Combined Code
movieClip 5 {
}
movieClip 6 line {
}
movieClip 7 fade {
frame 61 {
this.getNextHighestDepth();
this.removeMovieClip();
}
}
movieClip 9 {
}
movieClip 10 bullet1 {
frame 1 {
var g = 0;
}
instance of movieClip 9 {
onClipEvent (enterFrame) {
this._x += 19;
if (this.hitTest(_root.wallT)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallB)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallR)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallL)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
g = 0;
while (g < _root.t) {
if (this.hitTest(_root['enemy' + g])) {
_root['enemy' + g].play();
if (_root.peirce == 0) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
++g;
}
g = 0;
}
}
}
movieClip 12 {
}
movieClip 13 star {
frame 1 {
var speed = random(15);
}
instance of movieClip 12 {
onClipEvent (enterFrame) {
this._x -= speed;
if (this._x > -525) {
this._x = 0;
}
}
}
}
movieClip 16 {
}
movieClip 19 {
}
movieClip 21 {
}
movieClip 24 {
}
movieClip 26 enemy {
frame 1 {
var speed = random(3) + 2;
this.onEnterFrame = function () {
this._x -= speed;
if (this.hitTest(_root.deleter || _root.deleter2)) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
};
}
frame 1 {
stop();
}
frame 2 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 3 {
stop();
}
frame 4 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 5 {
stop();
}
frame 6 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 7 {
stop();
}
frame 8 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 9 {
stop();
}
frame 10 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 11 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
var chance = 0;
chance = random(20);
if (chance >= 4) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 0) {
_root.attachMovie('powerUp1', 'powerUp1' + _root.i, _root.getNextHighestDepth());
_root['powerUp1' + _root.i]._x = this._x;
_root['powerUp1' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 1) {
_root.attachMovie('powerUp2', 'powerUp2' + _root.i, _root.getNextHighestDepth());
_root['powerUp2' + _root.i]._x = this._x;
_root['powerUp2' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 2) {
_root.attachMovie('powerUp3', 'powerUp3' + _root.i, _root.getNextHighestDepth());
_root['powerUp3' + _root.i]._x = this._x;
_root['powerUp3' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 3) {
_root.attachMovie('powerUp4', 'powerUp4' + _root.i, _root.getNextHighestDepth());
_root['powerUp4' + _root.i]._x = this._x;
_root['powerUp4' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
}
}
}
}
}
}
}
// unknown tag 88 length 35
movieClip 29 {
}
movieClip 30 LevelUp {
frame 55 {
stop();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 32 {
}
movieClip 33 {
frame 31 {
stop();
this.swapDepths(_root.getNextHighestDepth());
_parent.removeMovieClip();
}
}
movieClip 35 {
}
movieClip 36 {
frame 31 {
stop();
this.swapDepths(_root.getNextHighestDepth());
_parent.removeMovieClip();
}
}
movieClip 38 {
}
movieClip 39 {
frame 31 {
stop();
this.swapDepths(_root.getNextHighestDepth());
_parent.removeMovieClip();
}
}
movieClip 41 {
}
movieClip 42 {
frame 31 {
stop();
this.swapDepths(_root.getNextHighestDepth());
_parent.removeMovieClip();
}
}
movieClip 43 boost {
frame 1 {
var b = random(4);
if (b == 1) {
gotoAndStop(2);
}
if (b == 2) {
gotoAndStop(3);
}
if (b == 3) {
gotoAndStop(5);
}
if (b == 0) {
gotoAndStop(4);
}
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
}
movieClip 46 {
}
movieClip 47 {
}
movieClip 48 {
}
// unknown tag 88 length 35
movieClip 51 {
}
movieClip 53 powerUp1 {
frame 1 {
play();
}
instance of movieClip 48 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player)) {
_root.peirce += 45;
_parent.gotoAndPlay(288);
}
}
}
frame 287 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
}
frame 288 {
play();
}
frame 324 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
}
}
movieClip 56 {
}
movieClip 57 {
}
movieClip 58 {
}
movieClip 60 {
}
movieClip 61 powerUp2 {
frame 1 {
play();
}
instance of movieClip 58 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player)) {
_root.hpTotal += random(5);
_parent.gotoAndPlay(288);
}
}
}
instance of movieClip 58 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player)) {
_root.hpTotal += random(15);
_parent.gotoAndPlay(288);
}
}
}
frame 287 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
}
frame 324 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
}
}
movieClip 64 {
}
movieClip 65 {
}
movieClip 66 {
}
movieClip 68 {
}
movieClip 69 powerUp3 {
frame 1 {
play();
}
instance of movieClip 66 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player)) {
_root.hp += random(70) + 25;
_parent.gotoAndPlay(288);
}
}
}
frame 287 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
}
frame 324 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
}
}
movieClip 72 {
}
movieClip 73 {
}
movieClip 75 {
}
movieClip 76 powerUp4 {
frame 1 {
play();
}
instance of movieClip 73 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player)) {
_root.xp += random(600);
_parent.gotoAndPlay(288);
}
}
}
frame 287 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
}
frame 324 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
}
}
movieClip 77 bullet2 {
frame 1 {
var g = 0;
}
instance of movieClip 9 {
onClipEvent (enterFrame) {
this._x += 19;
if (this.hitTest(_root.wallT)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallB)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallR)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallL)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
if (this.hitTest(_root.enemy.enemy2.flashing)) {
_root.enemy.nextFrame();
_root.createExplosion(_root.enemy.enemy2.flashing._x, _root.enemy.enemy2.flashing._y);
_parent.getNextHighestDepth();
_parent.removeMovieClip();
this.removeMovieClip();
}
g = 0;
}
}
}
movieClip 79 {
}
movieClip 80 enemyLaser {
instance of movieClip 79 {
onClipEvent (load) {
if (_root.difficulty == 'EASY') {
var speed = 5;
} else {
var speed = 8.5;
}
}
onClipEvent (enterFrame) {
this._x += speed;
if (this._x > 500 || this._x < -500 || this._y > 400 || this._y < -400) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
if (this.hitTest(_root.playerHitBox)) {
_root.hp -= 15;
_root.player.play();
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 125;
_root.particleRange = 850;
_root.createExplosion(_root.player._x, _root.player._y);
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
movieClip 81 bullet3 {
frame 1 {
var g = 0;
}
instance of movieClip 9 {
onClipEvent (enterFrame) {
this._x += 19;
if (this.hitTest(_root.wallT)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallB)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallR)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallL)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
if (this.hitTest(_root.shipHitBox)) {
_root.enemyHealth -= 1;
_root.ship.ship2.play();
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 15;
_root.particleRange = 130;
_root.createExplosion(_root.ship._x, _root.ship._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 8;
_root.particleRange = 100;
_root.createExplosion(_root.ship._x, _root.ship._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
_parent.getNextHighestDepth();
_parent.removeMovieClip();
this.removeMovieClip();
}
g = 0;
}
}
}
movieClip 83 {
}
movieClip 85 {
frame 1 {
stop();
}
}
movieClip 87 {
}
movieClip 88 {
frame 1 {
play();
}
instance of movieClip 87 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.playerHitBox)) {
_root.hp -= 0.1;
}
}
}
frame 8 {
_root.attachMovie('boss2charge', 'boss2charge' + _root.i, _root.getNextHighestDepth());
_root['boss2charge' + _root.i]._x = _root.ship._x;
_root['boss2charge' + _root.i]._y = _root.ship._y;
_root['boss2charge' + _root.i]._rotation = random(360);
++_root.i;
if (_root.enemyHealth < 40) {
_root.attachMovie('boss2charge', 'boss2charge' + _root.i, _root.getNextHighestDepth());
_root['boss2charge' + _root.i]._x = _root.ship._x;
_root['boss2charge' + _root.i]._y = _root.ship._y;
_root['boss2charge' + _root.i]._rotation = random(360);
++_root.i;
}
}
frame 15 {
var chance = random(2);
if (chance == 1) {
_root.attachMovie('boss2Bullets', 'boss2Bullets' + _root.i, _root.getNextHighestDepth());
_root['boss2Bullets' + _root.i]._x = _root.ship._x;
_root['boss2Bullets' + _root.i]._y = _root.ship._y;
_root['boss2Bullets' + _root.i]._rotation = _root.ship._rotation + random(45);
++_root.i;
} else {
_root.attachMovie('boss2Bullets', 'boss2Bullets' + _root.i, _root.getNextHighestDepth());
_root['boss2Bullets' + _root.i]._x = _root.ship._x;
_root['boss2Bullets' + _root.i]._y = _root.ship._y;
_root['boss2Bullets' + _root.i]._rotation = _root.ship._rotation + random(-45);
++_root.i;
}
if (_root.enemyHealth < 40) {
_root.attachMovie('boss2Bullets', 'boss2Bullets' + _root.i, _root.getNextHighestDepth());
_root['boss2Bullets' + _root.i]._x = _root.ship._x;
_root['boss2Bullets' + _root.i]._y = _root.ship._y;
_root['boss2Bullets' + _root.i]._rotation = _root.ship._rotation + random(-45);
++_root.i;
}
}
}
movieClip 89 boss2 {
instance ship of movieClip 88 {
onClipEvent (enterFrame) {
ship._x += (_root.waypointx - ship._x) / 25;
ship._y += (_root.waypointy - ship._y) / 25;
var idy = _root.player._y - this._y;
var idx = _root.player._x - this._x;
var iradians = Math.atan2(idy, idx);
this._rotation = iradians * 180 / Math.PI;
}
}
}
movieClip 91 {
}
movieClip 92 {
frame 1 {
_root._x += 5;
}
frame 2 {
_root._y -= 5;
}
frame 3 {
_root._x -= 5;
}
frame 4 {
_root._y += 5;
}
}
movieClip 93 boss_animation {
frame 69 {
play();
}
frame 105 {
_root.play();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 95 {
}
movieClip 96 boss2Bullets {
instance of movieClip 95 {
onClipEvent (enterFrame) {
this._x += 10;
if (this.hitTest(_root.wallT)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallB)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallR)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallL)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
if (this.hitTest(_root.playerHitBox)) {
_root.hp -= 15;
_root.player.play();
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 125;
_root.particleRange = 850;
_root.createExplosion(_root.player._x, _root.player._y);
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
movieClip 98 {
}
movieClip 99 {
}
movieClip 100 boss2charge {
instance of movieClip 99 {
onClipEvent (load) {
var randomSpeed = random(7) + 2;
}
onClipEvent (enterFrame) {
this._x += randomSpeed;
if (this.hitTest(_root.playerHitBox)) {
_root.hp -= 1;
_root.player.play();
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 125;
_root.particleRange = 850;
_root.createExplosion(_root.player._x, _root.player._y);
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
if (this._x > 500 || this._x < -500 || this._y > 400 || this._y < -400) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
movieClip 101 enemy2 {
frame 1 {
var speed = random(7) + 1;
this.onEnterFrame = function () {
this._y += speed;
if (this.hitTest(_root.deleter)) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
} else {
if (this.hitTest(_root.deleter2)) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
};
}
frame 1 {
stop();
}
frame 2 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 8;
_root.particleRange = 110;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 4;
_root.particleRange = 75;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 3 {
stop();
}
frame 4 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 8;
_root.particleRange = 110;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 4;
_root.particleRange = 75;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 5 {
stop();
}
frame 6 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 8;
_root.particleRange = 110;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 4;
_root.particleRange = 75;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 7 {
stop();
}
frame 8 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 8;
_root.particleRange = 110;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 4;
_root.particleRange = 75;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 9 {
stop();
}
frame 10 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 8;
_root.particleRange = 110;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 4;
_root.particleRange = 75;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 11 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
var chance = 0;
chance = random(20);
if (chance >= 4) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 0) {
_root.attachMovie('powerUp1', 'powerUp1' + _root.i, _root.getNextHighestDepth());
_root['powerUp1' + _root.i]._x = this._x;
_root['powerUp1' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 1) {
_root.attachMovie('powerUp2', 'powerUp2' + _root.i, _root.getNextHighestDepth());
_root['powerUp2' + _root.i]._x = this._x;
_root['powerUp2' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 2) {
_root.attachMovie('powerUp3', 'powerUp3' + _root.i, _root.getNextHighestDepth());
_root['powerUp3' + _root.i]._x = this._x;
_root['powerUp3' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 3) {
_root.attachMovie('powerUp4', 'powerUp4' + _root.i, _root.getNextHighestDepth());
_root['powerUp4' + _root.i]._x = this._x;
_root['powerUp4' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
}
}
}
}
}
}
}
movieClip 102 bullet4 {
frame 1 {
var g = 0;
}
instance of movieClip 9 {
onClipEvent (enterFrame) {
this._x += 19;
if (this.hitTest(_root.wallT)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallB)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallR)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallL)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
g = 0;
while (g < _root.t) {
if (this.hitTest(_root['enemy' + g])) {
_root['enemy' + g].play();
if (_root.peirce == 0) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
++g;
}
g = 0;
if (this.hitTest(_root.boss3.enemy2.flashing)) {
_root.boss3.nextFrame();
_root.createExplosion(488, 240);
_parent.getNextHighestDepth();
_parent.removeMovieClip();
this.removeMovieClip();
}
}
}
}
movieClip 103 boss3charge {
instance of movieClip 99 {
onClipEvent (load) {
if (_root.difficulty == 'HARD') {
var randomSpeed = random(10) + 5;
} else {
var randomSpeed = random(5) + 5;
}
}
onClipEvent (enterFrame) {
this._x += randomSpeed;
if (this.hitTest(_root.playerHitBox)) {
_root.hp -= 3;
_root.player.play();
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 125;
_root.particleRange = 850;
_root.createExplosion(_root.player._x, _root.player._y);
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
if (this._x > 500 || this._x < -500 || this._y > 400 || this._y < -400) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
movieClip 106 {
}
movieClip 107 enemy3 {
frame 1 {
var speed = random(5) + 3;
this.onEnterFrame = function () {
this._y -= speed;
if (this.hitTest(_root.deleter)) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
};
}
frame 1 {
stop();
}
frame 2 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 7;
_root.particleRange = 110;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 3 {
stop();
}
frame 4 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 7;
_root.particleRange = 110;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 5 {
stop();
}
frame 6 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 7;
_root.particleRange = 110;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 7 {
stop();
}
frame 8 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 7;
_root.particleRange = 110;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 9 {
stop();
}
frame 11 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 110;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
var chance = 0;
chance = random(18);
if (chance >= 4) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 0) {
_root.attachMovie('powerUp1', 'powerUp1' + _root.i, _root.getNextHighestDepth());
_root['powerUp1' + _root.i]._x = this._x;
_root['powerUp1' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 1) {
_root.attachMovie('powerUp2', 'powerUp2' + _root.i, _root.getNextHighestDepth());
_root['powerUp2' + _root.i]._x = this._x;
_root['powerUp2' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 2) {
_root.attachMovie('powerUp3', 'powerUp3' + _root.i, _root.getNextHighestDepth());
_root['powerUp3' + _root.i]._x = this._x;
_root['powerUp3' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 3) {
_root.attachMovie('powerUp4', 'powerUp4' + _root.i, _root.getNextHighestDepth());
_root['powerUp4' + _root.i]._x = this._x;
_root['powerUp4' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
}
}
}
}
}
}
}
movieClip 109 {
}
movieClip 110 fades {
frame 70 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.play();
}
}
movieClip 112 {
}
movieClip 114 {
}
movieClip 116 {
frame 1 {
_root._x += 2;
}
frame 2 {
_root._y -= 2;
}
frame 3 {
_root._x -= 2;
}
frame 4 {
_root._y += 2;
}
}
movieClip 117 bigLaser {
instance of movieClip 114 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.playerHitBox)) {
_root.player.play();
_root.hp -= 5;
}
g = 0;
while (g < _root.t) {
if (this.hitTest(_root['enemy' + g])) {
_root['enemy' + g].gotoAndStop(11);
}
++g;
}
g = 0;
}
}
frame 17 {
_root._x = 0;
_root._y = 0;
}
frame 101 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 119 {
}
movieClip 120 {
instance of movieClip 119 {
onClipEvent (load) {
randomSpeed = random(5) + 1;
}
onClipEvent (enterFrame) {
_parent._x -= randomSpeed;
if (_parent._x < -10) {
_parent._x = 530;
_parent._y = random(450);
randomSpeed = random(5) + 1;
}
}
}
}
movieClip 121 starx {
frame 1 {
var chance = random(4) + 1;
if (chance == 1) {
stop();
} else {
if (chance == 2) {
gotoAndStop(2);
} else {
if (chance == 3) {
gotoAndStop(3);
} else {
gotoAndStop(4);
}
}
}
}
}
movieClip 122 {
}
movieClip 123 boss4charge {
instance of movieClip 122 {
onClipEvent (load) {
var randomSpeed = random(6) + 2;
}
onClipEvent (enterFrame) {
this._x += randomSpeed;
if (this.hitTest(_root.playerHitBox)) {
_root.hp -= 1;
_root.player.play();
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 125;
_root.particleRange = 850;
_root.createExplosion(_root.player._x, _root.player._y);
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
if (this._x > 500 || this._x < -500 || this._y > 400 || this._y < -400) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
movieClip 124 bullet5 {
frame 1 {
var g = 0;
}
instance of movieClip 9 {
onClipEvent (enterFrame) {
this._x += 19;
if (this.hitTest(_root.wallT)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallB)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallR)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallL)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
if (this.hitTest(_root.enemy.enemy2.flashing)) {
_root.enemy.nextFrame();
_root.createExplosion(268, 305);
_parent.getNextHighestDepth();
_parent.removeMovieClip();
this.removeMovieClip();
} else {
if (this.hitTest(_root.turret1)) {
_root.turret1.gotoAndPlay(31);
_root.createExplosion3(392.7, 33);
_parent.getNextHighestDepth();
_parent.removeMovieClip();
this.removeMovieClip();
} else {
if (this.hitTest(_root.turret2)) {
_root.turret2.gotoAndPlay(31);
_root.createExplosion3(129.7, 33);
_parent.getNextHighestDepth();
_parent.removeMovieClip();
this.removeMovieClip();
}
}
}
g = 0;
}
}
}
movieClip 134 {
}
movieClip 135 {
}
movieClip 136 {
}
movieClip 137 {
}
movieClip 138 gameOver {
frame 1 {
this.onEnterFrame = function () {
this.swapDepths(_root.getNextHighestDepth());
};
}
frame 1 {
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 1000;
_root.particleRange = 850;
_root.createExplosion2(_root.player._x, _root.player._y);
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.statusBar.removeMovieClip();
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
_root.gameOver = true;
}
frame 128 {
_root.gotoAndStop('gameOver');
stopAllSounds();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 143 {
}
movieClip 144 {
frame 13 {
stop();
}
}
movieClip 145 bossBulletX {
instance of movieClip 144 {
onClipEvent (enterFrame) {
this._x += 9;
if (this.hitTest(_root.wallT)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallB)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallR)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallL)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
if (this.hitTest(_root.playerHitBox)) {
_root.hp -= 15;
_root.player.play();
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 125;
_root.particleRange = 850;
_root.createExplosion(_root.player._x, _root.player._y);
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
movieClip 146 bullet6 {
frame 1 {
var g = 0;
}
instance of movieClip 9 {
onClipEvent (enterFrame) {
this._x += 19;
if (this.hitTest(_root.wallT)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallB)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallR)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallL)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
if (this.hitTest(_root.boss3.enemy2.flashing)) {
--_root.enemyHealth;
_root.boss3.enemy2.play();
_root.createExplosion(434, 225);
_parent.getNextHighestDepth();
_parent.removeMovieClip();
this.removeMovieClip();
}
}
}
}
movieClip 147 gameOver2 {
frame 1 {
this.onEnterFrame = function () {
this.swapDepths(_root.getNextHighestDepth());
};
}
frame 1 {
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 1000;
_root.particleRange = 850;
_root.createExplosion2(_root.player._x, _root.player._y);
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.statusBar.removeMovieClip();
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
_root.gameOver = true;
}
frame 128 {
_root.gotoAndStop('gameOver2');
stopAllSounds();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 148 enemyB {
frame 1 {
var speed = random(10) + 4;
this.onEnterFrame = function () {
this._x -= speed;
if (this.hitTest(_root.deleter)) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
};
}
frame 1 {
stop();
}
frame 2 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 3 {
stop();
}
frame 4 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 5 {
stop();
}
frame 6 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 7 {
stop();
}
frame 8 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 9 {
stop();
}
frame 10 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 11 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
var chance = 0;
chance = random(20);
if (chance >= 4) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 0) {
_root.attachMovie('powerUp1', 'powerUp1' + _root.i, _root.getNextHighestDepth());
_root['powerUp1' + _root.i]._x = this._x;
_root['powerUp1' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 1) {
_root.attachMovie('powerUp2', 'powerUp2' + _root.i, _root.getNextHighestDepth());
_root['powerUp2' + _root.i]._x = this._x;
_root['powerUp2' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 2) {
_root.attachMovie('powerUp3', 'powerUp3' + _root.i, _root.getNextHighestDepth());
_root['powerUp3' + _root.i]._x = this._x;
_root['powerUp3' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 3) {
_root.attachMovie('powerUp4', 'powerUp4' + _root.i, _root.getNextHighestDepth());
_root['powerUp4' + _root.i]._x = this._x;
_root['powerUp4' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
}
}
}
}
}
}
}
movieClip 151 {
}
movieClip 152 bossWmissile {
instance of movieClip 151 {
onClipEvent (enterFrame) {
this._x += 6;
if (this.hitTest(_root.wallT)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallB)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallR)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallL)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
if (this.hitTest(_root.playerHitBox)) {
_root.hp -= 12;
_root.player.play();
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 125;
_root.particleRange = 850;
_root.createExplosion(_root.player._x, _root.player._y);
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
movieClip 153 enemy4 {
frame 1 {
var speed = random(5) + 3;
this.onEnterFrame = function () {
this._x += speed;
if (this.hitTest(_root.deleter || _root.deleter2)) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
};
}
frame 1 {
stop();
}
frame 2 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 7;
_root.particleRange = 110;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 3 {
stop();
}
frame 4 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 7;
_root.particleRange = 110;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 5 {
stop();
}
frame 6 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 7;
_root.particleRange = 110;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 7 {
stop();
}
frame 8 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 7;
_root.particleRange = 110;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 9 {
stop();
}
frame 11 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 110;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
var chance = 0;
chance = random(18);
if (chance >= 4) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 0) {
_root.attachMovie('powerUp1', 'powerUp1' + _root.i, _root.getNextHighestDepth());
_root['powerUp1' + _root.i]._x = this._x;
_root['powerUp1' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 1) {
_root.attachMovie('powerUp2', 'powerUp2' + _root.i, _root.getNextHighestDepth());
_root['powerUp2' + _root.i]._x = this._x;
_root['powerUp2' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 2) {
_root.attachMovie('powerUp3', 'powerUp3' + _root.i, _root.getNextHighestDepth());
_root['powerUp3' + _root.i]._x = this._x;
_root['powerUp3' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 3) {
_root.attachMovie('powerUp4', 'powerUp4' + _root.i, _root.getNextHighestDepth());
_root['powerUp4' + _root.i]._x = this._x;
_root['powerUp4' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
}
}
}
}
}
}
}
movieClip 154 meteor3 {
frame 1 {
var speed = random(10) + 4;
this.onEnterFrame = function () {
this._x += speed;
if (this.hitTest(_root.deleter2)) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
};
}
frame 1 {
stop();
}
frame 2 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 3 {
stop();
}
frame 4 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 5 {
stop();
}
frame 6 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 7 {
stop();
}
frame 8 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 9 {
stop();
}
frame 10 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
}
frame 11 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x, this._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
var chance = 0;
chance = random(20);
if (chance >= 4) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 0) {
_root.attachMovie('powerUp1', 'powerUp1' + _root.i, _root.getNextHighestDepth());
_root['powerUp1' + _root.i]._x = this._x;
_root['powerUp1' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 1) {
_root.attachMovie('powerUp2', 'powerUp2' + _root.i, _root.getNextHighestDepth());
_root['powerUp2' + _root.i]._x = this._x;
_root['powerUp2' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 2) {
_root.attachMovie('powerUp3', 'powerUp3' + _root.i, _root.getNextHighestDepth());
_root['powerUp3' + _root.i]._x = this._x;
_root['powerUp3' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
} else {
if (chance == 3) {
_root.attachMovie('powerUp4', 'powerUp4' + _root.i, _root.getNextHighestDepth());
_root['powerUp4' + _root.i]._x = this._x;
_root['powerUp4' + _root.i]._y = this._y;
++_root.i;
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
_root.removeMovieClip(this);
}
}
}
}
}
}
}
movieClip 155 bulletWaveBoss {
frame 1 {
var g = 0;
}
instance of movieClip 9 {
onClipEvent (enterFrame) {
this._x += 19;
if (this.hitTest(_root.wallT)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallB)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallR)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallL)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
if (this.hitTest(_root.shipHitBox)) {
_root.enemyHealth -= 1;
_root.ship.ship2.play();
if (_root.particles == 3) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 9;
_root.particleRange = 120;
_root.createExplosion(_root.ship._x, _root.ship._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(_root.ship._x, _root.ship._y);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 5;
}
}
_parent.getNextHighestDepth();
_parent.removeMovieClip();
this.removeMovieClip();
}
}
}
}
movieClip 158 {
}
movieClip 159 bossArmour {
frame 1 {
stop();
}
instance of movieClip 158 {
onClipEvent (enterFrame) {
this._x += 5;
if (this.hitTest(_root.playerHitBox)) {
_root.hp -= 10;
_root.player.play();
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 125;
_root.particleRange = 850;
_root.createExplosion(_root.player._x, _root.player._y);
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
if (this._x > 500 || this._x < -500 || this._y > 400 || this._y < -400) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
movieClip 161 {
}
movieClip 162 bossWaveBullet {
instance of movieClip 161 {
onClipEvent (enterFrame) {
this._x += 8;
if (this.hitTest(_root.wallT)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallB)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallR)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallL)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
if (this.hitTest(_root.playerHitBox)) {
_root.hp -= 12;
_root.player.play();
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 125;
_root.particleRange = 850;
_root.createExplosion(_root.player._x, _root.player._y);
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
movieClip 164 {
}
movieClip 165 ultraAmmo {
frame 1 {
var g = 0;
}
instance of movieClip 164 {
onClipEvent (enterFrame) {
this._x += 25;
if (this.hitTest(_root.wallT)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallB)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallR)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallL)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallBlock1)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallBlock2)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
}
}
if (this.hitTest(_root.ship.ship2.flashing)) {
_root.enemyHealth -= 1;
if (_root.enemyHealth == 50) {
_root.play();
}
_root.ship.ship2.play();
_parent.getNextHighestDepth();
_parent.removeMovieClip();
this.removeMovieClip();
}
}
}
}
movieClip 166 ultraAmmo2 {
frame 1 {
var g = 0;
}
instance of movieClip 164 {
onClipEvent (enterFrame) {
this._x += 25;
if (this.hitTest(_root.wallT)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallB)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallR)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallL)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
if (this.hitTest(_root.boss.boss2.flashing)) {
_root.enemyHealth -= 1;
_root.boss.boss2.play();
if (_root.enemyHealth == 100) {
_root.play();
}
_parent.getNextHighestDepth();
_parent.removeMovieClip();
this.removeMovieClip();
}
}
}
}
movieClip 167 finalUltraAmmo {
frame 1 {
var g = 0;
}
instance of movieClip 164 {
onClipEvent (enterFrame) {
this._x += 25;
