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worldwars2.swf

This is the info page for
Flash #81245

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"></p>

Debugger's MESSAGE!

+99

0
1
2
3
4
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6
7
8
9

PLEASE WAIT

88

0

SKIP

SKIP

8

1

2

3

4

5

6

7

8

+8

+8

RUBBISH

99

2

CHOOSE MAP MODE

RANDOM

EUROPE

HELP

6

1

The target of World Wars 2 is gaining control over all
territories on the map. In the beginning you get to choose
how your team will look and how many players take part in
the game (All are computer controlled in this version).
Game starts with a randomly created map on which all
units are located or choose the map of Europe to play on.
Your units are always on a blue territory.
Choice of map
Pay attention when choosing a map to play. Remember
that you receive reinforcements by the amount of territories
you have THAT ARE CONNECTED. If your units are in
territories adjacent to each other, it is easier to win.

Attack/defense
Choose a territory of yours with two or more units on it to
attack a neighboring enemy territory. If you have an attack
card you want to use, you choose it and select the territory
you want to use it on. If the defender placed a defense card
on that territory from a previous turn of theirs that will be
played against the attack. The cards are played out (If any)
and then the normal combat roll proceeds. Whoever wins the
dice roll wins the territory. The more units you have the better
chance you have of winning. There is no limit to the amount of
attacks per turn and you can place defense cards on the
territories you occupy at any point during your turn. To end
your turn, hit “End Turn” at the bottom of the screen. You will
then receive any reinforcements earned.

CARDS
Cards are played before the normal combat roll. Defense
cards can be placed on a territory by the player on their turn,
and will remain there until that territory is attacked.
The attacker can choose any card in their hand to use on their
turn as applicable. The player gets a maximum of two cards
per turn, and they only get a card at the beginning of their turn
and when they successfully defeat an opponent. A player can
have no more than 6 cards in their hand.

The cards include:
1.Retreat- Defense card. Take all defending troops after a lost
battle and they will be randomly placed on all territories the
defending player controls but only when they get reinforcements
in the next round (Their next attack round).
2.Panzer- Offense Card. Add +6 to an attack roll. Roll 1 six
sided die against Fortifications. If Panzer rolls a 5 and the
Fortification rolls a 3, then the Panzer only gets +2 to their roll.
Played before dice .Must be played against an adjacent territory
of the attacker. There are a total of 4 Panzer cards in the deck.
3.Artillery Barrage - Offense Card. Roll 1 six sided die to
register damage.  Played only against adjacent territories of the
attacker. Subtract 2 if Fortification card occupies that territory.

The cards include:
4.Fortifications- Defense Card. Add +6 to the defenders roll
on a regular attack. Roll 1 six sided die against Panzer.
Subtract -2 against all artillery attacks.
5.Air Raid- Offense Card. Destroys all but one unit
occupying a territory. Air raid can be made on ANY territory
and does not have to be made to an adjacent territory of the
attacking player.
6.Mine Field- Defense card. Can be placed on any territory
occupied by the player during their turn. Roll 1 six sided die to
register damage to attacker AFTER a lost battle. The
computer rolls to see how many units are lost up to 1 unit
(Meaning one unit has to remain to occupy any territory).
There are 4 Mine Field cards in the deck.

Combat animation
If the you want to skip the attack animations, you can
always skip it for a particular player, by pressing the 'skip'
button.
Reinforcements
After each successful attack, a number appears indicating
the amount of reinforcements you will receive after your
turn is over. Reinforcements are placed in random spots
occupied by your units, in the number equal to biggest
number of combined territories you control.

2

Do you want to play this one?

Click your troops and select enemy to attack

Artillery Barrage
7 units destroyed

RETREAT

Take all troops after a
lost battle and
randomly place on
player'S territories
during reinforcements
in the next round.

Panzer

Add +6 to an attack
roll. Roll 1 six sided
die against
Fortifications

Artillery

Roll 1 six sided die to
register damage.
Played only against
adjacent territories
of the attacker.

FORtifications

Add +6 to the
defenders roll on a
regular attack. Roll
1 six sided die
against Panzer.

Air raid

Destroys all but one
unit occupying a
territory. Air raid can
be made on ANY
territory.

minefield

Roll 1 die to register
damage to attacker
AFTER a lost battle.

GAME OVER

EXIT

EXIT

PLAY AGAIN

PLAY AGAIN

YOU WIN!

SURPLUS UNITS:

ARE YOU SURE
YOU WANT TO QUIT THIS GAME?

YES

YES

NO

NO

ActionScript [AS1/AS2]

