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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/69483655?noj=FRM69483655-2DC" width="1" height="1"></div>

dog.swf

This is the info page for
Flash #87074

(Click the ID number above for more basic data on this flash file.)


Text
00000

0000000

play again

THE END.... or is it

WELCOME TO SUNDOG

A tale of love, triumph and dogs
shooting fireballs at spaceships

Credits go to me JoeKhriid for
spending 26 hours on this
game, and red for the song
breath into me, the theme of
this game

YEY YOU SLAUGHTERED
MILLIONS IN THE NAME OF
SUNDOG WOO

wooo

ActionScript [AS1/AS2]

Symbol 3 MovieClip [Missile] Frame 1
#initclip 20 Object.registerClass("Missile", Missile); #endinitclip
Symbol 6 MovieClip [EnemyShip] Frame 1
#initclip 11 Object.registerClass("EnemyShip", EnemyShip); #endinitclip
Symbol 9 MovieClip [Explosion] Frame 1
#initclip 12 Object.registerClass("Explosion", Explosion); #endinitclip
Symbol 12 MovieClip [EnemyMissile] Frame 1
#initclip 13 Object.registerClass("EnemyMissile", EnemyMissile); #endinitclip
Symbol 15 MovieClip [RewardPoints] Frame 1
#initclip 14 Object.registerClass("RewardPoints", RewardPoints); #endinitclip
Symbol 18 MovieClip [PowerUp] Frame 1
#initclip 15 Object.registerClass("PowerUp", PowerUp); #endinitclip
Symbol 21 MovieClip [MiniBoss] Frame 1
#initclip 16 Object.registerClass("MiniBoss", MiniBoss); #endinitclip
Symbol 24 MovieClip [Boss] Frame 1
#initclip 17 Object.registerClass("Boss", Boss); #endinitclip
Symbol 28 MovieClip [Dog] Frame 1
#initclip 18 Object.registerClass("Dog", Dog); #endinitclip
Symbol 31 MovieClip [Background] Frame 1
#initclip 19 Object.registerClass("Background", Background); #endinitclip
Symbol 68 MovieClip [__Packages.EnemyShip] Frame 0
class EnemyShip extends MovieClip { var yDirection, _x, _y, speed, shootTimer, removeMovieClip, hitTest; function EnemyShip () { super(); } function onLoad() { if (Math.random() < 0.4) { yDirection = 1; } else { yDirection = 0; } _x = 700; _y = (Math.random() * 200) + 50; speed = (Math.random() * 3) + 3; _root.ship.enemies.push(this); shootTimer = Math.floor(Math.random() * 60); } function onEnterFrame() { _x = _x - speed; if (yDirection != 0) { _y = _y + (yDirection * 3); if ((yDirection == 1) && (_y > 275)) { yDirection = -1; } else if ((yDirection == -1) && (_y < 25)) { yDirection = 1; } } if (_x < -100) { removeMovieClip(); } if (hitTest(_root.ship)) { explode(); if (_root.ship.shield._visible == false) { _root.ship.updateHealth(-25); } var _local3 = _root.attachMovie("SmallExplosion", "SmallExplosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _root.ship._x; _local3._y = _root.ship._y; } shootTimer = shootTimer + 1; if (shootTimer > 60) { shootTimer = 0; var _local4 = _root.attachMovie("EnemyMissile", "EnemyMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _x - 50; _local4._y = _y + 2; } } function takeDamage() { explode(); } function explode() { var _local4 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _x; _local4._y = _y; _root.ship.updateScore(100); _root.ship.kills = _root.ship.kills + 1; var _local3 = _root.attachMovie("RewardPoints", "RewardPoints" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _local3.field.text = 100; _root.soundFX.attachSound("big_explosion.wav"); _root.soundFX.start(); removeMovieClip(); } }
Symbol 69 MovieClip [__Packages.Explosion] Frame 0
class Explosion extends MovieClip { var _totalframes, _currentframe, removeMovieClip; function Explosion () { super(); } function onEnterFrame() { if (_currentframe == _totalframes) { removeMovieClip(); } } }
Symbol 70 MovieClip [__Packages.EnemyMissile] Frame 0
class EnemyMissile extends MovieClip { var speed, _x, yDirection, _y, hitTest, removeMovieClip; function EnemyMissile () { super(); } function onLoad() { speed = -15; } function onEnterFrame() { _x = _x + speed; if (yDirection) { _y = _y + (yDirection * 4); } if (hitTest(_root.ship) && (_root.ship.shield._visible == false)) { removeMovieClip(); _root.ship.updateHealth(-10); _root.ship.initShake(); var _local3 = _root.attachMovie("SmallExplosion", "SmallExplosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _root.ship._x; _local3._y = _root.ship._y; } if (_x < 0) { removeMovieClip(); } } }
Symbol 71 MovieClip [__Packages.RewardPoints] Frame 0
class RewardPoints extends MovieClip { var _alpha, fadeDirection, fadeSpeed, removeMovieClip; function RewardPoints () { super(); } function onLoad() { _alpha = 25; fadeDirection = 1; fadeSpeed = 5; } function onEnterFrame() { _alpha = _alpha + (fadeSpeed * fadeDirection); if ((_alpha > 100) && (fadeDirection == 1)) { fadeDirection = -1; } if (_alpha < 0) { removeMovieClip(); } } }
Symbol 72 MovieClip [__Packages.PowerUp] Frame 0
