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dead drunk 1.5.swf

This is the info page for
Flash #85341

(Click the ID number above for more basic data on this flash file.)


Text
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<p align="center"><font face="Arial" size="12" color="#666666" letterSpacing="0.000000" kerning="0">Loading</font></p>

<p align="center"><font face="Arial" size="12" color="#666666" letterSpacing="0.000000" kerning="0">Loading</font></p>

Dead Drunk v1.5

Continue

Continue

Restart

Restart

by .:Eric Gurt:.

Moving: ARROWS + SPACE
Restart: ENTER

<p align="center"><font face="Arial" size="10" color="#006600" letterSpacing="0.000000" kerning="0">Connecting to main server...</font></p>

<p align="left"><font face="Arial" size="10" color="#003399" letterSpacing="0.000000" kerning="0"><a href="http://www.gevanni.com/projects/net_api/dd.html" target = "_blank">Visit game page &gt;&gt;&gt;</a></font></p>

...

<p align="center"><font face="Arial" size="10" color="#003399" letterSpacing="0.000000" kerning="0"><a href="http://www.ladygaga.com" target = "_blank">Music by Lady GaGa</a></font></p>

Once a sysadmin has spent the entire day to
work with the server... Many cigars were
smoked and beer drink... But the day ended,
and sysadmin go home...

SKIP

SKIP

SYSTEM
LOST

Do accelerate before
jumping

You are crazy if you
trying to jump out of
here

Rotate your body in air
with arrow buttons

Don't hurry

Run, jump, jump, jump...

Secret area :)

X_X

hmmm....

...

CheckPoint

29

Unconscious

Menu

Menu

Menu

Restart

Restart

Restart

.5x

1x

1.5x

2x

You succesfully arrived to home
Thanks for playing this SO STUPID game!

ActionScript [AS1/AS2]

