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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97199398?noj=FRM97199398-6DC" width="1" height="1"></div>

Laura Sex Game - play 3D porn games for free.swf

This is the info page for
Flash #89790

(Click the ID number above for more basic data on this flash file.)


Text
COPYRIGHT 2005 - WWW.CHRISTIESROOM.COM

Christie's Room -
LAURA
copyright 2005 Christie's Room
Now Loading - Please be patient!
This loading time will occur only ONCE
in the whole game.  After the initial
loading time, there will be absolutely
no waiting!

NOW LOADING.

100%

COMPLETE

START

Meet Laura... she loves cooking tasty
dishes and playing in her kitchen.
It is your job to explore this kitchen
for many surprises.  Laura has all kinds
of things hidden around and she's
always very horny!

Would you like instructions?

YES!

NO!

COPYRIGHT 2005 - CHRISTIESROOM.COM

Laura's game is made up of 3 Levels.
LEVEL 1.
- use the red arrow buttons on the top
right of the screen to view different
parts of the room.
- click on an object in the room to tell
Laura to pose there.
- now click on different hotspots to take
pictures of Laura from different angles.
- there are 4 different pose sets with a
total of 17 total poses
- use the red arrow keys to navigate to
different parts of the room
- once you have seen all 17 poses, you
will have the option to remove Laura's
top.  This will advance you to Level 2!

LEVEL 2 INSTRUCTIONS

LEVEL 2.
- use the red arrow buttons on the top
right of the screen to view different
parts of the room.
- there are sex toys and objects hidden
throughout the room.
- find them by clicking on hotspots.
- once a toy is found, simply click on it
to activate it.
- you will now see a time bar and an
excitement bar at the top of the screen.
- you must get Laura excited before the
time bar is full!
- to do this you must QUICKLY move
your mouse icon (sex toy) over a
specific body part.  When done correctly
the excitement bar will fill.  Once it is
full, you will move on.
- there are 5 different animations and
sex toys in level 2.  Find them all and
complete each one to move to Level 3.
- at the end, click on Laura's shorts to
move to Level 3.

LEVEL 3 INSTRUCTIONS

LEVEL 3.
- level 3 is played the same as Level 2.
- there are 4 different animations and
sex toys in level 2.  Find them all and
complete each one to move on.
- level 3 is harder than level 2.  You
must move the mouse faster in order to
raise the excitement bar.
- at the end, click on Laura's breast to
complete the game.

HINTS AND TIPS

HINTS AND TIPS
- you have 3 continues so you can make
3 mistakes before Game Over.
Level 1... getting started
- click on Stove (top), Laura's face, face,
breast (left), left red arrow, table (top).
- the above sequence will get you
started in Level 1.
Level 2... getting started
- click on Freezer door, click on ice
cube.  Quickly run ice cube over one
of Laura's nipples.  The excitement bar
will fill and the animation will start.  Do
this until the bar is full but before the
time runs out.

START GAME!

CONGRATULATIONS!

You completed Level 1

Start Level 2!

ICE!

HAND!

DILDO!

JUMP!

TIME REMAINING

EXCITEMENT LEVEL

Ooohh yes!
My nipples are sooo
hard!

CONTINUE

Ooohh yes!
Pull on my nipple
MORE!!!

More please!
I love it when you
put that
between my
breasts!!!

Check it out!
How do you like
how my
breasts bounce?!

You completed Level 2

Start Level 3!

Mmmmm!
You like how they
feel,
don't you?!

SYBIAN!

DILDO!

Ooohh yes!
My pussy is
dripping wet!!!

I love the sybian!
It makes me cum every
time!

Mmmmm!
I love touching
myself
there!!!

Yessss!
That was so
big... it
filled me up!!!

CONGRATULATIONS!!!
You really made Laura happy!
She will not forget this and
from what we hear... she
is always very grateful!

PLAY AGAIN?  YES!

GAME OVER!
You do not have any
retries left!
Play again?  YES!

