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energyapocalypse.swf

This is the info page for
Flash #81239

(Click the ID number above for more basic data on this flash file.)


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000

%

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Super Energy Apocalypse
was made possible by
a generous sponsorship
from
Houston Advanced
Research Center

Additional Design

Sean Choate

Design, Programming, and Artwork by:

Lars A. Doucet

Title and in-game music

Devon Motola

"Zombies Attack" music

Calpomatt

Level Design:

Lars A. Doucet
James Cavin

Special Thanks (people):

Ernest Adams
Sam Roberts
Stephanie Barish
Celia Pearce
Joseph Spradley
Megan Bednarz
Bob Harriss
Krist Bender
Eric Biltonen
Everyone at HARC :)
Kjell Doucet
Vinod Srinivasan
Don Gilman
Stephen Duncan
Jeremy Rogers
Scott Johnsgard

Texas A&M Viz Lab
Texas A&M Energy Systems Lab
Houston Advanced Research Center
JayIsGames.com
Kongregate.com
Mochiads
IndieCade

Special Thanks (organizations):

My Awesome Beta Testers:

Brian J. Ackerman
Scott Adolph
Megan Bednarz
James Cavin
Kjell Doucet
Stephen Duncan
David Gilman
Don Gilman
Edd Harwood
Scott Johnsgard
Dan Li
Doug McCreary
Willie Xu
Anonymous #1
Anonymous #2
And anyone I might have left off!
Let me know if your name should be here
and I will put it in!

Super Energy Apocalypse Theme Song

Written and performed by
Scott Johnsgard
lyrics by
Lars Doucet & Scott Johnsgard

Skip

Skip

Skip

I really miss ice cream,

cold beer, and Mountain Dew...

I also miss road trips,

and central air was nice, too.

Now, the charred-out landscape's all around

and zombies stole our cars.

They've got a taste for nuclear waste

and they ate my best friend Lars.

Now the turbine blades spin in the breeze

reminding me of shady trees.

Our trucks drain food until they stall,

because they run on Ethanol!

So we scan the screen for radar blips...

there's hostiles out at thirty clicks!

We're running low on ammo clips...

...in the Super Energy Apocalypse!

Remember New Houston!

And New Thermopalyae!

New Texas shines like the old one!

...just with more weaponry!

Now the oil derrick's running low

and the tesla coil, it charges slow

it seems there's no place left to go

as the daylight slowly fades...

So I built a solar voltaic cell,

but at night, it doesn't work that well...

who will save me from this living hell

which Nature's wrath has made?

so we cranked our floodlights to the max

while zombies dined on garbage sacks

I really hope we'll come to grips...

...with the Super Energy Apocalypse!

Flourescent bulbs save energy

...if you don't mind the mercury...

we recycle

all of our debris

to stem the tide

of the decay!

We build our windows facing north

to save us from the Xenomorph!

our engineers all venture forth

that we might live another day

then the zombies sang a catchy song...

it went : "Trash, Trash, Trash, Trash, Yum, Yum, Yum!"

then we fried them with our flame turrets

Super

...in the Super Energy Apocalypse!

Thanks for Playing!

Replay

Replay

A

B

$upport
This game!

Buy the

THEME SONG

Submit

Score

00000000000

Final Score:

Main

Menu

Music :

Volume

999

Cancel

Cancel

Cancel

OK!

OK!

OK!

Quit

Cursor

Menu

Quality

Reset

Help

No-Man's-Land

Wasteland borders
the map...

...where zombies
come from at night.

How  to : Build a Building

Select the building
from the menu

Click on the map
somewhere

Build Landfills for your garbage!

How  to : Repair a Building

Select a damaged
building from the map

To repair everything,
just click "Repair All"

Select "Repair"
in its menu.

How  to : Build Units

Select a factory
from the map

Select the unit from
the factory's menu

About Power Plants

Plants consume resources...
(ex: coal)

...and produce
energy & smog!

How to : Build Defenses

Select Defense
from the menu

Select a defense
building

Click on the map
somewhere

Garbage is dangerous!

Watch out for critical
amounts of garbage!

They can pollute the
ground if ignored!

Zombies Ate My Garbage!

Zombies
start weak...

...but Level Up when
they eat garbage.

About : Food

Fertile soil produces
twice as much food

Starvation causes
damage

About Labs

Labs consume
energy...

...and produce
research points!

Tip: Build more labs for more research!

...to place multiple
buildings!

A

Hold

SPACE BAR

Smog is dangerous!

Smog will accumulate if
you produce too much...

...and it makes the
zombies stronger!

Select Upgrade!
from its menu

How to: Upgrade Buildings

Select a building
from the map

Review cost and
click Next Level

How  to : Upgrade your Fleet's Fuel

Select any
unit

Select upgrade
from its menu

Select a fuel
upgrade

Watch your
resource levels

Bullets aren't free!

Gun Turrets
use metal

Mines produce
metal

Produces less as
time goes on.

About Coal Mines

Must be built on
coal deposits.

Consumes energy,
Produces coal.

Watch the Clock!

The clock shows how
long until sunrise/sunset

Zombies can't
stand sunlight!

How to: Disable a Building

Select a building

Select disable from its
menu.

Building is shut down
until further notice.

About : Teslacoils

Teslacoils
consume energy...

And release a burst of
deadly energy!

About : Flame Turrets

Flame Turrets consume
natural gas or oil

Flame Turrets turn
zombies into smog

Floodlight:
uses ENERGY,
area damage

Gun Turret:
uses METAL,
1 target

Flame Turret
uses OIL or N.GAS,
sets targets on fire!

Damage = MID

Damage = LOW

Damage = HIGH

Defense Review

About Oil Wells

Can only be built
on oil patches

Consumes ENERGY,
Produces OIL

About Natural Gas

Wells also produce
Natural Gas!

Natural Gas is
cleaner than Coal!

Select a vehicle

Select fuel
to upgrade

Select
"Upgrade"

How to : Upgrade Fuel types

Select a vehicle

Select
new fuel type

How to : Change Fuel types

Produces power,
& Nuclear Waste

Be sure to build Nuclear Waste Dumps and
Engineers to clean up waste!

Nuclear Power

Produces power.
No emissions, no waste.

Works best at
high altitude.

Wind Power

Disadvantages:
Works less at night

Solar Power

Disadvantages:
DOESN'T work at night.

Weather changes
over time...

Weather

Wind and Solar plants' output
fluctuates with weather!

Large thermal vents
yield max power!

Geothermal Power

Can only be built
on Geothermal spots.

Recycling Center
is built!

Select a Landfill

How to : Build a Recycling Center

Select "Recycling Center"
from the menu

Recycling consumes a bit
of energy and some trash

Recycling Overview

Upgraded recycling
centers can recycle more

Use the arrows to thumb through all the tips, tricks, and
tutorials. If you're stuck, Jayisgames.com will have
a walkthrough up shortly after this games' release.

+

+

+

+

+

+

+

!

!

zZ

Cost:

500

500

Disable

Resume

100

100

LOCK

N/A

...

100%%

100%%

<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>999.9</b></font></p>

+

Coal

(Click for Full Report)

(Click for Full Report)

---

Coal

Energy

9

999

+

-

999

(Click for Full Report)

555

555

+

(Click for Full Report)

99

999

999

999

Energy

---

<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>999</b></font></p>

Ethanol

Ethanol

<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>999</b></font></p>

Oil

Oil

Food

<p align="left"><font face="arial" size="35" color="#ffffff" letterSpacing="2.000000" kerning="0">9</font></p>

<p align="left"><font face="arial" size="35" color="#ffffff" letterSpacing="2.000000" kerning="0">99</font></p>

<p align="left"><font face="arial" size="35" color="#ffffff" letterSpacing="2.000000" kerning="0">99</font></p>

<p align="left"><font face="arial" size="35" color="#ffffff" letterSpacing="2.000000" kerning="0">99</font></p>

<p align="left"><font face="arial" size="35" color="#ffffff" letterSpacing="2.000000" kerning="0">999</font></p>

Food

---

<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>999</b></font></p>

N. Gas

N. Gas

<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>999.9</b></font></p>

Metal

Metal

<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>999</b></font></p>

Research

Research

<p align="center"><font face="arial_35pt_st" size="35" color="#ffffff" letterSpacing="2.000000" kerning="0">999</font></p>

Smog

---

Smog

Deploy
Here

Engineer

Building

Building.

Building..

Building...

Garbage Truck

Diesel Fuel

100

%

Cancel

Researching

Researching.

Researching..

Researching...

Uses:

000

Energy

Metal

Waste

Food

Smog

Oil

Coal

Ethanol

N. Gas

F. Fuels

Units

Research

Nuclear
Waste

-

999

+

999

OR

Makes:

000

Mileage:

000

Build

Repair

Demolish

Move

Attack

Demolish

0000

TIME:

Pause/

Help!

Farm

F

Power

Plant

P

Mines

E

?

Oil&Gas

Well

O

W

Factory

A

Lab

B

Defense

D

Demolish

Z

LandFill

L

Dump

Nuclear

U

Repair All

R

Units

Power Plant

Produces
energy.

Mine

Power Plant

Fossil Fuels

Produce LOTS
of energy, and
LOTS of smog.
Burns
FOSSIL FUELS.

Coal

Produce LOTS
of energy, and
LOTS of smog.
Burns
COAL.

Wind Farm

Produces LOW
energy, but NO
smog.
Works best at
HIGH ALTITUDE.
Output VARIES
with weather

Hydro
electric

Produces TONS
of energy, and
NO smog.
Can only be built
on a river.

Solar Tower

Produce LOW
energy, but NO
smog.
DOESN'T WORK
at NIGHT.

Geothermal

Produces SOME
energy, and NO
smog.
Can only be built
on geothermal
HOT SPOTS.

Produces SOME
energy, and NO
smog.
Can only be built
on geothermal
HOT SPOTS.

Natural Gas

Produces
ALMOST as much
energy as Coal,
but  MUCH LESS
smog.
Burns
NATURAL GAS.

Produces MID
energy, and NO
smog.
Also produces
NUCLEAR
WASTE.

Nuclear

Lab

Researches
UPGRADES.

Recycling

Reclaims Resources
from Trash

Center

Farm

Makes FOOD.
You need food to
live.

Factory

Makes VEHICLES
to clean up waste
and pollution.

Defensive

Structure

Destroys the
MUTANT ALIEN
ZOMBIE MENACE

Produces METAL
You need metal
to build stuff.

Metal Mine

Produces COAL
for Coal Power
Plants.

Coal Mine

Oil/Gas Well

Produces OIL
and N. GAS

Fortress

Your home base!
Protect at all costs!

Landfill

GARBAGE does
not go "away."
It goes in here.

Where NUCLEAR
WASTE goes.

Nuclear

Dump

TeslaCoil

Area Affect,
HIGH Damage,
Close Range,
Charges Slow
Consumes a LOW
amount of Energy.

Flood Lights

Area Affect,
Low Damage,
Can overlap with
other floodlights.
Medium Range.
Consumes a MID
amount of Energy.

Single Target,
Splash Damage,
Medium Range.
SETS 'EM ON
FIRE!
Consumes
Oil or Natural Gas,
whichever is
available.

Flame Turret

Gun Turret

Shoots bursts of
bullets at enemies
for Medium
Damage
Long Range.
Consumes Metal.

Engineer

Cleans pollution,
and handles
nuclear waste.

Better fuel
mileage.

Garbage

Truck

Picks up garbage
and takes it to the
landfill.
Low fuel mileage.

HumVee

Scout

Tank

Emissions

Lower

Lowers the
amount of smog
produced.
Does not
change amount
of resource
consumed or
energy
produced.

Efficiency

Higher

Increases the
amount of
energy produced
per unit of
resource.
Does not change
amount of smog
produced.

Fuel

Gasoline

Uses: OIL
MID mileage
HIGH smog

Diesel

Uses: F. Fuels
HIGH mileage
MID smog

Nat'l Gas

Uses: N. Gas
HIGH mileage
LOW smog

Ethanol

Uses: Food
LOW mileage
LOW smog

Fuel Cell

H

Uses: N/A
LOW mileage
NO smog

Electric

Uses: Energy
LOW mileage
NO smog

Metal

Recycling

PETE

1

Natural Gas

Biofuel

Windows

Insulation

Buildings

Injection

Fuel

Engines

Hybrid

Armor

Weapons

Flood

Lights

Gun

Turret

Flame

Laser

Nuclear

Waste

Fossil Fuels

Garbage

(Lots)

(Some)

(Little)

Rubble

Units

Wind

Sun

<p align="center"><font face="Arial_18pt_st" size="18" color="#00ffff" letterSpacing="0.000000" kerning="1">Normal</font></p>

<p align="center"><font face="Arial_18pt_st" size="18" color="#ffff00" letterSpacing="0.000000" kerning="1">Normal</font></p>

.....................................................................................................ALERT!................................................................................................

.....................................................................................................ALERT!................................................................................................

Go Back

Scout

HumVee

Engineer

Tank

Build

Recycling

Upgrade

Coal

C

Gas

Natural

G

Wind

W

S

Solar

Thermal

Geo-

T

Nuclear

N

N. Gas

Upgrade
Fuel Types:

Upgrade
F. Fuel Plants:

Next

Level

Upgrade
Coal Plants:

Upgrade
N. Gas Plants:

Upgrade
Hydro Plants:

Upgrade
Wind Plants:

Upgrade
Geo. Plants:

Upgrade
Solar Plants:

Upgrade
Nuke Plants:

Upgrade
Recycling Ctr

Lights

Flood

1

Turret

Gun

2

TeslaCoil

TeslaCoil

4

Flame

3

Level 2:

Damage: Low-
Rate of Fire: N/A
Consumes:

Low

Damage: Low
Rate of Fire: N/A
Consumes:

Low-

Damage: Low
Rate of Fire: High
Consumes:

High

Damage: Mid
Rate of Fire: High
Consumes:

Mid

Damage: Mid
Rate of Fire: Slow
Consumes:

Damage: High
Rate of Fire: Mid
Consumes:

Damage: High
Rate of Fire: Slow
Consumes:

Damage: High+
Rate of Fire: Mid
Consumes:

Metal is almost
trivial to recycle,
and too valuable
to throw away.

Every 5 units of
waste produces 1
unit of free metal
Waste is decreas-
ed by 20%

Every 20 units of
waste produces 1
unit of free natural
gas.
Waste is decreas-
ed by 5%

Useful natural gas
fumes can be
extracted from
everyday garbage.

Waste is decreas-
ed by 10%

Waste organic m-
aterial can be
converted to bon-
us diesel fuel

Fuel consumption
of all vehicles is
decreased by 10%

Bonus only aff-
ects diesel vehi-
cles!!!

Metal

M

K

99

Damage per shot:

99

99

99

Holes lined with
compacted clay
and plastic that
(in theory)
prevents ground
seepage.
They have pretty
huge capacities,
surprisingly.
You can build
recycling centers
next to them.

Radioactive waste
from Nuclear
Power Plants is
dangerous, and
must be stored
safely here by an
engineer.
DO NOT let the
zombies get to
your nuclear
waste!!!

Hit Points:

Upgrade!

Repair

Inspect

Wind Speed:

Normal

Normal

Sun Light:

Normal

Amount:

This is a CRITICAL
amount of garbage.
Build Garbage
Trucks to take it to
the landfill.

99

Summon

Cancel

99

99

Junk

Organic

99

Scrap

99

Useful

This is some
garbage.
Build Garbage
Trucks to take it to
a landfill.

99

99

This isn't much
garbage.
Build Garbage
Trucks to take it to
a landfill.

99

Metal is used for
constructing
everything from
buildings to
vehicles.
Build Engineers
to pick it up!

99

99

Spent fuel rods
from Nuclear
Power plants.
Dangerous and
must be
disposed of.
DO NOT let
zombies get to
them.
Build engineers
to come pick it
up!

"Fossil Fuels"
represents Oil
and Coal.
These resources
produce a LOT
of energy, but
also produce
smog.
Build engineers
to come pick it
up!

99

99

99

99

99

99

This is rubble.
Build Garbage
Trucks to take it to
the landfill.
Rubble will not
pollute the ground
like trash.

Garbage

Truck

Build:

Amount:

9999

%

Recycling

Center

99

99

99

99

9.9

Useful

9.9

Recycles:

Energy

9.9

Scrap

9.9

Metal

9.9

Organic

9.9

N.Gas

Nuclear dumps
are where
radioactive
waste goes.

Amount:

9999

%

99

99

99

Sets enemies
on fire!

99

Change Fleet
Fuel Type:

Humvees are
light fighters.
They move
quickly, have
medium
firepower, and
light armor

Tanks are heavy
fighters.
They move
slowly, but have
strong attacks
and thick armor.

<p align="left"><font face="Arial_22pt_st" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Title of the Level And Stuff</b></font></p>

<p align="justify"><font face="Arial_17pt_st" size="17" color="#000000" letterSpacing="0.000000" kerning="1">Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nullam sapien nunc, pretium ut, gravida in, volutpat dapibus, tellus. Sed sed lectus. Nunc leo erat, tincidunt id, accumsan in, bibendum nec, enim. Maecenas accumsan dui dignissim pede. Morbi tristique volutpat justo. Pellentesque pretium ultricies elit. </font></p>

Dr. Wurstwagen

Ralph Remington

Fortress

Oil & Gas Well

Creature

Lars

Colonel Roosevelt

New Texas Survivors' Army

The Teeming Swarm

Fortress?

ZRAL

Creature

next

next

next

<p align="left"><font face="Arial_22pt_st" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Title of the Level And Stuff</b></font></p>

OBJECTIVE:

<p align="justify"><font face="Arial_15pt_st" size="15" color="#000000" letterSpacing="0.000000" kerning="1"><b>Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nullam sapien nunc, pretium ut, gravida in, volutpat dapibus, tellus. Sed sed lectus</b></font></p>

<p align="justify"><font face="Arial_17pt_st" size="17" color="#000000" letterSpacing="0.000000" kerning="1">Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nullam sapien nunc, pretium ut, gravida in, volutpat dapibus, tellus. Sed sed lectus. Nunc leo erat, tincidunt id, accumsan in, bibendum nec, enim. Maecenas accumsan dui dignissim pede. Morbi tristique volutpat justo. Pellentesque pretium ultricies elit. </font></p>

<p align="left"><font face="Arial_17pt_st" size="17" color="#000000" letterSpacing="0.000000" kerning="1">Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nullam sapien nunc, pretium ut, gravida in, volutpat dapibus, tellus. Sed sed lectus. Nunc leo erat, tincidunt id, accumsan in, bibendum nec, enim. </font></p>

Producers:

Consumers:

Energy

Food

Smog

Resource

Resource

Waste

Overall

Report

x

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

=

NET =

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0000000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

CONSUMED

-

PRODUCED

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

Coal

Natural
Gas

Nuclear

Geo-
thermal*

Wind*

Solar

*Includes "super" power plants on favorable terrain

Fortress

Farm

Lab

Coal
Mine

Metal
Mine

Oil &
Gas Well

Garbage
Truck

Engineer

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0000000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

Farm

Super
Farm*

*Farms built on fertile soil

Metal
Mine

Oil & Gas
Well

Coal

Natural
Gas

Nuclear

Geo-
thermal*

Coal
Mine

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

x

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

Fortress

Farm

Lab

Garbage
Truck

Engineer

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0000000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

Natural
Gas

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

Natural
Dilution

Metal
Mine

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

Coal
Mine

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

Landfill

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

Fried
Zombies

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

Coal Mine

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

Metal Mine

Oil & Gas
Well

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

PRODUCED =

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

PRODUCED =

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

Garbage
Truck

Engineer

Coal

Natural
Gas

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

NET

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

NET

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

NET

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

NET

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

Coal Mine

Metal Mine

Factory

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

Landfill

Nuclear
Dump

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

* Number of times zombies have eaten waste

Dead Zombies

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

Zombies**

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

*

**Zombies eating waste counts against your score!

Recycling
Center

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

(amt recycled)

(new stuff)

Energy

Metal

Nat. Gas

Useful
Material

Scrap
Metal

Organic
Waste

This Cycle

This Level

Total

Recycled

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

Energy

Metal

Nat. Gas

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

Total

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

Power Plants

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

Farms

Extraction

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

Civilians

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

Vehicles

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

Disposal

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

ENERGY

FOOD

OIL

N. GAS

COAL

SMOG

GARBAGE

N. WASTE

Time

<p align="center"><font face="Arial" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>125.00</b></font></p>

Subtotal:

Level Score:

<p align="center"><font face="Arial_20pt_st" size="20" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>00000000000</b></font></p>

Pollution

Bonus

<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

Penalty

<p align="right"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="left"><font face="Arial" size="17" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

=

Defense

<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

Efficiency

<p align="right"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00.00</b></font></p>

*

%

Level Completion Bonus

<p align="left"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="left"><font face="Arial" size="17" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="left"><font face="Arial" size="17" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

%

Multiplier

X

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

Campaign Score:

<p align="center"><font face="Arial_25pt_st" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000000000</b></font></p>

End of Level Report (Campaign)

Score

<p align="center"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

Energy Produced

Energy Consumed

<p align="center"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

Statistic

Net Score:

<p align="center"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

End of Level Report - Energy

End of Level Report - Resources

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="center"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="center"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="center"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="center"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="center"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

Penalty

Bonus

Score

Amount

multiplier

x

=

<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="center"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="center"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

Net Score:

<p align="center"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="center"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="center"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

Oil Consumed

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="center"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

Metal Consumed

Coal Consumed

Oil Produced

Metal Produced

N. Gas Consumed

Coal Produced

N. Gas Produced

End of Level Report - Pollution

Garbage Produced

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="center"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="center"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

Garbage Leaks

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

Smog Produced

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

Trash devoured

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

N Waste devoured

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="center"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

N Waste Produced

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

Leaks Cleaned up

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

Smog Reduced

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

N Waste Reduced

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

Garbage Reduced

<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

Total

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

End of Level Report - Defense

Zombies
Neutralized

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

Ammo used

Metal

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

Oil

Natural Gas

Energy

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>100.00</b></font></p>

<p align="left"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="left"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

/

= Zombie Bonus x Efficiency

Efficiency

=  Zombie Bonus / Ammo Penalty

Net Score

<p align="right"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="left"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

x

<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>100.0000000000</b></font></p>

End of Level Report - Time

Multiplier:

<p align="center"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99.99</b></font></p>

"Par"

Difference

<p align="center"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>25</b></font></p>

<p align="center"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>25</b></font></p>

-

Days Spent

<p align="center"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>25</b></font></p>

=

%

Cumulative Score

Chapter 1:

Chapter 2:

Chapter 3:

Chapter 4:

Chapter 5:

Chapter 6:

Chapter 7:

Chapter 8:

Chapter 9:

Total Score:

<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Arial_20pt_st" size="20" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

Submitting!

Please Wait.

Please Wait..

Please Wait...

Please Wait....

Please Wait.....

<p align="center"><font face="Arial" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>125.00</b></font></p>

<p align="center"><font face="Arial_20pt_st" size="20" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>00000000000</b></font></p>

<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="left"><font face="Arial" size="17" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00.00</b></font></p>

<p align="left"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="left"><font face="Arial" size="17" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="right"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="left"><font face="Arial" size="17" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>

End of Level Report (Sandbox)

FUEL

FUEL

Wasteland ON

Wasteland ON

Wasteland ON

Wasteland OFF

Wasteland OFF

Wasteland OFF

Wasteland OFF

A History of New Texas, (excerpt)

-Dr. Ananastasia Wurstwagen,

...The SUPER ENERGY APOCALYPSE!

We had to survive...

We had to manage our resources wisely!

We had to rebuild the broken world...

seen the sun...

for decades. I grew up having never

War quickly followed. We hid underground

IT WAS ENERGY. We ran out. Everyone did.

politics, nationalism, terrorism...

What caused the crisis? It wasn't

end..........

The world had finally come to an

Click here when ready:

Begin

Campaign Mode

Play the story! (includes tutorial)

Campaign Mode

Campaign Mode

by

Lars A. Doucet

Credits

Credits

Credits

v 1.7

Sandbox Mode

Open-ended play, all features unlocked

Sandbox Mode

Sandbox Mode

Jay is Games

Jay is Games

© Copyright 2008 Brain Juice Games, LLC

© Copyright 2008 Brain Juice Games, LLC

Houston Advanced
Research Center

Build #0042

Difficulty:

Start on chapter:

Go!

Go!

Go!

Back

Back

Back

Sandbox Mode

Smog

Energy

Food

Research

Metal

Natural Gas

Oil

Coal

Are you asking for a
CHALLENGE!?

Nope:

Let's do this:

Map #

000

Resources

Increase Time

Spawn Time

Zombies?

Night time

Day Time

Spawn Rate

Increase Rate

Settings

Goal:

Survive:

Days

<p align="justify"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nullam sapien nunc, pretium ut, gravida in, volutpat dapibus, tellus. Sed sed lectus. Nunc leo erat, tincidunt id, accumsan in, bibendum nec, enim. Maecenas accumsan dui dignissim pede. Morbi tristique volutpat justo. Pellentesque pretium ultricies elit. </font></p>

<p align="center"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Free Play Mode</b></font></p>

PLAY!

The number of days you must survive for victory.

The number of seconds a day will last.

The number of seconds a night will last.

Are there zombies? "No" will deactivate them completely.

Time between zombie spawn events. (1 unit = 2 seconds)

The number of zombies that will spawn at once.

Number of spawn events until the spawn rate increases.

When the spawn rate increases, how much does it increase by?

Back

Credits

Featuring the Musical Stylings of:

Devon Motola
Scott Johnsgard

Additional Public Domain Music:

ActionScript [AS1/AS2]

