else { arrayPasukan = new Array(1, 2, 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 21, 23, 24, 25); } if (jenisPerang == "laut") { jenBattle = arrayPasukan.length; } else if (jmlPasukan < (totPasukan * 0.5)) { jenBattle = 22; } else if (jmlPasukan < (totPasukan * 0.7)) { jenBattle = 15; } else if (jmlPasukan < (totPasukan * 0.9)) { jenBattle = 12; } else if (jmlPasukan < (totPasukan * 1)) { jenBattle = 8; } rand = random(jenBattle); randJagoan = arrayPasukan[rand]; rand = random(3); if (rand == 0) { } else if (rand == 1) { } } else { randJagoan = xindi; } if (randJagoan <= 9) { setTot = 4; posAwalX = 0; } else if (randJagoan <= 14) { setTot = 2; posAwalX = 1; } else if (randJagoan == 26) { setTot = 3; posAwalX = 1; } else if (randJagoan == 27) { setTot = 2; posAwalX = 1; } else if (randJagoan == 47) { setTot = 4; posAwalX = 0; } else { setTot = 1; posAwalX = 0; } z = 1; while (z <= setTot) { if (xjmlPasukan > 0) { if (bykKeluar1 < bykBuatChara) { if (_root["chara" + troopsKe1] == undefined) { if ((randJagoan >= 18) && (randJagoan <= 25)) { if (jenisPerang == "udara") { if (jenisAppear == "manual") { randPosisi = windi; xdalamJagoan = dalamJagoan + (randPosisi * 500); } else { randPosisi = random(5); xdalamJagoan = dalamJagoan + (randPosisi * 500); } } else { randPosisi = 2; xdalamJagoan = dalamJagoan + 2500; } } else if (jenisAppear == "manual") { randPosisi = windi; xdalamJagoan = dalamJagoan + (randPosisi * 500); } else { randPosisi = random(5); xdalamJagoan = dalamJagoan + (randPosisi * 500); } chara = attachMovie("troops" + randJagoan, "chara" + troopsKe1, xdalamJagoan); bykKeluar1++; xjmlPasukan--; if (randJagoan <= 9) { chara.jenisPasukan = "orang"; chara._x = (back._x + ((375 + (randPosisi * 20)) / 2.3)) - random(100); } else if (randJagoan >= 26) { chara.jenisPasukan = "craft"; chara._x = back._x - 75; } else if (randJagoan >= 18) { chara.jenisPasukan = "craft"; chara._x = back._x - 150; } else if (posAwalX >= 1) { chara.jenisPasukan = "craft"; chara._x = ((back._x + ((175 + (randPosisi * 20)) / 2.3)) - random(100)) - (posAwalX * 160); posAwalX++; } else { chara.jenisPasukan = "craft"; chara._x = (back._x + ((175 + (randPosisi * 20)) / 2.3)) - random(100); } if (randJagoan >= 26) { chara._y = ((225 + (randPosisi * 65)) + 25) - 60; } else if (randJagoan >= 20) { if (jenisPerang == "udara") { if (randJagoan >= 23) { chara._y = 165; } else { chara._y = ((200 + (randPosisi * 65)) + 25) - 60; } } else { chara._y = 165; } } else if (randJagoan >= 18) { if (jenisPerang == "udara") { chara._y = ((200 + (randPosisi * 65)) + 25) - 60; } else { rand = random(2); if (rand == 0) { chara._y = 200; } else { chara._y = 275; } } } else { chara._y = ((375 + (randPosisi * 30)) + 25) - 60; } chara._y = chara._y - naikBerapa; chara.anim.gotoAndPlay(random(10) + 1); if ((((randJagoan == 2) || (randJagoan == 4)) || (randJagoan == 5)) || (randJagoan == 6)) { chara.tiarap = true; chara.sedangTiarap = false; } chara.tipe = "jagoan"; chara.posisi = randPosisi; chara.xdalamEfek = 1; chara.ztarget = undefined; chara.mati = false; chara.anim.gotoAndPlay(random(10) + 1); if (randJagoan == 26) { chara._xscale = (chara._yscale = 20); chara._y = chara._y + 4; chara._x = chara._x - 0; } else if (randJagoan == 27) { chara._xscale = (chara._yscale = 25); chara._y = chara._y - 0; chara._x = chara._x - 75; } else if (randJagoan == 28) { chara._xscale = (chara._yscale = 35); chara._y = chara._y - 4; chara._x = chara._x - 100; } else if (randJagoan == 29) { chara._xscale = (chara._yscale = 35); chara._y = chara._y - 8; chara._x = chara._x - 125; } else if (randJagoan == 30) { chara._xscale = (chara._yscale = 40); chara._y = chara._y - 12; chara._x = chara._x - 150; } else if (randJagoan >= 18) { if (jenisPerang == "laut") { chara._xscale = (chara._yscale = 12); } else { chara._xscale = (chara._yscale = 35); } } else { chara._xscale = (chara._yscale = 50); } if (jenisPerang == "udara") { chara._xscale = (chara._yscale = 20); } chara.bar_mc._alpha = 0; chara.jenis = randJagoan; if (randJagoan <= 9) { chara.bykJumlah = 4; } else if (randJagoan <= 14) { chara.bykJumlah = 2; } else { chara.bykJumlah = 1; } cekCharaAtribut(); if ((randJagoan >= 18) && (randJagoan <= 25)) { chara.speedY = chara.speed / 2; if (jenisPerang == "laut") { chara.batasBawah = ((chara._y + 100) + random(125)) - naikBerapa; } else { chara.batasBawah = ((chara._y + 250) + random(125)) - naikBerapa; } chara.terbang = true; } else { chara.terbang = false; } if ((randJagoan >= 20) && (randJagoan <= 25)) { chara.lewatSaja = true; } else if ((randJagoan >= 26) && (randJagoan <= 30)) { chara.lewatSaja = true; } else { chara.lewatSaja = false; } if ((randJagoan >= 23) && (randJagoan <= 25)) { chara.ngebom = true; } chara.naikKe = undefined; if (jenisPerang == "laut") { if (chara.terbang == true) { chara._y = 160; rand = random(2) + 1; chara.naikKe = chara._y - (50 * rand); } } chara.jetSki = false; chara.jetSki2 = false; if (tipeMaen == "pantai1") { if (randJagoan <= 9) { chara.lewatSaja = true; chara.jetSki = true; chara.jetSki2 = true; chara.gotoAndStop(8); } } if (chara.jetSki == true) { chara._x = chara._x - 200; if (chara.posisi == 0) { chara.batasJet = 800; } else if (chara.posisi == 1) { chara.batasJet = 700; } else if (chara.posisi == 2) { chara.batasJet = 600; } else if (chara.posisi == 3) { chara.batasJet = 700; } else if (chara.posisi == 4) { chara.batasJet = 800; } } if (xindi == 47) { chara.lewatSaja = false; chara.jatuh = ((270 + (randPosisi * 30)) + 25) - 60; chara._x = (zposX - random(100)) + 50; chara._y = (zposY + random(50)) + 25; chara._xscale = (chara._yscale = 50); chara.melayang = true; chara.speedLayang = random(2) + 1; chara.gotoAndStop(9); chara.jenisPasukan = "orang"; backAir(); } else if (xindi == 48) { chara.lewatSaja = false; chara._y = ((300 + (randPosisi * 20)) + 25) - 60; chara._x = back._x; chara.jenisPasukan = "craft"; chara._xscale = (chara._yscale = 50); } else if (xindi == 49) { chara._x = back._x - 100; chara._y = 165; chara.speedY = chara.speed / 2; chara.jenisPasukan = "craft"; if (jenisPerang == "udara") { chara._xscale = (chara._yscale = 20); } if (jenisPerang == "laut") { chara._xscale = (chara._yscale = 12); } else { chara._xscale = (chara._yscale = 35); } if (jenisPerang == "laut") { chara.batasBawah = ((chara._y + 100) + random(125)) - naikBerapa; } else { chara.batasBawah = ((chara._y + 250) + random(125)) - naikBerapa; } chara.lewatSaja = false; chara.terbang = true; if (jenisPerang == "laut") { if (chara.terbang == true) { chara._y = 160; rand = random(2) + 1; chara.naikKe = chara._y - (50 * rand); } } } else if (xindi == 50) { chara.lewatSaja = false; chara.terbang = false; chara._y = ((225 + (randPosisi * 65)) + 25) - 60; chara._x = back._x; chara.jenisPasukan = "craft"; chara._xscale = (chara._yscale = 25); chara._y = chara._y - naikBerapa; } if (jenisPerang == "laut") { if (chara.terbang == false) { if (chara._y >= 385) { chara._y = 385; } } } chara.onRollOver = overChara; chara.onRollOut = outChara; chara.onReleaseOutside = outChara; chara.onEnterFrame = enterJagoan; troopsKe1++; if ((jenisMaenan == "single") && (tipeMaen2 == "")) { if (troopsKe1 >= 71) { troopsKe1 = 20; } } else if (tipeMaen2 == "artillery") { if (troopsKe1 >= 28) { troopsKe1 = 20; } } else if (troopsKe1 >= 36) { troopsKe1 = 20; } dalamJagoan = dalamJagoan + 6; if (dalamJagoan >= 7000) { dalamJagoan = 2000; } if ((randJagoan >= 18) && (randJagoan <= 21)) { backCopter(); } else if ((randJagoan >= 22) && (randJagoan <= 25)) { backAir(); } else if ((randJagoan >= 26) && (randJagoan <= 31)) { backBoat(); } } else { frame.info_mc.gotoAndPlay(2); frame.info_mc.informasi = ("Can't create any unit, maximum " + bykBuatChara) + " units"; cekHarga(randJagoan); money1 = money1 + hargaKe; troopsKe1++; if ((jenisMaenan == "single") && (tipeMaen2 == "")) { if (troopsKe1 >= 71) { troopsKe1 = 20; } } else if (tipeMaen2 == "artillery") { if (troopsKe1 >= 28) { troopsKe1 = 20; } } else if (troopsKe1 >= 36) { troopsKe1 = 20; } } } else { money1 = money1 + daftarHarga[randJagoan]; } } else { money1 = money1 + daftarHarga[randJagoan]; } z++; } } } function overChara() { if (xPause == false) { this.bar_mc._alpha = 100; } } function outChara() { if (xPause == false) { this.bar_mc._alpha = 0; } } function cekLevelKe(indi) { if (levelLive[indi] == 1) { levelKe1 = 1; } else if (levelLive[indi] == 2) { levelKe1 = 1.2; } else if (levelLive[indi] == 3) { levelKe1 = 1.4; } if (levelRange[indi] == 1) { levelKe2 = 1; } else if (levelRange[indi] == 2) { levelKe2 = 1.1; } else if (levelRange[indi] == 3) { levelKe2 = 1.2; } if (levelSpeed[indi] == 1) { levelKe3 = 1; } else if (levelSpeed[indi] == 2) { levelKe3 = 1.4; } else if (levelSpeed[indi] == 3) { levelKe3 = 1.8; } if (levelDamage[indi] == 1) { levelKe4 = 1; } else if (levelDamage[indi] == 2) { levelKe4 = 1.1; } else if (levelDamage[indi] == 3) { levelKe4 = 1.2; } } function cekCharaAtribut() { if (chara.tipe == "jagoan") { cekLevelKe(chara.jenis); if (chara.penjaga == true) { if (chara.jenis == 2) { asliKe = 38; } else if (chara.jenis == 3) { asliKe = 39; } else if (chara.jenis == 5) { asliKe = 40; } else if (chara.jenis == 7) { asliKe = 41; } else if (chara.jenis == 8) { asliKe = 42; } else if (chara.jenis == 9) { asliKe = 31; } else if (chara.jenis == 10) { asliKe = 32; } else if (chara.jenis == 11) { asliKe = 33; } else if (chara.jenis == 12) { asliKe = 34; } else if (chara.jenis == 13) { asliKe = 35; } else if (chara.jenis == 14) { asliKe = 36; } else if (chara.jenis == 15) { asliKe = 37; } liveNaik = Math.ceil(levelKe1 * daftarLive[asliKe]); rangeNaik = Math.ceil(levelKe2 * daftarRange[asliKe]); speedNaik = Math.ceil(levelKe3 * daftarSpeed[asliKe]); damageNaik = Math.ceil(levelKe4 * daftarDamage[asliKe]); } else { liveNaik = Math.ceil(levelKe1 * daftarLive[chara.jenis]); rangeNaik = Math.ceil(levelKe2 * daftarRange[chara.jenis]); speedNaik = Math.ceil(levelKe3 * daftarSpeed[chara.jenis]); damageNaik = Math.ceil(levelKe4 * daftarDamage[chara.jenis]); } chara.live = liveNaik * levelSkill[6]; if (levelSkill[4] == 3) { chara.range = rangeNaik * 1.5; } else if (levelSkill[4] == 2) { chara.range = rangeNaik * 1.25; } else { chara.range = rangeNaik * 1; } if (levelSkill[3] == 3) { chara.speed = speedNaik * 1.5; } else if (levelSkill[3] == 2) { chara.speed = speedNaik * 1.25; } else { chara.speed = speedNaik * 1; } chara.damage = damageNaik * levelSkill[5]; } else { if (chara.penjaga == true) { if (chara.jenis == 2) { asliKe = 38; } else if (chara.jenis == 3) { asliKe = 39; } else if (chara.jenis == 5) { asliKe = 40; } else if (chara.jenis == 7) { asliKe = 41; } else if (chara.jenis == 8) { asliKe = 42; } else if (chara.jenis == 9) { asliKe = 31; } else if (chara.jenis == 10) { asliKe = 32; } else if (chara.jenis == 11) { asliKe = 33; } else if (chara.jenis == 12) { asliKe = 34; } else if (chara.jenis == 13) { asliKe = 35; } else if (chara.jenis == 14) { asliKe = 36; } else if (chara.jenis == 15) { asliKe = 37; } chara.live = daftarLive[asliKe]; chara.range = daftarRange[asliKe]; chara.speed = daftarSpeed[asliKe]; chara.damage = daftarDamage[asliKe]; } else { chara.live = daftarLive[chara.jenis]; chara.range = daftarRange[chara.jenis]; chara.speed = daftarSpeed[chara.jenis]; chara.damage = daftarDamage[chara.jenis]; } if (tipeSulitCampaign == 4) { if (xlevel == 1) { chara.speed = chara.speed * 1.2; chara.range = chara.range * 1.2; chara.live = chara.live * 1.4; chara.damage = chara.damage * 1.4; } else if (xlevel <= 3) { chara.speed = chara.speed * 1.2; chara.range = chara.range * 1.2; chara.live = chara.live * 1.6; chara.damage = chara.damage * 1.6; } else if (xlevel <= 6) { chara.speed = chara.speed * 1.2; chara.range = chara.range * 1.2; chara.live = chara.live * 1.8; chara.damage = chara.damage * 1.8; } else if (xlevel <= 9) { chara.speed = chara.speed * 1.3; chara.range = chara.range * 1.3; chara.live = chara.live * 2; chara.damage = chara.damage * 2; } else if (xlevel <= 12) { chara.speed = chara.speed * 1.25; chara.range = chara.range * 1.25; chara.live = chara.live * 2.2; chara.damage = chara.damage * 2.2; } else if (xlevel <= 15) { chara.speed = chara.speed * 1.5; chara.range = chara.range * 1.5; chara.live = chara.live * 2.4; chara.damage = chara.damage * 2.4; } else if (xlevel <= 18) { chara.speed = chara.speed * 1.2; chara.range = chara.range * 1.2; chara.live = chara.live * 2.6; chara.damage = chara.damage * 2.6; } else if (xlevel <= 21) { chara.speed = chara.speed * 1.4; chara.range = chara.range * 1.4; chara.live = chara.live * 2.8; chara.damage = chara.damage * 2.8; } else if (xlevel <= 24) { chara.speed = chara.speed * 1.7; chara.range = chara.range * 1.7; chara.live = chara.live * 3; chara.damage = chara.damage * 3; } else if (xlevel <= 27) { chara.speed = chara.speed * 2.5; chara.range = chara.range * 2.5; chara.live = chara.live * 4; chara.damage = chara.damage * 4; } else if (xlevel < 30) { chara.speed = chara.speed * 3; chara.range = chara.range * 3; chara.live = chara.live * 5; chara.damage = chara.damage * 5; } else if (xlevel <= 33) { chara.speed = chara.speed * 3; chara.range = chara.range * 3; chara.live = chara.live * 5.5; chara.damage = chara.damage * 6; } else if (xlevel <= 36) { chara.speed = chara.speed * 3; chara.range = chara.range * 4; chara.live = chara.live * 6; chara.damage = chara.damage * 7; } else if (xlevel <= 39) { chara.speed = chara.speed * 3; chara.range = chara.range * 4; chara.live = chara.live * 8; chara.damage = chara.damage * 9; } else if (xlevel <= 42) { chara.speed = chara.speed * 3.5; chara.range = chara.range * 4.5; chara.live = chara.live * 10; chara.damage = chara.damage * 11; } else if (xlevel == 43) { chara.speed = chara.speed * 4; chara.range = chara.range * 4; chara.live = chara.live * 12; chara.damage = chara.damage * 12; } else if (xlevel == 44) { chara.speed = chara.speed * 4; chara.range = chara.range * 4; chara.live = chara.live * 14; chara.damage = chara.damage * 14; } else if (xlevel == 45) { chara.speed = chara.speed * 4; chara.range = chara.range * 4; chara.live = chara.live * 16; chara.damage = chara.damage * 16; } else { chara.speed = chara.speed * 3.5; chara.range = chara.range * 4.5; chara.live = chara.live * 10; chara.damage = chara.damage * 11; } } else if (tipeSulitCampaign == 3) { if (xlevel == 1) { chara.speed = chara.speed * 1; chara.range = chara.range * 1; chara.live = chara.live * 1; chara.damage = chara.damage * 1; } else if (xlevel <= 3) { chara.speed = chara.speed * 1; chara.range = chara.range * 1; chara.live = chara.live * 1.2; chara.damage = chara.damage * 1.2; } else if (xlevel <= 6) { chara.speed = chara.speed * 1; chara.range = chara.range * 1; chara.live = chara.live * 1.4; chara.damage = chara.damage * 1.4; } else if (xlevel <= 9) { chara.speed = chara.speed * 1.1; chara.range = chara.range * 1.1; chara.live = chara.live * 1.6; chara.damage = chara.damage * 1.6; } else if (xlevel <= 12) { chara.speed = chara.speed * 1.25; chara.range = chara.range * 1.25; chara.live = chara.live * 1.8; chara.damage = chara.damage * 1.8; } else if (xlevel <= 15) { chara.speed = chara.speed * 1.5; chara.range = chara.range * 1.5; chara.live = chara.live * 1.9; chara.damage = chara.damage * 1.9; } else if (xlevel <= 18) { chara.speed = chara.speed * 1.2; chara.range = chara.range * 1.2; chara.live = chara.live * 2; chara.damage = chara.damage * 2; } else if (xlevel <= 21) { chara.speed = chara.speed * 1.4; chara.range = chara.range * 1.4; chara.live = chara.live * 2.3; chara.damage = chara.damage * 2.3; } else if (xlevel <= 24) { chara.speed = chara.speed * 1.7; chara.range = chara.range * 1.7; chara.live = chara.live * 2.5; chara.damage = chara.damage * 3; } else if (xlevel <= 27) { chara.speed = chara.speed * 2.5; chara.range = chara.range * 2.5; chara.live = chara.live * 3; chara.damage = chara.damage * 4; } else if (xlevel < 30) { chara.speed = chara.speed * 3; chara.range = chara.range * 3; chara.live = chara.live * 5; chara.damage = chara.damage * 5; } else if (xlevel <= 33) { chara.speed = chara.speed * 3; chara.range = chara.range * 3; chara.live = chara.live * 5.5; chara.damage = chara.damage * 6; } else if (xlevel <= 36) { chara.speed = chara.speed * 3; chara.range = chara.range * 4; chara.live = chara.live * 6; chara.damage = chara.damage * 7; } else if (xlevel <= 39) { chara.speed = chara.speed * 3; chara.range = chara.range * 4; chara.live = chara.live * 8; chara.damage = chara.damage * 9; } else if (xlevel <= 42) { chara.speed = chara.speed * 3.5; chara.range = chara.range * 4.5; chara.live = chara.live * 10; chara.damage = chara.damage * 11; } else if (xlevel == 43) { chara.speed = chara.speed * 4; chara.range = chara.range * 4; chara.live = chara.live * 12; chara.damage = chara.damage * 12; } else if (xlevel == 44) { chara.speed = chara.speed * 4; chara.range = chara.range * 4; chara.live = chara.live * 14; chara.damage = chara.damage * 14; } else if (xlevel == 45) { chara.speed = chara.speed * 4; chara.range = chara.range * 4; chara.live = chara.live * 16; chara.damage = chara.damage * 16; } else { chara.speed = chara.speed * 3.5; chara.range = chara.range * 4.5; chara.live = chara.live * 10; chara.damage = chara.damage * 11; } } else if (tipeSulitCampaign == 2) { if (xlevel == 1) { chara.speed = chara.speed * 1; chara.range = chara.range * 1; chara.live = chara.live * 0.75; chara.damage = chara.damage * 0.75; } else if (xlevel <= 3) { chara.speed = chara.speed * 1; chara.range = chara.range * 1; chara.live = chara.live * 0.9; chara.damage = chara.damage * 0.9; } else if (xlevel <= 6) { chara.speed = chara.speed * 1; chara.range = chara.range * 1; chara.live = chara.live * 1; chara.damage = chara.damage * 1; } else if (xlevel <= 9) { chara.speed = chara.speed * 1.1; chara.range = chara.range * 1.1; chara.live = chara.live * 1.2; chara.damage = chara.damage * 1.2; } else if (xlevel <= 12) { chara.speed = chara.speed * 1.25; chara.range = chara.range * 1.25; chara.live = chara.live * 1.4; chara.damage = chara.damage * 1.4; } else if (xlevel <= 15) { chara.speed = chara.speed * 1.5; chara.range = chara.range * 1.5; chara.live = chara.live * 1.6; chara.damage = chara.damage * 1.6; } else if (xlevel <= 18) { chara.speed = chara.speed * 1.2; chara.range = chara.range * 1.2; chara.live = chara.live * 1.8; chara.damage = chara.damage * 1.8; } else if (xlevel <= 21) { chara.speed = chara.speed * 1.4; chara.range = chara.range * 1.4; chara.live = chara.live * 2; chara.damage = chara.damage * 2; } else if (xlevel <= 24) { chara.speed = chara.speed * 1.7; chara.range = chara.range * 1.7; chara.live = chara.live * 2.5; chara.damage = chara.damage * 2.5; } else if (xlevel <= 27) { chara.speed = chara.speed * 2.5; chara.range = chara.range * 2.5; chara.live = chara.live * 3; chara.damage = chara.damage * 4; } else if (xlevel < 30) { chara.speed = chara.speed * 3; chara.range = chara.range * 3; chara.live = chara.live * 5; chara.damage = chara.damage * 5; } else if (xlevel <= 33) { chara.speed = chara.speed * 3; chara.range = chara.range * 3; chara.live = chara.live * 5.5; chara.damage = chara.damage * 6; } else if (xlevel <= 36) { chara.speed = chara.speed * 3; chara.range = chara.range * 4; chara.live = chara.live * 6; chara.damage = chara.damage * 7; } else if (xlevel <= 39) { chara.speed = chara.speed * 3; chara.range = chara.range * 4; chara.live = chara.live * 8; chara.damage = chara.damage * 9; } else if (xlevel <= 42) { chara.speed = chara.speed * 3.5; chara.range = chara.range * 4.5; chara.live = chara.live * 10; chara.damage = chara.damage * 11; } else if (xlevel == 43) { chara.speed = chara.speed * 4; chara.range = chara.range * 4; chara.live = chara.live * 12; chara.damage = chara.damage * 12; } else if (xlevel == 44) { chara.speed = chara.speed * 4; chara.range = chara.range * 4; chara.live = chara.live * 14; chara.damage = chara.damage * 14; } else if (xlevel == 45) { chara.speed = chara.speed * 4; chara.range = chara.range * 4; chara.live = chara.live * 16; chara.damage = chara.damage * 16; } else { chara.speed = chara.speed * 3.5; chara.range = chara.range * 4.5; chara.live = chara.live * 10; chara.damage = chara.damage * 11; } } else if (xlevel == 1) { chara.speed = chara.speed * 1; chara.range = chara.range * 1; chara.live = chara.live * 0.5; chara.damage = chara.damage * 0.5; } else if (xlevel <= 3) { chara.speed = chara.speed * 1; chara.range = chara.range * 1; chara.live = chara.live * 0.6; chara.damage = chara.damage * 0.6; } else if (xlevel <= 6) { chara.speed = chara.speed * 1; chara.range = chara.range * 1; chara.live = chara.live * 0.7; chara.damage = chara.damage * 0.7; } else if (xlevel <= 9) { chara.speed = chara.speed * 1.1; chara.range = chara.range * 1.1; chara.live = chara.live * 1; chara.damage = chara.damage * 1; } else if (xlevel <= 12) { chara.speed = chara.speed * 1.25; chara.range = chara.range * 1.25; chara.live = chara.live * 1.2; chara.damage = chara.damage * 1.2; } else if (xlevel <= 15) { chara.speed = chara.speed * 1.5; chara.range = chara.range * 1.5; chara.live = chara.live * 1.4; chara.damage = chara.damage * 1.4; } else if (xlevel <= 18) { chara.speed = chara.speed * 1.2; chara.range = chara.range * 1.2; chara.live = chara.live * 1.8; chara.damage = chara.damage * 1.8; } else if (xlevel <= 21) { chara.speed = chara.speed * 1.4; chara.range = chara.range * 1.4; chara.live = chara.live * 2; chara.damage = chara.damage * 2; } else if (xlevel <= 24) { chara.speed = chara.speed * 1.7; chara.range = chara.range * 1.7; chara.live = chara.live * 2.5; chara.damage = chara.damage * 2.5; } else if (xlevel <= 27) { chara.speed = chara.speed * 2.5; chara.range = chara.range * 2.5; chara.live = chara.live * 3; chara.damage = chara.damage * 4; } else if (xlevel < 30) { chara.speed = chara.speed * 3; chara.range = chara.range * 3; chara.live = chara.live * 5; chara.damage = chara.damage * 5; } else if (xlevel <= 33) { chara.speed = chara.speed * 3; chara.range = chara.range * 3; chara.live = chara.live * 5.5; chara.damage = chara.damage * 6; } else if (xlevel <= 36) { chara.speed = chara.speed * 3; chara.range = chara.range * 4; chara.live = chara.live * 6; chara.damage = chara.damage * 7; } else if (xlevel <= 39) { chara.speed = chara.speed * 3; chara.range = chara.range * 4; chara.live = chara.live * 8; chara.damage = chara.damage * 9; } else if (xlevel <= 42) { chara.speed = chara.speed * 3.5; chara.range = chara.range * 4.5; chara.live = chara.live * 10; chara.damage = chara.damage * 11; } else if (xlevel == 43) { chara.speed = chara.speed * 4; chara.range = chara.range * 4; chara.live = chara.live * 12; chara.damage = chara.damage * 12; } else if (xlevel == 44) { chara.speed = chara.speed * 4; chara.range = chara.range * 4; chara.live = chara.live * 14; chara.damage = chara.damage * 14; } else if (xlevel == 45) { chara.speed = chara.speed * 4; chara.range = chara.range * 4; chara.live = chara.live * 16; chara.damage = chara.damage * 16; } else { chara.speed = chara.speed * 3.5; chara.range = chara.range * 4.5; chara.live = chara.live * 10; chara.damage = chara.damage * 11; } } if ((jenisPerang == "laut") || (jenisPerang == "udara")) { if (chara.jenis <= 25) { chara.live = chara.live * 3; } chara.speed = chara.speed * 0.75; } if ((chara.jenis >= 18) && (chara.jenis <= 25)) { if (chara.tipe == "jagoan") { chara.damage = chara.damage * 1.5; } } if ((chara.jenis >= 20) && (chara.jenis <= 30)) { chara.range = chara.range * 1.75; } if (jenisCampaign == 1) { if (chara.tipe == "musuh") { chara.damage = chara.damage * 1; chara.live = chara.live * 1; } } else if (jenisCampaign == 2) { if (chara.tipe == "musuh") { chara.damage = chara.damage * 1.5; chara.live = chara.live * 1.5; } } else if (jenisCampaign == 3) { if (chara.tipe == "musuh") { chara.damage = chara.damage * 2; chara.live = chara.live * 2; } } if (chara.tipe == "musuh") { if (xlevel >= 27) { if (tipeSulitCampaign == 1) { chara.damage = chara.damage * 0.75; chara.live = chara.live * 0.75; } else if (tipeSulitCampaign == 2) { chara.damage = chara.damage * 1.2; chara.live = chara.live * 1.2; } else if (tipeSulitCampaign == 3) { chara.damage = chara.damage * 1.4; chara.live = chara.live * 1.4; } else if (tipeSulitCampaign == 4) { chara.damage = chara.damage * 1.6; chara.live = chara.live * 1.6; } } } if ((chara.jenis >= 18) && (chara.jenis <= 25)) { if (chara.tipe == "jagoan") { if (jenisMaenan == "single") { if (jenisPerang == "udara") { if (((xjmlPasukan / totPasukan) * 100) <= 100) { chara.damage = chara.damage * 100; chara.live = chara.live * 100; chara.range = chara.range * 1.5; } else if (((xjmlPasukan / totPasukan) * 100) <= 80) { chara.damage = chara.damage * 200; chara.live = chara.live * 200; chara.range = chara.range * 1.7; } else if (((xjmlPasukan / totPasukan) * 100) <= 60) { chara.damage = chara.damage * 300; chara.live = chara.live * 300; chara.range = chara.range * 1.9; } else if (((xjmlPasukan / totPasukan) * 100) <= 40) { chara.damage = chara.damage * 400; chara.live = chara.live * 400; chara.range = chara.range * 2.1; } else if (((xjmlPasukan / totPasukan) * 100) <= 20) { chara.damage = chara.damage * 500; chara.live = chara.live * 500; chara.range = chara.range * 2.3; } if (tipeSulitSingle == 1) { chara.damage = chara.damage * 1; chara.live = chara.live * 1; } else if (tipeSulitSingle == 2) { chara.damage = chara.damage * 2; chara.live = chara.live * 2; } else if (tipeSulitSingle == 3) { chara.damage = chara.damage * 3; chara.live = chara.live * 3; } else if (tipeSulitSingle == 4) { chara.damage = chara.damage * 4; chara.live = chara.live * 4; } } } } } chara.speed = chara.speed * 1.2; chara.damageAwal = chara.damage; chara.naikDamage = 1; if (chara.jetSki == true) { chara.live = chara.live * 50; } chara.speedAsli = chara.speed; chara.xlive = chara.live; chara.totLive = chara.live; } function qbuatMusuh1x(indi) { if (xPause == false) { if (money2 >= daftarHarga[1]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[1]; } } clearInterval(idPasukanx1); idPasukanx1 = setInterval(qbuatMusuh1x, qdelay, 1); } } function qbuatMusuh2x(indi) { if (xPause == false) { if (money2 >= daftarHarga[2]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[2]; } } clearInterval(idPasukanx2); idPasukanx2 = setInterval(qbuatMusuh2x, qdelay, 2); } } function qbuatMusuh3x(indi) { if (xPause == false) { if (money2 >= daftarHarga[3]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[3]; } } clearInterval(idPasukanx3); idPasukanx3 = setInterval(qbuatMusuh3x, qdelay, 3); } } function qbuatMusuh4x(indi) { if (xPause == false) { if (money2 >= daftarHarga[4]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[4]; } } clearInterval(idPasukanx4); idPasukanx4 = setInterval(qbuatMusuh4x, qdelay, 4); } } function qbuatMusuh5x(indi) { if (xPause == false) { if (money2 >= daftarHarga[5]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[5]; } } clearInterval(idPasukanx5); idPasukanx5 = setInterval(qbuatMusuh5x, qdelay, 5); } } function qbuatMusuh6x(indi) { if (xPause == false) { if (money2 >= daftarHarga[6]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[6]; } } clearInterval(idPasukanx6); idPasukanx6 = setInterval(qbuatMusuh6x, qdelay, 6); } } function qbuatMusuh7x(indi) { if (xPause == false) { if (money2 >= daftarHarga[7]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[7]; } } clearInterval(idPasukanx7); idPasukanx7 = setInterval(qbuatMusuh7x, qdelay, 7); } } function qbuatMusuh8x(indi) { if (xPause == false) { if (money2 >= daftarHarga[8]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[8]; } } clearInterval(idPasukanx8); idPasukanx8 = setInterval(qbuatMusuh8x, qdelay, 8); } } function qbuatMusuh9x(indi) { if (xPause == false) { if (money2 >= daftarHarga[9]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[9]; } } clearInterval(idPasukanx9); idPasukanx9 = setInterval(qbuatMusuh9x, qdelay, 9); } } function qbuatMusuh10x(indi) { if (xPause == false) { if (money2 >= daftarHarga[10]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[10]; } } clearInterval(idPasukanx10); idPasukanx10 = setInterval(qbuatMusuh10x, qdelay, 10); } } function qbuatMusuh11x(indi) { if (xPause == false) { if (money2 >= daftarHarga[11]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[11]; } } clearInterval(idPasukanx11); idPasukanx11 = setInterval(qbuatMusuh11x, qdelay, 11); } } function qbuatMusuh12x(indi) { if (xPause == false) { if (money2 >= daftarHarga[12]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[12]; } } clearInterval(idPasukanx12); idPasukanx12 = setInterval(qbuatMusuh12x, qdelay, 12); } } function qbuatMusuh13x(indi) { if (xPause == false) { if (money2 >= daftarHarga[13]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[13]; } } clearInterval(idPasukanx13); idPasukanx13 = setInterval(qbuatMusuh13x, qdelay, 13); } } function qbuatMusuh14x(indi) { if (xPause == false) { if (money2 >= daftarHarga[14]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[14]; } } clearInterval(idPasukanx14); idPasukanx14 = setInterval(qbuatMusuh14x, qdelay, 14); } } function qbuatMusuh15x(indi) { if (xPause == false) { if (money2 >= daftarHarga[15]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[15]; } } clearInterval(idPasukanx15); idPasukanx15 = setInterval(qbuatMusuh15x, qdelay, 15); } } function qbuatMusuh16x(indi) { if (xPause == false) { if (money2 >= daftarHarga[16]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[16]; } } clearInterval(idPasukanx16); idPasukanx16 = setInterval(qbuatMusuh16x, qdelay, 16); } } function qbuatMusuh17x(indi) { if (xPause == false) { if (money2 >= daftarHarga[17]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[17]; } } clearInterval(idPasukanx17); idPasukanx17 = setInterval(qbuatMusuh17x, qdelay, 17); } } function setAI1() { if (xPause == false) { if (tipeMaen2 == "infantry") { if (jenisMaenan == "single") { cekWaktu(1); idPasukanx1 = setInterval(qbuatMusuh1x, qdelay, 1); cekWaktu(2); idPasukanx2 = setInterval(qbuatMusuh2x, qdelay, 2); cekWaktu(3); idPasukanx3 = setInterval(qbuatMusuh3x, qdelay, 3); cekWaktu(4); idPasukanx4 = setInterval(qbuatMusuh4x, qdelay, 4); cekWaktu(5); idPasukanx5 = setInterval(qbuatMusuh5x, qdelay, 5); cekWaktu(6); idPasukanx6 = setInterval(qbuatMusuh6x, qdelay, 6); cekWaktu(7); idPasukanx7 = setInterval(qbuatMusuh7x, qdelay, 7); cekWaktu(8); idPasukanx8 = setInterval(qbuatMusuh8x, qdelay, 8); cekWaktu(9); idPasukanx9 = setInterval(qbuatMusuh9x, qdelay, 9); } else { if (xlevel >= 1) { cekWaktu(1); idPasukanx1 = setInterval(qbuatMusuh1x, qdelay, 1); } if (xlevel >= 1) { cekWaktu(2); idPasukanx2 = setInterval(qbuatMusuh2x, qdelay, 2); } if (xlevel >= 2) { cekWaktu(3); idPasukanx3 = setInterval(qbuatMusuh3x, qdelay, 3); } if (xlevel >= 3) { cekWaktu(4); idPasukanx4 = setInterval(qbuatMusuh4x, qdelay, 4); } if (xlevel >= 5) { cekWaktu(5); idPasukanx5 = setInterval(qbuatMusuh5x, qdelay, 5); } if (xlevel >= 5) { cekWaktu(6); idPasukanx6 = setInterval(qbuatMusuh6x, qdelay, 6); } if (xlevel >= 9) { cekWaktu(7); idPasukanx7 = setInterval(qbuatMusuh7x, qdelay, 7); } if (xlevel >= 11) { cekWaktu(8); idPasukanx8 = setInterval(qbuatMusuh8x, qdelay, 8); } if (xlevel >= 13) { cekWaktu(9); idPasukanx9 = setInterval(qbuatMusuh9x, qdelay, 9); } } } else { ambilPasukan1 = new Array(); xslotUnlok1 = new Array(); if (xlevel == 1) { xslotUnlok1 = new Array("", 1, 2); } else if (xlevel <= 2) { xslotUnlok1 = new Array("", 1, 2, 3); } else if (xlevel <= 4) { xslotUnlok1 = new Array("", 1, 2, 3, 4); } else if (xlevel <= 6) { xslotUnlok1 = new Array("", 1, 2, 3, 4, 5); } else if (xlevel <= 8) { xslotUnlok1 = new Array("", 1, 2, 3, 4, 5, 6); } else if (xlevel <= 10) { xslotUnlok1 = new Array("", 1, 2, 3, 4, 5, 6, 7); } else if (xlevel <= 12) { xslotUnlok1 = new Array("", 1, 2, 3, 4, 5, 6, 7, 8); } else if (xlevel >= 13) { if (tipeSulitCampaign >= 2) { if (xlevel <= 16) { xslotUnlok1 = new Array("", 2, 3, 4, 5, 6, 7, 8, 9); } else if (xlevel <= 19) { xslotUnlok1 = new Array("", 3, 4, 5, 6, 7, 8, 9); } else if (xlevel <= 21) { xslotUnlok1 = new Array("", 4, 5, 6, 7, 8, 9); } else if (xlevel <= 24) { xslotUnlok1 = new Array("", 5, 6, 7, 8, 9); } else if (xlevel <= 27) { xslotUnlok1 = new Array("", 6, 7, 8, 9); } else { xslotUnlok1 = new Array("", 7, 8, 9); } } else { xslotUnlok1 = new Array("", 1, 2, 3, 4, 5, 6, 7, 8, 9); } } if (jenisMaenan == "single") { xslotUnlok1 = new Array("", 1, 2, 3, 4, 5, 6, 7, 8, 9); } pasukanKe1 = 0; i = 1; while (i <= 9) { if (daftarHarga[xslotUnlok1[i]] != "") { if (money2 >= daftarHarga[xslotUnlok1[i]]) { if (xslotUnlok1[i] != undefined) { if (bykKeluar2 < bykBuatChara) { ambilPasukan1[pasukanKe1] = xslotUnlok1[i]; pasukanKe1++; } } } } i++; } if (pasukanKe1 > 0) { rand = random(ambilPasukan1.length); randJagoan1 = ambilPasukan1[rand]; money2 = money2 - daftarHarga[randJagoan1]; } else { randJagoan1 = undefined; } cekWaktu(randJagoan1); idPasukan1 = setInterval(qbuatMusuh1, qdelay, randJagoan1); } } } function setAI2() { if (xPause == false) { if (tipeMaen2 == "artillery") { if (jenisMaenan == "single") { cekWaktu(10); idPasukanx10 = setInterval(qbuatMusuh10x, qdelay, 10); cekWaktu(11); idPasukanx11 = setInterval(qbuatMusuh11x, qdelay, 11); cekWaktu(12); idPasukanx12 = setInterval(qbuatMusuh12x, qdelay, 12); cekWaktu(13); idPasukanx13 = setInterval(qbuatMusuh13x, qdelay, 13); cekWaktu(14); idPasukanx14 = setInterval(qbuatMusuh14x, qdelay, 14); cekWaktu(15); idPasukanx15 = setInterval(qbuatMusuh15x, qdelay, 15); cekWaktu(16); idPasukanx16 = setInterval(qbuatMusuh16x, qdelay, 16); cekWaktu(17); idPasukanx17 = setInterval(qbuatMusuh17x, qdelay, 17); } else { if (xlevel >= 5) { cekWaktu(10); idPasukanx10 = setInterval(qbuatMusuh10x, qdelay, 10); } if (xlevel >= 7) { cekWaktu(11); idPasukanx11 = setInterval(qbuatMusuh11x, qdelay, 11); } if (xlevel >= 9) { cekWaktu(12); idPasukanx12 = setInterval(qbuatMusuh12x, qdelay, 12); } if (xlevel >= 11) { cekWaktu(13); idPasukanx13 = setInterval(qbuatMusuh13x, qdelay, 13); } if (xlevel >= 13) { cekWaktu(14); idPasukanx14 = setInterval(qbuatMusuh14x, qdelay, 14); } if (xlevel >= 15) { cekWaktu(15); idPasukanx15 = setInterval(qbuatMusuh15x, qdelay, 15); } if (xlevel >= 17) { cekWaktu(16); idPasukanx16 = setInterval(qbuatMusuh16x, qdelay, 16); } if (xlevel >= 19) { cekWaktu(17); idPasukanx17 = setInterval(qbuatMusuh17x, qdelay, 17); } } } else { ambilPasukan2 = new Array(); xslotUnlok2 = new Array(); if (xlevel <= 3) { xslotUnlok2 = new Array("", 10); } else if (xlevel <= 6) { xslotUnlok2 = new Array("", 10, 11); } else if (xlevel <= 9) { xslotUnlok2 = new Array("", 10, 11, 12); } else if (xlevel <= 12) { xslotUnlok2 = new Array("", 10, 11, 12, 13); } else if (xlevel <= 15) { xslotUnlok2 = new Array("", 10, 11, 12, 13, 14); } else if (xlevel <= 18) { xslotUnlok2 = new Array("", 10, 11, 12, 13, 14, 15); } else if (xlevel <= 21) { xslotUnlok2 = new Array("", 10, 11, 12, 13, 14, 15, 16); } else if (xlevel >= 22) { if (tipeSulitCampaign >= 2) { if (xlevel <= 25) { xslotUnlok2 = new Array("", 11, 12, 13, 14, 15, 16, 17); } else if (xlevel <= 28) { xslotUnlok2 = new Array("", 12, 13, 14, 15, 16, 17); } else if (xlevel <= 31) { xslotUnlok2 = new Array("", 13, 14, 15, 16, 17); } else if (xlevel <= 34) { xslotUnlok2 = new Array("", 14, 15, 16, 17); } else { xslotUnlok2 = new Array("", 15, 16, 17); } } else { xslotUnlok2 = new Array("", 10, 11, 12, 13, 14, 15, 16, 17); } } if (jenisMaenan == "single") { xslotUnlok2 = new Array("", 10, 11, 12, 13, 14, 15, 16, 17); } pasukanKe2 = 0; i = 1; while (i <= 9) { if (daftarHarga[xslotUnlok2[i]] != "") { if (money2 >= daftarHarga[xslotUnlok2[i]]) { if (xslotUnlok2[i] != undefined) { if (bykKeluar2 < bykBuatChara) { ambilPasukan2[pasukanKe2] = xslotUnlok2[i]; pasukanKe2++; } } } } i++; } if (pasukanKe2 > 0) { rand = random(ambilPasukan2.length); randJagoan2 = ambilPasukan2[rand]; money2 = money2 - daftarHarga[randJagoan2]; } else { randJagoan2 = undefined; } cekWaktu(randJagoan2); idPasukan2 = setInterval(qbuatMusuh2, qdelay, randJagoan2); } } } function qbuatMusuh31(indi) { if (xPause == false) { if (money2 >= daftarHarga[18]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[18]; } } clearInterval(idPasukan31); idPasukan31 = setInterval(qbuatMusuh31, qdelay, 18); } } function qbuatMusuh32(indi) { if (xPause == false) { if (money2 >= daftarHarga[19]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[19]; } } clearInterval(idPasukan32); idPasukan32 = setInterval(qbuatMusuh32, qdelay, 19); } } function qbuatMusuh33(indi) { if (xPause == false) { if (money2 >= daftarHarga[20]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[20]; } } clearInterval(idPasukan33); idPasukan33 = setInterval(qbuatMusuh33, qdelay, 20); } } function qbuatMusuh34(indi) { if (xPause == false) { if (money2 >= daftarHarga[21]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[21]; } } clearInterval(idPasukan34); idPasukan34 = setInterval(qbuatMusuh34, qdelay, 21); } } function qbuatMusuh35(indi) { if (xPause == false) { if (money2 >= daftarHarga[22]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[22]; } } clearInterval(idPasukan35); idPasukan35 = setInterval(qbuatMusuh35, qdelay, 22); } } function qbuatMusuh36(indi) { if (xPause == false) { if (money2 >= daftarHarga[23]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[23]; } } clearInterval(idPasukan36); idPasukan36 = setInterval(qbuatMusuh36, qdelay, 23); } } function qbuatMusuh37(indi) { if (xPause == false) { if (money2 >= daftarHarga[24]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[24]; } } clearInterval(idPasukan37); idPasukan37 = setInterval(qbuatMusuh37, qdelay, 24); } } function qbuatMusuh38(indi) { if (xPause == false) { if (money2 >= daftarHarga[25]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[25]; } } clearInterval(idPasukan38); idPasukan38 = setInterval(qbuatMusuh38, qdelay, 25); } } function setAI3() { if (xPause == false) { if (jenisPerang == "udara") { if (jenisMaenan == "single") { cekWaktu(18); idPasukan31 = setInterval(qbuatMusuh31, qdelay, 18); cekWaktu(19); idPasukan32 = setInterval(qbuatMusuh32, qdelay, 19); cekWaktu(20); idPasukan33 = setInterval(qbuatMusuh33, qdelay, 20); cekWaktu(21); idPasukan34 = setInterval(qbuatMusuh34, qdelay, 21); cekWaktu(22); idPasukan35 = setInterval(qbuatMusuh35, qdelay, 22); cekWaktu(23); idPasukan36 = setInterval(qbuatMusuh36, qdelay, 23); cekWaktu(24); idPasukan37 = setInterval(qbuatMusuh37, qdelay, 24); cekWaktu(25); idPasukan38 = setInterval(qbuatMusuh38, qdelay, 25); } else { if (xlevel >= 13) { cekWaktu(18); idPasukan31 = setInterval(qbuatMusuh31, qdelay, 18); } if (xlevel >= 16) { cekWaktu(19); idPasukan32 = setInterval(qbuatMusuh32, qdelay, 19); } if (xlevel >= 18) { cekWaktu(20); idPasukan33 = setInterval(qbuatMusuh33, qdelay, 20); } if (xlevel >= 20) { cekWaktu(21); idPasukan34 = setInterval(qbuatMusuh34, qdelay, 21); } if (xlevel >= 22) { cekWaktu(22); idPasukan35 = setInterval(qbuatMusuh35, qdelay, 22); } if (xlevel >= 24) { cekWaktu(23); idPasukan36 = setInterval(qbuatMusuh36, qdelay, 23); } if (xlevel >= 26) { cekWaktu(24); idPasukan37 = setInterval(qbuatMusuh37, qdelay, 24); } if (xlevel >= 28) { cekWaktu(25); idPasukan38 = setInterval(qbuatMusuh38, qdelay, 25); } } } else { ambilPasukan3 = new Array(); xslotUnlok3 = new Array(); if (xlevel >= 14) { if (xlevel == 14) { xslotUnlok3 = new Array("", 18); } else if (xlevel <= 16) { xslotUnlok3 = new Array("", 18, 19); } else if (xlevel <= 18) { xslotUnlok3 = new Array("", 18, 19, 20); } else if (xlevel <= 20) { xslotUnlok3 = new Array("", 18, 19, 20, 21); } else if (xlevel <= 22) { xslotUnlok3 = new Array("", 18, 19, 20, 21, 22); } else if (xlevel <= 24) { xslotUnlok3 = new Array("", 18, 19, 20, 21, 22, 23); } else if (xlevel <= 26) { xslotUnlok3 = new Array("", 18, 19, 20, 21, 22, 23, 24); } else if (xlevel >= 27) { if (tipeSulitCampaign >= 2) { if (xlevel <= 30) { xslotUnlok3 = new Array("", 19, 20, 21, 22, 23, 24, 25); } else if (xlevel <= 33) { xslotUnlok3 = new Array("", 19, 21, 22, 23, 24, 25); } else if (xlevel <= 36) { xslotUnlok3 = new Array("", 19, 22, 23, 24, 25); } else if (xlevel <= 39) { xslotUnlok3 = new Array("", 19, 23, 24, 25); } else { xslotUnlok3 = new Array("", 19, 24, 25); } } else { xslotUnlok3 = new Array("", 18, 19, 20, 21, 22, 23, 24, 25); } } } if (jenisMaenan == "single") { xslotUnlok3 = new Array("", 18, 19, 20, 21, 22, 23, 24, 25); } pasukanKe3 = 0; i = 1; while (i <= 9) { if (daftarHarga[xslotUnlok3[i]] != "") { if (money2 >= daftarHarga[xslotUnlok3[i]]) { if (xslotUnlok3[i] != undefined) { if (bykKeluar2 < bykBuatChara) { ambilPasukan3[pasukanKe3] = xslotUnlok3[i]; pasukanKe3++; } } } } i++; } if (pasukanKe3 > 0) { rand = random(ambilPasukan3.length); randJagoan3 = ambilPasukan3[rand]; money2 = money2 - daftarHarga[randJagoan3]; } else { randJagoan3 = undefined; } cekWaktu(randJagoan3); idPasukan3 = setInterval(qbuatMusuh3, qdelay, randJagoan3); } } } function qbuatMusuh26(indi) { if (xPause == false) { if (money2 >= daftarHarga[26]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[26]; } } clearInterval(idPasukan26); idPasukan26 = setInterval(qbuatMusuh26, qdelay, 26); } } function qbuatMusuh27(indi) { if (xPause == false) { if (money2 >= daftarHarga[27]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[27]; } } clearInterval(idPasukan27); idPasukan27 = setInterval(qbuatMusuh27, qdelay, 27); } } function qbuatMusuh28(indi) { if (xPause == false) { if (money2 >= daftarHarga[28]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[28]; } } clearInterval(idPasukan28); idPasukan28 = setInterval(qbuatMusuh28, qdelay, 28); } } function qbuatMusuh29(indi) { if (xPause == false) { if (money2 >= daftarHarga[29]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[29]; } } clearInterval(idPasukan29); idPasukan29 = setInterval(qbuatMusuh29, qdelay, 29); } } function qbuatMusuh30(indi) { if (xPause == false) { if (money2 >= daftarHarga[30]) { if (bykKeluar2 < bykBuatChara) { buatMusuh(indi); money2 = money2 - daftarHarga[30]; } } clearInterval(idPasukan30); idPasukan30 = setInterval(qbuatMusuh30, qdelay, 30); } } function setAI4() { if (xPause == false) { if (tipeMaen2 == "navy") { if (jenisMaenan == "single") { cekWaktu(26); idPasukan26 = setInterval(qbuatMusuh26, qdelay, 26); cekWaktu(27); idPasukan27 = setInterval(qbuatMusuh27, qdelay, 27); cekWaktu(28); idPasukan28 = setInterval(qbuatMusuh28, qdelay, 28); cekWaktu(29); idPasukan29 = setInterval(qbuatMusuh29, qdelay, 29); cekWaktu(30); idPasukan30 = setInterval(qbuatMusuh30, qdelay, 30); } else { if (xlevel >= 9) { cekWaktu(26); idPasukan26 = setInterval(qbuatMusuh26, qdelay, 26); } if (xlevel >= 12) { cekWaktu(27); idPasukan27 = setInterval(qbuatMusuh27, qdelay, 27); } if (xlevel >= 15) { cekWaktu(28); idPasukan28 = setInterval(qbuatMusuh28, qdelay, 28); } if (xlevel >= 17) { cekWaktu(29); idPasukan29 = setInterval(qbuatMusuh29, qdelay, 29); } if (xlevel >= 19) { cekWaktu(30); idPasukan30 = setInterval(qbuatMusuh30, qdelay, 30); } } } else { ambilPasukan4 = new Array(); xslotUnlok4 = new Array(); if (xlevel >= 9) { if (xlevel == 9) { xslotUnlok4 = new Array("", 26); } else if (xlevel <= 12) { xslotUnlok4 = new Array("", 26, 27); } else if (xlevel <= 15) { xslotUnlok4 = new Array("", 26, 27, 28); } else if (xlevel <= 18) { xslotUnlok4 = new Array("", 26, 27, 28, 29); } else if (xlevel >= 19) { if (tipeSulitCampaign >= 2) { if (xlevel <= 21) { xslotUnlok4 = new Array("", 27, 28, 29, 30); } else if (xlevel <= 24) { xslotUnlok4 = new Array("", 28, 29, 30); } else { xslotUnlok4 = new Array("", 29, 30); } } else { xslotUnlok4 = new Array("", 26, 27, 28, 29, 30); } } } if (jenisMaenan == "single") { xslotUnlok4 = new Array("", 26, 27, 28, 29, 30); } pasukanKe4 = 0; i = 1; while (i <= 5) { if (daftarHarga[xslotUnlok4[i]] != "") { if (money2 >= daftarHarga[xslotUnlok4[i]]) { if (xslotUnlok4[i] != undefined) { if (bykKeluar2 < bykBuatChara) { ambilPasukan4[pasukanKe4] = xslotUnlok4[i]; pasukanKe4++; } } } } i++; } if (pasukanKe4 > 0) { rand = random(ambilPasukan4.length); randJagoan4 = ambilPasukan4[rand]; money2 = money2 - daftarHarga[randJagoan4]; } else { randJagoan4 = undefined; } cekWaktu(randJagoan4x); idPasukan4 = setInterval(qbuatMusuh4, qdelay, randJagoan4); } } } function setAI5() { if (xPause == false) { ambilPasukan5 = new Array(); xslotUnlok5 = new Array(); if (xlevel >= 10) { if (xlevel == 10) { xslotUnlok5 = new Array("", 31); } else if (xlevel <= 12) { xslotUnlok5 = new Array("", 31, 32); } else if (xlevel >= 13) { xslotUnlok5 = new Array("", 31, 32, 33); } } if (jenisMaenan == "single") { xslotUnlok5 = new Array("", 31, 32, 33); } pasukanKe5 = 0; i = 1; while (i <= 3) { if (daftarHarga[xslotUnlok5[i]] != "") { if (money2 >= daftarHarga[xslotUnlok5[i]]) { if (xslotUnlok5[i] != undefined) { ambilPasukan5[pasukanKe5] = xslotUnlok5[i]; pasukanKe5++; } } } i++; } arrrayPenjaga = new Array(); penjagaKe = 0; i = 5; while (i <= 7) { if (_root["xpenjagaAda" + i] == false) { arrrayPenjaga[penjagaKe] = i; penjagaKe++; } i++; } if (penjagaKe > 0) { rand = random(penjagaKe); randJagoan5 = arrrayPenjaga[rand]; } else { randJagoan5 = undefined; } if (pasukanKe5 > 0) { rand = random(ambilPasukan5.length); randJagoan5x = ambilPasukan5[rand]; money2 = money2 - daftarHarga[randJagoan5x]; } else { randJagoan5x = undefined; } cekWaktu(randJagoan5x); if (qdelay == undefined) { qdelay = 5000; } idPasukan5 = setInterval(qbuatMusuh5, qdelay, randJagoan5, randJagoan5x); } } function setAI7() { if (xPause == false) { ambilPasukan7 = new Array(); xslotUnlok7 = new Array(); if (xlevel >= 3) { if (xlevel == 3) { xslotUnlok7 = new Array("", 38); } else if (xlevel <= 6) { xslotUnlok7 = new Array("", 38, 39); } else if (xlevel <= 9) { xslotUnlok7 = new Array("", 38, 39, 40); } else if (xlevel <= 12) { xslotUnlok7 = new Array("", 38, 39, 40, 41); } else if (xlevel >= 13) { xslotUnlok7 = new Array("", 38, 39, 40, 41, 42); } } if (jenisMaenan == "single") { xslotUnlok7 = new Array("", 38, 39, 40, 41, 42); } pasukanKe7 = 0; i = 1; while (i <= 5) { if (daftarHarga[xslotUnlok7[i]] != "") { if (money2 >= daftarHarga[xslotUnlok7[i]]) { if (xslotUnlok7[i] != undefined) { ambilPasukan7[pasukanKe7] = xslotUnlok7[i]; pasukanKe7++; } } } i++; } arrrayPenjaga = new Array(); penjagaKe = 0; i = 1; while (i <= 4) { if (_root["xpenjagaAda" + i] == false) { arrrayPenjaga[penjagaKe] = i; penjagaKe++; } i++; } if (penjagaKe > 0) { rand = random(penjagaKe); randJagoan7 = arrrayPenjaga[rand]; } else { randJagoan7 = undefined; } if (pasukanKe7 > 0) { rand = random(ambilPasukan7.length); randJagoan7x = ambilPasukan7[rand]; money2 = money2 - daftarHarga[randJagoan7x]; } else { randJagoan7x = undefined; } cekWaktu(randJagoan7x); if (qdelay == undefined) { qdelay = 5000; } idPasukan7 = setInterval(qbuatMusuh7, qdelay, randJagoan7, randJagoan7x); } } function setAI8() { if (xPause == false) { ambilPasukan8 = new Array(); xslotUnlok8 = new Array(); if (xlevel >= 15) { if (xlevel == 15) { xslotUnlok8 = new Array("", 34); } else if ((xlevel >= 16) && (xlevel <= 24)) { xslotUnlok8 = new Array("", 34, 35); } else if (xlevel == 25) { xslotUnlok8 = new Array("", 34, 35, 36); } else if (xlevel >= 26) { xslotUnlok8 = new Array("", 34, 35, 36, 37); } } if (jenisMaenan == "single") { xslotUnlok8 = new Array("", 34, 35, 36, 37); } pasukanKe8 = 0; i = 1; while (i <= 4) { if (daftarHarga[xslotUnlok8[i]] != "") { if (money2 >= daftarHarga[xslotUnlok8[i]]) { if (xslotUnlok8[i] != undefined) { ambilPasukan8[pasukanKe8] = xslotUnlok8[i]; pasukanKe8++; } } } i++; } arrrayPenjaga = new Array(); penjagaKe = 0; i = 8; while (i <= 9) { if (_root["xpenjagaAda" + i] == false) { arrrayPenjaga[penjagaKe] = i; penjagaKe++; } i++; } if (penjagaKe > 0) { rand = random(penjagaKe); randJagoan8 = arrrayPenjaga[rand]; } else { randJagoan8 = undefined; } if (pasukanKe8 > 0) { rand = random(ambilPasukan8.length); randJagoan8x = ambilPasukan8[rand]; money2 = money2 - daftarHarga[randJagoan8x]; } else { randJagoan8x = undefined; } cekWaktu(randJagoan8x); if (qdelay == undefined) { qdelay = 5000; } idPasukan8y = setInterval(qbuatMusuh8y, qdelay, randJagoan8, randJagoan8x); } } function cekWaktu(indi) { if (indi == 1) { qdelay = 4000; } else if (indi == 2) { qdelay = 4000; } else if (indi == 3) { qdelay = 5000; } else if (indi == 4) { qdelay = ""; } else if (indi == 5) { qdelay = 5000; } else if (indi == 6) { qdelay = 6000; } else if (indi == 7) { qdelay = 6000; } else if (indi == 8) { qdelay = 8000; } else if (indi == 9) { qdelay = 10000; } else if (indi == 10) { qdelay = 6000; } else if (indi == 11) { qdelay = 8000; } else if (indi == 12) { qdelay = 8000; } else if (indi == 13) { qdelay = 8000; } else if (indi == 14) { qdelay = 9000; } else if (indi == 15) { qdelay = 12000; } else if (indi == 16) { qdelay = 18000; } else if (indi == 17) { qdelay = 20000; } else if (indi == 18) { qdelay = 10000; } else if (indi == 19) { qdelay = 12000; } else if (indi == 20) { qdelay = 8000; } else if (indi == 21) { qdelay = 10000; } else if (indi == 22) { qdelay = 12000; } else if (indi == 23) { qdelay = 14000; } else if (indi == 24) { qdelay = 16000; } else if (indi == 25) { qdelay = 18000; } else if (indi == 26) { qdelay = 2000; } else if (indi == 27) { qdelay = 4000; } else if (indi == 28) { qdelay = 6000; } else if (indi == 29) { qdelay = 8000; } else if (indi == 30) { qdelay = 10000; } else if (indi == 31) { qdelay = 10000; } else if (indi == 32) { qdelay = 12000; } else if (indi == 33) { qdelay = 14000; } else if (indi == 34) { qdelay = 10000; } else if (indi == 35) { qdelay = 12000; } else if (indi == 36) { qdelay = 15000; } else if (indi == 37) { qdelay = 18000; } else if (indi == 38) { qdelay = 8000; } else if (indi == 39) { qdelay = 10000; } else if (indi == 40) { qdelay = 12000; } else if (indi == 41) { qdelay = 14000; } else if (indi == 42) { qdelay = 16000; } if (xlevel <= 3) { qdelay = qdelay + 3500; } else if (xlevel <= 6) { qdelay = qdelay + 3000; } else if (xlevel <= 9) { qdelay = qdelay + 2500; } else if (xlevel <= 12) { qdelay = qdelay + 2000; } else if (xlevel <= 15) { qdelay = qdelay + 1500; } else if (xlevel <= 18) { qdelay = qdelay + 1000; } else if (xlevel <= 21) { qdelay = qdelay + 500; } else if (xlevel <= 24) { qdelay = qdelay + 0; } else if (xlevel <= 27) { qdelay = qdelay - 500; } else if (xlevel >= 28) { qdelay = qdelay - 1000; } if (jenisPerang == "udara") { qdelay = qdelay + -1000; } else { qdelay = qdelay + 6000; } qdelay = Number(qdelay); if (qdelay == undefined) { qdelay = 0; } if (isNaN(qdelay) == true) { qdelay = 0; } if (tipeSulitCampaign >= 2) { if (xlevel <= 20) { qdelay = qdelay - 3000; } } if (tipeSulitCampaign >= 2) { if (jenisPerang == "udara") { if (qdelay <= 8000) { qdelay = 8000; } else if (qdelay >= 24000) { qdelay = 24000; } } else if (qdelay <= 10000) { qdelay = 10000; } else if (qdelay >= 24000) { qdelay = 24000; } } else if (jenisPerang == "udara") { if (qdelay <= 10000) { qdelay = 10000; } else if (qdelay >= 24000) { qdelay = 24000; } } else if (qdelay <= 12000) { qdelay = 12000; } else if (qdelay >= 24000) { qdelay = 24000; } } function qbuatMusuh1(indi) { if (xPause == false) { buatMusuh(indi); clearInterval(idPasukan1); setAI1(); } } function qbuatMusuh2(indi) { if (xPause == false) { buatMusuh(indi); clearInterval(idPasukan2); setAI2(); } } function qbuatMusuh3(indi) { if (xPause == false) { buatMusuh(indi); clearInterval(idPasukan3); setAI3(); } } function qbuatMusuh4(indi) { if (xPause == false) { buatMusuh(indi); clearInterval(idPasukan4); setAI4(); } } function qbuatMusuh5(indi, indi2) { if (xPause == false) { if ((indi != undefined) && (indi2 != undefined)) { if (_root["xpenjagaAda" + indi] == false) { _root["xpenjagaAda" + indi] = true; buatPenjaga2(indi, indi2); } } clearInterval(idPasukan5); setAI5(); } } function qbuatMusuh7(indi, indi2) { if (xPause == false) { if ((indi != undefined) && (indi2 != undefined)) { if (_root["xpenjagaAda" + indi] == false) { _root["xpenjagaAda" + indi] = true; buatPenjaga2(indi, indi2); } } clearInterval(idPasukan7); setAI7(); } } function qbuatMusuh8y(indi, indi2) { if (xPause == false) { if ((indi != undefined) && (indi2 != undefined)) { if (_root["xpenjagaAda" + indi] == false) { _root["xpenjagaAda" + indi] = true; buatPenjaga2(indi, indi2); } } clearInterval(idPasukan8y); setAI8(); } } function buatMusuh(qrandJagoan) { if (xPause == false) { if (tipeGame == "demo") { if (jenisPerang == "laut") { arrayPasukan = new Array(27, 28, 29, 30, 31); } else { arrayPasukan = new Array(1, 2, 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 21, 23, 24, 25); } if (jenisPerang == "laut") { jenBattle = arrayPasukan.length; } else if (jmlPasukan < (totPasukan * 0.5)) { jenBattle = 22; } else if (jmlPasukan < (totPasukan * 0.7)) { jenBattle = 15; } else if (jmlPasukan < (totPasukan * 0.9)) { jenBattle = 12; } else if (jmlPasukan < (totPasukan * 1)) { jenBattle = 8; } rand = random(jenBattle); randJagoan = arrayPasukan[rand]; } else { randJagoan = qrandJagoan; } if (randJagoan != undefined) { if (randJagoan <= 9) { setTot = 4; posAwalX = 0; } else if (randJagoan <= 14) { setTot = 2; posAwalX = 1; } else if (randJagoan == 26) { setTot = 3; posAwalX = 1; } else if (randJagoan == 27) { setTot = 2; posAwalX = 1; } else { setTot = 1; posAwalX = 0; } z = 1; while (z <= setTot) { if (xjmlPasukan2 > 0) { if (bykKeluar2 < bykBuatChara) { if (_root["chara" + troopsKe2] == undefined) { if ((randJagoan >= 18) && (randJagoan <= 25)) { if (jenisPerang == "udara") { randPosisi = random(5); xdalamJagoan = dalamJagoan + (randPosisi * 500); } else { randPosisi = 2; xdalamJagoan = dalamJagoan + 2500; } } else { randPosisi = random(5); xdalamJagoan = dalamJagoan + (randPosisi * 500); } chara = attachMovie("xtroops" + randJagoan, "chara" + troopsKe2, xdalamJagoan); bykKeluar2++; xjmlPasukan2--; if (randJagoan <= 9) { chara.jenisPasukan = "orang"; chara._x = ((back._x + 1600) - ((375 + (randPosisi * 20)) / 2.3)) + random(100); } else if (randJagoan >= 26) { chara.jenisPasukan = "craft"; chara._x = (back._x + 1600) + 75; } else if (randJagoan >= 18) { chara.jenisPasukan = "craft"; chara._x = (back._x + 1600) + 150; } else if (posAwalX >= 1) { chara.jenisPasukan = "craft"; chara._x = (((back._x + 1600) - ((175 + (randPosisi * 20)) / 2.3)) + random(100)) + (posAwalX * 160); posAwalX++; } else { chara.jenisPasukan = "craft"; chara._x = ((back._x + 1600) - ((175 + (randPosisi * 20)) / 2.3)) + random(100); } if (randJagoan >= 26) { chara._y = ((225 + (randPosisi * 65)) + 25) - 60; } else if (randJagoan >= 20) { if (jenisPerang == "udara") { if (randJagoan >= 23) { chara._y = 165; } else { chara._y = ((200 + (randPosisi * 65)) + 25) - 60; } } else { chara._y = 165; } } else if ((randJagoan >= 18) && (randJagoan <= 25)) { if (jenisPerang == "udara") { if (randJagoan >= 23) { chara._y = 165; } else { chara._y = ((200 + (randPosisi * 65)) + 25) - 60; } } else { rand = random(2); if (rand == 0) { chara._y = 200; } else { chara._y = 275; } } } else { chara._y = ((375 + (randPosisi * 30)) + 25) - 60; } chara._y = chara._y - naikBerapa; chara.anim.gotoAndPlay(random(10) + 1); if ((((randJagoan == 2) || (randJagoan == 4)) || (randJagoan == 5)) || (randJagoan == 6)) { chara.tiarap = true; chara.sedangTiarap = false; } chara.tipe = "musuh"; chara.posisi = randPosisi; chara.xdalamEfek = 1; chara.ztarget = undefined; chara.mati = false; chara.anim.gotoAndPlay(random(10) + 1); if (randJagoan == 26) { chara._xscale = (chara._yscale = 20); chara._y = chara._y + 4; chara._x = chara._x + 0; } else if (randJagoan == 27) { chara._xscale = (chara._yscale = 25); chara._y = chara._y - 0; chara._x = chara._x + 75; } else if (randJagoan == 28) { chara._xscale = (chara._yscale = 35); chara._y = chara._y - 4; chara._x = chara._x + 100; } else if (randJagoan == 29) { chara._xscale = (chara._yscale = 35); chara._y = chara._y - 8; chara._x = chara._x + 125; } else if (randJagoan == 30) { chara._xscale = (chara._yscale = 40); chara._y = chara._y - 12; chara._x = chara._x + 150; } else if (randJagoan >= 18) { if (jenisPerang == "laut") { chara._xscale = (chara._yscale = 12); } else { chara._xscale = (chara._yscale = 35); } } else { chara._xscale = (chara._yscale = 50); } if (jenisPerang == "udara") { chara._xscale = (chara._yscale = 20); } chara.bar_mc._alpha = 0; chara.jenis = randJagoan; if (randJagoan <= 9) { chara.bykJumlah = 4; } else if (randJagoan <= 14) { chara.bykJumlah = 2; } else { chara.bykJumlah = 1; } cekCharaAtribut(); if ((randJagoan >= 18) && (randJagoan <= 25)) { chara.speedY = chara.speed / 2; if (jenisPerang == "laut") { chara.batasBawah = ((chara._y + 100) + random(125)) - naikBerapa; } else { chara.batasBawah = ((chara._y + 250) + random(125)) - naikBerapa; } chara.terbang = true; } else { chara.terbang = false; } if ((randJagoan >= 20) && (randJagoan <= 25)) { chara.lewatSaja = true; } else if ((randJagoan >= 26) && (randJagoan <= 30)) { chara.lewatSaja = true; } else { chara.lewatSaja = false; } if ((randJagoan >= 23) && (randJagoan <= 25)) { chara.ngebom = true; } chara.naikKe = undefined; if (jenisPerang == "laut") { if (chara.terbang == true) { chara._y = 160; rand = random(2) + 1; chara.naikKe = chara._y - (50 * rand); } } if (jenisPerang == "laut") { if (chara.terbang == false) { if (chara._y >= 385) { chara._y = 385; } } } chara.onRollOver = overChara; chara.onRollOut = outChara; chara.onReleaseOutside = outChara; chara.onEnterFrame = enterMusuh; troopsKe2++; if ((jenisMaenan == "single") && (tipeMaen2 == "")) { if (troopsKe2 >= 121) { troopsKe2 = 51; } } else if (tipeMaen2 == "artillery") { if (troopsKe2 >= 36) { troopsKe2 = 28; } } else if (troopsKe2 >= 53) { troopsKe2 = 37; } dalamJagoan = dalamJagoan + 6; if (dalamJagoan >= 7000) { dalamJagoan = 2000; } if ((randJagoan >= 18) && (randJagoan <= 21)) { backCopter(); } else if ((randJagoan >= 22) && (randJagoan <= 25)) { backAir(); } else if ((randJagoan >= 26) && (randJagoan <= 31)) { backBoat(); } } else { money2 = money2 + daftarHarga[randJagoan]; troopsKe2++; if ((jenisMaenan == "single") && (tipeMaen2 == "")) { if (troopsKe2 >= 121) { troopsKe2 = 51; } } else if (tipeMaen2 == "artillery") { if (troopsKe2 >= 36) { troopsKe2 = 28; } } else if (troopsKe2 >= 53) { troopsKe2 = 37; } } } else { money2 = money2 + daftarHarga[randJagoan]; } } z++; } } } } function enterJagoan() { if (xPause == false) { if (sedangPause == false) { if (this.jetSki == true) { this.speed = 6; } else if (this.jetSki2 == true) { this.speed = this.speedAsli; } if (this._x >= _root["chara" + this.ztarget]._x) { _root["chara" + this.ztarget] == undefined; } if (_root["chara" + this.ztarget] == undefined) { i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]].tipe == "musuh") { if (_root["chara" + arrayMasuk[i]] != undefined) { if (_root["chara" + arrayMasuk[i]]._visible == true) { if (this.terbang == true) { if (this.ngebom == true) { this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2)); } else { this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2) + Math.pow(this._y - _root["chara" + arrayMasuk[i]]._y, 2)); } } else { this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2)); } if (this.terbang == true) { this.garak = 0; } else { this.garak = 0; } if (this.jarak <= this.range) { if (this.ngebom == true) { this.ztarget = arrayMasuk[i]; } else if (this._x <= (_root["chara" + arrayMasuk[i]]._x + this.garak)) { if ((this.posisi <= (_root["chara" + arrayMasuk[i]].posisi + 3)) && (this.posisi >= (_root["chara" + arrayMasuk[i]].posisi - 3))) { this.ztarget = arrayMasuk[i]; } } } } } } i++; } } if (this.terbang == true) { this.garak = 0; } else { this.garak = 0; } if (this.ngebom != true) { if ((((_root["chara" + this.ztarget] == undefined) || (_root["chara" + this.ztarget].live <= 0)) || (this._x <= (back._x + 100))) || (this._x > (_root["chara" + this.ztarget]._x - this.garak))) { this.ztarget = undefined; this.jarak = 99999 /* 0x01869F */; } else if ((this._x <= back._x) || (this._x >= (back._x + 1600))) { this.ztarget = undefined; this.jarak = 99999 /* 0x01869F */; } else if ((_root["chara" + this.ztarget]._x <= back._x) || (_root["chara" + this.ztarget]._x >= (back._x + 1600))) { this.ztarget = undefined; this.jarak = 99999 /* 0x01869F */; } else if (this.terbang == true) { this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + this.ztarget]._x, 2) + Math.pow(this._y - _root["chara" + this.ztarget]._y, 2)); } else { this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + this.ztarget]._x, 2)); } } if (((_root["chara" + this.ztarget] == undefined) || (_root["chara" + this.ztarget]._visible == false)) || (_root["chara" + this.ztarget].live <= 0)) { this.ztarget = undefined; this.jarak = 99999 /* 0x01869F */; } if (this.jenisPasukan == "craft") { i = 20; while (i <= semuaPasukan) { if (_root["chara" + i].jenisPasukan == "craft") { if (_root["chara" + i] != this) { if (this.hitTest(_root["chara" + i])) { if (this.live > 0) { if (_root["chara" + i].live > 0) { if ((_root["chara" + i].kena != true) && (this.kena != true)) { if (_root["chara" + i].tipe == "musuh") { if (((_root["chara" + i].jenis >= 18) && (_root["chara" + i].jenis <= 30)) || ((_root["chara" + i].jenis >= 49) && (_root["chara" + i].jenis <= 50))) { if (((this.jenis >= 18) && (this.jenis <= 30)) || ((this.jenis >= 49) && (this.jenis <= 50))) { if (this.live < _root["chara" + i].live) { _root["chara" + i].live = _root["chara" + i].live - this.live; this.live = 0; this.terbang = false; this.ledakBanyak = true; } else if (this.live > _root["chara" + i].live) { this.live = this.live - _root["chara" + i].live; _root["chara" + i].live = 0; _root["chara" + i].terbang = false; _root["chara" + i].ledakBanyak = true; } else { this.live = 0; this.terbang = false; this.ledakBanyak = true; _root["chara" + i].live = 0; _root["chara" + i].terbang = false; _root["chara" + i].ledakBanyak = true; } } } } } } } } } } i++; } } if (this.live <= 0) { if (this.mati == false) { if (jenisPerang == "udara") { this.live = 0; this.terbang = false; this.ledakBanyak = true; } if (this.jenis <= 9) { infantry1++; } else if (this.jenis <= 17) { artillery1++; } else if (this.jenis <= 25) { airforce1++; } else if (this.jenis <= 30) { navy1++; } if (this.jenis <= 30) { unitMati2++; } cekHarga(this.jenis); naekUang = Math.ceil((hargaKe / this.bykJumlah) * naikHarga); money2 = money2 + naekUang; this.enabled = false; delete this.onRollOver; delete this.onRollOut; delete this.onReleaseOutside; delete this.onRelease; if (this.jenisPasukan == "craft") { cekPecah(this); if (this.ledakBanyak == true) { if (rand == 0) { wefek = attachMovie("efek9", "xefek" + dalamEfek, dalamEfek); } else { wefek = attachMovie("efek7", "xefek" + dalamEfek, dalamEfek); } if (jenisPerang == "laut") { wefek._xscale = (wefek._yscale = random(75) + 75); } else if (jenisPerang == "udara") { wefek._xscale = (wefek._yscale = random(150) + 125); } else { wefek._xscale = (wefek._yscale = random(200) + 200); } wefek._x = this._x; wefek._y = this._y; dalamEfek++; if (dalamEfek > 36020) { dalamEfek = 36000; } } else if (this.terbang == false) { if (jenisPerang == "darat") { rand = random(2); retak = attachMovie("retak_mc", "retak_mc" + dalamRetak, dalamRetak); retak._x = (this._x - 5) + random(10); retak._y = (this._y - 5) + random(10); retak._xscale = (retak._yscale = random(75) + 75); dalamRetak++; if (dalamRetak >= 520) { dalamRetak = 500; } } } backLedak(); } else { backMati(); } bykKeluar1--; jmlPasukan--; this.mati = true; if (this.jenisPasukan == "craft") { if (this.ledakBanyak == true) { this.gotoAndStop(5); } else { this.gotoAndStop(3); } } else if (this._currentframe == 5) { this.gotoAndStop(7); } else { this.gotoAndStop(3); } } if (this.terbang == true) { this._y = this._y + this.speedY; this._x = this._x + 3; this.speedY = this.speedY + 0.5; this._rotation = this._rotation + 0.5; if (this._y >= this.batasBawah) { i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]].indi.hitTest(this)) { if (_root["chara" + arrayMasuk[i]] != undefined) { if (this.damage == undefined) { this.damage = 100; } _root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - (this.damage * 5); if (_root["chara" + arrayMasuk[i]].benteng1 == true) { money1 = money1 + Math.ceil((this.damage * 5) / kurangTambah); money2 = money2 + Math.ceil((this.damage * 10) / kurangTambah); } else if (_root["chara" + arrayMasuk[i]].benteng2 == true) { money2 = money2 + Math.ceil((this.damage * 5) / kurangTambah); money1 = money1 + Math.ceil((this.damage * 10) / kurangTambah); } } } else if (_root["chara" + arrayMasuk[i]].hitTest(this)) { if (_root["chara" + arrayMasuk[i]] != undefined) { if (this.damage == undefined) { this.damage = 100; } _root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - (this.damage * 5); if (_root["chara" + arrayMasuk[i]].benteng1 == true) { money1 = money1 + Math.ceil((this.damage * 5) / kurangTambah); money2 = money2 + Math.ceil((this.damage * 10) / kurangTambah); } else if (_root["chara" + arrayMasuk[i]].benteng2 == true) { money2 = money2 + Math.ceil((this.damage * 5) / kurangTambah); money1 = money1 + Math.ceil((this.damage * 10) / kurangTambah); } } } i++; } this.terbang = false; if (this.terbang == false) { if (jenisPerang == "darat") { retak = attachMovie("retak_mc", "retak_mc" + dalamRetak, dalamRetak); retak._x = (this._x - 5) + random(10); retak._y = (this._y - 5) + random(10); retak._xscale = (retak._yscale = random(75) + 75); dalamRetak++; if (dalamRetak >= 520) { dalamRetak = 500; } } } if ((jenisPerang == "laut") || (jenisKe2 == "laut")) { wefek = attachMovie("semburAir", "xefek" + dalamEfek, dalamEfek); wefek._xscale = (wefek._yscale = random(15) + 25); wefek._x = this._x; wefek._y = this._y; dalamEfek++; if (dalamEfek > 36020) { dalamEfek = 36000; } backWater(); } else if (tipeMaen == "pantai1") { if (this._x <= (benteng1._x + 600)) { wefek = attachMovie("semburAir", "xefek" + dalamEfek, dalamEfek); wefek._xscale = (wefek._yscale = random(25) + 50); wefek._x = this._x; wefek._y = this._y; dalamEfek++; if (dalamEfek > 36020) { dalamEfek = 36000; } backWater(); } } backLedak(); } } else if ((this.jenis >= 27) && (this.jenis <= 31)) { this._x = this._x - 0.25; } if (((this.ledakBanyak == true) && (this.jenis >= 18)) && (this.jenis <= 25)) { cekEfek(this, 8, "gila"); removeMovieClip(this); } else if ((this.ledakBanyak == true) && ((this.jenis >= 49) && (this.jenis <= 50))) { cekEfek(this, 8, "gila"); removeMovieClip(this); } if (this.jetSki == true) { wefek = attachMovie("semburAir", "xefek" + dalamEfek, dalamEfek); wefek._xscale = (wefek._yscale = random(15) + 25); wefek._x = this._x; wefek._y = this._y; dalamEfek++; if (dalamEfek > 36020) { dalamEfek = 36000; } backWater(); removeMovieClip(this); } } else if (this.jarak <= this.range) { if (this.lewatSaja == true) { if (((_root["chara" + this.ztarget].terbang == true) && (this.ngebom == true)) && (jenisPerang != "udara")) { this.ztarget = undefined; this.jarak = 99999 /* 0x01869F */; if (this.jetSki == true) { if (this._x >= (back._x + this.batasJet)) { this.gotoAndStop(1); this.jetSki = false; this.lewatSaja = false; } else { this.gotoAndStop(8); } } else { this.gotoAndStop(1); } } else if (this.jetSki == true) { if (this._x >= (back._x + this.batasJet)) { this.gotoAndStop(1); this.jetSki = false; this.lewatSaja = false; } else { this.gotoAndStop(8); } } else { this.gotoAndStop(2); } this._x = this._x + this.speed; if (this.naikKe != undefined) { if (this._y >= this.naikKe) { this._y = this._y - 0.25; } } } else if (this.melayang == true) { this._y = this._y + this.speedLayang; if (this._y >= this.jatuh) { if (this.sekaliLayang == undefined) { this.sekaliLayang = true; this.speedLayang = 0; this.anim.gotoAndPlay("mendarat"); } } } else if (this.tiarap == true) { if (this.sedangTiarap == false) { this.gotoAndStop(5); this.delayq = 0; this.sedangTiarap = true; } } else { this.gotoAndStop(2); } } else if ((this.lewatSaja == true) && (this.tipe <= 27)) { if (this.jetSki == true) { if (this._x >= (back._x + this.batasJet)) { this.gotoAndStop(1); this.jetSki = false; this.lewatSaja = false; } else { this.gotoAndStop(8); } } else { this.gotoAndStop(1); } this._x = this._x + this.speed; if (this.naikKe != undefined) { if (this._y >= this.naikKe) { this._y = this._y - 0.25; } } } else if (this._currentframe == 2) { if (this.anim._currentframe == 1) { this.kena = false; this.gotoAndStop(1); this._x = this._x + this.speed; } } else if (this._currentframe == 5) { this.delayq++; if (this.delayq >= 100) { this.delayq = 0; this.sedangTiarap = false; this.gotoAndStop(6); } } else if (this.melayang == true) { this._y = this._y + this.speedLayang; if (this._y >= this.jatuh) { if (this.sekaliLayang == undefined) { this.sekaliLayang = true; this.speedLayang = 0; this.anim.gotoAndPlay("mendarat"); } } } else if ((this._currentframe == 1) || (this._currentframe == 4)) { bisaLewat = true; if (this.jenisPasukan == "craft") { i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]].jenisPasukan == "craft") { if (_root["chara" + arrayMasuk[i]] != this) { if (_root["chara" + arrayMasuk[i]].posisi == this.posisi) { if (this.indi.hitTest(_root["chara" + arrayMasuk[i]])) { if (_root["chara" + arrayMasuk[i]].live > 0) { if ((_root["chara" + arrayMasuk[i]].kena != true) && (this.kena != true)) { if (_root["chara" + arrayMasuk[i]]._x >= (benteng1._x + 300)) { if ((this.jenis <= 17) || (this.jenis == 48)) { _root["chara" + arrayMasuk[i]].kena = false; this.kena = false; this.charaKena = _root["chara" + arrayMasuk[i]]; this.sementara = true; bisaLewat = false; } } } } } } } } i++; } } if (bisaLewat == true) { if (this.sementara == true) { if (this._x <= (this.charaKena._x - 300)) { this.sementara = false; this.kena = false; this.gotoAndStop(1); this._x = this._x + this.speed; if (this.naikKe != undefined) { if (this._y >= this.naikKe) { this._y = this._y - 0.25; } } } else { this.gotoAndStop(4); } } else { this.sementara = false; this.kena = false; this.gotoAndStop(1); this._x = this._x + this.speed; if (this.naikKe != undefined) { if (this._y >= this.naikKe) { this._y = this._y - 0.25; } } } } else { this.gotoAndStop(4); } } if (this.terbang == true) { if ((((this.jenis == 18) || (this.jenis == 19)) || (this.jenis == 49)) && (jenisPerang != "udara")) { if (this._x >= (benteng2._x - 150)) { if (this.live > 0) { if (this.lewatSaja == false) { this.speed = 0; this.gotoAndStop(2); totDefense = 0; } } } else if ((((jenisMorale == "defense") && (this._x >= (benteng2._x - 800))) && (this.sekaliDefense == undefined)) && (this.kacauSaja == undefined)) { if (this.live > 0) { if (this.lewatSaja == false) { this.kacauSaja = true; this.sekaliDefense = true; totDefense++; this.speed = 0; } } } else if (jenisMorale == "defense") { if (this.sekaliDefense == true) { if (this._currentframe == 1) { this.gotoAndStop(4); deploy._visible = true; } } if (totDefense >= 12) { if (this.live > 0) { i = 0; while (i <= semuaPasukan) { if (_root["chara" + i].sekaliDefense == true) { _root["chara" + i].sekaliDefense = false; _root["chara" + i].speed = daftarSpeed[_root["chara" + i].jenis]; _root["chara" + i].gotoAndStop(2); } else { _root["chara" + i].sekaliDefense = undefined; } i++; } totDefense = 0; deploy._visible = false; } } } } else if (this._x >= (benteng2._x + 1000)) { this._x = benteng1._x - 1000; jmlPasukan2--; xjmlPasukan2--; cekHarga(this.jenis); naekUang = Math.ceil(hargaKe * naikHarga); if (isNaN(naekUang)) { naekUang = 1000; } money2 = money2 + naekUang; } } else if (this._x >= (benteng2._x + 500)) { this._x = benteng1._x - 500; jmlPasukan2--; xjmlPasukan2--; cekHarga(this.jenis); naekUang = Math.ceil(hargaKe * naikHarga); if (isNaN(naekUang)) { naekUang = 1000; } money2 = money2 + naekUang; } else if (this._x >= (benteng2._x - 150)) { if (this.lewatSaja == false) { if (this.live > 0) { this.speed = 0; this.gotoAndStop(2); } } } else if ((((jenisMorale == "defense") && (this._x >= (benteng2._x - 800))) && (this.sekaliDefense == undefined)) && (this.kacauSaja == undefined)) { if (this.live > 0) { if (this.lewatSaja == false) { this.kacauSaja = true; this.sekaliDefense = true; totDefense++; this.speed = 0; } } } else if (jenisMorale == "defense") { if (this.sekaliDefense == true) { if (this._currentframe == 1) { this.gotoAndStop(4); deploy._visible = true; } } if (totDefense >= 12) { if (this.live > 0) { i = 0; while (i <= semuaPasukan) { if (_root["chara" + i].sekaliDefense == true) { _root["chara" + i].sekaliDefense = false; _root["chara" + i].speed = daftarSpeed[_root["chara" + i].jenis]; _root["chara" + i].gotoAndStop(2); } else { _root["chara" + i].sekaliDefense = undefined; } i++; } totDefense = 0; deploy._visible = false; } } } if ((jenisPerang == "udara") || (jenisPerang == "laut")) { if ((((this.jenis >= 18) && (this.jenis <= 25)) || (this.jenis == 49)) || (this.jenis == 50)) { this.bar_mc._xscale = 150; this.bar_mc._yscale = 500; } } this.bar_mc.bar._xscale = Math.ceil((this.live / this.totLive) * 100); if (this.bar_mc.bar._xscale <= 0) { this.bar_mc._visible = false; } } } } function cekEfek(indi, indi2, indi3) { if (xPause == false) { randx = random(2); if (indi3 == "gila") { randx = 1; } if (randx == 1) { if ((indi != undefined) && (indi2 != undefined)) { if ((((indi2 == 8) || (indi2 == 22)) || (indi2 == 29)) || (indi2 == 48)) { rand = random(2); if (rand == 0) { wefek = attachMovie("efek9", "xefek" + dalamEfek, dalamEfek); } else { wefek = attachMovie("efek11", "xefek" + dalamEfek, dalamEfek); } wefek._xscale = (wefek._yscale = random(50) + 50); if (indi.jenis > 10) { wefek._x = (indi._x - 20) + random(10); wefek._y = (indi._y - 20) + random(10); } else { wefek._x = indi._x; wefek._y = indi._y; } dalamEfek++; if (dalamEfek > 36020) { dalamEfek = 36000; } backLedak(); } else if (indi2 == 3) { rand = random(2); if (indi._y >= 250) { if (indi.hitTest(benteng1.indi) || (indi.hitTest(benteng2.indi))) { wefek = attachMovie("efek3", "xefek" + dalamEfek, dalamEfek); } else { zrand = random(2); if (zrand == 0) { wefek = attachMovie("efek3x", "xefek" + dalamEfek, dalamEfek); } else { wefek = attachMovie("efek11", "xefek" + dalamEfek, dalamEfek); } } } else { wefek = attachMovie("efek3", "xefek" + dalamEfek, dalamEfek); } wefek._xscale = (wefek._yscale = random(50) + 50); wefek._x = indi._x; wefek._y = indi._y - 20; dalamEfek++; if (dalamEfek > 36020) { dalamEfek = 36000; } backLedak(); } else if (indi2 == 7) { rand = random(2); if (rand == 0) { wefek = attachMovie("efek7", "xefek" + dalamEfek, dalamEfek); } else { wefek = attachMovie("efek11", "xefek" + dalamEfek, dalamEfek); } wefek._xscale = (wefek._yscale = random(50) + 50); wefek._x = indi._x; wefek._y = indi._y; dalamEfek++; if (dalamEfek > 36020) { dalamEfek = 36000; } backLedak(); } else if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 19)) || (indi2 == 9)) { rand = random(2); if (rand == 0) { wefek = attachMovie("efek9", "xefek" + dalamEfek, dalamEfek); } else { wefek = attachMovie("efek11", "xefek" + dalamEfek, dalamEfek); } wefek._xscale = (wefek._yscale = random(75) + 75); if (indi.jenis > 10) { wefek._x = (indi._x - 20) + random(10); wefek._y = (indi._y - 20) + random(10); } else { wefek._x = indi._x; wefek._y = indi._y; } dalamEfek++; if (dalamEfek > 36020) { dalamEfek = 36000; } backLedak(); } else { rand = random(2); if (rand == 0) { wefek = attachMovie("efek9", "xefek" + dalamEfek, dalamEfek); } else { wefek = attachMovie("efek11", "xefek" + dalamEfek, dalamEfek); } wefek._xscale = (wefek._yscale = random(50) + 50); if (indi.jenis > 10) { wefek._x = (indi._x - 20) + random(10); wefek._y = (indi._y - 20) + random(10); } else { wefek._x = indi._x; wefek._y = indi._y; } dalamEfek++; if (dalamEfek > 36020) { dalamEfek = 36000; } backLedak(); } if (jenisPerang == "laut") { backAir(); wefek = attachMovie("efek10", "xefek" + dalamEfek, dalamEfek); wefek._xscale = (wefek._yscale = random(50) + 50); wefek._x = indi._x; wefek._y = indi._y - 20; dalamEfek++; if (dalamEfek > 36020) { dalamEfek = 36000; } backLedak(); } if (indi3 == "gila") { wefek._xscale = (wefek._yscale = random(100) + 100); } if (((((indi2 >= 7) && (indi2 <= 9)) || ((indi2 >= 15) && (indi2 <= 17))) || (indi2 == 19)) || (indi2 == 24)) { if (indi._y >= 250) { if (jenisPerang == "darat") { if (tipeMaen == "pantai1") { if (this._x >= (benteng1._x + 700)) { retak = attachMovie("retak_mc", "retak_mc" + dalamRetak, dalamRetak); retak._x = (indi._x - 5) + random(10); retak._y = (indi._y - 5) + random(10); retak._xscale = (retak._yscale = random(75) + 75); dalamRetak++; if (dalamRetak >= 520) { dalamRetak = 500; } } } else { retak = attachMovie("retak_mc", "retak_mc" + dalamRetak, dalamRetak); retak._x = (indi._x - 5) + random(10); retak._y = (indi._y - 5) + random(10); retak._xscale = (retak._yscale = random(75) + 75); dalamRetak++; if (dalamRetak >= 520) { dalamRetak = 500; } } } } backLedak(); } } } } } function cekLauncher(indi) { if (xPause == false) { if (indi.penjaga == true) { dalamKe = dalamEfek; dalamEfek++; if (dalamEfek > 36020) { dalamEfek = 36000; } } else { dalamKe = indi.getDepth() + indi.xdalamEfek; } granat = attachMovie("granat_mc", "efek" + efekKe, dalamKe); if (indi.tipe == "musuh") { granat._x = indi._x - 30; } else { granat._x = indi._x + 30; } if (indi2 == "craft") { if (indi.jenis == 15) { granat._y = indi._y - 100; } else { granat._y = indi._y - 60; } } else { granat._y = indi._y - 40; } granat.jenis = indi.jenis; granat._xscale = (granat._yscale = 30); granat.indi = indi; granat.damage = indi.damage; granat.xtipe = 3; if (indi.tipe == "musuh") { if (indi2 == "craft") { granat.speedX = (-random(7)) - 16; } else { granat.speedX = (-random(12)) - 23; } } else if (indi2 == "craft") { granat.speedX = random(7) + 16; } else { granat.speedX = random(12) + 23; } granat.speedY = random(9) + 9; granat.speedX = granat.speedX * 0.75; granat.speedY = granat.speedY * 1; if (_root["chara" + granat.indi.ztarget] != undefined) { if (_root["chara" + granat.indi.ztarget].terbang == true) { granat.bawah = (350 + random(100)) - naikBerapa; } else { granat.bawah = _root["chara" + granat.indi.ztarget]._y - random(10); } } else { i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]] != this) { if (_root["chara" + arrayMasuk[i]] != undefined) { if (_root["chara" + arrayMasuk[i]].terbang == true) { granat.bawah = (350 + random(100)) - naikBerapa; } else { granat.bawah = _root["chara" + arrayMasuk[i]]._y - random(10); } } } i++; } } if (_root["chara" + granat.indi.ztarget].terbang == true) { granat.xdelay = 1; } else { granat.xdelay = random(5) + 5; } granat.terbang = indi.terbang; granat.jatuh = false; granat.turun = 1.5; granat.onEnterFrame = enterGranat; efekKe++; if (efekKe >= 50) { efekKe = 1; } indi.xdalamEfek++; if (indi.xdalamEfek >= 4) { indi.xdalamEfek = 1; } } } function cekGranat(indi, indi2, indi3, indi4) { if (xPause == false) { if (indi.penjaga == true) { dalamKe = dalamEfek; dalamEfek++; if (dalamEfek > 36020) { dalamEfek = 36000; } } else { dalamKe = indi.getDepth() + indi.xdalamEfek; } granat = attachMovie("granat_mc", "efek" + efekKe, dalamKe); if (indi.jenis == 18) { if (indi.tipe == "musuh") { granat._x = indi._x - 90; } else { granat._x = indi._x; } } else if (indi3 != undefined) { if (indi.tipe == "musuh") { granat._x = indi._x - indi3; } else { granat._x = indi._x + indi3; } } else { granat._x = indi._x; } if (indi2 == "craft") { if (indi.jenis == 15) { granat._y = indi._y - 100; } else { granat._y = indi._y - 60; } } else { granat._y = indi._y - 40; } granat.jenis = indi.jenis; granat._xscale = (granat._yscale = 25); granat.indi = indi; granat.damage = indi.damage; granat.xtipe = 3; if (indi.tipe == "musuh") { if (indi2 == "craft") { if (indi.jenis == 15) { granat.speedX = (-random(8)) - 18; } else { granat.speedX = (-random(7)) - 16; } } else if (indi.penjaga == true) { granat.speedX = (-random(5)) - 14; } else { granat.speedX = (-random(7)) - 12; } } else if (indi2 == "craft") { if (indi.jenis == 15) { granat.speedX = random(8) + 18; } else { granat.speedX = random(7) + 16; } } else if (indi.penjaga == true) { granat.speedX = random(5) + 14; } else { granat.speedX = random(7) + 12; } granat.speedY = random(9) + 9; if (_root["chara" + granat.indi.ztarget] != undefined) { if (_root["chara" + granat.indi.ztarget].terbang == true) { granat.bawah = (350 + random(100)) - naikBerapa; } else { granat.bawah = _root["chara" + granat.indi.ztarget]._y - random(10); } } else { i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]] != this) { if (_root["chara" + arrayMasuk[i]] != undefined) { if (_root["chara" + arrayMasuk[i]].terbang == true) { granat.bawah = (350 + random(100)) - naikBerapa; } else { granat.bawah = _root["chara" + arrayMasuk[i]]._y - random(10); } } } i++; } } if (_root["chara" + granat.indi.ztarget].terbang == true) { granat.xdelay = 1; } else { granat.xdelay = random(5) + 5; } granat.terbang = indi.terbang; granat.jatuh = false; granat.turun = 1.5; granat.onEnterFrame = enterGranat; efekKe++; if (efekKe >= 50) { efekKe = 1; } indi.xdalamEfek++; if (indi.xdalamEfek >= 4) { indi.xdalamEfek = 1; } } } function enterGranat() { if (xPause == false) { if (this.jatuh == false) { this._x = this._x + this.speedX; this._y = this._y - this.speedY; this.speedY = this.speedY - this.turun; this._rotation = this._rotation + this.speedY; } else { this._rotation = this._rotation + this.speedY; this.xdelay--; if (this.xdelay <= 0) { this.gotoAndStop(2); i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]].indi.hitTest(this.radius)) { if (_root["chara" + arrayMasuk[i]] != undefined) { _root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage; if (_root["chara" + arrayMasuk[i]].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + arrayMasuk[i]].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } } } else if (_root["chara" + arrayMasuk[i]].hitTest(this.radius)) { if (_root["chara" + arrayMasuk[i]] != undefined) { _root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage; if (_root["chara" + arrayMasuk[i]].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + arrayMasuk[i]].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } } } i++; } cekEfek(this, this.xtipe, this.ytipe); removeMovieClip(this); } } if (this._y >= this.bawah) { if (this.speedY <= 0) { if (this.jatuh == false) { if (jenisPerang == "laut") { cekEfek(this, this.xtipe, this.ytipe); removeMovieClip(this); } else { this.jatuh = true; } } } } if (_root["chara" + this.indi.ztarget].benteng == true) { if (this.hitTest(_root["chara" + this.indi.ztarget].indi)) { _root["chara" + this.indi.ztarget].live = _root["chara" + this.indi.ztarget].live - this.damage; if (_root["chara" + this.indi.ztarget].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + this.indi.ztarget].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } cekEfek(this, this.xtipe, this.ytipe); removeMovieClip(this); } } else if (this.hitTest(_root["chara" + this.indi.ztarget])) { _root["chara" + this.indi.ztarget].live = _root["chara" + this.indi.ztarget].live - this.damage; if (_root["chara" + this.indi.ztarget].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + this.indi.ztarget].