Frame 1
function zn(a) { if (isNaN(a) || (undefined == a)) { return(0); } return(a); } function firtim() { totalseconds = totalseconds + 1; waitfor = Math.round((totalseconds / (_root.getBytesLoaded() + (((((zn(main_music1.getBytesLoaded()) + zn(main_music2.getBytesLoaded())) + zn(main_music3.getBytesLoaded())) + zn(main_music4.getBytesLoaded())) + zn(main_music5.getBytesLoaded())) + zn(main_music.getBytesLoaded())))) * ((_root.getBytesTotal() + (((((zn(main_music1.getBytesTotal()) + zn(main_music2.getBytesTotal())) + zn(main_music3.getBytesTotal())) + zn(main_music4.getBytesTotal())) + zn(main_music5.getBytesTotal())) + zn(main_music.getBytesTotal()))) - (_root.getBytesLoaded() + (((((zn(main_music1.getBytesLoaded()) + zn(main_music2.getBytesLoaded())) + zn(main_music3.getBytesLoaded())) + zn(main_music4.getBytesLoaded())) + zn(main_music5.getBytesLoaded())) + zn(main_music.getBytesLoaded()))))); if (waitfor < 60) { _root.loa2.htmlText = waitfor + " seconds"; } else if ((waitfor / 60) < 60) { _root.loa2.htmlText = ((Math.floor(waitfor / 60) + " minutes ") + (waitfor - (Math.floor(waitfor / 60) * 60))) + " seconds"; } } _lockroot = true; _root.fg2._alpha = 0; _root.gotoAndStop(1); var my_so = SharedObject.getLocal("dead_drunk_13b"); if (_root.my_so.data.snd == undefined) { _root.my_so.data.snd = 1; } if (_root.my_so.data.myname == undefined) { _root.my_so.data.myname = "Type Your Name Here"; } _root.kongregateServices.connect(); lasts = 0; times = 0; someListener = new Object(); Mouse.addListener(someListener); totalseconds = 0; fir = setInterval(firtim, 1000); _root.onEnterFrame = function () { cur = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (cur != lasts) { times = 10; } else { times = times - 1; } if (times > 0) { _root.loa.htmlText = ("<font color=\"#AAAAAA\"><B>.:</B></font> " + cur) + " <font color=\"#AAAAAA\"><B>:.</B></font>"; } else if (times > -5) { _root.loa.htmlText = ("<font color=\"#CCCCCC\"><B>.:</B></font> " + cur) + " <font color=\"#CCCCCC\"><B>:.</B></font>"; } else if (times > -40) { _root.loa.htmlText = ("<B>.:</B> " + cur) + " <B>:.</B>"; } else { _root.loa.htmlText = ("<font color=\"#FF0000\"><B>.:</B></font> " + cur) + " <font color=\"#FF0000\"><B>:.</B></font>"; } lasts = cur; if (_root.getBytesLoaded() == _root.getBytesTotal()) { clearInterval(fir); _root.fg2._alpha = _root.fg2._alpha + 2; if (_root.fg2._alpha > 100) { _root.gotoAndStop(2); } } };
Frame 2
function RQ_Prepare() { _root.lastreq = _root.score_server; _root.tasks = 0; } function RQ_Set(a, b) { _root.lastreq = _root.lastreq + (((((((((("op" + _root.tasks) + "=set&var") + _root.tasks) + "=") + a) + "&val") + _root.tasks) + "=") + b) + "&"); _root.tasks++; } function RQ_Get(a, b) { _root.lastreq = _root.lastreq + (((((((((("op" + _root.tasks) + "=get&var") + _root.tasks) + "=") + a) + "&val") + _root.tasks) + "=") + b) + "&"); _root.tasks++; } function RQ_Param(a, b) { _root.lastreq = _root.lastreq + (((a + "=") + b) + "&"); } function RQ_Send(a) { _root.lastreq = _root.lastreq + ("tot=" + _root.tasks); callafter = a; _root.busy = true; my_xml2.load(_root.lastreq); } if (_root.getBytesLoaded() != _root.getBytesTotal()) { _root.gotoAndStop(1); } _root.score_server = "http://www.gevanni.com/projects/net_api/index.php?"; var my_xml2 = new XML(); System.useCodepage = true; my_xml2.ignoreWhite = true; _root.busy = false; _root.lastreq = ""; _root.tasks = 0; _root.myid = -1; callafter = function () { }; _root.ping_last = 1; _root.ping = 0; my_xml2.onLoad = function (success) { _root.ping_last = _root.ping; _root.ping = 0; if (success) { _root.busy = false; curpl = 1; i = 0; while (i < my_xml2.childNodes.length) { if (my_xml2.childNodes[i].nodeName == "getset") { Set(my_xml2.childNodes[i].attributes.varr, my_xml2.childNodes[i].attributes.val); } if (my_xml2.childNodes[i].nodeName == "trace") { } if (my_xml2.childNodes[i].nodeName == "plpos") { i2 = 0; while (i2 < 11) { if (_root.ax_next[i2 + (curpl * 11)] == undefined) { _root.ax[i2 + (curpl * 11)] = my_xml2.childNodes[i].attributes["ax" + i2] * 1; _root.ay[i2 + (curpl * 11)] = my_xml2.childNodes[i].attributes["ay" + i2] * 1; } _root.ax[i2 + (curpl * 11)] = _root.ax_next[i2 + (curpl * 11)]; _root.ay[i2 + (curpl * 11)] = _root.ay_next[i2 + (curpl * 11)]; _root.ax_next[i2 + (curpl * 11)] = my_xml2.childNodes[i].attributes["ax" + i2] * 1; _root.ay_next[i2 + (curpl * 11)] = my_xml2.childNodes[i].attributes["ay" + i2] * 1; if (_root.ping_last > 0) { _root.atox[i2 + (curpl * 11)] = (_root.ax_next[i2 + (curpl * 11)] - _root.ax[i2 + (curpl * 11)]) / _root.ping_last; _root.atoy[i2 + (curpl * 11)] = (_root.ay_next[i2 + (curpl * 11)] - _root.ay[i2 + (curpl * 11)]) / _root.ping_last; _root.Init_a_moving(i2 + (curpl * 11)); } else { _root.atox[i2 + (curpl * 11)] = 0; _root.atoy[i2 + (curpl * 11)] = 0; } _root.aio[i2 + (curpl * 11)] = true; i2++; } _root.game["pl" + curpl].hea2 = my_xml2.childNodes[i].attributes.hea; _root.game["pl" + curpl].nm = my_xml2.childNodes[i].attributes.nm; _root.game["pl" + curpl]._visible = true; curpl++; } i++; } _root.console.text = _root.console.text + "[data_get]"; i = curpl; while (i < pltot) { _root.game["pl" + i]._visible = false; i++; } callafter.call(); _root.conn.htmlText = "<font color=\"660000\">Connected</font>"; } else { _root.conn.htmlText = "<font color=\"660000\">Can`t connect to server. </font><a target=\"_blank\" href=\"http://www.gevanni.com/projects/net_api/dd.html\"><font color=\"000066\">Click here to multiplayer.</font></a>"; } }; RQ_Prepare(); RQ_Get("x_init", "_root.myid"); RQ_Send(function () { }); _root.stop(); gaction = 0; _root.muz.onRelease = function () { if (_root.muz._currentframe == 3) { _root.muz.gotoAndStop(2); } else { _root.muz.gotoAndStop(3); } }; _root.onEnterFrame = function () { if (gaction == 0) { if (_root.fg2._alpha > 0) { _root.fg2._alpha = _root.fg2._alpha - 2; _root.fg2._visible = true; } else { _root.fg2._visible = false; gaction = -1; } } if (gaction == 1) { if (_root.fg2._alpha < 100) { _root.fg2._alpha = _root.fg2._alpha + 2; _root.fg2._visible = true; } else { _root.gotoAndStop(3); gaction = -1; } } _root.start.onRelease = function () { gaction = 1; }; _root.start2.onRelease = function () { _root.my_so.clear(); _root.my_so.data.myname = "Type Your Name Here"; gaction = 1; }; _root.loa.text = ("Loading: " + Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)) + "%"; };
