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3-D drawing.swf

This is the info page for
Flash #82651

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ActionScript [AS3]
Section 1
//DebugDispatcher (com.blitzagency.xray.logger.events.DebugDispatcher) package com.blitzagency.xray.logger.events { import flash.events.*; public class DebugDispatcher extends EventDispatcher { public static var TRACE:String = "trace"; public function sendEvent(_arg1:String, _arg2:Object):void{ trace(_arg2.message); dispatchEvent(new DebugEvent(DebugDispatcher.TRACE, false, false, _arg2)); } } }//package com.blitzagency.xray.logger.events
Section 2
//DebugEvent (com.blitzagency.xray.logger.events.DebugEvent) package com.blitzagency.xray.logger.events { import flash.events.*; public class DebugEvent extends Event { public var obj:Object; public function DebugEvent(_arg1:String, _arg2:Boolean, _arg3:Boolean, _arg4:Object):void{ obj = new Object(); super(_arg1, _arg2, _arg3); obj = _arg4; } } }//package com.blitzagency.xray.logger.events
Section 3
//ObjectTools (com.blitzagency.xray.logger.util.ObjectTools) package com.blitzagency.xray.logger.util { import com.blitzagency.xray.logger.*; import flash.utils.*; public class ObjectTools { private static var log:XrayLog = new XrayLog(); public function resolveBaseType(_arg1:Object):String{ return (""); } public static function getImmediateClassPath(_arg1:Object):String{ var _local2:String; var _local3:String; _local2 = getQualifiedClassName(_arg1); _local3 = getQualifiedSuperclassName(_arg1); _local2 = ((_local2.indexOf("::") > -1)) ? _local2.split("::").join(".") : _local2; if (_local3 == null){ return (_local2); }; _local3 = ((_local3.indexOf("::") > -1)) ? _local3.split("::").join(".") : _local3; return (((_local3 + ".") + _local2)); } public static function getFullClassPath(_arg1:Object):String{ var _local2:XML; var _local3:Array; var _local4:String; var _local5:XML; var _local6:String; _local2 = describeType(_arg1); _local3 = []; _local4 = getQualifiedClassName(_arg1); _local4 = ((_local4.indexOf("::") > -1)) ? _local4.split("::").join(".") : _local4; _local3.push(_local4); for each (_local5 in _local2.extendsClass) { _local6 = ((_local5.@type.toString().indexOf("::") > -1)) ? _local5.@type.toString().split("::")[1] : _local5.@type.toString(); _local3.push(_local6); }; return (_local3.join(".")); } } }//package com.blitzagency.xray.logger.util
Section 4
//PropertyTools (com.blitzagency.xray.logger.util.PropertyTools) package com.blitzagency.xray.logger.util { import flash.utils.*; public class PropertyTools { private static function getVariables():void{ } public static function getProperties(_arg1:Object):Array{ var ary:Array; var xmlDoc:XML; var item:XML; var name:String; var type:String; var value:Object; var obj = _arg1; ary = []; try { xmlDoc = describeType(obj); for each (item in xmlDoc.variable) { name = item.@name.toString(); type = item.@type.toString(); value = ((obj[name])!=null) ? obj[name] : ""; ary.push({name:name, type:type, value:value}); }; } catch(e:Error) { }; return (ary); } private static function getMethods():void{ } } }//package com.blitzagency.xray.logger.util
Section 5
//Debug (com.blitzagency.xray.logger.Debug) package com.blitzagency.xray.logger { import flash.events.*; import flash.utils.*; import com.blitzagency.xray.logger.events.*; import flash.net.*; public class Debug { private static var connected:Boolean = false; private static var xrayLC:LocalConnection; private static var ed:DebugDispatcher = new DebugDispatcher(); public static function traceObject(_arg1:Object, _arg2:Number=254, _arg3:Number=0, _arg4:String="", _arg5:Number=0):void{ var recurseDepth:Number; var indent:Number; var prop:String; var lead:String; var i:Number; var obj:String; var o = _arg1; var pRecurseDepth = _arg2; var pIndent = _arg3; var pPackage = _arg4; var pLevel = _arg5; try { recurseDepth = pRecurseDepth; indent = pIndent; for (prop in o) { lead = ""; i = 0; while (i < indent) { lead = (lead + " "); i = (i + 1); }; obj = o[prop].toString(); if ((o[prop] is Array)){ obj = "[Array]"; }; if (obj == "[object Object]"){ obj = "[Object]"; }; Debug.trace((((lead + prop) + ": ") + obj), pPackage, pLevel); if (recurseDepth > 0){ Debug.traceObject(o[prop], (recurseDepth - 1), (indent + 1), pPackage, pLevel); }; }; } catch(e:Error) { }; } public static function trace(_arg1:Object, _arg2:String="", _arg3:Number=0):void{ var msg:String; var pMsg = _arg1; var pPackage = _arg2; var pLevel = _arg3; ed.sendEvent(DebugDispatcher.TRACE, {message:pMsg, classPackage:pPackage}); if (!connected){ makeConnection(); }; if (connected){ try { msg = ((String(pMsg).length >= 39995)) ? (String(pMsg).substr(0, 39995) + "...") : String(pMsg); xrayLC.send("_xray_view_conn", "setTrace", msg, pLevel, pPackage); } catch(e:LogError) { LogError("No Xray Interface running"); }; }; } private static function makeConnection():void{ var err:LogError; xrayLC = new LocalConnection(); xrayLC.addEventListener("status", statusHandler); xrayLC.allowDomain("*"); try { xrayLC.connect(("_xray_standAlone_debug" + getTimer())); connected = true; } catch(e:Error) { err = new LogError("log"); setTimeout(makeConnection, 1000); }; } public static function addEventListener(_arg1:String, _arg2:Function):void{ ed.addEventListener(_arg1, _arg2); } private static function initialize():Boolean{ ed = new DebugDispatcher(); return (true); } private static function statusHandler(_arg1:StatusEvent):void{ if ((((((_arg1.code == null)) && ((_arg1.level == "error")))) && (connected))){ connected = false; } else { if ((((_arg1.level == "status")) && ((_arg1.code == null)))){ connected = true; }; }; } } }//package com.blitzagency.xray.logger class LogError extends Error { private function LogError(_arg1:String){ super(_arg1); } }
Section 6
//Log (com.blitzagency.xray.logger.Log) package com.blitzagency.xray.logger { import com.blitzagency.xray.logger.util.*; public class Log { private var level:Number; private var caller:String;// = "" private var classPackage:String; private var dump:Object; private var message:String; public function Log(_arg1:String, _arg2:Object, _arg3:Number, ... _args){ var err:LogError; var nullArray:Array; var str:String; var p_message = _arg1; var p_dump = _arg2; var p_level = _arg3; var rest = _args; caller = ""; super(); try { nullArray.push("bogus"); } catch(e:Error) { err = new LogError("log"); } finally { if (err.hasOwnProperty("getStackTrace")){ str = err.getStackTrace(); setCaller(resolveCaller(str)); } else { setCaller(""); }; setMessage(p_message); setDump(p_dump); setLevel(p_level); setClassPackage(p_dump); }; } public function setLevel(_arg1:Number):void{ level = _arg1; } public function getCaller():String{ return (caller); } public function setMessage(_arg1:String):void{ message = _arg1; } public function getLevel():Number{ return (level); } public function getDump():Object{ return (dump); } public function setCaller(_arg1:String):void{ caller = _arg1; } public function setClassPackage(_arg1:Object):void{ classPackage = ObjectTools.getImmediateClassPath(_arg1); } public function getMessage():String{ return (message); } public function getClassPackage():String{ return (classPackage); } public function setDump(_arg1:Object):void{ dump = _arg1; } private function resolveCaller(_arg1:String):String{ var ary:Array; var str = _arg1; ary = []; try { str = str.split("\n").join(""); ary = str.split("\tat "); str = ary[3]; } catch(e:Error) { } finally { str = ""; }; return (str); } } }//package com.blitzagency.xray.logger class LogError extends Error { private function LogError(_arg1:String){ super(_arg1); } }
Section 7
//Logger (com.blitzagency.xray.logger.Logger) package com.blitzagency.xray.logger { public interface Logger { function setLevel(_arg1:Number=0):void; function debug(_arg1:Log):void; function fatal(_arg1:Log):void; function warn(_arg1:Log):void; function error(_arg1:Log):void; function log(_arg1:String, _arg2:String, _arg3:String, _arg4:Number, _arg5:Object=null):void; function info(_arg1:Log):void; } }//package com.blitzagency.xray.logger
Section 8
//XrayLog (com.blitzagency.xray.logger.XrayLog) package com.blitzagency.xray.logger { public class XrayLog { private var logger:XrayLogger; public function XrayLog(){ logger = XrayLogger.getInstance(); } public function debug(_arg1:String, ... _args):void{ var _local3:Number; if (_args.length == 0){ logger.debug(new Log(_arg1, null, XrayLogger.DEBUG)); }; _local3 = 0; while (_local3 < _args.length) { if (_local3 > 0){ _arg1 = ""; }; logger.debug(new Log(_arg1, _args[_local3], XrayLogger.DEBUG)); _local3++; }; } public function fatal(_arg1:String, ... _args):void{ var _local3:Number; if (_args.length == 0){ logger.fatal(new Log(_arg1, null, XrayLogger.FATAL)); }; _local3 = 0; while (_local3 < _args.length) { if (_local3 > 0){ _arg1 = ""; }; logger.fatal(new Log(_arg1, _args[_local3], XrayLogger.FATAL)); _local3++; }; } public function info(_arg1:String, ... _args):void{ var _local3:Number; if (_args.length == 0){ logger.info(new Log(_arg1, null, XrayLogger.INFO)); }; _local3 = 0; while (_local3 < _args.length) { if (_local3 > 0){ _arg1 = ""; }; logger.info(new Log(_arg1, _args[_local3], XrayLogger.INFO)); _local3++; }; } public function warn(_arg1:String, ... _args):void{ var _local3:Number; if (_args.length == 0){ logger.warn(new Log(_arg1, null, XrayLogger.WARN)); }; _local3 = 0; while (_local3 < _args.length) { if (_local3 > 0){ _arg1 = ""; }; logger.warn(new Log(_arg1, _args[_local3], XrayLogger.WARN)); _local3++; }; } public function error(_arg1:String, ... _args):void{ var _local3:Number; if (_args.length == 0){ logger.error(new Log(_arg1, null, XrayLogger.ERROR)); }; _local3 = 0; while (_local3 < _args.length) { if (_local3 > 0){ _arg1 = ""; }; logger.error(new Log(_arg1, _args[_local3], XrayLogger.ERROR)); _local3++; }; } } }//package com.blitzagency.xray.logger
Section 9
//XrayLogger (com.blitzagency.xray.logger.XrayLogger) package com.blitzagency.xray.logger { import flash.events.*; import flash.utils.*; import com.blitzagency.xray.logger.util.*; public class XrayLogger extends EventDispatcher implements Logger { private var displayObjectRecursionDepth:Number;// = 3 private var level:Number;// = 0 private var indentation:Number;// = 0 private var objectRecursionDepth:Number;// = 254 private var filters:Array; public static var FATAL:Number = 4; public static var WARN:Number = 2; public static var ERROR:Number = 3; public static var INFO:Number = 1; public static var DEBUG:Number = 0; private static var _instance:XrayLogger = null; public static var NONE:Number = 5; public function XrayLogger(){ level = 0; displayObjectRecursionDepth = 3; objectRecursionDepth = 254; indentation = 0; filters = []; super(); } public function checkFilters():Boolean{ var _local1:uint; if (filters.length == 0){ return (true); }; _local1 = 0; while (_local1 < filters.length) { _local1++; }; return (true); } public function debug(_arg1:Log):void{ if (_arg1.getLevel() == level){ log(_arg1.getMessage(), _arg1.getCaller(), _arg1.getClassPackage(), 0, _arg1.getDump()); }; } public function setIndentation(_arg1:Number=0):void{ indentation = _arg1; } public function error(_arg1:Log):void{ if (_arg1.getLevel() >= level){ log(_arg1.getMessage(), _arg1.getCaller(), _arg1.getClassPackage(), 3, _arg1.getDump()); }; } public function setLevel(_arg1:Number=0):void{ level = _arg1; } public function fatal(_arg1:Log):void{ if (_arg1.getLevel() >= level){ log(_arg1.getMessage(), _arg1.getCaller(), _arg1.getClassPackage(), 4, _arg1.getDump()); }; } public function warn(_arg1:Log):void{ if (_arg1.getLevel() >= level){ log(_arg1.getMessage(), _arg1.getCaller(), _arg1.getClassPackage(), 2, _arg1.getDump()); }; } public function setObjectRecursionDepth(_arg1:Number):void{ objectRecursionDepth = _arg1; } public function setDisplayClipRecursionDepth(_arg1:Number):void{ displayObjectRecursionDepth = _arg1; } public function info(_arg1:Log):void{ if (_arg1.getLevel() >= level){ log(_arg1.getMessage(), _arg1.getCaller(), _arg1.getClassPackage(), 1, _arg1.getDump()); }; } public function log(_arg1:String, _arg2:String, _arg3:String, _arg4:Number, _arg5:Object=null):void{ var _local6:String; var _local7:String; var _local8:String; var _local9:Object; _local6 = (("(" + getTimer()) + ") "); if (_arg3.length > 0){ _local6 = (_local6 + (_arg2 + "\n")); }; _local6 = (_local6 + _arg1); if (_arg1.length > 0){ Debug.trace(_local6, _arg3, _arg4); }; if (_arg5 == null){ return; }; _local7 = typeof(_arg5); if ((((((((((_local7 == "string")) || ((_local7 == "number")))) || ((_local7 == "boolean")))) || ((_local7 == "undefined")))) || ((_local7 == "null")))){ Debug.trace(_arg5, _arg3, _arg4); } else { if (_local7 == "xml"){ Debug.trace(_arg5.toString(), _arg3, _arg4); } else { _local8 = ObjectTools.getImmediateClassPath(_arg5); if ((((_local8 == "Object")) || ((_local8 == "Object.Array")))){ Debug.traceObject(_arg5, objectRecursionDepth, indentation, _arg3, _arg4); } else { _local9 = PropertyTools.getProperties(_arg5); Debug.traceObject(_local9, displayObjectRecursionDepth, indentation, _arg3, _arg4); }; }; }; } public function setFilters(_arg1:Array):void{ filters = _arg1; } public static function getInstance():XrayLogger{ if (_instance == null){ _instance = new (XrayLogger); }; return (_instance); } public static function resolveLevelAsName(_arg1:Number):String{ switch (_arg1){ case 0: return ("debug"); case 1: return ("info"); case 2: return ("warn"); case 3: return ("error"); case 4: return ("fatal"); default: return ("debug"); }; } } }//package com.blitzagency.xray.logger
Section 10
//NeaveAnaglyph (com.neave.anaglyph.NeaveAnaglyph) package com.neave.anaglyph { import flash.display.*; import org.papervision3d.core.math.*; import flash.events.*; import org.papervision3d.view.*; import flash.geom.*; import org.papervision3d.objects.*; import org.papervision3d.core.geom.*; import org.papervision3d.materials.special.*; import com.neave.link.*; import org.papervision3d.scenes.*; import org.papervision3d.cameras.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.render.*; import org.papervision3d.*; import org.papervision3d.lights.*; import org.papervision3d.materials.shadematerials.*; import flash.ui.*; public class NeaveAnaglyph { private const PAN_AREA:int = 50; private const ROTATE_STEP:int = 4; private const PAN_STEP:int = 16; private const EYE_DISTANCE:int = 12; private var container:DisplayObjectContainer; private var link:NeaveLink; private var scene:Scene3D; private var leftCamera:Camera3D; private var pen:Cylinder; private var canvasHeight:int; private var drawing:Boolean;// = false private var canvasGroup:DisplayObject3D; private var paused:Boolean;// = false private var linePos:Number3D; private var renderer:BasicRenderEngine; private var leftViewport:Viewport3D; private var canvasWidth:int; private var canvas:DisplayObject3D; private var panX:Number;// = 0 private var panY:Number;// = 0 private var panZ:Number;// = 0 private var rightCamera:Camera3D; private var rightViewport:Viewport3D; private var turn:Number;// = 0 private var stage:Stage; public function NeaveAnaglyph(_arg1:DisplayObjectContainer, _arg2:int=770, _arg3:int=400){ turn = 0; panX = 0; panY = 0; panZ = 0; paused = false; drawing = false; linePos = Number3D.ZERO; super(); this.container = _arg1; stage = _arg1.stage; canvasWidth = _arg2; canvasHeight = _arg3; initStage(); init3D(); buildPen(); link = new NeaveLink(_arg1, canvasWidth, canvasHeight); } private function mouseWheelListener(_arg1:MouseEvent):void{ panCanvas(new Number3D(0, 0, (_arg1.delta * -(PAN_STEP)))); } private function init3D():void{ Papervision3D.VERBOSE = false; scene = new Scene3D(); renderer = new BasicRenderEngine(); leftViewport = new Viewport3D(canvasWidth, canvasHeight); leftViewport.transform.colorTransform = new ColorTransform(1, 1, 1, 1, 0, 0xFF, 0xFF); container.addChild(leftViewport); rightViewport = new Viewport3D(canvasWidth, canvasHeight); rightViewport.transform.colorTransform = new ColorTransform(1, 1, 1, 1, 0xFF, 0, 0); rightViewport.blendMode = BlendMode.MULTIPLY; container.addChild(rightViewport); leftCamera = new Camera3D(); leftCamera.moveLeft(EYE_DISTANCE); rightCamera = new Camera3D(); rightCamera.moveRight(EYE_DISTANCE); leftCamera.zoom = (rightCamera.zoom = 11); canvasGroup = new DisplayObject3D(); scene.addChild(canvasGroup); canvas = new DisplayObject3D(); canvasGroup.addChild(canvas); resizeViewport(leftViewport); resizeViewport(rightViewport); } private function resizeViewport(_arg1:Viewport3D):void{ _arg1.x = (((canvasWidth - stage.stageWidth) / 2) - 1); _arg1.y = (((canvasHeight - stage.stageHeight) / 2) - 1); _arg1.viewportWidth = (stage.stageWidth + 2); _arg1.viewportHeight = (stage.stageHeight + 2); } public function turnLeft():void{ turn = ROTATE_STEP; } private function stageResizeListener(_arg1:Event):void{ resizeViewport(leftViewport); resizeViewport(rightViewport); } private function keyUpListener(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case Keyboard.LEFT: case "A".charCodeAt(): case Keyboard.RIGHT: case "D".charCodeAt(): stopTurning(); break; case Keyboard.UP: case "W".charCodeAt(): case 187: case Keyboard.NUMPAD_ADD: case Keyboard.DOWN: case "S".charCodeAt(): case 189: case Keyboard.NUMPAD_SUBTRACT: panZ = 0; break; }; } private function mouseDownListener(_arg1:MouseEvent):void{ if ((((_arg1.target == rightViewport.containerSprite)) || ((_arg1.target == stage)))){ Mouse.hide(); drawing = true; linePos.reset(pen.x, pen.y, 0); }; } public function turnRight():void{ turn = -(ROTATE_STEP); } private function update(_arg1:Event):void{ var _local2:Number; var _local3:Number; var _local4:Number3D; var _local5:Lines3D; if (paused){ return; }; canvasGroup.rotationY = (canvasGroup.rotationY + turn); _local2 = ((stage.stageWidth - canvasWidth) / 2); if (stage.mouseX > ((canvasWidth + _local2) - PAN_AREA)){ panX = -(PAN_STEP); } else { if (stage.mouseX < (PAN_AREA - _local2)){ panX = PAN_STEP; } else { panX = 0; }; }; _local3 = ((stage.stageHeight - canvasHeight) / 2); if (stage.mouseY > ((canvasHeight + _local3) - PAN_AREA)){ panY = PAN_STEP; } else { if (stage.mouseY < (PAN_AREA - _local3)){ panY = -(PAN_STEP); } else { panY = 0; }; }; panCanvas(new Number3D(panX, panY, panZ)); pen.x = (stage.mouseX - (canvasWidth / 2)); pen.y = ((canvasHeight / 2) - stage.mouseY); if (drawing){ _local4 = linePos.clone(); _local4.rotateY(turn); _local4.x = (_local4.x + panX); _local4.y = (_local4.y + panY); _local4.z = (_local4.z + panZ); linePos.reset(pen.x, pen.y, 0); _local5 = new Lines3D(new LineMaterial(0)); _local5.addNewLine(Math.min(20, (20 - ((_local4.modulo - linePos.modulo) / 4))), _local4.x, _local4.y, _local4.z, linePos.x, linePos.y, linePos.z); _local5.copyTransform(Matrix3D.multiply(Matrix3D.inverse(canvas.world), _local5.transform)); canvas.addChild(_local5); }; renderer.renderScene(scene, leftCamera, leftViewport); renderer.renderScene(scene, leftCamera, leftViewport); renderer.renderScene(scene, rightCamera, rightViewport); } private function buildPen():void{ var _local1:PointLight3D; Mouse.hide(); _local1 = new PointLight3D(true); _local1.z = -200; pen = new Cylinder(new FlatShadeMaterial(_local1, 0xCCCCCC, 0), 10, 40, 6, 2); pen.rotationX = 90; pen.z = -20; scene.addChild(pen); } public function destroy():void{ stage.removeEventListener(Event.RESIZE, stageResizeListener); stage.removeEventListener(Event.MOUSE_LEAVE, mouseLeaveListener); stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveListener); stage.removeEventListener(MouseEvent.MOUSE_WHEEL, mouseWheelListener); stage.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownListener); stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpListener); stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownListener); stage.removeEventListener(KeyboardEvent.KEY_UP, keyUpListener); stage.removeEventListener(Event.ENTER_FRAME, update); reset(); scene.removeChild(canvasGroup); scene.removeChild(pen); container.removeChild(leftViewport); container.removeChild(rightViewport); rightViewport.destroy(); leftViewport.destroy(); renderer.destroy(); Mouse.show(); link.destroy(); } public function reset():void{ var _local1:DisplayObject3D; drawing = false; for each (_local1 in canvas.children) { canvas.removeChild(_local1); }; canvas.transform = Matrix3D.IDENTITY; } private function panCanvas(_arg1:Number3D):void{ _arg1.rotateY(-(canvasGroup.rotationY)); canvas.x = (canvas.x + _arg1.x); canvas.y = (canvas.y + _arg1.y); canvas.z = (canvas.z + _arg1.z); } private function initStage():void{ stage.scaleMode = StageScaleMode.NO_SCALE; stage.quality = StageQuality.LOW; stage.addEventListener(Event.RESIZE, stageResizeListener); stage.addEventListener(Event.MOUSE_LEAVE, mouseLeaveListener); stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveListener); stage.addEventListener(MouseEvent.MOUSE_WHEEL, mouseWheelListener); stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownListener); stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpListener); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownListener); stage.addEventListener(KeyboardEvent.KEY_UP, keyUpListener); stage.addEventListener(Event.ENTER_FRAME, update); } private function mouseMoveListener(_arg1:MouseEvent):void{ paused = false; } private function mouseLeaveListener(_arg1:Event):void{ paused = true; } public function stopTurning():void{ turn = 0; } private function keyDownListener(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case Keyboard.LEFT: case 65: turnLeft(); break; case Keyboard.RIGHT: case 68: turnRight(); break; case Keyboard.UP: case 87: case 187: case Keyboard.NUMPAD_ADD: panZ = -(PAN_STEP); break; case Keyboard.DOWN: case 83: case 189: case Keyboard.NUMPAD_SUBTRACT: panZ = PAN_STEP; break; case Keyboard.SPACE: reset(); break; }; } private function mouseUpListener(_arg1:MouseEvent):void{ drawing = false; } } }//package com.neave.anaglyph
Section 11
//NeaveLink (com.neave.link.NeaveLink) package com.neave.link { import flash.display.*; import flash.events.*; import flash.net.*; public class NeaveLink { private var container:DisplayObjectContainer; private var stage:Stage; private var onSite:Boolean; private var canvasWidth:Number; private var button:NeaveLinkButton; private var canvasHeight:Number; public function NeaveLink(_arg1:DisplayObjectContainer, _arg2:Number, _arg3:Number){ this.container = _arg1; this.stage = _arg1.stage; this.canvasWidth = _arg2; this.canvasHeight = _arg3; onSite = ((((!((stage.loaderInfo.url.indexOf("file:///") == -1))) || (!((stage.loaderInfo.url.indexOf("http://localhost/") == -1))))) || (!((stage.loaderInfo.url.indexOf("http://www.neave.com/") == -1)))); if (onSite){ return; }; button = new NeaveLinkButton(); button.addEventListener(MouseEvent.CLICK, navigateToNeave); _arg1.addChild(button); button.x = (_arg2 / 2); stage.addEventListener(Event.RESIZE, linkResizeListener); linkResizeListener(); } private function linkResizeListener(_arg1:Event=null):void{ button.y = Math.ceil((canvasHeight + (((stage.stageHeight - canvasHeight) - 20) / 2))); } private function navigateToNeave(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.neave.com/"), "_top"); } public function destroy():void{ if (onSite){ return; }; stage.removeEventListener(MouseEvent.CLICK, navigateToNeave); stage.removeEventListener(Event.RESIZE, linkResizeListener); container.removeChild(button); button = null; } } }//package com.neave.link
Section 12
//NeaveLinkButton (com.neave.link.NeaveLinkButton) package com.neave.link { import flash.display.*; import flash.text.*; public class NeaveLinkButton extends SimpleButton { public function NeaveLinkButton(){ var _local1:TextField; var _local2:TextFormat; super(); _local1 = new TextField(); _local1.text = "Made by Paul Neave // www.neave.com"; _local1.autoSize = TextFieldAutoSize.CENTER; _local1.blendMode = BlendMode.INVERT; _local2 = new TextFormat("Verdana", 11, 0xFFFFFF); _local2.align = TextFormatAlign.CENTER; _local1.setTextFormat(_local2); _local1.x = (-(_local1.width) / 2); _local1.y = -(_local1.height); upState = (overState = (downState = (hitTestState = _local1))); useHandCursor = true; } } }//package com.neave.link
Section 13
//Camera3D (org.papervision3d.cameras.Camera3D) package org.papervision3d.cameras { import org.papervision3d.core.math.*; import org.papervision3d.core.proto.*; import org.papervision3d.objects.*; public class Camera3D extends CameraObject3D { public var goto:Number3D; public var target:DisplayObject3D; public static const TYPE:String = "CAMERA3D"; public function Camera3D(_arg1:DisplayObject3D=null, _arg2:Number=2, _arg3:Number=100, _arg4:Object=null){ super(_arg2, _arg3, _arg4); this.target = ((_arg1) || (DisplayObject3D.ZERO)); this.goto = new Number3D(this.x, this.y, this.z); } public function hover(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:DisplayObject3D; var _local5:Number3D; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local4 = this.target; _local5 = this.goto; _local6 = 8; switch (_arg1){ case 0: _local7 = (_local5.x - _local4.x); _local8 = (_local5.z - _local4.z); _local9 = Math.atan2(_local8, _local7); _local10 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local11 = (0.5 * _arg2); _local12 = (_local10 * Math.cos((_local9 - _local11))); _local13 = (_local10 * Math.sin((_local9 - _local11))); _local14 = (_local5.y - (300 * _arg3)); this.x = (this.x - ((this.x - _local12) / _local6)); this.y = (this.y - ((this.y - _local14) / _local6)); this.z = (this.z - ((this.z - _local13) / _local6)); break; case 1: this.x = (this.x - ((this.x - (1000 * _arg2)) / _local6)); this.y = (this.y - ((this.y - (1000 * _arg3)) / _local6)); break; }; } override public function transformView(_arg1:Matrix3D=null):void{ this.lookAt(this.target); super.transformView(); } } }//package org.papervision3d.cameras
Section 14
//CoordinateTools (org.papervision3d.core.components.as3.utils.CoordinateTools) package org.papervision3d.core.components.as3.utils { import flash.display.*; import flash.geom.*; public class CoordinateTools { public static function random(_arg1:Number):Number{ return (Math.floor((Math.random() * _arg1))); } public static function localToLocal(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:Point=null):Point{ var _local4:Point; _local4 = (_arg3) ? _arg3 : new Point(); _local4 = _arg1.localToGlobal(_local4); _local4 = _arg2.globalToLocal(_local4); return (_local4); } } }//package org.papervision3d.core.components.as3.utils
Section 15
//DefaultParticleCuller (org.papervision3d.core.culling.DefaultParticleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; public class DefaultParticleCuller implements IParticleCuller { public function testParticle(_arg1:Particle):Boolean{ if (_arg1.material.invisible == false){ if (_arg1.vertex3D.vertex3DInstance.visible == true){ return (true); }; }; return (false); } } }//package org.papervision3d.core.culling
Section 16
//DefaultTriangleCuller (org.papervision3d.core.culling.DefaultTriangleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; public class DefaultTriangleCuller implements ITriangleCuller { protected static var y2:Number; protected static var y1:Number; protected static var y0:Number; protected static var x0:Number; protected static var x1:Number; protected static var x2:Number; public function testFace(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean{ var _local5:MaterialObject3D; if (((((_arg2.visible) && (_arg3.visible))) && (_arg4.visible))){ _local5 = (_arg1.material) ? _arg1.material : _arg1.instance.material; if (_local5.invisible){ return (false); }; x0 = _arg2.x; y0 = _arg2.y; x1 = _arg3.x; y1 = _arg3.y; x2 = _arg4.x; y2 = _arg4.y; if (_local5.oneSide){ if (_local5.opposite){ if ((((x2 - x0) * (y1 - y0)) - ((y2 - y0) * (x1 - x0))) > 0){ return (false); }; } else { if ((((x2 - x0) * (y1 - y0)) - ((y2 - y0) * (x1 - x0))) < 0){ return (false); }; }; }; return (true); }; return (false); } } }//package org.papervision3d.core.culling
Section 17
//FrustumTestMethod (org.papervision3d.core.culling.FrustumTestMethod) package org.papervision3d.core.culling { public class FrustumTestMethod { public static const BOUNDING_SPHERE:int = 0; public static const BOUNDING_BOX:int = 1; } }//package org.papervision3d.core.culling
Section 18