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } cekEfek(this, this.xtipe, this.ytipe); removeMovieClip(this); } } } function cekMortir(indi, indi2) { if (xPause == false) { if (indi.penjaga == true) { dalamKe = dalamEfek; dalamEfek++; if (dalamEfek > 36020) { dalamEfek = 36000; } } else { dalamKe = indi.getDepth() + indi.xdalamEfek; } if (indi.tipe == "musuh") { if (indi2 == 7) { mortar = attachMovie("xmortir_mc", "efek" + efekKe, dalamKe); } else if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) { mortar = attachMovie("mortir_mc2", "efek" + efekKe, dalamKe); } else { mortar = attachMovie("mortir_mc", "efek" + efekKe, dalamKe); } if (indi2 == 16) { mortar._x = indi._x - 200; mortar._y = indi._y - 53; } else if (indi2 == 17) { mortar._x = indi._x - 150; mortar._y = indi._y - 43; } else if (indi2 == 19) { mortar._x = indi._x - 40; mortar._y = indi._y - 10; } else if (indi2 == 29) { mortar._x = indi._x; mortar._y = indi._y - 10; } else { mortar._x = indi._x - 30; mortar._y = indi._y - 30; } } else { if (indi2 == 7) { mortar = attachMovie("xmortir_mc", "efek" + efekKe, dalamKe); } else if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) { mortar = attachMovie("mortir_mc2", "efek" + efekKe, dalamKe); } else { mortar = attachMovie("mortir_mc", "efek" + efekKe, dalamKe); } if (indi2 == 16) { mortar._x = indi._x + 200; mortar._y = indi._y - 53; } else if (indi2 == 17) { mortar._x = indi._x + 150; mortar._y = indi._y - 43; } else if (indi2 == 19) { mortar._x = indi._x + 30; mortar._y = indi._y - 10; } else if (indi2 == 29) { mortar._x = indi._x; mortar._y = indi._y - 10; } else { mortar._x = indi._x + 30; mortar._y = indi._y - 30; } } if (indi2 == 8) { mortar.xkena = true; } else { mortar.xkena = true; } mortar.jenis = indi.jenis; mortar._xscale = (mortar._yscale = 30); mortar.indi = indi; mortar.damage = indi.damage; mortar.terbang = indi.terbang; if (indi2 == undefined) { mortar.xtipe = indi.jenis; } else { mortar.xtipe = indi2; } if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) { mortar.ytipe = "gede"; } else { mortar.ytipe = "kecil"; } if (indi.tipe == "musuh") { mortar.tipe = "musuh"; if (indi2 == 7) { mortar.speed = 15; } else if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) { mortar.speed = 25; } else { mortar.speed = 20; } if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) { mortar.jarak = ((mortar._x - indi.range) - 40) + random(20); } else { mortar.jarak = ((mortar._x - indi.range) - 40) + random(20); } } else { mortar.tipe = "jagoan"; if (indi2 == 7) { mortar.speed = 15; } else if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) { mortar.speed = 25; } else { mortar.speed = 20; } if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) { mortar.jarak = ((mortar._x + indi.range) + 40) - random(20); } else { mortar.jarak = ((mortar._x + indi.range) + 40) - random(20); } } if (indi.tipe == "musuh") { if ((indi._x <= (_root["chara" + indi.ztarget]._x + 200)) || (_root["chara" + indi.ztarget] == undefined)) { if (indi2 >= 18) { tengahX = indi._x - indi.range; tengahY = (indi._y + 200) + random(100); } else { tengahX = indi._x - indi.range; tengahY = indi._y - 30; } indi.ztarget = undefined; } else { tengahX = _root["chara" + indi.ztarget]._x; tengahY = _root["chara" + indi.ztarget]._y - 30; } } else if (indi.tipe == "jagoan") { if ((indi._x >= (_root["chara" + indi.ztarget]._x - 200)) || (_root["chara" + indi.ztarget] == undefined)) { if (indi2 >= 18) { tengahX = indi._x + indi.range; tengahY = (indi._y + 200) + random(100); } else { tengahX = indi._x + indi.range; tengahY = indi._y - 30; } indi.ztarget = undefined; } else { tengahX = _root["chara" + indi.ztarget]._x; tengahY = _root["chara" + indi.ztarget]._y - 30; } } mortar.qtarget = _root["chara" + indi.ztarget]; x1 = mortar._x - tengahX; y1 = mortar._y - tengahY; sudut = 57.29578 * Math.atan(y1 / x1); if (((sudut >= -90) && (sudut <= 90)) && (x1 >= 0)) { mortar._rotation = sudut + 180; } else { mortar._rotation = sudut; } if (((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 48)) { if (indi.tipe == "musuh") { mortar._rotation = 180; } else { mortar._rotation = 0; } } if (indi.penjaga == true) { if (indi.tipe == "jagoan") { indi.anim.tangan._rotation = mortar._rotation; if (indi.anim.tangan._rotation < 0) { mortar._x = mortar._x + 25; mortar._y = mortar._y - indi.anim.tangan._rotation; } else if (indi.anim.tangan._rotation > 0) { mortar._x = mortar._x + 25; mortar._y = mortar._y + indi.anim.tangan._rotation; } else { mortar._x = mortar._x + 25; } } else { indi.anim.tangan._rotation = -mortar._rotation; mortar._y = mortar._y + 15; mortar._y = mortar._y - (indi.anim.tangan._rotation / 25); mortar._x = mortar._x - 50; } } if (indi2 == 48) { mortar._x = mortar._x + 30; mortar._y = mortar._y - 30; } if ((mortar.jenis == 8) | (mortar.jenis == 37)) { if (mortar.qtarget == undefined) { mortar.onEnterFrame = enterMortar; } else { mortar.onEnterFrame = enterMortar2; } } else { mortar.onEnterFrame = enterMortar; } efekKe++; if (efekKe >= 50) { efekKe = 1; } indi.xdalamEfek++; if (indi.xdalamEfek >= 4) { indi.xdalamEfek = 1; } } } function enterMortar2() { this.aimX = this.qtarget._x; this.aimY = this.qtarget._y; deltaX = this._x - this.aimX; deltaY = this._y - this.aimY; angle = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180); if (this.qtarget == undefined) { this.onEnterFrame = enterMortar; } else if (Math.sqrt((deltaX * deltaX) + (deltaY * deltaY)) > this.speed) { this._y = this._y - (this.speed * Math.cos(angle * (Math.PI/180))); this._x = this._x + (this.speed * Math.sin(angle * (Math.PI/180))); } else if (this.tipe == "musuh") { this.gotoAndStop(2); i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]].indi.hitTest(this.radius)) { if (_root["chara" + arrayMasuk[i]] != undefined) { _root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage; if (_root["chara" + arrayMasuk[i]].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + arrayMasuk[i]].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } } } else if (_root["chara" + arrayMasuk[i]].hitTest(this.radius)) { if (_root["chara" + arrayMasuk[i]] != undefined) { _root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage; if (_root["chara" + arrayMasuk[i]].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + arrayMasuk[i]].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } } } i++; } cekEfek(this, this.xtipe, this.ytipe); removeMovieClip(this); } else { this.gotoAndStop(2); i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]].indi.hitTest(this.radius)) { if (_root["chara" + arrayMasuk[i]] != undefined) { _root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage; if (_root["chara" + arrayMasuk[i]].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + arrayMasuk[i]].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } } } else if (_root["chara" + arrayMasuk[i]].hitTest(this.radius)) { if (_root["chara" + arrayMasuk[i]] != undefined) { _root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage; if (_root["chara" + arrayMasuk[i]].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + arrayMasuk[i]].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } } } i++; } cekEfek(this, this.xtipe, this.ytipe); removeMovieClip(this); } } function enterMortar() { if (xPause == false) { if (this.tipe == "musuh") { this._x = this._x + (this.speed * Math.cos((-this._rotation) * 0.017453)); this._y = this._y - (this.speed * Math.sin((-this._rotation) * 0.017453)); this.speed = this.speed + 1; if (this._x <= this.jarak) { this.gotoAndStop(2); i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]].indi.hitTest(this.radius)) { if (_root["chara" + arrayMasuk[i]] != undefined) { _root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage; if (_root["chara" + arrayMasuk[i]].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + arrayMasuk[i]].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } } } else if (_root["chara" + arrayMasuk[i]].hitTest(this.radius)) { if (_root["chara" + arrayMasuk[i]] != undefined) { _root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage; if (_root["chara" + arrayMasuk[i]].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + arrayMasuk[i]].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } } } i++; } cekEfek(this, this.xtipe, this.ytipe); removeMovieClip(this); } else if (_root["chara" + this.indi.ztarget] != undefined) { if (_root["chara" + this.indi.ztarget].benteng == true) { if (this.hitTest(_root["chara" + this.indi.ztarget].indi) && (this.xkena == true)) { this.gotoAndStop(2); _root["chara" + this.indi.ztarget].live = _root["chara" + this.indi.ztarget].live - this.damage; if (_root["chara" + this.indi.ztarget].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + this.indi.ztarget].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } cekEfek(this, this.xtipe, this.ytipe); removeMovieClip(this); } } else if (this.hitTest(_root["chara" + this.indi.ztarget]) && (this.xkena == true)) { this.gotoAndStop(2); _root["chara" + this.indi.ztarget].live = _root["chara" + this.indi.ztarget].live - this.damage; if (_root["chara" + this.indi.ztarget].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + this.indi.ztarget].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } cekEfek(this, this.xtipe, this.ytipe); removeMovieClip(this); } } } else if (this.tipe == "jagoan") { this._x = this._x + (this.speed * Math.cos((-this._rotation) * 0.017453)); this._y = this._y - (this.speed * Math.sin((-this._rotation) * 0.017453)); this.speed = this.speed + 1; if (this._x >= this.jarak) { this.gotoAndStop(2); i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]].indi.hitTest(this.radius)) { if (_root["chara" + arrayMasuk[i]] != undefined) { _root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage; if (_root["chara" + arrayMasuk[i]].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + arrayMasuk[i]].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } } } else if (_root["chara" + arrayMasuk[i]].hitTest(this.radius)) { if (_root["chara" + arrayMasuk[i]] != undefined) { _root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage; if (_root["chara" + arrayMasuk[i]].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + arrayMasuk[i]].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } } } i++; } cekEfek(this, this.xtipe, this.ytipe); removeMovieClip(this); } else if (_root["chara" + this.indi.ztarget] != undefined) { if (_root["chara" + this.indi.ztarget].benteng == true) { if (this.hitTest(_root["chara" + this.indi.ztarget].indi) && (this.xkena == true)) { this.gotoAndStop(2); _root["chara" + this.indi.ztarget].live = _root["chara" + this.indi.ztarget].live - this.damage; if (_root["chara" + this.indi.ztarget].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + this.indi.ztarget].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } cekEfek(this, this.xtipe, this.ytipe); removeMovieClip(this); } } else if (this.hitTest(_root["chara" + this.indi.ztarget]) && (this.xkena == true)) { this.gotoAndStop(2); if (_root["chara" + this.indi.ztarget].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + this.indi.ztarget].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } _root["chara" + this.indi.ztarget].live = _root["chara" + this.indi.ztarget].live - this.damage; cekEfek(this, this.xtipe, this.ytipe); removeMovieClip(this); } } } if ((((this._y >= 1000) || (this._y <= -1000)) || (this._x >= 2000)) || (this._x <= -2000)) { removeMovieClip(this); } } } function cekPistol(indi) { if (xPause == false) { rand = random(3); if (rand == 0) { if (indi.penjaga == true) { dalamKe = dalamEfek; dalamEfek++; if (dalamEfek > 36020) { dalamEfek = 36000; } } else { dalamKe = indi.getDepth() + indi.xdalamEfek; } pistol = attachMovie("pistol_mc", "efek" + efekKe, dalamKe); pistol._x = indi._x + 15; pistol._y = indi._y - 30; pistol._xscale = (pistol._yscale = 100); pistol.indi = indi; if (indi.tipe == "musuh") { pistol.speedX = (-random(5)) - 15; } else { pistol.speedX = random(5) + 15; } pistol.speedY = random(7) + 7; pistol.xdelay = random(10) + 10; pistol.jatuh = false; pistol.turun = 1.5; tengahX = _root["chara" + pistol.indi.ztarget]._x; tengahY = _root["chara" + pistol.indi.ztarget]._y - 30; x1 = pistol._x - tengahX; y1 = pistol._y - tengahY; sudut = 57.29578 * Math.atan(y1 / x1); if (((sudut >= -90) && (sudut <= 90)) && (x1 >= 0)) { pistol._rotation = sudut + 180; } else { pistol._rotation = sudut; } pistol.jenis = indi.jenis; pistol.terbang = indi.terbang; pistol.xtipe = 1; cekEfek(pistol, pistol.tipe); efekKe++; if (efekKe >= 50) { efekKe = 1; } } indi.xdalamEfek++; if (indi.xdalamEfek >= 4) { indi.xdalamEfek = 1; } } } function cekBomb(indi) { if (xPause == false) { i = 1; while (i <= 2) { bomb = attachMovie("bomb_mc", "xefek" + dalamEfek, dalamEfek); bomb._xscale = (bomb._yscale = 35); bomb._x = (indi._x - 20) + random(40); bomb._y = (indi._y - 10) + random(30); bomb.tipe = indi.tipe; bomb.speed = random(4) + 0.5; bomb.speedBawah = 0.5; bomb.damage = indi.damage; bomb.xtipe = 29; if ((jenisPerang == "laut") || (jenisPerang == "udara")) { bomb.batasBawah = ((indi._y + 100) + random(300)) - naikBerapa; } else { bomb.batasBawah = ((indi._y + 200) + random(300)) - naikBerapa; } bomb.onEnterFrame = enterBomb; dalamEfek++; if (dalamEfek > 36020) { dalamEfek = 36000; } i++; } } } function enterBomb() { if (xPause == false) { if (this.tipe == "musuh") { this._x = this._x - 3; this._rotation = this._rotation - 3; } else { this._x = this._x + 3; this._rotation = this._rotation + 3; } this._y = this._y + this.speed; this.speed = this.speed + this.speedBawah; if (this._y >= this.batasBawah) { this.gotoAndStop(2); i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]].indi.hitTest(this.radius)) { if (_root["chara" + arrayMasuk[i]] != undefined) { if (_root["chara" + arrayMasuk[i]] != this) { _root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage; if (_root["chara" + arrayMasuk[i]].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + arrayMasuk[i]].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } } } } else if (_root["chara" + arrayMasuk[i]].hitTest(this.radius)) { if (_root["chara" + arrayMasuk[i]] != undefined) { if (_root["chara" + arrayMasuk[i]] != this) { _root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage; if (_root["chara" + arrayMasuk[i]].benteng1 == true) { money1 = money1 + Math.ceil(this.damage / kurangTambah); money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2)); } else if (_root["chara" + arrayMasuk[i]].benteng2 == true) { money2 = money2 + Math.ceil(this.damage / kurangTambah); money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2)); } } } } i++; } cekEfek(this, this.xtipe, this.ytipe); removeMovieClip(this); } } } function cekKena(indi, indi2, indi3, indi4) { if (xPause == false) { bisaTembak = true; if (indi2 != undefined) { if (indi2 == 1) { if (indi.jenis != 15) { randx = random(3); if (randx == 0) { cekPistol(indi); } } efekLangsung = true; } else if (indi2 == 3) { cekGranat(indi, "craft", indi3, indi4); efekLangsung = false; } else if ((indi2 >= 7) && (indi2 <= 9)) { if (indi.jenis == 10) { cekMortir(indi, 7); } else { cekMortir(indi, indi.jenis); } efekLangsung = false; } } else if (indi.jenis == 3) { cekGranat(indi); efekLangsung = false; } else if (indi.jenis == 4) { cekLauncher(indi); efekLangsung = false; } else if (indi.jenis == 5) { efekLangsung = true; } else if ((indi.jenis >= 7) && (indi.jenis <= 9)) { cekMortir(indi, indi.jenis); efekLangsung = false; } else if ((indi.jenis >= 10) && (indi.jenis <= 14)) { randx = random(3); if (randx == 0) { cekPistol(indi); } efekLangsung = true; } else if (indi.jenis == 17) { efekLangsung = true; } else if (indi.jenis == 18) { randx = random(3); if (randx == 0) { cekPistol(indi); efekLangsung = true; } } else if (indi.jenis == 23) { cekBomb(indi); efekLangsung = false; } else if (indi.jenis == 24) { cekBomb(indi); efekLangsung = false; } else if (indi.jenis == 25) { cekBomb(indi); efekLangsung = false; } else { randx = random(3); if (randx == 0) { cekPistol(indi); } efekLangsung = true; } if (efekLangsung == true) { _root["chara" + indi.ztarget].live = _root["chara" + indi.ztarget].live - (indi.damage * 2); if (_root["chara" + indi.ztarget].benteng1 == true) { money1 = money1 + Math.ceil((indi.damage * 2) / kurangTambah); money2 = money2 + Math.ceil((indi.damage * 1) / kurangTambah); } else if (_root["chara" + indi.ztarget].benteng2 == true) { money2 = money2 + Math.ceil((indi.damage * 2) / kurangTambah); money1 = money1 + Math.ceil((indi.damage * 1) / kurangTambah); } } if (indi.tipe == "jagoan") { naekUang = Math.ceil(indi.damage / 4); money2 = money2 + naekUang; } else if (indi.tipe == "musuh") { naekUang = Math.ceil(indi.damage / 4); money1 = money1 + naekUang; } } } function enterMusuh() { if (xPause == false) { if (sedangPause == false) { if (this._x <= _root["chara" + this.ztarget]._x) { _root["chara" + this.ztarget] == undefined; } if (_root["chara" + this.ztarget] == undefined) { i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]].tipe == "jagoan") { if (_root["chara" + arrayMasuk[i]] != undefined) { if (_root["chara" + arrayMasuk[i]]._visible == true) { if (this.terbang == true) { if (this.ngebom == true) { this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2)); } else { this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2) + Math.pow(this._y - _root["chara" + arrayMasuk[i]]._y, 2)); } } else { this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2)); } if (this.terbang == true) { this.garak = 0; } else { this.garak = 0; } if (this.jarak <= this.range) { if (this.ngebom == true) { this.ztarget = arrayMasuk[i]; } else if (this._x >= (_root["chara" + arrayMasuk[i]]._x - this.garak)) { if ((this.posisi <= (_root["chara" + arrayMasuk[i]].posisi + 3)) && (this.posisi >= (_root["chara" + arrayMasuk[i]].posisi - 3))) { this.ztarget = arrayMasuk[i]; } } } } } } i++; } } if (this.terbang == true) { this.garak = 0; } else { this.garak = 0; } if (this.ngebom != true) { if ((((_root["chara" + this.ztarget] == undefined) || (_root["chara" + this.ztarget].live <= 0)) || (this._x >= ((back._x + 1600) - 100))) || (this._x < (_root["chara" + this.ztarget]._x + this.garak))) { this.ztarget = undefined; this.jarak = 99999 /* 0x01869F */; } else if ((this._x <= back._x) || (this._x >= (back._x + 1600))) { this.ztarget = undefined; this.jarak = 99999 /* 0x01869F */; } else if ((_root["chara" + this.ztarget]._x <= back._x) || (_root["chara" + this.ztarget]._x >= (back._x + 1600))) { this.ztarget = undefined; this.jarak = 99999 /* 0x01869F */; } else if (this.terbang == true) { this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + this.ztarget]._x, 2) + Math.pow(this._y - _root["chara" + this.ztarget]._y, 2)); } else { this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + this.ztarget]._x, 2)); } } if (((_root["chara" + this.ztarget] == undefined) || (_root["chara" + this.ztarget]._visible == false)) || (_root["chara" + this.ztarget].live <= 0)) { this.ztarget = undefined; this.jarak = 99999 /* 0x01869F */; } if (tipeMaen == "pantai1") { if (_root["chara" + this.ztarget].benteng1 == true) { this.ztarget = undefined; this.jarak = 99999 /* 0x01869F */; } } if (this.live <= 0) { if (this.mati == false) { if (jenisPerang == "udara") { this.live = 0; this.terbang = false; this.ledakBanyak = true; } if (this.jenis <= 9) { infantry2++; } else if (this.jenis <= 17) { artillery2++; } else if (this.jenis <= 25) { airforce2++; } else if (this.jenis <= 30) { navy2++; } if (this.jenis <= 30) { unitMati1++; } bunuhLawan++; cekHarga(this.jenis); naekUang = Math.ceil((hargaKe / this.bykJumlah) * naikHarga2); money1 = money1 + naekUang; this.enabled = false; delete this.onRollOver; delete this.onRollOut; delete this.onReleaseOutside; delete this.onRelease; if (this.jenisPasukan == "craft") { cekPecah(this); if (this.ledakBanyak == true) { rand = random(2); if (rand == 0) { wefek = attachMovie("efek9", "xefek" + dalamEfek, dalamEfek); } else { wefek = attachMovie("efek7", "xefek" + dalamEfek, dalamEfek); } if (jenisPerang == "laut") { wefek._xscale = (wefek._yscale = random(75) + 75); } else if (jenisPerang == "udara") { wefek._xscale = (wefek._yscale = random(150) + 125); } else { wefek._xscale = (wefek._yscale = random(200) + 200); } wefek._x = this._x; wefek._y = this._y; dalamEfek++; if (dalamEfek > 36020) { dalamEfek = 36000; } } else if (this.terbang == false) { if (jenisPerang == "darat") { retak = attachMovie("retak_mc", "retak_mc" + dalamRetak, dalamRetak); retak._x = (this._x - 5) + random(10); retak._y = (this._y - 5) + random(10); retak._xscale = (retak._yscale = random(75) + 75); dalamRetak++; if (dalamRetak >= 520) { dalamRetak = 500; } } } backLedak(); } else { backMati(); } bykKeluar2--; jmlPasukan2--; this.mati = true; if (this.jenisPasukan == "craft") { if (this.ledakBanyak == true) { this.gotoAndStop(5); } else { this.gotoAndStop(3); } } else if (this._currentframe == 5) { this.gotoAndStop(7); } else { this.gotoAndStop(3); } } if (this.terbang == true) { this._y = this._y + this.speedY; this._x = this._x - 3; this.speedY = this.speedY + 0.5; this._rotation = this._rotation - 0.5; if (this._y >= this.batasBawah) { i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]].indi.hitTest(this)) { if (_root["chara" + arrayMasuk[i]] != undefined) { if (this.damage == undefined) { this.damage = 100; } _root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - (this.damage * 5); if (_root["chara" + arrayMasuk[i]].benteng1 == true) { money1 = money1 + Math.ceil((this.damage * 5) / kurangTambah); } else if (_root["chara" + arrayMasuk[i]].benteng2 == true) { money2 = money2 + Math.ceil((this.damage * 10) / kurangTambah); } } } else if (_root["chara" + arrayMasuk[i]].hitTest(this)) { if (_root["chara" + arrayMasuk[i]] != undefined) { if (this.damage == undefined) { this.damage = 100; } _root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - (this.damage * 5); if (_root["chara" + arrayMasuk[i]].benteng1 == true) { money1 = money1 + Math.ceil((this.damage * 10) / kurangTambah); } else if (_root["chara" + arrayMasuk[i]].benteng2 == true) { money2 = money2 + Math.ceil((this.damage * 5) / kurangTambah); } } } i++; } this.terbang = false; if (this.terbang == false) { if (jenisPerang == "darat") { retak = attachMovie("retak_mc", "retak_mc" + dalamRetak, dalamRetak); retak._x = (this._x - 5) + random(10); retak._y = (this._y - 5) + random(10); retak._xscale = (retak._yscale = random(75) + 75); dalamRetak++; if (dalamRetak >= 520) { dalamRetak = 500; } } } if ((jenisPerang == "laut") || (jenisKe2 == "laut")) { wefek = attachMovie("semburAir", "xefek" + dalamEfek, dalamEfek); wefek._xscale = (wefek._yscale = random(15) + 25); wefek._x = this._x; wefek._y = this._y; dalamEfek++; if (dalamEfek > 36020) { dalamEfek = 36000; } backWater(); } else if (tipeMaen == "pantai1") { if (this._x <= (benteng1._x + 600)) { wefek = attachMovie("semburAir", "xefek" + dalamEfek, dalamEfek); wefek._xscale = (wefek._yscale = random(25) + 50); wefek._x = this._x; wefek._y = this._y; dalamEfek++; if (dalamEfek > 36020) { dalamEfek = 36000; } backWater(); } } backLedak(); } } else if ((this.jenis >= 27) && (this.jenis <= 31)) { this._x = this._x + 0.25; } if (((this.ledakBanyak == true) && (this.jenis >= 18)) && (this.jenis <= 25)) { cekEfek(this, 8, "gila"); removeMovieClip(this); } } else if (this.jarak <= this.range) { if (this.lewatSaja == true) { if (((_root["chara" + this.ztarget].terbang == true) && (this.ngebom == true)) && (jenisPerang != "udara")) { this.ztarget = undefined; this.jarak = 99999 /* 0x01869F */; this.gotoAndStop(1); } else { this.gotoAndStop(2); } this._x = this._x - this.speed; if (this.naikKe != undefined) { if (this._y >= this.naikKe) { this._y = this._y - 0.25; } } } else if (this.tiarap == true) { if (this.sedangTiarap == false) { this.gotoAndStop(5); this.delayq = 0; this.sedangTiarap = true; } } else { this.gotoAndStop(2); } } else if ((this.lewatSaja == true) && (this.tipe <= 27)) { this.gotoAndStop(1); this._x = this._x - this.speed; if (this.naikKe != undefined) { if (this._y >= this.naikKe) { this._y = this._y - 0.25; } } } else if (this._currentframe == 2) { if (this.anim._currentframe == 1) { this.kena = false; this.gotoAndStop(1); this._x = this._x - this.speed; } } else if (this._currentframe == 5) { this.delayq++; if (this.delayq >= 100) { this.delayq = 0; this.sedangTiarap = false; this.gotoAndStop(6); } } else if ((this._currentframe == 1) || (this._currentframe == 4)) { bisaLewat = true; if (this.jenisPasukan == "craft") { i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]].jenisPasukan == "craft") { if (_root["chara" + arrayMasuk[i]] != this) { if (_root["chara" + arrayMasuk[i]].posisi == this.posisi) { if (this.indi.hitTest(_root["chara" + arrayMasuk[i]])) { if (_root["chara" + arrayMasuk[i]].live > 0) { if ((_root["chara" + arrayMasuk[i]].kena != true) && (this.kena != true)) { if (_root["chara" + arrayMasuk[i]]._x <= (benteng2._x - 300)) { if ((this.jenis <= 17) || (this.jenis == 48)) { _root["chara" + arrayMasuk[i]].kena = false; this.kena = false; this.charaKena = _root["chara" + arrayMasuk[i]]; this.sementara = true; bisaLewat = false; } } } } } } } } i++; } } if (bisaLewat == true) { if (this.sementara == true) { if (this._x <= (this.charaKena._x - 300)) { this.sementara = false; this.kena = false; this.gotoAndStop(1); this._x = this._x - this.speed; if (this.naikKe != undefined) { if (this._y >= this.naikKe) { this._y = this._y - 0.25; } } } else { this.gotoAndStop(4); } } else { this.sementara = false; this.kena = false; this.gotoAndStop(1); this._x = this._x - this.speed; if (this.naikKe != undefined) { if (this._y >= this.naikKe) { this._y = this._y - 0.25; } } } } else { this.gotoAndStop(4); } } if (this.terbang == true) { if (((((this.jenis == 18) || (this.jenis == 19)) || (this.jenis == 49)) && (tipeMaen != "pantai1")) && (jenisPerang != "udara")) { if (this._x <= (benteng1._x + 150)) { if (this.live > 0) { this.speed = 0; this.gotoAndStop(2); } } } else if (this._x <= (benteng1._x - 1000)) { this._x = benteng2._x + 1000; jmlPasukan--; cekHarga(this.jenis); naekUang = Math.ceil(hargaKe * naikHarga); if (isNaN(naekUang)) { naekUang = 1000; } money1 = money1 + naekUang; } } else if (this._x <= (benteng1._x - 500)) { this._x = benteng2._x + 500; jmlPasukan--; cekHarga(this.jenis); naekUang = Math.ceil(hargaKe * naikHarga); if (isNaN(naekUang)) { naekUang = 1000; } money1 = money1 + naekUang; } else if (tipeMaen == "pantai1") { if (this._x <= (benteng1._x + 800)) { if (this.live > 0) { this.speed = 0; if (this.jarak <= this.range) { this.gotoAndStop(2); } else { this.gotoAndStop(4); } if (this.sekaliKacau == undefined) { cekHarga(this.jenis); naekUang = Math.ceil((hargaKe / this.bykJumlah) * naikHarga2); money1 = money1 + (naekUang * 5); this.sekaliKacau = true; } } } } else if (this._x <= (benteng1._x + 150)) { if (this.lewatSaja == false) { if (this.live > 0) { this.speed = 0; this.gotoAndStop(2); } } } if ((jenisPerang == "udara") || (jenisPerang == "laut")) { if ((((this.jenis >= 18) && (this.jenis <= 25)) || (this.jenis == 49)) || (this.jenis == 50)) { this.bar_mc._xscale = 150; this.bar_mc._yscale = 500; } } this.bar_mc.bar._xscale = Math.ceil((this.live / this.totLive) * 100); if (this.bar_mc.bar._xscale <= 0) { this.bar_mc._visible = false; } } } } function cekPecah(indi) { if (xPause == false) { if (indi.jenis == 15) { randBanyak = random(2) + 4; } else if ((indi.jenis >= 13) && (indi.jenis <= 14)) { randBanyak = random(2) + 3; } else { randBanyak = random(2) + 2; } w = 1; while (w <= randBanyak) { randPecah = random(5) + 1; pecah = attachMovie("pecah" + randPecah, "pecah" + dalamPecah, dalamPecah); pecah._x = (indi._x - 10) + random(20); pecah._y = (indi._y - 10) + random(20); pecah._rotation = random(360); if (jenisPerang == "laut") { pecah._xscale = (pecah._xscale = random(25) + 10); } else { pecah._xscale = (pecah._xscale = random(40) + 20); } if ((jenisPerang == "laut") || (jenisPerang == "udara")) { pecah.speedX = random(7) - 4; pecah.speedY = random(7) + 4; } else { pecah.speedX = random(10) - 5; pecah.speedY = random(10) + 5; } pecah.turun = 1; pecah.xdelay = random(45) + 45; pecah.jatuh = false; if ((indi.jenis >= 18) && (indi.jenis <= 26)) { pecah.bawah = (350 + random(120)) - naikBerapa; } else { pecah.bawah = (indi._y - 30) + random(60); } if ((jenisPerang == "laut") || (jenisPerang == "udara")) { pecah.bawah = (indi._y + 30) + random(60); } pecah.onEnterFrame = enterPecah; dalamPecah++; if (dalamPecah > 15050) { dalamPecah = 15001; } w++; } } } function enterPecah() { if (xPause == false) { if (this.jatuh == false) { this.play(); this._x = this._x - this.speedX; this._y = this._y - this.speedY; this.speedY = this.speedY - this.turun; this._rotation = this._rotation + this.speedY; } else { this.xdelay--; if (this.xdelay <= 0) { this._alpha = this._alpha - 10; if (this._alpha <= 0) { removeMovieClip(this); } } } if (this._y >= this.bawah) { if (this.speedY <= 0) { if (this.jatuh == false) { this.jatuh = true; dalamBaru = this.getDepth() - 14000; this.swapDepths(dalamBaru); this.stop(); if (tipeMaen == "pantai1") { if (this._x <= (benteng1._x + 600)) { removeMovieClip(this); } } if ((jenisPerang == "laut") || (jenisPerang == "udara")) { removeMovieClip(this); } } } } } } function cekLese(indi) { if (sudahLese == false) { sudahLese = true; lese = attachMovie("anim_lese", "anim_lese", dalamLese); lese._x = 400; lese._y = 200; lese.info_mc.gotoAndPlay(2); lese.info_mc.informasi = indi; } } function cekWin() { if (xPause == false) { if (sudahSelesai == false) { removeMovieClip(infoBox); i = 1; while (i <= 52) { if (frame["frame" + i].sedangUnlok == false) { frame["frame" + i].enabled = false; } i++; } i = 1; while (i <= 9) { frame["tipe" + i].enabled = false; i++; } frame_mc.unit2 = "Red Unit: 0"; frame.menu_btn.enabled = false; totWin1++; totLose2++; cekLedakSemua("musuh"); sudahSelesai = true; clearSemua2(); idDelay1 = setInterval(selesaiGame, 4000); } } } function cekLose() { if (xPause == false) { if (sudahSelesai == false) { removeMovieClip(infoBox); i = 1; while (i <= 52) { if (frame["frame" + i].sedangUnlok == false) { frame["frame" + i].enabled = false; } i++; } i = 1; while (i <= 9) { frame["tipe" + i].enabled = false; i++; } frame_mc.unit1 = "Green Unit: 0"; frame.menu_btn.enabled = false; totWin2++; totLose1++; cekLedakSemua("jagoan"); sudahSelesai = true; clearSemua2(); idDelay2 = setInterval(selesaiGame2, 4000); } } } function cekLedakSemua(indi) { i = 0; while (i <= semuaPasukan) { if (_root["chara" + i].tipe == indi) { if (_root["chara" + i].live > 0) { _root["chara" + i].live = 0; } } i++; } } function selesaiGame() { if (xPause == false) { frame_mc._visible = false; backWin(); clearInterval(idDelay1); sedangPause = true; win_mc = attachMovie("win_mc", "win_mc", dalamWin); win_mc._x = 400; win_mc._y = 240; win_mc.unit1 = unitMati1; win_mc.unit2 = unitMati2; win_mc.buildings1 = buildingsMati1; win_mc.buildings2 = buildingsMati2; if ((tipeMaen == "pantai1") || (jenisPerang == "udara")) { persenx = 100; win_mc.base = persenx + " %"; } else { persenx = Math.ceil((frame_mc.base1 / totIstana1) * 100); win_mc.base = persenx + " %"; } selisihx = unitMati1 - unitMati2; if (selisihx <= 1) { selisihx = 1; } tambahMoney = 0; i = 0; while (i <= semuaPasukan) { if (_root["chara" + i].live > 0) { if (_root["chara" + i].tipe == "jagoan") { if (_root["chara" + i].jenis != undefined) { if (_root["chara" + i].live > 0) { _root["chara" + i].gotoAndStop(4); _root["chara" + i].anim.stop(); } tambahMoney = tambahMoney + daftarHarga[_root["chara" + i].jenis]; } } } i++; } win_mc.xmoney = Math.ceil((tambahMoney / 5) + (xlevel * 50)) + (2500 * (levelSkill[14] - 1)); win_mc.xexp = Math.ceil(((selisihx + persenx) * xlevel) / 2) + (500 * (levelSkill[15] - 1)); if (persenx == 100) { perfectSemua++; if (perfectSemua >= 15) { _root.medals17 = 1; _root.medals18 = 1; _root.medals19 = 1; } else if (perfectSemua >= 10) { _root.medals17 = 1; _root.medals18 = 1; } else if (perfectSemua >= 5) { _root.medals17 = 1; } } else { perfectSemua = 0; } if (win_mc.xexp >= 4000) { _root.medals7 = 1; _root.medals8 = 1; _root.medals9 = 1; } else if (win_mc.xexp >= 2000) { _root.medals7 = 1; _root.medals8 = 1; } else if (win_mc.xexp >= 1000) { _root.medals7 = 1; } money1 = money1 + win_mc.xmoney; xexp = xexp + win_mc.xexp; xlevel++; cekMedali1(); bgData = "maen"; if (jenisMaenan == "campaign") { if (jenisCampaign == 1) { if (xlevel >= 46) { _root.medals37 = 1; } else if (xlevel >= 16) { _root.medals34 = 1; } } else if (jenisCampaign == 2) { if (xlevel >= 46) { _root.medals38 = 1; } else if (xlevel >= 16) { _root.medals35 = 1; } } else if (jenisCampaign == 3) { if (xlevel >= 46) { _root.medals39 = 1; } else if (xlevel >= 16) { _root.medals36 = 1; } } i = 0; while (i <= simpanSemua.length) { _root["aa" + i] = String("b" + i); Cookies = SharedObject.getLocal(_root["aa" + i], "/"); Cookies.data["bb" + i] = eval (simpanSemua[i]); Cookies.flush(10); i++; } i = 0; while (i <= simpanSemua2.length) { _root["zz" + i] = String("v" + i); Cookies = SharedObject.getLocal(_root["zz" + i], "/"); Cookies.data["vv" + i] = eval (simpanSemua2[i]); Cookies.flush(10); i++; } if (xlevel > 2) { i = 1; while (i <= 47) { _root["a7" + i] = String("i" + i); Cookies = SharedObject.getLocal(_root["a7" + i], "/"); Cookies.data["ii" + i] = _root["medals" + i]; Cookies.flush(10); i++; } } } else { if (tipeSulitSingle == 1) { menangSingle++; } else if (tipeSulitSingle == 2) { menangSingle2++; } else if (tipeSulitSingle == 3) { menangSingle3++; } if ((menangSingle3 >= 15) && (tipeSulitSingle == 3)) { _root.medals42 = 1; } else if ((menangSingle2 >= 10) && (tipeSulitSingle == 2)) { _root.medals41 = 1; } else if ((menangSingle >= 5) && (tipeSulitSingle == 1)) { _root.medals40 = 1; } i = 0; while (i <= simpanSemua2.length) { _root["zz" + i] = String("v" + i); Cookies = SharedObject.getLocal(_root["zz" + i], "/"); Cookies.data["vv" + i] = eval (simpanSemua2[i]); Cookies.flush(10); i++; } } selesaiCampen = false; if (xlevel >= 46) { cekMedaliDapat(); selesaiCampen = true; bgData = undefined; xlevel = 1; i = 0; while (i <= simpanSemua.length) { _root["aa" + i] = String("b" + i); Cookies = SharedObject.getLocal(_root["aa" + i], "/"); Cookies.data["bb" + i] = eval (simpanSemua[i]); Cookies.flush(10); i++; } i = 0; while (i <= simpanSemua2.length) { _root["zz" + i] = String("v" + i); Cookies = SharedObject.getLocal(_root["zz" + i], "/"); Cookies.data["vv" + i] = eval (simpanSemua2[i]); Cookies.flush(10); i++; } i = 1; while (i <= 47) { _root["a7" + i] = String("i" + i); Cookies = SharedObject.getLocal(_root["a7" + i], "/"); Cookies.data["ii" + i] = _root["medals" + i]; Cookies.flush(10); i++; } } win_mc.play_btn.onRelease = function () { clearSemua(); if (jenisMaenan == "campaign") { if (selesaiCampen == true) { gotoAndStop (514); } else { kondisiLoad = "game"; jenisMaen = "game"; backMusic(); gotoAndStop (498); } } else { backMusic(); gotoAndStop (471); } }; } } function cekMedaliDapat() { if (jenisCampaign == 1) { campaignWin1 = 1; } if (jenisCampaign == 2) { campaignWin2 = 1; } if (jenisCampaign == 3) { campaignWin3 = 1; } if (((campaignWin1 == 1) && (campaignWin2 == 1)) && (campaignWin3 == 1)) { _root.medals43 = 1; } if (jenisCampaign == 1) { if (nyawaGame == 10) { menangTerus1 = 1; } } else if (jenisCampaign == 2) { if (nyawaGame == 15) { menangTerus2 = 1; } } else if (jenisCampaign == 3) { if (nyawaGame == 20) { menangTerus3 = 1; } } if (menangTerus1 == 1) { _root.medals44 = 1; } if (menangTerus2 == 1) { _root.medals45 = 1; } if (menangTerus3 == 1) { _root.medals46 = 1; } if (((_root.medals44 == 1) && (_root.medals45 == 1)) && (_root.medals46 == 1)) { _root.medals47 = 1; } i = 1; while (i <= 47) { _root["a7" + i] = String("i" + i); Cookies = SharedObject.getLocal(_root["a7" + i], "/"); Cookies.data["ii" + i] = _root["medals" + i]; Cookies.flush(10); i++; } } function selesaiGame2() { if (xPause == false) { frame_mc._visible = false; backLose(); clearInterval(idDelay2); sedangPause = true; i = 0; while (i <= semuaPasukan) { if (_root["chara" + i].live > 0) { _root["chara" + i].gotoAndStop(4); _root["chara" + i].anim.stop(); } i++; } lose_mc = attachMovie("lose_mc", "lose_mc", dalamLose); lose_mc._x = 400; lose_mc._y = 240; lose_mc.unit1 = unitMati1; lose_mc.unit2 = unitMati2; lose_mc.buildings1 = buildingsMati1; lose_mc.buildings2 = buildingsMati2; if ((tipeMaen == "pantai1") || (jenisPerang == "udara")) { lose_mc.base = "100 %"; } else { lose_mc.base = frame_mc.base1; } selisihx = unitMati1 - unitMati2; if (selisihx <= 5) { selisihx = 5; } lose_mc.xmoney = Math.ceil(xlevel * 150); lose_mc.xexp = Math.ceil(xlevel * 125); money1 = money1 + Math.ceil(lose_mc.xmoney); xexp = xexp + Math.ceil(lose_mc.xexp); perfectSemua = 0; cekMedali1(); nyawaGame--; if (nyawaGame <= 0) { bgData = undefined; } else { bgData = "maen"; } selesaiCampen = false; if (jenisMaenan == "campaign") { i = 0; while (i <= simpanSemua.length) { _root["aa" + i] = String("b" + i); Cookies = SharedObject.getLocal(_root["aa" + i], "/"); Cookies.data["bb" + i] = eval (simpanSemua[i]); Cookies.flush(10); i++; } i = 0; while (i <= simpanSemua2.length) { _root["zz" + i] = String("v" + i); Cookies = SharedObject.getLocal(_root["zz" + i], "/"); Cookies.data["vv" + i] = eval (simpanSemua2[i]); Cookies.flush(10); i++; } i = 1; while (i <= 6) { _root["a7" + i] = String("i" + i); Cookies = SharedObject.getLocal(_root["a7" + i], "/"); Cookies.data["ii" + i] = _root["medals" + i]; Cookies.flush(10); i++; } } else { if (tipeSulitSingle == 1) { menangSingle = 0; } else if (tipeSulitSingle == 2) { menangSingle2 = 0; } else if (tipeSulitSingle == 3) { menangSingle3 = 0; } i = 0; while (i <= simpanSemua.length) { _root["zz" + i] = String("v" + i); Cookies = SharedObject.getLocal(_root["zz" + i], "/"); Cookies.data["vv" + i] = eval (simpanSemua[i]); Cookies.flush(10); i++; } i = 0; while (i <= simpanSemua2.length) { _root["zz" + i] = String("v" + i); Cookies = SharedObject.getLocal(_root["zz" + i], "/"); Cookies.data["vv" + i] = eval (simpanSemua2[i]); Cookies.flush(10); i++; } } lose_mc.play_btn.onRelease = function () { clearSemua(); if (jenisMaenan == "campaign") { if (nyawaGame <= 0) { gotoAndStop (516); } else { kondisiLoad = "game"; jenisMaen = "game"; backMusic(); gotoAndStop (498); } } else { backMusic(); gotoAndStop (471); } }; } } function cekMedali1() { if (bunuhLawan >= 150) { _root.medals3 = 1; _root.medals4 = 1; _root.medals5 = 1; _root.medals6 = 1; } else if (bunuhLawan >= 100) { _root.medals3 = 1; _root.medals4 = 1; _root.medals5 = 1; } else if (bunuhLawan >= 75) { _root.medals3 = 1; _root.medals4 = 1; } else if (bunuhLawan >= 50) { _root.medals3 = 1; } } function clearSemua2() { delete _root.onEnterFrame; clearInterval(idTest); clearInterval(idTest2); clearInterval(idPasukan1); clearInterval(idPasukan2); clearInterval(idPasukan3); clearInterval(idPasukan4); clearInterval(idPasukan5); clearInterval(idPasukan6); clearInterval(idPasukan7); clearInterval(idPasukan8); clearInterval(idPasukan9); clearInterval(idPasukan26); clearInterval(idPasukan27); clearInterval(idPasukan28); clearInterval(idPasukan29); clearInterval(idPasukan30); clearInterval(idPasukan31); clearInterval(idPasukan32); clearInterval(idPasukan33); clearInterval(idPasukan34); clearInterval(idPasukan35); clearInterval(idPasukan36); clearInterval(idPasukan37); clearInterval(idPasukan38); clearInterval(idPasukan39); clearInterval(idPasukanx1); clearInterval(idPasukanx2); clearInterval(idPasukanx3); clearInterval(idPasukanx4); clearInterval(idPasukanx5); clearInterval(idPasukanx6); clearInterval(idPasukanx7); clearInterval(idPasukanx8); clearInterval(idPasukanx9); clearInterval(idPasukanx10); clearInterval(idPasukanx11); clearInterval(idPasukanx12); clearInterval(idPasukanx13); clearInterval(idPasukanx14); clearInterval(idPasukanx15); clearInterval(idPasukanx16); clearInterval(idPasukanx17); clearInterval(idPasukan8y); delete _root.onMouseMove; delete myListener.onKeyDown; delete myListener.onKeyUp; removeListener(myListener); removeMovieClip(panah_mc); removeMovieClip(deploy_mc); removeMovieClip(zdrag_mc); } function clearSemua() { clearInterval(idDelay1); clearInterval(idDelay2); removeMovieClip(back); removeMovieClip(benteng1); removeMovieClip(benteng2); removeMovieClip(frame_mc); removeMovieClip(lose_mc); removeMovieClip(win_mc); removeMovieClip(info_box); removeMovieClip(zdrag_mc); removeMovieClip(anim_lese); i = 0; while (i <= semuaPasukan) { removeMovieClip(_root["chara" + i]); i++; } i = 15001; while (i <= 15050) { removeMovieClip(_root["pecah" + i]); i++; } i = 1; while (i <= 50) { removeMovieClip(_root["efek" + i]); i++; } i = 36000; while (i <= 36020) { removeMovieClip(_root["xefek" + i]); i++; } i = 500; while (i <= 520) { removeMovieClip(_root["retak_mc" + i]); i++; } } function moveCastle(indi) { if (indi == 0) { if (back._x < 0) { geserBerapa = back._x; back._x = back._x - geserBerapa; deploy_mc._x = deploy_mc._x - geserBerapa; aircraft._x = aircraft._x - geserBerapa; i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]] != undefined) { _root["chara" + arrayMasuk[i]]._x = _root["chara" + arrayMasuk[i]]._x - geserBerapa; } i++; } i = 15001; while (i <= 15050) { if (_root["pecah" + i] != undefined) { _root["pecah" + i]._x = _root["pecah" + i]._x - geserBerapa; } i++; } i = 1; while (i <= 50) { if (_root["efek" + i] != undefined) { _root["efek" + i]._x = _root["efek" + i]._x - geserBerapa; } i++; } i = 36000; while (i <= 36020) { if (_root["xefek" + i] != undefined) { _root["xefek" + i]._x = _root["xefek" + i]._x - geserBerapa; } i++; } i = 500; while (i <= 520) { if (_root["retak_mc" + i] != undefined) { _root["retak_mc" + i]._x = _root["retak_mc" + i]._x - geserBerapa; } i++; } i = 1; while (i <= 7) { _root["misil_mc" + i]._x = _root["misil_mc" + i]._x - geserBerapa; i++; } } } else if (indi == 2) { if (back._x > -800) { geserBerapa = -800 - back._x; back._x = back._x + geserBerapa; deploy_mc._x = deploy_mc._x + geserBerapa; aircraft._x = aircraft._x + geserBerapa; i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]] != undefined) { _root["chara" + arrayMasuk[i]]._x = _root["chara" + arrayMasuk[i]]._x + geserBerapa; } i++; } i = 15001; while (i <= 15050) { if (_root["pecah" + i] != undefined) { _root["pecah" + i]._x = _root["pecah" + i]._x + geserBerapa; } i++; } i = 1; while (i <= 50) { if (_root["efek" + i] != undefined) { _root["efek" + i]._x = _root["efek" + i]._x + geserBerapa; } i++; } i = 36000; while (i <= 36020) { if (_root["xefek" + i] != undefined) { _root["xefek" + i]._x = _root["xefek" + i]._x + geserBerapa; } i++; } i = 500; while (i <= 520) { if (_root["retak_mc" + i] != undefined) { _root["retak_mc" + i]._x = _root["retak_mc" + i]._x + geserBerapa; } i++; } i = 1; while (i <= 7) { _root["misil_mc" + i]._x = _root["misil_mc" + i]._x + geserBerapa; i++; } } } } stop(); backMain(); if ((jenisMaenan == "single") && (tipeMaen2 == "")) { semuaPasukan = 121; } else if (tipeMaen2 == "artillery") { semuaPasukan = 36; } else { semuaPasukan = 53; } if (jenisMaenan == "single") { nyawaGame = 0; } _root.onEnterFrame = function () { if (xPause == false) { arrayMasuk = new Array(); masukKe = 1; i = 0; while (i <= semuaPasukan) { if ((_root["chara" + i] != undefined) || (_root["chara" + i].live > 0)) { arrayMasuk[masukKe] = i; masukKe++; } i++; } money1 = Math.ceil(money1); money2 = Math.ceil(money2); if (jmlPasukan <= 0) { jmlPasukan = 0; } if (jmlPasukan2 <= 0) { jmlPasukan2 = 0; } frame_mc.unit1 = "Green Unit: " + jmlPasukan; frame_mc.unit2 = "Red Unit: " + jmlPasukan2; if (sudahSelesai == false) { if (jmlPasukan <= 0) { cekLese("Your unit eliminated, mission failed!"); cekLose(); } else if (jmlPasukan2 <= 0) { cekLese("Enemy unit eliminated, mission accomplished!"); cekWin(); } } if (jalanKanan == true) { if (back._x > -788) { back._x = back._x - 12; deploy_mc._x = deploy_mc._x - 12; aircraft._x = aircraft._x - 12; i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]] != undefined) { _root["chara" + arrayMasuk[i]]._x = _root["chara" + arrayMasuk[i]]._x - 12; } i++; } i = 15001; while (i <= 15050) { if (_root["pecah" + i] != undefined) { _root["pecah" + i]._x = _root["pecah" + i]._x - 12; } i++; } i = 1; while (i <= 50) { if (_root["efek" + i] != undefined) { _root["efek" + i]._x = _root["efek" + i]._x - 12; } i++; } i = 36000; while (i <= 36020) { if (_root["xefek" + i] != undefined) { _root["xefek" + i]._x = _root["xefek" + i]._x - 12; } i++; } i = 500; while (i <= 520) { if (_root["retak_mc" + i] != undefined) { _root["retak_mc" + i]._x = _root["retak_mc" + i]._x - 12; } i++; } i = 1; while (i <= 7) { _root["misil_mc" + i]._x = _root["misil_mc" + i]._x - 12; i++; } } } if (jalanKiri == true) { if (back._x < -12) { back._x = back._x + 12; deploy_mc._x = deploy_mc._x + 12; aircraft._x = aircraft._x + 12; i = 1; while (i <= arrayMasuk.length) { if (_root["chara" + arrayMasuk[i]] != undefined) { _root["chara" + arrayMasuk[i]]._x = _root["chara" + arrayMasuk[i]]._x + 12; } i++; } i = 15001; while (i <= 15050) { if (_root["pecah" + i] != undefined) { _root["pecah" + i]._x = _root["pecah" + i]._x + 12; } i++; } i = 1; while (i <= 50) { if (_root["efek" + i] != undefined) { _root["efek" + i]._x = _root["efek" + i]._x + 12; } i++; } i = 36000; while (i <= 36020) { if (_root["xefek" + i] != undefined) { _root["xefek" + i]._x = _root["xefek" + i]._x + 12; } i++; } i = 500; while (i <= 520) { if (_root["retak_mc" + i] != undefined) { _root["retak_mc" + i]._x = _root["retak_mc" + i]._x + 12; } i++; } i = 1; while (i <= 7) { _root["misil_mc" + i]._x = _root["misil_mc" + i]._x + 12; i++; } } } } }; init(); buatBack(); if (tipeGame == "game") { buatFrame(); } else { buatFrame2(); } buatBenteng(); if ((jenisMaenan == "single") && (tipeMaen2 == "")) { troopsKe1 = 20; troopsKe2 = 71; bykBuatChara = 50; } else if (tipeMaen2 == "artillery") { troopsKe1 = 20; troopsKe2 = 28; bykBuatChara = 8; } else { troopsKe1 = 20; troopsKe2 = 37; bykBuatChara = 16; } if (tipeGame == "demo") { buatJagoan(); idTest = setInterval(buatJagoan, 6000); buatMusuh(); idTest2 = setInterval(buatMusuh, 6000); } else if ((tutorialWar == true) || (jenisMaenan == "single")) { setAISemua(); } else { tutorial = attachMovie("tutorial_mc", "tutorial_mc", dalamTutorial); tutorial._x = 400; tutorial._y = 240; tutorial.next_btn.onRelease = function () { if (tutorial_mc._currentframe < 6) { tutorial_mc.gotoAndStop(tutorial_mc._currentframe + 1); } else { cekSelesaiTutor(); } }; i = 1; while (i <= 52) { if (frame["frame" + i].sedangUnlok == false) { frame["frame" + i].enabled = false; } i++; } i = 1; while (i <= 9) { frame["tipe" + i].enabled = false; i++; } frame.menu_btn.enabled = false; } if (jenisMorale == "defense") { buatDeploy(); } if (jenisAppear == "manual") { kePanah = 1; panah = attachMovie("panah_mc", "panah_mc", dalamPanah); panah._x = 50; if (jenisPerang == "laut") { panah._y = ((100 + (kePanah * 55)) + 25) - 60; } else if (jenisPerang == "udara") { panah._y = ((100 + (kePanah * 65)) + 25) - 60; } else { panah._y = ((225 + (kePanah * 35)) + 25) - 60; } panah.onEnterFrame = enterPanah; } _root.onMouseDown = function () { if (xPause == false) { if (tekanCtrl == true) { drag.indi.klik_mc._visible = true; j = 1; while (j <= 9) { benteng1["tanda" + j]._visible = false; j++; } stopDrag(); removeMovieClip(drag); } else if (tipeDrag == "troops") { if (drag._alpha >= 60) { i = awalDrag; while (i <= akhirDrag) { if (drag.hitTest(benteng1["tanda" + i])) { if (benteng1["tanda" + i]._visible == true) { buatPenjaga1(i, drag.jenisDrag); benteng1["tanda" + i]._visible = false; _root["penjagaAda" + i] = true; drag.indi.gotoAndStop(1); drag.indi.sudahJadi = false; stopDrag(); removeMovieClip(drag); j = 1; while (j <= 9) { benteng1["tanda" + j]._visible = false; j++; } i = 4; } } i++; } } } else if (tipeDrag == "strike") { if (drag._alpha >= 60) { cekMisilStrike(drag.tipeMisil, drag.jenisMisil, _root._xmouse, _root._ymouse); drag.indi.gotoAndStop(1); drag.indi.sudahJadi = false; stopDrag(); removeMovieClip(drag); } } } }; _root.onMouseMove = function () { if (xPause == false) { if (this._xmouse <= 30) { jalanKiri = true; } else if (this._xmouse >= 770) { jalanKanan = true; } else if (sedangTekan == false) { jalanKiri = false; jalanKanan = false; } } }; myListener = new Object(); myListener.onKeyDown = function () { if (Key.getCode() == 90) { moveCastle(0); } if (Key.getCode() == 67) { moveCastle(2); } if (Key.getCode() == 49) { sedangTekan = true; if (frame.tipe1.enabled == true) { klikTipe(1); } } if (Key.getCode() == 50) { sedangTekan = true; if (frame.tipe2.enabled == true) { klikTipe(2); } } if (Key.getCode() == 51) { sedangTekan = true; if (frame.tipe3.enabled == true) { klikTipe(3); } } if (Key.getCode() == 52) { sedangTekan = true; if (frame.tipe4.enabled == true) { klikTipe(4); } } if (Key.getCode() == 53) { sedangTekan = true; if (frame.tipe7.enabled == true) { klikTipe(7); } } if (Key.getCode() == 54) { sedangTekan = true; if (frame.tipe5.enabled == true) { klikTipe(5); } } if (Key.getCode() == 55) { sedangTekan = true; if (frame.tipe6.enabled == true) { klikTipe(6); } } if (Key.getCode() == 56) { sedangTekan = true; if (frame.tipe8.enabled == true) { klikTipe(8); } } if (Key.getCode() == 57) { sedangTekan = true; if (frame.tipe9.enabled == true) { klikTipe(9); } } if (Key.getCode() == 80) { if (tutorialWar == true) { sedangTekan = true; cekPause(); } } if (Key.getCode() == 17) { sedangTekan = true; tekanCtrl = true; } if (Key.getCode() == 32) { sedangTekan = true; tekanSpaceBar = true; } if ((Key.getCode() == 87) || (Key.getCode() == 38)) { sedangTekan = true; panahAtas = true; kePanah--; if (kePanah < 1) { kePanah = 4; } } if ((Key.getCode() == 83) || (Key.getCode() == 40)) { sedangTekan = true; panahBawah = true; kePanah++; if (kePanah > 4) { kePanah = 1; } } if ((Key.getCode() == 39) || (Key.getCode() == 68)) { sedangTekan = true; jalanKanan = true; } if ((Key.getCode() == 37) || (Key.getCode() == 65)) { sedangTekan = true; jalanKiri = true; } }; myListener.onKeyUp = function () { if (Key.getCode() == 49) { sedangTekan = false; } if (Key.getCode() == 50) { sedangTekan = false; } if (Key.getCode() == 51) { sedangTekan = false; } if (Key.getCode() == 52) { sedangTekan = false; } if (Key.getCode() == 53) { sedangTekan = false; } if (Key.getCode() == 54) { sedangTekan = false; } if (Key.getCode() == 55) { sedangTekan = false; } if (Key.getCode() == 56) { sedangTekan = false; } if (Key.getCode() == 57) { sedangTekan = false; } if (Key.getCode() == 80) { sedangTekan = false; } if (Key.getCode() == 17) { sedangTekan = false; tekanCtrl = false; } if (Key.getCode() == 32) { sedangTekan = false; tekanSpaceBar = false; } if ((Key.getCode() == 87) || (Key.getCode() == 38)) { sedangTekan = false; panahAtas = false; } if ((Key.getCode() == 83) || (Key.getCode() == 40)) { sedangTekan = false; panahBawah = false; } if ((Key.getCode() == 39) || (Key.getCode() == 68)) { sedangTekan = false; jalanKanan = false; } if ((Key.getCode() == 37) || (Key.getCode() == 65)) { sedangTekan = false; jalanKiri = false; } }; Key.addListener(myListener);
Frame 503
stop(); gotoAndStop(_root._currentframe - 1 +501);
Frame 504
function tutorialSetupSelesai() { removeMovieClip(tutorial_mc2); i = 1; while (i <= 9) { _root["tipe" + i].enabled = true; _root["frame" + i].enabled = true; i++; } i = 1; while (i <= 30) { if (_root["kotak" + i]._currentframe != 90) { _root["kotak" + i].enabled = true; } i++; } skill_btn.enabled = true; statistic_btn.enabled = true; achievements_btn.enabled = true; medals_btn.enabled = true; menu_btn.enabled = true; continue_btn.enabled = true; defense_btn.enabled = true; offence_btn.enabled = true; random_btn.enabled = true; manual_btn.enabled = true; map_btn.enabled = true; cekBisa(); } function cekBisa() { i = 1; while (i <= 9) { _root["tipe" + i].onRelease = klikTipe; _root["tipe" + i].onRollOver = overTipe; _root["tipe" + i].onRollOut = outTipe; _root["tipe" + i].onReleaseOutside = outTipe; _root["tipe" + i].enabled = true; _root["tipe" + i].gotoAndStop(1); _root["frame" + i]._visible = false; i++; } _root["tipe" + pilihJenis].gotoAndStop(3); _root["tipe" + pilihJenis].enabled = false; if (pilihJenis == 1) { i = 1; while (i <= 9) { _root["frame" + i]._visible = true; _root["frame" + i].gotoAndStop(i); if (slotUnlok[i] == 0) { _root["frame" + i].gembok_mc._visible = true; } else { _root["frame" + i].gembok_mc._visible = false; } _root["frame" + i].onRelease = klikFrame; _root["frame" + i].onRollOver = overFrame; _root["frame" + i].onRollOut = outFrame; _root["frame" + i].onReleaseOutside = outFrame; i++; } } else if (pilihJenis == 2) { i = 10; while (i <= 17) { _root["frame" + (i - 9)]._visible = true; _root["frame" + (i - 9)].gotoAndStop(i); if (slotUnlok[i] == 0) { _root["frame" + (i - 9)].gembok_mc._visible = true; } else { _root["frame" + (i - 9)].gembok_mc._visible = false; } _root["frame" + (i - 9)].onRelease = klikFrame; _root["frame" + (i - 9)].onRollOver = overFrame; _root["frame" + (i - 9)].onRollOut = outFrame; _root["frame" + (i - 9)].onReleaseOutside = outFrame; i++; } } else if (pilihJenis == 3) { i = 18; while (i <= 25) { _root["frame" + (i - 17)]._visible = true; _root["frame" + (i - 17)].gotoAndStop(i); if (slotUnlok[i] == 0) { _root["frame" + (i - 17)].gembok_mc._visible = true; } else { _root["frame" + (i - 17)].gembok_mc._visible = false; } _root["frame" + (i - 17)].onRelease = klikFrame; _root["frame" + (i - 17)].onRollOver = overFrame; _root["frame" + (i - 17)].onRollOut = outFrame; _root["frame" + (i - 17)].onReleaseOutside = outFrame; i++; } } else if (pilihJenis == 4) { i = 26; while (i <= 30) { _root["frame" + (i - 25)]._visible = true; _root["frame" + (i - 25)].gotoAndStop(i); if (slotUnlok[i] == 0) { _root["frame" + (i - 25)].gembok_mc._visible = true; } else { _root["frame" + (i - 25)].gembok_mc._visible = false; } _root["frame" + (i - 25)].onRelease = klikFrame; _root["frame" + (i - 25)].onRollOver = overFrame; _root["frame" + (i - 25)].onRollOut = outFrame; _root["frame" + (i - 25)].onReleaseOutside = outFrame; i++; } } else if (pilihJenis == 5) { i = 31; while (i <= 33) { _root["frame" + (i - 30)]._visible = true; _root["frame" + (i - 30)].gotoAndStop(i); if (slotUnlok[i] == 0) { _root["frame" + (i - 30)].gembok_mc._visible = true; } else { _root["frame" + (i - 30)].gembok_mc._visible = false; } _root["frame" + (i - 30)].onRelease = klikFrame; _root["frame" + (i - 30)].onRollOver = overFrame; _root["frame" + (i - 30)].onRollOut = outFrame; _root["frame" + (i - 30)].onReleaseOutside = outFrame; i++; } } else if (pilihJenis == 6) { i = 34; while (i <= 37) { _root["frame" + (i - 33)]._visible = true; _root["frame" + (i - 33)].gotoAndStop(i); if (slotUnlok[i] == 0) { _root["frame" + (i - 33)].gembok_mc._visible = true; } else { _root["frame" + (i - 33)].gembok_mc._visible = false; } _root["frame" + (i - 33)].onRelease = klikFrame; _root["frame" + (i - 33)].onRollOver = overFrame; _root["frame" + (i - 33)].onRollOut = outFrame; _root["frame" + (i - 33)].onReleaseOutside = outFrame; i++; } } else if (pilihJenis == 7) { i = 38; while (i <= 42) { _root["frame" + (i - 37)]._visible = true; _root["frame" + (i - 37)].gotoAndStop(i); if (slotUnlok[i] == 0) { _root["frame" + (i - 37)].gembok_mc._visible = true; } else { _root["frame" + (i - 37)].gembok_mc._visible = false; } _root["frame" + (i - 37)].onRelease = klikFrame; _root["frame" + (i - 37)].onRollOver = overFrame; _root["frame" + (i - 37)].onRollOut = outFrame; _root["frame" + (i - 37)].onReleaseOutside = outFrame; i++; } } else if (pilihJenis == 8) { i = 43; while (i <= 46) { _root["frame" + (i - 42)]._visible = true; _root["frame" + (i - 42)].gotoAndStop(i); if (slotUnlok[i] == 0) { _root["frame" + (i - 42)].gembok_mc._visible = true; } else { _root["frame" + (i - 42)].gembok_mc._visible = false; } _root["frame" + (i - 42)].onRelease = klikFrame; _root["frame" + (i - 42)].onRollOver = overFrame; _root["frame" + (i - 42)].onRollOut = outFrame; _root["frame" + (i - 42)].onReleaseOutside = outFrame; i++; } } else if (pilihJenis == 9) { i = 47; while (i <= 50) { _root["frame" + (i - 46)]._visible = true; _root["frame" + (i - 46)].gotoAndStop(i); if (slotUnlok[i] == 0) { _root["frame" + (i - 46)].gembok_mc._visible = true; } else { _root["frame" + (i - 46)].gembok_mc._visible = false; } _root["frame" + (i - 46)].onRelease = klikFrame; _root["frame" + (i - 46)].onRollOver = overFrame; _root["frame" + (i - 46)].onRollOut = outFrame; _root["frame" + (i - 46)].onReleaseOutside = outFrame; i++; } } i = 1; while (i <= 30) { if (_root["kotak" + i]._currentframe == 90) { _root["kotak" + i].enabled = false; } else { _root["kotak" + i].enabled = true; } i++; } } function klikFrame() { removeMovieClip(infoBox); if (this.gembok_mc._visible == true) { if (xexp >= daftarExp[this._currentframe]) { if (xlevel >= daftarLevel[this._currentframe]) { adaSlotGak = false; j = 1; while (j <= 30) { if (_root["kotak" + j]._currentframe == 90) { adaSlotGak = true; xexp = xexp - daftarExp[this._currentframe]; slotUnlok[this._currentframe] = 1; this.gembok_mc._visible = false; _root["kotak" + j].gotoAndStop(this._currentframe); slot[j] = this._currentframe; cekUnlok(); j = 31; } j++; } if (adaSlotGak == false) { msgBox_mc._visible = true; msgBox_mc.judul = "Can't Buy"; msgBox_mc.isi = "Slots are full, you must sell other unit first before buy this unit."; msgBox_mc.no_btn.onRelease = function () { msgBox_mc._visible = false; }; } } else { msgBox_mc._visible = true; msgBox_mc.judul = "Can't Buy"; msgBox_mc.isi = "Not enough Game Level, should be buy on level " + daftarLevel[this._currentframe]; msgBox_mc.no_btn.onRelease = function () { msgBox_mc._visible = false; }; } } else { msgBox_mc._visible = true; msgBox_mc.judul = "Can't Buy"; msgBox_mc.isi = "Not enough Exp Point, sell other unit to gain more exp."; msgBox_mc.no_btn.onRelease = function () { msgBox_mc._visible = false; }; } } else { cekBisaKlikSemua(false); msgBox_mc2._visible = true; msgBox_mc2.judul = "Selling Unit"; msgBox_mc2.isi = "Are you sure want to sell this unit?"; indix = this; msgBox_mc2.yes_btn.onRelease = function () { j = 1; while (j <= 30) { if (_root["kotak" + j]._currentframe == indix._currentframe) { xexp = xexp + Math.ceil(daftarExp[indix._currentframe] / 4); slotUnlok[indix._currentframe] = 1; indix.gembok_mc._visible = true; _root["kotak" + j].gotoAndStop(90); levelLive[j] = 1; levelRange[j] = 1; levelSpeed[j] = 1; levelDamage[j] = 1; slot[j] = 90; cekUnlok(); j = 31; cekBisaKlikSemua(true); msgBox_mc2._visible = false; } j++; } }; msgBox_mc2.no_btn.onRelease = function () { cekBisaKlikSemua(true); msgBox_mc2._visible = false; }; } } function cekUnlok() { i = 1; while (i <= bykJumlah) { slotUnlok[i] = 0; i++; } j = 1; while (j <= 30) { if (_root["kotak" + j]._currentframe != 90) { slotUnlok[_root["kotak" + j]._currentframe] = 1; } j++; } i = 1; while (i <= 30) { if (_root["kotak" + i]._currentframe == 90) { _root["kotak" + i].enabled = false; } else { _root["kotak" + i].enabled = true; } i++; } } function klikTipe() { myStr = new String(this); pilihJenis = Number(myStr.substr(myStr.length - 1, 1)); cekBisa(); } function overTipe() { this.gotoAndStop(2); } function outTipe() { this.gotoAndStop(1); } function klikUpgrade() { myStr = new String(this); indiX = Number(myStr.substr(myStr.length - 1, 1)); if (xexp >= bykExp) { xexp = xexp - bykExp; if (indiX == 1) { levelLive[pilihKotak]++; } else if (indiX == 2) { levelRange[pilihKotak]++; } else if (indiX == 3) { levelSpeed[pilihKotak]++; } else if (indiX == 4) { levelDamage[pilihKotak]++; } cekUpgrade(); } removeMovieClip(infoBox4); } function overUpgrade() { myStr = new String(this); indiX = Number(myStr.substr(myStr.length - 1, 1)); infoBox4 = attachMovie("info_box3", "info_box4", 1000); infoBox4._x = this._x + 400; infoBox4._y = this._y + 175; infoBox4.judul = namaUpgrade[indiX]; if ((pilihKotak >= 38) && (pilihKotak <= 42)) { bykExp = (pilihKotak - 35) * nilaiUpgrade[indiX]; } else if ((pilihKotak >= 31) && (pilihKotak <= 37)) { bykExp = (pilihKotak - 27) * nilaiUpgrade[indiX]; } else { bykExp = pilihKotak * nilaiUpgrade[indiX]; } if (indiX == 1) { if (levelLive[pilihKotak] == 1) { xlevelKe = 1.2; } else if (levelLive[pilihKotak] == 2) { xlevelKe = 1.4; } upTo = Math.ceil(xlevelKe * daftarLive[pilihKotak]); } else if (indiX == 2) { if (levelRange[pilihKotak] == 1) { xlevelKe = 1.1; } else if (levelRange[pilihKotak] == 2) { xlevelKe = 1.2; } upTo = Math.ceil(xlevelKe * daftarRange[pilihKotak]); } else if (indiX == 3) { if (levelSpeed[pilihKotak] == 1) { xlevelKe = 1.4; } else if (levelSpeed[pilihKotak] == 2) { xlevelKe = 1.8; } upTo = xlevelKe * daftarSpeed[pilihKotak]; } else if (indiX == 4) { if (levelDamage[pilihKotak] == 1) { xlevelKe = 1.1; } else if (levelDamage[pilihKotak] == 2) { xlevelKe = 1.2; } upTo = Math.ceil(xlevelKe * daftarDamage[pilihKotak]); } infoBox4.isi = ((("Need " + bykExp) + " exp for upgrade.