Frame 1
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Frame 2
function link0() { } function link2() { getURL ("http://www.freakytikiproductions.com", "Top"); } function link3() { getURL ("http://www.addictinggames.com", "Top"); } var TEST_MODE = false; var firstRun = true; var fromGame = false; _global.ARE_SOUNDS = !TEST_MODE; _global.SOUNDS = new classes.Game_sounds(); _global.gameAccess = false; if (!TEST_MODE) { var c = 0; onEnterFrame = function () { var _local2 = Math.round((getBytesLoaded() / getBytesTotal()) * 100); if ((c + 2) <= _local2) { c = c + 2; } if (c < 99) { prel.prec.text = c; } else { prel.prec.text = "99"; } if (c >= 100) { gotoAndPlay(_currentframe + 1); delete this.onEnterFrame; } }; stop(); } var cMenu; cMenu = new ContextMenu(); cMenu.hideBuiltInItems(); this.menu = cMenu; cMenu.customItems[0] = new ContextMenuItem("World Wars 2", link0, false, true, true); cMenu.customItems[1] = new ContextMenuItem("Produced by Freaky Tiki Production", link2, false, true, true); cMenu.customItems[2] = new ContextMenuItem("Copyright (C) 2008 AddictingGames", link3, false, true, true);
Frame 4
if (!TEST_MODE) { stop(); } if (!firstRun) { intro.gotoAndPlay(34); } firstRun = false; var PL = 4; var ARMY = 1;
Frame 5
function rollButton(mc) { mc.onRollOver = function () { this.gotoAndStop(2); }; mc.onRollOut = (mc.onReleaseOutside = function () { this.gotoAndStop(1); }); } var fromMenu = true; _global.gameAccess = false; HELP_MC._visible = false; if (!fromGame) { expl_in.stop(); expl_in._visible = false; } else { _global.SOUNDS.menuSoundtrack(); expl_in.gotoAndPlay(1); expl_in._visible = true; } stop();
Frame 6
function init() { GAME.newGame(PL, askQuestion); } function askQuestion() { QUESTION_MC.gotoAndPlay(2); } function mapAgain() { GAME.newGame(PL, askQuestion); } function rollButton(mc) { mc.onRollOver = function () { this.gotoAndStop(2); }; mc.onRollOut = (mc.onReleaseOutside = function () { this.gotoAndStop(1); }); } function kill() { F.kill(); F.removeMovieClip(); GAME.kill(); delete GAME; } Stage.align = "TL"; var DEB = (new classes.Debug(this)); _global.gameAccess = true; var F = fmc.attachMovie("FIGHTBOX", "FIGHT_MC", 0); var GAME = (new classes.GameWW(GAME_MC, UNITS_MC, END_TURN, WAITER_MC, UNITS_LIST_MC, F)); F.registerGame(GAME); UNITS_LIST_MC.registerGame(GAME); _global.GAME_PAUSE = false; if (!fromMenu) { expl.gotoAndPlay(expl._totalframes - 2); } fromMenu = false; fromGame = true; QUESTION_MC.yes.onRelease = function () { if (QUESTION_MC._currentframe == 24) { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); GAME.init(); QUESTION_MC.kill = true; QUESTION_MC.gotoAndPlay(25); } }; QUESTION_MC.no.onRelease = function () { if (QUESTION_MC._currentframe == 24) { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); QUESTION_MC.kill = false; QUESTION_MC.gotoAndPlay(25); } }; END_TURN.END_TURN.onRelease = function () { if ((END_TURN._currentframe == 11) && (F._visible == false)) { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); GAME.MAP.unMarkIfMarked(); GAME.addUnits(); END_TURN.gotoAndPlay(12); } }; EXIT_BTN.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); QUIT_MC._visible = true; if (QUIT_MC._currentframe == 1) { QUIT_MC.gotoAndPlay(2); } }; HELP_BTN.onRelease = function () { if (HELP_MC._currentframe == 1) { HELP_MC.gotoAndPlay(2); HELP_MC._visible = true; _global.SOUNDS.playSound("okno help open.wav"); } }; HELP_BTN.onEnterFrame = function () { POLE.scroll = POLE.maxscroll; }; rollButton(QUESTION_MC.no); rollButton(QUESTION_MC.yes); rollButton(EXIT_BTN); rollButton(MUSIC_BTN_ON); rollButton(MUSIC_BTN_OFF); rollButton(HELP_BTN); rollButton(END_TURN.END_TURN); QUIT_MC._visible = false; GAMEOVER_MC._visible = false; YOUWIN_MC._visible = false; HELP_MC._visible = false; MUSIC_BTN_ON._visible = !_global.ARE_SOUNDS; MUSIC_BTN_OFF.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); this._visible = false; MUSIC_BTN_ON.gotoAndStop(2); MUSIC_BTN_ON._visible = true; _global.ARE_SOUNDS = false; _global.SOUNDS.killSoundtrack(); }; MUSIC_BTN_ON.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); this._visible = false; MUSIC_BTN_OFF.gotoAndStop(2); MUSIC_BTN_OFF._visible = true; _global.ARE_SOUNDS = true; _global.SOUNDS.gameSoundtrack(); }; stop();
Frame 7
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onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Symbol 57 MovieClip Frame 95
_root.play();
Symbol 539 MovieClip [__Packages.classes.Game_sounds] Frame 0
class classes.Game_sounds { var _sndTrack; function Game_sounds () { } function menuSoundtrack() { if (_global.ARE_SOUNDS == true) { _sndTrack.stop(); _sndTrack = new Sound(); _sndTrack.attachSound("menu1"); _sndTrack.start(0, 1); _sndTrack.onSoundComplete = mx.utils.Delegate.create(this, menuSoundtrack2); } } function menuSoundtrack2() { if (_global.ARE_SOUNDS == true) { delete _sndTrack.onSoundComplete; _sndTrack.stop(); _sndTrack = new Sound(); _sndTrack.attachSound("menu2"); _sndTrack.start(0, 99999); } } function gameSoundtrack() { if (_global.ARE_SOUNDS == true) { _sndTrack.stop(); _sndTrack = new Sound(); _sndTrack.attachSound("gra"); _sndTrack.start(0, 99999); } } function killSoundtrack() { _sndTrack.stop(); } function soundsON(track) { } function playSound(snd) { if (_global.ARE_SOUNDS == true) { var _local2 = new Sound(); _local2.attachSound(snd); _local2.start(); } } }
Symbol 540 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 541 MovieClip [__Packages.classes.ww_interface.Waiter] Frame 0
class classes.ww_interface.Waiter extends MovieClip { var _visible, status, onEnterFrame; function Waiter () { super(); _visible = false; status = "ready_off"; } function show() { status = "progress"; _visible = true; cdw = 0; onEnterFrame = mx.utils.Delegate.create(this, makeBig); } function hide() { _visible = false; status = "ready_off"; } function makeBig() { cdw++; if (cdw > countdown) { status = "ready_on"; delete onEnterFrame; } } var countdown = 2; var cdw = 0; }
Symbol 542 MovieClip [__Packages.classes.ww_interface.Units_list] Frame 0
class classes.ww_interface.Units_list extends MovieClip { var _visible, PLAYER_NO, uicon; function Units_list () { super(); selectPlayer(0); _visible = false; } function setList(terrArr, refArr, plNo) { PLAYER_NO = plNo; if (_visible == false) { _visible = true; } uicon._visible = false; var _local2 = 1; while (_local2 <= 8) { if (_local2 <= plNo) { var _local4 = uicon.duplicateMovieClip("uicon_" + _local2, _local2); _local4.no.no.text = refArr[_local2 - 1]; _local4.bg.gotoAndStop(_local2); _local4.bg.border._visible = false; var _local5 = false; var _local3 = 0; while ((!_local5) && (_local3 < 8)) { if (terrArr[_local3].player == _local2) { _local4.u.gotoAndStop(terrArr[_local3].army); _local5 = true; } _local3++; } } _local2++; } centerIcons(); } function refreshList(refArr, territoriesArr, gc) { var _local2 = 1; while (_local2 <= PLAYER_NO) { _local2 = 1; while (_local2 <= PLAYER_NO) { var _local5 = this["uicon_" + _local2]; if (_local5 != undefined) { if (countPlayerUnits(territoriesArr, _local2) <= 0) { _local5.removeMovieClip(); var _local3 = 0; while (_local3 < gc.PLAYERS_CARDS[_local2].length) { gc.CARDS.push(gc.PLAYERS_CARDS[_local2][_local3]); trace((("Gracz " + _local2) + " przegra\u0142. Zwracam jego karty do puli:: ") + gc.PLAYERS_CARDS[_local2][_local3]); _local3++; } gc.PLAYERS_CARDS[_local2] = new Array(); } else { _local5.no.no.text = refArr[_local2 - 1]; } } _local2++; } _local2++; } centerIcons(); } function refreshCards(playerCards) { var _local2 = 1; while (_local2 < (playerCards.length + 1)) { var _local4 = this["uicon_" + _local2]; var _local3 = playerCards[_local2].length; if (_local3 == undefined) { _local3 = 0; } _local4.no_cards.no.text = _local3; _local2++; } } function selectPlayer(p) { var _local2 = 1; while (_local2 <= 8) { if (_local2 != p) { this["uicon_" + _local2].bg.border._visible = false; } else { this["uicon_" + _local2].bg.border._visible = true; } _local2++; } } function centerIcons() { var _local5 = 0; var _local2 = 1; while (_local2 <= PLAYER_NO) { var _local3 = this["uicon_" + _local2]; if (_local3 != undefined) { _local5++; } _local2++; } var _local6 = (-(_local5 * 50)) / 2; var _local4 = 0; _local2 = 1; while (_local2 <= PLAYER_NO) { var _local3 = this["uicon_" + _local2]; if (_local3 != undefined) { _local3._x = _local6 + (49 * _local4); _local4++; } _local2++; } } function countPlayerUnits(terrArr, pl) { var _local3 = 0; var _local1 = 0; while (_local1 < terrArr.length) { if (terrArr[_local1].player == pl) { _local3 = _local3 + terrArr[_local1].unitsNO; } _local1++; } return(_local3); } }
Symbol 543 MovieClip [__Packages.classes.models.Unit] Frame 0
class classes.models.Unit extends MovieClip { var filters, gotoAndStop, flag, units; function Unit () { super(); var _local3 = new flash.filters.DropShadowFilter(1, 280, 0, 0.9, 12, 12, 1.5, 3, false, false, false); filters = [_local3]; } function setUnit(army, units, player) { gotoAndStop(army); flag.banner.gotoAndStop(player); flag.no.gotoAndStop(units); this.units.gotoAndStop(units); } }
Symbol 544 MovieClip [__Packages.classes.ww_interface.Fightbox] Frame 0
class classes.ww_interface.Fightbox extends MovieClip { var EXPLOSION_MC, _parent, UNITS_MC, SKIP_MODE, _visible, SKIP, GAME_CLASS, skipMode, LAST_FIGHT, military2, military1, explosion1, explosion2, ter1, ter2, cardA, cardB, additionalA, additionalB, WINNER, winTemp, winNO, ran1, ran2, onEnterFrame, dieces_limit, dieces_no, rubbish, ultraSkipA, ultraSkipB, ultraSkipP1, ultraSkipP2; function Fightbox () { super(); EXPLOSION_MC = _parent._parent.EXPLOSION_MC; UNITS_MC = _parent._parent.UNITS_MC; var root = this; SKIP_MODE = false; _visible = false; var _local4 = 1; while (_local4 <= 8) { this["d" + _local4]._visible = false; _local4++; } SKIP.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); root.SKIP_MODE = true; root._visible = false; root.ultraSkip(); }; } function registerGame(g) { GAME_CLASS = g; } function fight(A, B) { skipMode = SKIP_MODE; if (B.player == 1) { SKIP_MODE = false; trace("B.player "); } if (!SKIP_MODE) { LAST_FIGHT = getTimer(); resetDieces(); _visible = true; military1._visible = (military2._visible = true); explosion1.gotoAndStop(1); explosion2.gotoAndStop(1); military1.un.text = A.unitsNO; military2.un.text = B.unitsNO; military1.army_ico.gotoAndStop(A.army); military1.army_ico.filters = []; military1.army_ico.units.gotoAndStop(A.unitsNO); military1.flag.gotoAndStop(A.player); military2.army_ico.gotoAndStop(B.army); military2.army_ico.filters = []; military2.army_ico.units.gotoAndStop(B.unitsNO); military2.flag.gotoAndStop(B.player); ter1.gotoAndStop(A.player); ter2.gotoAndStop(B.player); cardA.gotoAndStop(1); cardB.gotoAndStop(1); additionalA.text = ""; additionalB.text = ""; cardA.ramka._visible = false; cardB.ramka._visible = false; var _local8 = 0; var _local7 = 0; WINNER = undefined; var _local5 = 0; while (_local5 < A.unitsNO) { var _local6 = random2(5) + 1; _local8 = _local8 + _local6; _local5++; } if (GAME_CLASS.ACTIVE_CARD == "CARD_PANZER") { var _local9 = 6; cardA.gotoAndStop(GAME_CLASS.ACTIVE_CARD); cardB.gotoAndStop(1); additionalA.text = "+" + _local9; additionalB.text = ""; cardA.ramka._visible = false; cardB.ramka._visible = false; if (B.card == "CARD_FORTRESS") { _local9 = random2(5) + 1; additionalA.text = "+" + _local9; } _local8 = _local8 + _local9; GAME_CLASS.removeCard("CARD_PANZER", GAME_CLASS.PLAYER_MOVE); GAME_CLASS.removeBufferCard("CARD_PANZER"); } if ((GAME_CLASS.ACTIVE_CARD == "") && (B.card == "CARD_FORTRESS")) { _local7 = _local7 + 6; cardA.gotoAndStop(1); cardB.gotoAndStop("CARD_FORTRESS"); additionalA.text = ""; additionalB.text = "+6"; cardA.ramka._visible = false; cardB.ramka._visible = false; } _local5 = 0; while (_local5 < B.unitsNO) { var _local6 = random2(5) + 1; _local7 = _local7 + _local6; _local5++; } if (_local8 > _local7) { winTemp = A; winNO = 1; } else { winTemp = B; winNO = 2; } setUltraSkip(_local8, _local7, A, B); ran1.setTo(_local8); ran2.setTo(_local7); _global.SOUNDS.playSound("ko\u015Bci.wav"); onEnterFrame = mx.utils.Delegate.create(this, fightFinished); dieces_limit = A.unitsNO + B.unitsNO; dieces_no = 0; rubbish = new Array(); throwDices(A.player, A.unitsNO, 1); throwDices(B.player, B.unitsNO, 2); } else { var _local8 = 0; var _local7 = 0; WINNER = undefined; var _local5 = 0; while (_local5 < A.unitsNO) { var _local6 = random2(5) + 1; _local8 = _local8 + _local6; _local5++; } _local5 = 0; while (_local5 < B.unitsNO) { var _local6 = random2(5) + 1; _local7 = _local7 + _local6; _local5++; } if (GAME_CLASS.ACTIVE_CARD == "CARD_PANZER") { var _local9 = 6; cardA.gotoAndStop(GAME_CLASS.ACTIVE_CARD); cardB.gotoAndStop(1); additionalA.text = "+" + _local9; additionalB.text = ""; cardA.ramka._visible = false; cardB.ramka._visible = false; if (B.card == "CARD_FORTRESS") { _local9 = random2(5) + 1; additionalA.text = "+" + _local9; } _local8 = _local8 + _local9; GAME_CLASS.removeCard("CARD_PANZER", GAME_CLASS.PLAYER_MOVE); GAME_CLASS.removeBufferCard("CARD_PANZER"); } if ((GAME_CLASS.ACTIVE_CARD == "") && (B.card == "CARD_FORTRESS")) { _local7 = _local7 + 6; cardA.gotoAndStop(1); cardB.gotoAndStop("CARD_FORTRESS"); additionalA.text = ""; additionalB.text = "+6"; cardA.ramka._visible = false; cardB.ramka._visible = false; } if (_local8 > _local7) { var _local10 = this; EXPLOSION_MC._x = UNITS_MC._x + B.unitsMC._x; EXPLOSION_MC._y = UNITS_MC._y + B.unitsMC._y; EXPLOSION_MC.gotoAndPlay(2); winTemp = A; EXPLOSION_MC.onEnterFrame = mx.utils.Delegate.create(this, fightFinished2); } else { EXPLOSION_MC._x = UNITS_MC._x + A.unitsMC._x; EXPLOSION_MC._y = UNITS_MC._y + A.unitsMC._y; EXPLOSION_MC.gotoAndPlay(2); winTemp = B; EXPLOSION_MC.onEnterFrame = mx.utils.Delegate.create(this, fightFinished2); } } } function setUltraSkip(pow1, pow2, A, B) { ultraSkipA = A; ultraSkipB = B; ultraSkipP1 = pow1; ultraSkipP2 = pow2; } function ultraSkip() { delete onEnterFrame; if (ultraSkipP1 > ultraSkipP2) { var _local2 = this; EXPLOSION_MC._x = UNITS_MC._x + ultraSkipB.unitsMC._x; EXPLOSION_MC._y = UNITS_MC._y + ultraSkipB.unitsMC._y; EXPLOSION_MC.gotoAndPlay(2); winTemp = ultraSkipA; EXPLOSION_MC.onEnterFrame = mx.utils.Delegate.create(this, fightFinished2); } else { EXPLOSION_MC._x = UNITS_MC._x + ultraSkipA.unitsMC._x; EXPLOSION_MC._y = UNITS_MC._y + ultraSkipA.unitsMC._y; EXPLOSION_MC.gotoAndPlay(2); winTemp = ultraSkipB; EXPLOSION_MC.onEnterFrame = mx.utils.Delegate.create(this, fightFinished2); } } function initCountdowns() { ran1.countTo(); ran2.countTo(); } function fightFinished() { if (SKIP_MODE == false) { if (((ran1.finished() && (ran2.finished())) && (explosion1._currentframe == 1)) && (explosion2._currentframe == 1)) { if (winNO == 1) { explosion2.gotoAndPlay(2); } else { explosion1.gotoAndPlay(2); } } if (explosion1._currentframe == 7) { military1._visible = false; } if (explosion2._currentframe == 7) { military2._visible = false; } if ((explosion1._currentframe == explosion1._totalframes) || (explosion2._currentframe == explosion2._totalframes)) { if (skipMode != undefined) { SKIP_MODE = skipMode; } WINNER = winTemp; GAME_CLASS.fightFinished(); _visible = false; delete onEnterFrame; } } } function fightFinished2() { if (EXPLOSION_MC._currentframe == 7) { WINNER = winTemp; GAME_CLASS.fightFinished(); } if (EXPLOSION_MC._currentframe == EXPLOSION_MC._totalframes) { delete EXPLOSION_MC.onEnterFrame; } } function random2(z) { return(Math.round(Math.random() * z)); } function throwDices(player, units, terr) { var root = this; var i = 0; while (i < units) { var _local2 = this["d" + player].duplicateMovieClip((("dice" + player) + "_") + i, (terr * 10) + i); rubbish.push(_local2); _local2._x = this["gen" + terr]._x; _local2._xscale = (_local2._yscale = 70); if (terr == 1) { _local2.docX = _local2._x + 15; } if (terr == 2) { _local2.docX = (_local2._x - 15) - _local2._width; } _local2._y = this["gen" + terr]._y + (i * 25); _local2.i = (i + 2) / 2; _local2.onEnterFrame = function () { this._x = this._x + ((this.docX - this._x) / this.i); if (Math.abs(this._x - this.docX) < 1) { root.dieces_no++; if (root.dieces_no == root.dieces_limit) { root.initCountdowns(); } this._x = this.docX; delete this.onEnterFrame; } }; i++; } } function resetWinner() { WINNER = undefined; } function resetSkipMode() { SKIP._visible = true; } function resetDieces() { var _local2 = 0; while (_local2 < rubbish.length) { rubbish[_local2].removeMovieClip(); _local2++; } } function kill() { delete EXPLOSION_MC.onEnterFrame; } }