Frame 3
_root.stop(); _root.onEnterFrame = function () { }; _root.mmm.start.onRelease = function () { if (_root.mmm._currentframe < 280) { _root.mmm.gotoAndPlay(280); } };
Frame 4
function Init_a_moving(aa) { ready = true; ii = 0; while ((ii < _root.othera_tot) && (ready == true)) { if (aa == _root.othera_a[ii]) { ready = false; } ii++; } if (ready) { _root.othera_a[_root.othera_tot] = aa; _root.othera_tot++; } } function LinkMcTo(mc, ch, pan, flip, scale) { mcto_mc[mcto_tot] = mc; mcto_ch[mcto_tot] = ch; mcto_an[mcto_tot] = pan; mcto_filp[mcto_tot] = flip; mcto_scale[mcto_tot] = scale; mcto_tot++; } function Dist2D(p1x, p1y, p2x, p2y) { return(Math.sqrt(Math.pow(p1x - p2x, 2) + Math.pow(p1y - p2y, 2))); } function Effect(x, y, type, param1, param2) { if (type == 0) { duplicateMovieClip (_root.game.blood, "bl" + eff, 100 + eff); } if (type == 1) { duplicateMovieClip (_root.game.drop, "bl" + eff, 100 + eff); } _root.game["bl" + eff]._x = x; _root.game["bl" + eff]._y = y; if (type == 0) { _root.game["bl" + eff]._rotation = param1; _root.game["bl" + eff]._xscale = 100 + (param2 * 10); } if (type == 1) { _root.game["bl" + eff].power = param1; } eff++; if (eff > 128) { eff = 0; } } function Draw() { i = 0; while (i < mantot) { _root.game["pl" + i]._x = 0; _root.game["pl" + i]._y = 0; i++; } i = 0; while (i < mcto_tot) { if (mcto_mc[i]._parent._visible == true) { if ((aio[chP[mcto_ch[i]]] == true) || (aio[chC[mcto_ch[i]]] == true)) { mcto_mc[i]._xscale = Math.abs(mcto_mc[i]._xscale) * mcto_filp[i]; mcto_mc[i]._x = ax[chP[mcto_ch[i]]]; mcto_mc[i]._y = ay[chP[mcto_ch[i]]]; an = mcto_an[i] - ((Math.atan2(ax[chP[mcto_ch[i]]] - ax[chC[mcto_ch[i]]], ay[chP[mcto_ch[i]]] - ay[chC[mcto_ch[i]]]) / Math.PI) * 180); mcto_mc[i]._rotation = an; if (mcto_scale[i]) { mcto_mc[i]._yscale = Dist2D(ax[chP[mcto_ch[i]]], ay[chP[mcto_ch[i]]], ax[chC[mcto_ch[i]]], ay[chC[mcto_ch[i]]]); } } } i++; } } function CreatePoint(x, y, sx, sy, rad) { ax[atotal] = x; ay[atotal] = y; ax_next[atotal] = undefined; ay_next[atotal] = undefined; atox[atotal] = sx; atoy[atotal] = sy; aio[atotal] = false; if (rad != undefined) { arad[atotal] = rad; } else { arad[atotal] = 0; } atotal++; return(atotal - 1); } function Connect(a, a2, type, di, power) { chP[chtotal] = a; chC[chtotal] = a2; if (di != undefined) { chdef[chtotal] = di; } else { chdef[chtotal] = Dist2D(ax[a], ay[a], ax[a2], ay[a2]); } if (power == undefined) { chdamp[chtotal] = 0.1; } else { chdamp[chtotal] = power * 0.1; } chtypa[chtotal] = type; chio[chtotal] = true; chtotal++; return(chtotal - 1); } function MkPlayer() { fst = CreatePoint(smx, smy, 0, 0); CreatePoint(smx - 2, smy + 7, 0, 0); CreatePoint(smx + 2, smy + 7, 0, 0); CreatePoint(smx - 4, smy + 12, 0, 0); CreatePoint(smx + 4, smy + 12, 0, 0); CreatePoint(smx, smy - 5, 0, 0); CreatePoint(smx, smy - 10, 0, 0); CreatePoint(smx - 5, smy - 5, 0, 0); CreatePoint(smx + 5, smy - 5, 0, 0); CreatePoint(smx - 10, smy - 5, 0, 0); CreatePoint(smx + 10, smy - 5, 0, 0); leg1 = Connect(fst + 0, fst + 1, 0); leg2 = Connect(fst + 0, fst + 2, 0); subleg1 = Connect(fst + 1, fst + 3, 0); subleg2 = Connect(fst + 2, fst + 4, 0); spine1 = Connect(fst + 0, fst + 5, 0); spine2 = Connect(fst + 6, fst + 5, 0); arm1 = Connect(fst + 5, fst + 7, 0); arm2 = Connect(fst + 5, fst + 8, 0); subarm1 = Connect(fst + 7, fst + 9, 0); subarm2 = Connect(fst + 8, fst + 10, 0); allleg1 = Connect(fst + 0, fst + 4, 1, undefined, 0.5); allleg2 = Connect(fst + 0, fst + 3, 1, undefined, 0.5); if (fst == 0) { legs = chdef[allleg1]; curlegs = legs; } Connect(fst + 0, fst + 6, 1, undefined, 1); Connect(fst + 1, fst + 2, 1, 2, 2); Connect(fst + 1, fst + 2, 2, 10, 1); Connect(fst + 3, fst + 4, 2, 10, 1); Connect(fst + 1, fst + 5, 1, 10, 1); Connect(fst + 2, fst + 5, 1, 10, 1); Connect(fst + 7, fst + 8, 1, 5, 1); duplicateMovieClip (_root.game.player, "pl" + mantot, 50 - mantot); if (mantot != 0) { _root.game["pl" + mantot]._visible = false; } else { _root.game["pl" + mantot].health.nm.text = _root.my_so.data.myname; } LinkMcTo(_root.game["pl" + mantot].body0.leg1, leg1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].body0.leg2, leg2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].body0.arm1, arm1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].body0.arm2, arm2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].body0.subleg1, subleg1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].body0.subleg2, subleg2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].body0.subarm1, subarm1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].body0.subarm2, subarm2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].body0.spine1, spine1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].body0.spine2, spine2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].body0.head, spine2, 0, 1); if (mantot == 0) { _root.game["pl" + mantot].gotoAndStop(1); } else { _root.game["pl" + mantot].gotoAndStop(2); } mantot++; } function VIS(a) { if (_root.fg.hitTest(ax[a] + _root.game._x, ay[a] + _root.game._y, false)) { return(true); } return(false); } _root._quality = "MEDIUM"; ax = new Array(); ay = new Array(); ax_next = new Array(); ay_next = new Array(); atox = new Array(); atoy = new Array(); aio = new Array(); aof = new Array(); arad = new Array(); legposang = 0; _root.game.player._visible = false; _root.game.easyphys._visible = false; if (_root.my_so.data.lsteps != undefined) { steps = _root.my_so.data.lsteps; } else { steps = 2; } _root.lastside = 1; _root.totaldrunk = 0; gravity = 0.03; bounce = 0.5; friction = 0.6; trytim = 0; chtypa = new Array(); chP = new Array(); chC = new Array(); chdef = new Array(); chdamp = new Array(); chio = new Array(); chtsilp = new Array(); atotal = 0; chtotal = 0; antotal = 0; mcto_tot = 0; mcto_ch = new Array(); mcto_mc = new Array(); mcto_an = new