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Blasting Agent - The Black Hand of Fate free online game.swf

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Flash #89317

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ActionScript [AS3]

Section 1
//Rnd (com.gskinner.utils.Rnd) package com.gskinner.utils { public class Rnd { public function Rnd(_arg1:uint=0){ throw (new Error("the Rnd class cannot be instantiated")); } public static function random():Number{ return (Math.random()); } public static function bit(_arg1:Number=0.5):int{ return (((random())<_arg1) ? 1 : 0); } public static function boolean(_arg1:Number=0.5):Boolean{ return ((random() < _arg1)); } public static function float(_arg1:Number, _arg2:Number=NaN):Number{ if (isNaN(_arg2)){ _arg2 = _arg1; _arg1 = 0; }; return (((random() * (_arg2 - _arg1)) + _arg1)); } public static function sign(_arg1:Number=0.5):int{ return (((random())<_arg1) ? 1 : -1); } public static function integer(_arg1:Number, _arg2:Number=NaN):int{ if (isNaN(_arg2)){ _arg2 = _arg1; _arg1 = 0; }; return (Math.floor(float(_arg1, _arg2))); } } }//package com.gskinner.utils
Section 2
//Debug (com.hexagonstar.util.debug.Debug) package com.hexagonstar.util.debug { import flash.events.*; import flash.display.*; import flash.system.*; import flash.net.*; import flash.utils.*; public final class Debug { public static const LEVEL_WARN:int = 2; public static const LEVEL_DEBUG:int = 0; public static const LEVEL_INFO:int = 1; public static const LEVEL_FATAL:int = 4; public static const LEVEL_ERROR:int = 3; private static var _stage:Stage; private static var _filterLevel:int = 0; private static var _isEnabled:Boolean = true; private static var _isConnected:Boolean = false; private static var _isPollingFPS:Boolean = false; private static var _stopWatch:StopWatch; private static var _connection:LocalConnection; private static var _fpsMeter:FPSMeter; public static function forceGC():void{ try { } catch(e1:Error) { try { new LocalConnection().connect("forceGC"); new LocalConnection().connect("forceGC"); } catch(e2:Error) { }; }; } private static function send(_arg1:String, _arg2, _arg3:int=1, _arg4:int=0):void{ var _local5:Number; var _local6:ByteArray; if (_isEnabled){ if (!_isConnected){ _isConnected = true; _connection = new LocalConnection(); _connection.addEventListener(StatusEvent.STATUS, onStatus); }; _local5 = 0; if (typeof(_arg2) == "string"){ _local5 = String(_arg2).length; } else { if (typeof(_arg2) == "object"){ _local6 = new ByteArray(); _local6.writeObject(_arg2); _local5 = _local6.length; _local6 = null; }; }; if (_local5 > 39000){ storeDataLSO(_arg1, _arg2); _arg1 = "onLargeData"; _arg2 = null; }; _connection.send("_alcon_lc", _arg1, _arg2, _arg3, _arg4, ""); }; } public static function stop():void{ if (_fpsMeter){ _isPollingFPS = false; _fpsMeter.stop(); _fpsMeter.removeEventListener(FPSMeter.FPS_UPDATE, onFPSUpdate); _fpsMeter = null; _stage = null; }; } public static function timerReset():void{ if (_stopWatch){ _stopWatch.reset(); }; } private static function onFPSUpdate(_arg1:Event):void{ send("onFPS", ((((((_fpsMeter.fps + ",") + _stage.frameRate) + ",") + _fpsMeter.frt) + ",") + System.totalMemory)); } public static function delimiter():void{ Debug.trace("[%DLT%]", 5); } public static function set enabled(_arg1:Boolean):void{ _isEnabled = _arg1; } public static function inspect(_arg1:Object):void{ send("onInspect", _arg1, 1, -1); } public static function timerStart(_arg1:String=""):void{ if (_isEnabled){ if (!_stopWatch){ _stopWatch = new StopWatch(); }; _stopWatch.start(_arg1); }; } public static function createCategory(_arg1:int, _arg2:String="", _arg3:uint=0, _arg4:uint=0xFFFF00):void{ send("onCategory", [_arg1, _arg2, _arg3, _arg4], 0, 0); } private static function storeDataLSO(_arg1:String, _arg2):void{ var flushResult:String; var m = _arg1; var d = _arg2; var sharedObject:SharedObject = SharedObject.getLocal("alcon", "/"); sharedObject.data["alconMethod"] = m; sharedObject.data["alconData"] = d; try { flushResult = sharedObject.flush(); if (flushResult == SharedObjectFlushStatus.FLUSHED){ return; }; } catch(e:Error) { Security.showSettings(SecurityPanel.LOCAL_STORAGE); }; } public static function hexDump(_arg1:Object):void{ send("onHexDump", _arg1, 0, 0); } private static function onStatus(_arg1:StatusEvent):void{ } public static function get enabled():Boolean{ return (_isEnabled); } public static function trace(... _args):void{ var _local2:int = ((_args[1] is int)) ? _args[1] : 1; if ((((_local2 >= _filterLevel)) && ((_local2 < 7)))){ send("onData", _args[0], _local2, 0); }; } public static function timerToString():void{ if (_stopWatch){ Debug.trace(_stopWatch.toString()); }; } public static function mark(_arg1:uint=0xFF00FF):void{ send("onMarker", _arg1, 1, -1); } public static function timerInSeconds():void{ if (_stopWatch){ Debug.trace((_stopWatch.timeInSeconds + "s")); }; } public static function set filterLevel(_arg1:int):void{ if ((((_arg1 >= 0)) && ((_arg1 < 5)))){ _filterLevel = _arg1; }; } public static function monitor(_arg1:Stage, _arg2:int=500):void{ if (_isPollingFPS){ Debug.stop(); }; if (((_isEnabled) && (!(_fpsMeter)))){ _isPollingFPS = true; _stage = _arg1; sendCapabilities(); _fpsMeter = new FPSMeter(_stage, _arg2); _fpsMeter.addEventListener(FPSMeter.FPS_UPDATE, onFPSUpdate); _fpsMeter.start(); }; } public static function time():void{ Debug.trace("[%TME%]", 5); } private static function sendCapabilities():void{ var _local3:XML; var _local4:String; var _local1:XML = describeType(Capabilities); var _local2:Array = []; for each (_local3 in _local1.*) { _local4 = _local3.@name.toString(); if ((((((_local4.length > 0)) && (!((_local4 == "_internal"))))) && (!((_local4 == "prototype"))))){ _local2.push({p:_local4, v:Capabilities[_local4].toString()}); }; }; _local2.sortOn(["p"], Array.CASEINSENSITIVE); send("onCap", _local2); } public static function clear():void{ Debug.trace("[%CLR%]", 5); } public static function timerStop():void{ if (_stopWatch){ _stopWatch.stop(); }; } public static function timerInMilliSeconds():void{ if (_stopWatch){ Debug.trace((_stopWatch.timeInMilliSeconds + "ms")); }; } public static function get filterLevel():int{ return (_filterLevel); } public static function traceObj(_arg1:Object, _arg2:int=64, _arg3:int=1):void{ if ((((_arg3 >= _filterLevel)) && ((_arg3 < 7)))){ send("onData", _arg1, _arg3, _arg2); }; } public static function timerStopToString(_arg1:Boolean=false):void{ if (_stopWatch){ _stopWatch.stop(); Debug.trace(_stopWatch.toString()); if (_arg1){ _stopWatch.reset(); }; }; } public static function pause():void{ Debug.trace("[%PSE%]", 5); } } }//package com.hexagonstar.util.debug
Section 3
//FPSMeter (com.hexagonstar.util.debug.FPSMeter) package com.hexagonstar.util.debug { import flash.events.*; import flash.display.*; import flash.utils.*; public class FPSMeter extends EventDispatcher { private var _delayMax:int;// = 10 private var _pollInterval:int; private var _delay:int; private var _ms:int; private var _timer:Timer; private var _prev:int; private var _frt:int; private var _fps:int; private var _isRunning:Boolean; private var _stage:Stage; public static const FPS_UPDATE:String = "fpsUpdate"; public function FPSMeter(_arg1:Stage, _arg2:int=500){ _stage = _arg1; _pollInterval = _arg2; reset(); } public function stop():void{ if (_isRunning){ _timer.stop(); _timer.removeEventListener(TimerEvent.TIMER, onTimer); _stage.removeEventListener(Event.ENTER_FRAME, onEnterFrame); _timer = null; reset(); }; } public function reset():void{ _fps = 0; _frt = 0; _ms = 0; _delay = 0; _prev = 0; _isRunning = false; } public function start():void{ if (!_isRunning){ _isRunning = true; _timer = new Timer(_pollInterval, 0); _timer.addEventListener(TimerEvent.TIMER, onTimer); _stage.addEventListener(Event.ENTER_FRAME, onEnterFrame); _timer.start(); }; } private function onTimer(_arg1:TimerEvent):void{ dispatchEvent(new Event(FPSMeter.FPS_UPDATE)); } public function get frt():int{ return (_frt); } public function get fps():int{ return (_fps); } private function onEnterFrame(_arg1:Event):void{ var _local2:Number = getTimer(); _delay++; if (_delay >= _delayMax){ _delay = 0; _fps = int(((1000 * _delayMax) / (_local2 - _prev))); _prev = _local2; }; _frt = (_local2 - _ms); _ms = _local2; } } }//package com.hexagonstar.util.debug
Section 4
//StopWatch (com.hexagonstar.util.debug.StopWatch) package com.hexagonstar.util.debug { import flash.utils.*; public class StopWatch { private var _stopTimeKeys:Array; private var _startTimeKeys:Array; private var _started:Boolean;// = false private var _title:String; public function StopWatch(){ reset(); } public function get started():Boolean{ return (_started); } public function get timeInMilliSeconds():int{ if (_started){ _stopTimeKeys[(_startTimeKeys.length - 1)] = getTimer(); }; var _local1:int; var _local2:int; while (_local2 < _startTimeKeys.length) { _local1 = (_local1 + (_stopTimeKeys[_local2] - _startTimeKeys[_local2])); _local2++; }; return (_local1); } public function stop():void{ var _local1:int; if (_started){ _local1 = getTimer(); _stopTimeKeys[(_startTimeKeys.length - 1)] = _local1; _started = false; }; } public function toString():String{ var _local3:int; var _local4:int; var _local1 = "\n ********************* [STOPWATCH] *********************"; if (_title != ""){ _local1 = (_local1 + ("\n * " + _title)); }; var _local2:int; while (_local2 < _startTimeKeys.length) { _local3 = _startTimeKeys[_local2]; _local4 = _stopTimeKeys[_local2]; _local1 = (_local1 + (((((("\n * started [" + format(_local3)) + "ms] stopped [") + format(_local4)) + "ms] time [") + format((_local4 - _local3))) + "ms]")); _local2++; }; if (_local2 == 0){ _local1 = (_local1 + "\n * never started."); } else { _local1 = (_local1 + (("\n * total runnning time: " + timeInSeconds) + "s")); }; _local1 = (_local1 + "\n *******************************************************"); return (_local1); } public function get timeInSeconds():Number{ return ((timeInMilliSeconds / 1000)); } public function reset():void{ _startTimeKeys = []; _stopTimeKeys = []; _started = false; } private function format(_arg1:int):String{ var _local2 = ""; var _local3:int = _arg1.toString().length; var _local4:int; while (_local4 < (5 - _local3)) { _local2 = (_local2 + "0"); _local4++; }; return ((_local2 + _arg1)); } public function start(_arg1:String=""):void{ if (!_started){ _title = _arg1; _started = true; _startTimeKeys.push(getTimer()); }; } } }//package com.hexagonstar.util.debug
Section 5
//NewgroundsAPI (com.NewGrounds.NewgroundsAPI) package com.NewGrounds { import flash.events.*; import flash.display.*; import flash.net.*; import flash.text.*; public class NewgroundsAPI { public static const ADS_APPROVED:Number = 3; public static const bridge:Sprite = new Sprite(); private static const STAT_NEW_VERSION:Number = 4; private static const STAT_AUTHOR_SITE:Number = 2; private static const GATEWAY_URL:String = "http://www.ngads.com/gateway.php"; private static const NEWGROUNDS_URL:String = "http://www.newgrounds.com"; private static const STAT_CUSTOM_STATS:Number = 50; private static const STAT_MOVIE_VIEWS:Number = 1; private static const STAT_NEWGROUNDS:Number = 3; public static const NEW_VERSION:Number = 2; public static const DENY_HOST:Number = 1; private static var tracker_id:Number; private static var movie_options:XML; private static var connected:Boolean; private static var custom_events:Object = new Object(); private static var host:String; private static var linked:Boolean; private static var events:Object = new Object(); private static var debug:Boolean; private static var version:String; private static var custom_links:Object = new Object(); public static function getNewVersionURL():String{ return (((((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + STAT_NEW_VERSION)); } private static function ReadGatewayData(_arg1:String):void{ var _local2:String; var _local3:String; var _local4:URLLoader; movie_options = XML(_arg1); if (movie_options){ if (movie_options.settings_loaded.@value.toString() == "1"){ SendMessage("You have successfully connected to the Newgrounds API gateway!"); SendMessage((("Movie Identified as '" + movie_options.movie_name.@value.toString()) + "'")); if (movie_options.message.@value.toString() != ""){ SendMessage(movie_options.@value.toString()); }; if (movie_options.ad_url.@value.toString() != ""){ SendMessage("Your movie has been approved to run Flash Ads"); SendMessage(("AdUrl: " + movie_options.ad_url.@value.toString())); if (events[ADS_APPROVED]){ var _local5 = events; _local5[ADS_APPROVED](movie_options.ad_url.@value.toString()); } else { onAdsApproved(movie_options.ad_url.@value.toString()); }; }; if (((!((movie_options.movie_version.@value.toString() == ""))) && (!((movie_options.movie_version.@value.toString() == String(version)))))){ SendMessage("WARNING: The movie version configured in your API settings does not match this movie's version!"); if (events[NEW_VERSION]){ _local5 = events; _local5[NEW_VERSION]({version:movie_options.movie_version.@value.toString(), real_url:getMovieURL(), redirect_url:getNewVersionURL()}); } else { onNewVersionAvailable(movie_options.movie_version.@value.toString(), getMovieURL(), getNewVersionURL()); }; }; if (movie_options.deny_host.@value.toString() != ""){ SendMessage("You have blocked 'localHost' in your API settings."); SendMessage("If you wish to test your movie you will need to remove this block."); if (events[DENY_HOST]){ _local5 = events; _local5[DENY_HOST]({host:host, real_url:getMovieURL(), redirect_url:getNewVersionURL()}); } else { onDenyHost(host, getMovieURL(), getNewVersionURL()); }; }; if (movie_options.request_portal_url){ _local2 = bridge.root.loaderInfo.url; _local3 = ((((GATEWAY_URL + "?&id=") + tracker_id) + "&portal_url=") + escape(_local2)); _local4 = new URLLoader(new URLRequest(_local3)); }; if (events[69]){ _local5 = events; _local5[69](); }; } else { if (!(movie_options.settings_loaded.@value.toString()) != "1"){ SendError("Could not establish connection to the API gateway."); }; }; } else { SendError("XML Parse Error"); }; } public static function setMovieVersion(_arg1:Class):void{ if (!_arg1){ SendError("Missing required 'version' in NewgroundsAPI.setMovieVersion(version:String)"); } else { version = String(_arg1); }; } public static function loadCustomLink(_arg1:String):void{ if (!_arg1){ SendError("Missing required 'link_name' parameter in NewgroundsAPI.loadCustomLink(link_name:String)"); } else { if (!custom_links[_arg1]){ SendError(("Attempted to open undefined custom link: " + _arg1)); } else { SendLink(custom_links[_arg1]); }; }; } public static function addCustomLink(_arg1:Number, _arg2:String):void{ if (!_arg1){ SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else { if (!_arg2){ SendError("Missing required 'link_name' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else { custom_links[_arg2] = (STAT_CUSTOM_STATS + _arg1); SendMessage(((("Created custom link " + _arg1) + ": ") + _arg2)); }; }; } public static function getMovieURL():String{ if (movie_options){ if (movie_options.movie_url.@value.toString() != ""){ return (movie_options.movie_url.@value.toString()); }; return ("Newgrounds.com"); } else { }; return (!NULL!); } public static function debugMode():void{ debug = true; } public static function getAdURL():String{ if (movie_options){ return (movie_options.ad_url.@value.toString()); }; return (""); } private static function SendStat(_arg1:Number, _arg2:Boolean, _arg3:Object=null):void{ var _local4:String; var _local5:String; var _local6:URLRequest; var _local7:URLLoader; if (!tracker_id){ SendError("You must call NewgroundsAPI.connectMovie() with a valid movie id before using API features!"); } else { _local4 = (((((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + _arg1) + addSeed()); if (_arg3){ for (_local5 in _arg3) { _local4 = (_local4 + ((("&" + escape(_local5)) + "=") + escape(_arg3[_local5]))); }; }; if (debug){ _local4 = (_local4 + "&debug=1"); }; if (_arg2){ _local6 = new URLRequest((_local4 + addSeed())); navigateToURL(_local6, "_blank"); } else { _local7 = new URLLoader(new URLRequest((_local4 + addSeed()))); _local7.addEventListener(Event.COMPLETE, XML_Loaded); }; }; } public static function onAdsApproved(_arg1:String):void{ } public static function loadMySite(_arg1:Event=null):void{ SendLink(STAT_AUTHOR_SITE); } private static function SendMessage(_arg1:String):void{ trace(("[NEWGROUNDS API] :: " + _arg1)); } public static function linkAPI(_arg1:MovieClip):void{ _arg1.addChild(bridge); linked = true; } public static function loadNewgrounds(_arg1:Event=null, _arg2:String=null):void{ var _local3:URLRequest; var _local4:Object; if (!tracker_id){ _local3 = new URLRequest(((NEWGROUNDS_URL + "/") + _arg2)); navigateToURL(_local3, "_blank"); } else { _local4 = null; if (_arg2){ _local4 = new Object(); _local4.page = _arg2; }; SendLink(STAT_NEWGROUNDS, _local4); }; } private static function SendLink(_arg1:Number, _arg2:Object=null):void{ SendStat(_arg1, true, _arg2); } public static function logCustomEvent(_arg1:String):void{ if (!_arg1){ SendError("Missing required 'event_name' parameter in NewgroundsAPI.logCustomEvent(event_name:String)"); } else { if (!custom_events[_arg1]){ SendError(("Attempted to log undefined custom event: " + _arg1)); } else { SendEvent(custom_events[_arg1]); }; }; } private static function SendError(_arg1:String):void{ trace(("[NEWGROUNDS API ERROR] :: " + _arg1)); } public static function addCustomEvent(_arg1:Number, _arg2:String):void{ if (!_arg1){ SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else { if (!_arg2){ SendError("Missing required 'event_name' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else { custom_events[_arg2] = (STAT_CUSTOM_STATS + _arg1); SendMessage(("Created custom event: " + _arg2)); }; }; } private static function addSeed():String{ return (("&seed=" + Math.random())); } public static function addEventListener(_arg1:Number, _arg2:Function):void{ events[_arg1] = _arg2; } private static function SendEvent(_arg1:Number):void{ SendStat(_arg1, false); } public static function onNewVersionAvailable(_arg1:String, _arg2:String, _arg3:String):void{ var _root:DisplayObjectContainer; var overlay:MovieClip; var version = _arg1; var movie_url = _arg2; var redirect_url = _arg3; var sw:Number = bridge.stage.stageWidth; var sh:Number = bridge.stage.stageHeight; var tw:Number = 350; var th:Number = 160; var mg:Number = 20; _root = bridge.root.parent; overlay = new MovieClip(); overlay.graphics.beginFill(0, 0.6); overlay.graphics.lineStyle(0, 0); overlay.graphics.drawRect(0, 0, sw, sh); overlay.graphics.endFill(); var overlay_x:Number = Math.round(((sw - tw) / 2)); var overlay_y:Number = Math.round(((sh - th) / 2)); overlay.graphics.beginFill(102); overlay.graphics.lineStyle(10, 0); overlay.graphics.drawRect((overlay_x - mg), (overlay_y - mg), (tw + mg), (th + mg)); overlay.graphics.endFill(); overlay.close = function (_arg1:Event):void{ _root.removeChild(overlay); }; var close_x:MovieClip = new MovieClip(); close_x.graphics.beginFill(0, 0.1); close_x.graphics.lineStyle(3, 22015); close_x.graphics.drawRect(0, 0, 16, 16); close_x.graphics.endFill(); close_x.graphics.moveTo(4, 4); close_x.graphics.lineTo(13, 13); close_x.graphics.moveTo(13, 4); close_x.graphics.lineTo(4, 13); close_x.x = ((overlay_x + tw) - 26); close_x.y = (overlay_y - 10); close_x.addEventListener(MouseEvent.CLICK, overlay.close); var blankarea:TextField = new TextField(); blankarea.x = (overlay_x - mg); blankarea.y = (overlay_y - mg); blankarea.width = (tw + mg); blankarea.height = (th + mg); blankarea.selectable = false; var header:TextField = new TextField(); header.width = tw; header.x = overlay_x; header.y = overlay_y; header.height = 100; header.selectable = false; var header_format:TextFormat = new TextFormat(); header_format.font = "Arial Black"; header_format.color = 0xFFFFFF; header_format.size = 20; header.defaultTextFormat = header_format; header.text = "New Version Available!"; var msgtext:TextField = new TextField(); msgtext.x = overlay_x; msgtext.y = (overlay_y + 70); msgtext.width = tw; msgtext.height = 60; msgtext.selectable = false; var msgtext_format:TextFormat = new TextFormat(); msgtext_format.font = "Arial"; msgtext_format.color = 0xFFFFFF; msgtext_format.size = 12; msgtext_format.bold = true; var msgtext_link:TextFormat = new TextFormat(); msgtext_link.font = "Arial"; msgtext_link.color = 0xFFFF00; msgtext_link.size = 12; msgtext_link.bold = true; msgtext_link.url = redirect_url; msgtext_link.target = "_blank"; if (version){ version = ("Version " + version); } else { version = "A new version"; }; msgtext.defaultTextFormat = msgtext_format; msgtext.appendText((version + " is now available")); if (movie_url){ msgtext.appendText(" at:\n"); msgtext.defaultTextFormat = msgtext_link; msgtext.appendText(movie_url); } else { msgtext.appendText("!"); }; _root.addChild(overlay); overlay.addChild(blankarea); overlay.addChild(header); overlay.addChild(msgtext); overlay.addChild(close_x); } public static function onDenyHost(_arg1:String, _arg2:String, _arg3:String):void{ var _local4:Number = bridge.stage.stageWidth; var _local5:Number = bridge.stage.stageHeight; var _local6:Number = 350; var _local7:Number = 160; var _local8:DisplayObjectContainer = bridge.root.parent; var _local9:MovieClip = new MovieClip(); _local9.graphics.beginFill(0x660000); _local9.graphics.lineStyle(20, 0); _local9.graphics.drawRect(0, 0, _local4, _local5); _local9.graphics.endFill(); var _local10:TextField = new TextField(); _local10.x = 0; _local10.y = 0; _local10.width = _local4; _local10.height = _local5; _local10.selectable = false; var _local11:TextField = new TextField(); _local11.x = Math.round(((_local4 - _local6) / 2)); _local11.y = Math.round(((_local5 - _local7) / 2.5)); _local11.width = _local6; _local11.height = 100; _local11.selectable = false; var _local12:TextFormat = new TextFormat(); _local12.font = "Arial Black"; _local12.color = 0xFF0000; _local12.size = 38; _local11.defaultTextFormat = _local12; _local11.text = "ERROR!"; var _local13:TextField = new TextField(); _local13.x = Math.round(((_local4 - _local6) / 2)); _local13.y = (Math.round(((_local5 - _local7) / 2.5)) + 80); _local13.width = _local6; _local13.height = 80; _local13.selectable = false; var _local14:TextFormat = new TextFormat(); _local14.font = "Arial"; _local14.color = 0xFFFFFF; _local14.size = 12; _local14.bold = true; var _local15:TextFormat = new TextFormat(); _local15.font = "Arial"; _local15.color = 0xFFFF00; _local15.size = 12; _local15.bold = true; _local15.url = _arg3; _local15.target = "_blank"; _local13.defaultTextFormat = _local14; _local13.appendText((("This movie has not been approved for use on " + _arg1) + "\n")); _local13.appendText("For an approved copy, please visit:\n"); _local13.defaultTextFormat = _local15; _local13.appendText(_arg2); _local8.addChild(_local9); _local9.addChild(_local10); _local9.addChild(_local11); _local9.addChild(_local13); } public static function connectMovie(_arg1:Number):void{ var _local2:String; var _local3:Object; if (!_arg1){ SendError("Missing required 'id' parameter in NewgroundsAPI.connectMovie(id:Number)"); } else { if (!linked){ SendError("Attempted to call MewgroundsAPI.connectMovie() without first calling NewgroundsAPI.linkAPI(this)"); } else { if (!tracker_id){ SendMessage("Connecting to API gateway..."); tracker_id = _arg1; _local2 = bridge.root.loaderInfo.url; host = _local2.split("/")[2].toLowerCase(); if (host.length < 1){ host = "localhost"; }; _local3 = new Object(); SendEvent(STAT_MOVIE_VIEWS); }; }; }; } private static function XML_Loaded(_arg1:Event):void{ XML.ignoreWhitespace = true; var _local2:String = _arg1.target.data; ReadGatewayData(_local2); } public static function isInstalled():Boolean{ return (true); } } }//package com.NewGrounds
Section 6
//BackDef (com.ProjUno.BackDef) package com.ProjUno { public class BackDef { public var Color:uint;// = 0 public var height:int;// = 0 public var Empties:int;// = 0 public var ImgSet:Class;// = null public function BackDef(_arg1:Class=null, _arg2:int=0, _arg3:int=0, _arg4:uint=0):void{ ImgSet = _arg1; Color = _arg4; Empties = _arg2; height = _arg3; } } }//package com.ProjUno
Section 7
//Bat (com.ProjUno.Bat) package com.ProjUno { import org.flixel.*; import com.gskinner.utils.*; public class Bat extends FlxSprite { private var ImgBat:Class; private var level:Boolean;// = false private var type:Boolean;// = false public function Bat(_arg1:int, _arg2:int, _arg3:Boolean=true, _arg4:Boolean=false){ var _local5:int; ImgBat = Bat_ImgBat; super(ImgBat, _arg1, _arg2, true, true, 8, 8); x = _arg1; y = _arg2; level = _arg4; addAnimation("normal", [0, 1], 6); addAnimation("small", [2, 3], 4); facing = _arg3; if (facing){ _local5 = 1; } else { _local5 = -1; }; type = Rnd.boolean(0.2); if (type){ play("normal"); velocity.x = (30 * _local5); } else { play("small"); velocity.x = (50 * _local5); }; velocity.y = 0; if (level){ scrollFactor.x = (scrollFactor.y = 1.5); } else { scrollFactor.x = (scrollFactor.y = 0.5); }; x = (x + -((FlxG.scroll.x * scrollFactor.x))); y = (y + -((FlxG.scroll.y * scrollFactor.y))); } override public function update():void{ if (dead){ return; }; if (((((facing) && ((x > ((PlayState._room.mapWidth + width) + 48))))) || (((!(facing)) && (((x + width) < -48)))))){ kill(); }; super.update(); } public function reset(_arg1:int, _arg2:int, _arg3:Boolean=true):void{ var _local4:int; velocity.y = 0; facing = _arg3; if (facing){ _local4 = 1; } else { _local4 = -1; }; x = _arg1; y = _arg2; x = (x + -((FlxG.scroll.x * scrollFactor.x))); y = (y + -((FlxG.scroll.y * scrollFactor.y))); exists = true; dead = false; visible = true; active = true; type = Rnd.boolean(0.8); if (type){ play("normal"); velocity.x = (30 * _local4); } else { play("small"); velocity.x = (50 * _local4); }; } } }//package com.ProjUno
Section 8
//Bat_ImgBat (com.ProjUno.Bat_ImgBat) package com.ProjUno { import mx.core.*; public class Bat_ImgBat extends BitmapAsset { } }//package com.ProjUno
Section 9
//BatEmitter (com.ProjUno.BatEmitter) package com.ProjUno { import org.flixel.*; import com.gskinner.utils.*; public class BatEmitter extends FlxCore { private var _timer:Number; private var _bats:FlxArray; public function BatEmitter(){ var _local5:int; _bats = new FlxArray(); super(); _timer = 0; var _local1 = -64; var _local2:int = (FlxG.width + 64); var _local3 = -64; var _local4:int = (FlxG.height + 64); while (_local5 < 8) { _bats.add(PlayState.lyrEffectsBack.add(new Bat(Rnd.integer(_local1, _local2), Rnd.integer(_local3, _local4), Rnd.boolean()))); _local5++; }; } private function makeBat():void{ var _local8:Bat; var _local1 = -64; var _local2:int = (FlxG.width + 64); var _local3 = -64; var _local4:int = (FlxG.height + 64); var _local5:Boolean = Rnd.boolean(); var _local6:int; if (_local5){ _local6 = _local2; } else { _local6 = _local1; }; var _local7:int = Rnd.integer(_local3, _local4); for each (_local8 in _bats) { if (_local8.dead){ _local8.reset(_local6, _local7, !(_local5)); return; }; }; _bats.add(PlayState.lyrEffectsBack.add(new Bat(_local6, _local7, !(_local5)))); } override public function update():void{ if (dead){ return; }; _timer = (_timer + (FlxG.elapsed * 3)); if (_timer > 1){ _timer = 0; makeBat(); }; super.update(); } override public function kill():void{ var _local1:FlxSprite; if (dead){ return; }; for each (_local1 in _bats) { _local1.kill(); }; _bats.clear(); super.kill(); } } }//package com.ProjUno
Section 10
//Breakables (com.ProjUno.Breakables) package com.ProjUno { import org.flixel.*; public class Breakables extends FlxSprite { private var maxHealth:int; private var ImgTiles:Class; public var sX:Number; public var sY:Number; public var the_velocity:Number;// = 0 private var _qDelay:int;// = 0 private var _sparks:FlxArray; private var _quakeCount:int;// = 0 private var ImgSparks:Class; public var type:int;// = 1 public function Breakables(_arg1:int, _arg2:int, _arg3:int):void{ ImgTiles = Breakables_ImgTiles; ImgSparks = Breakables_ImgSparks; super(ImgTiles, _arg1, _arg2, true); type = _arg3; _quakeCount = 0; _qDelay = 0; maxHealth = type; health = type; sX = _arg1; sY = _arg2; addAnimation("normal", [34], 1, false); addAnimation("weak", [35], 1, false); addAnimation("hurt", [36], 1, false); addAnimation("invincible", [94], 1, false); play("normal"); if (type >= 10){ play("invincible"); }; _sparks = new FlxArray(); _sparks.add((FlxG.state.add(new FlxEmitter(0, 0, 0, 0, null, -0.45, -30, 30, -20, 20, 0, 0, 90, 50, ImgSparks, 20, true, PlayState.lyrWalls)) as FlxEmitter)); } override public function hurt(_arg1:Number):void{ var _local3:FlxEmitter; if (((dead) || (!(exists)))){ return; }; if ((health - _arg1) == maxHealth){ play("normal", true); } else { if ((health - _arg1) > (maxHealth * 0.5)){ play("weak", true); } else { if ((health - _arg1) > (maxHealth * 0.25)){ play("hurt", true); }; }; }; _quakeCount = 2; var _local2:Boolean; for each (_local3 in _sparks) { if (!_local3.active){ _local3.x = (x + 4); _local3.y = (y + 4); _local3.reset(); _local2 = true; break; }; }; if (!_local2){ _sparks.add((FlxG.state.add(new FlxEmitter(0, 0, 0, 0, null, -0.45, -50, 50, -5, 20, 0, 0, 50, 60, ImgSparks, 20, true, PlayState.lyrWalls)) as FlxEmitter)); _sparks[(_sparks.length - 1)].reset(); }; super.hurt(_arg1); } override public function update():void{ sX = (sX + (FlxG.elapsed * the_velocity)); if (_qDelay > 0){ _qDelay = (_qDelay - (FlxG.elapsed * 2)); } else { if (_quakeCount == 2){ x = (sX - 2); _quakeCount = (_quakeCount - 1); _qDelay = 1; } else { if (_quakeCount == 1){ x = (sX + 2); _quakeCount = (_quakeCount - 1); _qDelay = 1; } else { if (((!((sX == x))) || (!((sY == y))))){ x = sX; y = sY; }; }; }; }; if (((dead) && (exists))){ if ((((_quakeCount <= 0)) && ((_qDelay <= 0)))){ exists = false; return; }; }; super.update(); } override public function kill():void{ if (dead){ return; }; super.kill(); exists = true; _quakeCount = 2; } } }//package com.ProjUno
Section 11
//Breakables_ImgSparks (com.ProjUno.Breakables_ImgSparks) package com.ProjUno { import mx.core.*; public class Breakables_ImgSparks extends BitmapAsset { } }//package com.ProjUno
Section 12
//Breakables_ImgTiles (com.ProjUno.Breakables_ImgTiles) package com.ProjUno { import mx.core.*; public class Breakables_ImgTiles extends BitmapAsset { } }//package com.ProjUno
Section 13
//Bullet (com.ProjUno.Bullet) package com.ProjUno { import org.flixel.*; public class Bullet extends FlxSprite { private var ImgSparks:Class; private var ImgBullet:Class; private var _live_counter:Number;// = 1.25 public var hit:int;// = 0 private var _sparks:FlxArray; private var _type:int;// = 0 private var ImgStar:Class; private var Img:Class; private var SndDie:Class; public var special:int;// = 0 public function Bullet(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:int=0):void{ ImgBullet = Bullet_ImgBullet; ImgStar = Bullet_ImgStar; ImgSparks = Bullet_ImgSparks; SndDie = Bullet_SndDie; _type = 0; Img = ImgBullet; var _local6:int; while (_local6 < Globals.FlxSave.data.MedalsEarned.length) { if (Globals.FlxSave.data.MedalsEarned[_local6] == 5){ Img = ImgStar; break; }; _local6++; }; super(Img, _arg1, _arg2, true, true); maxVelocity.x = 250; maxVelocity.y = 250; width = 4; height = 4; offset.x = 2; offset.y = 2; addAnimation("normal", [0, 1], 8); addAnimation("explode1", [2, 3], 8); addAnimation("explode2", [4, 5], 8); addAnimation("explode3", [6, 7], 8); addAnimation("big", [8, 9, 10, 9], 8); addAnimation("grenade", [11]); _sparks = new FlxArray(); _sparks.add((FlxG.state.add(new FlxEmitter(0, 0, 0, 0, null, -0.15, -30, 30, -30, 30, 0, 0, 0, 50, ImgSparks, 10, true, PlayState.lyrBullets)) as FlxEmitter)); facing = true; exists = false; } override public function update():void{ if (Globals.Freeze){ return; }; if (((dead) || (!(exists)))){ return; }; if (_live_counter <= 0){ kill(); } else { _live_counter = (_live_counter - (FlxG.elapsed * 3)); }; super.update(); } public function reset(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:int=0, _arg6:Number=0):void{ x = _arg1; y = _arg2; dead = false; exists = true; visible = true; hit = 0; _type = 0; acceleration.y = _arg6; velocity.x = _arg3; velocity.y = _arg4; _live_counter = (1.25 + (0.25 * Globals.rapid)); special = 0; if (_arg5 == 0){ play("normal"); } else { if (_arg5 == 1){ play("explode1"); } else { if (_arg5 == 2){ play("explode2"); } else { if (_arg5 >= 3){ play("explode3"); }; }; }; }; if (_arg5 == 15){ play("big"); special = 1; _live_counter = 1.1; }; if (acceleration.y != 0){ play("grenade"); velocity.x = (velocity.x * 0.5); _type = 1; _live_counter = 4; }; } override public function hitFloor():Boolean{ if (_type == 0){ hit = 1; kill(); return (super.hitFloor()); }; velocity.y = -(velocity.y); if (velocity.y < -30){ velocity.y = (velocity.y + 30); }; if (Math.abs(velocity.x) > 30){ if (velocity.x < 0){ velocity.x = (velocity.x + 30); } else { velocity.x = (velocity.x - 30); }; }; return (true); } override public function kill():void{ var _local1:Boolean; var _local2:FlxEmitter; var _local3:Number; var _local4:Number; var _local5:int; var _local6:uint; var _local7:uint; var _local8:Bullet; if (dead){ return; }; _live_counter = (1.25 + (0.25 * Globals.rapid)); if ((((((((hit == 1)) || (!((_type == 0))))) && (onScreen()))) && (visible))){ if (_type != 0){ FlxG.play(SndDie); _local3 = 0; _local5 = 0; _local4 = 0; _local6 = 0; while (_local6 < 8) { switch (_local6){ case 0: _local4 = 0; _local3 = 35; break; case 1: _local4 = 25; _local3 = 25; break; case 2: _local4 = 35; _local3 = 0; break; case 3: _local4 = 25; _local3 = -25; break; case 4: _local4 = 0; _local3 = -35; break; case 5: _local4 = -25; _local3 = -25; break; case 6: _local4 = -35; _local3 = 0; break; case 7: _local4 = -25; _local3 = 25; break; }; _local5 = 0; _local7 = 0; while (_local7 < PlayState._pBullets.length) { if (!PlayState._pBullets[_local7].exists){ PlayState._pBullets[_local7].reset((x + (width / 2)), (y + (height / 2)), _local4, _local3, 2); _local5 = 1; _local7 = (PlayState._pBullets.length + 1); }; _local7++; }; if (_local5 == 0){ _local8 = new Bullet((x + (width / 2)), (y + (height / 2)), _local4, _local3); _local8.reset((x + (width / 2)), (y + (height / 2)), _local4, _local3, 2); PlayState._pBullets.add(PlayState.lyrBullets.add(_local8)); }; _local6++; }; }; _local1 = false; for each (_local2 in _sparks) { if (!_local2.active){ _local2.x = (x + 4); _local2.y = (y + 4); _local2.reset(); _local1 = true; break; }; }; if (!_local1){ _sparks.add((FlxG.state.add(new FlxEmitter(0, 0, 0, 0, null, -0.45, -50, 50, -5, 20, 0, 0, 50, 60, ImgSparks, 20, true, PlayState.lyrWalls)) as FlxEmitter)); _sparks[(_sparks.length - 1)].reset(); }; }; super.kill(); } override public function hitCeiling():Boolean{ if (_type == 0){ hit = 1; kill(); return (super.hitCeiling()); }; velocity.y = -(velocity.y); if (Math.abs(velocity.x) > 30){ if (velocity.x < 0){ velocity.x = (velocity.x + 30); } else { velocity.x = (velocity.x - 30); }; }; return (true); } override public function hitWall():Boolean{ if (_type == 0){ hit = 1; kill(); return (super.hitWall()); }; velocity.x = -(velocity.x); if (Math.abs(velocity.x) > 30){ if (velocity.x < 0){ velocity.x = (velocity.x + 30); } else { velocity.x = (velocity.x - 30); }; }; return (true); } } }//package com.ProjUno
Section 14
//Bullet_ImgBullet (com.ProjUno.Bullet_ImgBullet) package com.ProjUno { import mx.core.*; public class Bullet_ImgBullet extends BitmapAsset { } }//package com.ProjUno
Section 15
//Bullet_ImgSparks (com.ProjUno.Bullet_ImgSparks) package com.ProjUno { import mx.core.*; public class Bullet_ImgSparks extends BitmapAsset { } }//package com.ProjUno
Section 16
//Bullet_ImgStar (com.ProjUno.Bullet_ImgStar) package com.ProjUno { import mx.core.*; public class Bullet_ImgStar extends BitmapAsset { } }//package com.ProjUno
Section 17
//Bullet_SndDie (com.ProjUno.Bullet_SndDie) package com.ProjUno { import mx.core.*; public class Bullet_SndDie extends SoundAsset { } }//package com.ProjUno
Section 18
//CreditState (com.ProjUno.CreditState) package com.ProjUno { import org.flixel.*; import com.gskinner.utils.*; public class CreditState extends FlxState { private var _trigger:Number;// = 1.4 private var _t5b:FlxText; private var _t9b:FlxText; private var _t9:FlxText; private var _t62:FlxText; private var _e1:FlxSprite; private var _e2:FlxSprite; private var _e3:FlxSprite; private var _e4:FlxSprite; private var _e5:FlxSprite; private var _overlay:FlxSprite; private var _t63:FlxText; private var _counter2:Number;// = 0 private var _t7:FlxText; private var _t64:FlxText; private var _t6b:FlxText; private var _t2b:FlxText; private var _credit_state:int;// = 0 private var AshArr:FlxArray; private var _t8c:FlxText; private var _counter:Number;// = 0 private var ImgFg:Class; private var _ashCounter:Number;// = 0 private var ImgBg:Class; private var _t3b:FlxText; private var SndEnd:Class; private var ImgAsh:Class; private var _t7b:FlxText; private var _t0:FlxText; private var _t1:FlxText; private var _t2:FlxText; private var _t4:FlxText; private var _t6:FlxText; private var _t4b:FlxText; private var _t3:FlxText; private var _fg:FlxSprite; private var _t8:FlxText; private var _bg:FlxSprite; private var _t10:FlxText; private var _t8b:FlxText; private var ImgE1:Class; private var ImgE2:Class; private var ImgE3:Class; private var _t61:FlxText; private var _t5:FlxText; private var ImgE4:Class; private var Sndboom1:Class; private var Sndboom2:Class; public function CreditState():void{ ImgBg = CreditState_ImgBg; ImgFg = CreditState_ImgFg; ImgE1 = CreditState_ImgE1; ImgE2 = CreditState_ImgE2; ImgE3 = CreditState_ImgE3; ImgE4 = CreditState_ImgE4; ImgAsh = CreditState_ImgAsh; SndEnd = CreditState_SndEnd; Sndboom1 = CreditState_Sndboom1; Sndboom2 = CreditState_Sndboom2; super(); AshArr = new FlxArray(); FlxG.state.add((_bg = (new FlxSprite(ImgBg, 0, -20, false, false, 160, 140, 4281545523) as FlxSprite))); _bg.addAnimation("normal", [0, 1], 5); _bg.addAnimation("exploded", [2, 3, 4, 5], 5); _bg.play("normal"); _bg.velocity.y = 15; FlxG.state.add((_fg = (new FlxSprite(ImgFg, 0, 40, false, false, 160, 140, 4281545523) as FlxSprite))); _fg.velocity.y = -30; FlxG.state.add((_overlay = (new FlxSprite(null, 0, 0, false, false, 160, 120, 4278190080) as FlxSprite))); _overlay.alpha = 0; FlxG.state.add((_t1 = new FlxText(0, 240, FlxG.width, 12, "Congratulations hero!", 0xFFFFFF, null, 8, "center"))); if (Globals.CurrentDifficulty == 0){ FlxG.state.add((_t0 = new FlxText(0, 262, FlxG.width, 12, "Hard Mode Unlocked!", 0xFFFFFF, null, 8, "center"))); } else { FlxG.state.add((_t0 = new FlxText(0, 262, FlxG.width, 12, "You rock!", 0xFFFFFF, null, 8, "center"))); }; FlxG.state.add((_t2 = new FlxText(0, 240, FlxG.width, 12, "Developers: ", 0xFFFFFF, null, 8, "center"))); FlxG.state.add((_t2b = new FlxText(0, 262, FlxG.width, 12, "Tim Hely and Robert Lupinek", 0xFFFFFF, null, 8, "center"))); FlxG.state.add((_e1 = (new FlxSprite(ImgE1, 30, 240, false, false, 12, 12, 4281545523) as FlxSprite))); _e1.addAnimation("normal", [0, 1, 2, 3], 10); _e1.play("normal"); FlxG.state.add((_t3 = new FlxText(0, 300, FlxG.width, 12, "Music By:", 0xFFFFFF, null, 8, "center"))); FlxG.state.add((_t3b = new FlxText(0, 312, FlxG.width, 12, "Kristian Caldwell - Bunnymajs", 0xFFFFFF, null, 8, "center"))); FlxG.state.add((_e3 = (new FlxSprite(ImgE3, 20, 420, false, false, 12, 12, 4281545523) as FlxSprite))); _e3.addAnimation("normal", [0, 1, 2, 3], 10); _e3.play("normal"); FlxG.state.add((_t4 = new FlxText(0, 420, FlxG.width, 12, "Flixel Framework:", 0xFFFFFF, null, 8, "center"))); FlxG.state.add((_t4b = new FlxText(0, 432, FlxG.width, 12, "Adam Atomic", 0xFFFFFF, null, 8, "center"))); FlxG.state.add((_t5 = new FlxText(0, 480, FlxG.width, 12, "Sounds: DrPetter's SFXR", 0xFFFFFF, null, 8, "center"))); FlxG.state.add((_t6 = new FlxText(0, 540, FlxG.width, 12, "Beta Testers", 0xFFFFFF, null, 8, "center"))); FlxG.state.add((_t61 = new FlxText(0, 562, FlxG.width, 12, "Justin Leingang", 0xFFFFFF, null, 8, "center"))); FlxG.state.add((_t62 = new FlxText(0, 584, FlxG.width, 12, "Chris Smith", 0xFFFFFF, null, 8, "center"))); FlxG.state.add((_t63 = new FlxText(0, 606, FlxG.width, 12, "David Andersson", 0xFFFFFF, null, 8, "center"))); FlxG.state.add((_t64 = new FlxText(0, 628, FlxG.width, 12, "Simon Kaizen", 0xFFFFFF, null, 8, "center"))); FlxG.state.add((_t7 = new FlxText(0, 670, FlxG.width, 12, "Flan Map Editor: nitram_cero", 0xFFFFFF, null, 8, "center"))); FlxG.state.add((_e4 = (new FlxSprite(ImgE4, 15, 740, false, false, 12, 12, 4281545523) as FlxSprite))); _e4.addAnimation("normal", [0, 1, 2, 3], 10); _e4.play("normal"); FlxG.state.add((_t8 = new FlxText(0, 740, FlxG.width, 12, "Special thanks to the", 0xFFFFFF, null, 8, "center"))); FlxG.state.add((_t8b = new FlxText(0, 752, FlxG.width, 12, "pixels that gave their lives", 0xFFFFFF, null, 8, "center"))); FlxG.state.add((_t8c = new FlxText(0, 764, FlxG.width, 12, "to make this game.", 0xFFFFFF, null, 8, "center"))); FlxG.state.add((_e2 = (new FlxSprite(ImgE2, 10, 880, false, false, 12, 12, 4281545523) as FlxSprite))); _e2.addAnimation("normal", [0, 1, 2, 3, 2, 4, 2], 10); _e2.play("normal"); FlxG.state.add((_e5 = (new FlxSprite(ImgE2, 138, 880, false, true, 12, 12, 4281545523) as FlxSprite))); _e5.addAnimation("normal", [0, 1, 2, 3, 2, 4, 2], 10); _e5.play("normal"); _e5.facing = false; FlxG.state.add((_t9 = new FlxText(0, 880, FlxG.width, 12, "Thank you for playing!", 0xFFFFFF, null, 8, "center"))); FlxG.state.add((_t10 = new FlxText(0, 110, FlxG.width, 12, "Press X to exit", 0xFFFFFF, null, 8, "left"))); FlxG.setMusic(SndEnd); } private function AddAsh():void{ var _local3:FlxSprite; var _local4:FlxSprite; var _local1:Boolean; var _local2:int; while (_local2 < Rnd.integer(7, 21)) { _local1 = false; for each (_local3 in AshArr) { if (((!(_local3.onScreen())) && ((_local3.y > 1)))){ if (!_local1){ _local1 = true; _local3.y = Rnd.integer(-10, 0); _local3.x = Rnd.integer(0, FlxG.width); _local3.velocity.y = Rnd.integer(7, 14); } else { _local3.kill(); }; }; }; if (!_local1){ _local4 = new FlxSprite(ImgAsh, Rnd.integer(0, FlxG.width), Rnd.integer(-10, 0), true, false, 1, 1); _local4.addAnimation("normal", [0]); _local4.addAnimation("burn", [0, 0, 0, 1, 1, 2, 1, 1], 8); if (Rnd.boolean(0.3)){ _local4.play("burn"); } else { _local4.play("normal"); }; _local4.velocity.x = 0; _local4.velocity.y = Rnd.integer(7, 14); AshArr.add((FlxG.state.add(_local4) as FlxSprite)); }; _local2++; }; } override public function update():void{ _counter2 = (_counter2 + FlxG.elapsed); if (((FlxG.pressed(FlxG.A)) && ((_counter2 > 1.5)))){ FlxG.switchState(MenuState); }; _counter = (_counter + FlxG.elapsed); if (_credit_state == 4){ if (_overlay.alpha < 0.8){ _overlay.alpha = (_overlay.alpha + 0.02); }; }; if (_credit_state == 7){ _e1.y = (_e1.y - (FlxG.elapsed * 20)); _e3.y = (_e3.y - (FlxG.elapsed * 20)); _e4.y = (_e4.y - (FlxG.elapsed * 20)); _e2.y = (_e2.y - (FlxG.elapsed * 20)); _e5.y = (_e5.y - (FlxG.elapsed * 20)); _t0.y = (_t0.y - (FlxG.elapsed * 20)); _t1.y = (_t1.y - (FlxG.elapsed * 20)); _t2.y = (_t2.y - (FlxG.elapsed * 20)); _t2b.y = (_t2b.y - (FlxG.elapsed * 20)); _t3.y = (_t3.y - (FlxG.elapsed * 20)); _t3b.y = (_t3b.y - (FlxG.elapsed * 20)); _t4.y = (_t4.y - (FlxG.elapsed * 20)); _t4b.y = (_t4b.y - (FlxG.elapsed * 20)); _t5.y = (_t5.y - (FlxG.elapsed * 20)); _t6.y = (_t6.y - (FlxG.elapsed * 20)); _t61.y = (_t61.y - (FlxG.elapsed * 20)); _t62.y = (_t62.y - (FlxG.elapsed * 20)); _t63.y = (_t63.y - (FlxG.elapsed * 20)); _t64.y = (_t64.y - (FlxG.elapsed * 20)); _t7.y = (_t7.y - (FlxG.elapsed * 20)); _t8.y = (_t8.y - (FlxG.elapsed * 20)); _t8b.y = (_t8b.y - (FlxG.elapsed * 20)); _t8c.y = (_t8c.y - (FlxG.elapsed * 20)); _t9.y = (_t9.y - (FlxG.elapsed * 20)); }; if (_counter > _trigger){ if (_credit_state == 0){ _bg.velocity.y = 0; _fg.velocity.y = 0; _trigger = 1; }; if (_credit_state == 1){ FlxG.play(Sndboom1); FlxG.quake(0.02, 0.3); FlxG.flash(4294967193, 0.1); _bg.play("exploded"); _trigger = 1; }; if (_credit_state == 2){ FlxG.play(Sndboom2); FlxG.quake(0.02, 0.3); FlxG.flash(4294967193, 0.1); _trigger = 0.8; }; if (_credit_state == 3){ FlxG.play(Sndboom2); FlxG.quake(0.02, 0.3); FlxG.flash(4294967193, 0.1); _trigger = 0.5; }; if (_credit_state == 4){ FlxG.play(Sndboom2); FlxG.quake(0.02, 0.3); FlxG.flash(4294967193, 0.1); _trigger = 2; }; if (_credit_state == 5){ _trigger = 3; _t1.y = (_t1.y - 160); _t0.y = (_t0.y - 160); _t10.y = (_t10.y - 360); }; if (_credit_state == 6){ _trigger = 42; }; if (_credit_state == 7){ _t10.y = 110; _trigger = 30; }; if (_credit_state == 8){ FlxG.switchState(MenuState); }; _credit_state = (_credit_state + 1); _counter = 0; }; if ((((_credit_state > 3)) && ((_ashCounter > 1)))){ AddAsh(); _ashCounter = 0; }; _ashCounter = (_ashCounter + FlxG.elapsed); super.update(); } } }//package com.ProjUno
Section 19
//CreditState_ImgAsh (com.ProjUno.CreditState_ImgAsh) package com.ProjUno { import mx.core.*; public class CreditState_ImgAsh extends BitmapAsset { } }//package com.ProjUno
Section 20
//CreditState_ImgBg (com.ProjUno.CreditState_ImgBg) package com.ProjUno { import mx.core.*; public class CreditState_ImgBg extends BitmapAsset { } }//package com.ProjUno
Section 21
//CreditState_ImgE1 (com.ProjUno.CreditState_ImgE1) package com.ProjUno { import mx.core.*; public class CreditState_ImgE1 extends BitmapAsset { } }//package com.ProjUno
Section 22
//CreditState_ImgE2 (com.ProjUno.CreditState_ImgE2) package com.ProjUno { import mx.core.*; public class CreditState_ImgE2 extends BitmapAsset { } }//package com.ProjUno
Section 23
//CreditState_ImgE3 (com.ProjUno.CreditState_ImgE3) package com.ProjUno { import mx.core.*; public class CreditState_ImgE3 extends BitmapAsset { } }//package com.ProjUno
Section 24
//CreditState_ImgE4 (com.ProjUno.CreditState_ImgE4) package com.ProjUno { import mx.core.*; public class CreditState_ImgE4 extends BitmapAsset { } }//package com.ProjUno
Section 25
//CreditState_ImgFg (com.ProjUno.CreditState_ImgFg) package com.ProjUno { import mx.core.*; public class CreditState_ImgFg extends BitmapAsset { } }//package com.ProjUno
Section 26
//CreditState_Sndboom1 (com.ProjUno.CreditState_Sndboom1) package com.ProjUno { import mx.core.*; public class CreditState_Sndboom1 extends SoundAsset { } }//package com.ProjUno
Section 27
//CreditState_Sndboom2 (com.ProjUno.CreditState_Sndboom2) package com.ProjUno { import mx.core.*; public class CreditState_Sndboom2 extends SoundAsset { } }//package com.ProjUno
Section 28
//CreditState_SndEnd (com.ProjUno.CreditState_SndEnd) package com.ProjUno { import mx.core.*; public class CreditState_SndEnd extends SoundAsset { } }//package com.ProjUno
Section 29
//Door (com.ProjUno.Door) package com.ProjUno { import org.flixel.*; public class Door extends FlxSprite { public var toDoor:int; public var toRoom:int; public function Door(_arg1:int, _arg2:int, _arg3:int, _arg4:int):void{ super(null, _arg1, _arg2, true, false, 8, 8, 0); toRoom = _arg3; toDoor = _arg4; } } }//package com.ProjUno
Section 30
//DoorList (com.ProjUno.DoorList) package com.ProjUno { public class DoorList { public var toDoor:int; public var x:int; public var y:int; public var id:int; public var toRoom:int; public function DoorList(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int):void{ id = _arg1; x = _arg2; y = _arg3; toRoom = _arg4; toDoor = _arg5; } } }//package com.ProjUno
Section 31
//Enemy (com.ProjUno.Enemy) package com.ProjUno { import flash.geom.*; import org.flixel.*; import com.gskinner.utils.*; public class Enemy extends FlxSprite { public var attack_counter:Number;// = 1 public var attack_range:int;// = 0 private var _change_counter:Number;// = 0 public var harmless:Boolean;// = false public var attack_timer:int;// = 5 public var flying:Boolean;// = false public var min_range:int;// = 0 public var sight_range:int;// = 0 public var seeplayer_set:Number;// = 3 public var max_range:int;// = 10 public var wander_chance_right:Number;// = 35 public var wander_chance_left:Number;// = 35 public var wander_chance_stop:Number;// = 30 public var _hurt_counter:Number;// = 0 private var _pace_counter:Number;// = 0 public var seeplayer_counter:Number;// = 0 public var pace_range:int;// = 1 public var mode_noseeplayer:int;// = 0 public var type:int;// = 0 public var isBoss:Boolean;// = false public var current_action:int;// = 0 public var sX:uint; public var sY:uint; public var vulnerable:Boolean;// = true private var _jump_counter:Number;// = -1 public var see_player:Boolean;// = false public var move_mode:int;// = 0 public var changeface:Boolean;// = true public var mode_seeplayer:int;// = 0 public var move_speed:int;// = 30 public var weakhead:Boolean;// = true public var move_change:int;// = 1 private var _vMove:Number;// = 0 public var attack_ani_timer:Number;// = 0.5 public var jumping:Boolean;// = false public var HeartChance:Number;// = 0.5 public function Enemy(_arg1:Number, _arg2:Number, _arg3:Class, _arg4:int=0, _arg5:int=0, _arg6:int=0, _arg7:uint=0){ super(_arg3, _arg1, _arg2, true, true, _arg5, _arg6, _arg7); sX = _arg1; sY = _arg2; type = _arg4; _change_counter = move_change; jumping = false; _pace_counter = pace_range; } public function moveAngle(_arg1:Number, _arg2:Number):Point{ var _local3:Number = 0.01745; var _local4:Point = new Point((Math.cos((_arg1 * _local3)) * _arg2), -((Math.sin((_arg1 * _local3)) * _arg2))); return (_local4); } override public function hurt(_arg1:Number):void{ if (((!(vulnerable)) || ((_hurt_counter > 0)))){ return; }; _hurt_counter = 0.75; return (super.hurt(_arg1)); } public function SetDifficulty():void{ if (Globals.CurrentDifficulty == 1){ health = (health * 1.5); max_range = (max_range * 1.5); move_speed = (move_speed * 1.5); sight_range = (sight_range * 1.5); }; } public function getAngle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ var _local5:Number = 0; var _local6:Number = 0.01745; var _local7:Number = Math.atan2((_arg2 - _arg4), (_arg3 - _arg1)); var _local8:Number = (_local7 / _local6); while (_local8 < 0) { _local8 = (_local8 + 360); }; while (_local8 > 360) { _local8 = (_local8 - 360); }; _local5 = _local8; return (_local5); } override public function hitFloor():Boolean{ jumping = false; return (super.hitFloor()); } public function Animate():void{ if (_hurt_counter > 0){ play("hurt"); } else { if (attack_counter > (attack_timer - attack_ani_timer)){ play("attack"); } else { if (jumping){ play("jump"); } else { switch (current_action){ case 0: play("idle"); break; case 1: play("normal"); break; }; }; }; }; } override public function update():void{ if (Globals.Freeze){ return; }; if (dead){ if (finished){ exists = false; } else { super.update(); }; return; }; if (_hurt_counter > 0){ _hurt_counter = (_hurt_counter - (FlxG.elapsed * 3)); }; if (attack_counter > 0){ attack_counter = (attack_counter - (FlxG.elapsed * 3)); }; if (_change_counter > 0){ _change_counter = (_change_counter - (FlxG.elapsed * 3)); }; if (seeplayer_counter > 0){ seeplayer_counter = (seeplayer_counter - (FlxG.elapsed * 3)); }; var _local1:int = Movement(); if (attack_counter <= 0){ if ((((((((attack_range > 0)) && (see_player))) && ((_local1 <= max_range)))) || ((attack_range < 0)))){ Attack(); }; } else { attack_counter = (attack_counter - (FlxG.elapsed * 3)); }; Animate(); super.update(); } public function noBlocks(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:Boolean=true):Boolean{ var _local9:int; var _local10:Breakables; _arg1 = (_arg1 + 2); _arg2 = (_arg2 - 2); _arg3 = (_arg3 + 4); _arg4 = (_arg4 - 4); if ((((_arg1 >= _arg2)) || ((_arg3 >= _arg4)))){ return (false); }; var _local6:Boolean; var _local7:Boolean; var _local8:int = _arg3; while (_local8 <= _arg4) { _local7 = true; _local9 = _arg1; while (_local9 < _arg2) { if (PlayState.rooms[PlayState._current_room].WallArr[uint((_local8 / 8))][uint((_local9 / 8))] > PlayState._room.FirstSolid){ _local7 = false; break; }; if (_local7){ for each (_local10 in PlayState._room.breaks) { if ((((((((((_local10.x <= _local9)) && ((_local10.y <= _arg3)))) && (((_local10.x + _local10.width) >= _local9)))) && (((_local10.y + _local10.height) >= _local8)))) && (!(_local10.dead)))){ _local7 = false; break; }; }; }; _local9 = (_local9 + 2); }; if (!_local7){ _local6 = false; } else { break; }; _local8 = (_local8 + 2); }; return (_local6); } public function Movement():int{ var _local3:int; var _local4:Player; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:int; var _local14:Number; see_player = false; var _local1:int = move_mode; var _local2 = -1; if (((!(onScreen())) && (!((move_mode == Globals.AI_CHASE))))){ move_mode = Globals.AI_IDLE; } else { if (sight_range >= 0){ _local4 = PlayState._p; _local5 = _local4.x; _local6 = (_local4.x + _local4.width); _local7 = _local4.y; _local8 = (_local4.y + _local4.height); _local9 = (x - (sight_range * 8)); _local10 = ((x + width) + (sight_range * 8)); _local11 = (y - 8); _local12 = ((y + height) + 8); if ((((((((_local5 <= _local10)) && ((_local6 >= _local9)))) && ((_local7 <= _local12)))) && ((_local8 >= _local11)))){ if (_local4.x < (x + (width / 2))){ _local2 = ((x - (_local4.x + _local4.width)) / 8); if (facing){ if (_local2 <= (sight_range / 4)){ if (noBlocks(_local4.x, x, (y - 8), ((y + height) + 8), false)){ if (changeface){ facing = false; }; see_player = true; }; }; } else { if (_local2 <= sight_range){ if (noBlocks(_local4.x, x, (y - 8), ((y + height) + 8), false)){ see_player = true; }; }; }; } else { _local2 = ((_local4.x - (x + width)) / 8); if (facing){ if (_local2 <= sight_range){ if (noBlocks(x, _local4.x, (y - 8), ((y + height) + 8), false)){ see_player = true; }; }; } else { if (_local2 <= (sight_range / 4)){ if (noBlocks(x, _local4.x, (y - 8), ((y + height) + 8), false)){ if (changeface){ facing = true; }; see_player = true; }; }; }; }; }; }; }; _local2 = Math.abs(_local2); if (see_player){ move_mode = mode_seeplayer; seeplayer_counter = seeplayer_set; } else { move_mode = mode_noseeplayer; }; if (seeplayer_counter > 0){ move_mode = mode_seeplayer; }; if (((!((_local1 == move_mode))) || ((_change_counter <= 0)))){ _change_counter = move_change; switch (move_mode){ case Globals.AI_IDLE: current_action = 0; velocity.x = 0; break; case Globals.AI_WANDER: _local13 = int((Math.floor((Math.random() * (((wander_chance_left + wander_chance_stop) + wander_chance_right) - 1))) + 1)); _local14 = 0; if (_local13 <= wander_chance_stop){ _local14 = 0; } else { if ((((_local13 > wander_chance_stop)) && ((_local13 <= (wander_chance_right + wander_chance_stop))))){ _local14 = 1; } else { if ((((_local13 > (wander_chance_stop + wander_chance_right))) && ((_local13 <= ((wander_chance_left + wander_chance_stop) + wander_chance_right))))){ _local14 = -1; }; }; }; if (_local14 == 1){ if (((noBlocks(((x + width) + 2), ((x + width) + 4), ((y + height) + 1), ((y + height) + 2))) || (!(noBlocks(((x + width) + 2), ((x + width) + 4), (y + 1), ((y + height) - 2)))))){ _local13 = Number((Math.floor((Math.random() * ((wander_chance_left + wander_chance_stop) - 1))) - 1)); if (_local13 <= wander_chance_stop){ _local14 = 0; } else { if ((((_local13 > wander_chance_stop)) && ((_local13 <= (wander_chance_left + wander_chance_stop))))){ _local14 = -1; }; }; }; } else { if (_local14 == -1){ if (((noBlocks((x - 4), (x - 2), ((y + height) + 1), ((y + height) + 2))) || (!(noBlocks((x - 4), (x - 2), (y + 1), ((y + height) - 2)))))){ _local13 = Number((Math.floor((Math.random() * ((wander_chance_right + wander_chance_stop) - 1))) - 1)); if (_local13 <= wander_chance_stop){ _local14 = 0; } else { if ((((_local13 > wander_chance_stop)) && ((_local13 <= (wander_chance_right + wander_chance_stop))))){ _local14 = 1; }; }; }; }; }; if (_local14 != 0){ if (changeface){ facing = (_local14 == -1); }; current_action = 1; } else { current_action = 0; }; velocity.x = ((move_speed / 2) * -(_local14)); break; case Globals.AI_CHASE: current_action = 1; if (facing){ _local3 = 1; } else { _local3 = -1; }; velocity.x = (move_speed * _local3); if ((((_local2 < min_range)) && ((_local2 > -1)))){ velocity.x = 0; current_action = 0; }; break; case Globals.AI_PACE: current_action = 1; _pace_counter = (_pace_counter - (FlxG.elapsed * 50)); if (_pace_counter <= 0){ if (changeface){ facing = !(facing); }; _pace_counter = pace_range; }; if (facing){ _local3 = 1; } else { _local3 = -1; }; velocity.x = (move_speed * _local3); break; }; }; if (flying){ _vMove = (_vMove + (FlxG.elapsed * 2)); if (_vMove >= 2){ velocity.y = (velocity.y * -1); _vMove = 0; }; }; return (_local2); } override public function kill():void{ if (Rnd.boolean(HeartChance)){ PlayState._pickups.add(PlayState.lyrStuff.add(new HealthUp((x + (width / 2)), y))); }; super.kill(); } public function getDistance(_arg1:Number, _arg2:Number):Number{ var _local3:Number = (_arg1 - (x + (width / 2))); var _local4:Number = (_arg2 - (y + (height / 2))); return ((Math.sqrt((_local3 * _local3)) + Math.sqrt((_local4 * _local4)))); } public function Attack():void{ attack_counter = attack_timer; } override public function hitWall():Boolean{ if ((((move_mode == Globals.AI_CHASE)) && (!(jumping)))){ jumping = true; velocity.y = -120; }; return (super.hitWall()); } } }//package com.ProjUno
Section 32
//Enemy1 (com.ProjUno.Enemy1) package com.ProjUno { import org.flixel.*; public class Enemy1 extends Enemy { private var ImgFoot:Class; private var SndShoot:Class; private var SndDie:Class; public function Enemy1(_arg1:Number, _arg2:Number):void{ ImgFoot = Enemy1_ImgFoot; SndShoot = Enemy1_SndShoot; SndDie = Enemy1_SndDie; super(_arg1, _arg2, ImgFoot, 1); width = 5; height = 11; offset.x = 4; offset.y = 1; x = (x + (offset.x - (12 - 8))); y = (y + (offset.y - (12 - 8))); drag.x = 50; acceleration.y = 420; addAnimation("normal", [0, 1, 2, 3], 10); addAnimation("jump", [2]); addAnimation("attack", [4, 0], 6); addAnimation("idle", [0]); addAnimation("hurt", [1, 5], 10); addAnimation("dead", [5, 5, 5], 5); play("idle"); mode_seeplayer = Globals.AI_CHASE; mode_noseeplayer = Globals.AI_WANDER; facing = false; health = 3; attack_range = 5; attack_range = -1; min_range = 1; max_range = 20; attack_range = 7; sight_range = 12; seeplayer_set = 2; attack_timer = 8; attack_ani_timer = 1; HeartChance = 0.8; SetDifficulty(); } override public function kill():void{ if (dead){ return; }; if (_hurt_counter > 0){ FlxG.play(SndDie); }; velocity.x = 0; velocity.y = -40; super.kill(); play("dead"); exists = true; } override public function Attack():void{ var _local1:EnemyBullet; super.Attack(); if (facing){ _local1 = new EnemyBullet((x + 3), (y + 4), 30, 0, 0); _local1.reset((x + 3), (y + 4), 50, 0, 0, 2.5); } else { _local1 = new EnemyBullet((x - 5), (y + 2), 30, 0, 0); _local1.reset((x - 5), (y + 4), -50, 0, 0, 2.5); }; FlxG.play(SndShoot); PlayState._eBullets.add(PlayState.lyrBullets.add(_local1)); } } }//package com.ProjUno
Section 33
//Enemy1_ImgFoot (com.ProjUno.Enemy1_ImgFoot) package com.ProjUno { import mx.core.*; public class Enemy1_ImgFoot extends BitmapAsset { } }//package com.ProjUno
Section 34
//Enemy1_SndDie (com.ProjUno.Enemy1_SndDie) package com.ProjUno { import mx.core.*; public class Enemy1_SndDie extends SoundAsset { } }//package com.ProjUno
Section 35
//Enemy1_SndShoot (com.ProjUno.Enemy1_SndShoot) package com.ProjUno { import mx.core.*; public class Enemy1_SndShoot extends SoundAsset { } }//package com.ProjUno
Section 36
//EnemyAssasin (com.ProjUno.EnemyAssasin) package com.ProjUno { import org.flixel.*; public class EnemyAssasin extends Enemy { private var ImgFoot:Class; private var SndShoot:Class; private var SndDie:Class; public function EnemyAssasin(_arg1:Number, _arg2:Number):void{ ImgFoot = EnemyAssasin_ImgFoot; SndShoot = EnemyAssasin_SndShoot; SndDie = EnemyAssasin_SndDie; super(_arg1, _arg2, ImgFoot, 1); width = 7; height = 11; offset.x = 2; offset.y = 1; x = (x + (offset.x - (12 - 8))); y = (y + (offset.y - (12 - 8))); drag.x = 50; acceleration.y = 420; addAnimation("normal", [0, 1, 2, 3], 10); addAnimation("jump", [2]); addAnimation("attack", [4, 5, 6, 7], 10); addAnimation("idle", [0]); addAnimation("hurt", [1, 8], 10); addAnimation("dead", [8, 8, 8], 7); play("idle"); mode_seeplayer = Globals.AI_CHASE; mode_noseeplayer = Globals.AI_WANDER; facing = false; health = 3; min_range = 0; attack_timer = 3; attack_ani_timer = 2.5; attack_range = 1; sight_range = 10; move_speed = 60; wander_chance_stop = 80; wander_chance_left = 10; wander_chance_right = 10; move_change = 5; HeartChance = 0.7; SetDifficulty(); } override public function kill():void{ if (dead){ return; }; if (_hurt_counter > 0){ FlxG.play(SndDie); }; velocity.x = 0; velocity.y = -40; super.kill(); play("dead"); exists = true; } override public function Attack():void{ super.Attack(); } } }//package com.ProjUno
Section 37
//EnemyAssasin_ImgFoot (com.ProjUno.EnemyAssasin_ImgFoot) package com.ProjUno { import mx.core.*; public class EnemyAssasin_ImgFoot extends BitmapAsset { } }//package com.ProjUno
Section 38
//EnemyAssasin_SndDie (com.ProjUno.EnemyAssasin_SndDie) package com.ProjUno { import mx.core.*; public class EnemyAssasin_SndDie extends SoundAsset { } }//package com.ProjUno
Section 39
//EnemyAssasin_SndShoot (com.ProjUno.EnemyAssasin_SndShoot) package com.ProjUno { import mx.core.*; public class EnemyAssasin_SndShoot extends SoundAsset { } }//package com.ProjUno
Section 40
//EnemyAssasin2 (com.ProjUno.EnemyAssasin2) package com.ProjUno { import org.flixel.*; public class EnemyAssasin2 extends Enemy { private var ImgFoot:Class; private var SndShoot:Class; private var SndDie:Class; public function EnemyAssasin2(_arg1:Number, _arg2:Number):void{ ImgFoot = EnemyAssasin2_ImgFoot; SndShoot = EnemyAssasin2_SndShoot; SndDie = EnemyAssasin2_SndDie; super(_arg1, _arg2, ImgFoot, 1); width = 7; height = 11; offset.x = 2; offset.y = 1; x = (x + (offset.x - (12 - 8))); y = (y + (offset.y - (12 - 8))); drag.x = 50; acceleration.y = 420; addAnimation("normal", [0, 1, 2, 3], 16); addAnimation("jump", [2]); addAnimation("attack", [4, 5, 6, 7], 10); addAnimation("idle", [0]); addAnimation("hurt", [1, 8], 10); addAnimation("dead", [8, 8, 8], 7); play("idle"); mode_seeplayer = Globals.AI_CHASE; mode_noseeplayer = Globals.AI_WANDER; facing = false; health = 5; min_range = 1; attack_timer = 0.5; attack_ani_timer = 2.5; attack_range = 0; sight_range = 10; move_speed = 80; wander_chance_stop = 50; wander_chance_left = 25; wander_chance_right = 25; move_change = 1; HeartChance = 0.9; SetDifficulty(); } override public function kill():void{ if (dead){ return; }; if (_hurt_counter > 0){ FlxG.play(SndDie); }; velocity.x = 0; velocity.y = -40; super.kill(); play("dead"); exists = true; } override public function Attack():void{ super.Attack(); } } }//package com.ProjUno
Section 41
//EnemyAssasin2_ImgFoot (com.ProjUno.EnemyAssasin2_ImgFoot) package com.ProjUno { import mx.core.*; public class EnemyAssasin2_ImgFoot extends BitmapAsset { } }//package com.ProjUno
Section 42
//EnemyAssasin2_SndDie (com.ProjUno.EnemyAssasin2_SndDie) package com.ProjUno { import mx.core.*; public class EnemyAssasin2_SndDie extends SoundAsset { } }//package com.ProjUno
Section 43
//EnemyAssasin2_SndShoot (com.ProjUno.EnemyAssasin2_SndShoot) package com.ProjUno { import mx.core.*; public class EnemyAssasin2_SndShoot extends SoundAsset { } }//package com.ProjUno
Section 44
//EnemyBlackHand (com.ProjUno.EnemyBlackHand) package com.ProjUno { import org.flixel.*; public class EnemyBlackHand extends Enemy { private var _computer:Enemy; private var _bbox:FlxSprite; private var _add_parts:Boolean;// = false private var _state_counter:Number;// = 25 private var _sparks:FlxEmitter; private var SndShoot:Class; private var _create_counter:Number;// = 4 private var _baddy:Enemy; private var _boss_state:int;// = 8 private var _shot_count:int;// = 0 private var ImgFoot:Class; private var SndDie:Class; private var ImgSparks:Class; private var _explode:FlxEmitter; private var ImgExplode:Class; public function EnemyBlackHand(_arg1:Number, _arg2:Number):void{ ImgFoot = EnemyBlackHand_ImgFoot; SndShoot = EnemyBlackHand_SndShoot; SndDie = EnemyBlackHand_SndDie; ImgSparks = EnemyBlackHand_ImgSparks; ImgExplode = EnemyBlackHand_ImgExplode; super(_arg1, _arg2, ImgFoot, 1); health = 100; Globals.boss_health = health; PlayState.update_boss_health = 1; attack_range = 5; attack_range = -1; min_range = 1; max_range = 20; attack_range = 5; sight_range = 10; seeplayer_set = 2; attack_timer = 6; attack_ani_timer = 2; weakhead = false; isBoss = true; HeartChance = 0; harmless = false; width = 6; height = 10; offset.x = 3; offset.y = 2; drag.x = 0; acceleration.y = 0; addAnimation("normal", [5, 6, 7, 8, 6], 10); addAnimation("idle", [0, 1, 2, 3, 2, 4, 2], 6); addAnimation("attack", [7, 8], 5); addAnimation("hurt", [6, 9], 10); addAnimation("dead", [0, 1, 0, 1, 1, 1, 1, 1], 5); play("idle"); mode_seeplayer = Globals.AI_CHASE; mode_noseeplayer = Globals.AI_WANDER; facing = false; _sparks = (new FlxEmitter(0, 0, 0, 0, null, -5, -90, 90, -140, 70, 0, 0, 80, 20, ImgSparks, 80, true, PlayState.lyrBullets) as FlxEmitter); PlayState.lyrBullets.add(_sparks); _explode = (new FlxEmitter(0, 0, 0, 0, null, -5, -90, 90, -140, 70, 0, 0, 80, 20, ImgExplode, 80, true, PlayState.lyrBullets) as FlxEmitter); PlayState.lyrBullets.add(_explode); SetDifficulty(); } override public function update():void{ if (dead){ if (finished){ exists = false; } else { super.update(); }; return; }; Globals.boss_health = health; if (_hurt_counter > 0){ _hurt_counter = (_hurt_counter - (FlxG.elapsed * 3)); }; if (!_add_parts){ _computer = new EnemyBossComputer(((8 * 8) + 1), ((5 * 8) + 4)); PlayState._room.enemies.add(PlayState.lyrWalls.add(_computer)); _add_parts = true; }; _create_counter = (_create_counter - FlxG.elapsed); if (_create_counter <= 0){ _baddy = new Enemy1((8 * 1), (8 * 13)); PlayState._room.enemies.add(PlayState.lyrStuff.add(_baddy)); _baddy.see_player = true; _baddy.facing = true; _baddy.seeplayer_set = 10000; _baddy = new Enemy1((23 * 8), (8 * 13)); PlayState._room.enemies.add(PlayState.lyrStuff.add(_baddy)); _baddy.see_player = true; _baddy.seeplayer_set = 10000; _create_counter = 5; }; if (health < 60){ _computer.play("damaged"); }; if (health < 20){ FlxG.quake(0.01, 1); _computer.play("launch"); }; _state_counter = (_state_counter - FlxG.elapsed); if (_state_counter <= 0){ _boss_state = 1; }; if ((((_boss_state == 1)) || ((health < 60)))){ _boss_state = 1; if ((Math.random() * 10) > 9){ if (PlayState._p.x > x){ facing = true; velocity.x = 20; } else { facing = false; velocity.x = -20; }; }; if ((Math.random() * 10) > 9){ if (y < 60){ if ((Math.random() * 10) > 3){ velocity.y = 20; } else { velocity.y = -10; }; } else { velocity.y = -10; }; }; }; if (attack_counter > 0){ attack_counter = (attack_counter - (FlxG.elapsed * 3)); }; if ((((attack_counter <= 0)) && ((_boss_state < 4)))){ Attack(); } else { attack_counter = (attack_counter - (FlxG.elapsed * 3)); }; Animate(); super.update(); } override public function Animate():void{ if (_hurt_counter > 0){ play("hurt"); } else { if (_boss_state == 1){ if (attack_counter > (attack_timer - attack_ani_timer)){ play("attack"); } else { play("normal"); }; } else { play("idle"); }; }; } override public function Movement():int{ return (0); } override public function Attack():void{ var _local1:EnemyBullet; super.Attack(); if (facing){ _local1 = new EnemyBullet((x + 3), (y + 4), 30, 0, 0); _local1.reset((x + 8), (y + 12), 10, 60, 0, 7); } else { _local1 = new EnemyBullet((x - 5), (y + 2), 30, 0, 0); _local1.reset(x, (y + 12), -10, 60, 0, 7); }; FlxG.play(SndShoot); PlayState._eBullets.add(PlayState.lyrBullets.add(_local1)); } override public function kill():void{ var _local1:FlxSprite; var _local2:FlxSprite; if (dead){ return; }; if (health <= 0){ FlxG.play(SndDie); FlxG.flash(4294967295, 3); Globals.boss_health = 0; FlxG.quake(0.2, 2); _sparks.x = (x + (width / 2)); _sparks.y = (y + (height / 2)); _sparks.reset(); _explode.x = (x + (width / 2)); _explode.y = (y + (height / 2)); _explode.reset(); velocity.x = 0; velocity.y = 0; PlayState._p.velocity.y = -200; PlayState.lyrWalls.destroy(); PlayState.lyrStuff2.destroy(); PlayState.lyrStuff.destroy(); PlayState._room.mapWalls.x = 2000; play("dead"); super.kill(); for each (_local1 in PlayState._room.enemies) { _local1.kill(); }; for each (_local2 in PlayState._room.treasures) { _local2.kill(); }; exists = true; } else { super.kill(); }; } override public function hitWall():Boolean{ return (true); } } }//package com.ProjUno
Section 45
//EnemyBlackHand_ImgExplode (com.ProjUno.EnemyBlackHand_ImgExplode) package com.ProjUno { import mx.core.*; public class EnemyBlackHand_ImgExplode extends BitmapAsset { } }//package com.ProjUno
Section 46
//EnemyBlackHand_ImgFoot (com.ProjUno.EnemyBlackHand_ImgFoot) package com.ProjUno { import mx.core.*; public class EnemyBlackHand_ImgFoot extends BitmapAsset { } }//package com.ProjUno
Section 47
//EnemyBlackHand_ImgSparks (com.ProjUno.EnemyBlackHand_ImgSparks) package com.ProjUno { import mx.core.*; public class EnemyBlackHand_ImgSparks extends BitmapAsset { } }//package com.ProjUno
Section 48
//EnemyBlackHand_SndDie (com.ProjUno.EnemyBlackHand_SndDie) package com.ProjUno { import mx.core.*; public class EnemyBlackHand_SndDie extends SoundAsset { } }//package com.ProjUno
Section 49
//EnemyBlackHand_SndShoot (com.ProjUno.EnemyBlackHand_SndShoot) package com.ProjUno { import mx.core.*; public class EnemyBlackHand_SndShoot extends SoundAsset { } }//package com.ProjUno
Section 50
//EnemyBomber (com.ProjUno.EnemyBomber) package com.ProjUno { import org.flixel.*; public class EnemyBomber extends Enemy { private var ImgSmoke:Class; private var ImgFoot:Class; private var SndShoot:Class; private var SndDie:Class; private var _smoke_emitter:FlxEmitter; public function EnemyBomber(_arg1:Number, _arg2:Number):void{ ImgFoot = EnemyBomber_ImgFoot; SndShoot = EnemyBomber_SndShoot; SndDie = EnemyBomber_SndDie; ImgSmoke = EnemyBomber_ImgSmoke; super(_arg1, _arg2, ImgFoot, 2); health = 3; width = 5; height = 11; offset.x = 4; offset.y = 1; x = (x + (offset.x - (12 - 8))); y = (y + (offset.y - (12 - 8))); drag.x = 50; min_range = 2; acceleration.y = 420; addAnimation("normal", [0, 1, 2, 3], 10); addAnimation("jump", [2]); addAnimation("attack", [4, 5, 6], 8); addAnimation("idle", [0]); addAnimation("hurt", [1, 7], 10); addAnimation("dead", [7, 7, 7], 5); attack_range = 7; play("idle"); mode_seeplayer = Globals.AI_CHASE; mode_noseeplayer = Globals.AI_WANDER; facing = false; attack_timer = 10; attack_ani_timer = 1; sight_range = 8; HeartChance = 0.5; _smoke_emitter = (new FlxEmitter(0, 0, 0, 0, null, -0.4, -30, 30, -30, 30, 0, 0, 0, 10, ImgSmoke, 10, true, PlayState.lyrBullets) as FlxEmitter); FlxG.state.add(_smoke_emitter); SetDifficulty(); } override public function kill():void{ if (dead){ return; }; if (_hurt_counter > 0){ FlxG.play(SndDie); }; _smoke_emitter.x = (x + (width / 2)); _smoke_emitter.y = (y + (height / 2)); _smoke_emitter.reset(); velocity.x = 0; velocity.y = -40; super.kill(); play("dead"); exists = true; attack_timer = 10; } override public function Attack():void{ var _local1:EnemyBullet; super.Attack(); if (facing){ _local1 = new EnemyBullet((x + 3), (y + 4), 30, 0, 0); _local1.reset((x + 3), (y + 4), 50, -20, 1, 5); } else { _local1 = new EnemyBullet((x - 5), (y + 2), 30, 1, 0); _local1.reset((x - 5), (y + 4), -50, -20, 1, 5); }; _local1.acceleration.y = 180; PlayState._eBullets.add(PlayState.lyrBullets.add(_local1)); FlxG.play(SndShoot); } override public function update():void{ super.update(); if (attack_counter > 8){ velocity.x = 0; }; } } }//package com.ProjUno