Symbol 545 MovieClip [__Packages.classes.GameWW] Frame 0
class classes.GameWW { var GAME_MC, UNITS_MC, WAITER, UNITS_LIST, END_TURN_MC, FIGHTBOX, AUTOPLAYER, MAP, AI, counter, cardsShuffled, TRACER, PLAYER_MOVE, PLAYERS_NO, PLAYERS_CACHES, rubbish_arr, maxArea; function GameWW (gmc, umc, etmc, wt, ul, fb) { CARDS = new Array("CARD_RETREAT", "CARD_RETREAT", "CARD_RETREAT", "CARD_RETREAT", "CARD_RETREAT", "CARD_RETREAT", "CARD_PANZER", "CARD_PANZER", "CARD_PANZER", "CARD_PANZER", "CARD_ARTILLERY", "CARD_ARTILLERY", "CARD_ARTILLERY", "CARD_ARTILLERY", "CARD_FORTRESS", "CARD_FORTRESS", "CARD_FORTRESS", "CARD_FORTRESS", "CARD_FORTRESS", "CARD_FORTRESS", "CARD_AIR", "CARD_AIR", "CARD_MINES", "CARD_MINES", "CARD_MINES", "CARD_MINES"); CARDS_BUFFER = new Array(); ACTIVE_CARD = ""; GAME_MC = gmc; UNITS_MC = umc; WAITER = wt; UNITS_LIST = ul; END_TURN_MC = etmc; FIGHTBOX = fb; AUTOPLAYER = false; MAP = new classes.Map(GAME_MC, this); UNITS_MC.registerGame(GAME_MC); AI = new classes.GameAI(this); counter = 0; cardsShuffled = 0; TRACER = _root.createEmptyMovieClip("tracer", 1); PLAYER_MOVE = 1; } function newGame(players, callBack) { if (WAITER.status == "ready_off") { var root = this; PLAYERS_NO = players; PLAYERS_CARDS = new Array(PLAYERS_NO); PLAYERS_CACHES = new Array(); var i = 0; while (i < PLAYERS_NO) { PLAYERS_CACHES.push(0); i++; } WAITER.show(); GAME_MC.onEnterFrame = function () { with (root) { if (WAITER.status == "ready_on") { MAP.createMap(PLAYERS_NO); counter = MAP.TERRITORIES_ARR.length + 10; arrangeUnits(); WAITER.hide(); var refArr = new Array(); var i = 1; while (i <= PLAYERS_NO) { refArr.push(unitsToAdd(i)); i++; } UNITS_LIST.setList(MAP.TERRITORIES_ARR, refArr, PLAYERS_NO); } } if (root.WAITER.status == "ready_off") { callBack(); delete this.onEnterFrame; } }; } } function init() { UNITS_LIST.selectPlayer(PLAYER_MOVE); shuffleCards(PLAYER_MOVE); showCards(PLAYER_MOVE); trace("Shuffle after init"); if ((PLAYER_MOVE != 1) || (AUTOPLAYER)) { AI.cleverMove(PLAYER_MOVE); } else { END_TURN_MC.gotoAndPlay(2); MAP.startInterface(); } } function selectCard(frame, player, parent_clip, clip) { if (PLAYER_MOVE != 1) { return(undefined); } if (_global.GAME_PAUSE == true) { return(undefined); } if (parent_clip._name == "PLAYER_HAND") { ACTIVE_CARD = ""; MAP.unMarkIfMarked(); MAP.deselectAll(); MAP.CHOSEN_TERR_A = undefined; if (clip.ramka._visible == true) { clip.ramka._visible = false; ACTIVE_CARD = ""; MAP.selectA(); return(undefined); } var _local4 = 1; while (_local4 < 7) { _root.PLAYER_HAND["k" + _local4].ramka._visible = false; _local4++; } clip.ramka._visible = true; ACTIVE_CARD = CARDS_FRAMES[clip._currentframe - 2]; if ((((ACTIVE_CARD == "CARD_RETREAT") || (ACTIVE_CARD == "CARD_FORTRESS")) || (ACTIVE_CARD == "CARD_MINES")) || (ACTIVE_CARD == "CARD_PANZER")) { MAP.selectA(); } if (ACTIVE_CARD == "CARD_AIR") { MAP.selectAll(); } if (ACTIVE_CARD == "CARD_ARTILLERY") { MAP.selectAllAdjacent(); } } } function shuffleCards(playerNumber) { cardsShuffled++; if (PLAYERS_CARDS[playerNumber].length == 6) { return(undefined); } if (CARDS.length == 0) { return(undefined); } var _local4 = random(CARDS.length - 1); var _local3 = CARDS[_local4]; CARDS.splice(_local4, 1); trace((((("Dodalismy kart\u0119 dla gracza " + playerNumber) + " : ") + _local3) + " PLAYER_MOVE ") + PLAYER_MOVE); if (PLAYERS_CARDS[playerNumber] == undefined) { PLAYERS_CARDS[playerNumber] = new Array(); } PLAYERS_CARDS[playerNumber].push(_local3); } function showCards(playerNumber) { var _local3 = 0; while (_local3 < 6) { _root.PLAYER_HAND["k" + (_local3 + 1)].gotoAndStop(1); _local3++; } _local3 = 0; while (_local3 < PLAYERS_CARDS[playerNumber].length) { var _local4 = PLAYERS_CARDS[playerNumber][_local3]; _root.PLAYER_HAND["k" + (_local3 + 1)].gotoAndStop(_local4); _root.PLAYER_HAND["k" + (_local3 + 1)].ramka._visible = false; _local3++; } UNITS_LIST.refreshCards(PLAYERS_CARDS); } function hasCard(card, playerNumber) { var _local2 = 0; while (_local2 < PLAYERS_CARDS[playerNumber].length) { var _local4 = PLAYERS_CARDS[playerNumber][_local2]; if (_local4 == card) { trace((("Karta znaleziona " + card) + " gracza: ") + playerNumber); return(true); } _local2++; } } function removeCard(card, playerNumber) { var _local2 = 0; while (_local2 < PLAYERS_CARDS[playerNumber].length) { var _local5 = PLAYERS_CARDS[playerNumber][_local2]; if (_local5 == card) { trace(((("Player :: " + playerNumber) + " Card ") + card) + " removed"); PLAYERS_CARDS[playerNumber].splice(_local2, 1); CARDS_BUFFER.push(card); ACTIVE_CARD = ""; showCards(playerNumber); return(undefined); } _local2++; } } function removeBufferCard(card) { var _local2 = 0; while (_local2 < CARDS_BUFFER.length) { var _local3 = CARDS_BUFFER[_local2]; if (_local3 == card) { CARDS_BUFFER.splice(_local2, 1); trace("Buffer: " + CARDS_BUFFER); CARDS.push(card); return(undefined); } _local2++; } } function nextPlayer() { clearInterval(_root.CI); clearInterval(_root.FAB); _global.GAME_PAUSE = false; cardsShuffled = 0; PLAYER_MOVE++; if (PLAYER_MOVE > PLAYERS_NO) { PLAYER_MOVE = 1; } if ((PLAYER_MOVE != 1) || (AUTOPLAYER)) { AI.cleverMove(PLAYER_MOVE); } else { END_TURN_MC.gotoAndPlay(2); MAP.startInterface(); } if (PLAYER_MOVE == 1) { FIGHTBOX.resetSkipMode(); } UNITS_LIST.selectPlayer(PLAYER_MOVE); shuffleCards(PLAYER_MOVE); showCards(PLAYER_MOVE); trace("nextplayer " + PLAYER_MOVE); } function isGameFinished() { var _local3 = 0; var _local2 = 0; while (_local2 < MAP.TERRITORIES_ARR.length) { if (MAP.TERRITORIES_ARR[_local2].player == 1) { _local3++; } _local2++; } if (_local3 == MAP.TERRITORIES_ARR.length) { PLAYER_WIN(); return(true); } if (_local3 == 0) { GAME_OVER(); return(true); } return(false); } function PLAYER_WIN() { _root.YOUWIN_MC._visible = true; _root.YOUWIN_MC.gotoAndPlay(2); } function GAME_OVER() { _root.GAMEOVER_MC._visible = true; _root.GAMEOVER_MC.gotoAndPlay(2); } function arrangeUnits() { var _local9 = [0, 0, 0, 0, 0, 0, 0, 0]; var _local8 = new Array(); clearAll(); rubbish_arr = new Array(); var _local3 = 0; while (_local3 < MAP.TERRITORIES_ARR.length) { var _local4 = MAP.TERRITORIES_ARR[_local3].arr; var _local7 = 0; var _local6 = 0; var _local2 = 0; while (_local2 < _local4.length) { _local7 = _local7 + _local4[_local2]._x; _local6 = _local6 + _local4[_local2]._y; _local2++; } _local7 = _local7 / _local4.length; _local6 = _local6 / _local4.length; counter = _local3; var _local5 = UNITS_MC.attachMovie("UNIT", "unit_" + counter, 2 + (counter * 2)); counter++; _local5._x = _local7; _local5._y = _local6; _local5.setUnit(MAP.TERRITORIES_ARR[_local3].army, MAP.TERRITORIES_ARR[_local3].unitsNO, MAP.TERRITORIES_ARR[_local3].player); MAP.TERRITORIES_ARR[_local3].unitsMC = _local5; _local8.push(_local5); rubbish_arr.push(_local5); _local3++; } unitsSmartDepths(_local8); } function unitsSmartDepths(unitsArr) { var _local5 = 0; while (_local5 < unitsArr.length) { var _local2 = unitsArr.length - 1; while (_local2 > _local5) { if (unitsArr[_local2 - 1]._y > unitsArr[_local2]._y) { var _local4 = unitsArr[_local2]; unitsArr[_local2] = unitsArr[_local2 - 1]; unitsArr[_local2 - 1] = _local4; } _local2--; } _local5++; } _local5 = 0; while (_local5 < unitsArr.length) { unitsArr[_local5].swapDepths(2 + (counter * 2)); counter++; _local5++; } } function showBiggestArea() { var _local7 = new Array(); var _local3 = 0; while (_local3 < MAP.TERRITORIES_ARR.length) { if (MAP.TERRITORIES_ARR[_local3].player == PLAYER_MOVE) { _local7.push(MAP.TERRITORIES_ARR[_local3]); } _local3++; } var _local4 = new Array(); _local3 = 0; while (_local3 < _local7.length) { var _local6 = _local7[_local3]; if (isThere(_local6, _local4) == false) { var _local5 = new Array(); generate(_local6, _local5); _local4.push(_local5); } _local3++; } maxArea = new Array(); _local3 = 0; while (_local3 < _local4.length) { if (_local4[_local3].length > maxArea.length) { maxArea = _local4[_local3]; } _local3++; } _local3 = 0; while (_local3 < maxArea.length) { MAP.lightOnTerritory(maxArea[_local3]); _local3++; } var _local9 = 0; var _local8 = 0; _local3 = 0; while (_local3 < maxArea.length) { _local9 = _local9 + maxArea[_local3].unitsMC._x; _local8 = _local8 + maxArea[_local3].unitsMC._y; _local3++; } _local9 = _local9 / maxArea.length; _local8 = _local8 / maxArea.length; var _local10 = UNITS_MC.attachMovie("CLOUD", "CLOUD", UNITS_MC.getNextHighestDepth()); _local10.toAdd = maxArea.length; _local10._x = _local9; _local10._y = _local8; _global.setTimeout(mx.utils.Delegate.create(this, hideBiggestArea), 1200); } function hideBiggestArea() { var _local2 = 0; while (_local2 < maxArea.length) { MAP.lightOffTerritory(maxArea[_local2]); _local2++; } } function addUnits() { var _local12 = unitsToAdd(PLAYER_MOVE) + PLAYERS_CACHES[PLAYER_MOVE - 1]; trace((("Adding extra units: to " + PLAYER_MOVE) + " : ") + PLAYERS_CACHES[PLAYER_MOVE - 1]); var _local5 = new Array(); var _local6 = 0; while (_local6 < MAP.TERRITORIES_ARR.length) { if (MAP.TERRITORIES_ARR[_local6].player == PLAYER_MOVE) { _local5.push(MAP.TERRITORIES_ARR[_local6]); } _local6++; } var _local4 = new Array(); _local6 = 0; while (_local6 < _local5.length) { _local4.push(0); _local6++; } var _local11 = _local5.length; while ((_local12 > 0) && (_local11 > 0)) { _local11 = _local5.length; _local6 = 0; while (_local6 < _local4.length) { if ((_local4[_local6] + _local5[_local6].unitsNO) >= 8) { _local11--; } _local6++; } var _local7 = random2(_local5.length - 1); var _local9 = false; _local6 = 0; while ((_local6 < _local4.length) && (!_local9)) { if ((_local4[(_local7 + _local6) % _local4.length] + _local5[(_local7 + _local6) % _local4.length].unitsNO) < 8) { _local4[(_local7 + _local6) % _local4.length]++; _local12--; _local9 = true; } _local6++; } } if (_local12 > 32) { _local12 = 32; } if ((_local12 > 0) && (PLAYER_MOVE == 1)) { _root.EXTRA_UNITS.showExtra = _local12; _root.EXTRA_UNITS.gotoAndPlay(2); } PLAYERS_CACHES[PLAYER_MOVE - 1] = _local12; var _local14 = 0; _local6 = 0; while (_local6 < _local5.length) { if (_local4[_local6] > 0) { var _local8 = UNITS_MC.attachMovie("UNITS_ADDER", "adder_to_" + _local5[_local6].unitsMC._name, _local5[_local6].unitsMC.getDepth() - 1); _local5[_local6].unitsNO = _local5[_local6].unitsNO + _local4[_local6]; _local8._x = _local5[_local6].unitsMC._x + 10; _local8._y = _local5[_local6].unitsMC._y; _local8.unitsMC = _local5[_local6].unitsMC; _local8.army = _local5[_local6].army; _local8.newUnitsNO = _local5[_local6].unitsNO; _local8.player = _local5[_local6].player; } _local6++; } _global.SOUNDS.playSound("przemarsz - do uzupe\u0142niania jednostek.wav"); var _local13 = false; while (!_local13) { var _local10 = PLAYER_MOVE + 1; if (_local10 > PLAYERS_NO) { _local10 = 1; } _global.GAME_PAUSE = true; if (countPlayerUnits(MAP.TERRITORIES_ARR, _local10) > 0) { _global.setTimeout(mx.utils.Delegate.create(this, nextPlayer), 2000); _local13 = true; } else { PLAYER_MOVE++; trace("PLAYER_MOVE++"); _global.GAME_PAUSE = false; } } } function unitsToAdd(player) { var _local6 = new Array(); var _local2 = 0; while (_local2 < MAP.TERRITORIES_ARR.length) { if (MAP.TERRITORIES_ARR[_local2].player == player) { _local6.push(MAP.TERRITORIES_ARR[_local2]); } _local2++; } var _local3 = new Array(); _local2 = 0; while (_local2 < _local6.length) { var _local5 = _local6[_local2]; if (isThere(_local5, _local3) == false) { var _local4 = new Array(); generate(_local5, _local4); _local3.push(_local4); } _local2++; } var _local7 = 0; _local2 = 0; while (_local2 < _local3.length) { if (_local3[_local2].length > _local7) { _local7 = _local3[_local2].length; } _local2++; } return(_local7); } function generate(terr, arrToFill) { if (isThere2(terr, arrToFill) == false) { arrToFill.push(terr); var _local3 = neighboursAreasArr(terr.arr); var _local2 = 0; while (_local2 < _local3.length) { generate(_local3[_local2], arrToFill); _local2++; } } } function isThere2(terr, arr) { var _local1 = 0; while (_local1 < arr.length) { if (arr[_local1] == terr) { return(true); } _local1++; } return(false); } function isThere(terr, arr) { var _local2 = 0; while (_local2 < arr.length) { var _local1 = 0; while (_local1 < arr[_local2].length) { if (arr[_local2][_local1] == terr) { return(true); } _local1++; } _local2++; } return(false); } function neighboursAreasArr(terrArr) { var _local6 = new Array(); var _local7 = 0; while (_local7 < terrArr.length) { var _local4 = terrArr[_local7]; var _local3 = [_local4.TL, _local4.L, _local4.TR, _local4.BR, _local4.R, _local4.BL]; var _local1 = 0; while (_local1 < _local3.length) { if ((_local3[_local1]._territory != _local4._territory) && (_local3[_local1]._territory.player == _local4._territory.player)) { var _local5 = false; var _local2 = 0; while ((_local2 < _local6.length) && (!_local5)) { if (_local6[_local2] == _local3[_local1]._territory) { _local5 = true; } _local2++; } if (!_local5) { _local6.push(_local3[_local1]._territory); } } _local1++; } _local7++; } return(_local6); } function fightFinished() { MAP.winnerFound(); if (PLAYER_MOVE == 1) { MAP.selectA(); } else { var root = this; TRACER.ct = 0; TRACER.onEnterFrame = function () { this.ct++; if (this.ct > 15) { root.nextAImove(); delete this.onEnterFrame; } }; } FIGHTBOX.resetWinner(); } function nextAImove(oldID) { AI.cleverMove(); } function kill() { delete TRACER.onEnterFrame; } function clearAll() { var _local2 = 0; while (_local2 < rubbish_arr.length) { rubbish_arr[_local2].removeMovieClip(); _local2++; } } function random2(z) { return(Math.round(Math.random() * z)); } function random3(z) { var _local4 = new Array(); var _local3 = 0; while (_local3 <= z) { var _local2 = 0; while (_local2 <= _local3) { _local4.push(_local3); _local2++; } _local3++; } return(_local4[random2(_local4.length - 1)]); } function shuffledArray(arr) { var _local5 = 0; while (_local5 < 20) { var _local4 = random2(arr.length - 1); var _local3 = random2(arr.length - 1); var _local6 = arr[_local4]; arr[_local4] = arr[_local3]; arr[_local3] = _local6; _local5++; } return(arr); } function countPlayerUnits(terrArr, pl) { var _local3 = 0; var _local1 = 0; while (_local1 < terrArr.length) { if (terrArr[_local1].player == pl) { _local3 = _local3 + terrArr[_local1].unitsNO; } _local1++; } return(_local3); } var CARDS_FRAMES = new Array("CARD_RETREAT", "CARD_PANZER", "CARD_ARTILLERY", "CARD_FORTRESS", "CARD_AIR", "CARD_MINES"); var CARDS = new Array(); var CARDS_BUFFER = new Array(); var ACTIVE_CARD = ""; var PLAYERS_CARDS = new Array(); }
Symbol 546 MovieClip [__Packages.classes.Map] Frame 0