class PowerUp extends MovieClip { var speed, type, _x, _y, _rotation, hitTest, removeMovieClip; function PowerUp () { super(); } function onLoad() { _root.soundFX.attachSound("beepx3.mp3"); _root.soundFX.start(); speed = 2; type = Math.floor((Math.random() * 3) + 1); _x = 650; _y = (Math.random() * 200) + 50; } function onEnterFrame() { _x = _x - speed; _rotation = _rotation - 5; if (hitTest(_root.ship)) { var _local4; if (type == 1) { _root.ship.updateHealth(100 - _root.ship.health); _local4 = "health"; _root.soundFX.attachSound("bling.mp3"); _root.soundFX.start(); } if (type == 2) { _root.ship.damageAllEnemies(); _local4 = "nuke"; _root.soundFX.attachSound("very_big_explosion.wav"); _root.soundFX.start(); } if (type == 3) { _root.ship.shield._visible = true; _local4 = "shield"; _root.soundFX.attachSound("energy.mp3"); _root.soundFX.start(); } var _local3 = _root.attachMovie("RewardPoints", "RewardPoints" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _local3.field.text = _local4; removeMovieClip(); } if (_x < -30) { removeMovieClip(); } } }
Symbol 73 MovieClip [__Packages.MiniBoss] Frame 0
class MiniBoss extends MovieClip { var health, yDirection, _x, _y, speed, shootTimer, hitTest, removeMovieClip; function MiniBoss () { super(); } function onLoad() { health = 100; _root.enemyHealthMeter._visible = true; _root.enemyHealthMeter.bar._xscale = 100; yDirection = 1; _x = 700; _y = (Math.random() * 200) + 50; speed = 3; _root.ship.enemies.push(this); shootTimer = 0; } function onEnterFrame() { if (_x > 400) { _x = _x - speed; } _y = _y + (yDirection * 2); if ((yDirection == 1) && (_y > 250)) { yDirection = -1; } else if ((yDirection == -1) && (_y < 50)) { yDirection = 1; } if (hitTest(_root.ship)) { _root.ship.updateHealth(-25); var _local4 = _root.attachMovie("SmallExplosion", "SmallExplosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _root.ship._x; _local4._y = _root.ship._y; } shootTimer = shootTimer + 1; if (shootTimer > 60) { shootTimer = 0; var _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 63; _local3._y = _y - 8; _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 63; _local3._y = _y - 8; _local3.yDirection = -1; _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 63; _local3._y = _y - 8; _local3.yDirection = 1; } } function takeDamage() { health = health - 10; _root.enemyHealthMeter.barr._xscale = health; if (health <= 0) { explode(); } } function explode() { _root.enemyHealthMeter._visible = false; var _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x + 30; _local3._y = _y - 10; _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 40; _local3._y = _y - 5; _root.ship.updateScore(1000); _root.ship.kills = _root.ship.kills + 1; var _local4 = _root.attachMovie("RewardPoints", "RewardPoints" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _x; _local4._y = _y; _local4.field.text = 1000; _root.soundFX.attachSound("big_explosion.wav"); _root.soundFX.start(); removeMovieClip(); _root.ship.miniBossTimer = 0; } }
Symbol 74 MovieClip [__Packages.Boss] Frame 0
class Boss extends MovieClip { var health, yDirection, _x, _y, speed, shootTimer, hitTest, removeMovieClip; function Boss () { super(); } function onLoad() { health = 100; _root.enemyHealthMeter._visible = true; _root.enemyHealthMeter.bar._xscale = 100; yDirection = 1; _x = 700; _y = (Math.random() * 200) + 50; speed = 3; _root.ship.enemies.push(this); shootTimer = 0; } function onEnterFrame() { if (_x > 425) { _x = _x - speed; } _y = _y + yDirection; if ((yDirection == 1) && (_y > 250)) { yDirection = -1; } else if ((yDirection == -1) && (_y < 50)) { yDirection = 1; } if (hitTest(_root.ship)) { _root.ship.updateHealth(-25); var _local4 = _root.attachMovie("SmallExplosion", "SmallExplosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _root.ship._x; _local4._y = _root.ship._y; } shootTimer = shootTimer + 1; if (shootTimer > 60) { shootTimer = 0; var _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 110; _local3._y = _y - 35; _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 110; _local3._y = _y - 35; _local3.yDirection = -1; _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 110; _local3._y = _y - 35; _local3.yDirection = 1; _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 125; _local3._y = _y + 45; } } function takeDamage() { health = health - 5; _root.enemyHealthMeter.barr._xscale = health; if (health <= 0) { explode(); } } function explode() { _root.enemyHealthMeter._visible = false; var _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x + 30; _local3._y = _y - 10; _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 40; _local3._y = _y - 5; _root.ship.updateScore(10000); _root.ship.kills = _root.ship.kills + 1; var _local4 = _root.attachMovie("RewardPoints", "RewardPoints" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _x; _local4._y = _y; _local4.field.text = 10000; _root.soundFX.attachSound("very_big_explosion.wav"); _root.soundFX.start(); removeMovieClip(); _root.ship.winGame(); } }
Symbol 75 MovieClip [__Packages.Dog] Frame 0
