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raycaster.swf

This is the info page for
Flash #82511

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ActionScript [AS3]
Section 1
//BitmapAsset (mx.core.BitmapAsset) package mx.core { import flash.display.*; public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject { mx_internal static const VERSION:String = "3.4.1.10084"; public function BitmapAsset(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } public function get measuredWidth():Number{ if (bitmapData){ return (bitmapData.width); }; return (0); } public function get measuredHeight():Number{ if (bitmapData){ return (bitmapData.height); }; return (0); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 2
//FlexBitmap (mx.core.FlexBitmap) package mx.core { import flash.display.*; import mx.utils.*; public class FlexBitmap extends Bitmap { mx_internal static const VERSION:String = "3.4.1.10084"; public function FlexBitmap(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ var bitmapData = _arg1; var pixelSnapping = _arg2; var smoothing = _arg3; super(bitmapData, pixelSnapping, smoothing); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 3
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 4
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.accessibility.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get visible():Boolean; function get rotation():Number; function localToGlobal(_arg1:Point):Point; function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function get blendMode():String; function get scale9Grid():Rectangle; function set name(_arg1:String):void; function set scaleX(_arg1:Number):void; function set scaleY(_arg1:Number):void; function get measuredWidth():Number; function get accessibilityProperties():AccessibilityProperties; function set scrollRect(_arg1:Rectangle):void; function get cacheAsBitmap():Boolean; function globalToLocal(_arg1:Point):Point; function get height():Number; function set blendMode(_arg1:String):void; function get parent():DisplayObjectContainer; function getBounds(_arg1:DisplayObject):Rectangle; function get opaqueBackground():Object; function set scale9Grid(_arg1:Rectangle):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set alpha(_arg1:Number):void; function set accessibilityProperties(_arg1:AccessibilityProperties):void; function get width():Number; function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean; function set cacheAsBitmap(_arg1:Boolean):void; function get scaleX():Number; function get scaleY():Number; function get scrollRect():Rectangle; function get mouseX():Number; function get mouseY():Number; function set height(_arg1:Number):void; function set mask(_arg1:DisplayObject):void; function getRect(_arg1:DisplayObject):Rectangle; function get alpha():Number; function set transform(_arg1:Transform):void; function move(_arg1:Number, _arg2:Number):void; function get loaderInfo():LoaderInfo; function get root():DisplayObject; function hitTestObject(_arg1:DisplayObject):Boolean; function set opaqueBackground(_arg1:Object):void; function set visible(_arg1:Boolean):void; function get mask():DisplayObject; function set x(_arg1:Number):void; function set y(_arg1:Number):void; function get transform():Transform; function set filters(_arg1:Array):void; function get x():Number; function get y():Number; function get filters():Array; function set rotation(_arg1:Number):void; function get stage():Stage; } }//package mx.core
Section 5
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function get instanceIndices():Array; function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function get repeaters():Array; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 6
