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projectb.swf

This is the info page for
Flash #88389

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS3]
Section 1
//Camera3D (away3d.cameras.Camera3D) package away3d.cameras { import flash.utils.*; import away3d.core.draw.*; import away3d.core.render.*; import away3d.core.math.*; import away3d.core.base.*; import away3d.core.utils.*; public class Camera3D extends Object3D { private var _view:Matrix3D; public var maxblur:Number;// = 150 private var _flipY:Matrix3D; public var zoom:Number; private var _focus:Number; public var doflevels:Number;// = 16 private var _aperture:Number;// = 22 private var _screenProjection:Projection; private var _dof:Boolean;// = false public function Camera3D(_arg1:Object=null){ _flipY = new Matrix3D(); _view = new Matrix3D(); _screenProjection = new Projection(); super(_arg1); zoom = ini.getNumber("zoom", 10); focus = ini.getNumber("focus", 100); aperture = ini.getNumber("aperture", 22); maxblur = ini.getNumber("maxblur", 150); doflevels = ini.getNumber("doflevels", 16); dof = ini.getBoolean("dof", false); var _local2:Number3D = ini.getPosition("lookat"); _flipY.syy = -1; if (_local2 != null){ lookAt(_local2); }; } public function disableDof():void{ DofCache.resetDof(false); } public function get aperture():Number{ return (_aperture); } public function get focus():Number{ return (_focus); } public function pan(_arg1:Number):void{ super.yaw(_arg1); } public function set aperture(_arg1:Number):void{ _aperture = _arg1; DofCache.aperture = _aperture; } override public function clone(_arg1=null){ var _local2:Camera3D = ((_arg1) || (new Camera3D())); super.clone(_local2); _local2.zoom = zoom; _local2.focus = focus; return (_local2); } public function get view():Matrix3D{ viewTransform.multiply(sceneTransform, _flipY); _view.inverse(viewTransform); return (_view); } public function screen(_arg1:Object3D, _arg2:Vertex=null):ScreenVertex{ if (_arg2 == null){ _arg2 = new Vertex(0, 0, 0); }; _arg1.viewTransform.multiply(view, _arg1.sceneTransform); _screenProjection.view = _arg1.viewTransform; _screenProjection.focus = focus; _screenProjection.zoom = zoom; _screenProjection.time = getTimer(); return (_arg2.project(_screenProjection)); } public function set focus(_arg1:Number):void{ _focus = _arg1; DofCache.focus = _focus; } public function set dof(_arg1:Boolean):void{ _dof = _arg1; if (_dof){ enableDof(); } else { disableDof(); }; } public function get dof():Boolean{ return (_dof); } public function tilt(_arg1:Number):void{ super.pitch(_arg1); } public function enableDof():void{ DofCache.doflevels = doflevels; DofCache.aperture = aperture; DofCache.maxblur = maxblur; DofCache.focus = focus; DofCache.resetDof(true); } } }//package away3d.cameras
Section 2
//ILODObject (away3d.containers.ILODObject) package away3d.containers { public interface ILODObject { function matchLOD(_arg1:View3D):Boolean; } }//package away3d.containers
Section 3
//IPhysicsScene (away3d.containers.IPhysicsScene) package away3d.containers { public interface IPhysicsScene { function updateTime(_arg1:int):void; } }//package away3d.containers
Section 4
//ObjectContainer3D (away3d.containers.ObjectContainer3D) package away3d.containers { import away3d.core.draw.*; import away3d.events.*; import away3d.core.math.*; import away3d.core.base.*; import away3d.core.traverse.*; public class ObjectContainer3D extends Object3D implements IPrimitiveProvider { private var _maxXChild:Object3D;// = null private var _minYChild:Object3D;// = null private var _needNotifyDimensionsChange:Boolean;// = false private var _needNotifyRadiusChange:Boolean;// = false private var _radiusDirty:Boolean;// = false private var _minX:Number;// = INF private var _minZ:Number;// = INF private var _maxYChild:Object3D;// = null private var _minXDirty:Boolean;// = false private var _radius:Number;// = 0 private var _minZChild:Object3D;// = null private var _minY:Number;// = INF private var _maxXDirty:Boolean;// = false private var _maxZChild:Object3D;// = null private var _minYDirty:Boolean;// = false private var _maxX:Number; private var _maxY:Number; private var _maxZ:Number; private var _children:Array; private var _maxYDirty:Boolean;// = false private var _radiusChild:Object3D;// = null private var _minZDirty:Boolean;// = false private var _minXChild:Object3D;// = null private var _maxZDirty:Boolean;// = false public function ObjectContainer3D(_arg1:Object=null, ... _args){ var _local3:Object3D; _children = new Array(); _maxX = -(Infinity); _maxY = -(Infinity); _maxZ = -(Infinity); if (((!((_arg1 == null))) && ((_arg1 is Object3D)))){ addChild((_arg1 as Object3D)); _arg1 = null; }; super(_arg1); for each (_local3 in _args) { addChild(_local3); }; } private function launchNotifies():void{ if (_needNotifyRadiusChange){ _needNotifyRadiusChange = false; notifyRadiusChange(); }; if (_needNotifyDimensionsChange){ _needNotifyDimensionsChange = false; notifyDimensionsChange(); }; } public function addChild(_arg1:Object3D):void{ if (_arg1 == null){ throw (new Error("ObjectContainer3D.addChild(null)")); }; if (_arg1.parent == this){ return; }; _arg1.parent = this; } public function removeChild(_arg1:Object3D):void{ if (_arg1 == null){ throw (new Error("ObjectContainer3D.removeChild(null)")); }; if (_arg1.parent != this){ return; }; _arg1.parent = null; } public function getChildByName(_arg1:String):Object3D{ var _local2:Object3D; for each (_local2 in children) { if (_local2.name == _arg1){ return (_local2); }; }; return (null); } private function onChildChange(_arg1:Object3DEvent):void{ var _local2:Object3D = _arg1.object; forgetChild(_local2); rememberChild(_local2); launchNotifies(); } private function rememberChild(_arg1:Object3D):void{ var _local2:Number = _arg1.parentradius; if (_local2 > _radius){ _radius = _local2; _radiusChild = _arg1; _radiusDirty = false; _needNotifyRadiusChange = true; }; var _local3:Number = _arg1.parentmaxX; if (_local3 > _maxX){ _maxX = _local3; _maxXChild = _arg1; _maxXDirty = false; _needNotifyDimensionsChange = true; }; var _local4:Number = _arg1.parentminX; if (_local4 < _minX){ _minX = _local4; _minXChild = _arg1; _minXDirty = false; _needNotifyDimensionsChange = true; }; var _local5:Number = _arg1.parentmaxY; if (_local5 > _maxY){ _maxY = _local5; _maxYChild = _arg1; _maxYDirty = false; _needNotifyDimensionsChange = true; }; var _local6:Number = _arg1.parentminY; if (_local6 < _minY){ _minY = _local6; _minYChild = _arg1; _minYDirty = false; _needNotifyDimensionsChange = true; }; var _local7:Number = _arg1.parentmaxZ; if (_local7 > _maxZ){ _maxZ = _local7; _maxZChild = _arg1; _maxZDirty = false; _needNotifyDimensionsChange = true; }; var _local8:Number = _arg1.parentminZ; if (_local8 < _minZ){ _minZ = _local8; _minZChild = _arg1; _minZDirty = false; _needNotifyDimensionsChange = true; }; } public function removeChildByName(_arg1:String):void{ removeChild(getChildByName(_arg1)); } override public function get minX():Number{ var _local1:Number; var _local2:Object3D; var _local3:Number; if (_minXDirty){ _minXChild = null; _local1 = Infinity; for each (_local2 in _children) { _local3 = _local2.parentminX; if (_local3 < _local1){ _local1 = _local3; _minXChild = _local2; }; }; _minX = _local1; _minXDirty = false; }; return (_minX); } override public function get minZ():Number{ var _local1:Number; var _local2:Object3D; var _local3:Number; if (_minZDirty){ _local1 = Infinity; _minZChild = null; for each (_local2 in _children) { _local3 = _local2.parentminZ; if (_local3 < _local1){ _local1 = _local3; _minZChild = _local2; }; }; _minZ = _local1; _minZDirty = false; }; return (_minZ); } public function addChildren(... _args):void{ var _local2:Object3D; for each (_local2 in _args) { addChild(_local2); }; } private function forgetChild(_arg1:Object3D):void{ if (_arg1 == _radiusChild){ _radiusChild = null; _radiusDirty = true; _needNotifyRadiusChange = true; }; if (_arg1 == _maxXChild){ _maxXChild = null; _maxXDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _minXChild){ _minXChild = null; _minXDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _maxYChild){ _maxYChild = null; _maxYDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _minYChild){ _minYChild = null; _minYDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _maxZChild){ _maxZChild = null; _maxZDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _minZChild){ _minZChild = null; _minZDirty = true; _needNotifyDimensionsChange = true; }; } function internalAddChild(_arg1:Object3D):void{ _children.push(_arg1); _arg1.addOnTransformChange(onChildChange); _arg1.addOnRadiusChange(onChildChange); rememberChild(_arg1); launchNotifies(); } override public function scale(_arg1:Number):void{ var _local2:Object3D; for each (_local2 in children) { _local2.x = (_local2.x * _arg1); _local2.y = (_local2.y * _arg1); _local2.z = (_local2.z * _arg1); _local2.scale(_arg1); }; } override public function get minY():Number{ var _local1:Number; var _local2:Object3D; var _local3:Number; if (_minYDirty){ _local1 = Infinity; _minYChild = null; for each (_local2 in _children) { _local3 = _local2.parentminY; if (_local3 < _local1){ _local1 = _local3; _minYChild = _local2; }; }; _minY = _local1; _minYDirty = false; }; return (_minY); } override public function clone(_arg1=null){ var _local3:Object3D; var _local2:ObjectContainer3D = ((_arg1) || (new ObjectContainer3D())); super.clone(_local2); for each (_local3 in children) { _local2.addChild(_local3.clone()); }; return (_local2); } public function movePivot(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Object3D; var _local5:Number3D; for each (_local4 in _children) { _local4.x = (_local4.x - _arg1); _local4.y = (_local4.y - _arg2); _local4.z = (_local4.z - _arg3); }; _local5 = new Number3D(_arg1, _arg2, _arg3); new Number3D(_arg1, _arg2, _arg3).rotate(_local5.clone(), _transform); _local5.add(_local5, position); moveTo(_local5); } override public function get maxX():Number{ var _local1:Number; var _local2:Object3D; var _local3:Number; if (_maxXDirty){ _maxXChild = null; _local1 = -(Infinity); for each (_local2 in _children) { _local3 = _local2.parentmaxX; if (_local3 > _local1){ _local1 = _local3; _maxXChild = _local2; }; }; _maxX = _local1; _maxXDirty = false; }; return (_maxX); } override public function get maxY():Number{ var _local1:Number; var _local2:Object3D; var _local3:Number; if (_maxYDirty){ _local1 = -(Infinity); _maxYChild = null; for each (_local2 in _children) { _local3 = _local2.parentmaxY; if (_local3 > _local1){ _local1 = _local3; _maxYChild = _local2; }; }; _maxY = _local1; _maxYDirty = false; }; return (_maxY); } override public function get maxZ():Number{ var _local1:Number; var _local2:Object3D; var _local3:Number; if (_maxZDirty){ _local1 = -(Infinity); _maxZChild = null; for each (_local2 in _children) { _local3 = _local2.parentmaxZ; if (_local3 > _local1){ _local1 = _local3; _maxZChild = _local2; }; }; _maxZ = _local1; _maxZDirty = false; }; return (_maxZ); } override public function get boundingRadius():Number{ var _local1:Number; var _local2:Object3D; var _local3:Number; if (_radiusDirty){ _radiusChild = null; _local1 = 0; for each (_local2 in _children) { _local3 = _local2.parentradius; if (_local3 > _local1){ _local1 = _local3; _radiusChild = _local2; }; }; _radius = _local1; _radiusDirty = false; }; return (_radius); } override public function traverse(_arg1:Traverser):void{ var _local2:Object3D; if (_arg1.match(this)){ _arg1.enter(this); _arg1.apply(this); for each (_local2 in children) { _local2.traverse(_arg1); }; _arg1.leave(this); }; } function internalRemoveChild(_arg1:Object3D):void{ var _local2:int = children.indexOf(_arg1); if (_local2 == -1){ return; }; forgetChild(_arg1); _arg1.removeOnTransformChange(onChildChange); _arg1.removeOnRadiusChange(onChildChange); _children.splice(_local2, 1); launchNotifies(); } public function get children():Array{ return (_children); } } }//package away3d.containers
Section 5
//Scene3D (away3d.containers.Scene3D) package away3d.containers { import flash.utils.*; import away3d.core.math.*; import away3d.core.base.*; import away3d.core.traverse.*; import away3d.core.utils.*; public class Scene3D extends ObjectContainer3D { public var physics:IPhysicsScene; public var tickTraverser:TickTraverser; public function Scene3D(_arg1:Object=null, ... _args){ var _local4:Object3D; tickTraverser = new TickTraverser(); super(); if (((!((_arg1 == null))) && ((_arg1 is Object3D)))){ addChild((_arg1 as Object3D)); _arg1 = null; }; ini = Init.parse(_arg1); var _local3:Object = ini.getObject("physics"); if ((_local3 is IPhysicsScene)){ physics = (_local3 as IPhysicsScene); }; if ((_local3 is Boolean)){ if (_local3 == true){ physics = null; }; }; if ((_local3 is Object)){ physics = null; }; for each (_local4 in _args) { addChild(_local4); }; } override public function get sceneTransform():Matrix3D{ if (_transformDirty){ _sceneTransformDirty = true; }; if (_sceneTransformDirty){ _sceneTransformDirty = false; notifySceneTransformChange(); }; return (transform); } override public function get parent():ObjectContainer3D{ return (super.parent); } override public function set parent(_arg1:ObjectContainer3D):void{ if (_arg1 != null){ throw (new Error("Scene can't be parented")); }; } public function updateTime(_arg1:int=-1):void{ if (_arg1 == -1){ _arg1 = getTimer(); }; tickTraverser.now = _arg1; traverse(tickTraverser); if (physics != null){ physics.updateTime(_arg1); }; } } }//package away3d.containers
Section 6
//View3D (away3d.containers.View3D) package away3d.containers { import flash.events.*; import flash.display.*; import away3d.core.render.*; import away3d.events.*; import away3d.core.base.*; import away3d.cameras.*; import away3d.materials.*; import away3d.core.utils.*; import away3d.core.clip.*; import away3d.core.stats.*; public class View3D extends Sprite { public var statsOpen:Boolean; public var scene:Scene3D; public var stats:Boolean; private var _renderer:IRenderer; public var camera:Camera3D; private var _ini:Init; public var statsPanel:Stats; public var background:Sprite; private var _oldclip:Clipping; public var findhit:FindHit; private var _mousedown:Boolean; public var clip:Clipping; private var _defaultclip:Clipping; public var mouseObject:Object3D; public var sourceURL:String; private var _session:AbstractRenderSession; public var mouseZeroMove:Boolean; private var _lastmove_mouseX:Number; private var _lastmove_mouseY:Number; public var primitives:Array; var _interactiveLayer:Sprite; public var hud:Sprite; public var mouseMaterial:IUVMaterial; public function View3D(_arg1:Object=null){ _interactiveLayer = new Sprite(); _defaultclip = new Clipping(); background = new Sprite(); hud = new Sprite(); super(); _ini = (Init.parse(_arg1) as Init); var _local2:Boolean = _ini.getBoolean("stats", true); scene = (((_ini.getObjectOrInit("scene", Scene3D) as Scene3D)) || (new Scene3D())); camera = (((_ini.getObjectOrInit("camera", Camera3D) as Camera3D)) || (new Camera3D({x:0, y:0, z:1000, lookat:"center"}))); _renderer = (((_ini.getObject("renderer") as IRenderer)) || (new BasicRenderer())); session = (((_ini.getObject("session") as AbstractRenderSession)) || (new SpriteRenderSession())); clip = (_ini.getObject("clip", Clipping) as Clipping); x = _ini.getNumber("x", 0); y = _ini.getNumber("y", 0); _interactiveLayer.blendMode = BlendMode.ALPHA; addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); addEventListener(MouseEvent.MOUSE_UP, onMouseUp); addEventListener(MouseEvent.MOUSE_OUT, onMouseOut); addEventListener(MouseEvent.MOUSE_OVER, onMouseOver); if (!clip){ clip = _defaultclip; }; if (_local2){ addEventListener(Event.ADDED_TO_STAGE, createStatsMenu); }; } public function fireMouseMoveEvent(_arg1:Boolean=false):void{ if (!((mouseZeroMove) || (_arg1))){ if ((((mouseX == _lastmove_mouseX)) && ((mouseY == _lastmove_mouseY)))){ return; }; }; fireMouseEvent(MouseEvent3D.MOUSE_MOVE, mouseX, mouseY); _lastmove_mouseX = mouseX; _lastmove_mouseY = mouseY; } private function createStatsMenu(_arg1:Event):void{ statsPanel = new Stats(this, stage.frameRate); statsOpen = false; } public function flush():void{ _session.flush(); clip = _oldclip; } public function set renderer(_arg1:IRenderer):void{ _renderer = _arg1; _renderer.session = _session; } function dispatchMouseEvent(_arg1:MouseEvent3D):void{ if (!hasEventListener(_arg1.type)){ return; }; dispatchEvent(_arg1); } public function removeOnMouseOut(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_OUT, _arg1, false); } public function get session():AbstractRenderSession{ return (_session); } public function addOnMouseOver(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_OVER, _arg1, false, 0, false); } public function render():void{ clear(); primitives = _renderer.render(this); flush(); Init.checkUnusedArguments(); fireMouseMoveEvent(); } private function bubbleMouseEvent(_arg1:MouseEvent3D):void{ var _local2:Object3D = _arg1.object; while (_local2 != null) { if (_local2.dispatchMouseEvent(_arg1)){ break; }; _local2 = _local2.parent; }; } public function addOnMouseUp(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_UP, _arg1, false, 0, false); } public function removeOnMouseDown(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_DOWN, _arg1, false); } public function set session(_arg1:AbstractRenderSession):void{ _session = _arg1; _renderer.session = _session; while (numChildren) { removeChildAt(0); }; addChild(background); addChild(_session.getContainer(this)); addChild(_interactiveLayer); addChild(hud); } public function removeOnMouseUp(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_UP, _arg1, false); } private function onMouseUp(_arg1:MouseEvent):void{ _mousedown = false; fireMouseEvent(MouseEvent3D.MOUSE_UP, mouseX, mouseY, _arg1.ctrlKey, _arg1.shiftKey); } public function get renderer():IRenderer{ return (_renderer); } private function onMouseDown(_arg1:MouseEvent):void{ _mousedown = true; fireMouseEvent(MouseEvent3D.MOUSE_DOWN, mouseX, mouseY, _arg1.ctrlKey, _arg1.shiftKey); } private function fireMouseEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false):void{ findhit = new FindHit(this, primitives, _arg2, _arg3); var _local6:MouseEvent3D = findhit.getMouseEvent(_arg1); var _local7:Object3D = _local6.object; var _local8:IUVMaterial = _local6.material; _local6.ctrlKey = _arg4; _local6.shiftKey = _arg5; if (((!((_arg1 == MouseEvent3D.MOUSE_OUT))) && (!((_arg1 == MouseEvent3D.MOUSE_OVER))))){ dispatchMouseEvent(_local6); bubbleMouseEvent(_local6); }; if (((!((mouseObject == _local7))) || (!((mouseMaterial == _local8))))){ if (mouseObject != null){ _local6 = findhit.getMouseEvent(MouseEvent3D.MOUSE_OUT); _local6.object = mouseObject; _local6.material = mouseMaterial; dispatchMouseEvent(_local6); bubbleMouseEvent(_local6); mouseObject = null; buttonMode = false; }; if (((!((_local7 == null))) && ((mouseObject == null)))){ _local6 = findhit.getMouseEvent(MouseEvent3D.MOUSE_OVER); _local6.object = _local7; _local6.material = (mouseMaterial = _local8); dispatchMouseEvent(_local6); bubbleMouseEvent(_local6); buttonMode = _local7.useHandCursor; }; mouseObject = _local7; }; } public function clear():void{ _oldclip = clip; if (clip == _defaultclip){ clip = _defaultclip.screen(this); }; _session.view = this; _session.clear(); } public function addSourceURL(_arg1:String):void{ sourceURL = _arg1; if (statsPanel){ statsPanel.addSourceURL(_arg1); }; } public function removeOnMouseOver(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_OVER, _arg1, false); } public function removeOnMouseMove(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_MOVE, _arg1, false); } private function onMouseOut(_arg1:MouseEvent):void{ if (_arg1.eventPhase != EventPhase.AT_TARGET){ return; }; fireMouseEvent(MouseEvent3D.MOUSE_OUT, mouseX, mouseY, _arg1.ctrlKey, _arg1.shiftKey); } public function addOnMouseOut(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_OUT, _arg1, false, 0, false); } public function addOnMouseMove(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_MOVE, _arg1, false, 0, false); } public function getBitmapData():BitmapData{ if ((_session is BitmapRenderSession)){ return ((_session as BitmapRenderSession).getBitmapData(this)); }; throw (new Error("incorrect session object - require BitmapRenderSession")); } public function addOnMouseDown(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_DOWN, _arg1, false, 0, false); } public function getContainer():DisplayObject{ return (_session.getContainer(this)); } private function onMouseOver(_arg1:MouseEvent):void{ if (_arg1.eventPhase != EventPhase.AT_TARGET){ return; }; fireMouseEvent(MouseEvent3D.MOUSE_OVER, mouseX, mouseY, _arg1.ctrlKey, _arg1.shiftKey); } } }//package away3d.containers
Section 7
//Animation (away3d.core.base.Animation) package away3d.core.base { import flash.events.*; import flash.utils.*; import away3d.events.*; public class Animation extends EventDispatcher implements IAnimation { public var sequence:Array; public var delay:Number;// = 0 public var cycleEvent:Boolean;// = false public var sequenceEvent:Boolean;// = false public var loop:Boolean;// = false private var _latest:uint;// = 0 private var _cycle:AnimationEvent; private var _sequenceupdate:AnimationEvent; public var frame:Number;// = 0 public var smooth:Boolean;// = false public var fps:Number;// = 24 private var _time:uint; private var _isRunning:Boolean;// = false public var object:BaseMesh; public function Animation(_arg1:BaseMesh){ sequence = []; super(); object = _arg1; _cycle = new AnimationEvent(AnimationEvent.CYCLE, this); _sequenceupdate = new AnimationEvent(AnimationEvent.SQUENCE_UPDATE, this); } public function get latest():uint{ return (_latest); } public function update(_arg1:BaseMesh):void{ var _local4:Number; var _local5:Number; if (((!(_isRunning)) && (!(sequenceEvent)))){ return; }; var _local2:uint = getTimer(); frame = (frame + (((_local2 - _time) * fps) / 1000)); _time = _local2; if (sequence.length == 1){ if (cycleEvent){ dispatchEvent(_cycle); }; if (sequenceEvent){ dispatchEvent(_sequenceupdate); }; _isRunning = false; _latest = 0; frame = 0; } else { if (((loop) && (!(sequenceEvent)))){ while (frame > ((sequence.length - 1) + delay)) { frame = (frame - ((sequence.length - 1) + delay)); }; } else { if (frame > ((sequence.length - 1) + delay)){ frame = ((sequence.length - 1) + delay); if (cycleEvent){ dispatchEvent(_cycle); }; if (sequenceEvent){ dispatchEvent(_sequenceupdate); }; _isRunning = false; }; }; }; var _local3:Number = frame; if (!smooth){ _local3 = Math.round(_local3); }; if (_local3 < 0){ _local3 = 0; }; if (_local3 > (sequence.length - 1)){ _local3 = (sequence.length - 1); }; if (_local3 == Math.round(_local3)){ _arg1.frames[sequence[int(_local3)].frame].adjust(1); } else { _local4 = Math.floor(_local3); _local5 = Math.ceil(_local3); _arg1.frames[sequence[int(_local4)].frame].adjust(1); _arg1.frames[sequence[int(_local5)].frame].adjust((_local3 - _local4)); if (((loop) || (sequenceEvent))){ if ((((((_latest == 0)) || (((_latest + 1) == sequence[int(_local4)].frame)))) || ((_latest == sequence[int(_local4)].frame)))){ _latest = sequence[int(_local4)].frame; } else { _latest = 0; if (cycleEvent){ dispatchEvent(_cycle); }; if (sequenceEvent){ dispatchEvent(_sequenceupdate); }; }; } else { if (((((cycleEvent) || (sequenceEvent))) || ((sequence.length == 2)))){ if (cycleEvent){ dispatchEvent(_cycle); }; if (sequenceEvent){ dispatchEvent(_sequenceupdate); }; }; }; }; } public function stop():void{ _isRunning = false; _latest = 0; } public function start():void{ _time = getTimer(); _isRunning = true; _latest = 0; frame = 0; } public function get isRunning():Boolean{ return (_isRunning); } } }//package away3d.core.base
Section 8
//AnimationFrame (away3d.core.base.AnimationFrame) package away3d.core.base { public class AnimationFrame { public var frame:Number; public var time:uint; public var sort:String; public function AnimationFrame(_arg1:Number, _arg2:String=null){ this.frame = _arg1; this.sort = _arg2; } } }//package away3d.core.base
Section 9
//AnimationGroup (away3d.core.base.AnimationGroup) package away3d.core.base { public class AnimationGroup { public var playlist:Array; public var loop:Boolean; public var fps:uint; public var loopLast:Boolean; public function AnimationGroup(_arg1:Array=null, _arg2:Boolean=false){ this.playlist = _arg1; this.loopLast = _arg2; } } }//package away3d.core.base
Section 10
//AnimationSequence (away3d.core.base.AnimationSequence) package away3d.core.base { public class AnimationSequence { public var prefix:String; public var loop:Boolean; public var fps:Number; public var smooth:Boolean; public function AnimationSequence(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Number=24){ this.prefix = _arg1; this.smooth = _arg2; this.loop = _arg3; this.fps = _arg4; } } }//package away3d.core.base
Section 11
//BaseMesh (away3d.core.base.BaseMesh) package away3d.core.base { import flash.events.*; import flash.utils.*; import away3d.core.draw.*; import away3d.core.render.*; import away3d.events.*; import away3d.materials.*; import away3d.core.utils.*; import away3d.core.*; public class BaseMesh extends Object3D { public var pushback:Boolean; private var _animation:Animation; private var _maxYElement:IMeshElement;// = null private var _minXElement:IMeshElement;// = null private var _needNotifyDimensionsChange:Boolean;// = false private var _needNotifyRadiusChange:Boolean;// = false private var _minX:Number;// = INF private var _minY:Number;// = INF private var _minZ:Number;// = INF private var _maxXElement:IMeshElement;// = null public var type:String; private var _maxXDirty:Boolean;// = false private var _minYDirty:Boolean;// = false public var pushfront:Boolean; private var _maxX:Number; private var _maxY:Number; private var _maxZ:Number; private var _vertices:Array; private var _verticesDirty:Boolean;// = true private var _boundingRadiusDirty:Boolean;// = false private var _dsStore:Array; private var _frame:int; public var url:String; private var _boundingRadius:Number;// = 0 private var _maxZDirty:Boolean;// = false private var _seg:DrawSegment; private var _animationgroup:AnimationGroup; private var _sequencedone:Event; private var _minXDirty:Boolean;// = false public var frames:Dictionary; private var _boundingRadiusElement:IMeshElement;// = null private var _dsActive:Array; private var _minZElement:IMeshElement;// = null private var _maxYDirty:Boolean;// = false private var _maxZElement:IMeshElement;// = null private var _minZDirty:Boolean;// = false public var framenames:Dictionary; private var _minYElement:IMeshElement;// = null private var _activeprefix:String; private var _cycle:Event; public function BaseMesh(_arg1:Object=null){ _maxX = -(Infinity); _maxY = -(Infinity); _maxZ = -(Infinity); _dsStore = new Array(); _dsActive = new Array(); super(_arg1); pushback = ini.getBoolean("pushback", false); pushfront = ini.getBoolean("pushfront", false); } public function removeOnSequenceDone(_arg1:Function):void{ removeEventListener(AnimationEvent.SQUENCE_DONE, _arg1, false); } public function get activeprefix():String{ return (_activeprefix); } private function rememberElementRadius(_arg1:IMeshElement):void{ var _local2:Number = _arg1.radius2; if (_local2 > (_boundingRadius * _boundingRadius)){ _boundingRadius = Math.sqrt(_local2); _boundingRadiusElement = _arg1; _boundingRadiusDirty = false; _needNotifyRadiusChange = true; }; var _local3:Number = _arg1.maxX; if (_local3 > _maxX){ _maxX = _local3; _maxXElement = _arg1; _maxXDirty = false; _needNotifyDimensionsChange = true; }; var _local4:Number = _arg1.minX; if (_local4 < _minX){ _minX = _local4; _minXElement = _arg1; _minXDirty = false; _needNotifyDimensionsChange = true; }; var _local5:Number = _arg1.maxY; if (_local5 > _maxY){ _maxY = _local5; _maxYElement = _arg1; _maxYDirty = false; _needNotifyDimensionsChange = true; }; var _local6:Number = _arg1.minY; if (_local6 < _minY){ _minY = _local6; _minYElement = _arg1; _minYDirty = false; _needNotifyDimensionsChange = true; }; var _local7:Number = _arg1.maxZ; if (_local7 > _maxZ){ _maxZ = _local7; _maxZElement = _arg1; _maxZDirty = false; _needNotifyDimensionsChange = true; }; var _local8:Number = _arg1.minZ; if (_local8 < _minZ){ _minZ = _local8; _minZElement = _arg1; _minZDirty = false; _needNotifyDimensionsChange = true; }; } protected function addElement(_arg1:IMeshElement):void{ _verticesDirty = true; _arg1.addOnVertexChange(onElementVertexChange); _arg1.addOnVertexValueChange(onElementVertexValueChange); rememberElementRadius(_arg1); launchNotifies(); } public function removeOnCycle(_arg1:Function):void{ _animation.cycleEvent = false; _animation.removeEventListener(AnimationEvent.CYCLE, _arg1, false); } private function onElementVertexChange(_arg1:MeshElementEvent):void{ var _local2:IMeshElement = _arg1.element; forgetElementRadius(_local2); rememberElementRadius(_local2); _verticesDirty = true; launchNotifies(); } public function get isRunning():Boolean{ return (_animation.isRunning); } public function play(_arg1:AnimationSequence):void{ var _local2:Boolean; var _local3:String; if (!_animation){ _animation = new Animation(this); } else { _animation.sequence = new Array(); }; _animation.fps = _arg1.fps; _animation.smooth = _arg1.smooth; _animation.loop = _arg1.loop; if (_arg1.prefix != null){ for (_local3 in framenames) { if (_local3.indexOf(_arg1.prefix) == 0){ _local2 = true; _activeprefix = ((_activeprefix)!=_arg1.prefix) ? _arg1.prefix : _activeprefix; _animation.sequence.push(new AnimationFrame(framenames[_local3], ("" + parseInt(_local3.substring(_arg1.prefix.length))))); }; }; if (_local2){ _animation.sequence.sortOn("sort", Array.NUMERIC); frames[_frame].adjust(1); _animation.start(); } else { trace((("--------- \n--> unable to play animation: unvalid prefix [" + _arg1.prefix) + "]\n--------- ")); }; }; } override public function get minX():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_minXDirty){ _minXElement = null; _local1 = Infinity; for each (_local2 in elements) { _local3 = _local2.minX; if (_local3 < _local1){ _local1 = _local3; _minXElement = _local2; }; }; _minX = _local1; _minXDirty = false; }; return (_minX); } override public function get minY():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_minYDirty){ _local1 = Infinity; _minYElement = null; for each (_local2 in elements) { _local3 = _local2.minY; if (_local3 < _local1){ _local1 = _local3; _minYElement = _local2; }; }; _minY = _local1; _minYDirty = false; }; return (_minY); } override public function get minZ():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_minZDirty){ _local1 = Infinity; _minZElement = null; for each (_local2 in elements) { _local3 = _local2.minZ; if (_local3 < _local1){ _local1 = _local3; _minZElement = _local2; }; }; _minZ = _local1; _minZDirty = false; }; return (_minZ); } public function scaleZ(_arg1:Number):void{ if (_arg1 != 1){ scaleXYZ(1, 1, _arg1); }; } override public function scale(_arg1:Number):void{ scaleXYZ(_arg1, _arg1, _arg1); } override public function get boundingRadius():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_boundingRadiusDirty){ _boundingRadiusElement = null; _local1 = 0; for each (_local2 in elements) { _local3 = _local2.radius2; if (_local3 > _local1){ _local1 = _local3; _boundingRadiusElement = _local2; }; }; _boundingRadius = Math.sqrt(_local1); _boundingRadiusDirty = false; }; return (_boundingRadius); } public function set loop(_arg1:Boolean):void{ _animation.loop = _arg1; } public function set smooth(_arg1:Boolean):void{ _animation.smooth = _arg1; } public function scaleY(_arg1:Number):void{ if (_arg1 != 1){ scaleXYZ(1, _arg1, 1); }; } public function addOnSequenceDone(_arg1:Function):void{ addEventListener(AnimationEvent.SQUENCE_DONE, _arg1, false, 0, false); } public function scaleX(_arg1:Number):void{ if (_arg1 != 1){ scaleXYZ(_arg1, 1, 1); }; } public function scaleAnimation(_arg1:Number):void{ var _local5:String; var _local6:Frame; var _local2:Array = new Array(); var _local3:int; var _local4:int; for (_local5 in framenames) { _local2.push(_local5); }; _local3 = 0; while (_local3 < _local2.length) { _local6 = frames[framenames[_local2[_local3]]]; _local4 = 0; while (_local4 < _local6.vertexpositions.length) { _local6.vertexpositions[_local4].x = (_local6.vertexpositions[_local4].x * _arg1); _local6.vertexpositions[_local4].y = (_local6.vertexpositions[_local4].y * _arg1); _local6.vertexpositions[_local4].z = (_local6.vertexpositions[_local4].z * _arg1); _local4++; }; _local3++; }; } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void{ super.primitives(_arg1, _arg2); _dsStore = _dsStore.concat(_dsActive); _dsActive = new Array(); } public function get frame():int{ return (_animation.frame); } override public function get maxX():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_maxXDirty){ _maxXElement = null; _local1 = -(Infinity); for each (_local2 in elements) { _local3 = _local2.maxX; if (_local3 > _local1){ _local1 = _local3; _maxXElement = _local2; }; }; _maxX = _local1; _maxXDirty = false; }; return (_maxX); } override public function get maxZ():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_maxZDirty){ _local1 = -(Infinity); _maxZElement = null; for each (_local2 in elements) { _local3 = _local2.maxZ; if (_local3 > _local1){ _local1 = _local3; _maxZElement = _local2; }; }; _maxZ = _local1; _maxZDirty = false; }; return (_maxZ); } private function launchNotifies():void{ if (_needNotifyRadiusChange){ _needNotifyRadiusChange = false; notifyRadiusChange(); }; if (_needNotifyDimensionsChange){ _needNotifyDimensionsChange = false; notifyDimensionsChange(); }; } override public function get maxY():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_maxYDirty){ _local1 = -(Infinity); _maxYElement = null; for each (_local2 in elements) { _local3 = _local2.maxY; if (_local3 > _local1){ _local1 = _local3; _maxYElement = _local2; }; }; _maxY = _local1; _maxYDirty = false; }; return (_maxY); } private function updatePlaySequence(_arg1:Event):void{ if (_animationgroup.playlist.length == 0){ _animation.removeEventListener(AnimationEvent.SQUENCE_UPDATE, updatePlaySequence); _animation.sequenceEvent = false; if (hasSequenceEvent){ if (_sequencedone == null){ _sequencedone = new Event(AnimationEvent.SQUENCE_DONE); }; dispatchEvent(_sequencedone); }; } else { if (_animationgroup.playlist.length == 1){ loop = _animationgroup.loopLast; }; play(_animationgroup.playlist.shift()); }; } public function addOnCycle(_arg1:Function):void{ _animation.cycleEvent = true; _cycle = new Event(AnimationEvent.CYCLE); _animation.addEventListener(AnimationEvent.CYCLE, _arg1, false, 0, false); } public function get hasCycleEvent():Boolean{ return (_animation.hasEventListener(AnimationEvent.CYCLE)); } public function gotoAndStop(_arg1:int):void{ _frame = (_animation.frame = _arg1); if (_animation.isRunning){ _animation.stop(); }; } private function onElementVertexValueChange(_arg1:MeshElementEvent):void{ var _local2:IMeshElement = _arg1.element; forgetElementRadius(_local2); rememberElementRadius(_local2); launchNotifies(); } override public function tick(_arg1:int):void{ if (((!((_animation == null))) && (!((frames == null))))){ _animation.update(this); }; } function createDrawSegment(_arg1:ISegmentMaterial, _arg2:Projection, _arg3:ScreenVertex, _arg4:ScreenVertex):DrawSegment{ if (_dsStore.length){ _dsActive.push((_seg = _dsStore.pop())); _seg.create = createDrawSegment; } else { _dsActive.push((_seg = new DrawSegment())); _seg.source = this; _seg.create = createDrawSegment; }; _seg.material = _arg1; _seg.projection = _arg2; _seg.v0 = _arg3; _seg.v1 = _arg4; _seg.calc(); return (_seg); } private function forgetElementRadius(_arg1:IMeshElement):void{ if (_arg1 == _boundingRadiusElement){ _boundingRadiusElement = null; _boundingRadiusDirty = true; _needNotifyRadiusChange = true; }; if (_arg1 == _maxXElement){ _maxXElement = null; _maxXDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _minXElement){ _minXElement = null; _minXDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _maxYElement){ _maxYElement = null; _maxYDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _minYElement){ _minYElement = null; _minYDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _maxZElement){ _maxZElement = null; _maxZDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _minZElement){ _minZElement = null; _minZDirty = true; _needNotifyDimensionsChange = true; }; } public function setPlaySequences(_arg1:Array, _arg2:Boolean=false):void{ if (_arg1.length == 0){ return; }; if (!_animation){ _animation = new Animation(this); }; _animationgroup = new AnimationGroup(); _animationgroup.loopLast = _arg2; _animationgroup.playlist = []; var _local3:int; while (_local3 < _arg1.length) { _animationgroup.playlist[_local3] = new AnimationSequence(_arg1[_local3].prefix, _arg1[_local3].smooth, true, _arg1[_local3].fps); _local3++; }; if (!_animation.hasEventListener(AnimationEvent.SQUENCE_UPDATE)){ _animation.addEventListener(AnimationEvent.SQUENCE_UPDATE, updatePlaySequence); }; _animation.sequenceEvent = true; loop = true; play(_animationgroup.playlist.shift()); } public function gotoAndPlay(_arg1:int):void{ _frame = (_animation.frame = _arg1); if (!_animation.isRunning){ _animation.start(); }; } public function set fps(_arg1:int):void{ _animation.fps = ((_arg1)>=1) ? _arg1 : 1; } protected function removeElement(_arg1:IMeshElement):void{ forgetElementRadius(_arg1); _arg1.removeOnVertexValueChange(onElementVertexValueChange); _arg1.removeOnVertexChange(onElementVertexChange); _verticesDirty = true; launchNotifies(); } public function set frame(_arg1:int):void{ if (_animation.frame == _arg1){ return; }; _frame = _arg1; _animation.frame = _arg1; frames[_arg1].adjust(1); } public function get hasSequenceEvent():Boolean{ return (hasEventListener(AnimationEvent.SQUENCE_DONE)); } protected function scaleXYZ(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Vertex; for each (_local4 in vertices) { _local4.x = (_local4.x * _arg1); _local4.y = (_local4.y * _arg2); _local4.z = (_local4.z * _arg3); }; } public function get elements():Array{ throw (new Error("Not implemented")); } public function get vertices():Array{ var _local1:Dictionary; var _local2:IMeshElement; var _local3:Vertex; if (_verticesDirty){ _vertices = []; _local1 = new Dictionary(); for each (_local2 in elements) { for each (_local3 in _local2.vertices) { if (!_local1[_local3]){ _vertices.push(_local3); _local1[_local3] = true; }; }; }; _verticesDirty = false; }; return (_vertices); } } }//package away3d.core.base
Section 12
//BaseMeshElement (away3d.core.base.BaseMeshElement) package away3d.core.base { import flash.events.*; import away3d.events.*; public class BaseMeshElement extends EventDispatcher implements IMeshElement { private var _vertexchanged:MeshElementEvent; private var _visiblechanged:MeshElementEvent; private var _vertexvaluechanged:MeshElementEvent; var _visible:Boolean;// = true public function get visible():Boolean{ return (_visible); } public function get maxX():Number{ return (Math.sqrt(radius2)); } public function addOnVertexValueChange(_arg1:Function):void{ addEventListener(MeshElementEvent.VERTEXVALUE_CHANGED, _arg1, false, 0, true); } public function get minX():Number{ return (-(Math.sqrt(radius2))); } public function get minY():Number{ return (-(Math.sqrt(radius2))); } public function get vertices():Array{ throw (new Error("Not implemented")); } public function removeOnVertexValueChange(_arg1:Function):void{ removeEventListener(MeshElementEvent.VERTEXVALUE_CHANGED, _arg1, false); } public function get minZ():Number{ return (-(Math.sqrt(radius2))); } public function addOnVertexChange(_arg1:Function):void{ addEventListener(MeshElementEvent.VERTEX_CHANGED, _arg1, false, 0, true); } public function addOnVisibleChange(_arg1:Function):void{ addEventListener(MeshElementEvent.VISIBLE_CHANGED, _arg1, false, 0, true); } function notifyVertexChange():void{ if (!hasEventListener(MeshElementEvent.VERTEX_CHANGED)){ return; }; if (_vertexchanged == null){ _vertexchanged = new MeshElementEvent(MeshElementEvent.VERTEX_CHANGED, this); }; dispatchEvent(_vertexchanged); } public function removeOnVertexChange(_arg1:Function):void{ removeEventListener(MeshElementEvent.VERTEX_CHANGED, _arg1, false); } public function get radius2():Number{ var _local2:Vertex; var _local3:Number; var _local1:Number = 0; for each (_local2 in vertices) { _local3 = (((_local2._x * _local2._x) + (_local2._y * _local2._y)) + (_local2._z * _local2._z)); if (_local3 > _local1){ _local1 = _local3; }; }; return (_local1); } public function set visible(_arg1:Boolean):void{ if (_arg1 == _visible){ return; }; _visible = _arg1; notifyVisibleChange(); } public function get maxZ():Number{ return (Math.sqrt(radius2)); } function notifyVisibleChange():void{ if (!hasEventListener(MeshElementEvent.VISIBLE_CHANGED)){ return; }; if (_visiblechanged == null){ _visiblechanged = new MeshElementEvent(MeshElementEvent.VISIBLE_CHANGED, this); }; dispatchEvent(_visiblechanged); } function notifyVertexValueChange():void{ if (!hasEventListener(MeshElementEvent.VERTEXVALUE_CHANGED)){ return; }; if (_vertexvaluechanged == null){ _vertexvaluechanged = new MeshElementEvent(MeshElementEvent.VERTEXVALUE_CHANGED, this); }; dispatchEvent(_vertexvaluechanged); } public function get maxY():Number{ return (Math.sqrt(radius2)); } public function removeOnVisibleChange(_arg1:Function):void{ removeEventListener(MeshElementEvent.VISIBLE_CHANGED, _arg1, false); } } }//package away3d.core.base
Section 13
//Face (away3d.core.base.Face) package away3d.core.base { import flash.events.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.render.*; import away3d.events.*; import away3d.core.math.*; import away3d.materials.*; public class Face extends BaseMeshElement { var _material:ITriangleMaterial; private var _normal:Number3D; var _uv2:UV; public var extra:Object; var _v0:Vertex; var _v1:Vertex; var _v2:Vertex; public var parent:Mesh; var _dt:DrawTriangle; var bitmapRect:Rectangle; private var _mappingchanged:FaceEvent; var _back:ITriangleMaterial; private var _b:Number; private var _a:Number; private var _c:Number; private var _normalDirty:Boolean;// = true private var _materialchanged:FaceEvent; var _uv0:UV; var _uv1:UV; private var _s:Number; public function Face(_arg1:Vertex, _arg2:Vertex, _arg3:Vertex, _arg4:ITriangleMaterial=null, _arg5:UV=null, _arg6:UV=null, _arg7:UV=null){ _dt = new DrawTriangle(); _normal = new Number3D(); super(); this.v0 = _arg1; this.v1 = _arg2; this.v2 = _arg3; this.material = _arg4; this.uv0 = _arg5; this.uv1 = _arg6; this.uv2 = _arg7; _dt.face = this; } public function get v0():Vertex{ return (_v0); } public function get v1():Vertex{ return (_v1); } override public function get maxX():Number{ if (_v0._x > _v1._x){ if (_v0._x > _v2._x){ return (_v0._x); }; return (_v2._x); //unresolved jump }; if (_v1._x > _v2._x){ return (_v1._x); }; return (_v2._x); } public function set uv2(_arg1:UV):void{ if (_arg1 == _uv2){ return; }; if (_uv2 != null){ if (((!((_uv2 == _uv1))) && (!((_uv2 == _uv0))))){ _uv2.removeOnChange(onUVChange); }; }; _uv2 = _arg1; if (_uv2 != null){ if (((!((_uv2 == _uv1))) && (!((_uv2 == _uv0))))){ _uv2.addOnChange(onUVChange); }; }; notifyMappingChange(); } public function get normal():Number3D{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; if (_normalDirty){ _normalDirty = false; _local1 = (_v1.x - _v0.x); _local2 = (_v1.y - _v0.y); _local3 = (_v1.z - _v0.z); _local4 = (_v2.x - _v0.x); _local5 = (_v2.y - _v0.y); _local6 = (_v2.z - _v0.z); _local7 = ((_local2 * _local6) - (_local3 * _local5)); _local8 = ((_local3 * _local4) - (_local1 * _local6)); _local9 = ((_local1 * _local5) - (_local2 * _local4)); _local10 = Math.sqrt((((_local7 * _local7) + (_local8 * _local8)) + (_local9 * _local9))); _normal.x = (_local7 / _local10); _normal.y = (_local8 / _local10); _normal.z = (_local9 / _local10); }; return (_normal); } public function invert():void{ var _local1:Vertex = this._v1; var _local2:Vertex = this._v2; var _local3:UV = this._uv1; var _local4:UV = this._uv2; this._v1 = _local2; this._v2 = _local1; this._uv1 = _local4; this._uv2 = _local3; notifyVertexChange(); notifyMappingChange(); } private function onUVChange(_arg1:Event):void{ notifyMappingChange(); } public function get area():Number{ _a = v0.position.distance(v1.position); _b = v1.position.distance(v2.position); _c = v2.position.distance(v0.position); _s = (((_a + _b) + _c) / 2); return (Math.sqrt((((_s * (_s - _a)) * (_s - _b)) * (_s - _c)))); } private function onVertexValueChange(_arg1:Event):void{ _normalDirty = true; notifyVertexValueChange(); } public function get maxV():Number{ if (_uv0._v > _uv1._v){ if (_uv0._v > _uv2._v){ return (_uv0._v); }; return (_uv2._v); //unresolved jump }; if (_uv1._v > _uv2._v){ return (_uv1._v); }; return (_uv2._v); } public function removeOnMaterialChange(_arg1:Function):void{ removeEventListener(FaceEvent.MATERIAL_CHANGED, _arg1, false); } public function addOnMappingChange(_arg1:Function):void{ addEventListener(FaceEvent.MAPPING_CHANGED, _arg1, false, 0, true); } override public function get radius2():Number{ var _local1:Number = (((_v0._x * _v0._x) + (_v0._y * _v0._y)) + (_v0._z * _v0._z)); var _local2:Number = (((_v1._x * _v1._x) + (_v1._y * _v1._y)) + (_v1._z * _v1._z)); var _local3:Number = (((_v2._x * _v2._x) + (_v2._y * _v2._y)) + (_v2._z * _v2._z)); if (_local1 > _local2){ if (_local1 > _local3){ return (_local1); }; return (_local3); //unresolved jump }; if (_local2 > _local3){ return (_local2); }; return (_local3); } public function get material():ITriangleMaterial{ return (_material); } function front(_arg1:Projection):Number{ var _local2:ScreenVertex = _v0.project(_arg1); var _local3:ScreenVertex = _v1.project(_arg1); var _local4:ScreenVertex = _v2.project(_arg1); return ((((_local2.x * (_local4.y - _local3.y)) + (_local3.x * (_local2.y - _local4.y))) + (_local4.x * (_local3.y - _local2.y)))); } public function get uv1():UV{ return (_uv1); } public function get uv2():UV{ return (_uv2); } public function get maxU():Number{ if (_uv0._u > _uv1._u){ if (_uv0.u > _uv2._u){ return (_uv0._u); }; return (_uv2._u); //unresolved jump }; if (_uv1._u > _uv2._u){ return (_uv1._u); }; return (_uv2._u); } public function get uv0():UV{ return (_uv0); } override public function get minY():Number{ if (_v0._y < _v1._y){ if (_v0._y < _v2._y){ return (_v0._y); }; return (_v2._y); //unresolved jump }; if (_v1._y < _v2._y){ return (_v1._y); }; return (_v2._y); } public function get minU():Number{ if (_uv0._u < _uv1._u){ if (_uv0._u < _uv2._u){ return (_uv0._u); }; return (_uv2._u); //unresolved jump }; if (_uv1._u < _uv2._u){ return (_uv1._u); }; return (_uv2._u); } public function get minV():Number{ if (_uv0._v < _uv1._v){ if (_uv0._v < _uv2._v){ return (_uv0._v); }; return (_uv2._v); //unresolved jump }; if (_uv1._v < _uv2._v){ return (_uv1._v); }; return (_uv2._v); } public function set material(_arg1:ITriangleMaterial):void{ if (_arg1 == _material){ return; }; if (((!((_material == null))) && ((_material is IUVMaterial)))){ (_material as IUVMaterial).removeOnResize(onMaterialResize); }; _material = _arg1; if (((!((_material == null))) && ((_material is IUVMaterial)))){ (_material as IUVMaterial).addOnResize(onMaterialResize); }; notifyMaterialChange(); } override public function get minZ():Number{ if (_v0._z < _v1._z){ if (_v0._z < _v2._z){ return (_v0._z); }; return (_v2._z); //unresolved jump }; if (_v1._z < _v2._z){ return (_v1._z); }; return (_v2._z); } function notifyMappingChange():void{ _dt.texturemapping = null; if (!hasEventListener(FaceEvent.MAPPING_CHANGED)){ return; }; if (_mappingchanged == null){ _mappingchanged = new FaceEvent(FaceEvent.MAPPING_CHANGED, this); }; dispatchEvent(_mappingchanged); } public function addOnMaterialChange(_arg1:Function):void{ addEventListener(FaceEvent.MATERIAL_CHANGED, _arg1, false, 0, true); } public function removeOnMappingChange(_arg1:Function):void{ removeEventListener(FaceEvent.MAPPING_CHANGED, _arg1, false); } public function set back(_arg1:ITriangleMaterial):void{ if (_arg1 == _back){ return; }; _back = _arg1; } public function set uv0(_arg1:UV):void{ if (_arg1 == _uv0){ return; }; if (_uv0 != null){ if (((!((_uv0 == _uv1))) && (!((_uv0 == _uv2))))){ _uv0.removeOnChange(onUVChange); }; }; _uv0 = _arg1; if (_uv0 != null){ if (((!((_uv0 == _uv1))) && (!((_uv0 == _uv2))))){ _uv0.addOnChange(onUVChange); }; }; notifyMappingChange(); } function notifyMaterialChange():void{ _dt.texturemapping = null; if (!hasEventListener(FaceEvent.MATERIAL_CHANGED)){ return; }; if (_materialchanged == null){ _materialchanged = new FaceEvent(FaceEvent.MATERIAL_CHANGED, this); }; dispatchEvent(_materialchanged); } public function set uv1(_arg1:UV):void{ if (_arg1 == _uv1){ return; }; if (_uv1 != null){ if (((!((_uv1 == _uv0))) && (!((_uv1 == _uv2))))){ _uv1.removeOnChange(onUVChange); }; }; _uv1 = _arg1; if (_uv1 != null){ if (((!((_uv1 == _uv0))) && (!((_uv1 == _uv2))))){ _uv1.addOnChange(onUVChange); }; }; notifyMappingChange(); } public function get uvs():Array{ return ([_uv0, _uv1, _uv2]); } override public function get minX():Number{ if (_v0._x < _v1._x){ if (_v0._x < _v2._x){ return (_v0._x); }; return (_v2._x); //unresolved jump }; if (_v1._x < _v2._x){ return (_v1._x); }; return (_v2._x); } public function set v0(_arg1:Vertex):void{ if (_arg1 == _v0){ return; }; if (_v0 != null){ if (((!((_v0 == _v1))) && (!((_v0 == _v2))))){ _v0.removeOnChange(onVertexValueChange); }; }; _v0 = _arg1; if (_v0 != null){ if (((!((_v0 == _v1))) && (!((_v0 == _v2))))){ _v0.addOnChange(onVertexValueChange); }; }; notifyVertexChange(); } override public function get maxY():Number{ if (_v0._y > _v1._y){ if (_v0._y > _v2._y){ return (_v0._y); }; return (_v2._y); //unresolved jump }; if (_v1._y > _v2._y){ return (_v1._y); }; return (_v2._y); } public function set v1(_arg1:Vertex):void{ if (_arg1 == _v1){ return; }; if (_v1 != null){ if (((!((_v1 == _v0))) && (!((_v1 == _v2))))){ _v1.removeOnChange(onVertexValueChange); }; }; _v1 = _arg1; if (_v1 != null){ if (((!((_v1 == _v0))) && (!((_v1 == _v2))))){ _v1.addOnChange(onVertexValueChange); }; }; notifyVertexChange(); } public function set v2(_arg1:Vertex):void{ if (_arg1 == _v2){ return; }; if (_v2 != null){ if (((!((_v2 == _v1))) && (!((_v2 == _v0))))){ _v2.removeOnChange(onVertexValueChange); }; }; _v2 = _arg1; if (_v2 != null){ if (((!((_v2 == _v1))) && (!((_v2 == _v0))))){ _v2.addOnChange(onVertexValueChange); }; }; notifyVertexChange(); } override public function get vertices():Array{ return ([_v0, _v1, _v2]); } private function onMaterialResize(_arg1:MaterialEvent):void{ _dt.texturemapping = null; } public function get v2():Vertex{ return (_v2); } override public function get maxZ():Number{ if (_v0._z > _v1._z){ if (_v0._z > _v2._z){ return (_v0._z); }; return (_v2._z); //unresolved jump }; if (_v1._z > _v2._z){ return (_v1._z); }; return (_v2._z); } public function get back():ITriangleMaterial{ return (_back); } } }//package away3d.core.base
Section 14
//Frame (away3d.core.base.Frame) package away3d.core.base { public class Frame implements IFrame { public var vertexpositions:Array; private var _vertexposition:VertexPosition; public function Frame(){ vertexpositions = []; super(); } public function adjust(_arg1:Number=1):void{ for each (_vertexposition in vertexpositions) { _vertexposition.adjust(_arg1); }; } } }//package away3d.core.base
Section 15
//IAnimation (away3d.core.base.IAnimation) package away3d.core.base { public interface IAnimation { function update(_arg1:BaseMesh):void; } }//package away3d.core.base
Section 16
//IFrame (away3d.core.base.IFrame) package away3d.core.base { public interface IFrame { function adjust(_arg1:Number=1):void; } }//package away3d.core.base
Section 17
//IMeshElement (away3d.core.base.IMeshElement) package away3d.core.base { public interface IMeshElement { function get radius2():Number; function addOnVisibleChange(_arg1:Function):void; function set visible(_arg1:Boolean):void; function get minX():Number; function get minY():Number; function get minZ():Number; function get visible():Boolean; function addOnVertexChange(_arg1:Function):void; function get maxY():Number; function get maxZ():Number; function removeOnVertexChange(_arg1:Function):void; function get vertices():Array; function removeOnVertexValueChange(_arg1:Function):void; function get maxX():Number; function addOnVertexValueChange(_arg1:Function):void; function removeOnVisibleChange(_arg1:Function):void; } }//package away3d.core.base
Section 18
//Mesh (away3d.core.base.Mesh) package away3d.core.base { import flash.utils.*; import away3d.primitives.*; import away3d.core.draw.*; import away3d.core.render.*; import away3d.events.*; import away3d.core.math.*; import away3d.materials.*; import away3d.core.utils.*; import away3d.core.*; public class Mesh extends BaseMesh implements IPrimitiveProvider { private var _scenevertnormalsDirty:Boolean;// = true private var _material:ITriangleMaterial; private var _dtActive:Array; private var _neighbour01:Dictionary; public var bothsides:Boolean; private var _backface:Boolean; private var _fVectors:Array; private var _fAngle:Number; private var _vertfaces:Dictionary; private var _fNormal:Number3D; private var _n01:Face; private var _faces:Array; public var indexes:Array; private var _neighboursDirty:Boolean;// = true public var outline:ISegmentMaterial; private var _neighbour12:Dictionary; private var _vertfacesDirty:Boolean;// = true private var _n12:Face; private var _debugboundingbox:WireCube; private var _vertnormalsDirty:Boolean;// = true private var _neighbour20:Dictionary; private var _vt:ScreenVertex; private var _backmat:ITriangleMaterial; public var debugbb:Boolean; private var _vertnormals:Dictionary; private var _uvmaterial:Boolean; private var _tri:DrawTriangle; private var _n20:Face; private var _dtStore:Array; private var _scenevertnormals:Dictionary; public var back:ITriangleMaterial; public function Mesh(_arg1:Object=null){ _faces = []; _dtStore = new Array(); _dtActive = new Array(); super(_arg1); material = ini.getMaterial("material"); outline = ini.getSegmentMaterial("outline"); back = ini.getMaterial("back"); bothsides = ini.getBoolean("bothsides", false); debugbb = ini.getBoolean("debugbb", false); if ((((material == null)) && ((outline == null)))){ material = new WireColorMaterial(); }; } private function forgetFaceNeighbours(_arg1:Face):void{ if (_neighboursDirty){ return; }; _n01 = _neighbour01[_arg1]; if (_n01 != null){ delete _neighbour01[_arg1]; if (_neighbour01[_n01] == _arg1){ delete _neighbour01[_n01]; }; if (_neighbour12[_n01] == _arg1){ delete _neighbour12[_n01]; }; if (_neighbour20[_n01] == _arg1){ delete _neighbour20[_n01]; }; }; _n12 = _neighbour12[_arg1]; if (_n12 != null){ delete _neighbour12[_arg1]; if (_neighbour01[_n12] == _arg1){ delete _neighbour01[_n12]; }; if (_neighbour12[_n12] == _arg1){ delete _neighbour12[_n12]; }; if (_neighbour20[_n12] == _arg1){ delete _neighbour20[_n12]; }; }; _n20 = _neighbour20[_arg1]; if (_n20 != null){ delete _neighbour20[_arg1]; if (_neighbour01[_n20] == _arg1){ delete _neighbour01[_n20]; }; if (_neighbour12[_n20] == _arg1){ delete _neighbour12[_n20]; }; if (_neighbour20[_n20] == _arg1){ delete _neighbour20[_n20]; }; }; } private function onMaterialResize(_arg1:MaterialEvent):void{ var _local2:Face; for each (_local2 in _faces) { if (_local2._material == null){ _local2._dt.texturemapping = null; }; }; } private function findVertNormals():void{ var _local1:Vertex; var _local2:Array; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Face; var _local7:Number3D; var _local8:Vertex; if (!_vertnormalsDirty){ return; }; _vertnormals = new Dictionary(); for each (_local1 in vertices) { _local2 = _vertfaces[_local1]; _local3 = 0; _local4 = 0; _local5 = 0; for each (_local6 in _local2) { _fNormal = _local6.normal; _fVectors = new Array(); for each (_local8 in _local6.vertices) { if (_local8 != _local1){ _fVectors.push(new Number3D((_local8.x - _local1.x), (_local8.y - _local1.y), (_local8.z - _local1.z), true)); }; }; _fAngle = Math.acos((_fVectors[0] as Number3D).dot((_fVectors[1] as Number3D))); _local3 = (_local3 + (_fNormal.x * _fAngle)); _local4 = (_local4 + (_fNormal.y * _fAngle)); _local5 = (_local5 + (_fNormal.z * _fAngle)); }; _local7 = new Number3D(_local3, _local4, _local5); _local7.normalize(); _vertnormals[_local1] = _local7; }; _vertnormalsDirty = false; } public function invertFaces():void{ var _local1:Face; for each (_local1 in _faces) { _local1.invert(); }; } function createDrawTriangle(_arg1:Face, _arg2:ITriangleMaterial, _arg3:Projection, _arg4:ScreenVertex, _arg5:ScreenVertex, _arg6:ScreenVertex, _arg7:UV, _arg8:UV, _arg9:UV):DrawTriangle{ if (_dtStore.length){ _dtActive.push((_tri = _dtStore.pop())); _tri.texturemapping = null; _tri.create = createDrawTriangle; } else { _dtActive.push((_tri = new DrawTriangle())); _tri.source = this; _tri.create = createDrawTriangle; }; _tri.face = _arg1; _tri.material = _arg2; _tri.projection = _arg3; _tri.v0 = _arg4; _tri.v1 = _arg5; _tri.v2 = _arg6; _tri.uv0 = _arg7; _tri.uv1 = _arg8; _tri.uv2 = _arg9; _tri.calc(); return (_tri); } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void{ var _local3:Face; super.primitives(_arg1, _arg2); _dtStore = _dtStore.concat(_dtActive); _dtActive = new Array(); if (outline != null){ if (_neighboursDirty){ findNeighbours(); }; }; if (debugbb){ if (_debugboundingbox == null){ _debugboundingbox = new WireCube({material:"#white"}); }; _debugboundingbox.v000.x = minX; _debugboundingbox.v001.x = minX; _debugboundingbox.v010.x = minX; _debugboundingbox.v011.x = minX; _debugboundingbox.v100.x = maxX; _debugboundingbox.v101.x = maxX; _debugboundingbox.v110.x = maxX; _debugboundingbox.v111.x = maxX; _debugboundingbox.v000.y = minY; _debugboundingbox.v001.y = minY; _debugboundingbox.v010.y = maxY; _debugboundingbox.v011.y = maxY; _debugboundingbox.v100.y = minY; _debugboundingbox.v101.y = minY; _debugboundingbox.v110.y = maxY; _debugboundingbox.v111.y = maxY; _debugboundingbox.v000.z = minZ; _debugboundingbox.v001.z = maxZ; _debugboundingbox.v010.z = minZ; _debugboundingbox.v011.z = maxZ; _debugboundingbox.v100.z = minZ; _debugboundingbox.v101.z = maxZ; _debugboundingbox.v110.z = minZ; _debugboundingbox.v111.z = maxZ; if (_faces.length > 0){ _debugboundingbox.primitives(_arg1, _arg2); }; }; _backmat = ((back) || (material)); for each (_local3 in _faces) { if (!_local3._visible){ } else { _tri = _local3._dt; _tri.v0 = _local3._v0.project(projection); _tri.v1 = _local3._v1.project(projection); _tri.v2 = _local3._v2.project(projection); if (!_tri.v0.visible){ } else { if (!_tri.v1.visible){ } else { if (!_tri.v2.visible){ } else { _tri.calc(); if (_tri.maxZ < 0){ } else { _backface = (_tri.area < 0); if (_backface){ if (!bothsides){ continue; }; _tri.material = _local3._back; } else { _tri.material = _local3._material; }; if (_tri.material == null){ if (_backface){ _tri.material = _backmat; } else { _tri.material = _material; }; }; if (_tri.material != null){ if (!_tri.material.visible){ _tri.material = null; }; }; if (outline == null){ //unresolved if } else { if (pushback){ _tri.screenZ = _tri.maxZ; }; if (pushfront){ _tri.screenZ = _tri.minZ; }; _uvmaterial = (((_tri.material is IUVMaterial)) || ((_tri.material is ILayerMaterial))); if (_backface){ _vt = _tri.v1; _tri.v1 = _tri.v2; _tri.v2 = _vt; _tri.area = -(_tri.area); if (_uvmaterial){ _tri.uv0 = _local3._uv0; _tri.uv1 = _local3._uv2; _tri.uv2 = _local3._uv1; }; } else { if (_uvmaterial){ _tri.uv0 = _local3._uv0; _tri.uv1 = _local3._uv1; _tri.uv2 = _local3._uv2; }; }; if (_tri.backface != _backface){ _tri.backface = _backface; _tri.texturemapping = null; }; if (((!((outline == null))) && (!(_backface)))){ _n01 = _neighbour01[_local3]; if ((((_n01 == null)) || ((_n01.front(projection) <= 0)))){ _arg1.primitive(createDrawSegment(outline, projection, _tri.v0, _tri.v1)); }; _n12 = _neighbour12[_local3]; if ((((_n12 == null)) || ((_n12.front(projection) <= 0)))){ _arg1.primitive(createDrawSegment(outline, projection, _tri.v1, _tri.v2)); }; _n20 = _neighbour20[_local3]; if ((((_n20 == null)) || ((_n20.front(projection) <= 0)))){ _arg1.primitive(createDrawSegment(outline, projection, _tri.v2, _tri.v0)); }; //unresolved if } else { _tri.projection = projection; _arg1.primitive(_tri); }; }; }; }; }; }; }; }; } public function removeFace(_arg1:Face):void{ var _local2:int = _faces.indexOf(_arg1); if (_local2 == -1){ return; }; removeElement(_arg1); _vertfacesDirty = true; forgetFaceNeighbours(_arg1); _arg1.removeOnVertexChange(onFaceVertexChange); _faces.splice(_local2, 1); } public function asXML():XML{ var refvertices:Dictionary; var verticeslist:Array; var refuvs:Dictionary; var uvslist:Array; var face:Face; var vn:int; var v:Vertex; var uvn:int; var uv:UV; var f:Face; var result:XML = <mesh></mesh> ; refvertices = new Dictionary(); verticeslist = []; var remembervertex:Function = function (_arg1:Vertex):void{ if (refvertices[_arg1] == null){ refvertices[_arg1] = verticeslist.length; verticeslist.push(_arg1); }; }; refuvs = new Dictionary(); uvslist = []; var rememberuv:Function = function (_arg1:UV):void{ if (_arg1 == null){ return; }; if (refuvs[_arg1] == null){ refuvs[_arg1] = uvslist.length; uvslist.push(_arg1); }; }; for each (face in _faces) { remembervertex(face._v0); remembervertex(face._v1); remembervertex(face._v2); rememberuv(face._uv0); rememberuv(face._uv1); rememberuv(face._uv2); }; vn = 0; for each (v in verticeslist) { result.appendChild(new XML((((((((("<vertex id=\"" + ??esc_xattr ) + "\" x=\"") + ??esc_xattr ) + "\" y=\"") + ??esc_xattr ) + "\" z=\"") + ??esc_xattr ) + "\"/>"))); vn = (vn + 1); }; uvn = 0; for each (uv in uvslist) { result.appendChild(new XML((((((("<uv id=\"" + ??esc_xattr ) + "\" u=\"") + ??esc_xattr ) + "\" v=\"") + ??esc_xattr ) + "\"/>"))); uvn = (uvn + 1); }; for each (f in _faces) { result.appendChild(new XML((((((((((((("<face v0=\"" + ??esc_xattr ) + "\" v1=\"") + ??esc_xattr ) + "\" v2=\"") + ??esc_xattr ) + "\" uv0=\"") + ??esc_xattr ) + "\" uv1=\"") + ??esc_xattr ) + "\" uv2=\"") + ??esc_xattr ) + "\"/>"))); }; return (result); } private function findNeighbours():void{ var _local1:Face; var _local2:Boolean; var _local3:Face; if (!_neighboursDirty){ return; }; _neighbour01 = new Dictionary(); _neighbour12 = new Dictionary(); _neighbour20 = new Dictionary(); for each (_local1 in _faces) { _local2 = true; for each (_local3 in _faces) { if (_local2){ if (_local1 == _local3){ _local2 = false; }; } else { if ((((_local1._v0 == _local3._v2)) && ((_local1._v1 == _local3._v1)))){ _neighbour01[_local1] = _local3; _neighbour12[_local3] = _local1; }; if ((((_local1._v0 == _local3._v0)) && ((_local1._v1 == _local3._v2)))){ _neighbour01[_local1] = _local3; _neighbour20[_local3] = _local1; }; if ((((_local1._v0 == _local3._v1)) && ((_local1._v1 == _local3._v0)))){ _neighbour01[_local1] = _local3; _neighbour01[_local3] = _local1; }; if ((((_local1._v1 == _local3._v2)) && ((_local1._v2 == _local3._v1)))){ _neighbour12[_local1] = _local3; _neighbour12[_local3] = _local1; }; if ((((_local1._v1 == _local3._v0)) && ((_local1._v2 == _local3._v2)))){ _neighbour12[_local1] = _local3; _neighbour20[_local3] = _local1; }; if ((((_local1._v1 == _local3._v1)) && ((_local1._v2 == _local3._v0)))){ _neighbour12[_local1] = _local3; _neighbour01[_local3] = _local1; }; if ((((_local1._v2 == _local3._v2)) && ((_local1._v0 == _local3._v1)))){ _neighbour20[_local1] = _local3; _neighbour12[_local3] = _local1; }; if ((((_local1._v2 == _local3._v0)) && ((_local1._v0 == _local3._v2)))){ _neighbour20[_local1] = _local3; _neighbour20[_local3] = _local1; }; if ((((_local1._v2 == _local3._v1)) && ((_local1._v0 == _local3._v0)))){ _neighbour20[_local1] = _local3; _neighbour01[_local3] = _local1; }; }; }; }; _neighboursDirty = false; } function neighbour20(_arg1:Face):Face{ if (_neighboursDirty){ findNeighbours(); }; return (_neighbour20[_arg1]); } function recalcNeighbours():void{ if (!_neighboursDirty){ _neighboursDirty = true; findNeighbours(); }; } function getSceneVertexNormal(_arg1:Vertex):Number3D{ if (_vertfacesDirty){ findVertFaces(); }; if (_vertnormalsDirty){ findVertNormals(); }; if (_scenevertnormalsDirty){ findSceneVertNormals(); }; return (_scenevertnormals[_arg1]); } public function addFace(_arg1:Face):void{ addElement(_arg1); _faces.push(_arg1); _arg1._dt.source = (_arg1.parent = this); _arg1._dt.create = createDrawTriangle; _arg1.addOnVertexChange(onFaceVertexChange); rememberFaceNeighbours(_arg1); _vertfacesDirty = true; } private function rememberFaceNeighbours(_arg1:Face):void{ var _local2:Face; if (_neighboursDirty){ return; }; for each (_local2 in _faces) { if (_arg1 == _local2){ } else { if ((((_arg1._v0 == _local2._v2)) && ((_arg1._v1 == _local2._v1)))){ _neighbour01[_arg1] = _local2; _neighbour12[_local2] = _arg1; }; if ((((_arg1._v0 == _local2._v0)) && ((_arg1._v1 == _local2._v2)))){ _neighbour01[_arg1] = _local2; _neighbour20[_local2] = _arg1; }; if ((((_arg1._v0 == _local2._v1)) && ((_arg1._v1 == _local2._v0)))){ _neighbour01[_arg1] = _local2; _neighbour01[_local2] = _arg1; }; if ((((_arg1._v1 == _local2._v2)) && ((_arg1._v2 == _local2._v1)))){ _neighbour12[_arg1] = _local2; _neighbour12[_local2] = _arg1; }; if ((((_arg1._v1 == _local2._v0)) && ((_arg1._v2 == _local2._v2)))){ _neighbour12[_arg1] = _local2; _neighbour20[_local2] = _arg1; }; if ((((_arg1._v1 == _local2._v1)) && ((_arg1._v2 == _local2._v0)))){ _neighbour12[_arg1] = _local2; _neighbour01[_local2] = _arg1; }; if ((((_arg1._v2 == _local2._v2)) && ((_arg1._v0 == _local2._v1)))){ _neighbour20[_arg1] = _local2; _neighbour12[_local2] = _arg1; }; if ((((_arg1._v2 == _local2._v0)) && ((_arg1._v0 == _local2._v2)))){ _neighbour20[_arg1] = _local2; _neighbour20[_local2] = _arg1; }; if ((((_arg1._v2 == _local2._v1)) && ((_arg1._v0 == _local2._v0)))){ _neighbour20[_arg1] = _local2; _neighbour01[_local2] = _arg1; }; }; }; } function getVertexNormal(_arg1:Vertex):Number3D{ if (_vertfacesDirty){ findVertFaces(); }; if (_vertnormalsDirty){ findVertNormals(); }; return (_vertnormals[_arg1]); } private function findSceneVertNormals():void{ if (!_scenevertnormalsDirty){ return; }; _scenevertnormals = new Dictionary(); _scenevertnormalsDirty = false; } public function get faces():Array{ return (_faces); } public function get material():ITriangleMaterial{ return (_material); } function neighbour01(_arg1:Face):Face{ if (_neighboursDirty){ findNeighbours(); }; return (_neighbour01[_arg1]); } public function set material(_arg1:ITriangleMaterial):void{ var _local2:Face; if (_material == _arg1){ return; }; if (((!((_material == null))) && ((_material is IUVMaterial)))){ (_material as IUVMaterial).removeOnResize(onMaterialResize); }; _material = _arg1; if (((!((_material == null))) && ((_material is IUVMaterial)))){ (_material as IUVMaterial).addOnResize(onMaterialResize); }; if ((((_material is IUVMaterial)) || ((_material is ILayerMaterial)))){ for each (_local2 in _faces) { if (_local2._material == null){ _local2._dt.texturemapping = null; }; }; }; } public function asAS3Class(_arg1:String=null, _arg2:String="", _arg3:Boolean=false, _arg4:Boolean=false):String{ var refvertices:Dictionary; var verticeslist:Array; var refuvs:Dictionary; var uvslist:Array; var face:Face; var uv:UV; var v:Vertex; var myPattern:RegExp; var myPattern2:RegExp; var f:Face; var tmp:String; var ind:Array; var auv:Array; var i:int; var afn:Array; var avp:Array; var tmpnames:Array; var y:int; var framename:String; var fr:Frame; var classname = _arg1; var packagename = _arg2; var round = _arg3; var animated = _arg4; classname = ((((classname) || (name))) || ("Away3DObject")); var importextra:String = (animated) ? "\timport flash.utils.Dictionary;\n" : ""; var source = (((((("package " + packagename) + "\n{\n\timport away3d.core.base.*;\n\timport away3d.core.utils.*;\n") + importextra) + "\n\tpublic class ") + classname) + " extends Mesh\n\t{\n"); source = (source + "\t\tprivate var varr:Array = [];\n\t\tprivate var uvarr:Array = [];\n\t\tprivate var scaling:Number;\n"); if (animated){ source = (source + "\t\tprivate var fnarr:Array = [];\n\n"); source = (source + "\n\t\tprivate function v():void\n\t\t{\n"); source = (source + "\t\t\tfor(var i:int = 0;i<vcount;i++){\n\t\t\t\tvarr.push(new Vertex(0,0,0));\n\t\t\t}\n\t\t}\n\n"); } else { source = (source + "\n\t\tprivate function v(x:Number,y:Number,z:Number):void\n\t\t{\n"); source = (source + "\t\t\tvarr.push(new Vertex(x*scaling, y*scaling, z*scaling));\n\t\t}\n\n"); }; source = (source + "\t\tprivate function uv(u:Number,v:Number):void\n\t\t{\n"); source = (source + "\t\t\tuvarr.push(new UV(u,v));\n\t\t}\n\n"); source = (source + "\t\tprivate function f(vn0:int, vn1:int, vn2:int, uvn0:int, uvn1:int, uvn2:int):void\n\t\t{\n"); source = (source + "\t\t\taddFace(new Face(varr[vn0],varr[vn1],varr[vn2], null, uvarr[uvn0],uvarr[uvn1],uvarr[uvn2]));\n\t\t}\n\n"); source = (source + (("\t\tpublic function " + classname) + "(init:Object = null)\n\t\t{\n\t\t\tsuper(init);\n\t\t\tinit = Init.parse(init);\n\t\t\tscaling = init.getNumber(\"scaling\", 1);\n\t\t\tbuild();\n\t\t\ttype = \".as\";\n\t\t}\n\n")); source = (source + "\t\tprivate function build():void\n\t\t{\n"); refvertices = new Dictionary(); verticeslist = []; var remembervertex:Function = function (_arg1:Vertex):void{ if (refvertices[_arg1] == null){ refvertices[_arg1] = verticeslist.length; verticeslist.push(_arg1); }; }; refuvs = new Dictionary(); uvslist = []; var rememberuv:Function = function (_arg1:UV):void{ if (_arg1 == null){ return; }; if (refuvs[_arg1] == null){ refuvs[_arg1] = uvslist.length; uvslist.push(_arg1); }; }; for each (face in _faces) { remembervertex(face._v0); remembervertex(face._v1); remembervertex(face._v2); rememberuv(face._uv0); rememberuv(face._uv1); rememberuv(face._uv2); }; if (animated){ myPattern = new RegExp("vcount", "g"); source = source.replace(myPattern, verticeslist.length); source = (source + "\n\t\t\tv();\n\n"); } else { for each (v in verticeslist) { source = (source + (round) ? (((((("\t\t\tv(" + v._x.toFixed(4)) + ",") + v._y.toFixed(4)) + ",") + v._z.toFixed(4)) + ");\n") : (((((("\t\t\tv(" + v._x) + ",") + v._y) + ",") + v._z) + ");\n")); }; }; for each (uv in uvslist) { source = (source + (round) ? (((("\t\t\tuv(" + uv._u.toFixed(4)) + ",") + uv._v.toFixed(4)) + ");\n") : (((("\t\t\tuv(" + uv._u) + ",") + uv._v) + ");\n")); }; if (round){ myPattern2 = new RegExp(".0000", "g"); }; if (animated){ auv = []; for each (f in _faces) { auv.push((round) ? ((((refuvs[f._uv0].toFixed(4) + ",") + refuvs[f._uv1].toFixed(4)) + ",") + refuvs[f._uv2].toFixed(4)) : ((((refuvs[f._uv0] + ",") + refuvs[f._uv1]) + ",") + refuvs[f._uv2])); }; i = 0; while (i < indexes.length) { ind = indexes[i]; source = (source + (((((((("\t\t\tf(" + ind[0]) + ",") + ind[1]) + ",") + ind[2]) + ",") + auv[i]) + ");\n")); i = (i + 1); }; } else { for each (f in _faces) { source = (source + (((((((((((("\t\t\tf(" + refvertices[f._v0]) + ",") + refvertices[f._v1]) + ",") + refvertices[f._v2]) + ",") + refuvs[f._uv0]) + ",") + refuvs[f._uv1]) + ",") + refuvs[f._uv2]) + ");\n")); }; }; if (round){ source = source.replace(myPattern2, ""); }; if (animated){ afn = new Array(); tmpnames = new Array(); i = 0; y = 0; source = (source + "\n\t\t\tframes = new Dictionary();\n"); source = (source + "\t\t\tframenames = new Dictionary();\n"); source = (source + "\t\t\tvar oFrames:Object = new Object();\n"); myPattern = new RegExp(" ", "g"); for (framename in framenames) { tmpnames.push(framename); }; tmpnames.sort(); i = 0; while (i < tmpnames.length) { avp = new Array(); fr = frames[framenames[tmpnames[i]]]; if (tmpnames[i].indexOf(" ") != -1){ tmpnames[i] = tmpnames[i].replace(myPattern, ""); }; afn.push((("\"" + tmpnames[i]) + "\"")); source = (source + (("\n\t\t\toFrames." + tmpnames[i]) + "=[")); y = 0; while (y < verticeslist.length) { if (round){ avp.push(fr.vertexpositions[y].x.toFixed(4)); avp.push(fr.vertexpositions[y].y.toFixed(4)); avp.push(fr.vertexpositions[y].z.toFixed(4)); } else { avp.push(fr.vertexpositions[y].x); avp.push(fr.vertexpositions[y].y); avp.push(fr.vertexpositions[y].z); }; y = (y + 1); }; if (round){ tmp = avp.toString(); tmp = tmp.replace(myPattern2, ""); source = (source + (tmp + "];\n")); } else { source = (source + (avp.toString() + "];\n")); }; i = (i + 1); }; source = (source + (("\n\t\t\tfnarr = [" + afn.toString()) + "];\n")); source = (source + "\n\t\t\tvar y:int;\n"); source = (source + "\t\t\tvar z:int;\n"); source = (source + "\t\t\tvar frame:Frame;\n"); source = (source + "\t\t\tfor(var i:int = 0;i<fnarr.length; i++){\n"); source = (source + "\t\t\t\ttrace(\"[ \"+fnarr[i]+\" ]\");\n"); source = (source + "\t\t\t\tframe = new Frame();\n"); source = (source + "\t\t\t\tframenames[fnarr[i]] = i;\n"); source = (source + "\t\t\t\tframes[i] = frame;\n"); source = (source + "\t\t\t\tz=0;\n"); source = (source + "\t\t\t\tfor (y = 0; y < oFrames[fnarr[i]].length; y+=3){\n"); source = (source + "\t\t\t\t\tvar vp:VertexPosition = new VertexPosition(varr[z]);\n"); source = (source + "\t\t\t\t\tz++;\n"); source = (source + "\t\t\t\t\tvp.x = oFrames[fnarr[i]][y]*scaling;\n"); source = (source + "\t\t\t\t\tvp.y = oFrames[fnarr[i]][y+1]*scaling;\n"); source = (source + "\t\t\t\t\tvp.z = oFrames[fnarr[i]][y+2]*scaling;\n"); source = (source + "\t\t\t\t\tframe.vertexpositions.push(vp);\n"); source = (source + "\t\t\t\t}\n"); source = (source + "\t\t\t\tif (i == 0)\n"); source = (source + "\t\t\t\t\tframe.adjust();\n"); source = (source + "\t\t\t}\n"); }; source = (source + "\n\t\t}\n\t}\n}"); return (source); } public function quarterFaces():void{ var _local2:Face; var _local3:Vertex; var _local4:Vertex; var _local5:Vertex; var _local6:Vertex; var _local7:Vertex; var _local8:Vertex; var _local9:UV; var _local10:UV; var _local11:UV; var _local12:UV; var _local13:UV; var _local14:UV; var _local15:ITriangleMaterial; var _local1:Dictionary = new Dictionary(); for each (_local2 in _faces.concat([])) { _local3 = _local2.v0; _local4 = _local2.v1; _local5 = _local2.v2; if (_local1[_local3] == null){ _local1[_local3] = new Dictionary(); }; if (_local1[_local4] == null){ _local1[_local4] = new Dictionary(); }; if (_local1[_local5] == null){ _local1[_local5] = new Dictionary(); }; _local6 = _local1[_local3][_local4]; if (_local6 == null){ _local6 = Vertex.median(_local3, _local4); _local1[_local3][_local4] = _local6; _local1[_local4][_local3] = _local6; }; _local7 = _local1[_local4][_local5]; if (_local7 == null){ _local7 = Vertex.median(_local4, _local5); _local1[_local4][_local5] = _local7; _local1[_local5][_local4] = _local7; }; _local8 = _local1[_local5][_local3]; if (_local8 == null){ _local8 = Vertex.median(_local5, _local3); _local1[_local5][_local3] = _local8; _local1[_local3][_local5] = _local8; }; _local9 = _local2.uv0; _local10 = _local2.uv1; _local11 = _local2.uv2; _local12 = UV.median(_local9, _local10); _local13 = UV.median(_local10, _local11); _local14 = UV.median(_local11, _local9); _local15 = _local2.material; removeFace(_local2); addFace(new Face(_local3, _local6, _local8, _local15, _local9, _local12, _local14)); addFace(new Face(_local6, _local4, _local7, _local15, _local12, _local10, _local13)); addFace(new Face(_local8, _local7, _local5, _local15, _local14, _local13, _local11)); addFace(new Face(_local7, _local8, _local6, _local15, _local13, _local14, _local12)); }; } private function onFaceVertexChange(_arg1:MeshElementEvent):void{ var _local2:Face; if (!_neighboursDirty){ _local2 = (_arg1.element as Face); forgetFaceNeighbours(_local2); rememberFaceNeighbours(_local2); }; _vertfacesDirty = true; } public function movePivot(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local5:Vertex; var _local6:Number3D; var _local4:Boolean = _neighboursDirty; _neighboursDirty = true; for each (_local5 in vertices) { _local5.x = (_local5.x - _arg1); _local5.y = (_local5.y - _arg2); _local5.z = (_local5.z - _arg3); }; _local6 = new Number3D(_arg1, _arg2, _arg3); new Number3D(_arg1, _arg2, _arg3).rotate(_local6.clone(), _transform); _local6.add(_local6, position); moveTo(_local6); _neighboursDirty = _local4; } override public function get elements():Array{ return (_faces); } private function findVertFaces():void{ var _local1:Face; var _local2:Vertex; var _local3:Vertex; var _local4:Vertex; if (!_vertfacesDirty){ return; }; _vertfaces = new Dictionary(); for each (_local1 in faces) { _local2 = _local1.v0; if (_vertfaces[_local2] == null){ _vertfaces[_local2] = [_local1]; } else { _vertfaces[_local2].push(_local1); }; _local3 = _local1.v1; if (_vertfaces[_local3] == null){ _vertfaces[_local3] = [_local1]; } else { _vertfaces[_local3].push(_local1); }; _local4 = _local1.v2; if (_vertfaces[_local4] == null){ _vertfaces[_local4] = [_local1]; } else { _vertfaces[_local4].push(_local1); }; }; _vertfacesDirty = false; } function getFacesByVertex(_arg1:Vertex):Array{ if (_vertfacesDirty){ findVertFaces(); }; return (_vertfaces[_arg1]); } function neighbour12(_arg1:Face):Face{ if (_neighboursDirty){ findNeighbours(); }; return (_neighbour12[_arg1]); } override public function clone(_arg1=null){ var clonedvertices:Dictionary; var cloneduvs:Dictionary; var face:Face; var object = _arg1; var mesh:Mesh = ((object) || (new Mesh())); super.clone(mesh); mesh.material = material; mesh.outline = outline; mesh.back = back; mesh.bothsides = bothsides; mesh.debugbb = debugbb; clonedvertices = new Dictionary(); var clonevertex:Function = function (_arg1:Vertex):Vertex{ var _local2:Vertex = clonedvertices[_arg1]; if (_local2 == null){ _local2 = new Vertex(_arg1._x, _arg1._y, _arg1._z); _local2.extra = ((_arg1.extra is IClonable)) ? (_arg1.extra as IClonable).clone() : _arg1.extra; clonedvertices[_arg1] = _local2; }; return (_local2); }; cloneduvs = new Dictionary(); var cloneuv:Function = function (_arg1:UV):UV{ if (_arg1 == null){ return (null); }; var _local2:UV = cloneduvs[_arg1]; if (_local2 == null){ _local2 = new UV(_arg1._u, _arg1._v); cloneduvs[_arg1] = _local2; }; return (_local2); }; for each (face in _faces) { mesh.addFace(new Face(clonevertex(face._v0), clonevertex(face._v1), clonevertex(face._v2), face.material, cloneuv(face._uv0), cloneuv(face._uv1), cloneuv(face._uv2))); }; return (mesh); } } }//package away3d.core.base
Section 19
//Object3D (away3d.core.base.Object3D) package away3d.core.base { import flash.events.*; import flash.display.*; import away3d.containers.*; import away3d.core.draw.*; import away3d.core.render.*; import away3d.events.*; import away3d.core.math.*; import away3d.core.traverse.*; import away3d.core.utils.*; public class Object3D extends EventDispatcher implements IClonable { public var extra:Object; private var _rot:Number3D; private var _rotationX:Number; private var _rotationY:Number; private var _rotationZ:Number; private var _transformchanged:Object3DEvent; private var _ddo:DrawDisplayObject; private var _zAxis:Number3D; public var ownSession:AbstractRenderSession; private var _xAxis:Number3D; public var viewTransform:Matrix3D; public var projection:Projection; private var _localTransformDirty:Boolean; private var _scenetransformchanged:Object3DEvent; public var alpha:Number; var _sceneTransform:Matrix3D; private var _vector:Number3D; public var visible:Boolean;// = true public var ownCanvas:Boolean;// = false private var _scenechanged:Object3DEvent; private var _position:Number3D; public var name:String; public var useHandCursor:Boolean;// = false private var _scene:Scene3D; public var blendMode:String; public var session:AbstractRenderSession; public var inverseSceneTransform:Matrix3D; var _sceneTransformDirty:Boolean; private var _yAxis:Number3D; private var _quaternion:Quaternion; private var _parent:ObjectContainer3D; private var _dimensionschanged:Object3DEvent; private var _scenePosition:Number3D; public var sceneTransformed:Boolean; private var _radiuschanged:Object3DEvent; private var _c:DisplayObject; var _transformDirty:Boolean; protected var ini:Init; var _transform:Matrix3D; private var _sc:ScreenVertex; public var mouseEnabled:Boolean;// = true private var _rotationDirty:Boolean; private var _v:View3D; public var filters:Array; private var _m:Matrix3D; private static var toDEGREES:Number = 57.2957795130823; private static var toRADIANS:Number = 0.0174532925199433; public function Object3D(_arg1:Object=null):void{ _transform = new Matrix3D(); _sceneTransform = new Matrix3D(); _quaternion = new Quaternion(); _position = new Number3D(); _scenePosition = new Number3D(); _ddo = new DrawDisplayObject(); _sc = new ScreenVertex(); _vector = new Number3D(); _m = new Matrix3D(); _xAxis = new Number3D(); _yAxis = new Number3D(); _zAxis = new Number3D(); projection = new Projection(); inverseSceneTransform = new Matrix3D(); viewTransform = new Matrix3D(); super(); ini = Init.parse(_arg1); name = ini.getString("name", name); ownCanvas = ini.getBoolean("ownCanvas", ownCanvas); ownSession = (ini.getObject("ownSession", AbstractRenderSession) as AbstractRenderSession); visible = ini.getBoolean("visible", visible); mouseEnabled = ini.getBoolean("mouseEnabled", mouseEnabled); useHandCursor = ini.getBoolean("useHandCursor", useHandCursor); filters = ini.getArray("filters"); alpha = ini.getNumber("alpha", 1); x = ini.getNumber("x", 0); y = ini.getNumber("y", 0); z = ini.getNumber("z", 0); rotationX = ini.getNumber("rotationX", 0); rotationY = ini.getNumber("rotationY", 0); rotationZ = ini.getNumber("rotationZ", 0); extra = ini.getObject("extra"); parent = (ini.getObject3D("parent") as ObjectContainer3D); if (ownSession){ ownCanvas = true; }; if ((this is Scene3D)){ _scene = (this as Scene3D); }; } public function set y(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(y)")); }; if (_arg1 == Infinity){ Debug.warning("y == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("y == -Infinity"); }; _transform.ty = _arg1; _sceneTransformDirty = true; _localTransformDirty = true; } public function set z(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(z)")); }; if (_arg1 == Infinity){ Debug.warning("z == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("z == -Infinity"); }; _transform.tz = _arg1; _sceneTransformDirty = true; _localTransformDirty = true; } public function removeOnRadiusChange(_arg1:Function):void{ removeEventListener(Object3DEvent.RADIUS_CHANGED, _arg1, false); } public function addOnMouseMove(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_MOVE, _arg1, false, 0, false); } public function removeOnMouseOut(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_OUT, _arg1, false); } function dispatchMouseEvent(_arg1:MouseEvent3D):Boolean{ if (!hasEventListener(_arg1.type)){ return (false); }; dispatchEvent(_arg1); return (true); } public function moveDown(_arg1:Number):void{ translate(Number3D.DOWN, _arg1); } function get parentmaxX():Number{ return ((boundingRadius + _transform.tx)); } function get parentmaxY():Number{ return ((boundingRadius + _transform.ty)); } public function removeOnMouseUp(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_UP, _arg1, false); } function get parentmaxZ():Number{ return ((boundingRadius + _transform.tz)); } public function get position():Number3D{ if (_transformDirty){ updateTransform(); }; _position.x = _transform.tx; _position.y = _transform.ty; _position.z = _transform.tz; return (_position); } public function lookAt(_arg1:Number3D, _arg2:Number3D=null):void{ _zAxis.sub(_arg1, position); _zAxis.normalize(); if ((((_zAxis.modulo > 0.1)) && (((((!((_zAxis.x == _transform.sxz))) || (!((_zAxis.y == _transform.syz))))) || (!((_zAxis.z == _transform.szz))))))){ _xAxis.cross(_zAxis, ((_arg2) || (Number3D.UP))); _xAxis.normalize(); _yAxis.cross(_zAxis, _xAxis); _yAxis.normalize(); _transform.sxx = _xAxis.x; _transform.syx = _xAxis.y; _transform.szx = _xAxis.z; _transform.sxy = -(_yAxis.x); _transform.syy = -(_yAxis.y); _transform.szy = -(_yAxis.z); _transform.sxz = _zAxis.x; _transform.syz = _zAxis.y; _transform.szz = _zAxis.z; _transformDirty = false; _rotationDirty = true; _sceneTransformDirty = true; _localTransformDirty = true; }; } private function onParentSceneChange(_arg1:Object3DEvent):void{ if (_scene == _parent.scene){ return; }; _scene = _parent.scene; notifySceneChange(); } public function set rotationX(_arg1:Number):void{ _rotationX = (-(_arg1) * toRADIANS); _transformDirty = true; } public function removeOnTransformChange(_arg1:Function):void{ removeEventListener(Object3DEvent.TRANSFORM_CHANGED, _arg1, false); } public function moveTo(_arg1:Number3D):void{ _transform.tx = _arg1.x; _transform.ty = _arg1.y; _transform.tz = _arg1.z; _localTransformDirty = true; } public function set rotationY(_arg1:Number):void{ _rotationY = (-(_arg1) * toRADIANS); _transformDirty = true; } public function get sceneTransform():Matrix3D{ sceneTransformed = false; if (_scene == null){ if (_transformDirty){ _sceneTransformDirty = true; }; if (_sceneTransformDirty){ _sceneTransformDirty = false; notifySceneTransformChange(); }; return (transform); }; if (_transformDirty){ updateTransform(); }; if (_sceneTransformDirty){ updateSceneTransform(); }; if (_localTransformDirty){ notifyTransformChange(); }; return (_sceneTransform); } function notifyDimensionsChange():void{ if (!hasEventListener(Object3DEvent.DIMENSIONS_CHANGED)){ return; }; if (!_dimensionschanged){ _dimensionschanged = new Object3DEvent(Object3DEvent.DIMENSIONS_CHANGED, this); }; dispatchEvent(_dimensionschanged); } public function get minZ():Number{ return (-(boundingRadius)); } public function scale(_arg1:Number):void{ } public function removeOnSceneTransformChange(_arg1:Function):void{ removeEventListener(Object3DEvent.SCENETRANSFORM_CHANGED, _arg1, false); } public function moveUp(_arg1:Number):void{ translate(Number3D.UP, _arg1); } public function get minX():Number{ return (-(boundingRadius)); } public function set rotationZ(_arg1:Number):void{ _rotationZ = (-(_arg1) * toRADIANS); _transformDirty = true; } function notifySceneChange():void{ if (!hasEventListener(Object3DEvent.SCENE_CHANGED)){ return; }; if (!_scenechanged){ _scenechanged = new Object3DEvent(Object3DEvent.SCENE_CHANGED, this); }; dispatchEvent(_scenechanged); } public function set parent(_arg1:ObjectContainer3D):void{ if (_arg1 == _parent){ return; }; var _local2:Scene3D = scene; if (_parent != null){ _parent.removeOnSceneChange(onParentSceneChange); _parent.internalRemoveChild(this); }; _parent = _arg1; if (_parent != null){ _parent.internalAddChild(this); _parent.addOnSceneChange(onParentSceneChange); _parent.addOnSceneTransformChange(onParentTransformChange); }; _scene = (_parent) ? _parent.scene : null; if (_scene != _local2){ notifySceneChange(); }; _sceneTransformDirty = true; _localTransformDirty = true; } public function get boundingRadius():Number{ return (0); } public function distanceTo(_arg1:Object3D):Number{ var _local2:Matrix3D = ((scene == null)) ? transform : sceneTransform; var _local3:Matrix3D = ((_arg1.scene == null)) ? _arg1.transform : _arg1.sceneTransform; var _local4:Number = (_local2.tx - _local3.tx); var _local5:Number = (_local2.ty - _local3.ty); var _local6:Number = (_local2.tz - _local3.tz); return (Math.sqrt((((_local4 * _local4) + (_local5 * _local5)) + (_local6 * _local6)))); } public function pitch(_arg1:Number):void{ rotate(Number3D.RIGHT, _arg1); } public function set position(_arg1:Number3D):void{ _transform.tx = _arg1.x; _transform.ty = _arg1.y; _transform.tz = _arg1.z; _sceneTransformDirty = true; _localTransformDirty = true; } public function rotate(_arg1:Number3D, _arg2:Number):void{ _vector.rotate(_arg1, transform); _m.rotationMatrix(_vector.x, _vector.y, _vector.z, (_arg2 * toRADIANS)); _m.tx = _transform.tx; _m.ty = _transform.ty; _m.tz = _transform.tz; _transform.multiply3x3(_m, transform); _rotationDirty = true; _sceneTransformDirty = true; _localTransformDirty = true; } public function translate(_arg1:Number3D, _arg2:Number):void{ _vector.rotate(_arg1, transform); x = (x + (_arg2 * _vector.x)); y = (y + (_arg2 * _vector.y)); z = (z + (_arg2 * _vector.z)); } public function clone(_arg1=null){ var _local2:Object3D = ((_arg1) || (new Object3D())); _local2.transform = transform; _local2.name = name; _local2.visible = visible; _local2.mouseEnabled = mouseEnabled; _local2.useHandCursor = useHandCursor; _local2.extra = ((extra is IClonable)) ? (extra as IClonable).clone() : extra; return (_local2); } private function updateRotation():void{ _rot = _transform.matrix2euler(); _rotationX = (_rot.x * toRADIANS); _rotationY = (_rot.y * toRADIANS); _rotationZ = (_rot.z * toRADIANS); _rotationDirty = false; } private function updateSceneTransform():void{ if (!_sceneTransformDirty){ return; }; _sceneTransform.multiply(_parent.sceneTransform, transform); inverseSceneTransform.inverse(_sceneTransform); _sceneTransformDirty = false; notifySceneTransformChange(); } public function get transform():Matrix3D{ if (_transformDirty){ updateTransform(); }; return (_transform); } public function addOnMouseDown(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_DOWN, _arg1, false, 0, false); } public function addOnRadiusChange(_arg1:Function):void{ addEventListener(Object3DEvent.RADIUS_CHANGED, _arg1, false, 0, true); } public function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void{ _v = _arg2.view; if (ownCanvas){ if (!ownSession){ ownSession = new SpriteRenderSession(); }; _arg2.registerChildSession(ownSession); ownSession.view = _v; _c = ownSession.getContainer(_v); _c.filters = filters; _c.alpha = alpha; if (blendMode != null){ _c.blendMode = blendMode; } else { _c.blendMode = BlendMode.NORMAL; }; ownSession.lightarray = _arg2.lightarray; this.session = ownSession; _sc.x = _c.x; _sc.y = _c.y; _sc.z = Math.sqrt(((((viewTransform.tz * viewTransform.tz) + viewTransform.tx) + viewTransform.tx) + (viewTransform.ty * viewTransform.ty))); _ddo.source = this; _ddo.screenvertex = _sc; _ddo.displayobject = _c; _ddo.session = _arg2; _ddo.calc(); _arg1.primitive(_ddo); } else { this.session = _arg2; }; } public function get maxY():Number{ return (boundingRadius); } public function get y():Number{ return (_transform.ty); } public function get maxX():Number{ return (boundingRadius); } public function get maxZ():Number{ return (boundingRadius); } public function get x():Number{ return (_transform.tx); } public function get minY():Number{ return (-(boundingRadius)); } public function get z():Number{ return (_transform.tz); } public function roll(_arg1:Number):void{ rotate(Number3D.FORWARD, _arg1); } public function traverse(_arg1:Traverser):void{ if (_arg1.match(this)){ _arg1.enter(this); _arg1.apply(this); _arg1.leave(this); }; } public function removeOnDimensionsChange(_arg1:Function):void{ removeEventListener(Object3DEvent.DIMENSIONS_CHANGED, _arg1, false); } public function yaw(_arg1:Number):void{ rotate(Number3D.UP, _arg1); } private function onParentTransformChange(_arg1:Object3DEvent):void{ _sceneTransformDirty = true; } override public function toString():String{ return ((((((((name) ? name : "$" + ": x:") + Math.round(x)) + " y:") + Math.round(y)) + " z:") + Math.round(z))); } public function get rotationX():Number{ if (_rotationDirty){ updateRotation(); }; return ((-(_rotationX) * toDEGREES)); } public function get rotationY():Number{ if (_rotationDirty){ updateRotation(); }; return ((-(_rotationY) * toDEGREES)); } public function get rotationZ():Number{ if (_rotationDirty){ updateRotation(); }; return ((-(_rotationZ) * toDEGREES)); } public function tick(_arg1:int):void{ } public function addOnSceneTransformChange(_arg1:Function):void{ addEventListener(Object3DEvent.SCENETRANSFORM_CHANGED, _arg1, false, 0, true); } public function addOnMouseUp(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_UP, _arg1, false, 0, false); } private function updateTransform():void{ if (!_transformDirty){ return; }; _quaternion.euler2quaternion(-(_rotationY), -(_rotationZ), _rotationX); _transform.quaternion2matrix(_quaternion); _transformDirty = false; _sceneTransformDirty = true; _localTransformDirty = true; } public function moveLeft(_arg1:Number):void{ translate(Number3D.LEFT, _arg1); } public function addOnMouseOver(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_OVER, _arg1, false, 0, false); } public function removeOnMouseDown(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_DOWN, _arg1, false); } public function get scene():Scene3D{ return (_scene); } public function get parent():ObjectContainer3D{ return (_parent); } function notifyTransformChange():void{ _localTransformDirty = false; if (!hasEventListener(Object3DEvent.TRANSFORM_CHANGED)){ return; }; if (!_transformchanged){ _transformchanged = new Object3DEvent(Object3DEvent.TRANSFORM_CHANGED, this); }; dispatchEvent(_transformchanged); } public function moveForward(_arg1:Number):void{ translate(Number3D.FORWARD, _arg1); } function get parentradius():Number{ var _local1:Number = _transform.tx; var _local2:Number = _transform.ty; var _local3:Number = _transform.tz; return ((Math.sqrt((((_local1 * _local1) + (_local2 * _local2)) + (_local3 * _local3))) + boundingRadius)); } function notifyRadiusChange():void{ if (!hasEventListener(Object3DEvent.RADIUS_CHANGED)){ return; }; if (!_radiuschanged){ _radiuschanged = new Object3DEvent(Object3DEvent.RADIUS_CHANGED, this); }; dispatchEvent(_radiuschanged); } public function addOnDimensionsChange(_arg1:Function):void{ addEventListener(Object3DEvent.DIMENSIONS_CHANGED, _arg1, false, 0, true); } public function moveRight(_arg1:Number):void{ translate(Number3D.RIGHT, _arg1); } public function removeOnMouseMove(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_MOVE, _arg1, false); } public function moveBackward(_arg1:Number):void{ translate(Number3D.BACKWARD, _arg1); } public function get scenePosition():Number3D{ _scenePosition.x = sceneTransform.tx; _scenePosition.y = sceneTransform.ty; _scenePosition.z = sceneTransform.tz; return (_scenePosition); } public function set transform(_arg1:Matrix3D):void{ if (_arg1 == _transform){ return; }; _transform.clone(_arg1); _transformDirty = false; _rotationDirty = true; _sceneTransformDirty = true; _localTransformDirty = true; } public function removeOnSceneChange(_arg1:Function):void{ removeEventListener(Object3DEvent.SCENE_CHANGED, _arg1, false); } public function removeOnMouseOver(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_OVER, _arg1, false); } public function addOnTransformChange(_arg1:Function):void{ addEventListener(Object3DEvent.TRANSFORM_CHANGED, _arg1, false, 0, true); } function get parentminX():Number{ return ((-(boundingRadius) + _transform.tx)); } function get parentminY():Number{ return ((-(boundingRadius) + _transform.ty)); } function get parentminZ():Number{ return ((-(boundingRadius) + _transform.tz)); } public function addOnMouseOut(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_OUT, _arg1, false, 0, false); } function notifySceneTransformChange():void{ _sceneTransformDirty = false; sceneTransformed = true; if (!hasEventListener(Object3DEvent.SCENETRANSFORM_CHANGED)){ return; }; if (!_scenetransformchanged){ _scenetransformchanged = new Object3DEvent(Object3DEvent.SCENETRANSFORM_CHANGED, this); }; dispatchEvent(_scenetransformchanged); } public function addOnSceneChange(_arg1:Function):void{ addEventListener(Object3DEvent.SCENE_CHANGED, _arg1, false, 0, true); } public function set x(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(x)")); }; if (_arg1 == Infinity){ Debug.warning("x == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("x == -Infinity"); }; _transform.tx = _arg1; _sceneTransformDirty = true; _localTransformDirty = true; } } }//package away3d.core.base
