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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/79511989?noj=FRM79511989-15DC" width="1" height="1"></div>

Death Row Diner - serve, seat and clean up after tough guys.swf

This is the info page for
Flash #90277

(Click the ID number above for more basic data on this flash file.)


Text
y

A

L

P

PLAY

MORE

GAMES

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[adultswim]
High Scores
component

0

0

8,888

0

8,888

0

8,888

0

8,888

0

8,888

0

8,888

0

8,888

0

8,888

0

8,888

0

8,888

0

8,888

0

8,888

0

8,888

0

8,888

0

1

TOTAL SCORE

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0

DONE

DONE

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0

0

0

CLICK TO ADVANCE

(Keep areas clean for maximum bonus.)

Look the Warden has stopped by
to check up on you.
Insert more info here...

He's a meat guy.
Serve him meats to keep him happy.

YES

LEVEL SCORE

NEXT

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ActionScript [AS3]

Section 1
//IntUtil (com.adobe.utils.IntUtil) package com.adobe.utils { public class IntUtil { private static var hexChars:String = "0123456789abcdef"; public static function toHex(_arg1:int, _arg2:Boolean=false):String{ var _local4:int; var _local5:int; var _local3 = ""; if (_arg2){ _local4 = 0; while (_local4 < 4) { _local3 = (_local3 + (hexChars.charAt(((_arg1 >> (((3 - _local4) * 8) + 4)) & 15)) + hexChars.charAt(((_arg1 >> ((3 - _local4) * 8)) & 15)))); _local4++; }; } else { _local5 = 0; while (_local5 < 4) { _local3 = (_local3 + (hexChars.charAt(((_arg1 >> ((_local5 * 8) + 4)) & 15)) + hexChars.charAt(((_arg1 >> (_local5 * 8)) & 15)))); _local5++; }; }; return (_local3); } public static function ror(_arg1:int, _arg2:int):uint{ var _local3:int = (32 - _arg2); return (((_arg1 << _local3) | (_arg1 >>> (32 - _local3)))); } public static function rol(_arg1:int, _arg2:int):int{ return (((_arg1 << _arg2) | (_arg1 >>> (32 - _arg2)))); } } }//package com.adobe.utils
Section 2
//ClickHandler (com.adultswim.Preroll.ClickHandler) package com.adultswim.Preroll { import flash.events.*; import flash.display.*; import flash.net.*; public class ClickHandler extends Sprite { private var stream:Object; private var blackBg:Object; private var stageHeight:Number; private var stageWidth:Number; private var oStage:Object; private var oRoot:Object; private var gameMethod:Function; private var strDomain:String; private var mcPlay:Object; private var video:Object; private var gameName:String; public function ClickHandler(){ mcPlay = GlobalVarContainer.vars.mcPlay; oStage = GlobalVarContainer.vars.stage; oRoot = GlobalVarContainer.vars.root; stageWidth = GlobalVarContainer.vars.stageWidth; stageHeight = GlobalVarContainer.vars.stageHeight; stream = GlobalVarContainer.vars.stream; video = GlobalVarContainer.vars.video; blackBg = GlobalVarContainer.vars.blackBg; gameName = GlobalVarContainer.vars.gameName; strDomain = GlobalVarContainer.vars.strDomain; gameMethod = GlobalVarContainer.vars.gameMethod; super(); trace("ClickHandler initiated"); oStage.addEventListener(MouseEvent.CLICK, clickHandler); } private function clickHandler(_arg1:MouseEvent):void{ switch (true){ case mcPlay.hitTestPoint(oStage.mouseX, oStage.mouseY, true): trace("mcPlay", this, this["parent"]); oStage.removeChild(mcPlay); oStage.removeChild(video); oStage.removeChild(blackBg); oStage.removeEventListener(MouseEvent.CLICK, clickHandler); trace("clickHandler activated - play"); GlobalVarContainer.vars.gameMethod(); break; default: goToURL(GlobalVarContainer.vars.bReady); break; }; GlobalVarContainer.vars.stream.resume(); } private function goToURL(_arg1:Boolean=false):void{ var _local2 = "http://games.adultswim.com"; var _local3 = ""; switch (_arg1){ case true: _local3 = "_end"; break; default: break; }; var _local4:URLVariables = new URLVariables(); _local4.cid = ((((("GAME_Ext_" + gameName) + "_") + strDomain) + "_preroll") + _local3); trace("variables.cid", _local4.cid); var _local5:URLRequest = new URLRequest(_local2); _local5.data = _local4; navigateToURL(_local5, "_blank"); } } }//package com.adultswim.Preroll
Section 3
//GetVars (com.adultswim.Preroll.GetVars) package com.adultswim.Preroll { import flash.display.*; import flash.net.*; public class GetVars extends Sprite { private var oRoot:Object; private var my_lc:LocalConnection; public function GetVars(){ oRoot = GlobalVarContainer.vars.root; my_lc = new LocalConnection(); super(); trace("~~~~", oRoot, GlobalVarContainer.vars.strBase); switch (oRoot.loaderInfo.parameters.strBase){ case undefined: case null: case "": GlobalVarContainer.vars.strBase = (("http://i.cdn.turner.com/adultswim/games/hs/" + GlobalVarContainer.vars.gameName) + "/"); break; default: try { GlobalVarContainer.vars.strBase = oRoot.loaderInfo.parameters.strBase; } catch(e:Error) { }; break; }; switch (oRoot.loaderInfo.parameters.strDomain){ case undefined: case null: case "": GlobalVarContainer.vars.strDomain = my_lc.domain; break; default: try { GlobalVarContainer.vars.strDomain = oRoot.loaderInfo.parameters.strDomain; } catch(e:Error) { }; break; }; } } }//package com.adultswim.Preroll
Section 4
//GlobalVarContainer (com.adultswim.Preroll.GlobalVarContainer) package com.adultswim.Preroll { public class GlobalVarContainer { public static var vars:Object = []; } }//package com.adultswim.Preroll
Section 5
//Navigation (com.adultswim.Preroll.Navigation) package com.adultswim.Preroll { import flash.events.*; import flash.display.*; public class Navigation extends Sprite { private var stageHeight:Number; private var stream:Object; private var stageWidth:Number; private var mcPlay:Object; private var oStage:Object; public function Navigation(){ mcPlay = GlobalVarContainer.vars.mcPlay; oStage = GlobalVarContainer.vars.stage; stageWidth = GlobalVarContainer.vars.stageWidth; stageHeight = GlobalVarContainer.vars.stageHeight; stream = GlobalVarContainer.vars.stream; super(); trace("Navigation initiated"); trace("mcPlay", mcPlay); trace("mcPlay.name", mcPlay.name); oStage.addChild(mcPlay); mcPlay.mcPlayBtn.gotoAndPlay(2); mcPlay.scaleX = (mcPlay.scaleY = 0.5); mcPlay.x = ((stageWidth / 2) - (mcPlay.width / 2)); mcPlay.y = 289; mcPlay.addEventListener(MouseEvent.MOUSE_OVER, clickMethod); mcPlay.addEventListener(MouseEvent.MOUSE_OUT, clickMethod); mcPlay.addEventListener(MouseEvent.MOUSE_DOWN, clickMethod); } public function clickMethod(_arg1:MouseEvent):void{ switch (_arg1.type){ case "mouseOver": mcPlay.gotoAndStop("over"); break; case "mouseOut": mcPlay.gotoAndStop("off"); break; case "click": mcPlay.gotoAndStop("down"); break; default: break; }; } } }//package com.adultswim.Preroll
Section 6
//NetStreamer (com.adultswim.Preroll.NetStreamer) package com.adultswim.Preroll { import flash.media.*; import flash.events.*; import flash.display.*; import flash.net.*; public class NetStreamer extends Sprite { public var nav:Navigation; private var stageHeight:Number; private var stream:NetStream; private var stageWidth:Number; private var connection:NetConnection; private var oStage:Object; private var oVideo:Object; private var videoURL:String; private var flvWidth:Number; private var flvHeight:Number; public function NetStreamer(){ flvHeight = GlobalVarContainer.vars.flvHeight; flvWidth = GlobalVarContainer.vars.flvWidth; oStage = GlobalVarContainer.vars.stage; stageHeight = GlobalVarContainer.vars.stageHeight; stageWidth = GlobalVarContainer.vars.stageWidth; videoURL = GlobalVarContainer.vars.flvPath; super(); connection = new NetConnection(); connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); connection.connect(null); } private function securityErrorHandler(_arg1:SecurityErrorEvent):void{ trace(("securityErrorHandler: " + _arg1)); } private function connectStream():void{ trace("|-o-| connectStream"); trace(((((("|-o-| rect " + oStage) + " :: ") + stageWidth) + " : ") + stageHeight)); stream = new NetStream(connection); stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); stream.client = new CustomClient(); var _local1:Sprite = new Sprite(); _local1.graphics.beginFill(0); _local1.graphics.drawRect(0, 0, stageWidth, stageHeight); oStage.addChild(_local1); GlobalVarContainer.vars.blackBg = _local1; var _local2:Video = new Video(); GlobalVarContainer.vars.video = _local2; trace(((("!!!!!!!! width: " + flvWidth) + " : ") + flvHeight)); _local2.x = ((stageWidth - flvWidth) / 2); _local2.y = ((stageHeight - flvHeight) / 2); _local2.width = flvWidth; _local2.height = flvHeight; _local2.attachNetStream(stream); stream.play(videoURL); GlobalVarContainer.vars.stream = stream; oStage.addChild(_local2); var _local3:MovieClip = new MovieClip(); } private function netStatusHandler(_arg1:NetStatusEvent):void{ switch (_arg1.info.code){ case "NetConnection.Connect.Success": connectStream(); break; case "NetStream.Play.StreamNotFound": trace(("Stream not found: " + videoURL)); break; case "NetStream.Play.Stop": trace("All Stop, Aye"); break; default: break; }; } } }//package com.adultswim.Preroll class CustomClient { public var nav:Navigation; private function CustomClient(){ } public function onXMPData(_arg1:Object):void{ } public function onCuePoint(_arg1:Object):void{ trace(((((("cuepoint: time=" + _arg1.time) + " name=") + _arg1.name) + " type=") + _arg1.type)); switch (_arg1.name){ case "enterPlay": GlobalVarContainer.vars.bReady = true; nav = new Navigation(); break; default: break; }; } public function onMetaData(_arg1:Object):void{ trace(((((((("metadata: duration=" + _arg1.duration) + " width=") + _arg1.width) + " height=") + _arg1.height) + " framerate=") + _arg1.framerate)); } }
Section 7
//Preroller (com.adultswim.Preroll.Preroller) package com.adultswim.Preroll { import flash.display.*; import flash.net.*; public class Preroller extends Sprite { private var clickHandler:ClickHandler; private var myVid:NetStreamer; private var oStage:Object; private var oRoot:Object; private var my_lc:LocalConnection; private var getVars:GetVars; public function Preroller(){ my_lc = new LocalConnection(); super(); trace("!@", my_lc.domain); switch (stage){ case null: case undefined: case "": oStage = GlobalVarContainer.vars.stage; trace("@@@@stage is null. Now set to object: ", oStage); break; default: oStage = stage; trace("@@@@stage is available!"); break; }; switch (root){ case null: case undefined: case "": oRoot = GlobalVarContainer.vars.root; trace("####root is null. Now set to object: ", oStage); break; default: oRoot = root; trace("####root is available!"); break; }; trace("$$$$jumbotron", oStage, oRoot, "::", GlobalVarContainer.vars.root); getVars = new GetVars(); myVid = new NetStreamer(); clickHandler = new ClickHandler(); } } }//package com.adultswim.Preroll
Section 8
//ani_coin_splash1_89 (deathRowDiner_fla.ani_coin_splash1_89) package deathRowDiner_fla { import flash.display.*; public dynamic class ani_coin_splash1_89 extends MovieClip { public function ani_coin_splash1_89(){ addFrameScript(13, frame14); } function frame14(){ stop(); } } }//package deathRowDiner_fla
Section 9
//ani_coin_splash2_84 (deathRowDiner_fla.ani_coin_splash2_84) package deathRowDiner_fla { import flash.display.*; public dynamic class ani_coin_splash2_84 extends MovieClip { public function ani_coin_splash2_84(){ addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package deathRowDiner_fla
Section 10
//ani_flare1new_371 (deathRowDiner_fla.ani_flare1new_371) package deathRowDiner_fla { import flash.display.*; public dynamic class ani_flare1new_371 extends MovieClip { public function ani_flare1new_371(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package deathRowDiner_fla
Section 11
//ani_orange_190 (deathRowDiner_fla.ani_orange_190) package deathRowDiner_fla { import flash.display.*; public dynamic class ani_orange_190 extends MovieClip { public function ani_orange_190(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package deathRowDiner_fla
Section 12
//ani_servedsm_230 (deathRowDiner_fla.ani_servedsm_230) package deathRowDiner_fla { import flash.display.*; public dynamic class ani_servedsm_230 extends MovieClip { public function ani_servedsm_230(){ addFrameScript(10, frame11); } function frame11(){ this.stop(); } } }//package deathRowDiner_fla
Section 13
//ani_upset_529 (deathRowDiner_fla.ani_upset_529) package deathRowDiner_fla { import flash.display.*; public dynamic class ani_upset_529 extends MovieClip { public function ani_upset_529(){ addFrameScript(101, frame102); } function frame102(){ stop(); } } }//package deathRowDiner_fla
Section 14
//anidiesm_264 (deathRowDiner_fla.anidiesm_264) package deathRowDiner_fla { import flash.display.*; public dynamic class anidiesm_264 extends MovieClip { public function anidiesm_264(){ addFrameScript(47, frame48); } function frame48(){ stop(); } } }//package deathRowDiner_fla
Section 15
//anireadysittedsmGlow_260 (deathRowDiner_fla.anireadysittedsmGlow_260) package deathRowDiner_fla { import flash.display.*; public dynamic class anireadysittedsmGlow_260 extends MovieClip { public function anireadysittedsmGlow_260(){ addFrameScript(69, frame70); } function frame70(){ this.gotoAndPlay(1); } } }//package deathRowDiner_fla
Section 16
//aniserved_141 (deathRowDiner_fla.aniserved_141) package deathRowDiner_fla { import flash.display.*; public dynamic class aniserved_141 extends MovieClip { public function aniserved_141(){ addFrameScript(12, frame13); } function frame13(){ this.stop(); } } }//package deathRowDiner_fla
Section 17
//aniwaittobedismissed_orangeGlow_205 (deathRowDiner_fla.aniwaittobedismissed_orangeGlow_205) package deathRowDiner_fla { import flash.display.*; public dynamic class aniwaittobedismissed_orangeGlow_205 extends MovieClip { public function aniwaittobedismissed_orangeGlow_205(){ addFrameScript(69, frame70); } function frame70(){ this.gotoAndPlay(1); } } }//package deathRowDiner_fla
Section 18
//aniwaittobedismissedGlow_162 (deathRowDiner_fla.aniwaittobedismissedGlow_162) package deathRowDiner_fla { import flash.display.*; public dynamic class aniwaittobedismissedGlow_162 extends MovieClip { public function aniwaittobedismissedGlow_162(){ addFrameScript(70, frame71); } function frame71(){ this.gotoAndPlay(1); } } }//package deathRowDiner_fla
Section 19
//bloodfx2_154 (deathRowDiner_fla.bloodfx2_154) package deathRowDiner_fla { import flash.display.*; public dynamic class bloodfx2_154 extends MovieClip { public function bloodfx2_154(){ addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package deathRowDiner_fla
Section 20
//bloodfx2sm_245 (deathRowDiner_fla.bloodfx2sm_245) package deathRowDiner_fla { import flash.display.*; public dynamic class bloodfx2sm_245 extends MovieClip { public function bloodfx2sm_245(){ addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package deathRowDiner_fla
Section 21
//bracket_day_mc_30 (deathRowDiner_fla.bracket_day_mc_30) package deathRowDiner_fla { import flash.display.*; public dynamic class bracket_day_mc_30 extends MovieClip { public function bracket_day_mc_30(){ addFrameScript(0, frame1, 16, frame17, 17, frame18); } function frame17(){ gotoAndPlay(2); } function frame1(){ stop(); } function frame18(){ gotoAndPlay(2); } } }//package deathRowDiner_fla
Section 22
//bracket1_mc_72 (deathRowDiner_fla.bracket1_mc_72) package deathRowDiner_fla { import flash.display.*; public dynamic class bracket1_mc_72 extends MovieClip { public function bracket1_mc_72(){ addFrameScript(3, frame4); } function frame4(){ stop(); } } }//package deathRowDiner_fla
Section 23
//bracket2_mc_71 (deathRowDiner_fla.bracket2_mc_71) package deathRowDiner_fla { import flash.display.*; public dynamic class bracket2_mc_71 extends MovieClip { public function bracket2_mc_71(){ addFrameScript(3, frame4); } function frame4(){ stop(); } } }//package deathRowDiner_fla
Section 24
//bubble2_173 (deathRowDiner_fla.bubble2_173) package deathRowDiner_fla { import flash.display.*; public dynamic class bubble2_173 extends MovieClip { public var bubbleItem:MovieClip; public function bubble2_173(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 25
//bubbleanimated_130 (deathRowDiner_fla.bubbleanimated_130) package deathRowDiner_fla { import flash.display.*; public dynamic class bubbleanimated_130 extends MovieClip { public function bubbleanimated_130(){ addFrameScript(47, frame48); } function frame48(){ stop(); } } }//package deathRowDiner_fla
Section 26
//bubbleItems_175 (deathRowDiner_fla.bubbleItems_175) package deathRowDiner_fla { import flash.display.*; public dynamic class bubbleItems_175 extends MovieClip { public function bubbleItems_175(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package deathRowDiner_fla
Section 27
//checkBox_77 (deathRowDiner_fla.checkBox_77) package deathRowDiner_fla { import flash.display.*; public dynamic class checkBox_77 extends MovieClip { public function checkBox_77(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 28
//coins_final_3_83 (deathRowDiner_fla.coins_final_3_83) package deathRowDiner_fla { import flash.display.*; public dynamic class coins_final_3_83 extends MovieClip { public function coins_final_3_83(){ addFrameScript(0, frame1, 43, frame44, 63, frame64, 126, frame127); } function frame127(){ this.stop(); } function frame64(){ this.stop(); } function frame1(){ this.stop(); } function frame44(){ this.stop(); } } }//package deathRowDiner_fla
Section 29
//counterReaction_342 (deathRowDiner_fla.counterReaction_342) package deathRowDiner_fla { import flash.display.*; public dynamic class counterReaction_342 extends MovieClip { public var checkBox:MovieClip; public var bracket1:MovieClip; public var bracket2:MovieClip; public var bracket3:MovieClip; public var bracket4:MovieClip; public function counterReaction_342(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 30
//day1_mc_28 (deathRowDiner_fla.day1_mc_28) package deathRowDiner_fla { import flash.display.*; import flash.text.*; public dynamic class day1_mc_28 extends MovieClip { public var day1button:SimpleButton; public var rollOverMC:MovieClip; public var brackets:MovieClip; public var dayScore:TextField; public function day1_mc_28(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame5(){ stop(); } function frame4(){ stop(); } } }//package deathRowDiner_fla
Section 31
//day10_mc_42 (deathRowDiner_fla.day10_mc_42) package deathRowDiner_fla { import flash.display.*; import flash.text.*; public dynamic class day10_mc_42 extends MovieClip { public var rollOverMC:MovieClip; public var brackets:MovieClip; public var day10button:SimpleButton; public var dayScore:TextField; public function day10_mc_42(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame5(){ stop(); } function frame4(){ stop(); } } }//package deathRowDiner_fla
Section 32
//day11_mc_43 (deathRowDiner_fla.day11_mc_43) package deathRowDiner_fla { import flash.display.*; import flash.text.*; public dynamic class day11_mc_43 extends MovieClip { public var rollOverMC:MovieClip; public var brackets:MovieClip; public var day11button:SimpleButton; public var dayScore:TextField; public function day11_mc_43(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame5(){ stop(); } function frame4(){ stop(); } } }//package deathRowDiner_fla
Section 33
//day12_mc_44 (deathRowDiner_fla.day12_mc_44) package deathRowDiner_fla { import flash.display.*; import flash.text.*; public dynamic class day12_mc_44 extends MovieClip { public var rollOverMC:MovieClip; public var brackets:MovieClip; public var day12button:SimpleButton; public var dayScore:TextField; public function day12_mc_44(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame5(){ stop(); } function frame4(){ stop(); } } }//package deathRowDiner_fla
Section 34
//day13_mc_45 (deathRowDiner_fla.day13_mc_45) package deathRowDiner_fla { import flash.display.*; import flash.text.*; public dynamic class day13_mc_45 extends MovieClip { public var brackets:MovieClip; public var day13button:SimpleButton; public var dayScore:TextField; public var rollOverMC:MovieClip; public function day13_mc_45(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } } }//package deathRowDiner_fla
Section 35
//day14_mc_46 (deathRowDiner_fla.day14_mc_46) package deathRowDiner_fla { import flash.display.*; import flash.text.*; public dynamic class day14_mc_46 extends MovieClip { public var rollOverMC:MovieClip; public var brackets:MovieClip; public var day14button:SimpleButton; public var dayScore:TextField; public function day14_mc_46(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame5(){ stop(); } function frame4(){ stop(); } } }//package deathRowDiner_fla
Section 36
//day2_mc_34 (deathRowDiner_fla.day2_mc_34) package deathRowDiner_fla { import flash.display.*; import flash.text.*; public dynamic class day2_mc_34 extends MovieClip { public var rollOverMC:MovieClip; public var day2button:SimpleButton; public var brackets:MovieClip; public var dayScore:TextField; public function day2_mc_34(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame5(){ stop(); } function frame4(){ stop(); } } }//package deathRowDiner_fla
Section 37
//day3_mc_35 (deathRowDiner_fla.day3_mc_35) package deathRowDiner_fla { import flash.display.*; import flash.text.*; public dynamic class day3_mc_35 extends MovieClip { public var rollOverMC:MovieClip; public var day3button:SimpleButton; public var brackets:MovieClip; public var dayScore:TextField; public function day3_mc_35(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame5(){ stop(); } function frame4(){ stop(); } } }//package deathRowDiner_fla
Section 38
//day4_mc_36 (deathRowDiner_fla.day4_mc_36) package deathRowDiner_fla { import flash.display.*; import flash.text.*; public dynamic class day4_mc_36 extends MovieClip { public var rollOverMC:MovieClip; public var day4button:SimpleButton; public var brackets:MovieClip; public var dayScore:TextField; public function day4_mc_36(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame5(){ stop(); } function frame4(){ stop(); } } }//package deathRowDiner_fla
Section 39
//day5_mc_37 (deathRowDiner_fla.day5_mc_37) package deathRowDiner_fla { import flash.display.*; import flash.text.*; public dynamic class day5_mc_37 extends MovieClip { public var rollOverMC:MovieClip; public var day5button:SimpleButton; public var brackets:MovieClip; public var dayScore:TextField; public function day5_mc_37(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame5(){ stop(); } function frame4(){ stop(); } } }//package deathRowDiner_fla
Section 40
//day6_mc_38 (deathRowDiner_fla.day6_mc_38) package deathRowDiner_fla { import flash.display.*; import flash.text.*; public dynamic class day6_mc_38 extends MovieClip { public var rollOverMC:MovieClip; public var brackets:MovieClip; public var day6button:SimpleButton; public var dayScore:TextField; public function day6_mc_38(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame5(){ stop(); } function frame4(){ stop(); } } }//package deathRowDiner_fla
Section 41
//day7_mc_39 (deathRowDiner_fla.day7_mc_39) package deathRowDiner_fla { import flash.display.*; import flash.text.*; public dynamic class day7_mc_39 extends MovieClip { public var rollOverMC:MovieClip; public var brackets:MovieClip; public var day7button:SimpleButton; public var dayScore:TextField; public function day7_mc_39(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame5(){ stop(); } function frame4(){ stop(); } } }//package deathRowDiner_fla
Section 42
//day8_mc_40 (deathRowDiner_fla.day8_mc_40) package deathRowDiner_fla { import flash.display.*; import flash.text.*; public dynamic class day8_mc_40 extends MovieClip { public var rollOverMC:MovieClip; public var brackets:MovieClip; public var day8button:SimpleButton; public var dayScore:TextField; public function day8_mc_40(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame5(){ stop(); } function frame4(){ stop(); } } }//package deathRowDiner_fla
Section 43
//day9_mc_41 (deathRowDiner_fla.day9_mc_41) package deathRowDiner_fla { import flash.display.*; import flash.text.*; public dynamic class day9_mc_41 extends MovieClip { public var rollOverMC:MovieClip; public var brackets:MovieClip; public var day9button:SimpleButton; public var dayScore:TextField; public function day9_mc_41(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame5(){ stop(); } function frame4(){ stop(); } } }//package deathRowDiner_fla
Section 44
//daygoal_money_mc_434 (deathRowDiner_fla.daygoal_money_mc_434) package deathRowDiner_fla { import flash.display.*; import flash.text.*; public dynamic class daygoal_money_mc_434 extends MovieClip { public var goalUI:TextField; public function daygoal_money_mc_434(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 45
//deadblackdude_166 (deathRowDiner_fla.deadblackdude_166) package deathRowDiner_fla { import flash.display.*; public dynamic class deadblackdude_166 extends MovieClip { public function deadblackdude_166(){ addFrameScript(52, frame53); } function frame53(){ stop(); } } }//package deathRowDiner_fla
Section 46
//deadwhiteguy_207 (deathRowDiner_fla.deadwhiteguy_207) package deathRowDiner_fla { import flash.display.*; public dynamic class deadwhiteguy_207 extends MovieClip { public function deadwhiteguy_207(){ addFrameScript(54, frame55); } function frame55(){ stop(); } } }//package deathRowDiner_fla
Section 47
//deathSkull_463 (deathRowDiner_fla.deathSkull_463) package deathRowDiner_fla { import flash.display.*; public dynamic class deathSkull_463 extends MovieClip { public function deathSkull_463(){ addFrameScript(0, frame1, 31, frame32); } function frame32(){ this.stop(); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 48
//Gani_flare1_335 (deathRowDiner_fla.Gani_flare1_335) package deathRowDiner_fla { import flash.display.*; public dynamic class Gani_flare1_335 extends MovieClip { public function Gani_flare1_335(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package deathRowDiner_fla
Section 49
//goalExpertClip_436 (deathRowDiner_fla.goalExpertClip_436) package deathRowDiner_fla { import flash.display.*; public dynamic class goalExpertClip_436 extends MovieClip { public function goalExpertClip_436(){ addFrameScript(0, frame1, 33, frame34, 52, frame53); } function frame53(){ this.stop(); } function frame1(){ this.stop(); } function frame34(){ this.stop(); } } }//package deathRowDiner_fla
Section 50
//GR_GrayBrickX_51 (deathRowDiner_fla.GR_GrayBrickX_51) package deathRowDiner_fla { import flash.display.*; public dynamic class GR_GrayBrickX_51 extends MovieClip { public var levelButton:SimpleButton; public function GR_GrayBrickX_51(){ addFrameScript(0, frame1, 23, frame24, 38, frame39, 81, frame82, 96, frame97, 110, frame111); } function frame111(){ this.stop(); } function frame39(){ this.stop(); } function frame1(){ this.stop(); } function frame82(){ this.stop(); } function frame97(){ this.stop(); } function frame24(){ this.stop(); } } }//package deathRowDiner_fla
Section 51
//ground_smokex_442 (deathRowDiner_fla.ground_smokex_442) package deathRowDiner_fla { import flash.display.*; public dynamic class ground_smokex_442 extends MovieClip { public function ground_smokex_442(){ addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package deathRowDiner_fla
Section 52
//icon_unlocking_mc_32 (deathRowDiner_fla.icon_unlocking_mc_32) package deathRowDiner_fla { import flash.display.*; public dynamic class icon_unlocking_mc_32 extends MovieClip { public function icon_unlocking_mc_32(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package deathRowDiner_fla
Section 53
//loadClip_9 (deathRowDiner_fla.loadClip_9) package deathRowDiner_fla { import flash.display.*; public dynamic class loadClip_9 extends MovieClip { public function loadClip_9(){ addFrameScript(0, frame1, 18, frame19); } function frame1(){ this.stop(); } function frame19(){ this.stop(); } } }//package deathRowDiner_fla
Section 54
//lockdownMessage_432 (deathRowDiner_fla.lockdownMessage_432) package deathRowDiner_fla { import flash.display.*; public dynamic class lockdownMessage_432 extends MovieClip { public function lockdownMessage_432(){ addFrameScript(0, frame1, 53, frame54, 64, frame65); } function frame54(){ } function frame1(){ this.stop(); } function frame65(){ this.gotoAndPlay("loop"); } } }//package deathRowDiner_fla
Section 55
//lostGroup_478 (deathRowDiner_fla.lostGroup_478) package deathRowDiner_fla { import flash.display.*; public dynamic class lostGroup_478 extends MovieClip { public function lostGroup_478(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 56
//magazinefinal_443 (deathRowDiner_fla.magazinefinal_443) package deathRowDiner_fla { import flash.display.*; public dynamic class magazinefinal_443 extends MovieClip { public function magazinefinal_443(){ addFrameScript(17, frame18, 40, frame41); } function frame41(){ stop(); } function frame18(){ stop(); } } }//package deathRowDiner_fla
Section 57
//MC_Brackets_56 (deathRowDiner_fla.MC_Brackets_56) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_Brackets_56 extends MovieClip { public function MC_Brackets_56(){ addFrameScript(17, frame18); } function frame18(){ this.stop(); } } }//package deathRowDiner_fla
Section 58
//MC_BracketsExpert_61 (deathRowDiner_fla.MC_BracketsExpert_61) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BracketsExpert_61 extends MovieClip { public function MC_BracketsExpert_61(){ addFrameScript(17, frame18); } function frame18(){ this.stop(); } } }//package deathRowDiner_fla
Section 59
//MC_BracketsGoal_59 (deathRowDiner_fla.MC_BracketsGoal_59) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BracketsGoal_59 extends MovieClip { public function MC_BracketsGoal_59(){ addFrameScript(17, frame18); } function frame18(){ this.stop(); } } }//package deathRowDiner_fla
Section 60
//MC_BubbleE_1_483 (deathRowDiner_fla.MC_BubbleE_1_483) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleE_1_483 extends MovieClip { public function MC_BubbleE_1_483(){ addFrameScript(41, frame42); } function frame42(){ stop(); } } }//package deathRowDiner_fla
Section 61
//MC_BubbleE_10_492 (deathRowDiner_fla.MC_BubbleE_10_492) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleE_10_492 extends MovieClip { public function MC_BubbleE_10_492(){ addFrameScript(37, frame38); } function frame38(){ stop(); } } }//package deathRowDiner_fla
Section 62
//MC_BubbleE_2_484 (deathRowDiner_fla.MC_BubbleE_2_484) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleE_2_484 extends MovieClip { public function MC_BubbleE_2_484(){ addFrameScript(41, frame42); } function frame42(){ stop(); } } }//package deathRowDiner_fla
Section 63
//MC_BubbleE_3_485 (deathRowDiner_fla.MC_BubbleE_3_485) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleE_3_485 extends MovieClip { public function MC_BubbleE_3_485(){ addFrameScript(41, frame42); } function frame42(){ stop(); } } }//package deathRowDiner_fla
Section 64
//MC_BubbleE_4_486 (deathRowDiner_fla.MC_BubbleE_4_486) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleE_4_486 extends MovieClip { public function MC_BubbleE_4_486(){ addFrameScript(37, frame38); } function frame38(){ stop(); } } }//package deathRowDiner_fla
Section 65
//MC_BubbleE_5_487 (deathRowDiner_fla.MC_BubbleE_5_487) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleE_5_487 extends MovieClip { public function MC_BubbleE_5_487(){ addFrameScript(37, frame38); } function frame38(){ stop(); } } }//package deathRowDiner_fla
Section 66
//MC_BubbleE_6_488 (deathRowDiner_fla.MC_BubbleE_6_488) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleE_6_488 extends MovieClip { public function MC_BubbleE_6_488(){ addFrameScript(41, frame42); } function frame42(){ stop(); } } }//package deathRowDiner_fla
Section 67
//MC_BubbleE_7_489 (deathRowDiner_fla.MC_BubbleE_7_489) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleE_7_489 extends MovieClip { public function MC_BubbleE_7_489(){ addFrameScript(37, frame38); } function frame38(){ stop(); } } }//package deathRowDiner_fla
Section 68
//MC_BubbleE_8_490 (deathRowDiner_fla.MC_BubbleE_8_490) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleE_8_490 extends MovieClip { public function MC_BubbleE_8_490(){ addFrameScript(41, frame42); } function frame42(){ stop(); } } }//package deathRowDiner_fla
Section 69
//MC_BubbleE_9_491 (deathRowDiner_fla.MC_BubbleE_9_491) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleE_9_491 extends MovieClip { public function MC_BubbleE_9_491(){ addFrameScript(41, frame42); } function frame42(){ stop(); } } }//package deathRowDiner_fla
Section 70
//MC_BubbleF_1_502 (deathRowDiner_fla.MC_BubbleF_1_502) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleF_1_502 extends MovieClip { public function MC_BubbleF_1_502(){ addFrameScript(41, frame42); } function frame42(){ stop(); } } }//package deathRowDiner_fla
Section 71
//MC_BubbleF_10_511 (deathRowDiner_fla.MC_BubbleF_10_511) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleF_10_511 extends MovieClip { public function MC_BubbleF_10_511(){ addFrameScript(37, frame38); } function frame38(){ stop(); } } }//package deathRowDiner_fla
Section 72
//MC_BubbleF_2_503 (deathRowDiner_fla.MC_BubbleF_2_503) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleF_2_503 extends MovieClip { public function MC_BubbleF_2_503(){ addFrameScript(41, frame42); } function frame42(){ stop(); } } }//package deathRowDiner_fla
Section 73
//MC_BubbleF_3_504 (deathRowDiner_fla.MC_BubbleF_3_504) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleF_3_504 extends MovieClip { public function MC_BubbleF_3_504(){ addFrameScript(41, frame42); } function frame42(){ stop(); } } }//package deathRowDiner_fla
Section 74
//MC_BubbleF_4_505 (deathRowDiner_fla.MC_BubbleF_4_505) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleF_4_505 extends MovieClip { public function MC_BubbleF_4_505(){ addFrameScript(37, frame38); } function frame38(){ stop(); } } }//package deathRowDiner_fla
Section 75
//MC_BubbleF_5_506 (deathRowDiner_fla.MC_BubbleF_5_506) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleF_5_506 extends MovieClip { public function MC_BubbleF_5_506(){ addFrameScript(37, frame38); } function frame38(){ stop(); } } }//package deathRowDiner_fla
Section 76
//MC_BubbleF_6_507 (deathRowDiner_fla.MC_BubbleF_6_507) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleF_6_507 extends MovieClip { public function MC_BubbleF_6_507(){ addFrameScript(37, frame38); } function frame38(){ stop(); } } }//package deathRowDiner_fla
Section 77
//MC_BubbleF_7_508 (deathRowDiner_fla.MC_BubbleF_7_508) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleF_7_508 extends MovieClip { public function MC_BubbleF_7_508(){ addFrameScript(37, frame38); } function frame38(){ stop(); } } }//package deathRowDiner_fla
Section 78
//MC_BubbleF_8_509 (deathRowDiner_fla.MC_BubbleF_8_509) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleF_8_509 extends MovieClip { public function MC_BubbleF_8_509(){ addFrameScript(37, frame38); } function frame38(){ stop(); } } }//package deathRowDiner_fla
Section 79
//MC_BubbleF_9_510 (deathRowDiner_fla.MC_BubbleF_9_510) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleF_9_510 extends MovieClip { public function MC_BubbleF_9_510(){ addFrameScript(37, frame38); } function frame38(){ stop(); } } }//package deathRowDiner_fla
Section 80
//MC_BubbleGM_1_493 (deathRowDiner_fla.MC_BubbleGM_1_493) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleGM_1_493 extends MovieClip { public function MC_BubbleGM_1_493(){ addFrameScript(41, frame42); } function frame42(){ stop(); } } }//package deathRowDiner_fla
Section 81
