STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228063 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2560 · P5120 |
This is the info page for Flash #81245 |
<p align="left"></p> |
Debugger's MESSAGE! |
+99 |
0 1 2 3 4 5 6 7 8 9 |
PLEASE WAIT |
88 |
0 |
SKIP |
SKIP |
8 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
+8 |
+8 |
RUBBISH |
99 |
2 |
CHOOSE MAP MODE |
RANDOM |
EUROPE |
HELP |
6 |
1 |
The target of World Wars 2 is gaining control over all territories on the map. In the beginning you get to choose how your team will look and how many players take part in the game (All are computer controlled in this version). Game starts with a randomly created map on which all units are located or choose the map of Europe to play on. Your units are always on a blue territory. Choice of map Pay attention when choosing a map to play. Remember that you receive reinforcements by the amount of territories you have THAT ARE CONNECTED. If your units are in territories adjacent to each other, it is easier to win. |
Attack/defense Choose a territory of yours with two or more units on it to attack a neighboring enemy territory. If you have an attack card you want to use, you choose it and select the territory you want to use it on. If the defender placed a defense card on that territory from a previous turn of theirs that will be played against the attack. The cards are played out (If any) and then the normal combat roll proceeds. Whoever wins the dice roll wins the territory. The more units you have the better chance you have of winning. There is no limit to the amount of attacks per turn and you can place defense cards on the territories you occupy at any point during your turn. To end your turn, hit “End Turn” at the bottom of the screen. You will then receive any reinforcements earned. |
CARDS Cards are played before the normal combat roll. Defense cards can be placed on a territory by the player on their turn, and will remain there until that territory is attacked. The attacker can choose any card in their hand to use on their turn as applicable. The player gets a maximum of two cards per turn, and they only get a card at the beginning of their turn and when they successfully defeat an opponent. A player can have no more than 6 cards in their hand. |
The cards include: 1.Retreat- Defense card. Take all defending troops after a lost battle and they will be randomly placed on all territories the defending player controls but only when they get reinforcements in the next round (Their next attack round). 2.Panzer- Offense Card. Add +6 to an attack roll. Roll 1 six sided die against Fortifications. If Panzer rolls a 5 and the Fortification rolls a 3, then the Panzer only gets +2 to their roll. Played before dice .Must be played against an adjacent territory of the attacker. There are a total of 4 Panzer cards in the deck. 3.Artillery Barrage - Offense Card. Roll 1 six sided die to register damage. Played only against adjacent territories of the attacker. Subtract 2 if Fortification card occupies that territory. |
The cards include: 4.Fortifications- Defense Card. Add +6 to the defenders roll on a regular attack. Roll 1 six sided die against Panzer. Subtract -2 against all artillery attacks. 5.Air Raid- Offense Card. Destroys all but one unit occupying a territory. Air raid can be made on ANY territory and does not have to be made to an adjacent territory of the attacking player. 6.Mine Field- Defense card. Can be placed on any territory occupied by the player during their turn. Roll 1 six sided die to register damage to attacker AFTER a lost battle. The computer rolls to see how many units are lost up to 1 unit (Meaning one unit has to remain to occupy any territory). There are 4 Mine Field cards in the deck. |
Combat animation If the you want to skip the attack animations, you can always skip it for a particular player, by pressing the 'skip' button. Reinforcements After each successful attack, a number appears indicating the amount of reinforcements you will receive after your turn is over. Reinforcements are placed in random spots occupied by your units, in the number equal to biggest number of combined territories you control. |
2 |
Do you want to play this one? |
Click your troops and select enemy to attack |
Artillery Barrage 7 units destroyed |
RETREAT |
Take all troops after a lost battle and randomly place on player'S territories during reinforcements in the next round. |
Panzer |
Add +6 to an attack roll. Roll 1 six sided die against Fortifications |
Artillery |
Roll 1 six sided die to register damage. Played only against adjacent territories of the attacker. |
FORtifications |
Add +6 to the defenders roll on a regular attack. Roll 1 six sided die against Panzer. |
Air raid |
Destroys all but one unit occupying a territory. Air raid can be made on ANY territory. |
minefield |
Roll 1 die to register damage to attacker AFTER a lost battle. |
GAME OVER |
EXIT |
EXIT |
PLAY AGAIN |
PLAY AGAIN |
YOU WIN! |
SURPLUS UNITS: |
ARE YOU SURE YOU WANT TO QUIT THIS GAME? |
YES |
YES |
NO |
NO |
ActionScript [AS1/AS2]
Frame 1Instance of Symbol 59 MovieClip "ag_mouse" in Frame 1onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; }Frame 2function link0() { } function link2() { getURL ("http://www.freakytikiproductions.com", "Top"); } function link3() { getURL ("http://www.addictinggames.com", "Top"); } var TEST_MODE = false; var firstRun = true; var fromGame = false; _global.ARE_SOUNDS = !TEST_MODE; _global.SOUNDS = new classes.Game_sounds(); _global.gameAccess = false; if (!TEST_MODE) { var c = 0; onEnterFrame = function () { var _local2 = Math.round((getBytesLoaded() / getBytesTotal()) * 100); if ((c + 2) <= _local2) { c = c + 2; } if (c < 99) { prel.prec.text = c; } else { prel.prec.text = "99"; } if (c >= 100) { gotoAndPlay(_currentframe + 1); delete this.onEnterFrame; } }; stop(); } var cMenu; cMenu = new ContextMenu(); cMenu.hideBuiltInItems(); this.menu = cMenu; cMenu.customItems[0] = new ContextMenuItem("World Wars 2", link0, false, true, true); cMenu.customItems[1] = new ContextMenuItem("Produced by Freaky Tiki Production", link2, false, true, true); cMenu.customItems[2] = new ContextMenuItem("Copyright (C) 2008 AddictingGames", link3, false, true, true);Frame 4if (!TEST_MODE) { stop(); } if (!firstRun) { intro.gotoAndPlay(34); } firstRun = false; var PL = 4; var ARMY = 1;Frame 5function rollButton(mc) { mc.onRollOver = function () { this.gotoAndStop(2); }; mc.onRollOut = (mc.onReleaseOutside = function () { this.gotoAndStop(1); }); } var fromMenu = true; _global.gameAccess = false; HELP_MC._visible = false; if (!fromGame) { expl_in.stop(); expl_in._visible = false; } else { _global.SOUNDS.menuSoundtrack(); expl_in.gotoAndPlay(1); expl_in._visible = true; } stop();Frame 6function init() { GAME.newGame(PL, askQuestion); } function askQuestion() { QUESTION_MC.gotoAndPlay(2); } function mapAgain() { GAME.newGame(PL, askQuestion); } function rollButton(mc) { mc.onRollOver = function () { this.gotoAndStop(2); }; mc.onRollOut = (mc.onReleaseOutside = function () { this.gotoAndStop(1); }); } function kill() { F.kill(); F.removeMovieClip(); GAME.kill(); delete GAME; } Stage.align = "TL"; var DEB = (new classes.Debug(this)); _global.gameAccess = true; var F = fmc.attachMovie("FIGHTBOX", "FIGHT_MC", 0); var GAME = (new classes.GameWW(GAME_MC, UNITS_MC, END_TURN, WAITER_MC, UNITS_LIST_MC, F)); F.registerGame(GAME); UNITS_LIST_MC.registerGame(GAME); _global.GAME_PAUSE = false; if (!fromMenu) { expl.gotoAndPlay(expl._totalframes - 2); } fromMenu = false; fromGame = true; QUESTION_MC.yes.onRelease = function () { if (QUESTION_MC._currentframe == 24) { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); GAME.init(); QUESTION_MC.kill = true; QUESTION_MC.gotoAndPlay(25); } }; QUESTION_MC.no.onRelease = function () { if (QUESTION_MC._currentframe == 24) { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); QUESTION_MC.kill = false; QUESTION_MC.gotoAndPlay(25); } }; END_TURN.END_TURN.onRelease = function () { if ((END_TURN._currentframe == 11) && (F._visible == false)) { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); GAME.MAP.unMarkIfMarked(); GAME.addUnits(); END_TURN.gotoAndPlay(12); } }; EXIT_BTN.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); QUIT_MC._visible = true; if (QUIT_MC._currentframe == 1) { QUIT_MC.gotoAndPlay(2); } }; HELP_BTN.onRelease = function () { if (HELP_MC._currentframe == 1) { HELP_MC.gotoAndPlay(2); HELP_MC._visible = true; _global.SOUNDS.playSound("okno help open.wav"); } }; HELP_BTN.onEnterFrame = function () { POLE.scroll = POLE.maxscroll; }; rollButton(QUESTION_MC.no); rollButton(QUESTION_MC.yes); rollButton(EXIT_BTN); rollButton(MUSIC_BTN_ON); rollButton(MUSIC_BTN_OFF); rollButton(HELP_BTN); rollButton(END_TURN.END_TURN); QUIT_MC._visible = false; GAMEOVER_MC._visible = false; YOUWIN_MC._visible = false; HELP_MC._visible = false; MUSIC_BTN_ON._visible = !_global.ARE_SOUNDS; MUSIC_BTN_OFF.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); this._visible = false; MUSIC_BTN_ON.gotoAndStop(2); MUSIC_BTN_ON._visible = true; _global.ARE_SOUNDS = false; _global.SOUNDS.killSoundtrack(); }; MUSIC_BTN_ON.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); this._visible = false; MUSIC_BTN_OFF.gotoAndStop(2); MUSIC_BTN_OFF._visible = true; _global.ARE_SOUNDS = true; _global.SOUNDS.gameSoundtrack(); }; stop();Frame 7gotoAndPlay(_currentframe - 1); _global.SOUNDS.gameSoundtrack();Symbol 20 MovieClip Frame 401gotoAndPlay (1);Symbol 22 Buttonon (release) { getURL ("http://www.addictinggames.com", "_blank"); }Symbol 55 MovieClip Frame 20stop();Symbol 57 MovieClip Frame 1_root.stop();Instance of Symbol 20 MovieClip in Symbol 57 MovieClip Frame 1onClipEvent (load) { this._alpha = 0; this.gotoAndPlay(random(700)); } onClipEvent (enterFrame) { if (_parent._currentframe < 11) { this._alpha = this._alpha + 10; } this.gotoAndPlay(_currentframe + 2); if (_parent._currentframe > 75) { this._alpha = this._alpha - 5; } }Symbol 57 MovieClip Frame 25ag_explode = new Sound(); ag_explode.attachSound("ag_explode"); 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_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 25onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }Symbol 57 MovieClip Frame 95_root.play();Symbol 539 MovieClip [__Packages.classes.Game_sounds] Frame 0class classes.Game_sounds { var _sndTrack; function Game_sounds () { } function menuSoundtrack() { if (_global.ARE_SOUNDS == true) { _sndTrack.stop(); _sndTrack = new Sound(); _sndTrack.attachSound("menu1"); _sndTrack.start(0, 1); _sndTrack.onSoundComplete = mx.utils.Delegate.create(this, menuSoundtrack2); } } function menuSoundtrack2() { if (_global.ARE_SOUNDS == true) { delete _sndTrack.onSoundComplete; _sndTrack.stop(); _sndTrack = new Sound(); _sndTrack.attachSound("menu2"); _sndTrack.start(0, 99999); } } function gameSoundtrack() { if (_global.ARE_SOUNDS == true) { _sndTrack.stop(); _sndTrack = new Sound(); _sndTrack.attachSound("gra"); _sndTrack.start(0, 99999); } } function killSoundtrack() { _sndTrack.stop(); } function soundsON(track) { } function playSound(snd) { if (_global.ARE_SOUNDS == true) { var _local2 = new Sound(); _local2.attachSound(snd); _local2.start(); } } }Symbol 540 MovieClip [__Packages.mx.utils.Delegate] Frame 0class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }Symbol 541 MovieClip [__Packages.classes.ww_interface.Waiter] Frame 0class classes.ww_interface.Waiter extends MovieClip { var _visible, status, onEnterFrame; function Waiter () { super(); _visible = false; status = "ready_off"; } function show() { status = "progress"; _visible = true; cdw = 0; onEnterFrame = mx.utils.Delegate.create(this, makeBig); } function hide() { _visible = false; status = "ready_off"; } function makeBig() { cdw++; if (cdw > countdown) { status = "ready_on"; delete onEnterFrame; } } var countdown = 2; var cdw = 0; }Symbol 542 MovieClip [__Packages.classes.ww_interface.Units_list] Frame 0class classes.ww_interface.Units_list extends MovieClip { var _visible, PLAYER_NO, uicon; function Units_list () { super(); selectPlayer(0); _visible = false; } function setList(terrArr, refArr, plNo) { PLAYER_NO = plNo; if (_visible == false) { _visible = true; } uicon._visible = false; var _local2 = 1; while (_local2 <= 8) { if (_local2 <= plNo) { var _local4 = uicon.duplicateMovieClip("uicon_" + _local2, _local2); _local4.no.no.text = refArr[_local2 - 1]; _local4.bg.gotoAndStop(_local2); _local4.bg.border._visible = false; var _local5 = false; var _local3 = 0; while ((!_local5) && (_local3 < 8)) { if (terrArr[_local3].player == _local2) { _local4.u.gotoAndStop(terrArr[_local3].army); _local5 = true; } _local3++; } } _local2++; } centerIcons(); } function refreshList(refArr, territoriesArr, gc) { var _local2 = 1; while (_local2 <= PLAYER_NO) { _local2 = 1; while (_local2 <= PLAYER_NO) { var _local5 = this["uicon_" + _local2]; if (_local5 != undefined) { if (countPlayerUnits(territoriesArr, _local2) <= 0) { _local5.removeMovieClip(); var _local3 = 0; while (_local3 < gc.PLAYERS_CARDS[_local2].length) { gc.CARDS.push(gc.PLAYERS_CARDS[_local2][_local3]); trace((("Gracz " + _local2) + " przegra\u0142. Zwracam jego karty do puli:: ") + gc.PLAYERS_CARDS[_local2][_local3]); _local3++; } gc.PLAYERS_CARDS[_local2] = new Array(); } else { _local5.no.no.text = refArr[_local2 - 1]; } } _local2++; } _local2++; } centerIcons(); } function refreshCards(playerCards) { var _local2 = 1; while (_local2 < (playerCards.length + 1)) { var _local4 = this["uicon_" + _local2]; var _local3 = playerCards[_local2].length; if (_local3 == undefined) { _local3 = 0; } _local4.no_cards.no.text = _local3; _local2++; } } function selectPlayer(p) { var _local2 = 1; while (_local2 <= 8) { if (_local2 != p) { this["uicon_" + _local2].bg.border._visible = false; } else { this["uicon_" + _local2].bg.border._visible = true; } _local2++; } } function centerIcons() { var _local5 = 0; var _local2 = 1; while (_local2 <= PLAYER_NO) { var _local3 = this["uicon_" + _local2]; if (_local3 != undefined) { _local5++; } _local2++; } var _local6 = (-(_local5 * 50)) / 2; var _local4 = 0; _local2 = 1; while (_local2 <= PLAYER_NO) { var _local3 = this["uicon_" + _local2]; if (_local3 != undefined) { _local3._x = _local6 + (49 * _local4); _local4++; } _local2++; } } function countPlayerUnits(terrArr, pl) { var _local3 = 0; var _local1 = 0; while (_local1 < terrArr.length) { if (terrArr[_local1].player == pl) { _local3 = _local3 + terrArr[_local1].unitsNO; } _local1++; } return(_local3); } }Symbol 543 MovieClip [__Packages.classes.models.Unit] Frame 0class classes.models.Unit extends MovieClip { var filters, gotoAndStop, flag, units; function Unit () { super(); var _local3 = new flash.filters.DropShadowFilter(1, 280, 0, 0.9, 12, 12, 1.5, 3, false, false, false); filters = [_local3]; } function setUnit(army, units, player) { gotoAndStop(army); flag.banner.gotoAndStop(player); flag.no.gotoAndStop(units); this.units.gotoAndStop(units); } }Symbol 544 MovieClip [__Packages.classes.ww_interface.Fightbox] Frame 0class classes.ww_interface.Fightbox extends MovieClip { var EXPLOSION_MC, _parent, UNITS_MC, SKIP_MODE, _visible, SKIP, GAME_CLASS, skipMode, LAST_FIGHT, military2, military1, explosion1, explosion2, ter1, ter2, cardA, cardB, additionalA, additionalB, WINNER, winTemp, winNO, ran1, ran2, onEnterFrame, dieces_limit, dieces_no, rubbish, ultraSkipA, ultraSkipB, ultraSkipP1, ultraSkipP2; function Fightbox () { super(); EXPLOSION_MC = _parent._parent.EXPLOSION_MC; UNITS_MC = _parent._parent.UNITS_MC; var root = this; SKIP_MODE = false; _visible = false; var _local4 = 1; while (_local4 <= 8) { this["d" + _local4]._visible = false; _local4++; } SKIP.