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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27522876?noj=FRM27522876-26DC" width="1" height="1"></div>

100get.swf

This is the info page for
Flash #86295

(Click the ID number above for more basic data on this flash file.)


Text
LOADING.

sound

CAT GETS 100 STARS

HIT ANY KEY  TO START

[C] 2009 NEKOGAMES , YOSHIO ISHII

/ 100

<p align="right"><font face="04b03b_16pt_st" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">100</font></p>

WALK : LEFT,RIGHT ARROW KEY

JUMP : UP ARROW KEY OR SPACE

RETRY : R KEY

JUMP COUNT:

WALK DISTANCE:

TIME:

<p align="right"></p>

<p align="right"></p>

<p align="right"></p>

RETRY : HIT R KEY

ActionScript [AS1/AS2]

Frame 1
_quality = "low"; stop();
Frame 2
function randomInt(maxNum) { var _local1 = Math.random() * maxNum; if (_local1 == 0) { _local1 = 1; } else { _local1 = Math.ceil(_local1); } return(_local1); } function playSE(se_name) { se = new Sound(this); se.attachSound(se_name); se.start(0, 1); } function playBGM(bgm_name) { this.bgm.attachSound(bgm_name); this.bgm.start(0, 10000); } function stopBGM() { this.bgm.stop(); } function run() { switch (_state) { case "run" : mc_player.run(); total_time++; return; default : } } function getStar() { star_cnt++; switch (star_cnt) { case 6 : mc_inst.gotoAndPlay("skip1"); return; case 100 : gotoAndStop ("clear"); } } function onKeyPress(code) { if (code == 82) { gotoAndStop ("title"); } else { switch (_state) { case "title" : gotoAndStop ("run"); break; case "run" : mc_player.onKeyPress(code); } } } function onKeyRelease(code) { if (!(_state === "run")) { } else { mc_player.onKeyRelease(code); } } this.bgm = new Sound(this); keyListener = new Object(); keyListener.onKeyDown = function () { onKeyPress(Key.getCode()); }; keyListener.onKeyUp = function () { onKeyRelease(Key.getCode()); }; Key.addListener(keyListener); this.onEnterFrame = function () { run(); };
Frame 3
_state = "title"; stop();
Frame 5
_state = "run"; star_cnt = 0; mc_bg.mc_hit._alpha = 0; total_jump_cnt = 0; total_walk_distance = 0; total_time = 0; stop();
Frame 7
stop();
Symbol 6 MovieClip [Star2] Frame 1
_state = 0; stay_cnt = 3; dy = 3; this.onEnterFrame = function () { switch (_state) { case 0 : _y = (_y - dy); dy = dy * 0.9; if (dy < 1) { _state = 1; } break; case 1 : dx = (255 - _x) / 4; dy = (15 - _y) / 4; _x = (_x + dx); _y = (_y + dy); if (!((Math.abs(dx) < 0.5) && (Math.abs(dy) < 0.5))) { break; } _root.getStar(); this.removeMovieClip(); } };
Symbol 14 MovieClip Frame 1
load_finish_flg = false; stop(); this.onEnterFrame = function () { if (load_finish_flg == false) { loaded_size = _root.getBytesLoaded(); total_size = _root.getBytesTotal(); if (loaded_size >= total_size) { load_finish_flg = true; gotoAndPlay ("ok"); } else { var _local3 = (loaded_size / total_size) * 100; var _local2 = Math.round(_local3); mc_bar._width = 300 * (_local2 / 100); } } };
Symbol 14 MovieClip Frame 19
_parent.play();
Symbol 21 MovieClip Frame 1
stop();
Symbol 31 MovieClip Frame 1
stop();
Symbol 32 MovieClip Frame 1
