STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228109 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5121 |
This is the info page for Flash #88396 |
キンバー・E・CⅡ |
99 |
99 |
/ |
銃変更 |
マシンピストル∞ |
99 |
99 |
ベレッタ M92 |
99 |
99 |
S&W M629 |
99 |
99 |
99 |
+500 |
試射場 |
左クリックで閉じます |
・4種の銃を試射できます。 |
・トリガーはマウス左クリック |
・リロードはスペースキーです。 |
・連射すると、狙いがずれます! ・連射する時は、マウスを下げながら 射撃をする必要があります。 |
3 |
2 |
1 |
FIRE! |
タップ射撃 |
この数だけ、 |
的の中心に・・・・、 |
左クリックで撃て! |
リロードはスペース! |
READY? |
マウスクリックで開始 |
CLEAR!! |
999999999 |
<p align="center"><font face="HGP創英角ゴシックUB" size="20" color="#ff0000" letterSpacing="17.000000" kerning="0">score</font></p> |
999999999 |
<p align="center"><font face="HGP創英角ゴシックUB" size="20" color="#ff0000" letterSpacing="17.000000" kerning="0">score</font></p> |
999999999 |
<p align="center"><font face="HGP創英角ゴシックUB" size="20" color="#ff0000" letterSpacing="17.000000" kerning="0">score</font></p> |
START |
START |
START |
9mm Lugar |
.45ACP |
.44Mugnum |
<p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">1 キンバーエクリプス・カスタムⅡ / kimber Eclipse Custom II (45ACP) 1105$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">2 グロック17 / Glock 17 (9mmパラ) 600$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">3 ベレッタ M92 / Beretta M92 (9mmパラ) 550$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">4 シグザウアー P226 / Sig Sauer P226 (9mmパラ) 825$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">5 ワルサー P38 / Walther P38 (9mmパラ) 1000~200$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">6 スミスアンドウェッソン M686 6インチ / S&W M686 (.357マグナム) $600</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">7 スミスアンドウェッソンM629 / S&W M629 (.44マグナム) 475$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">8 リボルバー拳銃 6連発 / 正式名称不明 (22LR) 350$前後</font></p><p align="left"></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">9 9mmスナイパーライフル / 正式名称不明 (9mmパラ)</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">9 9.62mm x39ソ連製ライフル ポンプアクション (7.62mm x39)</font></p> |
This contents created by TANAKA U. |
実射 レポート |
補足 説明 |
クレ ジット |
射撃場 |
ミニ ゲーム |
WEBSITE |
移動/JUMP |
メニュー |
実勢価格 550$ (63000円) ちなみにM96コンバットは20万円前後 |
<p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">イタリアベレッタ社の大成功作にして、大ヒット作。</font></p><p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">アメリカ軍制式拳銃としての採用を筆頭に、多くの軍・公的機関で採用されている。</font></p><p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">また、そのスマートなデザインから、ゲームや映画、アニメもよく登場し、一般でも人気</font></p><p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">が高い。ベレッタが登場する日本のゲームとしては、バイオハザードが有名。</font></p> |
ベレッタ M92 / Beretta M92 |
使用弾 9mmルガー(最も一般的な拳銃弾) |
<p align="left"><font face="_ゴシック" size="10" color="#000000" letterSpacing="0.000000" kerning="0">(C) Beretta USA Corp</font></p><p align="left"><font face="_ゴシック" size="10" color="#000000" letterSpacing="0.000000" kerning="0">-注- 画像は92FS</font></p> |
アメリカでも日本でも大人気のベレッタ。 確かにスマートで、かっこいい。 ゲームや映画で奔出なのも理解できる。 |
ベレッタ M92 |
(9mmルガー) |
ルックスだけでなく、世界最大の軍隊アメ リカ軍正式拳銃という実績も持つ。 性能や信頼性も一流という事だろう。 |
操作性の気持ちよさは◎。 リロードやリリースに充実感がある。 ・・・実は見た目にダマされてるだけ? |
ちなみにこの銃のレンタル料は$10(\1150)。 他のオートは$5なのに・・・。 それだけ、人気がある銃という事? |
単発で。 反動はわりと小さめ。 意外と撃ちやすい気がする。 |
連射すると、さすがにブレる。 反動で上って来るので、きちんと抑えない と酷いことに・・・。 |
弾 痕 |
ターゲットの命中痕。 焼けた棒で紙を押し破ったような弾痕が 残る。 |
デザインと操作感の良さが印象に残る。 意外に販売価格も安いので、トータルでも 非常に優れている拳銃かもしれない。 |
前の銃へ |
前の銃へ |
戻る |
戻る |
次の銃へ |
次の銃へ |
<p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">オーストリア グロック社のフラッグモデルにして、ヒット作。</font></p><p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">プラスチックを多用。その特異なデザインとコンセプトデザインから色物扱いされ、テロリ<sbr />スト御用達拳銃と呼ばれたりしたが、現在では名実共に一流の拳銃である。</font></p><p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">オーストリア軍制式拳銃。</font></p> |
実勢価格 $600 (69000円) グロックシリーズは高くても$800程、安い。 |
グロック 17 / Glock 17 |
(C) Glock |
グロックはともかく軽い。 持つだけで実感できる軽さ。 なんせ、ベレッタより300gは軽い! |
グロック17 |
でも、軽いとはいえ中とスライドは金属製。 操作感はしっかりしていて、プラスチック という感じはしない。操作音は独特。 |
普通に狙うと、微妙に銃口が上を向く。 本(コンバットバイブル)にあるとおり・・・。 でも、言われなきゃ気づかない程度かも。 |
マニュアルセーフティ |
銃を撃てなくす る鍵の役目を持 つ装置のコト。 |
グロックは高い安全性でも有名。でもマニュ アルセーフティが無いのは不安だ。実際誤っ て暴発させる事故も多いらしい・・・。 |
単発で。 とりあえず、軽いので構え易い。 しかし、ベレッタより跳ねる。 |
連射。微妙に反動が強く感じる・・・、 っていうかブレるぞ! やっぱ軽いから? |
ターゲットの命中痕。 弾が同じ9mm弾なので、ベレッタやシグと 変わらないですね。 |
とりあえず、この軽さは本物。 頑丈で、手入れも少なくて済む。 実戦的で洗練された銃という感じがする。 |
実勢価格 830$ (95000円) 旧型であるP210シリーズは3000$を超える。 P210 -8-9は$4300(50万!) |
<p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">旧くはドイツ・スイス合併で誕生したSIG社のフラッグシップモデル。</font></p><p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">米軍正式拳銃トライアルでは、コストの問題でベレッタm92に敗北した。</font></p><p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">しかし、その性能・信頼性は現在の拳銃の中でもトップクラスと言われ、</font></p><p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">各国特殊部隊(日本SATも?)や、警察で数多く採用されている。</font></p> |
シグ ザウエル P226 / SIG SAUER P226 |
現在、世界最高の拳銃の一つとも謳われる シグP226。 実際に持ってみると・・・。 |
シグ P226 |
でかい。 致命的じゃないけど、いまいち安定しない。 |
自衛隊が単列のP220を採用するのもわかる。 自分は日本人としては標準的な体格だが、 ダブルカラムではおさまりが悪い。 |
ダブルカラム 複列弾装 |
シングルカラム 単列弾装 |
銃が大きくなる |
弾丸の収納方式の違い |
小型化できる |
弾数が多い |
弾数が少ない |
<p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="0">現在の主流。</font></p><p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="0">ベレッタM92,グロック17,シグP226</font></p><p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="0">弾数は17,18発が標準的。</font></p> |
<p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="0">小型、旧型、及び大型弾拳銃。</font></p><p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="0">ワルサーP38,シグP220,マグナム系</font></p><p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="0">弾数は10発前後。</font></p> |
価格比較 |
ベレッタ M92 |
SIG P226 |
グロック 17 |
$550 / 63000円 |
$830 / 95000円 |
$600 / 69000円 |
ちなみにシグP226は非常に高価な銃です。 というか、シグ社の製品はどれも高い。 コストでベレッタに負けた事も納得。 |
構え。 ・・・ややデカイ以外、なんとも感じない。 これが「クセがない」という事なのか? |
単発で。 ・・・・・・・・・・・フツー? 2、30発撃った程度では違いが・・・。 |
連射。ラビットファイアです! ん? 微妙に撃ち易い感じがします。 当然反動でブレまくってますが。 |
ターゲットの命中痕。 9mm弾は全部こんな感じです。 銃が違っても弾が同じ。弾痕も同様。 |
特別、何にも感じない。 これが完成度の高さが成せる感覚なので しょうか? 最高の銃は不思議な銃です。 |
実勢価格 1000~200$ (115000~23000円) 古いため、状態によって値段はマチマチ |
<p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">旧ドイツ陸軍軍正式拳銃。</font></p><p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">第二次世界大戦直前に、ドイツ陸軍が採用し、戦中に1000万挺近くが生産さ</font></p><p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">れる。基本性能は高いといわれ、戦後の西ドイツ軍で再生産型のP1が正式採用</font></p><p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">されている。日本ではあるアニメが原因で相当な人気と知名度を誇る。</font></p> |
ワルサー P38 / Walther P38 |
このワルサーP38。 日本ではとても有名です。 なぜなら・・・、 |
ワルサーP38 |
ルパン三世の愛銃だからです。 このせいで、知名度も人気も日本では ズバ抜けています。 |
店主も「ルパンの銃だ、日本人なら知ってる だろ?」と薦めてきました。 値段は通常の倍で$10、コノヤロー。 |
ともかく、ルパンがなぜこの銃を選んだか、 その理由を、実際に撃って探ってみます。 |
まず、ベレッタに比べて小さいです。 とても持ちやすく、手に馴染む感じが します。 |
構えます。 ぅ・・。イイかも。 この安定感は、他の銃にはなかったです。 |
単発で、おわっ! 反動がキツいぞー! やっぱ小さくて軽いからか・・。 |
連射です。 ん?んん! ・・・撃ちやすい! 連射するとなぜか撃ちやすいぞー!? |
謎です。連射するとすごく安定します。 ルパンもここが気に入ったのか? ・・でもルパンはあんまり連射しないぞ。 |
排莢不良(ジャミング) |
排出に失敗して、詰まった空薬莢 |
が、しかし30発程撃つ間に2回もジャムる。 手入れが悪いのか、古いせいか、元来こう いう性能なのかは不明。 |
ターゲットの命中痕。 9mm弾なんで、いつもの弾痕。 |
信頼性が不安だけど、この扱い易さは本物。 初めて持ったのに、目にも手にも馴染む銃 です。ぅーん。いい。 |
<p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">銃砲の老舗、S&W社のリボルバー拳銃。</font></p><p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">.357マグナム弾より強力な、.44マグナム弾を使用する拳銃。</font></p><p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">現在は.50AE弾(デザートイーグル等)に比較すると、1ランク下の威力となるが、</font></p><p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">対人で使用するには、強力すぎる程の威力を持つ。</font></p> |
実勢価格 $475 (55000円) |
スミスアンドウェッソンM629 / S&W M629 |
使用弾 44マグナム(元猛獣狩猟用の超強力弾) |
(C) Smith & Wesson. |
.44マグナムリボルバーです。 アニメやマンガでは「肩が抜ける」とか、 神憑った扱いを受けたりもしますが・・ |
S&W M629 |
(.44マグナム) |
事実はいかに。 ズシリと重量感のある銃に、でっかい44マグ ナム弾を装弾していきます。 |
S&Wのリボルバーは自動拳銃より持ちやす いです。しっくりきます。 では、マグナムの現実を確かめます。 |
単発でぁおふぁっ!! スゴイ。反動もさる事ながら、音がスゴイ。 顔面を平手打ちされるような感覚。 |
しかし、巷で聞く程、過激でもないです。 撃てる。一般人でも十分撃てます。元々人 間が使うために作られてますからね。 |
連射・・・はムリです。ダブルアクションで 撃つのはムリ、たぶん天井に穴を空けます。 撃鉄を毎回起して、一発づつ撃つ。 |
ターゲットの命中痕。 キレイです。はっきりとした弾痕と、黒く 焼け焦げた縁取りが、威力を物語ります。 |
9mmルガー |
.44マグナム |
9mmルガー弾の弾痕との比較です。 特に書く事もないくらい、明確な差です。 |
確かにすごい反動と、発砲音。 .44マグナムの凄まじさは体感できました。 9mmや.357マグナムとの格の違いも。しかし― |
撃てない程ではないです。 やはり製品ですから、それなりに現実的に 作られていますね。 |
実勢価格 1100$ (125000円) ちなみにM96コンバットは20万円前後 |
<p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">キンバー社から販売された、M1911系列ハンドガン。</font></p><p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">基本的には、伝説的拳銃M1911のコピーである。しかしただのコピーに終らず、</font></p><p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">多くの改良を重ねられたキンバー社M1911は、50社以上存在する1911Aコピー系</font></p><p align="left"><font face="_ゴシック" size="15" color="#000000" letterSpacing="0.000000" kerning="0">拳銃の中でも特に高く評価されており、熱心なファンも多い。</font></p> |
キンバーエクリプス・カスタムⅡ / kimber Eclipse CustomⅡ |
使用弾 .45ACP(大口径ピストル弾 9mmより強力) |
(C) kimber |
キンバー社。 聞かない名前ですね。 特に日本では。 |
キンバーエクリプスカスタムⅡ |
(45ACP) |
.45ACP(大口径弾)を撃つために、ショーケ ースから適当に銃を選んだところ、店員の おっちゃんに止められます。。 |
店員いわく。 「.45ACPならベストなのがある、最高にセ ンシティブで、フィットする銃だ!」 |
「撃てばわかる!!(全て英語)」 部分的にしか聞き取れないまでも、おっちゃ んのこの銃へのこだわりが感じられます。 |
他人のこだわりには、耳を傾けるが良し。 素直に名も知らないその銃を借りました。 それが・・・ |
「キンバー社エクリプスカスタムⅡ」です。 実は歴史にその名を刻むハンドガン、コルトガ バメントこと、M1911の改良型でした。 |
そして、キンバー社製M1911改は非常に高 く評価されているそうです。 この事を知ったのは、日本に帰ってから。 |
外見は大型弾を使っているとは思えない 程スマートです。 デザインはなんというか・・・シブい。 |
単発で。 ―!! トリガーが恐ろしく軽い! センシティブっ てのはこの事か!? |
確かにセンシティブ。―敏感です。 指先に意思を軽く込めるだけで、エクリプスは 爆炎を噴きます。 |
反動も、衝撃波も.44マグナム以上。 トリガーを引くたびに、ブラストで手がジワッ っと炙られるのがわかります。 |
連射。上半身を意識的に前に押し出し、 トリガーを素早く引き絞ります。 目の前は真っ黄色。 |
・・初弾以外は的に当たってもいません。 多量のエネルギーを受けた両手には、独特 の充実感が残ります。 |
ターゲットの命中痕。 9mmよりも派手に穴が開き、焦げが目立ち ます。弾がでかい分、威力もある? |
名銃キンバーM1911改。しかし、その本質を 体感するには試射数が少なすぎます。 しょせん2,30発しか撃ってないのです。 |
それでも、その片鱗には触れた気がします。 グロックやベレッタ等とは、明らかに違う魅力を 持つ銃です。もう少し試したかった。 |
弾種一覧 |
22LR |
9mm |
.44マグナム |
45ACP |
.357マグナム |
<p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">小型弾。</font></p><p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">威力は劣るが、反動・音が小</font></p><p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">さく非常に撃ちやすい。</font></p> |
<p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">最も一般的な拳銃弾</font></p><p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">オートだと、.357のリボルバーより撃ちづらい</font></p> |
<p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">高速・大型弾</font></p><p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">ピストル弾では最速。</font></p><p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">リボルバーなら意外と撃ちやすい。</font></p> |
<p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">極めてストッピングパワーに優れる。</font></p><p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">しかし、反動が強烈で、お世辞に</font></p><p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">も撃ちやすいとは言えない。</font></p> |
<p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">.50AEの登場で最強の座を奪われたが、</font></p><p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">その絶大な破壊力は健在。</font></p> |
ソ連のライフル弾(AK等) |
10mm(9mmの強化版) |
<p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">1 キンバーエクリプス・カスタムⅡ / kimber Eclipse Custom II (45ACP) 1105$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">2 グロック17 / Glock 17 (9mmパラ) 600$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">3 ベレッタ M92 / Beretta M92 (9mmパラ) 550$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">4 シグザウアー P226 / Sig Sauer P226 (9mmパラ) 825$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">5 ワルサー P38 / Walther P38 (9mmパラ) 1000~200$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">6 スミスアンドウェッソン M686 6インチ / S&W M686 (.357マグナム) $600</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">7 スミスアンドウェッソンM629 / S&W M629 (.44マグナム) 475$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">8 リボルバー拳銃 6連発 / 正式名称不明 (22LR) 350$前後</font></p><p align="left"></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">9 9mmスナイパーライフル / 正式名称不明 (9mmパラ)</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">9 9.62mm x39ソ連製ライフル ポンプアクション (7.62mm x39)</font></p> |
<p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">100</font></p> |
100 |
平均 |
直前 |
履歴 |
9999999 |
トータルスコア |
<p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">100</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p> |
<p align="left"><font face="HGP創英角ゴシックUB" size="20" color="#ff6699" letterSpacing="0.000000" kerning="0">EXC!!</font></p> |