Section 51
//EnemyBomber_ImgFoot (com.ProjUno.EnemyBomber_ImgFoot) package com.ProjUno { import mx.core.*; public class EnemyBomber_ImgFoot extends BitmapAsset { } }//package com.ProjUno
Section 52
//EnemyBomber_ImgSmoke (com.ProjUno.EnemyBomber_ImgSmoke) package com.ProjUno { import mx.core.*; public class EnemyBomber_ImgSmoke extends BitmapAsset { } }//package com.ProjUno
Section 53
//EnemyBomber_SndDie (com.ProjUno.EnemyBomber_SndDie) package com.ProjUno { import mx.core.*; public class EnemyBomber_SndDie extends SoundAsset { } }//package com.ProjUno
Section 54
//EnemyBomber_SndShoot (com.ProjUno.EnemyBomber_SndShoot) package com.ProjUno { import mx.core.*; public class EnemyBomber_SndShoot extends SoundAsset { } }//package com.ProjUno
Section 55
//EnemyBoss1 (com.ProjUno.EnemyBoss1) package com.ProjUno { import org.flixel.*; public class EnemyBoss1 extends Enemy { private var _bbox:FlxSprite; private var _shot_count:int;// = 0 private var _state_counter:Number;// = 0 private var ImgFoot:Class; private var _sparks:FlxEmitter; private var SndShoot:Class; private var SndDie:Class; private var ImgSparks:Class; private var _boss_state:int;// = 8 public function EnemyBoss1(_arg1:Number, _arg2:Number):void{ ImgFoot = EnemyBoss1_ImgFoot; SndShoot = EnemyBoss1_SndShoot; SndDie = EnemyBoss1_SndDie; ImgSparks = EnemyBoss1_ImgSparks; super(_arg1, _arg2, ImgFoot, 1); health = 70; Globals.boss_health = health; PlayState.update_boss_health = 1; x = (x + 7); width = 50; height = 34; offset.x = 7; offset.y = 32; x = (x + (offset.x - (12 - 8))); y = (y + (offset.y - (12 - 8))); drag.x = 0; acceleration.y = 0; addAnimation("normal", [0], 10); addAnimation("down", [5, 6, 7, 8], 15); addAnimation("up", [8, 7, 6, 5], 15); addAnimation("up2", [8, 7, 6, 5], 4); addAnimation("down_attack", [9, 10, 11], 6); addAnimation("jump", [2]); addAnimation("attack", [1, 2, 3], 10); addAnimation("idle", [0]); addAnimation("hurt", [0, 4], 10); addAnimation("dead", [0, 4, 0, 4, 4, 4, 4, 4], 5); attack_range = 5; play("idle"); mode_seeplayer = Globals.AI_CHASE; mode_noseeplayer = Globals.AI_WANDER; facing = false; attack_range = -1; min_range = 1; max_range = 20; attack_range = 5; sight_range = 10; seeplayer_set = 2; attack_timer = 6; attack_ani_timer = 2; weakhead = false; isBoss = true; HeartChance = 0; _sparks = (new FlxEmitter(0, 0, 0, 0, null, -5, -90, 90, -140, 70, 0, 0, 80, 20, ImgSparks, 80, true, PlayState.lyrBullets) as FlxEmitter); PlayState.lyrBullets.add(_sparks); SetDifficulty(); } override public function Attack():void{ var _local1:EnemyBullet; super.Attack(); _shot_count = (_shot_count + 1); if (_shot_count > 8){ if (health < 20){ attack_timer = 5; _boss_state = 4; _shot_count = 0; } else { _shot_count = 0; _boss_state = (_boss_state + 2); }; }; if (facing){ _local1 = new EnemyBullet((x + 3), (y + 4), 30, 0, 0); _local1.reset((x + 45), (y + -12), ((10 * _shot_count) + 10), -60, 0, 7); _local1.acceleration.y = 200; } else { _local1 = new EnemyBullet((x - 5), (y + 2), 30, 0, 0); _local1.reset(x, (y + -12), ((-10 * _shot_count) + -10), -60, 0, 7); _local1.acceleration.y = 200; }; FlxG.play(SndShoot); PlayState._eBullets.add(PlayState.lyrBullets.add(_local1)); } override public function Animate():void{ if ((((_hurt_counter > 0)) && ((_boss_state < 4)))){ play("hurt"); } else { if (_boss_state < 4){ if (attack_counter > (attack_timer - attack_ani_timer)){ play("attack"); }; }; }; } override public function Movement():int{ return (0); } override public function kill():void{ var _local1:EnemyBullet; if (dead){ return; }; if (_hurt_counter > 0){ FlxG.play(SndDie); }; if (health <= 0){ FlxG.flash(4294967295, 3); _sparks.x = (x + (width / 2)); _sparks.y = (y + (height / 2)); _sparks.reset(); velocity.x = 0; velocity.y = 0; play("dead"); super.kill(); exists = true; for each (_local1 in PlayState._eBullets) { _local1.kill(); }; } else { super.kill(); }; Globals.boss_health = -20; } override public function update():void{ if (dead){ if (finished){ exists = false; } else { super.update(); }; return; }; Globals.boss_health = health; if (_hurt_counter > 0){ _hurt_counter = (_hurt_counter - (FlxG.elapsed * 3)); }; if (_boss_state == 4){ vulnerable = false; if (_state_counter == 0){ FlxG.quake(0.01, 0.5); }; _state_counter = (_state_counter + FlxG.elapsed); play("down"); if (_state_counter > 0.25){ _state_counter = 0; _boss_state = 5; }; }; if (_boss_state == 5){ play("down_attack"); vulnerable = false; if (_state_counter == 0){ offset.y = 53; y = (y + 22); height = 8; }; _state_counter = (_state_counter + FlxG.elapsed); if (_state_counter > 1.5){ _boss_state = 6; _state_counter = 0; }; }; if (_boss_state == 6){ play("down_attack"); vulnerable = false; if ((((facing == true)) && ((_state_counter == 0)))){ velocity.x = 60; } else { if (_state_counter == 0){ velocity.x = -60; }; }; _state_counter = (_state_counter + FlxG.elapsed); if (_state_counter > 1.5){ if (facing == true){ facing = false; } else { facing = true; }; _state_counter = 0; _boss_state = 7; velocity.x = 0; }; }; if (_boss_state == 7){ vulnerable = true; if (_state_counter == 0){ y = (y - 22); offset.y = 32; height = 34; FlxG.quake(0.01, 0.5); }; _state_counter = (_state_counter + FlxG.elapsed); play("up"); if (_state_counter > 0.25){ _state_counter = 0; _boss_state = 0; }; }; if (_boss_state == 8){ if (_state_counter == 0){ vulnerable = false; Globals.PFreeze = true; visible = false; }; _state_counter = (_state_counter + FlxG.elapsed); if ((((_state_counter > 1)) && ((_state_counter < 2)))){ FlxG.quake(0.01, 1); play("up2"); visible = true; vulnerable = true; } else { if (_state_counter > 2){ _state_counter = 0; _boss_state = 0; Globals.PFreeze = false; }; }; }; if (attack_counter > 0){ attack_counter = (attack_counter - (FlxG.elapsed * 3)); }; if ((((attack_counter <= 0)) && ((_boss_state < 4)))){ Attack(); } else { attack_counter = (attack_counter - (FlxG.elapsed * 3)); }; Animate(); super.update(); } override public function hitWall():Boolean{ return (true); } } }//package com.ProjUno
Section 56
//EnemyBoss1_ImgFoot (com.ProjUno.EnemyBoss1_ImgFoot) package com.ProjUno { import mx.core.*; public class EnemyBoss1_ImgFoot extends BitmapAsset { } }//package com.ProjUno
Section 57
//EnemyBoss1_ImgSparks (com.ProjUno.EnemyBoss1_ImgSparks) package com.ProjUno { import mx.core.*; public class EnemyBoss1_ImgSparks extends BitmapAsset { } }//package com.ProjUno
Section 58
//EnemyBoss1_SndDie (com.ProjUno.EnemyBoss1_SndDie) package com.ProjUno { import mx.core.*; public class EnemyBoss1_SndDie extends SoundAsset { } }//package com.ProjUno
Section 59
//EnemyBoss1_SndShoot (com.ProjUno.EnemyBoss1_SndShoot) package com.ProjUno { import mx.core.*; public class EnemyBoss1_SndShoot extends SoundAsset { } }//package com.ProjUno
Section 60
//EnemyBoss2 (com.ProjUno.EnemyBoss2) package com.ProjUno { import flash.geom.*; import org.flixel.*; import com.gskinner.utils.*; public class EnemyBoss2 extends Enemy { private var mSnakes:FlxArray; private var _last_angle:Array; private var ImgDeath:Class; private var _dig_counter:Number;// = 0 private var tmpS:FlxArray; private var _count_count:Number;// = 0 private var _bullet:EnemyBullet; private var ImgHead:Class; private var _shot_clock:Number;// = 0 public var body:FlxArray; private var _last_x:Array; private var _last_y:Array; private var _move_direction:Number;// = 110 private var AddedBody:Boolean;// = false private var SndIntro:Class; private var _max_health:Number;// = 0 private var ImgSparks:Class; private var _state_counter2:Number;// = 0 private var _state_counter3:Number;// = 0 private var _move_count:int;// = 0 private var _state_counter:Number;// = 0 private var _timer:Number;// = 0 private var SndShoot:Class; public var _boss_state:int;// = 6 private var _old_x:Number;// = 0 private var _old_y:Number;// = 0 private var _sparks:FlxEmitter; private var _aadder:Number;// = 180 private var SndDie:Class; private var SndDig:Class; private var _sparks2:FlxEmitter; public function EnemyBoss2(_arg1:Number, _arg2:Number):void{ var _local5:SnakeBody; ImgHead = EnemyBoss2_ImgHead; ImgSparks = EnemyBoss2_ImgSparks; SndDie = EnemyBoss2_SndDie; SndIntro = EnemyBoss2_SndIntro; SndShoot = EnemyBoss2_SndShoot; SndDig = EnemyBoss2_SndDig; ImgDeath = EnemyBoss2_ImgDeath; super(x, y, ImgHead, 1, 27, 27); x = (17 * 8); y = (27 * 8); width = 18; height = 18; offset.x = 6; offset.y = 6; facing = true; health = 190; _max_health = health; PlayState.update_boss_health = 1; move_speed = 40; mSnakes = new FlxArray(); addAnimation("normal", [0]); addAnimation("attack", [1, 2, 1], 5, true); addAnimation("hurt", [3]); addAnimation("hurt", [3, 3, 3, 3, 3, 3, 3, 3], 1); Globals.boss_health = health; play("normal"); maxAngular = 0; angularDrag = 0; maxVelocity.x = 80; maxVelocity.y = 80; velocity.x = 80; velocity.y = 80; HeartChance = 0; tmpS = new FlxArray(); drag.x = 0; drag.y = 0; weakhead = false; isBoss = true; sight_range = -1; body = new FlxArray(); _last_x = new Array(); _last_y = new Array(); _last_angle = new Array(); var _local3:FlxSprite = this; var _local4:int; while (_local4 < 20) { if (_local4 > 0){ _local3 = body[(_local4 - 1)]; }; _local5 = new SnakeBody(x, y, _local4, _local3, this); body.add(_local5); _last_x.push(x); _last_y.push(y); _local4++; }; velocity = moveAngle(_move_direction, 60); angle = (-(_move_direction) + 90); _sparks = (FlxG.state.add(new FlxEmitter(0, 0, 0, 0, null, -2, -120, 60, -80, 80, 0, 0, 180, 50, ImgSparks, 10, true, PlayState.lyrGun)) as FlxEmitter); _sparks2 = (new FlxEmitter(0, 0, 0, 0, null, -5, -90, 90, -140, 70, 0, 0, 80, 20, ImgDeath, 80, true, PlayState.lyrBullets) as FlxEmitter); PlayState.lyrBullets.add(_sparks2); SetDifficulty(); } override public function hitWall():Boolean{ if (_boss_state == 6){ return (false); }; chew_ground(); if (_dig_counter <= 0){ FlxG.play(SndDig); _dig_counter = 1; }; FlxG.quake(0.01, 1); return (false); } override public function hurt(_arg1:Number):void{ return (super.hurt(_arg1)); } private function miniSnake():void{ var _local1:MiniSnake; var _local4:Boolean; var _local5:MiniSnake; var _local2:int = Rnd.integer(2, 6); var _local3:int; while (_local3 < _local2) { _local4 = false; for each (_local5 in mSnakes) { if (((_local5.dead) && (!(_local5.exists)))){ _local5.reset((x + (width / 2)), (y + (height / 2)), (_local3 * (360 / _local2))); _local4 = true; break; }; }; if (!_local4){ _local1 = new MiniSnake((x + (width / 2)), (y + (height / 2)), (_local3 * (360 / _local2))); PlayState._room.enemies.add(PlayState.lyrStuff.add(_local1)); }; _local3 = (_local3 + 1); }; } override public function hitFloor():Boolean{ if (_boss_state == 6){ return (false); }; FlxG.quake(0.01, 1); chew_ground(); if (_dig_counter <= 0){ FlxG.play(SndDig); _dig_counter = 1; }; return (false); } override public function hitCeiling():Boolean{ if (_boss_state == 6){ return (false); }; FlxG.quake(0.01, 1); if (_dig_counter <= 0){ FlxG.play(SndDig); _dig_counter = 1; }; chew_ground(); return (false); } override public function Movement():int{ return (0); } override public function Attack():void{ } override public function update():void{ var _local3:SnakeBody; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:FlxEmitter; var _local11:int; var _local12:int; if (dead){ if (finished){ exists = false; } else { super.update(); }; return; }; if (!AddedBody){ for each (_local3 in body) { PlayState.lyrStuff2.add((PlayState._room.enemies.add(_local3) as SnakeBody)); }; body.reverse(); AddedBody = true; FlxG.play(SndIntro); }; Globals.boss_health = health; if (_hurt_counter > 0){ _hurt_counter = (_hurt_counter - (FlxG.elapsed * 3)); }; if (_boss_state == 0){ _aadder = 280; _boss_state = 1; }; if (_boss_state == 1){ if (_state_counter == 0){ move_speed = 800; if (health < (_max_health * 0.4)){ move_speed = 1000; }; _move_direction = (Math.random() * 360); }; _state_counter = (_state_counter + FlxG.elapsed); _aadder = (_aadder - (FlxG.elapsed * 20)); _move_direction = (_move_direction + (_aadder * FlxG.elapsed)); if (_move_direction > 360){ _move_direction = (_move_direction - 360); }; if (_shot_clock <= 0){ attack_counter = 1; FlxG.play(SndShoot); _local4 = 0; while (_local4 < 3) { _local5 = 0; _local6 = 0; while (_local6 < PlayState._eBullets.length) { if (!PlayState._eBullets[_local6].exists){ PlayState._eBullets[_local6].reset((((x + (width / 2)) + (Math.random() * 10)) - 5), (((y + (height / 2)) + (Math.random() * 10)) - 5), (((velocity.x * 4) + (Math.random() * 40)) - 20), (((velocity.y * 4) + (Math.random() * 40)) - 20), 0, 2); _local5 = 1; break; }; _local6++; }; if (_local5 == 0){ _bullet = new EnemyBullet((x + width), (y + (height / 2)), (velocity.x * 2), (velocity.y * 2), 0); _bullet.reset((((x + (width / 2)) + (Math.random() * 10)) - 5), (((y + (height / 2)) + (Math.random() * 10)) - 5), ((velocity.x * 3) + ((Math.random() * 40) - 20)), ((velocity.y * 3) + ((Math.random() * 40) - 20)), 0, 2); PlayState._eBullets.add(PlayState.lyrStuff2.add(_bullet)); }; _local4++; }; _shot_clock = 0.2; } else { _shot_clock = (_shot_clock - FlxG.elapsed); }; if (_state_counter > 10){ _state_counter = 0; _boss_state = 2; }; }; if (_boss_state == 2){ if (_state_counter == 0){ move_speed = 100; if (health < (_max_health * 0.4)){ move_speed = 120; }; _move_direction = 0; }; _state_counter = (_state_counter + FlxG.elapsed); _move_direction = getAngle(x, y, PlayState._p.x, PlayState._p.y); if (_shot_clock <= 0){ attack_counter = 1; FlxG.play(SndShoot); _local7 = 0; while (_local7 < 10) { _local8 = 0; _local9 = 0; while (_local9 < PlayState._eBullets.length) { if (!PlayState._eBullets[_local9].exists){ PlayState._eBullets[_local9].reset((((x + (width / 2)) + (Math.random() * 10)) - 5), (((y + (height / 2)) + (Math.random() * 10)) - 5), (((velocity.x * 4) + (Math.random() * 40)) - 20), (((velocity.y * 4) + (Math.random() * 40)) - 20), 2, 1); _local8 = 1; break; }; _local9++; }; if (_local8 == 0){ _bullet = new EnemyBullet((x + width), (y + (height / 2)), (velocity.x * 2), (velocity.y * 2), 0); _bullet.reset((((x + (width / 2)) + (Math.random() * 10)) - 5), (((y + (height / 2)) + (Math.random() * 10)) - 5), ((velocity.x * 3) + ((Math.random() * 40) - 20)), ((velocity.y * 3) + ((Math.random() * 40) - 20)), 2, 1.5); PlayState._eBullets.add(PlayState.lyrStuff2.add(_bullet)); }; _local7++; }; _shot_clock = 0.3; } else { _shot_clock = (_shot_clock - FlxG.elapsed); }; if (_state_counter > 20){ _state_counter = 0; _boss_state = 3; }; }; if (_boss_state == 3){ if (_state_counter == 0){ move_speed = 1850; _move_direction = 0; }; _state_counter = (_state_counter + FlxG.elapsed); if (getDistance((8 * 14), (8 * 25)) > 15){ _move_direction = getAngle(x, y, (8 * 14), (8 * 25)); } else { _state_counter = 21; }; if (_state_counter > 20){ _state_counter = 0; _boss_state = 4; }; }; if (_boss_state == 4){ if (_state_counter == 0){ move_speed = 1000; _state_counter2 = 0; _state_counter3 = 0; _move_direction = 180; _count_count = 1.1; velocity.x = 0; velocity.y = 0; _state_counter = 1; }; _state_counter2 = (_state_counter2 + FlxG.elapsed); if (_state_counter2 > _count_count){ _state_counter3 = (_state_counter3 + 1); _state_counter2 = 0; velocity.x = 0; velocity.y = 0; }; if (_state_counter3 == 1){ if (_state_counter2 < 0.02){ miniSnake(); if (health < (_max_health * 0.4)){ miniSnake(); }; }; _move_direction = 90; _count_count = 0.3; }; if (_state_counter3 == 2){ _move_direction = 0; _count_count = 2; }; if (_state_counter3 == 3){ attack_counter = 1; if (_state_counter2 < 0.02){ miniSnake(); }; _move_direction = 90; _count_count = 0.3; }; if (_state_counter3 == 4){ _move_direction = 180; _count_count = 2; }; if (_state_counter3 == 5){ attack_counter = 1; if (_state_counter2 < 0.02){ miniSnake(); if (health < (_max_health * 0.4)){ miniSnake(); }; }; _move_direction = 90; _count_count = 0.3; }; if (_state_counter3 == 6){ _move_direction = 0; _count_count = 2; }; if (_state_counter3 == 7){ attack_counter = 1; if (_state_counter2 < 0.02){ miniSnake(); }; _move_direction = 90; _count_count = 0.3; }; if (_state_counter3 == 8){ _move_direction = 180; _count_count = 2; }; if (_state_counter3 == 9){ _state_counter = 51; }; if (_state_counter > 50){ _state_counter = 0; _boss_state = 5; }; }; if (_boss_state == 5){ if (_state_counter == 0){ move_speed = 1850; _move_direction = 0; }; _state_counter = (_state_counter + FlxG.elapsed); if (getDistance((8 * 14), (8 * 15)) > 15){ _move_direction = getAngle(x, y, (8 * 14), (8 * 15)); } else { _state_counter = 21; }; if (_state_counter > 20){ _state_counter = 0; _boss_state = 0; }; }; if (_boss_state == 6){ if (_state_counter == 0){ Globals.PFreeze = true; move_speed = 0; _move_direction = 0; velocity.x = 0; velocity.y = 0; } else { if (_state_counter > 0){ FlxG.quake(0.01, 2); _local10 = (tmpS.add(FlxG.state.add(new FlxEmitter(0, 0, 0, 0, null, -2, -120, 60, -80, 80, 0, 0, 180, 50, ImgSparks, 10, true, PlayState.lyrGun))) as FlxEmitter); _local10.x = x; _local10.y = (y - 8); _local10.reset(); }; }; _state_counter = (_state_counter + FlxG.elapsed); if (_state_counter > 3){ velocity.x = -80; velocity.y = -80; _state_counter = 0; _boss_state = 2; Globals.PFreeze = false; } else { if (_state_counter > 2){ Globals.PFreeze = false; }; }; }; var _local1:Point = moveAngle(_move_direction, (move_speed * FlxG.elapsed)); var _local2:Number = getAngle(0, 0, (velocity.x + _local1.x), (velocity.y + _local1.y)); angle = (-(_local2) + 90); velocity.x = (velocity.x + _local1.x); velocity.y = (velocity.y + _local1.y); if (_timer <= 0){ _last_x[_move_count] = x; _last_y[_move_count] = y; _last_angle[_move_count] = angle; _local11 = 0; while (_local11 < body.length) { _local12 = (_move_count - _local11); if (_local12 < 0){ _local12 = (_local12 + body.length); }; body[_local11].x = _last_x[_local12]; body[_local11].y = _last_y[_local12]; body[_local11].angle = _last_angle[_local12]; body[_local11].scale.y = (body[_local11].scale.x = (1 - (_local11 * 0.01))); _local11++; }; if ((_move_count + 1) < body.length){ _move_count = (_move_count + 1); } else { _move_count = 0; }; _timer = 0.08; } else { _timer = (_timer - FlxG.elapsed); }; if (attack_counter > 0){ attack_counter = (attack_counter - FlxG.elapsed); }; if (_dig_counter > 0){ _dig_counter = (_dig_counter - FlxG.elapsed); }; if (_hurt_counter > 0){ play("hurt"); } else { if (attack_counter > 0){ play("attack"); } else { play("normal"); }; }; super.update(); } override public function kill():void{ var _local1:FlxEmitter; var _local2:SnakeBody; var _local3:FlxEmitter; var _local4:SnakeBody; if (dead){ return; }; if (_hurt_counter > 0){ FlxG.play(SndDie); FlxG.flash(4294967295, 3); Globals.boss_health = 0; _sparks2.x = (x + (width / 2)); _sparks2.y = (y + (height / 2)); _sparks2.reset(); velocity.x = -170; velocity.y = -80; for each (_local1 in tmpS) { _local1.kill(); }; tmpS.clear(); for each (_local2 in body) { _local2.kill(); }; play("dead"); super.kill(); exists = true; } else { for each (_local3 in tmpS) { _local3.kill(); }; tmpS.clear(); for each (_local4 in body) { _local4.kill(); }; super.kill(); }; } private function chew_ground():void{ _sparks.x = (x + 17); _sparks.y = (y + 14); _sparks.reset(); } } }//package com.ProjUno
Section 61
//EnemyBoss2_ImgDeath (com.ProjUno.EnemyBoss2_ImgDeath) package com.ProjUno { import mx.core.*; public class EnemyBoss2_ImgDeath extends BitmapAsset { } }//package com.ProjUno
Section 62
//EnemyBoss2_ImgHead (com.ProjUno.EnemyBoss2_ImgHead) package com.ProjUno { import mx.core.*; public class EnemyBoss2_ImgHead extends BitmapAsset { } }//package com.ProjUno
Section 63
//EnemyBoss2_ImgSparks (com.ProjUno.EnemyBoss2_ImgSparks) package com.ProjUno { import mx.core.*; public class EnemyBoss2_ImgSparks extends BitmapAsset { } }//package com.ProjUno
Section 64
//EnemyBoss2_SndDie (com.ProjUno.EnemyBoss2_SndDie) package com.ProjUno { import mx.core.*; public class EnemyBoss2_SndDie extends SoundAsset { } }//package com.ProjUno
Section 65
//EnemyBoss2_SndDig (com.ProjUno.EnemyBoss2_SndDig) package com.ProjUno { import mx.core.*; public class EnemyBoss2_SndDig extends SoundAsset { } }//package com.ProjUno
Section 66
//EnemyBoss2_SndIntro (com.ProjUno.EnemyBoss2_SndIntro) package com.ProjUno { import mx.core.*; public class EnemyBoss2_SndIntro extends SoundAsset { } }//package com.ProjUno
Section 67
//EnemyBoss2_SndShoot (com.ProjUno.EnemyBoss2_SndShoot) package com.ProjUno { import mx.core.*; public class EnemyBoss2_SndShoot extends SoundAsset { } }//package com.ProjUno
Section 68
//EnemyBoss3 (com.ProjUno.EnemyBoss3) package com.ProjUno { import flash.geom.*; import org.flixel.*; public class EnemyBoss3 extends Enemy { private var _body:FlxSprite; private var _bbox:FlxSprite; private var _room_speed:Number;// = -24 private var _break_count:Number;// = 0 private var ImgArm2:Class; private var _arm:FlxSprite; private var _bullet:EnemyBullet; private var _added_parts:Boolean;// = false private var ImgLeg2:Class; private var ImgTiles:Class; private var _back1:FlxBlock; private var _break_which:Number;// = 0 private var _comet_counter:Number;// = 0 private var _shot_count:Number;// = 8 private var _back2:FlxBlock; private var _arm2:FlxSprite; private var _max_health:Number; private var ImgArm:Class; private var _explode:FlxEmitter; private var _back4:FlxBlock; private var ImgExplode:Class; private var _head:FlxSprite; private var ImgSparks:Class; private var _leg2:FlxSprite; private var _floor2:FlxBlock; private var _state_counter:Number;// = 0 private var ImgTiles2:Class; private var ImgTiles3:Class; private var _hit:int;// = 0 private var _sparks:FlxEmitter; private var _arm_counter:Number;// = 0 private var SndShoot:Class; private var _boss_state:int;// = 16 private var _walk_counter:Number;// = 0 private var _break_dir:Number;// = 0 private var _leg:FlxSprite; private var ImgLeg:Class; private var _shot_angle:Number;// = 0 private var _floor1:FlxBlock; private var _back3:FlxBlock; private var SndDie:Class; public function EnemyBoss3(_arg1:Number, _arg2:Number):void{ ImgArm = EnemyBoss3_ImgArm; ImgArm2 = EnemyBoss3_ImgArm2; ImgLeg = EnemyBoss3_ImgLeg; ImgLeg2 = EnemyBoss3_ImgLeg2; ImgTiles = EnemyBoss3_ImgTiles; ImgTiles2 = EnemyBoss3_ImgTiles2; ImgTiles3 = EnemyBoss3_ImgTiles3; SndShoot = EnemyBoss3_SndShoot; SndDie = EnemyBoss3_SndDie; ImgSparks = EnemyBoss3_ImgSparks; ImgExplode = EnemyBoss3_ImgExplode; super(_arg1, _arg2, ImgLeg2, 1, 80, 90, 1); health = 100; _max_health = health; Globals.boss_health = health; PlayState.update_boss_health = 1; x = (x + 7); width = 60; height = 70; offset.x = 10; offset.y = 10; x = (x + (offset.x - (12 - 8))); y = (y + (offset.y - (12 - 8))); drag.x = 0; acceleration.y = 0; addAnimation("normal", [0], 6); attack_range = 5; play("normal"); mode_seeplayer = Globals.AI_CHASE; mode_noseeplayer = Globals.AI_WANDER; facing = true; attack_range = -1; min_range = 1; max_range = 20; attack_range = 5; sight_range = 10; seeplayer_set = 2; attack_timer = 6; attack_ani_timer = 2; weakhead = false; isBoss = true; visible = false; _leg2 = new FlxSprite(ImgLeg2, (x - 30), (y + 50), true, true, 128, 105); PlayState.lyrWalls.add(_leg2); _leg2.addAnimation("normal", [2, 3, 4, 0, 0, 1], 6); _leg2.addAnimation("dead", [4, 5], 9); _leg2.play("normal"); _leg = new FlxSprite(ImgLeg, (x - 30), (y + 50), true, true, 128, 105); PlayState.lyrGun.add(_leg); _leg.addAnimation("normal", [0, 0, 1, 2, 3, 4], 6); _leg.addAnimation("dead", [4, 5], 9); _leg.play("normal"); _arm2 = new FlxSprite(ImgArm2, (x + 10), (y - 40), true, true, 90, 135); PlayState.lyrWalls.add(_arm2); _arm2.angle = -10; _arm2.addAnimation("normal", [1, 2, 3, 3, 0, 1], 6); _arm2.addAnimation("dead", [4, 5], 9); _arm2.play("normal"); _sparks = (new FlxEmitter(0, 0, 0, 0, null, -5, -90, 90, -140, 70, 0, 0, 80, 20, ImgSparks, 80, true, PlayState.lyrBullets) as FlxEmitter); PlayState.lyrBullets.add(_sparks); _explode = (new FlxEmitter(0, 0, 0, 0, null, -5, -190, 190, 200, 270, 0, 0, 80, 20, ImgExplode, 80, true, PlayState.lyrBullets) as FlxEmitter); PlayState.lyrBullets.add(_explode); _explode.x = 100; _explode.y = -30; _explode.reset(); SetDifficulty(); } override public function Movement():int{ return (0); } override public function hurt(_arg1:Number):void{ _hit = 1; return (super.hurt(_arg1)); } public function shootBullet(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:int; var _local6:int; while (_local6 < PlayState._eBullets.length) { if (!PlayState._eBullets[_local6].exists){ PlayState._eBullets[_local6].reset(((_arg1 + (Math.random() * 10)) - 5), ((_arg2 + (Math.random() * 10)) - 5), _arg3, _arg4, 0, 3); _local5 = 1; break; }; _local6++; }; if (_local5 == 0){ _bullet = new EnemyBullet((x + width), (y + (height / 2)), (velocity.x * 2), (velocity.y * 2), 0); _bullet.reset(((_arg1 + (Math.random() * 10)) - 5), ((_arg2 + (Math.random() * 10)) - 5), _arg3, _arg4, 0, 3); PlayState._eBullets.add(PlayState.lyrStuff2.add(_bullet)); }; FlxG.play(SndShoot); } override public function Animate():void{ if (_shot_count > 9){ _arm.play("attack"); } else { _arm.play("normal"); }; } override public function update():void{ var _local2:int; var _local3:EnemyComet; var _local4:Point; var _local5:Point; var _local6:Number; if (dead){ if (finished){ exists = false; } else { super.update(); }; return; }; FlxG.overlapArrays(PlayState._room.breaks, PlayState._room.enemies, destroyBreakables); Globals.boss_health = health; if (_hurt_counter > 0){ _hurt_counter = (_hurt_counter - (FlxG.elapsed * 3)); }; if (!_added_parts){ _body = new EnemyBoss3Body((x + 10), (y - 10)); PlayState._room.enemies.add(PlayState.lyrStuff.add(_body)); _head = new EnemyBoss3Head((x + 12), (y - 40), this); PlayState._room.enemies.add(PlayState.lyrGun.add(_head)); _local2 = 0; while (_local2 < 5) { PlayState._room.enemies.add(PlayState.lyrGun.add(new EnemyLavaFlow(0, (64 * _local2)))); _local2 = (_local2 + 1); }; _arm = new FlxSprite(ImgArm, x, (y - 80), true, true, 45, 270); _arm.addAnimation("normal", [0]); _arm.addAnimation("dead", [0, 3], 9); _arm.addAnimation("attack", [0, 1, 2], 9); PlayState.lyrGun.add(_arm); _floor1 = new FlxBlock(0, 208, 208, 16, ImgTiles); PlayState.lyrWalls.add(_floor1); _floor2 = new FlxBlock(200, 208, 208, 16, ImgTiles); PlayState.lyrWalls.add(_floor2); _back1 = new FlxBlock(0, 0, 226, 320, ImgTiles2); PlayState.lyrBack.add(_back1); _back2 = new FlxBlock(224, 0, 226, 320, ImgTiles2); PlayState.lyrBack.add(_back2); _back3 = new FlxBlock(0, 0, 226, 320, ImgTiles3); PlayState.lyrBack.add(_back3); _back4 = new FlxBlock(224, 0, 226, 320, ImgTiles3); PlayState.lyrBack.add(_back4); _added_parts = true; }; _break_count = (_break_count - FlxG.elapsed); if (_break_count <= 0){ if (_break_dir == 0){ _break_which = (_break_which + 2); }; if ((((_break_dir == 0)) && ((_break_which > 20)))){ _break_dir = 1; }; if (_break_dir == 1){ _break_which = (_break_which - 2); }; if ((((_break_dir == 1)) && ((_break_which <= 0)))){ _break_dir = 0; }; _break_count = 0.662; createBreak(223, (40 + (8 * _break_which))); createBreak(231, (40 + (8 * _break_which))); }; PlayState._p.x = (PlayState._p.x + (FlxG.elapsed * _room_speed)); _floor1.x = (_floor1.x + (FlxG.elapsed * _room_speed)); _floor2.x = (_floor2.x + (FlxG.elapsed * _room_speed)); if (_floor1.x <= -200){ _floor1.x = 200; }; if (_floor2.x <= -200){ _floor2.x = 200; }; _back1.x = (_back1.x + (FlxG.elapsed * (_room_speed + 15))); _back2.x = (_back2.x + (FlxG.elapsed * (_room_speed + 15))); if (_back1.x <= -224){ _back1.x = 224; }; if (_back2.x <= -224){ _back2.x = 224; }; _back3.x = (_back3.x + (FlxG.elapsed * _room_speed)); _back4.x = (_back4.x + (FlxG.elapsed * _room_speed)); if (_back3.x <= -224){ _back3.x = 224; }; if (_back4.x <= -224){ _back4.x = 224; }; _body.x = (x + 10); _body.y = (y - 10); var _local1:Number = getAngle(PlayState._p.x, PlayState._p.y, x, y); _head.angle = (-(_local1) + 180); if (_head.angle > 5){ _head.angle = 5; }; _head.x = (x + 12); _head.y = (y - 40); if (_body._curFrame < 4){ _arm.y = ((y - 80) + _body._curFrame); } else { _arm.y = ((y - 77) - (_body._curFrame - 3)); }; (_arm2.x - 26); (_arm2.y - 50); _leg.x = (x - 30); _leg.y = (y + 50); if (_leg._curFrame == 0){ FlxG.quake(0.01, 0.2); }; _leg2.x = (x - 30); _leg2.y = (y + 50); if (_leg2._curFrame == 3){ FlxG.quake(0.005, 0.1); }; _comet_counter = (_comet_counter - FlxG.elapsed); if (_comet_counter <= 0){ if (health > (_max_health * 0.5)){ _local3 = new EnemyComet(16, (40 + (8 * (Math.random() * 19)))); } else { _local3 = new EnemyComet(16, ((PlayState._p.y - 28) + (Math.random() * 56))); }; PlayState._room.enemies.add(PlayState.lyrGun.add(_local3)); _comet_counter = 2; if (health < (_max_health * 0.5)){ _comet_counter = 1.5; }; }; _walk_counter = (_walk_counter - FlxG.elapsed); if (_walk_counter <= 0){ _walk_counter = 20; }; if (_walk_counter > 15){ velocity.x = 10; } else { if (x > 30){ velocity.x = -5; } else { velocity.x = 0; }; }; _shot_count = (_shot_count - FlxG.elapsed); if ((((_shot_count <= 0)) || ((((_shot_count <= 5)) && ((health > (_max_health * 0.5))))))){ if (health > (_max_health * 0.5)){ _shot_count = 12; } else { _shot_count = 11; }; }; if (_shot_count > 9){ if (_shot_count < 10){ _local4 = moveAngle(_shot_angle, 65); _local5 = moveAngle(_shot_angle, 128); shootBullet(((_local4.x + x) + 30), ((_local4.y + y) + 45), _local5.x, _local5.y); }; } else { _shot_angle = getAngle((x + 15), (y + 45), PlayState._p.x, PlayState._p.y); _local6 = getAngle(PlayState._p.x, PlayState._p.y, x, y); _arm.angle = (-(_local6) + 90); }; _arm.x = x; Animate(); super.update(); } private function destroyBreakables(_arg1:Breakables, _arg2:Enemy):void{ _arg1.hurt(100); } override public function kill():void{ if (dead){ return; }; if (_hurt_counter > 0){ FlxG.play(SndDie); }; FlxG.flash(4294967295, 3); Globals.boss_health = 0; velocity.x = 0; velocity.y = 0; super.kill(); play("dead"); exists = true; if (health <= 0){ _leg.play("dead"); _leg.velocity.y = -20; _leg.velocity.x = -80; _leg.acceleration.y = 20; _leg2.play("dead"); _leg2.velocity.y = 0; _leg2.velocity.x = -105; _leg2.acceleration.y = 20; _arm2.play("dead"); _arm2.velocity.y = -20; _arm2.velocity.x = -110; _arm2.acceleration.y = 20; _arm.play("dead"); _arm.velocity.y = -200; _arm.velocity.x = -90; _arm.acceleration.y = 20; _head.play("dead"); _head.facing = true; _head.velocity.y = -200; _head.velocity.x = -200; _head.acceleration.y = 20; _body.play("dead"); _body.facing = true; _body.velocity.y = -50; _body.velocity.x = -100; _body.acceleration.y = 20; _sparks.x = (x + (width / 2)); _sparks.y = (y + (height / 2)); _sparks.reset(); } else { _body.facing = false; _head.facing = false; _body.kill(); _head.kill(); _arm.kill(); _leg.kill(); _leg2.kill(); _arm2.kill(); _back1.kill(); _back2.kill(); _back3.kill(); _back4.kill(); _floor1.kill(); _floor2.kill(); _sparks.kill(); }; var _local1:int; while (_local1 < PlayState._room.breaks.length) { PlayState._room.breaks[_local1].the_velocity = 0; _local1++; }; } private function createBreak(_arg1:Number, _arg2:Number):void{ var _local5:Breakables; var _local3:int; var _local4:int; while (_local4 < PlayState._room.breaks.length) { if (!PlayState._room.breaks[_local4].exists){ PlayState._room.breaks[_local4].x = _arg1; PlayState._room.breaks[_local4].y = _arg2; PlayState._room.breaks[_local4].sX = _arg1; PlayState._room.breaks[_local4].sY = _arg2; PlayState._room.breaks[_local4].visible = true; PlayState._room.breaks[_local4].exists = true; PlayState._room.breaks[_local4].dead = false; PlayState._room.breaks[_local4].the_velocity = _room_speed; PlayState._room.breaks[_local4].health = 3; _local3 = 1; break; }; _local4++; }; if (_local3 == 0){ _local5 = new Breakables(_arg1, _arg2, 3); _local5.the_velocity = _room_speed; PlayState._room.breaks.add(PlayState.lyrWalls.add(_local5)); }; } override public function hitWall():Boolean{ return (true); } } }//package com.ProjUno
Section 69
//EnemyBoss3_ImgArm (com.ProjUno.EnemyBoss3_ImgArm) package com.ProjUno { import mx.core.*; public class EnemyBoss3_ImgArm extends BitmapAsset { } }//package com.ProjUno
Section 70
//EnemyBoss3_ImgArm2 (com.ProjUno.EnemyBoss3_ImgArm2) package com.ProjUno { import mx.core.*; public class EnemyBoss3_ImgArm2 extends BitmapAsset { } }//package com.ProjUno
Section 71
//EnemyBoss3_ImgExplode (com.ProjUno.EnemyBoss3_ImgExplode) package com.ProjUno { import mx.core.*; public class EnemyBoss3_ImgExplode extends BitmapAsset { } }//package com.ProjUno
Section 72
//EnemyBoss3_ImgLeg (com.ProjUno.EnemyBoss3_ImgLeg) package com.ProjUno { import mx.core.*; public class EnemyBoss3_ImgLeg extends BitmapAsset { } }//package com.ProjUno
Section 73
//EnemyBoss3_ImgLeg2 (com.ProjUno.EnemyBoss3_ImgLeg2) package com.ProjUno { import mx.core.*; public class EnemyBoss3_ImgLeg2 extends BitmapAsset { } }//package com.ProjUno
Section 74
//EnemyBoss3_ImgSparks (com.ProjUno.EnemyBoss3_ImgSparks) package com.ProjUno { import mx.core.*; public class EnemyBoss3_ImgSparks extends BitmapAsset { } }//package com.ProjUno
Section 75
//EnemyBoss3_ImgTiles (com.ProjUno.EnemyBoss3_ImgTiles) package com.ProjUno { import mx.core.*; public class EnemyBoss3_ImgTiles extends BitmapAsset { } }//package com.ProjUno
Section 76
//EnemyBoss3_ImgTiles2 (com.ProjUno.EnemyBoss3_ImgTiles2) package com.ProjUno { import mx.core.*; public class EnemyBoss3_ImgTiles2 extends BitmapAsset { } }//package com.ProjUno
Section 77
//EnemyBoss3_ImgTiles3 (com.ProjUno.EnemyBoss3_ImgTiles3) package com.ProjUno { import mx.core.*; public class EnemyBoss3_ImgTiles3 extends BitmapAsset { } }//package com.ProjUno
Section 78
//EnemyBoss3_SndDie (com.ProjUno.EnemyBoss3_SndDie) package com.ProjUno { import mx.core.*; public class EnemyBoss3_SndDie extends SoundAsset { } }//package com.ProjUno
Section 79
//EnemyBoss3_SndShoot (com.ProjUno.EnemyBoss3_SndShoot) package com.ProjUno { import mx.core.*; public class EnemyBoss3_SndShoot extends SoundAsset { } }//package com.ProjUno
Section 80
//EnemyBoss3Body (com.ProjUno.EnemyBoss3Body) package com.ProjUno { import org.flixel.*; public class EnemyBoss3Body extends Enemy { public var body:EnemyBoss2; private var ImgBody:Class; private var _timer:Number;// = 0 public var _hit:int;// = 0 private var _sparks:FlxEmitter; private var ImgSparks:Class; public function EnemyBoss3Body(_arg1:Number, _arg2:Number):void{ ImgSparks = EnemyBoss3Body_ImgSparks; ImgBody = EnemyBoss3Body_ImgBody; x = _arg1; y = _arg2; super(x, y, ImgBody, 1, 80, 90); facing = true; visible = true; height = 180; width = 40; offset.y = 4; offset.x = 32; addAnimation("normal", [1, 2, 3, 3, 0, 1], 6); addAnimation("dead", [2, 3], 8); play("normal"); health = 100; weakhead = false; HeartChance = 0; _sparks = (FlxG.state.add(new FlxEmitter(0, 0, 0, 0, null, -1, -120, 60, -90, 50, 0, 0, 180, 50, ImgSparks, 10, true, PlayState.lyrGun)) as FlxEmitter); } override public function hitFloor():Boolean{ return (false); } override public function Animate():void{ play("normal"); } override public function update():void{ if (dead){ if (finished){ exists = false; } else { super.update(); }; return; }; if (_hurt_counter > 0){ _hurt_counter = (_hurt_counter - (FlxG.elapsed * 3)); }; super.update(); } override public function hurt(_arg1:Number):void{ return (super.hurt(0)); } override public function Movement():int{ return (0); } override public function hitCeiling():Boolean{ return (false); } override public function hitWall():Boolean{ return (false); } override public function kill():void{ if (dead){ return; }; FlxG.flash(4294967295, 3); Globals.boss_health = 0; if (dead){ return; }; if (facing == true){ velocity.x = (-100 + (Math.random() * 200)); velocity.y = (-100 + (Math.random() * 200)); play("dead"); }; super.kill(); exists = true; } } }//package com.ProjUno
Section 81
//EnemyBoss3Body_ImgBody (com.ProjUno.EnemyBoss3Body_ImgBody) package com.ProjUno { import mx.core.*; public class EnemyBoss3Body_ImgBody extends BitmapAsset { } }//package com.ProjUno
Section 82
//EnemyBoss3Body_ImgSparks (com.ProjUno.EnemyBoss3Body_ImgSparks) package com.ProjUno { import mx.core.*; public class EnemyBoss3Body_ImgSparks extends BitmapAsset { } }//package com.ProjUno
Section 83
//EnemyBoss3Head (com.ProjUno.EnemyBoss3Head) package com.ProjUno { import org.flixel.*; public class EnemyBoss3Head extends Enemy { public var _master:EnemyBoss3; private var ImgHead:Class; private var _timer:Number;// = 0 public var _hit:int;// = 0 private var _sparks:FlxEmitter; private var ImgSparks:Class; public function EnemyBoss3Head(_arg1:Number, _arg2:Number, _arg3:EnemyBoss3):void{ ImgSparks = EnemyBoss3Head_ImgSparks; ImgHead = EnemyBoss3Head_ImgHead; x = _arg1; y = _arg2; _master = _arg3; super(x, y, ImgHead, 1, 59, 68); facing = true; visible = true; height = 53; width = 45; offset.y = 5; offset.x = 8; addAnimation("normal", [1, 2, 3, 3, 0, 1], 6); addAnimation("hurt", [4]); addAnimation("dead", [3, 4], 8); play("normal"); health = 100; weakhead = false; HeartChance = 0; _sparks = (FlxG.state.add(new FlxEmitter(0, 0, 0, 0, null, -1, -120, 60, -90, 50, 0, 0, 180, 50, ImgSparks, 10, true, PlayState.lyrGun)) as FlxEmitter); } override public function hitFloor():Boolean{ return (false); } override public function update():void{ if (dead){ if (finished){ exists = false; } else { super.update(); }; return; }; if (_hurt_counter > 0){ _hurt_counter = (_hurt_counter - FlxG.elapsed); }; Animate(); super.update(); } override public function hurt(_arg1:Number):void{ _hurt_counter = 0.2; _master.hurt(_arg1); return (super.hurt(0)); } override public function Animate():void{ if (_hurt_counter > 0){ play("hurt"); } else { play("normal"); }; } override public function hitCeiling():Boolean{ return (false); } override public function Movement():int{ return (0); } override public function hitWall():Boolean{ return (false); } override public function kill():void{ if (dead){ return; }; FlxG.flash(4294967295, 3); Globals.boss_health = 0; if (dead){ return; }; if (facing == true){ velocity.x = (-100 + (Math.random() * 200)); velocity.y = (-100 + (Math.random() * 200)); play("dead"); }; super.kill(); exists = true; } } }//package com.ProjUno
Section 84
//EnemyBoss3Head_ImgHead (com.ProjUno.EnemyBoss3Head_ImgHead) package com.ProjUno { import mx.core.*; public class EnemyBoss3Head_ImgHead extends BitmapAsset { } }//package com.ProjUno
Section 85
//EnemyBoss3Head_ImgSparks (com.ProjUno.EnemyBoss3Head_ImgSparks) package com.ProjUno { import mx.core.*; public class EnemyBoss3Head_ImgSparks extends BitmapAsset { } }//package com.ProjUno
Section 86
//EnemyBossComputer (com.ProjUno.EnemyBossComputer) package com.ProjUno { import org.flixel.*; public class EnemyBossComputer extends Enemy { private var _bbox:FlxSprite; private var _shot_count:int;// = 0 private var _state_counter:Number;// = 0 private var ImgFoot:Class; private var _sparks:FlxEmitter; private var SndShoot:Class; private var SndDie:Class; private var ImgSparks:Class; private var _boss_state:int;// = 8 public function EnemyBossComputer(_arg1:Number, _arg2:Number):void{ ImgFoot = EnemyBossComputer_ImgFoot; SndShoot = EnemyBossComputer_SndShoot; SndDie = EnemyBossComputer_SndDie; ImgSparks = EnemyBossComputer_ImgSparks; super(_arg1, _arg2, ImgFoot, 1); health = 70; x = (x + 7); width = 50; height = 34; offset.x = 7; offset.y = 32; x = (x + (offset.x - (12 - 8))); y = (y + (offset.y - (12 - 8))); drag.x = 0; acceleration.y = 0; addAnimation("normal", [0], 10); addAnimation("damaged", [1], 10); addAnimation("launch", [2, 3], 1); addAnimation("hurt", [3], 10); addAnimation("dead", [0, 1, 0, 1, 1, 1, 1, 1], 5); attack_range = 5; play("idle"); mode_seeplayer = Globals.AI_CHASE; mode_noseeplayer = Globals.AI_WANDER; facing = true; attack_range = -1; min_range = 1; max_range = 20; attack_range = 5; sight_range = 10; seeplayer_set = 2; attack_timer = 6; attack_ani_timer = 2; weakhead = false; isBoss = true; HeartChance = 0; harmless = true; _sparks = (new FlxEmitter(0, 0, 0, 0, null, -5, -90, 90, -140, 70, 0, 0, 80, 20, ImgSparks, 80, true, PlayState.lyrBullets) as FlxEmitter); PlayState.lyrBullets.add(_sparks); SetDifficulty(); } override public function Attack():void{ var _local1:EnemyBullet; super.Attack(); if (facing){ _local1 = new EnemyBullet((x + 3), (y + 4), 30, 0, 0); _local1.reset((x + 45), (y + -12), ((10 * _shot_count) + 10), -60, 0, 7); _local1.acceleration.y = 200; } else { _local1 = new EnemyBullet((x - 5), (y + 2), 30, 0, 0); _local1.reset(x, (y + -12), ((-10 * _shot_count) + -10), -60, 0, 7); _local1.acceleration.y = 200; }; FlxG.play(SndShoot); PlayState._eBullets.add(PlayState.lyrBullets.add(_local1)); } override public function Animate():void{ if ((((_hurt_counter > 0)) && ((_boss_state < 4)))){ play("hurt"); } else { if (_boss_state < 4){ if (attack_counter > (attack_timer - attack_ani_timer)){ play("attack"); }; }; }; } override public function Movement():int{ return (0); } override public function kill():void{ if (dead){ return; }; if (_hurt_counter > 0){ FlxG.play(SndDie); }; FlxG.flash(4294967295, 3); Globals.boss_health = 0; _sparks.x = (x + (width / 2)); _sparks.y = (y + (height / 2)); _sparks.reset(); velocity.x = 0; velocity.y = 0; super.kill(); play("dead"); exists = true; } override public function update():void{ if (dead){ if (finished){ exists = false; } else { super.update(); }; return; }; if (_hurt_counter > 0){ _hurt_counter = (_hurt_counter - (FlxG.elapsed * 3)); }; if (attack_counter > 0){ attack_counter = (attack_counter - (FlxG.elapsed * 3)); }; if ((((attack_counter <= 0)) && ((_boss_state < 4)))){ Attack(); } else { attack_counter = (attack_counter - (FlxG.elapsed * 3)); }; Animate(); super.update(); } override public function hitWall():Boolean{ return (true); } } }//package com.ProjUno
Section 87
//EnemyBossComputer_ImgFoot (com.ProjUno.EnemyBossComputer_ImgFoot) package com.ProjUno { import mx.core.*; public class EnemyBossComputer_ImgFoot extends BitmapAsset { } }//package com.ProjUno
Section 88
//EnemyBossComputer_ImgSparks (com.ProjUno.EnemyBossComputer_ImgSparks) package com.ProjUno { import mx.core.*; public class EnemyBossComputer_ImgSparks extends BitmapAsset { } }//package com.ProjUno
Section 89
//EnemyBossComputer_SndDie (com.ProjUno.EnemyBossComputer_SndDie) package com.ProjUno { import mx.core.*; public class EnemyBossComputer_SndDie extends SoundAsset { } }//package com.ProjUno
Section 90
//EnemyBossComputer_SndShoot (com.ProjUno.EnemyBossComputer_SndShoot) package com.ProjUno { import mx.core.*; public class EnemyBossComputer_SndShoot extends SoundAsset { } }//package com.ProjUno
Section 91
//EnemyBullet (com.ProjUno.EnemyBullet) package com.ProjUno { import org.flixel.*; public class EnemyBullet extends FlxSprite { private var ImgSparks:Class; private var ImgBullet:Class; private var _live_counter:Number;// = 1.25 public var hit:int;// = 0 private var _sparks:FlxArray; private var _type:int;// = 0 public function EnemyBullet(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:int=0):void{ ImgBullet = EnemyBullet_ImgBullet; ImgSparks = EnemyBullet_ImgSparks; super(ImgBullet, _arg1, _arg2, true, true); maxVelocity.x = 200; maxVelocity.y = 200; width = 2; height = 2; offset.x = 3; offset.y = 3; addAnimation("normal", [0, 1], 8); addAnimation("bouncy", [2]); addAnimation("flame", [6, 5, 4, 3], 8); _sparks = new FlxArray(); _sparks.add((FlxG.state.add(new FlxEmitter(0, 0, 0, 0, null, -0.15, -30, 30, -30, 30, 0, 0, 0, 50, ImgSparks, 10, true, PlayState.lyrBullets)) as FlxEmitter)); facing = true; exists = false; } override public function hitCeiling():Boolean{ if (_type == 1){ velocity.y = -(velocity.y); } else { hit = 1; kill(); }; return (super.hitCeiling()); } override public function update():void{ if (Globals.Freeze){ return; }; if (((dead) || (!(exists)))){ return; }; if (_live_counter <= 0){ if (_type == 1){ hit = 1; }; kill(); } else { _live_counter = (_live_counter - (FlxG.elapsed * 3)); }; super.update(); } public function reset(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:int=0, _arg6:Number=1.25):void{ x = _arg1; y = _arg2; dead = false; exists = true; visible = true; hit = 0; velocity.x = _arg3; velocity.y = _arg4; _live_counter = _arg6; _type = _arg5; switch (_type){ case 0: play("normal"); break; case 1: play("bouncy"); break; case 2: play("flame"); break; }; } override public function hitWall():Boolean{ if (_type == 1){ velocity.x = -(velocity.x); return (true); }; hit = 1; kill(); return (super.hitWall()); } override public function kill():void{ var _local1:Boolean; var _local2:FlxEmitter; if (dead){ return; }; _live_counter = (1.25 + 0.25); if (hit == 1){ _local1 = false; for each (_local2 in _sparks) { if (!_local2.active){ _local2.x = (x + 4); _local2.y = (y + 4); _local2.reset(); _local1 = true; break; }; }; if (!_local1){ _sparks.add((FlxG.state.add(new FlxEmitter(0, 0, 0, 0, null, -0.45, -50, 50, -5, 20, 0, 0, 50, 60, ImgSparks, 20, true, PlayState.lyrWalls)) as FlxEmitter)); _sparks[(_sparks.length - 1)].reset(); }; }; super.kill(); } override public function hitFloor():Boolean{ if (_type == 1){ velocity.y = -(velocity.y); if (velocity.y < -80){ velocity.y = (velocity.y + 10); }; return (true); //unresolved jump }; hit = 1; kill(); return (super.hitFloor()); } } }//package com.ProjUno
Section 92
//EnemyBullet_ImgBullet (com.ProjUno.EnemyBullet_ImgBullet) package com.ProjUno { import mx.core.*; public class EnemyBullet_ImgBullet extends BitmapAsset { } }//package com.ProjUno
Section 93
//EnemyBullet_ImgSparks (com.ProjUno.EnemyBullet_ImgSparks) package com.ProjUno { import mx.core.*; public class EnemyBullet_ImgSparks extends BitmapAsset { } }//package com.ProjUno
Section 94
//EnemyComet (com.ProjUno.EnemyComet) package com.ProjUno { import org.flixel.*; public class EnemyComet extends Enemy { private var _dtimer:Number;// = 0 private var delay:int;// = 0 private var _timer:Number;// = 0 private var ImgSparks:Class; private var maxY:int;// = 0 private var mD:int;// = 0 private var ImgFire:Class; private var _sparks:FlxEmitter; public function EnemyComet(_arg1:int, _arg2:int, _arg3:int=-1):void{ ImgFire = EnemyComet_ImgFire; ImgSparks = EnemyComet_ImgSparks; super(_arg1, _arg2, ImgFire, 10, 16, 8); health = 2; vulnerable = true; offset.x = 8; velocity.x = 80; width = 8; offset.y = 1; height = 6; changeface = false; weakhead = false; addAnimation("normal", [0, 1, 2, 3], 5); _sparks = (FlxG.state.add(new FlxEmitter(0, 0, 0, 0, null, -0.3, -300, -30, -30, 30, 0, 0, 0, 50, ImgSparks, 10, true, PlayState.lyrBullets)) as FlxEmitter); sight_range = -1; HeartChance = 0; play("normal"); SetDifficulty(); } override public function update():void{ if (dead){ if (finished){ exists = false; } else { super.update(); }; return; }; if (x > 300){ hurt(10); }; super.update(); } override public function Movement():int{ return (0); } override public function Animate():void{ } override public function hurt(_arg1:Number):void{ return (super.hurt(_arg1)); } override public function hitWall():Boolean{ return (false); } override public function kill():void{ if (dead){ return; }; _sparks.x = (x + 5); _sparks.y = (y + 3); _sparks.reset(); super.kill(); } } }//package com.ProjUno
Section 95
//EnemyComet_ImgFire (com.ProjUno.EnemyComet_ImgFire) package com.ProjUno { import mx.core.*; public class EnemyComet_ImgFire extends BitmapAsset { } }//package com.ProjUno
Section 96
//EnemyComet_ImgSparks (com.ProjUno.EnemyComet_ImgSparks) package com.ProjUno { import mx.core.*; public class EnemyComet_ImgSparks extends BitmapAsset { } }//package com.ProjUno
Section 97
//EnemyDrone (com.ProjUno.EnemyDrone) package com.ProjUno { import org.flixel.*; public class EnemyDrone extends Enemy { private var ImgSmoke:Class; private var ImgFoot:Class; private var SndShoot:Class; private var SndDie:Class; private var _smoke_emitter:FlxEmitter; public function EnemyDrone(_arg1:Number, _arg2:Number):void{ ImgFoot = EnemyDrone_ImgFoot; SndShoot = EnemyDrone_SndShoot; SndDie = EnemyDrone_SndDie; ImgSmoke = EnemyDrone_ImgSmoke; super(_arg1, _arg2, ImgFoot, 1); health = 10; width = 14; height = 11; offset.x = 2; offset.y = 1; x = (x + (offset.x - (12 - 8))); y = (y + (offset.y - (12 - 8))); drag.x = 50; acceleration.y = 25; addAnimation("normal", [0, 1], 10); addAnimation("jump", [0, 1]); addAnimation("attack", [2, 3], 6); addAnimation("idle", [0, 1]); addAnimation("hurt", [1, 4], 10); addAnimation("dead", [4, 4, 4], 5); attack_range = 5; play("idle"); mode_seeplayer = Globals.AI_CHASE; mode_noseeplayer = Globals.AI_WANDER; facing = false; attack_range = -1; min_range = 10; max_range = 80; attack_range = 10; sight_range = 10; seeplayer_set = 4; attack_timer = 8; attack_ani_timer = 1; HeartChance = 0.4; _smoke_emitter = (new FlxEmitter(0, 0, 0, 0, null, -0.4, -30, 30, -30, 30, 0, 0, 0, 10, ImgSmoke, 10, true, PlayState.lyrBullets) as FlxEmitter); FlxG.state.add(_smoke_emitter); SetDifficulty(); } override public function kill():void{ if (dead){ return; }; if (_hurt_counter > 0){ FlxG.play(SndDie); }; _smoke_emitter.x = (x + (width / 2)); _smoke_emitter.y = (y + (height / 2)); _smoke_emitter.reset(); velocity.x = 0; velocity.y = 0; super.kill(); play("dead"); exists = true; } override public function Attack():void{ var _local2:EnemyBullet; super.Attack(); var _local1:int; while (_local1 < 2) { if (facing){ _local2 = new EnemyBullet((x + 3), (y + 6), 30, 0, 0); _local2.reset((x + 3), (y + 6), 70, (_local1 * 15), 0, 2); } else { _local2 = new EnemyBullet((x - 5), (y + 6), 30, 0, 0); _local2.reset((x - 5), (y + 6), -70, (_local1 * 15), 0, 2); }; PlayState._eBullets.add(PlayState.lyrBullets.add(_local2)); _local1 = (_local1 + 1); }; FlxG.play(SndShoot); } override public function update():void{ super.update(); if (see_player){ acceleration.y = 0; if (PlayState._p.y > y){ velocity.y = (velocity.y + (40 * FlxG.elapsed)); }; if (PlayState._p.y < y){ velocity.y = (velocity.y - (40 * FlxG.elapsed)); }; } else { acceleration.y = 30; if ((Math.random() * 10) > 4){ if ((Math.random() * 10) > 4){ velocity.y = (velocity.y - (50 * FlxG.elapsed)); } else { velocity.y = (velocity.y + (40 * FlxG.elapsed)); }; }; }; } override public function hitFloor():Boolean{ velocity.y = (velocity.y - 60); return (true); } } }//package com.ProjUno
Section 98
//EnemyDrone_ImgFoot (com.ProjUno.EnemyDrone_ImgFoot) package com.ProjUno { import mx.core.*; public class EnemyDrone_ImgFoot extends BitmapAsset { } }//package com.ProjUno
Section 99
//EnemyDrone_ImgSmoke (com.ProjUno.EnemyDrone_ImgSmoke) package com.ProjUno { import mx.core.*; public class EnemyDrone_ImgSmoke extends BitmapAsset { } }//package com.ProjUno
Section 100
//EnemyDrone_SndDie (com.ProjUno.EnemyDrone_SndDie) package com.ProjUno { import mx.core.*; public class EnemyDrone_SndDie extends SoundAsset { } }//package com.ProjUno
Section 101
//EnemyDrone_SndShoot (com.ProjUno.EnemyDrone_SndShoot) package com.ProjUno { import mx.core.*; public class EnemyDrone_SndShoot extends SoundAsset { } }//package com.ProjUno
Section 102
//EnemyDroneBomber (com.ProjUno.EnemyDroneBomber) package com.ProjUno { import org.flixel.*; public class EnemyDroneBomber extends Enemy { private var ImgSmoke:Class; private var ImgDBomber:Class; private var SndShoot:Class; private var SndDie:Class; private var _smoke_emitter:FlxEmitter; public function EnemyDroneBomber(_arg1:Number, _arg2:Number):void{ ImgDBomber = EnemyDroneBomber_ImgDBomber; SndShoot = EnemyDroneBomber_SndShoot; SndDie = EnemyDroneBomber_SndDie; ImgSmoke = EnemyDroneBomber_ImgSmoke; super(_arg1, _arg2, ImgDBomber, 8); health = 8; width = 14; offset.x = 1; offset.y = 0; x = (x + (offset.x - (12 - 8))); y = (y + (offset.y - (12 - 8))); drag.x = 50; acceleration.y = 0; addAnimation("normal", [0, 1, 2], 10); addAnimation("jump", [0, 1, 2], 10); addAnimation("attack", [3, 4, 5], 6); addAnimation("idle", [0, 1, 2], 10); addAnimation("hurt", [1, 6], 10); addAnimation("dead", [6, 6, 6], 10); attack_range = 5; play("idle"); mode_seeplayer = Globals.AI_PACE; mode_noseeplayer = Globals.AI_PACE; facing = false; attack_range = -1; min_range = 10; max_range = 80; sight_range = 10; seeplayer_set = 0; attack_timer = 4; attack_ani_timer = 1; pace_range = 4; flying = true; velocity.y = 10; HeartChance = 0.2; _smoke_emitter = (new FlxEmitter(0, 0, 0, 0, null, -0.4, -30, 30, -30, 30, 0, 0, 0, 10, ImgSmoke, 10, true, PlayState.lyrBullets) as FlxEmitter); FlxG.state.add(_smoke_emitter); SetDifficulty(); } override public function kill():void{ if (dead){ return; }; if (_hurt_counter > 0){ FlxG.play(SndDie); }; _smoke_emitter.x = ((x + (width / 2)) + 5); _smoke_emitter.y = ((y + (height / 2)) - 4); _smoke_emitter.reset(); velocity.x = 0; velocity.y = 0; super.kill(); play("dead"); exists = true; } override public function Attack():void{ var _local1:EnemyBullet; var _local2:int; super.Attack(); if (onScreen()){ _local2 = 0; if (facing){ _local2 = -1; } else { _local2 = 1; }; _local1 = new EnemyBullet((x + 8), (y + 15), (15 * _local2), 20, 0); _local1.reset((x + 8), (y + 15), (15 * _local2), 40, 0, 18); _local1.acceleration.y = 280; PlayState._eBullets.add(PlayState.lyrBullets.add(_local1)); FlxG.play(SndShoot); }; } } }//package com.ProjUno
Section 103
//EnemyDroneBomber_ImgDBomber (com.ProjUno.EnemyDroneBomber_ImgDBomber) package com.ProjUno { import mx.core.*; public class EnemyDroneBomber_ImgDBomber extends BitmapAsset { } }//package com.ProjUno
Section 104
//EnemyDroneBomber_ImgSmoke (com.ProjUno.EnemyDroneBomber_ImgSmoke) package com.ProjUno { import mx.core.*; public class EnemyDroneBomber_ImgSmoke extends BitmapAsset { } }//package com.ProjUno
Section 105
//EnemyDroneBomber_SndDie (com.ProjUno.EnemyDroneBomber_SndDie) package com.ProjUno { import mx.core.*; public class EnemyDroneBomber_SndDie extends SoundAsset { } }//package com.ProjUno
Section 106
//EnemyDroneBomber_SndShoot (com.ProjUno.EnemyDroneBomber_SndShoot) package com.ProjUno { import mx.core.*; public class EnemyDroneBomber_SndShoot extends SoundAsset { } }//package com.ProjUno
Section 107
//EnemyFireball (com.ProjUno.EnemyFireball) package com.ProjUno { import org.flixel.*; import com.gskinner.utils.*; public class EnemyFireball extends Enemy { private var _dtimer:Number;// = 0 private var delay:int;// = 0 private var _timer:Number;// = 0 private var maxY:int;// = 0 private var mD:int;// = 0 private var ImgFire:Class; public function EnemyFireball(_arg1:int, _arg2:int, _arg3:int=-1):void{ ImgFire = EnemyFireball_ImgFire; super(_arg1, _arg2, ImgFire, 11); health = 1; vulnerable = false; width = 8; height = 8; changeface = false; weakhead = false; addAnimation("normal", [0, 1], 2); addAnimation("jump", [0, 1], 2); addAnimation("attack", [0, 1], 2); addAnimation("idle", [0, 1], 2); addAnimation("idle", [0, 1], 2); addAnimation("hurt", [0, 1], 2); addAnimation("dead", [0, 1], 2); sight_range = -1; play("normal"); _timer = 0; visible = false; maxY = _arg2; acceleration.y = 420; maxVelocity.y = 120; mD = _arg3; if (_arg3 == -1){ _arg3 = Rnd.integer(0, 2); }; delay = _arg3; _dtimer = 0; HeartChance = 0; } override public function hitFloor():Boolean{ return (false); } override public function update():void{ _dtimer = (_dtimer + FlxG.elapsed); if (_dtimer > delay){ _timer = (_timer + FlxG.elapsed); if (_timer < 1.5){ if (!visible){ _timer = 1.1; }; visible = true; velocity.y = -(maxVelocity.y); } else { if (_timer >= 2.5){ if ((y - height) > maxY){ visible = false; y = maxY; _timer = 0; _dtimer = 0; if (mD == -1){ delay = 0.9; }; }; }; }; }; if (velocity.y > 0){ angle = 180; } else { angle = 0; }; super.update(); } override public function hitCeiling():Boolean{ return (false); } override public function hitWall():Boolean{ return (false); } } }//package com.ProjUno
Section 108
//EnemyFireball_ImgFire (com.ProjUno.EnemyFireball_ImgFire) package com.ProjUno { import mx.core.*; public class EnemyFireball_ImgFire extends BitmapAsset { } }//package com.ProjUno
Section 109
//EnemyFlamer (com.ProjUno.EnemyFlamer) package com.ProjUno { import org.flixel.*; public class EnemyFlamer extends Enemy { private var ImgFlamer:Class; private var shooting:int;// = 0 private var SndShoot:Class; private var SndDie:Class; public function EnemyFlamer(_arg1:Number, _arg2:Number):void{ ImgFlamer = EnemyFlamer_ImgFlamer; SndShoot = EnemyFlamer_SndShoot; SndDie = EnemyFlamer_SndDie; super(_arg1, _arg2, ImgFlamer, 1); health = 4; width = 8; height = 11; offset.x = 2; offset.y = 1; x = (x + (offset.x - (12 - 8))); y = (y + (offset.y - (12 - 8))); drag.x = 50; acceleration.y = 420; addAnimation("normal", [0, 1, 2, 3], 10); addAnimation("jump", [2]); addAnimation("attack", [4, 4, 4, 0], 6); addAnimation("idle", [0]); addAnimation("hurt", [1, 5], 10); addAnimation("dead", [5, 5, 5], 5); attack_range = 5; play("idle"); mode_seeplayer = Globals.AI_CHASE; mode_noseeplayer = Globals.AI_WANDER; facing = false; attack_range = -1; min_range = 1; max_range = 5; attack_range = 2; sight_range = 10; seeplayer_set = 2; attack_timer = 10; attack_ani_timer = 3; shooting = 0; HeartChance = 0.6; SetDifficulty(); } override public function Attack():void{ super.Attack(); shooting = 40; } override public function update():void{ var _local1:EnemyBullet; var _local2:int; super.update(); if (shooting > 20){ shooting = (shooting - (FlxG.elapsed * 2)); current_action = 0; velocity.x = 0; _local2 = 0; _local2 = ((Math.random() * 16) - 8); if (facing){ flameShot((x + 5), (y + 4), 60, _local2); } else { flameShot((x - 4), (y + 4), -60, _local2); }; } else { if (shooting > 0){ shooting = (shooting - (FlxG.elapsed * 2)); current_action = 0; velocity.x = 0; }; }; } private function flameShot(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local7:EnemyBullet; var _local5:int; var _local6:int; while (_local6 < PlayState._eBullets.length) { if (!PlayState._eBullets[_local6].exists){ PlayState._eBullets[_local6].reset(_arg1, _arg2, _arg3, _arg4, 2, 2); _local5 = 1; break; }; _local6++; }; if (_local5 == 0){ _local7 = new EnemyBullet((x + width), (y + (height / 2)), (velocity.x * 2), (velocity.y * 2), 2); PlayState._eBullets.add(PlayState.lyrStuff2.add(_local7)); _local7.reset(_arg1, _arg2, _arg3, _arg4, 2, 2); }; } override public function kill():void{ if (dead){ return; }; if (_hurt_counter > 0){ FlxG.play(SndDie); }; velocity.x = 0; velocity.y = -40; super.kill(); play("dead"); exists = true; } } }//package com.ProjUno
Section 110
//EnemyFlamer_ImgFlamer (com.ProjUno.EnemyFlamer_ImgFlamer) package com.ProjUno { import mx.core.*; public class EnemyFlamer_ImgFlamer extends BitmapAsset { } }//package com.ProjUno
Section 111
//EnemyFlamer_SndDie (com.ProjUno.EnemyFlamer_SndDie) package com.ProjUno { import mx.core.*; public class EnemyFlamer_SndDie extends SoundAsset { } }//package com.ProjUno
Section 112
//EnemyFlamer_SndShoot (com.ProjUno.EnemyFlamer_SndShoot) package com.ProjUno { import mx.core.*; public class EnemyFlamer_SndShoot extends SoundAsset { } }//package com.ProjUno
Section 113
//EnemyLava (com.ProjUno.EnemyLava) package com.ProjUno { public class EnemyLava extends Enemy { private var ImgSpikes:Class; public function EnemyLava(_arg1:Number, _arg2:Number):void{ ImgSpikes = EnemyLava_ImgSpikes; super(_arg1, _arg2, ImgSpikes, 10); health = 1; vulnerable = false; offset.x = 0; width = 8; offset.y = 0; height = 8; changeface = false; weakhead = false; addAnimation("normal", [0, 1, 2], 5); addAnimation("jump", [0]); addAnimation("attack", [0]); addAnimation("idle", [0]); addAnimation("idle", [0, 1, 2, 3], 6); addAnimation("hurt", [0]); addAnimation("dead", [0]); sight_range = -1; HeartChance = 0; play("normal"); } override public function Animate():void{ } } }//package com.ProjUno
Section 114
//EnemyLava_ImgSpikes (com.ProjUno.EnemyLava_ImgSpikes) package com.ProjUno { import mx.core.*; public class EnemyLava_ImgSpikes extends BitmapAsset { } }//package com.ProjUno
Section 115
//EnemyLavaFalls (com.ProjUno.EnemyLavaFalls) package com.ProjUno { public class EnemyLavaFalls extends Enemy { private var ImgSpikes:Class; public function EnemyLavaFalls(_arg1:Number, _arg2:Number):void{ ImgSpikes = EnemyLavaFalls_ImgSpikes; super(_arg1, _arg2, ImgSpikes, 14); health = 1; vulnerable = false; offset.x = 0; width = 8; offset.y = 0; height = 8; changeface = false; weakhead = false; addAnimation("normal", [0]); addAnimation("jump", [0]); addAnimation("attack", [0]); addAnimation("idle", [0, 0, 0, 1], 6); addAnimation("hurt", [0]); addAnimation("dead", [0]); sight_range = -1; HeartChance = 0; play("idle"); } } }//package com.ProjUno
Section 116
//EnemyLavaFalls_ImgSpikes (com.ProjUno.EnemyLavaFalls_ImgSpikes) package com.ProjUno { import mx.core.*; public class EnemyLavaFalls_ImgSpikes extends BitmapAsset { } }//package com.ProjUno
Section 117
//EnemyLavaFlow (com.ProjUno.EnemyLavaFlow) package com.ProjUno { public class EnemyLavaFlow extends Enemy { private var ImgSpikes:Class; public function EnemyLavaFlow(_arg1:Number, _arg2:Number):void{ ImgSpikes = EnemyLavaFlow_ImgSpikes; super(_arg1, _arg2, ImgSpikes, 10); health = 1; vulnerable = false; offset.x = 10; width = 40; offset.y = 0; height = 64; changeface = false; weakhead = false; addAnimation("normal", [0, 1, 2, 3, 4, 5, 6], 5); addAnimation("jump", [0]); addAnimation("attack", [0]); addAnimation("idle", [0]); addAnimation("idle", [0, 1, 2, 3], 6); addAnimation("hurt", [0]); addAnimation("dead", [0]); sight_range = -1; HeartChance = 0; play("normal"); } override public function Animate():void{ } } }//package com.ProjUno
Section 118
//EnemyLavaFlow_ImgSpikes (com.ProjUno.EnemyLavaFlow_ImgSpikes) package com.ProjUno { import mx.core.*; public class EnemyLavaFlow_ImgSpikes extends BitmapAsset { } }//package com.ProjUno
Section 119
//EnemyRobot (com.ProjUno.EnemyRobot) package com.ProjUno { import org.flixel.*; public class EnemyRobot extends Enemy { private var ImgSmoke:Class; private var ImgFoot:Class; private var SndShoot:Class; private var SndDie:Class; private var _smoke_emitter:FlxEmitter; public function EnemyRobot(_arg1:Number, _arg2:Number):void{ ImgFoot = EnemyRobot_ImgFoot; SndShoot = EnemyRobot_SndShoot; SndDie = EnemyRobot_SndDie; ImgSmoke = EnemyRobot_ImgSmoke; super(_arg1, _arg2, ImgFoot, 3); health = 8; width = 6; height = 15; offset.x = 2; offset.y = 1; x = (x + (offset.x - (12 - 8))); y = (y + (offset.y - (12 - 8))); drag.x = 10; min_range = 2; acceleration.y = 420; addAnimation("normal", [0, 1, 2, 3], 8); addAnimation("jump", [2]); addAnimation("attack", [4, 5], 6); addAnimation("idle", [0]); addAnimation("hurt", [2, 6], 10); addAnimation("dead", [6, 6, 6], 5); attack_range = 8; play("idle"); mode_seeplayer = Globals.AI_IDLE; mode_noseeplayer = Globals.AI_WANDER; facing = false; attack_timer = 8; attack_ani_timer = 1; move_speed = 30; wander_chance_stop = 10; wander_chance_left = 45; wander_chance_right = 45; move_change = 5; seeplayer_set = 2; sight_range = 8; HeartChance = 0.4; _smoke_emitter = (new FlxEmitter(0, 0, 0, 0, null, -0.4, -30, 30, -30, 30, 0, 0, 0, 10, ImgSmoke, 10, true, PlayState.lyrBullets) as FlxEmitter); FlxG.state.add(_smoke_emitter); SetDifficulty(); } override public function kill():void{ if (dead){ return; }; if (_hurt_counter > 0){ FlxG.play(SndDie); }; _smoke_emitter.x = (x + (width / 2)); _smoke_emitter.y = (y + (height / 2)); _smoke_emitter.reset(); velocity.x = 0; velocity.y = -40; super.kill(); play("dead"); exists = true; } override public function Attack():void{ var _local1:EnemyBullet; super.Attack(); var _local2:int; while (_local2 < 6) { if (facing){ _local1 = new EnemyBullet((x + 3), (y + 5), 30, 0, 0); _local1.reset((x + 3), (y + 5), 50, ((-(_local2) * 8) + 8), 0, 2.5); } else { _local1 = new EnemyBullet((x - 5), (y + 5), 30, 0, 0); _local1.reset((x - 5), (y + 5), -50, ((-(_local2) * 8) + 8), 0, 2.5); }; PlayState._eBullets.add(PlayState.lyrBullets.add(_local1)); _local2 = (_local2 + 1); }; FlxG.play(SndShoot); } } }//package com.ProjUno
Section 120
//EnemyRobot_ImgFoot (com.ProjUno.EnemyRobot_ImgFoot) package com.ProjUno { import mx.core.*; public class EnemyRobot_ImgFoot extends BitmapAsset { } }//package com.ProjUno
Section 121
//EnemyRobot_ImgSmoke (com.ProjUno.EnemyRobot_ImgSmoke) package com.ProjUno { import mx.core.*; public class EnemyRobot_ImgSmoke extends BitmapAsset { } }//package com.ProjUno
Section 122
//EnemyRobot_SndDie (com.ProjUno.EnemyRobot_SndDie) package com.ProjUno { import mx.core.*; public class EnemyRobot_SndDie extends SoundAsset { } }//package com.ProjUno
Section 123
//EnemyRobot_SndShoot (com.ProjUno.EnemyRobot_SndShoot) package com.ProjUno { import mx.core.*; public class EnemyRobot_SndShoot extends SoundAsset { } }//package com.ProjUno
Section 124
//EnemyShuttleSpike (com.ProjUno.EnemyShuttleSpike) package com.ProjUno { public class EnemyShuttleSpike extends Enemy { private var ImgSpikes:Class; public function EnemyShuttleSpike(_arg1:Number, _arg2:Number):void{ ImgSpikes = EnemyShuttleSpike_ImgSpikes; super(_arg1, _arg2, ImgSpikes, 10); health = 1; vulnerable = false; offset.x = 0; width = 8; offset.y = 0; height = 8; velocity.x = 30; changeface = false; weakhead = true; addAnimation("normal", [0, 1, 2], 5); sight_range = -1; HeartChance = 0; play("normal"); } override public function Animate():void{ } override public function Movement():int{ return (0); } override public function hitWall():Boolean{ velocity.x = -(velocity.x); return (false); } override public function hurt(_arg1:Number):void{ return (super.hurt(0)); } } }//package com.ProjUno
Section 125
//EnemyShuttleSpike_ImgSpikes (com.ProjUno.EnemyShuttleSpike_ImgSpikes) package com.ProjUno { import mx.core.*; public class EnemyShuttleSpike_ImgSpikes extends BitmapAsset { } }//package com.ProjUno
Section 126
//EnemySpikes (com.ProjUno.EnemySpikes) package com.ProjUno { public class EnemySpikes extends Enemy { private var ImgSpikes:Class; public function EnemySpikes(_arg1:Number, _arg2:Number):void{ ImgSpikes = EnemySpikes_ImgSpikes; super(_arg1, _arg2, ImgSpikes, 10); health = 1; vulnerable = false; offset.x = 1; width = 7; offset.y = 0; height = 8; changeface = false; weakhead = false; addAnimation("normal", [0]); addAnimation("jump", [0]); addAnimation("attack", [0]); addAnimation("idle", [0]); addAnimation("idle", [0]); addAnimation("hurt", [0]); addAnimation("dead", [0]); sight_range = -1; play("idle"); HeartChance = 0; } } }//package com.ProjUno
Section 127
//EnemySpikes_ImgSpikes (com.ProjUno.EnemySpikes_ImgSpikes) package com.ProjUno { import mx.core.*; public class EnemySpikes_ImgSpikes extends BitmapAsset { } }//package com.ProjUno
Section 128
//EnemySteam (com.ProjUno.EnemySteam) package com.ProjUno { import org.flixel.*; import com.gskinner.utils.*; public class EnemySteam extends Enemy { private var stimer:Number;// = 0 private var ImgSteam:Class; public function EnemySteam(_arg1:Number, _arg2:Number):void{ ImgSteam = EnemySteam_ImgSteam; super(_arg1, _arg2, ImgSteam, 14); health = 1; vulnerable = false; harmless = true; offset.x = 0; width = 8; offset.y = 0; height = 8; changeface = false; weakhead = false; addAnimation("normal", [0]); addAnimation("jump", [0]); addAnimation("attack", [0]); addAnimation("hurt", [0]); addAnimation("dead", [0]); addAnimation("idle", [0, 1, 1, 2, 0], 8, false); sight_range = -1; HeartChance = 0; play("normal"); stimer = Rnd.integer(0, 3); } override public function Animate():void{ } override public function update():void{ super.update(); stimer = (stimer + FlxG.elapsed); if (stimer > 2){ if (Rnd.boolean()){ play("idle", true); stimer = Rnd.integer(0, 3); }; }; } } }//package com.ProjUno
Section 129
//EnemySteam_ImgSteam (com.ProjUno.EnemySteam_ImgSteam) package com.ProjUno { import mx.core.*; public class EnemySteam_ImgSteam extends BitmapAsset { } }//package com.ProjUno
Section 130
//EnemyTurret (com.ProjUno.EnemyTurret) package com.ProjUno { import org.flixel.*; public class EnemyTurret extends Enemy { private var _smoke_emitter:FlxEmitter; private var ImgSmoke:Class; private var ImgTurret:Class; private var SndShoot:Class; private var SndDie:Class; private var preShoot:Number;// = -10 public function EnemyTurret(_arg1:Number, _arg2:Number){ ImgTurret = EnemyTurret_ImgTurret; SndShoot = EnemyTurret_SndShoot; SndDie = EnemyTurret_SndDie; ImgSmoke = EnemyTurret_ImgSmoke; super(_arg1, _arg2, ImgTurret, 4); preShoot = -10; health = 2; width = 6; height = 3; offset.x = 1; offset.y = 5; vulnerable = false; x = (x + offset.x); y = (y + offset.y); addAnimation("idle", [0]); addAnimation("attack", [1, 2, 3], 6); addAnimation("hurt", [2, 4], 10); addAnimation("dead", [4, 4, 4], 10); attack_range = 6; play("idle"); mode_seeplayer = Globals.AI_IDLE; mode_noseeplayer = Globals.AI_IDLE; facing = false; attack_timer = 12; attack_ani_timer = 6; move_speed = 0; seeplayer_set = 1; sight_range = 10; max_range = 6; min_range = 0; HeartChance = 0.7; _smoke_emitter = (new FlxEmitter(0, 0, 0, 0, null, -0.4, -30, 30, -30, 30, 0, 0, 0, 10, ImgSmoke, 10, true, PlayState.lyrBullets) as FlxEmitter); FlxG.state.add(_smoke_emitter); SetDifficulty(); } override public function kill():void{ if (dead){ return; }; if (_hurt_counter > 0){ FlxG.play(SndDie); }; velocity.x = 0; velocity.y = 0; _smoke_emitter.x = (x + (width / 2)); _smoke_emitter.y = (y + (height / 2)); _smoke_emitter.reset(); super.kill(); play("dead"); exists = true; } override public function Attack():void{ super.Attack(); if (preShoot <= 0){ preShoot = 1.8; vulnerable = true; height = 8; offset.y = 0; y = (y - 5); }; } override public function update():void{ var _local1:EnemyBullet; if (((!(dead)) && (exists))){ if ((((preShoot <= 0)) && ((preShoot > -10)))){ if (facing){ _local1 = new EnemyBullet((x + width), (y + 2), 100, 0, 0); _local1.reset((x + width), (y + 2), 40, 0, 0, 4); PlayState._eBullets.add(PlayState.lyrBullets.add(_local1)); } else { _local1 = new EnemyBullet((x - 5), (y + 5), -100, 0, 0); _local1.reset(x, (y + 2), -40, 0, 0, 4); PlayState._eBullets.add(PlayState.lyrBullets.add(_local1)); }; FlxG.play(SndShoot); preShoot = -10; } else { if (preShoot > 0){ preShoot = (preShoot - (FlxG.elapsed * 3)); } else { if (((vulnerable) && ((_curAnim.name == "idle")))){ height = 3; offset.y = 5; vulnerable = false; y = (y + 5); }; }; }; }; super.update(); } } }//package com.ProjUno
Section 131
//EnemyTurret_ImgSmoke (com.ProjUno.EnemyTurret_ImgSmoke) package com.ProjUno { import mx.core.*; public class EnemyTurret_ImgSmoke extends BitmapAsset { } }//package com.ProjUno
Section 132
//EnemyTurret_ImgTurret (com.ProjUno.EnemyTurret_ImgTurret) package com.ProjUno { import mx.core.*; public class EnemyTurret_ImgTurret extends BitmapAsset { } }//package com.ProjUno
Section 133
//EnemyTurret_SndDie (com.ProjUno.EnemyTurret_SndDie) package com.ProjUno { import mx.core.*; public class EnemyTurret_SndDie extends SoundAsset { } }//package com.ProjUno
Section 134
//EnemyTurret_SndShoot (com.ProjUno.EnemyTurret_SndShoot) package com.ProjUno { import mx.core.*; public class EnemyTurret_SndShoot extends SoundAsset { } }//package com.ProjUno
Section 135
