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Dead Awesome Drunk.swf

This is the info page for
Flash #81933

(Click the ID number above for more basic data on this flash file.)


Text
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<p align="left"><font face="Arial" size="12" color="#666666" letterSpacing="0.000000" kerning="0">Loading</font></p><p align="left"></p>

<p align="left"><font face="Arial" size="12" color="#666666" letterSpacing="0.000000" kerning="0">Loading</font></p><p align="left"></p>

Dead Drunk v1.5

START

START

Restart

Restart

Moving: ARROWS + SPACE
Restart: ENTER

...

Once a sysadmin has spent the entire day to
work with the server... Many cigars were
smoked and beer drink... But the day ended,
and sysadmin go home...

SKIP

SKIP

SYSTEM
LOST

Do accelerate before
jumping

You are crazy if you
trying to jump out of
here

Rotate your body in air
with arrow buttons

Don't hurry

Run, jump, jump, jump...

Secret area :)

X_X

hmmm....

CheckPoint

29

Unconscious

Menu

Menu

Menu

Restart

Restart

Restart

.5x

1x

1.5x

2x

You succesfully arrived to home
Thanks for playing this SO STUPID game!

ActionScript [AS1/AS2]

Frame 1
function zn(a) { if (isNaN(a) || (a == undefined)) { return(0); } return(a); } function firtim() { totalseconds = totalseconds + 1; waitfor = Math.round((totalseconds / (_root.getBytesLoaded() + (((((zn(main_music1.getBytesLoaded()) + zn(main_music2.getBytesLoaded())) + zn(main_music3.getBytesLoaded())) + zn(main_music4.getBytesLoaded())) + zn(main_music5.getBytesLoaded())) + zn(main_music.getBytesLoaded())))) * ((_root.getBytesTotal() + (((((zn(main_music1.getBytesTotal()) + zn(main_music2.getBytesTotal())) + zn(main_music3.getBytesTotal())) + zn(main_music4.getBytesTotal())) + zn(main_music5.getBytesTotal())) + zn(main_music.getBytesTotal()))) - (_root.getBytesLoaded() + (((((zn(main_music1.getBytesLoaded()) + zn(main_music2.getBytesLoaded())) + zn(main_music3.getBytesLoaded())) + zn(main_music4.getBytesLoaded())) + zn(main_music5.getBytesLoaded())) + zn(main_music.getBytesLoaded()))))); if (waitfor < 60) { _root.loa2.htmlText = waitfor + " seconds"; } else if ((waitfor / 60) < 60) { _root.loa2.htmlText = ((Math.floor(waitfor / 60) + " minutes ") + (waitfor - (Math.floor(waitfor / 60) * 60))) + " seconds"; } } _lockroot = true; _root.fg2._alpha = 0; _root.gotoAndStop(1); var my_so = SharedObject.getLocal("dead_drunk_13b"); if (_root.my_so.data.snd == undefined) { _root.my_so.data.snd = 1; } _root.kongregateServices.connect(); lasts = 0; times = 0; someListener = new Object(); Mouse.addListener(someListener); totalseconds = 0; fir = setInterval(firtim, 1000); _root.onEnterFrame = function () { cur = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (cur != lasts) { times = 10; } else { times = times - 1; } if (times > 0) { _root.loa.htmlText = ("<font color=\"#AAAAAA\"><B>.:</B></font> " + cur) + " <font color=\"#AAAAAA\"><B>:.</B></font>"; } else if (times > -5) { _root.loa.htmlText = ("<font color=\"#CCCCCC\"><B>.:</B></font> " + cur) + " <font color=\"#CCCCCC\"><B>:.</B></font>"; } else if (times > -40) { _root.loa.htmlText = ("<B>.:</B> " + cur) + " <B>:.</B>"; } else { _root.loa.htmlText = ("<font color=\"#FF0000\"><B>.:</B></font> " + cur) + " <font color=\"#FF0000\"><B>:.</B></font>"; } lasts = cur; if (_root.getBytesLoaded() == _root.getBytesTotal()) { clearInterval(fir); _root.fg2._alpha = _root.fg2._alpha + 2; if (_root.fg2._alpha > 100) { _root.gotoAndStop(2); } } };
Frame 2
function RQ_Prepare() { _root.lastreq = _root.score_server; _root.tasks = 0; } function RQ_Set(a, b) { _root.lastreq = _root.lastreq + (((((((((("op" + _root.tasks) + "=set&var") + _root.tasks) + "=") + a) + "&val") + _root.tasks) + "=") + b) + "&"); _root.tasks++; } function RQ_Get(a, b) { _root.lastreq = _root.lastreq + (((((((((("op" + _root.tasks) + "=get&var") + _root.tasks) + "=") + a) + "&val") + _root.tasks) + "=") + b) + "&"); _root.tasks++; } function RQ_Param(a, b) { _root.lastreq = _root.lastreq + (((a + "=") + b) + "&"); } function RQ_Send(a) { _root.lastreq = _root.lastreq + ("tot=" + _root.tasks); callafter = a; _root.busy = true; my_xml2.load(_root.lastreq); } if (_root.getBytesLoaded() != _root.getBytesTotal()) { _root.gotoAndStop(1); } var my_xml2 = new XML(); System.useCodepage = true; my_xml2.ignoreWhite = true; _root.busy = false; _root.lastreq = ""; _root.tasks = 0; _root.myid = -1; callafter = function () { }; my_xml2.onLoad = function (success) { if (success) { _root.busy = false; curpl = 1; i = 0; while (i < my_xml2.childNodes.length) { if (my_xml2.childNodes[i].nodeName == "getset") { my_xml2.childNodes[i].attributes.varr = my_xml2.childNodes[i].attributes.val; } if (my_xml2.childNodes[i].nodeName == "trace") { trace(my_xml2.childNodes[i].attributes.msg); } if (my_xml2.childNodes[i].nodeName == "plpos") { i2 = 0; while (i2 < 11) { _root.ax[i2 + (curpl * 11)] = my_xml2.childNodes[i].attributes["ax" + i2] * 1; _root.ay[i2 + (curpl * 11)] = my_xml2.childNodes[i].attributes["ay" + i2] * 1; if ((((((i2 == 0) || (i2 == 3)) || (i2 == 4)) || (i2 == 6)) || (i2 == 9)) || (i2 == 10)) { _root.atox[i2 + (curpl * 11)] = my_xml2.childNodes[i].attributes["atox" + i2] * 1; _root.atoy[i2 + (curpl * 11)] = my_xml2.childNodes[i].attributes["atoy" + i2] * 1; } i2++; } _root.game["pl" + curpl].hea2 = my_xml2.childNodes[i].attributes.hea; _root.atox[5 + (curpl * 11)] = ((my_xml2.childNodes[i].attributes.atox0 * 1) + (my_xml2.childNodes[i].attributes.atox6 * 1)) / 2; _root.atoy[5 + (curpl * 11)] = ((my_xml2.childNodes[i].attributes.atoy0 * 1) + (my_xml2.childNodes[i].attributes.atoy6 * 1)) / 2; _root.atox[1 + (curpl * 11)] = ((my_xml2.childNodes[i].attributes.atox0 * 1) + (my_xml2.childNodes[i].attributes.atox3 * 1)) / 2; _root.atoy[1 + (curpl * 11)] = ((my_xml2.childNodes[i].attributes.atoy0 * 1) + (my_xml2.childNodes[i].attributes.atoy3 * 1)) / 2; _root.atox[2 + (curpl * 11)] = ((my_xml2.childNodes[i].attributes.atox0 * 1) + (my_xml2.childNodes[i].attributes.atox4 * 1)) / 2; _root.atoy[2 + (curpl * 11)] = ((my_xml2.childNodes[i].attributes.atoy0 * 1) + (my_xml2.childNodes[i].attributes.atoy4 * 1)) / 2; _root.atox[7 + (curpl * 11)] = (_root.atox[5 + (curpl * 11)] + (my_xml2.childNodes[i].attributes.atox9 * 1)) / 2; _root.atoy[7 + (curpl * 11)] = (_root.atoy[5 + (curpl * 11)] + (my_xml2.childNodes[i].attributes.atoy9 * 1)) / 2; _root.atox[8 + (curpl * 11)] = (_root.atox[5 + (curpl * 11)] + (my_xml2.childNodes[i].attributes.atox10 * 1)) / 2; _root.atoy[8 + (curpl * 11)] = (_root.atoy[5 + (curpl * 11)] + (my_xml2.childNodes[i].attributes.atoy10 * 1)) / 2; _root.game["pl" + curpl]._visible = true; curpl++; } i++; } i = curpl; while (i < 10) { _root.game["pl" + curpl]._visible = false; i++; } callafter.call(); _root.conn.htmlText = "<font color=\"660000\">Connected</font>"; } else { _root.conn.htmlText = "<font color=\"660000\">Can`t connect to server. </font><a target=\"_blank\" href=\"http://www.gevanni.com/projects/net_api/dd.html\"><font color=\"000066\">Click here to multiplayer.</font></a>"; } }; RQ_Prepare(); RQ_Get("x_init", "_root.myid"); RQ_Send(function () { }); _root.stop(); gaction = 0; _root.muz.onRelease = function () { if (_root.muz._currentframe == 3) { _root.muz.gotoAndStop(2); } else { _root.muz.gotoAndStop(3); } }; _root.onEnterFrame = function () { if (gaction == 0) { if (_root.fg2._alpha > 0) { _root.fg2._alpha = _root.fg2._alpha - 2; _root.fg2._visible = true; } else { _root.fg2._visible = false; gaction = -1; } } if (gaction == 1) { if (_root.fg2._alpha < 100) { _root.fg2._alpha = _root.fg2._alpha + 2; _root.fg2._visible = true; } else { _root.gotoAndStop(3); gaction = -1; } } _root.start.onRelease = function () { gaction = 1; }; _root.start2.onRelease = function () { _root.my_so.clear(); gaction = 1; }; _root.loa.text = ("Loading: " + Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)) + "%"; };
Frame 3
_root.stop(); _root.onEnterFrame = function () { }; _root.mmm.start.onRelease = function () { if (_root.mmm._currentframe < 280) { _root.mmm.gotoAndPlay(280); } };
Frame 4
function LinkMcTo(mc, ch, pan, flip, scale) { mcto_mc[mcto_tot] = mc; mcto_ch[mcto_tot] = ch; mcto_an[mcto_tot] = pan; mcto_filp[mcto_tot] = flip; mcto_scale[mcto_tot] = scale; mcto_tot++; } function Dist2D(p1x, p1y, p2x, p2y) { return(Math.sqrt(Math.pow(p1x - p2x, 2) + Math.pow(p1y - p2y, 2))); } function Effect(x, y, type, param1, param2) { if (type == 0) { duplicateMovieClip (_root.game.blood, "bl" + eff, 100 + eff); } if (type == 1) { duplicateMovieClip (_root.game.drop, "bl" + eff, 100 + eff); } _root.game["bl" + eff]._x = x; _root.game["bl" + eff]._y = y; if (type == 0) { _root.game["bl" + eff]._rotation = param1; _root.game["bl" + eff]._xscale = 100 + (param2 * 10); } if (type == 1) { _root.game["bl" + eff].power = param1; } eff++; if (eff > 128) { eff = 0; } } function Draw() { i = 0; while (i < mantot) { _root.game["pl" + i]._x = 0; _root.game["pl" + i]._y = 0; i++; } i = 0; while (i < mcto_tot) { if (mcto_mc[i]._parent._visible == true) { if ((aio[chP[mcto_ch[i]]] == true) || (aio[chC[mcto_ch[i]]] == true)) { mcto_mc[i]._xscale = Math.abs(mcto_mc[i]._xscale) * mcto_filp[i]; mcto_mc[i]._x = ax[chP[mcto_ch[i]]]; mcto_mc[i]._y = ay[chP[mcto_ch[i]]]; an = mcto_an[i] - ((Math.atan2(ax[chP[mcto_ch[i]]] - ax[chC[mcto_ch[i]]], ay[chP[mcto_ch[i]]] - ay[chC[mcto_ch[i]]]) / 3.141593) * 180); mcto_mc[i]._rotation = an; if (mcto_scale[i]) { mcto_mc[i]._yscale = Dist2D(ax[chP[mcto_ch[i]]], ay[chP[mcto_ch[i]]], ax[chC[mcto_ch[i]]], ay[chC[mcto_ch[i]]]); } } } i++; } } function CreatePoint(x, y, sx, sy, rad) { ax[atotal] = x; ay[atotal] = y; atox[atotal] = sx; atoy[atotal] = sy; aio[atotal] = true; if (rad != undefined) { arad[atotal] = rad; } else { arad[atotal] = 0; } atotal++; return(atotal - 1); } function Connect(a, a2, type, di, power) { chP[chtotal] = a; chC[chtotal] = a2; if (di != undefined) { chdef[chtotal] = di; } else { chdef[chtotal] = Dist2D(ax[a], ay[a], ax[a2], ay[a2]); } if (power == undefined) { chdamp[chtotal] = 0.1; } else { chdamp[chtotal] = power * 0.1; } chtypa[chtotal] = type; chio[chtotal] = true; chtotal++; return(chtotal - 1); } function MkPalyer() { fst = CreatePoint(smx, smy, 0, 0); CreatePoint(smx - 2, smy + 7, 0, 0); CreatePoint(smx + 2, smy + 7, 0, 0); CreatePoint(smx - 4, smy + 12, 0, 0); CreatePoint(smx + 4, smy + 12, 0, 0); CreatePoint(smx, smy - 5, 0, 0); CreatePoint(smx, smy - 10, 0, 0); CreatePoint(smx - 5, smy - 5, 0, 0); CreatePoint(smx + 5, smy - 5, 0, 0); CreatePoint(smx - 10, smy - 5, 0, 0); CreatePoint(smx + 10, smy - 5, 0, 0); leg1 = Connect(fst + 0, fst + 1, 0); leg2 = Connect(fst + 0, fst + 2, 0); subleg1 = Connect(fst + 1, fst + 3, 0); subleg2 = Connect(fst + 2, fst + 4, 0); spine1 = Connect(fst + 0, fst + 5, 0); spine2 = Connect(fst + 6, fst + 5, 0); arm1 = Connect(fst + 5, fst + 7, 0); arm2 = Connect(fst + 5, fst + 8, 0); subarm1 = Connect(fst + 7, fst + 9, 0); subarm2 = Connect(fst + 8, fst + 10, 0); allleg1 = Connect(fst + 0, fst + 4, 1, undefined, 0.5); allleg2 = Connect(fst + 0, fst + 3, 1, undefined, 0.5); if (fst == 0) { legs = chdef[allleg1]; curlegs = legs; } Connect(fst + 0, fst + 6, 1, undefined, 1); Connect(fst + 1, fst + 2, 1, 2, 2); Connect(fst + 1, fst + 2, 2, 10, 1); Connect(fst + 3, fst + 4, 2, 10, 1); Connect(fst + 1, fst + 5, 1, 10, 1); Connect(fst + 2, fst + 5, 1, 10, 1); Connect(fst + 7, fst + 8, 1, 5, 1); duplicateMovieClip (_root.game.player, "pl" + mantot, 50 - mantot); if (mantot != 0) { _root.game["pl" + mantot]._visible = false; } LinkMcTo(_root.game["pl" + mantot].leg1, leg1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].leg2, leg2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].arm1, arm1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].arm2, arm2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].subleg1, subleg1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].subleg2, subleg2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].subarm1, subarm1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].subarm2, subarm2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].spine1, spine1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].spine2, spine2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].head, spine2, 0, 1); if (mantot == 0) { _root.game["pl" + mantot].gotoAndStop(1); } else { _root.game["pl" + mantot].gotoAndStop(2); } mantot++; } _root._quality = "MEDIUM"; ax = new Array(); ay = new Array(); atox = new Array(); atoy = new Array(); aio = new Array(); aof = new Array(); arad = new Array(); _root.game.player._visible = false; _root.game.easyphys._visible = false; if (_root.my_so.data.lsteps != undefined) { steps = _root.my_so.data.lsteps; } else { steps = 2; } _root.totaldrunk = 0; gravity = 0.03; bounce = 0.5; friction = 0.6; trytim = 0; chtypa = new Array(); chP = new Array(); chC = new Array(); chdef = new Array(); chdamp = new Array(); chio = new Array(); chtsilp = new Array(); atotal = 0; chtotal = 0; antotal = 0; mcto_tot = 0; mcto_ch = new Array(); mcto_mc = new Array(); mcto_an = new Array(); mcto_scale = new Array(); mcto_filp = new Array(); _root.game.blood._visible = false; _root.game.drop._visible = false; _root.game.finzone._visible = false; eff = 0; _root.rise.onRelease = function () { gaction = 1; }; _root.rise2.onRelease = function () { gaction = 2; }; _root.speeds1.onRelease = function () { steps = 1; _root.my_so.data.lsteps = 1; }; _root.speeds2.onRelease = function () { steps = 2; _root.my_so.data.lsteps = 2; }; _root.speeds3.onRelease = function () { steps = 3; _root.my_so.data.lsteps = 3; }; _root.speeds4.onRelease = function () { steps = 4; _root.my_so.data.lsteps = 4; }; _root.game.colmap.lift.gotoAndPlay(140); _root.game.killzone._visible = false; hea = 100; _root.game.spawn._visible = false; smx = _root.game.spawn._x; smy = _root.game.spawn._y; if ((_root.my_so.data.hea != undefined) && (!isNaN(_root.my_so.data.hea))) { _root.hea = _root.my_so.data.hea; smx = _root.my_so.data.x; smy = _root.my_so.data.y; _root.totaldrunk = _root.my_so.data.totaldrunk; i = 0; while (i < 100) { if (_root.my_so.data["m" + i]) { _root.game["med" + i].gotoAndStop(1); } else { _root.game["med" + i].isnue = false; _root.game["med" + i].gotoAndStop(4); } i++; } } mantot = 0; MkPalyer(); pltot = 32; i = 0; while (i < pltot) { MkPalyer(); i++; } pltot++; hscreenX = 200; hscreenY = 100; gaction = 0; _root.game._x = Math.round((-ax[0]) + hscreenX); _root.game._y = Math.round((-ay[0]) + hscreenY); datasend = 0; _root.onEnterFrame = function () { datasend = datasend + 1; if ((myid != undefined) && (!isNaN(myid))) { if (datasend > 10) { if (!_root.busy) { datasend = 0; _root.RQ_Prepare(); i = 0; while (i < 11) { _root.RQ_Set((myid + "_p_ax") + i, Math.round(ax[i])); _root.RQ_Set((myid + "_p_ay") + i, Math.round(ay[i])); if ((((((i == 0) || (i == 3)) || (i == 4)) || (i == 6)) || (i == 9)) || (i == 10)) { _root.RQ_Set((myid + "_p_atox") + i, Math.round((atox[i] * 100) / steps) / 100); _root.RQ_Set((myid + "_p_atoy") + i, Math.round((atoy[i] * 100) / steps) / 100); } i++; } _root.RQ_Set(myid + "_p_hea", hea); _root.RQ_Set(myid + "_p_timeout", "TIME"); _root.RQ_Param("myid", myid); _root.console.text = _root.console.text + "["; _root.console.text = _root.console.text + "]"; _root.RQ_Send(); } } } i = 0; while (i < pltot) { if (_root.game["pl" + i]._visible) { hh = 0; if (i == 0) { hh = hea; } else { hh = _root.game["pl" + i].hea2; } _root.game["pl" + i].health.hp._xscale = Math.max(Math.min(hh, 100), 0); if ((_root.game["pl" + i].health._alpha > 0) && (hh <= -100)) { _root.game["pl" + i].health._alpha = _root.game["pl" + i].health._alpha - 5; } if ((_root.game["pl" + i].health._alpha < 100) && (hh > -100)) { _root.game["pl" + i].health._alpha = _root.game["pl" + i].health._alpha + 5; } if (_root.game["pl" + i].health._alpha > 0) { _root.game["pl" + i].health._x = Math.round(_root.game["pl" + i].spine2._x); _root.game["pl" + i].health._y = Math.round(_root.game["pl" + i].spine2._y) - 10; } } i++; } if (gaction == -1) { if (Key.isDown(13)) { gaction = 2; } } if (gaction == 0) { if (_root.fg._alpha > 0) { _root.fg._alpha = _root.fg._alpha - 2; _root.fg._visible = true; } else { _root.fg._visible = false; gaction = -1; } } if (gaction == 2) { if (_root.fg._alpha < 100) { _root.fg._alpha = _root.fg._alpha + 2; _root.fg._visible = true; } else { _root.gotoAndStop(2); _root.gotoAndStop(4); gaction = -1; } } if (gaction == 1) { if (_root.fg._alpha < 100) { _root.fg._alpha = _root.fg._alpha + 2; _root.fg._visible = true; } else { _root.kongregateStats.submit("Suicides", 1); _root.gotoAndStop(2); gaction = -1; } } if (gaction == 3) { if (_root.fg._alpha < 100) { _root.fg._alpha = _root.fg._alpha + 2; _root.fg._visible = true; } else { _root.totaldrunk = _root.totaldrunk + 1000; _root.kongregateScores.submit(_root.totaldrunk); _root.gotoAndStop(5); gaction = -1; } } if (hea > 0) { _root.thea.text = Math.ceil(hea) + " HP"; } else if (hea > -100) { _root.thea.text = "Unconscious"; } else { _root.thea.text = "Dead"; gaction = 2; } _root.game._x = Math.round((((-ax[0]) + hscreenX) + (_root.game._x * 10)) / 11); _root.game._y = Math.round((((-ay[0]) + hscreenY) + (_root.game._y * 10)) / 11); iter = 0; while (iter < steps) { if (hea > 0) { sleeptim = 300; } if (hea <= 0) { if (hea > -100) { sleeptim--; if (sleeptim < 0) { hea = hea + 1; } } } stand = false; if (_root.game.colmap.hitTest(_root.game._x + ax[3], (_root.game._y + ay[3]) + 2, true) || (_root.game.colmap.hitTest(_root.game._x + ax[4], (_root.game._y + ay[4]) + 2, true))) { stand = true; } if (atox[0] > 1) { stand = false; } if (trytim >= 20) { trytim++; if (trytim > 30) { trytim = 0; } } if ((hea > 0) && (stand)) { if ((Math.abs(((ax[3] + ax[4]) / 2) - ax[0]) > 3) && (trytim < 20)) { if (Math.abs(((ax[3] + ax[4]) / 2) - ax[0]) > 6) { stand = false; } if (!stand) { trytim++; } if (ax[0] < ((ax[3] + ax[4]) / 2)) { side = -1; } else { side = 1; } koncur = 3; sybdister = 2; dister = 4; if (Math.abs(ax[0] - ax[3]) > Math.abs(ax[0] - ax[4])) { koncur = 4; dister = 3; sybdister = 1; } atox[dister] = atox[dister] + (side * 0.5); atox[sybdister] = atox[sybdister] - (side * 0.5); atoy[6] = atoy[6] - 0.2; atoy[5] = atoy[5] - 0.2; atoy[0] = atoy[0] + 0.2; if (ay[0] > ay[5]) { atox[0] = atox[0] - ((ax[0] - ax[5]) * 0.2); atox[5] = atox[5] + ((ax[0] - ax[5]) * 0.2); } if (ay[dister] > (ay[koncur] - 2)) { astoy[dister] = astoy[dister] - 0.2; astoy[sybdister] = astoy[sybdister] + 0.2; } else { astoy[dister] = astoy[dister] + 0.2; astoy[sybdister] = astoy[sybdister] - 0.2; } } } if (hea > 0) { if (Key.isDown(40)) { curlegs = legs / 4; atox[1] = atox[1] - ((ax[1] - ax[2]) * 0.1); atox[2] = atox[2] + ((ax[1] - ax[2]) * 0.1); } else { curlegs = legs; } } else { curlegs = legs; } chdef[allleg1] = curlegs; chdef[allleg2] = curlegs; if (ay[0] > ay[5]) { if (hea > 0) { if (stand) { if ((ax[0] - ax[5]) < 4) { atox[0] = atox[0] - ((ax[0] - ax[5]) * 0.3); atox[5] = atox[5] + ((ax[0] - ax[5]) * 0.3); } else { atox[0] = atox[0] - ((ax[0] - ax[5]) * 0.1); atox[5] = atox[5] + ((ax[0] - ax[5]) * 0.1); } atoy[3] = atoy[3] + 0.2; atoy[4] = atoy[4] + 0.2; atoy[1] = atoy[1] - 0.15; atoy[2] = atoy[2] - 0.15; atoy[0] = atoy[0] - 0.1; if (Key.isDown(39)) { atox[5] = atox[5] + 0.1; atoy[0] = atoy[0] - 0.1; } if (Key.isDown(37)) { atox[5] = atox[5] - 0.1; atoy[0] = atoy[0] - 0.1; } if (Key.isDown(32)) { if (lpressed) { atoy[0] = atoy[0] - 4; atoy[6] = atoy[6] - 5; atoy[5] = atoy[5] - 5; lpressed = false; } } else { lpressed = true; } } else { spx = 0; spy = 0; if (Key.isDown(38)) { spy = -1; } if (Key.isDown(40)) { spy = 1; } if (Key.isDown(37)) { spx = -1; } if (Key.isDown(39)) { spx = 1; } atox[0] = atox[0] - ((spx * 0.2) / steps); atoy[0] = atoy[0] - ((spy * 0.2) / steps); atox[6] = atox[6] + ((spx * 0.2) / steps); atoy[6] = atoy[6] + ((spy * 0.2) / steps); } } } if ((hea <= 0) && (hea > -100)) { if (Math.random() > 0.95) { atoy[5] = atoy[5] - 1; } } a = 0; while (a < atotal) { if (a < 11) { if (aio[a] == true) { ax[a] = ax[a] + atox[a]; ay[a] = ay[a] + atoy[a]; if (_root.game.killzone.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { hea = -200; } if (_root.game.finzone.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { hea = 100; gaction = 3; _root.kongregateStats.submit("Levels passed", 1); } di = Dist2D(atox[a], atoy[a], 0, 0); if (di > collision_tolerance) { atox[a] = atox[a] / (di * collision_tolerance); atoy[a] = atoy[a] / (di * collision_tolerance); } if (di > 30) { atox[a] = (atox[a] / di) * 30; atoy[a] = (atoy[a] / di) * 30; } atoy[a] = atoy[a] + gravity; if (arad[a] > 0) { arad[a] = 0; } if (_root.game.colmap.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { dd = 5; acy = 0; acx = 0; x = -1; while (x <= 1) { y = -1; while (y <= 1) { if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + (Math.abs(atox[a]) * x), (_root.game._y + ay[a]) + (Math.abs(atoy[a]) * y), true)) { acx = acx + x; acy = acy + y; } y = y + 1; } x = x + 1; } speed = 0.05; nostop = 0.75; lasttox = atox[a]; lasttoy = atoy[a]; if (_root.game.easyphys.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { speed = 0.2; } d = 0.05; while (d < 10) { if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + d, _root.game._y + ay[a], true)) { atox[a] = atox[a] + (d / nostop); ax[a] = ax[a] + (d * nostop); d = 10; normx = 1; normy = 0; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) - d, _root.game._y + ay[a], true)) { atox[a] = atox[a] - (d / nostop); ax[a] = ax[a] - (d * nostop); d = 10; normx = -1; normy = 0; } else if (!_root.game.colmap.hitTest(_root.game._x + ax[a], (_root.game._y + ay[a]) + d, true)) { atoy[a] = atoy[a] + (d / nostop); ay[a] = ay[a] + (d * nostop); d = 10; normx = 0; normy = 1; } else if (!_root.game.colmap.hitTest(_root.game._x + ax[a], (_root.game._y + ay[a]) - d, true)) { atoy[a] = atoy[a] - (d / nostop); ay[a] = ay[a] - (d * nostop); d = 10; normx = 0; normy = -1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + d, (_root.game._y + ay[a]) + d, true)) { atox[a] = atox[a] + (d / nostop); atoy[a] = atoy[a] + (d / nostop); ax[a] = ax[a] + (d * nostop); ay[a] = ay[a] + (d * nostop); d = 10; normx = 1; normy = 1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) - d, (_root.game._y + ay[a]) + d, true)) { atox[a] = atox[a] - (d / nostop); atoy[a] = atoy[a] + (d / nostop); ax[a] = ax[a] - (d * nostop); ay[a] = ay[a] + (d * nostop); d = 10; normx = -1; normy = 1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + d, (_root.game._y + ay[a]) - d, true)) { atox[a] = atox[a] + (d / nostop); atoy[a] = atoy[a] - (d / nostop); ax[a] = ax[a] + (d * nostop); ay[a] = ay[a] - (d * nostop); d = 10; normx = 1; normy = -1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) - d, (_root.game._y + ay[a]) - d, true)) { atox[a] = atox[a] - (d / nostop); atoy[a] = atoy[a] - (d / nostop); ax[a] = ax[a] - (d * nostop); ay[a] = ay[a] - (d * nostop); d = 10; normx = -1; normy = -1; } d = d + speed; } if (a < 11) { mnoj = 1; if ((a == 3) || (a == 4)) { mnoj = 0.4; } if (a == 6) { mnoj = 5; } lhea = hea; if (Math.abs(normx) > Math.abs(normy)) { hea = hea - (Math.floor(((Math.abs(lasttox) * 