//IObjectCuller (org.papervision3d.core.culling.IObjectCuller) package org.papervision3d.core.culling { import org.papervision3d.objects.*; public interface IObjectCuller { function testObject(_arg1:DisplayObject3D):int; } }//package org.papervision3d.core.culling
Section 19
//IParticleCuller (org.papervision3d.core.culling.IParticleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; public interface IParticleCuller { function testParticle(_arg1:Particle):Boolean; } }//package org.papervision3d.core.culling
Section 20
//ITriangleCuller (org.papervision3d.core.culling.ITriangleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; public interface ITriangleCuller { function testFace(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean; } }//package org.papervision3d.core.culling
Section 21
//RectangleParticleCuller (org.papervision3d.core.culling.RectangleParticleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; import flash.geom.*; public class RectangleParticleCuller implements IParticleCuller { public var cullingRectangle:Rectangle; private static var vInstance:Vertex3DInstance; private static var testPoint:Point; public function RectangleParticleCuller(_arg1:Rectangle=null){ this.cullingRectangle = _arg1; testPoint = new Point(); } public function testParticle(_arg1:Particle):Boolean{ vInstance = _arg1.vertex3D.vertex3DInstance; if (_arg1.material.invisible == false){ if (vInstance.visible){ if (_arg1.renderRect.intersects(cullingRectangle)){ return (true); }; }; }; return (false); } } }//package org.papervision3d.core.culling
Section 22
//RectangleTriangleCuller (org.papervision3d.core.culling.RectangleTriangleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; import flash.geom.*; public class RectangleTriangleCuller extends DefaultTriangleCuller implements ITriangleCuller { public var cullingRectangle:Rectangle; private static const DEFAULT_RECT_X:Number = -((DEFAULT_RECT_W / 2)); private static const DEFAULT_RECT_W:Number = 640; private static const DEFAULT_RECT_H:Number = 480; private static const DEFAULT_RECT_Y:Number = -((DEFAULT_RECT_H / 2)); private static var hitRect:Rectangle = new Rectangle(); public function RectangleTriangleCuller(_arg1:Rectangle=null):void{ cullingRectangle = new Rectangle(DEFAULT_RECT_X, DEFAULT_RECT_Y, DEFAULT_RECT_W, DEFAULT_RECT_H); super(); if (_arg1){ this.cullingRectangle = _arg1; }; } override public function testFace(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean{ if (super.testFace(_arg1, _arg2, _arg3, _arg4)){ hitRect.x = Math.min(_arg4.x, Math.min(_arg3.x, _arg2.x)); hitRect.width = (Math.max(_arg4.x, Math.max(_arg3.x, _arg2.x)) + Math.abs(hitRect.x)); hitRect.y = Math.min(_arg4.y, Math.min(_arg3.y, _arg2.y)); hitRect.height = (Math.max(_arg4.y, Math.max(_arg3.y, _arg2.y)) + Math.abs(hitRect.y)); return (cullingRectangle.intersects(hitRect)); }; return (false); } } }//package org.papervision3d.core.culling
Section 23
//ViewportObjectFilter (org.papervision3d.core.culling.ViewportObjectFilter) package org.papervision3d.core.culling { import org.papervision3d.objects.*; import flash.utils.*; public class ViewportObjectFilter implements IObjectCuller { protected var _mode:int; protected var objects:Dictionary; public function ViewportObjectFilter(_arg1:int):void{ this.mode = _arg1; init(); } public function addObject(_arg1:DisplayObject3D):void{ objects[_arg1] = _arg1; } public function removeObject(_arg1:DisplayObject3D):void{ delete objects[_arg1]; } public function set mode(_arg1:int):void{ _mode = _arg1; } public function get mode():int{ return (_mode); } private function init():void{ objects = new Dictionary(true); } public function testObject(_arg1:DisplayObject3D):int{ if (objects[_arg1]){ if (_mode == ViewportObjectFilterMode.INCLUSIVE){ return (1); }; if (_mode == ViewportObjectFilterMode.EXCLUSIVE){ return (0); }; } else { if (_mode == ViewportObjectFilterMode.INCLUSIVE){ return (0); }; if (_mode == ViewportObjectFilterMode.EXCLUSIVE){ return (1); }; }; return (0); } public function destroy():void{ objects = null; } } }//package org.papervision3d.core.culling
Section 24
//ViewportObjectFilterMode (org.papervision3d.core.culling.ViewportObjectFilterMode) package org.papervision3d.core.culling { public class ViewportObjectFilterMode { public static const INCLUSIVE:int = 0; public static const EXCLUSIVE:int = 1; } }//package org.papervision3d.core.culling
Section 25
//UserData (org.papervision3d.core.data.UserData) package org.papervision3d.core.data { public class UserData { public var data; public function UserData(_arg1=null){ this.data = _arg1; } } }//package org.papervision3d.core.data
Section 26
//AbstractRenderable (org.papervision3d.core.geom.renderables.AbstractRenderable) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.render.command.*; import org.papervision3d.core.data.*; public class AbstractRenderable implements IRenderable { public var _userData:UserData; public function get userData():UserData{ return (_userData); } public function set userData(_arg1:UserData):void{ _userData = _arg1; } public function getRenderListItem():IRenderListItem{ return (null); } } }//package org.papervision3d.core.geom.renderables
Section 27
//IRenderable (org.papervision3d.core.geom.renderables.IRenderable) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.render.command.*; public interface IRenderable { function getRenderListItem():IRenderListItem; } }//package org.papervision3d.core.geom.renderables
Section 28
//Line3D (org.papervision3d.core.geom.renderables.Line3D) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.render.command.*; import org.papervision3d.core.geom.*; import org.papervision3d.materials.special.*; public class Line3D extends AbstractRenderable implements IRenderable { public var size:Number; public var v1:Vertex3D; public var cV:Vertex3D; public var instance:Lines3D; public var renderCommand:RenderLine; public var material:LineMaterial; public var v0:Vertex3D; public function Line3D(_arg1:Lines3D, _arg2:LineMaterial, _arg3:Number, _arg4:Vertex3D, _arg5:Vertex3D, _arg6:Vertex3D=null){ this.size = _arg3; this.material = _arg2; this.v0 = _arg4; this.v1 = _arg5; this.cV = _arg5; this.instance = _arg1; this.renderCommand = new RenderLine(this); } public function addControlVertex(_arg1:Number, _arg2:Number, _arg3:Number):void{ cV = new Vertex3D(_arg1, _arg2, _arg3); if (instance.geometry.vertices.indexOf(cV) == -1){ instance.geometry.vertices.push(cV); }; } override public function getRenderListItem():IRenderListItem{ return (this.renderCommand); } } }//package org.papervision3d.core.geom.renderables
Section 29
//Particle (org.papervision3d.core.geom.renderables.Particle) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.render.command.*; import flash.geom.*; import org.papervision3d.core.geom.*; import org.papervision3d.materials.special.*; public class Particle extends AbstractRenderable implements IRenderable { public var size:Number; public var renderScale:Number; public var renderCommand:RenderParticle; public var renderRect:Rectangle; public var instance:Particles; public var material:ParticleMaterial; public var vertex3D:Vertex3D; public function Particle(_arg1:ParticleMaterial, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){ this.material = _arg1; this.size = _arg2; this.renderCommand = new RenderParticle(this); this.renderRect = new Rectangle(); vertex3D = new Vertex3D(_arg3, _arg4, _arg5); } public function get y():Number{ return (vertex3D.y); } public function updateRenderRect():void{ material.updateRenderRect(this); } override public function getRenderListItem():IRenderListItem{ return (renderCommand); } public function set z(_arg1:Number):void{ vertex3D.z = _arg1; } public function set x(_arg1:Number):void{ vertex3D.x = _arg1; } public function set y(_arg1:Number):void{ vertex3D.y = _arg1; } public function get x():Number{ return (vertex3D.x); } public function get z():Number{ return (vertex3D.z); } } }//package org.papervision3d.core.geom.renderables
Section 30
//Triangle3D (org.papervision3d.core.geom.renderables.Triangle3D) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.math.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.render.command.*; import org.papervision3d.objects.*; public class Triangle3D extends AbstractRenderable implements IRenderable { public var vertices:Array; public var v1:Vertex3D; public var face3DInstance:Triangle3DInstance; public var _uvArray:Array; public var id:Number; public var material:MaterialObject3D; public var faceNormal:Number3D; public var instance:DisplayObject3D; public var screenZ:Number; public var uv0:NumberUV; public var uv1:NumberUV; public var _materialName:String; public var visible:Boolean; public var renderCommand:RenderTriangle; public var uv2:NumberUV; public var v0:Vertex3D; public var v2:Vertex3D; private static var _totalFaces:Number = 0; public function Triangle3D(_arg1:DisplayObject3D, _arg2:Array, _arg3:MaterialObject3D=null, _arg4:Array=null){ this.instance = _arg1; this.renderCommand = new RenderTriangle(this); face3DInstance = new Triangle3DInstance(this, _arg1); faceNormal = new Number3D(); if (((_arg2) && ((_arg2.length == 3)))){ this.vertices = _arg2; v0 = _arg2[0]; v1 = _arg2[1]; v2 = _arg2[2]; createNormal(); } else { _arg2 = new Array(); v0 = (_arg2[0] = new Vertex3D()); v1 = (_arg2[1] = new Vertex3D()); v2 = (_arg2[2] = new Vertex3D()); }; this.material = _arg3; this.uv = _arg4; this.id = _totalFaces++; } override public function getRenderListItem():IRenderListItem{ return (renderCommand); } public function set uv(_arg1:Array):void{ if (((_arg1) && ((_arg1.length == 3)))){ uv0 = NumberUV(_arg1[0]); uv1 = NumberUV(_arg1[1]); uv2 = NumberUV(_arg1[2]); }; _uvArray = _arg1; } public function createNormal():void{ var _local1:Number3D; var _local2:Number3D; var _local3:Number3D; _local1 = v0.getPosition(); _local2 = v1.getPosition(); _local3 = v2.getPosition(); _local2.minusEq(_local1); _local3.minusEq(_local1); faceNormal = Number3D.cross(_local2, _local3, faceNormal); faceNormal.normalize(); } public function get uv():Array{ return (_uvArray); } public function updateVertices():void{ v0 = vertices[0]; v1 = vertices[1]; v2 = vertices[2]; } } }//package org.papervision3d.core.geom.renderables
Section 31
//Triangle3DInstance (org.papervision3d.core.geom.renderables.Triangle3DInstance) package org.papervision3d.core.geom.renderables { import flash.display.*; import org.papervision3d.core.math.*; import org.papervision3d.objects.*; public class Triangle3DInstance { public var container:Sprite; public var faceNormal:Number3D; public var screenZ:Number; public var visible:Boolean;// = false public var instance:DisplayObject3D; public function Triangle3DInstance(_arg1:Triangle3D, _arg2:DisplayObject3D){ visible = false; super(); this.instance = _arg2; faceNormal = new Number3D(); } } }//package org.papervision3d.core.geom.renderables
Section 32
//Vertex3D (org.papervision3d.core.geom.renderables.Vertex3D) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.math.*; import org.papervision3d.core.render.command.*; import flash.utils.*; public class Vertex3D extends AbstractRenderable implements IRenderable { public var vertex3DInstance:Vertex3DInstance; public var extra:Object; public var normal:Number3D; protected var position:Number3D; public var connectedFaces:Dictionary; public var x:Number; public var y:Number; public var z:Number; public function Vertex3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ position = new Number3D(); super(); this.x = (position.x = _arg1); this.y = (position.y = _arg2); this.z = (position.z = _arg3); this.vertex3DInstance = new Vertex3DInstance(); this.normal = new Number3D(); this.connectedFaces = new Dictionary(); } override public function getRenderListItem():IRenderListItem{ return (null); } public function toNumber3D():Number3D{ return (new Number3D(x, y, z)); } public function clone():Vertex3D{ var _local1:Vertex3D; _local1 = new Vertex3D(x, y, z); _local1.extra = extra; _local1.vertex3DInstance = vertex3DInstance.clone(); _local1.normal = normal.clone(); return (_local1); } public function getPosition():Number3D{ position.x = x; position.y = y; position.z = z; return (position); } public function calculateNormal():void{ var _local1:Triangle3D; var _local2:Number; _local2 = 0; normal.reset(); for each (_local1 in connectedFaces) { if (_local1.faceNormal){ _local2++; normal.plusEq(_local1.faceNormal); }; }; normal.x = (normal.x / _local2); normal.y = (normal.y / _local2); normal.z = (normal.z / _local2); normal.normalize(); } } }//package org.papervision3d.core.geom.renderables
Section 33
//Vertex3DInstance (org.papervision3d.core.geom.renderables.Vertex3DInstance) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.math.*; public class Vertex3DInstance { public var visible:Boolean; public var normal:Number3D; public var extra:Object; public var x:Number; public var y:Number; public var z:Number; public function Vertex3DInstance(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; this.visible = false; this.normal = new Number3D(); } public function clone():Vertex3DInstance{ var _local1:Vertex3DInstance; _local1 = new Vertex3DInstance(x, y, z); _local1.visible = visible; _local1.extra = extra; return (_local1); } public static function cross(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance):Number{ return (((_arg1.x * _arg2.y) - (_arg2.x * _arg1.y))); } public static function dot(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function subTo(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance):void{ _arg3.x = (_arg2.x - _arg1.x); _arg3.y = (_arg2.y - _arg1.y); } public static function sub(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance):Vertex3DInstance{ return (new Vertex3DInstance((_arg2.x - _arg1.x), (_arg2.y - _arg1.y))); } } }//package org.papervision3d.core.geom.renderables
Section 34
//Lines3D (org.papervision3d.core.geom.Lines3D) package org.papervision3d.core.geom { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.objects.*; import org.papervision3d.materials.special.*; import org.papervision3d.core.render.draw.*; public class Lines3D extends Vertices3D { public var lines:Array; private var _material:ILineDrawer; public function Lines3D(_arg1:LineMaterial, _arg2:String=null){ super(null, _arg2); this.material = _arg1; init(); } override public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ var _local3:Line3D; var _local4:Number; super.project(_arg1, _arg2); for each (_local3 in lines) { if (((_local3.v0.vertex3DInstance.visible) && (_local3.v1.vertex3DInstance.visible))){ _local3.renderCommand.renderer = _local3.material; _local4 = (_local4 + (_local3.renderCommand.screenDepth = ((_local3.v0.vertex3DInstance.z + _local3.v1.vertex3DInstance.z) / 2))); _arg2.renderer.addToRenderList(_local3.renderCommand); }; }; return ((_local4 / (lines.length + 1))); } private function init():void{ this.lines = new Array(); } public function addLine(_arg1:Line3D):void{ lines.push(_arg1); _arg1.instance = this; if (geometry.vertices.indexOf(_arg1.v0) == -1){ geometry.vertices.push(_arg1.v0); }; if (geometry.vertices.indexOf(_arg1.v1) == -1){ geometry.vertices.push(_arg1.v1); }; } public function addNewSegmentedLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):void{ var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Line3D; var _local13:Vertex3D; var _local14:Vertex3D; var _local15:Number; _local9 = ((_arg6 - _arg3) / _arg2); _local10 = ((_arg7 - _arg4) / _arg2); _local11 = ((_arg8 - _arg5) / _arg2); _local13 = new Vertex3D(_arg3, _arg4, _arg5); _local15 = 0; while (_local15 <= _arg2) { _local14 = new Vertex3D((_arg3 + (_local9 * _local15)), (_arg4 + (_local10 * _local15)), (_arg5 + (_local11 * _local15))); _local12 = new Line3D(this, (material as LineMaterial), _arg1, _local13, _local14); addLine(_local12); _local13 = _local14; _local15++; }; } public function removeAllLines():void{ } public function removeLine(_arg1:Line3D):void{ lines.splice(lines.indexOf(_arg1), 1); } public function addNewLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Line3D{ var _local8:Line3D; _local8 = new Line3D(this, (material as LineMaterial), _arg1, new Vertex3D(_arg2, _arg3, _arg4), new Vertex3D(_arg5, _arg6, _arg7)); addLine(_local8); return (_local8); } } }//package org.papervision3d.core.geom
Section 35
//Particles (org.papervision3d.core.geom.Particles) package org.papervision3d.core.geom { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.objects.*; public class Particles extends Vertices3D { public var particles:Array; private var vertices:Array; public function Particles(_arg1:String="VertexParticles"){ this.vertices = new Array(); this.particles = new Array(); super(vertices, _arg1); } override public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ var _local3:Particle; var _local4:Number; super.project(_arg1, _arg2); _local4 = (_arg2.camera.focus * _arg2.camera.zoom); for each (_local3 in particles) { _local3.renderScale = (_local4 / (_arg2.camera.focus + _local3.vertex3D.vertex3DInstance.z)); _local3.updateRenderRect(); if (_arg2.viewPort.particleCuller.testParticle(_local3)){ _local3.renderCommand.screenDepth = _local3.vertex3D.vertex3DInstance.z; _arg2.renderer.addToRenderList(_local3.renderCommand); } else { _arg2.renderStatistics.culledParticles++; }; }; return (1); } public function removeParticle(_arg1:Particle):void{ _arg1.instance = null; particles.splice(particles.indexOf(_arg1, 0), 1); vertices.splice(vertices.indexOf(_arg1.vertex3D, 0), 1); } public function addParticle(_arg1:Particle):void{ _arg1.instance = this; particles.push(_arg1); vertices.push(_arg1.vertex3D); } public function removeAllParticles():void{ particles = new Array(); vertices = new Array(); geometry.vertices = vertices; } } }//package org.papervision3d.core.geom
Section 36
//TriangleMesh3D (org.papervision3d.core.geom.TriangleMesh3D) package org.papervision3d.core.geom { import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.render.command.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.objects.*; import org.papervision3d.core.culling.*; import org.papervision3d.core.render.draw.*; import flash.utils.*; public class TriangleMesh3D extends Vertices3D { public function TriangleMesh3D(_arg1:MaterialObject3D, _arg2:Array, _arg3:Array, _arg4:String=null, _arg5:Object=null){ super(_arg2, _arg4, _arg5); this.geometry.faces = ((_arg3) || (new Array())); this.material = ((_arg1) || (MaterialObject3D.DEFAULT)); } override public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ var _local3:Array; var _local4:Number; var _local5:Number; var _local6:ITriangleCuller; var _local7:Vertex3DInstance; var _local8:Vertex3DInstance; var _local9:Vertex3DInstance; var _local10:Triangle3DInstance; var _local11:Triangle3D; var _local12:MaterialObject3D; var _local13:RenderTriangle; super.project(_arg1, _arg2); if (!this.culled){ _local3 = this.geometry.faces; _local4 = 0; _local5 = 0; _local6 = _arg2.triangleCuller; for each (_local11 in _local3) { _local12 = (_local11.material) ? _local11.material : material; _local10 = _local11.face3DInstance; _local7 = _local11.v0.vertex3DInstance; _local8 = _local11.v1.vertex3DInstance; _local9 = _local11.v2.vertex3DInstance; if ((_local10.visible = _local6.testFace(_local11, _local7, _local8, _local9))){ _local4 = (_local4 + (_local10.screenZ = (((_local7.z + _local8.z) + _local9.z) / 3))); _local13 = _local11.renderCommand; _local5++; _local13.renderer = (_local12 as ITriangleDrawer); _local13.screenDepth = _local10.screenZ; _arg2.renderer.addToRenderList(_local13); } else { _arg2.renderStatistics.culledTriangles++; }; }; return ((this.screenZ = (_local4 / _local5))); //unresolved jump }; return (0); } override public function set material(_arg1:MaterialObject3D):void{ var _local2:Triangle3D; super.material = _arg1; for each (_local2 in geometry.faces) { _local2.material = _arg1; }; } public function mergeVertices():void{ var _local1:Dictionary; var _local2:Array; var _local3:Vertex3D; var _local4:Triangle3D; var _local5:Vertex3D; _local1 = new Dictionary(); _local2 = new Array(); for each (_local3 in this.geometry.vertices) { for each (_local5 in _local1) { if ((((((_local3.x == _local5.x)) && ((_local3.y == _local5.y)))) && ((_local3.z == _local5.z)))){ _local1[_local3] = _local5; break; }; }; if (!_local1[_local3]){ _local1[_local3] = _local3; _local2.push(_local3); }; }; this.geometry.vertices = _local2; for each (_local4 in geometry.faces) { _local4.v0 = _local1[_local4.v0]; _local4.v1 = _local1[_local4.v1]; _local4.v2 = _local1[_local4.v2]; }; } public function quarterFaces():void{ var _local1:Array; var _local2:Array; var _local3:Array; var _local4:Triangle3D; var _local5:int; var _local6:Vertex3D; var _local7:Vertex3D; var _local8:Vertex3D; var _local9:Vertex3D; var _local10:Vertex3D; var _local11:Vertex3D; var _local12:NumberUV; var _local13:NumberUV; var _local14:NumberUV; var _local15:NumberUV; var _local16:NumberUV; var _local17:NumberUV; var _local18:Triangle3D; var _local19:Triangle3D; var _local20:Triangle3D; var _local21:Triangle3D; _local1 = new Array(); _local2 = new Array(); _local3 = this.geometry.faces; _local5 = _local3.length; while ((_local4 = _local3[--_local5])) { _local6 = _local4.v0; _local7 = _local4.v1; _local8 = _local4.v2; _local9 = new Vertex3D(((_local6.x + _local7.x) / 2), ((_local6.y + _local7.y) / 2), ((_local6.z + _local7.z) / 2)); _local10 = new Vertex3D(((_local7.x + _local8.x) / 2), ((_local7.y + _local8.y) / 2), ((_local7.z + _local8.z) / 2)); _local11 = new Vertex3D(((_local8.x + _local6.x) / 2), ((_local8.y + _local6.y) / 2), ((_local8.z + _local6.z) / 2)); this.geometry.vertices.push(_local9, _local10, _local11); _local12 = _local4.uv[0]; _local13 = _local4.uv[1]; _local14 = _local4.uv[2]; _local15 = new NumberUV(((_local12.u + _local13.u) / 2), ((_local12.v + _local13.v) / 2)); _local16 = new NumberUV(((_local13.u + _local14.u) / 2), ((_local13.v + _local14.v) / 2)); _local17 = new NumberUV(((_local14.u + _local12.u) / 2), ((_local14.v + _local12.v) / 2)); _local18 = new Triangle3D(this, [_local6, _local9, _local11], _local4.material, [_local12, _local15, _local17]); _local19 = new Triangle3D(this, [_local9, _local7, _local10], _local4.material, [_local15, _local13, _local16]); _local20 = new Triangle3D(this, [_local11, _local10, _local8], _local4.material, [_local17, _local16, _local14]); _local21 = new Triangle3D(this, [_local9, _local10, _local11], _local4.material, [_local15, _local16, _local17]); _local2.push(_local18, _local19, _local20, _local21); }; this.geometry.faces = _local2; this.mergeVertices(); this.geometry.ready = true; } override public function clone():DisplayObject3D{ var _local1:DisplayObject3D; var _local2:TriangleMesh3D; _local1 = super.clone(); _local2 = new TriangleMesh3D(this.material, [], [], _local1.name); if (this.materials){ _local2.materials = this.materials.clone(); }; if (_local1.geometry){ _local2.geometry = _local1.geometry.clone(_local2); }; _local2.copyTransform(this.transform); return (_local2); } public function projectTexture(_arg1:String="x", _arg2:String="y"):void{ var _local3:Array; var _local4:Object; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:MaterialObject3D; var _local10:String; var _local11:Triangle3D; var _local12:Array; var _local13:Vertex3D; var _local14:Vertex3D; var _local15:Vertex3D; var _local16:NumberUV; var _local17:NumberUV; var _local18:NumberUV; _local3 = this.geometry.faces; _local4 = this.boundingBox(); _local5 = _local4.min[_arg1]; _local6 = _local4.size[_arg1]; _local7 = _local4.min[_arg2]; _local8 = _local4.size[_arg2]; _local9 = this.material; for (_local10 in _local3) { _local11 = _local3[Number(_local10)]; _local12 = _local11.vertices; _local13 = _local12[0]; _local14 = _local12[1]; _local15 = _local12[2]; _local16 = new NumberUV(((_local13[_arg1] - _local5) / _local6), ((_local13[_arg2] - _local7) / _local8)); _local17 = new NumberUV(((_local14[_arg1] - _local5) / _local6), ((_local14[_arg2] - _local7) / _local8)); _local18 = new NumberUV(((_local15[_arg1] - _local5) / _local6), ((_local15[_arg2] - _local7) / _local8)); _local11.uv = [_local16, _local17, _local18]; }; } } }//package org.papervision3d.core.geom
Section 37
//Vertices3D (org.papervision3d.core.geom.Vertices3D) package org.papervision3d.core.geom { import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.objects.*; import org.papervision3d.core.culling.*; public class Vertices3D extends DisplayObject3D { public function Vertices3D(_arg1:Array, _arg2:String=null, _arg3:Object=null){ super(_arg2, new GeometryObject3D(), _arg3); this.geometry.vertices = ((_arg1) || (new Array())); } public function projectFrustum(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ var _local3:Matrix3D; var _local4:Rectangle; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Vertex3D; var _local27:Vertex3DInstance; var _local28:Array; var _local29:int; _local3 = this.view; _local4 = _arg2.camera.viewport; _local5 = _local3.n11; _local6 = _local3.n12; _local7 = _local3.n13; _local8 = _local3.n21; _local9 = _local3.n22; _local10 = _local3.n23; _local11 = _local3.n31; _local12 = _local3.n32; _local13 = _local3.n33; _local14 = _local3.n41; _local15 = _local3.n42; _local16 = _local3.n43; _local24 = (_local4.width / 2); _local25 = (_local4.height / 2); _local28 = this.geometry.vertices; _local29 = _local28.length; while ((_local26 = _local28[--_local29])) { _local17 = _local26.x; _local18 = _local26.y; _local19 = _local26.z; _local22 = ((((_local17 * _local11) + (_local18 * _local12)) + (_local19 * _local13)) + _local3.n34); _local23 = ((((_local17 * _local14) + (_local18 * _local15)) + (_local19 * _local16)) + _local3.n44); _local27 = _local26.vertex3DInstance; _local22 = (_local22 / _local23); if ((_local27.visible = (((_local22 > 0)) && ((_local22 < 1))))){ _local20 = (((((_local17 * _local5) + (_local18 * _local6)) + (_local19 * _local7)) + _local3.n14) / _local23); _local21 = (((((_local17 * _local8) + (_local18 * _local9)) + (_local19 * _local10)) + _local3.n24) / _local23); _local27.x = (_local20 * _local24); _local27.y = (_local21 * _local25); _local27.z = (_local22 * _local23); }; }; return (0); } override public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ var _local3:Matrix3D; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Vertex3D; var _local20:Vertex3DInstance; var _local21:Number; var _local22:Array; var _local23:int; var _local24:Number; var _local25:Number; super.project(_arg1, _arg2); if (this.culled){ return (0); }; if ((_arg2.camera is IObjectCuller)){ return (projectFrustum(_arg1, _arg2)); }; _local3 = this.view; _local4 = _local3.n11; _local5 = _local3.n12; _local6 = _local3.n13; _local7 = _local3.n21; _local8 = _local3.n22; _local9 = _local3.n23; _local10 = _local3.n31; _local11 = _local3.n32; _local12 = _local3.n33; _local22 = this.geometry.vertices; _local23 = _local22.length; _local24 = _arg2.camera.focus; _local25 = (_local24 * _arg2.camera.zoom); while ((_local19 = _local22[--_local23])) { _local13 = _local19.x; _local14 = _local19.y; _local15 = _local19.z; _local18 = ((((_local13 * _local10) + (_local14 * _local11)) + (_local15 * _local12)) + _local3.n34); _local20 = _local19.vertex3DInstance; if ((_local20.visible = (_local18 > 0))){ _local16 = ((((_local13 * _local4) + (_local14 * _local5)) + (_local15 * _local6)) + _local3.n14); _local17 = ((((_local13 * _local7) + (_local14 * _local8)) + (_local15 * _local9)) + _local3.n24); _local21 = (_local25 / (_local24 + _local18)); _local20.x = (_local16 * _local21); _local20.y = (_local17 * _local21); _local20.z = _local18; }; }; return (0); } override public function clone():DisplayObject3D{ var _local1:DisplayObject3D; var _local2:Vertices3D; _local1 = super.clone(); _local2 = new Vertices3D(null, _local1.name); _local2.material = _local1.material; if (_local1.materials){ _local2.materials = _local1.materials.clone(); }; if (this.geometry){ _local2.geometry = this.geometry.clone(_local2); }; _local2.copyTransform(this.transform); return (_local2); } public function transformVertices(_arg1:Matrix3D):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Array; var _local15:int; var _local16:Vertex3D; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; _local2 = _arg1.n11; _local3 = _arg1.n12; _local4 = _arg1.n13; _local5 = _arg1.n21; _local6 = _arg1.n22; _local7 = _arg1.n23; _local8 = _arg1.n31; _local9 = _arg1.n32; _local10 = _arg1.n33; _local11 = _arg1.n14; _local12 = _arg1.n24; _local13 = _arg1.n34; _local14 = this.geometry.vertices; _local15 = _local14.length; while ((_local16 = _local14[--_local15])) { _local17 = _local16.x; _local18 = _local16.y; _local19 = _local16.z; _local20 = ((((_local17 * _local2) + (_local18 * _local3)) + (_local19 * _local4)) + _local11); _local21 = ((((_local17 * _local5) + (_local18 * _local6)) + (_local19 * _local7)) + _local12); _local22 = ((((_local17 * _local8) + (_local18 * _local9)) + (_local19 * _local10)) + _local13); _local16.x = _local20; _local16.y = _local21; _local16.z = _local22; }; } public function boundingBox():Object{ var _local1:Array; var _local2:Object; var _local3:Vertex3D; _local1 = this.geometry.vertices; _local2 = new Object(); _local2.min = new Number3D(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE); _local2.max = new Number3D(Number.MIN_VALUE, Number.MIN_VALUE, Number.MIN_VALUE); _local2.size = new Number3D(); for each (_local3 in _local1) { _local2.min.x = Math.min(_local3.x, _local2.min.x); _local2.min.y = Math.min(_local3.y, _local2.min.y); _local2.min.z = Math.min(_local3.z, _local2.min.z); _local2.max.x = Math.max(_local3.x, _local2.max.x); _local2.max.y = Math.max(_local3.y, _local2.max.y); _local2.max.z = Math.max(_local3.z, _local2.max.z); }; _local2.size.x = (_local2.max.x - _local2.min.x); _local2.size.y = (_local2.max.y - _local2.min.y); _local2.size.z = (_local2.max.z - _local2.min.z); return (_local2); } } }//package org.papervision3d.core.geom