//FogEmitter (com.ProjUno.FogEmitter) package com.ProjUno { import org.flixel.*; import com.gskinner.utils.*; public class FogEmitter extends FlxCore { private var _alphaMod:int;// = -1 private var _timer:Number;// = 0 private var _sparkTimer:Number;// = 0 private var _sparks:FlxArray; private var ImgSpark:Class; private var ImgFog:Class; private var _fog:FlxSprite; public function FogEmitter():void{ var _local1:FlxSprite; ImgFog = FogEmitter_ImgFog; ImgSpark = FogEmitter_ImgSpark; super(); _fog = new FlxSprite(ImgFog, 0, 80, false, false, FlxG.width, FlxG.height); _fog.scrollFactor.x = (_fog.scrollFactor.y = 0); PlayState.lyrEffectsFront.add(_fog); _sparks = new FlxArray(); var _local2:int; while (_local2 < 3) { if (Rnd.boolean(0.8)){ _local1 = new FlxSprite(ImgSpark, Rnd.integer(0, FlxG.width), Rnd.integer(0, FlxG.height), true, Rnd.boolean(0.5), 8, 8); _local1.scrollFactor.x = (_local1.scrollFactor.y = 0.8); _local1.addAnimation("idle", [0, 1, 2, 3, 4, 5, 6], 16, false); _local1.play("idle", true); _sparks.add(PlayState.lyrEffectsFront.add(_local1)); }; _local2++; }; } override public function update():void{ var _local2:FlxSprite; var _local3:FlxSprite; _timer = (_timer + (FlxG.elapsed * 12)); if (_timer > 1){ if ((((_fog.y == 20)) && ((_alphaMod == -1)))){ _alphaMod = 1; } else { if ((((_fog.y == 80)) && ((_alphaMod == 1)))){ _alphaMod = -1; }; }; _fog.y = (_fog.y + (1 * _alphaMod)); if (_fog.y < 20){ (_fog.y == 20); } else { if (_fog.y > 80){ (_fog.y == 80); }; }; _timer = 0; }; super.update(); var _local1:Boolean; _sparkTimer = (_sparkTimer + FlxG.elapsed); if (_sparkTimer > 1){ _local1 = Rnd.boolean(0.8); _sparkTimer = 0; }; for each (_local2 in _sparks) { if (_local2.finished){ _local2.visible = false; }; if (((_local1) && (!(_local2.visible)))){ _local2.x = Rnd.integer(0, FlxG.width); _local2.y = Rnd.integer(0, FlxG.height); _local2.facing = Rnd.boolean(0.5); _local2.finished = false; _local2.play("idle", true); _local2.visible = true; _local1 = false; }; }; if (_local1){ _local3 = new FlxSprite(ImgSpark, Rnd.integer(0, FlxG.width), Rnd.integer(0, FlxG.height), true, Rnd.boolean(0.5), 8, 8); _local3.scrollFactor.x = (_local3.scrollFactor.y = 0); _local3.addAnimation("idle", [0, 1, 2, 3, 4, 5, 6], 16, false); _local3.play("idle", true); _sparks.add(PlayState.lyrEffectsFront.add(_local3)); }; } } }//package com.ProjUno
Section 136
//FogEmitter_ImgFog (com.ProjUno.FogEmitter_ImgFog) package com.ProjUno { import mx.core.*; public class FogEmitter_ImgFog extends BitmapAsset { } }//package com.ProjUno
Section 137
//FogEmitter_ImgSpark (com.ProjUno.FogEmitter_ImgSpark) package com.ProjUno { import mx.core.*; public class FogEmitter_ImgSpark extends BitmapAsset { } }//package com.ProjUno
Section 138
//Globals (com.ProjUno.Globals) package com.ProjUno { import org.flixel.*; import flash.net.*; import flash.ui.*; import com.NewGrounds.*; public class Globals { public static const AI_IDLE:int = 0; public static const AI_FLEE:int = 3; public static const AI_WANDER:int = 1; public static const AI_PACE:int = 4; public static const AI_CHASE:int = 2; public static var hiScores:ZattikkaHiScores = new ZattikkaHiScores(); public static var rapid:int = 0; public static var PFreeze:Boolean = false; public static var JustCleared:Boolean = false; public static var bPowers:Array = new Array(); public static var CurrentLevel:int = -1; public static var hiScoresShown:Boolean = false; public static var Freeze:Boolean = false; public static var MaxHealth:int = 5; public static var RestartLevel:int = 0; public static var explode:int = 0; public static var StartLevel:int = 0; public static var FlxSave:SharedObject = SharedObject.getLocal("userData"); public static var spread:int = 0; public static var CurrentDifficulty:int = 0; public static var boss_health:Number = 0; public static var TMP:Boolean = true; public static var Medals:Array = new Array(); public function Globals():void{ NewgroundsAPI.addCustomEvent(1, "BeatEasy"); NewgroundsAPI.addCustomEvent(2, "BeatHard"); NewgroundsAPI.addCustomEvent(3, "EarnedMedal1"); NewgroundsAPI.addCustomEvent(4, "EarnedMedal2"); NewgroundsAPI.addCustomEvent(5, "EarnedMedal3"); NewgroundsAPI.addCustomEvent(6, "EarnedMedal4"); NewgroundsAPI.addCustomEvent(7, "EarnedMedal5"); NewgroundsAPI.addCustomEvent(8, "EarnedMedal6"); } public static function updateHiScore(_arg1:uint, _arg2:int):void{ var _local4:Array; var _local5:int; if (_arg2 > FlxSave.data.levelsP[CurrentDifficulty][_arg1]){ FlxSave.data.levelsP[CurrentDifficulty][_arg1] = _arg2; FlxSave.flush(); }; var _local3:int; for each (_local4 in FlxSave.data.levelsP) { for each (_local5 in _local4) { _local3 = (_local3 + _local5); }; }; _local3 = (_local3 / 6); hiScores.scaleX = 0.25; hiScores.scaleY = 0.25; hiScores.x = ((FlxG.width / 2) - (hiScores.width / 2)); hiScores.y = (((FlxG.height / 2) - (hiScores.height / 2)) - 10); FlxG.state.addChild(hiScores); Mouse.show(); hiScores.setDetails(233, 0, "blasting", "iEIqWIQNbEtvnl3", false, _local3, (_local3.toString() + "%"), "Completion"); hiScoresShown = true; } public static function DefineMedals():void{ Medals.push([0, "Ionic Dash Awarded!"]); Medals.push([1, "Pulse Bazooka Awarded!"]); Medals.push([2, "Space Captain Awarded!"]); Medals.push([3, "Double Jump Awarded"]); Medals.push([4, "Grenade Awarded!"]); Medals.push([5, "Ninja Powers Awarded!"]); } public static function ResendData():void{ var _local1:int; if (FlxG.kong){ if (FlxSave.data.levels[0][2]){ FlxG.kong.kongregate.stats.submit("BeatGame0", 1); }; if (FlxSave.data.levels[1][2]){ FlxG.kong.kongregate.stats.submit("BeatGame1", 1); }; _local1 = 0; while (_local1 < FlxSave.data.MedalsEarned.length) { FlxG.kong.kongregate.stats.submit(("Medal" + (FlxSave.data.MedalsEarned[_local1] + 1).toString()), 1); _local1++; }; } else { if (FlxSave.data.levels[0][2]){ NewgroundsAPI.logCustomEvent("BeatEasy"); }; if (FlxSave.data.levels[1][2]){ NewgroundsAPI.logCustomEvent("BeatHard"); }; _local1 = 0; while (_local1 < FlxSave.data.MedalsEarned.length) { NewgroundsAPI.logCustomEvent(("EarnedMedal" + (FlxSave.data.MedalsEarned[_local1] + 1).toString())); _local1++; }; }; } public static function SaveGame(_arg1:uint):void{ FlxSave.data.levels[CurrentDifficulty][_arg1] = true; FlxSave.data.saved = true; if ((((_arg1 == 2)) && (FlxG.kong))){ FlxG.kong.kongregate.stats.submit(("BeatGame" + CurrentDifficulty.toString()), 1); }; if ((((_arg1 == 2)) && (!(FlxG.kong)))){ if (CurrentDifficulty == 0){ NewgroundsAPI.logCustomEvent("BeatEasy"); } else { NewgroundsAPI.logCustomEvent("BeatHard"); }; }; FlxSave.flush(); } public static function GiveMedal(_arg1:int=0):Boolean{ if ((((_arg1 < 0)) || ((_arg1 > 5)))){ return (false); }; var _local2:int; while (_local2 < FlxSave.data.MedalsEarned.length) { if (FlxSave.data.MedalsEarned[_local2] == _arg1){ return (false); }; _local2++; }; if (FlxG.kong){ FlxG.kong.kongregate.stats.submit(("Medal" + (_arg1 + 1)), 1); } else { NewgroundsAPI.logCustomEvent(("EarnedMedal" + (_arg1 + 1).toString())); }; FlxSave.data.MedalsEarned.push(_arg1); return (true); } public static function CloneMatrix(_arg1){ var _local4:Array; var _local5:*; var _local2:Array = new Array(); var _local3:Array = new Array(); for each (_local4 in _arg1) { _local3 = new Array(); for each (_local5 in _local4) { _local3.push(_local5); }; _local2.push(_local3); }; return (_local2); } } }//package com.ProjUno
Section 139
//HealthUp (com.ProjUno.HealthUp) package com.ProjUno { import org.flixel.*; public class HealthUp extends FlxSprite { private var ImgHealth:Class; public static var type:int = 1; public function HealthUp(_arg1:int, _arg2:int){ ImgHealth = HealthUp_ImgHealth; _arg1 = (_arg1 - 4); super(ImgHealth, _arg1, _arg2, true); width = 8; height = 7; offset.y = 1; y = (y + offset.y); addAnimation("normal", [0, 0, 0, 0, 1, 2], 5); play("normal"); maxVelocity.y = 10; drag.y = 100; velocity.y = 10; } override public function update():void{ if (dead){ if (finished){ exists = false; } else { super.update(); }; return; }; super.update(); } } }//package com.ProjUno
Section 140
//HealthUp_ImgHealth (com.ProjUno.HealthUp_ImgHealth) package com.ProjUno { import mx.core.*; public class HealthUp_ImgHealth extends BitmapAsset { } }//package com.ProjUno
Section 141
//LogoState (com.ProjUno.LogoState) package com.ProjUno { import flash.display.*; import flash.geom.*; import org.flixel.*; import flash.media.*; import org.flixel.data.*; import flash.ui.*; import flash.external.*; public class LogoState extends FlxState { private var sprText:FlxSprite; private var SndFlixel:Class; private var sprLogo:FlxSprite; private var _f:FlxArray; private var _gx:int; private var _gy:int; private var g5Linked:Boolean;// = false private var mode:int;// = 0 private var _logoFade:Bitmap; private var _showLogo:Boolean; private var fButton:FlxButton; private var ImgCursor:Class; private var _logoTimer:Number; private var _logoComplete:Boolean; private var splash:movSplash; private var _fSound:Class; private var _fc:uint; private var mouseShown:Boolean;// = false private var ImgLogo:Class; private var butP:SimpleButton; private var ImgText:Class; private var c:MovieClip; private var sprSlogan:FlxText; private var _poweredBy:Bitmap; private var wait:Number;// = 5 private var ImgPoweredBy:Class; private var FlixelSound:Class;// = null private var _z:uint; private var blackout:FlxSprite; public function LogoState():void{ ImgLogo = LogoState_ImgLogo; ImgText = LogoState_ImgText; ImgPoweredBy = LogoState_ImgPoweredBy; SndFlixel = LogoState_SndFlixel; ImgCursor = LogoState_ImgCursor; super(); splash = new movSplash(); mode = 0; _z = 4; _fc = 4281558681; blackout = new FlxSprite(null, 0, 0, false, false, FlxG.width, FlxG.height, 4278190080); blackout.alpha = 0; _gx = 0; _gy = 0; if (FlixelSound == null){ _fSound = SndFlixel; } else { _fSound = FlixelSound; }; sprText = new FlxSprite(ImgText, 0, 0, false, false); sprText.visible = true; sprText.addAnimation("normal", [0]); sprText.play("normal"); sprText.scale.x = 1; sprText.scale.y = 1; sprSlogan = new FlxText(37, 70, 90, 30, "", 4294967295, null, 8); sprSlogan.visible = true; sprLogo = new FlxSprite(ImgLogo, 60, 30, true, false, 40, 24); sprLogo.addAnimation("normal", [0, 1, 2, 3], 6, true); sprLogo.play("normal"); sprLogo.scale.x = 1; sprLogo.scale.y = 1; splash.scaleX = 0.25; splash.scaleY = 0.25; splash.x = ((FlxG.width / 2) - (splash.width / 2)); splash.y = ((FlxG.height / 2) - (splash.height / 2)); FlxG.state.addChild(splash); FlxG.state.add(blackout); mouseShown = false; } private function onFade():void{ FlxG.switchState(MenuState); } override public function update():void{ var _local1:uint; var _local2:Bitmap; var _local3:int; var _local4:uint; var _local5:int; var _local6:int; var _local7:ColorTransform; if (mode == 0){ if ((((splash.currentFrame == splash.totalFrames)) && (!(mouseShown)))){ splash.stop(); fButton = new FlxButton(0, 0, new FlxSprite(null, 0, 0, false, false, FlxG.width, (400 / 4), 0), GotoSite); FlxG.state.add(fButton); Mouse.show(); mouseShown = true; }; if (splash.clk){ mode = 1; }; if (((splash.Linked) && (!(g5Linked)))){ g5Linked = true; } else { if (((splash.Linked) && (g5Linked))){ splash.Linked = false; g5Linked = false; }; }; } else { if (mode == 1){ Mouse.hide(); fButton.kill(); if (splash.alpha <= 0){ if (splash.visible){ if (blackout.alpha < 1){ blackout.alpha = (blackout.alpha + 0.05); } else { blackout.alpha = 1; splash.visible = false; }; } else { if (blackout.alpha > 0){ blackout.alpha = (blackout.alpha - 0.05); } else { blackout.visible = false; _logoTimer = 0; blackout.kill(); FlxG.state.removeChild(splash); mode = 2; }; }; } else { splash.alpha = (splash.alpha - 0.05); }; } else { if (mode == 2){ if (_f == null){ _f = new FlxArray(); _local3 = 1; _local4 = (32 * _local3); _local5 = (((FlxG.height * _z) / 2) - (_local4 * 2)); _local6 = (((FlxG.width * _z) / 2) - _local4); _f.push((FlxG.state.addChild(new FlxLogoPixel(((_local6 + _local4) / 4), (_local5 / 4), (_local4 / 4), 0, _fc)) as FlxLogoPixel)); _f.push((FlxG.state.addChild(new FlxLogoPixel((_local6 / 4), ((_local5 + _local4) / 4), (_local4 / 4), 1, _fc)) as FlxLogoPixel)); _f.push((FlxG.state.addChild(new FlxLogoPixel((_local6 / 4), ((_local5 + (_local4 * 2)) / 4), (_local4 / 4), 2, _fc)) as FlxLogoPixel)); _f.push((FlxG.state.addChild(new FlxLogoPixel(((_local6 + _local4) / 4), ((_local5 + (_local4 * 2)) / 4), (_local4 / 4), 3, _fc)) as FlxLogoPixel)); _f.push((FlxG.state.addChild(new FlxLogoPixel((_local6 / 4), ((_local5 + (_local4 * 3)) / 4), (_local4 / 4), 4, _fc)) as FlxLogoPixel)); _poweredBy = new ImgPoweredBy(); _poweredBy.scaleX = _local3; _poweredBy.scaleY = _local3; _poweredBy.x = ((((FlxG.width * _z) / 2) / 4) - (_poweredBy.width / 2)); _poweredBy.y = (((_local5 + (_local4 * 4)) + 16) / 4); _local7 = new ColorTransform(); _local7.color = _fc; _poweredBy.bitmapData.colorTransform(new Rectangle(0, 0, _poweredBy.width, _poweredBy.height), _local7); FlxG.state.addChild(_poweredBy); _logoFade = (FlxG.state.addChild(new Bitmap(new BitmapData(((FlxG.width * _z) / 4), ((FlxG.height * _z) / 4), true, 4278190080))) as Bitmap); _logoFade.x = ((_gx * _z) / 4); _logoFade.y = ((_gy * _z) / 4); if (_fSound != null){ new _fSound().play(0, 0, new SoundTransform(0.35, 0)); }; }; _logoTimer = (_logoTimer + FlxG.elapsed); _local1 = 0; while (_local1 < _f.length) { _f[_local1].update(); _local1++; }; if (_logoFade.alpha > 0){ _logoFade.alpha = (_logoFade.alpha - (FlxG.elapsed * 0.5)); }; if (_logoTimer > 2){ FlxG.state.removeChild(_poweredBy); _local1 = 0; while (_local1 < _f.length) { FlxG.state.removeChild(_f[_local1]); _local1++; }; _f.clear(); FlxG.state.removeChild(_logoFade); mode = 3; _logoComplete = true; }; } else { if (mode == 3){ FlxG.state.add(sprText); FlxG.state.add(sprSlogan); FlxG.state.add(sprLogo); mode = 4; } else { if (mode == 4){ if (!sprText.visible){ sprText.visible = true; } else { if (((sprText.visible) && (!(sprSlogan.visible)))){ sprSlogan.visible = true; } else { if (wait > 0){ wait = (wait - (FlxG.elapsed * 3)); } else { if (wait <= 0){ FlxG.flash(4288269567, 0.75); FlxG.fade(4278190131, 1, onFade); }; }; }; }; }; }; }; }; }; super.update(); } private function GotoPlay():void{ if (mode == 0){ mode = 1; }; } private function openWindow(_arg1:String, _arg2:String="_blank", _arg3:String=""):void{ var _local4 = "window.open"; ExternalInterface.call(_local4, _arg1, _arg2, _arg3); } public function splashPlay_Callback():void{ mode = 1; } private function GotoSite():void{ if (fButton.dead){ return; }; FlxG.openURL("http://www.gimme5games.com/?ref=blasting"); } } }//package com.ProjUno
Section 142
//LogoState_ImgCursor (com.ProjUno.LogoState_ImgCursor) package com.ProjUno { import mx.core.*; public class LogoState_ImgCursor extends BitmapAsset { } }//package com.ProjUno
Section 143
//LogoState_ImgLogo (com.ProjUno.LogoState_ImgLogo) package com.ProjUno { import mx.core.*; public class LogoState_ImgLogo extends BitmapAsset { } }//package com.ProjUno
Section 144
//LogoState_ImgPoweredBy (com.ProjUno.LogoState_ImgPoweredBy) package com.ProjUno { import mx.core.*; public class LogoState_ImgPoweredBy extends BitmapAsset { } }//package com.ProjUno
Section 145
//LogoState_ImgText (com.ProjUno.LogoState_ImgText) package com.ProjUno { import mx.core.*; public class LogoState_ImgText extends BitmapAsset { } }//package com.ProjUno
Section 146
//LogoState_SndFlixel (com.ProjUno.LogoState_SndFlixel) package com.ProjUno { import mx.core.*; public class LogoState_SndFlixel extends SoundAsset { } }//package com.ProjUno
Section 147
//MapButton (com.ProjUno.MapButton) package com.ProjUno { import org.flixel.*; public class MapButton extends FlxSprite { private var Img:Class; public function MapButton(_arg1:Number, _arg2:Number){ Img = MapButton_Img; super(Img, _arg1, _arg2, true); addAnimation("normal", [0, 1], 10); play("normal"); } } }//package com.ProjUno
Section 148
//MapButton_Img (com.ProjUno.MapButton_Img) package com.ProjUno { import mx.core.*; public class MapButton_Img extends BitmapAsset { } }//package com.ProjUno
Section 149
//MenuState (com.ProjUno.MenuState) package com.ProjUno { import flash.display.*; import org.flixel.*; public class MenuState extends FlxState { private var _MapBack:FlxSprite; private var _arrow:FlxSprite; private var _diffButtons:FlxArray; private var _MapOverlay:FlxSprite; private var ToolTipShown:Boolean;// = false private var lyrBack:FlxLayer; private var ImgLogoShine:Class; private var ImgG5PresentedBy:Class; private var ImgKongBadge:Class; private var _ResetConfirmText2:FlxText; private var _ResetConfirmText3:FlxText; private var ImgArrow:Class; private var ImgResetUp:Class; private var _img_g5presentedBy:DisplayObject; private var ImgBack:Class; private var _back1:FlxBlock; private var _back2:FlxBlock; private var ImgOverlay:Class; private var ImgHard:Class; private var _clearButton:FlxButton; private var _gearButtons:FlxButton; private var SndPower:Class; private var _MapPath:FlxSprite; private var ImgEasy:Class; private var ImgMapBack:Class; private var _MapLock:FlxSprite; private var ImgButtonGreen:Class; private var _tooltipTextB:FlxText; private var ImgButtonRedUp:Class; private var _ResetConfirmYes:FlxButton; private var _tooltipTextA:FlxText; private var ImgResetOver:Class; private var _ResetConfirmNo:FlxButton; private var ImgLock:Class; private var ImgBlank:Class; private var ImgGimme2:Class; private var ImgButtonGrayUp:Class; private var _KongButton:FlxButton; private var _ResetConfirmBack:FlxSprite; private var _medals:FlxArray; private var lyrTooltips:FlxLayer; private var ImgMapPath:Class; private var MusIntro:Class; private var ImgGimme3:Class; private var ImgButtonGreenUp:Class; private var _img_gimme3:DisplayObject; private var ImgEasy2:Class; private var _go:int;// = 0 private var PresentedBy:FlxButton; private var ImgButtonRed:Class; private var ImgBadges:Class; private var ImgButtonGray:Class; private var _TitleShine:FlxSprite; private var _selectedMode:int;// = 0 private var _ResetShown:Boolean;// = false private var ImgHard2:Class; private var ImgToolTip:Class; private var _tooltipBack:FlxSprite; private var _ResetConfirmText:FlxText; private var ImgGimme:Class; private var ImgCursor:Class; private var _TitleButton:FlxButton; private var _pathButtons:FlxArray; private var _TitleCard:FlxSprite; private var ImgLogo:Class; private var Font04B:Class; private var _menuState:int;// = 0 private var _menu_counter:Number;// = 0.5 private var lyrDialogs:FlxLayer; public function MenuState():void{ MusIntro = MenuState_MusIntro; SndPower = MenuState_SndPower; ImgCursor = MenuState_ImgCursor; ImgBadges = MenuState_ImgBadges; ImgMapBack = MenuState_ImgMapBack; ImgMapPath = MenuState_ImgMapPath; ImgButtonGreen = MenuState_ImgButtonGreen; ImgButtonGreenUp = MenuState_ImgButtonGreenUp; ImgButtonGray = MenuState_ImgButtonGray; ImgButtonGrayUp = MenuState_ImgButtonGrayUp; ImgButtonRed = MenuState_ImgButtonRed; ImgButtonRedUp = MenuState_ImgButtonRedUp; ImgOverlay = MenuState_ImgOverlay; ImgEasy = MenuState_ImgEasy; ImgEasy2 = MenuState_ImgEasy2; ImgHard = MenuState_ImgHard; ImgHard2 = MenuState_ImgHard2; ImgResetOver = MenuState_ImgResetOver; ImgResetUp = MenuState_ImgResetUp; ImgToolTip = MenuState_ImgToolTip; ImgLock = MenuState_ImgLock; ImgGimme = MenuState_ImgGimme; ImgGimme2 = MenuState_ImgGimme2; ImgBlank = MenuState_ImgBlank; ImgKongBadge = MenuState_ImgKongBadge; ImgBack = MenuState_ImgBack; ImgLogo = MenuState_ImgLogo; ImgLogoShine = MenuState_ImgLogoShine; Font04B = MenuState_Font04B; ImgArrow = MenuState_ImgArrow; ImgG5PresentedBy = MenuState_ImgG5PresentedBy; ImgGimme3 = MenuState_ImgGimme3; _img_gimme3 = new ImgGimme3(); _img_g5presentedBy = new ImgG5PresentedBy(); super(); FlxG.canPause = false; _pathButtons = new FlxArray(); _diffButtons = new FlxArray(); _medals = new FlxArray(); lyrBack = new FlxLayer(); lyrTooltips = new FlxLayer(); lyrDialogs = new FlxLayer(); FlxG.setCursor(ImgCursor); FlxG.setMusic(MusIntro); _back1 = new FlxBlock(0, 0, 270, 0x0100, ImgBack); this.add(_back1); _back2 = new FlxBlock(128, 128, 270, 0x0100, ImgBack); this.add(_back2); this.add((_TitleCard = (new FlxSprite(ImgLogo, 0, 0, false, false, 160, 120, 4281545523) as FlxSprite))); this.add((_TitleShine = (new FlxSprite(ImgLogoShine, 0, 0, false, false, 160, 120, 4281545523) as FlxSprite))); _TitleShine.addAnimation("normal", [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8], 15); _TitleShine.play("normal"); this.add((_TitleButton = (new FlxButton(0, 0, new FlxSprite(null, 0, 0, false, false, FlxG.width, ((FlxG.height / 2) + 30), 0), NextScreen) as FlxButton))); _img_g5presentedBy.x = ((FlxG.width / 2) - (197 * 0.2)); _img_g5presentedBy.y = ((FlxG.height / 2) + 35); FlxG.state.addChild(_img_g5presentedBy); _img_g5presentedBy.scaleX = 0.2; _img_g5presentedBy.scaleY = 0.2; PresentedBy = new FlxButton(((FlxG.width / 2) - (197 * 0.2)), ((FlxG.height / 2) + 35), new FlxSprite(null, ((FlxG.width / 2) - (197 * 0.2)), ((FlxG.height / 2) + 35), false, false, (394 * 0.2), (84 * 0.2), 0), PresentedByClick); PresentedBy.scrollFactor.x = (PresentedBy.scrollFactor.y = 0); FlxG.state.add(PresentedBy); _tooltipBack = new FlxSprite(ImgToolTip, 0, 0, false, false, 84, 24, 2566914048); _tooltipTextA = new FlxText(0, 0, 80, 10, "", 0xFFFFFF, "04B", 8, "center"); _tooltipTextB = new FlxText(0, 0, 80, 10, "", 0xFFFFFF, "04B", 8, "center"); ToolTipShown = false; _ResetConfirmBack = new FlxSprite(null, 0, 0, false, false, FlxG.width, FlxG.height, 3422552064); _ResetConfirmText = new FlxText(0, 0, FlxG.width, 12, "Confirm Data Clear", 0xFFFFFF, null, 8, "center"); _ResetConfirmText2 = new FlxText(0, 14, FlxG.width, 12, "This cannot be undone", 0xFFFFFF, null, 8, "center"); _ResetConfirmText3 = new FlxText(0, 30, FlxG.width, 12, "Are you sure?", 0xFFFFFF, null, 8, "center"); _ResetConfirmNo = new FlxButton(5, 46, new FlxSprite(null, 0, 0, false, false, (FlxG.width - 10), 14, 4284900966), ResetNo, new FlxSprite(null, 0, 0, false, false, (FlxG.width - 10), 14, 4288256409), new FlxText(0, 1, (FlxG.width - 10), 10, "NO", 4288256409, null, 8, "center"), new FlxText(0, 1, (FlxG.width - 10), 10, "NO", 4291611852, null, 8, "center")); _ResetConfirmYes = new FlxButton(5, 64, new FlxSprite(null, 0, 0, false, false, (FlxG.width - 10), 14, 4284900966), ResetYes, new FlxSprite(null, 0, 0, false, false, (FlxG.width - 10), 14, 4288256409), new FlxText(0, 1, (FlxG.width - 10), 10, "YES", 4288256409, null, 8, "center"), new FlxText(0, 1, (FlxG.width - 10), 10, "YES", 4291611852, null, 8, "center")); _menuState = 1; } private function PathTwoClick():void{ if (_ResetShown){ return; }; FlxG.flash(4288269567, 0.75); Globals.StartLevel = 1; FlxG.fade(4278190131, 1, onFade); FlxG.play(SndPower); } private function ChangeToHard():void{ Globals.CurrentDifficulty = 1; if (_ResetShown){ return; }; _selectedMode = 1; SetDiffButtons(); FixPathButtons(); } private function ChangeToEasy():void{ Globals.CurrentDifficulty = 0; if (_ResetShown){ return; }; _selectedMode = 0; SetDiffButtons(); FixPathButtons(); } private function SetDiffButtons():void{ var _local1:FlxButton; for each (_local1 in _diffButtons) { _local1.kill(); }; _diffButtons.clear(); switch (_selectedMode){ case 1: (_diffButtons.add(lyrBack.add(new FlxButton(0, 90, new FlxSprite(ImgEasy2, 0, 0, false, false, 37, 17, 4281545523), ChangeToEasy, new FlxSprite(ImgEasy, 0, 0, false, false, 37, 17, 4284900966)))) as FlxButton); (_diffButtons.add(lyrBack.add(new FlxButton(0, 107, new FlxSprite(ImgHard, 0, 0, false, false, 34, 14, 4288256409), ChangeNone, new FlxSprite(ImgHard, 0, 0, false, false, 34, 14, 4288256409)))) as FlxButton); break; case 0: (_diffButtons.add(lyrBack.add(new FlxButton(0, 90, new FlxSprite(ImgEasy, 0, 0, false, false, 37, 17, 4281545523), ChangeToEasy, new FlxSprite(ImgEasy, 0, 0, false, false, 37, 17, 4284900966)))) as FlxButton); if (Globals.FlxSave.data.levels[0][2]){ (_diffButtons.add(lyrBack.add(new FlxButton(0, 107, new FlxSprite(ImgHard2, 0, 0, false, false, 34, 14, 4288256409), ChangeToHard, new FlxSprite(ImgHard, 0, 0, false, false, 34, 14, 4288256409)))) as FlxButton); } else { (_diffButtons.add(lyrBack.add(new FlxButton(0, 107, new FlxSprite(ImgHard2, 0, 0, false, false, 34, 14, 4288256409), ChangeNone, new FlxSprite(ImgHard2, 0, 0, false, false, 34, 14, 4288256409)))) as FlxButton); lyrBack.add((_MapLock = (new FlxSprite(ImgLock, 7, 105, true, false, 20, 20) as FlxSprite))); }; break; }; } private function onFade():void{ FlxG.switchState(PlayState); } private function PathOneClick():void{ if (_ResetShown){ return; }; FlxG.flash(4288269567, 0.75); Globals.StartLevel = 0; FlxG.fade(4278190131, 1, onFade); FlxG.play(SndPower); } private function ChangeNone():void{ } private function ResetYes():void{ Globals.FlxSave.data.levels = new Array(); Globals.FlxSave.data.levels[0] = new Array(); Globals.FlxSave.data.levels[1] = new Array(); Globals.FlxSave.data.levels[2] = new Array(); Globals.FlxSave.data.MedalsEarned = new Array(); Globals.FlxSave.data.saved = false; Globals.FlxSave.data.Powerups = new Array(); Globals.FlxSave.data.Powerups[0] = new Array(); Globals.FlxSave.data.Powerups[1] = new Array(); Globals.FlxSave.data.levelsP = new Array(); Globals.FlxSave.data.levelsP[0] = new Array(); Globals.FlxSave.data.levelsP[1] = new Array(); Globals.FlxSave.data.levelsP[0][0] = 0; Globals.FlxSave.data.levelsP[0][1] = 0; Globals.FlxSave.data.levelsP[0][2] = 0; Globals.FlxSave.data.levelsP[1][0] = 0; Globals.FlxSave.data.levelsP[1][1] = 0; Globals.FlxSave.data.levelsP[1][2] = 0; Globals.FlxSave.data.levelsP[0][3] = 0; Globals.FlxSave.data.levelsP[1][3] = 0; Globals.FlxSave.flush(); _MapPath.play("none"); _MapBack.play("normal"); _selectedMode = 0; SetDiffButtons(); FixPathButtons(); ShowMedals(); _ResetConfirmBack.visible = false; _ResetConfirmNo.visible = false; _ResetConfirmText.visible = false; _ResetConfirmText2.visible = false; _ResetConfirmText3.visible = false; _ResetConfirmYes.visible = false; _ResetShown = false; } private function PathNone():void{ } private function GotoKong():void{ FlxG.openURL("http://www.gimme5games.com/?ref=blasting"); } private function ScreenChange():void{ if (!Globals.JustCleared){ Globals.JustCleared = true; }; } private function FixPathButtons():void{ var _local1:FlxButton; for each (_local1 in _pathButtons) { _local1.kill(); }; _pathButtons = new FlxArray(); if (Globals.FlxSave.data.levels[_selectedMode][2]){ _MapPath.play("two"); (_pathButtons.add(lyrBack.add(new FlxButton(38, 24, new FlxSprite(ImgButtonGreen), PathOneClick, new FlxSprite(ImgButtonGreenUp)))) as FlxButton); (_pathButtons.add(lyrBack.add(new FlxButton(75, 39, new FlxSprite(ImgButtonGreen), PathTwoClick, new FlxSprite(ImgButtonGreenUp)))) as FlxButton); (_pathButtons.add(lyrBack.add(new FlxButton(77, 63, new FlxSprite(ImgButtonGreen), PathThreeClick, new FlxSprite(ImgButtonGreenUp)))) as FlxButton); _arrow.visible = false; } else { if (Globals.FlxSave.data.levels[_selectedMode][1]){ _MapPath.play("two"); (_pathButtons.add(lyrBack.add(new FlxButton(38, 24, new FlxSprite(ImgButtonGreen), PathOneClick, new FlxSprite(ImgButtonGreenUp)))) as FlxButton); (_pathButtons.add(lyrBack.add(new FlxButton(75, 39, new FlxSprite(ImgButtonGreen), PathTwoClick, new FlxSprite(ImgButtonGreenUp)))) as FlxButton); (_pathButtons.add(lyrBack.add(new FlxButton(77, 63, new MapButton(77, 63), PathThreeClick, new FlxSprite(ImgButtonRedUp)))) as FlxButton); _arrow.visible = true; _arrow.x = 64; _arrow.y = 60; } else { if (Globals.FlxSave.data.levels[_selectedMode][0]){ _MapPath.play("one"); (_pathButtons.add(lyrBack.add(new FlxButton(38, 24, new FlxSprite(ImgButtonGreen), PathOneClick, new FlxSprite(ImgButtonGreenUp)))) as FlxButton); (_pathButtons.add(lyrBack.add(new FlxButton(75, 39, new MapButton(75, 39), PathTwoClick, new FlxSprite(ImgButtonRedUp)))) as FlxButton); (_pathButtons.add(lyrBack.add(new FlxButton(77, 63, new FlxSprite(ImgButtonGray), PathNone, new FlxSprite(ImgButtonGrayUp)))) as FlxButton); _arrow.visible = true; _arrow.x = 61; _arrow.y = 36; } else { _MapPath.play("normal"); (_pathButtons.add(lyrBack.add(new FlxButton(38, 24, new MapButton(38, 24), PathOneClick, new FlxSprite(ImgButtonRedUp)))) as FlxButton); (_pathButtons.add(lyrBack.add(new FlxButton(75, 39, new FlxSprite(ImgButtonGray), PathNone, new FlxSprite(ImgButtonGrayUp)))) as FlxButton); (_pathButtons.add(lyrBack.add(new FlxButton(77, 63, new FlxSprite(ImgButtonGray), PathNone, new FlxSprite(ImgButtonGrayUp)))) as FlxButton); _arrow.visible = true; _arrow.x = 25; _arrow.y = 21; }; }; }; } private function ResetNo():void{ _ResetConfirmBack.visible = false; _ResetConfirmNo.visible = false; _ResetConfirmText.visible = false; _ResetConfirmText2.visible = false; _ResetConfirmText3.visible = false; _ResetConfirmYes.visible = false; _ResetShown = false; } private function ClearData():void{ if (_ResetShown){ return; }; _ResetShown = true; _ResetConfirmBack.visible = true; _ResetConfirmNo.visible = true; _ResetConfirmText.visible = true; _ResetConfirmText2.visible = true; _ResetConfirmText3.visible = true; _ResetConfirmYes.visible = true; } private function NextScreen():void{ if (_menu_counter <= 0){ PresentedBy.kill(); FlxG.flash(3439329279, 0.5, ScreenChange, false); FlxG.play(SndPower); }; } private function PresentedByClick():void{ FlxG.openURL("http://www.gimme5games.com/?ref=blasting"); } private function PathThreeClick():void{ if (_ResetShown){ return; }; FlxG.flash(4288269567, 0.75); Globals.StartLevel = 2; FlxG.fade(4278190131, 1, onFade); FlxG.play(SndPower); } override public function update():void{ var _local1:Boolean; var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; _back1.x = (_back1.x - (FlxG.elapsed * 20)); _back1.y = (_back1.y - (FlxG.elapsed * 20)); _back2.x = (_back2.x - (FlxG.elapsed * 20)); _back2.y = (_back2.y - (FlxG.elapsed * 20)); if (_menu_counter > 0){ _menu_counter = (_menu_counter - FlxG.elapsed); }; if (_back1.y <= -128){ _back1.x = 128; _back1.y = 128; }; if (_back2.y <= -128){ _back2.x = 128; _back2.y = 128; }; if (_menuState == 1){ if (Globals.JustCleared){ _menuState = 2; Globals.JustCleared = false; _TitleCard.visible = false; _TitleShine.visible = false; _TitleButton.visible = false; FlxG.state.removeChild(_img_g5presentedBy); PresentedBy.kill(); this.add(lyrBack); lyrBack.add((_MapBack = (new FlxSprite(ImgMapBack, 0, 0, true, false, 160, 87) as FlxSprite))); lyrBack.add((_MapPath = (new FlxSprite(ImgMapPath, 0, 0, true, false, 160, 87) as FlxSprite))); _MapBack.addAnimation("normal", [0, 1, 2], 5); _MapPath.addAnimation("none", [0]); _MapPath.addAnimation("one", [1]); _MapPath.addAnimation("two", [2]); _MapPath.addAnimation("three", [3]); _MapPath.play("none"); _MapBack.play("normal"); lyrBack.add((_MapOverlay = (new FlxSprite(ImgOverlay, 0, 0, true, false, 160, 120) as FlxSprite))); lyrBack.add((_arrow = new FlxSprite(ImgArrow, 25, 21, true, false, 12, 12))); _arrow.addAnimation("normal", [0, 1], 2); _arrow.play("normal"); _arrow.visible = true; _img_gimme3.x = 122; _img_gimme3.y = 98; this.addChild(_img_gimme3); _img_gimme3.scaleX = 0.2; _img_gimme3.scaleY = 0.2; FlxG.setCursor(ImgCursor); lyrBack.add((_KongButton = (new FlxButton(108, 99, new FlxSprite(null, 0, 0, false, false, 40, 20, 0), GotoKong, new FlxSprite(null, 0, 0, false, false, 40, 20, 0)) as FlxButton))); if (Globals.FlxSave.data.levels == null){ _selectedMode = 0; Globals.FlxSave.data.levels = new Array(); Globals.FlxSave.data.levels[0] = new Array(); Globals.FlxSave.data.levels[1] = new Array(); Globals.FlxSave.data.levels[2] = new Array(); Globals.FlxSave.data.MedalsEarned = new Array(); Globals.FlxSave.data.saved = false; Globals.FlxSave.data.Powerups = new Array(); Globals.FlxSave.data.Powerups[0] = new Array(); Globals.FlxSave.data.Powerups[1] = new Array(); Globals.FlxSave.data.levelsP = new Array(); Globals.FlxSave.data.levelsP[0] = new Array(); Globals.FlxSave.data.levelsP[1] = new Array(); Globals.FlxSave.data.levelsP[0][0] = 0; Globals.FlxSave.data.levelsP[0][1] = 0; Globals.FlxSave.data.levelsP[0][2] = 0; Globals.FlxSave.data.levelsP[1][0] = 0; Globals.FlxSave.data.levelsP[1][1] = 0; Globals.FlxSave.data.levelsP[1][2] = 0; Globals.FlxSave.data.levelsP[0][3] = 0; Globals.FlxSave.data.levelsP[1][3] = 0; Globals.FlxSave.flush(); } else { Globals.ResendData(); if (((Globals.FlxSave.data.levels[2][2]) || (Globals.FlxSave.data.levels[1][2]))){ _selectedMode = 1; Globals.CurrentDifficulty = 1; ChangeToHard(); } else { if (Globals.FlxSave.data.levels[0][2]){ _selectedMode = 1; Globals.CurrentDifficulty = 1; ChangeToHard(); } else { _selectedMode = 0; Globals.CurrentDifficulty = 0; ChangeToEasy(); }; }; }; SetDiffButtons(); FixPathButtons(); _clearButton = (lyrBack.add(new FlxButton(141, 75, new FlxSprite(ImgResetUp), ClearData, new FlxSprite(ImgResetOver))) as FlxButton); ShowMedals(); _tooltipBack.visible = false; _tooltipTextA.visible = false; _tooltipTextB.visible = false; this.add(lyrTooltips); lyrTooltips.add(_tooltipBack); lyrTooltips.add(_tooltipTextA); lyrTooltips.add(_tooltipTextB); _ResetConfirmBack.visible = false; _ResetConfirmNo.visible = false; _ResetConfirmText.visible = false; _ResetConfirmText2.visible = false; _ResetConfirmText3.visible = false; _ResetConfirmYes.visible = false; this.add(lyrDialogs); lyrDialogs.add(_ResetConfirmBack); lyrDialogs.add(_ResetConfirmNo); lyrDialogs.add(_ResetConfirmText); lyrDialogs.add(_ResetConfirmText2); lyrDialogs.add(_ResetConfirmText3); lyrDialogs.add(_ResetConfirmYes); _menuState = 3; }; }; super.update(); if (_menuState == 3){ _local1 = false; if (!_ResetShown){ _local2 = 0; while (_local2 < _pathButtons.length) { if ((((((((FlxG.mouse.x >= _pathButtons[_local2].x)) && ((FlxG.mouse.x <= (_pathButtons[_local2].x + _pathButtons[_local2].width))))) && ((FlxG.mouse.y >= _pathButtons[_local2].y)))) && ((FlxG.mouse.y <= (_pathButtons[_local2].y + _pathButtons[_local2].height))))){ _local1 = true; _tooltipBack.x = _pathButtons[_local2].x; _tooltipBack.y = (_pathButtons[_local2].y - _tooltipBack.height); if (_tooltipBack.x < 0){ _tooltipBack.x = 0; } else { if ((_tooltipBack.x + _tooltipBack.width) > FlxG.width){ _tooltipBack.x = (FlxG.width - _tooltipBack.width); }; }; if (_tooltipBack.y < 0){ _tooltipBack.y = 0; } else { if ((_tooltipBack.y + _tooltipBack.height) > FlxG.height){ _tooltipBack.y = (FlxG.height - _tooltipBack.height); }; }; switch (_local2){ case 0: _tooltipTextA.setText("Level 1"); _tooltipTextB.setText("Frigid Caldera"); break; case 1: _tooltipTextA.setText("Level 2"); _tooltipTextB.setText("Subterranean Jungle"); break; case 2: _tooltipTextA.setText("Level 3"); _tooltipTextB.setText("Geothermal Complex"); break; }; _tooltipTextA.x = _tooltipBack.x; _tooltipTextA.y = (_tooltipBack.y - 2); _tooltipTextB.x = _tooltipBack.x; _tooltipTextB.y = (_tooltipBack.y + 10); _tooltipBack.visible = true; _tooltipTextA.visible = true; _tooltipTextB.visible = true; ToolTipShown = true; }; _local2++; }; if (!_local1){ _local3 = 0; while (_local3 < _medals.length) { if ((((((((FlxG.mouse.x >= _medals[_local3].x)) && ((FlxG.mouse.x <= (_medals[_local3].x + _medals[_local3].width))))) && ((FlxG.mouse.y >= _medals[_local3].y)))) && ((FlxG.mouse.y <= (_medals[_local3].y + _medals[_local3].height))))){ _local1 = true; _tooltipBack.x = 40; _tooltipBack.y = 50; _local4 = 0; _local5 = 0; _local6 = 0; _local7 = 0; _local8 = 0; _local9 = 0; _local10 = 0; while (_local10 < Globals.FlxSave.data.MedalsEarned.length) { if (Globals.FlxSave.data.MedalsEarned[_local10] == 0){ _local4 = 1; } else { if (Globals.FlxSave.data.MedalsEarned[_local10] == 1){ _local5 = 1; } else { if (Globals.FlxSave.data.MedalsEarned[_local10] == 2){ _local6 = 1; } else { if (Globals.FlxSave.data.MedalsEarned[_local10] == 3){ _local7 = 1; } else { if (Globals.FlxSave.data.MedalsEarned[_local10] == 4){ _local8 = 1; } else { if (Globals.FlxSave.data.MedalsEarned[_local10] == 5){ _local9 = 1; }; }; }; }; }; }; _local10++; }; switch (_local3){ case 0: if (_local4 == 0){ _tooltipTextA.setText("Level 1 Easy Mode"); _tooltipTextB.setText("Goal: Clear 90%"); } else { _tooltipTextA.setText("Ionic Dash"); _tooltipTextB.setText("Double Tap <- or ->"); }; break; case 1: if (_local5 == 0){ _tooltipTextA.setText("Level 2 Easy Mode"); _tooltipTextB.setText("Goal: Clear 90%"); } else { _tooltipTextA.setText("Pulse Bazooka"); _tooltipTextB.setText("Super Charge Gun"); }; break; case 2: if (_local6 == 0){ _tooltipTextA.setText("Level 2 Easy Mode"); _tooltipTextB.setText("Goal: Clear 90%"); } else { _tooltipTextA.setText("Space Captain"); _tooltipTextB.setText("You are awesome!"); }; break; case 3: if (_local7 == 0){ _tooltipTextA.setText("Level 1 Hard Mode"); _tooltipTextB.setText("Goal: Clear 100%"); } else { _tooltipTextA.setText("Double Jump"); _tooltipTextB.setText("Jump Twice!"); }; break; case 4: if (_local8 == 0){ _tooltipTextA.setText("Level 2 Hard Mode"); _tooltipTextB.setText("Goal: Clear 100%"); } else { _tooltipTextA.setText("Grenade!!!"); _tooltipTextB.setText("BOOM!!!"); }; break; case 5: if (_local9 == 0){ _tooltipTextA.setText("Level 3 Hard Mode"); _tooltipTextB.setText("Goal: Clear 100%"); } else { _tooltipTextA.setText("Ninja"); _tooltipTextB.setText("Nuff said!"); }; break; }; _tooltipTextA.x = _tooltipBack.x; _tooltipTextA.y = (_tooltipBack.y - 2); _tooltipTextB.x = _tooltipBack.x; _tooltipTextB.y = (_tooltipBack.y + 10); _tooltipBack.visible = true; _tooltipTextA.visible = true; _tooltipTextB.visible = true; ToolTipShown = true; }; _local3++; }; }; if (!_local1){ if ((((((((FlxG.mouse.x >= _clearButton.x)) && ((FlxG.mouse.x <= (_clearButton.x + _clearButton.width))))) && ((FlxG.mouse.y >= _clearButton.y)))) && ((FlxG.mouse.y <= (_clearButton.y + _clearButton.height))))){ _local1 = true; _tooltipBack.x = _clearButton.x; _tooltipBack.y = (_clearButton.y - _tooltipBack.height); if (_tooltipBack.x < 0){ _tooltipBack.x = 0; } else { if ((_tooltipBack.x + _tooltipBack.width) > FlxG.width){ _tooltipBack.x = (FlxG.width - _tooltipBack.width); }; }; if (_tooltipBack.y < 0){ _tooltipBack.y = 0; } else { if ((_tooltipBack.y + _tooltipBack.height) > FlxG.height){ _tooltipBack.y = (FlxG.height - _tooltipBack.height); }; }; _tooltipTextA.setText("Clear and"); _tooltipTextB.setText("reset Data"); _tooltipTextA.x = _tooltipBack.x; _tooltipTextA.y = (_tooltipBack.y - 2); _tooltipTextB.x = _tooltipBack.x; _tooltipTextB.y = (_tooltipBack.y + 10); _tooltipBack.visible = true; _tooltipTextA.visible = true; _tooltipTextB.visible = true; ToolTipShown = true; }; }; }; if (((!(_local1)) && (ToolTipShown))){ _tooltipBack.visible = false; _tooltipTextA.visible = false; _tooltipTextB.visible = false; ToolTipShown = false; }; }; } private function GoStory():void{ FlxG.switchState(Story); } private function ShowMedals():void{ var _local4:FlxSprite; var _local5:int; var _local1:int; var _local2:int; var _local3:int; while (_local3 < 6) { switch (_local3){ case 0: _local1 = 44; _local2 = 90; break; case 1: _local1 = 70; _local2 = 90; break; case 2: _local1 = 96; _local2 = 90; break; case 3: _local1 = 44; _local2 = 104; break; case 4: _local1 = 70; _local2 = 104; break; case 5: _local1 = 96; _local2 = 104; break; }; _local4 = new FlxSprite(ImgBadges, _local1, _local2, true, false, 16, 16); _local4.addAnimation("normal", [_local3]); _local4.addAnimation("got", [(_local3 + 6)]); _local4.play("normal"); _local5 = 0; while (_local5 < Globals.FlxSave.data.MedalsEarned.length) { if (Globals.FlxSave.data.MedalsEarned[_local5] == _local3){ _local4.play("got"); }; _local5++; }; _medals.add((lyrBack.add(_local4) as FlxSprite)); _local3++; }; } } }//package com.ProjUno
Section 150
//MenuState_Font04B (com.ProjUno.MenuState_Font04B) package com.ProjUno { import mx.core.*; public class MenuState_Font04B extends FontAsset { } }//package com.ProjUno
Section 151
//MenuState_ImgArrow (com.ProjUno.MenuState_ImgArrow) package com.ProjUno { import mx.core.*; public class MenuState_ImgArrow extends BitmapAsset { } }//package com.ProjUno
Section 152
//MenuState_ImgBack (com.ProjUno.MenuState_ImgBack) package com.ProjUno { import mx.core.*; public class MenuState_ImgBack extends BitmapAsset { } }//package com.ProjUno
Section 153
//MenuState_ImgBadges (com.ProjUno.MenuState_ImgBadges) package com.ProjUno { import mx.core.*; public class MenuState_ImgBadges extends BitmapAsset { } }//package com.ProjUno
Section 154
//MenuState_ImgBlank (com.ProjUno.MenuState_ImgBlank) package com.ProjUno { import mx.core.*; public class MenuState_ImgBlank extends BitmapAsset { } }//package com.ProjUno
Section 155
//MenuState_ImgButtonGray (com.ProjUno.MenuState_ImgButtonGray) package com.ProjUno { import mx.core.*; public class MenuState_ImgButtonGray extends BitmapAsset { } }//package com.ProjUno
Section 156
//MenuState_ImgButtonGrayUp (com.ProjUno.MenuState_ImgButtonGrayUp) package com.ProjUno { import mx.core.*; public class MenuState_ImgButtonGrayUp extends BitmapAsset { } }//package com.ProjUno
Section 157
//MenuState_ImgButtonGreen (com.ProjUno.MenuState_ImgButtonGreen) package com.ProjUno { import mx.core.*; public class MenuState_ImgButtonGreen extends BitmapAsset { } }//package com.ProjUno
Section 158
//MenuState_ImgButtonGreenUp (com.ProjUno.MenuState_ImgButtonGreenUp) package com.ProjUno { import mx.core.*; public class MenuState_ImgButtonGreenUp extends BitmapAsset { } }//package com.ProjUno
Section 159
//MenuState_ImgButtonRed (com.ProjUno.MenuState_ImgButtonRed) package com.ProjUno { import mx.core.*; public class MenuState_ImgButtonRed extends BitmapAsset { } }//package com.ProjUno
Section 160
//MenuState_ImgButtonRedUp (com.ProjUno.MenuState_ImgButtonRedUp) package com.ProjUno { import mx.core.*; public class MenuState_ImgButtonRedUp extends BitmapAsset { } }//package com.ProjUno
Section 161
//MenuState_ImgCursor (com.ProjUno.MenuState_ImgCursor) package com.ProjUno { import mx.core.*; public class MenuState_ImgCursor extends BitmapAsset { } }//package com.ProjUno
Section 162
//MenuState_ImgEasy (com.ProjUno.MenuState_ImgEasy) package com.ProjUno { import mx.core.*; public class MenuState_ImgEasy extends BitmapAsset { } }//package com.ProjUno
Section 163
//MenuState_ImgEasy2 (com.ProjUno.MenuState_ImgEasy2) package com.ProjUno { import mx.core.*; public class MenuState_ImgEasy2 extends BitmapAsset { } }//package com.ProjUno
Section 164
//MenuState_ImgG5PresentedBy (com.ProjUno.MenuState_ImgG5PresentedBy) package com.ProjUno { import mx.core.*; public class MenuState_ImgG5PresentedBy extends SpriteAsset { } }//package com.ProjUno
Section 165
//MenuState_ImgGimme (com.ProjUno.MenuState_ImgGimme) package com.ProjUno { import mx.core.*; public class MenuState_ImgGimme extends BitmapAsset { } }//package com.ProjUno
Section 166
//MenuState_ImgGimme2 (com.ProjUno.MenuState_ImgGimme2) package com.ProjUno { import mx.core.*; public class MenuState_ImgGimme2 extends BitmapAsset { } }//package com.ProjUno
Section 167
//MenuState_ImgGimme3 (com.ProjUno.MenuState_ImgGimme3) package com.ProjUno { import mx.core.*; public class MenuState_ImgGimme3 extends SpriteAsset { } }//package com.ProjUno
Section 168
//MenuState_ImgHard (com.ProjUno.MenuState_ImgHard) package com.ProjUno { import mx.core.*; public class MenuState_ImgHard extends BitmapAsset { } }//package com.ProjUno
Section 169
//MenuState_ImgHard2 (com.ProjUno.MenuState_ImgHard2) package com.ProjUno { import mx.core.*; public class MenuState_ImgHard2 extends BitmapAsset { } }//package com.ProjUno
Section 170
//MenuState_ImgKongBadge (com.ProjUno.MenuState_ImgKongBadge) package com.ProjUno { import mx.core.*; public class MenuState_ImgKongBadge extends BitmapAsset { } }//package com.ProjUno
Section 171
//MenuState_ImgLock (com.ProjUno.MenuState_ImgLock) package com.ProjUno { import mx.core.*; public class MenuState_ImgLock extends BitmapAsset { } }//package com.ProjUno
Section 172
//MenuState_ImgLogo (com.ProjUno.MenuState_ImgLogo) package com.ProjUno { import mx.core.*; public class MenuState_ImgLogo extends BitmapAsset { } }//package com.ProjUno
Section 173
//MenuState_ImgLogoShine (com.ProjUno.MenuState_ImgLogoShine) package com.ProjUno { import mx.core.*; public class MenuState_ImgLogoShine extends BitmapAsset { } }//package com.ProjUno
Section 174
//MenuState_ImgMapBack (com.ProjUno.MenuState_ImgMapBack) package com.ProjUno { import mx.core.*; public class MenuState_ImgMapBack extends BitmapAsset { } }//package com.ProjUno
Section 175
//MenuState_ImgMapPath (com.ProjUno.MenuState_ImgMapPath) package com.ProjUno { import mx.core.*; public class MenuState_ImgMapPath extends BitmapAsset { } }//package com.ProjUno
Section 176
//MenuState_ImgOverlay (com.ProjUno.MenuState_ImgOverlay) package com.ProjUno { import mx.core.*; public class MenuState_ImgOverlay extends BitmapAsset { } }//package com.ProjUno
Section 177
//MenuState_ImgResetOver (com.ProjUno.MenuState_ImgResetOver) package com.ProjUno { import mx.core.*; public class MenuState_ImgResetOver extends BitmapAsset { } }//package com.ProjUno
Section 178
//MenuState_ImgResetUp (com.ProjUno.MenuState_ImgResetUp) package com.ProjUno { import mx.core.*; public class MenuState_ImgResetUp extends BitmapAsset { } }//package com.ProjUno
Section 179
//MenuState_ImgToolTip (com.ProjUno.MenuState_ImgToolTip) package com.ProjUno { import mx.core.*; public class MenuState_ImgToolTip extends BitmapAsset { } }//package com.ProjUno
Section 180
//MenuState_MusIntro (com.ProjUno.MenuState_MusIntro) package com.ProjUno { import mx.core.*; public class MenuState_MusIntro extends SoundAsset { } }//package com.ProjUno
Section 181
//MenuState_SndPower (com.ProjUno.MenuState_SndPower) package com.ProjUno { import mx.core.*; public class MenuState_SndPower extends SoundAsset { } }//package com.ProjUno
Section 182
//MiniSnake (com.ProjUno.MiniSnake) package com.ProjUno { import flash.geom.*; import org.flixel.*; import com.gskinner.utils.*; public class MiniSnake extends Enemy { private var ImgSnake:Class; private var _timer:Number;// = 0 private var _justBorn:Boolean;// = true public function MiniSnake(_arg1:Number, _arg2:Number, _arg3:Number):void{ ImgSnake = MiniSnake_ImgSnake; super(_arg1, _arg2, ImgSnake, 0, 8, 8); health = 2; width = 8; height = 8; facing = false; changeface = false; _justBorn = true; angle = -(_arg3); var _local4:Point = moveAngle(_arg3, 40); velocity.x = _local4.x; velocity.y = _local4.y; _timer = 0; addAnimation("normal", [0, 1], 10); addAnimation("jump", [0, 1]); addAnimation("attack", [0, 1], 6); addAnimation("idle", [0, 1]); addAnimation("hurt", [0, 3], 10); addAnimation("dead", [3, 3, 3], 5); play("normal"); HeartChance = 0.7; SetDifficulty(); } override public function update():void{ var _local1:Number; var _local2:Point; if (Globals.Freeze){ return; }; if (((dead) || (!(exists)))){ return; }; if (finished){ play("normal"); }; if (_justBorn){ if ((((_timer > 1)) && (Rnd.boolean(0.75)))){ _justBorn = false; } else { _timer = (_timer + FlxG.elapsed); }; } else { _local1 = (getAngle((x + (width / 2)), (y + (height / 2)), (PlayState._p.x + (PlayState._p.width / 2)), (PlayState._p.y + (PlayState._p.height / 2))) + Rnd.integer(-15, 15)); _local2 = moveAngle(_local1, 40); angle = -(_local1); velocity.x = _local2.x; velocity.y = _local2.y; }; super.update(); } override public function hitCeiling():Boolean{ return (false); } public function reset(_arg1:Number, _arg2:Number, _arg3:Number):void{ x = _arg1; y = _arg2; health = 2; angle = -(_arg3); dead = false; exists = true; visible = true; facing = true; _timer = 0; _justBorn = true; var _local4:Point = moveAngle(_arg3, 25); velocity.x = _local4.x; velocity.y = -(_local4.y); play("normal"); } override public function hitFloor():Boolean{ return (false); } override public function hitWall():Boolean{ return (false); } override public function kill():void{ if (dead){ return; }; velocity.x = 0; velocity.y = 0; super.kill(); play("hurt"); exists = false; } } }//package com.ProjUno
Section 183
//MiniSnake_ImgSnake (com.ProjUno.MiniSnake_ImgSnake) package com.ProjUno { import mx.core.*; public class MiniSnake_ImgSnake extends BitmapAsset { } }//package com.ProjUno
Section 184
//Player (com.ProjUno.Player) package com.ProjUno { import org.flixel.*; public class Player extends FlxSprite { private var _gun:FlxSprite; private var GunImg:Class; private var _gun_glow:FlxSprite; private var ImgSmoke:Class; private var _grenade_on:Boolean;// = false private var _gun_charge_on:Boolean;// = false private var SndJump:Class; private var ImgNinjaGun:Class; private var ImgGun:Class; private var _gren_shoot:Number;// = 4 private var _attack_counter:Number;// = 0 private var _smoke_emitter:FlxEmitter; private var SndCharged:Class; private var ImgGuy:Class; private var Img:Class; private var _max_speed:uint;// = 50 private var _double_jump:int;// = 0 private var _gun_charge:Number;// = 0 private var _dash_counter:Number;// = 0 private var ImgGuyNinja:Class; private var ImgGunGlow:Class; public var hurt_counter:Number;// = 0 private var SndDead:Class; private var _jump_counter:Number;// = 0 private var _jump_power:uint;// = 95 private var SndShoot:Class; private var _door_counter:Number;// = 0 private var ImgGuyCaptain:Class; private var _double_jump_on:Boolean;// = false private var _dash_on:Boolean;// = false private var _dash:int;// = 0 private var _move_speed:uint;// = 350 private var SndDash:Class; private var _dash_go:int;// = 0 private var SndHurt:Class; public function Player(_arg1:Number, _arg2:Number):void{ ImgGuy = Player_ImgGuy; ImgGuyCaptain = Player_ImgGuyCaptain; ImgGuyNinja = Player_ImgGuyNinja; ImgGun = Player_ImgGun; ImgNinjaGun = Player_ImgNinjaGun; ImgGunGlow = Player_ImgGunGlow; SndShoot = Player_SndShoot; SndJump = Player_SndJump; SndHurt = Player_SndHurt; SndDead = Player_SndDead; SndCharged = Player_SndCharged; SndDash = Player_SndDash; ImgSmoke = Player_ImgSmoke; Img = ImgGuy; GunImg = ImgGun; var _local3:int; while (_local3 < Globals.FlxSave.data.MedalsEarned.length) { if (Globals.FlxSave.data.MedalsEarned[_local3] == 5){ Img = ImgGuyNinja; GunImg = ImgNinjaGun; } else { if (Globals.FlxSave.data.MedalsEarned[_local3] == 2){ Img = ImgGuyCaptain; } else { if (Globals.FlxSave.data.MedalsEarned[_local3] == 1){ _gun_charge_on = true; } else { if (Globals.FlxSave.data.MedalsEarned[_local3] == 3){ _double_jump_on = true; } else { if (Globals.FlxSave.data.MedalsEarned[_local3] == 0){ _dash_on = true; } else { if (Globals.FlxSave.data.MedalsEarned[_local3] == 4){ _grenade_on = true; }; }; }; }; }; }; _local3++; }; super(Img, _arg1, _arg2, true, true); health = Globals.MaxHealth; width = 5; height = 11; offset.x = 4; offset.y = 1; x = (x + (offset.x - (12 - 8))); y = (y + (offset.y - (12 - 8))); drag.x = 150; _gren_shoot = 4; acceleration.y = 420; maxVelocity.x = _max_speed; maxVelocity.y = _jump_power; addAnimation("normal", [0, 1, 2, 3], 10); addAnimation("jump", [2]); addAnimation("attack", [4, 5, 6], 6); addAnimation("stopped", [0]); addAnimation("hurt", [4, 1], 5); addAnimation("dead", [5, 6, 7, 8, 9, 10, 11, 12, 13], 12); facing = true; _gun = new FlxSprite(GunImg, x, y, true, true, 12, 12); PlayState.lyrGun.add(_gun); _gun_glow = new FlxSprite(ImgGunGlow, x, y, true, true, 12, 12); PlayState.lyrGun.add(_gun_glow); _gun_glow.addAnimation("0", [0]); _gun_glow.addAnimation("1", [0, 1], 8); _gun_glow.addAnimation("2", [2, 3], 12); _gun_glow.addAnimation("3", [2, 3, 4], 14); _gun.width = 5; _gun.height = 11; _gun.offset.x = 4; _gun.offset.y = 1; _gun.addAnimation("normal", [0]); _gun.addAnimation("attack", [1, 2, 0], 7); _gun.play("normal"); } override public function hurt(_arg1:Number):void{ hurt_counter = 1; FlxG.play(SndHurt); return (super.hurt(_arg1)); } private function shoot(_arg1:Boolean):void{ var _local3:Number; var _local6:uint; var _local7:Bullet; var _local8:uint; var _local9:Bullet; var _local10:uint; var _local11:Bullet; var _local2:Number = 0; var _local4:int; if (_arg1){ _local3 = 100; } else { _local3 = -100; }; if (_grenade_on){ if (_gren_shoot <= 0){ _gren_shoot = 3; _local4 = 0; _local6 = 0; while (_local6 < PlayState._pBullets.length) { if (!PlayState._pBullets[_local6].exists){ if (_gun.facing){ PlayState._pBullets[_local6].reset((_gun.x + _gun.width), (y + 4), ((_local3 * 2) - 70), -160, (Globals.explode + 3), 450); } else { PlayState._pBullets[_local6].reset((_gun.x - _gun.width), (y + 4), ((_local3 * 2) + 70), -160, (Globals.explode + 3), 450); }; _local4 = 1; _local6 = (PlayState._pBullets.length + 1); }; _local6++; }; if (_local4 == 0){ if (_gun.facing){ _local7 = new Bullet((_gun.x + _gun.width), (y + 4), ((_local3 * 2) - 70), -160); _local7.reset((_gun.x + _gun.width), y, _local3, _local2, (Globals.explode + 3), 450); } else { _local7 = new Bullet((_gun.x - _gun.width), (y + 4), ((_local3 * 2) + 70), -160); _local7.reset((_gun.x - _gun.width), y, _local3, _local2, (Globals.explode + 3), 450); }; PlayState._pBullets.add(PlayState.lyrBullets.add(_local7)); }; }; }; if (_gun_charge >= 1){ _local4 = 0; _local8 = 0; while (_local8 < PlayState._pBullets.length) { if (!PlayState._pBullets[_local8].exists){ if (_gun.facing){ PlayState._pBullets[_local8].reset((_gun.x + _gun.width), (y + 4), (_local3 * 2), _local2, 15); } else { PlayState._pBullets[_local8].reset((_gun.x - _gun.width), (y + 4), (_local3 * 2), _local2, 15); }; _local4 = 1; _local8 = (PlayState._pBullets.length + 1); }; _local8++; }; if (_local4 == 0){ if (_gun.facing){ _local9 = new Bullet((_gun.x + _gun.width), (y + 4), (_local3 * 2), _local2); _local9.reset((_gun.x + _gun.width), y, _local3, _local2, 15); } else { _local9 = new Bullet((_gun.x - _gun.width), (y + 4), (_local3 * 2), _local2); _local9.reset((_gun.x - _gun.width), y, _local3, _local2, 15); }; PlayState._pBullets.add(PlayState.lyrBullets.add(_local9)); }; }; var _local5:uint; while (_local5 < (Globals.spread + 1)) { _local2 = (_local2 - (_local5 * 15)); _local4 = 0; _local10 = 0; while (_local10 < PlayState._pBullets.length) { if (!PlayState._pBullets[_local10].exists){ if (_gun.facing){ PlayState._pBullets[_local10].reset((_gun.x + _gun.width), (y + 4), _local3, _local2, Globals.explode); } else { PlayState._pBullets[_local10].reset((_gun.x - _gun.width), (y + 4), _local3, _local2, Globals.explode); }; _local4 = 1; _local10 = (PlayState._pBullets.length + 1); }; _local10++; }; if (_local4 == 0){ if (_gun.facing){ _local11 = new Bullet((_gun.x + _gun.width), (y + 4), _local3, _local2); _local11.reset((_gun.x + _gun.width), y, _local3, _local2, Globals.explode); } else { _local11 = new Bullet((_gun.x - _gun.width), (y + 4), _local3, _local2); _local11.reset((_gun.x - _gun.width), y, _local3, _local2, Globals.explode); }; PlayState._pBullets.add(PlayState.lyrBullets.add(_local11)); }; _local5++; }; } override public function hitFloor():Boolean{ _double_jump = 0; _jump_counter = 0; return (super.hitFloor()); } override public function update():void{ if (dead){ if (finished){ exists = false; } else { super.update(); }; return; }; if (hurt_counter > 0){ hurt_counter = (hurt_counter - (FlxG.elapsed * 3)); }; if (_attack_counter > 0){ _attack_counter = (_attack_counter - (FlxG.elapsed * 3)); }; if (_gren_shoot > 0){ _gren_shoot = (_gren_shoot - FlxG.elapsed); }; if (!((Globals.Freeze) || (Globals.PFreeze))){ if (_dash_counter > 0){ _dash_counter = (_dash_counter - FlxG.elapsed); if (_dash <= -2){ maxVelocity.x = (_max_speed * 4); velocity.x = (-(_max_speed) * 4); }; if (_dash >= 2){ maxVelocity.x = (_max_speed * 4); velocity.x = (_max_speed * 4); }; } else { _dash_counter = 0; _dash = 0; maxVelocity.x = _max_speed; }; if (((((!(FlxG.kLeft)) && (!(FlxG.kRight)))) && (_dash_on))){ _dash_go = 1; }; if (((((FlxG.kLeft) && ((_dash > -2)))) && ((_dash < 2)))){ if (!FlxG.pressed(FlxG.B)){ facing = false; }; velocity.x = (velocity.x - (_move_speed * FlxG.elapsed)); if (_dash_go == 1){ _dash = (_dash - 1); _dash_counter = 0.2; if (_dash <= -2){ _dash_counter = 0.1; FlxG.play(SndDash); }; }; _dash_go = 0; } else { if (((((FlxG.kRight) && ((_dash > -2)))) && ((_dash < 2)))){ if (!FlxG.pressed(FlxG.B)){ facing = true; }; velocity.x = (velocity.x + (_move_speed * FlxG.elapsed)); if (_dash_go == 1){ _dash = (_dash + 1); _dash_counter = 0.2; if (_dash >= 2){ _dash_counter = 0.1; FlxG.play(SndDash); }; }; _dash_go = 0; }; }; if (((((!(FlxG.kA)) && ((_double_jump == 0)))) && (_double_jump_on))){ _jump_counter = 0; _double_jump = 1; }; if ((((_jump_counter >= 0)) && (FlxG.kA))){ if (_double_jump == 1){ _double_jump = 2; }; if (_jump_counter == 0){ FlxG.play(SndJump); }; _jump_counter = (_jump_counter + FlxG.elapsed); if (_jump_counter > 0.25){ _jump_counter = -1; }; } else { if ((((_double_jump == 0)) || ((_double_jump == 2)))){ _jump_counter = -1; }; }; if (_jump_counter > 0){ if (_jump_counter < 0.065){ velocity.y = -70; } else { velocity.y = -(maxVelocity.y); }; }; if (((((((FlxG.kUp) && (PlayState.onDoor))) && (!((PlayState.toDoor[0] == -1))))) && ((_door_counter <= 0)))){ _door_counter = 2; PlayState.roomSwitch = true; } else { if (_door_counter > 0){ _door_counter = (_door_counter - (FlxG.elapsed * 3)); }; }; }; if (_attack_counter > 0){ _gun.play("attack"); } else { _gun.play("normal"); }; if (hurt_counter > 0){ play("hurt"); } else { if (velocity.y != 0){ play("jump"); } else { if (velocity.x == 0){ play("stopped"); } else { play("normal"); }; }; }; super.update(); _gun.x = x; _gun.y = y; _gun.facing = facing; if (((FlxG.pressed(FlxG.B)) && ((_attack_counter <= 0)))){ _attack_counter = (1.2 - (Globals.rapid * 0.2)); FlxG.play(SndShoot); FlxG.play(SndShoot); _gun.play("attack"); shoot(facing); _gun_charge = 0; }; if (_gun_charge_on){ _gun_charge = (_gun_charge + FlxG.elapsed); }; if (_gun_charge < 0.3){ _gun_glow.play("0"); }; if ((((_gun_charge >= 0.3)) && ((_gun_charge < 0.6)))){ _gun_glow.play("1"); }; if ((((_gun_charge > 0.6)) && ((_gun_charge < 1)))){ _gun_glow.play("2"); }; if ((((_gun_charge >= 0.9)) && ((_gun_charge <= 0.99)))){ FlxG.play(SndCharged); }; if (_gun_charge >= 1){ _gun_glow.play("3"); (_gun_charge == 1); }; if (facing == true){ _gun_glow.x = (x + 2); } else { _gun_glow.x = (x - 10); }; _gun_glow.y = (y - 2); } public function reset():void{ dead = false; health = Globals.MaxHealth; facing = true; _gun = new FlxSprite(GunImg, x, y, true, true, 12, 12); PlayState.lyrGun.add(_gun); _gun_glow = new FlxSprite(ImgGunGlow, x, y, true, true, 12, 12); PlayState.lyrGun.add(_gun_glow); _gun_glow.addAnimation("0", [0]); _gun_glow.addAnimation("1", [0, 1], 8); _gun_glow.addAnimation("2", [2, 3], 12); _gun_glow.addAnimation("3", [2, 3, 4], 14); _gun_charge = 0; _gun.width = 5; _gun.height = 11; _gun.offset.x = 4; _gun.offset.y = 1; _gun.addAnimation("normal", [0]); _gun.addAnimation("attack", [1, 2, 0], 7); _gun.play("normal"); } override public function kill():void{ if (dead){ return; }; if (FlxG.kong){ FlxG.kong.kongregate.stats.submit("Deaths", 1); }; FlxG.play(SndDead); velocity.x = 0; velocity.y = -40; super.kill(); play("dead"); exists = true; _gun_glow.kill(); _gun.kill(); } } }//package com.ProjUno
Section 185
//Player_ImgGun (com.ProjUno.Player_ImgGun) package com.ProjUno { import mx.core.*; public class Player_ImgGun extends BitmapAsset { } }//package com.ProjUno
Section 186
//Player_ImgGunGlow (com.ProjUno.Player_ImgGunGlow) package com.ProjUno { import mx.core.*; public class Player_ImgGunGlow extends BitmapAsset { } }//package com.ProjUno
Section 187
//Player_ImgGuy (com.ProjUno.Player_ImgGuy) package com.ProjUno { import mx.core.*; public class Player_ImgGuy extends BitmapAsset { } }//package com.ProjUno
Section 188
//Player_ImgGuyCaptain (com.ProjUno.Player_ImgGuyCaptain) package com.ProjUno { import mx.core.*; public class Player_ImgGuyCaptain extends BitmapAsset { } }//package com.ProjUno
Section 189
//Player_ImgGuyNinja (com.ProjUno.Player_ImgGuyNinja) package com.ProjUno { import mx.core.*; public class Player_ImgGuyNinja extends BitmapAsset { } }//package com.ProjUno
Section 190
//Player_ImgNinjaGun (com.ProjUno.Player_ImgNinjaGun) package com.ProjUno { import mx.core.*; public class Player_ImgNinjaGun extends BitmapAsset { } }//package com.ProjUno
Section 191
//Player_ImgSmoke (com.ProjUno.Player_ImgSmoke) package com.ProjUno { import mx.core.*; public class Player_ImgSmoke extends BitmapAsset { } }//package com.ProjUno
Section 192
//Player_SndCharged (com.ProjUno.Player_SndCharged) package com.ProjUno { import mx.core.*; public class Player_SndCharged extends SoundAsset { } }//package com.ProjUno
Section 193
//Player_SndDash (com.ProjUno.Player_SndDash) package com.ProjUno { import mx.core.*; public class Player_SndDash extends SoundAsset { } }//package com.ProjUno
Section 194
//Player_SndDead (com.ProjUno.Player_SndDead) package com.ProjUno { import mx.core.*; public class Player_SndDead extends SoundAsset { } }//package com.ProjUno
Section 195
//Player_SndHurt (com.ProjUno.Player_SndHurt) package com.ProjUno { import mx.core.*; public class Player_SndHurt extends SoundAsset { } }//package com.ProjUno
Section 196
//Player_SndJump (com.ProjUno.Player_SndJump) package com.ProjUno { import mx.core.*; public class Player_SndJump extends SoundAsset { } }//package com.ProjUno
Section 197
//Player_SndShoot (com.ProjUno.Player_SndShoot) package com.ProjUno { import mx.core.*; public class Player_SndShoot extends SoundAsset { } }//package com.ProjUno
Section 198
