STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228138
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5122

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/29934231?noj=FRM29934231-17DC" width="1" height="1"></div>

1277086237.vorelurker_horsieprogress.swf

This is the info page for
Flash #85446

(Click the ID number above for more basic data on this flash file.)


Text
Size 1

Size 2

Size 3

Size 4

Size 5

Size 6

Size 7

Size 8

Size 9

Size 10

Size 11

One:  Unnoticeable
Typical species include:  Variety of rodents, frogs, and misc. smaller animals
At this size, prey, even in large quantities, will not at all cause any distortion and change in the stomach size of the demon horse,
much to his disappointment.  However, sometimes desperation requires drastic measures, and sometimes he must live off of whatever
he can scoop up.  Meals of this size are nothing for his powerful acids, and typically go in and out of the body within an hour.

Two:  Slight Rounding
Typical species include:  Small cats and toy-breeds of dogs, among other similar sized mammals
These meals are large enough to actually make some sort of impact, causing a very small bulge to press downward against his colons.
Usually he prefers a bigger and hefty-calorie meal, but there are times when smaller must suffice.  Plus those little lap-dogs need a
good home anyway.  Still no match for the powerful demon-acids, these meals also usually become excretement within an hours
time.

Three:  Pressed Rounding
Typical species include:  Medium-build dogs, tiny humanoids
Meals that actually take some effort to swallow, but not much, the gut starts to have a more noticed effect in size-increasement.
However, it's still small compared to his standard, and as such he often overlooks them unless he sees good reason to pack them away.
Often times, the meal is still so small that no true impressions or bulging effects are noticed on his outer skin, but a wiggle or two
might be noticed.  Being of a bigger size, it may take up to two hours to melt the flesh off the bones to absorb properly before
releasing the remains.

Four:  Noticeable Stretch
Typical species include:  Larger dog breeds, pigs, sheep, goats
Still under his typical standards for dining, but also nice snacks, these meals finally begin to make an unnatural body-change that
can't be mistaken for natural belly posture.  Unless with very heavy and pressing features, such as horns, the meals are still rounding
to the spot and don't cause features to show through his skin.  A good meal of this size takes roughly 2 and a half to 3 hours to
properly absorb into his being.

Five:  Stretched Features
Typical species include:  Largest of dogs, smallest horse breeds/ponies, humans
At this point, the meals that become horse-chow are now distinctly noticeable, and due to their size will cause those lovely
stretchmarks and the features that are most under stress to push forward and give a small impression on his brown fur.  This is often
his standard for smallest lone meals, although he does prefer bigger.  Because of their more heavy bodies, he often needs to carry
them around half-a-day (6 hours) at the most to digest them completely.  Not that he minds carrying them, surely.

Six:  Distended Stomach
Typical species include:  Medium-build horses, smaller cattle
Now the meals are definitely too large to not notice even from distances, and expand the stomach to the point where many smaller
features, including hooves/legs and even eyesockets are visible if searched for.  Weighing down heavily, this is the largest of meals
that does not cause him to slow down due to his stomach interfering with his natural movement.  Up to 8 hours can elapse while the
food is broken down.

Seven:  Bloating On All Sides
Typical species include:  Same-size horse breeds, large cows
The meals inside are at this point a favorite size for him to engulf, and for good reason.  Along with a very full feeling, the meals are
so well-packed it causes expansion all over, pressing his sheath backward and frontal legs a small pressure to remain in posture.  Not
very fast with these meals tucked inside, and taking a full day to completely waste, he is often seen with these kinds of dinners.

Eight:  Obesely Tight
Typical species include:  Gryphons, Wyverns
Sizes from here on up are more rare, due to the sources, as well as the difficulty in catching them.  Magical creatures that are large in
size like this that end up inside often cause a very tight feeling and press the ground firmly.  Still mobile, but not very, he drags meals
like this about for at least two full days before they are nothing but bones and possible scales.

Nine:  Improbable Distending
Typical species include:  Younger Dragons, Drakes
Considering how powerful dragons can be even at a young age, meals this big are rare indeed.  But if successful, his bottom half
becomes something of an obstacle, making him nearly unable to move without heavily using his front hooves to drag around.  Half a
week or more can go around before he finishes consuming the meat-chucks buried under the hardened scales and letting out a very
hefty pile of dragon-shit.

Ten:  Impossible Glutton
Typical species include:  Adult Dragons
At his record peak, a dragon of 20 feet in length (slightly larger then shown here) ended up becoming the proudest pile of dung
coming from this demonic hoss.  Considering how strong and powerful a dragon can be, actually swallowing one not only takes time
but a large effort, and in the end will cause over a week of intense pains, both of pleasure and of horrible indigestion.  Without any
way to move afterward, it's one big waiting game if somehow a dragon of such a size ends up a meal.