if (this.hitTest(_root.wallT)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallB)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallR)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallL)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
if (this.hitTest(_root.boss.boss2.flashing)) {
_root.enemyHealth -= 1;
_root.boss.boss2.play();
if (_root.enemyHealth < 0) {
_root.play();
}
_parent.getNextHighestDepth();
_parent.removeMovieClip();
this.removeMovieClip();
}
}
}
}
movieClip 170 {
}
movieClip 174 {
}
movieClip 175 bossWmine {
frame 1 {
var chance = random(4);
var speed = random(5) / 10;
this.onEnterFrame = function () {
if (chance == 0) {
this._x -= speed;
} else {
if (chance == 0) {
this._x += speed;
} else {
if (chance == 0) {
this._y -= speed;
} else {
this._y += speed;
}
}
}
};
}
frame 159 {
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 125;
_root.particleRange = 850;
_root.createExplosion(this._x, this._y);
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
}
instance of movieClip 174 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.playerHitBox)) {
_root.hp -= 25;
_root.player.play();
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
frame 172 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 176 mine {
}
movieClip 177 finalUltraAmmo2 {
frame 1 {
var g = 0;
}
instance of movieClip 164 {
onClipEvent (enterFrame) {
this._x += 25;
if (this.hitTest(_root.wallT)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallB)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallR)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
} else {
if (this.hitTest(_root.wallL)) {
_parent.getNextHighestDepth();
_parent.removeMovieClip();
}
}
}
}
if (this.hitTest(_root.boss.boss2.flashing)) {
_root.enemyHealth -= 1;
_root.boss.play();
_parent.getNextHighestDepth();
_parent.removeMovieClip();
this.removeMovieClip();
}
}
}
}
movieClip 181 {
}
movieClip 182 Laser {
instance of movieClip 181 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.playerHitBox)) {
_root.hp -= 15;
_root.player.play();
}
}
}
frame 10 {
stop();
_root._x = 0;
_root._y = 0;
var i = 0;
while (i < 25) {
_root.createExplosion2(random(445), 225);
++i;
}
this.getNextHighestDepth();
this.removeMovieClip();
}
}
movieClip 184 {
}
movieClip 185 {
frame 100 {
stop();
}
}
movieClip 187 {
}
movieClip 188 bossHealthBar {
frame 1 {
var c;
}
instance hpBar of movieClip 185 {
onClipEvent (enterFrame) {
c = Math.floor((_root.enemyHealth / _root.enemyTotal) * 100 + 1);
if (c > 100) {
c = 100;
}
_root.bossHealthBar.hpBar.gotoAndStop(c);
}
}
}
frame 1 {
function doSomething() {}
function doSomething2() {
getURL('http://www.zegman.deviantart.com', _blank);
}
MENU.customItems.push(Functioned2);
MENU = new ContextMenu();
MENU.hideBuiltInItems();
Functioned = new ContextMenuItem('2010 ZEGMAN', doSomething2);
MENU.customItems.push(Functioned);
MENU.customItems.push(Functioned2);
_root.menu = MENU;
}
frame 1 {
function createExplosion2(targetX, targetY) {
var v6 = 0;
while (v6 < particleTotal) {
var v5 = flash.display.BitmapData.loadBitmap('bounce.jpg');
var v3 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth());
var v4 = v3.createEmptyMovieClip('internal_holder', v3.getNextHighestDepth());
v4._x = -v5.width / 2;
v4._y = -v5.height / 2;
v4.attachBitmap(v5, v4.getNextHighestDepth(), 'never');
v3._x = targetX;
v3._y = targetY;
v3._rotation = random(360);
v3._alpha = 100;
v3.boundyLeft = targetX - particleRange;
v3.boundyTop = targetY - particleRange;
v3.boundyRight = targetX + particleRange;
v3.boundyBottom = targetY + particleRange;
v3.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed);
v3.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed);
v3.speedX *= particleMaxSpeed;
v3.speedY *= particleMaxSpeed;
v3.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed;
v3.onEnterFrame = function () {
this._alpha -= this.fadeSpeed;
this._x += this.speedX;
this._y += this.speedY;
if (this._alpha <= 0 || this._x < 0 || this._x > 525 || this._y < 0 || this._y > 450) {
this.removeMovieClip();
}
};
++v6;
}
}
stop();
var i = 0;
var particleMaxSpeed = 5;
var particleFadeSpeed = 4;
var particleTotal = 120;
var particleRange = 275;
var particles = 3;
var backgroundOn = false;
var Level = 1;
var gameOver = false;
}
frame 1 {
_global.BytesTotal = _root.getBytesTotal();
_global.BytesLoaded = 0;
}
frame 1 {
var bonusUnlocked = true;
}
movieClip 190 {
}
button 191 {
on (press) {
getURL('http://www.zegman.deviantart.com', _blank);
}
}
movieClip 193 {
}
movieClip 195 {
}
movieClip 197 {
}
movieClip 199 {
}
movieClip 201 {
}
movieClip 203 {
}
movieClip 204 {
}
movieClip 205 {
}
movieClip 206 {
frame 5 {
_root.createExplosion2(262.5, 225);
_root.createExplosion2(362.5, 225);
_root.createExplosion2(162.5, 225);
_root.createExplosion2(262.5, 325);
_root.createExplosion2(262.5, 125);
}
frame 243 {
_root.description.play();
}
frame 301 {
stop();
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 8;
_root.particleTotal = 8;
_root.particleRange = 275;
}
instance of movieClip 205 {
onClipEvent (enterFrame) {
if (_root.g == 100) {
_root.play();
}
}
}
}
// unknown tag 88 length 425
movieClip 209 {
}
movieClip 210 {
}
movieClip 211 {
}
movieClip 213 {
}
movieClip 214 {
}
movieClip 215 {
frame 1 {
stop();
}
frame 2 {
stop();
_root.loadcheck = 1;
}
instance of movieClip 214 {
onClipEvent (enterFrame) {
if (_root.logocheck == 1) {
_root.gotoAndStop('main');
}
}
}
}
movieClip 219 {
}
movieClip 220 {
}
movieClip 221 {
frame 1 {
stop();
}
frame 99 {
_root.texta.gotoAndStop(35);
}
frame 100 {
stop();
_root.loading.gotoAndStop(2);
}
}
movieClip 222 {
}
movieClip 223 {
}
movieClip 224 {
}
instance bar of movieClip 224 {
onClipEvent (enterFrame) {
_root.g = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
_root.g = Math.floor(_root.g);
if (g <= 100) {
_root.bar.dx.f.bar2.gotoAndStop(_root.g);
}
if (_root.g == 100) {
_root.fade.play();
}
}
}
movieClip 226 {
}
// unknown tag 88 length 68
movieClip 244 {
frame 1 {
__________________________________;
__________________________________;
MainColor = 65280;
alphaSpeed = 5;
ease = 0.25;
EffectQuality = 1;
xGlow = 5;
yGlow = 5;
GlowAlpha = 100;
GlowIntensity = 0.5;
XBlurMax = 5;
YBlurMax = 0;
var blur = new flash.filters.BlurFilter(0, 0, EffectQuality);
var glow = new flash.filters.GlowFilter(16777215, GlowAlpha, 1, 1, GlowIntensity, EffectQuality);
var myColor = new Color(this);
myColor.setRGB(MainColor);
onEnterFrame = function () {
if (this._alpha < 100) {
this._alpha += alphaSpeed;
}
_x = _x + (_parent._xmouse - _x) * ease;
_y = _y + (_parent._ymouse - _y) * ease;
glow.blurX = xGlow;
glow.blurY = yGlow;
blur.blurX = random(XBlurMax);
blur.blurY = random(YBlurMax);
this.filters = [blur, glow];
};
}
frame 1 {
_parent.stop();
Mouse.hide();
BytesLoaded = _root.getBytesLoaded();
totalBytes = 'Total bytes: ' + Math.round(_root.getBytesTotal()) + ' bytes';
loadedBytes = 'Bytes loaded: ' + Math.round(_root.getBytesLoaded()) + ' bytes';
leftBytes = 'Bytes left: ' + Math.round(_root.getBytesTotal() - _root.getBytesLoaded()) + ' bytes';
PercentLoaded = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
percentage = Math.round(PercentLoaded) + '%';
if (PercentLoaded >= 100) {
gotoAndStop(3);
leftBytes = 'Bytes left: 0 bytes';
percentage = '100%';
loadedBytes = totalBytes;
} else {
bar._xscale = PercentLoaded;
}
if (this._alpha == 100) {
this._alpha = 0;
}
}
frame 2 {
gotoAndPlay(1);
}
frame 4 {
stop();
this.onEnterFrame = function () {
this._alpha -= 5;
if (this._alpha < 1) {
this._parent.play();
}
};
}
}
frame 2 {
function createExplosionx(targetX, targetY) {
var v6 = 0;
while (v6 < particleTotal) {
var v5 = flash.display.BitmapData.loadBitmap('bounce.jpg');
var v3 = _root.createEmptyMovieClip('main_holder2', _root.getNextHighestDepth());
var v4 = v3.createEmptyMovieClip('internal_holder2', v3.getNextHighestDepth());
v4._x = -v5.width / 2;
v4._y = -v5.height / 2;
v4.attachBitmap(v5, v4.getNextHighestDepth(), 'never');
v3._x = targetX;
v3._y = targetY;
v3._rotation = random(360);
v3._alpha = 100;
v3.boundyLeft = targetX - particleRange;
v3.boundyTop = targetY - particleRange;
v3.boundyRight = targetX + particleRange;
v3.boundyBottom = targetY + particleRange;
v3.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed);
v3.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed);
v3.speedX *= particleMaxSpeed;
v3.speedY *= particleMaxSpeed;
v3.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed;
v3.onEnterFrame = function () {
this._alpha -= this.fadeSpeed;
this._x += this.speedX;
this._y += this.speedY;
if (this._alpha <= 0 || this._x < 0 || this._x > 525 || this._y < 0 || this._y > 450) {
this.removeMovieClip();
}
};
++v6;
}
}
function createExplosion2(targetX, targetY) {
var v6 = 0;
while (v6 < particleTotal) {
var v5 = flash.display.BitmapData.loadBitmap('fire.jpg');
var v3 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth());
var v4 = v3.createEmptyMovieClip('internal_holder', v3.getNextHighestDepth());
v4._x = -v5.width / 2;
v4._y = -v5.height / 2;
v4.attachBitmap(v5, v4.getNextHighestDepth(), 'never');
v3._x = targetX;
v3._y = targetY;
v3._rotation = random(360);
v3._alpha = 100;
v3.boundyLeft = targetX - particleRange;
v3.boundyTop = targetY - particleRange;
v3.boundyRight = targetX + particleRange;
v3.boundyBottom = targetY + particleRange;
v3.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed);
v3.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed);
v3.speedX *= particleMaxSpeed;
v3.speedY *= particleMaxSpeed;
v3.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed;
v3.onEnterFrame = function () {
this._alpha -= this.fadeSpeed;
this._x += this.speedX;
this._y += this.speedY;
if (this._alpha <= 0 || this._x < 0 || this._x > 525 || this._y < 0 || this._y > 450) {
this.removeMovieClip();
}
};
++v6;
}
}
stop();
_root._quality = 'MEDIUM';
Mouse.show();
var i = 0;
onEnterFrame = function () {
positionX = _root._xmouse;
positionY = _root._ymouse;
awesome._x += (positionX - awesome._x) / 20;
awesome._y += (positionY - awesome._y) / 20;
_root.awesome._rotation = random(360);
_root.attachMovie('fade', 'fade' + _root.i, _root.getNextHighestDepth());
_root['fade' + _root.i]._x = _root.awesome._x;
_root['fade' + _root.i]._y = _root.awesome._y;
_root['fade' + _root.i]._rotation = _root.awesome._rotation;
_root['fade' + _root.i]._xscale = _root.awesome._xscale;
_root['fade' + _root.i]._yscale = _root.awesome._yscale;
++_root.i;
_root.menux.swapDepths(_root.getNextHighestDepth());
_root.oMouse._x = _root._xmouse;
_root.oMouse._y = _root._ymouse;
};
}
frame 2 {
_root.music.gotoAndStop(1);
_root.bossHealthBar.swapDepths(_root.getNextHighestDepth());
_root.bossHealthBar.removeMovieClip();
}
movieClip 249 {
frame 1 {
stop();
stopAllSounds();
}
frame 2 {
stopAllSounds();
play();
}
frame 3 {
stop();
}
frame 4 {
stopAllSounds();
play();
}
frame 5 {
stop();
}
frame 6 {
stopAllSounds();
play();
}
frame 7 {
stop();
}
frame 8 {
stopAllSounds();
play();
}
frame 9 {
stop();
}
frame 10 {
stopAllSounds();
play();
}
frame 11 {
stop();
}
}
movieClip 251 {
}
movieClip 253 {
}
movieClip 255 {
}
movieClip 257 {
}
movieClip 259 {
}
movieClip 260 {
}
movieClip 262 {
}
movieClip 264 {
}
movieClip 266 {
}
movieClip 268 {
}
movieClip 269 {
}
movieClip 271 {
}
movieClip 272 {
}
movieClip 273 {
}
movieClip 274 {
}
movieClip 276 {
}
movieClip 277 {
}
movieClip 278 {
}
movieClip 279 {
}
movieClip 281 {
}
movieClip 283 {
}
movieClip 284 {
}
movieClip 286 {
}
movieClip 287 {
}
movieClip 288 {
}
movieClip 289 {
}
movieClip 291 {
}
movieClip 292 {
}
movieClip 294 {
}
movieClip 295 {
}
movieClip 296 {
}
movieClip 297 {
}
movieClip 299 {
}
movieClip 300 {
}
movieClip 302 {
}
movieClip 304 {
}
movieClip 305 {
}
movieClip 306 {
}
movieClip 308 {
}
movieClip 309 {
}
movieClip 311 {
}
movieClip 312 {
}
movieClip 314 {
}
movieClip 316 {
}
movieClip 317 {
}
movieClip 318 {
frame 38 {
stop();
}
}
// unknown tag 88 length 166
movieClip 321 {
}
movieClip 322 {
}
movieClip 323 {
}
movieClip 324 {
frame 95 {
_root.particleTotal = 8;
}
frame 118 {
stop();
}
}
movieClip 326 {
}
movieClip 328 {
}
movieClip 330 {
}
movieClip 331 {
instance of movieClip 330 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion2(262, 366);
_parent.play();
}
}
}
frame 40 {
stop();
}
}
movieClip 332 {
}
button 335 {
on (press) {
_root.gotoAndStop(21);
}
}
movieClip 336 {
}
movieClip 338 {
frame 1 {
stop();
}
instance of movieClip 336 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_parent.play();
}
}
}
instance of movieClip 336 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion2(262, 411);
}
}
}
frame 14 {
stop();
}
instance of movieClip 336 {
onClipEvent (enterFrame) {
if (!this.hitTest(_root.oMouse)) {
_parent.play();
} else {
_root.createExplosion2(262, 411);
}
}
}
instance of movieClip 336 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion2(262, 411);
}
}
}
}
movieClip 339 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 30 {
stop();
}
}
movieClip 340 {
}
movieClip 342 {
}
movieClip 344 {
}
button 345 {
on (release) {
_root.gotoAndStop(3);
}
}
movieClip 346 {
}
movieClip 347 {
frame 1 {
stop();
}
instance of movieClip 344 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion2(262, 226);
_parent.play();
}
}
}
instance of movieClip 346 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion2(262, 196);
}
}
}
frame 14 {
stop();
}
instance of movieClip 346 {
onClipEvent (enterFrame) {
if (!this.hitTest(_root.oMouse)) {
_parent.play();
} else {
_root.createExplosion2(262, 196);
}
}
}
instance of movieClip 346 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion2(262, 196);
}
}
}
}
movieClip 349 {
}
button 350 {
on (release) {
_root.menux.gotoAndStop(159);
}
}
movieClip 351 {
}
movieClip 352 {
frame 1 {
stop();
}
instance of movieClip 351 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion2(262, 297);
_parent.play();
}
}
}
frame 2 {
play();
}
instance of movieClip 351 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion2(262, 266);
}
}
}
frame 14 {
stop();
}
instance of movieClip 351 {
onClipEvent (enterFrame) {
if (!this.hitTest(_root.oMouse)) {
_parent.play();
} else {
_root.createExplosion2(262, 266);
}
}
}
instance of movieClip 351 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion2(262, 266);
}
}
}
}
movieClip 353 {
}
movieClip 355 {
}
button 356 {
on (press) {
getURL('http://www.zegman.deviantart.com', _blank);
}
}
movieClip 357 {
}
movieClip 358 {
frame 1 {
stop();
}
instance of movieClip 330 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion2(262, 335);
_parent.play();
}
}
}
frame 2 {
play();
}
instance of movieClip 357 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion2(262, 335);
}
}
}
frame 14 {
stop();
}
instance of movieClip 357 {
onClipEvent (enterFrame) {
if (!this.hitTest(_root.oMouse)) {
_parent.play();
} else {
_root.createExplosion2(262, 335);
}
}
}
instance of movieClip 357 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion2(262, 335);
_parent.play();
}
}
}
}
movieClip 363 {
}
movieClip 365 {
}
button 366 {
on (release) {
_root._quality = 'LOW';
play();
_parent.med.gotoAndStop(1);
_parent.high.gotoAndStop(1);
}
}
movieClip 367 {
}
movieClip 368 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 369 {
}
movieClip 371 {
}
button 372 {
on (release) {
_root._quality = 'MEDIUM';
play();
_parent.low.gotoAndStop(1);
_parent.high.gotoAndStop(1);
}
}
movieClip 373 {
}
movieClip 374 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 375 {
}
movieClip 377 {
}
button 378 {
on (release) {
_root._quality = 'HIGH';
play();
_parent.low.gotoAndStop(1);
_parent.med.gotoAndStop(1);
}
}
movieClip 379 {
}
movieClip 380 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 382 {
}
button 383 {
on (release) {
play();
_root.backgroundOn = false;
_parent.isOn.gotoAndStop(1);
}
}
movieClip 384 {
}
movieClip 385 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 387 {
}
button 388 {
on (release) {
play();
_root.backgroundOn = true;
_parent.isOff.gotoAndStop(1);
}
}
movieClip 389 {
}
movieClip 390 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 391 {
}
movieClip 393 {
}
button 394 {
on (release) {
_root.particles = 1;
play();
_parent.pLow.gotoAndStop(1);
_parent.pNorm.gotoAndStop(1);
}
}
movieClip 395 {
}
movieClip 396 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 397 {
}
button 398 {
on (release) {
_root.particles = 2;
play();
_parent.pOff.gotoAndStop(1);
_parent.pNorm.gotoAndStop(1);
}
}
movieClip 399 {
}
movieClip 400 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 402 {
}
button 403 {
on (release) {
_root.particles = 3;
play();
_parent.pLow.gotoAndStop(1);
_parent.pOff.gotoAndStop(1);
}
}
movieClip 404 {
}
movieClip 405 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 406 {
}
button 408 {
on (release) {
_parent._parent.miniGame.gotoAndPlay(2);
_parent.play();
}
}
movieClip 409 {
frame 1 {
if (_root._quality == 'LOW') {
high.gotoAndStop(1);
med.gotoAndStop(1);
low.gotoAndStop(2);
} else {
if (_root._quality == 'MEDIUM') {
high.gotoAndStop(1);
med.gotoAndStop(2);
low.gotoAndStop(1);
} else {
high.gotoAndStop(2);
med.gotoAndStop(1);
low.gotoAndStop(1);
}
}
if (_root.backgroundOn == false) {
isOff.gotoAndStop(2);
isOn.gotoAndStop(1);
} else {
isOff.gotoAndStop(1);
isOn.gotoAndStop(2);
}
if (_root.particles == 3) {
pNorm.gotoAndStop(2);
pLow.gotoAndStop(1);
pOff.gotoAndStop(1);
} else {
if (_root.particles == 2) {
pNorm.gotoAndStop(1);
pLow.gotoAndStop(2);
pOff.gotoAndStop(1);
} else {
pNorm.gotoAndStop(1);
pLow.gotoAndStop(1);
pOff.gotoAndStop(2);
}
}
}
}
movieClip 410 {
}
movieClip 411 {
frame 41 {
stop();
}
frame 82 {
_parent.gotoAndStop(158);
}
}
movieClip 412 {
frame 157 {
_root.menux.miniGame.gotoAndPlay(2);
}
frame 158 {
stop();
}
frame 159 {
stop();
_root.menux.miniGame.gotoAndPlay(31);
}
}
movieClip 413 {
}
frame 3 {
_root.music.gotoAndStop('trackOne');
}
frame 3 {
function createExplosion(targetX, targetY) {
xp += 4;
var v6 = 0;
while (v6 < particleTotal) {
var v5 = flash.display.BitmapData.loadBitmap('fire.jpg');
var v3 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth());
var v4 = v3.createEmptyMovieClip('internal_holder', v3.getNextHighestDepth());
v4._x = -v5.width / 2;
v4._y = -v5.height / 2;
v4.attachBitmap(v5, v4.getNextHighestDepth(), 'never');
v3._x = targetX;
v3._y = targetY;
v3._rotation = random(360);
v3._alpha = 100;
v3.boundyLeft = targetX - particleRange;
v3.boundyTop = targetY - particleRange;
v3.boundyRight = targetX + particleRange;
v3.boundyBottom = targetY + particleRange;
v3.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed);
v3.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed);
v3.speedX *= particleMaxSpeed;
v3.speedY *= particleMaxSpeed;
v3.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed;
v3.onEnterFrame = function () {
this._alpha -= this.fadeSpeed;
this._x += this.speedX;
this._y += this.speedY;
if (this._alpha <= 0 || this._x < 0 || this._x > 525 || this._y < 0 || this._y > 450) {
this.removeMovieClip();
}
};
++v6;
}
}
function createExplosion2(targetX, targetY) {
var v6 = 0;
while (v6 < particleTotal) {
var v5 = flash.display.BitmapData.loadBitmap('bounce.jpg');
var v3 = _root.createEmptyMovieClip('main_holder2', _root.getNextHighestDepth());
var v4 = v3.createEmptyMovieClip('internal_holder2', v3.getNextHighestDepth());
v4._x = -v5.width / 2;
v4._y = -v5.height / 2;
v4.attachBitmap(v5, v4.getNextHighestDepth(), 'never');
v3._x = targetX;
v3._y = targetY;
v3._rotation = random(360);
v3._alpha = 100;
v3.boundyLeft = targetX - particleRange;
v3.boundyTop = targetY - particleRange;
v3.boundyRight = targetX + particleRange;
v3.boundyBottom = targetY + particleRange;
v3.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed);
v3.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed);
v3.speedX *= particleMaxSpeed;
v3.speedY *= particleMaxSpeed;
v3.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed;
v3.onEnterFrame = function () {
this._alpha -= this.fadeSpeed;
this._x += this.speedX;
this._y += this.speedY;
if (this._alpha <= 0 || this._x < 0 || this._x > 525 || this._y < 0 || this._y > 450) {
this.removeMovieClip();
}
};
++v6;
}
}
function createExplosion3(targetX, targetY) {
var v6 = 0;
while (v6 < particleTotal) {
var v5 = flash.display.BitmapData.loadBitmap('blueParticle.jpg');
var v3 = _root.createEmptyMovieClip('main_holder3', _root.getNextHighestDepth());
var v4 = v3.createEmptyMovieClip('internal_holder3', v3.getNextHighestDepth());
v4._x = -v5.width / 2;
v4._y = -v5.height / 2;
v4.attachBitmap(v5, v4.getNextHighestDepth(), 'never');
v3._x = targetX;
v3._y = targetY;
v3._rotation = random(360);
v3._alpha = 100;
v3.boundyLeft = targetX - particleRange;
v3.boundyTop = targetY - particleRange;
v3.boundyRight = targetX + particleRange;
v3.boundyBottom = targetY + particleRange;
v3.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed);
v3.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed);
v3.speedX *= particleMaxSpeed;
v3.speedY *= particleMaxSpeed;
v3.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed;
v3.onEnterFrame = function () {
this._alpha -= this.fadeSpeed;
this._x += this.speedX;
this._y += this.speedY;
if (this._alpha <= 0 || this._x < 0 || this._x > 525 || this._y < 0 || this._y > 450) {
this.removeMovieClip();
}
};
++v6;
}
}
stop();
menux.removeMovieClip();
var i = 0;
var t = 0;
var ixSpeed = 0;
var iySpeed = 0;
var ixSpeed2 = 0;
var iySpeed2 = 0;
var cLevel = 1;
var hp = 200;
var hpTotal = 200;
var xp = 0;
var xpNeeded = 400;
var booster = false;
var ready = false;
var peirce = 0;
var particleMaxSpeed = 7;
var particleFadeSpeed = 13;
var particleTotal = 2;
var particleRange = 110;
onMouseDown = function () {
_root.shooting = true;
};
onMouseUp = function () {
_root.shooting = false;
};
onEnterFrame = function () {
if (_root.shooting == true && _root.ready == true) {
createExplosion2(_root.player._x, _root.player._y);
if (_root.cLevel < 3) {
_root.attachMovie('bullet1', 'bullet1' + _root.i, _root.getNextHighestDepth());
_root['bullet1' + _root.i]._x = _root.player._x;
_root['bullet1' + _root.i]._y = _root.player._y;
_root['bullet1' + _root.i]._rotation = _root.player._rotation;
++_root.i;
} else {
_root.attachMovie('bullet1', 'bullet1' + _root.i, _root.getNextHighestDepth());
_root['bullet1' + _root.i]._x = _root.player._x;
_root['bullet1' + _root.i]._y = _root.player._y;
_root['bullet1' + _root.i]._rotation = _root.player._rotation + 3;
++_root.i;
_root.attachMovie('bullet1', 'bullet1' + _root.i, _root.getNextHighestDepth());
_root['bullet1' + _root.i]._x = _root.player._x;
_root['bullet1' + _root.i]._y = _root.player._y;
_root['bullet1' + _root.i]._rotation = _root.player._rotation - 3;
++_root.i;
}
if (_root.peirce > 0) {
--_root.peirce;
}
}
var v4 = _ymouse - player._y;
var v6 = _xmouse - player._x;
var v5 = Math.atan2(v4, v6);
_root.player._rotation = v5 * 180 / Math.PI;
if (_root.player.hitTest(_root.wallB)) {
_root.player._y -= 8.300000000000001;
iySpeed = 0;
} else {
if (_root.player.hitTest(_root.wallT)) {
_root.player._y += 8.300000000000001;
iySpeed2 = 0;
}
}
if (_root.player.hitTest(_root.wallR)) {
_root.player._x -= 8.300000000000001;
ixSpeed2 = 0;
} else {
if (_root.player.hitTest(_root.wallL)) {
_root.player._x += 8.300000000000001;
ixSpeed = 0;
}
}
if (_root.player._x > 562 || _root.player._x < -37 || _root.player._y > 484 || _root.player._y < -34) {
_root.player._x = 262.5;
_root.player._y = 225;
}
if (_root.backgroundOn == false) {
if (Key.isDown(83)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(87)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(65)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(68)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
} else {
if (Key.isDown(40)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(38)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(37)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(39)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
}
if (booster) {
var v2 = 0;
while (v2 < 2) {
_root.attachMovie('boost', 'boost' + _root.i, _root.getNextHighestDepth());
_root['boost' + _root.i]._x = _root.player._x;
_root['boost' + _root.i]._y = _root.player._y;
var v3 = random(2);
if (v3 == 0) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30);
}
if (v3 == 1) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30) * -1;
}
++_root.i;
++v2;
}
}
if (_root.hp < 0) {
if (_root.gameOver == false) {
_root.attachMovie('gameOver', 'gameOver' + _root.i, _root.getNextHighestDepth());
_root['gameOver' + _root.i]._x = 262.5;
_root['gameOver' + _root.i]._y = 225;
}
}
_root.hp += 0.02;
if (_root.hp > _root.hpTotal) {
_root.hp = _root.hpTotal;
}
s = 0;
while (s < _root.t) {
if (_root.playerHitBox.hitTest(_root['enemy' + _root.s])) {
_root.hp -= 1.5;
_root.player.play();
}
++s;
}
s = 0;
booster = false;
_root.BG2._x -= 0.1;
_root.playerHitBox._x = _root.player._x;
_root.playerHitBox._y = _root.player._y;
_root.player.swapDepths(_root.getNextHighestDepth());
_root.statusBar.swapDepths(_root.getNextHighestDepth());
};
}
movieClip 416 {
}
movieClip 417 {
}
movieClip 419 {
frame 1 {
_root.ready = false;
if (_root.cLevel == 1) {
gotoAndPlay(2);
} else {
if (_root.cLevel == 2) {
gotoAndPlay(9);
} else {
gotoAndPlay(14);
}
}
}
frame 8 {
stop();
_root.ready = true;
_root.player.timer.gotoAndStop(1);
}
frame 13 {
stop();
_root.ready = true;
_root.player.timer.gotoAndStop(1);
}
frame 17 {
stop();
_root.ready = true;
_root.player.timer.gotoAndStop(1);
}
}
movieClip 420 {
frame 1 {
stop();
}
frame 2 {
play();
}
}
movieClip 422 {
}
movieClip 424 {
}
movieClip 426 {
}
movieClip 428 {
}
movieClip 431 {
}
movieClip 432 {
frame 1 {
stop();
}
frame 100 {
++_root.cLevel;
_root.xpNeeded = 3000;
_root.xp = 0;
_root.hpTotal += 50;
_root.attachMovie('LevelUp', 'LevelUp' + _root.i, _root.getNextHighestDepth());
_root['LevelUp' + _root.i]._x = 262.5;
_root['LevelUp' + _root.i]._y = 225;
++_root.i;
_root.particleFadeSpeed = 7;
_root.particleTotal = 200;
_root.particleRange = 200;
_root.createExplosion3(262.5, 225);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 180;
}
}
movieClip 434 {
}
movieClip 435 {
}
movieClip 438 {
}
movieClip 439 {
}
movieClip 440 {
frame 1 {
var c;
var d;
}
instance hpBar of movieClip 435 {
onClipEvent (enterFrame) {
c = Math.floor((_root.hp / _root.hpTotal) * 100 + 1);
if (c > 100) {
c = 100;
}
_root.statusBar.hpBar.gotoAndStop(c);
if (_root.cLevel < 3) {
d = Math.floor((_root.xp / _root.xpNeeded) * 100);
if (d > 100) {
d = 100;
}
_root.statusBar.xpBar.gotoAndStop(d);
}
}
}
}
movieClip 441 {
}
movieClip 443 {
}
movieClip 444 {
}
movieClip 446 {
}
button 447 {
on (release) {
gotoAndStop(742);
}
}
movieClip 449 {
}
movieClip 459 {
}
movieClip 460 {
}
movieClip 462 {
}
movieClip 463 {
}
movieClip 464 {
}
movieClip 466 {
}
movieClip 467 {
frame 742 {
_root.play();
this.getNextHighestDepth();
this.removeMovieClip();
stop();
}
}
frame 4 {
stop();
_root.Level = 4;
}
movieClip 470 {
}
movieClip 472 {
}
movieClip 473 {
}
movieClip 474 {
}
movieClip 475 {
frame 1 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 29 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 89 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 105 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 115 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 169 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 203 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 228 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 243 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 271 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 331 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 347 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 357 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 411 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 445 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 470 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 486 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 496 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 550 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 584 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 609 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 624 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 652 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 712 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 727 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 743 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 753 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 763 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 779 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 789 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 799 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 815 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 825 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 835 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 851 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 861 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 871 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 887 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 897 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 907 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 923 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 933 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 943 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 953 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 962 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 965 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 975 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 984 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 987 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 997 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 1006 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 1008 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 1018 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 1027 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 1031 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 1041 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 1050 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 1406 {
_root.play();
}
}
movieClip 478 {
}
movieClip 479 {
}
movieClip 481 {
}
movieClip 482 {
}
movieClip 484 {
}
movieClip 486 {
}
movieClip 487 {
}
movieClip 488 {
}
movieClip 490 {
}
movieClip 491 {
}
movieClip 493 {
}
movieClip 494 {
}
movieClip 495 {
}
movieClip 496 {
}
movieClip 497 {
}
movieClip 498 {
}
movieClip 500 {
}
movieClip 501 {
}
movieClip 502 {
}
movieClip 503 {
}
movieClip 504 {
}
movieClip 505 {
}
movieClip 507 {
}
movieClip 509 {
}
movieClip 510 {
}
movieClip 511 {
}
movieClip 512 {
}
movieClip 513 {
}
movieClip 514 {
}
movieClip 515 {
}
movieClip 516 {
frame 71 {
stop();
}
}
movieClip 517 {
frame 142 {
stop();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 518 {
}
frame 5 {
_root.i = 0;
stop();
var faster = false;
_root.Level = 5;
_root.music.gotoAndStop('trackTwo');
}
frame 5 {
stop();
onMouseDown = function () {
_root.shooting = true;
};
onMouseUp = function () {
_root.shooting = false;
};