Section 20
//Segment (away3d.core.base.Segment) package away3d.core.base { import flash.events.*; import away3d.core.draw.*; import away3d.events.*; import away3d.materials.*; public class Segment extends BaseMeshElement { var _material:ISegmentMaterial; public var extra:Object; var _v0:Vertex; var _v1:Vertex; public var parent:BaseMesh; private var _materialchanged:SegmentEvent; var _ds:DrawSegment; public function Segment(_arg1:Vertex, _arg2:Vertex, _arg3:ISegmentMaterial=null){ _ds = new DrawSegment(); super(); this.v0 = _arg1; this.v1 = _arg2; this.material = _arg3; } public function set v0(_arg1:Vertex):void{ if (_arg1 == _v0){ return; }; if (_v0 != null){ if (_v0 != _v1){ _v0.removeOnChange(onVertexValueChange); }; }; _v0 = _arg1; if (_v0 != null){ if (_v0 != _v1){ _v0.addOnChange(onVertexValueChange); }; }; notifyVertexChange(); } override public function get minY():Number{ if (_v0._y < _v1._y){ return (_v0._y); }; return (_v1._y); } override public function get minZ():Number{ if (_v0._z < _v1._z){ return (_v0._z); }; return (_v1._z); } override public function get minX():Number{ if (_v0._x < _v1._x){ return (_v0._x); }; return (_v1._x); } public function set material(_arg1:ISegmentMaterial):void{ if (_arg1 == _material){ return; }; _material = _arg1; notifyMaterialChange(); } override public function get maxX():Number{ if (_v0._x > _v1._x){ return (_v0._x); }; return (_v1._x); } private function onVertexValueChange(_arg1:Event):void{ notifyVertexValueChange(); } function notifyMaterialChange():void{ if (!hasEventListener(SegmentEvent.MATERIAL_CHANGED)){ return; }; if (_materialchanged == null){ _materialchanged = new SegmentEvent(SegmentEvent.MATERIAL_CHANGED, this); }; dispatchEvent(_materialchanged); } public function removeOnMaterialChange(_arg1:Function):void{ removeEventListener(SegmentEvent.MATERIAL_CHANGED, _arg1, false); } override public function get radius2():Number{ var _local1:Number = (((_v0._x * _v0._x) + (_v0._y * _v0._y)) + (_v0._z * _v0._z)); var _local2:Number = (((_v1._x * _v1._x) + (_v1._y * _v1._y)) + (_v1._z * _v1._z)); if (_local1 > _local2){ return (_local1); }; return (_local2); } public function set v1(_arg1:Vertex):void{ if (_arg1 == _v1){ return; }; if (_v1 != null){ if (_v1 != _v0){ _v1.removeOnChange(onVertexValueChange); }; }; _v1 = _arg1; if (_v1 != null){ if (_v1 != _v0){ _v1.addOnChange(onVertexValueChange); }; }; notifyVertexChange(); } public function addOnMaterialChange(_arg1:Function):void{ addEventListener(SegmentEvent.MATERIAL_CHANGED, _arg1, false, 0, true); } override public function get vertices():Array{ return ([_v0, _v1]); } public function get v0():Vertex{ return (_v0); } public function get v1():Vertex{ return (_v1); } override public function get maxY():Number{ if (_v0._y > _v1._y){ return (_v0._y); }; return (_v1._y); } override public function get maxZ():Number{ if (_v0._z > _v1._z){ return (_v0._z); }; return (_v1._z); } public function get material():ISegmentMaterial{ return (_material); } } }//package away3d.core.base
Section 21
//UV (away3d.core.base.UV) package away3d.core.base { import away3d.core.utils.*; public class UV extends ValueObject { public var extra:Object; var _u:Number; var _v:Number; public function UV(_arg1:Number=0, _arg2:Number=0){ _u = _arg1; _v = _arg2; } override public function toString():String{ return ((((("new UV(" + _u) + ", ") + _v) + ")")); } public function get v():Number{ return (_v); } public function set u(_arg1:Number):void{ if (_arg1 == _u){ return; }; _u = _arg1; notifyChange(); } public function set v(_arg1:Number):void{ if (_arg1 == _v){ return; }; _v = _arg1; notifyChange(); } public function get u():Number{ return (_u); } public function clone():UV{ return (new UV(_u, _v)); } static function median(_arg1:UV, _arg2:UV):UV{ if (_arg1 == null){ return (null); }; if (_arg2 == null){ return (null); }; return (new UV(((_arg1._u + _arg2._u) / 2), ((_arg1._v + _arg2._v) / 2))); } static function weighted(_arg1:UV, _arg2:UV, _arg3:Number, _arg4:Number):UV{ if (_arg1 == null){ return (null); }; if (_arg2 == null){ return (null); }; var _local5:Number = (_arg3 + _arg4); var _local6:Number = (_arg3 / _local5); var _local7:Number = (_arg4 / _local5); return (new UV(((_arg1._u * _local6) + (_arg2._u * _local7)), ((_arg1._v * _local6) + (_arg2._v * _local7)))); } } }//package away3d.core.base
Section 22
//Vertex (away3d.core.base.Vertex) package away3d.core.base { import away3d.core.draw.*; import away3d.core.render.*; import away3d.core.math.*; import away3d.core.utils.*; public class Vertex extends ValueObject { var _x:Number; var _z:Number; private var _position:Number3D; var _y:Number; public var extra:Object; private var view:Matrix3D; private var sz:Number; private var persp:Number; private var projectionTime:int; private var projected:ScreenVertex; public function Vertex(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ projected = new ScreenVertex(); _position = new Number3D(); super(); _x = (_position.x = _arg1); _y = (_position.y = _arg2); _z = (_position.z = _arg3); } function perspective(_arg1:Number):ScreenVertex{ persp = (1 / (1 + (_z / _arg1))); return (new ScreenVertex((_x * persp), (_y * persp), z)); } override public function toString():String{ return ((((((("new Vertex(" + _x) + ", ") + _y) + ", ") + z) + ")")); } public function set z(_arg1:Number):void{ if (_arg1 == _z){ return; }; if (isNaN(_arg1)){ throw (new Error("isNaN(z)")); }; if (_arg1 == Infinity){ Debug.warning("z == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("z == -Infinity"); }; _z = _arg1; notifyChange(); } public function get z():Number{ return (_z); } public function set position(_arg1:Number3D):void{ _x = (_position.x = _arg1.x); _y = (_position.y = _arg1.y); _z = (_position.z = _arg1.z); notifyChange(); } public function clone():Vertex{ return (new Vertex(_x, _y, _z)); } public function project(_arg1:Projection):ScreenVertex{ if (projectionTime == _arg1.time){ return (projected); }; projectionTime = _arg1.time; view = _arg1.view; sz = ((((_x * view.szx) + (_y * view.szy)) + (_z * view.szz)) + view.tz); if (isNaN(sz)){ throw (new Error("isNaN(sz)")); }; if ((sz * 2) <= -(_arg1.focus)){ projected.visible = false; return (projected); }; projected.visible = true; persp = (_arg1.zoom / (1 + (sz / _arg1.focus))); projected.x = (((((_x * view.sxx) + (_y * view.sxy)) + (_z * view.sxz)) + view.tx) * persp); projected.y = (((((_x * view.syx) + (_y * view.syy)) + (_z * view.syz)) + view.ty) * persp); projected.z = sz; return (projected); } public function get position():Number3D{ _position.x = _x; _position.y = _y; _position.z = _z; return (_position); } function transform(_arg1:Matrix3D):void{ setValue(((((_x * _arg1.sxx) + (_y * _arg1.sxy)) + (_z * _arg1.sxz)) + _arg1.tx), ((((_x * _arg1.syx) + (_y * _arg1.syy)) + (_z * _arg1.syz)) + _arg1.ty), ((((_x * _arg1.szx) + (_y * _arg1.szy)) + (_z * _arg1.szz)) + _arg1.tz)); } function setValue(_arg1:Number, _arg2:Number, _arg3:Number):void{ _x = (_position.x = _arg1); _y = (_position.y = _arg2); _z = (_position.z = _arg3); notifyChange(); } public function set y(_arg1:Number):void{ if (_arg1 == _y){ return; }; if (isNaN(_arg1)){ Debug.warning("isNaN(y)"); }; if (_arg1 == Infinity){ Debug.warning("y == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("y == -Infinity"); }; _y = _arg1; notifyChange(); } public function set x(_arg1:Number):void{ if (_arg1 == _x){ return; }; if (isNaN(_arg1)){ Debug.warning("isNaN(x)"); }; if (_arg1 == Infinity){ Debug.warning("x == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("x == -Infinity"); }; _x = _arg1; notifyChange(); } public function get x():Number{ return (_x); } public function get y():Number{ return (_y); } static function median(_arg1:Vertex, _arg2:Vertex):Vertex{ return (new Vertex(((_arg1._x + _arg2._x) / 2), ((_arg1._y + _arg2._y) / 2), ((_arg1._z + _arg2._z) / 2))); } static function weighted(_arg1:Vertex, _arg2:Vertex, _arg3:Number, _arg4:Number):Vertex{ var _local5:Number = (_arg3 + _arg4); var _local6:Number = (_arg3 / _local5); var _local7:Number = (_arg4 / _local5); return (new Vertex(((_arg1._x * _local6) + (_arg2._x * _local7)), ((_arg1._y * _local6) + (_arg2._y * _local7)), ((_arg1._z * _local6) + (_arg2._z * _local7)))); } static function distanceSqr(_arg1:Vertex, _arg2:Vertex):Number{ return (((((_arg1._x + _arg2._x) * (_arg1._x + _arg2._x)) + ((_arg1._y + _arg2._y) * (_arg1._y + _arg2._y))) + ((_arg1._z + _arg2._z) * (_arg1._z + _arg2._z)))); } } }//package away3d.core.base
Section 23
//VertexPosition (away3d.core.base.VertexPosition) package away3d.core.base { public class VertexPosition { public var x:Number; public var y:Number; public var z:Number; public var vertex:Vertex; public function VertexPosition(_arg1:Vertex){ this.vertex = _arg1; this.x = 0; this.y = 0; this.z = 0; } public function adjust(_arg1:Number=1):void{ vertex._x = ((vertex._x * (1 - _arg1)) + (x * _arg1)); vertex._y = ((vertex._y * (1 - _arg1)) + (y * _arg1)); vertex._z = ((vertex._z * (1 - _arg1)) + (z * _arg1)); } } }//package away3d.core.base
Section 24
//WireMesh (away3d.core.base.WireMesh) package away3d.core.base { import away3d.core.draw.*; import away3d.core.render.*; import away3d.materials.*; public class WireMesh extends BaseMesh implements IPrimitiveProvider { public var material:ISegmentMaterial; private var _segments:Array; public function WireMesh(_arg1:Object=null){ _segments = []; super(_arg1); material = ini.getSegmentMaterial("material"); if (material == null){ material = new WireframeMaterial(); }; } public function get segments():Array{ return (_segments); } public function addSegment(_arg1:Segment):void{ addElement(_arg1); _segments.push(_arg1); _arg1._ds.source = (_arg1.parent = this); _arg1._ds.create = createDrawSegment; } public function removeSegment(_arg1:Segment):void{ var _local2:int = _segments.indexOf(_arg1); if (_local2 == -1){ return; }; removeElement(_arg1); _segments.splice(_local2, 1); } override public function get elements():Array{ return (_segments); } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void{ var _local3:DrawSegment; var _local4:Segment; super.primitives(_arg1, _arg2); for each (_local4 in _segments) { _local3 = _local4._ds; _local3.v0 = _local4._v0.project(projection); _local3.v1 = _local4._v1.project(projection); if (!_local3.v0.visible){ } else { if (!_local3.v1.visible){ } else { _local3.calc(); if (_local3.maxZ < 0){ } else { _local3.material = ((_local4.material) || (material)); if (_local3.material == null){ } else { if (!_local3.material.visible){ } else { _local3.projection = projection; _arg1.primitive(_local3); }; }; }; }; }; }; } } }//package away3d.core.base
Section 25
//Blocker (away3d.core.block.Blocker) package away3d.core.block { import away3d.core.draw.*; public class Blocker extends DrawPrimitive { public function block(_arg1:DrawPrimitive):Boolean{ return (false); } } }//package away3d.core.block
Section 26
//BlockerArray (away3d.core.block.BlockerArray) package away3d.core.block { import away3d.core.clip.*; public class BlockerArray implements IBlockerConsumer { private var _clip:Clipping; private var _blockers:Array; private var blockers:Array; public function set clip(_arg1:Clipping):void{ _clip = _arg1; _blockers = []; } public function blocker(_arg1:Blocker):void{ if (_clip.check(_arg1)){ _blockers.push(_arg1); }; } public function get clip():Clipping{ return (_clip); } public function list():Array{ _blockers.sortOn("screenZ", Array.NUMERIC); return (_blockers); } } }//package away3d.core.block
Section 27
//IBlockerConsumer (away3d.core.block.IBlockerConsumer) package away3d.core.block { public interface IBlockerConsumer { function blocker(_arg1:Blocker):void; } }//package away3d.core.block
Section 28
//IBlockerProvider (away3d.core.block.IBlockerProvider) package away3d.core.block { public interface IBlockerProvider { function blockers(_arg1:IBlockerConsumer):void; } }//package away3d.core.block
Section 29
//Clipping (away3d.core.clip.Clipping) package away3d.core.clip { import flash.display.*; import flash.geom.*; import away3d.core.draw.*; public class Clipping { public var minX:Number;// = -1000000 public var minY:Number;// = -1000000 private var zeroPoint:Point; private var globalPoint:Point; private var rectangleClipping:RectangleClipping; public var maxX:Number;// = 1000000 public var maxY:Number;// = 1000000 public function Clipping(){ zeroPoint = new Point(0, 0); super(); } public function rect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean{ return (true); } public function screen(_arg1:Sprite):Clipping{ if (!rectangleClipping){ rectangleClipping = new RectangleClipping(); }; switch (_arg1.stage.align){ case StageAlign.TOP_LEFT: zeroPoint.x = 0; zeroPoint.y = 0; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.maxX = ((rectangleClipping.minX = globalPoint.x) + _arg1.stage.stageWidth); rectangleClipping.maxY = ((rectangleClipping.minY = globalPoint.y) + _arg1.stage.stageHeight); break; case StageAlign.TOP_RIGHT: zeroPoint.x = _arg1.stage.stageWidth; zeroPoint.y = 0; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.minX = ((rectangleClipping.maxX = globalPoint.x) - _arg1.stage.stageWidth); rectangleClipping.maxY = ((rectangleClipping.minY = globalPoint.y) + _arg1.stage.stageHeight); break; case StageAlign.BOTTOM_LEFT: zeroPoint.x = 0; zeroPoint.y = _arg1.stage.stageHeight; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.maxX = ((rectangleClipping.minX = globalPoint.x) + _arg1.stage.stageWidth); rectangleClipping.minY = ((rectangleClipping.maxY = globalPoint.y) - _arg1.stage.stageHeight); break; case StageAlign.BOTTOM_RIGHT: zeroPoint.x = _arg1.stage.stageWidth; zeroPoint.y = _arg1.stage.stageHeight; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.minX = ((rectangleClipping.maxX = globalPoint.x) - _arg1.stage.stageWidth); rectangleClipping.minY = ((rectangleClipping.maxY = globalPoint.y) - _arg1.stage.stageHeight); break; case StageAlign.TOP: zeroPoint.x = (_arg1.stage.stageWidth / 2); zeroPoint.y = 0; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.minX = (globalPoint.x - (_arg1.stage.stageWidth / 2)); rectangleClipping.maxX = (globalPoint.x + (_arg1.stage.stageWidth / 2)); rectangleClipping.maxY = ((rectangleClipping.minY = globalPoint.y) + _arg1.stage.stageHeight); break; case StageAlign.BOTTOM: zeroPoint.x = (_arg1.stage.stageWidth / 2); zeroPoint.y = _arg1.stage.stageHeight; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.minX = (globalPoint.x - (_arg1.stage.stageWidth / 2)); rectangleClipping.maxX = (globalPoint.x + (_arg1.stage.stageWidth / 2)); rectangleClipping.minY = ((rectangleClipping.maxY = globalPoint.y) - _arg1.stage.stageHeight); break; case StageAlign.LEFT: zeroPoint.x = 0; zeroPoint.y = (_arg1.stage.stageHeight / 2); globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.maxX = ((rectangleClipping.minX = globalPoint.x) + _arg1.stage.stageWidth); rectangleClipping.minY = (globalPoint.y - (_arg1.stage.stageHeight / 2)); rectangleClipping.maxY = (globalPoint.y + (_arg1.stage.stageHeight / 2)); break; case StageAlign.RIGHT: zeroPoint.x = _arg1.stage.stageWidth; zeroPoint.y = (_arg1.stage.stageHeight / 2); globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.minX = ((rectangleClipping.maxX = globalPoint.x) - _arg1.stage.stageWidth); rectangleClipping.minY = (globalPoint.y - (_arg1.stage.stageHeight / 2)); rectangleClipping.maxY = (globalPoint.y + (_arg1.stage.stageHeight / 2)); break; default: zeroPoint.x = (_arg1.stage.stageWidth / 2); zeroPoint.y = (_arg1.stage.stageHeight / 2); globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.minX = (globalPoint.x - (_arg1.stage.stageWidth / 2)); rectangleClipping.maxX = (globalPoint.x + (_arg1.stage.stageWidth / 2)); rectangleClipping.minY = (globalPoint.y - (_arg1.stage.stageHeight / 2)); rectangleClipping.maxY = (globalPoint.y + (_arg1.stage.stageHeight / 2)); }; return (rectangleClipping); } public function check(_arg1:DrawPrimitive):Boolean{ return (true); } public function asRectangleClipping():RectangleClipping{ if (!rectangleClipping){ rectangleClipping = new RectangleClipping(); }; rectangleClipping.minX = -1000000; rectangleClipping.minY = -1000000; rectangleClipping.maxX = 1000000; rectangleClipping.maxY = 1000000; return (rectangleClipping); } } }//package away3d.core.clip
Section 30
//RectangleClipping (away3d.core.clip.RectangleClipping) package away3d.core.clip { import away3d.core.draw.*; public class RectangleClipping extends Clipping { public function RectangleClipping(_arg1:Number=-1000000, _arg2:Number=-1000000, _arg3:Number=1000000, _arg4:Number=1000000){ this.minX = _arg1; this.maxX = _arg3; this.minY = _arg2; this.maxY = _arg4; } override public function check(_arg1:DrawPrimitive):Boolean{ if (_arg1.maxX < minX){ return (false); }; if (_arg1.minX > maxX){ return (false); }; if (_arg1.maxY < minY){ return (false); }; if (_arg1.minY > maxY){ return (false); }; return (true); } override public function rect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean{ if (this.maxX < _arg1){ return (false); }; if (this.minX > _arg3){ return (false); }; if (this.maxY < _arg2){ return (false); }; if (this.minY > _arg4){ return (false); }; return (true); } public function toString():String{ return ((((((((("{minX:" + minX) + " maxX:") + maxX) + " minY:") + minY) + " maxY:") + maxY) + "}")); } override public function asRectangleClipping():RectangleClipping{ return (this); } } }//package away3d.core.clip
Section 31
//DrawDisplayObject (away3d.core.draw.DrawDisplayObject) package away3d.core.draw { import flash.display.*; import away3d.core.render.*; public class DrawDisplayObject extends DrawPrimitive { public var screenvertex:ScreenVertex; public var displayobject:DisplayObject; public var session:AbstractRenderSession; override public function calc():void{ screenZ = screenvertex.z; minZ = screenZ; maxZ = screenZ; minX = (screenvertex.x - (displayobject.width / 2)); minY = (screenvertex.y - (displayobject.height / 2)); maxX = (screenvertex.x + (displayobject.width / 2)); maxY = (screenvertex.y + (displayobject.height / 2)); } override public function clear():void{ displayobject = null; } override public function render():void{ displayobject.x = screenvertex.x; displayobject.y = screenvertex.y; session.addDisplayObject(displayobject); } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return (true); } } }//package away3d.core.draw
Section 32
//DrawFog (away3d.core.draw.DrawFog) package away3d.core.draw { import away3d.materials.*; public class DrawFog extends DrawPrimitive { public var material:IFogMaterial; override public function render():void{ material.renderFog(this); } } }//package away3d.core.draw
Section 33
//DrawPrimitive (away3d.core.draw.DrawPrimitive) package away3d.core.draw { import away3d.core.render.*; import away3d.core.base.*; public class DrawPrimitive { public var quadrant:PrimitiveQuadrantTreeNode; public var minX:Number; public var minY:Number; public var minZ:Number; public var projection:Projection; public var source:Object3D; public var screenZ:Number; public var maxX:Number; public var maxY:Number; public var create:Function; public var maxZ:Number; public function getZ(_arg1:Number, _arg2:Number):Number{ return (screenZ); } public function clear():void{ throw (new Error("Not implemented")); } public function calc():void{ throw (new Error("Not implemented")); } public function render():void{ throw (new Error("Not implemented")); } public function contains(_arg1:Number, _arg2:Number):Boolean{ throw (new Error("Not implemented")); } public function quarter(_arg1:Number):Array{ throw (new Error("Not implemented")); } public function toString():String{ return ((((((("P{ screenZ = " + screenZ) + ", minZ = ") + minZ) + ", maxZ = ") + maxZ) + " }")); } } }//package away3d.core.draw
Section 34
//DrawScaledBitmap (away3d.core.draw.DrawScaledBitmap) package away3d.core.draw { import flash.display.*; import flash.geom.*; public class DrawScaledBitmap extends DrawPrimitive { private var cosh:Number; public var rotation:Number; private var width:Number; var left:ScreenVertex; public var scale:Number; private var cosw:Number; var bottomright:ScreenVertex; private var cos:Number; private var sinh:Number; private var sin:Number; var top:ScreenVertex; private var sinw:Number; var topleft:ScreenVertex; private var mapping:Matrix; public var screenvertex:ScreenVertex; var topright:ScreenVertex; public var bitmap:BitmapData; var bottomleft:ScreenVertex; private var bounds:ScreenVertex; private var height:Number; public var smooth:Boolean; public function DrawScaledBitmap(){ topleft = new ScreenVertex(); topright = new ScreenVertex(); bottomleft = new ScreenVertex(); bottomright = new ScreenVertex(); left = new ScreenVertex(); top = new ScreenVertex(); mapping = new Matrix(); super(); } override public function render():void{ source.session.renderScaledBitmap(this, bitmap, mapping, smooth); } override public function clear():void{ bitmap = null; } override public function calc():void{ var _local1:Array; screenZ = screenvertex.z; minZ = screenZ; maxZ = screenZ; width = (bitmap.width * scale); height = (bitmap.height * scale); if (rotation != 0){ cos = Math.cos(((rotation * Math.PI) / 180)); sin = Math.sin(((rotation * Math.PI) / 180)); cosw = ((cos * width) / 2); cosh = ((cos * height) / 2); sinw = ((sin * width) / 2); sinh = ((sin * height) / 2); topleft.x = ((screenvertex.x - cosw) - sinh); topleft.y = ((screenvertex.y + sinw) - cosh); topright.x = ((screenvertex.x + cosw) - sinh); topright.y = ((screenvertex.y - sinw) - cosh); bottomleft.x = ((screenvertex.x - cosw) + sinh); bottomleft.y = ((screenvertex.y + sinw) + cosh); bottomright.x = ((screenvertex.x + cosw) + sinh); bottomright.y = ((screenvertex.y - sinw) + cosh); _local1 = new Array(); _local1.push(topleft); _local1.push(topright); _local1.push(bottomleft); _local1.push(bottomright); minX = 100000; minY = 100000; maxX = -100000; maxY = -100000; for each (bounds in _local1) { if (minX > bounds.x){ minX = bounds.x; }; if (maxX < bounds.x){ maxX = bounds.x; }; if (minY > bounds.y){ minY = bounds.y; }; if (maxY < bounds.y){ maxY = bounds.y; }; }; mapping.a = (scale * cos); mapping.b = (-(scale) * sin); mapping.c = (scale * sin); mapping.d = (scale * cos); mapping.tx = topleft.x; mapping.ty = topleft.y; } else { topleft.x = (screenvertex.x - (width / 2)); topleft.y = (screenvertex.y - (height / 2)); topright.x = (topleft.x + width); topright.y = topleft.y; bottomleft.x = topleft.x; bottomleft.y = (topleft.y + height); bottomright.x = topright.x; bottomright.y = bottomleft.y; minX = topleft.x; minY = topleft.y; maxX = bottomright.x; maxY = bottomright.y; mapping.a = (mapping.d = scale); mapping.c = (mapping.b = 0); mapping.tx = topleft.x; mapping.ty = topleft.y; }; } override public function contains(_arg1:Number, _arg2:Number):Boolean{ if (rotation != 0){ if ((((topleft.x * (_arg2 - topright.y)) + (topright.x * (topleft.y - _arg2))) + (_arg1 * (topright.y - topleft.y))) > 0.001){ return (false); }; if ((((topright.x * (_arg2 - bottomright.y)) + (bottomright.x * (topright.y - _arg2))) + (_arg1 * (bottomright.y - topright.y))) > 0.001){ return (false); }; if ((((bottomright.x * (_arg2 - bottomleft.y)) + (bottomleft.x * (bottomright.y - _arg2))) + (_arg1 * (bottomleft.y - bottomright.y))) > 0.001){ return (false); }; if ((((bottomleft.x * (_arg2 - topleft.y)) + (topleft.x * (bottomleft.y - _arg2))) + (_arg1 * (topleft.y - bottomleft.y))) > 0.001){ return (false); }; }; if (!bitmap.transparent){ return (true); }; mapping = new Matrix((scale * cos), (-(scale) * sin), (scale * sin), (scale * cos), topleft.x, topleft.y); mapping.invert(); var _local3:Point = mapping.transformPoint(new Point(_arg1, _arg2)); if (_local3.x < 0){ _local3.x = 0; }; if (_local3.y < 0){ _local3.y = 0; }; if (_local3.x >= bitmap.width){ _local3.x = (bitmap.width - 1); }; if (_local3.y >= bitmap.height){ _local3.y = (bitmap.height - 1); }; var _local4:uint = bitmap.getPixel32(int(_local3.x), int(_local3.y)); return ((uint((_local4 >> 24)) > 128)); } } }//package away3d.core.draw
Section 35
//DrawSegment (away3d.core.draw.DrawSegment) package away3d.core.draw { import away3d.materials.*; public class DrawSegment extends DrawPrimitive { public var v0:ScreenVertex; private var bzf:Number; private var axf:Number; private var det:Number; private var dx:Number; private var dy:Number; private var faz:Number; public var material:ISegmentMaterial; private var ayf:Number; private var ax:Number; private var ay:Number; private var az:Number; private var fbz:Number; private var azf:Number; private var bxf:Number; private var bx:Number; private var by:Number; private var bz:Number; private var focus:Number; private var xfocus:Number; public var length:Number; private var byf:Number; public var v1:ScreenVertex; private var da:Number; private var db:Number; private var yfocus:Number; override public function render():void{ material.renderSegment(this); } function onepointcut(_arg1:ScreenVertex):Array{ return ([create(material, projection, v0, _arg1), create(material, projection, _arg1, v1)]); } override public function quarter(_arg1:Number):Array{ if (length < 5){ return (null); }; var _local2:ScreenVertex = ScreenVertex.median(v0, v1, _arg1); return ([create(material, projection, v0, _local2), create(material, projection, _local2, v1)]); } override public function contains(_arg1:Number, _arg2:Number):Boolean{ if (Math.abs((((v0.x * (_arg2 - v1.y)) + (v1.x * (v0.y - _arg2))) + (_arg1 * (v1.y - v0.y)))) > ((0.001 * 1000) * 1000)){ return (false); }; if ((distanceToCenter(_arg1, _arg2) * 2) > length){ return (false); }; return (true); } override public function getZ(_arg1:Number, _arg2:Number):Number{ if (projection == null){ return (screenZ); }; focus = projection.focus; ax = v0.x; ay = v0.y; az = v0.z; bx = v1.x; by = v1.y; bz = v1.z; if ((((ax == _arg1)) && ((ay == _arg2)))){ return (az); }; if ((((bx == _arg1)) && ((by == _arg2)))){ return (bz); }; dx = (bx - ax); dy = (by - ay); azf = (az / focus); bzf = (bz / focus); faz = (1 + azf); fbz = (1 + bzf); xfocus = _arg1; yfocus = _arg2; axf = ((ax * faz) - (_arg1 * azf)); bxf = ((bx * fbz) - (_arg1 * bzf)); ayf = ((ay * faz) - (_arg2 * azf)); byf = ((by * fbz) - (_arg2 * bzf)); det = ((dx * (axf - bxf)) + (dy * (ayf - byf))); db = ((dx * (axf - _arg1)) + (dy * (ayf - _arg2))); da = ((dx * (_arg1 - bxf)) + (dy * (_arg2 - byf))); return ((((da * az) + (db * bz)) / det)); } private function distanceToCenter(_arg1:Number, _arg2:Number):Number{ var _local3:Number = ((v0.x + v1.x) / 2); var _local4:Number = ((v0.y + v1.y) / 2); return (Math.sqrt((((_local3 - _arg1) * (_local3 - _arg1)) + ((_local4 - _arg2) * (_local4 - _arg2))))); } override public function clear():void{ v0 = null; v1 = null; } override public function calc():void{ if (v0.z < v1.z){ minZ = v0.z; maxZ = (v1.z + 1); } else { minZ = v1.z; maxZ = (v0.z + 1); }; screenZ = ((v0.z + v1.z) / 2); if (v0.x < v1.x){ minX = v0.x; maxX = (v1.x + 1); } else { minX = v1.x; maxX = (v0.x + 1); }; if (v0.y < v1.y){ minY = v0.y; maxY = (v1.y + 1); } else { minY = v1.y; maxY = (v0.y + 1); }; length = Math.sqrt((((maxX - minX) * (maxX - minX)) + ((maxY - minY) * (maxY - minY)))); } override public function toString():String{ return ((((((("S{ screenZ = " + screenZ) + ", minZ = ") + minZ) + ", maxZ = ") + maxZ) + " }")); } } }//package away3d.core.draw
Section 36
//DrawTriangle (away3d.core.draw.DrawTriangle) package away3d.core.draw { import flash.geom.*; import away3d.core.base.*; import away3d.materials.*; public class DrawTriangle extends DrawPrimitive { private var _u0:Number; private var _u2:Number; private var bzf:Number; private var axf:Number; private var det:Number; private var v12:ScreenVertex; private var _v0:Number; private var _v1:Number; private var _v2:Number; private var faz:Number; public var material:ITriangleMaterial; private var materialHeight:Number; private var av:Number; private var ax:Number; private var ay:Number; private var az:Number; private var ayf:Number; private var au:Number; private var fbz:Number; private var v20:ScreenVertex; private var azf:Number; private var bu:Number; private var bv:Number; private var bx:Number; private var by:Number; private var bz:Number; public var texturemapping:Matrix; private var fcz:Number; private var uv01:UV; private var d01:Number; public var face:Face; private var cv:Number; private var cx:Number; private var cy:Number; private var cz:Number; private var cu:Number; public var v0:ScreenVertex; public var v1:ScreenVertex; private var da:Number; private var db:Number; private var dc:Number; private var dd01:Number; private var uv12:UV; public var invtexturemapping:Matrix; private var d12:Number; public var area:Number; private var cxf:Number; public var v2:ScreenVertex; private var uv20:UV; private var dd12:Number; private var d20:Number; public var uv0:UV; public var uv2:UV; private var dd20:Number; private var cyf:Number; public var backface:Boolean;// = false private var czf:Number; private var bxf:Number; public var uv1:UV; private var focus:Number; private var materialWidth:Number; private var byf:Number; private var v01:ScreenVertex; private var _u1:Number; final public function transformUV(_arg1:IUVMaterial):Matrix{ materialWidth = _arg1.width; materialHeight = _arg1.height; if ((((((uv0 == null)) || ((uv1 == null)))) || ((uv2 == null)))){ return (null); }; _u0 = (materialWidth * uv0._u); _u1 = (materialWidth * uv1._u); _u2 = (materialWidth * uv2._u); _v0 = (materialHeight * (1 - uv0._v)); _v1 = (materialHeight * (1 - uv1._v)); _v2 = (materialHeight * (1 - uv2._v)); if ((((((_u0 == _u1)) && ((_v0 == _v1)))) || ((((_u0 == _u2)) && ((_v0 == _v2)))))){ if (_u0 > 0.05){ _u0 = (_u0 - 0.05); } else { _u0 = (_u0 + 0.05); }; if (_v0 > 0.07){ _v0 = (_v0 - 0.07); } else { _v0 = (_v0 + 0.07); }; }; if ((((_u2 == _u1)) && ((_v2 == _v1)))){ if (_u2 > 0.04){ _u2 = (_u2 - 0.04); } else { _u2 = (_u2 + 0.04); }; if (_v2 > 0.06){ _v2 = (_v2 - 0.06); } else { _v2 = (_v2 + 0.06); }; }; if ((_arg1 is BitmapMaterialContainer)){ invtexturemapping = new Matrix((_u1 - _u0), (_v1 - _v0), (_u2 - _u0), (_v2 - _v0), (_u0 - face.bitmapRect.x), (_v0 - face.bitmapRect.y)); texturemapping = invtexturemapping.clone(); texturemapping.invert(); return (texturemapping); }; texturemapping = new Matrix((_u1 - _u0), (_v1 - _v0), (_u2 - _u0), (_v2 - _v0), _u0, _v0); texturemapping.invert(); return (texturemapping); } final function bisect(_arg1:Number):Array{ d01 = v0.distanceSqr(v1); d12 = v1.distanceSqr(v2); d20 = v2.distanceSqr(v0); if ((((d12 >= d01)) && ((d12 >= d20)))){ return (bisect12(_arg1)); }; if (d01 >= d20){ return (bisect01(_arg1)); }; return (bisect20(_arg1)); } final function minEdgeSqr():Number{ return (Math.min(Math.min(v0.distanceSqr(v1), v1.distanceSqr(v2)), v2.distanceSqr(v0))); } final function minDistortSqr(_arg1:Number):Number{ return (Math.min(Math.min(v0.distortSqr(v1, _arg1), v1.distortSqr(v2, _arg1)), v2.distortSqr(v0, _arg1))); } final override public function contains(_arg1:Number, _arg2:Number):Boolean{ if ((((v0.x * (_arg2 - v1.y)) + (v1.x * (v0.y - _arg2))) + (_arg1 * (v1.y - v0.y))) < -0.001){ return (false); }; if ((((v0.x * (v2.y - _arg2)) + (_arg1 * (v0.y - v2.y))) + (v2.x * (_arg2 - v0.y))) < -0.001){ return (false); }; if ((((_arg1 * (v2.y - v1.y)) + (v1.x * (_arg2 - v2.y))) + (v2.x * (v1.y - _arg2))) < -0.001){ return (false); }; return (true); } final function distortbisect(_arg1:Number):Array{ d01 = v0.distortSqr(v1, _arg1); d12 = v1.distortSqr(v2, _arg1); d20 = v2.distortSqr(v0, _arg1); if ((((d12 >= d01)) && ((d12 >= d20)))){ return (bisect12(_arg1)); }; if (d01 >= d20){ return (bisect01(_arg1)); }; return (bisect20(_arg1)); } function fivepointcut(_arg1:ScreenVertex, _arg2:ScreenVertex, _arg3:ScreenVertex, _arg4:ScreenVertex, _arg5:ScreenVertex, _arg6:UV, _arg7:UV, _arg8:UV, _arg9:UV, _arg10:UV):Array{ if (_arg1.distanceSqr(_arg4) < _arg2.distanceSqr(_arg5)){ return ([create(face, material, projection, _arg1, _arg2, _arg4, _arg6, _arg7, _arg9), create(face, material, projection, _arg2, _arg3, _arg4, _arg7, _arg8, _arg9), create(face, material, projection, _arg1, _arg4, _arg5, _arg6, _arg9, _arg10)]); }; return ([create(face, material, projection, _arg1, _arg2, _arg5, _arg6, _arg7, _arg10), create(face, material, projection, _arg2, _arg3, _arg4, _arg7, _arg8, _arg9), create(face, material, projection, _arg2, _arg4, _arg5, _arg7, _arg9, _arg10)]); } final function acuteAngled():Boolean{ d01 = v0.distanceSqr(v1); d12 = v1.distanceSqr(v2); d20 = v2.distanceSqr(v0); dd01 = (d01 * d01); dd12 = (d12 * d12); dd20 = (d20 * d20); return ((((((dd01 <= (dd12 + dd20))) && ((dd12 <= (dd20 + dd01))))) && ((dd20 <= (dd01 + dd12))))); } private function num(_arg1:Number):Number{ return ((int((_arg1 * 1000)) / 1000)); } final private function bisect01(_arg1:Number):Array{ var _local2:ScreenVertex = ScreenVertex.median(v0, v1, _arg1); var _local3:UV = UV.median(uv0, uv1); return ([create(face, material, projection, v2, v0, _local2, uv2, uv0, _local3), create(face, material, projection, _local2, v1, v2, _local3, uv1, uv2)]); } override public function calc():void{ if (v0.x > v1.x){ if (v0.x > v2.x){ maxX = v0.x; } else { maxX = v2.x; }; } else { if (v1.x > v2.x){ maxX = v1.x; } else { maxX = v2.x; }; }; if (v0.x < v1.x){ if (v0.x < v2.x){ minX = v0.x; } else { minX = v2.x; }; } else { if (v1.x < v2.x){ minX = v1.x; } else { minX = v2.x; }; }; if (v0.y > v1.y){ if (v0.y > v2.y){ maxY = v0.y; } else { maxY = v2.y; }; } else { if (v1.y > v2.y){ maxY = v1.y; } else { maxY = v2.y; }; }; if (v0.y < v1.y){ if (v0.y < v2.y){ minY = v0.y; } else { minY = v2.y; }; } else { if (v1.y < v2.y){ minY = v1.y; } else { minY = v2.y; }; }; if (v0.z > v1.z){ if (v0.z > v2.z){ maxZ = v0.z; } else { maxZ = v2.z; }; } else { if (v1.z > v2.z){ maxZ = v1.z; } else { maxZ = v2.z; }; }; if (v0.z < v1.z){ if (v0.z < v2.z){ minZ = v0.z; } else { minZ = v2.z; }; } else { if (v1.z < v2.z){ minZ = v1.z; } else { minZ = v2.z; }; }; screenZ = (((v0.z + v1.z) + v2.z) / 3); area = (0.5 * (((v0.x * (v2.y - v1.y)) + (v1.x * (v0.y - v2.y))) + (v2.x * (v1.y - v0.y)))); } public function getUV(_arg1:Number, _arg2:Number):UV{ if (uv0 == null){ return (null); }; if (uv1 == null){ return (null); }; if (uv2 == null){ return (null); }; au = uv0._u; av = uv0._v; bu = uv1._u; bv = uv1._v; cu = uv2._u; cv = uv2._v; focus = projection.focus; ax = v0.x; ay = v0.y; az = v0.z; bx = v1.x; by = v1.y; bz = v1.z; cx = v2.x; cy = v2.y; cz = v2.z; if ((((ax == _arg1)) && ((ay == _arg2)))){ return (uv0); }; if ((((bx == _arg1)) && ((by == _arg2)))){ return (uv1); }; if ((((cx == _arg1)) && ((cy == _arg2)))){ return (uv2); }; azf = (az / focus); bzf = (bz / focus); czf = (cz / focus); faz = (1 + azf); fbz = (1 + bzf); fcz = (1 + czf); axf = ((ax * faz) - (_arg1 * azf)); bxf = ((bx * fbz) - (_arg1 * bzf)); cxf = ((cx * fcz) - (_arg1 * czf)); ayf = ((ay * faz) - (_arg2 * azf)); byf = ((by * fbz) - (_arg2 * bzf)); cyf = ((cy * fcz) - (_arg2 * czf)); det = (((axf * (byf - cyf)) + (bxf * (cyf - ayf))) + (cxf * (ayf - byf))); da = (((_arg1 * (byf - cyf)) + (bxf * (cyf - _arg2))) + (cxf * (_arg2 - byf))); db = (((axf * (_arg2 - cyf)) + (_arg1 * (cyf - ayf))) + (cxf * (ayf - _arg2))); dc = (((axf * (byf - _arg2)) + (bxf * (_arg2 - ayf))) + (_arg1 * (ayf - byf))); return (new UV(((((da * au) + (db * bu)) + (dc * cu)) / det), ((((da * av) + (db * bv)) + (dc * cv)) / det))); } override public function clear():void{ v0 = null; v1 = null; v2 = null; uv0 = null; uv1 = null; uv2 = null; texturemapping = null; } override public function render():void{ material.renderTriangle(this); } override public function toString():String{ var _local1 = ""; if ((material is WireColorMaterial)){ switch ((material as WireColorMaterial).color){ case 0xFF00: _local1 = "green"; break; case 0xFFFF00: _local1 = "yellow"; break; case 0xFF0000: _local1 = "red"; break; case 0xFF: _local1 = "blue"; break; }; }; return (((((((((("T{" + _local1) + int(area)) + " screenZ = ") + num(screenZ)) + ", minZ = ") + num(minZ)) + ", maxZ = ") + num(maxZ)) + " }")); } final private function bisect12(_arg1:Number):Array{ var _local2:ScreenVertex = ScreenVertex.median(v1, v2, _arg1); var _local3:UV = UV.median(uv1, uv2); return ([create(face, material, projection, v0, v1, _local2, uv0, uv1, _local3), create(face, material, projection, _local2, v2, v0, _local3, uv2, uv0)]); } final override public function quarter(_arg1:Number):Array{ if (area < 20){ return (null); }; v01 = ScreenVertex.median(v0, v1, _arg1); v12 = ScreenVertex.median(v1, v2, _arg1); v20 = ScreenVertex.median(v2, v0, _arg1); uv01 = UV.median(uv0, uv1); uv12 = UV.median(uv1, uv2); uv20 = UV.median(uv2, uv0); return ([create(face, material, projection, v0, v01, v20, uv0, uv01, uv20), create(face, material, projection, v1, v12, v01, uv1, uv12, uv01), create(face, material, projection, v2, v20, v12, uv2, uv20, uv12), create(face, material, projection, v01, v12, v20, uv01, uv12, uv20)]); } final private function bisect20(_arg1:Number):Array{ var _local2:ScreenVertex = ScreenVertex.median(v2, v0, _arg1); var _local3:UV = UV.median(uv2, uv0); return ([create(face, material, projection, v1, v2, _local2, uv1, uv2, _local3), create(face, material, projection, _local2, v0, v1, _local3, uv0, uv1)]); } final public function distanceToCenter(_arg1:Number, _arg2:Number):Number{ var _local3:Number = (((v0.x + v1.x) + v2.x) / 3); var _local4:Number = (((v0.y + v1.y) + v2.y) / 3); return (Math.sqrt((((_local3 - _arg1) * (_local3 - _arg1)) + ((_local4 - _arg2) * (_local4 - _arg2))))); } final function maxDistortSqr(_arg1:Number):Number{ return (Math.max(Math.max(v0.distortSqr(v1, _arg1), v1.distortSqr(v2, _arg1)), v2.distortSqr(v0, _arg1))); } final function maxEdgeSqr():Number{ return (Math.max(Math.max(v0.distanceSqr(v1), v1.distanceSqr(v2)), v2.distanceSqr(v0))); } final override public function getZ(_arg1:Number, _arg2:Number):Number{ if (projection == null){ return (screenZ); }; focus = projection.focus; ax = v0.x; ay = v0.y; az = v0.z; bx = v1.x; by = v1.y; bz = v1.z; cx = v2.x; cy = v2.y; cz = v2.z; if ((((ax == _arg1)) && ((ay == _arg2)))){ return (az); }; if ((((bx == _arg1)) && ((by == _arg2)))){ return (bz); }; if ((((cx == _arg1)) && ((cy == _arg2)))){ return (cz); }; azf = (az / focus); bzf = (bz / focus); czf = (cz / focus); faz = (1 + azf); fbz = (1 + bzf); fcz = (1 + czf); axf = ((ax * faz) - (_arg1 * azf)); bxf = ((bx * fbz) - (_arg1 * bzf)); cxf = ((cx * fcz) - (_arg1 * czf)); ayf = ((ay * faz) - (_arg2 * azf)); byf = ((by * fbz) - (_arg2 * bzf)); cyf = ((cy * fcz) - (_arg2 * czf)); det = (((axf * (byf - cyf)) + (bxf * (cyf - ayf))) + (cxf * (ayf - byf))); da = (((_arg1 * (byf - cyf)) + (bxf * (cyf - _arg2))) + (cxf * (_arg2 - byf))); db = (((axf * (_arg2 - cyf)) + (_arg1 * (cyf - ayf))) + (cxf * (ayf - _arg2))); dc = (((axf * (byf - _arg2)) + (bxf * (_arg2 - ayf))) + (_arg1 * (ayf - byf))); return (((((da * az) + (db * bz)) + (dc * cz)) / det)); } } }//package away3d.core.draw
Section 37
//IPrimitiveConsumer (away3d.core.draw.IPrimitiveConsumer) package away3d.core.draw { public interface IPrimitiveConsumer { function primitive(_arg1:DrawPrimitive):void; } }//package away3d.core.draw
Section 38
//IPrimitiveProvider (away3d.core.draw.IPrimitiveProvider) package away3d.core.draw { import away3d.core.render.*; public interface IPrimitiveProvider { function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void; } }//package away3d.core.draw
Section 39
//PrimitiveArray (away3d.core.draw.PrimitiveArray) package away3d.core.draw { import away3d.core.clip.*; import away3d.core.block.*; public class PrimitiveArray implements IPrimitiveConsumer { private var _primitives:Array; private var _clip:Clipping; private var _blockers:Array; public function set clip(_arg1:Clipping):void{ _clip = _arg1; _primitives = []; } public function primitive(_arg1:DrawPrimitive):void{ var _local2:int; var _local3:int; var _local4:Blocker; if (_clip.check(_arg1)){ _local2 = _blockers.length; _local3 = 0; while (_local3 < _local2) { _local4 = _blockers[_local3]; if (_local4.screenZ > _arg1.minZ){ break; }; if (_local4.block(_arg1)){ return; }; _local3++; }; _primitives.push(_arg1); }; } public function set blockers(_arg1:Array):void{ _blockers = _arg1; } public function list():Array{ return (_primitives); } } }//package away3d.core.draw
Section 40
//PrimitiveQuadrantTreeNode (away3d.core.draw.PrimitiveQuadrantTreeNode) package away3d.core.draw { import away3d.core.base.*; public final class PrimitiveQuadrantTreeNode { public var parent:PrimitiveQuadrantTreeNode; public var create:Function; private var level:int; public var righttopFlag:Boolean; public var rightbottom:PrimitiveQuadrantTreeNode; public var righttop:PrimitiveQuadrantTreeNode; public var rightbottomFlag:Boolean; public var onlysource:Object3D; public var xdiv:Number; private var halfheight:Number; public var center:Array; private var maxlevel:int;// = 4 private var render_center_length:int;// = -1 public var onlysourceFlag:Boolean;// = true private var render_center_index:int;// = -1 private var halfwidth:Number; public var lefttop:PrimitiveQuadrantTreeNode; public var ydiv:Number; public var leftbottom:PrimitiveQuadrantTreeNode; public var lefttopFlag:Boolean; public var leftbottomFlag:Boolean; public function PrimitiveQuadrantTreeNode(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:int, _arg6:PrimitiveQuadrantTreeNode=null){ this.level = _arg5; this.xdiv = _arg1; this.ydiv = _arg2; halfwidth = (_arg3 / 2); halfheight = (_arg4 / 2); this.parent = _arg6; } public function reset(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ this.xdiv = _arg1; this.ydiv = _arg2; halfwidth = (_arg3 / 2); halfheight = (_arg4 / 2); lefttopFlag = false; leftbottomFlag = false; righttopFlag = false; rightbottomFlag = false; onlysourceFlag = true; onlysource = null; render_center_length = -1; render_center_index = -1; } public function push(_arg1:DrawPrimitive):void{ if (onlysourceFlag){ if (((!((onlysource == null))) && (!((onlysource == _arg1.source))))){ onlysourceFlag = false; }; onlysource = _arg1.source; }; if (level < maxlevel){ if (_arg1.maxX <= xdiv){ if (_arg1.maxY <= ydiv){ if (lefttop == null){ lefttopFlag = true; lefttop = new PrimitiveQuadrantTreeNode((xdiv - (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight, (level + 1), this); } else { if (!lefttopFlag){ lefttopFlag = true; lefttop.reset((xdiv - (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight); }; }; lefttop.push(_arg1); return; } else { if (_arg1.minY >= ydiv){ if (leftbottom == null){ leftbottomFlag = true; leftbottom = new PrimitiveQuadrantTreeNode((xdiv - (halfwidth / 2)), (ydiv + (halfheight / 2)), halfwidth, halfheight, (level + 1), this); } else { if (!leftbottomFlag){ leftbottomFlag = true; leftbottom.reset((xdiv - (halfwidth / 2)), (ydiv + (halfheight / 2)), halfwidth, halfheight); }; }; leftbottom.push(_arg1); return; }; }; } else { if (_arg1.minX >= xdiv){ if (_arg1.maxY <= ydiv){ if (righttop == null){ righttopFlag = true; righttop = new PrimitiveQuadrantTreeNode((xdiv + (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight, (level + 1), this); } else { if (!righttopFlag){ righttopFlag = true; righttop.reset((xdiv + (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight); }; }; righttop.push(_arg1); return; } else { if (_arg1.minY >= ydiv){ if (rightbottom == null){ rightbottomFlag = true; rightbottom = new PrimitiveQuadrantTreeNode((xdiv + (halfwidth / 2)), (ydiv + (halfheight / 2)), halfwidth, halfheight, (level + 1), this); } else { if (!rightbottomFlag){ rightbottomFlag = true; rightbottom.reset((xdiv + (halfwidth / 2)), (ydiv + (halfheight / 2)), halfwidth, halfheight); }; }; rightbottom.push(_arg1); return; }; }; }; }; }; if (center == null){ center = new Array(); }; center.push(_arg1); _arg1.quadrant = this; } public function render(_arg1:Number):void{ var _local2:DrawPrimitive; if (render_center_length == -1){ if (center != null){ render_center_length = center.length; if (render_center_length > 1){ center.sortOn("screenZ", (Array.DESCENDING | Array.NUMERIC)); }; } else { render_center_length = 0; }; render_center_index = 0; }; while (render_center_index < render_center_length) { _local2 = center[render_center_index]; if (_local2.screenZ < _arg1){ break; }; render_other(_local2.screenZ); _local2.render(); render_center_index++; }; if (render_center_index == render_center_length){ center = null; }; render_other(_arg1); } private function render_other(_arg1:Number):void{ if (lefttopFlag){ lefttop.render(_arg1); }; if (leftbottomFlag){ leftbottom.render(_arg1); }; if (righttopFlag){ righttop.render(_arg1); }; if (rightbottomFlag){ rightbottom.render(_arg1); }; } } }//package away3d.core.draw
Section 41
//ScreenVertex (away3d.core.draw.ScreenVertex) package away3d.core.draw { import away3d.core.base.*; public final class ScreenVertex { public var y:Number; private var persp:Number; private var my2:Number; public var num:Number; private var dx:Number; private var dy:Number; private var faz:Number; private var mx2:Number; private var ifmz2:Number; public var visible:Boolean; public var x:Number; public var z:Number; private var fbz:Number; public function ScreenVertex(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; this.visible = false; } public function distortSqr(_arg1:ScreenVertex, _arg2:Number):Number{ faz = (_arg2 + z); fbz = (_arg2 + z); ifmz2 = (2 / (faz + fbz)); mx2 = (((x * faz) + (_arg1.x * fbz)) * ifmz2); my2 = (((y * faz) + (_arg1.y * fbz)) * ifmz2); dx = ((x + _arg1.x) - mx2); dy = ((y + _arg1.y) - my2); return ((50 * (((dx * dx) + dy) + dy))); } public function deperspective(_arg1:Number):Vertex{ persp = (1 + (z / _arg1)); return (new Vertex((x * persp), (y * persp), z)); } public function distanceSqr(_arg1:ScreenVertex):Number{ return ((((x - _arg1.x) * (x - _arg1.x)) + ((y - _arg1.y) * (y - _arg1.y)))); } public function toString():String{ return ((((((("new ScreenVertex(" + x) + ", ") + y) + ", ") + z) + ")")); } public function distance(_arg1:ScreenVertex):Number{ return (Math.sqrt((((x - _arg1.x) * (x - _arg1.x)) + ((y - _arg1.y) * (y - _arg1.y))))); } public static function median(_arg1:ScreenVertex, _arg2:ScreenVertex, _arg3:Number):ScreenVertex{ var _local4:Number = ((_arg1.z + _arg2.z) / 2); var _local5:Number = (_arg3 + _arg1.z); var _local6:Number = (_arg3 + _arg2.z); var _local7:Number = ((1 / (_arg3 + _local4)) / 2); return (new ScreenVertex((((_arg1.x * _local5) + (_arg2.x * _local6)) * _local7), (((_arg1.y * _local5) + (_arg2.y * _local6)) * _local7), _local4)); } public static function weighted(_arg1:ScreenVertex, _arg2:ScreenVertex, _arg3:Number, _arg4:Number, _arg5:Number):ScreenVertex{ if ((((_arg4 == 0)) && ((_arg3 == 0)))){ throw (new Error("Zero weights")); }; if (_arg4 == 0){ return (new ScreenVertex(_arg1.x, _arg1.y, _arg1.z)); }; if (_arg3 == 0){ return (new ScreenVertex(_arg2.x, _arg2.y, _arg2.z)); }; var _local6:Number = (_arg3 + _arg4); var _local7:Number = (_arg3 / _local6); var _local8:Number = (_arg4 / _local6); var _local9:Number = ((_arg1.x * _local7) + (_arg2.x * _local8)); var _local10:Number = ((_arg1.y * _local7) + (_arg2.y * _local8)); var _local11:Number = (_arg1.z / _arg5); var _local12:Number = (_arg2.z / _arg5); var _local13:Number = (1 + _local11); var _local14:Number = (1 + _local12); var _local15:Number = ((_arg1.x * _local13) - (_local9 * _local11)); var _local16:Number = ((_arg2.x * _local14) - (_local9 * _local12)); var _local17:Number = ((_arg1.y * _local13) - (_local10 * _local11)); var _local18:Number = ((_arg2.y * _local14) - (_local10 * _local12)); var _local19:Number = ((_local15 * _local18) - (_local16 * _local17)); var _local20:Number = ((_local9 * _local18) - (_local16 * _local10)); var _local21:Number = ((_local15 * _local10) - (_local9 * _local17)); return (new ScreenVertex(_local9, _local10, (((_local20 * _arg1.z) + (_local21 * _arg2.z)) / _local19))); } } }//package away3d.core.draw
Section 42
//IPrimitiveFilter (away3d.core.filter.IPrimitiveFilter) package away3d.core.filter { import away3d.containers.*; import away3d.cameras.*; import away3d.core.clip.*; public interface IPrimitiveFilter { function filter(_arg1:Array, _arg2:Scene3D, _arg3:Camera3D, _arg4:Clipping):Array; } }//package away3d.core.filter
Section 43
//ZSortFilter (away3d.core.filter.ZSortFilter) package away3d.core.filter { import away3d.containers.*; import away3d.cameras.*; import away3d.core.clip.*; public class ZSortFilter implements IPrimitiveFilter { public function filter(_arg1:Array, _arg2:Scene3D, _arg3:Camera3D, _arg4:Clipping):Array{ _arg1.sortOn("screenZ", (Array.DESCENDING | Array.NUMERIC)); return (_arg1); } public function toString():String{ return ("ZSort"); } } }//package away3d.core.filter
Section 44
//AmbientLight (away3d.core.light.AmbientLight) package away3d.core.light { import flash.display.*; import away3d.lights.*; public class AmbientLight extends LightPrimitive { public var light:AmbientLight3D; public function updateAmbientBitmap(_arg1:Number):void{ this.ambient = _arg1; ambientBitmap = new BitmapData(0x0100, 0x0100, false, ((int(((_arg1 * red) << 16)) | int(((_arg1 * green) << 8))) | int((_arg1 * blue)))); ambientBitmap.lock(); } } }//package away3d.core.light
Section 45
//DirectionalLight (away3d.core.light.DirectionalLight) package away3d.core.light { import flash.display.*; import flash.geom.*; import flash.utils.*; import away3d.containers.*; import away3d.events.*; import away3d.core.math.*; import away3d.core.base.*; import flash.filters.*; import away3d.lights.*; import away3d.core.*; public class DirectionalLight extends LightPrimitive { private var halfTransform:Matrix3D; private var mod:Number; private var _green:Number; public var ambientDiffuseColorTransform:ColorTransform; private var quaternion:Quaternion; private var _shape:Shape; public var light:DirectionalLight3D; public var diffuseTransform:Dictionary; private var halfQuaternion:Quaternion; private var _szx:Number; private var _szy:Number; private var _szz:Number; private var _blue:Number; private var _colorMatrix:ColorMatrixFilter; private var cameraTransform:Matrix3D; public var colorMatrixTransform:Dictionary; private var nx:Number; private var ny:Number; private var _red:Number; public var normalMatrixTransform:Dictionary; private var halfVector:Number3D; private var cameraDirection:Number3D; private var _matrix:Matrix; public var diffuseColorTransform:ColorTransform; private var _normalMatrix:ColorMatrixFilter; public var specularTransform:Dictionary; private var transform:Matrix3D; private var invTransform:Matrix3D; private var direction:Number3D; public function DirectionalLight(){ _colorMatrix = new ColorMatrixFilter(); _normalMatrix = new ColorMatrixFilter(); _matrix = new Matrix(); _shape = new Shape(); quaternion = new Quaternion(); invTransform = new Matrix3D(); transform = new Matrix3D(); cameraDirection = new Number3D(); halfVector = new Number3D(); halfQuaternion = new Quaternion(); halfTransform = new Matrix3D(); direction = new Number3D(); colorMatrixTransform = new Dictionary(true); normalMatrixTransform = new Dictionary(true); super(); } public function setNormalMatrixTransform(_arg1:Object3D):void{ _szx = diffuseTransform[_arg1].szx; _szy = diffuseTransform[_arg1].szy; _szz = diffuseTransform[_arg1].szz; _normalMatrix.matrix = [_szx, 0, 0, 0, (127 - (_szx * 127)), 0, -(_szy), 0, 0, (127 + (_szy * 127)), 0, 0, _szz, 0, (127 - (_szz * 127)), 0, 0, 0, 1, 0]; normalMatrixTransform[_arg1] = _normalMatrix.clone(); } public function clearTransform():void{ diffuseTransform = new Dictionary(true); specularTransform = new Dictionary(true); colorMatrixTransform = new Dictionary(true); normalMatrixTransform = new Dictionary(true); } public function setSpecularTransform(_arg1:Object3D, _arg2:View3D):void{ cameraTransform = _arg2.camera.transform; cameraDirection.x = -(cameraTransform.sxz); cameraDirection.y = -(cameraTransform.syz); cameraDirection.z = -(cameraTransform.szz); halfVector.add(cameraDirection, direction); halfVector.normalize(); nx = halfVector.x; ny = halfVector.y; mod = Math.sqrt(((nx * nx) + (ny * ny))); halfTransform.rotationMatrix((-(ny) / mod), (nx / mod), 0, Math.acos(-(halfVector.z))); if (!specularTransform[_arg1][_arg2]){ specularTransform[_arg1][_arg2] = new Matrix3D(); }; specularTransform[_arg1][_arg2].multiply3x3(halfTransform, _arg1._sceneTransform); } public function updateSpecularBitmap(_arg1:Number):void{ this.specular = _arg1; specularBitmap = new BitmapData(0x0200, 0x0200, false, 0); specularBitmap.lock(); _matrix.createGradientBox(0x0200, 0x0200, 0, 0, 0); var _local2:Array = new Array(); var _local3:Array = new Array(); var _local4:Array = new Array(); var _local5 = 15; while (_local5--) { _local2.push(((((((_local5 * _arg1) * red) / 14) << 16) + ((((_local5 * _arg1) * green) / 14) << 8)) + (((_local5 * _arg1) * blue) / 14))); _local3.push(1); _local4.push(int((30 + (((225 * 2) * Math.acos(Math.pow((_local5 / 14), (1 / 20)))) / Math.PI)))); }; _shape.graphics.clear(); _shape.graphics.beginGradientFill(GradientType.RADIAL, _local2, _local3, _local4, _matrix); _shape.graphics.drawCircle(0xFF, 0xFF, 0xFF); specularBitmap.draw(_shape); } public function updateAmbientBitmap(_arg1:Number):void{ this.ambient = _arg1; ambientBitmap = new BitmapData(0x0100, 0x0100, false, ((int(((_arg1 * red) << 16)) | int(((_arg1 * green) << 8))) | int((_arg1 * blue)))); ambientBitmap.lock(); } public function setDiffuseTransform(_arg1:Object3D):void{ if (!diffuseTransform[_arg1]){ diffuseTransform[_arg1] = new Matrix3D(); }; diffuseTransform[_arg1].multiply3x3(transform, _arg1._sceneTransform); } public function updateDirection(_arg1:Object3DEvent):void{ direction.x = light.x; direction.y = light.y; direction.z = light.z; direction.normalize(); nx = direction.x; ny = direction.y; mod = Math.sqrt(((nx * nx) + (ny * ny))); transform.rotationMatrix((ny / mod), (-(nx) / mod), 0, -(Math.acos(-(direction.z)))); clearTransform(); } public function setColorMatrixTransform(_arg1:Object3D):void{ _red = (red / 127); _green = (green / 127); _blue = (blue / 127); _colorMatrix.matrix = [_red, _red, _red, 0, (-381 * _red), _green, _green, _green, 0, (-381 * _green), _blue, _blue, _blue, 0, (-381 * _blue), 0, 0, 0, 1, 0]; colorMatrixTransform[_arg1] = _colorMatrix.clone(); } public function updateDiffuseBitmap(_arg1:Number):void{ var _local6:Number; var _local7:Number; var _local8:Number; this.diffuse = _arg1; diffuseBitmap = new BitmapData(0x0100, 0x0100, false, 0); diffuseBitmap.lock(); _matrix.createGradientBox(0x0100, 0x0100, 0, 0, 0); var _local2:Array = new Array(); var _local3:Array = new Array(); var _local4:Array = new Array(); var _local5 = 15; while (_local5--) { _local6 = ((_local5 * _arg1) / 14); if (_local6 > 1){ _local6 = 1; }; _local7 = ((_local5 * _arg1) / 14); if (_local7 > 1){ _local7 = 1; }; _local8 = ((_local5 * _arg1) / 14); if (_local8 > 1){ _local8 = 1; }; _local2.push(((((_local6 * red) << 16) | ((_local7 * green) << 8)) | (_local8 * blue))); _local3.push(1); _local4.push(int((30 + (((225 * 2) * Math.acos((_local5 / 14))) / Math.PI)))); }; _shape.graphics.clear(); _shape.graphics.beginGradientFill(GradientType.LINEAR, _local2, _local3, _local4, _matrix); _shape.graphics.drawRect(0, 0, 0x0100, 0x0100); diffuseBitmap.draw(_shape); diffuseColorTransform = new ColorTransform(((_arg1 * red) / 0xFF), ((_arg1 * green) / 0xFF), ((_arg1 * blue) / 0xFF), 1, 0, 0, 0, 0); } public function updateAmbientDiffuseBitmap(_arg1:Number, _arg2:Number):void{ var _local7:Number; var _local8:Number; var _local9:Number; this.diffuse = _arg2; ambientDiffuseBitmap = new BitmapData(0x0100, 0x0100, false, 0); ambientDiffuseBitmap.lock(); _matrix.createGradientBox(0x0100, 0x0100, 0, 0, 0); var _local3:Array = new Array(); var _local4:Array = new Array(); var _local5:Array = new Array(); var _local6 = 15; while (_local6--) { _local7 = (((_local6 * _arg2) / 14) + _arg1); if (_local7 > 1){ _local7 = 1; }; _local8 = (((_local6 * _arg2) / 14) + _arg1); if (_local8 > 1){ _local8 = 1; }; _local9 = (((_local6 * _arg2) / 14) + _arg1); if (_local9 > 1){ _local9 = 1; }; _local3.push(((((_local7 * red) << 16) | ((_local8 * green) << 8)) | (_local9 * blue))); _local4.push(1); _local5.push(int((30 + (((225 * 2) * Math.acos((_local6 / 14))) / Math.PI)))); }; _shape.graphics.clear(); _shape.graphics.beginGradientFill(GradientType.LINEAR, _local3, _local4, _local5, _matrix); _shape.graphics.drawRect(0, 0, 0x0100, 0x0100); ambientDiffuseBitmap.draw(_shape); ambientDiffuseColorTransform = new ColorTransform(((_arg2 * red) / 0xFF), ((_arg2 * green) / 0xFF), ((_arg2 * blue) / 0xFF), 1, (_arg1 * red), (_arg1 * green), (_arg1 * blue), 0); } } }//package away3d.core.light
Section 46
//ILightConsumer (away3d.core.light.ILightConsumer) package away3d.core.light { public interface ILightConsumer { function directionalLight(_arg1:DirectionalLight):void; function pointLight(_arg1:PointLight):void; function ambientLight(_arg1:AmbientLight):void; } }//package away3d.core.light
Section 47
//ILightProvider (away3d.core.light.ILightProvider) package away3d.core.light { public interface ILightProvider { function light(_arg1:ILightConsumer):void; } }//package away3d.core.light
Section 48
//LightArray (away3d.core.light.LightArray) package away3d.core.light { public class LightArray implements ILightConsumer { public var points:Array; public var directionals:Array; public var numLights:int; public var ambients:Array; public function ambientLight(_arg1:AmbientLight):void{ ambients.push(_arg1); numLights++; } public function directionalLight(_arg1:DirectionalLight):void{ directionals.push(_arg1); numLights++; } public function clear():void{ ambients = []; directionals = []; points = []; numLights = 0; } public function pointLight(_arg1:PointLight):void{ points.push(_arg1); numLights++; } } }//package away3d.core.light
Section 49
//LightPrimitive (away3d.core.light.LightPrimitive) package away3d.core.light { import flash.display.*; public class LightPrimitive { public var diffuseBitmap:BitmapData; public var specularBitmap:BitmapData; public var green:Number; public var ambientBitmap:BitmapData; public var diffuse:Number; public var specular:Number; public var red:Number; public var ambient:Number; public var ambientDiffuseBitmap:BitmapData; public var blue:Number; } }//package away3d.core.light
Section 50
//PointLight (away3d.core.light.PointLight) package away3d.core.light { import away3d.lights.*; public class PointLight extends LightPrimitive { public var light:PointLight3D; public var x:Number; public var y:Number; public var z:Number; } }//package away3d.core.light
Section 51
//Matrix3D (away3d.core.math.Matrix3D) package away3d.core.math { public final class Matrix3D { private const toDEGREES:Number = 57.2957795130823; private var xx:Number; private var xy:Number; private var xz:Number; private var yw:Number; private var yy:Number; private var yz:Number; private var scos:Number; private var nCos:Number; private var zw:Number; private var m211:Number; private var m213:Number; private var m214:Number; private var m212:Number; private var suv:Number; private var suw:Number; private var su:Number; private var sv:Number; private var m221:Number; private var m222:Number; private var m223:Number; private var m224:Number; private var sw:Number; private var zz:Number; private var d:Number; private var svw:Number; private var w:Number; private var x:Number; private var y:Number; private var z:Number; private var m231:Number; private var m111:Number; private var m112:Number; private var m114:Number; private var _position:Number3D; private var m113:Number; private var m232:Number; private var m233:Number; private var m234:Number; private var nSin:Number; public var tx:Number; public var ty:Number; public var tz:Number; private var m121:Number; private var m122:Number; private var m123:Number; private var m124:Number; public var sxx:Number; public var sxy:Number; public var sxz:Number; private var m131:Number; private var m132:Number; private var m133:Number; private var m134:Number; public var syx:Number; public var syy:Number; public var syz:Number; public var szx:Number; public var szz:Number; public var szy:Number; private var xw:Number; public function Matrix3D(){ _position = new Number3D(); super(); sxx = (syy = (szz = 1)); sxy = (sxz = (tx = (syx = (syz = (ty = (szx = (szy = (tz = 0)))))))); } public function get det():Number{ return ((((((sxx * syy) - (syx * sxy)) * szz) - (((sxx * szy) - (szx * sxy)) * syz)) + (((syx * szy) - (szx * syy)) * sxz))); } public function multiply(_arg1:Matrix3D, _arg2:Matrix3D):void{ m111 = _arg1.sxx; m211 = _arg2.sxx; m121 = _arg1.syx; m221 = _arg2.syx; m131 = _arg1.szx; m231 = _arg2.szx; m112 = _arg1.sxy; m212 = _arg2.sxy; m122 = _arg1.syy; m222 = _arg2.syy; m132 = _arg1.szy; m232 = _arg2.szy; m113 = _arg1.sxz; m213 = _arg2.sxz; m123 = _arg1.syz; m223 = _arg2.syz; m133 = _arg1.szz; m233 = _arg2.szz; m114 = _arg1.tx; m214 = _arg2.tx; m124 = _arg1.ty; m224 = _arg2.ty; m134 = _arg1.tz; m234 = _arg2.tz; sxx = (((m111 * m211) + (m112 * m221)) + (m113 * m231)); sxy = (((m111 * m212) + (m112 * m222)) + (m113 * m232)); sxz = (((m111 * m213) + (m112 * m223)) + (m113 * m233)); tx = ((((m111 * m214) + (m112 * m224)) + (m113 * m234)) + m114); syx = (((m121 * m211) + (m122 * m221)) + (m123 * m231)); syy = (((m121 * m212) + (m122 * m222)) + (m123 * m232)); syz = (((m121 * m213) + (m122 * m223)) + (m123 * m233)); ty = ((((m121 * m214) + (m122 * m224)) + (m123 * m234)) + m124); szx = (((m131 * m211) + (m132 * m221)) + (m133 * m231)); szy = (((m131 * m212) + (m132 * m222)) + (m133 * m232)); szz = (((m131 * m213) + (m132 * m223)) + (m133 * m233)); tz = ((((m131 * m214) + (m132 * m224)) + (m133 * m234)) + m134); } public function get position():Number3D{ _position.x = tx; _position.y = ty; _position.z = tz; return (_position); } public function inverse(_arg1:Matrix3D):void{ d = _arg1.det; if (Math.abs(d) < 0.001){ return; }; d = (1 / d); m111 = _arg1.sxx; m121 = _arg1.syx; m131 = _arg1.szx; m112 = _arg1.sxy; m122 = _arg1.syy; m132 = _arg1.szy; m113 = _arg1.sxz; m123 = _arg1.syz; m133 = _arg1.szz; m114 = _arg1.tx; m124 = _arg1.ty; m134 = _arg1.tz; sxx = (d * ((m122 * m133) - (m132 * m123))); sxy = (-(d) * ((m112 * m133) - (m132 * m113))); sxz = (d * ((m112 * m123) - (m122 * m113))); tx = (-(d) * (((m112 * ((m123 * m134) - (m133 * m124))) - (m122 * ((m113 * m134) - (m133 * m114)))) + (m132 * ((m113 * m124) - (m123 * m114))))); syx = (-(d) * ((m121 * m133) - (m131 * m123))); syy = (d * ((m111 * m133) - (m131 * m113))); syz = (-(d) * ((m111 * m123) - (m121 * m113))); ty = (d * (((m111 * ((m123 * m134) - (m133 * m124))) - (m121 * ((m113 * m134) - (m133 * m114)))) + (m131 * ((m113 * m124) - (m123 * m114))))); szx = (d * ((m121 * m132) - (m131 * m122))); szy = (-(d) * ((m111 * m132) - (m131 * m112))); szz = (d * ((m111 * m122) - (m121 * m112))); tz = (-(d) * (((m111 * ((m122 * m134) - (m132 * m124))) - (m121 * ((m112 * m134) - (m132 * m114)))) + (m131 * ((m112 * m124) - (m122 * m114))))); } public function scale(_arg1:Number, _arg2:Number, _arg3:Number):void{ sxx = (sxx * _arg1); syx = (syx * _arg1); szx = (szx * _arg1); sxy = (sxy * _arg2); syy = (syy * _arg2); szy = (szy * _arg2); sxz = (sxz * _arg3); syz = (syz * _arg3); szz = (szz * _arg3); } public function clone(_arg1:Matrix3D):Matrix3D{ sxx = _arg1.sxx; sxy = _arg1.sxy; sxz = _arg1.sxz; tx = _arg1.tx; syx = _arg1.syx; syy = _arg1.syy; syz = _arg1.syz; ty = _arg1.ty; szx = _arg1.szx; szy = _arg1.szy; szz = _arg1.szz; tz = _arg1.tz; return (_arg1); } public function toString():String{ var _local1 = ""; _local1 = (_local1 + ((((((((int((sxx * 1000)) / 1000) + "\t\t") + (int((sxy * 1000)) / 1000)) + "\t\t") + (int((sxz * 1000)) / 1000)) + "\t\t") + (int((tx * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((syx * 1000)) / 1000) + "\t\t") + (int((syy * 1000)) / 1000)) + "\t\t") + (int((syz * 1000)) / 1000)) + "\t\t") + (int((ty * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((szx * 1000)) / 1000) + "\t\t") + (int((szy * 1000)) / 1000)) + "\t\t") + (int((szz * 1000)) / 1000)) + "\t\t") + (int((tz * 1000)) / 1000)) + "\n")); return (_local1); } public function matrix2euler():Number3D{ var _local4:Number; var _local5:Number; var _local1:Number3D = new Number3D(); var _local2:Number = -(Math.asin(Math.max(-1, Math.min(1, sxz)))); var _local3:Number = Math.cos(_local2); _local1.y = (_local2 * toDEGREES); if (Math.abs(_local3) > 0.005){ _local4 = (szz / _local3); _local5 = (-(syz) / _local3); _local1.x = (Math.atan2(_local5, _local4) * toDEGREES); _local4 = (sxx / _local3); _local5 = (-(sxy) / _local3); _local1.z = (Math.atan2(_local5, _local4) * toDEGREES); } else { _local1.x = 0; _local4 = syy; _local5 = syx; _local1.z = (Math.atan2(_local5, _local4) * toDEGREES); }; return (_local1); } public function copy3x3(_arg1:Matrix3D):Matrix3D{ sxx = _arg1.sxx; sxy = _arg1.sxy; sxz = _arg1.sxz; syx = _arg1.syx; syy = _arg1.syy; syz = _arg1.syz; szx = _arg1.szx; szy = _arg1.szy; szz = _arg1.szz; return (this); } public function multiply3x3(_arg1:Matrix3D, _arg2:Matrix3D):void{ m111 = _arg1.sxx; m211 = _arg2.sxx; m121 = _arg1.syx; m221 = _arg2.syx; m131 = _arg1.szx; m231 = _arg2.szx; m112 = _arg1.sxy; m212 = _arg2.sxy; m122 = _arg1.syy; m222 = _arg2.syy; m132 = _arg1.szy; m232 = _arg2.szy; m113 = _arg1.sxz; m213 = _arg2.sxz; m123 = _arg1.syz; m223 = _arg2.syz; m133 = _arg1.szz; m233 = _arg2.szz; sxx = (((m111 * m211) + (m112 * m221)) + (m113 * m231)); sxy = (((m111 * m212) + (m112 * m222)) + (m113 * m232)); sxz = (((m111 * m213) + (m112 * m223)) + (m113 * m233)); syx = (((m121 * m211) + (m122 * m221)) + (m123 * m231)); syy = (((m121 * m212) + (m122 * m222)) + (m123 * m232)); syz = (((m121 * m213) + (m122 * m223)) + (m123 * m233)); szx = (((m131 * m211) + (m132 * m221)) + (m133 * m231)); szy = (((m131 * m212) + (m132 * m222)) + (m133 * m232)); szz = (((m131 * m213) + (m132 * m223)) + (m133 * m233)); tx = _arg1.tx; ty = _arg1.ty; tz = _arg1.tz; } public function scaleMatrix(_arg1:Number, _arg2:Number, _arg3:Number):void{ tx = (sxy = (sxz = 0)); syz = (ty = (syz = 0)); szx = (szy = (tz = 0)); sxx = _arg1; syy = _arg2; szz = _arg3; } public function quaternion2matrix(_arg1:Quaternion):void{ x = _arg1.x; y = _arg1.y; z = _arg1.z; w = _arg1.w; xx = (x * x); xy = (x * y); xz = (x * z); xw = (x * w); yy = (y * y); yz = (y * z); yw = (y * w); zz = (z * z); zw = (z * w); sxx = (1 - (2 * (yy + zz))); sxy = (2 * (xy - zw)); sxz = (2 * (xz + yw)); syx = (2 * (xy + zw)); syy = (1 - (2 * (xx + zz))); syz = (2 * (yz - xw)); szx = (2 * (xz - yw)); szy = (2 * (yz + xw)); szz = (1 - (2 * (xx + yy))); } public function translationMatrix(_arg1:Number, _arg2:Number, _arg3:Number):void{ sxx = (syy = (szz = 1)); sxy = (sxz = (syz = (syz = (szx = (szy = 0))))); tx = _arg1; ty = _arg2; tz = _arg3; } public function rotationMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ nCos = Math.cos(_arg4); nSin = Math.sin(_arg4); scos = (1 - nCos); suv = ((_arg1 * _arg2) * scos); svw = ((_arg2 * _arg3) * scos); suw = ((_arg1 * _arg3) * scos); sw = (nSin * _arg3); sv = (nSin * _arg2); su = (nSin * _arg1); sxx = (nCos + ((_arg1 * _arg1) * scos)); sxy = (-(sw) + suv); sxz = (sv + suw); syx = (sw + suv); syy = (nCos + ((_arg2 * _arg2) * scos)); syz = (-(su) + svw); szx = (-(sv) + suw); szy = (su + svw); szz = (nCos + ((_arg3 * _arg3) * scos)); } public function array2matrix(_arg1:Array):void{ if (_arg1.length >= 12){ sxx = _arg1[0]; sxy = _arg1[1]; sxz = _arg1[2]; tx = _arg1[3]; syx = _arg1[4]; syy = _arg1[5]; syz = _arg1[6]; ty = _arg1[7]; szx = _arg1[8]; szy = _arg1[9]; szz = _arg1[10]; tz = _arg1[11]; }; } } }//package away3d.core.math
Section 52
//Number3D (away3d.core.math.Number3D) package away3d.core.math { public final class Number3D { private var mod:Number; private var num:Number3D; private var dist:Number; public var x:Number; public var y:Number; public var z:Number; public static var BACKWARD:Number3D = new Number3D(0, 0, -1); ; public static var FORWARD:Number3D = new Number3D(0, 0, 1); ; public static var LEFT:Number3D = new Number3D(-1, 0, 0); ; public static var DOWN:Number3D = new Number3D(0, -1, 0); ; public static var UP:Number3D = new Number3D(0, 1, 0); ; public static var RIGHT:Number3D = new Number3D(1, 0, 0); ; public function Number3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Boolean=false){ this.x = _arg1; this.y = _arg2; this.z = _arg3; if (_arg4){ normalize(); }; } public function sub(_arg1:Number3D, _arg2:Number3D):void{ x = (_arg1.x - _arg2.x); y = (_arg1.y - _arg2.y); z = (_arg1.z - _arg2.z); } public function cross(_arg1:Number3D, _arg2:Number3D):void{ if ((((this == _arg1)) || ((this == _arg2)))){ throw (new Error("resultant cross product cannot be the same instance as an input")); }; x = ((_arg2.y * _arg1.z) - (_arg2.z * _arg1.y)); y = ((_arg2.z * _arg1.x) - (_arg2.x * _arg1.z)); z = ((_arg2.x * _arg1.y) - (_arg2.y * _arg1.x)); } public function dot(_arg1:Number3D):Number{ return ((((x * _arg1.x) + (y * _arg1.y)) + (z * _arg1.z))); } public function scale(_arg1:Number3D, _arg2:Number):void{ x = (_arg1.x * _arg2); y = (_arg1.y * _arg2); z = (_arg1.z * _arg2); } public function normalize(_arg1:Number=1):void{ mod = (modulo / _arg1); if (((!((mod == 0))) && (!((mod == 1))))){ x = (x / mod); y = (y / mod); z = (z / mod); }; } public function closestPointOnPlane(_arg1:Number3D, _arg2:Number3D, _arg3:Number3D):Number3D{ if (!num){ num = new Number3D(); }; num.sub(_arg1, _arg2); dist = _arg3.dot(num); num.scale(_arg3, dist); num.sub(_arg1, num); return (num); } public function rotate(_arg1:Number3D, _arg2:Matrix3D):void{ x = (((_arg1.x * _arg2.sxx) + (_arg1.y * _arg2.sxy)) + (_arg1.z * _arg2.sxz)); y = (((_arg1.x * _arg2.syx) + (_arg1.y * _arg2.syy)) + (_arg1.z * _arg2.syz)); z = (((_arg1.x * _arg2.szx) + (_arg1.y * _arg2.szy)) + (_arg1.z * _arg2.szz)); } public function clone():Number3D{ return (new Number3D(x, y, z)); } public function add(_arg1:Number3D, _arg2:Number3D):void{ x = (_arg1.x + _arg2.x); y = (_arg1.y + _arg2.y); z = (_arg1.z + _arg2.z); } public function getAngle(_arg1:Number3D=null):Number{ if (_arg1 == null){ _arg1 = new Number3D(); }; return (Math.acos((dot(_arg1) / (modulo * _arg1.modulo)))); } public function transform(_arg1:Number3D, _arg2:Matrix3D):void{ x = ((((_arg1.x * _arg2.sxx) + (_arg1.y * _arg2.sxy)) + (_arg1.z * _arg2.sxz)) + _arg2.tx); y = ((((_arg1.x * _arg2.syx) + (_arg1.y * _arg2.syy)) + (_arg1.z * _arg2.syz)) + _arg2.ty); z = ((((_arg1.x * _arg2.szx) + (_arg1.y * _arg2.szy)) + (_arg1.z * _arg2.szz)) + _arg2.tz); } public function distance(_arg1:Number3D):Number{ return (Math.sqrt(((((x - _arg1.x) * (x - _arg1.x)) + ((y - _arg1.y) * (y - _arg1.y))) + ((z - _arg1.z) * (z - _arg1.z))))); } public function get modulo():Number{ return (Math.sqrt((((x * x) + (y * y)) + (z * z)))); } public function toString():String{ return (((((("x:" + x) + " y:") + y) + " z:") + z)); } public function get modulo2():Number{ return ((((x * x) + (y * y)) + (z * z))); } } }//package away3d.core.math
Section 53
//Quaternion (away3d.core.math.Quaternion) package away3d.core.math { public final class Quaternion { private var fSinYaw:Number; private var fCosYaw:Number; private var z2:Number; public var z:Number; private var fCosPitch:Number; private var w1:Number; private var w2:Number; private var cos_a:Number; private var fSinRoll:Number; private var x1:Number; private var x2:Number; private var sin_a:Number; private var fCosPitchCosYaw:Number; private var fSinPitch:Number; private var y1:Number; private var y2:Number; private var fCosRoll:Number; public var w:Number; public var x:Number; public var y:Number; private var fSinPitchSinYaw:Number; private var z1:Number; public function normalize(_arg1:Number=1):void{ var _local2:Number = (magnitude * _arg1); x = (x / _local2); y = (y / _local2); z = (z / _local2); w = (w / _local2); } public function axis2quaternion(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ sin_a = Math.sin((_arg4 / 2)); cos_a = Math.cos((_arg4 / 2)); this.x = (_arg1 * sin_a); this.y = (_arg2 * sin_a); this.z = (_arg3 * sin_a); w = cos_a; normalize(); } public function get magnitude():Number{ return (Math.sqrt(((((w * w) + (x * x)) + (y * y)) + (z * z)))); } public function multiply(_arg1:Quaternion, _arg2:Quaternion):void{ w1 = _arg1.w; x1 = _arg1.x; y1 = _arg1.y; z1 = _arg1.z; w2 = _arg2.w; x2 = _arg2.x; y2 = _arg2.y; z2 = _arg2.z; w = ((((w1 * w2) - (x1 * x2)) - (y1 * y2)) - (z1 * z2)); x = ((((w1 * x2) + (x1 * w2)) + (y1 * z2)) - (z1 * y2)); y = ((((w1 * y2) + (y1 * w2)) + (z1 * x2)) - (x1 * z2)); z = ((((w1 * z2) + (z1 * w2)) + (x1 * y2)) - (y1 * x2)); } public function euler2quaternion(_arg1:Number, _arg2:Number, _arg3:Number):void{ fSinPitch = Math.sin((_arg1 * 0.5)); fCosPitch = Math.cos((_arg1 * 0.5)); fSinYaw = Math.sin((_arg2 * 0.5)); fCosYaw = Math.cos((_arg2 * 0.5)); fSinRoll = Math.sin((_arg3 * 0.5)); fCosRoll = Math.cos((_arg3 * 0.5)); fCosPitchCosYaw = (fCosPitch * fCosYaw); fSinPitchSinYaw = (fSinPitch * fSinYaw); x = ((fSinRoll * fCosPitchCosYaw) - (fCosRoll * fSinPitchSinYaw)); y = (((fCosRoll * fSinPitch) * fCosYaw) + ((fSinRoll * fCosPitch) * fSinYaw)); z = (((fCosRoll * fCosPitch) * fSinYaw) - ((fSinRoll * fSinPitch) * fCosYaw)); w = ((fCosRoll * fCosPitchCosYaw) + (fSinRoll * fSinPitchSinYaw)); } public function toString():String{ return ((((((((("{x:" + x) + " y:") + y) + " z:") + z) + " w:") + w) + "}")); } } }//package away3d.core.math
Section 54
//AbstractRenderSession (away3d.core.render.AbstractRenderSession) package away3d.core.render { import flash.display.*; import flash.geom.*; import flash.utils.*; import away3d.containers.*; import away3d.core.draw.*; import away3d.core.base.*; import away3d.core.light.*; public class AbstractRenderSession { private var a2:Number; var _view:View3D; private var ty:Number; var doActive:Array; private var tx:Number; private var b2:Number; public var newLayer:Sprite; public var graphics:Graphics; var doStore:Array; private var b:Number; private var session:AbstractRenderSession; private var ds:DisplayObject; var _layerDirty:Boolean; var _lightarray:LightArray; public var sessions:Dictionary; var _shape:Shape; private var c2:Number; var _renderSource:Object3D; var _containers:Dictionary; private var cont:Shape; private var v0x:Number; private var v0y:Number; private var time:int; private var d2:Number; private var v1x:Number; private var v1y:Number; private var a:Number; private var c:Number; private var d:Number; public var spriteLayers:Array; private var m:Matrix; protected var i:int; private var v2x:Number; private var v2y:Number; public var children:Dictionary; public function AbstractRenderSession(){ _containers = new Dictionary(true); doStore = new Array(); doActive = new Array(); m = new Matrix(); sessions = new Dictionary(true); spriteLayers = new Array(); children = new Dictionary(true); super(); } public function set lightarray(_arg1:LightArray):void{ _lightarray = _arg1; } public function addDisplayObject(_arg1:DisplayObject):void{ throw (new Error("Not implemented")); } public function flush():void{ for each (session in sessions) { session.flush(); }; } public function renderTriangleBitmap(_arg1:BitmapData, _arg2:Matrix, _arg3:ScreenVertex, _arg4:ScreenVertex, _arg5:ScreenVertex, _arg6:Boolean, _arg7:Boolean, _arg8:Graphics=null):void{ if (_layerDirty){ createLayer(); }; a2 = ((v1x = _arg4.x) - (v0x = _arg3.x)); b2 = ((v1y = _arg4.y) - (v0y = _arg3.y)); c2 = ((v2x = _arg5.x) - v0x); d2 = ((v2y = _arg5.y) - v0y); m.a = (((a = _arg2.a) * a2) + ((b = _arg2.b) * c2)); m.b = ((a * b2) + (b * d2)); m.c = (((c = _arg2.c) * a2) + ((d = _arg2.d) * c2)); m.d = ((c * b2) + (d * d2)); m.tx = ((((tx = _arg2.tx) * a2) + ((ty = _arg2.ty) * c2)) + v0x); m.ty = (((tx * b2) + (ty * d2)) + v0y); if (_arg8){ _arg8.lineStyle(); _arg8.moveTo(v0x, v0y); _arg8.beginBitmapFill(_arg1, m, _arg7, ((_arg6) && (((((v0x * (d2 - b2)) - (v1x * d2)) + (v2x * b2)) > 400)))); _arg8.lineTo(v1x, v1y); _arg8.lineTo(v2x, v2y); _arg8.endFill(); } else { graphics.lineStyle(); graphics.moveTo(v0x, v0y); graphics.beginBitmapFill(_arg1, m, _arg7, ((_arg6) && (((((v0x * (d2 - b2)) - (v1x * d2)) + (v2x * b2)) > 400)))); graphics.lineTo(v1x, v1y); graphics.lineTo(v2x, v2y); graphics.endFill(); }; } public function getContainer(_arg1:View3D):DisplayObject{ throw (new Error("Not implemented")); } public function clone():AbstractRenderSession{ throw (new Error("Not implemented")); } public function renderLine(_arg1:ScreenVertex, _arg2:ScreenVertex, _arg3:Number, _arg4:uint, _arg5:Number):void{ if (_layerDirty){ createLayer(); }; var _local6:Number = (_arg1.x - _arg2.x); var _local7:Number = (_arg1.y - _arg2.y); if ((((((((-1 < _local6)) && ((_local6 < 1)))) && ((-1 < _local7)))) && ((_local7 < 1)))){ graphics.lineStyle(_arg3, _arg4, _arg5); graphics.moveTo(_arg1.x, _arg1.y); graphics.lineTo((_arg2.x + 1), (_arg2.y + 1)); } else { graphics.lineStyle(_arg3, _arg4, _arg5); graphics.moveTo(_arg1.x, _arg1.y); graphics.lineTo(_arg2.x, _arg2.y); }; } public function get view():View3D{ return (_view); } public function registerChildSession(_arg1:AbstractRenderSession):void{ if (!sessions[_arg1]){ sessions[_arg1] = _arg1; }; } public function renderTriangleColor(_arg1:int, _arg2:Number, _arg3:ScreenVertex, _arg4:ScreenVertex, _arg5:ScreenVertex):void{ if (_layerDirty){ createLayer(); }; graphics.lineStyle(); graphics.moveTo(_arg3.x, _arg3.y); graphics.beginFill(_arg1, _arg2); graphics.lineTo(_arg4.x, _arg4.y); graphics.lineTo(_arg5.x, _arg5.y); graphics.endFill(); } public function get lightarray():LightArray{ return (_lightarray); } public function set view(_arg1:View3D):void{ _view = _arg1; time = getTimer(); } public function clear():void{ var _local1:Sprite; var _local2:int; for each (_local1 in spriteLayers) { _local1.graphics.clear(); if (_local1.numChildren){ _local2 = _local1.numChildren; while (_local2--) { ds = _local1.getChildAt(_local2); if ((ds is Shape)){ (ds as Shape).graphics.clear(); }; }; }; }; _local2 = doActive.length; while (_local2--) { cont = doActive.pop(); cont.graphics.clear(); doStore.push(cont); }; for each (session in sessions) { session.clear(); }; } protected function createLayer():void{ throw (new Error("Not implemented")); } public function renderTriangleLine(_arg1:Number, _arg2:int, _arg3:Number, _arg4:ScreenVertex, _arg5:ScreenVertex, _arg6:ScreenVertex):void{ if (_layerDirty){ createLayer(); }; graphics.lineStyle(_arg1, _arg2, _arg3); graphics.moveTo((v0x = _arg4.x), (v0y = _arg4.y)); graphics.lineTo(_arg5.x, _arg5.y); graphics.lineTo(_arg6.x, _arg6.y); graphics.lineTo(v0x, v0y); } public function renderScaledBitmap(_arg1:DrawScaledBitmap, _arg2:BitmapData, _arg3:Matrix, _arg4:Boolean=false):void{ if (_layerDirty){ createLayer(); }; if (_arg1.rotation != 0){ graphics.beginBitmapFill(_arg2, _arg3, false, _arg4); graphics.moveTo(_arg1.topleft.x, _arg1.topleft.y); graphics.lineTo(_arg1.topright.x, _arg1.topright.y); graphics.lineTo(_arg1.bottomright.x, _arg1.bottomright.y); graphics.lineTo(_arg1.bottomleft.x, _arg1.bottomleft.y); graphics.lineTo(_arg1.topleft.x, _arg1.topleft.y); graphics.endFill(); } else { graphics.beginBitmapFill(_arg2, _arg3, false, _arg4); graphics.drawRect(_arg1.minX, _arg1.minY, (_arg1.maxX - _arg1.minX), (_arg1.maxY - _arg1.minY)); graphics.endFill(); }; } public function renderBitmap(_arg1:BitmapData, _arg2:ScreenVertex, _arg3:Boolean=false):void{ if (_layerDirty){ createLayer(); }; m.identity(); m.tx = (_arg2.x - (_arg1.width / 2)); m.ty = (_arg2.y - (_arg1.height / 2)); graphics.lineStyle(); graphics.beginBitmapFill(_arg1, m, false, _arg3); graphics.drawRect((_arg2.x - (_arg1.width / 2)), (_arg2.y - (_arg1.height / 2)), _arg1.width, _arg1.height); graphics.endFill(); } public function addLayerObject(_arg1:Sprite):void{ throw (new Error("Not implemented")); } public function renderTriangleLineFill(_arg1:Number, _arg2:int, _arg3:Number, _arg4:int, _arg5:Number, _arg6:ScreenVertex, _arg7:ScreenVertex, _arg8:ScreenVertex):void{ if (_layerDirty){ createLayer(); }; if (_arg5 > 0){ graphics.lineStyle(_arg1, _arg4, _arg5); } else { graphics.lineStyle(); }; graphics.moveTo(_arg6.x, _arg6.y); if (_arg3 > 0){ graphics.beginFill(_arg2, _arg3); }; graphics.lineTo(_arg7.x, _arg7.y); graphics.lineTo(_arg8.x, _arg8.y); if (_arg5 > 0){ graphics.lineTo(_arg6.x, _arg6.y); }; if (_arg3 > 0){ graphics.endFill(); }; } public function renderFogColor(_arg1:int, _arg2:Number):void{ if (_layerDirty){ createLayer(); }; graphics.lineStyle(); graphics.beginFill(_arg1, _arg2); graphics.drawRect(_view.clip.minX, _view.clip.minY, (_view.clip.maxX - _view.clip.minX), (_view.clip.maxY - _view.clip.minY)); graphics.endFill(); } } }//package away3d.core.render
Section 55
//BasicRenderer (away3d.core.render.BasicRenderer) package away3d.core.render { import flash.utils.*; import away3d.containers.*; import away3d.core.draw.*; import away3d.core.traverse.*; import away3d.cameras.*; import away3d.materials.*; import away3d.core.light.*; import away3d.core.clip.*; import away3d.core.block.*; import away3d.core.stats.*; import away3d.core.filter.*; public class BasicRenderer implements IRenderer { private var blockers:Array; private var projtraverser:ProjectionTraverser; private var triangle:DrawTriangle; private var scene:Scene3D; private var priarray:PrimitiveArray; private var blocktraverser:BlockerTraverser; private var object:Object; private var lightarray:LightArray; private var _session:AbstractRenderSession; private var camera:Camera3D; private var clip:Clipping; private var primitives:Array; private var blockerarray:BlockerArray; private var materials:Dictionary; private var filter:IPrimitiveFilter; private var pritraverser:PrimitiveTraverser; private var filters:Array; private var primitive:DrawPrimitive; public function BasicRenderer(... _args){ projtraverser = new ProjectionTraverser(); blockerarray = new BlockerArray(); blocktraverser = new BlockerTraverser(); priarray = new PrimitiveArray(); lightarray = new LightArray(); pritraverser = new PrimitiveTraverser(); super(); this.filters = _args; this.filters.push(new ZSortFilter()); } public function toString():String{ return ((("Basic [" + filters.join("+")) + "]")); } public function set session(_arg1:AbstractRenderSession):void{ _session = _arg1; } public function render(_arg1:View3D):Array{ scene = _arg1.scene; camera = _arg1.camera; clip = _arg1.clip; projtraverser.view = _arg1; scene.traverse(projtraverser); blockerarray.clip = clip; blocktraverser.consumer = blockerarray; blocktraverser.view = _arg1; scene.traverse(blocktraverser); blockers = blockerarray.list(); lightarray.clear(); _session.lightarray = lightarray; priarray.clip = clip; priarray.blockers = blockers; pritraverser.consumer = priarray; pritraverser.session = _session; scene.traverse(pritraverser); primitives = priarray.list(); for each (filter in filters) { primitives = filter.filter(primitives, scene, camera, clip); }; materials = new Dictionary(true); for each (primitive in primitives) { if ((primitive is DrawTriangle)){ triangle = (primitive as DrawTriangle); if (!materials[triangle.source]){ materials[triangle.source] = new Dictionary(true); }; if ((((triangle.material is IUpdatingMaterial)) && (!(materials[triangle.source][triangle.material])))){ (materials[triangle.source][triangle.material] = (triangle.material as IUpdatingMaterial)).updateMaterial(triangle.source, _arg1); }; }; }; for each (primitive in primitives) { primitive.render(); }; if (_arg1.statsOpen){ _arg1.statsPanel.updateStats(primitives.length, camera); }; return (primitives); } public function get session():AbstractRenderSession{ return (_session); } } }//package away3d.core.render
Section 56