Array(); mcto_scale = new Array(); mcto_filp = new Array(); var othera_tot = 0; var othera_a = new Array(); _root.game.blood._visible = false; _root.game.drop._visible = false; _root.game.finzone._visible = false; eff = 0; _root.rise.onRelease = function () { gaction = 1; }; _root.rise2.onRelease = function () { gaction = 2; }; _root.speeds1.onRelease = function () { steps = 1; _root.my_so.data.lsteps = 1; }; _root.speeds2.onRelease = function () { steps = 2; _root.my_so.data.lsteps = 2; }; _root.speeds3.onRelease = function () { steps = 3; _root.my_so.data.lsteps = 3; }; _root.speeds4.onRelease = function () { steps = 4; _root.my_so.data.lsteps = 4; }; _root.game.colmap.lift.gotoAndPlay(140); _root.game.killzone._visible = false; hea = 100; i = 0; while (i < 6) { _root.game["spawn" + i]._visible = false; i++; } i = Math.floor(Math.random() * 5.999); smx = _root.game["spawn" + i]._x; smy = _root.game["spawn" + i]._y; if ((_root.my_so.data.hea != undefined) && (!isNaN(_root.my_so.data.hea))) { _root.hea = _root.my_so.data.hea; smx = _root.my_so.data.x; smy = _root.my_so.data.y; _root.totaldrunk = _root.my_so.data.totaldrunk; i = 0; while (i < 100) { if (_root.my_so.data["m" + i]) { _root.game["med" + i].gotoAndStop(1); } else { _root.game["med" + i].isnue = false; _root.game["med" + i].gotoAndStop(4); } i++; } } mantot = 0; pltot = 32; i = 0; while (i < pltot) { MkPlayer(); i++; } pltot++; hscreenX = 200; hscreenY = 100; gaction = 0; _root.game._x = Math.round((-ax[0]) + hscreenX); _root.game._y = Math.round((-ay[0]) + hscreenY); datasend = 0; _root.last_ping = 1; _root.ping = 0; _root.onEnterFrame = function () { if (_root.ping < _root.ping_last) { i = 0; while (i < _root.othera_tot) { if (Math.abs(_root.atox[_root.othera_a[i]]) < 4) { if (Math.abs(_root.atoy[_root.othera_a[i]]) < 4) { _root.ax[_root.othera_a[i]] = _root.ax[_root.othera_a[i]] + _root.atox[_root.othera_a[i]]; _root.ay[_root.othera_a[i]] = _root.ay[_root.othera_a[i]] + _root.atoy[_root.othera_a[i]]; } } i++; } } _root.ping = _root.ping + 1; datasend = datasend + 1; _root.my_so.data.myname = _root.game.pl0.health.nm.text; if ((myid != undefined) && (!isNaN(myid))) { if (datasend > 10) { if (!_root.busy) { datasend = 0; _root.RQ_Prepare(); i = 0; while (i < 11) { _root.RQ_Set((myid + "_p_ax") + i, Math.round(ax[i])); _root.RQ_Set((myid + "_p_ay") + i, Math.round(ay[i])); if ((((((i == 0) || (i == 3)) || (i == 4)) || (i == 6)) || (i == 9)) || (i == 10)) { _root.RQ_Set((myid + "_p_atox") + i, Math.round((atox[i] * 100) / steps) / 100); _root.RQ_Set((myid + "_p_atoy") + i, Math.round((atoy[i] * 100) / steps) / 100); } i++; } _root.RQ_Set(myid + "_p_nm", _root.game.pl0.health.nm.text); _root.RQ_Set(myid + "_p_hea", hea); _root.RQ_Set(myid + "_p_timeout", "TIME"); _root.RQ_Param("myid", myid); _root.RQ_Send(); } } } i = 0; while (i < pltot) { if (_root.game["pl" + i]._visible) { hh = 0; if (i == 0) { hh = hea; } else { hh = _root.game["pl" + i].hea2; } _root.game["pl" + i].health.hp._xscale = Math.max(Math.min(hh, 100), 0); if (i != 0) { _root.game["pl" + i].health.nm.text = _root.game["pl" + i].nm; } if ((_root.game["pl" + i].health._alpha > 0) && (hh <= -100)) { _root.game["pl" + i].health._alpha = _root.game["pl" + i].health._alpha - 5; } if ((_root.game["pl" + i].health._alpha < 100) && (hh > -100)) { _root.game["pl" + i].health._alpha = _root.game["pl" + i].health._alpha + 5; } if (_root.game["pl" + i].health._alpha > 0) { _root.game["pl" + i].health._x = Math.round(_root.game["pl" + i].body0.spine2._x); _root.game["pl" + i].health._y = Math.round(_root.game["pl" + i].body0.spine2._y) - 10; } } i++; } if (gaction == -1) { if (Key.isDown(13)) { gaction = 2; } } if (gaction == 0) { if (_root.fg._alpha > 0) { _root.fg._alpha = _root.fg._alpha - 2; _root.fg._visible = true; } else { _root.fg._visible = false; gaction = -1; } } if (gaction == 2) { if (_root.fg._alpha < 100) { _root.fg._alpha = _root.fg._alpha + 2; _root.fg._visible = true; } else { _root.gotoAndStop(2); _root.gotoAndStop(4); gaction = -1; } } if (gaction == 1) { if (_root.fg._alpha < 100) { _root.fg._alpha = _root.fg._alpha + 2; _root.fg._visible = true; } else { _root.kongregateStats.submit("Suicides", 1); _root.gotoAndStop(2); gaction = -1; } } if (gaction == 3) { if (_root.fg._alpha < 100) { _root.fg._alpha = _root.fg._alpha + 2; _root.fg._visible = true; } else { _root.totaldrunk = _root.totaldrunk + 1000; _root.kongregateScores.submit(_root.totaldrunk); _root.gotoAndStop(5); gaction = -1; } } if (hea > 0) { _root.thea.text = Math.ceil(hea) + " HP"; } else if (hea > -100) { _root.thea.text = "Unconscious"; } else { _root.thea.text = "Dead"; gaction = 2; } _root.game._x = Math.round((((-ax[0]) + hscreenX) + (_root.game._x * 10)) / 11); _root.game._y = Math.round((((-ay[0]) + hscreenY) + (_root.game._y * 10)) / 11); iter = 0; while (iter < steps) { if (hea > 0) { sleeptim = 300; } if (hea <= 0) { if (hea > -100) { sleeptim--; if (sleeptim < 0) { hea = hea + 1; } } } stand = false; if (_root.game.colmap.hitTest(_root.game._x + ax[3], (_root.game._y + ay[3]) + 2, true) || (_root.game.colmap.hitTest(_root.game._x + ax[4], (_root.game._y + ay[4]) + 2, true))) { stand = true; } if (atox[0] > 1) { stand = false; } if (trytim >= 20) { trytim++; if (trytim > 30) { trytim = 0; } } if (hea > 0) { if (Key.isDown(37)) { _root.lastside = -1; } if (Key.isDown(39)) { _root.lastside = 1; } if (Key.isDown(16)) { atoy[10] = atoy[10] - 0.2; atoy[9] = atoy[9] - 0.2; atox[10] = atox[10] + 0.2; atox[9] = atox[9] - 0.2; atoy[8] = atoy[8] - 0.2; atoy[7] = atoy[7] - 0.2; atoy[0] = atoy[0] + 0.8; } if (Key.isDown(17)) { if (canfire) { if (_root.lastside == 1) { if (ax[9] > ax[10]) { a = 9; } else { a = 10; } } else if (ax[9] < ax[10]) { a = 9; } else { a = 10; } atox[a] = atox[a] + (_root.lastside * 5); atox[5] = atox[5] - (_root.lastside * 4); canfire = false; } } else { canfire = true; } } if ((hea > 0) && (stand)) { if ((Math.abs(((ax[3] + ax[4]) / 2) - ax[0]) > 3) && (trytim < 20)) { if (Math.abs(((ax[3] + ax[4]) / 2) - ax[0]) > 6) { stand = false; } if (!stand) { trytim++; } if (ax[0] < ((ax[3] + ax[4]) / 