Section 38
//AbstractLightShadeMaterial (org.papervision3d.core.material.AbstractLightShadeMaterial) package org.papervision3d.core.material { import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.materials.utils.*; import org.papervision3d.objects.*; import org.papervision3d.core.render.material.*; import org.papervision3d.core.render.draw.*; import flash.utils.*; public class AbstractLightShadeMaterial extends TriangleMaterial implements ITriangleDrawer, IUpdateBeforeMaterial { public var lightMatrices:Dictionary; private var _light:LightObject3D; protected static var lightMatrix:Matrix3D; public function AbstractLightShadeMaterial(){ init(); } public function get light():LightObject3D{ return (_light); } protected function init():void{ lightMatrices = new Dictionary(); } public function set light(_arg1:LightObject3D):void{ _light = _arg1; } public function updateBeforeRender(_arg1:RenderSessionData):void{ var _local2:DisplayObject3D; for each (_local2 in objects) { lightMatrices[_local2] = LightMatrix.getLightMatrix(light, _local2, _arg1, lightMatrices[_local2]); }; } } }//package org.papervision3d.core.material
Section 39
//TriangleMaterial (org.papervision3d.core.material.TriangleMaterial) package org.papervision3d.core.material { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.core.render.draw.*; public class TriangleMaterial extends MaterialObject3D implements ITriangleDrawer { override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ } } }//package org.papervision3d.core.material
Section 40
//AxisAlignedBoundingBox (org.papervision3d.core.math.AxisAlignedBoundingBox) package org.papervision3d.core.math { import org.papervision3d.core.geom.renderables.*; public class AxisAlignedBoundingBox { public var minX:Number; public var minY:Number; public var minZ:Number; public var maxX:Number; public var maxY:Number; protected var _vertices:Array; public var maxZ:Number; public function AxisAlignedBoundingBox(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number){ this.minX = _arg1; this.minY = _arg2; this.minZ = _arg3; this.maxX = _arg4; this.maxY = _arg5; this.maxZ = _arg6; createBoxVertices(); } protected function createBoxVertices():void{ _vertices = new Array(); _vertices.push(new Vertex3D(minX, minY, minZ)); _vertices.push(new Vertex3D(minX, minY, maxZ)); _vertices.push(new Vertex3D(minX, maxY, minZ)); _vertices.push(new Vertex3D(minX, maxY, maxZ)); _vertices.push(new Vertex3D(maxX, minY, minZ)); _vertices.push(new Vertex3D(maxX, minY, maxZ)); _vertices.push(new Vertex3D(maxX, maxY, minZ)); _vertices.push(new Vertex3D(maxX, maxY, maxZ)); } public function getBoxVertices():Array{ return (_vertices); } public static function createFromVertices(_arg1:Array):AxisAlignedBoundingBox{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Vertex3D; _local2 = 0; _local3 = 0; _local4 = 0; _local5 = 0; _local6 = 0; _local7 = 0; for each (_local8 in _arg1) { _local2 = ((_local8.x)<_local2) ? _local8.x : _local2; _local4 = ((_local8.y)<_local4) ? _local8.y : _local4; _local6 = ((_local8.z)<_local6) ? _local8.z : _local6; _local3 = ((_local8.x)>_local3) ? _local8.x : _local3; _local5 = ((_local8.y)>_local5) ? _local8.y : _local5; _local7 = ((_local8.z)>_local7) ? _local8.z : _local7; }; return (new AxisAlignedBoundingBox(_local2, _local4, _local6, _local3, _local5, _local7)); } } }//package org.papervision3d.core.math
Section 41
//BoundingSphere (org.papervision3d.core.math.BoundingSphere) package org.papervision3d.core.math { import org.papervision3d.core.geom.renderables.*; public class BoundingSphere { public var maxDistance:Number; public var radius:Number; public function BoundingSphere(_arg1:Number){ this.maxDistance = _arg1; this.radius = Math.sqrt(_arg1); } public static function getFromVertices(_arg1:Array):BoundingSphere{ var _local2:Number; var _local3:Number; var _local4:Vertex3D; _local2 = 0; for each (_local4 in _arg1) { _local3 = (((_local4.x * _local4.x) + (_local4.y * _local4.y)) + (_local4.z * _local4.z)); _local2 = ((_local3)>_local2) ? _local3 : _local2; }; return (new BoundingSphere(_local2)); } } }//package org.papervision3d.core.math
Section 42
//Matrix3D (org.papervision3d.core.math.Matrix3D) package org.papervision3d.core.math { public class Matrix3D { public var n31:Number; public var n32:Number; public var n11:Number; public var n13:Number; public var n14:Number; public var n33:Number; public var n12:Number; public var n42:Number; public var n21:Number; public var n22:Number; public var n23:Number; public var n24:Number; public var n34:Number; public var n41:Number; public var n43:Number; public var n44:Number; private static var _cos:Function = Math.cos; private static var _sin:Function = Math.sin; private static var temp:Matrix3D = Matrix3D.IDENTITY; private static var n3Di:Number3D = Number3D.ZERO; private static var n3Dj:Number3D = Number3D.ZERO; private static var n3Dk:Number3D = Number3D.ZERO; private static var toDEGREES:Number = 57.2957795130823; private static var toRADIANS:Number = 0.0174532925199433; public function Matrix3D(_arg1:Array=null){ reset(_arg1); } public function calculateMultiply3x3(_arg1:Matrix3D, _arg2:Matrix3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; _local3 = _arg1.n11; _local4 = _arg2.n11; _local5 = _arg1.n21; _local6 = _arg2.n21; _local7 = _arg1.n31; _local8 = _arg2.n31; _local9 = _arg1.n12; _local10 = _arg2.n12; _local11 = _arg1.n22; _local12 = _arg2.n22; _local13 = _arg1.n32; _local14 = _arg2.n32; _local15 = _arg1.n13; _local16 = _arg2.n13; _local17 = _arg1.n23; _local18 = _arg2.n23; _local19 = _arg1.n33; _local20 = _arg2.n33; this.n11 = (((_local3 * _local4) + (_local9 * _local6)) + (_local15 * _local8)); this.n12 = (((_local3 * _local10) + (_local9 * _local12)) + (_local15 * _local14)); this.n13 = (((_local3 * _local16) + (_local9 * _local18)) + (_local15 * _local20)); this.n21 = (((_local5 * _local4) + (_local11 * _local6)) + (_local17 * _local8)); this.n22 = (((_local5 * _local10) + (_local11 * _local12)) + (_local17 * _local14)); this.n23 = (((_local5 * _local16) + (_local11 * _local18)) + (_local17 * _local20)); this.n31 = (((_local7 * _local4) + (_local13 * _local6)) + (_local19 * _local8)); this.n32 = (((_local7 * _local10) + (_local13 * _local12)) + (_local19 * _local14)); this.n33 = (((_local7 * _local16) + (_local13 * _local18)) + (_local19 * _local20)); } public function calculateMultiply4x4(_arg1:Matrix3D, _arg2:Matrix3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; _local3 = _arg1.n11; _local4 = _arg2.n11; _local5 = _arg1.n21; _local6 = _arg2.n21; _local7 = _arg1.n31; _local8 = _arg2.n31; _local9 = _arg1.n41; _local10 = _arg2.n41; _local11 = _arg1.n12; _local12 = _arg2.n12; _local13 = _arg1.n22; _local14 = _arg2.n22; _local15 = _arg1.n32; _local16 = _arg2.n32; _local17 = _arg1.n42; _local18 = _arg2.n42; _local19 = _arg1.n13; _local20 = _arg2.n13; _local21 = _arg1.n23; _local22 = _arg2.n23; _local23 = _arg1.n33; _local24 = _arg2.n33; _local25 = _arg1.n43; _local26 = _arg2.n43; _local27 = _arg1.n14; _local28 = _arg2.n14; _local29 = _arg1.n24; _local30 = _arg2.n24; _local31 = _arg1.n34; _local32 = _arg2.n34; _local33 = _arg1.n44; _local34 = _arg2.n44; this.n11 = (((_local3 * _local4) + (_local11 * _local6)) + (_local19 * _local8)); this.n12 = (((_local3 * _local12) + (_local11 * _local14)) + (_local19 * _local16)); this.n13 = (((_local3 * _local20) + (_local11 * _local22)) + (_local19 * _local24)); this.n14 = ((((_local3 * _local28) + (_local11 * _local30)) + (_local19 * _local32)) + _local27); this.n21 = (((_local5 * _local4) + (_local13 * _local6)) + (_local21 * _local8)); this.n22 = (((_local5 * _local12) + (_local13 * _local14)) + (_local21 * _local16)); this.n23 = (((_local5 * _local20) + (_local13 * _local22)) + (_local21 * _local24)); this.n24 = ((((_local5 * _local28) + (_local13 * _local30)) + (_local21 * _local32)) + _local29); this.n31 = (((_local7 * _local4) + (_local15 * _local6)) + (_local23 * _local8)); this.n32 = (((_local7 * _local12) + (_local15 * _local14)) + (_local23 * _local16)); this.n33 = (((_local7 * _local20) + (_local15 * _local22)) + (_local23 * _local24)); this.n34 = ((((_local7 * _local28) + (_local15 * _local30)) + (_local23 * _local32)) + _local31); this.n41 = (((_local9 * _local4) + (_local17 * _local6)) + (_local25 * _local8)); this.n42 = (((_local9 * _local12) + (_local17 * _local14)) + (_local25 * _local16)); this.n43 = (((_local9 * _local20) + (_local17 * _local22)) + (_local25 * _local24)); this.n44 = ((((_local9 * _local28) + (_local17 * _local30)) + (_local25 * _local32)) + _local33); } public function get det():Number{ return ((((((this.n11 * this.n22) - (this.n21 * this.n12)) * this.n33) - (((this.n11 * this.n32) - (this.n31 * this.n12)) * this.n23)) + (((this.n21 * this.n32) - (this.n31 * this.n22)) * this.n13))); } public function copy(_arg1:Matrix3D):Matrix3D{ this.n11 = _arg1.n11; this.n12 = _arg1.n12; this.n13 = _arg1.n13; this.n14 = _arg1.n14; this.n21 = _arg1.n21; this.n22 = _arg1.n22; this.n23 = _arg1.n23; this.n24 = _arg1.n24; this.n31 = _arg1.n31; this.n32 = _arg1.n32; this.n33 = _arg1.n33; this.n34 = _arg1.n34; return (this); } public function copy3x3(_arg1:Matrix3D):Matrix3D{ this.n11 = _arg1.n11; this.n12 = _arg1.n12; this.n13 = _arg1.n13; this.n21 = _arg1.n21; this.n22 = _arg1.n22; this.n23 = _arg1.n23; this.n31 = _arg1.n31; this.n32 = _arg1.n32; this.n33 = _arg1.n33; return (this); } public function calculateAdd(_arg1:Matrix3D, _arg2:Matrix3D):void{ this.n11 = (_arg1.n11 + _arg2.n11); this.n12 = (_arg1.n12 + _arg2.n12); this.n13 = (_arg1.n13 + _arg2.n13); this.n14 = (_arg1.n14 + _arg2.n14); this.n21 = (_arg1.n21 + _arg2.n21); this.n22 = (_arg1.n22 + _arg2.n22); this.n23 = (_arg1.n23 + _arg2.n23); this.n24 = (_arg1.n24 + _arg2.n24); this.n31 = (_arg1.n31 + _arg2.n31); this.n32 = (_arg1.n32 + _arg2.n32); this.n33 = (_arg1.n33 + _arg2.n33); this.n34 = (_arg1.n34 + _arg2.n34); } public function calculateMultiply(_arg1:Matrix3D, _arg2:Matrix3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local3 = _arg1.n11; _local4 = _arg2.n11; _local5 = _arg1.n21; _local6 = _arg2.n21; _local7 = _arg1.n31; _local8 = _arg2.n31; _local9 = _arg1.n12; _local10 = _arg2.n12; _local11 = _arg1.n22; _local12 = _arg2.n22; _local13 = _arg1.n32; _local14 = _arg2.n32; _local15 = _arg1.n13; _local16 = _arg2.n13; _local17 = _arg1.n23; _local18 = _arg2.n23; _local19 = _arg1.n33; _local20 = _arg2.n33; _local21 = _arg1.n14; _local22 = _arg2.n14; _local23 = _arg1.n24; _local24 = _arg2.n24; _local25 = _arg1.n34; _local26 = _arg2.n34; this.n11 = (((_local3 * _local4) + (_local9 * _local6)) + (_local15 * _local8)); this.n12 = (((_local3 * _local10) + (_local9 * _local12)) + (_local15 * _local14)); this.n13 = (((_local3 * _local16) + (_local9 * _local18)) + (_local15 * _local20)); this.n14 = ((((_local3 * _local22) + (_local9 * _local24)) + (_local15 * _local26)) + _local21); this.n21 = (((_local5 * _local4) + (_local11 * _local6)) + (_local17 * _local8)); this.n22 = (((_local5 * _local10) + (_local11 * _local12)) + (_local17 * _local14)); this.n23 = (((_local5 * _local16) + (_local11 * _local18)) + (_local17 * _local20)); this.n24 = ((((_local5 * _local22) + (_local11 * _local24)) + (_local17 * _local26)) + _local23); this.n31 = (((_local7 * _local4) + (_local13 * _local6)) + (_local19 * _local8)); this.n32 = (((_local7 * _local10) + (_local13 * _local12)) + (_local19 * _local14)); this.n33 = (((_local7 * _local16) + (_local13 * _local18)) + (_local19 * _local20)); this.n34 = ((((_local7 * _local22) + (_local13 * _local24)) + (_local19 * _local26)) + _local25); } public function invert():void{ temp.copy(this); calculateInverse(temp); } public function calculateInverse(_arg1:Matrix3D):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local2 = _arg1.det; if (Math.abs(_local2) > 0.001){ _local2 = (1 / _local2); _local3 = _arg1.n11; _local4 = _arg1.n21; _local5 = _arg1.n31; _local6 = _arg1.n12; _local7 = _arg1.n22; _local8 = _arg1.n32; _local9 = _arg1.n13; _local10 = _arg1.n23; _local11 = _arg1.n33; _local12 = _arg1.n14; _local13 = _arg1.n24; _local14 = _arg1.n34; this.n11 = (_local2 * ((_local7 * _local11) - (_local8 * _local10))); this.n12 = (-(_local2) * ((_local6 * _local11) - (_local8 * _local9))); this.n13 = (_local2 * ((_local6 * _local10) - (_local7 * _local9))); this.n14 = (-(_local2) * (((_local6 * ((_local10 * _local14) - (_local11 * _local13))) - (_local7 * ((_local9 * _local14) - (_local11 * _local12)))) + (_local8 * ((_local9 * _local13) - (_local10 * _local12))))); this.n21 = (-(_local2) * ((_local4 * _local11) - (_local5 * _local10))); this.n22 = (_local2 * ((_local3 * _local11) - (_local5 * _local9))); this.n23 = (-(_local2) * ((_local3 * _local10) - (_local4 * _local9))); this.n24 = (_local2 * (((_local3 * ((_local10 * _local14) - (_local11 * _local13))) - (_local4 * ((_local9 * _local14) - (_local11 * _local12)))) + (_local5 * ((_local9 * _local13) - (_local10 * _local12))))); this.n31 = (_local2 * ((_local4 * _local8) - (_local5 * _local7))); this.n32 = (-(_local2) * ((_local3 * _local8) - (_local5 * _local6))); this.n33 = (_local2 * ((_local3 * _local7) - (_local4 * _local6))); this.n34 = (-(_local2) * (((_local3 * ((_local7 * _local14) - (_local8 * _local13))) - (_local4 * ((_local6 * _local14) - (_local8 * _local12)))) + (_local5 * ((_local6 * _local13) - (_local7 * _local12))))); }; } public function toString():String{ var _local1:String; _local1 = ""; _local1 = (_local1 + ((((((((int((n11 * 1000)) / 1000) + "\t\t") + (int((n12 * 1000)) / 1000)) + "\t\t") + (int((n13 * 1000)) / 1000)) + "\t\t") + (int((n14 * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((n21 * 1000)) / 1000) + "\t\t") + (int((n22 * 1000)) / 1000)) + "\t\t") + (int((n23 * 1000)) / 1000)) + "\t\t") + (int((n24 * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((n31 * 1000)) / 1000) + "\t\t") + (int((n32 * 1000)) / 1000)) + "\t\t") + (int((n33 * 1000)) / 1000)) + "\t\t") + (int((n34 * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((n41 * 1000)) / 1000) + "\t\t") + (int((n42 * 1000)) / 1000)) + "\t\t") + (int((n43 * 1000)) / 1000)) + "\t\t") + (int((n44 * 1000)) / 1000)) + "\n")); return (_local1); } public function reset(_arg1:Array=null):void{ if (((!(_arg1)) || ((_arg1.length < 12)))){ n11 = (n22 = (n33 = (n44 = 1))); n12 = (n13 = (n14 = (n21 = (n23 = (n24 = (n31 = (n32 = (n34 = (n41 = (n42 = (n43 = 0))))))))))); } else { n11 = _arg1[0]; n12 = _arg1[1]; n13 = _arg1[2]; n14 = _arg1[3]; n21 = _arg1[4]; n22 = _arg1[5]; n23 = _arg1[6]; n24 = _arg1[7]; n31 = _arg1[8]; n32 = _arg1[9]; n33 = _arg1[10]; n34 = _arg1[11]; if (_arg1.length == 16){ n41 = _arg1[12]; n42 = _arg1[13]; n43 = _arg1[14]; n44 = _arg1[15]; } else { n41 = (n42 = (n43 = 0)); n44 = 1; }; }; } public static function rotationMatrixWithReference(_arg1:Number3D, _arg2:Number, _arg3:Number3D):Matrix3D{ var _local4:Matrix3D; _local4 = Matrix3D.translationMatrix(_arg3.x, -(_arg3.y), _arg3.z); Matrix3D.translationMatrix(_arg3.x, -(_arg3.y), _arg3.z).calculateMultiply(_local4, Matrix3D.rotationMatrix(_arg1.x, _arg1.y, _arg1.z, _arg2)); _local4.calculateMultiply(_local4, Matrix3D.translationMatrix(-(_arg3.x), _arg3.y, -(_arg3.z))); return (_local4); } public static function multiplyVector(_arg1:Matrix3D, _arg2:Number3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _arg2.x = ((((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)) + _arg1.n14); _arg2.y = ((((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)) + _arg1.n24); _arg2.z = ((((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)) + _arg1.n34); } public static function multiplyVector4x4(_arg1:Matrix3D, _arg2:Number3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _local6 = (1 / ((((_local3 * _arg1.n41) + (_local4 * _arg1.n42)) + (_local5 * _arg1.n43)) + _arg1.n44)); _arg2.x = ((((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)) + _arg1.n14); _arg2.y = ((((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)) + _arg1.n24); _arg2.z = ((((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)) + _arg1.n34); _arg2.x = (_arg2.x * _local6); _arg2.y = (_arg2.y * _local6); _arg2.z = (_arg2.z * _local6); } public static function multiply3x3(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{ var _local3:Matrix3D; _local3 = new (Matrix3D); _local3.calculateMultiply3x3(_arg1, _arg2); return (_local3); } public static function normalizeQuaternion(_arg1:Object):Object{ var _local2:Number; _local2 = magnitudeQuaternion(_arg1); _arg1.x = (_arg1.x / _local2); _arg1.y = (_arg1.y / _local2); _arg1.z = (_arg1.z / _local2); _arg1.w = (_arg1.w / _local2); return (_arg1); } public static function multiplyVector3x3(_arg1:Matrix3D, _arg2:Number3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _arg2.x = (((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)); _arg2.y = (((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)); _arg2.z = (((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)); } public static function axis2quaternion(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Object{ var _local5:Number; var _local6:Number; var _local7:Object; _local5 = Math.sin((_arg4 / 2)); _local6 = Math.cos((_arg4 / 2)); _local7 = new Object(); _local7.x = (_arg1 * _local5); _local7.y = (_arg2 * _local5); _local7.z = (_arg3 * _local5); _local7.w = _local6; return (normalizeQuaternion(_local7)); } public static function translationMatrix(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{ var _local4:Matrix3D; _local4 = IDENTITY; _local4.n14 = _arg1; _local4.n24 = _arg2; _local4.n34 = _arg3; return (_local4); } public static function magnitudeQuaternion(_arg1:Object):Number{ return (Math.sqrt(((((_arg1.w * _arg1.w) + (_arg1.x * _arg1.x)) + (_arg1.y * _arg1.y)) + (_arg1.z * _arg1.z)))); } public static function rotationX(_arg1:Number):Matrix3D{ var _local2:Matrix3D; var _local3:Number; var _local4:Number; _local2 = IDENTITY; _local3 = Math.cos(_arg1); _local4 = Math.sin(_arg1); _local2.n22 = _local3; _local2.n23 = -(_local4); _local2.n32 = _local4; _local2.n33 = _local3; return (_local2); } public static function rotationY(_arg1:Number):Matrix3D{ var _local2:Matrix3D; var _local3:Number; var _local4:Number; _local2 = IDENTITY; _local3 = Math.cos(_arg1); _local4 = Math.sin(_arg1); _local2.n11 = _local3; _local2.n13 = -(_local4); _local2.n31 = _local4; _local2.n33 = _local3; return (_local2); } public static function rotationZ(_arg1:Number):Matrix3D{ var _local2:Matrix3D; var _local3:Number; var _local4:Number; _local2 = IDENTITY; _local3 = Math.cos(_arg1); _local4 = Math.sin(_arg1); _local2.n11 = _local3; _local2.n12 = -(_local4); _local2.n21 = _local4; _local2.n22 = _local3; return (_local2); } public static function clone(_arg1:Matrix3D):Matrix3D{ return (new Matrix3D([_arg1.n11, _arg1.n12, _arg1.n13, _arg1.n14, _arg1.n21, _arg1.n22, _arg1.n23, _arg1.n24, _arg1.n31, _arg1.n32, _arg1.n33, _arg1.n34])); } public static function rotationMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Matrix3D=null):Matrix3D{ var _local6:Matrix3D; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; if (!_arg5){ _local6 = IDENTITY; } else { _local6 = _arg5; }; _local7 = Math.cos(_arg4); _local8 = Math.sin(_arg4); _local9 = (1 - _local7); _local10 = ((_arg1 * _arg2) * _local9); _local11 = ((_arg2 * _arg3) * _local9); _local12 = ((_arg1 * _arg3) * _local9); _local13 = (_local8 * _arg3); _local14 = (_local8 * _arg2); _local15 = (_local8 * _arg1); _local6.n11 = (_local7 + ((_arg1 * _arg1) * _local9)); _local6.n12 = (-(_local13) + _local10); _local6.n13 = (_local14 + _local12); _local6.n21 = (_local13 + _local10); _local6.n22 = (_local7 + ((_arg2 * _arg2) * _local9)); _local6.n23 = (-(_local15) + _local11); _local6.n31 = (-(_local14) + _local12); _local6.n32 = (_local15 + _local11); _local6.n33 = (_local7 + ((_arg3 * _arg3) * _local9)); return (_local6); } public static function add(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{ var _local3:Matrix3D; _local3 = new (Matrix3D); _local3.calculateAdd(_arg1, _arg2); return (_local3); } public static function multiply(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{ var _local3:Matrix3D; _local3 = new (Matrix3D); _local3.calculateMultiply(_arg1, _arg2); return (_local3); } public static function euler2quaternion(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Quaternion=null):Quaternion{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Quaternion; _local5 = Math.sin((_arg1 * 0.5)); _local6 = Math.cos((_arg1 * 0.5)); _local7 = Math.sin((_arg2 * 0.5)); _local8 = Math.cos((_arg2 * 0.5)); _local9 = Math.sin((_arg3 * 0.5)); _local10 = Math.cos((_arg3 * 0.5)); _local11 = (_local6 * _local8); _local12 = (_local5 * _local7); if (!_arg4){ _local13 = new Quaternion(); } else { _local13 = _arg4; }; _local13.x = ((_local9 * _local11) - (_local10 * _local12)); _local13.y = (((_local10 * _local5) * _local8) + ((_local9 * _local6) * _local7)); _local13.z = (((_local10 * _local6) * _local7) - ((_local9 * _local5) * _local8)); _local13.w = ((_local10 * _local11) + (_local9 * _local12)); return (_local13); } public static function quaternion2matrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Matrix3D=null):Matrix3D{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Matrix3D; _local6 = (_arg1 * _arg1); _local7 = (_arg1 * _arg2); _local8 = (_arg1 * _arg3); _local9 = (_arg1 * _arg4); _local10 = (_arg2 * _arg2); _local11 = (_arg2 * _arg3); _local12 = (_arg2 * _arg4); _local13 = (_arg3 * _arg3); _local14 = (_arg3 * _arg4); if (!_arg5){ _local15 = IDENTITY; } else { _local15 = _arg5; }; _local15.n11 = (1 - (2 * (_local10 + _local13))); _local15.n12 = (2 * (_local7 - _local14)); _local15.n13 = (2 * (_local8 + _local12)); _local15.n21 = (2 * (_local7 + _local14)); _local15.n22 = (1 - (2 * (_local6 + _local13))); _local15.n23 = (2 * (_local11 - _local9)); _local15.n31 = (2 * (_local8 - _local12)); _local15.n32 = (2 * (_local11 + _local9)); _local15.n33 = (1 - (2 * (_local6 + _local10))); return (_local15); } public static function inverse(_arg1:Matrix3D):Matrix3D{ var _local2:Matrix3D; _local2 = new (Matrix3D); _local2.calculateInverse(_arg1); return (_local2); } public static function euler2matrix(_arg1:Number3D):Matrix3D{ var _local2:Matrix3D; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; temp.reset(); _local2 = temp; _local2 = temp; _local3 = (_arg1.x * toRADIANS); _local4 = (_arg1.y * toRADIANS); _local5 = (_arg1.z * toRADIANS); _local6 = Math.cos(_local3); _local7 = Math.sin(_local3); _local8 = Math.cos(_local4); _local9 = Math.sin(_local4); _local10 = Math.cos(_local5); _local11 = Math.sin(_local5); _local12 = (_local6 * _local9); _local13 = (_local7 * _local9); _local2.n11 = (_local8 * _local10); _local2.n12 = (-(_local8) * _local11); _local2.n13 = _local9; _local2.n21 = ((_local13 * _local10) + (_local6 * _local11)); _local2.n22 = ((-(_local13) * _local11) + (_local6 * _local10)); _local2.n23 = (-(_local7) * _local8); _local2.n31 = ((-(_local12) * _local10) + (_local7 * _local11)); _local2.n32 = ((_local12 * _local11) + (_local7 * _local10)); _local2.n33 = (_local6 * _local8); return (_local2); } public static function scaleMatrix(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{ var _local4:Matrix3D; _local4 = IDENTITY; _local4.n11 = _arg1; _local4.n22 = _arg2; _local4.n33 = _arg3; return (_local4); } public static function rotateAxis(_arg1:Matrix3D, _arg2:Number3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _arg2.x = (((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)); _arg2.y = (((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)); _arg2.z = (((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)); _arg2.normalize(); } public static function matrix2euler(_arg1:Matrix3D, _arg2:Number3D=null):Number3D{ var _local3:Matrix3D; var _local4:Matrix3D; var _local5:Matrix3D; var _local6:Number; if (!_arg2){ _arg2 = Number3D.ZERO; }; n3Di.reset(_arg1.n11, _arg1.n21, _arg1.n31); n3Dj.reset(_arg1.n12, _arg1.n22, _arg1.n32); n3Dk.reset(_arg1.n13, _arg1.n23, _arg1.n33); n3Di.normalize(); n3Dj.normalize(); n3Dk.normalize(); temp.reset([n3Di.x, n3Dj.x, n3Dk.x, 0, n3Di.y, n3Dj.y, n3Dk.y, 0, n3Di.z, n3Dj.z, n3Dk.z, 0]); _local3 = temp; _arg2.x = Math.atan2(_local3.n23, _local3.n33); _local4 = Matrix3D.rotationX(-(_arg2.x)); _local5 = Matrix3D.multiply(_local4, _local3); _local6 = Math.sqrt(((_local5.n11 * _local5.n11) + (_local5.n21 * _local5.n21))); _arg2.y = Math.atan2(-(_local5.n31), _local6); _arg2.z = Math.atan2(-(_local5.n12), _local5.n11); if (_arg2.x == Math.PI){ if (_arg2.y > 0){ _arg2.y = (_arg2.y - Math.PI); } else { _arg2.y = (_arg2.y + Math.PI); }; _arg2.x = 0; _arg2.z = (_arg2.z + Math.PI); }; _arg2.x = (_arg2.x * toDEGREES); _arg2.y = (_arg2.y * toDEGREES); _arg2.z = (_arg2.z * toDEGREES); return (_arg2); } public static function multiplyQuaternion(_arg1:Object, _arg2:Object):Object{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Object; _local3 = _arg1.x; _local4 = _arg1.y; _local5 = _arg1.z; _local6 = _arg1.w; _local7 = _arg2.x; _local8 = _arg2.y; _local9 = _arg2.z; _local10 = _arg2.w; _local11 = new Object(); _local11.x = ((((_local6 * _local7) + (_local3 * _local10)) + (_local4 * _local9)) - (_local5 * _local8)); _local11.y = ((((_local6 * _local8) + (_local4 * _local10)) + (_local5 * _local7)) - (_local3 * _local9)); _local11.z = ((((_local6 * _local9) + (_local5 * _local10)) + (_local3 * _local8)) - (_local4 * _local7)); _local11.w = ((((_local6 * _local10) - (_local3 * _local7)) - (_local4 * _local8)) - (_local5 * _local9)); return (_local11); } public static function get IDENTITY():Matrix3D{ return (new Matrix3D([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1])); } } }//package org.papervision3d.core.math
Section 43