//BitmapRenderSession (away3d.core.render.BitmapRenderSession) package away3d.core.render { import flash.display.*; import flash.geom.*; import flash.utils.*; import away3d.containers.*; public class BitmapRenderSession extends AbstractRenderSession { private var _container:Bitmap; private var _height:int; private var _width:int; private var _cm:Matrix; private var _scale:Number; private var layers:Array; private var mActive:Array; private var _cx:Number; private var _cy:Number; private var layer:DisplayObject; private var mStore:Array; private var _bitmapheight:int; private var _base:BitmapData; private var _bitmapwidth:int; public function BitmapRenderSession(_arg1:Number=2){ mStore = new Array(); mActive = new Array(); layers = []; super(); if (_scale <= 0){ throw (new Error("scale cannot be negative or zero")); }; _scale = _arg1; } override public function addDisplayObject(_arg1:DisplayObject):void{ layers.push(_arg1); _arg1.visible = true; children[_arg1] = _arg1; _layerDirty = true; } override public function set view(_arg1:View3D):void{ super.view = _arg1; _container = (getContainer(_view) as Bitmap); _base = getBitmapData(_view); _cx = (_container.x = (-(_width) / 2)); _cy = (_container.y = (-(_height) / 2)); _container.scaleX = _scale; _container.scaleY = _scale; _cm = new Matrix(); _cm.scale((1 / _scale), (1 / _scale)); _cm.translate((_bitmapwidth / 2), (_bitmapheight / 2)); } override public function clear():void{ super.clear(); _base.lock(); _base.fillRect(_base.rect, 0); children = new Dictionary(true); newLayer = null; layers = []; _layerDirty = true; } override public function addLayerObject(_arg1:Sprite):void{ layers.push(_arg1); _arg1.visible = true; children[_arg1] = _arg1; newLayer = _arg1; } override public function getContainer(_arg1:View3D):DisplayObject{ if (!_containers[_arg1]){ return ((_containers[_arg1] = new Bitmap())); }; return (_containers[_arg1]); } override public function clone():AbstractRenderSession{ return (new BitmapRenderSession(_scale)); } override public function get view():View3D{ return (_view); } public function getBitmapData(_arg1:View3D):BitmapData{ _container = (getContainer(_arg1) as Bitmap); if (!_container.bitmapData){ _bitmapwidth = int(((_width = (_arg1.clip.maxX - _arg1.clip.minX)) / _scale)); _bitmapheight = int(((_height = (_arg1.clip.maxY - _arg1.clip.minY)) / _scale)); return ((_container.bitmapData = new BitmapData(_bitmapwidth, _bitmapheight, true, 0))); }; return (_container.bitmapData); } override protected function createLayer():void{ if (doStore.length){ _shape = doStore.pop(); } else { _shape = new Shape(); }; graphics = _shape.graphics; doActive.push(_shape); layers.push(_shape); _layerDirty = false; } override public function flush():void{ super.flush(); i = 0; for each (layer in layers) { _base.draw(layer, _cm, layer.transform.colorTransform, layer.blendMode, _base.rect); }; _base.unlock(); } } }//package away3d.core.render
Section 57
//FindHit (away3d.core.render.FindHit) package away3d.core.render { import away3d.containers.*; import away3d.core.draw.*; import away3d.events.*; import away3d.core.math.*; import away3d.core.base.*; import away3d.materials.*; public class FindHit { private var sceneX:Number; private var sceneY:Number; private var sceneZ:Number; private var uv:UV; private var drawpri:DrawPrimitive; private var view:View3D; private var material:IUVMaterial; private var screenX:Number; private var screenY:Number; private var screenZ:Number;// = INF private var inv:Matrix3D; private var primitive:DrawPrimitive; private var persp:Number; private var element:Object; private var object:Object3D; public function FindHit(_arg1:View3D, _arg2:Array, _arg3:Number, _arg4:Number){ inv = new Matrix3D(); super(); this.view = _arg1; screenX = _arg3; screenY = _arg4; for each (primitive in _arg2) { checkPrimitive(primitive); }; } private function checkPrimitive(_arg1:DrawPrimitive):void{ var _local2:Number; var _local3:DrawTriangle; var _local4:UV; var _local5:IUVMaterial; if (!_arg1.source.mouseEnabled){ return; }; if (_arg1.minX > screenX){ return; }; if (_arg1.maxX < screenX){ return; }; if (_arg1.minY > screenY){ return; }; if (_arg1.maxY < screenY){ return; }; if (_arg1.contains(screenX, screenY)){ _local2 = _arg1.getZ(screenX, screenY); if (_local2 < screenZ){ if ((_arg1 is DrawTriangle)){ _local3 = (_arg1 as DrawTriangle); _local4 = _local3.getUV(screenX, screenY); if ((_local3.material is IUVMaterial)){ _local5 = (_local3.material as IUVMaterial); if (((!((_local3.material is BitmapMaterialContainer))) && (!((_local5.getPixel32(_local4.u, _local4.v) >> 24))))){ return; }; uv = _local4; }; material = _local5; } else { uv = null; }; screenZ = _local2; persp = (view.camera.zoom / (1 + (screenZ / view.camera.focus))); inv = view.camera.viewTransform; sceneX = (((((screenX / persp) * inv.sxx) + ((screenY / persp) * inv.sxy)) + (screenZ * inv.sxz)) + inv.tx); sceneY = (((((screenX / persp) * inv.syx) + ((screenY / persp) * inv.syy)) + (screenZ * inv.syz)) + inv.ty); sceneZ = (((((screenX / persp) * inv.szx) + ((screenY / persp) * inv.szy)) + (screenZ * inv.szz)) + inv.tz); drawpri = _arg1; object = _arg1.source; element = null; }; }; } public function getMouseEvent(_arg1:String):MouseEvent3D{ var _local2:MouseEvent3D = new MouseEvent3D(_arg1); _local2.screenX = screenX; _local2.screenY = screenY; _local2.screenZ = screenZ; _local2.sceneX = sceneX; _local2.sceneY = sceneY; _local2.sceneZ = sceneZ; _local2.view = view; _local2.drawpri = drawpri; _local2.material = material; _local2.element = element; _local2.object = object; _local2.uv = uv; return (_local2); } } }//package away3d.core.render
Section 58
//IRenderer (away3d.core.render.IRenderer) package away3d.core.render { import away3d.containers.*; public interface IRenderer { function toString():String; function set session(_arg1:AbstractRenderSession):void; function render(_arg1:View3D):Array; function get session():AbstractRenderSession; } }//package away3d.core.render
Section 59
//Projection (away3d.core.render.Projection) package away3d.core.render { import away3d.core.math.*; public class Projection { public var zoom:Number; public var view:Matrix3D; public var focus:Number; public var time:int; } }//package away3d.core.render
Section 60
//SpriteRenderSession (away3d.core.render.SpriteRenderSession) package away3d.core.render { import flash.display.*; import flash.geom.*; import flash.utils.*; import away3d.containers.*; import away3d.core.clip.*; public class SpriteRenderSession extends AbstractRenderSession { private var _container:Sprite; private var _clip:Clipping; public function SpriteRenderSession():void{ } override public function addDisplayObject(_arg1:DisplayObject):void{ _container.addChild(_arg1); _arg1.visible = true; children[_arg1] = _arg1; _layerDirty = true; } override public function get view():View3D{ return (_view); } override public function set view(_arg1:View3D):void{ super.view = _arg1; _container = (getContainer(_view) as Sprite); graphics = _container.graphics; if (this == view.session){ _clip = _view.clip; _container.scrollRect = new Rectangle((_clip.minX - 1), (_clip.minY - 1), ((_clip.maxX - _clip.minX) + 2), ((_clip.maxY - _clip.minY) + 2)); _container.x = (_clip.minX - 1); _container.y = (_clip.minY - 1); }; } override public function getContainer(_arg1:View3D):DisplayObject{ if (!_containers[_arg1]){ return ((_containers[_arg1] = new Sprite())); }; return (_containers[_arg1]); } override public function clear():void{ super.clear(); _container.graphics.clear(); i = _container.numChildren; while (i--) { _container.removeChild(_container.getChildAt(i)); }; children = new Dictionary(true); newLayer = null; graphics = _container.graphics; } override public function addLayerObject(_arg1:Sprite):void{ _container.addChild(_arg1); _arg1.visible = true; children[_arg1] = _arg1; newLayer = _arg1; } override protected function createLayer():void{ if (doStore.length){ _shape = doStore.pop(); } else { _shape = new Shape(); }; graphics = _shape.graphics; doActive.push(_shape); _container.addChild(_shape); _layerDirty = false; } override public function flush():void{ super.flush(); } override public function clone():AbstractRenderSession{ return (new SpriteRenderSession()); } } }//package away3d.core.render
Section 61
//Stats (away3d.core.stats.Stats) package away3d.core.stats { import flash.events.*; import flash.system.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import flash.text.*; import away3d.containers.*; import away3d.core.base.*; import away3d.cameras.*; import flash.net.*; import flash.ui.*; public class Stats extends Sprite { private const APPLICATION_NAME:String = "Away3D.com"; private const VERSION:String = "2"; private const REVISION:String = "1.0"; private var meshLabel:TextField; private var bar:Sprite; private var barscale:int;// = 0 private var swfframerateLabel:TextField; private var cambtn:Sprite; private var geomDetailsLabel:TextField; public var displayMenu:Sprite;// = null private var geomLastAdded:String; var type:String; private var defautTF:TextFormat; public var sourceURL:String; private var peakLabel:TextField; private var meshes:int;// = 0 private var faceRenderLabel:TextField; private var closebtn:Sprite; private var camLabel:TextField; private var rectcam:Rectangle; var url:String; private var ramLabel:TextField; private var bestfps:int;// = 0 private var titleField:TextField; private var fpsLabel:TextField; private var stageframerate:Number; private var perfLabel:TextField; private var barwidth:int;// = 0 private var rectclose:Rectangle; private var faceLabel:TextField; public var stats:String;// = "" private var geombtn:Sprite; private var lastrender:int; private var menu0:ContextMenuItem; private var menu1:ContextMenuItem; private var menu2:ContextMenuItem; public var geomMenu:Sprite;// = null private var avfpsLabel:TextField; private var refreshes:int;// = 0 private var camMenu:Sprite; private var totalFaces:int;// = 0 public var scopeMenu:View3D;// = null private var camProp:Array; private var rectclear:Rectangle; var facecount:int; private var rectdetails:Rectangle; private var clearbtn:Sprite; private var lowestfps:int;// = 999 private var fpstotal:int;// = 0 private var displayState:int; public function Stats(_arg1:View3D, _arg2:Number=0){ rectclose = new Rectangle(228, 4, 18, 17); rectcam = new Rectangle(207, 4, 18, 17); rectclear = new Rectangle(186, 4, 18, 17); rectdetails = new Rectangle(165, 4, 18, 17); defautTF = new TextFormat("Verdana", 10, 0); super(); scopeMenu = _arg1; stageframerate = (_arg2) ? _arg2 : 30; displayState = 0; sourceURL = _arg1.sourceURL; menu0 = new ContextMenuItem("Away3D Project stats", true, true, true); menu1 = new ContextMenuItem("View Source", true, true, true); menu2 = new ContextMenuItem(((((APPLICATION_NAME + "\tv") + VERSION) + ".") + REVISION), true, true, true); scopeMenu.contextMenu = new ContextMenu(); scopeMenu.contextMenu.customItems = (sourceURL) ? [menu0, menu1, menu2] : [menu0, menu2]; menu0.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, displayStats); menu1.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, viewSource); menu2.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, visitWebsite); scopeMenu.contextMenu.hideBuiltInItems(); } private function mouseReleased(_arg1:MouseEvent):void{ displayMenu.stopDrag(); scopeMenu.removeEventListener(MouseEvent.MOUSE_UP, mouseReleased); } private function createGeometryMenu():void{ geomMenu = new Sprite(); var _local1:Matrix = new Matrix(); _local1.rotate(((90 * Math.PI) / 180)); geomMenu.graphics.beginGradientFill("linear", [3355494, 0xCCCCCC], [1, 1], [0, 0xFF], _local1, "pad", "rgb", 0); geomMenu.graphics.drawRect(0, 0, 250, 200); displayMenu.addChild(geomMenu); geomMenu.y = 26; geomDetailsLabel = new TextField(); geomDetailsLabel.x = 3; geomDetailsLabel.y = 3; geomDetailsLabel.defaultTextFormat = defautTF; geomDetailsLabel.text = stats; geomDetailsLabel.height = 200; geomDetailsLabel.width = 235; geomDetailsLabel.multiline = true; geomDetailsLabel.selectable = true; geomDetailsLabel.wordWrap = true; geomMenu.addChild(geomDetailsLabel); } public function clearObjects():void{ stats = ""; totalFaces = 0; meshes = 0; geomLastAdded = ""; } public function viewSource(_arg1:ContextMenuEvent):void{ var e = _arg1; var request:URLRequest = new URLRequest(sourceURL); try { navigateToURL(request, "_blank"); } catch(error:Error) { }; } private function showGeomInfo():void{ if (geomMenu == null){ createGeometryMenu(); } else { displayMenu.addChild(geomMenu); geomMenu.y = 26; }; } private function createCamMenu():void{ camMenu = new Sprite(); var _local1:Matrix = new Matrix(); _local1.rotate(((90 * Math.PI) / 180)); camMenu.graphics.beginGradientFill("linear", [3355494, 0xCCCCCC], [1, 1], [0, 0xFF], _local1, "pad", "rgb", 0); camMenu.graphics.drawRect(0, 0, 250, 220); displayMenu.addChild(camMenu); camMenu.y = 26; camLabel = new TextField(); camLabel.height = 210; camLabel.width = 170; camLabel.x = 100; camLabel.multiline = true; var _local2:TextFormat = defautTF; _local2.leading = 1.5; camLabel.defaultTextFormat = _local2; camLabel.wordWrap = true; camMenu.addChild(camLabel); camLabel.x = 100; camLabel.y = 3; camProp = ["x", "y", "z", "zoom", "focus", "distance", "panangle", "tiltangle", "targetpanangle", "targettiltangle", "mintiltangle", "maxtiltangle", "steps", "target"]; var _local3:TextField = new TextField(); _local2 = new TextFormat("Verdana", 10, 0, true); _local2.leading = 1.5; _local2.align = "right"; _local3.defaultTextFormat = _local2; _local3.x = (_local3.y = 3); _local3.multiline = true; _local3.selectable = false; _local3.autoSize = "left"; _local3.height = 210; var _local4:int; while (_local4 < camProp.length) { _local3.appendText((camProp[_local4] + ":\n")); _local4++; }; camMenu.addChild(_local3); } public function addObject(_arg1:BaseMesh):void{ type = _arg1.type; if ((_arg1 is Mesh)){ facecount = (_arg1 as Mesh).faces.length; } else { facecount = 0; }; url = _arg1.url; if (((!((type == null))) && (!((facecount == 0))))){ stats = (stats + ((((((" - " + type) + " , faces: ") + facecount) + ", url: ") + url) + "\n")); geomLastAdded = ((((((" - " + type) + " , faces: ") + facecount) + ", url: ") + url) + "\n"); totalFaces = (totalFaces + facecount); meshes = (meshes + 1); } else { stats = (stats + ((((" - " + type) + " , url: ") + url) + "\n")); geomLastAdded = ((((" - " + type) + " , url: ") + url) + "\n"); }; } public function updateStats(_arg1:int, _arg2:Camera3D):void{ var fps:int; var average:int; var w:int; var caminfo:String; var i:int; var info:String; var renderedfaces = _arg1; var camera = _arg2; var now:int = getTimer(); var perf:int = (now - lastrender); lastrender = now; if (perf < 1000){ fps = int((1000 / (perf + 0.001))); fpstotal = (fpstotal + fps); refreshes++; average = (fpstotal / refreshes); bestfps = ((fps)>bestfps) ? fps : bestfps; lowestfps = ((fps)<lowestfps) ? fps : lowestfps; w = (barscale * fps); bar.width = ((w)<=barwidth) ? w : barwidth; }; var procent:int = ((bar.width / barwidth) * 100); var colorTransform:ColorTransform = bar.transform.colorTransform; colorTransform.color = ((((0xFF - (2.55 * procent)) << 16) | ((2.55 * procent) << 8)) | 40); bar.transform.colorTransform = colorTransform; if (displayState == 0){ avfpsLabel.text = ("" + average); ramLabel.text = (("" + (int(((System.totalMemory / 0x0400) / 102.4)) / 10)) + "MB"); peakLabel.text = ((lowestfps + "/") + bestfps); fpsLabel.text = ("" + fps); perfLabel.text = ("" + perf); faceLabel.text = ("" + totalFaces); faceRenderLabel.text = ("" + renderedfaces); meshLabel.text = ("" + meshes); swfframerateLabel.text = ("" + stageframerate); } else { if (displayState == 1){ caminfo = ""; i = 0; while (i < camProp.length) { try { if (i > 12){ caminfo = (caminfo + (String(camera[camProp[i]]) + "\n")); } else { info = String(camera[camProp[i]]); caminfo = (caminfo + (info.substring(0, 19) + "\n")); }; } catch(e:Error) { caminfo = (caminfo + "\n"); }; i = (i + 1); }; camLabel.text = caminfo; } else { if (displayState == 2){ geomDetailsLabel.text = stats; geomDetailsLabel.scrollV = geomDetailsLabel.maxScrollV; }; }; }; } private function clearStats():void{ fpstotal = 0; refreshes = 0; bestfps = 0; lowestfps = 999; } private function showCamInfo():void{ if (camMenu == null){ createCamMenu(); } else { displayMenu.addChild(camMenu); camMenu.y = 26; }; } private function get image():Array{ return ([[7, 1, 262151], [8, 1, 3215136], [9, 1, 2033436], [10, 1, 1], [7, 2, 2098723], [8, 2, 5908501], [9, 2, 4922400], [10, 2, 720913], [6, 3, 327691], [7, 3, 6957102], [8, 3, 5975556], [9, 3, 6368779], [10, 3, 4789809], [11, 3, 2], [6, 4, 2361127], [7, 4, 10833686], [8, 4, 4926728], [9, 4, 6239495], [10, 4, 9190690], [11, 4, 1114647], [5, 5, 786453], [6, 5, 7088423], [7, 5, 14055707], [8, 5, 2103310], [9, 5, 3877139], [10, 5, 13134098], [11, 5, 5577773], [12, 5, 131077], [4, 6, 1], [5, 6, 3608110], [6, 6, 11227664], [7, 6, 12748351], [8, 6, 65793], [9, 6, 986379], [10, 6, 14980667], [11, 6, 10044437], [12, 6, 2230306], [4, 7, 0x12001C], [5, 7, 8007967], [6, 7, 14911011], [7, 7, 6509633], [10, 7, 9138771], [11, 7, 13989655], [12, 7, 7350824], [13, 7, 327689], [3, 8, 262153], [4, 8, 4592689], [5, 8, 12016138], [6, 8, 15774570], [7, 8, 855309], [10, 8, 2434083], [11, 8, 16233056], [12, 8, 11489803], [13, 8, 3345958], [3, 9, 1966887], [4, 9, 8665113], [5, 9, 15636021], [6, 9, 6773581], [11, 9, 9140836], [12, 9, 15240489], [13, 9, 8467743], [14, 9, 852240], [2, 10, 458767], [3, 10, 5774639], [4, 10, 13265683], [5, 10, 10845518], [6, 10, 0x0101], [11, 10, 657931], [12, 10, 14396016], [13, 10, 12739344], [14, 10, 5184297], [15, 10, 2], [2, 11, 2557230], [3, 11, 10307863], [4, 11, 12548133], [5, 11, 723464], [12, 11, 1512721], [13, 11, 14651446], [14, 11, 10307352], [15, 11, 1508630], [1, 12, 983068], [2, 12, 7154221], [3, 12, 9522185], [4, 12, 1314568], [6, 12, 131586], [7, 12, 921102], [8, 12, 0x1A1A1A], [9, 12, 0x171717], [10, 12, 657930], [13, 12, 2892051], [14, 12, 12610067], [15, 12, 7220009], [16, 12, 196614], [1, 13, 3936052], [2, 13, 5908749], [3, 13, 1773570], [4, 13, 4402968], [5, 13, 10714191], [6, 13, 12884326], [7, 13, 14396274], [8, 13, 15053429], [9, 13, 14790257], [10, 13, 13935206], [11, 13, 12159571], [12, 13, 9265971], [13, 13, 2759432], [14, 13, 2561537], [15, 13, 8601360], [16, 13, 3346464], [1, 14, 3938326], [2, 14, 5712395], [3, 14, 10900499], [4, 14, 11951126], [5, 14, 11490833], [6, 14, 11358991], [7, 14, 11227662], [8, 14, 11161870], [9, 14, 11030286], [10, 14, 10964497], [11, 14, 10898963], [12, 14, 10833429], [13, 14, 11096344], [14, 14, 8797973], [15, 14, 4595726], [16, 14, 4594459], [17, 14, 327941], [1, 15, 2296596], [2, 15, 3280925], [3, 15, 2821148], [4, 15, 2624284], [5, 15, 2558749], [6, 15, 2624031], [7, 15, 2558496], [8, 15, 2558498], [9, 15, 2492705], [10, 15, 2361630], [11, 15, 2361374], [12, 15, 2295839], [13, 15, 2295840], [14, 15, 2427171], [15, 15, 2624036], [16, 15, 1377300]]); } private function hideGeomInfo():void{ if (geomMenu != null){ displayMenu.removeChild(geomMenu); }; } private function hideCamInfo():void{ if (camMenu != null){ displayMenu.removeChild(camMenu); }; } private function closeOtherScreen(_arg1:int):void{ switch (_arg1){ case 1: hideCamInfo(); break; case 2: hideGeomInfo(); }; } private function closeStats():void{ scopeMenu.statsOpen = false; displayState = 0; scopeMenu.removeEventListener(MouseEvent.MOUSE_DOWN, onCheckMouse); scopeMenu.removeEventListener(MouseEvent.MOUSE_MOVE, updateTips); scopeMenu.removeChild(displayMenu); displayMenu = null; } private function updateTips(_arg1:MouseEvent):void{ var x:Number; var y:Number; var pt:Point; var me = _arg1; if (scopeMenu != null){ x = displayMenu.mouseX; y = displayMenu.mouseY; pt = new Point(x, y); try { if (rectcam.containsPoint(pt)){ titleField.text = "CAMERA INFO"; } else { if (rectclose.containsPoint(pt)){ titleField.text = "CLOSE STATS"; } else { if (rectclear.containsPoint(pt)){ titleField.text = "CLEAR AVERAGES"; } else { if (rectdetails.containsPoint(pt)){ titleField.text = "MESH INFO"; } else { titleField.text = "AWAY3D PROJECT"; }; }; }; }; } catch(e:Error) { }; }; } private function generateSprite():void{ displayMenu = new Sprite(); var _local1:Matrix = new Matrix(); _local1.rotate(((90 * Math.PI) / 180)); displayMenu.graphics.beginGradientFill("linear", [3355494, 0xCCCCCC], [1, 1], [0, 0xFF], _local1, "pad", "rgb", 0); displayMenu.graphics.drawRect(0, 0, 250, 86); displayMenu.graphics.beginFill(3355494); displayMenu.graphics.drawRect(3, 3, 244, 20); scopeMenu.addChild(displayMenu); displayMenu.x = (displayMenu.x - (displayMenu.width * 0.5)); displayMenu.y = (displayMenu.y - (displayMenu.height * 0.5)); closebtn = new Sprite(); closebtn.graphics.beginFill(0x666666); closebtn.graphics.drawRect(0, 0, 18, 17); var _local2:Sprite = new Sprite(); _local2.graphics.beginFill(13029592); _local2.graphics.drawRect(2, 7, 14, 4); _local2.graphics.endFill(); _local2.graphics.beginFill(13029592); _local2.graphics.drawRect(7, 2, 4, 14); _local2.graphics.endFill(); _local2.rotation = 45; _local2.x = (_local2.x + 9); _local2.y = (_local2.y - 4); closebtn.addChild(_local2); displayMenu.addChild(closebtn); closebtn.x = 228; closebtn.y = 4; cambtn = new Sprite(); var _local3:Graphics = cambtn.graphics; _local3.beginFill(0x666666); _local3.drawRect(0, 0, 18, 17); _local3.endFill(); _local3.beginFill(13029592); _local3.moveTo(10, 8); _local3.lineTo(16, 4); _local3.lineTo(16, 14); _local3.lineTo(10, 10); _local3.lineTo(10, 8); _local3.drawRect(2, 6, 8, 6); _local3.endFill(); displayMenu.addChild(cambtn); cambtn.x = 207; cambtn.y = 4; clearbtn = new Sprite(); var _local4:Graphics = clearbtn.graphics; _local4.beginFill(0x666666); _local4.drawRect(0, 0, 18, 17); _local4.endFill(); _local4.beginFill(13029592); _local4.drawRect(6, 6, 6, 6); _local4.endFill(); displayMenu.addChild(clearbtn); clearbtn.x = 186; clearbtn.y = 4; geombtn = new Sprite(); var _local5:Graphics = geombtn.graphics; _local5.beginFill(0x666666); _local5.drawRect(0, 0, 18, 17); _local5.endFill(); _local5.beginFill(13029592, 0.7); _local5.moveTo(3, 4); _local5.lineTo(11, 2); _local5.lineTo(16, 5); _local5.lineTo(7, 7); _local5.lineTo(3, 4); _local5.beginFill(8225929, 0.8); _local5.moveTo(3, 4); _local5.lineTo(7, 7); _local5.lineTo(7, 16); _local5.lineTo(3, 12); _local5.lineTo(3, 4); _local5.beginFill(13029592, 1); _local5.moveTo(7, 7); _local5.lineTo(16, 5); _local5.lineTo(15, 13); _local5.lineTo(7, 16); _local5.lineTo(7, 7); _local5.endFill(); _local5.endFill(); displayMenu.addChild(geombtn); geombtn.x = 165; geombtn.y = 4; displayMenu.graphics.beginGradientFill("linear", [0, 0xFFFFFF], [1, 1], [0, 0xFF], new Matrix(), "pad", "rgb", 0); displayMenu.graphics.drawRect(3, 22, 244, 4); displayMenu.graphics.endFill(); bar = new Sprite(); bar.graphics.beginFill(0xFFFFFF); bar.graphics.drawRect(0, 0, 244, 4); displayMenu.addChild(bar); bar.x = 3; bar.y = 22; barwidth = 244; barscale = int((barwidth / stageframerate)); displayPicto(); titleField = new TextField(); titleField.defaultTextFormat = new TextFormat("Verdana", 10, 0xFFFFFF, true, null, null, null, null, "left"); titleField.text = "AWAY3D PROJECT"; titleField.selectable = false; titleField.height = 20; titleField.width = 140; titleField.x = 22; titleField.y = 4; displayMenu.addChild(titleField); var _local6:TextField = new TextField(); _local6.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local6.text = "FPS:"; fpsLabel = new TextField(); fpsLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local6); displayMenu.addChild(fpsLabel); _local6.x = 3; _local6.y = (fpsLabel.y = 30); _local6.autoSize = "left"; fpsLabel.x = ((_local6.x + _local6.width) - 2); var _local7:TextField = new TextField(); _local7.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local7.text = "AFPS:"; avfpsLabel = new TextField(); avfpsLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local7); displayMenu.addChild(avfpsLabel); _local7.x = 52; _local7.y = (avfpsLabel.y = fpsLabel.y); _local7.autoSize = "left"; avfpsLabel.x = ((_local7.x + _local7.width) - 2); var _local8:TextField = new TextField(); _local8.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local8.text = "Max:"; peakLabel = new TextField(); peakLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local8); displayMenu.addChild(peakLabel); _local8.x = 107; _local8.y = (peakLabel.y = avfpsLabel.y); _local8.autoSize = "left"; peakLabel.x = ((_local8.x + _local8.width) - 2); var _local9:TextField = new TextField(); _local9.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local9.text = "MS:"; perfLabel = new TextField(); perfLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local9); displayMenu.addChild(perfLabel); _local9.x = 177; _local9.y = (perfLabel.y = fpsLabel.y); _local9.autoSize = "left"; perfLabel.x = ((_local9.x + _local9.width) - 2); var _local10:TextField = new TextField(); _local10.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local10.text = "RAM:"; ramLabel = new TextField(); ramLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local10); displayMenu.addChild(ramLabel); _local10.x = 3; _local10.y = (ramLabel.y = 46); _local10.autoSize = "left"; ramLabel.x = ((_local10.x + _local10.width) - 2); var _local11:TextField = new TextField(); _local11.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local11.text = "MESHES:"; meshLabel = new TextField(); meshLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local11); displayMenu.addChild(meshLabel); _local11.x = 90; _local11.y = (meshLabel.y = ramLabel.y); _local11.autoSize = "left"; meshLabel.x = ((_local11.x + _local11.width) - 2); var _local12:TextField = new TextField(); _local12.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local12.text = "SWF FR:"; swfframerateLabel = new TextField(); swfframerateLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local12); displayMenu.addChild(swfframerateLabel); _local12.x = 170; _local12.y = (swfframerateLabel.y = ramLabel.y); _local12.autoSize = "left"; swfframerateLabel.x = ((_local12.x + _local12.width) - 2); var _local13:TextField = new TextField(); _local13.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local13.text = "T FACES:"; faceLabel = new TextField(); faceLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local13); displayMenu.addChild(faceLabel); _local13.x = 3; _local13.y = (faceLabel.y = 62); _local13.autoSize = "left"; faceLabel.x = ((_local13.x + _local13.width) - 2); var _local14:TextField = new TextField(); _local14.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local14.text = "R FACES:"; faceRenderLabel = new TextField(); faceRenderLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local14); displayMenu.addChild(faceRenderLabel); _local14.x = 105; _local14.y = (faceRenderLabel.y = faceLabel.y); _local14.autoSize = "left"; faceRenderLabel.x = ((_local14.x + _local14.width) - 2); } public function addSourceURL(_arg1:String):void{ sourceURL = _arg1; scopeMenu.contextMenu.customItems = (sourceURL) ? [menu0, menu1, menu2] : [menu0, menu2]; } private function onCheckMouse(_arg1:MouseEvent):void{ var _local2:Number = displayMenu.mouseX; var _local3:Number = displayMenu.mouseY; var _local4:Point = new Point(_local2, _local3); if (rectcam.containsPoint(_local4)){ if (displayState != 1){ closeOtherScreen(displayState); displayState = 1; showCamInfo(); } else { displayState = 0; hideCamInfo(); }; } else { if (rectdetails.containsPoint(_local4)){ if (displayState != 2){ closeOtherScreen(displayState); displayState = 2; showGeomInfo(); } else { displayState = 0; hideGeomInfo(); }; } else { if (rectclose.containsPoint(_local4)){ closeStats(); } else { if (rectclear.containsPoint(_local4)){ clearStats(); } else { displayMenu.startDrag(); scopeMenu.addEventListener(MouseEvent.MOUSE_UP, mouseReleased); }; }; }; }; } private function addEventMouse():void{ scopeMenu.addEventListener(MouseEvent.MOUSE_DOWN, onCheckMouse); scopeMenu.addEventListener(MouseEvent.MOUSE_MOVE, updateTips); } public function visitWebsite(_arg1:ContextMenuEvent):void{ var e = _arg1; var url = "http://www.away3d.com"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request); } catch(error:Error) { }; } private function displayPicto():void{ var _local1:Sprite = new Sprite(); var _local2:Graphics = _local1.graphics; _local2.beginFill(0); _local2.drawRect(0, 0, 18, 17); var _local3:Array = image; var _local4:int; while (_local4 < _local3.length) { _local2.beginFill(Number(_local3[_local4][2])); _local2.drawRect(_local3[_local4][0], _local3[_local4][1], 1, 1); _local4++; }; _local2.endFill(); displayMenu.addChild(_local1); _local1.x = (_local1.y = 4); } public function displayStats(_arg1:ContextMenuEvent):void{ if (!displayMenu){ scopeMenu.statsOpen = true; generateSprite(); addEventMouse(); }; } } }//package away3d.core.stats
Section 62
//BlockerTraverser (away3d.core.traverse.BlockerTraverser) package away3d.core.traverse { import away3d.containers.*; import away3d.core.base.*; import away3d.core.block.*; public class BlockerTraverser extends Traverser { public var view:View3D; public var consumer:IBlockerConsumer; override public function match(_arg1:Object3D):Boolean{ if (!_arg1.visible){ return (false); }; if ((_arg1 is ILODObject)){ return ((_arg1 as ILODObject).matchLOD(view)); }; return (true); } override public function apply(_arg1:Object3D):void{ if ((_arg1 is IBlockerProvider)){ (_arg1 as IBlockerProvider).blockers(consumer); }; } } }//package away3d.core.traverse
Section 63
//PrimitiveTraverser (away3d.core.traverse.PrimitiveTraverser) package away3d.core.traverse { import away3d.containers.*; import away3d.core.draw.*; import away3d.core.render.*; import away3d.core.base.*; import away3d.core.light.*; public class PrimitiveTraverser extends Traverser { private var _focus:Number; private var _sessions:Array; private var _view:View3D; private var _zoom:Number; public var consumer:IPrimitiveConsumer; private var _session:AbstractRenderSession; private var _lights:ILightConsumer; override public function match(_arg1:Object3D):Boolean{ if (!_arg1.visible){ return (false); }; if ((_arg1 is ILODObject)){ return ((_arg1 as ILODObject).matchLOD(_view)); }; return (true); } override public function enter(_arg1:Object3D):void{ _sessions.push(_session); } public function set session(_arg1:AbstractRenderSession):void{ _session = _arg1; _sessions = []; _lights = _session.lightarray; _view = _session.view; _focus = _view.camera.focus; _zoom = _view.camera.zoom; } override public function apply(_arg1:Object3D):void{ if ((_arg1 is IPrimitiveProvider)){ (_arg1 as IPrimitiveProvider).primitives(consumer, _session); _session = _arg1.session; }; if ((_arg1 is ILightProvider)){ (_arg1 as ILightProvider).light(_lights); }; } public function get session():AbstractRenderSession{ return (_session); } override public function leave(_arg1:Object3D):void{ _session = _sessions.pop(); } } }//package away3d.core.traverse
Section 64
//ProjectionTraverser (away3d.core.traverse.ProjectionTraverser) package away3d.core.traverse { import flash.utils.*; import away3d.containers.*; import away3d.core.render.*; import away3d.core.math.*; import away3d.core.base.*; public class ProjectionTraverser extends Traverser { private var _view:View3D; private var _cameraview:Matrix3D; private var _projection:Projection; public function get view():View3D{ return (_view); } public function set view(_arg1:View3D):void{ _view = _arg1; _cameraview = _view.camera.view; if (_view.statsOpen){ _view.statsPanel.clearObjects(); }; } override public function match(_arg1:Object3D):Boolean{ if (!_arg1.visible){ return (false); }; _arg1.viewTransform.multiply(_cameraview, _arg1.sceneTransform); _projection = _arg1.projection; _projection.view = _arg1.viewTransform; _projection.focus = _view.camera.focus; _projection.zoom = _view.camera.zoom; _projection.time = getTimer(); if ((_arg1 is ILODObject)){ return ((_arg1 as ILODObject).matchLOD(_view)); }; return (true); } override public function enter(_arg1:Object3D):void{ if (((_view.statsOpen) && ((_arg1 is BaseMesh)))){ _view.statsPanel.addObject((_arg1 as BaseMesh)); }; } } }//package away3d.core.traverse
Section 65
//TickTraverser (away3d.core.traverse.TickTraverser) package away3d.core.traverse { import away3d.core.base.*; public class TickTraverser extends Traverser { public var now:int; override public function enter(_arg1:Object3D):void{ _arg1.tick(now); } } }//package away3d.core.traverse
Section 66
//Traverser (away3d.core.traverse.Traverser) package away3d.core.traverse { import away3d.core.base.*; public class Traverser { public function enter(_arg1:Object3D):void{ } public function match(_arg1:Object3D):Boolean{ return (true); } public function apply(_arg1:Object3D):void{ } public function leave(_arg1:Object3D):void{ } } }//package away3d.core.traverse
Section 67
//CacheStore (away3d.core.utils.CacheStore) package away3d.core.utils { import flash.utils.*; public class CacheStore { public static var whiteShadingCache:Dictionary = new Dictionary(true); } }//package away3d.core.utils
Section 68
//Cast (away3d.core.utils.Cast) package away3d.core.utils { import flash.display.*; import flash.geom.*; import flash.utils.*; import away3d.materials.*; public class Cast { private static var colornames:Dictionary; private static var hexchars:String = "0123456789abcdefABCDEF"; private static var classes:Dictionary = new Dictionary(); private static var notclasses:Dictionary = new Dictionary(); public static function color(_arg1):uint{ var _local2:uint = trycolor(_arg1); if (_local2 == 4294967295){ throw (new CastError(("Can't cast to color: " + _arg1))); }; return (_local2); } public static function material(_arg1):ITriangleMaterial{ var hash:Array; var line:Array; var bmd:BitmapData; var ini:Init; var bitmap:BitmapData; var color:uint; var alpha:Number; var lighting:Boolean; var wire:WireframeMaterial; var smooth:Boolean; var precision:Number; var data = _arg1; if (data == null){ return (null); }; if ((data is String)){ data = tryclass(data); }; if ((data is Class)){ try { data = new (data); } catch(materialerror:ArgumentError) { data = new data(0, 0); }; }; if ((data is IMaterial)){ return (data); }; if ((data is int)){ return (new ColorMaterial(data)); }; if ((data is MovieClip)){ return (new MovieMaterial(data)); }; if ((data is String)){ if (data == ""){ return (null); }; if ((data as String).indexOf("#") != -1){ hash = (data as String).split("#"); if (hash[1] == ""){ return (new WireColorMaterial(color(hash[0]))); }; if (hash[1].indexOf("|") == -1){ if (hash[0] == ""){ return (new WireframeMaterial(color(hash[1]))); }; return (new WireColorMaterial(color(hash[0]), {wirecolor:color(hash[1])})); } else { line = hash[1].split("|"); if (hash[0] == ""){ return (new WireframeMaterial(color(line[0]), {width:parseFloat(line[1])})); }; return (new WireColorMaterial(color(hash[0]), {wirecolor:color(line[0]), width:parseFloat(line[1])})); }; } else { if ((data as String).indexOf("@") != -1){ hash = (data as String).split("@"); if (hash[1] == ""){ return (new ShadingColorMaterial({color:color(hash[0])})); }; } else { return (new ColorMaterial(color(data))); }; }; }; try { bmd = Cast.bitmap(data); return (new BitmapMaterial(bmd)); } catch(error:CastError) { }; if ((data is Object)){ ini = Init.parse(data); bitmap = ini.getBitmap("bitmap"); color = ini.getColor("color", 4294967295); alpha = ini.getNumber("alpha", 1, {min:0, max:1}); lighting = ini.getBoolean("lighting", false); wire = (wirematerial(ini.getObject("wire")) as WireframeMaterial); if (((!((bitmap == null))) && (!((color == 4294967295))))){ throw (new CastError(("Can't create material with color and bitmap: " + data))); }; if (bitmap != null){ if (wire != null){ Debug.warning("Bitmap materials do not support wire"); }; smooth = ini.getBoolean("smooth", false); precision = ini.getNumber("precision", 0); if (precision){ if (lighting){ return (new WhiteShadingBitmapMaterial(bitmap, {smooth:smooth, precision:precision})); }; if (alpha < 1){ Debug.warning("Can't create precise bitmap material with alpha (yet)"); }; return (new BitmapMaterial(bitmap, {smooth:smooth, precision:precision})); }; if (lighting){ if (alpha < 1){ Debug.warning("Can't create bitmap material with lighting and alpha (yet)"); }; return (new WhiteShadingBitmapMaterial(bitmap, {smooth:smooth, alpha:alpha})); }; return (new BitmapMaterial(bitmap, {smooth:smooth})); }; if (color != 4294967295){ if (lighting){ if (wire != null){ Debug.warning("Can't create shading material with wire"); }; return (new ShadingColorMaterial({color:color, alpha:alpha})); }; if (wire == null){ return (new ColorMaterial(color, {alpha:alpha})); }; return (new WireColorMaterial(color, {alpha:alpha, wirecolor:wire.color, wirealpha:wire.alpha, width:wire.width})); }; if (wire != null){ return (wire); }; }; throw (new CastError(("Can't cast to material: " + data))); } public static function trycolor(_arg1):uint{ if ((_arg1 is uint)){ return ((_arg1 as uint)); }; if ((_arg1 is int)){ return ((_arg1 as uint)); }; if ((_arg1 is String)){ if (_arg1 == "random"){ return (uint((Math.random() * 16777216))); }; if (colornames == null){ colornames = new Dictionary(); colornames["steelblue"] = 4620980; colornames["royalblue"] = 267920; colornames["cornflowerblue"] = 6591981; colornames["lightsteelblue"] = 11584734; colornames["mediumslateblue"] = 8087790; colornames["slateblue"] = 6970061; colornames["darkslateblue"] = 4734347; colornames["midnightblue"] = 1644912; colornames["navy"] = 128; colornames["darkblue"] = 139; colornames["mediumblue"] = 205; colornames["blue"] = 0xFF; colornames["dodgerblue"] = 2003199; colornames["deepskyblue"] = 49151; colornames["lightskyblue"] = 8900346; colornames["skyblue"] = 8900331; colornames["lightblue"] = 11393254; colornames["powderblue"] = 11591910; colornames["azure"] = 15794175; colornames["lightcyan"] = 14745599; colornames["paleturquoise"] = 11529966; colornames["mediumturquoise"] = 4772300; colornames["lightseagreen"] = 2142890; colornames["darkcyan"] = 0x8B8B; colornames["teal"] = 0x8080; colornames["cadetblue"] = 6266528; colornames["darkturquoise"] = 52945; colornames["aqua"] = 0xFFFF; colornames["cyan"] = 0xFFFF; colornames["turquoise"] = 4251856; colornames["aquamarine"] = 8388564; colornames["mediumaquamarine"] = 6737322; colornames["darkseagreen"] = 9419919; colornames["mediumseagreen"] = 3978097; colornames["seagreen"] = 3050327; colornames["darkgreen"] = 0x6400; colornames["green"] = 0x8000; colornames["forestgreen"] = 2263842; colornames["limegreen"] = 3329330; colornames["lime"] = 0xFF00; colornames["chartreuse"] = 0x7FFF00; colornames["lawngreen"] = 0x7CFC00; colornames["greenyellow"] = 11403055; colornames["yellowgreen"] = 10145074; colornames["palegreen"] = 10025880; colornames["lightgreen"] = 9498256; colornames["springgreen"] = 65407; colornames["mediumspringgreen"] = 64154; colornames["darkolivegreen"] = 5597999; colornames["olivedrab"] = 7048739; colornames["olive"] = 0x808000; colornames["darkkhaki"] = 12433259; colornames["darkgoldenrod"] = 12092939; colornames["goldenrod"] = 14329120; colornames["gold"] = 0xFFD700; colornames["yellow"] = 0xFFFF00; colornames["khaki"] = 15787660; colornames["palegoldenrod"] = 15657130; colornames["blanchedalmond"] = 16772045; colornames["moccasin"] = 16770229; colornames["wheat"] = 16113331; colornames["navajowhite"] = 16768685; colornames["burlywood"] = 14596231; colornames["tan"] = 13808780; colornames["rosybrown"] = 12357519; colornames["sienna"] = 10506797; colornames["saddlebrown"] = 9127187; colornames["chocolate"] = 13789470; colornames["peru"] = 13468991; colornames["sandybrown"] = 16032864; colornames["darkred"] = 0x8B0000; colornames["maroon"] = 0x800000; colornames["brown"] = 10824234; colornames["firebrick"] = 11674146; colornames["indianred"] = 13458524; colornames["lightcoral"] = 15761536; colornames["salmon"] = 16416882; colornames["darksalmon"] = 15308410; colornames["lightsalmon"] = 16752762; colornames["coral"] = 16744272; colornames["tomato"] = 16737095; colornames["darkorange"] = 0xFF8C00; colornames["orange"] = 0xFFA500; colornames["orangered"] = 0xFF4500; colornames["crimson"] = 14423100; colornames["red"] = 0xFF0000; colornames["deeppink"] = 16716947; colornames["fuchsia"] = 0xFF00FF; colornames["magenta"] = 0xFF00FF; colornames["hotpink"] = 16738740; colornames["lightpink"] = 16758465; colornames["pink"] = 16761035; colornames["palevioletred"] = 14381203; colornames["mediumvioletred"] = 13047173; colornames["purple"] = 0x800080; colornames["darkmagenta"] = 0x8B008B; colornames["mediumpurple"] = 9662683; colornames["blueviolet"] = 9055202; colornames["indigo"] = 0x4B0082; colornames["darkviolet"] = 0x9400D3; colornames["darkorchid"] = 10040012; colornames["mediumorchid"] = 12211667; colornames["orchid"] = 14315734; colornames["violet"] = 15631086; colornames["plum"] = 14524637; colornames["thistle"] = 14204888; colornames["lavender"] = 15132410; colornames["ghostwhite"] = 16316671; colornames["aliceblue"] = 15792383; colornames["mintcream"] = 16121850; colornames["honeydew"] = 15794160; colornames["lightgoldenrodyellow"] = 16448210; colornames["lemonchiffon"] = 16775885; colornames["cornsilk"] = 16775388; colornames["lightyellow"] = 16777184; colornames["ivory"] = 16777200; colornames["floralwhite"] = 16775920; colornames["linen"] = 16445670; colornames["oldlace"] = 16643558; colornames["antiquewhite"] = 16444375; colornames["bisque"] = 16770244; colornames["peachpuff"] = 16767673; colornames["papayawhip"] = 16773077; colornames["beige"] = 16119260; colornames["seashell"] = 16774638; colornames["lavenderblush"] = 16773365; colornames["mistyrose"] = 16770273; colornames["snow"] = 16775930; colornames["white"] = 0xFFFFFF; colornames["whitesmoke"] = 0xF5F5F5; colornames["gainsboro"] = 0xDCDCDC; colornames["lightgrey"] = 0xD3D3D3; colornames["silver"] = 0xC0C0C0; colornames["darkgrey"] = 0xA9A9A9; colornames["grey"] = 0x808080; colornames["lightslategrey"] = 7833753; colornames["slategrey"] = 7372944; colornames["dimgrey"] = 0x696969; colornames["darkslategrey"] = 3100495; colornames["black"] = 0; colornames["transparent"] = 4278190080; }; if (colornames[_arg1] != null){ return (colornames[_arg1]); }; if (((((_arg1 as String).length == 6)) && (hexstring(_arg1)))){ return (parseInt(("0x" + _arg1))); }; }; return (4294967295); } private static function hexstring(_arg1:String):Boolean{ var _local2:int; while (_local2 < _arg1.length) { if (hexchars.indexOf(_arg1.charAt(_local2)) == -1){ return (false); }; _local2++; }; return (true); } public static function wirematerial(_arg1):ISegmentMaterial{ var _local2:Array; var _local3:Init; var _local4:uint; var _local5:Number; var _local6:Number; if (_arg1 == null){ return (null); }; if ((_arg1 is ISegmentMaterial)){ return (_arg1); }; if ((_arg1 is int)){ return (new WireframeMaterial(_arg1)); }; if ((_arg1 is String)){ if (_arg1 == ""){ return (null); }; if ((_arg1 as String).indexOf("#") == 0){ _arg1 = (_arg1 as String).substring(1); }; if ((_arg1 as String).indexOf("|") == -1){ return (new WireframeMaterial(color(_arg1))); }; _local2 = (_arg1 as String).split("|"); return (new WireframeMaterial(color(_local2[0]), {width:parseFloat(_local2[1])})); }; if ((_arg1 is Object)){ _local3 = Init.parse(_arg1); _local4 = _local3.getColor("color", 0); _local5 = _local3.getNumber("alpha", 1, {min:0, max:1}); _local6 = _local3.getNumber("width", 1, {min:0}); return (new WireframeMaterial(_local4, {alpha:_local5, width:_local6})); }; throw (new CastError(("Can't cast to wirematerial: " + _arg1))); } public static function bitmap(_arg1):BitmapData{ var ds:DisplayObject; var bmd:BitmapData; var mat:Matrix; var data = _arg1; if (data == null){ return (null); }; if ((data is String)){ data = tryclass(data); }; if ((data is Class)){ try { data = new (data); } catch(bitmaperror:ArgumentError) { data = new data(0, 0); }; }; if ((data is BitmapData)){ return (data); }; if ((data is Bitmap)){ if ((data as Bitmap).hasOwnProperty("bitmapData")){ return ((data as Bitmap).bitmapData); }; }; if ((data is DisplayObject)){ ds = (data as DisplayObject); bmd = new BitmapData(ds.width, ds.height, true, 0xFFFFFF); mat = ds.transform.matrix.clone(); mat.tx = 0; mat.ty = 0; bmd.draw(ds, mat, ds.transform.colorTransform, ds.blendMode, bmd.rect, true); return (bmd); }; throw (new CastError(("Can't cast to bitmap: " + data))); } public static function bytearray(_arg1):ByteArray{ if ((_arg1 is Class)){ _arg1 = new (_arg1); }; if ((_arg1 is ByteArray)){ return (_arg1); }; return (ByteArray(_arg1)); } public static function xml(_arg1):XML{ if ((_arg1 is Class)){ _arg1 = new (_arg1); }; if ((_arg1 is XML)){ return (_arg1); }; return (XML(_arg1)); } public static function string(_arg1):String{ if ((_arg1 is Class)){ _arg1 = new (_arg1); }; if ((_arg1 is String)){ return (_arg1); }; return (String(_arg1)); } public static function tryclass(_arg1:String):Object{ var name = _arg1; if (notclasses[name]){ return (name); }; var result:Class = classes[name]; if (result != null){ return (result); }; try { result = (getDefinitionByName(name) as Class); classes[name] = result; return (result); } catch(error:ReferenceError) { }; notclasses[name] = true; return (name); } } }//package away3d.core.utils
Section 69
//CastError (away3d.core.utils.CastError) package away3d.core.utils { public class CastError extends Error { public function CastError(_arg1:String){ super(_arg1); } } }//package away3d.core.utils
Section 70
//Debug (away3d.core.utils.Debug) package away3d.core.utils { public class Debug { public static var warningsAsErrors:Boolean = false; public static var active:Boolean = false; public static function warning(_arg1:Object):void{ if (warningsAsErrors){ error(_arg1); return; }; trace(("WARNING: " + _arg1)); } public static function trace(_arg1:Object):void{ dotrace(_arg1); } public static function delimiter():void{ } public static function clear():void{ } public static function error(_arg1:Object):void{ trace(("ERROR: " + _arg1)); throw (new Error(_arg1)); } } }//package away3d.core.utils private const dotrace:Function = function (_arg1:Object):void{ trace(_arg1); };
Section 71
//DofCache (away3d.core.utils.DofCache) package away3d.core.utils { import flash.display.*; import flash.geom.*; import flash.utils.*; import flash.filters.*; public class DofCache { private var minBitmap:BitmapData; private var maxBitmap:BitmapData; private var bitmaps:Array; private var levels:Number; public static var doflevels:Number = 16; public static var maxblur:Number = 150; public static var aperture:Number = 22; private static var caches:Dictionary = new Dictionary(); public static var usedof:Boolean = false; public static var focus:Number; public function DofCache(_arg1:Number, _arg2:BitmapData){ var _local6:BlurFilter; var _local7:int; var _local8:BitmapData; super(); this.levels = _arg1; var _local3:Matrix = new Matrix(); var _local4:Point = new Point(0, 0); bitmaps = new Array(_arg1); var _local5:Number = 0; while (_local5 < _arg1) { _local6 = new BlurFilter((2 + ((maxblur * _local5) / _arg1)), (2 + ((maxblur * _local5) / _arg1)), 4); _local3.identity(); _local7 = (_arg2.width * (1 + (_local5 / (_arg1 / 2)))); _local3.translate((-(_arg2.width) / 2), (-(_arg2.height) / 2)); _local3.translate((_local7 / 2), (_local7 / 2)); _local8 = new BitmapData(_local7, _local7, true, 0); _local8.draw(_arg2, _local3); _local8.applyFilter(_local8, _local8.rect, _local4, _local6); bitmaps[_local5] = _local8; _local5++; }; minBitmap = bitmaps[0]; maxBitmap = bitmaps[(bitmaps.length - 1)]; } public function getBitmap(_arg1:Number):BitmapData{ var _local2:Number = (focus - _arg1); if ((focus - _arg1) < 0){ _local2 = -(_local2); }; _local2 = (_local2 / aperture); _local2 = Math.floor(_local2); if (_local2 > (levels - 1)){ return (maxBitmap); }; if (_local2 < 0){ return (minBitmap); }; return (bitmaps[_local2]); } public static function resetDof(_arg1:Boolean):void{ var _local2:DofCache; usedof = _arg1; for each (_local2 in caches) { if (!_arg1){ _local2 = new DofCache(1, _local2.bitmaps[0]); } else { _local2 = new DofCache(doflevels, _local2.bitmaps[0]); }; }; } public static function getDofCache(_arg1:BitmapData):DofCache{ if (caches[_arg1] == null){ if (!usedof){ caches[_arg1] = new DofCache(1, _arg1); } else { caches[_arg1] = new DofCache(doflevels, _arg1); }; }; return (caches[_arg1]); } } }//package away3d.core.utils
Section 72
//FaceVO (away3d.core.utils.FaceVO) package away3d.core.utils { import flash.display.*; import flash.geom.*; import away3d.containers.*; import away3d.core.base.*; public class FaceVO { public var backface:Boolean;// = false public var invalidated:Boolean;// = true public var width:int; public var mapping:Matrix; public var source:Object3D; public var color:uint; public var view:View3D; public var height:int; public var cleared:Boolean;// = true public var bitmap:BitmapData; public var resized:Boolean; public var updated:Boolean;// = false public function FaceVO(_arg1:Object3D=null, _arg2:View3D=null){ this.source = _arg1; this.view = _arg2; } public function clear():void{ cleared = true; updated = true; } public function resize(_arg1:Number, _arg2:Number, _arg3:Boolean=true):void{ if ((((this.width == _arg1)) && ((this.height == _arg2)))){ return; }; resized = true; updated = true; this.width = _arg1; this.height = _arg2; this.color = color; if (bitmap){ bitmap.dispose(); }; bitmap = new BitmapData(_arg1, _arg2, _arg3, 0); bitmap.lock(); } } }//package away3d.core.utils
Section 73
//IClonable (away3d.core.utils.IClonable) package away3d.core.utils { public interface IClonable { function clone(_arg1=null); } }//package away3d.core.utils
Section 74
//Init (away3d.core.utils.Init) package away3d.core.utils { import flash.display.*; import away3d.core.math.*; import away3d.core.base.*; import away3d.materials.*; import away3d.primitives.data.*; public class Init { private var init:Object; private static var inits:Array = []; public function Init(_arg1:Object){ this.init = _arg1; } public function getCubeMaterials(_arg1:String):CubeMaterialsData{ var _local2:CubeMaterialsData; if (init == null){ return (null); }; if (!init.hasOwnProperty(_arg1)){ return (null); }; if ((init[_arg1] is CubeMaterialsData)){ _local2 = (init[_arg1] as CubeMaterialsData); } else { if ((init[_arg1] is Object)){ _local2 = new CubeMaterialsData(init[_arg1]); }; }; delete init[_arg1]; return (_local2); } public function getArray(_arg1:String):Array{ if (init == null){ return ([]); }; if (!init.hasOwnProperty(_arg1)){ return ([]); }; var _local2:Array = init[_arg1]; delete init[_arg1]; return (_local2); } public function getSegmentMaterial(_arg1:String):ISegmentMaterial{ if (init == null){ return (null); }; if (!init.hasOwnProperty(_arg1)){ return (null); }; var _local2:ISegmentMaterial = Cast.wirematerial(init[_arg1]); delete init[_arg1]; return (_local2); } public function getBitmap(_arg1:String):BitmapData{ if (init == null){ return (null); }; if (!init.hasOwnProperty(_arg1)){ return (null); }; var _local2:BitmapData = Cast.bitmap(init[_arg1]); delete init[_arg1]; return (_local2); } public function getObject3D(_arg1:String):Object3D{ return ((getObject(_arg1, Object3D) as Object3D)); } public function getString(_arg1:String, _arg2:String):String{ if (init == null){ return (_arg2); }; if (!init.hasOwnProperty(_arg1)){ return (_arg2); }; var _local3:String = init[_arg1]; delete init[_arg1]; return (_local3); } public function getObjectOrInit(_arg1:String, _arg2:Class=null):Object{ if (init == null){ return (null); }; if (!init.hasOwnProperty(_arg1)){ return (null); }; var _local3:Object = init[_arg1]; delete init[_arg1]; if (_local3 == null){ return (null); }; if (_arg2 != null){ if (!(_local3 is _arg2)){ return (new _arg2(_local3)); }; }; return (_local3); } public function getInit(_arg1:String):Init{ if (init == null){ return (new Init(null)); }; if (!init.hasOwnProperty(_arg1)){ return (new Init(null)); }; var _local2:Init = Init.parse(init[_arg1]); delete init[_arg1]; return (_local2); } public function getNumber(_arg1:String, _arg2:Number, _arg3:Object=null):Number{ var _local5:Number; var _local6:Number; if (init == null){ return (_arg2); }; if (!init.hasOwnProperty(_arg1)){ return (_arg2); }; var _local4:Number = init[_arg1]; if (_arg3 != null){ if (_arg3.hasOwnProperty("min")){ _local5 = _arg3["min"]; if (_local4 < _local5){ _local4 = _local5; }; }; if (_arg3.hasOwnProperty("max")){ _local6 = _arg3["max"]; if (_local4 > _local6){ _local4 = _local6; }; }; }; delete init[_arg1]; return (_local4); } function addForCheck():void{ if (init == null){ return; }; init["dontCheckUnused"] = false; inits.push(init); } public function getBoolean(_arg1:String, _arg2:Boolean):Boolean{ if (init == null){ return (_arg2); }; if (!init.hasOwnProperty(_arg1)){ return (_arg2); }; var _local3:Boolean = init[_arg1]; delete init[_arg1]; return (_local3); } public function getColor(_arg1:String, _arg2:uint):uint{ if (init == null){ return (_arg2); }; if (!init.hasOwnProperty(_arg1)){ return (_arg2); }; var _local3:uint = Cast.color(init[_arg1]); delete init[_arg1]; return (_local3); } public function getObject(_arg1:String, _arg2:Class=null):Object{ if (init == null){ return (null); }; if (!init.hasOwnProperty(_arg1)){ return (null); }; var _local3:Object = init[_arg1]; delete init[_arg1]; if (_local3 == null){ return (null); }; if (_arg2 != null){ if (!(_local3 is _arg2)){ throw (new CastError(((((("Parameter \"" + _arg1) + "\" is not of class ") + _arg2) + ": ") + _local3))); }; }; return (_local3); } public function getNumber3D(_arg1:String):Number3D{ return ((getObject(_arg1, Number3D) as Number3D)); } public function getInt(_arg1:String, _arg2:int, _arg3:Object=null):int{ var _local5:int; var _local6:int; if (init == null){ return (_arg2); }; if (!init.hasOwnProperty(_arg1)){ return (_arg2); }; var _local4:int = init[_arg1]; if (_arg3 != null){ if (_arg3.hasOwnProperty("min")){ _local5 = _arg3["min"]; if (_local4 < _local5){ _local4 = _local5; }; }; if (_arg3.hasOwnProperty("max")){ _local6 = _arg3["max"]; if (_local4 > _local6){ _local4 = _local6; }; }; }; delete init[_arg1]; return (_local4); } function removeFromCheck():void{ if (init == null){ return; }; init["dontCheckUnused"] = true; } public function getMaterial(_arg1:String):ITriangleMaterial{ if (init == null){ return (null); }; if (!init.hasOwnProperty(_arg1)){ return (null); }; var _local2:ITriangleMaterial = Cast.material(init[_arg1]); delete init[_arg1]; return (_local2); } public function getPosition(_arg1:String):Number3D{ var _local3:Object3D; var _local2:Object = getObject(_arg1); if (_local2 == null){ return (null); }; if ((_local2 is Number3D)){ return ((_local2 as Number3D)); }; if ((_local2 is Object3D)){ _local3 = (_local2 as Object3D); return ((_local3.scene) ? _local3.scenePosition : _local3.position); }; if ((_local2 is String)){ if (_local2 == "center"){ return (new Number3D()); }; }; throw (new CastError(("Cast get position of " + _local2))); } static function checkUnusedArguments():void{ var _local2:Object; var _local3:String; var _local4:String; if (inits.length == 0){ return; }; var _local1:Array = inits; inits = []; for each (_local2 in _local1) { if (_local2.hasOwnProperty("dontCheckUnused")){ //unresolved if } else { _local3 = null; for (_local4 in _local2) { if (_local4 == "dontCheckUnused"){ } else { if (_local3 == null){ _local3 = ""; } else { _local3 = (_local3 + ", "); }; _local3 = (_local3 + ((_local4 + ":") + _local2[_local4])); }; }; if (_local3 != null){ Debug.warning((("Unused arguments: {" + _local3) + "}")); }; }; }; } public static function parse(_arg1:Object):Init{ if (_arg1 == null){ return (new Init(null)); }; if ((_arg1 is Init)){ return ((_arg1 as Init)); }; inits.push(_arg1); return (new Init(_arg1)); } } }//package away3d.core.utils
Section 75
//ValueObject (away3d.core.utils.ValueObject) package away3d.core.utils { import flash.events.*; public class ValueObject extends EventDispatcher { private static var changed:Event; public function addOnChange(_arg1:Function):void{ addEventListener("changed", _arg1, false, 0, true); } protected function notifyChange():void{ if (!hasEventListener("changed")){ return; }; if (changed == null){ changed = new Event("changed"); }; dispatchEvent(changed); } public function removeOnChange(_arg1:Function):void{ removeEventListener("changed", _arg1, false); } } }//package away3d.core.utils
Section 76
//arcane (away3d.core.arcane) package away3d.core { public namespace arcane; }//package away3d.core
Section 77
//AnimationEvent (away3d.events.AnimationEvent) package away3d.events { import flash.events.*; import away3d.core.base.*; public class AnimationEvent extends Event { public var animation:Animation; public static const SQUENCE_UPDATE:String = "squenceupdate"; public static const CYCLE:String = "cycle"; public static const SQUENCE_DONE:String = "squencedone"; public function AnimationEvent(_arg1:String, _arg2:Animation){ super(_arg1); this.animation = _arg2; } override public function clone():Event{ return (new AnimationEvent(type, animation)); } } }//package away3d.events
Section 78
//FaceEvent (away3d.events.FaceEvent) package away3d.events { import flash.events.*; import away3d.core.base.*; public class FaceEvent extends Event { public var face:Face; public static const MAPPING_CHANGED:String = "mappingchanged"; public static const MATERIAL_CHANGED:String = "materialchanged"; public function FaceEvent(_arg1:String, _arg2:Face){ super(_arg1); this.face = _arg2; } override public function clone():Event{ return (new FaceEvent(type, face)); } } }//package away3d.events
Section 79
//MaterialEvent (away3d.events.MaterialEvent) package away3d.events { import flash.events.*; import away3d.materials.*; public class MaterialEvent extends Event { public var extra:Object; public var material:IMaterial; public static const RESIZED:String = "materialresize"; public static const CHANGED:String = "materialchanged"; public function MaterialEvent(_arg1:String, _arg2:IMaterial){ super(_arg1); this.material = _arg2; } override public function clone():Event{ return (new MaterialEvent(type, material)); } } }//package away3d.events
Section 80
//MeshElementEvent (away3d.events.MeshElementEvent) package away3d.events { import flash.events.*; import away3d.core.base.*; public class MeshElementEvent extends Event { public var element:IMeshElement; public static const VISIBLE_CHANGED:String = "visiblechanged"; public static const VERTEX_CHANGED:String = "vertexchanged"; public static const VERTEXVALUE_CHANGED:String = "vertexvaluechanged"; public function MeshElementEvent(_arg1:String, _arg2:IMeshElement){ super(_arg1); this.element = _arg2; } override public function clone():Event{ return (new MeshElementEvent(type, element)); } } }//package away3d.events
Section 81
//MouseEvent3D (away3d.events.MouseEvent3D) package away3d.events { import flash.events.*; import away3d.containers.*; import away3d.core.draw.*; import away3d.core.base.*; import away3d.materials.*; public class MouseEvent3D extends Event { public var sceneX:Number; public var sceneY:Number; public var sceneZ:Number; public var uv:UV; public var drawpri:DrawPrimitive; public var view:View3D; public var material:IUVMaterial; public var screenX:Number; public var screenY:Number; public var screenZ:Number; public var ctrlKey:Boolean; public var element:Object; public var shiftKey:Boolean; public var object:Object3D; public static const MOUSE_DOWN:String = "mouseDown3D"; public static const MOUSE_OUT:String = "mouseOut3D"; public static const MOUSE_UP:String = "mouseUp3D"; public static const MOUSE_MOVE:String = "mouseMove3D"; public static const MOUSE_OVER:String = "mouseOver3D"; public function MouseEvent3D(_arg1:String){ super(_arg1); } override public function clone():Event{ var _local1:MouseEvent3D = new MouseEvent3D(type); _local1.screenX = screenX; _local1.screenY = screenY; _local1.screenZ = screenZ; _local1.sceneX = sceneX; _local1.sceneY = sceneY; _local1.sceneZ = sceneZ; _local1.view = view; _local1.object = object; _local1.element = element; _local1.drawpri = drawpri; _local1.material = material; _local1.uv = uv; _local1.ctrlKey = ctrlKey; _local1.shiftKey = shiftKey; return (_local1); } } }//package away3d.events
Section 82
//Object3DEvent (away3d.events.Object3DEvent) package away3d.events { import flash.events.*; import away3d.core.base.*; public class Object3DEvent extends Event { public var object:Object3D; public static const SCENE_CHANGED:String = "scenechanged"; public static const SCENETRANSFORM_CHANGED:String = "scenetransformchanged"; public static const RADIUS_CHANGED:String = "radiuschanged"; public static const TRANSFORM_CHANGED:String = "transformchanged"; public static const DIMENSIONS_CHANGED:String = "dimensionschanged"; public function Object3DEvent(_arg1:String, _arg2:Object3D){ super(_arg1); this.object = _arg2; } override public function clone():Event{ return (new Object3DEvent(type, object)); } } }//package away3d.events
Section 83
//SegmentEvent (away3d.events.SegmentEvent) package away3d.events { import flash.events.*; import away3d.core.base.*; public class SegmentEvent extends Event { public var segment:Segment; public static const MATERIAL_CHANGED:String = "materialchanged"; public function SegmentEvent(_arg1:String, _arg2:Segment){ super(_arg1); this.segment = _arg2; } override public function clone():Event{ return (new SegmentEvent(type, segment)); } } }//package away3d.events
Section 84
//AmbientLight3D (away3d.lights.AmbientLight3D) package away3d.lights { import away3d.core.draw.*; import away3d.core.render.*; import away3d.core.base.*; import away3d.core.light.*; import away3d.core.utils.*; public class AmbientLight3D extends Object3D implements ILightProvider, IPrimitiveProvider, IClonable { private var _ambientDirty:Boolean; private var _green:int; private var _colorDirty:Boolean; private var _red:int; public var debug:Boolean; private var _ambient:Number; private var _ls:AmbientLight; private var _color:int; private var _blue:int; public function AmbientLight3D(_arg1:Object=null){ _ls = new AmbientLight(); super(_arg1); color = ini.getColor("color", 0xFFFFFF); ambient = ini.getNumber("ambient", 0.5, {min:0, max:1}); debug = ini.getBoolean("debug", false); _ls.light = this; } public function set color(_arg1:int):void{ _color = _arg1; _red = ((_color & 0xFF0000) >> 16); _green = ((_color & 0xFF00) >> 8); _blue = (_color & 0xFF); _colorDirty = true; } public function light(_arg1:ILightConsumer):void{ if (_colorDirty){ _ls.red = _red; _ls.green = _green; _ls.blue = _blue; _colorDirty = false; }; if (_ambientDirty){ _ambientDirty = false; _ls.updateAmbientBitmap(_ambient); }; _arg1.ambientLight(_ls); } public function get ambient():Number{ return (_ambient); } public function get color():int{ return (_color); } public function set ambient(_arg1:Number):void{ _ambient = _arg1; _ambientDirty = true; } override public function clone(_arg1=null){ var _local2:AmbientLight3D = ((_arg1) || (new AmbientLight3D())); super.clone(_local2); _local2.color = color; _local2.ambient = ambient; _local2.debug = debug; return (_local2); } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void{ super.primitives(_arg1, _arg2); } } }//package away3d.lights
Section 85
//DirectionalLight3D (away3d.lights.DirectionalLight3D) package away3d.lights { import away3d.core.draw.*; import away3d.core.render.*; import away3d.core.base.*; import away3d.core.light.*; import away3d.core.utils.*; public class DirectionalLight3D extends Object3D implements ILightProvider, IPrimitiveProvider, IClonable { private var _ambientDirty:Boolean; private var _brightnessDirty:Boolean; private var _green:int; private var _colorDirty:Boolean; private var _specularDirty:Boolean; private var _red:int; private var _ambient:Number; public var debug:Boolean; private var _specular:Number; private var _diffuse:Number; private var _ls:DirectionalLight; private var _color:int; private var _diffuseDirty:Boolean; private var _brightness:Number; private var _blue:int; public function DirectionalLight3D(_arg1:Object=null){ _ls = new DirectionalLight(); super(_arg1); color = ini.getColor("color", 0xFFFFFF); ambient = ini.getNumber("ambient", 0.5, {min:0, max:1}); diffuse = ini.getNumber("diffuse", 0.5, {min:0, max:10}); specular = ini.getNumber("specular", 1, {min:0, max:1}); brightness = ini.getNumber("brightness", 1); debug = ini.getBoolean("debug", false); _ls.light = this; addOnTransformChange(_ls.updateDirection); } public function get specular():Number{ return (_specular); } public function set color(_arg1:int):void{ _color = _arg1; _red = ((_color & 0xFF0000) >> 16); _green = ((_color & 0xFF00) >> 8); _blue = (_color & 0xFF); _colorDirty = true; _ambientDirty = true; _diffuseDirty = true; _specularDirty = true; } public function get brightness():Number{ return (_brightness); } public function set specular(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = 0; }; _specular = _arg1; _specularDirty = true; } public function light(_arg1:ILightConsumer):void{ if (_colorDirty){ _ls.red = _red; _ls.green = _green; _ls.blue = _blue; }; if (((((_ambientDirty) || (_diffuseDirty))) || (_brightnessDirty))){ _ls.updateAmbientDiffuseBitmap(ambient, diffuse); }; if (((_ambientDirty) || (_brightnessDirty))){ _ambientDirty = false; _ls.updateAmbientBitmap(ambient); }; if (((_diffuseDirty) || (_brightnessDirty))){ _diffuseDirty = false; _ls.updateDiffuseBitmap(diffuse); }; if (((_specularDirty) || (_brightnessDirty))){ _specularDirty = false; _ls.updateSpecularBitmap(specular); }; _arg1.directionalLight(_ls); _colorDirty = false; _brightnessDirty = false; } public function get ambient():Number{ return (_ambient); } public function get diffuse():Number{ return (_diffuse); } public function get color():int{ return (_color); } public function set diffuse(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = 0; }; _diffuse = _arg1; _diffuseDirty = true; } override public function clone(_arg1=null){ var _local2:DirectionalLight3D = ((_arg1) || (new DirectionalLight3D())); super.clone(_local2); _local2.color = color; _local2.brightness = brightness; _local2.ambient = ambient; _local2.diffuse = diffuse; _local2.specular = specular; _local2.debug = debug; return (_local2); } public function set ambient(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = 0; }; _ambient = _arg1; _ambientDirty = true; } public function set brightness(_arg1:Number):void{ _brightness = _arg1; _brightnessDirty = true; } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void{ super.primitives(_arg1, _arg2); } } }//package away3d.lights
Section 86
//PointLight3D (away3d.lights.PointLight3D) package away3d.lights { import away3d.core.draw.*; import away3d.core.render.*; import away3d.core.base.*; import away3d.materials.*; import away3d.core.light.*; import away3d.core.utils.*; public class PointLight3D extends Object3D implements ILightProvider, IPrimitiveProvider, IClonable { public var diffuse:Number; public var color:int; public var specular:Number; public var brightness:Number; public var debug:Boolean; private var _ls:PointLight; public var ambient:Number; public function PointLight3D(_arg1:Object=null){ _ls = new PointLight(); super(_arg1); color = ini.getColor("color", 0xFFFFFF); ambient = ini.getNumber("ambient", 1); diffuse = ini.getNumber("diffuse", 1); specular = ini.getNumber("specular", 1); brightness = ini.getNumber("brightness", 1); debug = ini.getBoolean("debug", false); } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void{ var _local5:DrawTriangle; super.primitives(_arg1, _arg2); if (!debug){ return; }; var _local3:Vertex = new Vertex(0, 0, 0); var _local4:ScreenVertex = _local3.project(projection); if (!_local4.visible){ return; }; _local5 = new DrawTriangle(); _local5.v0 = new ScreenVertex((_local4.x + 3), (_local4.y + 2), _local4.z); _local5.v1 = new ScreenVertex((_local4.x - 3), (_local4.y + 2), _local4.z); _local5.v2 = new ScreenVertex(_local4.x, (_local4.y - 3), _local4.z); _local5.calc(); _local5.source = this; _local5.projection = projection; _local5.material = new ColorMaterial(color); _arg1.primitive(_local5); } public function light(_arg1:ILightConsumer):void{ _ls.x = viewTransform.tx; _ls.y = viewTransform.ty; _ls.z = viewTransform.tz; _ls.light = this; _ls.red = ((color & 0xFF0000) >> 16); _ls.green = ((color & 0xFF00) >> 8); _ls.blue = (color & 0xFF); _ls.ambient = (ambient * brightness); _ls.diffuse = (diffuse * brightness); _ls.specular = (specular * brightness); _arg1.pointLight(_ls); } override public function clone(_arg1=null){ var _local2:PointLight3D = ((_arg1) || (new PointLight3D())); super.clone(_local2); _local2.color = color; _local2.ambient = ambient; _local2.diffuse = diffuse; _local2.specular = specular; _local2.debug = debug; return (_local2); } } }//package away3d.lights
Section 87
//BitmapMaterial (away3d.materials.BitmapMaterial) package away3d.materials { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import away3d.containers.*; import away3d.core.draw.*; import away3d.core.render.*; import away3d.events.*; import away3d.core.base.*; import away3d.core.utils.*; public class BitmapMaterial extends EventDispatcher implements ITriangleMaterial, IUVMaterial, ILayerMaterial, IUpdatingMaterial { var _green:Number;// = 1 private var triangle:DrawTriangle; var _blendMode:String; private var dsbc:Number; private var faz:Number; private var dsca:Number; private var ax:Number; private var ay:Number; var _blue:Number;// = 1 private var az:Number; var _renderBitmap:BitmapData; private var fbz:Number; var _zeroPoint:Point; var _colorTransformDirty:Boolean; private var mcax:Number; var _bitmap:BitmapData; private var mcaz:Number; var _bitmapRect:Rectangle; public var debug:Boolean;// = false private var mcay:Number; private var bx:Number; var _session:AbstractRenderSession; private var bz:Number; private var map:Matrix; private var fcz:Number; private var by:Number; var _alpha:Number;// = 1 var _color:uint;// = 0xFFFFFF var _colorTransform:ColorTransform; private var dbcx:Number; private var dbcy:Number; private var cx:Number; private var cy:Number; private var cz:Number; var _sourceVO:FaceVO; private var dmax:Number; var _mapping:Matrix; private var dabx:Number; private var _shape:Shape; public var repeat:Boolean;// = false private var daby:Number; private var svArray:Array; var _blendModeDirty:Boolean; public var smooth:Boolean;// = false private var mbcx:Number; private var mbcy:Number; private var mbcz:Number; var _red:Number;// = 1 private var _shapeDictionary:Dictionary; private var focus:Number; private var mabx:Number; private var maby:Number; private var dsab:Number; var _graphics:Graphics; var _faceDictionary:Dictionary; private var mabz:Number; var _s:Shape; var _faceVO:FaceVO; private var dcax:Number; private var dcay:Number; protected var ini:Init; private var _precision:Number; public function BitmapMaterial(_arg1:BitmapData, _arg2:Object=null){ _faceDictionary = new Dictionary(true); _zeroPoint = new Point(0, 0); _s = new Shape(); _shapeDictionary = new Dictionary(true); map = new Matrix(); triangle = new DrawTriangle(); svArray = new Array(); super(); _bitmap = _arg1; ini = Init.parse(_arg2); smooth = ini.getBoolean("smooth", smooth); debug = ini.getBoolean("debug", debug); repeat = ini.getBoolean("repeat", repeat); precision = ini.getNumber("precision", 0); _blendMode = ini.getString("blendMode", BlendMode.NORMAL); alpha = ini.getNumber("alpha", _alpha, {min:0, max:1}); color = ini.getColor("color", _color); _colorTransformDirty = true; createVertexArray(); } public function set precision(_arg1:Number):void{ _precision = ((_arg1 * _arg1) * 1.4); } function clearShapeDictionary():void{ for each (_shape in _shapeDictionary) { _shape.graphics.clear(); }; } public function renderTriangle(_arg1:DrawTriangle):void{ _mapping = getMapping(_arg1); _session = _arg1.source.session; if (((((!(_graphics)) && (!((_session == _session.view.session))))) && (_session.newLayer))){ _graphics = _session.newLayer.graphics; }; if (precision){ focus = _arg1.projection.focus; map.a = _mapping.a; map.b = _mapping.b; map.c = _mapping.c; map.d = _mapping.d; map.tx = _mapping.tx; map.ty = _mapping.ty; renderRec(_arg1.v0, _arg1.v1, _arg1.v2, 0); } else { _session.renderTriangleBitmap(_renderBitmap, _mapping, _arg1.v0, _arg1.v1, _arg1.v2, smooth, repeat, _graphics); }; if (debug){ _session.renderTriangleLine(0, 0xFF, 1, _arg1.v0, _arg1.v1, _arg1.v2); }; } public function renderFace(_arg1:Face, _arg2:Rectangle, _arg3:FaceVO):FaceVO{ renderSource(_arg1.parent, _arg2, new Matrix()); _faceVO = _faceDictionary[_arg1]; if (!_faceVO){ _faceVO = (_faceDictionary[_arg1] = new FaceVO()); }; if (_arg3.resized){ _arg3.resized = false; _faceVO.resized = true; }; if (((_arg3.updated) || (_faceVO.invalidated))){ _arg3.updated = false; _faceVO.invalidated = false; _faceVO.cleared = false; _faceVO.updated = true; _faceVO.bitmap = _arg3.bitmap.clone(); _faceVO.bitmap.copyPixels(_sourceVO.bitmap, _arg1.bitmapRect, _zeroPoint, null, null, true); }; return (_faceVO); } private function renderRec(_arg1:ScreenVertex, _arg2:ScreenVertex, _arg3:ScreenVertex, _arg4:Number):void{ var _local11:ScreenVertex; var _local12:ScreenVertex; ax = _arg1.x; ay = _arg1.y; az = _arg1.z; bx = _arg2.x; by = _arg2.y; bz = _arg2.z; cx = _arg3.x; cy = _arg3.y; cz = _arg3.z; if (!_session.view.clip.rect(Math.min(ax, Math.min(bx, cx)), Math.min(ay, Math.min(by, cy)), Math.max(ax, Math.max(bx, cx)), Math.max(ay, Math.max(by, cy)))){ return; }; if ((((((az <= 0)) && ((bz <= 0)))) && ((cz <= 0)))){ return; }; if ((((((((_arg4 >= 100)) || ((focus == Infinity)))) || (((Math.max(Math.max(ax, bx), cx) - Math.min(Math.min(ax, bx), cx)) < 10)))) || (((Math.max(Math.max(ay, by), cy) - Math.min(Math.min(ay, by), cy)) < 10)))){ _session.renderTriangleBitmap(_renderBitmap, map, _arg1, _arg2, _arg3, smooth, repeat, _graphics); if (debug){ _session.renderTriangleLine(1, 0xFF00, 1, _arg1, _arg2, _arg3); }; return; }; faz = (focus + az); fbz = (focus + bz); fcz = (focus + cz); mabz = (2 / (faz + fbz)); mbcz = (2 / (fbz + fcz)); mcaz = (2 / (fcz + faz)); dabx = ((ax + bx) - (mabx = (((ax * faz) + (bx * fbz)) * mabz))); daby = ((ay + by) - (maby = (((ay * faz) + (by * fbz)) * mabz))); dbcx = ((bx + cx) - (mbcx = (((bx * fbz) + (cx * fcz)) * mbcz))); dbcy = ((by + cy) - (mbcy = (((by * fbz) + (cy * fcz)) * mbcz))); dcax = ((cx + ax) - (mcax = (((cx * fcz) + (ax * faz)) * mcaz))); dcay = ((cy + ay) - (mcay = (((cy * fcz) + (ay * faz)) * mcaz))); dsab = ((dabx * dabx) + (daby * daby)); dsbc = ((dbcx * dbcx) + (dbcy * dbcy)); dsca = ((dcax * dcax) + (dcay * dcay)); if ((((((dsab <= precision)) && ((dsca <= precision)))) && ((dsbc <= precision)))){ _session.renderTriangleBitmap(_renderBitmap, map, _arg1, _arg2, _arg3, smooth, repeat, _graphics); if (debug){ _session.renderTriangleLine(1, 0xFF00, 1, _arg1, _arg2, _arg3); }; return; }; var _local5:Number = map.a; var _local6:Number = map.b; var _local7:Number = map.c; var _local8:Number = map.d; var _local9:Number = map.tx; var _local10:Number = map.ty; var _temp1 = _arg4; _arg4 = (_arg4 + 1); var _local13:ScreenVertex = svArray[_temp1]; _local13.x = (mbcx / 2); _local13.y = (mbcy / 2); _local13.z = ((bz + cz) / 2); if ((((((dsab > precision)) && ((dsca > precision)))) && ((dsbc > precision)))){ var _temp2 = _arg4; _arg4 = (_arg4 + 1); _local11 = svArray[_temp2]; _local11.x = (mabx / 2); _local11.y = (maby / 2); _local11.z = ((az + bz) / 2); var _temp3 = _arg4; _arg4 = (_arg4 + 1); _local12 = svArray[_temp3]; _local12.x = (mcax / 2); _local12.y = (mcay / 2); _local12.z = ((cz + az) / 2); _local5 = (_local5 * 2); map.a = _local5; _local6 = (_local6 * 2); map.b = _local6; _local7 = (_local7 * 2); map.c = _local7; _local8 = (_local8 * 2); map.d = _local8; _local9 = (_local9 * 2); map.tx = _local9; _local10 = (_local10 * 2); map.ty = _local10; renderRec(_arg1, _local11, _local12, _arg4); map.a = _local5; map.b = _local6; map.c = _local7; map.d = _local8; map.tx = (_local9 - 1); map.ty = _local10; renderRec(_local11, _arg2, _local13, _arg4); map.a = _local5; map.b = _local6; map.c = _local7; map.d = _local8; map.tx = _local9; map.ty = (_local10 - 1); renderRec(_local12, _local13, _arg3, _arg4); map.a = -(_local5); map.b = -(_local6); map.c = -(_local7); map.d = -(_local8); map.tx = (1 - _local9); map.ty = (1 - _local10); renderRec(_local13, _local12, _local11, _arg4); return; }; dmax = Math.max(dsab, Math.max(dsca, dsbc)); if (dsab == dmax){ var _temp4 = _arg4; _arg4 = (_arg4 + 1); _local11 = svArray[_temp4]; _local11.x = (mabx / 2); _local11.y = (maby / 2); _local11.z = ((az + bz) / 2); _local5 = (_local5 * 2); map.a = _local5; _local7 = (_local7 * 2); map.c = _local7; _local9 = (_local9 * 2); map.tx = _local9; renderRec(_arg1, _local11, _arg3, _arg4); map.a = (_local5 + _local6); map.b = _local6; map.c = (_local7 + _local8); map.d = _local8; map.tx = ((_local9 + _local10) - 1); map.ty = _local10; renderRec(_local11, _arg2, _arg3, _arg4); return; }; if (dsca == dmax){ var _temp5 = _arg4; _arg4 = (_arg4 + 1); _local12 = svArray[_temp5]; _local12.x = (mcax / 2); _local12.y = (mcay / 2); _local12.z = ((cz + az) / 2); _local6 = (_local6 * 2); map.b = _local6; _local8 = (_local8 * 2); map.d = _local8; _local10 = (_local10 * 2); map.ty = _local10; renderRec(_arg1, _arg2, _local12, _arg4); map.a = _local5; map.b = (_local6 + _local5); map.c = _local7; map.d = (_local8 + _local7); map.tx = _local9; map.ty = ((_local10 + _local9) - 1); renderRec(_local12, _arg2, _arg3, _arg4); return; }; map.a = (_local5 - _local6); map.b = (_local6 * 2); map.c = (_local7 - _local8); map.d = (_local8 * 2); map.tx = (_local9 - _local10); map.ty = (_local10 * 2); renderRec(_arg1, _arg2, _local13, _arg4); map.a = (_local5 * 2); map.b = (_local6 - _local5); map.c = (_local7 * 2); map.d = (_local8 - _local7); map.tx = (_local9 * 2); map.ty = (_local10 - _local9); renderRec(_arg1, _local13, _arg3, _arg4); } public function get height():Number{ return (_bitmap.height); } public function get bitmap():BitmapData{ return (_bitmap); } public function updateMaterial(_arg1:Object3D, _arg2:View3D):void{ _graphics = null; clearShapeDictionary(); if (((_colorTransformDirty) || (_blendModeDirty))){ clearFaceDictionary(); }; if (_colorTransformDirty){ setColorTransform(); }; _blendModeDirty = false; } public function addOnResize(_arg1:Function):void{ addEventListener(MaterialEvent.RESIZED, _arg1, false, 0, true); } public function removeOnResize(_arg1:Function):void{ removeEventListener(MaterialEvent.RESIZED, _arg1, false); } function renderSource(_arg1:Object3D, _arg2:Rectangle, _arg3:Matrix):void{ _sourceVO = _faceDictionary[_arg1]; if (!_sourceVO){ _sourceVO = (_faceDictionary[_arg1] = new FaceVO()); }; _sourceVO.resize(_arg2.width, _arg2.height); if (_sourceVO.invalidated){ _arg3.scale((_arg2.width / width), (_arg2.height / height)); _sourceVO.invalidated = false; _sourceVO.cleared = false; _sourceVO.updated = true; if ((((((((((((_arg3.a == 1)) && ((_arg3.d == 1)))) && ((_arg3.b == 0)))) && ((_arg3.c == 0)))) && ((_arg3.tx == 0)))) && ((_arg3.ty == 0)))){ _sourceVO.bitmap.copyPixels(_bitmap, _arg2, _zeroPoint); } else { _graphics = _s.graphics; _graphics.clear(); _graphics.beginBitmapFill(_bitmap, _arg3, repeat, smooth); _graphics.drawRect(0, 0, _arg2.width, _arg2.height); _graphics.endFill(); _sourceVO.bitmap.draw(_s, null, _colorTransform, _blendMode, _sourceVO.bitmap.rect); }; }; } public function renderLayer(_arg1:DrawTriangle, _arg2:Sprite, _arg3:int):void{ if (blendMode == BlendMode.NORMAL){ _graphics = _arg2.graphics; } else { _session = _arg1.source.session; if (_session != _session.view.session){ if (!(_shape = _shapeDictionary[_session])){ _arg2.addChild((_shape = (_shapeDictionary[_session] = new Shape()))); }; } else { if (!(_shape = _shapeDictionary[_arg1.face])){ _arg2.addChild((_shape = (_shapeDictionary[_arg1.face] = new Shape()))); }; }; _shape.blendMode = _blendMode; _graphics = _shape.graphics; }; renderTriangle(_arg1); } public function set blendMode(_arg1:String):void{ if (_blendMode == _arg1){ return; }; _blendMode = _arg1; _blendModeDirty = true; } protected function setColorTransform():void{ _colorTransformDirty = false; if ((((_alpha == 1)) && ((_color == 0xFFFFFF)))){ _renderBitmap = _bitmap; _colorTransform = null; return; }; if (!_colorTransform){ _colorTransform = new ColorTransform(); }; _colorTransform.redMultiplier = _red; _colorTransform.greenMultiplier = _green; _colorTransform.blueMultiplier = _blue; _colorTransform.alphaMultiplier = _alpha; if (_alpha == 0){ _renderBitmap = null; return; }; updateRenderBitmap(); } public function get alpha():Number{ return (_alpha); } public function get color():uint{ return (_color); } public function get precision():Number{ return (_precision); } function clearFaceDictionary():void{ for each (_faceVO in _faceDictionary) { if (!_faceVO.cleared){ _faceVO.clear(); }; _faceVO.invalidated = true; }; } public function getPixel32(_arg1:Number, _arg2:Number):uint{ return (_bitmap.getPixel32((_arg1 * _bitmap.width), ((1 - _arg2) * _bitmap.height))); } public function get visible():Boolean{ return ((_alpha > 0)); } private function createVertexArray():void{ var _local1:Number = 100; while (_local1--) { svArray.push(new ScreenVertex()); }; } protected function getMapping(_arg1:DrawTriangle):Matrix{ return (((_arg1.texturemapping) || (_arg1.transformUV(this)))); } public function set alpha(_arg1:Number):void{ if (_arg1 > 1){ _arg1 = 1; }; if (_arg1 < 0){ _arg1 = 0; }; if (_alpha == _arg1){ return; }; _alpha = _arg1; _colorTransformDirty = true; } public function get blendMode():String{ return (_blendMode); } public function get width():Number{ return (_bitmap.width); } protected function updateRenderBitmap():void{ if (_colorTransform){ if (((!(_bitmap.transparent)) && (!((_alpha == 1))))){ _renderBitmap = new BitmapData(_bitmap.width, _bitmap.height, true); _renderBitmap.draw(_bitmap); } else { _renderBitmap = _bitmap.clone(); }; _renderBitmap.colorTransform(_renderBitmap.rect, _colorTransform); } else { _renderBitmap = _bitmap; }; } public function set color(_arg1:uint):void{ if (_color == _arg1){ return; }; _color = _arg1; _red = (((_color & 0xFF0000) >> 16) / 0xFF); _green = (((_color & 0xFF00) >> 8) / 0xFF); _blue = ((_color & 0xFF) / 0xFF); _colorTransformDirty = true; } } }//package away3d.materials
Section 88
//BitmapMaterialContainer (away3d.materials.BitmapMaterialContainer) package away3d.materials { import flash.display.*; import flash.geom.*; import flash.utils.*; import away3d.containers.*; import away3d.core.draw.*; import away3d.core.base.*; import away3d.core.utils.*; import away3d.core.*; public class BitmapMaterialContainer extends BitmapMaterial implements ITriangleMaterial, IUpdatingMaterial, ILayerMaterial { private var _cache:Boolean; private var _height:Number; private var _width:Number; private var _faceHeight:int; private var _material:ILayerMaterial; public var transparent:Boolean; private var _forceRender:Boolean; private var _faceWidth:int; public var materials:Array; private var _dt:DrawTriangle; private var _containerDictionary:Dictionary; private var _cacheDictionary:Dictionary; private var _containerVO:FaceVO; private var _face:Face; public function BitmapMaterialContainer(_arg1:int, _arg2:int, _arg3:Object=null){ _containerDictionary = new Dictionary(true); super(new BitmapData(_arg1, _arg2, true, 0xFFFFFF), _arg3); _width = _arg1; _height = _arg2; _bitmapRect = new Rectangle(0, 0, _width, _height); if (!materials){ materials = ini.getArray("materials"); }; transparent = ini.getBoolean("transparent", true); cache = ini.getBoolean("cache", true); } public function get cache():Boolean{ return (_cache); } public function update():void{ if (_cache){ _cacheDictionary = new Dictionary(true); }; } public function set cache(_arg1:Boolean):void{ _cache = _arg1; if (_arg1){ _cacheDictionary = new Dictionary(true); } else { _cacheDictionary = null; }; } override public function updateMaterial(_arg1:Object3D, _arg2:View3D):void{ if (_colorTransformDirty){ setColorTransform(); }; _blendModeDirty = false; for each (_material in materials) { if ((_material is IUpdatingMaterial)){ (_material as IUpdatingMaterial).updateMaterial(_arg1, _arg2); }; }; } override protected function getMapping(_arg1:DrawTriangle):Matrix{ _face = _arg1.face; _dt = _face._dt; if (((!(_cacheDictionary)) || (!(_cacheDictionary[_face])))){ _faceVO = _faceDictionary[_face]; if (!_faceVO){ _faceVO = (_faceDictionary[_face] = new FaceVO()); }; if (!_dt.texturemapping){ _face.bitmapRect = new Rectangle(int((_width * _face.minU)), int((_height * (1 - _face.maxV))), int(((_width * (_face.maxU - _face.minU)) + 2)), int(((_height * (_face.maxV - _face.minV)) + 2))); _faceWidth = _face.bitmapRect.width; _faceHeight = _face.bitmapRect.height; _dt.transformUV(this); _faceVO.resize(_faceWidth, _faceHeight, transparent); }; for each (_material in materials) { _faceVO = _material.renderFace(_face, _bitmapRect, _faceVO); }; _faceVO.updated = false; if (_cacheDictionary){ _cacheDictionary[_face] = _faceVO; }; }; if (!_arg1.texturemapping){ _arg1.transformUV(this); }; if (_cacheDictionary){ _renderBitmap = _cacheDictionary[_face].bitmap; } else { _renderBitmap = _faceVO.bitmap; }; return (_arg1.texturemapping); } override public function renderFace(_arg1:Face, _arg2:Rectangle, _arg3:FaceVO):FaceVO{ _faceVO = _faceDictionary[_arg1]; if (!_faceVO){ _faceVO = (_faceDictionary[_arg1] = new FaceVO()); }; _faceWidth = _arg1.bitmapRect.width; _faceHeight = _arg1.bitmapRect.height; _containerVO = _containerDictionary[_arg1]; if (!_containerVO){ _containerVO = (_containerDictionary[_arg1] = new FaceVO()); }; if (_arg3.resized){ _arg3.resized = false; _containerVO.resize(_faceWidth, _faceHeight, transparent); }; for each (_material in materials) { _containerVO = _material.renderFace(_face, _arg2, _containerVO); }; if (((_arg3.updated) || (_containerVO.updated))){ _arg3.updated = false; _containerVO.updated = false; _faceVO.invalidated = false; _faceVO.cleared = false; _faceVO.updated = true; _faceVO.bitmap = _arg3.bitmap.clone(); _faceVO.bitmap.lock(); _sourceVO = _faceVO; if ((((_blendMode == BlendMode.NORMAL)) && (!(_colorTransform)))){ _faceVO.bitmap.copyPixels(_containerVO.bitmap, _containerVO.bitmap.rect, _zeroPoint, null, null, true); } else { _faceVO.bitmap.draw(_containerVO.bitmap, null, _colorTransform, _blendMode); }; }; _containerVO.updated = false; return (_faceVO); } override public function renderLayer(_arg1:DrawTriangle, _arg2:Sprite, _arg3:int):void{ throw (new Error("Not implemented")); } override protected function updateRenderBitmap():void{ update(); } } }//package away3d.materials
Section 89