//PlayState (com.ProjUno.PlayState) package com.ProjUno { import flash.display.*; import org.flixel.*; import flash.ui.*; public class PlayState extends FlxState { public var G5Link:FlxButton; private var vicScr:VictoryScreen; private var _kills_text:FlxText; private var Map0103Back:Class; private var ImgContinue2:Class; private var Map0201Enemy:Class; private var Map0304Back:Class; private var Map0302Treas:Class; private var Map0306Enemy:Class; private var MapFinalEnemy:Class; private var Map0202Break:Class; private var _updoor:FlxSprite; private var ImgMtns2:Class; private var Map0303Enemy:Class; private var Map0203Wall:Class; private var _range_star_display:FlxArray; private var Map0105Treas:Class; private var Map0304Break:Class; private var _rectangle2:FlxSprite; private var Map0106Enemy:Class; private var Map0205Back:Class; private var Map0201Back:Class; private var Map0102Treas:Class; private var Map0301Break:Class; private var enemyCount:Array; private var Map0103Enemy:Class; private var Map0301Wall:Class; private var Map0104Wall:Class; private var ImgHearts:Class; private var PExplode:int;// = 0 private var ImgRoom1Tiles:Class; private var Map0305Wall:Class; private var Map0204Treas:Class; private var ImgCaveBacks:Class; private var Map0104Break:Class; private var MapFinalWall:Class; private var Map0205Enemy:Class; private var Map0102Back:Class; private var PMaxHealth:int;// = 5 private var ImgBacks:Class; private var Map0106Back:Class; private var _kill_count:FlxSprite; private var PPowerups:Array; private var PRapid:int;// = 0 private var Map0303Back:Class; private var Map0201Treas:Class; private var MusLvl2:Class; private var MusLvl3:Class; private var MapFinalTreas:Class; private var Map0101Break:Class; private var Map0206Break:Class; private var Map0306Treas:Class; private var Map0202Enemy:Class; private var bossDieCounter:Number;// = 0 private var Map0202Wall:Class; private var ImgTrees:Class; private var Map0206Wall:Class; private var Map0303Treas:Class; private var Map0203Break:Class; private var Map0304Enemy:Class; private var PTK:int;// = 0 private var Map0204Back:Class; private var _tmpTK:int;// = 0 private var Map0305Break:Class; private var Map0106Treas:Class; private var Map0301Enemy:Class; private var Map0103Wall:Class; private var _treasure_text:FlxText; private var Map0304Wall:Class; private var SndWind:Class; private var MusLvl1Int:Class; private var PEK:int;// = 0 private var Map0103Treas:Class; private var Map0302Break:Class; private var Map0101Back:Class; private var Map0104Enemy:Class; private var Map0302Back:Class; private var Map0105Back:Class; private var ImgG5Logo:Class; private var _tmpEK:int;// = 0 private var Map0306Back:Class; private var Map0205Treas:Class; private var _old_boss_health:Number;// = 0 private var Map0105Break:Class; public var btnContinue:FlxButton; private var Map0206Enemy:Class; private var _tmpE:int;// = 0 private var MusLvl1Ext:Class; private var Map0201Wall:Class; private var Map0101Enemy:Class; private var Map0205Wall:Class; private var _tmpT:int;// = 0 private var Map0202Treas:Class; private var SndPower:Class; private var Map0102Break:Class; private var Map0203Enemy:Class; private var Map0203Back:Class; private var _old_kills:int;// = 0 private var submit_button:FlxButton; private var Map0304Treas:Class; private var SndElevator:Class; private var Map0204Break:Class; private var Map0102Wall:Class; private var Map0305Enemy:Class; private var Map0303Wall:Class; private var Map0106Wall:Class; private var ImgCollectHud:Class; private var ImgContinue:Class; private var Map0301Treas:Class; private var MusBoss2:Class; private var Map0201Break:Class; private var SndCoin:Class; private var MapFinalBreak:Class; private var Map0301Back:Class; private var Map0104Back:Class; private var Map0306Break:Class; private var SndHit:Class; private var Map0305Back:Class; private var _hearts_display:FlxArray; public var btnSubmit:FlxButton; private var Map0104Treas:Class; private var ImgSubmit:Class; private var Map0303Break:Class; private var _treasure_count:FlxSprite; private var Map0302Enemy:Class; private var MapFinalBack:Class; private var ImgTiles:Class; private var Map0105Enemy:Class; private var _old_treasure:int;// = 0 public var bossFightState:int;// = 0 private var ImgOnDoor:Class; private var Map0204Wall:Class; private var Map0206Treas:Class; private var MusBoss:Class; private var Map0101Treas:Class; private var Map0106Break:Class; private var enteredDoor:int;// = -1 private var Map0202Back:Class; private var Map0102Enemy:Class; private var Map0206Back:Class; public var imgG5:DisplayObject; private var Map0103Break:Class; private var _current_music:Class; private var PSpread:int;// = 0 private var Map0204Enemy:Class; private var Map0203Treas:Class; private var Map0101Wall:Class; private var Map0302Wall:Class; private var Map0105Wall:Class; private var ImgMtns:Class; private var _rectangle:FlxSprite; private var ImgBStar:Class; private var Map0305Treas:Class; private var Map0306Wall:Class; private var ImgSubmit2:Class; private var Map0205Break:Class; public static var _current_room:int = 0; public static var _eBullets:FlxArray; public static var lyrEffectsBack:FlxLayer; public static var toDoor:FlxArray; public static var lyrBack:FlxLayer; public static var lyrPlayer:FlxLayer; public static var lyrEffectsFront:FlxLayer; public static var rooms:FlxArray; public static var roomSwitch:Boolean = false; public static var lyrBackEffects:FlxLayer; public static var _last_music:Class; public static var update_boss_health:int = 0; public static var lyrStuff2:FlxLayer; public static var lyrWalls:FlxLayer; public static var lyrBullets:FlxLayer; public static var _pBullets:FlxArray; public static var lyrStuff:FlxLayer; public static var _p:Player; public static var lyrHUD:FlxLayer; public static var _pickups:FlxArray; public static var _room:Room; public static var lyrGun:FlxLayer; public static var onDoor:Boolean = false; public static var _current_level:int = 0; public function PlayState():void{ var _local7:FlxSprite; var _local9:FlxSprite; var _local11:Array; var _local12:Array; var _local13:String; ImgTiles = PlayState_ImgTiles; ImgBacks = PlayState_ImgBacks; ImgRoom1Tiles = PlayState_ImgRoom1Tiles; ImgMtns = PlayState_ImgMtns; ImgMtns2 = PlayState_ImgMtns2; ImgTrees = PlayState_ImgTrees; ImgHearts = PlayState_ImgHearts; ImgBStar = PlayState_ImgBStar; ImgCaveBacks = PlayState_ImgCaveBacks; ImgOnDoor = PlayState_ImgOnDoor; ImgCollectHud = PlayState_ImgCollectHud; SndWind = PlayState_SndWind; SndHit = PlayState_SndHit; SndCoin = PlayState_SndCoin; SndPower = PlayState_SndPower; SndElevator = PlayState_SndElevator; MusLvl1Ext = PlayState_MusLvl1Ext; MusLvl1Int = PlayState_MusLvl1Int; MusBoss = PlayState_MusBoss; MusBoss2 = PlayState_MusBoss2; MusLvl2 = PlayState_MusLvl2; MusLvl3 = PlayState_MusLvl3; Map0101Back = PlayState_Map0101Back; Map0101Wall = PlayState_Map0101Wall; Map0101Break = PlayState_Map0101Break; Map0101Treas = PlayState_Map0101Treas; Map0101Enemy = PlayState_Map0101Enemy; Map0102Back = PlayState_Map0102Back; Map0102Wall = PlayState_Map0102Wall; Map0102Break = PlayState_Map0102Break; Map0102Treas = PlayState_Map0102Treas; Map0102Enemy = PlayState_Map0102Enemy; Map0103Back = PlayState_Map0103Back; Map0103Wall = PlayState_Map0103Wall; Map0103Break = PlayState_Map0103Break; Map0103Treas = PlayState_Map0103Treas; Map0103Enemy = PlayState_Map0103Enemy; Map0104Back = PlayState_Map0104Back; Map0104Wall = PlayState_Map0104Wall; Map0104Break = PlayState_Map0104Break; Map0104Treas = PlayState_Map0104Treas; Map0104Enemy = PlayState_Map0104Enemy; Map0105Back = PlayState_Map0105Back; Map0105Wall = PlayState_Map0105Wall; Map0105Break = PlayState_Map0105Break; Map0105Treas = PlayState_Map0105Treas; Map0105Enemy = PlayState_Map0105Enemy; Map0106Back = PlayState_Map0106Back; Map0106Wall = PlayState_Map0106Wall; Map0106Break = PlayState_Map0106Break; Map0106Treas = PlayState_Map0106Treas; Map0106Enemy = PlayState_Map0106Enemy; Map0201Back = PlayState_Map0201Back; Map0201Wall = PlayState_Map0201Wall; Map0201Break = PlayState_Map0201Break; Map0201Treas = PlayState_Map0201Treas; Map0201Enemy = PlayState_Map0201Enemy; Map0202Back = PlayState_Map0202Back; Map0202Wall = PlayState_Map0202Wall; Map0202Break = PlayState_Map0202Break; Map0202Treas = PlayState_Map0202Treas; Map0202Enemy = PlayState_Map0202Enemy; Map0203Back = PlayState_Map0203Back; Map0203Wall = PlayState_Map0203Wall; Map0203Break = PlayState_Map0203Break; Map0203Treas = PlayState_Map0203Treas; Map0203Enemy = PlayState_Map0203Enemy; Map0205Back = PlayState_Map0205Back; Map0205Wall = PlayState_Map0205Wall; Map0205Break = PlayState_Map0205Break; Map0205Treas = PlayState_Map0205Treas; Map0205Enemy = PlayState_Map0205Enemy; Map0206Back = PlayState_Map0206Back; Map0206Wall = PlayState_Map0206Wall; Map0206Break = PlayState_Map0206Break; Map0206Treas = PlayState_Map0206Treas; Map0206Enemy = PlayState_Map0206Enemy; Map0204Back = PlayState_Map0204Back; Map0204Wall = PlayState_Map0204Wall; Map0204Break = PlayState_Map0204Break; Map0204Treas = PlayState_Map0204Treas; Map0204Enemy = PlayState_Map0204Enemy; Map0301Back = PlayState_Map0301Back; Map0301Wall = PlayState_Map0301Wall; Map0301Break = PlayState_Map0301Break; Map0301Treas = PlayState_Map0301Treas; Map0301Enemy = PlayState_Map0301Enemy; Map0302Back = PlayState_Map0302Back; Map0302Wall = PlayState_Map0302Wall; Map0302Break = PlayState_Map0302Break; Map0302Treas = PlayState_Map0302Treas; Map0302Enemy = PlayState_Map0302Enemy; Map0303Back = PlayState_Map0303Back; Map0303Wall = PlayState_Map0303Wall; Map0303Break = PlayState_Map0303Break; Map0303Treas = PlayState_Map0303Treas; Map0303Enemy = PlayState_Map0303Enemy; Map0304Back = PlayState_Map0304Back; Map0304Wall = PlayState_Map0304Wall; Map0304Break = PlayState_Map0304Break; Map0304Treas = PlayState_Map0304Treas; Map0304Enemy = PlayState_Map0304Enemy; Map0305Back = PlayState_Map0305Back; Map0305Wall = PlayState_Map0305Wall; Map0305Break = PlayState_Map0305Break; Map0305Treas = PlayState_Map0305Treas; Map0305Enemy = PlayState_Map0305Enemy; Map0306Back = PlayState_Map0306Back; Map0306Wall = PlayState_Map0306Wall; Map0306Break = PlayState_Map0306Break; Map0306Treas = PlayState_Map0306Treas; Map0306Enemy = PlayState_Map0306Enemy; MapFinalBack = PlayState_MapFinalBack; MapFinalWall = PlayState_MapFinalWall; MapFinalBreak = PlayState_MapFinalBreak; MapFinalTreas = PlayState_MapFinalTreas; MapFinalEnemy = PlayState_MapFinalEnemy; ImgG5Logo = PlayState_ImgG5Logo; ImgContinue = PlayState_ImgContinue; ImgSubmit = PlayState_ImgSubmit; ImgContinue2 = PlayState_ImgContinue2; ImgSubmit2 = PlayState_ImgSubmit2; imgG5 = new ImgG5Logo(); PPowerups = new FlxArray(); enemyCount = new Array(); super(); Globals.Freeze = false; Globals.PFreeze = false; if (_DEBUG){ Globals.GiveMedal(0); Globals.GiveMedal(1); Globals.GiveMedal(3); Globals.GiveMedal(4); }; lyrBackEffects = new FlxLayer(); lyrBack = new FlxLayer(); lyrWalls = new FlxLayer(); lyrStuff2 = new FlxLayer(); lyrStuff = new FlxLayer(); lyrPlayer = new FlxLayer(); lyrEffectsBack = new FlxLayer(); lyrEffectsFront = new FlxLayer(); lyrGun = new FlxLayer(); lyrBullets = new FlxLayer(); lyrHUD = new FlxLayer(); Globals.DefineMedals(); roomSwitch = false; onDoor = false; toDoor = new FlxArray(); toDoor[0] = -1; toDoor[1] = -1; enemyCount = new Array(); _pickups = new FlxArray(); this.add(lyrBackEffects); this.add(lyrEffectsBack); this.add(lyrBack); this.add(lyrWalls); this.add(lyrStuff2); this.add(lyrStuff); this.add(lyrPlayer); lyrPlayer.add(lyrBullets); this.add(lyrGun); this.add(lyrEffectsFront); this.add(lyrHUD); lyrEffectsFront.add((_updoor = new FlxSprite(ImgOnDoor, 0, 0, true, false, 8, 8))); _updoor.addAnimation("go", [0, 1], 5, true); _updoor.play("go"); _updoor.visible = false; _pBullets = new FlxArray(); _eBullets = new FlxArray(); PlayState._pBullets.clear(); PlayState._eBullets.clear(); var _local1:int; while (_local1 < 40) { PlayState._pBullets.add(PlayState.lyrBullets.add(new Bullet(0, 0, 0, 0))); _local1 = (_local1 + 1); }; _current_room = -1; _current_level++; _p = new Player((2 * 8), (11 * 8)); lyrPlayer.add(_p); var _local2 = -1; var _local3:uint; Globals.bPowers = new Array(); Globals.rapid = 0; Globals.spread = 0; Globals.explode = 0; Globals.MaxHealth = 5; PRapid = 0; PSpread = 0; PExplode = 0; PMaxHealth = 5; PEK = 0; PTK = 0; PPowerups = new FlxArray(); _p.health = 5; var _local4:int; var _local5:int; var _local6:int; _current_level = Globals.StartLevel; if (Globals.FlxSave.data.saved){ for each (_local11 in Globals.FlxSave.data.Powerups[Globals.CurrentDifficulty]) { for each (_local12 in _local11) { for each (_local13 in _local12) { switch (_local13){ case "range": Globals.bPowers.push(1); Globals.rapid++; break; case "spread": Globals.bPowers.push(3); Globals.spread++; break; case "explode": Globals.bPowers.push(2); Globals.explode++; break; case "healthup": Globals.MaxHealth++; _p.health++; break; }; }; }; }; }; Globals.CurrentLevel = _current_level; switch (_current_level){ case 1: _local3 = 6; _local2 = -1; break; case 2: _local3 = 12; _local2 = -1; break; }; if (_DEBUG){ Globals.bPowers.push(2); Globals.bPowers.push(2); Globals.bPowers.push(2); Globals.bPowers.push(2); Globals.bPowers.push(2); Globals.explode = 15; }; DefineRooms(); SwitchRooms(_local3, _local2); Globals.Freeze = true; FlxG.follow(_p, 1.5); lyrBack.scrollFactor.x = (lyrBack.scrollFactor.y = 0.75); lyrHUD.scrollFactor.x = (lyrHUD.scrollFactor.y = 0); _treasure_text = new FlxText(136, 0, 48, 40, "0%", 4294967295, null, 8, "left"); _treasure_text.scrollFactor.x = (_treasure_text.scrollFactor.y = 0); lyrHUD.add(_treasure_text); _kills_text = new FlxText(100, 0, 48, 40, "0%", 4294967295, null, 8, "left"); _kills_text.scrollFactor.x = (_kills_text.scrollFactor.y = 0); lyrHUD.add(_kills_text); _treasure_count = new FlxSprite(ImgCollectHud, 125, 0, true, false, 12, 12); _treasure_count.scrollFactor.x = (_treasure_count.scrollFactor.y = 0); _treasure_count.addAnimation("off", [2]); _treasure_count.addAnimation("on", [3]); _treasure_count.play("off"); lyrHUD.add(_treasure_count); _kill_count = new FlxSprite(ImgCollectHud, 89, 0, true, false, 12, 12); _kill_count.scrollFactor.x = (_kill_count.scrollFactor.y = 0); _kill_count.addAnimation("off", [0]); _kill_count.addAnimation("on", [1]); _kill_count.play("off"); lyrHUD.add(_kill_count); _hearts_display = new FlxArray(); var _local8:Number = 0; while (_local8 < Globals.MaxHealth) { _local7 = new FlxSprite(ImgHearts, (2 + (_local8 * 7)), 2, true, false); _local7.scrollFactor.x = (_local7.scrollFactor.y = 0); _local7.addAnimation("on", [0, 0, 0, 0, 1, 2], 6); _local7.addAnimation("off", [3, 3, 3, 3, 4, 5], 6); _local7.play("on"); _hearts_display.add(lyrHUD.add(_local7)); _local8++; }; _range_star_display = new FlxArray(); Globals.bPowers.sort(); var _local10:Number = 0; while (_local10 < Globals.bPowers.length) { _local9 = new FlxSprite(ImgBStar, (2 + (_local10 * 4)), 12, true, false); _local9.scrollFactor.x = (_local9.scrollFactor.y = 0); _local9.addAnimation("on_range", [0, 0, 0, 0, 0, 1, 2, 1], 6); _local9.addAnimation("on_explode", [3, 3, 3, 3, 3, 4, 5, 4], 6); _local9.addAnimation("on_spread", [6, 6, 6, 6, 6, 7, 8, 7], 6); switch (Globals.bPowers[_local10]){ case 1: _local9.play("on_range"); break; case 2: _local9.play("on_explode"); break; case 3: _local9.play("on_spread"); break; }; _range_star_display.add(lyrHUD.add(_local9)); _local10++; }; _rectangle = new FlxSprite(null, -(FlxG.scroll.x), -(FlxG.scroll.y), false, false, 1, 8, 4291559424); _rectangle.visible = false; lyrHUD.add(_rectangle); _rectangle2 = new FlxSprite(null, -(FlxG.scroll.x), -(FlxG.scroll.y), false, false, 1, 8, 4291559424); _rectangle2.visible = false; _rectangle.scrollFactor.x = (_rectangle.scrollFactor.y = 0); _rectangle2.scrollFactor.x = (_rectangle2.scrollFactor.y = 0); lyrHUD.add(_rectangle); imgG5.x = 112; imgG5.y = (FlxG.height - (imgG5.height * 0.2)); FlxG.state.addChild(imgG5); imgG5.scaleX = 0.2; imgG5.scaleY = 0.2; G5Link = new FlxButton(112, imgG5.y, new FlxSprite(null, 0, imgG5.y, false, false, imgG5.width, imgG5.height, 0), clickG5, null, null, null); G5Link.scrollFactor.x = (G5Link.scrollFactor.y = 0); FlxG.state.add(G5Link); Mouse.show(); Globals.Freeze = false; FlxG.canPause = true; } public function SwitchRooms(_arg1:int, _arg2:int, _arg3:Boolean=false):void{ Globals.Freeze = true; if (_current_room >= 0){ _room.clearRoom(_arg3, rooms[_current_room]); }; _room = new Room(rooms[_arg1], _arg2, _arg3); _current_room = _arg1; _room.buildRoom(); PRapid = Globals.rapid; PSpread = Globals.spread; PExplode = Globals.explode; PMaxHealth = Globals.MaxHealth; PPowerups = Globals.FlxSave.data.Powerups; PEK = enemyCount[_current_level][1]; PTK = enemyCount[_current_level][3]; enteredDoor = _arg2; Globals.Freeze = false; lyrEffectsFront.add((_updoor = new FlxSprite(ImgOnDoor, 0, 0, true, false, 8, 8))); _updoor.addAnimation("go", [0, 1], 5, true); _updoor.play("go"); _updoor.visible = false; } private function RedrawGuns():void{ var _local1:FlxSprite; var _local3:int; Globals.bPowers.sort(); if (_range_star_display.length > Globals.bPowers.length){ _local3 = (_range_star_display.length - 1); while (_local3 >= Globals.bPowers.length) { _range_star_display[_local3].visible = false; _local3--; }; }; var _local2:int; while (_local2 < Globals.bPowers.length) { if (_local2 >= _range_star_display.length){ _local1 = new FlxSprite(ImgBStar, (2 + (_local2 * 4)), 12, true, false); _local1.scrollFactor.x = (_local1.scrollFactor.y = 0); _local1.addAnimation("on_range", [0, 0, 0, 0, 0, 1, 2, 1], 6); _local1.addAnimation("on_explode", [3, 3, 3, 3, 3, 4, 5, 4], 6); _local1.addAnimation("on_spread", [6, 6, 6, 6, 6, 7, 8, 7], 6); _range_star_display.add(lyrHUD.add(_local1)); } else { _local1 = _range_star_display[_local2]; }; switch (Globals.bPowers[_local2]){ case 1: _local1.play("on_range"); break; case 2: _local1.play("on_explode"); break; case 3: _local1.play("on_spread"); break; }; _local1.visible = true; _local2++; }; } private function continueFunct():void{ bossFightState = 4; } private function HideHiScores():void{ bossFightState = 4; } private function shotBreak(_arg1:Breakables, _arg2:Bullet):void{ if ((((_arg1.health < 10)) || ((_arg2.special == 1)))){ _arg1.hurt((Globals.explode + 1)); FlxG.play(SndHit); if ((((_arg1.health <= 0)) && ((rooms[_current_room].BreakDefs[uint((_arg1.y / 8))][uint((_arg1.x / 8))] > 0)))){ rooms[_current_room].BreakDefs[uint((_arg1.y / 8))][uint((_arg1.x / 8))] = 0; }; }; _arg2.hit = 1; _arg2.kill(); } private function getTreasure(_arg1:Treasure, _arg2:Player):void{ if ((((((((((((((((rooms[_current_room].TreasureDefs[uint((_arg1.y / 8))][uint((_arg1.x / 8))] > 0)) && (!(_arg1.dead)))) && (!((_arg1.type == "elevator"))))) && (!((_arg1.type == "gunsign"))))) && (!((_arg1.type == "jumpsign"))))) && (!((_arg1.type == "shootsign"))))) && (!((_arg1.type == "beamsign"))))) && (!((_arg1.type == "goldsign"))))){ switch (_arg1.type){ case "treasure": FlxG.play(SndCoin); if (FlxG.kong){ FlxG.kong.kongregate.stats.submit("Coins", 1); }; break; case "range": Globals.bPowers.push(1); Globals.rapid++; FlxG.play(SndPower); break; case "spread": Globals.bPowers.push(3); Globals.spread++; FlxG.play(SndPower); break; case "explode": Globals.bPowers.push(2); Globals.explode++; FlxG.play(SndPower); break; case "healthup": Globals.MaxHealth++; _p.health++; RedrawHealth(); FlxG.play(SndPower); break; }; if (_arg1.type == "treasure"){ enemyCount[_current_level][3] = (enemyCount[_current_level][3] + 1); } else { if (Globals.FlxSave.data.Powerups == undefined){ Globals.FlxSave.data.Powerups = new Array(); }; if (Globals.FlxSave.data.Powerups[Globals.CurrentDifficulty] == undefined){ Globals.FlxSave.data.Powerups[Globals.CurrentDifficulty] = new Array(); }; if (Globals.FlxSave.data.Powerups[Globals.CurrentDifficulty][_current_room] == undefined){ Globals.FlxSave.data.Powerups[Globals.CurrentDifficulty][_current_room] = new Array(); }; if (Globals.FlxSave.data.Powerups[Globals.CurrentDifficulty][_current_room][uint((_arg1.x / 8))] == undefined){ Globals.FlxSave.data.Powerups[Globals.CurrentDifficulty][_current_room][uint((_arg1.x / 8))] = new Array(); }; Globals.FlxSave.data.Powerups[Globals.CurrentDifficulty][_current_room][uint((_arg1.x / 8))][uint((_arg1.y / 8))] = _arg1.type; }; rooms[_current_room].TreasureDefs[uint((_arg1.y / 8))][uint((_arg1.x / 8))] = 0; _arg1.kill(); } else { if (_arg1.type == "elevator"){ if (FlxG.kUp){ _arg2.velocity.y = -60; _arg2.x = (_arg1.x + 1); if ((Math.random() * 100) > 80){ FlxG.play(SndElevator); }; }; }; }; } private function BossHealth():void{ var _local1:Array; var _local2:int; var _local3:int; var _local4:int; var _local5:int; if (rooms[_current_room].Boss == -1){ return; }; if (Globals.boss_health > 1){ if (((((!((_old_boss_health == Globals.boss_health))) || (!(_rectangle2.visible)))) || ((update_boss_health == 1)))){ update_boss_health = 0; _rectangle.kill(); _rectangle2.kill(); _rectangle = new FlxSprite(null, (-(FlxG.scroll.x) + 5), (-(FlxG.scroll.y) + 116), false, false, (Globals.boss_health * 1), 4, 4291559424); _rectangle2 = new FlxSprite(null, (-(FlxG.scroll.x) + 4), (-(FlxG.scroll.y) + 116), false, false, ((Globals.boss_health * 1) + 2), 6, 4281532416); lyrHUD.add(_rectangle2); lyrHUD.add(_rectangle); _rectangle2.visible = true; _rectangle.visible = true; }; bossFightState = 1; } else { if (Globals.boss_health <= 0){ Globals.boss_health = 0; _rectangle2.visible = false; _rectangle.visible = false; if (bossFightState == 1){ Globals.PFreeze = true; bossFightState = 2; bossDieCounter = 3; FlxG.stopMusic(); } else { if (bossFightState == 2){ if (bossDieCounter > 0){ bossDieCounter = (bossDieCounter - FlxG.elapsed); } else { bossFightState = 3; bossDieCounter = 0; }; } else { if (bossFightState == 3){ Globals.Freeze = true; Globals.PFreeze = false; if (_current_room == 17){ SwitchRooms(18, -1); return; }; _local1 = new Array(); _local2 = 0; _local3 = 0; _local4 = 0; _local5 = 0; _local2 = enemyCount[_current_level][0]; _local4 = enemyCount[_current_level][1]; _local3 = enemyCount[_current_level][2]; _local5 = enemyCount[_current_level][3]; if ((((((((_local4 / _local2) * 100) >= 90)) && ((((_local5 / _local3) * 100) >= 90)))) && ((Globals.CurrentDifficulty == 0)))){ switch (rooms[_current_room].Boss){ case 1: if (Globals.GiveMedal(0)){ _local1.push(0); }; break; case 2: if (Globals.GiveMedal(1)){ _local1.push(1); }; break; case 3: if (Globals.GiveMedal(2)){ _local1.push(2); }; break; }; }; if ((((((((_local4 / _local2) * 100) >= 100)) && ((((_local5 / _local3) * 100) >= 100)))) && ((Globals.CurrentDifficulty == 1)))){ switch (rooms[_current_room].Boss){ case 1: if (Globals.GiveMedal(3)){ _local1.push(3); }; break; case 2: if (Globals.GiveMedal(4)){ _local1.push(4); }; break; case 3: if (Globals.GiveMedal(5)){ _local1.push(5); }; break; }; }; if (bossDieCounter == 0){ vicScr = new VictoryScreen(_local2, _local4, _local3, _local5, _local1); Globals.JustCleared = true; Globals.SaveGame(_current_level); bossDieCounter = 1; FlxG.canPause = false; }; if (bossDieCounter == 1){ FlxG.state.add(new FlxButton(62, 105, new FlxSprite(ImgContinue, 0, 0), continueFunct, new FlxSprite(ImgContinue2, 0, 0))); FlxG.state.add((submit_button = new FlxButton(5, 105, new FlxSprite(ImgSubmit, 0, 0), submitScore, new FlxSprite(ImgSubmit2, 0, 0)))); bossDieCounter = 2; }; if (bossDieCounter == 999){ bossDieCounter = 1000; lyrHUD.add(new FlxSprite(null, 0, 0, false, false, (FlxG.width + 20), (FlxG.height + 20), 4278190080)); Globals.updateHiScore(_current_level, ((((_local4 / _local2) * 100) + ((_local5 / _local3) * 100)) / 2)); }; } else { if (bossFightState == 4){ Globals.hiScores.visible = false; Globals.hiScoresShown = false; bossFightState = 5; }; }; }; }; if (bossFightState == 5){ bossFightState = 0; _old_boss_health = 0; Globals.Freeze = false; Globals.bPowers = new Array(); Globals.rapid = 0; Globals.spread = 0; Globals.explode = 0; Globals.MaxHealth = 5; FlxG.state.removeChild(imgG5); G5Link.kill(); if (_current_level == 2){ FlxG.switchState(CreditState); } else { FlxG.switchState(MenuState); }; }; }; }; } private function clickG5():void{ FlxG.openURL("http://www.gimme5games.com/?ref=blasting"); } private function PlayerOnDoor(_arg1:Door, _arg2:Player):void{ onDoor = true; toDoor[0] = _arg1.toRoom; toDoor[1] = _arg1.toDoor; } private function shotEnemy(_arg1:Enemy, _arg2:Bullet):void{ if (((((!(_arg1.dead)) && (_arg1.visible))) && (!(_arg1.harmless)))){ if (_arg2.special == 1){ _arg1.hurt(10); } else { _arg1.hurt((Globals.explode + 1)); }; _arg1.move_mode = _arg1.mode_seeplayer; _arg1.seeplayer_counter = _arg1.seeplayer_set; if ((((_arg1.health <= 0)) && ((rooms[_current_room].EnemyDefs[uint((_arg1.sY / 8))][uint((_arg1.sX / 8))] > 0)))){ if (FlxG.kong){ FlxG.kong.kongregate.stats.submit("Kills", 1); }; rooms[_current_room].EnemyDefs[uint((_arg1.sY / 8))][uint((_arg1.sX / 8))] = 0; if (!_arg1.isBoss){ enemyCount[_current_level][1] = (enemyCount[_current_level][1] + 1); }; }; FlxG.play(SndHit); _arg2.hit = 1; _arg2.kill(); }; } override public function update():void{ var _local3:int; var _local4:int; var _local1:Number = _p.health; _old_kills = _tmpEK; _old_treasure = _tmpTK; var _local2:Number = Globals.bPowers.length; _old_boss_health = Globals.boss_health; _rectangle.x = (-(FlxG.scroll.x) + 5); _rectangle.y = (-(FlxG.scroll.y) + 116); _rectangle2.x = (-(FlxG.scroll.x) + 4); _rectangle2.y = (-(FlxG.scroll.y) + 115); super.update(); if (roomSwitch){ roomSwitch = false; onDoor = false; SwitchRooms(toDoor[0], toDoor[1]); }; onDoor = false; _room.mapWalls.collide(_p); FlxG.collideArray2(_room.mapWalls, _room.enemies); FlxG.collideArray2(_room.mapWalls, _eBullets); FlxG.collideArrays(_room.breaks, _eBullets); FlxG.collideArrays(_room.breaks, _room.enemies); FlxG.collideArray(_room.breaks, _p); FlxG.collideArray2(_room.mapWalls, _pBullets); FlxG.overlapArray(_room.treasures, _p, getTreasure); FlxG.overlapArrays(_room.enemies, _pBullets, shotEnemy); FlxG.overlapArrays(_room.breaks, _pBullets, shotBreak); FlxG.overlapArray(_room.enemies, _p, PlayerBumpsEnemy); FlxG.overlapArray(_eBullets, _p, EnemyShootsPlayer); FlxG.overlapArray(_pickups, _p, PlayerPickup); FlxG.overlapArray(_room.doors, _p, PlayerOnDoor); _updoor.x = (_p.x - 2); _updoor.y = (_p.y - 12); _updoor.visible = onDoor; if (_local1 != _p.health){ RedrawHealth(); if (_p.health <= 0){ FlxG.fade(4288269567, 0.75, onDeath); }; }; if (_local2 != Globals.bPowers.length){ RedrawGuns(); }; _tmpE = enemyCount[_current_level][0]; _tmpT = enemyCount[_current_level][2]; _tmpEK = enemyCount[_current_level][1]; _tmpTK = enemyCount[_current_level][3]; if (_old_kills != _tmpEK){ _local3 = ((_tmpEK / _tmpE) * 100); _kills_text.setText((_local3.toString() + "%")); }; if (_old_treasure != _tmpTK){ _local4 = ((_tmpTK / _tmpT) * 100); _treasure_text.setText((_local4.toString() + "%")); }; BossHealth(); } private function PlayerPickup(_arg1:HealthUp, _arg2:Player):void{ if (((_arg1.exists) && (!(_arg1.dead)))){ _arg1.kill(); if (_arg2.health != Globals.MaxHealth){ _arg2.health++; }; FlxG.play(SndPower); }; } private function RedrawHealth():void{ var _local2:FlxSprite; var _local3:Number; var _local4:Number; var _local5:int; if (_hearts_display.length < Globals.MaxHealth){ _local3 = _hearts_display.length; while (_local3 < Globals.MaxHealth) { _local2 = new FlxSprite(ImgHearts, (2 + (_local3 * 7)), 2, true, false); _local2.scrollFactor.x = (_local2.scrollFactor.y = 0); _local2.addAnimation("on", [0, 0, 0, 0, 0, 0, 0, 0, 1, 2], 6); _local2.addAnimation("off", [3, 3, 3, 3, 3, 3, 3, 3, 4, 5], 6); _local2.play("on", true); _local2._curFrame = _hearts_display[0]._curFrame; _hearts_display.add(lyrHUD.add(_local2)); _local3++; }; } else { if (_hearts_display.length > Globals.MaxHealth){ _local4 = Globals.MaxHealth; while (_local4 < _hearts_display.length) { _hearts_display[(_hearts_display.length - 1)].kill(); _hearts_display.pop(); _local4++; }; }; }; var _local1:Number = 0; while (_local1 < Globals.MaxHealth) { _local5 = _hearts_display[_local1]._curFrame; if (_local1 >= _p.health){ _hearts_display[_local1].play("off", true); if (_local5 < 3){ (_hearts_display[_local1]._curFrame + 3); }; } else { _hearts_display[_local1].play("on", true); if (_local5 > 2){ (_hearts_display[_local1]._curFrame - 3); }; }; _local1++; }; } private function submitScore():void{ bossDieCounter = 999; submit_button.kill(); } private function PlayerBumpsEnemy(_arg1:Enemy, _arg2:Player):void{ if (((_arg1.visible) && (!(_arg1.harmless)))){ if (((((((_arg2.y + _arg2.height) > (_arg1.y - 2))) && (((_arg2.y + _arg2.height) < (_arg1.y + 4))))) && (_arg1.weakhead))){ _arg2.velocity.y = -120; _arg1.hurt(1); FlxG.play(SndHit); _arg1.move_mode = _arg1.mode_seeplayer; _arg1.seeplayer_counter = _arg1.seeplayer_set; if ((((_arg1.health <= 0)) && ((rooms[_current_room].EnemyDefs[uint((_arg1.sY / 8))][uint((_arg1.sX / 8))] > 0)))){ rooms[_current_room].EnemyDefs[uint((_arg1.sY / 8))][uint((_arg1.sX / 8))] = 0; if (!_arg1.isBoss){ enemyCount[_current_level][1] = (enemyCount[_current_level][1] + 1); }; }; } else { if (_arg2.hurt_counter <= 0){ _arg2.hurt(1); if (_arg1.x > _arg2.x){ _arg2.velocity.x = -120; } else { _arg2.velocity.x = 120; }; _arg2.velocity.y = -120; }; }; }; } private function EnemyShootsPlayer(_arg1:EnemyBullet, _arg2:Player):void{ if (_arg2.hurt_counter <= 0){ _arg2.hurt(1); if (_arg1.x > _arg2.x){ _arg2.velocity.x = -120; } else { _arg2.velocity.x = 120; }; }; _arg1.hit = 1; _arg1.kill(); } private function onDeath():void{ Globals.Freeze = true; Globals.rapid = PRapid; Globals.spread = PSpread; Globals.explode = PExplode; Globals.MaxHealth = PMaxHealth; Globals.FlxSave.data.Powerups = PPowerups; enemyCount[_current_level][1] = PEK; enemyCount[_current_level][3] = PTK; PlayState._pBullets.clear(); PlayState._eBullets.clear(); Globals.bPowers.length = 0; var _local1:int; _local1 = 0; while (_local1 < Globals.rapid) { Globals.bPowers.push(1); _local1++; }; _local1 = 0; while (_local1 < Globals.spread) { Globals.bPowers.push(3); _local1++; }; _local1 = 0; while (_local1 < Globals.explode) { Globals.bPowers.push(2); _local1++; }; _p.reset(); RedrawHealth(); RedrawGuns(); SwitchRooms(_current_room, enteredDoor, true); FlxG.fade(0, 0, null, true); FlxG.pause_game = 1; } private function DefineRooms():void{ rooms = new FlxArray(); enemyCount = new Array(); var _local1:FlxArray = new FlxArray(); _local1.add(new BackDef(null, 0, 0, 4280427042)); _local1.add(new BackDef(ImgMtns, 0, 120)); _local1.add(new BackDef(null, 0, 0, 570425344)); _local1.add(new BackDef(ImgMtns, 0, 120)); _local1.add(new BackDef(null, 0, 0, 570425344)); _local1.add(new BackDef(ImgMtns, 0, 120)); _local1.add(new BackDef(ImgMtns, 0, 120)); var _local2:FlxArray = new FlxArray(); _local2.add(new BackDef(null, 0, 0, 4278190080)); _local2.add(new BackDef(ImgCaveBacks, 0, 0)); _local2.add(new BackDef(null, 0, 0, 2852126720)); var _local3:FlxArray = new FlxArray(); _local3.add(new BackDef(null, 0, 0, 4278190080)); var _local4:FlxArray = new FlxArray(); _local4.add(new DoorList(0, (103 * 8), (15 * 8), 1, 0)); rooms.add(new RoomDef(0, Map0101Back, ImgRoom1Tiles, Map0101Wall, ImgRoom1Tiles, new Map0101Treas(), new Map0101Enemy(), _local4, new Map0101Break(), _local1, SndWind, 5, 1, 2, 1)); enemyCount[0] = new Array(); enemyCount[0][0] = rooms[0].ECount; enemyCount[0][1] = 0; enemyCount[0][2] = rooms[0].TCount; enemyCount[0][3] = 0; _local4 = new FlxArray(); _local4.add(new DoorList(0, (1 * 8), (34 * 8), 0, 0)); _local4.add(new DoorList(1, (96 * 8), (35 * 8), 2, 0)); rooms.add(new RoomDef(1, Map0102Back, ImgRoom1Tiles, Map0102Wall, ImgRoom1Tiles, new Map0102Treas(), new Map0102Enemy(), _local4, new Map0102Break(), _local1, MusLvl1Ext, 5, 1)); enemyCount[0][2] = (enemyCount[0][2] + rooms[1].TCount); enemyCount[0][0] = (enemyCount[0][0] + rooms[1].ECount); _local4 = new FlxArray(); _local4.add(new DoorList(0, (3 * 8), (8 * 8), 1, 1)); _local4.add(new DoorList(1, (2 * 8), (57 * 8), 3, 0)); _local4.add(new DoorList(2, (76 * 8), (57 * 8), 4, 0)); rooms.add(new RoomDef(2, Map0103Back, ImgTiles, Map0103Wall, ImgTiles, new Map0103Treas(), new Map0103Enemy(), _local4, new Map0103Break(), _local2, MusLvl1Int, 33, 2, 3, 8)); enemyCount[0][2] = (enemyCount[0][2] + rooms[2].TCount); enemyCount[0][0] = (enemyCount[0][0] + rooms[2].ECount); _local4 = new FlxArray(); _local4.add(new DoorList(0, (4 * 8), (27 * 8), 2, 1)); rooms.add(new RoomDef(3, Map0104Back, ImgTiles, Map0104Wall, ImgTiles, new Map0104Treas(), new Map0104Enemy(), _local4, new Map0104Break(), _local2, MusLvl1Int, 33, 2)); enemyCount[0][2] = (enemyCount[0][2] + rooms[3].TCount); enemyCount[0][0] = (enemyCount[0][0] + rooms[3].ECount); _local4 = new FlxArray(); _local4.add(new DoorList(0, (1 * 8), (15 * 8), 2, 2)); _local4.add(new DoorList(1, (38 * 8), (14 * 8), 5, -1)); rooms.add(new RoomDef(4, Map0106Back, ImgRoom1Tiles, Map0106Wall, ImgRoom1Tiles, new Map0106Treas(), new Map0106Enemy(), _local4, new Map0106Break(), _local1, MusLvl1Ext, 5, 1)); enemyCount[0][2] = (enemyCount[0][2] + rooms[4].TCount); enemyCount[0][0] = (enemyCount[0][0] + rooms[4].ECount); _local4 = new FlxArray(); rooms.add(new RoomDef(5, Map0105Back, ImgRoom1Tiles, Map0105Wall, ImgRoom1Tiles, new Map0105Treas(), new Map0105Enemy(), _local4, new Map0105Break(), _local1, MusBoss, 5, 1, 2, 12, 1)); enemyCount[0][2] = (enemyCount[0][2] + rooms[5].TCount); enemyCount[0][0] = (enemyCount[0][0] + rooms[5].ECount); _local4 = new FlxArray(); _local4.add(new DoorList(0, (37 * 8), (4 * 8), 7, 0)); rooms.add(new RoomDef(6, Map0201Back, ImgTiles, Map0201Wall, ImgTiles, new Map0201Treas(), new Map0201Enemy(), _local4, new Map0201Break(), _local2, MusLvl2, 34, 0, 13, 58)); enemyCount[1] = new Array(); enemyCount[1][0] = rooms[6].ECount; enemyCount[1][1] = 0; enemyCount[1][2] = rooms[6].TCount; enemyCount[1][3] = 0; _local4 = new FlxArray(); _local4.add(new DoorList(0, (5 * 8), (18 * 8), 6, 0)); _local4.add(new DoorList(1, (57 * 8), (17 * 8), 9, 0)); _local4.add(new DoorList(2, (12 * 8), (7 * 8), 8, 0)); rooms.add(new RoomDef(7, Map0202Back, ImgTiles, Map0202Wall, ImgTiles, new Map0202Treas(), new Map0202Enemy(), _local4, new Map0202Break(), _local2, MusLvl2, 34, 2)); enemyCount[1][2] = (enemyCount[1][2] + rooms[7].TCount); enemyCount[1][0] = (enemyCount[1][0] + rooms[7].ECount); _local4 = new FlxArray(); _local4.add(new DoorList(0, (6 * 8), (15 * 8), 7, 2)); rooms.add(new RoomDef(8, Map0205Back, ImgTiles, Map0205Wall, ImgTiles, new Map0205Treas(), new Map0205Enemy(), _local4, new Map0205Break(), _local2, MusLvl2, 34, 2)); enemyCount[1][2] = (enemyCount[1][2] + rooms[8].TCount); enemyCount[1][0] = (enemyCount[1][0] + rooms[8].ECount); _local4 = new FlxArray(); _local4.add(new DoorList(0, (4 * 8), (8 * 8), 7, 1)); _local4.add(new DoorList(1, (37 * 8), (42 * 8), 10, 0)); rooms.add(new RoomDef(9, Map0203Back, ImgTiles, Map0203Wall, ImgTiles, new Map0203Treas(), new Map0203Enemy(), _local4, new Map0203Break(), _local2, MusLvl2, 34, 2)); enemyCount[1][2] = (enemyCount[1][2] + rooms[9].TCount); enemyCount[1][0] = (enemyCount[1][0] + rooms[9].ECount); _local4 = new FlxArray(); _local4.add(new DoorList(0, (37 * 8), (5 * 8), 9, 1)); _local4.add(new DoorList(1, (16 * 8), (38 * 8), 11, -1)); rooms.add(new RoomDef(10, Map0206Back, ImgTiles, Map0206Wall, ImgTiles, new Map0206Treas(), new Map0206Enemy(), _local4, new Map0206Break(), _local2, MusLvl2, 34, 2)); enemyCount[1][2] = (enemyCount[1][2] + rooms[10].TCount); enemyCount[1][0] = (enemyCount[1][0] + rooms[10].ECount); _local4 = new FlxArray(); rooms.add(new RoomDef(11, Map0204Back, ImgTiles, Map0204Wall, ImgTiles, new Map0204Treas(), new Map0204Enemy(), _local4, new Map0204Break(), _local2, MusBoss, 34, 0, 3, 23, 2)); enemyCount[1][2] = (enemyCount[1][2] + rooms[11].TCount); enemyCount[1][0] = (enemyCount[1][0] + rooms[11].ECount); _local4 = new FlxArray(); _local4.add(new DoorList(0, (15 * 8), (9 * 8), 13, 0)); rooms.add(new RoomDef(12, Map0301Back, ImgTiles, Map0301Wall, ImgTiles, new Map0301Treas(), new Map0301Enemy(), _local4, new Map0301Break(), _local2, MusLvl3, 34, 3, 4, 27)); enemyCount[2] = new Array(); enemyCount[2][0] = rooms[12].ECount; enemyCount[2][1] = 0; enemyCount[2][2] = rooms[12].TCount; enemyCount[2][3] = 0; _local4 = new FlxArray(); _local4.add(new DoorList(0, (45 * 8), (8 * 8), 12, 0)); _local4.add(new DoorList(1, (5 * 8), (14 * 8), 14, 0)); _local4.add(new DoorList(2, (76 * 8), (9 * 8), 15, 0)); rooms.add(new RoomDef(13, Map0302Back, ImgTiles, Map0302Wall, ImgTiles, new Map0302Treas(), new Map0302Enemy(), _local4, new Map0302Break(), _local2, MusLvl3, 34, 3, 2, 3)); enemyCount[2][2] = (enemyCount[2][2] + rooms[13].TCount); enemyCount[2][0] = (enemyCount[2][0] + rooms[13].ECount); _local4 = new FlxArray(); _local4.add(new DoorList(0, (2 * 8), (3 * 8), 13, 1)); rooms.add(new RoomDef(14, Map0303Back, ImgTiles, Map0303Wall, ImgTiles, new Map0303Treas(), new Map0303Enemy(), _local4, new Map0303Break(), _local2, MusLvl3, 34, 3, 2, 3)); enemyCount[2][2] = (enemyCount[2][2] + rooms[14].TCount); enemyCount[2][0] = (enemyCount[2][0] + rooms[14].ECount); _local4 = new FlxArray(); _local4.add(new DoorList(0, (22 * 8), (6 * 8), 13, 2)); _local4.add(new DoorList(1, (56 * 8), (34 * 8), 16, 0)); rooms.add(new RoomDef(15, Map0304Back, ImgTiles, Map0304Wall, ImgTiles, new Map0304Treas(), new Map0304Enemy(), _local4, new Map0304Break(), _local2, MusLvl3, 34, 3, 2, 3)); enemyCount[2][2] = (enemyCount[2][2] + rooms[15].TCount); enemyCount[2][0] = (enemyCount[2][0] + rooms[15].ECount); _local4 = new FlxArray(); _local4.add(new DoorList(0, (13 * 8), (9 * 8), 15, 1)); _local4.add(new DoorList(1, (107 * 8), (12 * 8), 17, -1)); rooms.add(new RoomDef(16, Map0305Back, ImgTiles, Map0305Wall, ImgTiles, new Map0305Treas(), new Map0305Enemy(), _local4, new Map0305Break(), _local2, MusLvl3, 34, 3, 2, 3)); enemyCount[2][2] = (enemyCount[2][2] + rooms[16].TCount); enemyCount[2][0] = (enemyCount[2][0] + rooms[16].ECount); _local4 = new FlxArray(); rooms.add(new RoomDef(17, Map0306Back, ImgTiles, Map0306Wall, ImgTiles, new Map0306Treas(), new Map0306Enemy(), _local4, new Map0306Break(), _local3, MusBoss, 34, 3, 5, 13, 4)); enemyCount[2][2] = (enemyCount[2][2] + rooms[17].TCount); enemyCount[2][0] = (enemyCount[2][0] + rooms[17].ECount); _local4 = new FlxArray(); rooms.add(new RoomDef(18, MapFinalBack, ImgTiles, MapFinalWall, ImgTiles, new MapFinalTreas(), new MapFinalEnemy(), _local4, new MapFinalBreak(), _local3, MusBoss2, 34, 3, 19, 6, 3)); enemyCount[2][2] = (enemyCount[2][2] + rooms[18].TCount); enemyCount[2][0] = (enemyCount[2][0] + rooms[18].ECount); } } }//package com.ProjUno
Section 199
//PlayState_ImgBacks (com.ProjUno.PlayState_ImgBacks) package com.ProjUno { import mx.core.*; public class PlayState_ImgBacks extends BitmapAsset { } }//package com.ProjUno
Section 200
//PlayState_ImgBStar (com.ProjUno.PlayState_ImgBStar) package com.ProjUno { import mx.core.*; public class PlayState_ImgBStar extends BitmapAsset { } }//package com.ProjUno
Section 201
//PlayState_ImgCaveBacks (com.ProjUno.PlayState_ImgCaveBacks) package com.ProjUno { import mx.core.*; public class PlayState_ImgCaveBacks extends BitmapAsset { } }//package com.ProjUno
Section 202
//PlayState_ImgCollectHud (com.ProjUno.PlayState_ImgCollectHud) package com.ProjUno { import mx.core.*; public class PlayState_ImgCollectHud extends BitmapAsset { } }//package com.ProjUno
Section 203
//PlayState_ImgContinue (com.ProjUno.PlayState_ImgContinue) package com.ProjUno { import mx.core.*; public class PlayState_ImgContinue extends BitmapAsset { } }//package com.ProjUno
Section 204
//PlayState_ImgContinue2 (com.ProjUno.PlayState_ImgContinue2) package com.ProjUno { import mx.core.*; public class PlayState_ImgContinue2 extends BitmapAsset { } }//package com.ProjUno
Section 205
//PlayState_ImgG5Logo (com.ProjUno.PlayState_ImgG5Logo) package com.ProjUno { import mx.core.*; public class PlayState_ImgG5Logo extends SpriteAsset { } }//package com.ProjUno
Section 206
//PlayState_ImgHearts (com.ProjUno.PlayState_ImgHearts) package com.ProjUno { import mx.core.*; public class PlayState_ImgHearts extends BitmapAsset { } }//package com.ProjUno
Section 207
//PlayState_ImgMtns (com.ProjUno.PlayState_ImgMtns) package com.ProjUno { import mx.core.*; public class PlayState_ImgMtns extends BitmapAsset { } }//package com.ProjUno
Section 208
//PlayState_ImgMtns2 (com.ProjUno.PlayState_ImgMtns2) package com.ProjUno { import mx.core.*; public class PlayState_ImgMtns2 extends BitmapAsset { } }//package com.ProjUno
Section 209
//PlayState_ImgOnDoor (com.ProjUno.PlayState_ImgOnDoor) package com.ProjUno { import mx.core.*; public class PlayState_ImgOnDoor extends BitmapAsset { } }//package com.ProjUno
Section 210
//PlayState_ImgRoom1Tiles (com.ProjUno.PlayState_ImgRoom1Tiles) package com.ProjUno { import mx.core.*; public class PlayState_ImgRoom1Tiles extends BitmapAsset { } }//package com.ProjUno
Section 211
//PlayState_ImgSubmit (com.ProjUno.PlayState_ImgSubmit) package com.ProjUno { import mx.core.*; public class PlayState_ImgSubmit extends BitmapAsset { } }//package com.ProjUno
Section 212
//PlayState_ImgSubmit2 (com.ProjUno.PlayState_ImgSubmit2) package com.ProjUno { import mx.core.*; public class PlayState_ImgSubmit2 extends BitmapAsset { } }//package com.ProjUno
Section 213
//PlayState_ImgTiles (com.ProjUno.PlayState_ImgTiles) package com.ProjUno { import mx.core.*; public class PlayState_ImgTiles extends BitmapAsset { } }//package com.ProjUno
Section 214
//PlayState_ImgTrees (com.ProjUno.PlayState_ImgTrees) package com.ProjUno { import mx.core.*; public class PlayState_ImgTrees extends BitmapAsset { } }//package com.ProjUno
Section 215
//PlayState_Map0101Back (com.ProjUno.PlayState_Map0101Back) package com.ProjUno { import mx.core.*; public class PlayState_Map0101Back extends ByteArrayAsset { } }//package com.ProjUno
Section 216
//PlayState_Map0101Break (com.ProjUno.PlayState_Map0101Break) package com.ProjUno { import mx.core.*; public class PlayState_Map0101Break extends ByteArrayAsset { } }//package com.ProjUno
Section 217
//PlayState_Map0101Enemy (com.ProjUno.PlayState_Map0101Enemy) package com.ProjUno { import mx.core.*; public class PlayState_Map0101Enemy extends ByteArrayAsset { } }//package com.ProjUno
Section 218
//PlayState_Map0101Treas (com.ProjUno.PlayState_Map0101Treas) package com.ProjUno { import mx.core.*; public class PlayState_Map0101Treas extends ByteArrayAsset { } }//package com.ProjUno
Section 219
//PlayState_Map0101Wall (com.ProjUno.PlayState_Map0101Wall) package com.ProjUno { import mx.core.*; public class PlayState_Map0101Wall extends ByteArrayAsset { } }//package com.ProjUno
Section 220
//PlayState_Map0102Back (com.ProjUno.PlayState_Map0102Back) package com.ProjUno { import mx.core.*; public class PlayState_Map0102Back extends ByteArrayAsset { } }//package com.ProjUno
Section 221
//PlayState_Map0102Break (com.ProjUno.PlayState_Map0102Break) package com.ProjUno { import mx.core.*; public class PlayState_Map0102Break extends ByteArrayAsset { } }//package com.ProjUno
Section 222
//PlayState_Map0102Enemy (com.ProjUno.PlayState_Map0102Enemy) package com.ProjUno { import mx.core.*; public class PlayState_Map0102Enemy extends ByteArrayAsset { } }//package com.ProjUno
Section 223
//PlayState_Map0102Treas (com.ProjUno.PlayState_Map0102Treas) package com.ProjUno { import mx.core.*; public class PlayState_Map0102Treas extends ByteArrayAsset { } }//package com.ProjUno
Section 224
//PlayState_Map0102Wall (com.ProjUno.PlayState_Map0102Wall) package com.ProjUno { import mx.core.*; public class PlayState_Map0102Wall extends ByteArrayAsset { } }//package com.ProjUno
Section 225
//PlayState_Map0103Back (com.ProjUno.PlayState_Map0103Back) package com.ProjUno { import mx.core.*; public class PlayState_Map0103Back extends ByteArrayAsset { } }//package com.ProjUno
Section 226
//PlayState_Map0103Break (com.ProjUno.PlayState_Map0103Break) package com.ProjUno { import mx.core.*; public class PlayState_Map0103Break extends ByteArrayAsset { } }//package com.ProjUno
Section 227
//PlayState_Map0103Enemy (com.ProjUno.PlayState_Map0103Enemy) package com.ProjUno { import mx.core.*; public class PlayState_Map0103Enemy extends ByteArrayAsset { } }//package com.ProjUno
Section 228
//PlayState_Map0103Treas (com.ProjUno.PlayState_Map0103Treas) package com.ProjUno { import mx.core.*; public class PlayState_Map0103Treas extends ByteArrayAsset { } }//package com.ProjUno
Section 229
//PlayState_Map0103Wall (com.ProjUno.PlayState_Map0103Wall) package com.ProjUno { import mx.core.*; public class PlayState_Map0103Wall extends ByteArrayAsset { } }//package com.ProjUno
Section 230
//PlayState_Map0104Back (com.ProjUno.PlayState_Map0104Back) package com.ProjUno { import mx.core.*; public class PlayState_Map0104Back extends ByteArrayAsset { } }//package com.ProjUno
Section 231
//PlayState_Map0104Break (com.ProjUno.PlayState_Map0104Break) package com.ProjUno { import mx.core.*; public class PlayState_Map0104Break extends ByteArrayAsset { } }//package com.ProjUno
Section 232
//PlayState_Map0104Enemy (com.ProjUno.PlayState_Map0104Enemy) package com.ProjUno { import mx.core.*; public class PlayState_Map0104Enemy extends ByteArrayAsset { } }//package com.ProjUno
Section 233
//PlayState_Map0104Treas (com.ProjUno.PlayState_Map0104Treas) package com.ProjUno { import mx.core.*; public class PlayState_Map0104Treas extends ByteArrayAsset { } }//package com.ProjUno
Section 234
//PlayState_Map0104Wall (com.ProjUno.PlayState_Map0104Wall) package com.ProjUno { import mx.core.*; public class PlayState_Map0104Wall extends ByteArrayAsset { } }//package com.ProjUno
Section 235
//PlayState_Map0105Back (com.ProjUno.PlayState_Map0105Back) package com.ProjUno { import mx.core.*; public class PlayState_Map0105Back extends ByteArrayAsset { } }//package com.ProjUno
Section 236
//PlayState_Map0105Break (com.ProjUno.PlayState_Map0105Break) package com.ProjUno { import mx.core.*; public class PlayState_Map0105Break extends ByteArrayAsset { } }//package com.ProjUno
Section 237
//PlayState_Map0105Enemy (com.ProjUno.PlayState_Map0105Enemy) package com.ProjUno { import mx.core.*; public class PlayState_Map0105Enemy extends ByteArrayAsset { } }//package com.ProjUno
Section 238
//PlayState_Map0105Treas (com.ProjUno.PlayState_Map0105Treas) package com.ProjUno { import mx.core.*; public class PlayState_Map0105Treas extends ByteArrayAsset { } }//package com.ProjUno
Section 239
//PlayState_Map0105Wall (com.ProjUno.PlayState_Map0105Wall) package com.ProjUno { import mx.core.*; public class PlayState_Map0105Wall extends ByteArrayAsset { } }//package com.ProjUno
Section 240
//PlayState_Map0106Back (com.ProjUno.PlayState_Map0106Back) package com.ProjUno { import mx.core.*; public class PlayState_Map0106Back extends ByteArrayAsset { } }//package com.ProjUno
Section 241
//PlayState_Map0106Break (com.ProjUno.PlayState_Map0106Break) package com.ProjUno { import mx.core.*; public class PlayState_Map0106Break extends ByteArrayAsset { } }//package com.ProjUno
Section 242
//PlayState_Map0106Enemy (com.ProjUno.PlayState_Map0106Enemy) package com.ProjUno { import mx.core.*; public class PlayState_Map0106Enemy extends ByteArrayAsset { } }//package com.ProjUno
Section 243
//PlayState_Map0106Treas (com.ProjUno.PlayState_Map0106Treas) package com.ProjUno { import mx.core.*; public class PlayState_Map0106Treas extends ByteArrayAsset { } }//package com.ProjUno
Section 244
//PlayState_Map0106Wall (com.ProjUno.PlayState_Map0106Wall) package com.ProjUno { import mx.core.*; public class PlayState_Map0106Wall extends ByteArrayAsset { } }//package com.ProjUno
Section 245
//PlayState_Map0201Back (com.ProjUno.PlayState_Map0201Back) package com.ProjUno { import mx.core.*; public class PlayState_Map0201Back extends ByteArrayAsset { } }//package com.ProjUno
Section 246
//PlayState_Map0201Break (com.ProjUno.PlayState_Map0201Break) package com.ProjUno { import mx.core.*; public class PlayState_Map0201Break extends ByteArrayAsset { } }//package com.ProjUno
Section 247
//PlayState_Map0201Enemy (com.ProjUno.PlayState_Map0201Enemy) package com.ProjUno { import mx.core.*; public class PlayState_Map0201Enemy extends ByteArrayAsset { } }//package com.ProjUno
Section 248
//PlayState_Map0201Treas (com.ProjUno.PlayState_Map0201Treas) package com.ProjUno { import mx.core.*; public class PlayState_Map0201Treas extends ByteArrayAsset { } }//package com.ProjUno
Section 249
//PlayState_Map0201Wall (com.ProjUno.PlayState_Map0201Wall) package com.ProjUno { import mx.core.*; public class PlayState_Map0201Wall extends ByteArrayAsset { } }//package com.ProjUno
Section 250
//PlayState_Map0202Back (com.ProjUno.PlayState_Map0202Back) package com.ProjUno { import mx.core.*; public class PlayState_Map0202Back extends ByteArrayAsset { } }//package com.ProjUno
Section 251
//PlayState_Map0202Break (com.ProjUno.PlayState_Map0202Break) package com.ProjUno { import mx.core.*; public class PlayState_Map0202Break extends ByteArrayAsset { } }//package com.ProjUno
Section 252
//PlayState_Map0202Enemy (com.ProjUno.PlayState_Map0202Enemy) package com.ProjUno { import mx.core.*; public class PlayState_Map0202Enemy extends ByteArrayAsset { } }//package com.ProjUno
Section 253
//PlayState_Map0202Treas (com.ProjUno.PlayState_Map0202Treas) package com.ProjUno { import mx.core.*; public class PlayState_Map0202Treas extends ByteArrayAsset { } }//package com.ProjUno
Section 254
//PlayState_Map0202Wall (com.ProjUno.PlayState_Map0202Wall) package com.ProjUno { import mx.core.*; public class PlayState_Map0202Wall extends ByteArrayAsset { } }//package com.ProjUno
Section 255
//PlayState_Map0203Back (com.ProjUno.PlayState_Map0203Back) package com.ProjUno { import mx.core.*; public class PlayState_Map0203Back extends ByteArrayAsset { } }//package com.ProjUno
Section 256
//PlayState_Map0203Break (com.ProjUno.PlayState_Map0203Break) package com.ProjUno { import mx.core.*; public class PlayState_Map0203Break extends ByteArrayAsset { } }//package com.ProjUno
Section 257
//PlayState_Map0203Enemy (com.ProjUno.PlayState_Map0203Enemy) package com.ProjUno { import mx.core.*; public class PlayState_Map0203Enemy extends ByteArrayAsset { } }//package com.ProjUno
Section 258
//PlayState_Map0203Treas (com.ProjUno.PlayState_Map0203Treas) package com.ProjUno { import mx.core.*; public class PlayState_Map0203Treas extends ByteArrayAsset { } }//package com.ProjUno
Section 259
//PlayState_Map0203Wall (com.ProjUno.PlayState_Map0203Wall) package com.ProjUno { import mx.core.*; public class PlayState_Map0203Wall extends ByteArrayAsset { } }//package com.ProjUno
Section 260
//PlayState_Map0204Back (com.ProjUno.PlayState_Map0204Back) package com.ProjUno { import mx.core.*; public class PlayState_Map0204Back extends ByteArrayAsset { } }//package com.ProjUno
Section 261
//PlayState_Map0204Break (com.ProjUno.PlayState_Map0204Break) package com.ProjUno { import mx.core.*; public class PlayState_Map0204Break extends ByteArrayAsset { } }//package com.ProjUno
Section 262
//PlayState_Map0204Enemy (com.ProjUno.PlayState_Map0204Enemy) package com.ProjUno { import mx.core.*; public class PlayState_Map0204Enemy extends ByteArrayAsset { } }//package com.ProjUno
Section 263
//PlayState_Map0204Treas (com.ProjUno.PlayState_Map0204Treas) package com.ProjUno { import mx.core.*; public class PlayState_Map0204Treas extends ByteArrayAsset { } }//package com.ProjUno
Section 264
//PlayState_Map0204Wall (com.ProjUno.PlayState_Map0204Wall) package com.ProjUno { import mx.core.*; public class PlayState_Map0204Wall extends ByteArrayAsset { } }//package com.ProjUno
Section 265
//PlayState_Map0205Back (com.ProjUno.PlayState_Map0205Back) package com.ProjUno { import mx.core.*; public class PlayState_Map0205Back extends ByteArrayAsset { } }//package com.ProjUno
Section 266
//PlayState_Map0205Break (com.ProjUno.PlayState_Map0205Break) package com.ProjUno { import mx.core.*; public class PlayState_Map0205Break extends ByteArrayAsset { } }//package com.ProjUno
Section 267
//PlayState_Map0205Enemy (com.ProjUno.PlayState_Map0205Enemy) package com.ProjUno { import mx.core.*; public class PlayState_Map0205Enemy extends ByteArrayAsset { } }//package com.ProjUno
Section 268
//PlayState_Map0205Treas (com.ProjUno.PlayState_Map0205Treas) package com.ProjUno { import mx.core.*; public class PlayState_Map0205Treas extends ByteArrayAsset { } }//package com.ProjUno
Section 269
//PlayState_Map0205Wall (com.ProjUno.PlayState_Map0205Wall) package com.ProjUno { import mx.core.*; public class PlayState_Map0205Wall extends ByteArrayAsset { } }//package com.ProjUno
Section 270
//PlayState_Map0206Back (com.ProjUno.PlayState_Map0206Back) package com.ProjUno { import mx.core.*; public class PlayState_Map0206Back extends ByteArrayAsset { } }//package com.ProjUno
Section 271
//PlayState_Map0206Break (com.ProjUno.PlayState_Map0206Break) package com.ProjUno { import mx.core.*; public class PlayState_Map0206Break extends ByteArrayAsset { } }//package com.ProjUno
Section 272
//PlayState_Map0206Enemy (com.ProjUno.PlayState_Map0206Enemy) package com.ProjUno { import mx.core.*; public class PlayState_Map0206Enemy extends ByteArrayAsset { } }//package com.ProjUno
Section 273
//PlayState_Map0206Treas (com.ProjUno.PlayState_Map0206Treas) package com.ProjUno { import mx.core.*; public class PlayState_Map0206Treas extends ByteArrayAsset { } }//package com.ProjUno
Section 274
//PlayState_Map0206Wall (com.ProjUno.PlayState_Map0206Wall) package com.ProjUno { import mx.core.*; public class PlayState_Map0206Wall extends ByteArrayAsset { } }//package com.ProjUno
Section 275
//PlayState_Map0301Back (com.ProjUno.PlayState_Map0301Back) package com.ProjUno { import mx.core.*; public class PlayState_Map0301Back extends ByteArrayAsset { } }//package com.ProjUno
Section 276
//PlayState_Map0301Break (com.ProjUno.PlayState_Map0301Break) package com.ProjUno { import mx.core.*; public class PlayState_Map0301Break extends ByteArrayAsset { } }//package com.ProjUno
Section 277
//PlayState_Map0301Enemy (com.ProjUno.PlayState_Map0301Enemy) package com.ProjUno { import mx.core.*; public class PlayState_Map0301Enemy extends ByteArrayAsset { } }//package com.ProjUno
Section 278
//PlayState_Map0301Treas (com.ProjUno.PlayState_Map0301Treas) package com.ProjUno { import mx.core.*; public class PlayState_Map0301Treas extends ByteArrayAsset { } }//package com.ProjUno
Section 279
//PlayState_Map0301Wall (com.ProjUno.PlayState_Map0301Wall) package com.ProjUno { import mx.core.*; public class PlayState_Map0301Wall extends ByteArrayAsset { } }//package com.ProjUno
Section 280
//PlayState_Map0302Back (com.ProjUno.PlayState_Map0302Back) package com.ProjUno { import mx.core.*; public class PlayState_Map0302Back extends ByteArrayAsset { } }//package com.ProjUno
Section 281
//PlayState_Map0302Break (com.ProjUno.PlayState_Map0302Break) package com.ProjUno { import mx.core.*; public class PlayState_Map0302Break extends ByteArrayAsset { } }//package com.ProjUno
Section 282
//PlayState_Map0302Enemy (com.ProjUno.PlayState_Map0302Enemy) package com.ProjUno { import mx.core.*; public class PlayState_Map0302Enemy extends ByteArrayAsset { } }//package com.ProjUno
Section 283
//PlayState_Map0302Treas (com.ProjUno.PlayState_Map0302Treas) package com.ProjUno { import mx.core.*; public class PlayState_Map0302Treas extends ByteArrayAsset { } }//package com.ProjUno
Section 284
//PlayState_Map0302Wall (com.ProjUno.PlayState_Map0302Wall) package com.ProjUno { import mx.core.*; public class PlayState_Map0302Wall extends ByteArrayAsset { } }//package com.ProjUno
Section 285
//PlayState_Map0303Back (com.ProjUno.PlayState_Map0303Back) package com.ProjUno { import mx.core.*; public class PlayState_Map0303Back extends ByteArrayAsset { } }//package com.ProjUno
Section 286
//PlayState_Map0303Break (com.ProjUno.PlayState_Map0303Break) package com.ProjUno { import mx.core.*; public class PlayState_Map0303Break extends ByteArrayAsset { } }//package com.ProjUno
Section 287
//PlayState_Map0303Enemy (com.ProjUno.PlayState_Map0303Enemy) package com.ProjUno { import mx.core.*; public class PlayState_Map0303Enemy extends ByteArrayAsset { } }//package com.ProjUno
Section 288
//PlayState_Map0303Treas (com.ProjUno.PlayState_Map0303Treas) package com.ProjUno { import mx.core.*; public class PlayState_Map0303Treas extends ByteArrayAsset { } }//package com.ProjUno
Section 289
//PlayState_Map0303Wall (com.ProjUno.PlayState_Map0303Wall) package com.ProjUno { import mx.core.*; public class PlayState_Map0303Wall extends ByteArrayAsset { } }//package com.ProjUno
Section 290
//PlayState_Map0304Back (com.ProjUno.PlayState_Map0304Back) package com.ProjUno { import mx.core.*; public class PlayState_Map0304Back extends ByteArrayAsset { } }//package com.ProjUno
Section 291
//PlayState_Map0304Break (com.ProjUno.PlayState_Map0304Break) package com.ProjUno { import mx.core.*; public class PlayState_Map0304Break extends ByteArrayAsset { } }//package com.ProjUno
Section 292
//PlayState_Map0304Enemy (com.ProjUno.PlayState_Map0304Enemy) package com.ProjUno { import mx.core.*; public class PlayState_Map0304Enemy extends ByteArrayAsset { } }//package com.ProjUno
Section 293
//PlayState_Map0304Treas (com.ProjUno.PlayState_Map0304Treas) package com.ProjUno { import mx.core.*; public class PlayState_Map0304Treas extends ByteArrayAsset { } }//package com.ProjUno
Section 294
//PlayState_Map0304Wall (com.ProjUno.PlayState_Map0304Wall) package com.ProjUno { import mx.core.*; public class PlayState_Map0304Wall extends ByteArrayAsset { } }//package com.ProjUno
Section 295
//PlayState_Map0305Back (com.ProjUno.PlayState_Map0305Back) package com.ProjUno { import mx.core.*; public class PlayState_Map0305Back extends ByteArrayAsset { } }//package com.ProjUno
Section 296
//PlayState_Map0305Break (com.ProjUno.PlayState_Map0305Break) package com.ProjUno { import mx.core.*; public class PlayState_Map0305Break extends ByteArrayAsset { } }//package com.ProjUno
Section 297
//PlayState_Map0305Enemy (com.ProjUno.PlayState_Map0305Enemy) package com.ProjUno { import mx.core.*; public class PlayState_Map0305Enemy extends ByteArrayAsset { } }//package com.ProjUno
Section 298
//PlayState_Map0305Treas (com.ProjUno.PlayState_Map0305Treas) package com.ProjUno { import mx.core.*; public class PlayState_Map0305Treas extends ByteArrayAsset { } }//package com.ProjUno
Section 299
//PlayState_Map0305Wall (com.ProjUno.PlayState_Map0305Wall) package com.ProjUno { import mx.core.*; public class PlayState_Map0305Wall extends ByteArrayAsset { } }//package com.ProjUno
Section 300
//PlayState_Map0306Back (com.ProjUno.PlayState_Map0306Back) package com.ProjUno { import mx.core.*; public class PlayState_Map0306Back extends ByteArrayAsset { } }//package com.ProjUno
Section 301
//PlayState_Map0306Break (com.ProjUno.PlayState_Map0306Break) package com.ProjUno { import mx.core.*; public class PlayState_Map0306Break extends ByteArrayAsset { } }//package com.ProjUno
Section 302
//PlayState_Map0306Enemy (com.ProjUno.PlayState_Map0306Enemy) package com.ProjUno { import mx.core.*; public class PlayState_Map0306Enemy extends ByteArrayAsset { } }//package com.ProjUno
Section 303
//PlayState_Map0306Treas (com.ProjUno.PlayState_Map0306Treas) package com.ProjUno { import mx.core.*; public class PlayState_Map0306Treas extends ByteArrayAsset { } }//package com.ProjUno
Section 304
//PlayState_Map0306Wall (com.ProjUno.PlayState_Map0306Wall) package com.ProjUno { import mx.core.*; public class PlayState_Map0306Wall extends ByteArrayAsset { } }//package com.ProjUno
Section 305
//PlayState_MapFinalBack (com.ProjUno.PlayState_MapFinalBack) package com.ProjUno { import mx.core.*; public class PlayState_MapFinalBack extends ByteArrayAsset { } }//package com.ProjUno
Section 306
//PlayState_MapFinalBreak (com.ProjUno.PlayState_MapFinalBreak) package com.ProjUno { import mx.core.*; public class PlayState_MapFinalBreak extends ByteArrayAsset { } }//package com.ProjUno
Section 307
//PlayState_MapFinalEnemy (com.ProjUno.PlayState_MapFinalEnemy) package com.ProjUno { import mx.core.*; public class PlayState_MapFinalEnemy extends ByteArrayAsset { } }//package com.ProjUno
Section 308
//PlayState_MapFinalTreas (com.ProjUno.PlayState_MapFinalTreas) package com.ProjUno { import mx.core.*; public class PlayState_MapFinalTreas extends ByteArrayAsset { } }//package com.ProjUno
Section 309
//PlayState_MapFinalWall (com.ProjUno.PlayState_MapFinalWall) package com.ProjUno { import mx.core.*; public class PlayState_MapFinalWall extends ByteArrayAsset { } }//package com.ProjUno
Section 310
//PlayState_MusBoss (com.ProjUno.PlayState_MusBoss) package com.ProjUno { import mx.core.*; public class PlayState_MusBoss extends SoundAsset { } }//package com.ProjUno
Section 311
//PlayState_MusBoss2 (com.ProjUno.PlayState_MusBoss2) package com.ProjUno { import mx.core.*; public class PlayState_MusBoss2 extends SoundAsset { } }//package com.ProjUno
Section 312
//PlayState_MusLvl1Ext (com.ProjUno.PlayState_MusLvl1Ext) package com.ProjUno { import mx.core.*; public class PlayState_MusLvl1Ext extends SoundAsset { } }//package com.ProjUno
Section 313
//PlayState_MusLvl1Int (com.ProjUno.PlayState_MusLvl1Int) package com.ProjUno { import mx.core.*; public class PlayState_MusLvl1Int extends SoundAsset { } }//package com.ProjUno
Section 314
//PlayState_MusLvl2 (com.ProjUno.PlayState_MusLvl2) package com.ProjUno { import mx.core.*; public class PlayState_MusLvl2 extends SoundAsset { } }//package com.ProjUno
Section 315
//PlayState_MusLvl3 (com.ProjUno.PlayState_MusLvl3) package com.ProjUno { import mx.core.*; public class PlayState_MusLvl3 extends SoundAsset { } }//package com.ProjUno
Section 316
//PlayState_SndCoin (com.ProjUno.PlayState_SndCoin) package com.ProjUno { import mx.core.*; public class PlayState_SndCoin extends SoundAsset { } }//package com.ProjUno
Section 317
//PlayState_SndElevator (com.ProjUno.PlayState_SndElevator) package com.ProjUno { import mx.core.*; public class PlayState_SndElevator extends SoundAsset { } }//package com.ProjUno
Section 318
//PlayState_SndHit (com.ProjUno.PlayState_SndHit) package com.ProjUno { import mx.core.*; public class PlayState_SndHit extends SoundAsset { } }//package com.ProjUno
Section 319
//PlayState_SndPower (com.ProjUno.PlayState_SndPower) package com.ProjUno { import mx.core.*; public class PlayState_SndPower extends SoundAsset { } }//package com.ProjUno
Section 320
//PlayState_SndWind (com.ProjUno.PlayState_SndWind) package com.ProjUno { import mx.core.*; public class PlayState_SndWind extends SoundAsset { } }//package com.ProjUno
Section 321
//Room (com.ProjUno.Room) package com.ProjUno { import org.flixel.*; public class Room { public var effects:FlxArray; public var doors:FlxArray; public var mapWidth:int; private var _roomdef:RoomDef; private var effect:FlxCore; private var pSX:Number;// = -1 public var breaks:FlxArray; private var RoomNo:int;// = 0 private var pSY:Number;// = -1 public var mapHeight:int; public var treasures:FlxArray; public var enemies:FlxArray; private var bg:FlxArray; public var mapBack:FlxTilemap; private var effectType:int; public var mapWalls:FlxTilemap; private var rWidth:Number; private var enterDoor:int; private var rHeight:Number; public var FirstSolid:int; public var music:Class; private var SnakeBossCheat:Class; public function Room(_arg1:RoomDef, _arg2:int, _arg3:Boolean=false):void{ var _local8:uint; var _local9:uint; var _local11:DoorList; var _local12:FlxTilemap; SnakeBossCheat = Room_SnakeBossCheat; super(); RoomNo = _arg1.RoomNo; _roomdef = _arg1; mapBack = new FlxTilemap(new _arg1.BackMap(), _arg1.BackTiles, 99, 0); mapWalls = new FlxTilemap(new _arg1.WallMap(), _arg1.WallTiles, _arg1.FirstSolid, 0); treasures = new FlxArray(); enemies = new FlxArray(); doors = new FlxArray(); effects = new FlxArray(); breaks = new FlxArray(); effect = new FlxCore(); music = _arg1.music; bg = _arg1.bg; effectType = _arg1.Effect; FirstSolid = _arg1.FirstSolid; pSX = _arg1.pStartX; pSY = _arg1.pStartY; var _local4:Array = _arg1.TreasureDefs.concat(); var _local5:Array = _arg1.BreakDefs.concat(); var _local6:Array = _arg1.EnemyDefs.concat(); var _local7 = ""; var _local10:Boolean; _local8 = 0; while (_local8 < _local4.length) { _local9 = 0; while (_local9 < _local4[_local8].length) { _local10 = false; if ((((((((uint(_local4[_local8][_local9]) == 2)) || ((uint(_local4[_local8][_local9]) == 3)))) || ((uint(_local4[_local8][_local9]) == 4)))) || ((uint(_local4[_local8][_local9]) == 6)))){ if (Globals.FlxSave.data.Powerups != undefined){ if (Globals.FlxSave.data.Powerups[Globals.CurrentDifficulty] != undefined){ if (Globals.FlxSave.data.Powerups[Globals.CurrentDifficulty][RoomNo] != undefined){ if (Globals.FlxSave.data.Powerups[Globals.CurrentDifficulty][RoomNo][_local9] != undefined){ if (Globals.FlxSave.data.Powerups[Globals.CurrentDifficulty][RoomNo][_local9][_local8] != ""){ _local10 = (Globals.FlxSave.data.levels[Globals.CurrentDifficulty][Globals.CurrentLevel] == true); }; }; }; }; }; }; if ((((uint(_local4[_local8][_local9]) > 0)) && (!(_local10)))){ switch (uint(_local4[_local8][_local9])){ case 1: _local7 = "treasure"; break; case 2: _local7 = "range"; break; case 4: _local7 = "explode"; break; case 3: _local7 = "spread"; break; case 5: _local7 = "elevator"; break; case 6: _local7 = "healthup"; break; case 7: _local7 = "gunsign"; break; case 8: _local7 = "jumpsign"; break; case 9: _local7 = "shootsign"; break; case 10: _local7 = "beamsign"; break; case 11: _local7 = "goldsign"; break; }; treasures.add(new Treasure((_local9 * 8), (_local8 * 8), treasures.length, _local7)); }; _local9++; }; _local8++; }; rHeight = _local4.length; rWidth = _local4[0].length; mapWidth = rWidth; mapHeight = rHeight; _local8 = 0; while (_local8 < _local5.length) { _local9 = 0; while (_local9 < _local5[_local8].length) { if (uint(_local5[_local8][_local9]) > 0){ breaks.add(new Breakables((_local9 * 8), (_local8 * 8), uint(_local5[_local8][_local9]))); }; _local9++; }; _local8++; }; switch (_arg1.Boss){ case 1: enemies.add(new EnemyBoss1(((12 * 8) - 5), ((5 * 8) + 4))); break; case 2: enemies.add(new EnemyBoss2((10 * 8), (10 * 8))); _local12 = new FlxTilemap(new SnakeBossCheat(), _arg1.WallTiles, 99, 34); PlayState.lyrEffectsFront.add(_local12); break; case 3: enemies.add(new EnemyBoss3((1 * 8), (6 * 8))); break; case 4: enemies.add(new EnemyBlackHand(((10 * 8) + 6), ((4 * 8) + 4))); break; }; _local8 = 0; while (_local8 < _local6.length) { _local9 = 0; while (_local9 < _local6[_local8].length) { if (uint(_local6[_local8][_local9]) > 0){ switch (uint(_local6[_local8][_local9])){ case 1: enemies.add(new Enemy1((_local9 * 8), (_local8 * 8))); break; case 2: enemies.add(new EnemyBomber((_local9 * 8), (_local8 * 8))); break; case 3: enemies.add(new EnemyRobot((_local9 * 8), (_local8 * 8))); break; case 4: enemies.add(new EnemyTurret((_local9 * 8), (_local8 * 8))); break; case 5: enemies.add(new EnemyAssasin((_local9 * 8), (_local8 * 8))); break; case 6: enemies.add(new EnemyAssasin2((_local9 * 8), (_local8 * 8))); break; case 7: enemies.add(new EnemyDrone((_local9 * 8), (_local8 * 8))); break; case 8: enemies.add(new EnemyDroneBomber((_local9 * 8), (_local8 * 8))); break; case 9: enemies.add(new EnemyFlamer((_local9 * 8), (_local8 * 8))); break; case 10: enemies.add(new EnemySpikes((_local9 * 8), (_local8 * 8))); break; case 11: enemies.add(new EnemyFireball((_local9 * 8), (_local8 * 8))); break; case 12: enemies.add(new EnemyLava((_local9 * 8), (_local8 * 8))); break; case 14: enemies.add(new EnemyLavaFalls((_local9 * 8), (_local8 * 8))); break; case 15: enemies.add(new EnemySteam((_local9 * 8), (_local8 * 8))); break; case 16: enemies.add(new EnemyLavaFlow((_local9 * 8), (_local8 * 8))); break; case 17: enemies.add(new EnemyShuttleSpike((_local9 * 8), (_local8 * 8))); break; }; }; _local9++; }; _local8++; }; for each (_local11 in _arg1.DoorDefs) { doors.add(new Door(_local11.x, _local11.y, _local11.toRoom, _local11.toDoor)); }; enterDoor = _arg2; } public function clearRoom(_arg1:Boolean=false, _arg2:RoomDef=null):void{ var _local3:FlxCore; var _local4:FlxCore; var _local5:FlxCore; var _local6:FlxCore; var _local7:FlxCore; var _local8:FlxCore; var _local9:FlxCore; var _local10:FlxCore; var _local11:FlxCore; var _local12:FlxCore; var _local13:FlxCore; var _local14:FlxCore; var _local15:FlxCore; var _local16:FlxCore; var _local17:FlxCore; var _local18:FlxCore; FlxG.flash(4294967295, 1, null, true); FlxG.follow(PlayState._p, 0); if (_arg1){ _arg2.TreasureDefs = Globals.CloneMatrix(_arg2.oTreasureDefs); _arg2.BreakDefs = Globals.CloneMatrix(_arg2.oBreakDefs); _arg2.EnemyDefs = Globals.CloneMatrix(_arg2.oEnemyDefs); } else { _arg2.oTreasureDefs = Globals.CloneMatrix(_arg2.TreasureDefs); _arg2.oBreakDefs = Globals.CloneMatrix(_arg2.BreakDefs); _arg2.oEnemyDefs = Globals.CloneMatrix(_arg2.EnemyDefs); }; for each (_local3 in effects) { _local3.kill(); }; for each (_local4 in treasures) { _local4.kill(); }; for each (_local5 in enemies) { _local5.kill(); }; for each (_local6 in doors) { _local6.kill(); }; for each (_local7 in PlayState._pBullets) { _local7.kill(); }; for each (_local8 in PlayState._eBullets) { _local8.kill(); }; for each (_local9 in breaks) { _local9.kill(); }; for each (_local10 in PlayState._pickups) { _local10.kill(); }; for each (_local11 in PlayState.lyrBackEffects.children) { _local11.kill(); }; for each (_local12 in PlayState.lyrBack.children) { _local12.kill(); }; for each (_local13 in PlayState.lyrEffectsBack.children) { _local13.kill(); }; for each (_local14 in PlayState.lyrWalls.children) { _local14.kill(); }; for each (_local15 in PlayState.lyrStuff2.children) { _local15.kill(); }; for each (_local16 in PlayState.lyrStuff.children) { _local16.kill(); }; for each (_local17 in PlayState.lyrBullets.children) { _local17.kill(); }; for each (_local18 in PlayState.lyrEffectsFront.children) { _local18.kill(); }; effects.clear(); treasures.clear(); enemies.clear(); doors.clear(); effect.kill(); mapBack.kill(); mapWalls.kill(); PlayState._pBullets.clear(); PlayState._eBullets.clear(); PlayState._pickups.clear(); PlayState.lyrBackEffects.destroy(); PlayState.lyrBack.destroy(); PlayState.lyrEffectsBack.destroy(); PlayState.lyrWalls.destroy(); PlayState.lyrStuff2.destroy(); PlayState.lyrStuff.destroy(); PlayState.lyrBullets.destroy(); PlayState.lyrEffectsFront.destroy(); } public function buildRoom():void{ var _local2:BackDef; var _local3:FlxSprite; var _local4:FlxSprite; var _local5:FlxSprite; var _local6:FlxSprite; var _local7:FlxCore; var _local8:int; if (enterDoor != -1){ PlayState._p.x = doors[enterDoor].x; PlayState._p.y = doors[enterDoor].y; } else { PlayState._p.x = (pSX * 8); PlayState._p.y = (pSY * 8); }; FlxG.follow(PlayState._p, 1.5); FlxG.followAdjust(0.5, 0.5); FlxG.followBounds(4, 4, ((rWidth * 8) - 4), ((rHeight * 8) - 4)); FlxG.flash(4294967295, 1, null, true); var _local1:Number = 0; for each (_local2 in bg) { if (_local2.Color == 0){ if (_local2.height == 0){ _local8 = (rHeight * 8); } else { _local8 = _local2.height; }; _local7 = new FlxBlock(((Math.random() * 64) - 64), ((rHeight * 8) - (_local8 - ((_local1 + 1) * 24))), ((rWidth * 8) * (_local1 + 1)), _local8, _local2.ImgSet, _local2.Empties); _local7.scrollFactor.x = (_local7.scrollFactor.y = ((1 / bg.length) * (bg.length - _local1))); } else { _local7 = new FlxSprite(null, 0, 0, false, false, (rWidth * 8), (rHeight * 8), _local2.Color); _local7.scrollFactor.x = (_local7.scrollFactor.y = 0); }; effects.add(PlayState.lyrBackEffects.add(_local7)); _local1 = (_local1 + (1 / bg.length)); }; PlayState.lyrBack.add(mapBack); PlayState.lyrWalls.add(mapWalls); for each (_local3 in breaks) { PlayState.lyrWalls.add(_local3); }; for each (_local4 in treasures) { PlayState.lyrStuff2.add(_local4); }; for each (_local5 in enemies) { PlayState.lyrStuff.add(_local5); }; for each (_local6 in doors) { PlayState.lyrStuff.add(_local6); }; switch (effectType){ case 0: break; case 1: effect = (effects.add(FlxG.state.add(new SnowEmitter())) as SnowEmitter); break; case 2: effect = (effects.add(FlxG.state.add(new BatEmitter())) as BatEmitter); break; case 3: effect = (effects.add(FlxG.state.add(new FogEmitter())) as FogEmitter); }; if (PlayState._last_music != music){ FlxG.stopMusic(); FlxG.setMusic(music); PlayState._last_music = music; }; } } }//package com.ProjUno
Section 322
//Room_SnakeBossCheat (com.ProjUno.Room_SnakeBossCheat) package com.ProjUno { import mx.core.*; public class Room_SnakeBossCheat extends ByteArrayAsset { } }//package com.ProjUno
Section 323
//RoomDef (com.ProjUno.RoomDef) package com.ProjUno { import org.flixel.*; public class RoomDef { public var FirstSolid:Number; public var BackTiles:Class; public var pStartX:Number;// = -1 public var oEnemyDefs:Array; public var ECount:int; public var BreakDefs:Array; public var WallMap:Class; public var BackMap:Class; public var EnemyDefs:Array; public var WallArr:Array; public var TCount:int; public var RoomNo:int; public var pStartY:Number;// = -1 public var Boss:Number;// = -1 public var bg:FlxArray; public var Effect:Number;// = 0 public var oTreasureDefs:Array; public var music:Class; public var WallTiles:Class; public var DoorDefs:FlxArray; public var TreasureDefs:Array; public var oBreakDefs:Array; public function RoomDef(_arg1:int, _arg2:Class, _arg3:Class, _arg4:Class, _arg5:Class, _arg6:String, _arg7:String, _arg8:FlxArray, _arg9:String, _arg10:FlxArray, _arg11:Class, _arg12:Number=13, _arg13:Number=0, _arg14:Number=-1, _arg15:Number=-1, _arg16:Number=-1):void{ var _local19:uint; var _local20:uint; var _local21:Array; super(); RoomNo = _arg1; FirstSolid = _arg12; BackMap = _arg2; BackTiles = _arg3; WallMap = _arg4; WallTiles = _arg5; bg = _arg10; Boss = _arg16; Effect = _arg13; pStartX = _arg14; pStartY = _arg15; TreasureDefs = new Array(); EnemyDefs = new Array(); BreakDefs = new Array(); oTreasureDefs = new Array(); oEnemyDefs = new Array(); oBreakDefs = new Array(); WallArr = new Array(); music = _arg11; TCount = 0; ECount = 0; var _local17:int; var _local18:int; var _local22:Array = _arg6.split("\n"); _local18 = _local22.length; _local20 = 0; while (_local20 < _local18) { _local21 = _local22[_local20].split(","); if (_local21.length <= 1){ _local18--; } else { TreasureDefs.push(new Array()); oTreasureDefs.push(new Array()); if (_local17 == 0){ _local17 = _local21.length; }; _local19 = 0; while (_local19 < _local17) { TreasureDefs[_local20].push(uint(_local21[_local19])); oTreasureDefs[_local20].push(uint(_local21[_local19])); if (uint(_local21[_local19]) == 1){ TCount++; }; _local19++; }; }; _local20++; }; _local17 = 0; _local18 = 0; _local21 = new Array(); var _local23:String = new (_arg4); _local22 = _local23.split("\n"); _local18 = _local22.length; _local20 = 0; while (_local20 < _local18) { _local21 = _local22[_local20].split(","); if (_local21.length <= 1){ _local18--; } else { WallArr.push(new Array()); if (_local17 == 0){ _local17 = _local21.length; }; _local19 = 0; while (_local19 < _local17) { WallArr[_local20].push(uint(_local21[_local19])); _local19++; }; }; _local20++; }; _local17 = 0; _local18 = 0; _local21 = new Array(); _local22 = _arg7.split("\n"); _local18 = _local22.length; _local20 = 0; while (_local20 < _local18) { _local21 = _local22[_local20].split(","); if (_local21.length <= 1){ _local18--; } else { EnemyDefs.push(new Array()); oEnemyDefs.push(new Array()); if (_local17 == 0){ _local17 = _local21.length; }; _local19 = 0; while (_local19 < _local17) { EnemyDefs[_local20].push(uint(_local21[_local19])); oEnemyDefs[_local20].push(uint(_local21[_local19])); if ((((uint(_local21[_local19]) > 0)) && ((uint(_local21[_local19]) < 10)))){ ECount++; }; _local19++; }; }; _local20++; }; _local17 = 0; _local18 = 0; _local21 = new Array(); _local22 = _arg9.split("\n"); _local18 = _local22.length; _local20 = 0; while (_local20 < _local18) { _local21 = _local22[_local20].split(","); if (_local21.length <= 1){ _local18--; } else { BreakDefs.push(new Array()); oBreakDefs.push(new Array()); if (_local17 == 0){ _local17 = _local21.length; }; _local19 = 0; while (_local19 < _local17) { BreakDefs[_local20].push(uint(_local21[_local19])); oBreakDefs[_local20].push(uint(_local21[_local19])); _local19++; }; }; _local20++; }; DoorDefs = _arg8; } } }//package com.ProjUno
Section 324
//SnakeBody (com.ProjUno.SnakeBody) package com.ProjUno { import org.flixel.*; public class SnakeBody extends Enemy { public var body:EnemyBoss2; private var ImgBody:Class; private var _timer:Number;// = 0 private var _sparks:FlxEmitter; private var ImgSparks:Class; public function SnakeBody(_arg1:Number, _arg2:Number, _arg3:int, _arg4:FlxSprite, _arg5:EnemyBoss2):void{ ImgSparks = SnakeBody_ImgSparks; ImgBody = SnakeBody_ImgBody; x = _arg1; y = _arg2; body = _arg5; super(x, y, ImgBody, 1, 22, 22); facing = true; visible = true; height = (width = 14); offset.y = (offset.x = 4); addAnimation("normal", [0]); addAnimation("hurt", [1]); addAnimation("dead", [1, 1, 1, 1, 1], 1); play("normal"); health = 1; weakhead = false; HeartChance = 0; _sparks = (FlxG.state.add(new FlxEmitter(0, 0, 0, 0, null, -1, -120, 60, -90, 50, 0, 0, 180, 50, ImgSparks, 10, true, PlayState.lyrGun)) as FlxEmitter); } override public function hitFloor():Boolean{ if (body._boss_state == 6){ return (false); }; chew_ground(); return (false); } override public function update():void{ if (dead){ if (finished){ exists = false; } else { super.update(); }; return; }; if ((Math.random() * 10) > 5){ velocity.x = 0.1; velocity.y = 0.1; } else { velocity.x = -0.1; velocity.y = -0.1; }; if (_hurt_counter > 0){ _hurt_counter = (_hurt_counter - (FlxG.elapsed * 3)); }; if (_hurt_counter > 0){ play("hurt"); } else { play("normal"); }; super.update(); } override public function kill():void{ if (dead){ return; }; if (body.health <= 0){ velocity.x = (-100 + (Math.random() * 200)); velocity.y = (-100 + (Math.random() * 200)); super.kill(); play("dead"); exists = true; } else { super.kill(); }; } override public function hurt(_arg1:Number):void{ body.health = (body.health - (_arg1 * 0.5)); if (body.health <= 0){ body.hurt(1); }; _arg1 = 0; _hurt_counter = 1; return (super.hurt(_arg1)); } override public function Movement():int{ return (0); } override public function hitCeiling():Boolean{ if (body._boss_state == 6){ return (false); }; _sparks.x = (x + 7); _sparks.y = (y - 5); _sparks.reset(); return (false); } override public function hitWall():Boolean{ if (body._boss_state == 6){ return (false); }; chew_ground(); return (false); } public function chew_ground():void{ _sparks.x = (x + 9); _sparks.y = (y + 7); _sparks.reset(); } } }//package com.ProjUno
Section 325
//SnakeBody_ImgBody (com.ProjUno.SnakeBody_ImgBody) package com.ProjUno { import mx.core.*; public class SnakeBody_ImgBody extends BitmapAsset { } }//package com.ProjUno
Section 326
//SnakeBody_ImgSparks (com.ProjUno.SnakeBody_ImgSparks) package com.ProjUno { import mx.core.*; public class SnakeBody_ImgSparks extends BitmapAsset { } }//package com.ProjUno
Section 327
//SnowEmitter (com.ProjUno.SnowEmitter) package com.ProjUno { import org.flixel.*; import com.gskinner.utils.*; public class SnowEmitter extends FlxCore { private var _timer:Number; private var _front_snow:FlxArray; private var _back_snow:FlxArray; public function SnowEmitter(){ var _local5:int; var _local1:int = -((FlxG.width / 2)); var _local2:int = (FlxG.width + (FlxG.width / 2)); var _local3:int = -((FlxG.width / 2)); var _local4:int = (FlxG.height + (FlxG.width / 2)); super(); _timer = 0; _front_snow = new FlxArray(); _back_snow = new FlxArray(); while (_local5 < 20) { _front_snow.add(PlayState.lyrEffectsFront.add(new Snowflake(Rnd.integer(_local1, _local2), Rnd.integer(_local3, _local4), 2))); _back_snow.add(PlayState.lyrEffectsBack.add(new Snowflake(Rnd.integer(_local1, _local2), Rnd.integer(_local3, _local4), 1))); _back_snow.add(PlayState.lyrEffectsBack.add(new Snowflake(Rnd.integer(_local1, _local2), Rnd.integer(_local3, _local4), 1))); _local5++; }; } private function makeSnow():void{ var _local10:Snowflake; var _local1:int = -((FlxG.width / 2)); var _local2:int = (FlxG.width + (FlxG.width / 2)); var _local3:int = -((FlxG.width / 2)); var _local4:int = (FlxG.height + (FlxG.width / 2)); var _local5:uint = Rnd.integer(_local1, (_local2 * 2)); var _local6:uint = Rnd.integer(_local3, _local4); if ((((_local5 < _local2)) && ((_local5 > _local1)))){ _local6 = Rnd.integer(_local3, (_local3 - (FlxG.width / 2))); }; var _local7:Boolean = Rnd.boolean(0.6); var _local8 = 1; if (!_local7){ _local8 = 2; }; var _local9:FlxArray = new FlxArray(); if (_local8 == 1){ _local9 = _back_snow; } else { _local9 = _front_snow; }; for each (_local10 in _local9) { if (_local10.dead){ _local10.reset(_local5, _local6); return; }; }; if (_local8 == 1){ _local9.add(PlayState.lyrEffectsBack.add(new Snowflake(_local5, _local6, _local8))); } else { _local9.add(PlayState.lyrEffectsFront.add(new Snowflake(_local5, _local6, _local8))); }; } override public function update():void{ if (dead){ return; }; _timer = (_timer + FlxG.elapsed); if (_timer > 0.3){ _timer = 0; makeSnow(); makeSnow(); makeSnow(); makeSnow(); makeSnow(); }; super.update(); } override public function kill():void{ var _local1:FlxSprite; var _local2:FlxSprite; if (dead){ return; }; for each (_local1 in _front_snow) { _local1.kill(); }; for each (_local2 in _back_snow) { _local2.kill(); }; _front_snow.clear(); _back_snow.clear(); super.kill(); } } }//package com.ProjUno
Section 328