onEnterFrame = function () {
if (_root.shooting == true && _root.ready == true) {
createExplosion2(_root.player._x, _root.player._y);
if (_root.cLevel < 3) {
_root.attachMovie('bullet2', 'bullet2' + _root.i, _root.getNextHighestDepth());
_root['bullet2' + _root.i]._x = _root.player._x;
_root['bullet2' + _root.i]._y = _root.player._y;
_root['bullet2' + _root.i]._rotation = _root.player._rotation;
++_root.i;
} else {
_root.attachMovie('bullet2', 'bullet2' + _root.i, _root.getNextHighestDepth());
_root['bullet2' + _root.i]._x = _root.player._x;
_root['bullet2' + _root.i]._y = _root.player._y;
_root['bullet2' + _root.i]._rotation = _root.player._rotation + 3;
++_root.i;
_root.attachMovie('bullet2', 'bullet2' + _root.i, _root.getNextHighestDepth());
_root['bullet2' + _root.i]._x = _root.player._x;
_root['bullet2' + _root.i]._y = _root.player._y;
_root['bullet2' + _root.i]._rotation = _root.player._rotation - 3;
++_root.i;
}
if (_root.peirce > 0) {
--_root.peirce;
}
}
var v4 = _ymouse - player._y;
var v6 = _xmouse - player._x;
var v5 = Math.atan2(v4, v6);
_root.player._rotation = v5 * 180 / Math.PI;
if (_root.player.hitTest(_root.wallB)) {
_root.player._y -= 8.300000000000001;
iySpeed = 0;
} else {
if (_root.player.hitTest(_root.wallT)) {
_root.player._y += 8.300000000000001;
iySpeed2 = 0;
}
}
if (_root.player.hitTest(_root.wallR2)) {
_root.player._x -= 8.300000000000001;
ixSpeed2 = 0;
} else {
if (_root.player.hitTest(_root.wallL)) {
_root.player._x += 8.300000000000001;
ixSpeed = 0;
}
}
if (_root.player._x > 562 || _root.player._x < -37 || _root.player._y > 484 || _root.player._y < -34) {
_root.player._x = 262.5;
_root.player._y = 225;
}
if (_root.backgroundOn == false) {
if (Key.isDown(83)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(87)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(65)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(68)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
} else {
if (Key.isDown(40)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(38)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(37)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(39)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
}
if (booster) {
var v2 = 0;
while (v2 < 2) {
_root.attachMovie('boost', 'boost' + _root.i, _root.getNextHighestDepth());
_root['boost' + _root.i]._x = _root.player._x;
_root['boost' + _root.i]._y = _root.player._y;
var v3 = random(2);
if (v3 == 0) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30);
}
if (v3 == 1) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30) * -1;
}
++_root.i;
++v2;
}
}
if (_root.hp < 0) {
if (_root.gameOver == false) {
_root.attachMovie('gameOver', 'gameOver' + _root.i, _root.getNextHighestDepth());
_root['gameOver' + _root.i]._x = 262.5;
_root['gameOver' + _root.i]._y = 225;
}
}
_root.hp += 0.03;
if (_root.hp > _root.hpTotal) {
_root.hp = _root.hpTotal;
}
s = 0;
booster = false;
_root.BG2._x -= 0.1;
_root.playerHitBox._x = _root.player._x;
_root.playerHitBox._y = _root.player._y;
_root.player.swapDepths(_root.getNextHighestDepth());
_root.statusBar.swapDepths(_root.getNextHighestDepth());
};
}
movieClip 519 {
}
movieClip 520 {
}
movieClip 522 {
}
movieClip 524 {
}
movieClip 525 {
}
movieClip 526 {
frame 35 {
stop();
}
}
movieClip 528 {
}
movieClip 529 {
frame 19 {
stop();
}
}
movieClip 530 {
}
movieClip 531 {
frame 25 {
stop();
}
}
movieClip 532 {
}
movieClip 533 {
}
movieClip 534 {
}
movieClip 535 {
}
movieClip 536 {
frame 150 {
stop();
}
}
movieClip 537 {
frame 99 {
stop();
}
}
movieClip 539 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 2 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 3 {
stop();
}
frame 4 {
play();
}
frame 4 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 5 {
stop();
}
frame 6 {
play();
}
frame 6 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 7 {
stop();
}
frame 8 {
play();
}
frame 8 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 9 {
stop();
}
frame 10 {
play();
}
frame 10 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 11 {
stop();
}
frame 12 {
play();
}
frame 12 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 13 {
stop();
}
frame 14 {
play();
}
frame 14 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 15 {
stop();
}
frame 16 {
play();
}
frame 16 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 17 {
stop();
}
frame 18 {
play();
}
frame 18 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 19 {
stop();
}
frame 20 {
play();
}
frame 20 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 21 {
stop();
}
frame 22 {
play();
}
frame 22 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 23 {
stop();
}
frame 24 {
play();
}
frame 24 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 25 {
stop();
}
frame 26 {
play();
}
frame 26 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 27 {
stop();
}
frame 28 {
play();
}
frame 28 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 29 {
stop();
}
frame 30 {
play();
}
frame 30 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 31 {
stop();
}
frame 32 {
play();
}
frame 32 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 33 {
stop();
}
frame 34 {
play();
}
frame 34 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 35 {
stop();
}
frame 36 {
play();
}
frame 36 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 37 {
stop();
}
frame 38 {
play();
}
frame 38 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 39 {
stop();
}
frame 40 {
play();
}
frame 40 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 41 {
stop();
}
frame 42 {
play();
}
frame 42 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 43 {
stop();
}
frame 44 {
play();
}
frame 44 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 45 {
stop();
}
frame 46 {
play();
}
frame 46 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 47 {
stop();
}
frame 48 {
play();
}
frame 48 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 49 {
stop();
}
frame 50 {
play();
}
frame 50 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 51 {
stop();
}
frame 52 {
play();
}
frame 52 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 53 {
stop();
}
frame 54 {
play();
}
frame 54 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 55 {
stop();
}
frame 56 {
play();
}
frame 56 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 57 {
stop();
}
frame 58 {
play();
}
frame 58 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 59 {
stop();
}
frame 60 {
play();
}
frame 60 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 61 {
stop();
}
frame 62 {
play();
}
frame 62 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 63 {
stop();
}
frame 64 {
play();
}
frame 64 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 65 {
stop();
}
frame 66 {
play();
}
frame 66 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 67 {
stop();
}
frame 68 {
play();
}
frame 68 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 69 {
stop();
}
frame 70 {
play();
}
frame 70 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 71 {
stop();
}
frame 72 {
play();
}
frame 72 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 73 {
stop();
}
frame 74 {
play();
}
frame 74 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 75 {
stop();
}
frame 76 {
play();
}
frame 76 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 77 {
stop();
}
frame 78 {
play();
}
frame 78 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 79 {
stop();
}
frame 80 {
play();
}
frame 80 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 81 {
stop();
}
frame 82 {
play();
}
frame 82 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 83 {
stop();
}
frame 84 {
play();
}
frame 84 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 85 {
stop();
}
frame 86 {
play();
}
frame 86 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 87 {
stop();
}
frame 88 {
play();
}
frame 88 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 89 {
stop();
}
frame 90 {
play();
}
frame 90 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 91 {
stop();
}
frame 92 {
play();
}
frame 92 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 93 {
stop();
}
frame 94 {
play();
}
frame 94 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 95 {
stop();
}
frame 96 {
play();
}
frame 96 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 97 {
stop();
}
frame 98 {
play();
}
frame 98 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 99 {
stop();
}
frame 100 {
play();
}
frame 100 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 101 {
stop();
}
frame 102 {
play();
}
frame 102 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 103 {
stop();
}
frame 104 {
play();
}
frame 104 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 105 {
stop();
}
frame 106 {
play();
}
frame 106 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 107 {
stop();
}
frame 108 {
play();
}
frame 108 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 109 {
stop();
}
frame 110 {
play();
}
frame 110 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 111 {
stop();
}
frame 112 {
play();
}
frame 112 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 113 {
stop();
}
frame 114 {
play();
}
frame 114 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 115 {
stop();
}
frame 116 {
play();
}
frame 116 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 117 {
stop();
}
frame 118 {
play();
}
frame 118 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 119 {
stop();
}
frame 120 {
play();
}
frame 120 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 121 {
stop();
}
frame 122 {
play();
}
frame 122 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 123 {
stop();
}
frame 124 {
play();
}
frame 124 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 125 {
stop();
}
frame 126 {
play();
}
frame 126 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 127 {
stop();
}
frame 128 {
play();
}
frame 128 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 129 {
stop();
}
frame 130 {
play();
}
frame 130 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 131 {
stop();
}
frame 132 {
play();
}
frame 132 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 133 {
stop();
}
frame 134 {
play();
}
frame 134 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 135 {
stop();
}
frame 136 {
play();
}
frame 136 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 137 {
stop();
}
frame 138 {
play();
}
frame 138 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 139 {
stop();
}
frame 140 {
play();
}
frame 140 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 141 {
stop();
}
frame 142 {
play();
}
frame 142 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 143 {
stop();
}
frame 144 {
play();
}
frame 144 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 145 {
stop();
}
frame 146 {
play();
}
frame 146 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 147 {
stop();
}
frame 148 {
play();
}
frame 148 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 149 {
stop();
}
frame 150 {
play();
}
frame 150 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 151 {
stop();
}
frame 152 {
play();
}
frame 152 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
_root.faster = true;
}
frame 153 {
stop();
}
frame 154 {
play();
}
frame 154 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 155 {
stop();
}
frame 156 {
play();
}
frame 156 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 157 {
stop();
}
frame 158 {
play();
}
frame 158 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 159 {
stop();
}
frame 160 {
play();
}
frame 160 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 161 {
stop();
}
frame 162 {
play();
}
frame 162 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 163 {
stop();
}
frame 164 {
play();
}
frame 164 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 165 {
stop();
}
frame 166 {
play();
}
frame 166 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 167 {
stop();
}
frame 168 {
play();
}
frame 168 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 169 {
stop();
}
frame 170 {
play();
}
frame 170 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 171 {
stop();
}
frame 172 {
play();
}
frame 172 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 173 {
stop();
}
frame 174 {
play();
}
frame 174 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 175 {
stop();
}
frame 176 {
play();
}
frame 176 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 177 {
stop();
}
frame 178 {
play();
}
frame 178 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 179 {
stop();
}
frame 180 {
play();
}
frame 180 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 181 {
stop();
}
frame 182 {
play();
}
frame 182 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 183 {
stop();
}
frame 184 {
play();
}
frame 184 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 185 {
stop();
}
frame 186 {
play();
}
frame 186 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 187 {
stop();
}
frame 188 {
play();
}
frame 188 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 189 {
stop();
}
frame 190 {
play();
}
frame 190 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 191 {
stop();
}
frame 192 {
play();
}
frame 192 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 193 {
stop();
}
frame 194 {
play();
}
frame 194 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 195 {
stop();
}
frame 196 {
play();
}
frame 196 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 197 {
stop();
}
frame 198 {
play();
}
frame 198 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 199 {
stop();
}
frame 200 {
play();
}
frame 200 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 201 {
stop();
}
frame 202 {
play();
}
frame 202 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 203 {
stop();
}
frame 204 {
play();
}
frame 204 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 205 {
stop();
}
frame 206 {
play();
}
frame 206 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 207 {
stop();
}
frame 208 {
play();
}
frame 208 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 209 {
stop();
}
frame 210 {
play();
}
frame 210 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 211 {
stop();
}
frame 212 {
play();
}
frame 212 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 213 {
stop();
}
frame 214 {
play();
}
frame 214 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 215 {
stop();
}
frame 216 {
play();
}
frame 216 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 217 {
stop();
}
frame 218 {
play();
}
frame 218 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 219 {
stop();
}
frame 220 {
play();
}
frame 220 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 221 {
stop();
}
frame 222 {
play();
}
frame 222 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 223 {
stop();
}
frame 224 {
play();
}
frame 224 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 225 {
stop();
}
frame 226 {
play();
}
frame 226 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 227 {
stop();
}
frame 228 {
play();
}
frame 228 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 229 {
stop();
}
frame 230 {
play();
}
frame 230 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
_root.faster = true;
}
frame 231 {
stop();
}
frame 232 {
play();
}
frame 232 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 233 {
stop();
}
frame 234 {
play();
}
frame 234 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 235 {
stop();
}
frame 236 {
play();
}
frame 236 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 237 {
stop();
}
frame 238 {
play();
}
frame 238 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 239 {
stop();
}
frame 240 {
play();
}
frame 240 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 241 {
stop();
}
frame 242 {
play();
}
frame 242 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 243 {
stop();
}
frame 244 {
play();
}
frame 244 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 245 {
stop();
}
frame 246 {
play();
}
frame 246 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 247 {
stop();
}
frame 248 {
play();
}
frame 248 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 249 {
stop();
}
frame 250 {
play();
}
frame 250 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 251 {
stop();
}
frame 252 {
play();
}
frame 252 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 253 {
stop();
}
frame 254 {
play();
}
frame 254 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 255 {
stop();
}
frame 256 {
play();
}
frame 256 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 257 {
stop();
}
frame 258 {
play();
}
frame 258 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 259 {
stop();
}
frame 260 {
play();
}
frame 260 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 261 {
stop();
}
frame 262 {
play();
}
frame 262 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 263 {
stop();
}
frame 264 {
play();
}
frame 264 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 265 {
stop();
}
frame 266 {
play();
}
frame 266 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 267 {
stop();
}
frame 268 {
play();
}
frame 268 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 269 {
stop();
}
frame 270 {
play();
}
frame 270 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 271 {
stop();
}
frame 272 {
play();
}
frame 272 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 273 {
stop();
}
frame 274 {
play();
}
frame 274 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 275 {
stop();
}
frame 276 {
play();
}
frame 276 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 277 {
stop();
}
frame 278 {
play();
}
frame 278 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 279 {
stop();
}
frame 280 {
play();
}
frame 280 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 281 {
stop();
}
frame 282 {
play();
}
frame 282 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 283 {
stop();
}
frame 284 {
play();
}
frame 284 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 285 {
stop();
}
frame 286 {
play();
}
frame 286 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(this._x + 40, random(420));
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 287 {
stop();
}
frame 288 {
_root.turret.stop();
play();
}
frame 438 {
_root._x = 0;
_root._y = 0;
_root.play();
}
}
movieClip 541 {
frame 1 {
play();
}
frame 23 {
var chance = random(2);
if (chance == 1) {
_root.attachMovie('enemyLaser', 'enemyLaser' + _root.i, _root.getNextHighestDepth());
_root['enemyLaser' + _root.i]._x = _root.turret._x;
_root['enemyLaser' + _root.i]._y = _root.turret._y;
_root['enemyLaser' + _root.i]._rotation = _root.turret._rotation + random(30);
++_root.i;
} else {
_root.attachMovie('enemyLaser', 'enemyLaser' + _root.i, _root.getNextHighestDepth());
_root['enemyLaser' + _root.i]._x = _root.turret._x;
_root['enemyLaser' + _root.i]._y = _root.turret._y;
_root['enemyLaser' + _root.i]._rotation = _root.turret._rotation + random(-30);
++_root.i;
}
}
}
instance turret of movieClip 541 {
onClipEvent (enterFrame) {
var idy = _root.player._y - _root.turret._y;
var idx = _root.player._x - _root.turret._x;
var iradians = Math.atan2(idy, idx);
_root.turret._rotation = iradians * 180 / Math.PI;
}
}
movieClip 546 {
frame 62 {
stop();
}
}
movieClip 547 {
frame 142 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
frame 6 {
stop();
}
frame 6 {
stop();
onMouseDown = function () {
_root.shooting = true;
};
onMouseUp = function () {
_root.shooting = false;
};
onEnterFrame = function () {
if (_root.shooting == true && _root.ready == true) {
createExplosion2(_root.player._x, _root.player._y);
if (_root.cLevel < 3) {
_root.attachMovie('bullet3', 'bullet3' + _root.i, _root.getNextHighestDepth());
_root['bullet3' + _root.i]._x = _root.player._x;
_root['bullet3' + _root.i]._y = _root.player._y;
_root['bullet3' + _root.i]._rotation = _root.player._rotation;
++_root.i;
} else {
_root.attachMovie('bullet3', 'bullet3' + _root.i, _root.getNextHighestDepth());
_root['bullet3' + _root.i]._x = _root.player._x;
_root['bullet3' + _root.i]._y = _root.player._y;
_root['bullet3' + _root.i]._rotation = _root.player._rotation + 3;
++_root.i;
_root.attachMovie('bullet3', 'bullet3' + _root.i, _root.getNextHighestDepth());
_root['bullet3' + _root.i]._x = _root.player._x;
_root['bullet3' + _root.i]._y = _root.player._y;
_root['bullet3' + _root.i]._rotation = _root.player._rotation - 3;
++_root.i;
}
if (_root.peirce > 0) {
--_root.peirce;
}
}
var v3 = _ymouse - player._y;
var v5 = _xmouse - player._x;
var v4 = Math.atan2(v3, v5);
_root.player._rotation = v4 * 180 / Math.PI;
if (_root.player.hitTest(_root.wallB)) {
_root.player._y -= 8.300000000000001;
iySpeed = 0;
} else {
if (_root.player.hitTest(_root.wallT)) {
_root.player._y += 8.300000000000001;
iySpeed2 = 0;
}
}
if (_root.player.hitTest(_root.wallR)) {
_root.player._x -= 8.300000000000001;
ixSpeed2 = 0;
} else {
if (_root.player.hitTest(_root.wallL)) {
_root.player._x += 8.300000000000001;
ixSpeed = 0;
}
}
if (_root.player._x > 562 || _root.player._x < -37 || _root.player._y > 484 || _root.player._y < -34) {
_root.player._x = 262.5;
_root.player._y = 225;
}
if (_root.backgroundOn == false) {
if (Key.isDown(83)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(87)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(65)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(68)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
} else {
if (Key.isDown(40)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(38)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(37)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(39)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
}
if (booster) {
_root.attachMovie('boost', 'boost' + _root.i, _root.getNextHighestDepth());
_root['boost' + _root.i]._x = _root.player._x;
_root['boost' + _root.i]._y = _root.player._y;
var v2 = random(2);
if (v2 == 0) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30);
}
if (v2 == 1) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30) * -1;
}
++_root.i;
}
if (_root.hp < 0) {
if (_root.gameOver == false) {
_root.attachMovie('gameOver', 'gameOver' + _root.i, _root.getNextHighestDepth());
_root['gameOver' + _root.i]._x = 262.5;
_root['gameOver' + _root.i]._y = 225;
}
}
_root.hp += 0.03;
if (_root.hp > _root.hpTotal) {
_root.hp = _root.hpTotal;
}
s = 0;
booster = false;
_root.BG2._x -= 0.1;
_root.playerHitBox._x = _root.player._x;
_root.playerHitBox._y = _root.player._y;
_root.shipHitBox._x = _root.ship._x;
_root.shipHitBox._y = _root.ship._y;
_root.player.swapDepths(_root.getNextHighestDepth());
_root.ship.swapDepths(_root.getNextHighestDepth());
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.bossHealthBar.swapDepths(_root.getNextHighestDepth());
};
}
movieClip 548 {
}
movieClip 549 {
}
movieClip 550 {
frame 129 {
_root.attachMovie('boss_animation', 'boss_animation' + _root.i, _root.getNextHighestDepth());
_root['boss_animation' + _root.i]._x = 0;
_root['boss_animation' + _root.i]._y = 0;
++_root.i;
}
frame 193 {
stop();
}
}
frame 7 {
_root.i = 0;
var waypointx = 0;
var waypointy = 0;
stop();
var enemyHealth = 120;
var enemyTotal = 120;
_root.Level = 7;
_root.music.gotoAndStop('trackThree');
}
instance ship of movieClip 88 {
onClipEvent (enterFrame) {
if (_root.enemyHealth < 0) {
_root.play();
}
_root.ship._x += (_root.waypointx - _root.ship._x) / 26;
_root.ship._y += (_root.waypointy - _root.ship._y) / 26;
var kdy = _root.player._y - this._y;
var kdx = _root.player._x - this._x;
var kradians = Math.atan2(kdy, kdx);
_root.ship._rotation = kradians * 180 / Math.PI;
_root.attachMovie('boost', 'boost' + _root.i, _root.getNextHighestDepth());
_root['boost' + _root.i]._x = _root.ship._x;
_root['boost' + _root.i]._y = _root.ship._y;
var r = random(2);
if (r == 0) {
_root['boost' + _root.i]._rotation = _root.ship._rotation + random(30);
}
if (r == 1) {
_root['boost' + _root.i]._rotation = _root.ship._rotation + random(30) * -1;
}
++_root.i;
}
}
movieClip 551 {
frame 1 {
play();
}
frame 22 {
if (_root.enemyHealth > 10) {
var x = random(2);
if (x == 0) {
_root.waypointx = _root.playerHitBox._x;
_root.waypointy = _root.playerHitBox._y;
} else {
_root.waypointx = random(525);
_root.waypointy = random(450);
}
} else {
_root.waypointx = 262.5;
_root.waypointy = 225;
}
}
}
movieClip 552 {
}
movieClip 555 {
frame 34 {
stop();
}
}
movieClip 556 {
frame 102 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
frame 8 {
_root.ship.swapDepths(_root.getNextHighestDepth());
_root.ship.removeMovieClip();
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.statusBar.removeMovieClip();
_root.bossHealthBar.swapDepths(_root.getNextHighestDepth());
_root.bossHealthBar.removeMovieClip();
_root.t = 0;
_root.i = 0;
stop();
}
frame 8 {
onEnterFrame = function () {
_root.flash_white.swapDepths(_root.getNextHighestDepth());
_root.BG2._x -= 0.1;
};
}
movieClip 559 {
}
movieClip 560 {
}
movieClip 562 {
}
movieClip 563 {
}
movieClip 565 {
}
movieClip 566 {
}
movieClip 567 {
frame 129 {
stopAllSounds();
}
frame 136 {
_root._x = 0;
_root._y = 0;
_root.hp = _root.hpTotal;
}
frame 608 {
_root.play();
}
}
frame 9 {
_root.flash_white.swapDepths(_root.getNextHighestDepth());
_root.flash_white.removeMovieClip();
stop();
_root.t = 0;
_root.Level = 9;
_root.music.gotoAndStop('trackFour');
}
frame 9 {
stop();
onMouseDown = function () {
_root.shooting = true;
};
onMouseUp = function () {
_root.shooting = false;
};
onEnterFrame = function () {
if (_root.shooting == true && _root.ready == true) {
createExplosion2(_root.player._x, _root.player._y);
if (_root.cLevel < 3) {
_root.attachMovie('bullet4', 'bullet4' + _root.i, _root.getNextHighestDepth());
_root['bullet4' + _root.i]._x = _root.player._x;
_root['bullet4' + _root.i]._y = _root.player._y;
_root['bullet4' + _root.i]._rotation = _root.player._rotation;
++_root.i;
} else {
_root.attachMovie('bullet4', 'bullet4' + _root.i, _root.getNextHighestDepth());
_root['bullet4' + _root.i]._x = _root.player._x;
_root['bullet4' + _root.i]._y = _root.player._y;
_root['bullet4' + _root.i]._rotation = _root.player._rotation + 3;
++_root.i;
_root.attachMovie('bullet4', 'bullet4' + _root.i, _root.getNextHighestDepth());
_root['bullet4' + _root.i]._x = _root.player._x;
_root['bullet4' + _root.i]._y = _root.player._y;
_root['bullet4' + _root.i]._rotation = _root.player._rotation - 3;
++_root.i;
}
if (_root.peirce > 0) {
--_root.peirce;
}
}
var v4 = _ymouse - player._y;
var v6 = _xmouse - player._x;
var v5 = Math.atan2(v4, v6);
_root.player._rotation = v5 * 180 / Math.PI;
if (_root.player.hitTest(_root.wallB)) {
_root.player._y -= 8.300000000000001;
iySpeed = 0;
} else {
if (_root.player.hitTest(_root.wallT)) {
_root.player._y += 8.300000000000001;
iySpeed2 = 0;
}
}
if (_root.player.hitTest(_root.wallR2)) {
_root.player._x -= 8.300000000000001;
ixSpeed2 = 0;
} else {
if (_root.player.hitTest(_root.wallL)) {
_root.player._x += 8.300000000000001;
ixSpeed = 0;
}
}
if (_root.player._x > 562 || _root.player._x < -37 || _root.player._y > 484 || _root.player._y < -34) {
_root.player._x = 262.5;
_root.player._y = 225;
}
if (_root.backgroundOn == false) {
if (Key.isDown(83)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(87)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(65)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(68)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
} else {
if (Key.isDown(40)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(38)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(37)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(39)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
}
if (booster) {
var v2 = 0;
while (v2 < 2) {
_root.attachMovie('boost', 'boost' + _root.i, _root.getNextHighestDepth());
_root['boost' + _root.i]._x = _root.player._x;
_root['boost' + _root.i]._y = _root.player._y;
var v3 = random(2);
if (v3 == 0) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30);
}
if (v3 == 1) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30) * -1;
}
++_root.i;
++v2;
}
}
if (_root.hp < 0) {
if (_root.gameOver == false) {
_root.attachMovie('gameOver', 'gameOver' + _root.i, _root.getNextHighestDepth());
_root['gameOver' + _root.i]._x = 262.5;
_root['gameOver' + _root.i]._y = 225;
}
}
_root.hp += 0.02;
if (_root.hp > _root.hpTotal) {
_root.hp = _root.hpTotal;
}
s = 0;
while (s < _root.t) {
if (_root.playerHitBox.hitTest(_root['enemy' + _root.s])) {
_root.hp -= 1.5;
_root.player.play();
}
++s;
}
s = 0;
booster = false;
_root.BG2._x -= 0.1;
_root.playerHitBox._x = _root.player._x;
_root.playerHitBox._y = _root.player._y;
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.player.swapDepths(_root.getNextHighestDepth());
_root.boss3.swapDepths(_root.getNextHighestDepth());
};
}
movieClip 569 {
}
movieClip 570 {
frame 1 {
play();
}
frame 2 {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 473;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
}
frame 12 {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 473;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
}
frame 22 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
}
movieClip 572 {
frame 52 {
stop();
}
}
movieClip 573 {
frame 125 {
stop();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 575 {
}
movieClip 576 {
frame 40 {
stop();
}
}
movieClip 579 {
}
movieClip 581 {
}
movieClip 582 {
}
movieClip 583 {
frame 1 {
stopAllSounds();
}
frame 167 {
stop();
}
frame 167 {
stop();
}
frame 168 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 168 {
play();
}
frame 169 {
stop();
}
frame 170 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 170 {
play();
}
frame 171 {
stop();
}
frame 172 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 172 {
play();
}
frame 173 {
stop();
}
frame 174 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 174 {
play();
}
frame 175 {
stop();
}
frame 176 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 176 {
play();
}
frame 177 {
stop();
}
frame 178 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 178 {
play();
}
frame 179 {
stop();
}
frame 180 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 180 {
play();
}
frame 181 {
stop();
}
frame 182 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 182 {
play();
}
frame 183 {
stop();
}
frame 184 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 184 {
play();
}
frame 185 {
stop();
}
frame 186 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 186 {
play();
}
frame 187 {
stop();
}
frame 188 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 188 {
play();
}
frame 189 {
stop();
}
frame 190 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 190 {
play();
}
frame 191 {
stop();
}
frame 192 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 192 {
play();
}
frame 193 {
stop();
}
frame 194 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 194 {
play();
}
frame 195 {
stop();
}
frame 196 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 196 {
play();
}
frame 197 {
stop();
}
frame 198 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 198 {
play();
}
frame 199 {
stop();
}
frame 200 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 200 {
play();
}
frame 201 {
stop();
}
frame 202 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 202 {
play();
}
frame 203 {
stop();
}