//CenterLightingMaterial (away3d.materials.CenterLightingMaterial) package away3d.materials { import flash.events.*; import flash.display.*; import away3d.containers.*; import away3d.core.draw.*; import away3d.core.render.*; import away3d.core.math.*; import away3d.core.base.*; import away3d.core.light.*; import away3d.core.utils.*; public class CenterLightingMaterial extends EventDispatcher implements ITriangleMaterial, IUpdatingMaterial { private var fy:Number; private var pb:Number; private var green:Number; private var nz:Number; private var ksr:Number; private var draw_fall_k:Number;// = 1 private var diff:Number; private var kdb:Number; protected var ini:Init; private var kdg:Number; public var ak:Number;// = 20 private var draw_reflect_k:Number;// = 1 private var v0p:Number; private var dfy:Number; private var dfz:Number; private var kdr:Number; private var _source:Mesh; private var dfx:Number; private var v0x:Number; private var v0y:Number; private var v0z:Number; private var draw_normal:Boolean;// = false private var ry:Number; private var rz:Number; private var sum:Number; private var rx:Number; public var diffuse_brightness:Number;// = 1 private var projection:Projection; private var v1p:Number; public var ambient_brightness:Number;// = 1 private var blue:Number; private var v1x:Number; private var v1y:Number; private var v1z:Number; private var ncx:Number; private var ncy:Number; private var ncz:Number; private var v2p:Number; private var cx:Number; var v0:ScreenVertex; var v1:ScreenVertex; private var v2x:Number; private var v2y:Number; private var v2z:Number; private var df:Number; var v2:ScreenVertex; private var cz:Number; private var _diffuseTransform:Matrix3D; private var cy:Number; private var point:PointLight; private var red:Number; private var graphics:Graphics; var session:AbstractRenderSession; private var global:AmbientLight; private var fade:Number; private var amb:Number; private var ffy:Number; private var spec:Number; private var nf:Number; private var ffz:Number; private var draw_reflect:Boolean;// = false private var draw_fall:Boolean;// = false private var rfx:Number; private var rfy:Number; private var rfz:Number; private var ffx:Number; private var nx:Number; private var d1x:Number; private var d1y:Number; private var d1z:Number; private var kag:Number; private var ny:Number; private var zoom:Number; private var kar:Number; private var focus:Number; private var fx:Number; private var fz:Number; public var specular_brightness:Number;// = 1 private var directional:DirectionalLight; private var c0x:Number; private var c0y:Number; private var c0z:Number; private var kab:Number; private var pdd:Number; private var pa:Number; private var d2y:Number; private var pc:Number; private var d2x:Number; private var ksb:Number; private var d2z:Number; private var ksg:Number; public function CenterLightingMaterial(_arg1:Object=null){ ini = Init.parse(_arg1); ak = ini.getNumber("ak", 20); } public function updateMaterial(_arg1:Object3D, _arg2:View3D):void{ for each (directional in _arg1.session.lightarray.directionals) { if (((!(directional.diffuseTransform[_arg1])) || (_arg1.sceneTransformed))){ directional.setDiffuseTransform(_arg1); }; }; } protected function renderTri(_arg1:DrawTriangle, _arg2:AbstractRenderSession, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number):void{ throw (new Error("Not implemented")); } public function get visible():Boolean{ throw (new Error("Not implemented")); } public function renderTriangle(_arg1:DrawTriangle):void{ session = _arg1.source.session; v0 = _arg1.v0; v1 = _arg1.v1; v2 = _arg1.v2; projection = _arg1.projection; focus = projection.focus; zoom = projection.zoom; v0z = v0.z; v0p = ((1 + (v0z / focus)) / zoom); v0x = (v0.x * v0p); v0y = (v0.y * v0p); v1z = v1.z; v1p = ((1 + (v1z / focus)) / zoom); v1x = (v1.x * v1p); v1y = (v1.y * v1p); v2z = v2.z; v2p = ((1 + (v2z / focus)) / zoom); v2x = (v2.x * v2p); v2y = (v2.y * v2p); d1x = (v1x - v0x); d1y = (v1y - v0y); d1z = (v1z - v0z); d2x = (v2x - v0x); d2y = (v2y - v0y); d2z = (v2z - v0z); pa = ((d1y * d2z) - (d1z * d2y)); pb = ((d1z * d2x) - (d1x * d2z)); pc = ((d1x * d2y) - (d1y * d2x)); pdd = Math.sqrt((((pa * pa) + (pb * pb)) + (pc * pc))); pa = (pa / pdd); pb = (pb / pdd); pc = (pc / pdd); c0x = (((v0x + v1x) + v2x) / 3); c0y = (((v0y + v1y) + v2y) / 3); c0z = (((v0z + v1z) + v2z) / 3); kar = (kag = (kab = (kdr = (kdg = (kdb = (ksr = (ksg = (ksb = 0)))))))); _source = (_arg1.source as Mesh); for each (directional in session.lightarray.directionals) { _diffuseTransform = directional.diffuseTransform[_source]; red = directional.red; green = directional.green; blue = directional.blue; dfx = _diffuseTransform.szx; dfy = _diffuseTransform.szy; dfz = _diffuseTransform.szz; nx = _arg1.face.normal.x; ny = _arg1.face.normal.y; nz = _arg1.face.normal.z; amb = (directional.ambient * ambient_brightness); kar = (kar + (red * amb)); kag = (kag + (green * amb)); kab = (kab + (blue * amb)); nf = (((dfx * nx) + (dfy * ny)) + (dfz * nz)); if (nf < 0){ } else { diff = ((directional.diffuse * nf) * diffuse_brightness); kdr = (kdr + (red * diff)); kdg = (kdg + (green * diff)); kdb = (kdb + (blue * diff)); rfz = (dfz - ((2 * nf) * nz)); if (rfz < 0){ } else { rfx = (dfx - ((2 * nf) * nx)); rfy = (dfy - ((2 * nf) * ny)); spec = ((directional.specular * Math.pow(rfz, ak)) * specular_brightness); ksr = (ksr + (red * spec)); ksg = (ksg + (green * spec)); ksb = (ksb + (blue * spec)); }; }; }; for each (point in session.lightarray.points) { red = point.red; green = point.green; blue = point.blue; dfx = (point.x - c0x); dfy = (point.y - c0y); dfz = (point.z - c0z); df = Math.sqrt((((dfx * dfx) + (dfy * dfy)) + (dfz * dfz))); dfx = (dfx / df); dfy = (dfy / df); dfz = (dfz / df); fade = ((1 / df) / df); amb = ((point.ambient * fade) * ambient_brightness); kar = (kar + (red * amb)); kag = (kag + (green * amb)); kab = (kab + (blue * amb)); nf = (((dfx * pa) + (dfy * pb)) + (dfz * pc)); if (nf < 0){ } else { diff = (((point.diffuse * fade) * nf) * diffuse_brightness); kdr = (kdr + (red * diff)); kdg = (kdg + (green * diff)); kdb = (kdb + (blue * diff)); rfz = (dfz - ((2 * nf) * pc)); if (rfz < 0){ } else { rfx = (dfx - ((2 * nf) * pa)); rfy = (dfy - ((2 * nf) * pb)); spec = (((point.specular * fade) * Math.pow(rfz, ak)) * specular_brightness); ksr = (ksr + (red * spec)); ksg = (ksg + (green * spec)); ksb = (ksb + (blue * spec)); }; }; }; renderTri(_arg1, session, kar, kag, kab, kdr, kdg, kdb, ksr, ksg, ksb); if (((((draw_fall) || (draw_reflect))) || (draw_normal))){ graphics = session.graphics; cz = c0z; cx = ((c0x * zoom) / (1 + (cz / focus))); cy = ((c0y * zoom) / (1 + (cz / focus))); if (draw_normal){ ncz = (c0z + (30 * pc)); ncx = ((((c0x + (30 * pa)) * zoom) * focus) / (focus + ncz)); ncy = ((((c0y + (30 * pb)) * zoom) * focus) / (focus + ncz)); graphics.lineStyle(1, 0, 1); graphics.moveTo(cx, cy); graphics.lineTo(ncx, ncy); graphics.moveTo(cx, cy); graphics.drawCircle(cx, cy, 2); }; if (((draw_fall) || (draw_reflect))){ for each (point in session.lightarray.points) { red = point.red; green = point.green; blue = point.blue; sum = (((red + green) + blue) / 0xFF); red = (red / sum); green = (green / sum); blue = (blue / sum); dfx = (point.x - c0x); dfy = (point.y - c0y); dfz = (point.z - c0z); df = Math.sqrt((((dfx * dfx) + (dfy * dfy)) + (dfz * dfz))); dfx = (dfx / df); dfy = (dfy / df); dfz = (dfz / df); nf = (((dfx * pa) + (dfy * pb)) + (dfz * pc)); if (nf < 0){ } else { if (draw_fall){ ffz = (c0z + ((30 * dfz) * (1 - draw_fall_k))); ffx = ((((c0x + ((30 * dfx) * (1 - draw_fall_k))) * zoom) * focus) / (focus + ffz)); ffy = ((((c0y + ((30 * dfy) * (1 - draw_fall_k))) * zoom) * focus) / (focus + ffz)); fz = (c0z + (30 * dfz)); fx = ((((c0x + (30 * dfx)) * zoom) * focus) / (focus + fz)); fy = ((((c0y + (30 * dfy)) * zoom) * focus) / (focus + fz)); graphics.lineStyle(1, (((int(red) * 65536) + (int(green) * 0x0100)) + int(blue)), 1); graphics.moveTo(ffx, ffy); graphics.lineTo(fx, fy); graphics.moveTo(ffx, ffy); }; if (draw_reflect){ rfx = (dfx - ((2 * nf) * pa)); rfy = (dfy - ((2 * nf) * pb)); rfz = (dfz - ((2 * nf) * pc)); rz = (c0z - ((30 * rfz) * draw_reflect_k)); rx = ((((c0x - ((30 * rfx) * draw_reflect_k)) * zoom) * focus) / (focus + rz)); ry = ((((c0y - ((30 * rfy) * draw_reflect_k)) * zoom) * focus) / (focus + rz)); graphics.lineStyle(1, (((int((red * 0.5)) * 65536) + (int((green * 0.5)) * 0x0100)) + int((blue * 0.5))), 1); graphics.moveTo(cx, cy); graphics.lineTo(rx, ry); graphics.moveTo(cx, cy); }; }; }; }; }; } } }//package away3d.materials
Section 90
//ColorMaterial (away3d.materials.ColorMaterial) package away3d.materials { import away3d.core.draw.*; import away3d.core.utils.*; public class ColorMaterial implements ITriangleMaterial, IFogMaterial { public var color:uint; protected var ini:Init; private var _alpha:Number; public function ColorMaterial(_arg1=null, _arg2:Object=null){ if (_arg1 == null){ _arg1 = "random"; }; this.color = Cast.trycolor(_arg1); ini = Init.parse(_arg2); _alpha = ini.getNumber("alpha", 1, {min:0, max:1}); } public function set alpha(_arg1:Number):void{ _alpha = _arg1; } public function renderFog(_arg1:DrawFog):void{ _arg1.source.session.renderFogColor(color, _alpha); } public function get visible():Boolean{ return ((alpha > 0)); } public function renderTriangle(_arg1:DrawTriangle):void{ _arg1.source.session.renderTriangleColor(color, _alpha, _arg1.v0, _arg1.v1, _arg1.v2); } public function clone():IFogMaterial{ return (new ColorMaterial(color, {alpha:alpha})); } public function get alpha():Number{ return (_alpha); } } }//package away3d.materials
Section 91
//IFogMaterial (away3d.materials.IFogMaterial) package away3d.materials { import away3d.core.draw.*; public interface IFogMaterial extends ITriangleMaterial { function renderFog(_arg1:DrawFog):void; function set alpha(_arg1:Number):void; function clone():IFogMaterial; function get alpha():Number; } }//package away3d.materials
Section 92
//ILayerMaterial (away3d.materials.ILayerMaterial) package away3d.materials { import flash.display.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.base.*; import away3d.core.utils.*; public interface ILayerMaterial extends IMaterial { function renderLayer(_arg1:DrawTriangle, _arg2:Sprite, _arg3:int):void; function renderFace(_arg1:Face, _arg2:Rectangle, _arg3:FaceVO):FaceVO; } }//package away3d.materials
Section 93
//IMaterial (away3d.materials.IMaterial) package away3d.materials { public interface IMaterial { function get visible():Boolean; } }//package away3d.materials
Section 94
//ISegmentMaterial (away3d.materials.ISegmentMaterial) package away3d.materials { import away3d.core.draw.*; public interface ISegmentMaterial extends IMaterial { function renderSegment(_arg1:DrawSegment):void; } }//package away3d.materials
Section 95
//ITriangleMaterial (away3d.materials.ITriangleMaterial) package away3d.materials { import away3d.core.draw.*; public interface ITriangleMaterial extends IMaterial { function renderTriangle(_arg1:DrawTriangle):void; } }//package away3d.materials
Section 96
//IUpdatingMaterial (away3d.materials.IUpdatingMaterial) package away3d.materials { import away3d.containers.*; import away3d.core.base.*; public interface IUpdatingMaterial { function updateMaterial(_arg1:Object3D, _arg2:View3D):void; } }//package away3d.materials
Section 97
//IUVMaterial (away3d.materials.IUVMaterial) package away3d.materials { import flash.display.*; public interface IUVMaterial extends IMaterial { function addOnResize(_arg1:Function):void; function getPixel32(_arg1:Number, _arg2:Number):uint; function removeOnResize(_arg1:Function):void; function get width():Number; function get height():Number; function get bitmap():BitmapData; } }//package away3d.materials
Section 98
//MovieMaterial (away3d.materials.MovieMaterial) package away3d.materials { import flash.display.*; import flash.geom.*; import away3d.containers.*; import away3d.events.*; import away3d.core.base.*; import away3d.core.utils.*; public class MovieMaterial extends TransformBitmapMaterial implements ITriangleMaterial, IUVMaterial { private var _lastsession:int; public var movie:Sprite; public var transparent:Boolean; public var autoUpdate:Boolean; public var interactive:Boolean; private var _bMode:String; private var _colTransform:ColorTransform; private var t:Matrix; private var x:Number; private var y:Number; public function MovieMaterial(_arg1:Sprite, _arg2:Object=null){ this.movie = _arg1; ini = Init.parse(_arg2); transparent = ini.getBoolean("transparent", true); autoUpdate = ini.getBoolean("autoUpdate", true); interactive = ini.getBoolean("interactive", false); _bitmap = new BitmapData(_arg1.width, _arg1.height, transparent, 0); super(_bitmap, ini); } override public function get width():Number{ return (_renderBitmap.width); } public function update():void{ if (transparent){ _renderBitmap.fillRect(_renderBitmap.rect, 0); }; if (((!((_alpha == 1))) || (!((_color == 0xFFFFFF))))){ _colTransform = _colorTransform; } else { _colTransform = movie.transform.colorTransform; }; if (_blendMode != BlendMode.NORMAL){ _bMode = _blendMode; } else { _bMode = movie.blendMode; }; _renderBitmap.draw(movie, new Matrix(movie.scaleX, 0, 0, movie.scaleY), _colTransform, _bMode, _renderBitmap.rect); } override protected function updateRenderBitmap():void{ } override public function updateMaterial(_arg1:Object3D, _arg2:View3D):void{ super.updateMaterial(_arg1, _arg2); if (autoUpdate){ update(); }; _session = _arg1.session; if (interactive){ if (!_session.view._interactiveLayer.contains(movie)){ _session.view._interactiveLayer.addChild(movie); resetInteractiveLayer(); _arg1.addOnMouseOver(onMouseOver); _arg1.addOnMouseOut(onMouseOut); }; } else { if (_session.view._interactiveLayer.contains(movie)){ _session.view._interactiveLayer.removeChild(movie); _arg1.removeOnMouseOver(onMouseOver); _arg1.removeOnMouseOut(onMouseOut); }; }; } override public function get height():Number{ return (_renderBitmap.height); } private function onMouseOut(_arg1:MouseEvent3D):void{ if (_arg1.material == this){ _arg1.object.removeOnMouseMove(onMouseMove); resetInteractiveLayer(); }; } private function onMouseMove(_arg1:MouseEvent3D):void{ x = (_arg1.uv.u * _renderBitmap.width); y = ((1 - _arg1.uv.v) * _renderBitmap.height); if (_transform){ t = _transform.clone(); t.invert(); movie.x = (((_arg1.screenX - (x * t.a)) - (y * t.c)) - t.tx); movie.y = (((_arg1.screenY - (x * t.b)) - (y * t.d)) - t.ty); } else { movie.x = (_arg1.screenX - x); movie.y = (_arg1.screenY - y); }; } private function onMouseOver(_arg1:MouseEvent3D):void{ if (_arg1.material == this){ _arg1.object.addOnMouseMove(onMouseMove); onMouseMove(_arg1); }; } private function resetInteractiveLayer():void{ movie.x = -10000; movie.y = -10000; } } }//package away3d.materials
Section 99
//ShadingColorMaterial (away3d.materials.ShadingColorMaterial) package away3d.materials { import away3d.core.draw.*; import away3d.core.render.*; import away3d.core.utils.*; public class ShadingColorMaterial extends CenterLightingMaterial { private var fg:int; public var specular:int; public var cache:Boolean; private var fr:int; private var fb:int; public var ambient:int; public var alpha:Number; public var diffuse:int; private var sfb:int; private var sfg:int; private var sfr:int; public function ShadingColorMaterial(_arg1=null, _arg2:Object=null){ if (_arg1 == null){ _arg1 = "random"; }; _arg1 = Cast.trycolor(_arg1); super(_arg2); ambient = ini.getColor("ambient", _arg1); diffuse = ini.getColor("diffuse", _arg1); specular = ini.getColor("specular", _arg1); alpha = ini.getNumber("alpha", 1); cache = ini.getBoolean("cache", false); } override public function get visible():Boolean{ return (true); } override protected function renderTri(_arg1:DrawTriangle, _arg2:AbstractRenderSession, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number):void{ fr = int((((((ambient & 0xFF0000) * _arg3) + ((diffuse & 0xFF0000) * _arg6)) + ((specular & 0xFF0000) * _arg9)) >> 16)); fg = int((((((ambient & 0xFF00) * _arg4) + ((diffuse & 0xFF00) * _arg7)) + ((specular & 0xFF00) * _arg10)) >> 8)); fb = int(((((ambient & 0xFF) * _arg5) + ((diffuse & 0xFF) * _arg8)) + ((specular & 0xFF) * _arg11))); if (fr > 0xFF){ fr = 0xFF; }; if (fg > 0xFF){ fg = 0xFF; }; if (fb > 0xFF){ fb = 0xFF; }; _arg2.renderTriangleColor((((fr << 16) | (fg << 8)) | fb), alpha, _arg1.v0, _arg1.v1, _arg1.v2); if (cache){ if (_arg1.face != null){ sfr = int(((((ambient & 0xFF0000) * _arg3) + ((diffuse & 0xFF0000) * _arg6)) >> 16)); sfg = int(((((ambient & 0xFF00) * _arg4) + ((diffuse & 0xFF00) * _arg7)) >> 8)); sfb = int((((ambient & 0xFF) * _arg5) + ((diffuse & 0xFF) * _arg8))); if (sfr > 0xFF){ sfr = 0xFF; }; if (sfg > 0xFF){ sfg = 0xFF; }; if (sfb > 0xFF){ sfb = 0xFF; }; _arg1.face.material = new ColorMaterial((((sfr << 16) | (sfg << 8)) | sfb)); }; }; } } }//package away3d.materials
Section 100
//TransformBitmapMaterial (away3d.materials.TransformBitmapMaterial) package away3d.materials { import flash.display.*; import flash.geom.*; import away3d.containers.*; import away3d.core.draw.*; import away3d.core.math.*; import away3d.core.base.*; import away3d.core.utils.*; public class TransformBitmapMaterial extends BitmapMaterial implements ITriangleMaterial, IUVMaterial { private var _u0:Number; private var _u1:Number; private var _invtexturemapping:Matrix; private var _u2:Number; private var line:Point; private var _v0:Number; private var _v1:Number; private var _v2:Number; private var v0x:Number; private var v0y:Number; private var v0z:Number; private var overlap:Boolean; private var dot:Number; private var normalR:Number3D; private var face:Face; private var v1y:Number; private var v1z:Number; private var v1x:Number; private var h:Number; private var i:String; private var flag:Boolean; private var _scaleX:Number;// = 1 private var _scaleY:Number;// = 1 private var mPoint2:Point; private var mPoint3:Point; private var mPoint4:Point; private var t:Matrix; private var _throughProjection:Boolean; private var w:Number; private var x:Number; private var y:Number; private var v0:Number3D; private var v1:Number3D; private var v2y:Number; private var v2z:Number; private var v2x:Number; private var _projectionDirty:Boolean; private var mapa:Number; private var mapb:Number; private var mapc:Number; private var mapd:Number; private var v2:Number3D; private var mPoint1:Point; private var point:Point; private var point1:Point; private var point3:Point; private var fPoint1:Point; private var fPoint2:Point; private var DOWN:Number3D; private var fPoint4:Point; private var zero:Number; private var fPoint3:Point; private var _globalProjection:Boolean; private var sign:Number; private var point2:Point; private var _N:Number3D; private var _projectionVector:Number3D; private var _M:Number3D; private var _rotation:Number;// = 0 private var maptx:Number; private var mapty:Number; private var _transformDirty:Boolean; private var _offsetX:Number;// = 0 private var _offsetY:Number;// = 0 var _transform:Matrix; private var RIGHT:Number3D; public function TransformBitmapMaterial(_arg1:BitmapData, _arg2:Object=null){ _transform = new Matrix(); _N = new Number3D(); _M = new Number3D(); DOWN = new Number3D(0, -1, 0); RIGHT = new Number3D(1, 0, 0); normalR = new Number3D(); v0 = new Number3D(); v1 = new Number3D(); v2 = new Number3D(); fPoint1 = new Point(); fPoint2 = new Point(); fPoint3 = new Point(); fPoint4 = new Point(); mPoint1 = new Point(); mPoint2 = new Point(); mPoint3 = new Point(); mPoint4 = new Point(); line = new Point(); super(_arg1, _arg2); transform = (ini.getObject("transform", Matrix) as Matrix); scaleX = ini.getNumber("scaleX", _scaleX); scaleY = ini.getNumber("scaleY", _scaleY); offsetX = ini.getNumber("offsetX", _offsetX); offsetY = ini.getNumber("offsetY", _offsetY); rotation = ini.getNumber("rotation", _rotation); projectionVector = (ini.getObject("projectionVector", Number3D) as Number3D); throughProjection = ini.getBoolean("throughProjection", true); globalProjection = ini.getBoolean("globalProjection", false); } public function set throughProjection(_arg1:Boolean):void{ _throughProjection = _arg1; _projectionDirty = true; } private function findSeparatingAxis(_arg1:Array, _arg2:Array):Boolean{ if (checkEdge(_arg1, _arg2)){ return (true); }; if (checkEdge(_arg2, _arg1)){ return (true); }; return (false); } override public function renderFace(_arg1:Face, _arg2:Rectangle, _arg3:FaceVO):FaceVO{ if (_transform){ _mapping = _transform.clone(); } else { _mapping = new Matrix(); }; if (!_projectionVector){ renderSource(_arg1.parent, _arg2, _mapping); }; _faceVO = _faceDictionary[_arg1]; if (!_faceVO){ _faceVO = (_faceDictionary[_arg1] = new FaceVO()); }; if (_arg3.resized){ _arg3.resized = false; _faceVO.resized = true; }; if (((_arg3.updated) || (_faceVO.invalidated))){ _arg3.updated = false; _bitmapRect = _arg1.bitmapRect; if (_faceVO.invalidated){ _faceVO.invalidated = false; } else { _faceVO.updated = true; }; _faceVO.bitmap = _arg3.bitmap; if (_projectionVector){ _invtexturemapping = _arg1._dt.invtexturemapping; _mapping.concat(projectUV(_arg1._dt)); _mapping.concat(_invtexturemapping); if (((((throughProjection) || ((_arg1.normal.dot(_projectionVector) >= 0)))) && (((repeat) || (!(findSeparatingAxis(getFacePoints(_invtexturemapping), getMappingPoints(_mapping)))))))){ if (_faceVO.cleared){ _faceVO.bitmap = _arg3.bitmap.clone(); }; _faceVO.cleared = false; _faceVO.updated = true; _graphics = _s.graphics; _graphics.clear(); _graphics.beginBitmapFill(_bitmap, _mapping, repeat, smooth); _graphics.drawRect(0, 0, _bitmapRect.width, _bitmapRect.height); _graphics.endFill(); _faceVO.bitmap.draw(_s, null, _colorTransform, _blendMode, _faceVO.bitmap.rect); }; } else { if (((repeat) && (!(findSeparatingAxis(getContainerPoints(_arg2), getMappingPoints(_mapping)))))){ _faceVO.cleared = false; _faceVO.updated = true; _faceVO.bitmap.copyPixels(_sourceVO.bitmap, _bitmapRect, _zeroPoint, null, null, true); }; }; }; return (_faceVO); } public function set rotation(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(rotation)")); }; if (_arg1 == Infinity){ Debug.warning("rotation == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("rotation == -Infinity"); }; _rotation = _arg1; _transformDirty = true; } override public function updateMaterial(_arg1:Object3D, _arg2:View3D):void{ _graphics = null; clearShapeDictionary(); if (((((((_transformDirty) || (_projectionDirty))) || (_colorTransformDirty))) || (_blendModeDirty))){ clearFaceDictionary(); }; if (_colorTransformDirty){ setColorTransform(); }; if (_transformDirty){ updateTransform(); }; _projectionDirty = false; _blendModeDirty = false; } public function get throughProjection():Boolean{ return (_throughProjection); } public function get offsetY():Number{ return (_offsetY); } public function get offsetX():Number{ return (_offsetX); } override public function getPixel32(_arg1:Number, _arg2:Number):uint{ x = (_arg1 * _bitmap.width); y = ((1 - _arg2) * _bitmap.height); if (_transform){ t = _transform.clone(); t.invert(); return (_bitmap.getPixel32((((x * t.a) + (y * t.c)) + t.tx), (((x * t.b) + (y * t.d)) + t.ty))); }; return (_bitmap.getPixel32(x, y)); } public function set offsetX(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(offsetX)")); }; if (_arg1 == Infinity){ Debug.warning("offsetX == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("offsetX == -Infinity"); }; _offsetX = _arg1; _transformDirty = true; } public function set offsetY(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(offsetY)")); }; if (_arg1 == Infinity){ Debug.warning("offsetY == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("offsetY == -Infinity"); }; _offsetY = _arg1; _transformDirty = true; } public function get scaleY():Number{ return (_scaleY); } public function get scaleX():Number{ return (_scaleX); } public function get globalProjection():Boolean{ return (_globalProjection); } public function get projectionVector():Number3D{ return (_projectionVector); } public function get transform():Matrix{ return (_transform); } private function projectUV(_arg1:DrawTriangle):Matrix{ face = _arg1.face; if (globalProjection){ if (_arg1.backface){ v0.transform(face.v0.position, _arg1.source.sceneTransform); v2.transform(face.v1.position, _arg1.source.sceneTransform); v1.transform(face.v2.position, _arg1.source.sceneTransform); } else { v0.transform(face.v0.position, _arg1.source.sceneTransform); v1.transform(face.v1.position, _arg1.source.sceneTransform); v2.transform(face.v2.position, _arg1.source.sceneTransform); }; } else { if (_arg1.backface){ v0 = face.v0.position; v2 = face.v1.position; v1 = face.v2.position; } else { v0 = face.v0.position; v1 = face.v1.position; v2 = face.v2.position; }; }; v0x = v0.x; v0y = v0.y; v0z = v0.z; v1x = v1.x; v1y = v1.y; v1z = v1.z; v2x = v2.x; v2y = v2.y; v2z = v2.z; _u0 = (((v0x * _N.x) + (v0y * _N.y)) + (v0z * _N.z)); _u1 = (((v1x * _N.x) + (v1y * _N.y)) + (v1z * _N.z)); _u2 = (((v2x * _N.x) + (v2y * _N.y)) + (v2z * _N.z)); _v0 = (((v0x * _M.x) + (v0y * _M.y)) + (v0z * _M.z)); _v1 = (((v1x * _M.x) + (v1y * _M.y)) + (v1z * _M.z)); _v2 = (((v2x * _M.x) + (v2y * _M.y)) + (v2z * _M.z)); if ((((((_u0 == _u1)) && ((_v0 == _v1)))) || ((((_u0 == _u2)) && ((_v0 == _v2)))))){ if (_u0 > 0.05){ _u0 = (_u0 - 0.05); } else { _u0 = (_u0 + 0.05); }; if (_v0 > 0.07){ _v0 = (_v0 - 0.07); } else { _v0 = (_v0 + 0.07); }; }; if ((((_u2 == _u1)) && ((_v2 == _v1)))){ if (_u2 > 0.04){ _u2 = (_u2 - 0.04); } else { _u2 = (_u2 + 0.04); }; if (_v2 > 0.06){ _v2 = (_v2 - 0.06); } else { _v2 = (_v2 + 0.06); }; }; t = new Matrix((_u1 - _u0), (_v1 - _v0), (_u2 - _u0), (_v2 - _v0), _u0, _v0); t.invert(); return (t); } private function getContainerPoints(_arg1:Rectangle):Array{ return ([_arg1.topLeft, new Point(_arg1.top, _arg1.right), _arg1.bottomRight, new Point(_arg1.bottom, _arg1.left)]); } override protected function getMapping(_arg1:DrawTriangle):Matrix{ _faceVO = _faceDictionary[(face = _arg1.face)]; if (!_faceVO){ _faceVO = (_faceDictionary[face] = new FaceVO()); }; if (((((_faceVO.invalidated) || (!(_arg1.texturemapping)))) || (!((_faceVO.backface == _arg1.backface))))){ _faceVO.invalidated = false; _faceVO.backface = _arg1.backface; if (projectionVector){ _faceVO.mapping = projectUV(_arg1); } else { if (!_arg1.texturemapping){ _faceVO.mapping = _arg1.transformUV(this); } else { _faceVO.mapping = _arg1.texturemapping; }; }; if (_transform){ _mapping = _transform.clone(); _mapping.concat(_faceVO.mapping); return ((_faceVO.mapping = _mapping)); }; }; return (_faceVO.mapping); } private function getMappingPoints(_arg1:Matrix):Array{ mapa = (_arg1.a * width); mapb = (_arg1.b * height); mapc = (_arg1.c * width); mapd = (_arg1.d * height); maptx = _arg1.tx; mapty = _arg1.ty; mPoint1.x = maptx; mPoint1.y = mapty; mPoint2.x = (maptx + mapc); mPoint2.y = (mapty + mapd); mPoint3.x = ((maptx + mapa) + mapc); mPoint3.y = ((mapty + mapb) + mapd); mPoint4.x = (maptx + mapa); mPoint4.y = (mapty + mapb); return ([mPoint1, mPoint2, mPoint3, mPoint4]); } private function getFacePoints(_arg1:Matrix):Array{ fPoint1.x = (_u0 = _arg1.tx); fPoint2.x = (_arg1.a + _u0); fPoint3.x = (_arg1.c + _u0); fPoint1.y = (_v0 = _arg1.ty); fPoint2.y = (_arg1.b + _v0); fPoint3.y = (_arg1.d + _v0); return ([fPoint1, fPoint2, fPoint3]); } public function get rotation():Number{ return (_rotation); } public function set globalProjection(_arg1:Boolean):void{ _globalProjection = _arg1; _projectionDirty = true; } public function set scaleY(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(scaleY)")); }; if (_arg1 == Infinity){ Debug.warning("scaleY == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("scaleY == -Infinity"); }; if (_arg1 == 0){ Debug.warning("scaleY == 0"); }; _scaleY = _arg1; _transformDirty = true; } public function set scaleX(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(scaleX)")); }; if (_arg1 == Infinity){ Debug.warning("scaleX == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("scaleX == -Infinity"); }; if (_arg1 == 0){ Debug.warning("scaleX == 0"); }; _scaleX = _arg1; _transformDirty = true; } private function updateTransform():void{ if ((((((((((_scaleX == 1)) && ((_scaleY == 1)))) && ((_offsetX == 0)))) && ((_offsetY == 0)))) && ((_rotation == 0)))){ _transform = null; } else { _transform = new Matrix(); _transform.scale(_scaleX, _scaleY); _transform.rotate(_rotation); _transform.translate(_offsetX, _offsetY); }; _transformDirty = false; } override public function renderTriangle(_arg1:DrawTriangle):void{ if (((_projectionVector) && (!(throughProjection)))){ if (globalProjection){ normalR.rotate(_arg1.face.normal, _arg1.source.sceneTransform); if (normalR.dot(_projectionVector) < 0){ return; }; } else { if (_arg1.face.normal.dot(_projectionVector) < 0){ return; }; }; }; super.renderTriangle(_arg1); } public function set transform(_arg1:Matrix):void{ _transform = _arg1; if (_transform){ _rotation = Math.atan2(_transform.b, _transform.a); _scaleX = (_transform.a / Math.cos(_rotation)); _scaleY = (_transform.d / Math.cos(_rotation)); _offsetX = _transform.tx; _offsetY = _transform.ty; } else { _scaleX = (_scaleY = 1); _offsetX = (_offsetY = (_rotation = 0)); }; clearFaceDictionary(); } public function set projectionVector(_arg1:Number3D):void{ _projectionVector = _arg1; if (_projectionVector){ _N.cross(_projectionVector, DOWN); if (!_N.modulo){ _N = RIGHT; }; _M.cross(_N, _projectionVector); _N.cross(_M, _projectionVector); _N.normalize(); _M.normalize(); }; _projectionDirty = true; } private function checkEdge(_arg1:Array, _arg2:Array):Boolean{ for (i in _arg1) { point2 = _arg1[i]; if (int(i) == 0){ point1 = _arg1[(_arg1.length - 1)]; point3 = _arg1[(_arg1.length - 2)]; } else { point1 = _arg1[(int(i) - 1)]; if (int(i) == 1){ point3 = _arg1[(_arg1.length - 1)]; } else { point3 = _arg1[(int(i) - 2)]; }; }; line.x = (point2.y - point1.y); line.y = (point1.x - point2.x); zero = ((point1.x * line.x) + (point1.y * line.y)); sign = ((zero - (point3.x * line.x)) - (point3.y * line.y)); flag = true; for each (point in _arg2) { dot = ((point.x * line.x) + (point.y * line.y)); if ((zero * sign) > (dot * sign)){ flag = false; break; }; }; if (flag){ return (true); }; }; return (false); } } }//package away3d.materials
Section 101
//WhiteShadingBitmapMaterial (away3d.materials.WhiteShadingBitmapMaterial) package away3d.materials { import flash.display.*; import flash.geom.*; import flash.utils.*; import away3d.core.draw.*; import away3d.core.render.*; import away3d.events.*; import away3d.core.utils.*; import flash.filters.*; public class WhiteShadingBitmapMaterial extends CenterLightingMaterial implements IUVMaterial { private var colorTransform:ColorMatrixFilter; private var step:int;// = 1 private var _bitmap:BitmapData; private var br:Number; private var cache:Dictionary; private var blackrender:Boolean; public var repeat:Boolean; private var mapping:Matrix; private var bitmapPoint:Point; private var whitek:Number;// = 0.2 public var smooth:Boolean; private var whiterender:Boolean; public function WhiteShadingBitmapMaterial(_arg1:BitmapData, _arg2:Object=null){ bitmapPoint = new Point(0, 0); colorTransform = new ColorMatrixFilter(); _bitmap = _arg1; super(_arg2); smooth = ini.getBoolean("smooth", false); repeat = ini.getBoolean("repeat", false); if (!CacheStore.whiteShadingCache[_bitmap]){ CacheStore.whiteShadingCache[_bitmap] = new Dictionary(true); }; cache = CacheStore.whiteShadingCache[_bitmap]; } public function get width():Number{ return (_bitmap.width); } public function removeOnResize(_arg1:Function):void{ removeEventListener(MaterialEvent.RESIZED, _arg1, false); } public function doubleStepTo(_arg1:int):void{ if (step < _arg1){ step = (step * 2); }; } public function get height():Number{ return (_bitmap.height); } public function getPixel32(_arg1:Number, _arg2:Number):uint{ return (_bitmap.getPixel32((_arg1 * _bitmap.width), ((1 - _arg2) * _bitmap.height))); } private function ladder(_arg1:Number):Number{ if (_arg1 < (1 / 0xFF)){ return (0); }; if (_arg1 > 0xFF){ _arg1 = 0xFF; }; return (Math.exp((Math.round((Math.log(_arg1) * step)) / step))); } public function get bitmap():BitmapData{ return (_bitmap); } override public function get visible():Boolean{ return (true); } public function addOnResize(_arg1:Function):void{ addEventListener(MaterialEvent.RESIZED, _arg1, false, 0, true); } override protected function renderTri(_arg1:DrawTriangle, _arg2:AbstractRenderSession, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number):void{ var _local12:Number; var _local13:BitmapData; br = (((((((((_arg3 + _arg4) + _arg5) + _arg6) + _arg7) + _arg8) + _arg9) + _arg10) + _arg11) / (0xFF * 3)); if (!(mapping = _arg1.texturemapping)){ mapping = _arg1.transformUV(this); }; v0 = _arg1.v0; v1 = _arg1.v1; v2 = _arg1.v2; if ((((br < 1)) && (((blackrender) || ((((step < 16)) && (!(_bitmap.transparent)))))))){ _arg2.renderTriangleBitmap(_bitmap, mapping, v0, v1, v2, smooth, repeat); _arg2.renderTriangleColor(0, (1 - br), v0, v1, v2); } else { if ((((br > 1)) && (whiterender))){ _arg2.renderTriangleBitmap(_bitmap, mapping, v0, v1, v2, smooth, repeat); _arg2.renderTriangleColor(0xFFFFFF, ((br - 1) * whitek), v0, v1, v2); } else { if (step < 64){ if (Math.random() < 0.01){ doubleStepTo(64); }; }; _local12 = ladder(br); _local13 = cache[_local12]; if (_local13 == null){ _local13 = new BitmapData(_bitmap.width, _bitmap.height, true, 0); colorTransform.matrix = [_local12, 0, 0, 0, 0, 0, _local12, 0, 0, 0, 0, 0, _local12, 0, 0, 0, 0, 0, 1, 0]; _local13.applyFilter(_bitmap, _local13.rect, bitmapPoint, colorTransform); cache[_local12] = _local13; }; _arg2.renderTriangleBitmap(_local13, mapping, v0, v1, v2, smooth, repeat); }; }; } } }//package away3d.materials
Section 102
//WireColorMaterial (away3d.materials.WireColorMaterial) package away3d.materials { import away3d.core.draw.*; import away3d.core.utils.*; public class WireColorMaterial implements ITriangleMaterial { public var color:int; protected var ini:Init; public var alpha:Number; public var width:Number; public var wirealpha:Number; public var wirecolor:int; public function WireColorMaterial(_arg1=null, _arg2:Object=null){ if (_arg1 == null){ _arg1 = "random"; }; this.color = Cast.trycolor(_arg1); ini = Init.parse(_arg2); alpha = ini.getNumber("alpha", 1, {min:0, max:1}); wirecolor = ini.getColor("wirecolor", 0); width = ini.getNumber("width", 1, {min:0}); wirealpha = ini.getNumber("wirealpha", 1, {min:0, max:1}); } public function get visible():Boolean{ return ((((alpha > 0)) || ((wirealpha > 0)))); } public function renderTriangle(_arg1:DrawTriangle):void{ _arg1.source.session.renderTriangleLineFill(width, color, alpha, wirecolor, wirealpha, _arg1.v0, _arg1.v1, _arg1.v2); } } }//package away3d.materials
Section 103
//WireframeMaterial (away3d.materials.WireframeMaterial) package away3d.materials { import away3d.core.draw.*; import away3d.core.utils.*; public class WireframeMaterial implements ITriangleMaterial, ISegmentMaterial { public var color:int; protected var ini:Init; public var alpha:Number; public var width:Number; public function WireframeMaterial(_arg1=null, _arg2:Object=null){ if (_arg1 == null){ _arg1 = "random"; }; this.color = Cast.trycolor(_arg1); ini = Init.parse(_arg2); alpha = ini.getNumber("alpha", 1, {min:0, max:1}); width = ini.getNumber("width", 1, {min:0}); } public function get visible():Boolean{ return ((alpha > 0)); } public function renderSegment(_arg1:DrawSegment):void{ if (alpha <= 0){ return; }; _arg1.source.session.renderLine(_arg1.v0, _arg1.v1, width, color, alpha); } public function renderTriangle(_arg1:DrawTriangle):void{ if (alpha <= 0){ return; }; _arg1.source.session.renderTriangleLine(width, color, alpha, _arg1.v0, _arg1.v1, _arg1.v2); } } }//package away3d.materials
Section 104
//CubeMaterialsData (away3d.primitives.data.CubeMaterialsData) package away3d.primitives.data { import flash.events.*; import away3d.events.*; import away3d.materials.*; import away3d.core.utils.*; public class CubeMaterialsData extends EventDispatcher { private var _back:ITriangleMaterial; private var _bottom:ITriangleMaterial; private var _top:ITriangleMaterial; protected var ini:Init; private var _left:ITriangleMaterial; private var _front:ITriangleMaterial; private var _materialchanged:MaterialEvent; private var _right:ITriangleMaterial; public function CubeMaterialsData(_arg1:Object=null){ ini = Init.parse(_arg1); _left = ini.getMaterial("left"); _right = ini.getMaterial("right"); _bottom = ini.getMaterial("bottom"); _top = ini.getMaterial("top"); _front = ini.getMaterial("front"); _back = ini.getMaterial("back"); } public function get left():ITriangleMaterial{ return (_left); } public function set left(_arg1:ITriangleMaterial):void{ if (_left == _arg1){ return; }; _left = _arg1; notifyMaterialChange(_left, "left"); } public function set front(_arg1:ITriangleMaterial):void{ if (_front == _arg1){ return; }; _front = _arg1; notifyMaterialChange(_front, "front"); } public function get top():ITriangleMaterial{ return (_top); } public function set bottom(_arg1:ITriangleMaterial):void{ if (_bottom == _arg1){ return; }; _bottom = _arg1; notifyMaterialChange(_bottom, "bottom"); } public function removeOnMaterialChange(_arg1:Function):void{ removeEventListener(MaterialEvent.CHANGED, _arg1, false); } public function get right():ITriangleMaterial{ return (_right); } private function notifyMaterialChange(_arg1:ITriangleMaterial, _arg2:String):void{ if (!hasEventListener(MaterialEvent.CHANGED)){ return; }; if (!_materialchanged){ _materialchanged = new MaterialEvent(MaterialEvent.CHANGED, _arg1); } else { _materialchanged.material = _arg1; }; _materialchanged.extra = _arg2; dispatchEvent(_materialchanged); } public function get back():ITriangleMaterial{ return (_back); } public function get front():ITriangleMaterial{ return (_front); } public function get bottom():ITriangleMaterial{ return (_bottom); } public function set back(_arg1:ITriangleMaterial):void{ if (_back == _arg1){ return; }; _back = _arg1; notifyMaterialChange(_back, "back"); } public function set top(_arg1:ITriangleMaterial):void{ if (_top == _arg1){ return; }; _top = _arg1; notifyMaterialChange(_top, "top"); } public function addOnMaterialChange(_arg1:Function):void{ addEventListener(MaterialEvent.CHANGED, _arg1, false, 0, false); } public function set right(_arg1:ITriangleMaterial):void{ if (_right == _arg1){ return; }; _right = _arg1; notifyMaterialChange(_right, "right"); } } }//package away3d.primitives.data
Section 105
//AbstractPrimitive (away3d.primitives.AbstractPrimitive) package away3d.primitives { import away3d.core.math.*; import away3d.core.base.*; import away3d.materials.*; public class AbstractPrimitive extends Mesh { var _uv:UV; var _uvStore:Array; var _faceStore:Array; var _primitiveDirty:Boolean; var _faceActive:Array; var _vActive:Array; var _uvActive:Array; var _vStore:Array; var _v:Vertex; var _face:Face; public function AbstractPrimitive(_arg1:Object=null){ _vStore = new Array(); _vActive = new Array(); _uvStore = new Array(); _uvActive = new Array(); _faceStore = new Array(); _faceActive = new Array(); super(_arg1); } override public function get sceneTransform():Matrix3D{ if (_primitiveDirty){ buildPrimitive(); }; return (super.sceneTransform); } function createVertex(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0):Vertex{ if (_vStore.length){ _vActive.push((_v = _vStore.pop())); _v.x = _arg1; _v.y = _arg2; _v.z = _arg3; } else { _vActive.push((_v = new Vertex(_arg1, _arg2, _arg3))); }; return (_v); } public function buildPrimitive():void{ _primitiveDirty = false; for each (_face in faces) { removeFace(_face); }; _vStore = _vStore.concat(_vActive); _vActive = new Array(); _uvStore = _uvStore.concat(_uvActive); _uvActive = new Array(); _faceStore = _faceStore.concat(_faceActive); _faceActive = new Array(); } function createUV(_arg1:Number=0, _arg2:Number=0):UV{ if (_uvStore.length){ _uvActive.push((_uv = _uvStore.pop())); _uv.u = _arg1; _uv.v = _arg2; } else { _uvActive.push((_uv = new UV(_arg1, _arg2))); }; return (_uv); } function createFace(_arg1:Vertex, _arg2:Vertex, _arg3:Vertex, _arg4:ITriangleMaterial=null, _arg5:UV=null, _arg6:UV=null, _arg7:UV=null):Face{ if (_faceStore.length){ _faceActive.push((_face = _faceStore.pop())); _face.v0 = _arg1; _face.v1 = _arg2; _face.v2 = _arg3; _face.material = _arg4; _face.uv0 = _arg5; _face.uv1 = _arg6; _face.uv2 = _arg7; } else { _faceActive.push((_face = new Face(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7))); }; return (_face); } } }//package away3d.primitives
Section 106
//AbstractWirePrimitive (away3d.primitives.AbstractWirePrimitive) package away3d.primitives { import away3d.core.math.*; import away3d.core.base.*; import away3d.materials.*; public class AbstractWirePrimitive extends WireMesh { var _segment:Segment; var _vStore:Array; var _segmentStore:Array; var _primitiveDirty:Boolean; var _v:Vertex; var _segmentActive:Array; var _vActive:Array; public function AbstractWirePrimitive(_arg1:Object=null){ _vStore = new Array(); _vActive = new Array(); _segmentStore = new Array(); _segmentActive = new Array(); super(_arg1); } function createVertex(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0):Vertex{ if (_vStore.length){ _vActive.push((_v = _vStore.pop())); _v.x = _arg1; _v.y = _arg2; _v.z = _arg3; } else { _vActive.push((_v = new Vertex(_arg1, _arg2, _arg3))); }; return (_v); } override public function get sceneTransform():Matrix3D{ if (_primitiveDirty){ buildPrimitive(); }; return (super.sceneTransform); } public function buildPrimitive():void{ _primitiveDirty = false; for each (_segment in segments) { removeSegment(_segment); }; _vStore = _vStore.concat(_vActive); _vActive = new Array(); _segmentStore = _segmentStore.concat(_segmentActive); _segmentActive = new Array(); } function createSegment(_arg1:Vertex, _arg2:Vertex, _arg3:ISegmentMaterial=null):Segment{ if (_segmentStore.length){ _segmentActive.push((_segment = _segmentStore.pop())); _segment.v0 = _arg1; _segment.v1 = _arg2; _segment.material = _arg3; } else { _segmentActive.push((_segment = new Segment(_arg1, _arg2, _arg3))); }; return (_segment); } } }//package away3d.primitives
Section 107
//LineSegment (away3d.primitives.LineSegment) package away3d.primitives { import away3d.core.base.*; public class LineSegment extends WireMesh { private var _segment:Segment; public function LineSegment(_arg1:Object=null){ super(_arg1); var _local2:Number = (ini.getNumber("edge", 100, {min:0}) / 2); _segment = new Segment(new Vertex(-(_local2), 0, 0), new Vertex(_local2, 0, 0)); addSegment(_segment); type = "LineSegment"; url = "primitive"; } public function get start():Vertex{ return (_segment.v0); } public function set start(_arg1:Vertex):void{ _segment.v0 = _arg1; } public function set end(_arg1:Vertex):void{ _segment.v1 = _arg1; } public function get end():Vertex{ return (_segment.v1); } } }//package away3d.primitives
Section 108
//Plane (away3d.primitives.Plane) package away3d.primitives { import away3d.core.base.*; import away3d.materials.*; public class Plane extends AbstractPrimitive { private var _height:Number; private var _width:Number; private var grid:Array; private var _segmentsH:int; private var _yUp:Boolean; private var _segmentsW:int; public function Plane(_arg1:Object=null){ var _local3:IUVMaterial; super(_arg1); _width = ini.getNumber("width", 0, {min:0}); _height = ini.getNumber("height", 0, {min:0}); var _local2:int = ini.getInt("segments", 1, {min:1}); _segmentsW = ini.getInt("segmentsW", _local2, {min:1}); _segmentsH = ini.getInt("segmentsH", _local2, {min:1}); _yUp = ini.getBoolean("yUp", true); if ((width * height) == 0){ if ((material is IUVMaterial)){ _local3 = (material as IUVMaterial); if (width == 0){ width = _local3.width; }; if (height == 0){ height = _local3.height; }; } else { width = 100; height = 100; }; }; buildPlane(_width, _height, _segmentsW, _segmentsH, _yUp); type = "Plane"; url = "primitive"; } public function set segmentsH(_arg1:Number):void{ if (_segmentsH == _arg1){ return; }; _segmentsH = _arg1; _primitiveDirty = true; } public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; _height = _arg1; _primitiveDirty = true; } override public function buildPrimitive():void{ super.buildPrimitive(); buildPlane(_width, _height, _segmentsW, _segmentsH, _yUp); } public function set width(_arg1:Number):void{ if (_width == _arg1){ return; }; _width = _arg1; _primitiveDirty = true; } private function buildPlane(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int, _arg5:Boolean):void{ var _local6:int; var _local7:int; var _local8:Vertex; var _local9:Vertex; var _local10:Vertex; var _local11:Vertex; var _local12:UV; var _local13:UV; var _local14:UV; var _local15:UV; grid = new Array((_arg3 + 1)); _local6 = 0; while (_local6 <= _arg3) { grid[_local6] = new Array((_arg4 + 1)); _local7 = 0; while (_local7 <= _arg4) { if (_arg5){ grid[_local6][_local7] = createVertex((((_local6 / _arg3) - 0.5) * _arg1), 0, (((_local7 / _arg4) - 0.5) * _arg2)); } else { grid[_local6][_local7] = createVertex((((_local6 / _arg3) - 0.5) * _arg1), (((_local7 / _arg4) - 0.5) * _arg2), 0); }; _local7++; }; _local6++; }; _local6 = 0; while (_local6 < _arg3) { _local7 = 0; while (_local7 < _arg4) { _local8 = grid[_local6][_local7]; _local9 = grid[(_local6 + 1)][_local7]; _local10 = grid[_local6][(_local7 + 1)]; _local11 = grid[(_local6 + 1)][(_local7 + 1)]; _local12 = createUV((_local6 / _arg3), (_local7 / _arg4)); _local13 = createUV(((_local6 + 1) / _arg3), (_local7 / _arg4)); _local14 = createUV((_local6 / _arg3), ((_local7 + 1) / _arg4)); _local15 = createUV(((_local6 + 1) / _arg3), ((_local7 + 1) / _arg4)); addFace(createFace(_local8, _local9, _local10, null, _local12, _local13, _local14)); addFace(createFace(_local11, _local10, _local9, null, _local15, _local14, _local13)); _local7++; }; _local6++; }; } public function get width():Number{ return (_width); } public function vertex(_arg1:int, _arg2:int):Vertex{ return (grid[_arg2][_arg1]); } public function get height():Number{ return (_height); } public function get segmentsH():Number{ return (_segmentsH); } public function set segmentsW(_arg1:Number):void{ if (_segmentsW == _arg1){ return; }; _segmentsW = _arg1; _primitiveDirty = true; } public function set yUp(_arg1:Boolean):void{ if (_yUp == _arg1){ return; }; _yUp = _arg1; _primitiveDirty = true; } public function get yUp():Boolean{ return (_yUp); } public function get segmentsW():Number{ return (_segmentsW); } } }//package away3d.primitives
Section 109
//Skybox6 (away3d.primitives.Skybox6) package away3d.primitives { import away3d.core.base.*; import away3d.materials.*; public class Skybox6 extends Mesh { public function Skybox6(_arg1:ITriangleMaterial){ var _local39:IUVMaterial; super({material:_arg1}); var _local2:Number = (1 / 600); var _local3:Number = (1 / 400); if ((_arg1 is IUVMaterial)){ _local39 = (_arg1 as IUVMaterial); _local2 = (1 / _local39.width); _local3 = (1 / _local39.height); }; var _local4:Number = 800000; var _local5:Number = 800000; var _local6:Number = 800000; var _local7:Vertex = new Vertex((-(_local4) / 2), (-(_local5) / 2), (-(_local6) / 2)); var _local8:Vertex = new Vertex((-(_local4) / 2), (-(_local5) / 2), (_local6 / 2)); var _local9:Vertex = new Vertex((-(_local4) / 2), (_local5 / 2), (-(_local6) / 2)); var _local10:Vertex = new Vertex((-(_local4) / 2), (_local5 / 2), (_local6 / 2)); var _local11:Vertex = new Vertex((_local4 / 2), (-(_local5) / 2), (-(_local6) / 2)); var _local12:Vertex = new Vertex((_local4 / 2), (-(_local5) / 2), (_local6 / 2)); var _local13:Vertex = new Vertex((_local4 / 2), (_local5 / 2), (-(_local6) / 2)); var _local14:Vertex = new Vertex((_local4 / 2), (_local5 / 2), (_local6 / 2)); var _local15:UV = new UV((0 / 3), ((1 / 2) + _local3)); var _local16:UV = new UV((1 / 3), ((1 / 2) + _local3)); var _local17:UV = new UV((1 / 3), (2 / 2)); var _local18:UV = new UV((0 / 3), (2 / 2)); var _local19:UV = new UV((1 / 3), ((1 / 2) + _local3)); var _local20:UV = new UV((2 / 3), ((1 / 2) + _local3)); var _local21:UV = new UV((2 / 3), (2 / 2)); var _local22:UV = new UV((1 / 3), (2 / 2)); var _local23:UV = new UV((2 / 3), ((1 / 2) + _local3)); var _local24:UV = new UV((3 / 3), ((1 / 2) + _local3)); var _local25:UV = new UV((3 / 3), (2 / 2)); var _local26:UV = new UV((2 / 3), (2 / 2)); var _local27:UV = new UV((0 / 3), (0 / 2)); var _local28:UV = new UV(((1 / 3) - _local2), (0 / 2)); var _local29:UV = new UV(((1 / 3) - _local2), ((1 / 2) - _local3)); var _local30:UV = new UV((0 / 3), ((1 / 2) - 0.001)); var _local31:UV = new UV(((1 / 3) + _local2), (0 / 2)); var _local32:UV = new UV(((2 / 3) - _local2), (0 / 2)); var _local33:UV = new UV(((2 / 3) - _local2), ((1 / 2) - _local3)); var _local34:UV = new UV(((1 / 3) + _local2), ((1 / 2) - _local3)); var _local35:UV = new UV(((2 / 3) + _local2), (0 / 2)); var _local36:UV = new UV((3 / 3), (0 / 2)); var _local37:UV = new UV((3 / 3), ((1 / 2) - _local3)); var _local38:UV = new UV(((2 / 3) + _local2), ((1 / 2) - _local3)); addFace(new Face(_local10, _local8, _local12, null, _local18, _local15, _local16)); addFace(new Face(_local10, _local12, _local14, null, _local18, _local16, _local17)); addFace(new Face(_local11, _local13, _local12, null, _local20, _local21, _local19)); addFace(new Face(_local13, _local14, _local12, null, _local21, _local22, _local19)); addFace(new Face(_local7, _local9, _local11, null, _local24, _local25, _local23)); addFace(new Face(_local11, _local9, _local13, null, _local23, _local25, _local26)); addFace(new Face(_local7, _local8, _local9, null, _local27, _local28, _local30)); addFace(new Face(_local9, _local8, _local10, null, _local30, _local28, _local29)); addFace(new Face(_local9, _local10, _local13, null, _local32, _local33, _local31)); addFace(new Face(_local10, _local14, _local13, null, _local33, _local34, _local31)); addFace(new Face(_local7, _local11, _local8, null, _local35, _local36, _local38)); addFace(new Face(_local8, _local11, _local12, null, _local38, _local36, _local37)); quarterFaces(); quarterFaces(); mouseEnabled = false; type = "Skybox6"; url = "primitive"; } } }//package away3d.primitives
Section 110
//Sphere (away3d.primitives.Sphere) package away3d.primitives { import away3d.core.base.*; public class Sphere extends AbstractPrimitive { private var grid:Array; private var _segmentsH:int; private var _radius:Number; private var _yUp:Boolean; private var _segmentsW:int; public function Sphere(_arg1:Object=null){ super(_arg1); _radius = ini.getNumber("radius", 100, {min:0}); _segmentsW = ini.getInt("segmentsW", 8, {min:3}); _segmentsH = ini.getInt("segmentsH", 6, {min:2}); _yUp = ini.getBoolean("yUp", true); buildSphere(_radius, _segmentsW, _segmentsH, _yUp); type = "Sphere"; url = "primitive"; } override public function buildPrimitive():void{ super.buildPrimitive(); buildSphere(_radius, _segmentsW, _segmentsH, _yUp); } public function set radius(_arg1:Number):void{ if (_radius == _arg1){ return; }; _radius = _arg1; _primitiveDirty = true; } public function get segmentsH():Number{ return (_segmentsH); } public function vertex(_arg1:int, _arg2:int):Vertex{ return (grid[_arg2][_arg1]); } public function set segmentsW(_arg1:Number):void{ if (_segmentsW == _arg1){ return; }; _segmentsW = _arg1; _primitiveDirty = true; } public function set yUp(_arg1:Boolean):void{ if (_yUp == _arg1){ return; }; _yUp = _arg1; _primitiveDirty = true; } public function get radius():Number{ return (_radius); } public function get yUp():Boolean{ return (_yUp); } public function get segmentsW():Number{ return (_segmentsW); } private function buildSphere(_arg1:Number, _arg2:int, _arg3:int, _arg4:Boolean):void{ var _local5:int; var _local6:int; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Vertex; var _local16:Vertex; var _local17:Vertex; var _local18:Vertex; var _local19:int; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:UV; var _local25:UV; var _local26:UV; var _local27:UV; grid = new Array((_arg3 + 1)); var _local7:Vertex = (_arg4) ? createVertex(0, -(_arg1), 0) : createVertex(0, 0, -(_arg1)); grid[0] = new Array(_arg2); _local5 = 0; while (_local5 < _arg2) { grid[0][_local5] = _local7; _local5++; }; _local6 = 1; while (_local6 < _arg3) { _local9 = ((_local6 / _arg3) * Math.PI); _local10 = (-(_arg1) * Math.cos(_local9)); _local11 = (_arg1 * Math.sin(_local9)); grid[_local6] = new Array(_arg2); _local5 = 0; while (_local5 < _arg2) { _local12 = (((2 * _local5) / _arg2) * Math.PI); _local13 = (_local11 * Math.sin(_local12)); _local14 = (_local11 * Math.cos(_local12)); if (_arg4){ grid[_local6][_local5] = createVertex(_local14, _local10, _local13); } else { grid[_local6][_local5] = createVertex(_local14, -(_local13), _local10); }; _local5++; }; _local6++; }; var _local8:Vertex = (_arg4) ? createVertex(0, _arg1, 0) : createVertex(0, 0, _arg1); grid[_arg3] = new Array(_arg2); _local5 = 0; while (_local5 < _arg2) { grid[_arg3][_local5] = _local8; _local5++; }; _local6 = 1; while (_local6 <= _arg3) { _local5 = 0; while (_local5 < _arg2) { _local15 = grid[_local6][_local5]; _local16 = grid[_local6][(((_local5 - 1) + _arg2) % _arg2)]; _local17 = grid[(_local6 - 1)][(((_local5 - 1) + _arg2) % _arg2)]; _local18 = grid[(_local6 - 1)][_local5]; _local19 = _local5; if (_local5 == 0){ _local19 = _arg2; }; _local20 = (_local6 / _arg3); _local21 = ((_local6 - 1) / _arg3); _local22 = (_local19 / _arg2); _local23 = ((_local19 - 1) / _arg2); _local24 = createUV(_local22, _local20); _local25 = createUV(_local23, _local20); _local26 = createUV(_local23, _local21); _local27 = createUV(_local22, _local21); if (_local6 < _arg3){ addFace(createFace(_local15, _local16, _local17, null, _local24, _local25, _local26)); }; if (_local6 > 1){ addFace(createFace(_local15, _local17, _local18, null, _local24, _local26, _local27)); }; _local5++; }; _local6++; }; } public function set segmentsH(_arg1:Number):void{ if (_segmentsH == _arg1){ return; }; _segmentsH = _arg1; _primitiveDirty = true; } } }//package away3d.primitives
Section 111
//Triangle (away3d.primitives.Triangle) package away3d.primitives { import away3d.core.base.*; public class Triangle extends Mesh { private var _face:Face; public function Triangle(_arg1:Object=null){ super(_arg1); var _local2:Number = (ini.getNumber("edge", 100, {min:0}) / 2); var _local3:Boolean = ini.getBoolean("yUp", true); buildTriangle(_local2, _local3); } public function get a():Vertex{ return (_face.v0); } public function set a(_arg1:Vertex):void{ _face.v0 = _arg1; } public function get c():Vertex{ return (_face.v2); } public function set b(_arg1:Vertex):void{ _face.v1 = _arg1; } private function buildTriangle(_arg1:Number, _arg2:Boolean):void{ var _local3:Number = (1 / Math.sqrt(3)); if (_arg2){ _face = new Face(new Vertex(0, 0, ((2 * _local3) * _arg1)), new Vertex(_arg1, 0, (-(_local3) * _arg1)), new Vertex(-(_arg1), 0, (-(_local3) * _arg1)), null, new UV(0, 0), new UV(1, 0), new UV(0, 1)); } else { _face = new Face(new Vertex(0, ((2 * _local3) * _arg1), 0), new Vertex(_arg1, (-(_local3) * _arg1), 0), new Vertex(-(_arg1), (-(_local3) * _arg1), 0), null, new UV(0, 0), new UV(1, 0), new UV(0, 1)); }; addFace(_face); type = "Triangle"; url = "primitive"; } public function get b():Vertex{ return (_face.v1); } public function set c(_arg1:Vertex):void{ _face.v2 = _arg1; } } }//package away3d.primitives
Section 112
//WireCube (away3d.primitives.WireCube) package away3d.primitives { import away3d.core.base.*; public class WireCube extends AbstractWirePrimitive { public var v001:Vertex; private var _depth:Number; private var _height:Number; private var _width:Number; public var v010:Vertex; public var v011:Vertex; public var v111:Vertex; public var v110:Vertex; public var v000:Vertex; public var v100:Vertex; public var v101:Vertex; public function WireCube(_arg1:Object=null){ super(_arg1); _width = ini.getNumber("width", 100, {min:0}); _height = ini.getNumber("height", 100, {min:0}); _depth = ini.getNumber("depth", 100, {min:0}); buildWireCube(_width, _height, _depth); type = "WireCube"; url = "primitive"; } public function get depth():Number{ return (_depth); } public function get width():Number{ return (_width); } public function set width(_arg1:Number):void{ if (_width == _arg1){ return; }; _width = _arg1; _primitiveDirty = true; } public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; _height = _arg1; _primitiveDirty = true; } public function set depth(_arg1:Number):void{ if (_depth == _arg1){ return; }; _depth = _arg1; _primitiveDirty = true; } override public function buildPrimitive():void{ super.buildPrimitive(); buildWireCube(_width, _height, _depth); } public function get height():Number{ return (_height); } private function buildWireCube(_arg1:Number, _arg2:Number, _arg3:Number):void{ v000 = createVertex((-(_arg1) / 2), (-(_arg2) / 2), (-(_arg3) / 2)); v001 = createVertex((-(_arg1) / 2), (-(_arg2) / 2), (_arg3 / 2)); v010 = createVertex((-(_arg1) / 2), (_arg2 / 2), (-(_arg3) / 2)); v011 = createVertex((-(_arg1) / 2), (_arg2 / 2), (_arg3 / 2)); v100 = createVertex((_arg1 / 2), (-(_arg2) / 2), (-(_arg3) / 2)); v101 = createVertex((_arg1 / 2), (-(_arg2) / 2), (_arg3 / 2)); v110 = createVertex((_arg1 / 2), (_arg2 / 2), (-(_arg3) / 2)); v111 = createVertex((_arg1 / 2), (_arg2 / 2), (_arg3 / 2)); addSegment(createSegment(v000, v001)); addSegment(createSegment(v011, v001)); addSegment(createSegment(v011, v010)); addSegment(createSegment(v000, v010)); addSegment(createSegment(v100, v000)); addSegment(createSegment(v101, v001)); addSegment(createSegment(v111, v011)); addSegment(createSegment(v110, v010)); addSegment(createSegment(v100, v101)); addSegment(createSegment(v111, v101)); addSegment(createSegment(v111, v110)); addSegment(createSegment(v100, v110)); } } }//package away3d.primitives
Section 113
//MovieClipSprite (away3d.sprites.MovieClipSprite) package away3d.sprites { import flash.display.*; import away3d.core.draw.*; import away3d.core.render.*; import away3d.core.base.*; public class MovieClipSprite extends Object3D implements IPrimitiveProvider { public var movieclip:DisplayObject; public var deltaZ:Number; public var scaling:Number; private var _ddo:DrawDisplayObject; private var _sc:ScreenVertex; private var _center:Vertex; public var rescale:Boolean; private var _persp:Number; public function MovieClipSprite(_arg1:DisplayObject, _arg2:Object=null){ _center = new Vertex(); _ddo = new DrawDisplayObject(); super(_arg2); this.movieclip = _arg1; scaling = ini.getNumber("scaling", 1); deltaZ = ini.getNumber("deltaZ", 0); rescale = ini.getBoolean("rescale", false); } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void{ super.primitives(_arg1, _arg2); _sc = _center.project(projection); _persp = (projection.zoom / (1 + (_sc.z / projection.focus))); _sc.z = (_sc.z + deltaZ); _sc.x = (_sc.x - (movieclip.width / 2)); _sc.y = (_sc.y - (movieclip.height / 2)); if (rescale){ movieclip.scaleX = (movieclip.scaleY = (_persp * scaling)); }; _ddo.source = this; _ddo.screenvertex = _sc; _ddo.displayobject = movieclip; _ddo.session = _arg2; _ddo.calc(); if (_sc.z != 0){ _arg1.primitive(_ddo); }; } } }//package away3d.sprites
Section 114
//AuxFunctions (caurina.transitions.AuxFunctions) package caurina.transitions { public class AuxFunctions { public static function concatObjects(... _args):Object{ var _local3:Object; var _local5:String; var _local2:Object = {}; var _local4:int; while (_local4 < _args.length) { _local3 = _args[_local4]; for (_local5 in _local3) { if (_local3[_local5] == null){ delete _local2[_local5]; } else { _local2[_local5] = _local3[_local5]; }; }; _local4++; }; return (_local2); } public static function numberToG(_arg1:Number):Number{ return (((_arg1 & 0xFF00) >> 8)); } public static function numberToR(_arg1:Number):Number{ return (((_arg1 & 0xFF0000) >> 16)); } public static function isInArray(_arg1:String, _arg2:Array):Boolean{ var _local3:uint = _arg2.length; var _local4:uint; while (_local4 < _local3) { if (_arg2[_local4] == _arg1){ return (true); }; _local4++; }; return (false); } public static function getObjectLength(_arg1:Object):uint{ var _local3:String; var _local2:uint; for (_local3 in _arg1) { _local2++; }; return (_local2); } public static function numberToB(_arg1:Number):Number{ return ((_arg1 & 0xFF)); } } }//package caurina.transitions
Section 115
//Equations (caurina.transitions.Equations) package caurina.transitions { public class Equations { public function Equations(){ trace("Equations is a static class and should not be instantiated."); } public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * (0.3 * 1.5)) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); }; --_arg1; return ((((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) * 0.5) + _arg3) + _arg2)); } public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_local6 + 1) * _arg1) - _local6))) + _arg2)); }; _arg1 = (_arg1 - 2); _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 2)) + _arg2)); } public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 1)) + _arg2)); } public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2)); } public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * (((_local6 + 1) * _arg1) - _local6)) + _arg2)); } public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function init():void{ Tweener.registerTransition("easenone", easeNone); Tweener.registerTransition("linear", easeNone); Tweener.registerTransition("easeinquad", easeInQuad); Tweener.registerTransition("easeoutquad", easeOutQuad); Tweener.registerTransition("easeinoutquad", easeInOutQuad); Tweener.registerTransition("easeoutinquad", easeOutInQuad); Tweener.registerTransition("easeincubic", easeInCubic); Tweener.registerTransition("easeoutcubic", easeOutCubic); Tweener.registerTransition("easeinoutcubic", easeInOutCubic); Tweener.registerTransition("easeoutincubic", easeOutInCubic); Tweener.registerTransition("easeinquart", easeInQuart); Tweener.registerTransition("easeoutquart", easeOutQuart); Tweener.registerTransition("easeinoutquart", easeInOutQuart); Tweener.registerTransition("easeoutinquart", easeOutInQuart); Tweener.registerTransition("easeinquint", easeInQuint); Tweener.registerTransition("easeoutquint", easeOutQuint); Tweener.registerTransition("easeinoutquint", easeInOutQuint); Tweener.registerTransition("easeoutinquint", easeOutInQuint); Tweener.registerTransition("easeinsine", easeInSine); Tweener.registerTransition("easeoutsine", easeOutSine); Tweener.registerTransition("easeinoutsine", easeInOutSine); Tweener.registerTransition("easeoutinsine", easeOutInSine); Tweener.registerTransition("easeincirc", easeInCirc); Tweener.registerTransition("easeoutcirc", easeOutCirc); Tweener.registerTransition("easeinoutcirc", easeInOutCirc); Tweener.registerTransition("easeoutincirc", easeOutInCirc); Tweener.registerTransition("easeinexpo", easeInExpo); Tweener.registerTransition("easeoutexpo", easeOutExpo); Tweener.registerTransition("easeinoutexpo", easeInOutExpo); Tweener.registerTransition("easeoutinexpo", easeOutInExpo); Tweener.registerTransition("easeinelastic", easeInElastic); Tweener.registerTransition("easeoutelastic", easeOutElastic); Tweener.registerTransition("easeinoutelastic", easeInOutElastic); Tweener.registerTransition("easeoutinelastic", easeOutInElastic); Tweener.registerTransition("easeinback", easeInBack); Tweener.registerTransition("easeoutback", easeOutBack); Tweener.registerTransition("easeinoutback", easeInOutBack); Tweener.registerTransition("easeoutinback", easeOutInBack); Tweener.registerTransition("easeinbounce", easeInBounce); Tweener.registerTransition("easeoutbounce", easeOutBounce); Tweener.registerTransition("easeinoutbounce", easeInOutBounce); Tweener.registerTransition("easeoutinbounce", easeOutInBounce); } public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2)); } public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001))); } public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2)); } public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2)); } public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2)); } public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2)); } public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; --_arg1; return ((-(((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); } public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2)); } public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); } public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 == 0){ return (_arg2); }; if (_arg1 == _arg4){ return ((_arg2 + _arg3)); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005))); }; --_arg1; return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2)); } public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; return (((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) + _arg3) + _arg2)); } public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2)); } public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } } }//package caurina.transitions
Section 116
//PropertyInfoObj (caurina.transitions.PropertyInfoObj) package caurina.transitions { public class PropertyInfoObj { public var modifierParameters:Array; public var isSpecialProperty:Boolean; public var valueComplete:Number; public var modifierFunction:Function; public var extra:Object; public var valueStart:Number; public var hasModifier:Boolean; public var arrayIndex:Number; public var originalValueComplete:Object; public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Object, _arg4:Number, _arg5:Object, _arg6:Boolean, _arg7:Function, _arg8:Array){ valueStart = _arg1; valueComplete = _arg2; originalValueComplete = _arg3; arrayIndex = _arg4; extra = _arg5; isSpecialProperty = _arg6; hasModifier = Boolean(_arg7); modifierFunction = _arg7; modifierParameters = _arg8; } public function toString():String{ var _local1 = "\n[PropertyInfoObj "; _local1 = (_local1 + ("valueStart:" + String(valueStart))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("valueComplete:" + String(valueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("originalValueComplete:" + String(originalValueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("arrayIndex:" + String(arrayIndex))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("extra:" + String(extra))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("isSpecialProperty:" + String(isSpecialProperty))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("hasModifier:" + String(hasModifier))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierFunction:" + String(modifierFunction))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierParameters:" + String(modifierParameters))); _local1 = (_local1 + "]\n"); return (_local1); } public function clone():PropertyInfoObj{ var _local1:PropertyInfoObj = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters); return (_local1); } } }//package caurina.transitions
Section 117
//SpecialProperty (caurina.transitions.SpecialProperty) package caurina.transitions { public class SpecialProperty { public var parameters:Array; public var getValue:Function; public var preProcess:Function; public var setValue:Function; public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null, _arg4:Function=null){ getValue = _arg1; setValue = _arg2; parameters = _arg3; preProcess = _arg4; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialProperty "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("setValue:" + String(setValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("preProcess:" + String(preProcess))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 118
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier) package caurina.transitions { public class SpecialPropertyModifier { public var getValue:Function; public var modifyValues:Function; public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){ modifyValues = _arg1; getValue = _arg2; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialPropertyModifier "); _local1 = (_local1 + ("modifyValues:" + String(modifyValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 119
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter) package caurina.transitions { public class SpecialPropertySplitter { public var parameters:Array; public var splitValues:Function; public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){ splitValues = _arg1; parameters = _arg2; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialPropertySplitter "); _local1 = (_local1 + ("splitValues:" + String(splitValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 120
//Tweener (caurina.transitions.Tweener) package caurina.transitions { import flash.events.*; import flash.display.*; import flash.utils.*; public class Tweener { private static var _timeScale:Number = 1; private static var _currentTimeFrame:Number; private static var _specialPropertySplitterList:Object; private static var _engineExists:Boolean = false; private static var _specialPropertyModifierList:Object; private static var _currentTime:Number; private static var _tweenList:Array; private static var _specialPropertyList:Object; private static var _transitionList:Object; private static var _inited:Boolean = false; private static var __tweener_controller__:MovieClip; public function Tweener(){ trace("Tweener is a static class and should not be instantiated."); } public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{ if (!_inited){ init(); }; var _local4:SpecialPropertyModifier = new SpecialPropertyModifier(_arg2, _arg3); _specialPropertyModifierList[_arg1] = _local4; } public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null, _arg5:Function=null):void{ if (!_inited){ init(); }; var _local6:SpecialProperty = new SpecialProperty(_arg2, _arg3, _arg4, _arg5); _specialPropertyList[_arg1] = _local6; } public static function init(... _args):void{ _inited = true; _transitionList = new Object(); Equations.init(); _specialPropertyList = new Object(); _specialPropertyModifierList = new Object(); _specialPropertySplitterList = new Object(); } private static function updateTweens():Boolean{ var _local1:int; if (_tweenList.length == 0){ return (false); }; _local1 = 0; while (_local1 < _tweenList.length) { if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){ if (!updateTweenByIndex(_local1)){ removeTweenByIndex(_local1); }; if (_tweenList[_local1] == null){ removeTweenByIndex(_local1, true); _local1--; }; }; _local1++; }; return (true); } public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Array; var _local8:Function; var _local9:TweenListObj; var _local10:Number; var _local11:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local4 = _arg1.concat(); } else { _local4 = [_arg1]; }; var _local5:Object = _arg2; if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var _local6:Number = (isNaN(_local5.time)) ? 0 : _local5.time; var _local7:Number = (isNaN(_local5.delay)) ? 0 : _local5.delay; if (typeof(_local5.transition) == "string"){ _local11 = _local5.transition.toLowerCase(); _local8 = _transitionList[_local11]; } else { _local8 = _local5.transition; }; if (!Boolean(_local8)){ _local8 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local4.length) { if (_local5.useFrames == true){ _local9 = new TweenListObj(_local4[_local3], (_currentTimeFrame + (_local7 / _timeScale)), (_currentTimeFrame + ((_local7 + _local6) / _timeScale)), true, _local8, _local5.transitionParams); } else { _local9 = new TweenListObj(_local4[_local3], (_currentTime + ((_local7 * 1000) / _timeScale)), (_currentTime + (((_local7 * 1000) + (_local6 * 1000)) / _timeScale)), false, _local8, _local5.transitionParams); }; _local9.properties = null; _local9.onStart = _local5.onStart; _local9.onUpdate = _local5.onUpdate; _local9.onComplete = _local5.onComplete; _local9.onOverwrite = _local5.onOverwrite; _local9.onStartParams = _local5.onStartParams; _local9.onUpdateParams = _local5.onUpdateParams; _local9.onCompleteParams = _local5.onCompleteParams; _local9.onOverwriteParams = _local5.onOverwriteParams; _local9.onStartScope = _local5.onStartScope; _local9.onUpdateScope = _local5.onUpdateScope; _local9.onCompleteScope = _local5.onCompleteScope; _local9.onOverwriteScope = _local5.onOverwriteScope; _local9.onErrorScope = _local5.onErrorScope; _local9.isCaller = true; _local9.count = _local5.count; _local9.waitFrames = _local5.waitFrames; _tweenList.push(_local9); if ((((_local6 == 0)) && ((_local7 == 0)))){ _local10 = (_tweenList.length - 1); updateTweenByIndex(_local10); removeTweenByIndex(_local10); }; _local3++; }; return (true); } public static function pauseAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { pauseTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function removeTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(removeTweenByIndex, _arg1, _local3)); } public static function splitTweens(_arg1:Number, _arg2:Array):uint{ var _local5:uint; var _local6:String; var _local7:Boolean; var _local3:TweenListObj = _tweenList[_arg1]; var _local4:TweenListObj = _local3.clone(false); _local5 = 0; while (_local5 < _arg2.length) { _local6 = _arg2[_local5]; if (Boolean(_local3.properties[_local6])){ _local3.properties[_local6] = undefined; delete _local3.properties[_local6]; }; _local5++; }; for (_local6 in _local4.properties) { _local7 = false; _local5 = 0; while (_local5 < _arg2.length) { if (_arg2[_local5] == _local6){ _local7 = true; break; }; _local5++; }; if (!_local7){ _local4.properties[_local6] = undefined; delete _local4.properties[_local6]; }; }; _tweenList.push(_local4); return ((_tweenList.length - 1)); } public static function updateFrame():void{ _currentTimeFrame++; } public static function resumeTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj = _tweenList[_arg1]; if ((((_local2 == null)) || (!(_local2.isPaused)))){ return (false); }; var _local3:Number = getCurrentTweeningTime(_local2); _local2.timeStart = (_local2.timeStart + (_local3 - _local2.timePaused)); _local2.timeComplete = (_local2.timeComplete + (_local3 - _local2.timePaused)); _local2.timePaused = undefined; _local2.isPaused = false; return (true); } public static function getVersion():String{ return ("AS3 1.31.71"); } public static function onEnterFrame(_arg1:Event):void{ updateTime(); updateFrame(); var _local2:Boolean; _local2 = updateTweens(); if (!_local2){ stopEngine(); }; } public static function updateTime():void{ _currentTime = getTimer(); } private static function updateTweenByIndex(_arg1:Number):Boolean{ var tTweening:TweenListObj; var mustUpdate:Boolean; var nv:Number; var t:Number; var b:Number; var c:Number; var d:Number; var pName:String; var eventScope:Object; var tScope:Object; var tProperty:Object; var pv:Number; var i = _arg1; tTweening = _tweenList[i]; if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){ return (false); }; var isOver:Boolean; var cTime:Number = getCurrentTweeningTime(tTweening); if (cTime >= tTweening.timeStart){ tScope = tTweening.scope; if (tTweening.isCaller){ do { t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1)); b = tTweening.timeStart; c = (tTweening.timeComplete - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d); } while (!(cTime >= nv)); } else { mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates))); if (cTime >= tTweening.timeComplete){ isOver = true; mustUpdate = true; }; if (!tTweening.hasStarted){ if (Boolean(tTweening.onStart)){ eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope; try { tTweening.onStart.apply(eventScope, tTweening.onStartParams); } catch(e:Error) { handleError(tTweening, e, "onStart"); }; }; for (pName in tTweening.properties) { if (tTweening.properties[pName].isSpecialProperty){ if (Boolean(_specialPropertyList[pName].preProcess)){ tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra); }; pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { pv = tScope[pName]; }; tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv; }; mustUpdate = true; tTweening.hasStarted = true; }; if (mustUpdate){ for (pName in tTweening.properties) { tProperty = tTweening.properties[pName]; if (isOver){ nv = tProperty.valueComplete; } else { if (tProperty.hasModifier){ t = (cTime - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams); nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters); } else { t = (cTime - tTweening.timeStart); b = tProperty.valueStart; c = (tProperty.valueComplete - tProperty.valueStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d, tTweening.transitionParams); }; }; if (tTweening.rounded){ nv = Math.round(nv); }; if (tProperty.isSpecialProperty){ _specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { tScope[pName] = nv; }; }; tTweening.updatesSkipped = 0; if (Boolean(tTweening.onUpdate)){ eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope; try { tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams); } catch(e:Error) { handleError(tTweening, e, "onUpdate"); }; }; } else { tTweening.updatesSkipped++; }; }; if (((isOver) && (Boolean(tTweening.onComplete)))){ eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope; try { tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams); } catch(e:Error) { handleError(tTweening, e, "onComplete"); }; }; return (!(isOver)); }; return (true); } public static function setTimeScale(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (isNaN(_arg1)){ _arg1 = 1; }; if (_arg1 < 1E-5){ _arg1 = 1E-5; }; if (_arg1 != _timeScale){ if (_tweenList != null){ _local2 = 0; while (_local2 < _tweenList.length) { _local3 = getCurrentTweeningTime(_tweenList[_local2]); _tweenList[_local2].timeStart = (_local3 - (((_local3 - _tweenList[_local2].timeStart) * _timeScale) / _arg1)); _tweenList[_local2].timeComplete = (_local3 - (((_local3 - _tweenList[_local2].timeComplete) * _timeScale) / _arg1)); if (_tweenList[_local2].timePaused != undefined){ _tweenList[_local2].timePaused = (_local3 - (((_local3 - _tweenList[_local2].timePaused) * _timeScale) / _arg1)); }; _local2++; }; }; _timeScale = _arg1; }; } public static function resumeAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { resumeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{ var eventScope:Object; var pTweening = _arg1; var pError = _arg2; var pCallBackName = _arg3; if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){ eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope; try { pTweening.onError.apply(eventScope, [pTweening.scope, pError]); } catch(metaError:Error) { printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + metaError.getStackTrace())); }; } else { if (!Boolean(pTweening.onError)){ printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace())); }; }; } private static function startEngine():void{ _engineExists = true; _tweenList = new Array(); __tweener_controller__ = new MovieClip(); __tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); _currentTimeFrame = 0; updateTime(); } public static function removeAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { removeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Number; var _local5:String; var _local6:Array; var _local13:Function; var _local14:Object; var _local15:TweenListObj; var _local16:Number; var _local17:Array; var _local18:Array; var _local19:Array; var _local20:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local6 = _arg1.concat(); } else { _local6 = [_arg1]; }; var _local7:Object = TweenListObj.makePropertiesChain(_arg2); if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var _local8:Number = (isNaN(_local7.time)) ? 0 : _local7.time; var _local9:Number = (isNaN(_local7.delay)) ? 0 : _local7.delay; var _local10:Array = new Array(); var _local11:Object = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true}; var _local12:Object = new Object(); for (_local5 in _local7) { if (!_local11[_local5]){ if (_specialPropertySplitterList[_local5]){ _local17 = _specialPropertySplitterList[_local5].splitValues(_local7[_local5], _specialPropertySplitterList[_local5].parameters); _local3 = 0; while (_local3 < _local17.length) { if (_specialPropertySplitterList[_local17[_local3].name]){ _local18 = _specialPropertySplitterList[_local17[_local3].name].splitValues(_local17[_local3].value, _specialPropertySplitterList[_local17[_local3].name].parameters); _local4 = 0; while (_local4 < _local18.length) { _local10[_local18[_local4].name] = {valueStart:undefined, valueComplete:_local18[_local4].value, arrayIndex:_local18[_local4].arrayIndex, isSpecialProperty:false}; _local4++; }; } else { _local10[_local17[_local3].name] = {valueStart:undefined, valueComplete:_local17[_local3].value, arrayIndex:_local17[_local3].arrayIndex, isSpecialProperty:false}; }; _local3++; }; } else { if (_specialPropertyModifierList[_local5] != undefined){ _local19 = _specialPropertyModifierList[_local5].modifyValues(_local7[_local5]); _local3 = 0; while (_local3 < _local19.length) { _local12[_local19[_local3].name] = {modifierParameters:_local19[_local3].parameters, modifierFunction:_specialPropertyModifierList[_local5].getValue}; _local3++; }; } else { _local10[_local5] = {valueStart:undefined, valueComplete:_local7[_local5]}; }; }; }; }; for (_local5 in _local10) { if (_specialPropertyList[_local5] != undefined){ _local10[_local5].isSpecialProperty = true; } else { if (_local6[0][_local5] == undefined){ printError((((("The property '" + _local5) + "' doesn't seem to be a normal object property of ") + String(_local6[0])) + " or a registered special property.")); }; }; }; for (_local5 in _local12) { if (_local10[_local5] != undefined){ _local10[_local5].modifierParameters = _local12[_local5].modifierParameters; _local10[_local5].modifierFunction = _local12[_local5].modifierFunction; }; }; if (typeof(_local7.transition) == "string"){ _local20 = _local7.transition.toLowerCase(); _local13 = _transitionList[_local20]; } else { _local13 = _local7.transition; }; if (!Boolean(_local13)){ _local13 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local6.length) { _local14 = new Object(); for (_local5 in _local10) { _local14[_local5] = new PropertyInfoObj(_local10[_local5].valueStart, _local10[_local5].valueComplete, _local10[_local5].valueComplete, _local10[_local5].arrayIndex, {}, _local10[_local5].isSpecialProperty, _local10[_local5].modifierFunction, _local10[_local5].modifierParameters); }; if (_local7.useFrames == true){ _local15 = new TweenListObj(_local6[_local3], (_currentTimeFrame + (_local9 / _timeScale)), (_currentTimeFrame + ((_local9 + _local8) / _timeScale)), true, _local13, _local7.transitionParams); } else { _local15 = new TweenListObj(_local6[_local3], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), false, _local13, _local7.transitionParams); }; _local15.properties = _local14; _local15.onStart = _local7.onStart; _local15.onUpdate = _local7.onUpdate; _local15.onComplete = _local7.onComplete; _local15.onOverwrite = _local7.onOverwrite; _local15.onError = _local7.onError; _local15.onStartParams = _local7.onStartParams; _local15.onUpdateParams = _local7.onUpdateParams; _local15.onCompleteParams = _local7.onCompleteParams; _local15.onOverwriteParams = _local7.onOverwriteParams; _local15.onStartScope = _local7.onStartScope; _local15.onUpdateScope = _local7.onUpdateScope; _local15.onCompleteScope = _local7.onCompleteScope; _local15.onOverwriteScope = _local7.onOverwriteScope; _local15.onErrorScope = _local7.onErrorScope; _local15.rounded = _local7.rounded; _local15.skipUpdates = _local7.skipUpdates; removeTweensByTime(_local15.scope, _local15.properties, _local15.timeStart, _local15.timeComplete); _tweenList.push(_local15); if ((((_local8 == 0)) && ((_local9 == 0)))){ _local16 = (_tweenList.length - 1); updateTweenByIndex(_local16); removeTweenByIndex(_local16); }; _local3++; }; return (true); } public static function registerTransition(_arg1:String, _arg2:Function):void{ if (!_inited){ init(); }; _transitionList[_arg1] = _arg2; } public static function printError(_arg1:String):void{ trace(("## [Tweener] Error: " + _arg1)); } private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{ var _local5:uint; var _local6:Array; var _local7:uint; var _local8:uint; var _local9:uint; var _local4:Boolean; if (!Boolean(_tweenList)){ return (false); }; _local5 = 0; while (_local5 < _tweenList.length) { if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){ if (_arg3.length == 0){ _arg1(_local5); _local4 = true; } else { _local6 = new Array(); _local7 = 0; while (_local7 < _arg3.length) { if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){ _local6.push(_arg3[_local7]); }; _local7++; }; if (_local6.length > 0){ _local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties); if (_local8 == _local6.length){ _arg1(_local5); _local4 = true; } else { _local9 = splitTweens(_local5, _local6); _arg1(_local9); _local4 = true; }; }; }; }; _local5++; }; return (_local4); } public static function getTweens(_arg1:Object):Array{ var _local2:uint; var _local3:String; if (!Boolean(_tweenList)){ return ([]); }; var _local4:Array = new Array(); _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ for (_local3 in _tweenList[_local2].properties) { _local4.push(_local3); }; }; _local2++; }; return (_local4); } public static function isTweening(_arg1:Object):Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ return (true); }; _local2++; }; return (false); } public static function pauseTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj = _tweenList[_arg1]; if ((((_local2 == null)) || (_local2.isPaused))){ return (false); }; _local2.timePaused = getCurrentTweeningTime(_local2); _local2.isPaused = true; return (true); } public static function getCurrentTweeningTime(_arg1:Object):Number{ return ((_arg1.useFrames) ? _currentTimeFrame : _currentTime); } public static function getTweenCount(_arg1:Object):Number{ var _local2:uint; if (!Boolean(_tweenList)){ return (0); }; var _local3:Number = 0; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ _local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties)); }; _local2++; }; return (_local3); } private static function stopEngine():void{ _engineExists = false; _tweenList = null; _currentTime = 0; _currentTimeFrame = 0; __tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); __tweener_controller__ = null; } public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{ var removedLocally:Boolean; var i:uint; var pName:String; var eventScope:Object; var p_scope = _arg1; var p_properties = _arg2; var p_timeStart = _arg3; var p_timeComplete = _arg4; var removed:Boolean; var tl:uint = _tweenList.length; i = 0; while (i < tl) { if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){ if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){ removedLocally = false; for (pName in _tweenList[i].properties) { if (Boolean(p_properties[pName])){ if (Boolean(_tweenList[i].onOverwrite)){ eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope; try { _tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams); } catch(e:Error) { handleError(_tweenList[i], e, "onOverwrite"); }; }; _tweenList[i].properties[pName] = undefined; delete _tweenList[i].properties[pName]; removedLocally = true; removed = true; }; }; if (removedLocally){ if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){ removeTweenByIndex(i); }; }; }; }; i = (i + 1); }; return (removed); } public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{ if (!_inited){ init(); }; var _local4:SpecialPropertySplitter = new SpecialPropertySplitter(_arg2, _arg3); _specialPropertySplitterList[_arg1] = _local4; } public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{ _tweenList[_arg1] = null; if (_arg2){ _tweenList.splice(_arg1, 1); }; return (true); } public static function resumeTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(resumeTweenByIndex, _arg1, _local3)); } public static function pauseTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(pauseTweenByIndex, _arg1, _local3)); } } }//package caurina.transitions
Section 121
//TweenListObj (caurina.transitions.TweenListObj) package caurina.transitions { public class TweenListObj { public var hasStarted:Boolean; public var onUpdate:Function; public var useFrames:Boolean; public var count:Number; public var onOverwriteParams:Array; public var timeStart:Number; public var timeComplete:Number; public var onStartParams:Array; public var onUpdateScope:Object; public var rounded:Boolean; public var onUpdateParams:Array; public var properties:Object; public var onComplete:Function; public var transitionParams:Object; public var updatesSkipped:Number; public var onStart:Function; public var onOverwriteScope:Object; public var skipUpdates:Number; public var onStartScope:Object; public var scope:Object; public var isCaller:Boolean; public var timePaused:Number; public var transition:Function; public var onCompleteParams:Array; public var onError:Function; public var timesCalled:Number; public var onErrorScope:Object; public var onOverwrite:Function; public var isPaused:Boolean; public var waitFrames:Boolean; public var onCompleteScope:Object; public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function, _arg6:Object){ scope = _arg1; timeStart = _arg2; timeComplete = _arg3; useFrames = _arg4; transition = _arg5; transitionParams = _arg6; properties = new Object(); isPaused = false; timePaused = undefined; isCaller = false; updatesSkipped = 0; timesCalled = 0; skipUpdates = 0; hasStarted = false; } public function clone(_arg1:Boolean):TweenListObj{ var _local3:String; var _local2:TweenListObj = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams); _local2.properties = new Array(); for (_local3 in properties) { _local2.properties[_local3] = properties[_local3].clone(); }; _local2.skipUpdates = skipUpdates; _local2.updatesSkipped = updatesSkipped; if (!_arg1){ _local2.onStart = onStart; _local2.onUpdate = onUpdate; _local2.onComplete = onComplete; _local2.onOverwrite = onOverwrite; _local2.onError = onError; _local2.onStartParams = onStartParams; _local2.onUpdateParams = onUpdateParams; _local2.onCompleteParams = onCompleteParams; _local2.onOverwriteParams = onOverwriteParams; _local2.onStartScope = onStartScope; _local2.onUpdateScope = onUpdateScope; _local2.onCompleteScope = onCompleteScope; _local2.onOverwriteScope = onOverwriteScope; _local2.onErrorScope = onErrorScope; }; _local2.rounded = rounded; _local2.isPaused = isPaused; _local2.timePaused = timePaused; _local2.isCaller = isCaller; _local2.count = count; _local2.timesCalled = timesCalled; _local2.waitFrames = waitFrames; _local2.hasStarted = hasStarted; return (_local2); } public function toString():String{ var _local3:String; var _local1 = "\n[TweenListObj "; _local1 = (_local1 + ("scope:" + String(scope))); _local1 = (_local1 + ", properties:"); var _local2:Boolean; for (_local3 in properties) { if (!_local2){ _local1 = (_local1 + ","); }; _local1 = (_local1 + ("[name:" + properties[_local3].name)); _local1 = (_local1 + (",valueStart:" + properties[_local3].valueStart)); _local1 = (_local1 + (",valueComplete:" + properties[_local3].valueComplete)); _local1 = (_local1 + "]"); _local2 = false; }; _local1 = (_local1 + (", timeStart:" + String(timeStart))); _local1 = (_local1 + (", timeComplete:" + String(timeComplete))); _local1 = (_local1 + (", useFrames:" + String(useFrames))); _local1 = (_local1 + (", transition:" + String(transition))); _local1 = (_local1 + (", transitionParams:" + String(transitionParams))); if (skipUpdates){ _local1 = (_local1 + (", skipUpdates:" + String(skipUpdates))); }; if (updatesSkipped){ _local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped))); }; if (Boolean(onStart)){ _local1 = (_local1 + (", onStart:" + String(onStart))); }; if (Boolean(onUpdate)){ _local1 = (_local1 + (", onUpdate:" + String(onUpdate))); }; if (Boolean(onComplete)){ _local1 = (_local1 + (", onComplete:" + String(onComplete))); }; if (Boolean(onOverwrite)){ _local1 = (_local1 + (", onOverwrite:" + String(onOverwrite))); }; if (Boolean(onError)){ _local1 = (_local1 + (", onError:" + String(onError))); }; if (onStartParams){ _local1 = (_local1 + (", onStartParams:" + String(onStartParams))); }; if (onUpdateParams){ _local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams))); }; if (onCompleteParams){ _local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams))); }; if (onOverwriteParams){ _local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams))); }; if (onStartScope){ _local1 = (_local1 + (", onStartScope:" + String(onStartScope))); }; if (onUpdateScope){ _local1 = (_local1 + (", onUpdateScope:" + String(onUpdateScope))); }; if (onCompleteScope){ _local1 = (_local1 + (", onCompleteScope:" + String(onCompleteScope))); }; if (onOverwriteScope){ _local1 = (_local1 + (", onOverwriteScope:" + String(onOverwriteScope))); }; if (onErrorScope){ _local1 = (_local1 + (", onErrorScope:" + String(onErrorScope))); }; if (rounded){ _local1 = (_local1 + (", rounded:" + String(rounded))); }; if (isPaused){ _local1 = (_local1 + (", isPaused:" + String(isPaused))); }; if (timePaused){ _local1 = (_local1 + (", timePaused:" + String(timePaused))); }; if (isCaller){ _local1 = (_local1 + (", isCaller:" + String(isCaller))); }; if (count){ _local1 = (_local1 + (", count:" + String(count))); }; if (timesCalled){ _local1 = (_local1 + (", timesCalled:" + String(timesCalled))); }; if (waitFrames){ _local1 = (_local1 + (", waitFrames:" + String(waitFrames))); }; if (hasStarted){ _local1 = (_local1 + (", hasStarted:" + String(hasStarted))); }; _local1 = (_local1 + "]\n"); return (_local1); } public static function makePropertiesChain(_arg1:Object):Object{ var _local3:Object; var _local4:Object; var _local5:Object; var _local6:Number; var _local7:Number; var _local8:Number; var _local2:Object = _arg1.base; if (_local2){ _local3 = {}; if ((_local2 is Array)){ _local4 = []; _local8 = 0; while (_local8 < _local2.length) { _local4.push(_local2[_local8]); _local8++; }; } else { _local4 = [_local2]; }; _local4.push(_arg1); _local6 = _local4.length; _local7 = 0; while (_local7 < _local6) { if (_local4[_local7]["base"]){ _local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]); } else { _local5 = _local4[_local7]; }; _local3 = AuxFunctions.concatObjects(_local3, _local5); _local7++; }; if (_local3["base"]){ delete _local3["base"]; }; return (_local3); //unresolved jump }; return (_arg1); } } }//package caurina.transitions