//Number2D (org.papervision3d.core.math.Number2D) package org.papervision3d.core.math { import org.papervision3d.*; public class Number2D { public var x:Number; public var y:Number; public static const DEGTORAD:Number = 0.0174532925199433; public static const RADTODEG:Number = 57.2957795130823; public function Number2D(_arg1:Number=0, _arg2:Number=0){ this.x = _arg1; this.y = _arg2; } public function divideEq(_arg1:Number):void{ x = (x / _arg1); y = (y / _arg1); } public function copyTo(_arg1:Number2D):void{ _arg1.x = this.x; _arg1.y = this.y; } public function get moduloSquared():Number{ return (((this.x * this.x) + (this.y * this.y))); } public function angle():Number{ if (Papervision3D.useDEGREES){ return ((RADTODEG * Math.atan2(y, x))); }; return (Math.atan2(y, x)); } public function reset(_arg1:Number=0, _arg2:Number=0):void{ this.x = _arg1; this.y = _arg2; } public function isModuloGreaterThan(_arg1:Number):Boolean{ return ((moduloSquared > (_arg1 * _arg1))); } public function clone():Number2D{ return (new Number2D(this.x, this.y)); } public function reverse():void{ this.x = -(this.x); this.y = -(this.y); } public function plusEq(_arg1:Number2D):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function rotate(_arg1:Number):void{ var _local2:Number; var _local3:Number; var _local4:Number2D; if (Papervision3D.useDEGREES){ _arg1 = (_arg1 * DEGTORAD); }; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); _local4 = clone(); this.x = ((_local4.x * _local2) - (_local4.y * _local3)); this.y = ((_local4.x * _local3) + (_local4.y * _local2)); } public function toString():String{ var _local1:Number; var _local2:Number; _local1 = (Math.round((this.x * 1000)) / 1000); _local2 = (Math.round((this.y * 1000)) / 1000); return ((((("[" + _local1) + ", ") + _local2) + "]")); } public function isModuloEqualTo(_arg1:Number):Boolean{ return ((moduloSquared == (_arg1 * _arg1))); } public function multiplyEq(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function normalise():void{ var _local1:Number; _local1 = this.modulo; this.x = (this.x / _local1); this.y = (this.y / _local1); } public function get modulo():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function isModuloLessThan(_arg1:Number):Boolean{ return ((moduloSquared < (_arg1 * _arg1))); } public function minusEq(_arg1:Number2D):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function copyFrom(_arg1:Number2D):void{ this.x = _arg1.x; this.y = _arg1.y; } public static function multiplyScalar(_arg1:Number2D, _arg2:Number):Number2D{ return (new Number2D((_arg1.x * _arg2), (_arg1.y * _arg2))); } public static function add(_arg1:Number2D, _arg2:Number2D):Number2D{ return (new Number2D((_arg1.x = (_arg1.x + _arg2.x)), (_arg1.y + _arg2.y))); } public static function dot(_arg1:Number2D, _arg2:Number2D):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function subtract(_arg1:Number2D, _arg2:Number2D):Number2D{ return (new Number2D((_arg1.x - _arg2.x), (_arg1.y - _arg2.y))); } } }//package org.papervision3d.core.math
Section 44
//Number3D (org.papervision3d.core.math.Number3D) package org.papervision3d.core.math { import org.papervision3d.*; public class Number3D { public var z:Number; public var x:Number; public var y:Number; public static var toDEGREES:Number = (180 / Math.PI); private static var temp:Number3D = Number3D.ZERO; public static var toRADIANS:Number = (Math.PI / 180); public function Number3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; } public function normalize():void{ var _local1:Number; _local1 = this.modulo; if (((!((_local1 == 0))) && (!((_local1 == 1))))){ this.x = (this.x / _local1); this.y = (this.y / _local1); this.z = (this.z / _local1); }; } public function copyTo(_arg1:Number3D):void{ _arg1.x = x; _arg1.y = y; _arg1.z = z; } public function get moduloSquared():Number{ return ((((this.x * this.x) + (this.y * this.y)) + (this.z * this.z))); } public function reset(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0):void{ x = _arg1; y = _arg2; z = _arg3; } public function isModuloGreaterThan(_arg1:Number):Boolean{ return ((moduloSquared > (_arg1 * _arg1))); } public function rotateX(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (Papervision3D.useDEGREES){ _arg1 = (_arg1 * toRADIANS); }; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); temp.copyFrom(this); this.y = ((temp.y * _local2) - (temp.z * _local3)); this.z = ((temp.y * _local3) + (temp.z * _local2)); } public function rotateY(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (Papervision3D.useDEGREES){ _arg1 = (_arg1 * toRADIANS); }; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); temp.copyFrom(this); this.x = ((temp.x * _local2) + (temp.z * _local3)); this.z = ((temp.x * -(_local3)) + (temp.z * _local2)); } public function rotateZ(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (Papervision3D.useDEGREES){ _arg1 = (_arg1 * toRADIANS); }; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); temp.copyFrom(this); this.x = ((temp.x * _local2) - (temp.y * _local3)); this.y = ((temp.x * _local3) + (temp.y * _local2)); } public function clone():Number3D{ return (new Number3D(this.x, this.y, this.z)); } public function plusEq(_arg1:Number3D):void{ x = (x + _arg1.x); y = (y + _arg1.y); z = (z + _arg1.z); } public function toString():String{ return (((((("x:" + (Math.round((x * 100)) / 100)) + " y:") + (Math.round((y * 100)) / 100)) + " z:") + (Math.round((z * 100)) / 100))); } public function isModuloEqualTo(_arg1:Number):Boolean{ return ((moduloSquared == (_arg1 * _arg1))); } public function multiplyEq(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); z = (z * _arg1); } public function get modulo():Number{ return (Math.sqrt((((this.x * this.x) + (this.y * this.y)) + (this.z * this.z)))); } public function isModuloLessThan(_arg1:Number):Boolean{ return ((moduloSquared < (_arg1 * _arg1))); } public function minusEq(_arg1:Number3D):void{ x = (x - _arg1.x); y = (y - _arg1.y); z = (z - _arg1.z); } public function copyFrom(_arg1:Number3D):void{ x = _arg1.x; y = _arg1.y; z = _arg1.z; } public static function sub(_arg1:Number3D, _arg2:Number3D):Number3D{ return (new Number3D((_arg1.x - _arg2.x), (_arg1.y - _arg2.y), (_arg1.z - _arg2.z))); } public static function add(_arg1:Number3D, _arg2:Number3D):Number3D{ return (new Number3D((_arg1.x + _arg2.x), (_arg1.y + _arg2.y), (_arg1.z + _arg2.z))); } public static function cross(_arg1:Number3D, _arg2:Number3D, _arg3:Number3D=null):Number3D{ if (!_arg3){ _arg3 = ZERO; }; _arg3.reset(((_arg2.y * _arg1.z) - (_arg2.z * _arg1.y)), ((_arg2.z * _arg1.x) - (_arg2.x * _arg1.z)), ((_arg2.x * _arg1.y) - (_arg2.y * _arg1.x))); return (_arg3); } public static function dot(_arg1:Number3D, _arg2:Number3D):Number{ return ((((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)) + (_arg2.z * _arg1.z))); } public static function get ZERO():Number3D{ return (new Number3D(0, 0, 0)); } } }//package org.papervision3d.core.math
Section 45
//NumberUV (org.papervision3d.core.math.NumberUV) package org.papervision3d.core.math { public class NumberUV { public var u:Number; public var v:Number; public function NumberUV(_arg1:Number=0, _arg2:Number=0){ this.u = _arg1; this.v = _arg2; } public function toString():String{ return (((("u:" + u) + " v:") + v)); } public function clone():NumberUV{ return (new NumberUV(this.u, this.v)); } public static function get ZERO():NumberUV{ return (new NumberUV(0, 0)); } } }//package org.papervision3d.core.math
Section 46
//Quaternion (org.papervision3d.core.math.Quaternion) package org.papervision3d.core.math { public class Quaternion { private var _matrix:Matrix3D; public var w:Number; public var x:Number; public var y:Number; public var z:Number; public static const EPSILON:Number = 1E-6; public static const DEGTORAD:Number = 0.0174532925199433; public static const RADTODEG:Number = 57.2957795130823; public function Quaternion(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=1):void{ this.x = _arg1; this.y = _arg2; this.z = _arg3; this.w = _arg4; _matrix = Matrix3D.IDENTITY; } public function dot(_arg1:Quaternion):Number{ return (((((w * _arg1.w) + (x * _arg1.x)) + (y * _arg1.y)) + (z * _arg1.z))); } public function normalize():void{ var _local1:Number; var _local2:Number; _local1 = this.modulo; if (Math.abs(_local1) < EPSILON){ x = (y = (z = 0)); w = 1; } else { _local2 = (1 / _local1); x = (x * _local2); y = (y * _local2); z = (z * _local2); w = (w * _local2); }; } public function get modulo():Number{ return (Math.sqrt(((((x * x) + (y * y)) + (z * z)) + (w * w)))); } public function toMatrix():Matrix3D{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; _local1 = (x * x); _local2 = (x * y); _local3 = (x * z); _local4 = (x * w); _local5 = (y * y); _local6 = (y * z); _local7 = (y * w); _local8 = (z * z); _local9 = (z * w); _matrix.n11 = (1 - (2 * (_local5 + _local8))); _matrix.n12 = (2 * (_local2 - _local9)); _matrix.n13 = (2 * (_local3 + _local7)); _matrix.n21 = (2 * (_local2 + _local9)); _matrix.n22 = (1 - (2 * (_local1 + _local8))); _matrix.n23 = (2 * (_local6 - _local4)); _matrix.n31 = (2 * (_local3 - _local7)); _matrix.n32 = (2 * (_local6 + _local4)); _matrix.n33 = (1 - (2 * (_local1 + _local5))); return (_matrix); } public function mult(_arg1:Quaternion):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = this.w; _local3 = this.x; _local4 = this.y; _local5 = this.z; x = ((((_local2 * _arg1.x) + (_local3 * _arg1.w)) + (_local4 * _arg1.z)) - (_local5 * _arg1.y)); y = ((((_local2 * _arg1.y) - (_local3 * _arg1.z)) + (_local4 * _arg1.w)) + (_local5 * _arg1.x)); z = ((((_local2 * _arg1.z) + (_local3 * _arg1.y)) - (_local4 * _arg1.x)) + (_local5 * _arg1.w)); w = ((((_local2 * _arg1.w) - (_local3 * _arg1.x)) - (_local4 * _arg1.y)) - (_local5 * _arg1.z)); } public static function sub(_arg1:Quaternion, _arg2:Quaternion):Quaternion{ return (new Quaternion((_arg1.x - _arg2.x), (_arg1.y - _arg2.y), (_arg1.z - _arg2.z), (_arg1.w - _arg2.w))); } public static function add(_arg1:Quaternion, _arg2:Quaternion):Quaternion{ return (new Quaternion((_arg1.x + _arg2.x), (_arg1.y + _arg2.y), (_arg1.z + _arg2.z), (_arg1.w + _arg2.w))); } public static function createFromEuler(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Boolean=false):Quaternion{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Quaternion; if (_arg4){ _arg1 = (_arg1 * DEGTORAD); _arg2 = (_arg2 * DEGTORAD); _arg3 = (_arg3 * DEGTORAD); }; _local5 = Math.sin((_arg1 * 0.5)); _local6 = Math.cos((_arg1 * 0.5)); _local7 = Math.sin((_arg2 * 0.5)); _local8 = Math.cos((_arg2 * 0.5)); _local9 = Math.sin((_arg3 * 0.5)); _local10 = Math.cos((_arg3 * 0.5)); _local11 = (_local6 * _local8); _local12 = (_local5 * _local7); _local13 = new (Quaternion); _local13.x = ((_local9 * _local11) - (_local10 * _local12)); _local13.y = (((_local10 * _local5) * _local8) + ((_local9 * _local6) * _local7)); _local13.z = (((_local10 * _local6) * _local7) - ((_local9 * _local5) * _local8)); _local13.w = ((_local10 * _local11) + (_local9 * _local12)); return (_local13); } public static function createFromMatrix(_arg1:Matrix3D):Quaternion{ var _local2:Quaternion; var _local3:Number; var _local4:Array; var _local5:int; var _local6:int; var _local7:int; var _local8:Number; var _local9:Array; var _local10:Array; _local2 = new (Quaternion); _local4 = new Array(4); _local8 = ((_arg1.n11 + _arg1.n22) + _arg1.n33); if (_local8 > 0){ _local3 = Math.sqrt((_local8 + 1)); _local2.w = (_local3 / 2); _local3 = (0.5 / _local3); _local2.x = ((_arg1.n32 - _arg1.n23) * _local3); _local2.y = ((_arg1.n13 - _arg1.n31) * _local3); _local2.z = ((_arg1.n21 - _arg1.n12) * _local3); } else { _local9 = [1, 2, 0]; _local10 = [[_arg1.n11, _arg1.n12, _arg1.n13, _arg1.n14], [_arg1.n21, _arg1.n22, _arg1.n23, _arg1.n24], [_arg1.n31, _arg1.n32, _arg1.n33, _arg1.n34]]; _local5 = 0; if (_local10[1][1] > _local10[0][0]){ _local5 = 1; }; if (_local10[2][2] > _local10[_local5][_local5]){ _local5 = 2; }; _local6 = _local9[_local5]; _local7 = _local9[_local6]; _local3 = Math.sqrt(((_local10[_local5][_local5] - (_local10[_local6][_local6] + _local10[_local7][_local7])) + 1)); _local4[_local5] = (_local3 * 0.5); if (_local3 != 0){ _local3 = (0.5 / _local3); }; _local4[3] = ((_local10[_local7][_local6] - _local10[_local6][_local7]) * _local3); _local4[_local6] = ((_local10[_local6][_local5] + _local10[_local5][_local6]) * _local3); _local4[_local7] = ((_local10[_local7][_local5] + _local10[_local5][_local7]) * _local3); _local2.x = _local4[0]; _local2.y = _local4[1]; _local2.z = _local4[2]; _local2.w = _local4[3]; }; return (_local2); } public static function dot(_arg1:Quaternion, _arg2:Quaternion):Number{ return (((((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)) + (_arg1.z * _arg2.z)) + (_arg1.w * _arg2.w))); } public static function multiply(_arg1:Quaternion, _arg2:Quaternion):Quaternion{ var _local3:Quaternion; _local3 = new (Quaternion); _local3.x = ((((_arg1.w * _arg2.x) + (_arg1.x * _arg2.w)) + (_arg1.y * _arg2.z)) - (_arg1.z * _arg2.y)); _local3.y = ((((_arg1.w * _arg2.y) - (_arg1.x * _arg2.z)) + (_arg1.y * _arg2.w)) + (_arg1.z * _arg2.x)); _local3.z = ((((_arg1.w * _arg2.z) + (_arg1.x * _arg2.y)) - (_arg1.y * _arg2.x)) + (_arg1.z * _arg2.w)); _local3.w = ((((_arg1.w * _arg2.w) - (_arg1.x * _arg2.x)) - (_arg1.y * _arg2.y)) - (_arg1.z * _arg2.z)); return (_local3); } public static function createFromAxisAngle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Quaternion{ var _local5:Number; var _local6:Number; var _local7:Quaternion; _local5 = Math.sin((_arg4 / 2)); _local6 = Math.cos((_arg4 / 2)); _local7 = new (Quaternion); _local7.x = (_arg1 * _local5); _local7.y = (_arg2 * _local5); _local7.z = (_arg3 * _local5); _local7.w = _local6; _local7.normalize(); return (_local7); } public static function slerp(_arg1:Quaternion, _arg2:Quaternion, _arg3:Number):Quaternion{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local4 = ((((_arg1.w * _arg2.w) + (_arg1.x * _arg2.x)) + (_arg1.y * _arg2.y)) + (_arg1.z * _arg2.z)); if (_local4 < 0){ _arg1.x = (_arg1.x * -1); _arg1.y = (_arg1.y * -1); _arg1.z = (_arg1.z * -1); _arg1.w = (_arg1.w * -1); _local4 = (_local4 * -1); }; if ((_local4 + 1) > EPSILON){ if ((1 - _local4) >= EPSILON){ _local7 = Math.acos(_local4); _local8 = (1 / Math.sin(_local7)); _local5 = (Math.sin((_local7 * (1 - _arg3))) * _local8); _local6 = (Math.sin((_local7 * _arg3)) * _local8); } else { _local5 = (1 - _arg3); _local6 = _arg3; }; } else { _arg2.y = -(_arg1.y); _arg2.x = _arg1.x; _arg2.w = -(_arg1.w); _arg2.z = _arg1.z; _local5 = Math.sin((Math.PI * (0.5 - _arg3))); _local6 = Math.sin((Math.PI * _arg3)); }; return (new Quaternion(((_local5 * _arg1.x) + (_local6 * _arg2.x)), ((_local5 * _arg1.y) + (_local6 * _arg2.y)), ((_local5 * _arg1.z) + (_local6 * _arg2.z)), ((_local5 * _arg1.w) + (_local6 * _arg2.w)))); } public static function createFromOrthoMatrix(_arg1:Matrix3D):Quaternion{ var _local2:Quaternion; _local2 = new (Quaternion); _local2.w = (Math.sqrt(Math.max(0, (((1 + _arg1.n11) + _arg1.n22) + _arg1.n33))) / 2); _local2.x = (Math.sqrt(Math.max(0, (((1 + _arg1.n11) - _arg1.n22) - _arg1.n33))) / 2); _local2.y = (Math.sqrt(Math.max(0, (((1 - _arg1.n11) + _arg1.n22) - _arg1.n33))) / 2); _local2.z = (Math.sqrt(Math.max(0, (((1 - _arg1.n11) - _arg1.n22) + _arg1.n33))) / 2); _local2.x = (((_arg1.n32 - _arg1.n23) < 0)) ? ((_local2.x < 0)) ? _local2.x : -(_local2.x) : ((_local2.x < 0)) ? -(_local2.x) : _local2.x; _local2.y = (((_arg1.n13 - _arg1.n31) < 0)) ? ((_local2.y < 0)) ? _local2.y : -(_local2.y) : ((_local2.y < 0)) ? -(_local2.y) : _local2.y; _local2.z = (((_arg1.n21 - _arg1.n12) < 0)) ? ((_local2.z < 0)) ? _local2.z : -(_local2.z) : ((_local2.z < 0)) ? -(_local2.z) : _local2.z; return (_local2); } public static function conjugate(_arg1:Quaternion):Quaternion{ var _local2:Quaternion; _local2 = new (Quaternion); _local2.x = -(_arg1.x); _local2.y = -(_arg1.y); _local2.z = -(_arg1.z); _local2.w = _arg1.w; return (_local2); } public static function slerpOld(_arg1:Quaternion, _arg2:Quaternion, _arg3:Number):Quaternion{ var _local4:Quaternion; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; _local4 = new (Quaternion); _local5 = ((((_arg1.w * _arg2.w) + (_arg1.x * _arg2.x)) + (_arg1.y * _arg2.y)) + (_arg1.z * _arg2.z)); if (Math.abs(_local5) >= 1){ _local4.w = _arg1.w; _local4.x = _arg1.x; _local4.y = _arg1.y; _local4.z = _arg1.z; return (_local4); }; _local6 = Math.acos(_local5); _local7 = Math.sqrt((1 - (_local5 * _local5))); if (Math.abs(_local7) < 0.001){ _local4.w = ((_arg1.w * 0.5) + (_arg2.w * 0.5)); _local4.x = ((_arg1.x * 0.5) + (_arg2.x * 0.5)); _local4.y = ((_arg1.y * 0.5) + (_arg2.y * 0.5)); _local4.z = ((_arg1.z * 0.5) + (_arg2.z * 0.5)); return (_local4); }; _local8 = (Math.sin(((1 - _arg3) * _local6)) / _local7); _local9 = (Math.sin((_arg3 * _local6)) / _local7); _local4.w = ((_arg1.w * _local8) + (_arg2.w * _local9)); _local4.x = ((_arg1.x * _local8) + (_arg2.x * _local9)); _local4.y = ((_arg1.y * _local8) + (_arg2.y * _local9)); _local4.z = ((_arg1.z * _local8) + (_arg2.z * _local9)); return (_local4); } } }//package org.papervision3d.core.math
Section 47
//pv3dview (org.papervision3d.core.ns.pv3dview) package org.papervision3d.core.ns { public namespace pv3dview; }//package org.papervision3d.core.ns
Section 48
//CameraObject3D (org.papervision3d.core.proto.CameraObject3D) package org.papervision3d.core.proto { import org.papervision3d.core.math.*; import flash.geom.*; import org.papervision3d.objects.*; public class CameraObject3D extends DisplayObject3D { public var eye:Matrix3D; public var sort:Boolean; public var viewport:Rectangle; public var zoom:Number; public var focus:Number; public static const TYPE:String = "ABSTRACT"; public static var DEFAULT_POS:Number3D = new Number3D(0, 0, -1000); private static var _flipY:Matrix3D = Matrix3D.scaleMatrix(1, -1, 1); public function CameraObject3D(_arg1:Number=3, _arg2:Number=500, _arg3:Object=null){ this.x = (_arg3) ? ((_arg3.x) || (DEFAULT_POS.x)) : DEFAULT_POS.x; this.y = (_arg3) ? ((_arg3.y) || (DEFAULT_POS.y)) : DEFAULT_POS.y; this.z = (_arg3) ? ((_arg3.z) || (DEFAULT_POS.z)) : DEFAULT_POS.z; this.zoom = _arg1; this.focus = _arg2; this.eye = Matrix3D.IDENTITY; this.sort = (_arg3) ? !((_arg3.sort == false)) : true; } public function transformView(_arg1:Matrix3D=null):void{ eye.calculateMultiply(((_arg1) || (this.transform)), _flipY); eye.invert(); } public function pan(_arg1:Number):void{ super.yaw(_arg1); } public function tilt(_arg1:Number):void{ super.pitch(_arg1); } } }//package org.papervision3d.core.proto
Section 49
//DisplayObjectContainer3D (org.papervision3d.core.proto.DisplayObjectContainer3D) package org.papervision3d.core.proto { import flash.events.*; import org.papervision3d.objects.*; import flash.utils.*; public class DisplayObjectContainer3D extends EventDispatcher { protected var _childrenByName:Object; private var _childrenTotal:int; public var root:DisplayObjectContainer3D; protected var _children:Dictionary; public function DisplayObjectContainer3D():void{ this._children = new Dictionary(false); this._childrenByName = new Dictionary(true); this._childrenTotal = 0; } public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{ _arg2 = ((((_arg2) || (_arg1.name))) || (String(_arg1.id))); this._children[_arg1] = _arg2; this._childrenByName[_arg2] = _arg1; this._childrenTotal++; _arg1.parent = this; _arg1.root = this.root; return (_arg1); } private function findChildByName(_arg1:String, _arg2:DisplayObject3D=null):DisplayObject3D{ var _local3:DisplayObject3D; var _local4:DisplayObject3D; _arg2 = ((_arg2) || (DisplayObject3D(this))); if (!_arg2){ return (null); }; if (_arg2.name == _arg1){ return (_arg2); }; for each (_local3 in _arg2.children) { _local4 = findChildByName(_arg1, _local3); if (_local4){ return (_local4); }; }; return (null); } public function getChildByName(_arg1:String, _arg2:Boolean=false):DisplayObject3D{ if (_arg2){ return (findChildByName(_arg1)); }; return (this._childrenByName[_arg1]); } public function get numChildren():int{ return (this._childrenTotal); } public function removeChildByName(_arg1:String):DisplayObject3D{ return (removeChild(getChildByName(_arg1))); } override public function toString():String{ return (childrenList()); } public function addChildren(_arg1:DisplayObject3D):DisplayObjectContainer3D{ var _local2:DisplayObject3D; for each (_local2 in _arg1.children) { _arg1.removeChild(_local2); this.addChild(_local2); }; return (this); } public function removeChild(_arg1:DisplayObject3D):DisplayObject3D{ if (_arg1){ delete this._childrenByName[this._children[_arg1]]; delete this._children[_arg1]; _arg1.parent = null; _arg1.root = null; return (_arg1); }; return (null); } public function childrenList():String{ var _local1:String; var _local2:String; _local1 = ""; for (_local2 in this._children) { _local1 = (_local1 + (_local2 + "\n")); }; return (_local1); } public function get children():Object{ return (this._childrenByName); } } }//package org.papervision3d.core.proto
Section 50
//GeometryObject3D (org.papervision3d.core.proto.GeometryObject3D) package org.papervision3d.core.proto { import org.papervision3d.core.math.*; import flash.events.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.objects.*; import flash.utils.*; public class GeometryObject3D extends EventDispatcher { protected var _boundingSphereDirty:Boolean;// = true public var dirty:Boolean; protected var _aabbDirty:Boolean;// = true public var _ready:Boolean;// = false protected var _boundingSphere:BoundingSphere; public var faces:Array; private var _numInstances:uint;// = 0 public var vertices:Array; protected var _aabb:AxisAlignedBoundingBox; public function GeometryObject3D(_arg1:Object=null):void{ _boundingSphereDirty = true; _aabbDirty = true; _numInstances = 0; _ready = false; super(); dirty = true; } public function transformVertices(_arg1:Matrix3D):void{ } private function createVertexNormals():void{ var _local1:Dictionary; var _local2:Triangle3D; var _local3:Vertex3D; _local1 = new Dictionary(true); for each (_local2 in faces) { _local2.v0.connectedFaces[_local2] = _local2; _local2.v1.connectedFaces[_local2] = _local2; _local2.v2.connectedFaces[_local2] = _local2; _local1[_local2.v0] = _local2.v0; _local1[_local2.v1] = _local2.v1; _local1[_local2.v2] = _local2.v2; }; for each (_local3 in _local1) { _local3.calculateNormal(); }; } public function transformUV(_arg1:MaterialObject3D):void{ var _local2:String; if (_arg1.bitmap){ for (_local2 in this.faces) { faces[_local2].transformUV(_arg1); }; }; } public function clone(_arg1:DisplayObject3D=null):GeometryObject3D{ var _local2:Dictionary; var _local3:GeometryObject3D; var _local4:int; var _local5:Vertex3D; var _local6:Triangle3D; var _local7:Vertex3D; var _local8:Vertex3D; var _local9:Vertex3D; _local2 = new Dictionary(); _local3 = new GeometryObject3D(); _local3.vertices = new Array(); _local3.faces = new Array(); _local4 = 0; while (_local4 < this.vertices.length) { _local5 = this.vertices[_local4]; _local2[_local5] = _local5.clone(); _local3.vertices.push(_local2[_local5]); _local4++; }; _local4 = 0; while (_local4 < this.faces.length) { _local6 = this.faces[_local4]; _local7 = _local2[_local6.v0]; _local8 = _local2[_local6.v1]; _local9 = _local2[_local6.v2]; _local3.faces.push(new Triangle3D(_arg1, [_local7, _local8, _local9], _local6.material, _local6.uv)); _local4++; }; return (_local3); } public function set ready(_arg1:Boolean):void{ if (_arg1){ createVertexNormals(); this.dirty = false; }; _ready = _arg1; } public function get ready():Boolean{ return (_ready); } public function get aabb():AxisAlignedBoundingBox{ if (_aabbDirty){ _aabb = AxisAlignedBoundingBox.createFromVertices(vertices); _aabbDirty = false; }; return (_aabb); } public function get boundingSphere():BoundingSphere{ if (_boundingSphereDirty){ _boundingSphere = BoundingSphere.getFromVertices(vertices); _boundingSphereDirty = false; }; return (_boundingSphere); } } }//package org.papervision3d.core.proto
Section 51
//LightObject3D (org.papervision3d.core.proto.LightObject3D) package org.papervision3d.core.proto { import org.papervision3d.core.math.*; import org.papervision3d.objects.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; public class LightObject3D extends DisplayObject3D { private var displaySphere:Sphere; public var lightMatrix:Matrix3D; public var flipped:Boolean; private var _showLight:Boolean; public function LightObject3D(_arg1:Boolean=false, _arg2:Boolean=false){ this.lightMatrix = Matrix3D.IDENTITY; this.showLight = _arg1; this.flipped = _arg2; } public function get showLight():Boolean{ return (_showLight); } public function set showLight(_arg1:Boolean):void{ if (_showLight){ removeChild(displaySphere); }; if (_arg1){ displaySphere = new Sphere(new WireframeMaterial(0xFFFF00), 10, 3, 2); addChild(displaySphere); }; _showLight = _arg1; } } }//package org.papervision3d.core.proto
Section 52
//MaterialObject3D (org.papervision3d.core.proto.MaterialObject3D) package org.papervision3d.core.proto { import flash.display.*; import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.objects.*; import org.papervision3d.core.render.material.*; import org.papervision3d.core.render.draw.*; import flash.utils.*; import org.papervision3d.materials.*; public class MaterialObject3D extends EventDispatcher implements ITriangleDrawer { public var maxV:Number; public var name:String; public var heightOffset:Number;// = 0 public var fillAlpha:Number;// = 0 public var fillColor:Number; public var id:Number; protected var objects:Dictionary; public var invisible:Boolean;// = false public var smooth:Boolean;// = false public var bitmap:BitmapData; public var lineColor:Number; public var lineAlpha:Number;// = 0 public var oneSide:Boolean;// = true public var lineThickness:Number;// = 1 public var interactive:Boolean;// = false public var opposite:Boolean;// = false public var maxU:Number; public var tiled:Boolean;// = false public var widthOffset:Number;// = 0 public static var DEFAULT_COLOR:int = 0; public static var DEBUG_COLOR:int = 0xFF00FF; private static var _totalMaterialObjects:Number = 0; public function MaterialObject3D(){ smooth = false; tiled = false; lineColor = DEFAULT_COLOR; lineAlpha = 0; lineThickness = 1; fillColor = DEFAULT_COLOR; fillAlpha = 0; oneSide = true; invisible = false; opposite = false; widthOffset = 0; heightOffset = 0; interactive = false; super(); this.id = _totalMaterialObjects++; MaterialManager.registerMaterial(this); objects = new Dictionary(true); } public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ } public function get doubleSided():Boolean{ return (!(this.oneSide)); } public function unregisterObject(_arg1:DisplayObject3D):void{ if (((objects) && (!((objects[_arg1] == null))))){ delete objects[_arg1]; }; } public function set doubleSided(_arg1:Boolean):void{ this.oneSide = !(_arg1); } public function registerObject(_arg1:DisplayObject3D):void{ objects[_arg1] = _arg1; } public function updateBitmap():void{ } override public function toString():String{ return (((((("[MaterialObject3D] bitmap:" + this.bitmap) + " lineColor:") + this.lineColor) + " fillColor:") + fillColor)); } public function copy(_arg1:MaterialObject3D):void{ this.bitmap = _arg1.bitmap; this.smooth = _arg1.smooth; this.lineColor = _arg1.lineColor; this.lineAlpha = _arg1.lineAlpha; this.fillColor = _arg1.fillColor; this.fillAlpha = _arg1.fillAlpha; this.oneSide = _arg1.oneSide; this.opposite = _arg1.opposite; this.invisible = _arg1.invisible; this.name = _arg1.name; this.maxU = _arg1.maxU; this.maxV = _arg1.maxV; } public function destroy():void{ objects = null; bitmap = null; MaterialManager.unRegisterMaterial(this); } public function clone():MaterialObject3D{ var _local1:MaterialObject3D; _local1 = new MaterialObject3D(); _local1.copy(this); return (_local1); } public static function get DEFAULT():MaterialObject3D{ var _local1:MaterialObject3D; _local1 = new WireframeMaterial(); _local1.lineColor = (0xFFFFFF * Math.random()); _local1.lineAlpha = 1; _local1.fillColor = DEFAULT_COLOR; _local1.fillAlpha = 1; _local1.doubleSided = false; return (_local1); } public static function get DEBUG():MaterialObject3D{ var _local1:MaterialObject3D; _local1 = new (MaterialObject3D); _local1.lineColor = (0xFFFFFF * Math.random()); _local1.lineAlpha = 1; _local1.fillColor = DEBUG_COLOR; _local1.fillAlpha = 0.37; _local1.doubleSided = true; return (_local1); } } }//package org.papervision3d.core.proto
Section 53
//SceneObject3D (org.papervision3d.core.proto.SceneObject3D) package org.papervision3d.core.proto { import org.papervision3d.materials.utils.*; import org.papervision3d.objects.*; import org.papervision3d.*; public class SceneObject3D extends DisplayObjectContainer3D { public var objects:Array; public var materials:MaterialsList; public function SceneObject3D(){ this.objects = new Array(); this.materials = new MaterialsList(); Papervision3D.log((((((Papervision3D.NAME + " ") + Papervision3D.VERSION) + " (") + Papervision3D.DATE) + ")\n")); this.root = this; } override public function removeChild(_arg1:DisplayObject3D):DisplayObject3D{ var _local2:int; super.removeChild(_arg1); _local2 = 0; while (_local2 < this.objects.length) { if (this.objects[_local2] === _arg1){ this.objects.splice(_local2, 1); return (_arg1); }; _local2++; }; return (_arg1); } override public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{ var _local3:DisplayObject3D; _local3 = super.addChild(_arg1, (_arg2) ? _arg2 : _arg1.name); _arg1.scene = this; this.objects.push(_local3); return (_local3); } } }//package org.papervision3d.core.proto
Section 54