frame 204 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 204 {
play();
}
frame 205 {
stop();
}
frame 206 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 206 {
play();
}
frame 207 {
stop();
}
frame 208 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 208 {
play();
}
frame 209 {
stop();
}
frame 210 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 210 {
play();
}
frame 211 {
stop();
}
frame 212 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 212 {
play();
}
frame 213 {
stop();
}
frame 214 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 214 {
play();
}
frame 215 {
stop();
}
frame 216 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 216 {
play();
}
frame 217 {
stop();
}
frame 218 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 218 {
play();
}
frame 219 {
stop();
}
frame 220 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 220 {
play();
}
frame 221 {
stop();
}
frame 222 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 222 {
play();
}
frame 223 {
stop();
}
frame 224 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 224 {
play();
}
frame 225 {
stop();
}
frame 226 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 226 {
play();
}
frame 227 {
stop();
}
frame 228 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 228 {
play();
}
frame 229 {
stop();
}
frame 230 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 230 {
play();
}
frame 231 {
stop();
}
frame 232 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 232 {
play();
}
frame 233 {
stop();
}
frame 234 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 234 {
play();
}
frame 235 {
stop();
}
frame 236 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 236 {
play();
}
frame 237 {
stop();
}
frame 238 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 238 {
play();
}
frame 239 {
stop();
}
frame 240 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 240 {
play();
}
frame 241 {
stop();
}
frame 242 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 242 {
play();
}
frame 243 {
stop();
}
frame 244 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 244 {
play();
}
frame 245 {
stop();
}
frame 246 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 246 {
play();
}
frame 247 {
stop();
}
frame 248 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 248 {
play();
}
frame 249 {
stop();
}
frame 250 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 250 {
play();
}
frame 251 {
stop();
}
frame 252 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 252 {
play();
}
frame 253 {
stop();
}
frame 254 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 254 {
play();
}
frame 255 {
stop();
}
frame 256 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 256 {
play();
}
frame 257 {
stop();
}
frame 258 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 258 {
play();
}
frame 259 {
stop();
}
frame 260 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 260 {
play();
}
frame 261 {
stop();
}
frame 262 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 262 {
play();
}
frame 263 {
stop();
}
frame 264 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 264 {
play();
}
frame 265 {
stop();
}
frame 266 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 266 {
play();
}
frame 267 {
stop();
}
frame 268 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 268 {
play();
}
frame 269 {
stop();
}
frame 270 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 270 {
play();
}
frame 271 {
stop();
}
frame 272 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 272 {
play();
}
frame 273 {
stop();
}
frame 274 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 274 {
play();
}
frame 275 {
stop();
}
frame 276 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 276 {
play();
}
frame 277 {
stop();
}
frame 278 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 278 {
play();
}
frame 279 {
stop();
}
frame 280 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 280 {
play();
}
frame 281 {
stop();
}
frame 282 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 282 {
play();
}
frame 283 {
stop();
}
frame 284 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 284 {
play();
}
frame 285 {
stop();
}
frame 286 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 286 {
play();
}
frame 287 {
stop();
}
frame 288 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 288 {
play();
}
frame 289 {
stop();
}
frame 290 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 290 {
play();
}
frame 291 {
stop();
}
frame 292 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 292 {
play();
}
frame 293 {
stop();
}
frame 294 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 294 {
play();
}
frame 295 {
stop();
}
frame 296 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 296 {
play();
}
frame 297 {
stop();
}
frame 298 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 298 {
play();
}
frame 299 {
stop();
}
frame 300 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 300 {
play();
}
frame 301 {
stop();
}
frame 302 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 302 {
play();
}
frame 303 {
stop();
}
frame 304 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 304 {
play();
}
frame 305 {
stop();
}
frame 306 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 306 {
play();
}
frame 307 {
stop();
}
frame 308 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 308 {
play();
}
frame 309 {
stop();
}
frame 310 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 310 {
play();
}
frame 311 {
stop();
}
frame 312 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 312 {
play();
}
frame 313 {
stop();
}
frame 314 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 314 {
play();
}
frame 315 {
stop();
}
frame 316 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 316 {
play();
}
frame 317 {
stop();
}
frame 318 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 318 {
play();
}
frame 319 {
stop();
}
frame 320 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 320 {
play();
}
frame 321 {
stop();
}
frame 322 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 322 {
play();
}
frame 323 {
stop();
}
frame 324 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 324 {
play();
}
frame 325 {
stop();
}
frame 326 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 326 {
play();
}
frame 327 {
stop();
}
frame 328 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 328 {
play();
}
frame 329 {
stop();
}
frame 330 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 330 {
play();
}
frame 331 {
stop();
}
frame 332 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 332 {
play();
}
frame 333 {
stop();
}
frame 334 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 334 {
play();
}
frame 335 {
stop();
}
frame 336 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 336 {
play();
}
frame 337 {
stop();
}
frame 338 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 338 {
play();
}
frame 339 {
stop();
}
frame 340 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 340 {
play();
}
frame 341 {
stop();
}
frame 342 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 342 {
play();
}
frame 343 {
stop();
}
frame 344 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 344 {
play();
}
frame 345 {
stop();
}
frame 346 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 346 {
play();
}
frame 347 {
stop();
}
frame 348 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 348 {
play();
}
frame 349 {
stop();
}
frame 350 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 350 {
play();
}
frame 351 {
stop();
}
frame 352 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 352 {
play();
}
frame 353 {
stop();
}
frame 354 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 354 {
play();
}
frame 355 {
stop();
}
frame 356 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 356 {
play();
}
frame 357 {
stop();
}
frame 358 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 358 {
play();
}
frame 359 {
stop();
}
frame 360 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 360 {
play();
}
frame 361 {
stop();
}
frame 362 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 362 {
play();
}
frame 363 {
stop();
}
frame 364 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 364 {
play();
}
frame 365 {
stop();
}
frame 366 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 366 {
play();
}
frame 367 {
stop();
}
frame 368 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 368 {
play();
}
frame 369 {
stop();
}
frame 370 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 370 {
play();
}
frame 371 {
stop();
}
frame 372 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 372 {
play();
}
frame 373 {
stop();
}
frame 374 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 374 {
play();
}
frame 375 {
stop();
}
frame 376 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 376 {
play();
}
frame 377 {
stop();
}
frame 378 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 378 {
play();
}
frame 379 {
stop();
}
frame 380 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 380 {
play();
}
frame 381 {
stop();
}
frame 382 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 382 {
play();
}
frame 383 {
stop();
}
frame 384 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 384 {
play();
}
frame 385 {
stop();
}
frame 386 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 386 {
play();
}
frame 387 {
stop();
}
frame 388 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 388 {
play();
}
frame 389 {
stop();
}
frame 390 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 390 {
play();
}
frame 391 {
stop();
}
frame 392 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 392 {
play();
}
frame 393 {
stop();
}
frame 394 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 394 {
play();
}
frame 395 {
stop();
}
frame 396 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 396 {
play();
}
frame 397 {
stop();
}
frame 398 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 398 {
play();
}
frame 399 {
stop();
}
frame 400 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 400 {
play();
}
frame 401 {
stop();
}
frame 402 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 402 {
play();
}
frame 403 {
stop();
}
frame 404 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 404 {
play();
}
frame 405 {
stop();
}
frame 406 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 406 {
play();
}
frame 407 {
stop();
}
frame 408 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 408 {
play();
}
frame 409 {
stop();
}
frame 410 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 410 {
play();
}
frame 411 {
stop();
}
frame 412 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 412 {
play();
}
frame 413 {
stop();
}
frame 414 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 414 {
play();
}
frame 415 {
stop();
}
frame 416 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 416 {
play();
}
frame 417 {
stop();
}
frame 418 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 418 {
play();
}
frame 419 {
stop();
}
frame 420 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 420 {
play();
}
frame 421 {
stop();
}
frame 422 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 422 {
play();
}
frame 423 {
stop();
}
frame 424 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 424 {
play();
}
frame 425 {
stop();
}
frame 426 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 426 {
play();
}
frame 427 {
stop();
}
frame 428 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 428 {
play();
}
frame 429 {
stop();
}
frame 430 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 430 {
play();
}
frame 431 {
stop();
}
frame 432 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 432 {
play();
}
frame 433 {
stop();
}
frame 434 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 434 {
play();
}
frame 435 {
stop();
}
frame 436 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 436 {
play();
}
frame 437 {
stop();
}
frame 438 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 438 {
play();
}
frame 439 {
stop();
}
frame 440 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 440 {
play();
}
frame 441 {
stop();
}
frame 442 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 442 {
play();
}
frame 443 {
stop();
}
frame 444 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 444 {
play();
}
frame 445 {
stop();
}
frame 446 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 446 {
play();
}
frame 447 {
stop();
}
frame 448 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 448 {
play();
}
frame 449 {
stop();
}
frame 450 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 450 {
play();
}
frame 451 {
stop();
}
frame 452 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 452 {
play();
}
frame 453 {
stop();
}
frame 454 {
if (_root.particles == 3) {
_root.particleFadeSpeed = 10;
_root.particleTotal = 10;
_root.particleRange = 140;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
} else {
if (_root.particles == 2) {
_root.particleFadeSpeed = 15;
_root.particleTotal = 5;
_root.particleRange = 100;
_root.createExplosion(360, 361);
_root.particleFadeSpeed = 10;
_root.particleTotal = 2;
_root.particleRange = 140;
} else {
_root.xp += 10;
}
}
}
frame 454 {
play();
}
frame 455 {
play();
}
instance enemy2 of movieClip 569 {
onClipEvent (enterFrame) {
_parent.play();
}
}
frame 466 {
_root.particleFadeSpeed = 5;
_root.particleTotal = 100;
_root.particleRange = 200;
_root.createExplosion3(361, 362);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
}
frame 484 {
_root.particleFadeSpeed = 5;
_root.particleTotal = 100;
_root.particleRange = 200;
_root.createExplosion3(361, 362);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
}
frame 506 {
_root._x = 0;
_root._y = 0;
_root.particleFadeSpeed = 5;
_root.particleTotal = 200;
_root.particleRange = 250;
_root.createExplosion3(361, 362);
_root.particleFadeSpeed = 10;
_root.particleTotal = 3;
_root.particleRange = 150;
play();
}
instance of movieClip 579 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player)) {
_root.play();
_parent.swapDepths(_root.getNextHighestDepth());
_parent.removeMovieClip();
}
}
}
frame 635 {
stop();
}
}
frame 10 {
var i = 0;
while (i < _root.t + 1) {
_root['enemy' + i].swapDepths(_root.getNextHighestDepth());
_root['enemy' + i].removeMovieClip();
++i;
}
var i = 0;
while (i < 1000) {
_root['boss3charge' + i].swapDepths(_root.getNextHighestDepth());
_root['boss3charge' + i].removeMovieClip();
++i;
}
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.statusBar.removeMovieClip();
_root.t = 0;
_root.i = 0;
stop();
_root.hp = _root.hpTotal;
if (_root.cLevel == 3) {
_root.cLevel = 2;
}
_root.xp += 999999;
_root.BG.swapDepths(_root.getNextHighestDepth());
_root.BG.removeMovieClip();
var i = 0;
while (i < 1000) {
_root['powerUp1' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp1' + i].removeMovieClip();
_root['powerUp2' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp2' + i].removeMovieClip();
_root['powerUp3' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp3' + i].removeMovieClip();
_root['powerUp4' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp4' + i].removeMovieClip();
_root['bigLaser' + i].swapDepths(_root.getNextHighestDepth());
_root['bigLaser' + i].removeMovieClip();
++i;
}
}
frame 10 {
onEnterFrame = function () {};
}
movieClip 585 {
}
movieClip 587 {
}
movieClip 588 {
}
movieClip 590 {
}
movieClip 591 {
frame 199 {
_root.play();
}
}
frame 11 {
var q = 0;
_root.Level = 11;
}
frame 11 {
stop();
onMouseDown = function () {
_root.shooting = true;
};
onMouseUp = function () {
_root.shooting = false;
};
onEnterFrame = function () {
if (_root.shooting == true && _root.ready == true) {
createExplosion2(_root.player._x, _root.player._y);
if (_root.cLevel < 3) {
_root.attachMovie('bullet1', 'bullet1' + _root.i, _root.getNextHighestDepth());
_root['bullet1' + _root.i]._x = _root.player._x;
_root['bullet1' + _root.i]._y = _root.player._y;
_root['bullet1' + _root.i]._rotation = _root.player._rotation;
++_root.i;
} else {
_root.attachMovie('bullet1', 'bullet1' + _root.i, _root.getNextHighestDepth());
_root['bullet1' + _root.i]._x = _root.player._x;
_root['bullet1' + _root.i]._y = _root.player._y;
_root['bullet1' + _root.i]._rotation = _root.player._rotation + 3;
++_root.i;
_root.attachMovie('bullet1', 'bullet1' + _root.i, _root.getNextHighestDepth());
_root['bullet1' + _root.i]._x = _root.player._x;
_root['bullet1' + _root.i]._y = _root.player._y;
_root['bullet1' + _root.i]._rotation = _root.player._rotation - 3;
++_root.i;
}
if (_root.peirce > 0) {
--_root.peirce;
}
}
var v3 = _ymouse - player._y;
var v5 = _xmouse - player._x;
var v4 = Math.atan2(v3, v5);
_root.player._rotation = v4 * 180 / Math.PI;
if (_root.player.hitTest(_root.wallB)) {
_root.player._y -= 8.300000000000001;
iySpeed = 0;
} else {
if (_root.player.hitTest(_root.wallT)) {
_root.player._y += 8.300000000000001;
iySpeed2 = 0;
}
}
if (_root.player.hitTest(_root.wallR)) {
_root.player._x -= 8.300000000000001;
ixSpeed2 = 0;
} else {
if (_root.player.hitTest(_root.wallL)) {
_root.player._x += 8.300000000000001;
ixSpeed = 0;
}
}
if (_root.player._x > 562 || _root.player._x < -37 || _root.player._y > 484 || _root.player._y < -34) {
_root.player._x = 262.5;
_root.player._y = 225;
}
if (_root.backgroundOn == false) {
if (Key.isDown(83)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(87)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(65)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(68)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
} else {
if (Key.isDown(40)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(38)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(37)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(39)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
}
if (booster) {
_root.attachMovie('boost', 'boost' + _root.i, _root.getNextHighestDepth());
_root['boost' + _root.i]._x = _root.player._x;
_root['boost' + _root.i]._y = _root.player._y;
var v2 = random(2);
if (v2 == 0) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30);
}
if (v2 == 1) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30) * -1;
}
++_root.i;
}
if (_root.hp < 0) {
if (_root.gameOver == false) {
_root.attachMovie('gameOver', 'gameOver' + _root.i, _root.getNextHighestDepth());
_root['gameOver' + _root.i]._x = 262.5;
_root['gameOver' + _root.i]._y = 225;
}
}
if (_root.hp > _root.hpTotal) {
_root.hp = _root.hpTotal;
}
s = 0;
while (s < _root.t) {
if (_root.playerHitBox.hitTest(_root['enemy' + _root.s])) {
_root.hp -= 1.5;
_root.player.play();
}
++s;
}
s = 0;
booster = false;
_root.playerHitBox._x = _root.player._x;
_root.playerHitBox._y = _root.player._y;
_root.player.swapDepths(_root.getNextHighestDepth());
_root.statusBar.swapDepths(_root.getNextHighestDepth());
};
}
movieClip 592 {
frame 1 {
play();
}
frame 43 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 68 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 150 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 163 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 180 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 183 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 220 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 265 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 380 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 504 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 573 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 586 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 621 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 636 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(332) + 90;
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 663 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 702 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 727 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 763 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 782 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(332) + 90;
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 798 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 803 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 827 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(332) + 90;
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 835 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 836 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 884 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 904 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(332) + 90;
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 953 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 966 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1001 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1007 {
play();
}
frame 1034 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1059 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1103 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(332) + 90;
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 1141 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1154 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1171 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1174 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1211 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1256 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1257 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(332) + 90;
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 1258 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(332) + 90;
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 1259 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(332) + 90;
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 1265 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1271 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1340 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1353 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1388 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1394 {
play();
}
frame 1421 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1446 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1528 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1541 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1558 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1561 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1598 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1643 {
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(342) + 90;
_root['enemy' + _root.t]._y = 500;
++_root.t;
}
frame 1653 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(332) + 90;
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 1795 {
_root.play();
}
}
movieClip 593 {
frame 25 {
_root.attachMovie('enemyLaser', 'enemyLaser' + _root.q, _root.getNextHighestDepth());
_root['enemyLaser' + _root.q]._x = 240 + random(50);
_root['enemyLaser' + _root.q]._y = 480 + random(50);
_root['enemyLaser' + _root.q]._rotation = random(45) + 240;
++_root.q;
}
}
movieClip 594 {
frame 49 {
stop();
}
}
movieClip 595 {
frame 119 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
frame 12 {
stop();
_root.Level = 12;
}
frame 12 {
stop();
onMouseDown = function () {
_root.shooting = true;
};
onMouseUp = function () {
_root.shooting = false;
};
onEnterFrame = function () {
if (_root.shooting == true && _root.ready == true) {
createExplosion2(_root.player._x, _root.player._y);
_root.attachMovie('bullet1', 'bullet1' + _root.i, _root.getNextHighestDepth());
_root['bullet1' + _root.i]._x = _root.player._x;
_root['bullet1' + _root.i]._y = _root.player._y;
_root['bullet1' + _root.i]._rotation = _root.player._rotation + 3;
++_root.i;
_root.attachMovie('bullet1', 'bullet1' + _root.i, _root.getNextHighestDepth());
_root['bullet1' + _root.i]._x = _root.player._x;
_root['bullet1' + _root.i]._y = _root.player._y;
_root['bullet1' + _root.i]._rotation = _root.player._rotation - 3;
++_root.i;
if (_root.peirce > 0) {
--_root.peirce;
}
}
var v3 = _ymouse - player._y;
var v5 = _xmouse - player._x;
var v4 = Math.atan2(v3, v5);
_root.player._rotation = v4 * 180 / Math.PI;
if (_root.player.hitTest(_root.wallB)) {
_root.player._y -= 8.300000000000001;
iySpeed = 0;
} else {
if (_root.player.hitTest(_root.wallT)) {
_root.player._y += 8.300000000000001;
iySpeed2 = 0;
}
}
if (_root.player.hitTest(_root.wallR)) {
_root.player._x -= 8.300000000000001;
ixSpeed2 = 0;
} else {
if (_root.player.hitTest(_root.wallL)) {
_root.player._x += 8.300000000000001;
ixSpeed = 0;
}
}
if (_root.player._x > 562 || _root.player._x < -37 || _root.player._y > 484 || _root.player._y < -34) {
_root.player._x = 262.5;
_root.player._y = 225;
}
if (_root.backgroundOn == false) {
if (Key.isDown(83)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(87)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(65)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(68)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
} else {
if (Key.isDown(40)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(38)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(37)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(39)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
}
if (booster) {
_root.attachMovie('boost', 'boost' + _root.i, _root.getNextHighestDepth());
_root['boost' + _root.i]._x = _root.player._x;
_root['boost' + _root.i]._y = _root.player._y;
var v2 = random(2);
if (v2 == 0) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30);
}
if (v2 == 1) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30) * -1;
}
++_root.i;
}
if (_root.hp < 0) {
if (_root.gameOver == false) {
_root.attachMovie('gameOver', 'gameOver' + _root.i, _root.getNextHighestDepth());
_root['gameOver' + _root.i]._x = 262.5;
_root['gameOver' + _root.i]._y = 225;
}
}
if (_root.hp > _root.hpTotal) {
_root.hp = _root.hpTotal;
}
s = 0;
while (s < _root.t) {
if (_root.playerHitBox.hitTest(_root['enemy' + _root.s])) {
_root.hp -= 1.5;
_root.player.play();
}
++s;
}
s = 0;
booster = false;
_root.playerHitBox._x = _root.player._x;
_root.playerHitBox._y = _root.player._y;
_root.fadeOut.swapDepths(_root.getNextHighestDepth());
};
}
movieClip 597 {
frame 50 {
stop();
var i = 0;
while (i < 1000) {
_root['enemy' + i].swapDepths(_root.getNextHighestDepth());
_root['enemy' + i].removeMovieClip();
++i;
}
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.statusBar.removeMovieClip();
_root.t = 0;
_root.i = 0;
_root.play();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
frame 13 {
stop();
_root.hp = _root.hpTotal;
var i = 0;
while (i < 1000) {
_root['powerUp1' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp1' + i].removeMovieClip();
_root['powerUp2' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp2' + i].removeMovieClip();
_root['powerUp3' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp3' + i].removeMovieClip();
_root['powerUp4' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp4' + i].removeMovieClip();
_root['bigLaser' + i].swapDepths(_root.getNextHighestDepth());
_root['bigLaser' + i].removeMovieClip();
++i;
}
}
frame 13 {
onEnterFrame = function () {};
}
movieClip 600 {
}
movieClip 603 {
}
movieClip 604 {
}
movieClip 605 {
frame 37 {
stop();
}
}
movieClip 606 {
frame 90 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 609 {
frame 10 {
stop();
}
}
movieClip 628 {
}
movieClip 629 {
}
movieClip 630 {
}
movieClip 631 {
frame 10 {
_root.attachMovie('boss4charge', 'boss4charge' + _root.i, _root.getNextHighestDepth());
_root['boss4charge' + _root.i]._x = 261;
_root['boss4charge' + _root.i]._y = 308;
_root['boss4charge' + _root.i]._rotation = random(360);
++_root.i;
}
}
movieClip 653 {
}
movieClip 654 {
instance of movieClip 653 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.playerHitBox)) {
_root.hp -= 5;
_root.player.play();
}
}
}
}
movieClip 656 {
}
movieClip 657 {
instance of movieClip 656 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.playerHitBox)) {
_root.hp -= 5;
_root.player.play();
}
}
}
}
movieClip 659 {
frame 196 {
_root._x = 0;
_root._y = 0;
}
frame 197 {
_root.enemyBoss -= 1;
if (_root.enemyBoss < 1) {
_root.play();
}
_parent.gotoAndStop(37);
}
}
movieClip 660 {
frame 1 {
play();
}
frame 37 {
stop();
}
frame 92 {
play();
}
frame 126 {
play();
_root.faster = true;
}
frame 385 {
_root.faster = false;
}
frame 386 {
play();
}
frame 422 {
stop();
}
frame 486 {
stop();
}
}
movieClip 661 {
frame 236 {
_root.play();
}
}
frame 14 {
stop();
_root.faster = false;
var enemyBoss = 2;
_root.Level = 14;
_root.music.gotoAndStop('trackThree');
}
frame 14 {
stop();
onMouseDown = function () {
_root.shooting = true;
};
onMouseUp = function () {
_root.shooting = false;
};
onEnterFrame = function () {
if (_root.shooting == true && _root.ready == true) {
createExplosion2(_root.player._x, _root.player._y);
_root.attachMovie('bullet5', 'bullet5' + _root.i, _root.getNextHighestDepth());
_root['bullet5' + _root.i]._x = _root.player._x;
_root['bullet5' + _root.i]._y = _root.player._y;
_root['bullet5' + _root.i]._rotation = _root.player._rotation + 3;
++_root.i;
_root.attachMovie('bullet5', 'bullet5' + _root.i, _root.getNextHighestDepth());
_root['bullet5' + _root.i]._x = _root.player._x;
_root['bullet5' + _root.i]._y = _root.player._y;
_root['bullet5' + _root.i]._rotation = _root.player._rotation - 3;
++_root.i;
if (_root.peirce > 0) {
--_root.peirce;
}
}
var v4 = _ymouse - player._y;
var v6 = _xmouse - player._x;
var v5 = Math.atan2(v4, v6);
_root.player._rotation = v5 * 180 / Math.PI;
if (_root.player.hitTest(_root.wallB2)) {
_root.player._y -= 8.300000000000001;
iySpeed = 0;
} else {
if (_root.player.hitTest(_root.wallT)) {
_root.player._y += 8.300000000000001;
iySpeed2 = 0;
}
}
if (_root.player.hitTest(_root.wallR)) {
_root.player._x -= 8.300000000000001;
ixSpeed2 = 0;
} else {
if (_root.player.hitTest(_root.wallL)) {
_root.player._x += 8.300000000000001;
ixSpeed = 0;
}
}
if (_root.player._x > 562 || _root.player._x < -37 || _root.player._y > 484 || _root.player._y < -34) {
_root.player._x = 262.5;
_root.player._y = 225;
}
if (_root.backgroundOn == false) {
if (Key.isDown(83)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(87)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(65)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(68)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
} else {
if (Key.isDown(40)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(38)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(37)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(39)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
}
if (booster) {
var v2 = 0;
while (v2 < 2) {
_root.attachMovie('boost', 'boost' + _root.i, _root.getNextHighestDepth());
_root['boost' + _root.i]._x = _root.player._x;
_root['boost' + _root.i]._y = _root.player._y;
var v3 = random(2);
if (v3 == 0) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30);
}
if (v3 == 1) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30) * -1;
}
++_root.i;
++v2;
}
}
if (_root.hp < 0) {
if (_root.gameOver == false) {
_root.attachMovie('gameOver', 'gameOver' + _root.i, _root.getNextHighestDepth());
_root['gameOver' + _root.i]._x = 262.5;
_root['gameOver' + _root.i]._y = 225;