//MC_BubbleGM_2_494 (deathRowDiner_fla.MC_BubbleGM_2_494) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleGM_2_494 extends MovieClip { public function MC_BubbleGM_2_494(){ addFrameScript(41, frame42); } function frame42(){ stop(); } } }//package deathRowDiner_fla
Section 82
//MC_BubbleGM_3_495 (deathRowDiner_fla.MC_BubbleGM_3_495) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleGM_3_495 extends MovieClip { public function MC_BubbleGM_3_495(){ addFrameScript(41, frame42); } function frame42(){ stop(); } } }//package deathRowDiner_fla
Section 83
//MC_BubbleGM_4_496 (deathRowDiner_fla.MC_BubbleGM_4_496) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleGM_4_496 extends MovieClip { public function MC_BubbleGM_4_496(){ addFrameScript(37, frame38); } function frame38(){ stop(); } } }//package deathRowDiner_fla
Section 84
//MC_BubbleGM_5_497 (deathRowDiner_fla.MC_BubbleGM_5_497) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleGM_5_497 extends MovieClip { public function MC_BubbleGM_5_497(){ addFrameScript(41, frame42); } function frame42(){ stop(); } } }//package deathRowDiner_fla
Section 85
//MC_BubbleGM_6_498 (deathRowDiner_fla.MC_BubbleGM_6_498) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleGM_6_498 extends MovieClip { public function MC_BubbleGM_6_498(){ addFrameScript(41, frame42); } function frame42(){ stop(); } } }//package deathRowDiner_fla
Section 86
//MC_BubbleGM_7_499 (deathRowDiner_fla.MC_BubbleGM_7_499) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleGM_7_499 extends MovieClip { public function MC_BubbleGM_7_499(){ addFrameScript(37, frame38); } function frame38(){ stop(); } } }//package deathRowDiner_fla
Section 87
//MC_BubbleGM_8_500 (deathRowDiner_fla.MC_BubbleGM_8_500) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleGM_8_500 extends MovieClip { public function MC_BubbleGM_8_500(){ addFrameScript(41, frame42); } function frame42(){ stop(); } } }//package deathRowDiner_fla
Section 88
//MC_BubbleGM_9_501 (deathRowDiner_fla.MC_BubbleGM_9_501) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_BubbleGM_9_501 extends MovieClip { public function MC_BubbleGM_9_501(){ addFrameScript(37, frame38); } function frame38(){ stop(); } } }//package deathRowDiner_fla
Section 89
//MC_BubbleScoreClip_50 (deathRowDiner_fla.MC_BubbleScoreClip_50) package deathRowDiner_fla { import flash.display.*; import flash.text.*; public dynamic class MC_BubbleScoreClip_50 extends MovieClip { public var scoreBubbleText:TextField; public var dayBubbleText:TextField; public function MC_BubbleScoreClip_50(){ addFrameScript(0, frame1, 41, frame42); } function frame1(){ this.stop(); } function frame42(){ this.stop(); } } }//package deathRowDiner_fla
Section 90
//MC_DoneButtonAppear_347 (deathRowDiner_fla.MC_DoneButtonAppear_347) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_DoneButtonAppear_347 extends MovieClip { public var doneButton:SimpleButton; public function MC_DoneButtonAppear_347(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package deathRowDiner_fla
Section 91
//MC_FightBubble_467 (deathRowDiner_fla.MC_FightBubble_467) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_FightBubble_467 extends MovieClip { public var textMC:MovieClip; public function MC_FightBubble_467(){ addFrameScript(7, frame8); } function frame8(){ textMC.mouseEnabled = false; stop(); } } }//package deathRowDiner_fla
Section 92
//MC_FightBubbleText_468 (deathRowDiner_fla.MC_FightBubbleText_468) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_FightBubbleText_468 extends MovieClip { public function MC_FightBubbleText_468(){ addFrameScript(3, frame4); } function frame4(){ stop(); } } }//package deathRowDiner_fla
Section 93
//MC_GoalTransition_437 (deathRowDiner_fla.MC_GoalTransition_437) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GoalTransition_437 extends MovieClip { public function MC_GoalTransition_437(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package deathRowDiner_fla
Section 94
//MC_GS_Bubble1_344 (deathRowDiner_fla.MC_GS_Bubble1_344) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GS_Bubble1_344 extends MovieClip { public var textMC:MovieClip; public var doneButtonMC:MovieClip; public var bubbleButton:SimpleButton; public function MC_GS_Bubble1_344(){ addFrameScript(7, frame8); } function frame8(){ this.stop(); textMC.mouseEnabled = false; } } }//package deathRowDiner_fla
Section 95
//MC_GS_Bubble1_349 (deathRowDiner_fla.MC_GS_Bubble1_349) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GS_Bubble1_349 extends MovieClip { public var textMC:MovieClip; public var doneButtonMC:MovieClip; public var bubbleButton:SimpleButton; public function MC_GS_Bubble1_349(){ addFrameScript(7, frame8); } function frame8(){ stop(); textMC.mouseEnabled = false; } } }//package deathRowDiner_fla
Section 96
//MC_GSBubble1_352 (deathRowDiner_fla.MC_GSBubble1_352) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GSBubble1_352 extends MovieClip { public var textMC:MovieClip; public var doneButtonMC:MovieClip; public var bubbleButton:SimpleButton; public function MC_GSBubble1_352(){ addFrameScript(7, frame8); } function frame8(){ stop(); textMC.mouseEnabled = false; } } }//package deathRowDiner_fla
Section 97
//MC_GSBubble1_354 (deathRowDiner_fla.MC_GSBubble1_354) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GSBubble1_354 extends MovieClip { public var textMC:MovieClip; public var doneButtonMC:MovieClip; public var bubbleButton:SimpleButton; public function MC_GSBubble1_354(){ addFrameScript(7, frame8); } function frame8(){ stop(); textMC.mouseEnabled = false; } } }//package deathRowDiner_fla
Section 98
//MC_GSBubble2_356 (deathRowDiner_fla.MC_GSBubble2_356) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GSBubble2_356 extends MovieClip { public var textMC:MovieClip; public var doneButonMC:MovieClip; public var bubbleButton:SimpleButton; public function MC_GSBubble2_356(){ addFrameScript(7, frame8); } function frame8(){ stop(); textMC.mouseEnabled = false; } } }//package deathRowDiner_fla
Section 99
//MC_GSBubble2_358 (deathRowDiner_fla.MC_GSBubble2_358) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GSBubble2_358 extends MovieClip { public var textMC:MovieClip; public var doneButtonMC:MovieClip; public var bubbleButton:SimpleButton; public function MC_GSBubble2_358(){ addFrameScript(7, frame8); } function frame8(){ stop(); textMC.mouseEnabled = false; } } }//package deathRowDiner_fla
Section 100
//MC_GSBubble2_360 (deathRowDiner_fla.MC_GSBubble2_360) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GSBubble2_360 extends MovieClip { public var textMC:MovieClip; public var doneButtonMC:MovieClip; public var bubbleButton:SimpleButton; public function MC_GSBubble2_360(){ addFrameScript(7, frame8); } function frame8(){ stop(); textMC.mouseEnabled = false; } } }//package deathRowDiner_fla
Section 101
//MC_GSBubble2_362 (deathRowDiner_fla.MC_GSBubble2_362) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GSBubble2_362 extends MovieClip { public var textMC:MovieClip; public var doneButtonMC:MovieClip; public var bubbleButton:SimpleButton; public function MC_GSBubble2_362(){ addFrameScript(7, frame8); } function frame8(){ stop(); textMC.mouseEnabled = false; } } }//package deathRowDiner_fla
Section 102
//MC_GSBubble3_364 (deathRowDiner_fla.MC_GSBubble3_364) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GSBubble3_364 extends MovieClip { public var textMC:MovieClip; public var doneButtonMC:MovieClip; public var bubbleButton:SimpleButton; public function MC_GSBubble3_364(){ addFrameScript(7, frame8); } function frame8(){ stop(); textMC.mouseEnabled = false; } } }//package deathRowDiner_fla
Section 103
//MC_GSText1_346 (deathRowDiner_fla.MC_GSText1_346) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GSText1_346 extends MovieClip { public function MC_GSText1_346(){ addFrameScript(9, frame10); } function frame10(){ this.stop(); } } }//package deathRowDiner_fla
Section 104
//MC_GSText1_351 (deathRowDiner_fla.MC_GSText1_351) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GSText1_351 extends MovieClip { public function MC_GSText1_351(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package deathRowDiner_fla
Section 105
//MC_GSText1_353 (deathRowDiner_fla.MC_GSText1_353) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GSText1_353 extends MovieClip { public function MC_GSText1_353(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package deathRowDiner_fla
Section 106
//MC_GSText1_355 (deathRowDiner_fla.MC_GSText1_355) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GSText1_355 extends MovieClip { public function MC_GSText1_355(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package deathRowDiner_fla
Section 107
//MC_GSText2_357 (deathRowDiner_fla.MC_GSText2_357) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GSText2_357 extends MovieClip { public function MC_GSText2_357(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package deathRowDiner_fla
Section 108
//MC_GSText2_359 (deathRowDiner_fla.MC_GSText2_359) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GSText2_359 extends MovieClip { public function MC_GSText2_359(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package deathRowDiner_fla
Section 109
//MC_GSText2_361 (deathRowDiner_fla.MC_GSText2_361) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GSText2_361 extends MovieClip { public function MC_GSText2_361(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package deathRowDiner_fla
Section 110
//MC_GSText2_363 (deathRowDiner_fla.MC_GSText2_363) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GSText2_363 extends MovieClip { public function MC_GSText2_363(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package deathRowDiner_fla
Section 111
//MC_GSText3_365 (deathRowDiner_fla.MC_GSText3_365) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_GSText3_365 extends MovieClip { public function MC_GSText3_365(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package deathRowDiner_fla
Section 112
//MC_Instructions_65 (deathRowDiner_fla.MC_Instructions_65) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_Instructions_65 extends MovieClip { public function MC_Instructions_65(){ addFrameScript(11, frame12); } function frame12(){ this.stop(); } } }//package deathRowDiner_fla
Section 113
//MC_InstructionsScreen2_66 (deathRowDiner_fla.MC_InstructionsScreen2_66) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_InstructionsScreen2_66 extends MovieClip { public function MC_InstructionsScreen2_66(){ addFrameScript(11, frame12); } function frame12(){ stop(); } } }//package deathRowDiner_fla
Section 114
//MC_LockSwing_54 (deathRowDiner_fla.MC_LockSwing_54) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_LockSwing_54 extends MovieClip { public function MC_LockSwing_54(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package deathRowDiner_fla
Section 115
//MC_LockUnlocking_52 (deathRowDiner_fla.MC_LockUnlocking_52) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_LockUnlocking_52 extends MovieClip { public var lockButton:SimpleButton; public function MC_LockUnlocking_52(){ addFrameScript(0, frame1, 28, frame29); } function frame29(){ this.stop(); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 116
//MC_LSGrayXOut_57 (deathRowDiner_fla.MC_LSGrayXOut_57) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_LSGrayXOut_57 extends MovieClip { public function MC_LSGrayXOut_57(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package deathRowDiner_fla
Section 117
//MC_TableBubble_465 (deathRowDiner_fla.MC_TableBubble_465) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_TableBubble_465 extends MovieClip { public function MC_TableBubble_465(){ addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package deathRowDiner_fla
Section 118
//MC_TableBubbleText_466 (deathRowDiner_fla.MC_TableBubbleText_466) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_TableBubbleText_466 extends MovieClip { public function MC_TableBubbleText_466(){ addFrameScript(3, frame4); } function frame4(){ stop(); } } }//package deathRowDiner_fla
Section 119
//MC_TrophySplat_523 (deathRowDiner_fla.MC_TrophySplat_523) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_TrophySplat_523 extends MovieClip { public function MC_TrophySplat_523(){ addFrameScript(54, frame55); } function frame55(){ stop(); } } }//package deathRowDiner_fla
Section 120
//MC_TSCatchphrase_13 (deathRowDiner_fla.MC_TSCatchphrase_13) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_TSCatchphrase_13 extends MovieClip { public function MC_TSCatchphrase_13(){ addFrameScript(32, frame33); } function frame33(){ stop(); } } }//package deathRowDiner_fla
Section 121
//MC_TSFAILED_543 (deathRowDiner_fla.MC_TSFAILED_543) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_TSFAILED_543 extends MovieClip { public function MC_TSFAILED_543(){ addFrameScript(21, frame22); } function frame22(){ stop(); } } }//package deathRowDiner_fla
Section 122
//MC_TSNewBest_479 (deathRowDiner_fla.MC_TSNewBest_479) package deathRowDiner_fla { import flash.display.*; public dynamic class MC_TSNewBest_479 extends MovieClip { public function MC_TSNewBest_479(){ addFrameScript(0, frame1, 28, frame29); } function frame29(){ stop(); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 123
//mopcompfinal_113 (deathRowDiner_fla.mopcompfinal_113) package deathRowDiner_fla { import flash.display.*; public dynamic class mopcompfinal_113 extends MovieClip { public var glowMC:MovieClip; public var checkBox:MovieClip; public var mopBucketButton:SimpleButton; public function mopcompfinal_113(){ addFrameScript(0, frame1, 1, frame2); } function frame2(){ stop(); } function frame1(){ stop(); } } }//package deathRowDiner_fla
Section 124
//objectcomp001_374 (deathRowDiner_fla.objectcomp001_374) package deathRowDiner_fla { import flash.display.*; public dynamic class objectcomp001_374 extends MovieClip { public function objectcomp001_374(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 125
//pornoFly01_438 (deathRowDiner_fla.pornoFly01_438) package deathRowDiner_fla { import flash.display.*; public dynamic class pornoFly01_438 extends MovieClip { public function pornoFly01_438(){ addFrameScript(0, frame1, 119, frame120); } function frame120(){ this.stop(); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 126
//pornoFly02_446 (deathRowDiner_fla.pornoFly02_446) package deathRowDiner_fla { import flash.display.*; public dynamic class pornoFly02_446 extends MovieClip { public function pornoFly02_446(){ addFrameScript(0, frame1, 119, frame120); } function frame120(){ this.stop(); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 127
//pornoFly03_447 (deathRowDiner_fla.pornoFly03_447) package deathRowDiner_fla { import flash.display.*; public dynamic class pornoFly03_447 extends MovieClip { public function pornoFly03_447(){ addFrameScript(0, frame1, 119, frame120); } function frame120(){ this.stop(); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 128
//pornoFly04_448 (deathRowDiner_fla.pornoFly04_448) package deathRowDiner_fla { import flash.display.*; public dynamic class pornoFly04_448 extends MovieClip { public function pornoFly04_448(){ addFrameScript(0, frame1, 119, frame120); } function frame120(){ this.stop(); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 129
//pornoFly05_449 (deathRowDiner_fla.pornoFly05_449) package deathRowDiner_fla { import flash.display.*; public dynamic class pornoFly05_449 extends MovieClip { public function pornoFly05_449(){ addFrameScript(0, frame1, 119, frame120); } function frame120(){ this.stop(); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 130
//pornoFly06_450 (deathRowDiner_fla.pornoFly06_450) package deathRowDiner_fla { import flash.display.*; public dynamic class pornoFly06_450 extends MovieClip { public function pornoFly06_450(){ addFrameScript(0, frame1, 119, frame120); } function frame120(){ this.stop(); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 131
//pornoFly07_451 (deathRowDiner_fla.pornoFly07_451) package deathRowDiner_fla { import flash.display.*; public dynamic class pornoFly07_451 extends MovieClip { public function pornoFly07_451(){ addFrameScript(0, frame1, 119, frame120); } function frame120(){ this.stop(); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 132
//pornoFly08_452 (deathRowDiner_fla.pornoFly08_452) package deathRowDiner_fla { import flash.display.*; public dynamic class pornoFly08_452 extends MovieClip { public function pornoFly08_452(){ addFrameScript(0, frame1, 119, frame120); } function frame120(){ this.stop(); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 133
//prisonerBlue_134 (deathRowDiner_fla.prisonerBlue_134) package deathRowDiner_fla { import flash.display.*; public dynamic class prisonerBlue_134 extends MovieClip { public var innerThug:MovieClip; public function prisonerBlue_134(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 134
//prisonerBlueSeated_180 (deathRowDiner_fla.prisonerBlueSeated_180) package deathRowDiner_fla { import flash.display.*; public dynamic class prisonerBlueSeated_180 extends MovieClip { public var innerThug:MovieClip; public function prisonerBlueSeated_180(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 135
//prisonerDeadman_272 (deathRowDiner_fla.prisonerDeadman_272) package deathRowDiner_fla { import flash.display.*; public dynamic class prisonerDeadman_272 extends MovieClip { public var innerThug:MovieClip; public function prisonerDeadman_272(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 136
//prisonerDeadmanSeated_302 (deathRowDiner_fla.prisonerDeadmanSeated_302) package deathRowDiner_fla { import flash.display.*; public dynamic class prisonerDeadmanSeated_302 extends MovieClip { public var innerThug:MovieClip; public function prisonerDeadmanSeated_302(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 137
//prisonerOrange_183 (deathRowDiner_fla.prisonerOrange_183) package deathRowDiner_fla { import flash.display.*; public dynamic class prisonerOrange_183 extends MovieClip { public var innerThug:MovieClip; public function prisonerOrange_183(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 138
//prisonerOrangeSeated_211 (deathRowDiner_fla.prisonerOrangeSeated_211) package deathRowDiner_fla { import flash.display.*; public dynamic class prisonerOrangeSeated_211 extends MovieClip { public var innerThug:MovieClip; public function prisonerOrangeSeated_211(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 139
//prisonerWarden_304 (deathRowDiner_fla.prisonerWarden_304) package deathRowDiner_fla { import flash.display.*; public dynamic class prisonerWarden_304 extends MovieClip { public var innerThug:MovieClip; public function prisonerWarden_304(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 140
//prisonerWardenSeated_323 (deathRowDiner_fla.prisonerWardenSeated_323) package deathRowDiner_fla { import flash.display.*; public dynamic class prisonerWardenSeated_323 extends MovieClip { public var innerThug:MovieClip; public function prisonerWardenSeated_323(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 141
//prisonerWardenSeatedGlow_326 (deathRowDiner_fla.prisonerWardenSeatedGlow_326) package deathRowDiner_fla { import flash.display.*; public dynamic class prisonerWardenSeatedGlow_326 extends MovieClip { public var innerThug:MovieClip; public function prisonerWardenSeatedGlow_326(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 142
//prisonerYellow_214 (deathRowDiner_fla.prisonerYellow_214) package deathRowDiner_fla { import flash.display.*; public dynamic class prisonerYellow_214 extends MovieClip { public var innerThug:MovieClip; public function prisonerYellow_214(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 143
//prisonerYellowSeated_269 (deathRowDiner_fla.prisonerYellowSeated_269) package deathRowDiner_fla { import flash.display.*; public dynamic class prisonerYellowSeated_269 extends MovieClip { public var innerThug:MovieClip; public function prisonerYellowSeated_269(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 144
//rage_meter_mc_178 (deathRowDiner_fla.rage_meter_mc_178) package deathRowDiner_fla { import flash.display.*; public dynamic class rage_meter_mc_178 extends MovieClip { public function rage_meter_mc_178(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 145
//rollOverClip_29 (deathRowDiner_fla.rollOverClip_29) package deathRowDiner_fla { import flash.display.*; public dynamic class rollOverClip_29 extends MovieClip { public function rollOverClip_29(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package deathRowDiner_fla
Section 146
//scorePopUp_453 (deathRowDiner_fla.scorePopUp_453) package deathRowDiner_fla { import flash.display.*; public dynamic class scorePopUp_453 extends MovieClip { public var scoreTextClip:MovieClip; public function scorePopUp_453(){ addFrameScript(0, frame1, 56, frame57); } function frame57(){ this.stop(); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 147
//shd_final_mop_114 (deathRowDiner_fla.shd_final_mop_114) package deathRowDiner_fla { import flash.display.*; public dynamic class shd_final_mop_114 extends MovieClip { public function shd_final_mop_114(){ addFrameScript(0, frame1, 21, frame22); } function frame1(){ this.stop(); } function frame22(){ this.gotoAndPlay("glow"); } } }//package deathRowDiner_fla
Section 148
//shd_final_sink_120 (deathRowDiner_fla.shd_final_sink_120) package deathRowDiner_fla { import flash.display.*; public dynamic class shd_final_sink_120 extends MovieClip { public function shd_final_sink_120(){ addFrameScript(0, frame1, 21, frame22); } function frame1(){ this.stop(); } function frame22(){ this.gotoAndPlay("glow"); } } }//package deathRowDiner_fla
Section 149
//sinkanimated_123 (deathRowDiner_fla.sinkanimated_123) package deathRowDiner_fla { import flash.display.*; public dynamic class sinkanimated_123 extends MovieClip { public function sinkanimated_123(){ addFrameScript(0, frame1, 86, frame87); } function frame87(){ this.stop(); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 150
//skulls_431 (deathRowDiner_fla.skulls_431) package deathRowDiner_fla { import flash.display.*; public dynamic class skulls_431 extends MovieClip { public function skulls_431(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 151
//soundButtonClip_19 (deathRowDiner_fla.soundButtonClip_19) package deathRowDiner_fla { import flash.display.*; public dynamic class soundButtonClip_19 extends MovieClip { public var muteButton:SimpleButton; public function soundButtonClip_19(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package deathRowDiner_fla
Section 152
//speechBubblePleased_482 (deathRowDiner_fla.speechBubblePleased_482) package deathRowDiner_fla { import flash.display.*; public dynamic class speechBubblePleased_482 extends MovieClip { public function speechBubblePleased_482(){ addFrameScript(0, frame1, 30, frame31, 60, frame61, 90, frame91, 120, frame121, 150, frame151, 180, frame181, 210, frame211, 240, frame241, 270, frame271, 300, frame301, 330, frame331, 360, frame361, 390, frame391, 420, frame421, 450, frame451, 480, frame481, 510, frame511, 540, frame541, 570, frame571, 600, frame601, 630, frame631, 660, frame661, 690, frame691, 720, frame721, 750, frame751, 780, frame781, 810, frame811, 840, frame841, 870, frame871); } function frame151(){ this.stop(); } function frame691(){ this.stop(); } function frame571(){ this.stop(); } function frame451(){ this.stop(); } function frame331(){ this.stop(); } function frame91(){ this.stop(); } function frame751(){ this.stop(); } function frame631(){ this.stop(); } function frame511(){ this.stop(); } function frame31(){ this.stop(); } function frame211(){ this.stop(); } function frame811(){ this.stop(); } function frame871(){ this.stop(); } function frame181(){ this.stop(); } function frame481(){ this.stop(); } function frame361(){ this.stop(); } function frame241(){ this.stop(); } function frame121(){ this.stop(); } function frame1(){ this.stop(); } function frame541(){ this.stop(); } function frame421(){ this.stop(); } function frame301(){ this.stop(); } function frame61(){ this.stop(); } function frame721(){ this.stop(); } function frame601(){ this.stop(); } function frame661(){ this.stop(); } function frame841(){ this.stop(); } function frame781(){ this.stop(); } function frame391(){ this.stop(); } function frame271(){ this.stop(); } } }//package deathRowDiner_fla
Section 153
//stain_bld2_73 (deathRowDiner_fla.stain_bld2_73) package deathRowDiner_fla { import flash.display.*; public dynamic class stain_bld2_73 extends MovieClip { public function stain_bld2_73(){ addFrameScript(0, frame1, 12, frame13); } function frame1(){ this.stop(); } function frame13(){ this.stop(); } } }//package deathRowDiner_fla
Section 154
//standleave_blueguyx_139 (deathRowDiner_fla.standleave_blueguyx_139) package deathRowDiner_fla { import flash.display.*; public dynamic class standleave_blueguyx_139 extends MovieClip { public function standleave_blueguyx_139(){ addFrameScript(34, frame35); } function frame35(){ this.stop(); } } }//package deathRowDiner_fla
Section 155
//standleave_deadmanx_285 (deathRowDiner_fla.standleave_deadmanx_285) package deathRowDiner_fla { import flash.display.*; public dynamic class standleave_deadmanx_285 extends MovieClip { public function standleave_deadmanx_285(){ addFrameScript(59, frame60); } function frame60(){ stop(); } } }//package deathRowDiner_fla
Section 156
//standleave_orangeguyx_188 (deathRowDiner_fla.standleave_orangeguyx_188) package deathRowDiner_fla { import flash.display.*; public dynamic class standleave_orangeguyx_188 extends MovieClip { public function standleave_orangeguyx_188(){ addFrameScript(34, frame35); } function frame35(){ stop(); } } }//package deathRowDiner_fla
Section 157
//standleave_wardenx_308 (deathRowDiner_fla.standleave_wardenx_308) package deathRowDiner_fla { import flash.display.*; public dynamic class standleave_wardenx_308 extends MovieClip { public function standleave_wardenx_308(){ addFrameScript(59, frame60); } function frame60(){ stop(); } } }//package deathRowDiner_fla
Section 158
//standleave_yellowguyx_227 (deathRowDiner_fla.standleave_yellowguyx_227) package deathRowDiner_fla { import flash.display.*; public dynamic class standleave_yellowguyx_227 extends MovieClip { public function standleave_yellowguyx_227(){ addFrameScript(34, frame35); } function frame35(){ stop(); } } }//package deathRowDiner_fla
Section 159
//thoughtBubble_171 (deathRowDiner_fla.thoughtBubble_171) package deathRowDiner_fla { import flash.display.*; public dynamic class thoughtBubble_171 extends MovieClip { public var bubble1:MovieClip; public function thoughtBubble_171(){ addFrameScript(0, frame1, 11, frame12, 14, frame15); } function frame15(){ this.stop(); } function frame1(){ this.stop(); } function frame12(){ this.stop(); } } }//package deathRowDiner_fla
Section 160
//traysAtSink_132 (deathRowDiner_fla.traysAtSink_132) package deathRowDiner_fla { import flash.display.*; public dynamic class traysAtSink_132 extends MovieClip { public function traysAtSink_132(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); this.stop(); } } }//package deathRowDiner_fla
Section 161
//traytest_128 (deathRowDiner_fla.traytest_128) package deathRowDiner_fla { import flash.display.*; public dynamic class traytest_128 extends MovieClip { public function traytest_128(){ addFrameScript(0, frame1, 12, frame13, 30, frame31); } function frame31(){ stop(); } function frame1(){ stop(); } function frame13(){ stop(); } } }//package deathRowDiner_fla
Section 162
//traywithfooddisappear_81 (deathRowDiner_fla.traywithfooddisappear_81) package deathRowDiner_fla { import flash.display.*; public dynamic class traywithfooddisappear_81 extends MovieClip { public function traywithfooddisappear_81(){ addFrameScript(0, frame1, 10, frame11, 38, frame39); } function frame39(){ stop(); } function frame1(){ this.stop(); } function frame11(){ this.stop(); } } }//package deathRowDiner_fla
Section 163
//warningBubbles_464 (deathRowDiner_fla.warningBubbles_464) package deathRowDiner_fla { import flash.display.*; public dynamic class warningBubbles_464 extends MovieClip { public var bubbleMC:MovieClip; public function warningBubbles_464(){ addFrameScript(0, frame1, 9, frame10, 48, frame49, 49, frame50, 89, frame90); } function frame49(){ this.stop(); } function frame90(){ this.stop(); } function frame1(){ this.stop(); } function frame50(){ bubbleMC.mouseEnabled = false; } function frame10(){ bubbleMC.mouseEnabled = false; } } }//package deathRowDiner_fla
Section 164
//CSoundMan (local.CSoundMan) package local { import flash.media.*; import flash.events.*; import flash.net.*; public class CSoundMan { public var soundVol:Number;// = 0.9 var bufferList:LList;// = null var loadSoundAlias:String;// = "" var loadSound:Sound;// = null public var loadIndex:int;// = 0 var aliasList:LList;// = null var loadSoundIsMusic:Boolean;// = false public var soundOn:Boolean;// = true var loadSoundURL:String;// = "" public var musicVol:Number;// = 0.6 var playList:LList;// = null var loadSoundName:String;// = "" public var loadPercent:Number;// = 0 public function CSoundMan(){ bufferList = new LList(); playList = new LList(); aliasList = new LList(); loadIndex = 0; } function LoaderProgress(_arg1:ProgressEvent){ loadPercent = ((Number(_arg1.bytesLoaded) * 100) / Number(_arg1.bytesTotal)); } public function SetVolume(_arg1:Boolean, _arg2:Number){ var _local4:SoundPlay; var _local5:SoundTransform; if (_arg1 == true){ musicVol = _arg2; } else { soundVol = _arg2; }; var _local3:Iterator = playList.GetIterator(); while (_local3.data != null) { _local4 = SoundPlay(_local3.data); _local5 = _local4.s.soundTransform; if (soundOn == false){ _local5.volume = 0; } else { if (_local4.music == true){ _local5.volume = musicVol; } else { _local5.volume = soundVol; }; }; _local4.s.soundTransform = _local5; _local3.Next(); }; } public function SoundPlaying(_arg1:String):Boolean{ var _local3:SoundPlay; var _local2:Iterator = playList.GetIterator(); while (_local2.data != null) { _local3 = SoundPlay(_local2.data); if (_local3.sName == _arg1){ return (true); }; _local2.Next(); }; return (false); } public function Play(_arg1:String, _arg2:Boolean=false):String{ var _local5:SoundBuffer; var _local6:Sound; var _local7:SoundChannel; var _local8:SoundTransform; var _local3:Boolean; if (_arg1 == ""){ return (""); }; var _local4:Iterator = bufferList.GetIterator(); while (_local4.data != null) { _local5 = SoundBuffer(_local4.data); if (_local5.sName == _arg1){ _local6 = _local5.s; _local7 = _local6.play(0, ((_arg2 == true)) ? 800000 : 0); _local8 = _local7.soundTransform; if (soundOn == false){ _local8.volume = 0; } else { if (_local5.music == false){ _local8.volume = soundVol; } else { _local8.volume = musicVol; }; }; _local7.soundTransform = _local8; playList.Push(new SoundPlay(_arg1, _local7, _local5.music)); _local7.addEventListener(Event.SOUND_COMPLETE, SoundCompleteHandler); _local3 = true; break; }; _local4.Next(); }; if (_local3 == false){ return (Play(GetAlias(_arg1), _arg2)); }; return (_arg1); } public function StartLoading(){ if (loadIndex >= aliasList.size){ return; }; var _local1:SoundAlias = SoundAlias(aliasList[loadIndex]); loadSoundURL = _local1.sURL; loadSoundName = _local1.sName; loadSoundAlias = _local1.alias; loadSoundIsMusic = _local1.music; loadSound = new Sound(); loadSound.addEventListener(ProgressEvent.PROGRESS, LoaderProgress); loadSound.addEventListener(Event.COMPLETE, LoaderComplete); loadSound.addEventListener(IOErrorEvent.IO_ERROR, LoaderError); loadSound.load(new URLRequest(loadSoundURL)); } public function RegisterSound(_arg1:String, _arg2:Sound, _arg3:Boolean){ bufferList.Push(new SoundBuffer(_arg1, _arg2, _arg3)); } public function StopAll(){ var _local2:SoundPlay; var _local1:Iterator = playList.GetIterator(); while (_local1.data != null) { _local2 = SoundPlay(_local1.data); _local2.s.stop(); _local2.s.removeEventListener(Event.SOUND_COMPLETE, SoundCompleteHandler); _local1.Remove(); }; } public function Stop(_arg1:String){ var _local3:SoundPlay; if (_arg1 == ""){ return; }; var _local2:Iterator = playList.GetIterator(); while (_local2.data != null) { _local3 = SoundPlay(_local2.data); if (_local3.sName == _arg1){ _local3.s.stop(); _local3.s.removeEventListener(Event.SOUND_COMPLETE, SoundCompleteHandler); _local2.Remove(); } else { _local2.Next(); }; }; } public function ToggleMute():Boolean{ var _local2:SoundPlay; var _local3:SoundTransform; soundOn = !(soundOn); var _local1:Iterator = playList.GetIterator(); while (_local1.data != null) { _local2 = SoundPlay(_local1.data); _local3 = _local2.s.soundTransform; if (soundOn == false){ _local3.volume = 0; } else { if (_local2.music == true){ _local3.volume = musicVol; } else { _local3.volume = soundVol; }; }; _local2.s.soundTransform = _local3; _local1.Next(); }; return (soundOn); } public function LoadSound(_arg1:String, _arg2:String, _arg3:String, _arg4:Boolean=true){ aliasList.Push(new SoundAlias(_arg1, _arg2, _arg3, _arg4)); } private function SoundCompleteHandler(_arg1:Event):void{ var _local4:SoundPlay; var _local2:SoundChannel = SoundChannel(_arg1.target); var _local3:Iterator = playList.GetIterator(); while (_local3.data != null) { _local4 = SoundPlay(_local3.data); if (_local4.s == _local2){ _local4.s.removeEventListener(Event.SOUND_COMPLETE, SoundCompleteHandler); _local3.Remove(); } else { _local3.Next(); }; }; } public function Shutdown(){ } function LoaderError(_arg1:Event){ trace("sound load failed"); loadSound.removeEventListener(Event.COMPLETE, LoaderComplete); loadSound.removeEventListener(IOErrorEvent.IO_ERROR, LoaderError); loadIndex++; StartLoading(); } public function SoundPosition(_arg1:String):Number{ var _local4:SoundPlay; var _local2:Number = 0; var _local3:Iterator = playList.GetIterator(); while (_local3.data != null) { _local4 = SoundPlay(_local3.data); if (_local4.sName == _arg1){ _local2 = _local4.s.position; }; _local3.Next(); }; return (_local2); } function LoaderComplete(_arg1:Event){ RegisterSound(loadSoundName, loadSound, loadSoundIsMusic); loadSound.removeEventListener(ProgressEvent.PROGRESS, LoaderProgress); loadSound.removeEventListener(Event.COMPLETE, LoaderComplete); loadSound.removeEventListener(IOErrorEvent.IO_ERROR, LoaderError); loadIndex++; StartLoading(); } function GetAlias(_arg1:String):String{ var _local3:SoundAlias; var _local2:Iterator = aliasList.GetIterator(); while (_local2.data != null) { _local3 = SoundAlias(_local2.data); if (_local3.sName == _arg1){ return (_local3.alias); }; _local2.Next(); }; return (""); } } }//package local
Section 165