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); root.SKIP_MODE = true; root._visible = false; root.ultraSkip(); }; } function registerGame(g) { GAME_CLASS = g; } function fight(A, B) { skipMode = SKIP_MODE; if (B.player == 1) { SKIP_MODE = false; trace("B.player "); } if (!SKIP_MODE) { LAST_FIGHT = getTimer(); resetDieces(); _visible = true; military1._visible = (military2._visible = true); explosion1.gotoAndStop(1); explosion2.gotoAndStop(1); military1.un.text = A.unitsNO; military2.un.text = B.unitsNO; military1.army_ico.gotoAndStop(A.army); military1.army_ico.filters = []; military1.army_ico.units.gotoAndStop(A.unitsNO); military1.flag.gotoAndStop(A.player); military2.army_ico.gotoAndStop(B.army); military2.army_ico.filters = []; military2.army_ico.units.gotoAndStop(B.unitsNO); military2.flag.gotoAndStop(B.player); ter1.gotoAndStop(A.player); ter2.gotoAndStop(B.player); cardA.gotoAndStop(1); cardB.gotoAndStop(1); additionalA.text = ""; additionalB.text = ""; cardA.ramka._visible = false; cardB.ramka._visible = false; var _local8 = 0; var _local7 = 0; WINNER = undefined; var _local5 = 0; while (_local5 < A.unitsNO) { var _local6 = random2(5) + 1; _local8 = _local8 + _local6; _local5++; } if (GAME_CLASS.ACTIVE_CARD == "CARD_PANZER") { var _local9 = 6; cardA.gotoAndStop(GAME_CLASS.ACTIVE_CARD); cardB.gotoAndStop(1); additionalA.text = "+" + _local9; additionalB.text = ""; cardA.ramka._visible = false; cardB.ramka._visible = false; if (B.card == "CARD_FORTRESS") { _local9 = random2(5) + 1; additionalA.text = "+" + _local9; } _local8 = _local8 + _local9; GAME_CLASS.removeCard("CARD_PANZER", GAME_CLASS.PLAYER_MOVE); GAME_CLASS.removeBufferCard("CARD_PANZER"); } if ((GAME_CLASS.ACTIVE_CARD == "") && (B.card == "CARD_FORTRESS")) { _local7 = _local7 + 6; cardA.gotoAndStop(1); cardB.gotoAndStop("CARD_FORTRESS"); additionalA.text = ""; additionalB.text = "+6"; cardA.ramka._visible = false; cardB.ramka._visible = false; } _local5 = 0; while (_local5 < B.unitsNO) { var _local6 = random2(5) + 1; _local7 = _local7 + _local6; _local5++; } if (_local8 > _local7) { winTemp = A; winNO = 1; } else { winTemp = B; winNO = 2; } setUltraSkip(_local8, _local7, A, B); ran1.setTo(_local8); ran2.setTo(_local7); _global.SOUNDS.playSound("ko\u015Bci.wav"); onEnterFrame = mx.utils.Delegate.create(this, fightFinished); dieces_limit = A.unitsNO + B.unitsNO; dieces_no = 0; rubbish = new Array(); throwDices(A.player, A.unitsNO, 1); throwDices(B.player, B.unitsNO, 2); } else { var _local8 = 0; var _local7 = 0; WINNER = undefined; var _local5 = 0; while (_local5 < A.unitsNO) { var _local6 = random2(5) + 1; _local8 = _local8 + _local6; _local5++; } _local5 = 0; while (_local5 < B.unitsNO) { var _local6 = random2(5) + 1; _local7 = _local7 + _local6; _local5++; } if (GAME_CLASS.ACTIVE_CARD == "CARD_PANZER") { var _local9 = 6; cardA.gotoAndStop(GAME_CLASS.ACTIVE_CARD); cardB.gotoAndStop(1); additionalA.text = "+" + _local9; additionalB.text = ""; cardA.ramka._visible = false; cardB.ramka._visible = false; if (B.card == "CARD_FORTRESS") { _local9 = random2(5) + 1; additionalA.text = "+" + _local9; } _local8 = _local8 + _local9; GAME_CLASS.removeCard("CARD_PANZER", GAME_CLASS.PLAYER_MOVE); GAME_CLASS.removeBufferCard("CARD_PANZER"); } if ((GAME_CLASS.ACTIVE_CARD == "") && (B.card == "CARD_FORTRESS")) { _local7 = _local7 + 6; cardA.gotoAndStop(1); cardB.gotoAndStop("CARD_FORTRESS"); additionalA.text = ""; additionalB.text = "+6"; cardA.ramka._visible = false; cardB.ramka._visible = false; } if (_local8 > _local7) { var _local10 = this; EXPLOSION_MC._x = UNITS_MC._x + B.unitsMC._x; EXPLOSION_MC._y = UNITS_MC._y + B.unitsMC._y; EXPLOSION_MC.gotoAndPlay(2); winTemp = A; EXPLOSION_MC.onEnterFrame = mx.utils.Delegate.create(this, fightFinished2); } else { EXPLOSION_MC._x = UNITS_MC._x + A.unitsMC._x; EXPLOSION_MC._y = UNITS_MC._y + A.unitsMC._y; EXPLOSION_MC.gotoAndPlay(2); winTemp = B; EXPLOSION_MC.onEnterFrame = mx.utils.Delegate.create(this, fightFinished2); } } } function setUltraSkip(pow1, pow2, A, B) { ultraSkipA = A; ultraSkipB = B; ultraSkipP1 = pow1; ultraSkipP2 = pow2; } function ultraSkip() { delete onEnterFrame; if (ultraSkipP1 > ultraSkipP2) { var _local2 = this; EXPLOSION_MC._x = UNITS_MC._x + ultraSkipB.unitsMC._x; EXPLOSION_MC._y = UNITS_MC._y + ultraSkipB.unitsMC._y; EXPLOSION_MC.gotoAndPlay(2); winTemp = ultraSkipA; EXPLOSION_MC.onEnterFrame = mx.utils.Delegate.create(this, fightFinished2); } else { EXPLOSION_MC._x = UNITS_MC._x + ultraSkipA.unitsMC._x; EXPLOSION_MC._y = UNITS_MC._y + ultraSkipA.unitsMC._y; EXPLOSION_MC.gotoAndPlay(2); winTemp = ultraSkipB; EXPLOSION_MC.onEnterFrame = mx.utils.Delegate.create(this, fightFinished2); } } function initCountdowns() { ran1.countTo(); ran2.countTo(); } function fightFinished() { if (SKIP_MODE == false) { if (((ran1.finished() && (ran2.finished())) && (explosion1._currentframe == 1)) && (explosion2._currentframe == 1)) { if (winNO == 1) { explosion2.gotoAndPlay(2); } else { explosion1.gotoAndPlay(2); } } if (explosion1._currentframe == 7) { military1._visible = false; } if (explosion2._currentframe == 7) { military2._visible = false; } if ((explosion1._currentframe == explosion1._totalframes) || (explosion2._currentframe == explosion2._totalframes)) { if (skipMode != undefined) { SKIP_MODE = skipMode; } WINNER = winTemp; GAME_CLASS.fightFinished(); _visible = false; delete onEnterFrame; } } } function fightFinished2() { if (EXPLOSION_MC._currentframe == 7) { WINNER = winTemp; GAME_CLASS.fightFinished(); } if (EXPLOSION_MC._currentframe == EXPLOSION_MC._totalframes) { delete EXPLOSION_MC.onEnterFrame; } } function random2(z) { return(Math.round(Math.random() * z)); } function throwDices(player, units, terr) { var root = this; var i = 0; while (i < units) { var _local2 = this["d" + player].duplicateMovieClip((("dice" + player) + "_") + i, (terr * 10) + i); rubbish.push(_local2); _local2._x = this["gen" + terr]._x; _local2._xscale = (_local2._yscale = 70); if (terr == 1) { _local2.docX = _local2._x + 15; } if (terr == 2) { _local2.docX = (_local2._x - 15) - _local2._width; } _local2._y = this["gen" + terr]._y + (i * 25); _local2.i = (i + 2) / 2; _local2.onEnterFrame = function () { this._x = this._x + ((this.docX - this._x) / this.i); if (Math.abs(this._x - this.docX) < 1) { root.dieces_no++; if (root.dieces_no == root.dieces_limit) { root.initCountdowns(); } this._x = this.docX; delete this.onEnterFrame; } }; i++; } } function resetWinner() { WINNER = undefined; } function resetSkipMode() { SKIP._visible = true; } function resetDieces() { var _local2 = 0; while (_local2 < rubbish.length) { rubbish[_local2].removeMovieClip(); _local2++; } } function kill() { delete EXPLOSION_MC.onEnterFrame; } }Symbol 545 MovieClip [__Packages.classes.GameWW] Frame 0class classes.GameWW { var GAME_MC, UNITS_MC, WAITER, UNITS_LIST, END_TURN_MC, FIGHTBOX, AUTOPLAYER, MAP, AI, counter, cardsShuffled, TRACER, PLAYER_MOVE, PLAYERS_NO, PLAYERS_CACHES, rubbish_arr, maxArea; function GameWW (gmc, umc, etmc, wt, ul, fb) { CARDS = new Array("CARD_RETREAT", "CARD_RETREAT", "CARD_RETREAT", "CARD_RETREAT", "CARD_RETREAT", "CARD_RETREAT", "CARD_PANZER", "CARD_PANZER", "CARD_PANZER", "CARD_PANZER", "CARD_ARTILLERY", "CARD_ARTILLERY", "CARD_ARTILLERY", "CARD_ARTILLERY", "CARD_FORTRESS", "CARD_FORTRESS", "CARD_FORTRESS", "CARD_FORTRESS", "CARD_FORTRESS", "CARD_FORTRESS", "CARD_AIR", "CARD_AIR", "CARD_MINES", "CARD_MINES", "CARD_MINES", "CARD_MINES"); CARDS_BUFFER = new Array(); ACTIVE_CARD = ""; GAME_MC = gmc; UNITS_MC = umc; WAITER = wt; UNITS_LIST = ul; END_TURN_MC = etmc; FIGHTBOX = fb; AUTOPLAYER = false; MAP = new classes.Map(GAME_MC, this); UNITS_MC.registerGame(GAME_MC); AI = new classes.GameAI(this); counter = 0; cardsShuffled = 0; TRACER = _root.createEmptyMovieClip("tracer", 1); PLAYER_MOVE = 1; } function newGame(players, callBack) { if (WAITER.status == "ready_off") { var root = this; PLAYERS_NO = players; PLAYERS_CARDS = new Array(PLAYERS_NO); PLAYERS_CACHES = new Array(); var i = 0; while (i < PLAYERS_NO) { PLAYERS_CACHES.push(0); i++; } WAITER.show(); GAME_MC.onEnterFrame = function () { with (root) { if (WAITER.status == "ready_on") { MAP.createMap(PLAYERS_NO); counter = MAP.TERRITORIES_ARR.length + 10; arrangeUnits(); WAITER.hide(); var refArr = new Array(); var i = 1; while (i <= PLAYERS_NO) { refArr.push(unitsToAdd(i)); i++; } UNITS_LIST.setList(MAP.TERRITORIES_ARR, refArr, PLAYERS_NO); } } if (root.WAITER.status == "ready_off") { callBack(); delete this.onEnterFrame; } }; } } function init() { UNITS_LIST.selectPlayer(PLAYER_MOVE); shuffleCards(PLAYER_MOVE); showCards(PLAYER_MOVE); trace("Shuffle after init"); if ((PLAYER_MOVE != 1) || (AUTOPLAYER)) { AI.cleverMove(PLAYER_MOVE); } else { END_TURN_MC.gotoAndPlay(2); MAP.startInterface(); } } function selectCard(frame, player, parent_clip, clip) { if (PLAYER_MOVE != 1) { return(undefined); } if (_global.GAME_PAUSE == true) { return(undefined); } if (parent_clip._name == "PLAYER_HAND") { ACTIVE_CARD = ""; MAP.unMarkIfMarked(); MAP.deselectAll(); MAP.CHOSEN_TERR_A = undefined; if (clip.ramka._visible == true) { clip.ramka._visible = false; ACTIVE_CARD = ""; MAP.selectA(); return(undefined); } var _local4 = 1; while (_local4 < 7) { _root.PLAYER_HAND["k" + _local4].ramka._visible = false; _local4++; } clip.ramka._visible = true; ACTIVE_CARD = CARDS_FRAMES[clip._currentframe - 2]; if ((((ACTIVE_CARD == "CARD_RETREAT") || (ACTIVE_CARD == "CARD_FORTRESS")) || (ACTIVE_CARD == "CARD_MINES")) || (ACTIVE_CARD == "CARD_PANZER")) { MAP.selectA(); } if (ACTIVE_CARD == "CARD_AIR") { MAP.selectAll(); } if (ACTIVE_CARD == "CARD_ARTILLERY") { MAP.selectAllAdjacent(); } } } function shuffleCards(playerNumber) { cardsShuffled++; if (PLAYERS_CARDS[playerNumber].length == 6) { return(undefined); } if (CARDS.length == 0) { return(undefined); } var _local4 = random(CARDS.length - 1); var _local3 = CARDS[_local4]; CARDS.splice(_local4, 1); trace((((("Dodalismy kart\u0119 dla gracza " + playerNumber) + " : ") + _local3) + " PLAYER_MOVE ") + PLAYER_MOVE); if (PLAYERS_CARDS[playerNumber] == undefined) { PLAYERS_CARDS[playerNumber] = new Array(); } PLAYERS_CARDS[playerNumber].push(_local3); } function showCards(playerNumber) { var _local3 = 0; while (_local3 < 6) { _root.PLAYER_HAND["k" + (_local3 + 1)].gotoAndStop(1); _local3++; } _local3 = 0; while (_local3 < PLAYERS_CARDS[playerNumber].length) { var _local4 = PLAYERS_CARDS[playerNumber][_local3]; _root.PLAYER_HAND["k" + (_local3 + 1)].gotoAndStop(_local4); _root.PLAYER_HAND["k" + (_local3 + 1)].ramka._visible = false; _local3++; } UNITS_LIST.refreshCards(PLAYERS_CARDS); } function hasCard(card, playerNumber) { var _local2 = 0; while (_local2 < PLAYERS_CARDS[playerNumber].length) { var _local4 = PLAYERS_CARDS[playerNumber][_local2]; if (_local4 == card) { trace((("Karta znaleziona " + card) + " gracza: ") + playerNumber); return(true); } _local2++; } } function removeCard(card, playerNumber) { var _local2 = 0; while (_local2 < PLAYERS_CARDS[playerNumber].length) { var _local5 = PLAYERS_CARDS[playerNumber][_local2]; if (_local5 == card) { trace(((("Player :: " + playerNumber) + " Card ") + card) + " removed"); PLAYERS_CARDS[playerNumber].splice(_local2, 1); CARDS_BUFFER.push(card); ACTIVE_CARD = ""; showCards(playerNumber); return(undefined); } _local2++; } } function removeBufferCard(card) { var _local2 = 0; while (_local2 < CARDS_BUFFER.length) { var _local3 = CARDS_BUFFER[_local2]; if (_local3 == card) { CARDS_BUFFER.splice(_local2, 1); trace("Buffer: " + CARDS_BUFFER); CARDS.push(card); return(undefined); } _local2++; } } function nextPlayer() { clearInterval(_root.CI); clearInterval(_root.FAB); _global.GAME_PAUSE = false; cardsShuffled = 0; PLAYER_MOVE++; if (PLAYER_MOVE > PLAYERS_NO) { PLAYER_MOVE = 1; } if ((PLAYER_MOVE != 1) || (AUTOPLAYER)) { AI.cleverMove(PLAYER_MOVE); } else { END_TURN_MC.gotoAndPlay(2); MAP.startInterface(); } if (PLAYER_MOVE == 1) { FIGHTBOX.resetSkipMode(); } UNITS_LIST.selectPlayer(PLAYER_MOVE); shuffleCards(PLAYER_MOVE); showCards(PLAYER_MOVE); trace("nextplayer " + PLAYER_MOVE); } function isGameFinished() { var _local3 = 0; var _local2 = 0; while (_local2 < MAP.TERRITORIES_ARR.length) { if (MAP.TERRITORIES_ARR[_local2].player == 1) { _local3++; } _local2++; } if (_local3 == MAP.TERRITORIES_ARR.length) { PLAYER_WIN(); return(true); } if (_local3 == 0) { GAME_OVER(); return(true); } return(false); } function PLAYER_WIN() { _root.YOUWIN_MC._visible = true; _root.YOUWIN_MC.gotoAndPlay(2); } function GAME_OVER() { _root.GAMEOVER_MC._visible = true; _root.GAMEOVER_MC.gotoAndPlay(2); } function arrangeUnits() { var _local9 = [0, 0, 0, 0, 0, 0, 0, 0]; var _local8 = new Array(); clearAll(); rubbish_arr = new Array(); var _local3 = 0; while (_local3 < MAP.TERRITORIES_ARR.length) { var _local4 = MAP.TERRITORIES_ARR[_local3].arr; var _local7 = 0; var _local6 = 0; var _local2 = 0; while (_local2 < _local4.length) { _local7 = _local7 + _local4[_local2]._x; _local6 = _local6 + _local4[_local2]._y; _local2++; } _local7 = _local7 / _local4.length; _local6 = _local6 / _local4.length; counter = _local3; var _local5 = UNITS_MC.attachMovie("UNIT", "unit_" + counter, 2 + (counter * 2)); counter++; _local5._x = _local7; _local5._y = _local6; _local5.setUnit(MAP.TERRITORIES_ARR[_local3].army, MAP.TERRITORIES_ARR[_local3].unitsNO, MAP.TERRITORIES_ARR[_local3].player); MAP.TERRITORIES_ARR[_local3].unitsMC = _local5; _local8.push(_local5); rubbish_arr.push(_local5); _local3++; } unitsSmartDepths(_local8); } function unitsSmartDepths(unitsArr) { var _local5 = 0; while (_local5 < unitsArr.length) { var _local2 = unitsArr.length - 1; while (_local2 > _local5) { if (unitsArr[_local2 - 1]._y > unitsArr[_local2]._y) { var _local4 = unitsArr[_local2]; unitsArr[_local2] = unitsArr[_local2 - 1]; unitsArr[_local2 - 1] = _local4; } _local2--; } _local5++; } _local5 = 0; while (_local5 < unitsArr.length) { unitsArr[_local5].swapDepths(2 + (counter * 2)); counter++; _local5++; } } function showBiggestArea() { var _local7 = new Array(); var _local3 = 0; while (_local3 < MAP.TERRITORIES_ARR.length) { if (MAP.TERRITORIES_ARR[_local3].player == PLAYER_MOVE) { _local7.push(MAP.TERRITORIES_ARR[_local3]); } _local3++; } var _local4 = new Array(); _local3 = 0; while (_local3 < _local7.length) { var _local6 = _local7[_local3]; if (isThere(_local6, _local4) == false) { var _local5 = new Array(); generate(_local6, _local5); _local4.push(_local5); } _local3++; } maxArea = new Array(); _local3 = 0; while (_local3 < _local4.length) { if (_local4[_local3].length > maxArea.length) { maxArea = _local4[_local3]; } _local3++; } _local3 = 0; while (_local3 < maxArea.length) { MAP.lightOnTerritory(maxArea[_local3]); _local3++; } var _local9 = 0; var _local8 = 0; _local3 = 0; while (_local3 < maxArea.length) { _local9 = _local9 + maxArea[_local3].unitsMC._x; _local8 = _local8 + maxArea[_local3].unitsMC._y; _local3++; } _local9 = _local9 / maxArea.length; _local8 = _local8 / maxArea.length; var _local10 = UNITS_MC.attachMovie("CLOUD", "CLOUD", UNITS_MC.getNextHighestDepth()); _local10.toAdd = maxArea.length; _local10._x = _local9; _local10._y = _local8; _global.setTimeout(mx.utils.Delegate.create(this, hideBiggestArea), 1200); } function hideBiggestArea() { var _local2 = 0; while (_local2 < maxArea.length) { MAP.lightOffTerritory(maxArea[_local2]); _local2++; } } function addUnits() { var _local12 = unitsToAdd(PLAYER_MOVE) + PLAYERS_CACHES[PLAYER_MOVE - 1]; trace((("Adding extra units: to " + PLAYER_MOVE) + " : ") + PLAYERS_CACHES[PLAYER_MOVE - 1]); var _local5 = new Array(); var _local6 = 0; while (_local6 < MAP.TERRITORIES_ARR.length) { if (MAP.TERRITORIES_ARR[_local6].player == PLAYER_MOVE) { _local5.push(MAP.TERRITORIES_ARR[_local6]); } _local6++; } var _local4 = new Array(); _local6 = 0; while (_local6 < _local5.length) { _local4.push(0); _local6++; } var _local11 = _local5.length; while ((_local12 > 0) && (_local11 > 0)) { _local11 = _local5.length; _local6 = 0; while (_local6 < _local4.length) { if ((_local4[_local6] + _local5[_local6].unitsNO) >= 8) { _local11--; } _local6++; } var _local7 = random2(_local5.length - 1); var _local9 = false; _local6 = 0; while ((_local6 < _local4.length) && (!_local9)) { if ((_local4[(_local7 + _local6) % _local4.length] + _local5[(_local7 + _local6) % _local4.length].unitsNO) < 8) { _local4[(_local7 + _local6) % _local4.length]++; _local12--; _local9 = true; } _local6++; } } if (_local12 > 32) { _local12 = 32; } if ((_local12 > 0) && (PLAYER_MOVE == 1)) { _root.EXTRA_UNITS.showExtra = _local12; _root.EXTRA_UNITS.gotoAndPlay(2); } PLAYERS_CACHES[PLAYER_MOVE - 1] = _local12; var _local14 = 0; _local6 = 0; while (_local6 < _local5.length) { if (_local4[_local6] > 0) { var _local8 = UNITS_MC.attachMovie("UNITS_ADDER", "adder_to_" + _local5[_local6].unitsMC._name, _local5[_local6].unitsMC.getDepth() - 1); _local5[_local6].unitsNO = _local5[_local6].unitsNO + _local4[_local6]; _local8._x = _local5[_local6].unitsMC._x + 10; _local8._y = _local5[_local6].unitsMC._y; _local8.unitsMC = _local5[_local6].unitsMC; _local8.army = _local5[_local6].army; _local8.newUnitsNO = _local5[_local6].unitsNO; _local8.player = _local5[_local6].player; } _local6++; } _global.SOUNDS.playSound("przemarsz - do uzupe\u0142niania jednostek.wav"); var _local13 = false; while (!_local13) { var _local10 = PLAYER_MOVE + 1; if (_local10 > PLAYERS_NO) { _local10 = 1; } _global.GAME_PAUSE = true; if (countPlayerUnits(MAP.TERRITORIES_ARR, _local10) > 0) { _global.setTimeout(mx.utils.Delegate.create(this, nextPlayer), 2000); _local13 = true; } else { PLAYER_MOVE++; trace("PLAYER_MOVE++"); _global.GAME_PAUSE = false; } } } function unitsToAdd(player) { var _local6 = new Array(); var _local2 = 0; while (_local2 < MAP.TERRITORIES_ARR.length) { if (MAP.TERRITORIES_ARR[_local2].player == player) { _local6.push(MAP.TERRITORIES_ARR[_local2]); } _local2++; } var _local3 = new Array(); _local2 = 0; while (_local2 < _local6.length) { var _local5 = _local6[_local2]; if (isThere(_local5, _local3) == false) { var _local4 = new Array(); generate(_local5, _local4); _local3.push(_local4); } _local2++; } var _local7 = 0; _local2 = 0; while (_local2 < _local3.length) { if (_local3[_local2].length > _local7) { _local7 = _local3[_local2].length; } _local2++; } return(_local7); } function generate(terr, arrToFill) { if (isThere2(terr, arrToFill) == false) { arrToFill.push(terr); var _local3 = neighboursAreasArr(terr.arr); var _local2 = 0; while (_local2 < _local3.length) { generate(_local3[_local2], arrToFill); _local2++; } } } function isThere2(terr, arr) { var _local1 = 0; while (_local1 < arr.length) { if (arr[_local1] == terr) { return(true); } _local1++; } return(false); } function isThere(terr, arr) { var _local2 = 0; while (_local2 < arr.length) { var _local1 = 0; while (_local1 < arr[_local2].length) { if (arr[_local2][_local1] == terr) { return(true); } _local1++; } _local2++; } return(false); } function neighboursAreasArr(terrArr) { var _local6 = new Array(); var _local7 = 0; while (_local7 < terrArr.length) { var _local4 = terrArr[_local7]; var _local3 = [_local4.TL, _local4.L, _local4.TR, _local4.BR, _local4.R, _local4.BL]; var _local1 = 0; while (_local1 < _local3.length) { if ((_local3[_local1]._territory != _local4._territory) && (_local3[_local1]._territory.player == _local4._territory.player)) { var _local5 = false; var _local2 = 0; while ((_local2 < _local6.length) && (!