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TOLD YOU ABOUT THEM STAIRS BRO.swf

This is the info page for
Flash #85263

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 1
function Part(p1, p2, mc) { var _local2 = this; _local2.p1 = p1; _local2.p2 = p2; _local2.mc = mc; } function Skin() { this.parts = []; } function Track() { this.balls = []; this.mc = _root.createEmptyMovieClip("balls", 50); } function Muscle(p1, p2, restLength, power) { var _local2 = this; _local2.p1 = p1; _local2.p2 = p2; _local2.restLength = restLength; _local2.power = power; } function Extractor() { var _local3 = this; _local3.particles = null; _local3.constraints = null; _local3.skin = null; _local3.mc = _root.createEmptyMovieClip("skin", 2); } function Constraint(p1, p2, restLength) { var _local2 = this; _local2.p1 = p1; _local2.p2 = p2; _local2.restLength = restLength; } function AngledConstraint(p1, p2, restLength, p3, minang, maxang) { var _local2 = this; _local2.p1 = p1; _local2.p2 = p2; _local2.restLength = restLength; _local2.p3 = p3; _local2.minang = minang; _local2.maxang = maxang; _local2.isAngled = true; } function Joint(p1, p2, p3, dst12, dst23, minang, maxang) { var _local2 = this; var _local3 = p2; _local2.p1 = p1; _local2.p2 = _local3; _local2.p3 = p3; _local2.dst12 = dst12; _local2.dst23 = dst23; _local2.minang = minang; _local2.maxang = maxang; _local2.c1 = new Constraint(p1, _local3, dst12); _local2.c2 = new Constraint(_local3, p3, dst23); } function Particle2D(x, y) { var _local2 = this; _local2.x = x; _local2.y = y; _local2.xf = 0; _local2.yf = 0; _local2.oldx = x; _local2.oldy = y; _local2.rad = 1; _local2.mass = 1; } function MCParticle(x, y, mc) { super(x, y); this.mc = mc; this.defaultSize = 100; } function PEngine2D() { var _local3 = this; _local3.MAXPARTICLES = 256; _local3.oldTime = getTimer(); _local3.speed = 1; _local3.particles = []; _local3.mc = _root; _local3.pdepth = 0; _local3.gravity = 0.0011; _local3.fric = 0.9993; _local3.minx = (-Stage.width) / 2; _local3.miny = (-Stage.height) / 2; _local3.maxx = Stage.width / 2; _local3.maxy = Stage.height / 2; _local3.onHold = null; _local3.constraints = []; _local3.angledConstraints = []; _local3.muscles = []; } quality = "low"; skinDescription = new Object(); skinDescription.items = []; skinDescription.items.push({p1:"arm1", p2:"hand1", mc:"hand"}); skinDescription.items.push({p1:"neck", p2:"arm1", mc:"arm"}); skinDescription.items.push({p1:"pants", p2:"knee2", mc:"thigh"}); skinDescription.items.push({p1:"knee2", p2:"foot2", mc:"leg"}); skinDescription.items.push({p1:"stomach", p2:"neck", mc:"chest"}); skinDescription.items.push({p1:"neck", p2:"head", mc:"head"}); skinDescription.items.push({p1:"stomach", p2:"pants", mc:"stomach"}); skinDescription.items.push({p1:"knee1", p2:"foot1", mc:"leg"}); skinDescription.items.push({p1:"pants", p2:"knee1", mc:"thigh"}); skinDescription.items.push({p1:"neck", p2:"arm2", mc:"arm"}); skinDescription.items.push({p1:"arm2", p2:"hand2", mc:"hand"}); Skin.prototype.draw = function () { for (var _local8 in this.parts) { var _local3 = this.parts[_local8].p1; var _local2 = this.parts[_local8].p2; var _local4 = this.parts[_local8].mc; var _local6 = (_local3.x + _local2.x) * 0.5; var _local7 = (_local3.y + _local2.y) * 0.5; var _local5 = Math.atan2(_local3.y - _local2.y, _local3.x - _local2.x); _local4._x = _local6; _local4._y = _local7; _local4._rotation = _local5 * 57.29578; } }; _root._xscale = (_root._yscale = 80); Track.prototype.create = function () { var _local4 = this; var _local3 = 0; while (_local3 < 30) { var _local2 = _local4.mc.attachMovie("ball", "ba" + _local3, _local3 + 1); _local2.x = (_local2._x = random(Stage.width * 4) - (Stage.width / 2)); _local2.y = (_local2._y = random(Stage.height * 4) - (Stage.height / 2)); _local2.rad = random(100) + 30; _local2._width = (_local2._height = _local2.rad * 2); _local4.balls.push(_local2); _local3++; } }; Track.prototype.update = function () { var _local4 = _root; var _local5 = this; var _local6 = _local4.PEng.particles[0].y - 500; for (var _local7 in _local5.balls) { var _local3 = _local5.balls[_local7]; if (_local3.y < _local6) { _local3._y = (_local3.y = (_local4.PEng.particles[0].y + 500) + random(700)); _local3._x = (_local3.x = (_local4.PEng.particles[0].x + random(1000)) - random(1000)); _local3.rad = random(100) + 30; _local3._width = (_local3._height = _local3.rad * 2); } } }; Function.prototype.extend = function (superClass) { var _local2 = this; _local2.prototype.