//AbstractRenderListItem (org.papervision3d.core.render.command.AbstractRenderListItem) package org.papervision3d.core.render.command { import org.papervision3d.core.render.data.*; public class AbstractRenderListItem implements IRenderListItem { public var screenDepth:Number; public function render(_arg1:RenderSessionData):void{ } } }//package org.papervision3d.core.render.command
Section 55
//IRenderListItem (org.papervision3d.core.render.command.IRenderListItem) package org.papervision3d.core.render.command { import org.papervision3d.core.render.data.*; public interface IRenderListItem { function render(_arg1:RenderSessionData):void; } }//package org.papervision3d.core.render.command
Section 56
//RenderableListItem (org.papervision3d.core.render.command.RenderableListItem) package org.papervision3d.core.render.command { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; public class RenderableListItem extends AbstractRenderListItem { public var renderableInstance:IRenderable; public var renderable:Class; public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{ return (_arg2); } } }//package org.papervision3d.core.render.command
Section 57
//RenderLine (org.papervision3d.core.render.command.RenderLine) package org.papervision3d.core.render.command { import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.materials.special.*; public class RenderLine extends RenderableListItem implements IRenderListItem { public var renderer:LineMaterial; public var line:Line3D; private static var mouseVector:Number3D = Number3D.ZERO; private static var lineVector:Number3D = Number3D.ZERO; public function RenderLine(_arg1:Line3D){ this.renderable = Line3D; this.renderableInstance = _arg1; this.line = _arg1; } override public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{ var _local3:Number; var _local4:Number2D; var _local5:Number2D; var _local6:Number2D; var _local7:Number2D; var _local8:Number; var _local9:Number2D; var _local10:Number2D; var _local11:Number; var _local12:Number3D; if (renderer.interactive){ _local3 = line.size; _local4 = new Number2D(_arg1.x, _arg1.y); _local5 = new Number2D(line.v0.vertex3DInstance.x, line.v0.vertex3DInstance.y); _local6 = new Number2D(line.v1.vertex3DInstance.x, line.v1.vertex3DInstance.y); _local7 = Number2D.subtract(_local6, _local5); _local8 = ((((_local4.x - _local5.x) * (_local6.x - _local5.x)) + ((_local4.y - _local5.y) * (_local6.y - _local5.y))) / ((_local7.x * _local7.x) + (_local7.y * _local7.y))); if ((((_local8 > 0)) && ((_local8 < 1)))){ _local9 = Number2D.multiplyScalar(_local7, _local8); _local9 = Number2D.add(_local9, _local5); _local10 = Number2D.subtract(_local9, _local4); _local11 = ((_local10.x * _local10.x) + (_local10.y * _local10.y)); if (_local11 < (_local3 * _local3)){ _arg2.displayObject3D = line.instance; _arg2.material = renderer; _arg2.renderable = line; _arg2.hasHit = true; _local12 = new Number3D((line.v1.x - line.v0.x), (line.v1.y - line.v0.y), (line.v1.x - line.v0.x)); new Number3D((line.v1.x - line.v0.x), (line.v1.y - line.v0.y), (line.v1.x - line.v0.x)).x = (_local12.x * _local8); _local12.y = (_local12.y * _local8); _local12.z = (_local12.z * _local8); _local12.x = (_local12.x + line.v0.x); _local12.y = (_local12.y + line.v0.y); _local12.z = (_local12.z + line.v0.z); _arg2.x = _local12.x; _arg2.y = _local12.y; _arg2.z = _local12.z; _arg2.u = 0; _arg2.v = 0; return (_arg2); }; }; }; return (_arg2); } override public function render(_arg1:RenderSessionData):void{ renderer.drawLine(line, _arg1.container.graphics, _arg1); } } }//package org.papervision3d.core.render.command
Section 58
//RenderParticle (org.papervision3d.core.render.command.RenderParticle) package org.papervision3d.core.render.command { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.materials.special.*; public class RenderParticle extends RenderableListItem implements IRenderListItem { public var particle:Particle; public var renderMat:ParticleMaterial; public function RenderParticle(_arg1:Particle){ this.particle = _arg1; } override public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{ renderMat = particle.material; if (renderMat.interactive){ if (particle.renderRect.contains(_arg1.x, _arg1.y)){ _arg2.displayObject3D = particle.instance; _arg2.material = renderMat; _arg2.renderable = particle; _arg2.hasHit = true; _arg2.x = particle.x; _arg2.y = particle.y; _arg2.z = particle.z; _arg2.u = 0; _arg2.v = 0; return (_arg2); }; }; return (_arg2); } override public function render(_arg1:RenderSessionData):void{ particle.material.drawParticle(particle, _arg1.container.graphics, _arg1); } } }//package org.papervision3d.core.render.command
Section 59
//RenderTriangle (org.papervision3d.core.render.command.RenderTriangle) package org.papervision3d.core.render.command { import flash.display.*; import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.core.render.draw.*; import org.papervision3d.materials.*; public class RenderTriangle extends RenderableListItem implements IRenderListItem { public var renderer:ITriangleDrawer; public var triangle:Triangle3D; private var position:Number3D; public var renderMat:MaterialObject3D; public var container:Sprite; protected static var resPA:Vertex3DInstance = new Vertex3DInstance(); protected static var resBA:Vertex3DInstance = new Vertex3DInstance(); protected static var vPoint:Vertex3DInstance = new Vertex3DInstance(); protected static var resRA:Vertex3DInstance = new Vertex3DInstance(); public function RenderTriangle(_arg1:Triangle3D):void{ position = new Number3D(); super(); this.triangle = _arg1; renderableInstance = _arg1; renderable = Triangle3D; } override public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{ var _local3:Vertex3DInstance; var _local4:Vertex3DInstance; var _local5:Vertex3DInstance; var _local6:Vertex3DInstance; renderMat = triangle.material; if (!renderMat){ renderMat = triangle.instance.material; }; if (renderMat.interactive){ _local3 = RenderTriangle.vPoint; _local3.x = _arg1.x; _local3.y = _arg1.y; _local4 = triangle.v0.vertex3DInstance; _local5 = triangle.v1.vertex3DInstance; _local6 = triangle.v2.vertex3DInstance; if (sameSide(_local3, _local4, _local5, _local6)){ if (sameSide(_local3, _local5, _local4, _local6)){ if (sameSide(_local3, _local6, _local4, _local5)){ return (deepHitTest(triangle, _local3, _arg2)); }; }; }; }; return (_arg2); } public function sameSide(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean{ Vertex3DInstance.subTo(_arg4, _arg3, resBA); Vertex3DInstance.subTo(_arg1, _arg3, resPA); Vertex3DInstance.subTo(_arg2, _arg3, resRA); return (((Vertex3DInstance.cross(resBA, resPA) * Vertex3DInstance.cross(resBA, resRA)) > 0)); } private function deepHitTest(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:RenderHitData):RenderHitData{ var _local4:Vertex3DInstance; var _local5:Vertex3DInstance; var _local6:Vertex3DInstance; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Array; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:BitmapData; var _local40:Number; var _local41:Number; _local4 = _arg1.v0.vertex3DInstance; _local5 = _arg1.v1.vertex3DInstance; _local6 = _arg1.v2.vertex3DInstance; _local7 = (_local6.x - _local4.x); _local8 = (_local6.y - _local4.y); _local9 = (_local5.x - _local4.x); _local10 = (_local5.y - _local4.y); _local11 = (_arg2.x - _local4.x); _local12 = (_arg2.y - _local4.y); _local13 = ((_local7 * _local7) + (_local8 * _local8)); _local14 = ((_local7 * _local9) + (_local8 * _local10)); _local15 = ((_local7 * _local11) + (_local8 * _local12)); _local16 = ((_local9 * _local9) + (_local10 * _local10)); _local17 = ((_local9 * _local11) + (_local10 * _local12)); _local18 = (1 / ((_local13 * _local16) - (_local14 * _local14))); _local19 = (((_local16 * _local15) - (_local14 * _local17)) * _local18); _local20 = (((_local13 * _local17) - (_local14 * _local15)) * _local18); _local21 = (_arg1.v2.x - _arg1.v0.x); _local22 = (_arg1.v2.y - _arg1.v0.y); _local23 = (_arg1.v2.z - _arg1.v0.z); _local24 = (_arg1.v1.x - _arg1.v0.x); _local25 = (_arg1.v1.y - _arg1.v0.y); _local26 = (_arg1.v1.z - _arg1.v0.z); _local27 = ((_arg1.v0.x + (_local21 * _local19)) + (_local24 * _local20)); _local28 = ((_arg1.v0.y + (_local22 * _local19)) + (_local25 * _local20)); _local29 = ((_arg1.v0.z + (_local23 * _local19)) + (_local26 * _local20)); _local30 = _arg1.uv; _local31 = _local30[0].u; _local32 = _local30[1].u; _local33 = _local30[2].u; _local34 = _local30[0].v; _local35 = _local30[1].v; _local36 = _local30[2].v; _local37 = ((((_local32 - _local31) * _local20) + ((_local33 - _local31) * _local19)) + _local31); _local38 = ((((_local35 - _local34) * _local20) + ((_local36 - _local34) * _local19)) + _local34); if (triangle.material){ renderMat = _arg1.material; } else { renderMat = _arg1.instance.material; }; _local39 = renderMat.bitmap; _local40 = 1; _local41 = 1; if (_local39){ _local40 = (BitmapMaterial.AUTO_MIP_MAPPING) ? renderMat.widthOffset : _local39.width; _local41 = (BitmapMaterial.AUTO_MIP_MAPPING) ? renderMat.heightOffset : _local39.height; }; _arg3.displayObject3D = _arg1.instance; _arg3.material = renderMat; _arg3.renderable = _arg1; _arg3.hasHit = true; position.x = _local27; position.y = _local28; position.z = _local29; Matrix3D.multiplyVector(_arg1.instance.world, position); _arg3.x = position.x; _arg3.y = position.y; _arg3.z = position.z; _arg3.u = (_local37 * _local40); _arg3.v = (_local41 - (_local38 * _local41)); return (_arg3); } override public function render(_arg1:RenderSessionData):void{ renderer.drawTriangle(triangle, _arg1.container.graphics, _arg1); } } }//package org.papervision3d.core.render.command
Section 60
//RenderHitData (org.papervision3d.core.render.data.RenderHitData) package org.papervision3d.core.render.data { import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.objects.*; public class RenderHitData { public var y:Number; public var endTime:int;// = 0 public var displayObject3D:DisplayObject3D; public var startTime:int;// = 0 public var hasHit:Boolean;// = false public var material:MaterialObject3D; public var renderable:IRenderable; public var u:Number; public var v:Number; public var x:Number; public var z:Number; public function RenderHitData():void{ startTime = 0; endTime = 0; hasHit = false; super(); } public function clear():void{ startTime = 0; endTime = 0; hasHit = false; displayObject3D = null; material = null; renderable = null; u = 0; v = 0; x = 0; y = 0; z = 0; } public function clone():RenderHitData{ var _local1:RenderHitData; _local1 = new RenderHitData(); _local1.startTime = startTime; _local1.endTime = endTime; _local1.hasHit = hasHit; _local1.displayObject3D = displayObject3D; _local1.material = material; _local1.renderable = renderable; _local1.u = u; _local1.v = v; _local1.x = x; _local1.y = y; _local1.z = z; return (_local1); } public function toString():String{ return (((displayObject3D + " ") + renderable)); } } }//package org.papervision3d.core.render.data
Section 61
//RenderSessionData (org.papervision3d.core.render.data.RenderSessionData) package org.papervision3d.core.render.data { import flash.display.*; import org.papervision3d.view.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.culling.*; import org.papervision3d.core.render.*; public class RenderSessionData { public var renderer:IRenderEngine; public var particleCuller:IParticleCuller; public var viewPort:Viewport3D; public var triangleCuller:ITriangleCuller; public var container:Sprite; public var scene:SceneObject3D; public var camera:CameraObject3D; public var renderStatistics:RenderStatistics; public var sorted:Boolean; public function RenderSessionData():void{ this.renderStatistics = new RenderStatistics(); } public function clone():RenderSessionData{ var _local1:RenderSessionData; _local1 = new RenderSessionData(); _local1.triangleCuller = triangleCuller; _local1.particleCuller = particleCuller; _local1.viewPort = viewPort; _local1.container = container; _local1.scene = scene; _local1.camera = camera; _local1.renderer = renderer; _local1.renderStatistics = renderStatistics.clone(); return (_local1); } public function destroy():void{ triangleCuller = null; particleCuller = null; viewPort = null; container = null; scene = null; camera = null; renderer = null; renderStatistics = null; } } }//package org.papervision3d.core.render.data
Section 62
//RenderStatistics (org.papervision3d.core.render.data.RenderStatistics) package org.papervision3d.core.render.data { public class RenderStatistics { public var renderTime:int;// = 0 public var culledObjects:int;// = 0 public var shadedTriangles:int;// = 0 public var culledParticles:int;// = 0 public var culledTriangles:int;// = 0 public var triangles:int;// = 0 public var particles:int;// = 0 public var rendered:int;// = 0 public var projectionTime:int;// = 0 public var filteredObjects:int;// = 0 public var lines:int;// = 0 public function RenderStatistics(){ projectionTime = 0; renderTime = 0; rendered = 0; triangles = 0; culledTriangles = 0; particles = 0; culledParticles = 0; lines = 0; shadedTriangles = 0; filteredObjects = 0; culledObjects = 0; super(); } public function clone():RenderStatistics{ var _local1:RenderStatistics; _local1 = new RenderStatistics(); _local1.projectionTime = projectionTime; _local1.renderTime = renderTime; _local1.rendered = rendered; _local1.particles = particles; _local1.triangles = triangles; _local1.culledTriangles = culledTriangles; _local1.lines = lines; _local1.shadedTriangles = shadedTriangles; _local1.filteredObjects = filteredObjects; _local1.culledObjects = culledObjects; return (_local1); } public function clear():void{ projectionTime = 0; renderTime = 0; rendered = 0; particles = 0; triangles = 0; culledTriangles = 0; culledParticles = 0; lines = 0; shadedTriangles = 0; filteredObjects = 0; culledObjects = 0; } public function toString():String{ return (new String((((((((((((((((((("ProjectionTime:" + projectionTime) + " RenderTime:") + renderTime) + " Particles:") + particles) + " CulledParticles :") + culledParticles) + " Triangles:") + triangles) + " ShadedTriangles :") + shadedTriangles) + " CulledTriangles:") + culledTriangles) + " FilteredObjects:") + filteredObjects) + " CulledObjects:") + culledObjects) + ""))); } } }//package org.papervision3d.core.render.data
Section 63
//ILineDrawer (org.papervision3d.core.render.draw.ILineDrawer) package org.papervision3d.core.render.draw { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; public interface ILineDrawer { function drawLine(_arg1:Line3D, _arg2:Graphics, _arg3:RenderSessionData):void; } }//package org.papervision3d.core.render.draw
Section 64
//IParticleDrawer (org.papervision3d.core.render.draw.IParticleDrawer) package org.papervision3d.core.render.draw { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; public interface IParticleDrawer { function updateRenderRect(_arg1:Particle):void; function drawParticle(_arg1:Particle, _arg2:Graphics, _arg3:RenderSessionData):void; } }//package org.papervision3d.core.render.draw
Section 65
//ITriangleDrawer (org.papervision3d.core.render.draw.ITriangleDrawer) package org.papervision3d.core.render.draw { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; public interface ITriangleDrawer { function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void; } }//package org.papervision3d.core.render.draw
Section 66
//BasicRenderFilter (org.papervision3d.core.render.filter.BasicRenderFilter) package org.papervision3d.core.render.filter { public class BasicRenderFilter implements IRenderFilter { public function filter(_arg1:Array):int{ return (0); } } }//package org.papervision3d.core.render.filter
Section 67
//IRenderFilter (org.papervision3d.core.render.filter.IRenderFilter) package org.papervision3d.core.render.filter { public interface IRenderFilter { function filter(_arg1:Array):int; } }//package org.papervision3d.core.render.filter
Section 68
//IUpdateAfterMaterial (org.papervision3d.core.render.material.IUpdateAfterMaterial) package org.papervision3d.core.render.material { import org.papervision3d.core.render.data.*; public interface IUpdateAfterMaterial { function updateAfterRender(_arg1:RenderSessionData):void; } }//package org.papervision3d.core.render.material
Section 69
//IUpdateBeforeMaterial (org.papervision3d.core.render.material.IUpdateBeforeMaterial) package org.papervision3d.core.render.material { import org.papervision3d.core.render.data.*; public interface IUpdateBeforeMaterial { function updateBeforeRender(_arg1:RenderSessionData):void; } }//package org.papervision3d.core.render.material
Section 70
//MaterialManager (org.papervision3d.core.render.material.MaterialManager) package org.papervision3d.core.render.material { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import flash.utils.*; public class MaterialManager { private var materials:Dictionary; private static var instance:MaterialManager; public function MaterialManager():void{ if (instance){ throw (new Error("Only 1 instance of materialmanager allowed")); }; init(); } private function init():void{ materials = new Dictionary(true); } private function _unRegisterMaterial(_arg1:MaterialObject3D):void{ delete materials[_arg1]; } public function updateMaterialsAfterRender(_arg1:RenderSessionData):void{ var _local2:IUpdateAfterMaterial; var _local3:MaterialObject3D; for each (_local3 in materials) { if ((_local3 is IUpdateAfterMaterial)){ _local2 = (_local3 as IUpdateAfterMaterial); _local2.updateAfterRender(_arg1); }; }; } private function _registerMaterial(_arg1:MaterialObject3D):void{ materials[_arg1] = _arg1; } public function updateMaterialsBeforeRender(_arg1:RenderSessionData):void{ var _local2:IUpdateBeforeMaterial; var _local3:MaterialObject3D; for each (_local3 in materials) { if ((_local3 is IUpdateBeforeMaterial)){ _local2 = (_local3 as IUpdateBeforeMaterial); _local2.updateBeforeRender(_arg1); }; }; } public static function getInstance():MaterialManager{ if (!instance){ instance = new (MaterialManager); }; return (instance); } public static function unRegisterMaterial(_arg1:MaterialObject3D):void{ getInstance()._unRegisterMaterial(_arg1); } public static function registerMaterial(_arg1:MaterialObject3D):void{ getInstance()._registerMaterial(_arg1); } } }//package org.papervision3d.core.render.material
Section 71
//BasicProjectionPipeline (org.papervision3d.core.render.project.BasicProjectionPipeline) package org.papervision3d.core.render.project { import org.papervision3d.core.render.data.*; import org.papervision3d.objects.*; import org.papervision3d.core.culling.*; public class BasicProjectionPipeline extends ProjectionPipeline { public function BasicProjectionPipeline(){ init(); } protected function init():void{ } protected function projectObject(_arg1:DisplayObject3D, _arg2:RenderSessionData):void{ _arg1.project(_arg2.camera, _arg2); } override public function project(_arg1:RenderSessionData):void{ var _local2:Array; var _local3:DisplayObject3D; var _local4:Number; _arg1.camera.transformView(); _local2 = _arg1.scene.objects; _local4 = _local2.length; if ((_arg1.camera is IObjectCuller)){ for each (_local3 in _local2) { if (_local3.visible){ if (_arg1.viewPort.viewportObjectFilter){ if (_arg1.viewPort.viewportObjectFilter.testObject(_local3)){ _local3.view.calculateMultiply4x4(_arg1.camera.eye, _local3.transform); projectObject(_local3, _arg1); } else { _arg1.renderStatistics.filteredObjects++; }; } else { _local3.view.calculateMultiply4x4(_arg1.camera.eye, _local3.transform); projectObject(_local3, _arg1); }; }; }; } else { for each (_local3 in _local2) { if (_local3.visible){ if (_arg1.viewPort.viewportObjectFilter){ if (_arg1.viewPort.viewportObjectFilter.testObject(_local3)){ _local3.view.calculateMultiply(_arg1.camera.eye, _local3.transform); projectObject(_local3, _arg1); } else { _arg1.renderStatistics.filteredObjects++; }; } else { _local3.view.calculateMultiply(_arg1.camera.eye, _local3.transform); projectObject(_local3, _arg1); }; }; }; }; } } }//package org.papervision3d.core.render.project
Section 72
//ProjectionPipeline (org.papervision3d.core.render.project.ProjectionPipeline) package org.papervision3d.core.render.project { import org.papervision3d.core.render.data.*; public class ProjectionPipeline { public function project(_arg1:RenderSessionData):void{ } } }//package org.papervision3d.core.render.project
Section 73
//BasicRenderSorter (org.papervision3d.core.render.sort.BasicRenderSorter) package org.papervision3d.core.render.sort { public class BasicRenderSorter implements IRenderSorter { public function sort(_arg1:Array):void{ _arg1.sortOn("screenDepth", Array.NUMERIC); } } }//package org.papervision3d.core.render.sort
Section 74
//IRenderSorter (org.papervision3d.core.render.sort.IRenderSorter) package org.papervision3d.core.render.sort { public interface IRenderSorter { function sort(_arg1:Array):void; } }//package org.papervision3d.core.render.sort
Section 75
//AbstractRenderEngine (org.papervision3d.core.render.AbstractRenderEngine) package org.papervision3d.core.render { import flash.events.*; import org.papervision3d.view.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.render.command.*; public class AbstractRenderEngine extends EventDispatcher implements IRenderEngine { public function AbstractRenderEngine(_arg1:IEventDispatcher=null){ super(_arg1); } public function removeFromRenderList(_arg1:IRenderListItem):int{ return (0); } public function addToRenderList(_arg1:IRenderListItem):int{ return (0); } public function renderScene(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D, _arg4:Boolean=true):RenderStatistics{ return (null); } } }//package org.papervision3d.core.render
Section 76
//IRenderEngine (org.papervision3d.core.render.IRenderEngine) package org.papervision3d.core.render { import org.papervision3d.view.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.render.command.*; public interface IRenderEngine { function addToRenderList(_arg1:IRenderListItem):int; function removeFromRenderList(_arg1:IRenderListItem):int; function renderScene(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D, _arg4:Boolean=true):RenderStatistics; } }//package org.papervision3d.core.render
Section 77
//IVirtualMouseEvent (org.papervision3d.core.utils.virtualmouse.IVirtualMouseEvent) package org.papervision3d.core.utils.virtualmouse { public interface IVirtualMouseEvent { } }//package org.papervision3d.core.utils.virtualmouse
Section 78
//VirtualMouse (org.papervision3d.core.utils.virtualmouse.VirtualMouse) package org.papervision3d.core.utils.virtualmouse { import flash.display.*; import flash.events.*; import flash.geom.*; import com.blitzagency.xray.logger.*; import flash.utils.*; import org.papervision3d.core.components.as3.utils.*; public class VirtualMouse extends EventDispatcher { private var _container:Sprite; private var lastDownTarget:DisplayObject; private var target:InteractiveObject; private var updateMouseDown:Boolean;// = false private var eventEvent:Class; private var _lastEvent:Event; private var mouseEventEvent:Class; private var location:Point; private var delta:int;// = 0 private var disabledEvents:Object; private var log:XrayLog; private var ignoredInstances:Dictionary; private var isLocked:Boolean;// = false private var lastWithinStage:Boolean;// = true private var lastLocation:Point; private var isDoubleClickEvent:Boolean;// = false private var lastMouseDown:Boolean;// = false private var altKey:Boolean;// = false private var _useNativeEvents:Boolean;// = false private var ctrlKey:Boolean;// = false private var shiftKey:Boolean;// = false private var _stage:Stage; public static const UPDATE:String = "update"; private static var _mouseIsDown:Boolean = false; public function VirtualMouse(_arg1:Stage=null, _arg2:Sprite=null, _arg3:Number=0, _arg4:Number=0){ altKey = false; ctrlKey = false; shiftKey = false; delta = 0; isLocked = false; isDoubleClickEvent = false; disabledEvents = new Object(); ignoredInstances = new Dictionary(true); lastMouseDown = false; updateMouseDown = false; lastWithinStage = true; _useNativeEvents = false; eventEvent = VirtualMouseEvent; mouseEventEvent = VirtualMouseMouseEvent; log = new XrayLog(); super(); this.stage = _arg1; this.container = _arg2; location = new Point(_arg3, _arg4); lastLocation = location.clone(); addEventListener(UPDATE, handleUpdate); update(); } public function get mouseIsDown():Boolean{ return (_mouseIsDown); } public function get stage():Stage{ return (_stage); } public function exitContainer():void{ var _local1:Point; _local1 = target.globalToLocal(location); if (!disabledEvents[MouseEvent.MOUSE_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); container.dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); }; if (!disabledEvents[MouseEvent.ROLL_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); container.dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); }; if (target != container){ if (!disabledEvents[MouseEvent.MOUSE_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); target.dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); }; if (!disabledEvents[MouseEvent.ROLL_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); target.dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); }; }; target = _stage; } public function release():void{ updateMouseDown = true; _mouseIsDown = false; if (!isLocked){ update(); }; } public function click():void{ press(); release(); } public function get container():Sprite{ return (_container); } public function set container(_arg1:Sprite):void{ _container = _arg1; } public function get y():Number{ return (location.y); } public function set x(_arg1:Number):void{ location.x = _arg1; if (!isLocked){ update(); }; } public function disableEvent(_arg1:String):void{ disabledEvents[_arg1] = true; } public function get lastEvent():Event{ return (_lastEvent); } private function handleUpdate(_arg1:Event):void{ var _local2:Point; var _local3:Array; var _local4:InteractiveObject; var _local5:DisplayObject; var _local6:int; var _local7:Point; var _local8:Point; var _local9:Boolean; if (!container){ return; }; _local2 = CoordinateTools.localToLocal(container, stage, location); _local3 = container.getObjectsUnderPoint(location); _local6 = _local3.length; while (_local6--) { _local5 = _local3[_local6]; while (_local5) { if (ignoredInstances[_local5]){ _local4 = null; break; }; if (((_local4) && ((_local5 is SimpleButton)))){ _local4 = null; } else { if (((_local4) && (!(DisplayObjectContainer(_local5).mouseChildren)))){ _local4 = null; }; }; if (((((!(_local4)) && ((_local5 is InteractiveObject)))) && (InteractiveObject(_local5).mouseEnabled))){ _local4 = InteractiveObject(_local5); }; _local5 = _local5.parent; }; if (_local4){ break; }; }; if (!_local4){ _local4 = _stage; }; _local7 = target.globalToLocal(location); _local8 = _local4.globalToLocal(location); if (((!((lastLocation.x == location.x))) || (!((lastLocation.y == location.y))))){ _local9 = false; if (stage){ _local9 = (((((((location.x >= 0)) && ((location.y >= 0)))) && ((location.x <= stage.stageWidth)))) && ((location.y <= stage.stageHeight))); }; if (((((!(_local9)) && (lastWithinStage))) && (!(disabledEvents[Event.MOUSE_LEAVE])))){ _lastEvent = new eventEvent(Event.MOUSE_LEAVE, false, false); stage.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (((_local9) && (!(disabledEvents[MouseEvent.MOUSE_MOVE])))){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_MOVE, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; lastWithinStage = _local9; }; if (_local4 != target){ if (!disabledEvents[MouseEvent.MOUSE_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local7.x, _local7.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); target.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (!disabledEvents[MouseEvent.ROLL_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local7.x, _local7.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); target.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (!disabledEvents[MouseEvent.MOUSE_OVER]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OVER, true, false, _local8.x, _local8.y, target, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (!disabledEvents[MouseEvent.ROLL_OVER]){ _lastEvent = new mouseEventEvent(MouseEvent.ROLL_OVER, false, false, _local8.x, _local8.y, target, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; }; if (updateMouseDown){ if (_mouseIsDown){ if (!disabledEvents[MouseEvent.MOUSE_DOWN]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_DOWN, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; lastDownTarget = _local4; updateMouseDown = false; } else { if (!disabledEvents[MouseEvent.MOUSE_UP]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_UP, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (((!(disabledEvents[MouseEvent.CLICK])) && ((_local4 == lastDownTarget)))){ _lastEvent = new mouseEventEvent(MouseEvent.CLICK, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; lastDownTarget = null; updateMouseDown = false; }; }; if (((((isDoubleClickEvent) && (!(disabledEvents[MouseEvent.DOUBLE_CLICK])))) && (_local4.doubleClickEnabled))){ _lastEvent = new mouseEventEvent(MouseEvent.DOUBLE_CLICK, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; lastLocation = location.clone(); lastMouseDown = _mouseIsDown; target = _local4; } public function getLocation():Point{ return (location.clone()); } public function get x():Number{ return (location.x); } public function lock():void{ isLocked = true; } public function get useNativeEvents():Boolean{ return (_useNativeEvents); } public function setLocation(_arg1, _arg2=null):void{ var _local3:Point; if ((_arg1 is Point)){ _local3 = (_arg1 as Point); trace(_local3); location.x = _local3.x; location.y = _local3.y; } else { location.x = Number(_arg1); location.y = Number(_arg2); }; if (!isLocked){ update(); }; } private function keyHandler(_arg1:KeyboardEvent):void{ altKey = _arg1.altKey; ctrlKey = _arg1.ctrlKey; shiftKey = _arg1.shiftKey; } public function unignore(_arg1:DisplayObject):void{ if ((_arg1 in ignoredInstances)){ delete ignoredInstances[_arg1]; }; } public function doubleClick():void{ if (isLocked){ release(); } else { click(); press(); isDoubleClickEvent = true; release(); isDoubleClickEvent = false; }; } public function update():void{ dispatchEvent(new Event(UPDATE, false, false)); } public function ignore(_arg1:DisplayObject):void{ ignoredInstances[_arg1] = true; } public function unlock():void{ isLocked = false; update(); } public function enableEvent(_arg1:String):void{ if ((_arg1 in disabledEvents)){ delete disabledEvents[_arg1]; }; } public function press():void{ updateMouseDown = true; _mouseIsDown = true; if (!isLocked){ update(); }; } public function set useNativeEvents(_arg1:Boolean):void{ if (_arg1 == _useNativeEvents){ return; }; _useNativeEvents = _arg1; if (_useNativeEvents){ eventEvent = VirtualMouseEvent; mouseEventEvent = VirtualMouseMouseEvent; } else { eventEvent = Event; mouseEventEvent = MouseEvent; }; } public function set y(_arg1:Number):void{ location.y = _arg1; if (!isLocked){ update(); }; } public function set stage(_arg1:Stage):void{ var _local2:Boolean; if (_stage){ _local2 = true; _stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyHandler); _stage.removeEventListener(KeyboardEvent.KEY_UP, keyHandler); } else { _local2 = false; }; _stage = _arg1; if (_stage){ _stage.addEventListener(KeyboardEvent.KEY_DOWN, keyHandler); _stage.addEventListener(KeyboardEvent.KEY_UP, keyHandler); target = _stage; if (!_local2){ update(); }; }; } } }//package org.papervision3d.core.utils.virtualmouse