_local5)) { if (_local6[_local2] == _local3[_local1]._territory) { _local5 = true; } _local2++; } if (!_local5) { _local6.push(_local3[_local1]._territory); } } _local1++; } _local7++; } return(_local6); } function fightFinished() { MAP.winnerFound(); if (PLAYER_MOVE == 1) { MAP.selectA(); } else { var root = this; TRACER.ct = 0; TRACER.onEnterFrame = function () { this.ct++; if (this.ct > 15) { root.nextAImove(); delete this.onEnterFrame; } }; } FIGHTBOX.resetWinner(); } function nextAImove(oldID) { AI.cleverMove(); } function kill() { delete TRACER.onEnterFrame; } function clearAll() { var _local2 = 0; while (_local2 < rubbish_arr.length) { rubbish_arr[_local2].removeMovieClip(); _local2++; } } function random2(z) { return(Math.round(Math.random() * z)); } function random3(z) { var _local4 = new Array(); var _local3 = 0; while (_local3 <= z) { var _local2 = 0; while (_local2 <= _local3) { _local4.push(_local3); _local2++; } _local3++; } return(_local4[random2(_local4.length - 1)]); } function shuffledArray(arr) { var _local5 = 0; while (_local5 < 20) { var _local4 = random2(arr.length - 1); var _local3 = random2(arr.length - 1); var _local6 = arr[_local4]; arr[_local4] = arr[_local3]; arr[_local3] = _local6; _local5++; } return(arr); } function countPlayerUnits(terrArr, pl) { var _local3 = 0; var _local1 = 0; while (_local1 < terrArr.length) { if (terrArr[_local1].player == pl) { _local3 = _local3 + terrArr[_local1].unitsNO; } _local1++; } return(_local3); } var CARDS_FRAMES = new Array("CARD_RETREAT", "CARD_PANZER", "CARD_ARTILLERY", "CARD_FORTRESS", "CARD_AIR", "CARD_MINES"); var CARDS = new Array(); var CARDS_BUFFER = new Array(); var ACTIVE_CARD = ""; var PLAYERS_CARDS = new Array(); }Symbol 546 MovieClip [__Packages.classes.Map] Frame 0class classes.Map { var ROOT_MC, GAME_CLASS, HEX, cos30, cos60, sin60, rubbish_arr, CHOSEN_TERR_A, CHOSEN_TERR_B, TERRITORIES_ARR, MAP_ARR, counter, TERR_A_NArr; function Map (rmc, gc) { ROOT_MC = rmc; GAME_CLASS = gc; HEX = new classes.models.Hex(); cos30 = Math.cos(deg2rad(30)); cos60 = Math.cos(deg2rad(60)); sin60 = Math.sin(deg2rad(60)); } function createMap(players) { var _local25 = 34; var _local26 = 29; var _local29 = 30; var _local30 = 34; var _local28 = random2(_local30 - _local29) + _local29; _local28 = 25; if (rubbish_arr.length > 0) { clearAll(); } rubbish_arr = new Array(); CHOSEN_TERR_A = (CHOSEN_TERR_B = undefined); TERRITORIES_ARR = new Array(); MAP_ARR = new Array(); counter = 0; drawGrid(_local25, _local26); while (TERRITORIES_ARR.length < _local28) { var _local11; var _local10; if (TERRITORIES_ARR.length == 0) { var _local14 = Math.round((_local25 - 1) / 2); var _local13 = Math.round((_local26 - 1) / 2); _local11 = Math.round((0.25 * _local14) + random2(0.5 * _local14)); _local10 = Math.round((0.25 * _local13) + random2(0.5 * _local13)); } else { var _local8 = false; while (!_local8) { var _local5 = random2(TERRITORIES_ARR.length - 1); var _local6 = TERRITORIES_ARR[_local5].arr.length - 1; while (_local6 >= 0) { var _local3 = freeNeighboursArr2(TERRITORIES_ARR[_local5].arr[_local6]); if (_local3.length > 0) { var _local4 = random2(_local3.length - 1); _local11 = _local3[_local4].x; _local10 = _local3[_local4].y; _local8 = true; } _local6--; } } } var _local7 = newTerritory(_local11, _local10); if (_local7.length > 0) { var _local12 = {status:0, player:0, border:undefined, army:0, unitsMC:undefined, unitsNO:0, arr:_local7}; var _local6 = 0; while (_local6 < _local7.length) { _local7[_local6]._territory = _local12; _local6++; } TERRITORIES_ARR.push(_local12); } } var _local27 = _root.ARMY; var _local17 = new Array(); var _local6 = 0; while (_local6 < players) { _local17.push((((_local6 + _local27) - 1) % 3) + 1); _local6++; } var _local16 = new Array(); var _local9 = 0; while (_local9 < TERRITORIES_ARR.length) { _local16[_local9] = players - (_local9 % players); _local9++; } _local16 = shuffledArray(_local16); _local6 = 0; while (_local6 < TERRITORIES_ARR.length) { makeBorder(TERRITORIES_ARR[_local6], HEX.__get__HEIGHT() / 2); markTerritory(TERRITORIES_ARR[_local6], _local16[_local6], 0); TERRITORIES_ARR[_local6].army = _local17[TERRITORIES_ARR[_local6].player - 1]; _local6++; } randomUnits(players); } function startInterface() { selectA(); } function markTerritory(terrObj, pl, stat) { var _local2 = 0; while (_local2 < terrObj.arr.length) { terrObj.arr[_local2]._visible = true; terrObj.arr[_local2].gotoAndStop(pl); _local2++; } colorMC(terrObj.border, BORDER_COLOR); terrObj.status = stat; terrObj.player = pl; } function drawGrid(w, h) { var _local11 = HEX.__get__WIDTH(); var _local7 = 0; while (_local7 < h) { var _local8 = new Array(); var _local6 = 0; while (_local6 < w) { var _local5 = ROOT_MC.attachMovie("HEX", (("hex_" + _local6) + "x") + _local7, counter++); _local5._x = (_local6 * HEX.__get__WIDTH()) + ((_local7 % 2) * (HEX.__get__WIDTH() / 2)); _local5._y = (_local7 * (HEX.__get__HEIGHT() / 2)) * 1.5; _local8.push(_local5); _local5.x = _local6; _local5.y = _local7; _local5._inTerritory = false; _local5._onBorder = false; _local5._visible = false; rubbish_arr.push(_local5); _local6++; } MAP_ARR.push(_local8); _local7++; } var _local3 = 0; while (_local3 < h) { var _local2 = 0; while (_local2 < w) { var _local4 = MAP_ARR[_local3][_local2]; _local4.L = MAP_ARR[_local3][_local2 - 1]; _local4.R = MAP_ARR[_local3][_local2 + 1]; if ((_local3 % 2) == 0) { _local4.TL = MAP_ARR[_local3 - 1][_local2 - 1]; _local4.TR = MAP_ARR[_local3 - 1][_local2]; _local4.BL = MAP_ARR[_local3 + 1][_local2 - 1]; _local4.BR = MAP_ARR[_local3 + 1][_local2]; } else { _local4.TL = MAP_ARR[_local3 - 1][_local2]; _local4.TR = MAP_ARR[_local3 - 1][_local2 + 1]; _local4.BL = MAP_ARR[_local3 + 1][_local2]; _local4.BR = MAP_ARR[_local3 + 1][_local2 + 1]; } _local2++; } _local3++; } } function newTerritory(x, y) { var _local11 = new Array(new Array("hex_19x14", "hex_19x16", "hex_17x15", "hex_20x14", "hex_18x15", "hex_19x15", "hex_18x14", "hex_18x16"), new Array("hex_14x15", "hex_13x17", "hex_15x15", "hex_13x15", "hex_15x16", "hex_16x15", "hex_14x17", "hex_16x16", "hex_14x16"), new Array("hex_15x12", "hex_14x13", "hex_16x6", "hex_15x2", "hex_16x13", "hex_16x11", "hex_15x7", "hex_14x9", "hex_17x10", "hex_16x12", "hex_14x8", "hex_17x12", "hex_14x3", "hex_15x6", "hex_17x6", "hex_14x7", "hex_17x13", "hex_17x14", "hex_16x14", "hex_15x14", "hex_17x9", "hex_14x12", "hex_15x9", "hex_15x5", "hex_14x10", "hex_15x11", "hex_16x8", "hex_15x8", "hex_14x14", "hex_13x9", "hex_17x8", "hex_17x11", "hex_15x13", "hex_15x4", "hex_14x11", "hex_16x7", "hex_18x10", "hex_15x10", "hex_18x6", "hex_17x7", "hex_16x9", "hex_16x10"), new Array("hex_14x6", "hex_13x8", "hex_13x6", "hex_12x11", "hex_13x4", "hex_13x5", "hex_13x11", "hex_13x7", "hex_12x9", "hex_12x7", "hex_14x5", "hex_12x5", "hex_13x10"), new Array("hex_20x16", "hex_22x14", "hex_21x15", "hex_20x15", "hex_22x15", "hex_21x14", "hex_23x14", "hex_22x16", "hex_21x16"), new Array("hex_21x12", "hex_19x13", "hex_18x12", "hex_19x12", "hex_20x12", "hex_22x12", "hex_18x13", "hex_21x13", "hex_22x13", "hex_18x11", "hex_20x13", "hex_19x11"), new Array("hex_20x20", "hex_21x18", "hex_22x20", "hex_21x20", "hex_19x19", "hex_20x18", "hex_20x19", "hex_21x21", "hex_22x21", "hex_23x20", "hex_19x17", "hex_18x17", "hex_22x18", "hex_18x18", "hex_19x18", "hex_21x17", "hex_22x19", "hex_20x17", "hex_21x19"), new Array("hex_23x23", "hex_23x24", "hex_23x21", "hex_22x22", "hex_24x22", "hex_22x23", "hex_23x22"), new Array("hex_25x28", "hex_25x22", "hex_25x26", "hex_24x28", "hex_25x27", "hex_24x27", "hex_23x27", "hex_27x22", "hex_24x23", "hex_26x23", "hex_25x24", "hex_25x23", "hex_26x22", "hex_24x26", "hex_23x25", "hex_24x25", "hex_24x24"), new Array("hex_26x20", "hex_24x21", "hex_28x18", "hex_24x19", "hex_25x19", "hex_27x19", "hex_24x20", "hex_25x20", "hex_26x19", "hex_23x19", "hex_27x20", "hex_26x21", "hex_25x21", "hex_27x21"), new Array("hex_26x15", "hex_26x16", "hex_24x16", "hex_23x18", "hex_27x15", "hex_23x15", "hex_26x13", "hex_24x18", "hex_22x17", "hex_27x14", "hex_25x14", "hex_24x14", "hex_25x13", "hex_25x15", "hex_27x17", "hex_27x18", "hex_23x16", "hex_27x16", "hex_26x14", "hex_26x18", "hex_23x17", "hex_24x15", "hex_28x16", "hex_25x18", "hex_25x17", "hex_24x17", "hex_26x17", "hex_28x17", "hex_25x16"), new Array("hex_30x12", "hex_31x12", "hex_26x9", "hex_26x12", "hex_27x12", "hex_28x12", "hex_26x11", "hex_29x13", "hex_30x13", "hex_30x6", "hex_25x12", "hex_24x13", "hex_26x10", "hex_31x10", "hex_32x10", "hex_28x7", "hex_27x10", "hex_28x10", "hex_30x10", "hex_30x11", "hex_28x11", "hex_29x11", "hex_24x12", "hex_24x11", "hex_25x11", "hex_28x13", "hex_27x11", "hex_30x8", "hex_31x14", "hex_29x12", "hex_27x9", "hex_32x8", "hex_29x6", "hex_26x8", "hex_27x13", "hex_31x13", "hex_29x10", "hex_32x6", "hex_30x9", "hex_30x7", "hex_28x14", "hex_29x14", "hex_32x14", "hex_25x7", "hex_23x12", "hex_24x7", "hex_31x15", "hex_29x9", "hex_24x10", "hex_27x7", "hex_28x15", "hex_25x10", "hex_31x11", "hex_23x9", "hex_32x7", "hex_23x13", "hex_31x8", "hex_26x7", "hex_29x8", "hex_31x9", "hex_28x9", "hex_31x7", "hex_28x6", "hex_25x9", "hex_33x8", "hex_27x8", "hex_24x8", "hex_28x5", "hex_25x8", "hex_28x8", "hex_29x7", "hex_24x9", "hex_32x9", "hex_33x7"), new Array("hex_26x3", "hex_25x4", "hex_26x4", "hex_23x5", "hex_24x5", "hex_24x4", "hex_27x4", "hex_25x5", "hex_26x2", "hex_25x6", "hex_26x6", "hex_27x6", "hex_24x6", "hex_27x5", "hex_25x2", "hex_23x6", "hex_26x5", "hex_23x7", "hex_25x3", "hex_25x1", "hex_24x3", "hex_22x5"), new Array("hex_22x2", "hex_24x0", "hex_22x4", "hex_24x2", "hex_23x2", "hex_23x4", "hex_23x0", "hex_22x1", "hex_22x3", "hex_24x1", "hex_23x1", "hex_23x3", "hex_21x1", "hex_22x0"), new Array("hex_28x0", "hex_25x0", "hex_28x2", "hex_27x2", "hex_33x0", "hex_30x5", "hex_32x0", "hex_31x3", "hex_30x3", "hex_32x2", "hex_33x2", "hex_26x0", "hex_32x5", "hex_33x1", "hex_29x2", "hex_29x3", "hex_29x0", "hex_31x2", "hex_30x1", "hex_28x3", "hex_31x6", "hex_30x4", "hex_29x4", "hex_32x1", "hex_29x5", "hex_31x1", "hex_26x1", "hex_33x4", "hex_31x5", "hex_30x2", "hex_27x3", "hex_28x1", "hex_27x1", "hex_30x0", "hex_27x0", "hex_31x4", "hex_28x4", "hex_31x0", "hex_33x3", "hex_33x5", "hex_32x3", "hex_29x1", "hex_33x6", "hex_32x4"), new Array("hex_21x8", "hex_19x8", "hex_21x6", "hex_18x8", "hex_18x7", "hex_20x11", "hex_21x7", "hex_22x7", "hex_20x7", "hex_21x10", "hex_19x7", "hex_19x6", "hex_20x8", "hex_22x10", "hex_19x5", "hex_19x9", "hex_20x9", "hex_21x9", "hex_20x4", "hex_20x6", "hex_23x8", "hex_21x5", "hex_22x6", "hex_23x11", "hex_23x10", "hex_20x10", "hex_19x10", "hex_22x8", "hex_20x5", "hex_21x11", "hex_18x9", "hex_22x11", "hex_22x9"), new Array("hex_15x18", "hex_14x18", "hex_19x22", "hex_15x19", "hex_20x26", "hex_17x23", "hex_17x18", "hex_18x22", "hex_16x17", "hex_14x19", "hex_19x23", "hex_20x24", "hex_15x17", "hex_16x21", "hex_19x25", "hex_17x20", "hex_19x28", "hex_17x17", "hex_17x21", "hex_19x27", "hex_18x23", "hex_16x19", "hex_21x24", "hex_19x24", "hex_16x20", "hex_17x22", "hex_16x18", "hex_17x16"), new Array("hex_14x25", "hex_14x22", "hex_15x24", "hex_14x23", "hex_14x26", "hex_15x26", "hex_15x25", "hex_14x24", "hex_15x22", "hex_16x22", "hex_15x23"), new Array("hex_9x14", "hex_12x19", "hex_12x17", "hex_8x14", "hex_11x14", "hex_10x20", "hex_11x17", "hex_11x19", "hex_8x20", "hex_9x21", "hex_9x15", "hex_10x12", "hex_8x12", "hex_11x13", "hex_11x12", "hex_13x19", "hex_9x12", "hex_7x15", "hex_11x15", "hex_8x16", "hex_7x12", "hex_11x20", "hex_11x11", "hex_10x21", "hex_9x20", "hex_9x17", "hex_13x14", "hex_10x15", "hex_6x13", "hex_12x16", "hex_12x14", "hex_12x20", "hex_13x16", "hex_13x20", "hex_12x15", "hex_9x13", "hex_10x16", "hex_9x16", "hex_8x18", "hex_11x18", "hex_13x12", "hex_9x18", "hex_10x18", "hex_10x19", "hex_12x10", "hex_13x18", "hex_8x15", "hex_8x17", "hex_7x13", "hex_13x13", "hex_10x11", "hex_10x13", "hex_8x13", "hex_12x18", "hex_12x13", "hex_10x14", "hex_12x12", "hex_11x16", "hex_7x14", "hex_10x17", "hex_9x19", "hex_7x19", "hex_8x19"), new Array("hex_5x22", "hex_7x28", "hex_5x26", "hex_8x22", "hex_8x23", "hex_7x20", "hex_3x24", "hex_10x23", "hex_6x25", "hex_10x22", "hex_4x23", "hex_9x24", "hex_3x26", "hex_7x24", "hex_6x27", "hex_9x23", "hex_7x27", "hex_4x27", "hex_3x27", "hex_6x26", "hex_8x25", "hex_6x23", "hex_5x24", "hex_9x22", "hex_7x25", "hex_8x21", "hex_2x27", "hex_5x21", "hex_8x26", "hex_6x24", "hex_4x22", "hex_4x25", "hex_6x21", "hex_4x20", "hex_6x22", "hex_7x23", "hex_2x19", "hex_3x19", "hex_4x28", "hex_5x25", "hex_3x18", "hex_3x28", "hex_7x26", "hex_5x27", "hex_6x20", "hex_3x20", "hex_7x22", "hex_4x26", "hex_6x28", "hex_4x24", "hex_5x19", "hex_3x25", "hex_7x21", "hex_5x23", "hex_5x20", "hex_5x28", "hex_3x23", "hex_4x21", "hex_8x24", "hex_4x19"), new Array("hex_1x25", "hex_1x23", "hex_2x22", "hex_2x23", "hex_2x21", "hex_2x26", "hex_1x26", "hex_2x25", "hex_3x21", "hex_1x27", "hex_2x24", "hex_1x24", "hex_3x22"), new Array("hex_21x0", "hex_20x0", "hex_17x0", "hex_18x1", "hex_17x1", "hex_18x2", "hex_16x1", "hex_17x2", "hex_19x0", "hex_18x0", "hex_16x0"), new Array("hex_14x0", "hex_13x0", "hex_13x1", "hex_15x0", "hex_12x1"), new Array("hex_9x5", "hex_10x4", "hex_9x4", "hex_8x4", "hex_11x6", "hex_12x6", "hex_10x5", "hex_9x2", "hex_8x5", "hex_9x0", "hex_10x6", "hex_8x7", "hex_9x6", "hex_8x8", "hex_10x7", "hex_8x6", "hex_9x1", "hex_10x8", "hex_9x8", "hex_8x9", "hex_9x9", "hex_8x0", "hex_9x3", "hex_8x3", "hex_9x7", "hex_8x1"), new Array("hex_8x2", "hex_7x2", "hex_6x2", "hex_4x6", "hex_5x1", "hex_4x5", "hex_5x4", "hex_4x3", "hex_5x2", "hex_4x4", "hex_5x5", "hex_6x1", "hex_6x3", "hex_5x3", "hex_6x4", "hex_5x6")); var _local3 = new Array(MAP_ARR[y][x]); MAP_ARR[y][x]._inTerritory = true; var _local10 = random2(Math.round(TERRITORY_SIZE_max - TERRITORY_SIZE_min)) + TERRITORY_SIZE_min; _local10 = 32; var _local9 = false; if (_root.mapMode == "CAMPAIGN") { _local9 == true; var _local8 = _local11[TERRITORIES_ARR.length]; _local3 = new Array(); var _local4 = 0; while (_local4 < _local8.length) { _local3.push(ROOT_MC[_local8[_local4]]); ROOT_MC[_local8[_local4]]._inTerritory = true; _local4++; } return(_local3); } while ((_local3.length < _local10) && (!_local9)) { var _local7 = 0; _local3 = shuffledArray(_local3); var _local4 = 0; while (_local4 < _local3.length) { var _local5 = freeNeighboursArr2(_local3[_local4]); if (_local5.length > 0) { var _local6 = _local5[random2(_local5.length - 1)]; _local3.push(_local6); _local6._inTerritory = true; _local4 = _local3.length + 10; } else { _local7++; } _local4++; } if (_local7 >= _local3.length) { _local9 = true; } } if (_local9) { if (_local3.length >= TERRITORY_SIZE_min) { return(_local3); } burnTerritory(_local3); return(new Array()); } return(_local3); } function neighbourTerritoriesNo(terrArr) { var _local6 = new Array(); var _local7 = 0; while (_local7 < terrArr.length) { var _local5 = terrArr[_local7]; var _local3 = [_local5.TL, _local5.L, _local5.TR, _local5.BR, _local5.R, _local5.BL]; var _local1 = 0; while (_local1 < _local3.length) { if ((_local3[_local1]._territory != _local5._territory) && (_local3[_local1]._territory != undefined)) { var _local4 = false; var _local2 = 0; while ((_local2 < _local6.length) && (!_local4)) { if (_local6[_local2] == _local3[_local1]._territory) { _local4 = true; } _local2++; } if (!_local4) { _local6.push(_local3[_local1]._territory); } } _local1++; } _local7++; } return(_local6.length); } function freeNeighboursArr(mc) { var _local3 = new Array(); var _local2 = [mc.TL, mc.L, mc.TR, mc.BR, mc.R, mc.BL]; var _local1 = 0; while (_local1 < _local2.length) { if ((_local2[_local1] != undefined) && (_local2[_local1]._inTerritory == false)) { _local3.push(_local2[_local1]); } _local1++; } return(_local3); } function freeNeighboursArr2(mc) { var _local4 = new Array(); var _local2 = [mc.TL, mc.L, mc.TR, mc.BR, mc.R, mc.BL, mc.L, mc.R, mc.L, mc.R]; var _local1 = 0; while (_local1 < _local2.length) { if ((_local2[_local1] != undefined) && (_local2[_local1]._inTerritory == false)) { _local4.push(_local2[_local1]); } _local1++; } return(_local4); } function burnTerritory(terrArr) { var _local1 = 0; while (_local1 < terrArr.length) { terrArr[_local1]._inTerritory = true; _local1++; } } function makeBorder(terrObj, r) { var _local7 = BORDER_SIZE; var _local6 = BORDER_COLOR; var _local11 = new Array(); var _local10 = 0; while (_local10 < terrObj.arr.length) { var _local8 = terrObj.arr[_local10]; var _local9 = [_local8.TL, _local8.L, _local8.TR, _local8.BR, _local8.R, _local8.BL]; var _local5 = 0; while (_local5 < _local9.length) { if ((_local9[_local5]._territory != terrObj) && (!_local8._onBorder)) { _local8._onBorder = true; _local11.push(_local8); } _local5++; } _local10++; } var _local2 = ROOT_MC.createEmptyMovieClip("border" + counter, counter++); _local2._x = _local11[0]._x; _local2._y = _local11[0]._y; terrObj.border = _local2; rubbish_arr.push(_local2); _local10 = 0; while (_local10 < _local11.length) { var _local8 = _local11[_local10]; var _local4 = _local8._x - _local2._x; var _local3 = _local8._y - _local2._y; var _local9 = [_local8.TL, _local8.L, _local8.TR, _local8.BR, _local8.R, _local8.BL]; var _local5 = 0; while (_local5 < _local9.length) { if ((_local9[_local5]._territory != _local8._territory) || (_local9[_local5] == undefined)) { switch (_local5) { case 5 : _local2.lineStyle(_local7, _local6, 100); _local2.moveTo(_local4 + HEX.