<p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">1 キンバーエクリプス・カスタムⅡ / kimber Eclipse Custom II (45ACP) 1105$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">2 グロック17 / Glock 17 (9mmパラ) 600$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">3 ベレッタ M92 / Beretta M92 (9mmパラ) 550$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">4 シグザウアー P226 / Sig Sauer P226 (9mmパラ) 825$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">5 ワルサー P38 / Walther P38 (9mmパラ) 1000~200$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">6 スミスアンドウェッソン M686 6インチ / S&W M686 (.357マグナム) $600</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">7 スミスアンドウェッソンM629 / S&W M629 (.44マグナム) 475$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">8 リボルバー拳銃 6連発 / 正式名称不明 (22LR) 350$前後</font></p><p align="left"></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">9 9mmスナイパーライフル / 正式名称不明 (9mmパラ)</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">9 9.62mm x39ソ連製ライフル ポンプアクション (7.62mm x39)</font></p> |
<p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">100</font></p> |
100 |
9999999 |
<p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">100</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p> |
<p align="left"><font face="HGP創英角ゴシックUB" size="20" color="#ff6699" letterSpacing="0.000000" kerning="0">EXC!!</font></p> |
<p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">1 キンバーエクリプス・カスタムⅡ / kimber Eclipse Custom II (45ACP) 1105$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">2 グロック17 / Glock 17 (9mmパラ) 600$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">3 ベレッタ M92 / Beretta M92 (9mmパラ) 550$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">4 シグザウアー P226 / Sig Sauer P226 (9mmパラ) 825$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">5 ワルサー P38 / Walther P38 (9mmパラ) 1000~200$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">6 スミスアンドウェッソン M686 6インチ / S&W M686 (.357マグナム) $600</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">7 スミスアンドウェッソンM629 / S&W M629 (.44マグナム) 475$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">8 リボルバー拳銃 6連発 / 正式名称不明 (22LR) 350$前後</font></p><p align="left"></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">9 9mmスナイパーライフル / 正式名称不明 (9mmパラ)</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">9 9.62mm x39ソ連製ライフル ポンプアクション (7.62mm x39)</font></p> |
<p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">このFLASH中の、銃のグラフィックや効果音は正確なものではありません。</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">一部は左右が反転していたり、エアガンの画像であったり、修正により正しくない形をしています。</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">また、CREDIT表記のある銃器画像は、各銃器メーカーからの転載です。</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">もし「画像を提供しても良い」という方がいらっしゃいましたら、ぜひご一報ください。</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">どうかお願い致します。</font></p> |
<p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">実勢価格はTANAKA Uのアメリカでの現地調査及び、インターネット上の資料、もしくはアメ</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">リカから持ち帰った本のデータを基しています。また、記載されている価格は新品未開封、もしく<sbr />は最高品質品の価格です。品質により価格は上下します。</font></p> |
<p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">レポートはTANAKA Uの実射を元に作成しています。</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">しかし、各銃ともに20~30発程度しか撃っていません。</font></p> |
<p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">なるべく間違いのない様に留意してはいますが、全ての情報の正確性は保障しかねます。</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">そして、もし間違いや、気になる点などございましたら、どうか掲示板までご一報ください。</font></p> |
<p align="left"><font face="_ゴシック" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">■銃の形がおかしい?</font></p> |
<p align="left"><font face="_ゴシック" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">■銃の価格について</font></p> |
<p align="left"><font face="_ゴシック" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">■レポートの信頼性</font></p> |
<p align="left"><font face="_ゴシック" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">■ご意見、ダメ出し募集</font></p> |
CREDIT |
<p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">1 キンバーエクリプス・カスタムⅡ / kimber Eclipse Custom II (45ACP) 1105$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">2 グロック17 / Glock 17 (9mmパラ) 600$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">3 ベレッタ M92 / Beretta M92 (9mmパラ) 550$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">4 シグザウアー P226 / Sig Sauer P226 (9mmパラ) 825$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">5 ワルサー P38 / Walther P38 (9mmパラ) 1000~200$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">6 スミスアンドウェッソン M686 6インチ / S&W M686 (.357マグナム) $600</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">7 スミスアンドウェッソンM629 / S&W M629 (.44マグナム) 475$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">8 リボルバー拳銃 6連発 / 正式名称不明 (22LR) 350$前後</font></p><p align="left"></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">9 9mmスナイパーライフル / 正式名称不明 (9mmパラ)</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">9 9.62mm x39ソ連製ライフル ポンプアクション (7.62mm x39)</font></p> |
■ 制作 |
■ 効果音・BGM |
TANAKA U |
有料素材集利用 |
SPECIAL WARFARE NET (http://www.special-warfare.net/data_base/index.html) |
■ 参考にさせて頂いたサイト様 |
<p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">1 キンバーエクリプス・カスタムⅡ / kimber Eclipse Custom II (45ACP) 1105$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">2 グロック17 / Glock 17 (9mmパラ) 600$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">3 ベレッタ M92 / Beretta M92 (9mmパラ) 550$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">4 シグザウアー P226 / Sig Sauer P226 (9mmパラ) 825$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">5 ワルサー P38 / Walther P38 (9mmパラ) 1000~200$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">6 スミスアンドウェッソン M686 6インチ / S&W M686 (.357マグナム) $600</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">7 スミスアンドウェッソンM629 / S&W M629 (.44マグナム) 475$</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">8 リボルバー拳銃 6連発 / 正式名称不明 (22LR) 350$前後</font></p><p align="left"></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">9 9mmスナイパーライフル / 正式名称不明 (9mmパラ)</font></p><p align="left"><font face="_ゴシック" size="14" color="#000000" letterSpacing="0.000000" kerning="0">9 9.62mm x39ソ連製ライフル ポンプアクション (7.62mm x39)</font></p> |
ActionScript [AS1/AS2]
Frame 1gDeep = 5000; pFlag = 0; Mouse.show(); this.stop();Frame 10Mouse.show(); this.stop();Frame 20Mouse.show();Frame 50Mouse.show();Frame 60Mouse.show();Symbol 24 MovieClip [amo_9mm] Frame 1function setPower() { sx = -((Math.random() * 15) + 10); sy = ((-Math.random()) * 7) - 60; _rotation = (_rotation - (Math.random() * 30)); sr = Math.random() * 0.1; } function setSound() { var _local1 = Math.floor(Math.random() * 5) + 1; se = new Sound(); se.attachSound("dm" + _local1); se.start(0, 1); } sx = 0; sy = 0; yExt = 10; this.setPower(); this.onEnterFrame = function () { _x = (_x + sx); _y = (_y + sy); sy = sy + yExt; _rotation = (_rotation - sr); if (_y > 300) { this.setSound(); this.removeMovieClip(); } }; this.stop();Symbol 50 MovieClip Frame 1this.stop();Symbol 50 MovieClip Frame 4this.gotoAndStop(1);Symbol 60 MovieClip Frame 1this.onEnterFrame = function () { if (Math.random() > 0.98) { this.play(); } }; this.stop();Symbol 80 Buttonon (release) { _parent._parent.gunChange(); }Symbol 88 MovieClip Frame 1this.onEnterFrame = function () { if (Math.random() > 0.98) { this.play(); } }; this.stop();Symbol 91 MovieClip Frame 1_visible = false;Symbol 99 MovieClip [game3] Frame 1baseAmo = 7; amo = baseAmo; wait = 2; extWait = 5; fx = 20; fy = 40;Symbol 99 MovieClip [game3] Frame 30this.gotoAndStop("potion");Symbol 99 MovieClip [game3] Frame 46function fire() { if ((amo > 0) && (aMode == "ok")) { this.gotoAndPlay("fire"); } else { aMode = "noAmo"; noAmo_se.start(0, 1); } } aMode = "ok"; this.onEnterFrame = function () { if (Key.isDown(32) && (aMode != "reload")) { aMode = "reload"; _parent.reload(); this.gotoAndPlay("reload"); } }; this.onMouseDown = function () { if (!this.btn.hitTest(_parent.target2)) { this.fire(); } }; noAmo_se = new Sound(); noAmo_se.attachSound("noAmo.wav"); this.stop();Symbol 99 MovieClip [game3] Frame 55amo--; _parent.setAna(); if (amo <= 0) { aMode = "noAmo"; this.gun.gotoAndStop(2); }Instance of Symbol 91 MovieClip "ap" in Symbol 99 MovieClip [game3] Frame 55onClipEvent (load) { n = "amo" + _root.gDeep; _parent.attachMovie("amo_9mm", n, _root.gDeep); _parent[n]._x = _x; _parent[n]._y = _y; _root.gDeep++; }Symbol 99 MovieClip [game3] Frame 78if (amo <= 0) { this.gotoAndStop("noAmo"); } else { this.gotoAndStop("w"); }Instance of Symbol 50 MovieClip "gun" in Symbol 99 MovieClip [game3] Frame 88onClipEvent (load) { this.gotoAndStop(2); }Symbol 99 MovieClip [game3] Frame 92this.gun.play();Symbol 99 MovieClip [game3] Frame 107amo = 15; this.gotoAndStop("potion");Symbol 99 MovieClip [game3] Frame 134aMode = "ok"; amo = baseAmo;Symbol 99 MovieClip [game3] Frame 145this.gotoAndStop("potion");Symbol 108 MovieClip Frame 1this.stop();Symbol 108 MovieClip Frame 4this.gotoAndStop(1);Symbol 117 MovieClip [game4] Frame 1baseAmo = 50; amo = baseAmo; wait = -1; extWait = 1.5; fx = 20; fy = 6;Symbol 117 MovieClip [game4] Frame 30this.gotoAndStop("potion");Symbol 117 MovieClip [game4] Frame 46function fire() { if ((amo > 0) && (aMode == "ok")) { this.gotoAndPlay("fire"); } else { aMode = "noAmo"; noAmo_se.start(0, 1); } } aMode = "ok"; this.onEnterFrame = function () { if (Key.isDown(32) && (aMode != "reload")) { aMode = "reload"; _parent.reload(); this.gotoAndPlay("reload"); } if (triga == 1) { if (!this.btn.hitTest(_parent.target2)) { wait++; if (wait > 0) { wait = 0; this.fire(); } } } }; triga = 0; wait = 0; this.onMouseDown = function () { triga = 1; }; this.onMouseUp = function () { triga = 0; }; noAmo_se = new Sound(); noAmo_se.attachSound("noAmo.wav"); this.stop();Symbol 117 MovieClip [game4] Frame 55amo--; _parent.setAna(); if (amo <= 0) { aMode = "noAmo"; this.gun.gotoAndStop(2); }Instance of Symbol 91 MovieClip "ap" in Symbol 117 MovieClip [game4] Frame 55onClipEvent (load) { n = "amo" + _root.gDeep; _parent.attachMovie("amo_9mm", n, _root.gDeep); _parent[n]._x = _x; _parent[n]._y = _y; _root.gDeep++; }Symbol 117 MovieClip [game4] Frame 70if (amo <= 0) { this.gotoAndStop("noAmo"); } else { this.gotoAndStop("w"); }Instance of Symbol 108 MovieClip "gun" in Symbol 117 MovieClip [game4] Frame 80onClipEvent (load) { this.gotoAndStop(2); }Symbol 117 MovieClip [game4] Frame 84this.gun.play();Symbol 117 MovieClip [game4] Frame 99amo = 15; this.gotoAndStop("potion");Symbol 117 MovieClip [game4] Frame 122aMode = "ok"; amo = baseAmo;Symbol 117 MovieClip [game4] Frame 127this.gotoAndStop("potion");Symbol 121 MovieClip [game1] Frame 1baseAmo = 15; amo = baseAmo; wait = 2; extWait = 4; fx = 20; fy = 20;Symbol 121 MovieClip [game1] Frame 30this.gotoAndStop("potion");Symbol 121 MovieClip [game1] Frame 46function fire() { if ((amo > 0) && (aMode == "ok")) { this.gotoAndPlay("fire"); } else { aMode = "noAmo"; noAmo_se.start(0, 1); } } aMode = "ok"; this.onEnterFrame = function () { if (Key.isDown(32) && (aMode != "reload")) { aMode = "reload"; _parent.reload(); this.gotoAndPlay("reload"); } }; this.onMouseDown = function () { if (!this.btn.hitTest(_parent.target2)) { this.fire(); } }; noAmo_se = new Sound(); noAmo_se.attachSound("noAmo.wav"); this.stop();Symbol 121 MovieClip [game1] Frame 55amo--; _parent.setAna(); if (amo <= 0) { aMode = "noAmo"; this.gun.gotoAndStop(2); }Instance of Symbol 91 MovieClip "ap" in Symbol 121 MovieClip [game1] Frame 55onClipEvent (load) { n = "amo" + _root.gDeep; _parent.attachMovie("amo_9mm", n, _root.gDeep); _parent[n]._x = _x; _parent[n]._y = _y; _root.gDeep++; }Symbol 121 MovieClip [game1] Frame 70if (amo <= 0) { this.gotoAndStop("noAmo"); } else { this.gotoAndStop("w"); }Instance of Symbol 108 MovieClip "gun" in Symbol 121 MovieClip [game1] Frame 80onClipEvent (load) { this.gotoAndStop(2); }Symbol 121 MovieClip [game1] Frame 84this.gun.play();Symbol 121 MovieClip [game1] Frame 99amo = 15; this.gotoAndStop("potion");Symbol 121 MovieClip [game1] Frame 122aMode = "ok"; amo = baseAmo;Symbol 121 MovieClip [game1] Frame 127this.gotoAndStop("potion");Symbol 127 MovieClip Frame 1this.stop();Symbol 129 MovieClip [game2] Frame 1baseAmo = 6; amo = baseAmo; wait = 2; extWait = 3; fx = 10; fy = 15;Symbol 129 MovieClip [game2] Frame 30this.gotoAndStop("potion");Symbol 129 MovieClip [game2] Frame 46function fire() { if ((amo > 0) && (aMode == "ok")) { this.gotoAndPlay("fire"); } else { aMode = "noAmo"; noAmo_se.start(0, 1); } } aMode = "ok"; this.onEnterFrame = function () { if (Key.isDown(32) && (aMode != "reload")) { aMode = "reload"; _parent.reload(); this.gotoAndPlay("reload"); } }; this.onMouseDown = function () { if (!this.btn.hitTest(_parent.target2)) { this.fire(); } }; noAmo_se = new Sound(); noAmo_se.attachSound("noAmo.wav"); this.stop();Symbol 129 MovieClip [game2] Frame 55amo--; _parent.setAna(); if (amo <= 0) { aMode = "noAmo"; this.gun.gotoAndStop(2); }Symbol 129 MovieClip [game2] Frame 91if (amo <= 0) { this.gotoAndStop("noAmo"); } else { this.gotoAndStop("w"); }Instance of Symbol 91 MovieClip "ap" in Symbol 129 MovieClip [game2] Frame 101onClipEvent (load) { n = "amo" + _root.gDeep; _parent.attachMovie("amo_9mm", n, _root.gDeep); _parent[n]._x = _x; _parent[n]._y = _y; _root.gDeep++; }Instance of Symbol 91 MovieClip "ap" in Symbol 129 MovieClip [game2] Frame 101onClipEvent (load) { n = "amo" + _root.gDeep; _parent.attachMovie("amo_9mm", n, _root.gDeep); _parent[n]._x = _x; _parent[n]._y = _y; _root.gDeep++; }Instance of Symbol 91 MovieClip "ap" in Symbol 129 MovieClip [game2] Frame 101onClipEvent (load) { n = "amo" + _root.gDeep; _parent.attachMovie("amo_9mm", n, _root.gDeep); _parent[n]._x = _x; _parent[n]._y = _y; _root.gDeep++; }Instance of Symbol 91 MovieClip "ap" in Symbol 129 MovieClip [game2] Frame 101onClipEvent (load) { n = "amo" + _root.gDeep; _parent.attachMovie("amo_9mm", n, _root.gDeep); _parent[n]._x = _x; _parent[n]._y = _y; _root.gDeep++; }Instance of Symbol 91 MovieClip "ap" in Symbol 129 MovieClip [game2] Frame 101onClipEvent (load) { n = "amo" + _root.gDeep; _parent.attachMovie("amo_9mm", n, _root.gDeep); _parent[n]._x = _x; _parent[n]._y = _y; _root.gDeep++; }Instance of Symbol 91 MovieClip "ap" in Symbol 129 MovieClip [game2] Frame 101onClipEvent (load) { n = "amo" + _root.gDeep; _parent.attachMovie("amo_9mm", n, _root.gDeep); _parent[n]._x = _x; _parent[n]._y = _y; _root.gDeep++; }Symbol 129 MovieClip [game2] Frame 118aMode = "ok"; amo = baseAmo;Symbol 129 MovieClip [game2] Frame 126this.gotoAndStop("potion");Symbol 141 MovieClip Frame 1_visible = false;Symbol 144 MovieClip [target1] Frame 1function ext() { cnt = _parent.char.wait; ex = ex + ((Math.random() * _parent.char.fx) - (_parent.char.fx / 2)); ey = ey - (_parent.char.fy + (Math.random() * (_parent.char.fy / 2))); } ex = 0; ey = 0; cnt = 0; this.onEnterFrame = function () { _x = (_parent._xmouse + ex); _y = (_parent._ymouse + ey); if (cnt < 0) { ex = ex - (ex / _parent.char.extWait); ey = ey - (ey / _parent.char.extWait); } cnt--; };Symbol 147 MovieClip [target2] Frame 1this.onEnterFrame = function () { _x = _parent._xmouse; _y = _parent._ymouse; };Symbol 153 MovieClip Frame 1this.onEnterFrame = function () { shotNo = _parent.shotNo; };Symbol 157 MovieClip Frame 1sss = _parent.sss;Symbol 159 MovieClip [matoMini] Frame 1trace("mato\u914D\u7F6E");Symbol 159 MovieClip [matoMini] Frame 7this.stop();Symbol 159 MovieClip [matoMini] Frame 22if (_parent.nowGameLv > _parent.maxGameLv) { trace("\u25A0\u25A0\u30AF\u30EA\u30A2\uFF01"); _parent.attachMovie("clear", "clearScene", 80000); } else { _name = "-"; _parent.newMato(); } this.removeMovieClip(); this.stop();Symbol 172 MovieClip Frame 1this.gotoAndStop(_parent.point);Symbol 173 MovieClip [scoreDis] Frame 34this.removeMovieClip();Symbol 189 MovieClip [help1] Frame 1this.onMouseDown = function () { this.removeMovieClip(); }; this.stop();Symbol 189 MovieClip [help1] Frame 118_parent.newMato(); this.removeMovieClip();Symbol 192 MovieClip Frame 1shotNo = 3;Symbol 202 MovieClip [help2] Frame 1this.onMouseDown = function () { this.gotoAndPlay(3); }; this.stop();Symbol 202 MovieClip [help2] Frame 118_parent.newMato(); this.removeMovieClip();Symbol 213 MovieClip [clear] Frame 2s = _parent.totalScore;Symbol 213 MovieClip [clear] Frame 140this.stop();Symbol 217 MovieClip [whiteFade] Frame 1function fadeOut(tta, nnf, tbgmFlag) { bgmFlag = tbgmFlag; ta = tta; nf = nnf; this.gotoAndPlay("fadeOut"); }Symbol 217 MovieClip [whiteFade] Frame 21this.stop();Symbol 217 MovieClip [whiteFade] Frame 29if (bgmFlag == 0) { _root.bgm = new Sound(); _root.bgm.stop(); }Symbol 217 MovieClip [whiteFade] Frame 31if (nf == null) { this.gotoAndPlay(2); } else { ta.gotoAndStop(nf); } _parent.buttans._visible = true;Symbol 238 Buttonon (release) { _root.gotoAndPlay("title"); }Instance of Symbol 228 MovieClip in Symbol 239 MovieClip Frame 1onClipEvent (load) { totalBytes = _root.getBytesTotal(); trace("\u7DCF\u5BB9\u91CF" + totalBytes); } onClipEvent (enterFrame) { loadedBytes = _root.getBytesLoaded(); this._xscale = (loadedBytes / totalBytes) * 100; if (loadedBytes == totalBytes) { _parent.gotoAndStop("downLoadEnd"); } }Symbol 239 MovieClip Frame 10this.stop();Symbol 239 MovieClip Frame 20this.stop();Symbol 260 Buttonon (release) { this.fade.fadeOut(this, "select"); }Symbol 271 Buttonon (release) { this.fade.fadeOut(_root, "guns"); }Symbol 275 Buttonon (release) { this.fade.fadeOut(_root, "comment"); }Symbol 281 Buttonon (release) { this.fade.fadeOut(_root, "credit"); }Symbol 285 Buttonon (release) { this.fade.fadeOut(_root, "game1", 0); }Symbol 288 Buttonon (release) { this.fade.fadeOut(_root, "game2", 0); }Symbol 293 Buttonon (release) { getURL ("http://www12.plala.or.jp/nextframe", _blank); }Symbol 296 MovieClip Frame 1if (_root.pFlag != 0) { this.gotoAndStop("select"); } _root.pFlag = 1; this.stop();Symbol 296 MovieClip Frame 8this.stop();Symbol 296 MovieClip Frame 18this.stop();Symbol 310 MovieClip Frame 264this.gotoAndPlay(2);Symbol 310 MovieClip Frame 294this.stop();Symbol 310 MovieClip Frame 310function fire() { if (amo > 0) { this.gotoAndPlay("fire"); } } amo = 15; this.stop();Symbol 310 MovieClip Frame 319amo--; if (amo <= 0) { this.gun.gotoAndStop(2); }Instance of Symbol 91 MovieClip "ap" in Symbol 310 MovieClip Frame 319onClipEvent (load) { n = "amo" + _root.gDeep; _parent.attachMovie("amo_9mm", n, _root.gDeep); _parent[n]._x = _x; _parent[n]._y = _y; _root.gDeep++; }Symbol 310 MovieClip Frame 334if (amo <= 0) { this.gotoAndPlay("reload"); } else { this.gotoAndStop("w"); }Symbol 310 MovieClip Frame 344this.onEnterFrame = function () { if (Key.isDown(32)) { this.play(); this.onEnterFrame = null; } }; this.stop();Instance of Symbol 108 MovieClip "gun" in Symbol 310 MovieClip Frame 344onClipEvent (load) { this.gotoAndStop(2); }Symbol 310 MovieClip Frame 348this.gun.play();Symbol 310 MovieClip Frame 363amo = 15; this.gotoAndStop("potion");Symbol 313 MovieClip Frame 5this.stop();Symbol 332 MovieClip Frame 1this.onMouseDown = function () { this.gotoAndStop(_parent.nextPage(_currentframe)); }; this.stop();Symbol 332 MovieClip Frame 10this.stop();Instance of Symbol 310 MovieClip "c" in Symbol 332 MovieClip Frame 10onClipEvent (load) { }Symbol 332 MovieClip Frame 20this.stop();Symbol 332 MovieClip Frame 40this.stop();Instance of Symbol 310 MovieClip "c" in Symbol 332 MovieClip Frame 40onClipEvent (load) { this.gotoAndPlay("pre"); }Symbol 332 MovieClip Frame 50this.stop();Instance of Symbol 310 MovieClip "c" in Symbol 332 MovieClip Frame 50onClipEvent (load) { this.gotoAndPlay("potion"); w = 50; c = w / 2; } onClipEvent (enterFrame) { c++; if (c > w) { this.fire(); c = 0; } }Symbol 332 MovieClip Frame 60this.stop();Instance of Symbol 310 MovieClip "c" in Symbol 332 MovieClip Frame 60onClipEvent (load) { this.gotoAndPlay("potion"); w = 10; c = -15; } onClipEvent (enterFrame) { c++; if (c > w) { this.fire(); c = Math.random() * 6; } }Symbol 332 MovieClip Frame 70this.stop();Instance of Symbol 310 MovieClip "c" in Symbol 332 MovieClip Frame 70onClipEvent (load) { this.gotoAndPlay("potion"); }Symbol 332 MovieClip Frame 80this.stop();Instance of Symbol 310 MovieClip "c" in Symbol 332 MovieClip Frame 80onClipEvent (load) { this.stop(); }Symbol 332 MovieClip Frame 91_parent.fade.fadeOut(this, 1);Symbol 338 Buttonon (release) { _parent.changeGun(-1); }Symbol 343 Buttonon (release) { _parent.fade.fadeOut(_root, "title", 0); }Symbol 346 Buttonon (release) { _parent.changeGun(1); }Symbol 360 MovieClip Frame 1this.stop();Symbol 360 MovieClip Frame 4this.gotoAndStop(1);Symbol 362 MovieClip Frame 264this.gotoAndPlay(2);Symbol 362 MovieClip Frame 294this.stop();Symbol 362 MovieClip Frame 310function fire() { if (amo > 0) { this.gotoAndPlay("fire"); } } amo = 17; this.stop();Symbol 362 MovieClip Frame 319amo--; if (amo <= 0) { this.gun.gotoAndStop(2); }Instance of Symbol 91 MovieClip "ap" in Symbol 362 MovieClip Frame 319onClipEvent (load) { n = "amo" + _root.gDeep; _parent.attachMovie("amo_9mm", n, _root.gDeep); _parent[n]._x = _x; _parent[n]._y = _y; _root.gDeep++; }Symbol 362 MovieClip Frame 334if (amo <= 0) { this.gotoAndPlay("reload"); } else { this.gotoAndStop("w"); }Symbol 362 MovieClip Frame 344this.onEnterFrame = function () { if (Key.isDown(32)) { amo = 3; this.play(); this.onEnterFrame = null; } }; this.stop();Instance of Symbol 360 MovieClip "gun" in Symbol 362 MovieClip Frame 344onClipEvent (load) { this.gotoAndStop(2); }Symbol 362 MovieClip Frame 348this.gun.play();Symbol 362 MovieClip Frame 363this.gotoAndStop("potion");Symbol 377 MovieClip Frame 1this.onMouseDown = function () { this.gotoAndStop(_parent.nextPage(_currentframe)); }; this.stop();Symbol 377 MovieClip Frame 10this.stop();Instance of Symbol 362 MovieClip "c" in Symbol 377 MovieClip Frame 10onClipEvent (load) { }Symbol 377 MovieClip Frame 19this.stop();Symbol 377 MovieClip Frame 29this.stop();Instance of Symbol 362 MovieClip "c" in Symbol 377 MovieClip Frame 29onClipEvent (load) { this.gotoAndPlay("pre"); }Symbol 377 MovieClip Frame 40this.stop();Symbol 377 MovieClip Frame 51this.stop();Instance of Symbol 362 MovieClip "c" in Symbol 377 MovieClip Frame 51onClipEvent (load) { this.gotoAndPlay("potion"); w = 50; c = w / 2; } onClipEvent (enterFrame) { c++; if (c > w) { this.fire(); c = 0; } }Symbol 377 MovieClip Frame 61this.stop();Instance of Symbol 362 MovieClip "c" in Symbol 377 MovieClip Frame 61onClipEvent (load) { this.gotoAndPlay("potion"); w = 10; c = -15; } onClipEvent (enterFrame) { c++; if (c > w) { this.fire(); c = Math.random() * 6; } }Symbol 377 MovieClip Frame 71this.stop();Instance of Symbol 362 MovieClip "c" in Symbol 377 MovieClip Frame 71onClipEvent (load) { this.gotoAndPlay("potion"); }Symbol 377 MovieClip Frame 81this.stop();Instance of Symbol 362 MovieClip "c" in Symbol 377 MovieClip Frame 81onClipEvent (load) { this.stop(); }Symbol 377 MovieClip Frame 91_parent.fade.fadeOut(this, 1);Symbol 388 MovieClip Frame 1this.stop();Symbol 388 MovieClip Frame 4this.gotoAndStop(1);Symbol 389 MovieClip Frame 264this.gotoAndPlay(2);Symbol 389 MovieClip Frame 294this.stop();Symbol 389 MovieClip Frame 310function fire() { if (amo > 0) { this.gotoAndPlay("fire"); } } amo = 15; this.stop();Symbol 389 MovieClip Frame 319amo--; if (amo <= 0) { this.gun.gotoAndStop(2); }Instance of Symbol 91 MovieClip "ap" in Symbol 389 MovieClip Frame 319onClipEvent (load) { n = "amo" + _root.gDeep; _parent.attachMovie("amo_9mm", n, _root.gDeep); _parent[n]._x = _x; _parent[n]._y = _y; _root.gDeep++; }Symbol 389 MovieClip Frame 334if (amo <= 0) { this.gotoAndPlay("reload"); } else { this.gotoAndStop("w"); }Symbol 389 MovieClip Frame 344this.onEnterFrame = function () { if (Key.isDown(32)) { this.play(); this.onEnterFrame = null; } }; this.stop();Instance of Symbol 388 MovieClip "gun" in Symbol 389 MovieClip Frame 344onClipEvent (load) { this.gotoAndStop(2); }Symbol 389 MovieClip Frame 348this.gun.play();Symbol 389 MovieClip Frame 363amo = 15; this.gotoAndStop("potion");Symbol 429 MovieClip Frame 1this.onMouseDown = function () { this.gotoAndStop(_parent.nextPage(_currentframe)); }; this.stop();Symbol 429 MovieClip Frame 10this.stop();Instance of Symbol 389 MovieClip "c" in Symbol 429 MovieClip Frame 10onClipEvent (load) { }Symbol 429 MovieClip Frame 20this.stop();Symbol 429 MovieClip