\nUp to ") + upTo) + " pts"; } function outUpgrade() { removeMovieClip(infoBox4); } function cekBisaKlikSemua(indi) { i = 1; while (i <= 30) { if (_root["kotak" + i]._currentframe != 90) { _root["kotak" + i].enabled = indi; } i++; } i = 1; while (i <= 9) { _root["tipe" + i].enabled = indi; i++; } i = 1; while (i <= 9) { _root["frame" + i].enabled = indi; i++; } } function klikKotak() { pilihKotak = this._currentframe; upgrade._visible = true; cekUpgrade(); upgrade.judul = daftarNama[zpilihJenis]; upgrade.gambar.gotoAndStop(zpilihJenis); cekBisaKlikSemua(false); upgrade.close_btn.onRelease = function () { cekBisaKlikSemua(true); upgrade._visible = false; }; removeMovieClip(infoBox3); } function cekUpgrade() { i = 1; while (i <= 4) { upgrade["upgrade" + i].onRelease = klikUpgrade; upgrade["upgrade" + i].onRollOver = overUpgrade; upgrade["upgrade" + i].onRollOut = outUpgrade; upgrade["upgrade" + i].onReleaseOutside = outUpgrade; if (i == 1) { if (levelLive[pilihKotak] == 1) { levelKe = 1; } else if (levelLive[pilihKotak] == 2) { levelKe = 1.2; } else if (levelLive[pilihKotak] == 3) { levelKe = 1.4; } upgrade.nilai1 = Math.ceil(levelKe * daftarLive[pilihKotak]); upgrade.level1 = "Level " + levelLive[pilihKotak]; if ((levelLive[pilihKotak] >= 3) || (daftarLive[pilihKotak] == 0)) { upgrade["upgrade" + i].enabled = false; upgrade["upgrade" + i]._alpha = 50; } else { upgrade["upgrade" + i].enabled = true; upgrade["upgrade" + i]._alpha = 100; } } else if (i == 2) { if (levelRange[pilihKotak] == 1) { levelKe = 1; } else if (levelRange[pilihKotak] == 2) { levelKe = 1.1; } else if (levelRange[pilihKotak] == 3) { levelKe = 1.2; } upgrade.nilai2 = Math.ceil(levelKe * daftarRange[pilihKotak]); upgrade.level2 = "Level " + levelRange[pilihKotak]; if ((levelRange[pilihKotak] >= 3) || (daftarRange[pilihKotak] == 0)) { upgrade["upgrade" + i].enabled = false; upgrade["upgrade" + i]._alpha = 50; } else { upgrade["upgrade" + i].enabled = true; upgrade["upgrade" + i]._alpha = 100; } } else if (i == 3) { if (levelSpeed[pilihKotak] == 1) { levelKe = 1; } else if (levelSpeed[pilihKotak] == 2) { levelKe = 1.4; } else if (levelSpeed[pilihKotak] == 3) { levelKe = 1.8; } upgrade.nilai3 = levelKe * daftarSpeed[pilihKotak]; upgrade.level3 = "Level " + levelSpeed[pilihKotak]; if ((levelSpeed[pilihKotak] >= 3) || (daftarSpeed[pilihKotak] == 0)) { upgrade["upgrade" + i].enabled = false; upgrade["upgrade" + i]._alpha = 50; } else { upgrade["upgrade" + i].enabled = true; upgrade["upgrade" + i]._alpha = 100; } } else if (i == 4) { if (levelDamage[pilihKotak] == 1) { levelKe = 1; } else if (levelDamage[pilihKotak] == 2) { levelKe = 1.1; } else if (levelDamage[pilihKotak] == 3) { levelKe = 1.2; } upgrade.nilai4 = Math.ceil(levelKe * daftarDamage[pilihKotak]); upgrade.level4 = "Level " + levelDamage[pilihKotak]; if ((levelDamage[pilihKotak] >= 3) || (daftarDamage[pilihKotak] == 0)) { upgrade["upgrade" + i].enabled = false; upgrade["upgrade" + i]._alpha = 50; } else { upgrade["upgrade" + i].enabled = true; upgrade["upgrade" + i]._alpha = 100; } } namaUpgrade = new Array("", "Life Upgrade", "Range Upgrade", "Speed Upgrade", "Damage Upgrade"); nilaiUpgrade = new Array("", 4, 3, 2, 5); i++; } } function overKotak() { if (this._currentframe != 90) { myStr2 = new String(this); if (myStr2.length == 14) { zpilihJenis2 = Number(myStr2.substr(myStr2.length - 1, 1)); } else { zpilihJenis2 = Number(myStr2.substr(myStr2.length - 2, 2)); } zpilihJenis = this._currentframe; infoBox3 = attachMovie("info_box3", "info_box", 1000); if (((zpilihJenis2 == 1) || (zpilihJenis2 == 11)) || (zpilihJenis2 == 21)) { infoBox3._x = this._x + 50; infoBox3._y = this._y - 75; } else { infoBox3._x = this._x; infoBox3._y = this._y - 75; } infoBox3.judul = daftarNama[zpilihJenis]; if (((((levelLive[zpilihJenis] >= 3) || (daftarLive[zpilihJenis] == 0)) && ((levelRange[zpilihJenis] >= 3) || (daftarRange[zpilihJenis] == 0))) && ((levelSpeed[zpilihJenis] >= 3) || (daftarSpeed[zpilihJenis] == 0))) && ((levelDamage[zpilihJenis] >= 3) || (daftarDamage[zpilihJenis] == 0))) { infoBox3.gotoAndStop(2); infoBox3.isi = "This unit is full upgrades."; } else { infoBox3.gotoAndStop(1); if ((pilihKotak >= 31) && (pilihKotak <= 42)) { infoBox3.isi = "Click Here for Upgrade life, range and damage."; } else { infoBox3.isi = "Click Here for Upgrade life, range, speed and damage."; } } } else { removeMovieClip(infoBox3); } } function outKotak() { removeMovieClip(infoBox3); } function overFrame() { zpilihJenis = this._currentframe; infoBox = attachMovie("info_box2", "info_box", 1000); infoBox._x = this._x; infoBox._y = this._y + 100; infoBox.judul = daftarNama[zpilihJenis]; if (zpilihJenis <= 9) { hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[7]); } else if (zpilihJenis <= 17) { hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[8]); } else if (zpilihJenis <= 25) { hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[9]); } else if (zpilihJenis <= 30) { hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[10]); } else if (zpilihJenis <= 37) { hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[11]); } else if (zpilihJenis <= 42) { hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[12]); } else if (zpilihJenis >= 43) { hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[13]); } if (slotUnlok[zpilihJenis] == 0) { infoBox.isi = ((((((((((((("Life: " + daftarLive[zpilihJenis]) + ", Range: ") + daftarRange[zpilihJenis]) + ", Speed: ") + daftarSpeed[zpilihJenis]) + ", Damage: ") + daftarDamage[zpilihJenis]) + ", Price: ") + hargaKe) + "\n\nNeed ") + daftarExp[zpilihJenis]) + " exp and level ") + daftarLevel[zpilihJenis]) + " to buy"; } else { infoBox.isi = ((((((((((("Life: " + daftarLive[zpilihJenis]) + ", Range: ") + daftarRange[zpilihJenis]) + ", Speed: ") + daftarSpeed[zpilihJenis]) + ", Damage: ") + daftarDamage[zpilihJenis]) + ", Price: ") + hargaKe) + "\n\nClick here to sell, +") + Math.ceil(daftarExp[zpilihJenis] / 4)) + " exp"; } } function outFrame() { removeMovieClip(infoBox); } function bisaSemua() { bisaInfan = 0; i = 1; while (i <= 9) { if (slotUnlok[i] == 1) { bisaInfan++; } i++; } if (bisaInfan >= 9) { _root.medals10 = 1; } bisaArti = 0; i = 10; while (i <= 17) { if (slotUnlok[i] == 1) { bisaArti++; } i++; } if (bisaArti >= 8) { _root.medals11 = 1; } bisaAir = 0; i = 18; while (i <= 25) { if (slotUnlok[i] == 1) { bisaAir++; } i++; } if (bisaAir >= 8) { _root.medals12 = 1; } bisaNavy = 0; i = 26; while (i <= 30) { if (slotUnlok[i] == 1) { bisaNavy++; } i++; } if (bisaNavy >= 5) { _root.medals13 = 1; } bisaSemuaChara1 = 0; bisaSemuaChara2 = 0; bisaSemuaChara3 = 0; i = 1; while (i <= 30) { if (slotUnlok[i] == 1) { if ((((levelLive[i] >= 1) && (levelRange[i] >= 1)) && (levelSpeed[i] >= 1)) && (levelDamage[i] >= 1)) { bisaSemuaChara1++; } if ((((levelLive[i] >= 2) && (levelRange[i] >= 2)) && (levelSpeed[i] >= 2)) && (levelDamage[i] >= 2)) { bisaSemuaChara2++; } if ((((levelLive[i] >= 3) && (levelRange[i] >= 3)) && (levelSpeed[i] >= 3)) && (levelDamage[i] >= 3)) { bisaSemuaChara3++; } } i++; } if (bisaSemuaChara3 >= 30) { _root.medals14 = 1; _root.medals15 = 1; _root.medals16 = 1; } else if (bisaSemuaChara2 >= 30) { _root.medals14 = 1; _root.medals15 = 1; } else if (bisaSemuaChara1 >= 30) { _root.medals14 = 1; } i = 1; while (i <= 47) { _root["a7" + i] = String("i" + i); Cookies = SharedObject.getLocal(_root["a7" + i], "/"); Cookies.data["ii" + i] = _root["medals" + i]; Cookies.flush(10); i++; } } stop(); cekLevelan(); bgData = "maen"; musik.stop(); upgrade._visible = false; msgBox_mc._visible = false; msgBox_mc2._visible = false; menu_mc2._visible = false; xlevelx = xlevel; bykPasukan1 = 50 + (10 * (levelSkill[1] - 1)); nyawaIstanax = 3000 + (25000 * (levelSkill[2] - 1)); if (jenisMorale == "offence") { defense_btn.gotoAndStop(1); offence_btn.gotoAndStop(2); } else if (jenisMorale == "defense") { defense_btn.gotoAndStop(2); offence_btn.gotoAndStop(1); } if (jenisAppear == "random") { random_btn.gotoAndStop(2); manual_btn.gotoAndStop(1); } else if (jenisAppear == "manual") { random_btn.gotoAndStop(1); manual_btn.gotoAndStop(2); } defense_btn.onRelease = function () { jenisMorale = "defense"; defense_btn.gotoAndStop(2); offence_btn.gotoAndStop(1); }; offence_btn.onRelease = function () { jenisMorale = "offence"; defense_btn.gotoAndStop(1); offence_btn.gotoAndStop(2); }; random_btn.onRelease = function () { jenisAppear = "random"; random_btn.gotoAndStop(2); manual_btn.gotoAndStop(1); }; manual_btn.onRelease = function () { jenisAppear = "manual"; random_btn.gotoAndStop(1); manual_btn.gotoAndStop(2); }; defense_btn.onRollOver = function () { infoBox = attachMovie("info_box2", "info_box", 1000); infoBox._x = this._x - 50; infoBox._y = this._y - 75; infoBox.judul = "Defense Morale"; infoBox.isi = "Forms a massive wall of troops but deploys after at least 12 units are in the center of the battlefield."; }; offence_btn.onRollOver = function () { infoBox = attachMovie("info_box2", "info_box", 1000); infoBox._x = this._x - 50; infoBox._y = this._y - 75; infoBox.judul = "Offense Morale"; infoBox.isi = "Troops will attack aggressively."; }; random_btn.onRollOver = function () { infoBox = attachMovie("info_box2", "info_box", 1000); infoBox._x = this._x - 50; infoBox._y = this._y - 75; infoBox.judul = "Random Appear"; infoBox.isi = "No formation is made, troops will appear in random locations."; }; manual_btn.onRollOver = function () { infoBox = attachMovie("info_box2", "info_box", 1000); infoBox._x = this._x - 50; infoBox._y = this._y - 75; infoBox.judul = "Manual Appear"; infoBox.isi = "Troops will deploy in an arrow sign formation. Control by clicking (W, S) or (UP, DOWN) key."; }; defense_btn.onRollOut = (defense_btn.onReleaseOutside = function () { removeMovieClip(infoBox); }); offence_btn.onRollOut = (offence_btn.onReleaseOutside = function () { removeMovieClip(infoBox); }); random_btn.onRollOut = (random_btn.onReleaseOutside = function () { removeMovieClip(infoBox); }); manual_btn.onRollOut = (manual_btn.onReleaseOutside = function () { removeMovieClip(infoBox); }); if (xexp >= 10000) { _root.medals23 = 1; _root.medals24 = 1; _root.medals25 = 1; _root.medals26 = 1; } else if (xexp >= 7500) { _root.medals23 = 1; _root.medals24 = 1; _root.medals25 = 1; } else if (xexp >= 5000) { _root.medals23 = 1; _root.medals24 = 1; } else if (xexp >= 2500) { _root.medals23 = 1; } if (money1 >= 1000000) { _root.medals27 = 1; _root.medals28 = 1; _root.medals29 = 1; _root.medals30 = 1; } else if (money1 >= 750000) { _root.medals27 = 1; _root.medals28 = 1; _root.medals29 = 1; } else if (money1 >= 500000) { _root.medals27 = 1; _root.medals28 = 1; } else if (money1 >= 250000) { _root.medals27 = 1; } continue_btn.onRelease = function () { removeMovieClip(tutorial); cekUnlok(); adaIsi = 0; adaInfan = 0; adaNavy = 0; adaAir = 0; j = 1; while (j <= 30) { if (_root["kotak" + j]._currentframe != 90) { adaIsi++; } if ((_root["kotak" + j]._currentframe >= 1) && (_root["kotak" + j]._currentframe <= 9)) { adaInfan++; } if ((_root["kotak" + j]._currentframe >= 18) && (_root["kotak" + j]._currentframe <= 25)) { adaAir++; } if ((_root["kotak" + j]._currentframe >= 26) && (_root["kotak" + j]._currentframe <= 30)) { adaNavy++; } j++; } if (adaIsi > 0) { if ((adaNavy == 0) && (jenisPerang == "laut")) { msgBox_mc._visible = true; msgBox_mc.judul = "Can't Continue"; msgBox_mc.isi = "You must place at least one type of navy troops on the slot. We are in the sea battle."; msgBox_mc.no_btn.onRelease = function () { msgBox_mc._visible = false; }; } else if ((adaAir == 0) && (jenisPerang == "udara")) { msgBox_mc._visible = true; msgBox_mc.judul = "Can't Continue"; msgBox_mc.isi = "You must place at least one type of air force troops on the slot. We are in the air battle."; msgBox_mc.no_btn.onRelease = function () { msgBox_mc._visible = false; }; } else if ((adaInfan == 0) && (jenisPerang == "darat")) { msgBox_mc._visible = true; msgBox_mc.judul = "Can't Continue"; msgBox_mc.isi = "You must place at least one type of infantry troops on the slot. We are in the land battle."; msgBox_mc.no_btn.onRelease = function () { msgBox_mc._visible = false; }; } else { if (adaIsi >= 30) { _root.medals20 = 1; _root.medals21 = 1; _root.medals22 = 1; } else if (adaIsi >= 20) { _root.medals20 = 1; _root.medals21 = 1; } else if (adaIsi >= 10) { _root.medals20 = 1; } i = 0; while (i <= simpanSemua.length) { _root["aa" + i] = String("b" + i); Cookies = SharedObject.getLocal(_root["aa" + i], "/"); Cookies.data["bb" + i] = eval (simpanSemua[i]); Cookies.flush(10); i++; } i = 1; while (i <= bykJumlah) { _root["a3" + i] = String("e" + i); Cookies = SharedObject.getLocal(_root["a3" + i], "/"); Cookies.data["ee" + i] = (((String(levelSpeed[i]) + String(levelRange[i])) + String(levelLive[i])) + String(levelDamage[i])) + String(slotUnlok[i]); Cookies.flush(10); i++; } i = 1; while (i <= 30) { _root["a2" + i] = String("d" + i); Cookies = SharedObject.getLocal(_root["a2" + i], "/"); Cookies.data["dd" + i] = slot[i]; Cookies.flush(10); i++; } i = 1; while (i <= 15) { _root["a8" + i] = String("j" + i); Cookies = SharedObject.getLocal(_root["a8" + i], "/"); Cookies.data["jj" + i] = levelSkill[i]; Cookies.flush(10); i++; } removeMovieClip(infoBox); gotoAndStop (502); } } else { msgBox_mc._visible = true; msgBox_mc.judul = "Can't Continue"; msgBox_mc.isi = "You must place at least one type of troops or buildings on the slot."; msgBox_mc.no_btn.onRelease = function () { msgBox_mc._visible = false; }; } }; skill_btn.onRelease = function () { dariMana = "setup"; removeMovieClip(infoBox); gotoAndStop (506); }; statistic_btn.onRelease = function () { dariMana = "setup"; removeMovieClip(infoBox); gotoAndStop (508); }; achievements_btn.onRelease = function () { bisaSemua(); dariMana = "setup"; i = 1; while (i <= 47) { _root["a7" + i] = String("i" + i); Cookies = SharedObject.getLocal(_root["a7" + i], "/"); Cookies.data["ii" + i] = _root["medals" + i]; Cookies.flush(10); i++; } removeMovieClip(infoBox); gotoAndStop (512); }; medals_btn.onRelease = function () { bisaSemua(); dariMana = "setup"; i = 1; while (i <= 47) { _root["a7" + i] = String("i" + i); Cookies = SharedObject.getLocal(_root["a7" + i], "/"); Cookies.data["ii" + i] = _root["medals" + i]; Cookies.flush(10); i++; } removeMovieClip(infoBox); gotoAndStop (510); }; map_btn.onRelease = function () { removeMovieClip(infoBox); gotoAndStop (498); }; i = 1; while (i <= 30) { _root["kotak" + i].gembok_mc._visible = false; _root["kotak" + i].gotoAndStop(slot[i]); _root["kotak" + i].onRelease = klikKotak; _root["kotak" + i].onRollOver = overKotak; _root["kotak" + i].onRollOut = (_root["kotak" + i].onReleaseOutside = outKotak); i++; } pilihJenis = 1; cekBisa(); if (tutorialSetup == false) { i = 1; while (i <= 9) { _root["tipe" + i].enabled = false; _root["frame" + i].enabled = false; i++; } i = 1; while (i <= 30) { if (_root["kotak" + i].gembok_mc._visible == false) { _root["kotak" + i].enabled = false; } i++; } skill_btn.enabled = false; statistic_btn.enabled = false; achievements_btn.enabled = false; medals_btn.enabled = false; menu_btn.enabled = false; continue_btn.enabled = false; defense_btn.enabled = false; offence_btn.enabled = false; random_btn.enabled = false; manual_btn.enabled = false; map_btn.enabled = false; tutorial = attachMovie("tutorial_mc2", "tutorial_mc2", 9); tutorial._x = 400; tutorial._y = 240; tutorial.next_btn.onRelease = function () { if (tutorial_mc2._currentframe < 14) { tutorial_mc2.gotoAndStop(tutorial_mc2._currentframe + 1); } else { tutorialSetupSelesai(); tutorialSetup = true; _root.medals2 = 1; i = 1; while (i <= 2) { _root["a7" + i] = String("i" + i); Cookies = SharedObject.getLocal(_root["a7" + i], "/"); Cookies.data["ii" + i] = _root["medals" + i]; Cookies.flush(10); i++; } } }; } else { tutorialSetupSelesai(); } bisaSemua();
Frame 505
stop(); _root.gotoAndStop(_root._currentframe - 1);
Frame 506
function cekSemuaLevel() { i = 1; while (i <= 15) { _root["kotak" + i].onRelease = klikKotak; _root["kotak" + i].onRollOver = overKotak; _root["kotak" + i].onRollOut = outKotak; _root["kotak" + i].onReleaseOutside = outKotak; _root["xlevel" + i] = "Skill Level " + levelSkill[i]; if (levelSkill[i] >= skillMaxLevel[i]) { _root["kotak" + i]._alpha = 50; } else { _root["kotak" + i]._alpha = 100; } i++; } } function klikKotak() { cekKlikSkill(true); removeMovieClip(infoBox); myStr = new String(this); if (myStr.length == 14) { indi = Number(myStr.substr(myStr.length - 1, 1)); } else { indi = Number(myStr.substr(myStr.length - 2, 2)); } if ((xexp >= skillExp[indi]) && (xlevel >= skillLevel[indi])) { if (levelSkill[indi] < skillMaxLevel[indi]) { xexp = xexp - skillExp[indi]; levelSkill[indi]++; cekSemuaLevel(); } else { cekKlikSkill(false); msgBox_mc._visible = true; msgBox_mc.judul = "Can't Upgrade"; msgBox_mc.isi = "It's full powered skill level."; msgBox_mc.no_btn.onRelease = function () { cekKlikSkill(true); msgBox_mc._visible = false; }; } } else { cekKlikSkill(false); msgBox_mc._visible = true; msgBox_mc.judul = "Can't Upgrade"; msgBox_mc.isi = "Not enough exp point or game level."; msgBox_mc.no_btn.onRelease = function () { cekKlikSkill(true); msgBox_mc._visible = false; }; } } function overKotak() { myStr = new String(this); if (myStr.length == 14) { indi = Number(myStr.substr(myStr.length - 1, 1)); } else { indi = Number(myStr.substr(myStr.length - 2, 2)); } infoBox = attachMovie("info_box2", "info_box", 1000); infoBox._x = this._x; infoBox._y = this._y - 100; if (indi <= 5) { infoBox._y = this._y + 125; } infoBox.judul = skillJudul[indi]; if (levelSkill[indi] >= skillMaxLevel[indi]) { infoBox.isi = ((skillIsi[indi] + "\nFull powered skill\nMaximum upgrade: ") + skillMaxLevel[indi]) + " levels"; infoBox.gotoAndStop(2); } else { infoBox.isi = ((((((((skillIsi[indi] + "\nNeed ") + skillExp[indi]) + " exp and game level ") + skillLevel[indi]) + " to upgrade\nMax level: ") + skillMaxLevel[indi]) + "\nMaximum upgrade: ") + skillMaxLevel) + " levels"; infoBox.gotoAndStop(1); } } function outKotak() { removeMovieClip(infoBox); } function cekKlikSkill(indi) { i = 1; while (i <= 15) { _root["kotak" + i].enabled = indi; i++; } } stop(); cekKlikSkill(true); msgBox_mc._visible = false; back_btn.onRelease = function () { levelSkilled1 = 0; levelSkilled2 = 0; levelSkilled3 = 0; i = 1; while (i <= 15) { if (levelSkill[i] >= skillMaxLevel[i]) { levelSkilled3++; } if (levelSkill[i] >= 3) { levelSkilled2++; } if (levelSkill[i] >= 2) { levelSkilled1++; } i++; } if (levelSkilled3 >= 15) { _root.medals33 = 1; _root.medals32 = 1; _root.medals31 = 1; } else if (levelSkilled2 >= 15) { _root.medals32 = 1; _root.medals31 = 1; } else if (levelSkilled1 >= 15) { _root.medals31 = 1; } removeMovieClip(infoBox); gotoAndStop (504); }; skillJudul = new Array("", "Unit Boost", "Base Boost", "Speed Boost", "Range Boost", "Damage Boost", "Life Boost", "Low Cost Infantry", "Low Cost Artillery", "Low Cost Air Force", "Low Cost Navy", "Low Cost Turret and Tower", "Low Cost Base Guard", "Low Cost Strike and Special", "Increase Money", "Increase Exp"); skillIsi = new Array("", "Increase Total Unit", "Increase Base Life", "Increase All Unit's Speed", "Increase All Unit's Range", "Increase All Unit's Damage", "Increase All Unit's Life", "Decrease All Infantry Unit's cost", "Decrease All Artillery Unit's cost", "Decrease All Air Force Unit's cost", "Decrease All Navy Unit's cost", "Decrease All Building's cost", "Decrease All Base Guard's cost", "Decrease All Strike's cost", "Increase Money Gained", "Increase Exp Gained"); setMenang = false; if ((campaignWin1 == 1) && (jenisCampaign == 1)) { setMenang = true; } else if ((campaignWin2 == 1) && (jenisCampaign == 2)) { setMenang = true; } else if ((campaignWin3 == 1) && (jenisCampaign == 3)) { setMenang = true; } if (setMenang == false) { skillExp = new Array("", 50, 75, 500, 1000, 1500, 2000, 500, 1000, 1500, 2000, 2500, 1000, 3500, 1500, 2500); } else if (_root.medals43 == 1) { skillExp = new Array("", 50, 75, 500, 1000, 1500, 2000, 500, 1000, 1500, 2000, 2500, 1000, 3500, 250, 500); } else { skillExp = new Array("", 50, 75, 500, 1000, 1500, 2000, 500, 1000, 1500, 2000, 2500, 1000, 3500, 500, 1000); } if (setMenang == true) { skillLevel = new Array("", 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); skillMaxLevel = new Array("", 25, 30, 3, 3, 25, 25, 4, 4, 4, 4, 4, 4, 4, 14, 14); } else if (jenisCampaign == 1) { skillLevel = new Array("", 1, 2, 8, 9, 10, 11, 10, 11, 12, 13, 14, 15, 16, 10, 11); skillMaxLevel = new Array("", 15, 20, 3, 3, 10, 10, 4, 4, 4, 4, 4, 4, 4, 10, 10); } else if (jenisCampaign == 2) { skillLevel = new Array("", 1, 2, 8, 9, 10, 11, 10, 11, 12, 13, 14, 15, 16, 10, 11); skillMaxLevel = new Array("", 15, 20, 3, 3, 16, 16, 4, 4, 4, 4, 4, 4, 4, 10, 10); } else { skillLevel = new Array("", 1, 2, 8, 9, 10, 11, 10, 11, 12, 13, 14, 15, 16, 10, 11); skillMaxLevel = new Array("", 15, 20, 3, 3, 18, 18, 4, 4, 4, 4, 4, 4, 4, 10, 10); } cekSemuaLevel();
Frame 507
stop(); _root.gotoAndStop(_root._currentframe - 1);
Frame 508
stop(); msgBox_mc2._visible = false; reset_btn.onRelease = function () { msgBox_mc2._visible = true; msgBox_mc2.judul = "Reset All Time Statistic"; msgBox_mc2.isi = "Are you sure want to reset all time statistic?"; indix = this; msgBox_mc2.yes_btn.onRelease = function () { infantry1 = 0; artillery1 = 0; airforce1 = 0; navy1 = 0; buildings1 = 0; totWin1 = 0; totLose1 = 0; infantry2 = 0; artillery2 = 0; airforce2 = 0; navy2 = 0; buildings2 = 0; totWin2 = 0; totLose2 = 0; resetStatistik = undefined; simpanData(); gotoAndStop (504); }; msgBox_mc2.no_btn.onRelease = function () { msgBox_mc2._visible = false; }; }; back_btn.onRelease = function () { if (dariMana == "setup") { gotoAndStop (504); } else if (dariMana == "main") { gotoAndStop (471); } };
Frame 509
stop(); _root.gotoAndStop(_root._currentframe - 1);
Frame 510
function overBox() { myStr = new String(this); if (myStr.length == 16) { indi = Number(myStr.substr(myStr.length - 1, 1)); } else { indi = Number(myStr.substr(myStr.length - 2, 2)); } infoBox = attachMovie("info_box6", "info_box", 1000); infoBox._x = this._x; infoBox._y = this._y - 100; if (infoBox._x <= 150) { infoBox._x = 150; } if (infoBox._x >= 650) { infoBox._x = 650; } if (infoBox._y <= 75) { infoBox._y = 75; } if (this._currentframe == 1) { infoBox.gotoAndStop(1); infoBox.isi = judulAchieve[indi] + " (Locked)"; } else { infoBox.gotoAndStop(2); infoBox.isi = "Award for: " + judulAchieve[indi]; } } function outBox() { removeMovieClip(infoBox); } stop(); back_btn.onRelease = function () { removeMovieClip(infoBox); if (dariMana == "setup") { gotoAndStop (504); } else if (dariMana == "main") { gotoAndStop (471); } }; judulAchieve = new Array("", "Complete war tutorial.", "Complete setup tutorial.", "Kill more than 100 troops in 1 level.", "Kill more than 200 troops in 1 level.100", "Kill more than 300 troops in 1 level.100", "Kill more than 400 troops in 1 level.100", "Gain more than 1000 exp in 1 level.", "Gain more than 2000 exp in 1 level.", "Gain more than 4000 exp in 1 level.", "Activates all infantry characters.", "Activates all artillery characters.", "Activates all air force characters.", "Activates all navy characters.", "Activates all characters (infantry, artillery, air force and navy)", "Upgrade all characters to level 2.", "Upgrade all characters to level 3.", "Kept base 100% in 5 battles in a row.", "Kept base 100% in 10 battles in a row.", "Kept base 100% in 15 battles in a row.", "Filled 10 slots in setup.", "Filled 20 slots in setup.", "Filled 30 slots in setup.", "Gained 2500 exp.", "Gained 5000 exp.", "Gained 7500 exp.", "Gained 10000 exp.", "Collected 250000 money points.", "Collected 500000 money points.", "Collected 750000 money points.", "Collected 1000000 money points.", "Advances all powered skill to level 1.", "Advances all powered skill to level 2.", "Advances all powered skill to maximum level.", "Win 15 levels in campaign mode 1.", "Win 15 levels in campaign mode 2.", "Win 15 levels in campaign mode 3.", "Win all levels in campaign mode 1.", "Win all levels in campaign mode 2.", "Win all levels in campaign mode 3.", "Win single mode, easy level, 5 times in a row.", "Win single mode, normal level, 10 times in a row.", "Win single mode, hard level, 15 times in a row.", "Win all campaign modes.", "Win campaign mode 1 with no losses.", "Win campaign mode 2 with no losses.", "Win campaign mode 3 with no losses.", "Win all campaign modes with no losses."); i = 1; while (i <= 47) { if (_root["medals" + i] == true) { _root["xmedals" + i].gotoAndStop(2); _root["bintang" + i].gotoAndStop(2); _root["xmedals" + i]._alpha = 100; _root["bintang" + i]._alpha = 100; } else { _root["xmedals" + i].gotoAndStop(1); _root["bintang" + i].gotoAndStop(1); _root["xmedals" + i]._alpha = 75; _root["bintang" + i]._alpha = 75; } _root["xmedals" + i].onRollOver = overBox; _root["xmedals" + i].onRollOut = outBox; _root["bintang" + i].onRollOver = overBox; _root["bintang" + i].onRollOut = outBox; i++; }
Frame 511
stop(); _root.gotoAndStop(_root._currentframe - 1);
Frame 512
function overBox() { myStr = new String(this); if (myStr.length == 16) { indi = Number(myStr.substr(myStr.length - 1, 1)); } else { indi = Number(myStr.substr(myStr.length - 2, 2)); } infoBox = attachMovie("info_box6", "info_box", 1000); infoBox._x = this._x; infoBox._y = this._y - 100; if (infoBox._x <= 150) { infoBox._x = 150; } if (infoBox._x >= 650) { infoBox._x = 650; } if (infoBox._y <= 75) { infoBox._y = 75; } if (this._currentframe == 1) { infoBox.gotoAndStop(1); infoBox.isi = judulAchieve[indi] + " (Locked)"; } else { infoBox.gotoAndStop(2); infoBox.isi = "Award for: " + judulAchieve[indi]; } } function outBox() { removeMovieClip(infoBox); } stop(); back_btn.onRelease = function () { removeMovieClip(infoBox); if (dariMana == "setup") { gotoAndStop (504); } else if (dariMana == "main") { gotoAndStop (471); } }; judulAchieve = new Array("", "Complete war tutorial.", "Complete setup tutorial.", "Kill more than 50 troops in 1 level.", "Kill more than 75 troops in 1 level", "Kill more than 100 troops in 1 level", "Kill more than 150 troops in 1 level", "Gain more than 1000 exp in 1 level.", "Gain more than 2000 exp in 1 level.", "Gain more than 4000 exp in 1 level.", "Activates all infantry characters.", "Activates all artillery characters.", "Activates all air force characters.", "Activates all navy characters.", "Activates all infantry, artillery, air force & navy.", "Upgrade all troops to level 2.", "Upgrade all troops to level 3.", "Kept base 100% in 5 battles in a row.", "Kept base 100% in 10 battles in a row.", "Kept base 100% in 15 battles in a row.", "Filled 10 slots in setup.", "Filled 20 slots in setup.", "Filled 30 slots in setup.", "Collected 2500 exp.", "Collected 5000 exp.", "Collected 7500 exp.", "Collected 10000 exp.", "Collected 250000 money points.", "Collected 500000 money points.", "Collected 750000 money points.", "Collected 1000000 money points.", "Advances all powered skill to level 2.", "Advances all powered skill to level 3.", "Advances all powered skill to maximum level.", "Won 15 levels in campaign mode 1.", "Won 15 levels in campaign mode 2.", "Won 15 levels in campaign mode 3.", "Won all levels in campaign mode 1.", "Won all levels in campaign mode 2.", "Won all levels in campaign mode 3.", "Won single mode, 5 times in a row.", "Won single mode, 10 times in a row.", "Won single mode, 15 times in a row.", "Won all campaign modes.", "Won campaign mode 1 with no losses.", "Won campaign mode 2 with no losses.", "Won campaign mode 3 with no losses.", "Won all campaign modes with no losses."); i = 1; while (i <= 47) { if (_root["medals" + i] == true) { _root["xmedals" + i].gotoAndStop(2); _root["bintang" + i].gotoAndStop(2); _root["xmedals" + i]._alpha = 100; _root["bintang" + i]._alpha = 100; } else { _root["xmedals" + i].gotoAndStop(1); _root["bintang" + i].gotoAndStop(1); _root["xmedals" + i]._alpha = 75; _root["bintang" + i]._alpha = 75; } _root["xmedals" + i].onRollOver = overBox; _root["xmedals" + i].onRollOut = outBox; _root["bintang" + i].onRollOver = overBox; _root["bintang" + i].onRollOut = outBox; i++; }