class classes.Map { var ROOT_MC, GAME_CLASS, HEX, cos30, cos60, sin60, rubbish_arr, CHOSEN_TERR_A, CHOSEN_TERR_B, TERRITORIES_ARR, MAP_ARR, counter, TERR_A_NArr; function Map (rmc, gc) { ROOT_MC = rmc; GAME_CLASS = gc; HEX = new classes.models.Hex(); cos30 = Math.cos(deg2rad(30)); cos60 = Math.cos(deg2rad(60)); sin60 = Math.sin(deg2rad(60)); } function createMap(players) { var _local25 = 34; var _local26 = 29; var _local29 = 30; var _local30 = 34; var _local28 = random2(_local30 - _local29) + _local29; _local28 = 25; if (rubbish_arr.length > 0) { clearAll(); } rubbish_arr = new Array(); CHOSEN_TERR_A = (CHOSEN_TERR_B = undefined); TERRITORIES_ARR = new Array(); MAP_ARR = new Array(); counter = 0; drawGrid(_local25, _local26); while (TERRITORIES_ARR.length < _local28) { var _local11; var _local10; if (TERRITORIES_ARR.length == 0) { var _local14 = Math.round((_local25 - 1) / 2); var _local13 = Math.round((_local26 - 1) / 2); _local11 = Math.round((0.25 * _local14) + random2(0.5 * _local14)); _local10 = Math.round((0.25 * _local13) + random2(0.5 * _local13)); } else { var _local8 = false; while (!_local8) { var _local5 = random2(TERRITORIES_ARR.length - 1); var _local6 = TERRITORIES_ARR[_local5].arr.length - 1; while (_local6 >= 0) { var _local3 = freeNeighboursArr2(TERRITORIES_ARR[_local5].arr[_local6]); if (_local3.length > 0) { var _local4 = random2(_local3.length - 1); _local11 = _local3[_local4].x; _local10 = _local3[_local4].y; _local8 = true; } _local6--; } } } var _local7 = newTerritory(_local11, _local10); if (_local7.length > 0) { var _local12 = {status:0, player:0, border:undefined, army:0, unitsMC:undefined, unitsNO:0, arr:_local7}; var _local6 = 0; while (_local6 < _local7.length) { _local7[_local6]._territory = _local12; _local6++; } TERRITORIES_ARR.push(_local12); } } var _local27 = _root.ARMY; var _local17 = new Array(); var _local6 = 0; while (_local6 < players) { _local17.push((((_local6 + _local27) - 1) % 3) + 1); _local6++; } var _local16 = new Array(); var _local9 = 0; while (_local9 < TERRITORIES_ARR.length) { _local16[_local9] = players - (_local9 % players); _local9++; } _local16 = shuffledArray(_local16); _local6 = 0; while (_local6 < TERRITORIES_ARR.length) { makeBorder(TERRITORIES_ARR[_local6], HEX.__get__HEIGHT() / 2); markTerritory(TERRITORIES_ARR[_local6], _local16[_local6], 0); TERRITORIES_ARR[_local6].army = _local17[TERRITORIES_ARR[_local6].player - 1]; _local6++; } randomUnits(players); } function startInterface() { selectA(); } function markTerritory(terrObj, pl, stat) { var _local2 = 0; while (_local2 < terrObj.arr.length) { terrObj.arr[_local2]._visible = true; terrObj.arr[_local2].gotoAndStop(pl); _local2++; } colorMC(terrObj.border, BORDER_COLOR); terrObj.status = stat; terrObj.player = pl; } function drawGrid(w, h) { var _local11 = HEX.__get__WIDTH(); var _local7 = 0; while (_local7 < h) { var _local8 = new Array(); var _local6 = 0; while (_local6 < w) { var _local5 = ROOT_MC.attachMovie("HEX", (("hex_" + _local6) + "x") + _local7, counter++); _local5._x = (_local6 * HEX.__get__WIDTH()) + ((_local7 % 2) * (HEX.__get__WIDTH() / 2)); _local5._y = (_local7 * (HEX.__get__HEIGHT() / 2)) * 1.5; _local8.push(_local5); _local5.x = _local6; _local5.y = _local7; _local5._inTerritory = false; _local5._onBorder = false; _local5._visible = false; rubbish_arr.push(_local5); _local6++; } MAP_ARR.push(_local8); _local7++; } var _local3 = 0; while (_local3 < h) { var _local2 = 0; while (_local2 < w) { var _local4 = MAP_ARR[_local3][_local2]; _local4.L = MAP_ARR[_local3][_local2 - 1]; _local4.R = MAP_ARR[_local3][_local2 + 1]; if ((_local3 % 2) == 0) { _local4.TL = MAP_ARR[_local3 - 1][_local2 - 1]; _local4.TR = MAP_ARR[_local3 - 1][_local2]; _local4.BL = MAP_ARR[_local3 + 1][_local2 - 1]; _local4.BR = MAP_ARR[_local3 + 1][_local2]; } else { _local4.TL = MAP_ARR[_local3 - 1][_local2]; _local4.TR = MAP_ARR[_local3 - 1][_local2 + 1]; _local4.BL = MAP_ARR[_local3 + 1][_local2]; _local4.BR = MAP_ARR[_local3 + 1][_local2 + 1]; } _local2++; } _local3++; } } function newTerritory(x, y) { var _local11 = new Array(new Array("hex_19x14", "hex_19x16", "hex_17x15", "hex_20x14", "hex_18x15", "hex_19x15", "hex_18x14", "hex_18x16"), new Array("hex_14x15", "hex_13x17", "hex_15x15", "hex_13x15", "hex_15x16", "hex_16x15", "hex_14x17", "hex_16x16", "hex_14x16"), new Array("hex_15x12", "hex_14x13", "hex_16x6", "hex_15x2", "hex_16x13", "hex_16x11", "hex_15x7", "hex_14x9", "hex_17x10", "hex_16x12", "hex_14x8", "hex_17x12", "hex_14x3", "hex_15x6", "hex_17x6", "hex_14x7", "hex_17x13", "hex_17x14", "hex_16x14", "hex_15x14", "hex_17x9", "hex_14x12", "hex_15x9", "hex_15x5", "hex_14x10", "hex_15x11", "hex_16x8", "hex_15x8", "hex_14x14", "hex_13x9", "hex_17x8", "hex_17x11", "hex_15x13", "hex_15x4", "hex_14x11", "hex_16x7", "hex_18x10", "hex_15x10", "hex_18x6", "hex_17x7", "hex_16x9", "hex_16x10"), new Array("hex_14x6", "hex_13x8", "hex_13x6", "hex_12x11", "hex_13x4", "hex_13x5", "hex_13x11", "hex_13x7", "hex_12x9", "hex_12x7", "hex_14x5", "hex_12x5", "hex_13x10"), new Array("hex_20x16", "hex_22x14", "hex_21x15", "hex_20x15", "hex_22x15", "hex_21x14", "hex_23x14", "hex_22x16", "hex_21x16"), new Array("hex_21x12", "hex_19x13", "hex_18x12", "hex_19x12", "hex_20x12", "hex_22x12", "hex_18x13", "hex_21x13", "hex_22x13", "hex_18x11", "hex_20x13", "hex_19x11"), new Array("hex_20x20", "hex_21x18", "hex_22x20", "hex_21x20", "hex_19x19", "hex_20x18", "hex_20x19", "hex_21x21", "hex_22x21", "hex_23x20", "hex_19x17", "hex_18x17", "hex_22x18", "hex_18x18", "hex_19x18", "hex_21x17", "hex_22x19", "hex_20x17", "hex_21x19"), new Array("hex_23x23", "hex_23x24", "hex_23x21", "hex_22x22", "hex_24x22", "hex_22x23", "hex_23x22"), new Array("hex_25x28", "hex_25x22", "hex_25x26", "hex_24x28", "hex_25x27", "hex_24x27", "hex_23x27", "hex_27x22", "hex_24x23", "hex_26x23", "hex_25x24", "hex_25x23", "hex_26x22", "hex_24x26", "hex_23x25", "hex_24x25", "hex_24x24"), new Array("hex_26x20", "hex_24x21", "hex_28x18", "hex_24x19", "hex_25x19", "hex_27x19", "hex_24x20", "hex_25x20", "hex_26x19", "hex_23x19", "hex_27x20", "hex_26x21", "hex_25x21", "hex_27x21"), new Array("hex_26x15", "hex_26x16", "hex_24x16", "hex_23x18", "hex_27x15", "hex_23x15", "hex_26x13", "hex_24x18", "hex_22x17", "hex_27x14", "hex_25x14", "hex_24x14", "hex_25x13", "hex_25x15", "hex_27x17", "hex_27x18", "hex_23x16", "hex_27x16", "hex_26x14", "hex_26x18", "hex_23x17", "hex_24x15", "hex_28x16", "hex_25x18", "hex_25x17", "hex_24x17", "hex_26x17", "hex_28x17", "hex_25x16"), new Array("hex_30x12", "hex_31x12", "hex_26x9", "hex_26x12", "hex_27x12", "hex_28x12", "hex_26x11", "hex_29x13", "hex_30x13", "hex_30x6", "hex_25x12", "hex_24x13", "hex_26x10", "hex_31x10", "hex_32x10", "hex_28x7", "hex_27x10", "hex_28x10", "hex_30x10", "hex_30x11", "hex_28x11", "hex_29x11", "hex_24x12", "hex_24x11", "hex_25x11", "hex_28x13", "hex_27x11", "hex_30x8", "hex_31x14", "hex_29x12", "hex_27x9", "hex_32x8", "hex_29x6", "hex_26x8", "hex_27x13", "hex_31x13", "hex_29x10", "hex_32x6", "hex_30x9", "hex_30x7", "hex_28x14", "hex_29x14", "hex_32x14", "hex_25x7", "hex_23x12", "hex_24x7", "hex_31x15", "hex_29x9", "hex_24x10", "hex_27x7", "hex_28x15", "hex_25x10", "hex_31x11", "hex_23x9", "hex_32x7", "hex_23x13", "hex_31x8", "hex_26x7", "hex_29x8", "hex_31x9", "hex_28x9", "hex_31x7", "hex_28x6", "hex_25x9", "hex_33x8", "hex_27x8", "hex_24x8", "hex_28x5", "hex_25x8", "hex_28x8", "hex_29x7", "hex_24x9", "hex_32x9", "hex_33x7"), new Array("hex_26x3", "hex_25x4", "hex_26x4", "hex_23x5", "hex_24x5", "hex_24x4", "hex_27x4", "hex_25x5", "hex_26x2", "hex_25x6", "hex_26x6", "hex_27x6", "hex_24x6", "hex_27x5", "hex_25x2", "hex_23x6", "hex_26x5", "hex_23x7", "hex_25x3", "hex_25x1", "hex_24x3", "hex_22x5"), new Array("hex_22x2", "hex_24x0", "hex_22x4", "hex_24x2", "hex_23x2", "hex_23x4", "hex_23x0", "hex_22x1", "hex_22x3", "hex_24x1", "hex_23x1", "hex_23x3", "hex_21x1", "hex_22x0"), new Array("hex_28x0", "hex_25x0", "hex_28x2", "hex_27x2", "hex_33x0", "hex_30x5", "hex_32x0", "hex_31x3", "hex_30x3", "hex_32x2", "hex_33x2", "hex_26x0", "hex_32x5", "hex_33x1", "hex_29x2", "hex_29x3", "hex_29x0", "hex_31x2", "hex_30x1", "hex_28x3", "hex_31x6", "hex_30x4", "hex_29x4", "hex_32x1", "hex_29x5", "hex_31x1", "hex_26x1", "hex_33x4", "hex_31x5", "hex_30x2", "hex_27x3", "hex_28x1", "hex_27x1", "hex_30x0", "hex_27x0", "hex_31x4", "hex_28x4", "hex_31x0", "hex_33x3", "hex_33x5", "hex_32x3", "hex_29x1", "hex_33x6", "hex_32x4"), new Array("hex_21x8", "hex_19x8", "hex_21x6", "hex_18x8", "hex_18x7", "hex_20x11", "hex_21x7", "hex_22x7", "hex_20x7", "hex_21x10", "hex_19x7", "hex_19x6", "hex_20x8", "hex_22x10", "hex_19x5", "hex_19x9", "hex_20x9", "hex_21x9", "hex_20x4", "hex_20x6", "hex_23x8", "hex_21x5", "hex_22x6", "hex_23x11", "hex_23x10", "hex_20x10", "hex_19x10", "hex_22x8", "hex_20x5", "hex_21x11", "hex_18x9", "hex_22x11", "hex_22x9"), new Array("hex_15x18", "hex_14x18", "hex_19x22", "hex_15x19", "hex_20x26", "hex_17x23", "hex_17x18", "hex_18x22", "hex_16x17", "hex_14x19", "hex_19x23", "hex_20x24", "hex_15x17", "hex_16x21", "hex_19x25", "hex_17x20", "hex_19x28", "hex_17x17", "hex_17x21", "hex_19x27", "hex_18x23", "hex_16x19", "hex_21x24", "hex_19x24", "hex_16x20", "hex_17x22", "hex_16x18", "hex_17x16"), new Array("hex_14x25", "hex_14x22", "hex_15x24", "hex_14x23", "hex_14x26", "hex_15x26", "hex_15x25", "hex_14x24", "hex_15x22", "hex_16x22", "hex_15x23"), new Array("hex_9x14", "hex_12x19", "hex_12x17", "hex_8x14", "hex_11x14", "hex_10x20", "hex_11x17", "hex_11x19", "hex_8x20", "hex_9x21", "hex_9x15", "hex_10x12", "hex_8x12", "hex_11x13", "hex_11x12", "hex_13x19", "hex_9x12", "hex_7x15", "hex_11x15", "hex_8x16", "hex_7x12", "hex_11x20", "hex_11x11", "hex_10x21", "hex_9x20", "hex_9x17", "hex_13x14", "hex_10x15", "hex_6x13", "hex_12x16", "hex_12x14", "hex_12x20", "hex_13x16", "hex_13x20", "hex_12x15", "hex_9x13", "hex_10x16", "hex_9x16", "hex_8x18", "hex_11x18", "hex_13x12", "hex_9x18", "hex_10x18", "hex_10x19", "hex_12x10", "hex_13x18", "hex_8x15", "hex_8x17", "hex_7x13", "hex_13x13", "hex_10x11", "hex_10x13", "hex_8x13", "hex_12x18", "hex_12x13", "hex_10x14", "hex_12x12", "hex_11x16", "hex_7x14", "hex_10x17", "hex_9x19", "hex_7x19", "hex_8x19"), new Array("hex_5x22", "hex_7x28", "hex_5x26", "hex_8x22", "hex_8x23", "hex_7x20", "hex_3x24", "hex_10x23", "hex_6x25", "hex_10x22", "hex_4x23", "hex_9x24", "hex_3x26", "hex_7x24", "hex_6x27", "hex_9x23", "hex_7x27", "hex_4x27", "hex_3x27", "hex_6x26", "hex_8x25", "hex_6x23", "hex_5x24", "hex_9x22", "hex_7x25", "hex_8x21", "hex_2x27", "hex_5x21", "hex_8x26", "hex_6x24", "hex_4x22", "hex_4x25", "hex_6x21", "hex_4x20", "hex_6x22", "hex_7x23", "hex_2x19", "hex_3x19", "hex_4x28", "hex_5x25", "hex_3x18", "hex_3x28", "hex_7x26", "hex_5x27", "hex_6x20", "hex_3x20", "hex_7x22", "hex_4x26", "hex_6x28", "hex_4x24", "hex_5x19", "hex_3x25", "hex_7x21", "hex_5x23", "hex_5x20", "hex_5x28", "hex_3x23", "hex_4x21", "hex_8x24", "hex_4x19"), new Array("hex_1x25", "hex_1x23", "hex_2x22", "hex_2x23", "hex_2x21", "hex_2x26", "hex_1x26", "hex_2x25", "hex_3x21", "hex_1x27", "hex_2x24", "hex_1x24", "hex_3x22"), new Array("hex_21x0", "hex_20x0", "hex_17x0", "hex_18x1", "hex_17x1", "hex_18x2", "hex_16x1", "hex_17x2", "hex_19x0", "hex_18x0", "hex_16x0"), new Array("hex_14x0", "hex_13x0", "hex_13x1", "hex_15x0", "hex_12x1"), new Array("hex_9x5", "hex_10x4", "hex_9x4", "hex_8x4", "hex_11x6", "hex_12x6", "hex_10x5", "hex_9x2", "hex_8x5", "hex_9x0", "hex_10x6", "hex_8x7", "hex_9x6", "hex_8x8", "hex_10x7", "hex_8x6", "hex_9x1", "hex_10x8", "hex_9x8", "hex_8x9", "hex_9x9", "hex_8x0", "hex_9x3", "hex_8x3", "hex_9x7", "hex_8x1"), new Array("hex_8x2", "hex_7x2", "hex_6x2", "hex_4x6", "hex_5x1", "hex_4x5", "hex_5x4", "hex_4x3", "hex_5x2", "hex_4x4", "hex_5x5", "hex_6x1", "hex_6x3", "hex_5x3", "hex_6x4", "hex_5x6")); var _local3 = new Array(MAP_ARR[y][x]); MAP_ARR[y][x]._inTerritory = true; var _local10 = random2(Math.round(TERRITORY_SIZE_max - TERRITORY_SIZE_min)) + TERRITORY_SIZE_min; _local10 = 32; var _local9 = false; if (_root.mapMode == "CAMPAIGN") { _local9 == true; var _local8 = _local11[TERRITORIES_ARR.length]; _local3 = new Array(); var _local4 = 0; while (_local4 < _local8.length) { _local3.push(ROOT_MC[_local8[_local4]]); ROOT_MC[_local8[_local4]]._inTerritory = true; _local4++; } return(_local3); } while ((_local3.length < _local10) && (!_local9)) { var _local7 = 0; _local3 = shuffledArray(_local3); var _local4 = 0; while (_local4 < _local3.length) { var _local5 = freeNeighboursArr2(_local3[_local4]); if (_local5.length > 0) { var _local6 = _local5[random2(_local5.length - 1)]; _local3.push(_local6); _local6._inTerritory = true; _local4 = _local3.length + 10; } else { _local7++; } _local4++; } if (_local7 >= _local3.length) { _local9 = true; } } if (_local9) { if (_local3.length >= TERRITORY_SIZE_min) { return(_local3); } burnTerritory(_local3); return(new Array()); } return(_local3); } function neighbourTerritoriesNo(terrArr) { var _local6 = new Array(); var _local7 = 0; while (_local7 < terrArr.length) { var _local5 = terrArr[_local7]; var _local3 = [_local5.TL, _local5.L, _local5.TR, _local5.BR, _local5.R, _local5.BL]; var _local1 = 0; while (_local1 < _local3.length) { if ((_local3[_local1]._territory != _local5._territory) && (_local3[_local1]._territory != undefined)) { var _local4 = false; var _local2 = 0; while ((_local2 < _local6.length) && (!_local4)) { if (_local6[_local2] == _local3[_local1]._territory) { _local4 = true; } _local2++; } if (!_local4) { _local6.push(_local3[_local1]._territory); } } _local1++; } _local7++; } return(_local6.length); } function freeNeighboursArr(mc) { var _local3 = new Array(); var _local2 = [mc.TL, mc.L, mc.TR, mc.BR, mc.R, mc.BL]; var _local1 = 0; while (_local1 < _local2.length) { if ((_local2[_local1] != undefined) && (_local2[_local1]._inTerritory == false)) { _local3.push(_local2[_local1]); } _local1++; } return(_local3); } function freeNeighboursArr2(mc) { var _local4 = new Array(); var _local2 = [mc.TL, mc.L, mc.TR, mc.BR, mc.R, mc.BL, mc.L, mc.R, mc.L, mc.R]; var _local1 = 0; while (_local1 < _local2.length) { if ((_local2[_local1] != undefined) && (_local2[_local1]._inTerritory == false)) { _local4.push(_local2[_local1]); } _local1++; } return(_local4); } function burnTerritory(terrArr) { var _local1 = 0; while (_local1 < terrArr.length) { terrArr[_local1]._inTerritory = true; _local1++; } } function makeBorder(terrObj, r) { var _local7 = BORDER_SIZE; var _local6 = BORDER_COLOR; var _local11 = new Array(); var _local10 = 0; while (_local10 < terrObj.arr.length) { var _local8 = terrObj.arr[_local10]; var _local9 = [_local8.TL, _local8.L, _local8.TR, _local8.BR, _local8.R, _local8.BL]; var _local5 = 0; while (_local5 < _local9.length) { if ((_local9[_local5]._territory != terrObj) && (!_local8._onBorder)) { _local8._onBorder = true; _local11.push(_local8); } _local5++; } _local10++; } var _local2 = ROOT_MC.createEmptyMovieClip("border" + counter, counter++); _local2._x = _local11[0]._x; _local2._y = _local11[0]._y; terrObj.border = _local2; rubbish_arr.push(_local2); _local10 = 0; while (_local10 < _local11.length) { var _local8 = _local11[_local10]; var _local4 = _local8._x - _local2._x; var _local3 = _local8._y - _local2._y; var _local9 = [_local8.TL, _local8.L, _local8.TR, _local8.BR, _local8.R, _local8.BL]; var _local5 = 0; while (_local5 < _local9.length) { if ((_local9[_local5]._territory != _local8._territory) || (_local9[_local5] == undefined)) { switch (_local5) { case 5 : _local2.lineStyle(_local7, _local6, 100); _local2.moveTo(_local4 + HEX.__get__BL().x, _local3 + HEX.__get__BL().y); _local2.lineTo(_local4 + HEX.__get__B().x, _local3 + HEX.__get__B().y); break; case 1 : _local2.lineStyle(_local7, _local6, 100); _local2.moveTo(_local4 + HEX.__get__BL().x, _local3 + HEX.__get__BL().y); _local2.lineTo(_local4 + HEX.__get__TL().x, _local3 + HEX.__get__TL().y); break; case 3 : _local2.lineStyle(_local7, _local6, 100); _local2.moveTo(_local4 + HEX.__get__BR().x, _local3 + HEX.__get__BR().y); _local2.lineTo(_local4 + HEX.__get__B().x, _local3 + HEX.__get__B().y); break; case 2 : _local2.lineStyle(_local7, _local6, 100); _local2.moveTo(_local4 + HEX.__get__TR().x, _local3 + HEX.__get__TR().y); _local2.lineTo(_local4 + HEX.__get__T().x, _local3 + HEX.__get__T().y); break; case 4 : _local2.lineStyle(_local7, _local6, 100); _local2.moveTo(_local4 + HEX.__get__TR().x, _local3 + HEX.__get__TR().y); _local2.lineTo(_local4 + HEX.__get__BR().x, _local3 + HEX.__get__BR().y); break; case 0 : _local2.lineStyle(_local7, _local6, 100); _local2.moveTo(_local4 + HEX.__get__TL().x, _local3 + HEX.__get__TL().y); _local2.lineTo(_local4 + HEX.__get__T().x, _local3 + HEX.