Section 79
//VirtualMouseEvent (org.papervision3d.core.utils.virtualmouse.VirtualMouseEvent) package org.papervision3d.core.utils.virtualmouse { import flash.events.*; public class VirtualMouseEvent extends Event implements IVirtualMouseEvent { public function VirtualMouseEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } } }//package org.papervision3d.core.utils.virtualmouse
Section 80
//VirtualMouseMouseEvent (org.papervision3d.core.utils.virtualmouse.VirtualMouseMouseEvent) package org.papervision3d.core.utils.virtualmouse { import flash.display.*; import flash.events.*; public class VirtualMouseMouseEvent extends MouseEvent implements IVirtualMouseEvent { public function VirtualMouseMouseEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Number=NaN, _arg5:Number=NaN, _arg6:InteractiveObject=null, _arg7:Boolean=false, _arg8:Boolean=false, _arg9:Boolean=false, _arg10:Boolean=false, _arg11:int=0){ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11); } } }//package org.papervision3d.core.utils.virtualmouse
Section 81
//InteractiveSceneManager (org.papervision3d.core.utils.InteractiveSceneManager) package org.papervision3d.core.utils { import flash.display.*; import flash.events.*; import org.papervision3d.view.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.objects.*; import com.blitzagency.xray.logger.*; import org.papervision3d.core.utils.virtualmouse.*; import org.papervision3d.events.*; import org.papervision3d.materials.*; public class InteractiveSceneManager extends EventDispatcher { public var container:Sprite; public var currentDisplayObject3D:DisplayObject3D; public var viewport:Viewport3D; protected var log:XrayLog; public var currentMaterial:MaterialObject3D; public var debug:Boolean;// = false public var mouse3D:Mouse3D; public var enableOverOut:Boolean;// = true public var virtualMouse:VirtualMouse; public var renderHitData:RenderHitData; public var currentMouseDO3D:DisplayObject3D;// = null public static var MOUSE_IS_DOWN:Boolean = false; public function InteractiveSceneManager(_arg1:Viewport3D){ virtualMouse = new VirtualMouse(); mouse3D = new Mouse3D(); enableOverOut = true; currentMouseDO3D = null; debug = false; log = new XrayLog(); super(); this.viewport = _arg1; this.container = _arg1.containerSprite; init(); } protected function initVirtualMouse():void{ virtualMouse.stage = container.stage; virtualMouse.container = container; } public function init():void{ if (container){ if (container.stage){ initVirtualMouse(); initListeners(); } else { container.addEventListener(Event.ADDED_TO_STAGE, handleAddedToStage); }; }; } public function initListeners():void{ if (viewport.interactive){ container.addEventListener(MouseEvent.MOUSE_DOWN, handleMousePress); container.addEventListener(MouseEvent.MOUSE_UP, handleMouseRelease); container.addEventListener(MouseEvent.CLICK, handleMouseClick); container.stage.addEventListener(MouseEvent.MOUSE_MOVE, handleMouseMove); }; } public function updateRenderHitData():void{ resolveRenderHitData(); currentDisplayObject3D = renderHitData.displayObject3D; currentMaterial = renderHitData.material; manageOverOut(); } protected function handleMouseClick(_arg1:MouseEvent):void{ if ((_arg1 is IVirtualMouseEvent)){ return; }; if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_CLICK, currentDisplayObject3D); }; } protected function handleMouseOut(_arg1:DisplayObject3D):void{ var _local2:MovieMaterial; if (_arg1){ _local2 = (_arg1.material as MovieMaterial); if (_local2){ virtualMouse.exitContainer(); }; }; dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_OUT, _arg1); } protected function manageOverOut():void{ if (!enableOverOut){ return; }; if (((renderHitData) && (renderHitData.hasHit))){ if (((!(currentMouseDO3D)) && (currentDisplayObject3D))){ handleMouseOver(currentDisplayObject3D); currentMouseDO3D = currentDisplayObject3D; } else { if (((currentMouseDO3D) && (!((currentMouseDO3D == currentDisplayObject3D))))){ handleMouseOut(currentMouseDO3D); handleMouseOver(currentDisplayObject3D); currentMouseDO3D = currentDisplayObject3D; }; }; } else { if (currentMouseDO3D != null){ handleMouseOut(currentMouseDO3D); currentMouseDO3D = null; }; }; } protected function dispatchObjectEvent(_arg1:String, _arg2:DisplayObject3D):void{ var _local3:Number; var _local4:Number; if (debug){ log.debug(_arg1, _arg2.name); }; if (((renderHitData) && (renderHitData.hasHit))){ _local3 = (renderHitData.u) ? renderHitData.u : 0; _local4 = (renderHitData.v) ? renderHitData.v : 0; dispatchEvent(new InteractiveScene3DEvent(_arg1, _arg2, container, (renderHitData.renderable as Triangle3D), _local3, _local4)); _arg2.dispatchEvent(new InteractiveScene3DEvent(_arg1, _arg2, container, (renderHitData.renderable as Triangle3D), _local3, _local4)); } else { dispatchEvent(new InteractiveScene3DEvent(_arg1, _arg2, container)); if (_arg2){ _arg2.dispatchEvent(new InteractiveScene3DEvent(_arg1, _arg2, container)); }; }; } protected function handleMouseMove(_arg1:MouseEvent):void{ var _local2:MovieMaterial; updateRenderHitData(); if ((_arg1 is IVirtualMouseEvent)){ return; }; if (((virtualMouse) && (renderHitData))){ _local2 = (currentMaterial as MovieMaterial); if (_local2){ virtualMouse.container = (_local2.movie as Sprite); }; if (virtualMouse.container){ virtualMouse.setLocation(renderHitData.u, renderHitData.v); }; if (((((Mouse3D.enabled) && (renderHitData))) && (renderHitData.hasHit))){ mouse3D.updatePosition(renderHitData); }; dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_MOVE, currentDisplayObject3D); } else { if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_MOVE, currentDisplayObject3D); }; }; } protected function handleMouseOver(_arg1:DisplayObject3D):void{ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_OVER, _arg1); } protected function resolveRenderHitData():void{ var _local1:Point; _local1 = new Point(); _local1.x = container.mouseX; _local1.y = container.mouseY; renderHitData = (viewport.hitTestPoint2D(_local1) as RenderHitData); } protected function handleMousePress(_arg1:MouseEvent):void{ if ((_arg1 is IVirtualMouseEvent)){ return; }; MOUSE_IS_DOWN = true; if (virtualMouse){ virtualMouse.press(); }; if (((((Mouse3D.enabled) && (renderHitData))) && (!((renderHitData.renderable == null))))){ mouse3D.updatePosition(renderHitData); }; if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_PRESS, currentDisplayObject3D); }; } protected function handleMouseRelease(_arg1:MouseEvent):void{ if ((_arg1 is IVirtualMouseEvent)){ return; }; MOUSE_IS_DOWN = false; if (virtualMouse){ virtualMouse.release(); }; if (((((Mouse3D.enabled) && (renderHitData))) && (!((renderHitData.renderable == null))))){ mouse3D.updatePosition(renderHitData); }; if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_RELEASE, currentDisplayObject3D); }; } protected function handleAddedToStage(_arg1:Event):void{ initVirtualMouse(); initListeners(); } public function destroy():void{ viewport = null; renderHitData = null; currentDisplayObject3D = null; currentMaterial = null; currentMouseDO3D = null; container.removeEventListener(MouseEvent.MOUSE_DOWN, handleMousePress); container.removeEventListener(MouseEvent.MOUSE_UP, handleMouseRelease); container.removeEventListener(MouseEvent.CLICK, handleMouseClick); if (container.stage){ container.stage.removeEventListener(MouseEvent.MOUSE_MOVE, handleMouseMove); }; container = null; } } }//package org.papervision3d.core.utils
Section 82
//Mouse3D (org.papervision3d.core.utils.Mouse3D) package org.papervision3d.core.utils { import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.objects.*; public class Mouse3D extends DisplayObject3D { private var position:Number3D; private var target:Number3D; public static var enabled:Boolean = false; private static var UP:Number3D = new Number3D(0, 1, 0); public function Mouse3D(_arg1:Object=null):void{ position = new Number3D(0, 0, 0); target = new Number3D(); super(); } public function updatePosition(_arg1:RenderHitData):void{ var _local2:Triangle3D; var _local3:Number3D; var _local4:Matrix3D; var _local5:Number3D; var _local6:Number3D; var _local7:Matrix3D; _local2 = (_arg1.renderable as Triangle3D); target.x = _local2.faceNormal.x; target.y = _local2.faceNormal.y; target.z = _local2.faceNormal.z; _local3 = Number3D.sub(target, position); _local3.normalize(); if (_local3.modulo > 0.1){ _local5 = Number3D.cross(_local3, UP); _local5.normalize(); _local6 = Number3D.cross(_local3, _local5); _local6.normalize(); _local7 = this.transform; _local7.n11 = _local5.x; _local7.n21 = _local5.y; _local7.n31 = _local5.z; _local7.n12 = -(_local6.x); _local7.n22 = -(_local6.y); _local7.n32 = -(_local6.z); _local7.n13 = _local3.x; _local7.n23 = _local3.y; _local7.n33 = _local3.z; }; _local4 = Matrix3D.IDENTITY; this.transform = Matrix3D.multiply(_local2.instance.world, _local7); x = _arg1.x; y = _arg1.y; z = _arg1.z; } } }//package org.papervision3d.core.utils
Section 83
//StopWatch (org.papervision3d.core.utils.StopWatch) package org.papervision3d.core.utils { import flash.events.*; import flash.utils.*; public class StopWatch extends EventDispatcher { private var startTime:int; private var elapsedTime:int; private var stopTime:int; private var isRunning:Boolean; public function stop():int{ if (isRunning){ stopTime = getTimer(); elapsedTime = (stopTime - startTime); isRunning = false; return (elapsedTime); }; return (0); } public function start():void{ if (!isRunning){ startTime = getTimer(); isRunning = true; }; } public function reset():void{ isRunning = false; } } }//package org.papervision3d.core.utils
Section 84
//IViewport3D (org.papervision3d.core.view.IViewport3D) package org.papervision3d.core.view { import org.papervision3d.core.render.data.*; public interface IViewport3D { function updateAfterRender(_arg1:RenderSessionData):void; function updateBeforeRender(_arg1:RenderSessionData):void; } }//package org.papervision3d.core.view
Section 85
//InteractiveScene3DEvent (org.papervision3d.events.InteractiveScene3DEvent) package org.papervision3d.events { import flash.display.*; import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.objects.*; public class InteractiveScene3DEvent extends Event { public var sprite:Sprite;// = null public var displayObject3D:DisplayObject3D;// = null public var face3d:Triangle3D;// = null public var renderHitData:RenderHitData; public var x:Number;// = 0 public var y:Number;// = 0 public static const OBJECT_ADDED:String = "objectAdded"; public static const OBJECT_PRESS:String = "mousePress"; public static const OBJECT_RELEASE:String = "mouseRelease"; public static const OBJECT_CLICK:String = "mouseClick"; public static const OBJECT_RELEASE_OUTSIDE:String = "mouseReleaseOutside"; public static const OBJECT_OUT:String = "mouseOut"; public static const OBJECT_MOVE:String = "mouseMove"; public static const OBJECT_OVER:String = "mouseOver"; public function InteractiveScene3DEvent(_arg1:String, _arg2:DisplayObject3D=null, _arg3:Sprite=null, _arg4:Triangle3D=null, _arg5:Number=0, _arg6:Number=0, _arg7:RenderHitData=null, _arg8:Boolean=false, _arg9:Boolean=false){ displayObject3D = null; sprite = null; face3d = null; x = 0; y = 0; super(_arg1, _arg8, _arg9); this.displayObject3D = _arg2; this.sprite = _arg3; this.face3d = _arg4; this.x = _arg5; this.y = _arg6; this.renderHitData = _arg7; } override public function toString():String{ return (((((((("Type : " + type) + ", DO3D : ") + displayObject3D) + " Sprite : ") + sprite) + " Face : ") + face3d)); } } }//package org.papervision3d.events
Section 86
//RendererEvent (org.papervision3d.events.RendererEvent) package org.papervision3d.events { import flash.events.*; import org.papervision3d.core.render.data.*; public class RendererEvent extends Event { public var renderSessionData:RenderSessionData; public static const PROJECTION_DONE:String = "projectionDone"; public static const RENDER_DONE:String = "renderDone"; public function RendererEvent(_arg1:String, _arg2:RenderSessionData){ super(_arg1); this.renderSessionData = _arg2; } public function clear():void{ renderSessionData = null; } override public function clone():Event{ return (new RendererEvent(type, renderSessionData)); } } }//package org.papervision3d.events
Section 87
//PointLight3D (org.papervision3d.lights.PointLight3D) package org.papervision3d.lights { import org.papervision3d.core.math.*; import org.papervision3d.core.proto.*; public class PointLight3D extends LightObject3D { public static var DEFAULT_POS:Number3D = new Number3D(0, 0, -1000); public function PointLight3D(_arg1:Boolean=false, _arg2:Boolean=false){ super(_arg1, _arg2); x = DEFAULT_POS.x; y = DEFAULT_POS.y; z = DEFAULT_POS.z; } } }//package org.papervision3d.lights
Section 88
//FlatShadeMaterial (org.papervision3d.materials.shadematerials.FlatShadeMaterial) package org.papervision3d.materials.shadematerials { import flash.display.*; import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.materials.utils.*; import org.papervision3d.core.render.draw.*; import org.papervision3d.core.material.*; public class FlatShadeMaterial extends AbstractLightShadeMaterial implements ITriangleDrawer { private var _colors:Array; private static var zd:Number; private static var y0:Number; private static var x0:Number; private static var zAngle:int; private static var currentColor:int; public function FlatShadeMaterial(_arg1:LightObject3D, _arg2:uint=0xFFFFFF, _arg3:uint=0){ this.fillAlpha = 1; this.light = _arg1; _colors = LightMaps.getFlatMapArray(_arg2, _arg3, 1); } override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ lightMatrix = Matrix3D(lightMatrices[_arg1.instance]); zd = (((_arg1.faceNormal.x * lightMatrix.n31) + (_arg1.faceNormal.y * lightMatrix.n32)) + (_arg1.faceNormal.z * lightMatrix.n33)); if (zd < 0){ zd = 0; }; x0 = _arg1.v0.vertex3DInstance.x; y0 = _arg1.v0.vertex3DInstance.y; zAngle = (zd * 0xFF); currentColor = _colors[zAngle]; _arg2.beginFill(currentColor, fillAlpha); _arg2.moveTo(x0, y0); _arg2.lineTo(_arg1.v1.vertex3DInstance.x, _arg1.v1.vertex3DInstance.y); _arg2.lineTo(_arg1.v2.vertex3DInstance.x, _arg1.v2.vertex3DInstance.y); _arg2.lineTo(x0, y0); _arg2.endFill(); _arg3.renderStatistics.shadedTriangles++; } } }//package org.papervision3d.materials.shadematerials
Section 89
//LineMaterial (org.papervision3d.materials.special.LineMaterial) package org.papervision3d.materials.special { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.render.draw.*; public class LineMaterial extends MaterialObject3D implements ILineDrawer { public function LineMaterial(_arg1:Number=0xFF0000, _arg2:Number=1){ this.lineColor = _arg1; this.lineAlpha = _arg2; } public function drawLine(_arg1:Line3D, _arg2:Graphics, _arg3:RenderSessionData):void{ _arg2.lineStyle(_arg1.size, lineColor, lineAlpha); _arg2.moveTo(_arg1.v0.vertex3DInstance.x, _arg1.v0.vertex3DInstance.y); if (_arg1.cV){ _arg2.curveTo(_arg1.cV.vertex3DInstance.x, _arg1.cV.vertex3DInstance.y, _arg1.v1.vertex3DInstance.x, _arg1.v1.vertex3DInstance.y); } else { _arg2.lineTo(_arg1.v1.vertex3DInstance.x, _arg1.v1.vertex3DInstance.y); }; _arg2.moveTo(0, 0); _arg2.lineStyle(); } } }//package org.papervision3d.materials.special
Section 90
//ParticleMaterial (org.papervision3d.materials.special.ParticleMaterial) package org.papervision3d.materials.special { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.core.render.draw.*; public class ParticleMaterial extends MaterialObject3D implements IParticleDrawer { public var shape:int; public static var SHAPE_SQUARE:int = 0; public static var SHAPE_CIRCLE:int = 1; public function ParticleMaterial(_arg1:Number, _arg2:Number, _arg3:int=0){ this.shape = _arg3; this.fillAlpha = _arg2; this.fillColor = _arg1; } public function updateRenderRect(_arg1:Particle):void{ var _local2:Rectangle; _local2 = _arg1.renderRect; if (_arg1.size == 0){ _local2.width = 1; _local2.height = 1; } else { _local2.width = (_arg1.renderScale * _arg1.size); _local2.height = (_arg1.renderScale * _arg1.size); }; _local2.x = (_arg1.vertex3D.vertex3DInstance.x - (_local2.width / 2)); _local2.y = (_arg1.vertex3D.vertex3DInstance.y - (_local2.width / 2)); } public function drawParticle(_arg1:Particle, _arg2:Graphics, _arg3:RenderSessionData):void{ var _local4:Rectangle; _arg2.beginFill(fillColor, fillAlpha); _local4 = _arg1.renderRect; if (shape == SHAPE_SQUARE){ _arg2.drawRect(_local4.x, _local4.y, _local4.width, _local4.height); } else { if (shape == SHAPE_CIRCLE){ _arg2.drawCircle((_local4.x + (_local4.width / 2)), (_local4.y + (_local4.width / 2)), (_local4.width / 2)); } else { trace("warning - Particle material has no valid shape - Must be ParticleMaterial.SHAPE_SQUARE or ParticleMaterial.SHAPE_CIRCLE"); }; }; _arg2.endFill(); _arg3.renderStatistics.particles++; } } }//package org.papervision3d.materials.special
Section 91
//LightMaps (org.papervision3d.materials.utils.LightMaps) package org.papervision3d.materials.utils { import flash.display.*; import flash.geom.*; import flash.filters.*; public class LightMaps { private static var origin:Point = new Point(); public static function getPhongMap(_arg1:int, _arg2:int, _arg3:int, _arg4:int=0xFF, _arg5:int=0xFF):BitmapData{ var _local6:Number; var _local7:Number; var _local8:Sprite; var _local9:Matrix; var _local10:BitmapData; _local6 = _arg4; _local7 = _arg5; _local8 = new Sprite(); _local9 = new Matrix(); _local9.createGradientBox(_local6, _local6, 0, 0, 0); _local8.graphics.beginGradientFill(GradientType.RADIAL, [_arg1, _arg2, _arg2], [1, 1, 1], [0, (0xFF - _arg3), 0xFF], _local9); _local8.graphics.drawRect(0, 0, _local6, _local6); _local8.graphics.endFill(); _local10 = new BitmapData(_local6, _local6, false, 0xFF); _local10.draw(_local8); return (_local10); } public static function getCellMap(_arg1:int, _arg2:int, _arg3:int):BitmapData{ var _local4:BitmapData; var _local5:Number; var _local6:int; var _local7:int; var _local8:int; var _local9:Array; var _local10:Array; var _local11:Array; var _local12:int; _local4 = LightMaps.getPhongMap(_arg1, _arg2, 0, 0xFF, 0xFF); _local5 = 0; _local6 = ((_arg1 & 0xFF0000) >> 16); _local7 = ((_arg2 & 0xFF0000) >> 16); _local8 = (_local7 - _local6); _local9 = new Array(); _local10 = new Array(); _local11 = new Array(); _local12 = 0; while (_local12 <= 0xFF) { _local9[_local12] = ((_local12 - (_local12 % Math.round((0x0100 / _arg3)))) << 16); _local10[_local12] = ((_local12 - (_local12 % Math.round((0x0100 / _arg3)))) << 8); _local11[_local12] = (_local12 - (_local12 % Math.round((0x0100 / _arg3)))); _local12++; }; _local4.paletteMap(_local4, _local4.rect, origin, _local9, _local10, _local11); _local4.applyFilter(_local4, _local4.rect, origin, new BlurFilter(2, 2, 2)); return (_local4); } public static function getGouraudMap(_arg1:int, _arg2:int):BitmapData{ var _local3:BitmapData; var _local4:Sprite; var _local5:Matrix; _local3 = new BitmapData(0x0100, 3, false, 0xFFFFFF); _local4 = new Sprite(); _local5 = new Matrix(); _local5.createGradientBox(0x0100, 3, 0, 0, 0); _local4.graphics.beginGradientFill(GradientType.LINEAR, [_arg2, _arg1], [1, 1], [0, 0xFF], _local5); _local4.graphics.drawRect(0, 0, 0x0100, 3); _local4.graphics.endFill(); _local3.draw(_local4); return (_local3); } public static function getFlatMapArray(_arg1:int, _arg2:int, _arg3:int):Array{ var _local4:Array; var _local5:BitmapData; var _local6:Sprite; var _local7:Matrix; var _local8:int; _local4 = new Array(); _local5 = new BitmapData(0xFF, 1, false, 0); _local6 = new Sprite(); _local7 = new Matrix(); _local7.createGradientBox(0xFF, 1, 0, 0, 0); _local6.graphics.beginGradientFill(GradientType.LINEAR, [_arg1, _arg2], [1, 1], [0, 0xFF], _local7); _local6.graphics.drawRect(0, 0, 0xFF, 1); _local6.graphics.endFill(); _local5.draw(_local6); _local8 = 0xFF; while (_local8--) { _local4.push(_local5.getPixel(_local8, 0)); }; return (_local4); } public static function getFlatMap(_arg1:int, _arg2:int, _arg3:int):BitmapData{ var _local4:Array; var _local5:BitmapData; var _local6:Sprite; var _local7:Matrix; _local4 = new Array(); _local5 = new BitmapData(0xFF, 1, false, 0); _local6 = new Sprite(); _local7 = new Matrix(); _local7.createGradientBox(0xFF, 1, 0, 0, 0); _local6.graphics.beginGradientFill(GradientType.LINEAR, [_arg2, _arg1], [1, 1], [0, 0xFF], _local7); _local6.graphics.drawRect(0, 0, 0xFF, 1); _local6.graphics.endFill(); _local5.draw(_local6); return (_local5); } } }//package org.papervision3d.materials.utils
Section 92
//LightMatrix (org.papervision3d.materials.utils.LightMatrix) package org.papervision3d.materials.utils { import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.objects.*; import org.papervision3d.lights.*; public class LightMatrix { private static var _targetPos:Number3D = new Number3D(); private static var _lightUp:Number3D = new Number3D(); private static var _lightSide:Number3D = new Number3D(); private static var _lightDir:Number3D = new Number3D(); private static var lightMatrix:Matrix3D = Matrix3D.IDENTITY; private static var invMatrix:Matrix3D = Matrix3D.IDENTITY; protected static var UP:Number3D = new Number3D(0, 1, 0); private static var _lightPos:Number3D = new Number3D(); public static function getLightMatrix(_arg1:LightObject3D, _arg2:DisplayObject3D, _arg3:RenderSessionData, _arg4:Matrix3D):Matrix3D{ var _local5:Matrix3D; var _local6:Matrix3D; var _local7:Matrix3D; _local5 = (_arg4) ? _arg4 : Matrix3D.IDENTITY; if (_arg1 == null){ _arg1 = new PointLight3D(); _arg1.copyPosition(_arg3.camera); }; _targetPos.reset(); _lightPos.reset(); _lightDir.reset(); _lightUp.reset(); _lightSide.reset(); _local6 = _arg1.transform; _local7 = _arg2.world; _lightPos.x = -(_local6.n14); _lightPos.y = -(_local6.n24); _lightPos.z = -(_local6.n34); _targetPos.x = -(_local7.n14); _targetPos.y = -(_local7.n24); _targetPos.z = -(_local7.n34); _lightDir.x = (_targetPos.x - _lightPos.x); _lightDir.y = (_targetPos.y - _lightPos.y); _lightDir.z = (_targetPos.z - _lightPos.z); invMatrix.calculateInverse(_arg2.world); Matrix3D.multiplyVector3x3(invMatrix, _lightDir); _lightDir.normalize(); _lightSide.x = ((_lightDir.y * UP.z) - (_lightDir.z * UP.y)); _lightSide.y = ((_lightDir.z * UP.x) - (_lightDir.x * UP.z)); _lightSide.z = ((_lightDir.x * UP.y) - (_lightDir.y * UP.x)); _lightSide.normalize(); _lightUp.x = ((_lightSide.y * _lightDir.z) - (_lightSide.z * _lightDir.y)); _lightUp.y = ((_lightSide.z * _lightDir.x) - (_lightSide.x * _lightDir.z)); _lightUp.z = ((_lightSide.x * _lightDir.y) - (_lightSide.y * _lightDir.x)); _lightUp.normalize(); if (_arg1.flipped){ _lightDir.x = -(_lightDir.x); _lightDir.y = -(_lightDir.y); _lightDir.z = -(_lightDir.z); }; _local5.n11 = _lightSide.x; _local5.n12 = _lightSide.y; _local5.n13 = _lightSide.z; _local5.n21 = _lightUp.x; _local5.n22 = _lightUp.y; _local5.n23 = _lightUp.z; _local5.n31 = _lightDir.x; _local5.n32 = _lightDir.y; _local5.n33 = _lightDir.z; return (_local5); } } }//package org.papervision3d.materials.utils
Section 93
//MaterialsList (org.papervision3d.materials.utils.MaterialsList) package org.papervision3d.materials.utils { import org.papervision3d.core.proto.*; import flash.utils.*; public class MaterialsList { protected var _materials:Dictionary; public var materialsByName:Dictionary; private var _materialsTotal:int; public function MaterialsList(_arg1=null):void{ var _local2:String; var _local3:String; super(); this.materialsByName = new Dictionary(true); this._materials = new Dictionary(false); this._materialsTotal = 0; if (_arg1){ if ((_arg1 is Array)){ for (_local2 in _arg1) { this.addMaterial(_arg1[_local2]); }; } else { if ((_arg1 is Object)){ for (_local3 in _arg1) { this.addMaterial(_arg1[_local3], _local3); }; }; }; }; } public function get numMaterials():int{ return (_materialsTotal); } public function addMaterial(_arg1:MaterialObject3D, _arg2:String=null):MaterialObject3D{ _arg2 = ((((_arg2) || (_arg1.name))) || (String(_arg1.id))); this._materials[_arg1] = _arg2; this.materialsByName[_arg2] = _arg1; this._materialsTotal++; return (_arg1); } public function removeMaterial(_arg1:MaterialObject3D):MaterialObject3D{ delete this.materialsByName[this._materials[_arg1]]; delete this._materials[_arg1]; return (_arg1); } public function toString():String{ var _local1:String; var _local2:MaterialObject3D; _local1 = ""; for each (_local2 in this.materialsByName) { _local1 = (_local1 + (this._materials[_local2] + "\n")); }; return (_local1); } public function removeMaterialByName(_arg1:String):MaterialObject3D{ return (removeMaterial(getMaterialByName(_arg1))); } public function clone():MaterialsList{ var _local1:MaterialsList; var _local2:MaterialObject3D; _local1 = new MaterialsList(); for each (_local2 in this.materialsByName) { _local1.addMaterial(_local2.clone(), this._materials[_local2]); }; return (_local1); } public function getMaterialByName(_arg1:String):MaterialObject3D{ return ((this.materialsByName[_arg1]) ? this.materialsByName[_arg1] : this.materialsByName["all"]); } } }//package org.papervision3d.materials.utils
Section 94
//RenderRecStorage (org.papervision3d.materials.utils.RenderRecStorage) package org.papervision3d.materials.utils { import org.papervision3d.core.geom.renderables.*; import flash.geom.*; public class RenderRecStorage { public var mat:Matrix; public var v0:Vertex3DInstance; public var v1:Vertex3DInstance; public var v2:Vertex3DInstance; public function RenderRecStorage(){ v0 = new Vertex3DInstance(); v1 = new Vertex3DInstance(); v2 = new Vertex3DInstance(); mat = new Matrix(); super(); } } }//package org.papervision3d.materials.utils