BAD MOVE!
You have

retries left!
Play again?  YES!

000

000

THIS GAME WILL ONLY RUN FROM  CHRISTIESROOM.COM!
If you're getting this message it means that you're either trying to load
this game from a different web site/URL or are trying to play it from
your computer/HD.
If you feel you're getting this message in error, please contact us at
the following email: sitesupport@christiesroom.com
Thank you!

ActionScript [AS1/AS2]

Frame 1
stop(); link.onPress = function () { getURL ("http://hits.epochstats.com/hit.php?s=615&p=2&w=19618197&c=0", "_blank"); };
Instance of Symbol 10 MovieClip "progressbar" in Frame 1
onClipEvent (load) { totalFileSize = _root.getBytesTotal(); this._xscale = 0; } onClipEvent (enterFrame) { bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); this._xscale = percentLoaded; _root.loadingMessage = percentLoaded + "%"; if (amountLoaded >= 1) { _root.gotoAndStop("complete"); } }
Frame 2
stop();
Frame 3
c1 = _url.indexOf("://") + 3; c2 = _url.indexOf("/", c1); domain = _url.substring(c1, c2); c3 = domain.lastIndexOf(".") - 1; c4 = domain.lastIndexOf(".", c3) + 1; domain = domain.substring(c4, domain.length); gotoAndPlay (4);
Frame 4
score = 0; retry = 4; scene1a = 0; scene2a = 0; scene3a = 0; scene4a = 0; scene5a = 0; scene6a = 0; scene7a = 0; scene8a = 0; scene9a = 0; s1a = 0; s1b = 0; s1c = 0; s1d = 0; s2a = 0; s2b = 0; s2c = 0; s2d = 0; s3a = 0; s3b = 0; s3c = 0; s3d = 0; s4a = 0; s4b = 0; s4c = 0; s4d = 0; s4e = 0; stop();
Frame 5
stop();
Frame 6
stop();
Frame 7
stop();
Frame 8
stop();
Frame 9
if (score > 16) { gotoAndPlay (34); } stop();
Frame 10
if (score > 16) { gotoAndPlay (34); } stop();
Frame 11
if (score > 16) { gotoAndPlay (34); } stop();
Frame 12
if (score > 16) { gotoAndPlay (34); } stop();
Frame 13
stop(); if (s1a < 2) { score = score + 1; }
Frame 14
stop(); if (s1b < 2) { score = score + 1; }
Frame 15
stop(); if (s1c < 2) { score = score + 1; }
Frame 16
stop(); if (s1c < 2) { score = score + 1; }
Frame 17
stop();
Frame 18
stop(); if (s2a < 2) { score = score + 1; }
Frame 19
stop(); if (s2b < 2) { score = score + 1; }
Frame 20
stop(); if (s2c < 2) { score = score + 1; }
Frame 21
stop(); if (s2d < 2) { score = score + 1; }
Frame 22
stop();
Frame 23
stop(); if (s3a < 2) { score = score + 1; }
Frame 24
stop(); if (s3b < 2) { score = score + 1; }
Frame 25
stop(); if (s3c < 2) { score = score + 1; }
Frame 26
stop(); if (s3d < 2) { score = score + 1; }
Frame 27
stop();
Frame 28
stop(); if (s4a < 2) { score = score + 1; }
Frame 29
stop(); if (s4b < 2) { score = score + 1; }
Frame 30
stop(); if (s4c < 2) { score = score + 1; }
Frame 31
stop(); if (s4d < 2) { score = score + 1; }
Frame 32
stop(); if (s4e < 2) { score = score + 1; }
Frame 33
stop();
Frame 34
stop();
Frame 35
stop();
Frame 36
if (score > 4) { gotoAndPlay (56); } barl = 1; bart = 1; stop();