0.6) * mnoj) * nostop) * 10); } else { hea = hea - (Math.floor(((Math.abs(lasttoy) * 0.6) * mnoj) * nostop) * 10); } if ((lhea - hea) < mnoj) { hea = lhea; } if (Math.abs(normx) > Math.abs(normy)) { pwr = Math.abs(lasttox); } else { pwr = Math.abs(lasttoy); } if (pwr > 2) { if (Math.random() > 0.5) { _root.sou.gotoAndStop(2); } else { _root.sou.gotoAndStop(3); } } else if (pwr > 1.2) { if (Math.random() > 0.5) { _root.sou.gotoAndStop(4); } else { _root.sou.gotoAndStop(5); } } else if ((pwr > 1.1) || (lhea > hea)) { _root.sou.gotoAndStop(6); } if (lhea > hea) { if (Math.abs(normx) > Math.abs(normy)) { Effect(ax[a], ay[a], 0, 90, lhea - hea); } else { Effect(ax[a], ay[a], 0, 0, lhea - hea); } } } if (Math.abs(normx) > Math.abs(normy)) { atox[a] = atox[a] * 0.75; if (atoy[a] > 0) { atoy[a] = Math.max(atoy[a] - (friction * Math.abs(atox[a])), 0); } else { atoy[a] = Math.min(atoy[a] + (friction * Math.abs(atox[a])), 0); } } else if (Math.abs(normx) < Math.abs(normy)) { if (atox[a] > 0) { atox[a] = Math.max(atox[a] - (friction * Math.abs(atoy[a])), 0); } else { atox[a] = Math.min(atox[a] + (friction * Math.abs(atoy[a])), 0); } atoy[a] = atoy[a] * 0.75; } } } } a++; } ch = 0; while (ch < chtotal) { if (ch < 19) { if ((aio[chP[ch]] == false) && (aio[chC[ch]] == false)) { chio[ch] = false; } else { chio[ch] = true; } if (chio[ch] == true) { if ((((Math.abs(atox[chP[ch]]) + Math.abs(atoy[chP[ch]])) + Math.abs(atox[chC[ch]])) + Math.abs(atoy[chC[ch]])) < (1.4 + (gravity * 1.5))) { chtsilp[ch] = chtsilp[ch] + 1; if (chtsilp[ch] > 6) { } } dis = Dist2D(ax[chP[ch]], ay[chP[ch]], ax[chC[ch]], ay[chC[ch]]); bounce = 5 * chdamp[ch]; bnc = bounce * Math.abs(dis - chdef[ch]); if (dis < 1) { dis = 1; } if (chtypa[ch] == 3) { if ((dis > (chdef[ch] + 5)) || (dis < (chdef[ch] - 5))) { chtypa[ch] = 1; chdef[ch] = 0; } } if (chtypa[ch] == 4) { if ((dis > (chdef[ch] + 7)) || (dis < (chdef[ch] - 7))) { chtypa[ch] = 1; chdef[ch] = 0; } } if ((dis > chdef[ch]) && ((((chtypa[ch] == 0) || (chtypa[ch] == 3)) || (chtypa[ch] == 4)) || (chtypa[ch] == 2))) { atox[chC[ch]] = atox[chC[ch]] + (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chC[ch]] = atoy[chC[ch]] + (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); atox[chP[ch]] = atox[chP[ch]] - (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chP[ch]] = atoy[chP[ch]] - (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); } if ((dis < chdef[ch]) && ((((chtypa[ch] == 0) || (chtypa[ch] == 3)) || (chtypa[ch] == 4)) || (chtypa[ch] == 1))) { atox[chC[ch]] = atox[chC[ch]] - (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chC[ch]] = atoy[chC[ch]] - (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); atox[chP[ch]] = atox[chP[ch]] + (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chP[ch]] = atoy[chP[ch]] + (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); } if ((((chtypa[ch] == 0) || (chtypa[ch] == 3)) || (chtypa[ch] == 4)) && (chdamp[ch] >= 0.1)) { tarx = (ax[chP[ch]] + ax[chC[ch]]) / 2; tary = (ay[chP[ch]] + ay[chC[ch]]) / 2; ax[chP[ch]] = tarx + (((ax[chP[ch]] - tarx) * chdef[ch]) / dis); ay[chP[ch]] = tary + (((ay[chP[ch]] - tary) * chdef[ch]) / dis); ax[chC[ch]] = tarx + (((ax[chC[ch]] - tarx) * chdef[ch]) / dis); ay[chC[ch]] = tary + (((ay[chC[ch]] - tary) * chdef[ch]) / dis); } } } ch++; } iter++; } Draw(); };
Frame 5
gaction = 0; _root.rise.onRelease = function () { gaction = 1; }; _root.onEnterFrame = function () { if (gaction == 0) { if (_root.fg2._alpha > 0) { _root.fg2._alpha = _root.fg2._alpha - 2; _root.fg2._visible = true; } else { _root.fg2._visible = false; gaction = -1; } } if (gaction == 1) { if (_root.fg2._alpha < 100) { _root.fg2._alpha = _root.fg2._alpha + 2; _root.fg2._visible = true; } else { _root.gotoAndStop(2); gaction = -1; } } };
Symbol 25 MovieClip Frame 1
_root.dnd.text = "by .:Eric Gurt:."; _root.dtit.text = "Dead Drunk v1.5"; this.stop();
Symbol 30 MovieClip Frame 1
this.stop(); if (_root.my_so.data.snd == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(3); }
Symbol 30 MovieClip Frame 2
_root.my_so.data.snd = 1;
Symbol 30 MovieClip Frame 3
_root.my_so.data.snd = 2;
Symbol 39 MovieClip Frame 310
_root.gotoAndStop(4);
Symbol 59 MovieClip Frame 1
this.gotoAndStop(1); this.frm = 1; this.onEnterFrame = function () { this.frm = this.frm + (_root.steps / 2); this.gotoAndStop(Math.round(this.frm)); if (this.frm > 633) { this.frm = 1; } };
Symbol 65 MovieClip Frame 1
this.gotoAndStop(1); this.frm = 1; this.onEnterFrame = function () { this.frm = this.frm + (_root.steps / 2); this.gotoAndStop(Math.round(this.frm)); if (this.frm > 320) { this.frm = 1; } };
Symbol 70 MovieClip Frame 1
this.gotoAndStop(1); this.frm = 1; this.onEnterFrame = function () { this.frm = this.frm + (_root.steps / 2); this.gotoAndStop(Math.round(this.frm)); if (this.frm >= 20) { this.frm = 1; } };
Symbol 86 MovieClip Frame 1
if ((this + "") != "_level0.game.blood") { _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); this.onEnterFrame = function () { if (!_root.game.colmap.hitTest(this._x + _root.game._x, this._y + _root.game._y, true)) { this.gotoAndStop(41); } }; } else { this.stop(); }
Symbol 86 MovieClip Frame 40
this.stop();
Symbol 86 MovieClip Frame 41
this.stop(); this.onEnterFrame = function () { };
Symbol 91 MovieClip Frame 1