Section 95
//BitmapMaterial (org.papervision3d.materials.BitmapMaterial) package org.papervision3d.materials { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.materials.utils.*; import org.papervision3d.*; import org.papervision3d.core.render.draw.*; import flash.utils.*; import org.papervision3d.core.material.*; public class BitmapMaterial extends TriangleMaterial implements ITriangleDrawer { protected var renderRecStorage:Array; protected var mabz:Number; protected var dcay:Number; protected var dsab:Number; protected var tempTriangleMatrix:Matrix; protected var dsbc:Number; private var b2:Number; protected var _precise:Boolean; protected var faz:Number; public var uvMatrices:Dictionary; protected var dsca:Number; protected var ax:Number; protected var az:Number; protected var ay:Number; protected var mcay:Number; protected var bx:Number; protected var by:Number; protected var fbz:Number; protected var fcz:Number; public var minimumRenderSize:Number;// = 4 protected var bz:Number; private var c2:Number; protected var mcax:Number; protected var dbcx:Number; protected var cx:Number; protected var cy:Number; protected var cz:Number; private var d2:Number; protected var mcaz:Number; protected var dbcy:Number; protected var dabx:Number; protected var _perPixelPrecision:int;// = 8 protected var daby:Number; private var x0:Number; private var x1:Number; private var x2:Number; protected var mbcy:Number; protected var mbcz:Number; private var y0:Number; private var y1:Number; private var y2:Number; protected var _texture:Object; protected var focus:Number;// = 200 protected var maby:Number; protected var mabx:Number; protected var dcax:Number; protected var mbcx:Number; private var a2:Number; protected var _precision:int;// = 8 protected static const DEFAULT_FOCUS:Number = 200; protected static var _triMatrix:Matrix = new Matrix(); protected static var _triMap:Matrix; public static var AUTO_MIP_MAPPING:Boolean = false; public static var MIP_MAP_DEPTH:Number = 8; protected static var hitRect:Rectangle = new Rectangle(); protected static var _localMatrix:Matrix = new Matrix(); public function BitmapMaterial(_arg1:BitmapData=null, _arg2:Boolean=false){ focus = 200; _precision = 8; _perPixelPrecision = 8; minimumRenderSize = 4; uvMatrices = new Dictionary(); tempTriangleMatrix = new Matrix(); super(); if (_arg1){ texture = _arg1; }; this.precise = _arg2; createRenderRecStorage(); } public function transformUV(_arg1:Triangle3D):Matrix{ var _local2:Array; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Matrix; var _local16:Matrix; if (!_arg1.uv){ Papervision3D.log("MaterialObject3D: transformUV() uv not found!"); } else { if (bitmap){ _local2 = _arg1.uv; _local3 = (bitmap.width * maxU); _local4 = (bitmap.height * maxV); _local5 = (_local3 * _arg1.uv0.u); _local6 = (_local4 * (1 - _arg1.uv0.v)); _local7 = (_local3 * _arg1.uv1.u); _local8 = (_local4 * (1 - _arg1.uv1.v)); _local9 = (_local3 * _arg1.uv2.u); _local10 = (_local4 * (1 - _arg1.uv2.v)); if ((((((_local5 == _local7)) && ((_local6 == _local8)))) || ((((_local5 == _local9)) && ((_local6 == _local10)))))){ _local5 = (_local5 - ((_local5)>0.05) ? 0.05 : -0.05); _local6 = (_local6 - ((_local6)>0.07) ? 0.07 : -0.07); }; if ((((_local9 == _local7)) && ((_local10 == _local8)))){ _local9 = (_local9 - ((_local9)>0.05) ? 0.04 : -0.04); _local10 = (_local10 - ((_local10)>0.06) ? 0.06 : -0.06); }; _local11 = (_local7 - _local5); _local12 = (_local8 - _local6); _local13 = (_local9 - _local5); _local14 = (_local10 - _local6); _local15 = new Matrix(_local11, _local12, _local13, _local14, _local5, _local6); _local15.invert(); _local16 = (uvMatrices[_arg1]) ? uvMatrices[_arg1] : uvMatrices[_arg1] = _local15.clone(); _local16.a = _local15.a; _local16.b = _local15.b; _local16.c = _local15.c; _local16.d = _local15.d; _local16.tx = _local15.tx; _local16.ty = _local15.ty; } else { Papervision3D.log("MaterialObject3D: transformUV() material.bitmap not found!"); }; }; return (_local16); } protected function renderRec(_arg1:Graphics, _arg2:Matrix, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance, _arg5:Vertex3DInstance, _arg6:Number, _arg7:RenderSessionData, _arg8:BitmapData):void{ var _local9:int; var _local10:RenderRecStorage; var _local11:Matrix; var _local12:Number; az = _arg3.z; bz = _arg4.z; cz = _arg5.z; if ((((((az <= 0)) && ((bz <= 0)))) && ((cz <= 0)))){ return; }; cx = _arg5.x; cy = _arg5.y; bx = _arg4.x; by = _arg4.y; ax = _arg3.x; ay = _arg3.y; if (_arg7.viewPort.cullingRectangle){ hitRect.x = Math.min(cx, Math.min(bx, ax)); hitRect.width = (Math.max(cx, Math.max(bx, ax)) + Math.abs(hitRect.x)); hitRect.y = Math.min(cy, Math.min(by, ay)); hitRect.height = (Math.max(cy, Math.max(by, ay)) + Math.abs(hitRect.y)); if (!hitRect.intersects(_arg7.viewPort.cullingRectangle)){ return; }; }; if ((((((((_arg6 >= 100)) || ((hitRect.width < minimumRenderSize)))) || ((hitRect.height < minimumRenderSize)))) || ((focus == Infinity)))){ renderTriangleBitmap(_arg1, _arg2, _arg3, _arg4, _arg5, smooth, tiled, _arg8); _arg7.renderStatistics.triangles++; return; }; faz = (focus + az); fbz = (focus + bz); fcz = (focus + cz); mabz = (2 / (faz + fbz)); mbcz = (2 / (fbz + fcz)); mcaz = (2 / (fcz + faz)); mabx = (((ax * faz) + (bx * fbz)) * mabz); maby = (((ay * faz) + (by * fbz)) * mabz); mbcx = (((bx * fbz) + (cx * fcz)) * mbcz); mbcy = (((by * fbz) + (cy * fcz)) * mbcz); mcax = (((cx * fcz) + (ax * faz)) * mcaz); mcay = (((cy * fcz) + (ay * faz)) * mcaz); dabx = ((ax + bx) - mabx); daby = ((ay + by) - maby); dbcx = ((bx + cx) - mbcx); dbcy = ((by + cy) - mbcy); dcax = ((cx + ax) - mcax); dcay = ((cy + ay) - mcay); dsab = ((dabx * dabx) + (daby * daby)); dsbc = ((dbcx * dbcx) + (dbcy * dbcy)); dsca = ((dcax * dcax) + (dcay * dcay)); _local9 = (_arg6 + 1); _local10 = RenderRecStorage(renderRecStorage[int(_arg6)]); _local11 = _local10.mat; if ((((((dsab <= _precision)) && ((dsca <= _precision)))) && ((dsbc <= _precision)))){ renderTriangleBitmap(_arg1, _arg2, _arg3, _arg4, _arg5, smooth, tiled, _arg8); _arg7.renderStatistics.triangles++; return; }; if ((((((dsab > _precision)) && ((dsca > _precision)))) && ((dsbc > _precision)))){ _local11.a = (_arg2.a * 2); _local11.b = (_arg2.b * 2); _local11.c = (_arg2.c * 2); _local11.d = (_arg2.d * 2); _local11.tx = (_arg2.tx * 2); _local11.ty = (_arg2.ty * 2); _local10.v0.x = (mabx * 0.5); _local10.v0.y = (maby * 0.5); _local10.v0.z = ((az + bz) * 0.5); _local10.v1.x = (mbcx * 0.5); _local10.v1.y = (mbcy * 0.5); _local10.v1.z = ((bz + cz) * 0.5); _local10.v2.x = (mcax * 0.5); _local10.v2.y = (mcay * 0.5); _local10.v2.z = ((cz + az) * 0.5); renderRec(_arg1, _local11, _arg3, _local10.v0, _local10.v2, _local9, _arg7, _arg8); _local11.tx = (_local11.tx - 1); renderRec(_arg1, _local11, _local10.v0, _arg4, _local10.v1, _local9, _arg7, _arg8); _local11.ty = (_local11.ty - 1); _local11.tx = (_arg2.tx * 2); renderRec(_arg1, _local11, _local10.v2, _local10.v1, _arg5, _local9, _arg7, _arg8); _local11.a = (-(_arg2.a) * 2); _local11.b = (-(_arg2.b) * 2); _local11.c = (-(_arg2.c) * 2); _local11.d = (-(_arg2.d) * 2); _local11.tx = ((-(_arg2.tx) * 2) + 1); _local11.ty = ((-(_arg2.ty) * 2) + 1); renderRec(_arg1, _local11, _local10.v1, _local10.v2, _local10.v0, _local9, _arg7, _arg8); return; }; _local12 = Math.max(dsab, Math.max(dsca, dsbc)); if (dsab == _local12){ _local11.a = (_arg2.a * 2); _local11.b = _arg2.b; _local11.c = (_arg2.c * 2); _local11.d = _arg2.d; _local11.tx = (_arg2.tx * 2); _local11.ty = _arg2.ty; _local10.v0.x = (mabx * 0.5); _local10.v0.y = (maby * 0.5); _local10.v0.z = ((az + bz) * 0.5); renderRec(_arg1, _local11, _arg3, _local10.v0, _arg5, _local9, _arg7, _arg8); _local11.a = ((_arg2.a * 2) + _arg2.b); _local11.c = ((2 * _arg2.c) + _arg2.d); _local11.tx = (((_arg2.tx * 2) + _arg2.ty) - 1); renderRec(_arg1, _local11, _local10.v0, _arg4, _arg5, _local9, _arg7, _arg8); return; }; if (dsca == _local12){ _local11.a = _arg2.a; _local11.b = (_arg2.b * 2); _local11.c = _arg2.c; _local11.d = (_arg2.d * 2); _local11.tx = _arg2.tx; _local11.ty = (_arg2.ty * 2); _local10.v2.x = (mcax * 0.5); _local10.v2.y = (mcay * 0.5); _local10.v2.z = ((cz + az) * 0.5); renderRec(_arg1, _local11, _arg3, _arg4, _local10.v2, _local9, _arg7, _arg8); _local11.b = (_local11.b + _arg2.a); _local11.d = (_local11.d + _arg2.c); _local11.ty = (_local11.ty + (_arg2.tx - 1)); renderRec(_arg1, _local11, _local10.v2, _arg4, _arg5, _local9, _arg7, _arg8); return; }; _local11.a = (_arg2.a - _arg2.b); _local11.b = (_arg2.b * 2); _local11.c = (_arg2.c - _arg2.d); _local11.d = (_arg2.d * 2); _local11.tx = (_arg2.tx - _arg2.ty); _local11.ty = (_arg2.ty * 2); _local10.v1.x = (mbcx * 0.5); _local10.v1.y = (mbcy * 0.5); _local10.v1.z = ((bz + cz) * 0.5); renderRec(_arg1, _local11, _arg3, _arg4, _local10.v1, _local9, _arg7, _arg8); _local11.a = (_arg2.a * 2); _local11.b = (_arg2.b - _arg2.a); _local11.c = (_arg2.c * 2); _local11.d = (_arg2.d - _arg2.c); _local11.tx = (_arg2.tx * 2); _local11.ty = (_arg2.ty - _arg2.tx); renderRec(_arg1, _local11, _arg3, _local10.v1, _arg5, _local9, _arg7, _arg8); } protected function createRenderRecStorage():void{ var _local1:int; this.renderRecStorage = new Array(); _local1 = 0; while (_local1 <= 100) { this.renderRecStorage[_local1] = new RenderRecStorage(); _local1++; }; } public function resetUVS():void{ uvMatrices = new Dictionary(false); } public function get texture():Object{ return (this._texture); } public function set pixelPrecision(_arg1:int):void{ _precision = ((_arg1 * _arg1) * 1.4); _perPixelPrecision = _arg1; } protected function correctBitmap(_arg1:BitmapData):BitmapData{ var _local2:BitmapData; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Boolean; _local3 = (1 << MIP_MAP_DEPTH); _local4 = (_arg1.width / _local3); _local4 = ((_local4 == uint(_local4))) ? _local4 : (uint(_local4) + 1); _local5 = (_arg1.height / _local3); _local5 = ((_local5 == uint(_local5))) ? _local5 : (uint(_local5) + 1); _local6 = (_local3 * _local4); _local7 = (_local3 * _local5); _local8 = true; if (_local6 > 2880){ _local6 = _arg1.width; _local8 = false; }; if (_local7 > 2880){ _local7 = _arg1.height; _local8 = false; }; if (!_local8){ Papervision3D.log((("Material " + this.name) + ": Texture too big for mip mapping. Resizing recommended for better performance and quality.")); }; if (((_arg1) && (((!(((_arg1.width % _local3) == 0))) || (!(((_arg1.height % _local3) == 0))))))){ _local2 = new BitmapData(_local6, _local7, _arg1.transparent, 0); widthOffset = _arg1.width; heightOffset = _arg1.height; this.maxU = (_arg1.width / _local6); this.maxV = (_arg1.height / _local7); _local2.draw(_arg1); extendBitmapEdges(_local2, _arg1.width, _arg1.height); } else { this.maxU = (this.maxV = 1); _local2 = _arg1; }; return (_local2); } protected function createBitmap(_arg1:BitmapData):BitmapData{ resetMapping(); if (AUTO_MIP_MAPPING){ return (correctBitmap(_arg1)); }; this.maxU = (this.maxV = 1); return (_arg1); } public function get precise():Boolean{ return (_precise); } override public function clone():MaterialObject3D{ var _local1:MaterialObject3D; _local1 = super.clone(); _local1.maxU = this.maxU; _local1.maxV = this.maxV; return (_local1); } public function set texture(_arg1:Object):void{ if ((_arg1 is BitmapData) == false){ Papervision3D.log("Error: BitmapMaterial.texture requires a BitmapData object for the texture"); return; }; bitmap = createBitmap(BitmapData(_arg1)); _texture = _arg1; } override public function toString():String{ return (((((("Texture:" + this.texture) + " lineColor:") + this.lineColor) + " lineAlpha:") + this.lineAlpha)); } override public function copy(_arg1:MaterialObject3D):void{ super.copy(_arg1); this.maxU = _arg1.maxU; this.maxV = _arg1.maxV; } override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ if (!_precise){ if (lineAlpha){ _arg2.lineStyle(lineThickness, lineColor, lineAlpha); }; if (bitmap){ _triMap = (_arg5) ? _arg5 : ((uvMatrices[_arg1]) || (transformUV(_arg1))); x0 = _arg1.v0.vertex3DInstance.x; y0 = _arg1.v0.vertex3DInstance.y; x1 = _arg1.v1.vertex3DInstance.x; y1 = _arg1.v1.vertex3DInstance.y; x2 = _arg1.v2.vertex3DInstance.x; y2 = _arg1.v2.vertex3DInstance.y; _triMatrix.a = (x1 - x0); _triMatrix.b = (y1 - y0); _triMatrix.c = (x2 - x0); _triMatrix.d = (y2 - y0); _triMatrix.tx = x0; _triMatrix.ty = y0; _localMatrix.a = _triMap.a; _localMatrix.b = _triMap.b; _localMatrix.c = _triMap.c; _localMatrix.d = _triMap.d; _localMatrix.tx = _triMap.tx; _localMatrix.ty = _triMap.ty; _localMatrix.concat(_triMatrix); _arg2.beginBitmapFill((_arg4) ? _arg4 : bitmap, _localMatrix, tiled, smooth); }; _arg2.moveTo(x0, y0); _arg2.lineTo(x1, y1); _arg2.lineTo(x2, y2); _arg2.lineTo(x0, y0); if (bitmap){ _arg2.endFill(); }; if (lineAlpha){ _arg2.lineStyle(); }; _arg3.renderStatistics.triangles++; } else { _triMap = (_arg5) ? _arg5 : ((uvMatrices[_arg1]) || (transformUV(_arg1))); focus = _arg3.camera.focus; renderRec(_arg2, _triMap, _arg1.v0.vertex3DInstance, _arg1.v1.vertex3DInstance, _arg1.v2.vertex3DInstance, 0, _arg3, (_arg4) ? _arg4 : bitmap); }; } public function resetMapping():void{ uvMatrices = new Dictionary(); } public function get precision():int{ return (_precision); } public function get pixelPrecision():int{ return (_perPixelPrecision); } public function renderTriangleBitmap(_arg1:Graphics, _arg2:Matrix, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance, _arg5:Vertex3DInstance, _arg6:Boolean, _arg7:Boolean, _arg8:BitmapData):void{ a2 = (_arg4.x - _arg3.x); b2 = (_arg4.y - _arg3.y); c2 = (_arg5.x - _arg3.x); d2 = (_arg5.y - _arg3.y); tempTriangleMatrix.a = ((_arg2.a * a2) + (_arg2.b * c2)); tempTriangleMatrix.b = ((_arg2.a * b2) + (_arg2.b * d2)); tempTriangleMatrix.c = ((_arg2.c * a2) + (_arg2.d * c2)); tempTriangleMatrix.d = ((_arg2.c * b2) + (_arg2.d * d2)); tempTriangleMatrix.tx = (((_arg2.tx * a2) + (_arg2.ty * c2)) + _arg3.x); tempTriangleMatrix.ty = (((_arg2.tx * b2) + (_arg2.ty * d2)) + _arg3.y); _arg1.beginBitmapFill(_arg8, tempTriangleMatrix, _arg7, _arg6); _arg1.moveTo(_arg3.x, _arg3.y); _arg1.lineTo(_arg4.x, _arg4.y); _arg1.lineTo(_arg5.x, _arg5.y); _arg1.endFill(); } public function set precise(_arg1:Boolean):void{ _precise = _arg1; } protected function extendBitmapEdges(_arg1:BitmapData, _arg2:Number, _arg3:Number):void{ var _local4:Rectangle; var _local5:Point; var _local6:int; _local4 = new Rectangle(); _local5 = new Point(); if (_arg1.width > _arg2){ _local4.x = (_arg2 - 1); _local4.y = 0; _local4.width = 1; _local4.height = _arg3; _local5.y = 0; _local6 = _arg2; while (_local6 < _arg1.width) { _local5.x = _local6; _arg1.copyPixels(_arg1, _local4, _local5); _local6++; }; }; if (_arg1.height > _arg3){ _local4.x = 0; _local4.y = (_arg3 - 1); _local4.width = _arg1.width; _local4.height = 1; _local5.x = 0; _local6 = _arg3; while (_local6 < _arg1.height) { _local5.y = _local6; _arg1.copyPixels(_arg1, _local4, _local5); _local6++; }; }; } override public function destroy():void{ super.destroy(); if (uvMatrices){ uvMatrices = null; }; if (bitmap){ bitmap.dispose(); }; this.renderRecStorage = null; } public function set precision(_arg1:int):void{ _precision = _arg1; } } }//package org.papervision3d.materials
Section 96
//MovieMaterial (org.papervision3d.materials.MovieMaterial) package org.papervision3d.materials { import flash.display.*; import org.papervision3d.core.render.data.*; import flash.geom.*; import org.papervision3d.core.render.material.*; import org.papervision3d.*; import org.papervision3d.core.render.draw.*; public class MovieMaterial extends BitmapMaterial implements ITriangleDrawer, IUpdateBeforeMaterial { private var _animated:Boolean; public var movieTransparent:Boolean; public var movie:DisplayObject; public var allowAutoResize:Boolean;// = true public function MovieMaterial(_arg1:DisplayObject=null, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Boolean=false){ allowAutoResize = true; super(); movieTransparent = _arg2; this.animated = _arg3; this.interactive = interactive; this.precise = _arg4; if (_arg1){ texture = _arg1; }; } override public function get texture():Object{ return (this._texture); } public function set animated(_arg1:Boolean):void{ _animated = _arg1; } override public function set texture(_arg1:Object):void{ if ((_arg1 is DisplayObject) == false){ Papervision3D.log("Error: MovieMaterial.texture requires a Sprite to be passed as the object"); return; }; bitmap = createBitmapFromSprite(DisplayObject(_arg1)); _texture = _arg1; } protected function initBitmap(_arg1:DisplayObject):void{ if (bitmap){ bitmap.dispose(); }; if ((((_arg1.width == 0)) || ((_arg1.height == 0)))){ bitmap = new BitmapData(0x0100, 0x0100, movieTransparent, fillColor); } else { bitmap = new BitmapData(_arg1.width, _arg1.height, this.movieTransparent); }; } public function updateBeforeRender(_arg1:RenderSessionData):void{ var _local2:int; var _local3:int; var _local4:Boolean; if (_animated){ _local2 = int(movie.width); _local3 = int(movie.height); if (((allowAutoResize) && (((!((_local2 == bitmap.width))) || (!((_local3 == bitmap.height))))))){ initBitmap(movie); _local4 = true; }; drawBitmap(); if (_local4){ bitmap = super.createBitmap(bitmap); }; }; } public function get animated():Boolean{ return (_animated); } public function drawBitmap():void{ var _local1:Matrix; bitmap.fillRect(bitmap.rect, this.fillColor); _local1 = new Matrix(); _local1.scale(movie.scaleX, movie.scaleY); bitmap.draw(movie, _local1, movie.transform.colorTransform); } protected function createBitmapFromSprite(_arg1:DisplayObject):BitmapData{ movie = _arg1; initBitmap(movie); drawBitmap(); bitmap = super.createBitmap(bitmap); return (bitmap); } } }//package org.papervision3d.materials
Section 97
//WireframeMaterial (org.papervision3d.materials.WireframeMaterial) package org.papervision3d.materials { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.core.render.draw.*; import org.papervision3d.core.material.*; public class WireframeMaterial extends TriangleMaterial implements ITriangleDrawer { public function WireframeMaterial(_arg1:Number=0xFF00FF, _arg2:Number=100, _arg3:Number=0){ this.lineColor = _arg1; this.lineAlpha = _arg2; this.lineThickness = _arg3; this.doubleSided = false; } override public function toString():String{ return (((("WireframeMaterial - color:" + this.lineColor) + " alpha:") + this.lineAlpha)); } override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ var _local6:Number; var _local7:Number; _local6 = _arg1.v0.vertex3DInstance.x; _local7 = _arg1.v0.vertex3DInstance.y; if (lineAlpha){ _arg2.lineStyle(lineThickness, lineColor, lineAlpha); _arg2.moveTo(_local6, _local7); _arg2.lineTo(_arg1.v1.vertex3DInstance.x, _arg1.v1.vertex3DInstance.y); _arg2.lineTo(_arg1.v2.vertex3DInstance.x, _arg1.v2.vertex3DInstance.y); _arg2.lineTo(_local6, _local7); _arg2.lineStyle(); _arg3.renderStatistics.triangles++; }; } } }//package org.papervision3d.materials
Section 98
//Cylinder (org.papervision3d.objects.primitives.Cylinder) package org.papervision3d.objects.primitives { import org.papervision3d.core.math.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.geom.*; public class Cylinder extends TriangleMesh3D { public var segmentsH:Number; public var segmentsW:Number; public static const DEFAULT_HEIGHT:Number = 100; public static const DEFAULT_SEGMENTSH:Number = 6; public static const DEFAULT_SCALE:Number = 1; public static const DEFAULT_RADIUS:Number = 100; public static const MIN_SEGMENTSH:Number = 1; public static const MIN_SEGMENTSW:Number = 3; public static const DEFAULT_SEGMENTSW:Number = 8; public function Cylinder(_arg1:MaterialObject3D=null, _arg2:Number=100, _arg3:Number=100, _arg4:int=8, _arg5:int=6, _arg6:Number=-1, _arg7:Boolean=true, _arg8:Boolean=true, _arg9:Object=null){ var _local10:Number; super(_arg1, new Array(), new Array(), null, _arg9); this.segmentsW = Math.max(MIN_SEGMENTSW, ((_arg4) || (DEFAULT_SEGMENTSW))); this.segmentsH = Math.max(MIN_SEGMENTSH, ((_arg5) || (DEFAULT_SEGMENTSH))); if (_arg2 == 0){ _arg2 = DEFAULT_RADIUS; }; if (_arg3 == 0){ _arg3 = DEFAULT_HEIGHT; }; if (_arg6 == -1){ _arg6 = _arg2; }; _local10 = DEFAULT_SCALE; buildCylinder(_arg2, _arg3, _arg6, _arg7, _arg8); } private function buildCylinder(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Boolean):void{ var _local6:MaterialObject3D; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Array; var _local13:Array; var _local14:Array; var _local15:int; var _local16:NumberUV; var _local17:NumberUV; var _local18:NumberUV; var _local19:NumberUV; var _local20:Vertex3D; var _local21:Vertex3D; var _local22:Vertex3D; var _local23:Vertex3D; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Array; var _local28:Vertex3D; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:int; var _local33:Boolean; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:int; var _local39:Boolean; _local6 = material; _local10 = Math.max(MIN_SEGMENTSW, this.segmentsW); _local11 = Math.max(MIN_SEGMENTSH, this.segmentsH); _local12 = this.geometry.vertices; _local13 = this.geometry.faces; _local14 = new Array(); _local8 = 0; while (_local8 < (_local11 + 1)) { _local24 = Number((_local8 / _local11)); _local25 = ((_arg2 * (_local8 / (_local11 + 0))) - (_arg2 / 2)); _local26 = (_arg3 + ((_arg1 - _arg3) * (1 - (_local8 / _local11)))); _local27 = new Array(); _local7 = 0; while (_local7 < _local10) { _local29 = Number(((2 * _local7) / _local10)); _local30 = (_local26 * Math.sin((_local29 * Math.PI))); _local31 = (_local26 * Math.cos((_local29 * Math.PI))); _local28 = new Vertex3D(_local31, _local25, _local30); _local12.push(_local28); _local27.push(_local28); _local7++; }; _local14.push(_local27); _local8++; }; _local15 = _local14.length; _local8 = 0; while (_local8 < _local15) { _local32 = _local14[_local8].length; _local7 = 0; while (_local7 < _local32) { if ((((_local8 > 0)) && ((_local7 >= 0)))){ _local33 = (_local7 == (_local32 - 0)); _local20 = _local14[_local8][(_local33) ? 0 : _local7]; _local21 = _local14[_local8][(((_local7 == 0)) ? _local32 : _local7 - 1)]; _local22 = _local14[(_local8 - 1)][(((_local7 == 0)) ? _local32 : _local7 - 1)]; _local23 = _local14[(_local8 - 1)][(_local33) ? 0 : _local7]; _local34 = (_local8 / _local15); _local35 = ((_local8 - 1) / _local15); _local36 = ((_local7 + 1) / _local32); _local37 = (_local7 / _local32); _local16 = new NumberUV(_local36, _local35); _local17 = new NumberUV(_local36, _local34); _local18 = new NumberUV(_local37, _local34); _local19 = new NumberUV(_local37, _local35); _local13.push(new Triangle3D(this, [_local20, _local21, _local22], _local6, [_local17, _local18, _local19])); _local13.push(new Triangle3D(this, [_local20, _local22, _local23], _local6, [_local17, _local19, _local16])); }; _local7++; }; if ((((_local8 == 0)) || ((_local8 == (_local15 - 1))))){ _local7 = 0; while (_local7 < (_local32 - 2)) { _local38 = Math.floor((_local7 / 2)); _local20 = _local14[_local8][_local38]; _local21 = (((_local7 % 2))==0) ? _local14[_local8][((_local32 - 2) - _local38)] : _local14[_local8][(_local38 + 1)]; _local22 = (((_local7 % 2))==0) ? _local14[_local8][((_local32 - 1) - _local38)] : _local14[_local8][((_local32 - 2) - _local38)]; _local39 = (_local8 == 0); _local17 = new NumberUV(((_local39) ? 1 : 0 + ((_local39) ? -1 : 1 * (((_local20.x / _arg1) / 2) + 0.5))), (((_local20.z / _arg1) / 2) + 0.5)); _local18 = new NumberUV(((_local39) ? 1 : 0 + ((_local39) ? -1 : 1 * (((_local21.x / _arg1) / 2) + 0.5))), (((_local21.z / _arg1) / 2) + 0.5)); _local19 = new NumberUV(((_local39) ? 1 : 0 + ((_local39) ? -1 : 1 * (((_local22.x / _arg1) / 2) + 0.5))), (((_local22.z / _arg1) / 2) + 0.5)); if (_local8 == 0){ if (_arg5){ _local13.push(new Triangle3D(this, [_local20, _local22, _local21], _local6, [_local17, _local19, _local18])); }; } else { if (_arg4){ _local13.push(new Triangle3D(this, [_local20, _local21, _local22], _local6, [_local17, _local18, _local19])); }; }; _local7++; }; }; _local8++; }; this.geometry.ready = true; } } }//package org.papervision3d.objects.primitives
Section 99
//Sphere (org.papervision3d.objects.primitives.Sphere) package org.papervision3d.objects.primitives { import org.papervision3d.core.math.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.geom.*; public class Sphere extends TriangleMesh3D { private var segmentsH:Number; private var segmentsW:Number; public static var MIN_SEGMENTSW:Number = 3; public static var DEFAULT_SCALE:Number = 1; public static var DEFAULT_RADIUS:Number = 100; public static var DEFAULT_SEGMENTSH:Number = 6; public static var MIN_SEGMENTSH:Number = 2; public static var DEFAULT_SEGMENTSW:Number = 8; public function Sphere(_arg1:MaterialObject3D=null, _arg2:Number=100, _arg3:int=8, _arg4:int=6, _arg5:Object=null){ var _local6:Number; super(_arg1, new Array(), new Array(), null, _arg5); this.segmentsW = Math.max(MIN_SEGMENTSW, ((_arg3) || (DEFAULT_SEGMENTSW))); this.segmentsH = Math.max(MIN_SEGMENTSH, ((_arg4) || (DEFAULT_SEGMENTSH))); if (_arg2 == 0){ _arg2 = DEFAULT_RADIUS; }; _local6 = DEFAULT_SCALE; buildSphere(_arg2); } private function buildSphere(_arg1:Number):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Array; var _local8:Array; var _local9:Array; var _local10:int; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Array; var _local15:Vertex3D; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:Boolean; var _local21:Vertex3D; var _local22:Vertex3D; var _local23:Vertex3D; var _local24:Vertex3D; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:NumberUV; var _local30:NumberUV; var _local31:NumberUV; var _local32:NumberUV; _local5 = Math.max(3, this.segmentsW); _local6 = Math.max(2, this.segmentsH); _local7 = this.geometry.vertices; _local8 = this.geometry.faces; _local9 = new Array(); _local3 = 0; while (_local3 < (_local6 + 1)) { _local11 = Number((_local3 / _local6)); _local12 = (-(_arg1) * Math.cos((_local11 * Math.PI))); _local13 = (_arg1 * Math.sin((_local11 * Math.PI))); _local14 = new Array(); _local2 = 0; while (_local2 < _local5) { _local16 = Number(((2 * _local2) / _local5)); _local17 = (_local13 * Math.sin((_local16 * Math.PI))); _local18 = (_local13 * Math.cos((_local16 * Math.PI))); if (!(((((_local3 == 0)) || ((_local3 == _local6)))) && ((_local2 > 0)))){ _local15 = new Vertex3D(_local18, _local12, _local17); _local7.push(_local15); }; _local14.push(_local15); _local2++; }; _local9.push(_local14); _local3++; }; _local10 = _local9.length; _local3 = 0; while (_local3 < _local10) { _local19 = _local9[_local3].length; if (_local3 > 0){ _local2 = 0; while (_local2 < _local19) { _local20 = (_local2 == (_local19 - 0)); _local21 = _local9[_local3][(_local20) ? 0 : _local2]; _local22 = _local9[_local3][(((_local2 == 0)) ? _local19 : _local2 - 1)]; _local23 = _local9[(_local3 - 1)][(((_local2 == 0)) ? _local19 : _local2 - 1)]; _local24 = _local9[(_local3 - 1)][(_local20) ? 0 : _local2]; _local25 = (_local3 / (_local10 - 1)); _local26 = ((_local3 - 1) / (_local10 - 1)); _local27 = ((_local2 + 1) / _local19); _local28 = (_local2 / _local19); _local29 = new NumberUV(_local27, _local26); _local30 = new NumberUV(_local27, _local25); _local31 = new NumberUV(_local28, _local25); _local32 = new NumberUV(_local28, _local26); if (_local3 < (_local9.length - 1)){ _local8.push(new Triangle3D(this, new Array(_local21, _local22, _local23), material, new Array(_local30, _local31, _local32))); }; if (_local3 > 1){ _local8.push(new Triangle3D(this, new Array(_local21, _local23, _local24), material, new Array(_local30, _local32, _local29))); }; _local2++; }; }; _local3++; }; this.geometry.ready = true; } } }//package org.papervision3d.objects.primitives
Section 100