Frame 50this.stop();Instance of Symbol 389 MovieClip "c" in Symbol 429 MovieClip Frame 50onClipEvent (load) { this.gotoAndPlay("pre"); }Symbol 429 MovieClip Frame 60this.stop();Instance of Symbol 389 MovieClip "c" in Symbol 429 MovieClip Frame 60onClipEvent (load) { this.gotoAndPlay("potion"); w = 50; c = w / 2; } onClipEvent (enterFrame) { c++; if (c > w) { this.fire(); c = 0; } }Symbol 429 MovieClip Frame 70this.stop();Instance of Symbol 389 MovieClip "c" in Symbol 429 MovieClip Frame 70onClipEvent (load) { this.gotoAndPlay("potion"); w = 10; c = -15; } onClipEvent (enterFrame) { c++; if (c > w) { this.fire(); c = Math.random() * 6; } }Symbol 429 MovieClip Frame 80this.stop();Instance of Symbol 389 MovieClip "c" in Symbol 429 MovieClip Frame 80onClipEvent (load) { this.gotoAndPlay("potion"); }Symbol 429 MovieClip Frame 90this.stop();Instance of Symbol 389 MovieClip "c" in Symbol 429 MovieClip Frame 90onClipEvent (load) { this.stop(); }Symbol 429 MovieClip Frame 101_parent.fade.fadeOut(this, 1);Symbol 439 MovieClip Frame 1this.stop();Symbol 439 MovieClip Frame 4this.gotoAndStop(1);Symbol 441 MovieClip Frame 264this.gotoAndPlay(2);Symbol 441 MovieClip Frame 294this.stop();Symbol 441 MovieClip Frame 310function fire() { if (amo > 0) { this.gotoAndPlay("fire"); } } amo = 8; this.stop();Symbol 441 MovieClip Frame 319amo--; if (amo <= 0) { this.gun.gotoAndStop(2); }Instance of Symbol 91 MovieClip "ap" in Symbol 441 MovieClip Frame 319onClipEvent (load) { n = "amo" + _root.gDeep; _parent.attachMovie("amo_9mm", n, _root.gDeep); _parent[n]._x = _x; _parent[n]._y = _y; _root.gDeep++; }Symbol 441 MovieClip Frame 334if (amo <= 0) { this.gotoAndPlay("reload"); } else { this.gotoAndStop("w"); }Symbol 441 MovieClip Frame 344this.onEnterFrame = function () { if (Key.isDown(32)) { this.play(); this.onEnterFrame = null; } }; this.stop();Instance of Symbol 439 MovieClip "gun" in Symbol 441 MovieClip Frame 344onClipEvent (load) { this.gotoAndStop(2); }Symbol 441 MovieClip Frame 348this.gun.play();Symbol 441 MovieClip Frame 363amo = 8; this.gotoAndStop("potion");Symbol 461 MovieClip Frame 1this.onMouseDown = function () { this.gotoAndStop(_parent.nextPage(_currentframe)); }; this.stop();Symbol 461 MovieClip Frame 10this.stop();Instance of Symbol 441 MovieClip "c" in Symbol 461 MovieClip Frame 10onClipEvent (load) { }Symbol 461 MovieClip Frame 20this.stop();Symbol 461 MovieClip Frame 40this.onMouseDown = function () { this.gotoAndStop(_parent.nextPage(_currentframe)); }; this.stop();Symbol 461 MovieClip Frame 60this.stop();Instance of Symbol 441 MovieClip "c" in Symbol 461 MovieClip Frame 60onClipEvent (load) { this.gotoAndPlay("pre"); }Symbol 461 MovieClip Frame 70this.stop();Instance of Symbol 441 MovieClip "c" in Symbol 461 MovieClip Frame 70onClipEvent (load) { this.gotoAndPlay("potion"); w = 50; c = w / 2; } onClipEvent (enterFrame) { c++; if (c > w) { this.fire(); c = 0; } }Symbol 461 MovieClip Frame 80this.stop();Instance of Symbol 441 MovieClip "c" in Symbol 461 MovieClip Frame 80onClipEvent (load) { this.gotoAndPlay("potion"); w = 10; c = -15; } onClipEvent (enterFrame) { c++; if (c > w) { this.fire(); c = Math.random() * 6; } }Instance of Symbol 457 MovieClip "c" in Symbol 461 MovieClip Frame 100onClipEvent (load) { this.gotoAndPlay("potion"); w = 10; c = -15; } onClipEvent (enterFrame) { c++; if (c > w) { this.fire(); c = Math.random() * 6; } }Symbol 461 MovieClip Frame 111this.stop();Instance of Symbol 441 MovieClip "c" in Symbol 461 MovieClip Frame 111onClipEvent (load) { this.gotoAndPlay("potion"); }Symbol 461 MovieClip Frame 121this.stop();Instance of Symbol 441 MovieClip "c" in Symbol 461 MovieClip Frame 121onClipEvent (load) { this.stop(); }Symbol 461 MovieClip Frame 131_parent.fade.fadeOut(this, 1);Symbol 461 MovieClip Frame 132_parent.fade.fadeOut(this, 1);Symbol 461 MovieClip Frame 133_parent.fade.fadeOut(this, 1);Symbol 461 MovieClip Frame 134_parent.fade.fadeOut(this, 1);Symbol 470 MovieClip Frame 264this.gotoAndPlay(2);Symbol 470 MovieClip Frame 294this.gotoAndPlay("potion");Symbol 470 MovieClip Frame 310function fire() { if (amo > 0) { this.gotoAndPlay("fire"); } } amo = 6; this.stop();Symbol 470 MovieClip Frame 319amo--; if (amo <= 0) { this.gun.gotoAndStop(2); }Symbol 470 MovieClip Frame 348if (amo <= 0) { this.stop(); } else { this.gotoAndStop("w"); }Symbol 491 MovieClip Frame 1this.onMouseDown = function () { this.gotoAndStop(_parent.nextPage(_currentframe)); }; this.stop();Symbol 491 MovieClip Frame 10this.stop();Instance of Symbol 470 MovieClip "c" in Symbol 491 MovieClip Frame 10onClipEvent (load) { }Symbol 491 MovieClip Frame 19this.stop();Symbol 491 MovieClip Frame 29this.stop();Instance of Symbol 470 MovieClip "c" in Symbol 491 MovieClip Frame 29onClipEvent (load) { this.gotoAndPlay("pre"); }Symbol 491 MovieClip Frame 40this.stop();Instance of Symbol 470 MovieClip "c" in Symbol 491 MovieClip Frame 40onClipEvent (load) { this.gotoAndPlay("potion"); w = 110; c = 80; } onClipEvent (enterFrame) { c++; if (c > w) { this.fire(); c = 0; } }Instance of Symbol 470 MovieClip "c" in Symbol 491 MovieClip Frame 50onClipEvent (load) { this.gotoAndPlay("potion"); w = 110; c = w / 2; } onClipEvent (enterFrame) { c++; if (c > w) { this.fire(); c = 0; } }Symbol 491 MovieClip Frame 60this.stop();Instance of Symbol 470 MovieClip "c" in Symbol 491 MovieClip Frame 60onClipEvent (load) { this.gotoAndPlay("potion"); w = 50; c = -15; } onClipEvent (enterFrame) { c++; if (c > w) { this.fire(); c = Math.random() * 4; } }Symbol 491 MovieClip Frame 70this.stop();Instance of Symbol 470 MovieClip "c" in Symbol 491 MovieClip Frame 70onClipEvent (load) { this.gotoAndPlay("potion"); }Symbol 491 MovieClip Frame 80this.stop();Instance of Symbol 470 MovieClip "c" in Symbol 491 MovieClip Frame 90onClipEvent (load) { this.stop(); }Symbol 491 MovieClip Frame 111_parent.fade.fadeOut(this, 1);Symbol 500 MovieClip Frame 264this.gotoAndPlay(2);Symbol 500 MovieClip Frame 294this.stop();Symbol 500 MovieClip Frame 310function fire() { if (amo > 0) { this.gotoAndPlay("fire"); } } amo = 8; this.stop();Symbol 500 MovieClip Frame 319amo--; if (amo <= 0) { this.gun.gotoAndStop(2); }Instance of Symbol 91 MovieClip "ap" in Symbol 500 MovieClip Frame 319onClipEvent (load) { n = "amo" + _root.gDeep; _parent.attachMovie("amo_9mm", n, _root.gDeep); _parent[n]._x = _x; _parent[n]._y = _y; _root.gDeep++; }Symbol 500 MovieClip Frame 342if (amo <= 0) { this.stop(); } else { this.gotoAndStop("w"); }Symbol 500 MovieClip Frame 352this.onEnterFrame = function () { if (Key.isDown(32)) { this.play(); this.onEnterFrame = null; } }; this.stop();Instance of Symbol 50 MovieClip "gun" in Symbol 500 MovieClip Frame 352onClipEvent (load) { this.gotoAndStop(2); }Symbol 500 MovieClip Frame 356this.gun.play();Symbol 500 MovieClip Frame 371amo = 15; this.gotoAndStop("potion");Symbol 519 MovieClip Frame 1this.onMouseDown = function () { this.gotoAndStop(_parent.nextPage(_currentframe)); }; this.stop();Symbol 519 MovieClip Frame 10this.stop();Instance of Symbol 500 MovieClip "c" in Symbol 519 MovieClip Frame 10onClipEvent (load) { }Symbol 519 MovieClip Frame 20this.stop();Symbol 519 MovieClip Frame 60this.stop();Instance of Symbol 500 MovieClip "c" in Symbol 519 MovieClip Frame 60onClipEvent (load) { this.gotoAndPlay("pre"); }Symbol 519 MovieClip Frame 90this.stop();Instance of Symbol 500 MovieClip "c" in Symbol 519 MovieClip Frame 90onClipEvent (load) { this.gotoAndPlay("potion"); w = 80; c = w / 2; } onClipEvent (enterFrame) { c++; if (c > w) { this.fire(); c = 0; } }Symbol 519 MovieClip Frame 120this.stop();Instance of Symbol 500 MovieClip "c" in Symbol 519 MovieClip Frame 120onClipEvent (load) { this.gotoAndPlay("potion"); w = 15; c = -15; } onClipEvent (enterFrame) { c++; if (c > w) { this.fire(); c = Math.random() * 6; } }Instance of Symbol 500 MovieClip "c" in Symbol 519 MovieClip Frame 131onClipEvent (load) { this.gotoAndPlay("potion"); }Symbol 519 MovieClip Frame 141this.stop();Symbol 519 MovieClip Frame 151this.stop();Instance of Symbol 500 MovieClip "c" in Symbol 519 MovieClip Frame 151onClipEvent (load) { this.stop(); }Symbol 519 MovieClip Frame 171_parent.fade.fadeOut(this, 1);Symbol 538 MovieClip Frame 1this.stop();Symbol 539 MovieClip Frame 1function changeGun(n) { nowGun = nowGun + n; if (nowGun < 0) { nowGun = gunsList.length - 1; } else if (nowGun > (gunsList.length - 1)) { nowGun = 0; } trace("nowGun=" + nowGun); this.gotoAndStop(gunsList[nowGun]); } function nextPage(_cf) { if (_cf < 5) { if (_ymouse < 150) { this.buttans._visible = false; _cf = _cf + 10; } } else { _cf = _cf + 10; } return(_cf); } gunsList = ["g1", "g2", "g3", "g4", "g7", "g8", "g11"]; nowGun = 0; this.stop();Symbol 546 MovieClip Frame 1this.stop();Symbol 557 Buttonon (release) { this.fade.fadeOut(_root, "title", 0); }Symbol 559 MovieClip Frame 1function gunChange() { nowGun++; if (nowGun > 4) { nowGun = 1; } this.charSet(nowGun); } function charSet(n) { this.char.removeMovieClip(); this.attachMovie("game" + n, "char", 10); this.char._x = -128; this.char._y = 135; this.char._xscale = (this.char._yscale = 52); } function reload() { scoreDisCo = 0; scoreDis = 0; this.play(); } function setAna() { if (this.mato.bb.hitTest(this.target.hh)) { var _local2 = "a" + deep; this.mato.attachMovie("ana" + nowGun, _local2, deep); this.mato[_local2]._x = this.target._x; this.mato[_local2]._y = this.target._y; this.mato[_local2]._rotation = Math.random() * 360; } else { noHit_se.start(0, 1); } this.getScore(); this.target.ext(); deep++; } function getScore() { var _local5 = this.target._x; var _local4 = this.target._y; var _local6 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); sc = (130 - Math.round(_local6)) + 1; if (sc < 0) { sc = 0; } else if (sc > 130) { sc = 130; } hitAry[deep] = sc; totalScore = totalScore + sc; var _local2 = 0; i = 100; while (i < hitAry.length) { _local2 = _local2 + hitAry[i]; i++; } ave = Math.round(_local2 / hitAry.length); if (sc == 130) { co = "<font color='#FF6699'>PAF!!!</font>"; sc = ("<font color='#FF6699'>" + sc) + "</font>"; p = 1; } else if (sc > 120) { co = "<font color='#FF6600'>EXC!!</font>"; sc = ("<font color='#FF6600'>" + sc) + "</font>"; p = 2; } else if (sc > 100) { co = "<font color='#FFCC00'>VG!