Frame 1
_root.kongregateServices.connect(); MochiAd.showPreGameAd({id:"b0aded9ef0f82b14", res:"800x600"}); releaseMode = true; mochiAds = true; kongregate = false; mindJolt = false; hallPass = false; mochiScore = true; var _mochiads_game_id = "b0aded9ef0f82b14"; Stage.showMenu = false; MovieClip.prototype.tabEnabled = false; Button.prototype.tabEnabled = false; TextField.prototype.tabEnabled = false; NumericStepper.prototype.tabEnabled = false; ComboBox.prototype.tabEnabled = false;
Frame 2
var preloaderOn = true; if (preloaderOn == true) { stop(); }
Instance of Symbol 81 MovieClip in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { var p = (this._parent.getBytesLoaded() / this._parent.getBytesTotal()); percent = Math.floor(p * 100); bar._width = p * 500; if (percent >= 100) { this._parent.play(); } }
Frame 5
if (releaseMode == true) { if (mindJolt == true) { ScoreAPI = new LocalConnection(); } }
Instance of Symbol 227 MovieClip [themesong_credits] in Frame 5
onClipEvent (load) { stop(); }
Instance of Symbol 876 MovieClip [CheckBox] in Frame 5
//component parameters onClipEvent (construct) { label = "CheckBox"; labelPlacement = "right"; selected = false; }
Instance of Symbol 962 MovieClip [ComboBox] in Frame 5
//component parameters onClipEvent (construct) { editable = false; rowCount = 5; restrict = ""; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] in Frame 5
//component parameters onClipEvent (construct) { maximum = 10; minimum = 0; stepSize = 1; value = 0; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 50 MovieClip [RadioButton] in Frame 5
//component parameters onClipEvent (construct) { data = ""; groupName = "radioGroup"; label = "Radio Button"; labelPlacement = "right"; selected = false; }
Frame 6
Frame 7
function konamiCode() { _root.kongregateStats.submit("konamiCode", 1); stopAllSounds(); if (theSuperDirector != undefined) { theSuperDirector.removeMovieClip(); var _local3 = theSuperDirector.getDepth(); theSuperDirector = this.attachMovie("mc_superDirector", "theSuperDirector", _local3); } else { theSuperDirector = this.attachMovie("mc_superDirector", "theSuperDirector", getNextHighestDepth()); } theSuperDirector.showCutScene(K.END_MOVIE); } var theSuperDirector; Mouse.show();
Frame 8
stop();
Instance of Symbol 962 MovieClip [ComboBox] "levelDifficulty" in Frame 9
//component parameters onClipEvent (construct) { data = []; data[0] = 0; data[1] = 1; data[2] = 2; editable = false; labels = []; labels[0] = "Super Easy"; labels[1] = "Super Normal"; labels[2] = "Super Hard"; rowCount = 5; restrict = ""; enabled = true; visible = true; minHeight = 0; minWidth = 0; } onClipEvent (load) { this.selectedIndex = 1; }
Instance of Symbol 1718 MovieClip [NumericStepper] "levelStepper" in Frame 9
//component parameters onClipEvent (construct) { maximum = 9; minimum = 1; stepSize = 1; value = 1; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Frame 10
currentLevel = -1; displayLevel = Math.abs(currentLevel);
Instance of Symbol 1718 MovieClip [NumericStepper] "r_s" in Frame 10
//component parameters onClipEvent (construct) { maximum = 999; minimum = 0; stepSize = 10; value = 50; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "r_e" in Frame 10
//component parameters onClipEvent (construct) { maximum = 999; minimum = 0; stepSize = 10; value = 400; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "r_f" in Frame 10
//component parameters onClipEvent (construct) { maximum = 999; minimum = 0; stepSize = 10; value = 30; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "r_r" in Frame 10
//component parameters onClipEvent (construct) { maximum = 999; minimum = 0; stepSize = 10; value = 0; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "r_m" in Frame 10
//component parameters onClipEvent (construct) { maximum = 999; minimum = 0; stepSize = 10; value = 400; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "r_g" in Frame 10
//component parameters onClipEvent (construct) { maximum = 999; minimum = 0; stepSize = 10; value = 30; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "r_ff" in Frame 10
//component parameters onClipEvent (construct) { maximum = 999; minimum = 0; stepSize = 10; value = 30; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "r_c" in Frame 10
//component parameters onClipEvent (construct) { maximum = 999; minimum = 0; stepSize = 10; value = 30; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "increase_time" in Frame 10
//component parameters onClipEvent (construct) { maximum = 10; minimum = 1; stepSize = 1; value = 2; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "spawn_time" in Frame 10
//component parameters onClipEvent (construct) { maximum = 10; minimum = 1; stepSize = 1; value = 2; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 962 MovieClip [ComboBox] "zombiesOn" in Frame 10
//component parameters onClipEvent (construct) { data = []; data[0] = true; data[1] = false; editable = false; labels = []; labels[0] = "Yes"; labels[1] = "No"; rowCount = 2; restrict = ""; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "time_night" in Frame 10
//component parameters onClipEvent (construct) { maximum = 999; minimum = 10; stepSize = 10; value = 80; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "time_day" in Frame 10
//component parameters onClipEvent (construct) { maximum = 999; minimum = 10; stepSize = 10; value = 150; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "spawn_rate" in Frame 10
//component parameters onClipEvent (construct) { maximum = 20; minimum = 0; stepSize = 1; value = 3; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "increase_rate" in Frame 10
//component parameters onClipEvent (construct) { maximum = 5; minimum = 0; stepSize = 1; value = 1; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "surviveDays" in Frame 10
//component parameters onClipEvent (construct) { maximum = 99; minimum = 1; stepSize = 1; value = 5; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Frame 12
stop();
Instance of Symbol 1718 MovieClip [NumericStepper] "r_f" in Frame 12
//component parameters onClipEvent (construct) { maximum = 999; minimum = 0; stepSize = 10; value = 30; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "r_s" in Frame 12
//component parameters onClipEvent (construct) { maximum = 999; minimum = 0; stepSize = 10; value = 50; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "r_r" in Frame 12
//component parameters onClipEvent (construct) { maximum = 999; minimum = 0; stepSize = 10; value = 0; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "r_m" in Frame 12
//component parameters onClipEvent (construct) { maximum = 999; minimum = 0; stepSize = 10; value = 400; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "r_g" in Frame 12
//component parameters onClipEvent (construct) { maximum = 999; minimum = 0; stepSize = 10; value = 30; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "r_ff" in Frame 12
//component parameters onClipEvent (construct) { maximum = 999; minimum = 0; stepSize = 10; value = 30; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "r_e" in Frame 12
//component parameters onClipEvent (construct) { maximum = 999; minimum = 0; stepSize = 10; value = 400; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "increase_time" in Frame 12
//component parameters onClipEvent (construct) { maximum = 10; minimum = 1; stepSize = 1; value = 2; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "spawn_time" in Frame 12
//component parameters onClipEvent (construct) { maximum = 10; minimum = 1; stepSize = 1; value = 2; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 962 MovieClip [ComboBox] "zombiesOn" in Frame 12
//component parameters onClipEvent (construct) { data = []; data[0] = true; data[1] = false; editable = false; labels = []; labels[0] = "Yes"; labels[1] = "No"; rowCount = 2; restrict = ""; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "time_night" in Frame 12
//component parameters onClipEvent (construct) { maximum = 999; minimum = 0; stepSize = 10; value = 80; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "time_day" in Frame 12
//component parameters onClipEvent (construct) { maximum = 999; minimum = 0; stepSize = 10; value = 150; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "spawn_rate" in Frame 12
//component parameters onClipEvent (construct) { maximum = 20; minimum = 0; stepSize = 1; value = 3; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 1718 MovieClip [NumericStepper] "increase_rate" in Frame 12
//component parameters onClipEvent (construct) { maximum = 5; minimum = 0; stepSize = 1; value = 1; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Frame 16
gotoAndStop ("game");
Symbol 9 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 11 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 14 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 16 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 19 MovieClip [Defaults] Frame 1
#initclip 131 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclip
Symbol 20 MovieClip [UIObjectExtensions] Frame 1
#initclip 132 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclip
Symbol 21 MovieClip [UIObject] Frame 1
#initclip 133 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();
Symbol 24 Button
on (keyPress "<Tab>") { this.tabHandler(); }
Symbol 25 MovieClip Frame 1
#initclip 134 Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } #endinitclip
Symbol 26 MovieClip [FocusRect] Frame 1
#initclip 135 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclip
Symbol 27 MovieClip [FocusManager] Frame 1
#initclip 136 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();
Symbol 28 MovieClip [UIComponentExtensions] Frame 1
#initclip 137 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclip
Symbol 29 MovieClip [UIComponent] Frame 1
#initclip 138 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();
Symbol 30 MovieClip [SimpleButton] Frame 1
#initclip 139 Object.registerClass("SimpleButton", mx.controls.SimpleButton); #endinitclip stop();
Symbol 31 MovieClip [Border] Frame 1
#initclip 140 Object.registerClass("Border", mx.skins.Border); #endinitclip stop();
Symbol 32 MovieClip [RectBorder] Frame 1
#initclip 141 mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder)); Object.registerClass("RectBorder", mx.skins.halo.RectBorder); #endinitclip stop();
Symbol 33 MovieClip [ButtonSkin] Frame 1
#initclip 142 Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin); #endinitclip
Symbol 34 MovieClip [Button] Frame 1
#initclip 143 Object.registerClass("Button", mx.controls.Button); #endinitclip stop();
Instance of Symbol 30 MovieClip [SimpleButton] in Symbol 34 MovieClip [Button] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 39 MovieClip [RadioThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 43 MovieClip [RadioThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 49 MovieClip [RadioButtonAssets] Frame 1
#initclip 144 mx.controls.RadioButton.prototype.adjustFocusRect = function () { var _local4 = this._parent.focus_mc; var _local2 = this.iconName; var _local3 = this.getStyle("themeColor"); if (_local3 == undefined) { _local3 = 8453965 /* 0x80FF4D */; } var _local5 = _local2._width + 4; var _local6 = _local2._height + 4; _local4.setSize(_local5, _local6, 8, 100, _local3); var _local8 = _local2._x; var _local7 = _local2._y; _local4.move((this.x - 2) + _local8, (this.y + _local7) - 2); }; #endinitclip
Symbol 50 MovieClip [RadioButton] Frame 1
#initclip 145 Object.registerClass("RadioButton", mx.controls.RadioButton); #endinitclip stop();
Instance of Symbol 34 MovieClip [Button] "foo" in Symbol 50 MovieClip [RadioButton] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 2846 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.2"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { } return(_local4); } }
Symbol 2847 MovieClip [__Packages.K] Frame 0
class K { static var RESEARCH_NUGGET, level_total; function K () { } static function propertyToBuilding(i) { switch (i) { case _COALPLANT : return("CoalPlant"); case _FFPLANT : return("FFPlant"); case _GASPLANT : return("GasPlant"); case _NUCLEARPLANT : return("NuclearPlant"); case _WINDPLANT : return("WindPlant"); case _SOLARPLANT : return("SolarPlant"); case _GEOPLANT : return("GeoPlant"); case _SUPERGEOPLANT : return("superGeoPlant"); case _FARM : return("Farm"); case _MINE : return("Mine"); case _COALMINE : return("CoalMine"); case _SUPERFARM : return("superFarm"); case _NUCLEARDUMP : return("NuclearDump"); case _OILGASWELL : return("OilGasWell"); case _FACTORY : return("Factory"); case _LAB : return("Lab"); case _LANDFILL : return("Landfill"); case _FLOODLIGHTS : return("Floodlights"); case _TESLACOIL : return("TeslaCoil"); case _GUNTURRET : return("GunTurret"); case _FLAMETURRET : return("FlameTurret"); } return(""); } static function setTheQuality(s) { _quality = s.toUpperCase(); QUALITY = s.toUpperCase(); } static function saveResearch() { RESEARCH_NUGGET = new ResearchNugget(); RESEARCH_NUGGET.snapShotLevels(); } static function getDiffStr(d) { switch (d) { case DIFF_EASY : return("Easy"); case DIFF_NORMAL : return("Normal"); case DIFF_HARD : return("Hard"); } } static function restoreResearch() { level_f_gasoline = RESEARCH_NUGGET.level_f_gasoline; level_f_diesel = RESEARCH_NUGGET.level_f_diesel; level_f_electric = RESEARCH_NUGGET.level_f_electric; level_f_ethanol = RESEARCH_NUGGET.level_f_ethanol; level_f_natgas = RESEARCH_NUGGET.level_f_natgas; level_f_fuelcell = RESEARCH_NUGGET.level_f_fuelcell; level_coalplant = RESEARCH_NUGGET.level_coalplant; level_ffplant = RESEARCH_NUGGET.level_ffplant; level_gasplant = RESEARCH_NUGGET.level_gasplant; level_solarplant = RESEARCH_NUGGET.level_solarplant; level_hydroplant = RESEARCH_NUGGET.level_hydroplant; level_geoplant = RESEARCH_NUGGET.level_geoplant; level_nuclearplant = RESEARCH_NUGGET.level_nuclearplant; level_windplant = RESEARCH_NUGGET.level_windplant; level_mine = RESEARCH_NUGGET.level_mine; level_coalmine = RESEARCH_NUGGET.level_mine; level_farm = RESEARCH_NUGGET.level_farm; level_gunturret = RESEARCH_NUGGET.level_gunturret; level_flameturret = RESEARCH_NUGGET.level_flameturret; level_teslacoil = RESEARCH_NUGGET.level_teslacoil; level_factory = RESEARCH_NUGGET.level_factory; level_lab = RESEARCH_NUGGET.level_lab; level_landfill = RESEARCH_NUGGET.level_landfill; level_oilgaswell = RESEARCH_NUGGET.level_oilgaswell; level_floodlights = RESEARCH_NUGGET.level_floodlights; level_recyclingcenter = RESEARCH_NUGGET.level_recyclingcenter; level_recycling = RESEARCH_NUGGET.level_recycling; level_r_metal = RESEARCH_NUGGET.level_r_metal; level_r_PETE = RESEARCH_NUGGET.level_r_PETE; level_r_gas = RESEARCH_NUGGET.level_r_gas; level_r_bioFuel = RESEARCH_NUGGET.level_r_bioFuel; } static function killResearch() { level_f_gasoline = 1; level_f_diesel = 0; level_f_electric = 0; level_f_ethanol = 0; level_f_natgas = 0; level_f_fuelcell = 0; level_coalplant = 0; level_ffplant = 0; level_gasplant = 0; level_solarplant = 0; level_hydroplant = 0; level_geoplant = 0; level_nuclearplant = 0; level_windplant = 0; level_mine = 0; level_coalmine = 0; level_farm = 0; level_gunturret = 0; level_flameturret = 0; level_teslacoil = 0; level_factory = 0; level_lab = 0; level_landfill = 0; level_oilgaswell = 0; level_floodlights = 0; level_recyclingcenter = 0; level_recycling = 0; level_r_metal = 0; level_r_PETE = 0; level_r_gas = 0; level_r_bioFuel = 0; } static function propertyToBuildingCode(i) { switch (i) { case START : return(FORTRESS); case _COALPLANT : return(COALPLANT); case _FFPLANT : return(FFPLANT); case _GASPLANT : return(GASPLANT); case _NUCLEARPLANT : return(NUCLEARPLANT); case _WINDPLANT : return(WINDPLANT); case _SOLARPLANT : return(SOLARPLANT); case _GEOPLANT : return(GEOPLANT); case _FARM : return(FARM); case _MINE : return(MINE); case _SUPERFARM : return(SUPERFARM); case _NUCLEARDUMP : return(NUCLEARDUMP); case _OILGASWELL : return(OILGASWELL); case _FACTORY : return(FACTORY); case _LAB : return(LAB); case _LANDFILL : return(LANDFILL); case _FLOODLIGHTS : return(FLOODLIGHTS); case _TESLACOIL : return(TESLACOIL); case _GUNTURRET : return(GUNTURRET); case _FLAMETURRET : return(FLAMETURRET); case _RECYCLINGCENTER : return(RECYCLINGCENTER); } return(-100); } static function getE_Usage(theName) { var _local2 = K["level_" + theName.toLowerCase()]; var _local1 = getEfficiency(theName, _local2); return(Math.round(_local1 * 10) / 10); } static function getS_Usage(theName) { var _local2 = K["level_" + theName.toLowerCase()]; var _local1 = getEmissions(theName, _local2); return(Math.round(_local1 * 10) / 10); } static function getEmissions(theName, level) { var _local2 = K["S_OUT_" + theName.toUpperCase()]; var _local3 = K["U_EM_" + theName.toUpperCase()]; var _local1 = 0; while (_local1 < level) { _local2 = _local2 * _local3; _local1++; } if ((_local2 == undefined) || (_local2 == NaN)) { _local2 = 0; } return(_local2); } static function updateEfficiency(theName) { var _local2 = getLevels(theName); var _local1 = getEfficiency(theName, _local2); return(_local1); } static function updateEmissions(theName) { var _local2 = getLevels(theName); var _local1 = getEmissions(theName, _local2); return(_local1); } static function updateRecycling() { return(level_recycling); } static function getEfficiency(theName, level) { var _local2 = K["E_OUT_" + theName.toUpperCase()]; var _local3 = K["U_EF_" + theName.toUpperCase()]; var _local1 = 0; while (_local1 < level) { _local2 = _local2 * _local3; _local1++; } if ((_local2 == undefined) || (_local2 == NaN)) { _local2 = 0; } return(_local2); } static function error(c, f, msg) { } static function success(c, f, msg) { if (VERBOSE) { } } static function adjustDestRange(destX, destY) { if (destY < INT_OFF_Y_PX) { destY = INT_OFF_Y_PX; } else if (destY > (Stage.height - (TILE_SIZE * 2))) { destY = Stage.height - (TILE_SIZE * 2); } if (destX < TILE_SIZE) { destX = TILE_SIZE; } else if (destX > (Stage.width - INT_OFF_X_PX)) { destX > (Stage.width - INT_OFF_X_PX); } return([destX, destY]); } static function getDist(thing1, thing2) { var _local2 = thing1._x - thing2._x; var _local1 = thing1._y - thing2._y; return(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); } static function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } static function getLocalRawPath() { var _local1 = _url; _local1 = chopEndPath(_local1); return(_local1); } static function chopEndPath(somePath) { var _local3; var _local1 = somePath.length; while (_local1 > 0) { if ((somePath.charAt(_local1 - 1) == "/") || (somePath.charCodeAt(_local1 - 1) == 92)) { _local3 = _local1; _local1 = 0; } _local1--; } var _local4 = somePath.slice(0, _local3); return(_local4); } static function codeToState(code) { switch (code) { case PAUSE_CODE : return(PAUSE_STATE); case MENU_CODE : return(MENU_STATE); } } static function getStateName(state) { var _local1 = ""; switch (state) { case PAUSE_STATE : _local1 = "paused"; break; case MENU_STATE : _local1 = "menu"; break; case GAME_STATE : _local1 = "game"; break; case START_STATE : _local1 = "start"; } return(_local1); } static function getFuelLevel(fuel) { var _local1 = getFuelLevels(); return(_local1[fuel]); } static function getRecycleLevels() { var _local1 = new Array(); _local1[0] = level_r_metal; _local1[1] = level_r_PETE; _local1[2] = level_r_gas; _local1[3] = level_r_bioFuel; return(_local1); } static function getFuelLevels() { var _local1 = new Array(); _local1[0] = level_f_gasoline; _local1[1] = level_f_diesel; _local1[2] = level_f_electric; _local1[3] = level_f_ethanol; _local1[4] = level_f_natgas; _local1[5] = level_f_fuelcell; return(_local1); } static function getLevels(s) { var _local1; _local1 = K["level_" + s.toLowerCase()]; return(_local1); } static function countUpgrades() { var _local1 = 0; _local1 = _local1 + (((level_f_gasoline + level_f_ethanol) + level_f_natgas) + level_f_electric); _local1 = _local1 + (((((level_coalplant + level_gasplant) + level_solarplant) + level_geoplant) + level_nuclearplant) + level_windplant); _local1 = _local1 + level_recyclingcenter; level_total = _local1; return(level_total); } static function upgradeLevel(target, upgrade) { var _local4 = K["level_" + target.toLowerCase()]; var _local2; if (target.toLowerCase() == "fuel") { K["level_f_" + upgrade.toLowerCase()]++; _local2 = K["level_f_" + upgrade.toLowerCase()]; } else if (upgrade.toLowerCase() == "recycling") { K["level_r_" + upgrade.toLowerCase()]++; _local2 = K["level_r_" + upgrade.toLowerCase()]++; } else if (upgrade.toLowerCase() == "both") { K["level_" + target.toLowerCase()]++; _local2 = K["level_" + target.toLowerCase()]; } return(_local2); } static function getUpgradeCost(s) { var _local1 = new Array(); var _local3 = K["level_" + s.toLowerCase()]; if (_local3 < 3) { _local1[0] = K["COST_U_" + s.toUpperCase()][0]; _local1[1] = K["COST_U_" + s.toUpperCase()][1]; _local1[2] = K["COST_U_" + s.toUpperCase()][2]; var _local2 = 0; while (_local2 < _local3) { _local1[0] = _local1[0] * _local1[2]; _local1[1] = _local1[1] * _local1[2]; _local2++; } } else { _local1 = undefined; } return(_local1); } static function getRecyclingCost(s) { return(COST_U_RECYCLING); } static function getFuelCost(s) { var _local1 = new Array(); var _local3 = K["level_f_" + s.toLowerCase()]; if (_local3 < 3) { _local1[0] = K["COST_U_" + s.toUpperCase()][0]; _local1[1] = K["COST_U_" + s.toUpperCase()][1]; _local1[2] = K["COST_U_" + s.toUpperCase()][2]; var _local2 = 0; while (_local2 < _local3) { _local1[0] = _local1[0] * _local1[2]; _local1[1] = _local1[1] * _local1[2]; _local2++; } } else { _local1 = undefined; } return(_local1); } static function getCost(s) { var _local1 = new Array(); _local1[0] = K["COST_" + s.toUpperCase()][0]; _local1[1] = K["COST_" + s.toUpperCase()][1]; _local1[2] = K["COST_" + s.toUpperCase()][2]; return(_local1); } static function testUnd4(amt, amt2, amt3, amt4, str) { if ((((amt == undefined) || (amt2 == undefined)) || (amt3 == undefined)) || (amt4 == undefined)) { if (amt == undefined) { } if (amt2 == undefined) { } if (amt3 == undefined) { } if (amt4 == undefined) { } return(false); } return(true); } static function testUnd3(amt, amt2, amt3, str) { if (((amt == undefined) || (amt2 == undefined)) || (amt3 == undefined)) { if (amt == undefined) { } if (amt2 == undefined) { } if (amt3 == undefined) { } return(false); } return(true); } static function testUnd2(amt, amt2, str) { if ((amt == undefined) || (amt2 == undefined)) { if (amt == undefined) { } if (amt2 == undefined) { } return(false); } return(true); } static function testUnd(amt, str) { if ((amt == undefined) || (amt == NaN)) { return(false); } return(true); } static var EASY_BOARD_ID = "f389d0d8bcd97e20"; static var NORMAL_BOARD_ID = "b11cddc9a40c3ab5"; static var HARD_BOARD_ID = "648696a0f53247a2"; static var DIFF_EASY = 0; static var DIFF_NORMAL = 1; static var DIFF_HARD = 2; static var DIFF_IMPOSSIBLE = 3; static var VERBOSE = false; static var FRAME_RATE = 30; static var SCROLL_SPEED = 10; static var MAX_LEVEL = 15; static var TILESET_WIDTH = 26; static var TILESET_HEIGHT = 25; static var TILE_SIZE = 16; static var TILESET_WIDTH_PX = TILESET_WIDTH * TILE_SIZE; static var TILESET_HEIGHT_PX = TILESET_HEIGHT * TILE_SIZE; static var STAGE_WIDTH = Math.floor(Stage.width / TILE_SIZE); static var STAGE_HEIGHT = Math.floor(Stage.height / TILE_SIZE); static var TILE_MILES = 7.5; static var HORIZONTAL = 1; static var VERTICAL = 2; static var FANCYCURSOR = false; static var QUALITY = "medium"; static var INT_OFF_Y_PX = 80; static var INT_OFF_X_PX = 140; static var TERRAIN_OFFSET_Y = 3; static var MAX_X_TILE = 20; static var MAX_Y_TILE = 15; static var MAX_X_UNIT_TILE = MAX_X_TILE * 2; static var MAX_Y_UNIT_TILE = MAX_Y_TILE * 2; static var INT_OFF_Y = INT_OFF_Y_PX / TILE_SIZE; static var INT_OFF_X = INT_OFF_X_PX / TILE_SIZE; static var SCROLL_FUDGE_X = 11; static var SCROLL_FUDGE_Y = 10; static var DEMOLISH = 0; static var REPAIR = 1; static var CLICK = 2; static var BUILD = 3; static var MOVE = 4; static var ATTACK = 5; static var IDLE = 0; static var GETGARBAGE = 1; static var GETWASTE = 2; static var GETRESOURCE = 2; static var DUMPGARBAGE = 3; static var DELIVERRESOURCE = 4; static var IDLE_GARBAGE = 5; static var IDLE_RESOURCE = 6; static var GOTOSPILL = 7; static var CLEANUPSPILL = 8; static var GOTOBUILDING = 9; static var ATTACKTASK = 10; static var ATTACKPOSITION = 11; static var DYING = 12; static var RUNAWAY = 13; static var STARTRUN = 14; static var LEAVE = 15; static var NWASTE_MULT = 50; static var METAL_MULT = 2; static var GAS_MULT = 5; static var FF_MULT = 10; static var COAL_MULT = 10; static var ENERGY_MULT = 1; static var FOOD_MULT = 3; static var RESEARCH_MULT = 3; static var AVG_MULT = 4.857; static var ZOMBIEKILL_MULT = 5; static var POLLUTION_MULT = 100; static var CLEANUP_MULT = POLLUTION_MULT / 2; static var GARBAGEEAT_MULT = 2; static var SMOG_MULT = 2; static var GARBAGE_MULT = 1; static var DMG_EDDERKOP = 1; static var DMG_RAIDER = 25; static var DMG_MONSTER_TRUCK = 10; static var BURN_TIME = 5; static var WASTE = 104; static var SCREEN_WIDTH = STAGE_WIDTH - INT_OFF_X; static var SCREEN_HEIGHT = STAGE_HEIGHT - INT_OFF_Y; static var SCREEN_WIDTH_PX = Stage.width - INT_OFF_X_PX; static var SCREEN_HEIGHT_PX = Stage.height - INT_OFF_Y_PX; static var UP_CODE = 38; static var DOWN_CODE = 40; static var LEFT_CODE = 37; static var RIGHT_CODE = 39; static var UP_CODE_ = 87; static var LEFT_CODE_ = 65; static var RIGHT_CODE_ = 68; static var DOWN_CODE_ = 83; static var PAUSE_CODE = -20; static var MENU_CODE = -21; static var START_BUTT_CODE = 13; static var ABUTT_CODE = 32; static var BBUTT_CODE = 90; static var CBUTT_CODE = 70; static var MOUSEBUTT_CODE = -1; static var MOUSEMOVE_CODE = -2; static var START_STATE = 2; static var GAME_STATE = 3; static var PAUSE_STATE = -1; static var MENU_STATE = 1; static var INTRO_MOVIE = 0; static var END_MOVIE = 1; static var OUTRO_MOVIE = 2; static var TILES = 0; static var PROPERTIES = 1; static var DIRT = 0; static var START = 1; static var GRASS = 2; static var HARD = 3; static var STONE = 4; static var COALSPOT = 5; static var WATER = 6; static var GEO = 9; static var GEO_BIG = 10; static var OIL = 11; static var OIL_BIG = 12; static var _SUPERFARM = 7; static var _GEOPLANT = 8; static var _COALPLANT = 13; static var _FFPLANT = -130; static var _GASPLANT = 14; static var _NUCLEARPLANT = 15; static var _WINDPLANT = 16; static var _SOLARPLANT = 17; static var _SUPERGEOPLANT = 18; static var _SUPERWINDPLANT = 19; static var _MINE = 20; static var _FARM = 21; static var _REYCLINGCENTER = 22; static var _COALMINE = 23; static var _NUCLEARDUMP = 38; static var _OILGASWELL = 39; static var _FACTORY = 40; static var _LAB = 41; static var _LANDFILL = 42; static var _FLOODLIGHTS = 43; static var _TESLACOIL = 44; static var _GUNTURRET = 45; static var _FLAMETURRET = 46; static var _RECYCLINGCENTER = 47; static var _POLLUTION = -9; static var POLLUTED = 99; static var SCORCHED = 100; static var ALT_LOW = -1; static var ALT_NORM = 0; static var ALT_HIGH = 1; static var EDGE_CRATER = -1; static var EDGE_FLAT = 0; static var EDGE_CLIFF = 1; static var GRID_WIDTH = 30; static var GRID_HEIGHT = 30; static var GRID_SIZE = 20; static var GRID_HEIGHT_PX = GRID_SIZE * GRID_HEIGHT; static var GRID_WIDTH_PX = GRID_SIZE * GRID_WIDTH; static var MOUSE_IS_DOWN = false; static var TICK_COUNT = 20; static var REFUEL_COUNT = TICK_COUNT - 2; static var FAST_TICK_AMOUNT = 3; static var UNIT = 0; static var BUILDING = 1; static var ENEMY = 2; static var ENERGY = 0; static var FOOD = 1; static var METAL = 2; static var FF = 3; static var GAS = 4; static var SMOG = 5; static var NWASTE = 6; static var RESEARCH = 7; static var RESOURCE = 8; static var RECYCLING = 9; static var GARBAGE = 10; static var COMPREHENSIVE = 11; static var POLLUTION = 12; static var COAL = 13; static var DEFENSE = 14; static var TIMETAKEN = 15; static var TOTAL = 16; static var FARM = 0; static var FORTRESS = 1; static var COALPLANT = 2; static var FFPLANT = -200; static var GASPLANT = 3; static var HYDROPLANT = 4; static var SOLARPLANT = 5; static var GEOPLANT = 6; static var WINDPLANT = 7; static var NUCLEARPLANT = 8; static var MINE = 10; static var OILGASWELL = 11; static var LAB = 12; static var RECYCLINGCENTER = 13; static var COALMINE = 14; static var SUPERFARM = -8; static var FOODTIME = LAB + 1; static var REPAIRTIME = FOODTIME + 1; static var RESETTIME = REPAIRTIME + 1; static var SMOG_DILUTE = 3; static var CYCLETIME = RESETTIME; static var NATURAL_DILUTE = 3 * RESETTIME; static var LANDFILL = 20; static var NUCLEARDUMP = 21; static var FACTORY = 22; static var GUNTURRET = 23; static var FLAMETURRET = 24; static var TESLACOIL = 25; static var FLOODLIGHTS = 26; static var ENGINEER = 0; static var GARBAGETRUCK = 1; static var SCOUT = 2; static var HUMVEE = 3; static var TANK = 4; static var ZOMBIE = 99; static var EDDERKOP = 100; static var RAIDER = 101; static var MONSTER_TRUCK = 102; static var GIANTENEMYCRAB = 103; static var NIGHT = 0; static var DAY = 1; static var TWILIGHT = 2; static var DAYTIMEAMOUNT = RESETTIME * 10; static var E_IN_FORTRESS = 5; static var S_OUT_FORTRESS = 4; static var G_OUT_FORTRESS = 5; static var F_IN_FORTRESS = 1; static var E_CHARGE_GEOMETRO = 0.024; static var GEOMETRO_MPG = 40; static var E_OUT_FFPLANT = 50; static var FF_IN_FFPLANT = 40; static var GASOLINE_IN_FF = 374595; static var ETHANOL_IN_FOOD = 84468.3; static var S_OUT_FFPLANT = 35; static var E_OUT_COALPLANT = 50; static var COAL_IN_COALPLANT = 1; static var S_OUT_COALPLANT = 35; static var S_OUT_TRUCK = S_OUT_FFPLANT / 10; static var S_OUT_CAR = S_OUT_FFPLANT / 30; static var F_OUT_SUPERFARM = 2; static var E_IN_FARM = 5; static var F_OUT_FARM = 1; static var G_OUT_FARM = 0.5; static var S_OUT_FARM = 2; static var E_IN_MINE = 5; static var M_OUT_MINE = 15; static var G_OUT_MINE = 1.2; static var S_OUT_MINE = 2.5; static var E_IN_COALMINE = 0.5; static var C_OUT_COALMINE = 5; static var G_OUT_COALMINE = 20; static var S_OUT_COALMINE = 12.5; static var E_IN_FACTORY = 0.2; static var M_IN_FACTORY = 4; static var S_OUT_FACTORY = 0.1; static var G_OUT_FACTORY = 10; static var E_IN_RECYCLINGCENTER = 1; static var GAS_TO_OIL_RATIO = 1.22; static var GAS_IN_GASPLANT = 1; static var E_OUT_GASPLANT = 50; static var S_OUT_GASPLANT = 15; static var E_OUT_SUPERGEOPLANT = 25; static var E_OUT_SUPERWINDPLANT = 14.2857142857143; static var E_OUT_GEOPLANT = 12.5; static var S_OUT_GEOPLANT = 0; static var E_OUT_HYDROPLANT = 100; static var E_OUT_WINDPLANT = 14.2857142857143; static var E_OUT_SOLARPLANT = 6.66666666666667; static var E_OUT_NUCLEARPLANT = 25; static var NWASTE_OUT_NUCLEARPLANT = 1; static var E_IN_OILGASWELL = 0; static var FF_OUT_OILGASWELL = 5; static var GAS_OUT_OILGASWELL = 5; static var G_OUT_OILGASWELL = 1.25; static var E_IN_LAB = 0.11; static var M_IN_LAB = 0; static var G_OUT_LAB = 0; static var R_OUT_LAB = 5; static var E_IN_TESLACOIL = 5; static var DMG_TESLACOIL = 50; static var E_IN_FLOODLIGHTS = 3; static var DMG_FLOODLIGHTS = 0.5; static var M_IN_GUNTURRET = 0.1; static var DMG_GUNTURRET = 3; static var COOLDOWN_GUNTURRET = 0; static var R_IN_FLAMETURRET = 0.5; static var FF_IN_FLAMETURRET = 1; static var GAS_IN_FLAMETURRET = 1; static var DMG_FLAMETURRET = 25; static var COOLDOWN_FLAMETURRET = 8; static var WIND_NO = 0; static var WIND_GENTLE = 1; static var WIND_LOW = 2; static var WIND_MID = 3; static var WIND_HIGH = 4; static var SUN_NO = 0; static var SUN_OVERCAST = 1; static var SUN_LOW = 2; static var SUN_MID = 3; static var SUN_HIGH = 4; static var COST_COALPLANT = [250, 25]; static var COST_FFPLANT = [200, 25]; static var COST_GASPLANT = [75, 25]; static var COST_SOLARPLANT = [95, 10]; static var COST_SOLARTHERMALPLANT = [90, 25]; static var COST_HYDROPLANT = [500, 15]; static var COST_GEOPLANT = [200, 15]; static var COST_SUPERGEOPLANT = COST_GEOPLANT; static var COST_NUCLEARPLANT = [150, 25]; static var COST_WINDPLANT = [80, 20]; static var COST_SUPERWINDPLANT = COST_WINDPLANT; static var COST_MINE = [1, 0]; static var COST_COALMINE = [1, 0]; static var COST_FARM = [50, 0]; static var COST_SUPERFARM = COST_FARM; static var COST_GUNTURRET = [25, 5]; static var COST_FLAMETURRET = [50, 10]; static var COST_TESLACOIL = [75, 10]; static var COST_FACTORY = [75, 15]; static var COST_LAB = [75, 15]; static var COST_RECYCLINGCENTER = [75, 0]; static var COST_LANDFILL = [25, 0]; static var COST_NUCLEARDUMP = [25, 0]; static var COST_OILGASWELL = [1, 0]; static var COST_FLOODLIGHTS = [10, 0]; static var level_f_gasoline = 1; static var level_f_electric = 0; static var level_f_ethanol = 0; static var level_f_natgas = 0; static var level_f_diesel = 0; static var level_f_fuelcell = 0; static var level_coalplant = 0; static var level_ffplant = 0; static var level_gasplant = 0; static var level_solarplant = 0; static var level_hydroplant = 0; static var level_geoplant = 0; static var level_nuclearplant = 0; static var level_windplant = 0; static var level_recyclingcenter = 0; static var level_recycling = 0; static var level_r_metal = 0; static var level_r_PETE = 0; static var level_r_gas = 0; static var level_r_bioFuel = 0; static var U_EF_COALPLANT = 1.5; static var U_EM_COALPLANT = 0.75; static var U_EF_FFPLANT = 1.5; static var U_EM_FFPLANT = 0.75; static var U_EF_GASPLANT = 1.5; static var U_EM_GASPLANT = 0.75; static var U_EF_SOLARPLANT = 1.5; static var U_EM_SOLARPLANT = 0.75; static var U_EF_GEOPLANT = 1.5; static var U_EF_SUPERGEOPLANT = 1.5; static var U_EM_GEOPLANT = 0.75; static var U_EM_SUPERGEOPLANT = 0.75; static var U_EF_NUCLEARPLANT = 1.5; static var U_EM_NUCLEARPLANT = 0.75; static var U_EF_WINDPLANT = 1.5; static var U_EM_WINDPLANT = 0.75; static var U_EF_RECYCLINGCENTER = 1.1; static var level_mine = 0; static var level_coalmine = 0; static var level_farm = 0; static var level_gunturret = 0; static var level_flameturret = 0; static var level_teslacoil = 0; static var level_factory = 0; static var level_lab = 0; static var level_landfill = 0; static var level_oilgaswell = 0; static var level_floodlights = 0; static var COST_ENGINEER = [10, 2.5]; static var COST_GARBAGETRUCK = [10, 2.5]; static var COST_SCOUT = [10, 0]; static var COST_HUMVEE = [30, 10]; static var COST_TANK = [75, 25]; static var COST_EFFICIENCY_1 = [100, 25]; static var COST_EFFICIENCY_2 = [200, 35]; static var COST_EFFICIENCY_3 = [350, 50]; static var COST_EMISSIONS_1 = [100, 25]; static var COST_U_COALPLANT = [100, 10, 1.25]; static var COST_U_FFPLANT = [100, 10, 1.25]; static var COST_U_GASPLANT = [100, 10, 1.5]; static var COST_U_WINDPLANT = [100, 5, 2]; static var COST_U_NUCLEARPLANT = [100, 10, 1.5]; static var COST_U_GEOPLANT = [100, 10, 1.5]; static var COST_U_SOLARPLANT = [100, 10, 2]; static var COST_U_RECYCLINGCENTER = [100, 25, 1.3]; static var COST_U_RECYCLING = [100, 25, 1.3]; static var COST_U_DIESEL = [50, 2, 2]; static var COST_U_GASOLINE = [25, 1, 2]; static var COST_U_ELECTRIC = [100, 5, 2]; static var COST_U_FUELCELL = [150, 7, 2]; static var COST_U_ETHANOL = [75, 1, 2]; static var COST_U_NATGAS = [50, 3, 2]; static var GASOLINE = 0; static var DIESEL = 1; static var ELECTRIC = 2; static var ETHANOL = 3; static var NATGAS = 4; static var FUELCELL = 5; static var BARREL_GASOLINE = 22; static var MUSIC_VOLUME_MAX = 50; static var FX_VOLUME_MAX = 50; }
Symbol 2848 MovieClip [__Packages.ResearchNugget] Frame 0
class ResearchNugget { function ResearchNugget () { } function onLoad() { } function setLevel(str, lvl) { if (this["level_" + str.toLowerCase()] != undefined) { this["level_" + str.toLowerCase()] = lvl; } else { K.error("ResearchNugget", "setLevel", "no such level: " + str); } } function getLevel(str) { if (this["level_" + str.toLowerCase()] != undefined) { return(this["level_" + str.toLowerCase()]); } K.error("ResearchNugget", "getLevel", "no such level: " + str); return(0); } function snapShotLevels() { level_f_gasoline = K.level_f_gasoline; level_f_diesel = K.level_f_diesel; level_f_electric = K.level_f_electric; level_f_ethanol = K.level_f_ethanol; level_f_natgas = K.level_f_natgas; level_f_fuelcell = K.level_f_fuelcell; level_coalplant = K.level_coalplant; level_ffplant = K.level_ffplant; level_gasplant = K.level_gasplant; level_solarplant = K.level_solarplant; level_hydroplant = K.level_hydroplant; level_geoplant = K.level_geoplant; level_nuclearplant = K.level_nuclearplant; level_windplant = K.level_windplant; level_mine = K.level_mine; level_farm = K.level_farm; level_gunturret = K.level_gunturret; level_flameturret = K.level_flameturret; level_teslacoil = K.level_teslacoil; level_factory = K.level_factory; level_lab = K.level_lab; level_landfill = K.level_landfill; level_oilgaswell = K.level_oilgaswell; level_floodlights = K.level_floodlights; level_recyclingcenter = K.level_recyclingcenter; level_recycling = K.level_recycling; level_r_metal = K.level_r_metal; level_r_PETE = K.level_r_PETE; level_r_gas = K.level_r_gas; level_r_bioFuel = K.level_r_bioFuel; } var level_f_gasoline = 1; var level_f_diesel = 0; var level_f_electric = 0; var level_f_ethanol = 0; var level_f_natgas = 0; var level_f_fuelcell = 0; var level_coalplant = 0; var level_ffplant = 0; var level_gasplant = 0; var level_solarplant = 0; var level_hydroplant = 0; var level_geoplant = 0; var level_nuclearplant = 0; var level_windplant = 0; var level_mine = 0; var level_farm = 0; var level_gunturret = 0; var level_flameturret = 0; var level_teslacoil = 0; var level_factory = 0; var level_lab = 0; var level_landfill = 0; var level_oilgaswell = 0; var level_floodlights = 0; var level_recyclingcenter = 0; var level_1_score = 0; var level_2_score = 0; var level_3_score = 0; var level_4_score = 0; var level_5_score = 0; var level_6_score = 0; var level_7_score = 0; var level_8_score = 0; var level_9_score = 0; var level_total_score = 0; var level_recycling = 0; var level_r_metal = 0; var level_r_PETE = 0; var level_r_gas = 0; var level_r_bioFuel = 0; }
Symbol 2849 MovieClip [__Packages.ThemeSong] Frame 0
class ThemeSong extends MovieClip { var finalScore; function ThemeSong () { super(); } function onLoad() { } function setFinalScore(i) { finalScore = i; } }
Symbol 2850 MovieClip [__Packages.Arrow] Frame 0
class Arrow extends MovieClip { var _x, _parent; function Arrow () { super(); } function onLoad() { } function onPress() { followMouse = true; } function onRelease() { followMouse = false; } function onReleaseOutside() { followMouse = false; } function setVal(i) { _x = Math.floor(i); } function onEnterFrame() { if (followMouse) { _x = _parent._xmouse; if (_x < 0) { _x = 0; } else if (_x > 100) { _x = 100; } _parent.updateVal(Math.floor(_x)); } } var followMouse = false; }
Symbol 2851 MovieClip [__Packages.VolumeSlider] Frame 0
class VolumeSlider extends MovieClip { var val, a; function VolumeSlider () { super(); } function updateVal(i) { val = i; } function setVal(i) { val = i; a.setVal(i); a._x = i; } }
Symbol 2852 MovieClip [__Packages.MenuThingy] Frame 0
class MenuThingy extends MovieClip { var gotoAndStop, frame, fx, music, r_fancyCursor, r_normalCursor, r_lowquality, r_midquality, r_highquality, _parent; function MenuThingy () { super(); } function onLoad() { gotoAndStop(frame); fx.setVal(K.FX_VOLUME_MAX); music.setVal(K.MUSIC_VOLUME_MAX); if (K.FANCYCURSOR == true) { r_fancyCursor.selected = true; r_normalCursor.selected = false; } else { r_fancyCursor.selected = false; r_normalCursor.selected = true; } r_lowquality.selected = false; r_midquality.selected = false; r_highquality.selected = false; if (K.QUALITY.toLowerCase() == "low") { r_lowquality.selected = true; r_midquality.selected = false; r_highquality.selected = false; } else if (K.QUALITY.toLowerCase() == "medium") { r_midquality.selected = true; r_lowquality.selected = false; r_highquality.selected = false; } else if (K.QUALITY.toLowerCase() == "high") { r_highquality.selected = true; r_lowquality.selected = false; r_midquality.selected = false; } } function fancyCursorOff() { _parent.fancyCursorOff(); } function fancyCursorOn() { _parent.fancyCursorOn(); } }
Symbol 1 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local3 = __width; var _local2 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local3, oldHeight:_local2}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = mx.core.UIObject(createObject(className.symbolOwner.symbolName, id, depth, initobj)); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.2.127"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }
Symbol 51 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }
Symbol 52 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }
Symbol 54 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }
Symbol 53 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }
Symbol 2 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.127"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }
Symbol 3 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent { static var emphasizedStyleDeclaration; var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle; function SimpleButton () { super(); } function init(Void) { super.init(); if (preset == undefined) { boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } useHandCursor = false; } function createChildren(Void) { if (preset != undefined) { var _local2 = this[idNames[preset]]; this[refNames[preset]] = _local2; skinName = _local2; if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } initializing = false; } else if (__state == true) { setStateVar(true); } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } } } function setIcon(tag, linkageName) { return(setSkin(tag + 8, linkageName)); } function changeIcon(tag, linkageName) { linkLength = linkageName.length; var _local2 = stateNames[tag] + "Icon"; this[_local2] = linkageName; this[idNames[tag + 8]] = _local2; setStateVar(getState()); } function changeSkin(tag, linkageName) { var _local2 = stateNames[tag] + "Skin"; this[_local2] = linkageName; this[idNames[tag]] = _local2; setStateVar(getState()); } function viewIcon(varName) { var _local4 = varName + "Icon"; var _local3 = this[_local4]; if (typeof(_local3) == "string") { var _local5 = _local3; if (__emphasized) { if (this[_local3 + "Emphasized"].length > 0) { _local3 = _local3 + "Emphasized"; } } if (this[_local3].length == 0) { return(undefined); } _local3 = setIcon(tagMap[_local5], this[_local3]); if ((_local3 == undefined) && (_global.isLivePreview)) { _local3 = setIcon(0, "ButtonIcon"); } this[_local4] = _local3; } iconName._visible = false; iconName = _local3; iconName._visible = true; } function removeIcons() { var _local3 = 0; while (_local3 < 2) { var _local2 = 8; while (_local2 < 16) { destroyObject(idNames[_local2]); this[stateNames[_local2 - 8] + "Icon"] = ""; _local2++; } _local3++; } refresh(); } function setSkin(tag, linkageName, initobj) { var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this}))); calcSize(tag, _local3); return(_local3); } function calcSize(Void) { __width = _width; __height = _height; } function viewSkin(varName, initObj) { var _local3 = varName + "Skin"; var _local2 = this[_local3]; if (typeof(_local2) == "string") { var _local4 = _local2; if (__emphasized) { if (this[_local2 + "Emphasized"].length > 0) { _local2 = _local2 + "Emphasized"; } } if (this[_local2].length == 0) { return(undefined); } _local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this}))); this[_local3] = _local2; } skinName._visible = false; skinName = _local2; skinName._visible = true; } function showEmphasized(e) { if (e && (!__emphatic)) { if (emphasizedStyleDeclaration != undefined) { __emphaticStyleName = styleName; styleName = emphasizedStyleDeclaration; } __emphatic = true; } else { if (__emphatic) { styleName = __emphaticStyleName; } __emphatic = false; } } function refresh(Void) { var _local2 = getState(); if (enabled == false) { viewIcon("disabled"); viewSkin("disabled"); } else { viewSkin(phase); viewIcon(phase); } setView(phase == "down"); iconName.enabled = enabled; } function setView(offset) { if (iconName == undefined) { return(undefined); } var _local2 = (offset ? (btnOffset) : 0); iconName._x = ((__width - iconName._width) / 2) + _local2; iconName._y = ((__height - iconName._height) / 2) + _local2; } function setStateVar(state) { if (state) { if (trueOverSkin.length == 0) { rolloverSkin = tus; } else { rolloverSkin = trs; } if (trueOverIcon.length == 0) { rolloverIcon = tui; } else { rolloverIcon = tri; } upSkin = tus; downSkin = tds; disabledSkin = dts; upIcon = tui; downIcon = tdi; disabledIcon = dti; } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } else { rolloverSkin = frs; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } else { rolloverIcon = fri; } upSkin = fus; downSkin = fds; disabledSkin = dfs; upIcon = fui; downIcon = fdi; disabledIcon = dfi; } __state = state; } function setState(state) { if (state != __state) { setStateVar(state); invalidate(); } } function size(Void) { refresh(); } function draw(Void) { if (initializing) { initializing = false; skinName.visible = true; iconName.visible = true; } size(); } function getState(Void) { return(__state); } function setToggle(val) { __toggle = val; if (__toggle == false) { setState(false); } } function getToggle(Void) { return(__toggle); } function set toggle(val) { setToggle(val); //return(toggle); } function get toggle() { return(getToggle()); } function set value(val) { setSelected(val); //return(value); } function get value() { return(getSelected()); } function set selected(val) { setSelected(val); //return(selected); } function get selected() { return(getSelected()); } function setSelected(val) { if (__toggle) { setState(val); } else { setState((initializing ? (val) : (__state))); } } function getSelected() { return(__state); } function setEnabled(val) { if (enabled != val) { super.setEnabled(val); invalidate(); } } function onPress(Void) { pressFocus(); phase = "down"; refresh(); dispatchEvent({type:"buttonDown"}); if (autoRepeat) { interval = setInterval(this, "onPressDelay", getStyle("repeatDelay")); } } function onPressDelay(Void) { dispatchEvent({type:"buttonDown"}); if (autoRepeat) { clearInterval(interval); interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval")); } } function onPressRepeat(Void) { dispatchEvent({type:"buttonDown"}); updateAfterEvent(); } function onRelease(Void) { releaseFocus(); phase = "rollover"; if (interval != undefined) { clearInterval(interval); delete interval; } if (getToggle()) { setState(!getState()); } else { refresh(); } dispatchEvent({type:"click"}); } function onDragOut(Void) { phase = "up"; refresh(); dispatchEvent({type:"buttonDragOut"}); } function onDragOver(Void) { if (phase != "up") { onPress(); return(undefined); } phase = "down"; refresh(); } function onReleaseOutside(Void) { releaseFocus(); phase = "up"; if (interval != undefined) { clearInterval(interval); delete interval; } } function onRollOver(Void) { phase = "rollover"; refresh(); } function onRollOut(Void) { phase = "up"; refresh(); } function getLabel(Void) { return(fui.text); } function setLabel(val) { if (typeof(fui) == "string") { createLabel("fui", 8, val); fui.styleName = this; } else { fui.text = val; } var _local4 = fui._getTextFormat(); var _local2 = _local4.getTextExtent2(val); fui._width = _local2.width + 5; fui._height = _local2.height + 5; iconName = fui; setView(__state); } function get emphasized() { return(__emphasized); } function set emphasized(val) { __emphasized = val; var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]] = stateNames[_local2] + "Skin"; if (typeof(this[idNames[_local2 + 8]]) == "movieclip") { this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon"; } _local2++; } showEmphasized(__emphasized); setStateVar(__state); invalidateStyle(); //return(emphasized); } function keyDown(e) { if (e.code == 32) { onPress(); } } function keyUp(e) { if (e.code == 32) { onRelease(); } } function onKillFocus(newFocus) { super.onKillFocus(); if (phase != "up") { phase = "up"; refresh(); } } static var symbolName = "SimpleButton"; static var symbolOwner = mx.controls.SimpleButton; static var version = "2.0.2.127"; var className = "SimpleButton"; var style3dInset = 4; var btnOffset = 1; var __toggle = false; var __state = false; var __emphasized = false; var __emphatic = false; static var falseUp = 0; static var falseDown = 1; static var falseOver = 2; static var falseDisabled = 3; static var trueUp = 4; static var trueDown = 5; static var trueOver = 6; static var trueDisabled = 7; var falseUpSkin = "SimpleButtonUp"; var falseDownSkin = "SimpleButtonIn"; var falseOverSkin = ""; var falseDisabledSkin = "SimpleButtonUp"; var trueUpSkin = "SimpleButtonIn"; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = "SimpleButtonIn"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var phase = "up"; var fui = "falseUpIcon"; var fus = "falseUpSkin"; var fdi = "falseDownIcon"; var fds = "falseDownSkin"; var frs = "falseOverSkin"; var fri = "falseOverIcon"; var dfi = "falseDisabledIcon"; var dfs = "falseDisabledSkin"; var tui = "trueUpIcon"; var tus = "trueUpSkin"; var tdi = "trueDownIcon"; var tds = "trueDownSkin"; var trs = "trueOverSkin"; var tri = "trueOverIcon"; var dts = "trueDisabledSkin"; var dti = "trueDisabledIcon"; var rolloverSkin = mx.controls.SimpleButton.prototype.frs; var rolloverIcon = mx.controls.SimpleButton.prototype.fri; var upSkin = mx.controls.SimpleButton.prototype.fus; var downSkin = mx.controls.SimpleButton.prototype.fds; var disabledSkin = mx.controls.SimpleButton.prototype.dfs; var upIcon = mx.controls.SimpleButton.prototype.fui; var downIcon = mx.controls.SimpleButton.prototype.fdi; var disabledIcon = mx.controls.SimpleButton.prototype.dfi; var initializing = true; var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"]; var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"]; var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"]; var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7}; }
Symbol 4 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton { var initializing, labelPath, initIcon, getState, enabled, phase, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, removeIcons, hitArea_mc, createEmptyObject; function Button () { super(); } function init(Void) { super.init(); } function draw() { if (initializing) { labelPath.visible = true; } super.draw(); if (initIcon != undefined) { _setIcon(initIcon); } delete initIcon; } function onRelease(Void) { super.onRelease(); } function createChildren(Void) { super.createChildren(); } function setSkin(tag, linkageName, initobj) { return(super.setSkin(tag, linkageName, initobj)); } function viewSkin(varName) { var _local3 = (getState() ? "true" : "false"); _local3 = _local3 + (enabled ? (phase) : "disabled"); super.viewSkin(varName, {styleName:this, borderStyle:_local3}); } function invalidateStyle(c) { labelPath.invalidateStyle(c); super.invalidateStyle(c); } function setColor(c) { var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]].redraw(true); _local2++; } } function setEnabled(enable) { labelPath.enabled = enable; super.setEnabled(enable); } function calcSize(tag, ref) { if ((__width == undefined) || (__height == undefined)) { return(undefined); } if (tag < 7) { ref.setSize(__width, __height, true); } } function size(Void) { setState(getState()); setHitArea(__width, __height); var _local3 = 0; while (_local3 < 8) { var _local4 = idNames[_local3]; if (typeof(this[_local4]) == "movieclip") { this[_local4].setSize(__width, __height, true); } _local3++; } super.size(); } function set labelPlacement(val) { __labelPlacement = val; invalidate(); //return(labelPlacement); } function get labelPlacement() { return(__labelPlacement); } function getLabelPlacement(Void) { return(__labelPlacement); } function setLabelPlacement(val) { __labelPlacement = val; invalidate(); } function getBtnOffset(Void) { if (getState()) { var _local2 = btnOffset; } else if (phase == "down") { var _local2 = btnOffset; } else { var _local2 = 0; } return(_local2); } function setView(offset) { var _local16 = (offset ? (btnOffset) : 0); var _local12 = getLabelPlacement(); var _local7 = 0; var _local6 = 0; var _local11 = 0; var _local8 = 0; var _local5 = 0; var _local4 = 0; var _local3 = labelPath; var _local2 = iconName; var _local15 = _local3.textWidth; var _local14 = _local3.textHeight; var _local9 = (__width - borderW) - borderW; var _local10 = (__height - borderW) - borderW; if (_local2 != undefined) { _local7 = _local2._width; _local6 = _local2._height; } if ((_local12 == "left") || (_local12 == "right")) { if (_local3 != undefined) { _local11 = Math.min(_local9 - _local7, _local15 + 5); _local3._width = _local11; _local8 = Math.min(_local10, _local14 + 5); _local3._height = _local8; } if (_local12 == "right") { _local5 = _local7; if (centerContent) { _local5 = _local5 + (((_local9 - _local11) - _local7) / 2); } _local2._x = _local5 - _local7; } else { _local5 = (_local9 - _local11) - _local7; if (centerContent) { _local5 = _local5 / 2; } _local2._x = _local5 + _local11; } _local4 = 0; _local2._y = _local4; if (centerContent) { _local2._y = (_local10 - _local6) / 2; _local4 = (_local10 - _local8) / 2; } if (!centerContent) { _local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2); } } else { if (_local3 != undefined) { _local11 = Math.min(_local9, _local15 + 5); _local3._width = _local11; _local8 = Math.min(_local10 - _local6, _local14 + 5); _local3._height = _local8; } _local5 = (_local9 - _local11) / 2; _local2._x = (_local9 - _local7) / 2; if (_local12 == "top") { _local4 = (_local10 - _local8) - _local6; if (centerContent) { _local4 = _local4 / 2; } _local2._y = _local4 + _local8; } else { _local4 = _local6; if (centerContent) { _local4 = _local4 + (((_local10 - _local8) - _local6) / 2); } _local2._y = _local4 - _local6; } } var _local13 = borderW + _local16; _local3._x = _local5 + _local13; _local3._y = _local4 + _local13; _local2._x = _local2._x + _local13; _local2._y = _local2._y + _local13; } function set label(lbl) { setLabel(lbl); //return(label); } function setLabel(label) { if (label == "") { labelPath.removeTextField(); refresh(); return(undefined); } if (labelPath == undefined) { var _local2 = createLabel("labelPath", 200, label); _local2._width = _local2.textWidth + 5; _local2._height = _local2.textHeight + 5; if (initializing) { _local2.visible = false; } } else { delete labelPath.__text; labelPath.text = label; refresh(); } } function getLabel(Void) { return(((labelPath.__text != undefined) ? (labelPath.__text) : (labelPath.text))); } function get label() { return(getLabel()); } function _getIcon(Void) { return(_iconLinkageName); } function get icon() { if (initializing) { return(initIcon); } return(_iconLinkageName); } function _setIcon(linkage) { if (initializing) { if (linkage == "") { return(undefined); } initIcon = linkage; } else { if (linkage == "") { removeIcons(); return(undefined); } super.changeIcon(0, linkage); super.changeIcon(1, linkage); super.changeIcon(3, linkage); super.changeIcon(4, linkage); super.changeIcon(5, linkage); _iconLinkageName = linkage; refresh(); } } function set icon(linkage) { _setIcon(linkage); //return(icon); } function setHitArea(w, h) { if (hitArea_mc == undefined) { createEmptyObject("hitArea_mc", 100); } var _local2 = hitArea_mc; _local2.clear(); _local2.beginFill(16711680); _local2.drawRect(0, 0, w, h); _local2.endFill(); _local2.setVisible(false); } static var symbolName = "Button"; static var symbolOwner = mx.controls.Button; var className = "Button"; static var version = "2.0.2.127"; var btnOffset = 0; var _color = "buttonColor"; var __label = "default value"; var __labelPlacement = "right"; var falseUpSkin = "ButtonSkin"; var falseDownSkin = "ButtonSkin"; var falseOverSkin = "ButtonSkin"; var falseDisabledSkin = "ButtonSkin"; var trueUpSkin = "ButtonSkin"; var trueDownSkin = "ButtonSkin"; var trueOverSkin = "ButtonSkin"; var trueDisabledSkin = "ButtonSkin"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters); var centerContent = true; var borderW = 1; }
Symbol 5 MovieClip [__Packages.mx.controls.RadioButton] Frame 0
class mx.controls.RadioButton extends mx.controls.Button { var setToggle, __value, selected, releaseFocus, phase, dispatchEvent, _parent, __data, setState, __state, getFocusManager; function RadioButton () { super(); } function init(Void) { setToggle(__toggle); __value = this; super.init(); } function size(Void) { super.size(); } function onRelease() { if (selected) { return(undefined); } releaseFocus(); phase = "up"; setSelected(true); dispatchEvent({type:"click"}); _parent[__groupName].dispatchEvent({type:"click"}); } function setData(val) { __data = val; } function set data(val) { __data = val; //return(data); } function getData(val) { return(__data); } function get data() { return(__data); } function onUnload() { if (_parent[__groupName].selectedRadio == this) { _parent[__groupName].selectedRadio = undefined; } _parent[__groupName].radioList[indexNumber] = null; delete _parent[__groupName].radioList[indexNumber]; } function setSelected(val) { var _local2 = _parent[__groupName]; var _local5 = _local2.selectedRadio.__width; var _local4 = _local2.selectedRadio.__height; if (val) { _local2.selectedRadio.setState(false); _local2.selectedRadio = this; } else if (_local2.selectedRadio == this) { _local2.selectedRadio.setState(false); _local2.selectedRadio = undefined; } setState(val); } function deleteGroupObj(groupName) { delete _parent[groupName]; } function getGroupName() { return(__groupName); } function get groupName() { return(__groupName); } function setGroupName(groupName) { if ((groupName == undefined) || (groupName == "")) { return(undefined); } delete _parent[__groupName].radioList[__data]; addToGroup(groupName); __groupName = groupName; } function set groupName(groupName) { setGroupName(groupName); //return(this.groupName); } function addToGroup(groupName) { if ((groupName == "") || (groupName == undefined)) { return(undefined); } var _local2 = _parent[groupName]; if (_local2 == undefined) { _local2 = (_parent[groupName] = new mx.controls.RadioButtonGroup()); _local2.__groupName = groupName; } _local2.addInstance(this); if (__state) { _local2.selectedRadio.setState(false); _local2.selectedRadio = this; } } function get emphasized() { return(undefined); } function keyDown(e) { switch (e.code) { case 40 : setNext(); break; case 38 : setPrev(); break; case 37 : setPrev(); break; case 39 : setNext(); } } function setNext() { var _local2 = _parent[groupName]; if ((_local2.selectedRadio.indexNumber + 1) == _local2.radioList.length) { return(undefined); } var _local4 = (_local2.selectedRadio ? (_local2.selectedRadio.indexNumber) : -1); var _local3 = 1; while (_local3 < _local2.radioList.length) { if ((_local2.radioList[_local4 + _local3] != undefined) && (_local2.radioList[_local4 + _local3].enabled)) { var _local5 = getFocusManager(); _local2.radioList[_local4 + _local3].selected = true; _local5.setFocus(_local2.radioList[_local2.selectedRadio.indexNumber]); _local2.dispatchEvent({type:"click"}); break; } _local3++; } } function setPrev() { var _local2 = _parent[groupName]; if (_local2.selectedRadio.indexNumber == 0) { return(undefined); } var _local4 = (_local2.selectedRadio ? (_local2.selectedRadio.indexNumber) : 1); var _local3 = 1; while (_local3 < _local2.radioList.length) { if ((_local2.radioList[_local4 - _local3] != undefined) && (_local2.radioList[_local4 - _local3].enabled)) { var _local5 = getFocusManager(); _local2.radioList[_local4 - _local3].selected = true; _local5.setFocus(_local2.radioList[_local2.selectedRadio.indexNumber]); _local2.dispatchEvent({type:"click"}); break; } _local3++; } } function set toggle(v) { //return(toggle); } function get toggle() { } function set icon(v) { //return(icon); } function get icon() { } static var symbolName = "RadioButton"; static var symbolOwner = mx.controls.RadioButton; static var version = "2.0.2.127"; var className = "RadioButton"; var btnOffset = 0; var __toggle = true; var __label = "Radio Button"; var __labelPlacement = "right"; var ignoreClassStyleDeclaration = {Button:1}; var __groupName = "radioGroup"; var indexNumber = 0; var offset = false; var falseUpSkin = ""; var falseDownSkin = ""; var falseOverSkin = ""; var falseDisabledSkin = ""; var trueUpSkin = ""; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = ""; var falseUpIcon = "RadioFalseUp"; var falseDownIcon = "RadioFalseDown"; var falseOverIcon = "RadioFalseOver"; var falseDisabledIcon = "RadioFalseDisabled"; var trueUpIcon = "RadioTrueUp"; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = "RadioTrueDisabled"; var centerContent = false; var borderW = 0; var clipParameters = {labelPlacement:1, data:1, label:1, groupName:1, selected:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.RadioButton.prototype.clipParameters, mx.controls.Button.prototype.clipParameters); }
Symbol 57 MovieClip [__Packages.mx.controls.RadioButtonGroup] Frame 0
class mx.controls.RadioButtonGroup { var radioList, __groupName, selectedRadio; function RadioButtonGroup () { init(); mx.events.UIEventDispatcher.initialize(this); } function init(Void) { radioList = new Array(); } function setGroupName(groupName) { if ((groupName == undefined) || (groupName == "")) { return(undefined); } var _local6 = __groupName; _parent[groupName] = this; for (var _local5 in radioList) { radioList[_local5].groupName = groupName; var _local3 = radioList[_local5]; } _local3.deleteGroupObj(_local6); } function getGroupName() { return(__groupName); } function addInstance(instance) { instance.indexNumber = indexNumber++; radioList.push(instance); } function getValue() { if (selectedRadio.data == "") { return(selectedRadio.label); } return(selectedRadio.__data); } function getLabelPlacement() { for (var _local3 in radioList) { var _local2 = radioList[_local3].getLabelPlacement(); } return(_local2); } function setLabelPlacement(pos) { for (var _local3 in radioList) { radioList[_local3].setLabelPlacement(pos); } } function setEnabled(val) { for (var _local3 in radioList) { radioList[_local3].enabled = val; } } function setSize(val, val1) { for (var _local3 in radioList) { radioList[_local3].setSize(val, val1); } } function getEnabled() { for (var _local4 in radioList) { var _local2 = radioList[_local4].enabled; var _local3 = t + (_local2 + 0); } if (_local3 == radioList.length) { return(true); } if (_local3 == 0) { return(false); } } function setStyle(name, val) { for (var _local4 in radioList) { radioList[_local4].setStyle(name, val); } } function setInstance(val) { for (var _local3 in radioList) { if (radioList[_local3] == val) { radioList[_local3].selected = true; } } } function getInstance() { return(selectedRadio); } function setValue(val) { for (var _local4 in radioList) { if ((radioList[_local4].__data == val) || (radioList[_local4].label == val)) { var _local2 = _local4; break; } } if (_local2 != undefined) { selectedRadio.setState(false); selectedRadio.hitArea_mc._height = selectedRadio.__height; selectedRadio.hitArea_mc._width = selectedRadio.__width; selectedRadio = radioList[_local2]; selectedRadio.setState(true); selectedRadio.hitArea_mc._height = (selectedRadio.hitArea_mc._width = 0); } } function set groupName(groupName) { if ((groupName == undefined) || (groupName == "")) { return; } var _local6 = __groupName; _parent[groupName] = this; for (var _local5 in radioList) { radioList[_local5].groupName = groupName; var _local3 = radioList[_local5]; } _local3.deleteGroupObj(_local6); //return(this.groupName); } function get groupName() { return(__groupName); } function set selectedData(val) { for (var _local4 in radioList) { if ((radioList[_local4].__data == val) || (radioList[_local4].label == val)) { var _local2 = _local4; break; } } if (_local2 != undefined) { selectedRadio.setState(false); selectedRadio = radioList[_local2]; selectedRadio.setState(true); } //return(selectedData); } function get selectedData() { if ((selectedRadio.data == "") || (selectedRadio.data == undefined)) { return(selectedRadio.label); } return(selectedRadio.__data); } function get selection() { return(selectedRadio); } function set selection(val) { for (var _local3 in radioList) { if (radioList[_local3] == val) { radioList[_local3].selected = true; } } //return(selection); } function set labelPlacement(pos) { for (var _local3 in radioList) { radioList[_local3].setLabelPlacement(pos); } //return(labelPlacement); } function get labelPlacement() { for (var _local3 in radioList) { var _local2 = radioList[_local3].getLabelPlacement(); } return(_local2); } function set enabled(val) { for (var _local3 in radioList) { radioList[_local3].enabled = val; } //return(enabled); } function get enabled() { var _local2 = 0; for (var _local3 in radioList) { _local2 = _local2 + radioList[_local3].enabled; } if (_local2 == 0) { return(false); } if (_local2 == radioList.length) { return(true); } } static var symbolName = "RadioButtonGroup"; static var symbolOwner = mx.controls.RadioButtonGroup; static var version = "2.0.2.127"; var className = "RadioButtonGroup"; var indexNumber = 0; }
Symbol 55 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 56 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener; function UIEventDispatcher () { super(); } static function addKeyEvents(obj) { if (obj.keyHandler == undefined) { var _local1 = (obj.keyHandler = new Object()); _local1.owner = obj; _local1.onKeyDown = _fEventDispatcher.onKeyDown; _local1.onKeyUp = _fEventDispatcher.onKeyUp; } Key.addListener(obj.keyHandler); } static function removeKeyEvents(obj) { Key.removeListener(obj.keyHandler); } static function addLoadEvents(obj) { if (obj.onLoad == undefined) { obj.onLoad = _fEventDispatcher.onLoad; obj.onUnload = _fEventDispatcher.onUnload; if (obj.getBytesTotal() == obj.getBytesLoaded()) { obj.doLater(obj, "onLoad"); } } } static function removeLoadEvents(obj) { delete obj.onLoad; delete obj.onUnload; } static function initialize(obj) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.UIEventDispatcher(); } obj.addEventListener = _fEventDispatcher.__addEventListener; obj.__origAddEventListener = _fEventDispatcher.addEventListener; obj.removeEventListener = _fEventDispatcher.removeEventListener; obj.dispatchEvent = _fEventDispatcher.dispatchEvent; obj.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(mx.events.EventDispatcher, eventObj); dispatchQueue(this, eventObj); } function onKeyDown(Void) { owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onKeyUp(Void) { owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onLoad(Void) { if (__sentLoadEvent != true) { dispatchEvent({type:"load"}); } __sentLoadEvent = true; } function onUnload(Void) { dispatchEvent({type:"unload"}); } function __addEventListener(event, handler) { __origAddEventListener(event, handler); var _local3 = lowLevelEvents; for (var _local5 in _local3) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local2 = _local3[_local5][0]; mx.events.UIEventDispatcher[_local2](this); } } } function removeEventListener(event, handler) { var _local6 = "__q_" + event; mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler); if (this[_local6].length == 0) { var _local2 = lowLevelEvents; for (var _local5 in _local2) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local3 = _local2[_local5][1]; mx.events.UIEventDispatcher[_local2[_local5][1]](this); } } } } static var keyEvents = {keyDown:1, keyUp:1}; static var loadEvents = {load:1, unload:1}; static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]}; static var _fEventDispatcher = undefined; }
Symbol 2853 MovieClip [__Packages.BuildIcon] Frame 0
class BuildIcon extends MovieClip { var master, _visible, gotoAndStop, _x, _y; function BuildIcon () { super(); } function onLoad() { deactivate(); } function setMaster(whom) { master = whom; } function enterFrameFunction() { } function activate(str) { active = true; enterFrameFunction = followCursor; _visible = true; if (str != undefined) { myString = str; } gotoAndStop("default"); gotoAndStop(myString); } function deactivate() { active = false; enterFrameFunction = undefined; _visible = false; } function followCursor() { tileX = master.getBuildingLocX(master.cursor._x); tileY = master.getBuildingLocY(master.cursor._y); _x = master.getBuildingX(tileX) + K.TILE_SIZE; _y = master.getBuildingY(tileY); if (master.checkTerrain(tileX, tileY, myString)) { gotoAndStop(myString); } else { gotoAndStop(myString + "_NO"); } } function onEnterFrame() { enterFrameFunction(); } var active = false; var myString = "default"; var tileX = 0; var tileY = 0; }
Symbol 2854 MovieClip [__Packages.Director] Frame 0
#initclip if (!_global.Director) { var _local1 = function () { super(); }; _global.Director = _local1; //_global.Director extends MovieClip var _local2 = _local1.prototype; _local2.onLoad = function () { this.setMeUp(); }; _local2.setMeUp = function () { }; _local2.setMaster = function (s) { this.master = s; }; _local2.setDifficulty = function (i) { this.difficulty = i; this.kongregateSubmit("difficultyMode", i); }; _local2.setSandBoxObject = function (sO) { this.sandBoxObject = sO; }; _local2.setLevelScore = function (i) { this.levelScore = i; }; _local2.recyclingOn = function () { this.allowRecycling = true; }; _local2.recyclingOff = function () { this.allowRecycling = false; }; _local2.doFirstStuff = function (d) { this.goToState(K.GAME_STATE); this.music0 = new Sound(this.underLayer); this.music1 = new Sound(this.resourceLayer); this.music2 = new Sound(this.groundLayer); this.music3 = new Sound(this.unitLayer); this.music0.setVolume(K.MUSIC_VOLUME_MAX); this.music1.setVolume(K.MUSIC_VOLUME_MAX); this.music2.setVolume(K.MUSIC_VOLUME_MAX); this.music3.setVolume(K.MUSIC_VOLUME_MAX); this.gameSoundClip = this.createEmptyMovieClip("gameSoundClip", this.getNextHighestDepth()); this.fxInterface = new Sound(this.theInterface); this.fxInterface.setVolume(K.FX_VOLUME_MAX); this.fxGame = new Sound(this.gameSoundClip); this.fxGame.setVolume(K.FX_VOLUME_MAX); this.fxGame2 = new Sound(this.gameSoundClip); this.fxGame2.setVolume(K.FX_VOLUME_MAX); this.fxGame3 = new Sound(this.gameSoundClip); this.fxGame3.setVolume(K.FX_VOLUME_MAX); this.bldgArray = new Array(); this.gArray = new Array(); this.lArray = new Array(); this.rArray = new Array(); this.sArray = new Array(); this.uArray = new Array(); this.eArray = new Array(); this.dragBoxCoords = new Array(2); this.dragBoxBound = new Array(4); this.oldState = new StateStack(); this.gListen = new GameListener(); this.gListen.setMaster(this); this.attachMovie("mc_terrain", "theTerrain", this.getNextHighestDepth()); this.theTerrain.setMaster(this); this.theTerrain._y = this.theTerrain._y + K.INT_OFF_Y_PX; this.underLayer.swapDepths(this.theTerrain.getDepth() + 1); this.night.swapDepths(this.theTerrain.getDepth() + 2); this.light.swapDepths(this.theTerrain.getDepth() + 3); this.groundLayer.swapDepths(this.theTerrain.getDepth() + 4); this.resourceLayer.swapDepths(this.theTerrain.getDepth() + 6); this.unitLayer.swapDepths(this.theTerrain.getDepth() + 7); this.smogLayer.swapDepths(this.theTerrain.getDepth() + 8); this.drawLayer.swapDepths(this.theTerrain.getDepth() + 9); this.underLayer._alpha = 100; this.groundLayer._alpha = 100; this.resourceLayer._alpha = 100; this.unitLayer._alpha = 100; this.smogLayer._alpha = 100; this.drawLayer._alpha = 100; this.bigMask.swapDepths(this.theTerrain.getDepth() + 40); this.setupDrawLayer(); this.attachMovie("mc_interface", "theInterface", this.getNextHighestDepth()); var _local2 = new flash.filters.DropShadowFilter(); _local2.angle = 135; _local2.strength = 1; _local2.blurX = 15; _local2.blurY = 15; _local2.distance = 2; var _local4 = this.theInterface.filters; _local4.push(_local2); this.theInterface.filters = _local4; this.theInterface.setMaster(this); this.theInterface._x = Math.round(this.theInterface._width / 2); this.theInterface._y = Math.round(this.theInterface._height / 2); this.setDifficulty(d); this.lData = new LevelData(); if (this.nextLevel == undefined) { this.lData.initialize(1, this, this.sandBoxObject, d); } else { this.lData.initialize(this.nextLevel, this, this.sandBoxObject, d); } this.selectedThings = new Array(); this.multiSelect = false; this.startTicking(); this.buildingTicks = 0; this.timeTicks = 0; this.setFleetFuel(K.GASOLINE); this.setFleetFuel(this.master.statNugget.carryFuel(this.lData.myIndex)); this.master.statNugget.storeOldFuel(this.lData.myIndex, this.fleetFuelType); this.normalCursor(); if (this.lData.inCampaign == true) { K.saveResearch(); this.master.statNugget.logCampaign(true); } else { this.master.statNugget.logCampaign(false); } this.transition.swapDepths(this.getNextHighestDepth()); fscommand ("showmenu", "false"); }; _local2.unloadItAll = function () { this.music0.stop(); this.music1.stop(); this.music2.stop(); this.music3.stop(); delete this.music0; delete this.music1; delete this.music2; delete this.music3; this.fxInterface.stop(); this.fxGame.stop(); this.fxGame2.stop(); this.fxGame3.stop(); delete this.fxInterface; delete this.fxGame; delete this.fxGame2; delete this.fxGame3; delete this.bldgArray; delete this.gArray; delete this.lArray; delete this.rArray; delete this.sArray; delete this.uArray; delete this.eArray; delete this.dragBoxCoords; delete this.dragBoxBound; delete this.oldState; delete this.gListen; this.theTerrain.removeMovieClip(); this.underLayer.removeMovieClip(); this.groundLayer.removeMovieClip(); this.resourceLayer.removeMovieClip(); this.unitLayer.removeMovieClip(); this.smogLayer.removeMovieClip(); this.drawLayer.removeMovieClip(); this.night.removeMovieClip(); this.theInterface.removeMovieClip(); delete this.lData; delete this.selectedThings; this.stopTicking(); }; _local2.setupDrawLayer = function () { this.drawLayer.lineStyle(1, 65280); }; _local2.onInterfaceLoaded = function () { this.setResourceAmounts(); this.setResourceVisibility(); this.updateWeather(); }; _local2.stopTicking = function () { clearInterval(this.tickInterval); }; _local2.startTicking = function () { this.tickInterval = setInterval(this, "enterFrameFunction", 1000 / K.FRAME_RATE, this); }; _local2.enterFrameFunction = function () { if ((this.state != K.PAUSE_STATE) && (this.state != K.MENU_STATE)) { this.buildingTickFunction(); this.timeTickFunction(); this.runAllEntities(); } if (K.FANCYCURSOR == true) { Mouse.hide(); } else { Mouse.show(); } }; _local2.runAllEntities = function () { var _local2 = 0; while (_local2 < this.eArray.length) { this.eArray[_local2].enterFrameFunction(); _local2++; } _local2 = 0; while (_local2 < this.uArray.length) { this.uArray[_local2].enterFrameFunction(); _local2++; } }; _local2.gotoHelp = function () { this.switchState(K.MENU_STATE); if (this.state == K.MENU_STATE) { this.theInterface.showHelp(); } else { this.theInterface.hideOptions(); } }; _local2.gotoMenu = function () { this.switchState(K.MENU_STATE); if (this.state == K.MENU_STATE) { this.theInterface.showOptions(false); } else { this.theInterface.hideOptions(); } }; _local2.showFinalScore = function () { this.theInterface.showFinalScore(); }; _local2.getLevelBonus = function () { return(this.lData.getLevelBonus()); }; _local2.onEndOfScore = function () { this.doNextLevel(); }; _local2.onlyShowTextThing = function () { if (this.state != K.PAUSE_STATE) { this.switchState(K.PAUSE_STATE); if (this.state == K.PAUSE_STATE) { this.theInterface.showTextThing(); } } }; _local2.logCasualty = function () { this.casualties++; }; _local2.showTutorialCrap = function () { }; _local2.showReport = function (type) { this.calculateNets(); this.switchState(K.PAUSE_STATE); if (this.state == K.PAUSE_STATE) { this.theInterface.showReport(type); } else { this.theInterface.hideTextThing(); } }; _local2.showCurrObjective = function () { this.showObjectiveMessageOnClose = true; this.switchState(K.PAUSE_STATE); if (this.state == K.PAUSE_STATE) { this.theInterface.showCurrObjective(); } else { this.theInterface.hideTextThing(); } }; _local2.skipTextThing = function () { this.theInterface.doSkipTextThing(); }; _local2.gotoTextThing = function () { this.switchState(K.PAUSE_STATE); if (this.state == K.PAUSE_STATE) { this.theInterface.showTextThing(); } else { this.theInterface.hideTextThing(); } }; _local2.conditionalLose = function (cond) { if (cond == "losenight") { this.switchState(K.PAUSE_STATE); if (this.state == K.PAUSE_STATE) { this.theInterface.showTextThingLoseRoosevelt(); } else { this.theInterface.hideTextThing(); } } }; _local2.loseLevel = function () { this.switchState(K.PAUSE_STATE); if (this.state == K.PAUSE_STATE) { this.theInterface.showTextThingLose(); } else { this.theInterface.hideTextThing(); } }; _local2.hardResetLevel = function () { if (!this.resetting) { this.resetting = true; if (this.lData.inSandbox == true) { this.killResearch(); } else { K.restoreResearch(); } this.freezeEverything(); this.master.hardResetLevel(this.sandBoxObject); } }; _local2.resetLevel = function () { if (!this.resetting) { this.resetting = true; if (this.lData.inSandbox == true) { this.killResearch(); } else { K.restoreResearch(); } this.freezeEverything(); this.master.resetLevel(this.sandBoxObject); } }; _local2.freezeEverything = function () { var _local2 = 0; while (_local2 < this.eArray.length) { this.eArray[_local2].levelResetMe(); _local2++; } _local2 = 0; while (_local2 < this.uArray.length) { this.uArray[_local2].levelResetMe(); _local2++; } }; _local2.pauseGame = function () { var _local2 = 0; while (_local2 < this.eArray.length) { this.eArray[_local2].pauseMe(); _local2++; } }; _local2.unPauseGame = function () { var _local2 = 0; while (_local2 < this.eArray.length) { this.eArray[_local2].unPauseMe(); _local2++; } }; _local2.eraseDragBox = function () { this.drawLayer.clear(); }; _local2.drawDragBox = function () { if (this.dragBoxOn) { this.drawLayer.clear(); this.drawLayer.lineStyle(1, 65280); this.drawLayer.moveTo(this.dragBoxCoords[0], this.dragBoxCoords[1]); this.drawLayer.lineTo(this.cursor._x, this.dragBoxCoords[1]); this.drawLayer.lineTo(this.cursor._x, this.cursor._y); this.drawLayer.lineTo(this.dragBoxCoords[0], this.cursor._y); this.drawLayer.lineTo(this.dragBoxCoords[0], this.dragBoxCoords[1]); if (this.cursor._x < this.dragBoxCoords[0]) { this.dragBoxBound[0] = this.cursor._x; this.dragBoxBound[2] = this.dragBoxCoords[0]; } else { this.dragBoxBound[2] = this.cursor._x; this.dragBoxBound[0] = this.dragBoxCoords[0]; } if (this.cursor._y < this.dragBoxCoords[1]) { this.dragBoxBound[1] = this.cursor._y; this.dragBoxBound[3] = this.dragBoxCoords[1]; } else { this.dragBoxBound[3] = this.cursor._y; this.dragBoxBound[1] = this.dragBoxCoords[1]; } } }; _local2.scrollFunction = function () { }; _local2.scrollCheckFunction = function () { }; _local2.tickTime = function () { if (this.dayTime != K.TWILIGHT) { if (this.infiniteTime == false) { this.setGameTime(this.gameTime - 1); this.takeTime(1); this.checkDayNight(); } } this.checkCurrentObjective(); }; _local2.takeTime = function (i) { this.timeTaken = this.timeTaken + i; }; _local2.checkCurrentObjective = function () { var _local2 = this.lData.getCurrObjInfo(); if ((_local2.substr(0, 2) == "b_") || (_local2.substr(0, 2) == "u_")) { _local2 = _local2.substr(0, _local2.length - 3); } else if (_local2.substr(0, 2) == "r_") { _local2 = _local2.substr(0, _local2.length - 4); } else if (_local2.substr(0, 7) == "less_r_") { _local2 = _local2.substr(0, _local2.length - 4); } this.checkObjectives(_local2); }; _local2.checkEnemyArray = function () { var _local3 = true; var _local2 = 0; while (_local2 < this.eArray.length) { if (this.eArray[_local2] != undefined) { if (this.eArray[_local2].destroying == false) { _local3 = false; } } _local2++; } if (_local3) { this.refreshEnemyArray(); } }; _local2.checkObjectives = function (code) { var _local2 = true; var _local5 = this.lData.getCurrObjInfo(); var _local10 = _local5.substr(0, code.length); if (code.toLowerCase() == _local5.toLowerCase()) { if (code == "survive") { var _local4 = 0; while (_local4 < this.eArray.length) { if (this.eArray[_local4] != undefined) { if (this.eArray[_local4].destroying == false) { _local2 = false; } } else { _local2 = false; } _local4++; } } else if (code == "wait_dark") { if (this.dayTime == K.NIGHT) { _local2 = true; } else { _local2 = false; } } else if (code == "survive_day") { if (this.dayTime == K.DAY) { _local2 = false; this.lData.setCurrObjInfo("wait_dark_survive"); } else { _local2 = false; this.lData.setCurrObjInfo("morning_survive"); } } else if (code == "wait_dark_survive") { if (this.dayTime == K.NIGHT) { _local2 = false; this.lData.setCurrObjInfo("morning_survive"); } else { _local2 = false; } } else if (code == "morning_survive") { if (this.dayTime == K.DAY) { _local2 = false; this.lData.setCurrObjInfo("survive"); } else { _local2 = false; } } else if (code == "clean_garbage") { if (this.gArray.length == 0) { _local2 = true; } else { _local2 = false; } } else if (code == "talk") { _local2 = true; } else if (code == "score") { _local2 = true; } else if (code == "sandboxScore") { _local2 = true; } else if (_local5.substr(0, 2) == "d_") { var _local6 = _local5.substr(2, code.length - 2); var _local8 = code.substr(2, code.length - 2); if (((_local6.toLowerCase() == _local8.toLowerCase()) && (_local6 != undefined)) && (_local8 != undefined)) { if (!this.checkDisableBuildings(_local6)) { _local2 = false; } } else { _local2 = false; } } else if (code.substr(0, 3) == "up_") { _local2 = this.checkUpgrade(code.substr(3, code.length - 3)); } else { _local2 = false; } } else if ((_local5.substr(0, 12) == "days_survive") && (_local5.susbstr(0, 12) == "days_survive")) { var _local9 = _local5.susbtr(code.length + 1, 2); var _local7 = Number(_local9); if (this.daysSurvived >= _local7) { this.lData.setCurrObjInfo("survive"); _local2 = false; } else { _local2 = false; } } else if (_local5.substr(0, 7) == "less_r_") { if ((code == "less_r_smog") && (_local5.substr(0, 11) == "less_r_smog")) { var _local9 = _local5.substr(code.length + 1, 3); var _local7 = Number(_local9); if (this.smogLevel <= _local7) { _local2 = true; } else { _local2 = false; } } } else if (_local5.substr(0, 2) == "r_") { if ((code == "r_energy") && (_local5.substr(0, 8) == "r_energy")) { var _local9 = _local5.substr(code.length + 1, 3); var _local7 = Number(_local9); if (this.r_energy >= _local7) { _local2 = true; } else { _local2 = false; } } else if ((code == "r_ffgas") && (_local5.substr(0, 6) == "r_ffgas")) { var _local9 = _local5.substr(code.length + 1, 3); var _local7 = Number(_local9); if ((this.r_FF >= _local7) && (this.r_gas >= _local7)) { _local2 = true; } else { _local2 = false; } } else if ((code == "r_research") && (_local5.substr(0, 10) == "r_research")) { var _local9 = _local5.substr(code.length + 1, 3); var _local7 = Number(_local9); if (this.r_research >= _local7) { _local2 = true; } else { _local2 = false; } } else if ((code == "r_gas") && (_local5.substr(0, 5) == "r_gas")) { var _local9 = _local5.substr(code.length + 1, 3); var _local7 = Number(_local9); if (this.r_gas >= _local7) { _local2 = true; } else { _local2 = false; } } else if ((code == "r_metal") && (_local5.substr(0, 7) == "r_metal")) { var _local9 = _local5.substr(code.length + 1, 3); var _local7 = Number(_local9); if (this.r_metal >= _local7) { _local2 = true; } else { _local2 = false; } } else if ((code == "r_food") && (_local5.substr(0, 6) == "r_food")) { var _local9 = _local5.substr(code.length + 1, 3); var _local7 = Number(_local9); if (this.r_food >= (_local7 - 1)) { _local2 = true; } else { _local2 = false; } } else if ((code == "r_ff") && (_local5.substr(0, 4) == "r_ff")) { var _local9 = _local5.substr(code.length + 1, 3); var _local7 = Number(_local9); if (this.r_FF >= _local7) { _local2 = true; } else { _local2 = false; } } else if ((code == "r_coal") && (_local5.substr(0, 5) == "r_coal")) { var _local9 = _local5.substr(code.length + 1, 3); var _local7 = Number(_local9); if (this.r_coal >= _local7) { _local2 = true; } else { _local2 = false; } } else { _local2 = false; } } else if ((code.substr(0, 2) == "b_") || (code.substr(0, 2) == "u_")) { var _local6 = _local5.substr(2, code.length - 2); var _local8 = code.substr(2, code.length - 2); var _local9 = _local5.substr(code.length + 1, 2); var _local7 = Number(_local9); if (((_local6.toLowerCase() == _local8.toLowerCase()) && (_local6 != undefined)) && (_local8 != undefined)) { if (_local7 != undefined) { if (code.substr(0, 2) == "b_") { if (!this.countBuildings(_local6, _local7)) { _local2 = false; } } else if (code.substr(0, 2) == "u_") { if (!this.countUnits(_local6, _local7)) { _local2 = false; } } else { _local2 = false; } } else { _local2 = false; } } else { _local2 = false; } } else { _local2 = false; } if (_local2 == true) { this.achieveObjective(); } }; _local2.checkUpgrade = function (s) { var _local1 = K.getLevels(s); if (_local1 > 0) { return(true); } return(false); }; _local2.countUnits = function (thing, num) { var _local3 = 0; var _local2 = 0; while (_local2 < this.uArray.length) { if (this.uArray[_local2].myMenu.toLowerCase() == thing.toLowerCase()) { _local3++; } else if (thing == "vehicle") { _local3++; } if (_local3 >= num) { return(true); } _local2++; } return(false); }; _local2.checkDisableBuildings = function (thing) { var _local2 = 0; while (_local2 < this.bldgArray.length) { if (this.bldgArray[_local2].myMenu.toLowerCase() == thing.toLowerCase()) { if (this.bldgArray[_local2].disabled == false) { return(false); } } _local2++; } return(true); }; _local2.countBuildings = function (thing, num) { var _local3 = 0; var _local2 = 0; while (_local2 < this.bldgArray.length) { if (this.bldgArray[_local2].myMenu.toLowerCase() == thing.toLowerCase()) { _local3++; } else if (this.bldgArray[_local2].myMenu.toLowerCase() == ("super" + thing.toLowerCase())) { _local3++; } if (_local3 >= num) { return(true); } _local2++; } return(false); }; _local2.doThisLevel = function (i) { this.master.doThisLevel(i); }; _local2.usePower = function (i) { this.master.statNugget.usePower(i); }; _local2.useFuel = function (i) { this.master.statNugget.useFuel(i); }; _local2.playSandboxLevel = function (i) { this.master.statNugget.playSandboxLevel(i); }; _local2.getTotalScore = function () { return(this.master.getTotalScore()); }; _local2.cheapBeatLevel = function (i) { if (this.lData.inCampaign) { this.master.statNugget.beatLevel(i); } _root.kongregateServices.connect(); }; _local2.beatLevel = function (i) { if (this.lData.inCampaign) { this.master.statNugget.beatLevel(i); this.master.statNugget.storeResearch(i, this.getResearch()); this.master.statNugget.storeResources(i, this.getEnergy(), this.getFood(), this.getMetal(), this.getGas(), this.getFF(), this.getCoal()); this.master.statNugget.storeFuel(this.lData.myIndex, this.fleetFuelType); this.addCampaignStats(i); this.updateLevelStats(i); } else if (this.lData.isChallenge) { } _root.kongregateServices.connect(); }; _local2.doTheMute = function () { this.theInterface.doTheMute(); var _local2 = 0; while (_local2 < this.bldgArray.length) { this.doTheMute(); _local2++; } _local2 = 0; while (_local2 < this.eArray.length) { this.doTheMute(); _local2++; } }; _local2.undoTheMute = function () { this.theInterface.undoTheMute(); var _local2 = 0; while (_local2 < this.bldgArray.length) { this.undoTheMute(); _local2++; } _local2 = 0; while (_local2 < this.eArray.length) { this.undoTheMute(); _local2++; } }; _local2.updateDayStats = function () { this.daysSpent_Level++; if (this.lData.inCampaign == true) { if (this.lData.myIndex > 4) { } } this.attemptStatistic_ZombieKill(this.zombiesNeutralized_Day); this.foodProduced_Day = 0; this.energyProduced_Day = 0; this.energyConsumed_Day = 0; this.coalProduced_Day = 0; this.coalConsumed_Day = 0; this.fossilFuelsProduced_Day = 0; this.fossilFuelsConsumed_Day = 0; this.naturalGasProduced_Day = 0; this.naturalGasConsumed_Day = 0; this.foodConsumed_Day = 0; this.defenseMetalConsumed_Day = 0; this.defenseFFConsumed_Day = 0; this.defenseEnergyConsumed_Day = 0; this.metalProduced_Day = 0; this.metalConsumed_Day = 0; this.smogProduced_Day = 0; this.smogProduced_Level = 0; this.garbageProduced_Day = 0; this.garbageConsumed_Day = 0; this.garbageEaten_Day = 0; this.garbageEaters_Day = 0; this.nwasteProduced_Day = 0; this.nwasteConsumed_Day = 0; this.nwasteEaten_Day = 0; this.nwasteEaters_Day = 0; this.pollutionSpills_Day = 0; this.nuclearAccidents_Day = 0; this.pollutionCleanups_Day = 0; this.zombiesNeutralized_Day = 0; this.zombiesCorpseGarbage_Day = 0; this.zombiesCorpseSmog_Day = 0; this.zombiesFried_Day = 0; }; _local2.updateLevelStats = function (theLevel) { this.updateDayStats(); if (this.lData.inCampaign == true) { if (this.lData.myIndex > 4) { } if (theLevel == 9) { this.beatLevel(9); } } this.energyProduced_Level = 0; this.energyConsumed_Level = 0; }; _local2.addCampaignStats = function (theLevel) { if (this.lData.inCampaign == true) { this.master.statNugget.addEnergyConsumed(this.energyConsumed_Level); this.master.statNugget.addGarbage(this.garbageProduced_Level); this.master.statNugget.addFossilFuelsConsumed(this.fossilFuelsConsumed_Level); this.master.statNugget.addMetalConsumed(this.metalConsumed_Level); this.master.statNugget.addNaturalGasConsumed(this.naturalGasConsumed_Level); this.master.statNugget.addNuclearAccidents(this.nwasteEaten_Level); this.master.statNugget.addPollutionAccidents(this.pollutionSpills_Level); this.master.statNugget.addSmog(this.smogProduced_Level); this.master.statNugget.logResourcesProduced(theLevel, this.energyProduced_Level, this.foodProduced_Level, this.metalProduced_Level, this.naturalGasProduced_Level, this.fossilFuelsProduced_Level, this.coalProduced_Level, this.difficulty); this.master.statNugget.logResourcesConsumed(theLevel, this.energyConsumed_Level, this.foodConsumed_Level, this.metalConsumed_Level, this.naturalGasConsumed_Level, this.fossilFuelsConsumed_Level, this.coalConsumed_Level, this.difficulty); this.master.statNugget.logPollutionProduced(theLevel, this.smogProduced_Level, this.garbageProduced_Level, this.nwasteProduced_Level, this.difficulty); this.master.statNugget.logScore(theLevel, this.levelScore); if (this.lData.isChallenge == true) { this.master.statNugget.logChallengeScore(this.lData.challengeIndex, this.levelScore); } this.master.statNugget.logRecycle(this.metalRecycled, this.usefulRecycled, this.organicRecycled, this.difficulty); this.master.statNugget.logCasualties(theLevel, this.casualties, this.difficulty); this.master.statNugget.logTime(theLevel, this.timeTaken, this.difficulty); } }; _local2.submitTheScore = function (l1, l2, l3, l4, l5, l6, l7, l8, l9, lT) { if (this.lData.inCampaign == true) { var _local2 = 0; switch (this.lData.myIndex) { case 1 : _local2 = l1; break; case 2 : _local2 = l2; break; case 3 : _local2 = l3; break; case 4 : _local2 = l4; break; case 5 : _local2 = l5; break; case 6 : _local2 = l6; break; case 7 : _local2 = l7; break; case 8 : _local2 = l8; break; case 9 : _local2 = l9; break; default : _local2 = lT; } this.totalScoreSoFar = lT; this.master.statNugget.logScore(this.lData.myIndex, _local2, true); } }; _local2.submitChallengeScore = function (s) { this.master.statNugget.logChallengeScore(this.lData.challengeIndex, s); }; _local2.logDefenseEfficiency = function (d) { this.master.statNugget.logDefenseEfficiency(this.lData.myIndex, d, this.difficulty); }; _local2.finalizeCampaignStats = function () { this.master.statNugget.finalizeCampaignStats(this.difficulty); }; _local2.cutscene = function () { }; _local2.winTheGame = function () { this.addCampaignStats(this.lData.myIndex); this.finalizeCampaignStats(); this.cheapBeatLevel(9); this.winQuitTheGame(); }; _local2.doNextLevel = function () { this.beatLevel(this.lData.myIndex); this.master.doNextLevel(); }; _local2.onWinSandbox = function () { this.beatLevel(this.lData.challengeIndex); }; _local2.deleteMe = function () { this.unloadItAll(); this.removeMovieClip(); }; _local2.doCurrentActions = function (ignoreTalk) { var _local4 = this.lData.getCurrAction(); if (ignoreTalk) { if (_local4 == "talk") { _local4 = "doNothing"; } } if (_local4 == "multi") { var _local3 = this.lData.getCurrMultiActions(); var _local2 = 0; while (_local2 < _local3.length) { this.parseAction(_local3[_local2]); _local2++; } } else { this.parseAction(_local4); } }; _local2.parseAction = function (action) { if (action == "spawn") { this.spawnEnemies(this.lData.getCurrWave()); } else if (action == "spawn_raider") { this.spawnRaiders(this.lData.getCurrWave()); } else if (action == "spawn_raider_monstertruck") { this.spawnRaidersAndMonsterTrucks(this.lData.getCurrWave()); } else if (action == "night_spawn") { this.spawnWaveAtNight = true; this.nightFall(); } else if (action.substr(0, 5) == "time_") { var _local4 = Number(action.substr(5, action.length)); this.setGameTime(_local4 * K.CYCLETIME); } else if (action.substr(0, 2) == "e_") { var _local3 = action.substr(2, action.length - 2); this.enableThing(_local3); } else if (action == "score") { this.checkObjectives("score"); } else if (action == "sandboxScore") { this.checkObjectives("sandboxScore"); } else if (action == "victory") { this.doNextLevel(); } else if (action == "sandbox_victory") { this.onWinSandbox(); this.quitTheGame(); } else if (action == "talk") { this.checkObjectives("talk"); } else if (action == "defeat") { this.resetLevel(); } else if (action == "resupply") { this.resupply(); } else if (action == "givemetal") { this.setMetal(this.r_metal + 100); } else if (action == "giveenergy") { this.setEnergy(this.r_energy + 100); } else if (action == "giveoil") { this.setFF(this.r_FF + 50); } else if (action == "killresearch") { this.killResearch(); } else if (action == "ultimatevictory") { this.winTheGame(); } else if (action == "force_sunrise") { this.forceSunRise(); } else if (action == "condition_losenight") { this.setCondition("losenight"); } this.theInterface.hideBldgButton(); }; _local2.setCondition = function (cond) { if (cond == "losenight") { this.loseAtNight = true; } }; _local2.achieveObjective = function () { this.onlyShowTextThing(); }; _local2.onEnemyRemove = function () { this.checkEnemyArray(); }; _local2.onEnemyDie = function () { this.neutralizeZombie(1); this.checkEnemyArray(); }; _local2.attemptStatistic_ZombieKill = function (i) { if (this.lData.inCampaign == true) { this.kongregateSubmit("campaign_zombiesNeutralized", i); } else if (this.lData.isChallenge == true) { this.kongregateSubmit("challenge_zombiesNeutralized", i); } }; _local2.logRecycle = function (thing, amt) { if ((amt != NaN) && (amt != undefined)) { if (thing == "metal") { this.metalRecycled = this.metalRecycled + amt; } else if (thing == "useful") { this.usefulRecycled = this.usefulRecycled + amt; } else if (thing == "organic") { this.organicRecycled = this.organicRecycled + amt; } } }; _local2.checkDayNight = function () { if (this.gameTime <= 0) { if (this.dayTime == K.DAY) { this.nightFall(); } else if (this.dayTime == K.NIGHT) { this.sunRise(); } this.dayTime = K.TWILIGHT; this.weatherRefresh(); this.setGameTime(0); } }; _local2.nightFall = function () { this.night.gotoAndPlay("night"); this.musicTheyApproach(); this.putBuildingsToSleep(); this.spawnTicks = 0; this.updateDayStats(); if (this.loseAtNight == true) { this.conditionalLose("losenight"); } }; _local2.cpn_kongregateSubmit = function (str, n) { if (this.lData.inCampaign == true) { this.kongregateSubmit(str, n); } }; _local2.kongregateSubmit = function (str, n) { _root.kongregateStats.submit(str, n); }; _local2.checkLevelsBeaten = function () { return(this.master.statNugget.checkLevelsBeaten(this.lData)); }; _local2.setNightImmediately = function () { this.night.gotoAndStop("night_now"); this.musicThePump(); this.putBuildingsToSleep(); this.nowItsNight(); }; _local2.makeLight = function () { this.light.clearLights(); this.makeLightThings(); }; _local2.killLight = function () { }; _local2.makeLightThings = function () { var _local2 = 0; while (_local2 < this.bldgArray.length) { if (this.bldgArray[_local2].myIndex == K.FLOODLIGHTS) { if (this.bldgArray[_local2].isOn == true) { this.light.makeLight(this.getBuildingX(this.bldgArray[_local2].xTile), this.getBuildingY(this.bldgArray[_local2].yTile)); } } _local2++; } }; _local2.nowItsNight = function () { this.setGameTime(this.lData.getNightHours()); this.dayTime = K.NIGHT; this.weatherRefresh(); if (this.spawnWaveAtNight == true) { this.spawnEnemies(this.lData.getCurrWave()); this.spawnWaveAtNight = false; } else { this.spawnEnemies(this.lData.getLevelEnemies()); } this.checkObjectives("wait_dark"); }; _local2.setDayImmediately = function () { this.night.gotoAndStop("day_now"); this.musicDayTime(); this.nowItsDay(); }; _local2.nowItsDay = function () { this.setGameTime(this.lData.getDayHours()); this.dayTime = K.DAY; this.weatherRefresh(); this.wakeBuildingsUp(); }; _local2.setGameTime = function (g) { this.gameTime = g; if (g >= 0) { this.theInterface.updateGameTime(this.gameTime); this.infiniteTime = false; } else { this.theInterface.updateGameTime(-1); this.infiniteTime = true; } }; _local2.forceSunRise = function () { if (this.dayTime != K.DAY) { this.sunRise(); } }; _local2.sunRise = function () { this.night.gotoAndPlay("day"); this.dayTime = K.DAY; this.musicDayTime(); this.checkObjectives("morning_survive"); this.daysSurvived++; }; _local2.findBuilding = function (xx, yy) { var _local2 = 0; while (_local2 < this.bldgArray.length) { if ((this.bldgArray[_local2].xTile == xx) && (this.bldgArray[_local2].yTile == yy)) { return(this.bldgArray[_local2]); } _local2++; } }; _local2.putBuildingsToSleep = function () { var _local2 = 0; while (_local2 < this.bldgArray.length) { if (this.bldgArray[_local2].doesSleep == true) { this.bldgArray[_local2].showSleepAlert(); } else if (this.bldgArray[_local2].doesDrowsy == true) { this.bldgArray[_local2].makeDrowsy(); } _local2++; } }; _local2.wakeBuildingsUp = function () { var _local2 = 0; while (_local2 < this.bldgArray.length) { if ((this.bldgArray[_local2].asleep == true) || (this.bldgArray[_local2].drowsy == true)) { this.bldgArray[_local2].wakeUp(); } _local2++; } _local2 = 0; while (_local2 < this.uArray.length) { if (this.uArray[_local2].asleep == true) { this.uArray[_local2].wakeUp(); } _local2++; } }; _local2.summonToggleGarbage = function () { this.selectedThing.summonToggle(); }; _local2.disableToggleBuilding = function () { this.selectedThing.disableToggle(); }; _local2.syncDisableAlerts = function () { var _local2 = 0; while (_local2 < this.bldgArray.length) { if (this.bldgArray[_local2].disabled == true) { this.bldgArray[_local2].syncDisableAlert(); } _local2++; } }; _local2.syncSleepAlerts = function () { var _local2 = 0; while (_local2 < this.bldgArray.length) { if (this.bldgArray[_local2].asleep == true) { this.bldgArray[_local2].syncSleepAlert(); } _local2++; } }; _local2.timeTickFunction = function () { if ((this.timeTicks % K.TICK_COUNT) == 0) { this.tickTime(); } this.timeTicks++; if (this.showObjectiveMessageOnClose == true) { this.showObjectiveMessageOnClose = false; this.showObjectiveMessage(this.lData.getCurrObjective()); } }; _local2.buildingTickFunction = function () { if (this.alertNextFrame) { this.alertNextFrame = false; this.messageAlert(this.theAlert); } if ((this.buildingTicks % K.TICK_COUNT) == 0) { this.tickUnits(); this.tickBuilding(K.FLOODLIGHTS); this.tickBuilding(K.GUNTURRET); } if ((this.buildingTicks % 3) == 0) { this.doCheckTicks(); } if ((this.buildingTicks % ((K.TICK_COUNT * K.FAST_TICK_AMOUNT) * 3)) == 0) { this.tickBuilding(K.OILGASWELL); } if ((this.buildingTicks % (K.TICK_COUNT * K.FAST_TICK_AMOUNT)) == 0) { this.tickBuilding(K.FACTORY); this.tickBuilding(K.LAB); this.tickBuilding(K.RECYCLINGCENTER); this.tickEnemies(); this.repairTick(); this.calculateNets(); } if ((this.buildingTicks % K.TICK_COUNT) == 0) { this.checkForAlerts(); this.diluteSmog(); this.landfillAlertReady = true; } switch (this.buildingTicks) { case K.FARM * K.TICK_COUNT : this.tickBuilding(K.FARM); break; case K.FORTRESS * K.TICK_COUNT : this.tickBuilding(K.FORTRESS); break; case K.COALPLANT * K.TICK_COUNT : this.tickBuilding(K.COALPLANT); break; case K.GASPLANT * K.TICK_COUNT : this.tickBuilding(K.GASPLANT); break; case K.HYDROPLANT * K.TICK_COUNT : this.tickBuilding(K.HYDROPLANT); break; case K.SOLARPLANT * K.TICK_COUNT : this.tickBuilding(K.SOLARPLANT); break; case K.GEOPLANT * K.TICK_COUNT : this.tickBuilding(K.GEOPLANT); break; case K.WINDPLANT * K.TICK_COUNT : this.tickBuilding(K.WINDPLANT); break; case K.NUCLEARPLANT * K.TICK_COUNT : this.tickBuilding(K.NUCLEARPLANT); break; case K.MINE * K.TICK_COUNT : this.tickBuilding(K.MINE); this.tickBuilding(K.COALMINE); break; case K.OILGASWELL * K.TICK_COUNT : break; case K.FOODTIME * K.TICK_COUNT : this.foodTick(); break; case K.REPAIRTIME * K.TICK_COUNT : this.weatherRefresh(); this.buildingTickRefresh(); this.unitTickRefresh(); this.statRefresh(); } this.buildingTicks++; if (this.buildingTicks > (K.RESETTIME * K.TICK_COUNT)) { this.buildingTicks = 0; } this.checkDead(); }; _local2.statRefresh = function () { this.zombiesFried_Cycle = 0; this.zombiesCorpseSmog_Cycle = 0; }; _local2.checkDead = function () { var _local3 = 0; var _local2 = 0; while (_local2 < this.bldgArray.length) { if (this.bldgArray[_local2].myIndex == K.FORTRESS) { _local3++; } _local2++; } if (_local3 <= 0) { this.resetLevel(); } }; _local2.weatherRefresh = function () { if (this.dayTime == K.DAY) { this.sunLight = K.randRange(K.SUN_OVERCAST, K.SUN_HIGH); this.windSpeed = K.randRange(K.WIND_NO, K.WIND_HIGH); } else if (this.dayTime == K.TWILIGHT) { if (this.sunLight > K.SUN_LOW) { this.sunLight = K.SUN_LOW; } } else if (this.dayTime == K.NIGHT) { this.sunLight = K.SUN_NO; this.windSpeed = K.randRange(K.WIND_NO, K.WIND_MID); } if (this.windSpeed < K.WIND_NO) { this.windSpeed = K.WIND_NO; } if (this.windSpeed > K.WIND_HIGH) { this.windSpeed = K.WIND_HIGH; } this.updateWeather(); }; _local2.updateWeather = function () { this.buildingWeatherRefresh(); this.theInterface.setWeather(this.sunLight, this.windSpeed); if (!this.inAMenu) { var _local2 = this.selectedThing.myMenu.toLowerCase(); if (((_local2 == "windplant") || (_local2 == "superwindplant")) || (_local2 == "solarplant")) { this.selectBuilding(this.selectedThing.myMenu, 0, this.selectedThing); } } }; _local2.getWindSpeed = function () { return(this.windSpeed); }; _local2.getSunLight = function () { return(this.sunLight); }; _local2.doCheckTicks = function () { var _local2 = 0; while (_local2 < this.bldgArray.length) { if (this.bldgArray[_local2].isWeapon) { this.bldgArray[_local2].onCheckTick(); } _local2++; } }; _local2.tickBuilding = function (index) { var _local2 = 0; while (_local2 < this.bldgArray.length) { if (this.bldgArray[_local2].myIndex == index) { this.bldgArray[_local2].tick(); } _local2++; } }; _local2.repairTick = function (index) { var _local2 = 0; while (_local2 < this.bldgArray.length) { if (this.bldgArray[_local2].repairing == true) { this.bldgArray[_local2].doRepairs(); } _local2++; } }; _local2.foodTick = function (index) { var _local2 = 0; while (_local2 < this.bldgArray.length) { if (this.bldgArray[_local2].eatsFood == true) { this.bldgArray[_local2].foodTick(); } _local2++; } }; _local2.buildingWeatherRefresh = function () { var _local2 = 0; while (_local2 < this.bldgArray.length) { this.bldgArray[_local2].updateForWeather(this.windSpeed, this.sunLight); _local2++; } }; _local2.buildingTickRefresh = function () { var _local2 = 0; while (_local2 < this.bldgArray.length) { this.bldgArray[_local2].refreshTick(); _local2++; } }; _local2.unitTickRefresh = function () { var _local2 = 0; while (_local2 < this.uArray.length) { this.uArray[_local2].refreshTick(); _local2++; } }; _local2.tickUnits = function () { var _local2 = 0; while (_local2 < this.uArray.length) { this.uArray[_local2].doTick(); _local2++; } }; _local2.tickEnemies = function () { var _local2 = 0; while (_local2 < this.eArray.length) { this.eArray[_local2].tick(); _local2++; } if (this.dayTime == K.NIGHT) { if ((this.spawnTicks++) >= this.lData.spawnTicks) { this.spawnEnemies(); this.spawnTicks = 0; } } }; _local2.refreshEnemyArray = function () { this.eArray = new Array(); }; _local2.spawnNuclearZombies = function (xx, yy, count) { var _local2 = 0; while (_local2 < count) { this.makeEnemyAt(xx, yy, "edderkopp", 3, true); _local2++; } }; _local2.makeEnemyAt = function (xTile, yTile, str, levelUps, wiggle) { var _local3 = 0; var _local2 = 0; if (wiggle == true) { _local3 = -16 + K.randRange(0, 32); _local2 = -16 + K.randRange(0, 32); } this.makeEnemy(this.getUnitX(xTile) + _local3, this.getUnitY(yTile) + _local2, xTile, yTile, str, levelUps); }; _local2.makeEnemy = function (xx, yy, xTile, yTile, str, levelUps) { var _local3; var _local5 = this.unitLayer.getNextHighestDepth(); var _local6 = "mc_enemy_" + str; _local3 = this.unitLayer.attachMovie(_local6, "enemy_" + _local5, _local5); _local3.setMaster(this); if (_local3 != undefined) { _local3._x = xx; _local3._y = yy; _local3.setLoc(xTile * 2, yTile * 2); this.superPush(this.eArray, _local3); } var _local2 = 0; while (_local2 < levelUps) { _local3.doNextLevel(); _local2++; } this.cursor.swapDepths(_local3); }; _local2.superPush = function (a, thing) { var _local3 = false; var _local1 = 0; while (_local1 < a.length) { if (a[_local1] == undefined) { a[_local1] = thing; _local3 = true; break; } _local1++; } if (!_local3) { a.push(thing); } }; _local2.updateFleetFuel = function () { this.setFleetFuel(this.fleetFuelType); }; _local2.setFleetFuel = function (f) { switch (f) { case K.GASOLINE : this.fleetFuelString = "gasoline"; this.useFuel(1); break; case K.DIESEL : this.fleetFuelString = "diesel"; break; case K.ETHANOL : this.fleetFuelString = "ethanol"; this.useFuel(2); break; case K.ELECTRIC : this.fleetFuelString = "electric"; this.useFuel(3); break; case K.NATGAS : this.fleetFuelString = "natGas"; this.useFuel(4); break; case K.FUELCELL : this.fleetFuelString = "fuelCell"; } this.fleetFuelType = f; var _local3 = K.getFuelLevel(this.fleetFuelType); var _local2 = 0; while (_local2 < this.uArray.length) { this.uArray[_local2].setFuelEconomy(this.fleetFuelType, _local3); _local2++; } }; _local2.makeUnitAt = function (xTile, yTile, str, startUpSound) { this.makeUnit(this.getUnitX(xTile), this.getUnitY(yTile), xTile, yTile, str, startUpSound); }; _local2.makeUnit = function (xx, yy, xTile, yTile, str, startUpSound) { var _local2; var _local3 = this.unitLayer.getNextHighestDepth(); var _local4 = "mc_unit_" + str; _local2 = this.unitLayer.attachMovie(_local4, "unit_" + _local3, _local3); _local2.startUpSound = startUpSound; _local2.setMaster(this); if (_local2 != undefined) { _local2._x = xx; _local2._y = yy; _local2.setLoc(xTile * 2, yTile * 2); this.uArray.push(_local2); } this.cursor.swapDepths(_local2); }; _local2.setResourceVisibility = function () { this.theInterface.setResourceVisibility(this.lData.visibleResources); }; _local2.setResourceAmounts = function () { var _local2 = this.lData.rAmounts; var _local3 = this.master.statNugget.carryResearch(this.lData.myIndex); this.setResources(_local2[0], _local2[1], _local2[2], _local2[3] + _local3, _local2[4], _local2[5], _local2[6], _local2[7]); }; _local2.resupply = function () { var _local2 = this.master.statNugget.carryResources(this.lData.myIndex); if ((((_local2[0] == 0) && (_local2[1] == 0)) && (_local2[2] == 0)) && (_local2[3] == 0)) { this.setEnergy(this.r_energy + 250); this.setFood(this.r_food + 100); this.setMetal(this.r_metal + 100); this.setGas(this.r_gas + 100); } else if (K.testUnd4(_local2[0], _local2[1], _local2[2], _local2[3], "Director.resupply")) { this.setEnergy(this.r_energy + _local2[0]); this.setFood(this.r_food + _local2[1]); this.setMetal(this.r_metal + _local2[2]); this.setGas(this.r_gas + _local2[3]); } else { this.setEnergy(this.r_energy + 250); this.setFood(this.r_food + 100); this.setMetal(this.r_metal + 100); this.setGas(this.r_gas + 100); } }; _local2.setResources = function (e, f, s, r, m, g, ff, c) { this.setEnergy(e); this.setFood(f); this.setSmog(s); this.setMetal(m); this.setGas(g); this.setFF(ff); this.setResearch(r); this.setCoal(c); }; _local2.addSmog = function (s) { if (s != undefined) { this.smogLevel = this.smogLevel + s; this.theInterface.setSmog(this.smogLevel); } this.updateSmog(); }; _local2.diluteSmog = function () { this.unproduceSmog(K.SMOG_DILUTE); this.smogLevel = this.smogLevel - K.SMOG_DILUTE; if (this.smogLevel <= 0) { this.smogLevel = 0; } this.theInterface.setSmog(this.smogLevel); this.updateSmog(); }; _local2.updateSmog = function () { if (this.smogLevel > 999) { this.smogLevel = 999; } var _local2 = Math.floor(100 * (this.smogLevel / 999)); this.smogLayer.gotoAndStop(_local2); this.smogLevelUps = Math.round(this.smogLevel / 250); }; _local2.getSmog = function () { return(this.smogLevel); }; _local2.getFood = function () { return(this.r_food); }; _local2.getEnergy = function () { return(this.r_energy); }; _local2.getResearch = function () { return(this.r_research); }; _local2.getMetal = function () { return(this.r_metal); }; _local2.getGas = function () { return(this.r_gas); }; _local2.getCoal = function () { return(this.r_coal); }; _local2.getFF = function () { return(this.r_FF); }; _local2.setSmog = function (s) { if (s != undefined) { this.smogLevel = s; this.theInterface.setSmog(s); } this.updateSmog(); }; _local2.setEnergy = function (e) { this.r_energy = e; this.theInterface.setEnergy(e); }; _local2.setFood = function (f) { if (this.testUnd(f, "setFood")) { this.r_food = f; this.theInterface.setFood(f); } }; _local2.recalcResourceNums = function () { this.recalcResourceNums(); }; _local2.setNetEnergy = function (e, ei, eo) { if (this.testUnd3(e, ei, eo, "setNetEnergy")) { this.energyNet = e; this.theInterface.setEnergyNet(e, ei, eo); } }; _local2.setNetFood = function (f, fi, fo) { if (this.testUnd3(f, fi, fo, "setNetFood")) { this.foodNet = f; this.theInterface.setFoodNet(f, fi, fo); } }; _local2.checkForAlerts = function () { if ((this.energyNet < 0) && (this.foodNet < 0)) { if (this.lastAlert != "efDefecit") { this.doMessageAlert("efDefecit"); } } else if (this.energyNet < 0) { if (this.lastAlert != "eDefecit") { this.doMessageAlert("eDefecit"); } } else if ((this.foodNet < 0) && (this.r_food <= 10)) { if (this.lastAlert != "fDefecit") { this.doMessageAlert("fDefecit"); } } }; _local2.setMetal = function (m) { this.r_metal = m; this.theInterface.setMetal(m); }; _local2.setGas = function (g) { this.r_gas = g; this.theInterface.setGas(g); }; _local2.setCoal = function (c) { this.r_coal = c; this.theInterface.setCoal(c); }; _local2.setFF = function (ff) { this.r_FF = ff; this.theInterface.setFF(ff); }; _local2.setResearch = function (r) { this.r_research = r; this.theInterface.setResearch(r); }; _local2.getRecyclingStats = function () { var _local16 = K.RECYCLINGCENTER; var _local3 = 0; var _local15 = 0; var _local6 = 0; var _local12 = 0; var _local5 = 0; var _local4 = 0; var _local10 = 0; var _local8 = 0; var _local9 = 0; var _local13 = 0; var _local14 = 0; var _local7 = 0; var _local11 = 0; var _local2 = 0; while (_local2 < this.bldgArray.length) { if (((this.bldgArray[_local2].myIndex == _local16) && (this.bldgArray[_local2].disabled == false)) && (this.bldgArray[_local2].asleep == false)) { _local10++; _local3 = _local3 + this.bldgArray[_local2].scrapin; _local15 = _local15 + this.bldgArray[_local2].usefulin; _local6 = _local6 + this.bldgArray[_local2].organicin; _local12 = _local12 + this.bldgArray[_local2].mout; _local5 = _local5 + this.bldgArray[_local2].eout; _local4 = _local4 + this.bldgArray[_local2]._gasout; _local8 = _local8 + this.bldgArray[_local2]._scrapin; _local9 = _local9 + this.bldgArray[_local2]._usefulin; _local13 = _local13 + this.bldgArray[_local2]._organicin; _local14 = _local14 + this.bldgArray[_local2]._mout; _local7 = _local7 + this.bldgArray[_local2]._eout; _local11 = _local11 + this.bldgArray[_local2].__gasout; } _local2++; } var _local17 = new Array(_local10, _local3, _local15, _local6, _local12, _local5, _local4, _local8, _local9, _local13, _local14, _local7, _local11); return(_local17); }; _local2.getBuildingStats2 = function (index) { var _local10 = 0; var _local4 = 0; var _local7 = 0; var _local9 = 0; var _local6 = 0; var _local8 = 0; var _local5 = 0; var _local2 = 0; while (_local2 < this.bldgArray.length) { if (((this.bldgArray[_local2].myIndex == index) && (this.bldgArray[_local2].disabled == false)) && (this.bldgArray[_local2].asleep == false)) { _local10++; if (index == K.COALPLANT) { _local9 = _local9 + this.bldgArray[_local2].coalIn; } else if (index == K.GASPLANT) { _local9 = _local9 + this.bldgArray[_local2].gasIn; } if (index == K.LAB) { _local7 = _local7 + ((this.bldgArray[_local2].researchOut * K.REPAIRTIME) / K.FAST_TICK_AMOUNT); _local6 = _local6 + ((this.bldgArray[_local2].garbageRate * K.REPAIRTIME) / K.FAST_TICK_AMOUNT); _local5 = _local5 + this.bldgArray[_local2].garbageProduced; _local4 = _local4 + ((this.bldgArray[_local2].smogAmount * K.REPAIRTIME) / K.FAST_TICK_AMOUNT); } else if (index == K.RECYCLINGCENTER) { } else if (index == K.OILGASWELL) { _local7 = _local7 + ((this.bldgArray[_local2].ffOut * K.REPAIRTIME) / (K.FAST_TICK_AMOUNT * 3)); _local6 = _local6 + ((this.bldgArray[_local2].garbageRate * K.REPAIRTIME) / (K.FAST_TICK_AMOUNT * 3)); _local5 = _local5 + this.bldgArray[_local2].garbageProduced; _local4 = _local4 + ((this.bldgArray[_local2].smogAmount * K.REPAIRTIME) / (K.FAST_TICK_AMOUNT * 3)); } else if (index == K.MINE) { _local7 = _local7 + this.bldgArray[_local2].metalOut; _local6 = _local6 + this.bldgArray[_local2].garbageRate; _local5 = _local5 + this.bldgArray[_local2].garbageProduced; _local4 = _local4 + this.bldgArray[_local2].smogAmount; } else if (index == K.COALMINE) { _local7 = _local7 + this.bldgArray[_local2].coalOut; _local6 = _local6 + this.bldgArray[_local2].garbageRate; _local5 = _local5 + this.bldgArray[_local2].garbageProduced; _local4 = _local4 + this.bldgArray[_local2].smogAmount; } else if (index == K.NUCLEARPLANT) { _local8 = _local8 + this.bldgArray[_local2].nWasteOut; } else if (index == K.FACTORY) { _local6 = _local6 + this.bldgArray[_local2].garbageThisCycle; _local5 = _local5 + this.bldgArray[_local2].garbageProduced; _local4 = _local4 + this.bldgArray[_local2].smogThisCycle; } else if (index == K.LANDFILL) { _local6 = _local6 + this.bldgArray[_local2].garbageInThisCycle; _local5 = _local5 + this.bldgArray[_local2].garbageProduced; _local4 = _local4 + this.bldgArray[_local2].smogThisCycle; } else if (index == K.NUCLEARDUMP) { _local8 = _local8 + this.bldgArray[_local2].nwasteInThisCycle; _local4 = _local4 + this.bldgArray[_local2].smogThisCycle; } else { _local6 = _local6 + this.bldgArray[_local2].garbageRate; _local5 = _local5 + this.bldgArray[_local2].garbageProduced; _local4 = _local4 + this.bldgArray[_local2].smogAmount; } } _local2++; } return(new Array(_local10, _local4, _local7, _local9, _local6, _local8, _local5)); }; _local2.getZombieStats = function () { return(new Array(this.zombiesNeutralized_Day, this.zombiesCorpseGarbage_Day, this.garbageEaters_Day, this.garbageEaten_Day, this.nwasteEaters_Day, this.nwasteEaten_Day, this.zombiesCorpseGarbage_Level, this.zombiesFried_Cycle, this.zombiesCorpseSmog_Cycle)); }; _local2.getBuildingStats = function (index) { var _local12 = 0; var _local3 = 0; var _local4 = 0; var _local11 = 0; var _local6 = 0; var _local13 = 0; var _local10 = 0; var _local8 = 0; var _local9 = 0; var _local7 = 0; var _local2 = 0; while (_local2 < this.bldgArray.length) { if (((this.bldgArray[_local2].myIndex == index) && (this.bldgArray[_local2].disabled == false)) && (this.bldgArray[_local2].asleep == false)) { _local12++; if (index == K.LAB) { _local3 = _local3 + ((this.bldgArray[_local2].energyIn * K.REPAIRTIME) / K.FAST_TICK_AMOUNT); _local4 = _local4 + ((this.bldgArray[_local2].energyOut * K.REPAIRTIME) / K.FAST_TICK_AMOUNT); } else if (index == K.RECYCLINGCENTER) { _local3 = 0; _local4 = 0; } else if (index == K.OILGASWELL) { _local3 = _local3 + ((this.bldgArray[_local2].energyIn * K.REPAIRTIME) / (K.FAST_TICK_AMOUNT * 3)); _local4 = _local4 + ((this.bldgArray[_local2].energyOut * K.REPAIRTIME) / (K.FAST_TICK_AMOUNT * 3)); } else { _local3 = _local3 + this.bldgArray[_local2].energyIn; _local4 = _local4 + this.bldgArray[_local2].energyOut; if (this.bldgArray[_local2].amSuper) { _local10 = _local10 + this.bldgArray[_local2].energyIn; _local8 = _local8 + this.bldgArray[_local2].energyOut; _local13++; _local9 = _local9 + this.bldgArray[_local2].foodIn; _local7 = _local7 + this.bldgArray[_local2].foodOut; } } _local11 = _local11 + this.bldgArray[_local2].foodIn; _local6 = _local6 + this.bldgArray[_local2].foodOut; } _local2++; } return(new Array(_local12, _local3, _local4, _local11, _local6, _local13, _local10, _local8, _local9, _local7)); }; _local2.getUnitStats = function (index) { var _local3 = 0; var _local6 = 0; var _local5 = 0; var _local2 = 0; while (_local2 < this.uArray.length) { if ((this.uArray[_local2].myIndex == index) && (this.uArray[_local2].disabled == false)) { _local6++; if (index == K.ENGINEER) { _local3 = _local3 + this.uArray[_local2].fuelConsumption; } else { _local3 = _local3 + (this.uArray[_local2].fuelConsumption * 3); } _local5 = _local5 + this.uArray[_local2].smogRate; } _local2++; } return(new Array(_local6, _local3, _local5)); }; } else { // unexpected jump } _local2.calculateNets = function () { var _local3 = 0; var _local5 = 0; var _local7 = 0; var _local6 = 0; var _local4 = 0; var _local8 = 0; if (this.fleetFuelType == K.ELECTRIC) { var _local2 = 0; while (_local2 < this.uArray.length) { if (this.uArray[_local2].myIndex == K.ENGINEER) { _local3 = _local3 - this.uArray[_local2].fuelConsumption; _local4 = _local4 - this.uArray[_local2].fuelConsumption; } else { _local3 = _local3 - (this.uArray[_local2].fuelConsumption * 3); _local4 = _local4 - (this.uArray[_local2].fuelConsumption * 3); } _local2++; } } else if (this.fleetFuelType == K.ETHANOL) { var _local2 = 0; while (_local2 < this.uArray.length) { if (this.uArray[_local2].myIndex == K.ENGINEER) { _local5 = _local5 - this.uArray[_local2].fuelConsumption; _local6 = _local6 - this.uArray[_local2].fuelConsumption; } else { _local5 = _local5 - (this.uArray[_local2].fuelConsumption * 3); _local6 = _local6 - (this.uArray[_local2].fuelConsumption * 3); } _local2++; } } var _local2 = 0; while (_local2 < this.bldgArray.length) { if (((this.bldgArray[_local2].disabled == false) && (this.bldgArray[_local2].asleep == false)) && (this.bldgArray[_local2].isAlert == false)) { if ((this.bldgArray[_local2].myIndex == K.FACTORY) || (this.bldgArray[_local2].myIndex == K.LAB)) { if (this.bldgArray[_local2].producing == true) { _local3 = _local3 - ((this.bldgArray[_local2].energyIn * K.REPAIRTIME) / K.FAST_TICK_AMOUNT); _local4 = _local4 - ((this.bldgArray[_local2].energyIn * K.REPAIRTIME) / K.FAST_TICK_AMOUNT); } } else if (this.bldgArray[_local2].myIndex == K.OILGASWELL) { _local3 = _local3 - (this.bldgArray[_local2].energyIn * (K.REPAIRTIME / (K.FAST_TICK_AMOUNT * 3))); _local4 = _local4 - (this.bldgArray[_local2].energyIn * (K.REPAIRTIME / (K.FAST_TICK_AMOUNT * 3))); } else if (this.bldgArray[_local2].myIndex == K.RECYCLINGCENTER) { } else if ((this.bldgArray[_local2].myIndex != K.TESLACOIL) && (this.bldgArray[_local2].myIndex != K.FLOODLIGHTS)) { _local3 = _local3 + this.bldgArray[_local2].energyOut; _local8 = _local8 + this.bldgArray[_local2].energyOut; _local3 = _local3 - this.bldgArray[_local2].energyIn; _local4 = _local4 - this.bldgArray[_local2].energyIn; _local5 = _local5 + this.bldgArray[_local2].foodOut; _local6 = _local6 + this.bldgArray[_local2].foodOut; } if (this.bldgArray[_local2].eatsFood) { if (this.dayTime == K.DAY) { _local5 = _local5 - this.bldgArray[_local2].foodIn; _local7 = _local7 - this.bldgArray[_local2].foodIn; } } } _local2++; } _local3 = Math.round(_local3); _local5 = Math.round(_local5); _local8 = Math.round(_local8); _local4 = Math.round(_local4); _local7 = Math.round(_local7); _local6 = Math.round(_local6); this.setNetEnergy(_local3, _local8, _local4); this.setNetFood(_local5, _local6, _local7); }; _local2.farmDrain = function () { this.setEnergy(this.r_energy - K.E_IN_FARM); }; _local2.gasPlantDrain = function () { this.setGas(this.r_gas - 1); }; _local2.labDrain = function (e, m) { this.setEnergy(this.r_energy - e); this.setMetal(this.r_metal - m); }; _local2.factoryDrain = function (e, m) { this.setEnergy(this.r_energy - e); this.setMetal(this.r_metal - m); }; _local2.printStats = function () { }; _local2.produceSmog = function (amt) { if (this.testUnd(amt, "produceSmog")) { this.smogProduced_Day = this.smogProduced_Day + amt; this.smogProduced_Level = this.smogProduced_Level + amt; } }; _local2.unproduceSmog = function (amt) { if (this.testUnd(amt, "unproduceSmog")) { this.smogConsumed_Day = this.smogConsumed_Day + amt; this.smogConsumed_Level = this.smogConsumed_Level + amt; } }; _local2.onGarbageEat = function (amt) { if (this.testUnd(amt, "onGarbageEat")) { this.garbageEaters_Day = this.garbageEaters_Day + amt; this.garbageEaters_Level = this.garbageEaters_Level + amt; this.garbageEaten_Day = this.garbageEaten_Day + amt; this.garbageEaten_Level = this.garbageEaten_Level + amt; } }; _local2.onNWasteEat = function (amt) { if (this.testUnd(amt, "onNWasteEat")) { this.nwasteEaters_Day = this.nwasteEaters_Day + amt; this.nwasteEaters_Level = this.nwasteEaters_Level + amt; this.nwasteEaten_Day = this.nwasteEaten_Day + amt; this.nwasteEaten_Level = this.nwasteEaten_Level + amt; } }; _local2.producePollutionSpill = function (amt) { if (this.testUnd(amt, "producePollutionSpill")) { this.pollutionSpills_Day = this.pollutionSpills_Day + amt; this.pollutionSpills_Level = this.pollutionSpills_Level + amt; } }; _local2.unproducePollutionSpill = function (amt) { if (this.testUnd(amt, "unproducePollutionSpill")) { this.pollutionCleanups_Day = this.pollutionCleanups_Day + amt; this.pollutionCleanups_Level = this.pollutionCleanups_Level + amt; } }; _local2.produceNWaste = function (amt) { if (this.testUnd(amt, "produceNWaste")) { this.nwasteProduced_Day = this.nwasteProduced_Day + amt; this.nwasteProduced_Level = this.nwasteProduced_Level + amt; } }; _local2.unproduceNWaste = function (amt) { if (this.testUnd(amt, "unproduceNWaste")) { this.nwasteConsumed_Day = this.nwasteConsumed_Day + amt; this.nwasteConsumed_Level = this.nwasteConsumed_Level + amt; } }; _local2.neutralizeZombie = function (amt) { if (this.testUnd(amt, "neturalizeZombie")) { this.zombiesNeutralized_Day = this.zombiesNeutralized_Day + amt; this.zombiesNeutralized_Level = this.zombiesNeutralized_Level + amt; } }; _local2.produceGarbage = function (amt) { if (this.testUnd(amt, "produceGarbage")) { this.garbageProduced_Day = this.garbageProduced_Day + amt; this.garbageProduced_Level = this.garbageProduced_Level + amt; } }; _local2.unproduceGarbage = function (amt) { if (this.testUnd(amt, "makeGarbage")) { this.garbageConsumed_Day = this.garbageConsumed_Day + amt; this.garbageConsumed_Level = this.garbageConsumed_Level + amt; } }; _local2.makeFF = function (f) { if (this.testUnd(f, "makeFF")) { this.setFF(this.r_FF + f); this.fossilFuelsProduced_Day = this.fossilFuelsProduced_Day + f; this.fossilFuelsProduced_Level = this.fossilFuelsProduced_Level + f; } }; _local2.makeCoal = function (c) { if (this.testUnd(c, "makeCoal")) { this.setCoal(this.r_coal + c); this.coalProduced_Day = this.coalProduced_Day + c; this.coalProduced_Level = this.coalProduced_Level + c; } }; _local2.makeResearch = function (r) { if (this.testUnd(r, "makeResearch")) { this.setResearch(this.r_research + r); } }; _local2.drainCoal = function (c) { if (this.testUnd(c, "drainCoal")) { this.setCoal(this.r_coal - c); this.coalConsumed_Day = this.coalConsumed_Day + c; this.coalConsumed_Level = this.coalConsumed_Level + c; } }; _local2.drainFF = function (f, defense) { if (this.testUnd(f, "drainFF")) { this.setFF(this.r_FF - f); this.fossilFuelsConsumed_Day = this.fossilFuelsConsumed_Day + f; this.fossilFuelsConsumed_Level = this.fossilFuelsConsumed_Level + f; if (defense) { this.defenseFFConsumed_Day = this.defenseFFConsumed_Day + f; this.defenseFFConsumed_Level = this.defenseFFConsumed_Level + f; } } }; _local2.drainResearch = function (r) { if (this.testUnd(r, "drainResearch")) { this.setResearch(this.r_research - r); } }; _local2.testUnd3 = function (amt, amt2, amt3, str) { return(K.testUnd3(amt, amt2, amt3, "Director." + str)); }; _local2.testUnd = function (amt, str) { return(K.testUnd(amt, "Director." + str)); }; _local2.drainSomething = function (amt, s) { if (s == "energy") { this.drainEnergy(amt, false); } else if (s == "food") { this.drainFood(amt); } else if (s == "metal") { this.drainMetal(amt, false); } else if (s == "gas") { this.drainGas(amt, false); } else if (s == "research") { this.drainResearch(amt); } else if (s == "FF") { this.drainFF(amt, false); } else if (s == "coal") { this.drainCoal(amt); } }; _local2.makeGas = function (g) { if (this.testUnd(g, "makeGas")) { this.setGas(this.r_gas + g); this.naturalGasProduced_Day = this.naturalGasProduced_Day + g; this.naturalGasProduced_Level = this.naturalGasProduced_Level + g; } }; _local2.drainGas = function (g, defense) { if (this.testUnd(g, "drainGas")) { this.setGas(this.r_gas - g); this.naturalGasConsumed_Day = this.naturalGasConsumed_Day + g; this.naturalGasConsumed_Level = this.naturalGasConsumed_Level + g; if (defense) { this.defenseGasConsumed_Day = this.defenseGasConsumed_Day + g; this.defenseGasConsumed_Level = this.defenseGasConsumed_Level + g; } if (this.r_gas < 0) { this.r_gas = 0; } } }; _local2.makeEnergy = function (e) { if (this.testUnd(e, "makeEnergy")) { this.energyProduced_Day = this.energyProduced_Day + e; this.energyProduced_Level = this.energyProduced_Level + e; this.setEnergy(this.r_energy + e); } }; _local2.drainEnergy = function (e, defense) { if (this.testUnd(e, "drainEnergy")) { this.energyConsumed_Day = this.energyConsumed_Day + e; this.energyConsumed_Level = this.energyConsumed_Level + e; if (defense) { this.defenseEnergyConsumed_Day = this.defenseEnergyConsumed_Day + e; this.defenseEnergyConsumed_Level = this.defenseEnergyConsumed_Level + e; } this.setEnergy(this.r_energy - e); if (this.r_energy < 0) { this.r_energy = 0; } } }; _local2.makeFood = function (f) { if (this.testUnd(f, "makeFood")) { this.foodProduced_Day = this.foodProduced_Day + f; this.foodProduced_Level = this.foodProduced_Level + f; this.setFood(this.r_food + f); } }; _local2.drainFood = function (f) { if (this.testUnd(f, "drainFood")) { this.setFood(this.r_food - f); if (this.r_food < 0) { this.setFood(0); } this.foodConsumed_Day = this.foodConsumed_Day + f; this.foodConsumed_Level = this.foodConsumed_Level + f; } }; _local2.makeMetal = function (m) { if (this.testUnd(m, "makeMetal")) { this.setMetal(this.r_metal + m); this.metalProduced_Day = this.metalProduced_Day + m; this.metalProduced_Level = this.metalProduced_Level + m; } }; _local2.drainMetal = function (m, defense) { if (this.testUnd(m, "drainMetal")) { this.setMetal(this.r_metal - m); if (this.r_metal < 0) { this.setMetal(0); } this.metalConsumed_Day = this.metalConsumed_Day + m; this.metalConsumed_Level = this.metalConsumed_Level + m; if (defense) { this.defenseMetalConsumed_Day = this.defenseMetalConsumed_Day + m; this.defenseMetalConsumed_Level = this.defenseMetalConsumed_Level + m; } } }; _local2.unitCoalDrain = function () { this.drainCoal(1); }; _local2.unitFFDrain = function () { this.drainFF(1); }; _local2.coalPlantDrain = function () { this.drainCoal(1); }; _local2.FFPlantDrain = function () { this.drainFF(1); }; _local2.foodDrain = function (f) { if (this.testUnd(f, "foodDrain")) { this.setFood(this.r_food - f); } }; _local2.energyDrain = function (e) { this.drainEnergy(e); }; _local2.coalMineDrain = function () { this.mineDrain(); }; _local2.mineDrain = function () { this.drainEnergy(K.E_IN_MINE); }; _local2.farmMake = function () { this.setFood(this.r_food + 5); }; _local2.superFarmMake = function () { this.setFood(this.r_food + 10); }; _local2.gasPlantMake = function () { this.makeEnergy(20); }; _local2.giveMetal = function (m) { this.makeMetal(m); }; _local2.FFPlantMake = function () { this.makeEnergy(30); }; _local2.coalMineMake = function () { this.makeCoal(5); }; _local2.mineMake = function () { this.makeMetal(5); }; _local2.lessThanMaxResearch = function () { if (this.r_research < 999) { return(true); } return(false); }; _local2.lessThanMaxFood = function () { if (this.r_food < 999) { return(true); } return(false); }; _local2.lessThanMaxMetal = function () { if (this.r_metal < 999) { return(true); } return(false); }; _local2.hasFood = function (amt) { if (this.r_food >= amt) { return(true); } return(false); }; _local2.hasEnergy = function (amt) { if (this.r_energy >= amt) { return(true); } return(false); }; _local2.hasResearch = function (amt) { if (this.r_research >= amt) { return(true); } return(false); }; _local2.checkCoal = function (amt) { return(this.r_coal - amt); }; _local2.checkFF = function (amt) { return(this.r_FF - amt); }; _local2.checkGas = function (amt) { return(this.r_gas - amt); }; _local2.hasMetal = function (amt) { if (amt <= 0) { return(true); } if (this.r_metal >= amt) { return(true); } return(false); }; _local2.hasGas = function (amt) { if (amt <= 0) { return(true); } if (this.r_gas >= amt) { return(true); } return(false); }; _local2.hasCoal = function (amt) { if (amt <= 0) { return(true); } if (this.r_coal >= amt) { return(true); } return(false); }; _local2.hasFF = function (amt) { if (amt <= 0) { return(true); } if (this.r_FF >= amt) { return(true); } return(false); }; _local2.lessThanMaxGas = function () { if (this.r_gas < 999) { return(true); } return(false); }; _local2.lessThanMaxCoal = function () { if (this.r_coal < 999) { return(true); } return(false); }; _local2.lessThanMaxFF = function () { if (this.r_FF < 999) { return(true); } return(false); }; _local2.lessThanMaxEnergy = function () { if (this.r_energy < 999) { return(true); } return(false); }; _local2.interfaceHasFocus = function () { this.interfaceFocus = true; if (this.buildCursor) { this.buildIcon.deactivate(); } }; _local2.interfaceLoseFocus = function () { this.interfaceFocus = false; if (this.buildCursor) { this.buildIcon.activate(); } }; _local2.showCursor = function (str) { if (K.FANCYCURSOR == true) { this.cursor.showCursor(str); this.cursor._visible = true; } else { this.cursor.showCursor("_" + str); this.cursor._visible = true; } this.currCursor = str; }; _local2.updateCursor = function () { this.showCursor(this.currCursor); }; _local2.cursorOnTop = function (d) { this.cursor.swapDepths(d); }; _local2.levelDataLoaded = function (type) { this.loadData(type); }; _local2.loadData = function (type) { this.theTerrain.makeMap(); if (this.lData.noMansLand[0] == true) { this.makeNoMansLand(0, K.VERTICAL); } if (this.lData.noMansLand[1] == true) { this.makeNoMansLand(1, K.VERTICAL); } if (this.lData.noMansLand[2] == true) { this.makeNoMansLand(0, K.HORIZONTAL); } if (this.lData.noMansLand[3] == true) { this.makeNoMansLand(1, K.HORIZONTAL); } this.makeStartLocation(); }; _local2.makeStartGarbage = function () { var _local3 = 0; while (_local3 < this.lData.gArray.length) { var _local2 = 0; while (_local2 < this.lData.gArray[_local3].length) { if (this.lData.gArray[_local3][_local2] != 0) { if ((this.lData.gArray[_local3][_local2] < 0) && (this.lData.gArray[_local3][_local2] != -99)) { this.makeResourceUnit(_local2 * 2, _local3 * 2, Math.abs(this.lData.gArray[_local3][_local2]), "nWaste"); } else if (this.lData.gArray[_local3][_local2] == -99) { this.polluteTile(_local2, _local3); } else if (this.lData.gArray[_local3][_local2] < 100) { var _local6 = Math.abs(this.lData.gArray[_local3][_local2]); var _local8 = _local6 * 0.25; var _local5 = _local6 * 0; var _local9 = _local6 * 0.25; var _local7 = _local6 * 0.5; this.makeGarbageUnit2(_local2 * 2, _local3 * 2, _local8, _local5, _local9, _local7, false); } else { var _local4 = Math.abs(this.lData.gArray[_local3][_local2] - 100); _local4 = Math.round(_local4 / 4); var _local8 = _local4 * 0; var _local5 = _local4 * 0.25; var _local9 = _local4 * 0.25; var _local7 = _local4 * 0.5; this.makeGarbageUnit2(_local2 * 2, _local3 * 2, _local8, _local5, _local9, _local7, true); this.makeGarbageUnit2((_local2 * 2) + 1, _local3 * 2, _local8, _local5, _local9, _local7, true); this.makeGarbageUnit2(_local2 * 2, (_local3 * 2) + 1, _local8, _local5, _local9, _local7, true); this.makeGarbageUnit2((_local2 * 2) + 1, (_local3 * 2) + 1, _local8, _local5, _local9, _local7, true); } } _local2++; } _local3++; } }; _local2.makeStartLocation = function () { this.disableThings(); var _local3 = this.lData.getStartLoc(); var _local2 = 0; while (_local2 < _local3.length) { this.buildBuilding(_local3[_local2][0], _local3[_local2][1], "fortress", false, true); _local2++; } this.makeStartGarbage(); this.makeStartBuildings(); this.setDefecits(); this.startDayTime(); this.gotoTextThing(); }; _local2.enableThing = function (str) { var _local4 = 0; while (_local4 < this.lData.disables.length) { if (this.lData.disables[_local4].toLowerCase() == str.toLowerCase()) { if (((str.toLowerCase() == "floodlights") || (str.toLowerCase() == "gunturret")) || (str.toLowerCase() == "teslacoil")) { var _local2 = 0; while (_local2 < this.lData.disables.length) { if (this.lData.disables[_local2].toLowerCase() == "defenses") { this.lData.disables.splice(_local2, 1); this.theInterface["showGlowy" + str](); } _local2++; } } this.lData.disables.splice(_local4, 1); } _local4++; } if (str.toLowerCase() == "gas") { this.lData.setVisibleResource(4, true); this.setResourceVisibility(); } else if (str.toLowerCase() == "food") { this.lData.setVisibleResource(1, true); this.setResourceVisibility(); } else if (str.toLowerCase() == "energy") { this.lData.setVisibleResource(0, true); this.setResourceVisibility(); } else if (str.toLowerCase() == "coal") { this.lData.setVisibleResource(6, true); this.setResourceVisibility(); } else if (str.toLowerCase() == "ff") { this.lData.setVisibleResource(5, true); this.setResourceVisibility(); } else if (str.toLowerCase() == "metal") { this.lData.setVisibleResource(3, true); this.setResourceVisibility(); } else if (str.toLowerCase() == "smog") { this.lData.setVisibleResource(2, true); this.setResourceVisibility(); } this.theInterface["showGlowy" + str](); }; _local2.disableThings = function () { this.theInterface.disableAllFuelsExcept(this.fleetFuelString); var _local2 = 0; while (_local2 < this.lData.disables.length) { this.theInterface["disable" + this.lData.disables[_local2]](); _local2++; } }; _local2.setDefecits = function () { this.energyDefecits = this.lData.energyDefecits; this.foodDefecits = this.lData.foodDefecits; }; _local2.makeStartBuildings = function () { var _local2 = this.lData.getBuildingArray(); var _local3 = 0; while (_local3 < _local2.length) { var _local4 = false; if (_local2[_local3].name.substr(0, 4) == "super") { _local4 = true; _local2[_local3].p = _local2[_local3].p.substr(4, _local2[_local3].p.length - 4); } this.buildBuilding(_local2[_local3].xLoc, _local2[_local3].yLoc, _local2[_local3].p, _local4, true); _local3++; } _local3 = 0; while (_local3 < this.lData.freeTrucks) { if (this.lData.freeTrucks < this.bldgArray.length) { this.makeUnitAt(this.bldgArray[_local3].xTile, this.bldgArray[_local3].yTile, "GarbageTruck", false); } else { this.makeUnitAt(10 + _local3, 10 + _local3, "GarbageTruck", false); } _local3++; } _local3 = 0; while (_local3 < this.lData.freeEngineers) { if (this.lData.freeTrucks < this.bldgArray.length) { this.makeUnitAt(this.bldgArray[_local3].xTile, this.bldgArray[_local3].yTile, "Engineer", false); } else { this.makeUnitAt(10 + _local3, 10 + _local3, "Engineer", false); } _local3++; } }; _local2.startDayTime = function () { var _local2 = this.lData.getStartDayTime(); if (_local2 == K.DAY) { this.setDayImmediately(); } else if (_local2 == K.NIGHT) { this.setNightImmediately(); } }; _local2.makeNoMansLand = function (i, dir) { var _local2 = 0; switch (i) { case 0 : if (dir == K.HORIZONTAL) { i = 0; while (i <= (K.MAX_X_TILE / 2)) { this.drawTerrainTile(i * 2, -1.5, K.SCORCHED, K.HORIZONTAL); this.lData.setProp(_local2, 0, K.SCORCHED); this.lData.setProp(_local2 + 1, 0, K.SCORCHED); _local2 = _local2 + 2; i++; } } else if (dir == K.VERTICAL) { i = -1; while (i < (K.MAX_Y_TILE / 2)) { this.drawTerrainTile(-1, i * 2, K.SCORCHED, K.VERTICAL); this.lData.setProp(0, _local2, K.SCORCHED); this.lData.setProp(0, _local2 + 1, K.SCORCHED); _local2 = _local2 + 2; i++; } } break; case 1 : if (dir == K.HORIZONTAL) { i = 0; while (i <= (K.MAX_X_TILE / 2)) { this.drawTerrainTile(i * 2, K.MAX_Y_TILE - 0.5, K.SCORCHED, K.HORIZONTAL); this.lData.setProp(_local2, K.MAX_Y_TILE, K.SCORCHED); this.lData.setProp(_local2 + 1, K.MAX_Y_TILE, K.SCORCHED); _local2 = _local2 + 2; i++; } } else { if (dir != K.VERTICAL) { break; } i = -1; for(;;){ if (i >= (K.MAX_Y_TILE / 2)) { break; } this.drawTerrainTile(K.MAX_X_TILE, i * 2, K.SCORCHED, K.VERTICAL); this.lData.setProp(K.MAX_X_TILE, _local2, K.SCORCHED); this.lData.setProp(K.MAX_X_TILE, _local2 + 1, K.SCORCHED); _local2 = _local2 + 2; i++; }; } } }; _local2.onMapDrawn = function () { this.attachMovie("mc_buildIcon", "buildIcon", this.getNextHighestDepth()); this.buildIcon.setMaster(this); this.theInterface.swapDepths(this.buildIcon); this.attachMovie("mc_arrow", "cursor", this.getNextHighestDepth()); this.cursor.setMaster(this); var _local2 = new flash.filters.DropShadowFilter(); _local2.angle = 135; _local2.strength = 0.5; _local2.blurX = 5; _local2.blurY = 5; _local2.distance = 2; var _local3 = this.cursor.filters; _local3.push(_local2); this.cursor.filters = _local3; }; _local2.showError = function (str) { this.playSound(1, "alert.wav", 1); this.showMessage(str); }; _local2.doMessageAlert = function (str, thing) { if (str == "eDefecit") { if (this.energyDefecits) { this.theAlert = str; this.alertNextFrame = true; } } else if (str == "fDefecit") { if (this.foodDefecits) { this.theAlert = str; this.alertNextFrame = true; } } else if (str == "efDefecit") { if (this.foodDefecits && (this.energyDefecits)) { this.theAlert = str; this.alertNextFrame = true; } } else if (str == "gWarning") { if (this.gWarnCounter != 0) { this.gWarnCounter--; } else if (this.gWarnCounter == 0) { this.theAlert = str; this.alertNextFrame = true; this.gWarnCounter = 60; } } else if (str == "nWastePickupAlert") { if (this.nWarnCounter != 0) { this.nWarnCounter--; } else if (this.nWarnCounter == 0) { this.theAlert = str; this.alertNextFrame = true; this.nWarnCounter = 60; } } else if (str == "noWasteDump") { if (this.nDumpWarnCounter != 0) { this.nDumpWarnCounter--; } else if (this.nWarnCounter == 0) { this.theAlert = str; this.alertNextFrame = true; this.nDumpWarnCounter = 60; } } else if (str == "noLandfill") { if (this.landfillWarnCounter != 0) { this.landfillWarnCounter--; } else if (this.landfillWarnCounter == 0) { this.theAlert = str; this.alertNextFrame = true; this.landfillWarnCounter = 60; } } else if (str == "gPollute") { if (this.gpWarnCounter != 0) { this.gpWarnCounter--; } else if (this.gpWarnCounter == 0) { this.theAlert = str; this.alertNextFrame = true; this.gpWarnCounter = 60; } } else { this.theAlert = str; this.alertNextFrame = true; } this.alertTarget = thing; }; _local2.messageAlert = function (str) { this.lastAlert = str; if (str == "starvation") { this.showMessage("People are starving! Build farms!"); this.playSound(1, "alert.wav", 1); this.theInterface.showGlowyFarm(); } else if (str == "eDefecit") { if (this.energyDefecits) { this.showMessage("Energy Defecit!"); this.playSound(1, "alert.wav", 1); this.theInterface.showGlowyEnergy(); this.theInterface.showGlowyPowerPlant(); } } else if (str == "fDefecit") { if (this.foodDefecits) { this.showMessage("Food Defecit!"); this.playSound(1, "alert.wav", 1); this.theInterface.showGlowyFarm(); this.theInterface.showGlowyFood(); } } else if (str == "efDefecit") { if (this.foodDefecits && (this.energyDefecits)) { this.showMessage("Food AND Energy Defecit!"); this.playSound(1, "alert.wav", 1); this.theInterface.showGlowyEnergy(); this.theInterface.showGlowyFood(); this.theInterface.showGlowyFarm(); this.theInterface.showGlowyPowerPlant(); } } else if (str == "gPollute") { this.showMessage("Garbage is polluting! Build engineers!"); this.playSound(1, "alert.wav", 1); this.alertZoom(); this.makeBuildingGlow("factory"); } else if (str == "gWarning") { this.showMessage("Garbage levels critical! Build garbage trucks!"); this.playSound(1, "alert.wav", 1); this.alertZoom(); this.makeBuildingGlow("factory"); } else if (str == "mPickupAlert") { this.showMessage("Metal is piling up! Make some engineers to get it!"); this.playSound(1, "alert.wav", 1); this.alertZoom(); this.theInterface.showGlowyFactory(); } else if (str == "nWastePickupAlert") { this.showMessage("Nuclear waste levels critical! Make some engineers to get it!"); this.playSound(1, "alert.wav", 1); this.alertZoom(); this.makeBuildingGlow("factory"); } else if (str == "noWasteDump") { this.showMessage("Nowhere to take Nuclear Waste! Build a N. Waste Dump!"); this.playSound(1, "alert.wav", 1); this.alertZoom(); this.makeBuildingGlow("factory"); } else if (str == "noLandfill") { if ((this.landfillAlertReady == true) && (this.landfillAlertReady != undefined)) { this.landfillAlertReady = false; this.showMessage("Nowhere to take garbage! Build a landfill!"); this.playSound(1, "alert.wav", 1); this.theInterface.showGlowyLandFill(); } } }; _local2.globalRepair = function () { var _local2 = 0; while (_local2 < this.bldgArray.length) { if (this.bldgArray[_local2].hp < 100) { this.bldgArray[_local2].repairMe(); } _local2++; } }; _local2.repairSelected = function () { this.selectedThing.repairMe(); }; _local2.makeBuildingGlow = function (b) { b = b.toLowerCase(); var _local4 = false; var _local2 = 0; while (_local2 < this.bldgArray.length) { if (b == this.bldgArray[_local2].myMenu.toLowerCase()) { this.bldgArray[_local2].makeGlow(); _local4 = true; } _local2++; } if (!