2)) { side = -1; } else { side = 1; } koncur = 3; sybdister = 2; dister = 4; if (Math.abs(ax[0] - ax[3]) > Math.abs(ax[0] - ax[4])) { koncur = 4; dister = 3; sybdister = 1; } atox[dister] = atox[dister] + (side * 0.5); atox[sybdister] = atox[sybdister] - (side * 0.5); atoy[6] = atoy[6] - 0.2; atoy[5] = atoy[5] - 0.2; atoy[0] = atoy[0] + 0.2; if (ay[0] > ay[5]) { atox[0] = atox[0] - ((ax[0] - ax[5]) * 0.2); atox[5] = atox[5] + ((ax[0] - ax[5]) * 0.2); } if (ay[dister] > (ay[koncur] - 2)) { astoy[dister] = astoy[dister] - 0.2; astoy[sybdister] = astoy[sybdister] + 0.2; } else { astoy[dister] = astoy[dister] + 0.2; astoy[sybdister] = astoy[sybdister] - 0.2; } } } if (hea > 0) { if (Key.isDown(40)) { curlegs = legs / 4; atox[1] = atox[1] - ((ax[1] - ax[2]) * 0.1); atox[2] = atox[2] + ((ax[1] - ax[2]) * 0.1); } else { curlegs = legs; } } else { curlegs = legs; } chdef[allleg1] = curlegs; chdef[allleg2] = curlegs; if (ay[0] > ay[5]) { if (hea > 0) { if (stand) { if ((ax[0] - ax[5]) < 4) { atox[0] = atox[0] - ((ax[0] - ax[5]) * 0.3); atox[5] = atox[5] + ((ax[0] - ax[5]) * 0.3); } else { atox[0] = atox[0] - ((ax[0] - ax[5]) * 0.1); atox[5] = atox[5] + ((ax[0] - ax[5]) * 0.1); } atoy[3] = atoy[3] + 0.2; atoy[4] = atoy[4] + 0.2; atoy[1] = atoy[1] - 0.15; atoy[2] = atoy[2] - 0.15; atoy[0] = atoy[0] - 0.1; pw = 0.1; if (Key.isDown(39)) { atox[5] = atox[5] + 0.1; atoy[0] = atoy[0] + 0.1; atox[3] = atox[3] + (Math.sin(legposang) * pw); atoy[3] = atoy[3] + (Math.cos(legposang) * pw); atox[4] = atox[4] - (Math.sin(legposang) * pw); atoy[4] = atoy[4] - (Math.cos(legposang) * pw); legposang = legposang + 0.15; } if (Key.isDown(37)) { atox[5] = atox[5] - 0.1; atoy[0] = atoy[0] - 0.1; atox[3] = atox[3] - (Math.sin(legposang) * pw); atoy[3] = atoy[3] - (Math.cos(legposang) * pw); atox[4] = atox[4] + (Math.sin(legposang) * pw); atoy[4] = atoy[4] + (Math.cos(legposang) * pw); legposang = legposang - 0.15; } if (Key.isDown(32)) { if (lpressed) { atoy[0] = atoy[0] - 4; atoy[6] = atoy[6] - 5; atoy[5] = atoy[5] - 5; lpressed = false; } } else { lpressed = true; } } else { spx = 0; spy = 0; if (Key.isDown(38)) { spy = -1; } if (Key.isDown(40)) { spy = 1; } if (Key.isDown(37)) { spx = -1; } if (Key.isDown(39)) { spx = 1; } atox[0] = atox[0] - ((spx * 0.1) / steps); atoy[0] = atoy[0] - ((spy * 0.1) / steps); atox[6] = atox[6] + ((spx * 0.2) / steps); atoy[6] = atoy[6] + ((spy * 0.2) / steps); } } } if ((hea <= 0) && (hea > -100)) { if (Math.random() > 0.95) { atoy[5] = atoy[5] - 1; } } a = 0; while (a < 11) { if (a < 11) { aio[a] = true; } if (aio[a] == true) { ax[a] = ax[a] + atox[a]; ay[a] = ay[a] + atoy[a]; i = 1; while (i < pltot) { if (_root.game["pl" + i]._visible) { if (_root.game["pl" + i].body0.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { acy = 0; acx = 0; cols = 9; x = -1; while (x <= 1) { y = -1; while (y <= 1) { if (!_root.game["pl" + i].body0.hitTest((_root.game._x + ax[a]) + (x * 4), (_root.game._y + ay[a]) + (y * 4), true)) { acx = acx + x; acy = acy + y; cols = cols - 1; } y = y + 1; } x = x + 1; } if (_root.game["pl" + i].hea2 > 0) { atox[a] = atox[a] + (acx * 0.07); atoy[a] = atoy[a] + (acy * 0.07); if (((_root.game["pl" + i].body0.subleg1.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true) || (_root.game["pl" + i].body0.subleg2.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true))) || (_root.game["pl" + i].body0.subarm1.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true))) || (_root.game["pl" + i].body0.subarm2.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true))) { atox[a] = atox[a] + (acx * 0.05); atoy[a] = atoy[a] + (acy * 0.05); if (cols > 6) { if (a == 6) { hea = hea - (cols * 3); Effect(ax[a], ay[a], 0, 0, cols * 10); } } if (cols > 7) { if ((a == 1) || (a == 2)) { hea = hea - (cols * 1); Effect(ax[a], ay[a], 0, 0, cols * 3); } if ((a == 0) || (a == 5)) { hea = hea - (cols * 1); Effect(ax[a], ay[a], 0, 0, cols * 5); } } } } else { atox[a] = atox[a] + (acx * 0.1); atoy[a] = atoy[a] + (acy * 0.1); } } } i++; } if (a < 11) { if (_root.game.killzone.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { hea = -200; } if (_root.game.finzone.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { hea = 100; gaction = 3; _root.kongregateStats.submit("Levels passed", 1); } } di = Dist2D(atox[a], atoy[a], 0, 0); if (di > collision_tolerance) { atox[a] = atox[a] / (di * collision_tolerance); atoy[a] = atoy[a] / (di * collision_tolerance); } if (di > 30) { atox[a] = (atox[a] / di) * 30; atoy[a] = (atoy[a] / di) * 30; } atoy[a] = atoy[a] + gravity; if (arad[a] > 0) { arad[a] = 0; } if (_root.game.colmap.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { dd = 5; acy = 0; acx = 0; x = -1; while (x <= 1) { y = -1; while (y <= 1) { if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + (Math.abs(atox[a]) * x), (_root.game._y + ay[a]) + (Math.abs(atoy[a]) * y), true)) { acx = acx + x; acy = acy + y; } y = y + 1; } x = x + 1; } speed = 0.05; nostop = 0.75; lasttox = atox[a]; lasttoy = atoy[a]; if (_root.game.easyphys.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { speed = 0.2; } d = 0.05; while (d < 10) { if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + d, _root.game._y + ay[a], true)) { atox[a] = atox[a] + (d / nostop); ax[a] = ax[a] + (d * nostop); d = 10; normx = 1; normy = 0; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) - d, _root.game._y + ay[a], true)) { atox[a] = atox[a] - (d / nostop); ax[a] = ax[a] - (d * nostop); d = 10; normx = -1; normy = 0; } else if (!_root.game.colmap.hitTest(_root.game._x + ax[a], (_root.game._y + ay[a]) + d, true)) { atoy[a] = atoy[a] + (d / nostop); ay[a] = ay[a] + (d * nostop); d = 10; normx = 0; normy = 1; } else if (!