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TD v0.3.swf

This is the info page for
Flash #89723

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
frame 1 { function executeCallback() { if (_root.hasGameStarted) { if (_root.count >= _root.maxCount) { _root.newLevel(); _root.count = 1; } if (_root.wave - 1 < _root.waves.length) { ++_root.count; } } } function towerInfo(tower) { _root.instructions._visible = false; _root.selectedTower = tower; _root.ranger._x = tower._x; _root.ranger._y = tower._y; _root.ranger._width = tower.range * 2; _root.ranger._height = tower.range * 2; _root.UpgradeTowerInfo._visible = true; if (tower.upgrades.length >= tower.level) { _root.UpgradeTowerInfo.UpgradeInfoText.text = tower.upgrades[tower.level - 1][0]; _root.UpgradeTowerInfo.TowerInfoText.text = 'Damage: ' + tower.damage + '\rRange: ' + tower.range + '\rSplash: ' + (tower.splash ? 'Yes' : 'No') + '\rSlow: ' + (tower.slow ? 'Yes' : 'No') + '\rPoison: ' + (tower.poison ? 'Yes' : 'No'); _root.UpgradeTowerInfo.UpgradeButton.UpgradeButtonText.text = 'Upgrade $' + tower.upgrades[tower.level - 1][1]; _root.UpgradeTowerInfo.UpgradeButton._visible = true; } else { _root.UpgradeTowerInfo.f.text = ''; _root.UpgradeTowerInfo.UpgradeButton._visible = false; _root.UpgradeTowerInfo.h.text = ''; } } function newLevel() { ++_root.wave; updateInfoBar(); if (_root.wave - 1 < _root.waves.length - 1) { _root.inGameMessage('<b>Start Wave: ' + _root.wave + ' - Enemy Health: ' + _root.waves[_root.wave - 1][1] + ' </b>'); _root['spawnInterval' + _root.wave] = setInterval(_root, 'spawn', _root.waves[_root.wave - 1][3], _root.wave, 'creep1', _root.waves[_root.wave - 1][2], _root.waves[_root.wave - 1][1], _root.waves[_root.wave - 1][4]); _root['creepEventInterval' + _root.wave] = setInterval(_root, 'creepEvent', 500); _root['spawned' + _root.wave] = _root.waves[_root.wave - 1][0]; } else { if (_root.creepCount <= 0) { _root.inGameMessage('<font color=\'#0000FF\'>Great Job! You did, you saved us all!</font>'); } } updateScore(); } function creepEvent() { i = 0; while (i <= _root.creepArray.length) { if ('' + _root.creepArray[i] != '') { if (_root.creepArray[i].poison > 0) { _root.creepArray[i].health -= _root.creepArray[i].poison * _root.creepArray[i].health / 100; --_root.creepArray[i].poison; } } ++i; } } function spawn(level, creep, speed, health, gold) { if (_root['spawned' + level] == 0) { clearInterval(_root['spawnInterval' + level]); } else { --_root['spawned' + level]; ++_root.creepCount; _root[creep].duplicateMovieClip('c' + _root.creepCount, 1000 + _root.creepCount); c = _root['c' + _root.creepCount]; _root.creepArray[_root.creepArray.length] = c; c.creep.gotoAndStop(level); c._x = wp1._x; c._y = wp1._y; c.speed = speed; c.maxspeed = speed; c.targ = 2; c.rnd = random(10); c.health = health; c.maxHealth = health; c.isDead = 0; c.gold = gold; c.onEnterFrame = function () { if (this.health <= 0) { _root.kill(this); } if (this.speed < this.maxspeed) { this.speed += 0.1; } this.targX = _root['wp' + this.targ]._x - 5 + this.rnd; this.targY = _root['wp' + this.targ]._y - 5 + this.rnd; this.dir = Math.atan2(this.targY - this._y, this.targX - this._x) * 