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 7
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import mx.core.*; import flash.utils.*; public class NameUtil { mx_internal static const VERSION:String = "3.4.1.10084"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var result:String; var o:DisplayObject; var s:String; var indices:Array; var displayObject = _arg1; try { o = displayObject; while (o != null) { if (((((o.parent) && (o.stage))) && ((o.parent == o.stage)))){ break; }; s = o.name; if ((o is IRepeaterClient)){ indices = IRepeaterClient(o).instanceIndices; if (indices){ s = (s + (("[" + indices.join("][")) + "]")); }; }; result = ((result == null)) ? s : ((s + ".") + result); o = o.parent; }; } catch(e:SecurityError) { }; return (result); } public static function createUniqueName(_arg1:Object):String{ if (!_arg1){ return (null); }; var _local2:String = getQualifiedClassName(_arg1); var _local3:int = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; var _local4:int = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 8
//RayCaster (raycaster.RayCaster) package raycaster { import flash.events.*; import flash.display.*; import flash.utils.*; public class RayCaster extends Sprite { public const totalTextures:int = 9; public const texHeight:int = 64; public const texWidth:int = 64; public var posX:Number;// = 5 public var posY:Number;// = 5.5 private var freshBuffer:Array; public var mapHeight:int;// = 10 private var bmpSprite:Bitmap; public var oldTime:int;// = 0 private var screenHeight:int;// = 0 private var screenWidth:int;// = 0 private var buffer:Array; private var textures:Array; public var mapWidth:int;// = 10 public var running:Boolean;// = false private var imgClear:BitmapData; private var map:Array; public var time:int;// = 0 private var tex0:Class; private var tex1:Class; public var dirX:Number;// = -1 public var dirY:Number;// = 0 private var tex4:Class; private var tex5:Class; private var tex6:Class; private var tex7:Class; private var tex8:Class; private var tex2:Class; private var tex3:Class; private var imgBuffer:BitmapData; public var planeX:Number;// = 0 public var planeY:Number;// = 0.66 public function RayCaster(_arg1:int=0, _arg2:int=0){ var _local4:Array; var _local5:int; tex0 = RayCaster_tex0; tex1 = RayCaster_tex1; tex2 = RayCaster_tex2; tex3 = RayCaster_tex3; tex4 = RayCaster_tex4; tex5 = RayCaster_tex5; tex6 = RayCaster_tex6; tex7 = RayCaster_tex7; tex8 = RayCaster_tex8; buffer = new Array(); map = new Array(); imgBuffer = new BitmapData(400, 300, false, 0xFFFFFF); imgClear = new BitmapData(400, 300, false, 0xFFFFFF); bmpSprite = new Bitmap(imgClear); freshBuffer = new Array(); textures = new Array(); super(); if ((((_arg1 == 0)) && ((_arg2 == 0)))){ _arg1 = 400; _arg2 = 300; }; this.width = 400; this.height = 300; this.screenWidth = 400; this.screenHeight = 300; setupMap(); loadTextures(); var _local3:int; while (_local3 < this.screenWidth) { _local4 = new Array(); _local5 = 0; while (_local5 < this.screenHeight) { _local4.push(new uint(0)); _local5++; }; buffer[_local3] = _local4; _local3++; }; this.addEventListener(Event.ADDED_TO_STAGE, addedToStage); } public function loadMap(_arg1:Array, _arg2:int, _arg3:int):void{ this.map = _arg1; this.mapHeight = _arg2; this.mapWidth = _arg3; } public function setupMap():void{ var _local1:Array = new Array(); _local1[0] = [8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 4, 4, 6, 4, 4, 6, 4, 6, 4, 4, 4, 6, 4]; _local1[1] = [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4]; _local1[2] = [8, 0, 3, 3, 0, 0, 0, 0, 0, 8, 8, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6]; _local1[3] = [8, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6]; _local1[4] = [8, 0, 3, 3, 0, 0, 0, 0, 0, 8, 8, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4]; _local1[5] = [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 4, 0, 0, 0, 0, 0, 6, 6, 6, 0, 6, 4, 6]; _local1[6] = [8, 8, 8, 8, 0, 8, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 4, 6, 0, 0, 0, 0, 0, 6]; _local1[7] = [7, 7, 7, 7, 0, 7, 7, 7, 7, 0, 8, 0, 8, 0, 8, 0, 8, 4, 0, 4, 0, 6, 0, 6]; _local1[8] = [7, 7, 0, 0, 0, 0, 0, 0, 7, 8, 0, 8, 0, 8, 0, 8, 8, 6, 0, 0, 0, 0, 0, 6]; _local1[9] = [7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 6, 0, 0, 0, 0, 0, 4]; _local1[10] = [7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 6, 0, 6, 0, 6, 0, 6]; _local1[11] = [7, 7, 0, 0, 0, 0, 0, 0, 7, 8, 0, 8, 0, 8, 0, 8, 8, 6, 4, 6, 0, 6, 6, 6]; _local1[12] = [7, 7, 7, 7, 0, 7, 7, 7, 7, 8, 8, 4, 0, 6, 8, 4, 8, 3, 3, 3, 0, 3, 3, 3]; _local1[13] = [2, 2, 2, 2, 0, 2, 2, 2, 2, 4, 6, 4, 0, 0, 6, 0, 6, 3, 0, 0, 0, 0, 0, 3]; _local1[14] = [2, 2, 0, 0, 0, 0, 0, 2, 2, 4, 0, 0, 0, 0, 0, 0, 4, 3, 0, 0, 0, 0, 0, 3]; _local1[15] = [2, 0, 0, 0, 0, 0, 0, 0, 2, 4, 0, 0, 0, 0, 0, 0, 4, 3, 0, 0, 0, 0, 0, 3]; _local1[16] = [1, 0, 0, 0, 0, 0, 0, 0, 1, 4, 4, 4, 4, 4, 6, 0, 6, 3, 3, 0, 0, 0, 3, 3]; _local1[17] = [2, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 1, 2, 2, 2, 6, 6, 0, 0, 5, 0, 5, 0, 5]; _local1[18] = [2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 2, 0, 5, 0, 5, 0, 0, 0, 5, 5]; _local1[19] = [2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 2, 5, 0, 5, 0, 5, 0, 5, 0, 5]; _local1[20] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5]; _local1[21] = [2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 2, 5, 0, 5, 0, 5, 0, 5, 0, 5]; _local1[22] = [2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 2, 0, 5, 0, 5, 0, 0, 0, 5, 5]; _local1[23] = [2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 5, 5, 5, 5, 5, 5, 5, 5, 5]; this.map = _local1; } public function keyDown(_arg1:uint):Boolean{ if (Key.isDown(_arg1)){ return (true); }; return (false); } public function drawBuffer():void{ var _local2:int; imgBuffer = imgClear.clone(); var _local1:int; while (_local1 < this.screenWidth) { _local2 = 0; while (_local2 < this.screenHeight) { imgBuffer.setPixel(_local1, _local2, buffer[_local1][_local2]); _local2++; }; _local1++; }; bmpSprite.bitmapData = imgBuffer.clone(); } public function addedToStage(_arg1:Event):void{ trace("added to stage!"); bmpSprite.height = 300; bmpSprite.width = 400; this.stage.addChild(bmpSprite); Key.initialize(this.stage); this.running = true; } public function loadTextures():void{ textures.push(new tex0().bitmapData); textures.push(new tex1().bitmapData); textures.push(new tex2().bitmapData); textures.push(new tex3().bitmapData); textures.push(new tex4().bitmapData); textures.push(new tex5().bitmapData); textures.push(new tex6().bitmapData); textures.push(new tex7().bitmapData); textures.push(new tex8().bitmapData); } public function game():void{ var _local1:int; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:int; var _local12:int; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:int; var _local21:int; var _local22:int; var _local23:int; var _local24:int; var _local25:int; var _local26:int; var _local27:int; var _local28:Number; var _local29:int; var _local30:int; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:int; var _local37:int; var _local38:BitmapData; var _local39:uint; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:int; var _local44:int; var _local45:BitmapData; var _local46:BitmapData; var _local47:uint; var _local48:uint; var _local49:Number; var _local50:Number; var _local51:Number; var _local52:Number; if (running){ _local1 = 0; while (_local1 < screenWidth) { _local6 = (((2 * _local1) / screenWidth) - 1); _local7 = posX; _local8 = posY; _local9 = (dirX + (planeX * _local6)); _local10 = (dirY + (planeY * _local6)); _local11 = new int(_local7); _local12 = new int(_local8); _local15 = Math.sqrt((1 + ((_local10 * _local10) / (_local9 * _local9)))); _local16 = Math.sqrt((1 + ((_local9 * _local9) / (_local10 * _local10)))); _local20 = 0; if (_local9 < 0){ _local18 = -1; _local13 = ((_local7 - _local11) * _local15); } else { _local18 = 1; _local13 = (((_local11 + 1) - _local7) * _local15); }; if (_local10 < 0){ _local19 = -1; _local14 = ((_local8 - _local12) * _local16); } else { _local19 = 1; _local14 = (((_local12 + 1) - _local8) * _local16); }; while (_local20 == 0) { if (_local13 < _local14){ _local13 = (_local13 + _local15); _local11 = (_local11 + _local18); _local21 = 0; } else { _local14 = (_local14 + _local16); _local12 = (_local12 + _local19); _local21 = 1; }; if (map[_local11][_local12] > 0){ _local20 = 1; }; }; _local22 = this.screenHeight; _local23 = this.screenWidth; if (_local21 == 0){ _local17 = Math.abs((((_local11 - _local7) + ((1 - _local18) / 2)) / _local9)); } else { _local17 = Math.abs((((_local12 - _local8) + ((1 - _local19) / 2)) / _local10)); }; _local24 = Math.abs(int((_local22 / _local17))); _local25 = ((-(_local24) / 2) + (_local22 / 2)); if (_local25 < 0){ _local25 = 0; }; _local26 = ((_local24 / 2) + (_local22 / 2)); if (_local26 >= _local22){ _local26 = (_local22 - 1); }; _local27 = (map[_local11][_local12] - 1); if (_local21 == 1){ _local28 = (_local7 + ((((_local12 - _local8) + ((1 - _local19) / 2)) / _local10) * _local9)); } else { _local28 = (_local8 + ((((_local11 - _local7) + ((1 - _local18) / 2)) / _local9) * _local10)); }; _local28 = (_local28 - Math.floor(_local28)); _local29 = new int((_local28 * texWidth)); if ((((_local21 == 0)) && ((_local9 > 0)))){ _local29 = ((texWidth - _local29) - 1); }; if ((((_local21 == 1)) && ((_local10 < 0)))){ _local29 = ((texWidth - _local29) - 1); }; _local30 = _local25; while (_local30 < _local26) { _local36 = (((_local30 * 0x0100) - (_local22 * 128)) + (_local24 * 128)); _local37 = (((_local36 * texHeight) / _local24) / 0x0100); _local38 = (textures[_local27] as BitmapData); _local39 = _local38.getPixel(_local29, _local37); if (_local21 == 1){ _local39 = ((_local39 >> 1) & 0x7F7F7F); }; buffer[_local1][_local30] = _local39; _local30++; }; if ((((_local21 == 0)) && ((_local9 > 0)))){ _local31 = _local11; _local32 = (_local12 + _local28); } else { if ((((_local21 == 0)) && ((_local9 < 0)))){ _local31 = (_local11 + 1); _local32 = (_local12 + _local28); } else { if ((((_local21 == 1)) && ((_local10 > 0)))){ _local31 = (_local11 + _local28); _local32 = _local12; } else { _local31 = (_local11 + _local28); _local32 = (_local12 + 1); }; }; }; _local33 = _local17; _local34 = 0; if (_local26 < 0){ _local26 = _local22; }; _local30 = (_local26 + 1); while (_local30 < _local22) { _local35 = (_local22 / ((2 * _local30) - _local22)); _local40 = ((_local35 - _local34) / (_local33 - _local34)); _local41 = ((_local40 * _local31) + ((1 - _local40) * posX)); _local42 = ((_local40 * _local32) + ((1 - _local40) * posY)); _local43 = (new int((_local41 * texWidth)) % texWidth); _local44 = (new int((_local42 * texHeight)) % texHeight); _local45 = (textures[7] as BitmapData); _local46 = (textures[8] as BitmapData); _local47 = _local45.getPixel(_local43, _local44); _local48 = _local46.getPixel(_local43, _local44); buffer[_local1][_local30] = ((_local47 >> 1) & 0x7F7F7F); buffer[_local1][(_local22 - _local30)] = _local48; _local30++; }; _local1++; }; drawBuffer(); _local1 = 0; while (_local1 < _local23) { _local30 = 0; while (_local30 < _local22) { buffer[_local1][_local30] = 0; _local30++; }; _local1++; }; oldTime = time; time = getTimer(); _local2 = ((time - oldTime) / 1000); _local3 = 0; if (keyDown(16)){ _local3 = 0.5; }; _local4 = (_local2 * 3.5); _local5 = (_local2 * 2); _local4 = (_local4 + _local3); if (keyDown(38)){ if (map[new int((posX + (dirX * _local4)))][new int(posY)] == false){ posX = (posX + (dirX * _local4)); }; if (map[new int(posX)][new int((posY + (dirY * _local4)))] == false){ posY = (posY + (dirY * _local4)); }; }; if (keyDown(40)){ if (map[new int((posX - (dirX * _local4)))][new int(posY)] == false){ posX = (posX - (dirX * _local4)); }; if (map[new int(posX)][new int((posY - (dirY * _local4)))] == false){ posY = (posY - (dirY * _local4)); }; }; if (keyDown(39)){ _local49 = dirX; dirX = ((dirX * Math.cos(-(_local5))) - (dirY * Math.sin(-(_local5)))); dirY = ((_local49 * Math.sin(-(_local5))) + (dirY * Math.cos(-(_local5)))); _local50 = planeX; planeX = ((planeX * Math.cos(-(_local5))) - (planeY * Math.sin(-(_local5)))); planeY = ((_local50 * Math.sin(-(_local5))) + (planeY * Math.cos(-(_local5)))); }; if (keyDown(37)){ _local51 = dirX; dirX = ((dirX * Math.cos(_local5)) - (dirY * Math.sin(_local5))); dirY = ((_local51 * Math.sin(_local5)) + (dirY * Math.cos(_local5))); _local52 = planeX; planeX = ((planeX * Math.cos(_local5)) - (planeY * Math.sin(_local5))); planeY = ((_local52 * Math.sin(_local5)) + (planeY * Math.cos(_local5))); }; }; } } }//package raycaster
Section 9
//RayCaster_tex0 (raycaster.RayCaster_tex0) package raycaster { import mx.core.*; public class RayCaster_tex0 extends BitmapAsset { } }//package raycaster
Section 10
//RayCaster_tex1 (raycaster.RayCaster_tex1) package raycaster { import mx.core.*; public class RayCaster_tex1 extends BitmapAsset { } }//package raycaster
Section 11
//RayCaster_tex2 (raycaster.RayCaster_tex2) package raycaster { import mx.core.*; public class RayCaster_tex2 extends BitmapAsset { } }//package raycaster
Section 12
//RayCaster_tex3 (raycaster.RayCaster_tex3) package raycaster { import mx.core.*; public class RayCaster_tex3 extends BitmapAsset { } }//package raycaster
Section 13
//RayCaster_tex4 (raycaster.RayCaster_tex4) package raycaster { import mx.core.*; public class RayCaster_tex4 extends BitmapAsset { } }//package raycaster
Section 14
//RayCaster_tex5 (raycaster.RayCaster_tex5) package raycaster { import mx.core.*; public class RayCaster_tex5 extends BitmapAsset { } }//package raycaster
Section 15
//RayCaster_tex6 (raycaster.RayCaster_tex6) package raycaster { import mx.core.*; public class RayCaster_tex6 extends BitmapAsset { } }//package raycaster
Section 16
//RayCaster_tex7 (raycaster.RayCaster_tex7) package raycaster { import mx.core.*; public class RayCaster_tex7 extends BitmapAsset { } }//package raycaster
Section 17
//RayCaster_tex8 (raycaster.RayCaster_tex8) package raycaster { import mx.core.*; public class RayCaster_tex8 extends BitmapAsset { } }//package raycaster
Section 18
//Key (Key) package { import flash.events.*; import flash.display.*; public class Key { private static var initialized:Boolean = false; private static var keysDown:Object = new Object(); public static function initialize(_arg1:Stage):void{ if (!initialized){ _arg1.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed); _arg1.addEventListener(KeyboardEvent.KEY_UP, keyReleased); _arg1.addEventListener(Event.DEACTIVATE, clearKeys); initialized = true; }; } private static function clearKeys(_arg1:Event):void{ keysDown = new Object(); } public static function isDown(_arg1:uint):Boolean{ if (!initialized){ throw (new Error("Key class has yet been initialized.")); }; return (Boolean((_arg1 in keysDown))); } private static function keyPressed(_arg1:KeyboardEvent):void{ keysDown[_arg1.keyCode] = true; } private static function keyReleased(_arg1:KeyboardEvent):void{ if ((_arg1.keyCode in keysDown)){ delete keysDown[_arg1.keyCode]; }; } } }//package