__get__T().y); } } _local5++; } _local10++; } } function randomUnits(players) { var _local12 = Math.round(AV_UNITS_PER_TERRITORY * TERRITORIES_ARR.length); var _local9 = new Array(); var _local10 = new Array(); var _local5 = 0; while (_local5 < players) { _local9.push(Math.floor(_local12 / players)); _local5++; } _local5 = 0; while (_local5 < (_local12 - (Math.floor(_local12 / players) * players))) { _local9[(_local9.length - 1) - _local5] = _local9[(_local9.length - 1) - _local5] + 1; _local5++; } var _local15 = Math.floor(TERRITORIES_ARR.length / players); var _local14 = TERRITORIES_ARR.length - (players * Math.floor(TERRITORIES_ARR.length / players)); _local5 = 0; while (_local5 < players) { _local10.push(_local15); _local5++; } _local5 = 0; while (_local5 < _local14) { _local10[(_local10.length - 1) - _local5] = _local10[(_local10.length - 1) - _local5] + 1; _local5++; } var _local13 = new Array(); var _local11 = new Array(); _local5 = 0; while (_local5 < players) { var _local4 = _local9[_local5]; var _local7 = _local10[_local5]; var _local8 = new Array(); var _local3 = 0; while (_local3 < _local7) { var _local2 = 0; while ((_local2 > 8) || (_local2 < 1)) { _local2 = random2(Math.floor(_local4 / 2) - 1) + 1; } if (_local3 == (_local7 - 1)) { _local2 = _local4; if (_local2 < 1) { _local2 = 1; } } _local8.push(_local2); _local4 = _local4 - _local2; _local3++; } _local11.push(0); _local13.push(_local8); _local5++; } _local5 = 0; while (_local5 < TERRITORIES_ARR.length) { TERRITORIES_ARR[_local5].unitsNO = _local13[TERRITORIES_ARR[_local5].player - 1][_local11[TERRITORIES_ARR[_local5].player - 1]]; _local11[TERRITORIES_ARR[_local5].player - 1]++; _local5++; } } function territoryA(terr) { CHOSEN_TERR_A = terr; CHOSEN_TERR_B = undefined; colorMC(CHOSEN_TERR_A.border, BORDER_ACTIVE_COLOR); territoryMaxDepth(CHOSEN_TERR_A); } function territoryB(terr) { CHOSEN_TERR_B = terr; colorMC(CHOSEN_TERR_B.border, BORDER_ACTIVE_COLOR); var _local2 = 0; while (_local2 < TERRITORIES_ARR.length) { if (TERRITORIES_ARR[_local2].border.getDepth() == (CHOSEN_TERR_A.border.getDepth() - 1)) { CHOSEN_TERR_B.border.swapDepths(TERRITORIES_ARR[_local2].border); _local2 = TERRITORIES_ARR.length; } _local2++; } } function territoryMaxDepth(terrObj) { var _local6 = TERRITORIES_ARR[0].border.getDepth(); var _local2 = new Array(); var _local5 = 0; while (_local5 < TERRITORIES_ARR.length) { if (TERRITORIES_ARR[_local5].border.getDepth() < _local6) { _local6 = TERRITORIES_ARR[_local5].border.getDepth(); } _local2.push(TERRITORIES_ARR[_local5].border); TERRITORIES_ARR[_local5].border.swapDepths(((_local6 + 10) + TERRITORIES_ARR.length) + _local5); _local5++; } _local5 = 0; while (_local5 < _local2.length) { var _local3 = _local2.length - 1; while (_local3 > _local5) { if (_local2[_local3 - 1].getDepth() > _local2[_local3].getDepth()) { var _local4 = _local2[_local3]; _local2[_local3] = _local2[_local3 - 1]; _local2[_local3 - 1] = _local4; } _local3--; } _local5++; } _local5 = 0; while (_local5 < _local2.length) { if (_local2[_local5] == terrObj.border) { _local2.splice(_local5, 1); } _local5++; } _local2.push(terrObj.border); _local5 = 0; while (_local5 < _local2.length) { _local2[_local5].swapDepths(_local6 + _local5); _local5++; } } function resetTerritory(terr) { if (CHOSEN_TERR_B == terr) { CHOSEN_TERR_B = undefined; } if (CHOSEN_TERR_A == terr) { CHOSEN_TERR_A = undefined; } markTerritory(terr, terr.player, 0); } function unMarkIfMarked() { colorMC(CHOSEN_TERR_A.border, BORDER_COLOR); deselectAll(); } function selectA() { trace("Funkcja SelectA " + GAME_CLASS.ACTIVE_CARD); if (!GAME_CLASS.isGameFinished()) { var root = this; var _local4 = 0; while (_local4 < TERRITORIES_ARR.length) { var _local7 = false; var _local8 = neighboursAreasArr(TERRITORIES_ARR[_local4].arr); var _local6 = 0; while ((_local6 < _local8.length) && (!_local7)) { _local7 = true; if (_local8[_local6].player != TERRITORIES_ARR[_local4].player) { _local7 = true; } _local6++; } if (_local7) { _local6 = 0; while (_local6 < TERRITORIES_ARR[_local4].arr.length) { var _local3 = TERRITORIES_ARR[_local4].arr[_local6]; var _local5 = false; if (((GAME_CLASS.ACTIVE_CARD == "CARD_RETREAT") || (GAME_CLASS.ACTIVE_CARD == "CARD_FORTRESS")) || (GAME_CLASS.ACTIVE_CARD == "CARD_MINES")) { _local5 = true; } if (_local3._territory.unitsNO > 1) { _local5 = true; } if ((_local3._territory.player == 1) && (_local5 == true)) { _local3.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); if (root.GAME_CLASS.ACTIVE_CARD.length > 0) { if ((this._territory.card == undefined) && (((root.GAME_CLASS.ACTIVE_CARD == "CARD_RETREAT") || (root.GAME_CLASS.ACTIVE_CARD == "CARD_FORTRESS")) || (root.GAME_CLASS.ACTIVE_CARD == "CARD_MINES"))) { this._territory.card = root.GAME_CLASS.ACTIVE_CARD; this._territory.unitsMC.card.gotoAndStop(this._territory.card); this._territory.unitsMC.card.ramka._visible = false; trace((("Karta na terytorium:: " + this._territory.card) + " ") + this._territory.unitsMC); root.GAME_CLASS.removeCard(root.GAME_CLASS.ACTIVE_CARD, 1); root.GAME_CLASS.ACTIVE_CARD = ""; root.lightOffTerritory(this._territory); root.deselectAll(); root.selectA(); return(undefined); } } if (this._territory == root.CHOSEN_TERR_A) { root.colorMC(root.CHOSEN_TERR_A.border, root.BORDER_COLOR); root.lightOffTerritory(root.CHOSEN_TERR_A); root.deselectB(); root.CHOSEN_TERR_A = undefined; } else { root.colorMC(root.CHOSEN_TERR_A.border, root.BORDER_COLOR); root.lightOffTerritory(root.CHOSEN_TERR_A); root.deselectB(); root.territoryA(this._territory); root.lightOffTerritory(this._territory); root.selectB(); } }; _local3.onRollOver = function () { if (this._territory != root.CHOSEN_TERR_A) { root.lightOnTerritory(this._territory); } }; _local3.onRollOut = (_local3.onReleaseOutside = function () { if (this._territory != root.CHOSEN_TERR_A) { root.lightOffTerritory(this._territory); } }); } _local6++; } } _local4++; } } } function selectAll() { var root = this; var _local6 = 0; while (_local6 < TERRITORIES_ARR.length) { var _local5 = 0; while (_local5 < TERRITORIES_ARR[_local6].arr.length) { if (TERRITORIES_ARR[_local6].player != 1) { var _local4 = TERRITORIES_ARR[_local6].arr[_local5]; _local4.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); root.deselectAll(); _root.CARD_FIGHTBOX.gotoAndPlay(2); _root.CARD_FIGHTBOX.card.gotoAndStop(root.GAME_CLASS.ACTIVE_CARD); _root.CARD_FIGHTBOX.card.ramka._visible = false; _global.GAME_PAUSE = true; _root.CARD_FIGHTBOX._x = _root.UNITS_MC._x + this._territory.unitsMC._x; _root.CARD_FIGHTBOX._y = (_root.UNITS_MC._y + this._territory.unitsMC._y) - 30; _root.CARD_FIGHTBOX.onEnterFrame = function () { if (this._currentframe == 1) { root.selectA(); _global.GAME_PAUSE = false; delete this.onEnterFrame; } }; var _local4 = this._territory.unitsNO - 1; _root.CARD_FIGHTBOX.comment.text = ("Air Raid\n" + _local4) + " units destroyed"; this._territory.unitsNO = 1; this._territory.unitsMC.setUnit(this._territory.army, this._territory.unitsNO, this._territory.player); root.GAME_CLASS.removeCard(root.GAME_CLASS.ACTIVE_CARD, 1); root.GAME_CLASS.removeBufferCard("CARD_AIR"); root.lightOffTerritory(this._territory); _root.EXPLOSION_MC._x = _root.UNITS_MC._x + this._territory.unitsMC._x; _root.EXPLOSION_MC._y = _root.UNITS_MC._y + this._territory.unitsMC._y; _root.EXPLOSION_MC.gotoAndPlay(2); }; } _local4.onRollOver = function () { root.lightOnTerritory(this._territory); }; _local4.onRollOut = function () { root.lightOffTerritory(this._territory); }; _local5++; } _local6++; } } function selectAllAdjacent() { deselectAll(); var root = this; trace("selectAllAdjacent " + GAME_CLASS.PLAYER_MOVE); var _local6 = 0; while (_local6 < TERRITORIES_ARR.length) { var _local9 = false; var _local8 = neighboursAreasArr(TERRITORIES_ARR[_local6].arr); var _local7 = 0; while ((_local7 < _local8.length) && (!_local9)) { if ((_local8[_local7].player != TERRITORIES_ARR[_local6].player) && (_local8[_local7].player == 1)) { _local9 = true; } _local7++; } if (_local9) { _local7 = 0; while (_local7 < TERRITORIES_ARR[_local6].arr.length) { var _local4 = TERRITORIES_ARR[_local6].arr[_local7]; if (_local4._territory.player != 1) { _local4.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); root.deselectAll(); _root.CARD_FIGHTBOX.gotoAndPlay(2); _root.CARD_FIGHTBOX.card.gotoAndStop(root.GAME_CLASS.ACTIVE_CARD); _root.CARD_FIGHTBOX.card.ramka._visible = false; _root.CARD_FIGHTBOX._x = _root.UNITS_MC._x + this._territory.unitsMC._x; _root.CARD_FIGHTBOX._y = (_root.UNITS_MC._y + this._territory.unitsMC._y) - 30; var _local4 = random(5) + 1; if (this._territory.unitsNO <= _local4) { _local4 = this._territory.unitsNO - 1; } _root.CARD_FIGHTBOX.comment.text = ("Artillery Barrage\n" + _local4) + " units destroyed"; this._territory.unitsNO = this._territory.unitsNO - _local4; this._territory.unitsMC.setUnit(this._territory.army, this._territory.unitsNO, this._territory.player); root.GAME_CLASS.removeCard(root.GAME_CLASS.ACTIVE_CARD, 1); root.GAME_CLASS.removeBufferCard("CARD_ARTILLERY"); _root.EXPLOSION_MC._x = _root.UNITS_MC._x + this._territory.unitsMC._x; _root.EXPLOSION_MC._y = _root.UNITS_MC._y + this._territory.unitsMC._y; _root.EXPLOSION_MC.gotoAndPlay(2); root.lightOffTerritory(this._territory); _global.GAME_PAUSE = true; _root.CARD_FIGHTBOX.onEnterFrame = function () { if (this._currentframe == 1) { _global.GAME_PAUSE = false; root.selectA(); delete this.onEnterFrame; } }; }; _local4.onRollOver = function () { root.lightOnTerritory(this._territory); }; _local4.onRollOut = function () { root.lightOffTerritory(this._territory); }; } _local7++; } } _local6++; } } function selectB() { findAneighbours(); var root = this; var _local4 = 0; while (_local4 < TERR_A_NArr.length) { if (TERR_A_NArr[_local4].player != 1) { var _local3 = 0; while (_local3 < TERR_A_NArr[_local4].arr.length) { var _local5 = TERR_A_NArr[_local4].arr[_local3]; _local5.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); root.territoryB(this._territory); root.fightAB(); root.deselectAll(); }; _local3++; } } _local4++; } } function deselectB() { findAneighbours(); var _local5 = this; var _local3 = 0; while (_local3 < TERR_A_NArr.length) { if (TERR_A_NArr[_local3].player != 1) { var _local2 = 0; while (_local2 < TERR_A_NArr[_local3].arr.length) { var _local4 = TERR_A_NArr[_local3].arr[_local2]; delete _local4.onRelease; _local2++; } } _local3++; } } function deselectA() { var _local5 = this; var _local4 = 0; while (_local4 < TERR_A_NArr.length) { if (TERR_A_NArr[_local4].player == 1) { var _local3 = 0; while (_local3 < TERR_A_NArr[_local4].arr.length) { var _local2 = TERR_A_NArr[_local4].arr[_local3]; delete _local2.onRollOut; delete _local2.onReleaseOutside; delete _local2.onRollOver; delete _local2.onRelease; _local3++; } } _local4++; } } function deselectAll() { var _local3 = 0; while (_local3 < TERRITORIES_ARR.length) { var _local2 = 0; while (_local2 < TERRITORIES_ARR[_local3].arr.length) { delete TERRITORIES_ARR[_local3].arr[_local2].onRollOver; delete TERRITORIES_ARR[_local3].arr[_local2].onRollOut; delete TERRITORIES_ARR[_local3].arr[_local2].onReleaseOutside; delete TERRITORIES_ARR[_local3].arr[_local2].onRelease; _local2++; } _local3++; } } function findAneighbours() { TERR_A_NArr = new Array(); var _local8 = CHOSEN_TERR_A.arr; var _local7 = 0; while (_local7 < _local8.length) { var _local6 = _local8[_local7]; var _local4 = [_local6.TL, _local6.L, _local6.TR, _local6.BR, _local6.R, _local6.BL]; var _local2 = 0; while (_local2 < _local4.length) { if ((_local4[_local2]._territory != _local6._territory) && (_local4[_local2]._territory != undefined)) { var _local5 = false; var _local3 = 0; while ((_local3 < TERR_A_NArr.length) && (!_local5)) { if (TERR_A_NArr[_local3] == _local4[_local2]._territory) { _local5 = true; } _local3++; } if (!_local5) { TERR_A_NArr.push(_local4[_local2]._territory); } } _local2++; } _local7++; } } function neighboursAreasArr(terrArr) { var _local6 = new Array(); var _local7 = 0; while (_local7 < terrArr.length) { var _local5 = terrArr[_local7]; var _local3 = [_local5.TL, _local5.L, _local5.TR, _local5.BR, _local5.R, _local5.BL]; var _local1 = 0; while (_local1 < _local3.length) { if ((_local3[_local1]._territory != _local5._territory) && (_local3[_local1]._territory != undefined)) { var _local4 = false; var _local2 = 0; while ((_local2 < _local6.length) && (!_local4)) { if (_local6[_local2] == _local3[_local1]._territory) { _local4 = true; } _local2++; } if (!_local4) { _local6.push(_local3[_local1]._territory); } } _local1++; } _local7++; } return(_local6); } function lightOnTerritory(terrObj) { var _local1 = 0; while (_local1 < terrObj.arr.length) { terrObj.arr[_local1]._alpha = 70; _local1++; } } function lightOffTerritory(terrObj) { var _local1 = 0; while (_local1 < terrObj.arr.length) { terrObj.arr[_local1]._alpha = 100; _local1++; } } function fightAB() { GAME_CLASS.FIGHTBOX.resetWinner(); GAME_CLASS.FIGHTBOX.fight(CHOSEN_TERR_A, CHOSEN_TERR_B); } function winnerFound() { if (GAME_CLASS.FIGHTBOX.WINNER == CHOSEN_TERR_A) { winA(); if ((GAME_CLASS.PLAYER_MOVE == 1) && (!GAME_CLASS.isGameFinished())) { _global.setTimeout(mx.utils.Delegate.create(GAME_CLASS, GAME_CLASS.showBiggestArea), 300); } } if (GAME_CLASS.FIGHTBOX.WINNER == CHOSEN_TERR_B) { winB(); } var _local4 = new Array(); var _local3 = 1; while (_local3 <= GAME_CLASS.PLAYERS_NO) { _local4.push(GAME_CLASS.unitsToAdd(_local3)); _local3++; } GAME_CLASS.UNITS_LIST.refreshList(_local4, TERRITORIES_ARR, GAME_CLASS); } function winA() { var _local5 = CHOSEN_TERR_B.unitsNO; var _local6 = CHOSEN_TERR_B.player; markTerritory(CHOSEN_TERR_B, CHOSEN_TERR_A.player, 0); CHOSEN_TERR_B.unitsNO = CHOSEN_TERR_A.unitsNO - 1; CHOSEN_TERR_A.unitsNO = 1; CHOSEN_TERR_B.army = CHOSEN_TERR_A.army; if (GAME_CLASS.cardsShuffled < 2) { GAME_CLASS.shuffleCards(GAME_CLASS.PLAYER_MOVE); GAME_CLASS.showCards(GAME_CLASS.PLAYER_MOVE); trace("MAP.winA(): shuffle " + GAME_CLASS.PLAYER_MOVE); } if (CHOSEN_TERR_B.card == "CARD_MINES") { _root.CARD_FIGHTBOX.gotoAndPlay(2); _root.CARD_FIGHTBOX.card.gotoAndStop("CARD_MINES"); _root.CARD_FIGHTBOX.card.ramka._visible = false; _root.CARD_FIGHTBOX._x = _root.UNITS_MC._x + CHOSEN_TERR_B.unitsMC._x; _root.CARD_FIGHTBOX._y = (_root.UNITS_MC._y + CHOSEN_TERR_B.unitsMC._y) - 30; var _local4 = random(5) + 1; if (CHOSEN_TERR_B.unitsNO <= _local4) { _local4 = CHOSEN_TERR_B.unitsNO - 1; } _root.CARD_FIGHTBOX.comment.text = ("Minefield \n" + _local4) + " units destroyed"; CHOSEN_TERR_B.unitsNO = CHOSEN_TERR_B.unitsNO - _local4; _global.GAME_PAUSE = true; } if (CHOSEN_TERR_B.card == "CARD_RETREAT") { _root.CARD_FIGHTBOX.gotoAndPlay(2); _root.CARD_FIGHTBOX.card.gotoAndStop("CARD_RETREAT"); _root.CARD_FIGHTBOX.card.ramka._visible = false; _root.CARD_FIGHTBOX._x = _root.UNITS_MC._x + CHOSEN_TERR_B.unitsMC._x; _root.CARD_FIGHTBOX._y = (_root.UNITS_MC._y + CHOSEN_TERR_B.unitsMC._y) - 30; GAME_CLASS.unitsToAdd(_local5); _root.CARD_FIGHTBOX.comment.text = ("Retreat \n" + _local5) + " units escaped"; GAME_CLASS.PLAYERS_CACHES[_local6 - 1] = GAME_CLASS.PLAYERS_CACHES[_local6 - 1] + _local5; trace("Cache:" + GAME_CLASS.PLAYERS_CACHES); _global.GAME_PAUSE = true; } CHOSEN_TERR_A.unitsMC.setUnit(CHOSEN_TERR_A.army, CHOSEN_TERR_A.unitsNO, CHOSEN_TERR_A.player); CHOSEN_TERR_B.unitsMC.setUnit(CHOSEN_TERR_A.army, CHOSEN_TERR_B.unitsNO, CHOSEN_TERR_B.player); GAME_CLASS.removeBufferCard(CHOSEN_TERR_B.card); CHOSEN_TERR_B.card = undefined; CHOSEN_TERR_B.unitsMC.card.gotoAndStop(1); resetTerritory(CHOSEN_TERR_A); resetTerritory(CHOSEN_TERR_B); deselectAll(); } function winB() { if (CHOSEN_TERR_B.card == "CARD_FORTRESS") { GAME_CLASS.removeBufferCard("CARD_FORTRESS"); CHOSEN_TERR_B.card = undefined; CHOSEN_TERR_B.unitsMC.card.gotoAndStop(1); } CHOSEN_TERR_A.unitsNO = 1; CHOSEN_TERR_A.unitsMC.setUnit(CHOSEN_TERR_A.army, CHOSEN_TERR_A.unitsNO, CHOSEN_TERR_A.player); resetTerritory(CHOSEN_TERR_A); resetTerritory(CHOSEN_TERR_B); deselectAll(); } function colorMC(mc, cl) { var _local1 = new Color(mc); _local1.setRGB(cl); } function rad2deg(rad) { return((rad * 180) / Math.PI); } function deg2rad(deg) { return((deg * Math.PI) / 180); } function random2(z) { return(Math.round(Math.random() * z)); } function shuffledArray(arr) { var _local5 = 0; while (_local5 < 30) { var _local4 = random2(arr.length - 1); var _local3 = random2(arr.length - 1); var _local6 = arr[_local4]; arr[_local4] = arr[_local3]; arr[_local3] = _local6; _local5++; } return(arr); } function clearAll() { var _local2 = 0; while (_local2 < rubbish_arr.length) { rubbish_arr[_local2].removeMovieClip(); _local2++; } } var TERRITORY_SIZE_min = 17; var TERRITORY_SIZE_max = 28; var BORDER_COLOR = 4143636; var BORDER_ACTIVE_COLOR = 16777215; var BORDER_OVER_COLOR = 13421772; var BORDER_SIZE = 2; var AV_UNITS_PER_TERRITORY = 3; var COLOR_ARR = [11304249, 7041575, 4541257, 10439479, 5801101, 7419137, 8092812, 4866561]; }