_local4) { if (b == "factory") { this.theInterface.showGlowyFactory(); } } }; _local2.alertZoom = function () { if (this.alertTarget != undefined) { var _local3 = this.drawLayer.getNextHighestDepth(); var _local2 = this.drawLayer.attachMovie("mc_zoomCircle", "theZoomer_" + _local3, _local3); if (((this.alertTarget.myIndex == K.WASTE) || (this.alertTarget.isResource == true)) || (this.alertTarget.typeOfThing == K.UNIT)) { _local2._x = this.alertTarget._x + (this.alertTarget._width / 2); _local2._y = this.alertTarget._y - (this.alertTarget._height / 2); } else { _local2._x = this.alertTarget._x + (this.alertTarget._width / 2); _local2._y = this.alertTarget._y; } this.alertTarget = undefined; } }; _local2.showObjectiveMessage = function (str) { this.playSound(1, "alert.wav", 1); this.showMessage("OBJECTIVE >> " + str); }; _local2.showMessage = function (str) { this.theInterface.showMessage(str); }; _local2.unitButton = function (str) { if (str == "cleanup") { } }; _local2.actionButton = function (str) { if (str == "repair") { this.theInterface.demolishOff(); if (this.actionMode == K.REPAIR) { this.theInterface.repairOff(); this.defaultAction(); } else { this.actionMode = K.REPAIR; this.theInterface.repairOn(); this.showCursor(str); } } else if (str == "demolish") { this.theInterface.repairOff(); if (this.actionMode == K.DEMOLISH) { this.theInterface.demolishOff(); this.defaultAction(); } else { this.actionMode = K.DEMOLISH; this.theInterface.demolishOn(); this.showCursor(str); } } }; _local2.defaultAction = function () { if (this.actionMode == K.DEMOLISH) { this.theInterface.demolishOff(); } else if (this.actionMode == K.REPAIR) { this.theInterface.repairOff(); } this.actionMode = K.CLICK; this.normalCursor(); }; _local2.moveMode = function () { this.buildCursor = false; this.actionMode = K.MOVE; }; _local2.doBuildCursor = function (str) { this.buildMode(str); this.showCursor("build"); }; _local2.buildMode = function (str) { this.buildCursor = true; this.actionMode = K.BUILD; this.buildIcon.activate(str); }; _local2.unBuildMode = function () { this.buildCursor = false; this.actionMode = K.CLICK; this.theTerrain.unBuildMode(); this.buildIcon.deactivate(); }; _local2.onPressTerrain = function () { this.dragBoxCoords = [this.cursor._x, this.cursor._y]; this.dragBoxOn = true; }; _local2.bruteForceClick = function (notThis) { var _local5 = this.getBuildingLocX(this._xmouse); var _local4 = this.getBuildingLocY(this._ymouse); var _local3 = false; var _local2 = 0; while (_local2 < this.bldgArray.length) { if ((this.bldgArray[_local2].xTile == _local5) && (this.bldgArray[_local2].yTile == _local4)) { if (this.bldgArray[_local2] != notThis) { this.bldgArray[_local2].onRelease(); _local3 = true; } } _local2++; } if (!_local3) { this.onClickTerrain(); } }; _local2.onClickInterfaceRegion = function () { this.onClickTerrain(); this.unClickEverything(); }; _local2.onClickTerrain = function () { this.dragBoxOn = false; this.eraseDragBox(); var _local2 = Math.abs(this.dragBoxCoords[0] - this.cursor._x); var _local3 = Math.abs(this.dragBoxCoords[1] - this.cursor._y); if ((_local2 < K.TILE_SIZE) || (_local3 < K.TILE_SIZE)) { this.doClickThing(); } else { this.doDragThing(); } }; _local2.onClickTerrainOutside = function () { if (this.dragBoxOn) { this.onClickTerrain(); } }; _local2.onClickInterface = function () { }; _local2.doDragThing = function () { this.unClickEverything(); var _local5 = false; var _local3 = 0; var _local4 = false; var _local2 = 0; while (_local2 < this.uArray.length) { if (((this.uArray[_local2]._x + (this.uArray[_local2]._width / 2)) >= this.dragBoxBound[0]) && ((this.uArray[_local2]._x - (this.uArray[_local2]._width / 2)) <= this.dragBoxBound[2])) { if (_local3 < 9) { if (((this.uArray[_local2]._y + (this.uArray[_local2]._height / 2)) >= this.dragBoxBound[1]) && ((this.uArray[_local2]._y - (this.uArray[_local2]._width / 2)) <= this.dragBoxBound[3])) { if (this.uArray[_local2].myIndex != K.GARBAGETRUCK) { if (_local4 == false) { this.startMultiSelect(); _local4 = true; } this.uArray[_local2].multiSelectMe(_local3); _local3++; _local5 = true; } } } } _local2++; } if (_local5) { this.onMultiSelect(); } }; _local2.startMultiSelect = function () { this.selectedThings = new Array(); }; _local2.onMultiSelect = function () { this.multiSelect = true; this.playSound(1, this.selectedThings[0].selectSound, 1); }; _local2.onJuicyButtonClick = function (isDown) { this.stickyClicky = isDown; }; _local2.tryBuildBuilding = function (str, tileX, tileY) { if ((this.checkGarbageClear(tileX, tileY) && (this.checkBuildingClear(tileX, tileY, str))) || (str == "recyclingCenter")) { var _local2 = this.checkPurchase(str); if (_local2 == 1) { this.buildBuilding(tileX, tileY, str, false, undefined, false); } else if (_local2 == -1) { this.errorBuilding(0, 1, 0); } else if (_local2 == -2) { this.errorBuilding(0, 0, 1); } else if (_local2 == -3) { this.errorBuilding(0, 1, 1); } else { this.errorBuilding(0, 0, 0); } } else { this.errorBuilding(1, 0, 0); } }; _local2.doClickThing = function () { switch (this.actionMode) { case K.REPAIR : this.unClickEverything(); this.defaultAction(); this.playSound(0, "click2.wav", 1); break; case K.DEMOLISH : this.unClickEverything(); this.defaultAction(); this.playSound(0, "click2.wav", 1); break; case K.BUILD : this.playSound(0, "click2.wav", 1); break; case K.MOVE : if (!this.multiSelect) { this.moveUnit(this.cursor._x, this.cursor._y); this.playSound(1, this.selectedThing.affirmSound, 1); } else { this.playSound(1, this.selectedThings[0].affirmSound, 1); this.moveUnits(this.cursor._x, this.cursor._y); } break; default : this.unClickEverything(); this.playSound(0, "click2.wav", 1); } if (this.buildCursor) { var _local3 = this.checkTerrain(this.buildIcon.tileX, this.buildIcon.tileY, this.buildIcon.myString); if (_local3 == 1) { var _local2 = this.checkPurchase(this.buildIcon.myString); if (_local2 == 1) { this.buildBuilding(this.buildIcon.tileX, this.buildIcon.tileY, this.buildIcon.myString, false, undefined, false); } else if (_local2 == -1) { this.errorBuilding(0, 1, 0); } else if (_local2 == -2) { this.errorBuilding(0, 0, 1); } else if (_local2 == -3) { this.errorBuilding(0, 1, 1); } else { this.errorBuilding(0, 0, 0); } } else if (_local3 == 2) { var _local2 = this.checkPurchase(this.buildIcon.myString); if (_local2 == 1) { this.buildBuilding(this.buildIcon.tileX, this.buildIcon.tileY, this.buildIcon.myString, true, undefined, false); } else if (_local2 == -1) { this.errorBuilding(0, 1, 0); } else if (_local2 == -2) { this.errorBuilding(0, 0, 1); } else if (_local2 == -3) { this.errorBuilding(0, 1, 1); } else { this.errorBuilding(0, 0, 0); } } else if (_local3 == 3) { var _local2 = this.checkPurchase(this.buildIcon.myString); if (_local2 == 1) { this.buildBuilding(this.buildIcon.tileX, this.buildIcon.tileY, this.buildIcon.myString, false, undefined, true); } else if (_local2 == -1) { this.errorBuilding(0, 1, 0); } else if (_local2 == -2) { this.errorBuilding(0, 0, 1); } else if (_local2 == -3) { this.errorBuilding(0, 1, 1); } else { this.errorBuilding(0, 0, 0); } } else { this.errorBuilding(1, 0, 0); } } }; _local2.multiSelectUnit = function (s, n, what) { var _local4 = false; var _local2 = 0; while (_local2 < this.selectedThings.length) { if (this.selectedThings[_local2] == what) { _local4 = true; } _local2++; } if (!_local4) { this.selectedThings.push(what); } var _local3 = new Object(); _local2 = 0; while (_local2 < 9) { if (this.selectedThings[_local2] != undefined) { _local3["u" + _local2] = this.selectedThings[_local2].myMenu; } else { _local3["u" + _local2] = "nothing"; } _local2++; } this.theInterface.showUnitMenu("imultiUnits", n, _local3); this.selectedThing = undefined; this.enemyTargetted = false; }; _local2.selectEnemy = function (s, n, what) { this.theInterface.showEnemyMenu("i" + s, n); this.selectedThing = what; this.playSound(1, this.selectedThing.selectSound, 1); this.enemyTargetted = true; }; _local2.selectUnit = function (s, n, what, playSound) { this.theInterface.showUnitMenu("i" + s, n, what); this.selectedThing = what; if (playSound) { playSound(1, this.selectedThing.selectSound, 1); } }; _local2.moveUnit = function (xx, yy) { var _local4 = this.getUnitLocX(xx); var _local3 = this.getUnitLocY(yy); var _local2 = this.drawLayer.attachMovie("mc_ripple", "theRipple", this.drawLayer.getNextHighestDepth()); _local2._x = xx; _local2._y = yy; this.selectedThing.moveToLoc(_local4, _local3, xx, yy); if (!this.stickyClicky) { this.unClickEverything(); } }; _local2.moveUnits = function (xx, yy) { var _local6 = this.getUnitLocX(xx); var _local5 = this.getUnitLocY(yy); if (_local6 < 2) { _local6 = 2; } else if (_local6 > (K.MAX_X_UNIT_TILE - 2)) { _local6 = K.MAX_X_UNIT_TILE - 2; } if (_local5 < 2) { _local5 = 2; } else if (_local5 > (K.MAX_Y_UNIT_TILE - 2)) { _local5 = K.MAX_Y_UNIT_TILE - 2; } var _local7 = this.drawLayer.attachMovie("mc_ripple", "theRipple", this.drawLayer.getNextHighestDepth()); _local7._x = xx; _local7._y = yy; var _local4 = 0; while (_local4 < this.selectedThings.length) { var _local3 = _local6; var _local2 = _local5; switch (_local4) { case 0 : _local3 = _local3 - 2; _local2 = _local2 - 2; break; case 1 : _local2 = _local2 - 2; break; case 2 : _local2 = _local2 - 2; _local3 = _local3 + 2; break; case 3 : _local3 = _local3 - 2; break; case 4 : break; case 5 : _local3 = _local3 + 2; break; case 6 : _local2 = _local2 + 2; _local3 = _local3 - 2; break; case 7 : _local2 = _local2 + 2; break; case 8 : _local2 = _local2 + 2; _local3 = _local3 + 2; } this.selectedThings[_local4].moveToLoc(_local3, _local2); _local4++; } if (!this.stickyClicky) { this.unClickEverything(); } }; _local2.selectBuilding = function (s, n, what) { this.theInterface.showBuildingMenu("i" + s, n, what); this.selectedThing = what; }; _local2.selectGarbage = function (s, n, what, stuff) { this.theInterface.showBuildingMenu("i" + s, n, stuff); this.selectedThing = what; }; _local2.doUpgrade = function (target, upgrade, type, cost) { var _local2 = this.checkEnoughRE(cost[0], cost[1]); switch (_local2) { case 1 : this.upgradeSomething(target, upgrade, type); if (target.toLowerCase == "recyclingCenter") { this.checkPowerUse("RecyclingCenter"); } break; case -1 : this.errorResearch(0, 1, 0); break; case -2 : this.errorResearch(0, 0, 1); break; case -3 : this.errorResearch(0, 1, 1); } }; _local2.upgradeSomething = function (target, upgrade, type) { var _local6 = K.upgradeLevel(target, upgrade); var _local7 = K.countUpgrades(); this.cpn_kongregateSubmit("upgradesAchieved", _local7); var _local3; if (type == K.BUILDING) { _local3 = this.bldgArray; } else if (type == K.UNIT) { _local3 = this.uArray; } var _local2 = 0; while (_local2 < _local3.length) { if ((_local3[_local2].myMenu.toLowerCase() == target) || (target.toLowerCase() == "fuel")) { _local3[_local2].setUpgradeLevel(upgrade, _local6); } else if (_local3[_local2].myMenu.toLowerCase() == ("super" + target)) { _local3[_local2].setUpgradeLevel(upgrade, _local6); } _local2++; } if (target == "fuel") { this.theInterface.showFuelLevels(); } else { this.theInterface.showLevels(target); } }; _local2.checkEnoughRE = function (rCost, eCost) { if (rCost <= this.r_research) { if (eCost <= this.r_energy) { this.drainResearch(rCost); this.drainEnergy(eCost); return(1); } return(-2); } if (eCost < this.r_energy) { return(-3); } return(-1); }; _local2.checkEnoughEM = function (eCost, mCost) { if ((this.r_energy - eCost) >= 0) { if ((this.r_metal - mCost) >= 0) { this.drainEnergy(eCost); this.drainMetal(mCost); return(1); } return(-2); } if ((this.r_metal - mCost) < 0) { return(-3); } return(-1); }; _local2.checkPurchase = function (s) { var _local2 = K.getCost(s)[0]; var _local3 = K.getCost(s)[1]; return(this.checkEnoughEM(_local2, _local3, 0)); }; _local2.getBuildingDepth = function (xx, yy) { var _local1 = (yy * (K.MAX_X_TILE + 1)) + xx; return(_local1); }; _local2.getResourceDepth = function (xx, yy) { return(this.resourceLayer.getNextHighestDepth()); }; _local2.getGarbageDepth = function (xx, yy) { return(this.resourceLayer.getNextHighestDepth()); }; _local2.polluteTile = function (xx, yy) { this.producePollutionSpill(1); var _local3 = false; var _local4; var _local6 = xx - 0.5; var _local5 = yy - 1; var _local2 = 0; while (_local2 < this.lArray.length) { if ((this.lArray[_local2].xLoc == _local6) && (this.lArray[_local2].yLoc == _local5)) { _local3 = true; _local4 = this.lArray[_local2]; } _local2++; } if (!_local3) { this.drawTerrainTileOffset(xx, yy, K.POLLUTED); } else { _local4.setHp(100); } }; _local2.drawTerrainTileOffset = function (xx, yy, type, dir) { xx = xx - 0.5; yy = yy - 1; this.drawTerrainTile(xx, yy, type, dir); }; _local2.drawTerrainTile = function (xx, yy, type, dir) { var _local4 = this.underLayer.getNextHighestDepth(); var _local2 = this.underLayer.attachMovie("mc_terrainSquare", "terr_" + _local4, _local4); _local2._x = this.getBuildingX(xx); _local2._y = this.getBuildingY(yy); var _local3; switch (type) { case K.DIRT : _local3 = "dirt"; break; case K.POLLUTED : _local3 = "polluted"; break; case K.SCORCHED : _local3 = "scorch"; } switch (dir) { case K.HORIZONTAL : _local3 = _local3 + "_h"; break; case K.VERTICAL : _local3 = _local3 + "_v"; break; } _local2.gotoAndStop(_local3); if (_local3 == "polluted") { _local2.amSpill = true; } _local2.setHp(100); _local2.setIndex(type); _local2.setLoc(xx, yy); _local2.setMaster(this); this.lArray.push(_local2); }; _local2.deleteTerrainTile = function (t) { var _local2 = 0; while (_local2 < this.lArray.length) { if (this.lArray[_local2] == t) { this.lArray[_local2].splice(_local2, 1); } _local2++; } t.removeMovieClip(); }; _local2.checkPowerUse = function (thing) { if (thing == "CoalPlant") { this.usePower(1); } else if (thing == "GasPlant") { this.usePower(2); } else if (thing == "GeoPlant") { this.usePower(3); } else if (thing == "NuclearPlant") { this.usePower(4); } else if (thing == "SolarPlant") { this.usePower(5); } else if (thing == "WindPlant") { this.usePower(6); } else if (thing == "RecyclingCenter") { if (K.level_recyclingcenter >= 1) { this.usePower(7); } this.master.statNugget.logRecyclingLevel(K.level_recyclingcenter, this.difficulty); } }; _local2.buildBuilding = function (xx, yy, thing, buildSuper, dontSelectIt, buildAlt) { this.checkPowerUse(thing); var _local3 = this.getBuildingDepth(xx, yy); var _local2; if (buildSuper) { _local2 = this.groundLayer.attachMovie("mc_building_super_" + thing, "bldg_" + _local3, _local3); } else if (buildAlt) { _local2 = this.groundLayer.attachMovie(("mc_building_" + thing) + "_alt", "bldg_" + _local3, _local3); } else { _local2 = this.groundLayer.attachMovie("mc_building_" + thing, "bldg_" + _local3, _local3); } if (_local2 != undefined) { _local2._x = this.getBuildingX(xx); _local2._y = this.getBuildingY(yy); this.cursor.swapDepths(_local2); this.playSound(0, "thump.wav", 1); _local2.setMaster(this); _local2.setLoc(xx, yy); this.bldgArray.push(_local2); if (_local2.myIndex == K.FACTORY) { this.checkFactoryFlag(_local2); } if (!Key.isDown(32)) { this.normalCursor(); this.theInterface.goBackButton(); this.unClickEverything(); } else { this.buildMode(); } } if (this.dayTime == K.NIGHT) { if (_local2.doesSleep) { _local2.showSleepAlert(); } } this.recalculateBuildingAttackLocs(); this.checkTutorialBeacon(_local2); this.calculateNets(); }; _local2.findReservoir = function (xx, yy) { return(this.lData.findReservoir(xx, yy)); }; _local2.checkTutorialBeacon = function (bldg) { }; _local2.recalculateBuildingAttackLocs = function () { var _local2 = 0; while (_local2 < this.bldgArray.length) { this.bldgArray[_local2].calculateAttackVacancy(); _local2++; } }; _local2.deleteBuilding = function (b) { var _local2 = 0; while (_local2 < this.bldgArray.length) { if (this.bldgArray[_local2] == b) { this.bldgArray.splice(_local2, 1); } _local2++; } this.recalculateBuildingAttackLocs(); }; _local2.normalCursor = function () { this.showCursor("cursor"); this.unBuildMode(); }; _local2.checkFactoryFlag = function (b) { var _local3 = true; var _local2 = 0; while (_local2 < this.bldgArray.length) { if (this.bldgArray[_local2].myIndex == K.FACTORY) { if (this.bldgArray[_local2].deployHere == true) { _local3 = false; } } _local2++; } if (_local3) { b.setMeUp = function () { this.deployTheFlag(); }; } }; _local2.undeployFactoryFlags = function () { var _local2 = 0; while (_local2 < this.bldgArray.length) { if (this.bldgArray[_local2].myIndex == K.FACTORY) { if (this.bldgArray[_local2].deployHere == true) { this.bldgArray[_local2].undeployTheFlag(); } } _local2++; } }; _local2.deleteGarbage = function (g) { var _local2 = 0; while (_local2 < this.gArray.length) { if (this.gArray[_local2] == g) { this.gArray.splice(_local2, 1); this.unproduceGarbage(g.amount); g.deleteMe(); break; } _local2++; } }; _local2.deleteResourceToken = function (r) { var _local2 = 0; while (_local2 < this.rArray.length) { if (this.rArray[_local2] == r) { this.rArray.splice(_local2, 1); } _local2++; } if (r.myType == "nwaste") { this.unproduceNWaste(); } r.deleteMe(); }; _local2.checkResourceThere = function (xT, yT) { var _local2 = 0; while (_local2 < this.rArray.length) { if ((this.rArray[_local2].xTile == xT) && (this.rArray[_local2].yTile == yT)) { return(this.rArray[_local2]); } _local2++; } return(undefined); }; _local2.checkGarbageThere = function (xT, yT) { var _local2 = 0; while (_local2 < this.gArray.length) { if ((this.gArray[_local2].xTile == xT) && (this.gArray[_local2].yTile == yT)) { return(this.gArray[_local2]); } _local2++; } return(undefined); }; _local2.makeResourceUnit = function (xT, yT, amt, theKind) { var _local3 = this.checkResourceThere(xT, yT); var _local4 = false; if (theKind == "nwaste") { this.produceNWaste(amt); } if (_local3 != undefined) { if (_local3.myMenu.toLowerCase() == theKind.toLowerCase()) { _local3.addAmount(amt); } else { _local4 = true; } } else { _local4 = true; } if (_local4 == true) { var _local2; var _local7 = this.getResourceDepth(xT, yT); _local2 = this.resourceLayer.attachMovie("mc_" + theKind, "resource_" + _local7, _local7); _local2.setMaster(this); if (_local2 != undefined) { _local2._x = this.getUnitX(xT); _local2._y = this.getUnitY(yT); _local2.setLoc(xT, yT); _local2.setAmount(amt); this.rArray.push(_local2); } this.cursor.swapDepths(_local2); return(_local2); } return(_local3); }; _local2.makeEnemyGarbageUnit2 = function (xT, yT, organic, metal, reuse, junk, isRubble) { var _local2 = ((organic + metal) + reuse) + junk; this.zombiesCorpseGarbage_Day = this.zombiesCorpseGarbage_Day + _local2; this.zombiesCorpseGarbage_Level = this.zombiesCorpseGarbage_Level + _local2; this.makeGarbageUnit2(xT, yT, organic, metal, reuse, junk, isRubble); }; _local2.makeEnemyGarbageUnit = function (xT, yT, amt, isRubble) { this.zombiesCorpseGarbage_Day = this.zombiesCorpseGarbage_Day + amt; this.zombiesCorpseGarbage_Level = this.zombiesCorpseGarbage_Level + amt; this.makeGarbageUnit(xT, yT, amt, isRubble); }; _local2.makeGarbageUnit2 = function (xT, yT, amtO, amtM, amtR, amtJ, isRubble) { this.produceGarbage(((amtO + amtM) + amtR) + amtJ); var _local4 = this.checkGarbageThere(xT, yT); var _local3 = false; if (_local4 != undefined) { if (_local4.isRubble == isRubble) { _local4.addGarbageByKind(amtO, amtM, amtR, amtJ); } else { _local3 = true; } } else { _local3 = true; } if (_local3 == true) { var _local2; var _local7 = this.getGarbageDepth(xT, yT); _local2 = this.resourceLayer.attachMovie("mc_garbage", "garbage_" + _local7, _local7); _local2.setMaster(this); if (_local2 != undefined) { _local2._x = this.getUnitX(xT); _local2._y = this.getUnitY(yT); _local2.setLoc(xT, yT); if (isRubble) { _local2.setRubble(); } _local2.addGarbageByKind(amtO, amtM, amtR, amtJ); this.gArray.push(_local2); } this.cursor.swapDepths(_local2); return(_local2); } }; _local2.makeGarbageUnit = function (xT, yT, amt, isRubble) { this.produceGarbage(amt); var _local4 = this.checkGarbageThere(xT, yT); var _local3 = false; if (_local4 != undefined) { if (_local4.isRubble == isRubble) { _local4.addGarbage(amt); } else { _local3 = true; } } else { _local3 = true; } if (_local3 == true) { var _local2; var _local7 = this.getGarbageDepth(xT, yT); _local2 = this.resourceLayer.attachMovie("mc_garbage", "garbage_" + _local7, _local7); _local2.setMaster(this); if (_local2 != undefined) { _local2._x = this.getUnitX(xT); _local2._y = this.getUnitY(yT); _local2.setLoc(xT, yT); _local2.setAmount(amt); if (isRubble) { _local2.setRubble(); } this.gArray.push(_local2); } this.cursor.swapDepths(_local2); return(_local2); } }; _local2.makeNWaste = function (x1, y1, x2, y2, amt) { var _local2; var _local5 = y1; while (_local5 <= y2) { var _local3 = x1; while (_local3 <= x2) { var _local7 = this.getGarbageDepth(_local3, _local5); this.produceNWaste(amt); _local2 = this.resourceLayer.attachMovie("mc_nwaste", "nwaste_" + _local7, _local7); _local2.setMaster(this); if (_local2 != undefined) { _local2._x = this.getBuildingX(x1) + ((_local3 - x1) * K.TILE_SIZE); _local2._y = this.getBuildingY(y1) + ((_local5 - y1) * K.TILE_SIZE); _local2.setLoc((x1 * 2) + (_local3 - x1), (y1 * 2) + (_local5 - y1)); _local2.setAmount(amt); this.rArray.push(_local2); } _local3++; } _local5++; } this.cursor.swapDepths(_local2); }; _local2.makeGarbage2 = function (x1, y1, x2, y2, amtO, amtM, amtR, amtJ, isRubble) { var _local2; var _local5 = y1; while (_local5 <= y2) { var _local3 = x1; while (_local3 <= x2) { var _local7 = this.getGarbageDepth(_local3, _local5); this.produceGarbage(((amtO + amtM) + amtR) + amtJ); _local2 = this.resourceLayer.attachMovie("mc_garbage", "garbage_" + _local7, _local7); _local2.setMaster(this); if (_local2 != undefined) { _local2._x = this.getBuildingX(x1) + ((_local3 - x1) * K.TILE_SIZE); _local2._y = this.getBuildingY(y1) + ((_local5 - y1) * K.TILE_SIZE); _local2.setLoc((x1 * 2) + (_local3 - x1), (y1 * 2) + (_local5 - y1)); _local2.addGarbageByKind(amtO, amtM, amtR, amtJ); if (isRubble) { _local2.setRubble(); } this.gArray.push(_local2); } _local3++; } _local5++; } this.cursor.swapDepths(_local2); }; _local2.makeGarbage = function (x1, y1, x2, y2, amt, isRubble) { var _local2; var _local5 = y1; while (_local5 <= y2) { var _local3 = x1; while (_local3 <= x2) { var _local7 = this.getGarbageDepth(_local3, _local5); this.produceGarbage(amt); _local2 = this.resourceLayer.attachMovie("mc_garbage", "garbage_" + _local7, _local7); _local2.setMaster(this); if (_local2 != undefined) { _local2._x = this.getBuildingX(x1) + ((_local3 - x1) * K.TILE_SIZE); _local2._y = this.getBuildingY(y1) + ((_local5 - y1) * K.TILE_SIZE); _local2.setLoc((x1 * 2) + (_local3 - x1), (y1 * 2) + (_local5 - y1)); _local2.setAmount(amt); if (isRubble) { _local2.setRubble(); } this.gArray.push(_local2); } _local3++; } _local5++; } this.cursor.swapDepths(_local2); }; _local2.makeZombieSmog = function (xx, yy, amt) { this.zombiesCorpseSmog_Day = this.zombiesCorpseSmog_Day + amt; this.zombiesCorpseSmog_Cycle = this.zombiesCorpseSmog_Cycle + amt; this.zombiesCorpseSmog_Level = this.zombiesCorpseSmog_Level + amt; this.zombiesFried_Day++; this.zombiesFried_Cycle++; this.zombiesFried_Level++; this.makeSmog(xx, yy, amt); }; _local2.makeSmog = function (xx, yy, amt) { if (this.testUnd(amt, "makeSmog")) { this.produceSmog(amt); var _local3 = this.smogLayer.getNextHighestDepth(); var _local2 = this.smogLayer.attachMovie("mc_smog", "smog_" + _local3, _local3); if (_local2 != undefined) { _local2._x = xx; _local2._y = yy; _local2.setAmount(amt); _local2.setMaster(this, this.sArray.length - 1); } this.cursor.swapDepths(_local2); } }; _local2.onSmogLeave = function (s) { this.addSmog(s.amount); s.removeMovieClip(); }; _local2.getUnitLocX = function (xx) { return(Math.floor(xx / K.TILE_SIZE)); }; _local2.getUnitLocY = function (yy) { yy = yy - K.INT_OFF_Y_PX; return(Math.floor(yy / K.TILE_SIZE)); }; _local2.getBuildingLocX = function (xx) { return(Math.floor(this.getUnitLocX(xx) / 2)); }; _local2.getBuildingLocY = function (yy) { return(Math.floor(this.getUnitLocY(yy) / 2)); }; _local2.getUnitX = function (xx) { return(xx * K.TILE_SIZE); }; _local2.getUnitY = function (yy) { return((yy * K.TILE_SIZE) + ((K.TERRAIN_OFFSET_Y * K.TILE_SIZE) * 2)); }; _local2.getBuildingX = function (xx) { return((xx * K.TILE_SIZE) * 2); }; _local2.getBuildingY = function (yy) { return(((yy + K.TERRAIN_OFFSET_Y) * K.TILE_SIZE) * 2); }; _local2.errorResearch = function (a, b, c) { this.playSound(1, "alert.wav", 1); if (a == 1) { } else if ((b == 1) && (c == 1)) { this.showError("Need more research points and energy to implement upgrade!"); this.theInterface.r_energy.error(); this.theInterface.r_research.error(); } else if (c == 1) { this.showError("Need more energy to implement upgrade!"); this.theInterface.r_energy.error(); } else if (b == 1) { this.showError("Need more research points!"); this.theInterface.r_research.error(); } }; // unexpected jump // unexpected jump _local2.errorBuilding = function (a, b, c) { this.playSound(1, "alert.wav", 1); if (a == 1) { this.showError("Can't build there!"); } else if ((b == 1) && (c == 1)) { this.showError("We need more energy and metal!"); this.theInterface.r_energy.error(); this.theInterface.r_metal.error(); this.normalCursor(); this.theInterface.goBackButton(); } else if (b == 1) { this.showError("We need more energy!"); this.theInterface.r_energy.error(); this.normalCursor(); this.theInterface.goBackButton(); } else if (c == 1) { this.showError("We need more metal!"); this.theInterface.r_metal.error(); this.normalCursor(); this.theInterface.goBackButton(); } }; _local2.unClickEverything = function () { this.updateWeather(); this.defaultAction(); var _local2 = 0; while (_local2 < this.bldgArray.length) { this.bldgArray[_local2].unClick(); _local2++; } _local2 = 0; while (_local2 < this.gArray.length) { this.gArray[_local2].unClick(); _local2++; } _local2 = 0; while (_local2 < this.rArray.length) { this.rArray[_local2].unClick(); _local2++; } _local2 = 0; while (_local2 < this.uArray.length) { this.uArray[_local2].unClick(); _local2++; } _local2 = 0; while (_local2 < this.eArray.length) { this.eArray[_local2].unClick(); _local2++; } this.selectedThing = undefined; this.selectedThings = undefined; this.multiSelect = false; this.theInterface.unClickBuildings(); this.enemyTargetted = false; }; _local2.checkTerrain = function (xx, yy, thing) { if (((xx >= 0) && (yy <= K.MAX_X_TILE)) && ((yy >= 0) && (yy <= K.MAX_Y_TILE))) { if (this.checkGarbageClear(xx, yy) && (this.checkBuildingClear(xx, yy))) { if (thing == "Mine") { switch (this.getProp(xx, yy)) { case K.STONE : return(1); case K.HARD : return(0); case K.SCORCHED : return(0); } return(0); } if (thing == "CoalMine") { switch (this.getProp(xx, yy)) { case K.COALSPOT : return(1); case K.SCORCHED : return(0); } return(0); } if (thing == "Farm") { switch (this.getProp(xx, yy)) { case K.DIRT : return(1); case K.GRASS : return(2); case K.SCORCHED : return(0); } return(0); } if (thing == "WindPlant") { var _local5 = this.getAltitude(xx, yy); switch (this.getProp(xx, yy)) { case K.WATER : return(0); case K.OIL : return(0); case K.OIL_BIG : return(0); case K.GEO_BIG : return(0); case K.SCORCHED : return(0); } if (_local5 > 0) { return(2); } return(1); } if (thing == "GeoPlant") { switch (this.getProp(xx, yy)) { case K.GEO : return(1); case K.GEO_BIG : return(2); case K.SCORCHED : return(0); if (thing == "OilGasWell") { switch (this.getProp(xx, yy)) { case K.OIL : return(1); case K.OIL_BIG : return(1); } return(0); } if (thing == "Landfill") { var _local6 = this.checkTerrain(xx + 1, yy, "LandfillSide"); if (_local6 == 1) { switch (this.getProp(xx, yy)) { case K.OIL : return(0); case K.OIL_BIG : return(0); case K.GEO_BIG : return(0); case K.SCORCHED : return(0); case K.WATER : return(0); case K.STONE : return(0); } return(1); } return(0); } if (thing == "LandfillSide") { switch (this.getProp(xx, yy)) { case K.OIL : return(0); case K.OIL_BIG : return(0); case K.GEO_BIG : return(0); case K.SCORCHED : return(0); case K.WATER : return(0); case K.STONE : return(0); } return(1); } switch (this.getProp(xx, yy)) { case K.WATER : return(0); case K.STONE : return(0); case K.OIL : return(0); case K.OIL_BIG : return(0); case K.GEO_BIG : return(0); case K.SCORCHED : return(0); } return(1); } } if (thing == "OilGasWell") { switch (this.getProp(xx, yy)) { case K.OIL : return(1); case K.OIL_BIG : return(1); } return(0); } if (thing == "Landfill") { var _local6 = this.checkTerrain(xx + 1, yy, "LandfillSide"); if (_local6 == 1) { switch (this.getProp(xx, yy)) { case K.OIL : return(0); case K.OIL_BIG : return(0); case K.GEO_BIG : return(0); case K.SCORCHED : return(0); case K.WATER : return(0); case K.STONE : return(0); } return(1); } return(0); } if (thing == "LandfillSide") { switch (this.getProp(xx, yy)) { case K.OIL : return(0); case K.OIL_BIG : return(0); case K.GEO_BIG : return(0); case K.SCORCHED : return(0); case K.WATER : return(0); case K.STONE : return(0); } return(1); } switch (this.getProp(xx, yy)) { case K.WATER : return(0); case K.STONE : return(0); case K.OIL : return(0); case K.OIL_BIG : return(0); case K.GEO_BIG : return(0); case K.SCORCHED : return(0); } return(1); } } }; _local2.checkBuildingClear = function (xx, yy, thing) { var _local2 = 0; while (_local2 < this.bldgArray.length) { if ((Math.floor(this.bldgArray[_local2].xTile) == xx) && (Math.floor(this.bldgArray[_local2].yTile) == yy)) { return(false); } if (this.bldgArray[_local2].myIndex == K.LANDFILL) { if (thing.toLowerCase() != "recyclingcenter") { if ((Math.floor(this.bldgArray[_local2].xTile + 1) == xx) && (Math.floor(this.bldgArray[_local2].yTile) == yy)) { return(false); } } } _local2++; } return(true); }; _local2.checkGarbageClear = function (xx, yy) { var _local2 = 0; while (_local2 < this.gArray.length) { if ((Math.floor(this.gArray[_local2].xTile / 2) == xx) && (Math.floor(this.gArray[_local2].yTile / 2) == yy)) { return(false); } _local2++; } return(true); }; _local2.checkResourceClear = function (xx, yy) { var _local2 = 0; while (_local2 < this.rArray.length) { if ((Math.floor(this.rArray[_local2].xTile / 2) == xx) && (Math.floor(this.rArray[_local2].yTile / 2) == yy)) { return(false); } _local2++; } return(true); }; _local2.getAltitude = function (xx, yy) { return(this.lData.getAltitude(xx, yy)); }; _local2.getProp = function (xx, yy) { return(this.lData.getProp(xx, yy)); }; _local2.getLvlPxWidth = function () { return(this.lData.getPxWidth()); }; _local2.getLvlPxHeight = function () { return(this.lData.getPxHeight()); }; _local2.getLvlWidth = function () { return(this.lData.getWidth()); }; _local2.getLvlHeight = function () { return(this.lData.getHeight()); }; _local2.getLvlTile = function (xx, yy) { return(this.lData.getTile(xx, yy)); }; _local2.getLvlProp = function (xx, yy) { return(this.lData.getProp(xx, yy)); }; _local2.getState = function () { return(this.state); }; _local2.getOldState = function () { return(this.oldState.toNum()); }; _local2.switchState = function (toState) { switch (this.state) { case K.MENU_STATE : if (toState == K.MENU_STATE) { this.returnToState(); this.unPauseGame(); } else { this.goToState(toState); } break; case K.GAME_STATE : this.goToState(toState); break; case K.START_STATE : this.goToState(toState); break; case K.PAUSE_STATE : if (toState == K.PAUSE_STATE) { this.returnToState(); this.unPauseGame(); } else { this.goToState(toState); } break; default : this.goToState(toState); } }; _local2.goToState = function (newState) { if (this.state != undefined) { this.oldState.push(this.state); } if (newState == K.START_STATE) { newState = K.MENU_STATE; } else if (newState == K.PAUSE_STATE) { newState = K.PAUSE_STATE; this.pauseGame(); this.paused = true; } else if (newState == K.MENU_STATE) { newState = K.MENU_STATE; this.pauseGame(); this.paused = true; } else { this.paused = false; } this.state = newState; this.onStateChange(); }; _local2.returnToState = function () { var _local2 = this.oldState.pop(); if (_local2 != undefined) { this.state = _local2; this.onStateChange(); } }; _local2.onStateChange = function () { switch (this.state) { case K.MENU_STATE : break; case K.GAME_STATE : break; case K.START_STATE : break; case K.PAUSE_STATE : } }; _local2.cheat = function (code) { switch (code) { case 1 : var _local3 = this.getBuildingLocX(this.cursor._x) * 2; var _local2 = this.getBuildingLocY(this.cursor._y) * 2; this.makeGarbageUnit2(_local3, _local2, 25, 10, 15, 50, false); case 2 : this.achieveObjective(); break; case 3 : this.printStats(); break; case 4 : this.showFinalScore(); } }; _local2.react = function (theKey, wasPushed) { switch (this.state) { case K.MENU_STATE : break; case K.GAME_STATE : this.reactToKey(theKey, wasPushed); break; case K.START_STATE : break; case K.PAUSE_STATE : } }; _local2.reactMouse = function (theMouse, wasPushed) { switch (this.state) { case K.MENU_STATE : break; case K.GAME_STATE : this.reactToMouse(theMouse, wasPushed); break; case K.START_STATE : break; case K.PAUSE_STATE : } }; _local2.reactToKey = function (theKey, wasPushed) { if (wasPushed) { switch (theKey) { case 27 : this.theInterface.goBackButton("default"); break; case 65 : this.theInterface.doHotKey("a"); break; case 66 : this.theInterface.doHotKey("b"); break; case 67 : this.theInterface.doHotKey("c"); break; case 68 : this.theInterface.doHotKey("d"); break; case 69 : this.theInterface.doHotKey("e"); break; case 70 : this.theInterface.doHotKey("f"); break; case 71 : this.theInterface.doHotKey("g"); break; case 72 : this.theInterface.doHotKey("h"); break; case 73 : this.theInterface.doHotKey("i"); break; case 74 : this.theInterface.doHotKey("j"); break; case 75 : this.theInterface.doHotKey("k"); break; case 76 : this.theInterface.doHotKey("l"); break; case 77 : this.theInterface.doHotKey("m"); break; case 78 : this.theInterface.doHotKey("n"); break; case 79 : this.theInterface.doHotKey("o"); break; case 80 : this.theInterface.doHotKey("p"); break; case 81 : this.theInterface.doHotKey("q"); break; case 82 : this.theInterface.doHotKey("r"); break; case 83 : this.theInterface.doHotKey("s"); break; case 84 : this.theInterface.doHotKey("t"); break; case 85 : this.theInterface.doHotKey("u"); break; case 86 : this.theInterface.doHotKey("v"); break; case 87 : this.theInterface.doHotKey("w"); break; case 88 : this.theInterface.doHotKey("x"); break; case 89 : this.theInterface.doHotKey("y"); break; case 90 : this.theInterface.doHotKey("z"); break; case 48 : case 49 : this.theInterface.doHotKey("1"); break; case 50 : this.theInterface.doHotKey("2"); break; case 51 : this.theInterface.doHotKey("3"); break; case 52 : this.theInterface.doHotKey("4"); case 53 : case 54 : case 55 : case 56 : case 57 : case 180 : case 181 : case 189 : case 187 : } } }; _local2.hideMap = function () { this.mapHidden = true; }; _local2.showMap = function () { this.mapHidden = false; }; _local2.reactToMouse = function (theMouse, wasPushed) { if (this.theInterface.sideRegion.hitTest(this._xmouse, this._ymouse)) { this.interfaceHasFocus(); } else if (this.theInterface.topRegion.hitTest(this._xmouse, this._ymouse)) { this.interfaceHasFocus(); } else if (this.theInterface.bottomRegion.hitTest(this._xmouse, this._ymouse)) { this.interfaceHasFocus(); } else if (!this.mapHidden) { if (this.theInterface.mapRegion.hitTest(this._xmouse, this._ymouse)) { this.interfaceHasFocus(); } else { this.interfaceLoseFocus(); } } else if (this.mapHidden) { if (this.theInterface.mapHideRegion.hitTest(this._xmouse, this._ymouse)) { this.interfaceHasFocus(); } else { this.interfaceLoseFocus(); } } else { this.interfaceLoseFocus(); } }; _local2.newGame = function (theLevel) { this.switchState(K.GAME_STATE); }; _local2.quitGame = function () { fscommand ("quit"); }; _local2.fadeNightMusic = function (f) { var counter = 50; var back = this; var i = setInterval(function () { back.music2.setVolume(counter--); back.music3.setVolume(counter--); if (counter <= 0) { back.music2.setVolume(K.MUSIC_VOLUME_MAX); back.music3.setVolume(K.MUSIC_VOLUME_MAX); back.music2.stop(); back.music3.stop(); f(); clearInterval(i); } }, 100); }; _local2.fadeDayMusic = function (f) { var counter = 50; var back = this; var i = setInterval(function () { back.music0.setVolume(counter--); back.music1.setVolume(counter--); if (counter <= 0) { back.music0.stop(); back.back.music1.stop(); this.music0.setVolume(K.MUSIC_VOLUME_MAX); back.music1.setVolume(K.MUSIC_VOLUME_MAX); f(); clearInterval(i); } }, 100); }; _local2.musicDayTime = function () { var back = this; this.fadeNightMusic(function () { back.playMusic(0, "music_windsofchange_game.mp3", -1); }); }; _local2.getLevelEnemies = function () { return(this.lData.getLevelEnemies()); }; _local2.musicThePump = function () { this.playMusic(2, "music_getpumped.wav", -1); }; _local2.musicTheyApproach = function () { var back = this; this.fadeDayMusic(function () { back.playMusic(2, "music_getpumped.wav", -1); }); }; _local2.spawnMonsterTrucks = function (n) { var _local5 = 0; if ((n > 0) && (n != undefined)) { var _local2 = false; var _local4 = 0; while (!_local2) { if (this.lArray[0] == undefined) { n = 0; _local2 = true; } _local4 = K.randRange(0, this.lArray.length); if (this.lArray[_local4].myIndex == K.SCORCHED) { this.makeABadGuyByName("monsterTruck", _local4, n, 0, 0, false); _local5++; if (_local5 >= n) { _local2 = true; } } } } }; _local2.spawnRaidersAndMonsterTrucks = function (n) { var _local5 = 0; if ((n > 0) && (n != undefined)) { var _local4 = false; var _local2 = 0; while (!_local4) { if (this.lArray[0] == undefined) { n = 0; _local4 = true; } _local2 = K.randRange(0, this.lArray.length); if (this.lArray[_local2].myIndex == K.SCORCHED) { if ((_local2 % 2) == 0) { this.makeABadGuyByName("raider", _local2, n, 0, 0, true); } else { this.makeABadGuyByName("monsterTruck", _local2, n, 0, 0, true); } _local5++; if (_local5 >= n) { _local4 = true; } } } } }; _local2.spawnRaiders = function (n) { var _local5 = 0; if ((n > 0) && (n != undefined)) { var _local2 = false; var _local4 = 0; while (!_local2) { if (this.lArray[0] == undefined) { n = 0; _local2 = true; } _local4 = K.randRange(0, this.lArray.length); if (this.lArray[_local4].myIndex == K.SCORCHED) { this.makeABadGuyByName("raider", _local4, n, 0, 0, true); _local5++; if (_local5 >= n) { _local2 = true; } } } } }; _local2.spawnEnemies = function (n) { if (this.lData.zombiesOn == true) { if (n == undefined) { n = this.getLevelEnemies(); } } else { n = 0; } var _local5 = Math.round(this.smogLevel / 250); var _local6 = 0; if ((n > 0) && (n != undefined)) { var _local4 = false; var _local2 = 0; while (!_local4) { if (this.lArray[0] == undefined) { n = 0; _local4 = true; } _local2 = K.randRange(0, this.lArray.length); if (this.lArray[_local2].myIndex == K.SCORCHED) { this.makeABadGuy(_local2, n, _local5, 0, true); _local6++; if (_local6 >= n) { _local4 = true; } } } _local2 = 0; while (_local2 < this.lArray.length) { if (this.lArray[_local2].myIndex == K.POLLUTED) { this.makeABadGuyByName("edderkopp", _local2, n, _local5, 0, false); this.makeABadGuyByName("edderkopp", _local2, n, _local5, 1, false); } _local2++; } } }; _local2.getNuclearNess = function () { var _local3 = 0; var _local2 = 0; while (_local2 < this.bldgArray.length) { if (this.bldgArray[_local2].myIndex == K.NUCLEARDUMP) { _local3 = _local3 + this.bldgArray[_local2].amount; } if (this.bldgArray[_local2].myIndex == K.NUCLEARPLANT) { _local3 = _local3 + 1; } if (this.bldgArray[_local2].myIndex == K.LANDFILL) { _local3 = _local3 + (this.bldgArray[_local2].amount / 50); } _local2++; } _local2 = 0; while (_local2 < this.rArray.length) { if (this.rArray[_local2] != undefined) { _local3 = _local3 + (this.rArray[_local2].amount * 10); } _local2++; } return(_local3); }; _local2.getRichness = function () { var _local2 = 0; _local2 = _local2 + (K.FOOD_MULT * this.getFood()); _local2 = _local2 + (K.ENERGY_MULT * this.getEnergy()); _local2 = _local2 + (K.GAS_MULT * this.getGas()); _local2 = _local2 + (K.FF_MULT * this.getFF()); _local2 = _local2 + (K.COAL_MULT * this.getCoal()); _local2 = _local2 + (K.RESEARCH_MULT * this.getResearch()); _local2 = _local2 + (K.METAL_MULT * this.getMetal()); var _local3 = K.AVG_MULT * 70; return(Math.floor(_local2 / _local3)); }; _local2.makeABadGuyByName = function (str, i, n, levelUps, offset, wiggle) { if (offset == undefined) { offset = 0; } var _local3 = this.lArray[i].xUnitLoc; var _local2 = this.lArray[i].yUnitLoc; if (_local3 >= 40) { _local3 = 42; } if (_local2 >= 29) { _local2 = 31; } this.makeEnemyAt((_local3 + 1) + offset, (_local2 + 1) + offset, str, levelUps, wiggle); return(false); }; _local2.makeABadGuy = function (i, n, levelUps, offset, wiggle) { if (offset == undefined) { offset = 0; } var _local4 = this.lArray[i].xUnitLoc; var _local3 = this.lArray[i].yUnitLoc; if (_local4 >= 40) { _local4 = 42; } if (_local3 >= 29) { _local3 = 31; } var _local8 = this.getNuclearNess(); var _local9 = this.getRichness(); var _local10 = 250 / _local8; var _local6 = 200 / _local9; var _local5 = K.randRange(1, _local6); var _local11 = K.randRange(1, _local10); var _local2 = "edderkopp"; if ((_local5 == 1) && (this.lData.raidersOn == true)) { _local2 = "raider"; } else if ((_local11 == 1) && (this.lData.monsterTrucksOn == true)) { _local2 = "monsterTruck"; } this.makeEnemyAt((_local4 + 1) + offset, (_local3 + 1) + offset, _local2, levelUps, wiggle); return(false); }; _local2.playMusic = function (num, file, loops) { if (loops == -1) { loops = 9999; } var _local2; switch (num) { case 0 : _local2 = this.music0; break; case 1 : _local2 = this.music1; break; case 2 : _local2 = this.music2; break; case 3 : _local2 = this.music3; } _local2.setVolume(K.MUSIC_VOLUME_MAX); _local2.attachSound(file); _local2.start(0, loops); }; _local2.playSwitchSound = function (file, loops) { if (this.switchSounder == 0) { this.switchSounder = 1; this.playSound(2, file, loops); } else if (this.switchSounder == 1) { this.switchSounder = 0; this.playSound(3, file, loops); } }; _local2.playSound = function (num, file, loops) { switch (num) { case 0 : this.fxInterface.attachSound(file); this.fxInterface.start(0, loops); break; case 1 : this.fxGame.attachSound(file); this.fxGame.start(0, loops); break; case 2 : this.fxGame2.attachSound(file); this.fxGame2.start(0, loops); break; case 3 : this.fxGame3.attachSound(file); this.fxGame3.start(0, loops); break; } }; _local2.updateMusicVolume = function () { this.music0.setVolume(K.MUSIC_VOLUME_MAX); this.music1.setVolume(K.MUSIC_VOLUME_MAX); this.music2.setVolume(K.MUSIC_VOLUME_MAX); this.music3.setVolume(K.MUSIC_VOLUME_MAX); }; _local2.killResearch = function () { K.killResearch(); }; _local2.winQuitTheGame = function () { this.killResearch(); this.master.directorWin(this.lData.getCurrLevelIndex(), this.totalScoreSoFar); }; _local2.quitTheGame = function () { this.killResearch(); this.master.directorQuit(this.lData.getCurrLevelIndex()); }; _local2.updateFxVolume = function () { this.fxGame.setVolume(K.FX_VOLUME_MAX); this.fxGame2.setVolume(K.FX_VOLUME_MAX); this.fxGame3.setVolume(K.FX_VOLUME_MAX); this.fxInterface.setVolume(K.FX_VOLUME_MAX); }; _local2.levelScore = 0; _local2.difficulty = 0; _local2.lastAlert = ""; _local2.daysSurvived = 0; _local2.spawnTicks = 0; _local2.inAMenu = false; _local2.resetting = false; _local2.energyDefecits = false; _local2.foodDefecits = false; _local2.gWarnCounter = 0; _local2.gpWarnCounter = 0; _local2.nWarnCounter = 0; _local2.landfillWarnCounter = 0; _local2.nDumpWarnCounter = 0; _local2.infiniteTime = false; _local2.gameTime = 0; _local2.maxGameTime = 0; _local2.dayTime = K.DAY; _local2.landfillAlertReady = true; _local2.keyScrolling = false; _local2.mouseScrolling = false; _local2.interfaceFocus = false; _local2.smogLevel = 0; _local2.smogLevelUps = 0; _local2.buildCursor = false; _local2.actionMode = K.CLICK; _local2.enemyTargetted = false; _local2.multiSelect = false; _local2.stickyClicky = false; _local2.mapHidden = false; _local2.dragBoxOn = false; _local2.switchSounder = 0; _local2.windX = -2; _local2.windY = -2; _local2.alertNextFrame = false; _local2.spawnWaveAtNight = false; _local2.energyIn = 0; _local2.energyOut = 0; _local2.energyNet = 0; _local2.foodIn = 0; _local2.foodOut = 0; _local2.foodNet = 0; _local2.paused = false; _local2.showObjectiveMessageOnClose = false; _local2.allowRecycling = true; _local2.loseAtNight = false; _local2.sunLight = K.SUN_MID; _local2.windSpeed = K.WIND_MID; _local2.daysSpent_Level = 0; _local2.foodProduced_Level = 0; _local2.foodProduced_Day = 0; _local2.foodConsumed_Level = 0; _local2.foodConsumed_Day = 0; _local2.energyProduced_Level = 0; _local2.energyProduced_Day = 0; _local2.energyConsumed_Level = 0; _local2.energyConsumed_Day = 0; _local2.energyConsumed_Campaign = 0; _local2.upgradesAchieved = 0; _local2.sandboxMapsPlayed = 0; _local2.fuelSourcesUsed = 0; _local2.powerSourcesUsed = 0; _local2.coalConsumed_Day = 0; _local2.coalConsumed_Level = 0; _local2.fossilFuelsConsumed_Day = 0; _local2.fossilFuelsConsumed_Level = 0; _local2.coalProduced_Day = 0; _local2.coalProduced_Level = 0; _local2.fossilFuelsProduced_Day = 0; _local2.fossilFuelsProduced_Level = 0; _local2.naturalGasConsumed_Day = 0; _local2.naturalGasConsumed_Level = 0; _local2.naturalGasProduced_Day = 0; _local2.naturalGasProduced_Level = 0; _local2.defenseMetalConsumed_Day = 0; _local2.defenseMetalConsumed_Level = 0; _local2.defenseFFConsumed_Day = 0; _local2.defenseFFConsumed_Level = 0; _local2.defenseGasConsumed_Day = 0; _local2.defenseGasConsumed_Level = 0; _local2.defenseEnergyConsumed_Day = 0; _local2.defenseEnergyConsumed_Level = 0; _local2.metalConsumed_Day = 0; _local2.metalConsumed_Level = 0; _local2.metalProduced_Day = 0; _local2.metalProduced_Level = 0; _local2.smogProduced_Day = 0; _local2.smogProduced_Level = 0; _local2.smogConsumed_Day = 0; _local2.smogConsumed_Level = 0; _local2.garbageProduced_Day = 0; _local2.garbageProduced_Level = 0; _local2.nwasteProduced_Day = 0; _local2.nwasteProduced_Level = 0; _local2.nwasteConsumed_Day = 0; _local2.nwasteConsumed_Level = 0; _local2.garbageConsumed_Day = 0; _local2.garbageConsumed_Level = 0; _local2.garbageEaters_Day = 0; _local2.garbageEaters_Level = 0; _local2.garbageEaten_Day = 0; _local2.garbageEaten_Level = 0; _local2.nwasteEaters_Day = 0; _local2.nwasteEaters_Level = 0; _local2.nwasteEaten_Day = 0; _local2.nwasteEaten_Level = 0; _local2.pollutionSpills_Day = 0; _local2.pollutionSpills_Level = 0; _local2.nuclearAccidents_Day = 0; _local2.nuclearAccidents_Level = 0; _local2.pollutionCleanups_Day = 0; _local2.pollutionCleanups_Level = 0; _local2.zombiesNeutralized_Day = 0; _local2.zombiesNeutralized_Level = 0; _local2.zombiesCorpseGarbage_Day = 0; _local2.zombiesCorpseGarbage_Level = 0; _local2.zombiesCorpseSmog_Day = 0; _local2.zombiesCorpseSmog_Level = 0; _local2.zombiesCorpseSmog_Cycle = 0; _local2.zombiesFried_Day = 0; _local2.zombiesFried_Cycle = 0; _local2.zombiesFried_Level = 0; _local2.metalRecycled = 0; _local2.organicRecycled = 0; _local2.usefulRecycled = 0; _local2.casualties = 0; _local2.energyScore_Level = 0; _local2.resourceScore_Level = 0; _local2.pollutionScore_Level = 0; _local2.defenseScore_Level = 0; _local2.finalScore_Level = 0; _local2.challengeScore = 0; _local2.levelsBeaten = 0; _local2.fuelsUsed = 0; _local2.timeTaken = 0; _local2.totalScoreSoFar = 0; ASSetPropFlags(_global.Director.prototype, null, 1); #endinitclip
Symbol 2855 MovieClip [__Packages.SuperDirector] Frame 0
class SuperDirector extends MovieClip { var theDirector, difficulty, currentLevel, statNugget, sandBoxObject, attachMovie, getNextHighestDepth, theCutScene, _parent, theTransition, ScoreAPI, removeMovieClip; function SuperDirector () { super(); } function onLoad() { } function setMeUp() { startTheGame(); } function doTheMute() { theDirector.doTheMute(); } function undoTheMute() { theDirector.undoTheMute(); } function setDifficulty(i) { difficulty = i; } function setLevel(i) { currentLevel = i; } function getTotalScore() { return(statNugget.getTotalScore()); } function setStat(str, n) { statNugget.setValue(str, n); } function setNugget(n) { sandBoxObject = n; } function startTheGame() { if (currentLevel == 1) { showCutScene(K.INTRO_MOVIE); } else { startGameLevel(currentLevel, difficulty); } } function showCutScene(id, myNum) { attachMovie("mc_cutScene", "theCutScene", getNextHighestDepth()); theCutScene.setMaster(this); if (((myNum == undefined) || (myNum == null)) || (myNum == NaN)) { myNum = 0; } var back = this; theCutScene.setID(id, myNum); theCutScene.onLoad = function () { this.setMyNum(back.theFinalScore); }; } function endCutScene(id) { theCutScene.removeMovieClip(); switch (id) { case K.INTRO_MOVIE : startGameLevel(currentLevel, difficulty); break; case K.END_MOVIE : _parent.gotoAndPlay("start"); } } function startGameLevel(i, d) { currentLevel = i; attachMovie("mc_director", "theDirector", getNextHighestDepth()); theDirector.nextLevel = i; theDirector.setMaster(this); var back = this; statNugget = new StatisticNugget(this, theDirector); theDirector.setMeUp = function () { this.setSandBoxObject(back.sandBoxObject); }; onMidTransition = function () { back.theDirector.doFirstStuff(d); back.theTransition.play(); }; makeTransition(); } function nextGameLevel(theLevel, diff) { currentLevel = theLevel; attachMovie("mc_director", "theDirector", getNextHighestDepth()); theTransition.swapDepths(theDirector); theDirector.nextLevel = currentLevel; theDirector.setMaster(this); theDirector.doFirstStuff(diff); } function sameGameLevel(diff) { attachMovie("mc_director", "theDirector", getNextHighestDepth()); theDirector.nextLevel = currentLevel; theDirector.setMaster(this); var back = this; theDirector.setMeUp = function () { this.setSandBoxObject(back.sandBoxObject); }; makeTransition(); onMidTransition = function () { this.theDirector.doFirstStuff(diff); this.theTransition.play(); }; theTransition.gotoAndPlay("mid"); } function doThisLevel(i) { makeTransition(); onMidTransition = function () { this.theDirector.deleteMe(); this.nextGameLevel(i, this.difficulty); this.theTransition.play(); }; } function doNextLevel() { if (currentLevel == undefined) { currentLevel = 1; } makeTransition(); onMidTransition = function () { this.theDirector.deleteMe(); this.nextGameLevel(this.currentLevel + 1, this.difficulty); this.theTransition.play(); }; } function hardResetLevel(n) { sandBoxObject = n; theDirector.deleteMe(); sameGameLevel(difficulty); } function resetLevel(n) { sandBoxObject = n; makeTransition(); onMidTransition = function () { this.theDirector.deleteMe(); this.sameGameLevel(this.difficulty); }; } function directorWin(lastLevel, finalScore) { makeTransition(); theFinalScore = finalScore; onMidTransition = function () { this.theDirector.deleteMe(); this.onWinQuitGame(lastLevel); this.theTransition.play(); }; var _local2 = this; } function directorQuit(lastLevel) { makeTransition(); onMidTransition = function () { this.theDirector.deleteMe(); this.onQuitGame(lastLevel); this.theTransition.play(); }; } function onWinQuitGame(lastLevel) { Mouse.show(); _parent.setLastLevel(lastLevel); showCutScene(K.END_MOVIE); } function submitFinalScore(i) { var _local3 = K.NORMAL_BOARD_ID; var _local6 = "normal"; if (((i == undefined) || (i == NaN)) || (i == null)) { i = 0; } var _local5 = "Super Normal"; switch (difficulty) { case K.DIFF_EASY : _local5 = "Super Easy"; _local6 = "easy"; _local3 = K.EASY_BOARD_ID; break; case K.DIFF_NORMAL : _local5 = "Super Normal"; _local6 = "normal"; _local3 = K.NORMAL_BOARD_ID; break; case K.DIFF_HARD : _local5 = "Super Hard"; _local6 = "hard"; _local3 = K.HARD_BOARD_ID; break; default : _local5 = "Super Normal"; _local6 = "normal"; _local3 = K.NORMAL_BOARD_ID; } if (_root.kongregate) { _root.kongregateScores.setMode(_local5); _root.kongregateScores.submit(i); } if (_root.mindJolt) { ScoreAPI = new LocalConnection(); ScoreAPI.send(_root.com_mindjolt_api, "submitScore", i, _local6); } if (_root.mochiScore) { mochi.MochiScores.showLeaderboard({boardID:_local3, score:i}); var _local7 = mochi.MochiServices.__get__clip(); var _local8 = mochi.MochiServices.__get__childClip(); _local8.swapDepths(_local7.getNextHighestDepth()); } } function onQuitGame(lastLevel) { Mouse.show(); _parent.setLastLevel(lastLevel); _parent.gotoAndPlay("start"); removeMovieClip(); removeMovieClip(); } function makeTransition() { if (theTransition != undefined) { theTransition.removeMovieClip(); } attachMovie("mc_transitioner", "theTransition", getNextHighestDepth()); } function onTransitionEnd() { } function onMidTransition() { } var theFinalScore = 0; }
Symbol 2856 MovieClip [__Packages.LevelNugget] Frame 0
class LevelNugget extends Object { var sandboxGoal, sandboxGoalValue, challengeString, challengeIndex, e, f, s, r, m, g, ff, coal, time_day, time_night, spawn_rate, spawn_time, increase_rate, increase_time, zombiesOn, wastelandN, wastelandS, wastelandW, wastelandE; function LevelNugget () { super(); } function setSandboxGoal(str, num, extraStr) { sandboxGoal = str; sandboxGoalValue = num; challengeString = extraStr; } function setChallengeIndex(i) { challengeIndex = i; } function setR(_e, _f, _s, _r, _m, _g, _ff, _c) { e = _e; f = _f; s = _s; r = _r; m = _m; g = _g; ff = _ff; coal = _c; } function setS(td, tn, sr, st, ir, it, zo) { time_day = td; time_night = tn; spawn_rate = sr; spawn_time = st; increase_rate = ir; increase_time = it; zombiesOn = zo; } function setW(n, s, w, e) { wastelandN = n; wastelandS = s; wastelandW = w; wastelandE = e; } }
Symbol 2857 MovieClip [__Packages.StatisticNugget] Frame 0
class StatisticNugget extends Object { var master, director, levelBeatArray, fuelsUsedArray, powersUsedArray, sandboxMapsArray, lData, ScoreAPI; function StatisticNugget (sd, d) { super(); master = sd; director = d; levelBeatArray = new Array(8); var _local3 = 0; while (_local3 < levelBeatArray.length) { levelBeatArray[_local3] = false; _local3++; } fuelsUsedArray = new Array(4); _local3 = 0; while (_local3 < fuelsUsedArray.length) { fuelsUsedArray[_local3] = false; _local3++; } powersUsedArray = new Array(6); _local3 = 0; while (_local3 < powersUsedArray.length) { powersUsedArray[_local3] = false; _local3++; } sandboxMapsArray = new Array(8); _local3 = 0; while (_local3 < sandboxMapsArray.length) { sandboxMapsArray[_local3] = false; _local3++; } } function storeFuel(lvl, fuel) { levelCarried = lvl; fuelCarry = fuel; } function storeOldFuel(lvl, fuel) { sameLevelCarried = lvl; oldFuelCarry = fuel; } function carryFuel(lvl) { if (lvl == levelCarried) { K.success("StatisticNugget", "carryFuel", ((((("Carrying " + fuelCarry) + " fuel from Lvl ") + levelCarried) + " to Lvl ") + lvl) + "!"); return(fuelCarry); } if (lvl == sameLevelCarried) { K.success("StatisticNugget", "carryFuel", ((((("Carrying " + oldFuelCarry) + " fuel from Lvl ") + sameLevelCarried) + " to Lvl ") + lvl) + "!"); return(fuelCarry); } var _local3 = ((("Can't carry fuel from Lvl " + levelCarried) + " to Lvl ") + lvl) + "!"; K.error("StatisticNugget", "carryFuel", _local3); return(K.GASOLINE); } function carryResearch(lvl) { if (lvl == (levelCarried + 1)) { K.success("StatisticNugget", "carryResearch", ((((("Carrying " + researchCarry) + " research from Lvl ") + levelCarried) + " to Lvl ") + lvl) + "!"); return(researchCarry); } var _local2 = ((("Can't carry research from Lvl " + levelCarried) + " to Lvl ") + lvl) + "!"; K.error("StatisticNugget", "carryResearch", _local2); return(0); } function storeResearch(lvl, amt) { levelCarried = lvl; researchCarry = amt; } function storeResources(lvl, e, f, m, g, o, c) { if (lvl == 8) { energyCarry = e; foodCarry = f; metalCarry = m; gasCarry = g; ffCarry = 0; coalCarry = 0; } } function carryResources(lvl) { if (lvl == 9) { return(new Array(energyCarry, foodCarry, metalCarry, gasCarry)); } } function setValue(str, n) { if (this[str] != undefined) { this[str] = n; } } function setLData() { lData = master.theDirector.lData; } function playSandboxLevel(i) { kongregateSubmit("sandboxPlayed_" + i, 1); } function beatLevel(i) { levelBeatArray[i - 1] = true; switch (i) { case 1 : kongregateSubmit("levelBeaten_01", 1); break; case 2 : kongregateSubmit("levelBeaten_02", 1); break; case 3 : kongregateSubmit("levelBeaten_03", 1); break; case 4 : kongregateSubmit("levelBeaten_04", 1); break; case 5 : kongregateSubmit("levelBeaten_05", 1); break; case 6 : kongregateSubmit("levelBeaten_06", 1); break; case 7 : kongregateSubmit("levelBeaten_07", 1); break; case 8 : kongregateSubmit("levelBeaten_08", 1); break; case 9 : kongregateSubmit("levelBeaten_09", 1); } checkLevelsBeaten(); } function logCasualties(lvl, i, d) { var _local2; _local2 = K.getDiffStr(d); if ((i != undefined) && (i != NaN)) { if (d != K.DIFF_EASY) { switch (lvl) { case 5 : kongregateSubmit("levelCasualties_05_" + _local2, i); break; case 6 : kongregateSubmit("levelCasualties_06_" + _local2, i); break; case 7 : kongregateSubmit("levelCasualties_07_" + _local2, i); break; case 9 : kongregateSubmit("levelCasualties_09_" + _local2, i); } } } else { K.error("StatisticNugget", "logCasualties", "undefined or NaN!"); } } function logTime(lvl, i, d) { var _local2; _local2 = K.getDiffStr(d); if ((i != undefined) && (i != NaN)) { if (d != K.DIFF_EASY) { if (!(lvl === 8)) { } else { kongregateSubmit("levelTime_08_" + _local2, i); } } } else { K.error("StatisticNugget", "logCasualties", "undefined or NaN!"); } } function logCampaign(inCampaign) { if (inCampaign) { kongregateSubmit("campaignOrSandbox", 1); } else { kongregateSubmit("campaignOrSandbox", 0); } } function logRecycle(m, u, o, d) { var _local1 = (m + u) + o; var _local3 = K.getDiffStr(d); if ((_local1 != undefined) && (_local1 != NaN)) { if (d != K.DIFF_EASY) { } } else { K.error("StatisticNugget", "logRecycle", "undefined or NaN!"); } } function logResourcesConsumed(i, e, f, m, g, ff, o, c, d) { var _local1 = (((((e + f) + m) + g) + ff) + o) + c; var _local2 = K.getDiffStr(d); if ((_local1 != undefined) && (_local1 != NaN)) { if (d != K.DIFF_EASY) { if (!(i === 9)) { } } } else { K.error("StatisticNugget", "logResourcesConsumed", "undefined or NaN!"); } } function logResourcesProduced(i, e, f, m, g, ff, o, c, d) { var _local1 = (((((e + f) + m) + g) + ff) + o) + c; var _local3 = K.getDiffStr(d); if ((_local1 != undefined) && (_local1 != NaN)) { if (d != K.DIFF_EASY) { if (!(i === 8)) { } } } else { K.error("StatisticNugget", "logResourcesProduced", "undefined or NaN!"); } } function logPollutionProduced(i, smog, garbage, nwaste, d) { var _local4 = (smog + garbage) + nwaste; var _local2 = K.getDiffStr(d); if ((_local4 != undefined) && (_local4 != NaN)) { if (d != K.DIFF_EASY) { switch (i) { case 7 : kongregateSubmit("levelPollute_07_" + _local2, (smog + garbage) + (nwaste * 50)); break; case 8 : kongregateSubmit("levelPollute_08_" + _local2, (smog + garbage) + (nwaste * 50)); break; case 9 : kongregateSubmit("levelPollute_09_" + _local2, (smog + garbage) + (nwaste * 50)); } } } else { K.error("StatisticNugget", "logPollutionProduced", "undefined or NaN!"); } } function logDefenseEfficiency(i, d, dif) { var _local2 = K.getDiffStr(dif); if (((d != undefined) && (d != NaN)) && (_local2 != undefined)) { if (dif != K.DIFF_EASY) { switch (i) { case 5 : kongregateSubmit("levelDefenseEfficiency_05_" + _local2, d); break; case 6 : kongregateSubmit("levelDefenseEfficiency_06_" + _local2, d); break; case 7 : kongregateSubmit("levelDefenseEfficiency_07_" + _local2, d); break; case 9 : kongregateSubmit("levelDefenseEfficiency_09_" + _local2, d); } kongregateSubmit("defenseEfficiency_" + _local2, d); } } else { K.error("StatisticNugget", "logDefenseEfficiency", "undefined or NaN!"); } } function logRecyclingLevel(i, d) { var _local2 = K.getDiffStr(d); if (d != K.DIFF_EASY) { if ((i != undefined) && (i != NaN)) { kongregateSubmit("recyclingUpgrade_level_" + _local2, i); } else { K.error("StatisticNugget", "logRecyclingLevel", "undefined or NaN!"); } } } function logChallengeScore(i, s) { if ((s != undefined) && (s != NaN)) { kongregateSubmit(("challenge_" + i) + "_score", s); } } function logScore(i, score, submit) { if ((score != undefined) && (score != NaN)) { switch (i) { case 1 : score_level_01 = score; break; case 2 : score_level_02 = score; break; case 3 : score_level_03 = score; break; case 4 : score_level_04 = score; break; case 5 : score_level_05 = score; break; case 6 : score_level_06 = score; break; case 7 : score_level_07 = score; break; case 8 : score_level_08 = score; break; case 9 : score_level_09 = score; } score_level_total = (((((((score_level_01 + score_level_02) + score_level_03) + score_level_04) + score_level_05) + score_level_06) + score_level_07) + score_level_08) + score_level_09; if (submit) { kongregateScore(score_level_total); } } else { K.error("StatisticNugget", "logScore", "undefined or NaN"); } } function getTotalScore() { return(score_level_total); } function useFuel(i) { fuelsUsedArray[i - 1] = true; checkFuelsUsed(); } function useUpgrade() { } function usePower(i) { powersUsedArray[i - 1] = true; checkPowersUsed(); } function checkPowersUsed() { setLData(); powersUsed = 0; var _local2 = 0; while (_local2 < powersUsedArray.length) { if (powersUsedArray[_local2] == true) { powersUsed++; } _local2++; } if (lData.inCampaign == true) { kongregateSubmit("powerSourcesUsed", powersUsed); } } function checkFuelsUsed() { setLData(); fuelsUsed = 0; var _local2 = 0; while (_local2 < fuelsUsedArray.length) { if (fuelsUsedArray[_local2] == true) { fuelsUsed++; } _local2++; } if (lData.inCampaign == true) { kongregateSubmit("fuelSourcesUsed", fuelsUsed); } } function checkSandboxMaps() { setLData(); sandboxMaps = 0; var _local2 = 0; while (_local2 < sandboxMapsArray.length) { if (sandboxMapsArray[_local2] == true) { sandboxMaps++; } _local2++; } kongregateSubmit("sandboxMapsPlayed", sandboxMaps); } function checkLevelsBeaten() { setLData(); levelsBeaten = 0; var _local2 = 0; while (_local2 < levelBeatArray.length) { if (levelBeatArray[_local2] == true) { levelsBeaten++; } _local2++; } if (levelsBeaten == 9) { if (lData.inCampaign == true) { } return(true); } if (lData.inCampaign == true) { } return(false); } function addEnergyConsumed(e) { } function addGarbage(garbageProduced_) { } function addFossilFuelsConsumed(fossilFuelsConsumed_) { } function addMetalConsumed(metalConsumed_) { } function addNaturalGasConsumed(naturalGasConsumed_) { } function addNuclearAccidents(nuclearAccidents_) { } function addPollutionAccidents(pollutionAccidents_) { } function addSmog(smogProduced_) { } function finalizeCampaignStats(d) { if (checkLevelsBeaten()) { kongregateSubmit("gameCompleted", 1); kongregateSubmit("gameCompleted_" + K.getDiffStr(d), 1); } } function kongregateScore(i) { var _local3 = "Super Normal"; var _local6 = "normal"; var _local4 = K.EASY_BOARD_ID; switch (master.difficulty) { case K.DIFF_EASY : _local3 = "Super Easy"; _local6 = "easy"; _local4 = K.EASY_BOARD_ID; break; case K.DIFF_NORMAL : _local3 = "Super Normal"; _local6 = "normal"; _local4 = K.NORMAL_BOARD_ID; break; case K.DIFF_HARD : _local3 = "Super Hard"; _local6 = "hard"; _local4 = K.HARD_BOARD_ID; break; default : _local3 = "Super Normal"; _local4 = K.NORMAL_BOARD_ID; } ScoreAPI = new LocalConnection(); ScoreAPI.send(_root.com_mindjolt_api, "submitScore", i, _local6); if (_root.kongregate) { _root.kongregateScores.setMode(_local3); _root.kongregateScores.submit(i); } if (_root.hallPass) { _root.HPScoreService.postScore(i, _local3); } if (_root.mochiScore) { sendMochiScore(i, _local4); } } function sendMochiScore(i, theBoard) { mochi.MochiServices.connect("b0aded9ef0f82b14", _root); mochi.MochiScores.showLeaderboard({boardID:theBoard, score:i}); var _local4 = mochi.MochiServices.__get__clip(); var _local3 = mochi.MochiServices.__get__childClip(); _local3.swapDepths(_local4.getNextHighestDepth()); } function kongregateSubmit(str, n) { _root.kongregateStats.submit(str, n); } var energyProduced_Level = 0; var energyProduced_Day = 0; var energyConsumed_Level = 0; var energyConsumed_Day = 0; var upgradesAchieved = 0; var sandboxMapsPlayed = 0; var fuelSourcesUsed = 0; var powerSourcesUsed = 0; var fossilFuelsConsumed_ = 0; var fossilFuelsConsumed_Level = 0; var fossilFuelsConsumed_Campaign = 0; var fossilFuelsProduced_ = 0; var fossilFuelsProduced_Level = 0; var fossilFuelsProduced_Campaign = 0; var naturalGasConsumed_ = 0; var naturalGasConsumed_Level = 0; var naturalGasConsumed_Campaign = 0; var naturalGasProduced_ = 0; var naturalGasProduced_Level = 0; var naturalGasProduced_Campaign = 0; var metalConsumed_ = 0; var metalConsumed_Level = 0; var metalConsumed_Campaign = 0; var metalProduced_ = 0; var metalProduced_Level = 0; var metalProduced_Campaign = 0; var smogProduced_ = 0; var smogProduced_Level = 0; var smogProduced_Campaign = 0; var smogConsumed_ = 0; var smogConsumed_Level = 0; var smogConsumed_Campaign = 0; var garbageProduced_ = 0; var garbageProduced_Level = 0; var garbageProduced_Campaign = 0; var garbageConsumed_ = 0; var garbageConsumed_Level = 0; var garbageConsumed_Campaign = 0; var garbageEaten_ = 0; var garbageEaten_Level = 0; var garbageEaten_Campaign = 0; var nwasteEaten_ = 0; var nwasteEaten_Level = 0; var nwasteEaten_Campaign = 0; var pollutionSpills_ = 0; var pollutionSpills_Campaign = 0; var pollutionCleanups_ = 0; var pollutionCleanups_Level = 0; var pollutionCleanups_Campaign = 0; var zombiesNeutralized_ = 0; var zombiesNeutralized_Level = 0; var zombiesNeutralized_Campaign = 0; var zombieEfficiency_Level = 0; var zombieEfficiency_Campaign = 0; var score_level_01 = 0; var score_level_02 = 0; var score_level_03 = 0; var score_level_04 = 0; var score_level_05 = 0; var score_level_06 = 0; var score_level_07 = 0; var score_level_08 = 0; var score_level_09 = 0; var score_level_total = 0; var energyScore_Level = 0; var energyScore_Campaign = 0; var resourceScore_Level = 0; var resourceScore_Campaign = 0; var pollutionScore_Level = 0; var pollutionScore_Campaign = 0; var defenseScore_Level = 0; var defenseScore_Campaign = 0; var finalScore_Level = 0; var finalScore_Campaign = 0; var nuclearAccidents_ = 0; var nuclearAccidents_Campaign = 0; var levelsBeaten = 0; var fuelsUsed = 0; var powersUsed = 0; var sandboxMaps = 0; var energyCarry = 0; var foodCarry = 0; var metalCarry = 0; var gasCarry = 0; var coalCarry = 0; var ffCarry = 0; var fuelCarry = K.GASOLINE; var oldFuelCarry = K.GASOLINE; var levelCarried = -1; var sameLevelCarried = 0; var researchCarry = 0; }
Symbol 2858 MovieClip [__Packages.LevelData] Frame 0
#initclip if (!_global.LevelData) { var _local1 = function (i, d) { super(); }; _global.LevelData = _local1; //_global.LevelData extends Object var _local2 = _local1.prototype; _local2.setMaster = function (d) { this.master = d; }; _local2.initialize = function (i, d, sandO, diff) { if (sandO != undefined) { this.getSandSettings(sandO); } this.setMaster(d); this.difficulty = diff; if (((this.difficulty == undefined) || (this.difficulty == null)) || (this.difficulty == NaN)) { this.difficulty = 1; } if (sandO != undefined) { if ((this.sandboxGoal != "") && (this.sandboxGoal != undefined)) { this.setSandBoxGoal(this.sandboxGoal, this.sandboxGoalValue, this.challengeString); } } this.setLevel(i); }; _local2.getSandSettings = function (sandO) { this.sandDayTime = sandO.time_day / K.CYCLETIME; this.sandNightTime = sandO.time_night / K.CYCLETIME; this.sandSpawnRate = sandO.spawn_rate; this.sandSpawnTicks = sandO.spawn_time; this.sandIncreaseRate = sandO.increase_rate; this.sandIncreaseTicks = sandO.increase_time; this.sandWasteland = new Array(); this.sandWasteland[0] = sandO.wastelandW; this.sandWasteland[1] = sandO.wastelandE; this.sandWasteland[2] = sandO.wastelandN; this.sandWasteland[3] = sandO.wastelandS; this.sandboxGoal = sandO.sandboxGoal; this.sandboxGoalValue = sandO.sandboxGoalValue; this.challengeString = sandO.challengeString; this.challengeIndex = sandO.challengeIndex; if (this.challengeIndex > 0) { this.isChallenge = true; } this.sandResources = new Array(sandO.e, sandO.f, sandO.s, sandO.r, sandO.m, sandO.g, sandO.ff, sandO.coal); this.zombiesOn = sandO.zombiesOn; }; _local2.setInSandbox = function () { this.inSandbox = true; this.inCampaign = false; this.master.playSandboxLevel(this.myIndex); }; _local2.setInCampaign = function () { this.inSandbox = false; this.inCampaign = true; }; _local2.setLevel = function (i) { if ((i >= (-K.MAX_LEVEL)) && (i <= K.MAX_LEVEL)) { this.myIndex = Math.abs(i); this.otherIndex = i; switch (i) { case 0 : this.loadLevel("_level_test"); this.loadLevel("_level_test_p"); this.bakedLevel = false; this.onWithTheShow(); break; case -1 : this.levelSand1(); this.onWithTheShow(); this.setInSandbox(); break; case -2 : this.levelSand2(); this.onWithTheShow(); this.setInSandbox(); break; case -3 : this.levelSand3(); this.onWithTheShow(); this.setInSandbox(); break; case -4 : this.levelSand4(); this.onWithTheShow(); this.setInSandbox(); break; case -5 : this.levelSand5(); this.onWithTheShow(); this.setInSandbox(); break; case -6 : this.levelSand6(); this.onWithTheShow(); this.setInSandbox(); break; case -7 : this.levelSand7(); this.onWithTheShow(); this.setInSandbox(); break; case -8 : this.levelSand8(); this.onWithTheShow(); this.setInSandbox(); break; case -9 : break; case -10 : break; case 1 : this.level1(); this.onWithTheShow(); this.setInCampaign(); break; case 2 : this.level2(); this.onWithTheShow(); this.setInCampaign(); break; case 3 : this.level3(); this.onWithTheShow(); this.setInCampaign(); break; case 4 : this.level4(); this.onWithTheShow(); this.setInCampaign(); break; case 5 : this.level5(); this.onWithTheShow(); this.setInCampaign(); break; case 6 : this.level6(); this.onWithTheShow(); this.setInCampaign(); break; case 7 : this.level7(); this.onWithTheShow(); this.setInCampaign(); break; case 8 : this.level8(); this.onWithTheShow(); this.setInCampaign(); break; case 9 : this.level9(); this.onWithTheShow(); this.setInCampaign(); break; case 10 : break; default : this.loadLevel("_level_" + this.myIndex); this.loadLevel(("_level_" + this.myIndex) + "_p"); } } else { K.error(this.c, "setLevel", ("index " + i) + " is out of bounds"); } }; _local2.getBuildingArray = function () { var _local7 = new Array(); var _local8 = this.pArray[0].length; var _local4 = 0; while (_local4 < this.pArray.length) { var _local2 = 0; while (_local2 < _local8) { var _local6 = K.propertyToBuilding(this.pArray[_local4][_local2]); var _local3 = this.pArray[_local4][_local2]; if ((_local3 != K.DIRT) && (_local3 != K.HARD)) { var _local5 = new Object(); _local5.xLoc = _local2; _local5.yLoc = _local4; _local5.p = _local6; _local7.push(_local5); if (_local3 == K._SUPERFARM) { this.pArray[_local4][_local2] = K.GRASS; } else if (_local3 == K._OILGASWELL) { this.pArray[_local4][_local2] = K.OIL; } else if (_local3 == K._GEOPLANT) { this.pArray[_local4][_local2] = K.GEO; } else if (_local3 == K._SUPERGEOPLANT) { this.pArray[_local4][_local2] = K.GEO_BIG; } else if (_local3 == K._MINE) { this.pArray[_local4][_local2] = K.STONE; } else if (_local3 == K._COALMINE) { this.pArray[_local4][_local2] = K.COALSPOT; } } _local2++; } _local4++; } return(_local7); }; _local2.getStartLoc = function () { var _local5 = new Array(); var _local3 = 0; while (_local3 < this.pArray.length) { var _local2 = 0; while (_local2 < this.pArray[_local3].length) { if (this.pArray[_local3][_local2] == K.START) { this.startX = _local2; this.startY = _local3; var _local4 = new Array(this.startX, this.startY); _local5.push(_local4); break; } _local2++; } _local3++; } return(_local5); }; _local2.getTiles = function () { return(this.tArray); }; _local2.getProperties = function () { return(this.pArray); }; _local2.getTile = function (xx, yy) { return(this.tArray[yy][xx] - 1); }; _local2.getAltitude = function (xx, yy) { if (this.hArray != undefined) { return(this.hArray[yy][xx]); } }; _local2.getProp = function (xx, yy) { return(this.pArray[yy][xx]); }; _local2.setProp = function (xx, yy, i) { this.pArray[yy][xx] = i; }; _local2.getPWidth = function () { return(this.pWidth); }; _local2.getPHeight = function () { return(this.pHeight); }; _local2.getWidth = function () { return(this.myWidth); }; _local2.getHeight = function () { return(this.myHeight); }; _local2.getPxWidth = function () { return(this.myWidth * K.TILE_SIZE); }; _local2.getPxHeight = function () { return(this.myHeight * K.TILE_SIZE); }; _local2.loadLevel = function (fName) { var _local2 = new XML(); _local2.ignoreWhite = true; var _local3 = K.getLocalRawPath(); _local3 = _local3 + (fName + ".xml"); var back = this; _local2.onLoad = function (didItWork) { if (didItWork) { K.success(back.c, "loadLevel", "XML loaded!"); back.onLoadLevel(this.firstChild); } else { K.error(back.c, "loadLevel", "XML failed to load!"); } }; _local2.load(_local3); }; _local2.onLoadLevel = function (theLevel) { if (theLevel.nodeName.toUpperCase() == "ENERGYCRAFT") { K.success(this.c, "loadLevel", "map is valid ENERGYCRAFT map..."); var _local2 = theLevel.firstChild; if (_local2.nodeName.toUpperCase() == "TILES") { K.success(this.c, "loadLevel", "type = TILES"); this.parseMap(_local2.firstChild, K.TILES); } else if (_local2.nodeName.toUpperCase() == "PROPERTIES") { K.success(this.c, "loadLevel", "type = PROPERTIES"); this.parseMap(_local2.firstChild, K.PROPERTIES); } else { K.error(this.c, "loadLevel", "type = UNKNOWN"); } } else { K.error(this.c, "loadLevel", "map is NOT valid ENERGYCRAFT map!"); } }; _local2.parseMap = function (mapData, type) { var _local4 = new Array(); var _local6 = mapData; var _local2 = null; var _local7 = 0; var _local5 = 0; var _local9 = 0; var _local8 = 0; while (_local6 != null) { _local7 = 0; _local2 = _local6.firstChild; _local4[_local5] = new Array(); while (_local2 != null) { _local4[_local5].push(Number(_local2.firstChild.nodeValue)); _local7++; _local2 = _local2.nextSibling; } _local9 = _local7; _local5++; _local6 = _local6.nextSibling; } _local8 = _local5; if (type == K.TILES) { this.tArray = _local4; this.myWidth = _local9; this.myHeight = _local8; } else if (type == K.PROPERTIES) { this.pArray = _local4; this.pWidth = _local9; this.pHeight = _local8; } K.success(this.c, "parseMap", "Level finished loading! Notifying master..."); var _local3 = 0; while (_local3 < _local8) { _local3++; } this.master.levelDataLoaded(type); }; _local2.onWithTheShow = function () { this.makeReservoirs(); this.master.levelDataLoaded(K.PROPERTIES); }; _local2.makeReservoirs = function () { this.reservoirs = new Array(); var _local3 = 0; while (_local3 < this.pArray.length) { var _local2 = 0; while (_local2 < this.pArray[_local3].length) { if (((this.pArray[_local3][_local2] == K.OIL) || (this.pArray[_local3][_local2] == K.OIL_BIG)) || (this.pArray[_local3][_local2] == K.OILGASWELL)) { var _local4 = new Reservoir(); _local4.setLoc(_local2, _local3); this.reservoirs.push(_local4); } else if ((this.pArray[_local3][_local2] == K.COALSPOT) || (this.pArray[_local3][_local2] == K._COALMINE)) { var _local4 = new CoalDeposit(); _local4.setLoc(_local2, _local3); this.reservoirs.push(_local4); } else if ((this.pArray[_local3][_local2] == K.STONE) || (this.pArray[_local3][_local2] == K._MINE)) { var _local4 = new MetalDeposit(); _local4.setLoc(_local2, _local3); this.reservoirs.push(_local4); } _local2++; } _local3++; } }; _local2.findReservoir = function (xx, yy) { var _local3; var _local2 = 0; while (_local2 < this.reservoirs.length) { if ((this.reservoirs[_local2].xLoc == xx) && (this.reservoirs[_local2].yLoc == yy)) { _local3 = this.reservoirs[_local2]; } _local2++; } if (_local3 != undefined) { } return(_local3); }; _local2.getStartDayTime = function () { return(this.missionTime[2]); }; _local2.getDayHours = function () { return(this.missionTime[0] * K.CYCLETIME); }; _local2.getNightHours = function () { return(this.missionTime[1] * K.CYCLETIME); }; _local2.level20 = function () { this.titleName = "Sandbox Mode"; this.missionTime = [8, 2, 1]; this.noMansLand = [true, false, true, false]; this.pArray = new Array(16); this.pArray[0] = new Array(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100); this.pArray[1] = new Array(100, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100); this.pArray[2] = new Array(100, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 100); this.pArray[3] = new Array(100, 0, 2, 1, 2, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 100); this.pArray[4] = new Array(100, 2, 2, 2, 13, 14, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100); this.pArray[5] = new Array(100, 2, 40, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100); this.pArray[6] = new Array(100, 0, 2, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100); this.pArray[7] = new Array(100, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 100); this.pArray[8] = new Array(100, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 4, 100); this.pArray[9] = new Array(100, 2, 2, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 4, 100); this.pArray[10] = new Array(100, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 9, 0, 0, 0, 0, 100); this.pArray[11] = new Array(100, 2, 2, 2, 0, 0, 9, 9, 9, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 100); this.pArray[12] = new Array(100, 2, 2, 2, 0, 0, 9, 10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 100); this.pArray[13] = new Array(100, 2, 2, 2, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 3, 3, 1, 3, 100); this.pArray[14] = new Array(100, 2, 2, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 100); this.pArray[15] = new Array(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100); this.texts = new Array(); this.objectives = new Array(); this.objInfo = new Array(); this.waves = new Array(); this.actions = new Array(); this.disables = new Array(); this.spawnRate = 3; this.spawnTicks = 2; this.increaseRate = 1; this.increaseTicks = 2; this.textPortraits = new Array(); this.textPortraits[0] = "lars"; this.texts[0] = "Sandbox mode is currently under construction. All features are unlocked here, eventually there will be more maps. There is no objective but to not die. Good luck!"; this.objInfo[0] = ""; this.objectives[0] = "Pardon our dust."; this.titleName = "Sandbox."; this.visibleResources = [true, true, true, true, true, true, true, true]; this.rAmounts = [400, 50, 0, 400, 200, 100, 100, 100]; this.disables = []; this.energyDefecits = false; this.foodDefecits = false; }; _local2.level1 = function () { this.titleName = "Chapter 1: Taking Out the Trash"; this.myWidth = 42; this.myHeight = 32; this.pWidth = 21; this.raidersOn = false; this.monsterTrucksOn = false; this.dayPar = 2; this.pHeight = 16; this.pArray = new Array(this.pHeight); this.pArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3); this.pArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 45, 3, 3, 3); this.pArray[2] = new Array(0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3); this.pArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3); this.pArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3); this.pArray[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 45, 3, 3, 3); this.pArray[6] = new Array(0, 0, 3, 0, 0, 0, 45, 0, 0, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3); this.pArray[7] = new Array(0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 45, 3, 3, 3, 3, 3, 3, 0, 3, 3); this.pArray[8] = new Array(0, 0, 0, 0, 0, 0, 1, 3, 3, 0, 0, 45, 3, 3, 3, 3, 3, 3, 3, 3, 3); this.pArray[9] = new Array(0, 0, 0, 0, 0, 0, 45, 0, 0, 3, 0, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3); this.pArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3); this.pArray[11] = new Array(0, 0, 3, 0, 0, 0, 0, 0, 0, 45, 0, 3, 3, 3, 3, 3, 3, 45, 3, 3, 3); this.pArray[12] = new Array(0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3); this.pArray[13] = new Array(0, 0, 3, 0, 0, 3, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3); this.pArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3); this.pArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 45, 3, 3, 3); this.hArray = new Array(16); this.hArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.missionTime = [-1, 2, 0]; this.noMansLand = [false, true, false, false]; this.texts = new Array(); this.objectives = new Array(); this.objInfo = new Array(); this.textPortraits = new Array(); this.waves = new Array(); this.actions = new Array(); this.multiActions = new Array(); this.disables = new Array(); this.tutorials = new Array(); this.spawnRate = 0; this.spawnTicks = 1; this.increaseRate = 0; this.increaseTicks = 100; this.raidersOn = false; this.monsterTrucksOn = false; var _local2 = 0; this.textPortraits[_local2] = "wurstagen"; this.texts[_local2] = "HQ! We have multiple hostiles enroute!"; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "fortress"; this.texts[_local2] = "Not to worry, Doctor. Our gun turrets set to automatic fire. Just leave this to us."; this.objInfo[_local2] = "survive"; this.actions[_local2] = "spawn"; this.waves[_local2] = 10; _local2++; this.textPortraits[_local2] = "wurstagen"; this.texts[_local2] = "There's more, hold on! We'll need to repair those turrets soon!"; this.objectives[_local2] = "Survive the zombies"; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; this.waves[_local2] = 0; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "There are two ways to repair buildings: \n 1) Select ''Repair All'' from the right-hand panel\n 2) Click on an individual building and select ''Repair'' from its context panel."; this.objectives[_local2] = "Survive the zombies"; this.objInfo[_local2] = "survive"; this.actions[_local2] = "spawn"; this.waves[_local2] = 10; this.tutorials[_local2] = "repair"; _local2++; this.textPortraits[_local2] = "wurstagen"; this.texts[_local2] = "Those monsters...they're eating the dead bodies - and growing! Gross! We better clean up! We'll need a FACTORY."; this.objectives[_local2] = "Build a factory"; this.objInfo[_local2] = "talk"; this.actions[_local2] = "multi"; this.multiActions[_local2] = new Array("e_Factory", "e_Demolish", "talk"); _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "To build a factory, select ''Factory'' from the right-hand panel, then click somewhere on the map to build it there."; this.objectives[_local2] = "Build a factory"; this.objInfo[_local2] = "b_factory_01"; this.actions[_local2] = "e_Factory"; this.tutorials[_local2] = "building"; _local2++; this.textPortraits[_local2] = "wurstagen"; this.texts[_local2] = "We'll need some garbage trucks."; this.objectives[_local2] = "Build a garbage truck"; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "To build garbage trucks, first select a factory you've built. In the factory's context panel, select ''Garbage Truck.''"; this.objectives[_local2] = "Build a garbage truck"; this.objInfo[_local2] = "u_garbagetruck_01"; this.tutorials[_local2] = "units"; _local2++; this.textPortraits[_local2] = "wurstagen"; this.texts[_local2] = "Guess we need to put that stuff somewhere, huh? Let's build a landfill."; this.objectives[_local2] = "Build a landfill"; this.objInfo[_local2] = "talk"; this.actions[_local2] = "multi"; this.multiActions[_local2] = new Array("talk", "e_LandFill"); _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "To build a landfill, select ''Landfill'' from the right-hand panel, then click on the map where you want to build it. It's best to build landfills close to trash sources."; this.objectives[_local2] = "Build a landfill"; this.objInfo[_local2] = "b_landfill_01"; this.actions[_local2] = "e_LandFill"; this.tutorials[_local2] = "building_landfill"; _local2++; this.textPortraits[_local2] = "wurstagen"; this.texts[_local2] = "Okay, let's get this mess cleared up. Build more trucks if you like."; this.objectives[_local2] = "Clean up the garbage"; this.objInfo[_local2] = "clean_garbage"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Zombies will eat garbage, and become stronger. Clean up waste from buildings and dead zombies!"; this.objectives[_local2] = "Clean up the garbage"; this.objInfo[_local2] = "clean_garbage"; this.tutorials[_local2] = "garbage_eat"; _local2++; this.textPortraits[_local2] = "wurstagen"; this.texts[_local2] = "I think they're waiting for dark - they're sensitive to light. Time to build some defenses."; this.objectives[_local2] = "Build 4 floodlights"; this.objInfo[_local2] = "talk"; this.actions[_local2] = "multi"; this.multiActions[_local2] = new Array("e_Defense", "e_FloodLights", "e_GunTurret", "talk"); _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "To build defenses, select ''Defenses'' from the right-hand panel. Then select the defense building you want and place it on the map."; this.objectives[_local2] = "Build 4 floodlights"; this.objInfo[_local2] = "b_FloodLights_04"; this.actions[_local2] = "multi"; this.multiActions[_local2] = new Array("e_Defense", "e_FloodLights", "e_GunTurret"); this.tutorials[_local2] = "defenses"; _local2++; this.textPortraits[_local2] = "wurstagen"; this.texts[_local2] = "Good job. Now we just wait for dark..."; this.objectives[_local2] = "Wait for dark."; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Time is constantly counting down. Pay attention to the clock to know when the day ends and night begins, and vice versa."; this.objectives[_local2] = "Wait for dark."; this.objInfo[_local2] = "wait_dark"; this.actions[_local2] = "time_001"; this.tutorials[_local2] = "time"; _local2++; this.textPortraits[_local2] = "wurstagen"; this.texts[_local2] = "Here they come. Time to take out the trash."; this.objInfo[_local2] = "survive"; this.objectives[_local2] = "Survive the zombies."; this.tutorials[_local2] = ""; this.waves[_local2] = 30; this.actions[_local2] = "spawn"; _local2++; this.textPortraits[_local2] = "wurstagen"; this.texts[_local2] = "That's the last of them! I wonder if any other bases survived?"; this.objInfo[_local2] = "score"; this.actions[_local2] = "score"; _local2++; this.textPortraits[_local2] = "score"; this.texts[_local2] = ""; this.objInfo[_local2] = "victory"; this.objectives[_local2] = ""; this.actions[_local2] = "victory"; this.visibleResources = [true, false, false, false, true, false, false, false]; this.rAmounts = [900, 999999, 0, 0, 900, 99999, 99999, 999999]; this.disables = ["", "Defense", "CoalPlant", "WindPlant", "GasPlant", "NuclearPlant", "GeoPlant", "SolarPlant", "NatGas", "Electric", "Ethanol", "Lab", "Factory", "Defenses", "PowerPlant", "Farm", "Mine", "OilGasWell", "NuclearDump", "RecyclingCenter", "LandFill", "Engineer", "TeslaCoil", "FlameTurret", "GunTurret", "FloodLights", "Demolish"]; this.energyDefecits = false; this.foodDefecits = false; this.tutorialMode = true; this.levelBonus = 1000; switch (this.difficulty) { case K.DIFF_EASY : break; case K.DIFF_NORMAL : break; case K.DIFF_HARD : } }; } else { // unexpected jump } _local2.level2 = function () { this.titleName = "CHAPTER 2: Get Juiced!"; this.energyDefecits = true; this.foodDefecits = false; this.tutorialMode = true; this.raidersOn = false; this.monsterTrucksOn = false; this.dayPar = 2; this.myWidth = 42; this.myHeight = 32; this.pWidth = 21; this.pHeight = 16; this.pArray = new Array(16); this.gArray = new Array(16); this.gArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[2] = new Array(0, 0, 5, 0, 50, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[3] = new Array(0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[5] = new Array(0, 0, 10, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[6] = new Array(0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[7] = new Array(0, 0, 5, 0, 50, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[10] = new Array(0, 0, 10, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[11] = new Array(0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[13] = new Array(0, 0, 5, 0, 50, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[14] = new Array(0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray = [[3, 3, 3, 3, 0, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 5], [3, 3, 0, 0, 0, 3, 0, 0, 0, 46, 0, 0, 0, 42, 0, 43, 1, 0, 0, 0, 5], [3, 3, 3, 3, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 0, 0, 5], [3, 3, 3, 3, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 3, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; this.missionTime = [10, 3, 0]; this.noMansLand = [true, false, false, false]; this.hArray = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0]]; this.spawnRate = 3; this.spawnTicks = 5; this.increaseRate = 1; this.increaseTicks = 2; this.texts = new Array(); this.objectives = new Array(); this.objInfo = new Array(); this.waves = new Array(); this.actions = new Array(); this.multiActions = new Array(); this.disables = new Array(); this.conditions = new Array(); this.events = new Array(); this.eventText = new Array(); this.textPortraits = new Array(); this.eventPortraits = new Array(); this.tutorials = new Array(); this.levelBonus = 1500; this.visibleResources = [true, false, true, false, true, false, true, true]; this.rAmounts = [250, 9999, 0, 0, 250, 0, 300, K.COAL_IN_COALPLANT * 10]; this.disables = ["", "NatGas", "Electric", "Ethanol", "Food", "Research", "Gas", "Lab", "PowerPlant", "GasPlant", "WindPlant", "SolarPlant", "GeoPlant", "NuclearPlant", "Farm", "Mine", "OilGasWell", "NuclearDump", "RecyclingCenter", "TeslaCoil"]; this.conditions[0] = "smog_300"; this.events[0] = "e_u_powerplant"; this.raidersOn = false; this.monsterTrucksOn = false; switch (this.difficulty) { case K.DIFF_EASY : this.rAmounts[0] = 500; this.rAmounts[4] = 500; this.rAmounts[7] = K.COAL_IN_COALPLANT * 20; this.missionTime = [15, 2, 0]; this.levelBonus = 500; break; case K.DIFF_NORMAL : break; case K.DIFF_HARD : this.rAmounts[7] = K.COAL_IN_COALPLANT * 5; this.rAmounts[6] = 50; this.missionTime = [7, 4, 0]; this.spawnRate = 4; this.spawnTicks = 3; this.increaseRate = 1; this.increaseTicks = 2; this.noMansLand = [true, false, true, true]; (this.pArray[7] = [3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 5]); (this.pArray[8] = [3, 3, 0, 0, 0, 3, 0, 0, 0, 46, 0, 0, 0, 42, 0, 43, 1, 0, 0, 0, 5]); (this.pArray[9] = [3, 3, 3, 3, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 0, 0, 5]); (this.levelBonus = 3000); break; case K.DIFF_IMPOSSIBLE : this.rAmounts[7] = K.COAL_IN_COALPLANT * 5; this.rAmounts[6] = 7; this.missionTime = [7, 5, 0]; this.spawnRate = 3; this.spawnTicks = 2; this.increaseRate = 1; this.increaseTicks = 2; this.noMansLand = [true, true, true, true]; (this.pArray[7] = [3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 5, 0]); (this.pArray[8] = [3, 3, 0, 0, 0, 3, 0, 0, 0, 46, 0, 0, 0, 42, 0, 43, 1, 0, 0, 5, 0]); (this.pArray[9] = [3, 3, 3, 3, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 0, 5, 0]); (this.levelBonus = 3000); } var _local2 = 0; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Can anyone hear me? This is Dr. Ananastasia Wurstwagen, from the New Texas Advanced Research Center!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Copy that, Doctor! This is Ralph Remington, Nuclear Engineer. Welcome to New Houston - or what's left of it. "; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Howdy, Ralph. What's your situation?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "It's not good, Doctor. We've been guarding these coal deposits from bandits..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "...and now these weird zombie things started showing up! We're trapped!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstagen"; this.texts[_local2] = "We'll have to work together if we want to surv-"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; this.tutorials[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Doctor! What's that behind you?"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; this.tutorials[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Oh no! They're here! Quick, boys, man those turrets!"; this.objectives[_local2] = "Live to see tomorrow!"; this.actions[_local2] = ""; this.tutorials[_local2] = "flameturret"; this.objInfo[_local2] = "morning_survive"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Doctor! Are you alright?"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; this.tutorials[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "I'm fine, Ralph. Who left that garbage out there?"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; this.tutorials[_local2] = ""; this.objInfo[_local2] = "talk"; switch (this.difficulty) { case K.DIFF_IMPOSSIBLE : case K.DIFF_HARD : this.actions[_local2] = "multi"; this.texts[_local2] = "I'm fine, Ralph. We came to bring you some resources! Now, who left that garbage out there?"; this.multiActions[_local2] = new Array("givemetal", "giveenergy", "giveenergy", "giveenergy", "giveoil", "talk"); } _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Probably the bandits - they like to just dump their waste. We'd better clean up those spills!"; this.objectives[_local2] = "Build Engineers"; this.actions[_local2] = "talk"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "To build engineers, select a factory. Then, select ''Engineer'' from the context menu."; this.tutorials[_local2] = "engineers"; this.objectives[_local2] = "Build Engineers"; this.objInfo[_local2] = "u_engineer_01"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Cleanup crew is on its way! The monsters like to spawn in garbage spills..."; this.actions[_local2] = "talk"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Garbage is dangerous! If it piles up, it will pollute the ground, producing a zombie spawning ground."; this.actions[_local2] = "talk"; this.tutorials[_local2] = "warn_garbage"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Yeah - gross. Those critters will be back tonight, I'm sure, we need ENERGY..."; this.actions[_local2] = "talk"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Well, we'll make do with what we've got - coal. Let's build some mines."; this.objectives[_local2] = "Build a Coal Mine"; this.actions[_local2] = "multi"; this.multiActions[_local2] = new Array("e_Mine", "e_CoalMine", "talk"); this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Coal power is cheap and robust, but very dirty. Coal plants produce smog, and coal mines produce lots of garbage."; this.objectives[_local2] = "Build a Coal Mine"; this.actions[_local2] = "multi"; this.multiActions[_local2] = new Array("e_Mine", "e_CoalMine", "talk"); this.tutorials[_local2] = "coal"; this.objInfo[_local2] = "b_coalmine_01"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Good job. Now, build a second coal-fired power plant!"; this.objectives[_local2] = "Build a Coal Plant"; this.actions[_local2] = "multi"; this.multiActions[_local2] = new Array("e_PowerPlant", "talk"); this.objInfo[_local2] = "talk"; this.tutorials[_local2] = "powerplant"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Power plants are the backbone of our economy. They produce energy, but most of them have some kind of environmental downside."; this.objectives[_local2] = "Build a Coal Plant"; this.actions[_local2] = "multi"; this.multiActions[_local2] = new Array("e_PowerPlant"); this.objInfo[_local2] = "b_coalplant_02"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "*Cough* *Cough* - Man, what's with the air?"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; this.tutorials[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "That's the downside to coal - it puts out a lot of smog. We should really look into ways to fix that..."; this.actions[_local2] = "talk"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "As smog increases, incoming zombies become stronger. Too much smog makes them nearly invincible."; this.actions[_local2] = "talk"; this.tutorials[_local2] = "warn_smog"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Awww... can't we just put up some air fresheners or something?"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; this.tutorials[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "I've got a better idea, Ralph. How's about you build me a LAB?"; this.objectives[_local2] = "Build a Laboratory"; this.actions[_local2] = "multi"; this.objInfo[_local2] = "b_lab_01"; this.multiActions[_local2] = new Array("e_Lab", "talk"); _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Labs consume energy and produce research points, which you can use to purchase upgrades."; this.objectives[_local2] = "Build a Laboratory"; this.actions[_local2] = "e_Lab"; this.tutorials[_local2] = "lab"; this.objInfo[_local2] = "b_lab_01"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Lab's ready, Doctor."; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Excellent work. When we've done enough research, we can upgrade our coal plants. This will boost output AND lower emissions."; this.objectives[_local2] = "Produce 100 research"; this.actions[_local2] = "multi"; this.multiActions[_local2] = new Array("e_Research", "talk"); this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "You can hold down spacebar to build more than one of the same building. Build more labs for more research!"; this.objectives[_local2] = "Produce 100 research"; this.actions[_local2] = "e_Research"; this.tutorials[_local2] = "multilab"; this.objInfo[_local2] = "r_research_100"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Okay! I think we're on the verge of a breaktrough. Go ahead and upgrade the coal plants."; this.objectives[_local2] = "Upgrade Coal Plants"; this.actions[_local2] = "talk"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Upgrading facilities is essential. For power plants, it increases output and lowers emissions. Upgrading a building upgrades ALL buildings of that type."; this.objectives[_local2] = "Upgrade Coal Plants"; this.actions[_local2] = ""; this.tutorials[_local2] = "upgrade"; this.objInfo[_local2] = "up_coalplant"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Good job! Our base should be able to run for a while longer like this..."; this.actions[_local2] = "talk"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Um, Doctor, you didn't bring any FOOD with you, did you...?"; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "No, we used up our last food stores before we left..."; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Well, we appreciate you coming here to save our butts and all, but with your personell added to ours, we're going to need to find some more food or all starve to death... I'm just saying."; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Right you are... I think I saw some good, fertile soil on our way here... we should send out an expedition."; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Sounds good to me. Here, let's juice up these batteries so we'll have something to set up camp with when we get there."; this.objectives[_local2] = "Produce 500 energy"; this.actions[_local2] = "talk"; this.objInfo[_local2] = "r_energy_500"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "That should do it. Let's get an expedition together and move out first thing tomorrow."; this.actions[_local2] = "score"; this.objInfo[_local2] = "score"; _local2++; this.textPortraits[_local2] = "score"; this.texts[_local2] = ""; this.objInfo[_local2] = "victory"; this.objectives[_local2] = ""; this.actions[_local2] = "victory"; }; _local2.level3 = function () { this.titleName = "CHAPTER 3: Eat Drink, and Blow Stuff Up."; this.myWidth = 42; this.myHeight = 32; this.dayPar = 2; this.raidersOn = false; this.monsterTrucksOn = false; this.energyDefecits = true; this.foodDefecits = true; this.tutorialMode = true; this.gArray = new Array(); var _local3 = new Object(); this.pWidth = 21; this.pHeight = 16; this.pArray = [[4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5], [4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5], [4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5], [4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5], [0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; this.hArray = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]]; this.texts = new Array(); this.objectives = new Array(); this.objInfo = new Array(); this.waves = new Array(); this.actions = new Array(); this.multiActions = new Array(); this.disables = new Array(); this.spawnRate = 6; this.spawnTicks = 2; this.increaseRate = 1; this.increaseTicks = 3; this.conditions = new Array(); this.events = new Array(); this.eventText = new Array(); this.textPortraits = new Array(); this.eventPortraits = new Array(); this.tutorials = new Array(); this.levelBonus = 2000; this.visibleResources = [true, true, true, true, true, false, true, true]; this.rAmounts = [750, 25, 0, 0, 0, 0, 35, 15]; this.disables = ["", "Gas", "GasPlant", "WindPlant", "SolarPlant", "RecyclingCenter", "GeoPlant", "NuclearPlant", "OilGasWell", "NuclearDump", "TeslaCoil"]; this.missionTime = [7, 2, 1]; this.noMansLand = [false, false, false, true]; switch (this.difficulty) { case K.DIFF_EASY : this.missionTime = [10, 2, 1]; this.rAmounts[6] = 50; this.rAmounts[7] = 50; this.levelBonus = 1000; break; case K.DIFF_NORMAL : break; case K.DIFF_HARD : this.missionTime = [6, 3, 1]; this.rAmounts[0] = 500; this.rAmounts[6] = 15; this.rAmounts[7] = 5; this.spawnRate = 6; this.spawnTicks = 2; this.increaseRate = 2; this.increaseTicks = 3; this.noMansLand = [true, true, false, true]; this.levelBonus = 4000; break; case K.DIFF_IMPOSSIBLE : this.missionTime = [5, 4, 1]; this.rAmounts[0] = 350; this.rAmounts[2] = 150; this.rAmounts[6] = 15; this.rAmounts[7] = 5; this.spawnRate = 1; this.spawnTicks = 1; this.increaseRate = 1; this.increaseTicks = 2; this.noMansLand = [true, true, true, true]; this.levelBonus = 4000; } var _local2 = 0; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Look! Something's growing there! Let's build some farms!"; this.actions[_local2] = "multi"; this.multiActions[_local2] = new Array("e_farm", "talk"); this.objectives[_local2] = "Build 4 farms"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Building farms on fertile soil yields twice the crops for the same energy input."; this.actions[_local2] = "e_farm"; this.objectives[_local2] = "Build 4 farms"; this.tutorials[_local2] = "food"; this.objInfo[_local2] = "b_farm_04"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Wow, this tastes way better than fried zombie guts! Our buildings should work better now that they're well fed. Just be sure we always have enough food for all our buildings. I never want to eat zombie again."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Well, now that we've eaten, we'd better get to refilling our stockpiles. We need metal for our bullets. Better mine the metal ore from the rocks."; this.actions[_local2] = "multi"; this.multiActions[_local2] = new Array("e_mine", "talk"); this.objectives[_local2] = "Mine 100 metal"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Bullets aren't free! Gun Turrets consume metal, so be sure to stock up on it during the day, because mines don't work at night!"; this.actions[_local2] = "e_mine"; this.objectives[_local2] = "Mine 100 metal"; this.tutorials[_local2] = "bullets"; this.objInfo[_local2] = "r_metal_100"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Dr. Wurstwagen! We've got the metal stockpiled!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "And not a moment too soon - Radar says we've got hostiles just a few miles out! Quick, get some turrets in place!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.tutorials[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Roger that, Doctor! It's best to have several kinds of defenses, in case we run out of one source of ammo."; this.actions[_local2] = "multi"; this.multiActions[_local2] = new Array("talk", "e_Defense"); this.objectives[_local2] = "Prepare Defense!"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Each defensive building consumes a different resource: \n1) Gun Turrets : Metal \n 2) Flood Lights : Energy \n 3) Flame Turrets : Oil or Natural Gas. \n"; this.actions[_local2] = "multi"; this.multiActions[_local2] = new Array("time_002", "e_Defense"); this.objectives[_local2] = "Prepare Defense!"; this.waves[_local2] = 10; this.tutorials[_local2] = "defenseReview"; this.objInfo[_local2] = "wait_dark"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Lock and load, boys."; this.actions[_local2] = "spawn"; this.objectives[_local2] = "Survive the zombies"; this.waves[_local2] = 5; this.objInfo[_local2] = "morning_survive"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "All hostiles have been neutralized, ma'am."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Good work. But they'll be back... We need to set up a sustainable base here, too."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "We'll need oil to bootstrap our economy, and our tanks are low. There's a couple of reservoirs to the southeast we might be able to use..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Roger that. Let's get some wells built."; this.actions[_local2] = "multi"; this.multiActions[_local2] = new Array("e_OilGasWell", "talk"); this.objectives[_local2] = "Build an oil well"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Oil is mainly used for gasoline fuel and flame turrets. It's got great gas mileage, but produces smog. Also, it's not renewable - once your oil fields run dry, it's gone"; this.actions[_local2] = "e_OilGasWell"; this.tutorials[_local2] = "oilwell"; this.objectives[_local2] = "Build an oil well"; this.objInfo[_local2] = "b_oilgaswell_01"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Alright, now we just need to stockpile some of this..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.tutorials[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Hey, boss! There's something else here too! I'm getting gas!"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; this.tutorials[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Thanks for sharing..."; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; this.tutorials[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "No, like - the natural kind. Well - er - the OTHER natural kind. Natural gas!"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; this.tutorials[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "That's great! Maybe we can use it for energy...It should burn cleaner than fossil fuels. Let's build a natural gas plant!"; this.objectives[_local2] = "Build nat'l gas plant."; this.actions[_local2] = "multi"; this.multiActions[_local2] = new Array("e_GasPlant", "e_PowerPlant", "e_Gas", "talk"); this.tutorials[_local2] = "naturalgas"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Natural Gas can be used to fuel power plants that emit much less smog than coal, with slightly less energy output. Natural Gas is the cleanest fossil fuel."; this.objectives[_local2] = "Build a natural gas plant."; this.actions[_local2] = "multi"; this.multiActions[_local2] = new Array("e_GasPlant", "e_PowerPlant", "e_Gas"); this.tutorials[_local2] = "naturalgas"; this.objInfo[_local2] = "b_gasPlant_01"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Man, this stuff is great! What a fabulous alternative to coal!"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "You know what? I bet we could totally use this as fuel for our vehicles if we could only condense it into liquid form..."; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Sounds like a research project! We should build some labs and get our tech-heads right on it!"; this.objectives[_local2] = "Upgrade N.Gas Fuel"; this.objInfo[_local2] = "talk"; this.actions[_local2] = "multi"; this.multiActions[_local2] = new Array("talk", "e_NatGas"); _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "To upgrade your fuel, select a vehicle, and hit the big green ''Upgrade'' Button. Then, choose the fuel you want to upgrade. Upgrading fuels increases their mileage, which improves efficiency and reduces emissions."; this.objectives[_local2] = "Upgrade to N.Gas Fuel"; this.objInfo[_local2] = "up_f_natgas"; this.tutorials[_local2] = "upgrade_fuel"; this.actions[_local2] = "e_NatGas"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Awesome. Now we have an alternative to gasoline... if we research more, we can try out other kinds, too..."; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Click on a vehicle, and if you've researched new fuel types, you can select them. Changing the fuel type of one vehicle changes EVERY vehicle, Garbage Trucks & Engineers."; this.objectives[_local2] = ""; this.tutorials[_local2] = "alternative_fuel"; this.actions[_local2] = "talk"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Good job, everyone. Let's try to stockpile as much food as we can, and then return to New Houston."; this.objectives[_local2] = "Produce 100 food"; this.objInfo[_local2] = "r_food_100"; this.actions[_local2] = ""; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Awesome, we're swimming in grain. Man, it's great not to be on the edge of starvation anymore!"; this.objInfo[_local2] = "score"; this.actions[_local2] = "score"; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "score"; this.texts[_local2] = ""; this.objInfo[_local2] = "victory"; this.objectives[_local2] = ""; this.actions[_local2] = "victory"; }; // unexpected jump // unexpected jump _local2.level4 = function () { this.titleName = "CHAPTER 4: Remember New Houston!"; this.myWidth = 42; this.myHeight = 32; this.dayPar = 3; this.raidersOn = false; this.monsterTrucksOn = false; this.energyDefecits = true; this.foodDefecits = false; this.tutorialMode = true; this.gArray = new Array(); var _local3 = new Object(); this.freeTrucks = 1; this.pWidth = 21; this.pHeight = 16; this.pArray = new Array(16); this.gArray = new Array(16); this.gArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 125, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 150, 0, 0, 150); this.gArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 125, 0, 150, 125, 0, 150); this.gArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 150, 0, 0, 150); this.gArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 125, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 125, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray = [[3, 3, 3, 3, 0, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 3, 0, 3, 0, 0, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 0, 4, 20, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 3, 0, 0, 0, 3, 4, 0, 0, 46, 0, 0, 0, 42, 0, 0, 1, 0, 0, 0, 5], [3, 3, 3, 3, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 3, 3, 3, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 3, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; this.missionTime = [10, 2, 0]; this.noMansLand = [true, false, false, false]; this.hArray = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0]]; this.texts = new Array(); this.objectives = new Array(); this.objInfo = new Array(); this.waves = new Array(); this.actions = new Array(); this.multiActions = new Array(); this.disables = new Array(); this.spawnRate = 5; this.spawnTicks = 1; this.increaseRate = 1; this.increaseTicks = 2; this.conditions = new Array(); this.events = new Array(); this.eventText = new Array(); this.textPortraits = new Array(); this.eventPortraits = new Array(); this.tutorials = new Array(); this.levelBonus = 2000; this.visibleResources = [true, true, true, true, true, true, true, true]; this.rAmounts = [700, 500, 250, 0, 150, 25, 50, 8]; this.disables = ["", "WindPlant", "SolarPlant", "GeoPlant", "NuclearPlant", "RecyclingCenter", "NuclearDump", "TeslaCoil"]; this.missionTime = [6, 3, 1]; this.noMansLand = [true, false, false, false]; switch (this.difficulty) { case K.DIFF_EASY : this.rAmounts[0] = 900; this.rAmounts[2] = 150; this.rAmounts[4] = 300; this.rAmounts[5] = 50; this.rAmounts[6] = 100; this.rAmounts[7] = 25; this.missionTime = [10, 2, 1]; this.gArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 200, 0, 0, 200); this.gArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 150, 0, 200, 150, 0, 200); this.gArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 200, 0, 0, 200); this.gArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.levelBonus = 1000; break; case K.DIFF_NORMAL : break; case K.DIFF_HARD : this.rAmounts[0] = 500; this.rAmounts[2] = 300; this.rAmounts[4] = 100; this.rAmounts[5] = 15; this.rAmounts[6] = 25; this.rAmounts[7] = 4; this.missionTime = [6, 3, 1]; this.noMansLand = [true, false, true, true]; this.spawnRate = 7; this.spawnTicks = 1; this.increaseRate = 1; this.increaseTicks = 2; this.gArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300, 0, 0, 300); this.gArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 200, 0, 300, 200, 0, 300); this.gArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300, 0, 0, 300); this.gArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[6] = [3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; this.pArray[7] = [3, 3, 3, 3, 0, 0, 20, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5]; this.pArray[8] = [3, 3, 0, 0, 0, 3, 0, 0, 0, 46, 0, 0, 0, 42, 0, 0, 1, 0, 0, 0, 5]; this.levelBonus = 4000; break; case K.DIFF_IMPOSSIBLE : this.rAmounts[0] = 350; this.rAmounts[2] = 350; this.rAmounts[4] = 75; this.rAmounts[5] = 10; this.rAmounts[6] = 10; this.rAmounts[7] = 0; this.missionTime = [6, 4, 1]; this.noMansLand = [true, false, true, true]; this.spawnRate = 5; this.spawnTicks = 1; this.increaseRate = 1; this.increaseTicks = 1; this.gArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300, 0, 0, 300); this.gArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 200, 0, 300, 200, 0, 300); this.gArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300, 0, 0, 300); this.gArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[6] = [3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; this.pArray[7] = [3, 3, 3, 3, 0, 0, 20, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5]; this.pArray[8] = [3, 3, 0, 0, 0, 3, 0, 0, 0, 46, 0, 0, 0, 42, 0, 0, 1, 0, 0, 0, 5]; this.levelBonus = 4000; } var _local2 = 0; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Home Sweet Home! Well, my fellow New Houstonians... what the..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "...Ralph... New Houston... it's totally trashed. What happened here?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Is anyone there! Can anyone hear me? Please tell me someone is still alive!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "fortress"; this.texts[_local2] = "Is that you, Ralph? The last of us are holed up in the fortress! Thank God you're here!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "What happened here? This is crazy! Everything's destroyed! ...Who did this?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "fortress"; this.texts[_local2] = "It was the bandits, Ralph... they had guns! And humvees! We've never seen anything like it... They were desperate... they took everything!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "I should have never left you here... this is all my fault..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "fortress"; this.texts[_local2] = "We're starving, Ralph... with your food and supplies we might still have a chance..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Our scouts just located a hidden mine to the west we didn't notice before... we can use it to get some metal..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "That's great, Doctor, but our first priority is to get power online... we're out of coal and gas..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Well, I've managed to save some blueprints... Those hills of yours look like the perfect place for some wind turbines!"; this.actions[_local2] = "talk"; this.objectives[_local2] = "Build 4 Wind Plants"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Wind power puts out a low amount of energy, but produces NO emissions. The output fluctuates with the wind, which is stronger during the day. High altitude has better wind speeds."; this.actions[_local2] = "e_windPlant"; this.objectives[_local2] = "Build 4 Wind Plants"; this.objInfo[_local2] = "b_windPlant_04"; this.tutorials[_local2] = "wind_power"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "It's a good start... let's build a solar plant, too!"; this.actions[_local2] = "talk"; this.objectives[_local2] = "Build a Solar Plant"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Solar power puts out a low amount of energy, but produces NO emissions. Solar power obviously doesn't work at night."; this.actions[_local2] = "e_solarPlant"; this.objectives[_local2] = "Build a Solar Plant"; this.objInfo[_local2] = "b_solarPlant_01"; this.tutorials[_local2] = "solar_power"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Way to go! 'Hard pressed, but not destroyed!' We'll honor the fallen, rise from the ashes, and kick some zombie butt. New Houston won't go down without a fight!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Just remember... the weather changes over time! Solar and Wind power are dependent on the fickleness of wind and sun."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.tutorials[_local2] = "weather"; _local2++; this.textPortraits[_local2] = "fortress"; this.texts[_local2] = "Ralph! We just got the radar back online... looks like we've got hostiles enroute!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Is it the bandits? Or those zombie things?