//DisplayObject3D (org.papervision3d.objects.DisplayObject3D) package org.papervision3d.objects { import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.materials.utils.*; import org.papervision3d.core.data.*; import org.papervision3d.view.layer.*; import org.papervision3d.core.culling.*; import org.papervision3d.*; import org.papervision3d.core.ns.*; public class DisplayObject3D extends DisplayObjectContainer3D { public var extra:Object; public var frustumTestMethod:int;// = 0 private var _rotationX:Number; private var _rotationY:Number; private var _rotationZ:Number; private var position:Number3D; public var meshSort:uint;// = 1 public var materials:MaterialsList; public var id:int; private var xAxis:Number3D; private var zAxis:Number3D; private var _scaleDirty:Boolean;// = false private var _numClones:uint;// = 0 private var _scaleX:Number; private var _scaleY:Number; private var _scaleZ:Number; public var screen:Number3D; protected var _userData:UserData; public var screenZ:Number; protected var _useOwnContainer:Boolean; public var transform:Matrix3D; protected var _containerSortMode:int; public var name:String; private var target:Number3D; public var world:Matrix3D; private var _material:MaterialObject3D; public var culled:Boolean; public var visible:Boolean; public var parent:DisplayObjectContainer3D; public var geometry:GeometryObject3D; public var view:Matrix3D; protected var _scene:SceneObject3D;// = null protected var _containerBlendMode:int; public var faces:Array; private var yAxis:Number3D; protected var _filters:Array; private var _rotation:Number3D; protected var _sorted:Array; protected var _transformDirty:Boolean;// = false private var _rotationDirty:Boolean;// = false private static const LEFT:Number3D = new Number3D(-1, 0, 0); public static const MESH_SORT_CLOSE:uint = 3; public static const MESH_SORT_CENTER:uint = 1; private static const BACKWARD:Number3D = new Number3D(0, 0, -1); private static const FORWARD:Number3D = new Number3D(0, 0, 1); public static const MESH_SORT_FAR:uint = 2; private static const DOWN:Number3D = new Number3D(0, -1, 0); private static const UP:Number3D = new Number3D(0, 1, 0); private static const RIGHT:Number3D = new Number3D(1, 0, 0); private static var entry_count:uint = 0; private static var _totalDisplayObjects:int = 0; private static var _tempMatrix:Matrix3D = Matrix3D.IDENTITY; public static var sortedArray:Array = new Array(); private static var _tempQuat:Quaternion = new Quaternion(); private static var toDEGREES:Number = 57.2957795130823; public static var faceLevelMode:Boolean; private static var toRADIANS:Number = 0.0174532925199433; public function DisplayObject3D(_arg1:String=null, _arg2:GeometryObject3D=null, _arg3:Object=null):void{ var _local4:Number; _transformDirty = false; position = Number3D.ZERO; target = Number3D.ZERO; zAxis = Number3D.ZERO; xAxis = Number3D.ZERO; yAxis = Number3D.ZERO; _rotation = Number3D.ZERO; _rotationDirty = false; _scaleDirty = false; _numClones = 0; frustumTestMethod = FrustumTestMethod.BOUNDING_SPHERE; screen = new Number3D(); _scene = null; meshSort = MESH_SORT_CENTER; faces = new Array(); super(); if (_arg1 != null){ Papervision3D.log(("DisplayObject3D: " + _arg1)); }; this.culled = false; this.transform = Matrix3D.IDENTITY; this.world = Matrix3D.IDENTITY; this.view = Matrix3D.IDENTITY; if (_arg3 != null){ this.x = (_arg3.x) ? ((_arg3.x) || (0)) : 0; this.y = (_arg3.y) ? ((_arg3.y) || (0)) : 0; this.z = (_arg3.z) ? ((_arg3.z) || (0)) : 0; }; rotationX = (_arg3) ? ((_arg3.rotationX) || (0)) : 0; rotationY = (_arg3) ? ((_arg3.rotationY) || (0)) : 0; rotationZ = (_arg3) ? ((_arg3.rotationZ) || (0)) : 0; _local4 = (Papervision3D.usePERCENT) ? 100 : 1; scaleX = (_arg3) ? ((_arg3.scaleX) || (_local4)) : _local4; scaleY = (_arg3) ? ((_arg3.scaleY) || (_local4)) : _local4; scaleZ = (_arg3) ? ((_arg3.scaleZ) || (_local4)) : _local4; if (((_arg3) && (_arg3.extra))){ this.extra = _arg3.extra; }; this.visible = true; this.id = _totalDisplayObjects++; this.name = ((_arg1) || (String(this.id))); _numClones = 0; if (_arg2){ addGeometry(_arg2); }; } public function get containerSortMode():int{ return (_containerSortMode); } public function set z(_arg1:Number):void{ this.transform.n34 = _arg1; } public function set containerSortMode(_arg1:int):void{ _containerSortMode = _arg1; } public function get filters():Array{ return (_filters); } public function moveDown(_arg1:Number):void{ translate(_arg1, DOWN); } public function set scene(_arg1:SceneObject3D):void{ var _local2:DisplayObject3D; _scene = _arg1; for each (_local2 in this._childrenByName) { if (_local2.scene == null){ _local2.scene = _scene; }; }; } public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ var _local3:Number; var _local4:Number; var _local5:DisplayObject3D; if (this._transformDirty){ updateTransform(); }; this.world.calculateMultiply(_arg1.world, this.transform); if ((_arg2.camera is IObjectCuller)){ if (this === _arg2.camera){ this.culled = true; } else { this.culled = (IObjectCuller(_arg2.camera).testObject(this) < 0); }; if (this.culled){ _arg2.renderStatistics.culledObjects++; return (0); }; if (_arg1 !== _arg2.camera){ this.view.calculateMultiply4x4(_arg1.view, this.transform); }; } else { if (_arg1 !== _arg2.camera){ this.view.calculateMultiply(_arg1.view, this.transform); }; }; _local3 = 0; _local4 = 0; if (_useOwnContainer){ }; for each (_local5 in this._childrenByName) { if (_local5.visible){ _local3 = (_local3 + _local5.project(this, _arg2)); _local4++; }; }; return ((this.screenZ = (_local3 / _local4))); } public function set containerBlendMode(_arg1:int):void{ _containerBlendMode = _arg1; } public function get material():MaterialObject3D{ return (_material); } pv3dview function setLayerForViewport(_arg1:ViewportLayer):void{ } private function calculateScreenCoords(_arg1:CameraObject3D):void{ var _local2:Number; _local2 = ((_arg1.focus * _arg1.zoom) / (_arg1.focus + view.n34)); screen.x = (view.n14 * _local2); screen.y = (view.n24 * _local2); screen.z = view.n34; } public function lookAt(_arg1:DisplayObject3D, _arg2:Number3D=null):void{ var _local3:Matrix3D; position.reset(this.x, this.y, this.z); target.reset(_arg1.x, _arg1.y, _arg1.z); zAxis.copyFrom(target); zAxis.minusEq(position); zAxis.normalize(); if (zAxis.modulo > 0.1){ xAxis = Number3D.cross(zAxis, ((_arg2) || (UP)), xAxis); xAxis.normalize(); yAxis = Number3D.cross(zAxis, xAxis, yAxis); yAxis.normalize(); _local3 = this.transform; _local3.n11 = (xAxis.x * _scaleX); _local3.n21 = (xAxis.y * _scaleX); _local3.n31 = (xAxis.z * _scaleX); _local3.n12 = (-(yAxis.x) * _scaleY); _local3.n22 = (-(yAxis.y) * _scaleY); _local3.n32 = (-(yAxis.z) * _scaleY); _local3.n13 = (zAxis.x * _scaleZ); _local3.n23 = (zAxis.y * _scaleZ); _local3.n33 = (zAxis.z * _scaleZ); this._transformDirty = false; this._rotationDirty = true; } else { trace("lookAt error"); }; } public function set rotationX(_arg1:Number):void{ this._rotationX = (Papervision3D.useDEGREES) ? (-(_arg1) * toRADIANS) : -(_arg1); this._transformDirty = true; } public function get containerBlendMode():int{ return (_containerBlendMode); } public function get userData():UserData{ return (_userData); } public function set rotationZ(_arg1:Number):void{ this._rotationZ = (Papervision3D.useDEGREES) ? (-(_arg1) * toRADIANS) : -(_arg1); this._transformDirty = true; } public function set rotationY(_arg1:Number):void{ this._rotationY = (Papervision3D.useDEGREES) ? (-(_arg1) * toRADIANS) : -(_arg1); this._transformDirty = true; } public function addGeometry(_arg1:GeometryObject3D=null):void{ if (_arg1){ this.geometry = _arg1; }; } public function get sceneX():Number{ return (this.world.n14); } public function get sceneY():Number{ return (this.world.n24); } public function get scaleY():Number{ if (Papervision3D.usePERCENT){ return ((this._scaleY * 100)); }; return (this._scaleY); } public function get scaleZ():Number{ if (Papervision3D.usePERCENT){ return ((this._scaleZ * 100)); }; return (this._scaleZ); } public function moveUp(_arg1:Number):void{ translate(_arg1, UP); } public function get scaleX():Number{ if (Papervision3D.usePERCENT){ return ((this._scaleX * 100)); }; return (this._scaleX); } public function distanceTo(_arg1:DisplayObject3D):Number{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = (this.x - _arg1.x); _local3 = (this.y - _arg1.y); _local4 = (this.z - _arg1.z); return (Math.sqrt((((_local2 * _local2) + (_local3 * _local3)) + (_local4 * _local4)))); } public function get scale():Number{ if ((((this._scaleX == this._scaleY)) && ((this._scaleX == this._scaleZ)))){ if (Papervision3D.usePERCENT){ return ((this._scaleX * 100)); }; return (this._scaleX); //unresolved jump }; return (NaN); } public function set userData(_arg1:UserData):void{ _userData = _arg1; } public function get sceneZ():Number{ return (this.world.n34); } private function updateRotation():void{ _rotation = Matrix3D.matrix2euler(this.transform, _rotation); this._rotationX = (_rotation.x * toRADIANS); this._rotationY = (_rotation.y * toRADIANS); this._rotationZ = (_rotation.z * toRADIANS); this._rotationDirty = false; } public function hitTestObject(_arg1:DisplayObject3D, _arg2:Number=1):Boolean{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local3 = (this.x - _arg1.x); _local4 = (this.y - _arg1.y); _local5 = (this.z - _arg1.z); _local6 = (((_local3 * _local3) + (_local4 * _local4)) + (_local5 * _local5)); _local7 = (this.geometry) ? this.geometry.boundingSphere.maxDistance : 0; _local8 = (_arg1.geometry) ? _arg1.geometry.boundingSphere.maxDistance : 0; _local7 = (_local7 * _arg2); return (((_local7 + _local8) > _local6)); } override public function toString():String{ return (((((((this.name + ": x:") + Math.round(this.x)) + " y:") + Math.round(this.y)) + " z:") + Math.round(this.z))); } public function set material(_arg1:MaterialObject3D):void{ if (_material){ _material.unregisterObject(this); }; _material = _arg1; _material.registerObject(this); } public function copyTransform(_arg1):void{ var _local2:Matrix3D; var _local3:Matrix3D; _local2 = this.transform; _local3 = ((_arg1 is DisplayObject3D)) ? _arg1.transform : _arg1; _local2.n11 = _local3.n11; _local2.n12 = _local3.n12; _local2.n13 = _local3.n13; _local2.n14 = _local3.n14; _local2.n21 = _local3.n21; _local2.n22 = _local3.n22; _local2.n23 = _local3.n23; _local2.n24 = _local3.n24; _local2.n31 = _local3.n31; _local2.n32 = _local3.n32; _local2.n33 = _local3.n33; _local2.n34 = _local3.n34; this._transformDirty = false; this._rotationDirty = true; } public function get y():Number{ return (this.transform.n24); } public function get z():Number{ return (this.transform.n34); } public function roll(_arg1:Number):void{ var _local2:Number3D; _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; _local2 = FORWARD.clone(); if (this._transformDirty){ updateTransform(); }; Matrix3D.rotateAxis(transform, _local2); _tempMatrix = Matrix3D.rotationMatrix(_local2.x, _local2.y, _local2.z, _arg1, _tempMatrix); this.transform.calculateMultiply3x3(_tempMatrix, transform); this._rotationDirty = true; } public function yaw(_arg1:Number):void{ var _local2:Number3D; _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; _local2 = UP.clone(); if (this._transformDirty){ updateTransform(); }; Matrix3D.rotateAxis(transform, _local2); _tempMatrix = Matrix3D.rotationMatrix(_local2.x, _local2.y, _local2.z, _arg1, _tempMatrix); this.transform.calculateMultiply3x3(_tempMatrix, transform); this._rotationDirty = true; } public function get x():Number{ return (this.transform.n14); } public function moveLeft(_arg1:Number):void{ translate(_arg1, LEFT); } public function get scene():SceneObject3D{ return (_scene); } public function set useOwnContainer(_arg1:Boolean):void{ _useOwnContainer = _arg1; } public function set scale(_arg1:Number):void{ if (Papervision3D.usePERCENT){ _arg1 = (_arg1 / 100); }; this._scaleX = (this._scaleY = (this._scaleZ = _arg1)); this._transformDirty = true; } public function clone():DisplayObject3D{ var _local1:String; var _local2:DisplayObject3D; var _local3:DisplayObject3D; _local1 = ((this.name + "_") + _numClones++); _local2 = new DisplayObject3D(_local1); if (this.material){ _local2.material = this.material; }; if (this.materials){ _local2.materials = this.materials.clone(); }; if (this.geometry){ _local2.geometry = this.geometry.clone(_local2); _local2.geometry.ready = true; }; _local2.copyTransform(this.transform); for each (_local3 in this.children) { _local2.addChild(_local3.clone()); }; return (_local2); } public function getMaterialByName(_arg1:String):MaterialObject3D{ var _local2:MaterialObject3D; var _local3:DisplayObject3D; _local2 = this.materials.getMaterialByName(_arg1); if (_local2){ return (_local2); }; for each (_local3 in this._childrenByName) { _local2 = _local3.getMaterialByName(_arg1); if (_local2){ return (_local2); }; }; return (null); } public function get rotationY():Number{ if (this._rotationDirty){ updateRotation(); }; return ((Papervision3D.useDEGREES) ? (-(this._rotationY) * toDEGREES) : -(this._rotationY)); } public function get rotationZ():Number{ if (this._rotationDirty){ updateRotation(); }; return ((Papervision3D.useDEGREES) ? (-(this._rotationZ) * toDEGREES) : -(this._rotationZ)); } public function set scaleY(_arg1:Number):void{ if (Papervision3D.usePERCENT){ this._scaleY = (_arg1 / 100); } else { this._scaleY = _arg1; }; this._transformDirty = true; } public function set scaleZ(_arg1:Number):void{ if (Papervision3D.usePERCENT){ this._scaleZ = (_arg1 / 100); } else { this._scaleZ = _arg1; }; this._transformDirty = true; } public function get rotationX():Number{ if (this._rotationDirty){ updateRotation(); }; return ((Papervision3D.useDEGREES) ? (-(this._rotationX) * toDEGREES) : -(this._rotationX)); } public function translate(_arg1:Number, _arg2:Number3D):void{ var _local3:Number3D; _local3 = _arg2.clone(); if (this._transformDirty){ updateTransform(); }; Matrix3D.rotateAxis(transform, _local3); this.x = (this.x + (_arg1 * _local3.x)); this.y = (this.y + (_arg1 * _local3.y)); this.z = (this.z + (_arg1 * _local3.z)); } public function set scaleX(_arg1:Number):void{ if (Papervision3D.usePERCENT){ this._scaleX = (_arg1 / 100); } else { this._scaleX = _arg1; }; this._transformDirty = true; } public function pitch(_arg1:Number):void{ var _local2:Number3D; _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; _local2 = RIGHT.clone(); if (this._transformDirty){ updateTransform(); }; Matrix3D.rotateAxis(transform, _local2); _tempMatrix = Matrix3D.rotationMatrix(_local2.x, _local2.y, _local2.z, _arg1, _tempMatrix); this.transform.calculateMultiply3x3(_tempMatrix, transform); this._rotationDirty = true; } public function moveForward(_arg1:Number):void{ translate(_arg1, FORWARD); } protected function updateTransform():void{ var _local1:Matrix3D; _tempQuat = Matrix3D.euler2quaternion(-(this._rotationY), -(this._rotationZ), this._rotationX, _tempQuat); _tempMatrix = Matrix3D.quaternion2matrix(_tempQuat.x, _tempQuat.y, _tempQuat.z, _tempQuat.w, _tempMatrix); _local1 = this.transform; _tempMatrix.n14 = _local1.n14; _tempMatrix.n24 = _local1.n24; _tempMatrix.n34 = _local1.n34; _local1.copy(_tempMatrix); _tempMatrix.reset(); _tempMatrix.n11 = this._scaleX; _tempMatrix.n22 = this._scaleY; _tempMatrix.n33 = this._scaleZ; this.transform.calculateMultiply(_local1, _tempMatrix); this._transformDirty = false; } public function copyPosition(_arg1):void{ var _local2:Matrix3D; var _local3:Matrix3D; _local2 = this.transform; _local3 = ((_arg1 is DisplayObject3D)) ? _arg1.transform : _arg1; _local2.n14 = _local3.n14; _local2.n24 = _local3.n24; _local2.n34 = _local3.n34; } public function get useOwnContainer():Boolean{ return (_useOwnContainer); } public function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Number):Boolean{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local4 = (this.x - _arg1); _local5 = (this.y - _arg2); _local6 = (this.z - _arg3); _local7 = (((_local4 * _local4) + (_local5 * _local5)) + (_local6 * _local6)); _local8 = (this.geometry) ? this.geometry.boundingSphere.maxDistance : 0; return ((_local8 > _local7)); } public function moveRight(_arg1:Number):void{ translate(_arg1, RIGHT); } public function moveBackward(_arg1:Number):void{ translate(_arg1, BACKWARD); } public function set x(_arg1:Number):void{ this.transform.n14 = _arg1; } public function materialsList():String{ var _local1:String; var _local2:String; var _local3:DisplayObject3D; _local1 = ""; for (_local2 in this.materials) { _local1 = (_local1 + (_local2 + "\n")); }; for each (_local3 in this._childrenByName) { for (_local2 in _local3.materials.materialsByName) { _local1 = (_local1 + (("+ " + _local2) + "\n")); }; }; return (_local1); } public function set y(_arg1:Number):void{ this.transform.n24 = _arg1; } public function set filters(_arg1:Array):void{ _filters = _arg1; } override public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{ _arg1 = super.addChild(_arg1, _arg2); if (_arg1.scene == null){ _arg1.scene = scene; }; return (_arg1); } public static function get ZERO():DisplayObject3D{ return (new (DisplayObject3D)); } } }//package org.papervision3d.objects
Section 101
//BasicRenderEngine (org.papervision3d.render.BasicRenderEngine) package org.papervision3d.render { import org.papervision3d.view.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.render.command.*; import flash.geom.*; import org.papervision3d.core.render.material.*; import org.papervision3d.core.render.*; import org.papervision3d.core.render.project.*; import org.papervision3d.core.render.sort.*; import org.papervision3d.core.render.filter.*; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; public class BasicRenderEngine extends AbstractRenderEngine implements IRenderEngine { public var sorter:IRenderSorter; public var projectionPipeline:ProjectionPipeline; protected var renderStatistics:RenderStatistics; protected var renderDoneEvent:RendererEvent; protected var renderList:Array; protected var renderSessionData:RenderSessionData; protected var stopWatch:StopWatch; protected var projectionDoneEvent:RendererEvent; public var filter:IRenderFilter; protected var cleanRHD:RenderHitData; public function BasicRenderEngine():void{ cleanRHD = new RenderHitData(); super(); init(); } override public function removeFromRenderList(_arg1:IRenderListItem):int{ return (renderList.splice(renderList.indexOf(_arg1), 1)); } protected function doRender(_arg1:RenderSessionData):RenderStatistics{ var _local2:IRenderListItem; stopWatch.reset(); stopWatch.start(); MaterialManager.getInstance().updateMaterialsBeforeRender(_arg1); filter.filter(renderList); sorter.sort(renderList); while ((_local2 = renderList.pop())) { _local2.render(_arg1); _arg1.viewPort.lastRenderList.push(_local2); }; MaterialManager.getInstance().updateMaterialsAfterRender(_arg1); _arg1.renderStatistics.renderTime = stopWatch.stop(); _arg1.viewPort.updateAfterRender(_arg1); return (renderStatistics); } protected function init():void{ renderStatistics = new RenderStatistics(); projectionPipeline = new BasicProjectionPipeline(); stopWatch = new StopWatch(); sorter = new BasicRenderSorter(); filter = new BasicRenderFilter(); renderList = new Array(); renderSessionData = new RenderSessionData(); renderSessionData.renderer = this; projectionDoneEvent = new RendererEvent(RendererEvent.PROJECTION_DONE, renderSessionData); renderDoneEvent = new RendererEvent(RendererEvent.RENDER_DONE, renderSessionData); } override public function renderScene(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D, _arg4:Boolean=true):RenderStatistics{ renderSessionData.scene = _arg1; renderSessionData.camera = _arg2; renderSessionData.viewPort = _arg3; renderSessionData.container = _arg3.containerSprite; renderSessionData.triangleCuller = _arg3.triangleCuller; renderSessionData.particleCuller = _arg3.particleCuller; renderSessionData.renderStatistics.clear(); _arg3.updateBeforeRender(renderSessionData); projectionPipeline.project(renderSessionData); if (hasEventListener(RendererEvent.PROJECTION_DONE)){ dispatchEvent(projectionDoneEvent); }; doRender(renderSessionData); if (hasEventListener(RendererEvent.RENDER_DONE)){ dispatchEvent(renderDoneEvent); }; return (renderSessionData.renderStatistics); } public function hitTestPoint2D(_arg1:Point, _arg2:Viewport3D):RenderHitData{ return (_arg2.hitTestPoint2D(_arg1)); } override public function addToRenderList(_arg1:IRenderListItem):int{ return (renderList.push(_arg1)); } public function destroy():void{ renderDoneEvent = null; projectionDoneEvent = null; projectionPipeline = null; sorter = null; filter = null; renderStatistics = null; renderList = null; renderSessionData.destroy(); renderSessionData = null; cleanRHD = null; stopWatch = null; } } }//package org.papervision3d.render
Section 102
//Scene3D (org.papervision3d.scenes.Scene3D) package org.papervision3d.scenes { import org.papervision3d.core.proto.*; public class Scene3D extends SceneObject3D { } }//package org.papervision3d.scenes
Section 103
//ViewportBaseLayer (org.papervision3d.view.layer.ViewportBaseLayer) package org.papervision3d.view.layer { import org.papervision3d.view.*; public class ViewportBaseLayer extends ViewportLayer { public function ViewportBaseLayer(_arg1:Viewport3D){ super(_arg1, null); } } }//package org.papervision3d.view.layer
Section 104
//ViewportLayer (org.papervision3d.view.layer.ViewportLayer) package org.papervision3d.view.layer { import flash.display.*; import org.papervision3d.view.*; import org.papervision3d.objects.*; import org.papervision3d.core.ns.*; public class ViewportLayer extends Sprite { private var childLayers:Array; protected var _displayObject3D:DisplayObject3D; protected var viewport:Viewport3D; public function ViewportLayer(_arg1:Viewport3D, _arg2:DisplayObject3D){ this.viewport = _arg1; this.displayObject3D = _arg2; init(); } private function init():void{ childLayers = new Array(); } pv3dview function getChildLayerFor(_arg1:DisplayObject3D):ViewportLayer{ var _local2:ViewportLayer; if (_arg1){ _local2 = new ViewportLayer(viewport, _arg1); addChild(_local2); return (_local2); }; trace("Needs to be a do3d"); return (null); } pv3dview function clear():void{ var _local1:ViewportLayer; for each (_local1 in childLayers) { _local1.clear(); removeChild(_local1); }; graphics.clear(); } public function set displayObject3D(_arg1:DisplayObject3D):void{ _displayObject3D = _arg1; } public function get displayObject3D():DisplayObject3D{ return (_displayObject3D); } } }//package org.papervision3d.view.layer
Section 105
//Viewport3D (org.papervision3d.view.Viewport3D) package org.papervision3d.view { import flash.display.*; import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.render.command.*; import flash.geom.*; import org.papervision3d.view.layer.*; import org.papervision3d.core.culling.*; import org.papervision3d.core.view.*; import org.papervision3d.core.render.*; import org.papervision3d.core.utils.*; public class Viewport3D extends Sprite implements IViewport3D { protected var _interactive:Boolean; public var cullingRectangle:Rectangle; protected var _viewportObjectFilter:ViewportObjectFilter; protected var _hWidth:Number; protected var _autoScaleToStage:Boolean; protected var _lastRenderer:IRenderEngine; protected var _containerSprite:ViewportBaseLayer; protected var _hHeight:Number; public var sizeRectangle:Rectangle; protected var renderHitData:RenderHitData; protected var _autoClipping:Boolean; protected var _height:Number; public var interactiveSceneManager:InteractiveSceneManager; public var lastRenderList:Array; protected var _autoCulling:Boolean; public var particleCuller:IParticleCuller; protected var _width:Number; public var triangleCuller:ITriangleCuller; public function Viewport3D(_arg1:Number=640, _arg2:Number=480, _arg3:Boolean=false, _arg4:Boolean=false, _arg5:Boolean=true, _arg6:Boolean=true){ init(); this.interactive = _arg4; this.viewportWidth = _arg1; this.viewportHeight = _arg2; this.autoClipping = _arg5; this.autoCulling = _arg6; this.autoScaleToStage = _arg3; } public function set autoCulling(_arg1:Boolean):void{ if (_arg1){ triangleCuller = new RectangleTriangleCuller(cullingRectangle); particleCuller = new RectangleParticleCuller(cullingRectangle); } else { if (!_arg1){ triangleCuller = new DefaultTriangleCuller(); particleCuller = new DefaultParticleCuller(); }; }; _autoCulling = _arg1; } protected function onRemovedFromStage(_arg1:Event):void{ stage.removeEventListener(Event.RESIZE, onStageResize); } public function hitTestMouse():RenderHitData{ var _local1:Point; _local1 = new Point(containerSprite.mouseX, containerSprite.mouseY); return (hitTestPoint2D(_local1)); } protected function init():void{ this.renderHitData = new RenderHitData(); lastRenderList = new Array(); sizeRectangle = new Rectangle(); cullingRectangle = new Rectangle(); _containerSprite = new ViewportBaseLayer(this); addChild(_containerSprite); addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage); } protected function onStageResize(_arg1:Event=null):void{ if (_autoScaleToStage){ viewportWidth = stage.stageWidth; viewportHeight = stage.stageHeight; }; } public function set autoClipping(_arg1:Boolean):void{ if (_arg1){ scrollRect = sizeRectangle; } else { scrollRect = null; }; _autoClipping = _arg1; } public function updateAfterRender(_arg1:RenderSessionData):void{ if (interactive){ interactiveSceneManager.updateRenderHitData(); }; } public function get viewportHeight():Number{ return (_height); } public function get autoCulling():Boolean{ return (_autoCulling); } public function hitTestPoint2D(_arg1:Point):RenderHitData{ var _local2:RenderableListItem; var _local3:RenderHitData; var _local4:IRenderListItem; var _local5:uint; renderHitData.clear(); if (interactive){ _local3 = renderHitData; _local5 = lastRenderList.length; while ((_local4 = lastRenderList[--_local5])) { if ((_local4 is RenderableListItem)){ _local2 = (_local4 as RenderableListItem); _local3 = _local2.hitTestPoint2D(_arg1, _local3); if (_local3.hasHit){ return (_local3); }; }; }; }; return (renderHitData); } public function updateBeforeRender(_arg1:RenderSessionData):void{ lastRenderList.length = 0; _containerSprite.clear(); } public function set viewportWidth(_arg1:Number):void{ _width = _arg1; _hWidth = (_arg1 / 2); containerSprite.x = _hWidth; cullingRectangle.x = -(_hWidth); cullingRectangle.width = _arg1; sizeRectangle.width = _arg1; if (_autoClipping){ scrollRect = sizeRectangle; }; } protected function onAddedToStage(_arg1:Event):void{ stage.addEventListener(Event.RESIZE, onStageResize); onStageResize(); } public function get containerSprite():ViewportLayer{ return (_containerSprite); } public function get viewportObjectFilter():ViewportObjectFilter{ return (_viewportObjectFilter); } public function get autoClipping():Boolean{ return (_autoClipping); } public function set viewportObjectFilter(_arg1:ViewportObjectFilter):void{ _viewportObjectFilter = _arg1; } public function get viewportWidth():Number{ return (_width); } public function set autoScaleToStage(_arg1:Boolean):void{ _autoScaleToStage = _arg1; if (((_arg1) && (!((stage == null))))){ onStageResize(); }; } public function set interactive(_arg1:Boolean):void{ if (_arg1 != _interactive){ if (((_interactive) && (interactiveSceneManager))){ interactiveSceneManager.destroy(); interactiveSceneManager = null; }; _interactive = _arg1; if (_arg1){ interactiveSceneManager = new InteractiveSceneManager(this); }; }; } public function set viewportHeight(_arg1:Number):void{ _height = _arg1; _hHeight = (_arg1 / 2); containerSprite.y = _hHeight; cullingRectangle.y = -(_hHeight); cullingRectangle.height = _arg1; sizeRectangle.height = _arg1; if (_autoClipping){ scrollRect = sizeRectangle; }; } public function get autoScaleToStage():Boolean{ return (_autoScaleToStage); } public function get interactive():Boolean{ return (_interactive); } public function destroy():void{ if (interactiveSceneManager){ interactiveSceneManager.destroy(); interactiveSceneManager = null; }; lastRenderList = null; } } }//package org.papervision3d.view
Section 106
//Papervision3D (org.papervision3d.Papervision3D) package org.papervision3d { public class Papervision3D { public static var useDEGREES:Boolean = true; public static var VERBOSE:Boolean = true; public static var AUTHOR:String = "(c) 2006-2007 Copyright by Carlos Ulloa - | John Grden | Ralph Hauwert | Tim Knip | Andy Zupko"; public static var DATE:String = "24.03.08"; public static var NAME:String = "Papervision3D"; public static var VERSION:String = "Public Alpha 2.0 - Great White"; public static var usePERCENT:Boolean = false; public static function log(_arg1:String):void{ if (Papervision3D.VERBOSE){ trace(_arg1); }; } } }//package org.papervision3d
Section 107
//Main (Main) package { import flash.display.*; import com.neave.anaglyph.*; public class Main extends Sprite { private var anaglyph:NeaveAnaglyph; public function Main(){ var _local1:Sprite; super(); _local1 = new Sprite(); addChild(_local1); anaglyph = new NeaveAnaglyph(_local1); stage.showDefaultContextMenu = false; } } }//package

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Created: 1/4 -2019 07:16:42 Last modified: 1/4 -2019 07:16:42 Server time: 17/05 -2024 12:16:04