Frame 513
stop(); _root.gotoAndStop(_root._currentframe - 1);
Frame 514
function cekMedaliDapat() { if (jenisCampaign == 1) { campaignWin1 = 1; } if (jenisCampaign == 2) { campaignWin2 = 1; } if (jenisCampaign == 3) { campaignWin3 = 1; } if (((campaignWin1 == 1) && (campaignWin2 == 1)) && (campaignWin3 == 1)) { _root.medals43 = 1; } if (jenisCampaign == 1) { if (nyawaGame == 10) { menangTerus1 = 1; } } else if (jenisCampaign == 2) { if (nyawaGame == 15) { menangTerus2 = 1; } } else if (jenisCampaign == 3) { if (nyawaGame == 20) { menangTerus3 = 1; } } if (menangTerus1 == 1) { _root.medals44 = 1; } if (menangTerus2 == 1) { _root.medals45 = 1; } if (menangTerus3 == 1) { _root.medals46 = 1; } if (((_root.medals44 == 1) && (_root.medals45 == 1)) && (_root.medals46 == 1)) { _root.medals47 = 1; } i = 1; while (i <= 57) { _root["a7" + i] = String("i" + i); Cookies = SharedObject.getLocal(_root["a7" + i], "/"); Cookies.data["ii" + i] = _root["medals" + i]; Cookies.flush(10); i++; } } stop(); bgData = undefined; xlevel = 1; simpanData(); back_btn.onRelease = function () { removeMovieClip(infoBox); backMusic(); gotoAndStop (471); simpanData(); }; cekMedaliDapat(); logo_mc.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1226&subid=wingame", "_blank"); };
Frame 515
stop(); _root.gotoAndStop(_root._currentframe - 1);
Frame 516
stop(); bgData = undefined; xlevel = 1; simpanData(); back_btn.onRelease = function () { simpanData(); removeMovieClip(infoBox); backMusic(); gotoAndStop (471); }; logo_mc.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1226&subid=losegame", "_blank"); };
Frame 517
stop(); _root.gotoAndStop(_root._currentframe - 1);
Symbol 14 MovieClip Frame 1
stop();
Symbol 42 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 117 MovieClip Frame 40
stop();
Symbol 118 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 2
stop(); _root.backLedak(); _root.backLedak();
Symbol 141 MovieClip Frame 1
stop();
Symbol 145 MovieClip Frame 1
stop();
Symbol 149 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 1
stop();
Symbol 197 MovieClip Frame 1
stop();
Symbol 197 MovieClip Frame 2
play();
Symbol 200 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); }; this.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1226&subid=playing", "_blank"); };
Symbol 223 MovieClip Frame 1
stop();
Symbol 223 MovieClip Frame 300
_root.cekComplete(this);
Symbol 227 MovieClip Frame 1
stop();
Symbol 227 MovieClip Frame 240
_root.cekComplete(this);
Symbol 230 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 180
_root.cekComplete(this);
Symbol 234 MovieClip Frame 1
stop();
Symbol 234 MovieClip Frame 180
_root.cekComplete(this);
Symbol 237 MovieClip Frame 1
stop();
Symbol 237 MovieClip Frame 150
_root.cekComplete(this);
Symbol 246 MovieClip Frame 1
stop();
Symbol 246 MovieClip Frame 150
_root.cekComplete(this);
Symbol 249 MovieClip Frame 1
stop();
Symbol 249 MovieClip Frame 135
_root.cekComplete(this);
Symbol 252 MovieClip Frame 1
stop();
Symbol 252 MovieClip Frame 120
_root.cekComplete(this);
Symbol 255 MovieClip Frame 1
stop();
Symbol 255 MovieClip Frame 120
_root.cekComplete(this);
Symbol 284 MovieClip Frame 1
stop();
Symbol 284 MovieClip Frame 600
_root.cekComplete(this);
Symbol 305 MovieClip Frame 1
stop();
Symbol 305 MovieClip Frame 480
_root.cekComplete(this);
Symbol 321 MovieClip Frame 1
stop();
Symbol 321 MovieClip Frame 360
_root.cekComplete(this);
Symbol 327 MovieClip Frame 1
stop();
Symbol 327 MovieClip Frame 300
_root.cekComplete(this);
Symbol 330 MovieClip Frame 1
stop();
Symbol 330 MovieClip Frame 240
_root.cekComplete(this);
Symbol 338 MovieClip Frame 1
stop();
Symbol 338 MovieClip Frame 240
_root.cekComplete(this);
Symbol 342 MovieClip Frame 1
stop();
Symbol 342 MovieClip Frame 240
_root.cekComplete(this);
Symbol 345 MovieClip Frame 1
stop();
Symbol 345 MovieClip Frame 180
_root.cekComplete(this);
Symbol 356 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 600
_root.cekComplete(this);
Symbol 359 MovieClip Frame 1
stop();
Symbol 359 MovieClip Frame 540
_root.cekComplete(this);
Symbol 362 MovieClip Frame 1
stop();
Symbol 362 MovieClip Frame 500
_root.cekComplete(this);
Symbol 365 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 400
_root.cekComplete(this);
Symbol 368 MovieClip Frame 1
stop();
Symbol 368 MovieClip Frame 360
_root.cekComplete(this);
Symbol 372 MovieClip Frame 1
stop();
Symbol 372 MovieClip Frame 480
_root.cekComplete(this);
Symbol 376 MovieClip Frame 1
stop();
Symbol 376 MovieClip Frame 360
_root.cekComplete(this);
Symbol 379 MovieClip Frame 1
stop();
Symbol 379 MovieClip Frame 720
_root.cekComplete(this);
Symbol 387 MovieClip Frame 1
stop();
Symbol 387 MovieClip Frame 500
_root.cekComplete(this);
Symbol 390 MovieClip Frame 1
stop();
Symbol 390 MovieClip Frame 400
_root.cekComplete(this);
Symbol 394 MovieClip Frame 1
stop();
Symbol 394 MovieClip Frame 360
_root.cekComplete(this);
Symbol 397 MovieClip Frame 1
stop();
Symbol 397 MovieClip Frame 480
_root.cekComplete(this);
Symbol 400 MovieClip Frame 1
stop();
Symbol 400 MovieClip Frame 360
_root.cekComplete(this);
Symbol 408 MovieClip Frame 1
stop();
Symbol 408 MovieClip Frame 300
_root.cekComplete(this); stop();
Symbol 411 MovieClip Frame 1
stop();
Symbol 411 MovieClip Frame 250
_root.cekComplete(this); stop();
Symbol 414 MovieClip Frame 1
stop();
Symbol 414 MovieClip Frame 200
_root.cekComplete(this); stop();
Symbol 429 MovieClip Frame 1
stop();
Symbol 429 MovieClip Frame 360
_root.cekComplete(this); stop();
Symbol 432 MovieClip Frame 1
stop();
Symbol 432 MovieClip Frame 275
_root.cekComplete(this); stop();
Symbol 435 MovieClip Frame 1
stop();
Symbol 435 MovieClip Frame 250
_root.cekComplete(this); stop();
Symbol 446 MovieClip Frame 1
stop();
Symbol 446 MovieClip Frame 400
_root.cekComplete(this); stop();
Symbol 453 MovieClip Frame 1
stop();
Symbol 453 MovieClip Frame 360
_root.cekComplete(this); stop();
Symbol 456 MovieClip Frame 1
stop();
Symbol 456 MovieClip Frame 320
_root.cekComplete(this); stop();
Symbol 458 MovieClip Frame 1
stop();
Symbol 458 MovieClip Frame 280
_root.cekComplete(this); stop();
Symbol 461 MovieClip Frame 1
stop();
Symbol 461 MovieClip Frame 240
_root.cekComplete(this); stop();
Symbol 464 MovieClip Frame 1
stop();
Symbol 464 MovieClip Frame 200
_root.cekComplete(this); stop();
Symbol 471 MovieClip Frame 1
stop();
Symbol 471 MovieClip Frame 600
_root.cekComplete(this); stop();
Symbol 474 MovieClip Frame 1
stop();
Symbol 474 MovieClip Frame 500
_root.cekComplete(this); stop();
Symbol 477 MovieClip Frame 1
stop();
Symbol 477 MovieClip Frame 400
_root.cekComplete(this); stop();
Symbol 480 MovieClip Frame 1
stop();
Symbol 480 MovieClip Frame 300
_root.cekComplete(this); stop();
Symbol 488 MovieClip Frame 1
stop();
Symbol 488 MovieClip Frame 900
_root.cekComplete(this);
Symbol 491 MovieClip Frame 1
stop();
Symbol 491 MovieClip Frame 1200
_root.cekComplete(this);
Symbol 497 MovieClip Frame 1
stop();
Symbol 497 MovieClip Frame 1000
_root.cekComplete(this);
Symbol 504 MovieClip Frame 1
stop();
Symbol 504 MovieClip Frame 800
_root.cekComplete(this);
Symbol 596 MovieClip Frame 27
_root.cekKena(_parent); _root.sound5();
Symbol 596 MovieClip Frame 29
_root.cekKena(_parent); _root.sound5();
Symbol 596 MovieClip Frame 31
_root.cekKena(_parent); _root.sound5();
Symbol 606 MovieClip Frame 13
stop();
Symbol 620 MovieClip Frame 15
stop();
Symbol 622 MovieClip Frame 60
stop(); removeMovieClip(_parent);
Symbol 656 MovieClip Frame 1
_root.sound3();
Symbol 656 MovieClip Frame 15
stop();
Symbol 656 MovieClip Frame 40
play();
Symbol 656 MovieClip Frame 69
_parent.melayang = false; _parent.gotoAndStop(1);
Symbol 657 MovieClip [troops47] Frame 1
stop();
Symbol 673 MovieClip Frame 29
_root.cekKena(_parent); _root.sound1();
Symbol 680 MovieClip Frame 12
stop();
Symbol 692 MovieClip Frame 15
stop();
Symbol 694 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 695 MovieClip [troops1] Frame 1
stop();
Symbol 710 MovieClip Frame 27
_root.cekKena(_parent); _root.sound4();
Symbol 723 MovieClip Frame 25
_root.cekKena(_parent); _root.sound4();
Symbol 723 MovieClip Frame 45
gotoAndPlay (20);
Symbol 728 MovieClip Frame 16
stop(); _parent.gotoAndStop(1);
Symbol 730 MovieClip Frame 90
stop(); removeMovieClip(_parent);
Symbol 731 MovieClip [troops2] Frame 1
stop();
Symbol 749 MovieClip Frame 27
_root.cekKena(_parent); _root.sound5();
Symbol 757 MovieClip Frame 25
_root.cekKena(_parent); _root.sound5();
Symbol 757 MovieClip Frame 45
gotoAndPlay (20);
Symbol 760 MovieClip Frame 20
stop(); _parent.gotoAndStop(1);
Symbol 762 MovieClip Frame 90
stop(); removeMovieClip(_parent);
Symbol 763 MovieClip [troops5] Frame 1
stop();
Symbol 779 MovieClip Frame 20
_root.cekKena(_parent); _root.sound3();
Symbol 780 MovieClip [troops3] Frame 1
stop();
Symbol 801 MovieClip Frame 5
stop();
Symbol 803 MovieClip Frame 22
_root.cekKena(_parent, 7); _root.sound7();
Symbol 804 MovieClip [troops7] Frame 1
stop();
Symbol 819 MovieClip Frame 22
_root.cekKena(_parent, 9); _root.sound8();
Symbol 820 MovieClip [troops8] Frame 1
stop();
Symbol 844 MovieClip Frame 29
_root.cekKena(_parent); _root.sound1();
Symbol 856 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 866 MovieClip [xtroops1] Frame 1
stop();
Symbol 884 MovieClip Frame 20
_root.cekKena(_parent); _root.sound3();
Symbol 886 MovieClip [xtroops3] Frame 1
stop();
Symbol 903 MovieClip Frame 27
_root.cekKena(_parent); _root.sound4();
Symbol 924 MovieClip Frame 28
_root.cekKena(_parent); _root.sound4();
Symbol 924 MovieClip Frame 40
gotoAndPlay (20);
Symbol 925 MovieClip Frame 25
stop(); _parent.gotoAndStop(1);
Symbol 927 MovieClip Frame 90
stop(); removeMovieClip(_parent);
Symbol 928 MovieClip [xtroops2] Frame 1
stop();
Symbol 948 MovieClip Frame 27
_root.cekKena(_parent); _root.sound5();
Symbol 948 MovieClip Frame 29
_root.cekKena(_parent); _root.sound5();
Symbol 948 MovieClip Frame 31
_root.cekKena(_parent); _root.sound5();
Symbol 957 MovieClip Frame 25
_root.cekKena(_parent); _root.sound5();
Symbol 957 MovieClip Frame 40
gotoAndPlay (20);
Symbol 958 MovieClip Frame 25
stop(); _parent.gotoAndStop(1);
Symbol 960 MovieClip Frame 90
stop(); removeMovieClip(_parent);
Symbol 961 MovieClip [xtroops5] Frame 1
stop();
Symbol 978 MovieClip Frame 22
_root.cekKena(_parent, 7); _root.sound8();
Symbol 980 MovieClip [xtroops7] Frame 1
stop();
Symbol 997 MovieClip Frame 22
_root.cekKena(_parent, 8); _root.sound9();
Symbol 999 MovieClip [xtroops8] Frame 1
stop();
Symbol 1002 MovieClip [btroops5] Frame 1
stop();
Symbol 1011 MovieClip Frame 3
stop();
Symbol 1012 MovieClip Frame 10
_root.cekKena(_parent, 7); _root.sound7();
Symbol 1013 MovieClip [btroops7] Frame 1
stop();
Symbol 1018 MovieClip Frame 5
stop();
Symbol 1019 MovieClip Frame 10
_root.cekKena(_parent, 9); _root.sound8();
Symbol 1020 MovieClip [btroops8] Frame 1
stop();
Symbol 1023 MovieClip [btroopsx5] Frame 1
stop();
Symbol 1027 MovieClip Frame 10
stop();
Symbol 1028 MovieClip Frame 22
_root.cekKena(_parent, 7); _root.sound8();
Symbol 1029 MovieClip [btroopsx7] Frame 1
stop();
Symbol 1033 MovieClip Frame 10
stop();
Symbol 1034 MovieClip Frame 22
_root.cekKena(_parent, 8); _root.sound9();
Symbol 1035 MovieClip [btroopsx8] Frame 1
stop();
Symbol 1065 MovieClip Frame 3
_root.cekKena(_parent); _root.sound5();
Symbol 1065 MovieClip Frame 7
_root.cekKena(_parent); _root.sound5();
Symbol 1065 MovieClip Frame 11
_root.cekKena(_parent); _root.sound5();
Symbol 1065 MovieClip Frame 30
_root.cekKena(_parent, 1); _root.sound1();
Symbol 1305 MovieClip [api_mc] Frame 130
removeMovieClip(this);
Symbol 1308 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 1310 MovieClip [xtroops11] Frame 1
stop();
Symbol 1325 MovieClip Frame 3
_root.cekKena(_parent); _root.sound6();
Symbol 1325 MovieClip Frame 13
_root.cekKena(_parent); _root.sound6();
Symbol 1325 MovieClip Frame 23
_root.cekKena(_parent); _root.sound6();
Symbol 1325 MovieClip Frame 30
_root.cekKena(_parent, 3); _root.sound16();
Symbol 1325 MovieClip Frame 40
_root.cekKena(_parent, 1); _root.sound1();
Symbol 1328 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 1330 MovieClip [xtroops12] Frame 1
stop();
Symbol 1333 MovieClip Frame 27
_root.cekKena(_parent._parent); _root.sound4();
Symbol 1335 MovieClip Frame 30
_root.cekKena(_parent, 1);
Symbol 1338 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 1340 MovieClip [xtroops10] Frame 1
stop();
Symbol 1348 MovieClip Frame 3
_root.cekKena(_parent); _root.sound6();
Symbol 1348 MovieClip Frame 7
_root.cekKena(_parent); _root.sound6();
Symbol 1348 MovieClip Frame 11
_root.cekKena(_parent); _root.sound6();
Symbol 1348 MovieClip Frame 30
_root.cekKena(_parent, 1); _root.sound1();
Symbol 1349 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 1351 MovieClip [troops11] Frame 1
stop();
Symbol 1359 MovieClip Frame 5
_root.cekKena(_parent); _root.sound6();
Symbol 1359 MovieClip Frame 13
_root.cekKena(_parent); _root.sound6();
Symbol 1359 MovieClip Frame 21
_root.cekKena(_parent); _root.sound6();
Symbol 1359 MovieClip Frame 30
_root.cekKena(_parent, 3); _root.sound16();
Symbol 1359 MovieClip Frame 40
_root.cekKena(_parent, 1); _root.sound1();
Symbol 1361 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 1363 MovieClip [troops12] Frame 1
stop();
Symbol 1366 MovieClip Frame 27
_root.cekKena(_parent._parent); _root.sound4();
Symbol 1367 MovieClip Frame 30
_root.cekKena(_parent, 1); _root.sound1();
Symbol 1369 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 1371 MovieClip [troops10] Frame 1
stop();
Symbol 1448 MovieClip Frame 45
removeMovieClip(_parent);
Symbol 1465 MovieClip Frame 1
stop();
Symbol 1465 MovieClip Frame 2
stop(); _root.backLedak(); _root.backLedak();
Symbol 1474 MovieClip Frame 10
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1474 MovieClip Frame 16
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1474 MovieClip Frame 22
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1479 MovieClip Frame 120
removeMovieClip(this);
Symbol 1480 MovieClip Frame 80
stop();
Symbol 1503 MovieClip Frame 102
stop(); removeMovieClip(_parent);
Symbol 1504 MovieClip Frame 1
_root.boatHancur();
Symbol 1504 MovieClip Frame 20
gotoAndPlay(this._currentframe + random(30));
Symbol 1504 MovieClip Frame 70
_root.backWater();
Symbol 1504 MovieClip Frame 181
_root.backWater(); removeMovieClip(_parent);
Symbol 1505 MovieClip [troops26] Frame 1
stop();
Symbol 1506 MovieClip [xtroops26] Frame 1
stop();
Symbol 1511 MovieClip Frame 10
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1511 MovieClip Frame 12
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1511 MovieClip Frame 16
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1511 MovieClip Frame 18
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1511 MovieClip Frame 22
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1511 MovieClip Frame 24
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1515 MovieClip Frame 55
stop();
Symbol 1516 MovieClip Frame 1
_root.boatHancur();
Symbol 1516 MovieClip Frame 20
gotoAndPlay(this._currentframe + random(30));
Symbol 1516 MovieClip Frame 70
_root.backWater();
Symbol 1516 MovieClip Frame 181
_root.backWater(); removeMovieClip(_parent);
Symbol 1517 MovieClip [troops27] Frame 1
stop();
Symbol 1518 MovieClip [xtroops27] Frame 1
stop();
Symbol 1523 MovieClip [bomb_mc] Frame 1
stop();
Symbol 1523 MovieClip [bomb_mc] Frame 2
play();
Symbol 1523 MovieClip [bomb_mc] Frame 3
stop(); removeMovieClip(this);
Symbol 1527 MovieClip [xmortir_mc] Frame 1
stop();
Symbol 1527 MovieClip [xmortir_mc] Frame 2
play();
Symbol 1527 MovieClip [xmortir_mc] Frame 3
stop(); removeMovieClip(this);
Symbol 1533 MovieClip Frame 1
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1533 MovieClip Frame 6
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1533 MovieClip Frame 11
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1533 MovieClip Frame 16
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1533 MovieClip Frame 21
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1533 MovieClip Frame 26
_root.cekKena(_parent, 9); _root.sound9();
Symbol 1533 MovieClip Frame 31
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1533 MovieClip Frame 35
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1533 MovieClip Frame 40
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1533 MovieClip Frame 45
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1533 MovieClip Frame 50
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1539 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1539 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1541 MovieClip [troops22] Frame 1
stop();
Symbol 1543 MovieClip [xtroops22] Frame 1
stop();
Symbol 1568 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); }; this.onRelease = function () { getURL ("http://www.bubblebox.com/", "_blank"); };
Symbol 1569 MovieClip [win_mc] Frame 1
stop(); logo_mc.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1226&subid=wingame", "_blank"); };
Symbol 1581 MovieClip [lose_mc] Frame 1
stop(); logo_mc.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1226&subid=losegame", "_blank"); };
Symbol 1588 MovieClip [info_box2] Frame 1
stop();
Symbol 1589 MovieClip Frame 40
removeMovieClip(_parent);
Symbol 1610 MovieClip Frame 42
stop();
Symbol 1622 MovieClip Frame 5
stop();
Symbol 1623 MovieClip Frame 15
_root.cekKena(_parent, 7); _root.sound7();
Symbol 1624 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 1625 MovieClip [btroops10] Frame 1
stop();
Symbol 1628 MovieClip Frame 15
_root.cekKena(_parent, 1); _root.sound5();
Symbol 1628 MovieClip Frame 17
_root.cekKena(_parent, 1); _root.sound5();
Symbol 1628 MovieClip Frame 19
_root.cekKena(_parent, 1); _root.sound5();
Symbol 1629 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 1630 MovieClip [btroops9] Frame 1
stop();
Symbol 1656 MovieClip [tutorial_mc] Frame 1
stop();
Symbol 1661 MovieClip [semburAir] Frame 1
play();
Symbol 1661 MovieClip [semburAir] Frame 100
removeMovieClip(this);
Symbol 1692 MovieClip Frame 20
_root.cekKena(_parent);
Symbol 1693 MovieClip [btroops2] Frame 1
stop();
Symbol 1696 MovieClip Frame 22
_root.cekKena(_parent);
Symbol 1697 MovieClip [btroops3] Frame 1
stop();
Symbol 1700 MovieClip Frame 20
_root.cekKena(_parent);
Symbol 1701 MovieClip [btroopsx3] Frame 1
stop();
Symbol 1704 MovieClip Frame 15
_root.cekKena(_parent);
Symbol 1705 MovieClip [btroopsx2] Frame 1
stop();
Symbol 1707 MovieClip Frame 21
stop();
Symbol 1710 MovieClip [mortir_mc] Frame 1
stop();
Symbol 1710 MovieClip [mortir_mc] Frame 2
stop();
Symbol 1716 MovieClip [pistol_mc] Frame 5
removeMovieClip(this);
Symbol 1719 MovieClip [granat_mc] Frame 1
stop();
Symbol 1719 MovieClip [granat_mc] Frame 2
play();
Symbol 1719 MovieClip [granat_mc] Frame 3
stop(); removeMovieClip(this);
Symbol 1734 MovieClip Frame 5
_root.cekKena(_parent); _root.sound5();
Symbol 1734 MovieClip Frame 8
_root.cekKena(_parent); _root.sound5();
Symbol 1734 MovieClip Frame 11
_root.cekKena(_parent); _root.sound5();
Symbol 1738 MovieClip Frame 5
_root.cekKena(_parent);
Symbol 1738 MovieClip Frame 85
removeMovieClip(_parent);
Symbol 1740 MovieClip [xtroops13] Frame 1
stop();
Symbol 1747 MovieClip Frame 10
_root.cekKena(_parent); _root.sound6();
Symbol 1747 MovieClip Frame 12
_root.cekKena(_parent); _root.sound6();
Symbol 1747 MovieClip Frame 14
_root.cekKena(_parent); _root.sound6();
Symbol 1747 MovieClip Frame 25
_root.cekKena(_parent); _root.sound5();
Symbol 1747 MovieClip Frame 27
_root.cekKena(_parent); _root.sound5();
Symbol 1747 MovieClip Frame 29
_root.cekKena(_parent); _root.sound5();
Symbol 1751 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1753 MovieClip [xtroops14] Frame 1
stop();
Symbol 1755 MovieClip [troops13] Frame 1
stop();
Symbol 1759 MovieClip Frame 10
_root.cekKena(_parent); _root.sound6();
Symbol 1759 MovieClip Frame 12
_root.cekKena(_parent); _root.sound6();
Symbol 1759 MovieClip Frame 14
_root.cekKena(_parent); _root.sound6();
Symbol 1759 MovieClip Frame 25
_root.cekKena(_parent); _root.sound5();
Symbol 1759 MovieClip Frame 27
_root.cekKena(_parent); _root.sound5();
Symbol 1759 MovieClip Frame 29
_root.cekKena(_parent); _root.sound5();
Symbol 1760 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1762 MovieClip [troops14] Frame 1
stop();
Symbol 1779 MovieClip Frame 10
_root.cekKena(_parent); _root.sound6();
Symbol 1779 MovieClip Frame 18
_root.cekKena(_parent); _root.sound6();
Symbol 1779 MovieClip Frame 26
_root.cekKena(_parent); _root.sound6();
Symbol 1779 MovieClip Frame 40
_root.cekKena(_parent, 9); _root.cekKena(_parent, 9); _root.sound17();
Symbol 1786 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1788 MovieClip [troops17] Frame 1
stop();
Symbol 1791 MovieClip Frame 10
_root.cekKena(_parent); _root.sound6();
Symbol 1791 MovieClip Frame 18
_root.cekKena(_parent); _root.sound6();
Symbol 1791 MovieClip Frame 26
_root.cekKena(_parent); _root.sound6();
Symbol 1791 MovieClip Frame 40
_root.cekKena(_parent, 9); _root.cekKena(_parent, 9); _root.sound17();
Symbol 1792 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1795 MovieClip [xtroops17] Frame 1
stop();
Symbol 1797 MovieClip [mortir_mc2] Frame 1
stop();
Symbol 1797 MovieClip [mortir_mc2] Frame 2
stop();
Symbol 1806 MovieClip Frame 15
_root.cekKena(_parent, 9); _root.cekKena(_parent, 9); _root.cekKena(_parent, 9); _root.sound15();
Symbol 1811 MovieClip Frame 65
removeMovieClip(_parent);
Symbol 1812 MovieClip [troops16] Frame 1
stop();
Symbol 1813 MovieClip [xtroops16] Frame 1
stop();
Symbol 1828 MovieClip Frame 1
_root.backHeli();
Symbol 1833 MovieClip Frame 18
_root.cekKena(_parent._parent); _root.sound5();
Symbol 1833 MovieClip Frame 20
_root.cekKena(_parent._parent); _root.sound5();
Symbol 1840 MovieClip Frame 1
_root.backJatuh();
Symbol 1840 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1841 MovieClip [xtroops18] Frame 1
stop();
Symbol 1843 MovieClip Frame 1
_root.backHeli();
Symbol 1846 MovieClip Frame 16
_root.cekKena(_parent._parent); _root.sound5();
Symbol 1846 MovieClip Frame 18
_root.cekKena(_parent._parent); _root.sound5();
Symbol 1848 MovieClip [troops18] Frame 1
stop();
Symbol 1860 MovieClip Frame 1
_root.backHeli();
Symbol 1861 MovieClip Frame 5
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1861 MovieClip Frame 11
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1861 MovieClip Frame 16
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1861 MovieClip Frame 25
_root.cekKena(_parent, 9); _root.sound9();
Symbol 1866 MovieClip Frame 1
_root.backJatuh();
Symbol 1866 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1867 MovieClip [troops19] Frame 1
stop();
Symbol 1868 MovieClip [xtroops19] Frame 1
stop();
Symbol 1879 MovieClip Frame 15
_root.cekKena(_parent, 3); _root.sound16();
Symbol 1884 MovieClip Frame 75
removeMovieClip(_parent);
Symbol 1885 MovieClip [xtroops15] Frame 1
stop();
Symbol 1886 MovieClip [troops15] Frame 1
stop();
Symbol 1889 MovieClip [retak_mc] Frame 250
stop(); removeMovieClip(this);
Symbol 1892 MovieClip Frame 1
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1892 MovieClip Frame 10
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1892 MovieClip Frame 20
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1892 MovieClip Frame 30
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1892 MovieClip Frame 40
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1892 MovieClip Frame 50
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1897 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1897 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1899 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1899 MovieClip Frame 120
stop(); removeMovieClip(_parent);
Symbol 1900 MovieClip [xtroops20] Frame 1
stop();
Symbol 1902 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1902 MovieClip Frame 120
stop(); removeMovieClip(_parent);
Symbol 1903 MovieClip [troops20] Frame 1
stop();
Symbol 1906 MovieClip Frame 1
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1906 MovieClip Frame 6
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1906 MovieClip Frame 11
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1906 MovieClip Frame 16
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1906 MovieClip Frame 21
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1906 MovieClip Frame 26
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1906 MovieClip Frame 31
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1906 MovieClip Frame 36
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1906 MovieClip Frame 41
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1906 MovieClip Frame 46
_root.cekKena(_parent, 1); _root.sound6();
Symbol 1912 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1912 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1915 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1915 MovieClip Frame 110
stop(); removeMovieClip(_parent);
Symbol 1916 MovieClip [troops21] Frame 1
stop();
Symbol 1918 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1918 MovieClip Frame 110
stop(); removeMovieClip(_parent);
Symbol 1919 MovieClip [xtroops21] Frame 1
stop();
Symbol 1921 MovieClip Frame 5
_root.cekKena(_parent); _root.sound3();
Symbol 1927 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1927 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1929 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1929 MovieClip Frame 115
stop(); removeMovieClip(_parent);
Symbol 1930 MovieClip [troops23] Frame 1
stop();
Symbol 1932 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1932 MovieClip Frame 115
stop(); removeMovieClip(_parent);
Symbol 1933 MovieClip [xtroops23] Frame 1
stop();
Symbol 1936 MovieClip Frame 5
_root.cekKena(_parent); _root.sound3();
Symbol 1942 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1944 MovieClip Frame 110
stop(); removeMovieClip(_parent);
Symbol 1945 MovieClip [troops24] Frame 1
stop();
Symbol 1947 MovieClip Frame 110
stop(); removeMovieClip(_parent);
Symbol 1948 MovieClip [xtroops24] Frame 1
stop();
Symbol 1968 MovieClip Frame 25
_root.cekKena(_parent); _root.sound6();
Symbol 1968 MovieClip Frame 45
_root.cekKena(_parent); _root.sound6();
Symbol 1968 MovieClip Frame 64
_root.cekKena(_parent); _root.sound6();
Symbol 1968 MovieClip Frame 70
gotoAndPlay (20);
Symbol 1971 MovieClip Frame 20
stop(); _parent.gotoAndStop(1);
Symbol 1973 MovieClip Frame 90
stop(); removeMovieClip(_parent);
Symbol 1974 MovieClip [troops6] Frame 1
stop();
Symbol 1986 MovieClip Frame 20
_root.cekKena(_parent); _root.sound9();
Symbol 1987 MovieClip [troops9] Frame 1
stop();
Symbol 2001 MovieClip Frame 20
_root.cekKena(_parent); _root.sound9();
Symbol 2003 MovieClip [xtroops9] Frame 1
stop();
Symbol 2019 MovieClip Frame 25
_root.cekKena(_parent); _root.sound6();
Symbol 2019 MovieClip Frame 45
_root.cekKena(_parent); _root.sound6();
Symbol 2019 MovieClip Frame 65
_root.cekKena(_parent); _root.sound6();
Symbol 2019 MovieClip Frame 70
gotoAndPlay (20);
Symbol 2020 MovieClip Frame 20
stop(); _parent.gotoAndStop(1);
Symbol 2022 MovieClip Frame 90
stop(); removeMovieClip(_parent);
Symbol 2023 MovieClip [xtroops6] Frame 1
stop();