Section 122
//SubWeaponBullet (fbattle7.actors.SubWeaponBullet) package fbattle7.actors { import net.cladv.task.*; import fbattle7.models.*; import fbattle7.hittest.*; import fbattle7.views.*; import away3d.containers.*; import away3d.primitives.*; import away3d.core.math.*; import away3d.materials.*; import fbattle7.events.*; public class SubWeaponBullet extends Task implements IHitableBullet { private var _hitArea:HitArea; private var _delay:Boolean; private var _speed:Number3D; private var _hitTime:int; private var _life:int; private var _scene3d:Scene3D; private var _model:LineSegment; private var _hitable:Boolean; private var _taskEffects:Task; private static const HIT_TIME:int = 2; private static const RANDOM:Number = 1; private static const BULLET_LENGTH:Number = 100; private static const EXPLOSION_RADIUS:Number = 150; private static const OFFSET_Y:Number = -5; private static const DAMAGE:Number = 100; private static const MOVE_SPEED:Number = 220; private static const EXPLOSION_POWER:Number = 100; private static const LIFE:int = 50; private static const BULLET_COLOR:uint = 16363682; private static var _vec:Vector3 = new Vector3(); private static var _mat:Matrix4 = new Matrix4(); public function SubWeaponBullet(){ super(onUpdate); var _local1:WireColorMaterial = new WireColorMaterial(BULLET_COLOR, {alpha:0.5, width:5}); _model = new LineSegment({material:_local1}); _life = 0; _speed = new Number3D(); _delay = false; _hitArea = new HitArea(); _hitTime = HIT_TIME; } public function onUpdate(_arg1):void{ _hitTime--; if (!_delay){ _delay = true; return; }; _model.x = (_model.x + _speed.x); _model.y = (_model.y + _speed.y); _model.z = (_model.z + _speed.z); _hitArea.setNewPosition(_model.x, _model.y, _model.z); if (--_life <= 0){ _scene3d.removeChild(_model); kill(); }; } public function getHitArea():HitArea{ return (_hitArea); } public function initialize(_arg1:Task, _arg2:Scene3D, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number):void{ _scene3d = _arg2; _taskEffects = _arg1; _model.x = _arg3; _model.y = (_arg4 + OFFSET_Y); _model.z = _arg5; _mat.fromYawPitchRoll((_arg10 + (RANDOM * (Math.random() - 0.5))), (_arg9 + (RANDOM * (Math.random() - 0.5))), 0); _vec.rotate(Vector3.Z_AXIS, _mat); _vec.scaleSelf(MOVE_SPEED); _speed.x = _vec.x; _speed.y = _vec.y; _speed.z = _vec.z; _vec.scaleSelf((BULLET_LENGTH / MOVE_SPEED)); _model.start.x = (_model.start.y = (_model.start.z = 0)); _model.end.x = _vec.x; _model.end.y = _vec.y; _model.end.z = _vec.z; _hitArea.initialize(_arg3, (_arg4 + OFFSET_Y), _arg5, EXPLOSION_RADIUS); _hitable = true; _scene3d.addChild(_model); _life = LIFE; } public function onHitActor(_arg1:IHitableActor, _arg2:HitSphere, _arg3:HitSphere):void{ _hitable = false; _life = 0; _taskEffects.addTask(new SubWeaponBulletExplosion(_scene3d, _arg2.center.x, _arg2.center.y, _arg2.center.z)); EventBroadCaster.broadCastEvent(PlayerEvent.BULLET_HIT); } public function get hitable():Boolean{ return (((_hitable) && ((_hitTime < 0)))); } public function get damage():Number{ return (DAMAGE); } public function get hitPower():Number{ return (EXPLOSION_POWER); } } }//package fbattle7.actors
Section 123
//EnemyEvent (fbattle7.events.EnemyEvent) package fbattle7.events { public class EnemyEvent { public static const ODS_START:String = "EnemyODSStart"; public static const SHOOT_BULLET_A:String = "EnemyShootBulletA"; public static const SHOOT_BULLET_B:String = "EnemyShootBulletB"; public static const SHOOT_MISSILE:String = "EnemyShootMissile"; public static const ODS_CHARGE:String = "EnemyODSCharge"; public static const DESTROY:String = "EnemyDestroy"; } }//package fbattle7.events
Section 124
//PlayerEvent (fbattle7.events.PlayerEvent) package fbattle7.events { public class PlayerEvent { public static const ODS_START:String = "ODSStart"; public static const DAMAGE:String = "Damage"; public static const ODS_HIT:String = "ODSHit"; public static const HIT_ON_ENEMY:String = "HitEnemy"; public static const HIT_ON_BULLET:String = "HitBullet"; public static const ODS_END:String = "PlayerODSEnd"; public static const SHOOT_WEAPON:String = "ShootWeapon"; public static const BULLET_HIT:String = "BulletHit"; public static const SHIELD_ZERO:String = "ShieldZero"; } }//package fbattle7.events
Section 125
//HitArea (fbattle7.hittest.HitArea) package fbattle7.hittest { public class HitArea { public var radius:Number; public var ex:Number; public var ey:Number; public var ez:Number; public var bx:Number; public var by:Number; public var bz:Number; public var dx:Number; public var dy:Number; public var dz:Number; public function hitTest(_arg1:HitArea, _arg2:HitResult):void{ var _local17:Number; var _local3:Number = (dx - _arg1.dx); var _local4:Number = (dy - _arg1.dy); var _local5:Number = (dz - _arg1.dz); var _local6:Number = (bx - _arg1.bx); var _local7:Number = (by - _arg1.by); var _local8:Number = (bz - _arg1.bz); var _local9:Number = (radius + _arg1.radius); var _local10:Number = (((_local3 * _local3) + (_local4 * _local4)) + (_local5 * _local5)); var _local11:Number = (2 * (((_local3 * _local6) + (_local4 * _local7)) + (_local5 * _local8))); var _local12:Number = ((((_local6 * _local6) + (_local7 * _local7)) + (_local8 * _local8)) - (_local9 * _local9)); var _local13:Number = ((_local11 * _local11) - ((4 * _local10) * _local12)); if (_local10 == 0){ if (_local11 == 0){ if (_local12 <= 0){ _arg2.isHit = true; _arg2.k = 0; return; }; _arg2.isHit = false; return; } else { _local17 = (-(_local12) / _local11); if (_local11 > 0){ if (_local17 > 0){ _arg2.isHit = true; _arg2.k = 0; return; }; _arg2.isHit = false; return; } else { if (_local17 <= 1){ _arg2.isHit = true; _arg2.k = ((0)>_local17) ? 0 : _local17; return; } else { _arg2.isHit = false; return; }; }; }; }; if (_local13 < 0){ _arg2.isHit = false; return; }; var _local14:Number = Math.sqrt(_local13); var _local15:Number = ((-(_local11) - _local14) / (2 * _local10)); var _local16:Number = ((-(_local11) + _local14) / (2 * _local10)); if ((((_local16 < 0)) || ((1 < _local15)))){ _arg2.isHit = false; return; }; _arg2.isHit = true; _arg2.k = ((0)>_local15) ? 0 : _local15; } public function setNewPosition(_arg1:Number, _arg2:Number, _arg3:Number):void{ bx = ex; by = ey; bz = ez; ex = _arg1; ey = _arg2; ez = _arg3; dx = (ex - bx); dy = (ey - by); dz = (ez - bz); } public function initialize(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ bx = (ex = _arg1); by = (ey = _arg2); bz = (ez = _arg3); dx = (dy = (dz = 0)); radius = _arg4; } } }//package fbattle7.hittest
Section 126
//HitResult (fbattle7.hittest.HitResult) package fbattle7.hittest { public class HitResult { public var isHit:Boolean; public var k:Number; } }//package fbattle7.hittest
Section 127
//HitSphere (fbattle7.hittest.HitSphere) package fbattle7.hittest { import fbattle7.views.*; public class HitSphere { public var radius:Number; public var center:Vector3; public function HitSphere(){ center = new Vector3(); } } }//package fbattle7.hittest
Section 128
//IHitableActor (fbattle7.hittest.IHitableActor) package fbattle7.hittest { import fbattle7.views.*; public interface IHitableActor { function onHitActor(_arg1:IHitableActor, _arg2:Number, _arg3:HitSphere, _arg4:HitSphere):void; function get mass():Number; function onHitBullet(_arg1:IHitableBullet, _arg2:HitSphere, _arg3:HitSphere):void; function getHitArea():HitArea; function get velocity():Vector3; function get hitable():Boolean; function get damage():Number; } }//package fbattle7.hittest
Section 129
//IHitableBullet (fbattle7.hittest.IHitableBullet) package fbattle7.hittest { public interface IHitableBullet { function onHitActor(_arg1:IHitableActor, _arg2:HitSphere, _arg3:HitSphere):void; function get hitPower():Number; function getHitArea():HitArea; function get hitable():Boolean; function get damage():Number; } }//package fbattle7.hittest
Section 130
//BulletHeli (fbattle7.models.enemies.BulletHeli) package fbattle7.models.enemies { import fbattle7.models.*; import fbattle7.views.*; public class BulletHeli extends Heli { private var _weapon:IEnemyWeapon; private var _burstLeft:int; private var _waitCount:int; private static const WAIT_TIME_SPAN:int = 30; private static const WAIT_TIME:int = 60; private static const _dir:Vector3 = new Vector3(); public function BulletHeli(_arg1:IEnemyWeapon, _arg2:Player, _arg3:EnemyLeader, _arg4:Number, _arg5:Number, _arg6:Number){ super(_arg2, _arg3, _arg4, _arg5, _arg6); _weapon = _arg1; _burstLeft = 0; _waitCount = (WAIT_TIME + (WAIT_TIME_SPAN * Math.random())); addTask(_weapon); } override protected function think():void{ if (_burstLeft != 0){ if (_weapon.reloadTime <= 0){ _dir.x = (_player.x - _p.x); _dir.y = (_player.y - _p.y); _dir.z = (_player.z - _p.z); _weapon.shoot(_p, _dir); if (--_burstLeft == 0){ _waitCount = (WAIT_TIME + (WAIT_TIME_SPAN * Math.random())); }; }; } else { if (--_waitCount == 0){ _burstLeft = 3; }; }; } } }//package fbattle7.models.enemies
Section 131
//DeclinationShootingHeli (fbattle7.models.enemies.DeclinationShootingHeli) package fbattle7.models.enemies { import fbattle7.models.*; import fbattle7.views.*; public class DeclinationShootingHeli extends Heli { private var _weapon:IEnemyWeapon; private var _time:int; private static const TIME:int = 30; private static var _absPos:Vector3 = new Vector3(); private static var _result:Vector3 = new Vector3(); public function DeclinationShootingHeli(_arg1:IEnemyWeapon, _arg2:Player, _arg3:EnemyLeader, _arg4:Number, _arg5:Number, _arg6:Number){ super(_arg2, _arg3, _arg4, _arg5, _arg6); _weapon = _arg1; _time = (TIME * Math.random()); addTask(_weapon); } override protected function think():void{ if (_weapon.reloadTime < 0){ if (--_time < 0){ _time = (Math.random() * TIME); _absPos.setValue(_player.x, _player.y, _player.z); calcDeclination(_weapon.bulletSpeed, _absPos, _player.velocity, _result); _weapon.shoot(_p, _result); }; }; } override protected function onDamage(_arg1:Number):void{ super.onDamage(_arg1); } } }//package fbattle7.models.enemies
Section 132
//EnemyAHV (fbattle7.models.enemies.EnemyAHV) package fbattle7.models.enemies { import net.cladv.task.*; import fbattle7.models.*; import fbattle7.views.*; import fbattle7.events.*; public class EnemyAHV extends EnemyBase { private var _player:Player; private var _dest:Vector3; private var _timer:int; private var _isOverDrive:Boolean; private var _weapon1:IEnemyWeapon; private var _weapon2:IEnemyWeapon; private var _moveTime:Number; private var _prevDistanceSq:Number; private var _cooldownInvisibleTime:int; private var _shockWave:ShockWave; private static const DEST_PITCH:Number = 20; private static const ACCEL:Number = 1.1; private static const DEST_DISTANCE_SQ:Number = 40000; private static const OVERDRIVE_SHIELD_RATE:Number = 0.1; private static const MOVE_TIME_SPAN:int = 30; private static const COOLDOWN_INVISIBLE_TIME:int = 15; private static const OVERDRIVE_ACCEL:Number = 10; private static const DISTANCE_SCALE:Number = 1000; private static const _mat:Matrix4 = new Matrix4(); private static const AIR_DRAG:Number = 0.05; private static const INACCULACY:Number = 50; private static const DEST_DISTANCE:Number = 3000; private static const MASS:Number = 10; private static const DEST_DISTANCE_SPAN:Number = 3000; private static const MOVE_TIME:int = 100; private static var _pp:Vector3 = new Vector3(); private static var _destAbs:Vector3 = new Vector3(); private static var _ar:Vector3 = new Vector3(); private static var _tmp:Vector3 = new Vector3(); private static var _n:Vector3 = new Vector3(); private static var _a:Vector3 = new Vector3(); private static var _result:Vector3 = new Vector3(); private static var _md:Vector3 = new Vector3(); public function EnemyAHV(_arg1:IEnemyWeapon, _arg2:IEnemyWeapon, _arg3:Task, _arg4:Player, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number){ super(_arg5, _arg6, _arg7, _arg8, _arg9); changeTask(enterCoolDown); _player = _arg4; _dest = new Vector3(); _moveTime = 0; _timer = 0; _weapon1 = _arg1; _weapon2 = _arg2; _shockWave = new ShockWave(this); _isOverDrive = false; _cooldownInvisibleTime = -1; addTask(_arg1); addTask(_arg2); _arg3.addTask(_shockWave); updateDestination(); } private function enterCoolDown(_arg1):void{ _timer = 90; _cooldownInvisibleTime = COOLDOWN_INVISIBLE_TIME; changeTask(coolDown); } private function execOverDrive(_arg1):void{ if (--_timer < 0){ _dest.setValue(_player.x, _player.y, _player.z); _shockWave.hittable = true; _timer = 10; changeTask(overDriving); _tmp.sub(_p, _player.position); _prevDistanceSq = _tmp.lengthSq(); _isOverDrive = true; EventBroadCaster.broadCastEvent(EnemyEvent.ODS_START, this); }; updateEnemy(); } private function coolDown(_arg1):void{ _cooldownInvisibleTime--; if (--_timer < 0){ changeTask(enterShootWp1); }; updateVelocity(); } private function enterShootWp1(_arg1):void{ _timer = (300 + (150 * Math.random())); changeTask(shootWp1); } private function enterShootWp2(_arg1):void{ _timer = (300 + (150 * Math.random())); changeTask(shootWp2); } private function overDriving(_arg1):void{ _a.sub(_player.position, _p); _a.normalizeSelf(); _a.scaleSelf(OVERDRIVE_ACCEL); _v.addSelf(_a); _ar.scale(_v, -(AIR_DRAG)); _v.addSelf(_ar); setRotationFromVector(_v); _tmp.sub(_p, _player.position); var _local2:Number = _tmp.lengthSq(); if ((((_local2 > _prevDistanceSq)) && ((--_timer < 0)))){ updateDestination(); _shockWave.hittable = false; changeTask(enterCoolDown); _isOverDrive = false; }; _prevDistanceSq = _local2; updateEnemy(); } private function enterExecOverDrive(_arg1):void{ _timer = 60; EventBroadCaster.broadCastEvent(EnemyEvent.ODS_CHARGE, this); changeTask(execOverDrive); } private function updateVelocity():void{ _destAbs.add(_dest, _pp); _tmp.sub(_destAbs, _p); if ((((DEST_DISTANCE_SQ > _tmp.lengthSq())) || ((--_moveTime < 0)))){ _moveTime = (MOVE_TIME + (Math.random() * MOVE_TIME_SPAN)); updateDestination(); }; _pp.setValue(_player.x, _player.y, _player.z); _n.x = (_player.x - _p.x); _n.y = (_player.y - _p.y); _n.z = (_player.z - _p.z); _n.normalizeSelf(); var _local1:Number = -(_p.dot(_n)); var _local2:Number = (_n.dot(_destAbs) + _local1); if (_local2 > 0){ _tmp.scale(_n, -(_local2)); } else { _tmp.scale(_n, _local2); }; _md.add(_destAbs, _tmp); _a.sub(_md, _p); if (_a.isZero()){ _a.setVector3(_v); }; var _local3:Number = (_destAbs.y - _p.y); _a.y = _local3; _a.normalizeSelf(); _a.scaleSelf(ACCEL); _tmp.sub(_pp, _p); var _local4:Number = _tmp.length(); var _local5:Number = _dest.length(); _tmp.scale(_n, (((_local4 - _local5) / DISTANCE_SCALE) * ACCEL)); _a.addSelf(_tmp); _a.limitLength(_a, ACCEL); _v.addSelf(_a); _ar.scale(_v, -(AIR_DRAG)); _v.addSelf(_ar); _tmp.sub(_player.position, _p); setRotationFromVector(_tmp); updateEnemy(); } private function shootWp1(_arg1):void{ _pp.setValue(_player.x, _player.y, _player.z); calcDeclination(_weapon1.bulletSpeed, _pp, _player.velocity, _result); _result.x = (_result.x + ((Math.random() - 0.5) * INACCULACY)); _result.y = (_result.y + ((Math.random() - 0.5) * INACCULACY)); _result.y = (_result.y + ((Math.random() - 0.5) * INACCULACY)); _weapon1.shoot(_p, _result); updateVelocity(); if (--_timer < 0){ changeTask(enterShootWp2); }; } override public function kill():void{ super.kill(); _shockWave.kill(); } public function set odsDamage(_arg1:Number):void{ _shockWave.damage = _arg1; } private function updateDestination():void{ _mat.fromYawPitchRoll((Math.random() * 360), ((2 * (Math.random() - 0.5)) * DEST_PITCH), 0); _tmp.setValue(0, 0, (DEST_DISTANCE + (Math.random() * DEST_DISTANCE_SPAN))); _dest.rotate(_tmp, _mat); } private function shootWp2(_arg1):void{ _pp.setValue(_player.x, _player.y, _player.z); calcDeclination(_weapon2.bulletSpeed, _pp, _player.velocity, _result); _weapon2.shoot(_p, _result); updateVelocity(); if (--_timer < 0){ changeTask(enterExecOverDrive); }; } override public function get mass():Number{ return (MASS); } override protected function onDamage(_arg1:Number):void{ super.onDamage((((_isOverDrive) || ((_cooldownInvisibleTime > 0)))) ? (_arg1 * OVERDRIVE_SHIELD_RATE) : _arg1); } } }//package fbattle7.models.enemies import net.cladv.task.*; import fbattle7.hittest.*; class ShockWave extends Task implements IHitableBullet { private var _hitArea:HitArea; private var _damage:Number; private var _model:EnemyAHV; private var _hitable:Boolean; private static const RADIUS:Number = 200; private static const HIT_POWER:Number = 150; private static const DAMAGE:Number = 200; private function ShockWave(_arg1:EnemyAHV){ super(onUpdate); _model = _arg1; _hitArea = new HitArea(); _hitable = false; _damage = DAMAGE; _hitArea.initialize(_model.x, _model.y, _model.z, RADIUS); } private function onUpdate(_arg1):void{ _hitArea.setNewPosition(_model.x, _model.y, _model.z); } public function getHitArea():HitArea{ return (_hitArea); } public function get hitable():Boolean{ return (_hitable); } public function get damage():Number{ return (_damage); } public function onHitActor(_arg1:IHitableActor, _arg2:HitSphere, _arg3:HitSphere):void{ _hitable = false; } public function get hitPower():Number{ return (HIT_POWER); } public function set hittable(_arg1:Boolean):void{ _hitable = _arg1; } public function set damage(_arg1:Number):void{ _damage = _arg1; } }
Section 133
//EnemyStraightBullet (fbattle7.models.enemies.EnemyStraightBullet) package fbattle7.models.enemies { import net.cladv.task.*; import fbattle7.hittest.*; import fbattle7.views.*; public class EnemyStraightBullet extends Task implements IHitableBullet { private var _hitArea:HitArea; private var _damage:Number; private var _hitPower:Number; private var _dir:Vector3; private var _life:Number; private var _p:Vector3; public function EnemyStraightBullet(_arg1:Vector3, _arg2:Vector3, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number){ super(onUpdate); _p = new Vector3(); _dir = new Vector3(); _hitArea = new HitArea(); _p.setVector3(_arg1); _dir.setVector3(_arg2); _damage = _arg4; _hitPower = _arg3; _life = _arg7; _dir.scaleSelf(_arg6); _hitArea.initialize(_p.x, _p.y, _p.z, _arg5); } private function onUpdate(_arg1):void{ if (--_life < 0){ kill(); return; }; _p.addSelf(_dir); _hitArea.setNewPosition(_p.x, _p.y, _p.z); } public function getHitArea():HitArea{ return (_hitArea); } public function onHitActor(_arg1:IHitableActor, _arg2:HitSphere, _arg3:HitSphere):void{ kill(); } public function get position():Vector3{ return (_p); } public function get damage():Number{ return (_damage); } public function get hitPower():Number{ return (_hitPower); } public function get hitable():Boolean{ return (true); } } }//package fbattle7.models.enemies
Section 134
//ExplosionWeapon (fbattle7.models.enemies.ExplosionWeapon) package fbattle7.models.enemies { import net.cladv.task.*; import fbattle7.models.*; import fbattle7.views.*; import away3d.containers.*; import fbattle7.events.*; import fbattle7.views.enemies.*; public class ExplosionWeapon extends Task implements IEnemyWeapon { private var _reloadTime:int; private var _scene:Scene3D; private var _damage:Number; private var _taskEnemyBullets:Task; private static const COLOR:uint = 0x990000; private static const BULLET_SPEED:Number = 90; private static const BULLET_DAMAGE:Number = 100; private static const BULLET_RADIUS:Number = 50; private static const RELOAD_TIME:int = 100; private static const BULLET_LIFE:Number = 120; private static const BULLET_HIT_POWER:Number = 60; private static var _vec:Vector3 = new Vector3(); public function ExplosionWeapon(_arg1:Task, _arg2:Scene3D){ super(onUpdate); _taskEnemyBullets = _arg1; _scene = _arg2; _damage = BULLET_DAMAGE; } private function onUpdate(_arg1):void{ _reloadTime--; } public function get reloadTime():int{ return (_reloadTime); } public function get BulletsLeft():int{ return (1); } public function get bulletSpeed():Number{ return (BULLET_SPEED); } public function set damage(_arg1:Number):void{ _damage = _arg1; } public function shoot(_arg1:Vector3, _arg2:Vector3):void{ if (_reloadTime > 0){ return; }; _vec.normalize(_arg2); var _local3:EnemyStraightBullet = new EnemyStraightBullet(_arg1, _vec, BULLET_HIT_POWER, _damage, BULLET_RADIUS, BULLET_SPEED, BULLET_LIFE); _taskEnemyBullets.addTask(_local3); new EnemyStraightBulletView(_local3, _scene, COLOR, _vec); _reloadTime = RELOAD_TIME; EventBroadCaster.broadCastEvent(EnemyEvent.SHOOT_BULLET_B); } } }//package fbattle7.models.enemies
Section 135
//GigantBullet (fbattle7.models.enemies.GigantBullet) package fbattle7.models.enemies { import net.cladv.task.*; import fbattle7.hittest.*; import fbattle7.views.*; public class GigantBullet extends Task implements IHitableBullet { private var _position:Vector3; private var _hitArea:HitArea; private var _speed:Vector3; private var _hitable:Boolean; private var _life:int; private static var RADIUS:Number = 200; private static var SPEED:Number = 500; private static var HIT_POWER:Number = 100; private static var LIFE:Number = 100; private static var DAMAGE:Number = 100; public function GigantBullet(_arg1:Vector3, _arg2:Vector3){ super(onUpdate); _hitable = false; _life = LIFE; _hitArea = new HitArea(); _speed = new Vector3(); _position = new Vector3(); _hitArea.initialize(_arg1.x, _arg1.y, _arg1.z, RADIUS); _speed.setVector3(_arg2); _speed.normalizeSelf(); _speed.scaleSelf(SPEED); _position.setVector3(_arg1); } public function get position():Vector3{ return (_position); } public function getHitArea():HitArea{ return (_hitArea); } public function get hitable():Boolean{ return (true); } private function onUpdate(_arg1):void{ _position.addSelf(_speed); _hitArea.setNewPosition(_position.x, _position.y, _position.z); if (--_life < 0){ kill(); }; } public function get hitPower():Number{ return (HIT_POWER); } public function onHitActor(_arg1:IHitableActor, _arg2:HitSphere, _arg3:HitSphere):void{ kill(); } public function get damage():Number{ return (DAMAGE); } } }//package fbattle7.models.enemies
Section 136
//GigantWeapon (fbattle7.models.enemies.GigantWeapon) package fbattle7.models.enemies { import net.cladv.task.*; import fbattle7.models.*; import fbattle7.views.*; import away3d.containers.*; import fbattle7.views.enemies.*; public class GigantWeapon { private var _player:Player; private var _scene:Scene3D; private var _position:Vector3; private var _taskEnemyBullets:Task; private static var _absP:Vector3 = new Vector3(); private static var _vec:Vector3 = new Vector3(); public function GigantWeapon(_arg1:Player, _arg2:Scene3D, _arg3:Task, _arg4:Number, _arg5:Number, _arg6:Number){ _player = _arg1; _scene = _arg2; _taskEnemyBullets = _arg3; _position = new Vector3(_arg4, _arg5, _arg6); } public function shoot():void{ _absP.add(_player.position, _position); _vec.sub(_player.position, _absP); var _local1:GigantBullet = new GigantBullet(_absP, _vec); _taskEnemyBullets.addTask(_local1); new GigantBulletView(_local1, _scene); } } }//package fbattle7.models.enemies
Section 137
//Heli (fbattle7.models.enemies.Heli) package fbattle7.models.enemies { import fbattle7.models.*; import fbattle7.views.*; public class Heli extends EnemyBase { protected var _player:Player; private var _leader:EnemyLeader; private var _rp:Vector3; private static const VIEW_SIZE_SQ:Number = 100000000; private static const ACCEL:Number = 0.8; private static const SEPARATION_ACCEL:Number = 0.5; private static const SEPARATION_SIZE:Number = 300; private static const RADIUS:Number = 20; private static const AIR_DRAG:Number = 0.05; private static const DAMAGE:Number = 1; private static const IGNORE_POSITION:Number = 10; private static const MASS:Number = 10; private static var _vec:Vector3 = new Vector3(); private static var _vAve:Vector3 = new Vector3(); private static var _pAve:Vector3 = new Vector3(); private static var _a:Vector3 = new Vector3(); private static var _pRel:Vector3 = new Vector3(); private static var _vRel:Vector3 = new Vector3(); public function Heli(_arg1:Player, _arg2:EnemyLeader, _arg3:Number, _arg4:Number, _arg5:Number){ super((_arg3 + _arg2.x), (_arg4 + _arg2.y), (_arg5 + _arg2.z), _arg2.rotationX, _arg2.rotationY); _rp = new Vector3(); _rp.x = _arg3; _rp.y = _arg4; _rp.z = _arg5; _leader = _arg2; _player = _arg1; changeTask(onUpdate); } private function updateVelocity():void{ var _local2:EnemyBase; var _local3:Number; var _local4:Number; _vAve.setValue(0, 0, 0); _pAve.setValue(0, 0, 0); _a.setValue(0, 0, 0); var _local1:Number = 0; for each (_local2 in _leader.members) { _vec.sub(_local2.position, _p); if (_local2 != this){ _pAve.addSelf(_local2.position); _vAve.addSelf(_local2.velocity); _local1++; _pRel.sub(_p, _local2.position); _local3 = _pRel.length(); if (_local3 < SEPARATION_SIZE){ _pRel.scaleSelf((((SEPARATION_SIZE - _local3) / SEPARATION_SIZE) * SEPARATION_ACCEL)); _a.addSelf(_pRel); }; }; }; if (_local1 != 0){ _pAve.scaleSelf((1 / _local1)); _vAve.scaleSelf((1 / _local1)); _pRel.sub(_pAve, _p); _local4 = _pRel.length(); if (_local4 > IGNORE_POSITION){ if ((_local4 - IGNORE_POSITION) < ACCEL){ _pRel.scaleSelf(((_local4 - IGNORE_POSITION) / _local4)); } else { _pRel.scaleSelf((ACCEL / _local4)); }; _a.addSelf(_pRel); }; _vRel.sub(_vAve, _v); _vRel.limitLength(_vRel, ACCEL); _a.addSelf(_vRel); } else { _pRel.sub(_leader.position, _p); _pRel.normalizeSelf(); _a.scale(_pRel, ACCEL); }; _a.limitLength(_a, ACCEL); _v.addSelf(_a); _v.x = (_v.x - (_v.x * AIR_DRAG)); _v.y = (_v.y - (_v.y * AIR_DRAG)); _v.z = (_v.z - (_v.z * AIR_DRAG)); } private function onUpdate(_arg1):void{ updateVelocity(); think(); } protected function think():void{ } override public function get mass():Number{ return (MASS); } override public function get damage():Number{ return (DAMAGE); } override public function get radius():Number{ return (RADIUS); } } }//package fbattle7.models.enemies
Section 138
//HeliLeader (fbattle7.models.enemies.HeliLeader) package fbattle7.models.enemies { import fbattle7.models.*; import fbattle7.views.*; public class HeliLeader extends EnemyLeader { private var _player:Player; private var _dest:Vector3; private var _counter:int; private static const ACCEL:Number = 0.5; private static const AIR_DRAG:Number = 0.05; private static const DEST_RADIUS:Number = 100; private static const RADIUS_FROM_PLAYER:Number = 5000; private static const MOVE_TIME:int = 300; private static var _mat:Matrix4 = new Matrix4(); private static var _a:Vector3 = new Vector3(); public function HeliLeader(_arg1:Player, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number){ super(_arg2, _arg3, _arg4, _arg5, _arg6); _player = _arg1; _dest = new Vector3(); _counter = MOVE_TIME; changeTask(onUpdate); setNewDest(); } private function onUpdate(_arg1):void{ _a.sub(_dest, _p); var _local2:Number = _a.length(); if (_local2 != 0){ _a.scaleSelf((ACCEL / _local2)); }; _v.addSelf(_a); if ((((_local2 < DEST_RADIUS)) || ((--_counter < 0)))){ _counter = MOVE_TIME; setNewDest(); }; _v.x = (_v.x - (_v.x * AIR_DRAG)); _v.y = (_v.y - (_v.y * AIR_DRAG)); _v.z = (_v.z - (_v.z * AIR_DRAG)); updateLeader(); } private function setNewDest():void{ _mat.fromYawPitchRoll((Math.random() * 360), ((Math.random() - 0.5) * 80), 0); _dest.rotate(Vector3.Z_AXIS, _mat); _dest.scaleSelf(RADIUS_FROM_PLAYER); _dest.x = (_dest.x + _player.x); _dest.y = (_dest.y + _player.y); _dest.z = (_dest.z + _player.z); } } }//package fbattle7.models.enemies
Section 139
//IEnemyWeapon (fbattle7.models.enemies.IEnemyWeapon) package fbattle7.models.enemies { import net.cladv.task.*; import fbattle7.views.*; public interface IEnemyWeapon extends ITask { function get BulletsLeft():int; function get bulletSpeed():Number; function get reloadTime():int; function shoot(_arg1:Vector3, _arg2:Vector3):void; } }//package fbattle7.models.enemies
Section 140
//PointBurstWeapon (fbattle7.models.enemies.PointBurstWeapon) package fbattle7.models.enemies { import net.cladv.task.*; import fbattle7.models.*; import fbattle7.views.*; import away3d.containers.*; import fbattle7.events.*; import fbattle7.views.enemies.*; public class PointBurstWeapon extends Task implements IEnemyWeapon { private var _reloadTime:int; private var _scene:Scene3D; private var _damage:Number; private var _taskEnemyBullets:Task; private static const COLOR:uint = 1464835; private static const BULLET_SPEED:Number = 150; private static const BULLET_DAMAGE:Number = 50; private static const BULLET_RADIUS:Number = 20; private static const RELOAD_TIME:int = 10; private static const BULLET_LIFE:Number = 100; private static const BULLET_HIT_POWER:Number = 30; private static var _vec:Vector3 = new Vector3(); public function PointBurstWeapon(_arg1:Task, _arg2:Scene3D){ super(onUpdate); _taskEnemyBullets = _arg1; _scene = _arg2; _damage = BULLET_DAMAGE; } private function onUpdate(_arg1):void{ _reloadTime--; } public function get reloadTime():int{ return (_reloadTime); } public function get BulletsLeft():int{ return (1); } public function get bulletSpeed():Number{ return (BULLET_SPEED); } public function set damage(_arg1:Number):void{ _damage = _arg1; } public function shoot(_arg1:Vector3, _arg2:Vector3):void{ if (_reloadTime > 0){ return; }; _vec.normalize(_arg2); var _local3:EnemyStraightBullet = new EnemyStraightBullet(_arg1, _vec, BULLET_HIT_POWER, _damage, BULLET_RADIUS, BULLET_SPEED, BULLET_LIFE); _taskEnemyBullets.addTask(_local3); new EnemyStraightBulletView(_local3, _scene, COLOR, _vec); _reloadTime = RELOAD_TIME; EventBroadCaster.broadCastEvent(EnemyEvent.SHOOT_BULLET_A); } } }//package fbattle7.models.enemies
Section 141
//ShieldAnchor (fbattle7.models.enemies.ShieldAnchor) package fbattle7.models.enemies { import fbattle7.models.*; import fbattle7.events.*; public class ShieldAnchor extends EnemyBase { public function ShieldAnchor(_arg1:Number, _arg2:Number, _arg3:Number){ super(_arg1, _arg2, _arg3, 0, 0); changeTask(onUpdate); } override public function get radius():Number{ return (100); } override public function get mass():Number{ return (10000); } public function onUpdate(_arg1):void{ updateEnemy(); } override public function kill():void{ super.kill(); EventBroadCaster.broadCastEvent(EnemyEvent.DESTROY, this); } } }//package fbattle7.models.enemies
Section 142
//WarPlane (fbattle7.models.enemies.WarPlane) package fbattle7.models.enemies { import fbattle7.models.*; import fbattle7.views.*; public class WarPlane extends EnemyBase { private var _player:Player; private var _prevRotX:Number; private var _leader:EnemyLeader; private var _weapon:IEnemyWeapon; private static const MIN_ACCEL:Number = 1; private static const MASS:Number = 10; private static const ACCEL:Number = 2.5; private static const MAX_ROTATION_ANGLE:Number = 20; private static const SEPARATION_ACCEL:Number = 0.5; private static const RADIUS:Number = 20; private static const SEPARATION_SIZE:Number = 500; private static const AIR_DRAG:Number = 0.05; private static const MIN_SHOOTING_RANGE:Number = 3000; private static const DAMAGE:Number = 1; private static const toRAD:Number = 0.0174532925199433; private static const MISSILE_SHOOT_ANGLE:Number = 20; private static const IGNORE_POSITION:Number = 10; private static var _cross:Vector3 = new Vector3(); private static var _pRelScaled:Vector3 = new Vector3(); private static var _vec:Vector3 = new Vector3(); private static var _vRel:Vector3 = new Vector3(); private static var _pAve:Vector3 = new Vector3(); private static var _vAve:Vector3 = new Vector3(); private static var _mat:Matrix4 = new Matrix4(); private static var _a:Vector3 = new Vector3(); private static var _pRel:Vector3 = new Vector3(); public function WarPlane(_arg1:IEnemyWeapon, _arg2:Player, _arg3:EnemyLeader, _arg4:Number, _arg5:Number, _arg6:Number){ super((_arg4 + _arg3.x), (_arg5 + _arg3.y), (_arg6 + _arg3.z), _arg3.rotationX, _arg3.rotationY); _leader = _arg3; _weapon = _arg1; _player = _arg2; _prevRotX = 0; addTask(_arg1); changeTask(onUpdate); } private function think():void{ var _local1:Number; var _local2:Number; if (_weapon.reloadTime > 0){ return; }; _pRel.x = (_player.x - _p.x); _pRel.y = (_player.y - _p.y); _pRel.z = (_player.z - _p.z); if (((!(_v.isZero())) && (!(_pRel.isZero())))){ _local1 = _pRel.length(); if (_local1 < MIN_SHOOTING_RANGE){ return; }; _local2 = (_v.dot(_pRel) / (_v.length() * _local1)); if (_local2 > Math.cos((MISSILE_SHOOT_ANGLE * toRAD))){ _weapon.shoot(_p, _pRel); }; }; } private function onUpdate(_arg1):void{ updateVelocity(); think(); } private function updateVelocity():void{ var _local2:EnemyBase; var _local6:Number; var _local7:Number; _vAve.setValue(0, 0, 0); _pAve.setValue(0, 0, 0); _a.setValue(0, 0, 0); var _local1:Number = 0; for each (_local2 in _leader.members) { _vec.sub(_local2.position, _p); if (_local2 != this){ _pAve.addSelf(_local2.position); _vAve.addSelf(_local2.velocity); _local1++; _pRel.sub(_p, _local2.position); _local6 = _pRel.length(); if (_local6 < SEPARATION_SIZE){ _pRelScaled.scale(_pRel, ((SEPARATION_SIZE - _local6) / SEPARATION_SIZE)); _a.addSelf(_pRelScaled); }; }; }; if (_local1 != 0){ _pAve.scaleSelf((1 / _local1)); _vAve.scaleSelf((1 / _local1)); _pRel.sub(_pAve, _p); _local7 = _pRel.length(); if (_local7 > IGNORE_POSITION){ _a.addSelf(_pRel); }; _vRel.sub(_vAve, _v); _a.addSelf(_vRel); } else { _pRel.sub(_leader.position, _p); _pRel.normalizeSelf(); _a.scale(_pRel, ACCEL); }; var _local3:Number = _a.length(); var _local4:Number = _v.length(); if (_local4 == 0){ _v.setValue(0, 0, -1); _local4 = 1; }; if (_local3 == 0){ _a.setVector3(_v); _local3 = _a.length(); }; var _local5:Number = (_a.dot(_v) / (_local3 * _v.length())); if (_local5 < Math.cos(((MAX_ROTATION_ANGLE * Math.PI) / 180))){ _cross.cross(_a, _v); _cross.normalizeSelf(); _mat.fromAxisAndRotation(_cross, MAX_ROTATION_ANGLE); _a.rotate(_v, _mat); _a.normalizeSelf(); if (_local5 < 0){ _a.scaleSelf(MIN_ACCEL); } else { _a.scaleSelf(_local3); }; _local3 = _a.length(); }; if (_local3 > ACCEL){ _a.scaleSelf((ACCEL / _local3)); }; if (_local3 < MIN_ACCEL){ _a.scaleSelf((MIN_ACCEL / _local3)); }; _v.addSelf(_a); _v.x = (_v.x - (_v.x * AIR_DRAG)); _v.y = (_v.y - (_v.y * AIR_DRAG)); _v.z = (_v.z - (_v.z * AIR_DRAG)); setRotationFromVector(_v); if ((_rotationX - _prevRotX) < -2){ _rotationX = (_prevRotX - 2); _prevRotX = _rotationX; } else { if ((_rotationX - _prevRotX) > 2){ _rotationX = (_prevRotX + 2); _prevRotX = _rotationX; } else { _prevRotX = _rotationX; }; }; } } }//package fbattle7.models.enemies
Section 143
//WarPlaneLeader (fbattle7.models.enemies.WarPlaneLeader) package fbattle7.models.enemies { import fbattle7.models.*; import fbattle7.views.*; public class WarPlaneLeader extends EnemyLeader { private var _spinX:Number; private var _spinY:Number; private var _player:Player; private static const ACCEL:Number = 2; private static const toDEG:Number = 57.2957795130823; private static const MAX_DISTANCE:Number = 7000; private static const TRACK_SPEED:Number = 10; private static const MIN_DISTANCE:Number = 2000; private static const AIR_DRAG:Number = 0.05; private static const SPIN_SPEED:Number = 3; private static const MAX_SPIN_X:Number = 10; private static var _a:Vector3 = new Vector3(); private static var _vl:Vector3 = new Vector3(); private static var _pl:Vector3 = new Vector3(); private static var _pn:Vector3 = new Vector3(); private static var _vn:Vector3 = new Vector3(); private static var _ar:Vector3 = new Vector3(); private static var _mat:Matrix4 = new Matrix4(); public function WarPlaneLeader(_arg1:Player, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number){ super(_arg2, _arg3, _arg4, _arg5, _arg6); _spinX = 0; _spinY = SPIN_SPEED; _player = _arg1; changeTask(approachToPlayer); } private function backFromPlayer(_arg1):void{ _vn.normalize(_v); _pn.x = (_player.x - _p.x); _pn.y = (_player.y - _p.y); _pn.z = (_player.z - _p.z); var _local2:Number = _pn.length(); if (_local2 != 0){ _pn.scaleSelf((1 / _local2)); }; var _local3:Number = _vn.dot(_pn); if (_local3 > 0){ _rotationX = stepTo(_rotationX, _spinX, SPIN_SPEED); _rotationY = (_rotationY + _spinY); } else { _mat.fromYawPitchRoll(-((_rotationY + 180)), 0, 0); _pl.rotate(_pn, _mat); if (((!((_pl.z == 0))) || (!((_pl.x == 0))))){ _rotationY = (_rotationY - (((Math.atan2(_pl.z, _pl.x) - (Math.PI / 2)) / (Math.PI / 2)) * SPIN_SPEED)); }; _rotationX = stepTo(_rotationX, 0, SPIN_SPEED); }; if (_local2 > MAX_DISTANCE){ _spinY = ((Math.random())>0.5) ? SPIN_SPEED : -(SPIN_SPEED); _spinX = ((2 * (Math.random() - 0.5)) * MAX_SPIN_X); changeTask(approachToPlayer); }; _mat.fromYawPitchRoll(_rotationY, _rotationX, 0); _a.rotate(Vector3.Z_AXIS, _mat); _a.scaleSelf(ACCEL); _v.addSelf(_a); _ar.scale(_v, -(AIR_DRAG)); _v.addSelf(_ar); updateLeader(); } private function approachToPlayer(_arg1):void{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _vn.normalize(_v); _pn.x = (_player.x - _p.x); _pn.y = (_player.y - _p.y); _pn.z = (_player.z - _p.z); var _local2:Number = _pn.length(); if (_local2 != 0){ _pn.scaleSelf((1 / _local2)); }; var _local3:Number = _vn.dot(_pn); if (_local3 < 0){ _rotationX = stepTo(_rotationX, _spinX, SPIN_SPEED); _rotationY = (_rotationY + _spinY); } else { _mat.fromYawPitchRoll(-(_rotationY), 0, 0); _pl.rotate(_pn, _mat); _vl.rotate(_vn, _mat); _local4 = (Math.atan2(_pl.z, _pl.x) - (Math.PI / 2)); _local5 = (Math.atan2(_vl.z, _vl.x) - (Math.PI / 2)); _rotationY = (_rotationY - ((((2 * _local4) - _local5) / (Math.PI / 2)) * SPIN_SPEED)); _local6 = Math.atan2(_pl.y, _pl.z); _local7 = Math.atan2(_vl.y, _vl.z); _rotationX = (_rotationX + ((((2 * _local6) - _local7) / (Math.PI / 2)) * SPIN_SPEED)); if (_rotationX > 80){ _rotationX = 80; }; if (_rotationX < -80){ _rotationX = -80; }; }; if (_local2 < MIN_DISTANCE){ _spinY = ((Math.random())>0.5) ? SPIN_SPEED : -(SPIN_SPEED); _spinX = ((2 * (Math.random() - 0.5)) * MAX_SPIN_X); changeTask(backFromPlayer); }; _mat.fromYawPitchRoll(_rotationY, _rotationX, 0); _a.rotate(Vector3.Z_AXIS, _mat); _a.scaleSelf(ACCEL); _v.addSelf(_a); _ar.scale(_v, -(AIR_DRAG)); _v.addSelf(_ar); updateLeader(); } private function stepTo(_arg1:Number, _arg2:Number, _arg3:Number):Number{ if (_arg1 < _arg2){ if ((_arg1 + _arg3) > _arg2){ return (_arg2); }; return ((_arg1 + _arg3)); //unresolved jump }; if ((_arg1 - _arg3) < _arg2){ return (_arg2); }; return ((_arg1 - _arg3)); } } }//package fbattle7.models.enemies
Section 144
//VSAHVMissile (fbattle7.models.enemies.VSAHVMissile) package fbattle7.models.enemies { import net.cladv.task.*; import fbattle7.models.*; import fbattle7.views.*; public class VSAHVMissile extends EnemyBase { private var _player:Player; private var _explosionRange:Task; private var _accel:Number; private var _taskBullets:Task; private var _damage:Number; private static const _st:Vector3 = new Vector3(); public static const AIR_DRAG:Number = 0.05; private static const _a:Vector3 = new Vector3(); private static const _ad:Vector3 = new Vector3(); private static const _vr:Vector3 = new Vector3(); private static const _sr:Vector3 = new Vector3(); private static const _pp:Vector3 = new Vector3(); public function VSAHVMissile(_arg1:Player, _arg2:Task, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number){ super(_arg6, _arg7, _arg8, _arg9, _arg10); _player = _arg1; _taskBullets = _arg2; _damage = _arg3; this.shield = _arg4; _accel = _arg5; _explosionRange = new ExplosionRange(this, _arg1, _arg3); _arg2.addTask(_explosionRange); changeTask(onUpdate); } private function onUpdate(_arg1):void{ _pp.x = _player.x; _pp.y = _player.y; _pp.z = _player.z; _vr.sub(_player.velocity, _v); _sr.sub(_pp, _p); var _local2:Number = 0; if (((!((_vr.lengthSq() == 0))) && ((_vr.dot(_sr) < 0)))){ _local2 = (_sr.length() / _vr.length()); _st.scale(_player.velocity, _local2); _st.addSelf(_pp); } else { _st.setVector3(_pp); }; _a.sub(_st, _p); _a.normalizeSelf(); _a.scaleSelf(_accel); _v.addSelf(_a); _ad.scale(_v, -(AIR_DRAG)); _v.addSelf(_ad); setRotationFromVector(_v); updateEnemy(); } public function onHit():void{ kill(); } override public function get damage():Number{ return (1); } override public function get radius():Number{ return (10); } override public function get mass():Number{ return (10); } override protected function onDamage(_arg1:Number):void{ _shield = (_shield - _arg1); if (_shield <= 0){ _explosionRange.kill(); kill(); }; } } }//package fbattle7.models.enemies import net.cladv.task.*; import fbattle7.models.*; import fbattle7.hittest.*; class ExplosionRange extends Task implements IHitableBullet { private var _player:Player; private var _hitArea:HitArea; private var _damage:Number; private var _model:VSAHVMissile; private static const HIT_POWER:Number = 100; private static const EXPLOSION_SIZE:Number = 100; private function ExplosionRange(_arg1:VSAHVMissile, _arg2:Player, _arg3:Number){ super(onUpdate); _model = _arg1; _player = _arg2; _damage = _arg3; _hitArea = new HitArea(); _hitArea.initialize(_arg1.x, _arg1.y, _arg1.z, EXPLOSION_SIZE); } private function onUpdate(_arg1):void{ _hitArea.setNewPosition(_model.x, _model.y, _model.z); } public function getHitArea():HitArea{ return (_hitArea); } public function get hitable():Boolean{ return (true); } public function get damage():Number{ return (_damage); } public function onHitActor(_arg1:IHitableActor, _arg2:HitSphere, _arg3:HitSphere):void{ _model.onHit(); kill(); } public function get hitPower():Number{ return (HIT_POWER); } }
Section 145
//VSAHVMissileWeapon (fbattle7.models.enemies.VSAHVMissileWeapon) package fbattle7.models.enemies { import net.cladv.task.*; import fbattle7.models.*; import fbattle7.views.*; import away3d.containers.*; import fbattle7.events.*; import fbattle7.views.enemies.*; public class VSAHVMissileWeapon extends Task implements IEnemyWeapon { private var _player:Player; private var _taskEnemies:Task; private var _reloadTime:Number; private var _scene:Scene3D; private var _damage:Number; private var _taskBullets:Task; private static const RELOAD_TIME:int = 300; private static const ACCEL:Number = 1.5; private static const SHIELD:Number = 100; private static const toDEG:Number = 57.2957795130823; private static const DAMAGE:Number = 100; public function VSAHVMissileWeapon(_arg1:Task, _arg2:Task, _arg3:Scene3D, _arg4:Player){ _taskEnemies = _arg1; _taskBullets = _arg2; _reloadTime = RELOAD_TIME; _scene = _arg3; _player = _arg4; _damage = DAMAGE; super(onUpdate); } private function onUpdate(_arg1):void{ _reloadTime--; } public function get reloadTime():int{ return (_reloadTime); } public function get BulletsLeft():int{ return (1); } public function get bulletSpeed():Number{ return ((ACCEL / VSAHVMissile.AIR_DRAG)); } public function set damage(_arg1:Number):void{ _damage = _arg1; } public function shoot(_arg1:Vector3, _arg2:Vector3):void{ if (_reloadTime > 0){ return; }; var _local3:Number = (-(Math.atan2(_arg2.y, Math.abs(_arg2.z))) * toDEG); var _local4:Number = -(((Math.atan2(_arg2.z, _arg2.x) * toDEG) - 90)); var _local5:VSAHVMissile = new VSAHVMissile(_player, _taskBullets, _damage, SHIELD, ACCEL, _arg1.x, _arg1.y, _arg1.z, _local3, _local4); new VSAHVMissileView(_local5, _scene); _taskEnemies.addTask(_local5); _reloadTime = RELOAD_TIME; EventBroadCaster.broadCastEvent(EnemyEvent.SHOOT_MISSILE); } } }//package fbattle7.models.enemies
Section 146
//EnemyBase (fbattle7.models.EnemyBase) package fbattle7.models { import fbattle7.hittest.*; import fbattle7.views.*; import fbattle7.views.hud.*; import net.cladv.tasks.*; import fbattle7.events.*; public class EnemyBase extends EventDispatcherTask implements IHitableActor, IRadarTracable { protected var _p:Vector3; protected var _hitArea:HitArea; protected var _shield:Number; protected var _hitCount:int; protected var _rotationY:Number; protected var _vNow:Vector3; protected var _rotationX:Number; protected var _v:Vector3; protected static const toDEG:Number = 57.2957795130823; protected static const INVISIBLE_COUNT:int = 6; private static var _vec:Vector3 = new Vector3(); public function EnemyBase(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number){ _p = new Vector3(); _v = new Vector3(); _vNow = new Vector3(); _hitArea = new HitArea(); _hitCount = 0; _p.x = _arg1; _p.y = _arg2; _p.z = _arg3; _rotationX = _arg4; _rotationY = _arg5; _shield = 0; _hitArea.initialize(_p.x, _p.y, _p.z, radius); } protected function onDamage(_arg1:Number):void{ _shield = (_shield - _arg1); if (_shield < 0){ EventBroadCaster.broadCastEvent(EnemyEvent.DESTROY, this); kill(); }; } public function getHitArea():HitArea{ return (_hitArea); } public function get radius():Number{ return (20); } public function set shield(_arg1:Number):void{ _shield = _arg1; } public function get rotationY():Number{ return (_rotationY); } public function onHitBullet(_arg1:IHitableBullet, _arg2:HitSphere, _arg3:HitSphere):void{ _vec.sub(_arg2.center, _arg3.center); _vec.normalizeSelf(); _vec.scaleSelf((_arg1.hitPower / mass)); _v.addSelf(_vec); _hitCount = INVISIBLE_COUNT; onDamage(_arg1.damage); } public function get rotationX():Number{ return (_rotationX); } public function get velocity():Vector3{ return (_vNow); } public function onHitActor(_arg1:IHitableActor, _arg2:Number, _arg3:HitSphere, _arg4:HitSphere):void{ var _local5:Number = (mass / (mass + _arg1.mass)); _vec.sub(_arg3.center, _arg4.center); _vec.scaleSelf(_local5); _p.addSelf(_vec); if (!_vec.normalizeSelf()){ _vec.setVector3(Vector3.Z_AXIS); }; _vec.scaleSelf(((2 * _arg2) * (1 - _local5))); _v.addSelf(_vec); _hitCount = INVISIBLE_COUNT; onDamage((_arg2 * _arg1.damage)); } public function get shield():Number{ return (_shield); } protected function setRotationFromVector(_arg1:Vector3):void{ _rotationX = (Math.atan2(_arg1.y, Math.abs(_arg1.z)) * toDEG); _rotationY = -(((Math.atan2(_arg1.z, _arg1.x) * toDEG) - 90)); } public function get damage():Number{ return (1); } public function get position():Vector3{ return (_p); } protected function calcDeclination(_arg1:Number, _arg2:Vector3, _arg3:Vector3, _arg4:Vector3):void{ var _local5:Vector3 = _vec; _local5.sub(_arg2, _p); var _local6:Number = ((((_arg3.x * _arg3.x) + (_arg3.y * _arg3.y)) + (_arg3.z * _arg3.z)) - (_arg1 * _arg1)); var _local7:Number = (2 * (((_arg3.x * _local5.x) + (_arg3.y * _local5.y)) + (_arg3.z * _local5.z))); var _local8:Number = (((_local5.x * _local5.x) + (_local5.y * _local5.y)) + (_local5.z * _local5.z)); var _local9:Number = ((_local7 * _local7) - ((4 * _local6) * _local8)); if ((((_local9 < 0)) || ((_local6 == 0)))){ _arg4.setVector3(_local5); return; }; var _local10:Number = Math.sqrt(_local9); var _local11:Number = ((-(_local7) - _local10) / (2 * _local6)); var _local12:Number = ((-(_local7) + _local10) / (2 * _local6)); var _local13:Number = 0; if (_local11 < 0){ _local13 = _local12; } else { _local13 = _local11; }; _arg4.x = (_local5.x + (_local13 * _arg3.x)); _arg4.y = (_local5.y + (_local13 * _arg3.y)); _arg4.z = (_local5.z + (_local13 * _arg3.z)); } public function get hitable():Boolean{ return ((_hitCount < 0)); } public function get x():Number{ return (_p.x); } public function get y():Number{ return (_p.y); } public function get z():Number{ return (_p.z); } public function get mass():Number{ return (10); } public function updateEnemy():void{ _hitCount--; _vNow.setVector3(_v); _p.addSelf(_vNow); _hitArea.setNewPosition(_p.x, _p.y, _p.z); if (_rotationX > 360){ _rotationX = (_rotationX - 360); }; if (_rotationX < -360){ _rotationX = (_rotationX + 360); }; if (_rotationY > 360){ _rotationY = (_rotationY - 360); }; if (_rotationY < -360){ _rotationY = (_rotationY + 360); }; } } }//package fbattle7.models
Section 147
//EnemyLeader (fbattle7.models.EnemyLeader) package fbattle7.models { public class EnemyLeader extends EnemyBase { protected var _members:Array; public function EnemyLeader(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number){ super(_arg1, _arg2, _arg3, _arg4, _arg5); _members = new Array(); _members.push(this); } override public function get radius():Number{ return (1); } public function addMember(_arg1:EnemyBase):void{ _members.push(_arg1); } override public function get mass():Number{ return (1); } override protected function onDamage(_arg1:Number):void{ } public function updateLeader():void{ var _local4:EnemyBase; var _local1:int; var _local2:int = _members.length; var _local3:int; while (_local3 < _local2) { _members[_local3].updateEnemy(); if (!_members[_local3].exist){ _local4 = _members[_local3]; _members[_local3] = _members[_local1]; _members[_local1] = _local4; _local1++; }; _local3++; }; _members.splice(0, _local1); if (_members.length == 1){ kill(); }; } override public function get damage():Number{ return (1); } public function get members():Array{ return (_members); } override public function get hitable():Boolean{ return (false); } } }//package fbattle7.models
Section 148
//EventBroadCaster (fbattle7.models.EventBroadCaster) package fbattle7.models { import net.cladv.tasks.*; public class EventBroadCaster { private static var _dispatcher:EventDispatcherTask = new EventDispatcherTask(); public static function clearEventListener():void{ _dispatcher = new EventDispatcherTask(); } public static function broadCastEvent(_arg1:String, _arg2=null):void{ _dispatcher.dispatchEvent(_arg1, _arg2); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } } }//package fbattle7.models
Section 149
//GameInfo (fbattle7.models.GameInfo) package fbattle7.models { import net.cladv.task.*; import fbattle7.scenes.*; import flash.display.*; import net.cladv.tasks.*; public class GameInfo { public var sceneManager:SceneManager; public var stabilizer:RateStabilizer; public var switcher:SceneSwitcher; public var root:Sprite; } }//package fbattle7.models
Section 150
//HitTest (fbattle7.models.HitTest) package fbattle7.models { import net.cladv.task.*; import fbattle7.hittest.*; import fbattle7.views.*; public class HitTest extends Task { private var _player:Player; private var _enemies:Task; private var _enemyBullets:Task; private var _playerBullets:Task; private var _sphereA:HitSphere; private var _sphereB:HitSphere; private var _result:HitResult; private static var _vec:Vector3 = new Vector3(); public function HitTest(_arg1:Player, _arg2:Task, _arg3:Task, _arg4:Task){ super(onUpdate); _player = _arg1; _playerBullets = _arg2; _enemies = _arg3; _enemyBullets = _arg4; _sphereA = new HitSphere(); _sphereB = new HitSphere(); _result = new HitResult(); } private function hitTestPlayerVSEnemies():void{ var _local2:IHitableActor; var _local3:HitArea; var _local4:Number; if (_enemies.children == null){ return; }; var _local1:HitArea = _player.getHitArea(); if (!_player.hitable){ return; }; for each (_local2 in _enemies.children) { _local3 = _local2.getHitArea(); if (!_local2.hitable){ } else { _local1.hitTest(_local3, _result); if (_result.isHit){ calcHitSphere(_local1, _sphereA); calcHitSphere(_local3, _sphereB); _local4 = calcPower(_player.velocity, _local2.velocity); _player.onHitActor(_local2, _local4, _sphereA, _sphereB); _local2.onHitActor(_player, _local4, _sphereB, _sphereA); }; }; }; } private function calcHitSphere(_arg1:HitArea, _arg2:HitSphere):void{ var _local3:Number; _local3 = _result.k; _arg2.center.x = (_arg1.bx + (_local3 * _arg1.dx)); _arg2.center.y = (_arg1.by + (_local3 * _arg1.dy)); _arg2.center.z = (_arg1.bz + (_local3 * _arg1.dz)); _arg2.radius = _arg1.radius; } private function calcPower(_arg1:Vector3, _arg2:Vector3):Number{ _vec.sub(_arg1, _arg2); return (_vec.length()); } public function onUpdate(_arg1):void{ hitTestPlayerVSEnemies(); hitTestPlayerVSEnemyBullets(); hitTestEnemyVSPlayerBullets(); } private function hitTestPlayerVSEnemyBullets():void{ var _local2:IHitableBullet; var _local3:HitArea; if (_enemyBullets.children == null){ return; }; var _local1:HitArea = _player.getHitArea(); if (!_player.hitable){ return; }; for each (_local2 in _enemyBullets.children) { if (!_local2.hitable){ } else { _local3 = _local2.getHitArea(); _local1.hitTest(_local3, _result); if (_result.isHit){ calcHitSphere(_local1, _sphereA); calcHitSphere(_local3, _sphereB); _local2.onHitActor(_player, _sphereB, _sphereA); _player.onHitBullet(_local2, _sphereA, _sphereB); }; }; }; } private function hitTestEnemyVSPlayerBullets():void{ var _local1:IHitableActor; var _local2:HitArea; var _local3:IHitableBullet; var _local4:HitArea; if (_enemies.children == null){ return; }; if (_playerBullets.children == null){ return; }; for each (_local1 in _enemies.children) { _local2 = _local1.getHitArea(); if (!_local1.hitable){ } else { for each (_local3 in _playerBullets.children) { _local4 = _local3.getHitArea(); if (!_local3.hitable){ } else { _local2.hitTest(_local4, _result); if (_result.isHit){ calcHitSphere(_local4, _sphereA); calcHitSphere(_local2, _sphereB); _local3.onHitActor(_local1, _sphereA, _sphereB); _local1.onHitBullet(_local3, _sphereB, _sphereA); }; }; }; }; }; } } }//package fbattle7.models
Section 151
//Player (fbattle7.models.Player) package fbattle7.models { import flash.events.*; import net.cladv.task.*; import fbattle7.hittest.*; import fbattle7.views.*; import net.cladv.tasks.*; import fbattle7.events.*; public class Player extends EventDispatcherTask implements IHitableActor { private var _stageHeight:Number; private var _stageWidth:Number; private var _y:Number; private var _z:Number; private var _space:Boolean; private var _rotationX:Number; private var _rotationY:Number; private var _rotationZ:Number; private var _inputMode:Boolean; private var _shockWave:PlayerShockWave; private var _velocity:Vector3; private var _isOverDrive:Boolean; private var _shieldZero:Boolean; private var _vx:Number; private var _vy:Number; private var _vz:Number; private var _mouseX:Number; private var _mouseY:Number; private var _hitArea:HitArea; private var _shield:Number; private var _position:Vector3; private var _mouseButton:Boolean; private var _energy:Number; private var _D:Boolean; private var _A:Boolean; private var _S:Boolean; private var _W:Boolean; private var _x:Number; private var _subWeapon:SubWeapon; private static const HEIGHT_LIMIT:Number = -2000; public static const toDEG:Number = 57.2957795130823; private static const OVERDRIVE_INITIAL_COST:Number = 100; private static const CONTROL_CIRCLE:Number = 220; private static const PLAYER_MASS:Number = 10; private static const PLAYER_SIZE:Number = 10; private static const ENERGY_REGEN:Number = 1; private static const OVERDRIVER_SHIELD_RATE:Number = 0.1; private static const ROTATION_SPEED:Number = 5; private static const ROTATIONX_LIMIT:Number = 10; private static const HIT_DAMAGE:Number = 10; private static const MOUSE_PLAY:Number = 10; private static const KEY_A:uint = 65; private static const ROTATION_ACCEL:Number = 0.5; private static const ROTATION_AIR_DRAG:Number = 0.1; public static const MAX_SHIELD:Number = 1000; private static const KEY_S:uint = 83; private static const OVERDRIVE_COST:Number = 4; private static const MOVE_AIR_DRAG:Number = 0.025; private static const MOVE_ACCEL:Number = 0.5; private static const KEY_D:uint = 68; private static const KEY_W:uint = 87; private static const OVERDRIVE_ACCEL:Number = 4; private static const OVERDRIVE_MASS_RATE:Number = 10; public static const MAX_ENERGY:Number = 1000; private static const KEY_SPACE:uint = 32; private static var _mat:Matrix4 = new Matrix4(); public static var _shieldCoeff:Number = 1; private static var _vec:Vector3 = new Vector3(); private static var _vec2:Vector3 = new Vector3(); public function Player(_arg1:IEventDispatcher, _arg2:SubWeapon, _arg3:Task, _arg4:Number, _arg5:Number){ _velocity = new Vector3(); _position = new Vector3(); super(initialUpdate); _x = 0; _y = 0; _z = 0; _vx = 0; _vy = 0; _vz = 0; _rotationX = 0; _rotationY = 0; _rotationZ = 0; _mouseX = (_arg4 / 2); _mouseY = (_arg5 / 2); _stageWidth = _arg4; _stageHeight = _arg5; _subWeapon = _arg2; _energy = MAX_ENERGY; _shield = MAX_SHIELD; _hitArea = new HitArea(); _shockWave = new PlayerShockWave(this); _inputMode = false; _shieldZero = false; _hitArea.initialize(0, 0, 0, (PLAYER_SIZE / 2)); addTask(_arg2); _arg3.addTask(_shockWave, true); _arg1.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown, false, 0, true); _arg1.addEventListener(KeyboardEvent.KEY_UP, onKeyUp, false, 0, true); _arg1.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove, false, 0, true); _arg1.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown, false, 0, true); _arg1.addEventListener(MouseEvent.MOUSE_UP, onMouseUp, false, 0, true); } public function set z(_arg1:Number):void{ _z = _arg1; } private function getRotationXByKey():Number{ if (_W){ return (_rotationX); }; if (_S){ return (-(_rotationX)); }; return (rotationX); } public function set inputMode(_arg1:Boolean):void{ _inputMode = _arg1; } private function limitRotationX(_arg1:Number):void{ if (((((_arg1 - ROTATIONX_LIMIT) < _rotationX)) && ((_rotationX <= _arg1)))){ _rotationX = (_arg1 - ROTATIONX_LIMIT); } else { if ((((_arg1 < _rotationX)) && ((_rotationX < (_arg1 + ROTATIONX_LIMIT))))){ _rotationX = (_arg1 + ROTATIONX_LIMIT); }; }; } public function onHitActor(_arg1:IHitableActor, _arg2:Number, _arg3:HitSphere, _arg4:HitSphere):void{ var _local5:Number = (mass / (mass + _arg1.mass)); _vec.sub(_arg3.center, _arg4.center); _vec.scaleSelf((_local5 * 1.01)); _x = (_x + _vec.x); _y = (_y + _vec.y); _z = (_z + _vec.z); if (!_vec.normalizeSelf()){ _vec.setVector3(Vector3.Z_AXIS); }; _vec.scaleSelf(((2 * _arg2) * (1 - _local5))); _vx = (_vx + _vec.x); _vy = (_vy + _vec.y); _vz = (_vz + _vec.z); _mat.fromRotationX(-(_rotationX)); _vec2.rotate(_vec, _mat); if (!_isOverDrive){ EventBroadCaster.broadCastEvent(PlayerEvent.HIT_ON_ENEMY, this); onDamage((_arg1.damage * _arg2), ((Math.atan2(_vec2.z, _vec2.x) * toDEG) + _rotationY)); }; } public function get position():Vector3{ _position.setValue(_x, _y, _z); return (_position); } public function get isOverdrive():Boolean{ return (_isOverDrive); } private function initialUpdate(_arg1):void{ checkInputMode(); overdrive(); calcRotation(); calcPosition(); if (((_mouseButton) && (!(_isOverDrive)))){ _subWeapon.shoot(_x, _y, _z, _vx, _vy, _vz, _rotationX, _rotationY); }; } public function onDamage(_arg1:Number, _arg2:Number):void{ _shield = (_shield - (_arg1 * _shieldCoeff)); if (shield <= 0){ _shield = 0; if (!_shieldZero){ _shieldZero = true; EventBroadCaster.broadCastEvent(PlayerEvent.SHIELD_ZERO, this); }; }; dispatchEvent(PlayerEvent.DAMAGE, _arg2); } public function set rotationX(_arg1:Number):void{ _rotationX = _arg1; } private function overdrive():void{ _energy = (_energy + ENERGY_REGEN); if (_energy > MAX_ENERGY){ _energy = MAX_ENERGY; }; if (((_space) && (!(_isOverDrive)))){ if (_energy > OVERDRIVE_INITIAL_COST){ _energy = (_energy - OVERDRIVE_INITIAL_COST); _isOverDrive = true; _shockWave.hittable = true; EventBroadCaster.broadCastEvent(PlayerEvent.ODS_START, this); } else { _space = false; }; }; if (_isOverDrive){ if (_space){ _energy = (_energy - OVERDRIVE_COST); if (_energy < 0){ _energy = 0; _isOverDrive = false; _shockWave.hittable = false; EventBroadCaster.broadCastEvent(PlayerEvent.ODS_END, this); }; } else { _isOverDrive = false; _shockWave.hittable = false; EventBroadCaster.broadCastEvent(PlayerEvent.ODS_END, this); }; }; } private function onMouseUp(_arg1:MouseEvent):void{ if (!_arg1.buttonDown){ _mouseButton = false; }; } public function set rotationY(_arg1:Number):void{ _rotationY = _arg1; } public function onHitBullet(_arg1:IHitableBullet, _arg2:HitSphere, _arg3:HitSphere):void{ _vec.sub(_arg2.center, _arg3.center); _vec.normalizeSelf(); _vec.scaleSelf((_arg1.hitPower / PLAYER_MASS)); _vx = (_vx + _vec.x); _vy = (_vy + _vec.y); _vz = (_vz + _vec.z); _mat.fromRotationX(-(_rotationX)); _vec2.rotate(_vec, _mat); var _local4:Number = (_isOverDrive) ? (_arg1.damage * OVERDRIVER_SHIELD_RATE) : _arg1.damage; EventBroadCaster.broadCastEvent(PlayerEvent.HIT_ON_BULLET, this); onDamage(_local4, ((Math.atan2(_vec2.z, _vec2.x) * toDEG) + _rotationY)); } private function checkInputMode():void{ if (!_inputMode){ _W = (_A = (_S = (_D = (_space = (_mouseButton = false))))); _mouseX = (_stageWidth / 2); _mouseY = (_stageHeight / 2); }; } public function get shield():Number{ return (_shield); } public function get hitable():Boolean{ return (true); } public function get damage():Number{ return (HIT_DAMAGE); } public function get y():Number{ return (_y); } public function get z():Number{ return (_z); } public function get x():Number{ return (_x); } public function getHitArea():HitArea{ return (_hitArea); } public function get energy():Number{ return (_energy); } public function get rotationY():Number{ return (_rotationY); } public function get rotationZ():Number{ return (_rotationZ); } private function calcPosition():void{ if (_isOverDrive){ _mat.fromYawPitchRoll(_rotationY, _rotationX, _rotationZ); _vec.rotate(Vector3.Z_AXIS, _mat); if (_y < HEIGHT_LIMIT){ _vec.y = 0; }; _vec.scaleSelf(OVERDRIVE_ACCEL); _vx = (_vx + _vec.x); _vy = (_vy + _vec.y); _vz = (_vz + _vec.z); } else { if (((((((_W) || (_S))) || (_A))) || (_D))){ _mat.fromRotationX_RotY_Y(_rotationX, (getRotationYByKey() - _rotationY), _rotationY); _vec.rotate(Vector3.Z_AXIS, _mat); if (_y < HEIGHT_LIMIT){ _vec.y = 0; }; _vec.scaleSelf(MOVE_ACCEL); _vx = (_vx + _vec.x); _vy = (_vy + _vec.y); _vz = (_vz + _vec.z); }; }; _vx = (_vx - (_vx * MOVE_AIR_DRAG)); _vy = (_vy - (_vy * MOVE_AIR_DRAG)); _vz = (_vz - (_vz * MOVE_AIR_DRAG)); _x = (_x + _vx); _y = (_y + _vy); _z = (_z + _vz); if (_y < HEIGHT_LIMIT){ _y = HEIGHT_LIMIT; }; _hitArea.setNewPosition(_x, _y, _z); } public function get rotationX():Number{ return (_rotationX); } private function getRotationYByKey():Number{ if (((_A) && (_W))){ return ((_rotationY - 45)); }; if (((_D) && (_W))){ return ((_rotationY + 45)); }; if (((_A) && (_S))){ return (((_rotationY + 45) + 180)); }; if (((_D) && (_S))){ return (((_rotationY - 45) + 180)); }; if (_W){ return (_rotationY); }; if (_S){ return ((_rotationY + 180)); }; if (_A){ return ((_rotationY - 90)); }; if (_D){ return ((_rotationY + 90)); }; return (_rotationY); } private function normalizeRotation(_arg1:Number):Number{ if (_arg1 > 360){ _arg1 = (_arg1 - 360); }; if (_arg1 < 0){ _arg1 = (_arg1 + 360); }; return (_arg1); } private function onKeyUp(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case KEY_W: _W = false; break; case KEY_A: _A = false; break; case KEY_S: _S = false; break; case KEY_D: _D = false; break; case KEY_SPACE: _space = false; }; } private function onMouseDown(_arg1:MouseEvent):void{ if (_arg1.buttonDown){ _mouseButton = true; }; } private function onKeyDown(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case KEY_W: _W = true; break; case KEY_A: _A = true; break; case KEY_S: _S = true; break; case KEY_D: _D = true; break; case KEY_SPACE: _space = true; }; } public function get velocity():Vector3{ _velocity.setValue(_vx, _vy, _vz); return (_velocity); } public function set x(_arg1:Number):void{ _x = _arg1; } public function set y(_arg1:Number):void{ _y = _arg1; } private function calcRotation():void{ var _local1:Number = (_mouseX - (_stageWidth / 2)); var _local2:Number = (_mouseY - (_stageHeight / 2)); var _local3:Number = Math.sqrt(((_local1 * _local1) + (_local2 * _local2))); if (_local3 != 0){ _local1 = (_local1 / _local3); _local2 = (_local2 / _local3); }; if (_local3 < MOUSE_PLAY){ _local1 = 0; _local2 = 0; }; if (_local3 < CONTROL_CIRCLE){ _local1 = (_local1 * ((_local3 - MOUSE_PLAY) / (CONTROL_CIRCLE - MOUSE_PLAY))); _local2 = (_local2 * ((_local3 - MOUSE_PLAY) / (CONTROL_CIRCLE - MOUSE_PLAY))); }; _rotationX = (_rotationX + (ROTATION_SPEED * ((0)<_local2) ? (-(_local2) * _local2) : (_local2 * _local2))); _rotationY = (_rotationY + (ROTATION_SPEED * ((0)<_local1) ? (_local1 * _local1) : (-(_local1) * _local1))); limitRotationX(90); limitRotationX(270); _rotationX = normalizeRotation(_rotationX); _rotationY = normalizeRotation(_rotationY); } public function get mass():Number{ return ((isOverdrive) ? (PLAYER_MASS * OVERDRIVE_MASS_RATE) : PLAYER_MASS); } private function onMouseMove(_arg1:MouseEvent):void{ _mouseX = _arg1.stageX; _mouseY = _arg1.stageY; } } }//package fbattle7.models
Section 152
//PlayerShockWave (fbattle7.models.PlayerShockWave) package fbattle7.models { import net.cladv.task.*; import fbattle7.hittest.*; import fbattle7.events.*; public class PlayerShockWave extends Task implements IHitableBullet { private var _hitArea:HitArea; private var _hitable:Boolean; private var _model:Player; private static const RADIUS:Number = 200; private static const HIT_POWER:Number = 250; private static const DAMAGE:Number = 1000; public function PlayerShockWave(_arg1:Player){ super(onUpdate); _model = _arg1; _hitArea = new HitArea(); _hitable = false; _hitArea.initialize(_arg1.x, _arg1.y, _arg1.z, RADIUS); } public function onHitActor(_arg1:IHitableActor, _arg2:HitSphere, _arg3:HitSphere):void{ EventBroadCaster.broadCastEvent(PlayerEvent.ODS_HIT); } public function get hitable():Boolean{ return (_hitable); } private function onUpdate(_arg1):void{ _hitArea.setNewPosition(_model.x, _model.y, _model.z); } public function getHitArea():HitArea{ return (_hitArea); } public function get hitPower():Number{ return (HIT_POWER); } public function get damage():Number{ return (DAMAGE); } public function set hittable(_arg1:Boolean):void{ _hitable = _arg1; } } }//package fbattle7.models
Section 153
//SubWeapon (fbattle7.models.SubWeapon) package fbattle7.models { import net.cladv.task.*; import away3d.containers.*; import fbattle7.events.*; import fbattle7.actors.*; public class SubWeapon extends Task { private var _scene3d:Scene3D; private var _taskSubWeaponBullet:Task; private var _reloadTime:int; private var _taskEffects:Task; private static const RELOAD_TIME:int = 10; public function SubWeapon(_arg1:Task, _arg2:Task, _arg3:Scene3D){ super(onUpdate); _taskSubWeaponBullet = _arg1; _taskEffects = _arg2; _scene3d = _arg3; _reloadTime = 0; } private function onUpdate(_arg1):void{ _reloadTime--; } public function shoot(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):void{ var _local9:SubWeaponBullet; if (_reloadTime <= 0){ _reloadTime = RELOAD_TIME; _local9 = new SubWeaponBullet(); _local9.initialize(_taskEffects, _scene3d, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); _taskSubWeaponBullet.addTask(_local9); EventBroadCaster.broadCastEvent(PlayerEvent.SHOOT_WEAPON); }; } } }//package fbattle7.models
Section 154
//ITransitionScene (fbattle7.scenes.ITransitionScene) package fbattle7.scenes { public interface ITransitionScene { function onBeginFadeOut():void; function onBeginFadeIn():void; function onEndFadeIn():void; function onEndFadeOut():void; } }//package fbattle7.scenes
Section 155
//SceneEpilogue (fbattle7.scenes.SceneEpilogue) package fbattle7.scenes { import flash.events.*; import net.cladv.task.*; import fbattle7.models.*; import flash.display.*; import fbattle7.views.*; import fbattle7.views.hud.*; import flash.ui.*; public class SceneEpilogue extends Task implements ITransitionScene { private var _commSystem:CommunicationSystem; private var _click:Boolean; private var _ctrl:Boolean; private var _state:String; private var _gameInfo:GameInfo; private var _hudContainer:Sprite; private var _messages:Array; private var _backGroundBitmap:Bitmap; public function SceneEpilogue(_arg1:GameInfo){ _messages = [["105.mp3", "リヒト、どうした、応答してくれ!"], ["106.mp3", "ふぅ、個人通信機は生きてたか。お前のAHVの反応が消えたときは肝を冷やしたぞ。"], ["107.mp3", "AHVは……そうか、自爆したか……"], ["108.mp3", "ライティの判断は正解だな。"], ["109.mp3", "実はな、この戦いが終わった後、制御システムの分析を行う予定があったんだ。"], ["110.mp3", "お前たちの異常なほど高い戦果の理由を分析したかったようだな。"], ["111.mp3", "そこから第二のプロジェクトBが始まる可能性も否定できない。"], ["112.mp3", "……リヒト、お前は新政府樹立後、軍部の高い地位が用意されてるらしい。"], ["113.mp3", "軍の開発部をコントールできるくらいには、高い地位だろうな。"], ["114.mp3", "……ライティの遺志、無駄にするなよ。"], ["115.mp3", "さて……任務成功おめでとう。やってくれると信じていたよ。"], ["116.mp3", "お、たった今情報が入った、政府は降伏するらしい。"], ["117.mp3", "ギガントという最大にして最後の切り札を失ったんだ、当然だろうな。"], ["118.mp3", "さぁ、新たな夜明けの始まりだ。これから忙しくなるぞ……!"]]; super(onUpdate); _gameInfo = _arg1; _backGroundBitmap = new Bitmap(ResourceLoader.load("land.jpg")); _hudContainer = new Sprite(); _commSystem = new CommunicationSystem(_hudContainer); _click = true; _ctrl = false; _state = "wait"; var _local2:Stage = _gameInfo.root.stage; _hudContainer.x = (_local2.stageWidth / 2); _hudContainer.y = (_local2.stageHeight / 2); _local2.addEventListener(MouseEvent.CLICK, onClick, false, 0, true); _local2.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown, false, 0, true); _local2.addEventListener(KeyboardEvent.KEY_UP, onKeyUp, false, 0, true); addTask(_commSystem); suspend = true; } private function onKeyDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.CONTROL){ _ctrl = true; }; } private function onUpdate(_arg1):void{ var _local2:Array; switch (_state){ case "show": if (((((_click) || (_ctrl))) && (!(_commSystem.complete)))){ _commSystem.showAll(); _click = false; }; if (_commSystem.complete){ _state = "wait"; return; }; break; case "wait": if (((_click) || (_ctrl))){ _click = false; if (_messages.length == 0){ _state = "end"; _gameInfo.switcher.startTransition(this, new SceneGameClear(_gameInfo)); return; }; _local2 = _messages.shift(); _commSystem.sendMessage(ResourceLoader.load("nei.png"), ResourceLoader.load(_local2[0]), "ネイ", _local2[1]); _state = "show"; return; }; break; }; } public function onBeginFadeOut():void{ } public function onEndFadeIn():void{ ResourceLoader.load("ending.mp3").play(0, 1000); suspend = false; } public function onEndFadeOut():void{ var _local1:Sprite = _gameInfo.root; _local1.removeChild(_backGroundBitmap); _local1.removeChild(_hudContainer); } private function onClick(_arg1:MouseEvent):void{ _click = true; } public function onBeginFadeIn():void{ var _local1:Sprite = _gameInfo.root; _local1.addChildAt(_hudContainer, 0); _local1.addChildAt(_backGroundBitmap, 0); } private function onKeyUp(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.CONTROL){ _ctrl = true; }; } } }//package fbattle7.scenes
Section 156
//SceneGameClear (fbattle7.scenes.SceneGameClear) package fbattle7.scenes { import net.cladv.task.*; import fbattle7.models.*; import flash.display.*; import fbattle7.views.*; public class SceneGameClear extends Task implements ITransitionScene { private var _endBitmap:Bitmap; private var _gameInfo:GameInfo; public function SceneGameClear(_arg1:GameInfo){ _gameInfo = _arg1; _endBitmap = new Bitmap(ResourceLoader.load("end.png")); } public function onEndFadeIn():void{ } public function onBeginFadeOut():void{ } public function onEndFadeOut():void{ } public function onBeginFadeIn():void{ _gameInfo.root.addChildAt(_endBitmap, 0); } } }//package fbattle7.scenes
Section 157
//SceneGameOver (fbattle7.scenes.SceneGameOver) package fbattle7.scenes { import flash.events.*; import net.cladv.task.*; import fbattle7.models.*; import flash.display.*; import flash.geom.*; import fbattle7.views.*; public class SceneGameOver extends Task implements ITransitionScene { private var _continueScene:Class; private var _gameoverBitmap:Bitmap; private var _gameInfo:GameInfo; private static const NO_RECT:Rectangle = new Rectangle(270, 350, 100, 34); private static const YES_RECT:Rectangle = new Rectangle(265, 300, 110, 34); public function SceneGameOver(_arg1:GameInfo, _arg2:Class){ _gameInfo = _arg1; _continueScene = _arg2; } public function onEndFadeIn():void{ _gameInfo.root.stage.addEventListener(MouseEvent.CLICK, onClick, false, 0, true); } public function onBeginFadeOut():void{ } private function onClick(_arg1:MouseEvent):void{ if (YES_RECT.contains(_arg1.stageX, _arg1.stageY)){ _gameInfo.switcher.startTransition(this, new _continueScene(_gameInfo)); } else { if (NO_RECT.contains(_arg1.stageX, _arg1.stageY)){ _gameInfo.switcher.startTransition(this, new SceneTitle(_gameInfo)); } else { return; }; }; _gameInfo.root.stage.removeEventListener(MouseEvent.CLICK, onClick); } public function onBeginFadeIn():void{ _gameoverBitmap = new Bitmap(ResourceLoader.load("gameover.png")); _gameInfo.root.addChild(_gameoverBitmap); } public function onEndFadeOut():void{ _gameInfo.root.removeChild(_gameoverBitmap); } } }//package fbattle7.scenes
Section 158
//SceneStage1 (fbattle7.scenes.SceneStage1) package fbattle7.scenes { import fbattle7.models.*; import fbattle7.views.*; public class SceneStage1 extends StageBase { public function SceneStage1(_arg1:GameInfo){ super(_arg1); } private function phaseEnd():void{ talk("031.mp3", "nei.png", "……どういうことだ?そちらの敵機の反応が0になったが……"); talk("032.mp3", "laity.png", "当然です、全部撃墜しましたから。"); talk("033.mp3", "nei.png", "なんだと?あの部隊とたった一機で!?どんな魔法を使ったんだ!?"); talk("034.mp3", "laity.png", "私がついているのですから、当然の成果です。"); talk("035.mp3", "nei.png", "ふむ、にわかに信じられないが、現に敵機はいない……やってくれたな、リヒト!"); talk("036.mp3", "laity.png", "私からも賛辞を。すばらしい操縦でした。とても初めての実戦とは思えない戦いぶりです。"); cond = function ():void{ jumpScene(new SceneStage2(_gameInfo)); }; } private function phasePreEnd():void{ setTimer(3); cond = function ():void{ if (timer){ phaseEnd(); }; }; } override protected function setUp():void{ super.setUp(); addTask(new SkyboxView(ResourceLoader.load("skybox.jpg"), _camera, _scene)); addTask(new CloudView(_camera, _scene)); _player.inputMode = true; cond = function ():void{ opening(); }; } private function phasePre():void{ setTimer(3); cond = function ():void{ if (timer){ phase1(); }; }; } private function phase1():void{ boids("Heli", 0, 0, 9000).member("ExpHeli", 0, 0, 0).member("Heli", 0, 300, 0).member("Heli", -200, -200, 0).member("Heli", 200, -200, 0); info("025.mp3", "laity.png", "敵機確認、HV1AとHV4Vです。"); info("026.mp3", "laity.png", "赤色のエネルギーレイには注意してください!"); cond = function ():void{ if (numEnemies == 0){ phase3(); }; }; } private function phase2():void{ boids("Heli", -6000, 500, 6000).member("ExpHeli", 0, 0, 0).member("Heli", 0, 300, 0); boids("Heli", 6000, 500, 6000).member("ExpHeli", 0, 0, 0).member("Heli", 0, 300, 0); cond = function ():void{ if (numEnemies == 0){ phase3(); }; }; } private function phase3():void{ boids("Heli", -6000, 500, 6000).member("ExpHeli", 0, 0, 0).member("Heli", 0, 300, 0); boids("Heli", 6000, 500, 6000).member("ExpHeli", 0, 0, 0).member("Heli", 0, 300, 0); boids("Heli", 0, 500, 9000).member("ExpHeli", 0, 0, 0).member("Heli", 0, 300, 0); cond = function ():void{ if (numEnemies == 0){ phase4(); }; }; } private function phase4():void{ boids("WarPlane", 0, 0, 9000).member("WarPlane", 0, 300, 0).member("WarPlane", -200, -200, 0).member("WarPlane", 200, -200, 0); info("027.mp3", "laity.png", "敵機確認、F-78です。"); info("028.mp3", "laity.png", "高機動ミサイルを搭載しています。撃墜するか、ODSで防御してください!"); cond = function ():void{ if (numEnemies == 0){ phase6(); }; }; } private function phase5():void{ boids("WarPlane", -6000, 500, 6000).member("WarPlane", 0, 0, 0).member("WarPlane", 0, 300, 0); boids("WarPlane", 6000, 500, 6000).member("WarPlane", 0, 0, 0).member("WarPlane", 0, 300, 0); cond = function ():void{ if (numEnemies == 0){ phase6(); }; }; } private function phase6():void{ boids("WarPlane", -6000, 500, 6000).member("WarPlane", 0, 0, 0).member("WarPlane", 0, 300, 0); boids("WarPlane", 6000, 500, 6000).member("WarPlane", 0, 0, 0).member("WarPlane", 0, 300, 0); boids("Heli", 0, 500, 9000).member("ExpHeli", 0, 0, 0).member("Heli", 0, 300, 0); cond = function ():void{ if (numEnemies == 0){ phase7(); }; }; } private function phase7():void{ boids("Heli", -9000, 0, 0).member("ExpHeli", 0, 0, 0).member("Heli", 0, 300, 0).member("Heli", -200, -200, 0); boids("Heli", 9000, 0, 0).member("ExpHeli", 0, 0, 0).member("Heli", 0, 300, 0).member("Heli", -200, -200, 0); cond = function ():void{ if (numEnemies == 0){ phase8(); }; }; } private function phase8():void{ boids("Heli", 0, 0, 9000).member("ExpHeli", 0, 0, 0).member("Heli", 0, 300, 0).member("Heli", -200, -200, 0); boids("WarPlane", -9000, 0, 0).member("WarPlane", 0, 0, 0); boids("WarPlane", 9000, 0, 0).member("WarPlane", 0, 0, 0); cond = function ():void{ if (numEnemies == 0){ phase9(); }; }; } private function phase9():void{ boids("Heli", 0, 0, 9000).member("ExpHeli", 0, 0, 0).member("Heli", 0, 300, 0).member("Heli", -200, -200, 0).member("Heli", 200, -200, 0); boids("WarPlane", -6000, 0, 6000).member("WarPlane", 0, 0, 0).member("WarPlane", 0, 400, 0); boids("WarPlane", 6000, 0, 6000).member("WarPlane", 0, 0, 0).member("WarPlane", 0, 400, 0); info("029.mp3", "敵部隊長", "ばかな、我が部隊が壊滅だと…!?なんなんだ、そのAHVは!?"); info("030.mp3", "laity.png", "最後の一団になります。もう一息です!"); cond = function ():void{ if ((((numEnemies == 0)) && ((numEnemyBullets == 0)))){ phasePreEnd(); }; }; } private function opening():void{ bgm("stage1.mp3"); talk("001.mp3", "nei.png", "聞こえてるか、リヒト?こちらオペレーターのネイだ。"); talk("002.mp3", "nei.png", "……よし、通信状態は良好だな。何分急造の機体で、ろくなテストも行ってない。"); talk("003.mp3", "nei.png", "特にAHV制御システム、政府軍からの横流し品でな、怪しいことこの上ないのだが……"); talk("004.mp3", "laity.png", "失敬な!誰が怪しいんですか!"); talk("005.mp3", "nei.png", "うわ?なんだ?通信障害か!?"); talk("006.mp3", "laity.png", "違います!制御システムのインターフェイスです!"); talk("007.mp3", "nei.png", "AI型のインターフェイスか、政府軍も無駄なことをする。"); talk("008.mp3", "laity.png", "従来の制御システムとパラダイムが違うんです。おいおいわかると思います。"); talk("009.mp3", "laity.png", "……さて、リヒト、でしたっけ?AHV制御システムのライティです。よろしくお願いします。"); talk("010.mp3", "nei.png", "もういいか?作戦をもう一度説明するぞ。"); talk("011.mp3", "nei.png", "現在、我がレジスタンスの本拠地は政府軍の激しい攻撃下にある。"); talk("012.mp3", "nei.png", "現在のところレジスタンスが優勢だが、ここにきて政府軍の援軍の情報が入った。"); talk("013.mp3", "nei.png", "この援軍が予定通りに到達したら、力関係が変わる。はっきりいえば、我らは負ける。"); talk("014.mp3", "nei.png", "そこでだ、リヒト、お前には敵援軍のかく乱を行ってほしい。"); talk("015.mp3", "nei.png", "敵援軍の到達を遅らせるだけでいい。だが、可能ならば敵の数も減らしてくれ。"); talk("016.mp3", "nei.png", "シミュレーション訓練を終えてすぐの配備だ、お前も戸惑っているだろう。"); talk("017.mp3", "nei.png", "だが、お前の成績を見る限り、決して不可能ではない。"); talk("018.mp3", "nei.png", "お前はもう貴重なAHVパイロットの一人だ、期待してるぞ。"); talk("019.mp3", "nei.png", "以上だ、健闘を祈る。"); talk("020.mp3", "laity.png", "……通信、終わりました?"); talk("021.mp3", "laity.png", "敵部隊のかく乱、可能ならば数を減らせ、ですか。部隊の数は?……そうですか。"); talk("022.mp3", "laity.png", "……ずいぶんと私は過小評価されてますね。"); talk("023.mp3", "laity.png", "性能の違い、見せてあげましょう。もちろん、リヒト、あなたの腕にもかかってます。"); talk("024.mp3", "laity.png", "期待してますよ。いきましょう!"); cond = function ():void{ phasePre(); }; } } }//package fbattle7.scenes
Section 159
//SceneStage2 (fbattle7.scenes.SceneStage2) package fbattle7.scenes { import fbattle7.models.*; import flash.display.*; import fbattle7.views.*; public class SceneStage2 extends StageBase { public function SceneStage2(_arg1:GameInfo){ super(_arg1); } private function phase3():void{ boids("Heli", -6000, 500, 6000).member("ExpHeli", 0, 0, 0).member("ExpHeli", 0, 300, 0); boids("Heli", 6000, 500, 6000).member("ExpHeli", 0, 0, 0).member("ExpHeli", 0, 300, 0); boids("Heli", 0, 0, 9000).member("ExpHeli", 0, 0, 0).member("Heli", 0, 300, 0).member("Heli", 0, -300, 0).member("Heli", 0, 600, 0); cond = function ():void{ if (numEnemies == 0){ phase4(); }; }; } private function phaseEnd():void{ talk("045.mp3", "nei.png", "辛勝だな、リヒト。あのAHVは一体……"); talk("046.mp3", "laity.png", "……プロジェクトBの成果です。"); talk("047.mp3", "nei.png", "プロジェクトB?"); talk("048.mp3", "laity.png", "高性能AHVを開発するための政府軍が行っていたプロジェクトです。"); talk("049.mp3", "laity.png", "機体は完成したのですが、制御システムがネックになって、性能を発揮しきれませんでした。"); talk("050.mp3", "laity.png", "そこでプロジェクトが目につけたのは、生物の脳を使ったバイオコンピュータです。"); talk("051.mp3", "laity.png", "はじめは小動物の脳を使っていたのですが、最後には、人間の脳を……"); talk("052.mp3", "nei.png", "そんな研究が……"); talk("053.mp3", "laity.png", "ごめんなさい……私は、そのプロジェクトBの研究員でした。"); talk("054.mp3", "laity.png", "そんな研究に耐えられなくなって、密告しようとしたんです。"); talk("055.mp3", "laity.png", "ですが、見つかって、実験体にされてしまいました。前から、優秀な脳を欲しがってましたから。"); talk("056.mp3", "laity.png", "それが今の私です……"); talk("057.mp3", "nei.png", "……そう、なのか……"); talk("058.mp3", "laity.png", "お願いです、プロジェクトBを止めてください!"); talk("059.mp3", "nei.png", "しかし、作戦行動は、私やリヒトの一存で決められるものでは……"); talk("060.mp3", "laity.png", "いえ、目的は同じはずです。プロジェクトBが行われているのは、巨大移動要塞、ギガントです。"); talk("061.mp3", "nei.png", "なるほどな。あの要塞は政府を打倒するための最後の壁だ。いずれは戦うことになるだろう。"); talk("062.mp3", "nei.png", "それに、すでにリヒトは我がレジスタンス最大の戦力だ、ギガント攻略の際は投入されるだろうな。"); talk("063.mp3", "nei.png", "一応、こちらからも進言しておこう。だがあまり期待するなよ?"); talk("064.mp3", "laity.png", "ありがとうございます……"); cond = function ():void{ jumpScene(new SceneStage3(_gameInfo)); }; } private function phase1():void{ boids("Heli", -6000, 500, 6000).member("ExpHeli", 0, 0, 0).member("Heli", 0, 300, 0).member("Heli", 0, -300, 0); boids("Heli", 6000, 500, 6000).member("ExpHeli", 0, 0, 0).member("Heli", 0, 300, 0).member("Heli", 0, -300, 0); cond = function ():void{ if (numEnemies == 0){ phase2(); }; }; } private function phase2():void{ boids("Heli", -6000, 500, 6000).member("ExpHeli", 0, 0, 0).member("Heli", 0, 300, 0).member("Heli", 0, -300, 0); boids("Heli", 6000, 500, 6000).member("ExpHeli", 0, 0, 0).member("Heli", 0, 300, 0).member("Heli", 0, -300, 0); boids("WarPlane", 0, 0, 9000).member("WarPlane", 0, 500, 0).member("WarPlane", 0, -500, 0); cond = function ():void{ if (numEnemies == 0){ phase3(); }; }; } private function opening():void{ bgm("stage2.mp3"); talk("037.mp3", "nei.png", "めざましい成果を上げてるな、リヒト。各方面で噂になってるぞ。さて、今回の任務だが……"); talk("038.mp3", "nei.png", "敵部隊の迎撃任務だ。数はブリーフィングで伝えた通りだ。今のお前にとって困難な任務ではないだろう。"); talk("039.mp3", "nei.png", "以上だ、健闘を祈る。"); talk("040.mp3", "laity.png", "……確かに、難しい任務ではないでしょう。"); talk("041.mp3", "laity.png", "ですが、なんだか、私は胸騒ぎがします……気にしすぎでしょうか……"); cond = function ():void{ phasePre(); }; } private function phase4():void{ boids("WarPlane", -6000, 500, 6000).member("WarPlane", 0, 0, 0).member("WarPlane", 0, 500, 0); boids("WarPlane", 6000, 500, 6000).member("WarPlane", 0, 0, 0).member("WarPlane", 0, 500, 0); boids("Heli", 0, 0, 9000).member("ExpHeli", 0, 0, 0).member("Heli", 0, 300, 0).member("Heli", 0, -300, 0).member("Heli", 0, 600, 0); cond = function ():void{ if (numEnemies == 0){ phase5(); }; }; } private function phase5():void{ enemy("BossAHV", 0, 0, 9000); info("041a.mp3", "敵AHV", "待ってたぜ、噂のAHVよ。"); info("042.mp3", "laity.png", "……あれは!!プロジェクトBの……!完成したの……"); info("043.mp3", "敵AHV", "お前か、ライティ。破棄されたと聞いたが、レジスタンスに流れていたか。"); info("044a.mp3", "敵AHV", "今まで散々荒らしまわってたようだが……俺はボンクラ共とはわけが違う。覚悟しろ!"); info("044.mp3", "laity.png", "……敵AHV、X-11です。ODSをまともに受けないよう注意してください!"); cond = function ():void{ if ((((numEnemies == 0)) && ((numEnemyBullets == 0)))){ phaseEnd(); }; }; } override protected function setUp():void{ super.setUp(); var b:BitmapData = ResourceLoader.load("skybox.jpg"); b.getPixel(1, 1); b = ResourceLoader.load("cloud.png"); b.getPixel(1, 1); addTask(new SkyboxView(ResourceLoader.load("skybox.jpg"), _camera, _scene)); addTask(new CloudView(_camera, _scene)); _player.inputMode = true; cond = function ():void{ opening(); }; } private function phasePre():void{ setTimer(3); cond = function ():void{ phase1(); }; } } }//package fbattle7.scenes
Section 160
//SceneStage3 (fbattle7.scenes.SceneStage3) package fbattle7.scenes { import fbattle7.models.*; import fbattle7.views.*; import fbattle7.models.enemies.*; import fbattle7.views.enemies.*; public class SceneStage3 extends StageBase { private var _gigantWeapon:GigantWeapon; private var _missileCount:int;// = 0 private var _gigantShootCount:int;// = 0 private static const MAX_ENEMY:int = 7; public function SceneStage3(_arg1:GameInfo){ super(_arg1); } private function phaseGigantShoot():void{ _gigantShootCount++; _gigantWeapon.shoot(); setTimer(5); cond = function ():void{ if (timer){ if (_gigantShootCount <= 5){ phaseGigantShoot(); } else { phase3_1(); }; }; }; } private function phase1_1():void{ info("071.mp3", "laity.png", "敵機は次々現れます。撃墜するのに時間をかけすぎると、あっという間に囲まれますよ!"); boids("Heli", 0, 0, 9000).member("ExpHeli", 0, 0, 0).member("Heli", 0, 200, 0).member("Heli", 0, -200, 0).member("Heli", 200, 0, 0); setTimer(5); cond = function ():void{ if (((timer) && ((numEnemies < MAX_ENEMY)))){ phase1_2(); }; }; } private function phase2_1():void{ boids("Heli", 0, 0, 9000).member("Heli", 0, 0, 0).member("Heli", 0, -200, 0).member("ExpHeli", 200, 200, 0).member("ExpHeli", -200, 200, 0); setTimer(5); cond = function ():void{ if (((timer) && ((numEnemies < MAX_ENEMY)))){ phase2_2(); }; }; } private function phase1_3():void{ boids("Heli", 0, 0, 9000).member("ExpHeli", 0, 0, 0).member("ExpHeli", 0, 200, 0); setTimer(30); cond = function ():void{ if (((timer) && ((numEnemies < MAX_ENEMY)))){ phase2_1(); }; }; } private function phase4_1():void{ boids("Heli", 0, 0, 9000).member("ExpHeli", 0, 0, 0).member("Heli", 0, 200, 0).member("Heli", 0, -200, 0).member("Heli", 200, 0, 0); setTimer(5); cond = function ():void{ if (((timer) && ((numEnemies < MAX_ENEMY)))){ phase4_2(); }; }; } private function phase3_3():void{ boids("Heli", 0, 0, 9000).member("Heli", 0, 0, 0).member("ExpHeli", -200, 200, 0); setTimer(30); cond = function ():void{ if (((timer) && ((numEnemies < MAX_ENEMY)))){ phase4_1(); }; }; } private function phase4_3():void{ boids("Heli", 0, 0, 9000).member("ExpHeli", 0, 0, 0).member("ExpHeli", 0, 200, 0); setTimer(5); cond = function ():void{ if (((timer) && ((numEnemies < MAX_ENEMY)))){ phaseMissileWarning(); }; }; } private function phase5_3():void{ boids("WarPlane", 0, 0, 9000).member("WarPlane", 0, 0, 0); setTimer(10); cond = function ():void{ if (((((timer) && ((numEnemies == 0)))) && ((numEnemyBullets == 0)))){ phasePreEnd(); }; }; } private function phase1_2():void{ boids("WarPlane", 0, 0, 9000).member("WarPlane", 0, 0, 0); setTimer(5); cond = function ():void{ if (((timer) && ((numEnemies < MAX_ENEMY)))){ phase1_3(); }; }; } private function phase2_2():void{ boids("WarPlane", 0, 0, 9000).member("WarPlane", 0, 0, 0); setTimer(5); cond = function ():void{ if (((timer) && ((numEnemies < MAX_ENEMY)))){ phase2_3(); }; }; } private function phase2_3():void{ boids("WarPlane", 0, 0, 9000).member("WarPlane", 0, 0, 0); setTimer(5); cond = function ():void{ if (((timer) && ((numEnemies < MAX_ENEMY)))){ phaseGigantShootWarning(); }; }; } private function phase4_2():void{ boids("Heli", 0, 0, 9000).member("ExpHeli", 0, 0, 0).member("ExpHeli", 0, 200, 0); setTimer(5); cond = function ():void{ if (((timer) && ((numEnemies < MAX_ENEMY)))){ phase4_3(); }; }; } private function phase5_2():void{ boids("WarPlane", 0, 0, 9000).member("WarPlane", 0, 0, 0); setTimer(10); cond = function ():void{ if (((timer) && ((numEnemies < MAX_ENEMY)))){ phase5_3(); }; }; } private function opening():void{ bgm("stage3.mp3"); talk("065.mp3", "nei.png", "今までよくがんばってきてくれた、リヒト、そしてライティ。"); talk("066.mp3", "nei.png", "ついに、ギガント破壊の任務だ。この任務は、最後にして最大の任務になるだろう。"); talk("067.mp3", "nei.png", "陽動により敵主力部隊をひきつけた。その隙にお前達にはギガントに接近してもらいたい。"); talk("068.mp3", "nei.png", "数は少なくなっているとはいえ、敵部隊はまだ残っている。厳しい戦いになるだろう。"); talk("069.mp3", "nei.png", "だが、お前達ならやってくれると信じている。"); talk("070.mp3", "nei.png", "以上だ。健闘を祈る。"); cond = function ():void{ phasePre(); }; } private function phase3_1():void{ boids("WarPlane", 0, 0, 9000).member("WarPlane", 0, 0, 0); setTimer(5); cond = function ():void{ if (((timer) && ((numEnemies < MAX_ENEMY)))){ phase3_2(); }; }; } private function phase3_2():void{ boids("Heli", 0, 0, 9000).member("Heli", 0, 0, 0).member("Heli", 0, -200, 0).member("ExpHeli", 200, 200, 0).member("ExpHeli", -200, 200, 0); setTimer(5); cond = function ():void{ if (((timer) && ((numEnemies < MAX_ENEMY)))){ phase3_3(); }; }; } private function phase5_1():void{ boids("Heli", 0, 0, 9000).member("ExpHeli", 0, 0, 0).member("Heli", 0, 200, 0).member("Heli", 0, -200, 0).member("Heli", 200, 0, 0); setTimer(10); cond = function ():void{ if (((timer) && ((numEnemies < MAX_ENEMY)))){ phase5_2(); }; }; } override protected function setUp():void{ _gigantWeapon = new GigantWeapon(_player, _scene, _taskEnemyBullets, 0, 0, 20000); addTask(new SkyboxView(ResourceLoader.load("skybox.jpg"), _camera, _scene)); addTask(new CloudView(_camera, _scene)); addTask(new GigantView(_player, _scene, 0, 0, 20000)); _player.inputMode = true; cond = function ():void{ opening(); }; } private function phaseEnd():void{ talk("074.mp3", "nei.png", "よし、今がチャンスだ、ポイントAよりギガントへ接近してくれ。"); talk("075.mp3", "laity.png", "いよいよですね……"); cond = function ():void{ jumpScene(new SceneStage4(_gameInfo)); }; } private function phasePre():void{ setTimer(5); cond = function ():void{ if (timer){ phase1_1(); }; }; } private function phaseMissile():void{ _missileCount++; enemy("Missile", 0, 0, 9000); enemy("Missile", 6000, 0, 6000); enemy("Missile", -6000, 0, 6000); setTimer(8); cond = function ():void{ if (timer){ if (_missileCount <= 5){ phaseMissile(); } else { phase5_1(); }; }; }; } private function phasePreEnd():void{ setTimer(5); cond = function ():void{ if (timer){ phaseEnd(); }; }; } private function phaseMissileWarning():void{ info("073.mp3", "laity.png", "ギガントからミサイルが一斉に発射されました!全力で防御を!"); setTimer(5); cond = function ():void{ if (timer){ phaseMissile(); }; }; } private function phaseGigantShootWarning():void{ info("072.mp3", "laity.png", "ギガントからの砲撃がきます!避けてください!!"); setTimer(5); cond = function ():void{ if (((timer) && ((numEnemies < MAX_ENEMY)))){ phaseGigantShoot(); }; }; } } }//package fbattle7.scenes
Section 161