//documentClass (local.documentClass) package local { import flash.events.*; import flash.display.*; import com.adultswim.Preroll.*; import flash.net.*; import prerollAssets.*; public class documentClass extends MovieClip { public const LOADER_FRAME:String = "loader"; public const TITLE_FRAME:String = "title"; public const GAME_FRAME:String = "game"; public var mSeenTutorial:Boolean;// = false public var mDay10LockedPrevious:Boolean;// = true public var mDay6Locked:Boolean;// = true public var mDay18LockedPrevious:Boolean;// = true public var cmpSetObj:mcClip; public var selectScreenMC:selectScreen; public var mDay6LockedPrevious:Boolean;// = true public var mDay21LockedPrevious:Boolean;// = true private var re:RegExp; public var mDay11Locked:Boolean;// = true public var versionNumber:String;// = "2.19" public var mDay19Locked:Boolean;// = true public var mGameData:gameData; public var mDay3Locked:Boolean;// = true public var mDay11LockedPrevious:Boolean;// = true public var mDay19LockedPrevious:Boolean;// = true public var LAYOUT_1:Array; public var mDay7LockedPrevious:Boolean;// = true public var mDay16Locked:Boolean;// = true public var mShowTutorial:Boolean;// = false public var mDay12LockedPrevious:Boolean;// = true public var mDay8Locked:Boolean;// = true public var mDay8LockedPrevious:Boolean;// = true public var mDay13Locked:Boolean;// = true public var mDay5Locked:Boolean;// = true public var mJustWon:Boolean;// = false public var mDay13LockedPrevious:Boolean;// = true public var mDay1LockedPrevious:Boolean;// = true public var loaderMC:loader; public var mDay9LockedPrevious:Boolean;// = true public var mDay10Locked:Boolean;// = true public var endScreenMC:statsScreen; public var mDay18Locked:Boolean;// = true public var gameMC:gameEngine; public var mDay2Locked:Boolean;// = true public var STAGE_1:Array; public var STAGE_2:Array; public var STAGE_3:Array; public var mDay14LockedPrevious:Boolean;// = true public var mDay21Locked:Boolean;// = true public var mDay2LockedPrevious:Boolean;// = true public var mWhichStage:int;// = 1 public var mDay15Locked:Boolean;// = true public var config:XML; public var mDay7Locked:Boolean;// = true public var TIMES_1:Array; public var mDay15LockedPrevious:Boolean;// = true public var mNewHighScore:Boolean;// = false public var mDay3LockedPrevious:Boolean;// = true public var mDay12Locked:Boolean;// = true public var mSeenWinExpertScreen:Boolean;// = false public var introScreenMC:introScreen; public var mDay4Locked:Boolean;// = true public var mDay16LockedPrevious:Boolean;// = true public var soundManager:CSoundMan; public var mDay4LockedPrevious:Boolean;// = true public var mDaySelected:int;// = 1 private var mDocumentClass:MovieClip; private var _gameID:String;// = "death_row_diner" public var mSeenHelpScreen:Boolean;// = false public var mDay17Locked:Boolean;// = true public var mSeenWinScreen:Boolean;// = false public var userInterfaceMC:userInterface; public var mDay1Locked:Boolean;// = false public var mDay9Locked:Boolean;// = true public var mDay20Locked:Boolean;// = true public var mDay17LockedPrevious:Boolean;// = true public var mSeenFirstFight:Boolean;// = false private var mcPlay:_mcPlay; public var mPreviousHighScore:int;// = 0 public var mDay5LockedPrevious:Boolean;// = true public var titleMC:title; public var mDay14Locked:Boolean;// = true public var mDay20LockedPrevious:Boolean;// = true protected static var _instance:documentClass; public function documentClass():void{ re = new RegExp("http://i.cdn.turner.com/adultswim/games2/tools/swf/preroll-asg-syndicated(-\\w+)?-(\\d+)x(\\d+).flv", "i"); mcPlay = new _mcPlay(); super(); addFrameScript(1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); GlobalVarContainer.vars.stage = stage; GlobalVarContainer.vars.root = root; GlobalVarContainer.vars.gameName = "deathrowdiner"; GlobalVarContainer.vars.flvPath = "http://i.cdn.turner.com/adultswim/games2/tools/swf/preroll-asg-syndicated-noplay-728x500.flv"; GlobalVarContainer.vars.flvWidth = parseInt(GlobalVarContainer.vars.flvPath.replace(re, "$2")); GlobalVarContainer.vars.flvHeight = parseInt(GlobalVarContainer.vars.flvPath.replace(re, "$3")); trace(GlobalVarContainer.vars.flvPath.replace(re, "$0"), GlobalVarContainer.vars.flvPath.replace(re, "$1"), GlobalVarContainer.vars.flvPath.replace(re, "$2"), GlobalVarContainer.vars.flvPath.replace(re, "$3")); GlobalVarContainer.vars.stageWidth = stage.stageWidth; GlobalVarContainer.vars.stageHeight = stage.stageHeight; GlobalVarContainer.vars.gameMethod = documentClass_init; GlobalVarContainer.vars.mcPlay = mcPlay; var _local1:Preroller = new Preroller(); } public function updateTimer(_arg1:int):void{ userInterfaceMC.updateTimer(_arg1); } public function processButtons(_arg1:MouseEvent):void{ gameMC.processButtons(_arg1); } public function dispose():void{ } public function makePornFly(_arg1:int):void{ userInterfaceMC.makePornFly(_arg1); } public function stopSound(_arg1:String):void{ soundManager.Stop(_arg1); } public function openBars():void{ userInterfaceMC.openBars(); } public function doneButtonPressed():void{ gameMC.doneButtonPressed(); } public function startGameAfterHelp():void{ gameMC.startGameAfterHelp(); } public function setTablesUI(_arg1:Boolean=false):void{ userInterfaceMC.setTables(_arg1); } public function hideLockdownMess():void{ userInterfaceMC.hideLockdownMess(); } public function playSound(_arg1:String, _arg2:Boolean=false):String{ return (soundManager.Play(_arg1, _arg2)); } public function makeCoinFly(_arg1:int, _arg2:String):void{ userInterfaceMC.makeCoinFly(_arg1, _arg2); } public function setXML():void{ config = <config> <wardenLevels>7,14,21</wardenLevels> <day> <settings goal="1" expert="270" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>0,1,0,0,1,1,1</counterItems> <tableLayout>0,4,4,0, 0,0,0,0 </tableLayout> <event time="0" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="0" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="4000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="10000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="0" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="4000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> </day> <day> <settings goal="1" expert="1000" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>0,1,0,0,1,1,1</counterItems> <tableLayout>0,4,4,0, 0,4,4,0 </tableLayout> <event time="0" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="0" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="0"/> <event time="8000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="0" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="0"/> <event time="6000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="0"/> <event time="8000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="0" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="0"/> </day> <day> <settings goal="1" expert="1500" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>0,1,0,0,1,1,1</counterItems> <tableLayout>14,0,0,4, 0,4,4,0 </tableLayout> <event time="0" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="8000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="6000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="8000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> </day> <day> <settings goal="1" expert="2000" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>0,1,0,1,1,1,1</counterItems> <tableLayout>0,0,4,4, 4,4,0,0 </tableLayout> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="8000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="8000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> </day> <day> <settings goal="1" expert="3200" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>0,1,0,1,1,1,1</counterItems> <tableLayout>4,4,14,4, 14,0,0,4 </tableLayout> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="8000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> </day> <day> <settings goal="1" expert="5000" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>0,1,0,1,1,1,1</counterItems> <tableLayout>0,4,14,4, 4,14,4,0 </tableLayout> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="8000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="9000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> </day> <day> <settings goal="1" expert="3100" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>0,1,0,0,1,1,1</counterItems> <tableLayout>4,2,4,4, 0,0,0,0 </tableLayout> <warden temper="2" startingAnger="0" minMeats="6" maxMeats="6" temperReduction="10" temperAddition="20" wage="250" tipThreshold="30" tip="50" eatTimer="7000" fightTimer="6000"/> <event time="7000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="8000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="5000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="9000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="5000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="1.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="8000" deathTimer="8000" temperAddition="20"/> </day> <day> <settings goal="1" expert="4180" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>0,1,0,0,1,1,1</counterItems> <tableLayout>0,2,2,0, 0,4,4,0 </tableLayout> <event time="0" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="10000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="10000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> </day> <day> <settings goal="1" expert="4500" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>0,1,0,0,1,1,1</counterItems> <tableLayout>2,0,0,12, 0,4,4,0 </tableLayout> <event time="0" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="5000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="5000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="10000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="6000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="9000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="5000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> </day> <day> <settings goal="1" expert="5000" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>1,1,1,0,1,1,1</counterItems> <tableLayout>0,4,0,2, 2,0,4,0 </tableLayout> <event time="0" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="10000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="8000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="4" slop="green" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="8000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> </day> <day> <settings goal="1" expert="5200" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>1,1,1,0,1,1,1</counterItems> <tableLayout>4,0,2,4, 4,2,0,4 </tableLayout> <event time="0" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="4" slop="red" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="8000" prisoner="orange" startingAnger="15" numInGroup="4" slop="green" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> </day> <day> <settings goal="1" expert="5300" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>1,1,1,0,1,1,1</counterItems> <tableLayout>4,0,0,4, 0,2,2,0 </tableLayout> <event time="0" prisoner="orange" startingAnger="15" numInGroup="4" slop="red" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="5000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="8000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="6000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="7000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="green" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="red" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="2" slop="green" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="6000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> </day> <day> <settings goal="1" expert="7000" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>1,1,1,0,1,1,1</counterItems> <tableLayout>4,14,4,14, 0,12,0,2 </tableLayout> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="5000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="5000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="10000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> </day> <day> <settings goal="1" expert="7500" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>1,1,1,0,1,1,1</counterItems> <tableLayout>0,2,4,4, 4,4,2,0 </tableLayout> <warden temper="2" startingAnger="0" minMeats="9" maxMeats="9" temperReduction="10" temperAddition="20" wage="400" tipThreshold="30" tip="100" eatTimer="7000" fightTimer="6000"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="10000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="10000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="5000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="5000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="red" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> </day> <day> <settings goal="1" expert="4800" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>1,1,1,0,1,1,1</counterItems> <tableLayout>0,4,0,2, 2,0,4,0 </tableLayout> <event time="1000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="green" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="8000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="7000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="6000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="yellow" startingAnger="15" numInGroup="4" slop="green" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="6000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="3000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="8000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="8000" prisoner="yellow" startingAnger="15" numInGroup="4" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> </day> <day> <settings goal="1" expert="8100" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>1,1,1,0,1,1,1</counterItems> <tableLayout>0,4,2,0, 0,2,4,0 </tableLayout> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="10000" prisoner="orange" startingAnger="15" numInGroup="2" slop="green" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="green" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="red" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="12000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="green" meat="burger" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="red" meat="burger" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="yellow" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="yellow" startingAnger="15" numInGroup="4" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="15000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="12000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="green" meat="burger" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="red" meat="burger" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="yellow" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="yellow" startingAnger="15" numInGroup="4" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="15000" prisoner="orange" startingAnger="15" numInGroup="2" slop="green" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> </day> <day> <settings goal="1" expert="7000" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>1,1,1,0,1,1,1</counterItems> <tableLayout>14,4,12,2, 2,2,4,14 </tableLayout> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="11000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="8000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="yellow" startingAnger="15" numInGroup="4" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="8000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> </day> <day> <settings goal="1" expert="6500" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>1,1,1,0,1,1,1</counterItems> <tableLayout>0,0,4,14, 4,4,0,0 </tableLayout> <event time="1000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="green" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="3000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="yellow" startingAnger="15" numInGroup="4" slop="green" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="8000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="orange" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> </day> <day> <settings goal="1" expert="10000" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>1,1,1,0,1,1,1</counterItems> <tableLayout>14,4,14,4, 0,12,2,0 </tableLayout> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="3000" prisoner="orange" startingAnger="15" numInGroup="4" slop="red" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="5000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="3000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="12000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="yellow" startingAnger="15" numInGroup="4" slop="green" meat="burger" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="18000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="5000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="9000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="15000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="yellow" startingAnger="15" numInGroup="4" slop="green" meat="burger" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="6000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> </day> <day> <settings goal="1" expert="12000" contrabandMaxAtCounter="15" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>1,1,1,0,1,1,1</counterItems> <tableLayout>4,0,0,12, 2,4,12,4 </tableLayout> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="green" meat="burger" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="9000" prisoner="yellow" startingAnger="15" numInGroup="4" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="3000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="6000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="6000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="6000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="9000" prisoner="yellow" startingAnger="15" numInGroup="4" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="9000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="30000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="3000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="6000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="12000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="6000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="3000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="25000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="green" meat="burger" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="10000" prisoner="yellow" startingAnger="15" numInGroup="4" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="burger" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="5000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="5000" deathTimer="5000" temperAddition="20"/> </day> <day> <settings goal="1" expert="12000" contrabandMaxAtCounter="14" contrabandTemperReduction="50" cleanlinessBonus="0" chainBonus="50"/> <!-- clockwise, boolean values: green, yellow, red, contraband, chicken, burger, mop --> <counterItems>1,1,1,0,1,1,1</counterItems> <tableLayout>2,2,4,2, 2,4,2,2 </tableLayout> <warden temper="2" startingAnger="0" minMeats="15" maxMeats="15" temperReduction="10" temperAddition="20" wage="500" tipThreshold="30" tip="500" eatTimer="7000" fightTimer="6000"/> <event time="7000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="5000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="4000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="21000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="4000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="21000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="5000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="red" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="2000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="4" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="5000" prisoner="orange" startingAnger="15" numInGroup="2" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="3000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="3000" prisoner="yellow" startingAnger="15" numInGroup="2" slop="red" meat="chicken" contraband="none" temper="3.0" temperReduction="10" wage="60" tipThreshold="30" tip="100" eatTimer="9000" fightTimer="7000" deathTimer="5000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="red" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="orange" startingAnger="15" numInGroup="4" slop="orange" meat="chicken" contraband="none" temper="2.0" temperReduction="10" wage="40" tipThreshold="30" tip="40" eatTimer="6000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> <event time="1000" prisoner="blue" startingAnger="15.0" numInGroup="2" slop="green" meat="none" contraband="none" temper="1" temperReduction="10" wage="20" tipThreshold="30" tip="20" eatTimer="7000" fightTimer="7000" deathTimer="7000" temperAddition="20"/> </day> </config> ; } public function stopTitleMusic():void{ stopSound("introMusic"); } public function setDocClassForGame():void{ gameMC.setDocumentClass(this); resetScore(); userInterfaceMC.setDocumentClass(this); stopTitleMusic(); playGameMusic(); } public function isMuted():Boolean{ return (soundManager.soundOn); } public function showScoreText(_arg1:int, _arg2:String, _arg3:String, _arg4:int, _arg5:Boolean):void{ userInterfaceMC.showScoreText(_arg1, _arg2, _arg3, _arg4, _arg5); } function frame2(){ this.stop(); } function frame4(){ this.stop(); } function frame5(){ this.stop(); } function frame3(){ this.stop(); } public function formatAsDollars(_arg1:Number):String{ var _local5:Number; var _local2:String = String(_arg1); var _local3:* = _local2.split("."); var _local4:Array = new Array(); var _local6:Number = _local3[0].length; while (_local6 > 0) { _local5 = Math.max((_local6 - 3), 0); _local4.unshift(_local3[0].slice(_local5, _local6)); _local6 = _local5; }; _local3[0] = _local4.join(","); return (_local3.join(".")); } public function unPauseGame():void{ gameMC.unPauseGame(); } public function isSoundPlaying(_arg1:String):Boolean{ return (soundManager.SoundPlaying(_arg1)); } public function addScore(_arg1:uint):void{ setData("addScore", _arg1); userInterfaceMC.setScore(requestData("getScore")); } function frame6(){ this.stop(); } public function playGameMusic():void{ if (requestWardenData(requestData("getLevel")) == true){ playSound("wardenMusic", true); } else { playWeekSpecificGameMusic(); }; } public function dropIt(_arg1:MouseEvent):void{ gameMC.dropIt(_arg1); } public function resetScore():void{ setData("setScore", 0); setData("setServed", 0); setData("setDead", 0); } public function tutorialGotoAndPlay(_arg1:String):void{ userInterfaceMC.tutorialGotoAndPlay(_arg1); } protected function ioError(_arg1:IOErrorEvent){ trace(("IO Error occurred when loading data: " + _arg1.text)); } public function pickUp(_arg1:MouseEvent):void{ } public function addDead(_arg1:uint, _arg2:int=-1):void{ setData("addDead", _arg1); userInterfaceMC.setDeath(requestData("getDead"), _arg2); } public function getSpeechBubbleGoalMet():String{ return (mGameData.getSpeechBubbleGoalMet()); } protected function securityError(_arg1:SecurityErrorEvent){ trace(("Security Error occurred when loading data: " + _arg1.text)); } public function disposeGame():void{ resetScore(); gameMC.dispose(); } public function readSharedObject():void{ trace("readSharedObject"); var _local1:SharedObject = SharedObject.getLocal("DeathRowUserData"); trace(_local1.data.name); trace(_local1.data.day1Locked); trace(_local1.data.day2Locked); trace(_local1.data.day3Locked); trace(_local1.data.day4Locked); trace(_local1.data.day5Locked); trace(_local1.data.day1Score); trace(_local1.data.day2Score); trace(_local1.data.day3Score); trace(_local1.data.day4Score); trace(_local1.data.day5Score); if (_local1.data.name == undefined){ trace("SHARED OBJECT NULL"); writeSharedObject(); } else { mSeenWinScreen = _local1.data.mSeenWinScreen; mSeenWinExpertScreen = _local1.data.mSeenWinExpertScreen; mDay1Locked = _local1.data.day1Locked; mDay2Locked = _local1.data.day2Locked; mDay3Locked = _local1.data.day3Locked; mDay4Locked = _local1.data.day4Locked; mDay5Locked = _local1.data.day5Locked; mDay6Locked = _local1.data.day6Locked; mDay7Locked = _local1.data.day7Locked; mDay8Locked = _local1.data.day8Locked; mDay9Locked = _local1.data.day9Locked; mDay10Locked = _local1.data.day10Locked; mDay11Locked = _local1.data.day11Locked; mDay12Locked = _local1.data.day12Locked; mDay13Locked = _local1.data.day13Locked; mDay14Locked = _local1.data.day14Locked; mDay15Locked = _local1.data.day15Locked; mDay16Locked = _local1.data.day16Locked; mDay17Locked = _local1.data.day17Locked; mDay18Locked = _local1.data.day18Locked; mDay19Locked = _local1.data.day19Locked; mDay20Locked = _local1.data.day20Locked; mDay21Locked = _local1.data.day21Locked; mDay1LockedPrevious = mDay1Locked; mDay2LockedPrevious = mDay2Locked; mDay3LockedPrevious = mDay3Locked; mDay4LockedPrevious = mDay4Locked; mDay5LockedPrevious = mDay5Locked; mDay6LockedPrevious = mDay6Locked; mDay7LockedPrevious = mDay7Locked; mDay8LockedPrevious = mDay8Locked; mDay9LockedPrevious = mDay9Locked; mDay10LockedPrevious = mDay10Locked; mDay11LockedPrevious = mDay11Locked; mDay12LockedPrevious = mDay12Locked; mDay13LockedPrevious = mDay13Locked; mDay14LockedPrevious = mDay14Locked; mDay15LockedPrevious = mDay15Locked; mDay16LockedPrevious = mDay16Locked; mDay17LockedPrevious = mDay17Locked; mDay18LockedPrevious = mDay18Locked; mDay19LockedPrevious = mDay19Locked; mDay20LockedPrevious = mDay20Locked; mDay21LockedPrevious = mDay21Locked; setData("setScore1", _local1.data.day1Score); setData("setScore2", _local1.data.day2Score); setData("setScore3", _local1.data.day3Score); setData("setScore4", _local1.data.day4Score); setData("setScore5", _local1.data.day5Score); setData("setScore6", _local1.data.day6Score); setData("setScore7", _local1.data.day7Score); setData("setScore8", _local1.data.day8Score); setData("setScore9", _local1.data.day9Score); setData("setScore10", _local1.data.day10Score); setData("setScore11", _local1.data.day11Score); setData("setScore12", _local1.data.day12Score); setData("setScore13", _local1.data.day13Score); setData("setScore14", _local1.data.day14Score); setData("setScore15", _local1.data.day15Score); setData("setScore16", _local1.data.day16Score); setData("setScore17", _local1.data.day17Score); setData("setScore18", _local1.data.day18Score); setData("setScore19", _local1.data.day19Score); setData("setScore20", _local1.data.day20Score); setData("setScore21", _local1.data.day21Score); if (_local1.data.day1Score > 0){ setData("setLock1", 1); }; if (_local1.data.day2Score > 0){ setData("setLock2", 1); }; if (_local1.data.day3Score > 0){ setData("setLock3", 1); }; if (_local1.data.day4Score > 0){ setData("setLock4", 1); }; if (_local1.data.day5Score > 0){ setData("setLock5", 1); }; if (_local1.data.day6Score > 0){ setData("setLock6", 1); }; if (_local1.data.day7Score > 0){ setData("setLock7", 1); }; if (_local1.data.day8Score > 0){ setData("setLock8", 1); }; if (_local1.data.day9Score > 0){ setData("setLock9", 1); }; if (_local1.data.day10Score > 0){ setData("setLock10", 1); }; if (_local1.data.day11Score > 0){ setData("setLock11", 1); }; if (_local1.data.day12Score > 0){ setData("setLock12", 1); }; if (_local1.data.day13Score > 0){ setData("setLock13", 1); }; if (_local1.data.day14Score > 0){ setData("setLock14", 1); }; if (_local1.data.day15Score > 0){ setData("setLock15", 1); }; if (_local1.data.day16Score > 0){ setData("setLock16", 1); }; if (_local1.data.day17Score > 0){ setData("setLock17", 1); }; if (_local1.data.day18Score > 0){ setData("setLock18", 1); }; if (_local1.data.day19Score > 0){ setData("setLock19", 1); }; if (_local1.data.day20Score > 0){ setData("setLock20", 1); }; if (_local1.data.day21Score > 0){ setData("setLock21", 1); }; }; } public function postAsScore(_arg1:String="endScreen"):void{ playSound("buttonDown"); var _local2 = "DeathRowDiner"; var _local3:* = new LocalConnection(); var _local4:String = _local3.domain; var _local5 = (((((("http://games.adultswim.com/index.html?cid=GAME_Ext_" + _local2) + "_") + _local4) + "_") + _arg1) + "_more"); var _local6:URLRequest = new URLRequest(_local5); navigateToURL(_local6, "_blank"); trace(("asUrl " + _local5)); } public function handleUnlockAndSave():void{ if (mDaySelected == 1){ mDay2Locked = false; setData("setLock1", 1); }; if ((((mDaySelected == 2)) && ((mJustWon == true)))){ mDay3Locked = false; setData("setLock2", 1); }; if ((((mDaySelected == 3)) && ((mJustWon == true)))){ mDay4Locked = false; setData("setLock3", 1); }; if ((((mDaySelected == 4)) && ((mJustWon == true)))){ mDay5Locked = false; setData("setLock4", 1); }; if ((((mDaySelected == 5)) && ((mJustWon == true)))){ mDay6Locked = false; setData("setLock5", 1); }; if ((((mDaySelected == 6)) && ((mJustWon == true)))){ mDay7Locked = false; setData("setLock6", 1); }; if ((((mDaySelected == 7)) && ((mJustWon == true)))){ mDay8Locked = false; setData("setLock7", 1); }; if ((((mDaySelected == 8)) && ((mJustWon == true)))){ mDay9Locked = false; setData("setLock8", 1); }; if ((((mDaySelected == 9)) && ((mJustWon == true)))){ mDay10Locked = false; setData("setLock9", 1); }; if ((((mDaySelected == 10)) && ((mJustWon == true)))){ mDay11Locked = false; setData("setLock10", 1); }; if ((((mDaySelected == 11)) && ((mJustWon == true)))){ mDay12Locked = false; setData("setLock11", 1); }; if ((((mDaySelected == 12)) && ((mJustWon == true)))){ mDay13Locked = false; setData("setLock12", 1); }; if ((((mDaySelected == 13)) && ((mJustWon == true)))){ mDay14Locked = false; setData("setLock13", 1); }; if ((((mDaySelected == 14)) && ((mJustWon == true)))){ mDay15Locked = false; setData("setLock14", 1); }; if ((((mDaySelected == 15)) && ((mJustWon == true)))){ mDay16Locked = false; setData("setLock15", 1); }; if ((((mDaySelected == 16)) && ((mJustWon == true)))){ mDay17Locked = false; setData("setLock16", 1); }; if ((((mDaySelected == 17)) && ((mJustWon == true)))){ mDay18Locked = false; setData("setLock17", 1); }; if ((((mDaySelected == 18)) && ((mJustWon == true)))){ mDay19Locked = false; setData("setLock18", 1); }; if ((((mDaySelected == 19)) && ((mJustWon == true)))){ mDay20Locked = false; setData("setLock19", 1); }; if ((((mDaySelected == 20)) && ((mJustWon == true)))){ mDay21Locked = false; setData("setLock20", 1); }; if ((((mDaySelected == 21)) && ((mJustWon == true)))){ setData("setLock21", 1); }; writeSharedObject(); } public function requestTableData(_arg1:int, _arg2:int):int{ return (mGameData.requestTableData(_arg1, _arg2)); } public function requestData(_arg1:String):int{ return (mGameData.requestData(_arg1)); } public function manageMouseOut(_arg1:MouseEvent):void{ if (gameMC != null){ gameMC.manageMouseOut(_arg1); }; } public function clearSharedObject():void{ mGameData.initSharedObject(); mDay1Locked = false; mDay2Locked = true; mDay3Locked = true; mDay4Locked = true; mDay5Locked = true; mDay6Locked = true; mDay7Locked = true; mDay8Locked = true; mDay9Locked = true; mDay10Locked = true; mDay11Locked = true; mDay12Locked = true; mDay13Locked = true; mDay14Locked = true; mDay15Locked = true; mDay16Locked = true; mDay17Locked = true; mDay18Locked = true; mDay19Locked = true; mDay20Locked = true; mDay21Locked = true; writeSharedObject(); readSharedObject(); } public function documentClass_init():void{ if (_instance){ throw (new Error("CAN NOT INSTANTIATE DOCUMENT CLASS - USE <DocumentClassName>.getInstance()")); }; _instance = this; var _local1:int; while (_local1 < currentLabels.length) { addFrameScript((currentLabels[_local1].frame - 1), dispatchFrameEvent); _local1++; }; soundManager = new CSoundMan(); soundManager.RegisterSound("buttonOver", new S_ButtonOver(), false); soundManager.RegisterSound("buttonDown", new S_ButtonDown(), false); soundManager.RegisterSound("buttonClickableOver", new S_clickable_rollover(), false); soundManager.RegisterSound("buttonClickableDown", new S_clickable_down(), false); soundManager.RegisterSound("lunchLadyDishes", new S_lunchlady_dishes(), true); soundManager.RegisterSound("lunchLadyMop", new S_lunchlady_mop(), true); soundManager.RegisterSound("lunchLadyPickup", new S_lunchlady_pickup(), true); soundManager.RegisterSound("lunchladyServe", new S_lunchlady_serve_food(), true); soundManager.RegisterSound("lunchladyHit", new S_pan(), true); soundManager.RegisterSound("inmatesWalking", new S_inmates_walking(), true); soundManager.RegisterSound("inmatesDie", new S_inmates_die(), true); soundManager.RegisterSound("inmatesBurp", new S_inmates_burp(), true); soundManager.RegisterSound("inmatesSeated", new S_inmates_seated(), true); soundManager.RegisterSound("inmatesReturned", new S_inmates_returned(), true); soundManager.RegisterSound("inmatesFighting0", new S_inmates_fight0(), true); soundManager.RegisterSound("inmatesFighting1", new S_inmates_fight1(), true); soundManager.RegisterSound("inmatesContraband", new S_inmates_request_contraband(), true); soundManager.RegisterSound("inmatesHappy", new S_inmates_contraband(), true); soundManager.RegisterSound("inmatesHappy2", new S_inmates_contraband2(), true); soundManager.RegisterSound("inmatesEatMeat", new S_inmates_eat_meat(), true); soundManager.RegisterSound("inmatesWrongFood", new S_inmates_wrong_food(), true); soundManager.RegisterSound("guardsFire", new S_guards_fire(), true); soundManager.RegisterSound("lockdownWarning", new S_interface_lockdown_warning(), true); soundManager.RegisterSound("dialogAppear", new S_dialog_appear(), true); soundManager.RegisterSound("cashMoney", new S_cash(), true); soundManager.RegisterSound("lockRollover", new S_lock_rollover(), true); soundManager.RegisterSound("unlock", new S_lock_unlocking_reverb(), true); soundManager.RegisterSound("lockdown", new S_lockdownEnd(), true); soundManager.RegisterSound("expertGoal", new S_expert_goal(), true); soundManager.RegisterSound("chainSound", new S_chain(), true); soundManager.RegisterSound("exitBubbleAppear", new S_exit_bubble_appear(), true); soundManager.RegisterSound("transistion", new S_transition(), true); soundManager.RegisterSound("requestBubbleAppear", new S_request_bubble_appear(), true); soundManager.RegisterSound("wardenMMM", new S_warden_mmm(), true); soundManager.RegisterSound("wardenAngry", new S_warden_rage(), true); soundManager.RegisterSound("expertMusic", new S_ExpertMenu(), true); soundManager.RegisterSound("introMusic", new S_intro_music(), true); soundManager.RegisterSound("gameMusic", new S_game_music(), true); soundManager.RegisterSound("gameMusic2", new S_game_music2(), true); soundManager.RegisterSound("gameMusic3", new S_game_music3(), true); soundManager.RegisterSound("wardenMusic", new S_Warden_HipHop(), true); soundManager.RegisterSound("winJingle", new S_win_jingle(), true); soundManager.RegisterSound("loseJingle", new S_lose_jingle(), true); soundManager.RegisterSound("loseLoop", new S_failLoop(), true); soundManager.StartLoading(); mGameData = new gameData(this); stage.scaleMode = StageScaleMode.NO_SCALE; stage.stageFocusRect = false; loadConfiguration(); readSharedObject(); } public function gotoAs(_arg1:String):void{ playSound("buttonDown"); var _local2 = "DeathRowDiner"; var _local3:* = new LocalConnection(); var _local4:String = _local3.domain; var _local5 = (((((("http://games.adultswim.com/index.html?cid=GAME_Ext_" + _local2) + "_") + _local4) + "_") + _arg1) + "_more"); var _local6:URLRequest = new URLRequest(_local5); navigateToURL(_local6, "_blank"); trace(("asUrl " + _local5)); } public function displayPopWindow(_arg1:int):void{ userInterfaceMC.displayPopWindow(_arg1); } public function playTitleMusic():void{ if (isSoundPlaying("loseLoop")){ stopSound("loseLoop"); }; if (isSoundPlaying("expertMusic")){ stopSound("expertMusic"); }; playSound("introMusic", true); } public function pauseGame():void{ gameMC.pauseGame(); } public function playStatsMusic():void{ var _local1:int = requestData("getLevel"); if (mJustWon == false){ playSound("loseLoop", true); } else { playSound("introMusic", true); }; mJustWon = false; } public function playGameMusicAfterWarden():void{ stopSound("wardenMusic"); playWeekSpecificGameMusic(); } public function setData(_arg1:String, _arg2:int=0):void{ mGameData.setData(_arg1, _arg2); } public function requestWardenDayData(_arg1:String, _arg2:int):int{ return (mGameData.requestWardenDayData(_arg2, _arg1)); } public function manageMouseOver(_arg1:MouseEvent):void{ gameMC.manageMouseOver(_arg1); } public function addServed(_arg1:uint):void{ setData("addServed", _arg1); } protected function dispatchFrameEvent():void{ dispatchEvent(new Event(currentLabel)); trace(("dispatchFrameEvent() currentLabel:" + currentLabel)); switch (currentLabel){ case "loader": this.stop(); loaderMC.setDocumentClass(this); break; case "title": this.stop(); titleMC.setDocumentClass(this); titleMC.versionNum.text = ""; playTitleMusic(); break; case "introScreen": this.stop(); introScreenMC.setDocumentClass(this); break; case "selectScreen": this.stop(); selectScreenMC.setDocumentClass(this); if ((((((((((((isSoundPlaying("gameMusic") == true)) || ((isSoundPlaying("gameMusic2") == true)))) || ((isSoundPlaying("gameMusic3") == true)))) || ((isSoundPlaying("wardenMusic") == true)))) || ((isSoundPlaying("loseLoop") == true)))) || (isSoundPlaying("expertMusic")))){ stopGameMusic(); playTitleMusic(); }; break; case "game": this.stop(); setDocClassForGame(); userInterfaceMC.initUserInterface(); break; case "stats": this.stop(); endScreenMC.setDocumentClass(this); playStatsMusic(); break; }; } public function showWarningBubble(_arg1:String, _arg2:int):void{ userInterfaceMC.showWarningBubble(_arg1, _arg2); } public function requestWardenData(_arg1:int):Boolean{ return (mGameData.requestWardenData(_arg1)); } public function getDocumentClass():MovieClip{ return (mDocumentClass); } public function endLevel(_arg1:Boolean=false):void{ userInterfaceMC.endLevel(_arg1); } public function stopGameMusic():void{ stopSound("gameMusic"); stopSound("gameMusic2"); stopSound("gameMusic3"); stopSound("wardenMusic"); } public function removePopWindow():void{ userInterfaceMC.removePopWindow(); } public function showLockdownMess():void{ userInterfaceMC.showLockdownMess(); } public function writeSharedObject():void{ trace("writeSharedObject"); var _local1:SharedObject = SharedObject.getLocal("DeathRowUserData"); _local1.data.name = "DeathRowUserData"; _local1.data.mSeenWinScreen = mSeenWinScreen; _local1.data.mSeenWinExpertScreen = mSeenWinExpertScreen; _local1.data.day1Locked = mDay1Locked; _local1.data.day2Locked = mDay2Locked; _local1.data.day3Locked = mDay3Locked; _local1.data.day4Locked = mDay4Locked; _local1.data.day5Locked = mDay5Locked; _local1.data.day6Locked = mDay6Locked; _local1.data.day7Locked = mDay7Locked; _local1.data.day8Locked = mDay8Locked; _local1.data.day9Locked = mDay9Locked; _local1.data.day10Locked = mDay10Locked; _local1.data.day11Locked = mDay11Locked; _local1.data.day12Locked = mDay12Locked; _local1.data.day13Locked = mDay13Locked; _local1.data.day14Locked = mDay14Locked; _local1.data.day15Locked = mDay15Locked; _local1.data.day16Locked = mDay16Locked; _local1.data.day17Locked = mDay17Locked; _local1.data.day18Locked = mDay18Locked; _local1.data.day19Locked = mDay19Locked; _local1.data.day20Locked = mDay20Locked; _local1.data.day21Locked = mDay21Locked; if (requestData("getLock1") == 1){ _local1.data.day1Score = requestData("getScore1"); } else { _local1.data.day1Score = 0; }; if (requestData("getLock2") == 1){ _local1.data.day2Score = requestData("getScore2"); } else { _local1.data.day2Score = 0; }; if (requestData("getLock3") == 1){ _local1.data.day3Score = requestData("getScore3"); } else { _local1.data.day3Score = 0; }; if (requestData("getLock4") == 1){ _local1.data.day4Score = requestData("getScore4"); } else { _local1.data.day4Score = 0; }; if (requestData("getLock5") == 1){ _local1.data.day5Score = requestData("getScore5"); } else { _local1.data.day5Score = 0; }; if (requestData("getLock6") == 1){ _local1.data.day6Score = requestData("getScore6"); } else { _local1.data.day6Score = 0; }; if (requestData("getLock7") == 1){ _local1.data.day7Score = requestData("getScore7"); } else { _local1.data.day7Score = 0; }; if (requestData("getLock8") == 1){ _local1.data.day8Score = requestData("getScore8"); } else { _local1.data.day8Score = 0; }; if (requestData("getLock9") == 1){ _local1.data.day9Score = requestData("getScore9"); } else { _local1.data.day9Score = 0; }; if (requestData("getLock10") == 1){ _local1.data.day10Score = requestData("getScore10"); } else { _local1.data.day10Score = 0; }; if (requestData("getLock11") == 1){ _local1.data.day11Score = requestData("getScore11"); } else { _local1.data.day11Score = 0; }; if (requestData("getLock12") == 1){ _local1.data.day12Score = requestData("getScore12"); } else { _local1.data.day12Score = 0; }; if (requestData("getLock13") == 1){ _local1.data.day13Score = requestData("getScore13"); } else { _local1.data.day13Score = 0; }; if (requestData("getLock14") == 1){ _local1.data.day14Score = requestData("getScore14"); } else { _local1.data.day14Score = 0; }; if (requestData("getLock15") == 1){ _local1.data.day15Score = requestData("getScore15"); } else { _local1.data.day15Score = 0; }; if (requestData("getLock16") == 1){ _local1.data.day16Score = requestData("getScore16"); } else { _local1.data.day16Score = 0; }; if (requestData("getLock17") == 1){ _local1.data.day17Score = requestData("getScore17"); } else { _local1.data.day17Score = 0; }; if (requestData("getLock18") == 1){ _local1.data.day18Score = requestData("getScore18"); } else { _local1.data.day18Score = 0; }; if (requestData("getLock19") == 1){ _local1.data.day19Score = requestData("getScore19"); } else { _local1.data.day19Score = 0; }; if (requestData("getLock20") == 1){ _local1.data.day20Score = requestData("getScore20"); } else { _local1.data.day20Score = 0; }; if (requestData("getLock21") == 1){ _local1.data.day21Score = requestData("getScore21"); } else { _local1.data.day21Score = 0; }; _local1.flush(); _local1.close(); } public function toggleMute():Boolean{ return (soundManager.ToggleMute()); } public function requestEventData(_arg1:String, _arg2:int):int{ var _local3:int = requestData("getLevel"); return (mGameData.requestEventData((_local3 - 1), _arg1, _arg2)); } public function initTutorialUI():void{ userInterfaceMC.initTutorial(); } public function getSoundPosition(_arg1:String):Number{ return (soundManager.SoundPosition(_arg1)); } public function requestCounterData(_arg1:int, _arg2:int):int{ return (mGameData.requestCounterData(_arg1, _arg2)); } public function unlockAll():void{ mDay1Locked = false; mDay2Locked = false; mDay3Locked = false; mDay4Locked = false; mDay5Locked = false; mDay6Locked = false; mDay7Locked = false; mDay8Locked = false; mDay9Locked = false; mDay10Locked = false; mDay11Locked = false; mDay12Locked = false; mDay13Locked = false; mDay14Locked = false; mDay15Locked = false; mDay16Locked = false; mDay17Locked = false; mDay18Locked = false; mDay19Locked = false; mDay20Locked = false; mDay21Locked = false; } public function getSpeechBubbleFail():String{ return (mGameData.getSpeechBubbleFail()); } protected function loadConfiguration(){ configLoaded(); } public function getSpeechBubbleExpert():String{ return (mGameData.getSpeechBubbleExpert()); } public function playWeekSpecificGameMusic():void{ switch (requestData("getLevel")){ case 1: case 2: case 3: case 4: case 5: case 6: case 7: playSound("gameMusic", true); break; case 8: case 9: case 10: case 11: case 12: case 13: case 14: playSound("gameMusic2", true); break; case 15: case 16: case 17: case 18: case 19: case 20: case 21: playSound("gameMusic3", true); break; }; } public function showHelp():void{ userInterfaceMC.displayHelpWindow("helpFromLevelSelect"); } public function setDocumentClass(_arg1:MovieClip):void{ mDocumentClass = _arg1; } public function requestDayData(_arg1:String, _arg2:int):int{ return (mGameData.requestDayData(_arg1, _arg2)); } protected function configLoaded():void{ var _local3:int; var _local1 = ""; setXML(); var _local2:int; if (config.wardenLevels){ _local1 = config.wardenLevels; mGameData.setWardenData(_local1.split(",")); }; if (config.day){ _local2 = 0; while (_local2 < config.day.length()) { mGameData.setSettingData(config.day[_local2].settings.attribute("goal"), config.day[_local2].settings.attribute("expert"), config.day[_local2].settings.attribute("contrabandMaxAtCounter"), config.day[_local2].settings.attribute("contrabandTemperReduction"), config.day[_local2].settings.attribute("cleanlinessBonus"), config.day[_local2].settings.attribute("chainBonus")); mGameData.setWardenDayData(config.day[_local2].warden.attribute("temper"), config.day[_local2].warden.attribute("minMeats"), config.day[_local2].warden.attribute("maxMeats"), config.day[_local2].warden.attribute("wage"), config.day[_local2].warden.attribute("tip"), config.day[_local2].warden.attribute("tipThreshold"), config.day[_local2].warden.attribute("eatTimer"), config.day[_local2].warden.attribute("temperReduction"), config.day[_local2].warden.attribute("temperAddition"), config.day[_local2].warden.attribute("startingAnger"), config.day[_local2].warden.attribute("fightTimer")); if (config.day[_local2].tableLayout){ _local1 = config.day[_local2].tableLayout; }; mGameData.setTableData(_local1.split(",")); if (config.day[_local2].counterItems){ _local1 = config.day[_local2].counterItems; }; mGameData.setCounterData(_local1.split(",")); _local3 = 0; while (_local3 < config.day[_local2].event.length()) { mGameData.setEventData(config.day[_local2].event[_local3].attribute("time"), config.day[_local2].event[_local3].attribute("prisoner"), config.day[_local2].event[_local3].attribute("numInGroup"), config.day[_local2].event[_local3].attribute("slop"), config.day[_local2].event[_local3].attribute("meat"), config.day[_local2].event[_local3].attribute("contraband"), config.day[_local2].event[_local3].attribute("temper"), config.day[_local2].event[_local3].attribute("wage"), config.day[_local2].event[_local3].attribute("tip"), config.day[_local2].event[_local3].attribute("tipThreshold"), config.day[_local2].event[_local3].attribute("eatTimer"), config.day[_local2].event[_local3].attribute("fightTimer"), config.day[_local2].event[_local3].attribute("deathTimer"), config.day[_local2].event[_local3].attribute("temperReduction"), config.day[_local2].event[_local3].attribute("temperAddition"), config.day[_local2].event[_local3].attribute("startingAnger")); _local3++; }; mGameData.endDay(); _local2++; }; }; } public static function getInstance():documentClass{ return (_instance); } } }//package local
Section 166
//EnumeratedType (local.EnumeratedType) package local { public dynamic class EnumeratedType { private var mTypeNames:Array; public function EnumeratedType(_arg1:Array){ mTypeNames = _arg1; var _local2:* = 0; while (_local2 < _arg1.length) { this[_arg1[_local2]] = _local2; _local2++; }; } public function getNum(_arg1:String):Number{ var _local2:Number = -1; var _local3:* = 0; while (_local3 < mTypeNames.length) { if (mTypeNames[_local3] == _arg1){ _local2 = _local3; return (_local2); }; _local3++; }; throw (new Error((_arg1 + " is not an Enumerated Value!"))); } public function getName(_arg1:Number):String{ if ((((_arg1 >= 0)) && ((_arg1 < mTypeNames.length)))){ return (mTypeNames[_arg1]); }; throw (new Error("INDEX IS OUT OF RANGE")); } public function getNumTypes():uint{ return (mTypeNames.length); } public function append(_arg1:Array){ var _local2:* = mTypeNames.concat(_arg1); mTypeNames = _local2; var _local3:* = 0; while (_local3 < mTypeNames.length) { this[mTypeNames[_local3]] = _local3; _local3++; }; } } }//package local
Section 167
//gameData (local.gameData) package local { import flash.events.*; import flash.display.*; import flash.utils.*; public class gameData extends MovieClip { private var mServed:uint;// = 0 private var mDay2unlocked:uint;// = 0 private var mDay4unlocked:uint;// = 0 private var mDay6unlocked:uint;// = 0 private var mDay8unlocked:uint;// = 0 private var mScore:uint;// = 0 private var PRISONER_TEMPER:int;// = 1 private var mDay11unlocked:uint;// = 0 private var mDay13unlocked:uint;// = 0 private var EVENT_TEMPER_ADDITION:int;// = 14 private var mDay15unlocked:uint;// = 0 private var mDay17unlocked:uint;// = 0 private var mDay19unlocked:uint;// = 0 private var mSpeechBubbleGoalMet:Array; private var EVENT_TEMPER_REDUCTION:int;// = 10 private var SETTINGS_CLEAN_BONUS:int;// = 4 private var mPrisonerData:Array; private var mDay20unlocked:uint;// = 0 private var mDaysTemp:Array; private var mDead:uint;// = 0 private var EVENT_MEAT:int;// = 3 private var mDays:Array; private var SETTINGS_CONTRA_MAX:int;// = 2 private var EVENT_TIP_THRESHOLD:int;// = 12 private var SETTINGS_CONTRA_TEMPER_REDUCTION:int;// = 3 private var EVENT_SLOP:int;// = 2 private var mNumInParty:int;// = 0 private var mScore1:uint;// = 0 private var mScore2:uint;// = 0 private var mScore3:uint;// = 0 private var mScore4:uint;// = 0 private var mScore5:uint;// = 0 private var mScore6:uint;// = 0 private var mScore7:uint;// = 0 private var mScore8:uint;// = 0 private var mScore9:uint;// = 0 private var mSpeechBubbleExpertIndex:int;// = 0 private var SETTINGS_CHAIN_BONUS:int;// = 5 private var mSpeechBubbleFail:Array; private var EVENT_TEMPER:int;// = 5 private var mMuted:Boolean;// = false private var mWardenLevels:Array; private var mScore10:uint;// = 0 private var mScore11:uint;// = 0 private var mScore12:uint;// = 0 private var mScore13:uint;// = 0 private var mScore14:uint;// = 0 private var mScore15:uint;// = 0 private var mScore16:uint;// = 0 private var mScore17:uint;// = 0 private var mScore18:uint;// = 0 private var mScore19:uint;// = 0 private var mDay3unlocked:uint;// = 0 private var mDay5unlocked:uint;// = 0 private var mDay7unlocked:uint;// = 0 private var mDay9unlocked:uint;// = 0 private var mLevel:uint;// = 0 private var mDayCounter:Array; private var mDay1unlocked:uint;// = 0 private var mScore20:uint;// = 0 private var mScore21:uint;// = 0 private var mSpeechBubbleExpert:Array; private var EVENT_NUM_IN_GROUP:int;// = 13 private var mDay10unlocked:uint;// = 0 private var mDaySettings:Array; private var mDay12unlocked:uint;// = 0 private var mDayTables:Array; private var mDay14unlocked:uint;// = 0 private var EVENT_TIP:int;// = 7 private var mDay16unlocked:uint;// = 0 private var mDay18unlocked:uint;// = 0 private var PRISONER_TIP:int;// = 3 private var EVENT_DEATH_TIMER:int;// = 11 private var mSpeechBubbleGoalMetIndex:int;// = 0 private var mDay21unlocked:uint;// = 0 private var PRISONER_EAT_TIMER:int;// = 4 private var mCredits:uint;// = 0 private var EVENT_TIME:int;// = 0 private var mSpeechBubbleFailIndex:int;// = 0 private var EVENT_CONTRABAND:int;// = 4 private var EVENT_STARTING_ANGER:int;// = 15 private var PRISONER_WAGE:int;// = 2 private var EVENT_PRISONER:int;// = 1 private var PRISONER_TYPE:int;// = 0 private var SETTINGS_GOAL:int;// = 0 public var mDocumentClass:MovieClip; private var mBonus:uint;// = 0 private var mPoints:uint;// = 0 private var mWardenData:Array; private var SETTINGS_EXPERT:int;// = 1 private var EVENT_WAGE:int;// = 6 private var PRISONER_FIGHT_TIMER:int;// = 5 private var EVENT_FIGHT_TIMER:int;// = 9 private var EVENT_EAT_TIMER:int;// = 8 private var mDayEvents:Array; public function gameData(_arg1:MovieClip):void{ mDaySettings = []; mDayTables = []; mDayCounter = []; mDayEvents = []; mDays = []; mDaysTemp = []; mPrisonerData = []; mWardenLevels = []; mWardenData = []; mSpeechBubbleExpert = ["Expert1", "Expert2", "Expert3", "Expert4", "Expert5", "Expert6", "Expert7", "Expert8", "Expert9", "Expert10"]; mSpeechBubbleGoalMet = ["GoalMet1", "GoalMet2", "GoalMet3", "GoalMet4", "GoalMet5", "GoalMet6", "GoalMet7", "GoalMet8", "GoalMet9"]; mSpeechBubbleFail = ["Fail1", "Fail2", "Fail3", "Fail4", "Fail5", "Fail6", "Fail7", "Fail8", "Fail9", "Fail10"]; super(); setDocumentClass(_arg1); initGameData(); } public function setCounterData(_arg1:Array):void{ mDayCounter.push(_arg1); } public function dispose():void{ } public function setWardenDayData(_arg1:Number, _arg2:int, _arg3:int, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:int, _arg8:int, _arg9:int, _arg10:int, _arg11:int):void{ var _local12:Array = []; _local12.push(_arg1); _local12.push(_arg2); _local12.push(_arg3); _local12.push(_arg4); _local12.push(_arg5); _local12.push(_arg6); _local12.push(_arg7); _local12.push(_arg8); _local12.push(_arg9); _local12.push(_arg10); _local12.push(_arg11); mWardenData.push(_local12); } private function setLevel(_arg1:uint):void{ mLevel = _arg1; } public function setTableData(_arg1:Array):void{ mDayTables.push(_arg1); } public function setSettingData(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int):void{ var _local7:Array = []; _local7.push(_arg1); _local7.push(_arg2); _local7.push(_arg3); _local7.push(_arg4); _local7.push(_arg5); _local7.push(_arg6); mDaySettings.push(_local7); } private function getBonus():uint{ return (mBonus); } private function addScore(_arg1:uint):void{ mScore = (mScore + _arg1); } public function getMute():Boolean{ return (mMuted); } public function getSpeechBubbleGoalMet():String{ var _local1:String = mSpeechBubbleGoalMet[mSpeechBubbleGoalMetIndex]; mSpeechBubbleGoalMetIndex++; if (mSpeechBubbleGoalMetIndex == mSpeechBubbleGoalMet.length){ mSpeechBubbleGoalMetIndex = 0; }; return (_local1); } public function endDay():void{ mDayEvents.push(mDaysTemp); mDaysTemp = []; } public function setPrisonerData(_arg1:String, _arg2:Number, _arg3:Number, _arg4:int, _arg5:int):void{ var _local6:Array = []; switch (_arg1){ case "blue": case "blue2": _local6.push(1); break; case "orange": case "orange2": _local6.push(2); break; case "yellow": case "yellow2": _local6.push(3); break; case "dead": _local6.push(4); break; case "warden": _local6.push(5); break; }; _local6.push(_arg2); _local6.push(_arg3); _local6.push(_arg4); _local6.push(_arg5); mPrisonerData.push(_local6); } public function requestTableData(_arg1:int, _arg2:int):int{ return (mDayTables[_arg1][_arg2]); } private function getScore():uint{ return (mScore); } private function setBonus(_arg1:uint):void{ mBonus = _arg1; } private function setScore1(_arg1:uint):void{ mScore1 = Math.max(mScore1, _arg1); } private function setScore3(_arg1:uint):void{ mScore3 = Math.max(mScore3, _arg1); } private function setScore5(_arg1:uint):void{ mScore5 = Math.max(mScore5, _arg1); } private function setScore7(_arg1:uint):void{ mScore7 = Math.max(mScore7, _arg1); } public function requestData(_arg1:String):int{ var _local2:uint; switch (_arg1){ case "getTotalScore": _local2 = getTotalScore(); break; case "getScore": _local2 = getScore(); break; case "getBonus": _local2 = getBonus(); break; case "getScore1": _local2 = mScore1; break; case "getScore2": _local2 = mScore2; break; case "getScore3": _local2 = mScore3; break; case "getScore4": _local2 = mScore4; break; case "getScore5": _local2 = mScore5; break; case "getScore6": _local2 = mScore6; break; case "getScore7": _local2 = mScore7; break; case "getScore8": _local2 = mScore8; break; case "getScore9": _local2 = mScore9; break; case "getScore10": _local2 = mScore10; break; case "getScore11": _local2 = mScore11; break; case "getScore12": _local2 = mScore12; break; case "getScore13": _local2 = mScore13; break; case "getScore14": _local2 = mScore14; break; case "getScore15": _local2 = mScore15; break; case "getScore16": _local2 = mScore16; break; case "getScore17": _local2 = mScore17; break; case "getScore18": _local2 = mScore18; break; case "getScore19": _local2 = mScore19; break; case "getScore20": _local2 = mScore20; break; case "getScore21": _local2 = mScore21; break; case "getLock1": _local2 = mDay1unlocked; break; case "getLock2": _local2 = mDay2unlocked; break; case "getLock3": _local2 = mDay3unlocked; break; case "getLock4": _local2 = mDay4unlocked; break; case "getLock5": _local2 = mDay5unlocked; break; case "getLock6": _local2 = mDay6unlocked; break; case "getLock7": _local2 = mDay7unlocked; break; case "getLock8": _local2 = mDay8unlocked; break; case "getLock9": _local2 = mDay9unlocked; break; case "getLock10": _local2 = mDay10unlocked; break; case "getLock11": _local2 = mDay11unlocked; break; case "getLock12": _local2 = mDay12unlocked; break; case "getLock13": _local2 = mDay13unlocked; break; case "getLock14": _local2 = mDay14unlocked; break; case "getLock15": _local2 = mDay15unlocked; break; case "getLock16": _local2 = mDay16unlocked; break; case "getLock17": _local2 = mDay17unlocked; break; case "getLock18": _local2 = mDay18unlocked; break; case "getLock19": _local2 = mDay19unlocked; break; case "getLock20": _local2 = mDay20unlocked; break; case "getLock21": _local2 = mDay21unlocked; break; case "getLevel": _local2 = getLevel(); break; case "getPoints": _local2 = getPoints(); break; case "getEventLength": _local2 = getEventLength((getLevel() - 1)); break; case "getServed": _local2 = mServed; break; case "getDead": _local2 = mDead; break; }; return (_local2); } private function setScore2(_arg1:uint):void{ mScore2 = Math.max(mScore2, _arg1); } public function getEventLength(_arg1:int):int{ return (mDayEvents[_arg1].length); } private function addPoints(_arg1:uint):void{ mPoints = (mPoints + _arg1); } private function setScore6(_arg1:uint):void{ mScore6 = Math.max(mScore6, _arg1); } private function setScore8(_arg1:uint):void{ mScore8 = Math.max(mScore8, _arg1); } private function setScore9(_arg1:uint):void{ mScore9 = Math.max(mScore9, _arg1); } private function setScore4(_arg1:uint):void{ mScore4 = Math.max(mScore4, _arg1); } public function shuffleArray(_arg1:Array):Array{ var _local4:Number; var _local5:*; var _local2:Array = []; var _local3:int = _arg1.length; while (_local2.length < _local3) { _local4 = (Math.ceil((Math.random() * _arg1.length)) - 1); _local5 = []; _local5 = _arg1.splice(_local4, 1); _local2.push(_local5[0]); }; return (_local2); } public function getEventSlop(_arg1:int, _arg2:int):int{ return (mDayEvents[_arg1][_arg2][EVENT_SLOP]); } public function getExpert(_arg1:int):int{ return (mDaySettings[_arg1][SETTINGS_EXPERT]); } public function setEventData(_arg1:int, _arg2:String, _arg3:int, _arg4:String, _arg5:String, _arg6:String, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:int, _arg12:int, _arg13:int, _arg14:int, _arg15:int, _arg16:int):void{ var _local17:Array = []; _local17.push(_arg1); switch (_arg2){ case "blue": case "blue2": _local17.push(1); break; case "orange": case "orange2": _local17.push(2); break; case "yellow": case "yellow2": _local17.push(3); break; case "dead": _local17.push(4); break; case "warden": _local17.push(5); break; }; switch (_arg4){ case "red": _local17.push(1); break; case "green": _local17.push(2); break; case "orange": case "yellow": _local17.push(3); break; }; switch (_arg5){ case "none": _local17.push(0); break; case "burger": _local17.push(1); break; case "chicken": _local17.push(2); break; }; switch (_arg6){ case "none": _local17.push(0); break; case "smokes": _local17.push(1); break; case "grass": _local17.push(2); break; case "pills": _local17.push(3); break; case "porno": _local17.push(4); break; case "knuckles": _local17.push(5); break; case "gun": _local17.push(6); break; case "cake": _local17.push(7); break; }; _local17.push(_arg7); _local17.push(_arg8); _local17.push(_arg9); _local17.push(_arg11); _local17.push(_arg12); _local17.push(_arg14); _local17.push(_arg13); _local17.push(_arg10); _local17.push(_arg3); _local17.push(_arg15); _local17.push(_arg16); mDaysTemp.push(_local17); } public function setData(_arg1:String, _arg2:int=0):void{ switch (_arg1){ case "addBonus": addBonus(_arg2); break; case "setBonus": setBonus(_arg2); break; case "addScore": addScore(_arg2); break; case "setScore": setScore(_arg2); break; case "setScore1": setScore1(_arg2); break; case "setScore2": setScore2(_arg2); break; case "setScore3": setScore3(_arg2); break; case "setScore4": setScore4(_arg2); break; case "setScore5": setScore5(_arg2); break; case "setScore6": setScore6(_arg2); break; case "setScore7": setScore7(_arg2); break; case "setScore8": setScore8(_arg2); break; case "setScore9": setScore9(_arg2); break; case "setScore10": setScore10(_arg2); break; case "setScore11": setScore11(_arg2); break; case "setScore12": setScore12(_arg2); break; case "setScore13": setScore13(_arg2); break; case "setScore14": setScore14(_arg2); break; case "setScore15": setScore15(_arg2); break; case "setScore16": setScore16(_arg2); break; case "setScore17": setScore17(_arg2); break; case "setScore18": setScore18(_arg2); break; case "setScore19": setScore19(_arg2); break; case "setScore20": setScore20(_arg2); break; case "setScore21": setScore21(_arg2); break; case "setLock1": mDay1unlocked = _arg2; break; case "setLock2": mDay2unlocked = _arg2; break; case "setLock3": mDay3unlocked = _arg2; break; case "setLock4": mDay4unlocked = _arg2; break; case "setLock5": mDay5unlocked = _arg2; break; case "setLock6": mDay6unlocked = _arg2; break; case "setLock7": mDay7unlocked = _arg2; break; case "setLock8": mDay8unlocked = _arg2; break; case "setLock9": mDay9unlocked = _arg2; break; case "setLock10": mDay10unlocked = _arg2; break; case "setLock11": mDay11unlocked = _arg2; break; case "setLock12": mDay12unlocked = _arg2; break; case "setLock13": mDay13unlocked = _arg2; break; case "setLock14": mDay14unlocked = _arg2; break; case "setLock15": mDay15unlocked = _arg2; break; case "setLock16": mDay16unlocked = _arg2; break; case "setLock17": mDay17unlocked = _arg2; break; case "setLock18": mDay18unlocked = _arg2; break; case "setLock19": mDay19unlocked = _arg2; break; case "setLock20": mDay20unlocked = _arg2; break; case "setLock21": mDay21unlocked = _arg2; break; case "bumpLevel": bumpLevel(); break; case "setLevel": setLevel(_arg2); break; case "setPoints": setPoints(_arg2); break; case "addPoints": addPoints(_arg2); break; case "addServed": mServed = (mServed + _arg2); break; case "addDead": mDead = (mDead + _arg2); break; case "setServed": mServed = _arg2; break; case "setDead": mDead = _arg2; break; }; } public function requestWardenDayData(_arg1:int, _arg2:String):int{ var _local3:int; switch (_arg2){ case "getEventTemper": _local3 = mWardenData[_arg1][0]; break; case "getMinMeats": _local3 = mWardenData[_arg1][1]; break; case "getMaxMeats": _local3 = mWardenData[_arg1][2]; break; case "getEventWage": _local3 = mWardenData[_arg1][3]; break; case "getEventTip": _local3 = mWardenData[_arg1][4]; break; case "getEventTipThreshold": _local3 = mWardenData[_arg1][5]; break; case "getEventEatTimer": _local3 = mWardenData[_arg1][6]; break; case "getEventTemperReduction": _local3 = mWardenData[_arg1][7]; break; case "getEventTemperAddition": _local3 = mWardenData[_arg1][8]; break; case "getEventStartingAnger": _local3 = mWardenData[_arg1][9]; break; case "getEventFightTimer": _local3 = mWardenData[_arg1][10]; break; }; return (_local3); } public function initSharedObject():void{ mScore1 = 0; mScore2 = 0; mScore3 = 0; mScore4 = 0; mScore5 = 0; mScore6 = 0; mScore7 = 0; mScore8 = 0; mScore9 = 0; mScore10 = 0; mScore11 = 0; mScore12 = 0; mScore13 = 0; mScore14 = 0; mScore15 = 0; mScore16 = 0; mScore17 = 0; mScore18 = 0; mScore19 = 0; mScore20 = 0; mScore21 = 0; mDay1unlocked = 0; mDay2unlocked = 0; mDay3unlocked = 0; mDay4unlocked = 0; mDay5unlocked = 0; mDay6unlocked = 0; mDay7unlocked = 0; mDay8unlocked = 0; mDay9unlocked = 0; mDay10unlocked = 0; mDay11unlocked = 0; mDay12unlocked = 0; mDay13unlocked = 0; mDay14unlocked = 0; mDay15unlocked = 0; mDay16unlocked = 0; mDay17unlocked = 0; mDay18unlocked = 0; mDay19unlocked = 0; mDay20unlocked = 0; mDay21unlocked = 0; } private function setScore(_arg1:uint):void{ mScore = _arg1; } public function getDocumentClass():MovieClip{ return (mDocumentClass); } private function setScore11(_arg1:uint):void{ mScore11 = Math.max(mScore11, _arg1); } public function setWardenData(_arg1:Array):void{ mWardenLevels = _arg1; } private function setScore14(_arg1:uint):void{ mScore14 = Math.max(mScore14, _arg1); } private function setScore15(_arg1:uint):void{ mScore15 = Math.max(mScore15, _arg1); } private function setScore16(_arg1:uint):void{ mScore16 = Math.max(mScore16, _arg1); } public function requestWardenData(_arg1:int):Boolean{ var _local2:Boolean; var _local3:int; _local3 = 0; while (_local3 < mWardenLevels.length) { if (mWardenLevels[_local3] == _arg1){ _local2 = true; }; _local3++; }; return (_local2); } private function setScore18(_arg1:uint):void{ mScore18 = Math.max(mScore18, _arg1); } private function setScore17(_arg1:uint):void{ mScore17 = Math.max(mScore17, _arg1); } private function setScore10(_arg1:uint):void{ mScore10 = Math.max(mScore10, _arg1); } private function setScore19(_arg1:uint):void{ mScore19 = Math.max(mScore19, _arg1); } private function setScore12(_arg1:uint):void{ mScore12 = Math.max(mScore12, _arg1); } private function setScore13(_arg1:uint):void{ mScore13 = Math.max(mScore13, _arg1); } public function getGoal(_arg1:int):int{ return (mDaySettings[_arg1][SETTINGS_GOAL]); } private function setScore20(_arg1:uint):void{ mScore20 = Math.max(mScore20, _arg1); } public function requestEventData(_arg1:int, _arg2:String, _arg3:int):int{ var _local4:int; switch (_arg2){ case "getEventTime": _local4 = getEventTime(_arg1, _arg3); break; case "getEventSlop": _local4 = getEventSlop(_arg1, _arg3); break; case "getEventPrisonerType": _local4 = getEventPrisonerType(_arg1, _arg3); break; case "getEventMeat": _local4 = mDayEvents[_arg1][_arg3][EVENT_MEAT]; break; case "getEventContraband": _local4 = mDayEvents[_arg1][_arg3][EVENT_CONTRABAND]; break; case "getEventTemper": _local4 = mDayEvents[_arg1][_arg3][EVENT_TEMPER]; break; case "getEventTemperReduction": _local4 = mDayEvents[_arg1][_arg3][EVENT_TEMPER_REDUCTION]; break; case "getEventTemperAddition": _local4 = mDayEvents[_arg1][_arg3][EVENT_TEMPER_ADDITION]; break; case "getEventWage": _local4 = mDayEvents[_arg1][_arg3][EVENT_WAGE]; break; case "getEventTip": _local4 = mDayEvents[_arg1][_arg3][EVENT_TIP]; break; case "getEventEatTimer": _local4 = mDayEvents[_arg1][_arg3][EVENT_EAT_TIMER]; break; case "getEventFightTimer": _local4 = mDayEvents[_arg1][_arg3][EVENT_FIGHT_TIMER]; break; case "getEventDeathTimer": _local4 = mDayEvents[_arg1][_arg3][EVENT_DEATH_TIMER]; break; case "getEventTipThreshold": _local4 = mDayEvents[_arg1][_arg3][EVENT_TIP_THRESHOLD]; break; case "getEventNumInGroup": _local4 = mDayEvents[_arg1][_arg3][EVENT_NUM_IN_GROUP]; break; case "getEventStartingAnger": _local4 = mDayEvents[_arg1][_arg3][EVENT_STARTING_ANGER]; break; }; return (_local4); } private function setScore21(_arg1:uint):void{ mScore21 = Math.max(mScore21, _arg1); } public function setMute(_arg1:Boolean):void{ mMuted = _arg1; } private function getTotalScore():uint{ var _local1:uint = ((((((((((((((((((((mScore1 + mScore2) + mScore3) + mScore4) + mScore5) + mScore6) + mScore7) + mScore8) + mScore9) + mScore10) + mScore11) + mScore12) + mScore13) + mScore14) + mScore15) + mScore16) + mScore17) + mScore18) + mScore19) + mScore20) + mScore21); return (_local1); } public function requestCounterData(_arg1:int, _arg2:int):int{ return (mDayCounter[_arg1][_arg2]); } public function getSpeechBubbleFail():String{ var _local1:String = mSpeechBubbleFail[mSpeechBubbleFailIndex]; mSpeechBubbleFailIndex++; if (mSpeechBubbleFailIndex == mSpeechBubbleFail.length){ mSpeechBubbleFailIndex = 0; }; return (_local1); } public function getSpeechBubbleExpert():String{ var _local1:String = mSpeechBubbleExpert[mSpeechBubbleExpertIndex]; mSpeechBubbleExpertIndex++; if (mSpeechBubbleExpertIndex == mSpeechBubbleExpert.length){ mSpeechBubbleExpertIndex = 0; }; return (_local1); } private function getLevel():uint{ return (mLevel); } public function getEventPrisonerType(_arg1:int, _arg2:int):int{ return (mDayEvents[_arg1][_arg2][EVENT_PRISONER]); } public function requestDayData(_arg1:String, _arg2:int):int{ var _local3:int; switch (_arg1){ case "getGoal": _local3 = getGoal(_arg2); break; case "getExpert": _local3 = getExpert(_arg2); break; case "getContraMax": _local3 = mDaySettings[_arg2][SETTINGS_CONTRA_MAX]; break; case "getContraTemperReduction": _local3 = mDaySettings[_arg2][SETTINGS_CONTRA_TEMPER_REDUCTION]; break; case "getCleanBonus": _local3 = mDaySettings[_arg2][SETTINGS_CLEAN_BONUS]; break; case "getChainBonus": _local3 = mDaySettings[_arg2][SETTINGS_CHAIN_BONUS]; break; }; return (_local3); } public function getEventTime(_arg1:int, _arg2:int):int{ if (_arg2 >= mDayEvents[_arg1].length){ return (0); }; return (mDayEvents[_arg1][_arg2][EVENT_TIME]); } public function setDocumentClass(_arg1:MovieClip):void{ mDocumentClass = _arg1; } private function getPoints():uint{ return (mPoints); } private function setPoints(_arg1:uint):void{ mPoints = _arg1; } public function initGameData():void{ mScore = 0; mLevel = 0; mBonus = 0; setScore(0); bumpLevel(); mSpeechBubbleExpert = shuffleArray(mSpeechBubbleExpert); mSpeechBubbleGoalMet = shuffleArray(mSpeechBubbleGoalMet); mSpeechBubbleFail = shuffleArray(mSpeechBubbleFail); } private function bumpLevel():void{ mLevel++; } private function addBonus(_arg1:uint):void{ mBonus = (mBonus + _arg1); } } }//package local
Section 168