__get__BL().x, _local3 + HEX.__get__BL().y); _local2.lineTo(_local4 + HEX.__get__B().x, _local3 + HEX.__get__B().y); break; case 1 : _local2.lineStyle(_local7, _local6, 100); _local2.moveTo(_local4 + HEX.__get__BL().x, _local3 + HEX.__get__BL().y); _local2.lineTo(_local4 + HEX.__get__TL().x, _local3 + HEX.__get__TL().y); break; case 3 : _local2.lineStyle(_local7, _local6, 100); _local2.moveTo(_local4 + HEX.__get__BR().x, _local3 + HEX.__get__BR().y); _local2.lineTo(_local4 + HEX.__get__B().x, _local3 + HEX.__get__B().y); break; case 2 : _local2.lineStyle(_local7, _local6, 100); _local2.moveTo(_local4 + HEX.__get__TR().x, _local3 + HEX.__get__TR().y); _local2.lineTo(_local4 + HEX.__get__T().x, _local3 + HEX.__get__T().y); break; case 4 : _local2.lineStyle(_local7, _local6, 100); _local2.moveTo(_local4 + HEX.__get__TR().x, _local3 + HEX.__get__TR().y); _local2.lineTo(_local4 + HEX.__get__BR().x, _local3 + HEX.__get__BR().y); break; case 0 : _local2.lineStyle(_local7, _local6, 100); _local2.moveTo(_local4 + HEX.__get__TL().x, _local3 + HEX.__get__TL().y); _local2.lineTo(_local4 + HEX.__get__T().x, _local3 + HEX.__get__T().y); } } _local5++; } _local10++; } } function randomUnits(players) { var _local12 = Math.round(AV_UNITS_PER_TERRITORY * TERRITORIES_ARR.length); var _local9 = new Array(); var _local10 = new Array(); var _local5 = 0; while (_local5 < players) { _local9.push(Math.floor(_local12 / players)); _local5++; } _local5 = 0; while (_local5 < (_local12 - (Math.floor(_local12 / players) * players))) { _local9[(_local9.length - 1) - _local5] = _local9[(_local9.length - 1) - _local5] + 1; _local5++; } var _local15 = Math.floor(TERRITORIES_ARR.length / players); var _local14 = TERRITORIES_ARR.length - (players * Math.floor(TERRITORIES_ARR.length / players)); _local5 = 0; while (_local5 < players) { _local10.push(_local15); _local5++; } _local5 = 0; while (_local5 < _local14) { _local10[(_local10.length - 1) - _local5] = _local10[(_local10.length - 1) - _local5] + 1; _local5++; } var _local13 = new Array(); var _local11 = new Array(); _local5 = 0; while (_local5 < players) { var _local4 = _local9[_local5]; var _local7 = _local10[_local5]; var _local8 = new Array(); var _local3 = 0; while (_local3 < _local7) { var _local2 = 0; while ((_local2 > 8) || (_local2 < 1)) { _local2 = random2(Math.floor(_local4 / 2) - 1) + 1; } if (_local3 == (_local7 - 1)) { _local2 = _local4; if (_local2 < 1) { _local2 = 1; } } _local8.push(_local2); _local4 = _local4 - _local2; _local3++; } _local11.push(0); _local13.push(_local8); _local5++; } _local5 = 0; while (_local5 < TERRITORIES_ARR.length) { TERRITORIES_ARR[_local5].unitsNO = _local13[TERRITORIES_ARR[_local5].player - 1][_local11[TERRITORIES_ARR[_local5].player - 1]]; _local11[TERRITORIES_ARR[_local5].player - 1]++; _local5++; } } function territoryA(terr) { CHOSEN_TERR_A = terr; CHOSEN_TERR_B = undefined; colorMC(CHOSEN_TERR_A.border, BORDER_ACTIVE_COLOR); territoryMaxDepth(CHOSEN_TERR_A); } function territoryB(terr) { CHOSEN_TERR_B = terr; colorMC(CHOSEN_TERR_B.border, BORDER_ACTIVE_COLOR); var _local2 = 0; while (_local2 < TERRITORIES_ARR.length) { if (TERRITORIES_ARR[_local2].border.getDepth() == (CHOSEN_TERR_A.border.getDepth() - 1)) { CHOSEN_TERR_B.border.swapDepths(TERRITORIES_ARR[_local2].border); _local2 = TERRITORIES_ARR.length; } _local2++; } } function territoryMaxDepth(terrObj) { var _local6 = TERRITORIES_ARR[0].border.getDepth(); var _local2 = new Array(); var _local5 = 0; while (_local5 < TERRITORIES_ARR.length) { if (TERRITORIES_ARR[_local5].border.getDepth() < _local6) { _local6 = TERRITORIES_ARR[_local5].border.getDepth(); } _local2.push(TERRITORIES_ARR[_local5].border); TERRITORIES_ARR[_local5].border.swapDepths(((_local6 + 10) + TERRITORIES_ARR.length) + _local5); _local5++; } _local5 = 0; while (_local5 < _local2.length) { var _local3 = _local2.length - 1; while (_local3 > _local5) { if (_local2[_local3 - 1].getDepth() > _local2[_local3].getDepth()) { var _local4 = _local2[_local3]; _local2[_local3] = _local2[_local3 - 1]; _local2[_local3 - 1] = _local4; } _local3--; } _local5++; } _local5 = 0; while (_local5 < _local2.length) { if (_local2[_local5] == terrObj.border) { _local2.splice(_local5, 1); } _local5++; } _local2.push(terrObj.border); _local5 = 0; while (_local5 < _local2.length) { _local2[_local5].swapDepths(_local6 + _local5); _local5++; } } function resetTerritory(terr) { if (CHOSEN_TERR_B == terr) { CHOSEN_TERR_B = undefined; } if (CHOSEN_TERR_A == terr) { CHOSEN_TERR_A = undefined; } markTerritory(terr, terr.player, 0); } function unMarkIfMarked() { colorMC(CHOSEN_TERR_A.border, BORDER_COLOR); deselectAll(); } function selectA() { trace("Funkcja SelectA " + GAME_CLASS.ACTIVE_CARD); if (!GAME_CLASS.isGameFinished()) { var root = this; var _local4 = 0; while (_local4 < TERRITORIES_ARR.length) { var _local7 = false; var _local8 = neighboursAreasArr(TERRITORIES_ARR[_local4].arr); var _local6 = 0; while ((_local6 < _local8.length) && (!_local7)) { _local7 = true; if (_local8[_local6].player != TERRITORIES_ARR[_local4].player) { _local7 = true; } _local6++; } if (_local7) { _local6 = 0; while (_local6 < TERRITORIES_ARR[_local4].arr.length) { var _local3 = TERRITORIES_ARR[_local4].arr[_local6]; var _local5 = false; if (((GAME_CLASS.ACTIVE_CARD == "CARD_RETREAT") || (GAME_CLASS.ACTIVE_CARD == "CARD_FORTRESS")) || (GAME_CLASS.ACTIVE_CARD == "CARD_MINES")) { _local5 = true; } if (_local3._territory.unitsNO > 1) { _local5 = true; } if ((_local3._territory.player == 1) && (_local5 == true)) { _local3.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); if (root.GAME_CLASS.ACTIVE_CARD.length > 0) { if ((this._territory.card == undefined) && (((root.GAME_CLASS.ACTIVE_CARD == "CARD_RETREAT") || (root.GAME_CLASS.ACTIVE_CARD == "CARD_FORTRESS")) || (root.GAME_CLASS.ACTIVE_CARD == "CARD_MINES"))) { this._territory.card = root.GAME_CLASS.ACTIVE_CARD; this._territory.unitsMC.card.gotoAndStop(this._territory.card); this._territory.unitsMC.card.ramka._visible = false; trace((("Karta na terytorium:: " + this._territory.card) + " ") + this._territory.unitsMC); root.GAME_CLASS.removeCard(root.GAME_CLASS.ACTIVE_CARD, 1); root.GAME_CLASS.ACTIVE_CARD = ""; root.lightOffTerritory(this._territory); root.deselectAll(); root.selectA(); return(undefined); } } if (this._territory == root.CHOSEN_TERR_A) { root.colorMC(root.CHOSEN_TERR_A.border, root.BORDER_COLOR); root.lightOffTerritory(root.CHOSEN_TERR_A); root.deselectB(); root.CHOSEN_TERR_A = undefined; } else { root.colorMC(root.CHOSEN_TERR_A.border, root.BORDER_COLOR); root.lightOffTerritory(root.CHOSEN_TERR_A); root.deselectB(); root.territoryA(this._territory); root.lightOffTerritory(this._territory); root.selectB(); } }; _local3.onRollOver = function () { if (this._territory != root.CHOSEN_TERR_A) { root.lightOnTerritory(this._territory); } }; _local3.onRollOut = (_local3.onReleaseOutside = function () { if (this._territory != root.CHOSEN_TERR_A) { root.lightOffTerritory(this._territory); } }); } _local6++; } } _local4++; } } } function selectAll() { var root = this; var _local6 = 0; while (_local6 < TERRITORIES_ARR.length) { var _local5 = 0; while (_local5 < TERRITORIES_ARR[_local6].arr.length) { if (TERRITORIES_ARR[_local6].player != 1) { var _local4 = TERRITORIES_ARR[_local6].arr[_local5]; _local4.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); root.deselectAll(); _root.CARD_FIGHTBOX.gotoAndPlay(2); _root.CARD_FIGHTBOX.card.gotoAndStop(root.GAME_CLASS.ACTIVE_CARD); _root.CARD_FIGHTBOX.card.ramka._visible = false; _global.GAME_PAUSE = true; _root.CARD_FIGHTBOX._x = _root.UNITS_MC._x + this._territory.unitsMC._x; _root.CARD_FIGHTBOX._y = (_root.UNITS_MC._y + this._territory.unitsMC._y) - 30; _root.CARD_FIGHTBOX.onEnterFrame = function () { if (this._currentframe == 1) { root.selectA(); _global.GAME_PAUSE = false; delete this.onEnterFrame; } }; var _local4 = this._territory.unitsNO - 1; _root.CARD_FIGHTBOX.comment.text = ("Air Raid\n" + _local4) + " units destroyed"; this._territory.unitsNO = 1; this._territory.unitsMC.setUnit(this._territory.army, this._territory.unitsNO, this._territory.player); root.GAME_CLASS.removeCard(root.GAME_CLASS.ACTIVE_CARD, 1); root.GAME_CLASS.removeBufferCard("CARD_AIR"); root.lightOffTerritory(this._territory); _root.EXPLOSION_MC._x = _root.UNITS_MC._x + this._territory.unitsMC._x; _root.EXPLOSION_MC._y = _root.UNITS_MC._y + this._territory.unitsMC._y; _root.EXPLOSION_MC.gotoAndPlay(2); }; } _local4.onRollOver = function () { root.lightOnTerritory(this._territory); }; _local4.onRollOut = function () { root.lightOffTerritory(this._territory); }; _local5++; } _local6++; } } function selectAllAdjacent() { deselectAll(); var root = this; trace("selectAllAdjacent " + GAME_CLASS.PLAYER_MOVE); var _local6 = 0; while (_local6 < TERRITORIES_ARR.length) { var _local9 = false; var _local8 = neighboursAreasArr(TERRITORIES_ARR[_local6].arr); var _local7 = 0; while ((_local7 < _local8.length) && (!_local9)) { if ((_local8[_local7].player != TERRITORIES_ARR[_local6].player) && (_local8[_local7].player == 1)) { _local9 = true; } _local7++; } if (_local9) { _local7 = 0; while (_local7 < TERRITORIES_ARR[_local6].arr.length) { var _local4 = TERRITORIES_ARR[_local6].arr[_local7]; if (_local4._territory.player != 1) { _local4.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); root.deselectAll(); _root.CARD_FIGHTBOX.gotoAndPlay(2); _root.CARD_FIGHTBOX.card.gotoAndStop(root.GAME_CLASS.ACTIVE_CARD); _root.CARD_FIGHTBOX.card.ramka._visible = false; _root.CARD_FIGHTBOX._x = _root.UNITS_MC._x + this._territory.unitsMC._x; _root.CARD_FIGHTBOX._y = (_root.UNITS_MC._y + this._territory.unitsMC._y) - 30; var _local4 = random(5) + 1; if (this._territory.unitsNO <= _local4) { _local4 = this._territory.unitsNO - 1; } _root.CARD_FIGHTBOX.comment.text = ("Artillery Barrage\n" + _local4) + " units destroyed"; this._territory.unitsNO = this._territory.unitsNO - _local4; this._territory.unitsMC.setUnit(this._territory.army, this._territory.unitsNO, this._territory.player); root.GAME_CLASS.removeCard(root.GAME_CLASS.ACTIVE_CARD, 1); root.GAME_CLASS.removeBufferCard("CARD_ARTILLERY"); _root.EXPLOSION_MC._x = _root.UNITS_MC._x + this._territory.unitsMC._x; _root.EXPLOSION_MC._y = _root.UNITS_MC._y + this._territory.unitsMC._y; _root.EXPLOSION_MC.gotoAndPlay(2); root.lightOffTerritory(this._territory); _global.GAME_PAUSE = true; _root.CARD_FIGHTBOX.onEnterFrame = function () { if (this._currentframe == 1) { _global.GAME_PAUSE = false; root.selectA(); delete this.onEnterFrame; } }; }; _local4.onRollOver = function () { root.lightOnTerritory(this._territory); }; _local4.onRollOut = function () { root.lightOffTerritory(this._territory); }; } _local7++; } } _local6++; } } function selectB() { findAneighbours(); var root = this; var _local4 = 0; while (_local4 < TERR_A_NArr.length) { if (TERR_A_NArr[_local4].player != 1) { var _local3 = 0; while (_local3 < TERR_A_NArr[_local4].arr.length) { var _local5 = TERR_A_NArr[_local4].arr[_local3]; _local5.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); root.territoryB(this._territory); root.fightAB(); root.deselectAll(); }; _local3++; } } _local4++; } } function deselectB() { findAneighbours(); var _local5 = this; var _local3 = 0; while (_local3 < TERR_A_NArr.length) { if (TERR_A_NArr[_local3].player != 1) { var _local2 = 0; while (_local2 < TERR_A_NArr[_local3].arr.length) { var _local4 = TERR_A_NArr[_local3].arr[_local2]; delete _local4.onRelease; _local2++; } } _local3++; } } function deselectA() { var _local5 = this; var _local4 = 0; while (_local4 < TERR_A_NArr.length) { if (TERR_A_NArr[_local4].player == 1) { var _local3 = 0; while (_local3 < TERR_A_NArr[_local4].arr.length) { var _local2 = TERR_A_NArr[_local4].arr[_local3]; delete _local2.onRollOut; delete _local2.onReleaseOutside; delete _local2.onRollOver; delete _local2.onRelease; _local3++; } } _local4++; } } function deselectAll() { var _local3 = 0; while (_local3 < TERRITORIES_ARR.length) { var _local2 = 0; while (_local2 < TERRITORIES_ARR[_local3].arr.length) { delete TERRITORIES_ARR[_local3].arr[_local2].onRollOver; delete TERRITORIES_ARR[_local3].arr[_local2].onRollOut; delete TERRITORIES_ARR[_local3].arr[_local2].onReleaseOutside; delete TERRITORIES_ARR[_local3].arr[_local2].onRelease; _local2++; } _local3++; } } function findAneighbours() { TERR_A_NArr = new Array(); var _local8 = CHOSEN_TERR_A.arr; var _local7 = 0; while (_local7 < _local8.length) { var _local6 = _local8[_local7]; var _local4 = [_local6.TL, _local6.L, _local6.TR, _local6.BR, _local6.R, _local6.BL]; var _local2 = 0; while (_local2 < _local4.length) { if ((_local4[_local2]._territory != _local6._territory) && (_local4[_local2]._territory != undefined)) { var _local5 = false; var _local3 = 0; while ((_local3 < TERR_A_NArr.length) && (!_local5)) { if (TERR_A_NArr[_local3] == _local4[_local2]._territory) { _local5 = true; } _local3++; } if (!_local5) { TERR_A_NArr.push(_local4[_local2]._territory); } } _local2++; } _local7++; } } function neighboursAreasArr(terrArr) { var _local6 = new Array(); var _local7 = 0; while (_local7 < terrArr.length) { var _local5 = terrArr[_local7]; var _local3 = [_local5.TL, _local5.L, _local5.TR, _local5.BR, _local5.R, _local5.BL]; var _local1 = 0; while (_local1 < _local3.length) { if ((_local3[_local1]._territory != _local5._territory) && (_local3[_local1]._territory != undefined)) { var _local4 = false; var _local2 = 0; while ((_local2 < _local6.length) && (!_local4)) { if (_local6[_local2] == _local3[_local1]._territory) { _local4 = true; } _local2++; } if (!_local4) { _local6.push(_local3[_local1]._territory); } } _local1++; } _local7++; } return(_local6); } function lightOnTerritory(terrObj) { var _local1 = 0; while (_local1 < terrObj.arr.length) { terrObj.arr[_local1]._alpha = 70; _local1++; } } function lightOffTerritory(terrObj) { var _local1 = 0; while (_local1 < terrObj.arr.length) { terrObj.arr[_local1]._alpha = 100; _local1++; } } function fightAB() { GAME_CLASS.FIGHTBOX.resetWinner(); GAME_CLASS.FIGHTBOX.fight(CHOSEN_TERR_A, CHOSEN_TERR_B); } function winnerFound() { if (GAME_CLASS.FIGHTBOX.WINNER == CHOSEN_TERR_A) { winA(); if ((GAME_CLASS.PLAYER_MOVE == 1) && (!GAME_CLASS.isGameFinished())) { _global.setTimeout(mx.utils.Delegate.create(GAME_CLASS, GAME_CLASS.showBiggestArea), 300); } } if (GAME_CLASS.FIGHTBOX.WINNER == CHOSEN_TERR_B) { winB(); } var _local4 = new Array(); var _local3 = 1; while (_local3 <= GAME_CLASS.PLAYERS_NO) { _local4.push(GAME_CLASS.unitsToAdd(_local3)); _local3++; } GAME_CLASS.UNITS_LIST.refreshList(_local4, TERRITORIES_ARR, GAME_CLASS); } function winA() { var _local5 = CHOSEN_TERR_B.unitsNO; var _local6 = CHOSEN_TERR_B.player; markTerritory(CHOSEN_TERR_B, CHOSEN_TERR_A.player, 0); CHOSEN_TERR_B.unitsNO = CHOSEN_TERR_A.unitsNO - 1; CHOSEN_TERR_A.unitsNO = 1; CHOSEN_TERR_B.army = CHOSEN_TERR_A.army; if (GAME_CLASS.cardsShuffled < 2) { GAME_CLASS.shuffleCards(GAME_CLASS.PLAYER_MOVE); GAME_CLASS.showCards(GAME_CLASS.PLAYER_MOVE); trace("MAP.winA(): shuffle " + GAME_CLASS.PLAYER_MOVE); } if (CHOSEN_TERR_B.card == "CARD_MINES") { _root.CARD_FIGHTBOX.gotoAndPlay(2); _root.CARD_FIGHTBOX.card.gotoAndStop("CARD_MINES"); _root.CARD_FIGHTBOX.card.ramka._visible = false; _root.CARD_FIGHTBOX._x = _root.UNITS_MC._x + CHOSEN_TERR_B.unitsMC._x; _root.CARD_FIGHTBOX._y = (_root.UNITS_MC._y + CHOSEN_TERR_B.unitsMC._y) - 30; var _local4 = random(5) + 1; if (CHOSEN_TERR_B.unitsNO <= _local4) { _local4 = CHOSEN_TERR_B.unitsNO - 1; } _root.CARD_FIGHTBOX.comment.text = ("Minefield \n" + _local4) + " units destroyed"; CHOSEN_TERR_B.unitsNO = CHOSEN_TERR_B.unitsNO - _local4; _global.GAME_PAUSE = true; } if (CHOSEN_TERR_B.card == "CARD_RETREAT") { _root.CARD_FIGHTBOX.gotoAndPlay(2); _root.CARD_FIGHTBOX.card.gotoAndStop("CARD_RETREAT"); _root.CARD_FIGHTBOX.card.ramka._visible = false; _root.CARD_FIGHTBOX._x = _root.UNITS_MC._x + CHOSEN_TERR_B.unitsMC._x; _root.CARD_FIGHTBOX._y = (_root.UNITS_MC._y + CHOSEN_TERR_B.unitsMC._y) - 30; GAME_CLASS.unitsToAdd(_local5); _root.CARD_FIGHTBOX.comment.text = ("Retreat \n" + _local5) + " units escaped"; GAME_CLASS.PLAYERS_CACHES[_local6 - 1] = GAME_CLASS.PLAYERS_CACHES[_local6 - 1] + _local5; trace("Cache:" + GAME_CLASS.PLAYERS_CACHES); _global.GAME_PAUSE = true; } CHOSEN_TERR_A.unitsMC.setUnit(CHOSEN_TERR_A.army, CHOSEN_TERR_A.unitsNO, CHOSEN_TERR_A.player); CHOSEN_TERR_B.unitsMC.setUnit(CHOSEN_TERR_A.army, CHOSEN_TERR_B.unitsNO, CHOSEN_TERR_B.player); GAME_CLASS.removeBufferCard(CHOSEN_TERR_B.card); CHOSEN_TERR_B.card = undefined; CHOSEN_TERR_B.unitsMC.card.gotoAndStop(1); resetTerritory(CHOSEN_TERR_A); resetTerritory(CHOSEN_TERR_B); deselectAll(); } function winB() { if (CHOSEN_TERR_B.card == "CARD_FORTRESS") { GAME_CLASS.removeBufferCard("CARD_FORTRESS"); CHOSEN_TERR_B.card = undefined; CHOSEN_TERR_B.unitsMC.card.gotoAndStop(1); } CHOSEN_TERR_A.unitsNO = 1; CHOSEN_TERR_A.unitsMC.setUnit(CHOSEN_TERR_A.army, CHOSEN_TERR_A.unitsNO, CHOSEN_TERR_A.player); resetTerritory(CHOSEN_TERR_A); resetTerritory(CHOSEN_TERR_B); deselectAll(); } function colorMC(mc, cl) { var _local1 = new Color(mc); _local1.setRGB(cl); } function rad2deg(rad) { return((rad * 180) / Math.PI); } function deg2rad(deg) { return((deg * Math.PI) / 180); } function random2(z) { return(Math.round(Math.random() * z)); } function shuffledArray(arr) { var _local5 = 0; while (_local5 < 30) { var _local4 = random2(arr.length - 1); var _local3 = random2(arr.length - 1); var _local6 = arr[_local4]; arr[_local4] = arr[_local3]; arr[_local3] = _local6; _local5++; } return(arr); } function clearAll() { var _local2 = 0; while (_local2 < rubbish_arr.length) { rubbish_arr[_local2].removeMovieClip(); _local2++; } } var TERRITORY_SIZE_min = 17; var TERRITORY_SIZE_max = 28; var BORDER_COLOR = 4143636; var BORDER_ACTIVE_COLOR = 16777215; var BORDER_OVER_COLOR = 13421772; var BORDER_SIZE = 2; var AV_UNITS_PER_TERRITORY = 3; var COLOR_ARR = [11304249, 7041575, 4541257, 10439479, 5801101, 7419137, 8092812, 4866561]; }Symbol 547 MovieClip [__Packages.classes.models.Hex] Frame 0class classes.models.Hex { var _CORNERS; function Hex () { _CORNERS = [{x:-9.5, y:-4.25}, {x:0, y:-8.45}, {x:9.5, y:-4.25}, {x:9.5, y:4.25}, {x:0, y:8.45}, {x:-9.5, y:4.25}]; var _local2 = 0; while (_local2 < _CORNERS.length) { _CORNERS[_local2].x = _CORNERS[_local2].x * 0.89; _CORNERS[_local2].y = _CORNERS[_local2].y * 0.89; _local2++; } } function get TL() { return(_CORNERS[0]); } function get T() { return(_CORNERS[1]); } function get TR() { return(_CORNERS[2]); } function get BR() { return(_CORNERS[3]); } function get B() { return(_CORNERS[4]); } function get BL() { return(_CORNERS[5]); } function get HEIGHT() { return(B.y - T.y); } function get WIDTH() { return(TR.x - TL.x); } }Symbol 548 MovieClip [__Packages.classes.GameAI] Frame 0class classes.GameAI { var GAME_CLASS, PLAYER, CHOSEN_TERR_A, CHOSEN_TERR_B; function GameAI (gc) { GAME_CLASS = gc; } function calcAverageUnits(player) { var _local4 = 0; var _local7 = 0; var _local5 = 0; var _local2 = 0; while (_local2 < GAME_CLASS.MAP.TERRITORIES_ARR.length) { if (GAME_CLASS.MAP.TERRITORIES_ARR[_local2].player == player) { var _local3 = neighboursArr(GAME_CLASS.MAP.TERRITORIES_ARR[_local2]); if (_local3.length > 0) { _local4 = _local4 + GAME_CLASS.MAP.TERRITORIES_ARR[_local2].unitsNO; _local5++; } } _local2++; } _local7 = Math.round(_local4 / _local5); return(_local7); } function cleverPlaceFortress(player) { var _local5; var _local4; _local4 = calcAverageUnits(player); var _local2 = 0; while (_local2 < GAME_CLASS.MAP.TERRITORIES_ARR.length) { if ((((GAME_CLASS.MAP.TERRITORIES_ARR[_local2].player == player) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local2].unitsNO == _local4)) && (GAME_CLASS.hasCard("CARD_FORTRESS", player))) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local2].card == undefined)) { GAME_CLASS.MAP.TERRITORIES_ARR[_local2].card = "CARD_FORTRESS"; GAME_CLASS.MAP.TERRITORIES_ARR[_local2].unitsMC.card.gotoAndStop("CARD_FORTRESS"); GAME_CLASS.removeCard("CARD_FORTRESS", player); } _local2++; } randomPlace(player, "CARD_FORTRESS"); } function cleverPlaceRetreat(player) { var _local5; var _local4; _local4 = calcAverageUnits(player); if (_local4 < 5) { _local4++; } var _local2 = 0; while (_local2 < GAME_CLASS.MAP.TERRITORIES_ARR.length) { if ((((GAME_CLASS.MAP.TERRITORIES_ARR[_local2].player == player) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local2].unitsNO > _local4)) && (GAME_CLASS.hasCard("CARD_RETREAT", player))) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local2].card == undefined)) { GAME_CLASS.MAP.TERRITORIES_ARR[_local2].card = "CARD_RETREAT"; GAME_CLASS.MAP.TERRITORIES_ARR[_local2].unitsMC.card.gotoAndStop("CARD_RETREAT"); GAME_CLASS.removeCard("CARD_RETREAT", player); } _local2++; } randomPlace(player, "CARD_RETREAT"); } function cleverPlaceMinefield(player) { var _local5; var _local4; _local4 = calcAverageUnits(player); if (_local4 > 1) { _local4--; } var _local2 = 0; while (_local2 < GAME_CLASS.MAP.TERRITORIES_ARR.length) { if ((((GAME_CLASS.MAP.TERRITORIES_ARR[_local2].player == player) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local2].unitsNO < _local4)) && (GAME_CLASS.hasCard("CARD_MINES", player))) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local2].card == undefined)) { GAME_CLASS.MAP.TERRITORIES_ARR[_local2].card = "CARD_MINES"; GAME_CLASS.MAP.TERRITORIES_ARR[_local2].unitsMC.card.gotoAndStop("CARD_MINES"); GAME_CLASS.removeCard("CARD_MINES", player); } _local2++; } randomPlace(player, "CARD_MINES"); } function randomPlace(player, card) { var _local3 = new Array(); var _local6 = false; if (!GAME_CLASS.hasCard(card, player)) { return(undefined); } var _local2 = 0; while (_local2 < GAME_CLASS.MAP.TERRITORIES_ARR.length) { if ((GAME_CLASS.MAP.TERRITORIES_ARR[_local2].player == player) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local2].card == undefined)) { _local3.push(_local2); } _local2++; } if (_local3.length < 4) { _local6 = true; } if ((!_local6) && (GAME_CLASS.PLAYERS_CARDS[player].length < 5)) { "Ma\u0142o kart ma gracz: " + GAME_CLASS.PLAYERS_CARDS[player].length; return(undefined); } var _local5 = random(_local3.length - 1); GAME_CLASS.MAP.TERRITORIES_ARR[_local3[_local5]].card = card; GAME_CLASS.MAP.TERRITORIES_ARR[_local3[_local5]].unitsMC.card.gotoAndStop(card); GAME_CLASS.removeCard(card, player); } function cleverUseAir() { var _local6 = GAME_CLASS.PLAYER_MOVE; var _local5 = 1; var _local8 = new Array(); var _local9 = false; var _local11 = _root.UNITS_LIST_MC["uicon_" + _local6]; var _local12 = _local11.no.no.text; var _local7; if (_global.GAME_PAUSE == true) { return(undefined); } if (!GAME_CLASS.hasCard("CARD_AIR", _local6)) { return(undefined); } trace("AIR:: " + _local6); var _local4 = 0; while (_local4 < GAME_CLASS.MAP.TERRITORIES_ARR.length) { if ((GAME_CLASS.MAP.TERRITORIES_ARR[_local4].player != _local6) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local4].unitsNO > _local5)) { _local5 = GAME_CLASS.MAP.TERRITORIES_ARR[_local4].unitsNO; } _local4++; } if (_local12.length < 4) { _local9 = true; } if ((!_local9) && (_local5 < 5)) { return(undefined); } _local4 = 0; while (_local4 < GAME_CLASS.MAP.TERRITORIES_ARR.length) { if ((GAME_CLASS.MAP.TERRITORIES_ARR[_local4].player != _local6) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local4].unitsNO == _local5)) { _local8.push(_local4); } _local4++; } if (_local8.length == 0) { return(undefined); } var _local10 = random(_local8.length - 1); _local7 = GAME_CLASS.MAP.TERRITORIES_ARR[_local8[_local10]]; trace((((("Air raid:: " + _local6) + " on ") + _local7.unitsMC) + " ") + _local7.player); _root.CARD_FIGHTBOX.gotoAndPlay(2); _root.CARD_FIGHTBOX.card.gotoAndStop("CARD_AIR"); _root.CARD_FIGHTBOX.card.ramka._visible = false; _root.CARD_FIGHTBOX._x = _root.UNITS_MC._x + _local7.unitsMC._x; _root.CARD_FIGHTBOX._y = (_root.UNITS_MC._y + _local7.unitsMC._y) - 30; _global.GAME_PAUSE = true; _root.CARD_FIGHTBOX.onEnterFrame = function () { if (this._currentframe == 1) { _global.GAME_PAUSE = false; trace(_global.GAME_PAUSE); delete this.onEnterFrame; } }; var _local13 = _local7.unitsNO - 1; _root.CARD_FIGHTBOX.comment.text = ("Air Raid\n" + _local13) + " units destroyed"; _root.EXPLOSION_MC._x = _root.UNITS_MC._x + _local7.unitsMC._x; _root.EXPLOSION_MC._y = _root.UNITS_MC._y + _local7.unitsMC._y; _root.EXPLOSION_MC.gotoAndPlay(2); _local7.unitsNO = 1; _local7.unitsMC.setUnit(_local7.army, _local7.unitsNO, _local7.player); GAME_CLASS.removeCard("CARD_AIR", _local6); GAME_CLASS.removeBufferCard("CARD_AIR"); } function cleverUseArtillery() { var _local7 = GAME_CLASS.PLAYER_MOVE; var _local8 = 1; var _local9 = new Array(); var _local13 = false; var _local15 = _root.UNITS_LIST_MC["uicon_" + _local7]; var _local16 = _local15.no.no.text; var _local10; var _local11; if (_global.GAME_PAUSE == true) { return(undefined); } if (!GAME_CLASS.hasCard("CARD_ARTILLERY", _local7)) { return(undefined); } var _local6 = 0; while (_local6 < GAME_CLASS.MAP.TERRITORIES_ARR.length) { if ((GAME_CLASS.MAP.TERRITORIES_ARR[_local6].player != _local7) && (GAME_CLASS.MAP.TERRITORIES_ARR[_local6].unitsNO > _local8)) { _local8 = GAME_CLASS.MAP.TERRITORIES_ARR[_local6].unitsNO; } _local6++; } if (_local16.length < 4) { _local13 = true; } if ((!_local13) && (_local8 < 5)) { return(undefined); } _local6 = 0; while (_local6 < GAME_CLASS.MAP.TERRITORIES_ARR.length) { if (GAME_CLASS.MAP.TERRITORIES_ARR[_local6].player == _local7) { _local11 = GAME_CLASS.MAP.TERRITORIES_ARR[_local6]; var _local5 = neighboursArr(_local11); var _local4 = 0; while (_local4 < _local5.length) { if ((_local5[_local4].player != _local7) && (_local5[_local4].unitsNO >= (_local8 - 1))) { _local9.push(_local5[_local4]); } _local4++; } } _local6++; } if (_local9.length == 0) { return(undefined); } var _local14 = random(_local9.length - 1); _local10 = _local9[_local14]; trace((((("ARTILLERY:: " + _local7) + " on ") + _local10.unitsMC) + " ") + _local10.player); _global.GAME_PAUSE = true; _root.CARD_FIGHTBOX.gotoAndPlay(2); _root.CARD_FIGHTBOX.card.gotoAndStop("CARD_ARTILLERY"); _root.CARD_FIGHTBOX.card.ramka._visible = false; _root.CARD_FIGHTBOX._x = _root.UNITS_MC._x + _local10.unitsMC._x; _root.CARD_FIGHTBOX._y = (_root.UNITS_MC._y + _local10.unitsMC._y) - 30; _root.CARD_FIGHTBOX.onEnterFrame = function () { if (this._currentframe == 1) { _global.GAME_PAUSE = false; trace(_global.GAME_PAUSE); delete this.onEnterFrame; } }; var _local12 = random(5) + 1; if (_local10.unitsNO <= _local12) { _local12 = _local10.unitsNO - 1; } _root.EXPLOSION_MC._x = _root.UNITS_MC._x + _local10.unitsMC._x; _root.EXPLOSION_MC._y = _root.UNITS_MC._y + _local10.unitsMC._y; _root.EXPLOSION_MC.gotoAndPlay(2); _root.CARD_FIGHTBOX.comment.text = ("Artillery Barrage\n" + _local12) + " units destroyed"; _local10.unitsNO = _local10.unitsNO - _local12; _local10.unitsMC.setUnit(_local10.army, _local10.unitsNO, _local10.player); GAME_CLASS.removeCard("CARD_ARTILLERY", _local7); GAME_CLASS.removeBufferCard("CARD_ARTILLERY"); } function cleverMove(player, oldID) { if ((!GAME_CLASS.isGameFinished()) && (_global.gameAccess == true)) { if (player == 1) { return(undefined); } if (GAME_CLASS.PLAYER_MOVE == 1) { return(undefined); } cleverUseArtillery(); cleverUseAir(); trace((("GAME.AI " + GAME_CLASS.PLAYER_MOVE) + " ") + player); if (_global.GAME_PAUSE == false) { if (!player) { player = PLAYER; } else { PLAYER = player; } player = GAME_CLASS.PLAYER_MOVE; if (GAME_CLASS.PLAYER_MOVE != player) { trace((("GAME.AI - co\u015B nie tak z numerami " + GAME_CLASS.PLAYER_MOVE) + " ") + player); return(undefined); } var _local4; var _local12; var _local7 = false; var _local11 = 0; while ((_local11 < GAME_CLASS.MAP.TERRITORIES_ARR.length) && (!_local7)) { if (GAME_CLASS.MAP.TERRITORIES_ARR[_local11].player == player) { _local4 = GAME_CLASS.MAP.TERRITORIES_ARR[_local11]; var _local9 = neighboursArr(_local4); var _local6 = 0; while ((_local6 < _local9.length) && (!_local7)) { if (_local9[_local6].player != _local4.player) { if ((_local4.unitsNO - _local9[_local6].unitsNO) >= 2) { var _local8 = neighboursArr(_local9[_local6]); var _local5 = 0; while ((_local5 < _local8.length) && (!_local7)) { if ((_local8[_local5].player != _local4.player) && (((_local4.unitsNO - 1) - _local8[_local5].unitsNO) >= 2)) { _local12 = _local9[_local6]; _local7 = true; } _local5++; } } } _local6++; } } _local11++; } if (!_local7) { _local11 = 0; while ((_local11 < GAME_CLASS.MAP.TERRITORIES_ARR.length) && (!_local7)) { if (GAME_CLASS.MAP.TERRITORIES_ARR[_local11].player == player) { _local4 = GAME_CLASS.MAP.TERRITORIES_ARR[_local11]; if (_local4.unitsNO > 1) { var _local9 = neighboursArr(_local4); var _local6 = 0; while ((_local6 < _local9.length) && (!_local7)) { if (_local9[_local6].player != _local4.player) { if (_local4.unitsNO >= _local9[_local6].unitsNO) { _local12 = _local9[_local6]; if ((_local4.unitsNO == _local9[_local6].unitsNO) && GAME_CLASS.hasCard("CARD_PANZER", player)) { GAME_CLASS.ACTIVE_CARD = "CARD_PANZER"; } _local7 = true; } } _local6++; } } } _local11++; } } if (!_local7) { cleverPlaceFortress(player); cleverPlaceMinefield(player); cleverPlaceRetreat(player); trace("Not found, add units " + player); clearInterval(_root.CI); clearInterval(_root.FAB); GAME_CLASS.addUnits(); } else { CHOSEN_TERR_A = _local4; CHOSEN_TERR_B = _local12; GAME_CLASS.MAP.territoryA(CHOSEN_TERR_A); GAME_CLASS.MAP.territoryB(CHOSEN_TERR_B); _root.FAB = _global.setTimeout(mx.utils.Delegate.create(GAME_CLASS.MAP, GAME_CLASS.MAP.fightAB), 700); trace("SET TIMEOUT - fightAB " + player); } } else { trace("time out " + player); _root.CI = _global.setTimeout(mx.utils.Delegate.create(this, cleverMove), 100); } } } function neighboursArr(terr) { var _local6 = new Array(); var _local8 = terr.arr; var _local7 = 0; while (_local7 < _local8.length) { var _local5 = _local8[_local7]; var _local3 = [_local5.TL, _local5.L, _local5.TR, _local5.BR, _local5.R, _local5.BL]; var _local1 = 0; while (_local1 < _local3.length) { if ((_local3[_local1]._territory != _local5._territory) && (_local3[_local1]._territory != undefined)) { var _local4 = false; var _local2 = 0; while ((_local2 < _local6.length) && (!_local4)) { if (_local6[_local2] == _local3[_local1]._territory) { _local4 = true; } _local2++; } if (!_local4) { _local6.push(_local3[_local1]._territory); } } _local1++; } _local7++; } return(_local6); } function markTerr(terr, st) { var _local1 = 0; while (_local1 < terr.arr.length) { terr.arr[_local1]._alpha = 100 - (st * 10); _local1++; } } function colorMC(mc, cl) { var _local1 = new Color(mc); _local1.setRGB(cl); } }Symbol 549 MovieClip [__Packages.classes.ww_interface.Countdown] Frame 0class classes.ww_interface.Countdown extends MovieClip { var ready1, ready2, N1, N2, no1, no2; function Countdown () { super(); ready1 = false; ready2 = false; N1 = 0; N2 = 0; } function setTo(no) { no1._y = -no1.no0._y; no2._y = -no2.no0._y; ready1 = false; ready2 = false; if (no < 10) { N1 = 0; } else { N1 = Math.floor(no / 10); } N2 = no - (10 * N1); } function countTo() { no1.onEnterFrame = mx.utils.Delegate.create(this, moveNo1); no2.onEnterFrame = mx.utils.Delegate.create(this, moveNo2); } function moveNo1() { no1._y = no1._y + (((-no1["no" + N1]._y) - no1._y) / 2); if (Math.abs(no1._y + no1["no" + N1]._y) < 1) { ready1 = true; delete no1.onEnterFrame; } } function moveNo2() { no2._y = no2._y + (((-no2["no" + N2]._y) - no2._y) / 4); if (Math.abs(no2._y + no2["no" + N2]._y) < 1) { ready2 = true; delete no2.onEnterFrame; } } function finished() { if (ready1 && (ready2)) { return(true); } return(false); } }Symbol 550 MovieClip [__Packages.classes.Debug] Frame 0class classes.Debug { var _stage; function Debug (stage) { _stage = stage; } function showError(com) { _stage.debuger.removeMovieClip(); var _local2 = _stage.attachMovie("debuger", "debuger", _stage.getNextHighestDepth(), {_x:40, _y:40}); _local2.message.autoSize = true; _local2.message.htmlText = ("<b>" + com) + "</b>"; _local2.bg._width = _local2.message._width + 30; _local2.bg._height = _local2.message._height + 8; _local2.onRollOver = function () { this.removeMovieClip(); }; } }Symbol 68 MovieClip [CLOUD] Frame 1Symbol 68 MovieClip [CLOUD] Frame 2no.no.text = "+" + toAdd;Symbol 68 MovieClip [CLOUD] Frame 7_global.SOUNDS.playSound("kolko.wav");Symbol 68 MovieClip [CLOUD] Frame 29this.removeMovieClip(); stop();Symbol 73 MovieClip [COUNTDOWN] Frame 1#initclip 17 Object.registerClass("COUNTDOWN", classes.ww_interface.Countdown); #endinitclipSymbol 90 MovieClip [HEX] Frame 1stop();Symbol 90 MovieClip [HEX] Frame 2stop();Symbol 90 MovieClip [HEX] Frame 3stop();Symbol 90 MovieClip [HEX] Frame 4stop();Symbol 90 MovieClip [HEX] Frame 5stop();Symbol 90 MovieClip [HEX] Frame 6stop();Symbol 90 MovieClip [HEX] Frame 7stop();Symbol 90 MovieClip [HEX] Frame 8stop();Symbol 95 MovieClip [WAITER] Frame 1#initclip 13 Object.registerClass("WAITER", classes.ww_interface.Waiter); #endinitclipSymbol 99 MovieClip Frame 1stop();Symbol 99 MovieClip Frame 2stop();Symbol 99 MovieClip Frame 3stop();Symbol 100 MovieClip [UNITS_ADDER] Frame 1u1.gotoAndStop(army);Symbol 100 MovieClip [UNITS_ADDER] Frame 7u2.gotoAndStop(army);Symbol 100 MovieClip [UNITS_ADDER] Frame 13u3.gotoAndStop(army);Symbol 100 MovieClip [UNITS_ADDER] Frame 22this.unitsMC.setUnit(this.army, this.newUnitsNO, this.player); this.removeMovieClip();Symbol 111 MovieClip Frame 1stop();Symbol 111 MovieClip Frame 2stop();Symbol 111 MovieClip Frame 3stop();Symbol 111 MovieClip Frame 4stop();Symbol 111 MovieClip Frame 5stop();Symbol 111 MovieClip Frame 6stop();Symbol 111 MovieClip Frame 7stop();Symbol 111 MovieClip Frame 8stop();Symbol 112 MovieClip Frame 1stop();Symbol 112 MovieClip Frame 2stop();Symbol 112 MovieClip Frame 3stop();Symbol 120 MovieClip [UNITS_LIST] Frame 1#initclip 14 Object.registerClass("UNITS_LIST", classes.ww_interface.Units_list); #endinitclipSymbol 121 MovieClip [HEX2] Frame 1stop();Symbol 121 MovieClip [HEX2] Frame 2stop();Symbol 121 MovieClip [HEX2] Frame 3stop();Symbol 121 MovieClip [HEX2] Frame 4stop();Symbol 121 MovieClip [HEX2] Frame 5stop();Symbol 121 MovieClip [HEX2] Frame 6stop();Symbol 121 MovieClip [HEX2] Frame 7stop();Symbol 121 MovieClip [HEX2] Frame 8stop();Symbol 125 MovieClip Frame 15stop();Symbol 128 MovieClip Frame 15stop();Symbol 131 MovieClip Frame 15stop();Symbol 134 MovieClip Frame 15stop();Symbol 137 MovieClip Frame 15stop();Symbol 140 MovieClip Frame 15stop();Symbol 143 MovieClip Frame 15stop();Symbol 146 MovieClip Frame 15stop();Symbol 156 MovieClip Frame 1stop();Symbol 156 MovieClip Frame 2stop();Symbol 156 MovieClip Frame 3stop();Symbol 156 MovieClip Frame 4stop();Symbol 156 MovieClip Frame 5stop();Symbol 156 MovieClip Frame 6stop();Symbol 156 MovieClip Frame 7stop();Symbol 156 MovieClip Frame 8stop();Symbol 163 MovieClip Frame 1this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = (this.onReleaseOutside = function () { this.gotoAndStop(1); }); stop();Symbol 163 MovieClip Frame 2stop();Symbol 173 MovieClip Frame 1stop();Symbol 173 MovieClip Frame 2stop();Symbol 173 MovieClip Frame 3stop();Symbol 173 MovieClip Frame 4stop();Symbol 173 MovieClip Frame 5stop();Symbol 173 MovieClip Frame 6stop();Symbol 173 MovieClip Frame 7stop();Symbol 173 MovieClip Frame 8stop();Symbol 177 MovieClip Frame 1stop();Symbol 177 MovieClip Frame 2stop();Symbol 177 MovieClip Frame 3stop();Symbol 177 MovieClip Frame 4stop();Symbol 177 MovieClip Frame 5stop();Symbol 177 MovieClip Frame 6stop();Symbol 177 MovieClip Frame 7stop();Symbol 177 MovieClip Frame 8stop();Symbol 186 MovieClip Frame 1stop();Symbol 186 MovieClip Frame 2stop();Symbol 186 MovieClip Frame 3stop();Symbol 186 MovieClip Frame 4stop();Symbol 186 MovieClip Frame 5stop();Symbol 186 MovieClip Frame 6stop();Symbol 186 MovieClip Frame 7stop();Symbol 186 MovieClip Frame 8stop();Symbol 195 MovieClip Frame 1stop();Symbol 195 MovieClip Frame 2stop();Symbol 195 MovieClip Frame 3stop();Symbol 195 MovieClip Frame 4stop();Symbol 195 MovieClip Frame 5stop();Symbol 195 MovieClip Frame 6stop();Symbol 195 MovieClip Frame 7stop();Symbol 195 MovieClip Frame 8stop();Symbol 200 Buttonon (rollOver) { _root.cards_big.gotoAndStop(this._currentframe); } on (rollOut) { _root.cards_big.gotoAndStop(1); }Symbol 211 MovieClip Frame 1stop();Symbol 214 MovieClip Frame 1stop();Symbol 214 MovieClip Frame 2stop();Symbol 214 MovieClip Frame 3stop();Symbol 214 MovieClip Frame 4stop();Symbol 214 MovieClip Frame 5stop();Symbol 214 MovieClip Frame 6stop();Symbol 214 MovieClip Frame 7stop();Symbol 214 MovieClip Frame 8stop();Symbol 217 MovieClip Frame 1stop();Symbol 217 MovieClip Frame 2stop();Symbol 217 MovieClip Frame 3stop();Symbol 217 MovieClip Frame 4stop();Symbol 217 MovieClip Frame 5stop();Symbol 217 MovieClip Frame 6stop();Symbol 217 MovieClip Frame 7stop();Symbol 217 MovieClip Frame 8stop();Symbol 218 MovieClip [UNIT] Frame 1#initclip 15 Object.registerClass("UNIT", classes.models.Unit); #endinitclip stop();Symbol 218 MovieClip [UNIT] Frame 2stop();Symbol 218 MovieClip [UNIT] Frame 3stop();Symbol 219 MovieClip Frame 1army_ico.flag._visible = false;Symbol 223 Buttonon (release, releaseOutside) { _root.GAME.selectCard(this._currentframe, _parent.flag.banner._currentframe, _parent, this); } on (rollOver) { _root.cards_big.gotoAndStop(this._currentframe); } on (rollOut) { _root.cards_big.gotoAndStop(1); }Symbol 237 MovieClip Frame 1stop();Symbol 246 MovieClip Frame 1stop();Symbol 246 MovieClip Frame 2_global.SOUNDS.playSound("kr\u00F3tki wybuch na start.wav");Symbol 246 MovieClip Frame 25stop();Symbol 247 MovieClip [FIGHTBOX] Frame 1#initclip 16 Object.registerClass("FIGHTBOX", classes.ww_interface.Fightbox); #endinitclipSymbol 264 MovieClip Frame 1this._visible = false;Symbol 327 MovieClip Frame 1stop();Symbol 327 MovieClip Frame 2stop();Symbol 327 MovieClip Frame 3stop();Symbol 331 MovieClip Frame 1stop();Symbol 331 MovieClip Frame 2stop();Symbol 336 MovieClip Frame 1stop();Symbol 344 MovieClip Frame 1stop();Symbol 344 MovieClip Frame 2stop();Symbol 347 MovieClip Frame 1stop();Symbol 347 MovieClip Frame 2stop();Symbol 350 MovieClip Frame 1stop();Symbol 350 MovieClip Frame 2stop();Symbol 355 MovieClip Frame 1stop();Symbol 355 MovieClip Frame 8stop();Symbol 357 MovieClip Frame 1stop();Symbol 357 MovieClip Frame 8stop();Symbol 358 MovieClip Frame 1function link1() { getURL ("http://www.tagemigames.com/index.php?lang=en", "Top"); } function link2() { getURL ("http://www.freakytikiproductions.com", "Top"); } function link3() { getURL ("http://www.addictinggames.com", "Top"); } tagemi_btn.onRelease = link1; tagemi_btn.onRollOver = function () { this.gotoAndPlay(2); }; tagemi_btn.onRollOut = function () { this.gotoAndPlay(9); }; ft_btn.onRelease = link2; ft_btn.onRollOver = function () { this.gotoAndPlay(2); }; ft_btn.onRollOut = function () { this.gotoAndPlay(9); }; ag_btn.onRelease = link3; ag_btn.onRollOver = function () { this.gotoAndPlay(2); }; ag_btn.onRollOut = function () { this.gotoAndPlay(9); };Symbol 359 MovieClip Frame 37_global.SOUNDS.menuSoundtrack();Symbol 359 MovieClip Frame 147_parent.gotoAndPlay(_parent._currentframe + 1);Symbol 365 MovieClip Frame 1stop();Symbol 365 MovieClip Frame 2stop();Symbol 368 MovieClip Frame 1stop();Symbol 368 MovieClip Frame 2stop();Symbol 371 MovieClip Frame 1stop();Symbol 371 MovieClip Frame 2stop();Symbol 374 MovieClip Frame 1stop();Symbol 374 MovieClip Frame 2stop();Symbol 377 MovieClip Frame 1stop();Symbol 377 MovieClip Frame 2stop();Symbol 380 MovieClip Frame 1stop();Symbol 380 MovieClip Frame 2stop();Symbol 383 MovieClip Frame 1stop();Symbol 383 MovieClip Frame 2stop();Symbol 386 MovieClip Frame 1stop();Symbol 386 MovieClip Frame 2stop();Symbol 387 MovieClip Frame 1function setArmy() { if (army._currentframe == 1) { _parent.ARMY = 1; } if (army._currentframe == 2) { _parent.ARMY = 2; } if (army._currentframe == 3) { _parent.ARMY = 3; } } function resetPlayers() { var _local2 = 2; while (_local2 <= 8) { this["p" + _local2].gotoAndStop(1); _local2++; } } function rollButton(mc) { mc.onRollOver = function () { this.gotoAndStop(2); }; mc.onRollOut = (mc.onReleaseOutside = function () { this.gotoAndStop(1); }); } function setMapMode() { if (mapMode._currentframe == 1) { _parent.mapMode = "RANDOM"; } if (mapMode._currentframe == 2) { _parent.mapMode = "CAMPAIGN"; } } rollButton(PLAY_BTN); rollButton(MUSIC_BTN_ON); rollButton(MUSIC_BTN_OFF); rollButton(HELP_BTN); PLAY_BTN.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); _parent.OUTRO.gotoAndPlay(2); }; HELP_BTN.onRelease = function () { if (_parent.HELP_MC._currentframe == 1) { _parent.HELP_MC.gotoAndPlay(2); _global.SOUNDS.playSound("okno help open.wav"); _parent.HELP_MC._visible = true; } }; MUSIC_BTN_ON._visible = !_global.ARE_SOUNDS; MUSIC_BTN_OFF.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); this._visible = false; MUSIC_BTN_ON.gotoAndStop(2); MUSIC_BTN_ON._visible = true; _global.ARE_SOUNDS = false; _global.SOUNDS.killSoundtrack(); }; MUSIC_BTN_ON.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); this._visible = false; MUSIC_BTN_OFF.gotoAndStop(2); MUSIC_BTN_OFF._visible = true; _global.ARE_SOUNDS = true; _global.SOUNDS.menuSoundtrack(); }; army.gotoAndStop(_parent.ARMY); nn.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); var _local2 = army._currentframe + 1; if (_local2 > 3) { _local2 = 1; } army.gotoAndStop(_local2); setArmy(); }; pp.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); var _local2 = army._currentframe - 1; if (_local2 < 1) { _local2 = army._totalframes; } army.gotoAndStop(_local2); setArmy(); }; nn.onRollOver = (pp.onRollOver = function () { this.gotoAndStop(2); }); nn.onRollOut = (nn.onReleaseOutside = (pp.onRollOut = (pp.onReleaseOutside = function () { this.gotoAndStop(1); }))); this["p" + _parent.PL].gotoAndStop(2); var CHOSEN = this["p" + _parent.PL]; var i = 2; while (i <= 8) { this["p" + i].i = i; this["p" + i].onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); resetPlayers(); CHOSEN.gotoAndStop(1); CHOSEN = this; this.gotoAndStop(2); _parent.PL = this.i; }; this["p" + i].onRollOver = function () { if (CHOSEN != this) { this.gotoAndStop(2); } }; this["p" + i].onRollOut = (this["p" + i].onReleaseOutside = function () { if (CHOSEN != this) { this.gotoAndStop(1); } }); i++; } mapn.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); var _local2 = mapMode._currentframe + 1; if (_local2 > 2) { _local2 = 1; } mapMode.gotoAndStop(_local2); setMapMode(); }; mapp.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); var _local2 = mapMode._currentframe - 1; if (_local2 < 1) { _local2 = mapMode._totalframes; } mapMode.gotoAndStop(_local2); setMapMode(); }; mapn.onRollOver = (mapp.onRollOver = function () { this.gotoAndStop(2); }); mapn.onRollOut = (mapn.onReleaseOutside = (mapp.onRollOut = (mapp.onReleaseOutside = function () { this.gotoAndStop(1); }))); if (_parent.mapMode == "CAMPAIGN") { mapMode.gotoAndStop(2); }Symbol 389 MovieClip Frame 1this.onRelease = function () { }; this.useHandCursor = false; this.enabled = false;Symbol 394 MovieClip Frame 1stop();Symbol 394 MovieClip Frame 2stop();Symbol 398 MovieClip Frame 20stop();Symbol 405 MovieClip Frame 1mm.gotoAndPlay(1); stop();Symbol 405 MovieClip Frame 2mm.gotoAndPlay(1); stop();Symbol 405 MovieClip Frame 3mm.gotoAndPlay(1); stop();Symbol 405 MovieClip Frame 4mm.gotoAndPlay(1); stop();Symbol 405 MovieClip Frame 5mm.gotoAndPlay(1); stop();Symbol 405 MovieClip Frame 6mm.gotoAndPlay(1); stop();Symbol 408 MovieClip Frame 1stop();Symbol 408 MovieClip Frame 2stop();Symbol 409 MovieClip Frame 1var curr = 1; var from = 6; _parent._parent.rollButton(nn); _parent._parent.rollButton(pp); nn.onRelease = function () { if ((curr + 1) <= from) { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); curr++; content.gotoAndStop(curr); f.text = curr; s.text = from; } }; pp.onRelease = function () { if ((curr - 1) >= 1) { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); curr--; content.gotoAndStop(curr); f.text = curr; s.text = from; } };Symbol 410 MovieClip Frame 1this._visible = false; stop();Symbol 410 MovieClip Frame 2inside.content._visible = false;Symbol 410 MovieClip Frame 7_parent.rollButton(inside.x); inside.content._visible = true; inside.x.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); _global.SOUNDS.playSound("okno help close.wav"); gotoAndPlay(_currentframe + 1); }; stop();Symbol 410 MovieClip Frame 8inside.content._visible = false;Symbol 413 MovieClip Frame 1stop();Symbol 413 MovieClip Frame 2_global.SOUNDS.killSoundtrack(); _global.SOUNDS.playSound("kr\u00F3tki wybuch na start.wav");Symbol 413 MovieClip Frame 4_parent.gotoAndStop(_parent._currentframe + 1);Symbol 415 MovieClip Frame 6if (this._name == "expl") { _global.SOUNDS.gameSoundtrack(); }Symbol 415 MovieClip Frame 18_parent.init(); stop();Symbol 432 MovieClip Frame 1stop();Symbol 432 MovieClip Frame 2stop();Symbol 435 MovieClip Frame 1stop();Symbol 435 MovieClip Frame 2stop();Symbol 438 MovieClip Frame 1stop();Symbol 438 MovieClip Frame 2stop();Symbol 441 MovieClip Frame 1var kill = true; stop();Symbol 441 MovieClip Frame 24stop();Symbol 441 MovieClip Frame 38if (!this.kill) { _parent.mapAgain(); }Symbol 444 MovieClip Frame 1stop();Symbol 444 MovieClip Frame 2stop();Symbol 446 MovieClip Frame 1stop();Symbol 446 MovieClip Frame 2if (_parent.ag_anim._currentframe != 1) { _parent.ag_anim.gotoAndPlay("out"); }Symbol 446 MovieClip Frame 11stop();Symbol 446 MovieClip Frame 15_parent.ag_anim.gotoAndPlay("in");Symbol 447 MovieClip Frame 1ag_btn.onRelease = function () { getURL ("http://www.addictinggames.com", "Top"); }; stop();Symbol 447 MovieClip Frame 10stop();Symbol 451 MovieClip Frame 1stop();Symbol 452 MovieClip Frame 1_global.GAME_PAUSE = false; stop();Symbol 478 MovieClip Frame 1stop();Symbol 484 MovieClip Frame 1stop();Symbol 484 MovieClip Frame 2stop();Symbol 487 MovieClip Frame 1stop();Symbol 487 MovieClip Frame 2stop();Symbol 507 MovieClip Frame 1stop();Symbol 507 MovieClip Frame 2_global.SOUNDS.playSound("okno help open.wav");Symbol 507 MovieClip Frame 8_parent.rollButton(exit); _parent.rollButton(playagain); exit.onRelease = function () { _parent.kill(); _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); _parent.gotoAndPlay(_parent._currentframe - 1); }; playagain.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); gotoAndPlay (82); };Symbol 507 MovieClip Frame 62_global.SOUNDS.playSound("\u015Bmiech-poprawiony.wav");Symbol 507 MovieClip Frame 81stop();Symbol 507 MovieClip Frame 82_global.SOUNDS.playSound("okno help close.wav");Symbol 507 MovieClip Frame 89_parent.gotoAndPlay(_parent._currentframe + 1);Symbol 510 MovieClip Frame 1stop();Symbol 510 MovieClip Frame 2stop();Symbol 516 MovieClip Frame 1stop();Symbol 516 MovieClip Frame 2_global.SOUNDS.playSound("okno help open.wav");Symbol 516 MovieClip Frame 8_parent.rollButton(exit); _parent.rollButton(playagain); exit.onRelease = function () { _parent.kill(); _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); _parent.gotoAndPlay(_parent._currentframe - 1); }; playagain.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); gotoAndPlay (92); };Symbol 516 MovieClip Frame 24_global.SOUNDS.playSound("wygrana.wav");Symbol 516 MovieClip Frame 91stop();Symbol 516 MovieClip Frame 92_global.SOUNDS.playSound("okno help close.wav");Symbol 516 MovieClip Frame 98_parent.gotoAndPlay(_parent._currentframe + 1);Symbol 520 MovieClip Frame 1this._visible = false; stop();Symbol 520 MovieClip Frame 2su.text = showExtra; this._visible = true;Symbol 525 MovieClip Frame 1stop();Symbol 525 MovieClip Frame 2stop();Symbol 528 MovieClip Frame 1stop();Symbol 528 MovieClip Frame 2stop();Symbol 536 MovieClip Frame 1stop(); _visible = false;Symbol 536 MovieClip Frame 2_global.SOUNDS.playSound("okno help open.wav"); _global.GAME_PAUSE = true;Symbol 536 MovieClip Frame 9_global.SOUNDS.playSound("kurczak.wav");Symbol 536 MovieClip Frame 30_parent.rollButton(no); _parent.rollButton(yes); stop(); no.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); gotoAndPlay(_currentframe + 1); }; yes.onRelease = function () { _parent.kill(); _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); _parent.gameout.gotoAndPlay(2); };Symbol 536 MovieClip Frame 31_global.SOUNDS.playSound("okno help close.wav");Symbol 536 MovieClip Frame 35_global.GAME_PAUSE = false;Symbol 538 MovieClip Frame 1stop();Symbol 538 MovieClip Frame 2_global.SOUNDS.killSoundtrack(); _global.SOUNDS.playSound("kr\u00F3tki wybuch na start.wav");Symbol 538 MovieClip Frame 4_global.GAME_PAUSE = false; _parent.gotoAndStop(_parent._currentframe - 1);
Library Items
Symbol 1 Sound [gra] | Used by:264 | |
Symbol 2 Sound [Smash] | ||
Symbol 3 Graphic | Used by:10 | |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 MovieClip | Uses:4 | Used by:10 |
Symbol 6 Font | Used by:7 | |
Symbol 7 EditableText | Uses:6 | Used by:10 |
Symbol 8 Font | Used by:9 | |
Symbol 9 Text | Uses:8 | Used by:10 |
Symbol 10 MovieClip [debuger] | Uses:3 5 7 9 | |
Symbol 11 Graphic | Used by:Timeline | |
Symbol 12 ShapeTweening | Used by:20 | |
Symbol 13 Graphic | Used by:20 | |
Symbol 14 ShapeTweening | Used by:20 | |
Symbol 15 Graphic | Used by:20 | |
Symbol 16 ShapeTweening | Used by:20 | |
Symbol 17 Graphic | Used by:20 | |
Symbol 18 ShapeTweening | Used by:20 | |
Symbol 19 Graphic | Used by:20 | |
Symbol 20 MovieClip | Uses:12 13 14 15 16 17 18 19 | Used by:57 |
Symbol 21 Graphic | Used by:22 | |
Symbol 22 Button | Uses:21 | Used by:57 |
Symbol 23 Graphic | Used by:47 | |
Symbol 24 Graphic | Used by:45 47 357 | |
Symbol 25 Graphic | Used by:47 | |
Symbol 26 Graphic | Used by:47 357 | |
Symbol 27 Graphic | Used by:47 | |
Symbol 28 Graphic | Used by:47 357 | |
Symbol 29 Graphic | Used by:47 | |
Symbol 30 Graphic | Used by:47 | |
Symbol 31 Graphic | Used by:47 357 | |
Symbol 32 Graphic | Used by:47 | |
Symbol 33 Graphic | Used by:47 357 | |
Symbol 34 Graphic | Used by:47 | |
Symbol 35 Graphic | Used by:47 357 | |
Symbol 36 Graphic | Used by:47 | |
Symbol 37 Graphic | Used by:47 357 | |
Symbol 38 Graphic | Used by:47 | |
Symbol 39 Graphic | Used by:47 357 | |
Symbol 40 Graphic | Used by:47 | |
Symbol 41 Graphic | Used by:47 357 | |
Symbol 42 Graphic | Used by:47 | |
Symbol 43 Graphic | Used by:47 357 | |
Symbol 44 Graphic | Used by:45 | |
Symbol 45 MovieClip | Uses:44 24 | Used by:47 |
Symbol 46 Graphic | Used by:47 357 | |
Symbol 47 MovieClip | Uses:23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 45 46 | Used by:57 |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:48 | Used by:50 |
Symbol 50 MovieClip | Uses:49 | Used by:56 57 |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:51 | Used by:56 57 |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 MovieClip | Uses:53 | Used by:55 |
Symbol 55 MovieClip | Uses:54 | Used by:57 |
Symbol 56 MovieClip | Uses:50 52 | Used by:57 |
Symbol 57 MovieClip | Uses:20 22 47 50 52 55 56 | Used by:Timeline |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 MovieClip | Uses:58 | Used by:Timeline |
Symbol 539 MovieClip [__Packages.classes.Game_sounds] | ||
Symbol 540 MovieClip [__Packages.mx.utils.Delegate] | ||
Symbol 541 MovieClip [__Packages.classes.ww_interface.Waiter] | ||
Symbol 542 MovieClip [__Packages.classes.ww_interface.Units_list] | ||
Symbol 543 MovieClip [__Packages.classes.models.Unit] | ||
Symbol 544 MovieClip [__Packages.classes.ww_interface.Fightbox] | ||
Symbol 545 MovieClip [__Packages.classes.GameWW] | ||
Symbol 546 MovieClip [__Packages.classes.Map] | ||
Symbol 547 MovieClip [__Packages.classes.models.Hex] | ||
Symbol 548 MovieClip [__Packages.classes.GameAI] | ||
Symbol 549 MovieClip [__Packages.classes.ww_interface.Countdown] | ||
Symbol 550 MovieClip [__Packages.classes.Debug] | ||
Symbol 60 Graphic | Used by:63 | |
Symbol 61 Font | Used by:62 159 162 267 | |
Symbol 62 EditableText | Uses:61 | Used by:63 |
Symbol 63 MovieClip | Uses:60 62 | Used by:Timeline |
Symbol 64 Graphic | Used by:67 | |
Symbol 65 Font | Used by:66 70 114 117 174 187 188 189 190 191 192 193 194 220 238 399 400 401 402 403 404 | |
Symbol 66 EditableText | Uses:65 | Used by:67 |
Symbol 67 MovieClip | Uses:64 66 | Used by:68 |
Symbol 68 MovieClip [CLOUD] | Uses:67 | Used by:264 |
Symbol 69 Graphic | Used by:73 | |
Symbol 70 Text | Uses:65 | Used by:72 |
Symbol 71 MovieClip | Used by:72 | |
Symbol 72 MovieClip | Uses:70 71 | Used by:73 |