</font>"; sc = ("<font color='#FFCC00'>" + sc) + "</font>"; p = 3; } else if (sc > 80) { co = "<font color='#33FF00'>GOOD</font>"; sc = ("<font color='#33FF00'>" + sc) + "</font>"; p = 4; } else if (sc > 30) { co = "<font color='#9966FF'>BAD</font>"; sc = ("<font color='#9966FF'>" + sc) + "</font>"; p = 5; } else { co = "<font color='#33CCFF'>POOR</font>"; sc = ("<font color='#33CCFF'>" + sc) + "</font>"; p = 6; } scoreDisCo = (co + newline) + scoreDisCo; scoreDis = (sc + newline) + scoreDis; var _local3 = "dir"; this.mato.attachMovie("scoreDis", _local3, 100000); this.mato[_local3]._x = this.target._x; this.mato[_local3]._y = this.target._y; this.mato[_local3].point = p; } scoreDis = "OK"; deep = 100; ave = 0; totalScore = 0; hitAry = new Array(); noHit_se = new Sound(); noHit_se.attachSound("noHit.wav"); this.attachMovie("target1", "target", 100000); this.attachMovie("target2", "target2", 99999); this.attachMovie("whiteFade", "fade", 100002); this.fade._x = 11.5; this.fade._y = 0; this.attachMovie("help1", "help", 99998); Mouse.hide(); nowGun = 1; this.charSet(1);Symbol 559 MovieClip Frame 2this.stop();Symbol 559 MovieClip Frame 11this.gotoAndStop(2);Symbol 568 MovieClip Frame 1function gunChange() { nowGun++; if (nowGun > 4) { nowGun = 1; } totalNo = 0; scoreDis = ""; scoreDisCo = ""; deep = 100; ave = 0; totalScore = 0; nowGameLv = 0; this.clearScene.removeMovieClip(); this.mato.removeMovieClip(); this.attachMovie("help2", "help", 99998); this.help.gotoAndStop(2); this.charSet(nowGun); } function charSet(n) { this.char.removeMovieClip(); this.attachMovie("game" + n, "char", 10); this.char._x = -128; this.char._y = 135; this.char._xscale = (this.char._yscale = 52); } function reload() { } function newMato() { hit = Math.round(Math.random() * gameLv[nowGameLv][0]) + gameLv[nowGameLv][1]; trace("hit=" + hit); timeZero = getTimer(); var _local2 = "mato"; this.attachMovie("matoMini", "mato", deep2); nn = "mato"; this[nn]._x = ((-Math.random()) * 200) + 80; this[nn]._y = (Math.random() * 110) - 60; this[nn].shotNo = hit; deep2++; } function setAna() { if (this.mato.hitTest(this.target.hh)) { var _local2 = "a" + deep; this.mato.inMato.attachMovie("ana" + nowGun, _local2, deep); this.mato.inMato[_local2]._xscale = (this.mato.inMato[_local2]._yscale = 50); this.mato.inMato[_local2]._x = this.mato._xmouse + this.target.ex; this.mato.inMato[_local2]._y = this.mato._ymouse + this.target.ey; this.mato.inMato[_local2]._rotation = Math.random() * 360; this.getScore(); hit--; totalNo++; this[nn].shotNo = hit; if (hit < 0) { se = new Sound(); se.attachSound("bz.wav"); se.start(0, 1); this.getScore("set", -99); } if (hit < 1) { t = getTimer() - timeZero; t = 3800 - t; if (t > 3000) { t = 3000; } if (t < 0) { t = 0; } sss = ((nowGameLv + 1) * t) / 20; this.mato.sss = Math.round(sss); totalScore = totalScore + sss; this.mato.play(); } } else { noHit_se.start(0, 1); this.getScore(0); } if (totalNo > nt) { nt = Math.floor(nt * 1.2); trace(" NT=" + nt); totalNo = 0; nowGameLv++; trace("\u25A0LVUP! lv=" + nowGameLv); } this.target.ext(); deep++; } function getScore(gs, s) { if (gs == 0) { sc = 0; } else if (gs == "set") { sc = s; } else { var _local5 = this.target._x - this.mato._x; var _local4 = this.target._y - this.mato._y; var _local6 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); sc = (130 - Math.round(_local6 * 1.5)) + 1; if (sc < 0) { sc = 0; } else if (sc > 130) { sc = 130; } } hitAry[deep] = sc; totalScore = totalScore + sc; var _local2 = 0; i = 100; while (i < hitAry.length) { _local2 = _local2 + hitAry[i]; i++; } ave = Math.round(_local2 / hitAry.length); if (sc == 130) { co = "<font color='#FF6699'>PAF!!!</font>"; sc = ("<font color='#FF6699'>" + sc) + "</font>"; p = 1; } else if (sc > 120) { co = "<font color='#FF6600'>EXC!!</font>"; sc = ("<font color='#FF6600'>" + sc) + "</font>"; p = 2; } else if (sc > 100) { co = "<font color='#FFCC00'>VG!</font>"; sc = ("<font color='#FFCC00'>" + sc) + "</font>"; p = 3; } else if (sc > 80) { co = "<font color='#33FF00'>GOOD</font>"; sc = ("<font color='#33FF00'>" + sc) + "</font>"; p = 4; } else if (sc > 30) { co = "<font color='#9966FF'>BAD</font>"; sc = ("<font color='#9966FF'>" + sc) + "</font>"; p = 5; } else { co = "<font color='#33CCFF'>POOR</font>"; sc = ("<font color='#33CCFF'>" + sc) + "</font>"; p = 6; } scoreDisCo = (co + newline) + scoreDisCo; scoreDis = (sc + newline) + scoreDis; var _local3 = "dir"; this.attachMovie("scoreDis", _local3, 10000); this[_local3]._x = this.target._x; this[_local3]._y = this.target._y; this[_local3].point = p; } scoreDis = "OK"; deep = 100; ave = 0; totalScore = 0; hitAry = new Array(); aMode = 0; noHit_se = new Sound(); noHit_se.attachSound("noHit.wav"); this.attachMovie("target1", "target", 100000); this.attachMovie("target2", "target2", 99999); this.attachMovie("whiteFade", "fade", 100002); this.fade._x = 11.5; this.fade._y = 0; this.attachMovie("help2", "help", 99998); Mouse.hide(); nowGun = 1; totalNo = 0; nt = 8; this.charSet(1); gameLv = new Array(); gameLv[0] = [0, 1]; gameLv[1] = [1, 1]; gameLv[2] = [2, 1]; gameLv[3] = [2, 2]; gameLv[4] = [3, 2]; gameLv[5] = [3, 3]; gameLv[6] = [4, 4]; gameLv[7] = [5, 4]; gameLv[8] = [5, 5]; gameLv[9] = [6, 5]; gameLv[10] = [6, 6]; nowGameLv = 0; maxGameLv = 10; deep2 = 15; nn = "mato";Symbol 568 MovieClip Frame 2this.stop();Symbol 568 MovieClip Frame 11this.stop();Symbol 584 MovieClip Frame 11this.stop();Symbol 594 Buttonon (release) { getURL ("http://taka25th.cathand.com/index.html", _blank); }Symbol 595 MovieClip Frame 11this.stop();
Library Items
Symbol 1 Sound [薬莢が転がる] | ||
Symbol 2 Sound [反響する爆発.wav] | ||
Symbol 3 Sound [dm5] | ||
Symbol 4 Sound [dm4] | ||
Symbol 5 Sound [dm2] | ||
Symbol 6 Sound [dm1] | ||
Symbol 7 Sound [dm3] | ||
Symbol 8 Sound [gc2down] | ||
Symbol 9 Sound [noHit4] | ||
Symbol 10 Sound [noHit3] | ||
Symbol 11 Sound [noHit2] | ||
Symbol 12 Sound [noHit1] | ||
Symbol 13 Sound [hm6] | ||
Symbol 14 Sound [hm5] | ||
Symbol 15 Sound [hm4] | ||
Symbol 16 Sound [hm3] | ||
Symbol 17 Sound [hm2] | ||
Symbol 18 Sound [hm1] | ||
Symbol 19 Sound [bz.wav] | ||
Symbol 20 Sound [noHit.wav] | ||
Symbol 21 Sound [noAmo.wav] | ||
Symbol 22 Sound [gunSet2_1] | Used by:117 121 310 362 | |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip [amo_9mm] | Uses:23 | |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip | Uses:25 | Used by:99 117 121 129 310 362 389 441 457 470 500 |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:27 | Used by:99 117 121 129 310 362 389 441 457 470 500 |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:29 | Used by:99 117 121 129 310 362 389 441 457 470 500 |
Symbol 31 Graphic | Used by:32 | |
Symbol 32 MovieClip | Uses:31 | Used by:99 117 121 129 310 362 389 441 457 470 500 |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:33 | Used by:99 117 121 129 310 362 389 441 457 470 500 |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip | Uses:35 | Used by:99 117 121 129 310 362 389 441 457 470 500 |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip | Uses:37 | Used by:99 117 121 129 310 362 389 441 457 470 500 |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 MovieClip | Uses:39 | Used by:99 117 121 129 310 362 389 441 457 470 500 |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:41 | Used by:99 117 121 129 310 362 389 441 457 470 500 |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:43 | Used by:99 117 121 129 310 362 389 441 457 470 500 |
Symbol 45 Bitmap | Used by:46 | |
Symbol 46 Graphic | Uses:45 | Used by:50 |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:50 |
Symbol 49 Sound | Used by:50 99 117 121 129 271 275 281 285 288 293 310 313 389 441 500 | |
Symbol 50 MovieClip | Uses:46 48 49 | Used by:99 500 |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:51 | Used by:99 117 121 129 310 362 389 441 457 470 500 |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 MovieClip | Uses:53 | Used by:99 117 121 129 310 362 389 441 457 470 500 |
Symbol 55 Graphic | Used by:56 | |
Symbol 56 MovieClip | Uses:55 | Used by:99 117 121 129 310 362 389 441 457 470 500 |
Symbol 57 Graphic | Used by:60 | |
Symbol 58 Graphic | Used by:60 | |
Symbol 59 Graphic | Used by:60 | |
Symbol 60 MovieClip | Uses:57 58 59 | Used by:99 117 121 129 310 362 389 441 470 500 |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 MovieClip | Uses:61 | Used by:99 117 121 129 310 362 389 441 457 470 500 |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip | Uses:63 | Used by:99 117 121 129 310 362 389 441 457 470 500 |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 Button | Uses:65 | Used by:99 117 121 129 |
Symbol 67 Font | Used by:68 73 74 75 77 109 110 111 118 119 120 122 123 124 152 156 175 176 177 178 179 180 181 183 185 187 191 193 194 195 196 200 201 205 207 208 209 210 211 212 268 273 279 283 286 290 291 295 299 305 306 333 337 339 342 344 345 350 353 378 383 430 434 463 466 467 492 496 497 521 548 549 550 551 553 554 555 556 558 563 564 565 566 567 583 586 587 588 589 590 591 | |
Symbol 68 Text | Uses:67 | Used by:99 |
Symbol 69 Graphic | Used by:70 | |
Symbol 70 MovieClip | Uses:69 | Used by:78 99 117 121 129 269 284 287 332 377 429 461 491 519 |
Symbol 71 Graphic | Used by:72 | |
Symbol 72 MovieClip | Uses:71 | Used by:99 117 121 129 244 274 309 332 355 377 384 429 435 461 |
Symbol 73 EditableText | Uses:67 | Used by:99 |
Symbol 74 EditableText | Uses:67 | Used by:99 |
Symbol 75 Text | Uses:67 | Used by:99 117 121 129 |
Symbol 76 Graphic | Used by:80 309 355 384 435 469 499 547 | |
Symbol 77 Text | Uses:67 | Used by:80 |
Symbol 78 MovieClip | Uses:70 | Used by:80 |
Symbol 79 Graphic | Used by:80 | |
Symbol 80 Button | Uses:76 77 78 79 | Used by:81 |
Symbol 81 MovieClip | Uses:80 | Used by:99 117 121 129 |
Symbol 82 Bitmap | Used by:83 | |
Symbol 83 Graphic | Uses:82 | Used by:84 |
Symbol 84 MovieClip | Uses:83 | Used by:99 117 121 127 129 310 362 389 441 470 500 |
Symbol 85 Graphic | Used by:88 | |
Symbol 86 Graphic | Used by:88 | |
Symbol 87 Graphic | Used by:88 | |
Symbol 88 MovieClip | Uses:85 86 87 | Used by:99 117 121 129 310 362 389 441 457 470 500 |
Symbol 89 Graphic | Used by:99 500 | |
Symbol 90 Graphic | Used by:91 | |
Symbol 91 MovieClip | Uses:90 | Used by:99 117 121 129 310 362 389 441 500 |
Symbol 92 Sound | Used by:99 500 | |
Symbol 93 Sound | Used by:99 500 | |
Symbol 94 Sound | Used by:99 117 121 310 389 441 500 | |
Symbol 95 Graphic | Used by:99 500 | |
Symbol 96 Sound | Used by:99 117 121 | |
Symbol 97 Sound | Used by:99 117 121 129 189 202 470 | |
Symbol 98 Graphic | Used by:99 117 121 129 310 362 389 | |
Symbol 99 MovieClip [game3] | Uses:26 28 30 32 34 36 38 40 42 44 50 52 54 56 60 62 64 66 68 70 72 73 74 75 81 49 84 88 89 91 92 93 94 95 96 97 98 | |
Symbol 100 Bitmap | Used by:102 | |
Symbol 101 Bitmap | Used by:102 356 | |
Symbol 102 Graphic | Uses:100 101 | Used by:103 |
Symbol 103 MovieClip | Uses:102 | Used by:108 |
Symbol 104 Bitmap | Used by:106 | |
Symbol 105 Bitmap | Used by:106 358 | |
Symbol 106 Graphic | Uses:104 105 | Used by:107 |
Symbol 107 MovieClip | Uses:106 | Used by:108 |
Symbol 108 MovieClip | Uses:103 107 | Used by:117 121 310 |
Symbol 109 Text | Uses:67 | Used by:117 |
Symbol 110 EditableText | Uses:67 | Used by:117 |
Symbol 111 EditableText | Uses:67 | Used by:117 |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip | Uses:112 | Used by:117 121 129 310 362 389 441 470 |
Symbol 114 Graphic | Used by:117 121 310 362 389 441 | |
Symbol 115 Graphic | Used by:116 | |
Symbol 116 MovieClip | Uses:115 | Used by:117 121 129 310 362 389 441 470 |
Symbol 117 MovieClip [game4] | Uses:26 28 30 32 34 36 38 40 42 44 108 52 54 56 60 62 64 66 109 70 72 110 111 75 81 22 84 88 113 114 91 94 116 98 96 97 49 | |
Symbol 118 Text | Uses:67 | Used by:121 |
Symbol 119 EditableText | Uses:67 | Used by:121 |
Symbol 120 EditableText | Uses:67 | Used by:121 |
Symbol 121 MovieClip [game1] | Uses:26 28 30 32 34 36 38 40 42 44 108 52 54 56 60 62 64 66 118 70 72 119 120 75 81 22 84 88 113 114 91 49 94 116 98 96 97 | |
Symbol 122 Text | Uses:67 | Used by:129 |
Symbol 123 EditableText | Uses:67 | Used by:129 |
Symbol 124 EditableText | Uses:67 | Used by:129 |
Symbol 125 Graphic | Used by:129 470 | |
Symbol 126 Sound | Used by:129 470 | |
Symbol 127 MovieClip | Uses:84 | Used by:129 |
Symbol 128 Sound | Used by:129 360 | |
Symbol 129 MovieClip [game2] | Uses:26 28 30 32 34 36 38 40 42 44 84 52 54 56 60 62 64 66 122 70 72 123 124 75 81 97 88 116 113 125 126 127 91 128 98 49 | |
Symbol 130 Bitmap | Used by:131 | |
Symbol 131 Graphic | Uses:130 | Used by:132 |
Symbol 132 MovieClip [ana3] | Uses:131 | |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:135 |
Symbol 135 MovieClip [ana2] | Uses:134 | |
Symbol 136 Bitmap | Used by:137 | |
Symbol 137 Graphic | Uses:136 | Used by:138 139 |
Symbol 138 MovieClip [ana4] | Uses:137 | |
Symbol 139 MovieClip [ana1] | Uses:137 | |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 MovieClip | Uses:140 | Used by:144 |
Symbol 142 Bitmap | Used by:143 | |
Symbol 143 Graphic | Uses:142 | Used by:144 |
Symbol 144 MovieClip [target1] | Uses:141 143 | |
Symbol 145 Bitmap | Used by:146 | |
Symbol 146 Graphic | Uses:145 | Used by:147 |
Symbol 147 MovieClip [target2] | Uses:146 | |
Symbol 148 Bitmap | Used by:149 | |
Symbol 149 Graphic | Uses:148 | Used by:150 |
Symbol 150 MovieClip | Uses:149 | Used by:159 192 |
Symbol 151 Graphic | Used by:153 | |
Symbol 152 EditableText | Uses:67 | Used by:153 |
Symbol 153 MovieClip | Uses:151 152 | Used by:159 192 |
Symbol 154 Sound | Used by:159 559 | |
Symbol 155 Graphic | Used by:157 202 213 | |
Symbol 156 EditableText | Uses:67 | Used by:157 |
Symbol 157 MovieClip | Uses:155 156 | Used by:159 |
Symbol 158 Sound | Used by:159 559 | |
Symbol 159 MovieClip [matoMini] | Uses:150 153 154 157 158 | |