Eleven:  OH GOD
Typical species include:  WHAT HAS SCIENCE DONE?!
1/0.  (not a real size, gtfo.)

The Sizes Of Meals Within The
Demonic Horse Gut - Scaled 1 to 10

ActionScript [AS1/AS2]

Symbol 15 MovieClip Frame 1
this.gotoAndStop("1");
Symbol 19 Button
on (release) { this.Horse.gotoAndStop("1"); this.Text.gotoAndStop("1"); }
Symbol 21 Button
on (release) { this.Horse.gotoAndStop("2"); this.Text.gotoAndStop("2"); }
Symbol 23 Button
on (release) { this.Horse.gotoAndStop("3"); this.Text.gotoAndStop("3"); }
Symbol 25 Button
on (release) { this.Horse.gotoAndStop("4"); this.Text.gotoAndStop("4"); }
Symbol 27 Button
on (release) { this.Horse.gotoAndStop("5"); this.Text.gotoAndStop("5"); }
Symbol 29 Button
on (release) { this.Horse.gotoAndStop("6"); this.Text.gotoAndStop("6"); }
Symbol 31 Button
on (release) { this.Horse.gotoAndStop("7"); this.Text.gotoAndStop("7"); }
Symbol 33 Button
on (release) { this.Horse.gotoAndStop("8"); this.Text.gotoAndStop("8"); }
Symbol 35 Button
on (release) { this.Horse.gotoAndStop("9"); this.Text.gotoAndStop("9"); }
Symbol 37 Button
on (release) { this.Horse.gotoAndStop("10"); this.Text.gotoAndStop("10"); }
Symbol 39 Button
on (release) { this.Horse.gotoAndStop("11"); this.Text.gotoAndStop("11"); }
Symbol 51 MovieClip Frame 1
this.gotoAndStop("1");

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:Timeline
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:15
Symbol 5 GraphicUsed by:15
Symbol 6 GraphicUsed by:15
Symbol 7 GraphicUsed by:15
Symbol 8 GraphicUsed by:15
Symbol 9 GraphicUsed by:15
Symbol 10 GraphicUsed by:15
Symbol 11 GraphicUsed by:15
Symbol 12 GraphicUsed by:15
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:4 5 6 7 8 9 10 11 12 13 14Used by:Timeline
Symbol 16 GraphicUsed by:19 21 23 25 27 29 31 33 35 37 39
Symbol 17 FontUsed by:18 20 22 24 26 28 30 32 34 36 38 40 41 42 43 44 45 46 47 48 49 50 52
Symbol 18 TextUses:17Used by:19
Symbol 19 ButtonUses:16 18Used by:Timeline
Symbol 20 TextUses:17Used by:21
Symbol 21 ButtonUses:16 20Used by:Timeline
Symbol 22 TextUses:17Used by:23
Symbol 23 ButtonUses:16 22Used by:Timeline
Symbol 24 TextUses:17Used by:25
Symbol 25 ButtonUses:16 24Used by:Timeline
Symbol 26 TextUses:17Used by:27
Symbol 27 ButtonUses:16 26Used by:Timeline
Symbol 28 TextUses:17Used by:29
Symbol 29 ButtonUses:16 28Used by:Timeline
Symbol 30 TextUses:17Used by:31
Symbol 31 ButtonUses:16 30Used by:Timeline
Symbol 32 TextUses:17Used by:33
Symbol 33 ButtonUses:16 32Used by:Timeline
Symbol 34 TextUses:17Used by:35
Symbol 35 ButtonUses:16 34Used by:Timeline
Symbol 36 TextUses:17Used by:37
Symbol 37 ButtonUses:16 36Used by:Timeline
Symbol 38 TextUses:17Used by:39
Symbol 39 ButtonUses:16 38Used by:Timeline
Symbol 40 TextUses:17Used by:51
Symbol 41 TextUses:17Used by:51
Symbol 42 TextUses:17Used by:51
Symbol 43 TextUses:17Used by:51
Symbol 44 TextUses:17Used by:51
Symbol 45 TextUses:17Used by:51
Symbol 46 TextUses:17Used by:51
Symbol 47 TextUses:17Used by:51
Symbol 48 TextUses:17Used by:51
Symbol 49 TextUses:17Used by:51
Symbol 50 TextUses:17Used by:51
Symbol 51 MovieClipUses:40 41 42 43 44 45 46 47 48 49 50Used by:Timeline
Symbol 52 TextUses:17Used by:Timeline

Instance Names

"Horse"Frame 1Symbol 15 MovieClip
"Text"Frame 1Symbol 51 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.




http://swfchan.com/18/85446/info.shtml
Created: 11/8 -2019 00:31:42 Last modified: 11/8 -2019 00:31:42 Server time: 17/05 -2024 22:33:36