//Snowflake (com.ProjUno.Snowflake) package com.ProjUno { import org.flixel.*; public class Snowflake extends FlxSprite { private var _switchTimer:uint;// = 0 private var Side:int;// = 0 public function Snowflake(_arg1:int, _arg2:int, _arg3:int):void{ var _local4:uint; switch ((int((Math.random() * 3)) + _arg3)){ case 1: _local4 = 4287137928; break; case 2: _local4 = 4289374890; break; case 3: _local4 = 4291611852; break; default: _local4 = 4294967295; break; }; super(null, _arg1, _arg2, false, false, _arg3, _arg3, _local4); Side = _arg3; if (_arg3 == 2){ scrollFactor.x = (scrollFactor.y = 1.1); } else { scrollFactor.x = (scrollFactor.y = 0.9); }; x = (x + -((FlxG.scroll.x * scrollFactor.x))); y = (y + -((FlxG.scroll.y * scrollFactor.y))); velocity.y = (2 * Side); velocity.x = (-10 * Side); _switchTimer = (Math.random() * 20); } override public function update():void{ if (dead){ return; }; if (((((x + width) < -64)) || (((y + height) > ((PlayState._room.mapHeight * 8) + 64))))){ kill(); }; _switchTimer = (_switchTimer + FlxG.elapsed); if (_switchTimer > 30){ velocity.y = (2 * Side); velocity.x = (-10 * Side); _switchTimer = (Math.random() * 20); }; super.update(); } public function reset(_arg1:int, _arg2:int):void{ velocity.y = (2 * Side); velocity.x = (-10 * Side); _switchTimer = (Math.random() * 20); exists = true; dead = false; visible = true; active = true; x = _arg1; y = _arg2; x = (x + -((FlxG.scroll.x * scrollFactor.x))); y = (y + -((FlxG.scroll.y * scrollFactor.y))); } } }//package com.ProjUno
Section 329
//Story (com.ProjUno.Story) package com.ProjUno { import org.flixel.*; public class Story extends FlxState { private var _pageNext:FlxButton; private var _text1:FlxText; private var _text2:FlxText; private var _text3:FlxText; private var _pageNo:int;// = 0 private var _pageDone:FlxButton; private var _pageBack:FlxButton; private var ImgCursor:Class; public function Story():void{ ImgCursor = Story_ImgCursor; super(); FlxG.setCursor(ImgCursor); _text1 = new FlxText(0, 0, FlxG.width, 12, "Trouble in Antarctica!", 0xFFFFFF, null, 10, "center"); _text2 = new FlxText(0, 16, FlxG.width, 80, " The Black Hand of Fate has built up a secret clone army near the South Pole and is threatening to unleash it upon the world!"); _text3 = new FlxText(0, 0, FlxG.width, 80, " You've been sent in to stop their sinister activities. You are mankind's only hope!"); _text1.visible = false; _text2.visible = false; _text3.visible = false; this.add(_text1); this.add(_text2); this.add(_text3); } override public function update():void{ if (_pageNo == 0){ _pageNo = 1; FlxG.flash(4278190080, 0.25, FlashDone, true); }; if (_pageNo == 2){ _text1.visible = true; _text2.visible = true; _pageNo = 3; }; } private function FlashDone():void{ _pageNo = 2; } private function ClickBack():void{ _text3.visible = false; _text1.visible = true; _text2.visible = true; } private function ClickDone():void{ FlxG.flash(4294967295, 1, LeaveState); } private function LeaveState():void{ Globals.JustCleared = true; FlxG.switchState(MenuState); } private function ClickNext():void{ _text1.visible = false; _text2.visible = false; _text3.visible = true; } } }//package com.ProjUno
Section 330
//Story_ImgCursor (com.ProjUno.Story_ImgCursor) package com.ProjUno { import mx.core.*; public class Story_ImgCursor extends BitmapAsset { } }//package com.ProjUno
Section 331
//Treasure (com.ProjUno.Treasure) package com.ProjUno { import org.flixel.*; public class Treasure extends FlxSprite { public var alive:Boolean;// = true private var ImgJumpMsg:Class; private var ImgRange:Class; public var id:int; private var ImgGoldMsg:Class; private var ImgGunMsg:Class; private var ImgShootMsg:Class; private var ImgHealthUp:Class; private var ImgBeamMsg:Class; private var ImgElevator:Class; public var type:String;// = "treasure" private var ImgTreas:Class; public function Treasure(_arg1:Number, _arg2:Number, _arg3:int, _arg4:String="treasure"):void{ var _local5:Class; ImgTreas = Treasure_ImgTreas; ImgRange = Treasure_ImgRange; ImgElevator = Treasure_ImgElevator; ImgHealthUp = Treasure_ImgHealthUp; ImgGunMsg = Treasure_ImgGunMsg; ImgBeamMsg = Treasure_ImgBeamMsg; ImgGoldMsg = Treasure_ImgGoldMsg; ImgJumpMsg = Treasure_ImgJumpMsg; ImgShootMsg = Treasure_ImgShootMsg; type = _arg4; switch (type){ case "treasure": _local5 = ImgTreas; break; case "range": _local5 = ImgRange; break; case "spread": _local5 = ImgRange; break; case "explode": _local5 = ImgRange; break; case "elevator": _local5 = ImgElevator; break; case "healthup": _local5 = ImgHealthUp; break; case "gunsign": _local5 = ImgGunMsg; break; case "jumpsign": _local5 = ImgJumpMsg; break; case "shootsign": _local5 = ImgShootMsg; break; case "beamsign": _local5 = ImgBeamMsg; break; case "goldsign": _local5 = ImgGoldMsg; break; }; super(_local5, _arg1, _arg2, true); if (type == "gunsign"){ width = 60; height = 60; offset.x = 0; offset.y = 0; x = (x + 5); y = (y + 4); } else { if ((((((((type == "jumpsign")) || ((type == "shootsign")))) || ((type == "beamsign")))) || ((type == "goldsign")))){ width = 40; height = 30; offset.x = 0; offset.y = 0; } else { width = 6; height = 3; offset.x = 1; offset.y = 5; }; }; x = (x + offset.x); y = (y + offset.y); id = _arg3; addAnimation("treasure", [0, 0, 0, 0, 0, 0, 1, 2], 8); addAnimation("range", [0, 1, 2], 5); addAnimation("spread", [3, 4, 5], 5); addAnimation("explode", [6, 7, 8], 5); addAnimation("elevator", [0, 1, 2, 3, 4, 5], 6); addAnimation("healthup", [0, 1, 2], 6); addAnimation("gunsign", [0, 1, 2], 5); addAnimation("jumpsign", [0]); addAnimation("shootsign", [0]); play(type); } override public function update():void{ if (dead){ if (finished){ exists = false; } else { super.update(); }; return; }; super.update(); } } }//package com.ProjUno
Section 332
//Treasure_ImgBeamMsg (com.ProjUno.Treasure_ImgBeamMsg) package com.ProjUno { import mx.core.*; public class Treasure_ImgBeamMsg extends BitmapAsset { } }//package com.ProjUno
Section 333
//Treasure_ImgElevator (com.ProjUno.Treasure_ImgElevator) package com.ProjUno { import mx.core.*; public class Treasure_ImgElevator extends BitmapAsset { } }//package com.ProjUno
Section 334
//Treasure_ImgGoldMsg (com.ProjUno.Treasure_ImgGoldMsg) package com.ProjUno { import mx.core.*; public class Treasure_ImgGoldMsg extends BitmapAsset { } }//package com.ProjUno
Section 335
//Treasure_ImgGunMsg (com.ProjUno.Treasure_ImgGunMsg) package com.ProjUno { import mx.core.*; public class Treasure_ImgGunMsg extends BitmapAsset { } }//package com.ProjUno
Section 336
//Treasure_ImgHealthUp (com.ProjUno.Treasure_ImgHealthUp) package com.ProjUno { import mx.core.*; public class Treasure_ImgHealthUp extends BitmapAsset { } }//package com.ProjUno
Section 337
//Treasure_ImgJumpMsg (com.ProjUno.Treasure_ImgJumpMsg) package com.ProjUno { import mx.core.*; public class Treasure_ImgJumpMsg extends BitmapAsset { } }//package com.ProjUno
Section 338
//Treasure_ImgRange (com.ProjUno.Treasure_ImgRange) package com.ProjUno { import mx.core.*; public class Treasure_ImgRange extends BitmapAsset { } }//package com.ProjUno
Section 339
//Treasure_ImgShootMsg (com.ProjUno.Treasure_ImgShootMsg) package com.ProjUno { import mx.core.*; public class Treasure_ImgShootMsg extends BitmapAsset { } }//package com.ProjUno
Section 340
//Treasure_ImgTreas (com.ProjUno.Treasure_ImgTreas) package com.ProjUno { import mx.core.*; public class Treasure_ImgTreas extends BitmapAsset { } }//package com.ProjUno
Section 341
//VictoryScreen (com.ProjUno.VictoryScreen) package com.ProjUno { import org.flixel.*; public class VictoryScreen { private var totalE:int;// = 0 private var removedE:int;// = 0 private var x:int;// = 0 private var build:FlxArray; private var totalT:int;// = 0 private var removedT:int;// = 0 private var y:int;// = 0 private var ImgComplete:Class; private var ImgMedals:Class; public function VictoryScreen(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:Array):void{ var _local6:FlxSprite; var _local8:FlxCore; ImgMedals = VictoryScreen_ImgMedals; ImgComplete = VictoryScreen_ImgComplete; totalE = _arg1; removedE = _arg2; totalT = _arg3; removedT = _arg4; super(); build = new FlxArray(); x = -(FlxG.scroll.x); y = -(FlxG.scroll.y); build.add(new FlxSprite(null, 0, 0, false, false, FlxG.width, FlxG.height, 3422552064)); build.add(new FlxSprite(ImgComplete, 0, 0, false, false, FlxG.width, FlxG.height, 3422552064)); build.add(new FlxText(18, 21, 100, 50, ((" " + uint(((removedE / totalE) * 100))) + "%"), 0xFFFFFF, null, 8, "right")); build.add(new FlxText(18, 31, 100, 50, ((" " + uint(((removedT / totalT) * 100))) + "%"), 0xFFFFFF, null, 8, "right")); var _local7:int; while (_local7 < _arg5.length) { _local6 = new FlxSprite(ImgMedals, 16, (45 + (_local7 * 20)), true, false); _local6.addAnimation("normal", [(_arg5[_local7] + 6)]); _local6.play("normal"); build.add(_local6); build.add(new FlxText(40, (45 + (_local7 * 20)), 120, 50, Globals.Medals[_arg5[_local7]][1], 0xFFFFFF, null, 8, "left")); _local7++; }; for each (_local8 in build) { _local8.scrollFactor.x = (_local8.scrollFactor.y = 0); PlayState.lyrHUD.add(_local8); }; } public function clear():void{ var _local1:FlxCore; for each (_local1 in build) { _local1.kill(); }; } } }//package com.ProjUno
Section 342
//VictoryScreen_ImgComplete (com.ProjUno.VictoryScreen_ImgComplete) package com.ProjUno { import mx.core.*; public class VictoryScreen_ImgComplete extends BitmapAsset { } }//package com.ProjUno
Section 343
//VictoryScreen_ImgMedals (com.ProjUno.VictoryScreen_ImgMedals) package com.ProjUno { import mx.core.*; public class VictoryScreen_ImgMedals extends BitmapAsset { } }//package com.ProjUno
Section 344
//LivePreviewParent (fl.livepreview.LivePreviewParent) package fl.livepreview { import flash.display.*; import flash.utils.*; import flash.external.*; public class LivePreviewParent extends MovieClip { public var myInstance:DisplayObject; public function LivePreviewParent(){ super(); try { stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; this.myInstance = getChildAt(0); this.onResize(stage.width, stage.height); if (ExternalInterface.available){ ExternalInterface.addCallback("onResize", this.onResize); ExternalInterface.addCallback("onUpdate", this.onUpdate); }; } catch(e) { }; } public function onUpdate(... _args):void{ var name:String; var value:*; var updateArray = _args; var i:int; while ((i + 1) < updateArray.length) { try { name = String(updateArray[i]); value = updateArray[(i + 1)]; if ((((typeof(value) == "object")) && (value.__treatAsCollectionSpecialSauce__))){ this.updateCollection(value, name); } else { this.myInstance[name] = value; }; } catch(e:Error) { }; i = (i + 2); }; } public function onResize(_arg1:Number, _arg2:Number):void{ var width = _arg1; var height = _arg2; var setSizeFn:Function; try { setSizeFn = this.myInstance["setSize"]; } catch(e:Error) { setSizeFn = null; }; if (setSizeFn != null){ setSizeFn(width, height); } else { this.myInstance.width = width; this.myInstance.height = height; }; } private function updateCollection(_arg1:Object, _arg2:String):void{ var _local7:Object; var _local8:Object; var _local9:*; var _local3:Class = Class(getDefinitionByName(_arg1.collectionClass)); var _local4:Class = Class(getDefinitionByName(_arg1.collectionItemClass)); var _local5:Object = new (_local3); var _local6:int; while (_local6 < _arg1.collectionArray.length) { _local7 = new (_local4); _local8 = _arg1.collectionArray[_local6]; for (_local9 in _local8) { _local7[_local9] = _local8[_local9]; }; _local5.addItem(_local7); _local6++; }; this.myInstance[_arg2] = (_local5 as _local3); } } }//package fl.livepreview
Section 345
//BitmapAsset (mx.core.BitmapAsset) package mx.core { import flash.display.*; public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject { mx_internal static const VERSION:String = "3.3.0.4852"; public function BitmapAsset(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } public function get measuredWidth():Number{ if (bitmapData){ return (bitmapData.width); }; return (0); } public function get measuredHeight():Number{ if (bitmapData){ return (bitmapData.height); }; return (0); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 346
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "3.3.0.4852"; } }//package mx.core
Section 347
//EdgeMetrics (mx.core.EdgeMetrics) package mx.core { public class EdgeMetrics { public var top:Number; public var left:Number; public var bottom:Number; public var right:Number; mx_internal static const VERSION:String = "3.3.0.4852"; public static const EMPTY:EdgeMetrics = new EdgeMetrics(0, 0, 0, 0); ; public function EdgeMetrics(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){ this.left = _arg1; this.top = _arg2; this.right = _arg3; this.bottom = _arg4; } public function clone():EdgeMetrics{ return (new EdgeMetrics(left, top, right, bottom)); } } }//package mx.core
Section 348
//FlexBitmap (mx.core.FlexBitmap) package mx.core { import flash.display.*; import mx.utils.*; public class FlexBitmap extends Bitmap { mx_internal static const VERSION:String = "3.3.0.4852"; public function FlexBitmap(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ var bitmapData = _arg1; var pixelSnapping = _arg2; var smoothing = _arg3; super(bitmapData, pixelSnapping, smoothing); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 349
//FlexLoader (mx.core.FlexLoader) package mx.core { import flash.display.*; import mx.utils.*; public class FlexLoader extends Loader { mx_internal static const VERSION:String = "3.3.0.4852"; public function FlexLoader(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 350
//FlexShape (mx.core.FlexShape) package mx.core { import flash.display.*; import mx.utils.*; public class FlexShape extends Shape { mx_internal static const VERSION:String = "3.3.0.4852"; public function FlexShape(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 351
//FlexSprite (mx.core.FlexSprite) package mx.core { import flash.display.*; import mx.utils.*; public class FlexSprite extends Sprite { mx_internal static const VERSION:String = "3.3.0.4852"; public function FlexSprite(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 352
//FlexVersion (mx.core.FlexVersion) package mx.core { import mx.resources.*; public class FlexVersion { public static const VERSION_2_0_1:uint = 33554433; public static const CURRENT_VERSION:uint = 50331648; public static const VERSION_3_0:uint = 50331648; public static const VERSION_2_0:uint = 33554432; public static const VERSION_ALREADY_READ:String = "versionAlreadyRead"; public static const VERSION_ALREADY_SET:String = "versionAlreadySet"; mx_internal static const VERSION:String = "3.3.0.4852"; private static var compatibilityVersionChanged:Boolean = false; private static var _compatibilityErrorFunction:Function; private static var _compatibilityVersion:uint = 50331648; private static var compatibilityVersionRead:Boolean = false; mx_internal static function changeCompatibilityVersionString(_arg1:String):void{ var _local2:Array = _arg1.split("."); var _local3:uint = parseInt(_local2[0]); var _local4:uint = parseInt(_local2[1]); var _local5:uint = parseInt(_local2[2]); _compatibilityVersion = (((_local3 << 24) + (_local4 << 16)) + _local5); } public static function set compatibilityVersion(_arg1:uint):void{ var _local2:String; if (_arg1 == _compatibilityVersion){ return; }; if (compatibilityVersionChanged){ if (compatibilityErrorFunction == null){ _local2 = ResourceManager.getInstance().getString("core", VERSION_ALREADY_SET); throw (new Error(_local2)); }; compatibilityErrorFunction(_arg1, VERSION_ALREADY_SET); }; if (compatibilityVersionRead){ if (compatibilityErrorFunction == null){ _local2 = ResourceManager.getInstance().getString("core", VERSION_ALREADY_READ); throw (new Error(_local2)); }; compatibilityErrorFunction(_arg1, VERSION_ALREADY_READ); }; _compatibilityVersion = _arg1; compatibilityVersionChanged = true; } public static function get compatibilityVersion():uint{ compatibilityVersionRead = true; return (_compatibilityVersion); } public static function set compatibilityErrorFunction(_arg1:Function):void{ _compatibilityErrorFunction = _arg1; } public static function set compatibilityVersionString(_arg1:String):void{ var _local2:Array = _arg1.split("."); var _local3:uint = parseInt(_local2[0]); var _local4:uint = parseInt(_local2[1]); var _local5:uint = parseInt(_local2[2]); compatibilityVersion = (((_local3 << 24) + (_local4 << 16)) + _local5); } public static function get compatibilityErrorFunction():Function{ return (_compatibilityErrorFunction); } public static function get compatibilityVersionString():String{ var _local1:uint = ((compatibilityVersion >> 24) & 0xFF); var _local2:uint = ((compatibilityVersion >> 16) & 0xFF); var _local3:uint = (compatibilityVersion & 0xFFFF); return (((((_local1.toString() + ".") + _local2.toString()) + ".") + _local3.toString())); } } }//package mx.core
Section 353
//FontAsset (mx.core.FontAsset) package mx.core { import flash.text.*; public class FontAsset extends Font implements IFlexAsset { mx_internal static const VERSION:String = "3.3.0.4852"; } }//package mx.core
Section 354
//IBorder (mx.core.IBorder) package mx.core { public interface IBorder { function get borderMetrics():EdgeMetrics; } }//package mx.core
Section 355
//IButton (mx.core.IButton) package mx.core { public interface IButton extends IUIComponent { function get emphasized():Boolean; function set emphasized(_arg1:Boolean):void; function callLater(_arg1:Function, _arg2:Array=null):void; } }//package mx.core
Section 356
//IChildList (mx.core.IChildList) package mx.core { import flash.display.*; import flash.geom.*; public interface IChildList { function get numChildren():int; function removeChild(_arg1:DisplayObject):DisplayObject; function getChildByName(_arg1:String):DisplayObject; function removeChildAt(_arg1:int):DisplayObject; function getChildIndex(_arg1:DisplayObject):int; function addChildAt(_arg1:DisplayObject, _arg2:int):DisplayObject; function getObjectsUnderPoint(_arg1:Point):Array; function setChildIndex(_arg1:DisplayObject, _arg2:int):void; function getChildAt(_arg1:int):DisplayObject; function addChild(_arg1:DisplayObject):DisplayObject; function contains(_arg1:DisplayObject):Boolean; } }//package mx.core
Section 357
//IContainer (mx.core.IContainer) package mx.core { import flash.display.*; import flash.geom.*; import mx.managers.*; import flash.media.*; import flash.text.*; public interface IContainer extends IUIComponent { function set hitArea(_arg1:Sprite):void; function swapChildrenAt(_arg1:int, _arg2:int):void; function getChildByName(_arg1:String):DisplayObject; function get doubleClickEnabled():Boolean; function get graphics():Graphics; function get useHandCursor():Boolean; function addChildAt(_arg1:DisplayObject, _arg2:int):DisplayObject; function set mouseChildren(_arg1:Boolean):void; function set creatingContentPane(_arg1:Boolean):void; function get textSnapshot():TextSnapshot; function getChildIndex(_arg1:DisplayObject):int; function set doubleClickEnabled(_arg1:Boolean):void; function getObjectsUnderPoint(_arg1:Point):Array; function get creatingContentPane():Boolean; function setChildIndex(_arg1:DisplayObject, _arg2:int):void; function get soundTransform():SoundTransform; function set useHandCursor(_arg1:Boolean):void; function get numChildren():int; function contains(_arg1:DisplayObject):Boolean; function get verticalScrollPosition():Number; function set defaultButton(_arg1:IFlexDisplayObject):void; function swapChildren(_arg1:DisplayObject, _arg2:DisplayObject):void; function set horizontalScrollPosition(_arg1:Number):void; function get focusManager():IFocusManager; function startDrag(_arg1:Boolean=false, _arg2:Rectangle=null):void; function set mouseEnabled(_arg1:Boolean):void; function getChildAt(_arg1:int):DisplayObject; function set soundTransform(_arg1:SoundTransform):void; function get tabChildren():Boolean; function get tabIndex():int; function set focusRect(_arg1:Object):void; function get hitArea():Sprite; function get mouseChildren():Boolean; function removeChildAt(_arg1:int):DisplayObject; function get defaultButton():IFlexDisplayObject; function stopDrag():void; function set tabEnabled(_arg1:Boolean):void; function get horizontalScrollPosition():Number; function get focusRect():Object; function get viewMetrics():EdgeMetrics; function set verticalScrollPosition(_arg1:Number):void; function get dropTarget():DisplayObject; function get mouseEnabled():Boolean; function set tabChildren(_arg1:Boolean):void; function set buttonMode(_arg1:Boolean):void; function get tabEnabled():Boolean; function get buttonMode():Boolean; function removeChild(_arg1:DisplayObject):DisplayObject; function set tabIndex(_arg1:int):void; function addChild(_arg1:DisplayObject):DisplayObject; function areInaccessibleObjectsUnderPoint(_arg1:Point):Boolean; } }//package mx.core
Section 358
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 359
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.accessibility.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get visible():Boolean; function get rotation():Number; function localToGlobal(_arg1:Point):Point; function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function get blendMode():String; function get scale9Grid():Rectangle; function set name(_arg1:String):void; function set scaleX(_arg1:Number):void; function set scaleY(_arg1:Number):void; function get measuredWidth():Number; function get accessibilityProperties():AccessibilityProperties; function set scrollRect(_arg1:Rectangle):void; function get cacheAsBitmap():Boolean; function globalToLocal(_arg1:Point):Point; function get height():Number; function set blendMode(_arg1:String):void; function get parent():DisplayObjectContainer; function getBounds(_arg1:DisplayObject):Rectangle; function get opaqueBackground():Object; function set scale9Grid(_arg1:Rectangle):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set alpha(_arg1:Number):void; function set accessibilityProperties(_arg1:AccessibilityProperties):void; function get width():Number; function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean; function set cacheAsBitmap(_arg1:Boolean):void; function get scaleX():Number; function get scaleY():Number; function get scrollRect():Rectangle; function get mouseX():Number; function get mouseY():Number; function set height(_arg1:Number):void; function set mask(_arg1:DisplayObject):void; function getRect(_arg1:DisplayObject):Rectangle; function get alpha():Number; function set transform(_arg1:Transform):void; function move(_arg1:Number, _arg2:Number):void; function get loaderInfo():LoaderInfo; function get root():DisplayObject; function hitTestObject(_arg1:DisplayObject):Boolean; function set opaqueBackground(_arg1:Object):void; function set visible(_arg1:Boolean):void; function get mask():DisplayObject; function set x(_arg1:Number):void; function set y(_arg1:Number):void; function get transform():Transform; function set filters(_arg1:Array):void; function get x():Number; function get y():Number; function get filters():Array; function set rotation(_arg1:Number):void; function get stage():Stage; } }//package mx.core
Section 360
//IFlexModuleFactory (mx.core.IFlexModuleFactory) package mx.core { public interface IFlexModuleFactory { function create(... _args):Object; function info():Object; } }//package mx.core
Section 361
//IInvalidating (mx.core.IInvalidating) package mx.core { public interface IInvalidating { function validateNow():void; function invalidateSize():void; function invalidateDisplayList():void; function invalidateProperties():void; } }//package mx.core
Section 362
//IProgrammaticSkin (mx.core.IProgrammaticSkin) package mx.core { public interface IProgrammaticSkin { function validateNow():void; function validateDisplayList():void; } }//package mx.core
Section 363
//IRawChildrenContainer (mx.core.IRawChildrenContainer) package mx.core { public interface IRawChildrenContainer { function get rawChildren():IChildList; } }//package mx.core
Section 364
//IRectangularBorder (mx.core.IRectangularBorder) package mx.core { import flash.geom.*; public interface IRectangularBorder extends IBorder { function get backgroundImageBounds():Rectangle; function get hasBackgroundImage():Boolean; function set backgroundImageBounds(_arg1:Rectangle):void; function layoutBackgroundImage():void; } }//package mx.core
Section 365
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function get instanceIndices():Array; function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function get repeaters():Array; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 366
//ISWFBridgeGroup (mx.core.ISWFBridgeGroup) package mx.core { import flash.events.*; public interface ISWFBridgeGroup { function getChildBridgeProvider(_arg1:IEventDispatcher):ISWFBridgeProvider; function removeChildBridge(_arg1:IEventDispatcher):void; function get parentBridge():IEventDispatcher; function addChildBridge(_arg1:IEventDispatcher, _arg2:ISWFBridgeProvider):void; function set parentBridge(_arg1:IEventDispatcher):void; function containsBridge(_arg1:IEventDispatcher):Boolean; function getChildBridges():Array; } }//package mx.core
Section 367
//ISWFBridgeProvider (mx.core.ISWFBridgeProvider) package mx.core { import flash.events.*; public interface ISWFBridgeProvider { function get childAllowsParent():Boolean; function get swfBridge():IEventDispatcher; function get parentAllowsChild():Boolean; } }//package mx.core
Section 368
//IUIComponent (mx.core.IUIComponent) package mx.core { import flash.display.*; import mx.managers.*; public interface IUIComponent extends IFlexDisplayObject { function set focusPane(_arg1:Sprite):void; function get enabled():Boolean; function set enabled(_arg1:Boolean):void; function set isPopUp(_arg1:Boolean):void; function get explicitMinHeight():Number; function get percentWidth():Number; function get isPopUp():Boolean; function get owner():DisplayObjectContainer; function get percentHeight():Number; function get baselinePosition():Number; function owns(_arg1:DisplayObject):Boolean; function initialize():void; function get maxWidth():Number; function get minWidth():Number; function getExplicitOrMeasuredWidth():Number; function get explicitMaxWidth():Number; function get explicitMaxHeight():Number; function set percentHeight(_arg1:Number):void; function get minHeight():Number; function set percentWidth(_arg1:Number):void; function get document():Object; function get focusPane():Sprite; function getExplicitOrMeasuredHeight():Number; function set tweeningProperties(_arg1:Array):void; function set explicitWidth(_arg1:Number):void; function set measuredMinHeight(_arg1:Number):void; function get explicitMinWidth():Number; function get tweeningProperties():Array; function get maxHeight():Number; function set owner(_arg1:DisplayObjectContainer):void; function set includeInLayout(_arg1:Boolean):void; function setVisible(_arg1:Boolean, _arg2:Boolean=false):void; function parentChanged(_arg1:DisplayObjectContainer):void; function get explicitWidth():Number; function get measuredMinHeight():Number; function set measuredMinWidth(_arg1:Number):void; function set explicitHeight(_arg1:Number):void; function get includeInLayout():Boolean; function get measuredMinWidth():Number; function get explicitHeight():Number; function set systemManager(_arg1:ISystemManager):void; function set document(_arg1:Object):void; function get systemManager():ISystemManager; } }//package mx.core
Section 369
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 370
//Singleton (mx.core.Singleton) package mx.core { public class Singleton { mx_internal static const VERSION:String = "3.3.0.4852"; private static var classMap:Object = {}; public static function registerClass(_arg1:String, _arg2:Class):void{ var _local3:Class = classMap[_arg1]; if (!_local3){ classMap[_arg1] = _arg2; }; } public static function getClass(_arg1:String):Class{ return (classMap[_arg1]); } public static function getInstance(_arg1:String):Object{ var _local2:Class = classMap[_arg1]; if (!_local2){ throw (new Error((("No class registered for interface '" + _arg1) + "'."))); }; return (_local2["getInstance"]()); } } }//package mx.core
Section 371
//SoundAsset (mx.core.SoundAsset) package mx.core { import flash.media.*; public class SoundAsset extends Sound implements IFlexAsset { mx_internal static const VERSION:String = "3.3.0.4852"; } }//package mx.core
Section 372
//SpriteAsset (mx.core.SpriteAsset) package mx.core { public class SpriteAsset extends FlexSprite implements IFlexAsset, IFlexDisplayObject, IBorder { private var _measuredHeight:Number; private var _measuredWidth:Number; mx_internal static const VERSION:String = "3.3.0.4852"; public function SpriteAsset(){ _measuredWidth = width; _measuredHeight = height; } public function get measuredWidth():Number{ return (_measuredWidth); } public function get measuredHeight():Number{ return (_measuredHeight); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } public function get borderMetrics():EdgeMetrics{ if (scale9Grid == null){ return (EdgeMetrics.EMPTY); }; return (new EdgeMetrics(scale9Grid.left, scale9Grid.top, Math.ceil((measuredWidth - scale9Grid.right)), Math.ceil((measuredHeight - scale9Grid.bottom)))); } } }//package mx.core
Section 373
//UIComponentGlobals (mx.core.UIComponentGlobals) package mx.core { import flash.display.*; import flash.geom.*; import mx.managers.*; public class UIComponentGlobals { mx_internal static var callLaterSuspendCount:int = 0; mx_internal static var layoutManager:ILayoutManager; mx_internal static var nextFocusObject:InteractiveObject; mx_internal static var designTime:Boolean = false; mx_internal static var tempMatrix:Matrix = new Matrix(); mx_internal static var callLaterDispatcherCount:int = 0; private static var _catchCallLaterExceptions:Boolean = false; public static function set catchCallLaterExceptions(_arg1:Boolean):void{ _catchCallLaterExceptions = _arg1; } public static function get designMode():Boolean{ return (designTime); } public static function set designMode(_arg1:Boolean):void{ designTime = _arg1; } public static function get catchCallLaterExceptions():Boolean{ return (_catchCallLaterExceptions); } } }//package mx.core
Section 374
//ModuleEvent (mx.events.ModuleEvent) package mx.events { import flash.events.*; import mx.core.*; import mx.modules.*; public class ModuleEvent extends ProgressEvent { public var errorText:String; private var _module:IModuleInfo; public static const READY:String = "ready"; public static const ERROR:String = "error"; public static const PROGRESS:String = "progress"; mx_internal static const VERSION:String = "3.3.0.4852"; public static const SETUP:String = "setup"; public static const UNLOAD:String = "unload"; public function ModuleEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:uint=0, _arg5:uint=0, _arg6:String=null, _arg7:IModuleInfo=null){ super(_arg1, _arg2, _arg3, _arg4, _arg5); this.errorText = _arg6; this._module = _arg7; } public function get module():IModuleInfo{ if (_module){ return (_module); }; return ((target as IModuleInfo)); } override public function clone():Event{ return (new ModuleEvent(type, bubbles, cancelable, bytesLoaded, bytesTotal, errorText, module)); } } }//package mx.events
Section 375
//ResourceEvent (mx.events.ResourceEvent) package mx.events { import flash.events.*; import mx.core.*; public class ResourceEvent extends ProgressEvent { public var errorText:String; mx_internal static const VERSION:String = "3.3.0.4852"; public static const COMPLETE:String = "complete"; public static const PROGRESS:String = "progress"; public static const ERROR:String = "error"; public function ResourceEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:uint=0, _arg5:uint=0, _arg6:String=null){ super(_arg1, _arg2, _arg3, _arg4, _arg5); this.errorText = _arg6; } override public function clone():Event{ return (new ResourceEvent(type, bubbles, cancelable, bytesLoaded, bytesTotal, errorText)); } } }//package mx.events
Section 376
//StyleEvent (mx.events.StyleEvent) package mx.events { import flash.events.*; import mx.core.*; public class StyleEvent extends ProgressEvent { public var errorText:String; mx_internal static const VERSION:String = "3.3.0.4852"; public static const COMPLETE:String = "complete"; public static const PROGRESS:String = "progress"; public static const ERROR:String = "error"; public function StyleEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:uint=0, _arg5:uint=0, _arg6:String=null){ super(_arg1, _arg2, _arg3, _arg4, _arg5); this.errorText = _arg6; } override public function clone():Event{ return (new StyleEvent(type, bubbles, cancelable, bytesLoaded, bytesTotal, errorText)); } } }//package mx.events
Section 377
//RectangularDropShadow (mx.graphics.RectangularDropShadow) package mx.graphics { import flash.display.*; import mx.core.*; import flash.geom.*; import flash.filters.*; import mx.utils.*; public class RectangularDropShadow { private var leftShadow:BitmapData; private var _tlRadius:Number;// = 0 private var _trRadius:Number;// = 0 private var _angle:Number;// = 45 private var topShadow:BitmapData; private var _distance:Number;// = 4 private var rightShadow:BitmapData; private var _alpha:Number;// = 0.4 private var shadow:BitmapData; private var _brRadius:Number;// = 0 private var _blRadius:Number;// = 0 private var _color:int;// = 0 private var bottomShadow:BitmapData; private var changed:Boolean;// = true mx_internal static const VERSION:String = "3.3.0.4852"; public function get blRadius():Number{ return (_blRadius); } public function set brRadius(_arg1:Number):void{ if (_brRadius != _arg1){ _brRadius = _arg1; changed = true; }; } public function set color(_arg1:int):void{ if (_color != _arg1){ _color = _arg1; changed = true; }; } public function drawShadow(_arg1:Graphics, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; if (changed){ createShadowBitmaps(); changed = false; }; _arg4 = Math.ceil(_arg4); _arg5 = Math.ceil(_arg5); var _local6:int = (leftShadow) ? leftShadow.width : 0; var _local7:int = (rightShadow) ? rightShadow.width : 0; var _local8:int = (topShadow) ? topShadow.height : 0; var _local9:int = (bottomShadow) ? bottomShadow.height : 0; var _local10:int = (_local6 + _local7); var _local11:int = (_local8 + _local9); var _local12:Number = ((_arg5 + _local11) / 2); var _local13:Number = ((_arg4 + _local10) / 2); var _local14:Matrix = new Matrix(); if (((leftShadow) || (topShadow))){ _local15 = Math.min((tlRadius + _local10), _local13); _local16 = Math.min((tlRadius + _local11), _local12); _local14.tx = (_arg2 - _local6); _local14.ty = (_arg3 - _local8); _arg1.beginBitmapFill(shadow, _local14); _arg1.drawRect((_arg2 - _local6), (_arg3 - _local8), _local15, _local16); _arg1.endFill(); }; if (((rightShadow) || (topShadow))){ _local17 = Math.min((trRadius + _local10), _local13); _local18 = Math.min((trRadius + _local11), _local12); _local14.tx = (((_arg2 + _arg4) + _local7) - shadow.width); _local14.ty = (_arg3 - _local8); _arg1.beginBitmapFill(shadow, _local14); _arg1.drawRect((((_arg2 + _arg4) + _local7) - _local17), (_arg3 - _local8), _local17, _local18); _arg1.endFill(); }; if (((leftShadow) || (bottomShadow))){ _local19 = Math.min((blRadius + _local10), _local13); _local20 = Math.min((blRadius + _local11), _local12); _local14.tx = (_arg2 - _local6); _local14.ty = (((_arg3 + _arg5) + _local9) - shadow.height); _arg1.beginBitmapFill(shadow, _local14); _arg1.drawRect((_arg2 - _local6), (((_arg3 + _arg5) + _local9) - _local20), _local19, _local20); _arg1.endFill(); }; if (((rightShadow) || (bottomShadow))){ _local21 = Math.min((brRadius + _local10), _local13); _local22 = Math.min((brRadius + _local11), _local12); _local14.tx = (((_arg2 + _arg4) + _local7) - shadow.width); _local14.ty = (((_arg3 + _arg5) + _local9) - shadow.height); _arg1.beginBitmapFill(shadow, _local14); _arg1.drawRect((((_arg2 + _arg4) + _local7) - _local21), (((_arg3 + _arg5) + _local9) - _local22), _local21, _local22); _arg1.endFill(); }; if (leftShadow){ _local14.tx = (_arg2 - _local6); _local14.ty = 0; _arg1.beginBitmapFill(leftShadow, _local14); _arg1.drawRect((_arg2 - _local6), ((_arg3 - _local8) + _local16), _local6, ((((_arg5 + _local8) + _local9) - _local16) - _local20)); _arg1.endFill(); }; if (rightShadow){ _local14.tx = (_arg2 + _arg4); _local14.ty = 0; _arg1.beginBitmapFill(rightShadow, _local14); _arg1.drawRect((_arg2 + _arg4), ((_arg3 - _local8) + _local18), _local7, ((((_arg5 + _local8) + _local9) - _local18) - _local22)); _arg1.endFill(); }; if (topShadow){ _local14.tx = 0; _local14.ty = (_arg3 - _local8); _arg1.beginBitmapFill(topShadow, _local14); _arg1.drawRect(((_arg2 - _local6) + _local15), (_arg3 - _local8), ((((_arg4 + _local6) + _local7) - _local15) - _local17), _local8); _arg1.endFill(); }; if (bottomShadow){ _local14.tx = 0; _local14.ty = (_arg3 + _arg5); _arg1.beginBitmapFill(bottomShadow, _local14); _arg1.drawRect(((_arg2 - _local6) + _local19), (_arg3 + _arg5), ((((_arg4 + _local6) + _local7) - _local19) - _local21), _local9); _arg1.endFill(); }; } public function get brRadius():Number{ return (_brRadius); } public function get angle():Number{ return (_angle); } private function createShadowBitmaps():void{ var _local1:Number = ((Math.max(tlRadius, blRadius) + (2 * distance)) + Math.max(trRadius, brRadius)); var _local2:Number = ((Math.max(tlRadius, trRadius) + (2 * distance)) + Math.max(blRadius, brRadius)); if ((((_local1 < 0)) || ((_local2 < 0)))){ return; }; var _local3:Shape = new FlexShape(); var _local4:Graphics = _local3.graphics; _local4.beginFill(0xFFFFFF); GraphicsUtil.drawRoundRectComplex(_local4, 0, 0, _local1, _local2, tlRadius, trRadius, blRadius, brRadius); _local4.endFill(); var _local5:BitmapData = new BitmapData(_local1, _local2, true, 0); _local5.draw(_local3, new Matrix()); var _local6:DropShadowFilter = new DropShadowFilter(distance, angle, color, alpha); _local6.knockout = true; var _local7:Rectangle = new Rectangle(0, 0, _local1, _local2); var _local8:Rectangle = _local5.generateFilterRect(_local7, _local6); var _local9:Number = (_local7.left - _local8.left); var _local10:Number = (_local8.right - _local7.right); var _local11:Number = (_local7.top - _local8.top); var _local12:Number = (_local8.bottom - _local7.bottom); shadow = new BitmapData(_local8.width, _local8.height); shadow.applyFilter(_local5, _local7, new Point(_local9, _local11), _local6); var _local13:Point = new Point(0, 0); var _local14:Rectangle = new Rectangle(); if (_local9 > 0){ _local14.x = 0; _local14.y = ((tlRadius + _local11) + _local12); _local14.width = _local9; _local14.height = 1; leftShadow = new BitmapData(_local9, 1); leftShadow.copyPixels(shadow, _local14, _local13); } else { leftShadow = null; }; if (_local10 > 0){ _local14.x = (shadow.width - _local10); _local14.y = ((trRadius + _local11) + _local12); _local14.width = _local10; _local14.height = 1; rightShadow = new BitmapData(_local10, 1); rightShadow.copyPixels(shadow, _local14, _local13); } else { rightShadow = null; }; if (_local11 > 0){ _local14.x = ((tlRadius + _local9) + _local10); _local14.y = 0; _local14.width = 1; _local14.height = _local11; topShadow = new BitmapData(1, _local11); topShadow.copyPixels(shadow, _local14, _local13); } else { topShadow = null; }; if (_local12 > 0){ _local14.x = ((blRadius + _local9) + _local10); _local14.y = (shadow.height - _local12); _local14.width = 1; _local14.height = _local12; bottomShadow = new BitmapData(1, _local12); bottomShadow.copyPixels(shadow, _local14, _local13); } else { bottomShadow = null; }; } public function get alpha():Number{ return (_alpha); } public function get color():int{ return (_color); } public function set angle(_arg1:Number):void{ if (_angle != _arg1){ _angle = _arg1; changed = true; }; } public function set trRadius(_arg1:Number):void{ if (_trRadius != _arg1){ _trRadius = _arg1; changed = true; }; } public function set tlRadius(_arg1:Number):void{ if (_tlRadius != _arg1){ _tlRadius = _arg1; changed = true; }; } public function get trRadius():Number{ return (_trRadius); } public function set distance(_arg1:Number):void{ if (_distance != _arg1){ _distance = _arg1; changed = true; }; } public function get distance():Number{ return (_distance); } public function get tlRadius():Number{ return (_tlRadius); } public function set alpha(_arg1:Number):void{ if (_alpha != _arg1){ _alpha = _arg1; changed = true; }; } public function set blRadius(_arg1:Number):void{ if (_blRadius != _arg1){ _blRadius = _arg1; changed = true; }; } } }//package mx.graphics
Section 378
//IFocusManager (mx.managers.IFocusManager) package mx.managers { import flash.events.*; import flash.display.*; import mx.core.*; public interface IFocusManager { function get focusPane():Sprite; function getFocus():IFocusManagerComponent; function deactivate():void; function set defaultButton(_arg1:IButton):void; function set focusPane(_arg1:Sprite):void; function set showFocusIndicator(_arg1:Boolean):void; function moveFocus(_arg1:String, _arg2:DisplayObject=null):void; function addSWFBridge(_arg1:IEventDispatcher, _arg2:DisplayObject):void; function removeSWFBridge(_arg1:IEventDispatcher):void; function get defaultButtonEnabled():Boolean; function findFocusManagerComponent(_arg1:InteractiveObject):IFocusManagerComponent; function get nextTabIndex():int; function get defaultButton():IButton; function get showFocusIndicator():Boolean; function setFocus(_arg1:IFocusManagerComponent):void; function activate():void; function showFocus():void; function set defaultButtonEnabled(_arg1:Boolean):void; function hideFocus():void; function getNextFocusManagerComponent(_arg1:Boolean=false):IFocusManagerComponent; } }//package mx.managers
Section 379
//IFocusManagerComponent (mx.managers.IFocusManagerComponent) package mx.managers { public interface IFocusManagerComponent { function set focusEnabled(_arg1:Boolean):void; function drawFocus(_arg1:Boolean):void; function setFocus():void; function get focusEnabled():Boolean; function get tabEnabled():Boolean; function get tabIndex():int; function get mouseFocusEnabled():Boolean; } }//package mx.managers
Section 380
//IFocusManagerContainer (mx.managers.IFocusManagerContainer) package mx.managers { import flash.events.*; import flash.display.*; public interface IFocusManagerContainer extends IEventDispatcher { function set focusManager(_arg1:IFocusManager):void; function get focusManager():IFocusManager; function get systemManager():ISystemManager; function contains(_arg1:DisplayObject):Boolean; } }//package mx.managers
Section 381
//ILayoutManager (mx.managers.ILayoutManager) package mx.managers { import flash.events.*; public interface ILayoutManager extends IEventDispatcher { function validateNow():void; function validateClient(_arg1:ILayoutManagerClient, _arg2:Boolean=false):void; function isInvalid():Boolean; function invalidateDisplayList(_arg1:ILayoutManagerClient):void; function set usePhasedInstantiation(_arg1:Boolean):void; function invalidateSize(_arg1:ILayoutManagerClient):void; function get usePhasedInstantiation():Boolean; function invalidateProperties(_arg1:ILayoutManagerClient):void; } }//package mx.managers
Section 382
//ILayoutManagerClient (mx.managers.ILayoutManagerClient) package mx.managers { import flash.events.*; public interface ILayoutManagerClient extends IEventDispatcher { function get updateCompletePendingFlag():Boolean; function set updateCompletePendingFlag(_arg1:Boolean):void; function set initialized(_arg1:Boolean):void; function validateProperties():void; function validateDisplayList():void; function get nestLevel():int; function get initialized():Boolean; function get processedDescriptors():Boolean; function validateSize(_arg1:Boolean=false):void; function set nestLevel(_arg1:int):void; function set processedDescriptors(_arg1:Boolean):void; } }//package mx.managers
Section 383
//ISystemManager (mx.managers.ISystemManager) package mx.managers { import flash.events.*; import flash.display.*; import mx.core.*; import flash.geom.*; import flash.text.*; public interface ISystemManager extends IEventDispatcher, IChildList, IFlexModuleFactory { function set focusPane(_arg1:Sprite):void; function get toolTipChildren():IChildList; function useSWFBridge():Boolean; function isFontFaceEmbedded(_arg1:TextFormat):Boolean; function deployMouseShields(_arg1:Boolean):void; function get rawChildren():IChildList; function get topLevelSystemManager():ISystemManager; function dispatchEventFromSWFBridges(_arg1:Event, _arg2:IEventDispatcher=null, _arg3:Boolean=false, _arg4:Boolean=false):void; function getSandboxRoot():DisplayObject; function get swfBridgeGroup():ISWFBridgeGroup; function removeFocusManager(_arg1:IFocusManagerContainer):void; function addChildToSandboxRoot(_arg1:String, _arg2:DisplayObject):void; function get document():Object; function get focusPane():Sprite; function get loaderInfo():LoaderInfo; function addChildBridge(_arg1:IEventDispatcher, _arg2:DisplayObject):void; function getTopLevelRoot():DisplayObject; function removeChildBridge(_arg1:IEventDispatcher):void; function isDisplayObjectInABridgedApplication(_arg1:DisplayObject):Boolean; function get popUpChildren():IChildList; function get screen():Rectangle; function removeChildFromSandboxRoot(_arg1:String, _arg2:DisplayObject):void; function getDefinitionByName(_arg1:String):Object; function activate(_arg1:IFocusManagerContainer):void; function deactivate(_arg1:IFocusManagerContainer):void; function get cursorChildren():IChildList; function set document(_arg1:Object):void; function get embeddedFontList():Object; function set numModalWindows(_arg1:int):void; function isTopLevel():Boolean; function isTopLevelRoot():Boolean; function get numModalWindows():int; function addFocusManager(_arg1:IFocusManagerContainer):void; function get stage():Stage; function getVisibleApplicationRect(_arg1:Rectangle=null):Rectangle; } }//package mx.managers
Section 384
//SystemManagerGlobals (mx.managers.SystemManagerGlobals) package mx.managers { public class SystemManagerGlobals { public static var topLevelSystemManagers:Array = []; public static var changingListenersInOtherSystemManagers:Boolean; public static var bootstrapLoaderInfoURL:String; public static var showMouseCursor:Boolean; } }//package mx.managers
Section 385
//IModuleInfo (mx.modules.IModuleInfo) package mx.modules { import flash.events.*; import mx.core.*; import flash.system.*; import flash.utils.*; public interface IModuleInfo extends IEventDispatcher { function get ready():Boolean; function get loaded():Boolean; function load(_arg1:ApplicationDomain=null, _arg2:SecurityDomain=null, _arg3:ByteArray=null):void; function release():void; function get error():Boolean; function get data():Object; function publish(_arg1:IFlexModuleFactory):void; function get factory():IFlexModuleFactory; function set data(_arg1:Object):void; function get url():String; function get setup():Boolean; function unload():void; } }//package mx.modules
Section 386
//ModuleManager (mx.modules.ModuleManager) package mx.modules { import mx.core.*; public class ModuleManager { mx_internal static const VERSION:String = "3.3.0.4852"; public static function getModule(_arg1:String):IModuleInfo{ return (getSingleton().getModule(_arg1)); } private static function getSingleton():Object{ if (!ModuleManagerGlobals.managerSingleton){ ModuleManagerGlobals.managerSingleton = new ModuleManagerImpl(); }; return (ModuleManagerGlobals.managerSingleton); } public static function getAssociatedFactory(_arg1:Object):IFlexModuleFactory{ return (getSingleton().getAssociatedFactory(_arg1)); } } }//package mx.modules import flash.events.*; import flash.display.*; import mx.core.*; import flash.system.*; import mx.events.*; import flash.net.*; import flash.utils.*; class ModuleInfoProxy extends EventDispatcher implements IModuleInfo { private var _data:Object; private var info:ModuleInfo; private var referenced:Boolean;// = false private function ModuleInfoProxy(_arg1:ModuleInfo){ this.info = _arg1; _arg1.addEventListener(ModuleEvent.SETUP, moduleEventHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.PROGRESS, moduleEventHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.READY, moduleEventHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.ERROR, moduleEventHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.UNLOAD, moduleEventHandler, false, 0, true); } public function get loaded():Boolean{ return (info.loaded); } public function release():void{ if (referenced){ info.removeReference(); referenced = false; }; } public function get error():Boolean{ return (info.error); } public function get factory():IFlexModuleFactory{ return (info.factory); } public function publish(_arg1:IFlexModuleFactory):void{ info.publish(_arg1); } public function set data(_arg1:Object):void{ _data = _arg1; } public function get ready():Boolean{ return (info.ready); } public function load(_arg1:ApplicationDomain=null, _arg2:SecurityDomain=null, _arg3:ByteArray=null):void{ var _local4:ModuleEvent; info.resurrect(); if (!referenced){ info.addReference(); referenced = true; }; if (info.error){ dispatchEvent(new ModuleEvent(ModuleEvent.ERROR)); } else { if (info.loaded){ if (info.setup){ dispatchEvent(new ModuleEvent(ModuleEvent.SETUP)); if (info.ready){ _local4 = new ModuleEvent(ModuleEvent.PROGRESS); _local4.bytesLoaded = info.size; _local4.bytesTotal = info.size; dispatchEvent(_local4); dispatchEvent(new ModuleEvent(ModuleEvent.READY)); }; }; } else { info.load(_arg1, _arg2, _arg3); }; }; } private function moduleEventHandler(_arg1:ModuleEvent):void{ dispatchEvent(_arg1); } public function get url():String{ return (info.url); } public function get data():Object{ return (_data); } public function get setup():Boolean{ return (info.setup); } public function unload():void{ info.unload(); info.removeEventListener(ModuleEvent.SETUP, moduleEventHandler); info.removeEventListener(ModuleEvent.PROGRESS, moduleEventHandler); info.removeEventListener(ModuleEvent.READY, moduleEventHandler); info.removeEventListener(ModuleEvent.ERROR, moduleEventHandler); info.removeEventListener(ModuleEvent.UNLOAD, moduleEventHandler); } } class ModuleManagerImpl extends EventDispatcher { private var moduleList:Object; private function ModuleManagerImpl(){ moduleList = {}; super(); } public function getModule(_arg1:String):IModuleInfo{ var _local2:ModuleInfo = (moduleList[_arg1] as ModuleInfo); if (!_local2){ _local2 = new ModuleInfo(_arg1); moduleList[_arg1] = _local2; }; return (new ModuleInfoProxy(_local2)); } public function getAssociatedFactory(_arg1:Object):IFlexModuleFactory{ var m:Object; var info:ModuleInfo; var domain:ApplicationDomain; var cls:Class; var object = _arg1; var className:String = getQualifiedClassName(object); for each (m in moduleList) { info = (m as ModuleInfo); if (!info.ready){ } else { domain = info.applicationDomain; try { cls = Class(domain.getDefinition(className)); if ((object is cls)){ return (info.factory); }; } catch(error:Error) { }; }; }; return (null); } } class ModuleInfo extends EventDispatcher { private var _error:Boolean;// = false private var loader:Loader; private var factoryInfo:FactoryInfo; private var limbo:Dictionary; private var _loaded:Boolean;// = false private var _ready:Boolean;// = false private var numReferences:int;// = 0 private var _url:String; private var _setup:Boolean;// = false private function ModuleInfo(_arg1:String){ _url = _arg1; } private function clearLoader():void{ if (loader){ if (loader.contentLoaderInfo){ loader.contentLoaderInfo.removeEventListener(Event.INIT, initHandler); loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, completeHandler); loader.contentLoaderInfo.removeEventListener(ProgressEvent.PROGRESS, progressHandler); loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); loader.contentLoaderInfo.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); }; try { if (loader.content){ loader.content.removeEventListener("ready", readyHandler); loader.content.removeEventListener("error", moduleErrorHandler); }; } catch(error:Error) { }; if (_loaded){ try { loader.close(); } catch(error:Error) { }; }; try { loader.unload(); } catch(error:Error) { }; loader = null; }; } public function get size():int{ return ((((!(limbo)) && (factoryInfo))) ? factoryInfo.bytesTotal : 0); } public function get loaded():Boolean{ return ((limbo) ? false : _loaded); } public function release():void{ if (((_ready) && (!(limbo)))){ limbo = new Dictionary(true); limbo[factoryInfo] = 1; factoryInfo = null; } else { unload(); }; } public function get error():Boolean{ return ((limbo) ? false : _error); } public function get factory():IFlexModuleFactory{ return ((((!(limbo)) && (factoryInfo))) ? factoryInfo.factory : null); } public function completeHandler(_arg1:Event):void{ var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = loader.contentLoaderInfo.bytesLoaded; _local2.bytesTotal = loader.contentLoaderInfo.bytesTotal; dispatchEvent(_local2); } public function publish(_arg1:IFlexModuleFactory):void{ if (factoryInfo){ return; }; if (_url.indexOf("published://") != 0){ return; }; factoryInfo = new FactoryInfo(); factoryInfo.factory = _arg1; _loaded = true; _setup = true; _ready = true; _error = false; dispatchEvent(new ModuleEvent(ModuleEvent.SETUP)); dispatchEvent(new ModuleEvent(ModuleEvent.PROGRESS)); dispatchEvent(new ModuleEvent(ModuleEvent.READY)); } public function initHandler(_arg1:Event):void{ var moduleEvent:ModuleEvent; var event = _arg1; factoryInfo = new FactoryInfo(); try { factoryInfo.factory = (loader.content as IFlexModuleFactory); } catch(error:Error) { }; if (!factoryInfo.factory){ moduleEvent = new ModuleEvent(ModuleEvent.ERROR, event.bubbles, event.cancelable); moduleEvent.bytesLoaded = 0; moduleEvent.bytesTotal = 0; moduleEvent.errorText = "SWF is not a loadable module"; dispatchEvent(moduleEvent); return; }; loader.content.addEventListener("ready", readyHandler); loader.content.addEventListener("error", moduleErrorHandler); try { factoryInfo.applicationDomain = loader.contentLoaderInfo.applicationDomain; } catch(error:Error) { }; _setup = true; dispatchEvent(new ModuleEvent(ModuleEvent.SETUP)); } public function resurrect():void{ var _local1:Object; if (((!(factoryInfo)) && (limbo))){ for (_local1 in limbo) { factoryInfo = (_local1 as FactoryInfo); break; }; limbo = null; }; if (!factoryInfo){ if (_loaded){ dispatchEvent(new ModuleEvent(ModuleEvent.UNLOAD)); }; loader = null; _loaded = false; _setup = false; _ready = false; _error = false; }; } public function errorHandler(_arg1:ErrorEvent):void{ _error = true; var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = 0; _local2.bytesTotal = 0; _local2.errorText = _arg1.text; dispatchEvent(_local2); } public function get ready():Boolean{ return ((limbo) ? false : _ready); } private function loadBytes(_arg1:ApplicationDomain, _arg2:ByteArray):void{ var _local3:LoaderContext = new LoaderContext(); _local3.applicationDomain = (_arg1) ? _arg1 : new ApplicationDomain(ApplicationDomain.currentDomain); if (("allowLoadBytesCodeExecution" in _local3)){ _local3["allowLoadBytesCodeExecution"] = true; }; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.INIT, initHandler); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); loader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); loader.loadBytes(_arg2, _local3); } public function removeReference():void{ numReferences--; if (numReferences == 0){ release(); }; } public function addReference():void{ numReferences++; } public function progressHandler(_arg1:ProgressEvent):void{ var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; dispatchEvent(_local2); } public function load(_arg1:ApplicationDomain=null, _arg2:SecurityDomain=null, _arg3:ByteArray=null):void{ if (_loaded){ return; }; _loaded = true; limbo = null; if (_arg3){ loadBytes(_arg1, _arg3); return; }; if (_url.indexOf("published://") == 0){ return; }; var _local4:URLRequest = new URLRequest(_url); var _local5:LoaderContext = new LoaderContext(); _local5.applicationDomain = (_arg1) ? _arg1 : new ApplicationDomain(ApplicationDomain.currentDomain); _local5.securityDomain = _arg2; if ((((_arg2 == null)) && ((Security.sandboxType == Security.REMOTE)))){ _local5.securityDomain = SecurityDomain.currentDomain; }; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.INIT, initHandler); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler); loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, progressHandler); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); loader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); loader.load(_local4, _local5); } public function get url():String{ return (_url); } public function get applicationDomain():ApplicationDomain{ return ((((!(limbo)) && (factoryInfo))) ? factoryInfo.applicationDomain : null); } public function moduleErrorHandler(_arg1:Event):void{ var _local2:ModuleEvent; _ready = true; factoryInfo.bytesTotal = loader.contentLoaderInfo.bytesTotal; clearLoader(); if ((_arg1 is ModuleEvent)){ _local2 = ModuleEvent(_arg1); } else { _local2 = new ModuleEvent(ModuleEvent.ERROR); }; dispatchEvent(_local2); } public function readyHandler(_arg1:Event):void{ _ready = true; factoryInfo.bytesTotal = loader.contentLoaderInfo.bytesTotal; clearLoader(); dispatchEvent(new ModuleEvent(ModuleEvent.READY)); } public function get setup():Boolean{ return ((limbo) ? false : _setup); } public function unload():void{ clearLoader(); if (_loaded){ dispatchEvent(new ModuleEvent(ModuleEvent.UNLOAD)); }; limbo = null; factoryInfo = null; _loaded = false; _setup = false; _ready = false; _error = false; } } class FactoryInfo { public var bytesTotal:int;// = 0 public var factory:IFlexModuleFactory; public var applicationDomain:ApplicationDomain; private function FactoryInfo(){ } }
Section 387
//ModuleManagerGlobals (mx.modules.ModuleManagerGlobals) package mx.modules { public class ModuleManagerGlobals { public static var managerSingleton:Object = null; } }//package mx.modules
Section 388
//IResourceBundle (mx.resources.IResourceBundle) package mx.resources { public interface IResourceBundle { function get content():Object; function get locale():String; function get bundleName():String; } }//package mx.resources
Section 389
//IResourceManager (mx.resources.IResourceManager) package mx.resources { import flash.events.*; import flash.system.*; public interface IResourceManager extends IEventDispatcher { function loadResourceModule(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher; function getBoolean(_arg1:String, _arg2:String, _arg3:String=null):Boolean; function getClass(_arg1:String, _arg2:String, _arg3:String=null):Class; function getLocales():Array; function removeResourceBundlesForLocale(_arg1:String):void; function getResourceBundle(_arg1:String, _arg2:String):IResourceBundle; function get localeChain():Array; function getInt(_arg1:String, _arg2:String, _arg3:String=null):int; function update():void; function set localeChain(_arg1:Array):void; function getUint(_arg1:String, _arg2:String, _arg3:String=null):uint; function addResourceBundle(_arg1:IResourceBundle):void; function getStringArray(_arg1:String, _arg2:String, _arg3:String=null):Array; function getBundleNamesForLocale(_arg1:String):Array; function removeResourceBundle(_arg1:String, _arg2:String):void; function getObject(_arg1:String, _arg2:String, _arg3:String=null); function getString(_arg1:String, _arg2:String, _arg3:Array=null, _arg4:String=null):String; function installCompiledResourceBundles(_arg1:ApplicationDomain, _arg2:Array, _arg3:Array):void; function unloadResourceModule(_arg1:String, _arg2:Boolean=true):void; function getPreferredLocaleChain():Array; function findResourceBundleWithResource(_arg1:String, _arg2:String):IResourceBundle; function initializeLocaleChain(_arg1:Array):void; function getNumber(_arg1:String, _arg2:String, _arg3:String=null):Number; } }//package mx.resources
Section 390
//IResourceModule (mx.resources.IResourceModule) package mx.resources { public interface IResourceModule { function get resourceBundles():Array; } }//package mx.resources
Section 391
//LocaleSorter (mx.resources.LocaleSorter) package mx.resources { import mx.core.*; public class LocaleSorter { mx_internal static const VERSION:String = "3.3.0.4852"; private static function normalizeLocale(_arg1:String):String{ return (_arg1.toLowerCase().replace(/-/g, "_")); } public static function sortLocalesByPreference(_arg1:Array, _arg2:Array, _arg3:String=null, _arg4:Boolean=false):Array{ var result:Array; var hasLocale:Object; var i:int; var j:int; var k:int; var l:int; var locale:String; var plocale:LocaleID; var appLocales = _arg1; var systemPreferences = _arg2; var ultimateFallbackLocale = _arg3; var addAll = _arg4; var promote:Function = function (_arg1:String):void{ if (typeof(hasLocale[_arg1]) != "undefined"){ result.push(appLocales[hasLocale[_arg1]]); delete hasLocale[_arg1]; }; }; result = []; hasLocale = {}; var locales:Array = trimAndNormalize(appLocales); var preferenceLocales:Array = trimAndNormalize(systemPreferences); addUltimateFallbackLocale(preferenceLocales, ultimateFallbackLocale); j = 0; while (j < locales.length) { hasLocale[locales[j]] = j; j = (j + 1); }; i = 0; l = preferenceLocales.length; while (i < l) { plocale = LocaleID.fromString(preferenceLocales[i]); promote(preferenceLocales[i]); promote(plocale.toString()); while (plocale.transformToParent()) { promote(plocale.toString()); }; plocale = LocaleID.fromString(preferenceLocales[i]); j = 0; while (j < l) { locale = preferenceLocales[j]; if (plocale.isSiblingOf(LocaleID.fromString(locale))){ promote(locale); }; j = (j + 1); }; j = 0; k = locales.length; while (j < k) { locale = locales[j]; if (plocale.isSiblingOf(LocaleID.fromString(locale))){ promote(locale); }; j = (j + 1); }; i = (i + 1); }; if (addAll){ j = 0; k = locales.length; while (j < k) { promote(locales[j]); j = (j + 1); }; }; return (result); } private static function addUltimateFallbackLocale(_arg1:Array, _arg2:String):void{ var _local3:String; if (((!((_arg2 == null))) && (!((_arg2 == ""))))){ _local3 = normalizeLocale(_arg2); if (_arg1.indexOf(_local3) == -1){ _arg1.push(_local3); }; }; } private static function trimAndNormalize(_arg1:Array):Array{ var _local2:Array = []; var _local3:int; while (_local3 < _arg1.length) { _local2.push(normalizeLocale(_arg1[_local3])); _local3++; }; return (_local2); } } }//package mx.resources class LocaleID { private var privateLangs:Boolean;// = false private var script:String;// = "" private var variants:Array; private var privates:Array; private var extensions:Object; private var lang:String;// = "" private var region:String;// = "" private var extended_langs:Array; public static const STATE_PRIMARY_LANGUAGE:int = 0; public static const STATE_REGION:int = 3; public static const STATE_EXTENDED_LANGUAGES:int = 1; public static const STATE_EXTENSIONS:int = 5; public static const STATE_SCRIPT:int = 2; public static const STATE_VARIANTS:int = 4; public static const STATE_PRIVATES:int = 6; private function LocaleID(){ extended_langs = []; variants = []; extensions = {}; privates = []; super(); } public function equals(_arg1:LocaleID):Boolean{ return ((toString() == _arg1.toString())); } public function canonicalize():void{ var _local1:String; for (_local1 in extensions) { if (extensions.hasOwnProperty(_local1)){ if (extensions[_local1].length == 0){ delete extensions[_local1]; } else { extensions[_local1] = extensions[_local1].sort(); }; }; }; extended_langs = extended_langs.sort(); variants = variants.sort(); privates = privates.sort(); if (script == ""){ script = LocaleRegistry.getScriptByLang(lang); }; if ((((script == "")) && (!((region == ""))))){ script = LocaleRegistry.getScriptByLangAndRegion(lang, region); }; if ((((region == "")) && (!((script == ""))))){ region = LocaleRegistry.getDefaultRegionForLangAndScript(lang, script); }; } public function toString():String{ var _local2:String; var _local1:Array = [lang]; Array.prototype.push.apply(_local1, extended_langs); if (script != ""){ _local1.push(script); }; if (region != ""){ _local1.push(region); }; Array.prototype.push.apply(_local1, variants); for (_local2 in extensions) { if (extensions.hasOwnProperty(_local2)){ _local1.push(_local2); Array.prototype.push.apply(_local1, extensions[_local2]); }; }; if (privates.length > 0){ _local1.push("x"); Array.prototype.push.apply(_local1, privates); }; return (_local1.join("_")); } public function isSiblingOf(_arg1:LocaleID):Boolean{ return ((((lang == _arg1.lang)) && ((script == _arg1.script)))); } public function transformToParent():Boolean{ var _local2:String; var _local3:Array; var _local4:String; if (privates.length > 0){ privates.splice((privates.length - 1), 1); return (true); }; var _local1:String; for (_local2 in extensions) { if (extensions.hasOwnProperty(_local2)){ _local1 = _local2; }; }; if (_local1){ _local3 = extensions[_local1]; if (_local3.length == 1){ delete extensions[_local1]; return (true); }; _local3.splice((_local3.length - 1), 1); return (true); }; if (variants.length > 0){ variants.splice((variants.length - 1), 1); return (true); }; if (script != ""){ if (LocaleRegistry.getScriptByLang(lang) != ""){ script = ""; return (true); }; if (region == ""){ _local4 = LocaleRegistry.getDefaultRegionForLangAndScript(lang, script); if (_local4 != ""){ region = _local4; script = ""; return (true); }; }; }; if (region != ""){ if (!(((script == "")) && ((LocaleRegistry.getScriptByLang(lang) == "")))){ region = ""; return (true); }; }; if (extended_langs.length > 0){ extended_langs.splice((extended_langs.length - 1), 1); return (true); }; return (false); } public static function fromString(_arg1:String):LocaleID{ var _local5:Array; var _local8:String; var _local9:int; var _local10:String; var _local2:LocaleID = new (LocaleID); var _local3:int = STATE_PRIMARY_LANGUAGE; var _local4:Array = _arg1.replace(/-/g, "_").split("_"); var _local6:int; var _local7:int = _local4.length; while (_local6 < _local7) { _local8 = _local4[_local6].toLowerCase(); if (_local3 == STATE_PRIMARY_LANGUAGE){ if (_local8 == "x"){ _local2.privateLangs = true; } else { if (_local8 == "i"){ _local2.lang = (_local2.lang + "i-"); } else { _local2.lang = (_local2.lang + _local8); _local3 = STATE_EXTENDED_LANGUAGES; }; }; } else { _local9 = _local8.length; if (_local9 == 0){ } else { _local10 = _local8.charAt(0).toLowerCase(); if ((((_local3 <= STATE_EXTENDED_LANGUAGES)) && ((_local9 == 3)))){ _local2.extended_langs.push(_local8); if (_local2.extended_langs.length == 3){ _local3 = STATE_SCRIPT; }; } else { if ((((_local3 <= STATE_SCRIPT)) && ((_local9 == 4)))){ _local2.script = _local8; _local3 = STATE_REGION; } else { if ((((_local3 <= STATE_REGION)) && ((((_local9 == 2)) || ((_local9 == 3)))))){ _local2.region = _local8; _local3 = STATE_VARIANTS; } else { if ((((_local3 <= STATE_VARIANTS)) && ((((((((_local10 >= "a")) && ((_local10 <= "z")))) && ((_local9 >= 5)))) || ((((((_local10 >= "0")) && ((_local10 <= "9")))) && ((_local9 >= 4)))))))){ _local2.variants.push(_local8); _local3 = STATE_VARIANTS; } else { if ((((_local3 < STATE_PRIVATES)) && ((_local9 == 1)))){ if (_local8 == "x"){ _local3 = STATE_PRIVATES; _local5 = _local2.privates; } else { _local3 = STATE_EXTENSIONS; _local5 = ((_local2.extensions[_local8]) || ([])); _local2.extensions[_local8] = _local5; }; } else { if (_local3 >= STATE_EXTENSIONS){ _local5.push(_local8); }; }; }; }; }; }; }; }; _local6++; }; _local2.canonicalize(); return (_local2); } } class LocaleRegistry { private static const SCRIPT_ID_BY_LANG:Object = {ab:5, af:1, am:2, ar:3, as:4, ay:1, be:5, bg:5, bn:4, bs:1, ca:1, ch:1, cs:1, cy:1, da:1, de:1, dv:6, dz:7, el:8, en:1, eo:1, es:1, et:1, eu:1, fa:3, fi:1, fj:1, fo:1, fr:1, frr:1, fy:1, ga:1, gl:1, gn:1, gu:9, gv:1, he:10, hi:11, hr:1, ht:1, hu:1, hy:12, id:1, in:1, is:1, it:1, iw:10, ja:13, ka:14, kk:5, kl:1, km:15, kn:16, ko:17, la:1, lb:1, ln:1, lo:18, lt:1, lv:1, mg:1, mh:1, mk:5, ml:19, mo:1, mr:11, ms:1, mt:1, my:20, na:1, nb:1, nd:1, ne:11, nl:1, nn:1, no:1, nr:1, ny:1, om:1, or:21, pa:22, pl:1, ps:3, pt:1, qu:1, rn:1, ro:1, ru:5, rw:1, sg:1, si:23, sk:1, sl:1, sm:1, so:1, sq:1, ss:1, st:1, sv:1, sw:1, ta:24, te:25, th:26, ti:2, tl:1, tn:1, to:1, tr:1, ts:1, uk:5, ur:3, ve:1, vi:1, wo:1, xh:1, yi:10, zu:1, cpe:1, dsb:1, frs:1, gsw:1, hsb:1, kok:11, mai:11, men:1, nds:1, niu:1, nqo:27, nso:1, son:1, tem:1, tkl:1, tmh:1, tpi:1, tvl:1, zbl:28}; private static const SCRIPTS:Array = ["", "latn", "ethi", "arab", "beng", "cyrl", "thaa", "tibt", "grek", "gujr", "hebr", "deva", "armn", "jpan", "geor", "khmr", "knda", "kore", "laoo", "mlym", "mymr", "orya", "guru", "sinh", "taml", "telu", "thai", "nkoo", "blis", "hans", "hant", "mong", "syrc"]; private static const DEFAULT_REGION_BY_LANG_AND_SCRIPT:Object = {bg:{5:"bg"}, ca:{1:"es"}, zh:{30:"tw", 29:"cn"}, cs:{1:"cz"}, da:{1:"dk"}, de:{1:"de"}, el:{8:"gr"}, en:{1:"us"}, es:{1:"es"}, fi:{1:"fi"}, fr:{1:"fr"}, he:{10:"il"}, hu:{1:"hu"}, is:{1:"is"}, it:{1:"it"}, ja:{13:"jp"}, ko:{17:"kr"}, nl:{1:"nl"}, nb:{1:"no"}, pl:{1:"pl"}, pt:{1:"br"}, ro:{1:"ro"}, ru:{5:"ru"}, hr:{1:"hr"}, sk:{1:"sk"}, sq:{1:"al"}, sv:{1:"se"}, th:{26:"th"}, tr:{1:"tr"}, ur:{3:"pk"}, id:{1:"id"}, uk:{5:"ua"}, be:{5:"by"}, sl:{1:"si"}, et:{1:"ee"}, lv:{1:"lv"}, lt:{1:"lt"}, fa:{3:"ir"}, vi:{1:"vn"}, hy:{12:"am"}, az:{1:"az", 5:"az"}, eu:{1:"es"}, mk:{5:"mk"}, af:{1:"za"}, ka:{14:"ge"}, fo:{1:"fo"}, hi:{11:"in"}, ms:{1:"my"}, kk:{5:"kz"}, ky:{5:"kg"}, sw:{1:"ke"}, uz:{1:"uz", 5:"uz"}, tt:{5:"ru"}, pa:{22:"in"}, gu:{9:"in"}, ta:{24:"in"}, te:{25:"in"}, kn:{16:"in"}, mr:{11:"in"}, sa:{11:"in"}, mn:{5:"mn"}, gl:{1:"es"}, kok:{11:"in"}, syr:{32:"sy"}, dv:{6:"mv"}, nn:{1:"no"}, sr:{1:"cs", 5:"cs"}, cy:{1:"gb"}, mi:{1:"nz"}, mt:{1:"mt"}, quz:{1:"bo"}, tn:{1:"za"}, xh:{1:"za"}, zu:{1:"za"}, nso:{1:"za"}, se:{1:"no"}, smj:{1:"no"}, sma:{1:"no"}, sms:{1:"fi"}, smn:{1:"fi"}, bs:{1:"ba"}}; private static const SCRIPT_BY_ID:Object = {latn:1, ethi:2, arab:3, beng:4, cyrl:5, thaa:6, tibt:7, grek:8, gujr:9, hebr:10, deva:11, armn:12, jpan:13, geor:14, khmr:15, knda:16, kore:17, laoo:18, mlym:19, mymr:20, orya:21, guru:22, sinh:23, taml:24, telu:25, thai:26, nkoo:27, blis:28, hans:29, hant:30, mong:31, syrc:32}; private static const SCRIPT_ID_BY_LANG_AND_REGION:Object = {zh:{cn:29, sg:29, tw:30, hk:30, mo:30}, mn:{cn:31, sg:5}, pa:{pk:3, in:22}, ha:{gh:1, ne:1}}; private function LocaleRegistry(){ } public static function getScriptByLangAndRegion(_arg1:String, _arg2:String):String{ var _local3:Object = SCRIPT_ID_BY_LANG_AND_REGION[_arg1]; if (_local3 == null){ return (""); }; var _local4:Object = _local3[_arg2]; if (_local4 == null){ return (""); }; return (SCRIPTS[int(_local4)].toLowerCase()); } public static function getScriptByLang(_arg1:String):String{ var _local2:Object = SCRIPT_ID_BY_LANG[_arg1]; if (_local2 == null){ return (""); }; return (SCRIPTS[int(_local2)].toLowerCase()); } public static function getDefaultRegionForLangAndScript(_arg1:String, _arg2:String):String{ var _local3:Object = DEFAULT_REGION_BY_LANG_AND_SCRIPT[_arg1]; var _local4:Object = SCRIPT_BY_ID[_arg2]; if ((((_local3 == null)) || ((_local4 == null)))){ return (""); }; return (((_local3[int(_local4)]) || (""))); } }
Section 392