function init() { MAX_SPEED = 6; _state = "fall"; px = 224; py = 400; fn = 1; direct = 1; walk_speed = 0; adx = 0; ady = 0; hit_target_bg = _parent.mc_bg.mc_hit; landing_flg = false; jump_add_adx = 0.6; key_right = false; key_left = false; key_jump_cnt = 0; auto_flg = false; on_obj_flg = false; stay_cnt = 0; death_flg = false; inst_flg = true; } function run() { if (on_obj_flg) { px = px + hit_obj_target.dx; py = py + hit_obj_target.dy; } switch (_state) { case "walk" : walk(); break; case "fall" : fall(); break; case "jump" : jump(); on_obj_flg = false; } if (adx > MAX_SPEED) { adx = MAX_SPEED; } if (adx < (-MAX_SPEED)) { adx = -MAX_SPEED; } px = px + adx; py = py + ady; py = py + 2; if (_root._state == "run") { _root.total_walk_distance = _root.total_walk_distance + Math.abs(adx); } on_obj_flg = bgObjHit(); if (on_obj_flg) { } else { hardBlockHit(); moveBlockHit(); starBlockHit(); bgHit(); } if (px < -13) { px = 627; } if (px > 653) { px = 13; } if (px < 13) { _parent.mc_player_s._visible = true; _parent.mc_player_s._x = 640 + px; _parent.mc_player_s._y = py; _parent.mc_player_s._xscale = (-direct) * 100; } else if (px > 627) { _parent.mc_player_s._visible = true; _parent.mc_player_s._x = px - 640; _parent.mc_player_s._y = py; _parent.mc_player_s._xscale = (-direct) * 100; } else { _parent.mc_player_s._visible = false; } _x = px; _y = py; _xscale = ((-direct) * 100); if (inst_flg) { if (_y < 320) { inst_flg = false; _root.mc_inst.gotoAndPlay("skip2"); } } } function onKeyPress(code) { if (auto_flg || (death_flg)) { return(undefined); } switch (code) { case 39 : direct = 1; key_right = true; if (landing_flg) { if (_state != "walk") { _state = "walk"; walk_speed = 1; } } break; case 37 : direct = -1; key_left = true; if (landing_flg) { if (_state != "walk") { _state = "walk"; walk_speed = 1; } } break; case 32 : case 38 : if (!landing_flg) { break; } if ((_state != "jump") && (_state != "fall")) { key_jump = true; key_jump_cnt = 5; landing_flg = false; ady = -10; _state = "jump"; py = py + ady; if (_root._state == "run") { _root.total_jump_cnt++; _root.playSE("SE_jump"); } } else { trace("\u30B8\u30E3\u30F3\u30D7\u4E0D\u53EF"); } } } function onKeyRelease(code) { if (auto_flg) { return(undefined); } switch (code) { case 39 : key_right = false; if (_state == "walk") { adx = 0; fn = 1; _state = "stay"; } break; case 37 : key_left = false; if (_state == "walk") { adx = 0; fn = 1; _state = "stay"; } break; case 32 : case 38 : key_jump = false; } } function walk() { adx = walk_speed * direct; walk_speed++; if (walk_speed >= MAX_SPEED) { walk_speed = MAX_SPEED; } } function fall() { if (key_right) { adx = adx + jump_add_adx; } if (key_left) { adx = adx - jump_add_adx; } ady = ady + 1; adx = adx * 0.975; } function jump() { if (key_jump_cnt >= 0) { if (key_jump) { ady = ady - 2; } key_jump_cnt--; } if (key_right) { adx = adx + jump_add_adx; } if (key_left) { adx = adx - jump_add_adx; } ady = ady + 2; adx = adx * 0.975; } function bgObjHit() { i = 0; while (i < _parent.mc_bg.obj_list.length) { hit_obj_target = _parent.mc_bg.obj_list[i]; if (hit_obj_target.hitTest(px, py, true)) { while (hit_obj_target.hitTest(px, py, true)) { py--; } py++; if ((_state == "jump") || (_state == "fall")) { if ((key_right || (key_left)) && (!auto_flg)) { _state = "walk"; } else { fn = 1; adx = 0; _state = "stay"; } ady = 0; landing_flg = true; _root.playSE("SE_landing"); } return(true); } i++; } if (on_obj_flg) { ady = 0; _state = "fall"; } return(false); } function hardBlockHit() { i = 0; while (i < _parent.mc_bg.hard_block_list.length) { hit_obj_target = _parent.mc_bg.hard_block_list[i]; if ((_state == "jump") && (ady < 0)) { if (hit_obj_target.hitTest(px, py - 20, true)) { while (hit_obj_target.hitTest(px, py - 20, true)) { py++; } ady = 0; _state = "fall"; hit_obj_target.entry(); _parent.mc_bg.hard_block_list.splice(i, 1); return(undefined); } } i++; } } function moveBlockHit() { i = 0; while (i < _parent.mc_bg.move_block_list.length) { hit_obj_target = _parent.mc_bg.move_block_list[i]; if ((_state == "jump") && (ady < 0)) { if (hit_obj_target.hitTest(px, py - 20, true)) { while (hit_obj_target.hitTest(px, py - 20, true)) { py++; } ady = 0; _state = "fall"; hit_obj_target.entry(); _parent.mc_bg.move_block_list.splice(i, 1); _root.playSE("SE_head"); return(undefined); } } i++; } } function starBlockHit() { i = 0; while (i < _parent.mc_bg.star_block_list.length) { hit_obj_target = _parent.mc_bg.star_block_list[i]; if ((_state == "jump") && (ady < 0)) { if (hit_obj_target.hitTest(px, py - 20, true)) { while (hit_obj_target.hitTest(px, py - 20, true)) { py++; } ady = 0; _state = "fall"; res = hit_obj_target.entry(); if (res) { _parent.mc_bg.star_block_list.splice(i, 1); } _root.playSE("SE_head"); return(undefined); } } i++; } } function bgHit() { var _local2 = false; var _local3 = ady; ss = 0; ofx = 10; ofy = 15; if ((_state == "jump") && (ady < 0)) { if (hit_target_bg.hitTest(px + ss, py - 20, true)) { while (hit_target_bg.hitTest(px + ss, py - 20, true)) { py++; } ady = 0; _state = "fall"; _root.playSE("SE_head"); return(undefined); } } if (hit_target_bg.hitTest(px + ss, py, true)) { while (hit_target_bg.hitTest(px + ss, py, true)) { py--; _local2 = true; } py++; } else { _local2 = false; } if ((!_local2) && (_state == "walk")) { if (!hit_target_bg.hitTest(px + ss, py + 10, true)) { landing_flg = false; _state = "fall"; fn = 1; ady = 1; } else { while (!hit_target_bg.hitTest(px + ss, py, true)) { py++; } } } if (_local2) { if ((_state == "jump") || (_state == "fall")) { if ((key_right || (key_left)) && (!auto_flg)) { _state = "walk"; } else { fn = 1; adx = 0; _state = "stay"; } ady = 2; landing_flg = true; _root.playSE("SE_landing"); } } if (adx > 0) { if (hit_target_bg.hitTest((px + ss) + ofx, py - ofy, true)) { adx = 0; while (hit_target_bg.hitTest((px + ss) + ofx, py - ofy, true)) { px--; } } } else if (adx < 0) { if (hit_target_bg.hitTest((px + ss) - ofx, py - ofy, true)) { adx = 0; while (hit_target_bg.hitTest((px + ss) - ofx, py - ofy, true)) { px++; } } } } function setAutoFlg(flg) { auto_flg = flg; } init(); stop();
Symbol 40 MovieClip Frame 1
function entry() { coin_cnt--; gotoAndPlay (2); if (coin_cnt == 0) { return(true); } return(false); } _parent.star_block_list.push(this); coin_cnt = 5; stop();
Symbol 40 MovieClip Frame 4
_parent.setStar(_x + 16, _y - 8);
Symbol 40 MovieClip Frame 6
if (coin_cnt == 0) { gotoAndStop ("hard"); } else { stop(); }
Symbol 40 MovieClip Frame 7
stop();
Symbol 41 MovieClip Frame 1