180 / 3.141593; this.r = this.dir + Math.sin((getTimer() + this.rnd * 100) / 100) * 7; if (this.creep._rotation + 10 < this.r) { this.creep._rotation += 10; } else { if (this.creep._rotation - 10 > this.r) { this.creep._rotation -= 10; } else { this.creep._rotation = r; } } this.rads = this.dir * 3.141593 / 180; this._x += Math.cos(this.rads) * this.speed; this._y += Math.sin(this.rads) * this.speed; d = Math.sqrt(Math.pow(this._x - this.targX, 2) + Math.pow(this._y - this.targY, 2)); if (d < 5) { ++this.targ; if (this.targ > 14) { _root.leak(this); } } this.health_bar.health._width = (30 / this.maxHealth) * this.health; this.health_bar._visible = true; }; } } function Explosion(type, x, y) { i = 1; while (i <= 10) { ++_root.explosionCount; duplicateMovieClip(_root[type + '_explosion'], 'explosion' + _root.explosionCount, 4900 + _root.explosionCount); a = _root['explosion' + _root.explosionCount]; a._x = x; a._y = y; a.rads = random(360); a.speed = (5 + random(20)) / 5; a._rotation = a.rads; a.onEnterFrame = function () { this._x += Math.cos(this.rads) * this.speed; this._y += Math.sin(this.rads) * this.speed; this._alpha -= 5; if (this.speed > 0.5) { this.speed -= 0.5; } if (this._alpha <= 0) { this.removeMovieClip(); } }; ++i; } if (_root.explosionCount > 100) { _root.explosionCount = 0; } } function fire(from, to, speed, acc, maxspeed, projectile, damage, splash, slow, poison) { ++_root.particleCount; _root[projectile].duplicateMovieClip('p' + _root.particleCount, 2000 + _root.particleCount); r = _root['p' + _root.particleCount]; dir = Math.atan2(from._y - to._y, from._x - to._x) * 180 / 3.141593; rads = dir * 3.141593 / 180; r._x = from._x; r._y = from._y; r._x -= Math.cos(rads) * (from._width / 2); r._y -= Math.sin(rads) * (from._height / 2); r.targ = to; if ('' + to == '') { r.removeMovieClip(); } r.speed = speed; r.acc = acc; r.maxspeed = maxspeed; r.projectile = projectile; r.damage = damage; r.splash = splash; r.slow = slow; r.poison = poison; r.onEnterFrame = function () { if ('' + this.targ != '') { this.targX = this.targ._x; this.targY = this.targ._y; } else { if ('' + this.targX == 'undefined') { this.removeMovieClip(); } } this.dir = Math.atan2(this.targY - this._y, this.targX - this._x) * 180 / 3.141593; this._rotation = this.dir + 90; this.rads = this.dir * 3.141593 / 180; this._x += Math.cos(this.rads) * this.speed; this._y += Math.sin(this.rads) * this.speed; if (this.speed < this.maxspeed) { this.speed += this.acc; } d = Math.sqrt(Math.pow(this._x - this.targX, 2) + Math.pow(this._y - this.targY, 2)); if (d < 10) { Explosion(projectile, this._x, this._y); if (this.slow > 0) { this.targ.speed = (this.targ.maxspeed / 100) * (100 - this.slow); } if (this.poison > 0) { this.targ.poison = this.poison; } if (this.splash > 0) { i = 0; while (i <= _root.creepArray.length) { if ('' + _root.creepArray[i] != '' && _root.creepArray[i] != this.targ) { d = Math.sqrt(Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2)); if (d < this.splash) { _root.creepArray[i].health -= this.damage * (1 - d / this.splash); if (this.slow > 0) { _root.creepArray[i].speed = (_root.creepArray[i].maxspeed / 100) * (100 - this.slow); } if (this.poison > 0) { _root.creepArray[i].poison = int(this.poison * (d / this.splash)); } } } ++i; } } this.targ.health -= this.damage; if (targ.health <= 0) { targ.isDead = 1; } this.removeMovieClip(); } if (_root.particleCount > 50) { _root.particleCount = 0; } }; } function kill(creep) { ++_root.kills; if (_root.kills >= _root.waves[_root.wave - 1][0]) { } creep.onEnterFrame = function () { _root.gold += creep.gold; updateScore(); updateInfoBar(); this.removeMovieClip(); }; } function leak(creep) { ++_root.creepLeaks; _root.gold -= 1; updateScore(); updateInfoBar(); creep._x = _root.wp0._x; creep._y = _root.wp0._y; creep.targ = 1; } function updateScore() { var v3 = _root.gold; var v2 = 1; while (v2 <= _root.towerCount) { b = _root['t' + v2]; if ('' + b != 'undefined') { v3 += b.cost; } ++v2; } _root.score += v3; } function upgrade() { a = _root.selectedTower; b = a.level - 1; if (int(a.upgrades[b][1]) <= _root.gold) { a.damage = int(a.upgrades[b][2]); a.range = a.upgrades[b][3]; a.rate = a.upgrades[b][4]; a.splash = a.upgrades[b][5]; a.slow = a.upgrades[b][6]; a.cost += int(a.upgrades[b][1]); ++a.level; _root.towerInfo(_root.selectedTower); _root.gold -= int(a.upgrades[b][1]); updateInfoBar(); } updateScore(); } function updateInfoBar() { _root.InfoBar.GoldAmount.text = _root.gold + ' $'; _root.InfoBar.ScoreAmount.text = _root.score; } function inGameMessage(n) { _root.ingame_message.htmlText = n + '<br>' + _root.ingame_message.htmlText; _root.ingame_message.vPosition = _root.ingame_message.maxVPosition; } stop(); _root.waves = [[1, 50, 6.5, 2000, 2], [10, 100, 3.5, 4000, 2], [10, 150, 2.5, 200, 2], [10, 200, 1.5, 2000, 2], [10, 250, 3.5, 4000, 2], [1, 500, 2.5, 2000, 50], [10, 350, 2.5, 2000, 4], [10, 450, 3.5, 4000, 4], [10, 550, 2.5, 200, 4], [10, 650, 1.5, 2000, 4], [10, 750, 3.5, 4000, 4], [1, 1200, 3.5, 4000, 100], [10, 950, 2.5, 2000, 8], [10, 1150, 3.5, 4000, 8], [10, 1350, 2.5, 200, 8], [10, 1550, 1.5, 2000, 8], [10, 1750, 3.5, 4000, 8], [3, 2700, 2.5, 200, 150], [10, 2150, 2.5, 2000, 8], [10, 2550, 3.5, 4000, 8], [10, 2950, 2.5, 200, 8], [10, 3350, 1.5, 2000, 8], [10, 3850, 3.5, 4000, 8], [1, 5500, 1.5, 4000, 300], [10, 4650, 2.5, 2000, 8], [10, 5450, 3.5, 4000, 8], [10, 6250, 2.5, 200, 8], [10, 7050, 1.5, 2000, 8], [10, 7850, 3.5, 4000, 8], [1, 11500, 3.5, 4000, 500], [10, 9450, 2.5, 2000, 16], [10, 11050, 3.5, 4000, 16], [10, 12650, 2.5, 200, 16], [10, 14250, 1.5, 2000, 16], [10, 15850, 3.5, 4000, 16], [1, 30450, 1, 4000, 1000]]; _root.wave = 0; _root.hasGameStarted = false; _root.towerCount = 0; _root.selectedTower = ''; _root.creepCount = 0; _root.creepArray = []; _root.creepLeaks = 0; _root.explosionCount = 0; _root.particleCount = 0; _root.kills = 0; _root.gold = 50; _root.count = 1; _root.maxCount = 40; _root.updateDuration = 2; _root.score = 0; if (!