}
}
_root.hp += 0.02;
if (_root.hp > _root.hpTotal) {
_root.hp = _root.hpTotal;
}
if (_root.playerHitBox.hitTest(_root.bossBox)) {
_root.hp -= 1.5;
_root.player.play();
}
s = 0;
booster = false;
_root.playerHitBox._x = _root.player._x;
_root.playerHitBox._y = _root.player._y;
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.player.swapDepths(_root.getNextHighestDepth());
_root.enemy.swapDepths(_root.getNextHighestDepth());
};
}
movieClip 664 {
}
movieClip 665 {
frame 15 {
if (_root.faster == true) {
var chance = random(2);
if (chance == 1) {
_root.attachMovie('enemyLaser', 'enemyLaser' + _root.i, _root.getNextHighestDepth());
_root['enemyLaser' + _root.i]._x = _root.turret1._x;
_root['enemyLaser' + _root.i]._y = _root.turret1._y;
_root['enemyLaser' + _root.i]._rotation = random(90) + 90;
++_root.i;
}
}
}
frame 30 {
_root.attachMovie('enemyLaser', 'enemyLaser' + _root.i, _root.getNextHighestDepth());
_root['enemyLaser' + _root.i]._x = _root.turret1._x;
_root['enemyLaser' + _root.i]._y = _root.turret1._y;
_root['enemyLaser' + _root.i]._rotation = random(90) + 90;
++_root.i;
gotoAndPlay(1);
}
}
movieClip 667 {
}
movieClip 668 {
frame 15 {
_root.attachMovie('enemyLaser', 'enemyLaser' + _root.i, _root.getNextHighestDepth());
_root['enemyLaser' + _root.i]._x = _root.turret2._x;
_root['enemyLaser' + _root.i]._y = _root.turret2._y;
_root['enemyLaser' + _root.i]._rotation = random(90);
++_root.i;
}
frame 30 {
if (_root.faster == true) {
var chance = random(2);
if (chance == 1) {
_root.attachMovie('enemyLaser', 'enemyLaser' + _root.i, _root.getNextHighestDepth());
_root['enemyLaser' + _root.i]._x = _root.turret2._x;
_root['enemyLaser' + _root.i]._y = _root.turret2._y;
_root['enemyLaser' + _root.i]._rotation = random(90);
++_root.i;
}
}
gotoAndPlay(1);
}
}
movieClip 670 {
}
frame 15 {
_root.enemy.swapDepths(_root.getNextHighestDepth());
_root.enemy.removeMovieClip();
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.statusBar.removeMovieClip();
_root.t = 0;
_root.i = 0;
stop();
var i = 0;
while (i < 1000) {
_root['powerUp1' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp1' + i].removeMovieClip();
_root['powerUp2' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp2' + i].removeMovieClip();
_root['powerUp3' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp3' + i].removeMovieClip();
_root['powerUp4' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp4' + i].removeMovieClip();
_root['bigLaser' + i].swapDepths(_root.getNextHighestDepth());
_root['bigLaser' + i].removeMovieClip();
++i;
}
}
frame 15 {
onEnterFrame = function () {};
}
movieClip 672 {
}
movieClip 674 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 676 {
}
movieClip 677 {
}
movieClip 678 {
}
movieClip 679 {
instance of movieClip 676 {
onClipEvent (enterFrame) {
_root.createExplosion(random(525), random(450));
}
}
frame 50 {
_root.BGh.play();
}
instance of movieClip 677 {
onClipEvent (enterFrame) {
_root.createExplosion(random(525), random(450));
}
}
frame 207 {
var q = 0;
while (q < 30) {
_root.createExplosion3(random(525), random(450));
++q;
}
}
frame 256 {
_root._x = 0;
_root._y = 0;
}
frame 336 {
_root._x = 0;
_root._y = 0;
_root.play();
}
}
frame 16 {
stop();
_root.music.gotoAndStop('trackFive');
}
movieClip 684 {
}
movieClip 686 {
}
movieClip 687 {
frame 1 {
_root._x += 2.5;
}
frame 2 {
_root._y -= 2.5;
}
frame 3 {
_root._x -= 2.5;
}
frame 4 {
_root._y += 2.5;
}
}
movieClip 689 {
}
movieClip 690 {
}
movieClip 692 {
frame 349 {
_root._x = 0;
_root._y = 0;
}
frame 376 {
_root.play();
}
}
frame 17 {
stop();
_root.hpTotal += 50;
_root.hp = _root.hpTotal;
var waypointx = 339.5;
var waypointy = random(450);
var enemyHealth = 700;
var enemyTotal = 700;
_root.Level = 17;
}
frame 17 {
stop();
onMouseDown = function () {
_root.shooting = true;
};
onMouseUp = function () {
_root.shooting = false;
};
onEnterFrame = function () {
if (_root.shooting == true && _root.ready == true) {
createExplosion2(_root.player._x, _root.player._y);
_root.attachMovie('bullet6', 'bullet6' + _root.i, _root.getNextHighestDepth());
_root['bullet6' + _root.i]._x = _root.player._x;
_root['bullet6' + _root.i]._y = _root.player._y;
_root['bullet6' + _root.i]._rotation = _root.player._rotation + 3;
++_root.i;
_root.attachMovie('bullet6', 'bullet6' + _root.i, _root.getNextHighestDepth());
_root['bullet6' + _root.i]._x = _root.player._x;
_root['bullet6' + _root.i]._y = _root.player._y;
_root['bullet6' + _root.i]._rotation = _root.player._rotation - 3;
++_root.i;
if (_root.peirce > 0) {
--_root.peirce;
}
}
var v4 = _ymouse - player._y;
var v6 = _xmouse - player._x;
var v5 = Math.atan2(v4, v6);
_root.player._rotation = v5 * 180 / Math.PI;
if (_root.player.hitTest(_root.wallB)) {
_root.player._y -= 8.300000000000001;
iySpeed = 0;
} else {
if (_root.player.hitTest(_root.wallT)) {
_root.player._y += 8.300000000000001;
iySpeed2 = 0;
}
}
if (_root.player.hitTest(_root.wallR2)) {
_root.player._x -= 8.300000000000001;
ixSpeed2 = 0;
} else {
if (_root.player.hitTest(_root.wallL)) {
_root.player._x += 8.300000000000001;
ixSpeed = 0;
}
}
if (_root.player._x > 562 || _root.player._x < -37 || _root.player._y > 484 || _root.player._y < -34) {
_root.player._x = 262.5;
_root.player._y = 225;
}
if (_root.backgroundOn == false) {
if (Key.isDown(83)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(87)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(65)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(68)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
} else {
if (Key.isDown(40)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(38)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(37)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(39)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
}
if (booster) {
var v2 = 0;
while (v2 < 2) {
_root.attachMovie('boost', 'boost' + _root.i, _root.getNextHighestDepth());
_root['boost' + _root.i]._x = _root.player._x;
_root['boost' + _root.i]._y = _root.player._y;
var v3 = random(2);
if (v3 == 0) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30);
}
if (v3 == 1) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30) * -1;
}
++_root.i;
++v2;
}
}
if (_root.hp < 0) {
if (_root.gameOver == false) {
_root.attachMovie('gameOver', 'gameOver' + _root.i, _root.getNextHighestDepth());
_root['gameOver' + _root.i]._x = 262.5;
_root['gameOver' + _root.i]._y = 225;
}
}
_root.hp += 0.02;
if (_root.hp > _root.hpTotal) {
_root.hp = _root.hpTotal;
}
s = 0;
while (s < _root.t) {
if (_root.playerHitBox.hitTest(_root['enemy' + _root.s])) {
_root.hp -= 1.5;
_root.player.play();
}
++s;
}
s = 0;
booster = false;
_root.BG3._x -= 0.2;
_root.playerHitBox._x = _root.player._x;
_root.playerHitBox._y = _root.player._y;
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.player.swapDepths(_root.getNextHighestDepth());
_root.boss3.swapDepths(_root.getNextHighestDepth());
_root.bossHealthBar.swapDepths(_root.getNextHighestDepth());
};
}
movieClip 695 {
}
movieClip 696 {
frame 15 {
var chance = random(2);
if (chance == 1) {
_root.attachMovie('bossBulletX', 'bossBulletX' + _root.i, _root.getNextHighestDepth());
_root['bossBulletX' + _root.i]._x = _root.cannon1._x;
_root['bossBulletX' + _root.i]._y = _root.cannon1._y;
_root['bossBulletX' + _root.i]._rotation = random(180) + 45;
++_root.i;
}
if (_root.enemyHealth < 200) {
_root.attachMovie('bossBulletX', 'bossBulletX' + _root.i, _root.getNextHighestDepth());
_root['bossBulletX' + _root.i]._x = _root.cannon1._x;
_root['bossBulletX' + _root.i]._y = _root.cannon1._y;
_root['bossBulletX' + _root.i]._rotation = random(180) + 90;
++_root.i;
}
}
}
movieClip 697 {
frame 8 {
var chance = random(2);
if (chance == 1) {
_root.attachMovie('bossBulletX', 'bossBulletX' + _root.i, _root.getNextHighestDepth());
_root['bossBulletX' + _root.i]._x = _root.cannon2._x;
_root['bossBulletX' + _root.i]._y = _root.cannon2._y;
_root['bossBulletX' + _root.i]._rotation = random(180) + 45;
++_root.i;
}
if (_root.enemyHealth < 200) {
_root.attachMovie('bossBulletX', 'bossBulletX' + _root.i, _root.getNextHighestDepth());
_root['bossBulletX' + _root.i]._x = _root.cannon2._x;
_root['bossBulletX' + _root.i]._y = _root.cannon2._y;
_root['bossBulletX' + _root.i]._rotation = random(180) + 90;
++_root.i;
}
}
}
movieClip 698 {
frame 1 {
play();
}
frame 22 {
var x = random(3);
if (x == 0) {
_root.waypointx = 339.5;
_root.waypointy = random(450);
} else {
_root.waypointy = _root.playerHitBox._y;
}
}
}
movieClip 699 {
frame 43 {
stop();
}
}
movieClip 700 {
frame 113 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 703 {
}
movieClip 704 {
}
movieClip 707 {
}
movieClip 708 {
frame 1 {
stop();
}
}
movieClip 709 {
frame 1 {
play();
}
}
instance boss3 of movieClip 709 {
onClipEvent (enterFrame) {
if (_root.enemyHealth < 0) {
_root.play();
}
_root.ship._x += (_root.waypointx - _root.ship._x) / 26;
_root.ship._y += (_root.waypointy - _root.ship._y) / 26;
}
}
movieClip 711 {
frame 38 {
_root.attachMovie('Laser', 'Laser' + _root.i, _root.getNextHighestDepth());
_root['Laser' + _root.i]._x = _root.ship._x - 75;
_root['Laser' + _root.i]._y = _root.ship._y;
++_root.i;
if (_root.enemyHealth < 25) {
play();
} else {
gotoAndPlay(1);
}
}
}
frame 18 {
_root.boss3.swapDepths(_root.getNextHighestDepth());
_root.boss3.removeMovieClip();
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.statusBar.removeMovieClip();
_root.bossHealthBar.swapDepths(_root.getNextHighestDepth());
_root.bossHealthBar.removeMovieClip();
var i = 0;
while (i < _root.t + 1) {
_root['enemy' + i].swapDepths(_root.getNextHighestDepth());
_root['enemy' + i].removeMovieClip();
++i;
}
_root.t = 0;
_root.i = 0;
stop();
}
frame 18 {
onEnterFrame = function () {
_root.BG3._x -= 0.4;
};
}
movieClip 713 {
}
movieClip 714 {
frame 1 {
_root._x += 6;
}
frame 2 {
_root._y -= 6;
}
frame 3 {
_root._x -= 6;
}
frame 4 {
_root._y += 6;
}
}
movieClip 715 {
}
movieClip 716 {
instance of movieClip 713 {
onClipEvent (enterFrame) {
_root.createExplosion(random(377) + 200, random(400) + 20);
}
}
frame 98 {
_root._x = 0;
_root._y = 0;
var u = 0;
while (u < 800) {
_root.createExplosion2(random(525), random(450));
++u;
}
}
frame 213 {
stop();
_root.play();
}
}
frame 19 {
stop();
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
}
frame 19 {
onEnterFrame = function () {
_root.BG3._x -= 0.4;
};
}
movieClip 718 {
}
movieClip 719 {
}
movieClip 720 {
frame 1 {
_root.bonusUnlocked = true;
var savefile = SharedObject.getLocal('Particles_Extreme');
savefile.data.bonusUnlocked = _root.bonusUnlocked;
savefile.flush();
}
frame 273 {
_root.gotoAndStop(2);
}
}
frame 20 {
_root.boss3.swapDepths(_root.getNextHighestDepth());
_root.boss3.removeMovieClip();
_root.enemy.swapDepths(_root.getNextHighestDepth());
_root.enemy.removeMovieClip();
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.statusBar.removeMovieClip();
var i = 0;
while (i < _root.t + 1) {
_root['enemy' + i].swapDepths(_root.getNextHighestDepth());
_root['enemy' + i].removeMovieClip();
++i;
}
_root.bossHealthBar.swapDepths(_root.getNextHighestDepth());
_root.bossHealthBar.removeMovieClip();
_root.t = 0;
var enemyBoss = 3;
_root.flash_white.swapDepths(_root.getNextHighestDepth());
_root.flash_white.removeMovieClip();
_root.i = 0;
var faster = false;
_root.ship.swapDepths(_root.getNextHighestDepth());
_root.ship.removeMovieClip();
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.statusBar.removeMovieClip();
_root.t = 0;
_root.i = 0;
stop();
_root.hp = _root.hpTotal;
var i = 0;
while (i < 1000) {
_root['powerUp1' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp1' + i].removeMovieClip();
_root['powerUp2' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp2' + i].removeMovieClip();
_root['powerUp3' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp3' + i].removeMovieClip();
_root['powerUp4' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp4' + i].removeMovieClip();
_root['bigLaser' + i].swapDepths(_root.getNextHighestDepth());
_root['bigLaser' + i].removeMovieClip();
++i;
}
_root.gameOver = false;
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
}
frame 20 {
_root.music.gotoAndStop(1);
}
movieClip 723 {
}
movieClip 725 {
}
button 728 {
on (press) {
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
if (_root.Level == 4) {
_root.music.gotoAndStop('trackOne');
} else {
if (_root.Level == 11) {
_root.music.gotoAndStop('trackFour');
} else {
if (_root.Level == 17) {
_root.music.gotoAndStop('trackFive');
}
}
}
_root.gotoAndStop(_root.Level);
_root.GO.swapDepths(_root.getNextHighestDepth());
_root.GO.removeMovieClip();
}
}
movieClip 729 {
}
movieClip 730 {
frame 1 {
stop();
}
instance of movieClip 729 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion(266, 187);
_parent.play();
}
}
}
frame 14 {
stop();
}
instance of movieClip 729 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion(266, 187);
} else {
_parent.play();
}
}
}
instance of movieClip 729 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion(266, 187);
_parent.play();
}
}
}
}
movieClip 731 {
}
button 734 {
on (press) {
_parent._parent.play();
}
}
movieClip 735 {
}
movieClip 736 {
frame 1 {
stop();
}
instance of movieClip 735 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion(266, 267);
_parent.play();
}
}
}
frame 14 {
stop();
}
instance of movieClip 735 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion(266, 267);
} else {
_parent.play();
}
}
}
instance of movieClip 735 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion(266, 267);
_parent.play();
}
}
}
}
movieClip 737 {
}
button 740 {
on (press) {
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
_root.gotoAndStop(2);
_root.GO.swapDepths(_root.getNextHighestDepth());
_root.GO.removeMovieClip();
}
}
movieClip 741 {
}
movieClip 742 {
frame 1 {
stop();
}
instance of movieClip 741 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion(266, 346);
_parent.play();
}
}
}
frame 14 {
stop();
}
instance of movieClip 741 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion(266, 346);
} else {
_parent.play();
}
}
}
instance of movieClip 741 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion(266, 346);
_parent.play();
}
}
}
}
button 744 {
on (release) {
_parent.play();
}
}
movieClip 745 {
frame 1 {
if (_root._quality == 'LOW') {
high.gotoAndStop(1);
med.gotoAndStop(1);
low.gotoAndStop(2);
} else {
if (_root._quality == 'MEDIUM') {
high.gotoAndStop(1);
med.gotoAndStop(2);
low.gotoAndStop(1);
} else {
high.gotoAndStop(2);
med.gotoAndStop(1);
low.gotoAndStop(1);
}
}
if (_root.backgroundOn == false) {
isOff.gotoAndStop(2);
isOn.gotoAndStop(1);
} else {
isOff.gotoAndStop(1);
isOn.gotoAndStop(2);
}
if (_root.particles == 3) {
pNorm.gotoAndStop(2);
pLow.gotoAndStop(1);
pOff.gotoAndStop(1);
} else {
if (_root.particles == 2) {
pNorm.gotoAndStop(1);
pLow.gotoAndStop(2);
pOff.gotoAndStop(1);
} else {
pNorm.gotoAndStop(1);
pLow.gotoAndStop(1);
pOff.gotoAndStop(2);
}
}
}
}
movieClip 746 {
frame 1 {
stop();
}
instance of movieClip 730 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion(266, 187);
this.play();
}
}
}
instance of movieClip 736 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion(266, 267);
this.play();
}
}
}
instance of movieClip 742 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion(266, 346);
this.play();
}
}
}
frame 33 {
stop();
}
instance of movieClip 730 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion(266, 187);
this.play();
}
}
}
instance of movieClip 736 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion(266, 267);
this.play();
}
}
}
instance of movieClip 742 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.oMouse)) {
_root.createExplosion(266, 346);
this.play();
}
}
}
}
movieClip 747 {
frame 1 {
stop();
}
}
instance GO of movieClip 747 {
onClipEvent (enterFrame) {
_root.GO.swapDepths(_root.getNextHighestDepth());
}
}
instance oMouse of movieClip 413 {
onClipEvent (enterFrame) {
this._x = _root._xmouse;
this._y = _root._ymouse;
}
}
frame 21 {
stop();
menux.removeMovieClip();
}
frame 21 {
var difficulty;
}
frame 21 {
onEnterFrame = function () {};
}
movieClip 792 {
}
movieClip 793 {
}
button 796 {
on (press) {
_root.difficulty = 'EASY';
_parent.gotoAndPlay(106);
}
}
movieClip 797 {
}
button 800 {
on (press) {
_root.difficulty = 'HARD';
_parent.gotoAndPlay(106);
}
}
movieClip 801 {
}
movieClip 802 {
}
movieClip 803 {
}
movieClip 804 {
}
movieClip 805 {
instance of movieClip 792 {
onClipEvent (enterFrame) {
_parent.swapDepths(_root.getNextHighestDepth());
_root.createExplosion2(261, 138);
}
}
instance of movieClip 792 {
onClipEvent (enterFrame) {
_parent.swapDepths(_root.getNextHighestDepth());
_root.createExplosion2(261, 138);
}
}
frame 105 {
stop();
}
frame 141 {
_root.play();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
frame 22 {
_root.music.gotoAndStop('trackOne');
}
frame 22 {
function createExplosion(targetX, targetY) {
xp += 4;
var v6 = 0;
while (v6 < particleTotal) {
var v5 = flash.display.BitmapData.loadBitmap('fire.jpg');
var v3 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth());
var v4 = v3.createEmptyMovieClip('internal_holder', v3.getNextHighestDepth());
v4._x = -v5.width / 2;
v4._y = -v5.height / 2;
v4.attachBitmap(v5, v4.getNextHighestDepth(), 'never');
v3._x = targetX;
v3._y = targetY;
v3._rotation = random(360);
v3._alpha = 100;
v3.boundyLeft = targetX - particleRange;
v3.boundyTop = targetY - particleRange;
v3.boundyRight = targetX + particleRange;
v3.boundyBottom = targetY + particleRange;
v3.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed);
v3.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed);
v3.speedX *= particleMaxSpeed;
v3.speedY *= particleMaxSpeed;
v3.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed;
v3.onEnterFrame = function () {
this._alpha -= this.fadeSpeed;
this._x += this.speedX;
this._y += this.speedY;
if (this._alpha <= 0 || this._x < 0 || this._x > 525 || this._y < 0 || this._y > 450) {
this.removeMovieClip();
}
};
++v6;
}
}
function createExplosion2(targetX, targetY) {
var v6 = 0;
while (v6 < particleTotal) {
var v5 = flash.display.BitmapData.loadBitmap('bounce.jpg');
var v3 = _root.createEmptyMovieClip('main_holder2', _root.getNextHighestDepth());
var v4 = v3.createEmptyMovieClip('internal_holder2', v3.getNextHighestDepth());
v4._x = -v5.width / 2;
v4._y = -v5.height / 2;
v4.attachBitmap(v5, v4.getNextHighestDepth(), 'never');
v3._x = targetX;
v3._y = targetY;
v3._rotation = random(360);
v3._alpha = 100;
v3.boundyLeft = targetX - particleRange;
v3.boundyTop = targetY - particleRange;
v3.boundyRight = targetX + particleRange;
v3.boundyBottom = targetY + particleRange;
v3.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed);
v3.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed);
v3.speedX *= particleMaxSpeed;
v3.speedY *= particleMaxSpeed;
v3.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed;
v3.onEnterFrame = function () {
this._alpha -= this.fadeSpeed;
this._x += this.speedX;
this._y += this.speedY;
if (this._alpha <= 0 || this._x < 0 || this._x > 525 || this._y < 0 || this._y > 450) {
this.removeMovieClip();
}
};
++v6;
}
}
function createExplosion3(targetX, targetY) {
var v6 = 0;
while (v6 < particleTotal) {
var v5 = flash.display.BitmapData.loadBitmap('blueParticle.jpg');
var v3 = _root.createEmptyMovieClip('main_holder3', _root.getNextHighestDepth());
var v4 = v3.createEmptyMovieClip('internal_holder3', v3.getNextHighestDepth());
v4._x = -v5.width / 2;
v4._y = -v5.height / 2;
v4.attachBitmap(v5, v4.getNextHighestDepth(), 'never');
v3._x = targetX;
v3._y = targetY;
v3._rotation = random(360);
v3._alpha = 100;
v3.boundyLeft = targetX - particleRange;
v3.boundyTop = targetY - particleRange;
v3.boundyRight = targetX + particleRange;
v3.boundyBottom = targetY + particleRange;
v3.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed);
v3.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed);
v3.speedX *= particleMaxSpeed;
v3.speedY *= particleMaxSpeed;
v3.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed;
v3.onEnterFrame = function () {
this._alpha -= this.fadeSpeed;
this._x += this.speedX;
this._y += this.speedY;
if (this._alpha <= 0 || this._x < 0 || this._x > 525 || this._y < 0 || this._y > 450) {
this.removeMovieClip();
}
};
++v6;
}
}
stop();
_root.menux.swapDepths(_root.getNextHighestDepth());
_root.menux.removeMovieClip();
var i = 0;
var t = 0;
var ixSpeed = 0;
var iySpeed = 0;
var ixSpeed2 = 0;
var iySpeed2 = 0;
var cLevel = 1;
if (difficulty == 'EASY') {
var hp = 450;
var hpTotal = 450;
} else {
var hp = 250;
var hpTotal = 250;
}
var xp = 0;
var xpNeeded = 500;
var booster = false;
var ready = false;
var peirce = 0;
var particleMaxSpeed = 7;
var particleFadeSpeed = 13;
var particleTotal = 2;
var particleRange = 110;
onMouseDown = function () {
_root.shooting = true;
};
onMouseUp = function () {
_root.shooting = false;
};
onEnterFrame = function () {
if (_root.shooting == true && _root.ready == true) {
createExplosion2(_root.player._x, _root.player._y);
if (_root.cLevel < 3) {
_root.attachMovie('bullet1', 'bullet1' + _root.i, _root.getNextHighestDepth());
_root['bullet1' + _root.i]._x = _root.player._x;
_root['bullet1' + _root.i]._y = _root.player._y;
_root['bullet1' + _root.i]._rotation = _root.player._rotation;
++_root.i;
} else {
_root.attachMovie('bullet1', 'bullet1' + _root.i, _root.getNextHighestDepth());
_root['bullet1' + _root.i]._x = _root.player._x;
_root['bullet1' + _root.i]._y = _root.player._y;
_root['bullet1' + _root.i]._rotation = _root.player._rotation + 3;
++_root.i;
_root.attachMovie('bullet1', 'bullet1' + _root.i, _root.getNextHighestDepth());
_root['bullet1' + _root.i]._x = _root.player._x;
_root['bullet1' + _root.i]._y = _root.player._y;
_root['bullet1' + _root.i]._rotation = _root.player._rotation - 3;
++_root.i;
}
if (_root.peirce > 0) {
--_root.peirce;
}
}
var v4 = _ymouse - player._y;
var v6 = _xmouse - player._x;
var v5 = Math.atan2(v4, v6);
_root.player._rotation = v5 * 180 / Math.PI;
if (_root.player.hitTest(_root.wallB)) {
_root.player._y -= 8.300000000000001;
iySpeed = 0;
} else {
if (_root.player.hitTest(_root.wallT)) {
_root.player._y += 8.300000000000001;
iySpeed2 = 0;
}
}
if (_root.player.hitTest(_root.wallR)) {
_root.player._x -= 8.300000000000001;
ixSpeed2 = 0;
} else {
if (_root.player.hitTest(_root.wallL)) {
_root.player._x += 8;
ixSpeed = 0;
}
}
if (_root.player._x > 562 || _root.player._x < -37 || _root.player._y > 484 || _root.player._y < -34) {
_root.player._x = 262.5;
_root.player._y = 225;
}
if (_root.backgroundOn == false) {
if (Key.isDown(83)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(87)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(65)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(68)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
} else {
if (Key.isDown(40)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(38)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(37)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(39)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
}
if (booster) {
var v2 = 0;
while (v2 < 2) {
_root.attachMovie('boost', 'boost' + _root.i, _root.getNextHighestDepth());
_root['boost' + _root.i]._x = _root.player._x;
_root['boost' + _root.i]._y = _root.player._y;
var v3 = random(2);
if (v3 == 0) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30);
}
if (v3 == 1) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30) * -1;
}
++_root.i;
++v2;
}
}
if (_root.hp < 0) {
if (_root.gameOver == false) {
_root.attachMovie('gameOver2', 'gameOver' + _root.i, _root.getNextHighestDepth());
_root['gameOver' + _root.i]._x = 262.5;
_root['gameOver' + _root.i]._y = 225;
}
}
_root.hp += 0.02;
if (_root.hp > _root.hpTotal) {
_root.hp = _root.hpTotal;
}
s = 0;
while (s < _root.t) {
if (_root.playerHitBox.hitTest(_root['enemy' + _root.s])) {
_root.hp -= 1.5;
_root.player.play();
}
++s;
}
s = 0;
booster = false;
_root.BG4._x -= 0.1;
_root.playerHitBox._x = _root.player._x;
_root.playerHitBox._y = _root.player._y;
_root.player.swapDepths(_root.getNextHighestDepth());
_root.statusBar.swapDepths(_root.getNextHighestDepth());
};
}
movieClip 808 {
}
movieClip 809 {
frame 60 {
stop();
}
}
movieClip 810 {
frame 113 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 812 {
}
movieClip 813 {
frame 40 {
_root.hp = _root.hpTotal;
}
frame 112 {
stop();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 814 {
frame 10 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 20 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 39 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 49 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 59 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 78 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 88 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 98 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 117 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 127 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 137 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 156 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 166 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 176 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 195 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 205 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 215 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 234 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 244 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 254 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 273 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 283 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 293 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 312 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 322 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 341 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 358 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 368 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 378 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 397 {
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 713 {
_root.t = 0;
_root.play();
}
}
frame 23 {
stop();
}
movieClip 815 {
frame 35 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 70 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 105 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 140 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 210 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 245 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 280 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 315 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 332 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 367 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 402 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 437 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 453 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 489 {
_root.cannon1.swapDepths(_root.getNextHighestDepth());
_root.cannon1.removeMovieClip();
}
frame 660 {
_root.t = 0;
_root.play();
}
}
movieClip 817 {
}
movieClip 818 {
frame 110 {
stop();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 819 {
frame 11 {
_root.attachMovie('bossBulletX', 'bossBulletX' + _root.i, _root.getNextHighestDepth());
_root['bossBulletX' + _root.i]._x = _root.cannon1._x;
_root['bossBulletX' + _root.i]._y = _root.cannon1._y;
_root['bossBulletX' + _root.i]._rotation = random(180) + 90;
++_root.i;
}
}
frame 24 {
stop();
}
movieClip 821 {
}
movieClip 822 {
frame 110 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 823 {
frame 1 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 11 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 21 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 22 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 32 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 42 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 43 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 53 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 63 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 64 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 74 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 84 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 85 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 95 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 105 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 106 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 116 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 126 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 127 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 137 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 147 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 148 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 158 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 168 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 169 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 179 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 189 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 190 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 200 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 210 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 211 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 221 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 231 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 232 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 242 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 252 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 346 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 356 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 366 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 367 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 377 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 387 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 388 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 398 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 408 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 409 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 419 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 429 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 430 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 440 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 450 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 451 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 461 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 471 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 472 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 482 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 492 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 493 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 503 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 513 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 514 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 524 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 534 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 535 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 545 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 555 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 556 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 566 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 576 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 577 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 587 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 597 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 598 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 608 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 618 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 619 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 629 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 639 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 640 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 650 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 660 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 661 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 671 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 681 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 682 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 692 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 702 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 703 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 713 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 723 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 724 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 734 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 744 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 745 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 755 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 765 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 766 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 776 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 786 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 787 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 797 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 807 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 808 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 818 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 828 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 829 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 839 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 849 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(500);