Frame 37
if (score > 16) { gotoAndPlay (61); } stop();
Frame 38
if (score > 16) { gotoAndPlay (61); } stop();
Frame 39
if (score > 16) { gotoAndPlay (61); } stop();
Frame 40
stop();
Frame 41
stop();
Frame 42
stop();
Frame 43
stop();
Frame 44
bar._xscale = barl; bartime._xscale = bart; if (bart > 100) { retry = retry - 1; set = 1; bart = 100; gotoAndPlay (84); } ice._x = _root._xmouse; ice._y = _root._ymouse;
Frame 45
barl = barl - 0.5; if (barl < 1) { barl = 1; } if (barl > 9) { if (barl < 20) { scene1.gotoAndStop(5); } } if (barl > 19) { if (barl < 30) { scene1.gotoAndStop(10); } } if (barl > 29) { if (barl < 40) { scene1.gotoAndStop(15); } } if (barl > 39) { if (barl < 50) { scene1b._alpha = 0; scene1.gotoAndStop(20); } } if (barl > 49) { scene1b._alpha = 100; scene1b.play(); } bart = bart + 0.1; ice._x = _root._xmouse; ice._y = _root._ymouse; gotoAndPlay (44);
Frame 46
stop();
Frame 47
bar._xscale = barl; bartime._xscale = bart; if (bart > 100) { retry = retry - 1; set = 1; bart = 100; gotoAndPlay (84); } hand._x = _root._xmouse; hand._y = _root._ymouse;
Frame 48
barl = barl - 0.5; if (barl < 10) { scene2.gotoAndStop(1); } if (barl < 1) { barl = 1; } bart = bart + 0.1; hand._x = _root._xmouse; hand._y = _root._ymouse; gotoAndPlay (47);
Frame 49
stop();
Frame 50
bar._xscale = barl; bartime._xscale = bart; if (bart > 100) { retry = retry - 1; set = 1; bart = 100; gotoAndPlay (84); } dildo._x = _root._xmouse; dildo._y = _root._ymouse;
Frame 51
barl = barl - 0.5; if (barl < 10) { scene3.gotoAndStop(1); } if (barl < 1) { barl = 1; } bart = bart + 0.1; dildo._x = _root._xmouse; dildo._y = _root._ymouse; gotoAndPlay (50);
Frame 52
stop();
Frame 53
bar._xscale = barl; bartime._xscale = bart; if (bart > 100) { retry = retry - 1; set = 1; bart = 100; gotoAndPlay (84); } jump._x = _root._xmouse; jump._y = _root._ymouse;
Frame 54
barl = barl - 0.5; if (barl < 10) { scene4.gotoAndStop(1); } if (barl < 1) { barl = 1; } bart = bart + 0.1; jump._x = _root._xmouse; jump._y = _root._ymouse; gotoAndPlay (53);
Frame 55
stop();
Frame 56
stop();
Frame 57
stop();
Frame 58
bar._xscale = barl; bartime._xscale = bart; if (bart > 100) { retry = retry - 1; set = 1; bart = 100; gotoAndPlay (84); } hand4._x = _root._xmouse; hand4._y = _root._ymouse;
Frame 59
barl = barl - 0.5; if (barl < 10) { scene9.gotoAndStop(1); } if (barl < 1) { barl = 1; } bart = bart + 0.1; hand4._x = _root._xmouse; hand4._y = _root._ymouse; gotoAndPlay (58);
Frame 60
stop();
Frame 61
stop();
Frame 62
if (score > 3) { gotoAndPlay (82); } barl = 1; bart = 1; stop();
Frame 63
if (score > 16) { gotoAndPlay (87); } stop();
Frame 64
if (score > 16) { gotoAndPlay (87); } stop();
Frame 65
if (score > 16) { gotoAndPlay (87); } stop();
Frame 66
stop();
Frame 67
stop();
Frame 68
stop();
Frame 69
stop();
Frame 70