Symbol 160 Bitmap | Used by:161 | |
Symbol 161 Graphic | Uses:160 | Used by:172 |
Symbol 162 Bitmap | Used by:163 | |
Symbol 163 Graphic | Uses:162 | Used by:172 |
Symbol 164 Bitmap | Used by:165 | |
Symbol 165 Graphic | Uses:164 | Used by:172 |
Symbol 166 Bitmap | Used by:167 | |
Symbol 167 Graphic | Uses:166 | Used by:172 |
Symbol 168 Bitmap | Used by:169 | |
Symbol 169 Graphic | Uses:168 | Used by:172 |
Symbol 170 Bitmap | Used by:171 | |
Symbol 171 Graphic | Uses:170 | Used by:172 |
Symbol 172 MovieClip | Uses:161 163 165 167 169 171 | Used by:173 |
Symbol 173 MovieClip [scoreDis] | Uses:172 | |
Symbol 174 Graphic | Used by:189 | |
Symbol 175 Text | Uses:67 | Used by:189 |
Symbol 176 Text | Uses:67 | Used by:189 202 |
Symbol 177 Text | Uses:67 | Used by:189 |
Symbol 178 Text | Uses:67 | Used by:189 |
Symbol 179 Text | Uses:67 | Used by:189 |
Symbol 180 Text | Uses:67 | Used by:189 |
Symbol 181 Text | Uses:67 | Used by:182 |
Symbol 182 MovieClip | Uses:181 | Used by:189 202 |
Symbol 183 Text | Uses:67 | Used by:184 |
Symbol 184 MovieClip | Uses:183 | Used by:189 202 |
Symbol 185 Text | Uses:67 | Used by:186 |
Symbol 186 MovieClip | Uses:185 | Used by:189 202 |
Symbol 187 Text | Uses:67 | Used by:188 |
Symbol 188 MovieClip | Uses:187 | Used by:189 202 |
Symbol 189 MovieClip [help1] | Uses:174 175 176 177 178 179 180 182 97 184 186 188 | |
Symbol 190 Graphic | Used by:202 | |
Symbol 191 Text | Uses:67 | Used by:202 |
Symbol 192 MovieClip | Uses:150 153 | Used by:202 |
Symbol 193 Text | Uses:67 | Used by:202 |
Symbol 194 Text | Uses:67 | Used by:202 |
Symbol 195 Text | Uses:67 | Used by:202 |
Symbol 196 Text | Uses:67 | Used by:202 |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:197 | Used by:202 |
Symbol 199 Graphic | Used by:202 | |
Symbol 200 Text | Uses:67 | Used by:202 |
Symbol 201 Text | Uses:67 | Used by:202 |
Symbol 202 MovieClip [help2] | Uses:190 191 192 193 194 195 196 198 176 199 155 200 201 182 97 184 186 188 | |
Symbol 203 Graphic | Used by:213 | |
Symbol 204 Graphic | Used by:213 | |
Symbol 205 Text | Uses:67 | Used by:206 |
Symbol 206 MovieClip | Uses:205 | Used by:213 |
Symbol 207 EditableText | Uses:67 | Used by:213 |
Symbol 208 EditableText | Uses:67 | Used by:213 |
Symbol 209 EditableText | Uses:67 | Used by:213 |
Symbol 210 EditableText | Uses:67 | Used by:213 |
Symbol 211 EditableText | Uses:67 | Used by:213 |
Symbol 212 EditableText | Uses:67 | Used by:213 |
Symbol 213 MovieClip [clear] | Uses:203 204 206 155 207 208 209 210 211 212 | |
Symbol 214 Graphic | Used by:215 228 236 552 | |
Symbol 215 MovieClip | Uses:214 | Used by:217 |
Symbol 216 Graphic | Used by:217 | |
Symbol 217 MovieClip [whiteFade] | Uses:215 216 | Used by:296 539 584 595 |
Symbol 218 Graphic | Used by:Timeline | |
Symbol 219 Graphic | Used by:220 | |
Symbol 220 MovieClip | Uses:219 | Used by:223 |
Symbol 221 Graphic | Used by:222 | |
Symbol 222 MovieClip | Uses:221 | Used by:223 |
Symbol 223 MovieClip | Uses:220 222 | Used by:Timeline |
Symbol 224 Bitmap | Used by:225 | |
Symbol 225 Graphic | Uses:224 | Used by:226 |
Symbol 226 MovieClip | Uses:225 | Used by:239 |
Symbol 227 Graphic | Used by:238 239 260 338 341 343 346 557 | |
Symbol 228 MovieClip | Uses:214 | Used by:239 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:239 |
Symbol 231 Graphic | Used by:238 | |
Symbol 232 Font | Used by:233 234 237 318 319 326 364 368 369 391 404 405 406 407 408 409 410 415 416 417 418 419 420 421 443 455 456 472 473 483 486 502 503 | |
Symbol 233 Text | Uses:232 | Used by:238 |
Symbol 234 Text | Uses:232 | Used by:238 |
Symbol 235 Graphic | Used by:236 | |
Symbol 236 MovieClip | Uses:214 235 | Used by:238 |
Symbol 237 Text | Uses:232 | Used by:238 |
Symbol 238 Button | Uses:231 233 234 236 237 227 | Used by:239 |
Symbol 239 MovieClip | Uses:226 227 228 230 238 | Used by:Timeline |
Symbol 240 Graphic | Used by:241 | |
Symbol 241 MovieClip | Uses:240 | Used by:244 469 491 |
Symbol 242 Graphic | Used by:243 | |
Symbol 243 MovieClip | Uses:242 | Used by:244 499 519 |
Symbol 244 MovieClip | Uses:72 241 243 | Used by:251 |
Symbol 245 Graphic | Used by:246 | |
Symbol 246 MovieClip | Uses:245 | Used by:251 |
Symbol 247 Font | Used by:248 249 250 | |
Symbol 248 Text | Uses:247 | Used by:251 |
Symbol 249 Text | Uses:247 | Used by:251 |
Symbol 250 Text | Uses:247 | Used by:251 |
Symbol 251 MovieClip | Uses:244 246 248 249 250 | Used by:Timeline |
Symbol 252 Font | Used by:253 255 300 307 349 354 379 411 412 431 462 468 493 498 530 531 532 533 534 540 560 569 573 574 575 576 579 580 581 582 585 596 | |
Symbol 253 EditableText | Uses:252 | Used by:Timeline |
Symbol 254 Graphic | Used by:296 | |
Symbol 255 EditableText | Uses:252 | Used by:296 |
Symbol 256 Bitmap | Used by:257 | |
Symbol 257 Graphic | Uses:256 | Used by:258 |
Symbol 258 MovieClip | Uses:257 | Used by:259 260 |
Symbol 259 MovieClip | Uses:258 | Used by:260 |
Symbol 260 Button | Uses:259 258 227 | Used by:296 |
Symbol 261 Graphic | Used by:262 | |
Symbol 262 Button | Uses:261 | Used by:296 |
Symbol 263 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:263 | Used by:265 |
Symbol 265 MovieClip | Uses:264 | Used by:296 |
Symbol 266 Graphic | Used by:296 | |
Symbol 267 Graphic | Used by:269 | |
Symbol 268 Text | Uses:67 | Used by:269 |
Symbol 269 MovieClip | Uses:267 70 268 | Used by:271 |
Symbol 270 Graphic | Used by:271 275 281 285 288 293 | |
Symbol 271 Button | Uses:269 270 49 | Used by:296 |
Symbol 272 Graphic | Used by:274 | |
Symbol 273 Text | Uses:67 | Used by:274 |
Symbol 274 MovieClip | Uses:272 72 273 | Used by:275 |
Symbol 275 Button | Uses:274 270 49 | Used by:296 |
Symbol 276 Graphic | Used by:280 | |
Symbol 277 Graphic | Used by:278 | |
Symbol 278 MovieClip | Uses:277 | Used by:280 |
Symbol 279 Text | Uses:67 | Used by:280 |
Symbol 280 MovieClip | Uses:276 278 279 | Used by:281 |
Symbol 281 Button | Uses:280 270 49 | Used by:296 |
Symbol 282 Graphic | Used by:284 287 | |
Symbol 283 Text | Uses:67 | Used by:284 |
Symbol 284 MovieClip | Uses:282 70 283 | Used by:285 |
Symbol 285 Button | Uses:284 270 49 | Used by:296 |
Symbol 286 Text | Uses:67 | Used by:287 |
Symbol 287 MovieClip | Uses:282 70 286 | Used by:288 |
Symbol 288 Button | Uses:287 270 49 | Used by:296 |
Symbol 289 Graphic | Used by:292 | |
Symbol 290 Text | Uses:67 | Used by:292 |
Symbol 291 Text | Uses:67 | Used by:292 |
Symbol 292 MovieClip | Uses:289 290 291 | Used by:293 |
Symbol 293 Button | Uses:292 270 49 | Used by:296 |
Symbol 294 Graphic | Used by:296 | |
Symbol 295 Text | Uses:67 | Used by:296 |
Symbol 296 MovieClip | Uses:254 255 260 262 265 266 217 271 275 281 285 288 293 294 295 | Used by:Timeline |
Symbol 297 Sound | Used by:Timeline | |
Symbol 298 Graphic | Used by:309 355 384 435 469 499 | |
Symbol 299 Text | Uses:67 | Used by:309 |
Symbol 300 EditableText | Uses:252 | Used by:309 |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:301 | Used by:309 |
Symbol 303 Graphic | Used by:304 382 | |
Symbol 304 MovieClip | Uses:303 | Used by:309 355 469 499 537 |
Symbol 305 Text | Uses:67 | Used by:309 |
Symbol 306 Text | Uses:67 | Used by:309 355 384 435 |
Symbol 307 EditableText | Uses:252 | Used by:309 |
Symbol 308 Graphic | Used by:309 355 384 435 469 499 | |
Symbol 309 MovieClip | Uses:298 299 300 302 304 76 305 306 72 307 308 | Used by:332 |
Symbol 310 MovieClip | Uses:26 28 30 32 34 36 38 40 42 44 108 52 54 56 88 62 64 60 22 84 113 114 91 49 94 116 98 | Used by:332 |
Symbol 311 Graphic | Used by:313 | |
Symbol 312 Graphic | Used by:313 | |
Symbol 313 MovieClip | Uses:311 312 49 | Used by:332 377 429 461 491 519 |
Symbol 314 Font | Used by:315 320 321 322 323 324 330 331 363 365 366 372 373 374 375 376 390 392 393 423 424 425 426 427 428 442 444 445 446 447 448 449 450 451 458 459 460 471 474 475 476 477 478 481 487 489 490 501 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 | |
Symbol 315 Text | Uses:314 | Used by:332 |
Symbol 316 Graphic | Used by:317 | |
Symbol 317 MovieClip | Uses:316 | Used by:332 377 429 461 491 519 |
Symbol 318 Text | Uses:232 | Used by:332 |
Symbol 319 Text | Uses:232 | Used by:332 377 429 461 |
Symbol 320 Text | Uses:314 | Used by:332 |
Symbol 321 Text | Uses:314 | Used by:332 |
Symbol 322 Text | Uses:314 | Used by:332 |
Symbol 323 Text | Uses:314 | Used by:332 |
Symbol 324 Text | Uses:314 | Used by:332 |
Symbol 325 Graphic | Used by:327 | |
Symbol 326 Text | Uses:232 | Used by:327 |
Symbol 327 MovieClip | Uses:325 326 | Used by:332 377 429 461 491 519 |
Symbol 328 Bitmap | Used by:329 | |
Symbol 329 Graphic | Uses:328 | Used by:332 377 429 461 |
Symbol 330 Text | Uses:314 | Used by:332 |
Symbol 331 Text | Uses:314 | Used by:332 |
Symbol 332 MovieClip | Uses:309 310 313 315 317 318 72 319 70 320 321 322 323 324 327 329 330 331 | Used by:539 |
Symbol 333 Text | Uses:67 | Used by:338 |
Symbol 334 Graphic | Used by:336 | |
Symbol 335 Graphic | Used by:336 | |
Symbol 336 MovieClip | Uses:334 335 | Used by:338 346 |
Symbol 337 Text | Uses:67 | Used by:338 |
Symbol 338 Button | Uses:333 336 337 227 | Used by:347 |
Symbol 339 Text | Uses:67 | Used by:343 557 |
Symbol 340 Graphic | Used by:341 | |
Symbol 341 MovieClip | Uses:227 340 | Used by:343 557 |
Symbol 342 Text | Uses:67 | Used by:343 557 |
Symbol 343 Button | Uses:339 341 342 227 | Used by:347 |
Symbol 344 Text | Uses:67 | Used by:346 |
Symbol 345 Text | Uses:67 | Used by:346 |
Symbol 346 Button | Uses:344 336 345 227 | Used by:347 |
Symbol 347 MovieClip | Uses:338 343 346 | Used by:539 |
Symbol 348 Text | Used by:539 | |
Symbol 349 EditableText | Uses:252 | Used by:355 |
Symbol 350 Text | Uses:67 | Used by:355 |
Symbol 351 Bitmap | Used by:352 | |
Symbol 352 Graphic | Uses:351 | Used by:355 |
Symbol 353 Text | Uses:67 | Used by:355 |
Symbol 354 EditableText | Uses:252 | Used by:355 |
Symbol 355 MovieClip | Uses:298 349 350 352 304 76 353 306 308 72 354 | Used by:377 |
Symbol 356 Graphic | Uses:101 | Used by:357 |
Symbol 357 MovieClip | Uses:356 | Used by:360 |
Symbol 358 Graphic | Uses:105 | Used by:359 |
Symbol 359 MovieClip | Uses:358 | Used by:360 |
Symbol 360 MovieClip | Uses:357 359 128 | Used by:362 |
Symbol 361 Sound | Used by:362 | |
Symbol 362 MovieClip | Uses:26 28 30 32 34 36 38 40 42 44 360 52 54 56 88 62 64 60 22 84 113 114 91 361 116 98 | Used by:377 |
Symbol 363 Text | Uses:314 | Used by:377 |
Symbol 364 Text | Uses:232 | Used by:377 |
Symbol 365 Text | Uses:314 | Used by:377 |
Symbol 366 Text | Uses:314 | Used by:377 |
Symbol 367 Graphic | Used by:377 | |
Symbol 368 Text | Uses:232 | Used by:377 |
Symbol 369 Text | Uses:232 | Used by:377 |
Symbol 370 Graphic | Used by:371 | |
Symbol 371 MovieClip | Uses:370 | Used by:377 |
Symbol 372 Text | Uses:314 | Used by:377 |
Symbol 373 Text | Uses:314 | Used by:377 |
Symbol 374 Text | Uses:314 | Used by:377 |
Symbol 375 Text | Uses:314 | Used by:377 |
Symbol 376 Text | Uses:314 | Used by:377 |
Symbol 377 MovieClip | Uses:355 362 313 363 317 364 72 319 70 365 366 367 368 369 371 372 373 374 327 329 375 376 | Used by:539 |
Symbol 378 Text | Uses:67 | Used by:384 |
Symbol 379 EditableText | Uses:252 | Used by:384 |
Symbol 380 Bitmap | Used by:381 385 | |
Symbol 381 Graphic | Uses:380 | Used by:384 |
Symbol 382 MovieClip | Uses:303 | Used by:384 435 |
Symbol 383 Text | Uses:67 | Used by:384 |
Symbol 384 MovieClip | Uses:298 378 379 381 382 76 383 306 72 308 | Used by:429 |
Symbol 385 Graphic | Uses:380 | Used by:388 |
Symbol 386 Bitmap | Used by:387 | |
Symbol 387 Graphic | Uses:386 | Used by:388 |
Symbol 388 MovieClip | Uses:385 387 | Used by:389 |
Symbol 389 MovieClip | Uses:26 28 30 32 34 36 38 40 42 44 388 52 54 56 88 62 64 60 49 84 113 114 91 94 116 98 | Used by:429 |
Symbol 390 Text | Uses:314 | Used by:429 |
Symbol 391 Text | Uses:232 | Used by:429 |
Symbol 392 Text | Uses:314 | Used by:429 |
Symbol 393 Text | Uses:314 | Used by:429 |
Symbol 394 Graphic | Used by:395 | |
Symbol 395 MovieClip | Uses:394 | Used by:413 |
Symbol 396 Bitmap | Used by:397 | |
Symbol 397 Graphic | Uses:396 | Used by:398 |
Symbol 398 MovieClip | Uses:397 | Used by:401 402 |