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "fortress"; this.texts[_local2] = "I've no idea... they'll be here soon, though"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "I'm putting out a distress call... maybe someone will hear us! Transmitting Now!"; this.actions[_local2] = "time_004"; this.objectives[_local2] = "Prepare Defenses!"; this.objInfo[_local2] = "wait_dark"; this.tutorials[_local2] = ""; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Here they come, boys! ....Wait a minute, what the-?!?"; this.objInfo[_local2] = "morning_survive"; this.objectives[_local2] = "Survive the zombies"; this.tutorials[_local2] = ""; this.waves[_local2] = 5; this.actions[_local2] = "spawn_raider"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "What on Earth were those things?"; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "I recognized those vehicles... those... things - USED to be the bandits..."; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Did the zombies eat them? Or fuse with them? Or..."; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "I have no idea, Doctor. All I know is that now the zombies have a bit more firepower...I noticed they were stealing resources, too..."; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "fortress"; this.texts[_local2] = "Ralph! We're getting a transmission! Patching it through!"; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "This is Colonel Tyrone Roosevelt, of the New Texas Survivor's Army! Do you copy?"; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Copy that, Colonel! Sure is good to hear your voice."; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "We got your distress call. We're about 300 miles out of your position, care to rendezvous?"; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Things might be looking up. Let's get New Houston up and running and see if we can't meet up with him."; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "I wonder if we can't harvest some resources from all this trash..."; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "I've got it! Let's build a recycling center!"; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Recycling Centers turn trash back into resources. Metal, Energy, and Natural Gas can all be recycled from trash."; this.objInfo[_local2] = "b_RecyclingCenter_01"; this.objectives[_local2] = "Build a Recycling Center"; this.actions[_local2] = "e_RecyclingCenter"; this.tutorials[_local2] = "recycling_1"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "One man's trash is another man's treasure, they say..."; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "I'll say. It seems some kinds of trash are more recyclable than others..."; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; this.tutorials[_local2] = "recycling_2"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "You know, if we research some, I bet we can upgrade this recycling center..."; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Good idea! Upgraded recycling centers can produce energy from \"useful\" garbage and natural gas from organic waste!"; this.objInfo[_local2] = "up_RecyclingCenter"; this.objectives[_local2] = "Upgrade Recycling Center"; this.actions[_local2] = "talk"; this.tutorials[_local2] = "recycling_2"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Ralph... I have some interesting news! We've discovered Uranium in that old mine! More than we could ever need!"; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Before the cataclysm, I worked as a Nuclear Engineer... are you thinking what I'm thinking?"; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "I am... can you build us a nuclear power plant?"; this.objInfo[_local2] = "b_nuclearPlant_01"; this.objectives[_local2] = "Build a Nuclear PLANT"; this.actions[_local2] = "e_nuclearPlant"; this.tutorials[_local2] = "power_nuclear"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Alright, plant's done - this'll produce MOSTLY clean energy with zero smog... there's just a catch..."; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "A catch?"; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Yes, although the amount of fuel a Nuclear Plant consumes is negligible (compared to Coal and Natural Gas plants), and even though they emit zero smog, they produce Nuclear Waste. You have to put that somewhere."; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "It's dangerous, right?"; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Yes, if the enemy gets a hold of nuclear waste, we are in a BAD situation. But emitting smog from Coal plants is likely to be much, much more dangerous."; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "SO! Build a Nuclear Waste Dump, and then DEFEND it. Who knows what'll happen if the raiders cart it away..."; this.objInfo[_local2] = "b_nuclearDump_01"; this.objectives[_local2] = "Build a Nuclear DUMP"; this.actions[_local2] = "e_NuclearDump"; this.tutorials[_local2] = "power_nuclear"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "And just for the record, we'll need some engineers to handle the stuff safely."; this.objInfo[_local2] = "u_engineer_01"; this.objectives[_local2] = "Build an engineer"; this.actions[_local2] = ""; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Now let's see if we can crank out some juice here. We're going to need lots of power to fund our next journey"; this.objInfo[_local2] = "r_energy_500"; this.objectives[_local2] = "Produce 500 energy"; this.actions[_local2] = ""; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Colonel Roosevelt? This is Dr. Wurstwagen! We're on our way!"; this.objInfo[_local2] = "talk"; this.objectives[_local2] = ""; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Roger that, Doctor. Stay frosty and get here alive!"; this.objInfo[_local2] = "score"; this.actions[_local2] = "score"; _local2++; this.textPortraits[_local2] = "score"; this.texts[_local2] = ""; this.objInfo[_local2] = "victory"; this.objectives[_local2] = ""; this.actions[_local2] = "victory"; }; // unexpected jump // unexpected jump _local2.level5 = function () { this.titleName = "CHAPTER 5: It's getting hot in here...."; this.myWidth = 42; this.myHeight = 32; this.dayPar = 3; this.raidersOn = true; this.monsterTrucksOn = true; this.energyDefecits = true; this.foodDefecits = true; this.tutorialMode = true; this.gArray = new Array(); this.pWidth = 21; this.pHeight = 16; this.pArray = new Array(16); this.pArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[1] = new Array(0, 10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[2] = new Array(0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0); this.pArray[5] = new Array(0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 9, 10, 9, 0, 0, 0, 0, 0, 0); this.pArray[6] = new Array(0, 0, 0, 4, 9, 9, 9, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0); this.pArray[7] = new Array(0, 0, 4, 4, 9, 10, 9, 13, 40, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0); this.pArray[8] = new Array(0, 0, 4, 0, 9, 9, 9, 0, 44, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0); this.pArray[9] = new Array(0, 0, 4, 0, 0, 0, 42, 0, 1, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0); this.pArray[10] = new Array(0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 4, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray = new Array(16); this.hArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1); this.hArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0); this.hArray[2] = new Array(0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0); this.hArray[3] = new Array(0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[4] = new Array(0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0); this.hArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0); this.hArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0); this.hArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0); this.hArray[12] = new Array(0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0); this.hArray[13] = new Array(0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[14] = new Array(0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.levelBonus = 2000; this.visibleResources = [true, true, true, true, true, true, true, true]; this.rAmounts = [500, 10, 100, 0, 100, 25, 25, 25]; this.disables = ["TeslaCoil"]; this.missionTime = [8, 3, false]; this.noMansLand = [true, true, false, true]; this.texts = new Array(); this.objectives = new Array(); this.objInfo = new Array(); this.waves = new Array(); this.actions = new Array(); this.multiActions = new Array(); this.disables = new Array(); this.spawnRate = 5; this.spawnTicks = 2; this.increaseRate = 1; this.increaseTicks = 100; this.conditions = new Array(); this.events = new Array(); this.eventText = new Array(); this.textPortraits = new Array(); this.eventPortraits = new Array(); this.tutorials = new Array(); switch (this.difficulty) { case K.DIFF_EASY : break; case K.DIFF_NORMAL : break; case K.DIFF_HARD : this.rAmounts[0] = 350; this.rAmounts[1] = 5; this.rAmounts[2] = 150; this.rAmounts[3] = 0; this.rAmounts[4] = 50; this.rAmounts[6] = 10; this.rAmounts[7] = 10; this.rAmounts[8] = 10; this.spawnRate = 7; this.spawnTicks = 2; this.increaseRate = 1; this.increaseTicks = 100; this.missionTime = [7, 4, false]; this.noMansLand = [true, true, true, true]; this.levelBonus = 4000; break; case K.DIFF_IMPOSSIBLE : this.rAmounts[0] = 350; this.rAmounts[1] = 5; this.rAmounts[2] = 325; this.rAmounts[3] = 0; this.rAmounts[4] = 50; this.rAmounts[6] = 10; this.rAmounts[7] = 10; this.rAmounts[8] = 10; this.spawnRate = 10; this.spawnTicks = 1; this.increaseRate = 5; this.increaseTicks = 10; this.missionTime = [5, 6, false]; this.noMansLand = [true, true, true, true]; this.levelBonus = 4000; } var _local2 = 0; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Hey, it looks like this town is under attack!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "fortress"; this.texts[_local2] = "Eat hot electric death, zombie scum!!!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Citizens! That coal plant of yours is putting out deadly amounts of smog! The zombies will have you for sure!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "fortress"; this.texts[_local2] = "No wonder... we'll try to shut it off!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.tutorials[_local2] = "disable"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Hang on, guys! Doctor! Let's help them build defenses!"; this.actions[_local2] = ""; this.objectives[_local2] = "Survive the zombies"; this.objInfo[_local2] = "morning_survive"; _local2++; this.textPortraits[_local2] = "fortress"; this.texts[_local2] = "Welcome to New Thermopalyae, strangers! Friendly faces are a sight for sore eyes..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Happy to help. What was that defense structure of yours?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "fortress"; this.texts[_local2] = "That's our state-of-the-art, super deluxe Tesla Coil! Don't leave home without one!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.tutorials[_local2] = "teslacoil"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Doctor! I just got off the radio with NEW New Houston... seems like they're doing well..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Yeah, we'll be on the watch for those mutant raiders from now on... "; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Hey, what are those cracks in the ground?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Those are areas of geothermal activity. We can build geothermal power plants there!"; this.actions[_local2] = "e_GeoPlant"; this.objectives[_local2] = "Build a Geo. plant"; this.objInfo[_local2] = "b_GeoPlant_01"; this.tutorials[_local2] = "geothermal"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "We can build these anywhere that there's craters, but they'll be best if we build them directly on the main pit. Cap each one of the main pits with a Geothermal Power Plant."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "I'm going to set up radio communications and try to contact Colonel Roosevelt. This will take a while... you keep us alive!"; this.actions[_local2] = "talk"; this.objectives[_local2] = "Survive 3 days!"; this.objInfo[_local2] = "survive_day"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Come in, Colonel! Come in!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "I hear you, Doctor! I've sent a squad down to meet up with you near New Thermopylae. They should be there in 2 days to escort you up here!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "We'll hold down the fort! Get here soon! These zombies are getting fiercer every day!"; this.actions[_local2] = ""; this.objectives[_local2] = "Survive 2 days!"; this.objInfo[_local2] = "survive_day"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "The squad's almost there, Doctor. Hold out just a little longer!"; this.actions[_local2] = ""; this.objectives[_local2] = "Survive 1 day!"; this.objInfo[_local2] = "survive_day"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Look! There's a convoy on the horizon! We're saved!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Good work, y'all. Welcome to the New Texas Survivor's Army!"; this.actions[_local2] = "score"; this.objInfo[_local2] = "score"; _local2++; this.textPortraits[_local2] = "score"; this.texts[_local2] = ""; this.objInfo[_local2] = "victory"; this.objectives[_local2] = ""; this.actions[_local2] = "victory"; }; _local2.level6 = function () { this.titleName = "CHAPTER 6: Rallying the troops."; this.myWidth = 42; this.myHeight = 32; this.dayPar = 4; this.raidersOn = true; this.monsterTrucksOn = true; this.energyDefecits = true; this.foodDefecits = true; this.tutorialMode = true; this.gArray = new Array(); this.pWidth = 21; this.pHeight = 16; this.pArray = new Array(16); this.pArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[1] = new Array(0, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[3] = new Array(0, 0, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[4] = new Array(0, 0, 0, 0, 13, 12, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[5] = new Array(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[6] = new Array(0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 4, 0); this.pArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 5, 0, 9, 9, 9, 0, 0, 0, 4, 0); this.pArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 9, 10, 9, 0, 0, 0, 0, 0); this.pArray[11] = new Array(0, 9, 9, 9, 0, 0, 9, 9, 9, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0); this.pArray[12] = new Array(0, 9, 10, 9, 0, 0, 9, 10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[13] = new Array(0, 9, 9, 9, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray = new Array(16); this.hArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[3] = new Array(0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[4] = new Array(0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[5] = new Array(0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[6] = new Array(0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[7] = new Array(0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[10] = new Array(0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0); this.hArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.levelBonus = 2500; this.visibleResources = [true, true, true, true, true, true, true, true]; this.rAmounts = [400, 50, 250, 0, 50, 35, 10, 15]; this.disables = []; this.missionTime = [9, 3, true]; this.noMansLand = [false, true, false, true]; this.spawnRate = 10; this.spawnTicks = 3; this.increaseRate = 1; this.increaseTicks = 1; switch (this.difficulty) { case K.DIFF_EASY : this.rAmounts[0] = 800; this.rAmounts[1] = 100; this.rAmounts[2] = 100; this.rAmounts[4] = 100; this.rAmounts[5] = 70; this.rAmounts[6] = 25; this.rAmounts[7] = 30; this.missionTime = [10, 2, true]; this.levelBonus = 1500; break; case K.DIFF_NORMAL : break; case K.DIFF_HARD : this.pArray[3] = new Array(0, 0, 0, 1, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[3] = new Array(0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 4, 0); this.pArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[11] = new Array(0, 3, 9, 3, 0, 0, 3, 9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[12] = new Array(0, 9, 3, 9, 0, 0, 9, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[13] = new Array(0, 3, 9, 3, 0, 0, 3, 9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.rAmounts[0] = 250; this.rAmounts[1] = 25; this.rAmounts[2] = 350; this.rAmounts[4] = 25; this.rAmounts[5] = 15; this.rAmounts[6] = 5; this.rAmounts[7] = 5; this.missionTime = [8, 4, true]; this.spawnRate = 15; this.spawnTicks = 3; this.increaseRate = 1; this.increaseTicks = 1; this.levelBonus = 5000; break; case K.DIFF_IMPOSSIBLE : this.pArray[3] = new Array(0, 0, 3, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[3] = new Array(0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 4, 0); this.pArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[11] = new Array(3, 3, 9, 3, 3, 3, 3, 9, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[12] = new Array(3, 9, 9, 9, 3, 3, 9, 9, 9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[13] = new Array(3, 3, 9, 3, 3, 3, 3, 9, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[14] = new Array(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.rAmounts[0] = 250; this.rAmounts[1] = 25; this.rAmounts[2] = 350; this.rAmounts[4] = 25; this.rAmounts[5] = 15; this.rAmounts[6] = 5; this.rAmounts[7] = 5; this.missionTime = [7, 4, true]; this.spawnRate = 15; this.spawnTicks = 1; this.increaseRate = 2; this.increaseTicks = 1; this.levelBonus = 4000; } this.texts = new Array(); this.objectives = new Array(); this.objInfo = new Array(); this.waves = new Array(); this.actions = new Array(); this.multiActions = new Array(); this.disables = new Array(); this.conditions = new Array(); this.events = new Array(); this.eventText = new Array(); this.textPortraits = new Array(); this.eventPortraits = new Array(); this.tutorials = new Array(); var _local2 = 0; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "So, as you can see, there are a good number of us who survived the crisis. We hope to re-establish government, police, security, and of course defense from the monsters..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Do you have any idea where they came from?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "We have no idea whatsoever about where they came from - one thing we do know : they are out-adapting us.."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Out-adapting?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "They reproduce incredibly quickly, like bacteria. They've quickly grown used to the changed environment. In short, our pollution is their paradise..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "We've noticed that... have you had any contact with the rest of the world?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "That's what the internet was originally designed for, a crisis like this. These creatures have been reported on every continent, and they're spreading fast..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "What are we going to do???"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Trust me, I've got a plan, to save New Texas at least... but first things first. This base here is going to be our permanent headquarters."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Start building this base up. The zombies have our scent and will be here tonight. I'll be planning our strike with my Lieutenants."; this.actions[_local2] = ""; this.objectives[_local2] = "Survive 3 days!"; this.objInfo[_local2] = "survive_day"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Good job, boys! Keep it up! The colonel's still trying to get a hold of the officers!"; this.actions[_local2] = "talk"; this.objectives[_local2] = "Survive 2 days!"; this.objInfo[_local2] = "survive_day"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Colonel! How's it going?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Just fine, Doctor! We've got a plan to take the fight to the zombies! Keep the base alive while the army rendezvous with us!"; this.actions[_local2] = "talk"; this.objectives[_local2] = "Survive 1 day!"; this.objInfo[_local2] = "survive_day"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Colonel! They're here! I see trucks on the horizon!"; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "army"; this.texts[_local2] = "We're here, Colonel. Shall we tell them the plan?"; this.actions[_local2] = "talk"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Here's the plan, everybody. We've found the chemical in garbage that attracts the zombies. Now that we have enough firepower, we will bait them into a trap and take them out once and for all."; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "You can't bait them here! You'll put too many civilians at risk!"; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "You're absolutely right. Which is why we won't HAVE any civilians here. You, Ralph, and the civilians are going to New Thermopalyae and hunker down there."; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "What are you talking about? I want to fight!"; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "You're an engineer, Ralph, not a soldier. I respect your courage but it would be better put to use in protecting these civilians."; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "But....!"; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Remember New Houston, Ralph..."; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Don't worry - I just radioed ahead. New Thermopalyae is doing just fine and will have plenty of supplies for you."; this.actions[_local2] = "talk"; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "...you're right. They need us. May God be with you, Colonel."; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "And may He also be with you, my friend."; this.actions[_local2] = "score"; this.objInfo[_local2] = "score"; _local2++; this.textPortraits[_local2] = "score"; this.texts[_local2] = ""; this.objInfo[_local2] = "victory"; this.actions[_local2] = "victory"; }; // unexpected jump // unexpected jump _local2.level7 = function () { this.titleName = "CHAPTER 7: The best laid plans...."; this.myWidth = 42; this.myHeight = 32; this.dayPar = 3; this.raidersOn = true; this.monsterTrucksOn = true; this.energyDefecits = true; this.foodDefecits = true; this.tutorialMode = true; this.gArray = new Array(16); this.gArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[1] = new Array(0, 0, 0, -99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[2] = new Array(0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0); this.gArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[4] = new Array(0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0); this.gArray[5] = new Array(0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 125, 0, 0, 0, 0, 10, 0, 0, 0); this.gArray[6] = new Array(0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -99, 0, 0, 0); this.gArray[7] = new Array(0, 0, 45, 10, 0, 0, 0, 0, 0, 0, 0, 0, -99, 0, 0, 0, 0, 10, 0, 0, 0); this.gArray[8] = new Array(0, 0, -99, 0, 0, 125, 0, 125, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0); this.gArray[9] = new Array(0, 0, 0, 0, 0, 0, 125, 125, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0); this.gArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0); this.gArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 125, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0); this.gArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0); this.gArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pWidth = 21; this.pHeight = 16; this.pArray = new Array(16); this.pArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[1] = new Array(0, 10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[2] = new Array(0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0); this.pArray[5] = new Array(0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 9, 10, 9, 0, 0, 0, 0, 0, 0); this.pArray[6] = new Array(0, 0, 0, 4, 9, 9, 9, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0); this.pArray[7] = new Array(0, 0, 4, 4, 9, 10, 9, 13, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0); this.pArray[8] = new Array(0, 0, 4, 0, 9, 9, 9, 0, 45, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0); this.pArray[9] = new Array(0, 0, 4, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0); this.pArray[10] = new Array(0, 0, 4, 0, 0, 0, 0, 0, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 4, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray = new Array(16); this.hArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1); this.hArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0); this.hArray[2] = new Array(0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0); this.hArray[3] = new Array(0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[4] = new Array(0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0); this.hArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0); this.hArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0); this.hArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0); this.hArray[12] = new Array(0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0); this.hArray[13] = new Array(0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[14] = new Array(0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.levelBonus = 500; this.visibleResources = [true, true, true, true, true, true, true, true]; this.rAmounts = [700, 100, 200, 0, 500, 25, 25, 25]; this.disables = []; this.missionTime = [8, 3, false]; this.noMansLand = [true, true, false, true]; this.texts = new Array(); this.objectives = new Array(); this.objInfo = new Array(); this.waves = new Array(); this.actions = new Array(); this.multiActions = new Array(); this.disables = new Array(); this.spawnRate = 3; this.spawnTicks = 4; this.increaseRate = 1; this.increaseTicks = 3; switch (this.difficulty) { case K.DIFF_EASY : this.rAmounts[1] = 200; this.rAmounts[2] = 100; this.rAmounts[3] = 50; this.rAmounts[4] = 700; this.rAmounts[5] = 50; this.rAmounts[6] = 50; this.rAmounts[7] = 50; this.gArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[2] = new Array(0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0); this.gArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0); this.gArray[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 5, 0, 0, 0); this.gArray[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[7] = new Array(0, 0, 25, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0); this.gArray[8] = new Array(0, 0, 0, 0, 0, 50, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[9] = new Array(0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.gArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0); this.gArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0); this.gArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0); this.gArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.missionTime = [10, 3, false]; this.noMansLand = [true, true, false, false]; this.levelBonus = 250; break; case K.DIFF_NORMAL : break; case K.DIFF_HARD : this.rAmounts[0] = 500; this.rAmounts[1] = 50; this.rAmounts[2] = 350; this.rAmounts[4] = 250; this.rAmounts[5] = 10; this.rAmounts[6] = 10; this.rAmounts[7] = 10; this.spawnRate = 5; this.spawnTicks = 4; this.increaseRate = 2; this.increaseTicks = 4; this.missionTime = [7, 4, false]; this.noMansLand = [true, true, true, true]; this.levelBonus = 1000; break; case K.DIFF_IMPOSSIBLE : this.rAmounts[0] = 500; this.rAmounts[1] = 50; this.rAmounts[2] = 350; this.rAmounts[4] = 250; this.rAmounts[5] = 10; this.rAmounts[6] = 10; this.rAmounts[7] = 10; this.spawnRate = 10; this.spawnTicks = 2; this.increaseRate = 5; this.increaseTicks = 2; this.missionTime = [5, 5, false]; this.noMansLand = [true, true, true, true]; this.levelBonus = 1000; } this.conditions = new Array(); this.events = new Array(); this.eventText = new Array(); this.textPortraits = new Array(); this.eventPortraits = new Array(); this.tutorials = new Array(); var _local2 = 0; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "New Thermopalyae! Come in! This is Ralph Remington with the New Texas Survivor's Army... what can we do for you?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "fortress"; this.texts[_local2] = "New Thermopalyae here. We are fine. Everything is fine and nothing is ruined. You can go home now."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Um....'kay. What's going on? You sound different..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "fortress"; this.texts[_local2] = "We do not sound different. We sound fine. Because we are fine. Because everything is fine. We need no help. Please go away now."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Doctor... look at the base! Something is seriously wrong here!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "fortress_fake"; this.texts[_local2] = "Nothing is seriously wrong. Everything is seriously fine."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "!!! Ralph! I think the zombies are using the radio frequency somehow!!!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "The jig is up, zombie scum! Time to pay for what you did to New Thermopalyae!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "swarm"; this.texts[_local2] = "The jig is not up. We are human beings with soft hair and smooth skin. Come, we are inviting you to a party. There will be ice cream and mountain dew."; this.actions[_local2] = "talk"; this.objectives[_local2] = "Survive the zombies!"; this.objInfo[_local2] = "morning_survive"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Anyone still here? Anyone alive?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "fortress"; this.texts[_local2] = "We're here, Doctor. Not many of us left..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "What happened? We called on the radio-"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "fortress"; this.texts[_local2] = "Those zombie things - they're telepathic."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "I don't believe in telepathy."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "fortress"; this.texts[_local2] = "But you believe in RADIO, right? Same difference. They communicate by transmitting and receiving light radiation, including the spectrum we humans call \"radio\"."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "That means... they've been listening to us this whole time! They know our language! And they've been tracking our movements! That means... these things are INTELLIGENT! Sentient!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "And you're EXCITED about this?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Ralph, if they're sentient, that means they can be reasoned with! And they already speak our language! We might be able to broker some kind of agreement with them!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Forgive my skepticism, but I think we'll have to clean up this base and hold down the fort before we start working out a peace treaty..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "I'm going to try to make contact with them! Maybe they're not all of one mind... transmitting now!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "I sure hope you know what you're doing, Doctor, in the meanwhile, I think we should get power back online..."; this.actions[_local2] = ""; this.objectives[_local2] = "Produce 900 energy"; this.objInfo[_local2] = "r_energy_900"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "These guys just keep coming, I don't think we'll be safe here for long - we need an evacuation plan..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Right you are. Let's build a fleet to get the civilians out of here"; this.actions[_local2] = ""; this.objectives[_local2] = "Produce 15 vehicles"; this.objInfo[_local2] = "u_vehicle_15"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "...Um, Doctor - something's on the Radio. You're gonna want to hear this."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "zral"; this.texts[_local2] = "I am the ZRAL. I received the message of the Wurstwagen. There is much unrest and many think we cannot defeat the humans..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Good to meet you, \"ZRAL.\" There's no need for both of our peoples to die. Can we make some sort of deal?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "zral"; this.texts[_local2] = "I wish it were so. I hold no rank, no authority. They do not know I am transmitting to you. They will kill me if they find me."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Where did you come from? What do you want? If you tell us that much..."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "zral"; this.texts[_local2] = "There is no time! I come to warn you: they are coming. Tell the Roosevelt that the others know of his plan, and will attack your civilians instead."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "...they're coming HERE? How many?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "zral"; this.texts[_local2] = "All of them, except a small force to distract the Roosevelt. They consider YOU the real threat, Wurstwagen. They are coming for YOU."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Tell me more, ZRAL! I want to know all about you and your people, there is so much to learn-"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "swarm"; this.texts[_local2] = "The ZRAL? Why you are transmitting!?! Who is receiving? Prepare to receive your justice!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "zral_die"; this.texts[_local2] = "...My time is up, Wurstwagen. I would have loved to have met you. As the Ralph said, \"May God be with you...\""; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "...ZRAL? ZRAL! Come in, ZRAL!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "swarm"; this.texts[_local2] = "The ZRAL is no more. And soon, you shall join him."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Let's get out of here, Doctor - we'll fall back to the hills up north..."; this.objectives[_local2] = ""; this.objInfo[_local2] = "score"; this.actions[_local2] = "score"; _local2++; this.textPortraits[_local2] = "score"; this.texts[_local2] = ""; this.objInfo[_local2] = "victory"; this.objectives[_local2] = ""; this.actions[_local2] = "victory"; }; _local2.level8 = function () { this.titleName = "CHAPTER 8: It's a trap!"; this.myWidth = 42; this.myHeight = 32; this.dayPar = 2; this.raidersOn = true; this.monsterTrucksOn = true; this.energyDefecits = true; this.foodDefecits = true; this.tutorialMode = true; this.gArray = new Array(); this.pWidth = 21; this.pHeight = 16; this.pArray = new Array(16); this.pArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[1] = new Array(0, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 0, 0, 0); this.pArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 0); this.pArray[3] = new Array(0, 0, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 43, 0); this.pArray[4] = new Array(0, 0, 0, 44, 13, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 0); this.pArray[5] = new Array(0, 0, 40, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 0); this.pArray[6] = new Array(0, 0, 0, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 0); this.pArray[7] = new Array(0, 0, 0, 19, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 43, 0); this.pArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 4, 0); this.pArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 12, 0, 46, 0, 5, 0, 9, 9, 9, 0, 0, 0, 4, 0); this.pArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 9, 10, 9, 43, 43, 43, 43, 0); this.pArray[11] = new Array(0, 9, 9, 9, 46, 0, 9, 9, 9, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0); this.pArray[12] = new Array(0, 9, 10, 9, 0, 0, 9, 10, 9, 0, 0, 0, 0, 45, 45, 45, 0, 0, 0, 0, 0); this.pArray[13] = new Array(0, 9, 9, 9, 0, 0, 9, 9, 9, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 44, 0); this.pArray[14] = new Array(0, 45, 45, 45, 43, 43, 45, 45, 45, 0, 46, 0, 0, 0, 0, 46, 0, 0, 0, 0, 0); this.pArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray = new Array(16); this.hArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[3] = new Array(0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[4] = new Array(0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[5] = new Array(0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[6] = new Array(0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[7] = new Array(0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[10] = new Array(0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0); this.hArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.levelBonus = 2500; this.visibleResources = [true, true, true, true, true, true, true, true]; this.rAmounts = [400, 50, 0, 0, 150, 50, 50, 50]; this.disables = []; this.missionTime = [13, 3, false]; this.noMansLand = [false, true, false, true]; this.texts = new Array(); this.objectives = new Array(); this.objInfo = new Array(); this.waves = new Array(); this.actions = new Array(); this.multiActions = new Array(); this.disables = new Array(); this.spawnRate = 0; this.spawnTicks = 100; this.increaseRate = 0; this.increaseTicks = 100; switch (this.difficulty) { case K.DIFF_EASY : this.rAmounts[4] = 50; this.missionTime = [16, 3, false]; this.levelBonus = 1000; break; case K.DIFF_NORMAL : break; case K.DIFF_HARD : this.pArray[3] = new Array(0, 0, 1, 0, 0, 2, 0, 2, 0, 2, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[3] = new Array(0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 4, 0); this.pArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[11] = new Array(0, 3, 9, 3, 0, 0, 3, 9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[12] = new Array(0, 9, 3, 9, 0, 0, 9, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[13] = new Array(0, 3, 9, 3, 0, 0, 3, 9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.rAmounts[0] = 200; this.rAmounts[1] = 10; this.rAmounts[2] = 150; this.rAmounts[4] = 75; this.rAmounts[5] = 10; this.rAmounts[6] = 10; this.rAmounts[7] = 10; this.missionTime = [11, 4, false]; this.levelBonus = 5000; break; case K.DIFF_IMPOSSIBLE : this.pArray[3] = new Array(0, 0, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 0, 0); this.hArray[3] = new Array(0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 4, 0); this.pArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[11] = new Array(3, 3, 9, 3, 3, 3, 3, 9, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[12] = new Array(3, 9, 9, 9, 3, 3, 9, 9, 9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[13] = new Array(3, 3, 9, 3, 3, 3, 3, 9, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[14] = new Array(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.rAmounts[0] = 100; this.rAmounts[1] = 10; this.rAmounts[2] = 300; this.rAmounts[4] = 75; this.rAmounts[5] = 5; this.rAmounts[6] = 0; this.rAmounts[7] = 0; this.missionTime = [7, 5, true]; this.levelBonus = 4000; } this.conditions = new Array(); this.events = new Array(); this.eventText = new Array(); this.textPortraits = new Array(); this.eventPortraits = new Array(); this.tutorials = new Array(); var _local2 = 0; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Alright, soldiers! The trap is set and it looks like they're falling for it!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Okay, zombie scum! Bring it ON!"; this.actions[_local2] = "spawn"; this.waves[_local2] = 30; this.objectives[_local2] = "Survive the zombies!"; this.objInfo[_local2] = "survive"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Is that all? I'm just getting warmed up!"; this.actions[_local2] = "spawn"; this.waves[_local2] = 5; this.objectives[_local2] = "Survive the zombies!"; this.objInfo[_local2] = "survive"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "...something is wrong here..."; this.actions[_local2] = "spawn"; this.waves[_local2] = 1; this.objectives[_local2] = "Survive the zombies!"; this.objInfo[_local2] = "survive"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "I don't get it... didn't we see them on radar?"; this.actions[_local2] = "force_sunrise"; this.objectives[_local2] = ""; this.objInfo[_local2] = "morning_survive"; _local2++; this.textPortraits[_local2] = "army"; this.texts[_local2] = "Sir, we're getting a transmission!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Colonel! It's a trap! They've been intercepting our messages!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "What???!?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "The civilians are the target! They're after New Thermopalyae!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "How soon till they get there?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "They're already here! We can hold 'em off for a few days, but we need backup NOW!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "We've been duped, boys. Our citizens are in danger."; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "army"; this.texts[_local2] = "What do we do?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "All hands, get to work! They need a resource shipment! We HAVE to have it ready before night!"; this.actions[_local2] = "multi"; this.multiActions[_local2] = new Array("condition_losenight"); this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Natural Gas first! 100 units!"; this.actions[_local2] = ""; this.objectives[_local2] = "Produce 100 Nat'l Gas"; this.objInfo[_local2] = "r_gas_100"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Now, 100 units of metal! They'll need bullets!"; this.actions[_local2] = ""; this.objectives[_local2] = "Produce 100 Metal"; this.objInfo[_local2] = "r_metal_100"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Food! We need 100 units of food!"; this.actions[_local2] = ""; this.objectives[_local2] = "Produce 100 Food"; this.objInfo[_local2] = "r_food_100"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Energy! 250 units!"; this.actions[_local2] = ""; this.objectives[_local2] = "Produce 250 Energy"; this.objInfo[_local2] = "r_energy_250"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Alrighty, pack it up and ship it off!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Now, move out! For New Thermopalyae! For New Texas! For the Human Race!"; this.actions[_local2] = "score"; this.objectives[_local2] = ""; this.objInfo[_local2] = "score"; _local2++; this.textPortraits[_local2] = "score"; this.texts[_local2] = ""; this.objInfo[_local2] = "victory"; this.actions[_local2] = "victory"; }; // unexpected jump // unexpected jump _local2.level9 = function () { this.titleName = "CHAPTER 9: The Last Stand..."; this.myWidth = 42; this.myHeight = 32; this.dayPar = 3; this.energyDefecits = true; this.foodDefecits = true; this.tutorialMode = true; this.gArray = new Array(); this.raidersOn = true; this.monsterTrucksOn = true; this.pWidth = 21; this.pHeight = 16; this.pArray = new Array(16); this.pArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[1] = new Array(0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 0, 0, 0, 0); this.pArray[2] = new Array(0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 0, 9, 9, 9, 0); this.pArray[3] = new Array(0, 0, 9, 0, 3, 3, 0, 3, 4, 3, 0, 3, 0, 3, 0, 3, 3, 9, 10, 9, 0); this.pArray[4] = new Array(0, 9, 10, 9, 3, 3, 3, 0, 4, 4, 3, 3, 0, 3, 3, 3, 0, 9, 9, 9, 3); this.pArray[5] = new Array(0, 0, 9, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3); this.pArray[6] = new Array(0, 3, 3, 3, 3, 3, 0, 3, 3, 3, 44, 3, 3, 3, 0, 3, 0, 3, 3, 3, 3); this.pArray[7] = new Array(0, 3, 3, 3, 3, 3, 0, 3, 0, 21, 1, 43, 0, 3, 0, 9, 0, 0, 0, 3, 3); this.pArray[8] = new Array(0, 3, 3, 3, 3, 3, 0, 3, 0, 13, 45, 3, 0, 3, 9, 10, 9, 0, 3, 0, 0); this.pArray[9] = new Array(0, 3, 3, 3, 0, 9, 0, 3, 3, 3, 3, 3, 3, 3, 0, 9, 0, 0, 3, 0, 0); this.pArray[10] = new Array(0, 3, 3, 3, 9, 10, 9, 3, 3, 3, 3, 3, 3, 3, 0, 3, 0, 3, 3, 3, 0); this.pArray[11] = new Array(0, 3, 3, 3, 0, 9, 0, 3, 3, 3, 3, 3, 3, 4, 0, 3, 0, 3, 3, 3, 3); this.pArray[12] = new Array(0, 3, 3, 0, 0, 3, 0, 3, 3, 3, 3, 3, 4, 4, 3, 0, 3, 3, 3, 3, 3); this.pArray[13] = new Array(0, 3, 3, 3, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 0, 3, 3, 3, 3, 3, 3); this.pArray[14] = new Array(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 0); this.pArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray = new Array(16); this.hArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[6] = new Array(0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0); this.hArray[7] = new Array(0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0); this.hArray[8] = new Array(0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0); this.hArray[9] = new Array(0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0); this.hArray[10] = new Array(0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0); this.hArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.levelBonus = 5000; this.visibleResources = [true, true, true, true, true, true, true, true]; this.rAmounts = [300, 50, 0, 0, 100, 25, 10, 20]; this.disables = []; this.missionTime = [10, 3, false]; this.noMansLand = [false, false, true, true]; this.texts = new Array(); this.objectives = new Array(); this.objInfo = new Array(); this.waves = new Array(); this.actions = new Array(); this.multiActions = new Array(); this.disables = new Array(); this.spawnRate = 4; this.spawnTicks = 2; this.increaseRate = 2; this.increaseTicks = 1; this.conditions = new Array(); this.events = new Array(); this.eventText = new Array(); this.textPortraits = new Array(); this.eventPortraits = new Array(); this.tutorials = new Array(); switch (this.difficulty) { case K.DIFF_EASY : this.rAmounts[0] = 600; this.rAmounts[1] = 150; this.rAmounts[2] = 0; this.rAmounts[3] = 50; this.rAmounts[4] = 200; this.rAmounts[5] = 50; this.rAmounts[6] = 25; this.rAmounts[7] = 35; this.spawnRate = 3; this.spawnTicks = 3; this.increaseRate = 1; this.increaseTicks = 2; this.missionTime = [10, 3, false]; this.hArray = new Array(16); this.hArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[5] = new Array(0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0); this.hArray[6] = new Array(0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0); this.hArray[7] = new Array(0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0); this.hArray[8] = new Array(0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0); this.hArray[9] = new Array(0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0); this.hArray[10] = new Array(0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0); this.hArray[11] = new Array(0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0); this.hArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[1] = new Array(0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 0, 0, 0, 0); this.pArray[2] = new Array(0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 0, 9, 9, 9, 0); this.pArray[3] = new Array(0, 9, 9, 9, 3, 3, 0, 3, 4, 0, 0, 3, 0, 3, 0, 3, 3, 9, 10, 9, 0); this.pArray[4] = new Array(0, 9, 10, 9, 3, 0, 3, 0, 4, 4, 2, 2, 2, 3, 3, 3, 0, 9, 9, 9, 3); this.pArray[5] = new Array(0, 9, 9, 9, 3, 3, 0, 0, 2, 2, 2, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3); this.pArray[6] = new Array(0, 3, 3, 3, 3, 0, 0, 0, 3, 3, 44, 2, 3, 0, 0, 3, 0, 5, 3, 3, 3); this.pArray[7] = new Array(0, 3, 3, 12, 3, 3, 0, 0, 2, 21, 1, 43, 2, 0, 9, 9, 9, 0, 0, 3, 3); this.pArray[8] = new Array(0, 3, 3, 3, 3, 0, 0, 0, 2, 13, 45, 2, 2, 0, 9, 10, 9, 0, 3, 0, 0); this.pArray[9] = new Array(0, 3, 3, 3, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 12, 3, 0, 0); this.pArray[10] = new Array(0, 3, 3, 3, 9, 10, 9, 0, 0, 0, 0, 0, 0, 3, 0, 3, 0, 3, 3, 3, 0); this.pArray[11] = new Array(0, 3, 3, 3, 9, 9, 9, 0, 0, 0, 0, 0, 0, 4, 0, 3, 0, 3, 3, 3, 3); this.pArray[12] = new Array(0, 3, 3, 0, 0, 3, 0, 0, 0, 0, 0, 0, 4, 4, 3, 0, 3, 3, 3, 3, 3); this.pArray[13] = new Array(0, 3, 3, 3, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 0, 3, 3, 3, 3, 3, 3); this.pArray[14] = new Array(3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 0); this.pArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.levelBonus = 2500; break; case K.DIFF_NORMAL : break; case K.DIFF_HARD : this.rAmounts[0] = 150; this.rAmounts[1] = 25; this.rAmounts[2] = 150; this.rAmounts[4] = 75; this.rAmounts[5] = 10; this.rAmounts[6] = 0; this.rAmounts[7] = 0; this.missionTime = [8, 4, false]; this.spawnRate = 8; this.spawnTicks = 2; this.increaseTicks = 2; this.levelBonus = 10000; break; case K.DIFF_IMPOSSIBLE : this.rAmounts[0] = 100; this.rAmounts[1] = 10; this.rAmounts[2] = 300; this.rAmounts[4] = 50; this.rAmounts[5] = 5; this.rAmounts[6] = 0; this.rAmounts[7] = 0; this.missionTime = [6, 6, false]; this.spawnTicks = 1; this.increaseTicks = 1; this.levelBonus = 7500; } var _local2 = 0; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Colonel Roosevelt! Come in, Roosevelt!"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "army"; this.texts[_local2] = "Ralph? Is that you? What's wrong?"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "I need the Colonel, NOW!"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "army"; this.texts[_local2] = "Patching you through now, Ralph!"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Colonel! It's a trap! They've been intercepting our messages!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "What???!?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "The civilians are the target! They're after New Thermopalyae!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "How soon till they get there?"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "They're already here! We can hold 'em off for a few days, but we need backup NOW!"; this.actions[_local2] = "talk"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Well, this might be the end. Trapped between two zombie armies...low on supplies. Time to make a desperate last stand."; this.objectives[_local2] = "Survive 4 nights"; this.objInfo[_local2] = "morning_survive"; this.actions[_local2] = ""; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Doctor! Radio incoming!"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Remington! Wurstwagen! We're sending you supplies, and the army's right behind!"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "How long till it gets here?"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "2 days! And the army will be there in 3! The way is clogged with zombies!"; this.objectives[_local2] = "Survive 3 nights"; this.objInfo[_local2] = "wait_dark"; this.actions[_local2] = ""; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Here they come! Give em what we got!"; this.objectives[_local2] = "Survive 3 nights"; this.objInfo[_local2] = "morning_survive"; this.actions[_local2] = ""; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Hold on! We're on our way!"; this.objectives[_local2] = "Survive 2 nights"; this.objInfo[_local2] = "wait_dark"; this.actions[_local2] = ""; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "There's more coming! Get ready!"; this.objectives[_local2] = "Survive 2 nights"; this.objInfo[_local2] = "morning_survive"; this.actions[_local2] = "spawn_raider"; this.waves[_local2] = 10; switch (this.difficulty) { case K.DIFF_EASY : break; case K.DIFF_NORMAL : break; case K.DIFF_IMPOSSIBLE : case K.DIFF_HARD : this.actions[_local2] = "spawn_raider_monstertruck"; } _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Doctor! I've gotten word that the supply convoy has reached your position!"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "Roger that! Supplies are here! Let's make it last!"; this.objectives[_local2] = "Survive 1 night"; this.objInfo[_local2] = "wait_dark"; this.actions[_local2] = "resupply"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Dear Lord... take a look at that!"; this.objectives[_local2] = "Survive 1 night"; this.objInfo[_local2] = "morning_survive"; this.actions[_local2] = "spawn_raider"; this.waves[_local2] = 25; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "The calvary's here! Charge!"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "It's good to see you, Colonel! I thought we were done for!"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "Just doing my job, Doctor. There's still a long road ahead, but I think we've gotten a foothold against the zombies..."; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "..."; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "...what's wrong?"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "...This war - I lost a lot of friends. We all did..."; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "...The only reason we're still alive... one of the creatures...\"ZRAL\"..."; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "...He was the one who tipped us off to the ambush. The others killed him for it..."; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "...wow. Talk about a paradigm shift."; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "...Yeah, no kidding. I wonder if there could ever be peace between us..."; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "...It's what we all hope for. But until then, we protect those important to us."; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "ralph"; this.texts[_local2] = "Meet you guys out back? I saved some Mountain Dew from before the cataclysm. I think we should open a case!"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "roosevelt"; this.texts[_local2] = "I'll drink to that!"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "..."; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "...! What's this?"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "zral_junior"; this.texts[_local2] = "...?"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "A hatchling... among the rubble!"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "zral_junior"; this.texts[_local2] = "...Mamma?"; this.objectives[_local2] = ""; this.objInfo[_local2] = "talk"; this.actions[_local2] = "talk"; _local2++; this.textPortraits[_local2] = "wurstwagen"; this.texts[_local2] = "You'll just be my little secret, little one. I owe ZRAL a life. I'll keep yours for his sake..."; this.objectives[_local2] = ""; this.objInfo[_local2] = "score"; this.actions[_local2] = "score"; _local2++; this.textPortraits[_local2] = "score"; this.texts[_local2] = ""; this.objInfo[_local2] = "ultimatevictory"; this.objectives[_local2] = ""; this.actions[_local2] = "ultimatevictory"; }; _local2.levelSand1 = function () { this.titleName = "Sandbox 1"; this.myWidth = 42; this.myHeight = 32; this.energyDefecits = true; this.foodDefecits = true; this.tutorialMode = true; this.gArray = new Array(); var _local2 = new Object(); this.pWidth = 21; this.pHeight = 16; this.pArray = new Array(16); this.pArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0); this.pArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 5, 0, 5, 4); this.pArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5); this.pArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[5] = new Array(0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[6] = new Array(0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[7] = new Array(0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 21, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[8] = new Array(0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[9] = new Array(0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[10] = new Array(0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[11] = new Array(0, 0, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[12] = new Array(0, 4, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0); this.pArray[13] = new Array(0, 0, 5, 5, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0); this.pArray[14] = new Array(0, 0, 0, 4, 4, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 5, 0); this.pArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray = new Array(16); this.hArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0); this.hArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0); this.hArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0); this.hArray[4] = new Array(0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1); this.hArray[5] = new Array(0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[6] = new Array(0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[7] = new Array(0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0); this.hArray[8] = new Array(0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0); this.hArray[9] = new Array(0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0); this.hArray[10] = new Array(0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0); this.hArray[11] = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0); this.hArray[12] = new Array(0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0); this.hArray[13] = new Array(0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0); this.hArray[14] = new Array(0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0); this.hArray[15] = new Array(0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.visibleResources = [true, true, true, true, true, true, true, true]; this.rAmounts = this.sandResources; this.disables = []; this.missionTime = [this.sandDayTime, this.sandNightTime, true]; this.noMansLand = this.sandWasteland; this.waves = new Array(); this.disables = new Array(); this.spawnRate = this.sandSpawnRate; this.spawnTicks = this.sandSpawnTicks; this.increaseRate = this.sandIncreaseRate; this.increaseTicks = this.sandIncreaseTicks; this.conditions = new Array(); this.events = new Array(); this.eventText = new Array(); this.eventPortraits = new Array(); this.energyDefecits = true; this.foodDefecits = true; }; _local2.setSandBoxGoal = function (goal, val, extraStr) { this.textPortraits = new Array(); this.texts = new Array(); this.objInfo = new Array(); this.objectives = new Array(); this.actions = new Array(); this.multiActions = new Array(); this.textPortraits[0] = "lars"; this.objInfo[0] = "talk"; this.objectives[0] = ""; this.actions[0] = "talk"; this.texts[0] = extraStr; if (goal.toLowerCase() == "survivedays") { this.dayPar = val; var _local2 = 1; while (_local2 < (val + 1)) { this.textPortraits[_local2] = "lars"; if (_local2 == val) { this.texts[_local2] = ("Survive " + ((val - _local2) + 1)) + " more day!"; this.objectives[_local2] = ("Survive " + ((val - _local2) + 1)) + " day!"; } else { this.texts[_local2] = ("Survive " + ((val - _local2) + 1)) + " more days!"; this.objectives[_local2] = ("Survive " + ((val - _local2) + 1)) + " days!"; } this.objInfo[_local2] = "survive_day"; this.actions[_local2] = ""; _local2++; } this.textPortraits[val + 1] = "lars"; this.texts[val + 1] = "Congratulations!"; this.objectives[val + 1] = ""; this.objInfo[val + 1] = "sandboxScore"; this.actions[val + 1] = "sandboxScore"; this.textPortraits[val + 2] = "sandboxScore"; this.texts[val + 2] = ""; this.objInfo[val + 2] = "sandbox_victory"; this.objectives[val + 2] = ""; this.actions[val + 2] = "sandbox_victory"; } }; _local2.levelSand2 = function () { this.titleName = "Sandbox 2"; this.myWidth = 42; this.myHeight = 32; this.energyDefecits = true; this.foodDefecits = true; this.tutorialMode = true; this.gArray = new Array(); var _local2 = new Object(); this.pWidth = 21; this.pHeight = 16; this.pArray = new Array(16); this.pArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0); this.pArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 4, 5, 0, 0); this.pArray[2] = new Array(0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 4, 4, 0); this.pArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[5] = new Array(0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 21, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0); this.pArray[7] = new Array(0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[12] = new Array(0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[13] = new Array(0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 12, 0, 0, 0); this.pArray[14] = new Array(0, 4, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[15] = new Array(0, 4, 4, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray = new Array(16); this.hArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.visibleResources = [true, true, true, true, true, true, true, true]; this.rAmounts = this.sandResources; this.disables = []; this.missionTime = [this.sandDayTime, this.sandNightTime, true]; this.noMansLand = this.sandWasteland; this.waves = new Array(); this.disables = new Array(); this.spawnRate = this.sandSpawnRate; this.spawnTicks = this.sandSpawnTicks; this.increaseRate = this.sandIncreaseRate; this.increaseTicks = this.sandIncreaseTicks; this.conditions = new Array(); this.events = new Array(); this.eventText = new Array(); this.eventPortraits = new Array(); this.energyDefecits = true; this.foodDefecits = true; }; // unexpected jump // unexpected jump _local2.levelSand3 = function () { this.titleName = "Sandbox 3"; this.myWidth = 42; this.myHeight = 32; this.energyDefecits = true; this.foodDefecits = true; this.tutorialMode = true; this.gArray = new Array(); this.pWidth = 21; this.pHeight = 16; this.pArray = new Array(16); this.pArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[2] = new Array(0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0); this.pArray[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0); this.pArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 5, 5, 0, 0, 0); this.pArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 1, 0, 0, 0, 5, 4, 4, 0); this.pArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0); this.pArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray = new Array(16); this.hArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.visibleResources = [true, true, true, true, true, true, true, true]; this.rAmounts = this.sandResources; this.disables = []; this.missionTime = [this.sandDayTime, this.sandNightTime, true]; this.noMansLand = this.sandWasteland; this.waves = new Array(); this.disables = new Array(); this.spawnRate = this.sandSpawnRate; this.spawnTicks = this.sandSpawnTicks; this.increaseRate = this.sandIncreaseRate; this.increaseTicks = this.sandIncreaseTicks; this.conditions = new Array(); this.events = new Array(); this.eventText = new Array(); this.eventPortraits = new Array(); this.energyDefecits = true; this.foodDefecits = true; }; _local2.levelSand4 = function () { this.titleName = "Sandbox 4"; this.myWidth = 42; this.myHeight = 32; this.energyDefecits = true; this.foodDefecits = true; this.tutorialMode = true; this.gArray = new Array(); this.pWidth = 21; this.pHeight = 16; this.pArray = new Array(16); this.pArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[1] = new Array(0, 10, 9, 0, 0, 0, 0, 0, 0, 0, 5, 4, 4, 5, 0, 0, 0, 0, 0, 0, 0); this.pArray[2] = new Array(0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0); this.pArray[5] = new Array(0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 9, 10, 9, 0, 0, 0, 0, 0, 0); this.pArray[6] = new Array(0, 0, 5, 4, 9, 9, 9, 0, 0, 0, 13, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0); this.pArray[7] = new Array(0, 5, 4, 4, 9, 10, 9, 0, 21, 1, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0); this.pArray[8] = new Array(0, 5, 4, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 4, 4, 5, 5, 0, 0, 0); this.pArray[9] = new Array(0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 5, 0, 0, 0); this.pArray[10] = new Array(0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 4, 5, 0, 0, 0, 0, 0, 0, 0); this.pArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 5, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray = new Array(16); this.hArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[4] = new Array(0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[5] = new Array(0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[6] = new Array(0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[7] = new Array(0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0); this.hArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0); this.hArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0); this.hArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.visibleResources = [true, true, true, true, true, true, true, true]; this.rAmounts = this.sandResources; this.disables = []; this.missionTime = [this.sandDayTime, this.sandNightTime, true]; this.noMansLand = this.sandWasteland; this.waves = new Array(); this.disables = new Array(); this.spawnRate = this.sandSpawnRate; this.spawnTicks = this.sandSpawnTicks; this.increaseRate = this.sandIncreaseRate; this.increaseTicks = this.sandIncreaseTicks; this.conditions = new Array(); this.events = new Array(); this.eventText = new Array(); this.eventPortraits = new Array(); this.energyDefecits = true; this.foodDefecits = true; }; _local2.levelSand5 = function () { this.titleName = "Sandbox 5"; this.myWidth = 42; this.myHeight = 32; this.energyDefecits = true; this.foodDefecits = true; this.tutorialMode = true; this.gArray = new Array(); this.pWidth = 21; this.pHeight = 16; this.pArray = new Array(16); this.pArray[0] = new Array(2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2); this.pArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[3] = new Array(0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0); this.pArray[4] = new Array(0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0); this.pArray[5] = new Array(0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0); this.pArray[6] = new Array(0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 9, 9, 9); this.pArray[7] = new Array(0, 0, 0, 0, 3, 3, 3, 0, 3, 3, 1, 3, 3, 13, 3, 3, 3, 0, 9, 10, 9); this.pArray[8] = new Array(0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 9, 9, 9); this.pArray[9] = new Array(0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 42, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0); this.pArray[10] = new Array(0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0); this.pArray[11] = new Array(0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0); this.pArray[12] = new Array(0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0); this.pArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 9, 0, 0, 0, 0, 0, 0, 4, 0, 0); this.pArray[15] = new Array(2, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 2); this.hArray = new Array(16); this.hArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[1] = new Array(0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0); this.hArray[2] = new Array(0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0); this.hArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[13] = new Array(0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0); this.hArray[14] = new Array(0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0); this.hArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.visibleResources = [true, true, true, true, true, true, true, true]; this.rAmounts = this.sandResources; this.disables = []; this.missionTime = [this.sandDayTime, this.sandNightTime, true]; this.noMansLand = this.sandWasteland; this.waves = new Array(); this.disables = new Array(); this.spawnRate = this.sandSpawnRate; this.spawnTicks = this.sandSpawnTicks; this.increaseRate = this.sandIncreaseRate; this.increaseTicks = this.sandIncreaseTicks; this.conditions = new Array(); this.events = new Array(); this.eventText = new Array(); this.eventPortraits = new Array(); this.energyDefecits = true; this.foodDefecits = true; }; _local2.levelSand6 = function () { this.titleName = "Sandbox 6"; this.myWidth = 42; this.myHeight = 32; this.energyDefecits = true; this.foodDefecits = true; this.tutorialMode = true; this.gArray = new Array(); this.pWidth = 21; this.pHeight = 16; this.pArray = new Array(16); this.pArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[3] = new Array(0, 0, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 4, 0); this.pArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 9, 9, 9, 0, 0, 0, 4, 0); this.pArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 9, 10, 9, 0, 0, 0, 0, 0); this.pArray[11] = new Array(0, 9, 9, 9, 0, 0, 9, 9, 9, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0); this.pArray[12] = new Array(0, 9, 10, 9, 0, 0, 9, 10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[13] = new Array(0, 9, 9, 9, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray = new Array(16); this.hArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[3] = new Array(0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[4] = new Array(0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[5] = new Array(0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[6] = new Array(0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[7] = new Array(0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[10] = new Array(0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0); this.hArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.visibleResources = [true, true, true, true, true, true, true, true]; this.rAmounts = this.sandResources; this.disables = []; this.missionTime = [this.sandDayTime, this.sandNightTime, true]; this.noMansLand = this.sandWasteland; this.waves = new Array(); this.disables = new Array(); this.spawnRate = this.sandSpawnRate; this.spawnTicks = this.sandSpawnTicks; this.increaseRate = this.sandIncreaseRate; this.increaseTicks = this.sandIncreaseTicks; this.conditions = new Array(); this.events = new Array(); this.eventText = new Array(); this.eventPortraits = new Array(); this.energyDefecits = true; this.foodDefecits = true; }; // unexpected jump // unexpected jump _local2.levelSand7 = function () { this.titleName = "Sandbox 7"; this.myWidth = 42; this.myHeight = 32; this.energyDefecits = true; this.foodDefecits = true; this.tutorialMode = true; this.gArray = new Array(); this.pWidth = 21; this.pHeight = 16; this.pArray = new Array(16); this.pArray[0] = new Array(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3); this.pArray[1] = new Array(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3); this.pArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[3] = new Array(4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4); this.pArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0); this.pArray[5] = new Array(0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 9, 0, 0, 0, 0, 0, 0); this.pArray[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0); this.pArray[7] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 21, 1, 13, 2, 2, 2, 2, 2, 2, 2, 2, 2); this.pArray[8] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2); this.pArray[9] = new Array(0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[10] = new Array(0, 0, 0, 0, 0, 9, 10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0); this.pArray[11] = new Array(0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[12] = new Array(4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 4); this.pArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[14] = new Array(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3); this.pArray[15] = new Array(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3); this.hArray = new Array(16); this.hArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[1] = new Array(1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1); this.hArray[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[14] = new Array(1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1); this.hArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.visibleResources = [true, true, true, true, true, true, true, true]; this.rAmounts = this.sandResources; this.disables = []; this.missionTime = [this.sandDayTime, this.sandNightTime, true]; this.noMansLand = this.sandWasteland; this.waves = new Array(); this.disables = new Array(); this.spawnRate = this.sandSpawnRate; this.spawnTicks = this.sandSpawnTicks; this.increaseRate = this.sandIncreaseRate; this.increaseTicks = this.sandIncreaseTicks; this.conditions = new Array(); this.events = new Array(); this.eventText = new Array(); this.eventPortraits = new Array(); this.energyDefecits = true; this.foodDefecits = true; }; _local2.levelSand8 = function () { this.titleName = "Sandbox 8"; this.myWidth = 42; this.myHeight = 32; this.energyDefecits = true; this.foodDefecits = true; this.tutorialMode = true; this.gArray = new Array(); this.pWidth = 21; this.pHeight = 16; this.pArray = new Array(16); this.pArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[1] = new Array(0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.pArray[2] = new Array(0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0); this.pArray[3] = new Array(0, 9, 9, 9, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 9, 0); this.pArray[4] = new Array(0, 9, 10, 9, 0, 3, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 3); this.pArray[5] = new Array(0, 9, 9, 9, 0, 3, 3, 0, 0, 5, 4, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3); this.pArray[6] = new Array(0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3); this.pArray[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 1, 21, 0, 0, 9, 9, 9, 0, 0, 3, 3); this.pArray[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 9, 10, 9, 0, 0, 0, 0); this.pArray[9] = new Array(0, 0, 0, 0, 9, 9, 9, 0, 0, 3, 3, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0); this.pArray[10] = new Array(0, 0, 0, 0, 9, 10, 9, 0, 3, 3, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0); this.pArray[11] = new Array(0, 0, 0, 0, 9, 9, 9, 3, 3, 0, 0, 0, 0, 4, 5, 0, 0, 3, 0, 0, 0); this.pArray[12] = new Array(0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 4, 5, 0, 0, 3, 3, 0, 0, 0); this.pArray[13] = new Array(0, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 3, 3, 3, 0, 0, 0); this.pArray[14] = new Array(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0); this.pArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray = new Array(16); this.hArray[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0); this.hArray[2] = new Array(0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0); this.hArray[3] = new Array(0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1); this.hArray[4] = new Array(1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0); this.hArray[5] = new Array(0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0); this.hArray[6] = new Array(0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0); this.hArray[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0); this.hArray[8] = new Array(0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0); this.hArray[9] = new Array(0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0); this.hArray[10] = new Array(0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0); this.hArray[11] = new Array(0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[12] = new Array(0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.hArray[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.visibleResources = [true, true, true, true, true, true, true, true]; this.rAmounts = this.sandResources; this.disables = []; this.missionTime = [this.sandDayTime, this.sandNightTime, true]; this.noMansLand = this.sandWasteland; this.waves = new Array(); this.disables = new Array(); this.spawnRate = this.sandSpawnRate; this.spawnTicks = this.sandSpawnTicks; this.increaseRate = this.sandIncreaseRate; this.increaseTicks = this.sandIncreaseTicks; this.conditions = new Array(); this.events = new Array(); this.eventText = new Array(); this.eventPortraits = new Array(); this.energyDefecits = true; this.foodDefecits = true; }; _local2.setVisibleResources = function (e, f, s, m, g, ff) { this.visibleResources = new Array(e, f, s, m, g, ff); }; _local2.setVisibleResource = function (i, a) { this.visibleResources[i] = a; }; _local2.getLevelEnemies = function () { var _local2 = this.spawnRate; if ((this.incTicks++) >= this.increaseTicks) { this.incTicks = 0; this.spawnRate = this.spawnRate + this.increaseRate; } return(_local2); }; _local2.priorTextThing = function () { this.currObjective--; }; _local2.hasPriorDialog = function () { var _local2 = this.peekPriorObjInfo(); if (_local2 == "talk") { return(true); } return(false); }; _local2.peekPriorObjInfo = function () { return(this.objInfo[this.currObjective - 1]); }; _local2.peekNextObjInfo = function () { return(this.objInfo[this.currObjective + 1]); }; _local2.getNextObjective = function () { this.currObjective++; return(this.objectives[this.currObjective]); }; _local2.defeat = function () { this.actions[this.currObjective] = "defeat"; }; _local2.getCurrLevelIndex = function () { if (!this.inSandbox) { return(this.myIndex); } return(1); }; _local2.getLevelBonus = function () { return(this.levelBonus); }; _local2.getCurrText = function () { return(this.texts[this.currObjective]); }; _local2.getCurrObjective = function () { if (this.objectives[this.currObjective] == undefined) { return(""); } return(this.objectives[this.currObjective]); }; _local2.setCurrObjInfo = function (str) { this.objInfo[this.currObjective] = str; }; _local2.getCurrObjInfo = function () { return(this.objInfo[this.currObjective]); }; _local2.getCurrWave = function () { return(this.waves[this.currObjective]); }; _local2.getCurrAction = function () { return(this.actions[this.currObjective]); }; _local2.getCurrMultiActions = function () { return(this.multiActions[this.currObjective]); }; _local2.getCurrTutorial = function () { return(this.tutorials[this.currObjective]); }; _local2.getCurrPortrait = function () { return(this.textPortraits[this.currObjective]); }; _local2.getTitle = function () { return(this.titleName); }; _local2.c = "LevelData"; _local2.difficulty = 1; _local2.bakedLevel = true; _local2.myIndex = 0; _local2.challengeIndex = 0; _local2.isChallenge = false; _local2.otherIndex = 0; _local2.myWidth = 0; _local2.myHeight = 0; _local2.pWidth = 0; _local2.pHeight = 0; _local2.readyToLoad = true; _local2.tutorialMode = false; _local2.currObjective = -1; _local2.levelBonus = 0; _local2.spawnRate = 0; _local2.spawnTicks = 0; _local2.incTicks = 0; _local2.increaseTicks = 0; _local2.sandDayTime = 50; _local2.sandNightTime = 50; _local2.zombiesOn = true; _local2.raidersOn = true; _local2.monsterTrucksOn = true; _local2.sandSpawnRate = 3; _local2.sandSpawnTicks = 2; _local2.sandIncreaseRate = 1; _local2.sandIncreaseTicks = 2; _local2.sandboxGoal = ""; _local2.sandboxGoalValue = 0; _local2.challengeString = ""; _local2.inCampaign = false; _local2.inSandbox = false; _local2.dayPar = 0; _local2.freeTrucks = 0; _local2.freeEngineers = 0; ASSetPropFlags(_global.LevelData.prototype, null, 1); #endinitclip
Symbol 2859 MovieClip [__Packages.Reservoir] Frame 0
class Reservoir extends Object { var pumpRate, oilPumped, gasPumped, xLoc, yLoc; function Reservoir () { super(); pumpRate = 1; oilPumped = 0; gasPumped = 0; } function setLoc(xx, yy) { xLoc = xx; yLoc = yy; } function pumpOil(amt) { amt = amt * pumpRate; oilPumped = oilPumped + amt; adjustPumpRate(); return(amt); } function pumpGas(amt) { amt = amt * pumpRate; gasPumped = gasPumped + amt; adjustPumpRate(); return(amt); } function pumpCoal(amt) { return(0); } function pumpMetal(amt) { return(0); } function adjustPumpRate() { var _local4 = oilPumped + gasPumped; var _local3 = Math.floor(_local4 / chunkSize); pumpRate = 1; var _local2 = 0; while (_local2 < _local3) { pumpRate = pumpRate * 0.75; _local2++; } updateLevel(); } function updateLevel() { if (pumpRate >= 0.75) { level = 2; } else if (pumpRate >= 0.25) { level = 1; } else { level = 0; } } function getLevel() { return(level); } var chunkSize = K.FF_OUT_OILGASWELL * 5; var level = 2; }
Symbol 2860 MovieClip [__Packages.CoalDeposit] Frame 0
class CoalDeposit extends Reservoir { var pumpRate, coalPumped, updateLevel; function CoalDeposit () { super(); pumpRate = 1; coalPumped = 0; } function pumpCoal(amt) { amt = amt * pumpRate; coalPumped = coalPumped + amt; adjustPumpRate(); return(amt); } function adjustPumpRate() { var _local4 = coalPumped; var _local3 = Math.floor(_local4 / chunkSize); pumpRate = 1; var _local2 = 0; while (_local2 < _local3) { pumpRate = pumpRate * 0.75; _local2++; } updateLevel(); } var chunkSize = K.C_OUT_COALMINE * 5; }
Symbol 2861 MovieClip [__Packages.MetalDeposit] Frame 0
class MetalDeposit extends Reservoir { var pumpRate, metalPumped, updateLevel; function MetalDeposit () { super(); pumpRate = 1; metalPumped = 0; } function pumpMetal(amt) { amt = amt * pumpRate; metalPumped = metalPumped + amt; adjustPumpRate(); return(amt); } function adjustPumpRate() { var _local4 = metalPumped; var _local3 = Math.floor(_local4 / chunkSize); pumpRate = 1; var _local2 = 0; while (_local2 < _local3) { pumpRate = pumpRate * 0.75; _local2++; } updateLevel(); } var chunkSize = K.M_OUT_MINE * 5; }
Symbol 2862 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.43"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local3 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servicesURL != undefined) { _servicesURL = urlOptions().servicesURL; } allowDomains(_servicesURL); _clip = clip.createEmptyMovieClip(_local3, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip((((_servicesURL + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; if (_root.mochiad_options) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static var _servicesURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; }
Symbol 2863 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if ((options.clip == null) || (options.clip == undefined)) { options.clip = mochi.MochiServices.clip; } if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (options.score instanceof TextField) { if (options.score.text != undefined) { options.score = options.score.text; } } else if (options.score instanceof mochi.MochiDigits) { options.score = options.score.value; } var _local1 = Number(options.score); if (isNaN(_local1)) { } else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) { } else { if (Math.floor(_local1) != _local1) { } options.score = _local1; } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { score = Number(score); if (isNaN(score)) { } else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) { } else { if (Math.floor(score) != score) { } score = Number(score); } mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 2864 MovieClip [__Packages.mochi.MochiDigits] Frame 0
class mochi.MochiDigits { var Encoder, Fragment, Sibling; function MochiDigits (digit, index) { Encoder = 0; setValue(digit, index); } function get value() { return(Number(toString())); } function set value(v) { setValue(v); //return(value); } function addValue(v) { value = value + v; } function setValue(digit, index) { var _local3 = digit.toString(); if ((index == undefined) || (isNaN(index))) { index = 0; } Fragment = _local3.charCodeAt(index++) ^ Encoder; if (index < _local3.length) { Sibling = new mochi.MochiDigits(digit, index); } else { Sibling = null; } reencode(); } function reencode() { var _local2 = int(2147483647 * Math.random()); Fragment = Fragment ^ (_local2 ^ Encoder); Encoder = _local2; } function toString() { var _local2 = String.fromCharCode(Fragment ^ Encoder); return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2))); } }
Symbol 2865 MovieClip [__Packages.CutScene] Frame 0
class CutScene extends MovieClip { var myID, gotoAndStop, theSong, theClip, master; function CutScene () { super(); } function onLoad() { } function setID(id, myNum) { myID = id; switch (myID) { case K.INTRO_MOVIE : gotoAndStop("intro"); break; case K.END_MOVIE : gotoAndStop("ending"); theNumber = myNum; theSong.finalScore = theNumber; } } function setMyNum(i) { theNumber = i; theClip.theNumber = theNumber; theSong.finalScore = theNumber; var back = this; theSong.onLoad = function () { this.finalScore = back.theNumber; }; theClip.onLoad = function () { this.theNumber = back.theNumber; }; } function setMaster(sd) { master = sd; } function endMovie() { master.endCutScene(myID); } var theNumber = 0; }
Symbol 2866 MovieClip [__Packages.Interface] Frame 0
class Interface extends MovieClip { var lastMenu, currMenu, master, r_energy, r_food, r_smog, r_research, r_metal, r_gas, r_FF, r_coal, attachMovie, getNextHighestDepth, theTextThing, priorButt, theMenu, engineerGlow, mineGlow, farmGlow, defenseGlow, powerPlantGlow, landFillGlow, labGlow, factoryGlow, demolishGlow, teslaCoilGlow, gunTurretGlow, floodLightsGlow, flameTurretGlow, FFPlantGlow, gasPlantGlow, windPlantGlow, solarPlantGlow, nuclearPlantGlow, nuclearDumpGlow, oilGasGlow, geoPlantGlow, recyclingCenterGlow, gasolineGlow, electricGlow, ethanolGlow, natgasGlow, garbageTruckGlow, gameTime, timeString, demolishB, repairB, theMessage, summonButt, disableButt, gotoAndStop, portrait, theStatus, organic, metal, reuse, junk, addOns, recyclingCenter, metal_scrap, gas, energy, hp, theCost, usage, theLevel, recycleMetalLevel, recyclePETELevel, recycleGasLevel, recycleBiofuelLevel, gasolineLevel, dieselLevel, electricLevel, ethanolLevel, natGasLevel, fuelCellLevel, theProduction, objective; function Interface () { super(); lastMenu = new Array(); currMenu = "default"; } function onLoad() { makeResources(); master.onInterfaceLoaded(); } function setMaster(d) { master = d; } function setResourceVisibility(a) { if (a[0] == false) { r_energy.hideMe(); } else { r_energy.showMe(); } if (a[1] == false) { r_food.hideMe(); } else { r_food.showMe(); } if (a[2] == false) { r_smog.hideMe(); } else { r_smog.showMe(); } if (a[3] == false) { r_research.hideMe(); } else { r_energy.showMe(); } if (a[4] == false) { r_metal.hideMe(); } else { r_metal.showMe(); } if (a[5] == false) { r_gas.hideMe(); } else { r_gas.showMe(); } if (a[6] == false) { r_FF.hideMe(); } else { r_FF.showMe(); } if (a[7] == false) { r_coal.hideMe(); } else { r_coal.showMe(); } } function showReport(type) { doTheActions = false; master.unClickEverything(); attachMovie("mc_textThing", "theTextThing", getNextHighestDepth()); theTextThing.setMaster(this); theTextThing.setReport(type); } function showCurrObjective() { doTheActions = false; master.unClickEverything(); attachMovie("mc_textThing", "theTextThing", getNextHighestDepth()); theTextThing.setMaster(this); theTextThing.setObjective(master.lData.getCurrObjective()); theTextThing.setText(master.lData.getCurrText()); theTextThing.setPortrait(master.lData.getCurrPortrait()); theTextThing.setTutorial(master.lData.getCurrTutorial()); theTextThing.setTitle(master.lData.getTitle()); } function resetLevel() { master.resetLevel(); } function restartTheGame() { master.gotoMenu(); resetLevel(); } function quitTheGame() { master.quitTheGame(); } function showFinalScore() { endOfScore = true; master.unClickEverything(); normalCursor(); attachMovie("mc_textThing", "theTextThing", getNextHighestDepth()); theTextThing.showFinalScore(); } function doSkipTextThing() { while (master.lData.getCurrObjInfo() == "talk") { simpleShowTextThing(); } endTextThing(); } function simpleShowTextThing() { hidePriorButton(); doTheActions = true; master.unClickEverything(); normalCursor(); tryActions(); theTextThing.setObjective(master.lData.getNextObjective()); showObjective(); if (master.lData.getCurrPortrait() == "score") { theTextThing.showFinalScore(); } else if (master.lData.getCurrPortrait() == "sandboxScore") { theTextThing.showSandboxScore(); } else { theTextThing.setText(master.lData.getCurrText()); theTextThing.setTutorial(master.lData.getCurrTutorial()); theTextThing.setPortrait(master.lData.getCurrPortrait()); theTextThing.setTitle(master.lData.getTitle()); } } function hidePriorButton() { if (!master.lData.hasPriorDialog()) { } else { priorButt._visible = true; priorButt.enabled = true; priorButt._alpha = 100; } } function priorTextThing() { if (master.lData.hasPriorDialog()) { master.lData.priorTextThing(); simpleShowTextThing(); } } function showTextThing() { hidePriorButton(); doTheActions = true; master.unClickEverything(); normalCursor(); attachMovie("mc_textThing", "theTextThing", getNextHighestDepth()); theTextThing.setObjective(master.lData.getNextObjective()); showObjective(); if (master.lData.getCurrPortrait() == "score") { theTextThing.showFinalScore(); } else if (master.lData.getCurrPortrait() == "sandboxScore") { theTextThing.showSandboxScore(); } else { theTextThing.setText(master.lData.getCurrText()); theTextThing.setTutorial(master.lData.getCurrTutorial()); theTextThing.setPortrait(master.lData.getCurrPortrait()); theTextThing.setTitle(master.lData.getTitle()); } } function showTextThingLoseRoosevelt() { attachMovie("mc_textThing", "theTextThing", getNextHighestDepth()); theTextThing.setObjective(""); theTextThing.setTitle("GAME OVER!"); theTextThing.setText("I'm sorry Doctor, I've failed you... and New Texas, too..."); theTextThing.setPortrait("roosevelt"); master.lData.defeat(); } function showTextThingLose() { attachMovie("mc_textThing", "theTextThing", getNextHighestDepth()); theTextThing.setObjective(""); theTextThing.setTitle("GAME OVER!"); theTextThing.setText("Can anyone hear me? We're being overrun! Send backup imme- \n **011234**** ******$5# *****%#***** \n -End of Transmission.-"); theTextThing.setPortrait("wurstwagen"); master.lData.defeat(); } function submitTheScore(l1, l2, l3, l4, l5, l6, l7, l8, l9, lT) { master.submitTheScore(l1, l2, l3, l4, l5, l6, l7, l8, l9, lT); } function submitChallengeScore(s) { master.submitChallengeScore(s); } function endTextThing() { master.gotoTextThing(); } function skipTextThing() { master.skipTextThing(); } function doTheMute() { } function undoTheMute() { } function tryActions() { if (doTheActions == true) { master.doCurrentActions(true); } } function hideTextThing() { theTextThing.removeMovieClip(); if (doTheActions == true) { master.doCurrentActions(false); } if (endOfScore == true) { master.onEndOfScore(); } } function showHelp() { showOptions(true); } function showOptions(isHelp) { attachMovie("mc_menu", "theMenu", getNextHighestDepth()); var _local2; if (isHelp == true) { _local2 = "help"; } else { _local2 = "default"; } theMenu.fx.setVal(K.FX_VOLUME_MAX); theMenu.music.setVal(K.MUSIC_VOLUME_MAX); theMenu.frame = _local2; theMenu.gotoAndStop(_local2); } function fancyCursorOn() { K.FANCYCURSOR = true; master.updateCursor(); } function fancyCursorOff() { K.FANCYCURSOR = false; master.updateCursor(); } function hideOptions() { theMenu.removeMovieClip(); } function saveOptions() { K.MUSIC_VOLUME_MAX = theMenu.music.val; master.updateFxVolume(); master.updateMusicVolume(); } function makeResources() { attachMovie("mc_r_energy", "r_energy", getNextHighestDepth()); attachMovie("mc_r_food", "r_food", getNextHighestDepth()); attachMovie("mc_r_metal", "r_metal", getNextHighestDepth()); attachMovie("mc_r_research", "r_research", getNextHighestDepth()); attachMovie("mc_r_gas", "r_gas", getNextHighestDepth()); attachMovie("mc_r_FF", "r_FF", getNextHighestDepth()); attachMovie("mc_r_coal", "r_coal", getNextHighestDepth()); attachMovie("mc_r_smog", "r_smog", getNextHighestDepth()); var _local3 = new flash.filters.DropShadowFilter(); _local3.angle = 45; _local3.strength = 1; _local3.blurX = 5; _local3.blurY = 5; _local3.distance = 2; var _local2 = r_energy.filters; _local2.push(_local3); r_energy.filters = _local2; r_food.filters = _local2; r_research.filters = _local2; r_metal.filters = _local2; r_gas.filters = _local2; r_coal.filters = _local2; r_FF.filters = _local2; r_smog.filters = _local2; r_energy._x = -320; r_energy._y = -252; r_energy.setType(K.ENERGY); r_food._x = -190; r_food._y = -250; r_food._width = r_food._width * 0.8; r_food._height = r_food._height * 0.8; r_food.setType(K.FOOD); r_smog._x = -60; r_smog._y = -248; r_smog._width = r_smog._width * 0.75; r_smog._height = r_smog._height * 0.75; r_smog.setType(K.SMOG); r_research._x = 120; r_research._y = -245; r_research._width = r_research._width * 0.75; r_research._height = r_research._height * 0.75; r_research.setType(K.RESEARCH); r_metal._x = 200; r_metal._y = -245; r_metal._width = r_metal._width * 0.75; r_metal._height = r_metal._height * 0.75; r_metal.setType(K.METAL); r_gas._x = 250; r_gas._y = -245; r_gas._width = r_gas._width * 0.75; r_gas._height = r_gas._height * 0.75; r_gas.setType(K.GAS); r_FF._x = 315; r_FF._y = -245; r_FF._width = r_FF._width * 0.75; r_FF._height = r_FF._height * 0.75; r_FF.setType(K.FF); r_coal._x = 375; r_coal._y = -245; r_coal._width = r_coal._width * 0.75; r_coal._height = r_coal._height * 0.75; r_coal.setType(K.COAL); } function setEnergy(e) { r_energy.setAmount(e); } function setSmog(s) { r_smog.setAmount(s); } function recalcResourceNums() { theTextThing.calcEnergyReport(); theTextThing.calcFoodReport(); theTextThing.calcWasteReport(); theTextThing.calcSmogReport(); theTextThing.calcResourceReport(); r_energy.setNet(theTextThing.enet, theTextThing.ein, theTextThing.eout); r_food.setNet(theTextThing.fnet, theTextThing.fin, theTextThing.fout); } function setWeather(sun, wind) { var _local2; var _local3; switch (sun) { case K.SUN_NO : _local2 = "Dark"; break; case K.SUN_OVERCAST : _local2 = "Overcast"; break; case K.SUN_LOW : _local2 = "Low"; break; case K.SUN_MID : _local2 = "Normal"; break; case K.SUN_HIGH : _local2 = "Strong"; break; default : _local2 = "Error"; } switch (wind) { case K.WIND_NO : _local3 = "None"; break; case K.WIND_GENTLE : _local3 = "Gentle"; break; case K.WIND_LOW : _local3 = "Low"; break; case K.WIND_MID : _local3 = "Normal"; break; case K.WIND_HIGH : _local3 = "Strong"; break; default : _local3 = "Error"; } sunLightStr = _local2; windSpeedStr = _local3; } function setEnergyIn(e) { r_energy.setIn(e); } function setEnergyOut(e) { r_energy.setOut(e); } function setEnergyNet(e, ei, eo) { r_energy.setNet(e, ei, eo); } function setFood(f) { r_food.setAmount(f); } function setFoodIn(f) { r_food.setIn(f); } function setFoodOut(f) { r_food.setOut(f); } function setFoodNet(f, fi, fo) { r_food.setNet(f, fi, fo); } function setGas(g) { r_gas.setAmount(g); } function setGasIn(g) { r_gas.setIn(g); } function setGasOut(g) { r_gas.setOut(g); } function setMetal(m) { r_metal.setAmount(m); } function setMetalIn(m) { r_metal.setIn(m); } function setMetalOut(m) { r_metal.setOut(m); } function setCoal(c) { r_coal.setAmount(c); } function setFF(ff) { r_FF.setAmount(ff); } function setResearch(r) { r_research.setAmount(r); } function setFFIn(ff) { r_FF.setIn(ff); } function setFFOut(ff) { r_FF.setOut(ff); } function showGlowyEngineer() { engineerGlow.gotoAndPlay("glow"); } function showGlowyMine() { mineGlow.gotoAndPlay("glow"); } function showGlowyFarm() { farmGlow.gotoAndPlay("glow"); } function showGlowyDefense() { defenseGlow.gotoAndPlay("glow"); } function showGlowyPowerPlant() { powerPlantGlow.gotoAndPlay("glow"); } function showGlowyLandFill() { landFillGlow.gotoAndPlay("glow"); } function showGlowyLab() { labGlow.gotoAndPlay("glow"); } function showGlowyFactory() { factoryGlow.gotoAndPlay("glow"); } function showGlowyDemolish() { demolishGlow.gotoAndPlay("demolish"); } function showGlowyTeslaCoil() { teslaCoilGlow.gotoAndPlay("glow"); } function showGlowyGunTurret() { gunTurretGlow.gotoAndPlay("glow"); } function showGlowyFloodLights() { floodLightsGlow.gotoAndPlay("glow"); } function showGlowyFlameTurret() { flameTurretGlow.gotoAndPlay("glow"); } function showGlowyFFPlant() { FFPlantGlow.gotoAndPlay("glow"); } function showGlowyGasPlant() { gasPlantGlow.gotoAndPlay("glow"); } function showGlowyWindPlant() { windPlantGlow.gotoAndPlay("glow"); } function showGlowySolarPlant() { solarPlantGlow.gotoAndPlay("glow"); } function showGlowyNuclearPlant() { nuclearPlantGlow.gotoAndPlay("glow"); } function showGlowyNuclearDump() { nuclearDumpGlow.gotoAndPlay("glow"); } function showGlowyOilGasWell() { oilGasGlow.gotoAndPlay("glow"); } function showGlowyGeoPlant() { geoPlantGlow.gotoAndPlay("glow"); } function showGlowyRecyclingCenter() { master.recyclingOn(); recyclingCenterGlow.gotoAndPlay("glow"); } function setFleetFuel(fn, fs) { master.setFleetFuel(fn); master.disableThings(); disableAllFuelsExcept(fs); } function disableAllFuelsExcept(f) { gasolineGlow.gotoAndStop("default"); electricGlow.gotoAndStop("default"); ethanolGlow.gotoAndStop("default"); natgasGlow.gotoAndStop("default"); gasolineGlow.onLoad = function () { this.gotoAndStop("default"); }; electricGlow.onLoad = function () { this.gotoAndStop("default"); }; ethanolGlow.onLoad = function () { this.gotoAndStop("default"); }; natgasGlow.onLoad = function () { this.gotoAndStop("default"); }; var _local2 = K.getFuelLevels(); if (_local2[0] == 0) { disableGasoline(); } if (_local2[2] == 0) { disableElectric(); } if (_local2[3] == 0) { disableEthanol(); } if (_local2[4] == 0) { disableNatGas(); } this[f.toLowerCase() + "Glow"].gotoAndStop("select"); this[f.toLowerCase() + "Glow"].onLoad = function () { this.gotoAndStop("select"); }; } function disableDemolish() { demolishGlow.gotoAndStop("disable"); demolishGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableNatGas() { natgasGlow.gotoAndStop("disable"); natgasGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableElectric() { electricGlow.gotoAndStop("disable"); electricGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableEthanol() { ethanolGlow.gotoAndStop("disable"); ethanolGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableGasoline() { gasolineGlow.gotoAndStop("disable"); gasolineGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableFFPlant() { FFPlantGlow.gotoAndStop("disable"); FFPlantGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableGasPlant() { gasPlantGlow.gotoAndStop("disable"); gasPlantGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableWindPlant() { windPlantGlow.gotoAndStop("disable"); windPlantGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableSolarPlant() { solarPlantGlow.gotoAndStop("disable"); solarPlantGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableNuclearPlant() { nuclearPlantGlow.gotoAndStop("disable"); nuclearPlantGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableGeoPlant() { geoPlantGlow.gotoAndStop("disable"); geoPlantGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableGarbageTruck() { garbageTruckGlow.gotoAndStop("disable"); garbageTruckGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableEngineer() { engineerGlow.gotoAndStop("disable"); engineerGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableRecyclingCenter() { master.recyclingOff(); recyclingCenterGlow.gotoAndStop("disable"); recyclingCenterGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableLandFill() { landFillGlow.gotoAndStop("disable"); landFillGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableFactory() { factoryGlow.gotoAndStop("disable"); factoryGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableDefense() { defenseGlow.gotoAndStop("disable"); defenseGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableOilGasWell() { oilGasGlow.gotoAndStop("disable"); oilGasGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableNuclearDump() { nuclearDumpGlow.gotoAndStop("disable"); nuclearDumpGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableLab() { labGlow.gotoAndStop("disable"); labGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableMine() { mineGlow.gotoAndStop("disable"); mineGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableTeslaCoil() { teslaCoilGlow.gotoAndStop("disable"); teslaCoilGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableFloodLights() { floodLightsGlow.gotoAndStop("disable"); floodLightsGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableGunTurret() { gunTurretGlow.gotoAndStop("disable"); gunTurretGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableFlameTurret() { flameTurretGlow.gotoAndStop("disable"); flameTurretGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disableFarm() { farmGlow.gotoAndStop("disable"); farmGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function disablePowerPlant() { powerPlantGlow.gotoAndStop("disable"); powerPlantGlow.onLoad = function () { this.gotoAndStop("disable"); }; } function showGlowyEnergy() { r_energy.showMe(); r_energy.showGlowy(); } function showGlowyFood() { r_food.showMe(); r_food.showGlowy(); } function showGlowyResearch() { r_research.showMe(); r_research.showGlowy(); } function showGlowyMetal() { r_metal.showMe(); r_metal.showGlowy(); } function showGlowyFF() { r_FF.showMe(); r_FF.showGlowy(); } function showGlowyGas() { r_gas.showGlowy(); r_gas.showMe(); } function showGlowySmog() { r_smog.showMe(); r_smog.showGlowy(); } function showGlowyNatGas() { natgasGlow.gotoAndPlay("glow"); natgasGlow.onLoad = function () { this.gotoAndPlay("glow"); }; } function showGlowyElectric() { electricGlow.gotoAndPlay("glow"); electricGlow.onLoad = function () { this.gotoAndPlay("glow"); }; } function showGlowyEthanol() { ethanolGlow.gotoAndPlay("glow"); ethanolGlow.onLoad = function () { this.gotoAndPlay("glow"); }; } function showGlowyGasoline() { gasolineGlow.gotoAndPlay("glow"); gasolineGlow.onLoad = function () { this.gotoAndPlay("glow"); }; } function updateGameTime(g) { if (g >= 0) { gameTime = g; timeString = String(gameTime); } else { gameTime = 999; timeString = "---"; } } function goBackButton(str, playSound) { if ((currMenu == lastMenu[lastMenu.length - 1]) || (str == "default")) { currMenu = "default"; } if (str == undefined) { currMenu = String(lastMenu.pop()); } else { currMenu = str; } if (currMenu != undefined) { showMenu(); } else { currMenu = "default"; showMenu(); } checkCursor(currMenu); if (playSound) { master.playSound(0, "click2.wav", 1); } master.selectedThing.updateInterface(); } function actionButton(s) { master.actionButton(s); } function showEnemyMenu(s, n, m) { buildingMenu = true; currMenu = s; showMenu(n, m); } function showUnitMenu(s, n, m) { buildingMenu = true; currMenu = s; showMenu(n, m); if (currMenu.substr(1, 12).toLowerCase() == "garbagetruck") { showUsage(currMenu.substr(1, 12).toLowerCase(), m, false); } else if (currMenu.substr(1, 8).toLowerCase() == "engineer") { showUsage(currMenu.substr(1, 8).toLowerCase(), m, false); } } function showBuildingMenu(s, n, m) { buildingMenu = true; currMenu = s; if (s == "garbage") { showMenu(n, m.makeGarbageThing()); } else { showMenu(n, m); } } function directorUnClickBuildings() { master.unClickEverything(); master.playSound(0, "click2.wav", 1); } function unClickBuildings() { buildingMenu = false; currMenu = "default"; showMenu(); } function onClickRegion() { master.onClickInterfaceRegion(); } function demolishOn() { demolishB.gotoAndStop("on"); } function demolishOff() { demolishB.gotoAndStop("off"); } function repairOn() { repairB.gotoAndStop("on"); } function repairOff() { repairB.gotoAndStop("off"); } function showMessage(str) { theMessage.theText = str; theMessage._alpha = 100; theMessage.gotoAndPlay("show"); theMessage.theText = str; } function setSummonButtDown() { summonButt.onLoad = function () { this.setDown(); this.setButton(); this.myFunction = function () { this._parent._parent.summonToggleGarbage(); }; }; } function setSummonButtUp() { summonButt.onLoad = function () { this.setButton(); this.myFunction = function () { this._parent._parent.summonToggleGarbage(); }; this.setUp(); }; } function setDisableButtDown() { disableButt.onLoad = function () { this.setDown(); this.setButton(); this.myFunction = function () { this._parent._parent.disableToggleBuilding(); }; }; } function setDisableButtUp() { disableButt.onLoad = function () { this.setButton(); this.myFunction = function () { this._parent._parent.disableToggleBuilding(); }; this.setUp(); }; } function gcm() { return(currMenu.toLowerCase()); } function doHotKey(str) { if (str == "a") { doTryButton("bFactory"); } else if (str == "b") { doTryButton("bLab", "lab"); } else if (str == "d") { doTryButton("b_Defense", "defense"); } else if (str == "f") { doTryButton("bFarm", "farm"); } else if (str == "l") { doTryButton("bLandfill", "landfill"); } else if (str == "e") { doTryButton("b_Mines", "mines"); } else if (str == "u") { doTryButton("bNuclearDump", "nuclearDump"); } else if (str == "p") { doTryButton("b_PowerPlant", "powerPlant"); } else if (str == "o") { doTryButton("bOilGasWell", "oilGasWell"); } else if (str == "z") { doActionButton("demolish"); } else if (str == "c") { doTryButton("bCoalPlant", "coalPlant"); } else if (str == "g") { doTryButton("bGasPlant", "gasPlant"); } else if (str == "n") { doTryButton("bNuclearPlant", "nuclearPlant"); } else if (str == "w") { doTryButton("bWindPlant", "windPlant"); } else if (str == "s") { doTryButton("bSolarPlant", "solarPlant"); } else if (str == "t") { doTryButton("bGeoPlant", "geoPlant"); } else if (str == "m") { doTryButton("bMine", "mine"); } else if (str == "k") { doTryButton("bCoalMine", "coalMine"); } else if (str == "1") { doTryButton("bFloodLights", "floodLights"); } else if (str == "2") { doTryButton("bGunTurret", "gunTurret"); } else if (str == "4") { doTryButton("bTeslaCoil", "teslaCoil"); } else if (str == "3") { doTryButton("bFlameTurret", "flameTurret"); } if (gcm() == "default") { if (str == "r") { master.globalRepair(); } } else if (gcm().substr(0, 1) == "i") { if (str == "r") { repairSelected(); } } } function inDisables(str) { var _local2 = 0; while (_local2 < master.lData.disables.length) { if (str.toLowerCase() == master.lData.disables[_local2].toLowerCase()) { return(true); } _local2++; } return(false); } function doTryButton(str, disStr) { var _local3 = str.substr(1, str.length - 1); if (!inDisables(disStr)) { doButtonThing(str); } } function doButtonThing(str) { doPressButton(str); } function showMenu(n, m) { hideBldgButton(); var _local4 = false; if (currMenu.substr(0, 1) == "b") { _local4 = true; } master.inAMenu = false; gotoAndStop(currMenu); portrait.gotoAndStop(currMenu); setTheHp(m.hp); showUsage(currMenu.substr(1, currMenu.length - 1), m, _local4); if (m.disabled == true) { setDisableButtDown(); } else { setDisableButtUp(); } if (m.summoning == true) { setSummonButtDown(); } else { setSummonButtUp(); } if (m.disabled == true) { theStatus.gotoAndStop("disabled"); } else if (m.asleep == true) { theStatus.gotoAndStop("asleep"); } else if (m.notEnoughFood == true) { theStatus.gotoAndStop("food"); } else if (m.tooMuchGarbage == true) { theStatus.gotoAndStop("waste"); } else if (m.needsRepair == true) { theStatus.gotoAndStop("repair"); } else if (m.notEnoughEnergy == true) { theStatus.gotoAndStop("energy"); } else { theStatus.gotoAndStop("default"); } if (currMenu == "imultiUnits") { } else if (currMenu.substr(0, 1) == "b") { showCost(currMenu.substr(1, currMenu.length - 1)); master.inAMenu = true; } else if (currMenu.substr(0, 1) == "u") { showLevels(currMenu.substr(1, currMenu.length - 1)); master.inAMenu = true; hideCost(); } if ((currMenu.substr(1, 7).toLowerCase() == "garbage") || (currMenu.substr(1, 7).toLowerCase() == "rubble")) { amount = n; organic = m.organic; metal = m.metal; reuse = m.reuse; junk = m.junk; } else if (currMenu.substr(1, 5).toLowerCase() == "metal") { amount = n; } else if (currMenu.substr(1, 2).toLowerCase() == "ff") { amount = n; } else if (currMenu.substr(1, 3).toLowerCase() == "gas") { amount = n; } else if (currMenu.substr(1, 6).toLowerCase() == "nwaste") { amount = n; } else if (currMenu.substr(1, 7).toLowerCase() == "factory") { if (m.producing == false) { hideUnitProduction(); } } else if (currMenu.substr(1, 9).toLowerCase() == "teslacoil") { amount = K.DMG_TESLACOIL; } else if (currMenu.substr(1, 9).toLowerCase() == "gunturret") { amount = K.DMG_GUNTURRET; } else if (currMenu.substr(1, 11).toLowerCase() == "flameturret") { amount = K.DMG_FLAMETURRET; } else if (currMenu.substr(1, 11).toLowerCase() == "floodlights") { amount = K.DMG_FLOODLIGHTS; } else if (currMenu.substr(1, 8).toLowerCase() == "landfill") { hideCost(); amount = m.getPercent(); if (master.allowRecycling == true) { addOns._visible = true; recyclingCenter._visible = true; } else { addOns._visible = false; recyclingCenter._visible = false; } organic = m.amountOrganic; metal = m.amountMetal; reuse = m.amountReuse; junk = m.amountJunk; } else if (currMenu.substr(1, 15).toLowerCase() == "recyclingcenter") { organic = m.organicIn; metal_scrap = m.metalIn; reuse = m.reuseIn; gas = m.organicToGas; metal = m.scrapToMetal; energy = m.reuseToEnergy; } else if (currMenu.substr(1, 11).toLowerCase() == "nucleardump") { amount = m.getPercent(); } master.disableThings(); hideBldgButtonNoHideCost(); } function repairSelected() { master.repairSelected(); } function setTheHp(amt) { hp.setAmount(amt); hp.onLoad = function () { this.setAmount(amt); }; } function onJuicyButtonClick(isDown) { master.onJuicyButtonClick(isDown); } function setFactoryFlag() { master.selectedThing.deployTheFlag(); master.playSound(0, "blop.wav", 1); } function hideCost() { theCost._visible = false; theCost.onLoad = function () { this._visible = false; }; } function showUsage(str, m, buildMenu) { setUsageKinds(str, m, buildMenu); } function setUsageKinds(theString, m, buildMenu) { var use1 = "nothing"; var use2 = "nothing"; var make1 = "nothing"; var make2 = "nothing"; var make3 = "nothing"; var _local3 = 0; var _local2 = 0; var u1Amount = -1; var u2Amount = -1; var m1Amount = 1; var m2Amount = 1; var m3Amount = 1; var _local4 = theString.toLowerCase(); var _local9 = false; var _local8 = false; var mileage = 0; if (_local4 == "farm") { use1 = "energy"; make1 = "food"; make2 = "garbage"; make3 = "smog"; _local3 = 1; _local2 = 3; u1Amount = K.E_IN_FARM; m1Amount = K.F_OUT_FARM; m2Amount = K.G_OUT_FARM; m3Amount = K.S_OUT_FARM; } else if (_local4 == "superfarm") { use1 = "energy"; make1 = "food"; make2 = "garbage"; make3 = "smog"; _local3 = 1; _local2 = 3; u1Amount = K.E_IN_FARM; m1Amount = K.F_OUT_SUPERFARM; m2Amount = K.G_OUT_FARM; m3Amount = K.S_OUT_FARM; } else if (_local4 == "mine") { if (buildMenu == true) { _local3 = 1; _local2 = 3; use1 = "energy"; make1 = "metal"; make2 = "garbage"; u1Amount = K.E_IN_MINE; m1Amount = K.M_OUT_MINE; m2Amount = K.G_OUT_MINE; } if (buildMenu == false) { use1 = "energy"; make1 = "metal"; make2 = "garbage"; _local3 = 1; _local2 = 2; u1Amount = K.E_IN_MINE; m1Amount = m.metalOut; m2Amount = K.G_OUT_MINE; } } else if (_local4 == "coalmine") { if (buildMenu == true) { use1 = "energy"; make1 = "coal"; make2 = "garbage"; _local3 = 1; _local2 = 2; u1Amount = K.E_IN_COALMINE; m1Amount = K.C_OUT_COALMINE; m2Amount = K.G_OUT_COALMINE; } if (buildMenu == false) { use1 = "energy"; make1 = "coal"; make2 = "garbage"; _local3 = 1; _local2 = 2; u1Amount = K.E_IN_COALMINE; m1Amount = m.coalOut; m2Amount = K.G_OUT_COALMINE; } } else if (_local4 == "recyclingcenter") { use1 = "energy"; u1Amount = K.E_IN_RECYCLINGCENTER; _local3 = 1; _local2 = 0; } else if (_local4 == "factory") { use1 = "energy"; use2 = "metal"; make1 = "units"; make2 = "smog"; make3 = "garbage"; _local3 = 2; _local2 = 3; u1Amount = K.E_IN_FACTORY; u2Amount = K.M_IN_FACTORY; m1Amount = 0; m2Amount = K.getS_Usage("factory"); m3Amount = K.G_OUT_FACTORY; } else if (_local4 == "coalplant") { use1 = "coal"; make1 = "energy"; make2 = "smog"; _local3 = 1; _local2 = 2; u1Amount = K.COAL_IN_COALPLANT; m1Amount = K.getE_Usage("coalplant"); m2Amount = K.getS_Usage("coalplant"); } else if (_local4 == "ffplant") { use1 = "ff"; make1 = "energy"; make2 = "smog"; _local3 = 1; _local2 = 2; u1Amount = K.FF_IN_FFPLANT; m1Amount = K.getE_Usage("ffplant"); m2Amount = K.getS_Usage("ffplant"); } else if (_local4 == "gasplant") { use1 = "gas"; make1 = "energy"; make2 = "smog"; _local3 = 1; _local2 = 2; u1Amount = K.GAS_IN_GASPLANT; m1Amount = K.getE_Usage("gasplant"); m2Amount = K.getS_Usage("gasplant"); } else if (_local4 == "geoplant") { make1 = "energy"; _local3 = 0; _local2 = 1; m1Amount = K.getE_Usage("geoplant"); } else if (_local4 == "supergeoplant") { make1 = "energy"; _local3 = 0; _local2 = 1; m1Amount = K.getE_Usage("geoplant") * 2; } else if (_local4 == "solarplant") { make1 = "energy"; _local3 = 0; _local2 = 1; m1Amount = m.energyOut; if (!buildMenu) { m1Amount = m.energyOut; } else { m1Amount = K.getE_Usage("solarplant"); } } else if (_local4 == "hydroplant") { make1 = "energy"; _local3 = 0; _local2 = 1; m1Amount = K.getE_Usage("hydroplant"); } else if (_local4 == "nuclearplant") { make1 = "energy"; make2 = "nWaste"; _local2 = 2; _local3 = 0; m1Amount = K.getE_Usage("nuclearplant"); m2Amount = K.NWASTE_OUT_NUCLEARPLANT; } else if (_local4 == "landfill") { _local3 = 0; _local2 = 0; } else if (_local4 == "windplant") { _local3 = 0; _local2 = 1; make1 = "energy"; if (!buildMenu) { m1Amount = m.energyOut; } else { m1Amount = K.getE_Usage("windplant"); } } else if (_local4 == "superwindplant") { _local3 = 0; _local2 = 1; make1 = "energy"; if (!buildMenu) { m1Amount = m.energyOut; } else { m1Amount = K.getE_Usage("superwindplant"); } } else if (_local4 == "oilgaswell") { _local3 = 1; _local2 = 3; use1 = "energy"; make1 = "FF"; make2 = "gas"; make3 = "garbage"; u1Amount = K.E_IN_OILGASWELL; m1Amount = m.ffOut; m2Amount = K.GAS_OUT_OILGASWELL; m3Amount = K.G_OUT_OILGASWELL; } else if (_local4 == "lab") { _local3 = 1; _local2 = 2; use1 = "energy"; make1 = "research"; make2 = "garbage"; u1Amount = K.E_IN_LAB; m1Amount = K.R_OUT_LAB; m2Amount = K.G_OUT_LAB; } else if (_local4 == "teslacoil") { _local3 = 1; use1 = "energy"; _local2 = 0; u1Amount = K.E_IN_TESLACOIL; } else if (_local4 == "floodlights") { _local3 = 1; use1 = "energy"; _local2 = 0; u1Amount = K.E_IN_FLOODLIGHTS; } else if (_local4 == "gunturret") { _local3 = 1; use1 = "metal"; _local2 = 0; u1Amount = K.M_IN_GUNTURRET; } else if (_local4 == "flameturret") { _local3 = 2; use1 = "ff"; use2 = "gas"; _local2 = 0; u1Amount = K.R_IN_FLAMETURRET; u2Amount = K.R_IN_FLAMETURRET; _local9 = true; } else if (_local4 == "fortress") { _local3 = 1; use1 = "energy"; u1Amount = K.E_IN_FORTRESS; _local2 = 2; make1 = "smog"; make2 = "garbage"; m1Amount = K.S_OUT_FORTRESS; m2Amount = K.G_OUT_FORTRESS; } else if (_local4 == "garbagetruck") { _local8 = true; use1 = m.fuelSource; u1Amount = m.fuelConsumption; make1 = "smog"; m1Amount = m.smogRate; mileage = m.mpg; } else if (_local4 == "engineer") { _local8 = true; use1 = m.fuelSource; u1Amount = m.fuelConsumption; make1 = "smog"; m1Amount = m.smogRate; mileage = m.mpg; } var _local7 = ""; if (_local8 == true) { _local7 = "fuel"; } else if (_local9) { _local7 = _local7 + "usesOr"; } else { if (_local3 > 0) { _local7 = _local7 + ("uses" + _local3); } if (_local2 > 0) { _local7 = _local7 + ("makes" + _local2); } } usage.gotoAndStop(_local7); usage.onLoad = function () { this.setUseResources(use1, use2); this.setMakeResources(make1, make2, make3); this.setUsage(u1Amount, u2Amount); this.setMake(m1Amount, m2Amount, m3Amount); this.setUnitResources(use1, u1Amount, m1Amount, mileage); }; usage.setUseResources(use1, use2); usage.setMakeResources(make1, make2, make3); usage.setUsage(u1Amount, u2Amount); usage.setMake(m1Amount, m2Amount, m3Amount); usage.setUnitResources(use1, u1Amount, m1Amount, mileage); } function showLevels(str) { if (str.toLowerCase() == "fuel") { showFuelLevels(); } else if (str.toLowerCase() == "factory") { showRecyclingLevels(); } else { var l = K.getLevels(str); theLevel.onLoad = function () { this.setStars(l, "gold"); }; theLevel.setStars(l, "gold"); } } function showRecyclingLevels() { var f = K.getRecycleLevels(); recycleMetalLevel.onLoad = function () { this.setStars(f[0], "white"); }; recyclePETELevel.onLoad = function () { this.setStars(f[1], "magenta"); }; recycleGasLevel.onLoad = function () { this.setStars(f[2], "blue"); }; recycleBiofuelLevel.onLoad = function () { this.setStars(f[3], "yellow"); }; } function showFuelLevels() { var f = K.getFuelLevels(); gasolineLevel.onLoad = function () { this.setStars(f[0], "white"); }; dieselLevel.onLoad = function () { this.setStars(f[1], "green"); }; electricLevel.onLoad = function () { this.setStars(f[2], "red"); }; ethanolLevel.onLoad = function () { this.setStars(f[3], "yellow"); }; natGasLevel.onLoad = function () { this.setStars(f[4], "blue"); }; fuelCellLevel.onLoad = function () { this.setStars(f[5], "magenta"); }; gasolineLevel.setStars(f[0], "white"); dieselLevel.setStars(f[1], "green"); electricLevel.setStars(f[2], "red"); ethanolLevel.setStars(f[3], "yellow"); natGasLevel.setStars(f[4], "blue"); fuelCellLevel.setStars(f[5], "magenta"); } function getUpgradeCost(target, upgrade, type) { var _local5 = K.getLevels(target); var _local2; if (target.toLowerCase() == "recycling") { _local2 = K.getRecyclingCost(upgrade); } else if (target.toLowerCase() == "fuel") { _local2 = K.getFuelCost(upgrade); } else if (upgrade.toLowerCase() == "both") { _local2 = K.getUpgradeCost(target); } _local2 = adjustUpgradeCost(_local2, target, type); return(_local2); } function showLevelCost(target, upgrade, type) { if (target.toLowerCase() == "fuel") { showFuelCost(upgrade, target, type); } else if (target.toLowerCase() == "recycling") { showRecyclingCost(upgrade, target, type); } else { var _local4 = K.getLevels(target); _local4[0] = _local4[0] + 1; _local4[1] = _local4[1] + 1; if (upgrade.toLowerCase() == "emissions") { showCost((upgrade + "_") + _local4[0], true, target, type); } else if (upgrade.toLowerCase() == "efficiency") { showCost((upgrade + "_") + _local4[1], true, target, type); } else if (upgrade.toLowerCase() == "both") { showCost(target.toUpperCase(), true, target, type); } } } function adjustUpgradeCost(costs, str, type) { var _local3; switch (type) { case K.BUILDING : _local3 = master.bldgArray; break; case K.UNIT : _local3 = master.uArray; } var _local4 = 0; var _local2 = 0; while (_local2 < _local3.length) { if (_local3[_local2].myMenu.toLowerCase() == str) { _local4++; } _local2++; } costs[1] = costs[1] * _local4; return(costs); } function showRecyclingCost(str, targetName, type) { theCost._visible = true; var c = K.getRecyclingCost(str); if (c[0] == undefined) { hideCost(); } var r1; var r2; theCost.setResources("research", "energy"); r1 = "research"; r2 = "energy"; theCost.setCosts(c); theCost.onLoad = function () { this._visible = true; this.setResources(r1, r2); this.setCosts(c); }; } function showFuelCost(str, targetName, type) { theCost._visible = true; var c = K.getFuelCost(str); if (c[0] == undefined) { hideCost(); } var r1; var r2; theCost.setResources("research", "energy"); c = adjustUpgradeCost(c, targetName, type); r1 = "research"; r2 = "energy"; theCost.setCosts(c); theCost.onLoad = function () { this._visible = true; this.setResources(r1, r2); this.setCosts(c); }; } function showCost(str, isUpgrade, targetName, type) { theCost._visible = true; var c; if (isUpgrade) { c = K.getUpgradeCost(str); } else { c = K.getCost(str); } if (c[0] == undefined) { hideCost(); } else { var r1; var r2; if (isUpgrade != true) { theCost.setResources("energy", "metal"); r1 = "energy"; r2 = "metal"; } else { theCost.setResources("research", "energy"); c = adjustUpgradeCost(c, targetName, type); r1 = "research"; r2 = "energy"; } theCost.setCosts(c); theCost.onLoad = function () { this._visible = true; this.setResources(r1, r2); this.setCosts(c); }; } } function checkCursor(str) { if (str.substr(0, 1) == "b") { if (str.substr(1, 1) != "_") { buildCursor(str.substr(1, str.length - 1)); } else { normalCursor(); } } else { normalCursor(); } } function doPressButton(str) { pressButton(str); } function doActionButton(str) { actionButton(str); } function pressButton(str) { if (currMenu != str) { lastMenu.push(currMenu); currMenu = str; showMenu(); checkCursor(str); master.playSound(0, "click1.wav", 1); } } function researchButton(str) { master.selectedThing.researchUpgrade(str); showUnitProduction(master.selectedThing); } function upgradeButton(target, upgrade, type) { var _local2 = getUpgradeCost(target, upgrade, type); if (_local2 != undefined) { master.doUpgrade(target, upgrade, type, _local2); } showUpgradeButton(target, upgrade, type); } function buildButton(str) { if (str == "RecyclingCenter") { master.tryBuildBuilding(str, master.selectedThing.xTile + 1, master.selectedThing.yTile); } master.selectedThing.buildUnit(str); } function onPauseBuild() { } function onCancelBuild() { master.selectedThing.cancelUnit(); scrapUnitProduction(master.selectedThing); master.playSound(0, "dull.wav", 1); } function scrapUnitProduction() { hideUnitProduction(); theProduction.setPercent(0); } function showUnitProduction(what) { theProduction.turnOn(); theProduction.setUnit(what.currUnit); if ((what.percent < 1) || (what.percent == undefined)) { theProduction.setPercent(1); } else { theProduction.setPercent(what.percent); } theProduction.onLoad = function () { this.turnOn(); this.setUnit(what.currUnit); if (what.percent <= 1) { this.setPercent(1); } else { this.setPercent(what.percent); } }; } function hideUnitProduction() { theProduction.onLoad = function () { this.turnOff(); }; theProduction.turnOff(); hideCost(); } function showUpgradeButton(target, upgrade, type) { showLevelCost(target, upgrade, type); if (target == "recycling") { portrait.gotoAndStop("uRecycling_" + upgrade); } else { portrait.gotoAndStop("u" + upgrade); } } function showUnitButton(str) { showCost(str); portrait.gotoAndStop("b" + str); } function showBldgButton(str) { showCost(str); portrait.gotoAndStop("b" + str); } function hideUnitButton() { portrait.gotoAndStop(currMenu); showObjective(); hideCost(); } function showObjective() { objective._visible = true; var theObj = master.lData.getCurrObjective(); objective.setText(theObj); var _local2 = this; objective.onLoad = function () { this.setText(theObj); }; } function hideObjective() { objective._visible = false; } function hideBldgButtonNoHideCost() { portrait.gotoAndStop(currMenu); showObjective(); } function hideBldgButton() { portrait.gotoAndStop(currMenu); showObjective(); hideCost(); } function buildCursor(str) { master.doBuildCursor(str); } function normalCursor(str) { master.normalCursor(str); } function upgradeMenu() { if (currMenu == "build") { pressButton("upgrade"); } else if (currMenu.substr(0, 1) == "b") { var _local2 = currMenu.substr(1, currMenu.length - 1); pressButton("u" + _local2); } } function buildMenu() { if (currMenu == "upgrade") { pressButton("build"); } else if (currMenu.substr(0, 1) == "u") { var _local2 = currMenu.substr(1, currMenu.length - 1); pressButton("b" + _local2); } } function matchScreen(xx, yy) { } function snapScreenTo(xx, yy) { } function minimapLoaded() { } function drawMinimap(w, h, a) { } function hideMap() { master.hideMap(); } function showMap() { master.showMap(); } var sunLightStr = "Normal"; var windSpeedStr = "Normal"; var buildingMenu = false; var amount = 0; var waste = 0; var doTheActions = false; var endOfScore = false; }
Symbol 2867 MovieClip [__Packages.CostDisplay] Frame 0
class CostDisplay extends MovieClip { var resource1, resource2, resource1Cost, resource2Cost; function CostDisplay () { super(); } function onLoad() { } function setResources(str1, str2) { resource1.gotoAndStop(str1); resource2.gotoAndStop(str2); } function setCostsN(c1, c2) { resource1Cost = c1; resource2Cost = c2; } function setCosts(a) { resource1Cost = a[0]; resource2Cost = a[1]; } }
Symbol 2868 MovieClip [__Packages.UnitProduction] Frame 0
class UnitProduction extends MovieClip { var gotoAndStop, theProgress, hammer, _visible; function UnitProduction () { super(); } function onLoad() { var _local1 = true; } function setUnit(s) { gotoAndStop(s); } function setPercent(p) { percent = p; theProgress.setAmount(percent); hammer.play(); } function turnOn() { _visible = true; } function turnOff() { hammer.gotoAndStop(0); _visible = false; } var percent = 0; var loaded = false; }
Symbol 2869 MovieClip [__Packages.ProgressBar] Frame 0
class ProgressBar extends MovieClip { var gotoAndStop; function ProgressBar () { super(); } function onLoad() { } function setAmount(a) { num = a; gotoAndStop(num); amount = String(num + "%"); } var amount = "100%"; var num = 100; }
Symbol 2870 MovieClip [__Packages.ToggleButton] Frame 0
class ToggleButton extends MovieClip { var theButt, gotoAndStop; function ToggleButton () { super(); } function onLoad() { setButton(); } function setButton() { var back = this; theButt.onRelease = function () { back.toggleMe(); }; } function setDown() { isDown = true; gotoAndStop("down"); } function setUp() { isDown = false; gotoAndStop("up"); } function setToDown() { setDown(); setButton(); myFunction(); } function setToUp() { setUp(); setButton(); myFunction(); } function toggleMe() { if (!isDown) { setDown(); } else { setUp(); } setButton(); myFunction(); } function myFunction() { } var isDown = false; }
Symbol 2871 MovieClip [__Packages.LevelStatus] Frame 0
class LevelStatus extends MovieClip { var gotoAndStop, s1, s2, s3; function LevelStatus () { super(); } function onLoad() { } function setStars(i, color) { stars = i; setColor(color); switch (i) { case -1 : gotoAndStop("blank"); break; case 0 : s1.gotoAndStop("empty"); s2.gotoAndStop("empty"); s3.gotoAndStop("empty"); break; case 1 : s1.gotoAndStop("default"); s2.gotoAndStop("empty"); s3.gotoAndStop("empty"); break; case 2 : s1.gotoAndStop("default"); s2.gotoAndStop("default"); s3.gotoAndStop("empty"); break; case 3 : s1.gotoAndStop("default"); s2.gotoAndStop("default"); s3.gotoAndStop("default"); } } function setGreen() { setColor("green"); } function setGold() { setColor("gold"); } function setColor(s) { gotoAndStop(s); } var stars = 0; }
Symbol 2872 MovieClip [__Packages.LevelStatus1] Frame 0
class LevelStatus1 extends LevelStatus { var gotoAndStop, s1; function LevelStatus1 () { super(); } function onLoad() { } function setStars(i, color) { stars = i; setColor(color); switch (i) { case -1 : gotoAndStop("blank"); break; case 0 : s1.gotoAndStop("empty"); break; case 1 : s1.gotoAndStop("default"); } } function setGreen() { setColor("green"); } function setGold() { setColor("gold"); } function setColor(s) { gotoAndStop(s); } var stars = 0; }
Symbol 2873 MovieClip [__Packages.ResourceAmount] Frame 0
class ResourceAmount extends MovieClip { var _in, _out, net, netButton, myType, myString, surplusDefecit, amount, _icon, hidden, gotoAndStop; function ResourceAmount () { super(); } function onLoad() { _in = 0; _out = 0; net = 0; var back = this; netButton.onRollOver = function () { this._in = Math.round(back._in * 10) / 10; this._out = Math.round(back._out * 10) / 10; }; netButton.onRelease = function () { this._parent._parent.master.showReport(back.myType); }; } function boink() { } function setIn(i) { if (K.testUnd(i, "ResourceAmount.setIn")) { _in = i; } } function setOut(o) { if (K.testUnd(o, "ResourceAmount.setOut")) { _out = o; } } function setType(t) { myType = t; switch (myType) { case K.ENERGY : myString = "energy"; break; case K.FOOD : myString = "food"; break; case K.SMOG : myString = "smog"; break; case K.RESEARCH : myString = "research"; break; case K.METAL : myString = "metal"; break; case K.FF : myString = "ff"; break; case K.GAS : myString = "gas"; break; case K.COAL : myString = "coal"; } var back = this; netButton.onRelease = function () { this._parent._parent.master.showReport(back.myType); }; } function setNet(n, i, o) { if (K.testUnd3(n, i, o, "ResourceAmount.setNet")) { net = n; setIn(i); setOut(o); if (net == 0) { surplusDefecit.gotoAndStop("default"); } else if (net > 0) { surplusDefecit.gotoAndStop("surplus"); surplusDefecit.amount = net; } else if (net < 0) { surplusDefecit.gotoAndStop("defecit"); surplusDefecit.amount = Math.abs(net); } } } function showGlowy() { surplusDefecit.glowy.gotoAndPlay("yellow"); } function tick() { } function setAmount(a) { if (K.testUnd(a, "ResourceAmount.setAmount")) { a = Math.round(a); if (myType != K.SMOG) { if (a < amount) { _icon.gotoAndPlay("bounce"); } else if (a > amount) { _icon.gotoAndPlay("make"); } } amount = a; if (amount > 999) { amount = 999; } if (amount < 0) { amount = 0; } if (!hidden) { checkAmount(); } } } function checkAmount() { switch (myType) { case K.ENERGY : if (amount < 10) { gotoAndStop("1digit"); } else if (amount < 100) { gotoAndStop("2digits"); } else if (amount < 150) { gotoAndStop("low"); } else if (amount < 350) { gotoAndStop("medium"); } else { gotoAndStop("high"); } break; case K.FOOD : if (amount < 10) { gotoAndStop("1digit"); } else if (amount < 25) { gotoAndStop("2digits"); } else if (amount < 50) { gotoAndStop("medium"); } else if (amount < 100) { gotoAndStop("high"); } else { gotoAndStop("3digits"); } break; case K.SMOG : if (amount < 100) { gotoAndStop("low"); } else if (amount < 500) { gotoAndStop("medium"); } else { gotoAndStop("high"); } var _local2 = Math.floor(amount / 100) + 1; var _local3 = "level" + _local2; _icon.gotoAndStop(_local3); break; default : gotoAndStop("default"); } } function hideMe() { hidden = true; gotoAndStop("hide"); } function showMe() { hidden = false; setAmount(amount); } function error() { if (myType != K.SMOG) { _icon.gotoAndPlay("error"); } } }
Symbol 2874 MovieClip [__Packages.TextThing] Frame 0