bar._xscale = barl; bartime._xscale = bart; if (bart > 100) { retry = retry - 1; set = 2; bart = 100; gotoAndPlay (84); } hand2._x = _root._xmouse; hand2._y = _root._ymouse;
Frame 71
barl = barl - 0.5; if (barl < 10) { scene5.gotoAndStop(1); } if (barl < 1) { barl = 1; } bart = bart + 0.1; hand2._x = _root._xmouse; hand2._y = _root._ymouse; gotoAndPlay (70);
Frame 72
stop();
Frame 73
bar._xscale = barl; bartime._xscale = bart; if (bart > 100) { retry = retry - 1; set = 2; bart = 100; gotoAndPlay (84); } syb._x = _root._xmouse; syb._y = _root._ymouse;
Frame 74
barl = barl - 0.5; if (barl < 10) { scene6.gotoAndStop(1); } if (barl < 1) { barl = 1; } bart = bart + 0.1; syb._x = _root._xmouse; syb._y = _root._ymouse; gotoAndPlay (73);
Frame 75
stop();
Frame 76
bar._xscale = barl; bartime._xscale = bart; if (bart > 100) { retry = retry - 1; set = 2; bart = 100; gotoAndPlay (84); } hand3._x = _root._xmouse; hand3._y = _root._ymouse;
Frame 77
barl = barl - 0.5; if (barl < 10) { scene7.gotoAndStop(1); } if (barl < 1) { barl = 1; } bart = bart + 0.1; hand3._x = _root._xmouse; hand3._y = _root._ymouse; gotoAndPlay (76);
Frame 78
stop();
Frame 79
bar._xscale = barl; bartime._xscale = bart; if (bart > 100) { retry = retry - 1; set = 2; bart = 100; gotoAndPlay (84); } dildo3._x = _root._xmouse; dildo3._y = _root._ymouse;
Frame 80
barl = barl - 0.5; if (barl < 10) { scene8.gotoAndStop(1); } if (barl < 1) { barl = 1; } bart = bart + 0.1; dildo3._x = _root._xmouse; dildo3._y = _root._ymouse; gotoAndPlay (79);
Frame 81
stop();
Frame 82
stop();
Frame 83
stop(); getURL ("http://hits.epochstats.com/hit.php?s=615&p=2&w=19618197&c=0", "_blank");
Frame 84
if (retry < 1) { gotoAndStop (85); } else if (set > 1) { gotoAndStop (87); } else { gotoAndStop (86); }
Frame 85
stop();
Frame 86
stop();
Frame 87
stop();
Frame 88
c1 = _url.indexOf("://") + 3; c2 = _url.indexOf("/", c1); domain = _url.substring(c1, c2); if (domain != "204.202.252.7") { gotoAndPlay (89); } else { gotoAndPlay (4); } stop();
Frame 89
stop();
Symbol 19 Button
on (press) { play(); }
Symbol 29 Button
on (press) { gotoAndPlay (5); }
Symbol 30 Button
on (press) { gotoAndPlay (9); }
Symbol 37 Button
on (press) { gotoAndPlay (6); }
Symbol 42 Button
on (press) { gotoAndStop (7); }
Symbol 47 Button
on (press) { gotoAndPlay (8); }
Symbol 52 Button
on (press) { gotoAndStop (9); }
Symbol 60 Button
on (press) { gotoAndPlay (11); }
Symbol 63 Button
on (press) { gotoAndPlay (10); }
Symbol 66 Button
on (press) { gotoAndPlay (12); }
Symbol 68 Button
on (press) { s3a = s3a + 1; gotoAndPlay (23); }
Symbol 71 Button
on (press) { gotoAndPlay (9); }
Symbol 74 Button
on (press) { s1a = s1a + 1; gotoAndPlay (13); }
Symbol 75 Button
on (press) { s4a = s4a + 1; gotoAndPlay (28); }
Symbol 82 Button
on (press) { s2a = s2a + 1; gotoAndPlay (18); }
Symbol 84 Button