//ResourceBundle (mx.resources.ResourceBundle) package mx.resources { import mx.core.*; import flash.system.*; import mx.utils.*; public class ResourceBundle implements IResourceBundle { mx_internal var _locale:String; private var _content:Object; mx_internal var _bundleName:String; mx_internal static const VERSION:String = "3.3.0.4852"; mx_internal static var backupApplicationDomain:ApplicationDomain; mx_internal static var locale:String; public function ResourceBundle(_arg1:String=null, _arg2:String=null){ _content = {}; super(); mx_internal::_locale = _arg1; mx_internal::_bundleName = _arg2; _content = getContent(); } protected function getContent():Object{ return ({}); } public function getString(_arg1:String):String{ return (String(_getObject(_arg1))); } public function get content():Object{ return (_content); } public function getBoolean(_arg1:String, _arg2:Boolean=true):Boolean{ var _local3:String = _getObject(_arg1).toLowerCase(); if (_local3 == "false"){ return (false); }; if (_local3 == "true"){ return (true); }; return (_arg2); } public function getStringArray(_arg1:String):Array{ var _local2:Array = _getObject(_arg1).split(","); var _local3:int = _local2.length; var _local4:int; while (_local4 < _local3) { _local2[_local4] = StringUtil.trim(_local2[_local4]); _local4++; }; return (_local2); } public function getObject(_arg1:String):Object{ return (_getObject(_arg1)); } private function _getObject(_arg1:String):Object{ var _local2:Object = content[_arg1]; if (!_local2){ throw (new Error(((("Key " + _arg1) + " was not found in resource bundle ") + bundleName))); }; return (_local2); } public function get locale():String{ return (mx_internal::_locale); } public function get bundleName():String{ return (mx_internal::_bundleName); } public function getNumber(_arg1:String):Number{ return (Number(_getObject(_arg1))); } private static function getClassByName(_arg1:String, _arg2:ApplicationDomain):Class{ var _local3:Class; if (_arg2.hasDefinition(_arg1)){ _local3 = (_arg2.getDefinition(_arg1) as Class); }; return (_local3); } public static function getResourceBundle(_arg1:String, _arg2:ApplicationDomain=null):ResourceBundle{ var _local3:String; var _local4:Class; var _local5:Object; var _local6:ResourceBundle; if (!_arg2){ _arg2 = ApplicationDomain.currentDomain; }; _local3 = (((mx_internal::locale + "$") + _arg1) + "_properties"); _local4 = getClassByName(_local3, _arg2); if (!_local4){ _local3 = (_arg1 + "_properties"); _local4 = getClassByName(_local3, _arg2); }; if (!_local4){ _local3 = _arg1; _local4 = getClassByName(_local3, _arg2); }; if (((!(_local4)) && (mx_internal::backupApplicationDomain))){ _local3 = (_arg1 + "_properties"); _local4 = getClassByName(_local3, mx_internal::backupApplicationDomain); if (!_local4){ _local3 = _arg1; _local4 = getClassByName(_local3, mx_internal::backupApplicationDomain); }; }; if (_local4){ _local5 = new (_local4); if ((_local5 is ResourceBundle)){ _local6 = ResourceBundle(_local5); return (_local6); }; }; throw (new Error(("Could not find resource bundle " + _arg1))); } } }//package mx.resources
Section 393
//ResourceManager (mx.resources.ResourceManager) package mx.resources { import mx.core.*; public class ResourceManager { mx_internal static const VERSION:String = "3.3.0.4852"; private static var implClassDependency:ResourceManagerImpl; private static var instance:IResourceManager; public static function getInstance():IResourceManager{ if (!instance){ try { instance = IResourceManager(Singleton.getInstance("mx.resources::IResourceManager")); } catch(e:Error) { instance = new ResourceManagerImpl(); }; }; return (instance); } } }//package mx.resources
Section 394
//ResourceManagerImpl (mx.resources.ResourceManagerImpl) package mx.resources { import flash.events.*; import mx.core.*; import flash.system.*; import mx.modules.*; import mx.events.*; import flash.utils.*; import mx.utils.*; public class ResourceManagerImpl extends EventDispatcher implements IResourceManager { private var resourceModules:Object; private var initializedForNonFrameworkApp:Boolean;// = false private var localeMap:Object; private var _localeChain:Array; mx_internal static const VERSION:String = "3.3.0.4852"; private static var instance:IResourceManager; public function ResourceManagerImpl(){ localeMap = {}; resourceModules = {}; super(); } public function get localeChain():Array{ return (_localeChain); } public function set localeChain(_arg1:Array):void{ _localeChain = _arg1; update(); } public function getStringArray(_arg1:String, _arg2:String, _arg3:String=null):Array{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (null); }; var _local5:* = _local4.content[_arg2]; var _local6:Array = String(_local5).split(","); var _local7:int = _local6.length; var _local8:int; while (_local8 < _local7) { _local6[_local8] = StringUtil.trim(_local6[_local8]); _local8++; }; return (_local6); } mx_internal function installCompiledResourceBundle(_arg1:ApplicationDomain, _arg2:String, _arg3:String):void{ var _local4:String; var _local5:String = _arg3; var _local6:int = _arg3.indexOf(":"); if (_local6 != -1){ _local4 = _arg3.substring(0, _local6); _local5 = _arg3.substring((_local6 + 1)); }; if (getResourceBundle(_arg2, _arg3)){ return; }; var _local7 = (((_arg2 + "$") + _local5) + "_properties"); if (_local4 != null){ _local7 = ((_local4 + ".") + _local7); }; var _local8:Class; if (_arg1.hasDefinition(_local7)){ _local8 = Class(_arg1.getDefinition(_local7)); }; if (!_local8){ _local7 = _arg3; if (_arg1.hasDefinition(_local7)){ _local8 = Class(_arg1.getDefinition(_local7)); }; }; if (!_local8){ _local7 = (_arg3 + "_properties"); if (_arg1.hasDefinition(_local7)){ _local8 = Class(_arg1.getDefinition(_local7)); }; }; if (!_local8){ throw (new Error((((("Could not find compiled resource bundle '" + _arg3) + "' for locale '") + _arg2) + "'."))); }; var _local9:ResourceBundle = ResourceBundle(new (_local8)); _local9.mx_internal::_locale = _arg2; _local9.mx_internal::_bundleName = _arg3; addResourceBundle(_local9); } public function getString(_arg1:String, _arg2:String, _arg3:Array=null, _arg4:String=null):String{ var _local5:IResourceBundle = findBundle(_arg1, _arg2, _arg4); if (!_local5){ return (null); }; var _local6:String = String(_local5.content[_arg2]); if (_arg3){ _local6 = StringUtil.substitute(_local6, _arg3); }; return (_local6); } public function loadResourceModule(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher{ var moduleInfo:IModuleInfo; var resourceEventDispatcher:ResourceEventDispatcher; var timer:Timer; var timerHandler:Function; var url = _arg1; var updateFlag = _arg2; var applicationDomain = _arg3; var securityDomain = _arg4; moduleInfo = ModuleManager.getModule(url); resourceEventDispatcher = new ResourceEventDispatcher(moduleInfo); var readyHandler:Function = function (_arg1:ModuleEvent):void{ var _local2:* = _arg1.module.factory.create(); resourceModules[_arg1.module.url].resourceModule = _local2; if (updateFlag){ update(); }; }; moduleInfo.addEventListener(ModuleEvent.READY, readyHandler, false, 0, true); var errorHandler:Function = function (_arg1:ModuleEvent):void{ var _local3:ResourceEvent; var _local2:String = ("Unable to load resource module from " + url); if (resourceEventDispatcher.willTrigger(ResourceEvent.ERROR)){ _local3 = new ResourceEvent(ResourceEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local3.bytesLoaded = 0; _local3.bytesTotal = 0; _local3.errorText = _local2; resourceEventDispatcher.dispatchEvent(_local3); } else { throw (new Error(_local2)); }; }; moduleInfo.addEventListener(ModuleEvent.ERROR, errorHandler, false, 0, true); resourceModules[url] = new ResourceModuleInfo(moduleInfo, readyHandler, errorHandler); timer = new Timer(0); timerHandler = function (_arg1:TimerEvent):void{ timer.removeEventListener(TimerEvent.TIMER, timerHandler); timer.stop(); moduleInfo.load(applicationDomain, securityDomain); }; timer.addEventListener(TimerEvent.TIMER, timerHandler, false, 0, true); timer.start(); return (resourceEventDispatcher); } public function getLocales():Array{ var _local2:String; var _local1:Array = []; for (_local2 in localeMap) { _local1.push(_local2); }; return (_local1); } public function removeResourceBundlesForLocale(_arg1:String):void{ delete localeMap[_arg1]; } public function getResourceBundle(_arg1:String, _arg2:String):IResourceBundle{ var _local3:Object = localeMap[_arg1]; if (!_local3){ return (null); }; return (_local3[_arg2]); } private function dumpResourceModule(_arg1):void{ var _local2:ResourceBundle; var _local3:String; for each (_local2 in _arg1.resourceBundles) { trace(_local2.locale, _local2.bundleName); for (_local3 in _local2.content) { }; }; } public function addResourceBundle(_arg1:IResourceBundle):void{ var _local2:String = _arg1.locale; var _local3:String = _arg1.bundleName; if (!localeMap[_local2]){ localeMap[_local2] = {}; }; localeMap[_local2][_local3] = _arg1; } public function getObject(_arg1:String, _arg2:String, _arg3:String=null){ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (undefined); }; return (_local4.content[_arg2]); } public function getInt(_arg1:String, _arg2:String, _arg3:String=null):int{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (0); }; var _local5:* = _local4.content[_arg2]; return (int(_local5)); } private function findBundle(_arg1:String, _arg2:String, _arg3:String):IResourceBundle{ supportNonFrameworkApps(); return (((_arg3)!=null) ? getResourceBundle(_arg3, _arg1) : findResourceBundleWithResource(_arg1, _arg2)); } private function supportNonFrameworkApps():void{ if (initializedForNonFrameworkApp){ return; }; initializedForNonFrameworkApp = true; if (getLocales().length > 0){ return; }; var _local1:ApplicationDomain = ApplicationDomain.currentDomain; if (!_local1.hasDefinition("_CompiledResourceBundleInfo")){ return; }; var _local2:Class = Class(_local1.getDefinition("_CompiledResourceBundleInfo")); var _local3:Array = _local2.compiledLocales; var _local4:Array = _local2.compiledResourceBundleNames; installCompiledResourceBundles(_local1, _local3, _local4); localeChain = _local3; } public function getBundleNamesForLocale(_arg1:String):Array{ var _local3:String; var _local2:Array = []; for (_local3 in localeMap[_arg1]) { _local2.push(_local3); }; return (_local2); } public function getPreferredLocaleChain():Array{ return (LocaleSorter.sortLocalesByPreference(getLocales(), getSystemPreferredLocales(), null, true)); } public function getNumber(_arg1:String, _arg2:String, _arg3:String=null):Number{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (NaN); }; var _local5:* = _local4.content[_arg2]; return (Number(_local5)); } public function update():void{ dispatchEvent(new Event(Event.CHANGE)); } public function getClass(_arg1:String, _arg2:String, _arg3:String=null):Class{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (null); }; var _local5:* = _local4.content[_arg2]; return ((_local5 as Class)); } public function removeResourceBundle(_arg1:String, _arg2:String):void{ delete localeMap[_arg1][_arg2]; if (getBundleNamesForLocale(_arg1).length == 0){ delete localeMap[_arg1]; }; } public function initializeLocaleChain(_arg1:Array):void{ localeChain = LocaleSorter.sortLocalesByPreference(_arg1, getSystemPreferredLocales(), null, true); } public function findResourceBundleWithResource(_arg1:String, _arg2:String):IResourceBundle{ var _local5:String; var _local6:Object; var _local7:ResourceBundle; if (!_localeChain){ return (null); }; var _local3:int = _localeChain.length; var _local4:int; while (_local4 < _local3) { _local5 = localeChain[_local4]; _local6 = localeMap[_local5]; if (!_local6){ } else { _local7 = _local6[_arg1]; if (!_local7){ } else { if ((_arg2 in _local7.content)){ return (_local7); }; }; }; _local4++; }; return (null); } public function getUint(_arg1:String, _arg2:String, _arg3:String=null):uint{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (0); }; var _local5:* = _local4.content[_arg2]; return (uint(_local5)); } private function getSystemPreferredLocales():Array{ var _local1:Array; if (Capabilities["languages"]){ _local1 = Capabilities["languages"]; } else { _local1 = [Capabilities.language]; }; return (_local1); } public function installCompiledResourceBundles(_arg1:ApplicationDomain, _arg2:Array, _arg3:Array):void{ var _local7:String; var _local8:int; var _local9:String; var _local4:int = (_arg2) ? _arg2.length : 0; var _local5:int = (_arg3) ? _arg3.length : 0; var _local6:int; while (_local6 < _local4) { _local7 = _arg2[_local6]; _local8 = 0; while (_local8 < _local5) { _local9 = _arg3[_local8]; mx_internal::installCompiledResourceBundle(_arg1, _local7, _local9); _local8++; }; _local6++; }; } public function getBoolean(_arg1:String, _arg2:String, _arg3:String=null):Boolean{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (false); }; var _local5:* = _local4.content[_arg2]; return ((String(_local5).toLowerCase() == "true")); } public function unloadResourceModule(_arg1:String, _arg2:Boolean=true):void{ throw (new Error("unloadResourceModule() is not yet implemented.")); } public static function getInstance():IResourceManager{ if (!instance){ instance = new (ResourceManagerImpl); }; return (instance); } } }//package mx.resources import flash.events.*; import mx.modules.*; import mx.events.*; class ResourceModuleInfo { public var resourceModule:IResourceModule; public var errorHandler:Function; public var readyHandler:Function; public var moduleInfo:IModuleInfo; private function ResourceModuleInfo(_arg1:IModuleInfo, _arg2:Function, _arg3:Function){ this.moduleInfo = _arg1; this.readyHandler = _arg2; this.errorHandler = _arg3; } } class ResourceEventDispatcher extends EventDispatcher { private function ResourceEventDispatcher(_arg1:IModuleInfo){ _arg1.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler, false, 0, true); } private function moduleInfo_progressHandler(_arg1:ModuleEvent):void{ var _local2:ResourceEvent = new ResourceEvent(ResourceEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; dispatchEvent(_local2); } private function moduleInfo_readyHandler(_arg1:ModuleEvent):void{ var _local2:ResourceEvent = new ResourceEvent(ResourceEvent.COMPLETE); dispatchEvent(_local2); } private function moduleInfo_errorHandler(_arg1:ModuleEvent):void{ var _local2:ResourceEvent = new ResourceEvent(ResourceEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; _local2.errorText = _arg1.errorText; dispatchEvent(_local2); } }
Section 395
//HaloBorder (mx.skins.halo.HaloBorder) package mx.skins.halo { import flash.display.*; import mx.core.*; import mx.styles.*; import mx.skins.*; import mx.graphics.*; import mx.utils.*; public class HaloBorder extends RectangularBorder { mx_internal var radiusObj:Object; mx_internal var backgroundHole:Object; mx_internal var radius:Number; mx_internal var bRoundedCorners:Boolean; mx_internal var backgroundColor:Object; private var dropShadow:RectangularDropShadow; protected var _borderMetrics:EdgeMetrics; mx_internal var backgroundAlphaName:String; mx_internal static const VERSION:String = "3.3.0.4852"; private static var BORDER_WIDTHS:Object = {none:0, solid:1, inset:2, outset:2, alert:3, dropdown:2, menuBorder:1, comboNonEdit:2}; public function HaloBorder(){ BORDER_WIDTHS["default"] = 3; } override public function styleChanged(_arg1:String):void{ if ((((((((((_arg1 == null)) || ((_arg1 == "styleName")))) || ((_arg1 == "borderStyle")))) || ((_arg1 == "borderThickness")))) || ((_arg1 == "borderSides")))){ _borderMetrics = null; }; invalidateDisplayList(); } override protected function updateDisplayList(_arg1:Number, _arg2:Number):void{ if (((isNaN(_arg1)) || (isNaN(_arg2)))){ return; }; super.updateDisplayList(_arg1, _arg2); backgroundColor = getBackgroundColor(); bRoundedCorners = false; backgroundAlphaName = "backgroundAlpha"; backgroundHole = null; radius = 0; radiusObj = null; drawBorder(_arg1, _arg2); drawBackground(_arg1, _arg2); } mx_internal function drawBorder(_arg1:Number, _arg2:Number):void{ var _local5:Number; var _local6:uint; var _local7:uint; var _local8:String; var _local9:Number; var _local10:uint; var _local11:Boolean; var _local12:uint; var _local13:Array; var _local14:Array; var _local15:uint; var _local16:uint; var _local17:uint; var _local18:uint; var _local19:Boolean; var _local20:Object; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Object; var _local27:Number; var _local28:Number; var _local29:IContainer; var _local30:EdgeMetrics; var _local31:Boolean; var _local32:Number; var _local33:Array; var _local34:uint; var _local35:Boolean; var _local36:Number; var _local3:String = getStyle("borderStyle"); var _local4:Array = getStyle("highlightAlphas"); var _local21:Boolean; var _local26:Graphics = graphics; _local26.clear(); if (_local3){ switch (_local3){ case "none": break; case "inset": _local7 = getStyle("borderColor"); _local22 = ColorUtil.adjustBrightness2(_local7, -40); _local23 = ColorUtil.adjustBrightness2(_local7, 25); _local24 = ColorUtil.adjustBrightness2(_local7, 40); _local25 = backgroundColor; if ((((_local25 === null)) || ((_local25 === "")))){ _local25 = _local7; }; draw3dBorder(_local23, _local22, _local24, Number(_local25), Number(_local25), Number(_local25)); break; case "outset": _local7 = getStyle("borderColor"); _local22 = ColorUtil.adjustBrightness2(_local7, -40); _local23 = ColorUtil.adjustBrightness2(_local7, -25); _local24 = ColorUtil.adjustBrightness2(_local7, 40); _local25 = backgroundColor; if ((((_local25 === null)) || ((_local25 === "")))){ _local25 = _local7; }; draw3dBorder(_local23, _local24, _local22, Number(_local25), Number(_local25), Number(_local25)); break; case "alert": case "default": if (FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0){ _local27 = getStyle("backgroundAlpha"); _local5 = getStyle("borderAlpha"); backgroundAlphaName = "borderAlpha"; radius = getStyle("cornerRadius"); bRoundedCorners = (getStyle("roundedBottomCorners").toString().toLowerCase() == "true"); _local28 = (bRoundedCorners) ? radius : 0; drawDropShadow(0, 0, _arg1, _arg2, radius, radius, _local28, _local28); if (!bRoundedCorners){ radiusObj = {}; }; _local29 = (parent as IContainer); if (_local29){ _local30 = _local29.viewMetrics; backgroundHole = {x:_local30.left, y:_local30.top, w:Math.max(0, ((_arg1 - _local30.left) - _local30.right)), h:Math.max(0, ((_arg2 - _local30.top) - _local30.bottom)), r:0}; if ((((backgroundHole.w > 0)) && ((backgroundHole.h > 0)))){ if (_local27 != _local5){ drawDropShadow(backgroundHole.x, backgroundHole.y, backgroundHole.w, backgroundHole.h, 0, 0, 0, 0); }; _local26.beginFill(Number(backgroundColor), _local27); _local26.drawRect(backgroundHole.x, backgroundHole.y, backgroundHole.w, backgroundHole.h); _local26.endFill(); }; }; backgroundColor = getStyle("borderColor"); }; break; case "dropdown": _local12 = getStyle("dropdownBorderColor"); drawDropShadow(0, 0, _arg1, _arg2, 4, 0, 0, 4); drawRoundRect(0, 0, _arg1, _arg2, {tl:4, tr:0, br:0, bl:4}, 5068126, 1); drawRoundRect(0, 0, _arg1, _arg2, {tl:4, tr:0, br:0, bl:4}, [0xFFFFFF, 0xFFFFFF], [0.7, 0], verticalGradientMatrix(0, 0, _arg1, _arg2)); drawRoundRect(1, 1, (_arg1 - 1), (_arg2 - 2), {tl:3, tr:0, br:0, bl:3}, 0xFFFFFF, 1); drawRoundRect(1, 2, (_arg1 - 1), (_arg2 - 3), {tl:3, tr:0, br:0, bl:3}, [0xEEEEEE, 0xFFFFFF], 1, verticalGradientMatrix(0, 0, (_arg1 - 1), (_arg2 - 3))); if (!isNaN(_local12)){ drawRoundRect(0, 0, (_arg1 + 1), _arg2, {tl:4, tr:0, br:0, bl:4}, _local12, 0.5); drawRoundRect(1, 1, (_arg1 - 1), (_arg2 - 2), {tl:3, tr:0, br:0, bl:3}, 0xFFFFFF, 1); drawRoundRect(1, 2, (_arg1 - 1), (_arg2 - 3), {tl:3, tr:0, br:0, bl:3}, [0xEEEEEE, 0xFFFFFF], 1, verticalGradientMatrix(0, 0, (_arg1 - 1), (_arg2 - 3))); }; backgroundColor = null; break; case "menuBorder": _local7 = getStyle("borderColor"); drawRoundRect(0, 0, _arg1, _arg2, 0, _local7, 1); drawDropShadow(1, 1, (_arg1 - 2), (_arg2 - 2), 0, 0, 0, 0); break; case "comboNonEdit": break; case "controlBar": if ((((_arg1 == 0)) || ((_arg2 == 0)))){ backgroundColor = null; break; }; _local14 = getStyle("footerColors"); _local31 = !((_local14 == null)); _local32 = getStyle("borderAlpha"); if (_local31){ _local26.lineStyle(0, ((_local14.length > 0)) ? _local14[1] : _local14[0], _local32); _local26.moveTo(0, 0); _local26.lineTo(_arg1, 0); _local26.lineStyle(0, 0, 0); if (((((parent) && (parent.parent))) && ((parent.parent is IStyleClient)))){ radius = IStyleClient(parent.parent).getStyle("cornerRadius"); _local32 = IStyleClient(parent.parent).getStyle("borderAlpha"); }; if (isNaN(radius)){ radius = 0; }; if (IStyleClient(parent.parent).getStyle("roundedBottomCorners").toString().toLowerCase() != "true"){ radius = 0; }; drawRoundRect(0, 1, _arg1, (_arg2 - 1), {tl:0, tr:0, bl:radius, br:radius}, _local14, _local32, verticalGradientMatrix(0, 0, _arg1, _arg2)); if ((((_local14.length > 1)) && (!((_local14[0] == _local14[1]))))){ drawRoundRect(0, 1, _arg1, (_arg2 - 1), {tl:0, tr:0, bl:radius, br:radius}, [0xFFFFFF, 0xFFFFFF], _local4, verticalGradientMatrix(0, 0, _arg1, _arg2)); drawRoundRect(1, 2, (_arg1 - 2), (_arg2 - 3), {tl:0, tr:0, bl:(radius - 1), br:(radius - 1)}, _local14, _local32, verticalGradientMatrix(0, 0, _arg1, _arg2)); }; }; backgroundColor = null; break; case "applicationControlBar": _local13 = getStyle("fillColors"); _local5 = getStyle("backgroundAlpha"); _local4 = getStyle("highlightAlphas"); _local33 = getStyle("fillAlphas"); _local11 = getStyle("docked"); _local34 = uint(backgroundColor); radius = getStyle("cornerRadius"); if (!radius){ radius = 0; }; drawDropShadow(0, 1, _arg1, (_arg2 - 1), radius, radius, radius, radius); if (((!((backgroundColor === null))) && (StyleManager.isValidStyleValue(backgroundColor)))){ drawRoundRect(0, 1, _arg1, (_arg2 - 1), radius, _local34, _local5, verticalGradientMatrix(0, 0, _arg1, _arg2)); }; drawRoundRect(0, 1, _arg1, (_arg2 - 1), radius, _local13, _local33, verticalGradientMatrix(0, 0, _arg1, _arg2)); drawRoundRect(0, 1, _arg1, ((_arg2 / 2) - 1), {tl:radius, tr:radius, bl:0, br:0}, [0xFFFFFF, 0xFFFFFF], _local4, verticalGradientMatrix(0, 0, _arg1, ((_arg2 / 2) - 1))); drawRoundRect(0, 1, _arg1, (_arg2 - 1), {tl:radius, tr:radius, bl:0, br:0}, 0xFFFFFF, 0.3, null, GradientType.LINEAR, null, {x:0, y:2, w:_arg1, h:(_arg2 - 2), r:{tl:radius, tr:radius, bl:0, br:0}}); backgroundColor = null; break; default: _local7 = getStyle("borderColor"); _local9 = getStyle("borderThickness"); _local8 = getStyle("borderSides"); _local35 = true; radius = getStyle("cornerRadius"); bRoundedCorners = (getStyle("roundedBottomCorners").toString().toLowerCase() == "true"); _local36 = Math.max((radius - _local9), 0); _local20 = {x:_local9, y:_local9, w:(_arg1 - (_local9 * 2)), h:(_arg2 - (_local9 * 2)), r:_local36}; if (!bRoundedCorners){ radiusObj = {tl:radius, tr:radius, bl:0, br:0}; _local20.r = {tl:_local36, tr:_local36, bl:0, br:0}; }; if (_local8 != "left top right bottom"){ _local20.r = {tl:_local36, tr:_local36, bl:(bRoundedCorners) ? _local36 : 0, br:(bRoundedCorners) ? _local36 : 0}; radiusObj = {tl:radius, tr:radius, bl:(bRoundedCorners) ? radius : 0, br:(bRoundedCorners) ? radius : 0}; _local8 = _local8.toLowerCase(); if (_local8.indexOf("left") == -1){ _local20.x = 0; _local20.w = (_local20.w + _local9); _local20.r.tl = 0; _local20.r.bl = 0; radiusObj.tl = 0; radiusObj.bl = 0; _local35 = false; }; if (_local8.indexOf("top") == -1){ _local20.y = 0; _local20.h = (_local20.h + _local9); _local20.r.tl = 0; _local20.r.tr = 0; radiusObj.tl = 0; radiusObj.tr = 0; _local35 = false; }; if (_local8.indexOf("right") == -1){ _local20.w = (_local20.w + _local9); _local20.r.tr = 0; _local20.r.br = 0; radiusObj.tr = 0; radiusObj.br = 0; _local35 = false; }; if (_local8.indexOf("bottom") == -1){ _local20.h = (_local20.h + _local9); _local20.r.bl = 0; _local20.r.br = 0; radiusObj.bl = 0; radiusObj.br = 0; _local35 = false; }; }; if ((((radius == 0)) && (_local35))){ drawDropShadow(0, 0, _arg1, _arg2, 0, 0, 0, 0); _local26.beginFill(_local7); _local26.drawRect(0, 0, _arg1, _arg2); _local26.drawRect(_local9, _local9, (_arg1 - (2 * _local9)), (_arg2 - (2 * _local9))); _local26.endFill(); } else { if (radiusObj){ drawDropShadow(0, 0, _arg1, _arg2, radiusObj.tl, radiusObj.tr, radiusObj.br, radiusObj.bl); drawRoundRect(0, 0, _arg1, _arg2, radiusObj, _local7, 1, null, null, null, _local20); radiusObj.tl = Math.max((radius - _local9), 0); radiusObj.tr = Math.max((radius - _local9), 0); radiusObj.bl = (bRoundedCorners) ? Math.max((radius - _local9), 0) : 0; radiusObj.br = (bRoundedCorners) ? Math.max((radius - _local9), 0) : 0; } else { drawDropShadow(0, 0, _arg1, _arg2, radius, radius, radius, radius); drawRoundRect(0, 0, _arg1, _arg2, radius, _local7, 1, null, null, null, _local20); radius = Math.max((getStyle("cornerRadius") - _local9), 0); }; }; }; }; } mx_internal function drawBackground(_arg1:Number, _arg2:Number):void{ var _local4:Number; var _local5:Number; var _local6:EdgeMetrics; var _local7:Graphics; var _local8:Number; var _local9:Number; var _local10:Array; var _local11:Number; if (((((((!((backgroundColor === null))) && (!((backgroundColor === ""))))) || (getStyle("mouseShield")))) || (getStyle("mouseShieldChildren")))){ _local4 = Number(backgroundColor); _local5 = 1; _local6 = getBackgroundColorMetrics(); _local7 = graphics; if (((((isNaN(_local4)) || ((backgroundColor === "")))) || ((backgroundColor === null)))){ _local5 = 0; _local4 = 0xFFFFFF; } else { _local5 = getStyle(backgroundAlphaName); }; if (((!((radius == 0))) || (backgroundHole))){ _local8 = _local6.bottom; if (radiusObj){ _local9 = (bRoundedCorners) ? radius : 0; radiusObj = {tl:radius, tr:radius, bl:_local9, br:_local9}; drawRoundRect(_local6.left, _local6.top, (width - (_local6.left + _local6.right)), (height - (_local6.top + _local8)), radiusObj, _local4, _local5, null, GradientType.LINEAR, null, backgroundHole); } else { drawRoundRect(_local6.left, _local6.top, (width - (_local6.left + _local6.right)), (height - (_local6.top + _local8)), radius, _local4, _local5, null, GradientType.LINEAR, null, backgroundHole); }; } else { _local7.beginFill(_local4, _local5); _local7.drawRect(_local6.left, _local6.top, ((_arg1 - _local6.right) - _local6.left), ((_arg2 - _local6.bottom) - _local6.top)); _local7.endFill(); }; }; var _local3:String = getStyle("borderStyle"); if ((((((FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0)) && ((((_local3 == "alert")) || ((_local3 == "default")))))) && ((getStyle("headerColors") == null)))){ _local10 = getStyle("highlightAlphas"); _local11 = (_local10) ? _local10[0] : 0.3; drawRoundRect(0, 0, _arg1, _arg2, {tl:radius, tr:radius, bl:0, br:0}, 0xFFFFFF, _local11, null, GradientType.LINEAR, null, {x:0, y:1, w:_arg1, h:(_arg2 - 1), r:{tl:radius, tr:radius, bl:0, br:0}}); }; } mx_internal function drawDropShadow(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):void{ var _local11:Number; var _local12:Boolean; if ((((((((getStyle("dropShadowEnabled") == false)) || ((getStyle("dropShadowEnabled") == "false")))) || ((_arg3 == 0)))) || ((_arg4 == 0)))){ return; }; var _local9:Number = getStyle("shadowDistance"); var _local10:String = getStyle("shadowDirection"); if (getStyle("borderStyle") == "applicationControlBar"){ _local12 = getStyle("docked"); _local11 = (_local12) ? 90 : getDropShadowAngle(_local9, _local10); _local9 = Math.abs(_local9); } else { _local11 = getDropShadowAngle(_local9, _local10); _local9 = (Math.abs(_local9) + 2); }; if (!dropShadow){ dropShadow = new RectangularDropShadow(); }; dropShadow.distance = _local9; dropShadow.angle = _local11; dropShadow.color = getStyle("dropShadowColor"); dropShadow.alpha = 0.4; dropShadow.tlRadius = _arg5; dropShadow.trRadius = _arg6; dropShadow.blRadius = _arg8; dropShadow.brRadius = _arg7; dropShadow.drawShadow(graphics, _arg1, _arg2, _arg3, _arg4); } mx_internal function getBackgroundColor():Object{ var _local2:Object; var _local1:IUIComponent = (parent as IUIComponent); if (((_local1) && (!(_local1.enabled)))){ _local2 = getStyle("backgroundDisabledColor"); if (((!((_local2 === null))) && (StyleManager.isValidStyleValue(_local2)))){ return (_local2); }; }; return (getStyle("backgroundColor")); } mx_internal function draw3dBorder(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):void{ var _local7:Number = width; var _local8:Number = height; drawDropShadow(0, 0, width, height, 0, 0, 0, 0); var _local9:Graphics = graphics; _local9.beginFill(_arg1); _local9.drawRect(0, 0, _local7, _local8); _local9.drawRect(1, 0, (_local7 - 2), _local8); _local9.endFill(); _local9.beginFill(_arg2); _local9.drawRect(1, 0, (_local7 - 2), 1); _local9.endFill(); _local9.beginFill(_arg3); _local9.drawRect(1, (_local8 - 1), (_local7 - 2), 1); _local9.endFill(); _local9.beginFill(_arg4); _local9.drawRect(1, 1, (_local7 - 2), 1); _local9.endFill(); _local9.beginFill(_arg5); _local9.drawRect(1, (_local8 - 2), (_local7 - 2), 1); _local9.endFill(); _local9.beginFill(_arg6); _local9.drawRect(1, 2, (_local7 - 2), (_local8 - 4)); _local9.drawRect(2, 2, (_local7 - 4), (_local8 - 4)); _local9.endFill(); } mx_internal function getBackgroundColorMetrics():EdgeMetrics{ return (borderMetrics); } mx_internal function getDropShadowAngle(_arg1:Number, _arg2:String):Number{ if (_arg2 == "left"){ return (((_arg1 >= 0)) ? 135 : 225); //unresolved jump }; if (_arg2 == "right"){ return (((_arg1 >= 0)) ? 45 : 315); //unresolved jump }; return (((_arg1 >= 0)) ? 90 : 270); } override public function get borderMetrics():EdgeMetrics{ var _local1:Number; var _local3:String; if (_borderMetrics){ return (_borderMetrics); }; var _local2:String = getStyle("borderStyle"); if ((((_local2 == "default")) || ((_local2 == "alert")))){ if (FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0){ _borderMetrics = new EdgeMetrics(0, 0, 0, 0); } else { return (EdgeMetrics.EMPTY); }; } else { if ((((_local2 == "controlBar")) || ((_local2 == "applicationControlBar")))){ _borderMetrics = new EdgeMetrics(1, 1, 1, 1); } else { if (_local2 == "solid"){ _local1 = getStyle("borderThickness"); if (isNaN(_local1)){ _local1 = 0; }; _borderMetrics = new EdgeMetrics(_local1, _local1, _local1, _local1); _local3 = getStyle("borderSides"); if (_local3 != "left top right bottom"){ if (_local3.indexOf("left") == -1){ _borderMetrics.left = 0; }; if (_local3.indexOf("top") == -1){ _borderMetrics.top = 0; }; if (_local3.indexOf("right") == -1){ _borderMetrics.right = 0; }; if (_local3.indexOf("bottom") == -1){ _borderMetrics.bottom = 0; }; }; } else { _local1 = BORDER_WIDTHS[_local2]; if (isNaN(_local1)){ _local1 = 0; }; _borderMetrics = new EdgeMetrics(_local1, _local1, _local1, _local1); }; }; }; return (_borderMetrics); } } }//package mx.skins.halo
Section 396
//HaloFocusRect (mx.skins.halo.HaloFocusRect) package mx.skins.halo { import flash.display.*; import mx.core.*; import mx.styles.*; import mx.skins.*; import mx.utils.*; public class HaloFocusRect extends ProgrammaticSkin implements IStyleClient { private var _focusColor:Number; mx_internal static const VERSION:String = "3.3.0.4852"; public function get inheritingStyles():Object{ return (styleName.inheritingStyles); } public function set inheritingStyles(_arg1:Object):void{ } public function notifyStyleChangeInChildren(_arg1:String, _arg2:Boolean):void{ } public function registerEffects(_arg1:Array):void{ } public function regenerateStyleCache(_arg1:Boolean):void{ } public function get styleDeclaration():CSSStyleDeclaration{ return (CSSStyleDeclaration(styleName)); } public function getClassStyleDeclarations():Array{ return ([]); } public function get className():String{ return ("HaloFocusRect"); } public function clearStyle(_arg1:String):void{ if (_arg1 == "focusColor"){ _focusColor = NaN; }; } public function setStyle(_arg1:String, _arg2):void{ if (_arg1 == "focusColor"){ _focusColor = _arg2; }; } public function set nonInheritingStyles(_arg1:Object):void{ } public function get nonInheritingStyles():Object{ return (styleName.nonInheritingStyles); } override protected function updateDisplayList(_arg1:Number, _arg2:Number):void{ var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; super.updateDisplayList(_arg1, _arg2); var _local3:String = getStyle("focusBlendMode"); var _local4:Number = getStyle("focusAlpha"); var _local5:Number = getStyle("focusColor"); var _local6:Number = getStyle("cornerRadius"); var _local7:Number = getStyle("focusThickness"); var _local8:String = getStyle("focusRoundedCorners"); var _local9:Number = getStyle("themeColor"); var _local10:Number = _local5; if (isNaN(_local10)){ _local10 = _local9; }; var _local11:Graphics = graphics; _local11.clear(); if (_local3){ blendMode = _local3; }; if (((!((_local8 == "tl tr bl br"))) && ((_local6 > 0)))){ _local12 = 0; _local13 = 0; _local14 = 0; _local15 = 0; _local16 = (_local6 + _local7); if (_local8.indexOf("tl") >= 0){ _local12 = _local16; }; if (_local8.indexOf("tr") >= 0){ _local14 = _local16; }; if (_local8.indexOf("bl") >= 0){ _local13 = _local16; }; if (_local8.indexOf("br") >= 0){ _local15 = _local16; }; _local11.beginFill(_local10, _local4); GraphicsUtil.drawRoundRectComplex(_local11, 0, 0, _arg1, _arg2, _local12, _local14, _local13, _local15); _local12 = (_local12) ? _local6 : 0; _local14 = (_local14) ? _local6 : 0; _local13 = (_local13) ? _local6 : 0; _local15 = (_local15) ? _local6 : 0; GraphicsUtil.drawRoundRectComplex(_local11, _local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local12, _local14, _local13, _local15); _local11.endFill(); _local16 = (_local6 + (_local7 / 2)); _local12 = (_local12) ? _local16 : 0; _local14 = (_local14) ? _local16 : 0; _local13 = (_local13) ? _local16 : 0; _local15 = (_local15) ? _local16 : 0; _local11.beginFill(_local10, _local4); GraphicsUtil.drawRoundRectComplex(_local11, (_local7 / 2), (_local7 / 2), (_arg1 - _local7), (_arg2 - _local7), _local12, _local14, _local13, _local15); _local12 = (_local12) ? _local6 : 0; _local14 = (_local14) ? _local6 : 0; _local13 = (_local13) ? _local6 : 0; _local15 = (_local15) ? _local6 : 0; GraphicsUtil.drawRoundRectComplex(_local11, _local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local12, _local14, _local13, _local15); _local11.endFill(); } else { _local11.beginFill(_local10, _local4); _local17 = (((_local6 > 0)) ? (_local6 + _local7) : 0 * 2); _local11.drawRoundRect(0, 0, _arg1, _arg2, _local17, _local17); _local17 = (_local6 * 2); _local11.drawRoundRect(_local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local17, _local17); _local11.endFill(); _local11.beginFill(_local10, _local4); _local17 = (((_local6 > 0)) ? (_local6 + (_local7 / 2)) : 0 * 2); _local11.drawRoundRect((_local7 / 2), (_local7 / 2), (_arg1 - _local7), (_arg2 - _local7), _local17, _local17); _local17 = (_local6 * 2); _local11.drawRoundRect(_local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local17, _local17); _local11.endFill(); }; } override public function getStyle(_arg1:String){ return (((_arg1 == "focusColor")) ? _focusColor : super.getStyle(_arg1)); } public function set styleDeclaration(_arg1:CSSStyleDeclaration):void{ } } }//package mx.skins.halo
Section 397
//Border (mx.skins.Border) package mx.skins { import mx.core.*; public class Border extends ProgrammaticSkin implements IBorder { mx_internal static const VERSION:String = "3.3.0.4852"; public function get borderMetrics():EdgeMetrics{ return (EdgeMetrics.EMPTY); } } }//package mx.skins
Section 398
//ProgrammaticSkin (mx.skins.ProgrammaticSkin) package mx.skins { import flash.display.*; import mx.core.*; import flash.geom.*; import mx.styles.*; import mx.managers.*; import mx.utils.*; public class ProgrammaticSkin extends FlexShape implements IFlexDisplayObject, IInvalidating, ILayoutManagerClient, ISimpleStyleClient, IProgrammaticSkin { private var _initialized:Boolean;// = false private var _height:Number; private var invalidateDisplayListFlag:Boolean;// = false private var _styleName:IStyleClient; private var _nestLevel:int;// = 0 private var _processedDescriptors:Boolean;// = false private var _updateCompletePendingFlag:Boolean;// = true private var _width:Number; mx_internal static const VERSION:String = "3.3.0.4852"; private static var tempMatrix:Matrix = new Matrix(); public function ProgrammaticSkin(){ _width = measuredWidth; _height = measuredHeight; } public function getStyle(_arg1:String){ return ((_styleName) ? _styleName.getStyle(_arg1) : null); } protected function updateDisplayList(_arg1:Number, _arg2:Number):void{ } public function get nestLevel():int{ return (_nestLevel); } public function set nestLevel(_arg1:int):void{ _nestLevel = _arg1; invalidateDisplayList(); } override public function get height():Number{ return (_height); } public function get updateCompletePendingFlag():Boolean{ return (_updateCompletePendingFlag); } protected function verticalGradientMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix{ return (rotatedGradientMatrix(_arg1, _arg2, _arg3, _arg4, 90)); } public function validateSize(_arg1:Boolean=false):void{ } public function invalidateDisplayList():void{ if (((!(invalidateDisplayListFlag)) && ((nestLevel > 0)))){ invalidateDisplayListFlag = true; UIComponentGlobals.layoutManager.invalidateDisplayList(this); }; } public function set updateCompletePendingFlag(_arg1:Boolean):void{ _updateCompletePendingFlag = _arg1; } protected function horizontalGradientMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix{ return (rotatedGradientMatrix(_arg1, _arg2, _arg3, _arg4, 0)); } override public function set height(_arg1:Number):void{ _height = _arg1; invalidateDisplayList(); } public function set processedDescriptors(_arg1:Boolean):void{ _processedDescriptors = _arg1; } public function validateDisplayList():void{ invalidateDisplayListFlag = false; updateDisplayList(width, height); } public function get measuredWidth():Number{ return (0); } override public function set width(_arg1:Number):void{ _width = _arg1; invalidateDisplayList(); } public function get measuredHeight():Number{ return (0); } public function set initialized(_arg1:Boolean):void{ _initialized = _arg1; } protected function drawRoundRect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null, _arg6:Object=null, _arg7:Object=null, _arg8:Matrix=null, _arg9:String="linear", _arg10:Array=null, _arg11:Object=null):void{ var _local13:Number; var _local14:Array; var _local15:Object; var _local12:Graphics = graphics; if ((((_arg3 == 0)) || ((_arg4 == 0)))){ return; }; if (_arg6 !== null){ if ((_arg6 is uint)){ _local12.beginFill(uint(_arg6), Number(_arg7)); } else { if ((_arg6 is Array)){ _local14 = ((_arg7 is Array)) ? (_arg7 as Array) : [_arg7, _arg7]; if (!_arg10){ _arg10 = [0, 0xFF]; }; _local12.beginGradientFill(_arg9, (_arg6 as Array), _local14, _arg10, _arg8); }; }; }; if (!_arg5){ _local12.drawRect(_arg1, _arg2, _arg3, _arg4); } else { if ((_arg5 is Number)){ _local13 = (Number(_arg5) * 2); _local12.drawRoundRect(_arg1, _arg2, _arg3, _arg4, _local13, _local13); } else { GraphicsUtil.drawRoundRectComplex(_local12, _arg1, _arg2, _arg3, _arg4, _arg5.tl, _arg5.tr, _arg5.bl, _arg5.br); }; }; if (_arg11){ _local15 = _arg11.r; if ((_local15 is Number)){ _local13 = (Number(_local15) * 2); _local12.drawRoundRect(_arg11.x, _arg11.y, _arg11.w, _arg11.h, _local13, _local13); } else { GraphicsUtil.drawRoundRectComplex(_local12, _arg11.x, _arg11.y, _arg11.w, _arg11.h, _local15.tl, _local15.tr, _local15.bl, _local15.br); }; }; if (_arg6 !== null){ _local12.endFill(); }; } public function get processedDescriptors():Boolean{ return (_processedDescriptors); } public function set styleName(_arg1:Object):void{ if (_styleName != _arg1){ _styleName = (_arg1 as IStyleClient); invalidateDisplayList(); }; } public function setActualSize(_arg1:Number, _arg2:Number):void{ var _local3:Boolean; if (_width != _arg1){ _width = _arg1; _local3 = true; }; if (_height != _arg2){ _height = _arg2; _local3 = true; }; if (_local3){ invalidateDisplayList(); }; } public function styleChanged(_arg1:String):void{ invalidateDisplayList(); } override public function get width():Number{ return (_width); } public function invalidateProperties():void{ } public function get initialized():Boolean{ return (_initialized); } protected function rotatedGradientMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Matrix{ tempMatrix.createGradientBox(_arg3, _arg4, ((_arg5 * Math.PI) / 180), _arg1, _arg2); return (tempMatrix); } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } public function get styleName():Object{ return (_styleName); } public function validateNow():void{ if (invalidateDisplayListFlag){ validateDisplayList(); }; } public function invalidateSize():void{ } public function validateProperties():void{ } } }//package mx.skins
Section 399
//RectangularBorder (mx.skins.RectangularBorder) package mx.skins { import flash.events.*; import flash.display.*; import mx.core.*; import flash.geom.*; import mx.styles.*; import flash.system.*; import mx.resources.*; import flash.net.*; import flash.utils.*; public class RectangularBorder extends Border implements IRectangularBorder { private var backgroundImage:DisplayObject; private var backgroundImageHeight:Number; private var _backgroundImageBounds:Rectangle; private var backgroundImageStyle:Object; private var backgroundImageWidth:Number; private var resourceManager:IResourceManager; mx_internal static const VERSION:String = "3.3.0.4852"; public function RectangularBorder(){ resourceManager = ResourceManager.getInstance(); super(); addEventListener(Event.REMOVED, removedHandler); } public function layoutBackgroundImage():void{ var _local4:Number; var _local5:Number; var _local7:Number; var _local8:Number; var _local14:Number; var _local15:Graphics; var _local1:DisplayObject = parent; var _local2:EdgeMetrics = ((_local1 is IContainer)) ? IContainer(_local1).viewMetrics : borderMetrics; var _local3 = !((getStyle("backgroundAttachment") == "fixed")); if (_backgroundImageBounds){ _local4 = _backgroundImageBounds.width; _local5 = _backgroundImageBounds.height; } else { _local4 = ((width - _local2.left) - _local2.right); _local5 = ((height - _local2.top) - _local2.bottom); }; var _local6:Number = getBackgroundSize(); if (isNaN(_local6)){ _local7 = 1; _local8 = 1; } else { _local14 = (_local6 * 0.01); _local7 = ((_local14 * _local4) / backgroundImageWidth); _local8 = ((_local14 * _local5) / backgroundImageHeight); }; backgroundImage.scaleX = _local7; backgroundImage.scaleY = _local8; var _local9:Number = Math.round((0.5 * (_local4 - (backgroundImageWidth * _local7)))); var _local10:Number = Math.round((0.5 * (_local5 - (backgroundImageHeight * _local8)))); backgroundImage.x = _local2.left; backgroundImage.y = _local2.top; var _local11:Shape = Shape(backgroundImage.mask); _local11.x = _local2.left; _local11.y = _local2.top; if (((_local3) && ((_local1 is IContainer)))){ _local9 = (_local9 - IContainer(_local1).horizontalScrollPosition); _local10 = (_local10 - IContainer(_local1).verticalScrollPosition); }; backgroundImage.alpha = getStyle("backgroundAlpha"); backgroundImage.x = (backgroundImage.x + _local9); backgroundImage.y = (backgroundImage.y + _local10); var _local12:Number = ((width - _local2.left) - _local2.right); var _local13:Number = ((height - _local2.top) - _local2.bottom); if (((!((_local11.width == _local12))) || (!((_local11.height == _local13))))){ _local15 = _local11.graphics; _local15.clear(); _local15.beginFill(0xFFFFFF); _local15.drawRect(0, 0, _local12, _local13); _local15.endFill(); }; } public function set backgroundImageBounds(_arg1:Rectangle):void{ _backgroundImageBounds = _arg1; invalidateDisplayList(); } private function getBackgroundSize():Number{ var _local3:int; var _local1:Number = NaN; var _local2:Object = getStyle("backgroundSize"); if (((_local2) && ((_local2 is String)))){ _local3 = _local2.indexOf("%"); if (_local3 != -1){ _local1 = Number(_local2.substr(0, _local3)); }; }; return (_local1); } private function removedHandler(_arg1:Event):void{ var _local2:IChildList; if (backgroundImage){ _local2 = ((parent is IRawChildrenContainer)) ? IRawChildrenContainer(parent).rawChildren : IChildList(parent); _local2.removeChild(backgroundImage.mask); _local2.removeChild(backgroundImage); backgroundImage = null; }; } private function initBackgroundImage(_arg1:DisplayObject):void{ backgroundImage = _arg1; if ((_arg1 is Loader)){ backgroundImageWidth = Loader(_arg1).contentLoaderInfo.width; backgroundImageHeight = Loader(_arg1).contentLoaderInfo.height; } else { backgroundImageWidth = backgroundImage.width; backgroundImageHeight = backgroundImage.height; if ((_arg1 is ISimpleStyleClient)){ ISimpleStyleClient(_arg1).styleName = styleName; }; }; var _local2:IChildList = ((parent is IRawChildrenContainer)) ? IRawChildrenContainer(parent).rawChildren : IChildList(parent); var _local3:Shape = new FlexShape(); _local3.name = "backgroundMask"; _local3.x = 0; _local3.y = 0; _local2.addChild(_local3); var _local4:int = _local2.getChildIndex(this); _local2.addChildAt(backgroundImage, (_local4 + 1)); backgroundImage.mask = _local3; } public function get backgroundImageBounds():Rectangle{ return (_backgroundImageBounds); } public function get hasBackgroundImage():Boolean{ return (!((backgroundImage == null))); } private function completeEventHandler(_arg1:Event):void{ if (!parent){ return; }; var _local2:DisplayObject = DisplayObject(LoaderInfo(_arg1.target).loader); initBackgroundImage(_local2); layoutBackgroundImage(); dispatchEvent(_arg1.clone()); } override protected function updateDisplayList(_arg1:Number, _arg2:Number):void{ var cls:Class; var newStyleObj:DisplayObject; var loader:Loader; var loaderContext:LoaderContext; var message:String; var unscaledWidth = _arg1; var unscaledHeight = _arg2; if (!parent){ return; }; var newStyle:Object = getStyle("backgroundImage"); if (newStyle != backgroundImageStyle){ removedHandler(null); backgroundImageStyle = newStyle; if (((newStyle) && ((newStyle as Class)))){ cls = Class(newStyle); initBackgroundImage(new (cls)); } else { if (((newStyle) && ((newStyle is String)))){ try { cls = Class(getDefinitionByName(String(newStyle))); } catch(e:Error) { }; if (cls){ newStyleObj = new (cls); initBackgroundImage(newStyleObj); } else { loader = new FlexLoader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeEventHandler); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorEventHandler); loader.contentLoaderInfo.addEventListener(ErrorEvent.ERROR, errorEventHandler); loaderContext = new LoaderContext(); loaderContext.applicationDomain = new ApplicationDomain(ApplicationDomain.currentDomain); loader.load(new URLRequest(String(newStyle)), loaderContext); }; } else { if (newStyle){ message = resourceManager.getString("skins", "notLoaded", [newStyle]); throw (new Error(message)); }; }; }; }; if (backgroundImage){ layoutBackgroundImage(); }; } private function errorEventHandler(_arg1:Event):void{ } } }//package mx.skins
Section 400
//CSSStyleDeclaration (mx.styles.CSSStyleDeclaration) package mx.styles { import flash.events.*; import flash.display.*; import mx.core.*; import mx.managers.*; import flash.utils.*; public class CSSStyleDeclaration extends EventDispatcher { mx_internal var effects:Array; protected var overrides:Object; public var defaultFactory:Function; public var factory:Function; mx_internal var selectorRefCount:int;// = 0 private var styleManager:IStyleManager2; private var clones:Dictionary; mx_internal static const VERSION:String = "3.3.0.4852"; private static const NOT_A_COLOR:uint = 4294967295; private static const FILTERMAP_PROP:String = "__reserved__filterMap"; public function CSSStyleDeclaration(_arg1:String=null){ clones = new Dictionary(true); super(); if (_arg1){ styleManager = (Singleton.getInstance("mx.styles::IStyleManager2") as IStyleManager2); styleManager.setStyleDeclaration(_arg1, this, false); }; } mx_internal function addStyleToProtoChain(_arg1:Object, _arg2:DisplayObject, _arg3:Object=null):Object{ var p:String; var emptyObjectFactory:Function; var filteredChain:Object; var filterObjectFactory:Function; var i:String; var chain = _arg1; var target = _arg2; var filterMap = _arg3; var nodeAddedToChain:Boolean; var originalChain:Object = chain; if (filterMap){ chain = {}; }; if (defaultFactory != null){ defaultFactory.prototype = chain; chain = new defaultFactory(); nodeAddedToChain = true; }; if (factory != null){ factory.prototype = chain; chain = new factory(); nodeAddedToChain = true; }; if (overrides){ if ((((defaultFactory == null)) && ((factory == null)))){ emptyObjectFactory = function ():void{ }; emptyObjectFactory.prototype = chain; chain = new (emptyObjectFactory); nodeAddedToChain = true; }; for (p in overrides) { if (overrides[p] === undefined){ delete chain[p]; } else { chain[p] = overrides[p]; }; }; }; if (filterMap){ if (nodeAddedToChain){ filteredChain = {}; filterObjectFactory = function ():void{ }; filterObjectFactory.prototype = originalChain; filteredChain = new (filterObjectFactory); for (i in chain) { if (filterMap[i] != null){ filteredChain[filterMap[i]] = chain[i]; }; }; chain = filteredChain; chain[FILTERMAP_PROP] = filterMap; } else { chain = originalChain; }; }; if (nodeAddedToChain){ clones[chain] = 1; }; return (chain); } public function getStyle(_arg1:String){ var _local2:*; var _local3:*; if (overrides){ if ((((_arg1 in overrides)) && ((overrides[_arg1] === undefined)))){ return (undefined); }; _local3 = overrides[_arg1]; if (_local3 !== undefined){ return (_local3); }; }; if (factory != null){ factory.prototype = {}; _local2 = new factory(); _local3 = _local2[_arg1]; if (_local3 !== undefined){ return (_local3); }; }; if (defaultFactory != null){ defaultFactory.prototype = {}; _local2 = new defaultFactory(); _local3 = _local2[_arg1]; if (_local3 !== undefined){ return (_local3); }; }; return (undefined); } public function clearStyle(_arg1:String):void{ setStyle(_arg1, undefined); } public function setStyle(_arg1:String, _arg2):void{ var _local7:int; var _local8:Object; var _local3:Object = getStyle(_arg1); var _local4:Boolean; if ((((((((((selectorRefCount > 0)) && ((factory == null)))) && ((defaultFactory == null)))) && (!(overrides)))) && (!((_local3 === _arg2))))){ _local4 = true; }; if (_arg2 !== undefined){ setStyle(_arg1, _arg2); } else { if (_arg2 == _local3){ return; }; setStyle(_arg1, _arg2); }; var _local5:Array = SystemManagerGlobals.topLevelSystemManagers; var _local6:int = _local5.length; if (_local4){ _local7 = 0; while (_local7 < _local6) { _local8 = _local5[_local7]; _local8.regenerateStyleCache(true); _local7++; }; }; _local7 = 0; while (_local7 < _local6) { _local8 = _local5[_local7]; _local8.notifyStyleChangeInChildren(_arg1, true); _local7++; }; } private function clearStyleAttr(_arg1:String):void{ var _local2:*; if (!overrides){ overrides = {}; }; overrides[_arg1] = undefined; for (_local2 in clones) { delete _local2[_arg1]; }; } mx_internal function createProtoChainRoot():Object{ var _local1:Object = {}; if (defaultFactory != null){ defaultFactory.prototype = _local1; _local1 = new defaultFactory(); }; if (factory != null){ factory.prototype = _local1; _local1 = new factory(); }; clones[_local1] = 1; return (_local1); } mx_internal function clearOverride(_arg1:String):void{ if (((overrides) && (overrides[_arg1]))){ delete overrides[_arg1]; }; } mx_internal function setStyle(_arg1:String, _arg2):void{ var _local3:Object; var _local4:*; var _local5:Number; var _local6:Object; if (_arg2 === undefined){ clearStyleAttr(_arg1); return; }; if ((_arg2 is String)){ if (!styleManager){ styleManager = (Singleton.getInstance("mx.styles::IStyleManager2") as IStyleManager2); }; _local5 = styleManager.getColorName(_arg2); if (_local5 != NOT_A_COLOR){ _arg2 = _local5; }; }; if (defaultFactory != null){ _local3 = new defaultFactory(); if (_local3[_arg1] !== _arg2){ if (!overrides){ overrides = {}; }; overrides[_arg1] = _arg2; } else { if (overrides){ delete overrides[_arg1]; }; }; }; if (factory != null){ _local3 = new factory(); if (_local3[_arg1] !== _arg2){ if (!overrides){ overrides = {}; }; overrides[_arg1] = _arg2; } else { if (overrides){ delete overrides[_arg1]; }; }; }; if ((((defaultFactory == null)) && ((factory == null)))){ if (!overrides){ overrides = {}; }; overrides[_arg1] = _arg2; }; for (_local4 in clones) { _local6 = _local4[FILTERMAP_PROP]; if (_local6){ if (_local6[_arg1] != null){ _local4[_local6[_arg1]] = _arg2; }; } else { _local4[_arg1] = _arg2; }; }; } } }//package mx.styles
Section 401
//ISimpleStyleClient (mx.styles.ISimpleStyleClient) package mx.styles { public interface ISimpleStyleClient { function set styleName(_arg1:Object):void; function styleChanged(_arg1:String):void; function get styleName():Object; } }//package mx.styles
Section 402
//IStyleClient (mx.styles.IStyleClient) package mx.styles { public interface IStyleClient extends ISimpleStyleClient { function regenerateStyleCache(_arg1:Boolean):void; function get className():String; function clearStyle(_arg1:String):void; function getClassStyleDeclarations():Array; function get inheritingStyles():Object; function set nonInheritingStyles(_arg1:Object):void; function setStyle(_arg1:String, _arg2):void; function get styleDeclaration():CSSStyleDeclaration; function set styleDeclaration(_arg1:CSSStyleDeclaration):void; function get nonInheritingStyles():Object; function set inheritingStyles(_arg1:Object):void; function getStyle(_arg1:String); function notifyStyleChangeInChildren(_arg1:String, _arg2:Boolean):void; function registerEffects(_arg1:Array):void; } }//package mx.styles
Section 403
//IStyleManager (mx.styles.IStyleManager) package mx.styles { import flash.events.*; public interface IStyleManager { function isColorName(_arg1:String):Boolean; function registerParentDisplayListInvalidatingStyle(_arg1:String):void; function registerInheritingStyle(_arg1:String):void; function set stylesRoot(_arg1:Object):void; function get typeSelectorCache():Object; function styleDeclarationsChanged():void; function setStyleDeclaration(_arg1:String, _arg2:CSSStyleDeclaration, _arg3:Boolean):void; function isParentDisplayListInvalidatingStyle(_arg1:String):Boolean; function isSizeInvalidatingStyle(_arg1:String):Boolean; function get inheritingStyles():Object; function isValidStyleValue(_arg1):Boolean; function isParentSizeInvalidatingStyle(_arg1:String):Boolean; function getColorName(_arg1:Object):uint; function set typeSelectorCache(_arg1:Object):void; function unloadStyleDeclarations(_arg1:String, _arg2:Boolean=true):void; function getColorNames(_arg1:Array):void; function loadStyleDeclarations(_arg1:String, _arg2:Boolean=true, _arg3:Boolean=false):IEventDispatcher; function isInheritingStyle(_arg1:String):Boolean; function set inheritingStyles(_arg1:Object):void; function get stylesRoot():Object; function initProtoChainRoots():void; function registerColorName(_arg1:String, _arg2:uint):void; function registerParentSizeInvalidatingStyle(_arg1:String):void; function registerSizeInvalidatingStyle(_arg1:String):void; function clearStyleDeclaration(_arg1:String, _arg2:Boolean):void; function isInheritingTextFormatStyle(_arg1:String):Boolean; function getStyleDeclaration(_arg1:String):CSSStyleDeclaration; } }//package mx.styles
Section 404
//IStyleManager2 (mx.styles.IStyleManager2) package mx.styles { import flash.events.*; import flash.system.*; public interface IStyleManager2 extends IStyleManager { function get selectors():Array; function loadStyleDeclarations2(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher; } }//package mx.styles
Section 405
//IStyleModule (mx.styles.IStyleModule) package mx.styles { public interface IStyleModule { function unload():void; } }//package mx.styles
Section 406
//StyleManager (mx.styles.StyleManager) package mx.styles { import flash.events.*; import mx.core.*; import flash.system.*; public class StyleManager { mx_internal static const VERSION:String = "3.3.0.4852"; public static const NOT_A_COLOR:uint = 4294967295; private static var _impl:IStyleManager2; private static var implClassDependency:StyleManagerImpl; public static function isParentSizeInvalidatingStyle(_arg1:String):Boolean{ return (impl.isParentSizeInvalidatingStyle(_arg1)); } public static function registerInheritingStyle(_arg1:String):void{ impl.registerInheritingStyle(_arg1); } mx_internal static function set stylesRoot(_arg1:Object):void{ impl.stylesRoot = _arg1; } mx_internal static function get inheritingStyles():Object{ return (impl.inheritingStyles); } mx_internal static function styleDeclarationsChanged():void{ impl.styleDeclarationsChanged(); } public static function setStyleDeclaration(_arg1:String, _arg2:CSSStyleDeclaration, _arg3:Boolean):void{ impl.setStyleDeclaration(_arg1, _arg2, _arg3); } public static function registerParentDisplayListInvalidatingStyle(_arg1:String):void{ impl.registerParentDisplayListInvalidatingStyle(_arg1); } mx_internal static function get typeSelectorCache():Object{ return (impl.typeSelectorCache); } mx_internal static function set inheritingStyles(_arg1:Object):void{ impl.inheritingStyles = _arg1; } public static function isColorName(_arg1:String):Boolean{ return (impl.isColorName(_arg1)); } public static function isParentDisplayListInvalidatingStyle(_arg1:String):Boolean{ return (impl.isParentDisplayListInvalidatingStyle(_arg1)); } public static function isSizeInvalidatingStyle(_arg1:String):Boolean{ return (impl.isSizeInvalidatingStyle(_arg1)); } public static function getColorName(_arg1:Object):uint{ return (impl.getColorName(_arg1)); } mx_internal static function set typeSelectorCache(_arg1:Object):void{ impl.typeSelectorCache = _arg1; } public static function unloadStyleDeclarations(_arg1:String, _arg2:Boolean=true):void{ impl.unloadStyleDeclarations(_arg1, _arg2); } public static function getColorNames(_arg1:Array):void{ impl.getColorNames(_arg1); } public static function loadStyleDeclarations(_arg1:String, _arg2:Boolean=true, _arg3:Boolean=false, _arg4:ApplicationDomain=null, _arg5:SecurityDomain=null):IEventDispatcher{ return (impl.loadStyleDeclarations2(_arg1, _arg2, _arg4, _arg5)); } private static function get impl():IStyleManager2{ if (!_impl){ _impl = IStyleManager2(Singleton.getInstance("mx.styles::IStyleManager2")); }; return (_impl); } public static function isValidStyleValue(_arg1):Boolean{ return (impl.isValidStyleValue(_arg1)); } mx_internal static function get stylesRoot():Object{ return (impl.stylesRoot); } public static function isInheritingStyle(_arg1:String):Boolean{ return (impl.isInheritingStyle(_arg1)); } mx_internal static function initProtoChainRoots():void{ impl.initProtoChainRoots(); } public static function registerParentSizeInvalidatingStyle(_arg1:String):void{ impl.registerParentSizeInvalidatingStyle(_arg1); } public static function get selectors():Array{ return (impl.selectors); } public static function registerSizeInvalidatingStyle(_arg1:String):void{ impl.registerSizeInvalidatingStyle(_arg1); } public static function clearStyleDeclaration(_arg1:String, _arg2:Boolean):void{ impl.clearStyleDeclaration(_arg1, _arg2); } public static function registerColorName(_arg1:String, _arg2:uint):void{ impl.registerColorName(_arg1, _arg2); } public static function isInheritingTextFormatStyle(_arg1:String):Boolean{ return (impl.isInheritingTextFormatStyle(_arg1)); } public static function getStyleDeclaration(_arg1:String):CSSStyleDeclaration{ return (impl.getStyleDeclaration(_arg1)); } } }//package mx.styles
Section 407
//StyleManagerImpl (mx.styles.StyleManagerImpl) package mx.styles { import flash.events.*; import mx.core.*; import flash.system.*; import mx.modules.*; import mx.events.*; import mx.resources.*; import mx.managers.*; import flash.utils.*; public class StyleManagerImpl implements IStyleManager2 { private var _stylesRoot:Object; private var _selectors:Object; private var styleModules:Object; private var _inheritingStyles:Object; private var resourceManager:IResourceManager; private var _typeSelectorCache:Object; mx_internal static const VERSION:String = "3.3.0.4852"; private static var parentSizeInvalidatingStyles:Object = {bottom:true, horizontalCenter:true, left:true, right:true, top:true, verticalCenter:true, baseline:true}; private static var colorNames:Object = {transparent:"transparent", black:0, blue:0xFF, green:0x8000, gray:0x808080, silver:0xC0C0C0, lime:0xFF00, olive:0x808000, white:0xFFFFFF, yellow:0xFFFF00, maroon:0x800000, navy:128, red:0xFF0000, purple:0x800080, teal:0x8080, fuchsia:0xFF00FF, aqua:0xFFFF, magenta:0xFF00FF, cyan:0xFFFF, halogreen:8453965, haloblue:40447, haloorange:0xFFB600, halosilver:11455193}; private static var inheritingTextFormatStyles:Object = {align:true, bold:true, color:true, font:true, indent:true, italic:true, size:true}; private static var instance:IStyleManager2; private static var parentDisplayListInvalidatingStyles:Object = {bottom:true, horizontalCenter:true, left:true, right:true, top:true, verticalCenter:true, baseline:true}; private static var sizeInvalidatingStyles:Object = {borderStyle:true, borderThickness:true, fontAntiAliasType:true, fontFamily:true, fontGridFitType:true, fontSharpness:true, fontSize:true, fontStyle:true, fontThickness:true, fontWeight:true, headerHeight:true, horizontalAlign:true, horizontalGap:true, kerning:true, leading:true, letterSpacing:true, paddingBottom:true, paddingLeft:true, paddingRight:true, paddingTop:true, strokeWidth:true, tabHeight:true, tabWidth:true, verticalAlign:true, verticalGap:true}; public function StyleManagerImpl(){ _selectors = {}; styleModules = {}; resourceManager = ResourceManager.getInstance(); _inheritingStyles = {}; _typeSelectorCache = {}; super(); } public function setStyleDeclaration(_arg1:String, _arg2:CSSStyleDeclaration, _arg3:Boolean):void{ _arg2.selectorRefCount++; _selectors[_arg1] = _arg2; typeSelectorCache = {}; if (_arg3){ styleDeclarationsChanged(); }; } public function registerParentDisplayListInvalidatingStyle(_arg1:String):void{ parentDisplayListInvalidatingStyles[_arg1] = true; } public function getStyleDeclaration(_arg1:String):CSSStyleDeclaration{ var _local2:int; if (_arg1.charAt(0) != "."){ _local2 = _arg1.lastIndexOf("."); if (_local2 != -1){ _arg1 = _arg1.substr((_local2 + 1)); }; }; return (_selectors[_arg1]); } public function set typeSelectorCache(_arg1:Object):void{ _typeSelectorCache = _arg1; } public function isColorName(_arg1:String):Boolean{ return (!((colorNames[_arg1.toLowerCase()] === undefined))); } public function set inheritingStyles(_arg1:Object):void{ _inheritingStyles = _arg1; } public function getColorNames(_arg1:Array):void{ var _local4:uint; if (!_arg1){ return; }; var _local2:int = _arg1.length; var _local3:int; while (_local3 < _local2) { if (((!((_arg1[_local3] == null))) && (isNaN(_arg1[_local3])))){ _local4 = getColorName(_arg1[_local3]); if (_local4 != StyleManager.NOT_A_COLOR){ _arg1[_local3] = _local4; }; }; _local3++; }; } public function isInheritingTextFormatStyle(_arg1:String):Boolean{ return ((inheritingTextFormatStyles[_arg1] == true)); } public function registerParentSizeInvalidatingStyle(_arg1:String):void{ parentSizeInvalidatingStyles[_arg1] = true; } public function registerColorName(_arg1:String, _arg2:uint):void{ colorNames[_arg1.toLowerCase()] = _arg2; } public function isParentSizeInvalidatingStyle(_arg1:String):Boolean{ return ((parentSizeInvalidatingStyles[_arg1] == true)); } public function registerInheritingStyle(_arg1:String):void{ inheritingStyles[_arg1] = true; } public function set stylesRoot(_arg1:Object):void{ _stylesRoot = _arg1; } public function get typeSelectorCache():Object{ return (_typeSelectorCache); } public function isParentDisplayListInvalidatingStyle(_arg1:String):Boolean{ return ((parentDisplayListInvalidatingStyles[_arg1] == true)); } public function isSizeInvalidatingStyle(_arg1:String):Boolean{ return ((sizeInvalidatingStyles[_arg1] == true)); } public function styleDeclarationsChanged():void{ var _local4:Object; var _local1:Array = SystemManagerGlobals.topLevelSystemManagers; var _local2:int = _local1.length; var _local3:int; while (_local3 < _local2) { _local4 = _local1[_local3]; _local4.regenerateStyleCache(true); _local4.notifyStyleChangeInChildren(null, true); _local3++; }; } public function isValidStyleValue(_arg1):Boolean{ return (!((_arg1 === undefined))); } public function loadStyleDeclarations(_arg1:String, _arg2:Boolean=true, _arg3:Boolean=false):IEventDispatcher{ return (loadStyleDeclarations2(_arg1, _arg2)); } public function get inheritingStyles():Object{ return (_inheritingStyles); } public function unloadStyleDeclarations(_arg1:String, _arg2:Boolean=true):void{ var _local4:IModuleInfo; var _local3:StyleModuleInfo = styleModules[_arg1]; if (_local3){ _local3.styleModule.unload(); _local4 = _local3.module; _local4.unload(); _local4.removeEventListener(ModuleEvent.READY, _local3.readyHandler); _local4.removeEventListener(ModuleEvent.ERROR, _local3.errorHandler); styleModules[_arg1] = null; }; if (_arg2){ styleDeclarationsChanged(); }; } public function getColorName(_arg1:Object):uint{ var _local2:Number; var _local3:*; if ((_arg1 is String)){ if (_arg1.charAt(0) == "#"){ _local2 = Number(("0x" + _arg1.slice(1))); return ((isNaN(_local2)) ? StyleManager.NOT_A_COLOR : uint(_local2)); }; if ((((_arg1.charAt(1) == "x")) && ((_arg1.charAt(0) == "0")))){ _local2 = Number(_arg1); return ((isNaN(_local2)) ? StyleManager.NOT_A_COLOR : uint(_local2)); }; _local3 = colorNames[_arg1.toLowerCase()]; if (_local3 === undefined){ return (StyleManager.NOT_A_COLOR); }; return (uint(_local3)); }; return (uint(_arg1)); } public function isInheritingStyle(_arg1:String):Boolean{ return ((inheritingStyles[_arg1] == true)); } public function get stylesRoot():Object{ return (_stylesRoot); } public function initProtoChainRoots():void{ if (FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0){ delete _inheritingStyles["textDecoration"]; delete _inheritingStyles["leading"]; }; if (!stylesRoot){ stylesRoot = _selectors["global"].addStyleToProtoChain({}, null); }; } public function loadStyleDeclarations2(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher{ var module:IModuleInfo; var styleEventDispatcher:StyleEventDispatcher; var timer:Timer; var timerHandler:Function; var url = _arg1; var update = _arg2; var applicationDomain = _arg3; var securityDomain = _arg4; module = ModuleManager.getModule(url); var readyHandler:Function = function (_arg1:ModuleEvent):void{ var _local2:IStyleModule = IStyleModule(_arg1.module.factory.create()); styleModules[_arg1.module.url].styleModule = _local2; if (update){ styleDeclarationsChanged(); }; }; module.addEventListener(ModuleEvent.READY, readyHandler, false, 0, true); styleEventDispatcher = new StyleEventDispatcher(module); var errorHandler:Function = function (_arg1:ModuleEvent):void{ var _local3:StyleEvent; var _local2:String = resourceManager.getString("styles", "unableToLoad", [_arg1.errorText, url]); if (styleEventDispatcher.willTrigger(StyleEvent.ERROR)){ _local3 = new StyleEvent(StyleEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local3.bytesLoaded = 0; _local3.bytesTotal = 0; _local3.errorText = _local2; styleEventDispatcher.dispatchEvent(_local3); } else { throw (new Error(_local2)); }; }; module.addEventListener(ModuleEvent.ERROR, errorHandler, false, 0, true); styleModules[url] = new StyleModuleInfo(module, readyHandler, errorHandler); timer = new Timer(0); timerHandler = function (_arg1:TimerEvent):void{ timer.removeEventListener(TimerEvent.TIMER, timerHandler); timer.stop(); module.load(applicationDomain, securityDomain); }; timer.addEventListener(TimerEvent.TIMER, timerHandler, false, 0, true); timer.start(); return (styleEventDispatcher); } public function registerSizeInvalidatingStyle(_arg1:String):void{ sizeInvalidatingStyles[_arg1] = true; } public function clearStyleDeclaration(_arg1:String, _arg2:Boolean):void{ var _local3:CSSStyleDeclaration = getStyleDeclaration(_arg1); if (((_local3) && ((_local3.selectorRefCount > 0)))){ _local3.selectorRefCount--; }; delete _selectors[_arg1]; if (_arg2){ styleDeclarationsChanged(); }; } public function get selectors():Array{ var _local2:String; var _local1:Array = []; for (_local2 in _selectors) { _local1.push(_local2); }; return (_local1); } public static function getInstance():IStyleManager2{ if (!instance){ instance = new (StyleManagerImpl); }; return (instance); } } }//package mx.styles import flash.events.*; import mx.modules.*; import mx.events.*; class StyleEventDispatcher extends EventDispatcher { private function StyleEventDispatcher(_arg1:IModuleInfo){ _arg1.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler, false, 0, true); } private function moduleInfo_progressHandler(_arg1:ModuleEvent):void{ var _local2:StyleEvent = new StyleEvent(StyleEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; dispatchEvent(_local2); } private function moduleInfo_readyHandler(_arg1:ModuleEvent):void{ var _local2:StyleEvent = new StyleEvent(StyleEvent.COMPLETE); dispatchEvent(_local2); } private function moduleInfo_errorHandler(_arg1:ModuleEvent):void{ var _local2:StyleEvent = new StyleEvent(StyleEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; _local2.errorText = _arg1.errorText; dispatchEvent(_local2); } } class StyleModuleInfo { public var errorHandler:Function; public var readyHandler:Function; public var module:IModuleInfo; public var styleModule:IStyleModule; private function StyleModuleInfo(_arg1:IModuleInfo, _arg2:Function, _arg3:Function){ this.module = _arg1; this.readyHandler = _arg2; this.errorHandler = _arg3; } }
Section 408
//ColorUtil (mx.utils.ColorUtil) package mx.utils { import mx.core.*; public class ColorUtil { mx_internal static const VERSION:String = "3.3.0.4852"; public static function adjustBrightness2(_arg1:uint, _arg2:Number):uint{ var _local3:Number; var _local4:Number; var _local5:Number; if (_arg2 == 0){ return (_arg1); }; if (_arg2 < 0){ _arg2 = ((100 + _arg2) / 100); _local3 = (((_arg1 >> 16) & 0xFF) * _arg2); _local4 = (((_arg1 >> 8) & 0xFF) * _arg2); _local5 = ((_arg1 & 0xFF) * _arg2); } else { _arg2 = (_arg2 / 100); _local3 = ((_arg1 >> 16) & 0xFF); _local4 = ((_arg1 >> 8) & 0xFF); _local5 = (_arg1 & 0xFF); _local3 = (_local3 + ((0xFF - _local3) * _arg2)); _local4 = (_local4 + ((0xFF - _local4) * _arg2)); _local5 = (_local5 + ((0xFF - _local5) * _arg2)); _local3 = Math.min(_local3, 0xFF); _local4 = Math.min(_local4, 0xFF); _local5 = Math.min(_local5, 0xFF); }; return ((((_local3 << 16) | (_local4 << 8)) | _local5)); } public static function rgbMultiply(_arg1:uint, _arg2:uint):uint{ var _local3:Number = ((_arg1 >> 16) & 0xFF); var _local4:Number = ((_arg1 >> 8) & 0xFF); var _local5:Number = (_arg1 & 0xFF); var _local6:Number = ((_arg2 >> 16) & 0xFF); var _local7:Number = ((_arg2 >> 8) & 0xFF); var _local8:Number = (_arg2 & 0xFF); return ((((((_local3 * _local6) / 0xFF) << 16) | (((_local4 * _local7) / 0xFF) << 8)) | ((_local5 * _local8) / 0xFF))); } public static function adjustBrightness(_arg1:uint, _arg2:Number):uint{ var _local3:Number = Math.max(Math.min((((_arg1 >> 16) & 0xFF) + _arg2), 0xFF), 0); var _local4:Number = Math.max(Math.min((((_arg1 >> 8) & 0xFF) + _arg2), 0xFF), 0); var _local5:Number = Math.max(Math.min(((_arg1 & 0xFF) + _arg2), 0xFF), 0); return ((((_local3 << 16) | (_local4 << 8)) | _local5)); } } }//package mx.utils
Section 409
//GraphicsUtil (mx.utils.GraphicsUtil) package mx.utils { import flash.display.*; import mx.core.*; public class GraphicsUtil { mx_internal static const VERSION:String = "3.3.0.4852"; public static function drawRoundRectComplex(_arg1:Graphics, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number):void{ var _local10:Number = (_arg2 + _arg4); var _local11:Number = (_arg3 + _arg5); var _local12:Number = ((_arg4 < _arg5)) ? (_arg4 * 2) : (_arg5 * 2); _arg6 = ((_arg6 < _local12)) ? _arg6 : _local12; _arg7 = ((_arg7 < _local12)) ? _arg7 : _local12; _arg8 = ((_arg8 < _local12)) ? _arg8 : _local12; _arg9 = ((_arg9 < _local12)) ? _arg9 : _local12; var _local13:Number = (_arg9 * 0.292893218813453); var _local14:Number = (_arg9 * 0.585786437626905); _arg1.moveTo(_local10, (_local11 - _arg9)); _arg1.curveTo(_local10, (_local11 - _local14), (_local10 - _local13), (_local11 - _local13)); _arg1.curveTo((_local10 - _local14), _local11, (_local10 - _arg9), _local11); _local13 = (_arg8 * 0.292893218813453); _local14 = (_arg8 * 0.585786437626905); _arg1.lineTo((_arg2 + _arg8), _local11); _arg1.curveTo((_arg2 + _local14), _local11, (_arg2 + _local13), (_local11 - _local13)); _arg1.curveTo(_arg2, (_local11 - _local14), _arg2, (_local11 - _arg8)); _local13 = (_arg6 * 0.292893218813453); _local14 = (_arg6 * 0.585786437626905); _arg1.lineTo(_arg2, (_arg3 + _arg6)); _arg1.curveTo(_arg2, (_arg3 + _local14), (_arg2 + _local13), (_arg3 + _local13)); _arg1.curveTo((_arg2 + _local14), _arg3, (_arg2 + _arg6), _arg3); _local13 = (_arg7 * 0.292893218813453); _local14 = (_arg7 * 0.585786437626905); _arg1.lineTo((_local10 - _arg7), _arg3); _arg1.curveTo((_local10 - _local14), _arg3, (_local10 - _local13), (_arg3 + _local13)); _arg1.curveTo(_local10, (_arg3 + _local14), _local10, (_arg3 + _arg7)); _arg1.lineTo(_local10, (_local11 - _arg9)); } } }//package mx.utils