__proto__ = superClass.prototype; _local2.prototype.__constructor__ = superClass; ASSetPropFlags(_local2.prototype, ["__constructor__"], 1); }; ASSetPropFlags(Function.prototype, ["extend"], 1); Extractor.prototype.extract = function (mc) { var _local3 = this; var _local4 = mc; _local3.particles = _local3.extractParticles(_local4); _local3.constraints = _local3.extractConstraints(_local4, _local3.particles); _local3.skin = _local3.extractSkin(_local4, _root.skinDescription); _local4.removeMovieClip(); }; Extractor.prototype.extractSkin = function (mc, d) { var _local12 = new Skin(); var _local8 = 0; for (var _local13 in d.items) { var _local3 = d.items[_local13]; var _local6 = _local3.p1; var _local7 = _local3.p2; var _local4 = null; var _local5 = null; for (var _local13 in this.particles) { var _local2 = this.particles[_local13]; if (_local2.orgMC._name == _local6) { _local4 = _local2; } if (_local2.orgMC._name == _local7) { _local5 = _local2; } } _local8++; _local8++; var _local10 = this.mc.attachMovie(_local3.mc, _local3.mc + _local8, _local8); var _local9 = new Part(_local4, _local5, _local10); _local12.parts.push(_local9); } return(_local12); }; Extractor.prototype.extractParticles = function (mc) { var _local3 = mc; var _local6 = []; for (var _local7 in _local3) { if (typeof(_local3[_local7]) == "movieclip") { if (_local3[_local7].is == "particle") { var _local1 = _local3[_local7]; var _local4 = _local1._x; var _local5 = _local1._y; var _local2 = new Particle2D(_local4, _local5); if (_local1.mass) { _local2.mass = _local1.mass; } else { _local2.mass = 1; } _local2.orgMC = _local1; _local6.push(_local2); } } } return(_local6); }; Extractor.prototype.extractConstraints = function (mc, parray) { var _local3 = mc; var _local16 = []; for (var _local17 in _local3) { if (typeof(_local3[_local17]) == "movieclip") { if ((_local3[_local17].is == "constraint") || (_local3[_local17].is == "angledConstraint")) { var _local2 = _local3[_local17]; var _local6 = _local2._x; var _local8 = _local2._y; var _local10 = _local2._rotation / 57.29578; var _local7 = _local2._xscale; var _local13 = _local6 + (Math.cos(_local10) * _local7); var _local14 = _local8 + (Math.sin(_local10) * _local7); var _local5 = this.findParticle(_local6, _local8, parray); var _local4 = this.findParticle(_local13, _local14, parray); var _local11 = this.getDist(_local5, _local4); if (_local2.is == "angledConstraint") { var _local12 = this.findParticle(_local2.p3._x, _local2.p3._y, parray); var _local9 = new AngledConstraint(_local5, _local4, _local11, _local12, _local2.minang, _local2.maxang); if (_local2.inversed) { _local9.inversed = true; } _local16.push(_local9); continue; } _local16.push(new Constraint(_local5, _local4, _local11)); } } } return(_local16); }; Extractor.prototype.extractMC = function (mc) { var _local2 = this; var _local3 = mc; _local2.particles = _local2.extractParticles(_local3); _local2.constraints = _local2.extractConstraints(_local3, _local2.particles); _local3.removeMovieClip(); }; Extractor.prototype.getDist = function (p1, p2) { var _local1 = p1.x - p2.x; var _local2 = p1.y - p2.y; var _local3 = Math.sqrt((_local1 * _local1) + (_local2 * _local2)); return(_local3); }; Extractor.prototype.findParticle = function (x, y, ar) { var _local5 = 10000000000; var _local7 = null; for (var _local8 in ar) { var _local1 = ar[_local8]; var _local2 = x - _local1.x; var _local4 = y - _local1.y; var _local3 = (_local2 * _local2) + (_local4 * _local4); if (_local3 < _local5) { _local5 = _local3; _local7 = _local1; } } return(_local7); }; MovieClip.prototype.getMC = function (id) { var _local2 = this; if (_local2.lastDepth) { _local2.lastDepth++; } else { _local2.lastDepth = 1; } var _local4 = (id + "Instance") + _local2.lastDepth; var _local3 = _local2.attachMovie(id, _local4, _local2.lastDepth); if (_local3) { return(_local3); } return(false); }; MCParticle.extend(Particle2D); PEngine2D.prototype.addConstraint = function (c) { this.constraints.push(c); }; PEngine2D.prototype.addAngledConstraint = function (c) { this.angledConstraints.push(c); }; PEngine2D.prototype.addParticle = function (p) { var _local2 = this; if (_local2.particles.length > _local2.MAXPARTICLES) { _local2.removeParticle(0); } _local2.particles.push(p); }; PEngine2D.prototype.removeParticle = function (index) { var _local2 = this.particles[index]; _local2.mc.removeMovieClip(); this.particles.splice(index, 1); }; PEngine2D.prototype.verlet = function () { var _local5 = this.timeFactor; var _local7 = this.particles; var _local6 = Math.pow(this.fric, _local5); for (var _local8 in _local7) { var _local2 = _local7[_local8]; var _local3 = _local2.x; var _local4 = _local2.y; _local2.x = _local2.x + ((_local2.x - _local2.oldx) * _local6); _local2.y = _local2.y + (((_local2.y - _local2.oldy) * _local6) + ((this.gravity * _local5) * _local5)); _local2.oldx = _local3; _local2.oldy = _local4; } }; PEngine2D.prototype.constrain = function () { var _local2 = this; var _local3 = _local2.constraints; var _local4 = _local2.angledConstraints; for (var _local5 in _local4) { _local2.satisfyAngConstraint(_local4[_local5]); } for (var _local5 in _local3) { _local2.satisfyConstraint(_local3[_local5]); } }; PEngine2D.prototype.satisfyConstraint = function (c) { var _local2 = c.p1; var _local1 = c.p2; var _local13 = c.restLength; var _local4 = _local2.x - _local1.x; var _local5 = _local2.y - _local1.y; var _local3 = Math.sqrt((_local4 * _local4) + (_local5 * _local5)); var _local9 = _local2.mass + _local1.mass; var _local11 = _local2.mass / _local9; var _local12 = _local1.mass / _local9; rl2 = _local3 + ((_local13 - _local3) * 1); var _local8 = ((_local3 - rl2) / _local3) * 0.5; var _local6 = _local8 * _local11; var _local7 = _local8 * _local12; _local2.x = _local2.x - (_local4 * _local7); _local2.y = _local2.y - (_local5 * _local7); _local1.x = _local1.x + (_local4 * _local6); _local1.y = _local1.y + (_local5 * _local6); }; PEngine2D.prototype.collision = function () { var _local9 = this.particles; var _local8 = this.track.balls; for (var _local10 in _local9) { var _local5 = _local9[_local10]; for (var _local10 in _local8) { var _local2 = _local8[_local10]; var _local3 = _local5.x - _local2.x; var _local4 = _local5.y - _local2.y; var _local7 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); var _local6 = _local2.rad + _local5.rad; if (_local7 < _local6) { _local3 = _local3 / _local7; _local4 = _local4 / _local7; _local5.x = _local2.x + (_local3 * _local6); _local5.y = _local2.y + (_local4 * _local6); } } } }; PEngine2D.prototype.update = function () { var _local3 = this; _local3.timeFactor = _local3.getTimeFactor(); _local3.verlet(); _local3.hold(); var _local2 = 0; while (_local2 < 2) { _local3.constrain(); _local3.collision(); _local2++; } }; PEngine2D.prototype.hold = function () { var _local4 = this; var _local5 = _root; if (_local4.onHold != null) { for (var _local6 in _local4.onHold) { var _local3 = _local4.onHold[_local6]; _local3.x = _local3.x + ((_local5._xmouse - _local3.x) * 0.3); _local3.y = _local3.y + ((_local5._ymouse - _local3.y) * 0.3); } } }; PEngine2D.prototype.forces = function () { var _local2 = this.particles; for (var _local3 in _local2) { } }; PEngine2D.prototype.getTimeFactor = function () { var _local2 = this; var _local4 = getTimer(); var _local3 = _local4 - _local2.oldTime; _local2.oldTime = _local4; if (_local3 > 40) { _local3 = 40; } return(_local3 * _local2.speed); }; PEngine2D.prototype.paint = function () { var _local3 = this.particles; for (var _local4 in _local3) { var _local2 = _local3[_local4]; _local2.mc._x = _local2.x; _local2.mc._y = _local2.y; } }; PEngine2D.prototype.paintLines = function () { var _local5 = this.angledConstraints; var _local10 = _root; _local10.clear(); _local10.lineStyle(20, 16711680, 30); for (var _local11 in _local5) { var _local4 = _local5[_local11].p1; var _local3 = _local5[_local11].p2; var _local6 = _local4.x; var _local8 = _local4.y; var _local7 = _local3.x; var _local9 = _local3.y; _local10.moveTo(_local6, _local8); _local10.lineTo(_local7, _local9); } }; PEngine2D.prototype.shake = function () { var _local2 = this; for (var _local3 in _local2.particles) { _local2.particles[_local3].x = _local2.particles[_local3].x + ((Math.random() - Math.random()) * 45); _local2.particles[_local3].y = _local2.particles[_local3].y + (((Math.random() - Math.random()) * 25) - 25); } }; PEngine2D.prototype.satisfyAngConstraint = function (c) { var _local3 = c; var _local4 = _local3.p1; var _local5 = _local3.p2; var _local15 = _local3.p3; var _local6 = Math.atan2(_local5.y - _local4.y, _local5.x - _local4.x); var _local9 = Math.atan2(_local15.y - _local5.y, _local15.x - _local5.x); var _local1 = _local6 - _local9; while (_local1 > 3.141593) { _local1 = _local1 - 6.283185; } while (_local1 < -3.141593) { _local1 = _local1 + 6.283185; } var _local13 = _local3.restLength; var _local17 = _local4.mass + _local5.mass; var _local16 = _local4.mass / _local17; var _local12 = _local5.mass / _local17; var _local7 = 0; var _local14 = (_local3.maxang + _local3.minang) / 2; if (_local3.inversed) { if ((_local1 > _local3.minang) && (_local1 < _local14)) { _local7 = _local3.minang - _local1; } if ((_local1 < _local3.maxang) && (_local1 > _local14)) { _local7 = _local3.maxang - _local1; } } else { var _local11 = (_local3.maxang - _local3.minang) / 2; var _local8 = (_local3.maxang + _local3.minang) / 2; var _local2 = _local8 - _local1; while (_local2 > 3.141593) { _local2 = _local2 - 6.283185; } while (_local2 < -3.141593) { _local2 = _local2 + 6.283185; } if (_local2 > _local11) { _local7 = _local2 - _local11; } else if (_local2 < (-_local11)) { _local7 = _local2 + _local11; } else { _local7 = 0; } } var _local10 = (_local7 * 0.3) + _local6; var _local18 = _local4.x + ((_local5.x - _local4.x) * _local12); var _local19 = _local4.y + ((_local5.y - _local4.y) * _local12); _local4.x = _local18 + ((Math.cos(_local10 + 3.141593) * _local13) * _local12); _local4.y = _local19 + ((Math.sin(_local10 + 3.141593) * _local13) * _local12); _local5.x = _local18 + ((Math.cos(_local10) * _local13) * _local16); _local5.y = _local19 + ((Math.sin(_local10) * _local13) * _local16); }; PEngine2D.prototype.useMuscle = function (c) { var _local1 = c.p1; var _local2 = c.p2; var _local14 = _local2.x - _local1.x; var _local12 = _local2.y - _local1.y; var _local13 = Math.atan2(_local12, _local14); var _local7 = _local1.mass + _local2.mass; var _local11 = _local1.mass / _local7; var _local5 = _local2.mass / _local7; var _local10 = _local5 * c.restLength; var _local6 = _local11 * c.restLength; var _local8 = _local1.x + ((_local2.x - _local1.x) * _local5); var _local9 = _local1.y + ((_local2.y - _local1.y) * _local5); var _local3 = c.power + _local13; _local1.x = _local8 + (Math.cos(_local3 + 3.141593) * _local10); _local1.y = _local9 + (Math.sin(_local3 + 3.141593) * _local10); _local2.x = _local8 + (Math.cos(_local3) * _local6); _local2.y = _local9 + (Math.sin(_local3) * _local6); }; PEngine2D.prototype.hackContraint = function (c) { var _local4 = c; var _local5 = _local4.p1; var _local6 = _local4.p2; var _local15 = _local4.p3; var _local7 = Math.atan2(_local6.y - _local5.y, _local6.x - _local5.x); var _local10 = Math.atan2(_local15.y - _local6.y, _local15.x - _local6.x); var _local2 = _local7 - _local10; while (_local2 > 3.141593) { _local2 = _local2 - 6.283185; } while (_local2 < -3.141593) { _local2 = _local2 + 6.283185; } var _local13 = _local4.restLength; var _local17 = _local5.mass + _local6.mass; var _local16 = _local5.mass / _local17; var _local12 = _local6.mass / _local17; var _local8 = 0; var _local20 = (_local4.maxang + _local4.minang) / 2; if (_local4.inversed) { if ((_local2 > _local4.minang) && (_local2 < _local20)) { _local8 = _local4.minang - _local2; } if ((_local2 < _local4.maxang) && (_local2 > _local20)) { _local8 = _local4.maxang - _local2; } } else { var _local11 = (_local4.maxang - _local4.minang) / 2; var _local9 = (_local4.maxang + _local4.minang) / 2; var _local3 = _local9 - _local2; while (_local3 > 3.141593) { _local3 = _local3 - 6.283185; } while (_local3 < -3.141593) { _local3 = _local3 + 6.283185; } if (_local3 > _local11) { _local8 = _local3 - _local11; } else if (_local3 < (-_local11)) { _local8 = _local3 + _local11; } else { _local8 = 0; } } var _local14 = (_local8 * 0.3) + _local7; var _local18 = _local5.x + ((_local6.x - _local5.x) * _local12); var _local19 = _local5.y + ((_local6.y - _local5.y) * _local12); _local5.x = _local18 + ((Math.cos(_local14 + 3.141593) * _local13) * _local12); _local5.y = _local19 + ((Math.sin(_local14 + 3.141593) * _local13) * _local12); _local5.y = ((_local5.y > this.maxy) ? (this.maxy) : (_local5.y)); _local6.x = _local18 + ((Math.cos(_local14) * _local13) * _local16); _local6.y = _local19 + ((Math.sin(_local14) * _local13) * _local16); _local6.y = ((_local6.y > this.maxy) ? (this.maxy) : (_local6.y)); }; _root.attachMovie("guy", "guy", 1); _root._x = Stage.width * 0.5; _root._y = Stage.height * 0.5;
Frame 2
PEng = new PEngine2D(); E = new Extractor(); E.extract(_root.guy); var ukko = _root.createEmptyMovieClip("ukko", 1); for (var i in E.particles) { var pa = E.particles[i]; var mc = ukko.getMC("ball"); var p = new MCParticle(pa.x, pa.y, mc); pa.matchingParticle = p; p.mass = pa.mass; p.mc._xscale = (p.mc._yscale = p.mass * 100); p.rad = p.mass * 12; PEng.addParticle(p); } for (var i in E.skin.parts) { var pa = E.skin.parts[i]; pa.p1 = pa.p1.matchingParticle; pa.p2 = pa.p2.matchingParticle; } for (var i in E.constraints) { var c = E.constraints[i]; if (c.isAngled) { var nc = new AngledConstraint(c.p1.matchingParticle, c.p2.matchingParticle, c.restLength, c.p3.matchingParticle, c.minang, c.maxang); if (c.inversed == true) { nc.inversed = true; } PEng.addAngledConstraint(nc); continue; } var nc = new Constraint(c.p1.matchingParticle, c.p2.matchingParticle, c.restLength); PEng.addConstraint(nc); } var track = new Track(); track.create(); PEng.track = track; xv = (yv = 0); var skin = E.skin; _root.onEnterFrame = function () { var _local2 = _root; PEng.update(); track.update(); skin.draw(); if ((PEng.onHold == null) || (PEng.onHold.length == 0)) { xv = xv + ((((Stage.width * 0.5) - ((PEng.particles[0].x * _local2._xscale) * 0.01)) - _local2._x) * 0.05); yv = yv + (((((Stage.height * 0.5) - ((PEng.particles[0].y * _local2._yscale) * 0.01)) - 100) - _local2._y) * 0.05); xv = xv * 0.8; yv = yv * 0.8; _local2._x = _local2._x + xv; _local2._y = _local2._y + yv; } if (Key.isDown(39)) { PEng.speed = PEng.speed + 0.01; PEng.speed = ((PEng.speed > 3) ? 3 : (PEng.speed)); } if (Key.isDown(37)) { PEng.speed = PEng.speed - 0.01; PEng.speed = PEng.speed * (PEng.speed > 0); } }; stop(); _root.onMouseDown = function () { var _local5 = []; var _local7 = _root._xmouse; var _local6 = _root._ymouse; for (var _local8 in PEng.particles) { var _local2 = PEng.particles[_local8]; var _local3 = _local7 - _local2.x; var _local4 = _local6 - _local2.y; if (((_local3 * _local3) + (_local4 * _local4)) < 1500) { _local5.push(_local2); } } PEng.onHold = _local5; }; _root.onMouseUp = function () { PEng.onHold = null; };
Instance of Symbol 2 MovieClip "knee1" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.9; }
Instance of Symbol 2 MovieClip "foot1" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.8; }
Instance of Symbol 2 MovieClip "knee2" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.9; }
Instance of Symbol 2 MovieClip "foot2" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.8; }
Instance of Symbol 2 MovieClip "pants" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 1.1; }
Instance of Symbol 2 MovieClip "stomach" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 1; }
Instance of Symbol 2 MovieClip "head" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 1; }