on (press) { s1b = s1b + 1; gotoAndPlay (14); }
Symbol 85 Button
on (press) { s1d = s1d + 1; gotoAndPlay (16); }
Symbol 88 Button
on (press) { s1c = s1c + 1; gotoAndPlay (15); }
Symbol 95 Button
on (press) { s2d = s2d + 1; gotoAndPlay (21); }
Symbol 96 Button
on (press) { s2b = s2b + 1; gotoAndPlay (19); }
Symbol 99 Button
on (press) { s2c = s2c + 1; gotoAndPlay (20); }
Symbol 106 Button
on (press) { s3b = s3b + 1; gotoAndPlay (24); }
Symbol 107 Button
on (press) { s3d = s3d + 1; gotoAndPlay (26); }
Symbol 110 Button
on (press) { s3c = s3c + 1; gotoAndPlay (25); }
Symbol 117 Button
on (press) { s4b = s4b + 1; gotoAndPlay (29); }
Symbol 118 Button
on (press) { s4e = s4e + 1; gotoAndPlay (32); }
Symbol 121 Button
on (press) { s4c = s4c + 1; gotoAndPlay (30); }
Symbol 124 Button
on (press) { s4d = s4d + 1; gotoAndPlay (31); }
Symbol 131 Button
on (press) { gotoAndPlay (35); }
Symbol 140 MovieClip Frame 53
stop();
Symbol 142 Button
on (press) { score = 0; gotoAndPlay (36); }
Symbol 143 Button
on (press) { gotoAndPlay (38); }
Symbol 144 Button
on (press) { gotoAndPlay (37); }
Symbol 145 Button
on (press) { gotoAndPlay (39); }
Symbol 147 Button
on (press) { gotoAndStop (40); }
Symbol 148 Button
on (press) { gotoAndStop (41); }
Symbol 149 Button
on (press) { gotoAndPlay (36); }
Symbol 150 Button
on (press) { gotoAndPlay (61); }
Symbol 151 Button
on (press) { gotoAndPlay (42); }
Symbol 152 Button
on (press) { gotoAndPlay (43); }
Symbol 156 MovieClip Frame 31
stop();
Symbol 158 Button
on (press) { gotoAndPlay (44); }
Symbol 162 MovieClip Frame 31
stop();
Symbol 163 Button
on (press) { gotoAndPlay (47); }
Symbol 167 MovieClip Frame 31
stop();
Symbol 169 Button
on (press) { gotoAndPlay (50); }
Symbol 173 MovieClip Frame 31
stop();
Symbol 175 Button
on (press) { gotoAndPlay (53); }
Symbol 196 MovieClip Frame 1
stop();
Symbol 196 MovieClip Frame 5
stop();
Symbol 196 MovieClip Frame 10
stop();
Symbol 196 MovieClip Frame 15
stop();
Symbol 196 MovieClip Frame 20
stop();
Symbol 196 MovieClip Frame 64
gotoAndPlay (25);
Symbol 197 MovieClip Frame 40
gotoAndPlay (1);
Symbol 205 Button
on (rollOver) { barl = barl + 2; if (barl > 100) { barl = 100; scene1a = scene1a + 1; gotoAndPlay (46); } }
Symbol 212 Button
on (press) { if (scene1a < 2) { score = score + 1; } gotoAndPlay (36); }
Symbol 223 MovieClip Frame 39
gotoAndPlay (1);
Symbol 224 Button
on (rollOver) { barl = barl + 2; scene2.play(); if (barl > 100) { barl = 100; scene2a = scene2a + 1; gotoAndPlay (49); } }
Symbol 230 Button
on (press) { if (scene2a < 2) { score = score + 1; } gotoAndPlay (36); }
Symbol 239 MovieClip Frame 39
gotoAndPlay (1);
Symbol 241 Button
on (rollOver) { barl = barl + 2; scene3.play(); if (barl > 100) { barl = 100; scene3a = scene3a + 1; gotoAndPlay (52); } }
Symbol 247 Button
on (press) { if (scene3a < 2) { score = score + 1; } gotoAndPlay (36); }