//gameEngine (local.gameEngine) package local { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import flash.ui.*; public class gameEngine extends MovieClip { public var mGamePaused:Boolean;// = false public var mContrabandVisible:Boolean;// = false public var mLunchLadyMoveIndex:int;// = 0 public var table1:table; public var table2:table; public var table3:table; public var table4:table; public var table5:table; public var table6:table; public var table7:table; public var table8:table; public var helpWindowCounter:int;// = 0 public var guard1:guardInGame; public var guard2:guardInGame; public var mopBucketMC:MovieClip; public var mPrisonerLineBottom:Array; public var previousCurTime:int;// = 0 public var mJustDismissedCounter:int;// = 0 protected var keyLeftPressed:Boolean;// = false public var PRISONER_MOVE_AMOUNT:int;// = 8 public var levelList:Array; public var counterReaction:MovieClip; public var mNumOfPrisoners:int;// = 12 public var mContrabandPressed2:Boolean;// = false public var mTutorialStep:int;// = 0 public var mLunchLadyWalking:Boolean;// = false public var mLunchLadyMoveList:Array; public var mCheckBoxChecked:String;// = "" public var newHelpWindow:MovieClip; public var mSeenCakeMan:Boolean;// = false protected var keyRightPressed:Boolean;// = false private var contrabandTimer:Timer; protected var keySpacePressed:Boolean;// = false public var mWardenWalking:Boolean;// = false public var mGreenSlopPressed:Boolean;// = false public var mLockdownMessShowing:Boolean;// = false public var mBurgerPressed:Boolean;// = false public var mChickenPressed:Boolean;// = false private var myTimerRunning:Boolean;// = false public var mLastMusicPosition:Number;// = 0 private var sinkStackTimer:Timer; public var LADY_MOVE_AMOUNT:int;// = 25 private var gameTimer:Timer; public var mWardenActive:Boolean;// = false private var _beforeTime:int;// = 0 private var _excess:int;// = 0 public var shortSide2:int;// = 0 public var mTheGamePreviousState; public var mGamePauseTime:Number;// = 0 public var line0:line; public var line1:line; public var line2:line; public var mHitSongEnd:Boolean;// = false public var mPrisonerAtCounter:Array; private var _sleepTime:int;// = 0 public var mYellowSlopPressed:Boolean;// = false public var mPrisonerSeated:Array; public var mChickenVisible:Boolean;// = false public var mPrisonerIndex:int;// = 0 public var mBurgerVisible:Boolean;// = false public var mTipBase:int;// = 200 private var _period:Number;// = 50 public var tutorialWindow:MovieClip; public var mWarden:MovieClip; public var mChickenPressed2:Boolean;// = false private var myTimer:Timer; public var BEAT_AMOUNT:int;// = 215 public var mTotalPrisonersThisLevel:int;// = 0 public var mDelayTime:Number;// = 0 public var mLastMusicPosition2:Number;// = 0 private var checkBoxTimerActive:Boolean;// = false public var testCounter:int;// = 0 public var mSpawnPrisonersNow:Boolean;// = false public var lunchLady:lunchLady; protected var lastKeyUpPressed:Boolean;// = false public var mWhereTimerIsNow:int;// = 1 public var mNumOfKills:int;// = 3 public var altGuard1:Gguard_shoot; public var altGuard2:Gguard_shoot; public var altGuard3:Gguard_shoot; public var altGuard4:Gguard_shoot; public var mWage:int;// = 1000 private var colsRound1; protected var keyDownPressed:Boolean;// = false public var mRedSlopPressed:Boolean;// = false public var mDisableButtons:Boolean;// = false public var newPrisoner:MovieClip; public var mAltGuardsGone:Boolean;// = false public var mMaxInLine:int;// = 3 private var _afterTime:int;// = 0 public var mNumContraband:int;// = 0 public var mUseQueue:Boolean;// = true public var mTheGameState; public var newRoundWindow:MovieClip; private var checkBoxTimer:Timer; public var mGenMessNextState:uint; public var mDurationOfNextState:Number;// = 0 protected var keyUpPressed:Boolean;// = false public var sinkMC:MovieClip; public var mPrisonerSpawnTime:int;// = 0 public var mPrisonerSpawnAmount:int;// = 4000 public var mLevelComplete:Boolean;// = false protected var lastKeyDownPressed:Boolean;// = false public var mJustSeatedCounter:int;// = 0 private var slopTimer:Timer; public var mPrisonerLineMiddle:Array; private var lineBloodTimer0:Timer; private var lineBloodTimer2:Timer; public var mMopPressed:Boolean;// = false private var rowsRound1; private var lineBloodTimer1:Timer; public var mWindDownCounter:int;// = 0 public var mDocumentClass:MovieClip; private var mThisLevel:int;// = 1 public var mLine1Pressed:Boolean;// = false public var levelListIndex:int;// = 0 public var prisoner1:prisonerBlue4; public var prisoner2:prisonerBlue2; public var prisoner3:prisonerOrange4; public var prisoner4:prisonerOrange2; public var prisoner5:prisonerYellow4; public var foodCounter:MovieClip; public var prisoner7:prisonerDeadman1; public var prisoner8:prisonerWarden1; public var mHipCounter:int;// = 0 public var mBumpTimer:int;// = 0 public var prisoner6:prisonerYellow2; public var mContrabandPressed:Boolean;// = false public var mGuard2Pressed:Boolean;// = false public var mNumTraySinkStack:int;// = 1 private var _timeDiff:int;// = 0 public var mGameState; public var mBurgerPressed2:Boolean;// = false private var _overSleepTime:int;// = 0 private var slopTimerRunning:Boolean;// = false public var mGameActive:Boolean;// = false public var shortSide:int;// = 0 public var newPrisoner2:MovieClip; public var mPrisonerLineTop:Array; public static const FRAME_RATE:int = 20; public function gameEngine():void{ rowsRound1 = [100, 150, 200, 350]; colsRound1 = [50, 100, 350, 500, 600]; mPrisonerLineTop = []; mPrisonerLineMiddle = []; mPrisonerLineBottom = []; mPrisonerAtCounter = []; mPrisonerSeated = []; mLunchLadyMoveList = []; super(); addFrameScript(0, frame1); this.addEventListener(MouseEvent.CLICK, processButtons); this.addEventListener(MouseEvent.MOUSE_OVER, playOverSound); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoving); myTimer = new Timer(100, 1); myTimer.addEventListener(TimerEvent.TIMER, timerListener); checkBoxTimer = new Timer(1000, 1); checkBoxTimer.addEventListener(TimerEvent.TIMER, checkBoxListener); contrabandTimer = new Timer(1500, 1); contrabandTimer.addEventListener(TimerEvent.TIMER, contrabandListener); sinkStackTimer = new Timer(2000, 1); sinkStackTimer.addEventListener(TimerEvent.TIMER, sinkStackListener); slopTimer = new Timer(3000, 1); slopTimer.addEventListener(TimerEvent.TIMER, slopListener); lineBloodTimer0 = new Timer(3000, 1); lineBloodTimer0.addEventListener(TimerEvent.TIMER, bloodTimerListener0); lineBloodTimer1 = new Timer(3000, 1); lineBloodTimer1.addEventListener(TimerEvent.TIMER, bloodTimerListener1); lineBloodTimer2 = new Timer(3000, 1); lineBloodTimer2.addEventListener(TimerEvent.TIMER, bloodTimerListener2); gameTimer = new Timer(_period, 1); gameTimer.addEventListener(TimerEvent.TIMER, gameLoop); gameTimer.start(); lunchLady.mouseEnabled = false; lunchLady.ladyMC.mouseEnabled = false; line0.splatter.mouseEnabled = false; line0.splatter.mouseChildren = false; line1.splatter.mouseEnabled = false; line1.splatter.mouseChildren = false; line2.splatter.mouseEnabled = false; line2.splatter.mouseChildren = false; sinkMC.cleanerMC.mouseEnabled = false; sinkMC.cleanerMC.mouseChildren = false; hideTables(); initStateMachine(); } public function startTimer(_arg1:int):void{ myTimer.delay = _arg1; myTimer.start(); myTimerRunning = true; } public function serveTheSlop(_arg1:String):Boolean{ var _local2:Boolean; var _local3:int; if (mPrisonerLineMiddle.length > 0){ if ((((((((((mPrisonerLineMiddle[0].mCurrentlyWalking == false)) && ((mPrisonerLineMiddle.length > 0)))) && ((lunchLady.mCurLocation == "food")))) && ((mPrisonerLineMiddle[0].mDead == false)))) && ((mPrisonerLineMiddle[0].mFighting == false)))){ switch (_arg1){ case "green": _local3 = 2; startCheckBoxTimer("greenSlop"); break; case "red": _local3 = 1; startCheckBoxTimer("redSlop"); break; case "yellow": _local3 = 3; startCheckBoxTimer("yellowSlop"); break; }; lunchLady.hideItems(); lunchLady.animatePlay("serve"); _local2 = true; if (mPrisonerLineMiddle[0].givePrisonerFood(_local3) == false){ mDocumentClass.playSound("lunchladyServe"); } else { mDocumentClass.playSound("inmatesWrongFood"); }; mPrisonerLineMiddle[0].setButtonMode(true); if (mThisLevel == 1){ if (this.table2.mNumSeated == 0){ mDocumentClass.showWarningBubble("showDragMess", 12); }; if (this.table3.mNumSeated == 0){ mDocumentClass.showWarningBubble("showDragMess", 13); }; }; }; }; return (_local2); } public function advanceTutorialWindow(_arg1:int):void{ } public function processButtons(_arg1:MouseEvent){ trace(((((("-> processButtons() e:" + _arg1) + " e.target.name: ") + _arg1.target.name) + " ") + _arg1.target.parent.name)); var _local2:Boolean; switch (_arg1.target.name){ case "bubbleMC": case "bubbleButton": case "doneButton": doneButtonPressed(); _local2 = false; break; }; if (((!((mLevelComplete == true))) && ((mWardenWalking == false)))){ if (mUseQueue == true){ if (mLunchLadyWalking == false){ _local2 = true; }; }; switch (_arg1.target.name){ case "mopBucketButton": mDocumentClass.playSound("buttonClickableDown"); if (mThisLevel == 2){ advanceTutorialWindow(1); }; if (lunchLady.mCurLocation != "mop"){ mopBucketMC.checkBox.gotoAndStop("show"); lunchLady.addToQueue("mop", "mop"); } else { getOrReturnMop(); _local2 = false; startCheckBoxTimer("mop"); }; break; case "sinkButton": mDocumentClass.playSound("buttonClickableDown"); if (lunchLady.mCurLocation != "sink"){ sinkMC.checkBox.gotoAndStop("show"); lunchLady.addToQueue("sink"); } else { if (lunchLady.hasItem("tray") == true){ mNumTraySinkStack = (mNumTraySinkStack + lunchLady.mNumOfTrays); sinkMC.cleanerMC.gotoAndPlay("cleaning"); sinkStackTimer.delay = 2000; sinkStackTimer.start(); }; if ((((((((lunchLady.hasItem("tray") == true)) || ((lunchLady.hasItem("burger") == true)))) || ((lunchLady.hasItem("chicken") == true)))) || ((lunchLady.hasItem("porno") == true)))){ lunchLady.loseLunch(); makeLadyStand(); mDocumentClass.playSound("lunchLadyDishes"); makeSinkGlow(mThisLevel, false); }; _local2 = false; startCheckBoxTimer("sink"); }; if (mThisLevel == 1){ advanceTutorialWindow(5); }; break; case "counterButton": mDocumentClass.playSound("buttonClickableDown"); counterReaction.bracket1.gotoAndPlay("start"); counterReaction.bracket2.gotoAndPlay("start"); counterReaction.bracket3.gotoAndPlay("start"); counterReaction.bracket4.gotoAndPlay("start"); if (lunchLady.mCurLocation != "food"){ counterReaction.checkBox.gotoAndStop("show"); lunchLady.addToQueue("food"); } else { _local2 = false; startCheckBoxTimer("food"); }; break; case "foodButton": mDocumentClass.playSound("buttonClickableDown"); if (lunchLady.mCurLocation != "food"){ lunchLady.addToQueue("food"); } else { _local2 = false; startCheckBoxTimer("food"); }; break; case "guardButton": mDocumentClass.playSound("buttonClickableDown"); switch (_arg1.target.parent.name){ case "guard1": if (lunchLady.mCurLocation != "guard1"){ guard1.showCheckBox(true); lunchLady.addToQueue("guard1"); } else { if (guard1.mMyGuardState == "gun"){ guard1.changeStateAndStopThink("shootRight"); mDocumentClass.playSound("guardsFire", true); }; _local2 = false; startCheckBoxTimer("guard1"); }; break; case "guard2": if (lunchLady.mCurLocation != "guard2"){ guard2.showCheckBox(true); lunchLady.addToQueue("guard2", "guard2"); } else { if (guard2.mMyGuardState == "gun"){ guard2.changeStateAndStopThink("shootLeft"); mDocumentClass.playSound("guardsFire", true); }; _local2 = false; startCheckBoxTimer("guard2"); }; break; }; break; case "table1": if (lunchLady.mCurLocation != "table1"){ table1.showCheckBox(true); lunchLady.addToQueue("table1"); } else { removePrisonerFromTable(1); _local2 = false; startCheckBoxTimer("table1"); }; table1.animateBrackets(); mDocumentClass.playSound("buttonClickableDown"); break; case "table2": if (lunchLady.mCurLocation != "table2"){ table2.showCheckBox(true); lunchLady.addToQueue("table2"); } else { removePrisonerFromTable(2); _local2 = false; startCheckBoxTimer("table2"); }; table2.animateBrackets(); mDocumentClass.playSound("buttonClickableDown"); break; case "table3": if (lunchLady.mCurLocation != "table3"){ table3.showCheckBox(true); lunchLady.addToQueue("table3"); } else { removePrisonerFromTable(3); _local2 = false; startCheckBoxTimer("table3"); }; table3.animateBrackets(); mDocumentClass.playSound("buttonClickableDown"); break; case "table4": if (lunchLady.mCurLocation != "table4"){ table4.showCheckBox(true); lunchLady.addToQueue("table4"); } else { removePrisonerFromTable(4); _local2 = false; startCheckBoxTimer("table4"); }; table4.animateBrackets(); mDocumentClass.playSound("buttonClickableDown"); break; case "table5": if (lunchLady.mCurLocation != "table5"){ table5.showCheckBox(true); lunchLady.addToQueue("table5"); } else { removePrisonerFromTable(5); _local2 = false; startCheckBoxTimer("table5"); }; table5.animateBrackets(); mDocumentClass.playSound("buttonClickableDown"); break; case "table6": if (lunchLady.mCurLocation != "table6"){ table6.showCheckBox(true); lunchLady.addToQueue("table6"); } else { removePrisonerFromTable(6); _local2 = false; startCheckBoxTimer("table6"); }; table6.animateBrackets(); mDocumentClass.playSound("buttonClickableDown"); break; case "table7": if (lunchLady.mCurLocation != "table7"){ table7.showCheckBox(true); lunchLady.addToQueue("table7"); } else { removePrisonerFromTable(7); _local2 = false; startCheckBoxTimer("table7"); }; table7.animateBrackets(); mDocumentClass.playSound("buttonClickableDown"); break; case "table8": if (lunchLady.mCurLocation != "table8"){ table8.showCheckBox(true); lunchLady.addToQueue("table8"); } else { removePrisonerFromTable(8); _local2 = false; startCheckBoxTimer("table8"); }; table8.animateBrackets(); mDocumentClass.playSound("buttonClickableDown"); break; case "greenFood": mDocumentClass.playSound("buttonClickableDown"); if (lunchLady.mCurLocation != "food"){ if (lunchLady.getCurQueue() != "food"){ foodCounter.checkBoxGreen.gotoAndStop("show"); lunchLady.addToQueue("food", "green"); } else { clearSlopCheckBoxes(); counterReaction.checkBox.gotoAndStop("default"); foodCounter.checkBoxGreen.gotoAndStop("show"); lunchLady.addCurSecondary("green"); processSecondaryAction("green"); }; } else { serveTheSlop("green"); _local2 = false; }; break; case "redFood": mDocumentClass.playSound("buttonClickableDown"); if (lunchLady.mCurLocation != "food"){ if (lunchLady.getCurQueue() != "food"){ foodCounter.checkBoxRed.gotoAndStop("show"); lunchLady.addToQueue("food", "red"); } else { clearSlopCheckBoxes(); counterReaction.checkBox.gotoAndStop("default"); foodCounter.checkBoxRed.gotoAndStop("show"); lunchLady.addCurSecondary("red"); processSecondaryAction("red"); }; } else { serveTheSlop("red"); _local2 = false; }; break; case "yellowFood": mDocumentClass.playSound("buttonClickableDown"); if (mThisLevel == 1){ advanceTutorialWindow(1); advanceTutorialWindow(7); }; if (lunchLady.mCurLocation != "food"){ if (lunchLady.getCurQueue() != "food"){ foodCounter.checkBoxYellow.gotoAndStop("show"); lunchLady.addToQueue("food", "yellow"); } else { clearSlopCheckBoxes(); counterReaction.checkBox.gotoAndStop("default"); foodCounter.checkBoxYellow.gotoAndStop("show"); lunchLady.addCurSecondary("yellow"); processSecondaryAction("yellow"); }; } else { serveTheSlop("yellow"); _local2 = false; }; break; case "chickenMeat": if (mDocumentClass.requestWardenData(mThisLevel) == true){ advanceTutorialWindow(1); }; mDocumentClass.playSound("buttonClickableDown"); if (lunchLady.mCurLocation != "meat"){ if (foodCounter.checkBoxChicken1.currentLabel == "show"){ foodCounter.checkBoxChicken2.gotoAndStop("show"); mChickenPressed2 = true; }; foodCounter.checkBoxChicken1.gotoAndStop("show"); lunchLady.addToQueue("meat", "chicken"); } else { pickUpMeat("chicken"); _local2 = false; startCheckBoxTimer("chicken"); }; break; case "burgerMeat": if (mDocumentClass.requestWardenData(mThisLevel) == true){ advanceTutorialWindow(1); }; mDocumentClass.playSound("buttonClickableDown"); if (lunchLady.mCurLocation != "meat"){ if (foodCounter.checkBoxBurger1.currentLabel == "show"){ foodCounter.checkBoxBurger2.gotoAndStop("show"); mBurgerPressed2 = true; }; foodCounter.checkBoxBurger1.gotoAndStop("show"); lunchLady.addToQueue("meat", "burger"); } else { pickUpMeat("burger"); _local2 = false; startCheckBoxTimer("burger"); }; break; case "pornoButton": mDocumentClass.playSound("buttonClickableDown"); if (lunchLady.mCurLocation != "meat"){ if (foodCounter.checkBoxContraband.currentLabel == "show"){ foodCounter.checkBoxContraband2.gotoAndStop("show"); mContrabandPressed2 = true; }; foodCounter.checkBoxContraband.gotoAndStop("show"); lunchLady.addToQueue("meat", "contraband"); } else { pickUpMeat("porno"); _local2 = false; startCheckBoxTimer("porno"); }; break; case "lineButton0": mDocumentClass.playSound("buttonClickableDown"); line0.playBrackets(); if (lunchLady.mCurLocation != "line0"){ line0.showCheckBox(true); lunchLady.addToQueue("line0"); } else { cleanPrisonerFromLine(0); _local2 = false; startCheckBoxTimer("line0"); }; break; case "lineButton1": mDocumentClass.playSound("buttonClickableDown"); line1.playBrackets(); if (lunchLady.mCurLocation != "line1"){ line1.showCheckBox(true); lunchLady.addToQueue("line1", "line1"); } else { cleanPrisonerFromLine(1); _local2 = false; startCheckBoxTimer("line1"); }; break; case "lineButton2": mDocumentClass.playSound("buttonClickableDown"); line2.playBrackets(); if (lunchLady.mCurLocation != "line2"){ line2.showCheckBox(true); lunchLady.addToQueue("line2"); } else { cleanPrisonerFromLine(2); _local2 = false; startCheckBoxTimer("line2"); }; break; case "lineShadowButton": switch (_arg1.target.parent.name){ case "line0": mDocumentClass.playSound("buttonClickableDown"); if (lunchLady.mCurLocation != "line0"){ line0.showCheckBox(true); lunchLady.addToQueue("line0"); } else { cleanPrisonerFromLine(0); _local2 = false; startCheckBoxTimer("line0"); }; break; case "line1": mDocumentClass.playSound("buttonClickableDown"); if (lunchLady.mCurLocation != "line1"){ line1.showCheckBox(true); lunchLady.addToQueue("line1", "line1"); } else { cleanPrisonerFromLine(1); _local2 = false; startCheckBoxTimer("line1"); }; break; case "line2": mDocumentClass.playSound("buttonClickableDown"); if (lunchLady.mCurLocation != "line2"){ line2.showCheckBox(true); lunchLady.addToQueue("line2"); } else { cleanPrisonerFromLine(2); _local2 = false; startCheckBoxTimer("line2"); }; break; }; break; default: _local2 = false; break; }; if (mUseQueue == true){ if ((((_local2 == true)) && ((myTimerRunning == false)))){ sendLadyHere(lunchLady.getNextQueue()); processSecondaryAction(lunchLady.getSecondaryQueue()); lunchLady.bumpQueueIndex(); }; }; }; } public function removePrisoner(_arg1:MovieClip):void{ trace("**dispose prisoner"); if (_arg1.mDead == true){ if (_arg1.mSatAtDirtyTable == true){ this[("table" + _arg1.mTable)].addaTray(); fadeFood(_arg1.mTable, _arg1.mNumInGroup); }; if (_arg1.mShowWhat == "meat"){ this[("table" + _arg1.mTable)].addaTray(); }; this[("table" + _arg1.mTable)].mNumSeated = 0; }; _arg1.dispose(); this.removeChild(_arg1); checkIfDayComplete(); } public function movetoTopZorder(_arg1:MovieClip):void{ var _local2:uint = (this.numChildren - 1); this.setChildIndex(_arg1, _local2); } public function dispose():void{ this.removeEventListener(MouseEvent.CLICK, processButtons); this.removeEventListener(MouseEvent.MOUSE_OVER, playOverSound); gameTimer.removeEventListener(TimerEvent.TIMER, gameLoop); stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); stage.removeEventListener(KeyboardEvent.KEY_UP, keyUpHandler); stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoving); myTimer.removeEventListener(TimerEvent.TIMER, timerListener); checkBoxTimer.removeEventListener(TimerEvent.TIMER, checkBoxListener); contrabandTimer.removeEventListener(TimerEvent.TIMER, contrabandListener); sinkStackTimer.removeEventListener(TimerEvent.TIMER, sinkStackListener); slopTimer.removeEventListener(TimerEvent.TIMER, slopListener); disposePrisoners(); } public function startCheckBoxTimer(_arg1:String):void{ if (checkBoxTimerActive == false){ mCheckBoxChecked = _arg1; switch (mCheckBoxChecked){ case "mop": mopBucketMC.checkBox.gotoAndStop("show"); break; case "food": counterReaction.checkBox.gotoAndStop("show"); break; case "sink": sinkMC.checkBox.gotoAndStop("show"); break; case "guard1": guard1.showCheckBox(true); break; case "guard2": guard2.showCheckBox(true); break; case "table1": table1.showCheckBox(true); break; case "table2": table2.showCheckBox(true); break; case "table3": table3.showCheckBox(true); break; case "table4": table4.showCheckBox(true); break; case "table5": table5.showCheckBox(true); break; case "table6": table6.showCheckBox(true); break; case "table7": table7.showCheckBox(true); break; case "table8": table8.showCheckBox(true); break; case "greenSlop": foodCounter.checkBoxGreen.gotoAndStop("show"); break; case "redSlop": foodCounter.checkBoxRed.gotoAndStop("show"); break; case "yellowSlop": foodCounter.checkBoxYellow.gotoAndStop("show"); break; case "chicken": foodCounter.checkBoxChicken1.gotoAndStop("show"); break; case "burger": foodCounter.checkBoxBurger1.gotoAndStop("show"); break; case "porno": foodCounter.checkBoxContraband.gotoAndStop("show"); break; case "line0": line0.showCheckBox(true); break; case "line1": line1.showCheckBox(true); break; case "line2": line2.showCheckBox(true); break; }; checkBoxTimer.delay = 1000; checkBoxTimer.start(); checkBoxTimerActive = true; }; } public function removePrisonerLine(_arg1:MovieClip):void{ var _local2:int; var _local3:int; _local3 = (mPrisonerLineMiddle.length - 1); while (_local3 >= 0) { if (mPrisonerLineMiddle[_local3].mDead == true){ mPrisonerLineMiddle.splice(_local3, 1); setToWalk(); }; _local3--; }; trace(("kill prisoner in line " + _local2)); _arg1.dispose(); this.removeChild(_arg1); checkIfDayComplete(); } public function doneButtonPressed():void{ mDocumentClass.playSound("buttonDown"); removePopWindow(); } public function startGameAfterHelp():void{ mDocumentClass.displayPopWindow(1); mTheGameState = mGameState.wait; } private function makeWardenWalk():Boolean{ var _local1:Boolean; if (mWarden.x != 248){ if (mWarden.mCurrentlyWalking == true){ mWarden.x = (mWarden.x + PRISONER_MOVE_AMOUNT); }; } else { mWarden.mCurrentlyWalking = false; mWardenWalking = false; _local1 = true; }; return (_local1); } public function removeContraband():void{ mNumContraband--; mNumContraband = Math.max(0, mNumContraband); foodCounter.contraband.numOfItems.text = mNumContraband; if (mNumContraband == 0){ hideContraband(); }; } private function removeHelpWindow():void{ this.removeChild(newHelpWindow); } private function hideTables():void{ var _local1:int; var _local2:int; while (_local2 < 8) { _local1 = (_local2 + 1); this[("table" + _local1)].y = (this[("table" + _local1)].y + 500); _local2++; }; foodCounter.greenFood.y = (foodCounter.greenFood.y + 500); foodCounter.yellowFood.y = (foodCounter.yellowFood.y + 500); foodCounter.redFood.y = (foodCounter.redFood.y + 500); foodCounter.contraband.y = (foodCounter.contraband.y + 500); foodCounter.chickenMeat.y = (foodCounter.chickenMeat.y + 500); foodCounter.burgerMeat.y = (foodCounter.burgerMeat.y + 500); mopBucketMC.y = (mopBucketMC.y + 500); guard1.y = (guard1.y + 500); guard2.y = (guard2.y + 500); } public function processSecondaryAction(_arg1:String):void{ switch (_arg1){ case "line1": mLine1Pressed = true; break; case "guard2": mGuard2Pressed = true; break; case "burger": mBurgerPressed = true; break; case "chicken": mChickenPressed = true; break; case "contraband": mContrabandPressed = true; break; case "red": slopPressed("red"); break; case "green": slopPressed("green"); break; case "yellow": slopPressed("yellow"); break; case "mop": mMopPressed = true; break; }; } public function checkDrag(_arg1:MovieClip):int{ var _local2 = -1; var _local3:Boolean; if (_arg1.mHasTray == true){ if (table1.hitTestPoint(_arg1.x, _arg1.y, true) == true){ if (table1.canSitHere(_arg1.mNumInGroup) == true){ _local2 = 1; removePrisonerFromLine(table1.x, table1.y, _local2); table1.justSat(_arg1.mNumInGroup); _local3 = false; }; } else { if (table2.hitTestPoint(_arg1.x, _arg1.y, true) == true){ if (table2.canSitHere(_arg1.mNumInGroup) == true){ _local2 = 2; removePrisonerFromLine(table2.x, table2.y, _local2); table2.justSat(_arg1.mNumInGroup); _local3 = false; }; } else { if (table3.hitTestPoint(_arg1.x, _arg1.y, true) == true){ if (table3.canSitHere(_arg1.mNumInGroup) == true){ _local2 = 3; removePrisonerFromLine(table3.x, table3.y, _local2); table3.justSat(_arg1.mNumInGroup); _local3 = false; }; } else { if (table4.hitTestPoint(_arg1.x, _arg1.y, true) == true){ if (table4.canSitHere(_arg1.mNumInGroup) == true){ _local2 = 4; removePrisonerFromLine(table4.x, table4.y, _local2); table4.justSat(_arg1.mNumInGroup); _local3 = false; }; } else { if (table5.hitTestPoint(_arg1.x, _arg1.y, true) == true){ if (table5.canSitHere(_arg1.mNumInGroup) == true){ _local2 = 5; removePrisonerFromLine(table5.x, table5.y, _local2); table5.justSat(_arg1.mNumInGroup); _local3 = false; }; } else { if (table6.hitTestPoint(_arg1.x, _arg1.y, true) == true){ if (table6.canSitHere(_arg1.mNumInGroup) == true){ _local2 = 6; removePrisonerFromLine(table6.x, table6.y, _local2); table6.justSat(_arg1.mNumInGroup); _local3 = false; }; } else { if (table7.hitTestPoint(_arg1.x, _arg1.y, true) == true){ if (table7.canSitHere(_arg1.mNumInGroup) == true){ _local2 = 7; removePrisonerFromLine(table7.x, table7.y, _local2); table7.justSat(_arg1.mNumInGroup); _local3 = false; }; } else { if (table8.hitTestPoint(_arg1.x, _arg1.y, true) == true){ if (table8.canSitHere(_arg1.mNumInGroup) == true){ _local2 = 8; removePrisonerFromLine(table8.x, table8.y, _local2); table8.justSat(_arg1.mNumInGroup); _local3 = false; }; }; }; }; }; }; }; }; }; trace(((("whichTable " + _local2) + " ") + _local3)); if (_local3 == true){ if (_arg1.isDragging() == true){ trace("IS DRAGGING!!"); if (((!((mPrisonerLineMiddle[0].x == 248))) && (!((mPrisonerLineMiddle[0].y == 110))))){ mDocumentClass.playSound("inmatesReturned"); }; mPrisonerLineMiddle[0].x = 248; mPrisonerLineMiddle[0].y = 110; }; }; }; return (_local2); } public function checkIfGuardCanStopThinking():void{ var _local1:Boolean; var _local2:int; _local2 = 0; while (_local2 < mPrisonerSeated.length) { if (mPrisonerSeated[_local2].mFighting == true){ _local1 = false; }; _local2++; }; _local2 = 0; while (_local2 < mPrisonerLineMiddle.length) { if (mPrisonerLineMiddle[_local2].mFighting == true){ _local1 = false; }; _local2++; }; if (_local1 == true){ if (guard1.mMyGuardState == "gun"){ guard1.changeStateAndStopThink("idle"); mDocumentClass.stopSound("guardsFire"); }; if (guard2.mMyGuardState == "gun"){ guard2.changeStateAndStopThink("idle"); mDocumentClass.stopSound("guardsFire"); }; }; } protected function keyDownHandler(_arg1:KeyboardEvent){ if ((((_arg1.keyCode == Keyboard.UP)) || ((_arg1.keyCode == 87)))){ keyUpPressed = true; } else { if ((((_arg1.keyCode == Keyboard.DOWN)) || ((_arg1.keyCode == 83)))){ keyDownPressed = true; } else { if ((((_arg1.keyCode == Keyboard.LEFT)) || ((_arg1.keyCode == 65)))){ keyLeftPressed = true; } else { if ((((_arg1.keyCode == Keyboard.RIGHT)) || ((_arg1.keyCode == 68)))){ keyRightPressed = true; } else { if (_arg1.keyCode == Keyboard.SPACE){ keySpacePressed = true; }; }; }; }; }; } public function removeTraysFromTable(_arg1:int):void{ switch (_arg1){ case 1: if (lunchLady.getLunch() == true){ table1.takeaTray(); makeSinkGlow(mThisLevel); }; break; case 2: if (lunchLady.getLunch() == true){ table2.takeaTray(); makeSinkGlow(mThisLevel); }; break; case 3: if (lunchLady.getLunch() == true){ table3.takeaTray(); makeSinkGlow(mThisLevel); }; break; case 4: if (lunchLady.getLunch() == true){ table4.takeaTray(); makeSinkGlow(mThisLevel); }; break; case 5: if (lunchLady.getLunch() == true){ table5.takeaTray(); makeSinkGlow(mThisLevel); }; break; case 6: if (lunchLady.getLunch() == true){ table6.takeaTray(); makeSinkGlow(mThisLevel); }; break; case 7: if (lunchLady.getLunch() == true){ table7.takeaTray(); makeSinkGlow(mThisLevel); }; break; case 8: if (lunchLady.getLunch() == true){ table8.takeaTray(); makeSinkGlow(mThisLevel); }; break; }; lunchLady.resetItems(); } public function unPauseGame():void{ var _local1:* = Math.floor(getTimer()); mPrisonerSpawnTime = (mPrisonerSpawnTime + (_local1 - mGamePauseTime)); mGamePaused = false; unPausePrisoners(); mTheGameState = mTheGamePreviousState; } private function displayTutorialWindow():void{ mTutorialStep = 1; mDocumentClass.initTutorialUI(); mDocumentClass.playSound("dialogAppear"); } private function checkPrisonerLocation(_arg1:int):int{ var _local2:int; var _local3 = -1; _local2 = 0; while (_local2 < mPrisonerLineMiddle.length) { switch (_arg1){ case 0: if (mPrisonerLineMiddle[_local2] != null){ if (mPrisonerLineMiddle[_local2].x == 248){ _local3 = _local2; break; }; }; break; case 1: if (mPrisonerLineMiddle[_local2] != null){ if (mPrisonerLineMiddle[_local2].x == 144){ _local3 = _local2; break; }; }; break; case 2: if (mPrisonerLineMiddle[_local2] != null){ if (mPrisonerLineMiddle[_local2].x == 40){ _local3 = _local2; break; }; }; break; }; _local2++; }; return (_local3); } function frame1(){ this.stop(); } public function playWrongFoodSound():void{ trace("wrong food!!"); mDocumentClass.playSound("inmatesWrongFood"); } public function pickUpMeat(_arg1:String):void{ var _local2:Boolean; if (lunchLady.numOfItems() == 2){ _local2 = false; }; if (_arg1 == "porno"){ if (mNumContraband == 0){ _local2 = false; } else { if (_local2 == true){ removeContraband(); }; }; }; if (_local2 == true){ lunchLady.hideItems(); lunchLady.animatePlay("pickUp"); lunchLady.canHoldItemNoShow(_arg1); mDocumentClass.playSound("lunchLadyPickup"); }; } private function handleInput(_arg1:int):void{ } public function bumpContraband():void{ var _local1:Boolean; showContraband(); mNumContraband++; if (mNumContraband > mDocumentClass.requestDayData("getContraMax", (mDocumentClass.requestData("getLevel") - 1))){ mNumContraband--; _local1 = false; }; if (_local1 == true){ mDocumentClass.playSound("inmatesContraband"); foodCounter.contraband.numOfItems.text = mNumContraband; }; } protected function keyUpHandler(_arg1:KeyboardEvent){ if ((((_arg1.keyCode == Keyboard.UP)) || ((_arg1.keyCode == 87)))){ keyUpPressed = false; } else { if ((((_arg1.keyCode == Keyboard.DOWN)) || ((_arg1.keyCode == 83)))){ keyDownPressed = false; } else { if ((((_arg1.keyCode == Keyboard.LEFT)) || ((_arg1.keyCode == 65)))){ keyLeftPressed = false; } else { if ((((_arg1.keyCode == Keyboard.RIGHT)) || ((_arg1.keyCode == 68)))){ keyRightPressed = false; } else { if (_arg1.keyCode == Keyboard.SPACE){ keySpacePressed = false; }; }; }; }; }; } private function setUserInterface():void{ } public function disposePrisoners():void{ var _local1:int; _local1 = 0; while (_local1 < mPrisonerSeated.length) { mPrisonerSeated[_local1].dispose(); mPrisonerSeated[_local1] = null; _local1++; }; _local1 = 0; while (_local1 < mPrisonerLineMiddle.length) { mPrisonerLineMiddle[_local1].dispose(); mPrisonerLineMiddle[_local1] = null; _local1++; }; } public function checkForDirtyTable(_arg1:int):Boolean{ var _local2:Boolean; if (_arg1 > 0){ if (this[("table" + _arg1)].mDirty == true){ _local2 = true; }; }; return (_local2); } public function removeTutorialWindow():void{ trace("removeTutorialWindow"); tutorialWindow.dispose(); this.removeChild(tutorialWindow); stage.focus = stage; } public function removeGuard(_arg1:MovieClip):void{ trace("**dispose guard"); _arg1.dispose(); this.removeChild(_arg1); } public function lunchLadyHasArrived():void{ var _local1:Boolean; makeLadyStand(); if ((((lunchLady.x == 600)) && ((lunchLady.y == 100)))){ mJustDismissedCounter = 0; lunchLady.mCurLocation = "mop"; mopBucketMC.checkBox.gotoAndStop("default"); getOrReturnMop(); } else { if ((((lunchLady.x == 400)) && ((lunchLady.y == 150)))){ mJustDismissedCounter = 0; lunchLady.mCurLocation = "food"; counterReaction.checkBox.gotoAndStop("default"); if (lunchLady.numOfItems() == 0){ lunchLady.animateStop("standWithLadle"); }; _local1 = checkSlop(); } else { if ((((lunchLady.x == 450)) && ((lunchLady.y == 150)))){ lunchLady.mCurLocation = "meat"; if (mChickenPressed == true){ mJustDismissedCounter = 0; pickUpMeat("chicken"); mChickenPressed = false; _local1 = true; foodCounter.checkBoxChicken1.gotoAndStop("default"); foodCounter.checkBoxChicken2.gotoAndStop("default"); if (mChickenPressed2 == true){ pickUpMeat("chicken"); mChickenPressed2 = false; }; }; if (mBurgerPressed == true){ mJustDismissedCounter = 0; pickUpMeat("burger"); mBurgerPressed = false; _local1 = true; foodCounter.checkBoxBurger1.gotoAndStop("default"); foodCounter.checkBoxBurger2.gotoAndStop("default"); if (mBurgerPressed2 == true){ pickUpMeat("burger"); mBurgerPressed2 = false; }; }; if (mContrabandPressed == true){ pickUpMeat("porno"); mContrabandPressed = false; _local1 = true; foodCounter.checkBoxContraband.gotoAndStop("default"); foodCounter.checkBoxContraband2.gotoAndStop("default"); if (mContrabandPressed2 == true){ pickUpMeat("porno"); mContrabandPressed2 = false; }; }; } else { if ((((lunchLady.x == 600)) && ((lunchLady.y == 150)))){ if (mMopPressed == true){ mJustDismissedCounter = 0; lunchLady.mCurLocation = "mop"; mopBucketMC.checkBox.gotoAndStop("default"); getOrReturnMop(); mMopPressed = false; } else { lunchLady.mCurLocation = "sink"; sinkMC.checkBox.gotoAndStop("default"); if (lunchLady.hasItem("tray") == true){ mNumTraySinkStack = (mNumTraySinkStack + lunchLady.mNumOfTrays); sinkMC.cleanerMC.gotoAndPlay("cleaning"); sinkStackTimer.delay = 2000; sinkStackTimer.start(); }; if ((((((lunchLady.hasItem("tray") == true)) || ((lunchLady.hasItem("burger") == true)))) || ((lunchLady.hasItem("chicken") == true)))){ lunchLady.loseLunch(); makeLadyStand(); mDocumentClass.playSound("lunchLadyDishes"); makeSinkGlow(mThisLevel, false); }; if (lunchLady.hasItem("mop") == true){ getOrReturnMop(); }; }; } else { if ((((lunchLady.x == 250)) && ((lunchLady.y == 200)))){ lunchLady.mCurLocation = "line0"; line0.showCheckBox(false); cleanPrisonerFromLine(0); } else { if ((((lunchLady.x == 50)) && ((lunchLady.y == 200)))){ lunchLady.mCurLocation = "line2"; line2.showCheckBox(false); cleanPrisonerFromLine(2); } else { if ((((lunchLady.x == 150)) && ((lunchLady.y == 200)))){ if (mLine1Pressed == true){ lunchLady.mCurLocation = "line1"; line1.showCheckBox(false); cleanPrisonerFromLine(1); mLine1Pressed = false; } else { lunchLady.mCurLocation = "table1"; table1.showCheckBox(false); removePrisonerFromTable(1); }; } else { if ((((lunchLady.x == 300)) && ((lunchLady.y == 200)))){ lunchLady.mCurLocation = "table2"; table2.showCheckBox(false); removePrisonerFromTable(2); } else { if ((((lunchLady.x == 450)) && ((lunchLady.y == 200)))){ lunchLady.mCurLocation = "table3"; table3.showCheckBox(false); removePrisonerFromTable(3); } else { if ((((lunchLady.x == 600)) && ((lunchLady.y == 200)))){ lunchLady.mCurLocation = "table4"; table4.showCheckBox(false); removePrisonerFromTable(4); } else { if ((((lunchLady.x == 150)) && ((lunchLady.y == 350)))){ lunchLady.mCurLocation = "table5"; table5.showCheckBox(false); removePrisonerFromTable(5); } else { if ((((lunchLady.x == 300)) && ((lunchLady.y == 350)))){ lunchLady.mCurLocation = "table6"; table6.showCheckBox(false); removePrisonerFromTable(6); } else { if ((((lunchLady.x == 450)) && ((lunchLady.y == 350)))){ lunchLady.mCurLocation = "table7"; table7.showCheckBox(false); removePrisonerFromTable(7); } else { if ((((lunchLady.x == 600)) && ((lunchLady.y == 350)))){ if (mGuard2Pressed == true){ lunchLady.mCurLocation = "guard2"; guard2.showCheckBox(false); mGuard2Pressed = false; if (guard2.mMyGuardState == "gun"){ guard2.changeStateAndStopThink("shootLeft"); mDocumentClass.playSound("guardsFire", true); }; } else { lunchLady.mCurLocation = "table8"; table8.showCheckBox(false); removePrisonerFromTable(8); }; } else { if ((((lunchLady.x == 100)) && ((lunchLady.y == 350)))){ lunchLady.mCurLocation = "guard1"; guard1.showCheckBox(false); if (guard1.mMyGuardState == "gun"){ guard1.changeStateAndStopThink("shootRight"); mDocumentClass.playSound("guardsFire", true); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; mLunchLadyWalking = false; mTheGameState = mGameState.userInput; if (mUseQueue == true){ if (_local1 == true){ trace("startTimer 500"); startTimer(500); } else { trace("startTimer 200"); startTimer(200); }; }; } public function showBloodAtLine(_arg1:int):void{ switch (_arg1){ case 0: mPrisonerLineMiddle[0].mouseEnabled = false; mPrisonerLineMiddle[0].mouseChildren = false; break; case 1: break; case 2: break; }; } public function setDirtyTrayOnTable(_arg1:int, _arg2:MovieClip):void{ this[("table" + _arg1)].addaTray(); if ((((mGamePaused == false)) && ((mLevelComplete == false)))){ if (_arg2.mIsDaWarden != true){ mDocumentClass.playSound("inmatesBurp"); } else { mDocumentClass.playSound("wardenMMM"); }; }; if (mThisLevel == 1){ advanceTutorialWindow(3); }; } private function forceToStand():void{ var _local1:int; while (_local1 < mPrisonerLineMiddle.length) { if (((!((mPrisonerLineMiddle[_local1].mFighting == true))) && (!