//SceneStage4 (fbattle7.scenes.SceneStage4) package fbattle7.scenes { import net.cladv.task.*; import fbattle7.models.*; import caurina.transitions.*; import fbattle7.views.*; import fbattle7.models.enemies.*; import fbattle7.views.enemies.*; public class SceneStage4 extends StageBase { private var missile1:MetaseqMesh; private var missile2:MetaseqMesh; private var missile3:MetaseqMesh; private var _gigantView:GigantView; private var _anchors:Array; private var _voice:Boolean;// = false private static const PLAYER_AUTOMOVE_SPEED:Number = 1000; private static const SAFE_RANGE:Number = 14000; private static const ANCHOR_HEIGHT:Number = 3000; private static const ANCHOR_SHIELD:Number = 7000; private static const MISSILE_TIME:Number = 5; private static const ENEMY_DISTANCE:Number = 7000; private static const HV_PROB:Number = 0.8; private static var _v:Vector3 = new Vector3(); public function SceneStage4(_arg1:GameInfo){ missile1 = new MetaseqMesh(); missile2 = new MetaseqMesh(); missile3 = new MetaseqMesh(); _anchors = new Array(); super(_arg1); } private function phaseWhiteOut():void{ whiteOut(3); ResourceLoader.load("enemy_explosion.mp3").play(); cond = function ():void{ if (timer){ _scene.removeChild(missile1); _scene.removeChild(missile2); _scene.removeChild(missile3); _gigantView.kill(); _gigantView = null; phaseWhiteIn(); }; }; } private function phaseWhiteIn():void{ whiteIn(3); cond = function ():void{ if (timer){ phaseEndTalk(); }; }; } override protected function onUpdate(_arg1):void{ super.onUpdate(_arg1); var _local2:Number = ((_player.x * _player.x) + (_player.z * _player.z)); if ((((_player.y > ANCHOR_HEIGHT)) || ((_local2 > (SAFE_RANGE * SAFE_RANGE))))){ _player.onDamage(100000000, 0); }; } private function get numShieldAnchors():int{ var _local2:Task; var _local1:int; for each (_local2 in _anchors) { if (_local2.exist){ _local1++; }; }; return (_local1); } private function phaseAnchor1_2():void{ setTimer(40); popEnemy(); cond = function ():void{ if (timer){ phaseAnchor1_2(); } else { if (numShieldAnchors == 1){ if (!_voice){ _voice = true; info("096.mp3", "laity.png", "シールドアンカー、残り一基です!"); }; } else { if (numShieldAnchors == 0){ phaseClearEnemy(); }; }; }; }; } private function phaseClearEnemy():void{ info("097.mp3", "laity.png", "やりましたね!敵機を掃討後、離脱しましょう!"); cond = function ():void{ if ((((numEnemies == 0)) && ((numEnemyBullets == 0)))){ phaseMove(); }; }; } private function opening():void{ bgm("stage4.mp3"); talk("076.mp3", "nei.png", "ブリーフィングでも説明したが、もう一度説明するぞ。"); talk("077.mp3", "nei.png", "まず、位置取りだ。その位置、ギガントの真下は、死角になっている。"); talk("078.mp3", "nei.png", "レーダーに円が表示されてると思うが、そこから絶対に出るなよ。"); talk("079.mp3", "nei.png", "AHVの防御力をもってしても、ギガントの至近距離の砲撃には耐えられない。"); talk("080.mp3", "nei.png", "また、頭上に見える球状の物体、シールドアンカーより上方へ行くのも禁止だ。"); talk("081.mp3", "nei.png", "ギガントのシールドに触れたら、一瞬で蒸発するぞ。"); talk("082.mp3", "nei.png", "ODSでシールドアンカーを攻撃するのも控えたほうがいいだろう。"); talk("083.mp3", "nei.png", "勢いあまってギガントのシールドに突っ込む恐れがあるからな。"); talk("084.mp3", "nei.png", "さて、任務の内容だ。知っての通り、ギガントは強力な選択型外部シールドによって守られている。"); talk("085.mp3", "nei.png", "このシールドがあるうちはギガントを破壊するのは不可能だ。"); talk("086.mp3", "nei.png", "そこでお前達には、シールドの停止を行ってもらう。"); talk("087.mp3", "nei.png", "球状のシールドアンカーが頭上に見えるだろう?"); talk("088.mp3", "nei.png", "そのアンカーを3基とも破壊すれば、シールドは一時的にとまる。"); talk("089.mp3", "nei.png", "その隙に、ミサイルを叩き込む。"); talk("090.mp3", "nei.png", "言葉にすると簡単だが……敵も黙って見るわけは無い。激しい攻撃が予想される。"); talk("091.mp3", "nei.png", "だがこの任務、失敗は許されない。絶対に成功させてくれ。"); talk("092.mp3", "nei.png", "以上だ、健闘を祈る。"); cond = function ():void{ phasePre(); }; } private function phaseAnchor0():void{ setTimer(30); popEnemy(); cond = function ():void{ if (timer){ phaseAnchor0(); } else { if (numShieldAnchors <= 2){ phasePopAHV(); }; }; }; } private function phaseExplosion():void{ ResourceLoader.load("enemy_explosion.mp3").play(); jumpScene(new SceneEpilogue(_gameInfo)); } override protected function setUp():void{ addTask(new SkyboxView(ResourceLoader.load("skybox.jpg"), _camera, _scene)); addTask(new CloudView(_camera, _scene)); _player.inputMode = true; setUpAnchor(); _gigantView = new GigantView(_player, _scene, 0, (ANCHOR_HEIGHT + 2000), 0, true); var mqo:MetaseqMesh = new MetaseqMesh(); var matLoader:IMetaseqMaterialLoader = new MetaseqMaterialLoader(); _hud.showRangeInRadar(SAFE_RANGE); cond = function ():void{ opening(); }; } private function phasePre():void{ setTimer(3); info("093.mp3", "laity.png", "シールドアンカーの破壊に集中するのもいいですが、敵の数を減らすことも忘れないで下さい。"); cond = function ():void{ if (timer){ phaseAnchor0(); }; }; } private function phaseMove():void{ info("098.mp3", "laity.png", "ミサイルがまもなく到着します、離脱してください!"); _player.inputMode = false; _v.setValue(0, 0, -((SAFE_RANGE - 1000))); _v.sub(_v, _player.position); Tweener.addTween(_player, {time:(_v.length() / PLAYER_AUTOMOVE_SPEED), x:0, y:0, z:-((SAFE_RANGE - 1000)), rotationX:30, rotationY:0, transition:"easeInOutCubic", onComplete:function ():void{ phaseFriendMissile(); }}); cond = function ():void{ }; } private function setUpAnchor():void{ var _local1:ShieldAnchor = new ShieldAnchor(0, ANCHOR_HEIGHT, 6000); var _local2:ShieldAnchor = new ShieldAnchor(-6000, ANCHOR_HEIGHT, -6000); var _local3:ShieldAnchor = new ShieldAnchor(6000, ANCHOR_HEIGHT, -6000); _local1.shield = ANCHOR_SHIELD; _local2.shield = ANCHOR_SHIELD; _local3.shield = ANCHOR_SHIELD; new ShieldAnchorView(_local1, _scene); new ShieldAnchorView(_local2, _scene); new ShieldAnchorView(_local3, _scene); _taskEnemies.addTask(_local1); _taskEnemies.addTask(_local2); _taskEnemies.addTask(_local3); _anchors.push(_local1, _local2, _local3); } private function phaseFriendMissile():void{ var matLoader:IMetaseqMaterialLoader = new MetaseqMaterialLoader(); missile1.loadFromByteArray(ResourceLoader.load("missile.mqo"), matLoader); missile2.loadFromByteArray(ResourceLoader.load("missile.mqo"), matLoader); missile3.loadFromByteArray(ResourceLoader.load("missile.mqo"), matLoader); missile1.x = 0; missile1.y = (ANCHOR_HEIGHT + 2000); missile1.z = -(SAFE_RANGE); missile2.x = 200; missile2.y = (ANCHOR_HEIGHT + 2000); missile2.z = -(SAFE_RANGE); missile3.x = -200; missile3.y = (ANCHOR_HEIGHT + 2000); missile3.z = -(SAFE_RANGE); _scene.addChild(missile1); _scene.addChild(missile2); _scene.addChild(missile3); Tweener.addTween(missile1, {time:MISSILE_TIME, z:-1000, transition:"linear"}); Tweener.addTween(missile2, {time:MISSILE_TIME, z:-1000, transition:"linear"}); Tweener.addTween(missile3, {time:MISSILE_TIME, z:-1000, transition:"linear"}); setTimer(MISSILE_TIME); cond = function ():void{ if (timer){ phaseWhiteOut(); }; }; } private function popEnemy():void{ var _local1:Number = ((Math.random() * 2) * Math.PI); var _local2:Number = (Math.cos(_local1) * ENEMY_DISTANCE); var _local3:Number = (Math.sin(_local1) * ENEMY_DISTANCE); if (Math.random() < HV_PROB){ boids("Heli", _local2, 0, _local3).member("ExpHeli", 0, 0, 0).member("Heli", 0, 200, 0).member("Heli", 0, -200, 0); } else { boids("WarPlane", _local2, 0, _local3).member("WarPlane", 0, 0, 0); }; } private function phasePopAHV():void{ setTimer(40); enemy("AHV", 0, 0, ENEMY_DISTANCE); enemy("AHV", 0, 0, -(ENEMY_DISTANCE)); info("094.mp3", "laity.png", "そんな……!!敵AHVを二機確認。X11-Eです!"); info("095.mp3", "laity.png", "X11より性能は落ちますが、相手は二機です。十分に注意してください!"); cond = function ():void{ if (timer){ phaseAnchor1_2(); } else { if (numShieldAnchors == 1){ if (!_voice){ _voice = true; info("096.mp3", "laity.png", "シールドアンカー、残り一基です!"); }; } else { if (numShieldAnchors == 0){ phaseClearEnemy(); }; }; }; }; } private function phaseEndTalk():void{ Tweener.addTween(_player, {time:2, rotationX:0}); talk("099.mp3", "laity.png", "終わりましたね……"); talk("hoge", "laity.png", "ですが、私には最後の仕事が残っています。"); talk("100.mp3", "laity.png", "……この機を自爆させます。"); talk("101.mp3", "laity.png", "プロジェクトBの研究結果、すべて破壊しないといけません。"); talk("102.mp3", "laity.png", "もちろん、私も含めて、です……"); talk("103.mp3", "laity.png", "私はプロジェクトBの一員だった……それは罪、そしてこれはその罰……"); talk("104.mp3", "laity.png", "リヒト、今までありがとうございました。そして、さようなら……"); talk("hoge", "システム", "-緊急脱出装置、起動します-"); cond = function ():void{ phaseExplosion(); }; } } }//package fbattle7.scenes
Section 162
//SceneSwitcher (fbattle7.scenes.SceneSwitcher) package fbattle7.scenes { import net.cladv.task.*; import fbattle7.models.*; import flash.display.*; import caurina.transitions.*; public class SceneSwitcher { private var _blackCurtain:Sprite; private var _gameInfo:GameInfo; private static const TRANSITION_TIME:Number = 2; public function SceneSwitcher(_arg1:GameInfo){ _gameInfo = _arg1; _blackCurtain = new Sprite(); var _local2:Graphics = _blackCurtain.graphics; _local2.beginFill(0); _local2.drawRect(0, 0, 640, 480); } public function startTransition(_arg1:ITransitionScene, _arg2:ITransitionScene):void{ var begin = _arg1; var end = _arg2; _gameInfo.root.addChild(_blackCurtain); _blackCurtain.alpha = 0; begin.onBeginFadeOut(); Tweener.addTween(_blackCurtain, {time:2, alpha:1, transition:"linear", onComplete:function ():void{ begin.onEndFadeOut(); _gameInfo.sceneManager.jumpScene((end as Task)); end.onBeginFadeIn(); Tweener.addTween(_blackCurtain, {time:2, alpha:0, transition:"linear", onComplete:function ():void{ end.onEndFadeIn(); _gameInfo.root.removeChild(_blackCurtain); }}); }}); } } }//package fbattle7.scenes
Section 163
//SceneTitle (fbattle7.scenes.SceneTitle) package fbattle7.scenes { import flash.events.*; import net.cladv.task.*; import fbattle7.models.*; import flash.display.*; import flash.geom.*; import fbattle7.views.*; import flash.media.*; import flash.text.*; public class SceneTitle extends Task implements ITransitionScene { private var _text:TextField; private var _soundChannel:SoundChannel; private var _title:Bitmap; private var _gameInfo:GameInfo; private static const VERY_EASY_TEXT:String = "本編を開始します。自機のシールド量がかなり多く設定されてます。"; private static const NORMAL_RECT:Rectangle = new Rectangle(350, 350, 250, 34); private static const TUTORIAL_RECT:Rectangle = new Rectangle(350, 200, 250, 34); private static const EASY_RECT:Rectangle = new Rectangle(350, 300, 250, 34); private static const EASY_TEXT:String = "本編を開始します。自機のシールド量が多めに設定されています。"; private static const NORMAL_TEXT:String = "本編を開始します。作者が想定した難易度です。"; private static const TUTORIAL_TEXT:String = "チュートリアルを開始します。"; private static const TEXT_RECT:Rectangle = new Rectangle(350, 400, 250, 50); private static const VERY_EASY_RECT:Rectangle = new Rectangle(350, 250, 250, 34); public function SceneTitle(_arg1:GameInfo, _arg2:Boolean=false){ _gameInfo = _arg1; _text = new TextField(); _title = new Bitmap(ResourceLoader.load("title.png")); _soundChannel = ResourceLoader.load("title.mp3").play(0, 3000); var _local3:TextFormat = new TextFormat(); _local3.color = 0xFFFFFF; _text.selectable = false; _text.defaultTextFormat = _local3; _text.wordWrap = true; _text.x = TEXT_RECT.x; _text.y = TEXT_RECT.y; _text.width = TEXT_RECT.width; _text.height = TEXT_RECT.height; if (_arg2){ onBeginFadeIn(); onEndFadeIn(); }; } public function onBeginFadeOut():void{ _soundChannel.stop(); } private function onClick(_arg1:MouseEvent):void{ if (TUTORIAL_RECT.contains(_arg1.stageX, _arg1.stageY)){ return; }; if (VERY_EASY_RECT.contains(_arg1.stageX, _arg1.stageY)){ Player._shieldCoeff = (1 / 1.7); _gameInfo.switcher.startTransition(this, new SceneStage1(_gameInfo)); } else { if (EASY_RECT.contains(_arg1.stageX, _arg1.stageY)){ Player._shieldCoeff = (1 / 1.3); _gameInfo.switcher.startTransition(this, new SceneStage1(_gameInfo)); } else { if (NORMAL_RECT.contains(_arg1.stageX, _arg1.stageY)){ _gameInfo.switcher.startTransition(this, new SceneStage1(_gameInfo)); } else { return; }; }; }; _gameInfo.root.stage.removeEventListener(MouseEvent.CLICK, onClick); } public function onBeginFadeIn():void{ var _local1:Sprite = _gameInfo.root; _local1.addChild(_title); _local1.addChild(_text); } public function onEndFadeOut():void{ _gameInfo.root.removeChild(_text); _gameInfo.root.removeChild(_title); } private function onMouseMove(_arg1:MouseEvent):void{ if (TUTORIAL_RECT.contains(_arg1.stageX, _arg1.stageY)){ _text.text = TUTORIAL_TEXT; } else { if (VERY_EASY_RECT.contains(_arg1.stageX, _arg1.stageY)){ _text.text = VERY_EASY_TEXT; } else { if (EASY_RECT.contains(_arg1.stageX, _arg1.stageY)){ _text.text = EASY_TEXT; } else { if (NORMAL_RECT.contains(_arg1.stageX, _arg1.stageY)){ _text.text = NORMAL_TEXT; } else { _text.text = ""; }; }; }; }; } public function onEndFadeIn():void{ var _local1:Stage = _gameInfo.root.stage; _local1.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove, false, 0, true); _local1.addEventListener(MouseEvent.CLICK, onClick, false, 0, true); } } }//package fbattle7.scenes
Section 164
//StageBase (fbattle7.scenes.StageBase) package fbattle7.scenes { import flash.events.*; import net.cladv.task.*; import fbattle7.models.*; import flash.display.*; import caurina.transitions.*; import fbattle7.views.*; import flash.utils.*; import flash.media.*; import away3d.containers.*; import away3d.cameras.*; import fbattle7.views.hud.*; import fbattle7.events.*; import flash.ui.*; public class StageBase extends Task implements ITransitionScene { protected var _player:Player; private var _cond:Function; private var _mouseClick:Boolean; protected var _view:View3D; private var _whiteCurtain:Sprite; protected var _scene:Scene3D; private var _infoState:String; protected var _taskEnemyBullets:Task; private var _isTalk:Boolean; private var _bgmSound:Sound; private var _enemyFactories:Dictionary; protected var _taskEnemies:Task; protected var _gameInfo:GameInfo; private var _messages:Array; private var _infoCounter:Number; private var _gameoverFlag:Boolean; protected var _hud:HUDView; private var _soundTransform:SoundTransform; private var _root:Sprite; private var _timeCount:Number; protected var _camera:Camera3D; private var _factoryArgs:FactoryArgs; private var _ctrl:Boolean; private var _soundChannel:SoundChannel; private var _explosionEffector:ExplosionEffector; private var _se:SoundEffectView; private var _expSoundChannel:SoundChannel; private var _commSystem:CommunicationSystem; protected var _taskEffects:Task; private static const VOLUME_IN_TALK:Number = 0.4; private static const INFO_WAIT_COUNT:Number = 150; private static const VOLUME_NORMAL:Number = 0.7; public function StageBase(_arg1:GameInfo){ var gameInfo = _arg1; super(onUpdate, onDraw); _enemyFactories = new Dictionary(); _factoryArgs = new FactoryArgs(); _messages = new Array(); _isTalk = false; _root = gameInfo.root; _gameInfo = gameInfo; _cond = function ():void{ }; _se = new SoundEffectView(); _soundTransform = new SoundTransform(); _infoCounter = 0; _infoState = "wait"; _gameoverFlag = false; _whiteCurtain = new Sprite(); var g:Graphics = _whiteCurtain.graphics; g.beginFill(0xFFFFFF); g.drawRect(0, 0, 640, 480); g.endFill(); setUpEnemies(); gameInfo.stabilizer.frameSkip = false; setup3D(); setupScene(); setUpEnemies(); setUp(); _view.render(); gameInfo.stabilizer.frameSkip = true; _root.stage.addEventListener(MouseEvent.CLICK, onClick, false, 0, true); _root.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown, false, 0, true); _root.stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp, false, 0, true); _view.visible = false; } private function processTalkMode():void{ if (((_ctrl) || (_mouseClick))){ _mouseClick = false; if (!_commSystem.complete){ _commSystem.showAll(); } else { if (!showNextMessage()){ _commSystem.closeChannel(); leaveTalkMode(); }; }; }; } protected function setTimer(_arg1:Number):void{ _timeCount = ((_arg1 * 1000) / 30); } public function onEndFadeOut():void{ cleanUp(); } protected function setUp():void{ } private function lookupName(_arg1:String):String{ switch (_arg1){ case "laity.png": return ("ライティ"); case "nei.png": return ("ネイ"); }; return (_arg1); } private function setupScene():void{ var _local1:Stage = _gameInfo.root.stage; var _local2:Task = new Task(); var _local3:Task = new Task(); var _local4:Task = new Task(); var _local5:Task = new Task(); var _local6:Task = new Task(); var _local7:SubWeapon = new SubWeapon(_local2, _local5, _scene); _player = new Player(_local1, _local7, _local2, _local1.stageWidth, _local1.stageHeight); var _local8:PlayerView = new PlayerView(_player, _camera); var _local9:HitTest = new HitTest(_player, _local2, _local3, _local4); var _local10:HUDView = new HUDView(_player, _local3, _view.hud); var _local11:OverDriveView = new OverDriveView(_player, _view.hud); addTask(_player); addTask(_local2); addTask(_local3); addTask(_local6); addTask(_local4); addTask(_local9); addTask(_local10); addTask(_local5); _local5.addTask(_local11); _commSystem = _local10.communicationSystem; _taskEnemyBullets = _local4; _taskEnemies = _local3; _taskEffects = _local5; _hud = _local10; _factoryArgs.player = _player; _factoryArgs.taskEnemies = _local3; _factoryArgs.taskEnemyBullets = _local4; _factoryArgs.taskEffects = _local5; _factoryArgs.taskLeaders = _local6; _factoryArgs.scene = _scene; } protected function registerEnemy(_arg1:String, _arg2):void{ _enemyFactories[_arg1] = _arg2; } private function setup3D():void{ _scene = new Scene3D(); _camera = new Camera3D({zoom:10, focus:70, x:0, y:0, z:0}); _view = new View3D({scene:_scene, camera:_camera, stats:false}); _view.x = (_gameInfo.root.stage.stageWidth / 2); _view.y = (_gameInfo.root.stage.stageHeight / 2); _gameInfo.root.addChild(_view); } protected function onUpdate(_arg1):void{ if (_isTalk){ processTalkMode(); return; }; switch (_infoState){ case "show": if (_commSystem.complete){ _infoCounter = INFO_WAIT_COUNT; _infoState = "waitTime"; }; break; case "waitTime": if (--_infoCounter < 0){ if (showNextMessage()){ _infoState = "show"; } else { _commSystem.closeChannel(); _soundTransform.volume = VOLUME_NORMAL; _soundChannel.soundTransform = _soundTransform; _infoState = "wait"; }; }; break; case "wait": if (showNextMessage()){ _soundTransform.volume = VOLUME_IN_TALK; _soundChannel.soundTransform = _soundTransform; _infoState = "show"; }; break; }; if (--_timeCount > 0){ }; _cond.call(this); } protected function get numEnemyBullets():int{ if (_factoryArgs.taskEnemyBullets.children != null){ return (_factoryArgs.taskEnemyBullets.children.length); }; return (0); } protected function onPlayerShieldZero(_arg1):void{ addTask(new ShakeView(_view)); _expSoundChannel = ResourceLoader.load("player_bomb.mp3").play(0, 3000); _gameoverFlag = true; _gameInfo.switcher.startTransition(this, new SceneGameOver(_gameInfo, (this as Object).constructor)); } private function onKeyUp(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.CONTROL){ _ctrl = false; }; } private function onClick(_arg1:MouseEvent):void{ _mouseClick = true; } protected function get numEnemies():int{ if (_factoryArgs.taskEnemies.children != null){ return (_factoryArgs.taskEnemies.children.length); }; return (0); } private function onKeyDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.CONTROL){ _ctrl = true; }; if (_arg1.keyCode == Keyboard.ESCAPE){ suspend = !(suspend); }; } private function leaveTalkMode():void{ _isTalk = false; _soundTransform.volume = VOLUME_NORMAL; _soundChannel.soundTransform = _soundTransform; _factoryArgs.player.inputMode = true; } private function setUpEnemies():void{ _enemyFactories["Heli"] = new HeliFactory(600, 30, _factoryArgs); _enemyFactories["ExpHeli"] = new DeclinationHeliFactory(600, 70, _factoryArgs); _enemyFactories["WarPlane"] = new WarPlaneFactory(300, 150, _factoryArgs); _enemyFactories["BossAHV"] = new EnemyAHVFactory(5000, 15, 75, 300, _factoryArgs); _enemyFactories["AHV"] = new EnemyAHVFactory(2000, 10, 50, 150, _factoryArgs); _enemyFactories["Missile"] = new MissileFactory(100, 150, 1.8, _factoryArgs); } protected function get timer():Boolean{ return ((_timeCount < 0)); } protected function enemy(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number):void{ _enemyFactories[_arg1].create(null, _arg2, _arg3, _arg4); } public function onBeginFadeOut():void{ if (_gameoverFlag){ _player.inputMode = false; } else { suspend = true; }; } protected function whiteIn(_arg1:Number):void{ var time = _arg1; setTimer(time); Tweener.addTween(_whiteCurtain, {time:time, alpha:0, onComplete:function ():void{ _root.removeChild(_whiteCurtain); }}); } private function onDraw(_arg1):void{ _view.render(); } protected function talk(_arg1:String, _arg2:String, _arg3:String):void{ _messages.push({voice:_arg1, paperDoll:_arg2, message:_arg3}); enterTalkMode(); } protected function boids(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number){ switch (_arg1){ case "Heli": return (new HeliBoidsGenerator(_enemyFactories, _factoryArgs, _arg2, _arg3, _arg4)); case "WarPlane": return (new WarPlaneBoidsGenerator(_enemyFactories, _factoryArgs, _arg2, _arg3, _arg4)); }; return (null); } protected function info(_arg1:String, _arg2:String, _arg3:String):void{ _messages.push({voice:_arg1, paperDoll:_arg2, message:_arg3}); } private function cleanUp():void{ _root.stage.removeEventListener(MouseEvent.CLICK, onClick); _root.stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); _root.stage.removeEventListener(KeyboardEvent.KEY_UP, onKeyUp); _gameInfo.root.removeChild(_view); if (_soundChannel != null){ _soundChannel.stop(); }; if (_expSoundChannel != null){ _expSoundChannel.stop(); }; EventBroadCaster.clearEventListener(); } public function onEndFadeIn():void{ suspend = false; _se.connect(); _explosionEffector = new ExplosionEffector(_scene); EventBroadCaster.addEventListener(PlayerEvent.SHIELD_ZERO, onPlayerShieldZero); } protected function bgm(_arg1:String):void{ if (_soundChannel != null){ _soundChannel.stop(); }; _soundChannel = ResourceLoader.load(_arg1).play(0, 1000); _soundTransform.volume = VOLUME_NORMAL; _soundChannel.soundTransform = _soundTransform; } protected function jumpScene(_arg1:Task):void{ _gameInfo.switcher.startTransition(this, (_arg1 as ITransitionScene)); } protected function whiteOut(_arg1:Number):void{ setTimer(_arg1); _root.addChild(_whiteCurtain); _whiteCurtain.alpha = 0; Tweener.addTween(_whiteCurtain, {time:_arg1, alpha:1}); } private function showNextMessage():Boolean{ var _local1:Object; if (_messages.length != 0){ _local1 = _messages.shift(); _commSystem.sendMessage(ResourceLoader.load(_local1.paperDoll), ResourceLoader.load(_local1.voice), lookupName(_local1.paperDoll), _local1.message); return (true); }; return (false); } private function enterTalkMode():void{ if (_isTalk == false){ _isTalk = true; _factoryArgs.player.inputMode = false; _soundTransform.volume = VOLUME_IN_TALK; _soundChannel.soundTransform = _soundTransform; _mouseClick = false; _ctrl = false; showNextMessage(); }; } public function onBeginFadeIn():void{ _view.visible = true; suspend = true; } protected function set cond(_arg1:Function):void{ _cond = _arg1; } } }//package fbattle7.scenes import net.cladv.task.*; import fbattle7.models.*; import flash.utils.*; import away3d.containers.*; import fbattle7.models.enemies.*; import fbattle7.views.enemies.*; class MissileFactory { private var _args:FactoryArgs; private var _shield:Number; private var _accel:Number; private var _damage:Number; private function MissileFactory(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:FactoryArgs){ _shield = _arg1; _damage = _arg2; _accel = _arg3; _args = _arg4; } public function create(_arg1:EnemyLeader, _arg2:Number, _arg3:Number, _arg4:Number):EnemyBase{ var _local5:VSAHVMissile = new VSAHVMissile(_args.player, _args.taskEnemyBullets, _damage, _shield, _accel, (_arg2 + _args.player.x), (_arg3 + _args.player.y), (_arg4 + _args.player.z), 0, 0); new VSAHVMissileView(_local5, _args.scene); _args.taskEnemies.addTask(_local5); return (_local5); } } class HeliFactory { private var _shield:Number; private var _wp1:Number; private var _args:FactoryArgs; private function HeliFactory(_arg1:Number, _arg2:Number, _arg3:FactoryArgs){ _shield = _arg1; _wp1 = _arg2; _args = _arg3; } public function create(_arg1:EnemyLeader, _arg2:Number, _arg3:Number, _arg4:Number):EnemyBase{ var _local5:PointBurstWeapon = new PointBurstWeapon(_args.taskEnemyBullets, _args.scene); var _local6:BulletHeli = new BulletHeli(_local5, _args.player, _arg1, _arg2, _arg3, _arg4); new BulletHeliView(_local6, _args.scene); _local5.damage = _wp1; _local6.shield = _shield; return (_local6); } } class WarPlaneBoidsGenerator { private var _leader:EnemyLeader; private var _factories:Dictionary; private var _args:FactoryArgs; private function WarPlaneBoidsGenerator(_arg1:Dictionary, _arg2:FactoryArgs, _arg3:Number, _arg4:Number, _arg5:Number){ _factories = _arg1; _args = _arg2; var _local6:Player = _arg2.player; _leader = new WarPlaneLeader(_local6, (_local6.x + _arg3), (_local6.y + _arg4), (_local6.z + _arg5), 0, 0); _args.taskLeaders.addTask(_leader); } public function member(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number):WarPlaneBoidsGenerator{ var _local5:EnemyBase = _factories[_arg1].create(_leader, _arg2, _arg3, _arg4); _leader.addMember(_local5); _args.taskEnemies.addTask(_local5); return (this); } } class EnemyAHVFactory { private var _shield:Number; private var _wp1:Number; private var _wp2:Number; private var _args:FactoryArgs; private var _ods:Number; private function EnemyAHVFactory(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:FactoryArgs){ _shield = _arg1; _wp1 = _arg2; _wp2 = _arg3; _ods = _arg4; _args = _arg5; } public function create(_arg1:EnemyLeader, _arg2:Number, _arg3:Number, _arg4:Number):EnemyBase{ var _local5:PointBurstWeapon = new PointBurstWeapon(_args.taskEnemyBullets, _args.scene); var _local6:ExplosionWeapon = new ExplosionWeapon(_args.taskEnemyBullets, _args.scene); var _local7:EnemyAHV = new EnemyAHV(_local5, _local6, _args.taskEnemyBullets, _args.player, (_args.player.x + _arg2), (_args.player.y + _arg3), (_args.player.z + _arg4), 0, 0); new AHVView(_local7, _args.scene); _local5.damage = _wp1; _local6.damage = _wp2; _local7.odsDamage = _ods; _local7.shield = _shield; _args.taskEnemies.addTask(_local7); return (_local7); } } class DeclinationHeliFactory { private var _shield:Number; private var _wp1:Number; private var _args:FactoryArgs; private function DeclinationHeliFactory(_arg1:Number, _arg2:Number, _arg3:FactoryArgs){ _shield = _arg1; _wp1 = _arg2; _args = _arg3; } public function create(_arg1:EnemyLeader, _arg2:Number, _arg3:Number, _arg4:Number):EnemyBase{ var _local5:ExplosionWeapon = new ExplosionWeapon(_args.taskEnemyBullets, _args.scene); var _local6:DeclinationShootingHeli = new DeclinationShootingHeli(_local5, _args.player, _arg1, _arg2, _arg3, _arg4); new BulletHeliView(_local6, _args.scene); _local5.damage = _wp1; _local6.shield = _shield; return (_local6); } } class HeliBoidsGenerator { private var _leader:EnemyLeader; private var _factories:Dictionary; private var _args:FactoryArgs; private function HeliBoidsGenerator(_arg1:Dictionary, _arg2:FactoryArgs, _arg3:Number, _arg4:Number, _arg5:Number){ _factories = _arg1; _args = _arg2; var _local6:Player = _arg2.player; _leader = new HeliLeader(_local6, (_local6.x + _arg3), (_local6.y + _arg4), (_local6.z + _arg5), 0, 0); _args.taskLeaders.addTask(_leader); } public function member(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number):HeliBoidsGenerator{ var _local5:EnemyBase = _factories[_arg1].create(_leader, _arg2, _arg3, _arg4); _leader.addMember(_local5); _args.taskEnemies.addTask(_local5); return (this); } } class FactoryArgs { public var taskEnemies:Task; public var taskLeaders:Task; public var player:Player; public var scene:Scene3D; public var taskEnemyBullets:Task; public var taskEffects:Task; private function FactoryArgs(){ } } class WarPlaneFactory { private var _shield:Number; private var _wp1:Number; private var _args:FactoryArgs; private function WarPlaneFactory(_arg1:Number, _arg2:Number, _arg3:FactoryArgs){ _shield = _arg1; _wp1 = _arg2; _args = _arg3; } public function create(_arg1:EnemyLeader, _arg2:Number, _arg3:Number, _arg4:Number):EnemyBase{ var _local5:VSAHVMissileWeapon = new VSAHVMissileWeapon(_args.taskEnemies, _args.taskEnemyBullets, _args.scene, _args.player); var _local6:WarPlane = new WarPlane(_local5, _args.player, _arg1, _arg2, _arg3, _arg4); new WarPlaneView(_local6, _args.scene); _local5.damage = _wp1; _local6.shield = _shield; return (_local6); } }
Section 165
//AHVView (fbattle7.views.enemies.AHVView) package fbattle7.views.enemies { import net.cladv.task.*; import fbattle7.models.*; import fbattle7.views.*; import away3d.containers.*; public class AHVView extends Task { private var _model:EnemyBase; private var _matLoader:MetaseqMaterialLoader; private var _viewModel:MetaseqMesh; private var _scene:Scene3D; public function AHVView(_arg1:EnemyBase, _arg2:Scene3D){ super(null, onDraw); _model = _arg1; _scene = _arg2; _matLoader = new MetaseqMaterialLoader(); _viewModel = new MetaseqMesh(); _viewModel.loadFromByteArray(ResourceLoader.load("AHV.mqo"), _matLoader, 0.55); _scene.addChild(_viewModel); _model.addTask(this); onDraw(null); } public function onDraw(_arg1):void{ _viewModel.x = _model.x; _viewModel.y = _model.y; _viewModel.z = _model.z; _viewModel.rotationX = _model.rotationX; _viewModel.rotationY = _model.rotationY; } override public function kill():void{ super.kill(); _scene.removeChild(_viewModel); } } }//package fbattle7.views.enemies
Section 166
//BulletHeliView (fbattle7.views.enemies.BulletHeliView) package fbattle7.views.enemies { import net.cladv.task.*; import fbattle7.models.*; import fbattle7.views.*; import away3d.containers.*; import away3d.materials.*; public class BulletHeliView extends Task { private var _mat:ColorMaterial; private var _viewModel:MetaseqMesh; private var _time:int; private var _scene:Scene3D; private var _model:EnemyBase; public function BulletHeliView(_arg1:EnemyBase, _arg2:Scene3D){ super(null, onDraw); _model = _arg1; _scene = _arg2; _model.addTask(this); _mat = new ColorMaterial(0xCC00); _viewModel = new MetaseqMesh(); _viewModel.loadFromByteArray(ResourceLoader.load("HV.mqo"), new MetaseqMaterialLoader(), 0.5); _scene.addChild(_viewModel); _time = 0; onDraw(null); _model.addEventListener("Damage", onDamage); } private function onDraw(_arg1):void{ if (--_time > 0){ _mat.color = 204; } else { _mat.color = 0xCC00; }; if (_model.exist == false){ _scene.removeChild(_viewModel); kill(); return; }; _viewModel.x = _model.x; _viewModel.y = _model.y; _viewModel.z = _model.z; } private function onDamage(_arg1):void{ _time = 10; } override public function kill():void{ super.kill(); _scene.removeChild(_viewModel); } } }//package fbattle7.views.enemies
Section 167
//EnemyStraightBulletView (fbattle7.views.enemies.EnemyStraightBulletView) package fbattle7.views.enemies { import net.cladv.task.*; import fbattle7.views.*; import away3d.containers.*; import away3d.primitives.*; import fbattle7.models.enemies.*; import away3d.materials.*; public class EnemyStraightBulletView extends Task { private var _model:EnemyStraightBullet; private var _viewModel:LineSegment; private var _scene:Scene3D; private static const LINE_LENGTH:Number = 100; public function EnemyStraightBulletView(_arg1:EnemyStraightBullet, _arg2:Scene3D, _arg3:uint, _arg4:Vector3){ super(null, onDraw); _model = _arg1; _scene = _arg2; var _local5:Vector3 = _arg1.position; var _local6:WireColorMaterial = new WireColorMaterial(_arg3, {width:5, alpha:0.5}); _viewModel = new LineSegment({material:_local6, x:_local5.x, y:_local5.y, z:_local5.z}); _viewModel.start.x = (_viewModel.start.y = (_viewModel.start.z = 0)); _viewModel.end.x = (_arg4.x * LINE_LENGTH); _viewModel.end.y = (_arg4.y * LINE_LENGTH); _viewModel.end.z = (_arg4.z * LINE_LENGTH); _scene.addChild(_viewModel); _model.addTask(this, true); } private function onDraw(_arg1):void{ _viewModel.x = _model.position.x; _viewModel.y = _model.position.y; _viewModel.z = _model.position.z; } override public function kill():void{ super.kill(); _scene.removeChild(_viewModel); } } }//package fbattle7.views.enemies
Section 168
//GigantBulletView (fbattle7.views.enemies.GigantBulletView) package fbattle7.views.enemies { import net.cladv.task.*; import flash.display.*; import away3d.containers.*; import fbattle7.models.enemies.*; import away3d.sprites.*; public class GigantBulletView extends Task { private var _model:GigantBullet; private var _mcSprite:MovieClipSprite; private var _scene:Scene3D; private static const RADIUS:Number = 300; private static const COLOR:uint = 10267659; private static const ALPHA:Number = 0.3; private static var _cache:Array = new Array(); public function GigantBulletView(_arg1:GigantBullet, _arg2:Scene3D){ super(null, onDraw); _model = _arg1; _scene = _arg2; _mcSprite = getMovieClipSprite(); _arg2.addChild(_mcSprite); _arg1.addTask(this, true); onDraw(null); var _local3:Sprite = (_mcSprite.movieclip as Sprite); } private function onDraw(_arg1):void{ _mcSprite.x = _model.position.x; _mcSprite.y = _model.position.y; _mcSprite.z = _model.position.z; var _local2:Sprite = (_mcSprite.movieclip as Sprite); } override public function kill():void{ super.kill(); _cache.push(_mcSprite.movieclip); _scene.removeChild(_mcSprite); } private function getMovieClipSprite():MovieClipSprite{ var _local1:Sprite; if (_cache.length != 0){ _local1 = _cache.pop(); _local1.scaleX = (_local1.scaleY = 1); _local1.x = (_local1.y = 0); _local1.graphics.clear(); } else { _local1 = new Sprite(); }; var _local2:Graphics = _local1.graphics; _local2.lineStyle(0, COLOR, ALPHA); _local2.beginFill(COLOR, ALPHA); _local2.drawCircle((RADIUS / 2), (RADIUS / 2), RADIUS); _local2.endFill(); return (new MovieClipSprite(_local1, {rescale:true, x:_model.position.x, y:_model.position.y, z:_model.position.z})); } } }//package fbattle7.views.enemies
Section 169
//GigantView (fbattle7.views.enemies.GigantView) package fbattle7.views.enemies { import net.cladv.task.*; import fbattle7.models.*; import fbattle7.views.*; import away3d.containers.*; import away3d.primitives.*; import away3d.materials.*; public class GigantView extends Task { private var _player:Player; private var _model:Sphere; private var _scene:Scene3D; private var _abs:Boolean; private var _rp:Vector3; public function GigantView(_arg1:Player, _arg2:Scene3D, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Boolean=false){ super(null, onDraw); _player = _arg1; _scene = _arg2; _rp = new Vector3(_arg3, _arg4, _arg5); _model = new Sphere({material:new ColorMaterial(0x111111), radius:1000}); _arg2.addChild(_model); onDraw(null); } private function onDraw(_arg1):void{ if (_abs){ _model.x = _rp.x; _model.y = _rp.y; _model.z = _rp.z; } else { _model.x = (_player.x + _rp.x); _model.y = (_player.y + _rp.y); _model.z = (_player.z + _rp.z); }; } override public function kill():void{ super.kill(); _scene.removeChild(_model); } } }//package fbattle7.views.enemies
Section 170
//ShieldAnchorView (fbattle7.views.enemies.ShieldAnchorView) package fbattle7.views.enemies { import net.cladv.task.*; import away3d.containers.*; import away3d.primitives.*; import fbattle7.models.enemies.*; public class ShieldAnchorView extends Task { private var _model:ShieldAnchor; private var _viewModel:Sphere; private var _scene:Scene3D; public function ShieldAnchorView(_arg1:ShieldAnchor, _arg2:Scene3D){ super(null, onDraw); _model = _arg1; _scene = _arg2; _viewModel = new Sphere({x:_model.x, y:_model.y, z:_model.z, radius:100, segmentsW:4, segmentsH:4}); _model.addTask(this, true); _scene.addChild(_viewModel); } private function onDraw(_arg1):void{ _viewModel.x = _model.x; _viewModel.y = _model.y; _viewModel.z = _model.z; } override public function kill():void{ super.kill(); _scene.removeChild(_viewModel); } } }//package fbattle7.views.enemies
Section 171
//WarPlaneView (fbattle7.views.enemies.WarPlaneView) package fbattle7.views.enemies { import net.cladv.task.*; import fbattle7.models.*; import fbattle7.views.*; import away3d.containers.*; public class WarPlaneView extends Task { private var _model:EnemyBase; private var _matLoader:MetaseqMaterialLoader; private var _viewModel:MetaseqMesh; private var _scene:Scene3D; public function WarPlaneView(_arg1:EnemyBase, _arg2:Scene3D){ super(null, onDraw); _model = _arg1; _scene = _arg2; _matLoader = new MetaseqMaterialLoader(); _viewModel = new MetaseqMesh(); _viewModel.loadFromByteArray(ResourceLoader.load("F-78.mqo"), _matLoader, 0.5); _scene.addChild(_viewModel); _model.addTask(this); onDraw(null); } public function onDraw(_arg1):void{ _viewModel.x = _model.x; _viewModel.y = _model.y; _viewModel.z = _model.z; _viewModel.rotationX = _model.rotationX; _viewModel.rotationY = _model.rotationY; } override public function kill():void{ super.kill(); _scene.removeChild(_viewModel); } } }//package fbattle7.views.enemies
Section 172
//VSAHVMissileView (fbattle7.views.enemies.VSAHVMissileView) package fbattle7.views.enemies { import net.cladv.task.*; import fbattle7.models.*; import fbattle7.views.*; import away3d.containers.*; public class VSAHVMissileView extends Task { private var _viewModel:MetaseqMesh; private var _model:EnemyBase; private var _scene:Scene3D; public function VSAHVMissileView(_arg1:EnemyBase, _arg2:Scene3D){ super(null, onDraw); _model = _arg1; _scene = _arg2; _model.addTask(this); _viewModel = new MetaseqMesh(); _viewModel.loadFromByteArray(ResourceLoader.load("missile.mqo"), new MetaseqMaterialLoader(), 0.5); _scene.addChild(_viewModel); onDraw(null); } private function onDraw(_arg1):void{ _viewModel.x = _model.x; _viewModel.y = _model.y; _viewModel.z = _model.z; _viewModel.rotationX = _model.rotationX; _viewModel.rotationY = _model.rotationY; } override public function kill():void{ super.kill(); _scene.removeChild(_viewModel); } } }//package fbattle7.views.enemies
Section 173
//CommunicationSystem (fbattle7.views.hud.CommunicationSystem) package fbattle7.views.hud { import net.cladv.task.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.text.*; public class CommunicationSystem extends Task { private var _container:Sprite; private var _back:Sprite; private var _text:TextField; private var _soundChannel:SoundChannel; private var _textPosition:Number; private var _soundLength:Number; private var _complete:Boolean; private var _namePlateText:TextField; private var _namePlateBack:Sprite; private var _textMask:Sprite; private var _textBitmap:Bitmap; private var _paperDoll:Bitmap; private static const NAMEPLATE_WIDTH:Number = 100; private static const TEXT_Y_SPAN:Number = 10; private static const NAMEPLATE_X_SPAN:Number = 10; private static const PAPERDOLL_X:Number = 0; private static const PAPERDOLL_Y:Number = 0; private static const FONT_COLOR:Number = 4294967295; private static const TEXT_WIDTH:Number = 400; private static const NAMEPLATE_HEIGHT:Number = 20; private static const SHOW_SPEED:Number = 5; private static const BACK_COLOR:uint = 0; private static const TEXT_X_OFFSET:Number = 0; private static const BACK_ALPHA:Number = 0.2; private static const PAPERDOLL_MIN_ALPHA:Number = 0.45; private static const FONT_SIZE:Number = 15; private static const TEXT_HEIGHT:Number = 40; private static const PAPERDOLL_MAX_ALPHA:Number = 0.5; public function CommunicationSystem(_arg1:Sprite){ super(doNothing); _text = new TextField(); _textBitmap = new Bitmap(new BitmapData(TEXT_WIDTH, TEXT_HEIGHT)); _back = new Sprite(); _textMask = new Sprite(); _container = new Sprite(); _paperDoll = new Bitmap(); _namePlateText = new TextField(); _namePlateBack = new Sprite(); _textPosition = 0; _complete = false; _container.addChild(_paperDoll); _container.addChild(_back); _container.addChild(_textBitmap); _container.addChild(_namePlateBack); _container.addChild(_namePlateText); _container.addChild(_textMask); _arg1.addChild(_container); _textBitmap.mask = _textMask; _textBitmap.bitmapData.fillRect(new Rectangle(0, 0, TEXT_WIDTH, TEXT_HEIGHT), 0); _container.visible = false; _back.x = (_textBitmap.x = (_textMask.x = ((-(TEXT_WIDTH) / 2) - TEXT_X_OFFSET))); _back.y = (_textBitmap.y = (_textMask.y = (240 - (TEXT_HEIGHT + TEXT_Y_SPAN)))); _namePlateBack.x = (_namePlateText.x = -(((((TEXT_WIDTH / 2) + TEXT_X_OFFSET) + NAMEPLATE_X_SPAN) + NAMEPLATE_WIDTH))); _namePlateBack.y = (_namePlateText.y = (240 - (NAMEPLATE_HEIGHT + TEXT_Y_SPAN))); _text.width = TEXT_WIDTH; _text.height = TEXT_HEIGHT; _namePlateText.width = NAMEPLATE_WIDTH; _namePlateText.height = NAMEPLATE_HEIGHT; var _local2:TextFormat = new TextFormat(); _local2.size = FONT_SIZE; _local2.bold = true; _local2.color = FONT_COLOR; _text.selectable = (_namePlateText.selectable = false); _text.antiAliasType = (_namePlateText.antiAliasType = AntiAliasType.ADVANCED); _text.multiline = true; _text.wordWrap = true; _text.defaultTextFormat = _local2; _namePlateText.defaultTextFormat = _local2; var _local3:Graphics = _back.graphics; _local3.beginFill(BACK_COLOR, BACK_ALPHA); _local3.drawRect(0, 0, TEXT_WIDTH, TEXT_HEIGHT); _local3.endFill(); _local3 = _namePlateBack.graphics; _local3.beginFill(BACK_COLOR, BACK_ALPHA); _local3.drawRect(0, 0, NAMEPLATE_WIDTH, NAMEPLATE_HEIGHT); _local3.endFill(); } private function doNothing(_arg1):void{ } private function showMessage(_arg1):void{ var _local5:TextLineMetrics; var _local2:TextLineMetrics = _text.getLineMetrics(0); var _local3:Number = 2; var _local4:Graphics = _textMask.graphics; _textPosition = (_textPosition + SHOW_SPEED); if (_local2.width > _textPosition){ _local4.clear(); _local4.beginFill(0); _local4.drawRect(_local3, _local3, _textPosition, _local2.height); _local4.endFill(); } else { if (_text.numLines >= 2){ _local5 = _text.getLineMetrics(1); } else { _local5 = new TextLineMetrics(0, 0, 0, 0, 0, 0); }; if ((_local2.width + _local5.width) > _textPosition){ _local4.clear(); _local4.beginFill(0); _local4.drawRect(_local3, _local3, _local2.width, _local2.height); _local4.drawRect(_local3, (_local3 + _local2.height), (_textPosition - _local2.width), _local5.height); } else { _local4.clear(); _textBitmap.mask = null; if (_soundChannel == null){ changeTask(endShowing); } else { if (_soundChannel.position >= (_soundLength - 3000)){ changeTask(endShowing); }; }; }; }; blinkPaperDoll(); } public function showAll():void{ _textMask.graphics.clear(); _textBitmap.mask = null; changeTask(endShowing); } public function closeChannel():void{ _container.visible = false; if (_soundChannel != null){ _soundChannel.stop(); }; changeTask(doNothing); } public function sendMessage(_arg1:BitmapData, _arg2:Sound, _arg3:String, _arg4:String):void{ _container.visible = true; _paperDoll.bitmapData = _arg1; _namePlateText.text = _arg3; _text.text = _arg4; _textPosition = 0; _textBitmap.bitmapData.fillRect(new Rectangle(0, 0, TEXT_WIDTH, TEXT_HEIGHT), 0); _textBitmap.bitmapData.draw(_text); _textMask.graphics.clear(); _textBitmap.mask = _textMask; _complete = false; _paperDoll.x = (-320 + PAPERDOLL_X); _paperDoll.y = ((240 - PAPERDOLL_Y) - _paperDoll.height); blinkPaperDoll(); if (_soundChannel != null){ _soundChannel.stop(); _soundChannel = null; }; if (_arg2 != null){ _soundChannel = _arg2.play(); _soundLength = _arg2.length; }; changeTask(showMessage); } private function endShowing(_arg1):void{ blinkPaperDoll(); _complete = true; } public function get complete():Boolean{ return (_complete); } private function blinkPaperDoll():void{ _paperDoll.alpha = ((Math.random() * (PAPERDOLL_MAX_ALPHA - PAPERDOLL_MIN_ALPHA)) + PAPERDOLL_MIN_ALPHA); } } }//package fbattle7.views.hud
Section 174
//DamageBar (fbattle7.views.hud.DamageBar) package fbattle7.views.hud { import net.cladv.task.*; import fbattle7.models.*; import flash.display.*; import caurina.transitions.*; import fbattle7.views.*; import fbattle7.events.*; public class DamageBar extends Task { private var _player:Player; private var _mat:Matrix4; private var _sprite:Sprite; private var _angle:Number; private var _vec:Vector3; public var alpha:Number; private static const COLOR:uint = 0xDD0000; private static const WIDTH:Number = 20; private static const V1:Vector3 = new Vector3(200, 0, -100); private static const V2:Vector3 = new Vector3(220, 0, 0); private static const V3:Vector3 = new Vector3(200, 0, 100); public function DamageBar(_arg1:Sprite, _arg2:Player){ super(null, onDraw); _sprite = new Sprite(); _angle = 0; _player = _arg2; _mat = new Matrix4(); _vec = new Vector3(); alpha = 0; _arg1.addChild(_sprite); _arg2.addEventListener(PlayerEvent.DAMAGE, onDamage); } private function onDraw(_arg1):void{ var _local2:Graphics = _sprite.graphics; _local2.clear(); if (alpha != 0){ _local2.lineStyle(WIDTH, COLOR, alpha, false, LineScaleMode.NORMAL, CapsStyle.ROUND, JointStyle.ROUND); _mat.fromRotationY((_angle + 180)); _vec.rotate(V1, _mat); _local2.moveTo(_vec.x, _vec.z); _vec.rotate(V2, _mat); _local2.lineTo(_vec.x, _vec.z); _vec.rotate(V3, _mat); _local2.lineTo(_vec.x, _vec.z); }; } private function onDamage(_arg1:Number):void{ _angle = _arg1; alpha = HUDConst.LINE_ALPHA; Tweener.addTween(this, {time:1.7, alpha:0, transition:"easeInQuart"}); } } }//package fbattle7.views.hud
Section 175
//EnergyBar (fbattle7.views.hud.EnergyBar) package fbattle7.views.hud { import net.cladv.task.*; import fbattle7.models.*; import flash.display.*; public class EnergyBar extends Task { private var _player:Player; private var _bar:Sprite; private static const BAR_HEIGHT:Number = 100; private static const BAR_COLOR:uint = 204; private static const BAR_WIDTH:Number = 20; private static const BAR_X:Number = 240; private static const BAR_Y:Number = 50; public function EnergyBar(_arg1:Sprite, _arg2:Player){ super(null, onDraw); _player = _arg2; _bar = new Sprite(); _bar.x = BAR_X; _bar.y = (BAR_Y + BAR_HEIGHT); _arg1.addChild(_bar); } private function onDraw(_arg1):void{ var _local2:Graphics = _bar.graphics; _local2.clear(); _local2.lineStyle(0, BAR_COLOR, HUDConst.LINE_ALPHA); _local2.beginFill(BAR_COLOR, HUDConst.LINE_ALPHA); var _local3:Number = (_player.energy / Player.MAX_SHIELD); _local2.drawRect(0, (-(_local3) * BAR_HEIGHT), BAR_WIDTH, (_local3 * BAR_HEIGHT)); _local2.endFill(); } } }//package fbattle7.views.hud
Section 176
//HUDConst (fbattle7.views.hud.HUDConst) package fbattle7.views.hud { public class HUDConst { public static const LINE_COLOR:uint = 15313215; public static const LINE_ALPHA:Number = 0.5; } }//package fbattle7.views.hud
Section 177
//IRadarTracable (fbattle7.views.hud.IRadarTracable) package fbattle7.views.hud { public interface IRadarTracable { function get x():Number; function get y():Number; function get z():Number; } }//package fbattle7.views.hud
Section 178
//Radar (fbattle7.views.hud.Radar) package fbattle7.views.hud { import net.cladv.task.*; import fbattle7.models.*; import flash.display.*; import fbattle7.views.*; public class Radar extends Task { private var _player:Player; private var _mat:Matrix4; private var _points:Sprite; private var _rangeCircle:Sprite; private var _enemies:Task; private var _showRange:Boolean; private var _vec:Vector3; private var _radar:Sprite; private var _rangeCircleMask:Sprite; private var _result:Vector3; private var _range:Number; private static const MAX_Y:Number = 2000; private static const ENEMY_COLOR:uint = 0xFF0000; private static const RADAR_DISTANCE:Number = 10000; private static const CENTER_Y:Number = -150; private static const MAX_ENEMY_SIZE:uint = 6; private static const CENTER_X:Number = 230; private static const RADAR_SIZE:Number = 150; private static const MIN_Y:Number = -2000; public function Radar(_arg1:Sprite, _arg2:Player, _arg3:Task){ super(null, onDraw); _radar = new Sprite(); _points = new Sprite(); _radar.x = CENTER_X; _radar.y = CENTER_Y; _player = _arg2; _enemies = _arg3; _mat = new Matrix4(); _vec = new Vector3(); _result = new Vector3(); _rangeCircle = new Sprite(); _rangeCircleMask = new Sprite(); _showRange = false; _range = 0; var _local4:Graphics = _radar.graphics; _local4.lineStyle(2, HUDConst.LINE_COLOR, HUDConst.LINE_ALPHA); _local4.drawCircle(0, 0, (RADAR_SIZE / 2)); _local4.lineStyle(1, HUDConst.LINE_COLOR, HUDConst.LINE_ALPHA); _local4.moveTo((-(RADAR_SIZE) / 2), 0); _local4.lineTo((RADAR_SIZE / 2), 0); _local4.moveTo(0, (-(RADAR_SIZE) / 2)); _local4.lineTo(0, (RADAR_SIZE / 2)); _local4.drawCircle(0, 0, (MAX_ENEMY_SIZE / 2)); _local4.drawCircle(0, 0, (RADAR_SIZE / 4)); _rangeCircleMask.x = (_rangeCircle.x = CENTER_X); _rangeCircleMask.y = (_rangeCircle.y = CENTER_Y); _local4 = _rangeCircleMask.graphics; _local4.beginFill(0); _local4.drawCircle(0, 0, (RADAR_SIZE / 2)); _arg1.addChild(_radar); _arg1.addChild(_rangeCircle); _arg1.addChild(_rangeCircleMask); _radar.addChild(_points); _rangeCircle.mask = _rangeCircleMask; } public function showRange(_arg1:Number):void{ _range = _arg1; _showRange = true; } private function onDraw(_arg1):void{ var _local3:IRadarTracable; var _local4:Number; var _local5:Number; var _local2:Graphics = _points.graphics; _mat.fromRotationY(-(_player.rotationY)); _local2.clear(); if (_enemies.children == null){ return; }; for each (_local3 in _enemies.children) { _vec.setValue((_local3.x - _player.x), 0, (_local3.z - _player.z)); _local4 = _vec.length(); if (_local4 > RADAR_DISTANCE){ } else { _vec.scaleSelf((((1 / RADAR_DISTANCE) * RADAR_SIZE) / 2)); _result.rotate(_vec, _mat); _local5 = ((((_local3.y - _player.y) - MIN_Y) / (MAX_Y - MIN_Y)) * MAX_ENEMY_SIZE); if (_local5 > MAX_ENEMY_SIZE){ _local5 = MAX_ENEMY_SIZE; }; if (_local5 < 1){ _local5 = 1; }; _local2.lineStyle(0, ENEMY_COLOR); _local2.beginFill(ENEMY_COLOR, HUDConst.LINE_ALPHA); _local2.drawCircle(_result.x, -(_result.z), _local5); }; }; _local2.endFill(); if (_showRange){ _local2 = _rangeCircle.graphics; _local2.clear(); _local2.lineStyle(0, HUDConst.LINE_COLOR); _vec.x = (((-(_player.x) / RADAR_DISTANCE) * RADAR_SIZE) / 2); _vec.z = (((-(_player.z) / RADAR_DISTANCE) * RADAR_SIZE) / 2); _result.rotate(_vec, _mat); _local2.drawCircle(_result.x, -(_result.z), (((_range / RADAR_DISTANCE) * RADAR_SIZE) / 2)); }; } } }//package fbattle7.views.hud
Section 179
//ShieldBar (fbattle7.views.hud.ShieldBar) package fbattle7.views.hud { import net.cladv.task.*; import fbattle7.models.*; import flash.display.*; import caurina.transitions.*; import fbattle7.events.*; public class ShieldBar extends Task { private var _player:Player; private var _bar:Sprite; public var shield:Number; private static const BAR_HEIGHT:Number = 100; private static const BAR_COLOR:uint = 0xCC0000; private static const BAR_WIDTH:Number = 20; private static const BAR_X:Number = 280; private static const BAR_Y:Number = 50; public function ShieldBar(_arg1:Sprite, _arg2:Player){ super(null, onDraw); _player = _arg2; _bar = new Sprite(); shield = _arg2.shield; _bar.x = BAR_X; _bar.y = (BAR_Y + BAR_HEIGHT); _arg1.addChild(_bar); _player.addEventListener(PlayerEvent.DAMAGE, onDamage); onDraw(null); } private function onDraw(_arg1):void{ var _local2:Graphics = _bar.graphics; _local2.clear(); _local2.lineStyle(0, BAR_COLOR, HUDConst.LINE_ALPHA); _local2.beginFill(BAR_COLOR, HUDConst.LINE_ALPHA); var _local3:Number = (shield / Player.MAX_SHIELD); _local2.drawRect(0, (-(_local3) * BAR_HEIGHT), BAR_WIDTH, (_local3 * BAR_HEIGHT)); _local2.endFill(); } private function onDamage(_arg1):void{ Tweener.addTween(this, {time:1, shield:_player.shield, transition:"easeOutCubic"}); } } }//package fbattle7.views.hud
Section 180
//TargetCursor (fbattle7.views.hud.TargetCursor) package fbattle7.views.hud { import flash.display.*; public class TargetCursor { private static const WIDTH:Number = 64; private static const HEIGHT:Number = 48; public function TargetCursor(_arg1:Sprite){ var _local2:Sprite = new Sprite(); var _local3:Graphics = _local2.graphics; _local3.lineStyle(1, HUDConst.LINE_COLOR, HUDConst.LINE_ALPHA); _local3.moveTo((-(WIDTH) / 2), 0); _local3.lineTo((WIDTH / 2), 0); _local3.moveTo(0, (-(HEIGHT) / 2)); _local3.lineTo(0, (HEIGHT / 2)); _arg1.addChild(_local2); } } }//package fbattle7.views.hud
Section 181
//YawMeter (fbattle7.views.hud.YawMeter) package fbattle7.views.hud { import net.cladv.task.*; import fbattle7.models.*; import flash.display.*; import flash.text.*; public class YawMeter extends Task { private var _player:Player; private var _textN:TextField; private var _meter:Sprite; private var _textW:TextField; private var _textE:TextField; private var _textS:TextField; private static const E:Number = 90; private static const METER_RANGE:Number = 120; private static const NW:Number = 315; private static const N:Number = 0; private static const METER_WIDTH:Number = 300; private static const SCALE_WIDTH:Number = 10; private static const SE:Number = 135; private static const S:Number = 180; private static const W:Number = 270; private static const SW:Number = 225; private static const CENTER_Y:Number = 150; private static const CENTER_X:Number = 0; private static const NE:Number = 45; public function YawMeter(_arg1:Player, _arg2:Sprite){ super(null, onDraw); _player = _arg1; _meter = new Sprite(); _textN = new TextField(); _textW = new TextField(); _textS = new TextField(); _textE = new TextField(); var _local3:Array = [_textN, _textW, _textS, _textE]; var _local4:Array = ["N", "W", "S", "E"]; var _local5:int; while (_local5 < 4) { _local3[_local5].selectable = false; _local3[_local5].visible = false; _local3[_local5].textColor = HUDConst.LINE_COLOR; _local3[_local5].text = _local4[_local5]; _local3[_local5].alpha = HUDConst.LINE_ALPHA; _meter.addChild(_local3[_local5]); _local5++; }; _meter.x = (CENTER_X - (METER_WIDTH / 2)); _meter.y = CENTER_Y; _arg2.addChild(_meter); } private function onDraw(_arg1):void{ var _local2:Number = _player.rotationY; _textN.visible = false; _textW.visible = false; _textS.visible = false; _textE.visible = false; var _local3:Graphics = _meter.graphics; _local3.clear(); _local3.lineStyle(2, HUDConst.LINE_COLOR, HUDConst.LINE_ALPHA); _local3.moveTo(0, 0); _local3.lineTo(METER_WIDTH, 0); if ((_local2 - (METER_RANGE / 2)) < 0){ drawScales(0, ((_local2 - (METER_RANGE / 2)) + 360), 360); drawScales(((-((_local2 - (METER_RANGE / 2))) / METER_RANGE) * METER_WIDTH), 0, (_local2 + (METER_RANGE / 2))); } else { if ((_local2 + (METER_RANGE / 2)) > 360){ drawScales(0, (_local2 - (METER_RANGE / 2)), 360); drawScales((((360 - (_local2 - (METER_RANGE / 2))) / METER_RANGE) * METER_WIDTH), 0, ((_local2 + (METER_RANGE / 2)) - 360)); } else { drawScales(0, (_local2 - (METER_RANGE / 2)), (_local2 + (METER_RANGE / 2))); }; }; } private function drawScale(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:TextField):void{ var _local7:Number; var _local6:Graphics = _meter.graphics; if ((((_arg2 <= _arg4)) && ((_arg4 <= _arg3)))){ _local7 = (_arg1 + (((_arg4 - _arg2) / METER_RANGE) * METER_WIDTH)); if (_arg5 != null){ _arg5.x = (_local7 - (_arg5.getLineMetrics(0).width / 2)); _arg5.y = (-(SCALE_WIDTH) - _arg5.getLineMetrics(0).height); _arg5.visible = true; }; _local6.moveTo(_local7, -(SCALE_WIDTH)); _local6.lineTo(_local7, SCALE_WIDTH); }; } private function drawScales(_arg1:Number, _arg2:Number, _arg3:Number):void{ drawScale(_arg1, _arg2, _arg3, N, _textN); drawScale(_arg1, _arg2, _arg3, W, _textW); drawScale(_arg1, _arg2, _arg3, S, _textS); drawScale(_arg1, _arg2, _arg3, E, _textE); drawScale(_arg1, _arg2, _arg3, SE, null); drawScale(_arg1, _arg2, _arg3, SW, null); drawScale(_arg1, _arg2, _arg3, NE, null); drawScale(_arg1, _arg2, _arg3, NW, null); } } }//package fbattle7.views.hud
Section 182
//CloudView (fbattle7.views.CloudView) package fbattle7.views { import net.cladv.task.*; import caurina.transitions.*; import away3d.containers.*; import away3d.primitives.*; import away3d.cameras.*; import away3d.materials.*; public class CloudView extends Task { private var _camera:Camera3D; private var _clouds:Array; private var _scene:Scene3D; private var CLOUD_HEIGHT:Number;// = -5000 private var NUM_CLOUDS:int;// = 120 private var SIGHT_LIMIT:Number;// = 50000 private var CLOUD_SPREAD:Number;// = 100000 public function CloudView(_arg1:Camera3D, _arg2:Scene3D){ super(null, onDraw); _camera = _arg1; _scene = _arg2; _clouds = new Array(); generateClouds(); } private function onDraw(_arg1):void{ var _local2:Plane; var _local3:BitmapMaterial; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; for each (_local2 in _clouds) { _local4 = (_camera.x - _local2.x); _local5 = (_camera.y - _local2.y); _local6 = (_camera.z - _local2.z); _local7 = (((_local4 * _local4) + (_local5 * _local5)) + (_local6 * _local6)); if (_local7 > (SIGHT_LIMIT * SIGHT_LIMIT)){ if (_local2.visible == true){ _local2.visible = false; _local3 = (_local2.material as BitmapMaterial); _local3.alpha = 1; Tweener.addTween(_local3, {time:4, alpha:0, transition:"linear"}); }; } else { if (_local2.visible == false){ _local2.visible = true; _local3 = (_local2.material as BitmapMaterial); _local3.alpha = 0; Tweener.addTween(_local3, {time:4, alpha:1, transition:"linear"}); }; }; }; } private function generateClouds():void{ var _local1:Plane; var _local3:Number; var _local4:Number; var _local2:int; while (_local2 < NUM_CLOUDS) { _local3 = ((Math.random() * 10000) + 1000); _local4 = ((Math.random() * 10000) + 1000); _local1 = new Plane({segmentsW:(_local3 / 3000), segmentsH:(_local4 / 3000), width:_local3, height:_local4, material:new BitmapMaterial(ResourceLoader.load("cloud.png")), x:((2 * (Math.random() - 0.5)) * CLOUD_SPREAD), y:(_camera.y + CLOUD_HEIGHT), z:((2 * (Math.random() - 0.5)) * CLOUD_SPREAD)}); _clouds.push(_local1); _scene.addChild(_local1); _local2++; }; } } }//package fbattle7.views
Section 183
//ExplosionEffector (fbattle7.views.ExplosionEffector) package fbattle7.views { import fbattle7.models.*; import caurina.transitions.*; import away3d.containers.*; import away3d.primitives.*; import away3d.materials.*; import fbattle7.events.*; public class ExplosionEffector { private var _scene:Scene3D; private static const MAX_PARTICLE:int = 15; private static const COLOR:int = 16091448; private static const INITIAL_ALPHA:Number = 0.7; private static const TIME:Number = 1.5; private static const LENGTH:Number = 200; private static const MAX_ROTATION:Number = 1200; private static var _mat:Matrix4 = new Matrix4(); private static var _v:Vector3 = new Vector3(); private static var _cache:Array = new Array(); public function ExplosionEffector(_arg1:Scene3D){ _scene = _arg1; EventBroadCaster.addEventListener(EnemyEvent.DESTROY, onDestroy); } public function onDestroy(_arg1:EnemyBase):void{ var t:Triangle; var e = _arg1; var n:int; while (n < MAX_PARTICLE) { t = createTriangle(); _mat.fromYawPitchRoll((Math.random() * 360), (Math.random() * 360), 0); _v.rotate(Vector3.Z_AXIS, _mat); _v.scaleSelf(LENGTH); t.x = e.x; t.y = e.y; t.z = e.z; t.rotationX = (Math.random() * 360); t.rotationY = (Math.random() * 360); t.rotationZ = (Math.random() * 360); _scene.addChild(t); Tweener.addTween(t, {time:TIME, x:(_v.x + e.x), y:(_v.y + e.y), z:(_v.z + e.z), rotationX:(Math.random() * MAX_ROTATION), rotationY:(Math.random() * MAX_ROTATION), rotationZ:(Math.random() * MAX_ROTATION), transition:"linear", onComplete:function ():void{ _scene.removeChild(t); }}); Tweener.addTween(t.material, {time:TIME, alpha:0, transition:"linear"}); n = (n + 1); }; } private function createTriangle():Triangle{ return (new Triangle({material:new ColorMaterial(COLOR, {alpha:INITIAL_ALPHA})})); } } }//package fbattle7.views
Section 184
//HUDView (fbattle7.views.HUDView) package fbattle7.views { import net.cladv.task.*; import fbattle7.models.*; import flash.display.*; import fbattle7.views.hud.*; public class HUDView extends Task { private var _radar:Radar; private var _commSystem:CommunicationSystem; public function HUDView(_arg1:Player, _arg2:Task, _arg3:Sprite){ addTask(new YawMeter(_arg1, _arg3)); addTask((_radar = new Radar(_arg3, _arg1, _arg2))); addTask(new ShieldBar(_arg3, _arg1)); addTask(new EnergyBar(_arg3, _arg1)); addTask(new DamageBar(_arg3, _arg1)); addTask((_commSystem = new CommunicationSystem(_arg3))); new TargetCursor(_arg3); } public function showRangeInRadar(_arg1:Number):void{ _radar.showRange(_arg1); } public function get communicationSystem():CommunicationSystem{ return (_commSystem); } } }//package fbattle7.views
Section 185
//IMetaseqMaterialLoader (fbattle7.views.IMetaseqMaterialLoader) package fbattle7.views { import flash.display.*; public interface IMetaseqMaterialLoader { function load(_arg1:String):BitmapData; } }//package fbattle7.views
Section 186
//Matrix4 (fbattle7.views.Matrix4) package fbattle7.views { import away3d.core.math.*; public class Matrix4 { var _impl:Matrix3D; static const toRAD:Number = 0.0174532925199433; private static var tmpMat1:Matrix3D = new Matrix3D(); private static var tmpMat2:Matrix3D = new Matrix3D(); private static var tmpMat3:Matrix3D = new Matrix3D(); private static var tmpVec1:Number3D = new Number3D(); public static var _quat:Quaternion = new Quaternion(); public function Matrix4(){ _impl = new Matrix3D(); } public function fromRotationX(_arg1:Number):void{ _impl.rotationMatrix(1, 0, 0, (_arg1 * toRAD)); } public function fromRotationY(_arg1:Number):void{ _impl.rotationMatrix(0, 1, 0, (_arg1 * toRAD)); } public function fromYawPitchRoll(_arg1:Number, _arg2:Number, _arg3:Number):void{ _quat.euler2quaternion((_arg1 * toRAD), (_arg3 * toRAD), (-(_arg2) * toRAD)); _impl.quaternion2matrix(_quat); } public function fromAxisAndRotation(_arg1:Vector3, _arg2:Number):void{ _impl.rotationMatrix(_arg1.x, _arg1.y, _arg1.z, (_arg2 * toRAD)); } public function fromRotationX_RotY_Y(_arg1:Number, _arg2:Number, _arg3:Number):void{ tmpMat1.rotationMatrix(1, 0, 0, (-(_arg1) * toRAD)); tmpVec1.rotate(Number3D.UP, tmpMat1); tmpMat2.rotationMatrix(tmpVec1.x, tmpVec1.y, tmpVec1.z, (_arg2 * toRAD)); tmpMat3.rotationMatrix(0, 1, 0, (_arg3 * toRAD)); _impl.multiply3x3(tmpMat3, tmpMat2); _impl.multiply3x3(_impl, tmpMat1); } } }//package fbattle7.views
Section 187
//MetaseqMaterialLoader (fbattle7.views.MetaseqMaterialLoader) package fbattle7.views { import flash.display.*; public class MetaseqMaterialLoader implements IMetaseqMaterialLoader { public function load(_arg1:String):BitmapData{ return (ResourceLoader.load(_arg1)); } } }//package fbattle7.views
Section 188
//MetaseqMesh (fbattle7.views.MetaseqMesh) package fbattle7.views { import flash.events.*; import flash.utils.*; import away3d.containers.*; import away3d.core.base.*; import away3d.materials.*; import flash.net.*; public class MetaseqMesh extends ObjectContainer3D { public var charset:String;// = "shift_jis" private var _materialsToLoad:int;// = 0 private var _prevDepth:int; private var _scale:Number;// = 1 private var _matLoader:IMetaseqMaterialLoader; public var doubleSided:Boolean;// = false private var _prevMesh:ObjectContainer3D; public var interactive:Boolean;// = false private var _filename:String; private var _materialNames:Array; private var _materials:Dictionary; private var _loader:URLLoader; public function MetaseqMesh(){ _materials = new Dictionary(); } private function parseMaterialChunk(_arg1:Array, _arg2:int):int{ var _local7:ITriangleMaterial; var _local8:int; var _local9:int; var _local10:String; var _local11:String; var _local12:String; var _local13:Array; var _local14:int; var _local15:int; var _local16:int; var _local17:Number; var _local3:int = getMaterialChunkLine(_arg1, _arg2); if (_local3 == -1){ return (-1); }; var _local4:String = _arg1[_local3]; var _local5:Number = parseInt(_local4.substr(9)); if (isNaN(_local5)){ return (-1); }; _local3++; _materialNames = new Array(); var _local6:int = (_local3 + int(_local5)); while (_local3 < _local6) { _local4 = _arg1[_local3]; _local8 = _local4.indexOf("\""); _local9 = _local4.indexOf("\"", (_local8 + 1)); _local10 = _local4.substring((_local8 + 1), _local9); _materialNames.push(_local10); _local11 = getParam(_local4, "tex"); if (_local11){ _local11 = _local11.substr(1, (_local11.length - 2)); _local7 = new BitmapMaterial(_matLoader.load(_local11)); } else { _local12 = getParam(_local4, "col"); if (_local12 != null){ _local13 = _local12.match(/\d+\.\d+/g); _local14 = (parseFloat(_local13[0]) * 0xFF); _local15 = (parseFloat(_local13[1]) * 0xFF); _local16 = (parseFloat(_local13[2]) * 0xFF); _local17 = (parseFloat(_local13[3]) * 100); _local7 = new ColorMaterial((((_local14 << 16) | (_local15 << 8)) | _local16)); } else { _local7 = new ColorMaterial(); }; }; _materials[_local10] = _local7; _local3++; }; return (_local6); } private function loadBMPMaterial(_arg1:String):BitmapMaterial{ return (null); } private function loadMetasequoia():void{ _loader = new URLLoader(); _loader.dataFormat = URLLoaderDataFormat.BINARY; _loader.addEventListener(Event.COMPLETE, completeHandler); _loader.addEventListener(IOErrorEvent.IO_ERROR, defaultHandler); _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, defaultHandler); _loader.addEventListener(ProgressEvent.PROGRESS, defaultHandler); _loader.load(new URLRequest(_filename)); } private function defaultHandler(_arg1:Event):void{ dispatchEvent(_arg1.clone()); } private function loadTGAMaterial(_arg1:String):BitmapMaterial{ return (null); } private function getObjectChunkLine(_arg1:Array, _arg2:int=0):int{ var _local3:uint = _arg2; while (_local3 < _arg1.length) { if (_arg1[_local3].indexOf("Object") == 0){ return (int(_local3)); }; _local3++; }; return (-1); } private function buildMetasequoia(_arg1:String):void{ var _local2:Array = _arg1.split("\r\n"); var _local3:int; _local3 = parseMaterialChunk(_local2, 0); _prevDepth = 0; _prevMesh = this; while (_local3 != -1) { _local3 = parseObjectChunk(_local2, _local3); }; } private function completeHandler(_arg1:Event):void{ var _local2:ByteArray = ByteArray(_loader.data); buildMetasequoia(_local2.readMultiByte(_local2.length, charset)); dispatchEvent(_arg1.clone()); } public function loadFromByteArray(_arg1:ByteArray, _arg2:IMetaseqMaterialLoader, _arg3:Number=1):void{ _scale = _arg3; buildMetasequoia(_arg1.readMultiByte(_arg1.length, charset)); } private function getMaterialChunkLine(_arg1:Array, _arg2:int=0):int{ var _local3:uint = _arg2; while (_local3 < _arg1.length) { if (_arg1[_local3].indexOf("Material") == 0){ return (int(_local3)); }; _local3++; }; return (-1); } private function parseFace(_arg1:Array, _arg2:String, _arg3:Array, _arg4:int, _arg5:Dictionary):void{ var _local11:Vertex; var _local12:Vertex; var _local13:Vertex; var _local14:Vertex; var _local15:ITriangleMaterial; var _local16:UV; var _local17:UV; var _local18:UV; var _local19:UV; var _local20:Face; var _local21:int; var _local6:String = getParam(_arg2, "V"); var _local7:String = getParam(_arg2, "M"); var _local8:String = getParam(_arg2, "UV"); var _local9:Array = ((_local6)!=null) ? _local6.match(/\d+/g) : []; var _local10:Array = ((_local8)!=null) ? _local8.match(/-?\d+\.\d+/g) : []; if (_local9.length == 3){ _local13 = _arg3[(parseInt(_local9[0]) + _arg4)]; _local12 = _arg3[(parseInt(_local9[1]) + _arg4)]; _local11 = _arg3[(parseInt(_local9[2]) + _arg4)]; if (_local7 != null){ _local15 = _materials[_materialNames[parseInt(_local7)]]; }; if (_local10.length != 0){ _local18 = new UV(parseFloat(_local10[0]), (1 - parseFloat(_local10[1]))); _local17 = new UV(parseFloat(_local10[2]), (1 - parseFloat(_local10[3]))); _local16 = new UV(parseFloat(_local10[4]), (1 - parseFloat(_local10[5]))); _local20 = new Face(_local11, _local12, _local13, _local15, _local16, _local17, _local18); } else { _local20 = new Face(_local11, _local12, _local13, _local15, new UV(0, 0), new UV(1, 0), new UV(0, 1)); }; _arg1.push(_local20); if (_arg5["mirror"] == "1"){ _local21 = parseInt(_arg5["mirror_axis"]); _local11 = mirrorVertex(_local11, _local21); _local12 = mirrorVertex(_local12, _local21); _local13 = mirrorVertex(_local13, _local21); _arg3.push(_local11); _arg3.push(_local12); _arg3.push(_local13); _local20 = new Face(_local13, _local12, _local11, _local15, _local20.uv2, _local20.uv1, _local20.uv0); _arg1.push(_local20); }; } else { if (_local9.length == 4){ _local14 = _arg3[(parseInt(_local9[0]) + _arg4)]; _local13 = _arg3[(parseInt(_local9[1]) + _arg4)]; _local12 = _arg3[(parseInt(_local9[2]) + _arg4)]; _local11 = _arg3[(parseInt(_local9[3]) + _arg4)]; if (_local7 != null){ _local15 = _materials[_materialNames[parseInt(_local7)]]; }; if (_local10.length != 0){ _local19 = new UV(parseFloat(_local10[0]), (1 - parseFloat(_local10[1]))); _local18 = new UV(parseFloat(_local10[2]), (1 - parseFloat(_local10[3]))); _local17 = new UV(parseFloat(_local10[4]), (1 - parseFloat(_local10[5]))); _local16 = new UV(parseFloat(_local10[6]), (1 - parseFloat(_local10[7]))); } else { _local19 = new UV(0, 0); _local18 = new UV(1, 0); _local17 = new UV(0, 1); _local16 = new UV(1, 1); }; _local20 = new Face(_local11, _local12, _local13, _local15, _local16, _local17, _local18); _arg1.push(_local20); _local20 = new Face(_local13, _local14, _local11, _local15, _local18, _local19, _local16); _arg1.push(_local20); if (_arg5["mirror"] == "1"){ _local21 = parseInt(_arg5["mirror_axis"]); _local11 = mirrorVertex(_local11, _local21); _local12 = mirrorVertex(_local12, _local21); _local13 = mirrorVertex(_local13, _local21); _local14 = mirrorVertex(_local14, _local21); _arg3.push(_local11); _arg3.push(_local12); _arg3.push(_local13); _arg3.push(_local14); _local20 = new Face(_local13, _local12, _local11, _local15, _local18, _local17, _local16); _arg1.push(_local20); _local20 = new Face(_local11, _local14, _local13, _local15, _local16, _local19, _local18); _arg1.push(_local20); }; }; }; } public function load(_arg1:String, _arg2:Number=1):void{ _filename = _arg1; _scale = _arg2; loadMetasequoia(); } private function parseObjectChunk(_arg1:Array, _arg2:int):int{ var face:Face; var depth:int; var props:Array; var coords:Array; var x:Number; var y:Number; var z:Number; var lines = _arg1; var startLine = _arg2; var l:int = getObjectChunkLine(lines, startLine); if (l == -1){ return (-1); }; var line:String = lines[l]; var objectName:String = line.substring(8, line.indexOf("\"", 8)); l = (l + 1); var mesh:Mesh = new Mesh(); var vertices:Array = new Array(); var faces:Array = new Array(); var vline:int = getChunkLine(lines, "vertex", l); if (vline == -1){ return (-1); }; var properties:Dictionary = new Dictionary(); while (l < vline) { line = lines[l]; props = RegExp(/^\s*([\w]+)\s+(.*)$/).exec(line); properties[props[1]] = props[2]; l = (l + 1); }; line = lines[l]; l = (vline + 1); var numVertices:int = parseInt(line.substring((line.indexOf("vertex") + 7))); var vertexEndLine:int = (l + numVertices); var firstVertexIndex:int = vertices.length; while (l < vertexEndLine) { line = lines[l]; coords = line.match(/(-?\d+\.\d+)/g); x = (parseFloat(coords[0]) * _scale); y = (parseFloat(coords[1]) * _scale); z = (-(parseFloat(coords[2])) * _scale); vertices.push(new Vertex(x, y, z)); l = (l + 1); }; l = getChunkLine(lines, "face", l); if (l == -1){ return (-1); }; l = (l + 1); line = lines[l]; var numFaces:int = parseInt(line.substring((line.indexOf("face") + 5))); var faceEndLine:int = (l + numFaces); while (l < faceEndLine) { if (properties["visible"] == "15"){ parseFace(faces, lines[l], vertices, firstVertexIndex, properties); }; l = (l + 1); }; for each (face in faces) { mesh.addFace(face); }; try { depth = parseInt(properties["depth"]); } catch(e:Error) { depth = 0; }; var parentMesh:ObjectContainer3D = _prevMesh; if (depth <= 0){ parentMesh = this; depth = 0; } else { while (depth <= _prevDepth) { parentMesh = parentMesh.parent; _prevDepth--; }; }; var meshContainer:ObjectContainer3D = new ObjectContainer3D(); meshContainer.addChild(mesh); parentMesh.addChild(meshContainer); _prevMesh = meshContainer; _prevDepth = depth; return (l); } private static function mirrorVertex(_arg1:Vertex, _arg2:int):Vertex{ return (new Vertex((((_arg2 & 1))!=0) ? -(_arg1.x) : _arg1.x, (((_arg2 & 2))!=0) ? -(_arg1.y) : _arg1.y, (((_arg2 & 4))!=0) ? -(_arg1.z) : _arg1.z)); } private static function getChunkLine(_arg1:Array, _arg2:String, _arg3:int=0):int{ var _local4:uint = _arg3; while (_local4 < _arg1.length) { if (_arg1[_local4].indexOf(_arg2) != -1){ return (int(_local4)); }; _local4++; }; return (-1); } private static function getParam(_arg1:String, _arg2:String):String{ var _local3 = (_arg2 + "("); var _local4:int = _local3.length; var _local5:int = _arg1.indexOf(_local3, 0); if (_local5 == -1){ return (null); }; var _local6:int = _arg1.indexOf(")", (_local5 + _local4)); if (_local6 == -1){ return (null); }; return (_arg1.substring((_local5 + _local4), _local6)); } } }//package fbattle7.views
Section 189
//OverDriveView (fbattle7.views.OverDriveView) package fbattle7.views { import net.cladv.task.*; import fbattle7.models.*; import flash.display.*; import caurina.transitions.*; import flash.utils.*; import fbattle7.events.*; public class OverDriveView extends Task { private var _player:Player; private var _lines:Dictionary; private var _view:Sprite; private var _parent:Sprite; private var _generate:Boolean; private var _counter:int; private static const LINE_THICKNESS:Number = 20; private static const COLOR:uint = 65408; private static const LENGTH_LONGER:Number = 2000; private static const INITIAL_ALPHA:Number = 0.3; private static const LENGTH_SHORTER:Number = 600; private static const TIME_SPAN:int = 1; private static const LINE_TIME:Number = 1; public function OverDriveView(_arg1:Player, _arg2:Sprite){ super(onUpdate, onDraw); _player = _arg1; _parent = _arg2; _view = new Sprite(); _lines = new Dictionary(); _generate = false; (_counter == 0); EventBroadCaster.addEventListener(PlayerEvent.ODS_START, onODSStart); EventBroadCaster.addEventListener(PlayerEvent.ODS_END, onODSEnd); _parent.addChild(_view); } private function onODSStart(_arg1):void{ _generate = true; } private function onDraw(_arg1):void{ var l:Object; var line:Object; var angle:Number; var y:Number; var x:Number; var p = _arg1; if (((_generate) && ((_counter > TIME_SPAN)))){ _counter = 0; line = {begin:{x:0, y:0}, end:{x:0, y:0}, alpha:INITIAL_ALPHA}; _lines[line] = line; angle = ((Math.random() * Math.PI) * 2); y = Math.sin(angle); x = Math.cos(angle); Tweener.addTween(line.begin, {time:LINE_TIME, x:(LENGTH_SHORTER * x), y:(LENGTH_SHORTER * y), transition:"linear"}); Tweener.addTween(line.end, {time:LINE_TIME, x:(LENGTH_LONGER * x), y:(LENGTH_LONGER * y), transition:"linear"}); Tweener.addTween(line, {time:LINE_TIME, alpha:0, onComplete:function ():void{ delete _lines[line]; }}); }; var g:Graphics = _view.graphics; g.clear(); for each (l in _lines) { g.lineStyle(LINE_THICKNESS, COLOR, l.alpha); g.moveTo(l.begin.x, l.begin.y); g.lineTo(l.end.x, l.end.y); }; } private function onUpdate(_arg1):void{ _counter++; } private function onODSEnd(_arg1):void{ _generate = false; } } }//package fbattle7.views
Section 190
//PlayerView (fbattle7.views.PlayerView) package fbattle7.views { import net.cladv.task.*; import fbattle7.models.*; import away3d.cameras.*; public class PlayerView extends Task { private var _player:Player; private var _camera3d:Camera3D; public function PlayerView(_arg1:Player, _arg2:Camera3D){ super(null, initialDraw); _camera3d = _arg2; _player = _arg1; _player.addTask(this); } private function initialDraw(_arg1):void{ _camera3d.x = _player.x; _camera3d.y = _player.y; _camera3d.z = _player.z; _camera3d.rotationX = _player.rotationX; _camera3d.rotationY = _player.rotationY; _camera3d.rotationZ = _player.rotationZ; } } }//package fbattle7.views
Section 191
//ResourceLoader (fbattle7.views.ResourceLoader) package fbattle7.views { import flash.display.*; import flash.utils.*; public class ResourceLoader { private static var _032_mp3:Class = ResourceLoader__032_mp3; private static var laity_png:Class = ResourceLoader_laity_png; private static var _036_mp3:Class = ResourceLoader__036_mp3; private static var _077_mp3:Class = ResourceLoader__077_mp3; private static var _112_mp3:Class = ResourceLoader__112_mp3; private static var _116_mp3:Class = ResourceLoader__116_mp3; private static var _080_mp3:Class = ResourceLoader__080_mp3; private static var AHV_mqo:Class = ResourceLoader_AHV_mqo; private static var enemy_ods_charge_mp3:Class = ResourceLoader_enemy_ods_charge_mp3; private static var _084_mp3:Class = ResourceLoader__084_mp3; private static var enemy_missile_mp3:Class = ResourceLoader_enemy_missile_mp3; private static var _043_mp3:Class = ResourceLoader__043_mp3; private static var _088_mp3:Class = ResourceLoader__088_mp3; private static var _002_mp3:Class = ResourceLoader__002_mp3; private static var _047_mp3:Class = ResourceLoader__047_mp3; private static var stage4_mp3:Class = ResourceLoader_stage4_mp3; private static var _006_mp3:Class = ResourceLoader__006_mp3; private static var gameover_png:Class = ResourceLoader_gameover_png; private static var _050_mp3:Class = ResourceLoader__050_mp3; private static var player_damage_mp3:Class = ResourceLoader_player_damage_mp3; private static var _054_mp3:Class = ResourceLoader__054_mp3; private static var _013_mp3:Class = ResourceLoader__013_mp3; private static var _091_mp3:Class = ResourceLoader__091_mp3; private static var enemy_explosion_mp3:Class = ResourceLoader_enemy_explosion_mp3; private static var _095_mp3:Class = ResourceLoader__095_mp3; private static var _017_mp3:Class = ResourceLoader__017_mp3; private static var _099_mp3:Class = ResourceLoader__099_mp3; private static var _058_mp3:Class = ResourceLoader__058_mp3; private static var _065_mp3:Class = ResourceLoader__065_mp3; private static var _100_mp3:Class = ResourceLoader__100_mp3; private static var _024_mp3:Class = ResourceLoader__024_mp3; private static var _069_mp3:Class = ResourceLoader__069_mp3; private static var _020_mp3:Class = ResourceLoader__020_mp3; private static var _028_mp3:Class = ResourceLoader__028_mp3; private static var _108_mp3:Class = ResourceLoader__108_mp3; private static var _061_mp3:Class = ResourceLoader__061_mp3; private static var _104_mp3:Class = ResourceLoader__104_mp3; private static var _resourceTable:Object = {F-78.mqo:F_78_mqo, HV.mqo:HV_mqo, AHV.mqo:AHV_mqo, missile.mqo:missile_mqo, skybox.jpg:skybox_jpg, cloud.png:cloud_png, land.jpg:land_jpg, gameover.png:gameover_png, title.png:title_png, laity.png:laity_png, nei.png:nei_png, player_bullet_shoot.mp3:player_bullet_shoot_mp3, player_bullet_hit.mp3:player_bullet_hit_mp3, player_ods_start.mp3:player_ods_start_mp3, player_ods_hit.mp3:player_ods_hit_mp3, player_damage.mp3:player_damage_mp3, player_bomb.mp3:player_bomb_mp3, enemy_ods_start.mp3:enemy_ods_start_mp3, enemy_ods_charge.mp3:enemy_ods_charge_mp3, enemy_bullet_a.mp3:enemy_bullet_a_mp3, enemy_bullet_b.mp3:enemy_bullet_b_mp3, enemy_explosion.mp3:enemy_explosion_mp3, enemy_missile.mp3:enemy_missile_mp3, 001.mp3:_001_mp3, 002.mp3:_002_mp3, 003.mp3:_003_mp3, 004.mp3:_004_mp3, 005.mp3:_005_mp3, 006.mp3:_006_mp3, 007.mp3:_007_mp3, 008.mp3:_008_mp3, 009.mp3:_009_mp3, 010.mp3:_010_mp3, 011.mp3:_011_mp3, 012.mp3:_012_mp3, 013.mp3:_013_mp3, 014.mp3:_014_mp3, 015.mp3:_015_mp3, 016.mp3:_016_mp3, 017.mp3:_017_mp3, 018.mp3:_018_mp3, 019.mp3:_019_mp3, 020.mp3:_020_mp3, 021.mp3:_021_mp3, 022.mp3:_022_mp3, 023.mp3:_023_mp3, 024.mp3:_024_mp3, 025.mp3:_025_mp3, 026.mp3:_026_mp3, 027.mp3:_027_mp3, 028.mp3:_028_mp3, 029.mp3:_029_mp3, 030.mp3:_030_mp3, 031.mp3:_031_mp3, 032.mp3:_032_mp3, 033.mp3:_033_mp3, 034.mp3:_034_mp3, 035.mp3:_035_mp3, 036.mp3:_036_mp3, 037.mp3:_037_mp3, 038.mp3:_038_mp3, 039.mp3:_039_mp3, 040.mp3:_040_mp3, 041.mp3:_041_mp3, 042.mp3:_042_mp3, 043.mp3:_043_mp3, 045.mp3:_045_mp3, 046.mp3:_046_mp3, 047.mp3:_047_mp3, 048.mp3:_048_mp3, 049.mp3:_049_mp3, 050.mp3:_050_mp3, 051.mp3:_051_mp3, 052.mp3:_052_mp3, 053.mp3:_053_mp3, 054.mp3:_054_mp3, 055.mp3:_055_mp3, 056.mp3:_056_mp3, 057.mp3:_057_mp3, 058.mp3:_058_mp3, 059.mp3:_059_mp3, 060.mp3:_060_mp3, 061.mp3:_061_mp3, 062.mp3:_062_mp3, 063.mp3:_063_mp3, 064.mp3:_064_mp3, 065.mp3:_065_mp3, 066.mp3:_066_mp3, 067.mp3:_067_mp3, 068.mp3:_068_mp3, 069.mp3:_069_mp3, 070.mp3:_070_mp3, 071.mp3:_071_mp3, 072.mp3:_072_mp3, 074.mp3:_074_mp3, 075.mp3:_075_mp3, 076.mp3:_076_mp3, 077.mp3:_077_mp3, 078.mp3:_078_mp3, 079.mp3:_079_mp3, 080.mp3:_080_mp3, 081.mp3:_081_mp3, 082.mp3:_082_mp3, 083.mp3:_083_mp3, 084.mp3:_084_mp3, 085.mp3:_085_mp3, 086.mp3:_086_mp3, 087.mp3:_087_mp3, 088.mp3:_088_mp3, 089.mp3:_089_mp3, 090.mp3:_090_mp3, 091.mp3:_091_mp3, 092.mp3:_092_mp3, 093.mp3:_093_mp3, 094.mp3:_094_mp3, 095.mp3:_095_mp3, 096.mp3:_096_mp3, 097.mp3:_097_mp3, 098.mp3:_098_mp3, 099.mp3:_099_mp3, 100.mp3:_100_mp3, 101.mp3:_101_mp3, 102.mp3:_102_mp3, 103.mp3:_103_mp3, 104.mp3:_104_mp3, 105.mp3:_105_mp3, 106.mp3:_106_mp3, 107.mp3:_107_mp3, 108.mp3:_108_mp3, 109.mp3:_109_mp3, 110.mp3:_110_mp3, 111.mp3:_111_mp3, 112.mp3:_112_mp3, 113.mp3:_113_mp3, 114.mp3:_114_mp3, 115.mp3:_115_mp3, 116.mp3:_116_mp3, 117.mp3:_117_mp3, 118.mp3:_118_mp3, 041a.mp3:_041a_mp3, 044a.mp3:_044a_mp3, end.png:end_png, title.mp3:title_mp3, stage1.mp3:stage1_mp3, stage2.mp3:stage2_mp3, stage3.mp3:stage3_mp3, stage4.mp3:stage4_mp3, ending.mp3:ending_mp3}; private static var _072_mp3:Class = ResourceLoader__072_mp3; private static var _031_mp3:Class = ResourceLoader__031_mp3; private static var _076_mp3:Class = ResourceLoader__076_mp3; private static var title_mp3:Class = ResourceLoader_title_mp3; private static var _035_mp3:Class = ResourceLoader__035_mp3; private static var _115_mp3:Class = ResourceLoader__115_mp3; private static var _039_mp3:Class = ResourceLoader__039_mp3; private static var _111_mp3:Class = ResourceLoader__111_mp3; private static var HV_mqo:Class = ResourceLoader_HV_mqo; private static var _cache:Dictionary = new Dictionary(); private static var _083_mp3:Class = ResourceLoader__083_mp3; private static var _042_mp3:Class = ResourceLoader__042_mp3; private static var _087_mp3:Class = ResourceLoader__087_mp3; private static var _001_mp3:Class = ResourceLoader__001_mp3; private static var _046_mp3:Class = ResourceLoader__046_mp3; private static var stage3_mp3:Class = ResourceLoader_stage3_mp3; private static var _005_mp3:Class = ResourceLoader__005_mp3; private static var _009_mp3:Class = ResourceLoader__009_mp3; private static var missile_mqo:Class = ResourceLoader_missile_mqo; private static var _090_mp3:Class = ResourceLoader__090_mp3; private static var _094_mp3:Class = ResourceLoader__094_mp3; private static var _044a_mp3:Class = ResourceLoader__044a_mp3; private static var _012_mp3:Class = ResourceLoader__012_mp3; private static var end_png:Class = ResourceLoader_end_png; private static var _016_mp3:Class = ResourceLoader__016_mp3; private static var _057_mp3:Class = ResourceLoader__057_mp3; private static var _053_mp3:Class = ResourceLoader__053_mp3; private static var _098_mp3:Class = ResourceLoader__098_mp3; private static var _060_mp3:Class = ResourceLoader__060_mp3; private static var _064_mp3:Class = ResourceLoader__064_mp3; private static var _023_mp3:Class = ResourceLoader__023_mp3; private static var _041a_mp3:Class = ResourceLoader__041a_mp3; private static var _103_mp3:Class = ResourceLoader__103_mp3; private static var _027_mp3:Class = ResourceLoader__027_mp3; private static var _107_mp3:Class = ResourceLoader__107_mp3; private static var _068_mp3:Class = ResourceLoader__068_mp3; private static var player_ods_start_mp3:Class = ResourceLoader_player_ods_start_mp3; private static var _071_mp3:Class = ResourceLoader__071_mp3; private static var _030_mp3:Class = ResourceLoader__030_mp3; private static var _034_mp3:Class = ResourceLoader__034_mp3; private static var F_78_mqo:Class = ResourceLoader_F_78_mqo; private static var _038_mp3:Class = ResourceLoader__038_mp3; private static var _110_mp3:Class = ResourceLoader__110_mp3; private static var _079_mp3:Class = ResourceLoader__079_mp3; private static var _075_mp3:Class = ResourceLoader__075_mp3; private static var _118_mp3:Class = ResourceLoader__118_mp3; private static var _082_mp3:Class = ResourceLoader__082_mp3; private static var _114_mp3:Class = ResourceLoader__114_mp3; private static var cloud_png:Class = ResourceLoader_cloud_png; private static var _086_mp3:Class = ResourceLoader__086_mp3; private static var _045_mp3:Class = ResourceLoader__045_mp3; private static var player_bullet_hit_mp3:Class = ResourceLoader_player_bullet_hit_mp3; private static var _004_mp3:Class = ResourceLoader__004_mp3; private static var _049_mp3:Class = ResourceLoader__049_mp3; private static var _008_mp3:Class = ResourceLoader__008_mp3; private static var skybox_jpg:Class = ResourceLoader_skybox_jpg; private static var _041_mp3:Class = ResourceLoader__041_mp3; private static var stage2_mp3:Class = ResourceLoader_stage2_mp3; private static var _052_mp3:Class = ResourceLoader__052_mp3; private static var _011_mp3:Class = ResourceLoader__011_mp3; private static var _056_mp3:Class = ResourceLoader__056_mp3; private static var _097_mp3:Class = ResourceLoader__097_mp3; private static var _019_mp3:Class = ResourceLoader__019_mp3; private static var _093_mp3:Class = ResourceLoader__093_mp3; private static var _015_mp3:Class = ResourceLoader__015_mp3; private static var enemy_ods_start_mp3:Class = ResourceLoader_enemy_ods_start_mp3; private static var _063_mp3:Class = ResourceLoader__063_mp3; private static var _022_mp3:Class = ResourceLoader__022_mp3; private static var _067_mp3:Class = ResourceLoader__067_mp3; private static var _102_mp3:Class = ResourceLoader__102_mp3; private static var _026_mp3:Class = ResourceLoader__026_mp3; private static var _106_mp3:Class = ResourceLoader__106_mp3; private static var enemy_bullet_b_mp3:Class = ResourceLoader_enemy_bullet_b_mp3; private static var player_bomb_mp3:Class = ResourceLoader_player_bomb_mp3; private static var player_bullet_shoot_mp3:Class = ResourceLoader_player_bullet_shoot_mp3; private static var _070_mp3:Class = ResourceLoader__070_mp3; private static var _074_mp3:Class = ResourceLoader__074_mp3; private static var _078_mp3:Class = ResourceLoader__078_mp3; private static var _113_mp3:Class = ResourceLoader__113_mp3; private static var _033_mp3:Class = ResourceLoader__033_mp3; private static var land_jpg:Class = ResourceLoader_land_jpg; private static var _117_mp3:Class = ResourceLoader__117_mp3; private static var _037_mp3:Class = ResourceLoader__037_mp3; private static var _081_mp3:Class = ResourceLoader__081_mp3; private static var _040_mp3:Class = ResourceLoader__040_mp3; private static var _085_mp3:Class = ResourceLoader__085_mp3; private static var _089_mp3:Class = ResourceLoader__089_mp3; private static var stage1_mp3:Class = ResourceLoader_stage1_mp3; private static var _003_mp3:Class = ResourceLoader__003_mp3; private static var _048_mp3:Class = ResourceLoader__048_mp3; private static var _007_mp3:Class = ResourceLoader__007_mp3; private static var _092_mp3:Class = ResourceLoader__092_mp3; private static var _051_mp3:Class = ResourceLoader__051_mp3; private static var _096_mp3:Class = ResourceLoader__096_mp3; private static var _010_mp3:Class = ResourceLoader__010_mp3; private static var title_png:Class = ResourceLoader_title_png; private static var _014_mp3:Class = ResourceLoader__014_mp3; private static var _018_mp3:Class = ResourceLoader__018_mp3; private static var _059_mp3:Class = ResourceLoader__059_mp3; private static var _055_mp3:Class = ResourceLoader__055_mp3; private static var _062_mp3:Class = ResourceLoader__062_mp3; private static var ending_mp3:Class = ResourceLoader_ending_mp3; private static var _021_mp3:Class = ResourceLoader__021_mp3; private static var _066_mp3:Class = ResourceLoader__066_mp3; private static var _101_mp3:Class = ResourceLoader__101_mp3; private static var player_ods_hit_mp3:Class = ResourceLoader_player_ods_hit_mp3; private static var _029_mp3:Class = ResourceLoader__029_mp3; private static var enemy_bullet_a_mp3:Class = ResourceLoader_enemy_bullet_a_mp3; private static var _105_mp3:Class = ResourceLoader__105_mp3; private static var _109_mp3:Class = ResourceLoader__109_mp3; private static var _025_mp3:Class = ResourceLoader__025_mp3; private static var nei_png:Class = ResourceLoader_nei_png; public static function load(_arg1:String, _arg2:Boolean=false){ var _local3:*; if ((((_arg1 in _cache)) && (!(_arg2)))){ if ((_cache[_arg1] is ByteArray)){ _cache[_arg1].position = 0; }; return (_cache[_arg1]); }; if ((_arg1 in _resourceTable)){ _local3 = new (_resourceTable[_arg1]); if ((_local3 is Bitmap)){ _cache[_arg1] = _local3.bitmapData; } else { _cache[_arg1] = _local3; }; } else { return (null); }; return (_cache[_arg1]); } public static function clearCache():void{ var _local1:*; for (_local1 in _cache) { if ((_cache[_local1] is BitmapData)){ _cache[_local1].dispose(); }; delete _cache[_local1]; }; } } }//package fbattle7.views
Section 192
//ResourceLoader__001_mp3 (fbattle7.views.ResourceLoader__001_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__001_mp3 extends SoundAsset { } }//package fbattle7.views
Section 193
//ResourceLoader__002_mp3 (fbattle7.views.ResourceLoader__002_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__002_mp3 extends SoundAsset { } }//package fbattle7.views
Section 194
//ResourceLoader__003_mp3 (fbattle7.views.ResourceLoader__003_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__003_mp3 extends SoundAsset { } }//package fbattle7.views
Section 195
//ResourceLoader__004_mp3 (fbattle7.views.ResourceLoader__004_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__004_mp3 extends SoundAsset { } }//package fbattle7.views
Section 196
//ResourceLoader__005_mp3 (fbattle7.views.ResourceLoader__005_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__005_mp3 extends SoundAsset { } }//package fbattle7.views
Section 197
//ResourceLoader__006_mp3 (fbattle7.views.ResourceLoader__006_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__006_mp3 extends SoundAsset { } }//package fbattle7.views
Section 198
//ResourceLoader__007_mp3 (fbattle7.views.ResourceLoader__007_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__007_mp3 extends SoundAsset { } }//package fbattle7.views
Section 199
//ResourceLoader__008_mp3 (fbattle7.views.ResourceLoader__008_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__008_mp3 extends SoundAsset { } }//package fbattle7.views
Section 200
//ResourceLoader__009_mp3 (fbattle7.views.ResourceLoader__009_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__009_mp3 extends SoundAsset { } }//package fbattle7.views
Section 201
//ResourceLoader__010_mp3 (fbattle7.views.ResourceLoader__010_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__010_mp3 extends SoundAsset { } }//package fbattle7.views
Section 202
//ResourceLoader__011_mp3 (fbattle7.views.ResourceLoader__011_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__011_mp3 extends SoundAsset { } }//package fbattle7.views
Section 203