Section 19
//Main (Main) package { import flash.events.*; import flash.display.*; import flash.utils.*; import raycaster.*; import flash.text.*; public class Main extends Sprite { private var t:Timer; private var caster:RayCaster; public function Main(){ var _local1:TextField = new TextField(); _local1.text = "TEST"; stage.addChild(_local1); caster = new RayCaster(); stage.addChild(caster); trace("Caster added!"); myMap(); t = new Timer(1); t.addEventListener(TimerEvent.TIMER, this.ready); t.start(); } public function myMap():void{ var _local6:int; var _local1 = 20; var _local2 = 20; var _local3 = 100; var _local4:Array = new Array(); _local4[0] = new Array(); _local4[0][0] = 5; _local4[0][1] = 5; _local4[0][2] = 5; _local4[0][3] = 5; _local4[0][4] = 5; _local4[0][5] = 5; _local4[0][6] = 5; _local4[0][7] = 5; _local4[0][8] = 5; _local4[0][9] = 5; _local4[0][10] = 5; _local4[0][11] = 5; _local4[0][12] = 5; _local4[0][13] = 5; _local4[0][14] = 5; _local4[0][15] = 5; _local4[0][16] = 5; _local4[0][17] = 5; _local4[0][18] = 5; _local4[0][19] = 5; _local4[1] = new Array(); _local4[1][0] = 5; _local4[1][1] = -1; _local4[1][2] = -1; _local4[1][3] = -1; _local4[1][4] = -1; _local4[1][5] = -1; _local4[1][6] = -1; _local4[1][7] = -1; _local4[1][8] = -1; _local4[1][9] = -1; _local4[1][10] = -1; _local4[1][11] = -1; _local4[1][12] = -1; _local4[1][13] = -1; _local4[1][14] = -1; _local4[1][15] = -1; _local4[1][16] = -1; _local4[1][17] = -1; _local4[1][18] = -1; _local4[1][19] = 5; _local4[2] = new Array(); _local4[2][0] = 5; _local4[2][1] = -1; _local4[2][2] = -1; _local4[2][3] = -1; _local4[2][4] = -1; _local4[2][5] = -1; _local4[2][6] = -1; _local4[2][7] = -1; _local4[2][8] = -1; _local4[2][9] = -1; _local4[2][10] = -1; _local4[2][11] = -1; _local4[2][12] = 1; _local4[2][13] = 1; _local4[2][14] = 1; _local4[2][15] = 1; _local4[2][16] = -1; _local4[2][17] = -1; _local4[2][18] = -1; _local4[2][19] = 5; _local4[3] = new Array(); _local4[3][0] = 5; _local4[3][1] = 1; _local4[3][2] = 1; _local4[3][3] = 1; _local4[3][4] = 1; _local4[3][5] = 1; _local4[3][6] = 1; _local4[3][7] = 1; _local4[3][8] = 1; _local4[3][9] = 1; _local4[3][10] = 1; _local4[3][11] = -1; _local4[3][12] = 1; _local4[3][13] = -1; _local4[3][14] = -1; _local4[3][15] = -1; _local4[3][16] = -1; _local4[3][17] = -1; _local4[3][18] = -1; _local4[3][19] = 5; _local4[4] = new Array(); _local4[4][0] = -1; _local4[4][1] = 1; _local4[4][2] = -1; _local4[4][3] = -1; _local4[4][4] = -1; _local4[4][5] = -1; _local4[4][6] = -1; _local4[4][7] = -1; _local4[4][8] = -1; _local4[4][9] = -1; _local4[4][10] = -1; _local4[4][11] = -1; _local4[4][12] = 1; _local4[4][13] = 1; _local4[4][14] = 1; _local4[4][15] = 1; _local4[4][16] = 1; _local4[4][17] = 1; _local4[4][18] = 1; _local4[4][19] = 1; _local4[5] = new Array(); _local4[5][0] = -1; _local4[5][1] = 1; _local4[5][2] = -1; _local4[5][3] = -1; _local4[5][4] = -1; _local4[5][5] = -1; _local4[5][6] = -1; _local4[5][7] = -1; _local4[5][8] = -1; _local4[5][9] = -1; _local4[5][10] = -1; _local4[5][11] = -1; _local4[5][12] = 1; _local4[5][13] = -1; _local4[5][14] = -1; _local4[5][15] = -1; _local4[5][16] = -1; _local4[5][17] = -1; _local4[5][18] = -1; _local4[5][19] = 5; _local4[6] = new Array(); _local4[6][0] = -1; _local4[6][1] = 