Section 410
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import mx.core.*; import flash.utils.*; public class NameUtil { mx_internal static const VERSION:String = "3.3.0.4852"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var result:String; var o:DisplayObject; var s:String; var indices:Array; var displayObject = _arg1; try { o = displayObject; while (o != null) { if (((((o.parent) && (o.stage))) && ((o.parent == o.stage)))){ break; }; s = o.name; if ((o is IRepeaterClient)){ indices = IRepeaterClient(o).instanceIndices; if (indices){ s = (s + (("[" + indices.join("][")) + "]")); }; }; result = ((result == null)) ? s : ((s + ".") + result); o = o.parent; }; } catch(e:SecurityError) { }; return (result); } public static function createUniqueName(_arg1:Object):String{ if (!_arg1){ return (null); }; var _local2:String = getQualifiedClassName(_arg1); var _local3:int = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; var _local4:int = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 411
//StringUtil (mx.utils.StringUtil) package mx.utils { import mx.core.*; public class StringUtil { mx_internal static const VERSION:String = "3.3.0.4852"; public static function trim(_arg1:String):String{ if (_arg1 == null){ return (""); }; var _local2:int; while (isWhitespace(_arg1.charAt(_local2))) { _local2++; }; var _local3:int = (_arg1.length - 1); while (isWhitespace(_arg1.charAt(_local3))) { _local3--; }; if (_local3 >= _local2){ return (_arg1.slice(_local2, (_local3 + 1))); }; return (""); } public static function isWhitespace(_arg1:String):Boolean{ switch (_arg1){ case " ": case "\t": case "\r": case "\n": case "\f": return (true); default: return (false); }; } public static function substitute(_arg1:String, ... _args):String{ var _local4:Array; if (_arg1 == null){ return (""); }; var _local3:uint = _args.length; if ((((_local3 == 1)) && ((_args[0] is Array)))){ _local4 = (_args[0] as Array); _local3 = _local4.length; } else { _local4 = _args; }; var _local5:int; while (_local5 < _local3) { _arg1 = _arg1.replace(new RegExp((("\\{" + _local5) + "\\}"), "g"), _local4[_local5]); _local5++; }; return (_arg1); } public static function trimArrayElements(_arg1:String, _arg2:String):String{ var _local3:Array; var _local4:int; var _local5:int; if (((!((_arg1 == ""))) && (!((_arg1 == null))))){ _local3 = _arg1.split(_arg2); _local4 = _local3.length; _local5 = 0; while (_local5 < _local4) { _local3[_local5] = StringUtil.trim(_local3[_local5]); _local5++; }; if (_local4 > 0){ _arg1 = _local3.join(_arg2); }; }; return (_arg1); } } }//package mx.utils
Section 412
//loadED_4 (NG_AD_OBJECT_WITH_PRELOADER_fla.loadED_4) package NG_AD_OBJECT_WITH_PRELOADER_fla { import flash.display.*; public dynamic class loadED_4 extends MovieClip { public function loadED_4(){ addFrameScript(39, frame40); } function frame40(){ stop(); } } }//package NG_AD_OBJECT_WITH_PRELOADER_fla
Section 413
//NG_TANK_8 (NG_AD_OBJECT_WITH_PRELOADER_fla.NG_TANK_8) package NG_AD_OBJECT_WITH_PRELOADER_fla { import flash.events.*; import flash.display.*; import com.NewGrounds.*; public dynamic class NG_TANK_8 extends MovieClip { public var NG_Logo:SimpleButton; public function NG_TANK_8(){ addFrameScript(0, frame1); } function frame1(){ NG_Logo.addEventListener(MouseEvent.CLICK, loadNGSite); } public function loadNGSite(_arg1:Event){ NewgroundsAPI.loadNewgrounds(); } } }//package NG_AD_OBJECT_WITH_PRELOADER_fla
Section 414
//X_LOAD_2 (NG_AD_OBJECT_WITH_PRELOADER_fla.X_LOAD_2) package NG_AD_OBJECT_WITH_PRELOADER_fla { import flash.events.*; import flash.display.*; public dynamic class X_LOAD_2 extends MovieClip { public var NGButton:SimpleButton; public function X_LOAD_2(){ addFrameScript(100, frame101, 150, frame151, 164, frame165, 165, frame166); } function frame151(){ NGButton.addEventListener(MouseEvent.CLICK, PlayMovie); } function frame165(){ stop(); } function frame166(){ stop(); } function frame101(){ play(); } public function PlayMovie(_arg1:Event){ gotoAndStop("end"); } } }//package NG_AD_OBJECT_WITH_PRELOADER_fla
Section 415
//FlxAnim (org.flixel.data.FlxAnim) package org.flixel.data { public class FlxAnim { public var delay:Number; public var frames:Array; public var looped:Boolean; public var name:String; public function FlxAnim(_arg1:String, _arg2:Array, _arg3:Number=0, _arg4:Boolean=true){ name = _arg1; delay = (1 / _arg3); frames = _arg2; looped = _arg4; } } }//package org.flixel.data
Section 416
//FlxFactory (org.flixel.data.FlxFactory) package org.flixel.data { import flash.events.*; import flash.display.*; import com.NewGrounds.*; import flash.net.*; import flash.utils.*; public class FlxFactory extends MovieClip { private var _startDelay:uint;// = 0 private var maxWidth:Number; protected var className:String; private var _started:Boolean;// = false private var lftAnchor:Number; private var _loaded:Boolean;// = false private var xL:MovieClip; private var pL:NG_AD_OBJECT_WITH_PRELOADER; public function FlxFactory(){ pL = new NG_AD_OBJECT_WITH_PRELOADER(); super(); stop(); _loaded = false; _started = false; _startDelay = 0; stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; pL.x = (640 / 2); pL.y = (480 / 2); addChild(pL); xL = new MovieClip(); xL = (pL.getChildByName("X_LOAD") as MovieClip); xL.stop(); NewgroundsAPI.linkAPI(pL); NewgroundsAPI.connectMovie(10499); pL.play(); addEventListener(Event.ENTER_FRAME, onEnterFrame); loaderInfo.addEventListener(ProgressEvent.PROGRESS, MoveBar); loaderInfo.addEventListener(Event.COMPLETE, onComplete); } private function onEnterFrame(_arg1:Event):void{ var _local2:Class; var _local3:Object; if (_loaded){ if (xL.currentLabel == "end"){ removeEventListener(Event.ENTER_FRAME, onEnterFrame); xL.nextFrame(); nextFrame(); _local2 = Class(getDefinitionByName(className)); if (_local2){ _local3 = new (_local2); addChild((_local3 as DisplayObject)); }; removeChild(pL); } else { if (xL.currentFrame < 165){ xL.nextFrame(); nextFrame(); }; }; } else { nextFrame(); }; } private function MoveBar(_arg1:ProgressEvent):void{ var _local2:int = Math.round(((root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal) * 100)); if (_local2 == 100){ _loaded = true; xL.gotoAndStop("loaded"); } else { xL.gotoAndStop(_local2); }; } private function DoG5Link(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.gimme5games.com/?ref=blasting"), "_blank"); } private function startPreloader():void{ _started = true; } private function onComplete(_arg1:Event):void{ _loaded = true; xL.gotoAndStop("loaded"); } } }//package org.flixel.data
Section 417
//FlxLogoPixel (org.flixel.data.FlxLogoPixel) package org.flixel.data { import flash.display.*; public class FlxLogoPixel extends Sprite { private var _curLayer:uint; private var _layers:Array; public function FlxLogoPixel(_arg1:int, _arg2:int, _arg3:uint, _arg4:uint, _arg5:uint){ x = _arg1; y = _arg2; _layers = new Array(); var _local6:Array = new Array(4294901760, 4278255360, 4278190335, 4294967040, 4278255615); _layers.push(addChild(new Bitmap(new BitmapData(_arg3, _arg3, true, _arg5)))); var _local7:uint; while (_local7 < _local6.length) { _layers.push(addChild(new Bitmap(new BitmapData(_arg3, _arg3, true, _local6[_arg4])))); ++_arg4; if (_arg4 >= _local6.length){ _arg4 = 0; }; _local7++; }; _curLayer = (_layers.length - 1); } public function update():void{ if (_curLayer == 0){ return; }; if (_layers[_curLayer].alpha >= 0.1){ _layers[_curLayer].alpha = (_layers[_curLayer].alpha - 0.1); } else { _layers[_curLayer].alpha = 0; _curLayer--; }; } } }//package org.flixel.data
Section 418
//FlxPanel (org.flixel.data.FlxPanel) package org.flixel.data { import org.flixel.*; import flash.ui.*; public class FlxPanel extends FlxCore { private var _close:FlxButton; private var _digg:FlxButton; private var _gameTitle:String; private var _closed:Boolean; private var _payPalID:String; private var _donate:FlxButton; private var ImgClose:Class; private var _topBar:FlxSprite; private var _ty:Number; private var _caption:FlxText; private var _initialized:Boolean; private var _twitter:FlxButton; private var _delicious:FlxButton; private var _stumble:FlxButton; private var ImgDelicious:Class; private var ImgTwitter:Class; private var _mainBar:FlxSprite; private var _gameURL:String; private var ImgStumble:Class; private var ImgReddit:Class; private var ImgDigg:Class; private var _bottomBar:FlxSprite; private var _payPalAmount:Number; private var _s:Number; private var ImgDonate:Class; private var _reddit:FlxButton; public function FlxPanel(){ ImgDonate = FlxPanel_ImgDonate; ImgStumble = FlxPanel_ImgStumble; ImgDigg = FlxPanel_ImgDigg; ImgReddit = FlxPanel_ImgReddit; ImgDelicious = FlxPanel_ImgDelicious; ImgTwitter = FlxPanel_ImgTwitter; ImgClose = FlxPanel_ImgClose; super(); y = -21; _ty = y; _closed = false; _initialized = false; _topBar = new FlxSprite(null, 0, 0, false, false, FlxG.width, 1, 2147483647); _topBar.scrollFactor.x = 0; _topBar.scrollFactor.y = 0; _mainBar = new FlxSprite(null, 0, 0, false, false, FlxG.width, 19, 2130706432); _mainBar.scrollFactor.x = 0; _mainBar.scrollFactor.y = 0; _bottomBar = new FlxSprite(null, 0, 0, false, false, FlxG.width, 1, 2147483647); _bottomBar.scrollFactor.x = 0; _bottomBar.scrollFactor.y = 0; _donate = new FlxButton(3, 0, new FlxSprite(ImgDonate), onDonate); _donate.scrollFactor.x = 0; _donate.scrollFactor.y = 0; _stumble = new FlxButton(((((((FlxG.width / 2) - 6) - 13) - 6) - 13) - 6), 0, new FlxSprite(ImgStumble), onStumble); _stumble.scrollFactor.x = 0; _stumble.scrollFactor.y = 0; _digg = new FlxButton(((((FlxG.width / 2) - 6) - 13) - 6), 0, new FlxSprite(ImgDigg), onDigg); _digg.scrollFactor.x = 0; _digg.scrollFactor.y = 0; _reddit = new FlxButton(((FlxG.width / 2) - 6), 0, new FlxSprite(ImgReddit), onReddit); _reddit.scrollFactor.x = 0; _reddit.scrollFactor.y = 0; _delicious = new FlxButton((((FlxG.width / 2) + 7) + 6), 0, new FlxSprite(ImgDelicious), onDelicious); _delicious.scrollFactor.x = 0; _delicious.scrollFactor.y = 0; _twitter = new FlxButton((((((FlxG.width / 2) + 7) + 6) + 12) + 6), 0, new FlxSprite(ImgTwitter), onTwitter); _twitter.scrollFactor.x = 0; _twitter.scrollFactor.y = 0; _caption = new FlxText((FlxG.width / 2), 0, ((FlxG.width / 2) - 19), 20, "", 0xFFFFFF, null, 8, "right"); _caption.scrollFactor.x = 0; _caption.scrollFactor.y = 0; _close = new FlxButton((FlxG.width - 16), 0, new FlxSprite(ImgClose), onClose); _close.scrollFactor.x = 0; _close.scrollFactor.y = 0; hide(); _s = 50; } public function onDelicious():void{ FlxG.openURL(((("http://delicious.com/save?v=5&amp;noui&amp;jump=close&amp;url=" + encodeURIComponent(_gameURL)) + "&amp;title=") + encodeURIComponent(_gameTitle))); } public function init(_arg1:String, _arg2:Number, _arg3:String, _arg4:String, _arg5:String):void{ _payPalID = _arg1; if (_payPalID.length <= 0){ _donate.visible = false; }; _payPalAmount = _arg2; _gameTitle = _arg3; _gameURL = _arg4; _caption.setText(_arg5); _initialized = true; } public function onTwitter():void{ FlxG.openURL(("http://twitter.com/home?status=Playing" + encodeURIComponent((((" " + _gameTitle) + " - ") + _gameURL)))); } public function show(_arg1:Boolean=true):void{ if (_closed){ return; }; if (_arg1){ y = -21; _ty = -1; } else { y = FlxG.height; _ty = (FlxG.height - 20); }; Mouse.show(); visible = true; } public function onStumble():void{ FlxG.openURL(("http://www.stumbleupon.com/submit?url=" + encodeURIComponent(_gameURL))); } override public function render():void{ if (!_initialized){ return; }; if (_topBar.visible){ _topBar.render(); }; if (_mainBar.visible){ _mainBar.render(); }; if (_bottomBar.visible){ _bottomBar.render(); }; if (_donate.visible){ _donate.render(); }; if (_stumble.visible){ _stumble.render(); }; if (_digg.visible){ _digg.render(); }; if (_reddit.visible){ _reddit.render(); }; if (_delicious.visible){ _delicious.render(); }; if (_twitter.visible){ _twitter.render(); }; if (_caption.visible){ _caption.render(); }; if (_close.visible){ _close.render(); }; } public function onDigg():void{ FlxG.openURL(((("http://digg.com/submit?url=" + encodeURIComponent(_gameURL)) + "&title=") + encodeURIComponent(_gameTitle))); } public function onReddit():void{ FlxG.openURL(("http://www.reddit.com/submit?url=" + encodeURIComponent(_gameURL))); } public function onDonate():void{ FlxG.openURL(((((("https://www.paypal.com/cgi-bin/webscr?cmd=_xclick&business=" + encodeURIComponent(_payPalID)) + "&item_name=") + encodeURIComponent(((_gameTitle + " Contribution (") + _gameURL))) + ")&currency_code=USD&amount=") + _payPalAmount)); } override public function update():void{ if (!_initialized){ return; }; if (_ty != y){ if (y < _ty){ y = (y + (FlxG.elapsed * _s)); if (y > _ty){ y = _ty; }; } else { y = (y - (FlxG.elapsed * _s)); if (y < _ty){ y = _ty; }; }; }; if ((((y <= -21)) || ((y > FlxG.height)))){ visible = false; }; _topBar.y = y; _mainBar.y = (y + 1); _bottomBar.y = (y + 20); _donate.y = (y + 4); _stumble.y = (y + 4); _digg.y = (y + 4); _reddit.y = (y + 4); _delicious.y = (y + 5); _twitter.y = (y + 4); _caption.y = (y + 4); _close.y = (y + 4); if (_donate.active){ _donate.update(); }; if (_stumble.active){ _stumble.update(); }; if (_digg.active){ _digg.update(); }; if (_reddit.active){ _reddit.update(); }; if (_delicious.active){ _delicious.update(); }; if (_twitter.active){ _twitter.update(); }; if (_caption.active){ _caption.update(); }; if (_close.active){ _close.update(); }; } public function hide():void{ if (y < 0){ _ty = -21; } else { _ty = FlxG.height; }; Mouse.hide(); visible = false; } public function onClose():void{ _closed = true; hide(); } } }//package org.flixel.data
Section 419
//FlxPanel_ImgClose (org.flixel.data.FlxPanel_ImgClose) package org.flixel.data { import mx.core.*; public class FlxPanel_ImgClose extends BitmapAsset { } }//package org.flixel.data
Section 420
//FlxPanel_ImgDelicious (org.flixel.data.FlxPanel_ImgDelicious) package org.flixel.data { import mx.core.*; public class FlxPanel_ImgDelicious extends BitmapAsset { } }//package org.flixel.data
Section 421
//FlxPanel_ImgDigg (org.flixel.data.FlxPanel_ImgDigg) package org.flixel.data { import mx.core.*; public class FlxPanel_ImgDigg extends BitmapAsset { } }//package org.flixel.data
Section 422
//FlxPanel_ImgDonate (org.flixel.data.FlxPanel_ImgDonate) package org.flixel.data { import mx.core.*; public class FlxPanel_ImgDonate extends BitmapAsset { } }//package org.flixel.data
Section 423
//FlxPanel_ImgReddit (org.flixel.data.FlxPanel_ImgReddit) package org.flixel.data { import mx.core.*; public class FlxPanel_ImgReddit extends BitmapAsset { } }//package org.flixel.data
Section 424
//FlxPanel_ImgStumble (org.flixel.data.FlxPanel_ImgStumble) package org.flixel.data { import mx.core.*; public class FlxPanel_ImgStumble extends BitmapAsset { } }//package org.flixel.data
Section 425
//FlxPanel_ImgTwitter (org.flixel.data.FlxPanel_ImgTwitter) package org.flixel.data { import mx.core.*; public class FlxPanel_ImgTwitter extends BitmapAsset { } }//package org.flixel.data
Section 426
//FlxArray (org.flixel.FlxArray) package org.flixel { public dynamic class FlxArray extends Array { public function getNonexist():FlxCore{ if (this.length <= 0){ return (null); }; var _local1:uint; do { if (!(this[_local1] as FlxCore).exists){ return (this[_local1]); }; ++_local1; } while (_local1 < this.length); return (null); } public function add(_arg1:Object):Object{ var _local2:uint; while (_local2 < this.length) { if (this[_local2] == null){ return ((this[_local2] = _arg1)); }; _local2++; }; return (this[(this.push(_arg1) - 1)]); } public function remove(_arg1:Object, _arg2:Boolean=false):void{ removeAt(indexOf(_arg1), _arg2); } public function removeAt(_arg1:uint, _arg2:Boolean=false):void{ if (_arg2){ this.splice(_arg1, 1); } else { this[_arg1] = null; }; } public function killAt(_arg1:uint):void{ if ((this[_arg1] is FlxCore)){ this[_arg1].kill(); }; } public function clear():void{ this.length = 0; } public function kill(_arg1:FlxCore):void{ killAt(indexOf(_arg1)); } public static function getRandom(_arg1:Array):Object{ return (_arg1[int((Math.random() * length))]); } } }//package org.flixel
Section 427
//FlxBlock (org.flixel.FlxBlock) package org.flixel { import flash.display.*; import flash.geom.*; public class FlxBlock extends FlxCore { protected var _p:Point; protected var _pixels:BitmapData; protected var _rects:FlxArray; protected var _tileSize:uint; public function FlxBlock(_arg1:int, _arg2:int, _arg3:uint, _arg4:uint, _arg5:Class, _arg6:uint=0){ var _local7:uint; super(); x = _arg1; y = _arg2; width = _arg3; height = _arg4; if (_arg5 == null){ return; }; _pixels = FlxG.addBitmap(_arg5); _rects = new FlxArray(); _p = new Point(); _tileSize = _pixels.height; _local7 = Math.ceil((width / _tileSize)); var _local8:uint = Math.ceil((height / _tileSize)); width = (_local7 * _tileSize); height = (_local8 * _tileSize); var _local9:uint = (_local7 * _local8); var _local10:uint = (_pixels.width / _tileSize); var _local11:uint; while (_local11 < _local9) { if ((Math.random() * (_local10 + _arg6)) > _arg6){ _rects.push(new Rectangle((_tileSize * Math.floor((Math.random() * _local10))), 0, _tileSize, _tileSize)); } else { _rects.push(null); }; _local11++; }; } override public function render():void{ super.render(); getScreenXY(_p); var _local1:int = _p.x; var _local2:uint; while (_local2 < _rects.length) { if (_rects[_local2] != null){ FlxG.buffer.copyPixels(_pixels, _rects[_local2], _p, null, null, true); }; _p.x = (_p.x + _tileSize); if (_p.x >= (_local1 + width)){ _p.x = _local1; _p.y = (_p.y + _tileSize); }; _local2++; }; } } }//package org.flixel
Section 428
//FlxButton (org.flixel.FlxButton) package org.flixel { import flash.events.*; import flash.geom.*; public class FlxButton extends FlxCore { private var _onTO:Point; private var _initialized:Boolean; private var _pressed:Boolean; private var _onT:FlxText; private var _callback:Function; private var _off:FlxSprite; private var _onToggle:Boolean; private var _offTO:Point; private var _offT:FlxText; private var _on:FlxSprite; public function FlxButton(_arg1:int, _arg2:int, _arg3:FlxSprite, _arg4:Function, _arg5:FlxSprite=null, _arg6:FlxText=null, _arg7:FlxText=null){ x = _arg1; y = _arg2; _off = _arg3; if (_arg5 == null){ _on = _off; } else { _on = _arg5; }; width = _off.width; height = _off.height; if (_arg6 != null){ _offT = _arg6; }; if (_arg7 == null){ _onT = _offT; } else { _onT = _arg7; }; if (_offT != null){ _offTO = new Point(_offT.x, _offT.y); }; if (_onT != null){ _onTO = new Point(_onT.x, _onT.y); }; _off.scrollFactor = scrollFactor; _on.scrollFactor = scrollFactor; if (_offT != null){ _offT.scrollFactor = scrollFactor; _onT.scrollFactor = scrollFactor; }; _callback = _arg4; _onToggle = false; _pressed = false; updatePositions(); _initialized = false; } private function onMouseUp(_arg1:MouseEvent):void{ if (((!(exists)) || (!(visible)))){ return; }; if (_off.overlapsPoint((FlxG.mouse.x + ((1 - scrollFactor.x) * FlxG.scroll.x)), (FlxG.mouse.y + ((1 - scrollFactor.y) * FlxG.scroll.y)))){ _callback(); }; } override public function update():void{ if (!_initialized){ if (FlxG.state == null){ return; }; if (FlxG.state.parent == null){ return; }; if (FlxG.state.parent.stage == null){ return; }; FlxG.state.parent.stage.addEventListener(MouseEvent.MOUSE_UP, onMouseUp); _initialized = true; }; super.update(); if (((((!((_off == null))) && (_off.exists))) && (_off.active))){ _off.update(); }; if (((((!((_on == null))) && (_on.exists))) && (_on.active))){ _on.update(); }; if (_offT != null){ if (((((!((_offT == null))) && (_offT.exists))) && (_offT.active))){ _offT.update(); }; if (((((!((_onT == null))) && (_onT.exists))) && (_onT.active))){ _onT.update(); }; }; visibility(false); if (_off.overlapsPoint(FlxG.mouse.x, FlxG.mouse.y)){ if (!FlxG.kMouse){ _pressed = false; } else { if (!_pressed){ _pressed = true; if (!_initialized){ _callback(); }; }; }; visibility(!(_pressed)); }; if (_onToggle){ visibility(_off.visible); }; updatePositions(); } private function visibility(_arg1:Boolean):void{ if (_arg1){ _off.visible = false; if (_offT != null){ _offT.visible = false; }; _on.visible = true; if (_onT != null){ _onT.visible = true; }; } else { _on.visible = false; if (_onT != null){ _onT.visible = false; }; _off.visible = true; if (_offT != null){ _offT.visible = true; }; }; } override public function render():void{ super.render(); if (((((!((_off == null))) && (_off.exists))) && (_off.visible))){ _off.render(); }; if (((((!((_on == null))) && (_on.exists))) && (_on.visible))){ _on.render(); }; if (_offT != null){ if (((((!((_offT == null))) && (_offT.exists))) && (_offT.visible))){ _offT.render(); }; if (((((!((_onT == null))) && (_onT.exists))) && (_onT.visible))){ _onT.render(); }; }; } public function switchOff():void{ _onToggle = false; } public function on():Boolean{ return (_onToggle); } private function updatePositions():void{ _off.x = x; _off.y = y; if (_offT){ _offT.x = (_offTO.x + x); _offT.y = (_offTO.y + y); }; _on.x = x; _on.y = y; if (_onT){ _onT.x = (_onTO.x + x); _onT.y = (_onTO.y + y); }; } public function switchOn():void{ _onToggle = true; } } }//package org.flixel
Section 429
//FlxCore (org.flixel.FlxCore) package org.flixel { import flash.geom.*; public class FlxCore { private var _flicker:Boolean; public var active:Boolean; public var visible:Boolean; public var width:uint; private var _flickerTimer:Number; public var exists:Boolean; public var height:uint; public var dead:Boolean; public var x:Number; public var y:Number; public var scrollFactor:Point; public function FlxCore(){ exists = true; active = true; visible = true; dead = false; x = 0; y = 0; width = 0; height = 0; scrollFactor = new Point(1, 1); _flicker = false; _flickerTimer = -1; } public function update():void{ if (flickering()){ if (_flickerTimer > 0){ _flickerTimer = (_flickerTimer - FlxG.elapsed); }; if (_flickerTimer < 0){ flicker(-1); } else { _flicker = !(_flicker); visible = !(_flicker); }; }; } public function flicker(_arg1:Number=1):void{ _flickerTimer = _arg1; if (_flickerTimer < 0){ _flicker = false; visible = true; }; } public function overlapsPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean{ var _local4:Number = x; var _local5:Number = y; if (((!((scrollFactor.x == 1))) || (!((scrollFactor.y == 1))))){ _local4 = (_local4 - Math.floor((FlxG.scroll.x * scrollFactor.x))); _local5 = (_local5 - Math.floor((FlxG.scroll.y * scrollFactor.y))); }; if ((((((((_arg1 <= _local4)) || ((_arg1 >= (_local4 + width))))) || ((_arg2 <= _local5)))) || ((_arg2 >= (_local5 + height))))){ return (false); }; return (true); } public function render():void{ } public function kill():void{ exists = false; dead = true; } protected function getScreenXY(_arg1:Point):void{ _arg1.x = (Math.floor(x) + Math.floor((FlxG.scroll.x * scrollFactor.x))); _arg1.y = (Math.floor(y) + Math.floor((FlxG.scroll.y * scrollFactor.y))); } public function hitFloor():Boolean{ return (true); } public function hitCeiling():Boolean{ return (true); } public function overlaps(_arg1:FlxCore):Boolean{ var _local2:Number = x; var _local3:Number = y; if (((!((scrollFactor.x == 1))) || (!((scrollFactor.y == 1))))){ _local2 = (_local2 - Math.floor((FlxG.scroll.x * scrollFactor.x))); _local3 = (_local3 - Math.floor((FlxG.scroll.y * scrollFactor.y))); }; var _local4:Number = _arg1.x; var _local5:Number = _arg1.y; if (((!((_arg1.scrollFactor.x == 1))) || (!((_arg1.scrollFactor.y == 1))))){ _local4 = (_local4 - Math.floor((FlxG.scroll.x * _arg1.scrollFactor.x))); _local5 = (_local5 - Math.floor((FlxG.scroll.y * _arg1.scrollFactor.y))); }; if ((((((((_local4 <= (_local2 - _arg1.width))) || ((_local4 >= (_local2 + width))))) || ((_local5 <= (_local3 - _arg1.height))))) || ((_local5 >= (_local3 + height))))){ return (false); }; return (true); } public function flickering():Boolean{ return ((_flickerTimer >= 0)); } public function onScreen():Boolean{ var _local1:Point = new Point(); getScreenXY(_local1); if (((((((((_local1.x + width) < 0)) || ((_local1.x > FlxG.width)))) || (((_local1.y + height) < 0)))) || ((_local1.y > FlxG.height)))){ return (false); }; return (true); } public function hitWall():Boolean{ return (true); } public function collide(_arg1:FlxSprite):void{ if ((((Math.abs((((_arg1.x + (_arg1.width >> 1)) - x) - (width >> 1))) > ((width >> 1) + (_arg1.width >> 1)))) && ((Math.abs((((_arg1.y + (_arg1.height >> 1)) - y) - (height >> 1))) > ((height >> 1) + (_arg1.height >> 1)))))){ return; }; if ((((_arg1.x > x)) && (((_arg1.x + _arg1.width) < (x + width))))){ if (((((((_arg1.y + _arg1.height) < (y + (height >> 1)))) && (((_arg1.y + _arg1.height) > y)))) && (_arg1.hitFloor()))){ _arg1.y = (y - _arg1.height); return; }; if ((((((_arg1.y > (y + (height >> 1)))) && ((_arg1.y < (y + height))))) && (_arg1.hitCeiling()))){ _arg1.y = (y + height); return; }; }; if ((((_arg1.y > y)) && (((_arg1.y + _arg1.height) < (y + height))))){ if (((((((_arg1.x + _arg1.width) < (x + (width >> 1)))) && (((_arg1.x + _arg1.width) > x)))) && (_arg1.hitWall()))){ _arg1.x = (x - _arg1.width); return; }; if ((((((_arg1.x > (x + (width >> 1)))) && ((_arg1.x < (x + width))))) && (_arg1.hitWall()))){ _arg1.x = (x + width); return; }; }; var _local2:Boolean; if ((Math.abs(_arg1.velocity.x) > Math.abs(_arg1.velocity.y))){ _local2 = false; }; var _local3:Boolean; var _local4:Boolean; if (_local2){ if (_arg1.velocity.y > 0){ if (overlapsPoint((_arg1.x + (_arg1.width >> 1)), (_arg1.y + _arg1.height))){ if (_arg1.hitFloor()){ _arg1.y = (y - _arg1.height); }; } else { _local4 = true; }; } else { if (_arg1.velocity.y < 0){ if (overlapsPoint((_arg1.x + (_arg1.width >> 1)), _arg1.y)){ if (_arg1.hitCeiling()){ _arg1.y = (y + height); }; } else { _local4 = true; }; }; }; if (_arg1.velocity.x < 0){ if (overlapsPoint(_arg1.x, (_arg1.y + (_arg1.height >> 1)))){ if (_arg1.hitWall()){ _arg1.x = (x + width); }; } else { _local3 = true; }; } else { if (_arg1.velocity.x > 0){ if (overlapsPoint((_arg1.x + _arg1.width), (_arg1.y + (_arg1.height >> 1)))){ if (_arg1.hitWall()){ _arg1.x = (x - _arg1.width); }; } else { _local3 = true; }; }; }; } else { if (_arg1.velocity.x < 0){ if (overlapsPoint(_arg1.x, (_arg1.y + (_arg1.height >> 1)))){ if (_arg1.hitWall()){ _arg1.x = (x + width); }; } else { _local3 = true; }; } else { if (_arg1.velocity.x > 0){ if (overlapsPoint((_arg1.x + _arg1.width), (_arg1.y + (_arg1.height >> 1)))){ if (_arg1.hitWall()){ _arg1.x = (x - _arg1.width); }; } else { _local3 = true; }; }; }; if (_arg1.velocity.y > 0){ if (overlapsPoint((_arg1.x + (_arg1.width >> 1)), (_arg1.y + _arg1.height))){ if (_arg1.hitFloor()){ _arg1.y = (y - _arg1.height); }; } else { _local4 = true; }; } else { if (_arg1.velocity.y < 0){ if (overlapsPoint((_arg1.x + (_arg1.width >> 1)), _arg1.y)){ if (_arg1.hitCeiling()){ _arg1.y = (y + height); }; } else { _local4 = true; }; }; }; }; if (((!(_local4)) && (!(_local3)))){ return; }; var _local5 = (_arg1.width >> 3); if (_local5 < 1){ _local5 = 1; }; if (((_local4) && (_local3))){ if (_local2){ if (_local4){ if ((((((_arg1.x + _arg1.width) - _local5) > x)) && (((_arg1.x + _local5) < (x + width))))){ if ((((((((_arg1.velocity.y > 0)) && (((_arg1.y + _arg1.height) > y)))) && (((_arg1.y + _arg1.height) < (y + height))))) && (_arg1.hitFloor()))){ _arg1.y = (y - _arg1.height); } else { if ((((((((_arg1.velocity.y < 0)) && ((_arg1.y > y)))) && ((_arg1.y < (y + height))))) && (_arg1.hitCeiling()))){ _arg1.y = (y + height); }; }; }; }; if (_local3){ if ((((((_arg1.y + _arg1.height) - _local5) > y)) && (((_arg1.y + _local5) < (y + height))))){ if ((((((((_arg1.velocity.x > 0)) && (((_arg1.x + _arg1.width) > x)))) && (((_arg1.x + _arg1.width) < (x + width))))) && (_arg1.hitWall()))){ _arg1.x = (x - _arg1.width); } else { if ((((((((_arg1.velocity.x < 0)) && ((_arg1.x > x)))) && ((_arg1.x < (x + width))))) && (_arg1.hitWall()))){ _arg1.x = (x + width); }; }; }; }; } else { if (_local3){ if ((((((_arg1.y + _arg1.height) - _local5) > y)) && (((_arg1.y + _local5) < (y + height))))){ if ((((((((_arg1.velocity.x > 0)) && (((_arg1.x + _arg1.width) > x)))) && (((_arg1.x + _arg1.width) < (x + width))))) && (_arg1.hitWall()))){ _arg1.x = (x - _arg1.width); } else { if ((((((((_arg1.velocity.x < 0)) && ((_arg1.x > x)))) && ((_arg1.x < (x + width))))) && (_arg1.hitWall()))){ _arg1.x = (x + width); }; }; }; }; if (_local4){ if ((((((_arg1.x + _arg1.width) - _local5) > x)) && (((_arg1.x + _local5) < (x + width))))){ if ((((((((_arg1.velocity.y > 0)) && (((_arg1.y + _arg1.height) > y)))) && (((_arg1.y + _arg1.height) < (y + height))))) && (_arg1.hitFloor()))){ _arg1.y = (y - _arg1.height); } else { if ((((((((_arg1.velocity.y < 0)) && ((_arg1.y > y)))) && ((_arg1.y < (y + height))))) && (_arg1.hitCeiling()))){ _arg1.y = (y + height); }; }; }; }; }; } else { if (_local4){ if ((((((_arg1.x + _arg1.width) - _local5) > x)) && (((_arg1.x + _local5) < (x + width))))){ if ((((((((_arg1.velocity.y > 0)) && (((_arg1.y + _arg1.height) > y)))) && (((_arg1.y + _arg1.height) < (y + height))))) && (_arg1.hitFloor()))){ _arg1.y = (y - _arg1.height); } else { if ((((((((_arg1.velocity.y < 0)) && ((_arg1.y > y)))) && ((_arg1.y < (y + height))))) && (_arg1.hitCeiling()))){ _arg1.y = (y + height); }; }; }; } else { if (_local3){ if ((((((_arg1.y + _arg1.height) - _local5) > y)) && (((_arg1.y + _local5) < (y + height))))){ if ((((((((_arg1.velocity.x > 0)) && (((_arg1.x + _arg1.width) > x)))) && (((_arg1.x + _arg1.width) < (x + width))))) && (_arg1.hitWall()))){ _arg1.x = (x - _arg1.width); } else { if ((((((((_arg1.velocity.x < 0)) && ((_arg1.x > x)))) && ((_arg1.x < (x + width))))) && (_arg1.hitWall()))){ _arg1.x = (x + width); }; }; }; }; }; }; } } }//package org.flixel
Section 430
//FlxEmitter (org.flixel.FlxEmitter) package org.flixel { import flash.geom.*; public class FlxEmitter extends FlxCore { public var maxVelocity:Point; private var _maxRotation:Number; private var _delay:Number; private var _sprites:FlxArray; private var _gravity:Number; private var _minRotation:Number; private var _drag:Number; private var _particle:uint; private var _timer:Number; public var minVelocity:Point; public function FlxEmitter(_arg1:Number, _arg2:Number, _arg3:uint, _arg4:uint, _arg5:FlxArray=null, _arg6:Number=-1, _arg7:Number=-100, _arg8:Number=100, _arg9:Number=-100, _arg10:Number=100, _arg11:Number=-360, _arg12:Number=360, _arg13:Number=500, _arg14:Number=0, _arg15:Class=null, _arg16:uint=0, _arg17:Boolean=false, _arg18:FlxLayer=null){ var _local19:uint; super(); visible = false; x = _arg1; y = _arg2; width = _arg3; height = _arg4; minVelocity = new Point(_arg7, _arg9); maxVelocity = new Point(_arg8, _arg10); _minRotation = _arg11; _maxRotation = _arg12; _gravity = _arg13; _drag = _arg14; _delay = _arg6; if (_arg15 != null){ _sprites = new FlxArray(); _local19 = 0; while (_local19 < _arg16) { if (_arg17){ (_sprites.add(new FlxSprite(_arg15, 0, 0, true)) as FlxSprite).randomFrame(); } else { _sprites.add(new FlxSprite(_arg15)); }; _local19++; }; _local19 = 0; while (_local19 < _sprites.length) { if (_arg18 == null){ FlxG.state.add(_sprites[_local19]); } else { _arg18.add(_sprites[_local19]); }; _local19++; }; } else { _sprites = _arg5; }; kill(); if (_delay > 0){ reset(); }; } public function emit():void{ var _local1:FlxSprite = _sprites[_particle]; _local1.exists = true; _local1.x = (x - (_local1.width >> 1)); if (width != 0){ _local1.x = (_local1.x + (Math.random() * width)); }; _local1.y = (y - (_local1.height >> 1)); if (height != 0){ _local1.y = (_local1.y + (Math.random() * height)); }; _local1.velocity.x = minVelocity.x; if (minVelocity.x != maxVelocity.x){ _local1.velocity.x = (_local1.velocity.x + (Math.random() * (maxVelocity.x - minVelocity.x))); }; _local1.velocity.y = minVelocity.y; if (minVelocity.y != maxVelocity.y){ _local1.velocity.y = (_local1.velocity.y + (Math.random() * (maxVelocity.y - minVelocity.y))); }; _local1.acceleration.y = _gravity; _local1.angularVelocity = _minRotation; if (_minRotation != _maxRotation){ _local1.angularVelocity = (_local1.angularVelocity + (Math.random() * (_maxRotation - _minRotation))); }; if (_local1.angularVelocity != 0){ _local1.angle = ((Math.random() * 360) - 180); }; _local1.drag.x = _drag; _local1.drag.y = _drag; _particle++; if (_particle >= _sprites.length){ _particle = 0; }; _local1.onEmit(); } override public function update():void{ var _local1:uint; _timer = (_timer + FlxG.elapsed); if (_delay < 0){ if (_timer > -(_delay)){ kill(); return; }; if (_sprites[0].exists){ return; }; _local1 = 0; while (_local1 < _sprites.length) { emit(); _local1++; }; return; }; while (_timer > _delay) { _timer = (_timer - _delay); emit(); }; } override public function kill():void{ active = false; var _local1:uint; while (_local1 < _sprites.length) { _sprites[_local1].exists = false; _local1++; }; } public function reset():void{ active = true; _timer = 0; _particle = 0; } } }//package org.flixel
Section 431
//FlxG (org.flixel.FlxG) package org.flixel { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.net.*; public class FlxG { public static const LEFT:uint = 0; public static const A:uint = 4; public static const B:uint = 5; public static const MOUSE:uint = 6; public static const UP:uint = 2; public static const DOWN:uint = 3; public static const RIGHT:uint = 1; public static var kMouse:Boolean; public static var canPause:Boolean; public static var kLeft:Boolean; public static var kong; public static var scores:FlxArray; private static var _music:Sound; public static var height:uint; public static var kA:Boolean; public static var kB:Boolean; private static var _volume:Number; public static var buffer:BitmapData; private static var _hideSupportPanel:Function; private static var _fade:Function; public static var kUp:Boolean; public static var levels:FlxArray; private static var _showSupportPanel:Function; private static var _muted:uint; private static var _musicPosition:Number; public static var kRight:Boolean; private static var _oldKeys:Array; private static var _cache:Object; public static var level:uint; public static var state:FlxState; public static var score:uint; private static var _log:Function; public static var pause_game:int = 0; private static var _scrollTarget:Point; public static var elapsed:Number; public static var mouse:Point; public static var kDown:Boolean; public static var followTarget:FlxCore; public static var followLead:Point; public static var width:uint; public static var followLerp:Number; public static var scroll:Point; private static var _keys:Array; private static var _setCursor:Function; private static var _quake:Function; private static var _musicVolume:Number; public static var followMin:Point; private static var _flash:Function; public static var followMax:Point; private static var _masterVolume:Number; private static var _musicChannel:SoundChannel; private static var _switchState:Function; public static function getVolume():Number{ return (_volume); } public static function collideArrays(_arg1:FlxArray, _arg2:FlxArray):void{ var _local3:uint; var _local4:uint; var _local5:FlxCore; var _local6:FlxSprite; if (_arg1 === _arg2){ _local3 = 0; while (_local3 < _arg1.length) { _local5 = _arg1[_local3]; if ((((((_local5 == null)) || (!(_local5.exists)))) || (_local5.dead))){ } else { _local4 = (_local3 + 1); while (_local4 < _arg2.length) { _local6 = _arg2[_local4]; if ((((((_local6 == null)) || (!(_local6.exists)))) || (_local6.dead))){ } else { _local5.collide(_local6); }; _local4++; }; }; _local3++; }; } else { _local3 = 0; while (_local3 < _arg1.length) { _local5 = _arg1[_local3]; if ((((((_local5 == null)) || (!(_local5.exists)))) || (_local5.dead))){ } else { _local4 = 0; while (_local4 < _arg2.length) { _local6 = _arg2[_local4]; if ((((((((_local5 === _local6)) || ((_local6 == null)))) || (!(_local6.exists)))) || (_local6.dead))){ } else { _local5.collide(_local6); }; _local4++; }; }; _local3++; }; }; } public static function showSupportPanel(_arg1:Boolean=true):void{ _showSupportPanel(_arg1); } public static function setVolume(_arg1:Number):void{ _volume = _arg1; adjustMusicVolume(); } static function doFollow():void{ if (followTarget != null){ if (((followTarget.exists) && (!(followTarget.dead)))){ _scrollTarget.x = (((width >> 1) - followTarget.x) - (followTarget.width >> 1)); _scrollTarget.y = (((height >> 1) - followTarget.y) - (followTarget.height >> 1)); if (((!((followLead == null))) && ((followTarget is FlxSprite)))){ _scrollTarget.x = (_scrollTarget.x - ((followTarget as FlxSprite).velocity.x * followLead.x)); _scrollTarget.y = (_scrollTarget.y - ((followTarget as FlxSprite).velocity.y * followLead.y)); }; }; scroll.x = (scroll.x + (((_scrollTarget.x - scroll.x) * followLerp) * FlxG.elapsed)); scroll.y = (scroll.y + (((_scrollTarget.y - scroll.y) * followLerp) * FlxG.elapsed)); if (followMin != null){ if (scroll.x > followMin.x){ scroll.x = followMin.x; }; if (scroll.y > followMin.y){ scroll.y = followMin.y; }; }; if (followMax != null){ if (scroll.x < followMax.x){ scroll.x = followMax.x; }; if (scroll.y < followMax.y){ scroll.y = followMax.y; }; }; }; } public static function getAngle(_arg1:Number, _arg2:Number):Number{ return (((Math.atan2(_arg2, _arg1) * 180) / Math.PI)); } public static function addBitmap(_arg1:Class, _arg2:Boolean=false):BitmapData{ var _local6:BitmapData; var _local7:Matrix; var _local3:Boolean; var _local4:String = String(_arg1); if ((((_cache[_local4] == undefined)) || ((_cache[_local4] == null)))){ _cache[_local4] = new (_arg1).bitmapData; if (_arg2){ _local3 = true; }; }; var _local5:BitmapData = _cache[_local4]; if (((((!(_local3)) && (_arg2))) && ((_local5.width == new (_arg1).bitmapData.width)))){ _local3 = true; }; if (_local3){ _local6 = new BitmapData((_local5.width << 1), _local5.height, true, 0); _local6.draw(_local5); _local7 = new Matrix(); _local7.scale(-1, 1); _local7.translate(_local6.width, 0); _local6.draw(_local5, _local7); _local5 = _local6; }; return (_local5); } public static function pressed(_arg1:uint):Boolean{ return ((_keys[_arg1] > 0)); } public static function play(_arg1:Class, _arg2:Number=1):void{ new (_arg1).play(0, 0, new SoundTransform((((_arg2 * _muted) * _volume) * _masterVolume))); } public static function computeVelocity(_arg1:Number, _arg2:Number=0, _arg3:Number=0, _arg4:Number=10000):Number{ var _local5:Number; if (_arg2 != 0){ _arg1 = (_arg1 + (_arg2 * FlxG.elapsed)); } else { if (_arg3 != 0){ _local5 = (_arg3 * FlxG.elapsed); if ((_arg1 - _local5) > 0){ _arg1 = (_arg1 - _local5); } else { if ((_arg1 + _local5) < 0){ _arg1 = (_arg1 + _local5); } else { _arg1 = 0; }; }; }; }; if (((!((_arg1 == 0))) && (!((_arg4 == 10000))))){ if (_arg1 > _arg4){ _arg1 = _arg4; } else { if (_arg1 < -(_arg4)){ _arg1 = -(_arg4); }; }; }; return (_arg1); } static function setGameData(_arg1:uint, _arg2:uint, _arg3:Function, _arg4:Function, _arg5:Function, _arg6:Function, _arg7:Function, _arg8:Function, _arg9:Function, _arg10:Function):void{ _cache = new Object(); width = _arg1; height = _arg2; _muted = 1; _volume = 1; _musicVolume = 1; _masterVolume = 0.5; _musicPosition = -1; mouse = new Point(); _switchState = _arg3; _log = _arg4; _quake = _arg5; _flash = _arg6; _fade = _arg7; _setCursor = _arg8; _showSupportPanel = _arg9; _hideSupportPanel = _arg10; unfollow(); _keys = new Array(); _oldKeys = new Array(); var _local11:uint; while (_local11 < 7) { _keys.push(0); _oldKeys.push(0); _local11++; }; FlxG.levels = new FlxArray(); FlxG.scores = new FlxArray(); level = 0; score = 0; kong = null; } public static function stopMusic():void{ _musicPosition = 0; if (_musicChannel != null){ _musicChannel.stop(); _musicChannel = null; }; } public static function justReleased(_arg1:uint):Boolean{ return ((_keys[_arg1] == -1)); } public static function playMusic():void{ if (_musicPosition < 0){ return; }; if (_musicPosition == 0){ if (_musicChannel == null){ _musicChannel = _music.play(0, 9999, new SoundTransform((((_muted * _volume) * _musicVolume) * _masterVolume))); }; } else { _musicChannel = _music.play(_musicPosition, 0, new SoundTransform((((_muted * _volume) * _musicVolume) * _masterVolume))); _musicChannel.addEventListener(Event.SOUND_COMPLETE, loopMusic); }; _musicPosition = 0; } public static function log(_arg1:String):void{ _log(_arg1); } static function pressKey(_arg1:uint):void{ if (_keys[_arg1] > 0){ _keys[_arg1] = 1; } else { _keys[_arg1] = 2; }; } public static function overlapArray(_arg1:FlxArray, _arg2:FlxCore, _arg3:Function):void{ var _local4:FlxCore; if ((((((_arg2 == null)) || (!(_arg2.exists)))) || (_arg2.dead))){ return; }; var _local5:uint; while (_local5 < _arg1.length) { _local4 = _arg1[_local5]; if ((((((((_local4 === _arg2)) || ((_local4 == null)))) || (!(_local4.exists)))) || (_local4.dead))){ } else { if (_local4.overlaps(_arg2)){ _arg3(_local4, _arg2); }; }; _local5++; }; } static function updateKeys():void{ var _local1:uint; while (_local1 < 7) { if ((((_oldKeys[_local1] == -1)) && ((_keys[_local1] == -1)))){ _keys[_local1] = 0; } else { if ((((_oldKeys[_local1] == 2)) && ((_keys[_local1] == 2)))){ _keys[_local1] = 1; }; }; _oldKeys[_local1] = _keys[_local1]; _local1++; }; mouse.x = (state.mouseX - scroll.x); mouse.y = (state.mouseY - scroll.y); } public static function setCursor(_arg1:Class):void{ _setCursor(_arg1); } public static function createBitmap(_arg1:uint, _arg2:uint, _arg3:uint):BitmapData{ var _local4:String = ((((_arg1 + "x") + _arg2) + ":") + _arg3); if ((((_cache[_local4] == undefined)) || ((_cache[_local4] == null)))){ _cache[_local4] = new BitmapData(_arg1, _arg2, true, _arg3); }; return (_cache[_local4]); } public static function overlapArrays(_arg1:FlxArray, _arg2:FlxArray, _arg3:Function):void{ var _local4:uint; var _local5:uint; var _local6:FlxCore; var _local7:FlxCore; if (_arg1 === _arg2){ _local4 = 0; while (_local4 < _arg1.length) { _local6 = _arg1[_local4]; if ((((((_local6 == null)) || (!(_local6.exists)))) || (_local6.dead))){ } else { _local5 = (_local4 + 1); while (_local5 < _arg2.length) { _local7 = _arg2[_local5]; if ((((((_local7 == null)) || (!(_local7.exists)))) || (_local7.dead))){ } else { if (_local6.overlaps(_local7)){ _arg3(_local6, _local7); }; }; _local5++; }; }; _local4++; }; } else { _local4 = 0; while (_local4 < _arg1.length) { _local6 = _arg1[_local4]; if ((((((_local6 == null)) || (!(_local6.exists)))) || (_local6.dead))){ } else { _local5 = 0; while (_local5 < _arg2.length) { _local7 = _arg2[_local5]; if ((((((((_local6 === _local7)) || ((_local7 == null)))) || (!(_local7.exists)))) || (_local7.dead))){ } else { if (_local6.overlaps(_local7)){ _arg3(_local6, _local7); }; }; _local5++; }; }; _local4++; }; }; } public static function getMusicVolume():Number{ return (_musicVolume); } static function unfollow():void{ followTarget = null; followLead = null; followLerp = 1; followMin = null; followMax = null; scroll = new Point(); _scrollTarget = new Point(); } public static function getMute():Boolean{ if (_muted == 0){ return (true); }; return (false); } public static function justPressed(_arg1:uint):Boolean{ return ((_keys[_arg1] == 2)); } private static function adjustMusicVolume():void{ if (_muted < 0){ _muted = 0; } else { if (_muted > 1){ _muted = 1; }; }; if (_volume < 0){ _volume = 0; } else { if (_volume > 1){ _volume = 1; }; }; if (_musicVolume < 0){ _musicVolume = 0; } else { if (_musicVolume > 1){ _musicVolume = 1; }; }; if (_masterVolume < 0){ _masterVolume = 0; } else { if (_masterVolume > 1){ _masterVolume = 1; }; }; if (_musicChannel != null){ _musicChannel.soundTransform = new SoundTransform((((_muted * _volume) * _musicVolume) * _masterVolume)); }; } static function getMasterVolume():Number{ return (_masterVolume); } public static function followAdjust(_arg1:Number=0, _arg2:Number=0):void{ followLead = new Point(_arg1, _arg2); } public static function setMute(_arg1:Boolean):void{ if (_arg1){ _muted = 0; } else { _muted = 1; }; adjustMusicVolume(); } public static function fade(_arg1:uint, _arg2:Number=1, _arg3:Function=null, _arg4:Boolean=false):void{ _fade(_arg1, _arg2, _arg3, _arg4); } public static function follow(_arg1:FlxCore, _arg2:Number=1):void{ followTarget = _arg1; followLerp = _arg2; scroll.x = (_scrollTarget.x = (((width >> 1) - followTarget.x) - (followTarget.width >> 1))); scroll.y = (_scrollTarget.y = (((height >> 1) - followTarget.y) - (followTarget.height >> 1))); } public static function collideArray(_arg1:FlxArray, _arg2:FlxSprite):void{ var _local3:FlxCore; if ((((((_arg2 == null)) || (!(_arg2.exists)))) || (_arg2.dead))){ return; }; var _local4:uint; while (_local4 < _arg1.length) { _local3 = _arg1[_local4]; if ((((((((_local3 === _arg2)) || ((_local3 == null)))) || (!(_local3.exists)))) || (_local3.dead))){ } else { _local3.collide(_arg2); }; _local4++; }; } public static function switchState(_arg1:Class):void{ _switchState(_arg1); } public static function openURL(_arg1:String):void{ navigateToURL(new URLRequest(_arg1), "_blank"); } static function setMasterVolume(_arg1:Number):void{ _masterVolume = _arg1; adjustMusicVolume(); } public static function pauseMusic():void{ if (_musicChannel == null){ _musicPosition = -1; return; }; _musicPosition = _musicChannel.position; _musicChannel.stop(); while (_musicPosition >= _music.length) { _musicPosition = (_musicPosition - _music.length); }; _musicChannel = null; } public static function followBounds(_arg1:int=0, _arg2:int=0, _arg3:int=0, _arg4:int=0):void{ followMin = new Point(-(_arg1), -(_arg2)); followMax = new Point((-(_arg3) + width), (-(_arg4) + height)); if (followMax.x > followMin.x){ followMax.x = followMin.x; }; if (followMax.y > followMin.y){ followMax.y = followMin.y; }; } public static function collideArray2(_arg1:FlxCore, _arg2:FlxArray):void{ var _local3:FlxSprite; if ((((((_arg1 == null)) || (!(_arg1.exists)))) || (_arg1.dead))){ return; }; var _local4:uint; while (_local4 < _arg2.length) { _local3 = _arg2[_local4]; if ((((((((_arg1 === _local3)) || ((_local3 == null)))) || (!(_local3.exists)))) || (_local3.dead))){ } else { _arg1.collide(_local3); }; _local4++; }; } public static function setMusicVolume(_arg1:Number):void{ _musicVolume = _arg1; adjustMusicVolume(); } public static function resetKeys():void{ kUp = (kDown = (kLeft = (kRight = (kA = (kB = (kMouse = false)))))); var _local1:uint; while (_local1 < _keys.length) { _keys[_local1] = 0; _local1++; }; } static function releaseKey(_arg1:uint):void{ if (_keys[_arg1] > 0){ _keys[_arg1] = -1; } else { _keys[_arg1] = 0; }; } private static function loopMusic(_arg1:Event=null):void{ if (_musicChannel == null){ return; }; _musicChannel.removeEventListener(Event.SOUND_COMPLETE, loopMusic); _musicChannel = null; playMusic(); } public static function setMusic(_arg1:Class, _arg2:Number=1, _arg3:Boolean=true):void{ stopMusic(); _music = new (_arg1); _musicVolume = _arg2; if (_arg3){ playMusic(); }; } public static function quake(_arg1:Number, _arg2:Number=0.5):void{ _quake(_arg1, _arg2); } public static function flash(_arg1:uint, _arg2:Number=1, _arg3:Function=null, _arg4:Boolean=false):void{ _flash(_arg1, _arg2, _arg3, _arg4); } public static function rotatePoint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Point{ var _local6:Number = ((-(_arg5) / 180) * Math.PI); var _local7:Number = (_arg1 - _arg3); var _local8:Number = (_arg4 - _arg2); return (new Point(((_arg3 + (Math.cos(_local6) * _local7)) - (Math.sin(_local6) * _local8)), (_arg4 - ((Math.sin(_local6) * _local7) + (Math.cos(_local6) * _local8))))); } public static function hideSupportPanel():void{ _hideSupportPanel(); } } }//package org.flixel
Section 432
//FlxGame (org.flixel.FlxGame) package org.flixel { import flash.events.*; import flash.display.*; import flash.geom.*; import com.ProjUno.*; import flash.media.*; import flash.text.*; import flash.utils.*; import org.flixel.data.*; import flash.filters.*; import flash.ui.*; public class FlxGame extends Sprite { private const MAX_CONSOLE_LINES:uint = 0x0100; private const MAX_ELAPSED:Number = 0.0333; private var _bmpFront:Bitmap; private var ImgKeyC:Class; private var _panel:FlxPanel; private var _FPS:Array; private var _flashDelay:Number; private var ImgKeyMinus:Class; private var SndBeep:Class; private var _console:Sprite; private var ImgKeyX:Class; private var filt2:GlowFilter; private var _flashHelper:Number; private var _gimme5:Sprite; private var _logoFade:Bitmap; private var _help:Array; private var _consoleYT:Number; private var _quakeIntensity:Number; private var _elapsed:Number; private var _focusPopup3:Sprite; private var _consoleY:Number; private var _flipped:Boolean; private var _total:uint; private var _focusPopup2:Sprite; private var junk:String;// = "FlxGame_junk" private var ImgKeyMouse:Class; private var _flashComplete:Function; private var _paused:Boolean; private var _focusPopup:Sprite; private var _quakeTimer:Number; private var _soundTrayBars:Array; private var _focusPopup4:Sprite; private var _fade:Bitmap; private var _fc:uint; private var _buffer:Sprite; private var _poweredBy:Bitmap; private var _consoleText:TextField; private var ImgPauseScreen:Class; private var _fSound:Class; private var _cursor:Bitmap; private var ImgKeyPlus:Class; private var ImgPoweredBy:Class; private var ImgGimme5:Class; private var _frame:Class; private var _soundTrayTimer:Number; private var SndFlixel:Class; private var _soundTray:Sprite; private var filt:GlowFilter; private var _gy:int; private var _fpsUpdate:Boolean; private var _gx:int; private var _curState:FlxState; private var ImgKeysArrows:Class; private var _showLogo:Boolean; private var _curFPS:uint; private var _created:Boolean; private var _focusField:TextField; private var _consoleFPS:TextField; private var ImgPauseScreen2:Class; private var ImgPauseScreen3:Class; private var ImgPauseScreen4:Class; private var _fadeComplete:Function; private var _iState:Class; private var _bmpBack:Bitmap; private var _consoleLines:Array; private var _logoTimer:Number; private var _quakeLength:Number; private var _logoComplete:Boolean; private var _f:FlxArray; private var _fadeHelper:Number; private var _go_mouse:int;// = 0 private var _fadeDelay:Number; private var ImgKey0:Class; private var ImgKey1:Class; private var _flash:Bitmap; private var _z:uint; private var _bgc:Number; public function FlxGame(_arg1:uint, _arg2:uint, _arg3:Class, _arg4:uint=2, _arg5:Number=4278190080, _arg6:Boolean=true, _arg7:Number=4294967295, _arg8:Class=null, _arg9:Class=null, _arg10:uint=0, _arg11:uint=0){ ImgPoweredBy = FlxGame_ImgPoweredBy; ImgKeyX = FlxGame_ImgKeyX; ImgKeyC = FlxGame_ImgKeyC; ImgKeyMouse = FlxGame_ImgKeyMouse; ImgKeysArrows = FlxGame_ImgKeysArrows; ImgKeyMinus = FlxGame_ImgKeyMinus; ImgKeyPlus = FlxGame_ImgKeyPlus; ImgKey0 = FlxGame_ImgKey0; ImgKey1 = FlxGame_ImgKey1; SndBeep = FlxGame_SndBeep; SndFlixel = FlxGame_SndFlixel; ImgPauseScreen = FlxGame_ImgPauseScreen; ImgPauseScreen2 = FlxGame_ImgPauseScreen2; ImgPauseScreen3 = FlxGame_ImgPauseScreen3; ImgPauseScreen4 = FlxGame_ImgPauseScreen4; ImgGimme5 = FlxGame_ImgGimme5; filt = new GlowFilter(); filt2 = new GlowFilter(); super(); _z = _arg4; _gx = _arg10; _gy = _arg11; _bgc = _arg5; _fc = _arg7; FlxG.setGameData(_arg1, _arg2, switchState, log, quake, flash, fade, setCursor, showSupportPanel, hideSupportPanel); _created = false; addEventListener(Event.ENTER_FRAME, onEnterFrame); _elapsed = 0; _total = 0; _fpsUpdate = true; Mouse.hide(); _logoComplete = false; _f = null; _quakeTimer = 0; _quakeIntensity = 0; _quakeLength = 0; if (_arg8 == null){ _fSound = SndFlixel; } else { _fSound = _arg8; }; _curState = null; _frame = _arg9; _iState = _arg3; _FPS = new Array(8); _curFPS = 0; _paused = false; _help = new Array(); _help.push("A Button"); _help.push("B Button"); _help.push("Mouse"); _help.push("Move"); _showLogo = _arg6; _panel = new FlxPanel(); } private function hideSupportPanel():void{ _panel.hide(); } private function showSupportPanel(_arg1:Boolean=true):void{ _panel.show(_arg1); } private function onFocus(_arg1:Event=null):void{ _focusPopup.visible = false; _focusPopup2.visible = false; _focusPopup3.visible = false; _focusPopup4.visible = false; _gimme5.visible = false; _gimme5.filters = []; FlxG.resetKeys(); _paused = false; FlxG.playMusic(); stage.frameRate = 90; } private function log(_arg1:String):void{ var _local2:String; var _local3:uint; if (_arg1 == null){ _arg1 = "ERROR: NULL GAME LOG MESSAGE"; }; if (_console == null){ trace(_arg1); return; }; _consoleLines.push(_arg1); if (_consoleLines.length > MAX_CONSOLE_LINES){ _consoleLines.shift(); _local2 = ""; _local3 = 0; while (_local3 < _consoleLines.length) { _local2 = (_local2 + (_consoleLines[_local3] + "\n")); _local3++; }; _consoleText.text = _local2; } else { _consoleText.appendText((_arg1 + "\n")); }; _consoleText.scrollV = _consoleText.height; } private function setCursor(_arg1:Class):void{ if (_cursor != null){ _buffer.removeChild(_cursor); }; _cursor = (_buffer.addChild(new (_arg1)) as Bitmap); } private function toggleConsole():void{ if (_consoleYT == (_gy * _z)){ _consoleYT = ((_gy * _z) - (FlxG.height * _z)); } else { _consoleYT = (_gy * _z); _console.visible = true; }; } private function fade(_arg1:uint, _arg2:Number=1, _arg3:Function=null, _arg4:Boolean=false):void{ if (_arg1 == 0){ _fade.visible = false; return; }; if (((!(_arg4)) && (_fade.visible))){ return; }; _fade.bitmapData.fillRect(new Rectangle(0, 0, _fade.width, _fade.height), _arg1); _fadeDelay = _arg2; _fadeComplete = _arg3; _fadeHelper = 0; _fade.alpha = 0; _fade.visible = true; } protected function help(_arg1:String=null, _arg2:String=null, _arg3:String=null, _arg4:String=null):void{ if (_arg1 != null){ _help[0] = _arg1; }; if (_arg2 != null){ _help[1] = _arg2; }; if (_arg3 != null){ _help[2] = _arg3; }; if (_arg4 != null){ _help[3] = _arg4; }; } protected function setupSupportPanel(_arg1:String, _arg2:Number, _arg3:String, _arg4:String, _arg5:String):void{ _panel.init(_arg1, _arg2, _arg3, _arg4, _arg5); } private function onMouseUp(_arg1:MouseEvent):void{ FlxG.kMouse = false; FlxG.releaseKey(6); } private function showSoundTray():void{ FlxG.play(SndBeep); _soundTrayTimer = 1; _soundTray.y = (_gy * _z); _soundTray.visible = true; var _local1:uint = Math.round((FlxG.getMasterVolume() * 10)); if (FlxG.getMute()){ _local1 = 0; }; var _local2:uint; while (_local2 < _soundTrayBars.length) { if (_local2 < _local1){ _soundTrayBars[_local2].alpha = 1; } else { _soundTrayBars[_local2].alpha = 0.5; }; _local2++; }; } private function onEnterFrame(_arg1:Event):void{ var _local2:uint; var _local4:uint; var _local5:Bitmap; var _local6:uint; var _local7:uint; var _local8:int; var _local9:int; var _local10:ColorTransform; var _local11:Bitmap; var _local12:TextField; var _local13:uint; var _local14:uint; var _local15:Bitmap; var _local3:uint = getTimer(); _elapsed = ((_local3 - _total) / 1000); _total = _local3; FlxG.elapsed = _elapsed; if (FlxG.elapsed > MAX_ELAPSED){ FlxG.elapsed = MAX_ELAPSED; }; if (_logoComplete){ _panel.update(); if (_soundTrayTimer > 0){ _soundTrayTimer = (_soundTrayTimer - _elapsed); } else { if (_soundTray.y > -(_soundTray.height)){ _soundTray.y = (_soundTray.y - ((_elapsed * FlxG.height) * 2)); if (_soundTray.y < -(_soundTray.height)){ _soundTray.visible = false; }; }; }; if (_console.visible){ _FPS[_curFPS] = (1 / _elapsed); if (++_curFPS >= _FPS.length){ _curFPS = 0; }; _fpsUpdate = !(_fpsUpdate); if (_fpsUpdate){ _local4 = 0; _local2 = 0; while (_local2 < _FPS.length) { _local4 = (_local4 + _FPS[_local2]); _local2++; }; _consoleFPS.text = (Math.floor((_local4 / _FPS.length)) + " fps"); }; }; if (_consoleY < _consoleYT){ _consoleY = (_consoleY + ((FlxG.height * 10) * _elapsed)); } else { if (_consoleY > _consoleYT){ _consoleY = (_consoleY - ((FlxG.height * 10) * _elapsed)); }; }; if (_consoleY > (_gy * _z)){ _consoleY = (_gy * _z); } else { if (_consoleY < ((_gy * _z) - (FlxG.height * _z))){ _consoleY = ((_gy * _z) - (FlxG.height * _z)); _console.visible = false; }; }; _console.y = Math.floor(_consoleY); FlxG.updateKeys(); if (_paused){ if (!FlxG.kMouse){ _go_mouse = 0; }; if (((((((((FlxG.mouse.x + FlxG.scroll.x) > 72)) && (((FlxG.mouse.x + FlxG.scroll.x) < 95)))) && (((FlxG.mouse.y + FlxG.scroll.y) > 41)))) && (((FlxG.mouse.y + FlxG.scroll.y) < 46)))){ _focusPopup.visible = false; _focusPopup2.visible = true; _focusPopup3.visible = false; _focusPopup4.visible = false; _gimme5.visible = true; _gimme5.filters = []; if (FlxG.kMouse){ onFocus(); }; } else { if (((((((((FlxG.mouse.x + FlxG.scroll.x) > 72)) && (((FlxG.mouse.x + FlxG.scroll.x) < 95)))) && (((FlxG.mouse.y + FlxG.scroll.y) > 48)))) && (((FlxG.mouse.y + FlxG.scroll.y) < 55)))){ _focusPopup.visible = false; _focusPopup2.visible = false; _focusPopup3.visible = true; _focusPopup4.visible = false; _gimme5.visible = true; _gimme5.filters = []; if (FlxG.kMouse){ onFocus(); FlxG.switchState(MenuState); }; } else { if (((((((((FlxG.mouse.x + FlxG.scroll.x) > 55)) && (((FlxG.mouse.x + FlxG.scroll.x) < 106)))) && (((FlxG.mouse.y + FlxG.scroll.y) > 55)))) && (((FlxG.mouse.y + FlxG.scroll.y) < 70)))){ _focusPopup.visible = false; _focusPopup2.visible = false; _focusPopup3.visible = false; _focusPopup4.visible = true; _gimme5.visible = true; _gimme5.filters = [filt]; if (((FlxG.kMouse) && ((_go_mouse == 0)))){ _gimme5.filters = [filt2]; _go_mouse = 1; }; } else { _focusPopup.visible = true; _focusPopup2.visible = false; _focusPopup3.visible = false; _focusPopup4.visible = false; _gimme5.visible = true; _gimme5.filters = []; }; }; }; if (FlxG.pressed(FlxG.A)){ _focusPopup.visible = false; _focusPopup2.visible = false; _focusPopup3.visible = false; _focusPopup4.visible = false; _gimme5.visible = false; _gimme5.filters = []; onFocus(); }; }; if (!_paused){ if (FlxG.pause_game == 1){ FlxG.pause_game = 0; onFocusLost(); }; if (_cursor != null){ _cursor.x = (FlxG.mouse.x + FlxG.scroll.x); _cursor.y = (FlxG.mouse.y + FlxG.scroll.y); }; FlxG.doFollow(); _curState.update(); if (_quakeTimer > 0){ _quakeTimer = (_quakeTimer + _elapsed); if (_quakeTimer > _quakeLength){ _quakeTimer = 0; _buffer.x = 0; _buffer.y = 0; } else { _buffer.x = (((((Math.random() * _quakeIntensity) * FlxG.width) * 2) - (_quakeIntensity * FlxG.width)) * _z); _buffer.y = (((((Math.random() * _quakeIntensity) * FlxG.height) * 2) - (_quakeIntensity * FlxG.height)) * _z); }; }; if (_flash.visible){ _flashHelper = (_flashHelper - (_elapsed / _flashDelay)); _flash.alpha = _flashHelper; if (_flash.alpha <= 0){ _flash.visible = false; if (_flashComplete != null){ _flashComplete(); }; }; }; if (((_fade.visible) && (!((_fade.alpha == 1))))){ _fadeHelper = (_fadeHelper + (_elapsed / _fadeDelay)); _fade.alpha = _fadeHelper; if (_fade.alpha >= 1){ _fade.alpha = 1; if (_fadeComplete != null){ _fadeComplete(); }; }; }; if (_flipped){ _bmpFront.bitmapData.fillRect(new Rectangle(0, 0, _bmpFront.width, _bmpFront.height), _bgc); FlxG.buffer = _bmpFront.bitmapData; } else { _bmpBack.bitmapData.fillRect(new Rectangle(0, 0, _bmpBack.width, _bmpBack.height), _bgc); FlxG.buffer = _bmpBack.bitmapData; }; _curState.render(); _panel.render(); _bmpBack.visible = !((_bmpFront.visible = _flipped)); _flipped = !(_flipped); }; } else { if (_created){ if (!_showLogo){ _logoComplete = true; switchState(_iState); } else { if (_f == null){ _f = new FlxArray(); _local6 = 1; if (FlxG.height > 200){ _local6 = 2; }; _local7 = (32 * _local6); _local8 = (((FlxG.height * _z) / 2) - (_local7 * 2)); _local9 = (((FlxG.width * _z) / 2) - _local7); _f.push((addChild(new FlxLogoPixel((_local9 + _local7), _local8, _local7, 0, _fc)) as FlxLogoPixel)); _f.push((addChild(new FlxLogoPixel(_local9, (_local8 + _local7), _local7, 1, _fc)) as FlxLogoPixel)); _f.push((addChild(new FlxLogoPixel(_local9, (_local8 + (_local7 * 2)), _local7, 2, _fc)) as FlxLogoPixel)); _f.push((addChild(new FlxLogoPixel((_local9 + _local7), (_local8 + (_local7 * 2)), _local7, 3, _fc)) as FlxLogoPixel)); _f.push((addChild(new FlxLogoPixel(_local9, (_local8 + (_local7 * 3)), _local7, 4, _fc)) as FlxLogoPixel)); _poweredBy = new ImgPoweredBy(); _poweredBy.scaleX = _local6; _poweredBy.scaleY = _local6; _poweredBy.x = (((FlxG.width * _z) / 2) - (_poweredBy.width / 2)); _poweredBy.y = ((_local8 + (_local7 * 4)) + 16); _local10 = new ColorTransform(); _local10.color = _fc; _poweredBy.bitmapData.colorTransform(new Rectangle(0, 0, _poweredBy.width, _poweredBy.height), _local10); addChild(_poweredBy); _logoFade = (addChild(new Bitmap(new BitmapData((FlxG.width * _z), (FlxG.height * _z), true, 4278190080))) as Bitmap); _logoFade.x = (_gx * _z); _logoFade.y = (_gy * _z); if (_fSound != null){ new _fSound().play(0, 0, new SoundTransform(0.35, 0)); }; }; _logoTimer = (_logoTimer + _elapsed); _local2 = 0; while (_local2 < _f.length) { _f[_local2].update(); _local2++; }; if (_logoFade.alpha > 0){ _logoFade.alpha = (_logoFade.alpha - (_elapsed * 0.5)); }; if (_logoTimer > 2){ removeChild(_poweredBy); _local2 = 0; while (_local2 < _f.length) { removeChild(_f[_local2]); _local2++; }; _f.clear(); removeChild(_logoFade); switchState(_iState); _logoComplete = true; }; }; } else { if (root != null){ stage.showDefaultContextMenu = false; stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; stage.frameRate = 90; _buffer = new Sprite(); _buffer.scaleX = _z; _buffer.scaleY = _z; addChild(_buffer); _bmpBack = new Bitmap(new BitmapData(FlxG.width, FlxG.height, true, _bgc)); _bmpBack.x = _gx; _bmpBack.y = _gy; _buffer.addChild(_bmpBack); _bmpFront = new Bitmap(new BitmapData(_bmpBack.width, _bmpBack.height, true, _bgc)); _bmpFront.x = _bmpBack.x; _bmpFront.y = _bmpBack.y; _buffer.addChild(_bmpFront); _flipped = false; _flash = new Bitmap(new BitmapData((FlxG.width * _z), (FlxG.height * _z))); _flash.x = (_gx * _z); _flash.y = (_gy * _z); _flash.visible = false; addChild(_flash); _fade = new Bitmap(new BitmapData((FlxG.width * _z), (FlxG.height * _z))); _fade.x = (_gx * _z); _fade.y = (_gy * _z); _fade.visible = false; addChild(_fade); _console = new Sprite(); _console.visible = false; _console.x = (_gx * _z); _console.y = ((_gy * _z) - (FlxG.height * _z)); _consoleYT = (_consoleY = _console.y); _local5 = new Bitmap(new BitmapData((FlxG.width * _z), (FlxG.height * _z), true, 2130706432)); _console.addChild(_local5); _consoleText = new TextField(); _consoleText.width = _local5.width; _consoleText.height = _local5.height; _consoleText.multiline = true; _consoleText.wordWrap = true; _consoleText.embedFonts = true; _consoleText.antiAliasType = AntiAliasType.NORMAL; _consoleText.gridFitType = GridFitType.PIXEL; _consoleText.defaultTextFormat = new TextFormat("system", 8, 0xFFFFFF); _console.addChild(_consoleText); _consoleFPS = new TextField(); _consoleFPS.width = _local5.width; _consoleFPS.height = 20; _consoleFPS.multiline = true; _consoleFPS.wordWrap = true; _consoleFPS.embedFonts = true; _consoleFPS.antiAliasType = AntiAliasType.NORMAL; _consoleFPS.gridFitType = GridFitType.PIXEL; _consoleFPS.defaultTextFormat = new TextFormat("system", 16, 0xFFFFFF, true, null, null, null, null, "right"); _console.addChild(_consoleFPS); _consoleLines = new Array(); addChild(_console); log("flixel v1.25"); log("---------------------------------------"); stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp); stage.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); stage.addEventListener(MouseEvent.MOUSE_UP, onMouseUp); _focusPopup = new Sprite(); _focusPopup.visible = false; _focusPopup.scaleX = 1; _focusPopup.scaleY = 1; _focusPopup.x = ((_gx * _z) + (8 * _z)); _focusPopup.y = ((_gy * _z) + ((FlxG.height * _z) / 4)); _local5 = new Bitmap(new BitmapData(640, 480, true, 3741319168)); _focusPopup.x = (((_gx + (FlxG.width / 2)) * _z) - ((_local5.width / 2) * _focusPopup.scaleX)); _focusPopup.y = (((_gy + (FlxG.height / 2)) * _z) - ((_local5.height / 2) * _focusPopup.scaleY)); _focusPopup.addChild(_local5); _local11 = (_focusPopup.addChild(new ImgPauseScreen()) as Bitmap); _local11.x = 0; _local11.y = 120; addChild(_focusPopup); _focusPopup2 = new Sprite(); _focusPopup2.visible = false; _focusPopup2.scaleX = 1; _focusPopup2.scaleY = 1; _focusPopup2.x = ((_gx * _z) + (8 * _z)); _focusPopup2.y = ((_gy * _z) + ((FlxG.height * _z) / 4)); _local5 = new Bitmap(new BitmapData(640, 480, true, 3741319168)); _focusPopup2.x = (((_gx + (FlxG.width / 2)) * _z) - ((_local5.width / 2) * _focusPopup2.scaleX)); _focusPopup2.y = (((_gy + (FlxG.height / 2)) * _z) - ((_local5.height / 2) * _focusPopup2.scaleY)); _focusPopup2.addChild(_local5); _local11 = (_focusPopup2.addChild(new ImgPauseScreen2()) as Bitmap); _local11.x = 0; _local11.y = 120; addChild(_focusPopup2); _focusPopup3 = new Sprite(); _focusPopup3.visible = false; _focusPopup3.scaleX = 1; _focusPopup3.scaleY = 1; _focusPopup3.x = ((_gx * _z) + (8 * _z)); _focusPopup3.y = ((_gy * _z) + ((FlxG.height * _z) / 4)); _local5 = new Bitmap(new BitmapData(640, 480, true, 3741319168)); _focusPopup3.x = (((_gx + (FlxG.width / 2)) * _z) - ((_local5.width / 2) * _focusPopup3.scaleX)); _focusPopup3.y = (((_gy + (FlxG.height / 2)) * _z) - ((_local5.height / 2) * _focusPopup3.scaleY)); _focusPopup3.addChild(_local5); _local11 = (_focusPopup3.addChild(new ImgPauseScreen3()) as Bitmap); _local11.x = 0; _local11.y = 120; addChild(_focusPopup3); _focusPopup4 = new Sprite(); _focusPopup4.visible = false; _focusPopup4.scaleX = 1; _focusPopup4.scaleY = 1; _focusPopup4.x = ((_gx * _z) + (8 * _z)); _focusPopup4.y = ((_gy * _z) + ((FlxG.height * _z) / 4)); _local5 = new Bitmap(new BitmapData(640, 480, true, 3741319168)); _focusPopup4.x = (((_gx + (FlxG.width / 2)) * _z) - ((_local5.width / 2) * _focusPopup4.scaleX)); _focusPopup4.y = (((_gy + (FlxG.height / 2)) * _z) - ((_local5.height / 2) * _focusPopup4.scaleY)); _focusPopup4.addChild(_local5); _local11 = (_focusPopup4.addChild(new ImgPauseScreen4()) as Bitmap); _local11.x = 0; _local11.y = 120; addChild(_focusPopup4); _gimme5 = new Sprite(); _gimme5.visible = false; _gimme5.x = (206 + ((_gx * _z) + (8 * _z))); _gimme5.y = (115 + ((_gy * _z) + ((FlxG.height * _z) / 4))); _gimme5.scaleX = 1; _gimme5.scaleY = 1; _gimme5.addChild(new ImgGimme5()); addChild(_gimme5); addEventListener(MouseEvent.CLICK, GotoGimme); filt.color = 0xFF0000; filt.blurX = 10; filt.blurY = 10; filt2.color = 0xFFFFFF; filt2.blurY = 10; filt2.blurY = 10; _soundTray = new Sprite(); _soundTray.visible = false; _soundTray.scaleX = 1; _soundTray.scaleY = 1; _local5 = new Bitmap(new BitmapData(80, 30, true, 2130706432)); _soundTray.x = (((_gx + (FlxG.width / 2)) * _z) - ((_local5.width / 2) * _soundTray.scaleX)); _soundTray.addChild(_local5); _local12 = new TextField(); _local12 = new TextField(); _local12.width = _local5.width; _local12.height = _local5.height; _local12.multiline = true; _local12.wordWrap = true; _local12.selectable = false; _local12.embedFonts = true; _local12.antiAliasType = AntiAliasType.NORMAL; _local12.gridFitType = GridFitType.PIXEL; _local12.defaultTextFormat = new TextFormat("system", 8, 0xFFFFFF, null, null, null, null, null, "center"); _soundTray.addChild(_local12); _local12.text = "VOLUME"; _local12.y = 16; _local13 = 10; _local14 = 14; _soundTrayBars = new Array(); _local2 = 0; while (_local2 < 10) { _local5 = new Bitmap(new BitmapData(4, (_local2 + 1), false, 0xFFFFFF)); _local5.x = _local13; _local5.y = _local14; _soundTrayBars.push(_soundTray.addChild(_local5)); _local13 = (_local13 + 6); _local14--; _local2++; }; addChild(_soundTray); stage.addEventListener(Event.DEACTIVATE, onFocusLost); if (_frame != null){ _local15 = new _frame(); _local15.scaleX = _z; _local15.scaleY = _z; addChild(_local15); }; _created = true; _logoTimer = 0; }; }; }; } private function switchState(_arg1:Class):void{ _panel.hide(); FlxG.unfollow(); FlxG.resetKeys(); _quakeTimer = 0; _buffer.x = 0; _buffer.y = 0; if (_cursor != null){ _buffer.removeChild(_cursor); _cursor = null; }; var _local2:FlxState = new (_arg1); _buffer.addChild(_local2); if (_curState != null){ _buffer.swapChildren(_local2, _curState); _buffer.removeChild(_curState); _curState.destroy(); }; _fade.visible = false; _curState = _local2; } private function onMouseDown(_arg1:MouseEvent):void{ FlxG.kMouse = true; FlxG.pressKey(6); } private function onKeyDown(_arg1:KeyboardEvent):void{ var _local2:String = String.fromCharCode(_arg1.charCode); if ((((((_arg1.keyCode == 37)) || ((_local2 == "a")))) || ((_local2 == "A")))){ FlxG.kLeft = true; FlxG.pressKey(0); } else { if ((((((_arg1.keyCode == 39)) || ((_local2 == "d")))) || ((_local2 == "D")))){ FlxG.kRight = true; FlxG.pressKey(1); } else { if ((((((_arg1.keyCode == 38)) || ((_local2 == "w")))) || ((_local2 == "W")))){ FlxG.kUp = true; FlxG.pressKey(2); } else { if ((((((_arg1.keyCode == 40)) || ((_local2 == "s")))) || ((_local2 == "S")))){ FlxG.kDown = true; FlxG.pressKey(3); } else { if ((((((((((_local2 == "x")) || ((_local2 == "X")))) || ((_arg1.keyCode == Keyboard.TAB)))) || ((_local2 == "j")))) || ((_local2 == "J")))){ FlxG.kA = true; FlxG.pressKey(4); } else { if ((((((((((_local2 == "c")) || ((_local2 == "C")))) || ((_arg1.keyCode == Keyboard.SPACE)))) || ((_local2 == "k")))) || ((_local2 == "K")))){ FlxG.kB = true; FlxG.pressKey(5); }; }; }; }; }; }; } private function duplicateImageAsSprite(_arg1:DisplayObject):Sprite{ var _local2:BitmapData = new BitmapData(_arg1.width, _arg1.height, true, 0); _local2.draw((_arg1 as IBitmapDrawable)); var _local3:Bitmap = new Bitmap(_local2); var _local4:Sprite = new Sprite(); _local4.addChild((_local3 as DisplayObject)); return (_local4); } private function onKeyUp(_arg1:KeyboardEvent):void{ var _local2:String = String.fromCharCode(_arg1.charCode); if ((((((_arg1.keyCode == 37)) || ((_local2 == "a")))) || ((_local2 == "A")))){ FlxG.kLeft = false; FlxG.releaseKey(0); } else { if ((((((_arg1.keyCode == 39)) || ((_local2 == "d")))) || ((_local2 == "D")))){ FlxG.kRight = false; FlxG.releaseKey(1); } else { if ((((((_arg1.keyCode == 38)) || ((_local2 == "w")))) || ((_local2 == "W")))){ FlxG.kUp = false; FlxG.releaseKey(2); } else { if ((((((_arg1.keyCode == 40)) || ((_local2 == "s")))) || ((_local2 == "S")))){ FlxG.kDown = false; FlxG.releaseKey(3); } else { if ((((((((((_local2 == "x")) || ((_local2 == "X")))) || ((_arg1.keyCode == Keyboard.TAB)))) || ((_local2 == "j")))) || ((_local2 == "J")))){ FlxG.kA = false; FlxG.releaseKey(4); } else { if ((((((((((_local2 == "c")) || ((_local2 == "C")))) || ((_arg1.keyCode == Keyboard.SPACE)))) || ((_local2 == "k")))) || ((_local2 == "K")))){ FlxG.kB = false; FlxG.releaseKey(5); } else { if ((((_local2 == "0")) || ((_local2 == ")")))){ FlxG.setMute(!(FlxG.getMute())); showSoundTray(); } else { if ((((_local2 == "-")) || ((_local2 == "_")))){ FlxG.setMute(false); FlxG.setMasterVolume((FlxG.getMasterVolume() - 0.1)); showSoundTray(); } else { if ((((_local2 == "+")) || ((_local2 == "=")))){ FlxG.setMute(false); FlxG.setMasterVolume((FlxG.getMasterVolume() + 0.1)); showSoundTray(); } else { if ((((((((_local2 == "1")) || ((_local2 == "!")))) || ((_local2 == "~")))) || ((_local2 == "`")))){ toggleConsole(); } else { if (_arg1.keyCode == Keyboard.ESCAPE){ onFocusLost(); }; }; }; }; }; }; }; }; }; }; }; } private function GotoGimme(_arg1:MouseEvent):void{ if (!_paused){ return; }; FlxG.openURL("http://www.gimme5games.com/?ref=blasting"); } private function quake(_arg1:Number, _arg2:Number=0.5):void{ _quakeIntensity = _arg1; _quakeLength = _arg2; _quakeTimer = 0.01; } private function flash(_arg1:uint, _arg2:Number=1, _arg3:Function=null, _arg4:Boolean=false):void{ if (_arg1 == 0){ _flash.visible = false; return; }; if (((!(_arg4)) && (_flash.visible))){ return; }; _flash.bitmapData.fillRect(new Rectangle(0, 0, _flash.width, _flash.height), _arg1); _flashDelay = _arg2; _flashComplete = _arg3; _flashHelper = 1; _flash.alpha = 1; _flash.visible = true; } private function onFocusLost(_arg1:Event=null):void{ if (((!((x == 0))) || (!((y == 0))))){ x = 0; y = 0; }; if (!FlxG.canPause){ return; }; Mouse.show(); _focusPopup.visible = true; _focusPopup2.visible = false; _focusPopup3.visible = false; _focusPopup4.visible = false; _gimme5.visible = false; if (!_paused){ FlxG.pauseMusic(); }; _paused = true; stage.frameRate = 10; } } }//package org.flixel