Symbol 547 MovieClip [__Packages.classes.models.Hex] Frame 0
class classes.models.Hex { var _CORNERS; function Hex () { _CORNERS = [{x:-9.5, y:-4.25}, {x:0, y:-8.45}, {x:9.5, y:-4.25}, {x:9.5, y:4.25}, {x:0, y:8.45}, {x:-9.5, y:4.25}]; var _local2 = 0; while (_local2 < _CORNERS.length) { _CORNERS[_local2].x = _CORNERS[_local2].x * 0.89; _CORNERS[_local2].y = _CORNERS[_local2].y * 0.89; _local2++; } } function get TL() { return(_CORNERS[0]); } function get T() { return(_CORNERS[1]); } function get TR() { return(_CORNERS[2]); } function get BR() { return(_CORNERS[3]); } function get B() { return(_CORNERS[4]); } function get BL() { return(_CORNERS[5]); } function get HEIGHT() { return(B.y - T.y); } function get WIDTH() { return(TR.x - TL.x); } }
Symbol 548 MovieClip [__Packages.classes.GameAI] Frame 0
class classes.GameAI { var GAME_CLASS, PLAYER, CHOSEN_TERR_A, CHOSEN_TERR_B; function GameAI (gc) { GAME_CLASS = gc; } function calcAverageUnits(player) { var _local4 = 0; var _local7 = 0; var _local5 = 0; var _local2 = 0; while (_local2 < GAME_CLASS.MAP.TERRITORIES_ARR.length) { if (GAME_CLASS.MAP.TERRITORIES_ARR[_local2].player == player) { var _local3 = neighboursArr(GAME_CLASS.MAP.TERRITORIES_ARR[_local2]); if (_local3.length > 0) { _local4 = _local4 + GAME_CLASS.MAP.TERRITORIES_ARR[_local2].unitsNO; _local5++; } } _local2++; } _local7 = Math.round(_local4 / _local5); return(_local7); } function cleverPlaceFortress(player) { var _local5; var _local4; _local4 = calcAverageUnits(player); var _local2 = 0; while (_local2 < GAME_CLASS.MAP.TERRITORIES_ARR.length) { if ((((GAME_CLASS.MAP.TERRITORIES_ARR[_local2].player == player) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local2].unitsNO == _local4)) && (GAME_CLASS.hasCard("CARD_FORTRESS", player))) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local2].card == undefined)) { GAME_CLASS.MAP.TERRITORIES_ARR[_local2].card = "CARD_FORTRESS"; GAME_CLASS.MAP.TERRITORIES_ARR[_local2].unitsMC.card.gotoAndStop("CARD_FORTRESS"); GAME_CLASS.removeCard("CARD_FORTRESS", player); } _local2++; } randomPlace(player, "CARD_FORTRESS"); } function cleverPlaceRetreat(player) { var _local5; var _local4; _local4 = calcAverageUnits(player); if (_local4 < 5) { _local4++; } var _local2 = 0; while (_local2 < GAME_CLASS.MAP.TERRITORIES_ARR.length) { if ((((GAME_CLASS.MAP.TERRITORIES_ARR[_local2].player == player) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local2].unitsNO > _local4)) && (GAME_CLASS.hasCard("CARD_RETREAT", player))) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local2].card == undefined)) { GAME_CLASS.MAP.TERRITORIES_ARR[_local2].card = "CARD_RETREAT"; GAME_CLASS.MAP.TERRITORIES_ARR[_local2].unitsMC.card.gotoAndStop("CARD_RETREAT"); GAME_CLASS.removeCard("CARD_RETREAT", player); } _local2++; } randomPlace(player, "CARD_RETREAT"); } function cleverPlaceMinefield(player) { var _local5; var _local4; _local4 = calcAverageUnits(player); if (_local4 > 1) { _local4--; } var _local2 = 0; while (_local2 < GAME_CLASS.MAP.TERRITORIES_ARR.length) { if ((((GAME_CLASS.MAP.TERRITORIES_ARR[_local2].player == player) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local2].unitsNO < _local4)) && (GAME_CLASS.hasCard("CARD_MINES", player))) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local2].card == undefined)) { GAME_CLASS.MAP.TERRITORIES_ARR[_local2].card = "CARD_MINES"; GAME_CLASS.MAP.TERRITORIES_ARR[_local2].unitsMC.card.gotoAndStop("CARD_MINES"); GAME_CLASS.removeCard("CARD_MINES", player); } _local2++; } randomPlace(player, "CARD_MINES"); } function randomPlace(player, card) { var _local3 = new Array(); var _local6 = false; if (!GAME_CLASS.hasCard(card, player)) { return(undefined); } var _local2 = 0; while (_local2 < GAME_CLASS.MAP.TERRITORIES_ARR.length) { if ((GAME_CLASS.MAP.TERRITORIES_ARR[_local2].player == player) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local2].card == undefined)) { _local3.push(_local2); } _local2++; } if (_local3.length < 4) { _local6 = true; } if ((!_local6) && (GAME_CLASS.PLAYERS_CARDS[player].length < 5)) { "Ma\u0142o kart ma gracz: " + GAME_CLASS.PLAYERS_CARDS[player].length; return(undefined); } var _local5 = random(_local3.length - 1); GAME_CLASS.MAP.TERRITORIES_ARR[_local3[_local5]].card = card; GAME_CLASS.MAP.TERRITORIES_ARR[_local3[_local5]].unitsMC.card.gotoAndStop(card); GAME_CLASS.removeCard(card, player); } function cleverUseAir() { var _local6 = GAME_CLASS.PLAYER_MOVE; var _local5 = 1; var _local8 = new Array(); var _local9 = false; var _local11 = _root.UNITS_LIST_MC["uicon_" + _local6]; var _local12 = _local11.no.no.text; var _local7; if (_global.GAME_PAUSE == true) { return(undefined); } if (!GAME_CLASS.hasCard("CARD_AIR", _local6)) { return(undefined); } trace("AIR:: " + _local6); var _local4 = 0; while (_local4 < GAME_CLASS.MAP.TERRITORIES_ARR.length) { if ((GAME_CLASS.MAP.TERRITORIES_ARR[_local4].player != _local6) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local4].unitsNO > _local5)) { _local5 = GAME_CLASS.MAP.TERRITORIES_ARR[_local4].unitsNO; } _local4++; } if (_local12.length < 4) { _local9 = true; } if ((!_local9) && (_local5 < 5)) { return(undefined); } _local4 = 0; while (_local4 < GAME_CLASS.MAP.TERRITORIES_ARR.length) { if ((GAME_CLASS.MAP.TERRITORIES_ARR[_local4].player != _local6) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local4].unitsNO == _local5)) { _local8.push(_local4); } _local4++; } if (_local8.length == 0) { return(undefined); } var _local10 = random(_local8.length - 1); _local7 = GAME_CLASS.MAP.TERRITORIES_ARR[_local8[_local10]]; trace((((("Air raid:: " + _local6) + " on ") + _local7.unitsMC) + " ") + _local7.player); _root.CARD_FIGHTBOX.gotoAndPlay(2); _root.CARD_FIGHTBOX.card.gotoAndStop("CARD_AIR"); _root.CARD_FIGHTBOX.card.ramka._visible = false; _root.CARD_FIGHTBOX._x = _root.UNITS_MC._x + _local7.unitsMC._x; _root.CARD_FIGHTBOX._y = (_root.UNITS_MC._y + _local7.unitsMC._y) - 30; _global.GAME_PAUSE = true; _root.CARD_FIGHTBOX.onEnterFrame = function () { if (this._currentframe == 1) { _global.GAME_PAUSE = false; trace(_global.GAME_PAUSE); delete this.onEnterFrame; } }; var _local13 = _local7.unitsNO - 1; _root.CARD_FIGHTBOX.comment.text = ("Air Raid\n" + _local13) + " units destroyed"; _root.EXPLOSION_MC._x = _root.UNITS_MC._x + _local7.unitsMC._x; _root.EXPLOSION_MC._y = _root.UNITS_MC._y + _local7.unitsMC._y; _root.EXPLOSION_MC.gotoAndPlay(2); _local7.unitsNO = 1; _local7.unitsMC.setUnit(_local7.army, _local7.unitsNO, _local7.player); GAME_CLASS.removeCard("CARD_AIR", _local6); GAME_CLASS.removeBufferCard("CARD_AIR"); } function cleverUseArtillery() { var _local7 = GAME_CLASS.PLAYER_MOVE; var _local8 = 1; var _local9 = new Array(); var _local13 = false; var _local15 = _root.UNITS_LIST_MC["uicon_" + _local7]; var _local16 = _local15.no.no.text; var _local10; var _local11; if (_global.GAME_PAUSE == true) { return(undefined); } if (!GAME_CLASS.hasCard("CARD_ARTILLERY", _local7)) { return(undefined); } var _local6 = 0; while (_local6 < GAME_CLASS.MAP.TERRITORIES_ARR.length) { if ((GAME_CLASS.MAP.TERRITORIES_ARR[_local6].player != _local7) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local6].unitsNO > _local8)) { _local8 = GAME_CLASS.MAP.TERRITORIES_ARR[_local6].unitsNO; } _local6++; } if (_local16.length < 4) { _local13 = true; } if ((!_local13) && (_local8 < 5)) { return(undefined); } _local6 = 0; while (_local6 < GAME_CLASS.MAP.TERRITORIES_ARR.length) { if (GAME_CLASS.MAP.TERRITORIES_ARR[_local6].player == _local7) { _local11 = GAME_CLASS.MAP.TERRITORIES_ARR[_local6]; var _local5 = neighboursArr(_local11); var _local4 = 0; while (_local4 < _local5.length) { if ((_local5[_local4].player != _local7) && (_local5[_local4].unitsNO >= (_local8 - 1))) { _local9.push(_local5[_local4]); } _local4++; } } _local6++; } if (_local9.length == 0) { return(undefined); } var _local14 = random(_local9.length - 1); _local10 = _local9[_local14]; trace((((("ARTILLERY:: " + _local7) + " on ") + _local10.unitsMC) + " ") + _local10.player); _global.GAME_PAUSE = true; _root.CARD_FIGHTBOX.gotoAndPlay(2); _root.CARD_FIGHTBOX.card.gotoAndStop("CARD_ARTILLERY"); _root.CARD_FIGHTBOX.card.ramka._visible = false; _root.CARD_FIGHTBOX._x = _root.UNITS_MC._x + _local10.unitsMC._x; _root.CARD_FIGHTBOX._y = (_root.UNITS_MC._y + _local10.unitsMC._y) - 30; _root.CARD_FIGHTBOX.onEnterFrame = function () { if (this._currentframe == 1) { _global.GAME_PAUSE = false; trace(_global.GAME_PAUSE); delete this.onEnterFrame; } }; var _local12 = random(5) + 1; if (_local10.unitsNO <= _local12) { _local12 = _local10.unitsNO - 1; } _root.EXPLOSION_MC._x = _root.UNITS_MC._x + _local10.unitsMC._x; _root.EXPLOSION_MC._y = _root.UNITS_MC._y + _local10.unitsMC._y; _root.EXPLOSION_MC.gotoAndPlay(2); _root.CARD_FIGHTBOX.comment.text = ("Artillery Barrage\n" + _local12) + " units destroyed"; _local10.unitsNO = _local10.unitsNO - _local12; _local10.unitsMC.setUnit(_local10.army, _local10.unitsNO, _local10.player); GAME_CLASS.removeCard("CARD_ARTILLERY", _local7); GAME_CLASS.removeBufferCard("CARD_ARTILLERY"); } function cleverMove(player, oldID) { if ((!GAME_CLASS.isGameFinished()) && (_global.gameAccess == true)) { if (player == 1) { return(undefined); } if (GAME_CLASS.PLAYER_MOVE == 1) { return(undefined); } cleverUseArtillery(); cleverUseAir(); trace((("GAME.AI " + GAME_CLASS.PLAYER_MOVE) + " ") + player); if (_global.GAME_PAUSE == false) { if (!player) { player = PLAYER; } else { PLAYER = player; } player = GAME_CLASS.PLAYER_MOVE; if (GAME_CLASS.PLAYER_MOVE != player) { trace((("GAME.AI - co\u015B nie tak z numerami " + GAME_CLASS.PLAYER_MOVE) + " ") + player); return(undefined); } var _local4; var _local12; var _local7 = false; var _local11 = 0; while ((_local11 < GAME_CLASS.MAP.TERRITORIES_ARR.length) && (!_local7)) { if (GAME_CLASS.MAP.TERRITORIES_ARR[_local11].player == player) { _local4 = GAME_CLASS.MAP.TERRITORIES_ARR[_local11]; var _local9 = neighboursArr(_local4); var _local6 = 0; while ((_local6 < _local9.length) && (!_local7)) { if (_local9[_local6].player != _local4.player) { if ((_local4.unitsNO - _local9[_local6].unitsNO) >= 2) { var _local8 = neighboursArr(_local9[_local6]); var _local5 = 0; while ((_local5 < _local8.length) && (!_local7)) { if ((_local8[_local5].player != _local4.player) && (((_local4.unitsNO - 1) - _local8[_local5].unitsNO) >= 2)) { _local12 = _local9[_local6]; _local7 = true; } _local5++; } } } _local6++; } } _local11++; } if (!_local7) { _local11 = 0; while ((_local11 < GAME_CLASS.MAP.TERRITORIES_ARR.length) && (!_local7)) { if (GAME_CLASS.MAP.TERRITORIES_ARR[_local11].player == player) { _local4 = GAME_CLASS.MAP.TERRITORIES_ARR[_local11]; if (_local4.unitsNO > 1) { var _local9 = neighboursArr(_local4); var _local6 = 0; while ((_local6 < _local9.length) && (!_local7)) { if (_local9[_local6].player != _local4.player) { if (_local4.unitsNO >= _local9[_local6].unitsNO) { _local12 = _local9[_local6]; if ((_local4.unitsNO == _local9[_local6].unitsNO) && GAME_CLASS.hasCard("CARD_PANZER", player)) { GAME_CLASS.ACTIVE_CARD = "CARD_PANZER"; } _local7 = true; } } _local6++; } } } _local11++; } } if (!_local7) { cleverPlaceFortress(player); cleverPlaceMinefield(player); cleverPlaceRetreat(player); trace("Not found, add units " + player); clearInterval(_root.CI); clearInterval(_root.FAB); GAME_CLASS.addUnits(); } else { CHOSEN_TERR_A = _local4; CHOSEN_TERR_B = _local12; GAME_CLASS.MAP.territoryA(CHOSEN_TERR_A); GAME_CLASS.MAP.territoryB(CHOSEN_TERR_B); _root.FAB = _global.setTimeout(mx.utils.Delegate.create(GAME_CLASS.MAP, GAME_CLASS.MAP.fightAB), 700); trace("SET TIMEOUT - fightAB " + player); } } else { trace("time out " + player); _root.CI = _global.setTimeout(mx.utils.Delegate.create(this, cleverMove), 100); } } } function neighboursArr(terr) { var _local6 = new Array(); var _local8 = terr.arr; var _local7 = 0; while (_local7 < _local8.length) { var _local5 = _local8[_local7]; var _local3 = [_local5.TL, _local5.L, _local5.TR, _local5.BR, _local5.R, _local5.BL]; var _local1 = 0; while (_local1 < _local3.length) { if ((_local3[_local1]._territory != _local5._territory) && (_local3[_local1]._territory != undefined)) { var _local4 = false; var _local2 = 0; while ((_local2 < _local6.length) && (!_local4)) { if (_local6[_local2] == _local3[_local1]._territory) { _local4 = true; } _local2++; } if (!_local4) { _local6.push(_local3[_local1]._territory); } } _local1++; } _local7++; } return(_local6); } function markTerr(terr, st) { var _local1 = 0; while (_local1 < terr.arr.length) { terr.arr[_local1]._alpha = 100 - (st * 10); _local1++; } } function colorMC(mc, cl) { var _local1 = new Color(mc); _local1.setRGB(cl); } }
Symbol 549 MovieClip [__Packages.classes.ww_interface.Countdown] Frame 0
class classes.ww_interface.Countdown extends MovieClip { var ready1, ready2, N1, N2, no1, no2; function Countdown () { super(); ready1 = false; ready2 = false; N1 = 0; N2 = 0; } function setTo(no) { no1._y = -no1.no0._y; no2._y = -no2.no0._y; ready1 = false; ready2 = false; if (no < 10) { N1 = 0; } else { N1 = Math.floor(no / 10); } N2 = no - (10 * N1); } function countTo() { no1.onEnterFrame = mx.utils.Delegate.create(this, moveNo1); no2.onEnterFrame = mx.utils.Delegate.create(this, moveNo2); } function moveNo1() { no1._y = no1._y + (((-no1["no" + N1]._y) - no1._y) / 2); if (Math.abs(no1._y + no1["no" + N1]._y) < 1) { ready1 = true; delete no1.onEnterFrame; } } function moveNo2() { no2._y = no2._y + (((-no2["no" + N2]._y) - no2._y) / 4); if (Math.abs(no2._y + no2["no" + N2]._y) < 1) { ready2 = true; delete no2.onEnterFrame; } } function finished() { if (ready1 && (ready2)) { return(true); } return(false); } }
Symbol 550 MovieClip [__Packages.classes.Debug] Frame 0
class classes.Debug { var _stage; function Debug (stage) { _stage = stage; } function showError(com) { _stage.debuger.removeMovieClip(); var _local2 = _stage.attachMovie("debuger", "debuger", _stage.getNextHighestDepth(), {_x:40, _y:40}); _local2.message.autoSize = true; _local2.message.htmlText = ("<b>" + com) + "</b>"; _local2.bg._width = _local2.message._width + 30; _local2.bg._height = _local2.message._height + 8; _local2.onRollOver = function () { this.removeMovieClip(); }; } }
Symbol 68 MovieClip [CLOUD] Frame 1
Symbol 68 MovieClip [CLOUD] Frame 2
no.no.text = "+" + toAdd;
Symbol 68 MovieClip [CLOUD] Frame 7
_global.SOUNDS.playSound("kolko.wav");
Symbol 68 MovieClip [CLOUD] Frame 29
this.removeMovieClip(); stop();
Symbol 73 MovieClip [COUNTDOWN] Frame 1
#initclip 17 Object.registerClass("COUNTDOWN", classes.ww_interface.Countdown); #endinitclip
Symbol 90 MovieClip [HEX] Frame 1
stop();
Symbol 90 MovieClip [HEX] Frame 2
stop();
Symbol 90 MovieClip [HEX] Frame 3
stop();
Symbol 90 MovieClip [HEX] Frame 4
stop();
Symbol 90 MovieClip [HEX] Frame 5
stop();
Symbol 90 MovieClip [HEX] Frame 6
stop();
Symbol 90 MovieClip [HEX] Frame 7
stop();
Symbol 90 MovieClip [HEX] Frame 8
stop();
Symbol 95 MovieClip [WAITER] Frame 1
#initclip 13 Object.registerClass("WAITER", classes.ww_interface.Waiter); #endinitclip
Symbol 99 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 2