//ResourceLoader__012_mp3 (fbattle7.views.ResourceLoader__012_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__012_mp3 extends SoundAsset { } }//package fbattle7.views
Section 204
//ResourceLoader__013_mp3 (fbattle7.views.ResourceLoader__013_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__013_mp3 extends SoundAsset { } }//package fbattle7.views
Section 205
//ResourceLoader__014_mp3 (fbattle7.views.ResourceLoader__014_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__014_mp3 extends SoundAsset { } }//package fbattle7.views
Section 206
//ResourceLoader__015_mp3 (fbattle7.views.ResourceLoader__015_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__015_mp3 extends SoundAsset { } }//package fbattle7.views
Section 207
//ResourceLoader__016_mp3 (fbattle7.views.ResourceLoader__016_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__016_mp3 extends SoundAsset { } }//package fbattle7.views
Section 208
//ResourceLoader__017_mp3 (fbattle7.views.ResourceLoader__017_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__017_mp3 extends SoundAsset { } }//package fbattle7.views
Section 209
//ResourceLoader__018_mp3 (fbattle7.views.ResourceLoader__018_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__018_mp3 extends SoundAsset { } }//package fbattle7.views
Section 210
//ResourceLoader__019_mp3 (fbattle7.views.ResourceLoader__019_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__019_mp3 extends SoundAsset { } }//package fbattle7.views
Section 211
//ResourceLoader__020_mp3 (fbattle7.views.ResourceLoader__020_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__020_mp3 extends SoundAsset { } }//package fbattle7.views
Section 212
//ResourceLoader__021_mp3 (fbattle7.views.ResourceLoader__021_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__021_mp3 extends SoundAsset { } }//package fbattle7.views
Section 213
//ResourceLoader__022_mp3 (fbattle7.views.ResourceLoader__022_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__022_mp3 extends SoundAsset { } }//package fbattle7.views
Section 214
//ResourceLoader__023_mp3 (fbattle7.views.ResourceLoader__023_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__023_mp3 extends SoundAsset { } }//package fbattle7.views
Section 215
//ResourceLoader__024_mp3 (fbattle7.views.ResourceLoader__024_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__024_mp3 extends SoundAsset { } }//package fbattle7.views
Section 216
//ResourceLoader__025_mp3 (fbattle7.views.ResourceLoader__025_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__025_mp3 extends SoundAsset { } }//package fbattle7.views
Section 217
//ResourceLoader__026_mp3 (fbattle7.views.ResourceLoader__026_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__026_mp3 extends SoundAsset { } }//package fbattle7.views
Section 218
//ResourceLoader__027_mp3 (fbattle7.views.ResourceLoader__027_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__027_mp3 extends SoundAsset { } }//package fbattle7.views
Section 219
//ResourceLoader__028_mp3 (fbattle7.views.ResourceLoader__028_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__028_mp3 extends SoundAsset { } }//package fbattle7.views
Section 220
//ResourceLoader__029_mp3 (fbattle7.views.ResourceLoader__029_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__029_mp3 extends SoundAsset { } }//package fbattle7.views
Section 221
//ResourceLoader__030_mp3 (fbattle7.views.ResourceLoader__030_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__030_mp3 extends SoundAsset { } }//package fbattle7.views
Section 222
//ResourceLoader__031_mp3 (fbattle7.views.ResourceLoader__031_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__031_mp3 extends SoundAsset { } }//package fbattle7.views
Section 223
//ResourceLoader__032_mp3 (fbattle7.views.ResourceLoader__032_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__032_mp3 extends SoundAsset { } }//package fbattle7.views
Section 224
//ResourceLoader__033_mp3 (fbattle7.views.ResourceLoader__033_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__033_mp3 extends SoundAsset { } }//package fbattle7.views
Section 225
//ResourceLoader__034_mp3 (fbattle7.views.ResourceLoader__034_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__034_mp3 extends SoundAsset { } }//package fbattle7.views
Section 226
//ResourceLoader__035_mp3 (fbattle7.views.ResourceLoader__035_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__035_mp3 extends SoundAsset { } }//package fbattle7.views
Section 227
//ResourceLoader__036_mp3 (fbattle7.views.ResourceLoader__036_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__036_mp3 extends SoundAsset { } }//package fbattle7.views
Section 228
//ResourceLoader__037_mp3 (fbattle7.views.ResourceLoader__037_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__037_mp3 extends SoundAsset { } }//package fbattle7.views
Section 229
//ResourceLoader__038_mp3 (fbattle7.views.ResourceLoader__038_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__038_mp3 extends SoundAsset { } }//package fbattle7.views
Section 230
//ResourceLoader__039_mp3 (fbattle7.views.ResourceLoader__039_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__039_mp3 extends SoundAsset { } }//package fbattle7.views
Section 231
//ResourceLoader__040_mp3 (fbattle7.views.ResourceLoader__040_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__040_mp3 extends SoundAsset { } }//package fbattle7.views
Section 232
//ResourceLoader__041_mp3 (fbattle7.views.ResourceLoader__041_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__041_mp3 extends SoundAsset { } }//package fbattle7.views
Section 233
//ResourceLoader__041a_mp3 (fbattle7.views.ResourceLoader__041a_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__041a_mp3 extends SoundAsset { } }//package fbattle7.views
Section 234
//ResourceLoader__042_mp3 (fbattle7.views.ResourceLoader__042_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__042_mp3 extends SoundAsset { } }//package fbattle7.views
Section 235
//ResourceLoader__043_mp3 (fbattle7.views.ResourceLoader__043_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__043_mp3 extends SoundAsset { } }//package fbattle7.views
Section 236
//ResourceLoader__044a_mp3 (fbattle7.views.ResourceLoader__044a_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__044a_mp3 extends SoundAsset { } }//package fbattle7.views
Section 237
//ResourceLoader__045_mp3 (fbattle7.views.ResourceLoader__045_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__045_mp3 extends SoundAsset { } }//package fbattle7.views
Section 238
//ResourceLoader__046_mp3 (fbattle7.views.ResourceLoader__046_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__046_mp3 extends SoundAsset { } }//package fbattle7.views
Section 239
//ResourceLoader__047_mp3 (fbattle7.views.ResourceLoader__047_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__047_mp3 extends SoundAsset { } }//package fbattle7.views
Section 240
//ResourceLoader__048_mp3 (fbattle7.views.ResourceLoader__048_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__048_mp3 extends SoundAsset { } }//package fbattle7.views
Section 241
//ResourceLoader__049_mp3 (fbattle7.views.ResourceLoader__049_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__049_mp3 extends SoundAsset { } }//package fbattle7.views
Section 242
//ResourceLoader__050_mp3 (fbattle7.views.ResourceLoader__050_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__050_mp3 extends SoundAsset { } }//package fbattle7.views
Section 243
//ResourceLoader__051_mp3 (fbattle7.views.ResourceLoader__051_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__051_mp3 extends SoundAsset { } }//package fbattle7.views
Section 244
//ResourceLoader__052_mp3 (fbattle7.views.ResourceLoader__052_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__052_mp3 extends SoundAsset { } }//package fbattle7.views
Section 245
//ResourceLoader__053_mp3 (fbattle7.views.ResourceLoader__053_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__053_mp3 extends SoundAsset { } }//package fbattle7.views
Section 246
//ResourceLoader__054_mp3 (fbattle7.views.ResourceLoader__054_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__054_mp3 extends SoundAsset { } }//package fbattle7.views
Section 247
//ResourceLoader__055_mp3 (fbattle7.views.ResourceLoader__055_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__055_mp3 extends SoundAsset { } }//package fbattle7.views
Section 248
//ResourceLoader__056_mp3 (fbattle7.views.ResourceLoader__056_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__056_mp3 extends SoundAsset { } }//package fbattle7.views
Section 249
//ResourceLoader__057_mp3 (fbattle7.views.ResourceLoader__057_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__057_mp3 extends SoundAsset { } }//package fbattle7.views
Section 250
//ResourceLoader__058_mp3 (fbattle7.views.ResourceLoader__058_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__058_mp3 extends SoundAsset { } }//package fbattle7.views
Section 251
//ResourceLoader__059_mp3 (fbattle7.views.ResourceLoader__059_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__059_mp3 extends SoundAsset { } }//package fbattle7.views
Section 252
//ResourceLoader__060_mp3 (fbattle7.views.ResourceLoader__060_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__060_mp3 extends SoundAsset { } }//package fbattle7.views
Section 253
//ResourceLoader__061_mp3 (fbattle7.views.ResourceLoader__061_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__061_mp3 extends SoundAsset { } }//package fbattle7.views
Section 254
//ResourceLoader__062_mp3 (fbattle7.views.ResourceLoader__062_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__062_mp3 extends SoundAsset { } }//package fbattle7.views
Section 255
//ResourceLoader__063_mp3 (fbattle7.views.ResourceLoader__063_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__063_mp3 extends SoundAsset { } }//package fbattle7.views
Section 256
//ResourceLoader__064_mp3 (fbattle7.views.ResourceLoader__064_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__064_mp3 extends SoundAsset { } }//package fbattle7.views
Section 257
//ResourceLoader__065_mp3 (fbattle7.views.ResourceLoader__065_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__065_mp3 extends SoundAsset { } }//package fbattle7.views
Section 258
//ResourceLoader__066_mp3 (fbattle7.views.ResourceLoader__066_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__066_mp3 extends SoundAsset { } }//package fbattle7.views
Section 259
//ResourceLoader__067_mp3 (fbattle7.views.ResourceLoader__067_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__067_mp3 extends SoundAsset { } }//package fbattle7.views
Section 260
//ResourceLoader__068_mp3 (fbattle7.views.ResourceLoader__068_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__068_mp3 extends SoundAsset { } }//package fbattle7.views
Section 261
//ResourceLoader__069_mp3 (fbattle7.views.ResourceLoader__069_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__069_mp3 extends SoundAsset { } }//package fbattle7.views
Section 262
//ResourceLoader__070_mp3 (fbattle7.views.ResourceLoader__070_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__070_mp3 extends SoundAsset { } }//package fbattle7.views
Section 263
//ResourceLoader__071_mp3 (fbattle7.views.ResourceLoader__071_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__071_mp3 extends SoundAsset { } }//package fbattle7.views
Section 264
//ResourceLoader__072_mp3 (fbattle7.views.ResourceLoader__072_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__072_mp3 extends SoundAsset { } }//package fbattle7.views
Section 265
//ResourceLoader__074_mp3 (fbattle7.views.ResourceLoader__074_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__074_mp3 extends SoundAsset { } }//package fbattle7.views
Section 266
//ResourceLoader__075_mp3 (fbattle7.views.ResourceLoader__075_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__075_mp3 extends SoundAsset { } }//package fbattle7.views
Section 267
//ResourceLoader__076_mp3 (fbattle7.views.ResourceLoader__076_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__076_mp3 extends SoundAsset { } }//package fbattle7.views
Section 268
//ResourceLoader__077_mp3 (fbattle7.views.ResourceLoader__077_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__077_mp3 extends SoundAsset { } }//package fbattle7.views
Section 269
//ResourceLoader__078_mp3 (fbattle7.views.ResourceLoader__078_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__078_mp3 extends SoundAsset { } }//package fbattle7.views
Section 270
//ResourceLoader__079_mp3 (fbattle7.views.ResourceLoader__079_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__079_mp3 extends SoundAsset { } }//package fbattle7.views
Section 271
//ResourceLoader__080_mp3 (fbattle7.views.ResourceLoader__080_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__080_mp3 extends SoundAsset { } }//package fbattle7.views
Section 272
//ResourceLoader__081_mp3 (fbattle7.views.ResourceLoader__081_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__081_mp3 extends SoundAsset { } }//package fbattle7.views
Section 273
//ResourceLoader__082_mp3 (fbattle7.views.ResourceLoader__082_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__082_mp3 extends SoundAsset { } }//package fbattle7.views
Section 274
//ResourceLoader__083_mp3 (fbattle7.views.ResourceLoader__083_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__083_mp3 extends SoundAsset { } }//package fbattle7.views
Section 275
//ResourceLoader__084_mp3 (fbattle7.views.ResourceLoader__084_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__084_mp3 extends SoundAsset { } }//package fbattle7.views
Section 276
//ResourceLoader__085_mp3 (fbattle7.views.ResourceLoader__085_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__085_mp3 extends SoundAsset { } }//package fbattle7.views
Section 277
//ResourceLoader__086_mp3 (fbattle7.views.ResourceLoader__086_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__086_mp3 extends SoundAsset { } }//package fbattle7.views
Section 278
//ResourceLoader__087_mp3 (fbattle7.views.ResourceLoader__087_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__087_mp3 extends SoundAsset { } }//package fbattle7.views
Section 279
//ResourceLoader__088_mp3 (fbattle7.views.ResourceLoader__088_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__088_mp3 extends SoundAsset { } }//package fbattle7.views
Section 280
//ResourceLoader__089_mp3 (fbattle7.views.ResourceLoader__089_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__089_mp3 extends SoundAsset { } }//package fbattle7.views
Section 281
//ResourceLoader__090_mp3 (fbattle7.views.ResourceLoader__090_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__090_mp3 extends SoundAsset { } }//package fbattle7.views
Section 282
//ResourceLoader__091_mp3 (fbattle7.views.ResourceLoader__091_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__091_mp3 extends SoundAsset { } }//package fbattle7.views
Section 283
//ResourceLoader__092_mp3 (fbattle7.views.ResourceLoader__092_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__092_mp3 extends SoundAsset { } }//package fbattle7.views
Section 284
//ResourceLoader__093_mp3 (fbattle7.views.ResourceLoader__093_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__093_mp3 extends SoundAsset { } }//package fbattle7.views
Section 285
//ResourceLoader__094_mp3 (fbattle7.views.ResourceLoader__094_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__094_mp3 extends SoundAsset { } }//package fbattle7.views
Section 286
//ResourceLoader__095_mp3 (fbattle7.views.ResourceLoader__095_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__095_mp3 extends SoundAsset { } }//package fbattle7.views
Section 287
//ResourceLoader__096_mp3 (fbattle7.views.ResourceLoader__096_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__096_mp3 extends SoundAsset { } }//package fbattle7.views
Section 288
//ResourceLoader__097_mp3 (fbattle7.views.ResourceLoader__097_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__097_mp3 extends SoundAsset { } }//package fbattle7.views
Section 289
//ResourceLoader__098_mp3 (fbattle7.views.ResourceLoader__098_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__098_mp3 extends SoundAsset { } }//package fbattle7.views
Section 290
//ResourceLoader__099_mp3 (fbattle7.views.ResourceLoader__099_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__099_mp3 extends SoundAsset { } }//package fbattle7.views
Section 291
//ResourceLoader__100_mp3 (fbattle7.views.ResourceLoader__100_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__100_mp3 extends SoundAsset { } }//package fbattle7.views
Section 292
//ResourceLoader__101_mp3 (fbattle7.views.ResourceLoader__101_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__101_mp3 extends SoundAsset { } }//package fbattle7.views
Section 293
//ResourceLoader__102_mp3 (fbattle7.views.ResourceLoader__102_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__102_mp3 extends SoundAsset { } }//package fbattle7.views
Section 294
//ResourceLoader__103_mp3 (fbattle7.views.ResourceLoader__103_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__103_mp3 extends SoundAsset { } }//package fbattle7.views
Section 295
//ResourceLoader__104_mp3 (fbattle7.views.ResourceLoader__104_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__104_mp3 extends SoundAsset { } }//package fbattle7.views
Section 296
//ResourceLoader__105_mp3 (fbattle7.views.ResourceLoader__105_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__105_mp3 extends SoundAsset { } }//package fbattle7.views
Section 297
//ResourceLoader__106_mp3 (fbattle7.views.ResourceLoader__106_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__106_mp3 extends SoundAsset { } }//package fbattle7.views
Section 298
//ResourceLoader__107_mp3 (fbattle7.views.ResourceLoader__107_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__107_mp3 extends SoundAsset { } }//package fbattle7.views
Section 299
//ResourceLoader__108_mp3 (fbattle7.views.ResourceLoader__108_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__108_mp3 extends SoundAsset { } }//package fbattle7.views
Section 300
//ResourceLoader__109_mp3 (fbattle7.views.ResourceLoader__109_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__109_mp3 extends SoundAsset { } }//package fbattle7.views
Section 301
//ResourceLoader__110_mp3 (fbattle7.views.ResourceLoader__110_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__110_mp3 extends SoundAsset { } }//package fbattle7.views
Section 302
//ResourceLoader__111_mp3 (fbattle7.views.ResourceLoader__111_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__111_mp3 extends SoundAsset { } }//package fbattle7.views
Section 303
//ResourceLoader__112_mp3 (fbattle7.views.ResourceLoader__112_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__112_mp3 extends SoundAsset { } }//package fbattle7.views
Section 304
//ResourceLoader__113_mp3 (fbattle7.views.ResourceLoader__113_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__113_mp3 extends SoundAsset { } }//package fbattle7.views
Section 305
//ResourceLoader__114_mp3 (fbattle7.views.ResourceLoader__114_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__114_mp3 extends SoundAsset { } }//package fbattle7.views
Section 306
//ResourceLoader__115_mp3 (fbattle7.views.ResourceLoader__115_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__115_mp3 extends SoundAsset { } }//package fbattle7.views
Section 307
//ResourceLoader__116_mp3 (fbattle7.views.ResourceLoader__116_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__116_mp3 extends SoundAsset { } }//package fbattle7.views
Section 308
//ResourceLoader__117_mp3 (fbattle7.views.ResourceLoader__117_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__117_mp3 extends SoundAsset { } }//package fbattle7.views
Section 309
//ResourceLoader__118_mp3 (fbattle7.views.ResourceLoader__118_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader__118_mp3 extends SoundAsset { } }//package fbattle7.views
Section 310
//ResourceLoader_AHV_mqo (fbattle7.views.ResourceLoader_AHV_mqo) package fbattle7.views { import mx.core.*; public class ResourceLoader_AHV_mqo extends ByteArrayAsset { } }//package fbattle7.views
Section 311
//ResourceLoader_cloud_png (fbattle7.views.ResourceLoader_cloud_png) package fbattle7.views { import mx.core.*; public class ResourceLoader_cloud_png extends BitmapAsset { } }//package fbattle7.views
Section 312
//ResourceLoader_end_png (fbattle7.views.ResourceLoader_end_png) package fbattle7.views { import mx.core.*; public class ResourceLoader_end_png extends BitmapAsset { } }//package fbattle7.views
Section 313
//ResourceLoader_ending_mp3 (fbattle7.views.ResourceLoader_ending_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader_ending_mp3 extends SoundAsset { } }//package fbattle7.views
Section 314
//ResourceLoader_enemy_bullet_a_mp3 (fbattle7.views.ResourceLoader_enemy_bullet_a_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader_enemy_bullet_a_mp3 extends SoundAsset { } }//package fbattle7.views
Section 315
//ResourceLoader_enemy_bullet_b_mp3 (fbattle7.views.ResourceLoader_enemy_bullet_b_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader_enemy_bullet_b_mp3 extends SoundAsset { } }//package fbattle7.views
Section 316
//ResourceLoader_enemy_explosion_mp3 (fbattle7.views.ResourceLoader_enemy_explosion_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader_enemy_explosion_mp3 extends SoundAsset { } }//package fbattle7.views
Section 317
//ResourceLoader_enemy_missile_mp3 (fbattle7.views.ResourceLoader_enemy_missile_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader_enemy_missile_mp3 extends SoundAsset { } }//package fbattle7.views
Section 318
//ResourceLoader_enemy_ods_charge_mp3 (fbattle7.views.ResourceLoader_enemy_ods_charge_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader_enemy_ods_charge_mp3 extends SoundAsset { } }//package fbattle7.views
Section 319
//ResourceLoader_enemy_ods_start_mp3 (fbattle7.views.ResourceLoader_enemy_ods_start_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader_enemy_ods_start_mp3 extends SoundAsset { } }//package fbattle7.views
Section 320
//ResourceLoader_F_78_mqo (fbattle7.views.ResourceLoader_F_78_mqo) package fbattle7.views { import mx.core.*; public class ResourceLoader_F_78_mqo extends ByteArrayAsset { } }//package fbattle7.views
Section 321
//ResourceLoader_gameover_png (fbattle7.views.ResourceLoader_gameover_png) package fbattle7.views { import mx.core.*; public class ResourceLoader_gameover_png extends BitmapAsset { } }//package fbattle7.views
Section 322
//ResourceLoader_HV_mqo (fbattle7.views.ResourceLoader_HV_mqo) package fbattle7.views { import mx.core.*; public class ResourceLoader_HV_mqo extends ByteArrayAsset { } }//package fbattle7.views
Section 323
//ResourceLoader_laity_png (fbattle7.views.ResourceLoader_laity_png) package fbattle7.views { import mx.core.*; public class ResourceLoader_laity_png extends BitmapAsset { } }//package fbattle7.views
Section 324
//ResourceLoader_land_jpg (fbattle7.views.ResourceLoader_land_jpg) package fbattle7.views { import mx.core.*; public class ResourceLoader_land_jpg extends BitmapAsset { } }//package fbattle7.views
Section 325
//ResourceLoader_missile_mqo (fbattle7.views.ResourceLoader_missile_mqo) package fbattle7.views { import mx.core.*; public class ResourceLoader_missile_mqo extends ByteArrayAsset { } }//package fbattle7.views
Section 326
//ResourceLoader_nei_png (fbattle7.views.ResourceLoader_nei_png) package fbattle7.views { import mx.core.*; public class ResourceLoader_nei_png extends BitmapAsset { } }//package fbattle7.views
Section 327
//ResourceLoader_player_bomb_mp3 (fbattle7.views.ResourceLoader_player_bomb_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader_player_bomb_mp3 extends SoundAsset { } }//package fbattle7.views
Section 328
//ResourceLoader_player_bullet_hit_mp3 (fbattle7.views.ResourceLoader_player_bullet_hit_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader_player_bullet_hit_mp3 extends SoundAsset { } }//package fbattle7.views
Section 329
//ResourceLoader_player_bullet_shoot_mp3 (fbattle7.views.ResourceLoader_player_bullet_shoot_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader_player_bullet_shoot_mp3 extends SoundAsset { } }//package fbattle7.views
Section 330
//ResourceLoader_player_damage_mp3 (fbattle7.views.ResourceLoader_player_damage_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader_player_damage_mp3 extends SoundAsset { } }//package fbattle7.views
Section 331
//ResourceLoader_player_ods_hit_mp3 (fbattle7.views.ResourceLoader_player_ods_hit_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader_player_ods_hit_mp3 extends SoundAsset { } }//package fbattle7.views
Section 332
//ResourceLoader_player_ods_start_mp3 (fbattle7.views.ResourceLoader_player_ods_start_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader_player_ods_start_mp3 extends SoundAsset { } }//package fbattle7.views
Section 333
//ResourceLoader_skybox_jpg (fbattle7.views.ResourceLoader_skybox_jpg) package fbattle7.views { import mx.core.*; public class ResourceLoader_skybox_jpg extends BitmapAsset { } }//package fbattle7.views
Section 334
//ResourceLoader_stage1_mp3 (fbattle7.views.ResourceLoader_stage1_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader_stage1_mp3 extends SoundAsset { } }//package fbattle7.views
Section 335
//ResourceLoader_stage2_mp3 (fbattle7.views.ResourceLoader_stage2_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader_stage2_mp3 extends SoundAsset { } }//package fbattle7.views
Section 336
//ResourceLoader_stage3_mp3 (fbattle7.views.ResourceLoader_stage3_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader_stage3_mp3 extends SoundAsset { } }//package fbattle7.views
Section 337
//ResourceLoader_stage4_mp3 (fbattle7.views.ResourceLoader_stage4_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader_stage4_mp3 extends SoundAsset { } }//package fbattle7.views
Section 338
//ResourceLoader_title_mp3 (fbattle7.views.ResourceLoader_title_mp3) package fbattle7.views { import mx.core.*; public class ResourceLoader_title_mp3 extends SoundAsset { } }//package fbattle7.views
Section 339
//ResourceLoader_title_png (fbattle7.views.ResourceLoader_title_png) package fbattle7.views { import mx.core.*; public class ResourceLoader_title_png extends BitmapAsset { } }//package fbattle7.views
Section 340
//ShakeView (fbattle7.views.ShakeView) package fbattle7.views { import net.cladv.task.*; import flash.display.*; public class ShakeView extends Task { private var _baseX:Number; private var _baseY:Number; private var _screen:Sprite; private var _counter:int; private static const SHAKE_WIDTH:Number = 20; private static const SHAKE_TIME:int = 3; public function ShakeView(_arg1:Sprite){ super(onUpdate, onDraw); _counter = 0; _screen = _arg1; _baseX = _arg1.x; _baseY = _arg1.y; } private function onDraw(_arg1):void{ if (_counter >= SHAKE_TIME){ _counter = 0; _screen.x = (((2 * (Math.random() - 0.5)) * SHAKE_WIDTH) + _baseX); _screen.y = (((2 * (Math.random() - 0.5)) * SHAKE_WIDTH) + _baseY); }; } private function onUpdate(_arg1):void{ _counter++; } } }//package fbattle7.views
Section 341
//SkyboxView (fbattle7.views.SkyboxView) package fbattle7.views { import net.cladv.task.*; import flash.display.*; import away3d.containers.*; import away3d.primitives.*; import away3d.cameras.*; import away3d.materials.*; public class SkyboxView extends Task { private var _model:Skybox6; private var _camera:Camera3D; private var _scene:Scene3D; public function SkyboxView(_arg1:BitmapData, _arg2:Camera3D, _arg3:Scene3D){ super(null, onDraw); _camera = _arg2; _scene = _arg3; _model = new Skybox6(new BitmapMaterial(_arg1, {precision:4, smooth:true})); _scene.addChild(_model); } public function onDraw(_arg1):void{ _model.x = _camera.x; _model.y = _camera.y; _model.z = _camera.z; } } }//package fbattle7.views
Section 342
//SoundEffectView (fbattle7.views.SoundEffectView) package fbattle7.views { import fbattle7.models.*; import flash.utils.*; import fbattle7.events.*; public class SoundEffectView { private var _soundTransforms:Dictionary; public function SoundEffectView(){ _soundTransforms = new Dictionary(); } private function onShootBulletB(_arg1):void{ ResourceLoader.load("enemy_bullet_b.mp3").play(); } private function onPlayerShootWeapon(_arg1):void{ ResourceLoader.load("player_bullet_shoot.mp3").play(); } private function onODSStart(_arg1):void{ ResourceLoader.load("enemy_ods_start.mp3").play(); } private function onPlayerODSStart(_arg1):void{ ResourceLoader.load("player_ods_start.mp3").play(); } private function onShootMissile(_arg1):void{ ResourceLoader.load("enemy_missile.mp3").play(); } private function stopAndPlay(_arg1:String):void{ if ((_arg1 in _soundTransforms)){ _soundTransforms[_arg1].stop; }; _soundTransforms[_arg1] = ResourceLoader.load(_arg1).play(); } public function connect():void{ var _local2 = EventBroadCaster; with (_local2) { addEventListener(PlayerEvent.HIT_ON_BULLET, onPlayerHitOn); addEventListener(PlayerEvent.HIT_ON_ENEMY, onPlayerHitOn); addEventListener(PlayerEvent.ODS_START, onPlayerODSStart); addEventListener(PlayerEvent.ODS_HIT, onPlayerODSHit); addEventListener(PlayerEvent.SHOOT_WEAPON, onPlayerShootWeapon); addEventListener(PlayerEvent.BULLET_HIT, onPlayerBulletHit); addEventListener(EnemyEvent.SHOOT_BULLET_A, onShootBulletA); addEventListener(EnemyEvent.SHOOT_BULLET_B, onShootBulletB); addEventListener(EnemyEvent.SHOOT_MISSILE, onShootMissile); addEventListener(EnemyEvent.ODS_CHARGE, onODSCharge); addEventListener(EnemyEvent.ODS_START, onODSStart); addEventListener(EnemyEvent.DESTROY, onDestroy); }; } private function onPlayerBulletHit(_arg1):void{ ResourceLoader.load("player_bullet_hit.mp3").play(); } private function onPlayerHitOn(_arg1):void{ ResourceLoader.load("player_damage.mp3").play(); } private function onPlayerODSHit(_arg1):void{ ResourceLoader.load("player_ods_hit.mp3").play(); } private function onODSCharge(_arg1):void{ ResourceLoader.load("enemy_ods_charge.mp3").play(); } private function onDestroy(_arg1):void{ ResourceLoader.load("enemy_explosion.mp3").play(); } private function onShootBulletA(_arg1):void{ ResourceLoader.load("enemy_bullet_a.mp3").play(); } } }//package fbattle7.views
Section 343
//SubWeaponBulletExplosion (fbattle7.views.SubWeaponBulletExplosion) package fbattle7.views { import net.cladv.task.*; import flash.display.*; import caurina.transitions.*; import away3d.containers.*; import away3d.sprites.*; public class SubWeaponBulletExplosion extends Task { public var radius:Number; private var _mcSprite:MovieClipSprite; private var _scene:Scene3D; public var alpha:Number; public static const COLOR:uint = 16363682; public function SubWeaponBulletExplosion(_arg1:Scene3D, _arg2:Number, _arg3:Number, _arg4:Number){ super(null, onDraw); alpha = 0.5; radius = 0; _scene = _arg1; _mcSprite = new MovieClipSprite(new Sprite(), {x:_arg2, y:_arg3, z:_arg4, rescale:true}); _arg1.addChild(_mcSprite); Tweener.addTween(this, {time:0.7, alpha:0, radius:100, transition:"easeInQuart", onComplete:onComplete}); } private function onDraw(_arg1):void{ var _local2:Sprite = (_mcSprite.movieclip as Sprite); var _local3:Graphics = _local2.graphics; _local3.clear(); _local3.lineStyle(0, COLOR, alpha); _local3.beginFill(COLOR, alpha); _local3.drawCircle(radius, radius, radius); _local3.endFill(); } private function onComplete():void{ _scene.removeChild(_mcSprite); kill(); } } }//package fbattle7.views
Section 344
//Vector3 (fbattle7.views.Vector3) package fbattle7.views { import away3d.core.math.*; public class Vector3 { public var y:Number; public var x:Number; public var z:Number; public static const Z_AXIS:Vector3 = new Vector3(0, 0, 1); ; private static var num3d0:Number3D = new Number3D(); private static var num3d1:Number3D = new Number3D(); public function Vector3(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ x = _arg1; y = _arg2; z = _arg3; } public function sub(_arg1:Vector3, _arg2:Vector3):void{ x = (_arg1.x - _arg2.x); y = (_arg1.y - _arg2.y); z = (_arg1.z - _arg2.z); } public function add(_arg1:Vector3, _arg2:Vector3):void{ x = (_arg1.x + _arg2.x); y = (_arg1.y + _arg2.y); z = (_arg1.z + _arg2.z); } public function limitLength(_arg1:Vector3, _arg2:Number):void{ var _local3:Number = _arg1.length(); if (_local3 > _arg2){ scale(_arg1, (_arg2 / _local3)); } else { setVector3(_arg1); }; } public function lengthSq():Number{ return ((((x * x) + (y * y)) + (z * z))); } public function length():Number{ return (Math.sqrt((((x * x) + (y * y)) + (z * z)))); } public function cross(_arg1:Vector3, _arg2:Vector3):void{ x = ((_arg2.y * _arg1.z) - (_arg2.z * _arg1.y)); y = ((_arg2.z * _arg1.x) - (_arg2.x * _arg1.z)); z = ((_arg2.x * _arg1.y) - (_arg2.y * _arg1.x)); } public function dot(_arg1:Vector3):Number{ return ((((x * _arg1.x) + (y * _arg1.y)) + (z * _arg1.z))); } public function scale(_arg1:Vector3, _arg2:Number):void{ x = (_arg1.x * _arg2); y = (_arg1.y * _arg2); z = (_arg1.z * _arg2); } public function toString():String{ return (((((String((int((x * 1000)) / 1000)) + " ") + String((int((y * 1000)) / 1000))) + " ") + String((int((z * 1000)) / 1000)))); } public function normalize(_arg1:Vector3):Boolean{ var _local2:Number = _arg1.length(); if (_local2 == 0){ return (false); }; x = (_arg1.x / _local2); y = (_arg1.y / _local2); z = (_arg1.z / _local2); return (true); } public function setVector3(_arg1:Vector3):void{ x = _arg1.x; y = _arg1.y; z = _arg1.z; } public function setValue(_arg1:Number, _arg2:Number, _arg3:Number):void{ x = _arg1; y = _arg2; z = _arg3; } public function normalizeSelf():Boolean{ return (normalize(this)); } public function isZero():Boolean{ return ((((((x == 0)) && ((y == 0)))) && ((z == 0)))); } public function scaleSelf(_arg1:Number):void{ scale(this, _arg1); } public function rotate(_arg1:Vector3, _arg2:Matrix4):void{ num3d0.x = _arg1.x; num3d0.y = _arg1.y; num3d0.z = _arg1.z; num3d1.rotate(num3d0, _arg2._impl); x = num3d1.x; y = num3d1.y; z = num3d1.z; } public function addSelf(_arg1:Vector3):void{ add(this, _arg1); } } }//package fbattle7.views
Section 345
//BitmapAsset (mx.core.BitmapAsset) package mx.core { import flash.display.*; public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject { mx_internal static const VERSION:String = "3.0.0.0"; public function BitmapAsset(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } public function get measuredWidth():Number{ if (bitmapData){ return (bitmapData.width); }; return (0); } public function get measuredHeight():Number{ if (bitmapData){ return (bitmapData.height); }; return (0); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 346
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "3.0.0.0"; } }//package mx.core
Section 347
//EdgeMetrics (mx.core.EdgeMetrics) package mx.core { public class EdgeMetrics { public var top:Number; public var left:Number; public var bottom:Number; public var right:Number; mx_internal static const VERSION:String = "3.0.0.0"; public static const EMPTY:EdgeMetrics = new EdgeMetrics(0, 0, 0, 0); ; public function EdgeMetrics(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){ this.left = _arg1; this.top = _arg2; this.right = _arg3; this.bottom = _arg4; } public function clone():EdgeMetrics{ return (new EdgeMetrics(left, top, right, bottom)); } } }//package mx.core
Section 348
//FlexBitmap (mx.core.FlexBitmap) package mx.core { import flash.display.*; import mx.utils.*; public class FlexBitmap extends Bitmap { mx_internal static const VERSION:String = "3.0.0.0"; public function FlexBitmap(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ var bitmapData = _arg1; var pixelSnapping = _arg2; var smoothing = _arg3; super(bitmapData, pixelSnapping, smoothing); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 349
//FlexLoader (mx.core.FlexLoader) package mx.core { import flash.display.*; import mx.utils.*; public class FlexLoader extends Loader { mx_internal static const VERSION:String = "3.0.0.0"; public function FlexLoader(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 350
//FlexShape (mx.core.FlexShape) package mx.core { import flash.display.*; import mx.utils.*; public class FlexShape extends Shape { mx_internal static const VERSION:String = "3.0.0.0"; public function FlexShape(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 351
//FlexVersion (mx.core.FlexVersion) package mx.core { import mx.resources.*; public class FlexVersion { public static const VERSION_2_0_1:uint = 33554433; public static const CURRENT_VERSION:uint = 50331648; public static const VERSION_3_0:uint = 50331648; public static const VERSION_2_0:uint = 33554432; public static const VERSION_ALREADY_READ:String = "versionAlreadyRead"; public static const VERSION_ALREADY_SET:String = "versionAlreadySet"; mx_internal static const VERSION:String = "3.0.0.0"; private static var compatibilityVersionChanged:Boolean = false; private static var _compatibilityErrorFunction:Function; private static var _compatibilityVersion:uint = 50331648; private static var compatibilityVersionRead:Boolean = false; mx_internal static function changeCompatibilityVersionString(_arg1:String):void{ var _local2:Array = _arg1.split("."); var _local3:uint = parseInt(_local2[0]); var _local4:uint = parseInt(_local2[1]); var _local5:uint = parseInt(_local2[2]); _compatibilityVersion = (((_local3 << 24) + (_local4 << 16)) + _local5); } public static function set compatibilityVersion(_arg1:uint):void{ var _local2:String; if (_arg1 == _compatibilityVersion){ return; }; if (compatibilityVersionChanged){ if (compatibilityErrorFunction == null){ _local2 = ResourceManager.getInstance().getString("core", VERSION_ALREADY_SET); throw (new Error(_local2)); }; compatibilityErrorFunction(_arg1, VERSION_ALREADY_SET); }; if (compatibilityVersionRead){ if (compatibilityErrorFunction == null){ _local2 = ResourceManager.getInstance().getString("core", VERSION_ALREADY_READ); throw (new Error(_local2)); }; compatibilityErrorFunction(_arg1, VERSION_ALREADY_READ); }; _compatibilityVersion = _arg1; compatibilityVersionChanged = true; } public static function get compatibilityVersion():uint{ compatibilityVersionRead = true; return (_compatibilityVersion); } public static function set compatibilityErrorFunction(_arg1:Function):void{ _compatibilityErrorFunction = _arg1; } public static function set compatibilityVersionString(_arg1:String):void{ var _local2:Array = _arg1.split("."); var _local3:uint = parseInt(_local2[0]); var _local4:uint = parseInt(_local2[1]); var _local5:uint = parseInt(_local2[2]); compatibilityVersion = (((_local3 << 24) + (_local4 << 16)) + _local5); } public static function get compatibilityErrorFunction():Function{ return (_compatibilityErrorFunction); } public static function get compatibilityVersionString():String{ var _local1:uint = ((compatibilityVersion >> 24) & 0xFF); var _local2:uint = ((compatibilityVersion >> 16) & 0xFF); var _local3:uint = (compatibilityVersion & 0xFFFF); return (((((_local1.toString() + ".") + _local2.toString()) + ".") + _local3.toString())); } } }//package mx.core
Section 352
//IBorder (mx.core.IBorder) package mx.core { public interface IBorder { function get borderMetrics():EdgeMetrics; } }//package mx.core
Section 353
//IButton (mx.core.IButton) package mx.core { public interface IButton extends IUIComponent { function get emphasized():Boolean; function set emphasized(_arg1:Boolean):void; function callLater(_arg1:Function, _arg2:Array=null):void; } }//package mx.core
Section 354
//IChildList (mx.core.IChildList) package mx.core { import flash.display.*; import flash.geom.*; public interface IChildList { function get numChildren():int; function removeChild(_arg1:DisplayObject):DisplayObject; function getChildByName(_arg1:String):DisplayObject; function removeChildAt(_arg1:int):DisplayObject; function getChildIndex(_arg1:DisplayObject):int; function addChildAt(_arg1:DisplayObject, _arg2:int):DisplayObject; function getObjectsUnderPoint(_arg1:Point):Array; function setChildIndex(_arg1:DisplayObject, _arg2:int):void; function getChildAt(_arg1:int):DisplayObject; function addChild(_arg1:DisplayObject):DisplayObject; function contains(_arg1:DisplayObject):Boolean; } }//package mx.core
Section 355
//IContainer (mx.core.IContainer) package mx.core { import flash.display.*; import flash.geom.*; import mx.managers.*; import flash.media.*; import flash.text.*; public interface IContainer extends IUIComponent { function set hitArea(_arg1:Sprite):void; function swapChildrenAt(_arg1:int, _arg2:int):void; function getChildByName(_arg1:String):DisplayObject; function get doubleClickEnabled():Boolean; function get graphics():Graphics; function get useHandCursor():Boolean; function addChildAt(_arg1:DisplayObject, _arg2:int):DisplayObject; function set mouseChildren(_arg1:Boolean):void; function set creatingContentPane(_arg1:Boolean):void; function get textSnapshot():TextSnapshot; function getChildIndex(_arg1:DisplayObject):int; function set doubleClickEnabled(_arg1:Boolean):void; function getObjectsUnderPoint(_arg1:Point):Array; function get creatingContentPane():Boolean; function setChildIndex(_arg1:DisplayObject, _arg2:int):void; function get soundTransform():SoundTransform; function set useHandCursor(_arg1:Boolean):void; function get numChildren():int; function contains(_arg1:DisplayObject):Boolean; function get verticalScrollPosition():Number; function set defaultButton(_arg1:IFlexDisplayObject):void; function swapChildren(_arg1:DisplayObject, _arg2:DisplayObject):void; function set horizontalScrollPosition(_arg1:Number):void; function get focusManager():IFocusManager; function startDrag(_arg1:Boolean=false, _arg2:Rectangle=null):void; function set mouseEnabled(_arg1:Boolean):void; function getChildAt(_arg1:int):DisplayObject; function set soundTransform(_arg1:SoundTransform):void; function get tabChildren():Boolean; function get tabIndex():int; function set focusRect(_arg1:Object):void; function get hitArea():Sprite; function get mouseChildren():Boolean; function removeChildAt(_arg1:int):DisplayObject; function get defaultButton():IFlexDisplayObject; function stopDrag():void; function set tabEnabled(_arg1:Boolean):void; function get horizontalScrollPosition():Number; function get focusRect():Object; function get viewMetrics():EdgeMetrics; function set verticalScrollPosition(_arg1:Number):void; function get dropTarget():DisplayObject; function get mouseEnabled():Boolean; function set tabChildren(_arg1:Boolean):void; function set buttonMode(_arg1:Boolean):void; function get tabEnabled():Boolean; function get buttonMode():Boolean; function removeChild(_arg1:DisplayObject):DisplayObject; function set tabIndex(_arg1:int):void; function addChild(_arg1:DisplayObject):DisplayObject; function areInaccessibleObjectsUnderPoint(_arg1:Point):Boolean; } }//package mx.core
Section 356
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 357
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.accessibility.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get visible():Boolean; function get rotation():Number; function localToGlobal(_arg1:Point):Point; function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function get blendMode():String; function get scale9Grid():Rectangle; function set name(_arg1:String):void; function set scaleX(_arg1:Number):void; function set scaleY(_arg1:Number):void; function get measuredWidth():Number; function get accessibilityProperties():AccessibilityProperties; function set scrollRect(_arg1:Rectangle):void; function get cacheAsBitmap():Boolean; function globalToLocal(_arg1:Point):Point; function get height():Number; function set blendMode(_arg1:String):void; function get parent():DisplayObjectContainer; function getBounds(_arg1:DisplayObject):Rectangle; function get opaqueBackground():Object; function set scale9Grid(_arg1:Rectangle):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set alpha(_arg1:Number):void; function set accessibilityProperties(_arg1:AccessibilityProperties):void; function get width():Number; function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean; function set cacheAsBitmap(_arg1:Boolean):void; function get scaleX():Number; function get scaleY():Number; function get scrollRect():Rectangle; function get mouseX():Number; function get mouseY():Number; function set height(_arg1:Number):void; function set mask(_arg1:DisplayObject):void; function getRect(_arg1:DisplayObject):Rectangle; function get alpha():Number; function set transform(_arg1:Transform):void; function move(_arg1:Number, _arg2:Number):void; function get loaderInfo():LoaderInfo; function get root():DisplayObject; function hitTestObject(_arg1:DisplayObject):Boolean; function set opaqueBackground(_arg1:Object):void; function set visible(_arg1:Boolean):void; function get mask():DisplayObject; function set x(_arg1:Number):void; function set y(_arg1:Number):void; function get transform():Transform; function set filters(_arg1:Array):void; function get x():Number; function get y():Number; function get filters():Array; function set rotation(_arg1:Number):void; function get stage():Stage; } }//package mx.core
Section 358
//IFlexModuleFactory (mx.core.IFlexModuleFactory) package mx.core { public interface IFlexModuleFactory { function create(... _args):Object; function info():Object; } }//package mx.core
Section 359
//IInvalidating (mx.core.IInvalidating) package mx.core { public interface IInvalidating { function validateNow():void; function invalidateSize():void; function invalidateDisplayList():void; function invalidateProperties():void; } }//package mx.core
Section 360
//IProgrammaticSkin (mx.core.IProgrammaticSkin) package mx.core { public interface IProgrammaticSkin { function validateNow():void; function validateDisplayList():void; } }//package mx.core
Section 361
//IRawChildrenContainer (mx.core.IRawChildrenContainer) package mx.core { public interface IRawChildrenContainer { function get rawChildren():IChildList; } }//package mx.core
Section 362
//IRectangularBorder (mx.core.IRectangularBorder) package mx.core { import flash.geom.*; public interface IRectangularBorder extends IBorder { function get backgroundImageBounds():Rectangle; function get hasBackgroundImage():Boolean; function set backgroundImageBounds(_arg1:Rectangle):void; function layoutBackgroundImage():void; } }//package mx.core
Section 363
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function get instanceIndices():Array; function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function get repeaters():Array; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 364
//IUIComponent (mx.core.IUIComponent) package mx.core { import flash.display.*; import mx.managers.*; public interface IUIComponent extends IFlexDisplayObject { function set focusPane(_arg1:Sprite):void; function get enabled():Boolean; function set enabled(_arg1:Boolean):void; function set isPopUp(_arg1:Boolean):void; function get explicitMinHeight():Number; function get percentWidth():Number; function get isPopUp():Boolean; function get owner():DisplayObjectContainer; function get percentHeight():Number; function get baselinePosition():Number; function owns(_arg1:DisplayObject):Boolean; function initialize():void; function get maxWidth():Number; function get minWidth():Number; function getExplicitOrMeasuredWidth():Number; function get explicitMaxWidth():Number; function get explicitMaxHeight():Number; function set percentHeight(_arg1:Number):void; function get minHeight():Number; function set percentWidth(_arg1:Number):void; function get document():Object; function get focusPane():Sprite; function getExplicitOrMeasuredHeight():Number; function set tweeningProperties(_arg1:Array):void; function set explicitWidth(_arg1:Number):void; function set measuredMinHeight(_arg1:Number):void; function get explicitMinWidth():Number; function get tweeningProperties():Array; function get maxHeight():Number; function set owner(_arg1:DisplayObjectContainer):void; function set includeInLayout(_arg1:Boolean):void; function setVisible(_arg1:Boolean, _arg2:Boolean=false):void; function parentChanged(_arg1:DisplayObjectContainer):void; function get explicitWidth():Number; function get measuredMinHeight():Number; function set measuredMinWidth(_arg1:Number):void; function set explicitHeight(_arg1:Number):void; function get includeInLayout():Boolean; function get measuredMinWidth():Number; function get explicitHeight():Number; function set systemManager(_arg1:ISystemManager):void; function set document(_arg1:Object):void; function get systemManager():ISystemManager; } }//package mx.core
Section 365
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 366
//Singleton (mx.core.Singleton) package mx.core { public class Singleton { mx_internal static const VERSION:String = "3.0.0.0"; private static var classMap:Object = {}; public static function registerClass(_arg1:String, _arg2:Class):void{ var _local3:Class = classMap[_arg1]; if (!_local3){ classMap[_arg1] = _arg2; }; } public static function getClass(_arg1:String):Class{ return (classMap[_arg1]); } public static function getInstance(_arg1:String):Object{ var _local2:Class = classMap[_arg1]; if (!_local2){ throw (new Error((("No class registered for interface '" + _arg1) + "'."))); }; return (_local2["getInstance"]()); } } }//package mx.core
Section 367
//SoundAsset (mx.core.SoundAsset) package mx.core { import flash.media.*; public class SoundAsset extends Sound implements IFlexAsset { mx_internal static const VERSION:String = "3.0.0.0"; } }//package mx.core
Section 368
//UIComponentGlobals (mx.core.UIComponentGlobals) package mx.core { import flash.display.*; import flash.geom.*; import mx.managers.*; public class UIComponentGlobals { mx_internal static var callLaterSuspendCount:int = 0; mx_internal static var layoutManager:ILayoutManager; mx_internal static var nextFocusObject:InteractiveObject; mx_internal static var designTime:Boolean = false; mx_internal static var tempMatrix:Matrix = new Matrix(); mx_internal static var callLaterDispatcherCount:int = 0; private static var _catchCallLaterExceptions:Boolean = false; public static function set catchCallLaterExceptions(_arg1:Boolean):void{ _catchCallLaterExceptions = _arg1; } public static function get designMode():Boolean{ return (designTime); } public static function set designMode(_arg1:Boolean):void{ designTime = _arg1; } public static function get catchCallLaterExceptions():Boolean{ return (_catchCallLaterExceptions); } } }//package mx.core
Section 369
//ModuleEvent (mx.events.ModuleEvent) package mx.events { import flash.events.*; import mx.core.*; import mx.modules.*; public class ModuleEvent extends ProgressEvent { public var errorText:String; private var _module:IModuleInfo; public static const READY:String = "ready"; public static const ERROR:String = "error"; public static const PROGRESS:String = "progress"; mx_internal static const VERSION:String = "3.0.0.0"; public static const SETUP:String = "setup"; public static const UNLOAD:String = "unload"; public function ModuleEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:uint=0, _arg5:uint=0, _arg6:String=null, _arg7:IModuleInfo=null){ super(_arg1, _arg2, _arg3, _arg4, _arg5); this.errorText = _arg6; this._module = _arg7; } public function get module():IModuleInfo{ if (_module){ return (_module); }; return ((target as IModuleInfo)); } override public function clone():Event{ return (new ModuleEvent(type, bubbles, cancelable, bytesLoaded, bytesTotal, errorText, module)); } } }//package mx.events
Section 370
//ResourceEvent (mx.events.ResourceEvent) package mx.events { import flash.events.*; import mx.core.*; public class ResourceEvent extends ProgressEvent { public var errorText:String; mx_internal static const VERSION:String = "3.0.0.0"; public static const COMPLETE:String = "complete"; public static const PROGRESS:String = "progress"; public static const ERROR:String = "error"; public function ResourceEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:uint=0, _arg5:uint=0, _arg6:String=null){ super(_arg1, _arg2, _arg3, _arg4, _arg5); this.errorText = _arg6; } override public function clone():Event{ return (new ResourceEvent(type, bubbles, cancelable, bytesLoaded, bytesTotal, errorText)); } } }//package mx.events
Section 371
//StyleEvent (mx.events.StyleEvent) package mx.events { import flash.events.*; import mx.core.*; public class StyleEvent extends ProgressEvent { public var errorText:String; mx_internal static const VERSION:String = "3.0.0.0"; public static const COMPLETE:String = "complete"; public static const PROGRESS:String = "progress"; public static const ERROR:String = "error"; public function StyleEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:uint=0, _arg5:uint=0, _arg6:String=null){ super(_arg1, _arg2, _arg3, _arg4, _arg5); this.errorText = _arg6; } override public function clone():Event{ return (new StyleEvent(type, bubbles, cancelable, bytesLoaded, bytesTotal, errorText)); } } }//package mx.events
Section 372
//RectangularDropShadow (mx.graphics.RectangularDropShadow) package mx.graphics { import mx.core.*; import flash.display.*; import flash.geom.*; import mx.utils.*; import flash.filters.*; public class RectangularDropShadow { private var leftShadow:BitmapData; private var _tlRadius:Number;// = 0 private var _trRadius:Number;// = 0 private var _angle:Number;// = 45 private var topShadow:BitmapData; private var _distance:Number;// = 4 private var rightShadow:BitmapData; private var _alpha:Number;// = 0.4 private var shadow:BitmapData; private var _brRadius:Number;// = 0 private var _blRadius:Number;// = 0 private var _color:int;// = 0 private var bottomShadow:BitmapData; private var changed:Boolean;// = true mx_internal static const VERSION:String = "3.0.0.0"; public function get blRadius():Number{ return (_blRadius); } public function set brRadius(_arg1:Number):void{ if (_brRadius != _arg1){ _brRadius = _arg1; changed = true; }; } public function set color(_arg1:int):void{ if (_color != _arg1){ _color = _arg1; changed = true; }; } public function drawShadow(_arg1:Graphics, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; if (changed){ createShadowBitmaps(); changed = false; }; _arg4 = Math.ceil(_arg4); _arg5 = Math.ceil(_arg5); var _local6:int = (leftShadow) ? leftShadow.width : 0; var _local7:int = (rightShadow) ? rightShadow.width : 0; var _local8:int = (topShadow) ? topShadow.height : 0; var _local9:int = (bottomShadow) ? bottomShadow.height : 0; var _local10:int = (_local6 + _local7); var _local11:int = (_local8 + _local9); var _local12:Number = ((_arg5 + _local11) / 2); var _local13:Number = ((_arg4 + _local10) / 2); var _local14:Matrix = new Matrix(); if (((leftShadow) || (topShadow))){ _local15 = Math.min((tlRadius + _local10), _local13); _local16 = Math.min((tlRadius + _local11), _local12); _local14.tx = (_arg2 - _local6); _local14.ty = (_arg3 - _local8); _arg1.beginBitmapFill(shadow, _local14); _arg1.drawRect((_arg2 - _local6), (_arg3 - _local8), _local15, _local16); _arg1.endFill(); }; if (((rightShadow) || (topShadow))){ _local17 = Math.min((trRadius + _local10), _local13); _local18 = Math.min((trRadius + _local11), _local12); _local14.tx = (((_arg2 + _arg4) + _local7) - shadow.width); _local14.ty = (_arg3 - _local8); _arg1.beginBitmapFill(shadow, _local14); _arg1.drawRect((((_arg2 + _arg4) + _local7) - _local17), (_arg3 - _local8), _local17, _local18); _arg1.endFill(); }; if (((leftShadow) || (bottomShadow))){ _local19 = Math.min((blRadius + _local10), _local13); _local20 = Math.min((blRadius + _local11), _local12); _local14.tx = (_arg2 - _local6); _local14.ty = (((_arg3 + _arg5) + _local9) - shadow.height); _arg1.beginBitmapFill(shadow, _local14); _arg1.drawRect((_arg2 - _local6), (((_arg3 + _arg5) + _local9) - _local20), _local19, _local20); _arg1.endFill(); }; if (((rightShadow) || (bottomShadow))){ _local21 = Math.min((brRadius + _local10), _local13); _local22 = Math.min((brRadius + _local11), _local12); _local14.tx = (((_arg2 + _arg4) + _local7) - shadow.width); _local14.ty = (((_arg3 + _arg5) + _local9) - shadow.height); _arg1.beginBitmapFill(shadow, _local14); _arg1.drawRect((((_arg2 + _arg4) + _local7) - _local21), (((_arg3 + _arg5) + _local9) - _local22), _local21, _local22); _arg1.endFill(); }; if (leftShadow){ _local14.tx = (_arg2 - _local6); _local14.ty = 0; _arg1.beginBitmapFill(leftShadow, _local14); _arg1.drawRect((_arg2 - _local6), ((_arg3 - _local8) + _local16), _local6, ((((_arg5 + _local8) + _local9) - _local16) - _local20)); _arg1.endFill(); }; if (rightShadow){ _local14.tx = (_arg2 + _arg4); _local14.ty = 0; _arg1.beginBitmapFill(rightShadow, _local14); _arg1.drawRect((_arg2 + _arg4), ((_arg3 - _local8) + _local18), _local7, ((((_arg5 + _local8) + _local9) - _local18) - _local22)); _arg1.endFill(); }; if (topShadow){ _local14.tx = 0; _local14.ty = (_arg3 - _local8); _arg1.beginBitmapFill(topShadow, _local14); _arg1.drawRect(((_arg2 - _local6) + _local15), (_arg3 - _local8), ((((_arg4 + _local6) + _local7) - _local15) - _local17), _local8); _arg1.endFill(); }; if (bottomShadow){ _local14.tx = 0; _local14.ty = (_arg3 + _arg5); _arg1.beginBitmapFill(bottomShadow, _local14); _arg1.drawRect(((_arg2 - _local6) + _local19), (_arg3 + _arg5), ((((_arg4 + _local6) + _local7) - _local19) - _local21), _local9); _arg1.endFill(); }; } public function get brRadius():Number{ return (_brRadius); } public function get angle():Number{ return (_angle); } private function createShadowBitmaps():void{ var _local1:Number = ((Math.max(tlRadius, blRadius) + (2 * distance)) + Math.max(trRadius, brRadius)); var _local2:Number = ((Math.max(tlRadius, trRadius) + (2 * distance)) + Math.max(blRadius, brRadius)); if ((((_local1 < 0)) || ((_local2 < 0)))){ return; }; var _local3:Shape = new FlexShape(); var _local4:Graphics = _local3.graphics; _local4.beginFill(0xFFFFFF); GraphicsUtil.drawRoundRectComplex(_local4, 0, 0, _local1, _local2, tlRadius, trRadius, blRadius, brRadius); _local4.endFill(); var _local5:BitmapData = new BitmapData(_local1, _local2, true, 0); _local5.draw(_local3, new Matrix()); var _local6:DropShadowFilter = new DropShadowFilter(distance, angle, color, alpha); _local6.knockout = true; var _local7:Rectangle = new Rectangle(0, 0, _local1, _local2); var _local8:Rectangle = _local5.generateFilterRect(_local7, _local6); var _local9:Number = (_local7.left - _local8.left); var _local10:Number = (_local8.right - _local7.right); var _local11:Number = (_local7.top - _local8.top); var _local12:Number = (_local8.bottom - _local7.bottom); shadow = new BitmapData(_local8.width, _local8.height); shadow.applyFilter(_local5, _local7, new Point(_local9, _local11), _local6); var _local13:Point = new Point(0, 0); var _local14:Rectangle = new Rectangle(); if (_local9 > 0){ _local14.x = 0; _local14.y = ((tlRadius + _local11) + _local12); _local14.width = _local9; _local14.height = 1; leftShadow = new BitmapData(_local9, 1); leftShadow.copyPixels(shadow, _local14, _local13); } else { leftShadow = null; }; if (_local10 > 0){ _local14.x = (shadow.width - _local10); _local14.y = ((trRadius + _local11) + _local12); _local14.width = _local10; _local14.height = 1; rightShadow = new BitmapData(_local10, 1); rightShadow.copyPixels(shadow, _local14, _local13); } else { rightShadow = null; }; if (_local11 > 0){ _local14.x = ((tlRadius + _local9) + _local10); _local14.y = 0; _local14.width = 1; _local14.height = _local11; topShadow = new BitmapData(1, _local11); topShadow.copyPixels(shadow, _local14, _local13); } else { topShadow = null; }; if (_local12 > 0){ _local14.x = ((blRadius + _local9) + _local10); _local14.y = (shadow.height - _local12); _local14.width = 1; _local14.height = _local12; bottomShadow = new BitmapData(1, _local12); bottomShadow.copyPixels(shadow, _local14, _local13); } else { bottomShadow = null; }; } public function get alpha():Number{ return (_alpha); } public function get color():int{ return (_color); } public function set angle(_arg1:Number):void{ if (_angle != _arg1){ _angle = _arg1; changed = true; }; } public function set trRadius(_arg1:Number):void{ if (_trRadius != _arg1){ _trRadius = _arg1; changed = true; }; } public function set tlRadius(_arg1:Number):void{ if (_tlRadius != _arg1){ _tlRadius = _arg1; changed = true; }; } public function get trRadius():Number{ return (_trRadius); } public function set distance(_arg1:Number):void{ if (_distance != _arg1){ _distance = _arg1; changed = true; }; } public function get distance():Number{ return (_distance); } public function get tlRadius():Number{ return (_tlRadius); } public function set alpha(_arg1:Number):void{ if (_alpha != _arg1){ _alpha = _arg1; changed = true; }; } public function set blRadius(_arg1:Number):void{ if (_blRadius != _arg1){ _blRadius = _arg1; changed = true; }; } } }//package mx.graphics
Section 373
//IFocusManager (mx.managers.IFocusManager) package mx.managers { import mx.core.*; import flash.display.*; public interface IFocusManager { function get focusPane():Sprite; function getFocus():IFocusManagerComponent; function deactivate():void; function set defaultButton(_arg1:IButton):void; function set focusPane(_arg1:Sprite):void; function set showFocusIndicator(_arg1:Boolean):void; function get defaultButtonEnabled():Boolean; function findFocusManagerComponent(_arg1:InteractiveObject):IFocusManagerComponent; function get nextTabIndex():int; function get defaultButton():IButton; function get showFocusIndicator():Boolean; function setFocus(_arg1:IFocusManagerComponent):void; function activate():void; function showFocus():void; function set defaultButtonEnabled(_arg1:Boolean):void; function hideFocus():void; function getNextFocusManagerComponent(_arg1:Boolean=false):IFocusManagerComponent; } }//package mx.managers
Section 374
//IFocusManagerComponent (mx.managers.IFocusManagerComponent) package mx.managers { public interface IFocusManagerComponent { function set focusEnabled(_arg1:Boolean):void; function drawFocus(_arg1:Boolean):void; function setFocus():void; function get focusEnabled():Boolean; function get tabEnabled():Boolean; function get tabIndex():int; function get mouseFocusEnabled():Boolean; } }//package mx.managers
Section 375
//IFocusManagerContainer (mx.managers.IFocusManagerContainer) package mx.managers { import flash.events.*; import flash.display.*; public interface IFocusManagerContainer extends IEventDispatcher { function set focusManager(_arg1:IFocusManager):void; function get focusManager():IFocusManager; function get systemManager():ISystemManager; function contains(_arg1:DisplayObject):Boolean; } }//package mx.managers
Section 376
//ILayoutManager (mx.managers.ILayoutManager) package mx.managers { import flash.events.*; public interface ILayoutManager extends IEventDispatcher { function validateNow():void; function validateClient(_arg1:ILayoutManagerClient, _arg2:Boolean=false):void; function isInvalid():Boolean; function invalidateDisplayList(_arg1:ILayoutManagerClient):void; function set usePhasedInstantiation(_arg1:Boolean):void; function invalidateSize(_arg1:ILayoutManagerClient):void; function get usePhasedInstantiation():Boolean; function invalidateProperties(_arg1:ILayoutManagerClient):void; } }//package mx.managers
Section 377
//ILayoutManagerClient (mx.managers.ILayoutManagerClient) package mx.managers { import flash.events.*; public interface ILayoutManagerClient extends IEventDispatcher { function get updateCompletePendingFlag():Boolean; function set updateCompletePendingFlag(_arg1:Boolean):void; function set initialized(_arg1:Boolean):void; function validateProperties():void; function validateDisplayList():void; function get nestLevel():int; function get initialized():Boolean; function get processedDescriptors():Boolean; function validateSize(_arg1:Boolean=false):void; function set nestLevel(_arg1:int):void; function set processedDescriptors(_arg1:Boolean):void; } }//package mx.managers
Section 378
//ISystemManager (mx.managers.ISystemManager) package mx.managers { import flash.events.*; import mx.core.*; import flash.display.*; import flash.geom.*; import flash.text.*; public interface ISystemManager extends IEventDispatcher, IChildList, IFlexModuleFactory { function get focusPane():Sprite; function get loaderInfo():LoaderInfo; function get toolTipChildren():IChildList; function set focusPane(_arg1:Sprite):void; function isTopLevel():Boolean; function get popUpChildren():IChildList; function get screen():Rectangle; function isFontFaceEmbedded(_arg1:TextFormat):Boolean; function get rawChildren():IChildList; function get topLevelSystemManager():ISystemManager; function getDefinitionByName(_arg1:String):Object; function activate(_arg1:IFocusManagerContainer):void; function deactivate(_arg1:IFocusManagerContainer):void; function get cursorChildren():IChildList; function set document(_arg1:Object):void; function get embeddedFontList():Object; function set numModalWindows(_arg1:int):void; function removeFocusManager(_arg1:IFocusManagerContainer):void; function get document():Object; function get numModalWindows():int; function addFocusManager(_arg1:IFocusManagerContainer):void; function get stage():Stage; } }//package mx.managers
Section 379
//SystemManagerGlobals (mx.managers.SystemManagerGlobals) package mx.managers { public class SystemManagerGlobals { public static var topLevelSystemManagers:Array = []; public static var bootstrapLoaderInfoURL:String; } }//package mx.managers
Section 380
//IModuleInfo (mx.modules.IModuleInfo) package mx.modules { import flash.events.*; import mx.core.*; import flash.system.*; public interface IModuleInfo extends IEventDispatcher { function get ready():Boolean; function get loaded():Boolean; function load(_arg1:ApplicationDomain=null, _arg2:SecurityDomain=null):void; function release():void; function get error():Boolean; function get data():Object; function publish(_arg1:IFlexModuleFactory):void; function get factory():IFlexModuleFactory; function set data(_arg1:Object):void; function get url():String; function get setup():Boolean; function unload():void; } }//package mx.modules
Section 381
//ModuleManager (mx.modules.ModuleManager) package mx.modules { import mx.core.*; public class ModuleManager { mx_internal static const VERSION:String = "3.0.0.0"; public static function getModule(_arg1:String):IModuleInfo{ return (getSingleton().getModule(_arg1)); } private static function getSingleton():Object{ if (!ModuleManagerGlobals.managerSingleton){ ModuleManagerGlobals.managerSingleton = new ModuleManagerImpl(); }; return (ModuleManagerGlobals.managerSingleton); } public static function getAssociatedFactory(_arg1:Object):IFlexModuleFactory{ return (getSingleton().getAssociatedFactory(_arg1)); } } }//package mx.modules import flash.events.*; import mx.core.*; import flash.system.*; import flash.display.*; import flash.utils.*; import mx.events.*; import flash.net.*; class ModuleInfoProxy extends EventDispatcher implements IModuleInfo { private var _data:Object; private var info:ModuleInfo; private var referenced:Boolean;// = false private function ModuleInfoProxy(_arg1:ModuleInfo){ this.info = _arg1; _arg1.addEventListener(ModuleEvent.SETUP, moduleEventHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.PROGRESS, moduleEventHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.READY, moduleEventHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.ERROR, moduleEventHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.UNLOAD, moduleEventHandler, false, 0, true); } public function get loaded():Boolean{ return (info.loaded); } public function release():void{ if (referenced){ info.removeReference(); referenced = false; }; } public function get error():Boolean{ return (info.error); } public function get factory():IFlexModuleFactory{ return (info.factory); } public function publish(_arg1:IFlexModuleFactory):void{ info.publish(_arg1); } public function set data(_arg1:Object):void{ _data = _arg1; } public function get ready():Boolean{ return (info.ready); } public function load(_arg1:ApplicationDomain=null, _arg2:SecurityDomain=null):void{ var _local3:ModuleEvent; info.resurrect(); if (!referenced){ info.addReference(); referenced = true; }; if (info.error){ dispatchEvent(new ModuleEvent(ModuleEvent.ERROR)); } else { if (info.loaded){ if (info.setup){ dispatchEvent(new ModuleEvent(ModuleEvent.SETUP)); if (info.ready){ _local3 = new ModuleEvent(ModuleEvent.PROGRESS); _local3.bytesLoaded = info.size; _local3.bytesTotal = info.size; dispatchEvent(_local3); dispatchEvent(new ModuleEvent(ModuleEvent.READY)); }; }; } else { info.load(_arg1, _arg2); }; }; } private function moduleEventHandler(_arg1:ModuleEvent):void{ dispatchEvent(_arg1); } public function get url():String{ return (info.url); } public function get data():Object{ return (_data); } public function get setup():Boolean{ return (info.setup); } public function unload():void{ info.unload(); info.removeEventListener(ModuleEvent.SETUP, moduleEventHandler); info.removeEventListener(ModuleEvent.PROGRESS, moduleEventHandler); info.removeEventListener(ModuleEvent.READY, moduleEventHandler); info.removeEventListener(ModuleEvent.ERROR, moduleEventHandler); info.removeEventListener(ModuleEvent.UNLOAD, moduleEventHandler); } } class ModuleManagerImpl extends EventDispatcher { private var moduleList:Object; private function ModuleManagerImpl(){ moduleList = {}; super(); } public function getModule(_arg1:String):IModuleInfo{ var _local2:ModuleInfo = (moduleList[_arg1] as ModuleInfo); if (!_local2){ _local2 = new ModuleInfo(_arg1); moduleList[_arg1] = _local2; }; return (new ModuleInfoProxy(_local2)); } public function getAssociatedFactory(_arg1:Object):IFlexModuleFactory{ var m:Object; var info:ModuleInfo; var domain:ApplicationDomain; var cls:Class; var object = _arg1; var className:String = getQualifiedClassName(object); for each (m in moduleList) { info = (m as ModuleInfo); if (!info.ready){ } else { domain = info.applicationDomain; try { cls = Class(domain.getDefinition(className)); if ((object is cls)){ return (info.factory); }; } catch(error:Error) { }; }; }; return (null); } } class ModuleInfo extends EventDispatcher { private var _error:Boolean;// = false private var loader:Loader; private var factoryInfo:FactoryInfo; private var limbo:Dictionary; private var _loaded:Boolean;// = false private var _ready:Boolean;// = false private var numReferences:int;// = 0 private var _url:String; private var _setup:Boolean;// = false private function ModuleInfo(_arg1:String){ _url = _arg1; } private function clearLoader():void{ if (loader){ if (loader.contentLoaderInfo){ loader.contentLoaderInfo.removeEventListener(Event.INIT, initHandler); loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, completeHandler); loader.contentLoaderInfo.removeEventListener(ProgressEvent.PROGRESS, progressHandler); loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); loader.contentLoaderInfo.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); }; try { if (loader.content){ loader.content.removeEventListener("ready", readyHandler); }; } catch(error:Error) { }; if (_loaded){ try { loader.close(); } catch(error:Error) { }; }; try { loader.unload(); } catch(error:Error) { }; loader = null; }; } public function get size():int{ return ((((!(limbo)) && (factoryInfo))) ? factoryInfo.bytesTotal : 0); } public function get loaded():Boolean{ return ((limbo) ? false : _loaded); } public function release():void{ if (((_ready) && (!(limbo)))){ limbo = new Dictionary(true); limbo[factoryInfo] = 1; factoryInfo = null; } else { unload(); }; } public function get error():Boolean{ return ((limbo) ? false : _error); } public function get factory():IFlexModuleFactory{ return ((((!(limbo)) && (factoryInfo))) ? factoryInfo.factory : null); } public function completeHandler(_arg1:Event):void{ var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = loader.contentLoaderInfo.bytesLoaded; _local2.bytesTotal = loader.contentLoaderInfo.bytesTotal; dispatchEvent(_local2); } public function publish(_arg1:IFlexModuleFactory):void{ if (factoryInfo){ return; }; if (_url.indexOf("published://") != 0){ return; }; factoryInfo = new FactoryInfo(); factoryInfo.factory = _arg1; _loaded = true; _setup = true; _ready = true; _error = false; dispatchEvent(new ModuleEvent(ModuleEvent.SETUP)); dispatchEvent(new ModuleEvent(ModuleEvent.PROGRESS)); dispatchEvent(new ModuleEvent(ModuleEvent.READY)); } public function initHandler(_arg1:Event):void{ var moduleEvent:ModuleEvent; var event = _arg1; factoryInfo = new FactoryInfo(); try { factoryInfo.factory = (loader.content as IFlexModuleFactory); } catch(error:Error) { }; if (!factoryInfo.factory){ moduleEvent = new ModuleEvent(ModuleEvent.ERROR, event.bubbles, event.cancelable); moduleEvent.bytesLoaded = 0; moduleEvent.bytesTotal = 0; moduleEvent.errorText = "SWF is not a loadable module"; dispatchEvent(moduleEvent); return; }; loader.content.addEventListener("ready", readyHandler); try { factoryInfo.applicationDomain = loader.contentLoaderInfo.applicationDomain; } catch(error:Error) { }; _setup = true; dispatchEvent(new ModuleEvent(ModuleEvent.SETUP)); } public function resurrect():void{ var _local1:Object; if (((!(factoryInfo)) && (limbo))){ for (_local1 in limbo) { factoryInfo = (_local1 as FactoryInfo); break; }; limbo = null; }; if (!factoryInfo){ if (_loaded){ dispatchEvent(new ModuleEvent(ModuleEvent.UNLOAD)); }; loader = null; _loaded = false; _setup = false; _ready = false; _error = false; }; } public function errorHandler(_arg1:ErrorEvent):void{ _error = true; var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = 0; _local2.bytesTotal = 0; _local2.errorText = _arg1.text; dispatchEvent(_local2); } public function get ready():Boolean{ return ((limbo) ? false : _ready); } public function removeReference():void{ numReferences--; if (numReferences == 0){ release(); }; } public function addReference():void{ numReferences++; } public function progressHandler(_arg1:ProgressEvent):void{ var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; dispatchEvent(_local2); } public function load(_arg1:ApplicationDomain=null, _arg2:SecurityDomain=null):void{ if (_loaded){ return; }; _loaded = true; limbo = null; if (_url.indexOf("published://") == 0){ return; }; var _local3:URLRequest = new URLRequest(_url); var _local4:LoaderContext = new LoaderContext(); _local4.applicationDomain = (_arg1) ? _arg1 : new ApplicationDomain(ApplicationDomain.currentDomain); _local4.securityDomain = _arg2; if ((((_arg2 == null)) && ((Security.sandboxType == Security.REMOTE)))){ _local4.securityDomain = SecurityDomain.currentDomain; }; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.INIT, initHandler); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler); loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, progressHandler); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); loader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); loader.load(_local3, _local4); } public function get url():String{ return (_url); } public function get applicationDomain():ApplicationDomain{ return ((((!(limbo)) && (factoryInfo))) ? factoryInfo.applicationDomain : null); } public function readyHandler(_arg1:Event):void{ _ready = true; factoryInfo.bytesTotal = loader.contentLoaderInfo.bytesTotal; clearLoader(); dispatchEvent(new ModuleEvent(ModuleEvent.READY)); } public function get setup():Boolean{ return ((limbo) ? false : _setup); } public function unload():void{ clearLoader(); if (_loaded){ dispatchEvent(new ModuleEvent(ModuleEvent.UNLOAD)); }; limbo = null; factoryInfo = null; _loaded = false; _setup = false; _ready = false; _error = false; } } class FactoryInfo { public var bytesTotal:int;// = 0 public var factory:IFlexModuleFactory; public var applicationDomain:ApplicationDomain; private function FactoryInfo(){ } }
Section 382
//ModuleManagerGlobals (mx.modules.ModuleManagerGlobals) package mx.modules { public class ModuleManagerGlobals { public static var managerSingleton:Object = null; } }//package mx.modules
Section 383
//IResourceBundle (mx.resources.IResourceBundle) package mx.resources { public interface IResourceBundle { function get content():Object; function get locale():String; function get bundleName():String; } }//package mx.resources
Section 384
//IResourceManager (mx.resources.IResourceManager) package mx.resources { import flash.events.*; import flash.system.*; public interface IResourceManager extends IEventDispatcher { function loadResourceModule(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher; function getBoolean(_arg1:String, _arg2:String, _arg3:String=null):Boolean; function getClass(_arg1:String, _arg2:String, _arg3:String=null):Class; function getLocales():Array; function removeResourceBundlesForLocale(_arg1:String):void; function getResourceBundle(_arg1:String, _arg2:String):IResourceBundle; function get localeChain():Array; function getInt(_arg1:String, _arg2:String, _arg3:String=null):int; function update():void; function set localeChain(_arg1:Array):void; function getUint(_arg1:String, _arg2:String, _arg3:String=null):uint; function addResourceBundle(_arg1:IResourceBundle):void; function getStringArray(_arg1:String, _arg2:String, _arg3:String=null):Array; function getBundleNamesForLocale(_arg1:String):Array; function removeResourceBundle(_arg1:String, _arg2:String):void; function getObject(_arg1:String, _arg2:String, _arg3:String=null); function getString(_arg1:String, _arg2:String, _arg3:Array=null, _arg4:String=null):String; function installCompiledResourceBundles(_arg1:ApplicationDomain, _arg2:Array, _arg3:Array):void; function unloadResourceModule(_arg1:String, _arg2:Boolean=true):void; function findResourceBundleWithResource(_arg1:String, _arg2:String):IResourceBundle; function getNumber(_arg1:String, _arg2:String, _arg3:String=null):Number; } }//package mx.resources
Section 385
//IResourceModule (mx.resources.IResourceModule) package mx.resources { public interface IResourceModule { function get resourceBundles():Array; } }//package mx.resources
Section 386
//ResourceBundle (mx.resources.ResourceBundle) package mx.resources { import mx.core.*; import flash.system.*; import mx.utils.*; public class ResourceBundle implements IResourceBundle { mx_internal var _locale:String; private var _content:Object; mx_internal var _bundleName:String; mx_internal static const VERSION:String = "3.0.0.0"; mx_internal static var backupApplicationDomain:ApplicationDomain; mx_internal static var locale:String; public function ResourceBundle(_arg1:String=null, _arg2:String=null){ _content = {}; super(); mx_internal::_locale = _arg1; mx_internal::_bundleName = _arg2; _content = getContent(); } protected function getContent():Object{ return ({}); } public function getString(_arg1:String):String{ return (String(_getObject(_arg1))); } public function get content():Object{ return (_content); } public function getBoolean(_arg1:String, _arg2:Boolean=true):Boolean{ var _local3:String = _getObject(_arg1).toLowerCase(); if (_local3 == "false"){ return (false); }; if (_local3 == "true"){ return (true); }; return (_arg2); } public function getStringArray(_arg1:String):Array{ var _local2:Array = _getObject(_arg1).split(","); var _local3:int = _local2.length; var _local4:int; while (_local4 < _local3) { _local2[_local4] = StringUtil.trim(_local2[_local4]); _local4++; }; return (_local2); } public function getObject(_arg1:String):Object{ return (_getObject(_arg1)); } private function _getObject(_arg1:String):Object{ var _local2:Object = content[_arg1]; if (!_local2){ throw (new Error(((("Key " + _arg1) + " was not found in resource bundle ") + bundleName))); }; return (_local2); } public function get locale():String{ return (mx_internal::_locale); } public function get bundleName():String{ return (mx_internal::_bundleName); } public function getNumber(_arg1:String):Number{ return (Number(_getObject(_arg1))); } private static function getClassByName(_arg1:String, _arg2:ApplicationDomain):Class{ var _local3:Class; if (_arg2.hasDefinition(_arg1)){ _local3 = (_arg2.getDefinition(_arg1) as Class); }; return (_local3); } public static function getResourceBundle(_arg1:String, _arg2:ApplicationDomain=null):ResourceBundle{ var _local3:String; var _local4:Class; var _local5:Object; var _local6:ResourceBundle; if (!_arg2){ _arg2 = ApplicationDomain.currentDomain; }; _local3 = (((mx_internal::locale + "$") + _arg1) + "_properties"); _local4 = getClassByName(_local3, _arg2); if (!_local4){ _local3 = (_arg1 + "_properties"); _local4 = getClassByName(_local3, _arg2); }; if (!_local4){ _local3 = _arg1; _local4 = getClassByName(_local3, _arg2); }; if (((!(_local4)) && (mx_internal::backupApplicationDomain))){ _local3 = (_arg1 + "_properties"); _local4 = getClassByName(_local3, mx_internal::backupApplicationDomain); if (!_local4){ _local3 = _arg1; _local4 = getClassByName(_local3, mx_internal::backupApplicationDomain); }; }; if (_local4){ _local5 = new (_local4); if ((_local5 is ResourceBundle)){ _local6 = ResourceBundle(_local5); return (_local6); }; }; throw (new Error(("Could not find resource bundle " + _arg1))); } } }//package mx.resources
Section 387
//ResourceManager (mx.resources.ResourceManager) package mx.resources { import mx.core.*; public class ResourceManager { mx_internal static const VERSION:String = "3.0.0.0"; private static var implClassDependency:ResourceManagerImpl; private static var instance:IResourceManager; public static function getInstance():IResourceManager{ if (!instance){ try { instance = IResourceManager(Singleton.getInstance("mx.resources::IResourceManager")); } catch(e:Error) { instance = new ResourceManagerImpl(); }; }; return (instance); } } }//package mx.resources
Section 388
//ResourceManagerImpl (mx.resources.ResourceManagerImpl) package mx.resources { import flash.events.*; import mx.core.*; import flash.system.*; import flash.utils.*; import mx.modules.*; import mx.events.*; import mx.utils.*; public class ResourceManagerImpl extends EventDispatcher implements IResourceManager { private var resourceModules:Object; private var initializedForNonFrameworkApp:Boolean;// = false private var localeMap:Object; private var _localeChain:Array; mx_internal static const VERSION:String = "3.0.0.0"; private static var instance:IResourceManager; public function ResourceManagerImpl(){ localeMap = {}; resourceModules = {}; super(); } public function get localeChain():Array{ return (_localeChain); } public function set localeChain(_arg1:Array):void{ _localeChain = _arg1; update(); } public function getStringArray(_arg1:String, _arg2:String, _arg3:String=null):Array{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (null); }; var _local5:* = _local4.content[_arg2]; var _local6:Array = String(_local5).split(","); var _local7:int = _local6.length; var _local8:int; while (_local8 < _local7) { _local6[_local8] = StringUtil.trim(_local6[_local8]); _local8++; }; return (_local6); } mx_internal function installCompiledResourceBundle(_arg1:ApplicationDomain, _arg2:String, _arg3:String):void{ var _local4:String; var _local5:String = _arg3; var _local6:int = _arg3.indexOf(":"); if (_local6 != -1){ _local4 = _arg3.substring(0, _local6); _local5 = _arg3.substring((_local6 + 1)); }; if (getResourceBundle(_arg2, _arg3)){ return; }; var _local7 = (((_arg2 + "$") + _local5) + "_properties"); if (_local4 != null){ _local7 = ((_local4 + ".") + _local7); }; var _local8:Class; if (_arg1.hasDefinition(_local7)){ _local8 = Class(_arg1.getDefinition(_local7)); }; if (!_local8){ _local7 = _arg3; if (_arg1.hasDefinition(_local7)){ _local8 = Class(_arg1.getDefinition(_local7)); }; }; if (!_local8){ _local7 = (_arg3 + "_properties"); if (_arg1.hasDefinition(_local7)){ _local8 = Class(_arg1.getDefinition(_local7)); }; }; if (!_local8){ throw (new Error((((("Could not find compiled resource bundle '" + _arg3) + "' for locale '") + _arg2) + "'."))); }; var _local9:ResourceBundle = ResourceBundle(new (_local8)); _local9.mx_internal::_locale = _arg2; _local9.mx_internal::_bundleName = _arg3; addResourceBundle(_local9); } public function getString(_arg1:String, _arg2:String, _arg3:Array=null, _arg4:String=null):String{ var _local5:IResourceBundle = findBundle(_arg1, _arg2, _arg4); if (!_local5){ return (null); }; var _local6:String = String(_local5.content[_arg2]); if (_arg3){ _local6 = StringUtil.substitute(_local6, _arg3); }; return (_local6); } public function loadResourceModule(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher{ var moduleInfo:IModuleInfo; var resourceEventDispatcher:ResourceEventDispatcher; var timer:Timer; var timerHandler:Function; var url = _arg1; var updateFlag = _arg2; var applicationDomain = _arg3; var securityDomain = _arg4; moduleInfo = ModuleManager.getModule(url); resourceEventDispatcher = new ResourceEventDispatcher(moduleInfo); var readyHandler:Function = function (_arg1:ModuleEvent):void{ var _local2:* = _arg1.module.factory.create(); resourceModules[_arg1.module.url].resourceModule = _local2; if (updateFlag){ update(); }; }; moduleInfo.addEventListener(ModuleEvent.READY, readyHandler, false, 0, true); var errorHandler:Function = function (_arg1:ModuleEvent):void{ var _local3:ResourceEvent; var _local2:String = ("Unable to load resource module from " + url); if (resourceEventDispatcher.willTrigger(ResourceEvent.ERROR)){ _local3 = new ResourceEvent(ResourceEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local3.bytesLoaded = 0; _local3.bytesTotal = 0; _local3.errorText = _local2; resourceEventDispatcher.dispatchEvent(_local3); } else { throw (new Error(_local2)); }; }; moduleInfo.addEventListener(ModuleEvent.ERROR, errorHandler, false, 0, true); resourceModules[url] = new ResourceModuleInfo(moduleInfo, readyHandler, errorHandler); timer = new Timer(0); timerHandler = function (_arg1:TimerEvent):void{ timer.removeEventListener(TimerEvent.TIMER, timerHandler); timer.stop(); moduleInfo.load(applicationDomain, securityDomain); }; timer.addEventListener(TimerEvent.TIMER, timerHandler, false, 0, true); timer.start(); return (resourceEventDispatcher); } public function getLocales():Array{ var _local2:String; var _local1:Array = []; for (_local2 in localeMap) { _local1.push(_local2); }; return (_local1); } public function removeResourceBundlesForLocale(_arg1:String):void{ delete localeMap[_arg1]; } public function getResourceBundle(_arg1:String, _arg2:String):IResourceBundle{ var _local3:Object = localeMap[_arg1]; if (!_local3){ return (null); }; return (_local3[_arg2]); } private function dumpResourceModule(_arg1):void{ var _local2:ResourceBundle; var _local3:String; for each (_local2 in _arg1.resourceBundles) { trace(_local2.locale, _local2.bundleName); for (_local3 in _local2.content) { }; }; } public function getObject(_arg1:String, _arg2:String, _arg3:String=null){ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (undefined); }; return (_local4.content[_arg2]); } public function addResourceBundle(_arg1:IResourceBundle):void{ var _local2:String = _arg1.locale; var _local3:String = _arg1.bundleName; if (!localeMap[_local2]){ localeMap[_local2] = {}; }; localeMap[_local2][_local3] = _arg1; } private function findBundle(_arg1:String, _arg2:String, _arg3:String):IResourceBundle{ supportNonFrameworkApps(); return (((_arg3)!=null) ? getResourceBundle(_arg3, _arg1) : findResourceBundleWithResource(_arg1, _arg2)); } public function getInt(_arg1:String, _arg2:String, _arg3:String=null):int{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (0); }; var _local5:* = _local4.content[_arg2]; return (int(_local5)); } private function supportNonFrameworkApps():void{ if (initializedForNonFrameworkApp){ return; }; initializedForNonFrameworkApp = true; if (getLocales().length > 0){ return; }; var _local1:ApplicationDomain = ApplicationDomain.currentDomain; if (!_local1.hasDefinition("_CompiledResourceBundleInfo")){ return; }; var _local2:Class = Class(_local1.getDefinition("_CompiledResourceBundleInfo")); var _local3:Array = _local2.compiledLocales; var _local4:Array = _local2.compiledResourceBundleNames; installCompiledResourceBundles(_local1, _local3, _local4); localeChain = _local3; } public function getClass(_arg1:String, _arg2:String, _arg3:String=null):Class{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (null); }; var _local5:* = _local4.content[_arg2]; return ((_local5 as Class)); } public function getNumber(_arg1:String, _arg2:String, _arg3:String=null):Number{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (NaN); }; var _local5:* = _local4.content[_arg2]; return (Number(_local5)); } public function update():void{ dispatchEvent(new Event(Event.CHANGE)); } public function getBundleNamesForLocale(_arg1:String):Array{ var _local3:String; var _local2:Array = []; for (_local3 in localeMap[_arg1]) { _local2.push(_local3); }; return (_local2); } public function removeResourceBundle(_arg1:String, _arg2:String):void{ delete localeMap[_arg1][_arg2]; if (getBundleNamesForLocale(_arg1).length == 0){ delete localeMap[_arg1]; }; } public function installCompiledResourceBundles(_arg1:ApplicationDomain, _arg2:Array, _arg3:Array):void{ var _local7:String; var _local8:int; var _local9:String; var _local4:int = (_arg2) ? _arg2.length : 0; var _local5:int = (_arg3) ? _arg3.length : 0; var _local6:int; while (_local6 < _local4) { _local7 = _arg2[_local6]; _local8 = 0; while (_local8 < _local5) { _local9 = _arg3[_local8]; mx_internal::installCompiledResourceBundle(_arg1, _local7, _local9); _local8++; }; _local6++; }; } public function findResourceBundleWithResource(_arg1:String, _arg2:String):IResourceBundle{ var _local5:String; var _local6:Object; var _local7:ResourceBundle; if (!_localeChain){ return (null); }; var _local3:int = _localeChain.length; var _local4:int; while (_local4 < _local3) { _local5 = localeChain[_local4]; _local6 = localeMap[_local5]; if (!_local6){ } else { _local7 = _local6[_arg1]; if (!_local7){ } else { if ((_arg2 in _local7.content)){ return (_local7); }; }; }; _local4++; }; return (null); } public function getUint(_arg1:String, _arg2:String, _arg3:String=null):uint{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (0); }; var _local5:* = _local4.content[_arg2]; return (uint(_local5)); } public function getBoolean(_arg1:String, _arg2:String, _arg3:String=null):Boolean{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (false); }; var _local5:* = _local4.content[_arg2]; return ((String(_local5).toLowerCase() == "true")); } public function unloadResourceModule(_arg1:String, _arg2:Boolean=true):void{ throw (new Error("unloadResourceModule() is not yet implemented.")); } public static function getInstance():IResourceManager{ if (!instance){ instance = new (ResourceManagerImpl); }; return (instance); } } }//package mx.resources import flash.events.*; import mx.modules.*; import mx.events.*; class ResourceModuleInfo { public var resourceModule:IResourceModule; public var errorHandler:Function; public var readyHandler:Function; public var moduleInfo:IModuleInfo; private function ResourceModuleInfo(_arg1:IModuleInfo, _arg2:Function, _arg3:Function){ this.moduleInfo = _arg1; this.readyHandler = _arg2; this.errorHandler = _arg3; } } class ResourceEventDispatcher extends EventDispatcher { private function ResourceEventDispatcher(_arg1:IModuleInfo){ _arg1.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler, false, 0, true); } private function moduleInfo_progressHandler(_arg1:ModuleEvent):void{ var _local2:ResourceEvent = new ResourceEvent(ResourceEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; dispatchEvent(_local2); } private function moduleInfo_readyHandler(_arg1:ModuleEvent):void{ var _local2:ResourceEvent = new ResourceEvent(ResourceEvent.COMPLETE); dispatchEvent(_local2); } private function moduleInfo_errorHandler(_arg1:ModuleEvent):void{ var _local2:ResourceEvent = new ResourceEvent(ResourceEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; _local2.errorText = _arg1.errorText; dispatchEvent(_local2); } }