Section 433
//FlxGame_ImgGimme5 (org.flixel.FlxGame_ImgGimme5) package org.flixel { import mx.core.*; public class FlxGame_ImgGimme5 extends SpriteAsset { } }//package org.flixel
Section 434
//FlxGame_ImgKey0 (org.flixel.FlxGame_ImgKey0) package org.flixel { import mx.core.*; public class FlxGame_ImgKey0 extends BitmapAsset { } }//package org.flixel
Section 435
//FlxGame_ImgKey1 (org.flixel.FlxGame_ImgKey1) package org.flixel { import mx.core.*; public class FlxGame_ImgKey1 extends BitmapAsset { } }//package org.flixel
Section 436
//FlxGame_ImgKeyC (org.flixel.FlxGame_ImgKeyC) package org.flixel { import mx.core.*; public class FlxGame_ImgKeyC extends BitmapAsset { } }//package org.flixel
Section 437
//FlxGame_ImgKeyMinus (org.flixel.FlxGame_ImgKeyMinus) package org.flixel { import mx.core.*; public class FlxGame_ImgKeyMinus extends BitmapAsset { } }//package org.flixel
Section 438
//FlxGame_ImgKeyMouse (org.flixel.FlxGame_ImgKeyMouse) package org.flixel { import mx.core.*; public class FlxGame_ImgKeyMouse extends BitmapAsset { } }//package org.flixel
Section 439
//FlxGame_ImgKeyPlus (org.flixel.FlxGame_ImgKeyPlus) package org.flixel { import mx.core.*; public class FlxGame_ImgKeyPlus extends BitmapAsset { } }//package org.flixel
Section 440
//FlxGame_ImgKeysArrows (org.flixel.FlxGame_ImgKeysArrows) package org.flixel { import mx.core.*; public class FlxGame_ImgKeysArrows extends BitmapAsset { } }//package org.flixel
Section 441
//FlxGame_ImgKeyX (org.flixel.FlxGame_ImgKeyX) package org.flixel { import mx.core.*; public class FlxGame_ImgKeyX extends BitmapAsset { } }//package org.flixel
Section 442
//FlxGame_ImgPauseScreen (org.flixel.FlxGame_ImgPauseScreen) package org.flixel { import mx.core.*; public class FlxGame_ImgPauseScreen extends BitmapAsset { } }//package org.flixel
Section 443
//FlxGame_ImgPauseScreen2 (org.flixel.FlxGame_ImgPauseScreen2) package org.flixel { import mx.core.*; public class FlxGame_ImgPauseScreen2 extends BitmapAsset { } }//package org.flixel
Section 444
//FlxGame_ImgPauseScreen3 (org.flixel.FlxGame_ImgPauseScreen3) package org.flixel { import mx.core.*; public class FlxGame_ImgPauseScreen3 extends BitmapAsset { } }//package org.flixel
Section 445
//FlxGame_ImgPauseScreen4 (org.flixel.FlxGame_ImgPauseScreen4) package org.flixel { import mx.core.*; public class FlxGame_ImgPauseScreen4 extends BitmapAsset { } }//package org.flixel
Section 446
//FlxGame_ImgPoweredBy (org.flixel.FlxGame_ImgPoweredBy) package org.flixel { import mx.core.*; public class FlxGame_ImgPoweredBy extends BitmapAsset { } }//package org.flixel
Section 447
//FlxGame_junk (org.flixel.FlxGame_junk) package org.flixel { import mx.core.*; public class FlxGame_junk extends FontAsset { } }//package org.flixel
Section 448
//FlxGame_SndBeep (org.flixel.FlxGame_SndBeep) package org.flixel { import mx.core.*; public class FlxGame_SndBeep extends SoundAsset { } }//package org.flixel
Section 449
//FlxGame_SndFlixel (org.flixel.FlxGame_SndFlixel) package org.flixel { import mx.core.*; public class FlxGame_SndFlixel extends SoundAsset { } }//package org.flixel
Section 450
//FlxLayer (org.flixel.FlxLayer) package org.flixel { public class FlxLayer extends FlxCore { private var _children:FlxArray; public function FlxLayer(){ _children = new FlxArray(); } public function add(_arg1:FlxCore):FlxCore{ return ((_children.add(_arg1) as FlxCore)); } override public function render():void{ super.render(); var _local1:uint; while (_local1 < _children.length) { if (((((!((_children[_local1] == null))) && (_children[_local1].exists))) && (_children[_local1].visible))){ _children[_local1].render(); }; _local1++; }; } override public function update():void{ super.update(); var _local1:uint; while (_local1 < _children.length) { if (((((!((_children[_local1] == null))) && (_children[_local1].exists))) && (_children[_local1].active))){ _children[_local1].update(); }; _local1++; }; } public function destroy():void{ _children.clear(); } public function children():FlxArray{ return (_children); } } }//package org.flixel
Section 451
//FlxSprite (org.flixel.FlxSprite) package org.flixel { import flash.display.*; import flash.geom.*; import org.flixel.data.*; public class FlxSprite extends FlxCore { public var acceleration:Point; public var finished:Boolean; public var angularAcceleration:Number; private var _alpha:Number; private var _animations:FlxArray; public var offset:Point; private var _callback:Function; public var _curAnim:FlxAnim; public var drag:Point; public var angularDrag:Number; private var _pZero:Point; private var _flipped:uint; public var pixels:BitmapData; public var scale:Point; private var _pixels:BitmapData; public var angle:Number; public var thrust:Number; public var maxThrust:Number; public var velocity:Point; public var maxAngular:Number; public var angularVelocity:Number; public var maxVelocity:Point; public var health:Number; private var _bh:uint; private var _p:Point; private var _r:Rectangle; private var _bw:uint; private var _frameTimer:Number; private var _facing:Boolean; public var _curFrame:uint; public static const RIGHT:Boolean = true; public static const LEFT:Boolean = false; public function FlxSprite(_arg1:Class=null, _arg2:int=0, _arg3:int=0, _arg4:Boolean=false, _arg5:Boolean=false, _arg6:uint=0, _arg7:uint=0, _arg8:uint=0){ if (_arg1 == null){ pixels = FlxG.createBitmap(_arg6, _arg7, _arg8); } else { pixels = FlxG.addBitmap(_arg1, _arg5); }; x = _arg2; y = _arg3; if (_arg6 == 0){ if (_arg4){ _arg6 = pixels.height; } else { _arg6 = pixels.width; }; }; width = (_bw = _arg6); height = (_bh = pixels.height); offset = new Point(); velocity = new Point(); acceleration = new Point(); drag = new Point(); maxVelocity = new Point(10000, 10000); angle = 0; angularVelocity = 0; angularAcceleration = 0; angularDrag = 0; maxAngular = 10000; thrust = 0; scale = new Point(1, 1); finished = false; _facing = true; _animations = new FlxArray(); if (_arg5){ _flipped = (pixels.width >> 1); } else { _flipped = 0; }; _curAnim = null; _curFrame = 0; _frameTimer = 0; _p = new Point(x, y); _pZero = new Point(); _r = new Rectangle(0, 0, _bw, _bh); _pixels = new BitmapData(width, height); _pixels.copyPixels(pixels, _r, _pZero); health = 1; alpha = 1; _callback = null; } override protected function getScreenXY(_arg1:Point):void{ _arg1.x = (Math.floor((x - offset.x)) + Math.floor((FlxG.scroll.x * scrollFactor.x))); _arg1.y = (Math.floor((y - offset.y)) + Math.floor((FlxG.scroll.y * scrollFactor.y))); } public function hurt(_arg1:Number):void{ if ((health = (health - _arg1)) <= 0){ kill(); }; } override public function render():void{ var _local1:Matrix; if (!visible){ return; }; getScreenXY(_p); if (((((!((angle == 0))) || (!((scale.x == 1))))) || (!((scale.y == 1))))){ _local1 = new Matrix(); _local1.translate(-((_bw >> 1)), -((_bh >> 1))); _local1.scale(scale.x, scale.y); if (angle != 0){ _local1.rotate(((Math.PI * 2) * (angle / 360))); }; _local1.translate((_p.x + (_bw >> 1)), (_p.y + (_bh >> 1))); FlxG.buffer.draw(_pixels, _local1); return; }; FlxG.buffer.copyPixels(_pixels, _r, _p, null, null, true); } public function randomFrame():void{ _pixels.copyPixels(pixels, new Rectangle((Math.floor((Math.random() * (pixels.width / _bw))) * _bw), 0, _bw, _bh), _pZero); } private function calcFrame():void{ var _local1:uint; if (_curAnim == null){ _local1 = 0; } else { _local1 = (_curAnim.frames[_curFrame] * _bw); }; if (((!(_facing)) && ((_flipped > 0)))){ _local1 = (((_flipped << 1) - _local1) - _bw); }; _pixels.copyPixels(pixels, new Rectangle(_local1, 0, _bw, _bh), _pZero); if (_alpha != 1){ _pixels.colorTransform(_r, new ColorTransform(1, 1, 1, _alpha)); }; if (_callback != null){ _callback(_curAnim.name, _curFrame, _curAnim.frames[_curFrame]); }; } override public function hitCeiling():Boolean{ velocity.y = 0; return (true); } public function play(_arg1:String, _arg2:Boolean=false):void{ if (((((!(_arg2)) && (!((_curAnim == null))))) && ((_arg1 == _curAnim.name)))){ return; }; _curFrame = 0; _frameTimer = 0; var _local3:uint; while (_local3 < _animations.length) { if (_animations[_local3].name == _arg1){ finished = false; _curAnim = _animations[_local3]; calcFrame(); return; }; _local3++; }; } override public function hitFloor():Boolean{ velocity.y = 0; return (true); } override public function update():void{ var _local1:Point; var _local2:Point; super.update(); if (!active){ return; }; if (((((!((_curAnim == null))) && ((_curAnim.delay > 0)))) && (((_curAnim.looped) || (!(finished)))))){ _frameTimer = (_frameTimer + FlxG.elapsed); if (_frameTimer > _curAnim.delay){ _frameTimer = (_frameTimer - _curAnim.delay); if (_curFrame == (_curAnim.frames.length - 1)){ if (_curAnim.looped){ _curFrame = 0; }; finished = true; } else { _curFrame++; }; calcFrame(); }; }; angle = (angle + ((angularVelocity = FlxG.computeVelocity(angularVelocity, angularAcceleration, angularDrag, maxAngular)) * FlxG.elapsed)); if (thrust != 0){ _local1 = FlxG.rotatePoint(-(thrust), 0, 0, 0, angle); _local2 = FlxG.rotatePoint(-(maxThrust), 0, 0, 0, angle); maxVelocity.x = Math.abs(_local2.x); maxVelocity.y = Math.abs(_local2.y); } else { _local1 = _pZero; }; x = (x + ((velocity.x = FlxG.computeVelocity(velocity.x, (acceleration.x + _local1.x), drag.x, maxVelocity.x)) * FlxG.elapsed)); y = (y + ((velocity.y = FlxG.computeVelocity(velocity.y, (acceleration.y + _local1.y), drag.y, maxVelocity.y)) * FlxG.elapsed)); } public function set alpha(_arg1:Number):void{ if (_arg1 > 1){ _arg1 = 1; }; if (_arg1 < 0){ _arg1 = 0; }; _alpha = _arg1; calcFrame(); } public function addAnimationCallback(_arg1:Function):void{ _callback = _arg1; } public function onEmit():void{ } public function set facing(_arg1:Boolean):void{ var _local2 = !((_facing == _arg1)); _facing = _arg1; if (_local2){ calcFrame(); }; } public function specificFrame(_arg1:uint):void{ _pixels.copyPixels(pixels, new Rectangle((_arg1 * _bw), 0, _bw, _bh), _pZero); } public function get facing():Boolean{ return (_facing); } public function addAnimation(_arg1:String, _arg2:Array, _arg3:Number=0, _arg4:Boolean=true):void{ _animations.add(new FlxAnim(_arg1, _arg2, _arg3, _arg4)); } public function get alpha():Number{ return (_alpha); } override public function overlapsPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean{ var _local4:Number = x; var _local5:Number = y; if (((!((scrollFactor.x == 1))) || (!((scrollFactor.y == 1))))){ _local4 = (_local4 - Math.floor((FlxG.scroll.x * scrollFactor.x))); _local5 = (_local5 - Math.floor((FlxG.scroll.y * scrollFactor.y))); }; if (_arg3){ return (_pixels.hitTest(new Point(0, 0), 0xFF, new Point((_arg1 - _local4), (_arg2 - _local5)))); }; if ((((((((_arg1 <= _local4)) || ((_arg1 >= (_local4 + width))))) || ((_arg2 <= _local5)))) || ((_arg2 >= (_local5 + height))))){ return (false); }; return (true); } override public function hitWall():Boolean{ velocity.x = 0; return (true); } } }//package org.flixel
Section 452
//FlxState (org.flixel.FlxState) package org.flixel { import flash.display.*; public class FlxState extends Sprite { private var _layer:FlxLayer; public function FlxState(){ _layer = new FlxLayer(); FlxG.state = this; } public function add(_arg1:FlxCore):FlxCore{ return (_layer.add(_arg1)); } public function render():void{ _layer.render(); } public function update():void{ _layer.update(); } public function destroy():void{ _layer.destroy(); } } }//package org.flixel
Section 453
//FlxText (org.flixel.FlxText) package org.flixel { import flash.geom.*; import flash.text.*; public class FlxText extends FlxCore { private var _ox:Number; private var _oy:Number; private var _dirty:Boolean;// = true private var _tf:TextField; private var _mtx:Matrix; public var angle:Number; private var _oa:Number; public function FlxText(_arg1:Number, _arg2:Number, _arg3:uint, _arg4:uint, _arg5:String="", _arg6:uint=0xFFFFFF, _arg7:String=null, _arg8:uint=8, _arg9:String=null, _arg10:Number=0){ _ox = (x = _arg1); _oy = (y = _arg2); _oa = (angle = _arg10); width = _arg3; height = _arg4; if (_arg7 == null){ _arg7 = "system"; }; if (_arg5 == null){ _arg5 = ""; }; _tf = new TextField(); _tf.width = width; _tf.height = height; _tf.embedFonts = true; _tf.selectable = false; _tf.sharpness = 100; _tf.defaultTextFormat = new TextFormat(_arg7, _arg8, _arg6, null, null, null, null, null, _arg9); _tf.text = _arg5; _mtx = new Matrix(); _mtx.translate(-((width >> 1)), -((height >> 1))); _mtx.rotate(((Math.PI * 2) * (angle / 360))); _mtx.translate((Math.floor(x) + (width >> 1)), (Math.floor(y) + (height >> 1))); } public function setColor(_arg1:uint):void{ var _local2:TextFormat = _tf.defaultTextFormat; _local2.color = _arg1; _tf.defaultTextFormat = _local2; _tf.text = _tf.text; } public function setText(_arg1:String):void{ _tf.text = _arg1; _dirty = true; } override public function update():void{ var _local2:TextLineMetrics; var _local3:Number; super.update(); var _local1:Point = new Point(); getScreenXY(_local1); if (((((((_dirty) || (!((_ox == _local1.x))))) || (!((_oy == _local1.y))))) || (!((_oa == angle))))){ _dirty = false; _local2 = _tf.getLineMetrics(0); _local3 = (_local2.x - Math.floor(_local2.x)); _mtx = new Matrix(); _mtx.translate(-((width >> 1)), -((height >> 1))); _mtx.rotate(((Math.PI * 2) * (angle / 360))); _mtx.translate(((_local3 + _local1.x) + (width >> 1)), (_local1.y + (height >> 1))); _ox = _local1.x; _oy = _local1.y; }; } override public function render():void{ FlxG.buffer.draw(_tf, _mtx); } } }//package org.flixel
Section 454
//FlxTilemap (org.flixel.FlxTilemap) package org.flixel { import flash.display.*; import flash.geom.*; public class FlxTilemap extends FlxCore { private var heightInTiles:uint; private var _screenRows:uint; private var _ci:uint; private var _data:FlxArray; private var _pixels:BitmapData; private var _tileSize:uint; private var _rects:FlxArray; private var _p:Point; private var _block:FlxBlock; private var widthInTiles:uint; private var _screenCols:uint; public function FlxTilemap(_arg1:String, _arg2:Class, _arg3:uint=1, _arg4:uint=1){ var _local5:uint; var _local6:Array; super(); _ci = _arg3; widthInTiles = 0; heightInTiles = 0; _data = new FlxArray(); var _local7:Array = _arg1.split("\n"); heightInTiles = _local7.length; var _local8:uint; while (_local8 < heightInTiles) { _local6 = _local7[_local8].split(","); if (_local6.length <= 1){ heightInTiles--; } else { if (widthInTiles == 0){ widthInTiles = _local6.length; }; _local5 = 0; while (_local5 < widthInTiles) { _data.push(uint(_local6[_local5])); _local5++; }; }; _local8++; }; _pixels = FlxG.addBitmap(_arg2); _rects = new FlxArray(); _p = new Point(); _tileSize = _pixels.height; width = (widthInTiles * _tileSize); height = (heightInTiles * _tileSize); var _local9:uint = (widthInTiles * heightInTiles); var _local10:uint; while (_local10 < _local9) { if (_data[_local10] >= _arg4){ _rects.push(new Rectangle((_tileSize * _data[_local10]), 0, _tileSize, _tileSize)); } else { _rects.push(null); }; _local10++; }; _block = new FlxBlock(0, 0, _tileSize, _tileSize, null); _screenRows = (Math.ceil((FlxG.height / _tileSize)) + 1); if (_screenRows > heightInTiles){ _screenRows = heightInTiles; }; _screenCols = (Math.ceil((FlxG.width / _tileSize)) + 1); if (_screenCols > widthInTiles){ _screenCols = widthInTiles; }; } override public function collide(_arg1:FlxSprite):void{ var _local6:uint; var _local2:uint = Math.floor(((_arg1.x - x) / _tileSize)); var _local3:uint = Math.floor(((_arg1.y - y) / _tileSize)); var _local4:uint = (Math.ceil((_arg1.width / _tileSize)) + 1); var _local5:uint = (Math.ceil((_arg1.height / _tileSize)) + 1); var _local7:uint; while (_local7 < _local5) { if ((((_local7 < 0)) || ((_local7 >= heightInTiles)))){ } else { _local6 = 0; while (_local6 < _local4) { if ((((_local6 < 0)) || ((_local6 >= widthInTiles)))){ } else { if (_data[((((_local3 + _local7) * widthInTiles) + _local2) + _local6)] >= _ci){ _block.x = (x + ((_local2 + _local6) * _tileSize)); _block.y = (y + ((_local3 + _local7) * _tileSize)); _block.collide(_arg1); }; }; _local6++; }; }; _local7++; }; } override public function render():void{ var _local5:uint; var _local6:uint; super.render(); getScreenXY(_p); var _local1:int = Math.floor((-(_p.x) / _tileSize)); var _local2:int = Math.floor((-(_p.y) / _tileSize)); if (_local1 < 0){ _local1 = 0; }; if (_local1 > (widthInTiles - _screenCols)){ _local1 = (widthInTiles - _screenCols); }; if (_local2 < 0){ _local2 = 0; }; if (_local2 > (heightInTiles - _screenRows)){ _local2 = (heightInTiles - _screenRows); }; var _local3:int = ((_local2 * widthInTiles) + _local1); _p.x = (_p.x + (_local1 * _tileSize)); _p.y = (_p.y + (_local2 * _tileSize)); var _local4:int = _p.x; var _local7:uint; while (_local7 < _screenRows) { _local6 = _local3; _local5 = 0; while (_local5 < _screenCols) { if (_rects[_local6] != null){ FlxG.buffer.copyPixels(_pixels, _rects[_local6], _p, null, null, true); }; _local6++; _p.x = (_p.x + _tileSize); _local5++; }; _local3 = (_local3 + widthInTiles); _p.x = _local4; _p.y = (_p.y + _tileSize); _local7++; }; } } }//package org.flixel
Section 455
//_activeButtonStyleStyle (_activeButtonStyleStyle) package { import mx.core.*; import mx.styles.*; public class _activeButtonStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".activeButtonStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".activeButtonStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ }; }; } } }//package
Section 456
//_activeTabStyleStyle (_activeTabStyleStyle) package { import mx.core.*; import mx.styles.*; public class _activeTabStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".activeTabStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".activeTabStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; }; }; } } }//package
Section 457
//_alertButtonStyleStyle (_alertButtonStyleStyle) package { import mx.core.*; import mx.styles.*; public class _alertButtonStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".alertButtonStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".alertButtonStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.color = 734012; }; }; } } }//package
Section 458
//_comboDropdownStyle (_comboDropdownStyle) package { import mx.core.*; import mx.styles.*; public class _comboDropdownStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".comboDropdown"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".comboDropdown", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.shadowDirection = "center"; this.fontWeight = "normal"; this.dropShadowEnabled = true; this.leading = 0; this.backgroundColor = 0xFFFFFF; this.shadowDistance = 1; this.cornerRadius = 0; this.borderThickness = 0; this.paddingLeft = 5; this.paddingRight = 5; }; }; } } }//package
Section 459
//_dataGridStylesStyle (_dataGridStylesStyle) package { import mx.core.*; import mx.styles.*; public class _dataGridStylesStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".dataGridStyles"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".dataGridStyles", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; }; }; } } }//package
Section 460
//_dateFieldPopupStyle (_dateFieldPopupStyle) package { import mx.core.*; import mx.styles.*; public class _dateFieldPopupStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".dateFieldPopup"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".dateFieldPopup", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.dropShadowEnabled = true; this.backgroundColor = 0xFFFFFF; this.borderThickness = 0; }; }; } } }//package
Section 461
//_DEBUG (_DEBUG) package { public var _DEBUG:Boolean; _DEBUG = false; }//package
Section 462
//_errorTipStyle (_errorTipStyle) package { import mx.core.*; import mx.styles.*; public class _errorTipStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".errorTip"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".errorTip", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; this.borderStyle = "errorTipRight"; this.paddingTop = 4; this.borderColor = 13510953; this.color = 0xFFFFFF; this.fontSize = 9; this.shadowColor = 0; this.paddingLeft = 4; this.paddingBottom = 4; this.paddingRight = 4; }; }; } } }//package
Section 463
//_globalStyle (_globalStyle) package { import mx.core.*; import mx.styles.*; import mx.skins.halo.*; public class _globalStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration("global"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration("global", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fillColor = 0xFFFFFF; this.kerning = false; this.iconColor = 0x111111; this.textRollOverColor = 2831164; this.horizontalAlign = "left"; this.shadowCapColor = 14015965; this.backgroundAlpha = 1; this.filled = true; this.textDecoration = "none"; this.roundedBottomCorners = true; this.fontThickness = 0; this.focusBlendMode = "normal"; this.fillColors = [0xFFFFFF, 0xCCCCCC, 0xFFFFFF, 0xEEEEEE]; this.horizontalGap = 8; this.borderCapColor = 9542041; this.buttonColor = 7305079; this.indentation = 17; this.selectionDisabledColor = 0xDDDDDD; this.closeDuration = 250; this.embedFonts = false; this.paddingTop = 0; this.letterSpacing = 0; this.focusAlpha = 0.4; this.bevel = true; this.fontSize = 10; this.shadowColor = 0xEEEEEE; this.borderAlpha = 1; this.paddingLeft = 0; this.fontWeight = "normal"; this.indicatorGap = 14; this.focusSkin = HaloFocusRect; this.dropShadowEnabled = false; this.leading = 2; this.borderSkin = HaloBorder; this.fontSharpness = 0; this.modalTransparencyDuration = 100; this.borderThickness = 1; this.backgroundSize = "auto"; this.borderStyle = "inset"; this.borderColor = 12040892; this.fontAntiAliasType = "advanced"; this.errorColor = 0xFF0000; this.shadowDistance = 2; this.horizontalGridLineColor = 0xF7F7F7; this.stroked = false; this.modalTransparencyColor = 0xDDDDDD; this.cornerRadius = 0; this.verticalAlign = "top"; this.textIndent = 0; this.fillAlphas = [0.6, 0.4, 0.75, 0.65]; this.verticalGridLineColor = 14015965; this.themeColor = 40447; this.version = "3.0.0"; this.shadowDirection = "center"; this.modalTransparency = 0.5; this.repeatInterval = 35; this.openDuration = 250; this.textAlign = "left"; this.fontFamily = "Verdana"; this.textSelectedColor = 2831164; this.paddingBottom = 0; this.strokeWidth = 1; this.fontGridFitType = "pixel"; this.horizontalGridLines = false; this.useRollOver = true; this.verticalGridLines = true; this.repeatDelay = 500; this.fontStyle = "normal"; this.dropShadowColor = 0; this.focusThickness = 2; this.verticalGap = 6; this.disabledColor = 11187123; this.paddingRight = 0; this.focusRoundedCorners = "tl tr bl br"; this.borderSides = "left top right bottom"; this.disabledIconColor = 0x999999; this.modalTransparencyBlur = 3; this.color = 734012; this.selectionDuration = 250; this.highlightAlphas = [0.3, 0]; }; }; } } }//package
Section 464
//_headerDateTextStyle (_headerDateTextStyle) package { import mx.core.*; import mx.styles.*; public class _headerDateTextStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".headerDateText"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".headerDateText", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; this.textAlign = "center"; }; }; } } }//package
Section 465
//_headerDragProxyStyleStyle (_headerDragProxyStyleStyle) package { import mx.core.*; import mx.styles.*; public class _headerDragProxyStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".headerDragProxyStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".headerDragProxyStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; }; }; } } }//package
Section 466
//_linkButtonStyleStyle (_linkButtonStyleStyle) package { import mx.core.*; import mx.styles.*; public class _linkButtonStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".linkButtonStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".linkButtonStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.paddingTop = 2; this.paddingLeft = 2; this.paddingBottom = 2; this.paddingRight = 2; }; }; } } }//package
Section 467
//_opaquePanelStyle (_opaquePanelStyle) package { import mx.core.*; import mx.styles.*; public class _opaquePanelStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".opaquePanel"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".opaquePanel", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.borderColor = 0xFFFFFF; this.backgroundColor = 0xFFFFFF; this.headerColors = [0xE7E7E7, 0xD9D9D9]; this.footerColors = [0xE7E7E7, 0xC7C7C7]; this.borderAlpha = 1; }; }; } } }//package
Section 468
//_plainStyle (_plainStyle) package { import mx.core.*; import mx.styles.*; public class _plainStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".plain"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".plain", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.paddingTop = 0; this.backgroundColor = 0xFFFFFF; this.backgroundImage = ""; this.horizontalAlign = "left"; this.paddingLeft = 0; this.paddingBottom = 0; this.paddingRight = 0; }; }; } } }//package
Section 469
//_popUpMenuStyle (_popUpMenuStyle) package { import mx.core.*; import mx.styles.*; public class _popUpMenuStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".popUpMenu"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".popUpMenu", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "normal"; this.textAlign = "left"; }; }; } } }//package
Section 470
//_richTextEditorTextAreaStyleStyle (_richTextEditorTextAreaStyleStyle) package { import mx.core.*; import mx.styles.*; public class _richTextEditorTextAreaStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".richTextEditorTextAreaStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".richTextEditorTextAreaStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ }; }; } } }//package
Section 471
//_swatchPanelTextFieldStyle (_swatchPanelTextFieldStyle) package { import mx.core.*; import mx.styles.*; public class _swatchPanelTextFieldStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".swatchPanelTextField"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".swatchPanelTextField", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.borderStyle = "inset"; this.borderColor = 14015965; this.highlightColor = 12897484; this.backgroundColor = 0xFFFFFF; this.shadowCapColor = 14015965; this.shadowColor = 14015965; this.paddingLeft = 5; this.buttonColor = 7305079; this.borderCapColor = 9542041; this.paddingRight = 5; }; }; } } }//package
Section 472
//_textAreaHScrollBarStyleStyle (_textAreaHScrollBarStyleStyle) package { import mx.core.*; import mx.styles.*; public class _textAreaHScrollBarStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".textAreaHScrollBarStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".textAreaHScrollBarStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ }; }; } } }//package
Section 473
//_textAreaVScrollBarStyleStyle (_textAreaVScrollBarStyleStyle) package { import mx.core.*; import mx.styles.*; public class _textAreaVScrollBarStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".textAreaVScrollBarStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".textAreaVScrollBarStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ }; }; } } }//package
Section 474
//_todayStyleStyle (_todayStyleStyle) package { import mx.core.*; import mx.styles.*; public class _todayStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".todayStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".todayStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.color = 0xFFFFFF; this.textAlign = "center"; }; }; } } }//package
Section 475
//_weekDayStyleStyle (_weekDayStyleStyle) package { import mx.core.*; import mx.styles.*; public class _weekDayStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".weekDayStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".weekDayStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; this.textAlign = "center"; }; }; } } }//package
Section 476
//_windowStatusStyle (_windowStatusStyle) package { import mx.core.*; import mx.styles.*; public class _windowStatusStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".windowStatus"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".windowStatus", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.color = 0x666666; }; }; } } }//package
Section 477
//_windowStylesStyle (_windowStylesStyle) package { import mx.core.*; import mx.styles.*; public class _windowStylesStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".windowStyles"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".windowStyles", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; }; }; } } }//package
Section 478
//Debug (Debug) package { public class Debug { public static function initialize():void{ var re:RegExp; try { throw (new Error("Intentional error to get call stack")); } catch(e:Error) { re = /\[.*:[0-9]+\]/; _DEBUG = re.test(e.getStackTrace()); }; } } }//package
Section 479
//en_US$core_properties (en_US$core_properties) package { import mx.resources.*; public class en_US$core_properties extends ResourceBundle { public function en_US$core_properties(){ super("en_US", "core"); } override protected function getContent():Object{ var _local1:Object = {multipleChildSets_ClassAndInstance:"Multiple sets of visual children have been specified for this component (component definition and component instance).", truncationIndicator:"...", notExecuting:"Repeater is not executing.", versionAlreadyRead:"Compatibility version has already been read.", multipleChildSets_ClassAndSubclass:"Multiple sets of visual children have been specified for this component (base component definition and derived component definition).", viewSource:"View Source", badFile:"File does not exist.", stateUndefined:"Undefined state '{0}'.", versionAlreadySet:"Compatibility version has already been set."}; return (_local1); } } }//package
Section 480
//en_US$skins_properties (en_US$skins_properties) package { import mx.resources.*; public class en_US$skins_properties extends ResourceBundle { public function en_US$skins_properties(){ super("en_US", "skins"); } override protected function getContent():Object{ var _local1:Object = {notLoaded:"Unable to load '{0}'."}; return (_local1); } } }//package
Section 481
//en_US$styles_properties (en_US$styles_properties) package { import mx.resources.*; public class en_US$styles_properties extends ResourceBundle { public function en_US$styles_properties(){ super("en_US", "styles"); } override protected function getContent():Object{ var _local1:Object = {unableToLoad:"Unable to load style({0}): {1}."}; return (_local1); } } }//package
Section 482
//g5Link (g5Link) package { import flash.display.*; public dynamic class g5Link extends SimpleButton { } }//package
Section 483
//linkBack (linkBack) package { import flash.display.*; public dynamic class linkBack extends SimpleButton { } }//package
Section 484
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ if (Security.sandboxType == "localWithFile"){ return (null); }; var _local3:MochiBot = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); var _local4 = "http://core.mochibot.com/my/core.swf"; var _local5:URLVariables = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; var _local6:String = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; var _local7:URLRequest = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; var _local8:Loader = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 485
//movLoader (movLoader) package { import flash.display.*; import flash.text.*; public class movLoader extends MovieClip { public var gLink:g5Link; public var txtPercent:TextField; public var done:Boolean;// = false public var movLoadingBar:MovieClip; public function movLoader():void{ } } }//package
Section 486
//movSplash (movSplash) package { import flash.events.*; import flash.display.*; public class movSplash extends MovieClip { public var clk:Boolean;// = false public var hand:MovieClip; public var lBack:linkBack; public var bPlay:SimpleButton; public var Linked:Boolean;// = false public function movSplash(){ addFrameScript(98, this.frame99); } public function LinkIt(_arg1:MouseEvent):void{ this.Linked = true; } public function CBack(_arg1:MouseEvent):void{ this.clk = true; } function frame99(){ this.lBack.addEventListener(MouseEvent.CLICK, this.LinkIt); this.bPlay.addEventListener(MouseEvent.CLICK, this.CBack); } } }//package
Section 487
//NG_AD_OBJECT_WITH_PRELOADER (NG_AD_OBJECT_WITH_PRELOADER) package { import flash.events.*; import flash.display.*; import com.NewGrounds.*; import flash.net.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.media.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.text.*; import flash.ui.*; import flash.xml.*; public dynamic class NG_AD_OBJECT_WITH_PRELOADER extends MovieClip { public var ng_ad:MovieClip; public var X_LOAD:MovieClip; public var NG_Button:SimpleButton; public function NG_AD_OBJECT_WITH_PRELOADER(){ addFrameScript(0, frame1); } public function handleSecurityError(_arg1:SecurityErrorEvent):void{ trace(("Load failed: Security Error: " + _arg1.text)); } public function handleComplete(_arg1:Event):void{ trace("The data has successfully loaded"); ad_Loaded(_arg1); } public function handleHttpStatus(_arg1:HTTPStatusEvent):void{ trace(("Load failed: HTTP Status = " + _arg1.status)); } function frame1(){ trace(Security.sandboxType); Security.allowDomain("70.87.128.99"); Security.allowInsecureDomain("70.87.128.99"); Security.allowDomain("ads.shizmoo.com"); Security.allowInsecureDomain("ads.shizmoo.com"); Security.allowDomain("www.cpmstar.com"); Security.allowInsecureDomain("www.cpmstar.com"); Security.allowDomain("server.cpmstar.com"); Security.allowInsecureDomain("server.cpmstar.com"); Security.allowDomain("uploads.ungrounded.net"); Security.allowInsecureDomain("uploads.ungrounded.net"); Security.allowDomain("www.newgrounds.com"); Security.allowInsecureDomain("www.newgrounds.com"); Security.allowDomain("www.ngads.com"); Security.allowInsecureDomain("www.ngads.com"); if (NewgroundsAPI.getAdURL()){ startAd(NewgroundsAPI.getAdURL()); }; NewgroundsAPI.addEventListener(NewgroundsAPI.ADS_APPROVED, startAd); NG_Button.addEventListener(MouseEvent.CLICK, loadNGSite); stop(); } public function startAd(_arg1){ var _local2:URLLoader = new URLLoader(); _local2.addEventListener(IOErrorEvent.IO_ERROR, handleIOError); _local2.addEventListener(HTTPStatusEvent.HTTP_STATUS, handleHttpStatus); _local2.addEventListener(SecurityErrorEvent.SECURITY_ERROR, handleSecurityError); _local2.addEventListener(Event.COMPLETE, handleComplete); _local2.dataFormat = URLLoaderDataFormat.VARIABLES; _local2.load(new URLRequest(unescape(_arg1))); } public function loadNGSite(_arg1:Event){ NewgroundsAPI.loadNewgrounds(); } public function ad_Loaded(_arg1:Event){ var _local2:* = String(_arg1.target.data); var _local3:Loader = new Loader(); _local3.load(new URLRequest(unescape(_local2))); ng_ad.addChild(_local3); } public function handleIOError(_arg1:IOErrorEvent):void{ trace(("Load failed: IO error: " + _arg1.text)); } } }//package
Section 488
//Preloader (Preloader) package { import org.flixel.data.*; public class Preloader extends FlxFactory { public function Preloader():void{ MochiBot.track(this, "62346742"); className = "ProjUno"; super(); } } }//package
Section 489
//ProjUno (ProjUno) package { import org.flixel.*; import com.ProjUno.*; public dynamic class ProjUno extends FlxGame { public function ProjUno():void{ var _local1:Class; Debug.initialize(); var _local2:Boolean; if (_DEBUG){ _local1 = LogoState; _local2 = false; } else { _local1 = LogoState; _local2 = false; }; super(160, 120, _local1, 4, 4278194466, _local2, 4281558681); help("Jump", "Shoot", "Nothing"); } public function init(_arg1:Boolean):void{ } } }//package
Section 490
//sndSlap (sndSlap) package { import flash.media.*; public dynamic class sndSlap extends Sound { } }//package
Section 491
//ZattikkaHiScores (ZattikkaHiScores) package { import flash.events.*; import flash.display.*; import flash.net.*; import com.hexagonstar.util.debug.*; import flash.external.*; public class ZattikkaHiScores extends MovieClip { public var btnGFTP:SimpleButton; private var gameKey:String; private var score:Number; private var g5User:Object; private var lowIsBest:Boolean; private var fbUser:Object; private var cxn:LocalConnection; private var gameId:Number; private var infoScreen:MovieClip;// = null private var levelId:Number; private var fbSessionKey:String; public var movEntryScreen:MovieClip; private var msg1:String; private var msg2:String; private var testMode:int;// = 0 private var g5UserExists:Boolean; private var fbUserExists:Boolean; public var movInfoScreen:MovieClip; private var entryScreen:MovieClip;// = null private var gameCode:String; private static const TEST_MODE_OFF:int = 0; private static const EVENT_PUBLISH_HI_SCORE_FEED_EXTERNAL:String = "PublishHiScoreFeedExternal="; private static const EVENT_VIEW_HI_SCORE:String = "ViewHiScore="; private static const MSG_SERVER_ERROR:String = "Could not contact server, please try again in a few minutes."; private static const MSG_SUBMITTING_DETAILS:String = "Submitting hi-score details to the server, please wait."; private static const EVENT_POST_TWEET:String = "PostTweet="; private static const FB_ACTION:String = "/Facebook.action?"; private static const HS_PLATFORM_WEB:int = 0; private static const HS_PLATFORM_FACEBOOK:int = 1; private static const VERSION_NUM:String = "1.0.9 (AS3)"; private static const HS_ACTION:String = "/HiScore.action?"; private static const TEST_MODE_FB:int = 2; private static const EVENT_PUBLISH_HI_SCORE_FEED:String = "PublishHiScoreFeed="; private static const EVENT_SUBMIT_HI_SCORE:String = "SubmitHiScore="; private static const TW_ACTION:String = "/Twitter.action?"; private static const MSG_PLEASE_ENTER_NICKNAME:String = "Please enter your nickname."; private static const TEST_MODE_G5:int = 1; private static var SERVER_URL:String = "http://api.zattikka.com"; private static var GFTP_URL:String = "http://www.gamesfortheplanet.com"; public function ZattikkaHiScores(){ debug((("[ZattikkaHiScores VERSION " + VERSION_NUM) + "]")); this.visible = false; } public function setDetails(_arg1:Number, _arg2:Number, _arg3:String, _arg4:String, _arg5:Boolean, _arg6:Number, _arg7:String, _arg8:String, _arg9:String=""):void{ var gameId = _arg1; var levelId = _arg2; var gameCode = _arg3; var gameKey = _arg4; var lowIsBest = _arg5; var score = _arg6; var msg1 = _arg7; var msg2 = _arg8; var svrUrl = _arg9; debug(((((((((("[ZattikkaHiScores::setDetails] gameId = " + gameId) + ", levelId = ") + levelId) + ", gameCode = ") + gameCode) + ", lowIsBest = ") + lowIsBest) + ", score = ") + score)); var params:Object = LoaderInfo(this.root.loaderInfo).parameters; var fvSvrUrl:Object = params["svrUrl"]; if (((!((fvSvrUrl == null))) && ((fvSvrUrl.length > 0)))){ SERVER_URL = String(fvSvrUrl); } else { if (((!((svrUrl == null))) && ((svrUrl.length > 0)))){ SERVER_URL = svrUrl; }; }; debug(("[ZattikkaHiScores::setDetails] SERVER_URL = " + SERVER_URL)); entryScreen = this["movEntryScreen"]; infoScreen = this["movInfoScreen"]; entryScreen.visible = false; infoScreen.visible = false; this.gameId = gameId; this.levelId = levelId; this.gameCode = gameCode; this.gameKey = gameKey; this.lowIsBest = lowIsBest; this.score = score; this.msg1 = msg1; this.msg2 = msg2; try { grabG5User(); if (!g5UserExists){ grabFacebookUser(); }; } catch(err:Error) { }; this["btnGFTP"].addEventListener(MouseEvent.MOUSE_DOWN, onButtonPress); entryScreen["btnSubmit"].addEventListener(MouseEvent.MOUSE_DOWN, onButtonPress); entryScreen["btnTwitter"].addEventListener(MouseEvent.MOUSE_DOWN, onButtonPress); entryScreen["btnFacebook"].addEventListener(MouseEvent.MOUSE_DOWN, onButtonPress); infoScreen["btnView"].addEventListener(MouseEvent.MOUSE_DOWN, onButtonPress); infoScreen["btnBack"].addEventListener(MouseEvent.MOUSE_DOWN, onButtonPress); if (fbUserExists){ btn_submitScore(); } else { showEntryScreen(); }; this.visible = true; } private function facebookFeed():void{ var _local1:URLVariables = new URLVariables(); _local1.gameId = this.gameId; _local1.levelId = this.levelId; _local1.score = this.score; _local1.sessionKey = this.fbSessionKey; _local1.returnMessage = true; hitServer(FB_ACTION, EVENT_PUBLISH_HI_SCORE_FEED, _local1); } private function grabG5User():void{ this.g5User = ExternalInterface.call("getG5User"); this.g5UserExists = ((g5User == null)) ? false : !(isNaN(this.g5User[0])); if (testMode == TEST_MODE_G5){ this.g5User = new Array("9", "RocketRonz"); this.g5UserExists = ((g5User == null)) ? false : !(isNaN(this.g5User[0])); }; debug(("[ZattikkaHiScores::grabG5User] " + (g5UserExists) ? ((("userId = " + this.g5User[0]) + ", userName = ") + this.g5User[1]) : "g5User is empty")); } public function setFBUser(_arg1:String, _arg2:String):void{ debug(((("[ZattikkaHiScores::setFBUser] fbUserId = " + _arg1) + ", fbSessionKey = ") + _arg2)); this.fbUser = new Array(_arg1, ""); this.fbUserExists = true; this.fbSessionKey = _arg2; cxn.close(); facebookFeed(); } public function loadHandler(_arg1:String, _arg2:Boolean, _arg3:Event):void{ var response:URLLoader; var xml:XML; var resCode:int; var stripesEvent = _arg1; var success = _arg2; var event = _arg3; debug(((((("[ZattikkaHiScores::loadHandler] stripesEvent = " + stripesEvent) + ", success = ") + success) + ", event = ") + event.toString())); if (!success){ showInfoMessage(MSG_SERVER_ERROR, true); } else { response = URLLoader(event.target); xml = new XML(response.data); resCode = xml.@code; switch (stripesEvent){ case EVENT_SUBMIT_HI_SCORE: showInfoMessage(xml.@msg, (resCode == -1)); if (((fbUserExists) && ((((resCode == 1)) || ((resCode == 2)))))){ try { ExternalInterface.call("refreshFBHiScores", this.score, this.levelId); ExternalInterface.call("streamPublish_FBConnect", this.msg1, this.levelId); } catch(err:Error) { }; }; break; case EVENT_PUBLISH_HI_SCORE_FEED: submitScore(); break; }; }; } private function grabFacebookUser():void{ this.fbUser = ExternalInterface.call("getFBUser"); this.fbUserExists = ((fbUser == null)) ? false : !(isNaN(this.fbUser[0])); this.fbSessionKey = ExternalInterface.call("getFBSessionKey"); if (testMode == TEST_MODE_FB){ this.fbUser = new Array("1383775213", "Dolphin Gimme-Five"); this.fbUserExists = ((fbUser == null)) ? false : !(isNaN(this.fbUser[0])); this.fbSessionKey = "ad4dff81c4d2467efc456072-1383775213"; }; debug(("[ZattikkaHiScores::grabFacebookUser] " + (fbUserExists) ? ((((("userId = " + this.fbUser[0]) + ", userName = ") + this.fbUser[1]) + ", sessionKey = ") + this.fbSessionKey) : "fbUser is empty")); } private function hitServer(_arg1:String, _arg2:String, _arg3:URLVariables):void{ var stripesAction = _arg1; var stripesEvent = _arg2; var vars = _arg3; debug(((("[ZattikkaHiScores::hitServer] url = " + SERVER_URL) + stripesAction) + stripesEvent)); var request:URLRequest = new URLRequest(((SERVER_URL + stripesAction) + stripesEvent)); var loader:URLLoader = new URLLoader(); loader.dataFormat = URLLoaderDataFormat.BINARY; request.data = vars; request.method = URLRequestMethod.POST; request.requestHeaders = new Array(new URLRequestHeader("Content-Type", "application/x-www-form-urlencoded; charset=utf-8")); loader.addEventListener(Event.COMPLETE, function (_arg1:Event):void{ loadHandler(stripesEvent, true, _arg1); }); loader.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:Event):void{ loadHandler(stripesEvent, false, _arg1); }); loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (_arg1:Event):void{ loadHandler(stripesEvent, false, _arg1); }); loader.load(request); } public function showInfoMessage(_arg1:String, _arg2:Boolean):void{ infoScreen["txtInfo"].text = _arg1; infoScreen["btnBack"].visible = _arg2; infoScreen["btnView"].visible = ((!(_arg2)) && (!(fbUserExists))); infoScreen.visible = true; entryScreen.visible = false; } private function twitterTweet():void{ var _local1:String = ((SERVER_URL + TW_ACTION) + EVENT_POST_TWEET); _local1 = (_local1 + ("&gameId=" + this.gameId)); _local1 = (_local1 + ("&levelId=" + this.levelId)); _local1 = (_local1 + ("&score=" + this.score)); navigateToURL(new URLRequest(_local1), "_blank"); submitScore(); } private function getRandom(_arg1:Number, _arg2:Number):Number{ return ((Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1)); } private function showEntryScreen():void{ entryScreen["txtMsg1"].text = msg1; entryScreen["txtMsg2"].text = msg2; entryScreen["movNameAuto"].visible = ((g5UserExists) || (fbUserExists)); entryScreen["movNameManual"].visible = ((!(g5UserExists)) && (!(fbUserExists))); entryScreen["movNameAuto"]["txtName"].text = (g5UserExists) ? this.g5User[1] : (fbUserExists) ? this.fbUser[1] : ""; entryScreen["movNameManual"]["txtName"].text = ""; entryScreen.visible = true; infoScreen.visible = false; } private function getRandomString(_arg1:int):String{ var _local2 = ""; var _local3:int; while (_local3 < _arg1) { _local2 = (_local2 + String.fromCharCode(getRandom(48, 122))); _local3++; }; return (_local2); } private function replaceAll(_arg1:String, _arg2:String, _arg3:String):String{ var _local4 = ""; var _local5:int; while (_local5 < _arg1.length) { if (_arg1.charAt(_local5) == _arg2){ _local4 = (_local4 + _arg3); } else { _local4 = (_local4 + _arg1.charAt(_local5)); }; _local5++; }; return (_local4); } public function onButtonPress(_arg1:MouseEvent):void{ switch (_arg1.target.name){ case "btnGFTP": navigateToURL(new URLRequest(GFTP_URL), "_blank"); break; case "btnSubmit": btn_submitScore(); break; case "btnTwitter": if (((((!(this.g5UserExists)) && (!(this.fbUserExists)))) && ((entryScreen["movNameManual"]["txtName"].text.length == 0)))){ showInfoMessage(MSG_PLEASE_ENTER_NICKNAME, true); } else { twitterTweet(); }; break; case "btnFacebook": if (this.fbUserExists){ facebookFeed(); } else { facebookFeedExternal(); }; break; case "btnView": viewScore(); break; case "btnBack": setDetails(this.gameId, this.levelId, this.gameCode, this.gameKey, this.lowIsBest, this.score, this.msg1, this.msg2); break; }; } private function debug(_arg1:String):void{ trace(_arg1); Debug.trace(_arg1); } private function submitScore():void{ showInfoMessage(MSG_SUBMITTING_DETAILS, false); infoScreen.visible = true; entryScreen.visible = false; var _local1:int = (fbUserExists) ? HS_PLATFORM_FACEBOOK : HS_PLATFORM_WEB; var _local2 = ""; var _local3 = ""; if (fbUserExists){ _local3 = this.fbUser[0]; } else { if (g5UserExists){ _local3 = this.g5User[0]; } else { _local2 = entryScreen["movNameManual"]["txtName"].text; }; }; var _local4:String = String(new Date().getTime()); var _local5:String = _local4.split("").reverse().join(""); var _local6:String = xor(_local5, this.gameKey, false); var _local7 = ""; _local7 = (_local7 + (this.gameId + ",")); _local7 = (_local7 + (this.levelId + ",")); _local7 = (_local7 + (_local1 + ",")); _local7 = (_local7 + (this.score + ",")); _local7 = (_local7 + (_local3 + ",")); _local7 = (_local7 + (replaceAll(_local2, ",", "") + ",")); _local7 = (_local7 + ","); _local7 = (_local7 + lowIsBest); var _local8:String = xor(_local7, _local6, false); debug(((("key [" + _local6.length) + "] = ") + _local6)); debug(((("plain [" + _local7.length) + "] = ") + _local7)); debug(((("cipher [" + _local8.length) + "] = ") + _local8)); _local8 = ((getRandomString(5) + _local8) + getRandomString(5)); var _local9:URLVariables = new URLVariables(); _local9.gameId = this.gameId; _local9.platformId = _local1; _local9.time = _local4; _local9.data = _local8; _local9.returnMessage = true; if (fbUserExists){ _local9.fbSessionKey = this.fbSessionKey; }; hitServer(HS_ACTION, EVENT_SUBMIT_HI_SCORE, _local9); } private function xor(_arg1:String, _arg2:String, _arg3:Boolean):String{ var _local7:int; var _local4 = ""; var _local5:int; var _local6:int; while (_local5 < _arg1.length) { if (_local6 >= _arg2.length){ _local6 = 0; }; _local7 = ((_arg1.charCodeAt(_local5) ^ _arg2.charCodeAt(_local6)) + 1); if (_arg3){ debug(((("charCode = " + _local7) + " = ") + String.fromCharCode(_local7))); }; _local4 = (_local4 + String.fromCharCode(_local7)); _local5++; _local6++; }; return (_local4); } public function viewScore():void{ var _local1:String = ((SERVER_URL + HS_ACTION) + EVENT_VIEW_HI_SCORE); _local1 = (_local1 + ("&gameId=" + this.gameId)); _local1 = (_local1 + ("&levelId=" + this.levelId)); _local1 = (_local1 + ("&platformId=" + HS_PLATFORM_WEB)); _local1 = (_local1 + ("&gameCode=" + this.gameCode)); if (this.g5UserExists){ _local1 = (_local1 + ("&userId=" + this.g5User[0])); } else { _local1 = (_local1 + ("&name=" + entryScreen["movNameManual"]["txtName"].text)); }; navigateToURL(new URLRequest(_local1), "_blank"); } private function facebookFeedExternal():void{ navigateToURL(new URLRequest(((SERVER_URL + FB_ACTION) + EVENT_PUBLISH_HI_SCORE_FEED_EXTERNAL)), "_blank"); try { cxn = new LocalConnection(); cxn.allowDomain("*"); cxn.client = this; cxn.connect("_cxnZattikkaHS"); } catch(err:Error) { }; } private function btn_submitScore():void{ if (((((!(this.g5UserExists)) && (!(this.fbUserExists)))) && ((entryScreen["movNameManual"]["txtName"].text.length == 0)))){ showInfoMessage(MSG_PLEASE_ENTER_NICKNAME, true); } else { submitScore(); }; } } }//package

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Symbol 181 Sound {com.ProjUno.EnemyBoss2_SndDie} [com.ProjUno.EnemyBoss2_SndDie]
Symbol 182 Sound {com.ProjUno.EnemyBoss2_SndShoot} [com.ProjUno.EnemyBoss2_SndShoot]
Symbol 183 Sound {com.ProjUno.EnemyBoss2_SndIntro} [com.ProjUno.EnemyBoss2_SndIntro]
Symbol 184 Sound {com.ProjUno.EnemyBoss3_SndShoot} [com.ProjUno.EnemyBoss3_SndShoot]
Symbol 185 Sound {com.ProjUno.EnemyBoss3_SndDie} [com.ProjUno.EnemyBoss3_SndDie]
Symbol 186 Sound {com.ProjUno.EnemyBossComputer_SndShoot} [com.ProjUno.EnemyBossComputer_SndShoot]
Symbol 187 Sound {com.ProjUno.EnemyBossComputer_SndDie} [com.ProjUno.EnemyBossComputer_SndDie]
Symbol 188 BinaryData {com.ProjUno.PlayState_Map0101Enemy}
Symbol 189 Bitmap {org.flixel.FlxGame_ImgKeyMouse}
Symbol 190 BinaryData {com.ProjUno.PlayState_Map0103Back}
Symbol 191 BinaryData {com.ProjUno.PlayState_Map0303Break}
Symbol 192 BinaryData {com.ProjUno.PlayState_Map0301Wall}
Symbol 193 BinaryData {com.ProjUno.PlayState_Map0106Enemy}
Symbol 194 Bitmap {com.ProjUno.EnemyFireball_ImgFire}
Symbol 195 BinaryData {com.ProjUno.PlayState_Map0202Enemy}
Symbol 196 Bitmap {com.ProjUno.EnemyRobot_ImgSmoke}
Symbol 197 Bitmap {com.ProjUno.EnemyBoss3_ImgSparks}
Symbol 198 Bitmap {com.ProjUno.EnemyAssasin_ImgFoot}
Symbol 199 Bitmap {com.ProjUno.EnemyBlackHand_ImgFoot}
Symbol 200 BinaryData {com.ProjUno.PlayState_MapFinalEnemy}
Symbol 201 BinaryData {com.ProjUno.PlayState_MapFinalWall}
Symbol 202 BinaryData {com.ProjUno.PlayState_Map0201Enemy}
Symbol 203 BinaryData {com.ProjUno.PlayState_Map0303Wall}
Symbol 204 Bitmap {com.ProjUno.MenuState_ImgMapBack}
Symbol 205 Bitmap {com.ProjUno.EnemyFlamer_ImgFlamer}
Symbol 206 BinaryData {com.ProjUno.PlayState_Map0305Wall}
Symbol 207 Bitmap {com.ProjUno.Enemy1_ImgFoot}
Symbol 208 BinaryData {com.ProjUno.PlayState_Map0103Break}
Symbol 209 BinaryData {com.ProjUno.PlayState_Map0301Break}
Symbol 210 BinaryData {com.ProjUno.PlayState_Map0306Wall}
Symbol 211 Bitmap {com.ProjUno.EnemyBoss3Body_ImgSparks}
Symbol 212 BinaryData {com.ProjUno.PlayState_Map0205Wall}
Symbol 213 Bitmap {com.ProjUno.EnemyBomber_ImgFoot}
Symbol 214 Bitmap {org.flixel.FlxGame_ImgPauseScreen4}
Symbol 215 BinaryData {com.ProjUno.PlayState_Map0305Back}
Symbol 216 BinaryData {com.ProjUno.PlayState_Map0206Wall}
Symbol 217 BinaryData {com.ProjUno.PlayState_Map0206Back}
Symbol 218 Bitmap {com.ProjUno.Bat_ImgBat}
Symbol 219 Bitmap {com.ProjUno.EnemyBlackHand_ImgExplode}
Symbol 220 Bitmap {com.ProjUno.Bullet_ImgBullet}
Symbol 221 Bitmap {com.ProjUno.Treasure_ImgJumpMsg}
Symbol 222 BinaryData {com.ProjUno.PlayState_Map0206Break}
Symbol 223 Bitmap {com.ProjUno.MenuState_ImgResetOver}
Symbol 224 Bitmap {com.ProjUno.CreditState_ImgBg}
Symbol 225 Bitmap {com.ProjUno.Treasure_ImgBeamMsg}
Symbol 226 Bitmap {com.ProjUno.EnemyBossComputer_ImgFoot}
Symbol 227 Bitmap {com.ProjUno.Bullet_ImgStar}
Symbol 228 BinaryData {com.ProjUno.PlayState_Map0305Treas}
Symbol 229 BinaryData {com.ProjUno.PlayState_Map0105Enemy}
Symbol 230 Bitmap {com.ProjUno.EnemySpikes_ImgSpikes}
Symbol 231 BinaryData {com.ProjUno.PlayState_Map0105Wall}
Symbol 232 BinaryData {com.ProjUno.PlayState_Map0204Treas}
Symbol 233 Bitmap {com.ProjUno.Player_ImgGun}
Symbol 234 Bitmap {com.ProjUno.PlayState_ImgCollectHud}
Symbol 235 Bitmap {com.ProjUno.Breakables_ImgTiles}
Symbol 236 BinaryData {com.ProjUno.PlayState_Map0205Enemy}
Symbol 237 Bitmap {org.flixel.FlxGame_ImgKeyMinus}
Symbol 238 BinaryData {com.ProjUno.PlayState_Map0105Back}
Symbol 239 BinaryData {com.ProjUno.PlayState_Map0101Wall}
Symbol 240 Bitmap {com.ProjUno.PlayState_ImgContinue2}
Symbol 241 Bitmap {com.ProjUno.MenuState_ImgResetUp}
Symbol 242 BinaryData {com.ProjUno.PlayState_Map0203Treas}
Symbol 243 BinaryData {com.ProjUno.PlayState_Map0202Treas}
Symbol 244 Bitmap {com.ProjUno.EnemyBoss3_ImgArm}
Symbol 245 Bitmap {com.ProjUno.EnemyLava_ImgSpikes}
Symbol 246 Bitmap {com.ProjUno.EnemyComet_ImgFire}
Symbol 247 Bitmap {com.ProjUno.EnemyAssasin2_ImgFoot}
Symbol 248 BinaryData {com.ProjUno.PlayState_Map0101Break}
Symbol 249 Bitmap {com.ProjUno.EnemyBoss3Head_ImgHead}
Symbol 250 BinaryData {com.ProjUno.PlayState_Map0204Break}
Symbol 251 Bitmap {com.ProjUno.PlayState_ImgRoom1Tiles}
Symbol 252 Bitmap {com.ProjUno.MenuState_ImgBadges}
Symbol 253 BinaryData {com.ProjUno.PlayState_Map0104Break}
Symbol 254 Bitmap {com.ProjUno.EnemyBoss3Body_ImgBody}
Symbol 255 BinaryData {com.ProjUno.PlayState_Map0102Break}
Symbol 256 Bitmap {com.ProjUno.Treasure_ImgGoldMsg}
Symbol 257 BinaryData {com.ProjUno.PlayState_Map0304Enemy}
Symbol 258 Bitmap {org.flixel.FlxGame_ImgPauseScreen2}
Symbol 259 Bitmap {org.flixel.FlxGame_ImgPauseScreen3}
Symbol 260 Bitmap {com.ProjUno.PlayState_ImgBacks}
Symbol 261 Bitmap {com.ProjUno.EnemyBoss3_ImgTiles}
Symbol 262 Bitmap {com.ProjUno.LogoState_ImgCursor}
Symbol 263 BinaryData {com.ProjUno.PlayState_Map0304Break}
Symbol 264 Bitmap {com.ProjUno.Player_ImgGunGlow}
Symbol 265 Bitmap {com.ProjUno.PlayState_ImgMtns2}
Symbol 266 Bitmap {org.flixel.FlxGame_ImgKeyPlus}
Symbol 267 BinaryData {com.ProjUno.PlayState_Map0103Wall}
Symbol 268 Bitmap {com.ProjUno.PlayState_ImgSubmit}
Symbol 269 Bitmap {com.ProjUno.MenuState_ImgButtonRedUp}
Symbol 270 Bitmap {com.ProjUno.VictoryScreen_ImgComplete}
Symbol 271 BinaryData {com.ProjUno.Room_SnakeBossCheat}
Symbol 272 Bitmap {com.ProjUno.PlayState_ImgOnDoor}
Symbol 273 Bitmap {com.ProjUno.PlayState_ImgContinue}
Symbol 274 BinaryData {com.ProjUno.PlayState_Map0304Wall}
Symbol 275 BinaryData {com.ProjUno.PlayState_Map0303Back}
Symbol 276 Font {com.ProjUno.MenuState_Font04B}
Symbol 277 BinaryData {com.ProjUno.PlayState_Map0106Treas}
Symbol 278 Bitmap {com.ProjUno.EnemyRobot_ImgFoot}
Symbol 279 Bitmap {com.ProjUno.Treasure_ImgShootMsg}
Symbol 280 Bitmap {org.flixel.data.FlxPanel_ImgDonate}
Symbol 281 Bitmap {org.flixel.data.FlxPanel_ImgTwitter}
Symbol 282 Bitmap {com.ProjUno.EnemyDrone_ImgFoot}
Symbol 283 Bitmap {com.ProjUno.EnemyLavaFlow_ImgSpikes}
Symbol 284 Bitmap {com.ProjUno.PlayState_ImgSubmit2}
Symbol 285 Bitmap {org.flixel.FlxGame_ImgPoweredBy}
Symbol 286 Bitmap {com.ProjUno.MenuState_ImgButtonRed}
Symbol 287 Bitmap {com.ProjUno.LogoState_ImgLogo}
Symbol 288 Bitmap {com.ProjUno.MenuState_ImgLogo}
Symbol 289 Bitmap {com.ProjUno.MenuState_ImgButtonGreenUp}
Symbol 290 BinaryData {com.ProjUno.PlayState_Map0103Enemy}
Symbol 291 BinaryData {com.ProjUno.PlayState_Map0101Back}
Symbol 292 Bitmap {com.ProjUno.MiniSnake_ImgSnake}
Symbol 293 Bitmap {org.flixel.FlxGame_ImgKey0}
Symbol 294 BinaryData {com.ProjUno.PlayState_Map0203Wall}
Symbol 295 Bitmap {org.flixel.FlxGame_ImgKey1}
Symbol 296 Bitmap {com.ProjUno.SnakeBody_ImgBody}
Symbol 297 Bitmap {com.ProjUno.MenuState_ImgGimme2}
Symbol 298 BinaryData {com.ProjUno.PlayState_Map0102Treas}
Symbol 299 Bitmap {org.flixel.data.FlxPanel_ImgReddit}
Symbol 300 BinaryData {com.ProjUno.PlayState_Map0202Back}
Symbol 301 Bitmap {com.ProjUno.EnemyBullet_ImgBullet}
Symbol 302 BinaryData {com.ProjUno.PlayState_Map0306Back}
Symbol 303 BinaryData {com.ProjUno.PlayState_Map0102Back}
Symbol 304 BinaryData {com.ProjUno.PlayState_Map0203Enemy}
Symbol 305 Bitmap {com.ProjUno.MenuState_ImgButtonGreen}
Symbol 306 BinaryData {com.ProjUno.PlayState_Map0304Treas}
Symbol 307 Bitmap {com.ProjUno.MenuState_ImgMapPath}
Symbol 308 BinaryData {com.ProjUno.PlayState_Map0301Back}
Symbol 309 BinaryData {com.ProjUno.PlayState_Map0205Treas}
Symbol 310 Bitmap {org.flixel.data.FlxPanel_ImgStumble}
Symbol 311 Bitmap {org.flixel.FlxGame_ImgKeyC}
Symbol 312 BinaryData {com.ProjUno.PlayState_Map0102Enemy}
Symbol 313 Bitmap {com.ProjUno.CreditState_ImgAsh}
Symbol 314 BinaryData {com.ProjUno.PlayState_Map0304Back}
Symbol 315 Bitmap {com.ProjUno.MenuState_ImgEasy}
Symbol 316 Bitmap {com.ProjUno.Player_ImgGuyCaptain}
Symbol 317 BinaryData {com.ProjUno.PlayState_Map0303Enemy}
Symbol 318 Bitmap {com.ProjUno.EnemySteam_ImgSteam}
Symbol 319 Bitmap {org.flixel.FlxGame_ImgKeyX}
Symbol 320 Bitmap {com.ProjUno.EnemyBoss3_ImgArm2}
Symbol 321 Bitmap {com.ProjUno.PlayState_ImgHearts}
Symbol 322 Bitmap {com.ProjUno.MenuState_ImgLock}
Symbol 323 Bitmap {org.flixel.data.FlxPanel_ImgClose}
Symbol 324 Bitmap {com.ProjUno.Treasure_ImgTreas}
Symbol 325 BinaryData {com.ProjUno.PlayState_Map0205Back}
Symbol 326 Bitmap {com.ProjUno.LogoState_ImgText}
Symbol 327 Bitmap {com.ProjUno.MenuState_ImgEasy2}
Symbol 328 BinaryData {com.ProjUno.PlayState_Map0104Treas}
Symbol 329 BinaryData {com.ProjUno.PlayState_Map0104Wall}
Symbol 330 Bitmap {com.ProjUno.FogEmitter_ImgSpark}
Symbol 331 BinaryData {com.ProjUno.PlayState_Map0106Wall}
Symbol 332 Bitmap {com.ProjUno.EnemyShuttleSpike_ImgSpikes}
Symbol 333 Bitmap {com.ProjUno.MenuState_ImgButtonGray}
Symbol 334 BinaryData {com.ProjUno.PlayState_Map0305Break}
Symbol 335 Bitmap {com.ProjUno.PlayState_ImgTrees}
Symbol 336 Bitmap {com.ProjUno.Treasure_ImgElevator}
Symbol 337 Bitmap {com.ProjUno.MenuState_ImgHard}
Symbol 338 Bitmap {com.ProjUno.Treasure_ImgRange}
Symbol 339 Bitmap {com.ProjUno.EnemyBoss1_ImgFoot}
Symbol 340 Bitmap {com.ProjUno.EnemyBoss3_ImgLeg2}
Symbol 341 BinaryData {com.ProjUno.PlayState_Map0206Enemy}
Symbol 342 BinaryData {com.ProjUno.PlayState_Map0106Back}
Symbol 343 Bitmap {com.ProjUno.EnemyBoss2_ImgHead}
Symbol 344 BinaryData {com.ProjUno.PlayState_Map0105Break}
Symbol 345 Bitmap {com.ProjUno.EnemyTurret_ImgTurret}
Symbol 346 BinaryData {com.ProjUno.PlayState_Map0302Wall}
Symbol 347 Bitmap {com.ProjUno.EnemyDroneBomber_ImgDBomber}
Symbol 348 Bitmap {com.ProjUno.Treasure_ImgHealthUp}
Symbol 349 BinaryData {com.ProjUno.PlayState_Map0302Enemy}
Symbol 350 BinaryData {com.ProjUno.PlayState_Map0306Break}
Symbol 351 Bitmap {com.ProjUno.MenuState_ImgHard2}
Symbol 352 Bitmap {com.ProjUno.MenuState_ImgArrow}
Symbol 353 Bitmap {com.ProjUno.MenuState_ImgLogoShine}
Symbol 354 BinaryData {com.ProjUno.PlayState_Map0303Treas}
Symbol 355 Bitmap {com.ProjUno.PlayState_ImgCaveBacks}
Symbol 356 Bitmap {com.ProjUno.MenuState_ImgBlank}
Symbol 357 Bitmap {com.ProjUno.Player_ImgNinjaGun}
Symbol 358 BinaryData {com.ProjUno.PlayState_Map0201Treas}
Symbol 359 BinaryData {com.ProjUno.PlayState_Map0101Treas}
Symbol 360 BinaryData {com.ProjUno.PlayState_Map0204Back}
Symbol 361 Bitmap {com.ProjUno.Treasure_ImgGunMsg}
Symbol 362 Bitmap {org.flixel.data.FlxPanel_ImgDelicious}
Symbol 363 Bitmap {com.ProjUno.EnemyLavaFalls_ImgSpikes}
Symbol 364 BinaryData {com.ProjUno.PlayState_Map0201Back}
Symbol 365 BinaryData {com.ProjUno.PlayState_Map0203Back}
Symbol 366 Bitmap {com.ProjUno.Breakables_ImgSparks}
Symbol 367 BinaryData {com.ProjUno.PlayState_Map0301Enemy}
Symbol 368 BinaryData {com.ProjUno.PlayState_Map0106Break}
Symbol 369 BinaryData {com.ProjUno.PlayState_Map0302Back}
Symbol 370 Bitmap {com.ProjUno.MenuState_ImgToolTip}
Symbol 371 BinaryData {com.ProjUno.PlayState_Map0202Break}
Symbol 372 Bitmap {com.ProjUno.EnemyBoss3_ImgLeg}
Symbol 373 BinaryData {com.ProjUno.PlayState_Map0203Break}
Symbol 374 BinaryData {com.ProjUno.PlayState_Map0302Treas}
Symbol 375 BinaryData {com.ProjUno.PlayState_Map0104Enemy}
Symbol 376 Bitmap {org.flixel.FlxGame_ImgKeysArrows}
Symbol 377 Bitmap {com.ProjUno.MenuState_ImgKongBadge}
Symbol 378 Bitmap {com.ProjUno.PlayState_ImgMtns}
Symbol 379 Font {org.flixel.FlxGame_junk}
Symbol 380 Bitmap {com.ProjUno.PlayState_ImgBStar}
Symbol 381 BinaryData {com.ProjUno.PlayState_Map0104Back}
Symbol 382 BinaryData {com.ProjUno.PlayState_Map0201Break}
Symbol 383 Bitmap {com.ProjUno.CreditState_ImgFg}
Symbol 384 BinaryData {com.ProjUno.PlayState_Map0102Wall}
Symbol 385 Bitmap {com.ProjUno.Player_ImgGuy}
Symbol 386 Bitmap {com.ProjUno.EnemyBoss3_ImgTiles2}
Symbol 387 Bitmap {com.ProjUno.EnemyBoss3_ImgTiles3}
Symbol 388 Bitmap {com.ProjUno.FogEmitter_ImgFog}
Symbol 389 BinaryData {com.ProjUno.PlayState_Map0201Wall}
Symbol 390 BinaryData {com.ProjUno.PlayState_Map0206Treas}
Symbol 391 Bitmap {com.ProjUno.MenuState_ImgGimme}
Symbol 392 BinaryData {com.ProjUno.PlayState_Map0302Break}
Symbol 393 BinaryData {com.ProjUno.PlayState_Map0301Treas}
Symbol 394 BinaryData {com.ProjUno.PlayState_Map0202Wall}
Symbol 395 Bitmap {com.ProjUno.MenuState_ImgButtonGrayUp}
Symbol 396 BinaryData {com.ProjUno.PlayState_Map0103Treas}
Symbol 397 BinaryData {com.ProjUno.PlayState_Map0306Enemy}
Symbol 398 Bitmap {com.ProjUno.MenuState_ImgOverlay}
Symbol 399 Bitmap {com.ProjUno.Player_ImgGuyNinja}
Symbol 400 Bitmap {com.ProjUno.MenuState_ImgBack}
Symbol 401 Bitmap {org.flixel.data.FlxPanel_ImgDigg}
Symbol 402 BinaryData {com.ProjUno.PlayState_Map0305Enemy}
Symbol 403 Bitmap {com.ProjUno.HealthUp_ImgHealth}

Instance Names

"NGButton"Symbol 31 MovieClip {NG_AD_OBJECT_WITH_PRELOADER_fla.X_LOAD_2} [NG_AD_OBJECT_WITH_PRELOADER_fla.X_LOAD_2] Frame 151Symbol 30 Button
"NG_Logo"Symbol 45 MovieClip {NG_AD_OBJECT_WITH_PRELOADER_fla.NG_TANK_8} [NG_AD_OBJECT_WITH_PRELOADER_fla.NG_TANK_8] Frame 1Symbol 44 Button
"X_LOAD"Symbol 46 MovieClip {NG_AD_OBJECT_WITH_PRELOADER} [NG_AD_OBJECT_WITH_PRELOADER] Frame 1Symbol 31 MovieClip {NG_AD_OBJECT_WITH_PRELOADER_fla.X_LOAD_2} [NG_AD_OBJECT_WITH_PRELOADER_fla.X_LOAD_2]
"NG_Button"Symbol 46 MovieClip {NG_AD_OBJECT_WITH_PRELOADER} [NG_AD_OBJECT_WITH_PRELOADER] Frame 1Symbol 38 Button
"ng_ad"Symbol 46 MovieClip {NG_AD_OBJECT_WITH_PRELOADER} [NG_AD_OBJECT_WITH_PRELOADER] Frame 1Symbol 45 MovieClip {NG_AD_OBJECT_WITH_PRELOADER_fla.NG_TANK_8} [NG_AD_OBJECT_WITH_PRELOADER_fla.NG_TANK_8]
"movLoadingBar"Symbol 65 MovieClip {movLoader} [movLoader] Frame 1Symbol 61 MovieClip
"txtPercent"Symbol 65 MovieClip {movLoader} [movLoader] Frame 1Symbol 64 EditableText
"gLink"Symbol 65 MovieClip {movLoader} [movLoader] Frame 1Symbol 50 Button {g5Link} [g5Link]
"hand"Symbol 79 MovieClip {movSplash} [movSplash] Frame 10Symbol 73 MovieClip
"bPlay"Symbol 79 MovieClip {movSplash} [movSplash] Frame 99Symbol 78 Button
"lBack"Symbol 79 MovieClip {movSplash} [movSplash] Frame 99Symbol 67 Button {linkBack} [linkBack]
"txtName"Symbol 128 MovieClip Frame 1Symbol 125 EditableText
"txtName"Symbol 130 MovieClip Frame 1Symbol 125 EditableText
"txtMsg1"Symbol 131 MovieClip Frame 1Symbol 112 EditableText
"txtMsg2"Symbol 131 MovieClip Frame 1Symbol 113 EditableText
"btnSubmit"Symbol 131 MovieClip Frame 1Symbol 116 Button
"btnTwitter"Symbol 131 MovieClip Frame 1Symbol 119 Button
"btnFacebook"Symbol 131 MovieClip Frame 1Symbol 122 Button
"txtMsg1"Symbol 131 MovieClip Frame 1Symbol 112 EditableText
"txtMsg2"Symbol 131 MovieClip Frame 1Symbol 113 EditableText
"movNameManual"Symbol 131 MovieClip Frame 1Symbol 128 MovieClip
"movNameAuto"Symbol 131 MovieClip Frame 1Symbol 130 MovieClip
"btnBack"Symbol 144 MovieClip Frame 1Symbol 134 Button
"btnView"Symbol 144 MovieClip Frame 1Symbol 140 Button
"txtInfo"Symbol 144 MovieClip Frame 1Symbol 143 EditableText
"movEntryScreen"Symbol 147 MovieClip {ZattikkaHiScores} [ZattikkaHiScores] Frame 1Symbol 131 MovieClip
"movInfoScreen"Symbol 147 MovieClip {ZattikkaHiScores} [ZattikkaHiScores] Frame 1Symbol 144 MovieClip
"btnGFTP"Symbol 147 MovieClip {ZattikkaHiScores} [ZattikkaHiScores] Frame 1Symbol 146 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1459 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 46 as "NG_AD_OBJECT_WITH_PRELOADER"
ExportAssets (56)Timeline Frame 1Symbol 31 as "NG_AD_OBJECT_WITH_PRELOADER_fla.X_LOAD_2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "NG_AD_OBJECT_WITH_PRELOADER_fla.NG_TANK_8"
ExportAssets (56)Timeline Frame 1Symbol 16 as "NG_AD_OBJECT_WITH_PRELOADER_fla.loadED_4"
ExportAssets (56)Timeline Frame 2Symbol 50 as "g5Link"
ExportAssets (56)Timeline Frame 2Symbol 51 as "sndSlap"
ExportAssets (56)Timeline Frame 2Symbol 65 as "movLoader"
ExportAssets (56)Timeline Frame 2Symbol 67 as "linkBack"
ExportAssets (56)Timeline Frame 2Symbol 79 as "movSplash"
ExportAssets (56)Timeline Frame 2Symbol 80 as "org.flixel.FlxGame_SndFlixel"
ExportAssets (56)Timeline Frame 2Symbol 82 as "PlayMoreGames"
ExportAssets (56)Timeline Frame 2Symbol 83 as "org.flixel.FlxGame_SndBeep"
ExportAssets (56)Timeline Frame 2Symbol 84 as "com.ProjUno.MenuState_MusIntro"
ExportAssets (56)Timeline Frame 2Symbol 85 as "com.ProjUno.MenuState_SndPower"
ExportAssets (56)Timeline Frame 2Symbol 88 as "G5clickForMore"
ExportAssets (56)Timeline Frame 2Symbol 91 as "G5PresentedBy"
ExportAssets (56)Timeline Frame 2Symbol 92 as "com.ProjUno.LogoState_SndFlixel"
ExportAssets (56)Timeline Frame 2Symbol 93 as "com.ProjUno.PlayState_SndPower"
ExportAssets (56)Timeline Frame 2Symbol 94 as "com.ProjUno.PlayState_SndWind"
ExportAssets (56)Timeline Frame 2Symbol 95 as "com.ProjUno.PlayState_SndElevator"
ExportAssets (56)Timeline Frame 2Symbol 96 as "com.ProjUno.PlayState_MusLvl2"
ExportAssets (56)Timeline Frame 2Symbol 97 as "com.ProjUno.PlayState_MusLvl3"
ExportAssets (56)Timeline Frame 2Symbol 98 as "com.ProjUno.PlayState_SndHit"
ExportAssets (56)Timeline Frame 2Symbol 100 as "G5RedPlayMore"
ExportAssets (56)Timeline Frame 2Symbol 101 as "com.ProjUno.PlayState_MusLvl1Int"
ExportAssets (56)Timeline Frame 2Symbol 102 as "com.ProjUno.PlayState_MusLvl1Ext"
ExportAssets (56)Timeline Frame 2Symbol 103 as "com.ProjUno.PlayState_MusBoss"
ExportAssets (56)Timeline Frame 2Symbol 104 as "com.ProjUno.PlayState_MusBoss2"
ExportAssets (56)Timeline Frame 2Symbol 105 as "com.ProjUno.PlayState_SndCoin"
ExportAssets (56)Timeline Frame 2Symbol 147 as "ZattikkaHiScores"
ExportAssets (56)Timeline Frame 2Symbol 148 as "com.ProjUno.Bullet_SndDie"
ExportAssets (56)Timeline Frame 2Symbol 149 as "com.ProjUno.CreditState_SndEnd"
ExportAssets (56)Timeline Frame 2Symbol 150 as "com.ProjUno.CreditState_Sndboom2"
ExportAssets (56)Timeline Frame 2Symbol 151 as "com.ProjUno.CreditState_Sndboom1"
ExportAssets (56)Timeline Frame 2Symbol 152 as "com.ProjUno.Player_SndDead"
ExportAssets (56)Timeline Frame 2Symbol 153 as "com.ProjUno.Player_SndCharged"
ExportAssets (56)Timeline Frame 2Symbol 154 as "com.ProjUno.Player_SndJump"
ExportAssets (56)Timeline Frame 2Symbol 155 as "com.ProjUno.Player_SndHurt"
ExportAssets (56)Timeline Frame 2Symbol 156 as "com.ProjUno.Player_SndDash"
ExportAssets (56)Timeline Frame 2Symbol 157 as "com.ProjUno.Player_SndShoot"
ExportAssets (56)Timeline Frame 2Symbol 158 as "com.ProjUno.EnemyTurret_SndDie"
ExportAssets (56)Timeline Frame 2Symbol 159 as "com.ProjUno.EnemyTurret_SndShoot"
ExportAssets (56)Timeline Frame 2Symbol 160 as "com.ProjUno.EnemyDroneBomber_SndShoot"
ExportAssets (56)Timeline Frame 2Symbol 161 as "com.ProjUno.EnemyDroneBomber_SndDie"
ExportAssets (56)Timeline Frame 2Symbol 162 as "com.ProjUno.Enemy1_SndDie"
ExportAssets (56)Timeline Frame 2Symbol 163 as "com.ProjUno.Enemy1_SndShoot"
ExportAssets (56)Timeline Frame 2Symbol 164 as "com.ProjUno.EnemyRobot_SndShoot"
ExportAssets (56)Timeline Frame 2Symbol 165 as "com.ProjUno.EnemyRobot_SndDie"
ExportAssets (56)Timeline Frame 2Symbol 166 as "com.ProjUno.EnemyFlamer_SndDie"
ExportAssets (56)Timeline Frame 2Symbol 167 as "com.ProjUno.EnemyFlamer_SndShoot"
ExportAssets (56)Timeline Frame 2Symbol 168 as "com.ProjUno.EnemyBlackHand_SndDie"
ExportAssets (56)Timeline Frame 2Symbol 169 as "com.ProjUno.EnemyBlackHand_SndShoot"
ExportAssets (56)Timeline Frame 2Symbol 170 as "com.ProjUno.EnemyBomber_SndDie"
ExportAssets (56)Timeline Frame 2Symbol 171 as "com.ProjUno.EnemyBomber_SndShoot"
ExportAssets (56)Timeline Frame 2Symbol 172 as "com.ProjUno.EnemyAssasin_SndDie"
ExportAssets (56)Timeline Frame 2Symbol 173 as "com.ProjUno.EnemyAssasin_SndShoot"
ExportAssets (56)Timeline Frame 2Symbol 174 as "com.ProjUno.EnemyDrone_SndShoot"
ExportAssets (56)Timeline Frame 2Symbol 175 as "com.ProjUno.EnemyDrone_SndDie"
ExportAssets (56)Timeline Frame 2Symbol 176 as "com.ProjUno.EnemyBoss1_SndDie"
ExportAssets (56)Timeline Frame 2Symbol 177 as "com.ProjUno.EnemyBoss1_SndShoot"
ExportAssets (56)Timeline Frame 2Symbol 178 as "com.ProjUno.EnemyAssasin2_SndDie"
ExportAssets (56)Timeline Frame 2Symbol 179 as "com.ProjUno.EnemyAssasin2_SndShoot"
ExportAssets (56)Timeline Frame 2Symbol 180 as "com.ProjUno.EnemyBoss2_SndDig"
ExportAssets (56)Timeline Frame 2Symbol 181 as "com.ProjUno.EnemyBoss2_SndDie"
ExportAssets (56)Timeline Frame 2Symbol 182 as "com.ProjUno.EnemyBoss2_SndShoot"
ExportAssets (56)Timeline Frame 2Symbol 183 as "com.ProjUno.EnemyBoss2_SndIntro"
ExportAssets (56)Timeline Frame 2Symbol 184 as "com.ProjUno.EnemyBoss3_SndShoot"
ExportAssets (56)Timeline Frame 2Symbol 185 as "com.ProjUno.EnemyBoss3_SndDie"
ExportAssets (56)Timeline Frame 2Symbol 186 as "com.ProjUno.EnemyBossComputer_SndShoot"
ExportAssets (56)Timeline Frame 2Symbol 187 as "com.ProjUno.EnemyBossComputer_SndDie"
SerialNumber (41)Timeline Frame 1

Labels

"Preloader"Frame 1
"ProjUno"Frame 2
"loading"Symbol 31 MovieClip {NG_AD_OBJECT_WITH_PRELOADER_fla.X_LOAD_2} [NG_AD_OBJECT_WITH_PRELOADER_fla.X_LOAD_2] Frame 1
"loaded"Symbol 31 MovieClip {NG_AD_OBJECT_WITH_PRELOADER_fla.X_LOAD_2} [NG_AD_OBJECT_WITH_PRELOADER_fla.X_LOAD_2] Frame 101
"lastframe"Symbol 31 MovieClip {NG_AD_OBJECT_WITH_PRELOADER_fla.X_LOAD_2} [NG_AD_OBJECT_WITH_PRELOADER_fla.X_LOAD_2] Frame 165
"end"Symbol 31 MovieClip {NG_AD_OBJECT_WITH_PRELOADER_fla.X_LOAD_2} [NG_AD_OBJECT_WITH_PRELOADER_fla.X_LOAD_2] Frame 166




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Created: 29/3 -2019 01:33:30 Last modified: 29/3 -2019 01:33:30 Server time: 02/05 -2024 12:55:44