stop();
Symbol 99 MovieClip Frame 3
stop();
Symbol 100 MovieClip [UNITS_ADDER] Frame 1
u1.gotoAndStop(army);
Symbol 100 MovieClip [UNITS_ADDER] Frame 7
u2.gotoAndStop(army);
Symbol 100 MovieClip [UNITS_ADDER] Frame 13
u3.gotoAndStop(army);
Symbol 100 MovieClip [UNITS_ADDER] Frame 22
this.unitsMC.setUnit(this.army, this.newUnitsNO, this.player); this.removeMovieClip();
Symbol 111 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 2
stop();
Symbol 111 MovieClip Frame 3
stop();
Symbol 111 MovieClip Frame 4
stop();
Symbol 111 MovieClip Frame 5
stop();
Symbol 111 MovieClip Frame 6
stop();
Symbol 111 MovieClip Frame 7
stop();
Symbol 111 MovieClip Frame 8
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 2
stop();
Symbol 112 MovieClip Frame 3
stop();
Symbol 120 MovieClip [UNITS_LIST] Frame 1
#initclip 14 Object.registerClass("UNITS_LIST", classes.ww_interface.Units_list); #endinitclip
Symbol 121 MovieClip [HEX2] Frame 1
stop();
Symbol 121 MovieClip [HEX2] Frame 2
stop();
Symbol 121 MovieClip [HEX2] Frame 3
stop();
Symbol 121 MovieClip [HEX2] Frame 4
stop();
Symbol 121 MovieClip [HEX2] Frame 5
stop();
Symbol 121 MovieClip [HEX2] Frame 6
stop();
Symbol 121 MovieClip [HEX2] Frame 7
stop();
Symbol 121 MovieClip [HEX2] Frame 8
stop();
Symbol 125 MovieClip Frame 15
stop();
Symbol 128 MovieClip Frame 15
stop();
Symbol 131 MovieClip Frame 15
stop();
Symbol 134 MovieClip Frame 15
stop();
Symbol 137 MovieClip Frame 15
stop();
Symbol 140 MovieClip Frame 15
stop();
Symbol 143 MovieClip Frame 15
stop();
Symbol 146 MovieClip Frame 15
stop();
Symbol 156 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 2
stop();
Symbol 156 MovieClip Frame 3
stop();
Symbol 156 MovieClip Frame 4
stop();
Symbol 156 MovieClip Frame 5
stop();
Symbol 156 MovieClip Frame 6
stop();
Symbol 156 MovieClip Frame 7
stop();
Symbol 156 MovieClip Frame 8
stop();
Symbol 163 MovieClip Frame 1
this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = (this.onReleaseOutside = function () { this.gotoAndStop(1); }); stop();
Symbol 163 MovieClip Frame 2
stop();
Symbol 173 MovieClip Frame 1
stop();
Symbol 173 MovieClip Frame 2
stop();
Symbol 173 MovieClip Frame 3
stop();
Symbol 173 MovieClip Frame 4
stop();
Symbol 173 MovieClip Frame 5
stop();
Symbol 173 MovieClip Frame 6
stop();
Symbol 173 MovieClip Frame 7
stop();
Symbol 173 MovieClip Frame 8
stop();
Symbol 177 MovieClip Frame 1
stop();
Symbol 177 MovieClip Frame 2
stop();
Symbol 177 MovieClip Frame 3
stop();
Symbol 177 MovieClip Frame 4
stop();
Symbol 177 MovieClip Frame 5
stop();
Symbol 177 MovieClip Frame 6
stop();
Symbol 177 MovieClip Frame 7
stop();
Symbol 177 MovieClip Frame 8
stop();
Symbol 186 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 2
stop();
Symbol 186 MovieClip Frame 3
stop();
Symbol 186 MovieClip Frame 4
stop();
Symbol 186 MovieClip Frame 5
stop();
Symbol 186 MovieClip Frame 6
stop();
Symbol 186 MovieClip Frame 7
stop();
Symbol 186 MovieClip Frame 8
stop();
Symbol 195 MovieClip Frame 1
stop();
Symbol 195 MovieClip Frame 2
stop();
Symbol 195 MovieClip Frame 3
stop();
Symbol 195 MovieClip Frame 4
stop();
Symbol 195 MovieClip Frame 5
stop();
Symbol 195 MovieClip Frame 6
stop();
Symbol 195 MovieClip Frame 7
stop();
Symbol 195 MovieClip Frame 8
stop();
Symbol 200 Button
on (rollOver) { _root.cards_big.gotoAndStop(this._currentframe); } on (rollOut) { _root.cards_big.gotoAndStop(1); }
Symbol 211 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 2
stop();
Symbol 214 MovieClip Frame 3
stop();
Symbol 214 MovieClip Frame 4
stop();
Symbol 214 MovieClip Frame 5
stop();
Symbol 214 MovieClip Frame 6
stop();
Symbol 214 MovieClip Frame 7
stop();
Symbol 214 MovieClip Frame 8
stop();
Symbol 217 MovieClip Frame 1
stop();
Symbol 217 MovieClip Frame 2
stop();
Symbol 217 MovieClip Frame 3
stop();
Symbol 217 MovieClip Frame 4
stop();
Symbol 217 MovieClip Frame 5
stop();
Symbol 217 MovieClip Frame 6
stop();
Symbol 217 MovieClip Frame 7
stop();
Symbol 217 MovieClip Frame 8
stop();
Symbol 218 MovieClip [UNIT] Frame 1
#initclip 15 Object.registerClass("UNIT", classes.models.Unit); #endinitclip stop();
Symbol 218 MovieClip [UNIT] Frame 2
stop();
Symbol 218 MovieClip [UNIT] Frame 3
stop();
Symbol 219 MovieClip Frame 1
army_ico.flag._visible = false;
Symbol 223 Button
on (release, releaseOutside) { _root.GAME.selectCard(this._currentframe, _parent.flag.banner._currentframe, _parent, this); } on (rollOver) { _root.cards_big.gotoAndStop(this._currentframe); } on (rollOut) { _root.cards_big.gotoAndStop(1); }
Symbol 237 MovieClip Frame 1
stop();
Symbol 246 MovieClip Frame 1
stop();
Symbol 246 MovieClip Frame 2
_global.SOUNDS.playSound("kr\u00F3tki wybuch na start.wav");
Symbol 246 MovieClip Frame 25
stop();
Symbol 247 MovieClip [FIGHTBOX] Frame 1
#initclip 16 Object.registerClass("FIGHTBOX", classes.ww_interface.Fightbox); #endinitclip
Symbol 264 MovieClip Frame 1
this._visible = false;
Symbol 327 MovieClip Frame 1
stop();
Symbol 327 MovieClip Frame 2
stop();
Symbol 327 MovieClip Frame 3
stop();
Symbol 331 MovieClip Frame 1
stop();
Symbol 331 MovieClip Frame 2
stop();
Symbol 336 MovieClip Frame 1
stop();
Symbol 344 MovieClip Frame 1
stop();
Symbol 344 MovieClip Frame 2
stop();
Symbol 347 MovieClip Frame 1
stop();
Symbol 347 MovieClip Frame 2
stop();
Symbol 350 MovieClip Frame 1
stop();
Symbol 350 MovieClip Frame 2
stop();
Symbol 355 MovieClip Frame 1
stop();
Symbol 355 MovieClip Frame 8
stop();
Symbol 357 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 8
stop();
Symbol 358 MovieClip Frame 1
function link1() { getURL ("http://www.tagemigames.com/index.php?lang=en", "Top"); } function link2() { getURL ("http://www.freakytikiproductions.com", "Top"); } function link3() { getURL ("http://www.addictinggames.com", "Top"); } tagemi_btn.onRelease = link1; tagemi_btn.onRollOver = function () { this.gotoAndPlay(2); }; tagemi_btn.onRollOut = function () { this.gotoAndPlay(9); }; ft_btn.onRelease = link2; ft_btn.onRollOver = function () { this.gotoAndPlay(2); }; ft_btn.onRollOut = function () { this.gotoAndPlay(9); }; ag_btn.onRelease = link3; ag_btn.onRollOver = function () { this.gotoAndPlay(2); }; ag_btn.onRollOut = function () { this.gotoAndPlay(9); };
Symbol 359 MovieClip Frame 37
_global.SOUNDS.menuSoundtrack();
Symbol 359 MovieClip Frame 147
_parent.gotoAndPlay(_parent._currentframe + 1);
Symbol 365 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 2
stop();
Symbol 368 MovieClip Frame 1
stop();
Symbol 368 MovieClip Frame 2
stop();
Symbol 371 MovieClip Frame 1
stop();
Symbol 371 MovieClip Frame 2
stop();
Symbol 374 MovieClip Frame 1
stop();
Symbol 374 MovieClip Frame 2
stop();
Symbol 377 MovieClip Frame 1
stop();
Symbol 377 MovieClip Frame 2
stop();
Symbol 380 MovieClip Frame 1
stop();
Symbol 380 MovieClip Frame 2
stop();
Symbol 383 MovieClip Frame 1
stop();
Symbol 383 MovieClip Frame 2
stop();
Symbol 386 MovieClip Frame 1
stop();
Symbol 386 MovieClip Frame 2
stop();
Symbol 387 MovieClip Frame 1
function setArmy() { if (army._currentframe == 1) { _parent.ARMY = 1; } if (army._currentframe == 2) { _parent.ARMY = 2; } if (army._currentframe == 3) { _parent.ARMY = 3; } } function resetPlayers() { var _local2 = 2; while (_local2 <= 8) { this["p" + _local2].gotoAndStop(1); _local2++; } } function rollButton(mc) { mc.onRollOver = function () { this.gotoAndStop(2); }; mc.onRollOut = (mc.onReleaseOutside = function () { this.gotoAndStop(1); }); } function setMapMode() { if (mapMode._currentframe == 1) { _parent.mapMode = "RANDOM"; } if (mapMode._currentframe == 2) { _parent.mapMode = "CAMPAIGN"; } } rollButton(PLAY_BTN); rollButton(MUSIC_BTN_ON); rollButton(MUSIC_BTN_OFF); rollButton(HELP_BTN); PLAY_BTN.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); _parent.OUTRO.gotoAndPlay(2); }; HELP_BTN.onRelease = function () { if (_parent.HELP_MC._currentframe == 1) { _parent.HELP_MC.gotoAndPlay(2); _global.SOUNDS.playSound("okno help open.wav"); _parent.HELP_MC._visible = true; } }; MUSIC_BTN_ON._visible = !_global.ARE_SOUNDS; MUSIC_BTN_OFF.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); this._visible = false; MUSIC_BTN_ON.gotoAndStop(2); MUSIC_BTN_ON._visible = true; _global.ARE_SOUNDS = false; _global.SOUNDS.killSoundtrack(); }; MUSIC_BTN_ON.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); this._visible = false; MUSIC_BTN_OFF.gotoAndStop(2); MUSIC_BTN_OFF._visible = true; _global.ARE_SOUNDS = true; _global.SOUNDS.menuSoundtrack(); }; army.gotoAndStop(_parent.ARMY); nn.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); var _local2 = army._currentframe + 1; if (_local2 > 3) { _local2 = 1; } army.gotoAndStop(_local2); setArmy(); }; pp.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); var _local2 = army._currentframe - 1; if (_local2 < 1) { _local2 = army._totalframes; } army.gotoAndStop(_local2); setArmy(); }; nn.onRollOver = (pp.onRollOver = function () { this.gotoAndStop(2); }); nn.onRollOut = (nn.onReleaseOutside = (pp.onRollOut = (pp.onReleaseOutside = function () { this.gotoAndStop(1); }))); this["p" + _parent.PL].gotoAndStop(2); var CHOSEN = this["p" + _parent.PL]; var i = 2; while (i <= 8) { this["p" + i].i = i; this["p" + i].onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); resetPlayers(); CHOSEN.gotoAndStop(1); CHOSEN = this; this.gotoAndStop(2); _parent.PL = this.i; }; this["p" + i].onRollOver = function () { if (CHOSEN != this) { this.gotoAndStop(2); } }; this["p" + i].onRollOut = (this["p" + i].onReleaseOutside = function () { if (CHOSEN != this) { this.gotoAndStop(1); } }); i++; } mapn.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); var _local2 = mapMode._currentframe + 1; if (_local2 > 2) { _local2 = 1; } mapMode.gotoAndStop(_local2); setMapMode(); }; mapp.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); var _local2 = mapMode._currentframe - 1; if (_local2 < 1) { _local2 = mapMode._totalframes; } mapMode.gotoAndStop(_local2); setMapMode(); }; mapn.onRollOver = (mapp.onRollOver = function () { this.gotoAndStop(2); }); mapn.onRollOut = (mapn.onReleaseOutside = (mapp.onRollOut = (mapp.onReleaseOutside = function () { this.gotoAndStop(1); }))); if (_parent.mapMode == "CAMPAIGN") { mapMode.gotoAndStop(2); }
Symbol 389 MovieClip Frame 1
this.onRelease = function () { }; this.useHandCursor = false; this.enabled = false;
Symbol 394 MovieClip Frame 1
stop();
Symbol 394 MovieClip Frame 2
stop();
Symbol 398 MovieClip Frame 20
stop();
Symbol 405 MovieClip Frame 1
mm.gotoAndPlay(1); stop();
Symbol 405 MovieClip Frame 2
mm.gotoAndPlay(1); stop();
Symbol 405 MovieClip Frame 3
mm.gotoAndPlay(1); stop();
Symbol 405 MovieClip Frame 4
mm.gotoAndPlay(1); stop();
Symbol 405 MovieClip Frame 5
mm.gotoAndPlay(1); stop();
Symbol 405 MovieClip Frame 6
mm.gotoAndPlay(1); stop();
Symbol 408 MovieClip Frame 1
stop();
Symbol 408 MovieClip Frame 2
stop();
Symbol 409 MovieClip Frame 1
var curr = 1; var from = 6; _parent._parent.rollButton(nn); _parent._parent.rollButton(pp); nn.onRelease = function () { if ((curr + 1) <= from) { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); curr++; content.gotoAndStop(curr); f.text = curr; s.text = from; } }; pp.onRelease = function () { if ((curr - 1) >= 1) { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); curr--; content.gotoAndStop(curr); f.text = curr; s.text = from; } };
Symbol 410 MovieClip Frame 1
this._visible = false; stop();
Symbol 410 MovieClip Frame 2
inside.content._visible = false;
Symbol 410 MovieClip Frame 7
_parent.rollButton(inside.x); inside.content._visible = true; inside.x.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); _global.SOUNDS.playSound("okno help close.wav"); gotoAndPlay(_currentframe + 1); }; stop();
Symbol 410 MovieClip Frame 8
inside.content._visible = false;
Symbol 413 MovieClip Frame 1
stop();
Symbol 413 MovieClip Frame 2
_global.SOUNDS.killSoundtrack(); _global.SOUNDS.playSound("kr\u00F3tki wybuch na start.wav");
Symbol 413 MovieClip Frame 4
_parent.gotoAndStop(_parent._currentframe + 1);
Symbol 415 MovieClip Frame 6
if (this._name == "expl") { _global.SOUNDS.gameSoundtrack(); }
Symbol 415 MovieClip Frame 18
_parent.init(); stop();
Symbol 432 MovieClip Frame 1
stop();
Symbol 432 MovieClip Frame 2
stop();
Symbol 435 MovieClip Frame 1
stop();
Symbol 435 MovieClip Frame 2
stop();
Symbol 438 MovieClip Frame 1
stop();
Symbol 438 MovieClip Frame 2
stop();
Symbol 441 MovieClip Frame 1
var kill = true; stop();
Symbol 441 MovieClip Frame 24
stop();
Symbol 441 MovieClip Frame 38
if (!this.kill) { _parent.mapAgain(); }
Symbol 444 MovieClip Frame 1
stop();
Symbol 444 MovieClip Frame 2
stop();
Symbol 446 MovieClip Frame 1
stop();
Symbol 446 MovieClip Frame 2
if (_parent.ag_anim._currentframe != 1) { _parent.ag_anim.gotoAndPlay("out"); }
Symbol 446 MovieClip Frame 11
stop();
Symbol 446 MovieClip Frame 15
_parent.ag_anim.gotoAndPlay("in");
Symbol 447 MovieClip Frame 1
ag_btn.onRelease = function () { getURL ("http://www.addictinggames.com", "Top"); }; stop();
Symbol 447 MovieClip Frame 10
stop();
Symbol 451 MovieClip Frame 1
stop();
Symbol 452 MovieClip Frame 1
_global.GAME_PAUSE = false; stop();
Symbol 478 MovieClip Frame 1
stop();
Symbol 484 MovieClip Frame 1
stop();
Symbol 484 MovieClip Frame 2
stop();
Symbol 487 MovieClip Frame 1
stop();
Symbol 487 MovieClip Frame 2
stop();
Symbol 507 MovieClip Frame 1
stop();
Symbol 507 MovieClip Frame 2
_global.SOUNDS.playSound("okno help open.wav");
Symbol 507 MovieClip Frame 8
_parent.rollButton(exit); _parent.rollButton(playagain); exit.onRelease = function () { _parent.kill(); _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); _parent.gotoAndPlay(_parent._currentframe - 1); }; playagain.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); gotoAndPlay (82); };
Symbol 507 MovieClip Frame 62
_global.SOUNDS.playSound("\u015Bmiech-poprawiony.wav");
Symbol 507 MovieClip Frame 81
stop();
Symbol 507 MovieClip Frame 82
_global.SOUNDS.playSound("okno help close.wav");
Symbol 507 MovieClip Frame 89
_parent.gotoAndPlay(_parent._currentframe + 1);
Symbol 510 MovieClip Frame 1
stop();
Symbol 510 MovieClip Frame 2
stop();
Symbol 516 MovieClip Frame 1
stop();
Symbol 516 MovieClip Frame 2
_global.SOUNDS.playSound("okno help open.wav");
Symbol 516 MovieClip Frame 8
_parent.rollButton(exit); _parent.rollButton(playagain); exit.onRelease = function () { _parent.kill(); _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); _parent.gotoAndPlay(_parent._currentframe - 1); }; playagain.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); gotoAndPlay (92); };
Symbol 516 MovieClip Frame 24
_global.SOUNDS.playSound("wygrana.wav");
Symbol 516 MovieClip Frame 91
stop();
Symbol 516 MovieClip Frame 92
_global.SOUNDS.playSound("okno help close.wav");
Symbol 516 MovieClip Frame 98
_parent.gotoAndPlay(_parent._currentframe + 1);
Symbol 520 MovieClip Frame 1
this._visible = false; stop();
Symbol 520 MovieClip Frame 2
su.text = showExtra; this._visible = true;
Symbol 525 MovieClip Frame 1
stop();
Symbol 525 MovieClip Frame 2
stop();
Symbol 528 MovieClip Frame 1
stop();
Symbol 528 MovieClip Frame 2
stop();
Symbol 536 MovieClip Frame 1
stop(); _visible = false;
Symbol 536 MovieClip Frame 2
_global.SOUNDS.playSound("okno help open.wav"); _global.GAME_PAUSE = true;
Symbol 536 MovieClip Frame 9
_global.SOUNDS.playSound("kurczak.wav");
Symbol 536 MovieClip Frame 30
_parent.rollButton(no); _parent.rollButton(yes); stop(); no.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); gotoAndPlay(_currentframe + 1); }; yes.onRelease = function () { _parent.kill(); _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); _parent.gameout.gotoAndPlay(2); };
Symbol 536 MovieClip Frame 31
_global.SOUNDS.playSound("okno help close.wav");
Symbol 536 MovieClip Frame 35
_global.GAME_PAUSE = false;
Symbol 538 MovieClip Frame 1
stop();
Symbol 538 MovieClip Frame 2
_global.SOUNDS.killSoundtrack(); _global.SOUNDS.playSound("kr\u00F3tki wybuch na start.wav");
Symbol 538 MovieClip Frame 4
_global.GAME_PAUSE = false; _parent.gotoAndStop(_parent._currentframe - 1);