class Dog extends MovieClip { var _visible, kills, misses, velocity, shootLimiter, powerUpTimer, enemyTimer, miniBossTimer, bossCountdown, enemies, score, health, _x, _y, shield, shaking, shakeDuration, _rotation, finalScore; function Dog () { super(); } function onLoad() { _root.kongregateServices.connect(); _root.soundFX = new Sound(); _root.soundFX.attachSound("very_big_explosion.wav"); _root.soundFX.start(); _visible = false; _root.gameOverMenu._visible = false; _root.healthMeter._visible = false; _root.enemyHealthMeter._visible = false; _root.missionCompletedBanner._visible = false; _root.playMenu.playButton.onPress = function () { _root.ship.newGame(); }; } function newGame() { _root.playMenu._visible = false; _root.gameOverMenu._visible = false; _root.enemyHealthMeter._visible = false; kills = 0; misses = 0; velocity = 10; shootLimiter = 0; powerUpTimer = 0; enemyTimer = 0; miniBossTimer = 0; bossCountdown = 2; enemies = []; score = 0; _root.scoreText.text = score; health = 100; _root.healthMeter._visible = true; _root.healthMeter.bar._xscale = 100; _x = 300; _y = 150; _visible = true; shield._visible = false; shaking = false; shakeDuration = 10; _rotation = 0; } function onEnterFrame() { if (_visible == true) { if (Key.isDown(37) && (_x > 40)) { _x = _x - velocity; } if (Key.isDown(39) && (_x < 560)) { _x = _x + velocity; } if (Key.isDown(38) && (_y > 20)) { _y = _y - velocity; } if (Key.isDown(40) && (_y < 280)) { _y = _y + velocity; } shootLimiter = shootLimiter + 1; if (Key.isDown(32) && (shootLimiter > 8)) { var _local3 = _root.attachMovie("Missile", "Missile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x + 50; _local3._y = _y + 2; shootLimiter = 0; } if (shaking == true) { shake(); } if (shield._visible == true) { shield._alpha = shield._alpha - 0.5; if (shield._alpha < 0) { shield._visible = false; shield._alpha = 100; } } enemyTimer = enemyTimer + 1; if (enemyTimer > 30) { enemyTimer = 0; _root.attachMovie("EnemyShip", "EnemyShip" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); } powerUpTimer = powerUpTimer + 1; if (powerUpTimer > 300) { powerUpTimer = 0; _root.attachMovie("PowerUp", "PowerUp" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); } miniBossTimer = miniBossTimer + 1; if (miniBossTimer == 900) { if (!_root.miniBoss) { if (bossCountdown == 0) { _root.attachMovie("Boss", "boss", _root.getNextHighestDepth()); } else { _root.attachMovie("MiniBoss", "miniBoss", _root.getNextHighestDepth()); bossCountdown = bossCountdown - 1; } } } } } function updateScore(points) { score = score + points; _root.scoreText.text = score; } function updateHealth(points) { if (_visible == true) { health = health + points; _root.healthMeter.bar._xscale = health; _root.soundFX.attachSound("small_explosion.wav"); _root.soundFX.start(); if (health <= 0) { health = 0; _root.healthMeter.bar._xscale = health; explode(); } } } function explode() { var _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _visible = false; _root.soundFX.attachSound("very_big_explosion.wav"); _root.soundFX.start(); destroyAllEnemies(); gameOver(); } function destroyAllEnemies() { var _local2 = 0; while (_local2 < enemies.length) { enemies[_local2].explode(); _local2++; } } function damageAllEnemies() { var _local2 = 0; while (_local2 < enemies.length) { enemies[_local2].takeDamage(); _local2++; } } function winGame() { _root.kongregateStats.submit("GameWon", 1); _root.missionCompletedBanner._visible = true; _visible = false; destroyAllEnemies(); _root.missionCompletedBanner.WOOOOOOOOOO.onPress = function () { _root.gameOver(); }; } function gameOver() { _root.gameOverMenu._visible = true; _root.gameOverMenu.playAgainButton.onPress = function () { _root.ship.newGame(); }; _root.gameOverMenu.killBonus.text = (kills + " x ") + 100; _root.gameOverMenu.hitBonus.text = (Math.floor((kills / (misses + kills)) * 100) + " x ") + 100; finalScore = (score + (kills * 100)) + (Math.floor((kills / (misses + kills)) * 100) * 100); _root.gameOverMenu.finalScore.text = finalScore; _root.kongregateScores.submit(finalScore); _root.kongregateStats.submit("Kills", kills); } function initShake() { shaking = true; shakeDuration = 10; _rotation = 5; } function shake() { _rotation = _rotation * -1; shakeDuration = shakeDuration - 1; if (shakeDuration == 0) { shaking = false; _rotation = 0; } } }
Symbol 76 MovieClip [__Packages.Background] Frame 0
class Background extends MovieClip { var _x; function Background () { super(); } function onEnterFrame() { _x = _x - 1; if (_x < -2110) { _x = 0; } } }
Symbol 77 MovieClip [__Packages.Missile] Frame 0
class Missile extends MovieClip { var speed, _x, hitTest, removeMovieClip; function Missile () { super(); } function onLoad() { speed = 20; _root.soundFX.attachSound("shoot_missile.wav"); _root.soundFX.start(); } function onEnterFrame() { _x = _x + speed; for (var _local3 in _root.ship.enemies) { if (hitTest(_root.ship.enemies[_local3])) { removeMovieClip(); _root.ship.enemies[_local3].takeDamage(); } } if (_x > 600) { removeMovieClip(); _root.ship.misses = _root.ship.misses + 1; } } }