_root['enemy' + _root.t]._y = random(-15);
++_root.t;
}
frame 1083 {
_root.t = 0;
_root.play();
}
}
frame 25 {
stop();
var waypointx = 476;
var waypointy = 0;
}
movieClip 825 {
}
movieClip 826 {
frame 110 {
stop();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 827 {
frame 38 {
_root.attachMovie('Laser', 'Laser' + _root.i, _root.getNextHighestDepth());
_root['Laser' + _root.i]._x = _root.ship1._x - 75;
_root['Laser' + _root.i]._y = _root.ship1._y;
++_root.i;
}
}
instance ship1 of movieClip 827 {
onClipEvent (enterFrame) {
_root.ship1._x += (_root.waypointx - _root.ship1._x) / 26;
_root.ship1._y += (_root.waypointy - _root.ship1._y) / 26;
if (this.hitTest(_root.playerHitBox)) {
_root.player.play();
_root.hp -= 10;
}
}
}
movieClip 828 {
frame 11 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 22 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 34 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 54 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 58 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 69 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 80 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 91 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 103 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 123 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 127 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 138 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 149 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 160 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 172 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 192 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 196 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 207 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 218 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 229 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 241 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 261 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 265 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 276 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 288 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 299 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 311 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 331 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 335 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 345 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 346 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 356 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 363 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 367 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 374 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 379 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 386 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 399 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 403 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 406 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 410 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 414 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 421 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 422 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 425 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 433 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 436 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 444 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 448 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 456 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 468 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 472 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 476 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 480 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 483 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 491 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 495 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 502 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 506 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 513 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 518 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 525 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 538 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 542 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 545 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 549 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 553 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 560 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 570 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 572 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 581 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 583 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 595 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 615 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 619 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 630 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 647 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 658 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 660 {
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 1000;
_root.particleRange = 850;
_root.createExplosion2(_root.ship1._x, _root.ship1._y);
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
_root.ship1.swapDepths(_root.getNextHighestDepth());
_root.ship1.removeMovieClip();
}
frame 844 {
_root.t = 0;
_root.play();
}
}
movieClip 829 {
frame 1 {
play();
}
frame 22 {
var x = random(3);
if (x == 0) {
_root.waypointx = 476;
_root.waypointy = random(450);
} else {
_root.waypointy = _root.playerHitBox._y;
}
}
}
frame 26 {
stop();
if (_root.difficulty == 'EASY') {
var enemyHealth = 100;
var enemyTotal = 100;
} else {
var enemyHealth = 200;
var enemyTotal = 200;
}
_root.music.gotoAndStop('trackThree');
}
frame 26 {
stop();
onMouseDown = function () {
_root.shooting = true;
};
onMouseUp = function () {
_root.shooting = false;
};
onEnterFrame = function () {
if (_root.shipHitBox.hitTest(_root.playerHitBox)) {
_root.hp -= 5;
_root.player.play();
}
if (_root.shooting == true && _root.ready == true) {
createExplosion2(_root.player._x, _root.player._y);
if (_root.cLevel < 3) {
_root.attachMovie('bullet3', 'bullet3' + _root.i, _root.getNextHighestDepth());
_root['bullet3' + _root.i]._x = _root.player._x;
_root['bullet3' + _root.i]._y = _root.player._y;
_root['bullet3' + _root.i]._rotation = _root.player._rotation;
++_root.i;
} else {
_root.attachMovie('bullet3', 'bullet3' + _root.i, _root.getNextHighestDepth());
_root['bullet3' + _root.i]._x = _root.player._x;
_root['bullet3' + _root.i]._y = _root.player._y;
_root['bullet3' + _root.i]._rotation = _root.player._rotation + 3;
++_root.i;
_root.attachMovie('bullet3', 'bullet3' + _root.i, _root.getNextHighestDepth());
_root['bullet3' + _root.i]._x = _root.player._x;
_root['bullet3' + _root.i]._y = _root.player._y;
_root['bullet3' + _root.i]._rotation = _root.player._rotation - 3;
++_root.i;
}
if (_root.peirce > 0) {
--_root.peirce;
}
}
var v3 = _ymouse - player._y;
var v5 = _xmouse - player._x;
var v4 = Math.atan2(v3, v5);
_root.player._rotation = v4 * 180 / Math.PI;
if (_root.player.hitTest(_root.wallB)) {
_root.player._y -= 8.300000000000001;
iySpeed = 0;
} else {
if (_root.player.hitTest(_root.wallT)) {
_root.player._y += 8.300000000000001;
iySpeed2 = 0;
}
}
if (_root.player.hitTest(_root.wallR)) {
_root.player._x -= 8.300000000000001;
ixSpeed2 = 0;
} else {
if (_root.player.hitTest(_root.wallL)) {
_root.player._x += 8.300000000000001;
ixSpeed = 0;
}
}
if (_root.player._x > 562 || _root.player._x < -37 || _root.player._y > 484 || _root.player._y < -34) {
_root.player._x = 262.5;
_root.player._y = 225;
}
if (_root.backgroundOn == false) {
if (Key.isDown(83)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(87)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(65)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(68)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
} else {
if (Key.isDown(40)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(38)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(37)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(39)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
}
if (booster) {
_root.attachMovie('boost', 'boost' + _root.i, _root.getNextHighestDepth());
_root['boost' + _root.i]._x = _root.player._x;
_root['boost' + _root.i]._y = _root.player._y;
var v2 = random(2);
if (v2 == 0) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30);
}
if (v2 == 1) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30) * -1;
}
++_root.i;
}
if (_root.hp < 0) {
if (_root.gameOver == false) {
_root.attachMovie('gameOver2', 'gameOver' + _root.i, _root.getNextHighestDepth());
_root['gameOver' + _root.i]._x = 262.5;
_root['gameOver' + _root.i]._y = 225;
}
}
_root.hp += 0.03;
if (_root.hp > _root.hpTotal) {
_root.hp = _root.hpTotal;
}
s = 0;
booster = false;
_root.BG4._x -= 0.1;
_root.playerHitBox._x = _root.player._x;
_root.playerHitBox._y = _root.player._y;
_root.shipHitBox._x = _root.ship._x;
_root.shipHitBox._y = _root.ship._y;
_root.player.swapDepths(_root.getNextHighestDepth());
if (_root.gameOver == false) {
_root.ship.swapDepths(_root.getNextHighestDepth());
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.bossHealthBar.swapDepths(_root.getNextHighestDepth());
}
};
}
movieClip 831 {
}
movieClip 832 {
frame 140 {
stop();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 835 {
frame 1 {
stop();
}
}
movieClip 841 {
frame 1 {
play();
}
frame 8 {
var chance = random(2);
if (chance == 1) {
if (_root.enemyHealth < 100) {
_root.attachMovie('bossWmine', 'bossWmine' + _root.i, _root.getNextHighestDepth());
_root['bossWmine' + _root.i]._x = _root.ship._x;
_root['bossWmine' + _root.i]._y = _root.ship._y;
++_root.i;
}
}
}
frame 15 {
_root.attachMovie('bossWmissile', 'bossWmissile' + _root.i, _root.getNextHighestDepth());
_root['bossWmissile' + _root.i]._x = _root.ship._x;
_root['bossWmissile' + _root.i]._y = _root.ship._y;
_root['bossWmissile' + _root.i]._rotation = _root.ship._rotation + random(360);
++_root.i;
if (_root.enemyHealth < 50) {
_root.attachMovie('bossWmissile', 'bossWmissile' + _root.i, _root.getNextHighestDepth());
_root['bossWmissile' + _root.i]._x = _root.ship._x;
_root['bossWmissile' + _root.i]._y = _root.ship._y;
_root['bossWmissile' + _root.i]._rotation = _root.ship._rotation + 180;
++_root.i;
}
}
}
instance ship of movieClip 841 {
onClipEvent (enterFrame) {
if (_root.enemyHealth <= 0) {
_root.bossBeat.play();
}
_root.ship._x += (_root.waypointx - _root.ship._x) / 25;
_root.ship._y += (_root.waypointy - _root.ship._y) / 25;
var kdy = _root.player._y - this._y;
var kdx = _root.player._x - this._x;
var kradians = Math.atan2(kdy, kdx);
_root.ship._rotation = kradians * 180 / Math.PI + 180;
}
}
movieClip 842 {
frame 1 {
stop();
}
frame 2 {
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 1000;
_root.particleRange = 850;
_root.createExplosion2(_root.ship._x, _root.ship._y);
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
_root.ship.swapDepths(_root.getNextHighestDepth());
_root.ship.removeMovieClip();
_root.cow.swapDepths(_root.getNextHighestDepth());
_root.cow.removeMovieClip();
_root.shipHitBox.swapDepths(_root.getNextHighestDepth());
_root.shipHitBox.removeMovieClip();
play();
}
frame 148 {
_root.t = 0;
_root.play();
}
}
frame 27 {
stop();
_root.ship.swapDepths(_root.getNextHighestDepth());
_root.ship.removeMovieClip();
_root.t = 0;
_root.i = 0;
_root.music.gotoAndStop('trackOne');
_root.bossHealthBar.swapDepths(_root.getNextHighestDepth());
_root.bossHealthBar.removeMovieClip();
}
frame 27 {
onMouseDown = function () {
_root.shooting = true;
};
onMouseUp = function () {
_root.shooting = false;
};
onEnterFrame = function () {
if (_root.shooting == true && _root.ready == true) {
createExplosion2(_root.player._x, _root.player._y);
if (_root.cLevel < 3) {
_root.attachMovie('bullet1', 'bullet1' + _root.i, _root.getNextHighestDepth());
_root['bullet1' + _root.i]._x = _root.player._x;
_root['bullet1' + _root.i]._y = _root.player._y;
_root['bullet1' + _root.i]._rotation = _root.player._rotation;
++_root.i;
} else {
_root.attachMovie('bullet1', 'bullet1' + _root.i, _root.getNextHighestDepth());
_root['bullet1' + _root.i]._x = _root.player._x;
_root['bullet1' + _root.i]._y = _root.player._y;
_root['bullet1' + _root.i]._rotation = _root.player._rotation + 3;
++_root.i;
_root.attachMovie('bullet1', 'bullet1' + _root.i, _root.getNextHighestDepth());
_root['bullet1' + _root.i]._x = _root.player._x;
_root['bullet1' + _root.i]._y = _root.player._y;
_root['bullet1' + _root.i]._rotation = _root.player._rotation - 3;
++_root.i;
}
if (_root.peirce > 0) {
--_root.peirce;
}
}
var v4 = _ymouse - player._y;
var v6 = _xmouse - player._x;
var v5 = Math.atan2(v4, v6);
_root.player._rotation = v5 * 180 / Math.PI;
if (_root.player.hitTest(_root.wallB)) {
_root.player._y -= 8.300000000000001;
iySpeed = 0;
} else {
if (_root.player.hitTest(_root.wallT)) {
_root.player._y += 8.300000000000001;
iySpeed2 = 0;
}
}
if (_root.player.hitTest(_root.wallR)) {
_root.player._x -= 8.300000000000001;
ixSpeed2 = 0;
} else {
if (_root.player.hitTest(_root.wallL)) {
_root.player._x += 8.300000000000001;
ixSpeed = 0;
}
}
if (_root.player._x > 562 || _root.player._x < -37 || _root.player._y > 484 || _root.player._y < -34) {
_root.player._x = 262.5;
_root.player._y = 225;
}
if (_root.backgroundOn == false) {
if (Key.isDown(83)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(87)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(65)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(68)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
} else {
if (Key.isDown(40)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(38)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(37)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(39)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
}
if (booster) {
var v2 = 0;
while (v2 < 2) {
_root.attachMovie('boost', 'boost' + _root.i, _root.getNextHighestDepth());
_root['boost' + _root.i]._x = _root.player._x;
_root['boost' + _root.i]._y = _root.player._y;
var v3 = random(2);
if (v3 == 0) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30);
}
if (v3 == 1) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30) * -1;
}
++_root.i;
++v2;
}
}
if (_root.hp < 0) {
if (_root.gameOver == false) {
_root.attachMovie('gameOver2', 'gameOver' + _root.i, _root.getNextHighestDepth());
_root['gameOver' + _root.i]._x = 262.5;
_root['gameOver' + _root.i]._y = 225;
}
}
_root.hp += 0.02;
if (_root.hp > _root.hpTotal) {
_root.hp = _root.hpTotal;
}
s = 0;
while (s < _root.t) {
if (_root.playerHitBox.hitTest(_root['enemy' + _root.s])) {
_root.hp -= 1.5;
_root.player.play();
}
++s;
}
s = 0;
booster = false;
_root.BG5._x -= 0.4;
_root.playerHitBox._x = _root.player._x;
_root.playerHitBox._y = _root.player._y;
_root.player.swapDepths(_root.getNextHighestDepth());
_root.statusBar.swapDepths(_root.getNextHighestDepth());
};
}
movieClip 845 {
}
movieClip 846 {
frame 122 {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 847 {
}
instance turret of movieClip 541 {
onClipEvent (enterFrame) {
var idy = _root.player._y - _root.turret._y;
var idx = _root.player._x - _root.turret._x;
var iradians = Math.atan2(idy, idx);
_root.turret._rotation = iradians * 180 / Math.PI;
}
}
movieClip 848 {
frame 1 {
play();
}
frame 24 {
var chance = random(2);
if (chance == 1) {
_root.attachMovie('enemyLaser', 'enemyLaser' + _root.i, _root.getNextHighestDepth());
_root['enemyLaser' + _root.i]._x = _root.turret2._x;
_root['enemyLaser' + _root.i]._y = _root.turret2._y;
_root['enemyLaser' + _root.i]._rotation = _root.turret2._rotation + random(30);
++_root.i;
} else {
_root.attachMovie('enemyLaser', 'enemyLaser' + _root.i, _root.getNextHighestDepth());
_root['enemyLaser' + _root.i]._x = _root.turret2._x;
_root['enemyLaser' + _root.i]._y = _root.turret2._y;
_root['enemyLaser' + _root.i]._rotation = _root.turret2._rotation + random(-30);
++_root.i;
}
}
}
instance turret2 of movieClip 848 {
onClipEvent (enterFrame) {
var idy = _root.player._y - _root.turret2._y;
var idx = _root.player._x - _root.turret2._x;
var iradians = Math.atan2(idy, idx);
_root.turret2._rotation = iradians * 180 / Math.PI;
}
}
movieClip 849 {
frame 1 {
play();
}
frame 29 {
var chance = random(2);
if (chance == 1) {
_root.attachMovie('enemyLaser', 'enemyLaser' + _root.i, _root.getNextHighestDepth());
_root['enemyLaser' + _root.i]._x = _root.turret3._x;
_root['enemyLaser' + _root.i]._y = _root.turret3._y;
_root['enemyLaser' + _root.i]._rotation = _root.turret3._rotation + random(30);
++_root.i;
} else {
_root.attachMovie('enemyLaser', 'enemyLaser' + _root.i, _root.getNextHighestDepth());
_root['enemyLaser' + _root.i]._x = _root.turret3._x;
_root['enemyLaser' + _root.i]._y = _root.turret3._y;
_root['enemyLaser' + _root.i]._rotation = _root.turret3._rotation + random(-30);
++_root.i;
}
}
}
instance turret3 of movieClip 849 {
onClipEvent (enterFrame) {
var idy = _root.player._y - _root.turret3._y;
var idx = _root.player._x - _root.turret3._x;
var iradians = Math.atan2(idy, idx);
_root.turret3._rotation = iradians * 180 / Math.PI;
}
}
movieClip 850 {
frame 1 {
play();
}
frame 15 {
var chance = random(2);
if (chance == 1) {
_root.attachMovie('enemyLaser', 'enemyLaser' + _root.i, _root.getNextHighestDepth());
_root['enemyLaser' + _root.i]._x = _root.turret4._x;
_root['enemyLaser' + _root.i]._y = _root.turret4._y;
_root['enemyLaser' + _root.i]._rotation = _root.turret4._rotation + random(30);
++_root.i;
} else {
_root.attachMovie('enemyLaser', 'enemyLaser' + _root.i, _root.getNextHighestDepth());
_root['enemyLaser' + _root.i]._x = _root.turret4._x;
_root['enemyLaser' + _root.i]._y = _root.turret4._y;
_root['enemyLaser' + _root.i]._rotation = _root.turret4._rotation + random(-30);
++_root.i;
}
}
}
instance turret4 of movieClip 850 {
onClipEvent (enterFrame) {
var idy = _root.player._y - _root.turret4._y;
var idx = _root.player._x - _root.turret4._x;
var iradians = Math.atan2(idy, idx);
_root.turret4._rotation = iradians * 180 / Math.PI;
}
}
movieClip 851 {
frame 500 {
_root.turret.swapDepths(_root.getNextHighestDepth());
_root.turret.removeMovieClip();
_root.turret2.swapDepths(_root.getNextHighestDepth());
_root.turret2.removeMovieClip();
_root.turret3.swapDepths(_root.getNextHighestDepth());
_root.turret3.removeMovieClip();
_root.turret4.swapDepths(_root.getNextHighestDepth());
_root.turret4.removeMovieClip();
}
frame 643 {
_root.t = 0;
_root.play();
}
}
movieClip 853 {
}
movieClip 854 {
frame 140 {
stop();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
frame 28 {
stop();
}
movieClip 855 {
frame 31 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 79 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 94 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 108 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 115 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 123 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 130 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 131 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 138 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 139 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 146 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 161 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 177 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 225 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 240 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 254 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 261 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 269 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 276 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 277 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 284 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 285 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 292 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 307 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 323 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 371 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 386 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 400 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 407 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 415 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 422 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 423 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 430 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 431 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 438 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 453 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 469 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 517 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 532 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 546 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 553 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 561 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 568 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 569 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 576 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 577 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 584 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 599 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 615 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 663 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 678 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 692 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 699 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 707 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 714 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 715 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 722 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 723 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 730 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 600;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -39;
++_root.t;
}
frame 978 {
_root.t = 0;
_root.play();
}
}
movieClip 857 {
}
movieClip 858 {
frame 140 {
stop();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
frame 29 {
stop();
}
movieClip 860 {
}
movieClip 861 {
frame 142 {
stop();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 862 {
frame 15 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 54 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 55 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 87 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 123 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 127 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 138 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 139 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 152 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 180 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 184 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 189 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 222 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 233 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 239 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 243 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 344 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 433 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 672 {
_root.t = 0;
}
frame 725 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 758 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 763 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 781 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 805 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 837 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 856 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 880 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 886 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 890 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 991 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 1080 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -62;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
}
frame 1181 {
_root.turret.swapDepths(_root.getNextHighestDepth());
_root.turret.removeMovieClip();
_root.turret2.swapDepths(_root.getNextHighestDepth());
_root.turret2.removeMovieClip();
_root.turret3.swapDepths(_root.getNextHighestDepth());
_root.turret3.removeMovieClip();
_root.turret4.swapDepths(_root.getNextHighestDepth());
_root.turret4.removeMovieClip();
}
frame 1324 {
_root.t = 0;
_root.play();
}
}
instance turret2 of movieClip 848 {
onClipEvent (enterFrame) {
var idy = _root.player._y - _root.turret2._y;
var idx = _root.player._x - _root.turret2._x;
var iradians = Math.atan2(idy, idx);
_root.turret2._rotation = iradians * 180 / Math.PI;
}
}
instance turret4 of movieClip 850 {
onClipEvent (enterFrame) {
var idy = _root.player._y - _root.turret4._y;
var idx = _root.player._x - _root.turret4._x;
var iradians = Math.atan2(idy, idx);
_root.turret4._rotation = iradians * 180 / Math.PI;
}
}
frame 30 {
stop();
}
movieClip 864 {
}
movieClip 865 {
frame 160 {
stop();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 866 {
frame 12 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 18 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 30 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 45 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 51 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 53 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 67 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 73 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 85 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 100 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 106 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 108 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 122 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 128 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 140 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 155 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 161 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 163 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 177 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 183 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 195 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 210 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 216 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 218 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 232 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 238 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 250 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 265 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 271 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 273 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 287 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 293 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 305 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 320 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 326 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 328 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 445 {
_root.t = 0;
}
frame 459 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 465 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 477 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 492 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 498 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 500 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 513 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 519 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 531 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 546 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 552 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 554 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 559 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 565 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 567 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 575 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 581 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 583 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 592 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 598 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 600 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 608 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 614 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 616 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 625 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 631 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 633 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 642 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 648 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 650 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 659 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 665 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 667 {