_root.game.colmap.hitTest(_root.game._x + ax[a], (_root.game._y + ay[a]) - d, true)) { atoy[a] = atoy[a] - (d / nostop); ay[a] = ay[a] - (d * nostop); d = 10; normx = 0; normy = -1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + d, (_root.game._y + ay[a]) + d, true)) { atox[a] = atox[a] + (d / nostop); atoy[a] = atoy[a] + (d / nostop); ax[a] = ax[a] + (d * nostop); ay[a] = ay[a] + (d * nostop); d = 10; normx = 1; normy = 1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) - d, (_root.game._y + ay[a]) + d, true)) { atox[a] = atox[a] - (d / nostop); atoy[a] = atoy[a] + (d / nostop); ax[a] = ax[a] - (d * nostop); ay[a] = ay[a] + (d * nostop); d = 10; normx = -1; normy = 1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + d, (_root.game._y + ay[a]) - d, true)) { atox[a] = atox[a] + (d / nostop); atoy[a] = atoy[a] - (d / nostop); ax[a] = ax[a] + (d * nostop); ay[a] = ay[a] - (d * nostop); d = 10; normx = 1; normy = -1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) - d, (_root.game._y + ay[a]) - d, true)) { atox[a] = atox[a] - (d / nostop); atoy[a] = atoy[a] - (d / nostop); ax[a] = ax[a] - (d * nostop); ay[a] = ay[a] - (d * nostop); d = 10; normx = -1; normy = -1; } d = d + speed; } if (a < 11) { mnoj = 1; if ((a == 3) || (a == 4)) { mnoj = 0.4; } if (a == 6) { mnoj = 5; } lhea = hea; if (Math.abs(normx) > Math.abs(normy)) { hea = hea - (Math.floor(((Math.abs(lasttox) * 0.6) * mnoj) * nostop) * 10); } else { hea = hea - (Math.floor(((Math.abs(lasttoy) * 0.6) * mnoj) * nostop) * 10); } if ((lhea - hea) < mnoj) { hea = lhea; } if (Math.abs(normx) > Math.abs(normy)) { pwr = Math.abs(lasttox); } else { pwr = Math.abs(lasttoy); } if (pwr > 2) { if (Math.random() > 0.5) { _root.sou.gotoAndStop(2); } else { _root.sou.gotoAndStop(3); } } else if (pwr > 1.2) { if (Math.random() > 0.5) { _root.sou.gotoAndStop(4); } else { _root.sou.gotoAndStop(5); } } else if ((pwr > 1.1) || (lhea > hea)) { _root.sou.gotoAndStop(6); } if (lhea > hea) { if (Math.abs(normx) > Math.abs(normy)) { Effect(ax[a], ay[a], 0, 90, lhea - hea); } else { Effect(ax[a], ay[a], 0, 0, lhea - hea); } } } if (Math.abs(normx) > Math.abs(normy)) { atox[a] = atox[a] * 0.75; if (atoy[a] > 0) { atoy[a] = Math.max(atoy[a] - (friction * Math.abs(atox[a])), 0); } else { atoy[a] = Math.min(atoy[a] + (friction * Math.abs(atox[a])), 0); } } else if (Math.abs(normx) < Math.abs(normy)) { if (atox[a] > 0) { atox[a] = Math.max(atox[a] - (friction * Math.abs(atoy[a])), 0); } else { atox[a] = Math.min(atox[a] + (friction * Math.abs(atoy[a])), 0); } atoy[a] = atoy[a] * 0.75; } } } a++; } ch = 0; while (ch < 19) { dis = Dist2D(ax[chP[ch]], ay[chP[ch]], ax[chC[ch]], ay[chC[ch]]); bounce = 5 * chdamp[ch]; bnc = bounce * Math.abs(dis - chdef[ch]); if (dis < 1) { dis = 1; } if (chtypa[ch] == 3) { if ((dis > (chdef[ch] + 5)) || (dis < (chdef[ch] - 5))) { chtypa[ch] = 1; chdef[ch] = 0; } } if (chtypa[ch] == 4) { if ((dis > (chdef[ch] + 7)) || (dis < (chdef[ch] - 7))) { chtypa[ch] = 1; chdef[ch] = 0; } } if ((dis > chdef[ch]) && ((((chtypa[ch] == 0) || (chtypa[ch] == 3)) || (chtypa[ch] == 4)) || (chtypa[ch] == 2))) { atox[chC[ch]] = atox[chC[ch]] + (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chC[ch]] = atoy[chC[ch]] + (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); atox[chP[ch]] = atox[chP[ch]] - (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chP[ch]] = atoy[chP[ch]] - (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); } if ((dis < chdef[ch]) && ((((chtypa[ch] == 0) || (chtypa[ch] == 3)) || (chtypa[ch] == 4)) || (chtypa[ch] == 1))) { atox[chC[ch]] = atox[chC[ch]] - (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chC[ch]] = atoy[chC[ch]] - (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); atox[chP[ch]] = atox[chP[ch]] + (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chP[ch]] = atoy[chP[ch]] + (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); } if ((((chtypa[ch] == 0) || (chtypa[ch] == 3)) || (chtypa[ch] == 4)) && (chdamp[ch] >= 0.1)) { tarx = (ax[chP[ch]] + ax[chC[ch]]) / 2; tary = (ay[chP[ch]] + ay[chC[ch]]) / 2; ax[chP[ch]] = tarx + (((ax[chP[ch]] - tarx) * chdef[ch]) / dis); ay[chP[ch]] = tary + (((ay[chP[ch]] - tary) * chdef[ch]) / dis); ax[chC[ch]] = tarx + (((ax[chC[ch]] - tarx) * chdef[ch]) / dis); ay[chC[ch]] = tary + (((ay[chC[ch]] - tary) * chdef[ch]) / dis); } ch++; } iter++; } Draw(); };
Frame 5
gaction = 0; _root.rise.onRelease = function () { gaction = 1; }; _root.onEnterFrame = function () { if (gaction == 0) { if (_root.fg2._alpha > 0) { _root.fg2._alpha = _root.fg2._alpha - 2; _root.fg2._visible = true; } else { _root.fg2._visible = false; gaction = -1; } } if (gaction == 1) { if (_root.fg2._alpha < 100) { _root.fg2._alpha = _root.fg2._alpha + 2; _root.fg2._visible = true; } else { _root.gotoAndStop(2); gaction = -1; } } };
Symbol 22 MovieClip Frame 1
_root.dnd.text = "by .:Eric Gurt:."; _root.dtit.text = "Dead Drunk v1.5"; this.stop();
Symbol 27 MovieClip Frame 1
this.stop(); if (_root.my_so.data.snd == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(3); }
Symbol 27 MovieClip Frame 2
_root.my_so.data.snd = 1;
Symbol 27 MovieClip Frame 3
_root.my_so.data.snd = 2;
Symbol 38 MovieClip Frame 310
_root.gotoAndStop(4);
Symbol 58 MovieClip Frame 1
this.gotoAndStop(1); this.frm = 1; this.onEnterFrame = function () { this.frm = this.frm + (_root.steps / 2); this.gotoAndStop(Math.round(this.frm)); if (this.frm > 633) { this.frm = 1; } };
Symbol 64 MovieClip Frame 1
this.gotoAndStop(1); this.frm = 1; this.onEnterFrame = function () { this.frm = this.frm + (_root.steps / 2); this.gotoAndStop(Math.round(this.frm)); if (this.frm > 320) { this.frm = 1; } };
Symbol 69 MovieClip Frame 1
this.gotoAndStop(1); this.frm = 1; this.onEnterFrame = function () { this.frm = this.frm + (_root.steps / 2); this.gotoAndStop(Math.round(this.frm)); if (this.frm >= 20) { this.frm = 1; } };
Symbol 87 MovieClip Frame 1
if ((this + "") != "_level0.game.blood") { _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); this.onEnterFrame = function () { if (!_root.game.colmap.hitTest(this._x + _root.game._x, this._y + _root.game._y, true)) { this.gotoAndStop(41); } }; } else { this.stop(); }
Symbol 87 MovieClip Frame 40
this.stop();
Symbol 87 MovieClip Frame 41
this.stop(); this.onEnterFrame = function () { };
Symbol 92 MovieClip Frame 1