Symbol 266 MovieClip Frame 27
gotoAndPlay (1);
Symbol 267 Button
on (rollOver) { barl = barl + 2; scene4.play(); if (barl > 100) { barl = 100; scene4a = scene4a + 1; gotoAndPlay (55); } }
Symbol 273 Button
on (press) { if (scene4a < 2) { score = score + 1; } gotoAndPlay (36); }
Symbol 276 Button
on (press) { gotoAndPlay (57); }
Symbol 282 MovieClip Frame 53
stop();
Symbol 283 Button
on (press) { score = 0; gotoAndPlay (62); }
Symbol 306 MovieClip Frame 33
gotoAndPlay (1);
Symbol 308 Button
on (rollOver) { barl = barl + 2; scene9.play(); if (barl > 100) { barl = 100; scene9a = scene9a + 1; gotoAndPlay (60); } }
Symbol 312 Button
on (press) { if (scene9a < 2) { score = score + 1; } gotoAndPlay (36); }
Symbol 313 Button
on (press) { gotoAndPlay (58); }
Symbol 314 Button
on (press) { gotoAndPlay (64); }
Symbol 315 Button
on (press) { gotoAndPlay (63); }
Symbol 316 Button
on (press) { gotoAndPlay (65); }
Symbol 317 Button
on (press) { gotoAndStop (66); }
Symbol 318 Button
on (press) { gotoAndPlay (62); }
Symbol 319 Button
on (press) { gotoAndStop (67); }
Symbol 320 Button
on (press) { gotoAndPlay (69); }
Symbol 321 Button
on (press) { gotoAndPlay (68); }
Symbol 322 Button
on (press) { gotoAndPlay (76); }
Symbol 323 Button
on (press) { gotoAndPlay (70); }
Symbol 327 MovieClip Frame 31
stop();
Symbol 328 Button
on (press) { gotoAndPlay (73); }
Symbol 332 MovieClip Frame 31
stop();
Symbol 334 Button
on (press) { gotoAndPlay (79); }
Symbol 349 MovieClip Frame 24
gotoAndPlay (1);
Symbol 351 Button
on (rollOver) { barl = barl + 1.5; scene5.play(); if (barl > 100) { barl = 100; scene5a = scene5a + 1; gotoAndPlay (72); } }
Symbol 355 Button
on (press) { if (scene5a < 2) { score = score + 1; } gotoAndPlay (62); }
Symbol 370 MovieClip Frame 21
gotoAndPlay (1);
Symbol 371 Button
on (rollOver) { barl = barl + 1.4; scene6.play(); if (barl > 100) { barl = 100; scene6a = scene6a + 1; gotoAndPlay (75); } }
Symbol 377 Button
on (press) { if (scene6a < 2) { score = score + 1; } gotoAndPlay (62); }
Symbol 394 MovieClip Frame 24
gotoAndPlay (1);
Symbol 395 Button
on (rollOver) { barl = barl + 1.5; scene7.play(); if (barl > 100) { barl = 100; scene7a = scene7a + 1; gotoAndPlay (78); } }
Symbol 399 Button
on (press) { if (scene7a < 2) { score = score + 1; } gotoAndPlay (62); }
Symbol 414 MovieClip Frame 21
gotoAndPlay (1);
Symbol 416 Button
on (rollOver) { barl = barl + 1.5; scene8.play(); if (barl > 100) { barl = 100; scene8a = scene8a + 1; gotoAndPlay (81); } }
Symbol 422 Button
on (press) { if (scene8a < 2) { score = score + 1; } gotoAndPlay (62); }
Symbol 425 Button
on (press) { gotoAndPlay (83); }
Symbol 430 Button
on (press) { score = 0; gotoAndPlay (4); }
Symbol 435 Button
on (press) { gotoAndPlay (36); }
Symbol 437 Button
on (press) { gotoAndPlay (62); }