_root.attachMovie('enemyB', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = 540;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 866 {
_root.t = 0;
_root.play();
}
}
frame 31 {
stop();
_root.t = 0;
_root.waypointx = 262.5;
_root.waypointy = 225;
if (_root.difficulty == 'EASY') {
var enemyHealth = 200;
var enemyTotal = 200;
} else {
var enemyHealth = 450;
var enemyTotal = 450;
}
_root.music.gotoAndStop('trackThree');
}
frame 31 {
stop();
onMouseDown = function () {
_root.shooting = true;
};
onMouseUp = function () {
_root.shooting = false;
};
onEnterFrame = function () {
if (_root.shipHitBox.hitTest(_root.playerHitBox)) {
_root.hp -= 5;
_root.player.play();
}
if (_root.shooting == true && _root.ready == true) {
createExplosion2(_root.player._x, _root.player._y);
if (_root.cLevel < 3) {
_root.attachMovie('bulletWaveBoss', 'bulletWaveBoss' + _root.i, _root.getNextHighestDepth());
_root['bulletWaveBoss' + _root.i]._x = _root.player._x;
_root['bulletWaveBoss' + _root.i]._y = _root.player._y;
_root['bulletWaveBoss' + _root.i]._rotation = _root.player._rotation;
++_root.i;
} else {
_root.attachMovie('bulletWaveBoss', 'bulletWaveBoss' + _root.i, _root.getNextHighestDepth());
_root['bulletWaveBoss' + _root.i]._x = _root.player._x;
_root['bulletWaveBoss' + _root.i]._y = _root.player._y;
_root['bulletWaveBoss' + _root.i]._rotation = _root.player._rotation + 3;
++_root.i;
_root.attachMovie('bulletWaveBoss', 'bulletWaveBoss' + _root.i, _root.getNextHighestDepth());
_root['bulletWaveBoss' + _root.i]._x = _root.player._x;
_root['bulletWaveBoss' + _root.i]._y = _root.player._y;
_root['bulletWaveBoss' + _root.i]._rotation = _root.player._rotation - 3;
++_root.i;
}
if (_root.peirce > 0) {
--_root.peirce;
}
}
var v3 = _ymouse - player._y;
var v5 = _xmouse - player._x;
var v4 = Math.atan2(v3, v5);
_root.player._rotation = v4 * 180 / Math.PI;
if (_root.player.hitTest(_root.wallB)) {
_root.player._y -= 8.300000000000001;
iySpeed = 0;
} else {
if (_root.player.hitTest(_root.wallT)) {
_root.player._y += 8.300000000000001;
iySpeed2 = 0;
}
}
if (_root.player.hitTest(_root.wallR)) {
_root.player._x -= 8.300000000000001;
ixSpeed2 = 0;
} else {
if (_root.player.hitTest(_root.wallL)) {
_root.player._x += 8.300000000000001;
ixSpeed = 0;
}
}
if (_root.player._x > 562 || _root.player._x < -37 || _root.player._y > 484 || _root.player._y < -34) {
_root.player._x = 262.5;
_root.player._y = 225;
}
if (_root.backgroundOn == false) {
if (Key.isDown(83)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(87)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(65)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(68)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
} else {
if (Key.isDown(40)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(38)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(37)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(39)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
}
if (booster) {
_root.attachMovie('boost', 'boost' + _root.i, _root.getNextHighestDepth());
_root['boost' + _root.i]._x = _root.player._x;
_root['boost' + _root.i]._y = _root.player._y;
var v2 = random(2);
if (v2 == 0) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30);
}
if (v2 == 1) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30) * -1;
}
++_root.i;
}
if (_root.hp < 0) {
if (_root.gameOver == false) {
_root.attachMovie('gameOver2', 'gameOver' + _root.i, _root.getNextHighestDepth());
_root['gameOver' + _root.i]._x = 262.5;
_root['gameOver' + _root.i]._y = 225;
}
}
s = 0;
while (s < _root.t) {
if (_root.playerHitBox.hitTest(_root['enemy' + _root.s])) {
_root.hp -= 1.5;
_root.player.play();
}
++s;
}
s = 0;
_root.hp += 0.03;
if (_root.hp > _root.hpTotal) {
_root.hp = _root.hpTotal;
}
s = 0;
booster = false;
_root.BG5._x -= 0.4;
_root.playerHitBox._x = _root.player._x;
_root.playerHitBox._y = _root.player._y;
_root.shipHitBox._x = _root.ship._x;
_root.shipHitBox._y = _root.ship._y;
_root.player.swapDepths(_root.getNextHighestDepth());
if (_root.gameOver == false) {
_root.ship.swapDepths(_root.getNextHighestDepth());
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.bossHealthBar.swapDepths(_root.getNextHighestDepth());
}
};
}
movieClip 868 {
}
movieClip 869 {
frame 150 {
stop();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 872 {
}
movieClip 873 {
}
movieClip 874 {
}
movieClip 875 {
}
movieClip 876 {
frame 1 {
stop();
}
}
movieClip 877 {
frame 1 {
var rotationx = 0;
}
frame 55 {
_root.attachMovie('bossArmour', 'enemy' + _root.i, _root.getNextHighestDepth());
_root['enemy' + _root.i]._x = 262.5;
_root['enemy' + _root.i]._y = 225;
_root['enemy' + _root.i]._rotation = +rotationx;
++_root.i;
_root.attachMovie('bossArmour', 'enemy' + _root.i, _root.getNextHighestDepth());
_root['enemy' + _root.i]._x = 262.5;
_root['enemy' + _root.i]._y = 225;
_root['enemy' + _root.i]._rotation = 90 + rotationx;
++_root.i;
_root.attachMovie('bossArmour', 'enemy' + _root.i, _root.getNextHighestDepth());
_root['enemy' + _root.i]._x = 262.5;
_root['enemy' + _root.i]._y = 225;
_root['enemy' + _root.i]._rotation = 180 + rotationx;
++_root.i;
_root.attachMovie('bossArmour', 'enemy' + _root.i, _root.getNextHighestDepth());
_root['enemy' + _root.i]._x = 262.5;
_root['enemy' + _root.i]._y = 225;
_root['enemy' + _root.i]._rotation = 270 + rotationx;
++_root.i;
rotationx += 15;
}
frame 86 {
if (_root.enemyHealth > 100) {
gotoAndPlay(49);
}
}
frame 87 {
_root.attachMovie('bossArmour', 'enemy' + _root.i, _root.getNextHighestDepth());
_root['enemy' + _root.i]._x = 262.5;
_root['enemy' + _root.i]._y = 225;
_root['enemy' + _root.i]._rotation = +rotationx;
++_root.i;
_root.attachMovie('bossArmour', 'enemy' + _root.i, _root.getNextHighestDepth());
_root['enemy' + _root.i]._x = 262.5;
_root['enemy' + _root.i]._y = 225;
_root['enemy' + _root.i]._rotation = 90 + rotationx;
++_root.i;
_root.attachMovie('bossArmour', 'enemy' + _root.i, _root.getNextHighestDepth());
_root['enemy' + _root.i]._x = 262.5;
_root['enemy' + _root.i]._y = 225;
_root['enemy' + _root.i]._rotation = 180 + rotationx;
++_root.i;
_root.attachMovie('bossArmour', 'enemy' + _root.i, _root.getNextHighestDepth());
_root['enemy' + _root.i]._x = 262.5;
_root['enemy' + _root.i]._y = 225;
_root['enemy' + _root.i]._rotation = 270 + rotationx;
++_root.i;
rotationx += 35;
}
frame 99 {
gotoAndPlay(81);
}
}
instance ship of movieClip 877 {
onClipEvent (enterFrame) {
if (_root.enemyHealth < 0) {
_root.bossBeat.play();
}
_root.ship._x += (_root.waypointx - _root.ship._x) / 25;
_root.ship._y += (_root.waypointy - _root.ship._y) / 25;
var kdy = _root.player._y - this._y;
var kdx = _root.player._x - this._x;
var kradians = Math.atan2(kdy, kdx);
_root.ship._rotation = kradians * 180 / Math.PI + 180;
}
}
movieClip 878 {
frame 60 {
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 262.5;
_root['bossWaveBullet' + _root.i]._y = 225;
_root['bossWaveBullet' + _root.i]._rotation = _root.ship._rotation + 180;
++_root.i;
}
frame 69 {
gotoAndPlay(60);
}
}
frame 32 {
stop();
_root.music.gotoAndStop('trackOne');
_root.bossHealthBar.swapDepths(_root.getNextHighestDepth());
_root.bossHealthBar.removeMovieClip();
}
frame 32 {
onMouseDown = function () {
_root.shooting = true;
};
onMouseUp = function () {
_root.shooting = false;
};
onEnterFrame = function () {
if (_root.shooting == true && _root.ready == true) {
createExplosion2(_root.player._x, _root.player._y);
if (_root.cLevel < 3) {
_root.attachMovie('bullet1', 'bullet1' + _root.i, _root.getNextHighestDepth());
_root['bullet1' + _root.i]._x = _root.player._x;
_root['bullet1' + _root.i]._y = _root.player._y;
_root['bullet1' + _root.i]._rotation = _root.player._rotation;
++_root.i;
} else {
_root.attachMovie('bullet1', 'bullet1' + _root.i, _root.getNextHighestDepth());
_root['bullet1' + _root.i]._x = _root.player._x;
_root['bullet1' + _root.i]._y = _root.player._y;
_root['bullet1' + _root.i]._rotation = _root.player._rotation + 3;
++_root.i;
_root.attachMovie('bullet1', 'bullet1' + _root.i, _root.getNextHighestDepth());
_root['bullet1' + _root.i]._x = _root.player._x;
_root['bullet1' + _root.i]._y = _root.player._y;
_root['bullet1' + _root.i]._rotation = _root.player._rotation - 3;
++_root.i;
}
if (_root.peirce > 0) {
--_root.peirce;
}
}
var v4 = _ymouse - player._y;
var v6 = _xmouse - player._x;
var v5 = Math.atan2(v4, v6);
_root.player._rotation = v5 * 180 / Math.PI;
if (_root.player.hitTest(_root.wallB)) {
_root.player._y -= 8.300000000000001;
iySpeed = 0;
} else {
if (_root.player.hitTest(_root.wallT)) {
_root.player._y += 8.300000000000001;
iySpeed2 = 0;
}
}
if (_root.player.hitTest(_root.wallR)) {
_root.player._x -= 8.300000000000001;
ixSpeed2 = 0;
} else {
if (_root.player.hitTest(_root.wallL)) {
_root.player._x += 8.300000000000001;
ixSpeed = 0;
}
}
if (_root.player._x > 562 || _root.player._x < -37 || _root.player._y > 484 || _root.player._y < -34) {
_root.player._x = 262.5;
_root.player._y = 225;
}
if (_root.backgroundOn == false) {
if (Key.isDown(83)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(87)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(65)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(68)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
} else {
if (Key.isDown(40)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(38)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(37)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(39)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
}
if (booster) {
var v2 = 0;
while (v2 < 2) {
_root.attachMovie('boost', 'boost' + _root.i, _root.getNextHighestDepth());
_root['boost' + _root.i]._x = _root.player._x;
_root['boost' + _root.i]._y = _root.player._y;
var v3 = random(2);
if (v3 == 0) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30);
}
if (v3 == 1) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30) * -1;
}
++_root.i;
++v2;
}
}
if (_root.hp < 0) {
if (_root.gameOver == false) {
_root.attachMovie('gameOver2', 'gameOver' + _root.i, _root.getNextHighestDepth());
_root['gameOver' + _root.i]._x = 262.5;
_root['gameOver' + _root.i]._y = 225;
}
}
_root.hp += 0.02;
if (_root.hp > _root.hpTotal) {
_root.hp = _root.hpTotal;
}
s = 0;
while (s < _root.t) {
if (_root.playerHitBox.hitTest(_root['enemy' + _root.s])) {
_root.hp -= 1.5;
_root.player.play();
}
++s;
}
s = 0;
booster = false;
_root.BG5._x -= 0.3;
_root.playerHitBox._x = _root.player._x;
_root.playerHitBox._y = _root.player._y;
_root.player.swapDepths(_root.getNextHighestDepth());
_root.statusBar.swapDepths(_root.getNextHighestDepth());
};
}
movieClip 880 {
}
movieClip 881 {
frame 150 {
stop();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 882 {
frame 20 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 40 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 60 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 70 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 80 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 100 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 120 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 140 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 140 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 160 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 180 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 200 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 211 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 220 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 240 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 260 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 280 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 300 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 310 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 320 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 340 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 360 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 462 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 466 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 470 {
_root.t = 0;
}
frame 494 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 496 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 514 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 534 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 554 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 574 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 594 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 614 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 616 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 634 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 654 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 675 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 695 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 715 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 735 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 755 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 775 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 795 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 815 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 821 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 822 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 824 {
_root.attachMovie('bigLaser', 'bigLaser' + _root.t, _root.getNextHighestDepth());
_root['bigLaser' + _root.t]._x = random(525);
_root['bigLaser' + _root.t]._y = 500;
++_root.t;
}
frame 835 {
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
_root.attachMovie('meteor3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -30;
_root['enemy' + _root.t]._y = random(450);
++_root.t;
}
frame 1097 {
_root.t = 0;
_root.play();
}
}
frame 33 {
stop();
}
movieClip 884 {
}
movieClip 885 {
frame 146 {
stop();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
instance turret of movieClip 541 {
onClipEvent (enterFrame) {
var idy = _root.player._y - _root.turret._y;
var idx = _root.player._x - _root.turret._x;
var iradians = Math.atan2(idy, idx);
_root.turret._rotation = iradians * 180 / Math.PI;
}
}
instance turret2 of movieClip 848 {
onClipEvent (enterFrame) {
var idy = _root.player._y - _root.turret2._y;
var idx = _root.player._x - _root.turret2._x;
var iradians = Math.atan2(idy, idx);
_root.turret2._rotation = iradians * 180 / Math.PI;
}
}
instance turret3 of movieClip 849 {
onClipEvent (enterFrame) {
var idy = _root.player._y - _root.turret3._y;
var idx = _root.player._x - _root.turret3._x;
var iradians = Math.atan2(idy, idx);
_root.turret3._rotation = iradians * 180 / Math.PI;
}
}
instance turret4 of movieClip 850 {
onClipEvent (enterFrame) {
var idy = _root.player._y - _root.turret4._y;
var idx = _root.player._x - _root.turret4._x;
var iradians = Math.atan2(idy, idx);
_root.turret4._rotation = iradians * 180 / Math.PI;
}
}
movieClip 886 {
frame 10 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 12 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 15 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 33 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 35 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 45 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 64 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 66 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 69 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 79 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 81 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 84 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 102 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 104 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 114 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 133 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 135 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 138 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 148 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 150 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 153 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 171 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 173 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 183 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 202 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 204 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 207 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 217 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 219 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 222 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 240 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 242 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 252 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 271 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 273 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 276 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 286 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 288 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 291 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 309 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 311 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 321 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 340 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 342 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 345 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 355 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 357 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 360 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 378 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 380 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 390 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 409 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 411 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 414 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 424 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 426 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 429 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 447 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 449 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 459 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 478 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 480 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 483 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 493 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 495 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 498 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 516 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 518 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 528 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 547 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 549 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 552 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 558 {
_root.turret.swapDepths(_root.getNextHighestDepth());
_root.turret.removeMovieClip();
_root.turret2.swapDepths(_root.getNextHighestDepth());
_root.turret2.removeMovieClip();
_root.turret3.swapDepths(_root.getNextHighestDepth());
_root.turret3.removeMovieClip();
_root.turret4.swapDepths(_root.getNextHighestDepth());
_root.turret4.removeMovieClip();
}
frame 701 {
_root.t = 0;
_root.play();
}
}
frame 34 {
stop();
}
movieClip 888 {
}
movieClip 889 {
frame 155 {
stop();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 890 {
frame 15 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 31 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 47 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 62 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 78 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 93 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 109 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 139 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 154 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 170 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 185 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 201 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 205 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 366 {
_root.t = 0;
}
frame 393 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 409 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 425 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 440 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 456 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 471 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 487 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 502 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 518 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 534 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 549 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 565 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 572 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 587 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 603 {
_root.attachMovie('enemy4', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = -50;
_root['enemy' + _root.t]._y = random(450);
_root['enemy' + _root.t]._rotation = 90;
++_root.t;
_root.attachMovie('enemy3', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = 475;
++_root.t;
}
frame 845 {
_root.t = 0;
_root.play();
}
}
frame 35 {
stop();
}
movieClip 892 {
}
movieClip 893 {
frame 230 {
stop();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 894 {
frame 23 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 24 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 47 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 48 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 71 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 72 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 95 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 96 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 119 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 120 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 143 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 144 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 167 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 168 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 191 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 192 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 215 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 216 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 239 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 240 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 263 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 264 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 287 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 288 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 311 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 312 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 335 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 336 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 359 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 360 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 383 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 384 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 407 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 408 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 431 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 432 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 455 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 456 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 479 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 480 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 653 {
_root.t = 0;
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 748 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 749 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 772 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 773 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 796 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 797 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 820 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 821 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 844 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 845 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 868 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 869 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 892 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 893 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 916 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 917 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 940 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 941 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 964 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 965 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 988 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 989 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 1012 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 1013 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 1036 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 1037 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 1060 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 1061 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
}
frame 1084 {
var chance = random(5);
if (chance == 1) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 546;
_root['boss3charge' + _root.i]._y = 157;
_root['boss3charge' + _root.i]._rotation = random(90) + 100;
++_root.i;
} else {
if (chance == 2) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 263;
_root['boss3charge' + _root.i]._y = -22;
_root['boss3charge' + _root.i]._rotation = random(150) + 10;
++_root.i;
} else {
if (chance == 3) {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = -22;
_root['boss3charge' + _root.i]._y = 219;
_root['boss3charge' + _root.i]._rotation = random(150) - 90;
++_root.i;
} else {
_root.attachMovie('boss3charge', 'boss3charge' + _root.i, _root.getNextHighestDepth());
_root['boss3charge' + _root.i]._x = 264;
_root['boss3charge' + _root.i]._y = 469;
_root['boss3charge' + _root.i]._rotation = random(150) + 180;
++_root.i;
}
}
}
}
frame 1085 {
_root.attachMovie('enemy2', 'enemy' + _root.t, _root.getNextHighestDepth());
_root['enemy' + _root.t]._x = random(525);
_root['enemy' + _root.t]._y = -25;
++_root.t;
_root.cannon2.swapDepths(_root.getNextHighestDepth());
_root.cannon2.removeMovieClip();
_root.cannon1.swapDepths(_root.getNextHighestDepth());
_root.cannon1.removeMovieClip();
}
frame 1378 {
_root.t = 0;
_root.play();
}
}
movieClip 895 {
frame 11 {
_root.attachMovie('bossBulletX', 'bossBulletX' + _root.i, _root.getNextHighestDepth());
_root['bossBulletX' + _root.i]._x = _root.cannon2._x;
_root['bossBulletX' + _root.i]._y = _root.cannon2._y;
_root['bossBulletX' + _root.i]._rotation = random(180) + 270;
++_root.i;
}
}
frame 36 {
stop();
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.statusBar.removeMovieClip();
_root.t = 0;
_root.i = 0;
}
frame 36 {
onEnterFrame = function () {
_root.BG5._x -= 0.4;
};
}
movieClip 897 {
}
movieClip 902 {
}
movieClip 903 {
}
movieClip 905 {
frame 1 {
stop();
}
frame 3 {
stop();
}
frame 5 {
stop();
}
frame 7 {
stop();
}
frame 8 {
_parent.play();
}
}
movieClip 907 {
frame 1 {
stop();
}
frame 19 {
}
}
movieClip 909 {
}
movieClip 910 {
frame 50 {
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 200;
_root.particleRange = 850;
_root.createExplosion2(134, 424);
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
}
frame 175 {
stop();
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
movieClip 911 {
}
movieClip 912 {
}
movieClip 914 {
}
movieClip 915 {
instance of movieClip 420 {
onClipEvent (enterFrame) {
_root.createExplosion3(174, 223);
}
}
frame 348 {
_root._x = 0;
_root._y = 0;
}
frame 348 {
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 750;
_root.particleRange = 850;
_root.createExplosion2(173, 226);
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
}
frame 539 {
_root.play();
}
}
frame 37 {
stop();
_root.t = 0;
_root.i = 0;
if (_root.difficulty == 'EASY') {
var enemyHealth = 100;
var enemyTotal = 100;
} else {
var enemyHealth = 125;
var enemyTotal = 125;
}
_root.hp = _root.hpTotal;
_root.music.gotoAndStop('trackFour');
}
frame 37 {
stop();
onMouseDown = function () {
_root.shooting = true;
};
onMouseUp = function () {
_root.shooting = false;
};
onEnterFrame = function () {
if (_root.shipHitBox.hitTest(_root.playerHitBox)) {
_root.hp -= 5;
_root.player.play();
}
if (_root.shooting == true && _root.ready == true) {
createExplosion2(_root.player._x, _root.player._y);
_root.attachMovie('ultraAmmo', 'ultraAmmo' + _root.i, _root.getNextHighestDepth());
_root['ultraAmmo' + _root.i]._x = _root.player._x;
_root['ultraAmmo' + _root.i]._y = _root.player._y;
_root['ultraAmmo' + _root.i]._rotation = _root.player._rotation;
++_root.i;
if (_root.peirce > 0) {
--_root.peirce;
}
}
var v3 = _ymouse - player._y;
var v5 = _xmouse - player._x;
var v4 = Math.atan2(v3, v5);
_root.player._rotation = v4 * 180 / Math.PI;
if (_root.player.hitTest(_root.wallB)) {
_root.player._y -= 8.300000000000001;
iySpeed = 0;
} else {
if (_root.player.hitTest(_root.wallT)) {
_root.player._y += 8.300000000000001;
iySpeed2 = 0;
}
}
if (_root.player.hitTest(_root.wallR2)) {
_root.player._x -= 8.300000000000001;
ixSpeed2 = 0;
} else {
if (_root.player.hitTest(_root.wallL)) {
_root.player._x += 8.300000000000001;
ixSpeed = 0;
}
}
if (_root.player._x > 562 || _root.player._x < -37 || _root.player._y > 484 || _root.player._y < -34) {
_root.player._x = 262.5;
_root.player._y = 225;
}
if (_root.backgroundOn == false) {
if (Key.isDown(83)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(87)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(65)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(68)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
} else {