class TextThing extends MovieClip { var director, _parent, master, theText, portrait, gotoAndStop, report, onScore, objective, tutorial, titleName; function TextThing () { super(); } function onLoad() { director = _parent.master; } function setMaster(i) { master = i; director = i.master; } function setText(t) { theText = t; } function setPortrait(p) { portrait.gotoAndStop(p); } function getRecyclingStats() { return(_parent.master.getRecyclingStats()); } function getBuildingStats2(index) { return(_parent.master.getBuildingStats2(index)); } function getZombieStats() { return(_parent.master.getZombieStats()); } function getBuildingStats(index) { return(_parent.master.getBuildingStats(index)); } function getUnitStats(index) { return(_parent.master.getUnitStats(index)); } function setReport(type) { switch (type) { case K.ENERGY : setEnergyReport(); break; case K.FOOD : setFoodReport(); break; case K.SMOG : setSmogReport(); break; case K.GARBAGE : setWasteReport(); break; case K.COMPREHENSIVE : setComprehensiveReport(); break; case K.RECYCLING : setRecyclingReport(); break; default : setResourceReport(); } } function setSmogReport() { gotoAndStop("report"); report.gotoAndStop("smog"); calcSmogReport(); } function calcSmogReport() { var ff = getBuildingStats2(K.FFPLANT); var coal = getBuildingStats2(K.COALPLANT); var gas = getBuildingStats2(K.GASPLANT); var nuke = getBuildingStats2(K.NUCLEARPLANT); var wind = getBuildingStats2(K.WINDPLANT); var geo = getBuildingStats2(K.GEOPLANT); var solar = getBuildingStats2(K.SOLARPLANT); var fort = getBuildingStats2(K.FORTRESS); var farm = getBuildingStats2(K.FARM); var lab = getBuildingStats2(K.LAB); var mine = getBuildingStats2(K.MINE); var coalmine = getBuildingStats2(K.COALMINE); var landfill = getBuildingStats2(K.LANDFILL); var well = getBuildingStats2(K.OILGASWELL); var gtruck = getUnitStats(K.GARBAGETRUCK); var engineer = getUnitStats(K.ENGINEER); var z = getZombieStats(); var back = this; with (report) { ffx = ff[0]; coalx = coal[0]; ffout = ff[1]; coalout = coal[1]; gasx = gas[0]; gasout = gas[1]; nukex = nuke[0]; nukeout = nuke[1]; geox = geo[0]; geoout = geo[1]; fortx = fort[0]; fortout = fort[1]; farmx = farm[0]; farmout = farm[1]; labx = lab[0]; labout = lab[1]; coalminex = coalmine[0]; coalmineout = coalmine[1]; landfillx = landfill[0]; landfillout = landfill[1]; minex = mine[0]; mineout = mine[1]; wellx = well[0]; wellout = well[1]; gtruckx = gtruck[0]; gtruckout = gtruck[2]; engineerx = engineer[0]; engineerout = engineer[2]; deadzx = z[7]; deadzout = z[8]; naturalin = K.NATURAL_DILUTE; smout = ((((((((((farmout + fortout) + labout) + mineout) + wellout) + gtruckout) + engineerout) + coalout) + gasout) + nukeout) + geoout) + deadzout; smin = naturalin; smnet = smout - smin; smnet = Math.round(smnet * 1000) / 1000; } } function setResourceReport() { gotoAndStop("report"); report.gotoAndStop("resource"); calcResourceReport(); } function calcResourceReport() { var ff = getBuildingStats2(K.FFPLANT); var coal = getBuildingStats2(K.COALPLANT); var gas = getBuildingStats2(K.GASPLANT); var lab = getBuildingStats2(K.LAB); var mine = getBuildingStats2(K.MINE); var coalmine = getBuildingStats2(K.COALMINE); var well = getBuildingStats2(K.OILGASWELL); var gtruck = getUnitStats(K.GARBAGETRUCK); var engineer = getUnitStats(K.ENGINEER); var back = this; with (report) { ffx = ff[0]; ffin = ff[3]; coalx = coal[0]; coalin = coal[3]; gasx = gas[0]; gasin = gas[3]; labx = lab[0]; labout = lab[2]; minex = mine[0]; mineout = mine[2]; coalminex = coalmine[0]; coalmineout = coalmine[2]; wellx = well[0]; wellffout = well[2] / 2; wellgasout = well[2] / 2; gtruckx = gtruck[0]; engineerx = engineer[0]; gtruckin = gtruck[1]; engineerin = engineer[1]; if (back.director.fleetFuelString == "gasoline") { gtruckResource.gotoAndStop("ff"); engineerResource.gotoAndStop("ff"); } else if (back.director.fleetFuelString == "natGas") { gtruckResource.gotoAndStop("gas"); engineerResource.gotoAndStop("gas"); } else if (back.director.fleetFuelString == "ethanol") { gtruckResource.gotoAndStop("food"); engineerResource.gotoAndStop("food"); } else if (back.director.fleetFuelString == "electric") { gtruckResource.gotoAndStop("energy"); engineerResource.gotoAndStop("energy"); } metalnet = mineout; researchnet = labout; _ffout = wellffout; _ffin = ffin; _ffnet = _ffout - _ffin; _gasout = wellgasout; _gasin = gasin; _gasnet = _gasout - _gasin; _coalout = coalmineout; _coalin = coalin; _coalnet = _coalout - _coalin; } } function calcRecyclingReport() { var nuke = getBuildingStats2(K.NUCLEARPLANT); var fort = getBuildingStats2(K.FORTRESS); var farm = getBuildingStats2(K.FARM); var factory = getBuildingStats2(K.FACTORY); var landfill = getBuildingStats2(K.LANDFILL); var dump = getBuildingStats2(K.NUCLEARDUMP); var lab = getBuildingStats2(K.LAB); var mine = getBuildingStats2(K.MINE); var well = getBuildingStats2(K.OILGASWELL); var coalmine = getBuildingStats2(K.COALMINE); var recycling = getRecyclingStats(); var z = getZombieStats(); var back = this; with (report) { fortx = fort[0]; fortout = fort[4]; farmx = farm[0]; farmout = farm[4]; factoryx = factory[0]; factoryout = factory[4]; landfillx = landfill[0]; landfillin = landfill[4]; dumpx = dump[0]; dumpin = dump[4]; labx = lab[0]; labout = lab[4]; minex = mine[0]; mineout = mine[4]; coalminex = coalmine[0]; coalmineout = coalmine[4]; wellx = well[0]; wellout = well[3]; deadzx = z[0]; deadzout = z[1]; zgarbagex = z[2]; zgarbagein = z[3]; zwastex = z[4]; zwastein = z[5]; _fortout = fort[6]; _farmout = farm[6]; _factoryout = factory[6]; _labout = lab[6]; _coalmineout = coalmine[6]; _mineout = mine[6]; _wellout = well[6]; _deadzout = z[6]; recyclex = recycling[0]; scrapin = recycling[1]; usefulin = recycling[2]; organicin = recycling[3]; mout = recycling[4]; eout = recycling[5]; _gasout = recycling[6]; _scrapin = recycling[7]; _usefulin = recycling[8]; _organicin = recycling[9]; _mout = recycling[10]; _eout = recycling[11]; __gasout = recycling[12]; gout = ((((((fortout + farmout) + factoryout) + labout) + coalmineout) + mineout) + wellout) + deadzout; gin = landfillin + zgarbagein; var _gout = (((((((_fortout + _farmout) + _factoryout) + _labout) + _coalmineout) + _mineout) + _wellout) + _deadzout); totalin = (scrapin + usefulin) + organicin; totalout = (mout + eout) + _gasout; _totalin = (_scrapin + _usefulin) + _organicin; _totalout = (_mout + _eout) + __gasout; gnet = gout - gin; gnet = Math.round(gnet * 1000) / 1000; } } function setWasteReport() { gotoAndStop("report"); report.gotoAndStop("waste"); calcWasteReport(); } function setRecyclingReport() { gotoAndStop("report"); report.gotoAndStop("recycling"); calcRecyclingReport(); } function endTheTextThing() { if (onScore) { if (normalScore) { switchScore(K.TOTAL); onScore = false; } else { _parent.endTextThing(); } } else { _parent.endTextThing(); } } function calcWasteReport() { var nuke = getBuildingStats2(K.NUCLEARPLANT); var fort = getBuildingStats2(K.FORTRESS); var farm = getBuildingStats2(K.FARM); var factory = getBuildingStats2(K.FACTORY); var landfill = getBuildingStats2(K.LANDFILL); var dump = getBuildingStats2(K.NUCLEARDUMP); var lab = getBuildingStats2(K.LAB); var mine = getBuildingStats2(K.MINE); var well = getBuildingStats2(K.OILGASWELL); var coalmine = getBuildingStats2(K.COALMINE); var recycling = getRecyclingStats(); var z = getZombieStats(); var back = this; with (report) { nukex = nuke[0]; nukeout = nuke[5]; fortx = fort[0]; fortout = fort[4]; farmx = farm[0]; farmout = farm[4]; factoryx = factory[0]; factoryout = factory[4]; landfillx = landfill[0]; landfillin = landfill[4]; dumpx = dump[0]; dumpin = dump[4]; labx = lab[0]; labout = lab[4]; minex = mine[0]; mineout = mine[4]; coalminex = coalmine[0]; coalmineout = coalmine[4]; wellx = well[0]; wellout = well[3]; recyclex = recycling[0]; recyclein = (recycling[1] + recycling[2]) + recycling[3]; recycleout = (recycling[4] + recycling[5]) + recycling[6]; deadzx = z[0]; deadzout = z[1]; zgarbagex = z[2]; zgarbagein = z[3]; zwastex = z[4]; zwastein = z[5]; gout = ((((((fortout + farmout) + factoryout) + labout) + mineout) + coalmineout) + wellout) + deadzout; gin = landfillin + zgarbagein; nwout = nukeout; nwin = dumpin + zwastein; gnet = gout - gin; nwnet = nwout - nwin; gnet = Math.round(gnet * 1000) / 1000; nwnet = Math.round(nwnet * 1000) / 1000; } } function twoDecimals(num) { return(Math.round(num * 100) / 100); } function switchScore(n) { switch (n) { case K.ENERGY : report.gotoAndStop("energy_score"); break; case K.RESOURCE : report.gotoAndStop("resource_score"); break; case K.POLLUTION : report.gotoAndStop("pollution_score"); break; case K.DEFENSE : report.gotoAndStop("defense_score"); break; case K.TIMETAKEN : report.gotoAndStop("time_score"); break; case K.TOTAL : report.gotoAndStop("totalScore"); } setScoreValues(); } function setScoreValues() { var d = _parent.master; var b = this; with (report) { eProduced = 0; eConsumed = 0; metalProduced = 0; metalConsumed = 0; coalProduced = 0; coalConsumed = 0; ffProduced = 0; ffConsumed = 0; gasProduced = 0; gasConsumed = 0; smogProduced = 0; metalMult = K.METAL_MULT; coalMult = K.COAL_MULT; gasMult = K.GAS_MULT; ffMult = K.FF_MULT; energyMult = K.ENERGY_MULT; tSpent = 0; tPar = 0; tDifference = 0; tMult = 0; tFraction = 0; tPercent = 0; tSpent = d.daysSpent_Level; tPar = d.lData.dayPar; tDifference = tPar - tSpent; tPenaltyMult = 0.8; tBonusMult = 1.2; tMult = 1; if (tDifference != undefined) { if (tDifference < 0) { var i = 0; while (i > tDifference) { tMult = tMult * tPenaltyMult; i--; } tPercent = Math.round(tMult * 100); } else { var i = 0; while (i < tDifference) { tMult = tMult * tBonusMult; i++; } tPercent = Math.round(tMult * 100); } } else { K.error("TextThing", "setScoreValues", "tDifference=undefined!"); } eProduced = b.twoDecimals(d.energyProduced_Level); eBonus = eProduced; eConsumed = b.twoDecimals(d.energyConsumed_Level); ePenalty = eConsumed; ePenalty = ePenalty * -1; eScore = eBonus + ePenalty; eScore = Math.round(eScore); eConsumed = -eConsumed; metalProduced = d.metalProduced_Level; ffProduced = d.fossilFuelsProduced_Level; gasProduced = d.naturalGasProduced_Level; coalProduced = d.coalProduced_Level; metalConsumed = d.metalConsumed_Level; ffConsumed = d.fossilFuelsConsumed_Level; gasConsumed = d.naturalGasConsumed_Level; coalConsumed = d.coalConsumed_Level; metalProduced = b.twoDecimals(metalProduced); ffProduced = b.twoDecimals(ffProduced); gasProduced = b.twoDecimals(gasProduced); coalProduced = b.twoDecimals(coalProduced); metalConsumed = b.twoDecimals(metalConsumed); ffConsumed = b.twoDecimals(ffConsumed); gasConsumed = b.twoDecimals(gasConsumed); coalConsumed = b.twoDecimals(coalConsumed); metalBonus = metalProduced * metalMult; ffBonus = ffProduced * ffMult; gasBonus = gasProduced * gasMult; coalBonus = coalProduced * coalMult; metalPenalty = (metalConsumed * metalMult) * -1; ffPenalty = (ffConsumed * ffMult) * -1; gasPenalty = (gasConsumed * gasMult) * -1; coalPenalty = (coalConsumed * coalMult) * -1; rBonus = ((metalBonus + ffBonus) + gasBonus) + coalBonus; rPenalty = ((metalPenalty + ffPenalty) + gasPenalty) + coalPenalty; rBonus = b.twoDecimals(rBonus); rPenalty = b.twoDecimals(rPenalty); rScore = rBonus + rPenalty; rScore = Math.round(rScore); metalMultNeg = metalMult * -1; coalMultNeg = coalMult * -1; gasMultNeg = gasMult * -1; ffMultNeg = ffMult * -1; energyMultNeg = energyMult * -1; nwasteProduced = d.nwasteProduced_Level; nwasteConsumed = d.nwasteConsumed_Level; garbageConsumed = d.garbageConsumed_Level; garbageProduced = d.garbageProduced_Level; smogConsumed = d.smogConsumed_Level; smogProduced = d.smogProduced_Level; leaksProduced = d.pollutionSpills_Level; leaksConsumed = d.pollutionCleanups_Level; garbageEaten = d.garbageEaten_Level; nwasteEaten = d.nwasteEaten_Level; pollutionMult = K.POLLUTION_MULT; cleanupMult = K.CLEANUP_MULT; smogMult = K.SMOG_MULT; smogMult2 = K.SMOG_MULT * 0.9; garbageMult = K.GARBAGE_MULT; garbageMult2 = K.GARBAGE_MULT * 0.9; nwasteMult = K.NWASTE_MULT; nwasteMult2 = K.NWASTE_MULT * 0.99; pollutionMult = pollutionMult * -1; smogMult = smogMult * -1; garbageMult = garbageMult * -1; nwasteMult = nwasteMult * -1; nwastePenalty = nwasteProduced * nwasteMult; garbagePenalty = garbageProduced * garbageMult; smogPenalty = smogProduced * smogMult; leaksPenalty = leaksProduced * pollutionMult; garbageEatenPenalty = garbageEaten * garbageMult; nwasteEatenPenalty = nwasteEaten * nwasteMult; nwasteBonus = nwasteConsumed * nwasteMult2; garbageBonus = garbageConsumed * garbageMult2; smogBonus = smogConsumed * smogMult2; leaksBonus = leaksConsumed * cleanupMult; pBonus = ((garbageBonus + smogBonus) + leaksBonus) + nwasteBonus; pPenalty = ((((garbagePenalty + smogPenalty) + leaksPenalty) + garbageEatenPenalty) + nwasteEatenPenalty) + nwastePenalty; pBonus = b.twoDecimals(pBonus); pPenalty = b.twoDecimals(pPenalty); pScore = b.twoDecimals(pBonus + pPenalty); pScore = Math.round(pScore); zombieMult = K.ZOMBIEKILL_MULT; zombiesNeutralized = d.zombiesNeutralized_Level; zombieBonus = zombiesNeutralized * zombieMult; metalConsumedDefense = d.defenseMetalConsumed_Level; ffConsumedDefense = d.defenseFFConsumed_Level; gasConsumedDefense = d.defenseGasConsumed_Level; energyConsumedDefense = d.defenseEnergyConsumed_Level; metalConsumedDefense = b.twoDecimals(metalConsumedDefense); ffConsumedDefense = b.twoDecimals(ffConsumedDefense); gasConsumedDefense = b.twoDecimals(gasConsumedDefense); energyConsumedDefense = b.twoDecimals(energyConsumedDefense); metalDefensePenalty = metalConsumedDefense * metalMult; ffDefensePenalty = ffConsumedDefense * ffMult; gasDefensePenalty = gasConsumedDefense * gasMult; energyDefensePenalty = energyConsumedDefense * energyMult; ammoUsed = ((metalConsumedDefense + ffConsumedDefense) + gasConsumedDefense) + energyConsumedDefense; ammoPenalty = ((metalDefensePenalty + ffDefensePenalty) + gasDefensePenalty) + energyDefensePenalty; if (ammoPenalty == 0) { ammoPenalty = 1; } dBonus = zombieBonus; dPenalty = ammoPenalty; dPenaltyDiv = Math.abs(dPenalty); if (dPenalty != 0) { dEff = dBonus / dPenaltyDiv; } else { dEff = 0; } dEfficiency = Math.round(dEff * 100); d.logDefenseEfficiency(dEfficiency); defenseEff = String(dEfficiency + "%"); dScore = b.twoDecimals(dBonus * dEff); dScore = Math.round(dScore); levelBonus = d.getLevelBonus(); levelScore = levelBonus; subScore = (((eScore + rScore) + pScore) + dScore) + levelScore; finalScore = subScore * tMult; finalScore = Math.round(finalScore); d.setLevelScore(finalScore); totalScore = d.getTotalScore(); totalScore = totalScore + finalScore; chap1 = (chap2 = (chap3 = (chap4 = (chap5 = (chap6 = (chap7 = (chap8 = (chap9 = (chapTotal = 0))))))))); var statNugget = d.master.statNugget; var theLevel = d.lData.myIndex; chap1 = statNugget.score_level_01; chap2 = statNugget.score_level_02; chap3 = statNugget.score_level_03; chap4 = statNugget.score_level_04; chap5 = statNugget.score_level_05; chap6 = statNugget.score_level_06; chap7 = statNugget.score_level_07; chap8 = statNugget.score_level_08; chap9 = statNugget.score_level_09; switch (theLevel) { case 1 : chap1 = finalScore; break; case 2 : chap2 = finalScore; break; case 3 : chap3 = finalScore; break; case 4 : chap4 = finalScore; break; case 5 : chap5 = finalScore; break; case 6 : chap6 = finalScore; break; case 7 : chap7 = finalScore; break; case 8 : chap8 = finalScore; break; case 9 : chap9 = finalScore; } chapTotal = (((((((chap1 + chap2) + chap3) + chap4) + chap5) + chap6) + chap7) + chap8) + chap9; if (d.lData.inCampaign) { b._parent.submitTheScore(chap1, chap2, chap3, chap4, chap5, chap6, chap7, chap8, chap9, chapTotal); } if (d.lData.isChallenge) { b._parent.submitChallengeScore(finalScore); } } } function returnScore() { if (normalScore) { report.gotoAndStop("score"); } else if (sandboxScore) { report.gotoAndStop("sandboxScore"); } onScore = true; } function showSandboxScore() { gotoAndStop("report"); report.gotoAndStop("sandboxScore"); normalScore = false; sandboxScore = true; setScoreValues(); } function showFinalScore() { gotoAndStop("report"); report.gotoAndStop("score"); normalScore = true; sandboxScore = false; setScoreValues(); onScore = true; } function setComprehensiveReport() { gotoAndStop("report"); report.gotoAndStop("comprehensive"); calcComprehensiveReport(); } function calcComprehensiveReport() { var coal1 = getBuildingStats(K.COALPLANT); var ff1 = getBuildingStats(K.FFPLANT); var gas1 = getBuildingStats(K.GASPLANT); var nuke1 = getBuildingStats(K.NUCLEARPLANT); var geo1 = getBuildingStats(K.GEOPLANT); var wind1 = getBuildingStats(K.WINDPLANT); var solar1 = getBuildingStats(K.SOLARPLANT); var lab1 = getBuildingStats(K.LAB); var fort1 = getBuildingStats(K.FORTRESS); var mine1 = getBuildingStats(K.MINE); var coalmine1 = getBuildingStats(K.COALMINE); var well1 = getBuildingStats(K.OILGASWELL); var farm1 = getBuildingStats(K.FARM); var coal2 = getBuildingStats2(K.COALPLANT); var ff2 = getBuildingStats2(K.FFPLANT); var gas2 = getBuildingStats2(K.GASPLANT); var nuke2 = getBuildingStats2(K.NUCLEARPLANT); var geo2 = getBuildingStats(K.GEOPLANT); var wind2 = getBuildingStats(K.WINDPLANT); var solar2 = getBuildingStats(K.SOLARPLANT); var lab2 = getBuildingStats2(K.LAB); var fort2 = getBuildingStats2(K.FORTRESS); var mine2 = getBuildingStats2(K.MINE); var coalmine2 = getBuildingStats2(K.COALMINE); var well2 = getBuildingStats2(K.OILGASWELL); var farm2 = getBuildingStats2(K.FARM); var landfill = getBuildingStats2(K.LANDFILL); var dump = getBuildingStats2(K.NUCLEARDUMP); var naturalin = K.NATURAL_DILUTE; var gtruck = getUnitStats(K.GARBAGETRUCK); var engineer = getUnitStats(K.ENGINEER); var back = this; with (report) { plantsx = (((((coal1[0] + ff1[0]) + gas1[0]) + nuke1[0]) + geo1[0]) + wind1[0]) + solar1[0]; plantsout_e = (((((coal1[2] + ff1[2]) + gas1[2]) + nuke1[2]) + geo1[2]) + wind1[2]) + solar1[2]; plantsout_s = (((((coal2[1] + ff2[1]) + gas2[1]) + nuke2[1]) + geo2[1]) + wind2[1]) + solar2[1]; nukeout_nw = nuke2[5]; plantsin_f = (((((coal1[3] + ff1[3]) + gas1[3]) + nuke1[3]) + geo1[3]) + wind1[3]) + solar1[3]; plantsin_ff = ff2[3]; plantsin_gas = gas2[3]; plantsin_coal = coal2[3]; farmx = farm1[0]; farmout_f = farm1[4]; farmout_s = farm2[1]; farmout_g = farm2[4]; farmin_e = farm1[1]; extractx = (mine1[0] + well1[0]) + coal1[0]; extractout_ff = well2[2] / 2; extractout_gas = well2[2] / 2; extractout_m = mine2[2]; extractout_s = (mine2[1] + well2[1]) + coalmine2[1]; extractout_g = (mine2[4] + well2[4]) + coalmine2[4]; extractout_c = coalmine2[2]; extractin_e = (mine1[1] + well1[1]) + coalmine1[1]; extractin_f = (mine1[3] + well1[3]) + coalmine1[3]; civx = lab1[0] + fort1[0]; civout_g = lab2[4] + fort2[4]; civout_s = lab2[1] + fort2[1]; civout_r = lab2[2]; civin_e = lab1[1] + fort1[1]; civin_f = lab1[3] + fort1[3]; carsx = gtruck[0] + engineer[0]; carsin = gtruck[1] + engineer[1]; carsin_e = 0; carsin_f = 0; carsin_gas = 0; carsin_ff = 0; carsout_s = gtruck[2] + engineer[2]; if (back.director.fleetFuelString == "gasoline") { carResource.gotoAndStop("ff"); carsin_ff = carsin; } else if (back.director.fleetFuelString == "natGas") { carResource.gotoAndStop("gas"); carsin_gas = carsin; } else if (back.director.fleetFuelString == "ethanol") { carResource.gotoAndStop("food"); carsin_f = carsin; } else if (back.director.fleetFuelString == "electric") { carResource.gotoAndStop("energy"); carsin_e = carsin; } dispin_g = landfill[4]; dispin_nw = dump[4]; dispx = landfill[0] + dump[0]; eout = plantsout_e; _ffout = extractout_ff; _coalout = extractout_c; _gasout = extractout_gas; gwout = ((farmout_g + extractout_g) + civout_g) + nukeout_nw; smout = (((plantsout_s + farmout_s) + extractout_s) + civout_s) + carsout_s; fout = farmout_f; _coalin = plantsin_coal; ein = ((extractin_e + farmin_e) + civin_e) + carsin_e; _ffin = plantsin_ff + carsin_ff; _gasin = plantsin_gas + carsin_gas; gwin = dispin_g + dispin_nw; smin = K.NATURAL_DILUTE; fin = ((plantsin_f + extractin_f) + civin_f) + carsin_f; _coalnet = _coalout - _coalin; enet = eout - ein; _ffnet = _ffout - _ffin; _gasnet = _gasout - _gasin; gwnet = gwout - gwin; smnet = smout - smin; fnet = fout - fin; } } function setFoodReport() { gotoAndStop("report"); report.gotoAndStop("food"); calcFoodReport(); } function calcFoodReport() { var ff = getBuildingStats(K.FFPLANT); var coal = getBuildingStats(K.COALPLANT); var gas = getBuildingStats(K.GASPLANT); var nuke = getBuildingStats(K.NUCLEARPLANT); var wind = getBuildingStats(K.WINDPLANT); var geo = getBuildingStats(K.GEOPLANT); var solar = getBuildingStats(K.SOLARPLANT); var fort = getBuildingStats(K.FORTRESS); var farm = getBuildingStats(K.FARM); var lab = getBuildingStats(K.LAB); var mine = getBuildingStats(K.MINE); var coalmine = getBuildingStats(K.COALMINE); var well = getBuildingStats(K.OILGASWELL); var gtruck = getUnitStats(K.GARBAGETRUCK); var engineer = getUnitStats(K.ENGINEER); var back = this; with (report) { ffx = ff[0]; ffin = ff[3]; gasx = gas[0]; gasin = gas[3]; nukex = nuke[0]; nukein = nuke[3]; geox = geo[0]; geoin = geo[3]; fortx = fort[0]; fortin = fort[3]; farmx = farm[0] - farm[5]; farmout = farm[4] - farm[9]; superfarmx = farm[5]; superfarmout = farm[9]; labx = lab[0]; labin = lab[3]; minex = mine[0]; minein = mine[3]; coalminex = coalmine[0]; coalminein = coalmine[3]; coalx = coal[0]; coalin = coal[3]; wellx = well[0]; wellin = well[3]; gtruckx = gtruck[0]; engineerx = engineer[0]; if (back.director.fleetFuelString == "ethanol") { gtruckin = gtruck[1]; engineerin = engineer[1]; } else { gtruckin = 0; engineerin = 0; } fout = farmout + superfarmout; fin = (((((((((fortin + labin) + minein) + coalminein) + wellin) + gtruckin) + engineerin) + ffin) + gasin) + nukein) + geoin; fnet = fout - fin; fnet = Math.round(fnet * 1000) / 1000; } } function switchReport(t) { setReport(t); } function setEnergyReport() { gotoAndStop("report"); report.gotoAndStop("energy"); calcEnergyReport(); } function calcEnergyReport() { var ff = getBuildingStats(K.FFPLANT); var coal = getBuildingStats(K.COALPLANT); var gas = getBuildingStats(K.GASPLANT); var nuke = getBuildingStats(K.NUCLEARPLANT); var wind = getBuildingStats(K.WINDPLANT); var geo = getBuildingStats(K.GEOPLANT); var solar = getBuildingStats(K.SOLARPLANT); var fort = getBuildingStats(K.FORTRESS); var farm = getBuildingStats(K.FARM); var lab = getBuildingStats(K.LAB); var recycling = getBuildingStats(K.RECYCLINGCENTER); var mine = getBuildingStats(K.MINE); var coalmine = getBuildingStats(K.MINE); var well = getBuildingStats(K.OILGASWELL); var gtruck = getUnitStats(K.GARBAGETRUCK); var engineer = getUnitStats(K.ENGINEER); var back = this; with (report) { coalx = coal[0]; coalout = coal[2]; gasx = gas[0]; gasout = gas[2]; nukex = nuke[0]; nukeout = nuke[2]; windx = wind[0]; windout = wind[2]; geox = geo[0]; geoout = geo[2]; solarx = solar[0]; solarout = solar[2]; fortx = fort[0]; fortin = fort[1]; farmx = farm[0]; farmin = farm[1]; labx = lab[0]; labin = lab[1]; recyclingx = recycling[0]; recyclingin = recycling[1]; minex = mine[0]; minein = mine[1]; coalminex = coalmine[0]; coalminein = coalmine[1]; wellx = well[0]; wellin = well[1]; gtruckx = gtruck[0]; engineerx = engineer[0]; if (back.director.fleetFuelString == "electric") { gtruckin = gtruck[1]; engineerin = engineer[1]; } else { gtruckin = 0; engineerin = 0; } eout = ((((coalout + gasout) + nukeout) + windout) + geoout) + solarout; ein = (((((fortin + farmin) + labin) + minein) + wellin) + gtruckin) + engineerin; enet = eout - ein; enet = Math.round(enet * 1000) / 1000; } } function setObjective(o) { objective = o; o = o == undefined; if (o) { objective = ""; } } function setTutorial(t) { if ((t == undefined) || (t == "")) { if ((objective == "") || (objective == undefined)) { gotoAndStop("default"); } else { gotoAndStop("objective"); } } else { gotoAndStop("tutorial"); tutorial.gotoAndStop(t); } } function setTitle(t) { titleName = t; } var normalScore = false; var sandboxScore = false; }
Symbol 2875 MovieClip [__Packages.HpBar] Frame 0
class HpBar extends MovieClip { var gotoAndStop; function HpBar () { super(); } function onLoad() { } function setAmount(a) { amount = Math.round(a); gotoAndStop(amount); } var amount = 100; }
Symbol 2876 MovieClip [__Packages.UsageMeter] Frame 0
class UsageMeter extends MovieClip { var uses1, uses2, makes1, makes2, makes3; function UsageMeter () { super(); } function onLoad() { } function setUsage(u1, u2) { uses1.setAmount(-Math.abs(u1)); uses2.setAmount(-Math.abs(u2)); } function setMake(m1, m2, m3) { makes1.setAmount(m1); makes2.setAmount(m2); makes3.setAmount(m3); } function setUseResources(u1, u2) { uses1.setResource(u1); uses2.setResource(u2); } function setMakeResources(m1, m2, m3) { makes1.setResource(m1); makes2.setResource(m2); makes3.setResource(m3); } function setUnitResources(u1, u1amt, smog, mileage) { uses1.setResource(u1); uses1.setAmount(-Math.abs(u1amt)); smogAmt = smog; mpgAmt = mileage; } var smogAmt = 0; var mpgAmt = 0; }
Symbol 2877 MovieClip [__Packages.UsageLine] Frame 0
class UsageLine extends MovieClip { var theAmount, gotoAndStop, amount, theResource, resource; function UsageLine () { super(); } function onLoad() { } function setAmount(amt) { theAmount = amt; if (theAmount < 0) { gotoAndStop("uses"); } else if (theAmount > 0) { gotoAndStop("makes"); } else { gotoAndStop("default"); } theAmount = Math.round(amt * 10) / 10; theAmount = Math.abs(theAmount); amount = String(theAmount); } function setResource(what) { onLoad = function () { this.theResource = what; this.resource.gotoAndStop(this.theResource); }; theResource = what; resource.gotoAndStop(theResource); } }
Symbol 2878 MovieClip [__Packages.Terrain] Frame 0
class Terrain extends MovieClip { var master, tBmp, dirtBmp, grassBmp, metalBmp, hardBmp, coalBmp, oilBmp, geoBmp, oil_smallBmp, geo_smallBmp, tileset, attachMovie, getNextHighestDepth, dirtCanvas, createEmptyMovieClip, canvas, featureCanvas, bumpCanvas, cBmp, fBmp, dcBmp, bakeLevel; function Terrain () { super(); } function onLoad() { } function setMaster(d) { master = d; } function makeMap() { setup(); drawTheMap(); } function setup() { tBmp = new flash.display.BitmapData(K.TILESET_WIDTH_PX, K.TILESET_WIDTH_PX, false, 0); dirtBmp = flash.display.BitmapData.loadBitmap("tile_dirt.png"); grassBmp = flash.display.BitmapData.loadBitmap("tile_grass.png"); metalBmp = flash.display.BitmapData.loadBitmap("tile_metal.png"); hardBmp = flash.display.BitmapData.loadBitmap("tile_hard.png"); coalBmp = flash.display.BitmapData.loadBitmap("tile_coal.png"); oilBmp = flash.display.BitmapData.loadBitmap("tile_oil_big.png"); geoBmp = flash.display.BitmapData.loadBitmap("tile_geo_big.png"); oil_smallBmp = flash.display.BitmapData.loadBitmap("tile_oil_small.png"); geo_smallBmp = flash.display.BitmapData.loadBitmap("tile_geo_small.png"); tileset = attachMovie("mc_tileset", "tileset", getNextHighestDepth()); tileset._x = -tileset._width; tileset._y = -tileset._height; tBmp.draw(tileset); tileset.removeMovieClip(); dirtCanvas = createEmptyMovieClip("dirtCanvas", getNextHighestDepth()); canvas = createEmptyMovieClip("canvas", getNextHighestDepth()); featureCanvas = createEmptyMovieClip("featureCanvas", getNextHighestDepth()); bumpCanvas.swapDepths(getNextHighestDepth() + 10); cBmp = new flash.display.BitmapData(getPxWidth(), getPxHeight(), true, 15658751); fBmp = new flash.display.BitmapData(getPxWidth(), getPxHeight(), true, 15658751); dcBmp = new flash.display.BitmapData(getPxWidth(), getPxHeight(), false, 15658751); canvas.attachBitmap(cBmp, 2, "auto", true); dirtCanvas.attachBitmap(dcBmp, 2, "auto", true); featureCanvas.attachBitmap(fBmp, 2, "auto", true); var _local2 = new flash.filters.DropShadowFilter(); _local2.angle = 45; _local2.strength = 0.5; _local2.blurX = 10; _local2.blurY = 10; _local2.distance = 0; var _local3 = canvas.filters; _local3.push(_local2); _local2.inner = true; _local3.push(_local2); canvas.filters = _local3; } function setBakeLevel(i, isSand) { var _local3; if (i < 0) { i = Math.abs(i); _local3 = "s" + i; } else { _local3 = "" + i; } bakeLevel.gotoAndStop(_local3); } function getPxWidth() { return(master.getLvlPxWidth()); } function getPxHeight() { return(master.getLvlPxHeight()); } function drawTheMap() { K.success(c, "drawTheMap", "drawing map!"); var _local3 = 0; while (_local3 < getHeight()) { var _local2 = 0; while (_local2 < getWidth()) { drawDirtTile(_local2, _local3); drawTileThingy(getProp(_local2, _local3), _local2, _local3); _local2++; } _local3++; } drawHeightData(); master.onMapDrawn(); } function getHeight() { return(master.getLvlHeight()); } function getWidth() { return(master.getLvlWidth()); } function getProp(xx, yy) { return(master.getLvlProp(xx, yy)); } function getTile(xx, yy) { return(master.getLvlTile(xx, yy)); } function buildMode(str) { } function unBuildMode() { } function onPress() { master.onPressTerrain(); } function onRelease() { master.onClickTerrain(); } function onReleaseOutside() { master.onClickTerrainOutside(); } function drawDirtTile(xx, yy) { var _local2 = new flash.geom.Rectangle(0, 0, 41, 40); blitDirtTile(_local2, xx * 2, yy * 2); } function drawTileThingy(i, xx, yy) { var _local2; var _local3 = false; switch (i) { case K.GRASS : _local2 = grassBmp; break; case K.STONE : _local2 = metalBmp; break; case K._MINE : _local2 = metalBmp; break; case K.HARD : _local2 = hardBmp; break; case K.COALSPOT : _local2 = coalBmp; break; case K.GEO : _local3 = true; break; case K.GEO_BIG : _local3 = true; break; case K.OIL : _local3 = true; break; case K.OIL_BIG : _local3 = true; } if (!_local3) { var _local5 = new flash.geom.Rectangle(0, 0, 41, 40); if (i != K.DIRT) { blitTileThingy(_local2, _local5, xx * 2, yy * 2); } } else { var _local5 = new flash.geom.Rectangle(0, 0, 16, 16); drawTileFeature(i, xx, yy); } } function drawTileFeature(i, xx, yy) { var _local3; var _local2; var _local4; var _local5; _local5 = 0; _local4 = _local5; switch (i) { case K.GEO : _local3 = geo_smallBmp; var _local7 = K.randRange(0, 2); var _local6 = K.randRange(0, 2); _local2 = new flash.geom.Rectangle(_local7 * 16, _local6 * 16, 16, 16); _local5 = 8; _local4 = _local5; break; case K.GEO_BIG : _local3 = geoBmp; _local2 = new flash.geom.Rectangle(0, 0, 32, 32); break; case K.OIL : _local3 = oil_smallBmp; _local2 = new flash.geom.Rectangle(0, 0, 16, 16); _local5 = 8; _local4 = _local5; break; case K.OIL_BIG : _local3 = oilBmp; _local2 = new flash.geom.Rectangle(0, 0, 32, 32); } blitTileFeature(_local3, _local2, xx * 2, yy * 2, _local4, _local5); } function pasteTile(i, xx, yy) { var _local3 = Math.floor(i / K.TILESET_WIDTH) * K.TILE_SIZE; var _local4 = (i % K.TILESET_WIDTH) * K.TILE_SIZE; var _local2 = new flash.geom.Rectangle(_local4, _local3, K.TILE_SIZE, K.TILE_SIZE); blitTile(_local2, xx, yy); } function drawBakeLevel() { setBakeLevel(master.lData.otherIndex, master.lData.inSandbox); drawHeightData(); } function drawHeightData() { bumpCanvas.swapDepths(canvas.getDepth() + 10); bumpCanvas.createEmptyMovieClip("mc", bumpCanvas.getNextHighestDepth()); if (master.lData.hArray != undefined) { var _local3 = 0; while (_local3 < master.lData.pHeight) { var _local2 = 0; while (_local2 < master.lData.pWidth) { if (master.lData.hArray[_local3][_local2] == 1) { var _local4 = bumpCanvas.mc.attachMovie("mc_landblob", (("lb_" + _local3) + "_") + _local2, bumpCanvas.mc.getNextHighestDepth()); _local4._x = (_local2 * K.TILE_SIZE) * 2; _local4._y = (_local3 * K.TILE_SIZE) * 2; } _local2++; } _local3++; } var _local5 = new flash.filters.BevelFilter(); _local5.distance = 5; _local5.blurX = 10; _local5.blurY = 10; _local5.strength = 1.5; _local5.quality = 2; _local5.type = "full"; _local5.shadowColor = 3355443 /* 0x333333 */; var _local6 = bumpCanvas.mc.filters; _local6.push(_local5); bumpCanvas.mc.filters = _local6; bumpCanvas.blendMode = "overlay"; } } function blitTileFeature(bmp, rect, xx, yy, xoff, yoff) { fBmp.copyPixels(bmp, rect, new flash.geom.Point((xx * K.TILE_SIZE) + xoff, (yy * K.TILE_SIZE) + yoff)); } function blitDirtTile(rect, xx, yy) { dcBmp.copyPixels(dirtBmp, rect, new flash.geom.Point((xx * K.TILE_SIZE) - 4, (yy * K.TILE_SIZE) - 4)); } function blitTileThingy(bmp, rect, xx, yy) { cBmp.copyPixels(bmp, rect, new flash.geom.Point((xx * K.TILE_SIZE) - 4, (yy * K.TILE_SIZE) - 4), undefined, undefined, true); } function blitTile(rect, xx, yy) { cBmp.copyPixels(tBmp, rect, new flash.geom.Point(xx * K.TILE_SIZE, yy * K.TILE_SIZE)); } var c = "Terrain"; }
Symbol 2879 MovieClip [__Packages.ArrowCursor] Frame 0
class ArrowCursor extends MovieClip { var wGutter, eGutter, nGutter, sGutter, sMap, wMap, eMap, nMap, master, gotoAndStop, _x, _y; function ArrowCursor () { super(); } function onLoad() { Mouse.hide(); wGutter = K.TILE_SIZE * 3; eGutter = K.SCREEN_WIDTH_PX - (K.TILE_SIZE * 2); nGutter = K.INT_OFF_Y_PX + (K.TILE_SIZE * 2); sGutter = (K.INT_OFF_Y_PX + K.SCREEN_HEIGHT_PX) - (K.TILE_SIZE * 2); sMap = sGutter - 100; wMap = wGutter + 100; eMap = K.SCREEN_WIDTH_PX; nMap = K.INT_OFF_Y_PX; } function setMaster(d) { master = d; } function showCursor(s) { gotoAndStop(s); } function hideCursor() { } function onMouseMove() { _x = master._xmouse; _y = master._ymouse; } }
Symbol 2880 MovieClip [__Packages.GameListener] Frame 0
class GameListener { var kListener, mListener, myMaster, lastMouse, lastKey; function GameListener () { var classObj = this; kListener = new Object(); mListener = new Object(); kListener.onKeyDown = function () { classObj.readKey(Key.getCode(), true); }; kListener.onKeyUp = function () { classObj.readKey(Key.getCode(), false); }; mListener.onMouseDown = function () { classObj.readMouse(K.MOUSEBUTT_CODE, true); }; mListener.onMouseUp = function () { classObj.readMouse(K.MOUSEBUTT_CODE, false); }; mListener.onMouseMove = function () { classObj.readMouse(K.MOUSEMOVE_CODE, true); }; Key.addListener(kListener); Mouse.addListener(mListener); } function setMaster(someObj) { myMaster = someObj; } function readMouse(theMouse, isDown) { lastMouse = theMouse; if (isDown) { if ((lastMouse == K.PAUSE_CODE) || (lastMouse == K.MENU_CODE)) { var _local2 = K.codeToState(lastMouse); myMaster.switchState(_local2); } else { myMaster.reactMouse(lastMouse, true); } } else if (!isDown) { myMaster.reactMouse(lastMouse, false); } } function readKey(theKey, keyIsDown) { lastKey = theKey; if (keyIsDown) { myMaster.react(lastKey, true); } else if (!keyIsDown) { myMaster.react(lastKey, false); } } }
Symbol 2881 MovieClip [__Packages.StateStack] Frame 0
class StateStack { var STACK_MAX, stack, stackptr; function StateStack () { STACK_MAX = 10; stack = new Array(STACK_MAX); stackptr = -1; } function peek() { if (stackptr >= 0) { return(stack[stackptr]); } return(undefined); } function push(toPush) { stackptr++; stack[stackptr] = toPush; } function pop() { if (stackptr < 0) { return(undefined); } stackptr--; return(stack[stackptr + 1]); } function checkfor(goal) { var _local2 = 0; while (_local2 <= stackptr) { if (stack[_local2] == goal) { return(true); } _local2++; } return(false); } function toString() { var _local3 = ""; var _local2 = 0; while (_local2 <= stackptr) { _local3 = _local3 + (stack[_local2] + ","); _local2++; } return(_local3); } function toNum() { var _local2; _local2 = stack[stackptr]; return(_local2); } function toNames() { var _local3 = ""; var _local2 = 0; while (_local2 <= stackptr) { _local3 = _local3 + K.getStateName(stack[_local2]); _local3 = _local3 + ","; _local2++; } return(_local3); } }
Symbol 2882 MovieClip [__Packages.ClickableThing] Frame 0
class ClickableThing extends MovieClip { var master, xTile, yTile, attachMovie, getNextHighestDepth, _visible, removeMovieClip, repairBeacon, outline; function ClickableThing () { super(); } function onLoad() { } function setMaster(d) { master = d; } function doTheMute() { } function undoTheMute() { } function selectMe() { } function onRelease() { switch (master.actionMode) { case K.CLICK : selectMe(); break; case K.DEMOLISH : demolishMe(); break; case K.REPAIR : repairMe(); break; case K.MOVE : selectMe(); break; case K.BUILD : master.doClickThing(); } } function enterFrameFunction() { } function setLoc(xx, yy) { xTile = xx; yTile = yy; } function destroyMe() { if (!destroying) { onRemove(); master.playSound(1, "explosion.wav", 1); var _local3 = master.getBuildingX(xTile); var _local2 = master.getBuildingY(yTile); attachMovie("mc_explodeCloud", "theSmoke", getNextHighestDepth()); destroying = true; } } function demolishMe() { if (!destroying) { onRemove(); var _local3 = master.getBuildingX(xTile); var _local2 = master.getBuildingY(yTile); master.playSound(1, "demolish.wav", 1); attachMovie("mc_smokeCloud", "theSmoke", getNextHighestDepth()); destroying = true; } master.defaultAction(); } function halfDestroyAnim() { var _local2 = K.getCost(myMenu); if (_local2 == undefined) { _local2 = new Array(); _local2[0] = 50; _local2[1] = 0; } var _local5 = (_local2[0] * 0.3) / 4; var _local6 = (_local2[1] * 0.5) / 4; var _local3 = (_local2[0] * 0.6) / 4; var _local4 = (_local2[0] * 0.1) / 4; master.makeGarbage2(xTile, yTile, xTile + 1, yTile + 1, 0, _local6, _local4, _local3, true); master.makeGarbage2(xTile, yTile, xTile + 1, yTile + 1, _local5, 0, 0, _local3, false); } function halfDemolishAnim() { var _local2 = K.getCost(myMenu); if (_local2 == undefined) { _local2 = new Array(); _local2[0] = 50; _local2[1] = 0; } var _local4 = (_local2[0] * 0.35) / 4; var _local6 = (_local2[1] * 0.9) / 4; var _local5 = (_local2[0] * 0.3) / 4; var _local3 = (_local2[0] * 0.35) / 4; master.makeGarbage2(xTile, yTile, xTile + 1, yTile + 1, _local4, _local6, _local3, _local5, true); _visible = false; } function onDestroyAnim() { removeMovieClip(); } function repairMe() { if (hp < maxhp) { repairing = true; showRepairBeacon(); } } function showRepairBeacon() { repairBeacon._visible = true; repairBeacon.play(); } function hideRepairBeacon() { repairBeacon._visible = false; repairBeacon.stop(); } function unClick() { outline._visible = false; amSelected = false; } function onRemove() { } var amSelected = false; var myMenu = ""; var repairing = false; var destroying = false; var hp = 100; var maxhp = ClickableThing.prototype.hp; var amtO = 0; var amtM = 0; var amtJ = 1; var amtR = 0; }
Symbol 2883 MovieClip [__Packages.Building] Frame 0
class Building extends ClickableThing { var myType, outline, hideRepairBeacon, rinx, resourceIn, riny, routx, resourceOut, routy, blockedAttackLocs, master, xTile, yTile, glow, xTileUnit, yTileUnit, attackLocs, attackers, smogAmount, upgrade, myIndex, resource1, alert, icon, damageClip, destroyMe, hpBar, clickHere, repairing; function Building () { super(); } function onLoad() { myType = K.BUILDING; outline._visible = false; hideResourceIn(); hideResourceOut(); hideRepairBeacon(); rinx = resourceIn._x; riny = resourceIn._y; routx = resourceOut._x; routy = resourceOut._y; setMeUp(); externalSetMeUp(); amSelected = false; hideHpBar(); hideClickHere(); var _local2 = this; updateUpgrades(); checkAsleep(); } function calculateAttackVacancy() { blockedAttackLocs[0] = false; blockedAttackLocs[1] = false; blockedAttackLocs[2] = false; blockedAttackLocs[3] = false; blockedAttackLocs[4] = false; blockedAttackLocs[5] = false; blockedAttackLocs[6] = false; blockedAttackLocs[7] = false; var _local4 = master.bldgArray; var _local2 = false; var _local3 = 0; while (_local3 < _local4.length) { if (_local4[_local3].xTile == xTile) { } else if (_local4[_local3].yTile == yTile) { if (_local4[_local3].xTile == (xTile - 1)) { blockAttackLocs(true, true, _local2, _local2, _local2, _local2, _local2, _local2); } else if (_local4[_local3].xTile == (xTile + 1)) { blockAttackLocs(_local2, _local2, true, true, _local2, _local2, _local2, _local2); } } _local3++; } } function makeGlow() { glow.play(); } function blockAttackLocs(l1, l2, l3, l4, l5, l6, l7, l8) { if (l1 == true) { blockedAttackLocs[0] = true; } if (l2 == true) { blockedAttackLocs[1] = true; } if (l3 == true) { blockedAttackLocs[2] = true; } if (l4 == true) { blockedAttackLocs[3] = true; } if (l5 == true) { blockedAttackLocs[4] = true; } if (l6 == true) { blockedAttackLocs[5] = true; } if (l7 == true) { blockedAttackLocs[6] = true; } if (l8 == true) { blockedAttackLocs[7] = true; } } function setMeUp() { } function externalSetMeUp() { } function deployTheFlag() { } function setLoc(xx, yy) { xTile = xx; yTile = yy; xTileUnit = xTile * 2; yTileUnit = yTile * 2; var _local9 = new Object(); var _local8 = new Object(); var _local7 = new Object(); var _local6 = new Object(); var _local5 = new Object(); var _local4 = new Object(); var _local3 = new Object(); var _local2 = new Object(); _local9.xTile = xTileUnit - 1; _local9.yTile = yTileUnit; _local8.xTile = xTileUnit - 1; _local8.yTile = yTileUnit - 1; _local9.facing = "right"; _local8.facing = "right"; _local7.xTile = xTileUnit + 2; _local7.yTile = yTileUnit; _local6.xTile = xTileUnit + 2; _local6.yTile = yTileUnit - 1; _local7.facing = "left"; _local6.facing = "left"; _local5.xTile = xTileUnit; _local5.yTile = yTileUnit - 2; _local4.xTile = xTileUnit + 1; _local4.yTile = yTileUnit - 2; _local5.facing = "down"; _local4.facing = "down"; _local3.xTile = xTileUnit; _local3.yTile = yTileUnit + 1; _local2.xTile = xTileUnit + 1; _local2.yTile = yTileUnit + 1; _local3.facing = "up"; _local2.facing = "up"; blockedAttackLocs = new Array(8); blockedAttackLocs[0] = false; blockedAttackLocs[1] = false; blockedAttackLocs[2] = false; blockedAttackLocs[3] = false; blockedAttackLocs[4] = false; blockedAttackLocs[5] = false; blockedAttackLocs[6] = false; blockedAttackLocs[7] = false; attackLocs = new Array(8); attackLocs[0] = _local9; attackLocs[1] = _local8; attackLocs[2] = _local7; attackLocs[3] = _local6; attackLocs[4] = _local5; attackLocs[5] = _local4; attackLocs[6] = _local3; attackLocs[7] = _local2; attackers = new Array(8); } function getGarbagePercent() { return(Math.round((100 * garbageAmt) / maxGarbage)); } function updateUpgrades() { var _local2 = myMenu; if (amSuper) { _local2 = myMenu.substr(5, myMenu.length); } energyOut = K.updateEfficiency(_local2); if (amSuper) { energyOut = energyOut * 2; } smogAmount = K.updateEmissions(_local2); updateRecycling(K.getLevels(myMenu.toLowerCase())); } function updateRecycling() { } function setUpgradeLevel(upgrade, level) { this.upgrade.gotoAndPlay("upgrade"); var _local3 = myMenu; var _local5 = 1; if (upgrade.toLowerCase() == "both") { if (amSuper) { _local3 = myMenu.substr(5, myMenu.length); } energyOut = K.getEfficiency(_local3, level); if (amSuper) { energyOut = energyOut * 2; } smogAmount = K.getEmissions(_local3, level); } if (myIndex == K.RECYCLINGCENTER) { updateRecycling(level); } } function selectMe() { if (!amSelected) { master.unClickEverything(); outline._visible = true; master.playSound(0, "click4.wav", 1); master.selectBuilding(myMenu, 0, this); amSelected = true; onSelected(); } else { master.playSound(0, "click2.wav", 1); master.unClickEverything(); } } function onSelected() { } function useResource(str) { showResourceIn(str); resourceIn._icon.gotoAndStop("bounce"); resourceIn._x = rinx; resourceIn._y = riny; var back = this; var i = setInterval(function () { back.resourceIn._y = back.resourceIn._y + 2; if (back.resourceIn._y >= (back.riny + 20)) { back.hideResourceIn(); clearInterval(i); } }, 50); } function makeResource(str, isSuper, level) { showResourceOut(str); if (isSuper == true) { resourceOut._icon.gotoAndStop("super"); } else if ((level == undefined) || (level == 0)) { resourceOut._icon.gotoAndStop("plus"); } else if (level == 1) { resourceOut._icon.gotoAndStop("mid_plus"); } else if (level == 2) { resourceOut._icon.gotoAndStop("hi_plus"); } resourceOut._x = routx; resourceOut._y = routy; var back = this; var j = setInterval(function () { back.resourceOut._y = back.resourceOut._y - 2; if (back.resourceOut._y <= (back.routy - 20)) { back.hideResourceOut(); clearInterval(j); } }, 50); } function tickGarbage() { if (garbageRate > 0) { garbageAmt = garbageAmt + garbageRate; garbageProduced = garbageProduced + garbageRate; tempG = tempG + garbageRate; updateGarbage(); } } function refreshTick() { garbageThisCycle = tempG; smogThisCycle = tempS; tempG = 0; tempS = 0; } function setResource(amount, index) { resourceAmt = amount; } function removeResource(amount, index) { resourceAmt = resourceAmt - amount; if (resourceAmt < 0) { resourceAmt = 0; } } function removeGarbage(amount, index) { garbageAmt = garbageAmt - amount; if (garbageAmt < 0) { garbageAmt = 0; } if (garbageAmt < 50) { tooMuchGarbage = false; } updateInterface(garbageAmt); } function updateGarbage() { if (garbageAmt <= 50) { setExternalGarbage(1, garbageAmt); } else { garbageAmt = 50; setExternalGarbage(1, 50); tooMuchGarbage = true; } updateInterface(garbageAmt); } function updateResource(what) { setExternalResource(resourceAmt, what); } function setExternalResource(amount, type) { if (resource1.myMenu.toLowerCase() == type.toLowerCase()) { resource1.setAmount(amount); } else if (resource1.myIndex == undefined) { var _local2 = master.makeResourceUnit(xTileUnit + 1, yTileUnit + 1, amount, type); resource1 = _local2; } resource1.setBuilding(this); } function setExternalGarbage(which, amount) { var _local3 = this["garbage" + which]; var _local5 = which - 1; if (_local3.myIndex == K.WASTE) { _local3.setAmountByKind(gRateO * amount, gRateM * amount, gRateR * amount, gRateJ * amount); } else if (_local3.myIndex == undefined) { _local3 = master.makeGarbageUnit2(xTileUnit + _local5, yTileUnit + 1, gRateO * amount, gRateM * amount, gRateR * amount, gRateJ * amount, false); } this["garbage" + which] = _local3; this["garbage" + which].setBuilding(this, which); } function showResourceIn(str) { resourceIn.gotoAndStop(str); } function showResourceOut(str) { resourceOut.gotoAndStop(str); } function hideResourceIn() { resourceIn.gotoAndStop("nothing"); } function hideResourceOut() { resourceOut.gotoAndStop("nothing"); } function enoughFood() { starvation = 0; notEnoughFood = false; } function foodTick() { var _local2 = master.dayTime; if ((_local2 == K.DAY) && (disabled == false)) { if (master.hasFood(foodIn)) { enoughFood(); useResource("food"); master.foodDrain(foodIn); } else { showFoodAlert(true); } } if (!master.inAMenu) { updateInterface(); } } function tick() { checkAsleep(); isAlert = true; if ((asleep == false) && (disabled == false)) { if (!notEnoughFood) { if (!tooMuchGarbage) { if (needsRepair == false) { if (!notEnoughResource) { isAlert = false; } doTick(); } else { if (!notEnoughResource) { isAlert = false; } showRepairAlert(); doTick(); } } else { showGarbageAlert(); } } else { showFoodAlert(); if (!tooMuchGarbage) { if (needsRepair == false) { if (!notEnoughResource) { isAlert = false; } doTick(); } else { if (!notEnoughResource) { isAlert = false; } showRepairAlert(); doTick(); } } else { showGarbageAlert(); } } } else { isAlert = false; } } function testUnd3(amt, amt2, amt3, str) { var _local2 = K.testUnd3(amt, amt2, amt3, "Building." + str); if (!_local2) { } return(_local2); } function testUnd(amt, str) { var _local2 = K.testUnd(amt, "Building." + str); if (!_local2) { } return(_local2); } function makeSmog(xx, yy, amt) { tempS = tempS + amt; if (testUnd3(xx, yy, amt, "makeSmog")) { master.makeSmog(xx, yy, amt); } } function updateInterface(n) { if (n == undefined) { n = 0; } if (amSelected) { if (!master.inAMenu) { master.selectBuilding(myMenu, n, this); } } } function showGarbageAlert() { alert.gotoAndPlay("garbage"); } function enoughResource() { notEnoughResource = false; } function showFFGasAlert() { notEnoughResource = true; alert.gotoAndPlay("ffGas"); } function showMetalAlert() { notEnoughMetal = true; alert.gotoAndPlay("metal"); } function showEnergyAlert() { notEnoughEnergy = true; alert.gotoAndPlay("energy"); } function showGasAlert() { notEnoughResource = true; alert.gotoAndPlay("gas"); } function showCoalAlert() { notEnoughResource = true; alert.gotoAndPlay("coal"); } function showFFAlert() { notEnoughResource = true; alert.gotoAndPlay("ff"); } function showFoodAlert(starve) { notEnoughFood = true; alert.gotoAndPlay("food"); if (starve == true) { starvation = starvation + 5; takeDamage(starvation); master.doMessageAlert("starvation", this); } } function checkDrowsy() { if (master.dayTime == K.NIGHT) { if ((!disabled) && (doesDrowsy == true)) { makeDrowsy(); return(true); } return(false); } return(false); } function checkAsleep() { if (master.dayTime == K.NIGHT) { if ((!disabled) && (doesSleep == true)) { showSleepAlert(); return(true); } return(false); } return(false); } function makeDrowsy() { } function unDrowsy() { } function showSleepAlert() { asleep = true; if (!disabled) { alert.gotoAndPlay("asleep"); } checkDrowsy(); updateInterface(); } function wakeUp() { unDrowsy(); asleep = false; if (!disabled) { alert.gotoAndStop("default"); icon.gotoAndStop("normal"); } else { disableMe(); } updateInterface(); } function disableToggle() { if (disabled == true) { disabled = false; enableMe(); } else if (disabled == false) { disabled = true; disableMe(); } } function disableMe() { alert.gotoAndPlay("disabled"); updateInterface(); } function syncDisableAlert() { alert.gotoAndPlay("disabled"); } function syncSleepAlert() { alert.gotoAndPlay("asleep"); } function enableMe() { if (!checkAsleep()) { alert.gotoAndPlay("default"); } checkDrowsy(); updateInterface(); } function showRepairAlert() { needsRepair = true; alert.gotoAndPlay("repair"); } function requestAttack(e) { addAnAttacker(e); return(true); } function fixAttackerDepths() { if (attackers[1].getDepth() > attackers[0].getDepth()) { attackers[1].swapDepths(attackers[0]); } if (attackers[3].getDepth() > attackers[2].getDepth()) { attackers[3].swapDepths(attackers[2]); } } function addAnAttacker(e) { e.setAttackLoc(attackLocs[attackCounter]); attackCounter++; if (attackCounter > 7) { attackCounter = 0; } return(true); } function addAttacker(e, whichLoc) { if (blockedAttackLocs[whichLoc] == false) { if (attackers[whichLoc] == undefined) { attackers[whichLoc] = e; attackers[whichLoc].setAttackLoc(attackLocs[whichLoc]); fixAttackerDepths(); return(true); } } return(false); } function removeAttacker(whichLoc) { if (attackers[whichLoc] != undefined) { attackers[whichLoc].goAway(); attackers[whichLoc] = undefined; } } function updateForWeather(windSpeed, sunLight) { } function updateHpBar() { if (hp < 100) { showHpBar(); } else { hideHpBar(); } } function takeDamage(amt) { hp = hp - amt; damageClip.gotoAndPlay("hit"); updateHpBar(); if (hp <= 75) { needsRepair = true; } if (hp <= 0) { hp = 0; if (amSelected) { master.unClickEverything(); } master.logCasualty(); destroyMe(); } updateInterface(); } function showHpBar() { hpBar.setAmount(hp); hpBar._visible = true; } function hideHpBar() { hpBar._visible = false; hpBar.stop(); } function hideClickHere() { clickHere._visible = false; } function showClickHere() { clickHere._visible = true; } function doRepairs() { if (master.hasEnergy(1)) { hp = hp + 5; useResource("energy"); makeResource("wrench"); master.energyDrain(1); if (hp >= 75) { needsRepair = false; } if (hp >= maxhp) { hp = maxhp; repairing = false; hideRepairBeacon(); } updateInterface(); } else { repairing = false; hideRepairBeacon(); } updateHpBar(); } function doTick() { } function onRemove() { master.deleteBuilding(this); } var typeOfThing = K.BUILDING; var amSelected = false; var myMenu = ""; var hp = 100; var maxhp = Building.prototype.hp; var amSuper = false; var doesSleep = true; var doesDrowsy = true; var eatsFood = true; var starvation = 0; var garbageRate = 0; var garbageAmt = 0; var garbageProduced = 0; var gRateO = 0; var gRateM = 0; var gRateJ = 1; var gRateR = 0; var resourceAmt = 0; var maxGarbage = 50; var tooMuchGarbage = false; var notEnoughEnergy = false; var notEnoughMetal = false; var notEnoughFood = false; var notEnoughResource = false; var needsRepair = false; var isAlert = false; var isWeapon = false; var asleep = false; var drowsy = false; var disabled = false; var energyOut = 0; var energyIn = 0; var foodOut = 0; var foodIn = 0.5; var metalIn = 0; var metalOut = 0; var FFIn = 0; var FFOut = 0; var gasIn = 0; var gasOut = 0; var nWasteOut = 0; var attackCounter = 0; var garbageThisCycle = 0; var smogThisCycle = 0; var tempG = 0; var tempS = 0; var cacheAsBitmap = true; }
Symbol 2884 MovieClip [__Packages.Garbage] Frame 0
class Garbage extends MovieClip { var outline, master, flag, gotoAndStop, countDownID, xTile, yTile, myBuilding, myBuildingIndex, targetEnemy, targetTruck, removeMovieClip; function Garbage () { super(); } function onLoad() { outline._visible = false; cancelSummon(); } function setMaster(d) { master = d; } function addGarbageByKind(organic, metal, reuse, junk) { amountOrganic = amountOrganic + organic; amountMetal = amountMetal + metal; amountJunk = amountJunk + junk; amountReuse = amountReuse + reuse; recalcAmount(); } function getAmount() { recalcAmount(); return(amount); } function recalcAmount() { var _local2 = amount; amount = ((amountOrganic + amountMetal) + amountJunk) + amountReuse; if ((amount > _local2) && (amount > 50)) { makePollution(); } setAmount(amount); } function addGarbage(amt) { if ((amount + amt) > 50) { makePollution(); amt = 0; } else { setAmount(amount + amt); } } function doSummon() { flag._visible = true; flag.play(); } function cancelSummon() { flag._visible = false; flag.stop(); } function summonToggle() { if (summoning == true) { summoning = false; cancelSummon(); } else if (summoning == false) { summoning = true; doSummon(); } } function setAmountByKind(organic, metal, reuse, junk) { amountOrganic = organic; amountMetal = metal; amountJunk = junk; amountReuse = reuse; setAmount(((organic + metal) + junk) + reuse); } function setAmount(amt) { var _local3; if ((amt > 0) && (amt < 15)) { myMenu = "GarbageLittle"; _local3 = "little"; atMax = false; } else if ((amt >= 15) && (amt < 35)) { myMenu = "GarbageSome"; _local3 = "some"; atMax = false; } else if ((amt >= 35) && (amt < 50)) { myMenu = "GarbageLots"; _local3 = "lots"; atMax = false; } else if (amt >= 50) { myMenu = "GarbageMax"; _local3 = "max"; atMax = true; } else if (amt <= 0) { master.deleteGarbage(this); atMax = false; } if (isRubble) { gotoAndStop("rubble_" + _local3); myMenu = "Rubble"; } else { gotoAndStop(_local3); } if (amt != undefined) { amount = amt; } else { K.error("Garbage", "setAmount", "amt=undefined!"); } if (amSelected) { var _local4 = makeGarbageThing(); master.selectBuilding(myMenu, amount, this, _local4); } if (atMax && (isRubble == false)) { if (countDown == 0) { startCountDown(); } } else { stopCountDown(); } } function startCountDown() { master.doMessageAlert("gWarning", this); countDownID = setInterval(this, "tickDown", K.TICK_COUNT * K.FRAME_RATE); } function stopCountDown() { countDown = 0; clearInterval(countDownID); } function tickDown() { countDown++; if (countDown >= polluteTime) { stopCountDown(); makePollution(); } } function makePollution() { if (atMax == true) { var _local3 = Math.floor(xTile / 2); var _local2 = Math.floor(yTile / 2); master.polluteTile(_local3, _local2); master.doMessageAlert("gPollute", this); } } function removeAmount2(minus) { var _local3 = 0; var _local4 = amount; var _local6 = false; if (amount > minus) { _local3 = Number(minus); } else { _local3 = Number(amount); _local6 = true; } if (amSelected) { var _local7 = makeGarbageThing(); master.selectGarbage(myMenu, amount, this, _local7); } myBuilding.removeGarbage(_local3, myBuildingIndex); var _local2 = new Array(5); if (_local4 == 0) { _local4 = 1; } _local2[0] = (amountOrganic / _local4) * _local3; _local2[1] = (amountMetal / _local4) * _local3; _local2[2] = (amountReuse / _local4) * _local3; _local2[3] = (amountJunk / _local4) * _local3; _local2[4] = _local3; _local2[5] = _local6; amountOrganic = amountOrganic - _local2[0]; amountMetal = amountMetal - _local2[1]; amountReuse = amountReuse - _local2[2]; amountJunk = amountJunk - _local2[3]; if ((((_local2[0] + _local2[1]) + _local2[2]) + _local2[3]) != _local2[4]) { K.error("Garbage", "removeAmount2", (("Totals don't add up!" + (((_local2[0] + _local2[1]) + _local2[2]) + _local2[3])) + " vs ") + _local2[4]); } if (amount > minus) { setAmount(Number(amount) - Number(minus)); } else { _local2[5] = true; } return(_local2); } function removeAmount(minus) { var _local2 = 0; if (amount > minus) { setAmount(amount - minus); _local2 = minus; } else { _local2 = amount; setAmount(0); } if (amSelected) { var _local3 = makeGarbageThing(); master.selectGarbage(myMenu, amount, this, _local3); } myBuilding.removeGarbage(_local2, myBuildingIndex); return(_local2); } function makeGarbageThing() { var _local2 = new Object(); _local2.organic = amountOrganic; _local2.metal = amountMetal; _local2.reuse = amountReuse; _local2.junk = amountJunk; _local2.total = ((amountOrganic + amountMetal) + amountReuse) + amountJunk; _local2.summoning = summoning; return(_local2); } function setBuilding(bldg, i) { myBuilding = bldg; myBuildingIndex = i; } function setRubble() { isRubble = true; myMenu = "Rubble"; if ((amount != undefined) && (amount != 0)) { setAmount(amount); } else { gotoAndStop("rubble_some"); } } function deactivateMe(str) { outline._visible = false; onRelease = undefined; gotoAndStop(str); } function targetForEating(e) { amEatTargetted = true; targetEnemy = e; } function targetForPickup(whom) { if (targetTruck != whom) { if (targetTruck != undefined) { targetTruck.setToIdle(); } amTargetted = true; targetTruck = whom; } } function unEatTarget() { amEatTargetted = false; } function unTarget() { amTargetted = false; } function deleteMe() { if (amSelected) { master.unClickEverything(); } clearInterval(countDownID); removeMovieClip(); } function onRelease() { switch (master.actionMode) { case K.CLICK : master.unClickEverything(); outline._visible = true; master.playSound(0, "click4.wav", 1); var _local2 = makeGarbageThing(); master.selectGarbage(myMenu, amount, this, _local2); amSelected = true; break; case K.DEMOLISH : master.showError("You can't demolish garbage! Take it to a waste facility!"); break; default : master.onClickTerrain(); } } function setLoc(xx, yy) { xTile = xx; yTile = yy; } function unClick() { outline._visible = false; amSelected = false; } var amSelected = false; var myMenu = "garbage"; var myIndex = K.WASTE; var amount = 0; var amountOrganic = 0; var amountMetal = 0; var amountJunk = 0; var amountReuse = 0; var isRubble = false; var amTargetted = false; var amEatTargetted = false; var countDown = 0; var polluteTime = 20; var summoning = false; var atMax = false; }
Symbol 2885 MovieClip [__Packages.Unit] Frame 0
class Unit extends ClickableThing { var myType, outline, vect, speedX, speedY, riny, resourceIn, vehicleRatio, master, xTile, yTile, fuelString, upgrade, myFuel, fuelLevel, fuelSource, mpg, fuelEfficiency, fillUpDistance, smogDistance, mySmog, gasolineGramsPerMile, fuelConsumption, ethanolGramsPerMile, natGasGramsPerMile, onTask, myTask, myTarget, myTargetBldg, amSelected, myMenu, crowder, tempSmogRate, smogRate, _x, destX, _y, destY, gotoAndStop, smogPoint, _icon, o_destX, o_destY, alert, fuelLight; function Unit () { super(); } function onLoad() { myType = K.UNIT; outline._visible = false; setMeUp(); externalSetMeUp(); vect = new Array(2); speedX = (speedY = 0); hideResourceIn(); hideFuelLight(); riny = resourceIn._y; vehicleRatio = vInFFPlant / vInUnit; master.updateFleetFuel(); } function setLoc(xx, yy) { xTile = xx; yTile = yy; } function setMeUp() { } function externalSetMeUp() { } function gotoSleep() { if (doesSleep == true) { asleep = true; } } function levelResetMe() { enterFrameFunction = undefined; } function wakeUp() { asleep = false; } function setUpgradeLevel(up, level) { if (up.toLowerCase() == fuelString.toLowerCase()) { upgrade.gotoAndPlay("upgrade"); setFuelEconomy(getFuelNumber(up), level); } } function getFuelNumber(fuel) { return(K[fuel.toUpperCase()]); } function setFuelEconomy(whichFuel, whichLevel) { myFuel = whichFuel; fuelLevel = whichLevel; switch (whichFuel) { case K.GASOLINE : fuelString = "gasoline"; fuelSource = "FF"; mpg = 15 * fuelEfficiency; var _local3 = 1; var _local2 = 1; while (_local2 < fuelLevel) { mpg = mpg * 1.4; _local3 = _local3 * 1.4; _local2++; } var _local4 = tankSize * mpg; fillUpDistance = (_local4 / K.TILE_MILES) * K.TILE_SIZE; smogDistance = fillUpDistance / 4; mySmog = (((vInUnit * (_local4 / 4)) * gasolineGramsPerMile) / 1000) / 1000; fuelConsumption = (tankSize * vInUnit) / K.GASOLINE_IN_FF; break; case K.ETHANOL : fuelString = "ethanol"; fuelSource = "food"; mpg = 11.25 * fuelEfficiency; _local3 = 1; _local2 = 1; while (_local2 < fuelLevel) { mpg = mpg * 1.4; _local3 = _local3 * 1.4; _local2++; } _local4 = tankSize * mpg; fillUpDistance = (_local4 / K.TILE_MILES) * K.TILE_SIZE; smogDistance = fillUpDistance / 4; mySmog = (((vInUnit * (_local4 / 4)) * ethanolGramsPerMile) / 1000) / 1000; fuelConsumption = (tankSize * vInUnit) / K.ETHANOL_IN_FOOD; break; case K.ELECTRIC : fuelString = "electric"; fuelSource = "energy"; mpg = 0.75 * fuelEfficiency; var _local7 = 40 / (15 * fuelEfficiency); var _local5 = K.E_CHARGE_GEOMETRO * _local7; _local3 = 1; _local2 = 1; while (_local2 < fuelLevel) { mpg = mpg * 1.4; _local3 = _local3 * 1.4; _local2++; } _local4 = tankSize * mpg; fillUpDistance = (_local4 / K.TILE_MILES) * K.TILE_SIZE; smogDistance = fillUpDistance / 4; mySmog = 0; fuelConsumption = _local5 * _local4; break; case K.NATGAS : fuelString = "natgas"; fuelSource = "gas"; var _local6 = 1.14; mpg = (15 * fuelEfficiency) * _local6; _local3 = 1; _local2 = 1; while (_local2 < fuelLevel) { mpg = mpg * 1.4; _local3 = _local3 * 1.4; _local2++; } _local4 = tankSize * mpg; fillUpDistance = (_local4 / K.TILE_MILES) * K.TILE_SIZE; smogDistance = fillUpDistance / 4; mySmog = ((((vInUnit * (_local4 / 4)) * natGasGramsPerMile) / 1000) / 1000) / _local3; fuelConsumption = (tankSize * vInUnit) / (K.GASOLINE_IN_FF / K.GAS_TO_OIL_RATIO); break; } refreshTick(true); updateMe(); } function useResource(str) { showResourceIn(str); resourceIn._icon.gotoAndStop("bounce"); resourceIn._y = riny; var back = this; var i = setInterval(function () { back.resourceIn._y = back.resourceIn._y + 2; if (back.resourceIn._y >= (back.riny + 20)) { back.hideResourceIn(); clearInterval(i); } }, 50); } function showResourceIn(str) { resourceIn.gotoAndStop(str); } function hideResourceIn() { resourceIn.gotoAndStop("nothing"); } function stopForFuel() { refueling = 1; showFuelLight(); } function setToIdle() { onTask = false; myTask = K.IDLE; myTarget = undefined; myTargetBldg = undefined; } function refuel() { switch (myFuel) { case K.GASOLINE : if (master.hasFF(1)) { master.drainFF(fuelConsumption); useResource("FF"); refueling = 2; } break; case K.DIESEL : if (master.hasFF(fuelConsumption)) { master.drainFF(fuelConsumption); useResource("FF"); refueling = 2; } break; case K.ELECTRIC : if (master.hasEnergy(fuelConsumption)) { master.drainEnergy(fuelConsumption); useResource("energy"); refueling = 2; } break; case K.ETHANOL : if (master.hasFood(fuelConsumption)) { master.drainFood(fuelConsumption); useResource("food"); refueling = 2; } break; case K.NATGAS : if (master.hasGas(fuelConsumption)) { master.drainGas(fuelConsumption); useResource("gas"); refueling = 2; } break; default : refueling = 2; } } function onRelease() { switch (master.actionMode) { case K.CLICK : if (!amSelected) { selectMe(); } else if (master.multiSelect) { selectMe(); } else { unselectMe(); } break; case K.DEMOLISH : demolishMe(); break; case K.REPAIR : repairMe(); break; case K.MOVE : if (!amSelected) { selectMe(); } else if (master.multiSelect) { selectMe(); } else { unselectMe(); } } } function updateMe() { if (amSelected) { if (!master.inAMenu) { reselectMe(); } } } function reselectMe() { outline._visible = true; master.selectUnit(myMenu, 0, this, false); amSelected = true; onSelected(); } function selectMe() { if (!amSelected) { master.unClickEverything(); outline._visible = true; master.playSound(0, "click4.wav", 1); master.selectUnit(myMenu, 0, this, true); amSelected = true; onSelected(); } else { master.playSound(0, "click2.wav", 1); master.unClickEverything(); } } function unselectMe() { master.playSound(0, "click2.wav", 1); master.unClickEverything(); } function toggleMe() { if (!amSelected) { selectMe(); } else { unselectMe(); } } function multiSelectMe() { if (!amSelected) { outline._visible = true; onSelected(); amSelected = true; master.multiSelectUnit(myMenu, 0, this); } } function startMoving() { movingX = true; movingY = true; } function stopMoving() { movingX = false; movingY = false; if (checkCrowded()) { var _local2 = 0; if (K.randRange(0, 1) == 0) { unCrowd(-1); crowder.unCrowd(1); } } } function onMoveFinish() { } function unCrowd(xx) { moveToLoc(xTile + xx, yTile); } function refreshTick(recalc) { if (tempSmogRate != undefined) { smogRate = tempSmogRate; } else { calcEmissionRate(); } if (recalc == true) { calcEmissionRate(); } tempSmogRate = 0; } function doTick() { tick(); } function tick() { } function enterFrameFunction() { if (!disabled) { updateLoc(); if (refueling == 0) { if (movingX) { _x = _x + speedX; var _local3 = Math.abs(destX - _x); var _local2 = Math.abs(destY - _y); if (_local3 <= (speed * 4)) { if ((vect[0] == undefined) || (vect[0] == NaN)) { speedX = speedX * 0.9; if (speedX < ((speed * vect[0]) / 4)) { speedX = (speed * vect[0]) / 4; } } else { speedX = (speed * 0.9) * vect[0]; } } if ((_local3 <= 5) || (_local3 <= Math.abs(speedX * 3))) { _x = destX; movingX = false; if ((movingY == false) || (_local2 <= 2)) { onMoveFinish(); } } if (speedX > 0) { gotoAndStop("right"); } else { gotoAndStop("left"); } } if (movingY == true) { _y = _y + speedY; var _local2 = Math.abs(destY - _y); var _local3 = Math.abs(destX - _x); if (_local2 <= (speed * 4)) { if ((vect[1] == undefined) || (vect[1] == NaN)) { speedY = speedY * 0.9; if (speedY < ((speed * vect[1]) / 4)) { speedY = (speed * vect[1]) / 4; } } else { speedY = (speed * 0.9) * vect[1]; } } if ((_local2 <= 5) || (_local2 <= Math.abs(speedY * 1.5))) { _y = destY; movingY = false; if ((movingX == false) || (_local3 <= 2)) { onMoveFinish(); } } if (speedY > 0) { } } if (movingX || (movingY)) { updateOdometer(); } } else { if (refueling >= 2) { refueling++; } if (refueling >= K.REFUEL_COUNT) { refueling = 0; hideFuelLight(); } } } } function updateOdometer() { var _local2 = Math.sqrt((speedX * speedX) + (speedY * speedY)); odometer = odometer + _local2; smogOMeter = smogOMeter + _local2; if (odometer > fillUpDistance) { odometer = 0; stopForFuel(); } if (smogOMeter > smogDistance) { smogOMeter = 0; makeSmog(); } } function calcEmissionRate() { var _local3 = smogDistance / speed; _local3 = _local3 + 15; var _local2 = (K.CYCLETIME * K.TICK_COUNT) / _local3; smogRate = mySmog * _local2; } function makeSmog() { tempSmogRate = tempSmogRate + mySmog; var _local3 = _x + smogPoint._x; var _local2 = _y + smogPoint._y; if (mySmog > 0) { _icon.gotoAndPlay("smog"); master.makeSmog(_local3, _local2, mySmog); } } function updateLoc() { xTile = Math.floor(_x / K.TILE_SIZE); yTile = Math.floor((_y - K.INT_OFF_Y_PX) / K.TILE_SIZE); } function checkCrowded() { var _local2 = 0; while (_local2 < master.uArray.length) { if (master.uArray[_local2].xTile == xTile) { if (master.uArray[_local2].yTile == yTile) { crowder = master.uArray[_local2]; return(true); } } _local2++; } } function checkCrowdedX() { var _local2 = 0; while (_local2 < master.uArray.length) { if (master.uArray[_local2].xTile == xTile) { return(true); } _local2++; } return(false); } function checkCrowdedY() { var _local2 = 0; while (_local2 < master.uArray.length) { if (master.uArray[_local2].yTile == yTile) { return(true); } _local2++; } return(false); } function moveToLoc(xT, yT) { destX = master.getUnitX(xT); destY = master.getUnitY(yT); if (destY < K.INT_OFF_Y_PX) { destY = K.INT_OFF_Y_PX; } else if (destY > (Stage.height - (K.TILE_SIZE * 2))) { destY = Stage.height - (K.TILE_SIZE * 2); } if (destX < K.TILE_SIZE) { destX = K.TILE_SIZE; } else if (destX > (Stage.width - K.INT_OFF_X_PX)) { destX > (Stage.width - K.INT_OFF_X_PX); } o_destX = destX; o_destY = destY; vect[0] = destX - _x; vect[1] = destY - _y; var _local2 = Math.sqrt((vect[0] * vect[0]) + (vect[1] * vect[1])); vect[0] = vect[0] / _local2; vect[1] = vect[1] / _local2; speedX = vect[0] * speed; speedY = vect[1] * speed; startMoving(); } function onMove(sticky) { if (!sticky) { master.unClickEverything(); } } function onSelected() { } function demolishMe() { } function repairMe() { } function disableToggle() { if (disabled == true) { disabled = false; enableMe(); } else if (disabled == false) { disabled = true; disableMe(); } } function updateInterface(n) { if (n == undefined) { n = 0; } if (amSelected) { if (!master.inAMenu) { master.selectBuilding(myMenu, n, this); } } } function disableMe() { alert.gotoAndPlay("disabled"); updateInterface(); } function enableMe() { alert.gotoAndPlay("default"); updateInterface(); } function hideFuelLight() { fuelLight._visible = false; } function showFuelLight() { fuelLight._visible = true; } var typeOfThing = K.UNIT; var speed = 1; var movingX = false; var movingY = false; var odometer = 0; var smogOMeter = 0; var baseSmog = 0; var refueling = 0; var vInUnit = 1000; var vInFFPlant = 30000; var tankSize = 25; var waitForRefuel = false; var doesSleep = false; var asleep = false; var disabled = false; }
Symbol 2886 MovieClip [__Packages.GarbageTruck] Frame 0
class GarbageTruck extends Unit { var startUpSound, master, odometer, setFuelEconomy, asleep, refueling, refuel, myTargetBldg, moveToLoc, myTarget, haul, setToIdle, updateMe; function GarbageTruck () { super(); } function setMeUp() { if (startUpSound) { master.playSound(1, "garbage_click1.wav", 1); } odometer = 0; setFuelEconomy(K.GASOLINE, 1); } function recalcAmount() { myGarbageAmt = ((amountOrganic + amountMetal) + amountReuse) + amountJunk; } function getAmount() { recalcAmount(); return(myGarbageAmt); } function getAmounts() { var _local2 = new Array(); _local2[0] = amountMetal; _local2[1] = amountReuse; _local2[2] = amountOrganic; _local2[3] = amountJunk; return(_local2); } function onSelected() { } function gotoSleep() { asleep = true; } function tick() { if (refueling == 0) { switch (myTask) { case K.IDLE : if (!asleep) { if (myGarbageAmt < garbageHaul) { if (master.gArray.length >= 1) { var _local2 = findSomeGarbage(); goGetSomeGarbage(_local2); } } else { findLandfillTask(); } } break; case K.IDLE_GARBAGE : if (!asleep) { if (myGarbageAmt < garbageHaul) { if (master.gArray.length <= master.uArray.length) { findLandfillTask(); } else if (master.gArray.length >= 1) { var _local2 = findSomeGarbage(); goGetSomeGarbage(_local2); } } else { findLandfillTask(); } } else { findLandfillTask(); } } } else { refuel(); } } function findLandfillTask() { var _local2 = findALandfill(); myTargetBldg = _local2; if (_local2 != undefined) { dumpAtLandfill(); } else { master.doMessageAlert("noLandfill", this); } } function findSomeGarbage() { var _local3 = master.gArray; var _local8; var _local6 = 100000000 /* 0x5F5E100 */; var _local7 = -10000000; var _local2 = 0; while (_local2 < _local3.length) { var _local4 = 0; if (_local3[_local2].amTargetted == false) { var _local5 = K.getDist(this, _local3[_local2]); if (_local5 <= 15) { getGarbage(_local3[_local2]); } if (_local5 < _local6) { _local6 = _local5; _local4 = _local4 + 50; } } else { var _local5 = K.getDist(this, _local3[_local2]); if (_local5 < _local6) { if (_local5 < (K.getDist(_local3[_local2], _local3[_local2].targetTruck) - 1)) { _local6 = _local5; _local4 = _local4 + 50; } } } if (_local3[_local2].isRubble == false) { _local4 = _local4 + _local3[_local2].amount; } else if (_local3[_local2].isRubble == true) { _local4 = _local4 + (_local3[_local2].amount / 2); if (_local3[_local2].amount <= garbageHaul) { _local4 = _local4 + ((_local3[_local2].amount / 2) + 5); } } if (_local3[_local2].atMax == true) { _local4 = _local4 + 100; } if (_local3[_local2].summoning == true) { _local4 = _local4 + 500; } if (_local4 > _local7) { _local7 = _local4; _local8 = _local3[_local2]; } _local2++; } _local8.targetForPickup(this); return(_local8); } function findALandfill(g, l) { var _local3 = master.bldgArray; var _local6; var _local5 = 100000000 /* 0x5F5E100 */; var _local2 = 0; while (_local2 < _local3.length) { if (_local3[_local2].myIndex == K.LANDFILL) { if (_local3[_local2] != l) { if (_local3[_local2].amFull == false) { var _local4; _local4 = K.getDist(this, _local3[_local2]); if (_local4 < _local5) { _local5 = _local4; _local6 = _local3[_local2]; } } } } _local2++; } return(_local6); } function goGetSomeGarbage(g) { if ((g != undefined) && (onTask == false)) { onTask = true; moveToLoc(g.xTile, g.yTile - 1); myTask = K.GETGARBAGE; myTarget = g; } } function takeGarbageToLandfill(g, l) { if ((g != undefined) && (onTask == false)) { onTask = true; moveToLoc(g.xTile, g.yTile - 1); myTask = K.GETGARBAGE; myTarget = g; myTargetBldg = l; } } function getGarbage(g) { if (g != undefined) { myGarbageIsRubble = g.isRubble; if (myGarbageIsRubble) { haul.gotoAndStop("rubble"); } else { haul.gotoAndStop("garbage"); } var _local3 = garbageHaul - myGarbageAmt; if ((_local3 == undefined) || (_local3 == NaN)) { _local3 = 5; } var _local2 = g.removeAmount2(_local3); g.unTarget(); myGarbageAmt = myGarbageAmt + _local2[4]; amountOrganic = amountOrganic + _local2[0]; amountMetal = amountMetal + _local2[1]; amountReuse = amountReuse + _local2[2]; amountJunk = amountJunk + _local2[3]; if (_local2[5] == true) { g.setAmountByKind(0, 0, 0, 0); } } else { setToIdle(); myGarbageAmt = myGarbageAmt + 0; } updateMe(); } function dumpGarbage(l) { recalcAmount(); if (myGarbageAmt > 0) { var _local2 = l.addGarbage2(amountOrganic, amountMetal, amountReuse, amountJunk, myGarbageIsRubble); if (_local2) { haul.gotoAndStop("nothing"); myGarbageAmt = 0; amountOrganic = 0; amountMetal = 0; amountReuse = 0; amountJunk = 0; setToIdle(); } else { myTargetBldg = findALandfill(Garbage(myTarget), Landfill(myTargetBldg)); dumpAtLandfill(); } } else { haul.gotoAndStop("nothing"); setToIdle(); } updateMe(); } function dumpAtLandfill() { onTask = true; myTask = K.DUMPGARBAGE; moveToLoc(myTargetBldg.xTileUnit, myTargetBldg.yTileUnit); } function onMoveFinish() { if (onTask) { if (myTask == K.GETGARBAGE) { getGarbage(Garbage(myTarget)); if (myTargetBldg != undefined) { dumpAtLandfill(); } else { onTask = false; myTask = K.IDLE_GARBAGE; myTarget = undefined; myTargetBldg = undefined; } } else if (myTask == K.DUMPGARBAGE) { dumpGarbage(Landfill(myTargetBldg)); } } } var myIndex = K.GARBAGETRUCK; var myMenu = "GarbageTruck"; var clicks = 0; var onTask = false; var myTask = K.IDLE; var myGarbageAmt = 0; var myGarbageIsRubble = false; var amountOrganic = 0; var amountMetal = 0; var amountReuse = 0; var amountJunk = 0; var garbageHaul = 15 * (Unit.prototype.vInUnit / 1000); var fuelEfficiency = 0.266666666666667; var gasolineGramsPerMile = 24.29; var natGasGramsPerMile = 1.59; var ethanolGramsPerMile = 15; var ngSmog = 0.00394144; var tankSize = 75; var speed = 2; var selectSound = "garbage_click1.wav"; var affirmSound = "garbage_move1.wav"; var buildSound = "garbage_click1.wav"; var alertTime = 0; }
Symbol 2887 MovieClip [__Packages.Landfill] Frame 0
class Landfill extends Building { var amSelected, master, outline, onSelected, attachMovie, getNextHighestDepth, xTile, yTile, _visible, removeMovieClip, tempG, smogThisCycle, tempS, waste; function Landfill () { super(); } function setMeUp() { } function doTick() { } function getPercent() { return(Math.floor(100 * ((100 * amount) / capacity)) / 100); } function selectMe() { if (!amSelected) { master.unClickEverything(); outline._visible = true; master.playSound(0, "click4.wav", 1); updatePercent(); amSelected = true; onSelected(); } else { master.playSound(0, "click2.wav", 1); master.unClickEverything(); } } function demolishMe() { master.playSound(1, "demolish.wav", 1); attachMovie("mc_smokeCloud", "theSmoke", getNextHighestDepth()); } function halfDestroyAnim() { if (Math.ceil(amount / 4) > 0) { master.makeGarbage2(xTile, yTile, xTile + 1, yTile + 1, 0, 0, 0, 20, true); master.makeGarbage2(xTile, yTile, xTile + 1, yTile + 1, Math.ceil(amountOrganic / 4), Math.ceil(amountMetal / 4), Math.ceil(amountReuse / 4), 5 + Math.ceil(amountJunk / 4), false); } } function halfDemolishAnim() { if (Math.ceil(amount / 4) > 0) { master.makeGarbage2(xTile, yTile, xTile + 1, yTile + 1, 0, 0, 0, 20, true); master.makeGarbage2(xTile, yTile, xTile + 1, yTile + 1, Math.ceil(amountOrganic / 4), Math.ceil(amountMetal / 4), 2.5 + Math.ceil(amountReuse / 4), 2.5 + Math.ceil(amountJunk / 4), false); } _visible = false; } function onDestroyAnim() { removeMovieClip(); } function refreshTick() { garbageInThisCycle = tempG; smogThisCycle = tempS; tempG = 0; tempS = 0; } function getGarbageSample() { var _local2 = new Array(); _local2[0] = amountOrganic; _local2[1] = amountMetal; _local2[2] = amountReuse; _local2[3] = amountJunk; _local2[4] = ((amountOrganic + amountMetal) + amountReuse) + amountJunk; return(_local2); } function destroyByKind(organic, metal, reuse, junk) { amountOrganic = amountOrganic - organic; amountMetal = amountMetal - metal; amountReuse = amountReuse - reuse; amountJunk = amountJunk - junk; amount = amount - (((organic + metal) + reuse) + junk); } function addGarbage2(organic, metal, reuse, junk, isRubble) { var _local3 = false; var _local2 = ((organic + metal) + reuse) + junk; if ((_local2 != undefined) && (_local2 != NaN)) { if ((amount + _local2) < capacity) { tempG = tempG + _local2; amount = amount + _local2; amountOrganic = amountOrganic + organic; amountMetal = amountMetal + metal; amountReuse = amountReuse + reuse; amountJunk = amountJunk + junk; _local3 = true; if (amSelected) { updatePercent(); } } } else { K.error("Landfill", "addGarbage2", "amt = undefined!"); return(false); } recalcAmount(); if (isRubble) { waste.gotoAndPlay("rubble"); } else { waste.gotoAndPlay("garbage"); } return(_local3); } function recalcAmount() { amount = ((amountOrganic + amountMetal) + amountReuse) + amountJunk; if (amount > capacity) { amount = capacity; amFull = true; } } function addGarbage(amt, isRubble) { var _local2 = false; if ((amount + amt) < capacity) { tempG = tempG + amt; amount = amount + amt; _local2 = true; if (amSelected) { updatePercent(); } } else { amount = capacity; amFull = true; } if (isRubble) { waste.gotoAndPlay("rubble"); } else { waste.gotoAndPlay("garbage"); } return(_local2); } function updatePercent() { master.unClickEverything(); outline._visible = true; amSelected = true; var _local2 = getPercent(); master.selectBuilding(myMenu, _local2, this); } var myIndex = K.LANDFILL; var myMenu = "Landfill"; var smogTicks = 0; var smogTime = 5; var amSuper = false; var capacity = 10000; var amount = 0; var amountOrganic = 0; var amountMetal = 0; var amountReuse = 0; var amountJunk = 0; var eatsFood = false; var amFull = false; var foodIn = 0; var doesSleep = false; var garbageInThisCycle = 0; }
Symbol 2888 MovieClip [__Packages.Enemy] Frame 0
class Enemy extends ClickableThing { var myType, outline, vect, speedX, speedY, oldTargets, xTile, yTile, startX, startY, master, amSelected, _icon, onTask, myTask, myTarget, myTargetBldg, _x, destX, _y, destY, gotoAndStop, fearsDay, onFire, singe, hp, maxHp, hpBar, upgrade, _width, _height, myDamage, o_destX, o_destY, damage, removeMovieClip, destroying, onRemove, attachMovie, getNextHighestDepth, myTargetWaste, myTargetGarbage, attackFacing, wasteDist, garbageDist, bldgDist, bestDist; function Enemy () { super(); } function onLoad() { myType = K.ENEMY; outline._visible = false; setMeUp(); externalSetMeUp(); vect = new Array(2); speedX = (speedY = 0); oldTargets = new Array(); hideHpBar(); } function setLoc(xx, yy) { xTile = xx; yTile = yy; startX = xTile; startY = yTile; } function setMeUp() { tick(); } function externalSetMeUp() { } function onRelease() { switch (master.actionMode) { case K.CLICK : if (!amSelected) { selectMe(); } break; case K.DEMOLISH : break; case K.REPAIR : } } function selectMe() { master.unClickEverything(); outline._visible = true; master.playSound(0, "click4.wav", 1); master.selectEnemy(myMenu, 0, this); amSelected = true; onSelected(); } function unselectMe() { master.playSound(0, "click2.wav", 1); master.unClickEverything(); } function levelResetMe() { enterFrameFunction = undefined; } function unPauseMe() { _icon.startPlay(); _icon.onLoad = function () { this.startPlay(); }; } function pauseMe() { _icon.stopPlay(); _icon.onLoad = function () { this.stopPlay(); }; } function multiSelectMe() { if (!amSelected) { outline._visible = true; onSelected(); amSelected = true; master.multiSelectUnit(myMenu, 0, this); } } function startMoving() { movingX = true; movingY = true; } function onMoveFinish() { } function setToIdle() { onTask = false; myTask = K.IDLE; myTarget = undefined; myTargetBldg = undefined; _icon.gotoAndStop("default"); tick(); } function tick() { } function enterFrameFunction() { updateLoc(); if (movingX) { _x = _x + speedX; var _local3 = Math.abs(destX - _x); var _local2 = Math.abs(destY - _y); if (_local3 <= (speed * 2)) { } if ((_local3 <= 5) || (_local3 <= Math.abs(speedX * 3))) { _x = destX; movingX = false; if ((movingY == false) || (_local2 <= 2)) { onMoveFinish(); } } if ((myTask == K.ATTACKPOSITION) || (myTask == K.GOTOBUILDING)) { if (speedX >= speedY) { if (speedX > 0) { gotoAndStop("right"); } else { gotoAndStop("left"); } _icon.gotoAndStop("walk"); } else { if (speedY > 0) { gotoAndStop("down"); } else { gotoAndStop("up"); } _icon.gotoAndStop("walk"); } } } if (movingY == true) { _y = _y + speedY; var _local2 = Math.abs(destY - _y); var _local3 = Math.abs(destX - _x); if (_local2 <= (speed * 2)) { } if ((_local2 <= 5) || (_local2 <= Math.abs(speedY * 3))) { _y = destY; movingY = false; if ((movingX == false) || (_local3 <= 2)) { onMoveFinish(); } } if ((myTask == K.ATTACKPOSITION) || (myTask == K.GOTOBUILDING)) { if (speedX >= speedY) { if (speedX > 0) { gotoAndStop("right"); } else { gotoAndStop("left"); } _icon.gotoAndStop("walk"); } else { if (speedY > 0) { gotoAndStop("down"); } else { gotoAndStop("up"); } _icon.gotoAndStop("walk"); } } } if (singeTime >= 5) { if ((master.dayTime == K.DAY) && (fearsDay == true)) { hardKillMe(); } singeTime = 0; } if (onFire) { burnMe(); } singeTime++; updateHp(); if (singeOn) { singeOn = false; singe.gotoAndStop("off"); } } function burnMe() { } function singeMe() { } function hardKillMe() { singeMe(); burnMe(); killMe(); } function updateHp() { if (getHpPercent() < 100) { showHpBar(); } else { hideHpBar(); } } function giveHp(amt) { hp = hp + amt; if (hp > maxHp) { hp = maxHp; } updateHp(); } function showHpBar() { hpBar._visible = true; hpBar.setAmount(getHpPercent()); } function hideHpBar() { hpBar._visible = false; } function getHpPercent() { return(Math.round(100 * (hp / maxHp))); } function updateLoc() { xTile = Math.floor(_x / K.TILE_SIZE); yTile = Math.floor((_y - K.INT_OFF_Y_PX) / K.TILE_SIZE); } function eatWaste(w) { master.onNWasteEat(1); var _local2 = 0; while (_local2 < 3) { doNextLevel(); _local2++; } w.removeAmount(1); setToIdle(); } function safeEatGarbage(g) { g.targetEnemy.setToIdle(); eatGarbage(g); } function eatGarbage(g) { master.onGarbageEat(g.getAmount()); if (!g.isRubble) { levelUp(g.getAmount()); var _local2 = g.removeAmount2(g.getAmount()); amountOrganic = amountOrganic + _local2[2]; amountMetal = amountMetal + _local2[0]; amountReuse = amountReuse + _local2[1]; amountJunk = amountJunk + _local2[3]; if (_local2[5] == true) { g.setAmountByKind(0, 0, 0, 0); } } setToIdle(); } function doNextLevel() { levelUp(nextLevel); } function levelUp(amt) { K.testUnd(amt); if ("Enemy.levelUp") { myXP = myXP + amt; if ((myXP >= nextLevel) && (myLevel < (maxLevel - 1))) { upgrade.play(); maxHp = maxHp * 3; myXP = 0; hp = maxHp; _width = _width * 1.2; _height = _height * 1.2; myDamage = myDamage * 3; nextLevel = nextLevel * 3; myLevel++; } } } function reMoveToLoc() { vect[0] = destX - _x; vect[1] = destY - _y; var _local2 = Math.sqrt((vect[0] * vect[0]) + (vect[1] * vect[1])); vect[0] = vect[0] / _local2; vect[1] = vect[1] / _local2; speedX = vect[0] * speed; speedY = vect[1] * speed; startMoving(); } function moveToLoc(xT, yT) { destX = master.getUnitX(xT); destY = master.getUnitY(yT); if (destY < K.INT_OFF_Y_PX) { destY = K.INT_OFF_Y_PX; } else if (destY > (Stage.height - (K.TILE_SIZE * 2))) { destY = Stage.height - (K.TILE_SIZE * 2); } if (destX < K.TILE_SIZE) { destX = K.TILE_SIZE; } else if (destX > (Stage.width - K.INT_OFF_X_PX)) { destX > (Stage.width - K.INT_OFF_X_PX); } o_destX = destX; o_destY = destY; vect[0] = destX - _x; vect[1] = destY - _y; var _local2 = Math.sqrt((vect[0] * vect[0]) + (vect[1] * vect[1])); vect[0] = vect[0] / _local2; vect[1] = vect[1] / _local2; speedX = vect[0] * speed; speedY = vect[1] * speed; startMoving(); } function onSelected() { } function toggleMe() { if (!amSelected) { selectMe(); } else { unselectMe(); } } function extinguishFire() { onFire == false; fireCounter = 0; singe.gotoAndStop("off"); } function setOnFire() { onFire = true; fireCounter = K.BURN_TIME; } function takeDamage(d, type) { if (type == K.GUNTURRET) { var _local2 = d / K.DMG_GUNTURRET; _local2 = _local2 * (K.M_IN_GUNTURRET * 0.75); bulletMetal = bulletMetal + _local2; } if (type == K.TESLACOIL) { if (myLevel > 0) { } } if (type == K.FLAMETURRET) { setOnFire(); damage.gotoAndPlay("fire"); } else { damage.gotoAndPlay("hit"); } hp = hp - d; if (hp <= 0) { killMe(); } } function destroyMe() { var _local2 = 0; while (_local2 < master.eArray.length) { if (master.eArray[_local2] == this) { master.eArray[_local2] = undefined; master.eArray[_local2].splice(_local2, 1); } _local2++; } master.onEnemyDie(); removeMovieClip(); } function removeMe() { var _local2 = 0; while (_local2 < master.eArray.length) { if (master.eArray[_local2] == this) { master.eArray[_local2] = undefined; master.eArray[_local2].splice(_local2, 1); } _local2++; } master.onEnemyRemove(); removeMovieClip(); } function killMe() { if (!destroying) { movingX = false; movingY = false; speedX = 0; speedY = 0; myTask == K.DYING; onRemove(); gotoAndStop("dead"); var _local2 = 2.5 * (myLevel + 1); if (_local2 < 0) { _local2 = 1; } if (_local2 > 25) { _local2 = 25; } var _local3 = attachMovie("mc_goop", "theGoop", getNextHighestDepth()); if (onFire) { var _local5 = _x; var _local4 = _y; makeSmog(_local5, _local4, _local2); _local3.gotoAndPlay("smoke"); } else { amountOrganic = amountOrganic + _local2; makeMyGarbage(); _local3.gotoAndPlay("goop"); } destroying = true; } } function makeMyGarbage() { if (((amountMetal + bulletMetal) > 0) || (amountReuse > 0)) { makeEnemyGarbageUnit2(Math.floor(xTile / 2) * 2, (Math.floor(yTile / 2) * 2) + 1, 0, amountMetal + bulletMetal, amountReuse, 0, true); } makeEnemyGarbageUnit2(Math.floor(xTile / 2) * 2, (Math.floor(yTile / 2) * 2) + 1, amountOrganic, 0, 0, amountJunk, false); } function makeSmog(xx, yy, amount) { if (testUnd3(xx, yy, amount, "makeSmog")) { master.makeZombieSmog(xx, yy, amount); } } function makeEnemyGarbageUnit2(xx, yy, organic, metal, reuse, junk, isRubble) { if (testUnd3(xx, yy, ((organic + metal) + reuse) + junk, "makeEnemyGarbageUnit")) { master.makeEnemyGarbageUnit2(xx, yy, organic, metal, reuse, junk, isRubble); } } function makeEnemyGarbageUnit(xx, yy, amt, isRubble) { if (testUnd3(xx, yy, amt, "makeEnemyGarbageUnit")) { master.makeEnemyGarbageUnit(xx, yy, amt, isRubble); } } function onDestroyAnim() { destroyMe(); } function findAndAttackBuilding() { var _local2 = findClosestBuilding(); if (_local2[0] != undefined) { gotoBuilding(_local2[0]); } else { setToIdle(); K.error("edderkop", "tick", "can't find a bldg!"); } } function findAndEatGarbage() { var _local2 = findSomeGarbage(); if (_local2[0] != undefined) { gotoGarbage(_local2[0]); } else { findAndAttackBuilding(); } } function findAndEatNWaste() { var _local2 = findSomeNWaste(); if (_local2[0] != undefined) { gotoWaste(_local2[0]); } else { return(false); } return(true); } function gotoWaste(w) { if (w == undefined) { setToIdle(); } else { myTargetWaste = w; var _local4 = w.xTile; var _local3 = w.yTile; moveToLoc(_local4, _local3); myTask = K.GETWASTE; onTask = true; _icon.gotoAndStop("walk"); } } function gotoGarbage(g) { if (g == undefined) { setToIdle(); } else { myTargetGarbage = g; var _local4 = g.xTile; var _local3 = g.yTile; moveToLoc(_local4, _local3); myTask = K.GETGARBAGE; onTask = true; _icon.gotoAndStop("walk"); } } function gotoBuilding(bldg) { if (bldg == undefined) { setToIdle(); } else { myTargetBldg = bldg; var _local3; var _local2; if (bldg._x < _x) { _local3 = myTargetBldg.xTileUnit + 2; } else { _local3 = myTargetBldg.xTileUnit - 1; } if (bldg._y < _y) { _local2 = myTargetBldg.yTileUnit + 1; } else { _local2 = myTargetBldg.yTileUnit - 2; } moveToLoc(_local3, _local2); myTask = K.GOTOBUILDING; onTask = true; _icon.gotoAndStop("walk"); } } function attackBuilding(bldg) { myTask = K.ATTACKTASK; if (attackFacing != undefined) { gotoAndStop(attackFacing); } else { gotoAndStop("right"); } _icon.gotoAndStop("attack"); } function onAttackHit() { myTargetBldg.takeDamage(myDamage); } function findSomeNWaste() { var _local4 = master.rArray; var _local8; var _local6 = 100000000 /* 0x5F5E100 */; var _local7 = -10000000; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = 0; if (_local4[_local2].amEatTargetted == false) { _local3 = _local3 + 50; } var _local5 = K.getDist(this, _local4[_local2]); if (_local5 < _local6) { _local6 = _local5; _local3 = _local3 + 50; _local3 = _local3 + _local4[_local2].amount; } if (_local4[_local2].atMax == true) { _local3 = _local3 + 100; } if (_local3 > _local7) { _local7 = _local3; _local8 = _local4[_local2]; } _local2++; } if (_local8 != undefined) { _local8.targetForEating(); } wasteDist = _local6; return(new Array(_local8, _local6)); } function findSomeGarbage() { var _local4 = master.gArray; var _local6; var _local7 = 100000000 /* 0x5F5E100 */; var _local8 = -10000000; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = 0; if (_local4[_local2].isRubble == false) { if (_local4[_local2].amEatTargetted == false) { _local3 = _local3 + 50; } var _local5 = K.getDist(this, _local4[_local2]); if (_local5 < 15) { _local3 = _local3 + 1000000; _local6 = _local4[_local2]; } if (_local5 < _local7) { _local7 = _local5; _local3 = _local3 + 50; _local3 = _local3 + _local4[_local2].amount; } if (_local4[_local2].atMax == true) { _local3 = _local3 + 100; } if (_local3 > _local8) { _local8 = _local3; _local6 = _local4[_local2]; } } _local2++; } _local6.targetForEating(this); garbageDist = _local7; return(new Array(_local6, _local7)); } function findNuclearBuilding() { var _local3 = master.bldgArray; var _local8; var _local7 = 100000000 /* 0x5F5E100 */; var _local4 = 0; var _local6 = -1; var _local5 = 0; var _local2 = 0; while (_local2 < _local3.length) { _local5 = K.getDist(this, _local3[_local2]); if (_local5 < _local7) { _local7 = _local5; _local4 = _local4 + 250; } _local4 = _local4 + tasteNuclearBuilding(_local3[_local2]); if (_local4 > _local6) { _local6 = _local4; _local8 = _local3[_local2]; } _local2++; } bldgDist = K.getDist(this, _local8); return(new Array(_local8, _local6)); } function findTastiestBuilding() { var _local3 = master.bldgArray; var _local8; var _local7 = 100000000 /* 0x5F5E100 */; var _local4 = 0; var _local6 = -1; var _local5 = 0; var _local2 = 0; while (_local2 < _local3.length) { _local5 = K.getDist(this, _local3[_local2]); if (_local5 < _local7) { _local7 = _local5; _local4 = _local4 + 250; } _local4 = _local4 + tasteBuilding(_local3[_local2]); if (_local4 > _local6) { _local6 = _local4; _local8 = _local3[_local2]; } _local2++; } bldgDist = K.getDist(this, _local8); return(new Array(_local8, _local6)); } function tasteNuclearBuilding(b) { switch (b.myIndex) { case K.NUCLEARDUMP : return(NuclearDump(b).amount * 1000); case K.LANDFILL : return(Landfill(b).amount * 250); } return(-250); } function tasteBuilding(b) { switch (b.myIndex) { case K.FARM : return(K.FOOD_MULT * master.getFood()); case K.MINE : return(K.METAL_MULT * master.getMetal()); case K.COALMINE : return(K.COAL_MULT * master.getCoal()); case K.OILGASWELL : return((K.FF_MULT * master.getFF()) + (K.GAS_MULT * master.getGas())); case K.LAB : return(K.RESEARCH_MULT * master.getResearch()); case K.SUPERFARM : return((K.FOOD_MULT * 2) * master.getFood()); case K.COALPLANT : return(((K.COAL_MULT / 2) * master.getCoal()) + (((K.ENERGY_MULT / 2) * master.getEnergy()) / 3)); case K.GASPLANT : return(((K.GAS_MULT / 2) * master.getGas()) + (((K.ENERGY_MULT / 2) * master.getEnergy()) / 3)); case K.NUCLEARPLANT : return((K.ENERGY_MULT * master.getEnergy()) / 3); case K.GEOPLANT : return(((K.ENERGY_MULT / 2) * master.getEnergy()) / 3); case K.WINDPLANT : return(((K.ENERGY_MULT / 3) * master.getEnergy()) / 3); case K.SOLARPLANT : return(((K.ENERGY_MULT / 3) * master.getEnergy()) / 3); } return(-250); } function findClosestBuilding() { var _local3 = master.bldgArray; var _local6; var _local5 = 100000000 /* 0x5F5E100 */; var _local8 = 0; var _local7 = 0; var _local4 = 0; var _local2 = 0; while (_local2 < _local3.length) { _local4 = K.getDist(this, _local3[_local2]); if (_local4 < _local5) { _local5 = _local4; _local6 = _local3[_local2]; } _local2++; } bldgDist = _local5; return(new Array(_local6, _local5)); } function notInOldList(b) { var _local2 = 0; while (_local2 < oldTargets.length) { if (oldTargets[_local2] == b) { return(false); } _local2++; } return(true); } function findALandfill() { var _local3 = master.bldgArray; var _local6; var _local5 = 100000000 /* 0x5F5E100 */; var _local2 = 0; while (_local2 < _local3.length) { if (_local3[_local2].myIndex == K.LANDFILL) { var _local4; _local4 = K.getDist(this, _local3[_local2]); if (_local4 < _local5) { _local5 = _local4; _local6 = _local3[_local2]; } } _local2++; } return(_local6); } function tryToAttackBuilding() { if (myTargetBldg.requestAttack(this) == true) { } else { findSomethingElse(); } } function findSomethingElse() { oldTargets.push(myTargetBldg); if (oldTargets.length > 2) { oldTargets.splice(0, 1); } setToIdle(); } function setAttackLoc(o) { myTask = K.ATTACKPOSITION; moveToLoc(o.xTile, o.yTile); attackFacing = o.facing; } function clearDistances() { garbageDist = 1000000 /* 0x0F4240 */; wasteDist = 1000000 /* 0x0F4240 */; buildingDist = 1000000 /* 0x0F4240 */; bestDist = 1000000 /* 0x0F4240 */; } function testUnd4(amt, amt2, amt3, amt4, str) { var _local2 = K.testUnd4(amt, amt2, amt3, amt4, "Enemy." + str); if (!_local2) { } return(_local2); } function testUnd3(amt, amt2, amt3, str) { var _local2 = K.testUnd3(amt, amt2, amt3, "Enemy." + str); if (!_local2) { } return(_local2); } function testUnd(amt, str) { var _local2 = K.testUnd(amt, "Enemy." + str); if (!_local2) { } return(_local2); } var typeOfThing = K.ENEMY; var myMenu = "GenericEnemy"; var speed = 1; var movingX = false; var movingY = false; var nextLevel = 10; var myLevel = 0; var maxLevel = 5; var wasHereFirst = false; var fireCounter = 0; var singeTime = 0; var myXP = 0; var singeOn = false; var pushX = 0; var pushY = 0; var amountOrganic = 2; var amountMetal = 0; var amountReuse = 0; var amountJunk = 0; var bulletMetal = 0; }
Symbol 2889 MovieClip [__Packages.EnemyIcon] Frame 0
class EnemyIcon extends MovieClip { var anim, onLoad; function EnemyIcon () { super(); } function stopPlay() { anim.stop(); onLoad = function () { this.anim.stop(); }; } function startPlay() { anim.play(); onLoad = function () { this.anim.play(); }; } }
Symbol 2890 MovieClip [__Packages.ResourceToken] Frame 0
class ResourceToken extends MovieClip { var outline, master, myMenu, myBuilding, myBuildingIndex, gotoAndStop, removeMovieClip, xTile, yTile; function ResourceToken () { super(); } function onLoad() { outline._visible = false; } function targetForEating() { amEatTargetted = true; } function setMaster(d) { master = d; } function addAmount(amt) { setAmount(amount + amt); } function setAmount(amt) { } function removeAmount(minus) { var _local2 = 0; if (amount > minus) { setAmount(amount - minus); _local2 = minus; } else { _local2 = amount; setAmount(0); } if (amSelected) { master.selectBuilding(myMenu, amount); } return(_local2); } function setBuilding(bldg) { myBuilding = bldg; myBuildingIndex = 2; } function deactivateMe(str) { outline._visible = false; onRelease = undefined; gotoAndStop(str); } function targetForPickup() { amTargetted = true; } function unTarget() { amTargetted = false; } function deleteMe() { if (amSelected) { master.unClickEverything(); } removeMovieClip(); } function onRelease() { switch (master.actionMode) { case K.CLICK : master.unClickEverything(); outline._visible = true; master.playSound(0, "click4.wav", 1); master.selectBuilding(myMenu, amount); amSelected = true; break; case K.DEMOLISH : master.showError("You can't demolish resources! Take it to a factory or fortress!"); break; default : master.onClickTerrain(); } } function setLoc(xx, yy) { xTile = xx; yTile = yy; } function setType() { } function unClick() { outline._visible = false; amSelected = false; } var isResource = true; var amSelected = false; var amount = 0; var amTargetted = false; var amEatTargetted = false; }
Symbol 2891 MovieClip [__Packages.NuclearWaste] Frame 0
class NuclearWaste extends ResourceToken { var atMax, myBuilding, master, gotoAndStop; function NuclearWaste () { super(); } function setAmount(amt) { var _local3; var _local4 = false; var _local5 = "nWaste"; if (amt == 1) { _local3 = "little"; atMax = false; } else if (amt == 2) { _local3 = "some"; atMax = false; } else if (amt == 3) { _local3 = "lots"; atMax = false; } else if (amt > 3) { _local3 = "max"; atMax = true; } else if (amt <= 0) { _local4 = true; atMax = false; } amount = amt; if (myBuilding != undefined) { myBuilding.setResource(amt, myIndex); } if (_local4) { master.deleteResourceToken(this); } gotoAndStop(_local3); if (amSelected) { master.selectBuilding(_local5, amount, this); } if (atMax) { master.doMessageAlert("nWastePickupAlert", this); } } var amSelected = false; var myMenu = "nWaste"; var myType = "nWaste"; var myIndex = K.NWASTE; var amount = 0; var amTargetted = false; }
Symbol 2892 MovieClip [__Packages.Depot] Frame 0
class Depot extends Building { var outline, hideResourceIn, hideResourceOut, hideRepairBeacon, rinx, resourceIn, riny, routx, resourceOut, routy, rin2x, resourceIn2, rin2y, rout2x, resourceOut2, rout2y, setMeUp, externalSetMeUp, hideHpBar, updateUpgrades, master; function Depot () { super(); } function onLoad() { outline._visible = false; hideResourceIn(); hideResourceOut(); hideResourceIn2(); hideResourceOut2(); hideRepairBeacon(); rinx = resourceIn._x; riny = resourceIn._y; routx = resourceOut._x; routy = resourceOut._y; rin2x = resourceIn2._x; rin2y = resourceIn2._y; rout2x = resourceOut2._x; rout2y = resourceOut2._y; setMeUp(); externalSetMeUp(); hideHpBar(); updateUpgrades(); } function useResource2(str) { showResourceIn2(str); resourceIn2._icon.gotoAndStop("bounce"); resourceIn2._x = rin2x; resourceIn2._y = rin2y; var back = this; var i = setInterval(function () { back.resourceIn2._y = back.resourceIn2._y + 2; if (back.resourceIn2._y >= (back.rin2y + 20)) { back.hideResourceIn2(); clearInterval(i); } }, 50); } function makeResource2(str, isSuper) { showResourceOut2(str); if (isSuper == true) { resourceOut2._icon.gotoAndStop("super"); } else { resourceOut2._icon.gotoAndStop("plus"); } resourceOut2._y = routy; var back = this; var j = setInterval(function () { back.resourceOut2._y = back.resourceOut2._y - 2; if (back.resourceOut2._y <= (back.routy - 20)) { back.hideResourceOut2(); clearInterval(j); } }, 50); } function addResource(amt, type) { switch (type) { case K.METAL : makeResource2("metal", false); master.makeMetal(amt); return(true); case K.FF : makeResource2("ff", false); master.makeFF(amt); return(true); case K.GAS : makeResource2("gas", false); master.makeGas(amt); return(true); case K.NWASTE : makeResource2("nwaste", false); return(true); } return(false); } function hideResourceIn2() { resourceIn2.gotoAndStop("nothing"); } function showResourceIn2(str) { resourceIn2.gotoAndStop(str); } function hideResourceOut2() { resourceOut2.gotoAndStop("nothing"); } function showResourceOut2(str) { resourceOut2.gotoAndStop(str); } var isDepot = true; }
Symbol 2893 MovieClip [__Packages.NuclearDump] Frame 0
class NuclearDump extends Depot { var amSelected, master, outline, onSelected, attachMovie, getNextHighestDepth, xTile, yTile, _visible, tempG, smogThisCycle, tempS; function NuclearDump () { super(); } function setMeUp() { } function doTick() { } function getPercent() { return((100 * amount) / capacity); } function selectMe() { if (!amSelected) { master.unClickEverything(); outline._visible = true; master.playSound(0, "click4.wav", 1); updatePercent(); amSelected = true; onSelected(); } else { master.playSound(0, "click2.wav", 1); master.unClickEverything(); } } function demolishMe() { master.playSound(1, "demolish.wav", 1); attachMovie("mc_smokeCloud", "theSmoke", getNextHighestDepth()); } function halfDestroyAnim() { if (Math.ceil(amount / 4) > 0) { master.makeGarbage(xTile, yTile, xTile + 1, yTile + 1, Math.ceil(amount / 4), true); if ((amount > 0) && (amount != undefined)) { master.makeNWaste(xTile, yTile, xTile + 1, yTile + 1, Math.ceil(amount / 4)); } } } function halfDemolishAnim() { if (Math.ceil(amount / 4) > 0) { master.makeGarbage(xTile, yTile, xTile + 1, yTile + 1, Math.ceil(amount / 4), true); if ((amount > 0) && (amount != undefined)) { master.makeNWaste(xTile, yTile, xTile + 1, yTile + 1, Math.ceil(amount / 4)); } } _visible = false; } function refreshTick() { nwasteInThisCycle = tempG; smogThisCycle = tempS; tempG = 0; tempS = 0; } function addResource(amt, type) { var _local3 = false; if (amFull == false) { _local3 = true; if (amt != undefined) { if ((amount + amt) < capacity) { amount = amount + amt; tempG = tempG + amt; if (amSelected) { updatePercent(); } } else { amount = capacity; amFull = true; } } else { amt = 0; } } return(_local3); } function updatePercent() { master.unClickEverything(); outline._visible = true; amSelected = true; var _local2 = getPercent(); master.selectBuilding(myMenu, _local2, this); } var myIndex = K.NUCLEARDUMP; var myMenu = "NuclearDump"; var smogTicks = 0; var smogTime = 5; var amSuper = false; var capacity = 10000; var amount = 0; var eatsFood = false; var amFull = false; var foodIn = 0; var doesSleep = false; var nwasteInThisCycle = 0; }
Symbol 2894 MovieClip [__Packages.TerrainSquare] Frame 0
class TerrainSquare extends MovieClip { var master, myIndex, hp, _alpha, xLoc, yLoc, xUnitLoc, yUnitLoc; function TerrainSquare () { super(); } function onLoad() { amTargetted = false; } function setMaster(d) { master = d; } function setIndex(i) { myIndex = i; } function setHp(h) { hp = h; _alpha = hp; } function cleanUp(amt) { hp = hp - amt; _alpha = hp; if (hp <= 0) { master.unproducePollutionSpill(1); master.deleteTerrainTile(this); return(0); } return(hp); } function setLoc(xx, yy) { xLoc = xx; yLoc = yy; xUnitLoc = xLoc * 2; yUnitLoc = yLoc * 2; } function targetForPickup() { amTargetted = true; } function untarget() { amTargetted = false; } var amSpill = false; var amTargetted = false; }
Symbol 2895 MovieClip [__Packages.Factory] Frame 0
class Factory extends Depot { var unitEnergy, unitMetal, unitEnergyT, unitMetalT, percent, energyIn, metalIn, updateInterface, master, makeResource, notEnoughEnergy, gotoAndPlay, useResource, useResource2, enoughResource, tickGarbage, notEnoughFood, showFoodAlert, smogPoint, _x, _y, makeSmog, amSelected, xTile, yTile, deployFlag, deployHere; function Factory () { super(); } function clearFactory() { producing = false; currUnit = ""; unitEnergy = 0; unitMetal = 0; unitEnergyT = 1000; unitMetalT = 1000; percent = 0; finished = false; energyIn = 0; metalIn = 0; updateInterface(); } function updateRecycling() { } function updateRecyclingGraphic() { } function cancelUnit() { var _local3 = unitEnergyT - unitEnergy; var _local4 = unitMetalT - unitMetal; var _local2 = Math.round(_local4 * 0.66); master.giveMetal(_local2); if (_local2 > 0) { makeResource("metal"); } energyDiscount = Math.round(_local3 * 0.5); clearFactory(); } function setRecyclingLevel(type, level) { } function buildUnit(str) { unitEnergy = K.getCost(str)[0]; unitMetal = K.getCost(str)[1]; unitEnergyT = unitEnergy; unitMetalT = unitMetal; unitEnergy = unitEnergy - energyDiscount; energyDiscount = 0; var _local2 = master.hasEnergy(unitEnergy); var _local3 = master.hasMetal(unitMetal); if (_local2 && (_local3)) { producing = true; currUnit = str; notEnoughEnergy = false; gotoAndPlay("bounce"); if (unitEnergy > 0) { useResource("energy"); } if (unitMetal > 0) { useResource2("metal"); } master.factoryDrain(unitEnergy, unitMetal); enoughResource(); finished = true; tickGarbage(); master.theInterface.showUnitProduction(this); } else if ((!_local2) && (!_local3)) { master.errorBuilding(0, 1, 1); } else if (!_local2) { master.errorBuilding(0, 1, 0); } else if (!_local3) { master.errorBuilding(0, 0, 1); } } function onSelected() { if (producing == true) { } else { master.theInterface.hideUnitProduction(); } } function foodTick() { if (master.hasFood(1)) { notEnoughFood = false; useResource("food"); master.drainFood(1); } else { showFoodAlert(true); } if (!master.inAMenu) { updateInterface(); } } function playHammerSound() { master.playSound(0, "hammer.wav", 1); } function onBounceEnd() { var _local3 = _x + smogPoint._x; var _local2 = _y + smogPoint._y; makeSmog(_local3, _local2, smogAmount); makeResource("hammer"); if (amSelected) { if (producing) { master.theInterface.showUnitProduction(this); } } if (finished) { producing = false; master.makeUnit(_x, _y, xTile, yTile, currUnit, true); clearFactory(); currUnit = ""; } } function deployTheFlag() { master.undeployFactoryFlags(); deployFlag._visible = true; deployHere = true; } function undeployTheFlag() { deployFlag._visible = false; deployHere = false; } var myIndex = K.FACTORY; var myMenu = "Factory"; var producing = false; var finished = false; var currUnit = ""; var asleep = false; var garbageRate = K.G_OUT_FACTORY; var smogAmount = K.S_OUT_FACTORY; var doesSleep = false; var eatsFood = false; var isPaused = false; var recyclingLevel = 0; var recycling_metal = 0; var recycling_PETE = 0; var recycling_gas = 0; var recycling_biofuel = 0; var energyDiscount = 0; var gRateO = 0; var gRateM = 0.1; var gRateR = 0.25; var gRateJ = 0.65; }
Symbol 2896 MovieClip [__Packages.Smog] Frame 0
class Smog extends MovieClip { var speedY, speedX, master, arrayIndex, amount, gotoAndPlay; function Smog () { super(); } function onLoad() { speedY = -1; speedX = -0.2; } function setMaster(d, i) { master = d; arrayIndex = i; } function enterFrameFunction() { } function setAmount(amt) { amount = amt; if (amount < 5) { gotoAndPlay("smallGrow"); } else if (amount < 10) { gotoAndPlay("mediumGrow"); } else { gotoAndPlay("bigGrow"); } } function timeToDie() { master.onSmogLeave(this); } var size = 0.1; }
Symbol 2897 MovieClip [__Packages.Mine] Frame 0
class Mine extends Building { var reservoir, master, xTile, yTile, notEnoughEnergy, gotoAndPlay, useResource, tickGarbage, showEnergyAlert, amSelected, outline, garbageAmt, onSelected, makeResource; function Mine () { super(); } function setMeUp() { findReservoir(); if (reservoir != undefined) { metalOut = K.M_OUT_MINE * reservoir.pumpRate; } else { K.error("Mine", "SetMeUp", "No Reservoir found!"); } } function findReservoir() { reservoir = master.findReservoir(xTile, yTile); } function doTick() { if (master.lessThanMaxMetal()) { if (master.hasEnergy(energyIn)) { notEnoughEnergy = false; gotoAndPlay("bounce"); master.drainEnergy(energyIn); useResource("energy"); tickGarbage(); } else { showEnergyAlert(); } } } function selectMe() { if (!amSelected) { master.unClickEverything(); outline._visible = true; master.playSound(0, "click4.wav", 1); master.selectBuilding(myMenu, garbageAmt, this); amSelected = true; onSelected(); } else { master.playSound(0, "click2.wav", 1); master.unClickEverything(); } } function onBounceEnd() { makeResource("metal", false, reservoir.getLevel()); master.makeMetal(metalOut); metalOut = reservoir.pumpMetal(K.M_OUT_MINE); } var myIndex = K.MINE; var myMenu = "mine"; var garbageRate = K.G_OUT_MINE; var energyIn = K.E_IN_MINE; var metalOut = K.M_OUT_MINE; var gRateO = 0; var gRateM = 0; var gRateR = 0.05; var gRateJ = 0.95; }
Symbol 2898 MovieClip [__Packages.CoalMine] Frame 0
class CoalMine extends Mine { var reservoir, master, xTile, yTile, notEnoughEnergy, gotoAndPlay, useResource, tickGarbage, showEnergyAlert, amSelected, outline, garbageAmt, onSelected, makeResource; function CoalMine () { super(); } function setMeUp() { findReservoir(); if (reservoir != undefined) { coalOut = K.C_OUT_COALMINE * reservoir.pumpRate; } else { K.error("CoalMine", "SetMeUp", "No Reservoir found!"); } } function findReservoir() { reservoir = master.findReservoir(xTile, yTile); } function doTick() { if (master.lessThanMaxCoal()) { if (master.hasEnergy(energyIn)) { notEnoughEnergy = false; gotoAndPlay("bounce"); master.drainEnergy(energyIn); useResource("energy"); tickGarbage(); } else { showEnergyAlert(); } } } function selectMe() { if (!amSelected) { master.unClickEverything(); outline._visible = true; master.playSound(0, "click4.wav", 1); master.selectBuilding(myMenu, garbageAmt, this); amSelected = true; onSelected(); } else { master.playSound(0, "click2.wav", 1); master.unClickEverything(); } } function onBounceEnd() { makeResource("coal", false, reservoir.getLevel()); master.makeCoal(coalOut); coalOut = reservoir.pumpCoal(K.C_OUT_COALMINE); } var myIndex = K.COALMINE; var myMenu = "CoalMine"; var garbageRate = K.G_OUT_COALMINE; var energyIn = K.E_IN_COALMINE; var coalOut = K.C_OUT_COALMINE; var gRateO = 0; var gRateM = 0; var gRateR = 0.05; var gRateJ = 0.95; }
Symbol 2899 MovieClip [__Packages.CoalPlant] Frame 0
class CoalPlant extends Building { var master, gotoAndPlay, useResource, tickGarbage, enoughResource, showCoalAlert, smogPoint, _x, _y, makeSmog, makeResource; function CoalPlant () { super(); } function doTick() { if (master.lessThanMaxEnergy()) { if (master.hasCoal(coalIn)) { gotoAndPlay("bounce"); master.drainCoal(coalIn); useResource("coal"); tickGarbage(); enoughResource(); } else { showCoalAlert(); } } } function setMeUp() { } function onBounceEnd() { var _local3 = _x + smogPoint._x; var _local2 = _y + smogPoint._y; makeSmog(_local3, _local2, smogAmount); makeResource("energy"); master.makeEnergy(energyOut); } var myIndex = K.COALPLANT; var myMenu = "CoalPlant"; var smogAmount = K.S_OUT_COALPLANT; var energyOut = K.E_OUT_COALPLANT; var coalIn = K.COAL_IN_COALPLANT; var doesSleep = false; var garbageRate = 0; }
Symbol 2900 MovieClip [__Packages.Farm] Frame 0
class Farm extends Building { var master, notEnoughEnergy, gotoAndPlay, useResource, tickGarbage, showEnergyAlert, smogPoint, _x, _y, makeSmog, makeResource; function Farm () { super(); } function setMeUp() { } function doTick() { if (master.hasEnergy(energyIn)) { foodOut = foodProduction; notEnoughEnergy = false; if (master.lessThanMaxFood()) { gotoAndPlay("bounce"); master.drainEnergy(energyIn); useResource("energy"); tickGarbage(); } } else { showEnergyAlert(); foodOut = 0; } } function onBounceEnd() { var _local3 = _x + smogPoint._x; var _local2 = _y + smogPoint._y; makeSmog(_local3, _local2, smogAmount); makeResource("food", false); master.makeFood(foodOut); } var myIndex = K.FARM; var myMenu = "Farm"; var amSuper = false; var eatsFood = false; var garbageRate = K.G_OUT_FARM; var energyIn = K.E_IN_FARM; var foodIn = 0; var foodProduction = K.F_OUT_FARM; var foodOut = K.F_OUT_FARM; var smogAmount = K.S_OUT_FARM; var gRateO = 0.8; var gRateM = 0; var gRateR = 0.1; var gRateJ = 0.1; }
Symbol 2901 MovieClip [__Packages.FFPlant] Frame 0
class FFPlant extends Building { var master, enoughResource, gotoAndPlay, useResource, tickGarbage, showFFAlert, smogPoint, _x, _y, makeSmog, makeResource; function FFPlant () { super(); } function doTick() { if (master.lessThanMaxEnergy()) { if (master.hasFF(FFIn)) { enoughResource(); gotoAndPlay("bounce"); master.drainFF(FFIn); useResource("FF"); tickGarbage(); } else { showFFAlert(); } } } function setMeUp() { } function onBounceEnd() { var _local3 = _x + smogPoint._x; var _local2 = _y + smogPoint._y; makeSmog(_local3, _local2, smogAmount); makeResource("energy"); master.makeEnergy(energyOut); } var myIndex = K.FFPLANT; var myMenu = "FFPlant"; var smogAmount = K.S_OUT_FFPLANT; var energyOut = K.E_OUT_FFPLANT; var FFIn = K.FF_IN_FFPLANT; var doesSleep = false; var garbageRate = 0; }
Symbol 2902 MovieClip [__Packages.FlameTurret] Frame 0
class FlameTurret extends Building { var radius, master, useResource, showFFGasAlert, amSelected, outline, onSelected, disabled, _x, _y, target, gun, gotoAndStop; function FlameTurret () { super(); } function setMeUp() { radius = 6 * K.TILE_SIZE; ffGasIn = K.R_IN_FLAMETURRET; } function fire() { if (coolDown <= 0) { var _local3 = master.checkFF(ffGasIn); var _local4 = master.checkGas(ffGasIn); var _local2 = false; if ((_local3 >= _local4) && (_local3 >= 0)) { master.drainFF(ffGasIn, true); useResource("ff"); _local2 = true; } else if ((_local4 >= _local3) & (_local4 >= 0)) { master.drainGas(ffGasIn, true); useResource("gas"); _local2 = true; } else { showFFGasAlert(); } if (_local2) { onFire(); coolDown = K.COOLDOWN_FLAMETURRET; } } else { coolDown--; } } function playAttackSound() { } function selectMe() { if (!amSelected) { master.unClickEverything(); outline._visible = true; master.playSound(0, "click4.wav", 1); master.selectBuilding(myMenu, myDamage, this); amSelected = true; onSelected(); } else { master.playSound(0, "click2.wav", 1); master.unClickEverything(); } } function onCheckTick() { if (!disabled) { var _local2 = 0; while (_local2 < master.eArray.length) { if (master.eArray[_local2]._x != undefined) { var _local4 = master.eArray[_local2]._x - _x; var _local3 = master.eArray[_local2]._y - _y; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (_local5 <= radius) { if (master.eArray[_local2].destroying == false) { target = master.eArray[_local2]; fire(); break; } } } _local2++; } } } function onFire() { var _local4 = target._x - _x; var _local3 = target._y - _y; var _local2 = Math.atan2(_local3, _local4); _local2 = _local2 * 57.2957795130823; _local2 = _local2 + 180; gun._rotation = _local2; gun.gotoAndPlay("fire"); target.takeDamage(myDamage, K.FLAMETURRET); burnAroundTarget(); } function burnAroundTarget() { var _local6 = 3 * K.TILE_SIZE; var _local2 = 0; while (_local2 < master.eArray.length) { var _local4 = master.eArray[_local2]._x - target._x; var _local3 = master.eArray[_local2]._y - target._y; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (_local5 <= _local6) { master.eArray[_local2].takeDamage(0, K.FLAMETURRET); } _local2++; } } function onBounceEnd() { firing = false; gotoAndStop("default"); } var myIndex = K.FLAMETURRET; var myMenu = "FlameTurret"; var myDamage = K.DMG_FLAMETURRET; var myRange = 3; var isWeapon = true; var firing = false; var eatsFood = false; var ffGasIn = K.R_IN_FLAMETURRET; var coolDown = 0; var doesSleep = false; }
Symbol 2903 MovieClip [__Packages.FloodLights] Frame 0
class FloodLights extends Building { var clickyThing, master, demolishMe, repairMe, notEnoughEnergy, useResource, showEnergyAlert, amSelected, outline, onSelected, gotoAndPlay, gotoAndStop, disabled, _x, _y; function FloodLights () { super(); } function setMeUp() { var _local2 = this; } function onRelease() { var _local3; var _local2; _local3 = Math.abs(clickyThing._xmouse); _local2 = Math.abs(clickyThing._ymouse); if ((_local3 < 32) && (_local2 < 32)) { normalClick(); } else { master.bruteForceClick(this); } } function normalClick() { switch (master.actionMode) { case K.CLICK : selectMe(); break; case K.DEMOLISH : demolishMe(); break; case K.REPAIR : repairMe(); break; case K.MOVE : selectMe(); break; case K.BUILD : master.doClickThing(); } } function doTick() { if (isOn) { if (master.hasEnergy(energyIn)) { notEnoughEnergy = false; master.drainEnergy(energyIn, true); useResource("energy"); } else { showEnergyAlert(); turnOff(); } } } function playAttackSound() { } function selectMe() { if (!amSelected) { master.unClickEverything(); outline._visible = true; master.playSound(0, "click4.wav", 1); master.selectBuilding(myMenu, myDamage, this); amSelected = true; onSelected(); } else { master.playSound(0, "click2.wav", 1); master.unClickEverything(); } } function makeLightsHappen() { master.makeLight(); } function turnOn() { if (master.hasEnergy(energyIn)) { isOn = true; gotoAndPlay("bounce"); } } function turnOff() { isOn = false; gotoAndStop("default"); makeLightsHappen(); } function onCheckTick() { var _local6 = false; if (!disabled) { var _local2 = 0; while (_local2 < master.eArray.length) { if (master.eArray[_local2]._x != undefined) { var _local4 = master.eArray[_local2]._x - _x; var _local3 = master.eArray[_local2]._y - _y; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (_local5 <= radius) { if (!isOn) { _local6 = true; break; } _local6 = true; master.eArray[_local2].singeLight(myDamage, K.FLOODLIGHTS, this); } } _local2++; } } if (_local6) { if (!isOn) { turnOn(); } } else { turnOffTicks++; if (turnOffTicks > 10) { turnOff(); turnOffTicks = 0; } } } function onBounceEnd() { } var myIndex = K.FLOODLIGHTS; var myMenu = "FloodLights"; var myDamage = K.DMG_FLOODLIGHTS; var radius = 75; var isWeapon = true; var isOn = false; var turnOffTicks = 0; var doesSleep = false; var eatsFood = false; var energyIn = K.E_IN_FLOODLIGHTS; }
Symbol 2904 MovieClip [__Packages.Fortress] Frame 0
class Fortress extends Depot { var master, gotoAndPlay, notEnoughEnergy, useResource, tickGarbage, showEnergyAlert, hideHpBar, smogPoint, _x, _y, makeSmog; function Fortress () { super(); } function doTick() { if (master.hasEnergy(energyIn)) { gotoAndPlay("bounce"); master.drainEnergy(energyIn); notEnoughEnergy = false; useResource("energy"); tickGarbage(); } else { showEnergyAlert(); } } function setMeUp() { hideHpBar(); } function demolishMe() { master.showError("You can't demolish your fortress!"); } function onBounceEnd() { var _local3 = _x + smogPoint._x; var _local2 = _y + smogPoint._y; makeSmog(_local3, _local2, smogAmount); } function disableToggle() { master.doMessageAlert("You can't disable a fortress!"); } function onRemove() { master.loseLevel(); } var myIndex = K.FORTRESS; var myMenu = "Fortress"; var smogAmount = K.S_OUT_FORTRESS; var energyIn = K.E_IN_FORTRESS; var garbageRate = K.G_OUT_FORTRESS; var gRateO = 0.75; var gRateM = 0; var gRateR = 0.1; var gRateJ = 0.15; }
Symbol 2905 MovieClip [__Packages.GasPlant] Frame 0
class GasPlant extends Building { var master, gotoAndPlay, useResource, tickGarbage, enoughResource, showGasAlert, smogPoint, _x, _y, makeSmog, makeResource; function GasPlant () { super(); } function doTick() { if (master.lessThanMaxEnergy()) { if (master.hasGas(gasIn)) { gotoAndPlay("bounce"); master.drainGas(gasIn); useResource("gas"); tickGarbage(); enoughResource(); } else { showGasAlert(); } } } function onBounceEnd() { var _local3 = _x + smogPoint._x; var _local2 = _y + smogPoint._y; makeSmog(_local3, _local2, smogAmount); makeResource("energy"); master.makeEnergy(energyOut); } var myIndex = K.GASPLANT; var myMenu = "GasPlant"; var smogAmount = 5; var energyOut = K.E_OUT_GASPLANT; var gasIn = K.GAS_IN_GASPLANT; var doesSleep = false; }
Symbol 2906 MovieClip [__Packages.GeoPlant] Frame 0
class GeoPlant extends Building { var master, gotoAndPlay, makeResource; function GeoPlant () { super(); } function doTick() { if (master.lessThanMaxEnergy()) { gotoAndPlay("bounce"); } } function setMeUp() { } function onBounceEnd() { makeResource("energy"); master.makeEnergy(energyOut); } var myIndex = K.GEOPLANT; var myMenu = "GeoPlant"; var smogAmount = 0; var energyOut = K.E_OUT_GEOPLANT; var eatsFood = true; var garbageRate = 0; var doesSleep = false; }
Symbol 2907 MovieClip [__Packages.GunTurret] Frame 0
class GunTurret extends Building { var radius, master, notEnoughMetal, useResource, showMetalAlert, amSelected, outline, onSelected, disabled, _x, _y, target, gun, gotoAndStop; function GunTurret () { super(); } function setMeUp() { radius = 6 * K.TILE_SIZE; } function fire() { if (coolDown <= 0) { if (master.hasMetal(metalIn)) { notEnoughMetal = false; master.drainMetal(metalIn, true); useResource("metal"); firing = true; onFire(); coolDown = K.COOLDOWN_GUNTURRET; } else { showMetalAlert(); } } else { coolDown--; } } function playAttackSound() { } function selectMe() { if (!amSelected) { master.unClickEverything(); outline._visible = true; master.playSound(0, "click4.wav", 1); master.selectBuilding(myMenu, myDamage, this); amSelected = true; onSelected(); } else { master.playSound(0, "click2.wav", 1); master.unClickEverything(); } } function onCheckTick() { if (!disabled) { var _local2 = 0; while (_local2 < master.eArray.length) { if (master.eArray[_local2]._x != undefined) { var _local4 = master.eArray[_local2]._x - _x; var _local3 = master.eArray[_local2]._y - _y; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (_local5 <= radius) { target = master.eArray[_local2]; fire(); break; } } _local2++; } } } function onFire() { var _local4 = target._x - _x; var _local3 = target._y - _y; var _local2 = Math.atan2(_local3, _local4); _local2 = _local2 * 57.2957795130823; _local2 = _local2 + 180; gun._rotation = _local2; gun.gotoAndPlay("fire"); target.takeDamage(myDamage, K.GUNTURRET); } function onBounceEnd() { firing = false; gotoAndStop("default"); } var myIndex = K.GUNTURRET; var myMenu = "GunTurret"; var myDamage = K.DMG_GUNTURRET; var myRange = 3; var isWeapon = true; var firing = false; var eatsFood = false; var metalIn = K.M_IN_GUNTURRET; var coolDown = 0; var doesSleep = false; }
Symbol 2908 MovieClip [__Packages.Lab] Frame 0
class Lab extends Building { var master, notEnoughEnergy, gotoAndPlay, useResource, tickGarbage, showEnergyAlert, amSelected, outline, garbageAmt, onSelected, makeResource; function Lab () { super(); } function doTick() { if (master.lessThanMaxResearch()) { if (master.hasEnergy(energyIn)) { notEnoughEnergy = false; gotoAndPlay("bounce"); master.drainEnergy(energyIn); useResource("energy"); tickGarbage(); } else { showEnergyAlert(); } } } function selectMe() { if (!amSelected) { master.unClickEverything(); outline._visible = true; master.playSound(0, "click4.wav", 1); master.selectBuilding(myMenu, garbageAmt, this); amSelected = true; onSelected(); } else { master.playSound(0, "click2.wav", 1); master.unClickEverything(); } } function onBounceEnd() { makeResource("research"); master.makeResearch(researchOut); } var myIndex = K.LAB; var myMenu = "lab"; var garbageRate = K.G_OUT_LAB; var energyIn = K.E_IN_LAB; var researchOut = K.R_OUT_LAB; var producing = true; var gRateO = 0.75; var gRateM = 0; var gRateR = 0.1; var gRateJ = 0.15; }
Symbol 2909 MovieClip [__Packages.NuclearPlant] Frame 0
class NuclearPlant extends Building { var master, gotoAndPlay, tickGarbage, smogPoint, _x, _y, makeResource, resource1, xTileUnit, yTileUnit; function NuclearPlant () { super(); } function doTick() { if (master.lessThanMaxEnergy()) { gotoAndPlay("bounce"); tickGarbage(); } } function setMeUp() { } function onBounceEnd() { var _local3 = _x + smogPoint._x; var _local2 = _y + smogPoint._y; makeResource("energy"); master.makeEnergy(energyOut); nWasteAmt = nWasteAmt + nWasteOut; updateResource1("nWaste"); } function setExternalResource1(amount, type) { if (resource1.myMenu.toLowerCase() == type.toLowerCase()) { resource1.setAmount(amount); } else if (resource1.myIndex == undefined) { var _local2 = master.makeResourceUnit(xTileUnit + 1, yTileUnit + 1, amount, type); resource1 = _local2; } resource1.setBuilding(this); } function updateResource1(what) { setExternalResource1(nWasteAmt, what); } function setResource(amount, index) { if (index == K.NWASTE) { nWasteAmt = amount; } } function removeResource(amount, index) { if (index == K.NWASTE) { nWasteAmt = nWasteAmt - amount; if (nWasteAmt < 0) { nWasteAmt = 0; } } } var myIndex = K.NUCLEARPLANT; var myMenu = "NuclearPlant"; var energyOut = K.E_OUT_NUCLEARPLANT; var nWasteOut = K.NWASTE_OUT_NUCLEARPLANT; var doesSleep = false; var garbageRate = 0; var nWasteAmt = 0; }
Symbol 2910 MovieClip [__Packages.OilGasWell] Frame 0
class OilGasWell extends Building { var reservoir, master, xTile, yTile, notEnoughEnergy, gotoAndPlay, useResource, tickGarbage, showEnergyAlert, amSelected, outline, garbageAmt, onSelected, makeResource, resource1, xTileUnit, yTileUnit, resource2; function OilGasWell () { super(); } function setMeUp() { findReservoir(); if (reservoir != undefined) { gasOut = K.GAS_OUT_OILGASWELL * reservoir.pumpRate; ffOut = K.FF_OUT_OILGASWELL * reservoir.pumpRate; } else { K.error("OilGasWell", "SetMeUp", "No Reservoir found!"); } } function findReservoir() { reservoir = master.findReservoir(xTile, yTile); } function doTick() { var _local2 = false; if (gasOrOil == 0) { _local2 = master.lessThanMaxFF(); } else { _local2 = master.lessThanMaxGas(); } if (_local2 == true) { if (master.hasEnergy(energyIn)) { notEnoughEnergy = false; gotoAndPlay("bounce"); master.drainEnergy(energyIn); useResource("energy"); tickGarbage(); } else { showEnergyAlert(); } } } function selectMe() { if (!amSelected) { master.unClickEverything(); outline._visible = true; master.playSound(0, "click4.wav", 1); master.selectBuilding(myMenu, garbageAmt, this); amSelected = true; onSelected(); } else { master.playSound(0, "click2.wav", 1); master.unClickEverything(); } } function onBounceEnd() { if (gasOrOil == 0) { makeResource("FF"); ffOut = reservoir.pumpOil(K.FF_OUT_OILGASWELL); master.makeFF(ffOut); gasOrOil = 1; } else { makeResource("gas"); gasOut = reservoir.pumpGas(K.GAS_OUT_OILGASWELL); master.makeGas(gasOut); gasOrOil = 0; } } function setExternalResource1(amount, type) { if (resource1.myMenu.toLowerCase() == type.toLowerCase()) { resource1.setAmount(amount); } else if (resource1.myIndex == undefined) { var _local2 = master.makeResourceUnit(xTileUnit + 1, yTileUnit + 1, amount, type); resource1 = _local2; } resource1.setBuilding(this); } function setExternalResource2(amount, type) { if (resource2.myMenu.toLowerCase() == type.toLowerCase()) { resource2.setAmount(amount); } else if (resource2.myIndex == undefined) { var _local2 = master.makeResourceUnit(xTileUnit + 1, yTileUnit, amount, type); resource2 = _local2; } resource2.setBuilding(this); } function updateResource1(what) { setExternalResource1(ffAmt, what); } function updateResource2(what) { setExternalResource2(gasAmt, what); } function setResource(amount, index) { if (index == K.GAS) { gasAmt = amount; } else if (index == K.FF) { ffAmt = amount; } } function removeResource(amount, index) { if (index == K.GAS) { gasAmt = gasAmt - amount; if (gasAmt < 0) { gasAmt = 0; } } else if (index == K.FF) { ffAmt = ffAmt - amount; if (ffAmt < 0) { ffAmt = 0; } } } var myIndex = K.OILGASWELL; var myMenu = "OilGasWell"; var garbageRate = K.G_OUT_OILGASWELL; var energyIn = K.E_IN_OILGASWELL; var gasOut = 0; var ffOut = 0; var ffAmt = 0; var gasAmt = 0; var gasOrOil = 0; var doesSleep = false; var gRateO = 0; var gRateM = 0; var gRateR = 0.15; var gRateJ = 0.85; }
Symbol 2911 MovieClip [__Packages.RecyclingCenter] Frame 0
class RecyclingCenter extends Depot { var master, myLandfill, xTile, yTile, notEnoughEnergy, gotoAndPlay, useResource2, useResource, showEnergyAlert, garbageThisCycle, tempG, smogThisCycle, tempS, makeResource; function RecyclingCenter () { super(); } function setMeUp() { if (master != undefined) { myLandfill = Landfill(master.findBuilding(xTile - 1, yTile)); } else { myLandfill = undefined; } energyOut = 0; } function updateRecycling(lvl) { currLevel = lvl; metalMult = 1; reuseMult = 1; organicMult = 1; if (currLevel != 0) { var _local2 = 1; while (_local2 <= currLevel) { metalMult = metalMult * 1.02; if (_local2 > 1) { reuseMult = reuseMult * 1.15; } if (_local2 > 2) { organicMult = organicMult * 1.5; } _local2++; } } else { K.error("RecyclingCenter", "updateRecycling", "lvl = undefined!"); } scrapToMetal = (metalFrac * metalQuota) * metalMult; metalIn = metalQuota; if (currLevel > 0) { reuseIn = reuseQuota; reuseToEnergy = (reuseFrac * reuseQuota) * reuseMult; } else { reuseIn = 0; reuseToEnergy = 0; } if (currLevel > 1) { organicIn = organicQuota; organicToGas = (organicFrac * organicQuota) * organicMult; } else { organicIn = 0; organicToGas = 0; } } function doTick() { amtRecycled = 0; thingCount++; if (thingCount > currLevel) { thingCount = 0; } var _local3; if (myLandfill != undefined) { _local3 = myLandfill.getGarbageSample(); } else { K.error("RecyclingCenter", "doTick", "No Landfill found!"); } if (_local3 != undefined) { var _local2 = 0; while (_local2 < _local3.length) { if (_local2 != 0) { if (_local3[_local2] > 25) { _local3[_local2] = 25; } } else if (_local2 == 0) { if (_local3[_local2] > 100) { _local3[_local2] = 100; } } _local2++; } currLevel = K.getLevels("recyclingcenter"); switch (thingCount) { case 0 : tryRecycleMetal(_local3[1]); break; case 1 : tryRecycleReuse(_local3[2]); break; case 2 : tryRecycleOrganic(_local3[0]); } } else { K.error("RecyclingCenter,", "doTick", "Garbage Sample undefined!"); } if (myLandfill.amSelected == true) { myLandfill.updatePercent(); } } function tryRecycleMetal(amt) { if (master.lessThanMaxMetal()) { if (master.hasEnergy(energyIn)) { if (amt >= metalQuota) { notEnoughEnergy = false; gotoAndPlay("bounce"); master.drainEnergy(energyIn); useResource2("energy"); useResource("scrap"); amtRecycled = amt; } } else { showEnergyAlert(); } } } function tryRecycleReuse(amt) { if (master.lessThanMaxEnergy()) { if (master.hasEnergy(energyIn)) { if (amt >= reuseQuota) { notEnoughEnergy = false; gotoAndPlay("bounce"); master.drainEnergy(energyIn); useResource2("energy"); useResource("reuse"); amtRecycled = amt; } } else { showEnergyAlert(); } } } function tryRecycleOrganic(amt) { if (master.lessThanMaxGas()) { if (master.hasEnergy(energyIn)) { if (amt >= organicQuota) { notEnoughEnergy = false; gotoAndPlay("bounce"); master.drainEnergy(energyIn); useResource2("energy"); useResource("organic"); amtRecycled = amt; } } else { showEnergyAlert(); } } } function refreshTick() { garbageThisCycle = tempG; smogThisCycle = tempS; tempG = 0; tempS = 0; scrapin = tempScrapin; organicin = tempOrganicin; usefulin = tempUsefulin; mout = tempMout; eout = tempEout; _gasout = tempGasout; _scrapin = _scrapin + tempScrapin; _organicin = _organicin + tempOrganicin; _usefulin = _usefulin + tempUsefulin; _mout = _mout + tempMout; _eout = _eout + tempEout; __gasout = __gasout + tempGasout; tempScrapin = 0; tempOrganicin = 0; tempUsefulin = 0; tempMout = 0; tempEout = 0; tempGasout = 0; } function onBounceEnd() { var _local2 = ""; switch (thingCount) { case 0 : _local2 = "metal"; var _local3 = (metalFrac * metalMult) * amtRecycled; master.makeMetal(_local3, false, 1); tempMout = tempMout + _local3; tempScrapin = tempScrapin + amtRecycled; master.logRecycle("metal", amtRecycled); myLandfill.destroyByKind(0, amtRecycled, 0, 0); break; case 1 : _local2 = "energy"; var _local5 = (reuseFrac * reuseMult) * amtRecycled; master.makeEnergy(_local5); tempEout = tempEout + _local5; tempUsefulin = tempUsefulin + amtRecycled; master.logRecycle("useful", amtRecycled); myLandfill.destroyByKind(0, 0, amtRecycled, 0); break; case 2 : _local2 = "gas"; var _local4 = (organicFrac * organicMult) * amtRecycled; master.makeGas(_local4); tempGasout = tempGasout + _local4; tempOrganicin = tempOrganicin + amtRecycled; master.logRecycle("organic", amtRecycled); myLandfill.destroyByKind(amtRecycled, 0, 0, 0); } if (_local2 == "metal") { makeResource(_local2, false, 1); } else { makeResource(_local2, false); } } function getPercent() { } var myIndex = K.RECYCLINGCENTER; var myMenu = "RecyclingCenter"; var smogTicks = 0; var smogTime = 5; var amSuper = false; var eatsFood = false; var foodIn = 0; var doesSleep = false; var garbageInThisCycle = 0; var thingCount = 0; var energyIn = K.E_IN_RECYCLINGCENTER; var energyOut = 0; var amtRecycled = 0; var currLevel = 0; var metalFrac = 0.9; var reuseFrac = 0.5; var organicFrac = 0.05; var metalMult = 1; var organicMult = 1; var reuseMult = 1; var metalQuota = 5; var organicQuota = 100; var reuseQuota = 10; var metalIn = 0; var organicIn = 0; var reuseIn = 0; var scrapToMetal = 0; var organicToGas = 0; var reuseToEnergy = 0; var tempMout = 0; var tempGasout = 0; var tempEout = 0; var tempScrapin = 0; var tempOrganicin = 0; var tempUsefulin = 0; var scrapin = 0; var usefulin = 0; var organicin = 0; var eout = 0; var mout = 0; var _gasout = 0; var _scrapin = 0; var _usefulin = 0; var _organicin = 0; var _eout = 0; var _mout = 0; var __gasout = 0; }
Symbol 2912 MovieClip [__Packages.SolarPlant] Frame 0
class SolarPlant extends Building { var master, gotoAndPlay, icon, makeResource; function SolarPlant () { super(); } function doTick() { if (energyOut > 0) { if (master.lessThanMaxEnergy()) { gotoAndPlay("bounce"); } } } function setMeUp() { getWeatherUpdate(); } function getWeatherUpdate() { var _local2 = master.getSunLight(); updateForWeather(0, _local2); } function updateForWeather(windSpeed, sunLight) { updateSun(sunLight); } function updateSun(sunLight) { switch (sunLight) { case K.SUN_NO : energyOut = 0; icon.gotoAndStop("no"); break; case K.SUN_OVERCAST : energyOut = realEnergy / 4; icon.gotoAndStop("min"); break; case K.SUN_LOW : energyOut = realEnergy / 2; icon.gotoAndStop("low"); break; case K.SUN_MID : energyOut = realEnergy; icon.gotoAndStop("mid"); break; case K.SUN_HIGH : energyOut = realEnergy * 2; icon.gotoAndStop("high"); } } function makeDrowsy() { } function unDrowsy() { } function onBounceEnd() { makeResource("energy"); master.makeEnergy(energyOut); } var myIndex = K.SOLARPLANT; var myMenu = "SolarPlant"; var smogAmount = 0; var realEnergy = K.E_OUT_SOLARPLANT; var energyOut = K.E_OUT_SOLARPLANT; var eatsFood = false; var garbageRate = 0; var doesDrowsy = true; }
Symbol 2913 MovieClip [__Packages.SuperFarm] Frame 0
class SuperFarm extends Farm { var smogPoint, _x, _y, makeSmog, smogAmount, makeResource, master; function SuperFarm () { super(); } function onBounceEnd() { var _local3 = _x + smogPoint._x; var _local2 = _y + smogPoint._y; makeSmog(_local3, _local2, smogAmount); makeResource("food", true); master.makeFood(foodOut); } var foodProduction = K.F_OUT_SUPERFARM; var foodOut = K.F_OUT_SUPERFARM; var foodIn = K.F_OUT_SUPERFARM; var myMenu = "SuperFarm"; var amSuper = true; }
Symbol 2914 MovieClip [__Packages.SuperGeoPlant] Frame 0
class SuperGeoPlant extends GeoPlant { function SuperGeoPlant () { super(); } function setMeUp() { amSuper = true; } var energyOut = K.E_OUT_SUPERGEOPLANT; var myMenu = "SuperGeoPlant"; var amSuper = true; }
Symbol 2915 MovieClip [__Packages.WindPlant] Frame 0
class WindPlant extends Building { var master, gotoAndPlay, icon, makeResource; function WindPlant () { super(); } function doTick() { if (!hasTicked) { getWeatherUpdate(); } if (energyOut > 0) { if (master.lessThanMaxEnergy()) { gotoAndPlay("bounce"); } } hasTicked = true; } function setMeUp() { getWeatherUpdate(); } function getWeatherUpdate() { var _local2 = master.getWindSpeed(); updateForWeather(_local2); } function updateForWeather(windSpeed, sunLight) { updateWind(windSpeed); } function updateWind(windSpeed) { switch (windSpeed) { case K.WIND_NO : energyOut = 0; icon.gotoAndStop("no"); break; case K.WIND_GENTLE : energyOut = 0; icon.gotoAndStop("no"); break; case K.WIND_LOW : energyOut = realEnergy / 2; icon.gotoAndStop("slow"); break; case K.WIND_MID : energyOut = realEnergy; icon.gotoAndStop("normal"); break; case K.WIND_HIGH : energyOut = realEnergy * 2; icon.gotoAndStop("fast"); } } function makeDrowsy() { } function unDrowsy() { } function onBounceEnd() { makeResource("energy"); master.makeEnergy(energyOut); } var myIndex = K.WINDPLANT; var myMenu = "WindPlant"; var smogAmount = 0; var realEnergy = K.E_OUT_WINDPLANT; var energyOut = K.E_OUT_WINDPLANT; var eatsFood = false; var garbageRate = 0; var doesSleep = false; var doesDrowsy = true; var hasTicked = false; }
Symbol 2916 MovieClip [__Packages.SuperWindPlant] Frame 0
class SuperWindPlant extends WindPlant { var getWeatherUpdate, energyOut, icon, realEnergy; function SuperWindPlant () { super(); } function setMeUp() { amSuper = true; getWeatherUpdate(); } function updateForWeather(windSpeed) { switch (windSpeed) { case K.WIND_NO : energyOut = 0; icon.gotoAndStop("no"); break; case K.WIND_GENTLE : energyOut = realEnergy / 2; icon.gotoAndStop("slow"); break; case K.WIND_LOW : energyOut = realEnergy; icon.gotoAndStop("normal"); break; case K.WIND_MID : energyOut = realEnergy * 2; icon.gotoAndStop("fast"); break; case K.WIND_HIGH : energyOut = realEnergy * 2; icon.gotoAndStop("fast"); } } var myMenu = "SuperWindPlant"; var amSuper = true; }
Symbol 2917 MovieClip [__Packages.TeslaCoil] Frame 0