this.stop(); this.picked = false; this.bstate = 0; this.power = 0; this.vikid = false; this.isnue = true; this.nearer = 9; this.onEnterFrame = function () { if (!picked) { if ((((_root.Dist2D(_root.ax[9], _root.ay[9], this._x, this._y) < 15) || (_root.Dist2D(_root.ax[10], _root.ay[10], this._x, this._y) < 15)) && (_root.hea > 0)) || ((((_root.Dist2D(_root.ax[9], _root.ay[9], this._x, this._y) < 20) || (_root.Dist2D(_root.ax[10], _root.ay[10], this._x, this._y) < 20)) && (_root.hea <= 0)) && (_root.hea > -100))) { if ((_root.Dist2D(_root.ax[9], _root.ay[9], this._x, this._y) < 3) || (_root.Dist2D(_root.ax[10], _root.ay[10], this._x, this._y) < 3)) { this.picked = true; this.isnue = false; _root.totaldrunk++; _root.kongregateStats.submit("Drunk bottles", 1); _root.kongregateScores.submit(_root.totaldrunk); } else { this.nearer = 9; if (_root.Dist2D(_root.ax[10], _root.ay[10], this._x, this._y) < _root.Dist2D(_root.ax[9], _root.ay[9], this._x, this._y)) { this.nearer = 10; } this.power = 2; dis = _root.Dist2D(_root.ax[this.nearer], _root.ay[this.nearer], this._x, this._y); if (dis < 1) { dis = 1; } if (_root.hea > -100) { if (dis < 5) { _root.atox[this.nearer] = _root.atox[this.nearer] + (((((this._x - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atoy[this.nearer] = _root.atoy[this.nearer] + (((((this._y - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 2); } else { _root.atox[this.nearer] = _root.atox[this.nearer] + (((((this._x - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 4); _root.atoy[this.nearer] = _root.atoy[this.nearer] + (((((this._y - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 4); } } } } } else { this.lx = this._x; this.ly = this._y; this.lr = this._rotation; this.bstate = this.bstate + (_root.steps / 2); if (!this.vikid) { this._x = _root.ax[this.nearer] + (_root.atox[this.nearer] * _root.steps); this._y = _root.ay[this.nearer] + (_root.atoy[this.nearer] * _root.steps); this._rotation = (((-Math.atan2(_root.ax[this.nearer] - _root.ax[this.nearer - 2], _root.ay[this.nearer] - _root.ay[this.nearer - 2])) / 3.141593) * 180) + 90; } else { this._x = this._x + this.tox; this._y = this._y + this.toy; this._rotation = this._rotation + this.rot; this.toy = this.toy + (_root.gravity * _root.steps); } if (this.bstate > 10) { if (this.bstate < 110) { if (this.bstate < 100) { this.power = 0.5; } else { this.power = -1; } if (this.bstate < 100) { this.power = 0.25; } else { this.power = -0.5; } this.power = this.power * 0.5; dis = _root.Dist2D(_root.ax[this.nearer], _root.ay[this.nearer], _root.ax[6], _root.ay[6]); if (dis < 1) { dis = 1; } if (_root.hea > -100) { _root.atox[this.nearer] = _root.atox[this.nearer] + (((((_root.ax[6] - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atoy[this.nearer] = _root.atoy[this.nearer] + (((((_root.ay[6] - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atox[6] = _root.atox[6] - (((((_root.ax[6] - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atoy[6] = _root.atoy[6] - (((((_root.ay[6] - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 2); } } } if (this.bstate > 50) { if (this.bstate < 100) { if (_root.hea > -100) { if (_root.hea <= 0) { _root.hea = 1; } _root.hea = Math.min(_root.hea + (_root.steps / 2), 100); } } } if (this.bstate > 102) { if (!this.vikid) { this.tox = (-this.lx) + this._x; this.toy = (-this.ly) + this._y; this.rot = (-this.lr) + this._rotation; this.vikid = true; this.gotoAndStop(2); } } if (this.bstate > 200) { this.gotoAndStop(3); } } };
Symbol 91 MovieClip Frame 3
this.onEnterFrame = function () { }; this.gotoAndStop(4);
Symbol 91 MovieClip Frame 4
this.onEnterFrame = function () { };
Symbol 93 MovieClip Frame 1
if ((this + "") != "_level0.game.drop") { power = (power - 100) * 0.004; this.tox = (-1 * power) + ((Math.random() * 2) * power); this.toy = (-1 * power) + ((Math.random() * 2) * power); if (!_root.game.colmap.hitTest(this._x + _root.game._x, (this._y + _root.game._y) - 5, true)) { this.toy = this.toy - (1 * power); } if (!_root.game.colmap.hitTest(this._x + _root.game._x, (this._y + _root.game._y) + 5, true)) { this.toy = this.toy + (1 * power); } if (!_root.game.colmap.hitTest((this._x + _root.game._x) + 5, this._y + _root.game._y, true)) { this.tox = this.tox + (1 * power); } if (!_root.game.colmap.hitTest((this._x + _root.game._x) - 5, this._y + _root.game._y, true)) { this.tox = this.tox - (1 * power); } this.spawned = false; this.undertime = 0; this._alpha = 100; this.onEnterFrame = function () { this._x = this._x + ((this.tox * _root.steps) / 2); this._y = this._y + ((this.toy * _root.steps) / 2); this.toy = this.toy + (_root.gravity * _root.steps); this._xscale = (_root.Dist2D(this.tox, this.toy, 0, 0) * 200) + 100; this._rotation = (((-Math.atan2(this.tox, this.toy)) / 3.141593) * 180) + 90; if (this.spawned) { if (_root.game.colmap.hitTest(this._x + _root.game._x, this._y + _root.game._y, true)) { this._xscale = 200; this._yscale = 200; this.onEnterFrame = function () { if (this._alpha > 0) { this._alpha = this._alpha - 5; } else { this.onEnterFrame = function () { }; } }; } } else if ((!_root.game.colmap.hitTest(this._x + _root.game._x, this._y + _root.game._y, true)) || (this.undertime > 5)) { this.spawned = true; } else { this.undertime++; } }; }
Symbol 100 MovieClip Frame 1
this._visible = false; this.stop(); this.onEnterFrame = function () { if (this.hitTest(_root.ax[0] + _root.game._x, _root.ay[0] + _root.game._y, false) && (_root.hea > 0)) { if ((_root.my_so.data.x != this._x) || (_root.my_so.data.y != this._y)) { _root.my_so.data.hea = _root.hea; _root.my_so.data.x = this._x; _root.my_so.data.y = this._y; _root.my_so.data.totaldrunk = _root.totaldrunk; i = 0; while (i < 100) { trace(_root.game["med" + i].isnue); _root.my_so.data["m" + i] = _root.game["med" + i].isnue; i++; } trace(_root.ax[0]); this._visible = true; this.gotoAndPlay(2); } } };
Symbol 100 MovieClip Frame 2
this._visible = true; this.onEnterFrame = 0;
Symbol 100 MovieClip Frame 61
this.stop();
Symbol 112 MovieClip Frame 1
this.stop();
Symbol 112 MovieClip Frame 2
this.gotoAndStop(1);
Symbol 112 MovieClip Frame 3
this.gotoAndStop(1);
Symbol 112 MovieClip Frame 4
this.gotoAndStop(1);
Symbol 112 MovieClip Frame 5
this.gotoAndStop(1);
Symbol 112 MovieClip Frame 6
this.gotoAndStop(1);