this.stop(); this.picked = false; this.bstate = 0; this.power = 0; this.vikid = false; this.isnue = true; this.nearer = 9; this.onEnterFrame = function () { if (!picked) { if ((((_root.Dist2D(_root.ax[9], _root.ay[9], this._x, this._y) < 15) || (_root.Dist2D(_root.ax[10], _root.ay[10], this._x, this._y) < 15)) && (_root.hea > 0)) || ((((_root.Dist2D(_root.ax[9], _root.ay[9], this._x, this._y) < 20) || (_root.Dist2D(_root.ax[10], _root.ay[10], this._x, this._y) < 20)) && (_root.hea <= 0)) && (_root.hea > -100))) { if ((_root.Dist2D(_root.ax[9], _root.ay[9], this._x, this._y) < 3) || (_root.Dist2D(_root.ax[10], _root.ay[10], this._x, this._y) < 3)) { this.picked = true; this.isnue = false; _root.totaldrunk++; _root.kongregateStats.submit("Drunk bottles", 1); _root.kongregateScores.submit(_root.totaldrunk); } else { this.nearer = 9; if (_root.Dist2D(_root.ax[10], _root.ay[10], this._x, this._y) < _root.Dist2D(_root.ax[9], _root.ay[9], this._x, this._y)) { this.nearer = 10; } this.power = 2; dis = _root.Dist2D(_root.ax[this.nearer], _root.ay[this.nearer], this._x, this._y); if (dis < 1) { dis = 1; } if (_root.hea > -100) { if (dis < 5) { _root.atox[this.nearer] = _root.atox[this.nearer] + (((((this._x - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atoy[this.nearer] = _root.atoy[this.nearer] + (((((this._y - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 2); } else { _root.atox[this.nearer] = _root.atox[this.nearer] + (((((this._x - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 4); _root.atoy[this.nearer] = _root.atoy[this.nearer] + (((((this._y - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 4); } } } } } else { this.lx = this._x; this.ly = this._y; this.lr = this._rotation; this.bstate = this.bstate + (_root.steps / 2); if (!this.vikid) { this._x = _root.ax[this.nearer] + (_root.atox[this.nearer] * _root.steps); this._y = _root.ay[this.nearer] + (_root.atoy[this.nearer] * _root.steps); this._rotation = (((-Math.atan2(_root.ax[this.nearer] - _root.ax[this.nearer - 2], _root.ay[this.nearer] - _root.ay[this.nearer - 2])) / Math.PI) * 180) + 90; } else { this._x = this._x + this.tox; this._y = this._y + this.toy; this._rotation = this._rotation + this.rot; this.toy = this.toy + (_root.gravity * _root.steps); } if (this.bstate > 10) { if (this.bstate < 110) { if (this.bstate < 100) { this.power = 0.5; } else { this.power = -1; } if (this.bstate < 100) { this.power = 0.25; } else { this.power = -0.5; } this.power = this.power * 0.5; dis = _root.Dist2D(_root.ax[this.nearer], _root.ay[this.nearer], _root.ax[6], _root.ay[6]); if (dis < 1) { dis = 1; } if (_root.hea > -100) { _root.atox[this.nearer] = _root.atox[this.nearer] + (((((_root.ax[6] - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atoy[this.nearer] = _root.atoy[this.nearer] + (((((_root.ay[6] - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atox[6] = _root.atox[6] - (((((_root.ax[6] - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atoy[6] = _root.atoy[6] - (((((_root.ay[6] - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 2); } } } if (this.bstate > 50) { if (this.bstate < 100) { if (_root.hea > -100) { if (_root.hea <= 0) { _root.hea = 1; } _root.hea = Math.min(_root.hea + (_root.steps / 2), 100); } } } if (this.bstate > 102) { if (!this.vikid) { this.tox = (-this.lx) + this._x; this.toy = (-this.ly) + this._y; this.rot = (-this.lr) + this._rotation; this.vikid = true; this.gotoAndStop(2); } } if (this.bstate > 200) { this.gotoAndStop(3); } } };
Symbol 92 MovieClip Frame 3
this.onEnterFrame = function () { }; this.gotoAndStop(4);
Symbol 92 MovieClip Frame 4
this.onEnterFrame = function () { };
Symbol 94 MovieClip Frame 1
if ((this + "") != "_level0.game.drop") { power = (power - 100) * 0.004; this.tox = (-1 * power) + ((Math.random() * 2) * power); this.toy = (-1 * power) + ((Math.random() * 2) * power); if (!_root.game.colmap.hitTest(this._x + _root.game._x, (this._y + _root.game._y) - 5, true)) { this.toy = this.toy - (1 * power); } if (!_root.game.colmap.hitTest(this._x + _root.game._x, (this._y + _root.game._y) + 5, true)) { this.toy = this.toy + (1 * power); } if (!_root.game.colmap.hitTest((this._x + _root.game._x) + 5, this._y + _root.game._y, true)) { this.tox = this.tox + (1 * power); } if (!_root.game.colmap.hitTest((this._x + _root.game._x) - 5, this._y + _root.game._y, true)) { this.tox = this.tox - (1 * power); } this.spawned = false; this.undertime = 0; this._alpha = 100; this.onEnterFrame = function () { this._x = this._x + ((this.tox * _root.steps) / 2); this._y = this._y + ((this.toy * _root.steps) / 2); this.toy = this.toy + (_root.gravity * _root.steps); this._xscale = (_root.Dist2D(this.tox, this.toy, 0, 0) * 200) + 100; this._rotation = (((-Math.atan2(this.tox, this.toy)) / Math.PI) * 180) + 90; if (this.spawned) { if (_root.game.colmap.hitTest(this._x + _root.game._x, this._y + _root.game._y, true)) { this._xscale = 200; this._yscale = 200; this.onEnterFrame = function () { if (this._alpha > 0) { this._alpha = this._alpha - 5; } else { this.onEnterFrame = function () { }; } }; } } else if ((!_root.game.colmap.hitTest(this._x + _root.game._x, this._y + _root.game._y, true)) || (this.undertime > 5)) { this.spawned = true; } else { this.undertime++; } }; }
Symbol 102 MovieClip Frame 1
this._visible = false; this.stop(); this.onEnterFrame = function () { if (this.hitTest(_root.ax[0] + _root.game._x, _root.ay[0] + _root.game._y, false) && (_root.hea > 0)) { if ((_root.my_so.data.x != this._x) || (_root.my_so.data.y != this._y)) { _root.my_so.data.hea = _root.hea; _root.my_so.data.x = this._x; _root.my_so.data.y = this._y; _root.my_so.data.totaldrunk = _root.totaldrunk; i = 0; while (i < 100) { trace(_root.game["med" + i].isnue); _root.my_so.data["m" + i] = _root.game["med" + i].isnue; i++; } trace(_root.ax[0]); this._visible = true; this.gotoAndPlay(2); } } };
Symbol 102 MovieClip Frame 2
this._visible = true; this.onEnterFrame = 0;
Symbol 102 MovieClip Frame 61
this.stop();
Symbol 114 MovieClip Frame 1
this.stop();
Symbol 114 MovieClip Frame 2
this.gotoAndStop(1);
Symbol 114 MovieClip Frame 3
this.gotoAndStop(1);
Symbol 114 MovieClip Frame 4
this.gotoAndStop(1);
Symbol 114 MovieClip Frame 5
this.gotoAndStop(1);
Symbol 114 MovieClip Frame 6
this.gotoAndStop(1);