class TeslaCoil extends Building { var radius, master, notEnoughEnergy, gotoAndPlay, useResource, showEnergyAlert, amSelected, outline, onSelected, disabled, _x, _y, gotoAndStop; function TeslaCoil () { super(); } function setMeUp() { radius = 4.5 * K.TILE_SIZE; } function fire() { if (firing == false) { if (master.hasEnergy(energyIn)) { notEnoughEnergy = false; gotoAndPlay("bounce"); master.drainEnergy(energyIn, true); useResource("energy"); firing = true; } else { showEnergyAlert(); } } } function playAttackSound() { master.playSound(1, "teslacoil.wav", 1); } function selectMe() { if (!amSelected) { master.unClickEverything(); outline._visible = true; master.playSound(0, "click4.wav", 1); master.selectBuilding(myMenu, myDamage, this); amSelected = true; onSelected(); } else { master.playSound(0, "click2.wav", 1); master.unClickEverything(); } } function onCheckTick() { if (!disabled) { var _local2 = 0; while (_local2 < master.eArray.length) { if (master.eArray[_local2]._x != undefined) { var _local4 = master.eArray[_local2]._x - _x; var _local3 = master.eArray[_local2]._y - _y; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (_local5 <= radius) { fire(); break; } } _local2++; } } } function onFire() { var _local2 = 0; while (_local2 < master.eArray.length) { var _local4 = master.eArray[_local2]._x - _x; var _local3 = master.eArray[_local2]._y - _y; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (_local5 <= radius) { master.eArray[_local2].takeDamage(myDamage, K.TESLACOIL); } _local2++; } } function onBounceEnd() { firing = false; gotoAndStop("default"); } var myIndex = K.TESLACOIL; var myMenu = "TeslaCoil"; var myDamage = K.DMG_TESLACOIL; var myRange = 3; var isWeapon = true; var firing = false; var eatsFood = false; var energyIn = K.E_IN_TESLACOIL; var doesSleep = false; }
Symbol 2918 MovieClip [__Packages.FFResource] Frame 0
class FFResource extends ResourceToken { var atMax, myBuilding, master, gotoAndStop; function FFResource () { super(); } function setAmount(amt) { var _local3; var _local4 = false; var _local5 = "ff"; if (amt == 1) { _local3 = "little"; atMax = false; } else if (amt == 2) { _local3 = "some"; atMax = false; } else if (amt == 3) { _local3 = "lots"; atMax = false; } else if (amt > 3) { _local3 = "max"; atMax = true; } else if (amt <= 0) { _local4 = true; atMax = false; } amount = amt; if (myBuilding != undefined) { myBuilding.setResource(amt, myIndex); } if (_local4) { master.deleteResourceToken(this); } gotoAndStop(_local3); if (amSelected) { master.selectBuilding(_local5, amount, this); } if (atMax) { master.doMessageAlert("ffPickupAlert", this); } } var amSelected = false; var myMenu = "ff"; var myType = "ff"; var myIndex = K.FF; var amount = 0; var amTargetted = false; }
Symbol 2919 MovieClip [__Packages.Fly] Frame 0
class Fly extends MovieClip { var startX, _x, startY, _y; function Fly () { super(); } function onLoad() { startX = _x; startY = _y; } function onEnterFrame() { _x = _x + xSpeed; _y = _y + ySpeed; xSpeed = xSpeed + (-0.1 + (Math.random() * 0.2)); ySpeed = ySpeed + (-0.1 + (Math.random() * 0.2)); if (((_x - startX) > 6) || ((_x - startX) < -6)) { xSpeed = xSpeed * -1; } if (((_y - startY) > 6) || ((_y - startY) < -6)) { ySpeed = ySpeed * -1; } if (xSpeed < -1.5) { xSpeed = -1.5; } else if (xSpeed > 1.5) { xSpeed = 1.5; } if (ySpeed < -1.5) { ySpeed = -1.5; } else if (ySpeed > 1.5) { ySpeed = 1.5; } } var xSpeed = 0.5; var ySpeed = 0.5; }
Symbol 2920 MovieClip [__Packages.GasResource] Frame 0
class GasResource extends ResourceToken { var atMax, myBuilding, master, gotoAndStop; function GasResource () { super(); } function setAmount(amt) { var _local3; var _local4 = false; var _local5 = "gas"; if (amt == 1) { _local3 = "little"; atMax = false; } else if (amt == 2) { _local3 = "some"; atMax = false; } else if (amt == 3) { _local3 = "lots"; atMax = false; } else if (amt > 3) { _local3 = "max"; atMax = true; } else if (amt <= 0) { _local4 = true; atMax = false; } amount = amt; if (myBuilding != undefined) { myBuilding.setResource(amt, myIndex); } if (_local4) { master.deleteResourceToken(this); } gotoAndStop(_local3); if (amSelected) { master.selectBuilding(_local5, amount, this); } if (atMax) { master.doMessageAlert("gasPickupAlert", this); } } var amSelected = false; var myMenu = "gas"; var myType = "gas"; var myIndex = K.GAS; var amount = 0; var amTargetted = false; }
Symbol 2921 MovieClip [__Packages.MetalResource] Frame 0
class MetalResource extends ResourceToken { var atMax, myBuilding, master, gotoAndStop; function MetalResource () { super(); } function setAmount(amt) { var _local3; var _local4 = false; myMenu = "metal"; if ((amt > 0) && (amt < 15)) { _local3 = "little"; atMax = false; } else if ((amt >= 15) && (amt < 35)) { _local3 = "some"; atMax = false; } else if ((amt >= 35) && (amt < 50)) { _local3 = "lots"; atMax = false; } else if (amt >= 50) { _local3 = "max"; atMax = true; } else if (amt <= 0) { _local4 = true; atMax = false; } amount = amt; if (myBuilding != undefined) { myBuilding.setResource(amt); } if (_local4) { master.deleteResourceToken(this); } gotoAndStop(_local3); if (amSelected) { master.selectBuilding(myMenu, amount, this); } if (atMax) { master.doMessageAlert("mPickupAlert", this); } } var amSelected = false; var myMenu = "metal"; var myType = "metal"; var myIndex = K.METAL; var amount = 0; var amTargetted = false; }
Symbol 2922 MovieClip [__Packages.Objective] Frame 0
class Objective extends MovieClip { var theText; function Objective () { super(); } function onLoad() { } function setText(s) { theText = s; } }
Symbol 2923 MovieClip [__Packages.LightBox] Frame 0
class LightBox extends MovieClip { var lightsArray, lightMask, createEmptyMovieClip, getNextHighestDepth, theLight, attachMovie; function LightBox () { super(); } function onLoad() { lightsArray = new Array(); } function makeLightMask() { lightMask = createEmptyMovieClip("lightMask", getNextHighestDepth()); } function setUpMask() { theLight.setMask(lightMask); } function makeLight(xx, yy) { var _local2 = attachMovie("mc_floodcircle", "circle_" + lightCount, getNextHighestDepth()); _local2._x = xx + 16; _local2._y = yy; _local2.blendMode = "overlay"; lightCount++; lightsArray.push(_local2); } function clearLights() { var _local2 = 0; while (_local2 < lightsArray.length) { lightsArray[_local2].removeMovieClip(); lightsArray[_local2] = undefined; _local2++; } lightsArray = new Array(); } var lightCount = 0; }
Symbol 2924 MovieClip [__Packages.Edderkopp] Frame 0
class Edderkopp extends Enemy { var findSomeGarbage, findSomeNWaste, findClosestBuilding, maxLevel, myLevel, gotoGarbage, gotoWaste, gotoBuilding, clearDistances, myTargetGarbage, setToIdle, myTargetWaste, myTargetBldg, findAndEatGarbage, master, giveHp, singe, takeDamage, singeOn, tryToAttackBuilding, eatGarbage, eatWaste, attackBuilding, fireCounter, extinguishFire; function Edderkopp () { super(); } function setMeUp() { fearsDay = true; } function onSelected() { } function onRelease() { } function decideWhatToDo() { var _local3 = findSomeGarbage(); var _local4 = findSomeNWaste(); var _local2 = findClosestBuilding(); if (myLevel < maxLevel) { if ((_local3[1] <= _local4[1]) && (_local3[1] <= _local2[1])) { gotoGarbage(_local3[0]); } else if ((_local4[1] <= _local3[1]) && (_local4[1] <= _local2[1])) { gotoWaste(_local4[0]); } else if ((_local2[1] <= _local3[1]) && (_local2[1] <= _local4[1])) { gotoBuilding(_local2[0]); } } else { gotoBuilding(_local2[0]); } } function tick() { switch (myTask) { case K.IDLE : clearDistances(); decideWhatToDo(); break; case K.GETGARBAGE : if ((myTargetGarbage == undefined) || (myTargetGarbage.amount <= 0)) { setToIdle(); } break; case K.GETWASTE : if ((myTargetWaste == undefined) || (myTargetWaste.amount <= 0)) { setToIdle(); } break; case K.ATTACKTASK : if ((myTargetBldg.hp <= 0) || (myTargetBldg == undefined)) { if (hp <= maxHp) { if (K.randRange(0, 1) > 0.5) { findAndEatGarbage(); } else { setToIdle(); } } else { setToIdle(); } } break; case K.DYING : setToIdle(); } regenerate(); } function regenerate() { var _local2 = 5 * master.smogLevelUps; giveHp(_local2); } function singeLight(i, whatType, whom) { singe.gotoAndPlay("singe"); if (master.smogLevelUps > 0) { i = i - (0.125 * master.smogLevelUps); } takeDamage(i); singeOn = true; } function onMoveFinish() { if (onTask) { if (myTask == K.GOTOBUILDING) { if (myTargetBldg != undefined) { tryToAttackBuilding(); } else { setToIdle(); } } else if (myTask == K.GETGARBAGE) { if ((myTargetGarbage != undefined) && (myTargetGarbage.amount > 0)) { eatGarbage(myTargetGarbage); } else { setToIdle(); } } else if (myTask == K.GETWASTE) { if ((myTargetWaste != undefined) && (myTargetWaste.amount > 0)) { eatWaste(myTargetWaste); } else { setToIdle(); } } else if (myTask == K.ATTACKPOSITION) { if (myTargetBldg != undefined) { attackBuilding(myTargetBldg); } else { setToIdle(); } } } } function burnMe() { singe.gotoAndPlay("burn"); fireCounter--; if (fireCounter <= 0) { if (fireCounter > (-K.BURN_TIME)) { var _local2 = K.BURN_TIME + fireCounter; if (randRange(0, _local2) == 0) { extinguishFire(); } } else { extinguishFire(); } } takeDamage(2); } function singeMe() { singe.gotoAndPlay("singe"); var _local2 = 50; if ((master.smogLevelUps > 0) && (master.smogLevelUps != undefined)) { _local2 = _local2 - (2 * master.smogLevelUps); } takeDamage(_local2); } var myIndex = K.EDDERKOP; var myMenu = "Edderkop"; var speed = 1; var selectSound = "edderkop_click1.wav"; var myDamage = K.DMG_EDDERKOP; var fearsDay = true; var hp = 25; var maxHp = 25; var onTask = false; var myTask = K.IDLE; }
Symbol 2925 MovieClip [__Packages.Raider] Frame 0
class Raider extends Enemy { var rinx, resourceIn, riny, findTastiestBuilding, gotoBuilding, moveToLoc, startX, startY, clearDistances, myTargetBldg, xTile, yTile, setToIdle, master, giveHp, singe, takeDamage, tryToAttackBuilding, removeMe, attackFacing, gotoAndStop, _icon, makeEnemyGarbageUnit2, bulletMetal, fireCounter, extinguishFire; function Raider () { super(); } function setMeUp() { fearsDay = true; hideResourceIn(); rinx = resourceIn._x; riny = resourceIn._y; } function onSelected() { } function onRelease() { } function decideWhatToDo() { var _local2 = findTastiestBuilding(); gotoBuilding(_local2[0]); } function leaveForever() { myTask = K.LEAVE; moveToLoc(startX, startY); } function tick() { switch (myTask) { case K.IDLE : clearDistances(); decideWhatToDo(); break; case K.ATTACKTASK : if ((myTargetBldg.hp <= 0) || (myTargetBldg == undefined)) { runAway(); } break; case K.STARTRUN : var _local3 = -4; var _local2 = -4; if ((xTile * 2) > (K.MAX_X_TILE / 2)) { _local3 = (K.MAX_X_TILE * 2) + 4; } if ((yTile * 2) > (K.MAX_Y_TILE / 2)) { _local2 = (K.MAX_Y_TILE * 2) + 4; } moveToLoc(_local3, _local2); break; case K.DYING : setToIdle(); } regenerate(); } function regenerate() { var _local2 = 5 * master.smogLevelUps; giveHp(_local2); } function singeLight(i) { singe.gotoAndPlay("singe"); if (master.smogLevelUps > 0) { i = i - (0.125 * master.smogLevelUps); } takeDamage(i) / 2; } function onMoveFinish() { if (onTask) { if (myTask == K.GOTOBUILDING) { if (myTargetBldg != undefined) { tryToAttackBuilding(); } else { setToIdle(); } } else if (myTask == K.ATTACKPOSITION) { if (myTargetBldg != undefined) { raidBuilding(myTargetBldg); } else { setToIdle(); } } else if ((myTask == K.STARTRUN) || (myTask == K.RUNAWAY)) { healMe(); decideWhatToDo(); } else if (myTask == K.LEAVE) { removeMe(); } } } function healMe() { giveHp(maxHp / 2); } function raidBuilding(bldg) { myTask = K.ATTACKTASK; if (attackFacing != undefined) { gotoAndStop(attackFacing); } else { gotoAndStop("right"); } _icon.gotoAndStop("attack"); takeResource(bldg); } function onAttackHit() { myTargetBldg.takeDamage(myDamage); takeResource(myTargetBldg); runAway(); } function takeResource(b) { a = getBldgResource(b); master.drainSomething(a[0], a[1]); useResource(a[1]); } function trySpawnNuclearZombie() { } function getBldgResource(b) { switch (b.myIndex) { case K.FARM : return([10, "food"]); case K.MINE : return([10, "metal"]); case K.COALMINE : return([10, "coal"]); case K.OILGASWELL : if (master.getFF() > master.getGas()) { return([10, "FF"]); } return([10, "gas"]); case K.LAB : return([10, "research"]); case K.SUPERFARM : return([20, "food"]); case K.COALPLANT : return([10, "coal"]); case K.GASPLANT : return([10, "gas"]); case K.NUCLEARPLANT : return([10, "energy"]); case K.NUCLEARDUMP : trySpawnNuclearZombie(); break; case K.GEOPLANT : return([10, "energy"]); case K.WINDPLANT : return([10, "energy"]); case K.SOLARPLANT : return([10, "energy"]); default : return([5, "energy"]); } } function runAway() { myTask = K.STARTRUN; _icon.gotoAndStop("default"); } function useResource(str) { showResourceIn(str); resourceIn._icon.gotoAndStop("bounce"); resourceIn._x = rinx; resourceIn._y = riny; var back = this; var i = setInterval(function () { back.resourceIn._y = back.resourceIn._y + 2; if (back.resourceIn._y >= (back.riny + 20)) { back.hideResourceIn(); clearInterval(i); } }, 50); } function hideResourceIn() { resourceIn.gotoAndStop("nothing"); } function showResourceIn(str) { resourceIn.gotoAndStop(str); } function makeMyGarbage() { makeEnemyGarbageUnit2(Math.floor(xTile / 2) * 2, (Math.floor(yTile / 2) * 2) + 1, amountOrganic, amountMetal + bulletMetal, amountReuse, amountJunk / 2, true); makeEnemyGarbageUnit2(Math.floor(xTile / 2) * 2, (Math.floor(yTile / 2) * 2) + 1, amountOrganic, 0, 0, 0, false); } function burnMe() { singe.gotoAndPlay("burn"); fireCounter--; if (fireCounter <= 0) { if (fireCounter > (-K.BURN_TIME)) { var _local2 = K.BURN_TIME + fireCounter; if (randRange(0, _local2) == 0) { extinguishFire(); } } else { extinguishFire(); } } takeDamage(2); } function singeMe() { singe.gotoAndPlay("singe"); var _local2 = 50; if ((master.smogLevelUps > 0) && (master.smogLevelUps != undefined)) { _local2 = _local2 - (2 * master.smogLevelUps); } takeDamage(_local2); } var myIndex = K.RAIDER; var myMenu = "Raider"; var speed = 3; var selectSound = ""; var myDamage = K.DMG_RAIDER; var fearsDay = true; var hp = 200; var maxHp = 200; var onTask = false; var myTask = K.IDLE; var amountMetal = 2.5; var amountReuse = 5; var amountOrganic = 5; var amountJunk = 5; }
Symbol 2926 MovieClip [__Packages.Engineer] Frame 0
class Engineer extends Unit { var startUpSound, master, odometer, setFuelEconomy, refueling, myTarget, myTargetBldg, useResource, refuel, moveToLoc, myResourceType, haul; function Engineer () { super(); } function setMeUp() { if (startUpSound) { master.playSound(1, "engineer_click1.wav", 1); } odometer = 0; setFuelEconomy(K.GASOLINE, 1); } function onSelected() { } function tick() { if (refueling == 0) { switch (myTask) { case K.IDLE : var _local4 = findASpill(); if (_local4 != undefined) { goCleanUpSpill(_local4); } else if (master.rArray.length >= 1) { var _local5 = findAResource(); goGetResource(_local5); } break; case K.IDLE_RESOURCE : var _local3 = findADepot(ResourceToken(myTarget)); myTargetBldg = _local3; if (_local3 != undefined) { deliverToDepot(); } else { master.doMessageAlert("noWasteDump", this); } break; case K.CLEANUPSPILL : if (!master.hasEnergy(1)) { break; } useResource("energy"); master.energyDrain(2); var _local2 = TerrainSquare(myTarget).cleanUp(10); if (!((_local2 <= 0) || (_local2 == undefined))) { break; } setToIdle(); } } else { refuel(); } } function findASpill() { var _local3 = master.lArray; var _local8; var _local7 = 100000000 /* 0x5F5E100 */; var _local6 = 0; var _local2 = 0; while (_local2 < _local3.length) { if (_local3[_local2].amSpill == true) { if (_local3[_local2].amTargetted == false) { var _local5 = K.getDist(this, _local3[_local2]); var _local4 = 0; if (_local5 < _local7) { _local7 = _local5; _local4 = _local4 + 25; _local4 = _local4 + _local3[_local2].hp; } if (_local4 > _local6) { _local6 = _local4; _local8 = _local3[_local2]; } } } _local2++; } if (_local8 != undefined) { _local8.targetForPickup(); } return(_local8); } function findAResource() { var _local4 = master.rArray; var _local8; var _local7 = 100000000 /* 0x5F5E100 */; var _local6 = 0; var _local2 = 0; while (_local2 < _local4.length) { if (_local4[_local2].amTargetted == false) { var _local5 = K.getDist(this, _local4[_local2]); var _local3 = 0; if (_local5 < _local7) { _local7 = _local5; _local3 = _local3 + 25; _local3 = _local3 + _local4[_local2].amount; } if (_local4[_local2].atMax == true) { _local3 = _local3 + 100; } if (_local3 > _local6) { _local6 = _local3; _local8 = _local4[_local2]; } } _local2++; } _local8.targetForPickup(); return(_local8); } function findADepot(r, d) { var _local3 = master.bldgArray; var _local6; var _local5 = 100000000 /* 0x5F5E100 */; var _local2 = 0; while (_local2 < _local3.length) { if (_local3[_local2].myIndex == K.NUCLEARDUMP) { if (_local3[_local2] != d) { var _local4; _local4 = K.getDist(this, _local3[_local2]); if (_local4 < _local5) { _local5 = _local4; _local6 = _local3[_local2]; } } } _local2++; } return(_local6); } function goCleanUpSpill(s) { if ((s != undefined) && (onTask == false)) { onTask = true; moveToLoc(s.xUnitLoc, s.yUnitLoc + 3); myTask = K.GOTOSPILL; myTarget = s; } } function goGetResource(r) { if ((r != undefined) && (onTask == false)) { onTask = true; moveToLoc(r.xTile, r.yTile - 1); myTask = K.GETRESOURCE; myTarget = r; if (r.myIndex == K.NWASTE) { isNukeWaste == true; } } } function takeResourceToDepot(r, b) { if ((r != undefined) && (onTask == false)) { onTask = true; moveToLoc(r.xTile, r.yTile - 1); myTask = K.GETRESOURCE; myTarget = r; if (r.myIndex == K.NWASTE) { isNukeWaste == true; } myTargetBldg = b; } } function getResource(r) { myResourceType = r.myIndex; var _local4 = r.myType.toLowerCase(); haul.gotoAndStop(_local4); var _local3 = r.removeAmount(resourceHaul); r.unTarget(); myResourceAmt = _local3; } function deliverResource(d) { var _local2 = d.addResource(myResourceAmt, myResourceType); if (_local2) { haul.gotoAndStop("nothing"); myResourceAmt = 0; setToIdle(); } else { myTargetBldg = findADepot(ResourceToken(myTarget), Depot(myTargetBldg)); deliverToDepot(); } } function setToIdle() { onTask = false; myTask = K.IDLE; myTarget = undefined; myTargetBldg = undefined; isNukeWaste = false; } function deliverToDepot() { onTask = true; myTask = K.DELIVERRESOURCE; moveToLoc(myTargetBldg.xTileUnit, myTargetBldg.yTileUnit); } function onMoveFinish() { if (onTask) { if (myTask == K.GETRESOURCE) { getResource(ResourceToken(myTarget)); if (myTargetBldg != undefined) { deliverToDepot(); } else { onTask = false; myTask = K.IDLE_RESOURCE; myTarget = undefined; myTargetBldg = undefined; } } else if (myTask == K.DELIVERRESOURCE) { deliverResource(Depot(myTargetBldg)); } else if (myTask == K.GOTOSPILL) { myTask = K.CLEANUPSPILL; } } } var myIndex = K.ENGINEER; var myMenu = "Engineer"; var clicks = 0; var onTask = false; var myTask = K.IDLE; var myResourceAmt = 0; var resourceHaul = 2; var fuelEfficiency = 1; var gasolineGramsPerMile = 6.47733333333333; var natGasGramsPerMile = 0.424; var ethanolGramsPerMile = 4; var ngSmog = 0.00105105066666667; var tankSize = 25; var speed = 1.5; var selectSound = "engineer_click1.wav"; var affirmSound = "engineer_move1.wav"; var buildSound = "engineer_click1.wav"; var isNukeWaste = false; var alertTime = 0; }
Symbol 2927 MovieClip [__Packages.KonamiCode] Frame 0
class KonamiCode extends MovieClip { var theCode, theSound, listener, _parent; function KonamiCode () { super(); theCode = new Array(38, 38, 40, 40, 37, 39, 37, 39, 66, 65); setUpListener(); theSound = new Sound(); theSound.attachSound("pop.wav"); } function setUpListener() { var classObj = this; listener = new Object(); listener.onKeyDown = function () { classObj.readKey(Key.getCode(), true); }; Key.addListener(listener); } function readKey(code, isDown) { if (isDown) { if (theCode[tempPos] == code) { tempPos++; if (tempPos >= theCode.length) { _parent.konamiCode(); } theSound.start(); } else { tempPos = 0; } } } var tempPos = 0; }
Symbol 2928 MovieClip [__Packages.MonsterTruck] Frame 0
class MonsterTruck extends Enemy { var rinx, resourceIn, riny, findSomeNWaste, findNuclearBuilding, gotoBuilding, gotoWaste, moveToLoc, startX, startY, clearDistances, myTargetBldg, xTile, yTile, setToIdle, master, giveHp, singe, takeDamage, tryToAttackBuilding, removeMe, myTargetWaste, destroying, movingX, movingY, speedX, speedY, onRemove, gotoAndStop, myLevel, attachMovie, getNextHighestDepth, onFire, _x, _y, makeSmog, attackFacing, _icon, makeEnemyGarbageUnit2, bulletMetal, fireCounter, extinguishFire; function MonsterTruck () { super(); } function setMeUp() { fearsDay = true; hideResourceIn(); rinx = resourceIn._x; riny = resourceIn._y; } function onSelected() { } function onRelease() { } function decideWhatToDo() { var _local2 = findSomeNWaste(); if (_local2[0] == undefined) { var _local3 = findNuclearBuilding(); gotoBuilding(_local3[0]); } else { gotoWaste(_local2[0]); } } function leaveForever() { myTask = K.LEAVE; moveToLoc(startX, startY); } function tick() { switch (myTask) { case K.IDLE : clearDistances(); decideWhatToDo(); break; case K.ATTACKTASK : if ((myTargetBldg.hp <= 0) || (myTargetBldg == undefined)) { runAway(); } break; case K.STARTRUN : var _local3 = -4; var _local2 = -4; if ((xTile * 2) > (K.MAX_X_TILE / 2)) { _local3 = (K.MAX_X_TILE * 2) + 4; } if ((yTile * 2) > (K.MAX_Y_TILE / 2)) { _local2 = (K.MAX_Y_TILE * 2) + 4; } moveToLoc(_local3, _local2); break; case K.DYING : setToIdle(); } regenerate(); } function regenerate() { var _local2 = 5 * master.smogLevelUps; giveHp(_local2); } function singeLight(i) { singe.gotoAndPlay("singe"); if (master.smogLevelUps > 0) { i = i - (0.125 * master.smogLevelUps); } takeDamage(i) / 2; } function onMoveFinish() { if (onTask) { if (myTask == K.GOTOBUILDING) { if (myTargetBldg != undefined) { tryToAttackBuilding(); } else { setToIdle(); } } else if (myTask == K.ATTACKPOSITION) { if (myTargetBldg != undefined) { raidBuilding(myTargetBldg); } else { setToIdle(); } } else if ((myTask == K.STARTRUN) || (myTask == K.RUNAWAY)) { healMe(); decideWhatToDo(); } else if (myTask == K.LEAVE) { removeMe(); } else if (myTask == K.GETWASTE) { if ((myTargetWaste != undefined) && (myTargetWaste.amount > 0)) { eatWaste(myTargetWaste); } else { setToIdle(); } } } } function eatWaste(w) { master.onNWasteEat(1); master.spawnNuclearZombies(xTile, yTile, 1); w.removeAmount(w.amount); killMe(); } function killMe() { if (!destroying) { movingX = false; movingY = false; speedX = 0; speedY = 0; myTask == K.DYING; onRemove(); gotoAndStop("dead"); var _local2 = 2.5 * (myLevel + 1); if (_local2 < 0) { _local2 = 1; } if (_local2 > 25) { _local2 = 25; } var _local3 = attachMovie("mc_goop", "theGoop", getNextHighestDepth()); if (onFire) { var _local5 = _x; var _local4 = _y; makeSmog(_local5, _local4, _local2); _local3.gotoAndPlay("smoke"); } else { amountOrganic = amountOrganic + _local2; makeMyGarbage(); _local3.gotoAndPlay("goop"); } dropWaste(); destroying = true; } } function dropWaste() { if (hasNWaste) { master.makeResourceUnit(xTile, yTile, nWasteAmount, "nwaste"); } } function healMe() { giveHp(maxHp / 2); if (hasNWaste) { hasNWaste = false; master.onNWasteEat(nWasteAmount); master.spawnNuclearZombies(xTile, yTile, nWasteAmount); nWasteAmount = 0; } } function raidBuilding(bldg) { myTask = K.ATTACKTASK; if (attackFacing != undefined) { gotoAndStop(attackFacing); } else { gotoAndStop("right"); } _icon.gotoAndStop("attack"); takeResource(bldg); } function onAttackHit() { myTargetBldg.takeDamage(myDamage); takeResource(myTargetBldg); runAway(); } function takeResource(b) { a = getBldgResource(b); if (a[1] == "nWaste") { hasNWaste = true; nWasteAmount = a[0]; } } function getBldgResource(b) { switch (b.myIndex) { case K.NUCLEARPLANT : return(new Array(10, "energy")); case K.NUCLEARDUMP : return(new Array(3, "nWaste")); } return([5, "energy"]); } function runAway() { myTask = K.STARTRUN; _icon.gotoAndStop("default"); } function useResource(str) { showResourceIn(str); resourceIn._icon.gotoAndStop("bounce"); resourceIn._x = rinx; resourceIn._y = riny; var back = this; var i = setInterval(function () { back.resourceIn._y = back.resourceIn._y + 2; if (back.resourceIn._y >= (back.riny + 20)) { back.hideResourceIn(); clearInterval(i); } }, 50); } function hideResourceIn() { resourceIn.gotoAndStop("nothing"); } function showResourceIn(str) { resourceIn.gotoAndStop(str); } function makeMyGarbage() { makeEnemyGarbageUnit2(Math.floor(xTile / 2) * 2, (Math.floor(yTile / 2) * 2) + 1, amountOrganic, amountMetal + bulletMetal, amountReuse, amountJunk / 2, true); makeEnemyGarbageUnit2(Math.floor(xTile / 2) * 2, (Math.floor(yTile / 2) * 2) + 1, amountOrganic, 0, 0, 0, false); } function burnMe() { singe.gotoAndPlay("burn"); fireCounter--; if (fireCounter <= 0) { if (fireCounter > (-K.BURN_TIME)) { var _local2 = K.BURN_TIME + fireCounter; if (randRange(0, _local2) == 0) { extinguishFire(); } } else { extinguishFire(); } } takeDamage(2); } function singeMe() { singe.gotoAndPlay("singe"); var _local2 = 50; if ((master.smogLevelUps > 0) && (master.smogLevelUps != undefined)) { _local2 = _local2 - (2 * master.smogLevelUps); } takeDamage(_local2); } var myIndex = K.MONSTER_TRUCK; var myMenu = "MonsterTruck"; var hasNWaste = false; var nWasteAmount = 0; var speed = 2; var selectSound = ""; var myDamage = K.DMG_MONSTER_TRUCK; var fearsDay = true; var hp = 150; var maxHp = 150; var onTask = false; var myTask = K.IDLE; var amountMetal = 2.5; var amountReuse = 5; var amountOrganic = 5; var amountJunk = 5; }
Symbol 2929 MovieClip [__Packages.RadioHolder] Frame 0
class RadioHolder extends MovieClip { var radChallenge0, challengeGroup, locker, _parent; function RadioHolder () { super(); } function onLoad() { var _local3 = new Object(); setChallenge(0); radChallenge0.selected = true; var _local2 = new Object(); var back = this; _local2.click = function (evt) { back.theValue = evt.target.selection.data; back.selectValue(evt.target.selection.data); }; challengeGroup.addEventListener("click", _local2); } function selectValue(num) { theValue = num; if (num == 0) { locker.gotoAndStop("unlock"); setChallenge(num); } else { locker.gotoAndStop("lock"); setChallenge(num); } } function setChallenge(num) { challengeIndex = num; switch (num) { case 0 : wasteWest = undefined; wasteEast = undefined; wasteSouth = undefined; wasteNorth = undefined; challengeString = "Just play around, have fun, and try to survive!"; challengeName = "Free Play Mode"; zombies = true; break; case 1 : map = 5; wasteWest = true; wasteEast = true; wasteNorth = true; wasteSouth = true; energy = 500; food = 10; smog = 200; research = 0; metal = 200; gas = 10; oil = 10; coal = 10; dayTime = 100; nightTime = 50; zombies = true; spawnTime = 2; spawnRate = 1; increaseTime = 5; increaseRate = 3; surviveDays = 3; challengeString = "You're low on food, and low on fossil fuels... the zombies are hungry!"; challengeName = "Challenge #1"; break; case 2 : map = 7; wasteWest = false; wasteEast = false; wasteNorth = true; wasteSouth = true; energy = 500; food = 30; smog = 500; research = 0; metal = 200; gas = 0; oil = 0; coal = 0; dayTime = 100; nightTime = 50; zombies = true; spawnTime = 4; spawnRate = 2; increaseTime = 5; increaseRate = 3; surviveDays = 4; challengeString = "You've got a little bit of everything, but you'd better watch that smog!"; challengeName = "Challenge #2"; break; case 3 : map = 8; wasteWest = true; wasteEast = true; wasteNorth = true; wasteSouth = true; energy = 500; food = 30; smog = 999; research = 100; metal = 200; gas = 10; oil = 10; coal = 10; dayTime = 150; nightTime = 50; zombies = true; spawnTime = 10; spawnRate = 1; increaseTime = 7; increaseRate = 5; surviveDays = 3; challengeString = "This wasteland is thick with deadly smog, but few zombies. Clean this place up before night or face Godzilla-zombies!"; challengeName = "Challenge #3"; break; case 4 : map = 1; wasteWest = true; wasteEast = true; wasteNorth = false; wasteSouth = true; energy = 500; food = 30; smog = 400; research = 0; metal = 200; gas = 0; oil = 20; coal = 2; dayTime = 90; nightTime = 50; zombies = true; spawnTime = 1; spawnRate = 2; increaseTime = 3; increaseRate = 1; surviveDays = 3; challengeString = "Plenty of resources, but no Natural Gas! Be sure to use what you've got wisely!"; challengeName = "Challenge #4"; break; case 5 : map = 3; wasteWest = true; wasteEast = true; wasteNorth = true; wasteSouth = true; energy = 500; food = 30; smog = 750; research = 50; metal = 200; gas = 0; oil = 0; coal = 2; dayTime = 120; nightTime = 70; zombies = true; spawnTime = 5; spawnRate = 5; increaseTime = 5; increaseRate = 5; surviveDays = 3; challengeString = "You've got to clean this place up, but you've got only low altitudes and no geothermal. See what you can do!"; challengeName = "Challenge #5"; break; } updateValues(); } function updateValues() { if (wasteWest == true) { _parent.wasteland_w.setToUp(); } else if (wasteWest == false) { _parent.wasteland_w.setToDown(); } if (wasteEast == true) { _parent.wasteland_e.setToUp(); } else if (wasteEast == false) { _parent.wasteland_e.setToDown(); } if (wasteNorth == true) { _parent.wasteland_n.setToUp(); } else if (wasteNorth == false) { _parent.wasteland_n.setToDown(); } if (wasteSouth == true) { _parent.wasteland_s.setToUp(); } else if (wasteSouth == false) { _parent.wasteland_s.setToDown(); } _parent.levels.gotoAndStop(map); _parent.currentLevel = -_parent.levels._currentframe; _parent.displayLevel = Math.abs(_parent.currentLevel); _parent.r_e.value = energy; _parent.r_f.value = food; _parent.r_s.value = smog; _parent.r_r.value = research; _parent.r_m.value = metal; _parent.r_g.value = gas; _parent.r_ff.value = oil; _parent.r_c.value = coal; _parent.time_day.value = dayTime; _parent.time_night.value = nightTime; if (zombies == true) { _parent.zombiesOn.selectedIndex = 0; } else { _parent.zombiesOn.selectedIndex = 1; } _parent.spawn_time.value = spawnTime; _parent.spawn_rate.value = spawnRate; _parent.increase_time.value = increaseTime; _parent.increase_rate.value = increaseRate; _parent.surviveDays.value = surviveDays; _parent.challengeString = challengeString; _parent.challengeName = challengeName; _parent.sweep.play(); } var theValue = 0; var map = 0; var wasteWest = true; var wasteEast = true; var wasteSouth = false; var wasteNorth = false; var energy = 999; var food = 0; var smog = 0; var research = 0; var metal = 0; var gas = 0; var oil = 0; var coal = 0; var dayTime = 100; var nightTime = 100; var zombies = false; var spawnTime = 1; var spawnRate = 1; var increaseTime = 1; var increaseRate = 1; var surviveDays = 1; var challengeString = "Can you handle it?"; var challengeName = "Free Play Mode"; var challengeIndex = 0; }
Symbol 58 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }
Symbol 59 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions { function UIObjectExtensions () { } static function addGeometry(tf, ui) { tf.addProperty("width", ui.__get__width, null); tf.addProperty("height", ui.__get__height, null); tf.addProperty("left", ui.__get__left, null); tf.addProperty("x", ui.__get__x, null); tf.addProperty("top", ui.__get__top, null); tf.addProperty("y", ui.__get__y, null); tf.addProperty("right", ui.__get__right, null); tf.addProperty("bottom", ui.__get__bottom, null); tf.addProperty("visible", ui.__get__visible, ui.__set__visible); } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; var _local6 = mx.core.UIObject.prototype; var _local9 = mx.skins.SkinElement.prototype; addGeometry(_local9, _local6); mx.events.UIEventDispatcher.initialize(_local6); var _local13 = mx.skins.ColoredSkinElement; mx.styles.CSSTextStyles.addTextStyles(_local6); var _local5 = MovieClip.prototype; _local5.getTopLevel = _local6.getTopLevel; _local5.createLabel = _local6.createLabel; _local5.createObject = _local6.createObject; _local5.createClassObject = _local6.createClassObject; _local5.createEmptyObject = _local6.createEmptyObject; _local5.destroyObject = _local6.destroyObject; _global.ASSetPropFlags(_local5, "getTopLevel", 1); _global.ASSetPropFlags(_local5, "createLabel", 1); _global.ASSetPropFlags(_local5, "createObject", 1); _global.ASSetPropFlags(_local5, "createClassObject", 1); _global.ASSetPropFlags(_local5, "createEmptyObject", 1); _global.ASSetPropFlags(_local5, "destroyObject", 1); _local5.__getTextFormat = _local6.__getTextFormat; _local5._getTextFormat = _local6._getTextFormat; _local5.getStyleName = _local6.getStyleName; _local5.getStyle = _local6.getStyle; _global.ASSetPropFlags(_local5, "__getTextFormat", 1); _global.ASSetPropFlags(_local5, "_getTextFormat", 1); _global.ASSetPropFlags(_local5, "getStyleName", 1); _global.ASSetPropFlags(_local5, "getStyle", 1); var _local7 = TextField.prototype; addGeometry(_local7, _local6); _local7.addProperty("enabled", function () { return(this.__enabled); }, function (x) { this.__enabled = x; this.invalidateStyle(); }); _local7.move = _local9.move; _local7.setSize = _local9.setSize; _local7.invalidateStyle = function () { this.invalidateFlag = true; }; _local7.draw = function () { if (this.invalidateFlag) { this.invalidateFlag = false; var _local2 = this._getTextFormat(); this.setTextFormat(_local2); this.setNewTextFormat(_local2); this.embedFonts = _local2.embedFonts == true; if (this.__text != undefined) { if (this.text == "") { this.text = this.__text; } delete this.__text; } this._visible = true; } }; _local7.setColor = function (color) { this.textColor = color; }; _local7.getStyle = _local5.getStyle; _local7.__getTextFormat = _local6.__getTextFormat; _local7.setValue = function (v) { this.text = v; }; _local7.getValue = function () { return(this.text); }; _local7.addProperty("value", function () { return(this.getValue()); }, function (v) { this.setValue(v); }); _local7._getTextFormat = function () { var _local2 = this.stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); this.__getTextFormat(_local2); this.stylecache.tf = _local2; if (this.__enabled == false) { if (this.enabledColor == undefined) { var _local4 = this.getTextFormat(); this.enabledColor = _local4.color; } var _local3 = this.getStyle("disabledColor"); _local2.color = _local3; } else if (this.enabledColor != undefined) { if (_local2.color == undefined) { _local2.color = this.enabledColor; } } return(_local2); }; _local7.getPreferredWidth = function () { this.draw(); return(this.textWidth + 4); }; _local7.getPreferredHeight = function () { this.draw(); return(this.textHeight + 4); }; TextFormat.prototype.getTextExtent2 = function (s) { var _local3 = _root._getTextExtent; if (_local3 == undefined) { _root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100); _local3 = _root._getTextExtent; _local3._visible = false; } _root._getTextExtent.text = s; var _local4 = this.align; this.align = "left"; _root._getTextExtent.setTextFormat(this); this.align = _local4; return({width:_local3.textWidth, height:_local3.textHeight}); }; if (_global.style == undefined) { _global.style = new mx.styles.CSSStyleDeclaration(); _global.cascadingStyles = true; _global.styles = new Object(); _global.skinRegistry = new Object(); if (_global._origWidth == undefined) { _global.origWidth = Stage.width; _global.origHeight = Stage.height; } } var _local4 = _root; while (_local4._parent != undefined) { _local4 = _local4._parent; } _local4.addProperty("width", function () { return(Stage.width); }, null); _local4.addProperty("height", function () { return(Stage.height); }, null); _global.ASSetPropFlags(_local4, "width", 1); _global.ASSetPropFlags(_local4, "height", 1); return(true); } static var bExtended = false; static var UIObjectExtended = Extensions(); static var UIObjectDependency = mx.core.UIObject; static var SkinElementDependency = mx.skins.SkinElement; static var CSSTextStylesDependency = mx.styles.CSSTextStyles; static var UIEventDispatcherDependency = mx.events.UIEventDispatcher; }
Symbol 60 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults { var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill; function Defaults () { } static function setThemeDefaults() { var _local2 = _global.style; _local2.themeColor = 8453965 /* 0x80FF4D */; _local2.disabledColor = 8684164 /* 0x848284 */; _local2.modalTransparency = 0; _local2.filled = true; _local2.stroked = true; _local2.strokeWidth = 1; _local2.strokeColor = 0; _local2.fillColor = 16777215 /* 0xFFFFFF */; _local2.repeatInterval = 35; _local2.repeatDelay = 500; _local2.fontFamily = "_sans"; _local2.fontSize = 12; _local2.selectionColor = 13500353 /* 0xCDFFC1 */; _local2.rollOverColor = 14942166 /* 0xE3FFD6 */; _local2.useRollOver = true; _local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDuration = 200; _local2.openDuration = 250; _local2.borderStyle = "inset"; _local2.color = 734012 /* 0x0B333C */; _local2.textSelectedColor = 24371; _local2.textRollOverColor = 2831164 /* 0x2B333C */; _local2.textDisabledColor = 16777215 /* 0xFFFFFF */; _local2.vGridLines = true; _local2.hGridLines = false; _local2.vGridLineColor = 6710886 /* 0x666666 */; _local2.hGridLineColor = 6710886 /* 0x666666 */; _local2.headerColor = 15395562 /* 0xEAEAEA */; _local2.indentation = 17; _local2.folderOpenIcon = "TreeFolderOpen"; _local2.folderClosedIcon = "TreeFolderClosed"; _local2.defaultLeafIcon = "TreeNodeIcon"; _local2.disclosureOpenIcon = "TreeDisclosureOpen"; _local2.disclosureClosedIcon = "TreeDisclosureClosed"; _local2.popupDuration = 150; _local2.todayColor = 6710886 /* 0x666666 */; _local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration()); _local2.backgroundColor = 16777215 /* 0xFFFFFF */; _local2.borderColor = 13290186 /* 0xCACACA */; _local2.borderStyle = "inset"; _local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration()); _local2.borderStyle = "inset"; _local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration()); _local2.textAlign = "center"; _local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration()); _local2.borderColor = 14015965 /* 0xD5DDDD */; _local2.buttonColor = 7305079 /* 0x6F7777 */; _local2.shadowColor = 15658734 /* 0xEEEEEE */; _local2.highlightColor = 12897484 /* 0xC4CCCC */; _local2.shadowCapColor = 14015965 /* 0xD5DDDD */; _local2.borderCapColor = 9542041 /* 0x919999 */; var _local4 = new Object(); _local4.borderColor = 16711680 /* 0xFF0000 */; _local4.buttonColor = 16711680 /* 0xFF0000 */; _local4.shadowColor = 16711680 /* 0xFF0000 */; _local4.highlightColor = 16711680 /* 0xFF0000 */; _local4.shadowCapColor = 16711680 /* 0xFF0000 */; _local4.borderCapColor = 16711680 /* 0xFF0000 */; mx.core.UIComponent.prototype.origBorderStyles = _local4; var _local3; _local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration()); _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderStyle = "inset"; _global.styles.TextArea = _global.styles.TextInput; _local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "default"; _local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "alert"; _local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "inset"; _local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "none"; _local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration()); _local3.color = 11187123 /* 0xAAB3B3 */; _local3.fontWeight = "bold"; _local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = "11"; _local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "solid"; _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderColor = 9081738 /* 0x8A938A */; _local3.headerHeight = 22; _local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1))); _local3.verticalGap = -1; _local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration()); _local3.borderColor = 9542041 /* 0x919999 */; _local3.headerColor = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 10; _local3.textAlign = "right"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = 11; _local3.textAlign = "center"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration()); _local3.color = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 12; _local3.fontWeight = "bold"; _local3.textAlign = "center"; } function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) { if (typeof(r) == "object") { var _local18 = r.br; var _local16 = r.bl; var _local15 = r.tl; var _local10 = r.tr; } else { var _local10 = r; var _local15 = _local10; var _local16 = _local15; var _local18 = _local16; } if (typeof(c) == "object") { if (typeof(alpha) != "object") { var _local9 = [alpha, alpha]; } else { var _local9 = alpha; } if (ratios == undefined) { ratios = [0, 255]; } var _local14 = h * 0.7; if (typeof(rot) != "object") { var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */}; } else { var _local11 = rot; } if (gradient == "radial") { beginGradientFill("radial", c, _local9, ratios, _local11); } else { beginGradientFill("linear", c, _local9, ratios, _local11); } } else if (c != undefined) { beginFill(c, alpha); } r = _local18; var _local13 = r - (r * 0.707106781186547); var _local12 = r - (r * 0.414213562373095); moveTo(x + w, (y + h) - r); lineTo(x + w, (y + h) - r); curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13); curveTo((x + w) - _local12, y + h, (x + w) - r, y + h); r = _local16; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x + r, y + h); curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13); curveTo(x, (y + h) - _local12, x, (y + h) - r); r = _local15; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x, y + r); curveTo(x, y + _local12, x + _local13, y + _local13); curveTo(x + _local12, y, x + r, y); r = _local10; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo((x + w) - r, y); curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13); curveTo(x + w, y + _local12, x + w, y + r); lineTo(x + w, (y + h) - r); if (c != undefined) { endFill(); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); setThemeDefaults(); mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; static var UIObjectDependency = mx.core.UIObject; }
Symbol 61 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager { var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth; function DepthManager () { MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth; MovieClip.prototype.createChildAtDepth = createChildAtDepth; MovieClip.prototype.setDepthTo = setDepthTo; MovieClip.prototype.setDepthAbove = setDepthAbove; MovieClip.prototype.setDepthBelow = setDepthBelow; MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth; MovieClip.prototype.shuffleDepths = shuffleDepths; MovieClip.prototype.getDepthByFlag = getDepthByFlag; MovieClip.prototype.buildDepthTable = buildDepthTable; _global.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1); _global.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1); _global.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1); _global.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1); } static function sortFunction(a, b) { if (a.getDepth() > b.getDepth()) { return(1); } return(-1); } static function test(depth) { if (depth == reservedDepth) { return(false); } return(true); } static function createClassObjectAtDepth(className, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createClassChildAtDepth(className, kTopmost, initObj); break; case kTooltip : _local1 = holder.createClassChildAtDepth(className, kTop, initObj); break; } return(_local1); } static function createObjectAtDepth(linkageName, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj); break; case kTooltip : _local1 = holder.createChildAtDepth(linkageName, kTop, initObj); break; } return(_local1); } function createClassChildAtDepth(className, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function createChildAtDepth(linkageName, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function setDepthTo(depthFlag) { var _local2 = _parent.buildDepthTable(); var _local3 = _parent.getDepthByFlag(depthFlag, _local2); if (_local2[_local3] != undefined) { shuffleDepths(this, _local3, _local2, undefined); } else { swapDepths(_local3); } if (depthFlag == kTopmost) { _topmost = true; } else { delete _topmost; } } function setDepthAbove(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local2 = targetInstance.getDepth() + 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local2] != undefined) && (getDepth() < _local2)) { _local2 = _local2 - 1; } if (_local2 > highestDepth) { _local2 = highestDepth; } if (_local2 == highestDepth) { _parent.shuffleDepths(this, _local2, _local3, "down"); } else if (_local3[_local2] != undefined) { _parent.shuffleDepths(this, _local2, _local3, undefined); } else { swapDepths(_local2); } } function setDepthBelow(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local6 = targetInstance.getDepth() - 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local6] != undefined) && (getDepth() > _local6)) { _local6 = _local6 + 1; } var _local4 = lowestDepth + numberOfAuthortimeLayers; var _local5; for (_local5 in _local3) { var _local2 = _local3[_local5]; if (_local2._parent != undefined) { _local4 = Math.min(_local4, _local2.getDepth()); } } if (_local6 < _local4) { _local6 = _local4; } if (_local6 == _local4) { _parent.shuffleDepths(this, _local6, _local3, "up"); } else if (_local3[_local6] != undefined) { _parent.shuffleDepths(this, _local6, _local3, undefined); } else { swapDepths(_local6); } } function findNextAvailableDepth(targetDepth, depthTable, direction) { var _local5 = lowestDepth + numberOfAuthortimeLayers; if (targetDepth < _local5) { targetDepth = _local5; } if (depthTable[targetDepth] == undefined) { return(targetDepth); } var _local2 = targetDepth; var _local1 = targetDepth; if (direction == "down") { while (depthTable[_local1] != undefined) { _local1--; } return(_local1); } while (depthTable[_local2] != undefined) { _local2++; } return(_local2); } function shuffleDepths(subject, targetDepth, depthTable, direction) { var _local9 = lowestDepth + numberOfAuthortimeLayers; var _local8 = _local9; var _local5; for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local9 = Math.min(_local9, _local7.getDepth()); } } if (direction == undefined) { if (subject.getDepth() > targetDepth) { direction = "up"; } else { direction = "down"; } } var _local1 = new Array(); for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local1.push(_local7); } } _local1.sort(sortFunction); if (direction == "up") { var _local3; var _local11; do { if (_local1.length <= 0) { break; } _local3 = _local1.pop(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } _local11 = subject.getDepth(); _local3 = _local1.pop(); var _local4 = _local3.getDepth(); if (_local11 > (_local4 + 1)) { if (_local4 >= 0) { subject.swapDepths(_local4 + 1); } else if ((_local11 > _local8) && (_local4 < _local8)) { subject.swapDepths(_local8); } } subject.swapDepths(_local3); } while (_local4 != targetDepth); } else if (direction == "down") { var _local3; do { if (_local1.length <= 0) { break; } _local3 = _local1.shift(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } var _local11 = _local3.getDepth(); _local3 = _local1.shift(); var _local4 = _local3.getDepth(); if ((_local11 < (_local4 - 1)) && (_local4 > 0)) { subject.swapDepths(_local4 - 1); } subject.swapDepths(_local3); } while (_local4 != targetDepth); } } function getDepthByFlag(depthFlag, depthTable) { var _local2 = 0; if ((depthFlag == kTop) || (depthFlag == kNotopmost)) { var _local5 = 0; var _local7 = false; var _local8; for (_local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { if (!_local9._topmost) { _local2 = Math.max(_local2, _local9.getDepth()); } else if (!_local7) { _local5 = _local9.getDepth(); _local7 = true; } else { _local5 = Math.min(_local5, _local9.getDepth()); } } } } _local2 = _local2 + 20; if (_local7) { if (_local2 >= _local5) { _local2 = _local5 - 1; } } } else if (depthFlag == kBottom) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.min(_local2, _local9.getDepth()); } } } _local2 = _local2 - 20; } else if (depthFlag == kTopmost) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.max(_local2, _local9.getDepth()); } } } _local2 = _local2 + 100; } if (_local2 >= highestDepth) { _local2 = highestDepth; } var _local6 = lowestDepth + numberOfAuthortimeLayers; for (var _local9 in depthTable) { var _local4 = depthTable[_local9]; if (_local4._parent != undefined) { _local6 = Math.min(_local6, _local4.getDepth()); } } if (_local2 <= _local6) { _local2 = _local6; } return(_local2); } function buildDepthTable(Void) { var _local5 = new Array(); var _local4; for (_local4 in this) { var _local2 = this[_local4]; var _local3 = typeof(_local2); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) { if (_local2._parent == this) { _local5[_local2.getDepth()] = _local2; } } } return(_local5); } static var reservedDepth = 1048575; static var highestDepth = 1048574; static var lowestDepth = -16383; static var numberOfAuthortimeLayers = 383; static var kCursor = 101; static var kTooltip = 102; static var kTop = 201; static var kBottom = 202; static var kTopmost = 203; static var kNotopmost = 204; static var holder = _root.createEmptyMovieClip("reserved", reservedDepth); static var __depthManager = new mx.managers.DepthManager(); }
Symbol 62 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager { static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent; function SystemManager () { } static function init(Void) { if (_initialized == false) { _initialized = true; mx.events.EventDispatcher.initialize(mx.managers.SystemManager); Mouse.addListener(mx.managers.SystemManager); Stage.addListener(mx.managers.SystemManager); _xAddEventListener = addEventListener; addEventListener = __addEventListener; _xRemoveEventListener = removeEventListener; removeEventListener = __removeEventListener; } } static function addFocusManager(f) { form = f; f.focusManager.activate(); } static function removeFocusManager(f) { } static function onMouseDown(Void) { var _local1 = form; _local1.focusManager._onMouseDown(); } static function onResize(Void) { var _local7 = Stage.width; var _local6 = Stage.height; var _local9 = _global.origWidth; var _local8 = _global.origHeight; var _local3 = Stage.align; var _local5 = (_local9 - _local7) / 2; var _local4 = (_local8 - _local6) / 2; if (_local3 == "T") { _local4 = 0; } else if (_local3 == "B") { _local4 = _local8 - _local6; } else if (_local3 == "L") { _local5 = 0; } else if (_local3 == "R") { _local5 = _local9 - _local7; } else if (_local3 == "LT") { _local4 = 0; _local5 = 0; } else if (_local3 == "TR") { _local4 = 0; _local5 = _local9 - _local7; } else if (_local3 == "LB") { _local4 = _local8 - _local6; _local5 = 0; } else if (_local3 == "RB") { _local4 = _local8 - _local6; _local5 = _local9 - _local7; } if (__screen == undefined) { __screen = new Object(); } __screen.x = _local5; __screen.y = _local4; __screen.width = _local7; __screen.height = _local6; _root.focusManager.relocate(); dispatchEvent({type:"resize"}); } static function get screen() { init(); if (__screen == undefined) { onResize(); } return(__screen); } static var _initialized = false; static var idleFrames = 0; static var isMouseDown = false; static var forms = new Array(); }
Symbol 63 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent { var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, lastMouse, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, findFocusFromObject; function FocusManager () { super(); } function get defaultPushButton() { return(__defaultPushButton); } function set defaultPushButton(x) { if (x != __defaultPushButton) { __defaultPushButton.__set__emphasized(false); __defaultPushButton = x; defPushButton = x; x.__set__emphasized(true); } //return(defaultPushButton); } function getMaxTabIndex(o) { var _local3 = 0; var _local6; for (_local6 in o) { var _local2 = o[_local6]; if (_local2._parent == o) { if (_local2.tabIndex != undefined) { if (_local2.tabIndex > _local3) { _local3 = _local2.tabIndex; } } if (_local2.tabChildren == true) { var _local4 = getMaxTabIndex(_local2); if (_local4 > _local3) { _local3 = _local4; } } } } return(_local3); } function getNextTabIndex(Void) { return(getMaxTabIndex(form) + 1); } function get nextTabIndex() { return(getNextTabIndex()); } function relocate(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); move(_local2.x - 1, _local2.y - 1); } function init(Void) { super.init(); tabEnabled = false; _width = (_height = 1); _x = (_y = -1); _alpha = 0; _parent.focusManager = this; _parent.tabChildren = true; _parent.tabEnabled = false; form = _parent; _parent.addEventListener("hide", this); _parent.addEventListener("reveal", this); mx.managers.SystemManager.init(); mx.managers.SystemManager.addFocusManager(form); tabCapture.tabIndex = 0; watch("enabled", enabledChanged); Selection.addListener(this); lastMouse = new Object(); _global.ASSetPropFlags(_parent, "focusManager", 1); _global.ASSetPropFlags(_parent, "tabChildren", 1); _global.ASSetPropFlags(_parent, "tabEnabled", 1); } function enabledChanged(id, oldValue, newValue) { _visible = newValue; return(newValue); } function activate(Void) { Key.addListener(this); activated = (_visible = true); if (lastFocus != undefined) { bNeedFocus = true; if (!mx.managers.SystemManager.isMouseDown) { doLater(this, "restoreFocus"); } } } function deactivate(Void) { Key.removeListener(this); activated = (_visible = false); var _local2 = getSelectionFocus(); var _local3 = getActualFocus(_local2); if (isOurFocus(_local3)) { lastSelFocus = _local2; lastFocus = _local3; } cancelAllDoLaters(); } function isOurFocus(o) { if (o.focusManager == this) { return(true); } while (o != undefined) { if (o.focusManager != undefined) { return(false); } if (o._parent == _parent) { return(true); } o = o._parent; } return(false); } function onSetFocus(o, n) { if (n == null) { if (activated) { bNeedFocus = true; } } else { var _local2 = getFocus(); if (isOurFocus(_local2)) { bNeedFocus = false; lastFocus = _local2; lastSelFocus = n; } } } function restoreFocus(Void) { var _local2 = lastSelFocus.hscroll; if (_local2 != undefined) { var _local5 = lastSelFocus.scroll; var _local4 = lastSelFocus.background; } lastFocus.setFocus(); var _local3 = Selection; Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex); if (_local2 != undefined) { lastSelFocus.scroll = _local5; lastSelFocus.hscroll = _local2; lastSelFocus.background = _local4; } } function onUnload(Void) { mx.managers.SystemManager.removeFocusManager(form); } function setFocus(o) { if (o == null) { Selection.setFocus(null); } else if (o.setFocus == undefined) { Selection.setFocus(o); } else { o.setFocus(); } } function getActualFocus(o) { var _local1 = o._parent; while (_local1 != undefined) { if (_local1.focusTextField != undefined) { while (_local1.focusTextField != undefined) { o = _local1; _local1 = _local1._parent; if (_local1 == undefined) { return(undefined); } if (_local1.focusTextField == undefined) { return(o); } } } if (_local1.tabEnabled != true) { return(o); } o = _local1; _local1 = o._parent; } return(undefined); } function getSelectionFocus() { var m = Selection.getFocus(); var o = eval (m); return(o); } function getFocus(Void) { var _local2 = getSelectionFocus(); return(getActualFocus(_local2)); } function walkTree(p, index, groupName, dir, lookup, firstChild) { var _local5 = true; var _local11; for (_local11 in p) { var _local2 = p[_local11]; if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_local2 != _lastTarget) { if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) { continue; } if ((_local2 instanceof TextField) && (_local2.selectable == false)) { continue; } if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) { if (firstChild) { _firstNode = _local2; firstChild = false; } } if (_nextIsNext == true) { if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) { _nextNode = _local2; } } if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) { if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) { } else { _lastx = _local2; } } } else { _prevNode = _lastx; _needPrev = false; _nextIsNext = true; } if (_local2.tabIndex != undefined) { if (_local2.tabIndex == index) { if (_foundList[_local2._name] == undefined) { if (_needPrev) { _prevObj = _local2; _needPrev = false; } _nextObj = _local2; } } if (dir && (_local2.tabIndex > index)) { if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) { _nextObj = _local2; } } else if ((!dir) && (_local2.tabIndex < index)) { if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) { _prevObj = _local2; } } if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) { _firstObj = _local2; } if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) { _lastObj = _local2; } } if (_local2.tabChildren) { getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) { if (_local2 == _lastTarget) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_prevNode == undefined) { var _local3 = _lastx; var _local7 = false; while (_local3 != undefined) { if (_local3 == _local2) { _local7 = true; break; } _local3 = _local3._parent; } if (_local7 == false) { _prevNode = _lastx; } } _needPrev = false; if (_nextNode == undefined) { _nextIsNext = true; } } else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } } _lastNode = _lastx; if (lookup) { if (p._parent != undefined) { if (p != _parent) { if ((_prevNode == undefined) && (dir)) { _needPrev = true; } else if ((_nextNode == undefined) && (!dir)) { _nextIsNext = false; } _lastTarget = _lastTarget._parent; getTabCandidate(p._parent, index, groupName, dir, true); } } } } function getTabCandidate(o, index, groupName, dir, firstChild) { var _local2; var _local3 = true; if (o == _parent) { _local2 = o; _local3 = false; } else { _local2 = o._parent; if (_local2 == undefined) { _local2 = o; _local3 = false; } } walkTree(_local2, index, groupName, dir, _local3, firstChild); } function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) { walkTree(o, index, groupName, dir, false, firstChild); } function getFocusManagerFromObject(o) { while (o != undefined) { if (o.focusManager != undefined) { return(o.focusManager); } o = o._parent; } return(undefined); } function tabHandler(Void) { bDrawFocus = true; var _local5 = getSelectionFocus(); var _local4 = getActualFocus(_local5); if (_local4 != _local5) { _local5 = _local4; } if (getFocusManagerFromObject(_local5) != this) { _local5 == undefined; } if (_local5 == undefined) { _local5 = form; } else if (_local5.tabIndex != undefined) { if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) { _foundList = new Object(); _foundList.tabIndex = _local5.tabIndex; } _foundList[_local5._name] = _local5; } var _local3 = Key.isDown(16) != true; _searchKey = getTimer(); _needPrev = true; _nextIsNext = false; _lastx = undefined; _firstNode = undefined; _lastNode = undefined; _nextNode = undefined; _prevNode = undefined; _firstObj = undefined; _lastObj = undefined; _nextObj = undefined; _prevObj = undefined; _lastTarget = _local5; var _local6 = _local5; getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true); var _local2; if (_local3) { if (_nextObj != undefined) { _local2 = _nextObj; } else { _local2 = _firstObj; } } else if (_prevObj != undefined) { _local2 = _prevObj; } else { _local2 = _lastObj; } if (_local2.tabIndex != _local5.tabIndex) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; _foundList[_local2._name] = _local2; } else { if (_foundList == undefined) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; } _foundList[_local2._name] = _local2; } if (_local2 == undefined) { if (_local3 == false) { if (_nextNode != undefined) { _local2 = _nextNode; } else { _local2 = _firstNode; } } else if ((_prevNode == undefined) || (_local5 == form)) { _local2 = _lastNode; } else { _local2 = _prevNode; } } if (_local2 == undefined) { return(undefined); } lastTabFocus = _local2; setFocus(_local2); if (_local2.emphasized != undefined) { if (defPushButton != undefined) { _local5 = defPushButton; defPushButton = _local2; _local5.emphasized = false; _local2.emphasized = true; } } else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) { _local5 = defPushButton; defPushButton = __defaultPushButton; _local5.emphasized = false; __defaultPushButton.__set__emphasized(true); } } function onKeyDown(Void) { mx.managers.SystemManager.idleFrames = 0; if (defaultPushButtonEnabled) { if (Key.getCode() == 13) { if (defaultPushButton != undefined) { doLater(this, "sendDefaultPushButtonEvent"); } } } } function sendDefaultPushButtonEvent(Void) { defPushButton.dispatchEvent({type:"click"}); } function getMousedComponentFromChildren(x, y, o) { for (var _local7 in o) { var _local2 = o[_local7]; if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) { _local2._searchKey = _searchKey; if (_local2.hitTest(x, y, true)) { if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) { return(_local2); } var _local3 = getMousedComponentFromChildren(x, y, _local2); if (_local3 != undefined) { return(_local3); } return(_local2); } } } return(undefined); } function mouseActivate(Void) { if (!bNeedFocus) { return(undefined); } _searchKey = getTimer(); var _local2 = getMousedComponentFromChildren(lastMouse.x, lastMouse.y, form); if (_local2 instanceof mx.core.UIComponent) { return(undefined); } _local2 = findFocusFromObject(_local2); if (_local2 == lastFocus) { return(undefined); } if (_local2 == undefined) { doLater(this, "restoreFocus"); return(undefined); } var _local3 = _local2.hscroll; if (_local3 != undefined) { var _local6 = _local2.scroll; var _local5 = _local2.background; } setFocus(_local2); var _local4 = Selection; Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex); if (_local3 != undefined) { _local2.scroll = _local6; _local2.hscroll = _local3; _local2.background = _local5; } } function _onMouseDown(Void) { bDrawFocus = false; if (lastFocus != undefined) { lastFocus.drawFocus(false); } mx.managers.SystemManager.idleFrames = 0; var _local3 = Selection; _local3.lastBeginIndex = Selection.getBeginIndex(); _local3.lastEndIndex = Selection.getEndIndex(); lastMouse.x = _root._xmouse; lastMouse.y = _root._ymouse; _root.localToGlobal(lastMouse); } function onMouseUp(Void) { if (_visible) { doLater(this, "mouseActivate"); } } function handleEvent(e) { if (e.type == "reveal") { mx.managers.SystemManager.activate(form); } else { mx.managers.SystemManager.deactivate(form); } } static function enableFocusManagement() { if (!initialized) { initialized = true; Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } } } static var symbolName = "FocusManager"; static var symbolOwner = mx.managers.FocusManager; static var version = "2.0.2.127"; var className = "FocusManager"; var bNeedFocus = false; var bDrawFocus = false; var defaultPushButtonEnabled = true; var activated = true; static var initialized = false; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 64 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement { var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible; function FocusRect () { super(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function draw(o) { o.adjustFocusRect(); } function setSize(w, h, r, a, rectCol) { _xscale = (_yscale = 100); clear(); if (typeof(r) == "object") { r.br = ((r.br > 2) ? (r.br - 2) : 0); r.bl = ((r.bl > 2) ? (r.bl - 2) : 0); r.tr = ((r.tr > 2) ? (r.tr - 2) : 0); r.tl = ((r.tl > 2) ? (r.tl - 2) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); r.br = ((r.br > 1) ? (r.br + 1) : 0); r.bl = ((r.bl > 1) ? (r.bl + 1) : 0); r.tr = ((r.tr > 1) ? (r.tr + 1) : 0); r.tl = ((r.tl > 1) ? (r.tl + 1) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(1, 1, w - 2, h - 2, r); r.br = ((r.br > 1) ? (r.br - 1) : 0); r.bl = ((r.bl > 1) ? (r.bl - 1) : 0); r.tr = ((r.tr > 1) ? (r.tr - 1) : 0); r.tl = ((r.tl > 1) ? (r.tl - 1) : 0); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); } else { var _local5; if (r != 0) { _local5 = r - 2; } else { _local5 = 0; } beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); beginFill(rectCol, a * 0.3); if (r != 0) { _local5 = r - 2; r = r - 1; } else { _local5 = 0; r = 0; } drawRoundRect(1, 1, w - 2, h - 2, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); } } function handleEvent(e) { if (e.type == "unload") { _visible = true; } else if (e.type == "resize") { e.target.adjustFocusRect(); } else if (e.type == "move") { e.target.adjustFocusRect(); } } static function classConstruct() { mx.core.UIComponent.prototype.drawFocus = function (focused) { var _local2 = this._parent.focus_mc; if (!focused) { _local2._visible = false; this.removeEventListener("unload", _local2); this.removeEventListener("move", _local2); this.removeEventListener("resize", _local2); } else { if (_local2 == undefined) { _local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop); _local2.tabEnabled = false; this._parent.focus_mc = _local2; } else { _local2._visible = true; } _local2.draw(this); if (_local2.getDepth() < this.getDepth()) { _local2.setDepthAbove(this); } this.addEventListener("unload", _local2); this.addEventListener("move", _local2); this.addEventListener("resize", _local2); } }; mx.core.UIComponent.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect; mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var DefaultsDependency = mx.skins.halo.Defaults; static var UIComponentDependency = mx.core.UIComponent; }
Symbol 65 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows { function OverlappedWindows () { } static function checkIdle(Void) { if (mx.managers.SystemManager.idleFrames > 10) { mx.managers.SystemManager.dispatchEvent({type:"idle"}); } else { mx.managers.SystemManager.idleFrames++; } } static function __addEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager.interval == undefined) { mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100); } } mx.managers.SystemManager._xAddEventListener(e, o, l); } static function __removeEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) { clearInterval(mx.managers.SystemManager.interval); } } else { mx.managers.SystemManager._xRemoveEventListener(e, o, l); } } static function onMouseDown(Void) { mx.managers.SystemManager.idleFrames = 0; mx.managers.SystemManager.isMouseDown = true; var _local5 = _root; var _local3; var _local8 = _root._xmouse; var _local7 = _root._ymouse; if (mx.managers.SystemManager.form.modalWindow == undefined) { if (mx.managers.SystemManager.forms.length > 1) { var _local6 = mx.managers.SystemManager.forms.length; var _local4; _local4 = 0; while (_local4 < _local6) { var _local2 = mx.managers.SystemManager.forms[_local4]; if (_local2._visible) { if (_local2.hitTest(_local8, _local7)) { if (_local3 == undefined) { _local3 = _local2.getDepth(); _local5 = _local2; } else if (_local3 < _local2.getDepth()) { _local3 = _local2.getDepth(); _local5 = _local2; } } } _local4++; } if (_local5 != mx.managers.SystemManager.form) { mx.managers.SystemManager.activate(_local5); } } } var _local9 = mx.managers.SystemManager.form; _local9.focusManager._onMouseDown(); } static function onMouseMove(Void) { mx.managers.SystemManager.idleFrames = 0; } static function onMouseUp(Void) { mx.managers.SystemManager.isMouseDown = false; mx.managers.SystemManager.idleFrames = 0; } static function activate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) { var _local1 = mx.managers.SystemManager.form; _local1.focusManager.deactivate(); } } mx.managers.SystemManager.form = f; f.focusManager.activate(); } static function deactivate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) { var _local5 = mx.managers.SystemManager.form; _local5.focusManager.deactivate(); var _local3 = mx.managers.SystemManager.forms.length; var _local1; var _local2; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { _local1 = _local1 + 1; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } mx.managers.SystemManager.form = _local2; break; } if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } _local5 = mx.managers.SystemManager.form; _local5.focusManager.activate(); } } } static function addFocusManager(f) { mx.managers.SystemManager.forms.push(f); mx.managers.SystemManager.activate(f); } static function removeFocusManager(f) { var _local3 = mx.managers.SystemManager.forms.length; var _local1; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { if (mx.managers.SystemManager.form == f) { mx.managers.SystemManager.deactivate(f); } mx.managers.SystemManager.forms.splice(_local1, 1); return(undefined); } _local1++; } } static function enableOverlappedWindows() { if (!initialized) { initialized = true; mx.managers.SystemManager.checkIdle = checkIdle; mx.managers.SystemManager.__addEventListener = __addEventListener; mx.managers.SystemManager.__removeEventListener = __removeEventListener; mx.managers.SystemManager.onMouseDown = onMouseDown; mx.managers.SystemManager.onMouseMove = onMouseMove; mx.managers.SystemManager.onMouseUp = onMouseUp; mx.managers.SystemManager.activate = activate; mx.managers.SystemManager.deactivate = deactivate; mx.managers.SystemManager.addFocusManager = addFocusManager; mx.managers.SystemManager.removeFocusManager = removeFocusManager; } } static var initialized = false; static var SystemManagerDependency = mx.managers.SystemManager; }
Symbol 66 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle { var styleName, stylecache, _color, setColor, invalidateStyle; function CSSSetStyle () { } function _setStyle(styleProp, newValue) { this[styleProp] = newValue; if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) { if (styleProp == "color") { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } } _level0.changeTextStyleInChildren(styleProp); return(undefined); } if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local7 = mx.styles.StyleManager.colorNames.haloBlue; var _local6 = mx.styles.StyleManager.colorNames.haloGreen; var _local8 = mx.styles.StyleManager.colorNames.haloOrange; var _local4 = {}; _local4[_local7] = 12188666 /* 0xB9FBFA */; _local4[_local6] = 13500353 /* 0xCDFFC1 */; _local4[_local8] = 16766319 /* 0xFFD56F */; var _local5 = {}; _local5[_local7] = 13958653 /* 0xD4FDFD */; _local5[_local6] = 14942166 /* 0xE3FFD6 */; _local5[_local8] = 16772787 /* 0xFFEEB3 */; var _local9 = _local4[newValue]; var _local10 = _local5[newValue]; if (_local9 == undefined) { _local9 = newValue; } if (_local10 == undefined) { _local10 = newValue; } setStyle("selectionColor", _local9); setStyle("rollOverColor", _local10); } _level0.changeColorStyleInChildren(styleName, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } _level0.notifyStyleChangeInChildren(styleName, styleProp, newValue); } } function changeTextStyleInChildren(styleProp) { var _local4 = getTimer(); var _local5; for (_local5 in this) { var _local2 = this[_local5]; if (_local2._parent == this) { if (_local2.searchKey != _local4) { if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; delete _local2.stylecache[styleProp]; } _local2.invalidateStyle(styleProp); _local2.changeTextStyleInChildren(styleProp); _local2.searchKey = _local4; } } } } function changeColorStyleInChildren(sheetName, colorStyle, newValue) { var _local6 = getTimer(); var _local7; for (_local7 in this) { var _local2 = this[_local7]; if (_local2._parent == this) { if (_local2.searchKey != _local6) { if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) { if (_local2.stylecache != undefined) { delete _local2.stylecache[colorStyle]; } if (typeof(_local2._color) == "string") { if (_local2._color == colorStyle) { var _local4 = _local2.getStyle(colorStyle); if (colorStyle == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = _local4; } } _local2.setColor(_local4); } } else if (_local2._color[colorStyle] != undefined) { if (typeof(_local2) != "movieclip") { _local2._parent.invalidateStyle(); } else { _local2.invalidateStyle(colorStyle); } } } _local2.changeColorStyleInChildren(sheetName, colorStyle, newValue); _local2.searchKey = _local6; } } } } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local5 = getTimer(); var _local6; for (_local6 in this) { var _local2 = this[_local6]; if (_local2._parent == this) { if (_local2.searchKey != _local5) { if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) { if (_local2.stylecache != undefined) { delete _local2.stylecache[styleProp]; delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); } _local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local2.searchKey = _local5; } } } } function setStyle(styleProp, newValue) { if (stylecache != undefined) { delete stylecache[styleProp]; delete stylecache.tf; } this[styleProp] = newValue; if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local10 = mx.styles.StyleManager.colorNames.haloBlue; var _local9 = mx.styles.StyleManager.colorNames.haloGreen; var _local11 = mx.styles.StyleManager.colorNames.haloOrange; var _local6 = {}; _local6[_local10] = 12188666 /* 0xB9FBFA */; _local6[_local9] = 13500353 /* 0xCDFFC1 */; _local6[_local11] = 16766319 /* 0xFFD56F */; var _local7 = {}; _local7[_local10] = 13958653 /* 0xD4FDFD */; _local7[_local9] = 14942166 /* 0xE3FFD6 */; _local7[_local11] = 16772787 /* 0xFFEEB3 */; var _local12 = _local6[newValue]; var _local13 = _local7[newValue]; if (_local12 == undefined) { _local12 = newValue; } if (_local13 == undefined) { _local13 = newValue; } setStyle("selectionColor", _local12); setStyle("rollOverColor", _local13); } if (typeof(_color) == "string") { if (_color == styleProp) { if (styleProp == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = newValue; } } setColor(newValue); } } else if (_color[styleProp] != undefined) { invalidateStyle(styleProp); } changeColorStyleInChildren(undefined, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } invalidateStyle(styleProp); } if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) { var _local8; var _local5 = newValue; if (styleProp == "styleName") { _local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5)); _local5 = _local8.themeColor; if (_local5 != undefined) { _local8.rollOverColor = (_local8.selectionColor = _local5); } } notifyStyleChangeInChildren(undefined, styleProp, newValue); } } static function enableRunTimeCSS() { } static function classConstruct() { var _local2 = MovieClip.prototype; var _local3 = mx.styles.CSSSetStyle.prototype; mx.styles.CSSStyleDeclaration.prototype.setStyle = _local3._setStyle; _local2.changeTextStyleInChildren = _local3.changeTextStyleInChildren; _local2.changeColorStyleInChildren = _local3.changeColorStyleInChildren; _local2.notifyStyleChangeInChildren = _local3.notifyStyleChangeInChildren; _local2.setStyle = _local3.setStyle; _global.ASSetPropFlags(_local2, "changeTextStyleInChildren", 1); _global.ASSetPropFlags(_local2, "changeColorStyleInChildren", 1); _global.ASSetPropFlags(_local2, "notifyStyleChangeInChildren", 1); _global.ASSetPropFlags(_local2, "setStyle", 1); var _local4 = TextField.prototype; _local4.setStyle = _local2.setStyle; _local4.changeTextStyleInChildren = _local3.changeTextStyleInChildren; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; }
Symbol 67 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions { function UIComponentExtensions () { } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; TextField.prototype.setFocus = function () { Selection.setFocus(this); }; TextField.prototype.onSetFocus = function (oldFocus) { if (this.tabEnabled != false) { if (this.getFocusManager().bDrawFocus) { this.drawFocus(true); } } }; TextField.prototype.onKillFocus = function (oldFocus) { if (this.tabEnabled != false) { this.drawFocus(false); } }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager; mx.managers.OverlappedWindows.enableOverlappedWindows(); mx.styles.CSSSetStyle.enableRunTimeCSS(); mx.managers.FocusManager.enableFocusManagement(); } static var bExtended = false; static var UIComponentExtended = Extensions(); static var UIComponentDependency = mx.core.UIComponent; static var FocusManagerDependency = mx.managers.FocusManager; static var OverlappedWindowsDependency = mx.managers.OverlappedWindows; }
Symbol 68 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }
Symbol 69 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.2.127"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }
Symbol 70 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder { var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill; function RectBorder () { super(); } function init(Void) { borderWidths.default = 3; super.init(); } function getBorderMetrics(Void) { if (offset == undefined) { var _local3 = getStyle(borderStyleName); offset = borderWidths[_local3]; } if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) { __borderMetrics = {left:3, top:1, right:3, bottom:3}; return(__borderMetrics); } return(super.getBorderMetrics()); } function drawBorder(Void) { var _local6 = _global.styles[className]; if (_local6 == undefined) { _local6 = _global.styles.RectBorder; } var _local5 = getStyle(borderStyleName); var _local7 = getStyle(borderColorName); if (_local7 == undefined) { _local7 = _local6[borderColorName]; } var _local8 = getStyle(backgroundColorName); if (_local8 == undefined) { _local8 = _local6[backgroundColorName]; } var _local16 = getStyle("backgroundImage"); if (_local5 != "none") { var _local14 = getStyle(shadowColorName); if (_local14 == undefined) { _local14 = _local6[shadowColorName]; } var _local13 = getStyle(highlightColorName); if (_local13 == undefined) { _local13 = _local6[highlightColorName]; } var _local12 = getStyle(buttonColorName); if (_local12 == undefined) { _local12 = _local6[buttonColorName]; } var _local11 = getStyle(borderCapColorName); if (_local11 == undefined) { _local11 = _local6[borderCapColorName]; } var _local10 = getStyle(shadowCapColorName); if (_local10 == undefined) { _local10 = _local6[shadowCapColorName]; } } offset = borderWidths[_local5]; var _local9 = offset; var _local3 = __get__width(); var _local4 = __get__height(); clear(); _color = undefined; if (_local5 == "none") { } else if (_local5 == "inset") { _color = colorList; draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10); } else if (_local5 == "outset") { _color = colorList; draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10); } else if (_local5 == "alert") { var _local15 = getStyle("themeColor"); drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100); } else if (_local5 == "default") { drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial"); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100); } else if (_local5 == "dropDown") { drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear"); drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100); } else if (_local5 == "menuBorder") { var _local15 = getStyle("themeColor"); drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10); drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear"); drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50); drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100); } else if (_local5 == "comboNonEdit") { } else { beginFill(_local7); drawRect(0, 0, _local3, _local4); drawRect(1, 1, _local3 - 1, _local4 - 1); endFill(); _color = borderColorName; } if (_local8 != undefined) { beginFill(_local8); drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9); endFill(); } } function draw3dBorder(c1, c2, c3, c4, c5, c6) { var _local3 = __get__width(); var _local2 = __get__height(); beginFill(c1); drawRect(0, 0, _local3, _local2); drawRect(1, 0, _local3 - 1, _local2); endFill(); beginFill(c2); drawRect(1, 0, _local3 - 1, 1); endFill(); beginFill(c3); drawRect(1, _local2 - 1, _local3 - 1, _local2); endFill(); beginFill(c4); drawRect(1, 1, _local3 - 1, 2); endFill(); beginFill(c5); drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1); endFill(); beginFill(c6); drawRect(1, 2, _local3 - 1, _local2 - 2); drawRect(2, 2, _local3 - 2, _local2 - 2); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.styles.rectBorderClass = mx.skins.halo.RectBorder; _global.skinRegistry.RectBorder = true; return(true); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.halo.RectBorder; static var version = "2.0.2.127"; var borderCapColorName = "borderCapColor"; var shadowCapColorName = "shadowCapColor"; var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0}; var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2}; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 71 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder { var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y; function ButtonSkin () { super(); } function init() { super.init(); } function size() { drawHaloRect(__get__width(), __get__height()); } function drawHaloRect(w, h) { var _local6 = getStyle("borderStyle"); var _local4 = getStyle("themeColor"); var _local5 = _parent.emphasized; clear(); switch (_local6) { case "falseup" : if (_local5) { drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); } else { drawRoundRect(0, 0, w, h, 5, 9542041, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial"); drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial"); drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100); } break; case "falsedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "falserollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "falsedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); break; case "trueup" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100); break; case "truedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "truerollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "truedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.skinRegistry.ButtonSkin = true; return(true); } static var symbolName = "ButtonSkin"; static var symbolOwner = mx.skins.halo.ButtonSkin; var className = "ButtonSkin"; var backgroundColorName = "buttonColor"; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 860 MovieClip [__Packages.mx.controls.CheckBox] Frame 0
class mx.controls.CheckBox extends mx.controls.Button { var _getTextFormat, labelPath, iconName; function CheckBox () { super(); } function onRelease() { super.onRelease(); } function init() { super.init(); } function size() { super.size(); } function get emphasized() { return(undefined); } function calcPreferredHeight() { var _local5 = _getTextFormat(); var _local3 = _local5.getTextExtent2(labelPath.text).height; var _local4 = iconName._height; var _local2 = 0; if ((__labelPlacement == "left") || (__labelPlacement == "right")) { _local2 = Math.max(_local3, _local4); } else { _local2 = _local3 + _local4; } return(Math.max(14, _local2)); } function set toggle(v) { //return(toggle); } function get toggle() { } function set icon(v) { //return(icon); } function get icon() { } static var symbolName = "CheckBox"; static var symbolOwner = mx.controls.CheckBox; static var version = "2.0.2.126"; var className = "CheckBox"; var ignoreClassStyleDeclaration = {Button:1}; var btnOffset = 0; var __toggle = true; var __selected = false; var __labelPlacement = "right"; var __label = "CheckBox"; var falseUpSkin = ""; var falseDownSkin = ""; var falseOverSkin = ""; var falseDisabledSkin = ""; var trueUpSkin = ""; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = ""; var falseUpIcon = "CheckFalseUp"; var falseDownIcon = "CheckFalseDown"; var falseOverIcon = "CheckFalseOver"; var falseDisabledIcon = "CheckFalseDisabled"; var trueUpIcon = "CheckTrueUp"; var trueDownIcon = "CheckTrueDown"; var trueOverIcon = "CheckTrueOver"; var trueDisabledIcon = "CheckTrueDisabled"; var clipParameters = {label:1, labelPlacement:1, selected:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.CheckBox.prototype.clipParameters, mx.controls.Button.prototype.clipParameters); var centerContent = false; var borderW = 0; }
Symbol 877 MovieClip [__Packages.mx.controls.listclasses.DataSelector] Frame 0
class mx.controls.listclasses.DataSelector extends Object { var __vPosition, setVPosition, __dataProvider, enabled, lastSelID, lastSelected, selected, invUpdateControl, invalidate, multipleSelection, updateControl, __rowCount, rows; function DataSelector () { super(); } static function Initialize(obj) { var _local3 = mixinProps; var _local4 = _local3.length; obj = obj.prototype; var _local1 = 0; while (_local1 < _local4) { obj[_local3[_local1]] = mixins[_local3[_local1]]; _local1++; } mixins.createProp(obj, "dataProvider", true); mixins.createProp(obj, "length", false); mixins.createProp(obj, "value", false); mixins.createProp(obj, "selectedIndex", true); mixins.createProp(obj, "selectedIndices", true); mixins.createProp(obj, "selectedItems", false); mixins.createProp(obj, "selectedItem", true); return(true); } function createProp(obj, propName, setter) { var p = (propName.charAt(0).toUpperCase() + propName.substr(1)); var _local2 = null; var _local4 = function (Void) { return(this["get" + p]()); }; if (setter) { _local2 = function (val) { this["set" + p](val); }; } obj.addProperty(propName, _local4, _local2); } function setDataProvider(dP) { if (__vPosition != 0) { setVPosition(0); } clearSelected(); __dataProvider.removeEventListener(this); __dataProvider = dP; dP.addEventListener("modelChanged", this); dP.addView(this); modelChanged({eventName:"updateAll"}); } function getDataProvider(Void) { return(__dataProvider); } function addItemAt(index, label, data) { if ((index < 0) || (!enabled)) { return(undefined); } var _local2 = __dataProvider; if (_local2 == undefined) { _local2 = (__dataProvider = new Array()); _local2.addEventListener("modelChanged", this); index = 0; } if ((typeof(label) == "object") || (typeof(_local2.getItemAt(0)) == "string")) { _local2.addItemAt(index, label); } else { _local2.addItemAt(index, {label:label, data:data}); } } function addItem(label, data) { addItemAt(__dataProvider.length, label, data); } function removeItemAt(index) { return(__dataProvider.removeItemAt(index)); } function removeAll(Void) { __dataProvider.removeAll(); } function replaceItemAt(index, newLabel, newData) { if (typeof(newLabel) == "object") { __dataProvider.replaceItemAt(index, newLabel); } else { __dataProvider.replaceItemAt(index, {label:newLabel, data:newData}); } } function sortItemsBy(fieldName, order) { lastSelID = __dataProvider.getItemID(lastSelected); __dataProvider.sortItemsBy(fieldName, order); } function sortItems(compareFunc, order) { lastSelID = __dataProvider.getItemID(lastSelected); __dataProvider.sortItems(compareFunc, order); } function getLength(Void) { return(__dataProvider.length); } function getItemAt(index) { return(__dataProvider.getItemAt(index)); } function modelChanged(eventObj) { var _local3 = eventObj.firstItem; var _local6 = eventObj.lastItem; var _local7 = eventObj.eventName; if (_local7 == undefined) { _local7 = eventObj.event; _local3 = eventObj.firstRow; _local6 = eventObj.lastRow; if (_local7 == "addRows") { _local7 = (eventObj.eventName = "addItems"); } else if (_local7 == "deleteRows") { _local7 = (eventObj.eventName = "removeItems"); } else if (_local7 == "updateRows") { _local7 = (eventObj.eventName = "updateItems"); } } if (_local7 == "addItems") { for (var _local2 in selected) { var _local5 = selected[_local2]; if ((_local5 != undefined) && (_local5 >= _local3)) { selected[_local2] = selected[_local2] + ((_local6 - _local3) + 1); } } } else if (_local7 == "removeItems") { if (__dataProvider.length == 0) { delete selected; } else { var _local9 = eventObj.removedIDs; var _local10 = _local9.length; var _local2 = 0; while (_local2 < _local10) { var _local4 = _local9[_local2]; if (selected[_local4] != undefined) { delete selected[_local4]; } _local2++; } for (_local2 in selected) { if (selected[_local2] >= _local3) { selected[_local2] = selected[_local2] - ((_local6 - _local3) + 1); } } } } else if (_local7 == "sort") { if (typeof(__dataProvider.getItemAt(0)) != "object") { delete selected; } else { var _local10 = __dataProvider.length; var _local2 = 0; while (_local2 < _local10) { if (isSelected(_local2)) { var _local4 = __dataProvider.getItemID(_local2); if (_local4 == lastSelID) { lastSelected = _local2; } selected[_local4] = _local2; } _local2++; } } } else if (_local7 == "filterModel") { setVPosition(0); } invUpdateControl = true; invalidate(); } function getValue(Void) { var _local2 = getSelectedItem(); if (typeof(_local2) != "object") { return(_local2); } return(((_local2.data == undefined) ? (_local2.label) : (_local2.data))); } function getSelectedIndex(Void) { for (var _local3 in selected) { var _local2 = selected[_local3]; if (_local2 != undefined) { return(_local2); } } } function setSelectedIndex(index) { if (((index >= 0) && (index < __dataProvider.length)) && (enabled)) { delete selected; selectItem(index, true); lastSelected = index; invUpdateControl = true; invalidate(); } else if (index == undefined) { clearSelected(); } } function getSelectedIndices(Void) { var _local2 = new Array(); for (var _local3 in selected) { _local2.push(selected[_local3]); } _local2.reverse(); return(((_local2.length > 0) ? (_local2) : undefined)); } function setSelectedIndices(indexArray) { if (multipleSelection != true) { return(undefined); } delete selected; var _local3 = 0; while (_local3 < indexArray.length) { var _local2 = indexArray[_local3]; if ((_local2 >= 0) && (_local2 < __dataProvider.length)) { selectItem(_local2, true); } _local3++; } invUpdateControl = true; updateControl(); } function getSelectedItems(Void) { var _local3 = getSelectedIndices(); var _local4 = new Array(); var _local2 = 0; while (_local2 < _local3.length) { _local4.push(getItemAt(_local3[_local2])); _local2++; } return(((_local4.length > 0) ? (_local4) : undefined)); } function getSelectedItem(Void) { return(__dataProvider.getItemAt(getSelectedIndex())); } function selectItem(index, selectedFlag) { if (selected == undefined) { selected = new Object(); } var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(undefined); } if (selectedFlag && (!isSelected(index))) { selected[_local2] = index; } else if (!selectedFlag) { delete selected[_local2]; } } function isSelected(index) { var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(false); } return(selected[_local2] != undefined); } function clearSelected(transition) { var _local3 = 0; for (var _local4 in selected) { var _local2 = selected[_local4]; if (((_local2 != undefined) && (__vPosition <= _local2)) && (_local2 < (__vPosition + __rowCount))) { rows[_local2 - __vPosition].drawRow(rows[_local2 - __vPosition].item, "normal", transition && ((_local3 % 3) == 0)); } _local3++; } delete selected; } static var mixins = new mx.controls.listclasses.DataSelector(); static var mixinProps = ["setDataProvider", "getDataProvider", "addItem", "addItemAt", "removeAll", "removeItemAt", "replaceItemAt", "sortItemsBy", "sortItems", "getLength", "getItemAt", "modelChanged", "calcPreferredWidthFromData", "calcPreferredHeightFromData", "getValue", "getSelectedIndex", "getSelectedItem", "getSelectedIndices", "getSelectedItems", "selectItem", "isSelected", "clearSelected", "setSelectedIndex", "setSelectedIndices"]; }
Symbol 878 MovieClip [__Packages.mx.controls.ComboBase] Frame 0
class mx.controls.ComboBase extends mx.core.UIComponent { var getValue, tabEnabled, tabChildren, boundingBox_mc, downArrow_mc, createClassObject, onDownArrow, border_mc, __border, text_mc, focusTextField, __width, __height, getFocusManager, __get__height, height, _parent; function ComboBase () { super(); getValue = _getValue; } function init() { super.init(); tabEnabled = !_editable; tabChildren = _editable; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function createChildren() { var _local3 = new Object(); _local3.styleName = this; if (downArrow_mc == undefined) { _local3.falseUpSkin = downArrowUpName; _local3.falseOverSkin = downArrowOverName; _local3.falseDownSkin = downArrowDownName; _local3.falseDisabledSkin = downArrowDisabledName; _local3.validateNow = true; _local3.tabEnabled = false; createClassObject(mx.controls.SimpleButton, "downArrow_mc", 19, _local3); downArrow_mc.buttonDownHandler = onDownArrow; downArrow_mc.useHandCursor = false; downArrow_mc.onPressWas = downArrow_mc.onPress; downArrow_mc.onPress = function () { this.trackAsMenuWas = this.trackAsMenu; this.trackAsMenu = true; if (!this._editable) { this._parent.text_mc.trackAsMenu = this.trackAsMenu; } this.onPressWas(); }; downArrow_mc.onDragOutWas = downArrow_mc.onDragOut; downArrow_mc.onDragOut = function () { this.trackAsMenuWas = this.trackAsMenu; this.trackAsMenu = false; if (!this._editable) { this._parent.text_mc.trackAsMenu = this.trackAsMenu; } this.onDragOutWas(); }; downArrow_mc.onDragOverWas = downArrow_mc.onDragOver; downArrow_mc.onDragOver = function () { this.trackAsMenu = this.trackAsMenuWas; if (!this._editable) { this._parent.text_mc.trackAsMenu = this.trackAsMenu; } this.onDragOverWas(); }; } if (border_mc == undefined) { _local3.tabEnabled = false; createClassObject(_global.styles.rectBorderClass, "border_mc", 17, _local3); border_mc.move(0, 0); __border = border_mc; } _local3.borderStyle = "none"; _local3.readOnly = !_editable; _local3.tabEnabled = _editable; if (text_mc == undefined) { createClassObject(mx.controls.TextInput, "text_mc", 18, _local3); text_mc.move(0, 0); text_mc.addEnterEvents(); text_mc.enterHandler = _enterHandler; text_mc.changeHandler = _changeHandler; text_mc.oldOnSetFocus = text_mc.onSetFocus; text_mc.onSetFocus = function () { this.oldOnSetFocus(); this._parent.onSetFocus(); }; text_mc.__set__restrict("^\x1B"); text_mc.oldOnKillFocus = text_mc.onKillFocus; text_mc.onKillFocus = function (n) { this.oldOnKillFocus(n); this._parent.onKillFocus(n); }; text_mc.drawFocus = function (b) { this._parent.drawFocus(b); }; delete text_mc.borderStyle; } focusTextField = text_mc; text_mc.owner = this; layoutChildren(__width, __height); } function onKillFocus() { super.onKillFocus(); Key.removeListener(text_mc); getFocusManager().defaultPushButtonEnabled = true; } function onSetFocus() { super.onSetFocus(); getFocusManager().defaultPushButtonEnabled = false; Key.addListener(text_mc); } function setFocus() { if (_editable) { Selection.setFocus(text_mc); } else { Selection.setFocus(this); } } function setSize(w, h, noEvent) { super.setSize(w, ((h == undefined) ? (__get__height()) : (h)), noEvent); } function setEnabled(enabledFlag) { super.setEnabled(enabledFlag); downArrow_mc.enabled = enabledFlag; text_mc.enabled = enabledFlag; } function setEditable(e) { _editable = e; if (wrapDownArrowButton == false) { if (e) { border_mc.borderStyle = "inset"; text_mc.borderStyle = "inset"; symbolName = "ComboBox"; invalidateStyle(); } else { border_mc.borderStyle = "comboNonEdit"; text_mc.borderStyle = "dropDown"; symbolName = "DropDown"; invalidateStyle(); } } tabEnabled = !e; tabChildren = e; text_mc.tabEnabled = e; if (e) { delete text_mc.onPress; delete text_mc.onRelease; delete text_mc.onReleaseOutside; delete text_mc.onDragOut; delete text_mc.onDragOver; delete text_mc.onRollOver; delete text_mc.onRollOut; } else { text_mc.onPress = function () { this._parent.downArrow_mc.onPress(); }; text_mc.onRelease = function () { this._parent.downArrow_mc.onRelease(); }; text_mc.onReleaseOutside = function () { this._parent.downArrow_mc.onReleaseOutside(); }; text_mc.onDragOut = function () { this._parent.downArrow_mc.onDragOut(); }; text_mc.onDragOver = function () { this._parent.downArrow_mc.onDragOver(); }; text_mc.onRollOver = function () { this._parent.downArrow_mc.onRollOver(); }; text_mc.onRollOut = function () { this._parent.downArrow_mc.onRollOut(); }; text_mc.useHandCursor = false; } } function get editable() { return(_editable); } function set editable(e) { setEditable(e); //return(editable); } function _getValue() { return((_editable ? (text_mc.getText()) : (DSgetValue()))); } function draw() { downArrow_mc.draw(); border_mc.draw(); } function size() { layoutChildren(__width, __height); } function setTheme(t) { downArrowUpName = (t + "downArrow") + "Up_mc"; downArrowDownName = (t + "downArrow") + "Down_mc"; downArrowDisabledName = (t + "downArrow") + "Disabled_mc"; } function get text() { return(text_mc.getText()); } function set text(t) { setText(t); //return(text); } function setText(t) { text_mc.setText(t); } function get textField() { return(text_mc); } function get restrict() { return(text_mc.__get__restrict()); } function set restrict(w) { text_mc.__set__restrict(w); //return(restrict); } function invalidateStyle() { downArrow_mc.invalidateStyle(); text_mc.invalidateStyle(); border_mc.invalidateStyle(); } function layoutChildren(w, h) { if (downArrow_mc == undefined) { return(undefined); } if (wrapDownArrowButton) { var _local2 = border_mc.__get__borderMetrics(); downArrow_mc._width = (downArrow_mc._height = (h - _local2.top) - _local2.bottom); downArrow_mc.move((w - downArrow_mc._width) - _local2.right, _local2.top); border_mc.setSize(w, h); text_mc.setSize(w - downArrow_mc._width, h); } else { downArrow_mc.move(w - downArrow_mc._width, 0); border_mc.setSize(w - downArrow_mc.width, h); text_mc.setSize(w - downArrow_mc._width, h); downArrow_mc._height = height; } } function _changeHandler(obj) { } function _enterHandler(obj) { var _local2 = _parent; obj.target = _local2; _local2.dispatchEvent(obj); } function get tabIndex() { return(text_mc.__get__tabIndex()); } function set tabIndex(w) { text_mc.__set__tabIndex(w); //return(tabIndex); } static var mixIt1 = mx.controls.listclasses.DataSelector.Initialize(mx.controls.ComboBase); static var symbolName = "ComboBase"; static var symbolOwner = mx.controls.ComboBase; static var version = "2.0.2.126"; var _editable = false; var downArrowUpName = "ScrollDownArrowUp"; var downArrowDownName = "ScrollDownArrowDown"; var downArrowOverName = "ScrollDownArrowOver"; var downArrowDisabledName = "ScrollDownArrowDisabled"; var wrapDownArrowButton = true; var DSgetValue = mx.controls.listclasses.DataSelector.prototype.getValue; var multipleSelection = false; }
Symbol 879 MovieClip [__Packages.mx.controls.ComboBox] Frame 0
class mx.controls.ComboBox extends mx.controls.ComboBase { var __set__editable, editable, __labels, data, __dropdownWidth, __width, _editable, selectedIndex, __dropdown, dataProvider, __labelFunction, createObject, border_mc, mask, text_mc, dispatchValueChangedEvent, getValue, length, selectedItem, _y, isPressed, owner, __set__visible, height, localToGlobal, __selectedIndexOnDropdown, __initialSelectedIndexOnDropdown, __get__height, getStyle, _parent, width, __dataProvider, selected, dispatchEvent; function ComboBox () { super(); } function init() { super.init(); } function createChildren() { super.createChildren(); __set__editable(editable); if (__labels.length > 0) { var _local6 = new Array(); var _local3 = 0; while (_local3 < labels.length) { _local6.addItem({label:labels[_local3], data:data[_local3]}); _local3++; } setDataProvider(_local6); } dropdownWidth = (((typeof(__dropdownWidth) == "number") ? (__dropdownWidth) : (__width))); if (!_editable) { selectedIndex = 0; } initializing = false; } function onKillFocus(n) { if (_showingDropdown && (n != null)) { displayDropdown(false); } super.onKillFocus(); } function getDropdown() { if (initializing) { return(undefined); } if (!hasDropdown()) { var _local3 = new Object(); _local3.styleName = this; if (dropdownBorderStyle != undefined) { _local3.borderStyle = dropdownBorderStyle; } _local3._visible = false; __dropdown = mx.managers.PopUpManager.createPopUp(this, mx.controls.List, false, _local3, true); __dropdown.scroller.mask.removeMovieClip(); if (dataProvider == undefined) { dataProvider = new Array(); } __dropdown.setDataProvider(dataProvider); __dropdown.selectMultiple = false; __dropdown.rowCount = __rowCount; __dropdown.selectedIndex = selectedIndex; __dropdown.vScrollPolicy = "auto"; __dropdown.labelField = __labelField; __dropdown.labelFunction = __labelFunction; __dropdown.owner = this; __dropdown.changeHandler = _changeHandler; __dropdown.scrollHandler = _scrollHandler; __dropdown.itemRollOverHandler = _itemRollOverHandler; __dropdown.itemRollOutHandler = _itemRollOutHandler; __dropdown.resizeHandler = _resizeHandler; __dropdown.mouseDownOutsideHandler = function (eventObj) { var _local3 = this.owner; var _local4 = new Object(); _local4.x = _local3._root._xmouse; _local4.y = _local3._root._ymouse; _local3._root.localToGlobal(_local4); if (_local3.hitTest(_local4.x, _local4.y, false)) { } else if ((!this.wrapDownArrowButton) && (this.owner.downArrow_mc.hitTest(_root._xmouse, _root._ymouse, false))) { } else { _local3.displayDropdown(false); } }; __dropdown.onTweenUpdate = function (v) { this._y = v; }; __dropdown.setSize(__dropdownWidth, __dropdown.height); createObject("BoundingBox", "mask", 20); mask._y = border_mc.height; mask._width = __dropdownWidth; mask._height = __dropdown.height; mask._visible = false; __dropdown.setMask(mask); } return(__dropdown); } function setSize(w, h, noEvent) { super.setSize(w, h, noEvent); __dropdownWidth = w; __dropdown.rowHeight = h; __dropdown.setSize(__dropdownWidth, __dropdown.height); } function setEditable(e) { super.setEditable(e); if (e) { text_mc.setText(""); } else { text_mc.setText(selectedLabel); } } function get labels() { return(__labels); } function set labels(lbls) { __labels = lbls; setDataProvider(lbls); //return(labels); } function getLabelField() { return(__labelField); } function get labelField() { return(getLabelField()); } function setLabelField(s) { __dropdown.labelField = (__labelField = s); text_mc.setText(selectedLabel); } function set labelField(s) { setLabelField(s); //return(labelField); } function getLabelFunction() { return(__labelFunction); } function get labelFunction() { return(getLabelFunction()); } function set labelFunction(f) { __dropdown.labelFunction = (__labelFunction = f); text_mc.setText(selectedLabel); //return(labelFunction); } function setSelectedItem(v) { super.setSelectedItem(v); __dropdown.selectedItem = v; text_mc.setText(selectedLabel); } function setSelectedIndex(v) { super.setSelectedIndex(v); __dropdown.selectedIndex = v; if (v != undefined) { text_mc.setText(selectedLabel); } dispatchValueChangedEvent(getValue()); } function setRowCount(count) { if (isNaN(count)) { return(undefined); } __rowCount = count; __dropdown.setRowCount(count); } function get rowCount() { return(Math.max(1, Math.min(length, __rowCount))); } function set rowCount(v) { setRowCount(v); //return(rowCount); } function setDropdownWidth(w) { __dropdownWidth = w; __dropdown.setSize(w, __dropdown.height); } function get dropdownWidth() { return(__dropdownWidth); } function set dropdownWidth(v) { setDropdownWidth(v); //return(dropdownWidth); } function get dropdown() { return(getDropdown()); } function setDataProvider(dp) { super.setDataProvider(dp); __dropdown.setDataProvider(dp); if (!_editable) { selectedIndex = 0; } } function open() { displayDropdown(true); } function close() { displayDropdown(false); } function get selectedLabel() { var _local2 = selectedItem; if (_local2 == undefined) { return(""); } if (labelFunction != undefined) { return(labelFunction(_local2)); } if (typeof(_local2) != "object") { return(_local2); } if (_local2[labelField] != undefined) { return(_local2[labelField]); } if (_local2.label != undefined) { return(_local2.label); } var _local3 = " "; for (var _local4 in _local2) { if (_local4 != "__ID__") { _local3 = (_local2[_local4] + ", ") + _local3; } } _local3 = _local3.substring(0, _local3.length - 3); return(_local3); } function hasDropdown() { return((__dropdown != undefined) && (__dropdown.valueOf() != undefined)); } function tweenEndShow(value) { _y = value; isPressed = true; owner.dispatchEvent({type:"open", target:owner}); } function tweenEndHide(value) { _y = value; __set__visible(false); owner.dispatchEvent({type:"close", target:owner}); } function displayDropdown(show) { if (show == _showingDropdown) { return(undefined); } var _local3 = new Object(); _local3.x = 0; _local3.y = height; localToGlobal(_local3); if (show) { __selectedIndexOnDropdown = selectedIndex; __initialSelectedIndexOnDropdown = selectedIndex; getDropdown(); var _local2 = __dropdown; _local2.isPressed = true; _local2.rowCount = rowCount; _local2.visible = show; _local2._parent.globalToLocal(_local3); _local2.onTweenEnd = tweenEndShow; var _local5; var _local8; if ((_local3.y + _local2.height) > Stage.height) { _local5 = _local3.y - __get__height(); _local8 = _local5 - _local2.height; mask._y = -_local2.height; } else { _local5 = _local3.y - _local2.height; _local8 = _local3.y; mask._y = border_mc.height; } var _local6 = _local2.selectedIndex; if (_local6 == undefined) { _local6 = 0; } var _local4 = _local2.vPosition; _local4 = _local6 - 1; _local4 = Math.min(Math.max(_local4, 0), _local2.length - _local2.rowCount); _local2.vPosition = _local4; _local2.move(_local3.x, _local5); _local2.tween = new mx.effects.Tween(__dropdown, _local5, _local8, getStyle("openDuration")); } else { __dropdown._parent.globalToLocal(_local3); delete __dropdown.dragScrolling; __dropdown.onTweenEnd = tweenEndHide; __dropdown.tween = new mx.effects.Tween(__dropdown, __dropdown._y, _local3.y - __dropdown.height, getStyle("openDuration")); if (__initialSelectedIndexOnDropdown != selectedIndex) { dispatchChangeEvent(undefined, __initialSelectedIndexOnDropdown, selectedIndex); } } var _local9 = getStyle("openEasing"); if (_local9 != undefined) { __dropdown.tween.easingEquation = _local9; } _showingDropdown = show; } function onDownArrow() { _parent.displayDropdown(!_parent._showingDropdown); } function keyDown(e) { if (e.ctrlKey && (e.code == 40)) { displayDropdown(true); } else if (e.ctrlKey && (e.code == 38)) { displayDropdown(false); dispatchChangeEvent(undefined, __selectedIndexOnDropdown, selectedIndex); } else if (e.code == 27) { displayDropdown(false); } else if (e.code == 13) { if (_showingDropdown) { selectedIndex = __dropdown.selectedIndex; displayDropdown(false); } } else if (((((!_editable) || (e.code == 38)) || (e.code == 40)) || (e.code == 33)) || (e.code == 34)) { selectedIndex = 0 + selectedIndex; bInKeyDown = true; var _local3 = dropdown; _local3.keyDown(e); bInKeyDown = false; selectedIndex = __dropdown.selectedIndex; } } function invalidateStyle(styleProp) { __dropdown.invalidateStyle(styleProp); super.invalidateStyle(styleProp); } function changeTextStyleInChildren(styleProp) { if (dropdown.stylecache != undefined) { delete dropdown.stylecache[styleProp]; delete dropdown.stylecache.tf; } __dropdown.changeTextStyleInChildren(styleProp); super.changeTextStyleInChildren(styleProp); } function changeColorStyleInChildren(sheetName, styleProp, newValue) { if (dropdown.stylecache != undefined) { delete dropdown.stylecache[styleProp]; delete dropdown.stylecache.tf; } __dropdown.changeColorStyleInChildren(sheetName, styleProp, newValue); super.changeColorStyleInChildren(sheetName, styleProp, newValue); } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { if (dropdown.stylecache != undefined) { delete dropdown.stylecache[styleProp]; delete dropdown.stylecache.tf; } __dropdown.notifyStyleChangeInChildren(sheetName, styleProp, newValue); super.notifyStyleChangeInChildren(sheetName, styleProp, newValue); } function onUnload() { __dropdown.removeMovieClip(); } function _resizeHandler() { var _local2 = owner; _local2.mask._width = width; _local2.mask._height = height; } function _changeHandler(obj) { var _local2 = owner; var _local3 = _local2.selectedIndex; obj.target = _local2; if (this == owner.text_mc) { _local2.selectedIndex = undefined; _local2.dispatchChangeEvent(obj, -1, -2); } else { _local2.selectedIndex = selectedIndex; if (!_local2._showingDropdown) { _local2.dispatchChangeEvent(obj, _local3, _local2.selectedIndex); } else if (!_local2.bInKeyDown) { _local2.displayDropdown(false); } } } function _scrollHandler(obj) { var _local2 = owner; obj.target = _local2; _local2.dispatchEvent(obj); } function _itemRollOverHandler(obj) { var _local2 = owner; obj.target = _local2; _local2.dispatchEvent(obj); } function _itemRollOutHandler(obj) { var _local2 = owner; obj.target = _local2; _local2.dispatchEvent(obj); } function modelChanged(eventObj) { super.modelChanged(eventObj); if (0 == __dataProvider.length) { text_mc.setText(""); delete selected; } else if ((__dataProvider.length == ((eventObj.lastItem - eventObj.firstItem) + 1)) && (eventObj.eventName == "addItems")) { selectedIndex = 0; } } function dispatchChangeEvent(obj, prevValue, newValue) { var _local2; if (prevValue != newValue) { if ((obj != undefined) && (obj.type == "change")) { _local2 = obj; } else { _local2 = {type:"change"}; } dispatchEvent(_local2); } } static var symbolName = "ComboBox"; static var symbolOwner = mx.controls.ComboBox; static var version = "2.0.2.126"; var clipParameters = {labels:1, data:1, editable:1, rowCount:1, dropdownWidth:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.ComboBox.prototype.clipParameters, mx.controls.ComboBase.prototype.clipParameters); var className = "ComboBox"; var _showingDropdown = false; var __rowCount = 5; var dropdownBorderStyle = undefined; var initializing = true; var __labelField = "label"; var bInKeyDown = false; }
Symbol 963 MovieClip [__Packages.mx.controls.TextInput] Frame 0
class mx.controls.TextInput extends mx.core.UIComponent { var owner, enterListener, label, tabChildren, tabEnabled, focusTextField, _color, _parent, border_mc, createClassObject, dispatchValueChangedEvent, __get__width, __get__height, tfx, tfy, tfw, tfh, getStyle, bind, updateModel, _getTextFormat, enabled; function TextInput () { super(); } function addEventListener(event, handler) { if (event == "enter") { addEnterEvents(); } super.addEventListener(event, handler); } function enterOnKeyDown() { if (Key.getAscii() == 13) { owner.dispatchEvent({type:"enter"}); } } function addEnterEvents() { if (enterListener == undefined) { enterListener = new Object(); enterListener.owner = this; enterListener.onKeyDown = enterOnKeyDown; } } function init(Void) { super.init(); label.styleName = this; tabChildren = true; tabEnabled = false; focusTextField = label; _color = mx.core.UIObject.textColorList; label.onSetFocus = function () { this._parent.onSetFocus(); }; label.onKillFocus = function (n) { this._parent.onKillFocus(n); }; label.drawFocus = function (b) { this._parent.drawFocus(b); }; label.onChanged = onLabelChanged; } function setFocus() { Selection.setFocus(label); } function onLabelChanged(Void) { _parent.dispatchEvent({type:"change"}); _parent.dispatchValueChangedEvent(text); } function createChildren(Void) { super.createChildren(); if (border_mc == undefined) { createClassObject(_global.styles.rectBorderClass, "border_mc", 0, {styleName:this}); } border_mc.swapDepths(label); label.autoSize = "none"; } function get html() { return(getHtml()); } function set html(value) { setHtml(value); //return(html); } function getHtml() { return(label.html); } function setHtml(value) { if (value != label.html) { label.html = value; } } function get text() { return(getText()); } function set text(t) { setText(t); //return(text); } function getText() { if (initializing) { return(initText); } if (label.html == true) { return(label.htmlText); } return(label.text); } function setText(t) { if (initializing) { initText = t; } else { var _local2 = label; if (_local2.html == true) { _local2.htmlText = t; } else { _local2.text = t; } } dispatchValueChangedEvent(t); } function size(Void) { border_mc.setSize(__get__width(), __get__height()); var _local2 = border_mc.__get__borderMetrics(); var _local6 = _local2.left + _local2.right; var _local3 = _local2.top + _local2.bottom; var _local5 = _local2.left; var _local4 = _local2.top; tfx = _local5; tfy = _local4; tfw = __get__width() - _local6; tfh = __get__height() - _local3; label.move(tfx, tfy); label.setSize(tfw, tfh + 1); } function setEnabled(enable) { label.type = (((__editable == true) || (enable == false)) ? "input" : "dynamic"); label.selectable = enable; var _local2 = getStyle((enable ? "color" : "disabledColor")); if (_local2 == undefined) { _local2 = (enable ? 0 : 8947848); } setColor(_local2); } function setColor(col) { label.textColor = col; } function onKillFocus(newFocus) { if (enterListener != undefined) { Key.removeListener(enterListener); } if (bind != undefined) { updateModel(text); } super.onKillFocus(newFocus); } function onSetFocus(oldFocus) { var f = Selection.getFocus(); var o = eval (f); if (o != label) { Selection.setFocus(label); return(undefined); } if (enterListener != undefined) { Key.addListener(enterListener); } super.onSetFocus(oldFocus); } function draw(Void) { var _local2 = label; var _local4 = getText(); if (initializing) { initializing = false; delete initText; } var _local3 = _getTextFormat(); _local2.embedFonts = _local3.embedFonts == true; if (_local3 != undefined) { _local2.setTextFormat(_local3); _local2.setNewTextFormat(_local3); } _local2.multiline = false; _local2.wordWrap = false; if (_local2.html == true) { _local2.setTextFormat(_local3); _local2.htmlText = _local4; } else { _local2.text = _local4; } _local2.type = (((__editable == true) || (enabled == false)) ? "input" : "dynamic"); size(); } function setEditable(s) { __editable = s; label.type = (s ? "input" : "dynamic"); } function get maxChars() { return(label.maxChars); } function set maxChars(w) { label.maxChars = w; //return(maxChars); } function get length() { return(label.length); } function get restrict() { return(label.restrict); } function set restrict(w) { label.restrict = ((w == "") ? null : (w)); //return(restrict); } function get hPosition() { return(label.hscroll); } function set hPosition(w) { label.hscroll = w; //return(hPosition); } function get maxHPosition() { return(label.maxhscroll); } function get editable() { return(__editable); } function set editable(w) { setEditable(w); //return(editable); } function get password() { return(label.password); } function set password(w) { label.password = w; //return(password); } function get tabIndex() { return(label.tabIndex); } function set tabIndex(w) { label.tabIndex = w; //return(tabIndex); } function set _accProps(val) { label._accProps = val; //return(_accProps); } function get _accProps() { return(label._accProps); } static var symbolName = "TextInput"; static var symbolOwner = mx.controls.TextInput; static var version = "2.0.2.126"; var className = "TextInput"; var initializing = true; var clipParameters = {text:1, editable:1, password:1, maxChars:1, restrict:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.TextInput.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters); var _maxWidth = mx.core.UIComponent.kStretch; var __editable = true; var initText = ""; }
Symbol 964 MovieClip [__Packages.mx.managers.PopUpManager] Frame 0
class mx.managers.PopUpManager { var popUp, setSize, move, modalWindow, _parent, _name, _visible, owner; function PopUpManager () { } static function createModalWindow(parent, o, broadcastOutsideEvents) { var _local2 = parent.createChildAtDepth("Modal", mx.managers.DepthManager.kTopmost); _local2.setDepthBelow(o); o.modalID = _local2._name; _local2._alpha = _global.style.modalTransparency; _local2.tabEnabled = false; if (broadcastOutsideEvents) { _local2.onPress = mixins.onPress; } else { _local2.onPress = mixins.nullFunction; } _local2.onRelease = mixins.nullFunction; _local2.resize = mixins.resize; mx.managers.SystemManager.init(); mx.managers.SystemManager.addEventListener("resize", _local2); _local2.resize(); _local2.useHandCursor = false; _local2.popUp = o; o.modalWindow = _local2; o.deletePopUp = mixins.deletePopUp; o.setVisible = mixins.setVisible; o.getVisible = mixins.getVisible; o.addProperty("visible", o.getVisible, o.setVisible); } static function createPopUp(parent, className, modal, initobj, broadcastOutsideEvents) { if (mixins == undefined) { mixins = new mx.managers.PopUpManager(); } if (broadcastOutsideEvents == undefined) { broadcastOutsideEvents = false; } var _local5 = parent._root; if (_local5 == undefined) { _local5 = _root; } while (parent != _local5) { parent = parent._parent; } initobj.popUp = true; var _local4 = parent.createClassChildAtDepth(className, ((broadcastOutsideEvents || (modal)) ? (mx.managers.DepthManager.kTopmost) : (mx.managers.DepthManager.kTop)), initobj); var _local2 = _root; var _local6 = _local2.focusManager != undefined; while (_local2._parent != undefined) { _local2 = _local2._parent._root; if (_local2.focusManager != undefined) { _local6 = true; break; } } if (_local6) { _local4.createObject("FocusManager", "focusManager", -1); if (_local4._visible == false) { mx.managers.SystemManager.deactivate(_local4); } } if (modal) { createModalWindow(parent, _local4, broadcastOutsideEvents); } else { if (broadcastOutsideEvents) { _local4.mouseListener = new Object(); _local4.mouseListener.owner = _local4; _local4.mouseListener.onMouseDown = mixins.onMouseDown; Mouse.addListener(_local4.mouseListener); } _local4.deletePopUp = mixins.deletePopUp; } return(_local4); } function onPress(Void) { var _local3 = popUp._root; if (_local3 == undefined) { _local3 = _root; } if (popUp.hitTest(_local3._xmouse, _local3._ymouse, false)) { return(undefined); } popUp.dispatchEvent({type:"mouseDownOutside"}); } function nullFunction(Void) { } function resize(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); setSize(_local2.width, _local2.height); move(_local2.x, _local2.y); } function deletePopUp(Void) { if (modalWindow != undefined) { _parent.destroyObject(modalWindow._name); } _parent.destroyObject(_name); } function setVisible(v, noEvent) { super.setVisible(v, noEvent); modalWindow._visible = v; } function getVisible(Void) { return(_visible); } function onMouseDown(Void) { var _local3 = owner._root; if (_local3 == undefined) { _local3 = _root; } var _local4 = new Object(); _local4.x = _local3._xmouse; _local4.y = _local3._ymouse; _local3.localToGlobal(_local4); if (owner.hitTest(_local4.x, _local4.y, false)) { } else { owner.mouseDownOutsideHandler(owner); } } static var version = "2.0.2.126"; static var mixins = undefined; }
Symbol 965 MovieClip [__Packages.mx.core.View] Frame 0
class mx.core.View extends mx.core.UIComponent { var tabChildren, tabEnabled, boundingBox_mc, border_mc, __get__width, __get__height, __tabIndex, depth, createObject, createClassObject, loadExternal, destroyObject, createClassChildAtDepth, doLater; function View () { super(); } function init() { super.init(); tabChildren = true; tabEnabled = false; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function size() { border_mc.move(0, 0); border_mc.setSize(__get__width(), __get__height()); doLayout(); } function draw() { size(); } function get numChildren() { var _local3 = childNameBase; var _local2 = 0; while (true) { if (this[_local3 + _local2] == undefined) { return(_local2); } _local2++; } } function get tabIndex() { return((tabEnabled ? (__tabIndex) : undefined)); } function addLayoutObject(object) { } function createChild(className, instanceName, initProps) { if (depth == undefined) { depth = 1; } var _local2; if (typeof(className) == "string") { _local2 = createObject(className, instanceName, depth++, initProps); } else { _local2 = createClassObject(className, instanceName, depth++, initProps); } if (_local2 == undefined) { _local2 = loadExternal(className, _loadExternalClass, instanceName, depth++, initProps); } else { this[childNameBase + numChildren] = _local2; _local2._complete = true; childLoaded(_local2); } addLayoutObject(_local2); return(_local2); } function getChildAt(childIndex) { return(this[childNameBase + childIndex]); } function destroyChildAt(childIndex) { if (!((childIndex >= 0) && (childIndex < numChildren))) { return(undefined); } var _local4 = childNameBase + childIndex; var _local6 = numChildren; var _local3; for (_local3 in this) { if (_local3 == _local4) { _local4 = ""; destroyObject(_local3); break; } } var _local2 = Number(childIndex); while (_local2 < (_local6 - 1)) { this[childNameBase + _local2] = this[childNameBase + (_local2 + 1)]; _local2++; } delete this[childNameBase + (_local6 - 1)]; depth--; } function initLayout() { if (!hasBeenLayedOut) { doLayout(); } } function doLayout() { hasBeenLayedOut = true; } function createChildren() { if (border_mc == undefined) { border_mc = createClassChildAtDepth(_global.styles.rectBorderClass, mx.managers.DepthManager.kBottom, {styleName:this}); } doLater(this, "initLayout"); } function convertToUIObject(obj) { } function childLoaded(obj) { convertToUIObject(obj); } static function extension() { mx.core.ExternalContent.enableExternalContent(); } static var symbolName = "View"; static var symbolOwner = mx.core.View; static var version = "2.0.2.126"; var className = "View"; static var childNameBase = "_child"; var hasBeenLayedOut = false; var _loadExternalClass = "UIComponent"; }
Symbol 966 MovieClip [__Packages.mx.core.ExternalContent] Frame 0
class mx.core.ExternalContent { var createObject, numChildren, prepList, doLater, loadList, dispatchEvent, loadedList, childLoaded; function ExternalContent () { } function loadExternal(url, placeholderClassName, instanceName, depth, initProps) { var _local2; _local2 = createObject(placeholderClassName, instanceName, depth, initProps); this[mx.core.View.childNameBase + numChildren] = _local2; if (prepList == undefined) { prepList = new Object(); } prepList[instanceName] = {obj:_local2, url:url, complete:false, initProps:initProps}; prepareToLoadMovie(_local2); return(_local2); } function prepareToLoadMovie(obj) { obj.unloadMovie(); doLater(this, "waitForUnload"); } function waitForUnload() { var _local3; for (_local3 in prepList) { var _local2 = prepList[_local3]; if (_local2.obj.getBytesTotal() == 0) { if (loadList == undefined) { loadList = new Object(); } loadList[_local3] = _local2; _local2.obj.loadMovie(_local2.url); delete prepList[_local3]; doLater(this, "checkLoadProgress"); } else { doLater(this, "waitForUnload"); } } } function checkLoadProgress() { var _local8 = false; var _local3; for (_local3 in loadList) { var _local2 = loadList[_local3]; _local2.loaded = _local2.obj.getBytesLoaded(); _local2.total = _local2.obj.getBytesTotal(); if (_local2.total > 0) { _local2.obj._visible = false; dispatchEvent({type:"progress", target:_local2.obj, current:_local2.loaded, total:_local2.total}); if (_local2.loaded == _local2.total) { if (loadedList == undefined) { loadedList = new Object(); } loadedList[_local3] = _local2; delete loadList[_local3]; doLater(this, "contentLoaded"); } } else if (_local2.total == -1) { if (_local2.failedOnce != undefined) { _local2.failedOnce++; if (_local2.failedOnce > 3) { dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadList[_local3]; } } else { _local2.failedOnce = 0; } } _local8 = true; } if (_local8) { doLater(this, "checkLoadProgress"); } } function contentLoaded() { var _local4; for (_local4 in loadedList) { var _local2 = loadedList[_local4]; _local2.obj._visible = true; _local2.obj._complete = true; var _local3; for (_local3 in _local2.initProps) { _local2.obj[_local3] = _local2.initProps[_local3]; } childLoaded(_local2.obj); dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadedList[_local4]; } } function convertToUIObject(obj) { if (obj.setSize == undefined) { var _local2 = mx.core.UIObject.prototype; obj.addProperty("width", _local2.__get__width, null); obj.addProperty("height", _local2.__get__height, null); obj.addProperty("left", _local2.__get__left, null); obj.addProperty("x", _local2.__get__x, null); obj.addProperty("top", _local2.__get__top, null); obj.addProperty("y", _local2.__get__y, null); obj.addProperty("right", _local2.__get__right, null); obj.addProperty("bottom", _local2.__get__bottom, null); obj.addProperty("visible", _local2.__get__visible, _local2.__set__visible); obj.move = mx.core.UIObject.prototype.move; obj.setSize = mx.core.UIObject.prototype.setSize; obj.size = mx.core.UIObject.prototype.size; mx.events.UIEventDispatcher.initialize(obj); } } static function enableExternalContent() { } static function classConstruct() { var _local1 = mx.core.View.prototype; var _local2 = mx.core.ExternalContent.prototype; _local1.loadExternal = _local2.loadExternal; _local1.prepareToLoadMovie = _local2.prepareToLoadMovie; _local1.waitForUnload = _local2.waitForUnload; _local1.checkLoadProgress = _local2.checkLoadProgress; _local1.contentLoaded = _local2.contentLoaded; _local1.convertToUIObject = _local2.convertToUIObject; return(true); } static var classConstructed = classConstruct(); static var ViewDependency = mx.core.View; }
Symbol 967 MovieClip [__Packages.mx.skins.CustomBorder] Frame 0
class mx.skins.CustomBorder extends mx.skins.Border { var __width, __height, l_mc, setSkin, minHeight, minWidth, m_mc, r_mc; function CustomBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function createChildren(Void) { } function draw(Void) { if (l_mc == undefined) { var _local2 = setSkin(tagL, leftSkin); if (horizontal) { minHeight = l_mc._height; minWidth = l_mc._width; } else { minHeight = l_mc._height; minWidth = l_mc._width; } } if (m_mc == undefined) { setSkin(tagM, middleSkin); if (horizontal) { minHeight = m_mc._height; minWidth = minWidth + m_mc._width; } else { minHeight = minHeight + m_mc._height; minWidth = m_mc._width; } } if (r_mc == undefined) { setSkin(tagR, rightSkin); if (horizontal) { minHeight = r_mc._height; minWidth = minWidth + r_mc._width; } else { minHeight = minHeight + r_mc._height; minWidth = r_mc._width; } } size(); } function size(Void) { l_mc.move(0, 0); if (horizontal) { r_mc.move(width - r_mc.width, 0); m_mc.move(l_mc.width, 0); m_mc.setSize(r_mc.x - m_mc.x, m_mc.height); } else { r_mc.move(0, height - r_mc.height, 0); m_mc.move(0, l_mc.height); m_mc.setSize(m_mc.width, r_mc.y - m_mc.y); } } static var symbolName = "CustomBorder"; static var symbolOwner = mx.skins.CustomBorder; static var version = "2.0.2.126"; var className = "CustomBorder"; static var tagL = 0; static var tagM = 1; static var tagR = 2; var idNames = new Array("l_mc", "m_mc", "r_mc"); var leftSkin = "F3PieceLeft"; var middleSkin = "F3PieceMiddle"; var rightSkin = "F3PieceRight"; var horizontal = true; }
Symbol 968 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb] Frame 0
class mx.controls.scrollClasses.ScrollThumb extends mx.skins.CustomBorder { var useHandCursor, ymin, ymax, datamin, datamax, scrollMove, lastY, _ymouse, _y, _parent, onMouseMove, grip_mc, setSkin, gripSkin, __get__width, __get__height; function ScrollThumb () { super(); } function createChildren(Void) { super.createChildren(); useHandCursor = false; } function setRange(_ymin, _ymax, _datamin, _datamax) { ymin = _ymin; ymax = _ymax; datamin = _datamin; datamax = _datamax; } function dragThumb(Void) { scrollMove = _ymouse - lastY; scrollMove = scrollMove + _y; if (scrollMove < ymin) { scrollMove = ymin; } else if (scrollMove > ymax) { scrollMove = ymax; } _parent.isScrolling = true; _y = scrollMove; var _local2 = Math.round(((datamax - datamin) * (_y - ymin)) / (ymax - ymin)) + datamin; _parent.scrollPosition = _local2; _parent.dispatchScrollEvent("ThumbTrack"); updateAfterEvent(); } function stopDragThumb(Void) { _parent.isScrolling = false; _parent.dispatchScrollEvent("ThumbPosition"); _parent.dispatchScrollChangedEvent(); delete onMouseMove; } function onPress(Void) { _parent.pressFocus(); lastY = _ymouse; onMouseMove = dragThumb; super.onPress(); } function onRelease(Void) { _parent.releaseFocus(); stopDragThumb(); super.onRelease(); } function onReleaseOutside(Void) { _parent.releaseFocus(); stopDragThumb(); super.onReleaseOutside(); } function draw() { super.draw(); if (grip_mc == undefined) { setSkin(3, gripSkin); } } function size() { super.size(); grip_mc.move((__get__width() - grip_mc.width) / 2, (__get__height() - grip_mc.height) / 2); } static var symbolOwner = mx.skins.CustomBorder.symbolOwner; var className = "ScrollThumb"; var btnOffset = 0; var horizontal = false; var idNames = new Array("l_mc", "m_mc", "r_mc", "grip_mc"); }
Symbol 969 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar] Frame 0