Symbol 399 Graphic | Used by:400 | |
Symbol 400 MovieClip | Uses:399 | Used by:401 402 |
Symbol 401 MovieClip | Uses:398 400 | Used by:413 |
Symbol 402 MovieClip | Uses:398 400 | Used by:413 |
Symbol 403 Graphic | Used by:413 | |
Symbol 404 Text | Uses:232 | Used by:413 |
Symbol 405 Text | Uses:232 | Used by:413 |
Symbol 406 Text | Uses:232 | Used by:413 |
Symbol 407 Text | Uses:232 | Used by:413 |
Symbol 408 Text | Uses:232 | Used by:413 |
Symbol 409 Text | Uses:232 | Used by:413 |
Symbol 410 Text | Uses:232 | Used by:413 |
Symbol 411 EditableText | Uses:252 | Used by:413 |
Symbol 412 EditableText | Uses:252 | Used by:413 |
Symbol 413 MovieClip | Uses:395 401 402 403 404 405 406 407 408 409 410 411 412 | Used by:429 |
Symbol 414 Graphic | Used by:422 | |
Symbol 415 Text | Uses:232 | Used by:422 |
Symbol 416 Text | Uses:232 | Used by:422 |
Symbol 417 Text | Uses:232 | Used by:422 |
Symbol 418 Text | Uses:232 | Used by:422 |
Symbol 419 Text | Uses:232 | Used by:422 |
Symbol 420 Text | Uses:232 | Used by:422 |
Symbol 421 Text | Uses:232 | Used by:422 |
Symbol 422 MovieClip | Uses:414 415 416 417 418 419 420 421 | Used by:429 |
Symbol 423 Text | Uses:314 | Used by:429 |
Symbol 424 Text | Uses:314 | Used by:429 |
Symbol 425 Text | Uses:314 | Used by:429 |
Symbol 426 Text | Uses:314 | Used by:429 |
Symbol 427 Text | Uses:314 | Used by:429 |
Symbol 428 Text | Uses:314 | Used by:429 |
Symbol 429 MovieClip | Uses:384 389 313 390 317 391 72 319 70 392 393 413 422 423 424 425 426 327 329 427 428 | Used by:539 |
Symbol 430 Text | Uses:67 | Used by:435 |
Symbol 431 EditableText | Uses:252 | Used by:435 |
Symbol 432 Bitmap | Used by:433 436 | |
Symbol 433 Graphic | Uses:432 | Used by:435 |
Symbol 434 Text | Uses:67 | Used by:435 |
Symbol 435 MovieClip | Uses:298 430 431 433 382 76 434 306 72 308 | Used by:461 |
Symbol 436 Graphic | Uses:432 | Used by:439 |
Symbol 437 Bitmap | Used by:438 | |
Symbol 438 Graphic | Uses:437 | Used by:439 |
Symbol 439 MovieClip | Uses:436 438 | Used by:441 |
Symbol 440 Graphic | Used by:441 | |
Symbol 441 MovieClip | Uses:26 28 30 32 34 36 38 40 42 44 439 52 54 56 88 62 64 60 49 84 113 114 91 94 116 440 | Used by:461 |
Symbol 442 Text | Uses:314 | Used by:461 |
Symbol 443 Text | Uses:232 | Used by:461 |
Symbol 444 Text | Uses:314 | Used by:461 |
Symbol 445 Text | Uses:314 | Used by:461 |
Symbol 446 Text | Uses:314 | Used by:461 |
Symbol 447 Text | Uses:314 | Used by:461 |
Symbol 448 Text | Uses:314 | Used by:461 |
Symbol 449 Text | Uses:314 | Used by:461 |
Symbol 450 Text | Uses:314 | Used by:461 |
Symbol 451 Text | Uses:314 | Used by:461 |
Symbol 452 Bitmap | Used by:453 | |
Symbol 453 Graphic | Uses:452 | Used by:457 |
Symbol 454 Graphic | Used by:457 | |
Symbol 455 Text | Uses:232 | Used by:457 |
Symbol 456 Text | Uses:232 | Used by:457 |
Symbol 457 MovieClip | Uses:26 28 30 32 34 36 38 40 42 44 453 52 54 56 88 62 64 454 455 456 | Used by:461 |
Symbol 458 Text | Uses:314 | Used by:461 |
Symbol 459 Text | Uses:314 | Used by:461 |
Symbol 460 Text | Uses:314 | Used by:461 |
Symbol 461 MovieClip | Uses:435 441 313 442 317 443 72 319 70 444 445 446 447 448 449 450 451 457 458 327 329 459 460 | Used by:539 |
Symbol 462 EditableText | Uses:252 | Used by:469 |
Symbol 463 Text | Uses:67 | Used by:469 |
Symbol 464 Bitmap | Used by:465 | |
Symbol 465 Graphic | Uses:464 | Used by:469 |
Symbol 466 Text | Uses:67 | Used by:469 |
Symbol 467 Text | Uses:67 | Used by:469 |
Symbol 468 EditableText | Uses:252 | Used by:469 |
Symbol 469 MovieClip | Uses:298 462 463 465 304 76 466 467 308 468 241 | Used by:491 |
Symbol 470 MovieClip | Uses:26 28 30 32 34 36 38 40 42 44 84 52 54 56 88 62 64 60 97 116 113 125 126 | Used by:491 |
Symbol 471 Text | Uses:314 | Used by:491 |
Symbol 472 Text | Uses:232 | Used by:491 |
Symbol 473 Text | Uses:232 | Used by:491 |
Symbol 474 Text | Uses:314 | Used by:491 |
Symbol 475 Text | Uses:314 | Used by:491 |
Symbol 476 Text | Uses:314 | Used by:491 |
Symbol 477 Text | Uses:314 | Used by:491 |
Symbol 478 Text | Uses:314 | Used by:491 |
Symbol 479 Bitmap | Used by:480 | |
Symbol 480 Graphic | Uses:479 | Used by:491 |
Symbol 481 Text | Uses:314 | Used by:491 |
Symbol 482 Graphic | Used by:491 | |
Symbol 483 Text | Uses:232 | Used by:491 |
Symbol 484 Bitmap | Used by:485 | |
Symbol 485 Graphic | Uses:484 | Used by:491 519 |
Symbol 486 Text | Uses:232 | Used by:491 |
Symbol 487 Text | Uses:314 | Used by:491 |
Symbol 488 Graphic | Used by:491 | |
Symbol 489 Text | Uses:314 | Used by:491 |
Symbol 490 Text | Uses:314 | Used by:491 |
Symbol 491 MovieClip | Uses:469 470 313 471 317 472 473 70 241 474 475 476 477 478 327 480 481 482 483 485 486 487 488 489 490 | Used by:539 |
Symbol 492 Text | Uses:67 | Used by:499 |
Symbol 493 EditableText | Uses:252 | Used by:499 |
Symbol 494 Bitmap | Used by:495 | |
Symbol 495 Graphic | Uses:494 | Used by:499 |
Symbol 496 Text | Uses:67 | Used by:499 |
Symbol 497 Text | Uses:67 | Used by:499 |
Symbol 498 EditableText | Uses:252 | Used by:499 |
Symbol 499 MovieClip | Uses:298 492 493 495 304 76 496 497 498 308 243 | Used by:519 |
Symbol 500 MovieClip | Uses:26 28 30 32 34 36 38 40 42 44 50 52 54 56 88 62 64 60 49 84 89 91 92 93 94 95 | Used by:519 |
Symbol 501 Text | Uses:314 | Used by:519 |
Symbol 502 Text | Uses:232 | Used by:519 |
Symbol 503 Text | Uses:232 | Used by:519 |
Symbol 504 Text | Uses:314 | Used by:519 |
Symbol 505 Text | Uses:314 | Used by:519 |
Symbol 506 Text | Uses:314 | Used by:519 |
Symbol 507 Text | Uses:314 | Used by:519 |
Symbol 508 Text | Uses:314 | Used by:519 |
Symbol 509 Text | Uses:314 | Used by:519 |
Symbol 510 Text | Uses:314 | Used by:519 |
Symbol 511 Text | Uses:314 | Used by:519 |
Symbol 512 Text | Uses:314 | Used by:519 |
Symbol 513 Text | Uses:314 | Used by:519 |
Symbol 514 Text | Uses:314 | Used by:519 |
Symbol 515 Text | Uses:314 | Used by:519 |
Symbol 516 Text | Uses:314 | Used by:519 |
Symbol 517 Text | Uses:314 | Used by:519 |
Symbol 518 Text | Uses:314 | Used by:519 |
Symbol 519 MovieClip | Uses:499 500 313 501 317 502 70 243 503 504 505 506 507 508 509 510 511 512 513 514 515 327 485 516 517 518 | Used by:539 |
Symbol 520 Graphic | Used by:537 | |
Symbol 521 Text | Uses:67 | Used by:537 |
Symbol 522 Bitmap | Used by:523 | |
Symbol 523 Graphic | Uses:522 | Used by:537 |
Symbol 524 Font | Used by:525 526 527 528 529 535 536 548 556 558 563 566 567 | |
Symbol 525 Text | Uses:524 | Used by:537 |
Symbol 526 Text | Uses:524 | Used by:537 |
Symbol 527 Text | Uses:524 | Used by:537 |
Symbol 528 Text | Uses:524 | Used by:537 |
Symbol 529 Text | Uses:524 | Used by:537 |
Symbol 530 EditableText | Uses:252 | Used by:537 |
Symbol 531 EditableText | Uses:252 | Used by:537 |
Symbol 532 EditableText | Uses:252 | Used by:537 |
Symbol 533 EditableText | Uses:252 | Used by:537 |
Symbol 534 EditableText | Uses:252 | Used by:537 |
Symbol 535 Text | Uses:524 | Used by:537 |
Symbol 536 Text | Uses:524 | Used by:537 |
Symbol 537 MovieClip | Uses:520 304 521 523 525 526 527 528 529 530 531 532 533 534 535 536 | Used by:538 |
Symbol 538 MovieClip | Uses:537 | Used by:539 |
Symbol 539 MovieClip | Uses:332 347 348 217 377 429 461 491 519 538 | Used by:Timeline |
Symbol 540 EditableText | Uses:252 | Used by:Timeline |
Symbol 541 Graphic | Used by:Timeline | |
Symbol 542 Graphic | Used by:543 | |
Symbol 543 MovieClip | Uses:542 | Used by:546 |
Symbol 544 Bitmap | Used by:545 | |
Symbol 545 Graphic | Uses:544 | Used by:546 |
Symbol 546 MovieClip | Uses:543 545 | Used by:559 |
Symbol 547 MovieClip | Uses:76 | Used by:559 568 |
Symbol 548 EditableText | Uses:67 524 | Used by:559 |
Symbol 549 EditableText | Uses:67 | Used by:559 |
Symbol 550 Text | Uses:67 | Used by:559 568 |
Symbol 551 Text | Uses:67 | Used by:559 568 |
Symbol 552 MovieClip | Uses:214 | Used by:559 568 |
Symbol 553 Text | Uses:67 | Used by:559 568 |
Symbol 554 EditableText | Uses:67 | Used by:559 |
Symbol 555 Text | Uses:67 | Used by:559 568 |
Symbol 556 EditableText | Uses:67 524 | Used by:559 |
Symbol 557 Button | Uses:339 341 342 227 | Used by:559 568 584 595 |
Symbol 558 EditableText | Uses:67 524 | Used by:559 |
Symbol 559 MovieClip | Uses:546 547 548 549 550 551 552 553 554 555 556 557 558 158 154 | Used by:Timeline |
Symbol 560 EditableText | Uses:252 | Used by:Timeline |
Symbol 561 Sound | Used by:Timeline | |
Symbol 562 Graphic | Used by:Timeline | |
Symbol 563 EditableText | Uses:67 524 | Used by:568 |
Symbol 564 EditableText | Uses:67 | Used by:568 |
Symbol 565 EditableText | Uses:67 | Used by:568 |
Symbol 566 EditableText | Uses:67 524 | Used by:568 |
Symbol 567 EditableText | Uses:67 524 | Used by:568 |
Symbol 568 MovieClip | Uses:557 547 563 564 550 551 552 553 565 555 566 567 | Used by:Timeline |
Symbol 569 EditableText | Uses:252 | Used by:Timeline |
Symbol 570 Sound | Used by:Timeline | |
Symbol 571 Graphic | Used by:Timeline | |
Symbol 572 Graphic | Used by:584 595 | |
Symbol 573 EditableText | Uses:252 | Used by:584 |
Symbol 574 EditableText | Uses:252 | Used by:584 |
Symbol 575 EditableText | Uses:252 | Used by:584 |
Symbol 576 EditableText | Uses:252 | Used by:584 |
Symbol 577 Graphic | Used by:578 | |
Symbol 578 MovieClip | Uses:577 | Used by:584 595 |
Symbol 579 EditableText | Uses:252 | Used by:584 |
Symbol 580 EditableText | Uses:252 | Used by:584 |
Symbol 581 EditableText | Uses:252 | Used by:584 |
Symbol 582 EditableText | Uses:252 | Used by:584 |
Symbol 583 Text | Uses:67 | Used by:584 595 |
Symbol 584 MovieClip | Uses:572 573 574 575 576 578 579 580 581 582 557 583 217 | Used by:Timeline |
Symbol 585 EditableText | Uses:252 | Used by:Timeline |
Symbol 586 Text | Uses:67 | Used by:595 |
Symbol 587 Text | Uses:67 | Used by:595 |
Symbol 588 Text | Uses:67 | Used by:595 |
Symbol 589 Text | Uses:67 | Used by:595 |
Symbol 590 Text | Uses:67 | Used by:595 |
Symbol 591 Text | Uses:67 | Used by:595 |
Symbol 592 Bitmap | Used by:593 | |
Symbol 593 Graphic | Uses:592 | Used by:594 |
Symbol 594 Button | Uses:593 | Used by:595 |
Symbol 595 MovieClip | Uses:572 578 586 587 557 588 589 590 591 583 594 217 | Used by:Timeline |
Symbol 596 EditableText | Uses:252 | Used by:Timeline |
Instance Names
"title" | Frame 10 | Symbol 296 MovieClip |
"gun" | Symbol 99 MovieClip [game3] Frame 1 | Symbol 50 MovieClip |
"btn" | Symbol 99 MovieClip [game3] Frame 1 | Symbol 81 MovieClip |
"gun" | Symbol 99 MovieClip [game3] Frame 46 | Symbol 50 MovieClip |
"ap" | Symbol 99 MovieClip [game3] Frame 55 | Symbol 91 MovieClip |
"gun" | Symbol 99 MovieClip [game3] Frame 88 | Symbol 50 MovieClip |
"gun" | Symbol 99 MovieClip [game3] Frame 95 | Symbol 50 MovieClip |
"gun" | Symbol 99 MovieClip [game3] Frame 120 | Symbol 50 MovieClip |
"gun" | Symbol 117 MovieClip [game4] Frame 1 | Symbol 108 MovieClip |
"btn" | Symbol 117 MovieClip [game4] Frame 1 | Symbol 81 MovieClip |
"gun" | Symbol 117 MovieClip [game4] Frame 46 | Symbol 108 MovieClip |
"ap" | Symbol 117 MovieClip [game4] Frame 55 | Symbol 91 MovieClip |
"gun" | Symbol 117 MovieClip [game4] Frame 80 | Symbol 108 MovieClip |
"gun" | Symbol 117 MovieClip [game4] Frame 87 | Symbol 108 MovieClip |
"gun" | Symbol 117 MovieClip [game4] Frame 106 | Symbol 108 MovieClip |
"gun" | Symbol 121 MovieClip [game1] Frame 1 | Symbol 108 MovieClip |
"btn" | Symbol 121 MovieClip [game1] Frame 1 | Symbol 81 MovieClip |
"gun" | Symbol 121 MovieClip [game1] Frame 46 | Symbol 108 MovieClip |
"ap" | Symbol 121 MovieClip [game1] Frame 55 | Symbol 91 MovieClip |
"gun" | Symbol 121 MovieClip [game1] Frame 80 | Symbol 108 MovieClip |
"gun" | Symbol 121 MovieClip [game1] Frame 87 | Symbol 108 MovieClip |
"gun" | Symbol 121 MovieClip [game1] Frame 106 | Symbol 108 MovieClip |
"btn" | Symbol 129 MovieClip [game2] Frame 1 | Symbol 81 MovieClip |
"gun" | Symbol 129 MovieClip [game2] Frame 95 | Symbol 127 MovieClip |
"ap" | Symbol 129 MovieClip [game2] Frame 101 | Symbol 91 MovieClip |
"ap" | Symbol 129 MovieClip [game2] Frame 101 | Symbol 91 MovieClip |
"ap" | Symbol 129 MovieClip [game2] Frame 101 | Symbol 91 MovieClip |
"ap" | Symbol 129 MovieClip [game2] Frame 101 | Symbol 91 MovieClip |