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:6
Symbol 3 GraphicUsed by:6
Symbol 4 GraphicUsed by:6
Symbol 5 GraphicUsed by:6 96
Symbol 6 MovieClipUses:2 3 4 5Used by:Timeline
Symbol 7 FontUsed by:8 9 10
Symbol 8 TextUses:7Used by:Timeline
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Symbol 20 TextUses:13Used by:22
Symbol 21 TextUses:13Used by:22
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Symbol 23 TextUses:13Used by:Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 GraphicUsed by:30
Symbol 27 GraphicUsed by:30
Symbol 28 SoundUsed by:30
Symbol 29 GraphicUsed by:30
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Symbol 31 EditableTextUses:13Used by:Timeline
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Symbol 34 TextUses:13Used by:38
Symbol 35 GraphicUsed by:38
Symbol 36 TextUses:13Used by:38
Symbol 37 GraphicUsed by:38
Symbol 38 ButtonUses:34 35 36 37Used by:39
Symbol 39 MovieClipUses:33 38Used by:Timeline
Symbol 40 GraphicUsed by:112  Timeline
Symbol 41 GraphicUsed by:55
Symbol 42 TextUses:13Used by:55
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:55
Symbol 45 GraphicUsed by:55
Symbol 46 TextUses:13Used by:55
Symbol 47 TextUses:13Used by:55
Symbol 48 TextUses:13Used by:55
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Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:72
Symbol 62 GraphicUsed by:72
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Symbol 66 GraphicUsed by:69 73
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Symbol 71 GraphicUsed by:72
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Symbol 83 SoundUsed by:86
Symbol 84 GraphicUsed by:86
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:82 83 84 85Used by:104
Symbol 87 GraphicUsed by:91
Symbol 88 GraphicUsed by:91
Symbol 89 SoundUsed by:91
Symbol 90 SoundUsed by:91
Symbol 91 MovieClipUses:87 88 89 90Used by:104
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:104
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:104
Symbol 96 MovieClipUses:5Used by:104
Symbol 97 GraphicUsed by:100
Symbol 98 TextUses:13Used by:99
Symbol 99 MovieClipUses:98Used by:100
Symbol 100 MovieClipUses:97 99Used by:104
Symbol 101 TextUses:13Used by:104
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:104
Symbol 104 MovieClipUses:55 72 79 81 86 91 93 95 96 100 101 103Used by:Timeline
Symbol 105 SoundUsed by:112
Symbol 106 SoundUsed by:112
Symbol 107 SoundUsed by:112
Symbol 108 SoundUsed by:112
Symbol 109 SoundUsed by:112
Symbol 110 SoundUsed by:112
Symbol 111 SoundUsed by:112
Symbol 112 MovieClipUses:40 105 106 107 108 109 110 111Used by:Timeline
Symbol 113 EditableTextUses:13Used by:Timeline
Symbol 114 TextUses:13Used by:118
Symbol 115 GraphicUsed by:118 122 123
Symbol 116 TextUses:13Used by:118
Symbol 117 TextUses:13Used by:118
Symbol 118 ButtonUses:58 114 115 116 117Used by:Timeline
Symbol 119 TextUses:13Used by:122
Symbol 120 TextUses:13Used by:122
Symbol 121 TextUses:13Used by:122
Symbol 122 ButtonUses:58 119 115 120 121Used by:Timeline
Symbol 123 ButtonUses:58 115Used by:Timeline
Symbol 124 TextUses:13Used by:Timeline
Symbol 125 TextUses:13Used by:Timeline
Symbol 126 TextUses:13Used by:Timeline
Symbol 127 TextUses:13Used by:Timeline
Symbol 128 TextUses:13Used by:Timeline