Library Items

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Symbol 2 Sound [Smash]
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Symbol 539 MovieClip [__Packages.classes.Game_sounds]
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Symbol 548 MovieClip [__Packages.classes.GameAI]
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Symbol 98 GraphicUsed by:99 112 217
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Symbol 257 Sound [okno help close.wav]Used by:264
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Symbol 261 Sound [wygrana.wav]Used by:264
Symbol 262 Sound [śmiech-poprawiony.wav]Used by:264
Symbol 263 Sound [Click- głośniejszy.wav]Used by:264
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Instance Names

"ag_mouse"Frame 1Symbol 59 MovieClip
"prel"Frame 2Symbol 63 MovieClip
"rb"Frame 3Symbol 264 MovieClip
"intro"Frame 4Symbol 359 MovieClip
"HELP_MC"Frame 5Symbol 410 MovieClip
"OUTRO"Frame 5Symbol 413 MovieClip
"expl_in"Frame 5Symbol 415 MovieClip
"GAME_MC"Frame 6Symbol 147 MovieClip
"UNITS_MC"Frame 6Symbol 147 MovieClip
"HELP_BTN"Frame 6Symbol 344 MovieClip
"MUSIC_BTN_OFF"Frame 6Symbol 350 MovieClip
"EXIT_BTN"Frame 6Symbol 432 MovieClip
"WAITER_MC"Frame 6Symbol 95 MovieClip [WAITER]
"UNITS_LIST_MC"Frame 6Symbol 120 MovieClip [UNITS_LIST]
"QUESTION_MC"Frame 6Symbol 441 MovieClip
"MUSIC_BTN_ON"Frame 6Symbol 386 MovieClip
"EXPLOSION_MC"Frame 6Symbol 246 MovieClip
"END_TURN"Frame 6Symbol 446 MovieClip
"ag_anim"Frame 6Symbol 447 MovieClip
"PLAYER_HAND"Frame 6Symbol 448 MovieClip
"CARD_FIGHTBOX"Frame 6Symbol 452 MovieClip
"cards_big"Frame 6Symbol 478 MovieClip
"fmc"Frame 6Symbol 479 MovieClip
"GAMEOVER_MC"Frame 6Symbol 507 MovieClip
"YOUWIN_MC"Frame 6Symbol 516 MovieClip
"EXTRA_UNITS"Frame 6Symbol 520 MovieClip
"QUIT_MC"Frame 6Symbol 536 MovieClip
"expl"Frame 6Symbol 415 MovieClip
"gameout"Frame 6Symbol 538 MovieClip
"bg"Symbol 10 MovieClip [debuger] Frame 1Symbol 5 MovieClip
"message"Symbol 10 MovieClip [debuger] Frame 1Symbol 7 EditableText
"AGpresented_mc"Symbol 50 MovieClip Frame 1Symbol 49 MovieClip
"AGlogo_mc"Symbol 57 MovieClip Frame 1Symbol 47 MovieClip
"AGlogo_mc"Symbol 57 MovieClip Frame 60Symbol 47 MovieClip
"prec"Symbol 63 MovieClip Frame 1Symbol 62 EditableText
"no"Symbol 67 MovieClip Frame 1Symbol 66 EditableText
"no"Symbol 68 MovieClip [CLOUD] Frame 2Symbol 67 MovieClip
"no0"Symbol 72 MovieClip Frame 1Symbol 71 MovieClip
"no1"Symbol 72 MovieClip Frame 1Symbol 71 MovieClip
"no2"Symbol 72 MovieClip Frame 1Symbol 71 MovieClip
"no3"Symbol 72 MovieClip Frame 1Symbol 71 MovieClip
"no4"Symbol 72 MovieClip Frame 1Symbol 71 MovieClip
"no5"Symbol 72 MovieClip Frame 1Symbol 71 MovieClip
"no6"Symbol 72 MovieClip Frame 1Symbol 71 MovieClip
"no7"Symbol 72 MovieClip Frame 1Symbol 71 MovieClip
"no8"Symbol 72 MovieClip Frame 1Symbol 71 MovieClip
"no9"Symbol 72 MovieClip Frame 1Symbol 71 MovieClip
"no1"Symbol 73 MovieClip [COUNTDOWN] Frame 1Symbol 72 MovieClip
"no2"Symbol 73 MovieClip [COUNTDOWN] Frame 1Symbol 72 MovieClip
"u1"Symbol 100 MovieClip [UNITS_ADDER] Frame 1Symbol 99 MovieClip
"u2"Symbol 100 MovieClip [UNITS_ADDER] Frame 7Symbol 99 MovieClip
"u3"Symbol 100 MovieClip [UNITS_ADDER] Frame 13Symbol 99 MovieClip
"border"Symbol 111 MovieClip Frame 1Symbol 103 MovieClip
"no"Symbol 115 MovieClip Frame 1Symbol 114 EditableText
"no"Symbol 118 MovieClip Frame 1Symbol 117 EditableText
"bg"Symbol 119 MovieClip Frame 1Symbol 111 MovieClip
"u"Symbol 119 MovieClip Frame 1Symbol 112 MovieClip
"no"Symbol 119 MovieClip Frame 1Symbol 115 MovieClip
"no_cards"Symbol 119 MovieClip Frame 1Symbol 118 MovieClip
"uicon"Symbol 120 MovieClip [UNITS_LIST] Frame 1Symbol 119 MovieClip
"banner"Symbol 196 MovieClip Frame 1Symbol 186 MovieClip
"no"Symbol 196 MovieClip Frame 1Symbol 195 MovieClip
"units"Symbol 218 MovieClip [UNIT] Frame 1Symbol 177 MovieClip
"flag"Symbol 218 MovieClip [UNIT] Frame 1Symbol 196 MovieClip
"card"Symbol 218 MovieClip [UNIT] Frame 1Symbol 211 MovieClip
"card"Symbol 218 MovieClip [UNIT] Frame 1Symbol 211 MovieClip
"units"Symbol 218 MovieClip [UNIT] Frame 2Symbol 214 MovieClip
"units"Symbol 218 MovieClip [UNIT] Frame 3Symbol 217 MovieClip
"flag"Symbol 219 MovieClip Frame 1Symbol 173 MovieClip
"un"Symbol 219 MovieClip Frame 1Symbol 174 EditableText
"army_ico"Symbol 219 MovieClip Frame 1Symbol 218 MovieClip [UNIT]
"ramka"Symbol 237 MovieClip Frame 2Symbol 226 MovieClip
"d4"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 125 MovieClip
"d5"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 128 MovieClip
"d2"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 131 MovieClip
"d1"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 134 MovieClip
"d6"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 137 MovieClip
"d7"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 140 MovieClip
"d8"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 143 MovieClip
"d3"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 146 MovieClip
"gen1"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 147 MovieClip
"gen2"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 147 MovieClip
"ter1"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 156 MovieClip
"ter2"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 156 MovieClip
"ran2"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 73 MovieClip [COUNTDOWN]
"ran1"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 73 MovieClip [COUNTDOWN]
"SKIP"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 163 MovieClip
"military1"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 219 MovieClip
"military2"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 219 MovieClip
"additionalB"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 220 EditableText
"cardB"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 237 MovieClip
"additionalA"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 238 EditableText
"cardA"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 237 MovieClip
"explosion2"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 246 MovieClip
"explosion1"Symbol 247 MovieClip [FIGHTBOX] Frame 1Symbol 246 MovieClip
"ft_btn"Symbol 358 MovieClip Frame 1Symbol 355 MovieClip
"ag_btn"Symbol 358 MovieClip Frame 1Symbol 357 MovieClip
"mapMode"Symbol 359 MovieClip Frame 89Symbol 336 MovieClip
"army"Symbol 387 MovieClip Frame 1Symbol 327 MovieClip
"nn"Symbol 387 MovieClip Frame 1Symbol 331 MovieClip
"pp"Symbol 387 MovieClip Frame 1Symbol 331 MovieClip
"HELP_BTN"Symbol 387 MovieClip Frame 1Symbol 344 MovieClip
"MUSIC_BTN_OFF"Symbol 387 MovieClip Frame 1Symbol 350 MovieClip
"PLAY_BTN"Symbol 387 MovieClip Frame 1Symbol 347 MovieClip
"p2"Symbol 387 MovieClip Frame 1Symbol 365 MovieClip
"p3"Symbol 387 MovieClip Frame 1Symbol 368 MovieClip
"p4"Symbol 387 MovieClip Frame 1Symbol 371 MovieClip
"p5"Symbol 387 MovieClip Frame 1Symbol 374 MovieClip
"p6"Symbol 387 MovieClip Frame 1Symbol 377 MovieClip
"p7"Symbol 387 MovieClip Frame 1Symbol 380 MovieClip
"p8"Symbol 387 MovieClip Frame 1Symbol 383 MovieClip
"MUSIC_BTN_ON"Symbol 387 MovieClip Frame 1Symbol 386 MovieClip
"mapn"Symbol 387 MovieClip Frame 1Symbol 331 MovieClip
"mapp"Symbol 387 MovieClip Frame 1Symbol 331 MovieClip
"mapMode"Symbol 387 MovieClip Frame 1Symbol 336 MovieClip
"mm"Symbol 405 MovieClip Frame 1Symbol 398 MovieClip
"x"Symbol 409 MovieClip Frame 1Symbol 394 MovieClip
"s"Symbol 409 MovieClip Frame 1Symbol 395 EditableText
"f"Symbol 409 MovieClip Frame 1Symbol 396 EditableText
"content"Symbol 409 MovieClip Frame 1Symbol 405 MovieClip
"nn"Symbol 409 MovieClip Frame 1Symbol 408 MovieClip
"pp"Symbol 409 MovieClip Frame 1Symbol 408 MovieClip
"inside"Symbol 410 MovieClip Frame 2Symbol 409 MovieClip
"no"Symbol 441 MovieClip Frame 1Symbol 435 MovieClip
"yes"Symbol 441 MovieClip Frame 1Symbol 438 MovieClip
"END_TURN"Symbol 446 MovieClip Frame 1Symbol 444 MovieClip
"ag_btn"Symbol 447 MovieClip Frame 1Symbol 357 MovieClip
"k6"Symbol 448 MovieClip Frame 1Symbol 237 MovieClip
"k5"Symbol 448 MovieClip Frame 1Symbol 237 MovieClip
"k4"Symbol 448 MovieClip Frame 1Symbol 237 MovieClip
"k3"Symbol 448 MovieClip Frame 1Symbol 237 MovieClip
"k2"Symbol 448 MovieClip Frame 1Symbol 237 MovieClip
"k1"Symbol 448 MovieClip Frame 1Symbol 237 MovieClip
"comment"Symbol 452 MovieClip Frame 2Symbol 450 EditableText
"card"Symbol 452 MovieClip Frame 2Symbol 451 MovieClip
"exit"Symbol 507 MovieClip Frame 2Symbol 484 MovieClip
"playagain"Symbol 507 MovieClip Frame 2Symbol 487 MovieClip
"exit"Symbol 507 MovieClip Frame 8Symbol 484 MovieClip
"playagain"Symbol 507 MovieClip Frame 8Symbol 487 MovieClip
"exit"Symbol 507 MovieClip Frame 82Symbol 484 MovieClip
"playagain"Symbol 507 MovieClip Frame 82Symbol 487 MovieClip
"exit"Symbol 516 MovieClip Frame 2Symbol 510 MovieClip
"playagain"Symbol 516 MovieClip Frame 2Symbol 487 MovieClip
"exit"Symbol 516 MovieClip Frame 8Symbol 510 MovieClip
"playagain"Symbol 516 MovieClip Frame 8Symbol 487 MovieClip
"exit"Symbol 516 MovieClip Frame 92Symbol 510 MovieClip
"playagain"Symbol 516 MovieClip Frame 92Symbol 487 MovieClip
"su"Symbol 520 MovieClip Frame 2Symbol 519 EditableText
"yes"Symbol 536 MovieClip Frame 2Symbol 525 MovieClip
"no"Symbol 536 MovieClip Frame 2Symbol 528 MovieClip
"yes"Symbol 536 MovieClip Frame 8Symbol 525 MovieClip
"no"Symbol 536 MovieClip Frame 8Symbol 528 MovieClip
"yes"Symbol 536 MovieClip Frame 31Symbol 525 MovieClip
"no"Symbol 536 MovieClip Frame 31Symbol 528 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "gra"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Smash"
ExportAssets (56)Timeline Frame 1Symbol 10 as "debuger"
ExportAssets (56)Timeline Frame 1Symbol 539 as "__Packages.classes.Game_sounds"
ExportAssets (56)Timeline Frame 1Symbol 540 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 541 as "__Packages.classes.ww_interface.Waiter"
ExportAssets (56)Timeline Frame 1Symbol 542 as "__Packages.classes.ww_interface.Units_list"
ExportAssets (56)Timeline Frame 1Symbol 543 as "__Packages.classes.models.Unit"
ExportAssets (56)Timeline Frame 1Symbol 544 as "__Packages.classes.ww_interface.Fightbox"
ExportAssets (56)Timeline Frame 1Symbol 545 as "__Packages.classes.GameWW"
ExportAssets (56)Timeline Frame 1Symbol 546 as "__Packages.classes.Map"
ExportAssets (56)Timeline Frame 1Symbol 547 as "__Packages.classes.models.Hex"
ExportAssets (56)Timeline Frame 1Symbol 548 as "__Packages.classes.GameAI"
ExportAssets (56)Timeline Frame 1Symbol 549 as "__Packages.classes.ww_interface.Countdown"
ExportAssets (56)Timeline Frame 1Symbol 550 as "__Packages.classes.Debug"
ExportAssets (56)Timeline Frame 3Symbol 68 as "CLOUD"
ExportAssets (56)Timeline Frame 3Symbol 73 as "COUNTDOWN"
ExportAssets (56)Timeline Frame 3Symbol 90 as "HEX"
ExportAssets (56)Timeline Frame 3Symbol 95 as "WAITER"
ExportAssets (56)Timeline Frame 3Symbol 100 as "UNITS_ADDER"
ExportAssets (56)Timeline Frame 3Symbol 120 as "UNITS_LIST"
ExportAssets (56)Timeline Frame 3Symbol 121 as "HEX2"
ExportAssets (56)Timeline Frame 3Symbol 218 as "UNIT"
ExportAssets (56)Timeline Frame 3Symbol 247 as "FIGHTBOX"
ExportAssets (56)Timeline Frame 3Symbol 250 as "explozja"
ExportAssets (56)Timeline Frame 3Symbol 252 as "kolko.wav"
ExportAssets (56)Timeline Frame 3Symbol 253 as "kości.wav"
ExportAssets (56)Timeline Frame 3Symbol 254 as "krótki wybuch na start.wav"
ExportAssets (56)Timeline Frame 3Symbol 255 as "kurczak.wav"
ExportAssets (56)Timeline Frame 3Symbol 256 as "menu2"
ExportAssets (56)Timeline Frame 3Symbol 257 as "okno help close.wav"
ExportAssets (56)Timeline Frame 3Symbol 258 as "okno help open.wav"
ExportAssets (56)Timeline Frame 3Symbol 259 as "przemarsz - do uzupełniania jednostek.wav"
ExportAssets (56)Timeline Frame 3Symbol 260 as "menu1"
ExportAssets (56)Timeline Frame 3Symbol 261 as "wygrana.wav"
ExportAssets (56)Timeline Frame 3Symbol 262 as "śmiech-poprawiony.wav"
ExportAssets (56)Timeline Frame 3Symbol 263 as "Click- głośniejszy.wav"

Labels

"game"Frame 2
"CARD_RETREAT"Symbol 211 MovieClip Frame 2
"CARD_PANZER"Symbol 211 MovieClip Frame 3
"CARD_ARTILLERY"Symbol 211 MovieClip Frame 4
"CARD_FORTRESS"Symbol 211 MovieClip Frame 5
"CARD_AIR"Symbol 211 MovieClip Frame 6
"CARD_MINES"Symbol 211 MovieClip Frame 7
"CARD_RETREAT"Symbol 237 MovieClip Frame 2
"CARD_PANZER"Symbol 237 MovieClip Frame 3
"CARD_ARTILLERY"Symbol 237 MovieClip Frame 4
"CARD_FORTRESS"Symbol 237 MovieClip Frame 5
"CARD_AIR"Symbol 237 MovieClip Frame 6
"CARD_MINES"Symbol 237 MovieClip Frame 7
"in"Symbol 447 MovieClip Frame 2
"out"Symbol 447 MovieClip Frame 11
"CARD_RETREAT"Symbol 451 MovieClip Frame 2
"CARD_PANZER"Symbol 451 MovieClip Frame 3
"CARD_ARTILLERY"Symbol 451 MovieClip Frame 4
"CARD_FORTRESS"Symbol 451 MovieClip Frame 5
"CARD_AIR"Symbol 451 MovieClip Frame 6
"CARD_MINES"Symbol 451 MovieClip Frame 7
"CARD_RETREAT"Symbol 478 MovieClip Frame 2
"CARD_PANZER"Symbol 478 MovieClip Frame 3
"CARD_ARTILLERY"Symbol 478 MovieClip Frame 4
"CARD_FORTRESS"Symbol 478 MovieClip Frame 5
"CARD_AIR"Symbol 478 MovieClip Frame 6
"CARD_MINES"Symbol 478 MovieClip Frame 7




http://swfchan.com/17/81245/info.shtml
Created: 2/4 -2019 01:44:55 Last modified: 2/4 -2019 01:44:55 Server time: 27/04 -2024 07:49:40