1; _local4[6][2] = -1; _local4[6][3] = -1; _local4[6][4] = -1; _local4[6][5] = -1; _local4[6][6] = -1; _local4[6][7] = -1; _local4[6][8] = -1; _local4[6][9] = -1; _local4[6][10] = -1; _local4[6][11] = -1; _local4[6][12] = 1; _local4[6][13] = -1; _local4[6][14] = -1; _local4[6][15] = -1; _local4[6][16] = -1; _local4[6][17] = -1; _local4[6][18] = -1; _local4[6][19] = 5; _local4[7] = new Array(); _local4[7][0] = -1; _local4[7][1] = 1; _local4[7][2] = -1; _local4[7][3] = -1; _local4[7][4] = -1; _local4[7][5] = -1; _local4[7][6] = -1; _local4[7][7] = -1; _local4[7][8] = -1; _local4[7][9] = -1; _local4[7][10] = -1; _local4[7][11] = -1; _local4[7][12] = 1; _local4[7][13] = -1; _local4[7][14] = -1; _local4[7][15] = 9; _local4[7][16] = -1; _local4[7][17] = -1; _local4[7][18] = -1; _local4[7][19] = 5; _local4[8] = new Array(); _local4[8][0] = -1; _local4[8][1] = 1; _local4[8][2] = -1; _local4[8][3] = -1; _local4[8][4] = -1; _local4[8][5] = -1; _local4[8][6] = -1; _local4[8][7] = -1; _local4[8][8] = -1; _local4[8][9] = -1; _local4[8][10] = -1; _local4[8][11] = -1; _local4[8][12] = 1; _local4[8][13] = 9; _local4[8][14] = 9; _local4[8][15] = 9; _local4[8][16] = -1; _local4[8][17] = -1; _local4[8][18] = -1; _local4[8][19] = 5; _local4[9] = new Array(); _local4[9][0] = -1; _local4[9][1] = 1; _local4[9][2] = -1; _local4[9][3] = -1; _local4[9][4] = -1; _local4[9][5] = -1; _local4[9][6] = -1; _local4[9][7] = -1; _local4[9][8] = -1; _local4[9][9] = -1; _local4[9][10] = -1; _local4[9][11] = -1; _local4[9][12] = -1; _local4[9][13] = -1; _local4[9][14] = -1; _local4[9][15] = -1; _local4[9][16] = -1; _local4[9][17] = -1; _local4[9][18] = -1; _local4[9][19] = 5; _local4[10] = new Array(); _local4[10][0] = -1; _local4[10][1] = 1; _local4[10][2] = -1; _local4[10][3] = -1; _local4[10][4] = -1; _local4[10][5] = -1; _local4[10][6] = -1; _local4[10][7] = -1; _local4[10][8] = -1; _local4[10][9] = -1; _local4[10][10] = -1; _local4[10][11] = -1; _local4[10][12] = -1; _local4[10][13] = -1; _local4[10][14] = -1; _local4[10][15] = -1; _local4[10][16] = -1; _local4[10][17] = -1; _local4[10][18] = -1; _local4[10][19] = 5; _local4[11] = new Array(); _local4[11][0] = -1; _local4[11][1] = 1; _local4[11][2] = 9; _local4[11][3] = 9; _local4[11][4] = 9; _local4[11][5] = 9; _local4[11][6] = 9; _local4[11][7] = 9; _local4[11][8] = 9; _local4[11][9] = 9; _local4[11][10] = 9; _local4[11][11] = -1; _local4[11][12] = -1; _local4[11][13] = -1; _local4[11][14] = -1; _local4[11][15] = -1; _local4[11][16] = 5; _local4[11][17] = 5; _local4[11][18] = -1; _local4[11][19] = 5; _local4[12] = new Array(); _local4[12][0] = 5; _local4[12][1] = 1; _local4[12][2] = -1; _local4[12][3] = -1; _local4[12][4] = -1; _local4[12][5] = -1; _local4[12][6] = -1; _local4[12][7] = -1; _local4[12][8] = -1; _local4[12][9] = -1; _local4[12][10] = 9; _local4[12][11] = -1; _local4[12][12] = -1; _local4[12][13] = -1; _local4[12][14] = -1; _local4[12][15] = -1; _local4[12][16] = 5; _local4[12][17] = -1; _local4[12][18] = -1; _local4[12][19] = 5; _local4[13] = new Array(); _local4[13][0] = 5; _local4[13][1] = -1; _local4[13][2] = -1; _local4[13][3] = -1; _local4[13][4] = -1; _local4[13][5] = -1; _local4[13][6] = -1; _local4[13][7] = -1; _local4[13][8] = -1; _local4[13][9] = -1; _local4[13][10] = 9; _local4[13][11] = -1; _local4[13][12] = -1; _local4[13][13] = -1; _local4[13][14] = -1; _local4[13][15] = -1; _local4[13][16] = 5; _local4[13][17] = -1; _local4[13][18] = -1; _local4[13][19] = 5; _local4[14] = new Array(); _local4[14][0] = 5; _local4[14][1] = -1; _local4[14][2] = -1; _local4[14][3] = -1; _local4[14][4] = 9; _local4[14][5] = -1; _local4[14][6] = -1; _local4[14][7] = -1; _local4[14][8] = -1; _local4[14][9] = -1; _local4[14][10] = 9; _local4[14][11] = -1; _local4[14][12] = -1; _local4[14][13] = -1; _local4[14][14] = -1; _local4[14][15] = -1; _local4[14][16] = 