class mx.controls.scrollClasses.ScrollBar extends mx.core.UIComponent { var isScrolling, scrollTrack_mc, scrollThumb_mc, __height, tabEnabled, focusEnabled, boundingBox_mc, setSkin, upArrow_mc, _minHeight, _minWidth, downArrow_mc, createObject, createClassObject, enabled, _height, dispatchEvent, minMode, maxMode, plusMode, minusMode, _parent, getStyle, scrolling, _ymouse; function ScrollBar () { super(); } function get scrollPosition() { return(_scrollPosition); } function set scrollPosition(pos) { _scrollPosition = pos; if (isScrolling != true) { pos = Math.min(pos, maxPos); pos = Math.max(pos, minPos); var _local3 = (((pos - minPos) * (scrollTrack_mc.height - scrollThumb_mc._height)) / (maxPos - minPos)) + scrollTrack_mc.top; scrollThumb_mc.move(0, _local3); } //return(scrollPosition); } function get pageScrollSize() { return(largeScroll); } function set pageScrollSize(lScroll) { largeScroll = lScroll; //return(pageScrollSize); } function set lineScrollSize(sScroll) { smallScroll = sScroll; //return(lineScrollSize); } function get lineScrollSize() { return(smallScroll); } function get virtualHeight() { return(__height); } function init(Void) { super.init(); _scrollPosition = 0; tabEnabled = false; focusEnabled = false; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function createChildren(Void) { if (scrollTrack_mc == undefined) { setSkin(skinIDTrack, scrollTrackName); } scrollTrack_mc.visible = false; var _local3 = new Object(); _local3.enabled = false; _local3.preset = mx.controls.SimpleButton.falseDisabled; _local3.initProperties = 0; _local3.autoRepeat = true; _local3.tabEnabled = false; var _local2; if (upArrow_mc == undefined) { _local2 = createButton(upArrowName, "upArrow_mc", skinIDUpArrow, _local3); } _local2.buttonDownHandler = onUpArrow; _local2.clickHandler = onScrollChanged; _minHeight = _local2.height; _minWidth = _local2.width; if (downArrow_mc == undefined) { _local2 = createButton(downArrowName, "downArrow_mc", skinIDDownArrow, _local3); } _local2.buttonDownHandler = onDownArrow; _local2.clickHandler = onScrollChanged; _minHeight = _minHeight + _local2.height; } function createButton(linkageName, id, skinID, o) { if (skinID == skinIDUpArrow) { o.falseUpSkin = upArrowUpName; o.falseDownSkin = upArrowDownName; o.falseOverSkin = upArrowOverName; } else { o.falseUpSkin = downArrowUpName; o.falseDownSkin = downArrowDownName; o.falseOverSkin = downArrowOverName; } var _local3 = createObject(linkageName, id, skinID, o); this[id].visible = false; this[id].useHandCursor = false; return(_local3); } function createThumb(Void) { var _local2 = new Object(); _local2.validateNow = true; _local2.tabEnabled = false; _local2.leftSkin = thumbTopName; _local2.middleSkin = thumbMiddleName; _local2.rightSkin = thumbBottomName; _local2.gripSkin = thumbGripName; createClassObject(mx.controls.scrollClasses.ScrollThumb, "scrollThumb_mc", skinIDThumb, _local2); } function setScrollProperties(pSize, mnPos, mxPos, ls) { var _local4; var _local2 = scrollTrack_mc; pageSize = pSize; largeScroll = (((ls != undefined) && (ls > 0)) ? (ls) : (pSize)); minPos = Math.max(mnPos, 0); maxPos = Math.max(mxPos, 0); _scrollPosition = Math.max(minPos, _scrollPosition); _scrollPosition = Math.min(maxPos, _scrollPosition); if (((maxPos - minPos) > 0) && (enabled)) { var _local5 = _scrollPosition; if (!initializing) { upArrow_mc.enabled = true; downArrow_mc.enabled = true; } _local2.onPress = (_local2.onDragOver = startTrackScroller); _local2.onRelease = releaseScrolling; _local2.onDragOut = (_local2.stopScrolling = stopScrolling); _local2.onReleaseOutside = releaseScrolling; _local2.useHandCursor = false; if (scrollThumb_mc == undefined) { createThumb(); } var _local3 = scrollThumb_mc; if (scrollTrackOverName.length > 0) { _local2.onRollOver = trackOver; _local2.onRollOut = trackOut; } _local4 = (pageSize / ((maxPos - minPos) + pageSize)) * _local2.height; if (_local4 < _local3.minHeight) { if (_local2.height < _local3.minHeight) { _local3.__set__visible(false); } else { _local4 = _local3.minHeight; _local3.__set__visible(true); _local3.setSize(_minWidth, _local3.minHeight + 0); } } else { _local3.__set__visible(true); _local3.setSize(_minWidth, _local4); } _local3.setRange(upArrow_mc.__get__height() + 0, (virtualHeight - downArrow_mc.__get__height()) - _local3.__get__height(), minPos, maxPos); _local5 = Math.min(_local5, maxPos); scrollPosition = (Math.max(_local5, minPos)); } else { scrollThumb_mc.__set__visible(false); if (!initializing) { upArrow_mc.enabled = false; downArrow_mc.enabled = false; } delete _local2.onPress; delete _local2.onDragOver; delete _local2.onRelease; delete _local2.onDragOut; delete _local2.onRollOver; delete _local2.onRollOut; delete _local2.onReleaseOutside; } if (initializing) { scrollThumb_mc.__set__visible(false); } } function setEnabled(enabledFlag) { super.setEnabled(enabledFlag); setScrollProperties(pageSize, minPos, maxPos, largeScroll); } function draw(Void) { if (initializing) { initializing = false; scrollTrack_mc.visible = true; upArrow_mc.__set__visible(true); downArrow_mc.__set__visible(true); } size(); } function size(Void) { if (_height == 1) { return(undefined); } if (upArrow_mc == undefined) { return(undefined); } var _local3 = upArrow_mc.__get__height(); var _local2 = downArrow_mc.__get__height(); upArrow_mc.move(0, 0); var _local4 = scrollTrack_mc; _local4._y = _local3; _local4._height = (virtualHeight - _local3) - _local2; downArrow_mc.move(0, virtualHeight - _local2); setScrollProperties(pageSize, minPos, maxPos, largeScroll); } function dispatchScrollEvent(detail) { dispatchEvent({type:"scroll", detail:detail}); } function isScrollBarKey(k) { if (k == 36) { if (scrollPosition != 0) { scrollPosition = (0); dispatchScrollEvent(minMode); } return(true); } if (k == 35) { if (scrollPosition < maxPos) { scrollPosition = (maxPos); dispatchScrollEvent(maxMode); } return(true); } return(false); } function scrollIt(inc, mode) { var _local3 = smallScroll; if (inc != "Line") { _local3 = ((largeScroll == 0) ? (pageSize) : (largeScroll)); } var _local2 = _scrollPosition + (mode * _local3); if (_local2 > maxPos) { _local2 = maxPos; } else if (_local2 < minPos) { _local2 = minPos; } if (scrollPosition != _local2) { scrollPosition = (_local2); var _local4 = ((mode < 0) ? (minusMode) : (plusMode)); dispatchScrollEvent(inc + _local4); } } function startTrackScroller(Void) { _parent.pressFocus(); if (_parent.scrollTrackDownName.length > 0) { if (_parent.scrollTrackDown_mc == undefined) { _parent.setSkin(skinIDTrackDown, scrollTrackDownName); } else { _parent.scrollTrackDown_mc.visible = true; } } _parent.trackScroller(); _parent.scrolling = setInterval(_parent, "scrollInterval", getStyle("repeatDelay"), "Page", -1); } function scrollInterval(inc, mode) { clearInterval(scrolling); if (inc == "Page") { trackScroller(); } else { scrollIt(inc, mode); } scrolling = setInterval(this, "scrollInterval", getStyle("repeatInterval"), inc, mode); } function trackScroller(Void) { if ((scrollThumb_mc._y + scrollThumb_mc.__get__height()) < _ymouse) { scrollIt("Page", 1); } else if (scrollThumb_mc._y > _ymouse) { scrollIt("Page", -1); } } function dispatchScrollChangedEvent(Void) { dispatchEvent({type:"scrollChanged"}); } function stopScrolling(Void) { clearInterval(_parent.scrolling); _parent.scrollTrackDown_mc.visible = false; } function releaseScrolling(Void) { _parent.releaseFocus(); stopScrolling(); _parent.dispatchScrollChangedEvent(); } function trackOver(Void) { if (_parent.scrollTrackOverName.length > 0) { if (_parent.scrollTrackOver_mc == undefined) { _parent.setSkin(skinIDTrackOver, scrollTrackOverName); } else { _parent.scrollTrackOver_mc.visible = true; } } } function trackOut(Void) { _parent.scrollTrackOver_mc.visible = false; } function onUpArrow(Void) { _parent.scrollIt("Line", -1); } function onDownArrow(Void) { _parent.scrollIt("Line", 1); } function onScrollChanged(Void) { _parent.dispatchScrollChangedEvent(); } static var symbolOwner = mx.core.UIComponent; var className = "ScrollBar"; var minPos = 0; var maxPos = 0; var pageSize = 0; var largeScroll = 0; var smallScroll = 1; var _scrollPosition = 0; var scrollTrackName = "ScrollTrack"; var scrollTrackOverName = ""; var scrollTrackDownName = ""; var upArrowName = "BtnUpArrow"; var upArrowUpName = "ScrollUpArrowUp"; var upArrowOverName = "ScrollUpArrowOver"; var upArrowDownName = "ScrollUpArrowDown"; var downArrowName = "BtnDownArrow"; var downArrowUpName = "ScrollDownArrowUp"; var downArrowOverName = "ScrollDownArrowOver"; var downArrowDownName = "ScrollDownArrowDown"; var thumbTopName = "ScrollThumbTopUp"; var thumbMiddleName = "ScrollThumbMiddleUp"; var thumbBottomName = "ScrollThumbBottomUp"; var thumbGripName = "ScrollThumbGripUp"; static var skinIDTrack = 0; static var skinIDTrackOver = 1; static var skinIDTrackDown = 2; static var skinIDUpArrow = 3; static var skinIDDownArrow = 4; static var skinIDThumb = 5; var idNames = new Array("scrollTrack_mc", "scrollTrackOver_mc", "scrollTrackDown_mc", "upArrow_mc", "downArrow_mc"); var clipParameters = {minPos:1, maxPos:1, pageSize:1, scrollPosition:1, lineScrollSize:1, pageScrollSize:1, visible:1, enabled:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.scrollClasses.ScrollBar.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters); var initializing = true; }
Symbol 970 MovieClip [__Packages.mx.core.ScrollView] Frame 0
class mx.core.ScrollView extends mx.core.View { var __width, hScroller, vScroller, __maxHPosition, propsInited, scrollAreaChanged, specialHScrollCase, createObject, viewableColumns, __height, oldRndUp, viewableRows, __viewMetrics, owner, enabled, border_mc, __get__width, __get__height, invLayout, mask_mc, _parent, dispatchEvent; function ScrollView () { super(); } function getHScrollPolicy(Void) { return(__hScrollPolicy); } function setHScrollPolicy(policy) { __hScrollPolicy = policy.toLowerCase(); if (__width == undefined) { return(undefined); } setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding); } function get hScrollPolicy() { return(getHScrollPolicy()); } function set hScrollPolicy(policy) { setHScrollPolicy(policy); //return(hScrollPolicy); } function getVScrollPolicy(Void) { return(__vScrollPolicy); } function setVScrollPolicy(policy) { __vScrollPolicy = policy.toLowerCase(); if (__width == undefined) { return(undefined); } setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding); } function get vScrollPolicy() { return(getVScrollPolicy()); } function set vScrollPolicy(policy) { setVScrollPolicy(policy); //return(vScrollPolicy); } function get hPosition() { return(getHPosition()); } function set hPosition(pos) { setHPosition(pos); //return(hPosition); } function getHPosition(Void) { return(__hPosition); } function setHPosition(pos) { hScroller.__set__scrollPosition(pos); __hPosition = pos; } function get vPosition() { return(getVPosition()); } function set vPosition(pos) { setVPosition(pos); //return(vPosition); } function getVPosition(Void) { return(__vPosition); } function setVPosition(pos) { vScroller.__set__scrollPosition(pos); __vPosition = pos; } function get maxVPosition() { var _local2 = vScroller.maxPos; return(((_local2 == undefined) ? 0 : (_local2))); } function get maxHPosition() { return(getMaxHPosition()); } function set maxHPosition(pos) { setMaxHPosition(pos); //return(maxHPosition); } function getMaxHPosition(Void) { if (__maxHPosition != undefined) { return(__maxHPosition); } var _local2 = hScroller.maxPos; return(((_local2 == undefined) ? 0 : (_local2))); } function setMaxHPosition(pos) { __maxHPosition = pos; } function setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding) { var _local3 = getViewMetrics(); if (hPadding == undefined) { hPadding = 0; } if (wPadding == undefined) { wPadding = 0; } propsInited = true; delete scrollAreaChanged; heightPadding = hPadding; widthPadding = wPadding; if (colWidth == 0) { colWidth = 1; } if (rwHeight == 0) { rwHeight = 1; } var _local5 = Math.ceil((((__width - _local3.left) - _local3.right) - widthPadding) / colWidth); if ((__hScrollPolicy == "on") || ((_local5 < colCount) && (__hScrollPolicy == "auto"))) { if ((hScroller == undefined) || (specialHScrollCase)) { delete specialHScrollCase; hScroller = createObject("HScrollBar", "hSB", 1001); hScroller.__set__lineScrollSize(20); hScroller.scrollHandler = scrollProxy; hScroller.__set__scrollPosition(__hPosition); scrollAreaChanged = true; } if ((((numberOfCols != colCount) || (columnWidth != colWidth)) || (viewableColumns != _local5)) || (scrollAreaChanged)) { hScroller.setScrollProperties(_local5, 0, colCount - _local5); viewableColumns = _local5; numberOfCols = colCount; columnWidth = colWidth; } } else if (((__hScrollPolicy == "auto") || (__hScrollPolicy == "off")) && (hScroller != undefined)) { hScroller.removeMovieClip(); delete hScroller; scrollAreaChanged = true; } if (heightPadding == undefined) { heightPadding = 0; } var _local4 = Math.ceil((((__height - _local3.top) - _local3.bottom) - heightPadding) / rwHeight); var _local8 = (((__height - _local3.top) - _local3.bottom) % rwHeight) != 0; if ((__vScrollPolicy == "on") || ((_local4 < (rwCount + _local8)) && (__vScrollPolicy == "auto"))) { if (vScroller == undefined) { vScroller = createObject("VScrollBar", "vSB", 1002); vScroller.scrollHandler = scrollProxy; vScroller.__set__scrollPosition(__vPosition); scrollAreaChanged = true; rowH = 0; } if ((((rowC != rwCount) || (rowH != rwHeight)) || ((viewableRows + _local8) != (_local4 + oldRndUp))) || (scrollAreaChanged)) { vScroller.setScrollProperties(_local4, 0, (rwCount - _local4) + _local8); viewableRows = _local4; rowC = rwCount; rowH = rwHeight; oldRndUp = _local8; } } else if (((__vScrollPolicy == "auto") || (__vScrollPolicy == "off")) && (vScroller != undefined)) { vScroller.removeMovieClip(); delete vScroller; scrollAreaChanged = true; } numberOfCols = colCount; columnWidth = colWidth; if (scrollAreaChanged) { doLayout(); var _local2 = __viewMetrics; var _local12 = ((owner != undefined) ? (owner) : this); _local12.layoutContent(_local2.left, _local2.top, ((columnWidth * numberOfCols) - _local2.left) - _local2.right, rowC * rowH, (__width - _local2.left) - _local2.right, (__height - _local2.top) - _local2.bottom); } if (!enabled) { setEnabled(false); } } function getViewMetrics(Void) { var _local2 = __viewMetrics; var _local3 = border_mc.__get__borderMetrics(); _local2.left = _local3.left; _local2.right = _local3.right; if (vScroller != undefined) { _local2.right = _local2.right + vScroller.minWidth; } _local2.top = _local3.top; if ((hScroller == undefined) && ((__hScrollPolicy == "on") || (__hScrollPolicy == true))) { hScroller = createObject("FHScrollBar", "hSB", 1001); specialHScrollCase = true; } _local2.bottom = _local3.bottom; if (hScroller != undefined) { _local2.bottom = _local2.bottom + hScroller.minHeight; } return(_local2); } function doLayout(Void) { var _local10 = __get__width(); var _local8 = __get__height(); delete invLayout; var _local3 = (__viewMetrics = getViewMetrics()); var _local2 = _local3.left; var _local9 = _local3.right; var _local5 = _local3.top; var _local11 = _local3.bottom; var _local7 = hScroller; var _local6 = vScroller; _local7.setSize((_local10 - _local2) - _local9, _local7.minHeight + 0); _local7.move(_local2, _local8 - _local11); _local6.setSize(_local6.minWidth + 0, (_local8 - _local5) - _local11); _local6.move(_local10 - _local9, _local5); var _local4 = mask_mc; _local4._width = (_local10 - _local2) - _local9; _local4._height = (_local8 - _local5) - _local11; _local4._x = _local2; _local4._y = _local5; } function createChild(id, name, props) { var _local2 = super.createChild(id, name, props); return(_local2); } function init(Void) { super.init(); __viewMetrics = new Object(); if (_global.__SVMouseWheelManager == undefined) { var _local4 = (_global.__SVMouseWheelManager = new Object()); _local4.onMouseWheel = __onMouseWheel; Mouse.addListener(_local4); } } function __onMouseWheel(delta, scrollTarget) { var _local4 = scrollTarget; var _local1; while (_local4 != undefined) { if (_local4 instanceof mx.core.ScrollView) { _local1 = _local4; } _local4 = _local4._parent; } if (_local1 != undefined) { _local4 = ((delta <= 0) ? 1 : -1); var _local2 = _local1.vScroller.lineScrollSize; if (_local2 == undefined) { _local2 = 0; } _local2 = Math.max(Math.abs(delta), _local2); var _local3 = _local1.vPosition + (_local2 * _local4); _local1.vPosition = Math.max(0, Math.min(_local3, _local1.maxVPosition)); _local1.dispatchEvent({type:"scroll", direction:"vertical", position:_local1.vPosition}); } } function createChildren(Void) { super.createChildren(); if (mask_mc == undefined) { mask_mc = createObject("BoundingBox", "mask_mc", MASK_DEPTH); } mask_mc._visible = false; } function invalidate(Void) { super.invalidate(); } function draw(Void) { size(); } function size(Void) { super.size(); } function scrollProxy(docObj) { _parent.onScroll(docObj); } function onScroll(docObj) { var _local3 = docObj.target; var _local2 = _local3.scrollPosition; if (_local3 == vScroller) { var _local4 = "vertical"; var _local5 = "__vPosition"; } else { var _local4 = "horizontal"; var _local5 = "__hPosition"; } this[_local5] = _local2; dispatchEvent({type:"scroll", direction:_local4, position:_local2}); } function setEnabled(v) { vScroller.enabled = (hScroller.enabled = v); } function childLoaded(obj) { super.childLoaded(obj); obj.setMask(mask_mc); } static var symbolName = "ScrollView"; static var symbolOwner = mx.core.ScrollView; static var version = "2.0.2.126"; var className = "ScrollView"; var __vScrollPolicy = "auto"; var __hScrollPolicy = "off"; var __vPosition = 0; var __hPosition = 0; var numberOfCols = 0; var rowC = 0; var columnWidth = 1; var rowH = 0; var heightPadding = 0; var widthPadding = 0; var MASK_DEPTH = 10000; }
Symbol 971 MovieClip [__Packages.mx.controls.listclasses.DataProvider] Frame 0
class mx.controls.listclasses.DataProvider extends Object { var length, splice, dispatchEvent, sortOn, reverse, sort; function DataProvider (obj) { super(); } static function Initialize(obj) { var _local4 = mixinProps; var _local6 = _local4.length; obj = obj.prototype; var _local3 = 0; while (_local3 < _local6) { obj[_local4[_local3]] = mixins[_local4[_local3]]; _global.ASSetPropFlags(obj, _local4[_local3], 1); _local3++; } mx.events.EventDispatcher.initialize(obj); _global.ASSetPropFlags(obj, "addEventListener", 1); _global.ASSetPropFlags(obj, "removeEventListener", 1); _global.ASSetPropFlags(obj, "dispatchEvent", 1); _global.ASSetPropFlags(obj, "dispatchQueue", 1); Object.prototype.LargestID = 0; Object.prototype.getID = function () { if (this.__ID__ == undefined) { this.__ID__ = Object.prototype.LargestID++; _global.ASSetPropFlags(this, "__ID__", 1); } return(this.__ID__); }; _global.ASSetPropFlags(Object.prototype, "LargestID", 1); _global.ASSetPropFlags(Object.prototype, "getID", 1); return(true); } function addItemAt(index, value) { if (index < length) { splice(index, 0, value); } else if (index > length) { trace("Cannot add an item past the end of the DataProvider"); return(undefined); } this[index] = value; updateViews("addItems", index, index); } function addItem(value) { addItemAt(length, value); } function addItemsAt(index, newItems) { index = Math.min(length, index); newItems.unshift(index, 0); splice.apply(this, newItems); newItems.splice(0, 2); updateViews("addItems", index, (index + newItems.length) - 1); } function removeItemsAt(index, len) { var _local3 = new Array(); var _local2 = 0; while (_local2 < len) { _local3.push(getItemID(index + _local2)); _local2++; } var _local6 = splice(index, len); dispatchEvent({type:"modelChanged", eventName:"removeItems", firstItem:index, lastItem:(index + len) - 1, removedItems:_local6, removedIDs:_local3}); } function removeItemAt(index) { var _local2 = this[index]; removeItemsAt(index, 1); return(_local2); } function removeAll(Void) { splice(0); updateViews("removeItems", 0, length - 1); } function replaceItemAt(index, itemObj) { if ((index < 0) || (index >= length)) { return(undefined); } var _local3 = getItemID(index); this[index] = itemObj; this[index].__ID__ = _local3; updateViews("updateItems", index, index); } function getItemAt(index) { return(this[index]); } function getItemID(index) { var _local2 = this[index]; if ((typeof(_local2) != "object") && (_local2 != undefined)) { return(index); } return(_local2.getID()); } function sortItemsBy(fieldName, order) { if (typeof(order) == "string") { sortOn(fieldName); if (order.toUpperCase() == "DESC") { reverse(); } } else { sortOn(fieldName, order); } updateViews("sort"); } function sortItems(compareFunc, optionFlags) { sort(compareFunc, optionFlags); updateViews("sort"); } function editField(index, fieldName, newData) { this[index][fieldName] = newData; dispatchEvent({type:"modelChanged", eventName:"updateField", firstItem:index, lastItem:index, fieldName:fieldName}); } function getEditingData(index, fieldName) { return(this[index][fieldName]); } function updateViews(event, first, last) { dispatchEvent({type:"modelChanged", eventName:event, firstItem:first, lastItem:last}); } static var mixinProps = ["addView", "addItem", "addItemAt", "removeAll", "removeItemAt", "replaceItemAt", "getItemAt", "getItemID", "sortItemsBy", "sortItems", "updateViews", "addItemsAt", "removeItemsAt", "getEditingData", "editField"]; static var evtDipatcher = mx.events.EventDispatcher; static var mixins = new mx.controls.listclasses.DataProvider(); }
Symbol 972 MovieClip [__Packages.mx.controls.listclasses.ScrollSelectList] Frame 0
class mx.controls.listclasses.ScrollSelectList extends mx.core.ScrollView { var invLayoutContent, rows, topRowZ, listContent, __dataProvider, __vPosition, tW, layoutX, layoutY, tH, invRowHeight, invalidate, __height, invUpdateControl, __cellRenderer, __labelFunction, __iconField, __iconFunction, getLength, baseRowZ, lastPosition, propertyTable, isSelected, wasKeySelected, changeFlag, clearSelected, selectItem, lastSelected, dispatchEvent, dragScrolling, _ymouse, scrollInterval, isPressed, onMouseUp, getSelectedIndex, enabled, tabEnabled, tabChildren, createEmptyMovieClip, border_mc; function ScrollSelectList () { super(); } function layoutContent(x, y, w, h) { delete invLayoutContent; var _local4 = Math.ceil(h / __rowHeight); roundUp = (h % __rowHeight) != 0; var _local12 = _local4 - __rowCount; if (_local12 < 0) { var _local3 = _local4; while (_local3 < __rowCount) { rows[_local3].removeMovieClip(); delete rows[_local3]; _local3++; } topRowZ = topRowZ + _local12; } else if (_local12 > 0) { if (rows == undefined) { rows = new Array(); } var _local3 = __rowCount; while (_local3 < _local4) { var _local2 = (rows[_local3] = listContent.createObject(__rowRenderer, "listRow" + (topRowZ++), topRowZ, {owner:this, styleName:this, rowIndex:_local3})); _local2._x = x; _local2._y = Math.round((_local3 * __rowHeight) + y); _local2.setSize(w, __rowHeight); _local2.drawRow(__dataProvider.getItemAt(__vPosition + _local3), getStateAt(__vPosition + _local3)); _local2.lastY = _local2._y; _local3++; } } if (w != tW) { var _local11 = ((_local12 > 0) ? (__rowCount) : (_local4)); var _local3 = 0; while (_local3 < _local11) { rows[_local3].setSize(w, __rowHeight); _local3++; } } if ((layoutX != x) || (layoutY != y)) { var _local3 = 0; while (_local3 < _local4) { rows[_local3]._x = x; rows[_local3]._y = Math.round((_local3 * __rowHeight) + y); _local3++; } } __rowCount = _local4; layoutX = x; layoutY = y; tW = w; tH = h; } function getRowHeight(Void) { return(__rowHeight); } function setRowHeight(v) { __rowHeight = v; invRowHeight = true; invalidate(); } function get rowHeight() { return(getRowHeight()); } function set rowHeight(w) { setRowHeight(w); //return(rowHeight); } function setRowCount(v) { __rowCount = v; } function getRowCount(Void) { var _local2 = ((__rowCount == 0) ? (Math.ceil(__height / __rowHeight)) : (__rowCount)); return(_local2); } function get rowCount() { return(getRowCount()); } function set rowCount(w) { setRowCount(w); //return(rowCount); } function setEnabled(v) { super.setEnabled(v); invUpdateControl = true; invalidate(); } function setCellRenderer(cR) { __cellRenderer = cR; var _local2 = 0; while (_local2 < rows.length) { rows[_local2].setCellRenderer(true); _local2++; } invUpdateControl = true; invalidate(); } function set cellRenderer(cR) { setCellRenderer(cR); //return(cellRenderer); } function get cellRenderer() { return(__cellRenderer); } function set labelField(field) { setLabelField(field); //return(labelField); } function setLabelField(field) { __labelField = field; invUpdateControl = true; invalidate(); } function get labelField() { return(__labelField); } function set labelFunction(func) { setLabelFunction(func); //return(labelFunction); } function setLabelFunction(func) { __labelFunction = func; invUpdateControl = true; invalidate(); } function get labelFunction() { return(__labelFunction); } function set iconField(field) { setIconField(field); //return(iconField); } function setIconField(field) { __iconField = field; invUpdateControl = true; invalidate(); } function get iconField() { return(__iconField); } function set iconFunction(func) { setIconFunction(func); //return(iconFunction); } function setIconFunction(func) { __iconFunction = func; invUpdateControl = true; invalidate(); } function get iconFunction() { return(__iconFunction); } function setVPosition(pos) { if (pos < 0) { return(undefined); } if ((pos > 0) && (pos > ((getLength() - __rowCount) + roundUp))) { return(undefined); } var _local8 = pos - __vPosition; if (_local8 == 0) { return(undefined); } __vPosition = pos; var _local10 = _local8 > 0; _local8 = Math.abs(_local8); if (_local8 >= __rowCount) { updateControl(); } else { var _local4 = new Array(); var _local9 = __rowCount - _local8; var _local12 = _local8 * __rowHeight; var _local11 = _local9 * __rowHeight; var _local6 = (_local10 ? 1 : -1); var _local3 = 0; while (_local3 < __rowCount) { if (((_local3 < _local8) && (_local10)) || ((_local3 >= _local9) && (!_local10))) { rows[_local3]._y = rows[_local3]._y + Math.round(_local6 * _local11); var _local5 = _local3 + (_local6 * _local9); var _local7 = __vPosition + _local5; _local4[_local5] = rows[_local3]; _local4[_local5].rowIndex = _local5; _local4[_local5].drawRow(__dataProvider.getItemAt(_local7), getStateAt(_local7), false); } else { rows[_local3]._y = rows[_local3]._y - Math.round(_local6 * _local12); var _local5 = _local3 - (_local6 * _local8); _local4[_local5] = rows[_local3]; _local4[_local5].rowIndex = _local5; } _local3++; } rows = _local4; _local3 = 0; while (_local3 < __rowCount) { rows[_local3].swapDepths(baseRowZ + _local3); _local3++; } } lastPosition = pos; super.setVPosition(pos); } function setPropertiesAt(index, obj) { var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(undefined); } if (propertyTable == undefined) { propertyTable = new Object(); } propertyTable[_local2] = obj; rows[index - __vPosition].drawRow(__dataProvider.getItemAt(index), getStateAt(index)); } function getPropertiesAt(index) { var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(undefined); } return(propertyTable[_local2]); } function getPropertiesOf(obj) { var _local2 = obj.getID(); if (_local2 == undefined) { return(undefined); } return(propertyTable[_local2]); } function getStyle(styleProp) { var _local2 = super.getStyle(styleProp); var _local3 = mx.styles.StyleManager.colorNames[_local2]; if (_local3 != undefined) { _local2 = _local3; } return(_local2); } function updateControl(Void) { var _local2 = 0; while (_local2 < __rowCount) { rows[_local2].drawRow(__dataProvider.getItemAt(_local2 + __vPosition), getStateAt(_local2 + __vPosition)); _local2++; } delete invUpdateControl; } function getStateAt(index) { return((isSelected(index) ? "selected" : "normal")); } function selectRow(rowIndex, transition, allowChangeEvent) { if (!selectable) { return(undefined); } var _local3 = __vPosition + rowIndex; var _local8 = __dataProvider.getItemAt(_local3); var _local5 = rows[rowIndex]; if (_local8 == undefined) { return(undefined); } if (transition == undefined) { transition = true; } if (allowChangeEvent == undefined) { allowChangeEvent = wasKeySelected; } changeFlag = true; if (((!multipleSelection) && (!Key.isDown(17))) || ((!Key.isDown(16)) && (!Key.isDown(17)))) { clearSelected(transition); selectItem(_local3, true); lastSelected = _local3; _local5.drawRow(_local5.item, getStateAt(_local3), transition); } else if (Key.isDown(16) && (multipleSelection)) { if (lastSelected == undefined) { lastSelected = _local3; } var _local4 = ((lastSelected < _local3) ? 1 : -1); clearSelected(false); var _local2 = lastSelected; while (_local2 != _local3) { selectItem(_local2, true); if ((_local2 >= __vPosition) && (_local2 < (__vPosition + __rowCount))) { rows[_local2 - __vPosition].drawRow(rows[_local2 - __vPosition].item, "selected", false); } _local2 = _local2 + _local4; } selectItem(_local3, true); _local5.drawRow(_local5.item, "selected", transition); } else if (Key.isDown(17)) { var _local7 = isSelected(_local3); if ((!multipleSelection) || (wasKeySelected)) { clearSelected(transition); } if (!((!multipleSelection) && (_local7))) { selectItem(_local3, !_local7); var _local9 = ((!_local7) ? "selected" : "normal"); _local5.drawRow(_local5.item, _local9, transition); } lastSelected = _local3; } if (allowChangeEvent) { dispatchEvent({type:"change"}); } delete wasKeySelected; } function dragScroll(Void) { clearInterval(dragScrolling); if (_ymouse < 0) { setVPosition(__vPosition - 1); selectRow(0, false); var _local2 = Math.min((-_ymouse) - 30, 0); scrollInterval = (((0.593 * _local2) * _local2) + 1) + minScrollInterval; dragScrolling = setInterval(this, "dragScroll", scrollInterval); dispatchEvent({type:"scroll", direction:"vertical", position:__vPosition}); } else if (_ymouse > __height) { var _local3 = __vPosition; setVPosition(__vPosition + 1); if (_local3 != __vPosition) { selectRow((__rowCount - 1) - roundUp, false); } var _local2 = Math.min((_ymouse - __height) - 30, 0); scrollInterval = (((0.593 * _local2) * _local2) + 1) + minScrollInterval; dragScrolling = setInterval(this, "dragScroll", scrollInterval); dispatchEvent({type:"scroll", direction:"vertical", position:__vPosition}); } else { dragScrolling = setInterval(this, "dragScroll", 15); } updateAfterEvent(); } function __onMouseUp(Void) { clearInterval(dragScrolling); delete dragScrolling; delete dragScrolling; delete isPressed; delete onMouseUp; if (!selectable) { return(undefined); } if (changeFlag) { dispatchEvent({type:"change"}); } delete changeFlag; } function moveSelBy(incr) { if (!selectable) { setVPosition(__vPosition + incr); return(undefined); } var _local3 = getSelectedIndex(); if (_local3 == undefined) { _local3 = -1; } var _local2 = _local3 + incr; _local2 = Math.max(0, _local2); _local2 = Math.min(getLength() - 1, _local2); if (_local2 == _local3) { return(undefined); } if ((_local3 < __vPosition) || (_local3 >= (__vPosition + __rowCount))) { setVPosition(_local3); } if ((_local2 >= ((__vPosition + __rowCount) - roundUp)) || (_local2 < __vPosition)) { setVPosition(__vPosition + incr); } wasKeySelected = true; selectRow(_local2 - __vPosition, false); } function keyDown(e) { if (selectable) { if (findInputText()) { return(undefined); } } if (e.code == 40) { moveSelBy(1); } else if (e.code == 38) { moveSelBy(-1); } else if (e.code == 34) { if (selectable) { var _local3 = getSelectedIndex(); if (_local3 == undefined) { _local3 = 0; } setVPosition(_local3); } moveSelBy((__rowCount - 1) - roundUp); } else if (e.code == 33) { if (selectable) { var _local3 = getSelectedIndex(); if (_local3 == undefined) { _local3 = 0; } setVPosition(_local3); } moveSelBy((1 - __rowCount) + roundUp); } else if (e.code == 36) { moveSelBy(-__dataProvider.length); } else if (e.code == 35) { moveSelBy(__dataProvider.length); } } function findInputText(Void) { var _local2 = Key.getAscii(); if ((_local2 >= 33) && (_local2 <= 126)) { findString(String.fromCharCode(_local2)); return(true); } } function findString(str) { if (__dataProvider.length == 0) { return(undefined); } var _local4 = getSelectedIndex(); if (_local4 == undefined) { _local4 = 0; } var _local6 = 0; var _local3 = _local4 + 1; while (_local3 != _local4) { var _local2 = __dataProvider.getItemAt(_local3); if (_local2 instanceof XMLNode) { _local2 = _local2.attributes[__labelField]; } else if (typeof(_local2) != "string") { _local2 = String(_local2[__labelField]); } _local2 = _local2.substring(0, str.length); if ((str == _local2) || (str.toUpperCase() == _local2.toUpperCase())) { _local6 = _local3 - _local4; break; } if (_local3 >= (getLength() - 1)) { _local3 = -1; } _local3++; } if (_local6 != 0) { moveSelBy(_local6); } } function onRowPress(rowIndex) { if (!enabled) { return(undefined); } isPressed = true; dragScrolling = setInterval(this, "dragScroll", 15); onMouseUp = __onMouseUp; if (!selectable) { return(undefined); } selectRow(rowIndex); } function onRowRelease(rowIndex) { } function onRowRollOver(rowIndex) { if (!enabled) { return(undefined); } var _local2 = rows[rowIndex].item; if (getStyle("useRollOver") && (_local2 != undefined)) { rows[rowIndex].drawRow(_local2, "highlighted", false); } dispatchEvent({type:"itemRollOver", index:rowIndex + __vPosition}); } function onRowRollOut(rowIndex) { if (!enabled) { return(undefined); } if (getStyle("useRollOver")) { rows[rowIndex].drawRow(rows[rowIndex].item, getStateAt(rowIndex + __vPosition), false); } dispatchEvent({type:"itemRollOut", index:rowIndex + __vPosition}); } function onRowDragOver(rowIndex) { if (((!enabled) || (isPressed != true)) || (!selectable)) { return(undefined); } if (dropEnabled) { } else if (dragScrolling) { selectRow(rowIndex, false); } else { onMouseUp = __onMouseUp; onRowPress(rowIndex); } } function onRowDragOut(rowIndex) { if (!enabled) { return(undefined); } if (dragEnabled) { } else { onRowRollOut(rowIndex); } } function init(Void) { super.init(); tabEnabled = true; tabChildren = false; if (__dataProvider == undefined) { __dataProvider = new Array(); __dataProvider.addEventListener("modelChanged", this); } baseRowZ = (topRowZ = 10); } function createChildren(Void) { super.createChildren(); listContent = createEmptyMovieClip("content_mc", CONTENTDEPTH); invLayoutContent = true; invalidate(); } function draw(Void) { if (invRowHeight) { delete invRowHeight; __rowCount = 0; listContent.removeMovieClip(); listContent = createEmptyMovieClip("content_mc", CONTENTDEPTH); } if (invUpdateControl) { updateControl(); } border_mc.draw(); } function invalidateStyle(propName) { if (isRowStyle[propName]) { invUpdateControl = true; invalidate(); } else { var _local3 = 0; while (_local3 < __rowCount) { rows[_local3].invalidateStyle(propName); _local3++; } } super.invalidateStyle(propName); } static var mixIt1 = mx.controls.listclasses.DataSelector.Initialize(mx.controls.listclasses.ScrollSelectList); static var mixIt2 = mx.controls.listclasses.DataProvider.Initialize(Array); var CONTENTDEPTH = 100; var __hPosition = 0; var __rowRenderer = "SelectableRow"; var __rowHeight = 22; var __rowCount = 0; var __labelField = "label"; var minScrollInterval = 30; var dropEnabled = false; var dragEnabled = false; var className = "ScrollSelectList"; var isRowStyle = {styleName:true, backgroundColor:true, selectionColor:true, rollOverColor:true, selectionDisabledColor:true, backgroundDisabledColor:true, textColor:true, textSelectedColor:true, textRollOverColor:true, textDisabledColor:true, alternatingRowColors:true, defaultIcon:true}; var roundUp = 0; var selectable = true; var multipleSelection = false; }
Symbol 973 MovieClip [__Packages.mx.controls.List] Frame 0
class mx.controls.List extends mx.controls.listclasses.ScrollSelectList { var border_mc, __labels, setDataProvider, roundUp, __get__rowCount, __dataProvider, __maxHPosition, invScrollProps, invalidate, __vPosition, getViewMetrics, setSize, __width, __rowHeight, totalWidth, totalHeight, displayWidth, __hScrollPolicy, vScroller, __hPosition, listContent, data, mask_mc, __height, __rowCount, invRowHeight, invLayoutContent, setScrollProperties, oldVWidth; function List () { super(); } function setEnabled(v) { super.setEnabled(v); border_mc.backgroundColorName = (v ? "backgroundColor" : "backgroundDisabledColor"); border_mc.invalidate(); } function get labels() { return(__labels); } function set labels(lbls) { __labels = lbls; setDataProvider(lbls); //return(labels); } function setVPosition(pos) { pos = Math.min((__dataProvider.length - __get__rowCount()) + roundUp, pos); pos = Math.max(0, pos); super.setVPosition(pos); } function setHPosition(pos) { pos = Math.max(Math.min(__maxHPosition, pos), 0); super.setHPosition(pos); hScroll(pos); } function setMaxHPosition(pos) { __maxHPosition = pos; invScrollProps = true; invalidate(); } function setHScrollPolicy(policy) { if ((policy.toLowerCase() == "auto") && (!autoHScrollAble)) { return(undefined); } super.setHScrollPolicy(policy); if (policy == "off") { setHPosition(0); setVPosition(Math.min((__dataProvider.length - __get__rowCount()) + roundUp, __vPosition)); } } function setRowCount(rC) { if (isNaN(rC)) { return(undefined); } var _local2 = getViewMetrics(); setSize(__width, ((__rowHeight * rC) + _local2.top) + _local2.bottom); } function layoutContent(x, y, tW, tH, dW, dH) { totalWidth = tW; totalHeight = tH; displayWidth = dW; var _local4 = (((__hScrollPolicy == "on") || (__hScrollPolicy == "auto")) ? (Math.max(tW, dW)) : (dW)); super.layoutContent(x, y, _local4, dH); } function modelChanged(eventObj) { super.modelChanged(eventObj); var _local3 = eventObj.eventName; if ((((_local3 == "addItems") || (_local3 == "removeItems")) || (_local3 == "updateAll")) || (_local3 == "filterModel")) { invScrollProps = true; invalidate("invScrollProps"); } } function onScroll(eventObj) { var _local3 = eventObj.target; if (_local3 == vScroller) { setVPosition(_local3.scrollPosition); } else { hScroll(_local3.scrollPosition); } super.onScroll(eventObj); } function hScroll(pos) { __hPosition = pos; listContent._x = -pos; } function init(Void) { super.init(); if (labels.length > 0) { var _local6 = new Array(); var _local3 = 0; while (_local3 < labels.length) { _local6.addItem({label:labels[_local3], data:data[_local3]}); _local3++; } setDataProvider(_local6); } __maxHPosition = 0; } function createChildren(Void) { super.createChildren(); listContent.setMask(mask_mc); border_mc.move(0, 0); border_mc.setSize(__width, __height); } function getRowCount(Void) { var _local2 = getViewMetrics(); return(((__rowCount == 0) ? (Math.ceil(((__height - _local2.top) - _local2.bottom) / __rowHeight)) : (__rowCount))); } function size(Void) { super.size(); configureScrolling(); var _local3 = getViewMetrics(); layoutContent(_local3.left, _local3.top, __width + __maxHPosition, totalHeight, (__width - _local3.left) - _local3.right, (__height - _local3.top) - _local3.bottom); } function draw(Void) { if (invRowHeight) { invScrollProps = true; super.draw(); listContent.setMask(mask_mc); invLayoutContent = true; } if (invScrollProps) { configureScrolling(); delete invScrollProps; } if (invLayoutContent) { var _local3 = getViewMetrics(); layoutContent(_local3.left, _local3.top, __width + __maxHPosition, totalHeight, (__width - _local3.left) - _local3.right, (__height - _local3.top) - _local3.bottom); } super.draw(); } function configureScrolling(Void) { var _local2 = __dataProvider.length; if (__vPosition > Math.max(0, (_local2 - getRowCount()) + roundUp)) { setVPosition(Math.max(0, Math.min((_local2 - getRowCount()) + roundUp, __vPosition))); } var _local3 = getViewMetrics(); var _local4 = ((__hScrollPolicy != "off") ? (((__maxHPosition + __width) - _local3.left) - _local3.right) : ((__width - _local3.left) - _local3.right)); if (_local2 == undefined) { _local2 = 0; } setScrollProperties(_local4, 1, _local2, __rowHeight); if (oldVWidth != _local4) { invLayoutContent = true; } oldVWidth = _local4; } static var symbolOwner = mx.controls.List; static var symbolName = "List"; var className = "List"; static var version = "2.0.2.126"; var clipParameters = {rowHeight:1, enabled:1, visible:1, labels:1}; var scrollDepth = 1; var __vScrollPolicy = "on"; var autoHScrollAble = false; }
Symbol 974 MovieClip [__Packages.mx.effects.Tween] Frame 0
class mx.effects.Tween extends Object { static var IntervalToken; var arrayMode, listener, initVal, endVal, startTime, updateFunc, endFunc, ID; function Tween (listenerObj, init, end, dur) { super(); if (listenerObj == undefined) { return; } if (typeof(init) != "number") { arrayMode = true; } listener = listenerObj; initVal = init; endVal = end; if (dur != undefined) { duration = dur; } startTime = getTimer(); if (duration == 0) { endTween(); } else { AddTween(this); } } static function AddTween(tween) { tween.ID = ActiveTweens.length; ActiveTweens.push(tween); if (IntervalToken == undefined) { Dispatcher.DispatchTweens = DispatchTweens; IntervalToken = setInterval(Dispatcher, "DispatchTweens", Interval); } } static function RemoveTweenAt(index) { var _local2 = ActiveTweens; if (((index >= _local2.length) || (index < 0)) || (index == undefined)) { return(undefined); } _local2.splice(index, 1); var _local4 = _local2.length; var _local1 = index; while (_local1 < _local4) { _local2[_local1].ID--; _local1++; } if (_local4 == 0) { clearInterval(IntervalToken); delete IntervalToken; } } static function DispatchTweens(Void) { var _local2 = ActiveTweens; var _local3 = _local2.length; var _local1 = 0; while (_local1 < _local3) { _local2[_local1].doInterval(); _local1++; } updateAfterEvent(); } function doInterval() { var _local2 = getTimer() - startTime; var _local3 = getCurVal(_local2); if (_local2 >= duration) { endTween(); } else if (updateFunc != undefined) { listener[updateFunc](_local3); } else { listener.onTweenUpdate(_local3); } } function getCurVal(curTime) { if (arrayMode) { var _local3 = new Array(); var _local2 = 0; while (_local2 < initVal.length) { _local3[_local2] = easingEquation(curTime, initVal[_local2], endVal[_local2] - initVal[_local2], duration); _local2++; } return(_local3); } return(easingEquation(curTime, initVal, endVal - initVal, duration)); } function endTween() { if (endFunc != undefined) { listener[endFunc](endVal); } else { listener.onTweenEnd(endVal); } RemoveTweenAt(ID); } function setTweenHandlers(update, end) { updateFunc = update; endFunc = end; } function easingEquation(t, b, c, d) { return(((c / 2) * (Math.sin(Math.PI * ((t / d) - 0.5)) + 1)) + b); } static var ActiveTweens = new Array(); static var Interval = 10; static var Dispatcher = new Object(); var duration = 3000; }
Symbol 975 MovieClip [__Packages.mx.controls.listclasses.SelectableRow] Frame 0
class mx.controls.listclasses.SelectableRow extends mx.core.UIComponent { var __height, cell, owner, rowIndex, icon_mc, createObject, __width, backGround, highlight, highlightColor, createLabel, createClassObject, listOwner, tabEnabled, item, createEmptyMovieClip, drawRect, isChangedToSelected, bGTween, grandOwner; function SelectableRow () { super(); } function setValue(itmObj, state) { var _local7 = __height; var _local2 = cell; var _local5 = owner; var _local8 = itemToString(itmObj); if (_local2.getValue() != _local8) { _local2.setValue(_local8, itmObj, state); } var _local4 = _local5.getPropertiesAt(rowIndex + _local5.__vPosition).icon; if (_local4 == undefined) { _local4 = _local5.__iconFunction(itmObj); if (_local4 == undefined) { _local4 = itmObj[_local5.__iconField]; if (_local4 == undefined) { _local4 = _local5.getStyle("defaultIcon"); } } } var _local3 = icon_mc; if ((_local4 != undefined) && (itmObj != undefined)) { _local3 = createObject(_local4, "icon_mc", 20); _local3._x = 2; _local3._y = (_local7 - _local3._height) / 2; _local2._x = 4 + _local3._width; } else { _local3.removeMovieClip(); _local2._x = 2; } var _local9 = ((_local3 == undefined) ? 0 : (_local3._width)); _local2.setSize(__width - _local9, Math.min(_local7, _local2.getPreferredHeight())); _local2._y = (_local7 - _local2._height) / 2; } function size(Void) { var _local3 = backGround; var _local2 = cell; var _local4 = __height; var _local5 = __width; var _local6 = ((icon_mc == undefined) ? 0 : (icon_mc._width)); _local2.setSize(_local5 - _local6, Math.min(_local4, _local2.getPreferredHeight())); _local2._y = (_local4 - _local2._height) / 2; icon_mc._y = (_local4 - icon_mc._height) / 2; _local3._x = 0; _local3._width = _local5; _local3._height = _local4; drawRowFill(_local3, normalColor); drawRowFill(highlight, highlightColor); } function setCellRenderer(forceSizing) { var _local3 = owner.__cellRenderer; var _local4; if (cell != undefined) { _local4 = cell._x; cell.removeMovieClip(); cell.removeTextField(); } var _local2; if (_local3 == undefined) { _local2 = (cell = createLabel("cll", 0, {styleName:this})); _local2.styleName = owner; _local2.selectable = false; _local2.tabEnabled = false; _local2.background = false; _local2.border = false; } else if (typeof(_local3) == "string") { _local2 = (cell = createObject(_local3, "cll", 0, {styleName:this})); } else { _local2 = (cell = createClassObject(_local3, "cll", 0, {styleName:this})); } _local2.owner = this; _local2.listOwner = owner; _local2.getCellIndex = getCellIndex; _local2.getDataLabel = getDataLabel; if (_local4 != undefined) { _local2._x = _local4; } if (forceSizing) { size(); } } function getCellIndex(Void) { return({columnIndex:0, itemIndex:owner.rowIndex + listOwner.__vPosition}); } function getDataLabel() { return(listOwner.labelField); } function init(Void) { super.init(); tabEnabled = false; } function createChildren(Void) { setCellRenderer(false); setupBG(); setState(state, false); } function drawRow(itmObj, state, transition) { item = itmObj; setState(state, transition); setValue(itmObj, state, transition); } function itemToString(itmObj) { if (itmObj == undefined) { return(" "); } var _local2 = owner.__labelFunction(itmObj); if (_local2 == undefined) { _local2 = ((itmObj instanceof XMLNode) ? (itmObj.attributes[owner.__labelField]) : (itmObj[owner.__labelField])); if (_local2 == undefined) { _local2 = " "; if (typeof(itmObj) == "object") { for (var _local4 in itmObj) { if (_local4 != "__ID__") { _local2 = (itmObj[_local4] + ", ") + _local2; } } _local2 = _local2.substring(0, _local2.length - 2); } else { _local2 = itmObj; } } } return(_local2); } function setupBG(Void) { var _local2 = (backGround = createEmptyMovieClip("bG_mc", LOWEST_DEPTH)); drawRowFill(_local2, normalColor); highlight = createEmptyMovieClip("tran_mc", LOWEST_DEPTH + 10); _local2.owner = this; _local2.grandOwner = owner; _local2.onPress = bGOnPress; _local2.onRelease = bGOnRelease; _local2.onRollOver = bGOnRollOver; _local2.onRollOut = bGOnRollOut; _local2.onDragOver = bGOnDragOver; _local2.onDragOut = bGOnDragOut; _local2.useHandCursor = false; _local2.trackAsMenu = true; _local2.drawRect = drawRect; highlight.drawRect = drawRect; } function drawRowFill(mc, newClr) { mc.clear(); mc.beginFill(newClr); mc.drawRect(1, 0, __width, __height); mc.endFill(); mc._width = __width; mc._height = __height; } function setState(newState, transition) { var _local2 = highlight; var _local8 = backGround; var _local4 = __height; var _local3 = owner; if (!_local3.enabled) { if ((newState == "selected") || (state == "selected")) { highlightColor = _local3.getStyle("selectionDisabledColor"); drawRowFill(_local2, highlightColor); _local2._visible = true; _local2._y = 0; _local2._height = _local4; } else { _local2._visible = false; normalColor = _local3.getStyle("backgroundDisabledColor"); drawRowFill(_local8, normalColor); } cell.__enabled = false; cell.setColor(_local3.getStyle("disabledColor")); } else { cell.__enabled = true; if (transition && ((newState == state) || ((newState == "highlighted") && (state == "selected")))) { isChangedToSelected = true; return(undefined); } var _local6 = _local3.getStyle("selectionDuration"); var _local7 = 0; if (isChangedToSelected && (newState == "selected")) { transition = false; } var _local10 = transition && (_local6 != 0); if (newState == "normal") { _local7 = _local3.getStyle("color"); normalColor = getNormalColor(); drawRowFill(_local8, normalColor); if (_local10) { _local6 = _local6 / 2; _local2._height = _local4; _local2._width = __width; _local2._y = 0; bGTween = new mx.effects.Tween(this, _local4 + 2, _local4 * 0.2, _local6, 5); } else { _local2._visible = false; } delete isChangedToSelected; } else { highlightColor = _local3.getStyle(((newState == "highlighted") ? "rollOverColor" : "selectionColor")); drawRowFill(_local2, highlightColor); _local2._visible = true; _local7 = _local3.getStyle(((newState == "highlighted") ? "textRollOverColor" : "textSelectedColor")); if (_local10) { _local2._height = _local4 * 0.5; _local2._y = (_local4 - _local2._height) / 2; bGTween = new mx.effects.Tween(this, _local2._height, _local4 + 2, _local6, 5); var _local9 = _local3.getStyle("selectionEasing"); if (_local9 != undefined) { bGTween.easingEquation = _local9; } } else { _local2._y = 0; _local2._height = _local4; } } cell.setColor(_local7); } state = newState; } function onTweenUpdate(val) { highlight._height = val; highlight._y = (__height - val) / 2; } function onTweenEnd(val) { onTweenUpdate(val); highlight._visible = state != "normal"; } function getNormalColor(Void) { var _local3; var _local2 = owner; if (!owner.enabled) { _local3 = _local2.getStyle("backgroundDisabledColor"); } else { var _local5 = rowIndex + _local2.__vPosition; if (rowIndex == undefined) { _local3 = _local2.getPropertiesOf(item).backgroundColor; } else { _local3 = _local2.getPropertiesAt(_local5).backgroundColor; } if (_local3 == undefined) { var _local4 = _local2.getStyle("alternatingRowColors"); if (_local4 == undefined) { _local3 = _local2.getStyle("backgroundColor"); } else { _local3 = _local4[_local5 % _local4.length]; } } } return(_local3); } function invalidateStyle(propName) { cell.invalidateStyle(propName); super.invalidateStyle(propName); } function bGOnPress(Void) { grandOwner.pressFocus(); grandOwner.onRowPress(owner.rowIndex); } function bGOnRelease(Void) { grandOwner.releaseFocus(); grandOwner.onRowRelease(owner.rowIndex); } function bGOnRollOver(Void) { grandOwner.onRowRollOver(owner.rowIndex); } function bGOnRollOut(Void) { grandOwner.onRowRollOut(owner.rowIndex); } function bGOnDragOver(Void) { grandOwner.onRowDragOver(owner.rowIndex); } function bGOnDragOut(Void) { grandOwner.onRowDragOut(owner.rowIndex); } static var LOWEST_DEPTH = -16384; var state = "normal"; var disabledColor = 15263976; var normalColor = 16777215; }
Symbol 976 MovieClip [__Packages.mx.controls.HScrollBar] Frame 0
class mx.controls.HScrollBar extends mx.controls.scrollClasses.ScrollBar { var _minHeight, _minWidth, _xscale, _rotation, __width, scrollIt; function HScrollBar () { super(); } function getMinWidth(Void) { return(_minHeight); } function getMinHeight(Void) { return(_minWidth); } function init(Void) { super.init(); _xscale = -100; _rotation = -90; } function get virtualHeight() { return(__width); } function isScrollBarKey(k) { if (k == 37) { scrollIt("Line", -1); return(true); } if (k == 39) { scrollIt("Line", 1); return(true); } return(super.isScrollBarKey(k)); } static var symbolName = "HScrollBar"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.126"; var className = "HScrollBar"; var minusMode = "Left"; var plusMode = "Right"; var minMode = "AtLeft"; var maxMode = "AtRight"; }
Symbol 977 MovieClip [__Packages.mx.controls.VScrollBar] Frame 0
class mx.controls.VScrollBar extends mx.controls.scrollClasses.ScrollBar { var scrollIt; function VScrollBar () { super(); } function init(Void) { super.init(); } function isScrollBarKey(k) { if (k == 38) { scrollIt("Line", -1); return(true); } if (k == 40) { scrollIt("Line", 1); return(true); } if (k == 33) { scrollIt("Page", -1); return(true); } if (k == 34) { scrollIt("Page", 1); return(true); } return(super.isScrollBarKey(k)); } static var symbolName = "VScrollBar"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.126"; var className = "VScrollBar"; var minusMode = "Up"; var plusMode = "Down"; var minMode = "AtTop"; var maxMode = "AtBottom"; }
Symbol 1701 MovieClip [__Packages.mx.controls.NumericStepper] Frame 0
class mx.controls.NumericStepper extends mx.core.UIComponent { var boundingBox_mc, _visible, tabEnabled, tabChildren, nextButton_mc, __width, prevButton_mc, __height, inputField, StepTrack_mc, focusTextField, createObject, enabled, __set__visible, setSize, createClassObject, __maxChars, dispatchEvent; function NumericStepper () { super(); } function init() { super.init(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); _visible = false; tabEnabled = false; tabChildren = true; } function setVisible(x, noEvent) { super.setVisible(x, noEvent); if (initializing) { __visible = x; } } function layoutControl() { nextButton_mc._x = __width - nextButton_mc.__width; nextButton_mc._y = 0; prevButton_mc._x = __width - prevButton_mc.__width; prevButton_mc._y = __height - prevButton_mc.__height; inputField.setSize(__width - nextButton_mc.__width, __height); StepTrack_mc._width = Math.max(nextButton_mc.__width, prevButton_mc.__width); StepTrack_mc._x = __width - StepTrack_mc._width; StepTrack_mc._height = __height - (nextButton_mc._height + prevButton_mc._height); StepTrack_mc._y = nextButton_mc.__height; } function createChildren() { super.createChildren(); addAsset("nextButton_mc", skinIDUpArrow); addAsset("prevButton_mc", skinIDDownArrow); addAsset("inputField", skinIDInput); focusTextField = inputField.label; createObject("StepTrack", "StepTrack_mc", 2); size(); } function draw() { prevButton_mc.enabled = enabled; nextButton_mc.enabled = enabled; inputField.enabled = enabled; size(); initializing = false; __set__visible(__visible); } function size() { var _local2 = calcMinHeight(); var _local3 = calcMinWidth(); if (__height < _local2) { setSize(__width, _local2); } if (__width < _local3) { setSize(_local3, __height); } layoutControl(); } function calcMinHeight() { return(22); } function calcMinWidth() { return(40); } function addAsset(id, skinID) { var _local2 = new Object(); _local2.styleName = this; if (skinID == 10) { _local2.falseUpSkin = upArrowUp; _local2.falseOverSkin = upArrowOver; _local2.falseDownSkin = upArrowDown; _local2.falseDisabledSkin = upArrowDisabled; createClassObject(mx.controls.SimpleButton, id, skinID, _local2); var _local5 = nextButton_mc; _local5.tabEnabled = false; _local5.styleName = this; _local5._x = __width - _local5.__width; _local5._y = 0; _local5.owner = this; _local5.autoRepeat = true; _local5.clickHandler = function () { Selection.setSelection(0, 0); }; _local5.buttonDownHandler = function () { this.owner.buttonPress(this); }; } else if (skinID == 11) { _local2.falseUpSkin = downArrowUp; _local2.falseOverSkin = downArrowOver; _local2.falseDownSkin = downArrowDown; _local2.falseDisabledSkin = downArrowDisabled; createClassObject(mx.controls.SimpleButton, id, skinID, _local2); var _local3 = prevButton_mc; _local3.tabEnabled = false; _local3.styleName = this; _local3._x = __width - _local3.__width; _local3._y = __height - _local3.__height; _local3.owner = this; _local3.autoRepeat = true; _local3.clickHandler = function () { Selection.setSelection(0, 0); }; _local3.buttonDownHandler = function () { this.owner.buttonPress(this); }; } else if (skinID == 9) { createClassObject(mx.controls.TextInput, id, skinID); var _local4 = inputField; _local4.styleName = this; _local4.setSize(__width - nextButton_mc.__width, __height); _local4.restrict = "0-9\\-\\.\\,"; _local4.maxChars = __maxChars; _local4.text = value; _local4.onSetFocus = function () { this._parent.onSetFocus(); }; _local4.onKillFocus = function () { this._parent.onKillFocus(); }; _local4.drawFocus = function (b) { this._parent.drawFocus(b); }; _local4.onKeyDown = function () { this._parent.onFieldKeyDown(); }; } } function setFocus() { Selection.setFocus(inputField); } function onKillFocus() { mx.managers.SystemManager.form.focusManager.defaultPushButtonEnabled = true; super.onKillFocus(); Key.removeListener(inputField); if (Number(inputField.text) != value) { var _local3 = checkValidValue(Number(inputField.text)); inputField.text = _local3; value = (_local3); dispatchEvent({type:"change"}); } } function onSetFocus() { super.onSetFocus(); Key.addListener(inputField); mx.managers.SystemManager.form.focusManager.defaultPushButtonEnabled = false; } function onFieldKeyDown() { var _local2 = value; switch (Key.getCode()) { case 40 : var _local3 = value - stepSize; value = (_local3); if (_local2 != value) { dispatchEvent({type:"change"}); } break; case 38 : _local3 = stepSize + value; value = (_local3); if (_local2 != value) { dispatchEvent({type:"change"}); } break; case 36 : inputField.text = minimum; value = (minimum); if (_local2 != value) { dispatchEvent({type:"change"}); } break; case 35 : inputField.text = maximum; value = (maximum); if (_local2 != value) { dispatchEvent({type:"change"}); } break; case 13 : value = (Number(inputField.text)); if (_local2 == value) { break; } dispatchEvent({type:"change"}); } } function get nextValue() { if (checkRange(value + stepSize)) { __nextValue = value + stepSize; return(__nextValue); } } function get previousValue() { if (checkRange(__value - stepSize)) { __previousValue = value - stepSize; return(__previousValue); } } function set maxChars(num) { __maxChars = num; inputField.maxChars = __maxChars; //return(maxChars); } function get maxChars() { return(__maxChars); } function get value() { return(__value); } function set value(v) { var _local2 = checkValidValue(v); if (_local2 == __value) { return; } inputField.text = (__value = _local2); //return(value); } function get minimum() { return(__minimum); } function set minimum(v) { __minimum = v; //return(minimum); } function get maximum() { return(__maximum); } function set maximum(v) { __maximum = v; //return(maximum); } function get stepSize() { return(__stepSize); } function set stepSize(v) { __stepSize = v; //return(stepSize); } function onFocus() { } function buttonPress(button) { var _local2 = value; if (button._name == "nextButton_mc") { value = value + stepSize; } else { value = value - stepSize; } if (_local2 != value) { dispatchEvent({type:"change"}); Selection.setSelection(0, 0); } } function checkRange(v) { return((v >= minimum) and (v <= maximum)); } function checkValidValue(val) { var _local7 = val / stepSize; var _local9 = Math.floor(_local7); var _local2 = stepSize; var _local6 = minimum; var _local5 = maximum; if ((val > _local6) and (val < _local5)) { if ((_local7 - _local9) == 0) { return(val); } var _local8 = Math.floor(val / _local2); var _local4 = _local8 * _local2; if (((((val - _local4) >= (_local2 / 2)) && (_local5 >= (_local4 + _local2))) && (_local6 <= (_local4 - _local2))) || (((val + _local2) == _local5) && (((_local5 - _local4) - _local2) > 1E-14))) { _local4 = _local4 + _local2; } return(_local4); } if (val >= _local5) { return(_local5); } return(_local6); } function onLabelChanged(o) { var _local2 = checkValidValue(Number(o.__get__text())); o.__set__text(_local2); value = (_local2); } function get tabIndex() { return(inputField.tabIndex); } function set tabIndex(w) { inputField.tabIndex = w; //return(tabIndex); } static var symbolName = "NumericStepper"; static var symbolOwner = mx.controls.NumericStepper; static var version = "2.0.2.126"; var className = "NumericStepper"; var upArrowUp = "StepUpArrowUp"; var upArrowDown = "StepUpArrowDown"; var upArrowOver = "StepUpArrowOver"; var upArrowDisabled = "StepUpArrowDisabled"; var downArrowUp = "StepDownArrowUp"; var downArrowDown = "StepDownArrowDown"; var downArrowOver = "StepDownArrowOver"; var downArrowDisabled = "StepDownArrowDisabled"; var skinIDUpArrow = 10; var skinIDDownArrow = 11; var skinIDInput = 9; var initializing = true; var __visible = true; var __minimum = 0; var __maximum = 10; var __stepSize = 1; var __value = 0; var __nextValue = 0; var __previousValue = 0; var clipParameters = {minimum:1, maximum:1, stepSize:1, value:1, maxChars:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.NumericStepper.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters); }
Symbol 100 MovieClip [mc_pauseToggle] Frame 1
#initclip 246 Object.registerClass("mc_pauseToggle", ToggleButton); #endinitclip stop();
Symbol 100 MovieClip [mc_pauseToggle] Frame 2
stop();
Symbol 133 Button
on (release) { gotoAndPlay ("end"); }
Symbol 202 Button
on (release) { gotoAndPlay ("start"); }
Symbol 214 Button
on (release) { getURL ("http://www.brainjuicegames.com/paypal.html", "_blank"); }
Symbol 217 Button
on (release) { getURL ("http://www.brainjuicegames.com/themesong.html", "_blank"); }
Symbol 220 Button
on (release) { _parent.master.submitFinalScore(theNumber); }
Symbol 226 Button
on (release) { _parent.endMovie(); }
Symbol 227 MovieClip [themesong_credits] Frame 1
#initclip 166 Object.registerClass("themesong_credits", ThemeSong); #endinitclip
Instance of Symbol 100 MovieClip [mc_pauseToggle] in Symbol 227 MovieClip [themesong_credits] Frame 1
onClipEvent (load) { myFunction = function () { if (isDown) { _parent.stop(); } else { _parent.play(); } }; }
Symbol 227 MovieClip [themesong_credits] Frame 5983
stop();
Symbol 237 MovieClip [mc_parrowww] Frame 1
#initclip 167 Object.registerClass("mc_parrowww", Arrow); #endinitclip
Symbol 239 MovieClip [mc_slider] Frame 1
#initclip 168 Object.registerClass("mc_slider", VolumeSlider); #endinitclip
Symbol 243 Button
on (release) { _parent.master.gotoMenu(); }
Symbol 247 Button
on (release) { _parent.saveOptions(this); _parent.master.gotoMenu(); }
Symbol 249 Button
on (release) { _parent.quitTheGame(); }
Symbol 255 Button
on (release) { _parent.restartTheGame(); }
Symbol 501 MovieClip Frame 1
stop();
Symbol 501 MovieClip Frame 2
stop();
Symbol 501 MovieClip Frame 3
stop();
Symbol 501 MovieClip Frame 4
stop();
Symbol 501 MovieClip Frame 5
stop();
Symbol 501 MovieClip Frame 6
stop();
Symbol 501 MovieClip Frame 7
stop();
Symbol 501 MovieClip Frame 8
stop();
Symbol 501 MovieClip Frame 9
stop();
Symbol 501 MovieClip Frame 10
stop();
Symbol 501 MovieClip Frame 11
stop();
Symbol 501 MovieClip Frame 12
stop();
Symbol 501 MovieClip Frame 13
stop();
Symbol 501 MovieClip Frame 14
stop();
Symbol 501 MovieClip Frame 15
stop();
Symbol 501 MovieClip Frame 16
stop();
Symbol 501 MovieClip Frame 17
stop();
Symbol 501 MovieClip Frame 18
stop();
Symbol 501 MovieClip Frame 19
stop();
Symbol 501 MovieClip Frame 20
stop();
Symbol 501 MovieClip Frame 21
stop();
Symbol 501 MovieClip Frame 22
stop();
Symbol 501 MovieClip Frame 23
stop();
Symbol 501 MovieClip Frame 24
stop();
Symbol 501 MovieClip Frame 25
stop();
Symbol 501 MovieClip Frame 26
stop();
Symbol 501 MovieClip Frame 27
stop();
Symbol 501 MovieClip Frame 28
stop();
Symbol 501 MovieClip Frame 29
stop();
Symbol 501 MovieClip Frame 30
stop();
Symbol 501 MovieClip Frame 31
stop();
Symbol 501 MovieClip Frame 32
stop();
Symbol 501 MovieClip Frame 33
stop();
Symbol 501 MovieClip Frame 34
stop();
Symbol 501 MovieClip Frame 35
stop();
Symbol 503 Button
on (release) { _parent.master.gotoMenu(); }
Symbol 506 Button
on (release) { tutorial.gotoAndStop(tutorial._currentframe - 1); }
Symbol 507 Button
on (release) { tutorial.gotoAndStop(tutorial._currentframe + 1); }
Symbol 508 MovieClip [mc_menu] Frame 1
#initclip 169 Object.registerClass("mc_menu", MenuThingy); #endinitclip stop();
Instance of Symbol 50 MovieClip [RadioButton] "r_normalCursor" in Symbol 508 MovieClip [mc_menu] Frame 1
//component parameters onClipEvent (construct) { data = ""; groupName = "cursorGroup"; label = "normal"; labelPlacement = "right"; selected = false; } onClipEvent (load) { function __f_click(eventObj) { _parent.fancyCursorOff(); } this.addEventListener("click", __f_click); }
Instance of Symbol 50 MovieClip [RadioButton] "r_fancyCursor" in Symbol 508 MovieClip [mc_menu] Frame 1
//component parameters onClipEvent (construct) { data = ""; groupName = "cursorGroup"; label = "fancy"; labelPlacement = "right"; selected = true; } onClipEvent (load) { function __f_click(eventObj) { _parent.fancyCursorOn(); } this.addEventListener("click", __f_click); }
Instance of Symbol 50 MovieClip [RadioButton] "r_lowquality" in Symbol 508 MovieClip [mc_menu] Frame 1
//component parameters onClipEvent (construct) { data = ""; groupName = "qualityGroup"; label = "low"; labelPlacement = "right"; selected = false; } onClipEvent (load) { function __f_click(eventObj) { K.setTheQuality("low"); } this.addEventListener("click", __f_click); }
Instance of Symbol 50 MovieClip [RadioButton] "r_midquality" in Symbol 508 MovieClip [mc_menu] Frame 1
//component parameters onClipEvent (construct) { data = ""; groupName = "qualityGroup"; label = "medium"; labelPlacement = "right"; selected = false; } onClipEvent (load) { function __f_click(eventObj) { K.setTheQuality("medium"); } this.addEventListener("click", __f_click); }
Instance of Symbol 50 MovieClip [RadioButton] "r_highquality" in Symbol 508 MovieClip [mc_menu] Frame 1
//component parameters onClipEvent (construct) { data = ""; groupName = "qualityGroup"; label = "high"; labelPlacement = "right"; selected = false; } onClipEvent (load) { function __f_click(eventObj) { K.setTheQuality("high"); } this.addEventListener("click", __f_click); }
Symbol 508 MovieClip [mc_menu] Frame 2
stop();
Symbol 559 MovieClip Frame 1
stop();
Symbol 559 MovieClip Frame 2
stop();
Symbol 559 MovieClip Frame 3
stop();
Symbol 559 MovieClip Frame 4
stop();
Symbol 559 MovieClip Frame 5
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 1
#initclip 170 Object.registerClass("mc_buildIcon", BuildIcon); #endinitclip stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 2
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 3
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 4
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 5
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 6
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 7
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 8
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 9
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 10
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 11
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 12
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 13
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 14
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 15
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 16
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 17
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 18
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 19
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 20
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 21
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 22
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 23
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 24
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 25
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 26
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 27
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 28
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 29
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 30
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 31
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 32
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 33
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 34
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 35
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 36
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 37
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 38
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 39
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 40
stop();
Symbol 578 MovieClip [mc_buildIcon] Frame 41
stop();
Symbol 585 MovieClip Frame 1
stop();
Symbol 585 MovieClip Frame 2
stop();
Symbol 587 MovieClip Frame 1
stop();
Symbol 587 MovieClip Frame 34
onUpgradedFinish();
Symbol 595 MovieClip Frame 2
stop();
Symbol 595 MovieClip Frame 12
stop();
Symbol 595 MovieClip Frame 22
stop();
Symbol 595 MovieClip Frame 32
stop();
Symbol 595 MovieClip Frame 33
stop();
Symbol 599 MovieClip Frame 1
stop();
Symbol 599 MovieClip Frame 15
stop();
Symbol 599 MovieClip Frame 29
stop();
Symbol 599 MovieClip Frame 43
stop();
Symbol 599 MovieClip Frame 44
stop();
Symbol 599 MovieClip Frame 45
stop();
Symbol 602 MovieClip Frame 1
stop();
Symbol 602 MovieClip Frame 11
stop();
Symbol 602 MovieClip Frame 21
stop();
Symbol 602 MovieClip Frame 30
stop();
Symbol 602 MovieClip Frame 31
stop();
Symbol 602 MovieClip Frame 33
stop();
Symbol 602 MovieClip Frame 34
stop();
Symbol 607 MovieClip Frame 1
stop();
Symbol 607 MovieClip Frame 2
stop();
Symbol 611 MovieClip Frame 2
stop();
Symbol 611 MovieClip Frame 13
stop();
Symbol 611 MovieClip Frame 23
stop();
Symbol 611 MovieClip Frame 34
stop();
Symbol 611 MovieClip Frame 35
stop();
Symbol 615 MovieClip Frame 1
stop();
Symbol 615 MovieClip Frame 2
stop();
Symbol 615 MovieClip Frame 3
stop();
Symbol 615 MovieClip Frame 4
stop();
Symbol 618 MovieClip Frame 1
stop();
Symbol 618 MovieClip Frame 2
stop();
Symbol 636 MovieClip Frame 1
stop();
Symbol 636 MovieClip Frame 2
stop();
Symbol 636 MovieClip Frame 3
stop();
Symbol 636 MovieClip Frame 4
stop();
Symbol 636 MovieClip Frame 5
stop();
Symbol 636 MovieClip Frame 6
stop();
Symbol 636 MovieClip Frame 7
stop();
Symbol 636 MovieClip Frame 8
stop();
Symbol 636 MovieClip Frame 9
stop();
Symbol 636 MovieClip Frame 10
stop();
Symbol 636 MovieClip Frame 11
stop();
Symbol 636 MovieClip Frame 12
stop();
Symbol 636 MovieClip Frame 13
stop();
Symbol 636 MovieClip Frame 14
stop();
Symbol 636 MovieClip Frame 15
stop();
Symbol 636 MovieClip Frame 16
stop();
Symbol 636 MovieClip Frame 17
stop();
Symbol 639 MovieClip [mc_miniHpBar] Frame 1
#initclip 171 Object.registerClass("mc_miniHpBar", HpBar); #endinitclip
Symbol 664 MovieClip Frame 2
stop();
Symbol 664 MovieClip Frame 70
stop();
Symbol 664 MovieClip Frame 141
stop();
Symbol 664 MovieClip Frame 213
stop();
Symbol 664 MovieClip Frame 285
stop();
Symbol 664 MovieClip Frame 357
stop();
Symbol 664 MovieClip Frame 429
stop();
Symbol 664 MovieClip Frame 436
stop();
Symbol 664 MovieClip Frame 443
stop();
Symbol 664 MovieClip Frame 515
stop();
Symbol 664 MovieClip Frame 587
stop();
Symbol 664 MovieClip Frame 659
stop();
Symbol 664 MovieClip Frame 731
stop();
Symbol 679 MovieClip Frame 1
stop();
Symbol 679 MovieClip Frame 17
stop();
Symbol 679 MovieClip Frame 26
stop();
Symbol 682 MovieClip [mc_building_CoalMine] Frame 1
#initclip 172 Object.registerClass("mc_building_CoalMine", CoalMine); #endinitclip stop();
Symbol 682 MovieClip [mc_building_CoalMine] Frame 32
onBounceEnd();
Symbol 686 MovieClip [mc_building_CoalPlant] Frame 1
#initclip 173 Object.registerClass("mc_building_CoalPlant", CoalPlant); #endinitclip stop();
Symbol 686 MovieClip [mc_building_CoalPlant] Frame 32
onBounceEnd(); gotoAndStop ("default");
Symbol 689 MovieClip Frame 1
stop();
Symbol 691 MovieClip [mc_building_factory] Frame 1
#initclip 174 Object.registerClass("mc_building_factory", Factory); #endinitclip stop();
Symbol 691 MovieClip [mc_building_factory] Frame 32
onBounceEnd(); gotoAndStop ("default");
Symbol 696 MovieClip [mc_building_farm] Frame 1
#initclip 175 Object.registerClass("mc_building_farm", Farm); #endinitclip stop();
Symbol 696 MovieClip [mc_building_farm] Frame 32
onBounceEnd(); gotoAndStop ("default");
Symbol 698 MovieClip [mc_building_FFPlant] Frame 1
#initclip 176 Object.registerClass("mc_building_FFPlant", FFPlant); #endinitclip stop();
Symbol 698 MovieClip [mc_building_FFPlant] Frame 32
onBounceEnd(); gotoAndStop ("default");
Symbol 716 MovieClip Frame 1
_parent.onBounceEnd(); stop();
Symbol 716 MovieClip Frame 63
_parent.onBounceEnd();
Symbol 717 MovieClip [mc_building_Flameturret] Frame 1
#initclip 177 Object.registerClass("mc_building_Flameturret", FlameTurret); #endinitclip
Symbol 721 MovieClip [mc_building_FloodLights] Frame 1
#initclip 178 Object.registerClass("mc_building_FloodLights", FloodLights); #endinitclip stop();
Symbol 721 MovieClip [mc_building_FloodLights] Frame 4
playAttackSound();
Symbol 721 MovieClip [mc_building_FloodLights] Frame 12
makeLightsHappen();
Symbol 721 MovieClip [mc_building_FloodLights] Frame 46
onBounceEnd(); stop();
Symbol 736 MovieClip [mc_building_Fortress] Frame 1
#initclip 179 Object.registerClass("mc_building_Fortress", Fortress); #endinitclip stop();
Symbol 736 MovieClip [mc_building_Fortress] Frame 32
onBounceEnd(); gotoAndStop ("default");
Symbol 741 MovieClip [mc_building_GasPlant] Frame 1
#initclip 180 Object.registerClass("mc_building_GasPlant", GasPlant); #endinitclip stop();
Symbol 741 MovieClip [mc_building_GasPlant] Frame 32
onBounceEnd(); gotoAndStop ("default");
Symbol 744 MovieClip [mc_building_GeoPlant] Frame 1
#initclip 181 Object.registerClass("mc_building_GeoPlant", GeoPlant); #endinitclip stop();
Symbol 744 MovieClip [mc_building_GeoPlant] Frame 32
onBounceEnd();
Symbol 751 MovieClip Frame 1
_parent.onBounceEnd(); stop();
Symbol 751 MovieClip Frame 35
_parent.onBounceEnd();
Symbol 752 MovieClip [mc_building_gunturret] Frame 1
#initclip 182 Object.registerClass("mc_building_gunturret", GunTurret); #endinitclip
Symbol 755 MovieClip [mc_building_lab] Frame 1
#initclip 183 Object.registerClass("mc_building_lab", Lab); #endinitclip stop();
Symbol 755 MovieClip [mc_building_lab] Frame 32
onBounceEnd();
Symbol 756 MovieClip Frame 1
stop();
Symbol 756 MovieClip Frame 13
stop();
Symbol 756 MovieClip Frame 25
stop();
Symbol 759 MovieClip [mc_building_landfill] Frame 1
#initclip 184 Object.registerClass("mc_building_landfill", Landfill); #endinitclip stop();
Symbol 759 MovieClip [mc_building_landfill] Frame 2
stop();
Symbol 759 MovieClip [mc_building_landfill] Frame 3
stop();
Symbol 759 MovieClip [mc_building_landfill] Frame 4
stop();
Symbol 759 MovieClip [mc_building_landfill] Frame 5
stop();
Symbol 761 MovieClip [mc_building_Mine] Frame 1
#initclip 185 Object.registerClass("mc_building_Mine", Mine); #endinitclip stop();
Symbol 761 MovieClip [mc_building_Mine] Frame 32
onBounceEnd();
Symbol 762 MovieClip [mc_building_nucleardump] Frame 1
#initclip 186 Object.registerClass("mc_building_nucleardump", NuclearDump); #endinitclip stop();
Symbol 762 MovieClip [mc_building_nucleardump] Frame 2
stop();
Symbol 762 MovieClip [mc_building_nucleardump] Frame 3
stop();
Symbol 762 MovieClip [mc_building_nucleardump] Frame 4
stop();
Symbol 762 MovieClip [mc_building_nucleardump] Frame 5
stop();
Symbol 764 MovieClip [mc_building_NuclearPlant] Frame 1
#initclip 187 Object.registerClass("mc_building_NuclearPlant", NuclearPlant); #endinitclip stop();
Symbol 764 MovieClip [mc_building_NuclearPlant] Frame 32
onBounceEnd(); gotoAndStop ("default");
Symbol 766 MovieClip [mc_building_OilGasWell] Frame 1
#initclip 188 Object.registerClass("mc_building_OilGasWell", OilGasWell); #endinitclip stop();
Symbol 766 MovieClip [mc_building_OilGasWell] Frame 32
onBounceEnd();
Symbol 770 MovieClip [mc_building_RecyclingCenter] Frame 1
#initclip 189 Object.registerClass("mc_building_RecyclingCenter", RecyclingCenter); #endinitclip stop();
Symbol 770 MovieClip [mc_building_RecyclingCenter] Frame 32
onBounceEnd();
Symbol 773 MovieClip [mc_building_SolarPlant] Frame 1
#initclip 190 Object.registerClass("mc_building_SolarPlant", SolarPlant); #endinitclip stop();
Symbol 773 MovieClip [mc_building_SolarPlant] Frame 32
onBounceEnd();
Symbol 777 MovieClip [mc_building_super_farm] Frame 1
#initclip 191 Object.registerClass("mc_building_super_farm", SuperFarm); #endinitclip stop();
Symbol 777 MovieClip [mc_building_super_farm] Frame 32
onBounceEnd();
Symbol 781 MovieClip [mc_building_super_GeoPlant] Frame 1
#initclip 192 Object.registerClass("mc_building_super_GeoPlant", SuperGeoPlant); #endinitclip stop();
Symbol 781 MovieClip [mc_building_super_GeoPlant] Frame 32
onBounceEnd();
Symbol 802 MovieClip Frame 1
stop();
Symbol 802 MovieClip Frame 2
stop();
Symbol 802 MovieClip Frame 3
stop();
Symbol 802 MovieClip Frame 4
stop();
Symbol 805 MovieClip [mc_building_super_WindPlant] Frame 1
#initclip 193 Object.registerClass("mc_building_super_WindPlant", SuperWindPlant); #endinitclip stop();
Symbol 805 MovieClip [mc_building_super_WindPlant] Frame 32
onBounceEnd();
Symbol 824 MovieClip [mc_building_teslaCoil] Frame 1
#initclip 194 Object.registerClass("mc_building_teslaCoil", TeslaCoil); #endinitclip stop();
Symbol 824 MovieClip [mc_building_teslaCoil] Frame 12
playAttackSound();
Symbol 824 MovieClip [mc_building_teslaCoil] Frame 36
onFire();
Symbol 824 MovieClip [mc_building_teslaCoil] Frame 46
onBounceEnd();
Symbol 829 MovieClip Frame 1
stop();
Symbol 829 MovieClip Frame 2
stop();
Symbol 829 MovieClip Frame 3
stop();
Symbol 829 MovieClip Frame 4
stop();
Symbol 830 MovieClip [mc_building_WindPlant] Frame 1
#initclip 195 Object.registerClass("mc_building_WindPlant", WindPlant); #endinitclip stop();
Symbol 830 MovieClip [mc_building_WindPlant] Frame 32
onBounceEnd();
Symbol 833 MovieClip [mc_ff] Frame 1
#initclip 196 Object.registerClass("mc_ff", FFResource); #endinitclip stop();
Symbol 833 MovieClip [mc_ff] Frame 2
stop();
Symbol 833 MovieClip [mc_ff] Frame 3
stop();
Symbol 833 MovieClip [mc_ff] Frame 4
stop();
Symbol 838 MovieClip [mc_fly] Frame 1
#initclip 197 Object.registerClass("mc_fly", Fly); #endinitclip
Symbol 844 MovieClip [mc_garbage] Frame 1
#initclip 198 Object.registerClass("mc_garbage", Garbage); #endinitclip stop();
Symbol 844 MovieClip [mc_garbage] Frame 2
stop();
Symbol 844 MovieClip [mc_garbage] Frame 3
stop();
Symbol 844 MovieClip [mc_garbage] Frame 4
stop();
Symbol 844 MovieClip [mc_garbage] Frame 5
stop();
Symbol 844 MovieClip [mc_garbage] Frame 6
stop();
Symbol 844 MovieClip [mc_garbage] Frame 7
stop();
Symbol 844 MovieClip [mc_garbage] Frame 8
stop();
Symbol 847 MovieClip [mc_gas] Frame 1
#initclip 199 Object.registerClass("mc_gas", GasResource); #endinitclip stop();
Symbol 847 MovieClip [mc_gas] Frame 2
stop();
Symbol 847 MovieClip [mc_gas] Frame 3
stop();
Symbol 847 MovieClip [mc_gas] Frame 4
stop();
Symbol 848 MovieClip [mc_metal] Frame 1
#initclip 200 Object.registerClass("mc_metal", MetalResource); #endinitclip stop();
Symbol 848 MovieClip [mc_metal] Frame 2
stop();
Symbol 848 MovieClip [mc_metal] Frame 3
stop();
Symbol 848 MovieClip [mc_metal] Frame 4
stop();
Symbol 849 MovieClip [mc_nwaste] Frame 1
#initclip 201 Object.registerClass("mc_nwaste", NuclearWaste); #endinitclip stop();
Symbol 849 MovieClip [mc_nwaste] Frame 2
stop();
Symbol 849 MovieClip [mc_nwaste] Frame 3
stop();
Symbol 849 MovieClip [mc_nwaste] Frame 4
stop();
Symbol 852 MovieClip [mc_smog] Frame 1
#initclip 202 Object.registerClass("mc_smog", Smog); #endinitclip
Symbol 852 MovieClip [mc_smog] Frame 46
stop(); timeToDie();
Symbol 852 MovieClip [mc_smog] Frame 71
stop(); timeToDie();
Symbol 852 MovieClip [mc_smog] Frame 105
stop(); timeToDie();
Symbol 853 MovieClip [mc_smokeCloud] Frame 22
_parent.halfDemolishAnim();
Symbol 853 MovieClip [mc_smokeCloud] Frame 40
_parent.onDestroyAnim(); this.removeMovieClip();
Symbol 859 MovieClip [mc_build_button_toggle] Frame 1
#initclip 203 Object.registerClass("mc_build_button_toggle", ToggleButton); #endinitclip stop();
Symbol 859 MovieClip [mc_build_button_toggle] Frame 2
stop();
Symbol 864 MovieClip [CheckThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 875 MovieClip [CheckBoxAssets] Frame 1
#initclip 146 mx.controls.CheckBox.prototype.adjustFocusRect = function () { var _local4 = this._parent.focus_mc; var _local2 = this.iconName; var _local3 = this.getStyle("themeColor"); if (_local3 == undefined) { _local3 = 8453965 /* 0x80FF4D */; } var _local8 = _local2._width + 4; var _local5 = _local2._height + 4; _local4.setSize(_local8, _local5, 0, 100, _local3); var _local7 = _local2._x; var _local6 = _local2._y; _local4.move((this.x - 2) + _local7, (this.y + _local6) - 2); }; #endinitclip
Symbol 876 MovieClip [CheckBox] Frame 1
#initclip 147 Object.registerClass("CheckBox", mx.controls.CheckBox); #endinitclip stop();
Instance of Symbol 34 MovieClip [Button] in Symbol 876 MovieClip [CheckBox] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 882 MovieClip [TextInput] Frame 1
#initclip 148 Object.registerClass("TextInput", mx.controls.TextInput); #endinitclip stop();
Symbol 883 MovieClip [ComboBase] Frame 1
#initclip 149 mx.controls.listclasses.DataSelector.Initialize(Object(mx.controls.ComboBase).prototype); Object.registerClass("ComboBase", mx.controls.ComboBase); #endinitclip stop();
Instance of Symbol 30 MovieClip [SimpleButton] in Symbol 883 MovieClip [ComboBase] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 882 MovieClip [TextInput] in Symbol 883 MovieClip [ComboBase] Frame 2
//component parameters onClipEvent (initialize) { editable = true; password = false; text = ""; maxChars = null; restrict = "null"; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 884 MovieClip [DataProvider] Frame 1
#initclip 150 Object.registerClass("DataProvider", mx.controls.listclasses.DataProvider); #endinitclip stop();
Symbol 885 MovieClip [DataSelector] Frame 1
#initclip 151 Object.registerClass("DataSelector", mx.controls.listclasses.DataSelector); #endinitclip stop();
Symbol 886 MovieClip [SelectableRow] Frame 1
#initclip 152 Object.registerClass("SelectableRow", mx.controls.listclasses.SelectableRow); #endinitclip stop();
Symbol 887 MovieClip [CustomBorder] Frame 1
#initclip 153 Object.registerClass("CustomBorder", mx.skins.CustomBorder); mx.skins.SkinElement.registerElement("CustomBorder", mx.skins.CustomBorder); #endinitclip
Symbol 899 MovieClip [ScrollThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 901 MovieClip [ScrollThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 912 MovieClip [ThumbThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 914 MovieClip [ThumbThemeColor3] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 921 MovieClip [ThumbThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 942 MovieClip [BtnDownArrow] Frame 1
#initclip 154 Object.registerClass("BtnDownArrow", mx.controls.SimpleButton); #endinitclip
Symbol 943 MovieClip [BtnUpArrow] Frame 1
#initclip 155 Object.registerClass("BtnUpArrow", mx.controls.SimpleButton); #endinitclip
Symbol 945 MovieClip [HScrollBar] Frame 1
#initclip 156 Object.registerClass("HScrollBar", mx.controls.HScrollBar); #endinitclip stop();
Instance of Symbol 34 MovieClip [Button] in Symbol 945 MovieClip [HScrollBar] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 30 MovieClip [SimpleButton] in Symbol 945 MovieClip [HScrollBar] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 946 MovieClip [VScrollBar] Frame 1
#initclip 157 Object.registerClass("VScrollBar", mx.controls.VScrollBar); #endinitclip stop();
Instance of Symbol 34 MovieClip [Button] in Symbol 946 MovieClip [VScrollBar] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 30 MovieClip [SimpleButton] in Symbol 946 MovieClip [VScrollBar] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 947 MovieClip [View] Frame 1
#initclip 158 Object.registerClass("View", mx.core.View); #endinitclip stop();
Symbol 948 MovieClip [ScrollView] Frame 1
#initclip 159 Object.registerClass("ScrollView", mx.core.ScrollView); #endinitclip stop();
Instance of Symbol 945 MovieClip [HScrollBar] in Symbol 948 MovieClip [ScrollView] Frame 2
//component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 946 MovieClip [VScrollBar] in Symbol 948 MovieClip [ScrollView] Frame 2
//component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 949 MovieClip [ScrollSelectList] Frame 1
#initclip 160 Object.registerClass("ScrollSelectList", mx.controls.listclasses.ScrollSelectList); #endinitclip stop();
Symbol 950 MovieClip [List] Frame 1
#initclip 161 Object.registerClass("List", mx.controls.List); #endinitclip stop();
Symbol 956 MovieClip [ComboDownArrowDisabled] Frame 1
#initclip 162 Object.registerClass("ComboDownArrowDisabled", mx.controls.SimpleButton); #endinitclip
Symbol 958 MovieClip [ComboThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 961 MovieClip [ComboAssets] Frame 1
#initclip 163 mx.controls.ComboBox.prototype.downArrowUpName = "ComboDownArrowUp"; mx.controls.ComboBox.prototype.downArrowDownName = "ComboDownArrowDown"; mx.controls.ComboBox.prototype.downArrowOverName = "ComboDownArrowOver"; mx.controls.ComboBox.prototype.downArrowDisabledName = "ComboDownArrowDisabled"; mx.controls.ComboBox.prototype.wrapDownArrowButton = false; mx.controls.ComboBox.prototype.dropDownBorderStyle = "solid"; mx.controls.ComboBox.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, {bl:0, tl:0, tr:5, br:5}, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; #endinitclip
Symbol 962 MovieClip [ComboBox] Frame 1
#initclip 164 Object.registerClass("ComboBox", mx.controls.ComboBox); #endinitclip stop();
Instance of Symbol 950 MovieClip [List] in Symbol 962 MovieClip [ComboBox] Frame 2
//component parameters onClipEvent (initialize) { multipleSelection = false; rowHeight = 20; }
Symbol 983 MovieClip [mc_cost] Frame 1
#initclip 204 Object.registerClass("mc_cost", CostDisplay); #endinitclip
Instance of Symbol 636 MovieClip "resource2" in Symbol 983 MovieClip [mc_cost] Frame 1
onClipEvent (load) { this.gotoAndStop("metal"); }
Symbol 991 MovieClip [mc_disabletoggle] Frame 1
#initclip 205 Object.registerClass("mc_disabletoggle", ToggleButton); #endinitclip stop();
Symbol 991 MovieClip [mc_disabletoggle] Frame 2
stop();
Symbol 996 MovieClip [mc_hpbar] Frame 1
#initclip 206 Object.registerClass("mc_hpbar", HpBar); #endinitclip
Symbol 998 MovieClip [mc_inspect_button_toggle] Frame 1
#initclip 207 Object.registerClass("mc_inspect_button_toggle", ToggleButton); #endinitclip stop();
Symbol 998 MovieClip [mc_inspect_button_toggle] Frame 2
stop();
Symbol 1000 MovieClip [mc_levelStatus] Frame 1
#initclip 208 Object.registerClass("mc_levelStatus", LevelStatus); #endinitclip stop();
Symbol 1000 MovieClip [mc_levelStatus] Frame 2
stop();
Symbol 1000 MovieClip [mc_levelStatus] Frame 3
stop();
Symbol 1000 MovieClip [mc_levelStatus] Frame 4
stop();
Symbol 1000 MovieClip [mc_levelStatus] Frame 5
stop();
Symbol 1000 MovieClip [mc_levelStatus] Frame 6
stop();
Symbol 1000 MovieClip [mc_levelStatus] Frame 7
stop();
Symbol 1000 MovieClip [mc_levelStatus] Frame 8
stop();
Symbol 1001 MovieClip [mc_levelStatus_1] Frame 1
#initclip 209 Object.registerClass("mc_levelStatus_1", LevelStatus1); #endinitclip stop();
Symbol 1001 MovieClip [mc_levelStatus_1] Frame 2
stop();
Symbol 1001 MovieClip [mc_levelStatus_1] Frame 3
stop();
Symbol 1001 MovieClip [mc_levelStatus_1] Frame 4
stop();
Symbol 1001 MovieClip [mc_levelStatus_1] Frame 5
stop();
Symbol 1001 MovieClip [mc_levelStatus_1] Frame 6
stop();
Symbol 1001 MovieClip [mc_levelStatus_1] Frame 7
stop();
Symbol 1001 MovieClip [mc_levelStatus_1] Frame 8
stop();
Symbol 1003 Button
on (release) { _parent.master.showCurrObjective(); }
Symbol 1005 MovieClip [mc_objective] Frame 1
#initclip 210 Object.registerClass("mc_objective", Objective); #endinitclip
Symbol 1009 MovieClip [mc_progressbar] Frame 1
#initclip 211 Object.registerClass("mc_progressbar", ProgressBar); #endinitclip
Symbol 1013 MovieClip Frame 1
stop();
Symbol 1013 MovieClip Frame 11
stop();
Symbol 1013 MovieClip Frame 21
stop();
Symbol 1013 MovieClip Frame 31
stop();
Symbol 1013 MovieClip Frame 32
stop();
Symbol 1022 MovieClip [mc_r_coal] Frame 1
#initclip 212 Object.registerClass("mc_r_coal", ResourceAmount); #endinitclip stop();
Symbol 1022 MovieClip [mc_r_coal] Frame 2
stop();
Symbol 1027 MovieClip Frame 1
stop();
Symbol 1027 MovieClip Frame 6
stop();
Symbol 1027 MovieClip Frame 19
stop(); gotoAndStop ("default");
Symbol 1027 MovieClip Frame 32
stop(); gotoAndStop ("default");
Symbol 1027 MovieClip Frame 45
stop(); gotoAndStop ("default");
Symbol 1035 MovieClip Frame 1
stop();
Symbol 1035 MovieClip Frame 2
stop();
Symbol 1035 MovieClip Frame 3
stop();
Symbol 1048 MovieClip [mc_r_energy] Frame 1
#initclip 213 Object.registerClass("mc_r_energy", ResourceAmount); #endinitclip stop();
Symbol 1048 MovieClip [mc_r_energy] Frame 2
stop();
Symbol 1048 MovieClip [mc_r_energy] Frame 3
stop();
Symbol 1048 MovieClip [mc_r_energy] Frame 4
stop();
Symbol 1048 MovieClip [mc_r_energy] Frame 5
stop();
Symbol 1048 MovieClip [mc_r_energy] Frame 6
stop();
Symbol 1052 MovieClip [mc_r_ethanol] Frame 1
#initclip 214 Object.registerClass("mc_r_ethanol", ResourceAmount); #endinitclip stop();
Symbol 1052 MovieClip [mc_r_ethanol] Frame 2
stop();
Symbol 1056 MovieClip [mc_r_FF] Frame 1
#initclip 215 Object.registerClass("mc_r_FF", ResourceAmount); #endinitclip stop();
Symbol 1056 MovieClip [mc_r_FF] Frame 2
stop();
Symbol 1065 MovieClip [mc_r_food] Frame 1
#initclip 216 Object.registerClass("mc_r_food", ResourceAmount); #endinitclip stop();
Symbol 1065 MovieClip [mc_r_food] Frame 2
stop();
Symbol 1065 MovieClip [mc_r_food] Frame 3
stop();
Symbol 1065 MovieClip [mc_r_food] Frame 4
stop();
Symbol 1065 MovieClip [mc_r_food] Frame 5
stop();
Symbol 1065 MovieClip [mc_r_food] Frame 6
stop();
Symbol 1070 MovieClip [mc_r_gas] Frame 1
#initclip 217 Object.registerClass("mc_r_gas", ResourceAmount); #endinitclip stop();
Symbol 1070 MovieClip [mc_r_gas] Frame 2
stop();
Symbol 1074 MovieClip [mc_r_metal] Frame 1
#initclip 218 Object.registerClass("mc_r_metal", ResourceAmount); #endinitclip stop();
Symbol 1074 MovieClip [mc_r_metal] Frame 2
stop();
Symbol 1078 MovieClip [mc_r_research] Frame 1
#initclip 219 Object.registerClass("mc_r_research", ResourceAmount); #endinitclip stop();
Symbol 1078 MovieClip [mc_r_research] Frame 2
stop();
Symbol 1084 MovieClip Frame 1
stop();
Symbol 1084 MovieClip Frame 2
stop();
Symbol 1084 MovieClip Frame 3
stop();
Symbol 1084 MovieClip Frame 4
stop();
Symbol 1084 MovieClip Frame 5
stop();
Symbol 1084 MovieClip Frame 6
stop();
Symbol 1084 MovieClip Frame 7
stop();
Symbol 1084 MovieClip Frame 8
stop();
Symbol 1084 MovieClip Frame 9
stop();
Symbol 1084 MovieClip Frame 10
stop();
Symbol 1090 MovieClip [mc_r_smog] Frame 1
#initclip 220 Object.registerClass("mc_r_smog", ResourceAmount); #endinitclip stop();
Symbol 1090 MovieClip [mc_r_smog] Frame 2
stop();
Symbol 1090 MovieClip [mc_r_smog] Frame 3
stop();
Symbol 1090 MovieClip [mc_r_smog] Frame 4
stop();
Symbol 1104 MovieClip [mc_toggle_deploy] Frame 1
#initclip 221 Object.registerClass("mc_toggle_deploy", ToggleButton); #endinitclip stop();
Symbol 1104 MovieClip [mc_toggle_deploy] Frame 2
stop();
Symbol 1115 MovieClip Frame 1
stop();
Symbol 1119 MovieClip Frame 6
stop();
Symbol 1128 MovieClip Frame 1
stop();
Symbol 1136 MovieClip Frame 6
stop();
Symbol 1140 Button
on (release) { _parent.onCancelBuild(); }
Symbol 1146 MovieClip [mc_unitProduction] Frame 1
#initclip 222 Object.registerClass("mc_unitProduction", UnitProduction); #endinitclip stop();
Symbol 1146 MovieClip [mc_unitProduction] Frame 2
stop();
Symbol 1146 MovieClip [mc_unitProduction] Frame 3
stop();
Symbol 1146 MovieClip [mc_unitProduction] Frame 4
stop();
Symbol 1146 MovieClip [mc_unitProduction] Frame 5
stop();
Symbol 1165 MovieClip Frame 1
stop();
Symbol 1165 MovieClip Frame 2
stop();
Symbol 1165 MovieClip Frame 3
stop();
Symbol 1165 MovieClip Frame 4
stop();
Symbol 1165 MovieClip Frame 5
stop();
Symbol 1165 MovieClip Frame 6
stop();
Symbol 1165 MovieClip Frame 7
stop();
Symbol 1165 MovieClip Frame 8
stop();
Symbol 1165 MovieClip Frame 9
stop();
Symbol 1165 MovieClip Frame 10
stop();
Symbol 1165 MovieClip Frame 11
stop();
Symbol 1165 MovieClip Frame 12
stop();
Symbol 1165 MovieClip Frame 13
stop();
Symbol 1170 MovieClip [mc_usageLine] Frame 1
#initclip 223 Object.registerClass("mc_usageLine", UsageLine); #endinitclip stop();
Symbol 1170 MovieClip [mc_usageLine] Frame 2
stop();
Symbol 1170 MovieClip [mc_usageLine] Frame 3
stop();
Symbol 1176 MovieClip [mc_usage_key] Frame 1
#initclip 224 Object.registerClass("mc_usage_key", UsageMeter); #endinitclip stop();
Symbol 1176 MovieClip [mc_usage_key] Frame 2
stop();
Symbol 1176 MovieClip [mc_usage_key] Frame 3
stop();
Symbol 1176 MovieClip [mc_usage_key] Frame 4
stop();
Symbol 1176 MovieClip [mc_usage_key] Frame 5
stop();
Symbol 1176 MovieClip [mc_usage_key] Frame 6
stop();
Symbol 1176 MovieClip [mc_usage_key] Frame 7
stop();
Symbol 1176 MovieClip [mc_usage_key] Frame 8
stop();
Symbol 1176 MovieClip [mc_usage_key] Frame 9
stop();
Symbol 1176 MovieClip [mc_usage_key] Frame 10
stop();
Symbol 1176 MovieClip [mc_usage_key] Frame 11
stop();
Symbol 1176 MovieClip [mc_usage_key] Frame 12
stop();
Symbol 1176 MovieClip [mc_usage_key] Frame 13
stop();
Symbol 1179 MovieClip [mc_zoomCircle] Frame 21
stop(); this.removeMovieClip();
Symbol 1200 MovieClip [mc_arrow] Frame 1
#initclip 225 Object.registerClass("mc_arrow", ArrowCursor); #endinitclip stop();
Symbol 1200 MovieClip [mc_arrow] Frame 2
stop();
Symbol 1200 MovieClip [mc_arrow] Frame 3
stop();
Symbol 1200 MovieClip [mc_arrow] Frame 4
stop();
Symbol 1200 MovieClip [mc_arrow] Frame 5
stop();
Symbol 1200 MovieClip [mc_arrow] Frame 6
stop();
Symbol 1200 MovieClip [mc_arrow] Frame 7
stop();
Symbol 1200 MovieClip [mc_arrow] Frame 8
stop();
Symbol 1200 MovieClip [mc_arrow] Frame 9
stop();
Symbol 1200 MovieClip [mc_arrow] Frame 10
stop();
Symbol 1200 MovieClip [mc_arrow] Frame 11
stop();
Symbol 1200 MovieClip [mc_arrow] Frame 12
stop();
Symbol 1200 MovieClip [mc_arrow] Frame 15
stop();
Symbol 1200 MovieClip [mc_arrow] Frame 16
stop();
Symbol 1200 MovieClip [mc_arrow] Frame 17
stop();
Symbol 1200 MovieClip [mc_arrow] Frame 18
stop();
Symbol 1200 MovieClip [mc_arrow] Frame 19
stop();
Symbol 1200 MovieClip [mc_arrow] Frame 20
stop();
Symbol 1200 MovieClip [mc_arrow] Frame 21
stop();
Symbol 1200 MovieClip [mc_arrow] Frame 22
stop();
Symbol 1202 MovieClip Frame 1
stop();
Symbol 1202 MovieClip Frame 61
stop(); _parent.nowItsNight();
Symbol 1202 MovieClip Frame 121
stop(); _parent.nowItsDay();
Symbol 1203 MovieClip [mc_light] Frame 1
#initclip 226 Object.registerClass("mc_light", LightBox); #endinitclip stop();
Symbol 1203 MovieClip [mc_light] Frame 2
stop();
Symbol 1206 MovieClip Frame 1
stop();
Symbol 1209 MovieClip [mc_director] Frame 1
#initclip 227 Object.registerClass("mc_director", Director); #endinitclip
Symbol 1219 Button
on (release) { master.gotoMenu(); }
Symbol 1221 Button
on (release) { master.gotoHelp(); }
Symbol 1227 Button
on (release) { pressButton("bFarm"); } on (rollOver) { showBldgButton("Farm"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1231 Button
on (release) { pressButton("b_PowerPlant"); } on (rollOver) { showBldgButton("_PowerPlant"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1238 Button
on (release) { pressButton("b_Mines"); } on (rollOver) { showBldgButton("_Mine"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1244 Button
on (release) { pressButton("bOilGasWell"); } on (rollOver) { showBldgButton("OilGasWell"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1248 Button
on (release) { pressButton("bFactory"); } on (rollOver) { showBldgButton("Factory"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1251 Button
on (release) { pressButton("bLab"); } on (rollOver) { showBldgButton("Lab"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1254 Button
on (release) { pressButton("b_Defense"); } on (rollOver) { showBldgButton("Defense"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1259 Button
on (release) { _parent.actionButton("demolish"); }
Symbol 1261 MovieClip Frame 1
stop();
Symbol 1261 MovieClip Frame 2
stop();
Symbol 1264 Button
on (release) { pressButton("bLandfill"); } on (rollOver) { showBldgButton("Landfill"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1268 Button
on (release) { pressButton("bNuclearDump"); } on (rollOver) { showBldgButton("NuclearDump"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1271 Button
on (release) { _parent.globalRepair(); }
Symbol 1411 MovieClip Frame 1
stop();
Symbol 1411 MovieClip Frame 2
stop();
Symbol 1411 MovieClip Frame 3
stop();
Symbol 1411 MovieClip Frame 4
stop();
Symbol 1411 MovieClip Frame 5
stop();
Symbol 1411 MovieClip Frame 6
stop();
Symbol 1411 MovieClip Frame 7
stop();
Symbol 1411 MovieClip Frame 8
stop();
Symbol 1411 MovieClip Frame 9
stop();
Symbol 1411 MovieClip Frame 10
stop();
Symbol 1411 MovieClip Frame 11
stop();
Symbol 1411 MovieClip Frame 12
stop();
Symbol 1411 MovieClip Frame 13
stop();
Symbol 1411 MovieClip Frame 14
stop();
Symbol 1411 MovieClip Frame 15
stop();
Symbol 1411 MovieClip Frame 16
stop();
Symbol 1411 MovieClip Frame 17
stop();
Symbol 1411 MovieClip Frame 18
stop();
Symbol 1411 MovieClip Frame 19
stop();
Symbol 1411 MovieClip Frame 20
stop();
Symbol 1411 MovieClip Frame 21
stop();
Instance of Symbol 519 MovieClip "g" in Symbol 1411 MovieClip Frame 21
onClipEvent (load) { function __f_load(eventObj) { deactivateMe("little"); } this.addEventListener("load", __f_load); }
Symbol 1411 MovieClip Frame 22
stop();
Instance of Symbol 582 MovieClip "g" in Symbol 1411 MovieClip Frame 22
onClipEvent (load) { function __f_load(eventObj) { deactivateMe("little"); } this.addEventListener("load", __f_load); }
Symbol 1411 MovieClip Frame 23
stop();
Instance of Symbol 561 MovieClip "g" in Symbol 1411 MovieClip Frame 23
onClipEvent (load) { function __f_load(eventObj) { deactivateMe("little"); } this.addEventListener("load", __f_load); }
Symbol 1411 MovieClip Frame 24
stop();
Symbol 1411 MovieClip Frame 25
stop();
Symbol 1411 MovieClip Frame 26
stop();
Symbol 1411 MovieClip Frame 27
stop();
Symbol 1411 MovieClip Frame 28
stop();
Symbol 1411 MovieClip Frame 29
stop();
Symbol 1411 MovieClip Frame 30
stop();
Symbol 1411 MovieClip Frame 31
stop();
Symbol 1411 MovieClip Frame 32
stop();
Symbol 1411 MovieClip Frame 33
stop();
Symbol 1411 MovieClip Frame 34
stop();
Symbol 1411 MovieClip Frame 35
stop();
Symbol 1411 MovieClip Frame 36
stop();
Symbol 1411 MovieClip Frame 37
stop();
Symbol 1411 MovieClip Frame 38
stop();
Symbol 1411 MovieClip Frame 39
stop();
Symbol 1411 MovieClip Frame 40
stop();
Symbol 1411 MovieClip Frame 41
stop();
Symbol 1411 MovieClip Frame 42
stop();
Symbol 1411 MovieClip Frame 43
stop();
Symbol 1411 MovieClip Frame 44
stop();
Symbol 1411 MovieClip Frame 45
stop();
Symbol 1411 MovieClip Frame 46
stop();
Symbol 1411 MovieClip Frame 47
stop();
Symbol 1411 MovieClip Frame 48
stop();
Symbol 1411 MovieClip Frame 49
stop();
Symbol 1411 MovieClip Frame 50
stop();
Symbol 1411 MovieClip Frame 51
stop();
Symbol 1411 MovieClip Frame 52
stop();
Symbol 1411 MovieClip Frame 53
stop();
Symbol 1411 MovieClip Frame 54
stop();
Symbol 1411 MovieClip Frame 55
stop();
Symbol 1411 MovieClip Frame 56
stop();
Symbol 1411 MovieClip Frame 57
stop();
Symbol 1411 MovieClip Frame 58
stop();
Symbol 1411 MovieClip Frame 59
stop();
Symbol 1411 MovieClip Frame 60
stop();
Symbol 1411 MovieClip Frame 61
stop();
Symbol 1411 MovieClip Frame 62
stop();
Symbol 1411 MovieClip Frame 63
stop();
Symbol 1411 MovieClip Frame 64
stop();
Symbol 1411 MovieClip Frame 65
stop();
Symbol 1411 MovieClip Frame 66
stop();
Symbol 1411 MovieClip Frame 67
stop();
Symbol 1411 MovieClip Frame 68
stop();
Symbol 1411 MovieClip Frame 69
stop();
Symbol 1411 MovieClip Frame 70
stop();
Symbol 1411 MovieClip Frame 71
stop();
Symbol 1411 MovieClip Frame 72
stop();
Symbol 1411 MovieClip Frame 73
stop();
Symbol 1411 MovieClip Frame 74
stop();
Symbol 1411 MovieClip Frame 75
stop();
Symbol 1411 MovieClip Frame 76
stop();
Symbol 1411 MovieClip Frame 77
stop();
Symbol 1411 MovieClip Frame 78
stop();
Symbol 1411 MovieClip Frame 79
stop();
Symbol 1411 MovieClip Frame 80
stop();
Symbol 1411 MovieClip Frame 81
stop();
Symbol 1411 MovieClip Frame 82
stop();
Symbol 1411 MovieClip Frame 83
stop();
Symbol 1411 MovieClip Frame 84
stop();
Symbol 1411 MovieClip Frame 85
stop();
Symbol 1411 MovieClip Frame 86
stop();
Symbol 1411 MovieClip Frame 87
stop();
Symbol 1411 MovieClip Frame 88
stop(); g.deactivateMe("lots");
Symbol 1411 MovieClip Frame 89
stop(); g.deactivateMe("some");
Instance of Symbol 844 MovieClip [mc_garbage] "g" in Symbol 1411 MovieClip Frame 89
onClipEvent (load) { function __f_load(eventObj) { deactivateMe("some"); } this.addEventListener("load", __f_load); }
Symbol 1411 MovieClip Frame 90
stop(); g.deactivateMe("little");
Instance of Symbol 844 MovieClip [mc_garbage] "g" in Symbol 1411 MovieClip Frame 90
onClipEvent (load) { function __f_load(eventObj) { deactivateMe("little"); } this.addEventListener("load", __f_load); }
Symbol 1411 MovieClip Frame 91
stop();
Instance of Symbol 519 MovieClip "g" in Symbol 1411 MovieClip Frame 91
onClipEvent (load) { function __f_load(eventObj) { deactivateMe("little"); } this.addEventListener("load", __f_load); }
Symbol 1411 MovieClip Frame 92
stop();
Instance of Symbol 582 MovieClip "g" in Symbol 1411 MovieClip Frame 92
onClipEvent (load) { function __f_load(eventObj) { deactivateMe("little"); } this.addEventListener("load", __f_load); }
Symbol 1411 MovieClip Frame 93
stop();
Instance of Symbol 561 MovieClip "g" in Symbol 1411 MovieClip Frame 93
onClipEvent (load) { function __f_load(eventObj) { deactivateMe("little"); } this.addEventListener("load", __f_load); }
Symbol 1411 MovieClip Frame 94
stop();
Instance of Symbol 635 MovieClip "g" in Symbol 1411 MovieClip Frame 94
onClipEvent (load) { function __f_load(eventObj) { deactivateMe("rubble"); } this.addEventListener("load", __f_load); }
Symbol 1411 MovieClip Frame 95
stop();
Symbol 1411 MovieClip Frame 96
stop();
Symbol 1411 MovieClip Frame 97
stop();
Symbol 1411 MovieClip Frame 98
stop();
Symbol 1411 MovieClip Frame 99
stop();
Symbol 1411 MovieClip Frame 100
stop();
Symbol 1411 MovieClip Frame 101
stop();
Symbol 1411 MovieClip Frame 102
stop();
Symbol 1411 MovieClip Frame 103
stop();
Symbol 1411 MovieClip Frame 104
stop();
Symbol 1411 MovieClip Frame 105
stop();
Symbol 1411 MovieClip Frame 106
stop();
Symbol 1411 MovieClip Frame 107
stop();
Symbol 1411 MovieClip Frame 108
stop();
Symbol 1411 MovieClip Frame 109
stop();
Symbol 1411 MovieClip Frame 110
stop();
Symbol 1411 MovieClip Frame 111
stop();
Symbol 1422 MovieClip Frame 1
stop();
Symbol 1422 MovieClip Frame 227
stop();
Symbol 1425 MovieClip Frame 1
stop();
Symbol 1425 MovieClip Frame 28
gotoAndStop ("default");
Symbol 1425 MovieClip Frame 29
stop();
Symbol 1425 MovieClip Frame 30
stop();
Symbol 1425 MovieClip Frame 31
stop();
Symbol 1433 Button
on (release) { goBackButton("default"); }
Symbol 1435 Button
on (release) { buildButton("scout"); }
Symbol 1437 Button
on (release) { buildButton("humVee"); }
Symbol 1439 Button
on (release) { buildButton("engineer"); }
Symbol 1441 Button
on (release) { buildButton("tank"); }
Symbol 1444 Button
on (release) { pressButton("uFuel"); }
Symbol 1445 Button
on (release) { pressButton("uPowerPlants"); }
Symbol 1446 Button
on (release) { pressButton("uDefense"); }
Symbol 1450 Button
on (release) { pressButton("uRecycling"); }
Symbol 1451 Button
on (release) { pressButton("uBuildings"); }
Symbol 1452 Button
on (release) { pressButton("uUnits"); }
Symbol 1457 Button
on (release) { pressButton("uCoalPlant"); } on (rollOver) { showBldgButton("CoalPlant"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1461 Button
on (release) { pressButton("uGasPlant"); }
Symbol 1464 Button
on (release) { pressButton("uWindPlant"); }
Symbol 1467 Button
on (release) { pressButton("uSolarPlant"); }
Symbol 1471 Button
on (release) { pressButton("uGeoPlant"); }
Symbol 1474 Button
on (release) { pressButton("uNuclearPlant"); }
Symbol 1477 Button
on (release) { goBackButton(); }
Symbol 1478 Button
on (release) { upgradeButton("fuel", "gasoline", K.UNIT); } on (rollOver) { showUpgradeButton("fuel", "gasoline", K.UNIT); } on (rollOut) { hideUnitButton(); } on (releaseOutside) { hideUnitButton(); }
Symbol 1479 Button
on (release) { upgradeButton("fuel", "electric", K.UNIT); } on (rollOver) { showUpgradeButton("fuel", "electric", K.UNIT); } on (rollOut) { hideUnitButton(); } on (releaseOutside) { hideUnitButton(); }
Symbol 1480 Button
on (release) { upgradeButton("fuel", "ethanol", K.UNIT); } on (rollOver) { showUpgradeButton("fuel", "ethanol", K.UNIT); } on (rollOut) { hideUnitButton(); } on (releaseOutside) { hideUnitButton(); }
Symbol 1482 Button
on (release) { upgradeButton("fuel", "natGas", K.UNIT); } on (rollOver) { showUpgradeButton("fuel", "natGas", K.UNIT); } on (rollOut) { hideUnitButton(); } on (releaseOutside) { hideUnitButton(); }
Symbol 1484 Button
on (release) { goBackButton("iFFPlant"); }
Symbol 1488 Button
on (release) { upgradeButton("ffplant", "Both", K.BUILDING); } on (rollOver) { showUpgradeButton("ffplant", "Both", K.BUILDING); } on (rollOut) { hideUnitButton(); } on (releaseOutside) { hideUnitButton(); }
Symbol 1490 Button
on (release) { upgradeButton("coalplant", "Both", K.BUILDING); } on (rollOver) { showUpgradeButton("coalplant", "Both", K.BUILDING); } on (rollOut) { hideUnitButton(); } on (releaseOutside) { hideUnitButton(); }
Symbol 1491 Button
on (release) { goBackButton("iGasPlant"); }
Symbol 1493 Button
on (release) { upgradeButton("gasplant", "Both", K.BUILDING); } on (rollOver) { showUpgradeButton("gasplant", "Both", K.BUILDING); } on (rollOut) { hideUnitButton(); } on (releaseOutside) { hideUnitButton(); }
Symbol 1494 Button
on (release) { goBackButton("iHydroPlant"); }
Symbol 1496 Button
on (release) { upgradeButton("hydroplant", "Both", K.BUILDING); } on (rollOver) { showUpgradeButton("hydroplant", "Both", K.BUILDING); } on (rollOut) { hideUnitButton(); } on (releaseOutside) { hideUnitButton(); }
Symbol 1497 Button
on (release) { goBackButton("iWindPlant"); }
Symbol 1499 Button
on (release) { upgradeButton("windplant", "Both", K.BUILDING); } on (rollOver) { showUpgradeButton("windplant", "Both", K.BUILDING); } on (rollOut) { hideUnitButton(); } on (releaseOutside) { hideUnitButton(); }
Symbol 1500 Button
on (release) { goBackButton("iGeoPlant"); }
Symbol 1502 Button
on (release) { upgradeButton("geoplant", "Both", K.BUILDING); } on (rollOver) { showUpgradeButton("geoplant", "Both", K.BUILDING); } on (rollOut) { hideUnitButton(); } on (releaseOutside) { hideUnitButton(); }
Symbol 1503 Button
on (release) { goBackButton("iSolarPlant"); }
Symbol 1505 Button
on (release) { upgradeButton("solarplant", "Both", K.BUILDING); } on (rollOver) { showUpgradeButton("solarplant", "Both", K.BUILDING); } on (rollOut) { hideUnitButton(); } on (releaseOutside) { hideUnitButton(); }
Symbol 1506 Button
on (release) { goBackButton("iNuclearPlant"); }
Symbol 1508 Button
on (release) { upgradeButton("nuclearplant", "Both", K.BUILDING); } on (rollOver) { showUpgradeButton("nuclearplant", "Both", K.BUILDING); } on (rollOut) { hideUnitButton(); } on (releaseOutside) { hideUnitButton(); }
Symbol 1510 Button
on (release) { upgradeButton("recyclingcenter", "Both", K.BUILDING); } on (rollOver) { showUpgradeButton("recyclingcenter", "Both", K.BUILDING); } on (rollOut) { hideUnitButton(); } on (releaseOutside) { hideUnitButton(); }
Symbol 1516 Button
on (release) { pressButton("uFloodLights"); }
Symbol 1520 Button
on (release) { pressButton("uGunTurret"); }
Symbol 1524 Button
on (release) { pressButton("uLaserTurret"); }
Symbol 1527 Button
on (release) { pressButton("uFlameTurret"); }
Symbol 1549 Button
on (release) { pressButton("bCoalPlant"); } on (rollOver) { showBldgButton("CoalPlant"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1550 Button
on (release) { pressButton("bGasPlant"); } on (rollOver) { showBldgButton("GasPlant"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1551 Button
on (release) { pressButton("bWindPlant"); } on (rollOver) { showBldgButton("WindPlant"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1552 Button
on (release) { pressButton("bSolarPlant"); } on (rollOver) { showBldgButton("SolarPlant"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1553 Button
on (release) { pressButton("bGeoPlant"); } on (rollOver) { showBldgButton("GeoPlant"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1554 Button
on (release) { pressButton("bNuclearPlant"); } on (rollOver) { showBldgButton("NuclearPlant"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1558 Button
on (release) { pressButton("bMine"); } on (rollOver) { showBldgButton("Mine"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1561 Button
on (release) { pressButton("bCoalMine"); } on (rollOver) { showBldgButton("CoalMine"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1562 Button
on (release) { pressButton("bFloodLights"); } on (rollOver) { showBldgButton("FloodLights"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1563 Button
on (release) { pressButton("bGunTurret"); } on (rollOver) { showBldgButton("GunTurret"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1564 Button
on (release) { pressButton("bTeslaCoil"); } on (rollOver) { showBldgButton("TeslaCoil"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1565 Button
on (release) { pressButton("bFlameTurret"); } on (rollOver) { showBldgButton("FlameTurret"); } on (rollOut) { hideBldgButton(); } on (releaseOutside) { hideBldgButton(); }
Symbol 1573 Button
on (release) { directorUnClickBuildings(); }
Symbol 1576 Button
on (release) { pressButton("uCoalPlant"); }
Symbol 1578 Button
on (release) { repairSelected(); }
Symbol 1581 Button
on (release) { pressButton("uNuclearPlant"); }
Symbol 1582 Button
on (release) { pressButton("uWindPlant"); }
Symbol 1586 Button
on (release) { pressButton("uSolarPlant"); }
Symbol 1589 Button
on (release) { pressButton("uGeoPlant"); }
Symbol 1590 Button
on (release) { pressButton("uGasPlant"); }
Symbol 1598 MovieClip [mc_trucktoggle] Frame 1
#initclip 228 Object.registerClass("mc_trucktoggle", ToggleButton); #endinitclip stop();
Symbol 1598 MovieClip [mc_trucktoggle] Frame 2
stop();
Symbol 1629 Button
on (release) { buildButton("garbageTruck"); } on (rollOver) { showUnitButton("garbageTruck"); } on (rollOut) { hideUnitButton(); } on (releaseOutside) { hideUnitButton(); }
Symbol 1631 Button
on (release) { buildButton("engineer"); } on (rollOver) { showUnitButton("engineer"); } on (rollOut) { hideUnitButton(); } on (releaseOutside) { hideUnitButton(); }
Symbol 1639 Button
on (release) { buildButton("RecyclingCenter"); } on (rollOver) { showUnitButton("RecyclingCenter"); } on (rollOut) { hideUnitButton(); } on (releaseOutside) { hideUnitButton(); }
Symbol 1645 Button
on (release) { pressButton("uRecyclingCenter"); }
Symbol 1669 Button
on (release) { setFleetFuel(K.GASOLINE, "gasoline"); }
Symbol 1670 Button
on (release) { setFleetFuel(K.ETHANOL, "ethanol"); }
Symbol 1671 Button
on (release) { setFleetFuel(K.ELECTRIC, "electric"); }
Symbol 1672 Button
on (release) { setFleetFuel(K.NATGAS, "natgas"); }
Symbol 1673 Button
on (release) { pressButton("uFuel"); }
Symbol 1676 MovieClip [mc_interface] Frame 1
#initclip 229 Object.registerClass("mc_interface", Interface); #endinitclip resourceText = ""; pollutionText = ""; nutrientText = ""; materialText = ""; stop();
Instance of Symbol 85 MovieClip "sideRegion" in Symbol 1676 MovieClip [mc_interface] Frame 1
on (release) { _parent.onClickRegion(); }
Instance of Symbol 85 MovieClip "topRegion" in Symbol 1676 MovieClip [mc_interface] Frame 1
on (release) { _parent.onClickRegion(); }
Instance of Symbol 85 MovieClip "bottomRegion" in Symbol 1676 MovieClip [mc_interface] Frame 1
on (release) { _parent.onClickRegion(); }
Instance of Symbol 983 MovieClip [mc_cost] "theCost" in Symbol 1676 MovieClip [mc_interface] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1676 MovieClip [mc_interface] Frame 2
stop();
Symbol 1676 MovieClip [mc_interface] Frame 3
stop();
Symbol 1676 MovieClip [mc_interface] Frame 4
stop();
Instance of Symbol 983 MovieClip [mc_cost] "theCost" in Symbol 1676 MovieClip [mc_interface] Frame 4
onClipEvent (load) { _visible = false; }
Symbol 1676 MovieClip [mc_interface] Frame 5
stop();
Symbol 1676 MovieClip [mc_interface] Frame 6
stop();
Symbol 1676 MovieClip [mc_interface] Frame 7
stop();
Symbol 1676 MovieClip [mc_interface] Frame 8
stop();
Symbol 1676 MovieClip [mc_interface] Frame 9
stop();
Symbol 1676 MovieClip [mc_interface] Frame 10
stop();
Symbol 1676 MovieClip [mc_interface] Frame 11
stop();
Symbol 1676 MovieClip [mc_interface] Frame 12
stop();
Symbol 1676 MovieClip [mc_interface] Frame 13
stop();
Symbol 1676 MovieClip [mc_interface] Frame 14
stop();
Symbol 1676 MovieClip [mc_interface] Frame 15
stop();
Symbol 1676 MovieClip [mc_interface] Frame 16
stop();
Symbol 1676 MovieClip [mc_interface] Frame 17
stop();
Symbol 1676 MovieClip [mc_interface] Frame 18
stop();
Symbol 1676 MovieClip [mc_interface] Frame 19
stop();
Symbol 1676 MovieClip [mc_interface] Frame 20
stop();
Symbol 1676 MovieClip [mc_interface] Frame 21
stop();
Symbol 1676 MovieClip [mc_interface] Frame 22
stop();
Symbol 1676 MovieClip [mc_interface] Frame 23
stop();
Symbol 1676 MovieClip [mc_interface] Frame 24
stop();
Symbol 1676 MovieClip [mc_interface] Frame 25
stop();
Symbol 1676 MovieClip [mc_interface] Frame 26
resourceText = ""; pollutionText = ""; nutrientText = ""; materialText = ""; stop();
Symbol 1676 MovieClip [mc_interface] Frame 27
stop();
Symbol 1676 MovieClip [mc_interface] Frame 28
stop();
Symbol 1676 MovieClip [mc_interface] Frame 29
stop();
Symbol 1676 MovieClip [mc_interface] Frame 30
stop();
Symbol 1676 MovieClip [mc_interface] Frame 31
stop();
Symbol 1676 MovieClip [mc_interface] Frame 32
stop();
Symbol 1676 MovieClip [mc_interface] Frame 33
stop();
Symbol 1676 MovieClip [mc_interface] Frame 34
stop();
Symbol 1676 MovieClip [mc_interface] Frame 35
stop();
Symbol 1676 MovieClip [mc_interface] Frame 36
stop();
Symbol 1676 MovieClip [mc_interface] Frame 37
stop();
Symbol 1676 MovieClip [mc_interface] Frame 38
stop();
Symbol 1676 MovieClip [mc_interface] Frame 39
stop();
Symbol 1676 MovieClip [mc_interface] Frame 40
stop();
Symbol 1676 MovieClip [mc_interface] Frame 41
stop();
Symbol 1676 MovieClip [mc_interface] Frame 42
stop();
Symbol 1676 MovieClip [mc_interface] Frame 43
stop();
Symbol 1676 MovieClip [mc_interface] Frame 44
stop();
Symbol 1676 MovieClip [mc_interface] Frame 45
stop();
Symbol 1676 MovieClip [mc_interface] Frame 46
stop();
Symbol 1676 MovieClip [mc_interface] Frame 47
stop();
Symbol 1676 MovieClip [mc_interface] Frame 48
stop();
Instance of Symbol 991 MovieClip [mc_disabletoggle] "disableButt" in Symbol 1676 MovieClip [mc_interface] Frame 48
onClipEvent (load) { setButton(); this.myFunction = function () { _parent._parent.disableToggleBuilding(); }; }
Symbol 1676 MovieClip [mc_interface] Frame 49
stop();
Symbol 1676 MovieClip [mc_interface] Frame 50
stop();
Symbol 1676 MovieClip [mc_interface] Frame 51
stop();
Symbol 1676 MovieClip [mc_interface] Frame 52
stop();
Symbol 1676 MovieClip [mc_interface] Frame 53
stop();
Symbol 1676 MovieClip [mc_interface] Frame 54
stop();
Symbol 1676 MovieClip [mc_interface] Frame 55
stop();
Symbol 1676 MovieClip [mc_interface] Frame 56
stop();
Instance of Symbol 1598 MovieClip [mc_trucktoggle] "summonButt" in Symbol 1676 MovieClip [mc_interface] Frame 56
onClipEvent (load) { setButton(); this.myFunction = function () { _parent._parent.summonToggleGarbage(); }; }
Symbol 1676 MovieClip [mc_interface] Frame 57
stop();
Symbol 1676 MovieClip [mc_interface] Frame 58
stop();
Symbol 1676 MovieClip [mc_interface] Frame 59
stop();
Instance of Symbol 1598 MovieClip [mc_trucktoggle] "summonButt" in Symbol 1676 MovieClip [mc_interface] Frame 59
onClipEvent (load) { setButton(); this.myFunction = function () { _parent._parent.summonToggleGarbage(); }; }
Symbol 1676 MovieClip [mc_interface] Frame 60
stop();
Symbol 1676 MovieClip [mc_interface] Frame 61
stop();
Symbol 1676 MovieClip [mc_interface] Frame 62
stop();
Symbol 1676 MovieClip [mc_interface] Frame 63
stop();
Instance of Symbol 991 MovieClip [mc_disabletoggle] "disableButt" in Symbol 1676 MovieClip [mc_interface] Frame 63
onClipEvent (load) { setButton(); this.myFunction = function () { _parent._parent.disableToggleBuilding(); }; }
Symbol 1676 MovieClip [mc_interface] Frame 64
stop();
Symbol 1676 MovieClip [mc_interface] Frame 65
stop();
Symbol 1676 MovieClip [mc_interface] Frame 66
stop();
Instance of Symbol 1598 MovieClip [mc_trucktoggle] "summonButt" in Symbol 1676 MovieClip [mc_interface] Frame 66
onClipEvent (load) { setButton(); this.myFunction = function () { _parent._parent.summonToggleGarbage(); }; }
Symbol 1676 MovieClip [mc_interface] Frame 67
stop();
Symbol 1676 MovieClip [mc_interface] Frame 68
stop();
Instance of Symbol 991 MovieClip [mc_disabletoggle] "disableButt" in Symbol 1676 MovieClip [mc_interface] Frame 68
onClipEvent (load) { setButton(); this.myFunction = function () { _parent._parent.disableToggleBuilding(); }; }
Symbol 1676 MovieClip [mc_interface] Frame 69
stop();
Symbol 1676 MovieClip [mc_interface] Frame 70
stop();
Symbol 1676 MovieClip [mc_interface] Frame 71
stop();
Instance of Symbol 991 MovieClip [mc_disabletoggle] "disableButt" in Symbol 1676 MovieClip [mc_interface] Frame 71
onClipEvent (load) { setButton(); this.myFunction = function () { _parent._parent.disableToggleBuilding(); }; }
Symbol 1676 MovieClip [mc_interface] Frame 72
stop();
Symbol 1676 MovieClip [mc_interface] Frame 73
stop();
Instance of Symbol 991 MovieClip [mc_disabletoggle] "disableButt" in Symbol 1676 MovieClip [mc_interface] Frame 73
onClipEvent (load) { setButton(); this.myFunction = function () { _parent._parent.disableToggleBuilding(); }; }
Symbol 1676 MovieClip [mc_interface] Frame 74
stop();
Symbol 1676 MovieClip [mc_interface] Frame 75
stop();
Instance of Symbol 991 MovieClip [mc_disabletoggle] "disableButt" in Symbol 1676 MovieClip [mc_interface] Frame 75
onClipEvent (load) { setButton(); this.myFunction = function () { _parent._parent.disableToggleBuilding(); }; }
Symbol 1676 MovieClip [mc_interface] Frame 76
stop();
Symbol 1676 MovieClip [mc_interface] Frame 77
stop();
Symbol 1676 MovieClip [mc_interface] Frame 78
stop();
Symbol 1676 MovieClip [mc_interface] Frame 79
stop();
Instance of Symbol 991 MovieClip [mc_disabletoggle] "disableButt" in Symbol 1676 MovieClip [mc_interface] Frame 79
onClipEvent (load) { setButton(); this.myFunction = function () { _parent._parent.disableToggleBuilding(); }; }
Symbol 1676 MovieClip [mc_interface] Frame 80
stop();
Symbol 1676 MovieClip [mc_interface] Frame 81
stop();
Symbol 1676 MovieClip [mc_interface] Frame 82
stop();
Symbol 1698 MovieClip [mc_levelBaker] Frame 1
stop();
Symbol 1698 MovieClip [mc_levelBaker] Frame 2
stop();
Symbol 1698 MovieClip [mc_levelBaker] Frame 3
stop();
Symbol 1698 MovieClip [mc_levelBaker] Frame 4
stop();
Symbol 1698 MovieClip [mc_levelBaker] Frame 5
stop();
Symbol 1698 MovieClip [mc_levelBaker] Frame 6
stop();
Symbol 1698 MovieClip [mc_levelBaker] Frame 7
stop();
Symbol 1698 MovieClip [mc_levelBaker] Frame 8
stop();
Symbol 1698 MovieClip [mc_levelBaker] Frame 9
stop();
Symbol 1698 MovieClip [mc_levelBaker] Frame 10
stop();
Symbol 1698 MovieClip [mc_levelBaker] Frame 11
stop();
Symbol 1698 MovieClip [mc_levelBaker] Frame 12
stop();
Symbol 1698 MovieClip [mc_levelBaker] Frame 13
stop();
Symbol 1698 MovieClip [mc_levelBaker] Frame 14
stop();
Symbol 1698 MovieClip [mc_levelBaker] Frame 15
stop();
Symbol 1698 MovieClip [mc_levelBaker] Frame 16
stop();
Symbol 1699 MovieClip [mc_superDirector] Frame 1
#initclip 230 Object.registerClass("mc_superDirector", SuperDirector); #endinitclip
Symbol 1700 MovieClip [mc_transitioner] Frame 30
stop(); _parent.onMidTransition();
Symbol 1700 MovieClip [mc_transitioner] Frame 59
stop(); _parent.onTransitionEnd(); this.removeMovieClip();
Symbol 1706 MovieClip [StepThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 1718 MovieClip [NumericStepper] Frame 1
#initclip 165 Object.registerClass("NumericStepper", mx.controls.NumericStepper); #endinitclip stop();
Instance of Symbol 30 MovieClip [SimpleButton] in Symbol 1718 MovieClip [NumericStepper] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 882 MovieClip [TextInput] in Symbol 1718 MovieClip [NumericStepper] Frame 2
//component parameters onClipEvent (initialize) { editable = true; password = false; text = ""; maxChars = null; restrict = "null"; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 1770 MovieClip Frame 1
function cheapRandom() { return(Math.floor(9 * Math.random()) + 1); }
Symbol 1770 MovieClip Frame 3
gotoAndPlay(cheapRandom());
Symbol 1770 MovieClip Frame 6
gotoAndPlay(cheapRandom());
Symbol 1770 MovieClip Frame 9
gotoAndPlay(cheapRandom());
Symbol 1770 MovieClip Frame 12
gotoAndPlay(cheapRandom());
Symbol 1770 MovieClip Frame 15
gotoAndPlay(cheapRandom());
Symbol 1770 MovieClip Frame 18
gotoAndPlay(cheapRandom());
Symbol 1770 MovieClip Frame 21
gotoAndPlay(cheapRandom());
Symbol 1770 MovieClip Frame 24
gotoAndPlay(cheapRandom());
Symbol 1770 MovieClip Frame 27
gotoAndPlay(cheapRandom());
Symbol 1770 MovieClip Frame 30
gotoAndPlay(cheapRandom());
Symbol 1774 MovieClip Frame 43
stop();
Symbol 1786 MovieClip Frame 17
stop();
Symbol 1796 MovieClip Frame 17
stop();
Symbol 1797 MovieClip [mc_goop] Frame 28
_parent.onDestroyAnim(); this.removeMovieClip(); stop();
Symbol 1797 MovieClip [mc_goop] Frame 56
_parent.onDestroyAnim(); this.removeMovieClip(); stop();
Symbol 1798 MovieClip Frame 70
stop();
Symbol 1801 MovieClip Frame 1
stop();
Symbol 1801 MovieClip Frame 2
stop();
Symbol 1801 MovieClip Frame 3
stop();
Symbol 1801 MovieClip Frame 4
stop();
Symbol 1801 MovieClip Frame 5
stop();
Symbol 1801 MovieClip Frame 6
stop();
Symbol 1801 MovieClip Frame 7
stop();
Symbol 1801 MovieClip Frame 8
stop();
Symbol 1801 MovieClip Frame 9
stop();
Symbol 1801 MovieClip Frame 10
stop();
Symbol 1801 MovieClip Frame 11
stop();
Symbol 1801 MovieClip Frame 12
stop();
Symbol 1801 MovieClip Frame 13
stop();
Symbol 1806 Button
on (release) { _parent.endTextThing(); }
Symbol 1807 Button
on (release) { _parent.skipTextThing(); }
Symbol 1825 Button
on (release) { _parent.endTheTextThing(); }
Symbol 1827 Button
on (release) { _parent.switchReport(K.ENERGY); }
Symbol 1829 Button
on (release) { _parent.switchReport(K.FOOD); }
Symbol 1831 Button
on (release) { _parent.switchReport(K.SMOG); }
Symbol 1835 Button
on (release) { _parent.switchReport(K.RESOURCE); }
Symbol 1837 Button
on (release) { _parent.switchReport(K.GARBAGE); }
Symbol 1839 Button
on (release) { _parent.switchReport(K.COMPREHENSIVE); }
Symbol 1842 Button
on (release) { _parent.switchReport(K.RECYCLING); }
Symbol 2194 Button
on (release) { _parent.switchScore(K.TIMETAKEN); }
Symbol 2200 Button
on (release) { _parent.switchScore(K.POLLUTION); }
Symbol 2208 Button
on (release) { _parent.switchScore(K.DEFENSE); }
Symbol 2220 Button
on (release) { _parent.switchScore(K.RESOURCE); }
Symbol 2224 Button
on (release) { _parent.switchScore(K.ENERGY); }
Symbol 2238 Button
on (release) { _parent.returnScore(); }
Symbol 2434 Button
on (release) { pleaseWait.play(); _parent._parent.submitTheScore(chap1, chap2, chap3, chap4, chap5, chap6, chap7, chap8, chap9, chapTotal); }
Symbol 2442 MovieClip Frame 1
stop();
Symbol 2461 MovieClip Frame 1
stop();
Symbol 2461 MovieClip Frame 2
stop();
Symbol 2461 MovieClip Frame 3
stop();
Symbol 2461 MovieClip Frame 4
stop();
Symbol 2461 MovieClip Frame 5
stop();
Symbol 2461 MovieClip Frame 6
stop();
Symbol 2461 MovieClip Frame 7
stop();
Symbol 2461 MovieClip Frame 8
stop();
Symbol 2461 MovieClip Frame 9
stop();
Symbol 2461 MovieClip Frame 10
stop();
Symbol 2461 MovieClip Frame 11
stop();
Symbol 2461 MovieClip Frame 12
stop();
Symbol 2461 MovieClip Frame 13
stop();
Symbol 2461 MovieClip Frame 14
stop();
Symbol 2461 MovieClip Frame 15
stop();
Symbol 2462 MovieClip [mc_textThing] Frame 1
#initclip 231 Object.registerClass("mc_textThing", TextThing); #endinitclip stop();
Symbol 2462 MovieClip [mc_textThing] Frame 2
stop();
Symbol 2462 MovieClip [mc_textThing] Frame 3
stop();
Symbol 2462 MovieClip [mc_textThing] Frame 4
stop();
Symbol 2476 MovieClip Frame 10
_parent._parent.onAttackHit();
Symbol 2477 MovieClip [mc_icon_edderkopp] Frame 1
#initclip 232 Object.registerClass("mc_icon_edderkopp", EnemyIcon); #endinitclip
Symbol 2477 MovieClip [mc_icon_edderkopp] Frame 20
stop();
Symbol 2477 MovieClip [mc_icon_edderkopp] Frame 21
stop();
Symbol 2477 MovieClip [mc_icon_edderkopp] Frame 22
stop();
Symbol 2477 MovieClip [mc_icon_edderkopp] Frame 23
gotoAndStop ("default");
Symbol 2485 MovieClip Frame 1
stop();
Symbol 2485 MovieClip Frame 51
stop();
Symbol 2485 MovieClip Frame 101
stop();
Symbol 2489 MovieClip Frame 10
_parent._parent.onAttackHit();
Symbol 2490 MovieClip [mc_icon_edderkopp_up] Frame 1
#initclip 233 Object.registerClass("mc_icon_edderkopp_up", EnemyIcon); #endinitclip stop();
Symbol 2490 MovieClip [mc_icon_edderkopp_up] Frame 2
stop();
Symbol 2490 MovieClip [mc_icon_edderkopp_up] Frame 3
stop();
Symbol 2490 MovieClip [mc_icon_edderkopp_up] Frame 4
gotoAndStop ("default");
Symbol 2493 MovieClip Frame 10
_parent._parent.onAttackHit();
Symbol 2494 MovieClip [mc_icon_edderkopp_down] Frame 1
#initclip 234 Object.registerClass("mc_icon_edderkopp_down", EnemyIcon); #endinitclip stop();
Symbol 2494 MovieClip [mc_icon_edderkopp_down] Frame 2
stop();
Symbol 2494 MovieClip [mc_icon_edderkopp_down] Frame 3
stop();
Symbol 2494 MovieClip [mc_icon_edderkopp_down] Frame 4
gotoAndStop ("default");
Symbol 2495 MovieClip [mc_enemy_edderkopp] Frame 1
#initclip 235 Object.registerClass("mc_enemy_edderkopp", Edderkopp); #endinitclip stop();
Symbol 2495 MovieClip [mc_enemy_edderkopp] Frame 2
stop();
Symbol 2495 MovieClip [mc_enemy_edderkopp] Frame 3
stop();
Symbol 2495 MovieClip [mc_enemy_edderkopp] Frame 4
stop();
Symbol 2495 MovieClip [mc_enemy_edderkopp] Frame 5
stop();
Symbol 2507 MovieClip Frame 10
_parent._parent.onAttackHit();
Symbol 2508 MovieClip Frame 20
stop();
Symbol 2508 MovieClip Frame 21
stop();
Symbol 2508 MovieClip Frame 22
stop();
Symbol 2508 MovieClip Frame 23
gotoAndStop ("default");
Symbol 2526 MovieClip Frame 10
_parent._parent.onAttackHit();
Symbol 2527 MovieClip Frame 1
stop();
Symbol 2527 MovieClip Frame 2
stop();
Symbol 2527 MovieClip Frame 3
stop();
Symbol 2527 MovieClip Frame 4
gotoAndStop ("default");
Symbol 2544 MovieClip Frame 10
_parent._parent.onAttackHit();
Symbol 2545 MovieClip Frame 1
stop();
Symbol 2545 MovieClip Frame 2
stop();
Symbol 2545 MovieClip Frame 3
stop();
Symbol 2545 MovieClip Frame 4
gotoAndStop ("default");
Symbol 2546 MovieClip [mc_enemy_raider] Frame 1
#initclip 236 Object.registerClass("mc_enemy_raider", Raider); #endinitclip stop();
Symbol 2546 MovieClip [mc_enemy_raider] Frame 2
stop();
Symbol 2546 MovieClip [mc_enemy_raider] Frame 3
stop();
Symbol 2546 MovieClip [mc_enemy_raider] Frame 4
stop();
Symbol 2546 MovieClip [mc_enemy_raider] Frame 5
stop();
Symbol 2550 MovieClip [mc_terrain] Frame 1
#initclip 237 Object.registerClass("mc_terrain", Terrain); #endinitclip
Symbol 2560 MovieClip [mc_terrainSquare] Frame 1
#initclip 238 Object.registerClass("mc_terrainSquare", TerrainSquare); #endinitclip stop();
Symbol 2560 MovieClip [mc_terrainSquare] Frame 2
stop();
Symbol 2560 MovieClip [mc_terrainSquare] Frame 3
stop();
Symbol 2560 MovieClip [mc_terrainSquare] Frame 4
stop();
Symbol 2560 MovieClip [mc_terrainSquare] Frame 5
stop();
Symbol 2572 MovieClip Frame 1
stop();
Symbol 2572 MovieClip Frame 2
stop();
Symbol 2572 MovieClip Frame 3
stop();
Symbol 2572 MovieClip Frame 4
stop();
Symbol 2572 MovieClip Frame 5
stop();
Symbol 2576 MovieClip [mc_unit_engineer] Frame 1
#initclip 239 Object.registerClass("mc_unit_engineer", Engineer); #endinitclip stop();
Symbol 2576 MovieClip [mc_unit_engineer] Frame 2
stop();
Symbol 2576 MovieClip [mc_unit_engineer] Frame 3
stop();
Symbol 2576 MovieClip [mc_unit_engineer] Frame 4
stop();
Symbol 2577 MovieClip Frame 1
stop();
Symbol 2577 MovieClip Frame 2
stop();
Symbol 2577 MovieClip Frame 3
stop();
Symbol 2578 MovieClip [mc_unit_garbageTruck] Frame 1
#initclip 240 Object.registerClass("mc_unit_garbageTruck", GarbageTruck); #endinitclip stop();
Symbol 2578 MovieClip [mc_unit_garbageTruck] Frame 2
stop();
Symbol 2578 MovieClip [mc_unit_garbageTruck] Frame 3
stop();
Symbol 2578 MovieClip [mc_unit_garbageTruck] Frame 4
stop();
Symbol 2592 MovieClip [wasteland_button_horiz] Frame 1
#initclip 241 Object.registerClass("wasteland_button_horiz", ToggleButton); #endinitclip stop();
Symbol 2592 MovieClip [wasteland_button_horiz] Frame 2
stop();
Symbol 2601 MovieClip [mc_wasteland_vertical] Frame 1
#initclip 242 Object.registerClass("mc_wasteland_vertical", ToggleButton); #endinitclip stop();
Symbol 2601 MovieClip [mc_wasteland_vertical] Frame 2
stop();
Symbol 2624 MovieClip Frame 1
stop();
Symbol 2644 MovieClip Frame 471
stop();
Symbol 2649 Button
on (release) { _parent.endMovie(); }
Symbol 2650 MovieClip Frame 416
stop();
Symbol 2651 MovieClip [mc_cutScene] Frame 1
#initclip 243 Object.registerClass("mc_cutScene", CutScene); #endinitclip stop();
Symbol 2651 MovieClip [mc_cutScene] Frame 2
stop();
Symbol 2651 MovieClip [mc_cutScene] Frame 3
stop();
Symbol 2652 MovieClip [mc_konamicode_listener] Frame 1
#initclip 244 Object.registerClass("mc_konamicode_listener", KonamiCode); #endinitclip
Symbol 2658 MovieClip Frame 10
_parent._parent.onAttackHit();
Symbol 2659 MovieClip Frame 20
stop();
Symbol 2659 MovieClip Frame 21
stop();
Symbol 2659 MovieClip Frame 22
stop();
Symbol 2659 MovieClip Frame 23
gotoAndStop ("default");
Symbol 2676 MovieClip Frame 10
_parent._parent.onAttackHit();
Symbol 2677 MovieClip Frame 1
stop();
Symbol 2677 MovieClip Frame 2
stop();
Symbol 2677 MovieClip Frame 3
stop();
Symbol 2677 MovieClip Frame 4
gotoAndStop ("default");
Symbol 2692 MovieClip Frame 10
_parent._parent.onAttackHit();
Symbol 2693 MovieClip Frame 1
stop();
Symbol 2693 MovieClip Frame 2
stop();
Symbol 2693 MovieClip Frame 3
stop();
Symbol 2693 MovieClip Frame 4
gotoAndStop ("default");
Symbol 2694 MovieClip [mc_enemy_monsterTruck] Frame 1
#initclip 245 Object.registerClass("mc_enemy_monsterTruck", MonsterTruck); #endinitclip stop();
Symbol 2694 MovieClip [mc_enemy_monsterTruck] Frame 2
stop();
Symbol 2694 MovieClip [mc_enemy_monsterTruck] Frame 3
stop();
Symbol 2694 MovieClip [mc_enemy_monsterTruck] Frame 4
stop();
Symbol 2694 MovieClip [mc_enemy_monsterTruck] Frame 5
stop();
Symbol 2695 MovieClip [mc_explodeCloud] Frame 22
_parent.halfDestroyAnim();
Symbol 2695 MovieClip [mc_explodeCloud] Frame 40
_parent.onDestroyAnim(); this.removeMovieClip();
Symbol 2698 MovieClip Frame 10
stop();
Symbol 2701 MovieClip Frame 1
stop();
Symbol 2701 MovieClip Frame 2
stop();
Instance of Symbol 2700 MovieClip in Symbol 2701 MovieClip Frame 2
on (release) { }
Symbol 2702 MovieClip [mc_radioHolder] Frame 1
#initclip 247 Object.registerClass("mc_radioHolder", RadioHolder); #endinitclip
Instance of Symbol 50 MovieClip [RadioButton] "radChallenge1" in Symbol 2702 MovieClip [mc_radioHolder] Frame 1
//component parameters onClipEvent (construct) { data = 1; groupName = "challengeGroup"; label = "Challenge #1"; labelPlacement = "right"; selected = false; }
Instance of Symbol 50 MovieClip [RadioButton] "radChallenge2" in Symbol 2702 MovieClip [mc_radioHolder] Frame 1
//component parameters onClipEvent (construct) { data = 2; groupName = "challengeGroup"; label = "Challenge #2"; labelPlacement = "right"; selected = false; }
Instance of Symbol 50 MovieClip [RadioButton] "radChallenge3" in Symbol 2702 MovieClip [mc_radioHolder] Frame 1
//component parameters onClipEvent (construct) { data = 3; groupName = "challengeGroup"; label = "Challenge #3"; labelPlacement = "right"; selected = false; }
Instance of Symbol 50 MovieClip [RadioButton] "radChallenge4" in Symbol 2702 MovieClip [mc_radioHolder] Frame 1
//component parameters onClipEvent (construct) { data = 4; groupName = "challengeGroup"; label = "Challenge #4"; labelPlacement = "right"; selected = false; }
Instance of Symbol 50 MovieClip [RadioButton] "radChallenge5" in Symbol 2702 MovieClip [mc_radioHolder] Frame 1
//component parameters onClipEvent (construct) { data = 5; groupName = "challengeGroup"; label = "Challenge #5"; labelPlacement = "right"; selected = false; }
Instance of Symbol 50 MovieClip [RadioButton] "radChallenge0" in Symbol 2702 MovieClip [mc_radioHolder] Frame 1
//component parameters onClipEvent (construct) { data = 0; groupName = "challengeGroup"; label = "Free Play"; labelPlacement = "right"; selected = false; }
Symbol 2714 Button
on (release) { gotoAndStop ("campaign"); }
Symbol 2720 Button
on (release) { gotoAndStop ("credits"); }
Symbol 2726 Button
on (release) { gotoAndStop ("sandbox"); }
Symbol 2733 Button
on (release) { getURL ("http://jayisgames.com/archives/2009/01/super_energy_apocalypse_recycled.php", "_blank"); }
Symbol 2734 MovieClip Frame 1
function answer() { answered = true; } function noResponse() { if (!answered) { getURL ("http://jayisgames.com/cgdc5/?ref=8fefdbfa"); } } if (flash.external.ExternalInterface.available) { flash.external.ExternalInterface.addCallback("answer", this, answer); } var answered = false; button_mc.onRelease = function () { with (_parent) { if (flash.external.ExternalInterface.available) { flash.external.ExternalInterface.call("close"); } setTimeout(noResponse, 500); } }; function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("8fefdbfa", this, 10301, true);
Symbol 2738 Button
on (release) { getURL ("http://www.indiecade.com", "_blank"); }
Symbol 2746 Button
on (release) { getURL ("http://www.harc.edu", "_blank"); }
Symbol 2747 MovieClip Frame 1
button_mc.onRelease = function () { getURL ("http://www.harc.edu", "_blank"); };
Symbol 2756 Button
on (release) { var temp = levelStepper.value; var diff = levelDifficulty.selectedIndex; stopAllSounds(); gotoAndStop ("game"); if (theSuperDirector != undefined) { theSuperDirector.removeMovieClip(); var d = theSuperDirector.getDepth(); theSuperDirector = this.attachMovie("mc_superDirector", "theSuperDirector", d); } else { theSuperDirector = this.attachMovie("mc_superDirector", "theSuperDirector", getNextHighestDepth()); } theSuperDirector.setDifficulty(diff); theSuperDirector.setLevel(temp); theSuperDirector.startTheGame(); }
Symbol 2760 Button
on (release) { gotoAndStop ("main"); }
Symbol 2793 MovieClip Frame 1
stop();
Symbol 2793 MovieClip Frame 2
stop();
Symbol 2793 MovieClip Frame 3
stop();
Symbol 2793 MovieClip Frame 4
stop();
Symbol 2793 MovieClip Frame 5
stop();
Symbol 2793 MovieClip Frame 6
stop();
Symbol 2793 MovieClip Frame 7
stop();
Symbol 2793 MovieClip Frame 8
stop();
Symbol 2794 Button
on (release) { levels.gotoAndStop(levels._currentframe - 1); currentLevel = -levels._currentframe; displayLevel = Math.abs(currentLevel); }
Symbol 2795 Button
on (release) { levels.gotoAndStop(levels._currentframe + 1); currentLevel = -levels._currentframe; displayLevel = Math.abs(currentLevel); }
Symbol 2813 Button
on (release) { gotoAndStop ("main"); }
Symbol 2815 Button
on (release) { stopAllSounds(); if (theSuperDirector != undefined) { theSuperDirector.removeMovieClip(); var d = theSuperDirector.getDepth(); theSuperDirector = this.attachMovie("mc_superDirector", "theSuperDirector", d); } else { theSuperDirector = this.attachMovie("mc_superDirector", "theSuperDirector", getNextHighestDepth()); } var back = this; var n = new LevelNugget(); n.setR(r_e.value, r_f.value, r_s.value, r_r.value, r_m.value, r_g.value, r_ff.value, r_c.value); n.setS(time_day.value, time_night.value, spawn_rate.value, spawn_time.value, increase_rate.value, increase_time.value, zombiesOn.value); n.setW(!wasteland_n.isDown, !wasteland_s.isDown, !wasteland_w.isDown, !wasteland_e.isDown); n.setSandboxGoal("surviveDays", surviveDays.value, challengeString); n.setChallengeIndex(theRadio.challengeIndex); theSuperDirector.onLoad = function () { this.setNugget(back.n); this.setLevel(back.currentLevel); this.startTheGame(); }; gotoAndStop ("game"); }
Symbol 2816 MovieClip Frame 12
stop();
Symbol 2838 Button
on (release) { gotoAndStop ("main"); }