Symbol 73 MovieClip [COUNTDOWN] | Uses:69 72 | Used by:247 264 |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:74 | Used by:90 121 |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip | Uses:76 | Used by:90 121 |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:78 | Used by:90 121 |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:80 | Used by:90 121 |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:82 | Used by:90 121 |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip | Uses:84 | Used by:90 121 |
Symbol 86 Graphic | Used by:87 | |
Symbol 87 MovieClip | Uses:86 | Used by:90 121 |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:88 | Used by:90 121 |
Symbol 90 MovieClip [HEX] | Uses:75 77 79 81 83 85 87 89 | Used by:264 |
Symbol 91 Graphic | Used by:95 | |
Symbol 92 Font | Used by:93 333 334 335 391 395 396 450 481 482 483 485 486 509 518 519 522 523 524 526 527 | |
Symbol 93 Text | Uses:92 | Used by:95 |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip [WAITER] | Uses:91 93 94 | Used by:264 Timeline |
Symbol 96 Graphic | Used by:99 112 177 | |
Symbol 97 Graphic | Used by:99 112 214 | |
Symbol 98 Graphic | Used by:99 112 217 | |
Symbol 99 MovieClip | Uses:96 97 98 | Used by:100 |
Symbol 100 MovieClip [UNITS_ADDER] | Uses:99 | Used by:264 |
Symbol 101 Graphic | Used by:111 | |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:102 | Used by:111 |
Symbol 104 Graphic | Used by:111 | |
Symbol 105 Graphic | Used by:111 | |
Symbol 106 Graphic | Used by:111 | |
Symbol 107 Graphic | Used by:111 | |
Symbol 108 Graphic | Used by:111 | |
Symbol 109 Graphic | Used by:111 | |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip | Uses:101 103 104 105 106 107 108 109 110 | Used by:119 |
Symbol 112 MovieClip | Uses:96 97 98 | Used by:119 |
Symbol 113 Graphic | Used by:115 | |
Symbol 114 EditableText | Uses:65 | Used by:115 |
Symbol 115 MovieClip | Uses:113 114 | Used by:119 |
Symbol 116 Graphic | Used by:118 | |
Symbol 117 EditableText | Uses:65 | Used by:118 |
Symbol 118 MovieClip | Uses:116 117 | Used by:119 |
Symbol 119 MovieClip | Uses:111 112 115 118 | Used by:120 |
Symbol 120 MovieClip [UNITS_LIST] | Uses:119 | Used by:264 Timeline |
Symbol 121 MovieClip [HEX2] | Uses:83 77 79 81 75 85 87 89 | Used by:264 |
Symbol 122 Graphic | Used by:247 | |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 MovieClip | Uses:123 | Used by:125 |
Symbol 125 MovieClip | Uses:124 | Used by:247 |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 MovieClip | Uses:126 | Used by:128 |
Symbol 128 MovieClip | Uses:127 | Used by:247 |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip | Uses:129 | Used by:131 |
Symbol 131 MovieClip | Uses:130 | Used by:247 |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 MovieClip | Uses:132 | Used by:134 |
Symbol 134 MovieClip | Uses:133 | Used by:247 |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:135 | Used by:137 |
Symbol 137 MovieClip | Uses:136 | Used by:247 |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip | Uses:138 | Used by:140 |
Symbol 140 MovieClip | Uses:139 | Used by:247 |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip | Uses:141 | Used by:143 |
Symbol 143 MovieClip | Uses:142 | Used by:247 |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 MovieClip | Uses:144 | Used by:146 |
Symbol 146 MovieClip | Uses:145 | Used by:247 |
Symbol 147 MovieClip | Used by:247 Timeline | |
Symbol 148 Graphic | Used by:156 | |
Symbol 149 Graphic | Used by:156 | |
Symbol 150 Graphic | Used by:156 | |
Symbol 151 Graphic | Used by:156 | |
Symbol 152 Graphic | Used by:156 | |
Symbol 153 Graphic | Used by:156 | |
Symbol 154 Graphic | Used by:156 | |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 MovieClip | Uses:148 149 150 151 152 153 154 155 | Used by:247 |
Symbol 157 Graphic | Used by:247 | |
Symbol 158 Graphic | Used by:163 484 487 510 525 528 | |
Symbol 159 Text | Uses:61 | Used by:163 |
Symbol 160 Graphic | Used by:163 484 525 528 | |
Symbol 161 Graphic | Used by:163 484 487 510 525 528 | |
Symbol 162 Text | Uses:61 | Used by:163 |
Symbol 163 MovieClip | Uses:158 159 160 161 162 | Used by:247 |
Symbol 164 Graphic | Used by:219 | |
Symbol 165 Graphic | Used by:173 | |
Symbol 166 Graphic | Used by:173 | |
Symbol 167 Graphic | Used by:173 | |
Symbol 168 Graphic | Used by:173 | |
Symbol 169 Graphic | Used by:173 | |
Symbol 170 Graphic | Used by:173 | |
Symbol 171 Graphic | Used by:173 | |
Symbol 172 Graphic | Used by:173 | |
Symbol 173 MovieClip | Uses:165 166 167 168 169 170 171 172 | Used by:219 |
Symbol 174 EditableText | Uses:65 | Used by:219 |
Symbol 175 Graphic | Used by:177 | |
Symbol 176 Graphic | Used by:177 | |
Symbol 177 MovieClip | Uses:96 175 176 | Used by:218 |
Symbol 178 Graphic | Used by:186 | |
Symbol 179 Graphic | Used by:186 | |
Symbol 180 Graphic | Used by:186 | |
Symbol 181 Graphic | Used by:186 | |
Symbol 182 Graphic | Used by:186 | |
Symbol 183 Graphic | Used by:186 | |
Symbol 184 Graphic | Used by:186 | |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 MovieClip | Uses:178 179 180 181 182 183 184 185 | Used by:196 |
Symbol 187 Text | Uses:65 | Used by:195 |
Symbol 188 Text | Uses:65 | Used by:195 |
Symbol 189 Text | Uses:65 | Used by:195 |
Symbol 190 Text | Uses:65 | Used by:195 |
Symbol 191 Text | Uses:65 | Used by:195 |
Symbol 192 Text | Uses:65 | Used by:195 |
Symbol 193 Text | Uses:65 | Used by:195 |
Symbol 194 Text | Uses:65 | Used by:195 |
Symbol 195 MovieClip | Uses:187 188 189 190 191 192 193 194 | Used by:196 |
Symbol 196 MovieClip | Uses:186 195 | Used by:218 |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:211 |
Symbol 199 Graphic | Used by:200 223 | |
Symbol 200 Button | Uses:199 | Used by:211 |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:201 | Used by:211 |
Symbol 203 Bitmap | Used by:204 | |
Symbol 204 Graphic | Uses:203 | Used by:211 |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:211 |
Symbol 207 Bitmap | Used by:208 | |
Symbol 208 Graphic | Uses:207 | Used by:211 |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:211 |
Symbol 211 MovieClip | Uses:198 200 202 204 206 208 210 | Used by:218 |
Symbol 212 Graphic | Used by:214 | |
Symbol 213 Graphic | Used by:214 | |
Symbol 214 MovieClip | Uses:97 212 213 | Used by:218 |
Symbol 215 Graphic | Used by:217 | |
Symbol 216 Graphic | Used by:217 | |
Symbol 217 MovieClip | Uses:98 215 216 | Used by:218 |
Symbol 218 MovieClip [UNIT] | Uses:177 196 211 214 217 | Used by:219 |
Symbol 219 MovieClip | Uses:164 173 174 218 | Used by:247 |
Symbol 220 EditableText | Uses:65 | Used by:247 |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:237 451 |
Symbol 223 Button | Uses:199 | Used by:237 |
Symbol 224 Bitmap | Used by:225 | |
Symbol 225 Graphic | Uses:224 | Used by:226 |
Symbol 226 MovieClip | Uses:225 | Used by:237 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:237 451 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:237 451 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:237 451 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:237 451 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:237 451 |
Symbol 237 MovieClip | Uses:222 223 226 228 230 232 234 236 | Used by:247 448 |
Symbol 238 EditableText | Uses:65 | Used by:247 |
Symbol 239 Graphic | Used by:247 | |
Symbol 240 ShapeTweening | Used by:246 | |
Symbol 241 Graphic | Used by:246 | |
Symbol 242 Graphic | Used by:246 | |
Symbol 243 Graphic | Used by:246 | |
Symbol 244 Graphic | Used by:246 | |
Symbol 245 Graphic | Used by:246 | |
Symbol 246 MovieClip | Uses:240 241 242 243 244 245 | Used by:247 Timeline |
Symbol 247 MovieClip [FIGHTBOX] | Uses:122 125 128 131 134 137 140 143 146 147 156 157 73 163 219 220 237 238 239 246 | Used by:264 |
Symbol 248 Font | Used by:249 399 400 401 402 403 404 | |
Symbol 249 Text | Uses:248 | Used by:264 |
Symbol 250 Sound [explozja] | Used by:264 | |
Symbol 251 Sound | Used by:264 359 | |
Symbol 252 Sound [kolko.wav] | Used by:264 | |
Symbol 253 Sound [kości.wav] | Used by:264 | |
Symbol 254 Sound [krótki wybuch na start.wav] | Used by:264 | |
Symbol 255 Sound [kurczak.wav] | Used by:264 | |
Symbol 256 Sound [menu2] | Used by:264 | |
Symbol 257 Sound [okno help close.wav] | Used by:264 | |
Symbol 258 Sound [okno help open.wav] | Used by:264 | |
Symbol 259 Sound [przemarsz - do uzupełniania jednostek.wav] | Used by:264 | |
Symbol 260 Sound [menu1] | Used by:264 | |
Symbol 261 Sound [wygrana.wav] | Used by:264 | |
Symbol 262 Sound [śmiech-poprawiony.wav] | Used by:264 | |
Symbol 263 Sound [Click- głośniejszy.wav] | Used by:264 | |
Symbol 264 MovieClip | Uses:68 73 90 95 100 120 121 247 249 250 251 1 252 253 254 255 256 257 258 259 260 261 262 263 | Used by:Timeline |
Symbol 265 Graphic | Used by:359 | |
Symbol 266 Graphic | Used by:359 | |
Symbol 267 Text | Uses:61 | Used by:359 |
Symbol 268 Graphic | Used by:359 | |
Symbol 269 Graphic | Used by:273 | |
Symbol 270 Graphic | Used by:273 | |
Symbol 271 Graphic | Used by:273 | |
Symbol 272 Graphic | Used by:273 | |
Symbol 273 MovieClip | Uses:269 270 271 272 | Used by:359 |
Symbol 274 Graphic | Used by:359 | |
Symbol 275 Graphic | Used by:359 | |
Symbol 276 Graphic | Used by:359 | |
Symbol 277 Graphic | Used by:359 | |
Symbol 278 Graphic | Used by:359 | |
Symbol 279 Graphic | Used by:359 | |
Symbol 280 Graphic | Used by:359 | |
Symbol 281 Graphic | Used by:359 | |
Symbol 282 Graphic | Used by:359 | |
Symbol 283 Graphic | Used by:359 | |
Symbol 284 Graphic | Used by:359 | |
Symbol 285 Graphic | Used by:359 | |
Symbol 286 Graphic | Used by:359 | |
Symbol 287 Graphic | Used by:359 | |
Symbol 288 Graphic | Used by:359 | |
Symbol 289 Graphic | Used by:359 | |
Symbol 290 Graphic | Used by:359 | |
Symbol 291 Graphic | Used by:359 | |
Symbol 292 Graphic | Used by:359 | |
Symbol 293 Graphic | Used by:359 | |
Symbol 294 Graphic | Used by:359 | |
Symbol 295 Graphic | Used by:359 | |
Symbol 296 Graphic | Used by:359 | |
Symbol 297 Graphic | Used by:359 | |
Symbol 298 Graphic | Used by:359 | |
Symbol 299 Graphic | Used by:359 | |
Symbol 300 Graphic | Used by:359 | |
Symbol 301 Graphic | Used by:359 | |
Symbol 302 Graphic | Used by:359 | |
Symbol 303 Bitmap | Used by:304 | |
Symbol 304 Graphic | Uses:303 | Used by:359 387 |
Symbol 305 Graphic | Used by:359 | |
Symbol 306 Graphic | Used by:359 | |
Symbol 307 Graphic | Used by:359 | |
Symbol 308 Graphic | Used by:359 | |
Symbol 309 Graphic | Used by:359 | |
Symbol 310 Graphic | Used by:359 415 | |
Symbol 311 Graphic | Used by:359 415 | |
Symbol 312 Font | Used by:313 428 455 460 464 468 472 476 | |
Symbol 313 Text | Uses:312 | Used by:359 387 |
Symbol 314 Graphic | Used by:317 | |
Symbol 315 Graphic | Used by:317 | |
Symbol 316 Graphic | Used by:317 | |
Symbol 317 MovieClip | Uses:314 315 316 | Used by:359 387 429 |
Symbol 318 Bitmap | Used by:319 | |
Symbol 319 Graphic | Uses:318 | Used by:320 |
Symbol 320 MovieClip | Uses:319 | Used by:359 387 |
Symbol 321 Graphic | Used by:359 415 | |
Symbol 322 Graphic | Used by:359 415 | |
Symbol 323 Graphic | Used by:359 | |
Symbol 324 Graphic | Used by:327 | |
Symbol 325 Graphic | Used by:327 | |
Symbol 326 Graphic | Used by:327 | |
Symbol 327 MovieClip | Uses:324 325 326 | Used by:359 387 |
Symbol 328 Graphic | Used by:331 | |
Symbol 329 Graphic | Used by:331 | |
Symbol 330 Graphic | Used by:331 | |
Symbol 331 MovieClip | Uses:328 329 330 | Used by:359 387 |
Symbol 332 Graphic | Used by:359 | |
Symbol 333 Text | Uses:92 | Used by:359 387 |
Symbol 334 Text | Uses:92 | Used by:336 |
Symbol 335 Text | Uses:92 | Used by:336 |
Symbol 336 MovieClip | Uses:334 335 | Used by:359 387 |
Symbol 337 Graphic | Used by:359 | |
Symbol 338 Graphic | Used by:339 361 | |
Symbol 339 MovieClip | Uses:338 | Used by:359 |
Symbol 340 Graphic | Used by:341 362 | |
Symbol 341 MovieClip | Uses:340 | Used by:359 |
Symbol 342 Graphic | Used by:344 | |
Symbol 343 Graphic | Used by:344 | |
Symbol 344 MovieClip | Uses:342 343 | Used by:359 387 Timeline |
Symbol 345 Graphic | Used by:347 | |
Symbol 346 Graphic | Used by:347 | |
Symbol 347 MovieClip | Uses:345 346 | Used by:359 387 |
Symbol 348 Graphic | Used by:350 | |
Symbol 349 Graphic | Used by:350 | |
Symbol 350 MovieClip | Uses:348 349 | Used by:359 387 Timeline |
Symbol 351 Bitmap | Used by:352 | |
Symbol 352 Graphic | Uses:351 | Used by:353 |
Symbol 353 MovieClip | Uses:352 | Used by:355 |
Symbol 354 Graphic | Used by:355 357 394 487 510 | |
Symbol 355 MovieClip | Uses:353 354 | Used by:358 |
Symbol 356 Graphic | Used by:357 | |
Symbol 357 MovieClip | Uses:356 24 26 28 43 31 33 35 37 39 41 46 354 | Used by:358 447 |
Symbol 358 MovieClip | Uses:355 357 | Used by:359 387 |
Symbol 359 MovieClip | Uses:265 266 267 268 273 274 251 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 304 305 306 307 308 309 310 311 313 317 320 321 322 323 327 331 332 333 336 337 339 341 344 347 350 358 | Used by:Timeline |
Symbol 360 Graphic | Used by:387 | |
Symbol 361 MovieClip | Uses:338 | Used by:387 |
Symbol 362 MovieClip | Uses:340 | Used by:387 |
Symbol 363 Graphic | Used by:365 | |
Symbol 364 Graphic | Used by:365 | |
Symbol 365 MovieClip | Uses:363 364 | Used by:387 |
Symbol 366 Graphic | Used by:368 | |
Symbol 367 Graphic | Used by:368 | |
Symbol 368 MovieClip | Uses:366 367 | Used by:387 |
Symbol 369 Graphic | Used by:371 | |
Symbol 370 Graphic | Used by:371 | |
Symbol 371 MovieClip | Uses:369 370 | Used by:387 |
Symbol 372 Graphic | Used by:374 | |
Symbol 373 Graphic | Used by:374 | |
Symbol 374 MovieClip | Uses:372 373 | Used by:387 |
Symbol 375 Graphic | Used by:377 | |
Symbol 376 Graphic | Used by:377 | |
Symbol 377 MovieClip | Uses:375 376 | Used by:387 |
Symbol 378 Graphic | Used by:380 | |
Symbol 379 Graphic | Used by:380 | |
Symbol 380 MovieClip | Uses:378 379 | Used by:387 |
Symbol 381 Graphic | Used by:383 | |
Symbol 382 Graphic | Used by:383 | |
Symbol 383 MovieClip | Uses:381 382 | Used by:387 |
Symbol 384 Graphic | Used by:386 | |
Symbol 385 Graphic | Used by:386 | |
Symbol 386 MovieClip | Uses:384 385 | Used by:387 Timeline |
Symbol 387 MovieClip | Uses:304 313 317 320 360 327 331 361 362 344 350 347 365 368 371 374 377 380 383 386 333 336 358 | Used by:Timeline |
Symbol 388 Graphic | Used by:389 | |
Symbol 389 MovieClip | Uses:388 | Used by:410 507 516 536 |
Symbol 390 Graphic | Used by:409 | |
Symbol 391 Text | Uses:92 | Used by:409 |
Symbol 392 Graphic | Used by:394 | |
Symbol 393 Graphic | Used by:394 | |
Symbol 394 MovieClip | Uses:392 354 393 | Used by:409 |
Symbol 395 EditableText | Uses:92 | Used by:409 |
Symbol 396 EditableText | Uses:92 | Used by:409 |
Symbol 397 Graphic | Used by:398 | |
Symbol 398 MovieClip | Uses:397 | Used by:405 |
Symbol 399 Text | Uses:248 65 | Used by:405 |
Symbol 400 Text | Uses:65 248 | Used by:405 |
Symbol 401 Text | Uses:65 248 | Used by:405 |
Symbol 402 Text | Uses:65 248 | Used by:405 |
Symbol 403 Text | Uses:65 248 | Used by:405 |
Symbol 404 Text | Uses:65 248 | Used by:405 |
Symbol 405 MovieClip | Uses:398 399 400 401 402 403 404 | Used by:409 |
Symbol 406 Graphic | Used by:408 | |
Symbol 407 Graphic | Used by:408 | |
Symbol 408 MovieClip | Uses:406 407 | Used by:409 |
Symbol 409 MovieClip | Uses:390 391 394 395 396 405 408 | Used by:410 |
Symbol 410 MovieClip | Uses:389 409 | Used by:Timeline |
Symbol 411 Graphic | Used by:413 | |
Symbol 412 Graphic | Used by:413 538 | |
Symbol 413 MovieClip | Uses:411 412 | Used by:Timeline |
Symbol 414 Graphic | Used by:415 | |
Symbol 415 MovieClip | Uses:310 311 321 322 414 | Used by:Timeline |
Symbol 416 Bitmap | Used by:417 | |
Symbol 417 Graphic | Uses:416 | Used by:Timeline |
Symbol 418 Graphic | Used by:419 | |
Symbol 419 MovieClip | Uses:418 | Used by:Timeline |
Symbol 420 Graphic | Used by:Timeline | |
Symbol 421 Graphic | Used by:Timeline | |
Symbol 422 Bitmap | Used by:423 | |
Symbol 423 Graphic | Uses:422 | Used by:424 |
Symbol 424 MovieClip | Uses:423 | Used by:Timeline |
Symbol 425 Graphic | Used by:Timeline | |
Symbol 426 Graphic | Used by:427 | |
Symbol 427 MovieClip | Uses:426 | Used by:Timeline |
Symbol 428 Text | Uses:312 | Used by:429 |
Symbol 429 MovieClip | Uses:317 428 | Used by:Timeline |
Symbol 430 Graphic | Used by:432 | |
Symbol 431 Graphic | Used by:432 | |
Symbol 432 MovieClip | Uses:430 431 | Used by:Timeline |
Symbol 433 Graphic | Used by:435 | |
Symbol 434 Graphic | Used by:435 | |
Symbol 435 MovieClip | Uses:433 434 | Used by:441 |
Symbol 436 Graphic | Used by:438 | |
Symbol 437 Graphic | Used by:438 | |
Symbol 438 MovieClip | Uses:436 437 | Used by:441 |
Symbol 439 Font | Used by:440 445 | |
Symbol 440 Text | Uses:439 | Used by:441 |
Symbol 441 MovieClip | Uses:435 438 440 | Used by:Timeline |
Symbol 442 Graphic | Used by:444 | |
Symbol 443 Graphic | Used by:444 | |
Symbol 444 MovieClip | Uses:442 443 | Used by:446 |
Symbol 445 Text | Uses:439 | Used by:446 |
Symbol 446 MovieClip | Uses:444 445 | Used by:Timeline |
Symbol 447 MovieClip | Uses:357 | Used by:Timeline |
Symbol 448 MovieClip | Uses:237 | Used by:Timeline |
Symbol 449 Graphic | Used by:452 | |
Symbol 450 EditableText | Uses:92 | Used by:452 |
Symbol 451 MovieClip | Uses:222 228 230 232 234 236 | Used by:452 |
Symbol 452 MovieClip | Uses:449 450 451 | Used by:Timeline |
Symbol 453 Bitmap | Used by:454 | |
Symbol 454 Graphic | Uses:453 | Used by:478 |
Symbol 455 Text | Uses:312 | Used by:478 |
Symbol 456 Font | Used by:457 461 465 469 473 477 | |
Symbol 457 Text | Uses:456 | Used by:478 |
Symbol 458 Bitmap | Used by:459 | |
Symbol 459 Graphic | Uses:458 | Used by:478 |
Symbol 460 Text | Uses:312 | Used by:478 |