5; _local4[14][17] = -1; _local4[14][18] = -1; _local4[14][19] = 5; _local4[15] = new Array(); _local4[15][0] = 5; _local4[15][1] = -1; _local4[15][2] = -1; _local4[15][3] = -1; _local4[15][4] = 9; _local4[15][5] = 9; _local4[15][6] = 9; _local4[15][7] = 9; _local4[15][8] = 9; _local4[15][9] = 9; _local4[15][10] = 9; _local4[15][11] = -1; _local4[15][12] = -1; _local4[15][13] = -1; _local4[15][14] = -1; _local4[15][15] = -1; _local4[15][16] = 5; _local4[15][17] = -1; _local4[15][18] = -1; _local4[15][19] = 5; _local4[16] = new Array(); _local4[16][0] = 5; _local4[16][1] = -1; _local4[16][2] = -1; _local4[16][3] = -1; _local4[16][4] = -1; _local4[16][5] = -1; _local4[16][6] = -1; _local4[16][7] = -1; _local4[16][8] = -1; _local4[16][9] = -1; _local4[16][10] = -1; _local4[16][11] = -1; _local4[16][12] = -1; _local4[16][13] = -1; _local4[16][14] = -1; _local4[16][15] = -1; _local4[16][16] = 5; _local4[16][17] = -1; _local4[16][18] = -1; _local4[16][19] = 5; _local4[17] = new Array(); _local4[17][0] = 5; _local4[17][1] = 5; _local4[17][2] = 5; _local4[17][3] = 5; _local4[17][4] = 5; _local4[17][5] = 5; _local4[17][6] = 5; _local4[17][7] = 5; _local4[17][8] = 5; _local4[17][9] = 5; _local4[17][10] = 5; _local4[17][11] = 5; _local4[17][12] = 5; _local4[17][13] = 5; _local4[17][14] = 5; _local4[17][15] = 5; _local4[17][16] = 5; _local4[17][17] = -1; _local4[17][18] = -1; _local4[17][19] = 5; _local4[18] = new Array(); _local4[18][0] = 5; _local4[18][1] = -1; _local4[18][2] = -1; _local4[18][3] = -1; _local4[18][4] = -1; _local4[18][5] = -1; _local4[18][6] = -1; _local4[18][7] = -1; _local4[18][8] = -1; _local4[18][9] = -1; _local4[18][10] = -1; _local4[18][11] = -1; _local4[18][12] = -1; _local4[18][13] = -1; _local4[18][14] = -1; _local4[18][15] = -1; _local4[18][16] = -1; _local4[18][17] = -1; _local4[18][18] = -1; _local4[18][19] = 5; _local4[19] = new Array(); _local4[19][0] = 5; _local4[19][1] = 5; _local4[19][2] = 5; _local4[19][3] = 5; _local4[19][4] = 5; _local4[19][5] = 5; _local4[19][6] = 5; _local4[19][7] = 5; _local4[19][8] = 5; _local4[19][9] = 5; _local4[19][10] = 5; _local4[19][11] = 5; _local4[19][12] = 5; _local4[19][13] = 5; _local4[19][14] = 5; _local4[19][15] = 5; _local4[19][16] = 5; _local4[19][17] = 5; _local4[19][18] = 5; _local4[19][19] = 5; var _local5:int; while (_local5 < _local1) { _local6 = 0; while (_local6 < _local2) { if (_local4[_local5][_local6] == -1){ _local4[_local5][_local6] = 0; }; if (_local4[_local5][_local6] == 9){ _local4[_local5][_local6] = 2; }; if (_local4[_local5][_local6] == 1){ _local4[_local5][_local6] = 7; }; if (_local4[_local5][_local6] == 5){ _local4[_local5][_local6] = 4; }; _local6++; }; _local5++; }; caster.loadMap(_local4, _local2, _local1); } public function render(_arg1:Event):void{ caster.game(); } public function ready(_arg1:Event):void{ t.stop(); addEventListener(Event.ENTER_FRAME, render); } } }//package

Library Items

Symbol 1 Bitmap {raycaster.RayCaster_tex1}
Symbol 2 Bitmap {raycaster.RayCaster_tex0}
Symbol 3 Bitmap {raycaster.RayCaster_tex3}
Symbol 4 Bitmap {raycaster.RayCaster_tex2}
Symbol 5 Bitmap {raycaster.RayCaster_tex5}
Symbol 6 Bitmap {raycaster.RayCaster_tex4}
Symbol 7 Bitmap {raycaster.RayCaster_tex6}
Symbol 8 Bitmap {raycaster.RayCaster_tex7}
Symbol 9 Bitmap {raycaster.RayCaster_tex8}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1459 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
SerialNumber (41)Timeline Frame 1

Labels

"Main"Frame 1




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Created: 1/4 -2019 08:43:14 Last modified: 1/4 -2019 08:43:14 Server time: 05/05 -2024 12:34:25