Instance Names

"loa"Frame 1Symbol 9 EditableText
"loa2"Frame 1Symbol 10 EditableText
"fg2"Frame 1Symbol 12 MovieClip
"dtit"Frame 2Symbol 14 EditableText
"start"Frame 2Symbol 19 Button
"start2"Frame 2Symbol 22 Button
"muz"Frame 2Symbol 30 MovieClip
"console"Frame 2Symbol 31 EditableText
"mmm"Frame 3Symbol 39 MovieClip
"game"Frame 4Symbol 104 MovieClip
"sou"Frame 4Symbol 112 MovieClip
"thea"Frame 4Symbol 113 EditableText
"rise"Frame 4Symbol 118 Button
"rise2"Frame 4Symbol 122 Button
"speeds1"Frame 4Symbol 123 Button
"speeds2"Frame 4Symbol 123 Button
"speeds3"Frame 4Symbol 123 Button
"speeds4"Frame 4Symbol 123 Button
"fg"Frame 4Symbol 12 MovieClip
"fg2"Frame 5Symbol 12 MovieClip
"start"Symbol 39 MovieClip Frame 1Symbol 38 Button
"lift"Symbol 72 MovieClip Frame 1Symbol 59 MovieClip
"lift3"Symbol 72 MovieClip Frame 1Symbol 65 MovieClip
"lift2"Symbol 72 MovieClip Frame 1Symbol 70 MovieClip
"lift2"Symbol 72 MovieClip Frame 1Symbol 70 MovieClip
"lift2"Symbol 72 MovieClip Frame 1Symbol 70 MovieClip
"lift2"Symbol 72 MovieClip Frame 1Symbol 70 MovieClip
"lift2"Symbol 72 MovieClip Frame 1Symbol 70 MovieClip
"lift2"Symbol 72 MovieClip Frame 1Symbol 70 MovieClip
"lift2"Symbol 72 MovieClip Frame 1Symbol 70 MovieClip
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"lift2"Symbol 72 MovieClip Frame 1Symbol 70 MovieClip
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"lift2"Symbol 72 MovieClip Frame 1Symbol 70 MovieClip
"lift2"Symbol 72 MovieClip Frame 1Symbol 70 MovieClip
"hp"Symbol 78 MovieClip Frame 1Symbol 77 MovieClip
"head"Symbol 79 MovieClip Frame 1Symbol 73 MovieClip
"arm1"Symbol 79 MovieClip Frame 1Symbol 75 MovieClip
"arm2"Symbol 79 MovieClip Frame 1Symbol 75 MovieClip
"subarm1"Symbol 79 MovieClip Frame 1Symbol 75 MovieClip
"subarm2"Symbol 79 MovieClip Frame 1Symbol 75 MovieClip
"spine1"Symbol 79 MovieClip Frame 1Symbol 75 MovieClip
"spine2"Symbol 79 MovieClip Frame 1Symbol 75 MovieClip
"leg1"Symbol 79 MovieClip Frame 1Symbol 75 MovieClip
"leg2"Symbol 79 MovieClip Frame 1Symbol 75 MovieClip
"subleg1"Symbol 79 MovieClip Frame 1Symbol 75 MovieClip
"subleg2"Symbol 79 MovieClip Frame 1Symbol 75 MovieClip
"health"Symbol 79 MovieClip Frame 1Symbol 78 MovieClip
"bg"Symbol 104 MovieClip Frame 1Symbol 55 MovieClip
"colmap"Symbol 104 MovieClip Frame 1Symbol 72 MovieClip
"player"Symbol 104 MovieClip Frame 1Symbol 79 MovieClip
"killzone"Symbol 104 MovieClip Frame 1Symbol 81 MovieClip
"blood"Symbol 104 MovieClip Frame 1Symbol 86 MovieClip
"med3"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"med7"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"med10"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"med4"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"med13"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"med9"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"med5"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"drop"Symbol 104 MovieClip Frame 1Symbol 93 MovieClip
"med2"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"med14"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"med16"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"spawn"Symbol 104 MovieClip Frame 1Symbol 95 MovieClip
"med12"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"finzone"Symbol 104 MovieClip Frame 1Symbol 96 MovieClip
"med21"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
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"med18"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"med24"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"med1"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"med0"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"rest0"Symbol 104 MovieClip Frame 1Symbol 100 MovieClip
"rest1"Symbol 104 MovieClip Frame 1Symbol 100 MovieClip
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"rest19"Symbol 104 MovieClip Frame 1Symbol 100 MovieClip
"rest20"Symbol 104 MovieClip Frame 1Symbol 100 MovieClip
"rest21"Symbol 104 MovieClip Frame 1Symbol 100 MovieClip
"rest22"Symbol 104 MovieClip Frame 1Symbol 100 MovieClip
"rest23"Symbol 104 MovieClip Frame 1Symbol 100 MovieClip
"rest24"Symbol 104 MovieClip Frame 1Symbol 100 MovieClip
"med30"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"med31"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"med32"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"med33"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"med34"Symbol 104 MovieClip Frame 1Symbol 91 MovieClip
"easyphys"Symbol 104 MovieClip Frame 1Symbol 103 MovieClip
"rest25"Symbol 104 MovieClip Frame 1Symbol 100 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.




http://swfchan.com/17/81933/info.shtml
Created: 1/4 -2019 16:06:20 Last modified: 1/4 -2019 16:06:20 Server time: 09/05 -2024 07:12:38