Symbol 2094 MovieClip Frame 40
removeMovieClip(_parent);
Symbol 2175 MovieClip Frame 45
removeMovieClip(_parent);
Symbol 2177 MovieClip Frame 45
stop();
Symbol 2181 MovieClip Frame 10
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2181 MovieClip Frame 14
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2181 MovieClip Frame 18
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2181 MovieClip Frame 22
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2181 MovieClip Frame 45
_root.cekKena(_parent, 9); _root.sound9();
Symbol 2192 MovieClip Frame 59
stop();
Symbol 2196 MovieClip Frame 55
stop();
Symbol 2199 MovieClip Frame 1
_root.boatHancur();
Symbol 2199 MovieClip Frame 20
gotoAndPlay(this._currentframe + random(30));
Symbol 2199 MovieClip Frame 70
_root.backWater();
Symbol 2199 MovieClip Frame 181
_root.backWater(); removeMovieClip(_parent);
Symbol 2200 MovieClip [troops28] Frame 1
stop();
Symbol 2201 MovieClip [xtroops28] Frame 1
stop();
Symbol 2209 MovieClip Frame 15
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2209 MovieClip Frame 17
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2209 MovieClip Frame 19
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2209 MovieClip Frame 21
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2209 MovieClip Frame 23
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2209 MovieClip Frame 25
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2209 MovieClip Frame 27
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2209 MovieClip Frame 29
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2209 MovieClip Frame 31
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2209 MovieClip Frame 33
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2209 MovieClip Frame 35
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2209 MovieClip Frame 37
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2209 MovieClip Frame 50
_root.cekKena(_parent, 9); _root.sound9();
Symbol 2209 MovieClip Frame 55
_root.cekKena(_parent, 9); _root.sound9();
Symbol 2214 MovieClip Frame 80
stop();
Symbol 2217 MovieClip Frame 1
_root.boatHancur();
Symbol 2217 MovieClip Frame 20
gotoAndPlay(this._currentframe + random(30));
Symbol 2217 MovieClip Frame 70
_root.backWater();
Symbol 2217 MovieClip Frame 180
_root.backWater(); removeMovieClip(_parent);
Symbol 2218 MovieClip [troops29] Frame 1
stop();
Symbol 2219 MovieClip [xtroops29] Frame 1
stop();
Symbol 2223 MovieClip Frame 1
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2223 MovieClip Frame 3
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2223 MovieClip Frame 5
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2223 MovieClip Frame 7
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2223 MovieClip Frame 9
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2223 MovieClip Frame 11
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2223 MovieClip Frame 13
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2223 MovieClip Frame 15
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2223 MovieClip Frame 17
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2223 MovieClip Frame 19
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2223 MovieClip Frame 21
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2223 MovieClip Frame 23
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2223 MovieClip Frame 25
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2223 MovieClip Frame 27
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2223 MovieClip Frame 30
_root.cekKena(_parent, 9); _root.sound9();
Symbol 2223 MovieClip Frame 40
_root.cekKena(_parent, 9); _root.sound9();
Symbol 2223 MovieClip Frame 50
_root.cekKena(_parent, 9); _root.sound9();
Symbol 2228 MovieClip Frame 90
stop();
Symbol 2231 MovieClip Frame 180
removeMovieClip(_parent);
Symbol 2232 MovieClip [troops30] Frame 1
stop();
Symbol 2233 MovieClip [xtroops30] Frame 1
stop();
Symbol 2245 MovieClip Frame 4
_root.cekKena(_parent); _root.sound3();
Symbol 2245 MovieClip Frame 8
_root.cekKena(_parent, 9); _root.sound9();
Symbol 2245 MovieClip Frame 12
_root.cekKena(_parent); _root.sound3();
Symbol 2251 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 2252 MovieClip [troops25] Frame 1
stop();
Symbol 2253 MovieClip [xtroops25] Frame 1
stop();
Symbol 2263 MovieClip [info_box3] Frame 1
stop();
Symbol 2284 MovieClip Frame 23
removeMovieClip(_parent);
Symbol 2285 MovieClip Frame 45
stop();
Symbol 2297 MovieClip [btroopsx9] Frame 1
stop();
Symbol 2301 MovieClip Frame 5
stop();
Symbol 2302 MovieClip Frame 15
_root.cekKena(_parent, 7); _root.sound7();
Symbol 2303 MovieClip [btroopsx10] Frame 1
stop();
Symbol 2307 MovieClip Frame 5
stop();
Symbol 2308 MovieClip Frame 15
_root.cekKena(_parent, 9); _root.sound9();
Symbol 2309 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 2310 MovieClip [btroopsx11] Frame 1
stop();
Symbol 2312 MovieClip Frame 5
stop();
Symbol 2313 MovieClip Frame 15
_root.cekKena(_parent, 9); _root.sound9();
Symbol 2314 MovieClip [btroops11] Frame 1
stop();
Symbol 2345 MovieClip Frame 31
_root.cekKena(_parent); _root.sound8();
Symbol 2345 MovieClip Frame 60
gotoAndPlay (25);
Symbol 2347 MovieClip Frame 15
stop(); _parent.gotoAndStop(1);
Symbol 2348 MovieClip [troops4] Frame 1
stop();
Symbol 2376 MovieClip Frame 31
_root.cekKena(_parent); _root.sound8();
Symbol 2376 MovieClip Frame 60
gotoAndPlay (25);
Symbol 2379 MovieClip Frame 15
stop(); _parent.gotoAndStop(1);
Symbol 2380 MovieClip [xtroops4] Frame 1
stop();
Symbol 2387 Button
on (press) { gotoAndStop (1); }
Symbol 2391 MovieClip Frame 1
stop();
Symbol 2408 MovieClip Frame 1
stop();
Symbol 2409 MovieClip [menu_mc] Frame 1
function cekSpeedQuality() { i = 1; while (i <= 3) { this["speed" + i].angka = i; this["quality" + i].angka = i; this["speed" + i].gotoAndStop(1); this["quality" + i].gotoAndStop(1); this["speed" + i].onRelease = klikSpeed; this["quality" + i].onRelease = klikQuality; this["speed" + i].onRollOver = function () { over(); }; this["quality" + i].onRollOver = function () { over(); }; i++; } this["speed" + _root.speedGame].gotoAndStop(2); this["quality" + _root.qualityGame].gotoAndStop(2); } function klikSpeed() { klik(); indi = new String(this); _root.speedGame = Number(indi.substr(indi.length - 1, 1)); cekSpeedQuality(); } function klikQuality() { klik(); indi = new String(this); _root.qualityGame = Number(indi.substr(indi.length - 1, 1)); if (_root.qualityGame == 1) { _quality = "HIGH"; } else if (_root.qualityGame == 2) { _quality = "MEDIUM"; } else if (_root.qualityGame == 3) { _quality = "LOW"; } cekSpeedQuality(); } stop(); bar1_mc.bar_mc._x = Math.ceil((_root.volum1 / 0.434782608695652) - 115); bar1_mc.bar_mc.onEnterFrame = function () { _root.volum1 = int(0.434782608695652 * (this._x + 115)); _root.myMusic.setVolume(_root.volum1); bar1_mc.persen1 = _root.volum1 + " %"; }; bar1_mc.indi_mc.onPress = function () { klik(); startDrag (bar1_mc.bar_mc, true, -115, 0, 115, 0); }; bar1_mc.indi_mc.onRelease = (bar1_mc.indi_mc.onReleaseOutside = function () { over(); stopDrag(); }); bar2_mc.bar_mc._x = Math.ceil((_root.volum2 / 0.434782608695652) - 115); bar2_mc.bar_mc.onEnterFrame = function () { _root.volum2 = int(0.434782608695652 * (this._x + 115)); _root.volum3 = int(0.434782608695652 * (this._x + 115)); _root.mySound.setVolume(_root.volum2); _root.mySound2.setVolume(_root.volum3); bar2_mc.persen2 = _root.volum2 + " %"; }; bar2_mc.indi_mc.onPress = function () { klik(); startDrag (bar2_mc.bar_mc, true, -115, 0, 115, 0); }; bar2_mc.indi_mc.onRelease = (bar2_mc.indi_mc.onReleaseOutside = function () { over(); stopDrag(); }); cekSpeedQuality();
Symbol 2434 MovieClip [tutorial_mc2] Frame 1
stop();
Symbol 2436 MovieClip Frame 21
stop();
Symbol 2437 MovieClip [misil1] Frame 1
stop();
Symbol 2437 MovieClip [misil1] Frame 2
stop();
Symbol 2439 MovieClip [misil2] Frame 1
stop();
Symbol 2439 MovieClip [misil2] Frame 2
stop();
Symbol 2441 MovieClip [misil3] Frame 1
stop();
Symbol 2441 MovieClip [misil3] Frame 2
stop();
Symbol 2443 MovieClip [misil4] Frame 1
stop();
Symbol 2443 MovieClip [misil4] Frame 2
stop();
Symbol 2462 MovieClip Frame 5
_root.cekKena(_parent); _root.sound6();
Symbol 2462 MovieClip Frame 9
_root.cekKena(_parent); _root.sound6();
Symbol 2462 MovieClip Frame 13
_root.cekKena(_parent); _root.sound6();
Symbol 2462 MovieClip Frame 17
_root.cekKena(_parent); _root.sound6();
Symbol 2462 MovieClip Frame 21
_root.cekKena(_parent); _root.sound6();
Symbol 2462 MovieClip Frame 30
_root.cekKena(_parent, 9); _root.cekKena(_parent, 9); _root.sound17(); _root.sound17();
Symbol 2468 MovieClip Frame 30
_root.cekKena(_parent, 9); _root.cekKena(_parent, 9); _root.sound17();
Symbol 2468 MovieClip Frame 75
stop(); removeMovieClip(_parent);
Symbol 2469 MovieClip [troops48] Frame 1
stop();
Symbol 2486 MovieClip Frame 6
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2486 MovieClip Frame 10
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2490 MovieClip Frame 80
stop(); removeMovieClip(_parent);
Symbol 2491 MovieClip [troops49] Frame 1
stop();
Symbol 2507 MovieClip Frame 10
_root.cekKena(_parent, 1); _root.sound6();
Symbol 2511 MovieClip Frame 80
stop(); removeMovieClip(_parent);
Symbol 2513 MovieClip [troops50] Frame 1
stop();
Symbol 2517 MovieClip [info_box6] Frame 1
stop();
Symbol 2528 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 2529 MovieClip [btroops12] Frame 1
stop();
Symbol 2533 MovieClip [btroops13] Frame 1
stop();
Symbol 2538 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 2539 MovieClip [btroopsx12] Frame 1
stop();
Symbol 2544 MovieClip [btroopsx13] Frame 1
stop();
Symbol 2545 MovieClip Frame 10
_root.cekKena(_parent, 7); _root.sound7();
Symbol 2546 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 2547 MovieClip [btroops14] Frame 1
stop();
Symbol 2548 MovieClip Frame 7
_root.cekKena(_parent, 9); _root.sound9();
Symbol 2549 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 2550 MovieClip [btroops15] Frame 1
stop();
Symbol 2551 MovieClip [btroopsx14] Frame 1
stop();
Symbol 2552 MovieClip [btroopsx15] Frame 1
stop();
Symbol 2553 MovieClip Frame 1
play();
Symbol 2603 MovieClip Frame 107
stop();
Symbol 2637 MovieClip Frame 1
stop();
Symbol 2637 MovieClip Frame 10
stop();
Symbol 2639 MovieClip Frame 1
this.link.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1226&subid=splash", "_blank"); };
Symbol 2639 MovieClip Frame 210
stop();
Symbol 2683 MovieClip Frame 1
stop();
Symbol 2684 MovieClip Frame 1
this.onRollOver = function () { this.logo_ro.gotoAndStop(2); }; this.onRollOut = function () { this.logo_ro.gotoAndStop(1); }; this.onReleaseOutside = function () { this.logo_ro.gotoAndStop(1); };
Symbol 2712 Button
on (press) { gotoAndStop (473); }
Symbol 2734 MovieClip Frame 1
this.onRelease = function () { getURL ("http://www.bubblebox.com/", _blank); };
Symbol 2761 MovieClip Frame 1
stop();
Symbol 2762 MovieClip Frame 1
stop();
Symbol 2763 MovieClip Frame 1
stop();
Symbol 2769 MovieClip Frame 1
stop();
Symbol 2770 MovieClip Frame 1
stop();
Symbol 2771 MovieClip Frame 1
stop();
Symbol 2772 MovieClip Frame 1
stop();
Symbol 2773 MovieClip Frame 1
stop();
Symbol 2774 MovieClip Frame 1
stop();
Symbol 2784 MovieClip Frame 1
stop();
Symbol 2787 MovieClip Frame 1
stop();
Symbol 2790 MovieClip Frame 1
stop();
Symbol 2793 MovieClip Frame 1
stop();
Symbol 2799 MovieClip Frame 1
stop();
Symbol 2802 MovieClip Frame 1
stop();
Symbol 2805 MovieClip Frame 1
stop();
Symbol 2808 MovieClip Frame 1
stop();
Symbol 2811 MovieClip Frame 1
stop();
Symbol 2814 MovieClip Frame 1
stop();
Symbol 2830 MovieClip Frame 1
stop();
Symbol 2833 MovieClip Frame 1
stop();
Symbol 2836 MovieClip Frame 1
stop();
Symbol 2839 MovieClip Frame 1
stop();
Symbol 2842 MovieClip Frame 1
stop();
Symbol 2845 MovieClip Frame 1
stop();
Symbol 2851 MovieClip Frame 1
stop();
Symbol 2854 MovieClip Frame 1
stop();
Symbol 2857 MovieClip Frame 1
stop();
Symbol 2906 MovieClip Frame 1
stop();
Symbol 2909 MovieClip Frame 1
stop();
Symbol 2912 MovieClip Frame 1
stop();
Symbol 2913 MovieClip Frame 1
stop();
Symbol 2920 MovieClip Frame 1
stop();
Symbol 2924 MovieClip Frame 1
stop();
Symbol 2928 MovieClip Frame 1
stop();
Symbol 2931 MovieClip Frame 1
stop();
Symbol 2937 MovieClip Frame 1
stop();
Symbol 2940 MovieClip Frame 1
stop();
Symbol 2944 MovieClip Frame 1
stop();
Symbol 2948 MovieClip Frame 1
stop();
Symbol 2952 MovieClip Frame 1
stop();
Symbol 2957 MovieClip Frame 1
stop();
Symbol 2966 MovieClip Frame 1
stop();
Symbol 2970 MovieClip Frame 1
stop();
Symbol 2974 MovieClip Frame 1
stop();
Symbol 2978 MovieClip Frame 1
stop();
Symbol 2982 MovieClip Frame 1
stop();
Symbol 2986 MovieClip Frame 1
stop();
Symbol 2991 MovieClip Frame 1
stop();
Symbol 2996 MovieClip Frame 1
stop();
Symbol 3000 MovieClip Frame 1
stop();
Symbol 3009 MovieClip Frame 1
stop();
Symbol 3014 MovieClip Frame 1
stop();
Symbol 3018 MovieClip Frame 1
stop();
Symbol 3022 MovieClip Frame 1
stop();
Symbol 3026 MovieClip Frame 1
stop();
Symbol 3032 MovieClip Frame 1
stop();
Symbol 3037 MovieClip Frame 1
stop();
Symbol 3042 MovieClip Frame 1
stop();
Symbol 3046 MovieClip Frame 1
stop();
Symbol 3050 MovieClip Frame 1
stop();
Symbol 3054 MovieClip Frame 1
stop();
Symbol 3058 MovieClip Frame 1
stop();
Symbol 3062 MovieClip Frame 1
stop();
Symbol 3068 MovieClip Frame 1
stop();
Symbol 3072 MovieClip Frame 1
stop();
Symbol 3076 MovieClip Frame 1
stop();
Symbol 3081 MovieClip Frame 1
stop();
Symbol 3085 MovieClip Frame 1
stop();
Symbol 3089 MovieClip Frame 1
stop();
Symbol 3098 MovieClip Frame 1
stop();
Symbol 3102 MovieClip Frame 1
stop();
Symbol 3107 MovieClip Frame 1
stop();
Symbol 3113 MovieClip Frame 1
stop();
Symbol 3118 MovieClip Frame 1
stop();
Symbol 3122 MovieClip Frame 1
stop();
Symbol 3126 MovieClip Frame 1
stop();
Symbol 3131 MovieClip Frame 1
stop();
Symbol 3136 MovieClip Frame 1
stop();
Symbol 3141 MovieClip Frame 1
stop();
Symbol 3145 MovieClip Frame 1
stop();
Symbol 3149 MovieClip Frame 1
stop();
Symbol 3153 MovieClip Frame 1
stop();
Symbol 3158 MovieClip Frame 1
stop();
Symbol 3163 MovieClip Frame 1
stop();
Symbol 3169 MovieClip Frame 1
stop();
Symbol 3173 MovieClip Frame 1
stop();
Symbol 3177 MovieClip Frame 1
stop();
Symbol 3181 MovieClip Frame 1
stop();
Symbol 3185 MovieClip Frame 1
stop();
Symbol 3189 MovieClip Frame 1
stop();
Symbol 3194 MovieClip Frame 1
stop();
Symbol 3198 MovieClip Frame 1
stop();
Symbol 3202 MovieClip Frame 1
stop();
Symbol 3209 MovieClip Frame 1
stop();
Symbol 3213 MovieClip Frame 1
stop();
Symbol 3217 MovieClip Frame 1
stop();
Symbol 3221 MovieClip Frame 1
stop();
Symbol 3225 MovieClip Frame 1
stop();
Symbol 3229 MovieClip Frame 1
stop();
Symbol 3233 MovieClip Frame 1
stop();
Symbol 3237 MovieClip Frame 1
stop();
Symbol 3241 MovieClip Frame 1
stop();
Symbol 3245 MovieClip Frame 1
stop();
Symbol 3248 MovieClip Frame 1
stop();
Symbol 3255 MovieClip Frame 1
stop();
Symbol 3262 MovieClip Frame 1
stop();
Symbol 3273 MovieClip Frame 1
stop();
Symbol 3277 MovieClip Frame 1
stop();
Symbol 3281 MovieClip Frame 1
stop();
Symbol 3286 MovieClip Frame 1
stop();
Symbol 3290 MovieClip Frame 1
stop();
Symbol 3295 MovieClip Frame 1
stop();
Symbol 3299 MovieClip Frame 1
stop();
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Symbol 3430 MovieClipUses:3425 3426 3427 3428 3429Used by:Timeline
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Symbol 3432 GraphicUses:3431Used by:Timeline
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Symbol 3480 GraphicUsed by:3482 3484 3486 3488 3490 3491 3493 3495 3497 3499 3501 3503 3505 3507 3509 3511 3513 3515
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Instance Names

"bar_mc"Frame 1Symbol 14 MovieClip
"logo_mc"Frame 1Symbol 42 MovieClip
"play_btn"Frame 11Symbol 2593 Button
"logo_mc"Frame 11Symbol 42 MovieClip
"logo_mc"Frame 21Symbol 42 MovieClip
"how_btn"Frame 471Symbol 2643 Button
"options_btn"Frame 471Symbol 2647 Button
"credits_btn"Frame 471Symbol 2651 Button
"play_btn"Frame 471Symbol 2655 Button
"campaign_btn"Frame 471Symbol 2659 Button
"single_btn"Frame 471Symbol 2663 Button
"gembokx"Frame 471Symbol 2664 MovieClip
"achievements_btn"Frame 471Symbol 2669 Button
"medals_btn"Frame 471Symbol 2673 Button
"statistic_btn"Frame 471Symbol 2677 Button
"logo_mc"Frame 471Symbol 2684 MovieClip
"msgBox_mc"Frame 471Symbol 2705 MovieClip
"msgBox_mc2"Frame 471Symbol 2711 MovieClip
"back_btn"Frame 473Symbol 2712 Button
"bar1_mc"Frame 473Symbol 2400 MovieClip
"bar2_mc"Frame 473Symbol 2400 MovieClip
"quality1"Frame 473Symbol 2408 MovieClip
"quality2"Frame 473Symbol 2408 MovieClip
"quality3"Frame 473Symbol 2408 MovieClip
"clear_btn"Frame 473Symbol 2715 Button
"msgBox_mc"Frame 473Symbol 2718 MovieClip
"msgBox_mc2"Frame 473Symbol 2711 MovieClip
"back_btn"Frame 475Symbol 2719 Button
"next_btn"Frame 475Symbol 1646 Button
"prev_btn"Frame 476Symbol 2727 Button
"tipe1"Frame 476Symbol 141 MovieClip
"tipe2"Frame 476Symbol 145 MovieClip
"tipe3"Frame 476Symbol 149 MovieClip
"tipe4"Frame 476Symbol 153 MovieClip
"tipe5"Frame 476Symbol 157 MovieClip
"tipe6"Frame 476Symbol 161 MovieClip
"tipe7"Frame 476Symbol 166 MovieClip
"frame9"Frame 476Symbol 223 MovieClip
"frame8"Frame 476Symbol 227 MovieClip
"frame7"Frame 476Symbol 230 MovieClip
"frame6"Frame 476Symbol 234 MovieClip
"frame5"Frame 476Symbol 237 MovieClip
"frame4"Frame 476Symbol 246 MovieClip
"frame3"Frame 476Symbol 249 MovieClip
"frame2"Frame 476Symbol 252 MovieClip
"frame1"Frame 476Symbol 255 MovieClip
"gembok1"Frame 476Symbol 258 MovieClip
"gembok2"Frame 476Symbol 258 MovieClip
"gembok4"Frame 476Symbol 258 MovieClip
"gembok5"Frame 476Symbol 258 MovieClip
"gembok7"Frame 476Symbol 258 MovieClip
"gembok8"Frame 476Symbol 258 MovieClip
"gembok9"Frame 476Symbol 258 MovieClip
"bentengx"Frame 477Symbol 118 MovieClip
"bar_mc"Frame 477Symbol 122 MovieClip
"bentengx"Frame 478Symbol 118 MovieClip
"bar_mc"Frame 478Symbol 122 MovieClip
"frame1"Frame 479Symbol 2761 MovieClip
"frame2"Frame 479Symbol 2762 MovieClip
"frame3"Frame 479Symbol 2763 MovieClip
"frame5"Frame 479Symbol 2763 MovieClip
"frame6"Frame 479Symbol 2763 MovieClip
"frame7"Frame 479Symbol 2763 MovieClip
"frame8"Frame 479Symbol 2763 MovieClip
"frame9"Frame 479Symbol 2763 MovieClip
"frame4"Frame 479Symbol 2763 MovieClip
"tipe1"Frame 479Symbol 141 MovieClip
"tipe2"Frame 479Symbol 145 MovieClip
"tipe3"Frame 479Symbol 149 MovieClip
"tipe4"Frame 479Symbol 153 MovieClip
"tipe5"Frame 479Symbol 157 MovieClip
"tipe6"Frame 479Symbol 161 MovieClip
"tipe7"Frame 479Symbol 166 MovieClip
"tipe8"Frame 479Symbol 170 MovieClip
"tipe9"Frame 479Symbol 174 MovieClip
"kotak1"Frame 480Symbol 2761 MovieClip
"kotak2"Frame 480Symbol 2762 MovieClip
"kotak3"Frame 480Symbol 2769 MovieClip
"kotak4"Frame 480Symbol 2770 MovieClip
"kotak5"Frame 480Symbol 2771 MovieClip
"kotak6"Frame 480Symbol 2769 MovieClip
"kotak7"Frame 480Symbol 2769 MovieClip
"kotak8"Frame 480Symbol 2769 MovieClip
"kotak9"Frame 480Symbol 2772 MovieClip
"kotak11"Frame 480Symbol 2769 MovieClip
"kotak12"Frame 480Symbol 2769 MovieClip
"kotak13"Frame 480Symbol 2773 MovieClip
"kotak14"Frame 480Symbol 2769 MovieClip
"kotak15"Frame 480Symbol 2769 MovieClip
"kotak16"Frame 480Symbol 2774 MovieClip
"kotak17"Frame 480Symbol 2769 MovieClip
"kotak18"Frame 480Symbol 2769 MovieClip
"kotak19"Frame 480Symbol 2769 MovieClip
"kotak21"Frame 480Symbol 2769 MovieClip
"kotak22"Frame 480Symbol 2769 MovieClip
"kotak23"Frame 480Symbol 2769 MovieClip
"kotak24"Frame 480Symbol 2769 MovieClip
"kotak25"Frame 480Symbol 2769 MovieClip
"kotak26"Frame 480Symbol 2769 MovieClip
"kotak27"Frame 480Symbol 2769 MovieClip
"kotak28"Frame 480Symbol 2769 MovieClip
"kotak29"Frame 480Symbol 2769 MovieClip
"kotak10"Frame 480Symbol 2769 MovieClip
"kotak20"Frame 480Symbol 2769 MovieClip
"kotak30"Frame 480Symbol 2769 MovieClip
"defense_btn"Frame 483Symbol 2784 MovieClip
"offence_btn"Frame 483Symbol 2787 MovieClip
"random_btn"Frame 483Symbol 2790 MovieClip
"manual_btn"Frame 483Symbol 2793 MovieClip
"kotak1"Frame 485Symbol 2799 MovieClip
"kotak2"Frame 485Symbol 2802 MovieClip
"kotak3"Frame 485Symbol 2805 MovieClip
"kotak4"Frame 485Symbol 2808 MovieClip
"kotak5"Frame 485Symbol 2811 MovieClip
"kotak6"Frame 485Symbol 2814 MovieClip
"kotak7"Frame 486Symbol 2830 MovieClip
"kotak8"Frame 486Symbol 2833 MovieClip
"kotak9"Frame 486Symbol 2836 MovieClip
"kotak10"Frame 486Symbol 2839 MovieClip
"kotak11"Frame 486Symbol 2842 MovieClip
"kotak12"Frame 486Symbol 2845 MovieClip
"kotak13"Frame 487Symbol 2851 MovieClip
"kotak14"Frame 487Symbol 2854 MovieClip
"kotak15"Frame 487Symbol 2857 MovieClip
"back_btn"Frame 494Symbol 2719 Button
"back_btn"Frame 496Symbol 2883 Button
"campaign1"Frame 496Symbol 2895 MovieClip
"campaign2"Frame 496Symbol 2897 MovieClip
"campaign3"Frame 496Symbol 2899 MovieClip
"normal_btn"Frame 496Symbol 2906 MovieClip
"hard_btn"Frame 496Symbol 2909 MovieClip
"extreme_btn"Frame 496Symbol 2912 MovieClip
"msgBox_mc"Frame 496Symbol 2711 MovieClip
"jenisMap"Frame 498Symbol 2913 MovieClip
"world_mc"Frame 498Symbol 3424 MovieClip
"jenis_mc"Frame 498Symbol 3430 MovieClip
"continue_btn"Frame 498Symbol 3435 Button
"menu_btn"Frame 498Symbol 3437 Button
"preview_btn"Frame 498Symbol 3442 Button
"info_btn"Frame 498Symbol 3445 Button
"world_btn"Frame 498Symbol 3449 Button
"kotak1"Frame 498Symbol 255 MovieClip
"kotak2"Frame 498Symbol 3452 MovieClip
"kotak3"Frame 498Symbol 372 MovieClip
"kotak4"Frame 498Symbol 400 MovieClip
"gembok_mc1"Frame 498Symbol 258 MovieClip
"gembok_mc2"Frame 498Symbol 258 MovieClip
"gembok_mc3"Frame 498Symbol 258 MovieClip
"gembok_mc4"Frame 498Symbol 258 MovieClip
"menu_mc2"Frame 498Symbol 3464 MovieClip
"msgBox_mc"Frame 498Symbol 3468 MovieClip
"area_mc"Frame 498Symbol 3471 MovieClip
"back_btn"Frame 500Symbol 2883 Button
"play_btn"Frame 500Symbol 2593 Button
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"offence_btn"Frame 500Symbol 2787 MovieClip
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"manual_btn"Frame 500Symbol 2793 MovieClip
"easy_btn"Frame 500Symbol 3477 MovieClip
"normal_btn"Frame 500Symbol 2906 MovieClip
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"area1"Frame 500Symbol 3482 MovieClip
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"area16"Frame 500Symbol 3511 MovieClip
"area17"Frame 500Symbol 3513 MovieClip
"area18"Frame 500Symbol 3515 MovieClip
"tanda1"Frame 500Symbol 3516 MovieClip
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"tanda3"Frame 500Symbol 3516 MovieClip
"tanda4"Frame 500Symbol 3516 MovieClip
"tanda5"Frame 500Symbol 3516 MovieClip
"tanda6"Frame 500Symbol 3516 MovieClip
"tanda7"Frame 500Symbol 3516 MovieClip
"tanda8"Frame 500Symbol 3516 MovieClip
"tanda9"Frame 500Symbol 3516 MovieClip
"tanda10"Frame 500Symbol 3516 MovieClip
"tanda11"Frame 500Symbol 3516 MovieClip
"tanda12"Frame 500Symbol 3516 MovieClip
"tanda13"Frame 500Symbol 3516 MovieClip
"tanda14"Frame 500Symbol 3516 MovieClip
"tanda15"Frame 500Symbol 3516 MovieClip
"tanda16"Frame 500Symbol 3516 MovieClip
"tanda17"Frame 500Symbol 3516 MovieClip
"tanda18"Frame 500Symbol 3516 MovieClip
"area_mc"Frame 500Symbol 3471 MovieClip
"skill_btn"Frame 504Symbol 3521 Button
"statistic_btn"Frame 504Symbol 3523 Button
"achievements_btn"Frame 504Symbol 3525 Button
"medals_btn"Frame 504Symbol 3528 Button
"map_btn"Frame 504Symbol 3529 Button
"continue_btn"Frame 504Symbol 3531 Button
"defense_btn"Frame 504Symbol 2784 MovieClip
"offence_btn"Frame 504Symbol 2787 MovieClip
"random_btn"Frame 504Symbol 2790 MovieClip
"manual_btn"Frame 504Symbol 2793 MovieClip
"kotak1"Frame 504Symbol 2763 MovieClip
"kotak2"Frame 504Symbol 2763 MovieClip
"kotak3"Frame 504Symbol 2763 MovieClip
"kotak4"Frame 504Symbol 2763 MovieClip
"kotak5"Frame 504Symbol 2763 MovieClip
"kotak6"Frame 504Symbol 2763 MovieClip
"kotak7"Frame 504Symbol 2763 MovieClip
"kotak8"Frame 504Symbol 2763 MovieClip
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"kotak21"Frame 504Symbol 2763 MovieClip
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harga23Symbol 351 EditableText"500000"
harga24Symbol 352 EditableText"500000"
harga25Symbol 353 EditableText"500000"
harga26Symbol 380 EditableText"500000"
harga27Symbol 381 EditableText"500000"
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harga36Symbol 417 EditableText"500000"
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harga39Symbol 448 EditableText"500000"
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harga42Symbol 451 EditableText"500000"
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harga49Symbol 483 EditableText"500000"
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baseSymbol 1578 EditableText"oooooo"
xmoneySymbol 1579 EditableText"oooooooo"
xexpSymbol 1580 EditableText"oooooo"
judulSymbol 1584 EditableText"Heavy Armored Tank"
isiSymbol 1585 EditableText"Informasi Armored Tank "
judulSymbol 1586 EditableText"Heavy Armored Tank"
isiSymbol 1587 EditableText"Informasi Armored Tank "
xsoldier2Symbol 1721 EditableText"Total Troops: 2000"
money1Symbol 2236 EditableText"400000"
base1Symbol 2237 EditableText"1000"
base2Symbol 2239 EditableText"1000"
money2Symbol 2241 EditableText"400000"
judulSymbol 2255 EditableText"Heavy Armored Tank"
isiSymbol 2256 EditableText"Informasi Armored Tank"
judulSymbol 2259 EditableText"Heavy Armored Tank"
isiSymbol 2260 EditableText"Click Here for Upgrade. "
judulSymbol 2261 EditableText"Heavy Armored Tank"
isiSymbol 2262 EditableText"Click Here for Upgrade. "
angkaSymbol 2405 EditableText"1"
isiSymbol 2515 EditableText"Informasi Armored"
isiSymbol 2516 EditableText"Informasi Armored"
judulSymbol 2686 EditableText"Heavy Armored Tank"
isiSymbol 2687 EditableText"Click Here for Upgrade. "
judulSymbol 2707 EditableText"Heavy Armored Tank"
isiSymbol 2708 EditableText"Click Here for Upgrade. "
judulSymbol 2716 EditableText"Heavy Armored Tank"
isiSymbol 2717 EditableText"Are you sure want to clear all data, statistic, achievements and medals. "
money1Symbol 2736 EditableText"400000"
base1Symbol 2737 EditableText"1000"
base2Symbol 2738 EditableText"1000"
xlevelSymbol 2739 EditableText"Level 30"
harga1Symbol 2740 EditableText"1000"
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harga5Symbol 2744 EditableText"7000"
harga6Symbol 2745 EditableText"10000"
harga7Symbol 2746 EditableText"20000"
harga8Symbol 2747 EditableText"25000"
harga9Symbol 2748 EditableText"30000"
tandaSymbol 3453 EditableText"Preview of next battle: Forrest (Land Battle)"
jenisCampaignSymbol 3455 EditableText"1"
xlevelxSymbol 3457 EditableText"10"
sulitCampaignSymbol 3459 EditableText"Impossible"
judulSymbol 3466 EditableText"Infantry, Artillery, Air Force Battle"
isiSymbol 3467 EditableText"Click Here for Upgrade. "
judulSymbol 3470 EditableText"Heavy Armored Tank"
xexpSymbol 3534 EditableText"000"
money1Symbol 3535 EditableText"00000000"
xlevelxSymbol 3536 EditableText"000"
nyawaIstanaxSymbol 3538 EditableText"00000"
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level2Symbol 3555 EditableText"Lvl 1"
level3Symbol 3556 EditableText"Lvl 1"
level1Symbol 3557 EditableText"Lvl 1"
level4Symbol 3558 EditableText"Lvl 1"
judulSymbol 3559 EditableText"Heavy Armored Tank"
xlevel1Symbol 3566 EditableText"Skill Level 10"
xlevel2Symbol 3567 EditableText"Skill Level 10"
xlevel3Symbol 3568 EditableText"Skill Level 10"
xlevel4Symbol 3569 EditableText"Skill Level 10"
xlevel5Symbol 3570 EditableText"Skill Level 10"
xlevel6Symbol 3571 EditableText"Skill Level 10"
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xlevel8Symbol 3573 EditableText"Skill Level 10"
xlevel9Symbol 3574 EditableText"Skill Level 10"
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xlevel12Symbol 3577 EditableText"Skill Level 10"
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xlevel14Symbol 3579 EditableText"Skill Level 10"
xlevel15Symbol 3580 EditableText"Skill Level 10"
xexpSymbol 3583 EditableText"1000000"
xlevelSymbol 3585 EditableText"10"
infantry1Symbol 3588 EditableText"10000"
artillery1Symbol 3589 EditableText"10000"
airforce1Symbol 3590 EditableText"10000"
navy1Symbol 3591 EditableText"10000"
buildings1Symbol 3592 EditableText"10000"
totWin1Symbol 3593 EditableText"10000"
totLose1Symbol 3594 EditableText"10000"
infantry2Symbol 3595 EditableText"10000"
artillery2Symbol 3596 EditableText"10000"
airforce2Symbol 3597 EditableText"10000"
navy2Symbol 3598 EditableText"10000"
buildings2Symbol 3599 EditableText"10000"
totWin2Symbol 3600 EditableText"10000"
totLose2Symbol 3601 EditableText"10000"




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Created: 3/4 -2019 17:27:41 Last modified: 3/4 -2019 17:27:41 Server time: 08/10 -2024 19:11:08