Library Items

Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip [BoundingBox]Uses:6Used by:26 30 34 50 876 883 886 945 946 947 948 949 950 962 1718
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [BrdrShdw]Uses:8Used by:12 17 18
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip [BrdrFace]Uses:10Used by:12 17 18
Symbol 12 MovieClip [SimpleButtonDown]Uses:9 11Used by:30
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [BrdrBlk]Uses:13Used by:17 18
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [BrdrHilght]Uses:15Used by:17 18
Symbol 17 MovieClip [SimpleButtonIn]Uses:14 16 9 11Used by:30
Symbol 18 MovieClip [SimpleButtonUp]Uses:14 11 9 16Used by:30
Symbol 19 MovieClip [Defaults]Used by:21
Symbol 20 MovieClip [UIObjectExtensions]Used by:21
Symbol 21 MovieClip [UIObject]Uses:19 20Used by:27 29 31
Symbol 22 GraphicUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 ButtonUses:22 23Used by:27
Symbol 25 MovieClipUsed by:27
Symbol 26 MovieClip [FocusRect]Uses:7Used by:27
Symbol 27 MovieClip [FocusManager]Uses:24 25 26 21Used by:29
Symbol 28 MovieClip [UIComponentExtensions]Used by:29
Symbol 29 MovieClip [UIComponent]Uses:21 27 28Used by:30 882 883 886 947 1718
Symbol 30 MovieClip [SimpleButton]Uses:7 12 17 18 29Used by:34 883 945 946 1718
Symbol 31 MovieClip [Border]Uses:21Used by:32 34
Symbol 32 MovieClip [RectBorder]Uses:31Used by:34 882 947
Symbol 33 MovieClip [ButtonSkin]Used by:34
Symbol 34 MovieClip [Button]Uses:7 30 31 32 33Used by:50 876 945 946
Symbol 35 GraphicUsed by:37 44 45 46 47 48
Symbol 36 GraphicUsed by:37 44 45 46 47 48
Symbol 37 MovieClip [RadioFalseDisabled]Uses:35 36Used by:49
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip [RadioThemeColor1]Uses:38Used by:44 45 48
Symbol 40 GraphicUsed by:44 45 48
Symbol 41 GraphicUsed by:42 43
Symbol 42 MovieClipUses:41Used by:44 46
Symbol 43 MovieClip [RadioThemeColor2]Uses:41Used by:44 45
Symbol 44 MovieClip [RadioFalseDown]Uses:35 39 36 40 42 43Used by:49
Symbol 45 MovieClip [RadioFalseOver]Uses:35 39 36 40 43Used by:49
Symbol 46 MovieClip [RadioFalseUp]Uses:35 36 42Used by:49
Symbol 47 MovieClip [RadioTrueDisabled]Uses:35 36Used by:49
Symbol 48 MovieClip [RadioTrueUp]Uses:35 39 36 40Used by:49
Symbol 49 MovieClip [RadioButtonAssets]Uses:37 44 45 46 47 48Used by:50
Symbol 50 MovieClip [RadioButton]Uses:7 34 49Used by:508 2702  Timeline
Symbol 72 BitmapUsed by:73 2703
Symbol 73 GraphicUses:72Used by:2651 2761  Timeline
Symbol 2846 MovieClip [__Packages.MochiAd]
Symbol 2847 MovieClip [__Packages.K]
Symbol 2848 MovieClip [__Packages.ResearchNugget]
Symbol 2849 MovieClip [__Packages.ThemeSong]
Symbol 2850 MovieClip [__Packages.Arrow]
Symbol 2851 MovieClip [__Packages.VolumeSlider]
Symbol 2852 MovieClip [__Packages.MenuThingy]
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Symbol 51 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 52 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 54 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 53 MovieClip [__Packages.mx.styles.StyleManager]
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Symbol 3 MovieClip [__Packages.mx.controls.SimpleButton]
Symbol 4 MovieClip [__Packages.mx.controls.Button]
Symbol 5 MovieClip [__Packages.mx.controls.RadioButton]
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Symbol 2857 MovieClip [__Packages.StatisticNugget]
Symbol 2858 MovieClip [__Packages.LevelData]
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Symbol 2861 MovieClip [__Packages.MetalDeposit]
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Symbol 2863 MovieClip [__Packages.mochi.MochiScores]
Symbol 2864 MovieClip [__Packages.mochi.MochiDigits]
Symbol 2865 MovieClip [__Packages.CutScene]
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Symbol 2867 MovieClip [__Packages.CostDisplay]
Symbol 2868 MovieClip [__Packages.UnitProduction]
Symbol 2869 MovieClip [__Packages.ProgressBar]
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Symbol 2872 MovieClip [__Packages.LevelStatus1]
Symbol 2873 MovieClip [__Packages.ResourceAmount]
Symbol 2874 MovieClip [__Packages.TextThing]
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Symbol 2876 MovieClip [__Packages.UsageMeter]
Symbol 2877 MovieClip [__Packages.UsageLine]
Symbol 2878 MovieClip [__Packages.Terrain]
Symbol 2879 MovieClip [__Packages.ArrowCursor]
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Symbol 2882 MovieClip [__Packages.ClickableThing]
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Symbol 2885 MovieClip [__Packages.Unit]
Symbol 2886 MovieClip [__Packages.GarbageTruck]
Symbol 2887 MovieClip [__Packages.Landfill]
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Symbol 2889 MovieClip [__Packages.EnemyIcon]
Symbol 2890 MovieClip [__Packages.ResourceToken]
Symbol 2891 MovieClip [__Packages.NuclearWaste]
Symbol 2892 MovieClip [__Packages.Depot]
Symbol 2893 MovieClip [__Packages.NuclearDump]
Symbol 2894 MovieClip [__Packages.TerrainSquare]
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Symbol 2896 MovieClip [__Packages.Smog]
Symbol 2897 MovieClip [__Packages.Mine]
Symbol 2898 MovieClip [__Packages.CoalMine]
Symbol 2899 MovieClip [__Packages.CoalPlant]
Symbol 2900 MovieClip [__Packages.Farm]
Symbol 2901 MovieClip [__Packages.FFPlant]
Symbol 2902 MovieClip [__Packages.FlameTurret]
Symbol 2903 MovieClip [__Packages.FloodLights]
Symbol 2904 MovieClip [__Packages.Fortress]
Symbol 2905 MovieClip [__Packages.GasPlant]
Symbol 2906 MovieClip [__Packages.GeoPlant]
Symbol 2907 MovieClip [__Packages.GunTurret]
Symbol 2908 MovieClip [__Packages.Lab]
Symbol 2909 MovieClip [__Packages.NuclearPlant]
Symbol 2910 MovieClip [__Packages.OilGasWell]
Symbol 2911 MovieClip [__Packages.RecyclingCenter]
Symbol 2912 MovieClip [__Packages.SolarPlant]
Symbol 2913 MovieClip [__Packages.SuperFarm]
Symbol 2914 MovieClip [__Packages.SuperGeoPlant]
Symbol 2915 MovieClip [__Packages.WindPlant]
Symbol 2916 MovieClip [__Packages.SuperWindPlant]
Symbol 2917 MovieClip [__Packages.TeslaCoil]
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Symbol 2919 MovieClip [__Packages.Fly]
Symbol 2920 MovieClip [__Packages.GasResource]
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Symbol 2922 MovieClip [__Packages.Objective]
Symbol 2923 MovieClip [__Packages.LightBox]
Symbol 2924 MovieClip [__Packages.Edderkopp]
Symbol 2925 MovieClip [__Packages.Raider]
Symbol 2926 MovieClip [__Packages.Engineer]
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Symbol 1168 TextUses:75Used by:1170
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Symbol 1598 MovieClip [mc_trucktoggle]Uses:1595 1597Used by:1676  Timeline
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Symbol 1677 MovieClip [mc_landblob]Uses:84Used by:Timeline
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Symbol 2462 MovieClip [mc_textThing]Uses:228 1720 1721 1723 1725 1801 1806 1807 1808 1814 1815 1816 1817 501 1818 2461Used by:Timeline
Symbol 2463 GraphicUsed by:2477 2508 2659
Symbol 2464 GraphicUsed by:2477 2508 2659
Symbol 2465 GraphicUsed by:2477 2508 2659
Symbol 2466 GraphicUsed by:2477 2508 2659
Symbol 2467 GraphicUsed by:2477 2508 2659
Symbol 2468 GraphicUsed by:2477 2508 2659
Symbol 2469 GraphicUsed by:2477 2508 2659
Symbol 2470 MovieClipUses:1743 1744 1745Used by:2477
Symbol 2471 GraphicUsed by:2476 2489 2493
Symbol 2472 GraphicUsed by:2476 2489 2493
Symbol 2473 GraphicUsed by:2476 2489 2493
Symbol 2474 GraphicUsed by:2476 2489 2493
Symbol 2475 GraphicUsed by:2476 2489 2493
Symbol 2476 MovieClipUses:1743 1744 1745 2471 2472 2473 2474 2475Used by:2477
Symbol 2477 MovieClip [mc_icon_edderkopp]Uses:2463 2464 2465 2466 2467 1978 2468 2469 2470 2476Used by:2495 2578  Timeline
Symbol 2478 GraphicUsed by:2483
Symbol 2479 GraphicUsed by:2483
Symbol 2480 GraphicUsed by:2483
Symbol 2481 GraphicUsed by:2483
Symbol 2482 GraphicUsed by:2483
Symbol 2483 MovieClipUses:2478 2479 2480 2481 2482Used by:2485
Symbol 2484 SoundUsed by:2485
Symbol 2485 MovieClipUses:2483 2484 1984Used by:2495 2546 2694
Symbol 2486 MovieClipUses:1743 1744Used by:2490
Symbol 2487 MovieClipUses:1743 1744Used by:2490
Symbol 2488 MovieClipUses:1744Used by:2489 2493
Symbol 2489 MovieClipUses:1743 2488 2471 2472 2473 2474 2475Used by:2490
Symbol 2490 MovieClip [mc_icon_edderkopp_up]Uses:2486 2487 2489Used by:2495  Timeline
Symbol 2491 MovieClipUses:1743 1744 1745Used by:2494
Symbol 2492 MovieClipUses:1743 1744 1745Used by:2494
Symbol 2493 MovieClipUses:1743 2488 1745 2471 2472 2473 2474 2475Used by:2494
Symbol 2494 MovieClip [mc_icon_edderkopp_down]Uses:2491 2492 2493Used by:2495  Timeline
Symbol 2495 MovieClip [mc_enemy_edderkopp]Uses:2477 2485 587 679 639 2490 2494Used by:Timeline
Symbol 2496 ShapeTweeningUsed by:2498
Symbol 2497 GraphicUsed by:2498 2655 2658
Symbol 2498 MovieClipUses:2496 1344 1763 1744 1745 1761 2497Used by:2508
Symbol 2499 ShapeTweeningUsed by:2507
Symbol 2500 GraphicUsed by:2501
Symbol 2501 MovieClipUses:2500Used by:2507
Symbol 2502 GraphicUsed by:2504
Symbol 2503 GraphicUsed by:2504
Symbol 2504 MovieClipUses:571 745 746 2502 748 2503 750Used by:2507 2658
Symbol 2505 ShapeTweeningUsed by:2507
Symbol 2506 GraphicUsed by:2507
Symbol 2507 MovieClipUses:2499 2501 2504 1763 1744 1745 2505 2506Used by:2508
Symbol 2508 MovieClipUses:2463 2464 2465 2466 2467 2498 2468 2469 2507Used by:2546
Symbol 2509 GraphicUsed by:2516
Symbol 2510 GraphicUsed by:2516 2526
Symbol 2511 ShapeTweeningUsed by:2516
Symbol 2512 GraphicUsed by:2513
Symbol 2513 MovieClipUses:2512Used by:2516 2526
Symbol 2514 ShapeTweeningUsed by:2516
Symbol 2515 GraphicUsed by:2516
Symbol 2516 MovieClipUses:2509 2510 1744 2511 2513 2514 2515Used by:2527
Symbol 2517 GraphicUsed by:2526
Symbol 2518 GraphicUsed by:2526
Symbol 2519 ShapeTweeningUsed by:2526
Symbol 2520 GraphicUsed by:2526
Symbol 2521 GraphicUsed by:2526
Symbol 2522 ShapeTweeningUsed by:2526
Symbol 2523 GraphicUsed by:2526
Symbol 2524 GraphicUsed by:2526
Symbol 2525 GraphicUsed by:2526
Symbol 2526 MovieClipUses:2517 2510 2518 1744 2519 2513 746 2520 2521 2522 2523 2524 2525Used by:2527
Symbol 2527 MovieClipUses:2516 2526Used by:2546
Symbol 2528 ShapeTweeningUsed by:2535
Symbol 2529 GraphicUsed by:2535 2544
Symbol 2530 GraphicUsed by:2535 2544 2682 2692
Symbol 2531 GraphicUsed by:2532
Symbol 2532 MovieClipUses:2531Used by:2535 2544
Symbol 2533 ShapeTweeningUsed by:2535
Symbol 2534 GraphicUsed by:2535
Symbol 2535 MovieClipUses:2528 2529 1744 1745 2530 2532 2533 2534Used by:2545
Symbol 2536 ShapeTweeningUsed by:2544
Symbol 2537 GraphicUsed by:2544
Symbol 2538 GraphicUsed by:2544
Symbol 2539 ShapeTweeningUsed by:2544
Symbol 2540 GraphicUsed by:2544
Symbol 2541 GraphicUsed by:2544
Symbol 2542 GraphicUsed by:2544
Symbol 2543 GraphicUsed by:2544
Symbol 2544 MovieClipUses:2536 2530 2529 2532 1744 1745 2537 746 2538 2539 2540 2541 2542 2543Used by:2545
Symbol 2545 MovieClipUses:2535 2544Used by:2546
Symbol 2546 MovieClip [mc_enemy_raider]Uses:2508 636 2485 587 679 639 2527 2545Used by:Timeline
Symbol 2547 GraphicUses:1684 1682 1680 1678Used by:Timeline
Symbol 2548 GraphicUsed by:2549
Symbol 2549 MovieClipUses:2548Used by:2550
Symbol 2550 MovieClip [mc_terrain]Uses:2549Used by:Timeline
Symbol 2551 BitmapUsed by:2552
Symbol 2552 GraphicUses:2551Used by:2560
Symbol 2553 GraphicUses:2350Used by:2560
Symbol 2554 BitmapUsed by:2555
Symbol 2555 GraphicUses:2554Used by:2560
Symbol 2556 BitmapUsed by:2557
Symbol 2557 GraphicUses:2556Used by:2560
Symbol 2558 BitmapUsed by:2559
Symbol 2559 GraphicUses:2558Used by:2560
Symbol 2560 MovieClip [mc_terrainSquare]Uses:2552 2553 2555 2557 2559Used by:Timeline
Symbol 2561 Bitmap [tile_stone.png]Used by:2571
Symbol 2562 Bitmap [tile_oil_small.png]Used by:2571
Symbol 2563 Bitmap [tile_oil_big.png]Used by:2571
Symbol 2564 Bitmap [tile_metal.png]Used by:2571
Symbol 2565 Bitmap [tile_hard.png]Used by:2571
Symbol 2566 Bitmap [tile_grass.png]Used by:2571
Symbol 2567 Bitmap [tile_geo_small.png]Used by:2571
Symbol 2568 Bitmap [tile_geo_big.png]Used by:2571
Symbol 2569 Bitmap [tile_dirt.png]Used by:2571
Symbol 2570 Bitmap [tile_coal.png]Used by:2571
Symbol 2571 GraphicUses:2561 2562 2563 2564 2565 2566 2567 2568 2569 2570Used by:Timeline
Symbol 2572 MovieClipUses:601 832 846 626Used by:2576
Symbol 2573 TextUses:126Used by:2575
Symbol 2574 TextUses:126Used by:2575
Symbol 2575 MovieClipUses:85 2573 2574Used by:2576 2578
Symbol 2576 MovieClip [mc_unit_engineer]Uses:1115 2572 587 664 2575 636 85Used by:Timeline
Symbol 2577 MovieClipUses:635 633Used by:2578
Symbol 2578 MovieClip [mc_unit_garbageTruck]Uses:2577 1128 2575 636 587 664 85 2477Used by:Timeline
Symbol 2579 GraphicUsed by:2585 2591
Symbol 2580 TextUses:75Used by:2585 2596
Symbol 2581 GraphicUsed by:2585
Symbol 2582 TextUses:75Used by:2585 2596
Symbol 2583 GraphicUsed by:2585
Symbol 2584 TextUses:75Used by:2585 2596
Symbol 2585 ButtonUses:2579 2580 2581 2582 2583 2584 79Used by:2592
Symbol 2586 TextUses:75Used by:2591 2600
Symbol 2587 GraphicUsed by:2591
Symbol 2588 TextUses:75Used by:2591
Symbol 2589 GraphicUsed by:2591
Symbol 2590 TextUses:75Used by:2591 2600
Symbol 2591 ButtonUses:2579 2586 2587 2588 2589 2590 79Used by:2592
Symbol 2592 MovieClip [wasteland_button_horiz]Uses:2585 2591Used by:Timeline
Symbol 2593 GraphicUsed by:2596 2600
Symbol 2594 GraphicUsed by:2596
Symbol 2595 GraphicUsed by:2596
Symbol 2596 ButtonUses:2593 2580 2594 2582 2595 2584 79Used by:2601
Symbol 2597 GraphicUsed by:2600
Symbol 2598 TextUses:75Used by:2600
Symbol 2599 GraphicUsed by:2600
Symbol 2600 ButtonUses:2593 2586 2597 2598 2599 2590 79Used by:2601
Symbol 2601 MovieClip [mc_wasteland_vertical]Uses:2596 2600Used by:Timeline
Symbol 2602 Sound [alert.wav]Used by:2624
Symbol 2603 Sound [blip.wav]Used by:2624
Symbol 2604 Sound [blop.wav]Used by:2624
Symbol 2605 Sound [click1.wav]Used by:2624
Symbol 2606 Sound [click2.wav]Used by:2624
Symbol 2607 Sound [click3.wav]Used by:2624
Symbol 2608 Sound [click4.wav]Used by:2624
Symbol 2609 Sound [click5.wav]Used by:2624
Symbol 2610 Sound [demolish.wav]Used by:2624
Symbol 2611 Sound [dull.wav]Used by:2624
Symbol 2612 Sound [engineer_click1.wav]Used by:2624
Symbol 2613 Sound [error.wav]Used by:2624
Symbol 2614 Sound [explosion.wav]Used by:2624
Symbol 2615 Sound [garbage_click1.wav]Used by:2624
Symbol 2616 Sound [hammer.wav]Used by:2624
Symbol 2617 Sound [music_getpumped.wav]Used by:2624
Symbol 2618 Sound [music_windsofchange_game.mp3]Used by:2624
Symbol 2619 Sound [music_windsofchange_title.mp3]Used by:2624  Timeline
Symbol 2620 Sound [pop.wav]Used by:2624
Symbol 2621 Sound [teslacoil.wav]Used by:2624
Symbol 2622 Sound [thump.wav]Used by:2624
Symbol 2623 Sound [upgrade2.wav]Used by:2624
Symbol 2624 MovieClipUses:2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 711 720 2615 2616 2617 2618 2619 2620 2621 2622 2623 1797 SS3Used by:Timeline
Symbol 2625 ShapeTweeningUsed by:2650
Symbol 2626 GraphicUsed by:2644
Symbol 2627 FontUsed by:2629
Symbol 2628 FontUsed by:2629 2630 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643
Symbol 2629 TextUses:2627 2628Used by:2644
Symbol 2630 TextUses:2628Used by:2644
Symbol 2631 FontUsed by:2632
Symbol 2632 TextUses:2631Used by:2644
Symbol 2633 TextUses:2628Used by:2644
Symbol 2634 TextUses:2628Used by:2644
Symbol 2635 TextUses:2628Used by:2644
Symbol 2636 TextUses:2628Used by:2644
Symbol 2637 TextUses:2628Used by:2644
Symbol 2638 TextUses:2628Used by:2644
Symbol 2639 TextUses:2628Used by:2644
Symbol 2640 TextUses:2628Used by:2644
Symbol 2641 TextUses:2628Used by:2644
Symbol 2642 TextUses:2628Used by:2644
Symbol 2643 TextUses:2628Used by:2644
Symbol 2644 MovieClipUses:2626 85 2629 2630 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 SS4Used by:2650
Symbol 2645 GraphicUsed by:2650
Symbol 2646 FontUsed by:2647
Symbol 2647 TextUses:2646Used by:2650
Symbol 2648 TextUses:211Used by:2649
Symbol 2649 ButtonUses:223 85 2648 213 84Used by:2650
Symbol 2650 MovieClipUses:1736 2625 2644 2645 2647 2649Used by:2651
Symbol 2651 MovieClip [mc_cutScene]Uses:857 73 2650 227Used by:Timeline
Symbol 2652 MovieClip [mc_konamicode_listener]Used by:Timeline
Symbol 2653 ShapeTweeningUsed by:2655
Symbol 2654 GraphicUsed by:2655 2658
Symbol 2655 MovieClipUses:2653 1744 1745 1760 571 1759 2497 2654Used by:2659
Symbol 2656 ShapeTweeningUsed by:2658
Symbol 2657 ShapeTweeningUsed by:2658
Symbol 2658 MovieClipUses:2656 1744 1745 1760 2504 2657 2497 2654Used by:2659
Symbol 2659 MovieClipUses:2463 2464 2465 2466 2467 2655 2468 2469 2658Used by:2694
Symbol 2660 GraphicUsed by:2665
Symbol 2661 GraphicUsed by:2665 2676
Symbol 2662 ShapeTweeningUsed by:2665
Symbol 2663 ShapeTweeningUsed by:2665
Symbol 2664 GraphicUsed by:2665 2676 2682 2692
Symbol 2665 MovieClipUses:2660 2661 1744 2662 2663 2664Used by:2677
Symbol 2666 GraphicUsed by:2676
Symbol 2667 GraphicUsed by:2676
Symbol 2668 ShapeTweeningUsed by:2676
Symbol 2669 GraphicUsed by:2676
Symbol 2670 GraphicUsed by:2676
Symbol 2671 GraphicUsed by:2676
Symbol 2672 ShapeTweeningUsed by:2676
Symbol 2673 GraphicUsed by:2676
Symbol 2674 GraphicUsed by:2676
Symbol 2675 GraphicUsed by:2676
Symbol 2676 MovieClipUses:2666 2667 2661 1744 2668 746 2669 2670 2671 2672 2673 2674 2675 2664Used by:2677
Symbol 2677 MovieClipUses:2665 2676Used by:2694
Symbol 2678 GraphicUsed by:2682
Symbol 2679 ShapeTweeningUsed by:2682
Symbol 2680 GraphicUsed by:2682 2692
Symbol 2681 ShapeTweeningUsed by:2682
Symbol 2682 MovieClipUses:2678 1744 1745 2679 2680 2530 2681 2664Used by:2693
Symbol 2683 GraphicUsed by:2692
Symbol 2684 ShapeTweeningUsed by:2692
Symbol 2685 GraphicUsed by:2692
Symbol 2686 GraphicUsed by:2692
Symbol 2687 GraphicUsed by:2692
Symbol 2688 ShapeTweeningUsed by:2692
Symbol 2689 GraphicUsed by:2692
Symbol 2690 GraphicUsed by:2692
Symbol 2691 GraphicUsed by:2692
Symbol 2692 MovieClipUses:2683 1744 1745 2684 2680 2530 2685 746 2686 2687 2688 2689 2690 2691 2664Used by:2693
Symbol 2693 MovieClipUses:2682 2692Used by:2694
Symbol 2694 MovieClip [mc_enemy_monsterTruck]Uses:2659 636 2485 587 679 639 2677 2693Used by:Timeline
Symbol 2695 MovieClip [mc_explodeCloud]Uses:851Used by:Timeline
Symbol 2696 GraphicUsed by:2697
Symbol 2697 MovieClipUses:2696Used by:2698
Symbol 2698 MovieClipUses:2697Used by:2701
Symbol 2699 GraphicUsed by:2700
Symbol 2700 MovieClipUses:2699Used by:2701
Symbol 2701 MovieClipUses:2698 2700Used by:2702
Symbol 2702 MovieClip [mc_radioHolder]Uses:50 2701Used by:Timeline
Symbol 2703 GraphicUses:72Used by:Timeline
Symbol 2704 GraphicUsed by:Timeline
Symbol 2705 MovieClipUses:79Used by:2708
Symbol 2706 GraphicUsed by:2707
Symbol 2707 MovieClipUses:2706Used by:2708
Symbol 2708 MovieClipUses:183 187 2705 2707Used by:Timeline
Symbol 2709 FontUsed by:2710 2711 2712 2713 2717 2718 2719 2722 2723 2724 2725 2753 2754 2755 2757 2758 2759 2837
Symbol 2710 TextUses:2709Used by:2714
Symbol 2711 TextUses:2709Used by:2714
Symbol 2712 TextUses:2709Used by:2714
Symbol 2713 TextUses:2709Used by:2714
Symbol 2714 ButtonUses:2710 2711 2712 2713 79Used by:Timeline
Symbol 2715 TextUses:1415Used by:Timeline
Symbol 2716 TextUses:1010Used by:Timeline
Symbol 2717 TextUses:2709Used by:2720
Symbol 2718 TextUses:2709Used by:2720
Symbol 2719 TextUses:2709Used by:2720
Symbol 2720 ButtonUses:2717 2718 2719 79Used by:Timeline
Symbol 2721 TextUses:75Used by:Timeline
Symbol 2722 TextUses:2709Used by:2726
Symbol 2723 TextUses:2709Used by:2726
Symbol 2724 TextUses:2709Used by:2726
Symbol 2725 TextUses:2709Used by:2726
Symbol 2726 ButtonUses:2722 2723 2724 2725 79Used by:Timeline
Symbol 2727 GraphicUsed by:2733
Symbol 2728 FontUsed by:2729 2730
Symbol 2729 TextUses:2728Used by:2733
Symbol 2730 TextUses:2728Used by:2733
Symbol 2731 GraphicUsed by:2733
Symbol 2732 GraphicUsed by:2733
Symbol 2733 ButtonUses:857 2727 2729 2730 2731 2732Used by:2734
Symbol 2734 MovieClipUses:2733Used by:Timeline
Symbol 2735 GraphicUsed by:2738
Symbol 2736 GraphicUsed by:2738
Symbol 2737 GraphicUsed by:2738
Symbol 2738 ButtonUses:2735 2736 2737Used by:Timeline
Symbol 2739 TextUses:75Used by:Timeline
Symbol 2740 TextUses:75Used by:Timeline
Symbol 2741 GraphicUsed by:2746
Symbol 2742 GraphicUsed by:2746
Symbol 2743 GraphicUsed by:2746
Symbol 2744 TextUses:1632Used by:2746
Symbol 2745 GraphicUsed by:2746
Symbol 2746 ButtonUses:2741 2742 2743 2744 2745Used by:2747
Symbol 2747 MovieClipUses:2746Used by:Timeline
Symbol 2748 GraphicUsed by:Timeline
Symbol 2749 TextUses:266Used by:Timeline
Symbol 2750 GraphicUsed by:Timeline
Symbol 2751 TextUses:605Used by:Timeline
Symbol 2752 TextUses:605Used by:Timeline
Symbol 2753 TextUses:2709Used by:2756
Symbol 2754 TextUses:2709Used by:2756
Symbol 2755 TextUses:2709Used by:2756
Symbol 2756 ButtonUses:2753 2754 2755 79Used by:Timeline
Symbol 2757 TextUses:2709Used by:2760 2838
Symbol 2758 TextUses:2709Used by:2760
Symbol 2759 TextUses:2709Used by:2760 2838
Symbol 2760 ButtonUses:2757 2758 2759 79Used by:Timeline
Symbol 2761 MovieClipUses:73Used by:Timeline
Symbol 2762 GraphicUsed by:Timeline
Symbol 2763 TextUses:75Used by:Timeline
Symbol 2764 TextUses:75Used by:Timeline
Symbol 2765 TextUses:75Used by:Timeline
Symbol 2766 TextUses:75Used by:Timeline
Symbol 2767 TextUses:75Used by:Timeline
Symbol 2768 TextUses:75Used by:Timeline
Symbol 2769 TextUses:75Used by:Timeline
Symbol 2770 TextUses:75Used by:Timeline
Symbol 2771 TextUses:75Used by:Timeline
Symbol 2772 TextUses:75Used by:Timeline
Symbol 2773 GraphicUsed by:Timeline
Symbol 2774 TextUses:75Used by:Timeline
Symbol 2775 TextUses:75Used by:Timeline
Symbol 2776 TextUses:75Used by:Timeline
Symbol 2777 BitmapUsed by:2778
Symbol 2778 GraphicUses:2777Used by:2793
Symbol 2779 BitmapUsed by:2780
Symbol 2780 GraphicUses:2779Used by:2793
Symbol 2781 BitmapUsed by:2782
Symbol 2782 GraphicUses:2781Used by:2793
Symbol 2783 BitmapUsed by:2784
Symbol 2784 GraphicUses:2783Used by:2793
Symbol 2785 BitmapUsed by:2786
Symbol 2786 GraphicUses:2785Used by:2793
Symbol 2787 BitmapUsed by:2788
Symbol 2788 GraphicUses:2787Used by:2793
Symbol 2789 BitmapUsed by:2790
Symbol 2790 GraphicUses:2789Used by:2793
Symbol 2791 BitmapUsed by:2792
Symbol 2792 GraphicUses:2791Used by:2793
Symbol 2793 MovieClipUses:857 2778 2780 2782 2784 2786 2788 2790 2792Used by:Timeline
Symbol 2794 ButtonUses:504 505Used by:Timeline
Symbol 2795 ButtonUses:504 505Used by:Timeline
Symbol 2796 EditableTextUses:75Used by:Timeline
Symbol 2797 GraphicUsed by:Timeline
Symbol 2798 TextUses:1010Used by:Timeline
Symbol 2799 TextUses:75Used by:Timeline
Symbol 2800 TextUses:75Used by:Timeline
Symbol 2801 TextUses:75Used by:Timeline
Symbol 2802 TextUses:75Used by:Timeline
Symbol 2803 TextUses:75Used by:Timeline
Symbol 2804 TextUses:75Used by:Timeline
Symbol 2805 TextUses:75Used by:Timeline
Symbol 2806 TextUses:1010Used by:Timeline
Symbol 2807 TextUses:75Used by:Timeline
Symbol 2808 TextUses:75Used by:Timeline
Symbol 2809 TextUses:75Used by:Timeline
Symbol 2810 FontUsed by:2255 2256 2258 2259 2261 2262 2263 2264 2272 2273 2274 2275 2276 2277 2278 2279 2280 2282 2284 2285 2286 2287 2288 2289 2291 2292 2293 2811
Symbol 2811 EditableTextUses:2810Used by:Timeline
Symbol 2812 EditableTextUses:75Used by:Timeline
Symbol 2813 ButtonUses:223 85 224 225 213 84Used by:Timeline
Symbol 2814 TextUses:211Used by:2815
Symbol 2815 ButtonUses:210 85 2814 213 84Used by:Timeline
Symbol 2816 MovieClipUses:85Used by:Timeline
Symbol 2817 TextUses:416Used by:2819
Symbol 2818 GraphicUsed by:2819
Symbol 2819 ButtonUses:2817 2818Used by:Timeline
Symbol 2820 TextUses:416Used by:2822
Symbol 2821 GraphicUsed by:2822
Symbol 2822 ButtonUses:2820 2821Used by:Timeline
Symbol 2823 TextUses:416Used by:2825
Symbol 2824 GraphicUsed by:2825 2827 2829 2831 2833
Symbol 2825 ButtonUses:2823 2824Used by:Timeline
Symbol 2826 TextUses:416Used by:2827
Symbol 2827 ButtonUses:2826 2824Used by:Timeline
Symbol 2828 TextUses:416Used by:2829
Symbol 2829 ButtonUses:2828 2824Used by:Timeline
Symbol 2830 TextUses:416Used by:2831
Symbol 2831 ButtonUses:2830 2824Used by:Timeline
Symbol 2832 TextUses:416Used by:2833
Symbol 2833 ButtonUses:2832 2824Used by:Timeline
Symbol 2834 TextUses:416Used by:2836
Symbol 2835 GraphicUsed by:2836
Symbol 2836 ButtonUses:2834 2835Used by:Timeline
Symbol 2837 TextUses:2709Used by:2838
Symbol 2838 ButtonUses:2757 2837 2759 79Used by:Timeline
Symbol 2839 TextUses:75Used by:Timeline
Symbol 2840 GraphicUsed by:2845
Symbol 2841 TextUses:105Used by:2845
Symbol 2842 TextUses:102Used by:2845
Symbol 2843 TextUses:105Used by:2845
Symbol 2844 GraphicUsed by:2845
Symbol 2845 MovieClipUses:2840 104 106 107 108 109 2841 2842 2843 113 114 115 116 117 118 119 120 121 122 2844Used by:Timeline
Streaming Sound 1Used by:Symbol 227 MovieClip [themesong_credits]
Streaming Sound 2Used by:Symbol 1797 MovieClip [mc_goop]
Streaming Sound 3Used by:Symbol 2624 MovieClip
Streaming Sound 4Used by:Symbol 2644 MovieClip

Instance Names

"levelDifficulty"Frame 9Symbol 962 MovieClip [ComboBox]
"levelStepper"Frame 9Symbol 1718 MovieClip [NumericStepper]
"r_s"Frame 10Symbol 1718 MovieClip [NumericStepper]
"r_e"Frame 10Symbol 1718 MovieClip [NumericStepper]
"r_f"Frame 10Symbol 1718 MovieClip [NumericStepper]
"r_r"Frame 10Symbol 1718 MovieClip [NumericStepper]
"r_m"Frame 10Symbol 1718 MovieClip [NumericStepper]
"r_g"Frame 10Symbol 1718 MovieClip [NumericStepper]
"r_ff"Frame 10Symbol 1718 MovieClip [NumericStepper]
"r_c"Frame 10Symbol 1718 MovieClip [NumericStepper]
"levels"Frame 10Symbol 2793 MovieClip
"wasteland_n"Frame 10Symbol 2592 MovieClip [wasteland_button_horiz]
"wasteland_s"Frame 10Symbol 2592 MovieClip [wasteland_button_horiz]
"wasteland_w"Frame 10Symbol 2601 MovieClip [mc_wasteland_vertical]
"wasteland_e"Frame 10Symbol 2601 MovieClip [mc_wasteland_vertical]
"increase_time"Frame 10Symbol 1718 MovieClip [NumericStepper]
"spawn_time"Frame 10Symbol 1718 MovieClip [NumericStepper]
"zombiesOn"Frame 10Symbol 962 MovieClip [ComboBox]
"time_night"Frame 10Symbol 1718 MovieClip [NumericStepper]
"time_day"Frame 10Symbol 1718 MovieClip [NumericStepper]
"spawn_rate"Frame 10Symbol 1718 MovieClip [NumericStepper]
"increase_rate"Frame 10Symbol 1718 MovieClip [NumericStepper]
"surviveDays"Frame 10Symbol 1718 MovieClip [NumericStepper]
"sweep"Frame 10Symbol 2816 MovieClip
"theRadio"Frame 10Symbol 2702 MovieClip [mc_radioHolder]
"r_f"Frame 12Symbol 1718 MovieClip [NumericStepper]
"r_s"Frame 12Symbol 1718 MovieClip [NumericStepper]
"r_r"Frame 12Symbol 1718 MovieClip [NumericStepper]
"r_m"Frame 12Symbol 1718 MovieClip [NumericStepper]
"r_g"Frame 12Symbol 1718 MovieClip [NumericStepper]
"r_ff"Frame 12Symbol 1718 MovieClip [NumericStepper]
"r_e"Frame 12Symbol 1718 MovieClip [NumericStepper]
"increase_time"Frame 12Symbol 1718 MovieClip [NumericStepper]
"spawn_time"Frame 12Symbol 1718 MovieClip [NumericStepper]
"zombiesOn"Frame 12Symbol 962 MovieClip [ComboBox]
"time_night"Frame 12Symbol 1718 MovieClip [NumericStepper]
"time_day"Frame 12Symbol 1718 MovieClip [NumericStepper]
"spawn_rate"Frame 12Symbol 1718 MovieClip [NumericStepper]
"increase_rate"Frame 12Symbol 1718 MovieClip [NumericStepper]
"b"Symbol 12 MovieClip [SimpleButtonDown] Frame 1Symbol 9 MovieClip [BrdrShdw]
"face"Symbol 12 MovieClip [SimpleButtonDown] Frame 1Symbol 11 MovieClip [BrdrFace]
"b"Symbol 17 MovieClip [SimpleButtonIn] Frame 1Symbol 14 MovieClip [BrdrBlk]
"it"Symbol 17 MovieClip [SimpleButtonIn] Frame 1Symbol 16 MovieClip [BrdrHilght]
"g"Symbol 17 MovieClip [SimpleButtonIn] Frame 1Symbol 9 MovieClip [BrdrShdw]
"face"Symbol 17 MovieClip [SimpleButtonIn] Frame 1Symbol 11 MovieClip [BrdrFace]
"ob"Symbol 18 MovieClip [SimpleButtonUp] Frame 1Symbol 14 MovieClip [BrdrBlk]
"ol"Symbol 18 MovieClip [SimpleButtonUp] Frame 1Symbol 11 MovieClip [BrdrFace]
"ib"Symbol 18 MovieClip [SimpleButtonUp] Frame 1Symbol 9 MovieClip [BrdrShdw]
"il"Symbol 18 MovieClip [SimpleButtonUp] Frame 1Symbol 16 MovieClip [BrdrHilght]
"face"Symbol 18 MovieClip [SimpleButtonUp] Frame 1Symbol 11 MovieClip [BrdrFace]
"boundingBox_mc"Symbol 26 MovieClip [FocusRect] Frame 1Symbol 7 MovieClip [BoundingBox]
"tabCapture"Symbol 27 MovieClip [FocusManager] Frame 1Symbol 24 Button
"boundingBox_mc"Symbol 30 MovieClip [SimpleButton] Frame 1Symbol 7 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 34 MovieClip [Button] Frame 1Symbol 7 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 50 MovieClip [RadioButton] Frame 1Symbol 7 MovieClip [BoundingBox]
"foo"Symbol 50 MovieClip [RadioButton] Frame 2Symbol 34 MovieClip [Button]
"bar"Symbol 81 MovieClip Frame 1Symbol 80 MovieClip
"theButt"Symbol 100 MovieClip [mc_pauseToggle] Frame 1Symbol 93 Button
"theButt"Symbol 100 MovieClip [mc_pauseToggle] Frame 2Symbol 99 Button
"submitButt"Symbol 227 MovieClip [themesong_credits] Frame 5925Symbol 220 Button
"a"Symbol 239 MovieClip [mc_slider] Frame 1Symbol 237 MovieClip [mc_parrowww]
"music"Symbol 508 MovieClip [mc_menu] Frame 1Symbol 239 MovieClip [mc_slider]
"r_normalCursor"Symbol 508 MovieClip [mc_menu] Frame 1Symbol 50 MovieClip [RadioButton]
"r_fancyCursor"Symbol 508 MovieClip [mc_menu] Frame 1Symbol 50 MovieClip [RadioButton]
"r_lowquality"Symbol 508 MovieClip [mc_menu] Frame 1Symbol 50 MovieClip [RadioButton]
"r_midquality"Symbol 508 MovieClip [mc_menu] Frame 1Symbol 50 MovieClip [RadioButton]
"r_highquality"Symbol 508 MovieClip [mc_menu] Frame 1Symbol 50 MovieClip [RadioButton]
"tutorial"Symbol 508 MovieClip [mc_menu] Frame 2Symbol 501 MovieClip
"_icon"Symbol 636 MovieClip Frame 1Symbol 595 MovieClip
"_icon"Symbol 636 MovieClip Frame 2Symbol 599 MovieClip
"_icon"Symbol 636 MovieClip Frame 3Symbol 602 MovieClip
"_icon"Symbol 636 MovieClip Frame 4Symbol 607 MovieClip
"_icon"Symbol 636 MovieClip Frame 5Symbol 611 MovieClip
"_icon"Symbol 636 MovieClip Frame 6Symbol 615 MovieClip
"_icon"Symbol 636 MovieClip Frame 7Symbol 618 MovieClip
"_icon"Symbol 636 MovieClip Frame 8Symbol 620 MovieClip
"_icon"Symbol 636 MovieClip Frame 10Symbol 624 MovieClip
"_icon"Symbol 636 MovieClip Frame 11Symbol 626 MovieClip
"_icon"Symbol 636 MovieClip Frame 15Symbol 633 MovieClip
"_icon"Symbol 636 MovieClip Frame 16Symbol 635 MovieClip
"button"Symbol 637 MovieClip Frame 1Symbol 85 MovieClip
"upgrade"Symbol 682 MovieClip [mc_building_CoalMine] Frame 1Symbol 587 MovieClip
"resourceOut"Symbol 682 MovieClip [mc_building_CoalMine] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 682 MovieClip [mc_building_CoalMine] Frame 1Symbol 636 MovieClip
"button"Symbol 682 MovieClip [mc_building_CoalMine] Frame 1Symbol 85 MovieClip
"outline"Symbol 682 MovieClip [mc_building_CoalMine] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 682 MovieClip [mc_building_CoalMine] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"smogPoint"Symbol 682 MovieClip [mc_building_CoalMine] Frame 1Symbol 85 MovieClip
"alert"Symbol 682 MovieClip [mc_building_CoalMine] Frame 1Symbol 664 MovieClip
"damageClip"Symbol 682 MovieClip [mc_building_CoalMine] Frame 1Symbol 679 MovieClip
"repairBeacon"Symbol 682 MovieClip [mc_building_CoalMine] Frame 1Symbol 680 MovieClip
"upgrade"Symbol 686 MovieClip [mc_building_CoalPlant] Frame 1Symbol 587 MovieClip
"resourceOut"Symbol 686 MovieClip [mc_building_CoalPlant] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 686 MovieClip [mc_building_CoalPlant] Frame 1Symbol 636 MovieClip
"button"Symbol 686 MovieClip [mc_building_CoalPlant] Frame 1Symbol 85 MovieClip
"outline"Symbol 686 MovieClip [mc_building_CoalPlant] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 686 MovieClip [mc_building_CoalPlant] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"smogPoint"Symbol 686 MovieClip [mc_building_CoalPlant] Frame 1Symbol 85 MovieClip
"alert"Symbol 686 MovieClip [mc_building_CoalPlant] Frame 1Symbol 664 MovieClip
"garbageAlert"Symbol 686 MovieClip [mc_building_CoalPlant] Frame 1Symbol 664 MovieClip
"damageClip"Symbol 686 MovieClip [mc_building_CoalPlant] Frame 1Symbol 679 MovieClip
"repairBeacon"Symbol 686 MovieClip [mc_building_CoalPlant] Frame 1Symbol 680 MovieClip
"icon"Symbol 689 MovieClip Frame 2Symbol 688 MovieClip
"icon"Symbol 691 MovieClip [mc_building_factory] Frame 1Symbol 688 MovieClip
"glow"Symbol 691 MovieClip [mc_building_factory] Frame 1Symbol 689 MovieClip
"upgrade"Symbol 691 MovieClip [mc_building_factory] Frame 1Symbol 587 MovieClip
"hpBar"Symbol 691 MovieClip [mc_building_factory] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"resourceOut"Symbol 691 MovieClip [mc_building_factory] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 691 MovieClip [mc_building_factory] Frame 1Symbol 636 MovieClip
"resourceIn2"Symbol 691 MovieClip [mc_building_factory] Frame 1Symbol 636 MovieClip
"resourceOut2"Symbol 691 MovieClip [mc_building_factory] Frame 1Symbol 636 MovieClip
"button"Symbol 691 MovieClip [mc_building_factory] Frame 1Symbol 85 MovieClip
"alert"Symbol 691 MovieClip [mc_building_factory] Frame 1Symbol 664 MovieClip
"outline"Symbol 691 MovieClip [mc_building_factory] Frame 1Symbol 637 MovieClip
"smogPoint"Symbol 691 MovieClip [mc_building_factory] Frame 1Symbol 85 MovieClip
"damageClip"Symbol 691 MovieClip [mc_building_factory] Frame 1Symbol 679 MovieClip
"repairBeacon"Symbol 691 MovieClip [mc_building_factory] Frame 1Symbol 680 MovieClip
"upgrade"Symbol 696 MovieClip [mc_building_farm] Frame 1Symbol 587 MovieClip
"resourceOut"Symbol 696 MovieClip [mc_building_farm] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 696 MovieClip [mc_building_farm] Frame 1Symbol 636 MovieClip
"button"Symbol 696 MovieClip [mc_building_farm] Frame 1Symbol 85 MovieClip
"outline"Symbol 696 MovieClip [mc_building_farm] Frame 1Symbol 637 MovieClip
"smogPoint"Symbol 696 MovieClip [mc_building_farm] Frame 1Symbol 85 MovieClip
"damageClip"Symbol 696 MovieClip [mc_building_farm] Frame 1Symbol 679 MovieClip
"alert"Symbol 696 MovieClip [mc_building_farm] Frame 1Symbol 664 MovieClip
"hpBar"Symbol 696 MovieClip [mc_building_farm] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"repairBeacon"Symbol 696 MovieClip [mc_building_farm] Frame 1Symbol 680 MovieClip
"upgrade"Symbol 698 MovieClip [mc_building_FFPlant] Frame 1Symbol 587 MovieClip
"resourceOut"Symbol 698 MovieClip [mc_building_FFPlant] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 698 MovieClip [mc_building_FFPlant] Frame 1Symbol 636 MovieClip
"button"Symbol 698 MovieClip [mc_building_FFPlant] Frame 1Symbol 85 MovieClip
"outline"Symbol 698 MovieClip [mc_building_FFPlant] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 698 MovieClip [mc_building_FFPlant] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"smogPoint"Symbol 698 MovieClip [mc_building_FFPlant] Frame 1Symbol 85 MovieClip
"alert"Symbol 698 MovieClip [mc_building_FFPlant] Frame 1Symbol 664 MovieClip
"garbageAlert"Symbol 698 MovieClip [mc_building_FFPlant] Frame 1Symbol 664 MovieClip
"damageClip"Symbol 698 MovieClip [mc_building_FFPlant] Frame 1Symbol 679 MovieClip
"repairBeacon"Symbol 698 MovieClip [mc_building_FFPlant] Frame 1Symbol 680 MovieClip
"gun"Symbol 717 MovieClip [mc_building_Flameturret] Frame 1Symbol 716 MovieClip
"upgrade"Symbol 717 MovieClip [mc_building_Flameturret] Frame 1Symbol 587 MovieClip
"button"Symbol 717 MovieClip [mc_building_Flameturret] Frame 1Symbol 85 MovieClip
"outline"Symbol 717 MovieClip [mc_building_Flameturret] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 717 MovieClip [mc_building_Flameturret] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"resourceOut"Symbol 717 MovieClip [mc_building_Flameturret] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 717 MovieClip [mc_building_Flameturret] Frame 1Symbol 636 MovieClip
"alert"Symbol 717 MovieClip [mc_building_Flameturret] Frame 1Symbol 664 MovieClip
"smogPoint"Symbol 717 MovieClip [mc_building_Flameturret] Frame 1Symbol 85 MovieClip
"alert"Symbol 717 MovieClip [mc_building_Flameturret] Frame 1Symbol 664 MovieClip
"damageClip"Symbol 717 MovieClip [mc_building_Flameturret] Frame 1Symbol 679 MovieClip
"repairBeacon"Symbol 717 MovieClip [mc_building_Flameturret] Frame 1Symbol 680 MovieClip
"upgrade"Symbol 721 MovieClip [mc_building_FloodLights] Frame 1Symbol 587 MovieClip
"resourceOut"Symbol 721 MovieClip [mc_building_FloodLights] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 721 MovieClip [mc_building_FloodLights] Frame 1Symbol 636 MovieClip
"button"Symbol 721 MovieClip [mc_building_FloodLights] Frame 1Symbol 85 MovieClip
"outline"Symbol 721 MovieClip [mc_building_FloodLights] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 721 MovieClip [mc_building_FloodLights] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"alert"Symbol 721 MovieClip [mc_building_FloodLights] Frame 1Symbol 664 MovieClip
"smogPoint"Symbol 721 MovieClip [mc_building_FloodLights] Frame 1Symbol 85 MovieClip
"alert"Symbol 721 MovieClip [mc_building_FloodLights] Frame 1Symbol 664 MovieClip
"damageClip"Symbol 721 MovieClip [mc_building_FloodLights] Frame 1Symbol 679 MovieClip
"repairBeacon"Symbol 721 MovieClip [mc_building_FloodLights] Frame 1Symbol 680 MovieClip
"clickyThing"Symbol 721 MovieClip [mc_building_FloodLights] Frame 1Symbol 718 Button
"upgrade"Symbol 736 MovieClip [mc_building_Fortress] Frame 1Symbol 587 MovieClip
"resourceOut"Symbol 736 MovieClip [mc_building_Fortress] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 736 MovieClip [mc_building_Fortress] Frame 1Symbol 636 MovieClip
"resourceOut2"Symbol 736 MovieClip [mc_building_Fortress] Frame 1Symbol 636 MovieClip
"button"Symbol 736 MovieClip [mc_building_Fortress] Frame 1Symbol 85 MovieClip
"outline"Symbol 736 MovieClip [mc_building_Fortress] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 736 MovieClip [mc_building_Fortress] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"alert"Symbol 736 MovieClip [mc_building_Fortress] Frame 1Symbol 664 MovieClip
"smogPoint"Symbol 736 MovieClip [mc_building_Fortress] Frame 1Symbol 85 MovieClip
"alert"Symbol 736 MovieClip [mc_building_Fortress] Frame 1Symbol 664 MovieClip
"damageClip"Symbol 736 MovieClip [mc_building_Fortress] Frame 1Symbol 679 MovieClip
"repairBeacon"Symbol 736 MovieClip [mc_building_Fortress] Frame 1Symbol 680 MovieClip
"upgrade"Symbol 741 MovieClip [mc_building_GasPlant] Frame 1Symbol 587 MovieClip
"resourceOut"Symbol 741 MovieClip [mc_building_GasPlant] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 741 MovieClip [mc_building_GasPlant] Frame 1Symbol 636 MovieClip
"button"Symbol 741 MovieClip [mc_building_GasPlant] Frame 1Symbol 85 MovieClip
"outline"Symbol 741 MovieClip [mc_building_GasPlant] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 741 MovieClip [mc_building_GasPlant] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"alert"Symbol 741 MovieClip [mc_building_GasPlant] Frame 1Symbol 664 MovieClip
"smogPoint"Symbol 741 MovieClip [mc_building_GasPlant] Frame 1Symbol 85 MovieClip
"damageClip"Symbol 741 MovieClip [mc_building_GasPlant] Frame 1Symbol 679 MovieClip
"repairBeacon"Symbol 741 MovieClip [mc_building_GasPlant] Frame 1Symbol 680 MovieClip
"upgrade"Symbol 744 MovieClip [mc_building_GeoPlant] Frame 1Symbol 587 MovieClip
"resourceOut"Symbol 744 MovieClip [mc_building_GeoPlant] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 744 MovieClip [mc_building_GeoPlant] Frame 1Symbol 636 MovieClip
"button"Symbol 744 MovieClip [mc_building_GeoPlant] Frame 1Symbol 85 MovieClip
"outline"Symbol 744 MovieClip [mc_building_GeoPlant] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 744 MovieClip [mc_building_GeoPlant] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"alert"Symbol 744 MovieClip [mc_building_GeoPlant] Frame 1Symbol 664 MovieClip
"smogPoint"Symbol 744 MovieClip [mc_building_GeoPlant] Frame 1Symbol 85 MovieClip
"damageClip"Symbol 744 MovieClip [mc_building_GeoPlant] Frame 1Symbol 679 MovieClip
"repairBeacon"Symbol 744 MovieClip [mc_building_GeoPlant] Frame 1Symbol 680 MovieClip
"gun"Symbol 752 MovieClip [mc_building_gunturret] Frame 1Symbol 751 MovieClip
"upgrade"Symbol 752 MovieClip [mc_building_gunturret] Frame 1Symbol 587 MovieClip
"button"Symbol 752 MovieClip [mc_building_gunturret] Frame 1Symbol 85 MovieClip
"outline"Symbol 752 MovieClip [mc_building_gunturret] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 752 MovieClip [mc_building_gunturret] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"resourceOut"Symbol 752 MovieClip [mc_building_gunturret] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 752 MovieClip [mc_building_gunturret] Frame 1Symbol 636 MovieClip
"alert"Symbol 752 MovieClip [mc_building_gunturret] Frame 1Symbol 664 MovieClip
"smogPoint"Symbol 752 MovieClip [mc_building_gunturret] Frame 1Symbol 85 MovieClip
"alert"Symbol 752 MovieClip [mc_building_gunturret] Frame 1Symbol 664 MovieClip
"damageClip"Symbol 752 MovieClip [mc_building_gunturret] Frame 1Symbol 679 MovieClip
"repairBeacon"Symbol 752 MovieClip [mc_building_gunturret] Frame 1Symbol 680 MovieClip
"upgrade"Symbol 755 MovieClip [mc_building_lab] Frame 1Symbol 587 MovieClip
"resourceOut"Symbol 755 MovieClip [mc_building_lab] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 755 MovieClip [mc_building_lab] Frame 1Symbol 636 MovieClip
"button"Symbol 755 MovieClip [mc_building_lab] Frame 1Symbol 85 MovieClip
"outline"Symbol 755 MovieClip [mc_building_lab] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 755 MovieClip [mc_building_lab] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"alert"Symbol 755 MovieClip [mc_building_lab] Frame 1Symbol 664 MovieClip
"smogPoint"Symbol 755 MovieClip [mc_building_lab] Frame 1Symbol 85 MovieClip
"alert"Symbol 755 MovieClip [mc_building_lab] Frame 1Symbol 664 MovieClip
"damageClip"Symbol 755 MovieClip [mc_building_lab] Frame 1Symbol 679 MovieClip
"repairBeacon"Symbol 755 MovieClip [mc_building_lab] Frame 1Symbol 680 MovieClip
"upgrade"Symbol 759 MovieClip [mc_building_landfill] Frame 1Symbol 587 MovieClip
"waste"Symbol 759 MovieClip [mc_building_landfill] Frame 1Symbol 756 MovieClip
"button"Symbol 759 MovieClip [mc_building_landfill] Frame 1Symbol 85 MovieClip
"outline"Symbol 759 MovieClip [mc_building_landfill] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 759 MovieClip [mc_building_landfill] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"smogPoint"Symbol 759 MovieClip [mc_building_landfill] Frame 1Symbol 85 MovieClip
"resourceIn"Symbol 759 MovieClip [mc_building_landfill] Frame 1Symbol 636 MovieClip
"damageClip"Symbol 759 MovieClip [mc_building_landfill] Frame 1Symbol 679 MovieClip
"alert"Symbol 759 MovieClip [mc_building_landfill] Frame 1Symbol 664 MovieClip
"repairBeacon"Symbol 759 MovieClip [mc_building_landfill] Frame 1Symbol 680 MovieClip
"upgrade"Symbol 761 MovieClip [mc_building_Mine] Frame 1Symbol 587 MovieClip
"resourceOut"Symbol 761 MovieClip [mc_building_Mine] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 761 MovieClip [mc_building_Mine] Frame 1Symbol 636 MovieClip
"button"Symbol 761 MovieClip [mc_building_Mine] Frame 1Symbol 85 MovieClip
"outline"Symbol 761 MovieClip [mc_building_Mine] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 761 MovieClip [mc_building_Mine] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"smogPoint"Symbol 761 MovieClip [mc_building_Mine] Frame 1Symbol 85 MovieClip
"alert"Symbol 761 MovieClip [mc_building_Mine] Frame 1Symbol 664 MovieClip
"damageClip"Symbol 761 MovieClip [mc_building_Mine] Frame 1Symbol 679 MovieClip
"repairBeacon"Symbol 761 MovieClip [mc_building_Mine] Frame 1Symbol 680 MovieClip
"upgrade"Symbol 762 MovieClip [mc_building_nucleardump] Frame 1Symbol 587 MovieClip
"waste"Symbol 762 MovieClip [mc_building_nucleardump] Frame 1Symbol 756 MovieClip
"button"Symbol 762 MovieClip [mc_building_nucleardump] Frame 1Symbol 85 MovieClip
"outline"Symbol 762 MovieClip [mc_building_nucleardump] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 762 MovieClip [mc_building_nucleardump] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"alert"Symbol 762 MovieClip [mc_building_nucleardump] Frame 1Symbol 664 MovieClip
"smogPoint"Symbol 762 MovieClip [mc_building_nucleardump] Frame 1Symbol 85 MovieClip
"resourceIn"Symbol 762 MovieClip [mc_building_nucleardump] Frame 1Symbol 636 MovieClip
"damageClip"Symbol 762 MovieClip [mc_building_nucleardump] Frame 1Symbol 679 MovieClip
"repairBeacon"Symbol 762 MovieClip [mc_building_nucleardump] Frame 1Symbol 680 MovieClip
"upgrade"Symbol 764 MovieClip [mc_building_NuclearPlant] Frame 1Symbol 587 MovieClip
"resourceOut"Symbol 764 MovieClip [mc_building_NuclearPlant] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 764 MovieClip [mc_building_NuclearPlant] Frame 1Symbol 636 MovieClip
"button"Symbol 764 MovieClip [mc_building_NuclearPlant] Frame 1Symbol 85 MovieClip
"outline"Symbol 764 MovieClip [mc_building_NuclearPlant] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 764 MovieClip [mc_building_NuclearPlant] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"smogPoint"Symbol 764 MovieClip [mc_building_NuclearPlant] Frame 1Symbol 85 MovieClip
"alert"Symbol 764 MovieClip [mc_building_NuclearPlant] Frame 1Symbol 664 MovieClip
"damageClip"Symbol 764 MovieClip [mc_building_NuclearPlant] Frame 1Symbol 679 MovieClip
"repairBeacon"Symbol 764 MovieClip [mc_building_NuclearPlant] Frame 1Symbol 680 MovieClip
"upgrade"Symbol 766 MovieClip [mc_building_OilGasWell] Frame 1Symbol 587 MovieClip
"resourceOut"Symbol 766 MovieClip [mc_building_OilGasWell] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 766 MovieClip [mc_building_OilGasWell] Frame 1Symbol 636 MovieClip
"button"Symbol 766 MovieClip [mc_building_OilGasWell] Frame 1Symbol 85 MovieClip
"outline"Symbol 766 MovieClip [mc_building_OilGasWell] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 766 MovieClip [mc_building_OilGasWell] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"smogPoint"Symbol 766 MovieClip [mc_building_OilGasWell] Frame 1Symbol 85 MovieClip
"alert"Symbol 766 MovieClip [mc_building_OilGasWell] Frame 1Symbol 664 MovieClip
"damageClip"Symbol 766 MovieClip [mc_building_OilGasWell] Frame 1Symbol 679 MovieClip
"repairBeacon"Symbol 766 MovieClip [mc_building_OilGasWell] Frame 1Symbol 680 MovieClip
"upgrade"Symbol 770 MovieClip [mc_building_RecyclingCenter] Frame 1Symbol 587 MovieClip
"resourceOut"Symbol 770 MovieClip [mc_building_RecyclingCenter] Frame 1Symbol 636 MovieClip
"resourceIn2"Symbol 770 MovieClip [mc_building_RecyclingCenter] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 770 MovieClip [mc_building_RecyclingCenter] Frame 1Symbol 636 MovieClip
"button"Symbol 770 MovieClip [mc_building_RecyclingCenter] Frame 1Symbol 85 MovieClip
"outline"Symbol 770 MovieClip [mc_building_RecyclingCenter] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 770 MovieClip [mc_building_RecyclingCenter] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"alert"Symbol 770 MovieClip [mc_building_RecyclingCenter] Frame 1Symbol 664 MovieClip
"smogPoint"Symbol 770 MovieClip [mc_building_RecyclingCenter] Frame 1Symbol 85 MovieClip
"alert"Symbol 770 MovieClip [mc_building_RecyclingCenter] Frame 1Symbol 664 MovieClip
"damageClip"Symbol 770 MovieClip [mc_building_RecyclingCenter] Frame 1Symbol 679 MovieClip
"repairBeacon"Symbol 770 MovieClip [mc_building_RecyclingCenter] Frame 1Symbol 680 MovieClip
"icon"Symbol 773 MovieClip [mc_building_SolarPlant] Frame 1Symbol 559 MovieClip
"upgrade"Symbol 773 MovieClip [mc_building_SolarPlant] Frame 1Symbol 587 MovieClip
"resourceOut"Symbol 773 MovieClip [mc_building_SolarPlant] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 773 MovieClip [mc_building_SolarPlant] Frame 1Symbol 636 MovieClip
"button"Symbol 773 MovieClip [mc_building_SolarPlant] Frame 1Symbol 85 MovieClip
"outline"Symbol 773 MovieClip [mc_building_SolarPlant] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 773 MovieClip [mc_building_SolarPlant] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"smogPoint"Symbol 773 MovieClip [mc_building_SolarPlant] Frame 1Symbol 85 MovieClip
"alert"Symbol 773 MovieClip [mc_building_SolarPlant] Frame 1Symbol 664 MovieClip
"damageClip"Symbol 773 MovieClip [mc_building_SolarPlant] Frame 1Symbol 679 MovieClip
"repairBeacon"Symbol 773 MovieClip [mc_building_SolarPlant] Frame 1Symbol 680 MovieClip
"upgrade"Symbol 777 MovieClip [mc_building_super_farm] Frame 1Symbol 587 MovieClip
"resourceOut"Symbol 777 MovieClip [mc_building_super_farm] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 777 MovieClip [mc_building_super_farm] Frame 1Symbol 636 MovieClip
"alert"Symbol 777 MovieClip [mc_building_super_farm] Frame 1Symbol 664 MovieClip
"button"Symbol 777 MovieClip [mc_building_super_farm] Frame 1Symbol 85 MovieClip
"outline"Symbol 777 MovieClip [mc_building_super_farm] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 777 MovieClip [mc_building_super_farm] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"smogPoint"Symbol 777 MovieClip [mc_building_super_farm] Frame 1Symbol 85 MovieClip
"repairBeacon"Symbol 777 MovieClip [mc_building_super_farm] Frame 1Symbol 680 MovieClip
"upgrade"Symbol 781 MovieClip [mc_building_super_GeoPlant] Frame 1Symbol 587 MovieClip
"resourceOut"Symbol 781 MovieClip [mc_building_super_GeoPlant] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 781 MovieClip [mc_building_super_GeoPlant] Frame 1Symbol 636 MovieClip
"button"Symbol 781 MovieClip [mc_building_super_GeoPlant] Frame 1Symbol 85 MovieClip
"outline"Symbol 781 MovieClip [mc_building_super_GeoPlant] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 781 MovieClip [mc_building_super_GeoPlant] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"alert"Symbol 781 MovieClip [mc_building_super_GeoPlant] Frame 1Symbol 664 MovieClip
"smogPoint"Symbol 781 MovieClip [mc_building_super_GeoPlant] Frame 1Symbol 85 MovieClip
"damageClip"Symbol 781 MovieClip [mc_building_super_GeoPlant] Frame 1Symbol 679 MovieClip
"repairBeacon"Symbol 781 MovieClip [mc_building_super_GeoPlant] Frame 1Symbol 680 MovieClip
"icon"Symbol 805 MovieClip [mc_building_super_WindPlant] Frame 1Symbol 802 MovieClip
"upgrade"Symbol 805 MovieClip [mc_building_super_WindPlant] Frame 1Symbol 587 MovieClip
"resourceOut"Symbol 805 MovieClip [mc_building_super_WindPlant] Frame 1Symbol 636 MovieClip
"resourceIn"Symbol 805 MovieClip [mc_building_super_WindPlant] Frame 1Symbol 636 MovieClip
"button"Symbol 805 MovieClip [mc_building_super_WindPlant] Frame 1Symbol 85 MovieClip
"outline"Symbol 805 MovieClip [mc_building_super_WindPlant] Frame 1Symbol 637 MovieClip
"hpBar"Symbol 805 MovieClip [mc_building_super_WindPlant] Frame 1Symbol 639 MovieClip [mc_miniHpBar]
"smogPoint"Symbol 805 MovieClip [mc_building_super_WindPlant] Frame 1Symbol 85 MovieClip
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ExportAssets (56)Timeline Frame 5Symbol 2694 as "mc_enemy_monsterTruck"
ExportAssets (56)Timeline Frame 5Symbol 2695 as "mc_explodeCloud"
ExportAssets (56)Timeline Frame 6Symbol 2702 as "mc_radioHolder"

Labels

"start"Frame 6
"main"Frame 7
"campaign"Frame 9
"sandbox"Frame 10
"credits"Frame 11
"game"Frame 12
"up"Symbol 100 MovieClip [mc_pauseToggle] Frame 1
"down"Symbol 100 MovieClip [mc_pauseToggle] Frame 2
"start"Symbol 227 MovieClip [themesong_credits] Frame 1
"end"Symbol 227 MovieClip [themesong_credits] Frame 5941
"nomansland"Symbol 501 MovieClip Frame 1
"building"Symbol 501 MovieClip Frame 2
"building_landfill"Symbol 501 MovieClip Frame 3
"repair"Symbol 501 MovieClip Frame 4
"units"Symbol 501 MovieClip Frame 5
"engineers"Symbol 501 MovieClip Frame 6
"powerplant"Symbol 501 MovieClip Frame 7
"defenses"Symbol 501 MovieClip Frame 8
"warn_garbage"Symbol 501 MovieClip Frame 9
"garbage_eat"Symbol 501 MovieClip Frame 10
"food"Symbol 501 MovieClip Frame 11
"lab"Symbol 501 MovieClip Frame 12
"multilab"Symbol 501 MovieClip Frame 13
"warn_smog"Symbol 501 MovieClip Frame 14
"upgrade_plants"Symbol 501 MovieClip Frame 15
"upgrade"Symbol 501 MovieClip Frame 16
"fuel"Symbol 501 MovieClip Frame 17
"bullets"Symbol 501 MovieClip Frame 18
"coal"Symbol 501 MovieClip Frame 19
"time"Symbol 501 MovieClip Frame 20
"disable"Symbol 501 MovieClip Frame 21
"teslacoil"Symbol 501 MovieClip Frame 22
"flameturret"Symbol 501 MovieClip Frame 23
"defenseReview"Symbol 501 MovieClip Frame 24
"oilwell"Symbol 501 MovieClip Frame 25
"naturalgas"Symbol 501 MovieClip Frame 26
"upgrade_fuel"Symbol 501 MovieClip Frame 27
"alternative_fuel"Symbol 501 MovieClip Frame 28
"power_nuclear"Symbol 501 MovieClip Frame 29
"wind_power"Symbol 501 MovieClip Frame 30
"solar_power"Symbol 501 MovieClip Frame 31
"weather"Symbol 501 MovieClip Frame 32
"geothermal"Symbol 501 MovieClip Frame 33
"recycling_1"Symbol 501 MovieClip Frame 34
"recycling_2"Symbol 501 MovieClip Frame 35
"default"Symbol 508 MovieClip [mc_menu] Frame 1
"help"Symbol 508 MovieClip [mc_menu] Frame 2
"high"Symbol 559 MovieClip Frame 1
"mid"Symbol 559 MovieClip Frame 2
"low"Symbol 559 MovieClip Frame 3
"min"Symbol 559 MovieClip Frame 4
"no"Symbol 559 MovieClip Frame 5
"default"Symbol 578 MovieClip [mc_buildIcon] Frame 1
"FFPlant"Symbol 578 MovieClip [mc_buildIcon] Frame 2
"FFPlant_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 3
"NuclearPlant"Symbol 578 MovieClip [mc_buildIcon] Frame 4
"NuclearPlant_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 5
"GasPlant"Symbol 578 MovieClip [mc_buildIcon] Frame 6
"GasPlant_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 7
"Mine"Symbol 578 MovieClip [mc_buildIcon] Frame 8
"Mine_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 9
"CoalMine"Symbol 578 MovieClip [mc_buildIcon] Frame 10
"CoalMine_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 11
"Factory"Symbol 578 MovieClip [mc_buildIcon] Frame 12
"Factory_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 13
"Farm"Symbol 578 MovieClip [mc_buildIcon] Frame 14
"Farm_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 15
"Landfill"Symbol 578 MovieClip [mc_buildIcon] Frame 16
"Landfill_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 17
"NuclearDump"Symbol 578 MovieClip [mc_buildIcon] Frame 18
"NuclearDump_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 19
"Lab"Symbol 578 MovieClip [mc_buildIcon] Frame 20
"Lab_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 21
"RecyclingCenter"Symbol 578 MovieClip [mc_buildIcon] Frame 22
"RecyclingCenter_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 23
"WindPlant"Symbol 578 MovieClip [mc_buildIcon] Frame 24
"WindPlant_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 25
"GeoPlant"Symbol 578 MovieClip [mc_buildIcon] Frame 26
"GeoPlant_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 27
"SolarPlant"Symbol 578 MovieClip [mc_buildIcon] Frame 28
"SolarPlant_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 29
"OilGasWell"Symbol 578 MovieClip [mc_buildIcon] Frame 30
"OilGasWell_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 31
"teslaCoil"Symbol 578 MovieClip [mc_buildIcon] Frame 32
"teslaCoil_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 33
"floodLights"Symbol 578 MovieClip [mc_buildIcon] Frame 34
"floodLights_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 35
"GunTurret"Symbol 578 MovieClip [mc_buildIcon] Frame 36
"GunTurret_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 37
"flameTurret"Symbol 578 MovieClip [mc_buildIcon] Frame 38
"flameTurret_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 39
"CoalPlant"Symbol 578 MovieClip [mc_buildIcon] Frame 40
"CoalPlant_NO"Symbol 578 MovieClip [mc_buildIcon] Frame 41
"default"Symbol 585 MovieClip Frame 1
"empty"Symbol 585 MovieClip Frame 2
"default"Symbol 587 MovieClip Frame 1
"upgrade"Symbol 587 MovieClip Frame 2
"bounce"Symbol 595 MovieClip Frame 3
"error"Symbol 595 MovieClip Frame 13
"make"Symbol 595 MovieClip Frame 23
"plus"Symbol 595 MovieClip Frame 33
"bounce"Symbol 599 MovieClip Frame 2
"error"Symbol 599 MovieClip Frame 16
"make"Symbol 599 MovieClip Frame 30
"plus"Symbol 599 MovieClip Frame 44
"super"Symbol 599 MovieClip Frame 45
"bounce"Symbol 602 MovieClip Frame 2
"error"Symbol 602 MovieClip Frame 12
"make"Symbol 602 MovieClip Frame 22
"plus"Symbol 602 MovieClip Frame 31
"mid_plus"Symbol 602 MovieClip Frame 32
"hi_plus"Symbol 602 MovieClip Frame 34
"plus"Symbol 607 MovieClip Frame 2
"bounce"Symbol 611 MovieClip Frame 3
"error"Symbol 611 MovieClip Frame 14
"make"Symbol 611 MovieClip Frame 24
"plus"Symbol 611 MovieClip Frame 35
"default"Symbol 615 MovieClip Frame 1
"plus"Symbol 615 MovieClip Frame 2
"mid_plus"Symbol 615 MovieClip Frame 3
"hi_plus"Symbol 615 MovieClip Frame 4
"plus"Symbol 618 MovieClip Frame 2
"energy"Symbol 636 MovieClip Frame 1
"food"Symbol 636 MovieClip Frame 2
"metal"Symbol 636 MovieClip Frame 3
"gas"Symbol 636 MovieClip Frame 4
"FF"Symbol 636 MovieClip Frame 5
"coal"Symbol 636 MovieClip Frame 6
"ethanol"Symbol 636 MovieClip Frame 7
"hammer"Symbol 636 MovieClip Frame 8
"wrench"Symbol 636 MovieClip Frame 9
"research"Symbol 636 MovieClip Frame 10
"nWaste"Symbol 636 MovieClip Frame 11
"scrap"Symbol 636 MovieClip Frame 12
"organic"Symbol 636 MovieClip Frame 13
"reuse"Symbol 636 MovieClip Frame 14
"garbage"Symbol 636 MovieClip Frame 15
"rubble"Symbol 636 MovieClip Frame 16
"nothing"Symbol 636 MovieClip Frame 17
"default"Symbol 664 MovieClip Frame 1
"alert"Symbol 664 MovieClip Frame 3
"garbage"Symbol 664 MovieClip Frame 71
"energy"Symbol 664 MovieClip Frame 143
"food"Symbol 664 MovieClip Frame 215
"repair"Symbol 664 MovieClip Frame 287
"metal"Symbol 664 MovieClip Frame 359
"asleep"Symbol 664 MovieClip Frame 431
"disabled"Symbol 664 MovieClip Frame 438
"ff"Symbol 664 MovieClip Frame 445
"gas"Symbol 664 MovieClip Frame 517
"ffGas"Symbol 664 MovieClip Frame 589
"coal"Symbol 664 MovieClip Frame 661
"hit"Symbol 679 MovieClip Frame 2
"fire"Symbol 679 MovieClip Frame 18
"default"Symbol 682 MovieClip [mc_building_CoalMine] Frame 1
"bounce"Symbol 682 MovieClip [mc_building_CoalMine] Frame 2
"default"Symbol 686 MovieClip [mc_building_CoalPlant] Frame 1
"bounce"Symbol 686 MovieClip [mc_building_CoalPlant] Frame 2
"default"Symbol 691 MovieClip [mc_building_factory] Frame 1
"bounce"Symbol 691 MovieClip [mc_building_factory] Frame 2
"default"Symbol 696 MovieClip [mc_building_farm] Frame 1
"bounce"Symbol 696 MovieClip [mc_building_farm] Frame 2
"default"Symbol 698 MovieClip [mc_building_FFPlant] Frame 1
"bounce"Symbol 698 MovieClip [mc_building_FFPlant] Frame 2
"default"Symbol 716 MovieClip Frame 1
"fire"Symbol 716 MovieClip Frame 2
"default"Symbol 721 MovieClip [mc_building_FloodLights] Frame 1
"bounce"Symbol 721 MovieClip [mc_building_FloodLights] Frame 2
"default"Symbol 736 MovieClip [mc_building_Fortress] Frame 1
"bounce"Symbol 736 MovieClip [mc_building_Fortress] Frame 2
"default"Symbol 741 MovieClip [mc_building_GasPlant] Frame 1
"bounce"Symbol 741 MovieClip [mc_building_GasPlant] Frame 2
"default"Symbol 744 MovieClip [mc_building_GeoPlant] Frame 1
"bounce"Symbol 744 MovieClip [mc_building_GeoPlant] Frame 2
"default"Symbol 751 MovieClip Frame 1
"fire"Symbol 751 MovieClip Frame 2
"default"Symbol 755 MovieClip [mc_building_lab] Frame 1
"bounce"Symbol 755 MovieClip [mc_building_lab] Frame 2
"garbage"Symbol 756 MovieClip Frame 2
"rubble"Symbol 756 MovieClip Frame 14
"default"Symbol 759 MovieClip [mc_building_landfill] Frame 1
"25"Symbol 759 MovieClip [mc_building_landfill] Frame 2
"50"Symbol 759 MovieClip [mc_building_landfill] Frame 3
"75"Symbol 759 MovieClip [mc_building_landfill] Frame 4
"100"Symbol 759 MovieClip [mc_building_landfill] Frame 5
"default"Symbol 761 MovieClip [mc_building_Mine] Frame 1
"bounce"Symbol 761 MovieClip [mc_building_Mine] Frame 2
"default"Symbol 762 MovieClip [mc_building_nucleardump] Frame 1
"25"Symbol 762 MovieClip [mc_building_nucleardump] Frame 2
"50"Symbol 762 MovieClip [mc_building_nucleardump] Frame 3
"75"Symbol 762 MovieClip [mc_building_nucleardump] Frame 4
"100"Symbol 762 MovieClip [mc_building_nucleardump] Frame 5
"default"Symbol 764 MovieClip [mc_building_NuclearPlant] Frame 1
"bounce"Symbol 764 MovieClip [mc_building_NuclearPlant] Frame 2
"default"Symbol 766 MovieClip [mc_building_OilGasWell] Frame 1
"bounce"Symbol 766 MovieClip [mc_building_OilGasWell] Frame 2
"default"Symbol 770 MovieClip [mc_building_RecyclingCenter] Frame 1
"bounce"Symbol 770 MovieClip [mc_building_RecyclingCenter] Frame 2
"default"Symbol 773 MovieClip [mc_building_SolarPlant] Frame 1
"bounce"Symbol 773 MovieClip [mc_building_SolarPlant] Frame 2
"default"Symbol 777 MovieClip [mc_building_super_farm] Frame 1
"bounce"Symbol 777 MovieClip [mc_building_super_farm] Frame 2
"default"Symbol 781 MovieClip [mc_building_super_GeoPlant] Frame 1
"bounce"Symbol 781 MovieClip [mc_building_super_GeoPlant] Frame 2
"normal"Symbol 802 MovieClip Frame 1
"slow"Symbol 802 MovieClip Frame 2
"no"Symbol 802 MovieClip Frame 3
"fast"Symbol 802 MovieClip Frame 4
"default"Symbol 805 MovieClip [mc_building_super_WindPlant] Frame 1
"bounce"Symbol 805 MovieClip [mc_building_super_WindPlant] Frame 2
"default"Symbol 824 MovieClip [mc_building_teslaCoil] Frame 1
"bounce"Symbol 824 MovieClip [mc_building_teslaCoil] Frame 2
"normal"Symbol 829 MovieClip Frame 1
"slow"Symbol 829 MovieClip Frame 2
"no"Symbol 829 MovieClip Frame 3
"fast"Symbol 829 MovieClip Frame 4
"default"Symbol 830 MovieClip [mc_building_WindPlant] Frame 1
"bounce"Symbol 830 MovieClip [mc_building_WindPlant] Frame 2
"little"Symbol 833 MovieClip [mc_ff] Frame 1
"some"Symbol 833 MovieClip [mc_ff] Frame 2
"lots"Symbol 833 MovieClip [mc_ff] Frame 3
"max"Symbol 833 MovieClip [mc_ff] Frame 4
"little"Symbol 844 MovieClip [mc_garbage] Frame 1
"some"Symbol 844 MovieClip [mc_garbage] Frame 2
"lots"Symbol 844 MovieClip [mc_garbage] Frame 3
"max"Symbol 844 MovieClip [mc_garbage] Frame 4
"rubble_little"Symbol 844 MovieClip [mc_garbage] Frame 5
"rubble_some"Symbol 844 MovieClip [mc_garbage] Frame 6
"rubble_lots"Symbol 844 MovieClip [mc_garbage] Frame 7
"rubble_max"Symbol 844 MovieClip [mc_garbage] Frame 8
"little"Symbol 847 MovieClip [mc_gas] Frame 1
"some"Symbol 847 MovieClip [mc_gas] Frame 2
"lots"Symbol 847 MovieClip [mc_gas] Frame 3
"max"Symbol 847 MovieClip [mc_gas] Frame 4
"little"Symbol 848 MovieClip [mc_metal] Frame 1
"some"Symbol 848 MovieClip [mc_metal] Frame 2
"lots"Symbol 848 MovieClip [mc_metal] Frame 3
"max"Symbol 848 MovieClip [mc_metal] Frame 4
"little"Symbol 849 MovieClip [mc_nwaste] Frame 1
"some"Symbol 849 MovieClip [mc_nwaste] Frame 2
"lots"Symbol 849 MovieClip [mc_nwaste] Frame 3
"max"Symbol 849 MovieClip [mc_nwaste] Frame 4
"bigGrow"Symbol 852 MovieClip [mc_smog] Frame 1
"bigBlow"Symbol 852 MovieClip [mc_smog] Frame 20
"smallGrow"Symbol 852 MovieClip [mc_smog] Frame 47
"smallBlow"Symbol 852 MovieClip [mc_smog] Frame 50
"mediumGrow"Symbol 852 MovieClip [mc_smog] Frame 72
"mediumBlow"Symbol 852 MovieClip [mc_smog] Frame 86
"up"Symbol 859 MovieClip [mc_build_button_toggle] Frame 1
"down"Symbol 859 MovieClip [mc_build_button_toggle] Frame 2
"up"Symbol 991 MovieClip [mc_disabletoggle] Frame 1
"down"Symbol 991 MovieClip [mc_disabletoggle] Frame 2
"up"Symbol 998 MovieClip [mc_inspect_button_toggle] Frame 1
"down"Symbol 998 MovieClip [mc_inspect_button_toggle] Frame 2
"green"Symbol 1000 MovieClip [mc_levelStatus] Frame 1
"gold"Symbol 1000 MovieClip [mc_levelStatus] Frame 2
"white"Symbol 1000 MovieClip [mc_levelStatus] Frame 3
"red"Symbol 1000 MovieClip [mc_levelStatus] Frame 4
"yellow"Symbol 1000 MovieClip [mc_levelStatus] Frame 5
"blue"Symbol 1000 MovieClip [mc_levelStatus] Frame 6
"magenta"Symbol 1000 MovieClip [mc_levelStatus] Frame 7
"blank"Symbol 1000 MovieClip [mc_levelStatus] Frame 8
"green"Symbol 1001 MovieClip [mc_levelStatus_1] Frame 1
"gold"Symbol 1001 MovieClip [mc_levelStatus_1] Frame 2
"white"Symbol 1001 MovieClip [mc_levelStatus_1] Frame 3
"red"Symbol 1001 MovieClip [mc_levelStatus_1] Frame 4
"yellow"Symbol 1001 MovieClip [mc_levelStatus_1] Frame 5
"blue"Symbol 1001 MovieClip [mc_levelStatus_1] Frame 6
"magenta"Symbol 1001 MovieClip [mc_levelStatus_1] Frame 7
"blank"Symbol 1001 MovieClip [mc_levelStatus_1] Frame 8
"bounce"Symbol 1013 MovieClip Frame 2
"error"Symbol 1013 MovieClip Frame 12
"make"Symbol 1013 MovieClip Frame 22
"plus"Symbol 1013 MovieClip Frame 32
"default"Symbol 1022 MovieClip [mc_r_coal] Frame 1
"hide"Symbol 1022 MovieClip [mc_r_coal] Frame 2
"default"Symbol 1027 MovieClip Frame 1
"white"Symbol 1027 MovieClip Frame 7
"green"Symbol 1027 MovieClip Frame 20
"yellow"Symbol 1027 MovieClip Frame 33
"default"Symbol 1035 MovieClip Frame 1
"surplus"Symbol 1035 MovieClip Frame 2
"defecit"Symbol 1035 MovieClip Frame 3
"1digit"Symbol 1048 MovieClip [mc_r_energy] Frame 1
"2digits"Symbol 1048 MovieClip [mc_r_energy] Frame 2
"low"Symbol 1048 MovieClip [mc_r_energy] Frame 3
"medium"Symbol 1048 MovieClip [mc_r_energy] Frame 4
"high"Symbol 1048 MovieClip [mc_r_energy] Frame 5
"hide"Symbol 1048 MovieClip [mc_r_energy] Frame 6
"default"Symbol 1052 MovieClip [mc_r_ethanol] Frame 1
"hide"Symbol 1052 MovieClip [mc_r_ethanol] Frame 2
"default"Symbol 1056 MovieClip [mc_r_FF] Frame 1
"hide"Symbol 1056 MovieClip [mc_r_FF] Frame 2
"1digit"Symbol 1065 MovieClip [mc_r_food] Frame 1
"2digits"Symbol 1065 MovieClip [mc_r_food] Frame 2
"medium"Symbol 1065 MovieClip [mc_r_food] Frame 3
"high"Symbol 1065 MovieClip [mc_r_food] Frame 4
"3digits"Symbol 1065 MovieClip [mc_r_food] Frame 5
"hide"Symbol 1065 MovieClip [mc_r_food] Frame 6
"default"Symbol 1070 MovieClip [mc_r_gas] Frame 1
"hide"Symbol 1070 MovieClip [mc_r_gas] Frame 2
"default"Symbol 1074 MovieClip [mc_r_metal] Frame 1
"hide"Symbol 1074 MovieClip [mc_r_metal] Frame 2
"default"Symbol 1078 MovieClip [mc_r_research] Frame 1
"hide"Symbol 1078 MovieClip [mc_r_research] Frame 2
"level1"Symbol 1084 MovieClip Frame 1
"level2"Symbol 1084 MovieClip Frame 2
"level3"Symbol 1084 MovieClip Frame 3
"level4"Symbol 1084 MovieClip Frame 4
"level5"Symbol 1084 MovieClip Frame 5
"level6"Symbol 1084 MovieClip Frame 6
"level7"Symbol 1084 MovieClip Frame 7
"level8"Symbol 1084 MovieClip Frame 8
"level9"Symbol 1084 MovieClip Frame 9
"level10"Symbol 1084 MovieClip Frame 10
"high"Symbol 1090 MovieClip [mc_r_smog] Frame 1
"medium"Symbol 1090 MovieClip [mc_r_smog] Frame 2
"low"Symbol 1090 MovieClip [mc_r_smog] Frame 3
"hide"Symbol 1090 MovieClip [mc_r_smog] Frame 4
"up"Symbol 1104 MovieClip [mc_toggle_deploy] Frame 1
"down"Symbol 1104 MovieClip [mc_toggle_deploy] Frame 2
"default"Symbol 1115 MovieClip Frame 1
"smog"Symbol 1115 MovieClip Frame 2
"default"Symbol 1128 MovieClip Frame 1
"smog"Symbol 1128 MovieClip Frame 2
"engineer"Symbol 1146 MovieClip [mc_unitProduction] Frame 1
"garbageTruck"Symbol 1146 MovieClip [mc_unitProduction] Frame 2
"recyclingCenter"Symbol 1146 MovieClip [mc_unitProduction] Frame 3
"scout"Symbol 1146 MovieClip [mc_unitProduction] Frame 4
"uDiesel"Symbol 1146 MovieClip [mc_unitProduction] Frame 5
"energy"Symbol 1165 MovieClip Frame 1
"metal"Symbol 1165 MovieClip Frame 2
"garbage"Symbol 1165 MovieClip Frame 3
"food"Symbol 1165 MovieClip Frame 4
"smog"Symbol 1165 MovieClip Frame 5
"FF"Symbol 1165 MovieClip Frame 6
"coal"Symbol 1165 MovieClip Frame 7
"ethanol"Symbol 1165 MovieClip Frame 8
"gas"Symbol 1165 MovieClip Frame 9
"ffOrGas"Symbol 1165 MovieClip Frame 10
"units"Symbol 1165 MovieClip Frame 11
"research"Symbol 1165 MovieClip Frame 12
"nWaste"Symbol 1165 MovieClip Frame 13
"default"Symbol 1170 MovieClip [mc_usageLine] Frame 1
"uses"Symbol 1170 MovieClip [mc_usageLine] Frame 2
"makes"Symbol 1170 MovieClip [mc_usageLine] Frame 3
"uses1"Symbol 1176 MovieClip [mc_usage_key] Frame 1
"usesOR"Symbol 1176 MovieClip [mc_usage_key] Frame 2
"uses2"Symbol 1176 MovieClip [mc_usage_key] Frame 3
"makes1"Symbol 1176 MovieClip [mc_usage_key] Frame 4
"makes2"Symbol 1176 MovieClip [mc_usage_key] Frame 5
"makes3"Symbol 1176 MovieClip [mc_usage_key] Frame 6
"uses1makes1"Symbol 1176 MovieClip [mc_usage_key] Frame 7
"uses1makes2"Symbol 1176 MovieClip [mc_usage_key] Frame 8
"uses1makes3"Symbol 1176 MovieClip [mc_usage_key] Frame 9
"uses2makes1"Symbol 1176 MovieClip [mc_usage_key] Frame 10
"uses2makes2"Symbol 1176 MovieClip [mc_usage_key] Frame 11
"uses2makes3"Symbol 1176 MovieClip [mc_usage_key] Frame 12
"fuel"Symbol 1176 MovieClip [mc_usage_key] Frame 13
"cursor"Symbol 1200 MovieClip [mc_arrow] Frame 1
"build"Symbol 1200 MovieClip [mc_arrow] Frame 2
"repair"Symbol 1200 MovieClip [mc_arrow] Frame 3
"demolish"Symbol 1200 MovieClip [mc_arrow] Frame 4
"move"Symbol 1200 MovieClip [mc_arrow] Frame 5
"attack"Symbol 1200 MovieClip [mc_arrow] Frame 6
"_cursor"Symbol 1200 MovieClip [mc_arrow] Frame 7
"_build"Symbol 1200 MovieClip [mc_arrow] Frame 8
"_repair"Symbol 1200 MovieClip [mc_arrow] Frame 9
"_demolish"Symbol 1200 MovieClip [mc_arrow] Frame 10
"_move"Symbol 1200 MovieClip [mc_arrow] Frame 11
"_attack"Symbol 1200 MovieClip [mc_arrow] Frame 12
"n"Symbol 1200 MovieClip [mc_arrow] Frame 15
"ne"Symbol 1200 MovieClip [mc_arrow] Frame 16
"e"Symbol 1200 MovieClip [mc_arrow] Frame 17
"se"Symbol 1200 MovieClip [mc_arrow] Frame 18
"s"Symbol 1200 MovieClip [mc_arrow] Frame 19
"sw"Symbol 1200 MovieClip [mc_arrow] Frame 20
"w"Symbol 1200 MovieClip [mc_arrow] Frame 21
"nw"Symbol 1200 MovieClip [mc_arrow] Frame 22
"default"Symbol 1202 MovieClip Frame 1
"night"Symbol 1202 MovieClip Frame 2
"night_now"Symbol 1202 MovieClip Frame 61
"day"Symbol 1202 MovieClip Frame 62
"day_now"Symbol 1202 MovieClip Frame 121
"default"Symbol 1203 MovieClip [mc_light] Frame 1
"light"Symbol 1203 MovieClip [mc_light] Frame 2
"off"Symbol 1261 MovieClip Frame 1
"on"Symbol 1261 MovieClip Frame 2
"build"Symbol 1411 MovieClip Frame 1
"default"Symbol 1411 MovieClip Frame 2
"bUnits"Symbol 1411 MovieClip Frame 3
"b_PowerPlant"Symbol 1411 MovieClip Frame 4
"b_Mines"Symbol 1411 MovieClip Frame 5
"bFFPlant"Symbol 1411 MovieClip Frame 6
"bCoalPlant"Symbol 1411 MovieClip Frame 7
"bWindPlant"Symbol 1411 MovieClip Frame 8
"bHydroPlant"Symbol 1411 MovieClip Frame 9
"bSolarPlant"Symbol 1411 MovieClip Frame 10
"bGeoPlant"Symbol 1411 MovieClip Frame 11
"bSuperGeoPlant"Symbol 1411 MovieClip Frame 12
"bGasPlant"Symbol 1411 MovieClip Frame 13
"bNuclearPlant"Symbol 1411 MovieClip Frame 14
"bLab"Symbol 1411 MovieClip Frame 15
"bRecyclingCenter"Symbol 1411 MovieClip Frame 16
"bFarm"Symbol 1411 MovieClip Frame 17
"bSuperFarm"Symbol 1411 MovieClip Frame 18
"bFactory"Symbol 1411 MovieClip Frame 19
"bDefense"Symbol 1411 MovieClip Frame 20
"bMine"Symbol 1411 MovieClip Frame 21
"bCoalMine"Symbol 1411 MovieClip Frame 22
"bOilGasWell"Symbol 1411 MovieClip Frame 23
"bFortress"Symbol 1411 MovieClip Frame 24
"bLandfill"Symbol 1411 MovieClip Frame 25
"bNuclearDump"Symbol 1411 MovieClip Frame 26
"bTeslaCoil"Symbol 1411 MovieClip Frame 27
"bFloodLights"Symbol 1411 MovieClip Frame 28
"bFlameTurret"Symbol 1411 MovieClip Frame 29
"bGunTurret"Symbol 1411 MovieClip Frame 30
"bengineer"Symbol 1411 MovieClip Frame 31
"bGarbageTruck"Symbol 1411 MovieClip Frame 32
"bhumVee"Symbol 1411 MovieClip Frame 33
"bscout"Symbol 1411 MovieClip Frame 34
"btank"Symbol 1411 MovieClip Frame 35
"upgrade"Symbol 1411 MovieClip Frame 36
"uFactory"Symbol 1411 MovieClip Frame 37
"uEmissions"Symbol 1411 MovieClip Frame 38
"uEfficiency"Symbol 1411 MovieClip Frame 39
"uFuel"Symbol 1411 MovieClip Frame 40
"uGasoline"Symbol 1411 MovieClip Frame 41
"uDiesel"Symbol 1411 MovieClip Frame 42
"uNatGas"Symbol 1411 MovieClip Frame 43
"uEthanol"Symbol 1411 MovieClip Frame 44
"uFuelCell"Symbol 1411 MovieClip Frame 45
"uElectric"Symbol 1411 MovieClip Frame 46
"uRecycling_metal"Symbol 1411 MovieClip Frame 47
"uRecycling_PETE"Symbol 1411 MovieClip Frame 48
"uRecycling_gas"Symbol 1411 MovieClip Frame 49
"uRecycling_biofuel"Symbol 1411 MovieClip Frame 50
"uPowerPlants"Symbol 1411 MovieClip Frame 51
"uFFPlant"Symbol 1411 MovieClip Frame 52
"uCoalPlant"Symbol 1411 MovieClip Frame 53
"uHydroPlant"Symbol 1411 MovieClip Frame 54
"uSolarPlant"Symbol 1411 MovieClip Frame 55
"uSuperGeoPlant"Symbol 1411 MovieClip Frame 56
"uGeoPlant"Symbol 1411 MovieClip Frame 57
"uGasPlant"Symbol 1411 MovieClip Frame 58
"uNuclearPlant"Symbol 1411 MovieClip Frame 59
"uRecyclingCenter"Symbol 1411 MovieClip Frame 60
"uWindPlant"Symbol 1411 MovieClip Frame 61
"uSuperWindPlant"Symbol 1411 MovieClip Frame 62
"windows"Symbol 1411 MovieClip Frame 63
"insulation"Symbol 1411 MovieClip Frame 64
"uBuildings"Symbol 1411 MovieClip Frame 65
"uUnits"Symbol 1411 MovieClip Frame 66
"uFuelInjection"Symbol 1411 MovieClip Frame 67
"uHybrid"Symbol 1411 MovieClip Frame 68
"uArmor"Symbol 1411 MovieClip Frame 69
"uWeapons"Symbol 1411 MovieClip Frame 70
"uDefense"Symbol 1411 MovieClip Frame 71
"uFloodLights"Symbol 1411 MovieClip Frame 72
"uGunTurret"Symbol 1411 MovieClip Frame 73
"uFlameTurret"Symbol 1411 MovieClip Frame 74
"uLaserTurret"Symbol 1411 MovieClip Frame 75
"iFFPlant"Symbol 1411 MovieClip Frame 76
"iCoalPlant"Symbol 1411 MovieClip Frame 77
"iNuclearPlant"Symbol 1411 MovieClip Frame 78
"iWindPlant"Symbol 1411 MovieClip Frame 79
"iSuperWindPlant"Symbol 1411 MovieClip Frame 80
"iGasPlant"Symbol 1411 MovieClip Frame 81
"iSolarPlant"Symbol 1411 MovieClip Frame 82
"iGeoPlant"Symbol 1411 MovieClip Frame 83
"iSuperGeoPlant"Symbol 1411 MovieClip Frame 84
"iMetalLots"Symbol 1411 MovieClip Frame 85
"inWaste"Symbol 1411 MovieClip Frame 86
"iFF"Symbol 1411 MovieClip Frame 87
"iGarbageLots"Symbol 1411 MovieClip Frame 88
"iGarbageSome"Symbol 1411 MovieClip Frame 89
"iGarbageLittle"Symbol 1411 MovieClip Frame 90
"iMine"Symbol 1411 MovieClip Frame 91
"iCoalMine"Symbol 1411 MovieClip Frame 92
"iOilGasWell"Symbol 1411 MovieClip Frame 93
"iRubble"Symbol 1411 MovieClip Frame 94
"iFactory"Symbol 1411 MovieClip Frame 95
"iLab"Symbol 1411 MovieClip Frame 96
"iRecyclingCenter"Symbol 1411 MovieClip Frame 97
"iFarm"Symbol 1411 MovieClip Frame 98
"iFortress"Symbol 1411 MovieClip Frame 99
"iSuperFarm"Symbol 1411 MovieClip Frame 100
"iLandfill"Symbol 1411 MovieClip Frame 101
"iNuclearDump"Symbol 1411 MovieClip Frame 102
"iTeslaCoil"Symbol 1411 MovieClip Frame 103
"iFloodLights"Symbol 1411 MovieClip Frame 104
"iFlameTurret"Symbol 1411 MovieClip Frame 105
"iGunTurret"Symbol 1411 MovieClip Frame 106
"iEngineer"Symbol 1411 MovieClip Frame 107
"iGarbageTruck"Symbol 1411 MovieClip Frame 108
"ihumVee"Symbol 1411 MovieClip Frame 109
"itank"Symbol 1411 MovieClip Frame 110
"imultiUnits"Symbol 1411 MovieClip Frame 111
"wait"Symbol 1422 MovieClip Frame 1
"show"Symbol 1422 MovieClip Frame 2
"default"Symbol 1425 MovieClip Frame 1
"glow"Symbol 1425 MovieClip Frame 2
"disable"Symbol 1425 MovieClip Frame 29
"select"Symbol 1425 MovieClip Frame 30
"unselect"Symbol 1425 MovieClip Frame 31
"up"Symbol 1598 MovieClip [mc_trucktoggle] Frame 1
"down"Symbol 1598 MovieClip [mc_trucktoggle] Frame 2
"default"Symbol 1676 MovieClip [mc_interface] Frame 1
"bUnits"Symbol 1676 MovieClip [mc_interface] Frame 2
"upgrade"Symbol 1676 MovieClip [mc_interface] Frame 3
"uPowerPlants"Symbol 1676 MovieClip [mc_interface] Frame 4
"uFuel"Symbol 1676 MovieClip [mc_interface] Frame 5
"uFFPlant"Symbol 1676 MovieClip [mc_interface] Frame 6
"uCoalPlant"Symbol 1676 MovieClip [mc_interface] Frame 7
"uGasPlant"Symbol 1676 MovieClip [mc_interface] Frame 8
"uHydroPlant"Symbol 1676 MovieClip [mc_interface] Frame 9
"uWindPlant"Symbol 1676 MovieClip [mc_interface] Frame 10
"uGeoPlant"Symbol 1676 MovieClip [mc_interface] Frame 11
"uSolarPlant"Symbol 1676 MovieClip [mc_interface] Frame 12
"uNuclearPlant"Symbol 1676 MovieClip [mc_interface] Frame 13
"uRecyclingCenter"Symbol 1676 MovieClip [mc_interface] Frame 14
"uDefense"Symbol 1676 MovieClip [mc_interface] Frame 15
"uFloodLights"Symbol 1676 MovieClip [mc_interface] Frame 16
"uGunTurret"Symbol 1676 MovieClip [mc_interface] Frame 17
"uLaserTurret"Symbol 1676 MovieClip [mc_interface] Frame 18
"uFlameTurret"Symbol 1676 MovieClip [mc_interface] Frame 19
"uFactory"Symbol 1676 MovieClip [mc_interface] Frame 20
"rMetal"Symbol 1676 MovieClip [mc_interface] Frame 21
"rGas"Symbol 1676 MovieClip [mc_interface] Frame 22
"rBiodiesel"Symbol 1676 MovieClip [mc_interface] Frame 23
"b_PowerPlant"Symbol 1676 MovieClip [mc_interface] Frame 24
"b_Mines"Symbol 1676 MovieClip [mc_interface] Frame 25
"b_Defense"Symbol 1676 MovieClip [mc_interface] Frame 26
"bCoalPlant"Symbol 1676 MovieClip [mc_interface] Frame 27
"bGasPlant"Symbol 1676 MovieClip [mc_interface] Frame 28
"bWindPlant"Symbol 1676 MovieClip [mc_interface] Frame 29
"bSolarPlant"Symbol 1676 MovieClip [mc_interface] Frame 30
"bGeoPlant"Symbol 1676 MovieClip [mc_interface] Frame 31
"bHydroPlant"Symbol 1676 MovieClip [mc_interface] Frame 32
"bNuclearPlant"Symbol 1676 MovieClip [mc_interface] Frame 33
"bLab"Symbol 1676 MovieClip [mc_interface] Frame 34
"bFactory"Symbol 1676 MovieClip [mc_interface] Frame 35
"bFarm"Symbol 1676 MovieClip [mc_interface] Frame 36
"bFloodLights"Symbol 1676 MovieClip [mc_interface] Frame 37
"bGunTurret"Symbol 1676 MovieClip [mc_interface] Frame 38
"bTeslaCoil"Symbol 1676 MovieClip [mc_interface] Frame 39
"bFlameTurret"Symbol 1676 MovieClip [mc_interface] Frame 40
"bOilGasWell"Symbol 1676 MovieClip [mc_interface] Frame 41
"bMine"Symbol 1676 MovieClip [mc_interface] Frame 42
"bCoalMine"Symbol 1676 MovieClip [mc_interface] Frame 43
"bFortress"Symbol 1676 MovieClip [mc_interface] Frame 44
"bLandfill"Symbol 1676 MovieClip [mc_interface] Frame 45
"bRecyclingCenter"Symbol 1676 MovieClip [mc_interface] Frame 46
"bNuclearDump"Symbol 1676 MovieClip [mc_interface] Frame 47
"iCoalPlant"Symbol 1676 MovieClip [mc_interface] Frame 48
"iNuclearPlant"Symbol 1676 MovieClip [mc_interface] Frame 49
"iWindPlant"Symbol 1676 MovieClip [mc_interface] Frame 50
"iSuperWindPlant"Symbol 1676 MovieClip [mc_interface] Frame 51
"iSolarPlant"Symbol 1676 MovieClip [mc_interface] Frame 52
"iGeoPlant"Symbol 1676 MovieClip [mc_interface] Frame 53
"iSuperGeoPlant"Symbol 1676 MovieClip [mc_interface] Frame 54
"iGasPlant"Symbol 1676 MovieClip [mc_interface] Frame 55
"iGarbageMax"Symbol 1676 MovieClip [mc_interface] Frame 56
"iGarbageLots"Symbol 1676 MovieClip [mc_interface] Frame 57
"iGarbageSome"Symbol 1676 MovieClip [mc_interface] Frame 58
"iGarbageLittle"Symbol 1676 MovieClip [mc_interface] Frame 59
"iMetal"Symbol 1676 MovieClip [mc_interface] Frame 60
"inWaste"Symbol 1676 MovieClip [mc_interface] Frame 61
"iFF"Symbol 1676 MovieClip [mc_interface] Frame 62
"iMine"Symbol 1676 MovieClip [mc_interface] Frame 63
"iCoalMine"Symbol 1676 MovieClip [mc_interface] Frame 64
"iOilGasWell"Symbol 1676 MovieClip [mc_interface] Frame 65
"iRubble"Symbol 1676 MovieClip [mc_interface] Frame 66
"iFactory"Symbol 1676 MovieClip [mc_interface] Frame 67
"iLab"Symbol 1676 MovieClip [mc_interface] Frame 68
"iFarm"Symbol 1676 MovieClip [mc_interface] Frame 69
"iFortress"Symbol 1676 MovieClip [mc_interface] Frame 70
"iSuperFarm"Symbol 1676 MovieClip [mc_interface] Frame 71
"iLandfill"Symbol 1676 MovieClip [mc_interface] Frame 72
"iRecyclingCenter"Symbol 1676 MovieClip [mc_interface] Frame 73
"iNuclearDump"Symbol 1676 MovieClip [mc_interface] Frame 74
"iTeslaCoil"Symbol 1676 MovieClip [mc_interface] Frame 75
"iFloodLights"Symbol 1676 MovieClip [mc_interface] Frame 76
"iFlameTurret"Symbol 1676 MovieClip [mc_interface] Frame 77
"iGunTurret"Symbol 1676 MovieClip [mc_interface] Frame 78
"iEngineer"Symbol 1676 MovieClip [mc_interface] Frame 79
"iGarbageTruck"Symbol 1676 MovieClip [mc_interface] Frame 80
"iHumVee"Symbol 1676 MovieClip [mc_interface] Frame 81
"iTank"Symbol 1676 MovieClip [mc_interface] Frame 82
"s1"Symbol 1698 MovieClip [mc_levelBaker] Frame 9
"s2"Symbol 1698 MovieClip [mc_levelBaker] Frame 10
"s3"Symbol 1698 MovieClip [mc_levelBaker] Frame 11
"s4"Symbol 1698 MovieClip [mc_levelBaker] Frame 12
"s5"Symbol 1698 MovieClip [mc_levelBaker] Frame 13
"s6"Symbol 1698 MovieClip [mc_levelBaker] Frame 14
"s7"Symbol 1698 MovieClip [mc_levelBaker] Frame 15
"s8"Symbol 1698 MovieClip [mc_levelBaker] Frame 16
"start"Symbol 1700 MovieClip [mc_transitioner] Frame 1
"mid"Symbol 1700 MovieClip [mc_transitioner] Frame 29
"end"Symbol 1700 MovieClip [mc_transitioner] Frame 59
"goop"Symbol 1797 MovieClip [mc_goop] Frame 1
"smoke"Symbol 1797 MovieClip [mc_goop] Frame 29
"wurstwagen"Symbol 1801 MovieClip Frame 1
"ralph"Symbol 1801 MovieClip Frame 2
"fortress"Symbol 1801 MovieClip Frame 3
"well"Symbol 1801 MovieClip Frame 4
"eddie"Symbol 1801 MovieClip Frame 5
"lars"Symbol 1801 MovieClip Frame 6
"roosevelt"Symbol 1801 MovieClip Frame 7
"army"Symbol 1801 MovieClip Frame 8
"swarm"Symbol 1801 MovieClip Frame 9
"fortress_fake"Symbol 1801 MovieClip Frame 10
"zral"Symbol 1801 MovieClip Frame 11
"zral_die"Symbol 1801 MovieClip Frame 12
"zral_junior"Symbol 1801 MovieClip Frame 13
"energy"Symbol 2461 MovieClip Frame 1
"food"Symbol 2461 MovieClip Frame 2
"smog"Symbol 2461 MovieClip Frame 3
"resource"Symbol 2461 MovieClip Frame 4
"waste"Symbol 2461 MovieClip Frame 5
"recycling"Symbol 2461 MovieClip Frame 6
"comprehensive"Symbol 2461 MovieClip Frame 7
"score"Symbol 2461 MovieClip Frame 8
"energy_score"Symbol 2461 MovieClip Frame 9
"resource_score"Symbol 2461 MovieClip Frame 10
"pollution_score"Symbol 2461 MovieClip Frame 11
"defense_score"Symbol 2461 MovieClip Frame 12
"time_score"Symbol 2461 MovieClip Frame 13
"totalScore"Symbol 2461 MovieClip Frame 14
"sandboxScore"Symbol 2461 MovieClip Frame 15
"default"Symbol 2462 MovieClip [mc_textThing] Frame 1
"objective"Symbol 2462 MovieClip [mc_textThing] Frame 2
"tutorial"Symbol 2462 MovieClip [mc_textThing] Frame 3
"report"Symbol 2462 MovieClip [mc_textThing] Frame 4
"spawn"Symbol 2477 MovieClip [mc_icon_edderkopp] Frame 1
"default"Symbol 2477 MovieClip [mc_icon_edderkopp] Frame 20
"walk"Symbol 2477 MovieClip [mc_icon_edderkopp] Frame 21
"attack"Symbol 2477 MovieClip [mc_icon_edderkopp] Frame 22
"smog"Symbol 2477 MovieClip [mc_icon_edderkopp] Frame 23
"off"Symbol 2485 MovieClip Frame 1
"singe"Symbol 2485 MovieClip Frame 2
"burn"Symbol 2485 MovieClip Frame 52
"default"Symbol 2490 MovieClip [mc_icon_edderkopp_up] Frame 1
"walk"Symbol 2490 MovieClip [mc_icon_edderkopp_up] Frame 2
"attack"Symbol 2490 MovieClip [mc_icon_edderkopp_up] Frame 3
"smog"Symbol 2490 MovieClip [mc_icon_edderkopp_up] Frame 4
"default"Symbol 2494 MovieClip [mc_icon_edderkopp_down] Frame 1
"walk"Symbol 2494 MovieClip [mc_icon_edderkopp_down] Frame 2
"attack"Symbol 2494 MovieClip [mc_icon_edderkopp_down] Frame 3
"smog"Symbol 2494 MovieClip [mc_icon_edderkopp_down] Frame 4
"left"Symbol 2495 MovieClip [mc_enemy_edderkopp] Frame 1
"right"Symbol 2495 MovieClip [mc_enemy_edderkopp] Frame 2
"up"Symbol 2495 MovieClip [mc_enemy_edderkopp] Frame 3
"down"Symbol 2495 MovieClip [mc_enemy_edderkopp] Frame 4
"dead"Symbol 2495 MovieClip [mc_enemy_edderkopp] Frame 5
"spawn"Symbol 2508 MovieClip Frame 1
"default"Symbol 2508 MovieClip Frame 20
"walk"Symbol 2508 MovieClip Frame 21
"attack"Symbol 2508 MovieClip Frame 22
"smog"Symbol 2508 MovieClip Frame 23
"default"Symbol 2527 MovieClip Frame 1
"walk"Symbol 2527 MovieClip Frame 2
"attack"Symbol 2527 MovieClip Frame 3
"smog"Symbol 2527 MovieClip Frame 4
"default"Symbol 2545 MovieClip Frame 1
"walk"Symbol 2545 MovieClip Frame 2
"attack"Symbol 2545 MovieClip Frame 3
"smog"Symbol 2545 MovieClip Frame 4
"left"Symbol 2546 MovieClip [mc_enemy_raider] Frame 1
"right"Symbol 2546 MovieClip [mc_enemy_raider] Frame 2
"up"Symbol 2546 MovieClip [mc_enemy_raider] Frame 3
"down"Symbol 2546 MovieClip [mc_enemy_raider] Frame 4
"dead"Symbol 2546 MovieClip [mc_enemy_raider] Frame 5
"dirt"Symbol 2560 MovieClip [mc_terrainSquare] Frame 1
"polluted"Symbol 2560 MovieClip [mc_terrainSquare] Frame 2
"scorch"Symbol 2560 MovieClip [mc_terrainSquare] Frame 3
"scorch_h"Symbol 2560 MovieClip [mc_terrainSquare] Frame 4
"scorch_v"Symbol 2560 MovieClip [mc_terrainSquare] Frame 5
"nothing"Symbol 2572 MovieClip Frame 1
"metal"Symbol 2572 MovieClip Frame 2
"ff"Symbol 2572 MovieClip Frame 3
"gas"Symbol 2572 MovieClip Frame 4
"nWaste"Symbol 2572 MovieClip Frame 5
"left"Symbol 2576 MovieClip [mc_unit_engineer] Frame 1
"right"Symbol 2576 MovieClip [mc_unit_engineer] Frame 2
"up"Symbol 2576 MovieClip [mc_unit_engineer] Frame 3
"down"Symbol 2576 MovieClip [mc_unit_engineer] Frame 4
"nothing"Symbol 2577 MovieClip Frame 1
"rubble"Symbol 2577 MovieClip Frame 2
"garbage"Symbol 2577 MovieClip Frame 3
"left"Symbol 2578 MovieClip [mc_unit_garbageTruck] Frame 1
"right"Symbol 2578 MovieClip [mc_unit_garbageTruck] Frame 2
"up"Symbol 2578 MovieClip [mc_unit_garbageTruck] Frame 3
"down"Symbol 2578 MovieClip [mc_unit_garbageTruck] Frame 4
"up"Symbol 2592 MovieClip [wasteland_button_horiz] Frame 1
"down"Symbol 2592 MovieClip [wasteland_button_horiz] Frame 2
"up"Symbol 2601 MovieClip [mc_wasteland_vertical] Frame 1
"down"Symbol 2601 MovieClip [mc_wasteland_vertical] Frame 2
"intro"Symbol 2651 MovieClip [mc_cutScene] Frame 2
"ending"Symbol 2651 MovieClip [mc_cutScene] Frame 3
"spawn"Symbol 2659 MovieClip Frame 1
"default"Symbol 2659 MovieClip Frame 20
"walk"Symbol 2659 MovieClip Frame 21
"attack"Symbol 2659 MovieClip Frame 22
"smog"Symbol 2659 MovieClip Frame 23
"default"Symbol 2677 MovieClip Frame 1
"walk"Symbol 2677 MovieClip Frame 2
"attack"Symbol 2677 MovieClip Frame 3
"smog"Symbol 2677 MovieClip Frame 4
"default"Symbol 2693 MovieClip Frame 1
"walk"Symbol 2693 MovieClip Frame 2
"attack"Symbol 2693 MovieClip Frame 3
"smog"Symbol 2693 MovieClip Frame 4
"left"Symbol 2694 MovieClip [mc_enemy_monsterTruck] Frame 1
"right"Symbol 2694 MovieClip [mc_enemy_monsterTruck] Frame 2
"up"Symbol 2694 MovieClip [mc_enemy_monsterTruck] Frame 3
"down"Symbol 2694 MovieClip [mc_enemy_monsterTruck] Frame 4
"dead"Symbol 2694 MovieClip [mc_enemy_monsterTruck] Frame 5
"unlock"Symbol 2701 MovieClip Frame 1
"locK"Symbol 2701 MovieClip Frame 2

Dynamic Text Variables

percentSymbol 77 EditableText"000"
finalScoreSymbol 221 EditableText"00000000000"
valSymbol 238 EditableText"999"
labelSymbol 346 EditableText"A"
resource1CostSymbol 981 EditableText"500"
resource2CostSymbol 982 EditableText"500"
amountSymbol 994 EditableText"100"
amountSymbol 995 EditableText"100"
theTextSymbol 1004 EditableText"..."
amountSymbol 1006 EditableText"100%%"
amountSymbol 1008 EditableText"100%%"
amountSymbol 1011 EditableText"<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>999.9</b></font></p>"
amountSymbol 1026 EditableText"9"
amountSymbol 1029 EditableText"999"
amountSymbol 1034 EditableText"999"
_inSymbol 1037 EditableText"555"
_outSymbol 1038 EditableText"555"
amountSymbol 1042 EditableText"99"
amountSymbol 1043 EditableText"999"
amountSymbol 1044 EditableText"999"
amountSymbol 1045 EditableText"999"
amountSymbol 1049 EditableText"<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>999</b></font></p>"
amountSymbol 1053 EditableText"<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>999</b></font></p>"
amountSymbol 1058 EditableText"<p align="left"><font face="arial" size="35" color="#ffffff" letterSpacing="2.000000" kerning="0">9</font></p>"
amountSymbol 1059 EditableText"<p align="left"><font face="arial" size="35" color="#ffffff" letterSpacing="2.000000" kerning="0">99</font></p>"
amountSymbol 1060 EditableText"<p align="left"><font face="arial" size="35" color="#ffffff" letterSpacing="2.000000" kerning="0">99</font></p>"
amountSymbol 1061 EditableText"<p align="left"><font face="arial" size="35" color="#ffffff" letterSpacing="2.000000" kerning="0">99</font></p>"
amountSymbol 1062 EditableText"<p align="left"><font face="arial" size="35" color="#ffffff" letterSpacing="2.000000" kerning="0">999</font></p>"
amountSymbol 1066 EditableText"<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>999</b></font></p>"
amountSymbol 1071 EditableText"<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>999.9</b></font></p>"
amountSymbol 1075 EditableText"<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>999</b></font></p>"
amountSymbol 1086 EditableText"<p align="center"><font face="arial_35pt_st" size="35" color="#ffffff" letterSpacing="2.000000" kerning="0">999</font></p>"
percentSymbol 1134 EditableText"100"
amountSymbol 1149 EditableText"000"
amountSymbol 1167 EditableText"999"
amountSymbol 1169 EditableText"999"
smogAmtSymbol 1173 EditableText"000"
mpgAmtSymbol 1175 EditableText"000"
timeStringSymbol 1214 EditableText" 0000"
windSpeedStrSymbol 1416 EditableText"<p align="center"><font face="Arial_18pt_st" size="18" color="#00ffff" letterSpacing="0.000000" kerning="1">Normal</font></p>"
sunLightStrSymbol 1417 EditableText"<p align="center"><font face="Arial_18pt_st" size="18" color="#ffff00" letterSpacing="0.000000" kerning="1">Normal</font></p>"
theTextSymbol 1420 EditableText".....................................................................................................ALERT!................................................................................................"
theTextSymbol 1421 EditableText".....................................................................................................ALERT!................................................................................................"
amountSymbol 1566 EditableText"99"
amountSymbol 1568 EditableText"99"
amountSymbol 1569 EditableText"99"
amountSymbol 1570 EditableText"99"
windSpeedStrSymbol 1584 EditableText"Normal"
windSpeedStrSymbol 1585 EditableText"Normal"
sunLightStrSymbol 1588 EditableText"Normal"
amountSymbol 1593 EditableText"99"
junkSymbol 1600 EditableText"99"
organicSymbol 1601 EditableText"99"
metalSymbol 1606 EditableText"99"
reuseSymbol 1608 EditableText"99"
amountSymbol 1611 EditableText"99"
amountSymbol 1612 EditableText"99"
amountSymbol 1614 EditableText"99"
amountSymbol 1616 EditableText"99"
amountSymbol 1617 EditableText"99"
amountSymbol 1620 EditableText"99"
amountSymbol 1621 EditableText"99"
junkSymbol 1622 EditableText"99"
organicSymbol 1623 EditableText"99"
metalSymbol 1624 EditableText"99"
reuseSymbol 1625 EditableText"99"
amountSymbol 1635 EditableText"9999"
junkSymbol 1640 EditableText"99"
reuseSymbol 1641 EditableText"99"
metalSymbol 1642 EditableText"99"
organicSymbol 1643 EditableText"99"
reuseSymbol 1646 EditableText"9.9"
energySymbol 1648 EditableText"9.9"
metal_scrapSymbol 1651 EditableText"9.9"
metalSymbol 1653 EditableText"9.9"
organicSymbol 1655 EditableText"9.9"
gasSymbol 1657 EditableText"9.9"
amountSymbol 1661 EditableText"9999"
amountSymbol 1663 EditableText"99"
amountSymbol 1664 EditableText"99"
amountSymbol 1665 EditableText"99"
amountSymbol 1667 EditableText"99"
titleNameSymbol 1723 EditableText"<p align="left"><font face="Arial_22pt_st" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Title of the Level And Stuff</b></font></p>"
theTextSymbol 1725 EditableText"<p align="justify"><font face="Arial_17pt_st" size="17" color="#000000" letterSpacing="0.000000" kerning="1">Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nullam sapien nunc, pretium ut, gravida in, volutpat dapibus, tellus. Sed sed lectus. Nunc leo erat, tincidunt id, accumsan in, bibendum nec, enim. Maecenas accumsan dui dignissim pede. Morbi tristique volutpat justo. Pellentesque pretium ultricies elit. </font></p>"
titleNameSymbol 1808 EditableText"<p align="left"><font face="Arial_22pt_st" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Title of the Level And Stuff</b></font></p>"
objectiveSymbol 1816 EditableText"<p align="justify"><font face="Arial_15pt_st" size="15" color="#000000" letterSpacing="0.000000" kerning="1"><b>Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nullam sapien nunc, pretium ut, gravida in, volutpat dapibus, tellus. Sed sed lectus</b></font></p>"
theTextSymbol 1817 EditableText"<p align="justify"><font face="Arial_17pt_st" size="17" color="#000000" letterSpacing="0.000000" kerning="1">Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nullam sapien nunc, pretium ut, gravida in, volutpat dapibus, tellus. Sed sed lectus. Nunc leo erat, tincidunt id, accumsan in, bibendum nec, enim. Maecenas accumsan dui dignissim pede. Morbi tristique volutpat justo. Pellentesque pretium ultricies elit. </font></p>"
theTextSymbol 1818 EditableText"<p align="left"><font face="Arial_17pt_st" size="17" color="#000000" letterSpacing="0.000000" kerning="1">Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nullam sapien nunc, pretium ut, gravida in, volutpat dapibus, tellus. Sed sed lectus. Nunc leo erat, tincidunt id, accumsan in, bibendum nec, enim. </font></p>"
coalxSymbol 1844 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
gasxSymbol 1845 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
nukexSymbol 1846 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
geoxSymbol 1847 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
windxSymbol 1848 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
solarxSymbol 1849 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
coaloutSymbol 1850 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
gasoutSymbol 1851 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
nukeoutSymbol 1852 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
geooutSymbol 1853 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
windoutSymbol 1854 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
solaroutSymbol 1855 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
enetSymbol 1858 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0000000</b></font></p>"
einSymbol 1859 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
eoutSymbol 1863 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
fortinSymbol 1882 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
fortxSymbol 1883 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
farminSymbol 1884 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
farmxSymbol 1885 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
labinSymbol 1886 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
labxSymbol 1887 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
coalmineinSymbol 1888 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
coalminexSymbol 1889 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
mineinSymbol 1890 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
minexSymbol 1891 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
wellinSymbol 1892 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
wellxSymbol 1893 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
gtruckinSymbol 1894 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
gtruckxSymbol 1895 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
engineerinSymbol 1896 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
engineerxSymbol 1897 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
farmxSymbol 1899 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
superfarmxSymbol 1900 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
farmoutSymbol 1901 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
superfarmoutSymbol 1902 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
fnetSymbol 1903 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0000000</b></font></p>"
finSymbol 1904 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
foutSymbol 1905 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
fortinSymbol 1916 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
fortxSymbol 1917 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
labinSymbol 1918 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
labxSymbol 1919 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
mineinSymbol 1920 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
minexSymbol 1921 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
coalmineinSymbol 1922 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
coalminexSymbol 1923 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
wellinSymbol 1924 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
wellxSymbol 1925 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
geoinSymbol 1926 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
geoxSymbol 1927 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
nukeinSymbol 1929 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
nukexSymbol 1930 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
gasinSymbol 1931 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
gasxSymbol 1932 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
coalinSymbol 1933 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
coalxSymbol 1934 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
gtruckinSymbol 1935 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
gtruckxSymbol 1936 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
engineerinSymbol 1937 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
engineerxSymbol 1938 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
smnetSymbol 1945 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0000000</b></font></p>"
sminSymbol 1946 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
smoutSymbol 1947 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
naturalinSymbol 1950 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
minexSymbol 1953 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
mineoutSymbol 1954 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
coalminexSymbol 1956 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
coalmineoutSymbol 1957 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
coalxSymbol 1958 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
coaloutSymbol 1959 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
gasxSymbol 1960 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
gasoutSymbol 1961 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
gtruckxSymbol 1962 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
gtruckoutSymbol 1963 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
engineerxSymbol 1964 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
engineeroutSymbol 1965 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
fortxSymbol 1966 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
fortoutSymbol 1967 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
farmxSymbol 1968 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
farmoutSymbol 1969 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
labxSymbol 1970 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
laboutSymbol 1971 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
landfillxSymbol 1973 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
landfilloutSymbol 1974 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
deadzxSymbol 1976 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
deadzoutSymbol 1977 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
_gasinSymbol 1985 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_gasoutSymbol 1986 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_ffinSymbol 1987 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_ffoutSymbol 1988 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
coalminexSymbol 1991 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
coalmineoutSymbol 1992 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
labxSymbol 1996 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
minexSymbol 1997 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
wellxSymbol 1998 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
laboutSymbol 1999 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
mineoutSymbol 2000 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
wellffoutSymbol 2001 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
wellxSymbol 2002 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
wellgasoutSymbol 2003 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
metalnetSymbol 2005 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
researchnetSymbol 2007 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
gtruckinSymbol 2013 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
engineerinSymbol 2014 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
coalinSymbol 2015 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
gasinSymbol 2016 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
gtruckxSymbol 2017 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
engineerxSymbol 2018 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
coalxSymbol 2019 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
gasxSymbol 2020 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
_coalinSymbol 2021 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_coaloutSymbol 2022 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_gasinSymbol 2024 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_ffinSymbol 2026 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_coalnetSymbol 2028 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
nwnetSymbol 2034 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
gnetSymbol 2036 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
minexSymbol 2037 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
mineoutSymbol 2038 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
recycleinSymbol 2042 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
nwinSymbol 2043 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
nwoutSymbol 2044 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
ginSymbol 2045 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
goutSymbol 2046 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
landfillinSymbol 2047 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
dumpinSymbol 2048 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
landfillxSymbol 2051 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
dumpxSymbol 2052 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
nukexSymbol 2053 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
nukeoutSymbol 2054 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
wellxSymbol 2055 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
welloutSymbol 2056 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
farmxSymbol 2057 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
farmoutSymbol 2058 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
factoryxSymbol 2059 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
factoryoutSymbol 2060 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
minexSymbol 2061 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
mineoutSymbol 2062 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
fortxSymbol 2063 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
fortoutSymbol 2064 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
deadzxSymbol 2067 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
deadzoutSymbol 2068 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
zwasteinSymbol 2069 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
zwastexSymbol 2071 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
recyclexSymbol 2075 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
recycleoutSymbol 2076 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
zgarbageinSymbol 2077 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
zgarbagexSymbol 2078 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
totaloutSymbol 2093 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
usefulinSymbol 2095 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
organicinSymbol 2096 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
scrapinSymbol 2097 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
eoutSymbol 2098 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_gasoutSymbol 2099 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
moutSymbol 2100 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_usefulinSymbol 2104 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_organicinSymbol 2105 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_scrapinSymbol 2106 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_eoutSymbol 2107 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
__gasoutSymbol 2108 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_moutSymbol 2109 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
totalinSymbol 2110 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_totaloutSymbol 2112 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_totalinSymbol 2113 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
plantsxSymbol 2116 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
plantsout_eSymbol 2117 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
plantsout_sSymbol 2118 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
farmxSymbol 2121 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
farmout_fSymbol 2122 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
farmout_sSymbol 2123 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
farmout_gSymbol 2124 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
extractxSymbol 2125 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
extractout_ffSymbol 2126 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
extractout_gasSymbol 2127 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
extractout_gSymbol 2128 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
extractout_sSymbol 2129 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
plantsin_ffSymbol 2131 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
plantsin_gasSymbol 2132 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
farmin_eSymbol 2133 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
extractin_eSymbol 2134 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
civin_eSymbol 2135 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
gwoutSymbol 2136 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
gwinSymbol 2137 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
gwnetSymbol 2138 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
einSymbol 2139 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
eoutSymbol 2140 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
enetSymbol 2141 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_ffinSymbol 2142 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_ffoutSymbol 2143 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_ffnetSymbol 2144 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
dispin_gSymbol 2146 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
dispin_nwSymbol 2147 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
civxSymbol 2148 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
civout_rSymbol 2149 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
civout_sSymbol 2150 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
civout_gSymbol 2151 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
carsxSymbol 2152 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
carsout_sSymbol 2153 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
carsinSymbol 2154 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
smoutSymbol 2156 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
sminSymbol 2157 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
smnetSymbol 2158 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
finSymbol 2159 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
foutSymbol 2160 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
fnetSymbol 2161 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_gasinSymbol 2162 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_gasoutSymbol 2163 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_gasnetSymbol 2164 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
gwoutSymbol 2165 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
gwinSymbol 2166 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
gwnetSymbol 2167 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_coalinSymbol 2168 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_coaloutSymbol 2169 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
_coalnetSymbol 2170 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
extractin_fSymbol 2171 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
civin_fSymbol 2172 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
plantsin_fSymbol 2173 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
extractout_mSymbol 2174 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
extractout_cSymbol 2175 EditableText"<p align="right"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
plantsxSymbol 2176 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
farmxSymbol 2177 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
extractxSymbol 2178 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
civxSymbol 2179 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
carsxSymbol 2180 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
dispxSymbol 2181 EditableText"<p align="left"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>"
tPercentSymbol 2195 EditableText"<p align="center"><font face="Arial" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>125.00</b></font></p>"
finalScoreSymbol 2198 EditableText"<p align="center"><font face="Arial_20pt_st" size="20" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>00000000000</b></font></p>"
pScoreSymbol 2202 EditableText"<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
pBonusSymbol 2204 EditableText"<p align="right"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
pPenaltySymbol 2205 EditableText"<p align="left"><font face="Arial" size="17" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
dScoreSymbol 2209 EditableText"<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
dBonusSymbol 2211 EditableText"<p align="right"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
dEfficiencySymbol 2212 EditableText"<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00.00</b></font></p>"
levelScoreSymbol 2216 EditableText"<p align="left"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
rBonusSymbol 2217 EditableText"<p align="right"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
rPenaltySymbol 2218 EditableText"<p align="left"><font face="Arial" size="17" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
rScoreSymbol 2219 EditableText"<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
eScoreSymbol 2221 EditableText"<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
eBonusSymbol 2222 EditableText"<p align="right"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
ePenaltySymbol 2223 EditableText"<p align="left"><font face="Arial" size="17" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
subScoreSymbol 2229 EditableText"<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
finalScoreSymbol 2230 EditableText"<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
totalScoreSymbol 2233 EditableText"<p align="center"><font face="Arial_25pt_st" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000000000</b></font></p>"
eProducedSymbol 2239 EditableText"<p align="center"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
eConsumedSymbol 2242 EditableText"<p align="center"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
eScoreSymbol 2247 EditableText"<p align="center"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
metalProducedSymbol 2255 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
metalMultSymbol 2256 EditableText"<p align="center"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
ffProducedSymbol 2258 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
ffMultSymbol 2259 EditableText"<p align="center"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
gasConsumedSymbol 2261 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
gasMultNegSymbol 2262 EditableText"<p align="center"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
rBonusSymbol 2263 EditableText"<p align="center"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
rPenaltySymbol 2264 EditableText"<p align="center"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
metalBonusSymbol 2272 EditableText"<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
ffBonusSymbol 2273 EditableText"<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
gasPenaltySymbol 2274 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
coalProducedSymbol 2275 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
coalMultSymbol 2276 EditableText"<p align="center"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
coalBonusSymbol 2277 EditableText"<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
gasProducedSymbol 2278 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
gasMultSymbol 2279 EditableText"<p align="center"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
gasBonusSymbol 2280 EditableText"<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
rScoreSymbol 2282 EditableText"<p align="center"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
coalConsumedSymbol 2284 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
coalMultNegSymbol 2285 EditableText"<p align="center"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
coalPenaltySymbol 2286 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
ffConsumedSymbol 2287 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
ffMultNegSymbol 2288 EditableText"<p align="center"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
ffPenaltySymbol 2289 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
metalConsumedSymbol 2291 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
metalMultNegSymbol 2292 EditableText"<p align="center"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
metalPenaltySymbol 2293 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
garbageProducedSymbol 2305 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
garbageMultSymbol 2306 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
pBonusSymbol 2307 EditableText"<p align="center"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
pPenaltySymbol 2308 EditableText"<p align="center"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
garbagePenaltySymbol 2309 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
leaksProducedSymbol 2312 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
pollutionMultSymbol 2313 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
leaksPenaltySymbol 2314 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
smogProducedSymbol 2316 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
smogMultSymbol 2317 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
smogPenaltySymbol 2318 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
garbageEatenSymbol 2320 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
garbageMultSymbol 2321 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
nwasteEatenSymbol 2323 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
nwasteMultSymbol 2324 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
garbageEatenPenaltySymbol 2325 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
nwasteEatenPenaltySymbol 2326 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
pScoreSymbol 2328 EditableText"<p align="center"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
nwasteProducedSymbol 2331 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
nwasteMultSymbol 2332 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
nwastePenaltySymbol 2333 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
leaksConsumedSymbol 2335 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
cleanupMultSymbol 2336 EditableText"<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
leaksBonusSymbol 2337 EditableText"<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
smogConsumedSymbol 2339 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
smogMult2Symbol 2340 EditableText"<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
smogBonusSymbol 2341 EditableText"<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
nwasteConsumedSymbol 2343 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
nwasteMult2Symbol 2344 EditableText"<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
nwasteBonusSymbol 2345 EditableText"<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
garbageMult2Symbol 2347 EditableText"<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
garbageBonusSymbol 2348 EditableText"<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
garbageConsumedSymbol 2349 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
ammoUsedSymbol 2355 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
ammoPenaltySymbol 2356 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
zombiesNeutralizedSymbol 2359 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
zombieMultSymbol 2360 EditableText"<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
metalConsumedDefenseSymbol 2363 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
metalMultNegSymbol 2364 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
gasConsumedDefenseSymbol 2368 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
gasMultNegSymbol 2369 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
ffConsumedDefenseSymbol 2370 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
ffMultNegSymbol 2371 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
energyConsumedDefenseSymbol 2372 EditableText"<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
energyMultNegSymbol 2373 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>"
zombieBonusSymbol 2374 EditableText"<p align="right"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
metalDefensePenaltySymbol 2375 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
gasDefensePenaltySymbol 2376 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
ffDefensePenaltySymbol 2377 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
energyDefensePenaltySymbol 2378 EditableText"<p align="right"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
dEfficiencySymbol 2380 EditableText"<p align="right"><font face="Arial" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>100.00</b></font></p>"
dPenaltyDivSymbol 2381 EditableText"<p align="left"><font face="Arial" size="15" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
zombieBonusSymbol 2382 EditableText"<p align="left"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
dScoreSymbol 2388 EditableText"<p align="right"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
zombieBonusSymbol 2389 EditableText"<p align="left"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
dEffSymbol 2391 EditableText"<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>100.0000000000</b></font></p>"
tPercentSymbol 2400 EditableText"<p align="center"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99.99</b></font></p>"
tDifferenceSymbol 2405 EditableText"<p align="center"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>25</b></font></p>"
tParSymbol 2406 EditableText"<p align="center"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>25</b></font></p>"
tSpentSymbol 2410 EditableText"<p align="center"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>25</b></font></p>"
chap1Symbol 2424 EditableText"<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
chap2Symbol 2425 EditableText"<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
chap3Symbol 2426 EditableText"<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
chap4Symbol 2427 EditableText"<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
chap5Symbol 2428 EditableText"<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
chap6Symbol 2429 EditableText"<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
chap7Symbol 2430 EditableText"<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
chap8Symbol 2431 EditableText"<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
chap9Symbol 2432 EditableText"<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
chapTotalSymbol 2433 EditableText"<p align="left"><font face="Arial_20pt_st" size="20" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
tPercentSymbol 2443 EditableText"<p align="center"><font face="Arial" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>125.00</b></font></p>"
finalScoreSymbol 2444 EditableText"<p align="center"><font face="Arial_20pt_st" size="20" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>00000000000</b></font></p>"
pScoreSymbol 2445 EditableText"<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
pBonusSymbol 2446 EditableText"<p align="right"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
pPenaltySymbol 2447 EditableText"<p align="left"><font face="Arial" size="17" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
dScoreSymbol 2448 EditableText"<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
dBonusSymbol 2449 EditableText"<p align="right"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
dEfficiencySymbol 2450 EditableText"<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00.00</b></font></p>"
levelScoreSymbol 2451 EditableText"<p align="left"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
rBonusSymbol 2452 EditableText"<p align="right"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
rPenaltySymbol 2453 EditableText"<p align="left"><font face="Arial" size="17" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
rScoreSymbol 2454 EditableText"<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
eScoreSymbol 2455 EditableText"<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
eBonusSymbol 2456 EditableText"<p align="right"><font face="Arial" size="17" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
ePenaltySymbol 2457 EditableText"<p align="left"><font face="Arial" size="17" color="#ff4040" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
subScoreSymbol 2458 EditableText"<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
finalScoreSymbol 2459 EditableText"<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000000000</b></font></p>"
displayLevelSymbol 2796 EditableText"000"
challengeStringSymbol 2811 EditableText"<p align="justify"><font face="Arial_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nullam sapien nunc, pretium ut, gravida in, volutpat dapibus, tellus. Sed sed lectus. Nunc leo erat, tincidunt id, accumsan in, bibendum nec, enim. Maecenas accumsan dui dignissim pede. Morbi tristique volutpat justo. Pellentesque pretium ultricies elit. </font></p>"
challengeNameSymbol 2812 EditableText"<p align="center"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Free Play Mode</b></font></p>"




http://swfchan.com/17/81239/info.shtml
Created: 2/4 -2019 01:48:39 Last modified: 2/4 -2019 01:48:39 Server time: 05/05 -2024 07:46:36