Library Items

Symbol 1 FontUsed by:2 3 4 19 20 30
Symbol 2 TextUses:1Used by:Timeline
Symbol 3 EditableTextUses:1Used by:Timeline
Symbol 4 EditableTextUses:1Used by:Timeline
Symbol 5 GraphicUsed by:6 114  Timeline
Symbol 6 MovieClipUses:5Used by:Timeline
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Symbol 18 TextUses:7Used by:Timeline
Symbol 19 EditableTextUses:1Used by:Timeline
Symbol 20 EditableTextUses:1 7Used by:Timeline
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:Timeline
Symbol 23 GraphicUsed by:27
Symbol 24 GraphicUsed by:27
Symbol 25 SoundUsed by:27
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:23 24 25 26Used by:Timeline
Symbol 28 FontUsed by:29
Symbol 29 EditableTextUses:28Used by:Timeline
Symbol 30 EditableTextUses:1 7Used by:Timeline
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Symbol 32 MovieClipUses:31Used by:38
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Symbol 38 MovieClipUses:32 37Used by:Timeline
Symbol 39 GraphicUsed by:53
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Symbol 67 MovieClipUses:66Used by:68
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Symbol 85 SoundUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:84 85 86Used by:106
Symbol 88 GraphicUsed by:92
Symbol 89 GraphicUsed by:92
Symbol 90 SoundUsed by:92
Symbol 91 SoundUsed by:92
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Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:106
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:106
Symbol 99 GraphicUsed by:102
Symbol 100 TextUses:7Used by:101
Symbol 101 MovieClipUses:100Used by:102
Symbol 102 MovieClipUses:99 101Used by:106
Symbol 103 TextUses:7Used by:106
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:106
Symbol 106 MovieClipUses:53 71 81 83 87 92 94 96 98 102 103 105Used by:Timeline
Symbol 107 SoundUsed by:114
Symbol 108 SoundUsed by:114
Symbol 109 SoundUsed by:114
Symbol 110 SoundUsed by:114
Symbol 111 SoundUsed by:114
Symbol 112 SoundUsed by:114
Symbol 113 SoundUsed by:114
Symbol 114 MovieClipUses:5 107 108 109 110 111 112 113Used by:Timeline
Symbol 115 EditableTextUses:7Used by:Timeline
Symbol 116 TextUses:7Used by:120
Symbol 117 GraphicUsed by:120 124 125
Symbol 118 TextUses:7Used by:120
Symbol 119 TextUses:7Used by:120
Symbol 120 ButtonUses:56 116 117 118 119Used by:Timeline
Symbol 121 TextUses:7Used by:124
Symbol 122 TextUses:7Used by:124
Symbol 123 TextUses:7Used by:124
Symbol 124 ButtonUses:56 121 117 122 123Used by:Timeline
Symbol 125 ButtonUses:56 117Used by:Timeline
Symbol 126 TextUses:7Used by:Timeline
Symbol 127 TextUses:7Used by:Timeline
Symbol 128 TextUses:7Used by:Timeline
Symbol 129 TextUses:7Used by:Timeline
Symbol 130 TextUses:7Used by:Timeline

Instance Names

"loa"Frame 1Symbol 3 EditableText
"loa2"Frame 1Symbol 4 EditableText
"fg2"Frame 1Symbol 6 MovieClip
"dtit"Frame 2Symbol 8 EditableText
"start"Frame 2Symbol 13 Button
"start2"Frame 2Symbol 16 Button
"dnd"Frame 2Symbol 17 EditableText
"conn"Frame 2Symbol 19 EditableText
"muz"Frame 2Symbol 27 MovieClip
"console"Frame 2Symbol 29 EditableText
"mmm"Frame 3Symbol 38 MovieClip
"game"Frame 4Symbol 106 MovieClip
"sou"Frame 4Symbol 114 MovieClip
"thea"Frame 4Symbol 115 EditableText
"rise"Frame 4Symbol 120 Button
"rise2"Frame 4Symbol 124 Button
"speeds1"Frame 4Symbol 125 Button
"speeds2"Frame 4Symbol 125 Button
"speeds3"Frame 4Symbol 125 Button
"speeds4"Frame 4Symbol 125 Button
"fg"Frame 4Symbol 6 MovieClip
"fg2"Frame 5Symbol 6 MovieClip
"start"Symbol 38 MovieClip Frame 1Symbol 37 Button
"lift"Symbol 71 MovieClip Frame 1Symbol 58 MovieClip
"lift3"Symbol 71 MovieClip Frame 1Symbol 64 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"lift2"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
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"arm1"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"arm2"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"subarm1"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"subarm2"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"spine1"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"spine2"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"leg1"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"leg2"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"subleg1"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"subleg2"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"hp"Symbol 80 MovieClip Frame 1Symbol 78 MovieClip
"nm"Symbol 80 MovieClip Frame 1Symbol 79 EditableText
"body0"Symbol 81 MovieClip Frame 1Symbol 76 MovieClip
"health"Symbol 81 MovieClip Frame 1Symbol 80 MovieClip
"bg"Symbol 106 MovieClip Frame 1Symbol 53 MovieClip
"colmap"Symbol 106 MovieClip Frame 1Symbol 71 MovieClip
"player"Symbol 106 MovieClip Frame 1Symbol 81 MovieClip
"killzone"Symbol 106 MovieClip Frame 1Symbol 83 MovieClip
"blood"Symbol 106 MovieClip Frame 1Symbol 87 MovieClip
"med3"Symbol 106 MovieClip Frame 1Symbol 92 MovieClip
"med7"Symbol 106 MovieClip Frame 1Symbol 92 MovieClip
"med10"Symbol 106 MovieClip Frame 1Symbol 92 MovieClip
"med4"Symbol 106 MovieClip Frame 1Symbol 92 MovieClip
"med13"Symbol 106 MovieClip Frame 1Symbol 92 MovieClip
"med9"Symbol 106 MovieClip Frame 1Symbol 92 MovieClip
"med5"Symbol 106 MovieClip Frame 1Symbol 92 MovieClip
"drop"Symbol 106 MovieClip Frame 1Symbol 94 MovieClip
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"finzone"Symbol 106 MovieClip Frame 1Symbol 98 MovieClip
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"med32"Symbol 106 MovieClip Frame 1Symbol 92 MovieClip
"med33"Symbol 106 MovieClip Frame 1Symbol 92 MovieClip
"med34"Symbol 106 MovieClip Frame 1Symbol 92 MovieClip
"easyphys"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip
"rest25"Symbol 106 MovieClip Frame 1Symbol 102 MovieClip
"spawn1"Symbol 106 MovieClip Frame 1Symbol 96 MovieClip
"spawn2"Symbol 106 MovieClip Frame 1Symbol 96 MovieClip
"spawn3"Symbol 106 MovieClip Frame 1Symbol 96 MovieClip
"rest25"Symbol 106 MovieClip Frame 1Symbol 102 MovieClip
"spawn4"Symbol 106 MovieClip Frame 1Symbol 96 MovieClip
"spawn5"Symbol 106 MovieClip Frame 1Symbol 96 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.




http://swfchan.com/18/85341/info.shtml
Created: 30/3 -2019 23:54:07 Last modified: 30/3 -2019 23:54:07 Server time: 03/05 -2024 07:19:58