Symbol 461 Text | Uses:456 | Used by:478 |
Symbol 462 Bitmap | Used by:463 | |
Symbol 463 Graphic | Uses:462 | Used by:478 |
Symbol 464 Text | Uses:312 | Used by:478 |
Symbol 465 Text | Uses:456 | Used by:478 |
Symbol 466 Bitmap | Used by:467 | |
Symbol 467 Graphic | Uses:466 | Used by:478 |
Symbol 468 Text | Uses:312 | Used by:478 |
Symbol 469 Text | Uses:456 | Used by:478 |
Symbol 470 Bitmap | Used by:471 | |
Symbol 471 Graphic | Uses:470 | Used by:478 |
Symbol 472 Text | Uses:312 | Used by:478 |
Symbol 473 Text | Uses:456 | Used by:478 |
Symbol 474 Bitmap | Used by:475 | |
Symbol 475 Graphic | Uses:474 | Used by:478 |
Symbol 476 Text | Uses:312 | Used by:478 |
Symbol 477 Text | Uses:456 | Used by:478 |
Symbol 478 MovieClip | Uses:454 455 457 459 460 461 463 464 465 467 468 469 471 472 473 475 476 477 | Used by:Timeline |
Symbol 479 MovieClip | Used by:Timeline | |
Symbol 480 Graphic | Used by:507 | |
Symbol 481 Text | Uses:92 | Used by:507 |
Symbol 482 Text | Uses:92 | Used by:484 510 |
Symbol 483 Text | Uses:92 | Used by:484 510 |
Symbol 484 MovieClip | Uses:158 482 160 161 483 | Used by:507 |
Symbol 485 Text | Uses:92 | Used by:487 |
Symbol 486 Text | Uses:92 | Used by:487 |
Symbol 487 MovieClip | Uses:158 485 354 161 486 | Used by:507 516 |
Symbol 488 Graphic | Used by:507 | |
Symbol 489 Graphic | Used by:490 | |
Symbol 490 MovieClip | Uses:489 | Used by:507 |
Symbol 491 Graphic | Used by:492 | |
Symbol 492 MovieClip | Uses:491 | Used by:507 |
Symbol 493 Graphic | Used by:494 | |
Symbol 494 MovieClip | Uses:493 | Used by:507 |
Symbol 495 Graphic | Used by:496 | |
Symbol 496 MovieClip | Uses:495 | Used by:506 507 |
Symbol 497 Graphic | Used by:507 | |
Symbol 498 ShapeTweening | Used by:507 | |
Symbol 499 ShapeTweening | Used by:507 | |
Symbol 500 Graphic | Used by:501 | |
Symbol 501 MovieClip | Uses:500 | Used by:506 507 |
Symbol 502 ShapeTweening | Used by:507 | |
Symbol 503 Graphic | Used by:507 | |
Symbol 504 Graphic | Used by:506 507 | |
Symbol 505 Graphic | Used by:506 | |
Symbol 506 MovieClip | Uses:505 501 504 496 | Used by:507 |
Symbol 507 MovieClip | Uses:389 480 481 484 487 488 490 492 494 496 497 498 499 501 502 503 504 506 | Used by:Timeline |
Symbol 508 Graphic | Used by:516 | |
Symbol 509 Text | Uses:92 | Used by:516 |
Symbol 510 MovieClip | Uses:158 482 354 161 483 | Used by:516 |
Symbol 511 Graphic | Used by:516 | |
Symbol 512 Graphic | Used by:513 | |
Symbol 513 MovieClip | Uses:512 | Used by:516 |
Symbol 514 Graphic | Used by:515 | |
Symbol 515 MovieClip | Uses:514 | Used by:516 |
Symbol 516 MovieClip | Uses:389 508 509 510 487 511 513 515 | Used by:Timeline |
Symbol 517 Graphic | Used by:520 | |
Symbol 518 Text | Uses:92 | Used by:520 |
Symbol 519 EditableText | Uses:92 | Used by:520 |
Symbol 520 MovieClip | Uses:517 518 519 | Used by:Timeline |
Symbol 521 Graphic | Used by:536 | |
Symbol 522 Text | Uses:92 | Used by:536 |
Symbol 523 Text | Uses:92 | Used by:525 |
Symbol 524 Text | Uses:92 | Used by:525 |
Symbol 525 MovieClip | Uses:523 158 160 161 524 | Used by:536 |
Symbol 526 Text | Uses:92 | Used by:528 |
Symbol 527 Text | Uses:92 | Used by:528 |
Symbol 528 MovieClip | Uses:158 526 160 161 527 | Used by:536 |
Symbol 529 Graphic | Used by:536 | |
Symbol 530 Graphic | Used by:531 | |
Symbol 531 MovieClip | Uses:530 | Used by:536 |
Symbol 532 Graphic | Used by:533 | |
Symbol 533 MovieClip | Uses:532 | Used by:536 |
Symbol 534 Graphic | Used by:535 | |
Symbol 535 MovieClip | Uses:534 | Used by:536 |
Symbol 536 MovieClip | Uses:389 521 522 525 528 529 531 533 535 | Used by:Timeline |
Symbol 537 Graphic | Used by:538 | |
Symbol 538 MovieClip | Uses:537 412 | Used by:Timeline |
Instance Names
"ag_mouse" | Frame 1 | Symbol 59 MovieClip |
"prel" | Frame 2 | Symbol 63 MovieClip |
"rb" | Frame 3 | Symbol 264 MovieClip |
"intro" | Frame 4 | Symbol 359 MovieClip |
"HELP_MC" | Frame 5 | Symbol 410 MovieClip |
"OUTRO" | Frame 5 | Symbol 413 MovieClip |
"expl_in" | Frame 5 | Symbol 415 MovieClip |
"GAME_MC" | Frame 6 | Symbol 147 MovieClip |
"UNITS_MC" | Frame 6 | Symbol 147 MovieClip |
"HELP_BTN" | Frame 6 | Symbol 344 MovieClip |
"MUSIC_BTN_OFF" | Frame 6 | Symbol 350 MovieClip |
"EXIT_BTN" | Frame 6 | Symbol 432 MovieClip |
"WAITER_MC" | Frame 6 | Symbol 95 MovieClip [WAITER] |
"UNITS_LIST_MC" | Frame 6 | Symbol 120 MovieClip [UNITS_LIST] |
"QUESTION_MC" | Frame 6 | Symbol 441 MovieClip |
"MUSIC_BTN_ON" | Frame 6 | Symbol 386 MovieClip |
"EXPLOSION_MC" | Frame 6 | Symbol 246 MovieClip |
"END_TURN" | Frame 6 | Symbol 446 MovieClip |
"ag_anim" | Frame 6 | Symbol 447 MovieClip |
"PLAYER_HAND" | Frame 6 | Symbol 448 MovieClip |
"CARD_FIGHTBOX" | Frame 6 | Symbol 452 MovieClip |
"cards_big" | Frame 6 | Symbol 478 MovieClip |
"fmc" | Frame 6 | Symbol 479 MovieClip |
"GAMEOVER_MC" | Frame 6 | Symbol 507 MovieClip |
"YOUWIN_MC" | Frame 6 | Symbol 516 MovieClip |
"EXTRA_UNITS" | Frame 6 | Symbol 520 MovieClip |
"QUIT_MC" | Frame 6 | Symbol 536 MovieClip |
"expl" | Frame 6 | Symbol 415 MovieClip |
"gameout" | Frame 6 | Symbol 538 MovieClip |
"bg" | Symbol 10 MovieClip [debuger] Frame 1 | Symbol 5 MovieClip |
"message" | Symbol 10 MovieClip [debuger] Frame 1 | Symbol 7 EditableText |
"AGpresented_mc" | Symbol 50 MovieClip Frame 1 | Symbol 49 MovieClip |
"AGlogo_mc" | Symbol 57 MovieClip Frame 1 | Symbol 47 MovieClip |
"AGlogo_mc" | Symbol 57 MovieClip Frame 60 | Symbol 47 MovieClip |
"prec" | Symbol 63 MovieClip Frame 1 | Symbol 62 EditableText |
"no" | Symbol 67 MovieClip Frame 1 | Symbol 66 EditableText |
"no" | Symbol 68 MovieClip [CLOUD] Frame 2 | Symbol 67 MovieClip |
"no0" | Symbol 72 MovieClip Frame 1 | Symbol 71 MovieClip |
"no1" | Symbol 72 MovieClip Frame 1 | Symbol 71 MovieClip |
"no2" | Symbol 72 MovieClip Frame 1 | Symbol 71 MovieClip |
"no3" | Symbol 72 MovieClip Frame 1 | Symbol 71 MovieClip |
"no4" | Symbol 72 MovieClip Frame 1 | Symbol 71 MovieClip |
"no5" | Symbol 72 MovieClip Frame 1 | Symbol 71 MovieClip |
"no6" | Symbol 72 MovieClip Frame 1 | Symbol 71 MovieClip |
"no7" | Symbol 72 MovieClip Frame 1 | Symbol 71 MovieClip |
"no8" | Symbol 72 MovieClip Frame 1 | Symbol 71 MovieClip |
"no9" | Symbol 72 MovieClip Frame 1 | Symbol 71 MovieClip |
"no1" | Symbol 73 MovieClip [COUNTDOWN] Frame 1 | Symbol 72 MovieClip |
"no2" | Symbol 73 MovieClip [COUNTDOWN] Frame 1 | Symbol 72 MovieClip |
"u1" | Symbol 100 MovieClip [UNITS_ADDER] Frame 1 | Symbol 99 MovieClip |
"u2" | Symbol 100 MovieClip [UNITS_ADDER] Frame 7 | Symbol 99 MovieClip |
"u3" | Symbol 100 MovieClip [UNITS_ADDER] Frame 13 | Symbol 99 MovieClip |
"border" | Symbol 111 MovieClip Frame 1 | Symbol 103 MovieClip |
"no" | Symbol 115 MovieClip Frame 1 | Symbol 114 EditableText |
"no" | Symbol 118 MovieClip Frame 1 | Symbol 117 EditableText |
"bg" | Symbol 119 MovieClip Frame 1 | Symbol 111 MovieClip |
"u" | Symbol 119 MovieClip Frame 1 | Symbol 112 MovieClip |
"no" | Symbol 119 MovieClip Frame 1 | Symbol 115 MovieClip |
"no_cards" | Symbol 119 MovieClip Frame 1 | Symbol 118 MovieClip |
"uicon" | Symbol 120 MovieClip [UNITS_LIST] Frame 1 | Symbol 119 MovieClip |
"banner" | Symbol 196 MovieClip Frame 1 | Symbol 186 MovieClip |
"no" | Symbol 196 MovieClip Frame 1 | Symbol 195 MovieClip |
"units" | Symbol 218 MovieClip [UNIT] Frame 1 | Symbol 177 MovieClip |
"flag" | Symbol 218 MovieClip [UNIT] Frame 1 | Symbol 196 MovieClip |
"card" | Symbol 218 MovieClip [UNIT] Frame 1 | Symbol 211 MovieClip |
"card" | Symbol 218 MovieClip [UNIT] Frame 1 | Symbol 211 MovieClip |
"units" | Symbol 218 MovieClip [UNIT] Frame 2 | Symbol 214 MovieClip |
"units" | Symbol 218 MovieClip [UNIT] Frame 3 | Symbol 217 MovieClip |
"flag" | Symbol 219 MovieClip Frame 1 | Symbol 173 MovieClip |
"un" | Symbol 219 MovieClip Frame 1 | Symbol 174 EditableText |
"army_ico" | Symbol 219 MovieClip Frame 1 | Symbol 218 MovieClip [UNIT] |
"ramka" | Symbol 237 MovieClip Frame 2 | Symbol 226 MovieClip |
"d4" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 125 MovieClip |
"d5" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 128 MovieClip |
"d2" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 131 MovieClip |
"d1" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 134 MovieClip |
"d6" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 137 MovieClip |
"d7" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 140 MovieClip |
"d8" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 143 MovieClip |
"d3" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 146 MovieClip |
"gen1" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 147 MovieClip |
"gen2" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 147 MovieClip |
"ter1" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 156 MovieClip |
"ter2" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 156 MovieClip |
"ran2" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 73 MovieClip [COUNTDOWN] |
"ran1" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 73 MovieClip [COUNTDOWN] |
"SKIP" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 163 MovieClip |
"military1" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 219 MovieClip |
"military2" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 219 MovieClip |
"additionalB" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 220 EditableText |
"cardB" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 237 MovieClip |
"additionalA" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 238 EditableText |
"cardA" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 237 MovieClip |
"explosion2" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 246 MovieClip |
"explosion1" | Symbol 247 MovieClip [FIGHTBOX] Frame 1 | Symbol 246 MovieClip |
"ft_btn" | Symbol 358 MovieClip Frame 1 | Symbol 355 MovieClip |
"ag_btn" | Symbol 358 MovieClip Frame 1 | Symbol 357 MovieClip |
"mapMode" | Symbol 359 MovieClip Frame 89 | Symbol 336 MovieClip |
"army" | Symbol 387 MovieClip Frame 1 | Symbol 327 MovieClip |
"nn" | Symbol 387 MovieClip Frame 1 | Symbol 331 MovieClip |
"pp" | Symbol 387 MovieClip Frame 1 | Symbol 331 MovieClip |
"HELP_BTN" | Symbol 387 MovieClip Frame 1 | Symbol 344 MovieClip |
"MUSIC_BTN_OFF" | Symbol 387 MovieClip Frame 1 | Symbol 350 MovieClip |
"PLAY_BTN" | Symbol 387 MovieClip Frame 1 | Symbol 347 MovieClip |
"p2" | Symbol 387 MovieClip Frame 1 | Symbol 365 MovieClip |
"p3" | Symbol 387 MovieClip Frame 1 | Symbol 368 MovieClip |
"p4" | Symbol 387 MovieClip Frame 1 | Symbol 371 MovieClip |
"p5" | Symbol 387 MovieClip Frame 1 | Symbol 374 MovieClip |
"p6" | Symbol 387 MovieClip Frame 1 | Symbol 377 MovieClip |
"p7" | Symbol 387 MovieClip Frame 1 | Symbol 380 MovieClip |
"p8" | Symbol 387 MovieClip Frame 1 | Symbol 383 MovieClip |
"MUSIC_BTN_ON" | Symbol 387 MovieClip Frame 1 | Symbol 386 MovieClip |
"mapn" | Symbol 387 MovieClip Frame 1 | Symbol 331 MovieClip |
"mapp" | Symbol 387 MovieClip Frame 1 | Symbol 331 MovieClip |
"mapMode" | Symbol 387 MovieClip Frame 1 | Symbol 336 MovieClip |
"mm" | Symbol 405 MovieClip Frame 1 | Symbol 398 MovieClip |
"x" | Symbol 409 MovieClip Frame 1 | Symbol 394 MovieClip |
"s" | Symbol 409 MovieClip Frame 1 | Symbol 395 EditableText |
"f" | Symbol 409 MovieClip Frame 1 | Symbol 396 EditableText |
"content" | Symbol 409 MovieClip Frame 1 | Symbol 405 MovieClip |
"nn" | Symbol 409 MovieClip Frame 1 | Symbol 408 MovieClip |
"pp" | Symbol 409 MovieClip Frame 1 | Symbol 408 MovieClip |
"inside" | Symbol 410 MovieClip Frame 2 | Symbol 409 MovieClip |
"no" | Symbol 441 MovieClip Frame 1 | Symbol 435 MovieClip |
"yes" | Symbol 441 MovieClip Frame 1 | Symbol 438 MovieClip |
"END_TURN" | Symbol 446 MovieClip Frame 1 | Symbol 444 MovieClip |
"ag_btn" | Symbol 447 MovieClip Frame 1 | Symbol 357 MovieClip |
"k6" | Symbol 448 MovieClip Frame 1 | Symbol 237 MovieClip |
"k5" | Symbol 448 MovieClip Frame 1 | Symbol 237 MovieClip |
"k4" | Symbol 448 MovieClip Frame 1 | Symbol 237 MovieClip |
"k3" | Symbol 448 MovieClip Frame 1 | Symbol 237 MovieClip |
"k2" | Symbol 448 MovieClip Frame 1 | Symbol 237 MovieClip |
"k1" | Symbol 448 MovieClip Frame 1 | Symbol 237 MovieClip |
"comment" | Symbol 452 MovieClip Frame 2 | Symbol 450 EditableText |
"card" | Symbol 452 MovieClip Frame 2 | Symbol 451 MovieClip |
"exit" | Symbol 507 MovieClip Frame 2 | Symbol 484 MovieClip |
"playagain" | Symbol 507 MovieClip Frame 2 | Symbol 487 MovieClip |
"exit" | Symbol 507 MovieClip Frame 8 | Symbol 484 MovieClip |
"playagain" | Symbol 507 MovieClip Frame 8 | Symbol 487 MovieClip |
"exit" | Symbol 507 MovieClip Frame 82 | Symbol 484 MovieClip |
"playagain" | Symbol 507 MovieClip Frame 82 | Symbol 487 MovieClip |
"exit" | Symbol 516 MovieClip Frame 2 | Symbol 510 MovieClip |
"playagain" | Symbol 516 MovieClip Frame 2 | Symbol 487 MovieClip |
"exit" | Symbol 516 MovieClip Frame 8 | Symbol 510 MovieClip |
"playagain" | Symbol 516 MovieClip Frame 8 | Symbol 487 MovieClip |
"exit" | Symbol 516 MovieClip Frame 92 | Symbol 510 MovieClip |
"playagain" | Symbol 516 MovieClip Frame 92 | Symbol 487 MovieClip |
"su" | Symbol 520 MovieClip Frame 2 | Symbol 519 EditableText |
"yes" | Symbol 536 MovieClip Frame 2 | Symbol 525 MovieClip |
"no" | Symbol 536 MovieClip Frame 2 | Symbol 528 MovieClip |
"yes" | Symbol 536 MovieClip Frame 8 | Symbol 525 MovieClip |
"no" | Symbol 536 MovieClip Frame 8 | Symbol 528 MovieClip |
"yes" | Symbol 536 MovieClip Frame 31 | Symbol 525 MovieClip |
"no" | Symbol 536 MovieClip Frame 31 | Symbol 528 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "gra" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "Smash" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "debuger" |
ExportAssets (56) | Timeline Frame 1 | Symbol 539 as "__Packages.classes.Game_sounds" |
ExportAssets (56) | Timeline Frame 1 | Symbol 540 as "__Packages.mx.utils.Delegate" |
ExportAssets (56) | Timeline Frame 1 | Symbol 541 as "__Packages.classes.ww_interface.Waiter" |
ExportAssets (56) | Timeline Frame 1 | Symbol 542 as "__Packages.classes.ww_interface.Units_list" |
ExportAssets (56) | Timeline Frame 1 | Symbol 543 as "__Packages.classes.models.Unit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 544 as "__Packages.classes.ww_interface.Fightbox" |
ExportAssets (56) | Timeline Frame 1 | Symbol 545 as "__Packages.classes.GameWW" |
ExportAssets (56) | Timeline Frame 1 | Symbol 546 as "__Packages.classes.Map" |
ExportAssets (56) | Timeline Frame 1 | Symbol 547 as "__Packages.classes.models.Hex" |
ExportAssets (56) | Timeline Frame 1 | Symbol 548 as "__Packages.classes.GameAI" |
ExportAssets (56) | Timeline Frame 1 | Symbol 549 as "__Packages.classes.ww_interface.Countdown" |
ExportAssets (56) | Timeline Frame 1 | Symbol 550 as "__Packages.classes.Debug" |
ExportAssets (56) | Timeline Frame 3 | Symbol 68 as "CLOUD" |
ExportAssets (56) | Timeline Frame 3 | Symbol 73 as "COUNTDOWN" |
ExportAssets (56) | Timeline Frame 3 | Symbol 90 as "HEX" |
ExportAssets (56) | Timeline Frame 3 | Symbol 95 as "WAITER" |
ExportAssets (56) | Timeline Frame 3 | Symbol 100 as "UNITS_ADDER" |
ExportAssets (56) | Timeline Frame 3 | Symbol 120 as "UNITS_LIST" |
ExportAssets (56) | Timeline Frame 3 | Symbol 121 as "HEX2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 218 as "UNIT" |
ExportAssets (56) | Timeline Frame 3 | Symbol 247 as "FIGHTBOX" |
ExportAssets (56) | Timeline Frame 3 | Symbol 250 as "explozja" |
ExportAssets (56) | Timeline Frame 3 | Symbol 252 as "kolko.wav" |
ExportAssets (56) | Timeline Frame 3 | Symbol 253 as "kości.wav" |
ExportAssets (56) | Timeline Frame 3 | Symbol 254 as "krótki wybuch na start.wav" |
ExportAssets (56) | Timeline Frame 3 | Symbol 255 as "kurczak.wav" |
ExportAssets (56) | Timeline Frame 3 | Symbol 256 as "menu2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 257 as "okno help close.wav" |
ExportAssets (56) | Timeline Frame 3 | Symbol 258 as "okno help open.wav" |
ExportAssets (56) | Timeline Frame 3 | Symbol 259 as "przemarsz - do uzupełniania jednostek.wav" |
ExportAssets (56) | Timeline Frame 3 | Symbol 260 as "menu1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 261 as "wygrana.wav" |
ExportAssets (56) | Timeline Frame 3 | Symbol 262 as "śmiech-poprawiony.wav" |
ExportAssets (56) | Timeline Frame 3 | Symbol 263 as "Click- głośniejszy.wav" |
Labels
"game" | Frame 2 |
"CARD_RETREAT" | Symbol 211 MovieClip Frame 2 |
"CARD_PANZER" | Symbol 211 MovieClip Frame 3 |
"CARD_ARTILLERY" | Symbol 211 MovieClip Frame 4 |
"CARD_FORTRESS" | Symbol 211 MovieClip Frame 5 |
"CARD_AIR" | Symbol 211 MovieClip Frame 6 |
"CARD_MINES" | Symbol 211 MovieClip Frame 7 |
"CARD_RETREAT" | Symbol 237 MovieClip Frame 2 |
"CARD_PANZER" | Symbol 237 MovieClip Frame 3 |
"CARD_ARTILLERY" | Symbol 237 MovieClip Frame 4 |
"CARD_FORTRESS" | Symbol 237 MovieClip Frame 5 |
"CARD_AIR" | Symbol 237 MovieClip Frame 6 |
"CARD_MINES" | Symbol 237 MovieClip Frame 7 |
"in" | Symbol 447 MovieClip Frame 2 |
"out" | Symbol 447 MovieClip Frame 11 |
"CARD_RETREAT" | Symbol 451 MovieClip Frame 2 |
"CARD_PANZER" | Symbol 451 MovieClip Frame 3 |
"CARD_ARTILLERY" | Symbol 451 MovieClip Frame 4 |
"CARD_FORTRESS" | Symbol 451 MovieClip Frame 5 |
"CARD_AIR" | Symbol 451 MovieClip Frame 6 |
"CARD_MINES" | Symbol 451 MovieClip Frame 7 |
"CARD_RETREAT" | Symbol 478 MovieClip Frame 2 |
"CARD_PANZER" | Symbol 478 MovieClip Frame 3 |
"CARD_ARTILLERY" | Symbol 478 MovieClip Frame 4 |
"CARD_FORTRESS" | Symbol 478 MovieClip Frame 5 |
"CARD_AIR" | Symbol 478 MovieClip Frame 6 |
"CARD_MINES" | Symbol 478 MovieClip Frame 7 |
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