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Symbol 87 GraphicUses:86Used by:Timeline
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Symbol 133 MovieClipUses:132Used by:140 282
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Symbol 155 TextUses:24Used by:156
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Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:Timeline
Symbol 202 TextUses:24Used by:Timeline
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Symbol 204 GraphicUsed by:205 224
Symbol 205 ButtonUses:204Used by:Timeline
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Symbol 207 MovieClipUses:206Used by:Timeline
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Symbol 210 TextUses:24Used by:212 230 247 273 312 355 377 399 422
Symbol 211 GraphicUsed by:212 230 247 273 312 355 377 399 422
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Symbol 228 GraphicUses:227Used by:Timeline
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Symbol 271 GraphicUses:270Used by:Timeline
Symbol 272 TextUses:24Used by:Timeline
Symbol 273 ButtonUses:210 211Used by:Timeline
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:282  Timeline
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Symbol 277 BitmapUsed by:278 279
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Symbol 435 ButtonUses:429Used by:Timeline
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Symbol 437 ButtonUses:429Used by:Timeline
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Instance Names

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"progressbar"Frame 1Symbol 10 MovieClip
"link"Frame 4Symbol 32 MovieClip
"link"Frame 9Symbol 32 MovieClip
"topoff"Frame 35Symbol 140 MovieClip
"link"Frame 36Symbol 32 MovieClip
"scene1"Frame 44Symbol 196 MovieClip
"scene1b"Frame 44Symbol 197 MovieClip
"bartime"Frame 44Symbol 199 MovieClip
"bar"Frame 44Symbol 201 MovieClip
"ice"Frame 44Symbol 207 MovieClip
"scene2"Frame 47Symbol 223 MovieClip
"bartime"Frame 47Symbol 199 MovieClip
"bar"Frame 47Symbol 201 MovieClip
"hand"Frame 47Symbol 226 MovieClip
"scene3"Frame 50Symbol 239 MovieClip
"bartime"Frame 50Symbol 199 MovieClip
"bar"Frame 50Symbol 201 MovieClip
"dildo"Frame 50Symbol 243 MovieClip
"scene4"Frame 53Symbol 266 MovieClip
"bartime"Frame 53Symbol 199 MovieClip
"bar"Frame 53Symbol 201 MovieClip
"jump"Frame 53Symbol 269 MovieClip
"botoff"Frame 57Symbol 282 MovieClip
"scene9"Frame 58Symbol 306 MovieClip
"bartime"Frame 58Symbol 199 MovieClip
"bar"Frame 58Symbol 201 MovieClip
"hand4"Frame 58Symbol 226 MovieClip
"link"Frame 62Symbol 32 MovieClip
"scene5"Frame 70Symbol 349 MovieClip
"bartime"Frame 70Symbol 199 MovieClip
"bar"Frame 70Symbol 201 MovieClip
"hand2"Frame 70Symbol 226 MovieClip
"scene6"Frame 73Symbol 370 MovieClip
"bartime"Frame 73Symbol 199 MovieClip
"bar"Frame 73Symbol 201 MovieClip
"syb"Frame 73Symbol 373 MovieClip
"scene7"Frame 76Symbol 394 MovieClip
"bartime"Frame 76Symbol 199 MovieClip
"bar"Frame 76Symbol 201 MovieClip
"hand3"Frame 76Symbol 226 MovieClip
"scene8"Frame 79Symbol 414 MovieClip
"bartime"Frame 79Symbol 199 MovieClip
"bar"Frame 79Symbol 201 MovieClip
"dildo3"Frame 79Symbol 418 MovieClip
"retry"Frame 86Symbol 434 EditableText
"retry"Frame 87Symbol 436 EditableText

Labels

"loading"Frame 1
"complete"Frame 2

Dynamic Text Variables

loadingMessageSymbol 16 EditableText"100% "
retrySymbol 434 EditableText"000 "
retrySymbol 436 EditableText"000 "




http://swfchan.com/18/89790/info.shtml
Created: 4/9 -2022 01:42:42 Last modified: 4/9 -2022 01:42:42 Server time: 06/05 -2024 09:34:38