Section 389
//HaloBorder (mx.skins.halo.HaloBorder) package mx.skins.halo { import mx.core.*; import mx.styles.*; import flash.display.*; import mx.skins.*; import mx.graphics.*; import mx.utils.*; public class HaloBorder extends RectangularBorder { mx_internal var radiusObj:Object; mx_internal var backgroundHole:Object; mx_internal var radius:Number; mx_internal var bRoundedCorners:Boolean; mx_internal var backgroundColor:Object; private var dropShadow:RectangularDropShadow; protected var _borderMetrics:EdgeMetrics; mx_internal var backgroundAlphaName:String; mx_internal static const VERSION:String = "3.0.0.0"; private static var BORDER_WIDTHS:Object = {none:0, solid:1, inset:2, outset:2, alert:3, dropdown:2, menuBorder:1, comboNonEdit:2}; public function HaloBorder(){ BORDER_WIDTHS["default"] = 3; } override public function styleChanged(_arg1:String):void{ if ((((((((((_arg1 == null)) || ((_arg1 == "styleName")))) || ((_arg1 == "borderStyle")))) || ((_arg1 == "borderThickness")))) || ((_arg1 == "borderSides")))){ _borderMetrics = null; }; invalidateDisplayList(); } override protected function updateDisplayList(_arg1:Number, _arg2:Number):void{ if (((isNaN(_arg1)) || (isNaN(_arg2)))){ return; }; super.updateDisplayList(_arg1, _arg2); backgroundColor = getBackgroundColor(); bRoundedCorners = false; backgroundAlphaName = "backgroundAlpha"; backgroundHole = null; radius = 0; radiusObj = null; drawBorder(_arg1, _arg2); drawBackground(_arg1, _arg2); } mx_internal function drawBorder(_arg1:Number, _arg2:Number):void{ var _local5:Number; var _local6:uint; var _local7:uint; var _local8:String; var _local9:Number; var _local10:uint; var _local11:Boolean; var _local12:uint; var _local13:Array; var _local14:Array; var _local15:uint; var _local16:uint; var _local17:uint; var _local18:uint; var _local19:Boolean; var _local20:Object; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Object; var _local27:Number; var _local28:Number; var _local29:IContainer; var _local30:EdgeMetrics; var _local31:Boolean; var _local32:Number; var _local33:Array; var _local34:uint; var _local35:Boolean; var _local36:Number; var _local3:String = getStyle("borderStyle"); var _local4:Array = getStyle("highlightAlphas"); var _local21:Boolean; var _local26:Graphics = graphics; _local26.clear(); if (_local3){ switch (_local3){ case "none": break; case "inset": _local7 = getStyle("borderColor"); _local22 = ColorUtil.adjustBrightness2(_local7, -40); _local23 = ColorUtil.adjustBrightness2(_local7, 25); _local24 = ColorUtil.adjustBrightness2(_local7, 40); _local25 = backgroundColor; if ((((_local25 === null)) || ((_local25 === "")))){ _local25 = _local7; }; draw3dBorder(_local23, _local22, _local24, Number(_local25), Number(_local25), Number(_local25)); break; case "outset": _local7 = getStyle("borderColor"); _local22 = ColorUtil.adjustBrightness2(_local7, -40); _local23 = ColorUtil.adjustBrightness2(_local7, -25); _local24 = ColorUtil.adjustBrightness2(_local7, 40); _local25 = backgroundColor; if ((((_local25 === null)) || ((_local25 === "")))){ _local25 = _local7; }; draw3dBorder(_local23, _local24, _local22, Number(_local25), Number(_local25), Number(_local25)); break; case "alert": case "default": if (FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0){ _local27 = getStyle("backgroundAlpha"); _local5 = getStyle("borderAlpha"); backgroundAlphaName = "borderAlpha"; radius = getStyle("cornerRadius"); bRoundedCorners = (getStyle("roundedBottomCorners").toString().toLowerCase() == "true"); _local28 = (bRoundedCorners) ? radius : 0; drawDropShadow(0, 0, _arg1, _arg2, radius, radius, _local28, _local28); if (!bRoundedCorners){ radiusObj = {}; }; _local29 = (parent as IContainer); if (_local29){ _local30 = _local29.viewMetrics; backgroundHole = {x:_local30.left, y:_local30.top, w:Math.max(0, ((_arg1 - _local30.left) - _local30.right)), h:Math.max(0, ((_arg2 - _local30.top) - _local30.bottom)), r:0}; if ((((backgroundHole.w > 0)) && ((backgroundHole.h > 0)))){ if (_local27 != _local5){ drawDropShadow(backgroundHole.x, backgroundHole.y, backgroundHole.w, backgroundHole.h, 0, 0, 0, 0); }; _local26.beginFill(Number(backgroundColor), _local27); _local26.drawRect(backgroundHole.x, backgroundHole.y, backgroundHole.w, backgroundHole.h); _local26.endFill(); }; }; backgroundColor = getStyle("borderColor"); }; break; case "dropdown": _local12 = getStyle("dropdownBorderColor"); drawDropShadow(0, 0, _arg1, _arg2, 4, 0, 0, 4); drawRoundRect(0, 0, _arg1, _arg2, {tl:4, tr:0, br:0, bl:4}, 5068126, 1); drawRoundRect(0, 0, _arg1, _arg2, {tl:4, tr:0, br:0, bl:4}, [0xFFFFFF, 0xFFFFFF], [0.7, 0], verticalGradientMatrix(0, 0, _arg1, _arg2)); drawRoundRect(1, 1, (_arg1 - 1), (_arg2 - 2), {tl:3, tr:0, br:0, bl:3}, 0xFFFFFF, 1); drawRoundRect(1, 2, (_arg1 - 1), (_arg2 - 3), {tl:3, tr:0, br:0, bl:3}, [0xEEEEEE, 0xFFFFFF], 1, verticalGradientMatrix(0, 0, (_arg1 - 1), (_arg2 - 3))); if (!isNaN(_local12)){ drawRoundRect(0, 0, (_arg1 + 1), _arg2, {tl:4, tr:0, br:0, bl:4}, _local12, 0.5); drawRoundRect(1, 1, (_arg1 - 1), (_arg2 - 2), {tl:3, tr:0, br:0, bl:3}, 0xFFFFFF, 1); drawRoundRect(1, 2, (_arg1 - 1), (_arg2 - 3), {tl:3, tr:0, br:0, bl:3}, [0xEEEEEE, 0xFFFFFF], 1, verticalGradientMatrix(0, 0, (_arg1 - 1), (_arg2 - 3))); }; backgroundColor = null; break; case "menuBorder": _local7 = getStyle("borderColor"); drawRoundRect(0, 0, _arg1, _arg2, 0, _local7, 1); drawDropShadow(1, 1, (_arg1 - 2), (_arg2 - 2), 0, 0, 0, 0); break; case "comboNonEdit": break; case "controlBar": if ((((_arg1 == 0)) || ((_arg2 == 0)))){ backgroundColor = null; break; }; _local14 = getStyle("footerColors"); _local31 = !((_local14 == null)); _local32 = getStyle("borderAlpha"); if (_local31){ _local26.lineStyle(0, ((_local14.length > 0)) ? _local14[1] : _local14[0], _local32); _local26.moveTo(0, 0); _local26.lineTo(_arg1, 0); _local26.lineStyle(0, 0, 0); if (((((parent) && (parent.parent))) && ((parent.parent is IStyleClient)))){ radius = IStyleClient(parent.parent).getStyle("cornerRadius"); _local32 = IStyleClient(parent.parent).getStyle("borderAlpha"); }; if (isNaN(radius)){ radius = 0; }; if (IStyleClient(parent.parent).getStyle("roundedBottomCorners").toString().toLowerCase() != "true"){ radius = 0; }; drawRoundRect(0, 1, _arg1, (_arg2 - 1), {tl:0, tr:0, bl:radius, br:radius}, _local14, _local32, verticalGradientMatrix(0, 0, _arg1, _arg2)); if ((((_local14.length > 1)) && (!((_local14[0] == _local14[1]))))){ drawRoundRect(0, 1, _arg1, (_arg2 - 1), {tl:0, tr:0, bl:radius, br:radius}, [0xFFFFFF, 0xFFFFFF], _local4, verticalGradientMatrix(0, 0, _arg1, _arg2)); drawRoundRect(1, 2, (_arg1 - 2), (_arg2 - 3), {tl:0, tr:0, bl:(radius - 1), br:(radius - 1)}, _local14, _local32, verticalGradientMatrix(0, 0, _arg1, _arg2)); }; }; backgroundColor = null; break; case "applicationControlBar": _local13 = getStyle("fillColors"); _local5 = getStyle("backgroundAlpha"); _local4 = getStyle("highlightAlphas"); _local33 = getStyle("fillAlphas"); _local11 = getStyle("docked"); _local34 = uint(backgroundColor); radius = getStyle("cornerRadius"); if (!radius){ radius = 0; }; drawDropShadow(0, 1, _arg1, (_arg2 - 1), radius, radius, radius, radius); if (((!((backgroundColor === null))) && (StyleManager.isValidStyleValue(backgroundColor)))){ drawRoundRect(0, 1, _arg1, (_arg2 - 1), radius, _local34, _local5, verticalGradientMatrix(0, 0, _arg1, _arg2)); }; drawRoundRect(0, 1, _arg1, (_arg2 - 1), radius, _local13, _local33, verticalGradientMatrix(0, 0, _arg1, _arg2)); drawRoundRect(0, 1, _arg1, ((_arg2 / 2) - 1), {tl:radius, tr:radius, bl:0, br:0}, [0xFFFFFF, 0xFFFFFF], _local4, verticalGradientMatrix(0, 0, _arg1, ((_arg2 / 2) - 1))); drawRoundRect(0, 1, _arg1, (_arg2 - 1), {tl:radius, tr:radius, bl:0, br:0}, 0xFFFFFF, 0.3, null, GradientType.LINEAR, null, {x:0, y:2, w:_arg1, h:(_arg2 - 2), r:{tl:radius, tr:radius, bl:0, br:0}}); backgroundColor = null; break; default: _local7 = getStyle("borderColor"); _local9 = getStyle("borderThickness"); _local8 = getStyle("borderSides"); _local35 = true; radius = getStyle("cornerRadius"); bRoundedCorners = (getStyle("roundedBottomCorners").toString().toLowerCase() == "true"); _local36 = Math.max((radius - _local9), 0); _local20 = {x:_local9, y:_local9, w:(_arg1 - (_local9 * 2)), h:(_arg2 - (_local9 * 2)), r:_local36}; if (!bRoundedCorners){ radiusObj = {tl:radius, tr:radius, bl:0, br:0}; _local20.r = {tl:_local36, tr:_local36, bl:0, br:0}; }; if (_local8 != "left top right bottom"){ _local20.r = {tl:_local36, tr:_local36, bl:(bRoundedCorners) ? _local36 : 0, br:(bRoundedCorners) ? _local36 : 0}; radiusObj = {tl:radius, tr:radius, bl:(bRoundedCorners) ? radius : 0, br:(bRoundedCorners) ? radius : 0}; _local8 = _local8.toLowerCase(); if (_local8.indexOf("left") == -1){ _local20.x = 0; _local20.w = (_local20.w + _local9); _local20.r.tl = 0; _local20.r.bl = 0; radiusObj.tl = 0; radiusObj.bl = 0; _local35 = false; }; if (_local8.indexOf("top") == -1){ _local20.y = 0; _local20.h = (_local20.h + _local9); _local20.r.tl = 0; _local20.r.tr = 0; radiusObj.tl = 0; radiusObj.tr = 0; _local35 = false; }; if (_local8.indexOf("right") == -1){ _local20.w = (_local20.w + _local9); _local20.r.tr = 0; _local20.r.br = 0; radiusObj.tr = 0; radiusObj.br = 0; _local35 = false; }; if (_local8.indexOf("bottom") == -1){ _local20.h = (_local20.h + _local9); _local20.r.bl = 0; _local20.r.br = 0; radiusObj.bl = 0; radiusObj.br = 0; _local35 = false; }; }; if ((((radius == 0)) && (_local35))){ drawDropShadow(0, 0, _arg1, _arg2, 0, 0, 0, 0); _local26.beginFill(_local7); _local26.drawRect(0, 0, _arg1, _arg2); _local26.drawRect(_local9, _local9, (_arg1 - (2 * _local9)), (_arg2 - (2 * _local9))); _local26.endFill(); } else { if (radiusObj){ drawDropShadow(0, 0, _arg1, _arg2, radiusObj.tl, radiusObj.tr, radiusObj.br, radiusObj.bl); drawRoundRect(0, 0, _arg1, _arg2, radiusObj, _local7, 1, null, null, null, _local20); radiusObj.tl = Math.max((radius - _local9), 0); radiusObj.tr = Math.max((radius - _local9), 0); radiusObj.bl = (bRoundedCorners) ? Math.max((radius - _local9), 0) : 0; radiusObj.br = (bRoundedCorners) ? Math.max((radius - _local9), 0) : 0; } else { drawDropShadow(0, 0, _arg1, _arg2, radius, radius, radius, radius); drawRoundRect(0, 0, _arg1, _arg2, radius, _local7, 1, null, null, null, _local20); radius = Math.max((getStyle("cornerRadius") - _local9), 0); }; }; }; }; } mx_internal function drawBackground(_arg1:Number, _arg2:Number):void{ var _local4:Number; var _local5:Number; var _local6:EdgeMetrics; var _local7:Graphics; var _local8:Number; var _local9:Number; var _local10:Array; var _local11:Number; if (((((((!((backgroundColor === null))) && (!((backgroundColor === ""))))) || (getStyle("mouseShield")))) || (getStyle("mouseShieldChildren")))){ _local4 = Number(backgroundColor); _local5 = 1; _local6 = getBackgroundColorMetrics(); _local7 = graphics; if (((((isNaN(_local4)) || ((backgroundColor === "")))) || ((backgroundColor === null)))){ _local5 = 0; _local4 = 0xFFFFFF; } else { _local5 = getStyle(backgroundAlphaName); }; if (((!((radius == 0))) || (backgroundHole))){ _local8 = _local6.bottom; if (radiusObj){ _local9 = (bRoundedCorners) ? radius : 0; radiusObj = {tl:radius, tr:radius, bl:_local9, br:_local9}; drawRoundRect(_local6.left, _local6.top, (width - (_local6.left + _local6.right)), (height - (_local6.top + _local8)), radiusObj, _local4, _local5, null, GradientType.LINEAR, null, backgroundHole); } else { drawRoundRect(_local6.left, _local6.top, (width - (_local6.left + _local6.right)), (height - (_local6.top + _local8)), radius, _local4, _local5, null, GradientType.LINEAR, null, backgroundHole); }; } else { _local7.beginFill(_local4, _local5); _local7.drawRect(_local6.left, _local6.top, ((_arg1 - _local6.right) - _local6.left), ((_arg2 - _local6.bottom) - _local6.top)); _local7.endFill(); }; }; var _local3:String = getStyle("borderStyle"); if ((((((FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0)) && ((((_local3 == "alert")) || ((_local3 == "default")))))) && ((getStyle("headerColors") == null)))){ _local10 = getStyle("highlightAlphas"); _local11 = (_local10) ? _local10[0] : 0.3; drawRoundRect(0, 0, _arg1, _arg2, {tl:radius, tr:radius, bl:0, br:0}, 0xFFFFFF, _local11, null, GradientType.LINEAR, null, {x:0, y:1, w:_arg1, h:(_arg2 - 1), r:{tl:radius, tr:radius, bl:0, br:0}}); }; } mx_internal function drawDropShadow(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):void{ var _local11:Number; var _local12:Boolean; if ((((((((getStyle("dropShadowEnabled") == false)) || ((getStyle("dropShadowEnabled") == "false")))) || ((_arg3 == 0)))) || ((_arg4 == 0)))){ return; }; var _local9:Number = getStyle("shadowDistance"); var _local10:String = getStyle("shadowDirection"); if (getStyle("borderStyle") == "applicationControlBar"){ _local12 = getStyle("docked"); _local11 = (_local12) ? 90 : getDropShadowAngle(_local9, _local10); _local9 = Math.abs(_local9); } else { _local11 = getDropShadowAngle(_local9, _local10); _local9 = (Math.abs(_local9) + 2); }; if (!dropShadow){ dropShadow = new RectangularDropShadow(); }; dropShadow.distance = _local9; dropShadow.angle = _local11; dropShadow.color = getStyle("dropShadowColor"); dropShadow.alpha = 0.4; dropShadow.tlRadius = _arg5; dropShadow.trRadius = _arg6; dropShadow.blRadius = _arg8; dropShadow.brRadius = _arg7; dropShadow.drawShadow(graphics, _arg1, _arg2, _arg3, _arg4); } mx_internal function getBackgroundColor():Object{ var _local2:Object; var _local1:IUIComponent = (parent as IUIComponent); if (((_local1) && (!(_local1.enabled)))){ _local2 = getStyle("backgroundDisabledColor"); if (((!((_local2 === null))) && (StyleManager.isValidStyleValue(_local2)))){ return (_local2); }; }; return (getStyle("backgroundColor")); } mx_internal function draw3dBorder(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):void{ var _local7:Number = width; var _local8:Number = height; drawDropShadow(0, 0, width, height, 0, 0, 0, 0); var _local9:Graphics = graphics; _local9.beginFill(_arg1); _local9.drawRect(0, 0, _local7, _local8); _local9.drawRect(1, 0, (_local7 - 2), _local8); _local9.endFill(); _local9.beginFill(_arg2); _local9.drawRect(1, 0, (_local7 - 2), 1); _local9.endFill(); _local9.beginFill(_arg3); _local9.drawRect(1, (_local8 - 1), (_local7 - 2), 1); _local9.endFill(); _local9.beginFill(_arg4); _local9.drawRect(1, 1, (_local7 - 2), 1); _local9.endFill(); _local9.beginFill(_arg5); _local9.drawRect(1, (_local8 - 2), (_local7 - 2), 1); _local9.endFill(); _local9.beginFill(_arg6); _local9.drawRect(1, 2, (_local7 - 2), (_local8 - 4)); _local9.drawRect(2, 2, (_local7 - 4), (_local8 - 4)); _local9.endFill(); } mx_internal function getBackgroundColorMetrics():EdgeMetrics{ return (borderMetrics); } mx_internal function getDropShadowAngle(_arg1:Number, _arg2:String):Number{ if (_arg2 == "left"){ return (((_arg1 >= 0)) ? 135 : 225); //unresolved jump }; if (_arg2 == "right"){ return (((_arg1 >= 0)) ? 45 : 315); //unresolved jump }; return (((_arg1 >= 0)) ? 90 : 270); } override public function get borderMetrics():EdgeMetrics{ var _local1:Number; var _local3:String; if (_borderMetrics){ return (_borderMetrics); }; var _local2:String = getStyle("borderStyle"); if ((((_local2 == "default")) || ((_local2 == "alert")))){ if (FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0){ _borderMetrics = new EdgeMetrics(0, 0, 0, 0); } else { return (EdgeMetrics.EMPTY); }; } else { if ((((_local2 == "controlBar")) || ((_local2 == "applicationControlBar")))){ _borderMetrics = new EdgeMetrics(1, 1, 1, 1); } else { if (_local2 == "solid"){ _local1 = getStyle("borderThickness"); if (isNaN(_local1)){ _local1 = 0; }; _borderMetrics = new EdgeMetrics(_local1, _local1, _local1, _local1); _local3 = getStyle("borderSides"); if (_local3 != "left top right bottom"){ if (_local3.indexOf("left") == -1){ _borderMetrics.left = 0; }; if (_local3.indexOf("top") == -1){ _borderMetrics.top = 0; }; if (_local3.indexOf("right") == -1){ _borderMetrics.right = 0; }; if (_local3.indexOf("bottom") == -1){ _borderMetrics.bottom = 0; }; }; } else { _local1 = BORDER_WIDTHS[_local2]; if (isNaN(_local1)){ _local1 = 0; }; _borderMetrics = new EdgeMetrics(_local1, _local1, _local1, _local1); }; }; }; return (_borderMetrics); } } }//package mx.skins.halo
Section 390
//HaloFocusRect (mx.skins.halo.HaloFocusRect) package mx.skins.halo { import mx.core.*; import mx.styles.*; import flash.display.*; import mx.skins.*; import mx.utils.*; public class HaloFocusRect extends ProgrammaticSkin implements IStyleClient { private var _focusColor:Number; mx_internal static const VERSION:String = "3.0.0.0"; public function get inheritingStyles():Object{ return (styleName.inheritingStyles); } public function set inheritingStyles(_arg1:Object):void{ } public function notifyStyleChangeInChildren(_arg1:String, _arg2:Boolean):void{ } public function registerEffects(_arg1:Array):void{ } public function regenerateStyleCache(_arg1:Boolean):void{ } public function get styleDeclaration():CSSStyleDeclaration{ return (CSSStyleDeclaration(styleName)); } public function getClassStyleDeclarations():Array{ return ([]); } public function get className():String{ return ("HaloFocusRect"); } public function clearStyle(_arg1:String):void{ if (_arg1 == "focusColor"){ _focusColor = NaN; }; } public function setStyle(_arg1:String, _arg2):void{ if (_arg1 == "focusColor"){ _focusColor = _arg2; }; } public function set nonInheritingStyles(_arg1:Object):void{ } public function get nonInheritingStyles():Object{ return (styleName.nonInheritingStyles); } override protected function updateDisplayList(_arg1:Number, _arg2:Number):void{ var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; super.updateDisplayList(_arg1, _arg2); var _local3:String = getStyle("focusBlendMode"); var _local4:Number = getStyle("focusAlpha"); var _local5:Number = getStyle("focusColor"); var _local6:Number = getStyle("cornerRadius"); var _local7:Number = getStyle("focusThickness"); var _local8:String = getStyle("focusRoundedCorners"); var _local9:Number = getStyle("themeColor"); var _local10:Number = _local5; if (isNaN(_local10)){ _local10 = _local9; }; var _local11:Graphics = graphics; _local11.clear(); blendMode = _local3; if (((!((_local8 == "tl tr bl br"))) && ((_local6 > 0)))){ _local12 = 0; _local13 = 0; _local14 = 0; _local15 = 0; _local16 = (_local6 + _local7); if (_local8.indexOf("tl") >= 0){ _local12 = _local16; }; if (_local8.indexOf("tr") >= 0){ _local14 = _local16; }; if (_local8.indexOf("bl") >= 0){ _local13 = _local16; }; if (_local8.indexOf("br") >= 0){ _local15 = _local16; }; _local11.beginFill(_local10, _local4); GraphicsUtil.drawRoundRectComplex(_local11, 0, 0, _arg1, _arg2, _local12, _local14, _local13, _local15); _local12 = (_local12) ? _local6 : 0; _local14 = (_local14) ? _local6 : 0; _local13 = (_local13) ? _local6 : 0; _local15 = (_local15) ? _local6 : 0; GraphicsUtil.drawRoundRectComplex(_local11, _local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local12, _local14, _local13, _local15); _local11.endFill(); _local16 = (_local6 + (_local7 / 2)); _local12 = (_local12) ? _local16 : 0; _local14 = (_local14) ? _local16 : 0; _local13 = (_local13) ? _local16 : 0; _local15 = (_local15) ? _local16 : 0; _local11.beginFill(_local10, _local4); GraphicsUtil.drawRoundRectComplex(_local11, (_local7 / 2), (_local7 / 2), (_arg1 - _local7), (_arg2 - _local7), _local12, _local14, _local13, _local15); _local12 = (_local12) ? _local6 : 0; _local14 = (_local14) ? _local6 : 0; _local13 = (_local13) ? _local6 : 0; _local15 = (_local15) ? _local6 : 0; GraphicsUtil.drawRoundRectComplex(_local11, _local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local12, _local14, _local13, _local15); _local11.endFill(); } else { _local11.beginFill(_local10, _local4); _local17 = (((_local6 > 0)) ? (_local6 + _local7) : 0 * 2); _local11.drawRoundRect(0, 0, _arg1, _arg2, _local17, _local17); _local17 = (_local6 * 2); _local11.drawRoundRect(_local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local17, _local17); _local11.endFill(); _local11.beginFill(_local10, _local4); _local17 = (((_local6 > 0)) ? (_local6 + (_local7 / 2)) : 0 * 2); _local11.drawRoundRect((_local7 / 2), (_local7 / 2), (_arg1 - _local7), (_arg2 - _local7), _local17, _local17); _local17 = (_local6 * 2); _local11.drawRoundRect(_local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local17, _local17); _local11.endFill(); }; } override public function getStyle(_arg1:String){ return (((_arg1 == "focusColor")) ? _focusColor : super.getStyle(_arg1)); } public function set styleDeclaration(_arg1:CSSStyleDeclaration):void{ } } }//package mx.skins.halo
Section 391
//Border (mx.skins.Border) package mx.skins { import mx.core.*; public class Border extends ProgrammaticSkin implements IBorder { mx_internal static const VERSION:String = "3.0.0.0"; public function get borderMetrics():EdgeMetrics{ return (EdgeMetrics.EMPTY); } } }//package mx.skins
Section 392
//ProgrammaticSkin (mx.skins.ProgrammaticSkin) package mx.skins { import mx.core.*; import mx.styles.*; import flash.display.*; import flash.geom.*; import mx.managers.*; import mx.utils.*; public class ProgrammaticSkin extends FlexShape implements IFlexDisplayObject, IInvalidating, ILayoutManagerClient, ISimpleStyleClient, IProgrammaticSkin { private var _initialized:Boolean;// = false private var _height:Number; private var invalidateDisplayListFlag:Boolean;// = false private var _styleName:IStyleClient; private var _nestLevel:int;// = 0 private var _processedDescriptors:Boolean;// = false private var _updateCompletePendingFlag:Boolean;// = true private var _width:Number; mx_internal static const VERSION:String = "3.0.0.0"; private static var tempMatrix:Matrix = new Matrix(); public function ProgrammaticSkin(){ _width = measuredWidth; _height = measuredHeight; } public function getStyle(_arg1:String){ return (_styleName.getStyle(_arg1)); } protected function updateDisplayList(_arg1:Number, _arg2:Number):void{ } public function get nestLevel():int{ return (_nestLevel); } public function set nestLevel(_arg1:int):void{ _nestLevel = _arg1; invalidateDisplayList(); } override public function get height():Number{ return (_height); } public function get updateCompletePendingFlag():Boolean{ return (_updateCompletePendingFlag); } protected function verticalGradientMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix{ return (rotatedGradientMatrix(_arg1, _arg2, _arg3, _arg4, 90)); } public function validateSize(_arg1:Boolean=false):void{ } public function invalidateDisplayList():void{ if (((!(invalidateDisplayListFlag)) && ((nestLevel > 0)))){ invalidateDisplayListFlag = true; UIComponentGlobals.layoutManager.invalidateDisplayList(this); }; } public function set updateCompletePendingFlag(_arg1:Boolean):void{ _updateCompletePendingFlag = _arg1; } protected function horizontalGradientMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix{ return (rotatedGradientMatrix(_arg1, _arg2, _arg3, _arg4, 0)); } override public function set height(_arg1:Number):void{ _height = _arg1; invalidateDisplayList(); } public function set processedDescriptors(_arg1:Boolean):void{ _processedDescriptors = _arg1; } public function validateDisplayList():void{ invalidateDisplayListFlag = false; updateDisplayList(width, height); } public function get measuredWidth():Number{ return (0); } override public function set width(_arg1:Number):void{ _width = _arg1; invalidateDisplayList(); } public function get measuredHeight():Number{ return (0); } public function set initialized(_arg1:Boolean):void{ _initialized = _arg1; } protected function drawRoundRect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null, _arg6:Object=null, _arg7:Object=null, _arg8:Matrix=null, _arg9:String="linear", _arg10:Array=null, _arg11:Object=null):void{ var _local13:Number; var _local14:Array; var _local15:Object; var _local12:Graphics = graphics; if ((((_arg3 == 0)) || ((_arg4 == 0)))){ return; }; if (_arg6 !== null){ if ((_arg6 is uint)){ _local12.beginFill(uint(_arg6), Number(_arg7)); } else { if ((_arg6 is Array)){ _local14 = ((_arg7 is Array)) ? (_arg7 as Array) : [_arg7, _arg7]; if (!_arg10){ _arg10 = [0, 0xFF]; }; _local12.beginGradientFill(_arg9, (_arg6 as Array), _local14, _arg10, _arg8); }; }; }; if (!_arg5){ _local12.drawRect(_arg1, _arg2, _arg3, _arg4); } else { if ((_arg5 is Number)){ _local13 = (Number(_arg5) * 2); _local12.drawRoundRect(_arg1, _arg2, _arg3, _arg4, _local13, _local13); } else { GraphicsUtil.drawRoundRectComplex(_local12, _arg1, _arg2, _arg3, _arg4, _arg5.tl, _arg5.tr, _arg5.bl, _arg5.br); }; }; if (_arg11){ _local15 = _arg11.r; if ((_local15 is Number)){ _local13 = (Number(_local15) * 2); _local12.drawRoundRect(_arg11.x, _arg11.y, _arg11.w, _arg11.h, _local13, _local13); } else { GraphicsUtil.drawRoundRectComplex(_local12, _arg11.x, _arg11.y, _arg11.w, _arg11.h, _local15.tl, _local15.tr, _local15.bl, _local15.br); }; }; if (_arg6 !== null){ _local12.endFill(); }; } public function get processedDescriptors():Boolean{ return (_processedDescriptors); } public function set styleName(_arg1:Object):void{ if (_styleName != _arg1){ _styleName = (_arg1 as IStyleClient); invalidateDisplayList(); }; } public function setActualSize(_arg1:Number, _arg2:Number):void{ var _local3:Boolean; if (_width != _arg1){ _width = _arg1; _local3 = true; }; if (_height != _arg2){ _height = _arg2; _local3 = true; }; if (_local3){ invalidateDisplayList(); }; } public function styleChanged(_arg1:String):void{ invalidateDisplayList(); } override public function get width():Number{ return (_width); } public function invalidateProperties():void{ } public function get initialized():Boolean{ return (_initialized); } protected function rotatedGradientMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Matrix{ tempMatrix.createGradientBox(_arg3, _arg4, ((_arg5 * Math.PI) / 180), _arg1, _arg2); return (tempMatrix); } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } public function get styleName():Object{ return (_styleName); } public function validateNow():void{ if (invalidateDisplayListFlag){ validateDisplayList(); }; } public function invalidateSize():void{ } public function validateProperties():void{ } } }//package mx.skins
Section 393
//RectangularBorder (mx.skins.RectangularBorder) package mx.skins { import flash.events.*; import mx.core.*; import mx.styles.*; import flash.system.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import mx.resources.*; import flash.net.*; public class RectangularBorder extends Border implements IRectangularBorder { private var backgroundImage:DisplayObject; private var backgroundImageHeight:Number; private var _backgroundImageBounds:Rectangle; private var backgroundImageStyle:Object; private var backgroundImageWidth:Number; private var resourceManager:IResourceManager; mx_internal static const VERSION:String = "3.0.0.0"; public function RectangularBorder(){ resourceManager = ResourceManager.getInstance(); super(); addEventListener(Event.REMOVED, removedHandler); } public function layoutBackgroundImage():void{ var _local4:Number; var _local5:Number; var _local7:Number; var _local8:Number; var _local14:Number; var _local15:Graphics; var _local1:DisplayObject = parent; var _local2:EdgeMetrics = ((_local1 is IContainer)) ? IContainer(_local1).viewMetrics : borderMetrics; var _local3 = !((getStyle("backgroundAttachment") == "fixed")); if (_backgroundImageBounds){ _local4 = _backgroundImageBounds.width; _local5 = _backgroundImageBounds.height; } else { _local4 = ((width - _local2.left) - _local2.right); _local5 = ((height - _local2.top) - _local2.bottom); }; var _local6:Number = getBackgroundSize(); if (isNaN(_local6)){ _local7 = 1; _local8 = 1; } else { _local14 = (_local6 * 0.01); _local7 = ((_local14 * _local4) / backgroundImageWidth); _local8 = ((_local14 * _local5) / backgroundImageHeight); }; backgroundImage.scaleX = _local7; backgroundImage.scaleY = _local8; var _local9:Number = Math.round((0.5 * (_local4 - (backgroundImageWidth * _local7)))); var _local10:Number = Math.round((0.5 * (_local5 - (backgroundImageHeight * _local8)))); backgroundImage.x = _local2.left; backgroundImage.y = _local2.top; var _local11:Shape = Shape(backgroundImage.mask); _local11.x = _local2.left; _local11.y = _local2.top; if (((_local3) && ((_local1 is IContainer)))){ _local9 = (_local9 - IContainer(_local1).horizontalScrollPosition); _local10 = (_local10 - IContainer(_local1).verticalScrollPosition); }; backgroundImage.alpha = getStyle("backgroundAlpha"); backgroundImage.x = (backgroundImage.x + _local9); backgroundImage.y = (backgroundImage.y + _local10); var _local12:Number = ((width - _local2.left) - _local2.right); var _local13:Number = ((height - _local2.top) - _local2.bottom); if (((!((_local11.width == _local12))) || (!((_local11.height == _local13))))){ _local15 = _local11.graphics; _local15.clear(); _local15.beginFill(0xFFFFFF); _local15.drawRect(0, 0, _local12, _local13); _local15.endFill(); }; } public function set backgroundImageBounds(_arg1:Rectangle):void{ _backgroundImageBounds = _arg1; invalidateDisplayList(); } private function getBackgroundSize():Number{ var _local3:int; var _local1:Number = NaN; var _local2:Object = getStyle("backgroundSize"); if (((_local2) && ((_local2 is String)))){ _local3 = _local2.indexOf("%"); if (_local3 != -1){ _local1 = Number(_local2.substr(0, _local3)); }; }; return (_local1); } private function removedHandler(_arg1:Event):void{ var _local2:IChildList; if (backgroundImage){ _local2 = ((parent is IRawChildrenContainer)) ? IRawChildrenContainer(parent).rawChildren : IChildList(parent); _local2.removeChild(backgroundImage.mask); _local2.removeChild(backgroundImage); backgroundImage = null; }; } private function initBackgroundImage(_arg1:DisplayObject):void{ backgroundImage = _arg1; if ((_arg1 is Loader)){ backgroundImageWidth = Loader(_arg1).contentLoaderInfo.width; backgroundImageHeight = Loader(_arg1).contentLoaderInfo.height; } else { backgroundImageWidth = backgroundImage.width; backgroundImageHeight = backgroundImage.height; if ((_arg1 is ISimpleStyleClient)){ ISimpleStyleClient(_arg1).styleName = styleName; }; }; var _local2:IChildList = ((parent is IRawChildrenContainer)) ? IRawChildrenContainer(parent).rawChildren : IChildList(parent); var _local3:Shape = new FlexShape(); _local3.name = "backgroundMask"; _local3.x = 0; _local3.y = 0; _local2.addChild(_local3); var _local4:int = _local2.getChildIndex(this); _local2.addChildAt(backgroundImage, (_local4 + 1)); backgroundImage.mask = _local3; } public function get backgroundImageBounds():Rectangle{ return (_backgroundImageBounds); } public function get hasBackgroundImage():Boolean{ return (!((backgroundImage == null))); } private function completeEventHandler(_arg1:Event):void{ if (!parent){ return; }; var _local2:DisplayObject = DisplayObject(LoaderInfo(_arg1.target).loader); initBackgroundImage(_local2); layoutBackgroundImage(); dispatchEvent(_arg1.clone()); } override protected function updateDisplayList(_arg1:Number, _arg2:Number):void{ var cls:Class; var newStyleObj:DisplayObject; var loader:Loader; var loaderContext:LoaderContext; var message:String; var unscaledWidth = _arg1; var unscaledHeight = _arg2; if (!parent){ return; }; var newStyle:Object = getStyle("backgroundImage"); if (newStyle != backgroundImageStyle){ removedHandler(null); backgroundImageStyle = newStyle; if (((newStyle) && ((newStyle as Class)))){ cls = Class(newStyle); initBackgroundImage(new (cls)); } else { if (((newStyle) && ((newStyle is String)))){ try { cls = Class(getDefinitionByName(String(newStyle))); } catch(e:Error) { }; if (cls){ newStyleObj = new (cls); initBackgroundImage(newStyleObj); } else { loader = new FlexLoader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeEventHandler); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorEventHandler); loader.contentLoaderInfo.addEventListener(ErrorEvent.ERROR, errorEventHandler); loaderContext = new LoaderContext(); loaderContext.applicationDomain = new ApplicationDomain(ApplicationDomain.currentDomain); loader.load(new URLRequest(String(newStyle)), loaderContext); }; } else { if (newStyle){ message = resourceManager.getString("skins", "notLoaded", [newStyle]); throw (new Error(message)); }; }; }; }; if (backgroundImage){ layoutBackgroundImage(); }; } private function errorEventHandler(_arg1:Event):void{ } } }//package mx.skins
Section 394
//CSSStyleDeclaration (mx.styles.CSSStyleDeclaration) package mx.styles { import flash.events.*; import mx.core.*; import flash.display.*; import flash.utils.*; import mx.managers.*; public class CSSStyleDeclaration extends EventDispatcher { mx_internal var effects:Array; protected var overrides:Object; public var defaultFactory:Function; public var factory:Function; mx_internal var selectorRefCount:int;// = 0 private var styleManager:IStyleManager2; private var clones:Dictionary; mx_internal static const VERSION:String = "3.0.0.0"; private static const NOT_A_COLOR:uint = 4294967295; private static const FILTERMAP_PROP:String = "__reserved__filterMap"; public function CSSStyleDeclaration(_arg1:String=null){ clones = new Dictionary(true); super(); if (_arg1){ styleManager = (Singleton.getInstance("mx.styles::IStyleManager2") as IStyleManager2); styleManager.setStyleDeclaration(_arg1, this, false); }; } mx_internal function addStyleToProtoChain(_arg1:Object, _arg2:DisplayObject, _arg3:Object=null):Object{ var p:String; var emptyObjectFactory:Function; var filteredChain:Object; var filterObjectFactory:Function; var i:String; var chain = _arg1; var target = _arg2; var filterMap = _arg3; var nodeAddedToChain:Boolean; var originalChain:Object = chain; if (filterMap){ chain = {}; }; if (defaultFactory != null){ defaultFactory.prototype = chain; chain = new defaultFactory(); nodeAddedToChain = true; }; if (factory != null){ factory.prototype = chain; chain = new factory(); nodeAddedToChain = true; }; if (overrides){ if ((((defaultFactory == null)) && ((factory == null)))){ emptyObjectFactory = function ():void{ }; emptyObjectFactory.prototype = chain; chain = new (emptyObjectFactory); nodeAddedToChain = true; }; for (p in overrides) { if (overrides[p] === undefined){ delete chain[p]; } else { chain[p] = overrides[p]; }; }; }; if (filterMap){ if (nodeAddedToChain){ filteredChain = {}; filterObjectFactory = function ():void{ }; filterObjectFactory.prototype = originalChain; filteredChain = new (filterObjectFactory); for (i in chain) { if (filterMap[i] != null){ filteredChain[filterMap[i]] = chain[i]; }; }; chain = filteredChain; chain[FILTERMAP_PROP] = filterMap; } else { chain = originalChain; }; }; if (nodeAddedToChain){ clones[chain] = 1; }; return (chain); } public function getStyle(_arg1:String){ var _local2:*; var _local3:*; if (overrides){ if ((((_arg1 in overrides)) && ((overrides[_arg1] === undefined)))){ return (undefined); }; _local3 = overrides[_arg1]; if (_local3 !== undefined){ return (_local3); }; }; if (factory != null){ factory.prototype = {}; _local2 = new factory(); _local3 = _local2[_arg1]; if (_local3 !== undefined){ return (_local3); }; }; if (defaultFactory != null){ defaultFactory.prototype = {}; _local2 = new defaultFactory(); _local3 = _local2[_arg1]; if (_local3 !== undefined){ return (_local3); }; }; return (undefined); } public function clearStyle(_arg1:String):void{ setStyle(_arg1, undefined); } public function setStyle(_arg1:String, _arg2):void{ var _local7:int; var _local8:Object; var _local3:Object = getStyle(_arg1); var _local4:Boolean; if ((((((((((selectorRefCount > 0)) && ((factory == null)))) && ((defaultFactory == null)))) && (!(overrides)))) && (!((_local3 === _arg2))))){ _local4 = true; }; if (_arg2 !== undefined){ setStyle(_arg1, _arg2); } else { if (_arg2 == _local3){ return; }; setStyle(_arg1, _arg2); }; var _local5:Array = SystemManagerGlobals.topLevelSystemManagers; var _local6:int = _local5.length; if (_local4){ _local7 = 0; while (_local7 < _local6) { _local8 = _local5[_local7]; _local8.regenerateStyleCache(true); _local7++; }; }; _local7 = 0; while (_local7 < _local6) { _local8 = _local5[_local7]; _local8.notifyStyleChangeInChildren(_arg1, true); _local7++; }; } private function clearStyleAttr(_arg1:String):void{ var _local2:*; if (!overrides){ overrides = {}; }; overrides[_arg1] = undefined; for (_local2 in clones) { delete _local2[_arg1]; }; } mx_internal function createProtoChainRoot():Object{ var _local1:Object = {}; if (defaultFactory != null){ defaultFactory.prototype = _local1; _local1 = new defaultFactory(); }; if (factory != null){ factory.prototype = _local1; _local1 = new factory(); }; clones[_local1] = 1; return (_local1); } mx_internal function clearOverride(_arg1:String):void{ if (((overrides) && (overrides[_arg1]))){ delete overrides[_arg1]; }; } mx_internal function setStyle(_arg1:String, _arg2):void{ var _local3:Object; var _local4:*; var _local5:Number; var _local6:Object; if (_arg2 === undefined){ clearStyleAttr(_arg1); return; }; if ((_arg2 is String)){ if (!styleManager){ styleManager = (Singleton.getInstance("mx.styles::IStyleManager2") as IStyleManager2); }; _local5 = styleManager.getColorName(_arg2); if (_local5 != NOT_A_COLOR){ _arg2 = _local5; }; }; if (defaultFactory != null){ _local3 = new defaultFactory(); if (_local3[_arg1] !== _arg2){ if (!overrides){ overrides = {}; }; overrides[_arg1] = _arg2; } else { if (overrides){ delete overrides[_arg1]; }; }; }; if (factory != null){ _local3 = new factory(); if (_local3[_arg1] !== _arg2){ if (!overrides){ overrides = {}; }; overrides[_arg1] = _arg2; } else { if (overrides){ delete overrides[_arg1]; }; }; }; if ((((defaultFactory == null)) && ((factory == null)))){ if (!overrides){ overrides = {}; }; overrides[_arg1] = _arg2; }; for (_local4 in clones) { _local6 = _local4[FILTERMAP_PROP]; if (_local6){ if (_local6[_arg1] != null){ _local4[_local6[_arg1]] = _arg2; }; } else { _local4[_arg1] = _arg2; }; }; } } }//package mx.styles
Section 395
//ISimpleStyleClient (mx.styles.ISimpleStyleClient) package mx.styles { public interface ISimpleStyleClient { function set styleName(_arg1:Object):void; function styleChanged(_arg1:String):void; function get styleName():Object; } }//package mx.styles
Section 396
//IStyleClient (mx.styles.IStyleClient) package mx.styles { public interface IStyleClient extends ISimpleStyleClient { function regenerateStyleCache(_arg1:Boolean):void; function get className():String; function clearStyle(_arg1:String):void; function getClassStyleDeclarations():Array; function get inheritingStyles():Object; function set nonInheritingStyles(_arg1:Object):void; function setStyle(_arg1:String, _arg2):void; function get styleDeclaration():CSSStyleDeclaration; function set styleDeclaration(_arg1:CSSStyleDeclaration):void; function get nonInheritingStyles():Object; function set inheritingStyles(_arg1:Object):void; function getStyle(_arg1:String); function notifyStyleChangeInChildren(_arg1:String, _arg2:Boolean):void; function registerEffects(_arg1:Array):void; } }//package mx.styles
Section 397
//IStyleManager (mx.styles.IStyleManager) package mx.styles { import flash.events.*; public interface IStyleManager { function isColorName(_arg1:String):Boolean; function registerParentDisplayListInvalidatingStyle(_arg1:String):void; function registerInheritingStyle(_arg1:String):void; function set stylesRoot(_arg1:Object):void; function get typeSelectorCache():Object; function styleDeclarationsChanged():void; function setStyleDeclaration(_arg1:String, _arg2:CSSStyleDeclaration, _arg3:Boolean):void; function isParentDisplayListInvalidatingStyle(_arg1:String):Boolean; function isSizeInvalidatingStyle(_arg1:String):Boolean; function get inheritingStyles():Object; function isValidStyleValue(_arg1):Boolean; function isParentSizeInvalidatingStyle(_arg1:String):Boolean; function getColorName(_arg1:Object):uint; function set typeSelectorCache(_arg1:Object):void; function unloadStyleDeclarations(_arg1:String, _arg2:Boolean=true):void; function getColorNames(_arg1:Array):void; function loadStyleDeclarations(_arg1:String, _arg2:Boolean=true, _arg3:Boolean=false):IEventDispatcher; function isInheritingStyle(_arg1:String):Boolean; function set inheritingStyles(_arg1:Object):void; function get stylesRoot():Object; function initProtoChainRoots():void; function registerColorName(_arg1:String, _arg2:uint):void; function registerParentSizeInvalidatingStyle(_arg1:String):void; function registerSizeInvalidatingStyle(_arg1:String):void; function clearStyleDeclaration(_arg1:String, _arg2:Boolean):void; function isInheritingTextFormatStyle(_arg1:String):Boolean; function getStyleDeclaration(_arg1:String):CSSStyleDeclaration; } }//package mx.styles
Section 398
//IStyleManager2 (mx.styles.IStyleManager2) package mx.styles { import flash.events.*; import flash.system.*; public interface IStyleManager2 extends IStyleManager { function get selectors():Array; function loadStyleDeclarations2(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher; } }//package mx.styles
Section 399
//IStyleModule (mx.styles.IStyleModule) package mx.styles { public interface IStyleModule { function unload():void; } }//package mx.styles
Section 400
//StyleManager (mx.styles.StyleManager) package mx.styles { import flash.events.*; import mx.core.*; import flash.system.*; public class StyleManager { mx_internal static const VERSION:String = "3.0.0.0"; public static const NOT_A_COLOR:uint = 4294967295; private static var _impl:IStyleManager2; private static var implClassDependency:StyleManagerImpl; public static function isParentSizeInvalidatingStyle(_arg1:String):Boolean{ return (impl.isParentSizeInvalidatingStyle(_arg1)); } public static function registerInheritingStyle(_arg1:String):void{ impl.registerInheritingStyle(_arg1); } mx_internal static function set stylesRoot(_arg1:Object):void{ impl.stylesRoot = _arg1; } mx_internal static function get inheritingStyles():Object{ return (impl.inheritingStyles); } mx_internal static function styleDeclarationsChanged():void{ impl.styleDeclarationsChanged(); } public static function setStyleDeclaration(_arg1:String, _arg2:CSSStyleDeclaration, _arg3:Boolean):void{ impl.setStyleDeclaration(_arg1, _arg2, _arg3); } public static function registerParentDisplayListInvalidatingStyle(_arg1:String):void{ impl.registerParentDisplayListInvalidatingStyle(_arg1); } mx_internal static function get typeSelectorCache():Object{ return (impl.typeSelectorCache); } mx_internal static function set inheritingStyles(_arg1:Object):void{ impl.inheritingStyles = _arg1; } public static function isColorName(_arg1:String):Boolean{ return (impl.isColorName(_arg1)); } public static function isParentDisplayListInvalidatingStyle(_arg1:String):Boolean{ return (impl.isParentDisplayListInvalidatingStyle(_arg1)); } public static function isSizeInvalidatingStyle(_arg1:String):Boolean{ return (impl.isSizeInvalidatingStyle(_arg1)); } public static function getColorName(_arg1:Object):uint{ return (impl.getColorName(_arg1)); } mx_internal static function set typeSelectorCache(_arg1:Object):void{ impl.typeSelectorCache = _arg1; } public static function unloadStyleDeclarations(_arg1:String, _arg2:Boolean=true):void{ impl.unloadStyleDeclarations(_arg1, _arg2); } public static function getColorNames(_arg1:Array):void{ impl.getColorNames(_arg1); } public static function loadStyleDeclarations(_arg1:String, _arg2:Boolean=true, _arg3:Boolean=false, _arg4:ApplicationDomain=null, _arg5:SecurityDomain=null):IEventDispatcher{ return (impl.loadStyleDeclarations2(_arg1, _arg2, _arg4, _arg5)); } private static function get impl():IStyleManager2{ if (!_impl){ _impl = IStyleManager2(Singleton.getInstance("mx.styles::IStyleManager2")); }; return (_impl); } public static function isValidStyleValue(_arg1):Boolean{ return (impl.isValidStyleValue(_arg1)); } mx_internal static function get stylesRoot():Object{ return (impl.stylesRoot); } public static function isInheritingStyle(_arg1:String):Boolean{ return (impl.isInheritingStyle(_arg1)); } mx_internal static function initProtoChainRoots():void{ impl.initProtoChainRoots(); } public static function registerParentSizeInvalidatingStyle(_arg1:String):void{ impl.registerParentSizeInvalidatingStyle(_arg1); } public static function get selectors():Array{ return (impl.selectors); } public static function registerSizeInvalidatingStyle(_arg1:String):void{ impl.registerSizeInvalidatingStyle(_arg1); } public static function clearStyleDeclaration(_arg1:String, _arg2:Boolean):void{ impl.clearStyleDeclaration(_arg1, _arg2); } public static function registerColorName(_arg1:String, _arg2:uint):void{ impl.registerColorName(_arg1, _arg2); } public static function isInheritingTextFormatStyle(_arg1:String):Boolean{ return (impl.isInheritingTextFormatStyle(_arg1)); } public static function getStyleDeclaration(_arg1:String):CSSStyleDeclaration{ return (impl.getStyleDeclaration(_arg1)); } } }//package mx.styles
Section 401
//StyleManagerImpl (mx.styles.StyleManagerImpl) package mx.styles { import flash.events.*; import mx.core.*; import flash.system.*; import flash.utils.*; import mx.modules.*; import mx.events.*; import mx.resources.*; import mx.managers.*; public class StyleManagerImpl implements IStyleManager2 { private var _stylesRoot:Object; private var _selectors:Object; private var styleModules:Object; private var _inheritingStyles:Object; private var resourceManager:IResourceManager; private var _typeSelectorCache:Object; mx_internal static const VERSION:String = "3.0.0.0"; private static var parentSizeInvalidatingStyles:Object = {bottom:true, horizontalCenter:true, left:true, right:true, top:true, verticalCenter:true, baseline:true}; private static var colorNames:Object = {transparent:"transparent", black:0, blue:0xFF, green:0x8000, gray:0x808080, silver:0xC0C0C0, lime:0xFF00, olive:0x808000, white:0xFFFFFF, yellow:0xFFFF00, maroon:0x800000, navy:128, red:0xFF0000, purple:0x800080, teal:0x8080, fuchsia:0xFF00FF, aqua:0xFFFF, magenta:0xFF00FF, cyan:0xFFFF, halogreen:8453965, haloblue:40447, haloorange:0xFFB600, halosilver:11455193}; private static var inheritingTextFormatStyles:Object = {align:true, bold:true, color:true, font:true, indent:true, italic:true, size:true}; private static var instance:IStyleManager2; private static var parentDisplayListInvalidatingStyles:Object = {bottom:true, horizontalCenter:true, left:true, right:true, top:true, verticalCenter:true, baseline:true}; private static var sizeInvalidatingStyles:Object = {borderStyle:true, borderThickness:true, fontAntiAliasType:true, fontFamily:true, fontGridFitType:true, fontSharpness:true, fontSize:true, fontStyle:true, fontThickness:true, fontWeight:true, headerHeight:true, horizontalAlign:true, horizontalGap:true, kerning:true, leading:true, letterSpacing:true, paddingBottom:true, paddingLeft:true, paddingRight:true, paddingTop:true, strokeWidth:true, tabHeight:true, tabWidth:true, verticalAlign:true, verticalGap:true}; public function StyleManagerImpl(){ _selectors = {}; styleModules = {}; resourceManager = ResourceManager.getInstance(); _inheritingStyles = {}; _typeSelectorCache = {}; super(); } public function setStyleDeclaration(_arg1:String, _arg2:CSSStyleDeclaration, _arg3:Boolean):void{ _arg2.selectorRefCount++; _selectors[_arg1] = _arg2; typeSelectorCache = {}; if (_arg3){ styleDeclarationsChanged(); }; } public function registerParentDisplayListInvalidatingStyle(_arg1:String):void{ parentDisplayListInvalidatingStyles[_arg1] = true; } public function getStyleDeclaration(_arg1:String):CSSStyleDeclaration{ var _local2:int; if (_arg1.charAt(0) != "."){ _local2 = _arg1.lastIndexOf("."); if (_local2 != -1){ _arg1 = _arg1.substr((_local2 + 1)); }; }; return (_selectors[_arg1]); } public function set typeSelectorCache(_arg1:Object):void{ _typeSelectorCache = _arg1; } public function isColorName(_arg1:String):Boolean{ return (!((colorNames[_arg1.toLowerCase()] === undefined))); } public function set inheritingStyles(_arg1:Object):void{ _inheritingStyles = _arg1; } public function getColorNames(_arg1:Array):void{ var _local4:uint; if (!_arg1){ return; }; var _local2:int = _arg1.length; var _local3:int; while (_local3 < _local2) { if (((!((_arg1[_local3] == null))) && (isNaN(_arg1[_local3])))){ _local4 = getColorName(_arg1[_local3]); if (_local4 != StyleManager.NOT_A_COLOR){ _arg1[_local3] = _local4; }; }; _local3++; }; } public function isInheritingTextFormatStyle(_arg1:String):Boolean{ return ((inheritingTextFormatStyles[_arg1] == true)); } public function registerParentSizeInvalidatingStyle(_arg1:String):void{ parentSizeInvalidatingStyles[_arg1] = true; } public function registerColorName(_arg1:String, _arg2:uint):void{ colorNames[_arg1.toLowerCase()] = _arg2; } public function isParentSizeInvalidatingStyle(_arg1:String):Boolean{ return ((parentSizeInvalidatingStyles[_arg1] == true)); } public function registerInheritingStyle(_arg1:String):void{ inheritingStyles[_arg1] = true; } public function set stylesRoot(_arg1:Object):void{ _stylesRoot = _arg1; } public function get typeSelectorCache():Object{ return (_typeSelectorCache); } public function isParentDisplayListInvalidatingStyle(_arg1:String):Boolean{ return ((parentDisplayListInvalidatingStyles[_arg1] == true)); } public function isSizeInvalidatingStyle(_arg1:String):Boolean{ return ((sizeInvalidatingStyles[_arg1] == true)); } public function styleDeclarationsChanged():void{ var _local4:Object; var _local1:Array = SystemManagerGlobals.topLevelSystemManagers; var _local2:int = _local1.length; var _local3:int; while (_local3 < _local2) { _local4 = _local1[_local3]; _local4.regenerateStyleCache(true); _local4.notifyStyleChangeInChildren(null, true); _local3++; }; } public function isValidStyleValue(_arg1):Boolean{ return (!((_arg1 === undefined))); } public function loadStyleDeclarations(_arg1:String, _arg2:Boolean=true, _arg3:Boolean=false):IEventDispatcher{ return (loadStyleDeclarations2(_arg1, _arg2)); } public function get inheritingStyles():Object{ return (_inheritingStyles); } public function unloadStyleDeclarations(_arg1:String, _arg2:Boolean=true):void{ var _local4:IModuleInfo; var _local3:StyleModuleInfo = styleModules[_arg1]; if (_local3){ _local3.styleModule.unload(); _local4 = _local3.module; _local4.unload(); _local4.removeEventListener(ModuleEvent.READY, _local3.readyHandler); _local4.removeEventListener(ModuleEvent.ERROR, _local3.errorHandler); styleModules[_arg1] = null; }; if (_arg2){ styleDeclarationsChanged(); }; } public function getColorName(_arg1:Object):uint{ var _local2:Number; var _local3:*; if ((_arg1 is String)){ if (_arg1.charAt(0) == "#"){ _local2 = Number(("0x" + _arg1.slice(1))); return ((isNaN(_local2)) ? StyleManager.NOT_A_COLOR : uint(_local2)); }; if ((((_arg1.charAt(1) == "x")) && ((_arg1.charAt(0) == "0")))){ _local2 = Number(_arg1); return ((isNaN(_local2)) ? StyleManager.NOT_A_COLOR : uint(_local2)); }; _local3 = colorNames[_arg1.toLowerCase()]; if (_local3 === undefined){ return (StyleManager.NOT_A_COLOR); }; return (uint(_local3)); }; return (uint(_arg1)); } public function isInheritingStyle(_arg1:String):Boolean{ return ((inheritingStyles[_arg1] == true)); } public function get stylesRoot():Object{ return (_stylesRoot); } public function initProtoChainRoots():void{ if (FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0){ delete _inheritingStyles["textDecoration"]; delete _inheritingStyles["leading"]; }; if (!stylesRoot){ stylesRoot = _selectors["global"].addStyleToProtoChain({}, null); }; } public function loadStyleDeclarations2(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher{ var module:IModuleInfo; var styleEventDispatcher:StyleEventDispatcher; var timer:Timer; var timerHandler:Function; var url = _arg1; var update = _arg2; var applicationDomain = _arg3; var securityDomain = _arg4; module = ModuleManager.getModule(url); var readyHandler:Function = function (_arg1:ModuleEvent):void{ var _local2:IStyleModule = IStyleModule(_arg1.module.factory.create()); styleModules[_arg1.module.url].styleModule = _local2; if (update){ styleDeclarationsChanged(); }; }; module.addEventListener(ModuleEvent.READY, readyHandler, false, 0, true); styleEventDispatcher = new StyleEventDispatcher(module); var errorHandler:Function = function (_arg1:ModuleEvent):void{ var _local3:StyleEvent; var _local2:String = resourceManager.getString("styles", "unableToLoad", [_arg1.errorText, url]); if (styleEventDispatcher.willTrigger(StyleEvent.ERROR)){ _local3 = new StyleEvent(StyleEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local3.bytesLoaded = 0; _local3.bytesTotal = 0; _local3.errorText = _local2; styleEventDispatcher.dispatchEvent(_local3); } else { throw (new Error(_local2)); }; }; module.addEventListener(ModuleEvent.ERROR, errorHandler, false, 0, true); styleModules[url] = new StyleModuleInfo(module, readyHandler, errorHandler); timer = new Timer(0); timerHandler = function (_arg1:TimerEvent):void{ timer.removeEventListener(TimerEvent.TIMER, timerHandler); timer.stop(); module.load(applicationDomain, securityDomain); }; timer.addEventListener(TimerEvent.TIMER, timerHandler, false, 0, true); timer.start(); return (styleEventDispatcher); } public function registerSizeInvalidatingStyle(_arg1:String):void{ sizeInvalidatingStyles[_arg1] = true; } public function clearStyleDeclaration(_arg1:String, _arg2:Boolean):void{ var _local3:CSSStyleDeclaration = getStyleDeclaration(_arg1); if (((_local3) && ((_local3.selectorRefCount > 0)))){ _local3.selectorRefCount--; }; delete _selectors[_arg1]; if (_arg2){ styleDeclarationsChanged(); }; } public function get selectors():Array{ var _local2:String; var _local1:Array = []; for (_local2 in _selectors) { _local1.push(_local2); }; return (_local1); } public static function getInstance():IStyleManager2{ if (!instance){ instance = new (StyleManagerImpl); }; return (instance); } } }//package mx.styles import flash.events.*; import mx.modules.*; import mx.events.*; class StyleEventDispatcher extends EventDispatcher { private function StyleEventDispatcher(_arg1:IModuleInfo){ _arg1.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler, false, 0, true); } private function moduleInfo_progressHandler(_arg1:ModuleEvent):void{ var _local2:StyleEvent = new StyleEvent(StyleEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; dispatchEvent(_local2); } private function moduleInfo_readyHandler(_arg1:ModuleEvent):void{ var _local2:StyleEvent = new StyleEvent(StyleEvent.COMPLETE); dispatchEvent(_local2); } private function moduleInfo_errorHandler(_arg1:ModuleEvent):void{ var _local2:StyleEvent = new StyleEvent(StyleEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; _local2.errorText = _arg1.errorText; dispatchEvent(_local2); } } class StyleModuleInfo { public var errorHandler:Function; public var readyHandler:Function; public var module:IModuleInfo; public var styleModule:IStyleModule; private function StyleModuleInfo(_arg1:IModuleInfo, _arg2:Function, _arg3:Function){ this.module = _arg1; this.readyHandler = _arg2; this.errorHandler = _arg3; } }
Section 402
//ColorUtil (mx.utils.ColorUtil) package mx.utils { import mx.core.*; public class ColorUtil { mx_internal static const VERSION:String = "3.0.0.0"; public static function adjustBrightness2(_arg1:uint, _arg2:Number):uint{ var _local3:Number; var _local4:Number; var _local5:Number; if (_arg2 == 0){ return (_arg1); }; if (_arg2 < 0){ _arg2 = ((100 + _arg2) / 100); _local3 = (((_arg1 >> 16) & 0xFF) * _arg2); _local4 = (((_arg1 >> 8) & 0xFF) * _arg2); _local5 = ((_arg1 & 0xFF) * _arg2); } else { _arg2 = (_arg2 / 100); _local3 = ((_arg1 >> 16) & 0xFF); _local4 = ((_arg1 >> 8) & 0xFF); _local5 = (_arg1 & 0xFF); _local3 = (_local3 + ((0xFF - _local3) * _arg2)); _local4 = (_local4 + ((0xFF - _local4) * _arg2)); _local5 = (_local5 + ((0xFF - _local5) * _arg2)); _local3 = Math.min(_local3, 0xFF); _local4 = Math.min(_local4, 0xFF); _local5 = Math.min(_local5, 0xFF); }; return ((((_local3 << 16) | (_local4 << 8)) | _local5)); } public static function rgbMultiply(_arg1:uint, _arg2:uint):uint{ var _local3:Number = ((_arg1 >> 16) & 0xFF); var _local4:Number = ((_arg1 >> 8) & 0xFF); var _local5:Number = (_arg1 & 0xFF); var _local6:Number = ((_arg2 >> 16) & 0xFF); var _local7:Number = ((_arg2 >> 8) & 0xFF); var _local8:Number = (_arg2 & 0xFF); return ((((((_local3 * _local6) / 0xFF) << 16) | (((_local4 * _local7) / 0xFF) << 8)) | ((_local5 * _local8) / 0xFF))); } public static function adjustBrightness(_arg1:uint, _arg2:Number):uint{ var _local3:Number = Math.max(Math.min((((_arg1 >> 16) & 0xFF) + _arg2), 0xFF), 0); var _local4:Number = Math.max(Math.min((((_arg1 >> 8) & 0xFF) + _arg2), 0xFF), 0); var _local5:Number = Math.max(Math.min(((_arg1 & 0xFF) + _arg2), 0xFF), 0); return ((((_local3 << 16) | (_local4 << 8)) | _local5)); } } }//package mx.utils
Section 403
//GraphicsUtil (mx.utils.GraphicsUtil) package mx.utils { import mx.core.*; import flash.display.*; public class GraphicsUtil { mx_internal static const VERSION:String = "3.0.0.0"; public static function drawRoundRectComplex(_arg1:Graphics, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number):void{ var _local10:Number = (_arg2 + _arg4); var _local11:Number = (_arg3 + _arg5); var _local12:Number = ((_arg4 < _arg5)) ? (_arg4 * 2) : (_arg5 * 2); _arg6 = ((_arg6 < _local12)) ? _arg6 : _local12; _arg7 = ((_arg7 < _local12)) ? _arg7 : _local12; _arg8 = ((_arg8 < _local12)) ? _arg8 : _local12; _arg9 = ((_arg9 < _local12)) ? _arg9 : _local12; var _local13:Number = (_arg9 * 0.292893218813453); var _local14:Number = (_arg9 * 0.585786437626905); _arg1.moveTo(_local10, (_local11 - _arg9)); _arg1.curveTo(_local10, (_local11 - _local14), (_local10 - _local13), (_local11 - _local13)); _arg1.curveTo((_local10 - _local14), _local11, (_local10 - _arg9), _local11); _local13 = (_arg8 * 0.292893218813453); _local14 = (_arg8 * 0.585786437626905); _arg1.lineTo((_arg2 + _arg8), _local11); _arg1.curveTo((_arg2 + _local14), _local11, (_arg2 + _local13), (_local11 - _local13)); _arg1.curveTo(_arg2, (_local11 - _local14), _arg2, (_local11 - _arg8)); _local13 = (_arg6 * 0.292893218813453); _local14 = (_arg6 * 0.585786437626905); _arg1.lineTo(_arg2, (_arg3 + _arg6)); _arg1.curveTo(_arg2, (_arg3 + _local14), (_arg2 + _local13), (_arg3 + _local13)); _arg1.curveTo((_arg2 + _local14), _arg3, (_arg2 + _arg6), _arg3); _local13 = (_arg7 * 0.292893218813453); _local14 = (_arg7 * 0.585786437626905); _arg1.lineTo((_local10 - _arg7), _arg3); _arg1.curveTo((_local10 - _local14), _arg3, (_local10 - _local13), (_arg3 + _local13)); _arg1.curveTo(_local10, (_arg3 + _local14), _local10, (_arg3 + _arg7)); _arg1.lineTo(_local10, (_local11 - _arg9)); } } }//package mx.utils
Section 404
//NameUtil (mx.utils.NameUtil) package mx.utils { import mx.core.*; import flash.display.*; import flash.utils.*; public class NameUtil { mx_internal static const VERSION:String = "3.0.0.0"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var _local2:String; var _local4:String; var _local5:Array; var _local3:DisplayObject = _arg1; while (_local3 != null) { if (((((_local3.parent) && (_local3.stage))) && ((_local3.parent == _local3.stage)))){ break; }; _local4 = _local3.name; if ((_local3 is IRepeaterClient)){ _local5 = IRepeaterClient(_local3).instanceIndices; if (_local5){ _local4 = (_local4 + (("[" + _local5.join("][")) + "]")); }; }; _local2 = ((_local2 == null)) ? _local4 : ((_local4 + ".") + _local2); _local3 = _local3.parent; }; return (_local2); } public static function createUniqueName(_arg1:Object):String{ if (!_arg1){ return (null); }; var _local2:String = getQualifiedClassName(_arg1); var _local3:int = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; var _local4:int = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 405
//StringUtil (mx.utils.StringUtil) package mx.utils { import mx.core.*; public class StringUtil { mx_internal static const VERSION:String = "3.0.0.0"; public static function trim(_arg1:String):String{ if (_arg1 == null){ return (""); }; var _local2:int; while (isWhitespace(_arg1.charAt(_local2))) { _local2++; }; var _local3:int = (_arg1.length - 1); while (isWhitespace(_arg1.charAt(_local3))) { _local3--; }; if (_local3 >= _local2){ return (_arg1.slice(_local2, (_local3 + 1))); }; return (""); } public static function isWhitespace(_arg1:String):Boolean{ switch (_arg1){ case " ": case "\t": case "\r": case "\n": case "\f": return (true); default: return (false); }; } public static function substitute(_arg1:String, ... _args):String{ var _local4:Array; if (_arg1 == null){ return (""); }; var _local3:uint = _args.length; if ((((_local3 == 1)) && ((_args[0] is Array)))){ _local4 = (_args[0] as Array); _local3 = _local4.length; } else { _local4 = _args; }; var _local5:int; while (_local5 < _local3) { _arg1 = _arg1.replace(new RegExp((("\\{" + _local5) + "\\}"), "g"), _local4[_local5]); _local5++; }; return (_arg1); } public static function trimArrayElements(_arg1:String, _arg2:String):String{ var _local3:Array; var _local4:int; var _local5:int; if (((!((_arg1 == ""))) && (!((_arg1 == null))))){ _local3 = _arg1.split(_arg2); _local4 = _local3.length; _local5 = 0; while (_local5 < _local4) { _local3[_local5] = StringUtil.trim(_local3[_local5]); _local5++; }; if (_local4 > 0){ _arg1 = _local3.join(_arg2); }; }; return (_arg1); } } }//package mx.utils
Section 406
//Blocker (net.cladv.task.Blocker) package net.cladv.task { public class Blocker implements IBlocker { private var _waitors:Array; private var _blockable:Boolean; public function Blocker(){ _waitors = new Array(); _blockable = false; } public function set blockable(_arg1:Boolean):void{ _blockable = _arg1; } public function notifyAll():void{ var _local1:Task; for each (_local1 in _waitors) { _local1.notify(); }; _waitors.splice(0); } public function addWaitor(_arg1:ITask):Boolean{ if ((((((_waitors.indexOf(_arg1) == -1)) && (_arg1.exist))) && (_blockable))){ _waitors.push(_arg1); return (true); }; return (false); } public function get blockable():Boolean{ return (_blockable); } } }//package net.cladv.task
Section 407
//IBlocker (net.cladv.task.IBlocker) package net.cladv.task { public interface IBlocker { function addWaitor(_arg1:ITask):Boolean; } }//package net.cladv.task
Section 408
//ITask (net.cladv.task.ITask) package net.cladv.task { public interface ITask { function draw(_arg1):void; function kill():void; function addTask(_arg1:ITask, _arg2:Boolean=false):void; function notifyAll():void; function update(_arg1):void; function get skip():Boolean; function notify():void; function waitFor(... _args):void; function changeTask(_arg1:Function, _arg2:Function=null):void; function get blockable():Boolean; function get exist():Boolean; function set suspend(_arg1:Boolean):void; function addWaitor(_arg1:ITask):Boolean; function set blockable(_arg1:Boolean):void; function get suspend():Boolean; function nextIs(_arg1:Function, _arg2:Function=null):void; function set skip(_arg1:Boolean):void; function skipUntil(... _args):void; } }//package net.cladv.task
Section 409
//RateStabilizer (net.cladv.task.RateStabilizer) package net.cladv.task { import flash.utils.*; public class RateStabilizer { private var _maxSkip:int; private var _masterTask:Task; private var _accumeratedDelay:int; private var _frameSkip:Boolean; private var _frameRate:int; private var _startTime:int; private var _frameSpan:int; public function RateStabilizer(_arg1:Task, _arg2:int, _arg3:int=10){ _masterTask = _arg1; frameRate = _arg2; maxSkip = _arg3; _frameSkip = true; } public function set frameRate(_arg1:int):void{ _frameRate = _arg1; _frameSpan = (1000 / _frameRate); } public function get maxSkip():int{ return (_maxSkip); } public function get frameRate():int{ return (_frameRate); } public function process(_arg1, _arg2):void{ var _local4:int; _startTime = getTimer(); _masterTask.update(_arg1); _masterTask.draw(_arg2); var _local3:int = ((getTimer() - _startTime) - _frameSpan); if ((((_local3 > 0)) && (_frameSkip))){ _accumeratedDelay = (_accumeratedDelay + _local3); _local4 = 0; while ((((_accumeratedDelay >= _frameSpan)) && ((_local4 < maxSkip)))) { _startTime = getTimer(); while (_accumeratedDelay >= _frameSpan) { _masterTask.update(_arg1); _local4++; _accumeratedDelay = (_accumeratedDelay - _frameSpan); }; _accumeratedDelay = (_accumeratedDelay + (getTimer() - _startTime)); }; if (_local4 >= maxSkip){ _accumeratedDelay = 0; }; }; } public function set maxSkip(_arg1:int):void{ _maxSkip = _arg1; } public function get frameSkip():Boolean{ return (_frameSkip); } public function set frameSkip(_arg1:Boolean):void{ if (((!(_frameSkip)) && (_arg1))){ _startTime = getTimer(); _accumeratedDelay = 0; }; _frameSkip = _arg1; } } }//package net.cladv.task
Section 410
//Task (net.cladv.task.Task) package net.cladv.task { public class Task implements IBlocker, ITask { private var _suspendFlag:Boolean; private var _waitCount:int; private var _drawFunction:Function; private var _nextDrawFunction:Function; private var _blocker:Blocker; private var _nextUpdateFunction:Function; private var _killFlag:Boolean; private var _tasksToAdd:Array; private var _isWaitMethodSuspend:Boolean; private var _children:Array; private var _updateFunction:Function; private var _skipFlag:Boolean; public function Task(_arg1:Function=null, _arg2:Function=null){ _updateFunction = _arg1; _drawFunction = _arg2; _children = new Array(); _tasksToAdd = new Array(); _killFlag = false; _suspendFlag = false; _waitCount = 0; } public function set skip(_arg1:Boolean):void{ _skipFlag = _arg1; } public function set suspend(_arg1:Boolean):void{ _suspendFlag = _arg1; } public function get children():Array{ return (_children); } public function get exist():Boolean{ return (!(_killFlag)); } public function waitFor(... _args):void{ var _local2:IBlocker; _isWaitMethodSuspend = true; for each (_local2 in _args) { if (_local2.addWaitor(this)){ _waitCount++; }; }; if (_waitCount != 0){ suspend = true; }; } public function notifyAll():void{ if (_blocker == null){ _blocker = new Blocker(); }; return (_blocker.notifyAll()); } public function addWaitor(_arg1:ITask):Boolean{ if (_blocker == null){ _blocker = new Blocker(); }; return (_blocker.addWaitor(_arg1)); } public function skipUntil(... _args):void{ var _local2:IBlocker; _isWaitMethodSuspend = false; for each (_local2 in _args) { if (_local2.addWaitor(this)){ _waitCount++; }; }; if (_waitCount != 0){ skip = true; }; } public function get suspend():Boolean{ return (_suspendFlag); } public function draw(_arg1):void{ var _local2:ITask; if (((_suspendFlag) || (_killFlag))){ return; }; if (((!((_drawFunction == null))) && (!(_skipFlag)))){ _drawFunction(_arg1); }; for each (_local2 in _children) { _local2.draw(_arg1); }; } public function addTask(_arg1:ITask, _arg2:Boolean=false):void{ if (_arg2){ _children.push(_arg1); } else { _tasksToAdd.push(_arg1); }; } public function set blockable(_arg1:Boolean):void{ if (_blocker == null){ _blocker = new Blocker(); }; _blocker.blockable = _arg1; } public function update(_arg1):void{ var _local5:Task; var _local6:ITask; var _local7:ITask; if (_suspendFlag){ return; }; if (((!((_updateFunction == null))) && (!(_skipFlag)))){ _updateFunction(_arg1); }; var _local2:int = _children.length; var _local3:int; var _local4:int; while (_local4 < _local2) { _local5 = _children[_local4]; if (!_local5._killFlag){ _local5.update(_arg1); } else { _local6 = _children[_local3]; _children[_local3] = _local5; _children[_local4] = _local6; _local3++; }; _local4++; }; while (_local3 > 0) { _children.shift(); _local3--; }; if (_tasksToAdd.length != 0){ for each (_local7 in _tasksToAdd) { _children.push(_local7); }; _tasksToAdd.splice(0); }; } public function changeTask(_arg1:Function, _arg2:Function=null):void{ if (_arg1 != null){ _updateFunction = _arg1; }; if (_arg2 != null){ _drawFunction = _arg2; }; } public function notify():void{ if (--_waitCount == 0){ if (_isWaitMethodSuspend){ suspend = false; changeTask(_nextUpdateFunction, _nextDrawFunction); } else { skip = false; changeTask(_nextUpdateFunction, _nextDrawFunction); }; }; } public function kill():void{ var _local1:ITask; if (_blocker){ _blocker.notifyAll(); }; _killFlag = true; for each (_local1 in _children) { _local1.kill(); }; } public function get blockable():Boolean{ if (_blocker == null){ _blocker = new Blocker(); }; return (_blocker.blockable); } public function nextIs(_arg1:Function, _arg2:Function=null):void{ _nextUpdateFunction = _arg1; _nextDrawFunction = _arg2; } public function get skip():Boolean{ return (_skipFlag); } } }//package net.cladv.task
Section 411
//EventDispatcherTask (net.cladv.tasks.EventDispatcherTask) package net.cladv.tasks { import net.cladv.task.*; import flash.utils.*; public class EventDispatcherTask extends Task implements IEventDispatcherTask { private var _handlers:Dictionary; private var _id:int; private var _oneTimeFunctionReference:Dictionary; public function EventDispatcherTask(_arg1:Function=null, _arg2:Function=null){ super(_arg1, _arg2); _handlers = new Dictionary(); _oneTimeFunctionReference = new Dictionary(); _id = 0; } public function dispatchEvent(_arg1:String, _arg2=null):void{ var _local3:Function; if (!(_arg1 in _handlers)){ return; }; for each (_local3 in _handlers[_arg1]) { _local3(_arg2); }; } public function addOneTimeEventListener(_arg1:String, _arg2:Function):int{ var anonFunc:Function; var id:int; var eventName = _arg1; var handler = _arg2; var _local4 = function (_arg1):void{ handler(_arg1); removeEventListenerFromID(eventName, id); delete _oneTimeFunctionReference[id]; }; anonFunc = _local4; id = addEventListener(eventName, _local4); _oneTimeFunctionReference[id] = anonFunc; return (id); } public function addEventListener(_arg1:String, _arg2:Function):int{ var _local3:Dictionary; if ((_arg1 in _handlers)){ _local3 = _handlers[_arg1]; } else { _local3 = new Dictionary(true); _handlers[_arg1] = _local3; }; _id++; _local3[_id] = _arg2; return (_id); } public function removeEventListener(_arg1:String, _arg2:Function):void{ var _local4:String; if (!(_arg1 in _handlers)){ return; }; var _local3:Dictionary = _handlers[_arg1]; for (_local4 in _local3) { if (_local3[_local4] === _arg2){ delete _local3[_local4]; return; }; }; } public function removeEventListenerFromID(_arg1:String, _arg2:int):void{ delete _handlers[_arg1][_arg2]; } } }//package net.cladv.tasks
Section 412
//IEventDispatcherTask (net.cladv.tasks.IEventDispatcherTask) package net.cladv.tasks { import net.cladv.task.*; public interface IEventDispatcherTask extends ITask, IBlocker { function dispatchEvent(_arg1:String, _arg2=null):void; function removeEventListener(_arg1:String, _arg2:Function):void; function addOneTimeEventListener(_arg1:String, _arg2:Function):int; function addEventListener(_arg1:String, _arg2:Function):int; function removeEventListenerFromID(_arg1:String, _arg2:int):void; } }//package net.cladv.tasks
Section 413
//SceneManager (net.cladv.tasks.SceneManager) package net.cladv.tasks { import net.cladv.task.*; public class SceneManager extends Task { private var _scenes:Array; public function SceneManager(){ _scenes = new Array(); _scenes.push(new Task()); } public function get currentScene():Task{ return (_scenes[(_scenes.length - 1)]); } public function jumpScene(_arg1:Task):void{ currentScene.kill(); _scenes[(_scenes.length - 1)] = _arg1; addTask(_arg1); } public function returnScene():void{ (_scenes.pop() as Task).kill(); this.currentScene.suspend = false; } public function callScene(_arg1:Task):void{ currentScene.suspend = true; _scenes.push(_arg1); addTask(_arg1); } } }//package net.cladv.tasks
Section 414
//_activeButtonStyleStyle (_activeButtonStyleStyle) package { import mx.core.*; import mx.styles.*; public class _activeButtonStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".activeButtonStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".activeButtonStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ }; }; } } }//package
Section 415
//_activeTabStyleStyle (_activeTabStyleStyle) package { import mx.core.*; import mx.styles.*; public class _activeTabStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".activeTabStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".activeTabStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; }; }; } } }//package
Section 416
//_alertButtonStyleStyle (_alertButtonStyleStyle) package { import mx.core.*; import mx.styles.*; public class _alertButtonStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".alertButtonStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".alertButtonStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.color = 734012; }; }; } } }//package
Section 417
//_comboDropdownStyle (_comboDropdownStyle) package { import mx.core.*; import mx.styles.*; public class _comboDropdownStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".comboDropdown"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".comboDropdown", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.shadowDirection = "center"; this.fontWeight = "normal"; this.dropShadowEnabled = true; this.leading = 0; this.backgroundColor = 0xFFFFFF; this.shadowDistance = 1; this.cornerRadius = 0; this.borderThickness = 0; this.paddingLeft = 5; this.paddingRight = 5; }; }; } } }//package
Section 418
//_dataGridStylesStyle (_dataGridStylesStyle) package { import mx.core.*; import mx.styles.*; public class _dataGridStylesStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".dataGridStyles"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".dataGridStyles", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; }; }; } } }//package
Section 419
//_dateFieldPopupStyle (_dateFieldPopupStyle) package { import mx.core.*; import mx.styles.*; public class _dateFieldPopupStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".dateFieldPopup"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".dateFieldPopup", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.dropShadowEnabled = true; this.backgroundColor = 0xFFFFFF; this.borderThickness = 0; }; }; } } }//package
Section 420
//_errorTipStyle (_errorTipStyle) package { import mx.core.*; import mx.styles.*; public class _errorTipStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".errorTip"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".errorTip", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; this.borderStyle = "errorTipRight"; this.paddingTop = 4; this.borderColor = 13510953; this.color = 0xFFFFFF; this.fontSize = 9; this.shadowColor = 0; this.paddingLeft = 4; this.paddingBottom = 4; this.paddingRight = 4; }; }; } } }//package
Section 421
//_globalStyle (_globalStyle) package { import mx.core.*; import mx.styles.*; import mx.skins.halo.*; public class _globalStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration("global"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration("global", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fillColor = 0xFFFFFF; this.kerning = false; this.iconColor = 0x111111; this.textRollOverColor = 2831164; this.horizontalAlign = "left"; this.shadowCapColor = 14015965; this.backgroundAlpha = 1; this.filled = true; this.textDecoration = "none"; this.roundedBottomCorners = true; this.fontThickness = 0; this.focusBlendMode = "normal"; this.fillColors = [0xFFFFFF, 0xCCCCCC, 0xFFFFFF, 0xEEEEEE]; this.horizontalGap = 8; this.borderCapColor = 9542041; this.buttonColor = 7305079; this.indentation = 17; this.selectionDisabledColor = 0xDDDDDD; this.closeDuration = 250; this.embedFonts = false; this.paddingTop = 0; this.letterSpacing = 0; this.focusAlpha = 0.4; this.bevel = true; this.fontSize = 10; this.shadowColor = 0xEEEEEE; this.borderAlpha = 1; this.paddingLeft = 0; this.fontWeight = "normal"; this.indicatorGap = 14; this.focusSkin = HaloFocusRect; this.dropShadowEnabled = false; this.leading = 2; this.borderSkin = HaloBorder; this.fontSharpness = 0; this.modalTransparencyDuration = 100; this.borderThickness = 1; this.backgroundSize = "auto"; this.borderStyle = "inset"; this.borderColor = 12040892; this.fontAntiAliasType = "advanced"; this.errorColor = 0xFF0000; this.shadowDistance = 2; this.horizontalGridLineColor = 0xF7F7F7; this.stroked = false; this.modalTransparencyColor = 0xDDDDDD; this.cornerRadius = 0; this.verticalAlign = "top"; this.textIndent = 0; this.fillAlphas = [0.6, 0.4, 0.75, 0.65]; this.verticalGridLineColor = 14015965; this.themeColor = 40447; this.version = "3.0.0"; this.shadowDirection = "center"; this.modalTransparency = 0.5; this.repeatInterval = 35; this.openDuration = 250; this.textAlign = "left"; this.fontFamily = "Verdana"; this.textSelectedColor = 2831164; this.paddingBottom = 0; this.strokeWidth = 1; this.fontGridFitType = "pixel"; this.horizontalGridLines = false; this.useRollOver = true; this.verticalGridLines = true; this.repeatDelay = 500; this.fontStyle = "normal"; this.dropShadowColor = 0; this.focusThickness = 2; this.verticalGap = 6; this.disabledColor = 11187123; this.paddingRight = 0; this.focusRoundedCorners = "tl tr bl br"; this.borderSides = "left top right bottom"; this.disabledIconColor = 0x999999; this.modalTransparencyBlur = 3; this.color = 734012; this.selectionDuration = 250; this.highlightAlphas = [0.3, 0]; }; }; } } }//package
Section 422
//_headerDateTextStyle (_headerDateTextStyle) package { import mx.core.*; import mx.styles.*; public class _headerDateTextStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".headerDateText"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".headerDateText", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; this.textAlign = "center"; }; }; } } }//package
Section 423
//_headerDragProxyStyleStyle (_headerDragProxyStyleStyle) package { import mx.core.*; import mx.styles.*; public class _headerDragProxyStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".headerDragProxyStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".headerDragProxyStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; }; }; } } }//package
Section 424
//_linkButtonStyleStyle (_linkButtonStyleStyle) package { import mx.core.*; import mx.styles.*; public class _linkButtonStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".linkButtonStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".linkButtonStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.paddingTop = 2; this.paddingLeft = 2; this.paddingBottom = 2; this.paddingRight = 2; }; }; } } }//package
Section 425
//_opaquePanelStyle (_opaquePanelStyle) package { import mx.core.*; import mx.styles.*; public class _opaquePanelStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".opaquePanel"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".opaquePanel", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.borderColor = 0xFFFFFF; this.backgroundColor = 0xFFFFFF; this.headerColors = [0xE7E7E7, 0xD9D9D9]; this.footerColors = [0xE7E7E7, 0xC7C7C7]; this.borderAlpha = 1; }; }; } } }//package
Section 426
//_plainStyle (_plainStyle) package { import mx.core.*; import mx.styles.*; public class _plainStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".plain"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".plain", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.paddingTop = 0; this.backgroundColor = 0xFFFFFF; this.backgroundImage = ""; this.horizontalAlign = "left"; this.paddingLeft = 0; this.paddingBottom = 0; this.paddingRight = 0; }; }; } } }//package
Section 427
//_popUpMenuStyle (_popUpMenuStyle) package { import mx.core.*; import mx.styles.*; public class _popUpMenuStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".popUpMenu"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".popUpMenu", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "normal"; this.textAlign = "left"; }; }; } } }//package
Section 428
//_richTextEditorTextAreaStyleStyle (_richTextEditorTextAreaStyleStyle) package { import mx.core.*; import mx.styles.*; public class _richTextEditorTextAreaStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".richTextEditorTextAreaStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".richTextEditorTextAreaStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ }; }; } } }//package
Section 429
//_swatchPanelTextFieldStyle (_swatchPanelTextFieldStyle) package { import mx.core.*; import mx.styles.*; public class _swatchPanelTextFieldStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".swatchPanelTextField"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".swatchPanelTextField", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.borderStyle = "inset"; this.borderColor = 14015965; this.highlightColor = 12897484; this.backgroundColor = 0xFFFFFF; this.shadowCapColor = 14015965; this.shadowColor = 14015965; this.paddingLeft = 5; this.buttonColor = 7305079; this.borderCapColor = 9542041; this.paddingRight = 5; }; }; } } }//package
Section 430
//_textAreaHScrollBarStyleStyle (_textAreaHScrollBarStyleStyle) package { import mx.core.*; import mx.styles.*; public class _textAreaHScrollBarStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".textAreaHScrollBarStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".textAreaHScrollBarStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ }; }; } } }//package
Section 431
//_textAreaVScrollBarStyleStyle (_textAreaVScrollBarStyleStyle) package { import mx.core.*; import mx.styles.*; public class _textAreaVScrollBarStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".textAreaVScrollBarStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".textAreaVScrollBarStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ }; }; } } }//package
Section 432
//_todayStyleStyle (_todayStyleStyle) package { import mx.core.*; import mx.styles.*; public class _todayStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".todayStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".todayStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.color = 0xFFFFFF; this.textAlign = "center"; }; }; } } }//package
Section 433
//_weekDayStyleStyle (_weekDayStyleStyle) package { import mx.core.*; import mx.styles.*; public class _weekDayStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".weekDayStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".weekDayStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; this.textAlign = "center"; }; }; } } }//package
Section 434
//_windowStatusStyle (_windowStatusStyle) package { import mx.core.*; import mx.styles.*; public class _windowStatusStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".windowStatus"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".windowStatus", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.color = 0x666666; }; }; } } }//package
Section 435
//_windowStylesStyle (_windowStylesStyle) package { import mx.core.*; import mx.styles.*; public class _windowStylesStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".windowStyles"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".windowStyles", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; }; }; } } }//package
Section 436
//en_US$core_properties (en_US$core_properties) package { import mx.resources.*; public class en_US$core_properties extends ResourceBundle { public function en_US$core_properties(){ super("en_US", "core"); } override protected function getContent():Object{ var _local1:Object = {multipleChildSets_ClassAndInstance:"Multiple sets of visual children have been specified for this component (component definition and component instance).", truncationIndicator:"...", notExecuting:"Repeater is not executing.", versionAlreadyRead:"Compatibility version has already been read.", multipleChildSets_ClassAndSubclass:"Multiple sets of visual children have been specified for this component (base component definition and derived component definition).", viewSource:"View Source", badFile:"File does not exist.", stateUndefined:"Undefined state '{0}'.", versionAlreadySet:"Compatibility version has already been set."}; return (_local1); } } }//package
Section 437
//en_US$skins_properties (en_US$skins_properties) package { import mx.resources.*; public class en_US$skins_properties extends ResourceBundle { public function en_US$skins_properties(){ super("en_US", "skins"); } override protected function getContent():Object{ var _local1:Object = {notLoaded:"Unable to load '{0}'."}; return (_local1); } } }//package
Section 438
//en_US$styles_properties (en_US$styles_properties) package { import mx.resources.*; public class en_US$styles_properties extends ResourceBundle { public function en_US$styles_properties(){ super("en_US", "styles"); } override protected function getContent():Object{ var _local1:Object = {unableToLoad:"Unable to load style({0}): {1}."}; return (_local1); } } }//package
Section 439
//Main (Main) package { import flash.events.*; import net.cladv.task.*; import fbattle7.models.*; import fbattle7.scenes.*; import flash.display.*; import net.cladv.tasks.*; public class Main extends Sprite { private var _masterTask:Task; private var _gameInfo:GameInfo; public function Main():void{ addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); } private function onAddedToStage(_arg1:Event):void{ _masterTask = new Task(); _gameInfo = new GameInfo(); _gameInfo.sceneManager = new SceneManager(); _gameInfo.stabilizer = new RateStabilizer(_masterTask, stage.frameRate); _gameInfo.root = this; _gameInfo.switcher = new SceneSwitcher(_gameInfo); _masterTask.addTask(_gameInfo.sceneManager); addEventListener(Event.ENTER_FRAME, onEnterFrame); _gameInfo.sceneManager.jumpScene(new SceneTitle(_gameInfo, true)); } public function onEnterFrame(_arg1:Event):void{ _gameInfo.stabilizer.process(_gameInfo, _gameInfo); } } }//package
Section 440
//PreLoader (PreLoader) package { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; public class PreLoader extends MovieClip { private var _percentText:TextField; private var _blinkText:TextField; private var _blinkCounter:int; private static const BLINK_TIME:Number = 30; private static const BAR_COLOR:int = 16719904; public function PreLoader(){ stop(); _blinkCounter = 0; _blinkText = new TextField(); _percentText = new TextField(); var _local1:TextFormat = new TextFormat(); _local1.color = 0xFFFFFF; _blinkText.defaultTextFormat = (_percentText.defaultTextFormat = _local1); _blinkText.text = "click to start\nクリックでスタート"; _blinkText.x = 500; _blinkText.y = 420; _blinkText.selectable = false; _blinkText.visible = false; addChild(_blinkText); _percentText.text = "0%"; _percentText.x = 300; _percentText.y = 400; _percentText.selectable = false; addChild(_percentText); addEventListener(Event.ENTER_FRAME, onEnterFrame); stage.addEventListener(MouseEvent.CLICK, onClick); } private function init():void{ var _local2:Object; nextFrame(); var _local1:Class = Class(getDefinitionByName("Main")); if (_local1){ _local2 = new (_local1); addChild((_local2 as DisplayObject)); }; } private function onClick(_arg1:MouseEvent):void{ if (framesLoaded == totalFrames){ stage.removeEventListener(MouseEvent.MOUSE_DOWN, onClick); removeEventListener(Event.ENTER_FRAME, onEnterFrame); removeChild(_percentText); removeChild(_blinkText); init(); stage.removeEventListener(MouseEvent.CLICK, onClick); graphics.clear(); }; } private function onEnterFrame(_arg1:Event):void{ graphics.clear(); var _local2:Number = (root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal); if (_local2 == 1){ graphics.beginFill(BAR_COLOR); graphics.drawRect(300, 400, 300, 20); _percentText.text = "100%"; if (++_blinkCounter > BLINK_TIME){ _blinkCounter = 0; _blinkText.visible = !(_blinkText.visible); }; } else { graphics.beginFill(BAR_COLOR); graphics.drawRect(300, 400, (300 * _local2), 20); _percentText.text = (String(int((_local2 * 100))) + "%"); }; } } }//package

Library Items

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Special Tags

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ExportAssets (56)Timeline Frame 2Symbol 133 as "fbattle7.views.ResourceLoader_player_bullet_shoot_mp3"
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SerialNumber (41)Timeline Frame 1

Labels

"PreLoader"Frame 1
"Main"Frame 2




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Created: 29/3 -2019 13:40:02 Last modified: 29/3 -2019 13:40:02 Server time: 08/05 -2024 21:36:16