_root.hasGameStarted) { return undefined; } if (_root.wave >= 0 && _root.wave - 1 <= _root.waves.length - 1) { _root.count = 1; _root.newLevel(); } } movieClip 2 { } instance deselect of movieClip 2 { onClipEvent (press) { _root.selectedTower = ''; _root.ranger._x = 3000; _root.ranger._width = 10; _root.ranger._height = 10; _root.UpgradeTowerInfo._visible = false; } } movieClip 6 { } movieClip 9 { } movieClip 12 { } movieClip 15 { } movieClip 18 { } movieClip 26 { } movieClip 28 { } movieClip 29 { } // unknown tag 88 length 73 movieClip 33 { frame 2 { stop(); } } movieClip 36 { } movieClip 39 { } // unknown tag 88 length 67 movieClip 46 { } instance info_message of movieClip 46 { onClipEvent (load) { _visible = false; } } movieClip 49 { } instance marker of movieClip 49 { onClipEvent (load) { active = 0; } onClipEvent (enterFrame) { if (active == 1) { _x = int(_root._xmouse / 50) * 50 + 25; _y = int(_root._ymouse / 50) * 50 + 25; hitTestOnGrassMovieClip = _root.grass.hitTest(_x, _y, 1); if (hitTestOnGrassMovieClip) { gotoAndStop(1); _root.ranger.gotoAndStop(1); } else { gotoAndStop(2); _root.ranger.gotoAndStop(2); } _root.ranger._x = _x; _root.ranger._y = _y; _root.ranger._width = _root['tower_' + tower].range * 2; _root.ranger._height = _root['tower_' + tower].range * 2; } } onClipEvent (press) { hitTestOnGrassMovieClip = _root.grass.hitTest(_x, _y, 1); hitTestOnDeSelectMovieClip = _root.deselect.hitTest(_x, _y, 1); if (hitTestOnGrassMovieClip || hitTestOnDeSelectMovieClip) { if (hitTestOnGrassMovieClip) { ++_root.towerCount; _root['tower_' + tower].duplicateMovieClip('t' + _root.towerCount, 500 + _root.towerCount); a = _root['t' + _root.towerCount]; a._x = _x; a._y = _y; a.active = 1; a.cost = cost; _root.gold -= cost; _root.updateInfoBar(); if (!_root.hasGameStarted) { _root.newLevel(); _root.hasGameStarted = true; _root.instructions2._visible = false; } } active = 0; _x = 1000; _root.selectedTower = ''; _root.ranger._x = 1000; _root.ranger._width = 10; _root.ranger._height = 10; } } } movieClip 52 { frame 1 { stop(); } } movieClip 55 { } instance tower_cannon of movieClip 55 { onClipEvent (load) { title = 'Cannon Tower [Cost: $15]'; desc = 'Medium attack speed with high damage and a high range'; type = 'Normal'; cost = 0; range = 120; rate = 5; lastFire = rate; lastChecked = rate; creep = ''; target = 0; damage = 15; splash = 0; slow = 0; poison = 0; level = 1; upgrades = [['Damage: 40\rRange: 120\rSplash:No\rSlow:No\rPoison:No\r', 20, 40, 120, 5, 0, 0, 0], ['Damage: 75\rRange: 120\rSplash:No\rSlow:No\rPoison:No\r', 30, 75, 120, 5, 0, 0, 0], ['Damage: 150\rRange: 120\rSplash:No\rSlow:No\rPoison:No\r', 55, 150, 120, 5, 0, 0, 0], ['Damage: 250\rRange: 120\rSplash:Yes\rSlow:No\rPoison:No\r', 85, 250, 120, 5, 40, 0, 0]]; } onClipEvent (press) { _root.towerInfo(this); } onClipEvent (enterFrame) { if (active == 1 && _root.creepArray.length > 0) { ++lastChecked; if (lastChecked >= rate) { lastChecked = 0; if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.sqrt(Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2)); if (d < range) { target = 1; creep = _root.creepArray[i]; break; } ++i; } } else { if ('' + creep == '') { target = 0; } else { d = Math.sqrt(Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2)); if (d > range) { lastChecked = 999; target = 0; } else { _rotation = Math.atan2(creep._y - this._y, creep._x - this._x) * 180 / 3.141593; _root.fire(this, creep, 10, 1, 10, 'projectile_cannonball', damage, splash, slow); } } } } } } } movieClip 58 { } movieClip 60 { } movieClip 62 { } movieClip 64 { } movieClip 67 { } movieClip 68 { } movieClip 71 { } movieClip 72 { } movieClip 75 { } movieClip 76 { } instance tower_water of movieClip 76 { onClipEvent (load) { title = 'WaterTower [Cost: $30]'; desc = 'Fast attack speed with low damage and low range, but can cause nearby enemies to slow and can be upgraded to do splash damage'; type = 'Ground + Splash + Slow'; cost = 0; range = 80; rate = 2; lastFire = rate; lastChecked = rate; creep = ''; target = 0; damage = 2; splash = 10; slow = 25; poison = 0; level = 1; upgrades = [['Damage: 5\rRange: 80\rSplash:Yes\rSlow:Yes\rPoison:No\r', 35, 5, 80, 2, 10, 40, 0], ['Damage: 10\rRange: 80\rSplash:Yes\rSlow:Yes\rPoison:No\r', 70, 10, 80, 2, 20, 60, 0], ['Damage: 16\rRange: 80\rSplash:Yes\rSlow:Yes\rPoison:No\r', 90, 16, 80, 2, 30, 65, 0], ['Damage: 25\rRange: 80\rSplash:Yes\rSlow:Yes\rPoison:No\r', 115, 25, 80, 2, 40, 70, 0]]; } onClipEvent (press) { _root.towerInfo(this); } onClipEvent (enterFrame) { if (active == 1 && _root.creepArray.length > 0) { ++lastChecked; if (lastChecked >= rate) { lastChecked = 0; if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.sqrt(Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2)); if (d < range) { target = 1; creep = _root.creepArray[i]; break; } ++i; } } else { if ('' + creep == '') { target = 0; } else { d = Math.sqrt(Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2)); if (d > range) { lastChecked = 999; target = 0; } else { _rotation = Math.atan2(creep._y - this._y, creep._x - this._x) * 180 / 3.141593; _root.fire(this, creep, 10, 1, 10, 'projectile_water', damage, splash, slow); } } } } } } } movieClip 79 { } instance tower_fire of movieClip 79 { onClipEvent (load) { title = 'Fire Tower [Cost: $40]'; desc = 'Fast attack speed with moderate damage and low range, but can cause splash damage to nearby enemies'; type = 'Ground + Splash'; cost = 0; range = 80; rate = 2; lastFire = rate; lastChecked = rate; creep = ''; target = 0; damage = 5; splash = 40; slow = 0; poison = 0; level = 1; upgrades = [['Damage: 11\rRange: 80\rSplash:Yes\rSlow:No\rPoison:No\r', 45, 11, 80, 2, 50, 0, 0], ['Damage: 20\rRange: 80\rSplash:Yes\rSlow:No\rPoison:No\r', 75, 20, 80, 2, 60, 0, 0], ['Damage: 35\rRange: 80\rSplash:Yes\rSlow:No\rPoison:No\r', 95, 35, 80, 2, 60, 0, 0], ['Damage: 60\rRange: 80\rSplash:Yes\rSlow:Yes\rPoison:No\r', 125, 60, 80, 2, 60, 20, 3]]; } onClipEvent (press) { _root.towerInfo(this); } onClipEvent (enterFrame) { if (active == 1 && _root.creepArray.length > 0) { ++lastChecked; if (lastChecked >= rate) { lastChecked = 0; if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.sqrt(Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2)); if (d < range) { target = 1; creep = _root.creepArray[i]; break; } ++i; } } else { if ('' + creep == '') { target = 0; } else { d = Math.sqrt(Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2)); if (d > range) { lastChecked = 999; target = 0; } else { _rotation = Math.atan2(creep._y - this._y, creep._x - this._x) * 180 / 3.141593; _root.fire(this, creep, 10, 1, 10, 'projectile_fire', damage, splash, slow); } } } } } } } movieClip 80 { } instance of movieClip 80 { onClipEvent (press) { if (_root.gold >= 15) { _root.marker.active = 1; _root.marker.tower = 'cannon'; _root.marker.cost = 15; } _root.UpgradeTowerInfo._visible = false; _parent.info_message._visible = false; _root.instructions._visible = false; } onClipEvent (rollOver) { _parent.info_message.title.text = _root.tower_cannon.title; _parent.info_message.desc.text = _root.tower_cannon.desc; _parent.info_message.type.text = _root.tower_cannon.type; _parent.info_message._visible = true; _root.UpgradeTowerInfo._visible = false; _root.instructions._visible = false; } onClipEvent (rollOut) { _parent.info_message._visible = false; _root.instructions._visible = true; _root.UpgradeTowerInfo._visible = false; } } movieClip 81 { } instance of movieClip 81 { onClipEvent (load) { this.useHandCursor = false; } onClipEvent (enterFrame) { if (_root.gold < 25) { this._visible = true; } else { this._visible = false; } } } instance of movieClip 75 { onClipEvent (press) { if (_root.gold >= 30) { _root.marker.active = 1; _root.marker.tower = 'water'; _root.marker.cost = 30; } _root.UpgradeTowerInfo._visible = false; _parent.info_message._visible = false; _root.instructions._visible = false; } onClipEvent (rollOver) { _parent.info_message.title.text = _root.tower_water.title; _parent.info_message.desc.text = _root.tower_water.desc; _parent.info_message.type.text = _root.tower_water.type; _parent.info_message._visible = true; _root.UpgradeTowerInfo._visible = false; _root.instructions._visible = false; } onClipEvent (rollOut) { _parent.info_message._visible = false; _root.instructions._visible = true; } } movieClip 82 { } instance of movieClip 82 { onClipEvent (press) { if (_root.gold >= 40) { _root.marker.active = 1; _root.marker.tower = 'fire'; _root.marker.cost = 40; } _root.UpgradeTowerInfo._visible = false; _parent.info_message._visible = false; _root.instructions._visible = false; } onClipEvent (rollOver) { _parent.info_message.title.text = _root.tower_fire.title; _parent.info_message.desc.text = _root.tower_fire.desc; _parent.info_message.type.text = _root.tower_fire.type; _parent.info_message._visible = true; _root.UpgradeTowerInfo._visible = false; _root.instructions._visible = false; } onClipEvent (rollOut) { _parent.info_message._visible = false; _root.instructions._visible = true; } } movieClip 83 { } instance of movieClip 83 { onClipEvent (load) { this.useHandCursor = false; } onClipEvent (enterFrame) { if (_root.gold < 40) { this._visible = true; } else { this._visible = false; } } } movieClip 84 { } instance of movieClip 84 { onClipEvent (load) { this.useHandCursor = false; } onClipEvent (enterFrame) { if (_root.gold < 30) { this._visible = true; } else { this._visible = false; } } } movieClip 87 { } movieClip 88 { } instance tower_poison of movieClip 88 { onClipEvent (load) { title = 'Poison Tower [Cost: $25]'; desc = 'Fast attack speed with medium damage and low range, but can cause residual poison damage'; type = 'Ground + Poison'; cost = 0; range = 60; rate = 8; lastFire = rate; lastChecked = rate; creep = ''; target = 0; damage = 1; splash = 0; slow = 0; poison = 3; level = 1; upgrades = [['Damage: 