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClip [Missile]Uses:2
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:6
Symbol 6 MovieClip [EnemyShip]Uses:5
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:9
Symbol 9 MovieClip [Explosion]Uses:8
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:12
Symbol 12 MovieClip [EnemyMissile]Uses:11
Symbol 13 FontUsed by:14 32 39 41 47 48 52
Symbol 14 EditableTextUses:13Used by:15
Symbol 15 MovieClip [RewardPoints]Uses:14
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:18
Symbol 18 MovieClip [PowerUp]Uses:17
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:21
Symbol 21 MovieClip [MiniBoss]Uses:20
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:24
Symbol 24 MovieClip [Boss]Uses:23
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27 28
Symbol 27 MovieClipUses:26Used by:28
Symbol 28 MovieClip [Dog]Uses:26 27Used by:Timeline
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:31
Symbol 31 MovieClip [Background]Uses:30Used by:Timeline
Symbol 32 EditableTextUses:13Used by:Timeline
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:34 35Used by:Timeline
Symbol 37 GraphicUsed by:42
Symbol 38 GraphicUsed by:40
Symbol 39 TextUses:13Used by:40
Symbol 40 ButtonUses:38 39Used by:42
Symbol 41 TextUses:13Used by:42
Symbol 42 MovieClipUses:37 40 41Used by:Timeline
Symbol 43 BitmapUsed by:46
Symbol 44 BitmapUsed by:46
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:43 44 45Used by:53
Symbol 47 TextUses:13Used by:53
Symbol 48 TextUses:13Used by:53
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:51
Symbol 51 MovieClipUses:50Used by:53
Symbol 52 TextUses:13Used by:53
Symbol 53 MovieClipUses:46 47 48 51 52Used by:Timeline
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:61
Symbol 56 FontUsed by:57 59
Symbol 57 TextUses:56Used by:61
Symbol 58 GraphicUsed by:60
Symbol 59 TextUses:56Used by:60
Symbol 60 MovieClipUses:58 59Used by:61
Symbol 61 MovieClipUses:55 57 60Used by:Timeline
Symbol 62 GraphicUsed by:66
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:62 64 65Used by:Timeline
Symbol 68 MovieClip [__Packages.EnemyShip]
Symbol 69 MovieClip [__Packages.Explosion]
Symbol 70 MovieClip [__Packages.EnemyMissile]
Symbol 71 MovieClip [__Packages.RewardPoints]
Symbol 72 MovieClip [__Packages.PowerUp]
Symbol 73 MovieClip [__Packages.MiniBoss]
Symbol 74 MovieClip [__Packages.Boss]
Symbol 75 MovieClip [__Packages.Dog]
Symbol 76 MovieClip [__Packages.Background]
Symbol 77 MovieClip [__Packages.Missile]
Symbol 67 SoundUsed by:Timeline