_state = 0; _x = ((Math.floor(_x / 32) * 32) + 16); _y = ((Math.floor(_y / 32) * 32) + 16); this.onEnterFrame = function () { switch (_state) { case 0 : if (this.hitTest(_root.mc_player)) { _state = 1; _alpha = 100; _root.playSE("SE_get"); } break; case 1 : dx = (255 - _x) / 4; dy = (15 - _y) / 4; _x = (_x + dx); _y = (_y + dy); if (!((Math.abs(dx) < 0.5) && (Math.abs(dy) < 0.5))) { break; } _root.getStar(); _visible = false; _state = 2; } };
Symbol 42 MovieClip Frame 1
function entry() { _root.playSE("SE_open"); _alpha = 100; _parent.addHit(_x, _y); } _parent.hard_block_list.push(this); _alpha = 0;
Symbol 43 MovieClip Frame 1
function entry() { trace("hit"); my_hit_mc._y = my_hit_mc._y - 32; gotoAndPlay (2); } _parent.move_block_list.push(this); my_hit_mc = _parent.addHit(_x, _y); stop();
Symbol 43 MovieClip Frame 10
stop();
Symbol 45 MovieClip Frame 1
function addHit(nx, ny) { mc_name = "mc_hit" + depth_hit; mc_hit.attachMovie("Block_hitAdd", mc_name, depth_hit); mc_hit[mc_name]._x = nx; mc_hit[mc_name]._y = ny; depth_hit++; return(mc_hit[mc_name]); } function setStar(nx, ny) { _root.playSE("SE_get"); mc_name = "mc_star" + depth_star; this.attachMovie("Star2", mc_name, depth_star); this[mc_name]._x = nx; this[mc_name]._y = ny; depth_star++; } obj_list = []; hard_block_list = []; move_block_list = []; star_block_list = []; depth_hit = 0; depth_star = 100;
Symbol 50 MovieClip Frame 44
stop();
Symbol 50 MovieClip Frame 105
stop();
Symbol 50 MovieClip Frame 181
stop();
Symbol 59 MovieClip Frame 1
jump_cnt = _root.total_jump_cnt; walk_distance = Math.floor(_root.total_walk_distance); time = Math.floor(_root.total_time / 30); time_str = time + " SEC.";
Symbol 59 MovieClip Frame 59
switch (true) { case jump_cnt <= 63 : rank_jump = 10; break; case jump_cnt < 64 : rank_jump = 9; break; case jump_cnt < 65 : rank_jump = 8; break; case jump_cnt < 66 : rank_jump = 7; break; case jump_cnt < 70 : rank_jump = 6; break; case jump_cnt < 75 : rank_jump = 5; break; case jump_cnt < 80 : rank_jump = 4; break; case jump_cnt < 90 : rank_jump = 3; break; case jump_cnt < 100 : rank_jump = 2; break; default : rank_jump = 1; } switch (true) { case walk_distance <= 4000 : rank_distance = 10; break; case walk_distance < 4100 : rank_distance = 9; break; case walk_distance < 4200 : rank_distance = 8; break; case walk_distance < 4400 : rank_distance = 7; break; case walk_distance < 5000 : rank_distance = 6; break; case walk_distance < 5500 : rank_distance = 5; break; case walk_distance < 6000 : rank_distance = 4; break; case walk_distance < 7000 : rank_distance = 3; break; case walk_distance < 8000 : rank_distance = 2; break; default : rank_distance = 1; } switch (true) { case time <= 50 : rank_time = 10; break; case time < 51 : rank_time = 9; break; case time < 52 : rank_time = 8; break; case time < 53 : rank_time = 7; break; case time < 55 : rank_time = 6; break; case time < 60 : rank_time = 5; break; case time < 70 : rank_time = 4; break; case time < 80 : rank_time = 3; break; case time < 120 : rank_time = 2; break; default : rank_time = 1; } mc_rankJump.gotoAndStop(rank_jump); mc_rankDistance.gotoAndStop(rank_distance); mc_rankTime.gotoAndStop(rank_time);
Symbol 59 MovieClip Frame 80
stop();