"ap" | Symbol 129 MovieClip [game2] Frame 101 | Symbol 91 MovieClip |
"ap" | Symbol 129 MovieClip [game2] Frame 101 | Symbol 91 MovieClip |
"hh" | Symbol 144 MovieClip [target1] Frame 1 | Symbol 141 MovieClip |
"inMato" | Symbol 159 MovieClip [matoMini] Frame 1 | Symbol 150 MovieClip |
"sb" | Symbol 159 MovieClip [matoMini] Frame 1 | Symbol 153 MovieClip |
"sb" | Symbol 192 MovieClip Frame 1 | Symbol 153 MovieClip |
"fade" | Symbol 296 MovieClip Frame 1 | Symbol 217 MovieClip [whiteFade] |
"fade" | Symbol 296 MovieClip Frame 10 | Symbol 217 MovieClip [whiteFade] |
"gun" | Symbol 310 MovieClip Frame 1 | Symbol 108 MovieClip |
"gun" | Symbol 310 MovieClip Frame 310 | Symbol 108 MovieClip |
"ap" | Symbol 310 MovieClip Frame 319 | Symbol 91 MovieClip |
"gun" | Symbol 310 MovieClip Frame 344 | Symbol 108 MovieClip |
"gun" | Symbol 310 MovieClip Frame 351 | Symbol 108 MovieClip |
"c" | Symbol 332 MovieClip Frame 10 | Symbol 310 MovieClip |
"c" | Symbol 332 MovieClip Frame 40 | Symbol 310 MovieClip |
"c" | Symbol 332 MovieClip Frame 50 | Symbol 310 MovieClip |
"c" | Symbol 332 MovieClip Frame 60 | Symbol 310 MovieClip |
"c" | Symbol 332 MovieClip Frame 70 | Symbol 310 MovieClip |
"c" | Symbol 332 MovieClip Frame 80 | Symbol 310 MovieClip |
"gun" | Symbol 362 MovieClip Frame 1 | Symbol 360 MovieClip |
"gun" | Symbol 362 MovieClip Frame 310 | Symbol 360 MovieClip |
"ap" | Symbol 362 MovieClip Frame 319 | Symbol 91 MovieClip |
"gun" | Symbol 362 MovieClip Frame 344 | Symbol 360 MovieClip |
"gun" | Symbol 362 MovieClip Frame 351 | Symbol 360 MovieClip |
"c" | Symbol 377 MovieClip Frame 10 | Symbol 362 MovieClip |
"c" | Symbol 377 MovieClip Frame 29 | Symbol 362 MovieClip |
"c" | Symbol 377 MovieClip Frame 51 | Symbol 362 MovieClip |
"c" | Symbol 377 MovieClip Frame 61 | Symbol 362 MovieClip |
"c" | Symbol 377 MovieClip Frame 71 | Symbol 362 MovieClip |
"c" | Symbol 377 MovieClip Frame 81 | Symbol 362 MovieClip |
"gun" | Symbol 389 MovieClip Frame 1 | Symbol 388 MovieClip |
"gun" | Symbol 389 MovieClip Frame 310 | Symbol 388 MovieClip |
"ap" | Symbol 389 MovieClip Frame 319 | Symbol 91 MovieClip |
"gun" | Symbol 389 MovieClip Frame 344 | Symbol 388 MovieClip |
"gun" | Symbol 389 MovieClip Frame 351 | Symbol 388 MovieClip |
"c" | Symbol 429 MovieClip Frame 10 | Symbol 389 MovieClip |
"c" | Symbol 429 MovieClip Frame 50 | Symbol 389 MovieClip |
"c" | Symbol 429 MovieClip Frame 60 | Symbol 389 MovieClip |
"c" | Symbol 429 MovieClip Frame 70 | Symbol 389 MovieClip |
"c" | Symbol 429 MovieClip Frame 80 | Symbol 389 MovieClip |
"c" | Symbol 429 MovieClip Frame 90 | Symbol 389 MovieClip |
"gun" | Symbol 441 MovieClip Frame 1 | Symbol 439 MovieClip |
"gun" | Symbol 441 MovieClip Frame 310 | Symbol 439 MovieClip |
"ap" | Symbol 441 MovieClip Frame 319 | Symbol 91 MovieClip |
"gun" | Symbol 441 MovieClip Frame 344 | Symbol 439 MovieClip |
"gun" | Symbol 441 MovieClip Frame 351 | Symbol 439 MovieClip |
"c" | Symbol 461 MovieClip Frame 10 | Symbol 441 MovieClip |
"c" | Symbol 461 MovieClip Frame 60 | Symbol 441 MovieClip |
"c" | Symbol 461 MovieClip Frame 70 | Symbol 441 MovieClip |
"c" | Symbol 461 MovieClip Frame 80 | Symbol 441 MovieClip |
"c" | Symbol 461 MovieClip Frame 100 | Symbol 457 MovieClip |
"c" | Symbol 461 MovieClip Frame 111 | Symbol 441 MovieClip |
"c" | Symbol 461 MovieClip Frame 121 | Symbol 441 MovieClip |
"c" | Symbol 491 MovieClip Frame 10 | Symbol 470 MovieClip |
"c" | Symbol 491 MovieClip Frame 29 | Symbol 470 MovieClip |
"c" | Symbol 491 MovieClip Frame 40 | Symbol 470 MovieClip |
"c" | Symbol 491 MovieClip Frame 50 | Symbol 470 MovieClip |
"c" | Symbol 491 MovieClip Frame 60 | Symbol 470 MovieClip |
"c" | Symbol 491 MovieClip Frame 70 | Symbol 470 MovieClip |
"c" | Symbol 491 MovieClip Frame 90 | Symbol 470 MovieClip |
"gun" | Symbol 500 MovieClip Frame 1 | Symbol 50 MovieClip |
"gun" | Symbol 500 MovieClip Frame 310 | Symbol 50 MovieClip |
"ap" | Symbol 500 MovieClip Frame 319 | Symbol 91 MovieClip |
"gun" | Symbol 500 MovieClip Frame 352 | Symbol 50 MovieClip |
"gun" | Symbol 500 MovieClip Frame 359 | Symbol 50 MovieClip |
"c" | Symbol 519 MovieClip Frame 10 | Symbol 500 MovieClip |
"c" | Symbol 519 MovieClip Frame 60 | Symbol 500 MovieClip |
"c" | Symbol 519 MovieClip Frame 90 | Symbol 500 MovieClip |
"c" | Symbol 519 MovieClip Frame 120 | Symbol 500 MovieClip |
"c" | Symbol 519 MovieClip Frame 131 | Symbol 500 MovieClip |
"c" | Symbol 519 MovieClip Frame 151 | Symbol 500 MovieClip |
"buttans" | Symbol 539 MovieClip Frame 1 | Symbol 347 MovieClip |
"fade" | Symbol 539 MovieClip Frame 1 | Symbol 217 MovieClip [whiteFade] |
"bb" | Symbol 546 MovieClip Frame 1 | Symbol 543 MovieClip |
"mato" | Symbol 559 MovieClip Frame 1 | Symbol 546 MovieClip |
"fade" | Symbol 584 MovieClip Frame 1 | Symbol 217 MovieClip [whiteFade] |
"fade" | Symbol 595 MovieClip Frame 1 | Symbol 217 MovieClip [whiteFade] |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "薬莢が転がる" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "反響する爆発.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "dm5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "dm4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "dm2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "dm1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "dm3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "gc2down" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "noHit4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "noHit3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "noHit2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "noHit1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "hm6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "hm5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "hm4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "hm3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "hm2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "hm1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "bz.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "noHit.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "noAmo.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "gunSet2_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "amo_9mm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 99 as "game3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "game4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 121 as "game1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 129 as "game2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 132 as "ana3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 135 as "ana2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 138 as "ana4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 139 as "ana1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 144 as "target1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 147 as "target2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 159 as "matoMini" |
ExportAssets (56) | Timeline Frame 1 | Symbol 173 as "scoreDis" |
ExportAssets (56) | Timeline Frame 1 | Symbol 189 as "help1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 202 as "help2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 213 as "clear" |
ExportAssets (56) | Timeline Frame 1 | Symbol 217 as "whiteFade" |
Labels
"title" | Frame 10 |
"guns" | Frame 20 |
"game1" | Frame 30 |
"game2" | Frame 40 |
"comment" | Frame 50 |
"credit" | Frame 60 |
"pre" | Symbol 99 MovieClip [game3] Frame 1 |
"potion" | Symbol 99 MovieClip [game3] Frame 46 |
"w" | Symbol 99 MovieClip [game3] Frame 51 |
"fire" | Symbol 99 MovieClip [game3] Frame 55 |
"noAmo" | Symbol 99 MovieClip [game3] Frame 88 |
"reload" | Symbol 99 MovieClip [game3] Frame 120 |
"pre" | Symbol 117 MovieClip [game4] Frame 1 |
"potion" | Symbol 117 MovieClip [game4] Frame 46 |
"w" | Symbol 117 MovieClip [game4] Frame 51 |
"fire" | Symbol 117 MovieClip [game4] Frame 55 |
"noAmo" | Symbol 117 MovieClip [game4] Frame 80 |
"reload" | Symbol 117 MovieClip [game4] Frame 109 |
"pre" | Symbol 121 MovieClip [game1] Frame 1 |
"potion" | Symbol 121 MovieClip [game1] Frame 46 |
"w" | Symbol 121 MovieClip [game1] Frame 51 |
"fire" | Symbol 121 MovieClip [game1] Frame 55 |
"noAmo" | Symbol 121 MovieClip [game1] Frame 80 |
"reload" | Symbol 121 MovieClip [game1] Frame 109 |
"pre" | Symbol 129 MovieClip [game2] Frame 1 |
"potion" | Symbol 129 MovieClip [game2] Frame 46 |
"w" | Symbol 129 MovieClip [game2] Frame 51 |
"fire" | Symbol 129 MovieClip [game2] Frame 55 |
"noAmo" | Symbol 129 MovieClip [game2] Frame 93 |
"reload" | Symbol 129 MovieClip [game2] Frame 95 |
"fadeOut" | Symbol 217 MovieClip [whiteFade] Frame 22 |
"downLoadEnd" | Symbol 239 MovieClip Frame 11 |
"select" | Symbol 296 MovieClip Frame 10 |
"pre" | Symbol 310 MovieClip Frame 265 |
"potion" | Symbol 310 MovieClip Frame 310 |
"w" | Symbol 310 MovieClip Frame 315 |
"fire" | Symbol 310 MovieClip Frame 318 |
"reload" | Symbol 310 MovieClip Frame 344 |
"pre" | Symbol 362 MovieClip Frame 265 |
"potion" | Symbol 362 MovieClip Frame 310 |
"w" | Symbol 362 MovieClip Frame 315 |
"fire" | Symbol 362 MovieClip Frame 318 |
"reload" | Symbol 362 MovieClip Frame 344 |
"pre" | Symbol 389 MovieClip Frame 265 |
"potion" | Symbol 389 MovieClip Frame 310 |
"w" | Symbol 389 MovieClip Frame 315 |
"fire" | Symbol 389 MovieClip Frame 318 |
"reload" | Symbol 389 MovieClip Frame 344 |
"pre" | Symbol 441 MovieClip Frame 265 |
"potion" | Symbol 441 MovieClip Frame 310 |
"w" | Symbol 441 MovieClip Frame 315 |
"fire" | Symbol 441 MovieClip Frame 318 |
"reload" | Symbol 441 MovieClip Frame 344 |
"pre" | Symbol 470 MovieClip Frame 265 |
"potion" | Symbol 470 MovieClip Frame 310 |
"w" | Symbol 470 MovieClip Frame 315 |
"fire" | Symbol 470 MovieClip Frame 318 |
"pre" | Symbol 500 MovieClip Frame 265 |
"potion" | Symbol 500 MovieClip Frame 310 |
"w" | Symbol 500 MovieClip Frame 315 |
"fire" | Symbol 500 MovieClip Frame 318 |
"reload" | Symbol 500 MovieClip Frame 352 |
"g1" | Symbol 539 MovieClip Frame 1 |
"g2" | Symbol 539 MovieClip Frame 10 |
"g3" | Symbol 539 MovieClip Frame 20 |
"g4" | Symbol 539 MovieClip Frame 30 |
"g5" | Symbol 539 MovieClip Frame 40 |
"g6" | Symbol 539 MovieClip Frame 50 |
"g7" | Symbol 539 MovieClip Frame 60 |
"g8" | Symbol 539 MovieClip Frame 70 |
"g9" | Symbol 539 MovieClip Frame 80 |
"g10" | Symbol 539 MovieClip Frame 90 |
"g11" | Symbol 539 MovieClip Frame 100 |
Dynamic Text Variables
amo | Symbol 73 EditableText | "99" |
baseAmo | Symbol 74 EditableText | "99" |
amo | Symbol 110 EditableText | "99" |
baseAmo | Symbol 111 EditableText | "99" |
amo | Symbol 119 EditableText | "99" |
baseAmo | Symbol 120 EditableText | "99" |
amo | Symbol 123 EditableText | "99" |
baseAmo | Symbol 124 EditableText | "99" |
shotNo | Symbol 152 EditableText | "99" |
sss | Symbol 156 EditableText | "+500" |
s | Symbol 211 EditableText | "999999999" |
sc | Symbol 548 EditableText | "<p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">100</font></p>" |
ave | Symbol 549 EditableText | "100" |
totalScore | Symbol 554 EditableText | "9999999" |
scoreDis | Symbol 556 EditableText | "<p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">100</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p>" |
scoreDisCo | Symbol 558 EditableText | "<p align="left"><font face="HGP創英角ゴシックUB" size="20" color="#ff6699" letterSpacing="0.000000" kerning="0">EXC!!</font></p>" |
sc | Symbol 563 EditableText | "<p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">100</font></p>" |
ave | Symbol 564 EditableText | "100" |
totalScore | Symbol 565 EditableText | "9999999" |
scoreDis | Symbol 566 EditableText | "<p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">100</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p><p align="right"><font face="HGP創英角ゴシックUB" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">0</font></p>" |
scoreDisCo | Symbol 567 EditableText | "<p align="left"><font face="HGP創英角ゴシックUB" size="20" color="#ff6699" letterSpacing="0.000000" kerning="0">EXC!!</font></p>" |
|