Instance of Symbol 2 MovieClip "arm2" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 2 MovieClip "hand2" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 2 MovieClip "arm1" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 2 MovieClip "hand1" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 2 MovieClip "neck" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.5; this.maxang = 1; this.p3 = _parent.head; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -1; this.maxang = 0.5; this.p3 = _parent.stomach; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.6; this.p3 = _parent.neck; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.6; this.maxang = 0.1; this.p3 = _parent.hand1; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.6; this.maxang = 0.1; this.p3 = _parent.hand2; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.6; this.p3 = _parent.neck; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.4; this.maxang = 0.4; this.p3 = _parent.pants; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.4; this.maxang = 0.4; this.p3 = _parent.neck; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.3; this.p3 = _parent.foot1; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.3; this.maxang = 0.1; this.p3 = _parent.pants; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.3; this.p3 = _parent.foot2; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.3; this.maxang = 0.1; this.p3 = _parent.pants; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.3; this.maxang = 2.1; this.p3 = _parent.stomach; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.1; this.maxang = 0.3; this.p3 = _parent.knee2; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.3; this.maxang = 2.1; this.p3 = _parent.stomach; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.1; this.maxang = 0.3; this.p3 = _parent.knee1; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = 0; this.maxang = 1.570796; this.p3 = _parent.stomach; this.inversed = true; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = 0; this.maxang = 1.570796; this.p3 = _parent.stomach; this.inversed = true; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -1.570796; this.maxang = 0; this.p3 = _parent.arm2; this.inversed = true; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -1.570796; this.maxang = 0; this.p3 = _parent.arm1; this.inversed = true; }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:5
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:5
Symbol 5 MovieClip [guy]Uses:2 4
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip [line]Uses:6
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10
Symbol 10 MovieClip [ball]Uses:9
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13
Symbol 13 MovieClip [hand]Uses:12
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:16
Symbol 16 MovieClip [leg]Uses:15
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClip [arm]Uses:18
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:22
Symbol 22 MovieClip [head]Uses:21
Symbol 23 BitmapUsed by:25
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:23 24Used by:26
Symbol 26 MovieClip [stomach]Uses:25
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:29
Symbol 29 MovieClip [chest]Uses:28
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:32
Symbol 32 MovieClip [thigh]Uses:31

Instance Names

"knee1"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"foot1"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"knee2"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"foot2"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"pants"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"stomach"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"head"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"arm2"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"hand2"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"arm1"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"hand1"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"neck"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 5 as "guy"
ExportAssets (56)Timeline Frame 1Symbol 7 as "line"
ExportAssets (56)Timeline Frame 1Symbol 10 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 13 as "hand"
ExportAssets (56)Timeline Frame 1Symbol 16 as "leg"
ExportAssets (56)Timeline Frame 1Symbol 19 as "arm"
ExportAssets (56)Timeline Frame 1Symbol 22 as "head"
ExportAssets (56)Timeline Frame 1Symbol 26 as "stomach"
ExportAssets (56)Timeline Frame 1Symbol 29 as "chest"
ExportAssets (56)Timeline Frame 1Symbol 32 as "thigh"




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Created: 31/3 -2019 00:35:39 Last modified: 31/3 -2019 00:35:39 Server time: 01/05 -2024 22:41:17