Instance Names

"ship"Frame 1Symbol 28 MovieClip [Dog]
"scoreText"Frame 1Symbol 32 EditableText
"healthMeter"Frame 1Symbol 36 MovieClip
"gameOverMenu"Frame 1Symbol 42 MovieClip
"playMenu"Frame 1Symbol 53 MovieClip
"missionCompletedBanner"Frame 1Symbol 61 MovieClip
"enemyHealthMeter"Frame 1Symbol 66 MovieClip
"field"Symbol 15 MovieClip [RewardPoints] Frame 1Symbol 14 EditableText
"shield"Symbol 28 MovieClip [Dog] Frame 1Symbol 27 MovieClip
"bar"Symbol 36 MovieClip Frame 1Symbol 34 MovieClip
"playAgainButton"Symbol 42 MovieClip Frame 1Symbol 40 Button
"playButton"Symbol 53 MovieClip Frame 1Symbol 51 MovieClip
"WOOOOOOOOOO"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"barr"Symbol 66 MovieClip Frame 1Symbol 64 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 3 as "Missile"
ExportAssets (56)Timeline Frame 1Symbol 6 as "EnemyShip"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Explosion"
ExportAssets (56)Timeline Frame 1Symbol 12 as "EnemyMissile"
ExportAssets (56)Timeline Frame 1Symbol 15 as "RewardPoints"
ExportAssets (56)Timeline Frame 1Symbol 18 as "PowerUp"
ExportAssets (56)Timeline Frame 1Symbol 21 as "MiniBoss"
ExportAssets (56)Timeline Frame 1Symbol 24 as "Boss"
ExportAssets (56)Timeline Frame 1Symbol 28 as "Dog"
ExportAssets (56)Timeline Frame 1Symbol 31 as "Background"
ExportAssets (56)Timeline Frame 1Symbol 68 as "__Packages.EnemyShip"
ExportAssets (56)Timeline Frame 1Symbol 69 as "__Packages.Explosion"
ExportAssets (56)Timeline Frame 1Symbol 70 as "__Packages.EnemyMissile"
ExportAssets (56)Timeline Frame 1Symbol 71 as "__Packages.RewardPoints"
ExportAssets (56)Timeline Frame 1Symbol 72 as "__Packages.PowerUp"
ExportAssets (56)Timeline Frame 1Symbol 73 as "__Packages.MiniBoss"
ExportAssets (56)Timeline Frame 1Symbol 74 as "__Packages.Boss"
ExportAssets (56)Timeline Frame 1Symbol 75 as "__Packages.Dog"
ExportAssets (56)Timeline Frame 1Symbol 76 as "__Packages.Background"
ExportAssets (56)Timeline Frame 1Symbol 77 as "__Packages.Missile"




http://swfchan.com/18/87074/info.shtml
Created: 30/3 -2019 03:57:17 Last modified: 30/3 -2019 03:57:17 Server time: 02/05 -2024 06:45:07