2\rRange: 80\rSplash:No\rSlow:No\rPoison:Yes\r', 50, 2, 80, 8, 0, 0, 5], ['Damage: 3\rRange: 80\rSplash:No\rSlow:No\rPoison:Yes\r', 150, 3, 80, 8, 0, 7], ['Damage: 4\rRange: 80\rSplash:No\rSlow:No\rPoison:Yes\r', 300, 4, 80, 8, 0, 9], ['Damage: 5\rRange: 80\rSplash:Yes\rSlow:No\rPoison:Yes\r', 700, 5, 80, 8, 0, 11]]; } onClipEvent (press) { _root.towerInfo(this); } onClipEvent (enterFrame) { if (active == 1 && _root.creepArray.length > 0) { ++lastChecked; if (lastChecked >= rate) { lastChecked = 0; if (target == 0) { i = 0; while (i <= _root.creepArray.length) { d = Math.sqrt(Math.pow(this._x - _root.creepArray[i]._x, 2) + Math.pow(this._y - _root.creepArray[i]._y, 2)); if (d < range) { target = 1; creep = _root.creepArray[i]; break; } ++i; } } else { if ('' + creep == '') { target = 0; } else { d = Math.sqrt(Math.pow(this._x - creep._x, 2) + Math.pow(this._y - creep._y, 2)); if (d > range) { lastChecked = 999; target = 0; } else { _rotation = Math.atan2(creep._y - this._y, creep._x - this._x) * 180 / 3.141593; _root.fire(this, creep, 10, 1, 10, 'projectile_poison', damage, splash, slow, poison); } } } } } } } instance of movieClip 87 { onClipEvent (press) { if (_root.gold >= 30) { _root.marker.active = 1; _root.marker.tower = 'poison'; _root.marker.cost = 30; } _root.UpgradeTowerInfo._visible = false; _parent.info_message._visible = false; _root.instructions._visible = false; } onClipEvent (rollOver) { _parent.info_message.title.text = _root.tower_poison.title; _parent.info_message.desc.text = _root.tower_poison.desc; _parent.info_message.type.text = _root.tower_poison.type; _parent.info_message._visible = true; _root.UpgradeTowerInfo._visible = false; _root.instructions._visible = false; } onClipEvent (rollOut) { _parent.info_message._visible = false; _root.instructions._visible = true; } } movieClip 89 { } instance of movieClip 89 { onClipEvent (load) { this.useHandCursor = false; } onClipEvent (enterFrame) { if (_root.gold < 30) { this._visible = true; } else { this._visible = false; } } } movieClip 90 { } movieClip 93 { } movieClip 96 { } instance instructions of movieClip 96 { onClipEvent (load) { this.useHandCursor = false; _root.instructions._visible = true; } } movieClip 99 { } instance instructions2 of movieClip 99 { onClipEvent (load) { this.useHandCursor = false; _root.instructions2._visible = true; } } movieClip 102 { } instance of movieClip 102 { onClipEvent (load) { clearInterval(_root.levelInterval); _root.levelInterval = setInterval(_root, 'executeCallback', 1000); } } movieClip 105 { } movieClip 109 { } movieClip 114 { } movieClip 115 { instance UpgradeButton of movieClip 114 { onClipEvent (press) { _root.upgrade(); } } } instance UpgradeTowerInfo of movieClip 115 { onClipEvent (load) { _visible = false; swapDepths(100000); clearInterval(_root.levelInterval); _root.levelInterval = setInterval(_root, 'executeCallback', 1000); if (_root.wave >= 0 && _root.wave - 1 <= _root.waves.length - 1) { _root.count = 1; _root.newLevel(); } } } movieClip 129 { } movieClip 130 { }




http://swfchan.com/18/89723/info.shtml
Created: 10/8 -2019 22:29:35 Last modified: 10/8 -2019 22:29:35 Server time: 29/04 -2024 09:53:18