if (Key.isDown(40)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(38)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(37)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(39)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
}
if (booster) {
_root.attachMovie('boost', 'boost' + _root.i, _root.getNextHighestDepth());
_root['boost' + _root.i]._x = _root.player._x;
_root['boost' + _root.i]._y = _root.player._y;
var v2 = random(2);
if (v2 == 0) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30);
}
if (v2 == 1) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30) * -1;
}
++_root.i;
}
if (_root.hp < 0) {
if (_root.gameOver == false) {
_root.attachMovie('gameOver2', 'gameOver' + _root.i, _root.getNextHighestDepth());
_root['gameOver' + _root.i]._x = 262.5;
_root['gameOver' + _root.i]._y = 225;
}
}
s = 0;
while (s < _root.t) {
if (_root.playerHitBox.hitTest(_root['enemy' + _root.s])) {
_root.hp -= 1.5;
_root.player.play();
}
++s;
}
s = 0;
_root.hp += 0.03;
if (_root.hp > _root.hpTotal) {
_root.hp = _root.hpTotal;
}
s = 0;
booster = false;
_root.BG5._x -= 0.4;
_root.playerHitBox._x = _root.player._x;
_root.playerHitBox._y = _root.player._y;
_root.armour._x = _root.ship._x;
_root.armour._y = _root.ship._y;
_root.player.swapDepths(_root.getNextHighestDepth());
if (_root.gameOver == false) {
_root.ship.swapDepths(_root.getNextHighestDepth());
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.bossHealthBar.swapDepths(_root.getNextHighestDepth());
}
};
}
movieClip 916 {
}
instance ship of movieClip 907 {
onClipEvent (enterFrame) {
if (_root.enemyHealth < 0) {
_root.bossBeat.play();
}
}
}
instance turret3 of movieClip 849 {
onClipEvent (enterFrame) {
var idy = _root.player._y - _root.turret3._y;
var idx = _root.player._x - _root.turret3._x;
var iradians = Math.atan2(idy, idx);
_root.turret3._rotation = iradians * 180 / Math.PI;
}
}
instance turret4 of movieClip 850 {
onClipEvent (enterFrame) {
var idy = _root.player._y - _root.turret4._y;
var idx = _root.player._x - _root.turret4._x;
var iradians = Math.atan2(idy, idx);
_root.turret4._rotation = iradians * 180 / Math.PI;
}
}
movieClip 918 {
}
movieClip 919 {
instance of movieClip 918 {
onClipEvent (enterFrame) {
_parent._parent.swapDepths(_root.getNextHighestDepth());
}
}
}
movieClip 920 {
frame 1 {
stop();
}
frame 2 {
play();
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 1500;
_root.particleRange = 850;
_root.createExplosion2(473, 226);
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
_root.ship.swapDepths(_root.getNextHighestDepth());
_root.ship.removeMovieClip();
_root.turret.swapDepths(_root.getNextHighestDepth());
_root.turret.removeMovieClip();
_root.turret2.swapDepths(_root.getNextHighestDepth());
_root.turret2.removeMovieClip();
_root.turret3.swapDepths(_root.getNextHighestDepth());
_root.turret3.removeMovieClip();
_root.turret4.swapDepths(_root.getNextHighestDepth());
_root.turret4.removeMovieClip();
_root.ship1.swapDepths(_root.getNextHighestDepth());
_root.ship1.removeMovieClip();
}
frame 20 {
_root._x = 0;
_root._y = 0;
}
frame 77 {
_root.onEnterFrame = function () {
_root.BG5._x -= 0.5;
};
}
frame 268 {
_root.t = 0;
if (_root.difficulty == 'HARD') {
_root.play();
} else {
_root.gotoAndStop('WinWave');
}
}
}
frame 38 {
stop();
var waypointx = 370;
var waypointy = 225;
}
instance ship1 of movieClip 827 {
onClipEvent (enterFrame) {
_root.ship1._x += (_root.waypointx - _root.ship1._x) / 26;
_root.ship1._y += (_root.waypointy - _root.ship1._y) / 26;
if (this.hitTest(_root.playerHitBox)) {
_root.player.play();
_root.hp -= 10;
}
}
}
movieClip 921 {
frame 1 {
play();
}
frame 22 {
var x = random(3);
if (x == 0) {
_root.waypointx = 339;
_root.waypointy = random(450);
} else {
_root.waypointy = _root.playerHitBox._y;
}
}
}
frame 39 {
stop();
stop();
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.statusBar.removeMovieClip();
_root.t = 0;
_root.i = 0;
_root.music.gotoAndStop('trackFive');
_root.bossHealthBar.swapDepths(_root.getNextHighestDepth());
_root.bossHealthBar.removeMovieClip();
}
frame 39 {
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.statusBar.removeMovieClip();
}
frame 39 {
onEnterFrame = function () {
_root.BG3._x -= 0.4;
};
}
movieClip 922 {
}
movieClip 925 {
}
movieClip 926 {
}
movieClip 927 {
}
movieClip 928 {
}
movieClip 931 {
}
movieClip 933 {
frame 1 {
stop();
}
instance of movieClip 922 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.playerHitBox)) {
_root.player.play();
_root.hp -= 3;
}
}
}
instance of movieClip 922 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.playerHitBox)) {
_root.player.play();
_root.hp -= 3;
}
}
}
instance of movieClip 922 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.playerHitBox)) {
_root.player.play();
_root.hp -= 3;
}
}
}
instance of movieClip 922 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.playerHitBox)) {
_root.player.play();
_root.hp -= 3;
}
}
}
}
movieClip 934 {
}
movieClip 935 {
}
movieClip 936 {
}
movieClip 938 {
}
movieClip 939 {
frame 137 {
stop();
}
}
movieClip 940 {
frame 422 {
_root.play();
}
}
frame 40 {
stop();
var enemyHealth = 275;
var enemyTotal = 275;
_root.hp = _root.hpTotal;
}
frame 40 {
stop();
onMouseDown = function () {
_root.shooting = true;
};
onMouseUp = function () {
_root.shooting = false;
};
onEnterFrame = function () {
if (_root.shipHitBox.hitTest(_root.playerHitBox)) {
_root.hp -= 5;
_root.player.play();
}
if (_root.shooting == true && _root.ready == true) {
createExplosion2(_root.player._x, _root.player._y);
_root.attachMovie('ultraAmmo2', 'ultraAmmo' + _root.i, _root.getNextHighestDepth());
_root['ultraAmmo' + _root.i]._x = _root.player._x;
_root['ultraAmmo' + _root.i]._y = _root.player._y;
_root['ultraAmmo' + _root.i]._rotation = _root.player._rotation;
++_root.i;
if (_root.peirce > 0) {
--_root.peirce;
}
}
var v3 = _ymouse - player._y;
var v5 = _xmouse - player._x;
var v4 = Math.atan2(v3, v5);
_root.player._rotation = v4 * 180 / Math.PI;
if (_root.player.hitTest(_root.wallB)) {
_root.player._y -= 8.300000000000001;
iySpeed = 0;
} else {
if (_root.player.hitTest(_root.wallT)) {
_root.player._y += 8.300000000000001;
iySpeed2 = 0;
}
}
if (_root.player.hitTest(_root.wallR)) {
_root.player._x -= 8.300000000000001;
ixSpeed2 = 0;
} else {
if (_root.player.hitTest(_root.wallL)) {
_root.player._x += 8.300000000000001;
ixSpeed = 0;
}
}
if (_root.player._x > 562 || _root.player._x < -37 || _root.player._y > 484 || _root.player._y < -34) {
_root.player._x = 262.5;
_root.player._y = 225;
}
if (_root.backgroundOn == false) {
if (Key.isDown(83)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(87)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(65)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(68)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
} else {
if (Key.isDown(40)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(38)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(37)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(39)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
}
if (booster) {
_root.attachMovie('boost', 'boost' + _root.i, _root.getNextHighestDepth());
_root['boost' + _root.i]._x = _root.player._x;
_root['boost' + _root.i]._y = _root.player._y;
var v2 = random(2);
if (v2 == 0) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30);
}
if (v2 == 1) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30) * -1;
}
++_root.i;
}
if (_root.hp < 0) {
if (_root.gameOver == false) {
_root.attachMovie('gameOver2', 'gameOver' + _root.i, _root.getNextHighestDepth());
_root['gameOver' + _root.i]._x = 262.5;
_root['gameOver' + _root.i]._y = 225;
}
}
s = 0;
while (s < _root.t) {
if (_root.playerHitBox.hitTest(_root['enemy' + _root.s])) {
_root.hp -= 1.5;
_root.player.play();
}
++s;
}
s = 0;
_root.hp += 0.03;
if (_root.hp > _root.hpTotal) {
_root.hp = _root.hpTotal;
}
s = 0;
booster = false;
_root.BG3._x -= 0.2;
_root.playerHitBox._x = _root.player._x;
_root.playerHitBox._y = _root.player._y;
_root.bossShooter._x = _root.boss.boss2._x - 300;
_root.bossShooter._y = _root.boss.boss2._y + 100;
_root.player.swapDepths(_root.getNextHighestDepth());
if (_root.gameOver == false) {
_root.boss.swapDepths(_root.getNextHighestDepth());
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.bossHealthBar.swapDepths(_root.getNextHighestDepth());
}
};
}
movieClip 941 {
frame 1 {
stop();
}
frame 2 {
var chance = random(2);
if (chance == 1) {
var r = 0;
while (r < 450) {
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 525;
_root['bossWaveBullet' + _root.i]._y = r;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
r += 90;
}
} else {
var r = 0;
while (r < 10) {
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 525;
_root['bossWaveBullet' + _root.i]._y = random(450);
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
++r;
}
}
play();
}
frame 23 {
var r = 0;
while (r < 20) {
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 525;
_root['bossWaveBullet' + _root.i]._y = random(450);
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
++r;
}
}
frame 41 {
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 525;
_root['bossWaveBullet' + _root.i]._y = 20;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 525;
_root['bossWaveBullet' + _root.i]._y = 25;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 525;
_root['bossWaveBullet' + _root.i]._y = 30;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 525;
_root['bossWaveBullet' + _root.i]._y = 150;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 525;
_root['bossWaveBullet' + _root.i]._y = 155;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 525;
_root['bossWaveBullet' + _root.i]._y = 160;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 525;
_root['bossWaveBullet' + _root.i]._y = 280;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 525;
_root['bossWaveBullet' + _root.i]._y = 285;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 525;
_root['bossWaveBullet' + _root.i]._y = 290;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 525;
_root['bossWaveBullet' + _root.i]._y = 410;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 525;
_root['bossWaveBullet' + _root.i]._y = 415;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 525;
_root['bossWaveBullet' + _root.i]._y = 420;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
gotoAndStop(1);
}
frame 42 {
var chance = random(2);
if (chance == 1) {
var r = 0;
while (r < 525) {
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = r;
_root['bossWaveBullet' + _root.i]._y = 450;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
r += 50;
}
} else {
var r = 0;
while (r < 10) {
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = random(520);
_root['bossWaveBullet' + _root.i]._y = 450;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
++r;
}
}
play();
}
frame 63 {
var r = 0;
while (r < 10) {
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = random(525);
_root['bossWaveBullet' + _root.i]._y = 450;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
++r;
}
}
frame 83 {
var r = 0;
while (r < 525) {
if (r < 525 && r > 450 || r < 300 && r > 0) {
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = r;
_root['bossWaveBullet' + _root.i]._y = 450;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
}
r += 50;
}
gotoAndStop(1);
}
frame 84 {
var chance = random(2);
if (chance == 1) {
var r = 0;
while (r < 450) {
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 5;
_root['bossWaveBullet' + _root.i]._y = r;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
r += 90;
}
} else {
var r = 0;
while (r < 10) {
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 5;
_root['bossWaveBullet' + _root.i]._y = random(450);
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
++r;
}
}
play();
}
frame 105 {
var r = 0;
while (r < 20) {
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 5;
_root['bossWaveBullet' + _root.i]._y = random(450);
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
++r;
}
}
frame 123 {
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 5;
_root['bossWaveBullet' + _root.i]._y = 20;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 5;
_root['bossWaveBullet' + _root.i]._y = 25;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 5;
_root['bossWaveBullet' + _root.i]._y = 30;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 5;
_root['bossWaveBullet' + _root.i]._y = 150;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 5;
_root['bossWaveBullet' + _root.i]._y = 155;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 5;
_root['bossWaveBullet' + _root.i]._y = 160;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 5;
_root['bossWaveBullet' + _root.i]._y = 280;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 5;
_root['bossWaveBullet' + _root.i]._y = 285;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 5;
_root['bossWaveBullet' + _root.i]._y = 290;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 5;
_root['bossWaveBullet' + _root.i]._y = 410;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 5;
_root['bossWaveBullet' + _root.i]._y = 415;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = 5;
_root['bossWaveBullet' + _root.i]._y = 420;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
gotoAndStop(1);
}
frame 124 {
var chance = random(2);
if (chance == 1) {
var r = 0;
while (r < 525) {
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = r;
_root['bossWaveBullet' + _root.i]._y = 15;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
r += 50;
}
} else {
var r = 0;
while (r < 10) {
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = random(520);
_root['bossWaveBullet' + _root.i]._y = 15;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
++r;
}
}
play();
}
frame 145 {
var r = 0;
while (r < 20) {
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = random(525);
_root['bossWaveBullet' + _root.i]._y = 15;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
++r;
}
}
frame 165 {
var r = 0;
while (r < 525) {
if (r < 525 && r > 450 || r < 300 && r > 0) {
_root.attachMovie('bossWaveBullet', 'bossWaveBullet' + _root.i, _root.getNextHighestDepth());
_root['bossWaveBullet' + _root.i]._x = r;
_root['bossWaveBullet' + _root.i]._y = 15;
_root['bossWaveBullet' + _root.i]._rotation = _root.bossShooter._rotation;
++_root.i;
}
r += 50;
}
var chance = random(2);
if (chance == 1) {
_root.attachMovie('powerUp3', 'powerUp3' + _root.i, _root.getNextHighestDepth());
_root['powerUp3' + _root.i]._x = 262.5;
_root['powerUp3' + _root.i]._y = 225;
++_root.i;
}
}
}
movieClip 942 {
frame 31 {
_root.bossShooter.gotoAndPlay('one');
}
frame 136 {
_root.bossShooter._rotation += 90;
}
frame 230 {
_root.bossShooter.gotoAndPlay('two');
}
frame 346 {
_root.bossShooter._rotation += 90;
}
frame 452 {
_root.bossShooter.gotoAndPlay('three');
}
frame 556 {
_root.bossShooter._rotation += 90;
}
frame 663 {
_root.bossShooter.gotoAndPlay('four');
}
frame 766 {
_root.bossShooter._rotation += 90;
}
frame 871 {
gotoAndPlay(31);
}
}
frame 41 {
stop();
onMouseDown = function () {
_root.shooting = true;
};
onMouseUp = function () {
_root.shooting = false;
};
onEnterFrame = function () {
if (_root.shipHitBox.hitTest(_root.playerHitBox)) {
_root.hp -= 5;
_root.player.play();
}
if (_root.shooting == true && _root.ready == true) {
createExplosion2(_root.player._x, _root.player._y);
_root.attachMovie('finalUltraAmmo', 'ultraAmmo' + _root.i, _root.getNextHighestDepth());
_root['ultraAmmo' + _root.i]._x = _root.player._x;
_root['ultraAmmo' + _root.i]._y = _root.player._y;
_root['ultraAmmo' + _root.i]._rotation = _root.player._rotation;
++_root.i;
if (_root.peirce > 0) {
--_root.peirce;
}
}
var v3 = _ymouse - player._y;
var v5 = _xmouse - player._x;
var v4 = Math.atan2(v3, v5);
_root.player._rotation = v4 * 180 / Math.PI;
if (_root.player.hitTest(_root.wallB)) {
_root.player._y -= 8.300000000000001;
iySpeed = 0;
} else {
if (_root.player.hitTest(_root.wallT)) {
_root.player._y += 8.300000000000001;
iySpeed2 = 0;
}
}
if (_root.player.hitTest(_root.wallR)) {
_root.player._x -= 8.300000000000001;
ixSpeed2 = 0;
} else {
if (_root.player.hitTest(_root.wallL)) {
_root.player._x += 8.300000000000001;
ixSpeed = 0;
}
}
if (_root.player._x > 562 || _root.player._x < -37 || _root.player._y > 484 || _root.player._y < -34) {
_root.player._x = 262.5;
_root.player._y = 225;
}
if (_root.backgroundOn == false) {
if (Key.isDown(83)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(87)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(65)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(68)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
} else {
if (Key.isDown(40)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(38)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(37)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(39)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
}
if (booster) {
_root.attachMovie('boost', 'boost' + _root.i, _root.getNextHighestDepth());
_root['boost' + _root.i]._x = _root.player._x;
_root['boost' + _root.i]._y = _root.player._y;
var v2 = random(2);
if (v2 == 0) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30);
}
if (v2 == 1) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30) * -1;
}
++_root.i;
}
if (_root.hp < 0) {
if (_root.gameOver == false) {
_root.attachMovie('gameOver2', 'gameOver' + _root.i, _root.getNextHighestDepth());
_root['gameOver' + _root.i]._x = 262.5;
_root['gameOver' + _root.i]._y = 225;
}
}
s = 0;
while (s < _root.t) {
if (_root.playerHitBox.hitTest(_root['enemy' + _root.s])) {
_root.hp -= 1.5;
_root.player.play();
}
++s;
}
s = 0;
_root.hp += 0.03;
if (_root.hp > _root.hpTotal) {
_root.hp = _root.hpTotal;
}
s = 0;
booster = false;
_root.BG3._x -= 0.2;
_root.playerHitBox._x = _root.player._x;
_root.playerHitBox._y = _root.player._y;
_root.bossShooter._x = _root.boss._x;
_root.bossShooter._y = _root.boss._y;
_root.player.swapDepths(_root.getNextHighestDepth());
if (_root.gameOver == false) {
_root.boss.swapDepths(_root.getNextHighestDepth());
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.bossHealthBar.swapDepths(_root.getNextHighestDepth());
}
};
}
frame 42 {
stop();
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.statusBar.removeMovieClip();
_root.boss.swapDepths(_root.getNextHighestDepth());
_root.boss.removeMovieClip();
_root.t = 0;
_root.i = 0;
_root.cannon1.swapDepths(_root.getNextHighestDepth());
_root.cannon1.removeMovieClip();
_root.cannon2.swapDepths(_root.getNextHighestDepth());
_root.cannon2.removeMovieClip();
}
frame 42 {
onEnterFrame = function () {
_root.BG3._x -= 0.2;
};
_root.BG3._x = 923;
}
movieClip 944 {
}
movieClip 946 {
}
movieClip 947 {
frame 50 {
stop();
}
}
movieClip 949 {
}
movieClip 950 {
}
movieClip 952 {
}
movieClip 953 {
}
movieClip 954 {
instance of movieClip 420 {
onClipEvent (enterFrame) {
_root.createExplosion(random(525), random(450));
}
}
frame 148 {
_root._x = 0;
_root._y = 0;
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 50;
_root.particleRange = 850;
var q = 0;
while (q < 10) {
_root.createExplosion3(263, 225);
++q;
}
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
}
frame 335 {
_root.play();
}
}
frame 43 {
stop();
var enemyHealth = 200;
var enemyTotal = 200;
_root.hp = _root.hpTotal;
}
frame 43 {
stop();
_root.statusBar.swapDepths(_root.getNextHighestDepth());
}
frame 43 {
stop();
onMouseDown = function () {
_root.shooting = true;
};
onMouseUp = function () {
_root.shooting = false;
};
onEnterFrame = function () {
if (_root.shipHitBox.hitTest(_root.playerHitBox)) {
_root.hp -= 5;
_root.player.play();
}
if (_root.shooting == true && _root.ready == true) {
createExplosion2(_root.player._x, _root.player._y);
_root.attachMovie('finalUltraAmmo2', 'ultraAmmo' + _root.i, _root.getNextHighestDepth());
_root['ultraAmmo' + _root.i]._x = _root.player._x;
_root['ultraAmmo' + _root.i]._y = _root.player._y;
_root['ultraAmmo' + _root.i]._rotation = _root.player._rotation;
++_root.i;
if (_root.peirce > 0) {
--_root.peirce;
}
}
var v3 = _ymouse - player._y;
var v5 = _xmouse - player._x;
var v4 = Math.atan2(v3, v5);
_root.player._rotation = v4 * 180 / Math.PI;
if (_root.player.hitTest(_root.wallB)) {
_root.player._y -= 8.300000000000001;
iySpeed = 0;
} else {
if (_root.player.hitTest(_root.wallT)) {
_root.player._y += 8.300000000000001;
iySpeed2 = 0;
}
}
if (_root.player.hitTest(_root.wallR)) {
_root.player._x -= 8.300000000000001;
ixSpeed2 = 0;
} else {
if (_root.player.hitTest(_root.wallL)) {
_root.player._x += 8.300000000000001;
ixSpeed = 0;
}
}
if (_root.player._x > 562 || _root.player._x < -37 || _root.player._y > 484 || _root.player._y < -34) {
_root.player._x = 262.5;
_root.player._y = 225;
}
if (_root.backgroundOn == false) {
if (Key.isDown(83)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(87)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(65)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(68)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
} else {
if (Key.isDown(40)) {
_root.player._y += iySpeed;
if (iySpeed < 8) {
iySpeed += 0.5;
}
booster = true;
} else {
_root.player._y += iySpeed;
if (iySpeed > 0) {
iySpeed *= 0.94;
}
}
if (Key.isDown(38)) {
_root.player._y -= iySpeed2;
if (iySpeed2 < 8) {
iySpeed2 += 0.5;
}
booster = true;
} else {
_root.player._y -= iySpeed2;
if (iySpeed2 > 0) {
iySpeed2 *= 0.94;
}
}
if (Key.isDown(37)) {
_root.player._x -= ixSpeed;
if (ixSpeed < 8) {
ixSpeed += 0.5;
}
booster = true;
} else {
_root.player._x -= ixSpeed;
if (ixSpeed > 0) {
ixSpeed *= 0.94;
}
}
if (Key.isDown(39)) {
_root.player._x += ixSpeed2;
if (ixSpeed2 < 8) {
ixSpeed2 += 0.5;
}
booster = true;
} else {
_root.player._x += ixSpeed2;
if (ixSpeed2 > 0) {
ixSpeed2 *= 0.94;
}
}
}
if (booster) {
_root.attachMovie('boost', 'boost' + _root.i, _root.getNextHighestDepth());
_root['boost' + _root.i]._x = _root.player._x;
_root['boost' + _root.i]._y = _root.player._y;
var v2 = random(2);
if (v2 == 0) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30);
}
if (v2 == 1) {
_root['boost' + _root.i]._rotation = _root.player._rotation + random(30) * -1;
}
++_root.i;
}
if (_root.hp < 0) {
if (_root.gameOver == false) {
_root.attachMovie('gameOver2', 'gameOver' + _root.i, _root.getNextHighestDepth());
_root['gameOver' + _root.i]._x = 262.5;
_root['gameOver' + _root.i]._y = 225;
}
}
s = 0;
while (s < _root.t) {
if (_root.playerHitBox.hitTest(_root['enemy' + _root.s])) {
_root.hp -= 1.5;
_root.player.play();
}
++s;
}
s = 0;
_root.hp += 0.03;
if (_root.hp > _root.hpTotal) {
_root.hp = _root.hpTotal;
}
s = 0;
booster = false;
_root.BG3._x -= 0.2;
_root.playerHitBox._x = _root.player._x;
_root.playerHitBox._y = _root.player._y;
_root.bossShooter._x = _root.boss._x;
_root.bossShooter._y = _root.boss._y;
_root.player.swapDepths(_root.getNextHighestDepth());
if (_root.gameOver == false) {
_root.boss.swapDepths(_root.getNextHighestDepth());
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.bossHealthBar.swapDepths(_root.getNextHighestDepth());
}
};
}
instance turret of movieClip 541 {
onClipEvent (enterFrame) {
var idy = _root.player._y - _root.turret._y;
var idx = _root.player._x - _root.turret._x;
var iradians = Math.atan2(idy, idx);
_root.turret._rotation = iradians * 180 / Math.PI;
}
}
instance turret2 of movieClip 848 {
onClipEvent (enterFrame) {
var idy = _root.player._y - _root.turret2._y;
var idx = _root.player._x - _root.turret2._x;
var iradians = Math.atan2(idy, idx);
_root.turret2._rotation = iradians * 180 / Math.PI;
}
}
instance turret3 of movieClip 849 {
onClipEvent (enterFrame) {
var idy = _root.player._y - _root.turret3._y;
var idx = _root.player._x - _root.turret3._x;
var iradians = Math.atan2(idy, idx);
_root.turret3._rotation = iradians * 180 / Math.PI;
}
}
instance turret4 of movieClip 850 {
onClipEvent (enterFrame) {
var idy = _root.player._y - _root.turret4._y;
var idx = _root.player._x - _root.turret4._x;
var iradians = Math.atan2(idy, idx);
_root.turret4._rotation = iradians * 180 / Math.PI;
}
}
movieClip 955 {
frame 1 {
var c;
var d;
}
instance hpBar of movieClip 435 {
onClipEvent (enterFrame) {
c = Math.floor((_root.hp / _root.hpTotal) * 100 + 1);
if (c > 100) {
c = 100;
}
_root.statusBar2.hpBar.gotoAndStop(c);
if (_root.cLevel < 3) {
d = Math.floor((_root.xp / _root.xpNeeded) * 100);
if (d > 100) {
d = 100;
}
_root.statusBar2.xpBar.gotoAndStop(d);
}
}
}
}
movieClip 957 {
}
movieClip 958 {
frame 1 {
stop();
}
instance of movieClip 957 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.playerHitBox)) {
_root.player.play();
_root.hp -= 5;
}
}
}
frame 2 {
_root.createExplosion(this._x, this._y);
}
}
instance boss of movieClip 958 {
onClipEvent (enterFrame) {
if (_root.enemyHealth < 0) {
_root.bossBeat.play();
}
_root.waypointx = _root.playerHitBox._x;
_root.waypointy = _root.playerHitBox._y;
_root.boss._x += (_root.waypointx - _root.boss._x) / 100;
_root.boss._y += (_root.waypointy - _root.boss._y) / 100;
var kdy = _root.player._y - this._y;
var kdx = _root.player._x - this._x;
var kradians = Math.atan2(kdy, kdx);
}
}
movieClip 960 {
}
movieClip 961 {
frame 457 {
stop();
_root.boss3.swapDepths(_root.getNextHighestDepth());
_root.boss3.removeMovieClip();
_root.enemy.swapDepths(_root.getNextHighestDepth());
_root.enemy.removeMovieClip();
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.statusBar2.swapDepths(_root.getNextHighestDepth());
_root.statusBar2.removeMovieClip();
var i = 0;
while (i < _root.t + 1) {
_root['enemy' + i].swapDepths(_root.getNextHighestDepth());
_root['enemy' + i].removeMovieClip();
++i;
}
_root.t = 0;
var enemyBoss = 3;
_root.flash_white.swapDepths(_root.getNextHighestDepth());
_root.flash_white.removeMovieClip();
_root.i = 0;
var faster = false;
_root.ship.swapDepths(_root.getNextHighestDepth());
_root.ship.removeMovieClip();
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.statusBar.removeMovieClip();
_root.t = 0;
_root.i = 0;
stop();
_root.hp = _root.hpTotal;
var i = 0;
while (i < 1000) {
_root['powerUp1' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp1' + i].removeMovieClip();
_root['powerUp2' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp2' + i].removeMovieClip();
_root['powerUp3' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp3' + i].removeMovieClip();
_root['powerUp4' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp4' + i].removeMovieClip();
_root['bigLaser' + i].swapDepths(_root.getNextHighestDepth());
_root['bigLaser' + i].removeMovieClip();
++i;
}
_root.gameOver = false;
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
_root.gotoAndStop(2);
}
}
movieClip 962 {
frame 1 {
stop();
}
frame 2 {
play();
_root.particleMaxSpeed = 7;
_root.particleFadeSpeed = 10;
_root.particleTotal = 1000;
_root.particleRange = 850;
_root.createExplosion2(_root.boss._x, _root.boss._y);
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
_root.boss.swapDepths(_root.getNextHighestDepth());
_root.boss.removeMovieClip();
_root.turret.swapDepths(_root.getNextHighestDepth());
_root.turret.removeMovieClip();
_root.turret2.swapDepths(_root.getNextHighestDepth());
_root.turret2.removeMovieClip();
_root.turret3.swapDepths(_root.getNextHighestDepth());
_root.turret3.removeMovieClip();
_root.turret4.swapDepths(_root.getNextHighestDepth());
_root.turret4.removeMovieClip();
_root.bossHealthBar.swapDepths(_root.getNextHighestDepth());
_root.bossHealthBar.removeMovieClip();
}
frame 20 {
_root._x = 0;
_root._y = 0;
}
frame 140 {
stop();
}
}
frame 44 {
stop();
_root.boss3.swapDepths(_root.getNextHighestDepth());
_root.boss3.removeMovieClip();
_root.enemy.swapDepths(_root.getNextHighestDepth());
_root.enemy.removeMovieClip();
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.statusBar.removeMovieClip();
_root.statusBar2.swapDepths(_root.getNextHighestDepth());
_root.statusBar2.removeMovieClip();
_root.bossHealthBar.swapDepths(_root.getNextHighestDepth());
_root.bossHealthBar.removeMovieClip();
var i = 0;
while (i < _root.t + 1) {
_root['enemy' + i].swapDepths(_root.getNextHighestDepth());
_root['enemy' + i].removeMovieClip();
++i;
}
_root.t = 0;
var enemyBoss = 3;
_root.flash_white.swapDepths(_root.getNextHighestDepth());
_root.flash_white.removeMovieClip();
_root.i = 0;
var faster = false;
_root.ship.swapDepths(_root.getNextHighestDepth());
_root.ship.removeMovieClip();
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.statusBar.removeMovieClip();
_root.t = 0;
_root.i = 0;
stop();
_root.hp = _root.hpTotal;
var i = 0;
while (i < 1000) {
_root['powerUp1' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp1' + i].removeMovieClip();
_root['powerUp2' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp2' + i].removeMovieClip();
_root['powerUp3' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp3' + i].removeMovieClip();
_root['powerUp4' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp4' + i].removeMovieClip();
_root['bigLaser' + i].swapDepths(_root.getNextHighestDepth());
_root['bigLaser' + i].removeMovieClip();
++i;
}
_root.gameOver = false;
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
}
frame 44 {
_root.music.gotoAndStop(1);
}
frame 44 {
onEnterFrame = function () {
_root.oMouse._x = _root._xmouse;
_root.oMouse._y = _root._ymouse;
};
}
movieClip 964 {
}
movieClip 965 {
}
movieClip 967 {
}
movieClip 968 {
}
movieClip 969 {
}
movieClip 971 {
}
movieClip 972 {
}
movieClip 973 {
}
movieClip 975 {
}
movieClip 976 {
}
movieClip 977 {
instance of movieClip 965 {
onClipEvent (enterFrame) {
_parent.swapDepths(_root.getNextHighestDepth());
}
}
frame 60 {
stop();
}
}
frame 45 {
_root.boss3.swapDepths(_root.getNextHighestDepth());
_root.boss3.removeMovieClip();
_root.enemy.swapDepths(_root.getNextHighestDepth());
_root.enemy.removeMovieClip();
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.statusBar.removeMovieClip();
_root.bossHealthBar.swapDepths(_root.getNextHighestDepth());
_root.bossHealthBar.removeMovieClip();
var i = 0;
while (i < _root.t + 1) {
_root['enemy' + i].swapDepths(_root.getNextHighestDepth());
_root['enemy' + i].removeMovieClip();
++i;
}
_root.t = 0;
var enemyBoss = 3;
_root.flash_white.swapDepths(_root.getNextHighestDepth());
_root.flash_white.removeMovieClip();
_root.i = 0;
var faster = false;
_root.ship.swapDepths(_root.getNextHighestDepth());
_root.ship.removeMovieClip();
_root.player.swapDepths(_root.getNextHighestDepth());
_root.player.removeMovieClip();
_root.statusBar.swapDepths(_root.getNextHighestDepth());
_root.statusBar.removeMovieClip();
_root.t = 0;
_root.i = 0;
stop();
_root.hp = _root.hpTotal;
var i = 0;
while (i < 1000) {
_root['powerUp1' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp1' + i].removeMovieClip();
_root['powerUp2' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp2' + i].removeMovieClip();
_root['powerUp3' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp3' + i].removeMovieClip();
_root['powerUp4' + i].swapDepths(_root.getNextHighestDepth());
_root['powerUp4' + i].removeMovieClip();
_root['bigLaser' + i].swapDepths(_root.getNextHighestDepth());
_root['bigLaser' + i].removeMovieClip();
++i;
}
_root.gameOver = false;
_root.particleMaxSpeed = 5;
_root.particleFadeSpeed = 4;
_root.particleTotal = 5;
_root.particleRange = 275;
}
frame 45 {
_root.music.gotoAndStop(1);
}
movieClip 979 {
}
movieClip 980 {
frame 189 {
_root.gotoAndStop(2);
}
}