Library Items

Symbol 1 Sound [SE_get]Used by:21
Symbol 2 GraphicUsed by:3 44
Symbol 3 MovieClip [Block_hitAdd]Uses:2
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:6 37 41 51
Symbol 6 MovieClip [Star2]Uses:5
Symbol 7 GraphicUsed by:59  Timeline
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:14
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:14
Symbol 12 FontUsed by:13
Symbol 13 TextUses:12Used by:14
Symbol 14 MovieClipUses:9 11 13Used by:Timeline
Symbol 15 FontUsed by:16 28 30 35 36 46 47 52 53 54 58
Symbol 16 TextUses:15Used by:21
Symbol 17 Sound [SE_head]Used by:21
Symbol 18 Sound [SE_jump]Used by:21
Symbol 19 Sound [SE_landing]Used by:21
Symbol 20 Sound [SE_open]Used by:21
Symbol 21 MovieClipUses:16 1 17 18 19 20Used by:Timeline
Symbol 22 FontUsed by:23 55 56 57
Symbol 23 TextUses:22Used by:31
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:31 40 43 45
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:31 32 33
Symbol 28 TextUses:15Used by:29
Symbol 29 MovieClipUses:28Used by:31
Symbol 30 TextUses:15Used by:31
Symbol 31 MovieClipUses:23 25 27 29 30Used by:Timeline
Symbol 32 MovieClipUses:27Used by:Timeline
Symbol 33 MovieClipUses:27Used by:Timeline
Symbol 34 GraphicUsed by:37
Symbol 35 TextUses:15Used by:37
Symbol 36 EditableTextUses:15Used by:37
Symbol 37 MovieClipUses:34 35 36 5Used by:Timeline
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:40 42
Symbol 40 MovieClipUses:25 39Used by:45
Symbol 41 MovieClipUses:5Used by:45
Symbol 42 MovieClipUses:39Used by:45
Symbol 43 MovieClipUses:25Used by:45
Symbol 44 MovieClipUses:2Used by:45
Symbol 45 MovieClipUses:25 40 41 42 43 44Used by:Timeline
Symbol 46 TextUses:15Used by:50
Symbol 47 TextUses:15Used by:50
Symbol 48 FontUsed by:49
Symbol 49 TextUses:48Used by:50
Symbol 50 MovieClipUses:46 47 49Used by:Timeline
Symbol 51 MovieClipUses:5Used by:59
Symbol 52 TextUses:15Used by:59
Symbol 53 TextUses:15Used by:59
Symbol 54 TextUses:15Used by:59
Symbol 55 EditableTextUses:22Used by:59
Symbol 56 EditableTextUses:22Used by:59
Symbol 57 EditableTextUses:22Used by:59
Symbol 58 TextUses:15Used by:59
Symbol 59 MovieClipUses:7 51 52 53 54 55 56 57 58Used by:Timeline

Instance Names

"mc_player"Frame 5Symbol 32 MovieClip
"mc_player_s"Frame 5Symbol 33 MovieClip
"mc_bg"Frame 5Symbol 45 MovieClip
"mc_inst"Frame 5Symbol 50 MovieClip
"mc_bar"Symbol 14 MovieClip Frame 1Symbol 11 MovieClip
"mc_blockMove"Symbol 45 MovieClip Frame 1Symbol 43 MovieClip
"mc_hit"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"mc_rankTime"Symbol 59 MovieClip Frame 59Symbol 51 MovieClip
"mc_rankDistance"Symbol 59 MovieClip Frame 59Symbol 51 MovieClip
"mc_rankJump"Symbol 59 MovieClip Frame 59Symbol 51 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS1/AS2.
SWFMetaData (77)Timeline Frame 11284 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..."
ExportAssets (56)Timeline Frame 1Symbol 1 as "SE_get"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Block_hitAdd"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Star2"
ExportAssets (56)Timeline Frame 2Symbol 17 as "SE_head"
ExportAssets (56)Timeline Frame 2Symbol 18 as "SE_jump"
ExportAssets (56)Timeline Frame 2Symbol 19 as "SE_landing"
ExportAssets (56)Timeline Frame 2Symbol 20 as "SE_open"

Labels

"title"Frame 3
"run"Frame 5
"clear"Frame 7
"ok"Symbol 14 MovieClip Frame 7
"hard"Symbol 40 MovieClip Frame 7
"skip1"Symbol 50 MovieClip Frame 45
"skip2"Symbol 50 MovieClip Frame 106

Dynamic Text Variables

_root.star_cntSymbol 36 EditableText"<p align="right"><font face="04b03b_16pt_st" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">100</font></p>"
jump_cntSymbol 55 EditableText"<p align="right"></p>"
walk_distanceSymbol 56 EditableText"<p align="right"></p>"
time_strSymbol 57 EditableText"<p align="right"></p>"




http://swfchan.com/18/86295/info.shtml
Created: 30/3 -2019 12:30:32 Last modified: 30/3 -2019 12:30:32 Server time: 26/04 -2024 03:48:05