((mPrisonerLineMiddle[_local1].mDead == true))))){ if (mPrisonerLineMiddle[_local1].mHasTray == false){ mPrisonerLineMiddle[_local1].setPrisonerAnimation("stand"); mPrisonerLineMiddle[_local1].mCurrentlyWalking = false; }; }; _local1++; }; } private function seatWarden(_arg1:int):void{ var _local2:int; var _local3:int; switch (_arg1){ case 2: _local2 = table2.x; _local3 = table2.y; table2.justSatWarden(); mWarden.mTable = _arg1; if (table2.mTableSize == 2){ mWarden.moveAngerMeter(); }; break; }; mWarden.x = (_local2 + 46); mWarden.y = (_local3 + 56); mWarden.mIsSeated = true; mWarden.mDoneEating = true; mWarden.mHasTray = false; mWarden.resetTimer(); mDocumentClass.playSound("inmatesSeated"); if (mThisLevel > 7){ mWarden.gotoAndStop("wardenEating"); } else { mWarden.gotoAndStop("wardenEatingGlow"); }; mWarden.bubble.gotoAndPlay("popIn"); mPrisonerSeated.push(mWarden); } private function updateTimer():void{ mWhereTimerIsNow = (mWhereTimerIsNow + Math.ceil((36 / mTotalPrisonersThisLevel))); mDocumentClass.updateTimer(mWhereTimerIsNow); } private function cleanPrisonerFromLine(_arg1:int):void{ trace("***"); trace(("cleanPrisonerFromLine(_which): " + _arg1)); trace(("mPrisonerLineMiddle.length: " + mPrisonerLineMiddle.length)); var _local2:Boolean; var _local3:Boolean; var _local4:int = checkPrisonerLocation(_arg1); trace(("checkPrisonerLocation: " + _local4)); trace("***"); if (_local4 != -1){ trace(("CORRECTED! " + _local4)); _arg1 = _local4; }; if ((mPrisonerLineMiddle.length - 1) >= _arg1){ if (mPrisonerLineMiddle[_arg1].mFighting == false){ if (useContraband() == true){ mPrisonerLineMiddle[_arg1].applyTemperReduction(mDocumentClass.requestDayData("getContraTemperReduction", (mThisLevel - 1))); }; } else { if (mWardenActive == false){ mJustDismissedCounter = 0; mDocumentClass.playSound("lunchladyHit"); _local3 = true; lunchLady.hideItems(); lunchLady.animatePlay("endFightNorth"); mPrisonerLineMiddle[_arg1].stopFighting(); clearQueue(); }; }; }; } public function slopPressed(_arg1:String):void{ mGreenSlopPressed = false; mRedSlopPressed = false; mYellowSlopPressed = false; switch (_arg1){ case "green": mGreenSlopPressed = true; break; case "red": mRedSlopPressed = true; break; case "yellow": mYellowSlopPressed = true; break; case "none": clearSlopCheckBoxes(); break; }; } public function makeSinkGlow(_arg1:int, _arg2:Boolean=true):void{ if (_arg2 == false){ this.sinkMC.glowMC.gotoAndStop("default"); } else { if (_arg1 <= 7){ this.sinkMC.glowMC.gotoAndPlay("glow"); }; }; } private function handleUnlockAndSave():void{ mDocumentClass.mPreviousHighScore = mDocumentClass.requestData("getTotalScore"); switch (mDocumentClass.mDaySelected){ case 1: if (mDocumentClass.requestData("getScore1") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore1", mDocumentClass.requestData("getScore")); }; break; case 2: if (mDocumentClass.requestData("getScore2") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore2", mDocumentClass.requestData("getScore")); }; break; case 3: if (mDocumentClass.requestData("getScore3") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore3", mDocumentClass.requestData("getScore")); }; break; case 4: if (mDocumentClass.requestData("getScore4") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore4", mDocumentClass.requestData("getScore")); }; break; case 5: if (mDocumentClass.requestData("getScore5") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore5", mDocumentClass.requestData("getScore")); }; break; case 6: if (mDocumentClass.requestData("getScore6") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore6", mDocumentClass.requestData("getScore")); }; break; case 7: if (mDocumentClass.requestData("getScore7") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore7", mDocumentClass.requestData("getScore")); }; break; case 8: if (mDocumentClass.requestData("getScore8") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore8", mDocumentClass.requestData("getScore")); }; break; case 9: if (mDocumentClass.requestData("getScore9") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore9", mDocumentClass.requestData("getScore")); }; break; case 10: if (mDocumentClass.requestData("getScore10") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore10", mDocumentClass.requestData("getScore")); }; break; case 11: if (mDocumentClass.requestData("getScore11") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore11", mDocumentClass.requestData("getScore")); }; break; case 12: if (mDocumentClass.requestData("getScore12") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore12", mDocumentClass.requestData("getScore")); }; break; case 13: if (mDocumentClass.requestData("getScore13") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore13", mDocumentClass.requestData("getScore")); }; break; case 14: if (mDocumentClass.requestData("getScore14") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore14", mDocumentClass.requestData("getScore")); }; break; case 15: if (mDocumentClass.requestData("getScore15") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore15", mDocumentClass.requestData("getScore")); }; break; case 16: if (mDocumentClass.requestData("getScore16") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore16", mDocumentClass.requestData("getScore")); }; break; case 17: if (mDocumentClass.requestData("getScore17") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore17", mDocumentClass.requestData("getScore")); }; break; case 18: if (mDocumentClass.requestData("getScore18") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore18", mDocumentClass.requestData("getScore")); }; break; case 19: if (mDocumentClass.requestData("getScore19") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore19", mDocumentClass.requestData("getScore")); }; break; case 20: if (mDocumentClass.requestData("getScore20") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore20", mDocumentClass.requestData("getScore")); }; break; case 21: if (mDocumentClass.requestData("getScore21") < mDocumentClass.requestData("getScore")){ mDocumentClass.mNewHighScore = true; mDocumentClass.setData("setScore21", mDocumentClass.requestData("getScore")); }; break; }; mDocumentClass.handleUnlockAndSave(); } public function bloodTimerListener2(_arg1:TimerEvent):void{ cleanPrisonerFromLine(2); } public function startCheckBoxTimerLong(_arg1:String):void{ mCheckBoxChecked = _arg1; switch (mCheckBoxChecked){ case "green": foodCounter.checkBoxGreen.gotoAndStop("show"); break; case "red": foodCounter.checkBoxRed.gotoAndStop("show"); break; case "yellow": foodCounter.checkBoxYellow.gotoAndStop("show"); break; }; checkBoxTimer.reset(); checkBoxTimer.delay = 2000; checkBoxTimer.start(); checkBoxTimerActive = true; } public function bloodTimerListener0(_arg1:TimerEvent):void{ cleanPrisonerFromLine(0); } public function slopListener(_arg1:TimerEvent):void{ trace(("*** SLOP LISTENER " + mPrisonerLineMiddle)); slopTimerRunning = false; if (mPrisonerLineMiddle.length > 0){ trace("CHECK SLOP"); checkSlop(); startTimer(200); } else { trace("kill queue"); clearQueue(); }; } public function makeLadyStand():void{ switch (lunchLady.numOfItems()){ case 0: lunchLady.animateStop("stand"); break; case 1: lunchLady.animateStop("standOneTray"); break; case 2: lunchLady.animateStop("standTwoTray"); break; }; lunchLady.mPreviousDirString = "none"; } public function bloodTimerListener1(_arg1:TimerEvent):void{ cleanPrisonerFromLine(1); } public function playPunchSound(_arg1:MovieClip):void{ var _local2:int; if ((((mGamePaused == false)) && ((mLevelComplete == false)))){ if (Math.ceil((Math.random() * 2)) == 2){ if (mDocumentClass.isSoundPlaying("inmatesFighting0") == false){ mDocumentClass.playSound("inmatesFighting0"); }; } else { if (mDocumentClass.isSoundPlaying("inmatesFighting1") == false){ mDocumentClass.playSound("inmatesFighting1"); }; }; }; if (mDocumentClass.mSeenFirstFight == false){ mDocumentClass.mSeenFirstFight = true; _local2 = 0; if (_arg1.mIsSeated == true){ _local2 = 0; while (_local2 < mPrisonerSeated.length) { if (mPrisonerSeated[_local2] === _arg1){ mDocumentClass.showWarningBubble("showFightMess", (mPrisonerSeated[_local2].mTable + 10)); }; _local2++; }; } else { _local2 = 0; while (_local2 < mPrisonerLineMiddle.length) { if (mPrisonerLineMiddle[_local2] === _arg1){ mDocumentClass.showWarningBubble("showFightMess", _local2); }; _local2++; }; }; }; } public function adjustCounterZorder():void{ var _local1:uint = this.numChildren; this.setChildIndex(lunchLady, (_local1 - 1)); this.setChildIndex(foodCounter, (_local1 - 2)); } public function checkTableSize(_arg1):int{ if (_arg1 > 0){ return (this[("table" + _arg1)].mTableSize); }; return (0); } private function spawnNewPrisoner():void{ var _local1:uint = this.numChildren; var _local2:int; var _local3:int; if (mNumOfPrisoners > 0){ if (mMaxInLine > mPrisonerLineMiddle.length){ mNumOfPrisoners--; if (mNumOfPrisoners == 0){ mDocumentClass.showLockdownMess(); mDocumentClass.playSound("lockdownWarning"); mLockdownMessShowing = true; }; _local2 = mDocumentClass.requestEventData("getEventPrisonerType", mPrisonerIndex); _local3 = mDocumentClass.requestEventData("getEventNumInGroup", mPrisonerIndex); switch (_local2){ case 1: if (_local3 == 4){ newPrisoner = new prisonerBlue4(); } else { newPrisoner = new prisonerBlue2(); }; break; case 2: if (_local3 == 4){ newPrisoner = new prisonerOrange4(); } else { newPrisoner = new prisonerOrange2(); }; break; case 3: if (_local3 == 4){ newPrisoner = new prisonerYellow4(); } else { newPrisoner = new prisonerYellow2(); }; break; case 4: newPrisoner = new prisonerDeadman1(); _local3 = 1; break; case 5: newPrisoner = new prisonerWarden1(); _local3 = 1; break; }; this.addChild(newPrisoner); newPrisoner.setStateMachine(); newPrisoner.mColor = _local2; newPrisoner.mFoodPreference = mDocumentClass.requestEventData("getEventSlop", mPrisonerIndex); newPrisoner.setTemper(mDocumentClass.requestEventData("getEventTemper", mPrisonerIndex), mDocumentClass.requestEventData("getEventStartingAnger", mPrisonerIndex)); newPrisoner.mTemperReduction = mDocumentClass.requestEventData("getEventTemperReduction", mPrisonerIndex); newPrisoner.mTemperAddition = mDocumentClass.requestEventData("getEventTemperAddition", mPrisonerIndex); newPrisoner.mWage = mDocumentClass.requestEventData("getEventWage", mPrisonerIndex); newPrisoner.mTip = mDocumentClass.requestEventData("getEventTip", mPrisonerIndex); newPrisoner.mTipThreshold = mDocumentClass.requestEventData("getEventTipThreshold", mPrisonerIndex); newPrisoner.mEatingDoneTimer = mDocumentClass.requestEventData("getEventEatTimer", mPrisonerIndex); if (mWardenActive == true){ newPrisoner.mDeathTimer = 1000; } else { newPrisoner.mDeathTimer = mDocumentClass.requestEventData("getEventDeathTimer", mPrisonerIndex); }; newPrisoner.mFightTimer = mDocumentClass.requestEventData("getEventFightTimer", mPrisonerIndex); newPrisoner.mMeatPreference = mDocumentClass.requestEventData("getEventMeat", mPrisonerIndex); newPrisoner.mContraband = mDocumentClass.requestEventData("getEventContraband", mPrisonerIndex); mPrisonerSpawnAmount = mDocumentClass.requestEventData("getEventTime", (mPrisonerIndex + 1)); newPrisoner.mNumInGroup = _local3; newPrisoner.setDocumentClass(this); newPrisoner.mouseEnabled = false; newPrisoner.mouseChildren = false; mPrisonerLineMiddle.push(newPrisoner); newPrisoner.x = -96; newPrisoner.y = 110; mPrisonerIndex++; this.setChildIndex(lunchLady, _local1); }; }; } private function pausePrisoners():void{ var _local1:int; _local1 = 0; while (_local1 < mPrisonerSeated.length) { mPrisonerSeated[_local1].pausePrisoner(); _local1++; }; _local1 = 0; while (_local1 < mPrisonerLineMiddle.length) { mPrisonerLineMiddle[_local1].pausePrisoner(); _local1++; }; } public function clearSlopCheckBoxes():void{ foodCounter.checkBoxGreen.gotoAndStop("default"); foodCounter.checkBoxRed.gotoAndStop("default"); foodCounter.checkBoxYellow.gotoAndStop("default"); } public function clearQueue():void{ lunchLady.clearQueue(); mopBucketMC.checkBox.gotoAndStop("default"); counterReaction.checkBox.gotoAndStop("default"); sinkMC.checkBox.gotoAndStop("default"); guard1.showCheckBox(false); guard2.showCheckBox(false); table1.showCheckBox(false); table2.showCheckBox(false); table3.showCheckBox(false); table4.showCheckBox(false); table5.showCheckBox(false); table6.showCheckBox(false); table7.showCheckBox(false); table8.showCheckBox(false); foodCounter.checkBoxGreen.gotoAndStop("default"); foodCounter.checkBoxRed.gotoAndStop("default"); foodCounter.checkBoxYellow.gotoAndStop("default"); foodCounter.checkBoxChicken1.gotoAndStop("default"); foodCounter.checkBoxBurger1.gotoAndStop("default"); foodCounter.checkBoxContraband.gotoAndStop("default"); line0.showCheckBox(false); line1.showCheckBox(false); line2.showCheckBox(false); mCheckBoxChecked = ""; mLine1Pressed = false; mMopPressed = false; mChickenPressed = false; mBurgerPressed = false; mChickenPressed2 = false; mBurgerPressed2 = false; mContrabandPressed = false; mContrabandPressed2 = false; mGreenSlopPressed = false; mRedSlopPressed = false; mYellowSlopPressed = false; } private function displayHelpWindow():void{ newHelpWindow = new helpWindow(); this.addChild(newHelpWindow); newHelpWindow.x = 180; newHelpWindow.y = 360; var _local1:uint = (this.numChildren - 1); this.setChildIndex(newHelpWindow, _local1); helpWindowCounter++; switch (helpWindowCounter){ case 1: newHelpWindow.helpWindowText.text = "Inmates line up at the food counter. Inmates stop in front of each food station - click on the food to server them!"; break; case 2: newHelpWindow.helpWindowText.text = "Make sure to keep up a brisk pace! Impatient inmates will eventually riot and need to be disciplined."; break; case 3: newHelpWindow.helpWindowText.text = "Once the inmates have their food, click and drag them to an empty, clean table."; break; case 4: newHelpWindow.helpWindowText.text = "The inmates are eating... wait for them to finish."; break; case 5: newHelpWindow.helpWindowText.text = "Now that they're done, click the table again to clean up."; break; case 6: newHelpWindow.helpWindowText.text = "Click the sink to drop off the dishes."; break; case 7: newHelpWindow.helpWindowText.text = "Great job! You'll fit right in, here..."; break; }; } public function fadeFood(_arg1:int, _arg2:int):void{ this[("table" + _arg1)].foodFadeAway(_arg2); } public function addToThePile(_arg1:MovieClip):void{ var _local2:int; if ((((mGamePaused == false)) && ((mLevelComplete == false)))){ mDocumentClass.playSound("inmatesDie"); }; updateTimer(); if (_arg1.mIsSeated == true){ _local2 = 0; while (_local2 < mPrisonerSeated.length) { if (mPrisonerSeated[_local2].mDead == false){ mPrisonerSeated[_local2].bumpMultiplier(); } else { if (mPrisonerSeated[_local2] === _arg1){ mDocumentClass.addDead(1, (mPrisonerSeated[_local2].mTable + 10)); }; }; _local2++; }; } else { trace(("mPrisonerLineMiddle.length " + mPrisonerLineMiddle.length)); _local2 = (mPrisonerLineMiddle.length - 1); while (_local2 >= 0) { if (mPrisonerLineMiddle[_local2].mDead == false){ mPrisonerLineMiddle[_local2].bumpMultiplier(); } else { if (mPrisonerLineMiddle[_local2] === _arg1){ mDocumentClass.addDead(1, _local2); }; }; _local2--; }; }; checkIfDayComplete(); } public function manageMouseOut(_arg1:MouseEvent):void{ switch (_arg1.target.name){ case "table1": if (table1.mTableSize == 4){ table1.gotoAndStop("forFour"); } else { table1.gotoAndStop("forTwo"); }; break; case "table2": if (table2.mTableSize == 4){ table2.gotoAndStop("forFour"); } else { table2.gotoAndStop("forTwo"); }; break; case "table3": if (table3.mTableSize == 4){ table3.gotoAndStop("forFour"); } else { table3.gotoAndStop("forTwo"); }; break; case "table4": if (table4.mTableSize == 4){ table4.gotoAndStop("forFour"); } else { table4.gotoAndStop("forTwo"); }; break; case "table5": if (table5.mTableSize == 4){ table5.gotoAndStop("forFour"); } else { table5.gotoAndStop("forTwo"); }; break; case "table6": if (table6.mTableSize == 4){ table6.gotoAndStop("forFour"); } else { table6.gotoAndStop("forTwo"); }; break; case "table7": if (table7.mTableSize == 4){ table7.gotoAndStop("forFour"); } else { table7.gotoAndStop("forTwo"); }; break; case "table8": if (table8.mTableSize == 4){ table8.gotoAndStop("forFour"); } else { table8.gotoAndStop("forTwo"); }; break; case "lineButton0": line0.gotoAndStop("default"); break; case "lineButton1": line1.gotoAndStop("default"); break; case "lineButton2": line2.gotoAndStop("default"); break; case "counterButton": counterReaction.gotoAndStop("default"); break; }; } private function displayPopWindow(_arg1:int):void{ newRoundWindow = new popWindow(); this.addChild(newRoundWindow); newRoundWindow.x = 67; newRoundWindow.y = 327; var _local2:uint = (this.numChildren - 1); this.setChildIndex(newRoundWindow, _local2); switch (_arg1){ case 1: newRoundWindow.gotoAndStop("level1_1"); break; case 3: newRoundWindow.gotoAndStop("level1_3"); break; case 7: newRoundWindow.gotoAndStop("level1_7"); break; case 8: newRoundWindow.gotoAndStop("level2_1"); break; case 10: newRoundWindow.gotoAndStop("level2_3"); break; case 11: newRoundWindow.gotoAndStop("level2_3b"); break; case 15: newRoundWindow.gotoAndStop("level3_1"); break; }; mTheGameState = mGameState.wait; } public function makeAltGuardsLeave():void{ var _local1:int; altGuard1.gotoAndPlay("walkOut"); altGuard2.gotoAndPlay("walkOut"); altGuard3.gotoAndPlay("walkOut"); altGuard4.gotoAndPlay("walkOut"); mAltGuardsGone = true; mWardenActive = false; _local1 = 0; while (_local1 < mPrisonerSeated.length) { mPrisonerSeated[_local1].mDeathTimer = 6000; _local1++; }; _local1 = 0; while (_local1 < mPrisonerLineMiddle.length) { mPrisonerLineMiddle[_local1].mDeathTimer = 6000; _local1++; }; } public function pauseGame():void{ mGamePauseTime = Math.floor(getTimer()); mGamePaused = true; pausePrisoners(); clearQueue(); mTheGamePreviousState = mTheGameState; mTheGameState = mGameState.wait; } private function removePrisonerFromLine(_arg1:int, _arg2:int, _arg3:int):void{ var _local4:MovieClip; var _local9:int; var _local5:int; var _local6:int; var _local7:int; var _local8:Boolean; if (mPrisonerLineMiddle.length > 0){ if ((((mPrisonerLineMiddle[0].mHasTray == true)) && ((mLevelComplete == false)))){ mPrisonerLineMiddle[0].x = (_arg1 + 46); mPrisonerLineMiddle[0].y = (_arg2 + 56); mPrisonerLineMiddle[0].resetTimer(); mPrisonerLineMiddle[0].mIsSeated = true; mPrisonerLineMiddle[0].hidethoughts(); mDocumentClass.playSound("inmatesSeated"); mJustSeatedCounter++; _local7 = (mJustSeatedCounter * mDocumentClass.requestDayData("getChainBonus", (mThisLevel - 1))); mDocumentClass.addScore(_local7); _local9 = 5682223; if (mJustSeatedCounter > 1){ mDocumentClass.playSound("chainSound"); mDocumentClass.showScoreText(_arg3, ((("CHAIN X" + String(mJustSeatedCounter)) + "\n+") + mDocumentClass.formatAsDollars(_local7)), "", _local9, false); } else { mDocumentClass.showScoreText(_arg3, ("+" + mDocumentClass.formatAsDollars(_local7)), "", _local9, false); }; if (mThisLevel == 1){ advanceTutorialWindow(2); }; if (mNumOfPrisoners == 0){ if (mLockdownMessShowing == true){ }; }; if (_arg3 > 0){ if (this[("table" + _arg3)].mNumSeated == 2){ _local5 = 0; while (_local5 < mPrisonerSeated.length) { if (mPrisonerSeated[_local5].mTable == _arg3){ _local4 = mPrisonerSeated[_local5]; _local6 = _local5; break; }; _local5++; }; switch (_local4.mColor){ case 1: switch (mPrisonerLineMiddle[0].mColor){ case 1: newPrisoner2 = new prisonerBlue4(); break; case 2: newPrisoner2 = new prisonerBlue2Orange2(); _local8 = true; break; case 3: newPrisoner2 = new prisonerBlue2Yellow2(); _local8 = true; break; }; if (this[("table" + _arg3)].mDirty == true){ newPrisoner2.gotoAndStop("blueSeatedWaiting"); newPrisoner2.satAtDirtyTable(); } else { newPrisoner2.gotoAndStop("blueEating"); }; break; case 2: switch (mPrisonerLineMiddle[0].mColor){ case 1: newPrisoner2 = new prisonerOrange2Blue2(); _local8 = true; break; case 2: newPrisoner2 = new prisonerOrange4(); break; case 3: newPrisoner2 = new prisonerOrange2Yellow2(); _local8 = true; break; }; if (this[("table" + _arg3)].mDirty == true){ newPrisoner2.gotoAndStop("orangeSeatedWaiting"); newPrisoner2.satAtDirtyTable(); } else { newPrisoner2.gotoAndStop("orangeEating"); }; break; case 3: switch (mPrisonerLineMiddle[0].mColor){ case 1: newPrisoner2 = new prisonerYellow2Blue2(); _local8 = true; break; case 2: newPrisoner2 = new prisonerYellow2Orange2(); _local8 = true; break; case 3: newPrisoner2 = new prisonerYellow4(); break; }; if (this[("table" + _arg3)].mDirty == true){ newPrisoner2.gotoAndStop("yellowSeatedWaiting"); newPrisoner2.satAtDirtyTable(); } else { newPrisoner2.gotoAndStop("yellowEating"); }; break; }; this.addChild(newPrisoner2); newPrisoner2.mColor = _local4.mColor; newPrisoner2.mFoodPreference = mPrisonerLineMiddle[0].mFoodPreference; newPrisoner2.setTemper(mPrisonerLineMiddle[0].mTemper, mPrisonerLineMiddle[0].mAngerAmount); newPrisoner2.mTemperReduction = mPrisonerLineMiddle[0].mTemperReduction; newPrisoner2.mTemperAddition = mPrisonerLineMiddle[0].mTemperAddition; newPrisoner2.mWage = (_local4.mWage + mPrisonerLineMiddle[0].mWage); newPrisoner2.mTip = (_local4.mTip + mPrisonerLineMiddle[0].mTip); newPrisoner2.mTipThreshold = mPrisonerLineMiddle[0].mTipThreshold; newPrisoner2.mEatingDoneTimer = mPrisonerLineMiddle[0].mEatingDoneTimer; if (mWardenActive == true){ newPrisoner2.mDeathTimer = 1000; } else { newPrisoner2.mDeathTimer = mPrisonerLineMiddle[0].mDeathTimer; }; newPrisoner2.mFightTimer = mPrisonerLineMiddle[0].mFightTimer; newPrisoner2.mMeatPreference = mPrisonerLineMiddle[0].mMeatPreference; newPrisoner2.mContraband = mPrisonerLineMiddle[0].mContraband; newPrisoner2.mNumInGroup = 4; newPrisoner2.setDocumentClass(this); newPrisoner2.x = _local4.x; newPrisoner2.y = _local4.y; newPrisoner2.mLinePosition = -1; newPrisoner2.mKindOfFood = mPrisonerLineMiddle[0].mKindOfFood; newPrisoner2.mHasTray = true; newPrisoner2.mIsSeated = true; newPrisoner2.mTable = _local4.mTable; this[("table" + newPrisoner2.mTable)].mNumOfDirtyTrays = 0; newPrisoner2.startFoodTimer(); if (_local8 == true){ newPrisoner2.applyTemperMax(); mDocumentClass.playSound("inmatesWrongFood"); }; _local4.dispose(); this.removeChild(_local4); mPrisonerSeated.splice(_local6, 1); mPrisonerLineMiddle[0].dispose(); this.removeChild(mPrisonerLineMiddle[0]); mPrisonerLineMiddle.shift(); mPrisonerSeated.push(newPrisoner2); } else { switch (mPrisonerLineMiddle[0].mColor){ case 1: if (mPrisonerLineMiddle[0].mNumInGroup == 4){ if (this[("table" + _arg3)].mDirty == true){ mPrisonerLineMiddle[0].gotoAndStop("blueSeatedWaiting"); mPrisonerLineMiddle[0].satAtDirtyTable(); } else { mPrisonerLineMiddle[0].gotoAndStop("blueEating"); }; } else { if (this[("table" + _arg3)].mDirty == true){ mPrisonerLineMiddle[0].gotoAndStop("blueSeatedWaiting2"); mPrisonerLineMiddle[0].satAtDirtyTable(); } else { mPrisonerLineMiddle[0].gotoAndStop("blueEating2"); }; }; break; case 2: if (mPrisonerLineMiddle[0].mNumInGroup == 4){ if (this[("table" + _arg3)].mDirty == true){ mPrisonerLineMiddle[0].gotoAndStop("orangeSeatedWaiting"); mPrisonerLineMiddle[0].satAtDirtyTable(); } else { mPrisonerLineMiddle[0].gotoAndStop("orangeEating"); }; } else { if (this[("table" + _arg3)].mDirty == true){ mPrisonerLineMiddle[0].gotoAndStop("orangeSeatedWaiting2"); mPrisonerLineMiddle[0].satAtDirtyTable(); } else { mPrisonerLineMiddle[0].gotoAndStop("orangeEating2"); }; }; break; case 3: if (mPrisonerLineMiddle[0].mNumInGroup == 4){ if (this[("table" + _arg3)].mDirty == true){ mPrisonerLineMiddle[0].gotoAndStop("yellowSeatedWaiting"); mPrisonerLineMiddle[0].satAtDirtyTable(); } else { mPrisonerLineMiddle[0].gotoAndStop("yellowEating"); }; } else { if (this[("table" + _arg3)].mDirty == true){ mPrisonerLineMiddle[0].gotoAndStop("yellowSeatedWaiting2"); mPrisonerLineMiddle[0].satAtDirtyTable(); } else { mPrisonerLineMiddle[0].gotoAndStop("yellowEating2"); }; }; break; case 4: mPrisonerLineMiddle[0].gotoAndStop("deadmanEating"); break; case 5: mPrisonerLineMiddle[0].gotoAndStop("wardenEating"); break; }; mPrisonerSeated.push(mPrisonerLineMiddle.shift()); }; }; setToWalk(); repairRolloverTables(); }; }; } public function timerListener(_arg1:TimerEvent):void{ var _local2 = ""; trace("Timer is Triggered"); myTimerRunning = false; if (lunchLady.anyMoves() == true){ _local2 = lunchLady.getNextQueue(); sendLadyHere(_local2); processSecondaryAction(lunchLady.getSecondaryQueue()); lunchLady.bumpQueueIndex(); trace(((("nextQueue " + _local2) + " lunchLady.mCurLocation ") + lunchLady.mCurLocation)); if ((((lunchLady.mCurLocation == "meat")) && ((_local2 == "meat")))){ trace("DOUBLE MEAT!"); handleDoubleMeat(); }; }; } function dropIt(_arg1:MouseEvent):void{ if (mPrisonerLineMiddle.length > 0){ if (mPrisonerLineMiddle[0].buttonMode == true){ mPrisonerLineMiddle[0].dropIt(_arg1); }; }; } public function showRegularGuards():void{ if (mAltGuardsGone == true){ mDocumentClass.playSound("dialogAppear"); guard1.y = (guard1.y - 500); guard2.y = (guard2.y - 500); mAltGuardsGone = false; }; } private function makePrisonersWalk():void{ var _local1:int; _local1 = 0; while (_local1 < mPrisonerLineMiddle.length) { switch (_local1){ case 0: if (mPrisonerLineMiddle[_local1].mStopWalking == false){ if (mPrisonerLineMiddle[_local1].mFighting != true){ if (mPrisonerLineMiddle[_local1].x != 248){ mPrisonerLineMiddle[_local1].x = (mPrisonerLineMiddle[_local1].x + PRISONER_MOVE_AMOUNT); if (mPrisonerLineMiddle[_local1].mCurrentlyWalking == false){ mPrisonerLineMiddle[_local1].setPrisonerAnimation("walk"); mPrisonerLineMiddle[_local1].mCurrentlyWalking = true; if ((((mGamePaused == false)) && ((mLevelComplete == false)))){ mDocumentClass.playSound("inmatesWalking"); }; }; } else { mPrisonerLineMiddle[_local1].setPrisonerAnimation("stand"); mPrisonerLineMiddle[_local1].mStopWalking = true; mPrisonerLineMiddle[_local1].mCurrentlyWalking = false; mPrisonerLineMiddle[_local1].mLinePosition = 0; }; }; }; break; case 1: if (((!((mPrisonerLineMiddle[_local1].mFighting == true))) && ((mPrisonerLineMiddle[_local1].mStopWalking == false)))){ if (mPrisonerLineMiddle[_local1].x != 144){ if (mPrisonerLineMiddle[_local1].mCurrentlyWalking == false){ mPrisonerLineMiddle[_local1].x = (mPrisonerLineMiddle[_local1].x + PRISONER_MOVE_AMOUNT); mPrisonerLineMiddle[_local1].setPrisonerAnimation("walk"); }; } else { mPrisonerLineMiddle[_local1].setPrisonerAnimation("stand"); mPrisonerLineMiddle[_local1].mStopWalking = true; mPrisonerLineMiddle[_local1].mCurrentlyWalking = false; mPrisonerLineMiddle[_local1].mLinePosition = 1; }; }; break; case 2: if (((!((mPrisonerLineMiddle[_local1].mFighting == true))) && ((mPrisonerLineMiddle[_local1].mStopWalking == false)))){ if (((!((mPrisonerLineMiddle[_local1].x == 40))) && (!((mPrisonerLineMiddle[_local1].mFighting == true))))){ if (mPrisonerLineMiddle[_local1].mCurrentlyWalking == false){ mPrisonerLineMiddle[_local1].x = (mPrisonerLineMiddle[_local1].x + PRISONER_MOVE_AMOUNT); mPrisonerLineMiddle[_local1].setPrisonerAnimation("walk"); }; } else { mPrisonerLineMiddle[_local1].setPrisonerAnimation("stand"); mPrisonerLineMiddle[_local1].mStopWalking = true; mPrisonerLineMiddle[_local1].mCurrentlyWalking = false; mPrisonerLineMiddle[_local1].mLinePosition = 2; }; }; break; }; _local1++; }; } public function checkSlop():Boolean{ var _local1:Boolean; if (mGreenSlopPressed == true){ _local1 = serveTheSlop("green"); foodCounter.checkBoxGreen.gotoAndStop("default"); } else { if (mRedSlopPressed == true){ _local1 = serveTheSlop("red"); foodCounter.checkBoxRed.gotoAndStop("default"); } else { if (mYellowSlopPressed == true){ _local1 = serveTheSlop("yellow"); foodCounter.checkBoxYellow.gotoAndStop("default"); }; }; }; slopPressed("none"); return (_local1); } public function animateLunchLady(_arg1:Point):void{ var _local2:Boolean; var _local3 = "none"; if ((lunchLady.mPreviousDir.y - _arg1.y) < 0){ _local3 = "down"; }; if (((((lunchLady.mPreviousDir.y - _arg1.y) > 0)) && ((_local3 == "none")))){ _local3 = "up"; }; if (((((lunchLady.mPreviousDir.x - _arg1.x) < 0)) && ((_local3 == "none")))){ _local3 = "right"; }; if (((((lunchLady.mPreviousDir.x - _arg1.x) > 0)) && ((_local3 == "none")))){ _local3 = "left"; }; if (_local3 == lunchLady.mPreviousDirString){ _local2 = false; }; if (_arg1.x > lunchLady.x){ lunchLady.x = (lunchLady.x + LADY_MOVE_AMOUNT); if (_local2 == true){ switch (lunchLady.numOfItems()){ case 0: lunchLady.animateStop("walkRight"); break; case 1: lunchLady.animateStop("walkRightOneTray"); break; case 2: lunchLady.animateStop("walkRightTwoTray"); break; }; }; } else { if (_arg1.x < lunchLady.x){ lunchLady.x = (lunchLady.x - LADY_MOVE_AMOUNT); if (_local2 == true){ switch (lunchLady.numOfItems()){ case 0: lunchLady.animateStop("walkLeft"); break; case 1: lunchLady.animateStop("walkLeftOneTray"); break; case 2: lunchLady.animateStop("walkLeftTwoTray"); break; }; }; }; }; if (_arg1.y > lunchLady.y){ lunchLady.y = (lunchLady.y + LADY_MOVE_AMOUNT); if (_local2 == true){ switch (lunchLady.numOfItems()){ case 0: lunchLady.animateStop("walkDown"); break; case 1: lunchLady.animateStop("walkDownOneTray"); break; case 2: lunchLady.animateStop("walkDownTwoTray"); break; }; }; } else { if (_arg1.y < lunchLady.y){ lunchLady.y = (lunchLady.y - LADY_MOVE_AMOUNT); if (_local2 == true){ switch (lunchLady.numOfItems()){ case 0: lunchLady.animateStop("walkUp"); break; case 1: lunchLady.animateStop("walkUpOneTray"); break; case 2: lunchLady.animateStop("walkUpTwoTray"); break; }; }; }; }; lunchLady.mPreviousDirString = _local3; } public function manageMouseOver(_arg1:MouseEvent):void{ switch (_arg1.target.name){ case "table1": if (table1.mTableSize == 4){ table1.gotoAndStop("rollForFour"); } else { table1.gotoAndStop("rollForTwo"); }; break; case "table2": if (table2.mTableSize == 4){ table2.gotoAndStop("rollForFour"); } else { table2.gotoAndStop("rollForTwo"); }; break; case "table3": if (table3.mTableSize == 4){ table3.gotoAndStop("rollForFour"); } else { table3.gotoAndStop("rollForTwo"); }; break; case "table4": if (table4.mTableSize == 4){ table4.gotoAndStop("rollForFour"); } else { table4.gotoAndStop("rollForTwo"); }; break; case "table5": if (table5.mTableSize == 4){ table5.gotoAndStop("rollForFour"); } else { table5.gotoAndStop("rollForTwo"); }; break; case "table6": if (table6.mTableSize == 4){ table6.gotoAndStop("rollForFour"); } else { table6.gotoAndStop("rollForTwo"); }; break; case "table7": if (table7.mTableSize == 4){ table7.gotoAndStop("rollForFour"); } else { table7.gotoAndStop("rollForTwo"); }; break; case "table8": if (table8.mTableSize == 4){ table8.gotoAndStop("rollForFour"); } else { table8.gotoAndStop("rollForTwo"); }; break; case "lineButton0": line0.gotoAndStop("brackets"); break; case "lineButton1": line1.gotoAndStop("brackets"); break; case "lineButton2": line2.gotoAndStop("brackets"); break; case "counterButton": counterReaction.gotoAndStop("brackets"); break; }; } private function initGame():void{ prisoner1.dispose(); prisoner2.dispose(); prisoner3.dispose(); prisoner4.dispose(); prisoner5.dispose(); prisoner6.dispose(); prisoner7.dispose(); prisoner8.dispose(); if (mDocumentClass.mShowTutorial == true){ setTablesTutorial(); } else { setTables(); }; guard1.setDocumentClass(this); guard2.setDocumentClass(this); altGuard1.setDocumentClass(this); altGuard2.setDocumentClass(this); altGuard3.setDocumentClass(this); altGuard4.setDocumentClass(this); sinkMC.trayStack.mouseEnabled = false; lunchLady.mouseEnabled = false; mTotalPrisonersThisLevel = mDocumentClass.requestData("getEventLength"); mNumOfPrisoners = mTotalPrisonersThisLevel; } public function startSlopTimer(_arg1:String="none"):void{ slopTimer.reset(); if (_arg1 != "none"){ startCheckBoxTimerLong(_arg1); }; trace("*** START SLOP TIMER"); slopTimer.delay = 1000; slopTimer.start(); slopTimerRunning = true; } public function mouseMoving(_arg1:MouseEvent):void{ if (mPrisonerLineMiddle.length > 0){ if (table1.hitTestPoint(mPrisonerLineMiddle[0].x, mPrisonerLineMiddle[0].y, true) == true){ if (table1.canSitHere(mPrisonerLineMiddle[0].mNumInGroup) == true){ if (table1.mTableSize == 4){ table1.gotoAndStop("overFour"); } else { table1.gotoAndStop("overTwo"); }; }; } else { if (table1.currentLabel == "overFour"){ table1.gotoAndStop("forFour"); }; if (table1.currentLabel == "overTwo"){ table1.gotoAndStop("forTwo"); }; }; if (table2.hitTestPoint(mPrisonerLineMiddle[0].x, mPrisonerLineMiddle[0].y, true) == true){ if (table2.canSitHere(mPrisonerLineMiddle[0].mNumInGroup) == true){ if (table2.mTableSize == 4){ table2.gotoAndStop("overFour"); } else { table2.gotoAndStop("overTwo"); }; }; } else { if (table2.currentLabel == "overFour"){ table2.gotoAndStop("forFour"); }; if (table2.currentLabel == "overTwo"){ table2.gotoAndStop("forTwo"); }; }; if (table3.hitTestPoint(mPrisonerLineMiddle[0].x, mPrisonerLineMiddle[0].y, true) == true){ if (table3.canSitHere(mPrisonerLineMiddle[0].mNumInGroup) == true){ if (table3.mTableSize == 4){ table3.gotoAndStop("overFour"); } else { table3.gotoAndStop("overTwo"); }; }; } else { if (table3.currentLabel == "overFour"){ table3.gotoAndStop("forFour"); }; if (table3.currentLabel == "overTwo"){ table3.gotoAndStop("forTwo"); }; }; if (table4.hitTestPoint(mPrisonerLineMiddle[0].x, mPrisonerLineMiddle[0].y, true) == true){ if (table4.canSitHere(mPrisonerLineMiddle[0].mNumInGroup) == true){ if (table4.mTableSize == 4){ table4.gotoAndStop("overFour"); } else { table4.gotoAndStop("overTwo"); }; }; } else { if (table4.currentLabel == "overFour"){ table4.gotoAndStop("forFour"); }; if (table4.currentLabel == "overTwo"){ table4.gotoAndStop("forTwo"); }; }; if (table5.hitTestPoint(mPrisonerLineMiddle[0].x, mPrisonerLineMiddle[0].y, true) == true){ if (table5.canSitHere(mPrisonerLineMiddle[0].mNumInGroup) == true){ if (table5.mTableSize == 4){ table5.gotoAndStop("overFour"); } else { table5.gotoAndStop("overTwo"); }; }; } else { if (table5.currentLabel == "overFour"){ table5.gotoAndStop("forFour"); }; if (table5.currentLabel == "overTwo"){ table5.gotoAndStop("forTwo"); }; }; if (table6.hitTestPoint(mPrisonerLineMiddle[0].x, mPrisonerLineMiddle[0].y, true) == true){ if (table6.canSitHere(mPrisonerLineMiddle[0].mNumInGroup) == true){ if (table6.mTableSize == 4){ table6.gotoAndStop("overFour"); } else { table6.gotoAndStop("overTwo"); }; }; } else { if (table6.currentLabel == "overFour"){ table6.gotoAndStop("forFour"); }; if (table6.currentLabel == "overTwo"){ table6.gotoAndStop("forTwo"); }; }; if (table7.hitTestPoint(mPrisonerLineMiddle[0].x, mPrisonerLineMiddle[0].y, true) == true){ if (table7.canSitHere(mPrisonerLineMiddle[0].mNumInGroup) == true){ if (table7.mTableSize == 4){ table7.gotoAndStop("overFour"); } else { table7.gotoAndStop("overTwo"); }; }; } else { if (table7.currentLabel == "overFour"){ table7.gotoAndStop("forFour"); }; if (table7.currentLabel == "overTwo"){ table7.gotoAndStop("forTwo"); }; }; if (table8.hitTestPoint(mPrisonerLineMiddle[0].x, mPrisonerLineMiddle[0].y, true) == true){ if (table8.canSitHere(mPrisonerLineMiddle[0].mNumInGroup) == true){ if (table8.mTableSize == 4){ table8.gotoAndStop("overFour"); } else { table8.gotoAndStop("overTwo"); }; }; } else { if (table8.currentLabel == "overFour"){ table8.gotoAndStop("forFour"); }; if (table8.currentLabel == "overTwo"){ table8.gotoAndStop("forTwo"); }; }; }; } public function startBloodTimer(_arg1:int):void{ switch (_arg1){ case 0: lineBloodTimer0.delay = 1000; lineBloodTimer0.start(); break; case 1: lineBloodTimer1.delay = 1000; lineBloodTimer1.start(); break; case 2: lineBloodTimer2.delay = 1000; lineBloodTimer2.start(); break; }; } private function contrabandListener(_arg1:TimerEvent):void{ foodCounter.contraband.y = (foodCounter.contraband.y - 500); } private function showContraband():void{ if (mContrabandVisible == false){ contrabandTimer.start(); mContrabandVisible = true; }; } public function addTrayStacksAtSink():void{ if (mNumTraySinkStack <= 16){ sinkMC.trayStack.gotoAndStop(mNumTraySinkStack); }; } public function useContraband():Boolean{ var _local1:Boolean; if (lunchLady.hasItem("porno") == true){ if (Math.ceil((Math.random() * 2)) == 2){ mDocumentClass.playSound("inmatesHappy"); } else { mDocumentClass.playSound("inmatesHappy2"); }; lunchLady.takeItem("porno"); _local1 = true; }; return (_local1); } public function sendLadyHere(_arg1:String):void{ mJustSeatedCounter = 0; if (mLunchLadyWalking == false){ if ((((mTheGameState == mGameState.userInput)) || ((mTheGameState == mGameState.userInputTutorial)))){ if (_arg1 != null){ makeLadyWalk(_arg1); }; }; }; } public function sinkStackListener(_arg1:TimerEvent):void{ addTrayStacksAtSink(); } public function checkBoxListener(_arg1:TimerEvent):void{ checkBoxTimerActive = false; switch (mCheckBoxChecked){ case "mop": mopBucketMC.checkBox.gotoAndStop("default"); break; case "food": counterReaction.checkBox.gotoAndStop("default"); break; case "sink": sinkMC.checkBox.gotoAndStop("default"); break; case "guard1": guard1.showCheckBox(false); break; case "guard2": guard2.showCheckBox(false); break; case "table1": table1.showCheckBox(false); break; case "table2": table2.showCheckBox(false); break; case "table3": table3.showCheckBox(false); break; case "table4": table4.showCheckBox(false); break; case "table5": table5.showCheckBox(false); break; case "table6": table6.showCheckBox(false); break; case "table7": table7.showCheckBox(false); break; case "table8": table8.showCheckBox(false); break; case "greenSlop": foodCounter.checkBoxGreen.gotoAndStop("default"); break; case "redSlop": foodCounter.checkBoxRed.gotoAndStop("default"); break; case "yellowSlop": foodCounter.checkBoxYellow.gotoAndStop("default"); break; case "chicken": foodCounter.checkBoxChicken1.gotoAndStop("default"); break; case "burger": foodCounter.checkBoxBurger1.gotoAndStop("default"); break; case "porno": foodCounter.checkBoxContraband.gotoAndStop("default"); break; case "line0": line0.showCheckBox(false); break; case "line1": line1.showCheckBox(false); break; case "line2": line2.showCheckBox(false); break; }; mCheckBoxChecked = ""; } private function setStateDelay(_arg1):void{ mDelayTime = (Math.round(getTimer()) + _arg1); } public function slopReset():void{ mGreenSlopPressed = false; mRedSlopPressed = false; mYellowSlopPressed = false; foodCounter.checkBoxGreen.gotoAndStop("default"); foodCounter.checkBoxRed.gotoAndStop("default"); foodCounter.checkBoxYellow.gotoAndStop("default"); } private function spawnWarden():void{ var _local1:uint = this.numChildren; mWarden = new prisonerWarden1(); this.addChild(mWarden); mWarden.isDaWarden(mDocumentClass.requestWardenDayData("getMinMeats", (mThisLevel - 1)), mDocumentClass.requestWardenDayData("getMaxMeats", (mThisLevel - 1))); mWarden.setStateMachine(); mWarden.mShowWhat = "meat"; mWarden.mColor = 5; mWarden.setTemper(mDocumentClass.requestWardenDayData("getEventTemper", (mThisLevel - 1)), mDocumentClass.requestWardenDayData("getEventStartingAnger", (mThisLevel - 1))); mWarden.mTemperReduction = mDocumentClass.requestWardenDayData("getEventTemperReduction", (mThisLevel - 1)); mWarden.mTemperAddition = mDocumentClass.requestWardenDayData("getEventTemperAddition", (mThisLevel - 1)); mWarden.mWage = mDocumentClass.requestWardenDayData("getEventWage", (mThisLevel - 1)); mWarden.mTip = mDocumentClass.requestWardenDayData("getEventTip", (mThisLevel - 1)); mWarden.mTipThreshold = mDocumentClass.requestWardenDayData("getEventTipThreshold", (mThisLevel - 1)); mWarden.mEatingDoneTimer = mDocumentClass.requestWardenDayData("getEventEatTimer", (mThisLevel - 1)); mWarden.mFightTimer = mDocumentClass.requestWardenDayData("getEventFightTimer", (mThisLevel - 1)); mWarden.mDeathTimer = 100000; mWarden.mContraband = 0; mWarden.mNumInGroup = 1; mWarden.setDocumentClass(this); mWarden.gotoAndStop("wardenLine"); mWarden.mCurrentlyWalking = true; mWarden.x = 0; mWarden.y = 300; mWardenActive = true; } public function determineBonus():void{ var _local1:int; var _local2:int = mDocumentClass.requestData("getLevel"); var _local3:int; var _local4:int = mDocumentClass.requestDayData("getCleanBonus", (_local2 - 1)); var _local5:int; var _local6:Boolean; if (line0.mDirty == true){ _local6 = false; }; if (line1.mDirty == true){ _local6 = false; }; if (line2.mDirty == true){ _local6 = false; }; _local3 = 0; while (_local3 < 8) { if (mDocumentClass.requestTableData((_local2 - 1), _local3) != 0){ _local1 = (_local3 + 1); if (this[("table" + _local1)].mDirty == true){ _local6 = false; }; }; _local3++; }; if (_local6 == true){ mDocumentClass.setData("setBonus", _local4); } else { mDocumentClass.setData("setBonus", 0); }; } public function checkIfDayComplete():void{ var _local1:Boolean; var _local2:int; if (mLevelComplete == false){ trace(("mNumOfPrisoners " + mNumOfPrisoners)); trace(("mPrisonerSeated.length " + mPrisonerSeated.length)); trace(("mPrisonerLineMiddle.length " + mPrisonerLineMiddle.length)); trace(("lunchLady.numOfItems() " + lunchLady.numOfItems())); trace(("checkTables " + checkTables())); _local1 = false; _local2 = 0; while (_local2 < mPrisonerSeated.length) { if (mPrisonerSeated[_local2].mIsDaWarden == true){ if ((((mPrisonerSeated[_local2].mFighting == true)) && ((mPrisonerSeated[_local2].isWaiting() == false)))){ _local1 = true; mDocumentClass.playSound("wardenAngry"); }; break; }; _local2++; }; if ((((((((((((checkTables() == true)) && ((mNumOfPrisoners == 0)))) && ((mPrisonerSeated.length == 0)))) && ((mPrisonerLineMiddle.length == 0)))) || ((mDocumentClass.requestData("getDead") >= 3)))) || ((_local1 == true)))){ trace("Blow the whistle, day over."); mDocumentClass.hideLockdownMess(); makeSinkGlow(mThisLevel, false); makeMopGlow(mThisLevel, false); if (mThisLevel <= 7){ _local2 = 1; while (_local2 <= 8) { this[("table" + _local2)].killBloodGlow(); _local2++; }; }; mLevelComplete = true; mDocumentClass.stopGameMusic(); if ((((mDocumentClass.requestData("getDead") >= 3)) || ((_local1 == true)))){ mDocumentClass.setData("setScore", 0); mDocumentClass.addScore(0); } else { determineBonus(); mDocumentClass.addScore(mDocumentClass.requestData("getBonus")); }; if (mDocumentClass.requestDayData("getGoal", (mDocumentClass.requestData("getLevel") - 1)) <= mDocumentClass.requestData("getScore")){ mDocumentClass.playSound("winJingle"); lunchLady.makeDance(); } else { mDocumentClass.playSound("loseJingle"); }; }; if (mThisLevel == 1){ advanceTutorialWindow(6); }; }; } public function showBloodAtTable(_arg1:int):void{ var _local2:int = mDocumentClass.requestData("getLevel"); this[("table" + _arg1)].showBlood(_local2); makeMopGlow(_local2); } private function removePopWindow():void{ mDocumentClass.removePopWindow(); if (mDocumentClass.requestWardenData(mThisLevel) == true){ spawnWarden(); mTheGameState = mGameState.wardenWalk; } else { mSpawnPrisonersNow = true; lunchLady.addToQueue("food"); makeLadyWalk("food"); lunchLady.bumpQueueIndex(); }; } public function handleDoubleMeat():void{ makeLadyStand(); if (mChickenPressed == true){ pickUpMeat("chicken"); mChickenPressed = false; foodCounter.checkBoxChicken1.gotoAndStop("default"); foodCounter.checkBoxChicken2.gotoAndStop("default"); if (mChickenPressed2 == true){ pickUpMeat("chicken"); mChickenPressed2 = false; }; }; if (mBurgerPressed == true){ pickUpMeat("burger"); mBurgerPressed = false; foodCounter.checkBoxBurger1.gotoAndStop("default"); foodCounter.checkBoxBurger2.gotoAndStop("default"); if (mBurgerPressed2 == true){ pickUpMeat("burger"); mBurgerPressed2 = false; }; }; if (mContrabandPressed == true){ pickUpMeat("porno"); mContrabandPressed = false; foodCounter.checkBoxContraband.gotoAndStop("default"); foodCounter.checkBoxContraband2.gotoAndStop("default"); if (mContrabandPressed2 == true){ pickUpMeat("porno"); mContrabandPressed2 = false; }; }; mLunchLadyWalking = false; mTheGameState = mGameState.userInput; if (mUseQueue == true){ if (lunchLady.anyMoves() == true){ sendLadyHere(lunchLady.getNextQueue()); processSecondaryAction(lunchLady.getSecondaryQueue()); lunchLady.bumpQueueIndex(); }; }; } public function playBubbleAppearSound():void{ mDocumentClass.playSound("requestBubbleAppear"); } private function removePrisonerFromTable(_arg1:int):void{ var _local9:String; var _local10:int; var _local2:int; var _local3:int; var _local4:int; var _local5:Boolean; var _local6:Boolean; var _local7:Boolean; var _local8 = -1; trace(("mNumOfDirtyTrays " + this[("table" + _arg1)].mNumOfDirtyTrays)); trace(("mNumSeated " + this[("table" + _arg1)].mNumSeated)); trace(("lunchLady.numOfItems() " + lunchLady.numOfItems())); _local4 = 0; while (_local4 < mPrisonerSeated.length) { if (mPrisonerSeated[_local4].mTable == _arg1){ if (lunchLady.hasItem("mop") == true){ if (mPrisonerSeated[_local4].mDead == false){ _local8 = _local4; }; }; if ((((mPrisonerSeated[_local4].mShowWhat == "meat")) && ((mPrisonerSeated[_local4].mDead == false)))){ _local5 = true; }; break; }; _local4++; }; trace(("showMeat: " + _local5)); if ((((((this[("table" + _arg1)].mNumOfDirtyTrays > 0)) && ((_local5 == false)))) && ((this[("table" + _arg1)].mNumSeated == 0)))){ trace("*removeTraysOnly"); if (lunchLady.numOfItems() < 2){ mJustDismissedCounter = 0; removeTraysFromTable(_arg1); mDocumentClass.playSound("lunchLadyPickup"); }; _local4 = 0; while (_local4 < mPrisonerSeated.length) { if (mPrisonerSeated[_local4].mTable == _arg1){ mPrisonerSeated.splice(_local4, 1); break; }; _local4++; }; checkIfDayComplete(); } else { trace("*else"); _local4 = 0; while (_local4 < mPrisonerSeated.length) { trace(("_whichTable " + _arg1)); trace(("mTable " + mPrisonerSeated[_local4].mTable)); trace(("mDoneEating " + mPrisonerSeated[_local4].mDoneEating)); if (mPrisonerSeated[_local4].mTable == _arg1){ if ((((((mPrisonerSeated[_local4].mFighting == true)) && ((mPrisonerSeated[_local4].mIsDaWarden == false)))) && ((mWardenActive == false)))){ mJustDismissedCounter = 0; _local7 = true; mDocumentClass.playSound("lunchladyHit"); lunchLady.hideItems(); lunchLady.animatePlay("endFightSouth"); mPrisonerSeated[_local4].stopFighting(); clearQueue(); } else { if (mPrisonerSeated[_local4].mDoneEating == true){ trace(("mPrisonerSeated[i].mDead " + mPrisonerSeated[_local4].mDead)); if ((((mPrisonerSeated[_local4].mShowWhat == "meat")) && ((mPrisonerSeated[_local4].mDead == false)))){ trace("*meat"); if ((((lunchLady.hasItem("burger") == true)) && ((mPrisonerSeated[_local4].mMeatPreference == 1)))){ lunchLady.takeItem("burger"); mJustDismissedCounter = 0; if (mPrisonerSeated[_local4].givePrisonerMeat(1) == false){ mDocumentClass.playSound("lunchladyServe"); } else { mDocumentClass.playSound("inmatesWrongFood"); }; this[("table" + _arg1)].showTraysEating(mPrisonerSeated[_local4].mNumInGroup); } else { if ((((lunchLady.hasItem("chicken") == true)) && ((mPrisonerSeated[_local4].mMeatPreference == 2)))){ lunchLady.takeItem("chicken"); mJustDismissedCounter = 0; if (mPrisonerSeated[_local4].givePrisonerMeat(2) == false){ mDocumentClass.playSound("lunchladyServe"); } else { mDocumentClass.playSound("inmatesWrongFood"); }; this[("table" + _arg1)].showTraysEating(mPrisonerSeated[_local4].mNumInGroup); } else { if (lunchLady.hasItem("burger") == true){ lunchLady.takeItem("burger"); mJustDismissedCounter = 0; if (mPrisonerSeated[_local4].givePrisonerMeat(1) == false){ mDocumentClass.playSound("lunchladyServe"); } else { mDocumentClass.playSound("inmatesWrongFood"); }; this[("table" + _arg1)].showTraysEating(mPrisonerSeated[_local4].mNumInGroup); } else { if (lunchLady.hasItem("chicken") == true){ lunchLady.takeItem("chicken"); mJustDismissedCounter = 0; if (mPrisonerSeated[_local4].givePrisonerMeat(2) == false){ mDocumentClass.playSound("lunchladyServe"); } else { mDocumentClass.playSound("inmatesWrongFood"); }; this[("table" + _arg1)].showTraysEating(mPrisonerSeated[_local4].mNumInGroup); } else { if (useContraband() == true){ mPrisonerSeated[_local4].applyTemperReduction(mDocumentClass.requestDayData("getContraTemperReduction", (mThisLevel - 1))); }; }; }; }; }; } else { if (useContraband() == true){ mPrisonerSeated[_local4].applyTemperReduction(mDocumentClass.requestDayData("getContraTemperReduction", (mThisLevel - 1))); } else { if ((((((((lunchLady.numOfItems() < 2)) && ((this[("table" + _arg1)].mNumSeated > 0)))) && ((mLevelComplete == false)))) && (!((mPrisonerSeated[_local4].mShowWhat == "mop"))))){ trace("*payout"); this[("table" + _arg1)].mNumSeated = 0; mPrisonerSeated[_local4].setPrisonerAnimation("leave"); removeTraysFromTable(_arg1); updateTimer(); mPrisonerSeated[_local4].stopTimer(); if (mPrisonerSeated[_local4].mColor == 3){ mDocumentClass.makePornFly(_arg1); bumpContraband(); } else { if (mPrisonerSeated[_local4].mIsDaWarden == true){ makeAltGuardsLeave(); }; }; _local9 = ""; if (mPrisonerSeated[_local4].mAngerAmount >= 50){ _local2 = 0; _local10 = 0xCC0000; } else { if (mPrisonerSeated[_local4].mAngerAmount >= mPrisonerSeated[_local4].mTipThreshold){ _local2 = mPrisonerSeated[_local4].mWage; _local10 = 0xFF6500; } else { _local2 = (mPrisonerSeated[_local4].mWage + mPrisonerSeated[_local4].mTip); _local10 = 5682223; _local9 = "Good!"; }; }; mJustDismissedCounter++; if (_local2 > 0){ if (mJustDismissedCounter == 1){ mDocumentClass.makeCoinFly(_arg1, "startSingle"); mDocumentClass.showScoreText(_arg1, ("+" + String(_local2)), _local9, _local10, true); } else { if (mJustDismissedCounter > 2){ mDocumentClass.playSound("chainSound"); _local9 = "Excellent!"; mDocumentClass.makeCoinFly(_arg1, "startMany"); mDocumentClass.showScoreText(_arg1, ((("CHAIN X" + String(mJustDismissedCounter)) + "\n+") + String((mJustDismissedCounter * _local2))), _local9, _local10, false); } else { mDocumentClass.playSound("chainSound"); _local9 = "Great!"; mDocumentClass.makeCoinFly(_arg1, "startFew"); mDocumentClass.showScoreText(_arg1, ((("CHAIN X" + String(mJustDismissedCounter)) + "\n+") + String((mJustDismissedCounter * _local2))), _local9, _local10, false); }; }; mDocumentClass.playSound("cashMoney"); mDocumentClass.addScore((mJustDismissedCounter * _local2)); } else { mDocumentClass.showScoreText(_arg1, "+0", "", _local10, true); }; mDocumentClass.addServed(1); mPrisonerSeated.splice(_local4, 1); checkIfDayComplete(); }; }; }; } else { if (useContraband() == true){ mPrisonerSeated[_local4].applyTemperReduction(mDocumentClass.requestDayData("getContraTemperReduction", (mThisLevel - 1))); }; }; }; break; }; _local4++; }; }; if (this[("table" + _arg1)].mDirty == true){ trace("*mop"); if ((((lunchLady.hasItem("mop") == true)) && ((_local7 == false)))){ mJustDismissedCounter = 0; trace(("whichPrisonerToClean " + _local8)); if (_local8 >= 0){ mPrisonerSeated[_local8].cleanedDirtyTable(); }; lunchLady.hideItems(); lunchLady.animatePlay("mopping"); lunchLady.mAnimating = true; mDocumentClass.playSound("lunchLadyMop"); this[("table" + _arg1)].washBlood(); }; }; } public function getDocumentClass():MovieClip{ return (mDocumentClass); } private function checkTables():Boolean{ var _local1:Boolean; var _local2:int; var _local3:int; while (_local3 < 8) { _local2 = (_local3 + 1); if (this[("table" + _local2)].mNumOfDirtyTrays > 0){ trace(((("table with dirty trays: " + _local2) + " ") + this[("table" + _local2)].mNumOfDirtyTrays)); _local1 = false; }; _local3++; }; return (_local1); } private function initStateMachine():void{ mDisableButtons = false; mGenMessNextState = 0; mDelayTime = 0; mDurationOfNextState = 0; mGameState = new EnumeratedType(["startGame", "startGame2", "showHelp", "wait", "windDown2", "startMusic", "wardenWalk", "userInput", "userInputTutorial", "animateLunchLady", "windDown", "showAccuracy", "gotoNextScreen", "gotoSelectScreen"]); mTheGameState = mGameState.startGame; } public function tellGuardsAboutFight():void{ var _local1:uint = (this.numChildren - 1); if (mWardenActive == true){ this.setChildIndex(altGuard1, _local1); this.setChildIndex(altGuard2, _local1); this.setChildIndex(altGuard3, _local1); this.setChildIndex(altGuard4, _local1); altGuard1.gotoAndPlay("shoot"); altGuard2.gotoAndPlay("shoot"); altGuard3.gotoAndPlay("shoot"); altGuard4.gotoAndPlay("shoot"); mDocumentClass.playSound("guardsFire"); } else { if (guard1.mMyGuardState != "gun"){ this.setChildIndex(guard1, _local1); guard1.changeStateAndThink("gun"); }; if (guard2.mMyGuardState != "gun"){ this.setChildIndex(guard2, _local1); guard2.changeStateAndThink("gun"); }; if (mDocumentClass.isSoundPlaying("inmatesFighting0") == false){ }; }; } private function repairRolloverTables():void{ var _local1:int; var _local2:int = mDocumentClass.requestData("getLevel"); var _local3:int; _local3 = 0; while (_local3 < 8) { if (mDocumentClass.requestTableData((_local2 - 1), _local3) != 0){ _local1 = (_local3 + 1); if (this[("table" + _local1)].mTableSize == 4){ this[("table" + _local1)].gotoAndStop("forFour"); } else { this[("table" + _local1)].gotoAndStop("forTwo"); }; }; _local3++; }; } private function unPausePrisoners():void{ var _local1:int; _local1 = 0; while (_local1 < mPrisonerSeated.length) { mPrisonerSeated[_local1].unPausePrisoner(); _local1++; }; _local1 = 0; while (_local1 < mPrisonerLineMiddle.length) { mPrisonerLineMiddle[_local1].unPausePrisoner(); _local1++; }; } private function hideContraband():void{ if (mContrabandVisible == true){ foodCounter.contraband.y = (foodCounter.contraband.y + 500); mContrabandVisible = false; }; } public function playOverSound(_arg1:MouseEvent):void{ switch (_arg1.target.name){ case "muteButton": case "doneButton": mDocumentClass.playSound("buttonOver"); break; case "pornoButton": case "sinkButton": case "foodButton": case "mopBucketButton": case "ladyTableButton": case "guardButton": case "sinkButton": case "lineButton0": case "lineButton1": case "lineButton2": case "greenFood": case "redFood": case "yellowFood": case "chickenMeat": case "burgerMeat": case "lineShadowButton": mDocumentClass.playSound("buttonClickableOver"); break; }; } public function makeLadyWalk(_arg1:String):void{ var _local3:Point; mLunchLadyMoveList = []; mLunchLadyMoveIndex = 0; var _local2:Array = []; var _local4:int; var _local5:int = lunchLady.x; var _local6:int = lunchLady.y; var _local7:uint = (this.numChildren - 1); if (mThisLevel != 1){ this.setChildIndex(lunchLady, _local7); }; switch (_arg1){ case "food": switch (lunchLady.mCurLocation){ case "start": _local2 = ["right", "right", "right", "right", "right", "right", "right", "up"]; break; case "table1": _local2 = ["right", "right", "right", "right", "right", "up"]; break; case "table2": _local2 = ["right", "right", "up"]; break; case "sink": _local2 = ["down", "left", "left", "left", "left", "up"]; break; case "table3": _local2 = ["left", "up"]; break; case "table4": _local2 = ["left", "left", "left", "left", "up"]; break; case "table5": _local2 = ["right", "right", "right", "right", "up", "up", "up", "right", "up"]; break; case "table6": _local2 = ["right", "up", "up", "up", "right", "up"]; break; case "table7": _local2 = ["right", "up", "up", "up", "left", "left", "up"]; break; case "table8": _local2 = ["left", "left", "up", "up", "up", "left", "left", "up"]; break; case "guard1": _local2 = ["right", "right", "right", "right", "right", "up", "up", "up", "right", "up"]; break; case "guard2": _local2 = ["left", "left", "up", "up", "up", "left", "left", "up"]; break; case "mop": _local2 = ["down", "left", "left", "left", "left", "up"]; break; case "meat": _local2 = ["left"]; break; case "line0": _local2 = ["right", "right", "right", "up"]; break; case "line1": _local2 = ["right", "right", "right", "right", "right", "up"]; break; case "line2": _local2 = ["right", "right", "right", "right", "right", "right", "right", "up"]; break; }; break; case "meat": switch (lunchLady.mCurLocation){ case "start": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "up"]; break; case "food": _local2 = ["right"]; break; case "table1": _local2 = ["right", "right", "right", "right", "right", "right", "up"]; break; case "table2": _local2 = ["right", "right", "right", "up"]; break; case "sink": _local2 = ["down", "left", "left", "left", "up"]; break; case "table3": _local2 = ["up"]; break; case "table4": _local2 = ["left", "left", "left", "up"]; break; case "table5": _local2 = ["right", "right", "right", "right", "up", "up", "up", "right", "right", "up"]; break; case "table6": _local2 = ["right", "up", "up", "up", "right", "right", "up"]; break; case "table7": _local2 = ["right", "up", "up", "up", "left", "up"]; break; case "table8": _local2 = ["left", "left", "up", "up", "up", "left", "up"]; break; case "guard1": _local2 = ["right", "right", "right", "right", "right", "up", "up", "up", "right", "right", "up"]; break; case "guard2": _local2 = ["left", "left", "up", "up", "up", "left", "up"]; break; case "mop": _local2 = ["down", "left", "left", "left", "up"]; break; case "line0": _local2 = ["right", "right", "right", "right", "up"]; break; case "line1": _local2 = ["right", "right", "right", "right", "right", "right", "up"]; break; case "line2": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "up"]; break; }; break; case "sink": switch (lunchLady.mCurLocation){ case "start": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "right", "right", "right", "up"]; break; case "table1": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "right", "up"]; break; case "table2": _local2 = ["right", "right", "right", "right", "right", "right", "up"]; break; case "food": _local2 = ["down", "right", "right", "right", "right", "up"]; break; case "table3": _local2 = ["right", "right", "right", "up"]; break; case "table4": _local2 = ["up"]; break; case "table5": _local2 = ["right", "right", "right", "right", "right", "right", "right", "up", "up", "up", "right", "right", "up"]; break; case "table6": _local2 = ["right", "right", "right", "right", "up", "up", "up", "right", "right", "up"]; break; case "table7": _local2 = ["right", "up", "up", "up", "right", "right", "up"]; break; case "table8": _local2 = ["left", "left", "up", "up", "up", "right", "right", "up"]; break; case "guard1": _local2 = ["right", "right", "right", "right", "right", "up", "up", "up", "right", "right", "right", "right", "right", "up"]; break; case "guard2": _local2 = ["left", "left", "up", "up", "up", "right", "right", "up"]; break; case "mop": _local2 = ["down", "up"]; break; case "meat": _local2 = ["down", "right", "right", "right", "up"]; break; case "line0": _local2 = ["right", "right", "right", "right", "right", "right", "right", "up"]; break; case "line1": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "right", "up"]; break; case "line2": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "right", "right", "right", "up"]; break; }; break; case "table1": switch (lunchLady.mCurLocation){ case "start": _local2 = ["right", "right"]; break; case "sink": _local2 = ["down", "left", "left", "left", "left", "left", "left", "left", "left", "left"]; break; case "table2": _local2 = ["left", "left", "left"]; break; case "food": _local2 = ["down", "left", "left", "left", "left", "left"]; break; case "table3": _local2 = ["left", "left", "left", "left", "left", "left"]; break; case "table4": _local2 = ["left", "left", "left", "left", "left", "left", "left", "left", "left"]; break; case "table5": _local2 = ["right", "up", "up", "up", "left"]; break; case "table6": _local2 = ["left", "left", "up", "up", "up", "left"]; break; case "table7": _local2 = ["left", "left", "left", "left", "left", "up", "up", "up", "left"]; break; case "table8": _local2 = ["left", "left", "left", "left", "left", "left", "left", "left", "up", "up", "up", "left"]; break; case "guard1": _local2 = ["right", "right", "up", "up", "up", "left"]; break; case "guard2": _local2 = ["left", "left", "left", "left", "left", "left", "left", "left", "up", "up", "up", "left"]; break; case "mop": _local2 = ["down", "left", "left", "left", "left", "left", "left", "left", "left", "left"]; break; case "meat": _local2 = ["down", "left", "left", "left", "left", "left", "left"]; break; case "line0": _local2 = ["left", "left"]; break; case "line1": _local2 = ["right", "left"]; break; case "line2": _local2 = ["right", "right"]; break; }; break; case "table2": switch (lunchLady.mCurLocation){ case "start": _local2 = ["right", "right", "right", "right", "right"]; break; case "sink": _local2 = ["down", "left", "left", "left", "left", "left", "left"]; break; case "table1": _local2 = ["right", "right", "right"]; break; case "food": _local2 = ["down", "left", "left"]; break; case "table3": _local2 = ["left", "left", "left"]; break; case "table4": _local2 = ["left", "left", "left", "left", "left", "left"]; break; case "table5": _local2 = ["right", "up", "up", "up", "right", "right"]; break; case "table6": _local2 = ["right", "up", "up", "up", "left"]; break; case "table7": _local2 = ["left", "left", "up", "up", "up", "left"]; break; case "table8": _local2 = ["left", "left", "left", "left", "left", "up", "up", "up", "left"]; break; case "guard1": _local2 = ["right", "right", "up", "up", "up", "right", "right"]; break; case "guard2": _local2 = ["left", "left", "left", "left", "left", "up", "up", "up", "left"]; break; case "mop": _local2 = ["down", "left", "left", "left", "left", "left", "left"]; break; case "meat": _local2 = ["down", "left", "left", "left"]; break; case "line0": _local2 = ["right"]; break; case "line1": _local2 = ["right", "right", "right"]; break; case "line2": _local2 = ["right", "right", "right", "right", "right"]; break; }; break; case "table3": switch (lunchLady.mCurLocation){ case "start": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right"]; break; case "sink": _local2 = ["down", "left", "left", "left"]; break; case "table2": _local2 = ["right", "right", "right"]; break; case "food": _local2 = ["down", "right"]; break; case "table1": _local2 = ["right", "right", "right", "right", "right", "right"]; break; case "table4": _local2 = ["left", "left", "left"]; break; case "table5": _local2 = ["right", "right", "right", "right", "up", "up", "up", "right", "right"]; break; case "table6": _local2 = ["right", "up", "up", "up", "right", "right"]; break; case "table7": _local2 = ["right", "up", "up", "up", "left"]; break; case "table8": _local2 = ["left", "left", "up", "up", "up", "left"]; break; case "guard1": _local2 = ["right", "right", "right", "right", "right", "up", "up", "up", "right", "right"]; break; case "guard2": _local2 = ["left", "left", "up", "up", "up", "left"]; break; case "mop": _local2 = ["down", "left", "left", "left"]; break; case "meat": _local2 = ["down"]; break; case "line0": _local2 = ["right", "right", "right", "right"]; break; case "line1": _local2 = ["right", "right", "right", "right", "right", "right"]; break; case "line2": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right"]; break; }; break; case "table4": switch (lunchLady.mCurLocation){ case "start": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "right", "right", "right"]; break; case "sink": _local2 = ["down"]; break; case "food": _local2 = ["down", "right", "right", "right", "right"]; break; case "table1": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "right"]; break; case "table2": _local2 = ["right", "right", "right", "right", "right", "right"]; break; case "table3": _local2 = ["right", "right", "right"]; break; case "table5": _local2 = ["right", "right", "right", "right", "right", "right", "right", "up", "up", "up", "right", "right"]; break; case "table6": _local2 = ["right", "right", "right", "right", "up", "up", "up", "right", "right"]; break; case "table7": _local2 = ["right", "up", "up", "up", "right", "right"]; break; case "table8": _local2 = ["left", "left", "up", "up", "up", "right", "right"]; break; case "guard1": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "up", "up", "up", "right", "right"]; break; case "guard2": _local2 = ["left", "left", "up", "up", "up", "right", "right"]; break; case "mop": _local2 = ["down"]; break; case "meat": _local2 = ["down", "right", "right", "right"]; break; case "line0": _local2 = ["right", "right", "right", "right", "right", "right", "right"]; break; case "line1": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "right"]; break; case "line2": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "right", "right", "right"]; break; }; break; case "table5": switch (lunchLady.mCurLocation){ case "start": _local2 = ["right", "right", "right", "down", "down", "down", "left"]; break; case "sink": _local2 = ["down", "left", "left", "left", "left", "left", "down", "down", "down", "left", "left", "left", "left"]; break; case "food": _local2 = ["down", "left", "left", "left", "left", "down", "down", "down", "left"]; break; case "table1": _local2 = ["right", "down", "down", "down", "left"]; break; case "table2": _local2 = ["left", "left", "down", "down", "down", "left"]; break; case "table3": _local2 = ["left", "left", "down", "down", "down", "left", "left", "left", "left"]; break; case "table4": _local2 = ["left", "left", "left", "left", "left", "down", "down", "down", "left", "left", "left", "left"]; break; case "table6": _local2 = ["left", "left", "left"]; break; case "table7": _local2 = ["left", "left", "left", "left", "left", "left"]; break; case "table8": _local2 = ["left", "left", "left", "left", "left", "left", "left", "left", "left"]; break; case "guard1": _local2 = ["right"]; break; case "guard2": _local2 = ["left", "left", "left", "left", "left", "left", "left", "left", "left"]; break; case "mop": _local2 = ["down", "left", "left", "left", "left", "left", "down", "down", "down", "left", "left", "left", "left"]; break; case "meat": _local2 = ["down", "left", "left", "left", "left", "left", "down", "down", "down", "left"]; break; case "line0": _local2 = ["left", "down", "down", "down", "left"]; break; case "line1": _local2 = ["right", "down", "down", "down", "left"]; break; case "line2": _local2 = ["right", "right", "right", "down", "down", "down", "left"]; break; }; break; case "table6": switch (lunchLady.mCurLocation){ case "start": _local2 = ["down", "down", "down", "right", "right", "right", "right", "right"]; break; case "sink": _local2 = ["down", "left", "left", "left", "left", "left", "down", "down", "down", "left"]; break; case "food": _local2 = ["down", "left", "down", "down", "down", "left"]; break; case "table1": _local2 = ["right", "down", "down", "down", "right", "right"]; break; case "table2": _local2 = ["right", "down", "down", "down", "left"]; break; case "table3": _local2 = ["left", "left", "down", "down", "down", "left"]; break; case "table4": _local2 = ["left", "left", "down", "down", "down", "left", "left", "left", "left"]; break; case "table5": _local2 = ["right", "right", "right"]; break; case "table7": _local2 = ["left", "left", "left"]; break; case "table8": _local2 = ["left", "left", "left", "left", "left", "left"]; break; case "guard1": _local2 = ["right", "right", "right", "right"]; break; case "guard2": _local2 = ["left", "left", "left", "left", "left", "left"]; break; case "mop": _local2 = ["down", "left", "left", "left", "left", "left", "down", "down", "down", "left"]; break; case "meat": _local2 = ["down", "left", "left", "down", "down", "down", "left"]; break; case "line0": _local2 = ["left", "down", "down", "down", "right", "right"]; break; case "line1": _local2 = ["right", "down", "down", "down", "right", "right"]; break; case "line2": _local2 = ["right", "right", "right", "down", "down", "down", "right", "right"]; break; }; break; case "table7": switch (lunchLady.mCurLocation){ case "start": _local2 = ["down", "down", "down", "right", "right", "right", "right", "right", "right", "right", "right"]; break; case "sink": _local2 = ["down", "left", "left", "down", "down", "down", "left"]; break; case "food": _local2 = ["down", "right", "right", "down", "down", "down", "left"]; break; case "table1": _local2 = ["right", "down", "down", "down", "right", "right", "right", "right", "right"]; break; case "table2": _local2 = ["right", "down", "down", "down", "right", "right"]; break; case "table3": _local2 = ["right", "down", "down", "down", "left"]; break; case "table4": _local2 = ["left", "left", "down", "down", "down", "left"]; break; case "table5": _local2 = ["right", "right", "right", "right", "right", "right"]; break; case "table6": _local2 = ["right", "right", "right"]; break; case "table8": _local2 = ["left", "left", "left"]; break; case "guard1": _local2 = ["right", "right", "right", "right", "right", "right", "right"]; break; case "guard2": _local2 = ["left", "left", "left"]; break; case "mop": _local2 = ["down", "left", "left", "down", "down", "down", "left"]; break; case "meat": _local2 = ["down", "right", "down", "down", "down", "left"]; break; case "line0": _local2 = ["right", "right", "down", "down", "down", "right", "right"]; break; case "line1": _local2 = ["right", "down", "down", "down", "right", "right", "right", "right", "right"]; break; case "line2": _local2 = ["right", "right", "right", "down", "down", "down", "right", "right", "right", "right", "right"]; break; }; break; case "table8": switch (lunchLady.mCurLocation){ case "start": _local2 = ["down", "down", "down", "right", "right", "right", "right", "right", "right", "right", "right", "right", "right", "right"]; break; case "sink": _local2 = ["down", "left", "left", "down", "down", "down", "right", "right"]; break; case "food": _local2 = ["down", "right", "right", "down", "down", "down", "right", "right"]; break; case "table1": _local2 = ["right", "down", "down", "down", "right", "right", "right", "right", "right", "right", "right", "right"]; break; case "table2": _local2 = ["right", "down", "down", "down", "right", "right", "right", "right", "right"]; break; case "table3": _local2 = ["right", "down", "down", "down", "right", "right"]; break; case "table4": _local2 = ["left", "left", "down", "down", "down", "right", "right"]; break; case "table5": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "right"]; break; case "table6": _local2 = ["right", "right", "right", "right", "right", "right"]; break; case "table7": _local2 = ["right", "right", "right"]; break; case "guard1": _local2 = ["left", "left", "left", "left", "left", "left", "left", "left", "left", "left"]; break; case "guard2": _local2 = ["left", "right"]; break; case "mop": _local2 = ["down", "left", "left", "down", "down", "down", "right", "right"]; break; case "meat": _local2 = ["down", "right", "down", "down", "down", "right", "right"]; break; case "line0": _local2 = ["right", "right", "down", "down", "down", "right", "right", "right", "right", "right"]; break; case "line1": _local2 = ["right", "down", "down", "down", "right", "right", "right", "right", "right", "right", "right", "right"]; break; case "line2": _local2 = ["right", "right", "right", "down", "down", "down", "right", "right", "right", "right", "right", "right", "right", "right"]; break; }; break; case "guard1": switch (lunchLady.mCurLocation){ case "start": _local2 = ["right", "right", "right", "down", "down", "down", "left", "left"]; break; case "sink": _local2 = ["down", "left", "left", "left", "left", "left", "left", "left", "left", "down", "down", "down", "left", "left"]; break; case "food": _local2 = ["down", "left", "left", "left", "left", "down", "down", "down", "left", "left"]; break; case "table1": _local2 = ["right", "down", "down", "down", "left", "left"]; break; case "table2": _local2 = ["left", "left", "down", "down", "down", "left", "left"]; break; case "table3": _local2 = ["left", "left", "down", "down", "down", "left", "left", "left", "left", "left"]; break; case "table4": _local2 = ["left", "left", "down", "down", "down", "left", "left", "left", "left", "left", "left", "left", "left"]; break; case "table5": _local2 = ["left"]; break; case "table6": _local2 = ["left", "left", "left", "left"]; break; case "table7": _local2 = ["left", "left", "left", "left", "left", "left", "left"]; break; case "table8": _local2 = ["left", "left", "left", "left", "left", "left", "left", "left", "left", "left"]; break; case "guard2": _local2 = ["left", "left", "left", "left", "left", "left", "left", "left", "left", "left"]; break; case "mop": _local2 = ["down", "left", "left", "left", "left", "left", "left", "left", "left", "down", "down", "down", "left", "left"]; break; case "meat": _local2 = ["down", "left", "left", "left", "left", "left", "down", "down", "down", "left", "left"]; break; case "line0": _local2 = ["left", "down", "down", "down", "left", "left"]; break; case "line1": _local2 = ["right", "down", "down", "down", "left", "left"]; break; case "line2": _local2 = ["right", "right", "right", "down", "down", "down", "left", "left"]; break; }; break; case "guard2": switch (lunchLady.mCurLocation){ case "start": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "right", "down", "down", "down", "right", "right"]; break; case "sink": _local2 = ["down", "left", "left", "down", "down", "down", "right", "right"]; break; case "food": _local2 = ["down", "right", "right", "down", "down", "down", "right", "right"]; break; case "table1": _local2 = ["right", "down", "down", "down", "right", "right", "right", "right", "right", "right", "right", "right"]; break; case "table2": _local2 = ["right", "down", "down", "down", "right", "right", "right", "right", "right"]; break; case "table3": _local2 = ["right", "down", "down", "down", "right", "right"]; break; case "table4": _local2 = ["left", "left", "down", "down", "down", "right", "right"]; break; case "table5": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "right"]; break; case "table6": _local2 = ["right", "right", "right", "right", "right", "right"]; break; case "table7": _local2 = ["right", "right", "right"]; break; case "table8": _local2 = ["left", "right"]; break; case "guard1": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "right", "right"]; break; case "mop": _local2 = ["down", "left", "left", "down", "down", "down", "right", "right"]; break; case "meat": _local2 = ["down", "right", "down", "down", "down", "right", "right"]; break; case "line0": _local2 = ["right", "right", "down", "down", "down", "right", "right", "right", "right", "right"]; break; case "line1": _local2 = ["right", "down", "down", "down", "right", "right", "right", "right", "right", "right", "right", "right"]; break; case "line2": _local2 = ["right", "right", "right", "down", "down", "down", "right", "right", "right", "right", "right", "right", "right", "right"]; break; }; break; case "mop": switch (lunchLady.mCurLocation){ case "start": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "right", "right", "right", "up"]; break; case "table1": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "right", "up"]; break; case "table2": _local2 = ["right", "right", "right", "right", "right", "right", "up"]; break; case "food": _local2 = ["down", "right", "right", "right", "right", "up"]; break; case "table3": _local2 = ["right", "right", "right", "up"]; break; case "table4": _local2 = ["up"]; break; case "table5": _local2 = ["right", "right", "right", "right", "right", "right", "right", "up", "up", "up", "right", "right", "up"]; break; case "table6": _local2 = ["right", "right", "right", "right", "up", "up", "up", "right", "right", "up"]; break; case "table7": _local2 = ["right", "up", "up", "up", "right", "right", "up"]; break; case "table8": _local2 = ["left", "left", "up", "up", "up", "right", "right", "up"]; break; case "guard1": _local2 = ["right", "right", "right", "right", "right", "up", "up", "up", "right", "right", "right", "right", "right", "up"]; break; case "guard2": _local2 = ["left", "left", "up", "up", "up", "right", "right", "up"]; break; case "sink": _local2 = ["down", "up"]; break; case "meat": _local2 = ["down", "right", "right", "right", "up"]; break; case "line0": _local2 = ["right", "right", "right", "right", "right", "right", "right", "up"]; break; case "line1": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "right", "up"]; break; case "line2": _local2 = ["right", "right", "right", "right", "right", "right", "right", "right", "right", "right", "right", "up"]; break; }; break; case "line0": switch (lunchLady.mCurLocation){ case "start": _local2 = ["right", "right", "right", "right"]; break; case "sink": _local2 = ["down", "left", "left", "left", "left", "left", "left", "left"]; break; case "food": _local2 = ["down", "left", "left", "left"]; break; case "table1": _local2 = ["right", "right"]; break; case "table2": _local2 = ["left"]; break; case "table3": _local2 = ["left", "left", "left", "left"]; break; case "table4": _local2 = ["left", "left", "left", "left", "left", "left", "left"]; break; case "table5": _local2 = ["right", "up", "up", "up", "right"]; break; case "table6": _local2 = ["right", "up", "up", "up", "left", "left"]; break; case "table7": _local2 = ["left", "left", "up", "up", "up", "left", "left"]; break; case "table8": _local2 = ["left", "left", "left", "left", "left", "up", "up", "up", "left", "left"]; break; case "guard1": _local2 = ["right", "right", "up", "up", "up", "right"]; break; case "guard2": _local2 = ["left", "left", "left", "left", "left", "up", "up", "up", "left", "left"]; break; case "meat": _local2 = ["down", "left", "left", "left", "left"]; break; case "mop": _local2 = ["down", "left", "left", "left", "left", "left", "left", "left"]; break; case "line1": _local2 = ["right", "right"]; break; case "line2": _local2 = ["right", "right", "right", "right"]; break; }; break; case "line1": switch (lunchLady.mCurLocation){ case "start": _local2 = ["right", "right"]; break; case "sink": _local2 = ["down", "left", "left", "left", "left", "left", "left", "left", "left", "left"]; break; case "food": _local2 = ["down", "left", "left", "left", "left", "left"]; break; case "table1": _local2 = ["right", "left"]; break; case "table2": _local2 = ["left", "left", "left"]; break; case "table3": _local2 = ["left", "left", "left", "left", "left", "left"]; break; case "table4": _local2 = ["left", "left", "left", "left", "left", "left", "left", "left", "left"]; break; case "table5": _local2 = ["right", "up", "up", "up", "left"]; break; case "table6": _local2 = ["left", "left", "up", "up", "up", "left"]; break; case "table7": _local2 = ["left", "left", "left", "left", "left", "up", "up", "up", "left"]; break; case "table8": _local2 = ["left", "left", "left", "left", "left", "left", "left", "left", "up", "up", "up", "left"]; break; case "guard1": _local2 = ["right", "right", "up", "up", "up", "left"]; break; case "guard2": _local2 = ["left", "left", "left", "left", "left", "left", "left", "left", "up", "up", "up", "left"]; break; case "meat": _local2 = ["down", "left", "left", "left", "left", "left", "left"]; break; case "mop": _local2 = ["down", "left", "left", "left", "left", "left", "left", "left", "left", "left"]; break; case "line0": _local2 = ["left", "left"]; break; case "line2": _local2 = ["right", "right"]; break; }; break; case "line2": switch (lunchLady.mCurLocation){ case "start": _local2 = ["right", "left"]; break; case "sink": _local2 = ["down", "left", "left", "left", "left", "left", "left", "left", "left", "left", "left", "left"]; break; case "food": _local2 = ["down", "left", "left", "left", "left", "left", "left", "left"]; break; case "table1": _local2 = ["left", "left"]; break; case "table2": _local2 = ["left", "left", "left", "left", "left"]; break; case "table3": _local2 = ["left", "left", "left", "left", "left", "left", "left", "left"]; break; case "table4": _local2 = ["left", "left", "left", "left", "left", "left", "left", "left", "left", "left", "left"]; break; case "table5": _local2 = ["right", "up", "up", "up", "left", "left", "left"]; break; case "table6": _local2 = ["left", "left", "up", "up", "up", "left", "left", "left"]; break; case "table7": _local2 = ["left", "left", "left", "left", "left", "up", "up", "up", "left", "left", "left"]; break; case "table8": _local2 = ["left", "left", "left", "left", "left", "left", "left", "left", "up", "up", "up", "left", "left", "left"]; break; case "guard1": _local2 = ["right", "right", "up", "up", "up", "left", "left", "left"]; break; case "guard2": _local2 = ["left", "left", "left", "left", "left", "left", "left", "left", "up", "up", "up", "left", "left", "left"]; break; case "meat": _local2 = ["down", "left", "left", "left", "left", "left", "left", "left", "left"]; break; case "mop": _local2 = ["down", "left", "left", "left", "left", "left", "left", "left", "left", "left", "left", "left"]; break; case "line0": _local2 = ["left", "left", "left", "left"]; break; case "line1": _local2 = ["left", "left"]; break; }; break; }; var _local8:int; while (_local8 < _local2.length) { switch (_local2[_local8]){ case "up": _local6 = (_local6 - 50); break; case "right": _local5 = (_local5 + 50); break; case "left": _local5 = (_local5 - 50); break; case "down": _local6 = (_local6 + 50); break; }; _local3 = new Point(_local5, _local6); mLunchLadyMoveList.push(_local3); _local8++; }; mLunchLadyWalking = true; if (_arg1 != lunchLady.mCurLocation){ lunchLady.mCurLocation = "walking"; }; mTheGameState = mGameState.animateLunchLady; } public function getLevel():int{ return (mThisLevel); } private function setTables():void{ var _local1:int; var _local2:int = mDocumentClass.requestData("getLevel"); var _local3:int; _local3 = 0; while (_local3 < 8) { if ((((mDocumentClass.requestTableData((_local2 - 1), _local3) == 4)) || ((mDocumentClass.requestTableData((_local2 - 1), _local3) == 14)))){ _local1 = (_local3 + 1); this[("table" + _local1)].y = (this[("table" + _local1)].y - 500); this[("table" + _local1)].setTableSize(4); } else { if ((((mDocumentClass.requestTableData((_local2 - 1), _local3) == 2)) || ((mDocumentClass.requestTableData((_local2 - 1), _local3) == 12)))){ _local1 = (_local3 + 1); this[("table" + _local1)].y = (this[("table" + _local1)].y - 500); this[("table" + _local1)].setTableSize(2); }; }; if ((mDocumentClass.requestTableData((_local2 - 1), _local3) - 10) > 0){ this[("table" + _local1)].showBlood(_local2); makeMopGlow(_local2); }; _local3++; }; mDocumentClass.setTablesUI(); if (mDocumentClass.requestCounterData((_local2 - 1), 0) == 1){ foodCounter.greenFood.y = (foodCounter.greenFood.y - 500); }; if (mDocumentClass.requestCounterData((_local2 - 1), 1) == 1){ foodCounter.yellowFood.y = (foodCounter.yellowFood.y - 500); }; if (mDocumentClass.requestCounterData((_local2 - 1), 2) == 1){ foodCounter.redFood.y = (foodCounter.redFood.y - 500); }; if (mDocumentClass.requestCounterData((_local2 - 1), 3) == 1){ }; if (mDocumentClass.requestCounterData((_local2 - 1), 4) == 1){ foodCounter.chickenMeat.y = (foodCounter.chickenMeat.y - 500); mChickenVisible = true; }; if (mDocumentClass.requestCounterData((_local2 - 1), 5) == 1){ foodCounter.burgerMeat.y = (foodCounter.burgerMeat.y - 500); mBurgerVisible = true; }; if (mDocumentClass.requestCounterData((_local2 - 1), 6) == 1){ mopBucketMC.y = (mopBucketMC.y - 500); }; if (mDocumentClass.requestWardenData(_local2) == true){ altGuard1.gotoAndPlay("walkIn"); altGuard2.gotoAndPlay("walkIn"); altGuard3.gotoAndPlay("walkIn"); altGuard4.gotoAndPlay("walkIn"); }; } public function setDocumentClass(_arg1:MovieClip):void{ mDocumentClass = _arg1; } private function readInput(){ if (keyUpPressed){ keyUpPressed = false; }; if (keyDownPressed){ keyDownPressed = false; }; if (keyLeftPressed){ keyLeftPressed = false; }; if (keyRightPressed){ keyRightPressed = false; }; if (keySpacePressed == true){ }; } public function getOrReturnMop():void{ if (lunchLady.hasItem("mop") == true){ lunchLady.takeItem("mop"); mopBucketMC.gotoAndStop("withMop"); makeLadyStand(); mDocumentClass.playSound("lunchLadyPickup"); makeMopGlow(mThisLevel, false); } else { if (lunchLady.canHoldItem("mop")){ mopBucketMC.gotoAndStop("noMop"); makeLadyStand(); mDocumentClass.playSound("lunchLadyPickup"); }; }; } public function makeMopGlow(_arg1:int, _arg2:Boolean=true):void{ if (_arg2 == false){ this.mopBucketMC.glowMC.gotoAndStop("default"); } else { if (_arg1 < 6){ this.mopBucketMC.glowMC.gotoAndPlay("glow"); }; }; } private function gameLoop(_arg1:TimerEvent):void{ var _local2:*; var _local3:int; var _local4:Boolean; _local2 = Math.floor(getTimer()); if (mDelayTime > 0){ if (_local2 < mDelayTime){ return; }; mDelayTime = 0; }; _beforeTime = getTimer(); _overSleepTime = ((_beforeTime - _afterTime) - _sleepTime); _local3 = 0; _local4 = false; _local3 = 0; while (_local3 < mPrisonerLineMiddle.length) { if ((((((mPrisonerLineMiddle[_local3].mDead == true)) || ((mPrisonerLineMiddle[_local3].mFighting == true)))) || ((mGamePaused == true)))){ _local4 = true; }; _local3++; }; if ((((((line0.mDirty == true)) || ((line1.mDirty == true)))) || ((line2.mDirty == true)))){ }; if (_local4 == true){ if (mGamePaused == false){ mPrisonerSpawnTime = _local2; }; forceToStand(); } else { makePrisonersWalk(); if ((((_local2 >= mPrisonerSpawnTime)) && ((mSpawnPrisonersNow == true)))){ if (mDocumentClass.requestData("getDead") < 3){ spawnNewPrisoner(); mPrisonerSpawnTime = (_local2 + mPrisonerSpawnAmount); }; }; if (mPrisonerLineMiddle.length > 0){ if ((((((mPrisonerLineMiddle[0].mCurrentlyWalking == false)) && ((mPrisonerLineMiddle[0].mDead == false)))) && ((mPrisonerLineMiddle[0].mFighting == false)))){ if ((((mPrisonerLineMiddle[0].mHasTray == false)) && ((lunchLady.mCurLocation == "food")))){ }; }; }; }; if (mTheGameState == mGameState.startGame){ mDocumentClass.setData("setScore", 0); mDocumentClass.addScore(0); mDocumentClass.setData("setServed", 0); mDocumentClass.setData("setDead", 0); mThisLevel = mDocumentClass.requestData("getLevel"); mPrisonerSpawnAmount = mDocumentClass.requestEventData("getEventTime", 0); mPrisonerSpawnTime = (_local2 + mPrisonerSpawnAmount); initGame(); mDocumentClass.openBars(); mTheGameState = mGameState.startGame2; } else { if (mTheGameState == mGameState.showHelp){ } else { if (mTheGameState == mGameState.startGame2){ if (mDocumentClass.requestWardenData(mThisLevel) == true){ trace(("Warden Level: " + mDocumentClass.requestWardenData(mThisLevel))); mWardenWalking = true; }; if (mThisLevel == 1){ mDocumentClass.displayPopWindow(1); mTheGameState = mGameState.wait; } else { if (mThisLevel == 2){ mDocumentClass.displayPopWindow(2); mTheGameState = mGameState.wait; } else { if (mThisLevel == 3){ mDocumentClass.displayPopWindow(3); mTheGameState = mGameState.wait; } else { if (mThisLevel == 7){ mDocumentClass.displayPopWindow(7); mTheGameState = mGameState.wait; } else { if (mThisLevel == 8){ mDocumentClass.displayPopWindow(8); mTheGameState = mGameState.wait; } else { if (mThisLevel == 9){ mDocumentClass.displayPopWindow(9); mTheGameState = mGameState.wait; } else { if (mThisLevel == 10){ mDocumentClass.displayPopWindow(10); mTheGameState = mGameState.wait; } else { if (mThisLevel == 11){ mDocumentClass.displayPopWindow(11); mTheGameState = mGameState.wait; } else { if (mThisLevel == 15){ mDocumentClass.displayPopWindow(15); mTheGameState = mGameState.wait; } else { if (mDocumentClass.requestWardenData(mThisLevel) == true){ spawnWarden(); mTheGameState = mGameState.wardenWalk; } else { mSpawnPrisonersNow = true; lunchLady.addToQueue("food"); makeLadyWalk("food"); lunchLady.bumpQueueIndex(); }; }; }; }; }; }; }; }; }; }; } else { if (mTheGameState == mGameState.wardenWalk){ if (makeWardenWalk() == true){ seatWarden(2); mSpawnPrisonersNow = true; mTheGameState = mGameState.userInput; }; } else { if (mTheGameState == mGameState.wait){ } else { if (mTheGameState == mGameState.userInputTutorial){ makePrisonersWalk(); } else { if (mTheGameState == mGameState.spawnPrisoner){ spawnNewPrisoner(); mTheGameState = mGameState.userInput; } else { if (mTheGameState == mGameState.userInput){ if (mLevelComplete == true){ mTheGameState = mGameState.windDown; }; } else { if (mTheGameState == mGameState.animateLunchLady){ if (mLunchLadyMoveList.length > 0){ if ((((lunchLady.x == mLunchLadyMoveList[mLunchLadyMoveIndex].x)) && ((lunchLady.y == mLunchLadyMoveList[mLunchLadyMoveIndex].y)))){ lunchLady.mPreviousDir = mLunchLadyMoveList[mLunchLadyMoveIndex]; mLunchLadyMoveIndex++; if (mLunchLadyMoveIndex == mLunchLadyMoveList.length){ lunchLadyHasArrived(); }; } else { animateLunchLady(mLunchLadyMoveList[mLunchLadyMoveIndex]); }; }; } else { if (mTheGameState == mGameState.windDown){ mWindDownCounter++; if (mWindDownCounter >= 60){ mTheGameState = mGameState.showAccuracy; }; } else { if (mTheGameState == mGameState.showAccuracy){ mTheGameState = mGameState.gotoNextScreen; } else { if (mTheGameState == mGameState.gotoNextScreen){ if (mDocumentClass.requestDayData("getGoal", (mDocumentClass.requestData("getLevel") - 1)) <= mDocumentClass.requestData("getScore")){ mDocumentClass.mJustWon = true; }; handleUnlockAndSave(); mDocumentClass.endLevel(!(mDocumentClass.mJustWon)); mDocumentClass.playSound("lockdown"); mWindDownCounter = 0; mTheGameState = mGameState.windDown2; } else { if (mTheGameState == mGameState.windDown2){ mWindDownCounter++; if (mWindDownCounter >= 20){ dispose(); mDocumentClass.gotoAndPlay("stats"); }; } else { if (mTheGameState == mGameState.gotoSelectScreen){ mDocumentClass.mSeenTutorial = true; mDocumentClass.mShowTutorial = false; dispose(); mDocumentClass.gotoAndPlay("selectScreen"); }; }; }; }; }; }; }; }; }; }; }; }; }; }; _afterTime = getTimer(); _timeDiff = (_afterTime - _beforeTime); _sleepTime = ((_period - _timeDiff) - _overSleepTime); if (_sleepTime <= 0){ _excess = (_excess - _sleepTime); _sleepTime = 2; }; gameTimer.reset(); gameTimer.delay = _sleepTime; gameTimer.start(); while (_excess > _period) { _excess = (_excess - _period); }; } private function setToWalk():void{ var _local1:int; _local1 = 0; while (_local1 < mPrisonerLineMiddle.length) { mPrisonerLineMiddle[_local1].mStopWalking = false; _local1++; }; } public function stopFighting():void{ var _local1:int; _local1 = 0; while (_local1 < mPrisonerSeated.length) { if (mPrisonerSeated[_local1].mFighting == true){ mPrisonerSeated[_local1].stopFighting(); }; _local1++; }; _local1 = 0; while (_local1 < mPrisonerLineMiddle.length) { if (mPrisonerLineMiddle[_local1].mFighting == true){ mPrisonerLineMiddle[_local1].stopFighting(); }; _local1++; }; } private function setTablesTutorial():void{ table3.y = (table3.y - 500); table3.setTableSize(4); mDocumentClass.setTablesUI(true); foodCounter.yellowFood.y = (foodCounter.yellowFood.y - 500); } } }//package local
Section 169
//guard (local.guard) package local { import flash.events.*; import flash.display.*; import flash.utils.*; public class guard extends MovieClip { private var mDelayTime:Number;// = 0 public var mMyGuardState:String;// = "idle" private var mTheGuardState; public var bubble:MovieClip; private var mDisableButtons:Boolean;// = false public var checkBox:MovieClip; private var mMyTimer:int;// = 0 private var mDurationOfNextState:Number;// = 0 private var mGenMessNextState:uint; public var mReadyToDie:Boolean;// = false private var mDocumentClass:MovieClip; public var mShootTimer:int;// = 1500 public var guardButton:SimpleButton; private var mGuardState; public var mShooting:Boolean;// = false public function guard():void{ this.addEventListener(Event.ENTER_FRAME, onEnterFrame); initStateMachine(); } public function showCheckBox(_arg1:Boolean):void{ if (_arg1 == true){ this.checkBox.gotoAndStop("show"); } else { this.checkBox.gotoAndStop("default"); }; } public function dispose():void{ this.removeEventListener(Event.ENTER_FRAME, onEnterFrame); } private function setThought():void{ switch (mMyGuardState){ case "idle": break; case "gun": this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("gun"); break; case "weed": this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("weed"); break; case "question": this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("question"); break; case "pills": this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("pills"); break; case "porno": this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("porno"); break; case "knuckles": this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("knuckles"); break; case "cigs": this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("cigs"); break; }; } public function changeStateAndStopThink(_arg1:String):void{ mMyGuardState = _arg1; this.bubble.gotoAndStop("default"); switch (mMyGuardState){ case "idle": this.gotoAndStop("default"); break; case "shootRight": this.gotoAndStop("shootingRight"); mTheGuardState = mGuardState.startShootingTimer; break; case "shootLeft": this.gotoAndStop("shootingLeft"); mTheGuardState = mGuardState.startShootingTimer; break; }; } public function setDocumentClass(_arg1:MovieClip):void{ mDocumentClass = _arg1; } private function setStateDelay(_arg1):void{ mDelayTime = (Math.round(getTimer()) + _arg1); } private function initStateMachine():void{ mDisableButtons = false; mGenMessNextState = 0; mDelayTime = 0; mDurationOfNextState = 0; mGuardState = new EnumeratedType(["startTimer", "runTimer", "listenForBubble", "startShootingTimer", "shooting", "startDeathTimer", "waitForDeath", "waitForFight", "startFightTimer", "stopTimer", "runFoodTimer", "stopFoodTimer", "resetFoodTimer", "resetTimer", "wait", "startMusic", "userInput", "gotoNextScreen"]); mTheGuardState = mGuardState.wait; } public function getDocumentClass():MovieClip{ return (mDocumentClass); } private function onEnterFrame(_arg1:Event):void{ var _local2:* = Math.floor(getTimer()); if (mDelayTime > 0){ if (_local2 < mDelayTime){ return; }; mDelayTime = 0; }; if (this.currentLabel == "kill"){ mReadyToDie = true; }; if (mReadyToDie == true){ trace("**mReadyToDie"); mDocumentClass.removeGuard(this); mReadyToDie = false; }; if (mTheGuardState == mGuardState.startShootingTimer){ mMyTimer = (_local2 + mShootTimer); mTheGuardState = mGuardState.shooting; } else { if (mTheGuardState == mGuardState.shooting){ if (_local2 >= mMyTimer){ mDocumentClass.stopFighting(); mDocumentClass.checkIfGuardCanStopThinking(); changeStateAndStopThink("idle"); mTheGuardState = mGuardState.wait; }; } else { if (mTheGuardState == mGuardState.wait){ } else { if (mTheGuardState == mGuardState.listenForBubble){ if (this.bubble != null){ if (this.bubble.currentLabel == "thought"){ setThought(); this.bubble.gotoAndStop("thought2"); mTheGuardState = mGuardState.wait; }; }; }; }; }; }; } public function changeStateAndThink(_arg1:String):void{ if (((!((mMyGuardState == "shootRight"))) && (!((mMyGuardState == "shootLeft"))))){ mMyGuardState = _arg1; this.bubble.gotoAndPlay("popIn"); mTheGuardState = mGuardState.listenForBubble; }; } } }//package local
Section 170
//introScreen (local.introScreen) package local { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; public class introScreen extends MovieClip { public var nextButton:SimpleButton; public var playButton:SimpleButton; public var day10MC:MovieClip; public var day12MC:MovieClip; public var day14MC:MovieClip; private var hitSetText:Boolean;// = false public var muteButton:MovieClip; public var day2MC:MovieClip; public var totalScore:TextField; public var day6MC:MovieClip; public var day8MC:MovieClip; public var day4MC:MovieClip; private var mDocumentClass:MovieClip; public var day11MC:MovieClip; public var day13MC:MovieClip; public var day1MC:MovieClip; public var day3MC:MovieClip; public var day5MC:MovieClip; public var day7MC:MovieClip; public var day9MC:MovieClip; public var backButton:SimpleButton; public function introScreen():void{ addFrameScript(12, frame13, 25, frame26); this.addEventListener(MouseEvent.CLICK, processButtons); this.addEventListener(MouseEvent.MOUSE_OVER, playOverSound); this.addEventListener(Event.ENTER_FRAME, onEnterFrame); } public function processButtons(_arg1:MouseEvent){ trace(((("-> processButtons() e:" + _arg1) + " e.target.name: ") + _arg1.target.name)); switch (_arg1.target.name){ case "nextButton": mDocumentClass.playSound("buttonDown"); dispose(); if (mDocumentClass.mShowTutorial == true){ mDocumentClass.gotoAndPlay("game"); } else { mDocumentClass.gotoAndPlay("selectScreen"); }; break; case "muteButton": if (mDocumentClass.toggleMute() == false){ muteButton.gotoAndStop("soundoff"); } else { muteButton.gotoAndStop("sound"); }; break; }; } public function dispose():void{ this.removeEventListener(MouseEvent.MOUSE_OVER, playOverSound); this.removeEventListener(MouseEvent.CLICK, processButtons); this.removeEventListener(Event.ENTER_FRAME, onEnterFrame); } public function setText():void{ totalScore.text = mDocumentClass.requestData("getScore"); } private function onEnterFrame(_arg1:Event):void{ if (mDocumentClass.isMuted() == false){ muteButton.gotoAndStop("soundoff"); } else { muteButton.gotoAndStop("sound"); }; } public function playOverSound(_arg1:MouseEvent):void{ switch (_arg1.target.name){ case "muteButton": case "nextButton": mDocumentClass.playSound("buttonOver"); break; }; } function frame13(){ this.stop(); } public function setDocumentClass(_arg1:MovieClip):void{ mDocumentClass = _arg1; } public function getDocumentClass():MovieClip{ return (mDocumentClass); } function frame26(){ this.stop(); } public function handlePlay():void{ this.dispose(); mDocumentClass.gotoAndPlay("game"); } } }//package local
Section 171
//Iterator (local.Iterator) package local { public class Iterator { public var node:ListNode; public var list:LList; public function Iterator(_arg1:LList, _arg2:ListNode=null){ list = _arg1; node = _arg2; } public function Next(){ if (node){ node = node.next; }; } public function Remove():Boolean{ return (list.Remove(this)); } public function get data(){ if (node){ return (node.data); }; return (null); } public function set data(_arg1){ node.data = _arg1; } } }//package local
Section 172
//line (local.line) package local { import flash.display.*; public class line extends MovieClip { public var mPrisoner:MovieClip;// = null public var mDeath:Boolean;// = false public var bracket1:MovieClip; public var bracket2:MovieClip; public var bracket3:MovieClip; public var lineShadowButton:SimpleButton; public var bracket4:MovieClip; public var checkBox:MovieClip; public var mDirty:Boolean;// = false private var mDocumentClass:MovieClip; public var splatter:MovieClip; public function line():void{ addFrameScript(0, frame1); } public function showCheckBox(_arg1:Boolean):void{ if (_arg1 == true){ this.checkBox.gotoAndStop("show"); } else { this.checkBox.gotoAndStop("default"); }; } public function setDocumentClass(_arg1:MovieClip):void{ mDocumentClass = _arg1; } public function removePrisoner():void{ mPrisoner = null; } public function dispose():void{ } public function washBlood():void{ cleanBlood(); } function frame1(){ this.stop(); splatter.mouseEnabled = false; } public function playBrackets():void{ this.bracket1.gotoAndPlay("start"); this.bracket2.gotoAndPlay("start"); this.bracket3.gotoAndPlay("start"); this.bracket4.gotoAndPlay("start"); } public function getDocumentClass():MovieClip{ return (mDocumentClass); } public function prisonerPresent():Boolean{ var _local1:Boolean; if (mPrisoner != null){ _local1 = true; }; return (_local1); } public function cleanBlood():void{ mDirty = false; this.splatter.gotoAndPlay("fadeStain1"); } public function setPrisoner(_arg1:MovieClip):void{ mPrisoner = _arg1; } public function showBlood():void{ mDirty = true; this.splatter.gotoAndStop("stain1"); } } }//package local
Section 173
//ListNode (local.ListNode) package local { public class ListNode { public var prev:ListNode; public var next:ListNode; public var data; public function ListNode(_arg1){ next = (prev = null); data = _arg1; } public function toString():String{ return ((("[ListNode, data=" + data) + "]")); } } }//package local
Section 174
//LList (local.LList) package local { public class LList { private var _count:int; public var tail:ListNode; public var head:ListNode; public function LList(){ head = (tail = null); _count = 0; } public function PeekTop():Object{ if (head != null){ return (head.data); }; return (null); } public function GetIterator():Iterator{ return (new Iterator(this, head)); } public function get size():int{ return (_count); } public function Shove(_arg1):ListNode{ var _local2:ListNode = new ListNode(_arg1); if (head != null){ _local2.next = head; head.prev = _local2; head = _local2; } else { head = (tail = _local2); }; _count++; return (_local2); } public function Remove(_arg1:Iterator):Boolean{ if (((!((_arg1.list == this))) || ((_arg1.node == null)))){ return (false); }; var _local2:ListNode = _arg1.node; if (_local2 == head){ head = head.next; } else { if (_local2 == tail){ tail = tail.prev; }; }; if (_arg1.node){ _arg1.node = _arg1.node.next; }; if (_local2.prev){ _local2.prev.next = _local2.next; }; if (_local2.next){ _local2.next.prev = _local2.prev; }; if (head == null){ tail = null; }; _count--; return (true); } public function Clear(){ var _local2:ListNode; var _local1:ListNode = head; head = null; while (_local1 != null) { _local2 = _local1.next; _local1.next = (_local1.prev = null); _local1 = _local2; }; _count = 0; } public function RemoveData(_arg1:Object){ var _local2:Iterator = GetIterator(); while (_local2.data != null) { if (Object(_local2.data) == _arg1){ Remove(_local2); return; }; _local2.Next(); }; } public function Pop():Object{ var _local1:ListNode; if (head != null){ _local1 = head; if (head.next != null){ head = head.next; head.prev = null; }; _count--; return (_local1.data); //unresolved jump }; return (null); } public function Push(_arg1):ListNode{ var _local2:ListNode = new ListNode(_arg1); if (head != null){ _local2.prev = tail; tail.next = _local2; tail = _local2; } else { head = (tail = _local2); }; _count++; return (_local2); } } }//package local
Section 175
//loader (local.loader) package local { import flash.events.*; import flash.display.*; public class loader extends MovieClip { private var mDocumentClass:MovieClip; public var loadBar:MovieClip; public function loader():void{ addEventListener(Event.ENTER_FRAME, enterFrame, false, 0, true); } private function closeLoader():void{ removeEventListener(Event.ENTER_FRAME, enterFrame); mDocumentClass.nextFrame(); } public function enterFrame(_arg1:Event){ var _local5:int; var _local2:int = ((stage.loaderInfo.bytesLoaded / stage.loaderInfo.bytesTotal) * 100); trace(("percentComplete " + _local2)); var _local3:Number = stage.loaderInfo.bytesTotal; var _local4:Number = stage.loaderInfo.bytesLoaded; if (_local2 <= 95){ _local5 = Math.floor((_local2 / 10)); loadBar.gotoAndStop((_local5 + 2)); if (_local2 == 95){ loadBar.gotoAndPlay("goAway"); } else { loadBar.gotoAndStop((_local5 + 2)); }; }; if (_local3 == _local4){ closeLoader(); }; } public function setDocumentClass(_arg1:MovieClip):void{ mDocumentClass = _arg1; } public function getDocumentClass():MovieClip{ return (mDocumentClass); } public function dispose():void{ } } }//package local
Section 176
//lunchLady (local.lunchLady) package local { import flash.events.*; import flash.display.*; import flash.geom.*; public class lunchLady extends MovieClip { public var mCurDir:String;// = "" public var MAX_NUM_TRAYS:int;// = 2 public var mLadyMovements:Array; public var mHoldingMop:Boolean;// = false public var mLeftHand:String;// = "nothing" public var mHoldingBurger:Boolean;// = false private var mDocumentClass:MovieClip; public var itemTwo:MovieClip; public var mRightHand:String;// = "nothing" public var mHoldingChicken:Boolean;// = false public var mNumOfTrays:int;// = 0 public var itemOne:MovieClip; public var ladyMC:MovieClip; public var mPreviousDirString:String;// = "none" public var mCurLocation:String;// = "start" public var mPreviousDir:Point; public var mAnimating:Boolean;// = false public var mMovementIndex:int;// = 0 public var mLadySecondaryAction:Array; public function lunchLady():void{ mPreviousDir = new Point(0, 0); mLadyMovements = []; mLadySecondaryAction = []; super(); addFrameScript(0, frame1, 35, frame36, 42, frame43, 54, frame55, 118, frame119, 163, frame164, 199, frame200); this.addEventListener(Event.ENTER_FRAME, onEnterFrame); itemOne.mouseEnabled = false; itemTwo.mouseEnabled = false; } public function animateStop(_arg1:String):void{ resetItems(); this.gotoAndStop(_arg1); } public function canHoldItem(_arg1:String="nothing"):Boolean{ var _local2:Boolean; if (mRightHand == "nothing"){ mRightHand = _arg1; itemOne.gotoAndStop(_arg1); _local2 = true; }; if ((((mLeftHand == "nothing")) && ((_local2 == false)))){ mLeftHand = _arg1; itemTwo.gotoAndStop(_arg1); _local2 = true; }; return (_local2); } function frame119(){ this.stop(); } function frame36(){ this.gotoAndStop("serve"); } public function loseLunch():void{ mNumOfTrays = 0; if (hasItem("tray")){ takeItem("tray"); }; if (hasItem("tray")){ takeItem("tray"); }; if (hasItem("burger")){ takeItem("burger"); }; if (hasItem("burger")){ takeItem("burger"); }; if (hasItem("chicken")){ takeItem("chicken"); }; if (hasItem("chicken")){ takeItem("chicken"); }; if (hasItem("porno")){ takeItem("porno"); }; if (hasItem("porno")){ takeItem("porno"); }; switch (numOfItems()){ case 0: this.gotoAndStop("stand"); break; case 1: this.gotoAndStop("standOneTray"); break; case 2: this.gotoAndStop("standTwoTray"); break; }; } public function bumpQueueIndex():void{ mMovementIndex++; } public function hideItems():void{ itemOne.gotoAndStop("nothing"); itemTwo.gotoAndStop("nothing"); } public function dispose():void{ this.removeEventListener(Event.ENTER_FRAME, onEnterFrame); } function frame164(){ this.stop(); } function frame200(){ this.stop(); } public function getCurQueue():String{ return (mLadyMovements[(mMovementIndex - 1)]); } public function getNextQueue():String{ return (mLadyMovements[mMovementIndex]); } function frame43(){ gotoAndStop("standRight"); } public function getCurSecondaryQueue():String{ trace(("getSecondaryQueue " + mLadySecondaryAction[(mMovementIndex - 1)])); return (mLadySecondaryAction[(mMovementIndex - 1)]); } public function resetItems():void{ mAnimating = false; if (mRightHand != "nothing"){ itemOne.gotoAndStop(mRightHand); }; if (mLeftHand != "nothing"){ itemTwo.gotoAndStop(mLeftHand); }; switch (numOfItems()){ case 0: this.gotoAndStop("stand"); break; case 1: this.gotoAndStop("standOneTray"); break; case 2: this.gotoAndStop("standTwoTray"); break; }; } public function animatePlay(_arg1:String):void{ if (mAnimating == true){ resetItems(); }; this.gotoAndPlay(_arg1); } public function anyMoves():Boolean{ var _local1:Boolean; if (mLadyMovements.length > mMovementIndex){ _local1 = true; }; return (_local1); } public function takeItem(_arg1:String="nothing"):void{ var _local2:Boolean; if (mRightHand == _arg1){ if (mLeftHand == "nothing"){ mRightHand = "nothing"; itemOne.gotoAndStop("nothing"); _local2 = true; } else { mRightHand = mLeftHand; mLeftHand = "nothing"; itemOne.gotoAndStop(mRightHand); itemTwo.gotoAndStop("nothing"); _local2 = true; }; }; if ((((mLeftHand == _arg1)) && ((_local2 == false)))){ mLeftHand = "nothing"; itemTwo.gotoAndStop("nothing"); _local2 = true; }; switch (numOfItems()){ case 0: this.gotoAndStop("stand"); break; case 1: this.gotoAndStop("standOneTray"); break; case 2: this.gotoAndStop("standTwoTray"); break; }; } private function onEnterFrame(_arg1:Event):void{ if (this.currentLabel == "doneServing"){ resetItems(); } else { if (this.currentLabel == "donePickup"){ resetItems(); } else { if (this.currentLabel == "doneMopping"){ resetItems(); } else { if (this.currentLabel == "doneEndFightS"){ resetItems(); } else { if (this.currentLabel == "doneEndFightN"){ resetItems(); }; }; }; }; }; } public function numOfItems():int{ var _local1:int; if (mRightHand != "nothing"){ _local1++; }; if (mLeftHand != "nothing"){ _local1++; }; return (_local1); } public function clearQueue():void{ mLadyMovements = []; mLadySecondaryAction = []; mMovementIndex = 0; } public function addSecondary(_arg1:String):void{ if (mLadySecondaryAction[(mLadySecondaryAction.length - 1)] != _arg1){ mLadySecondaryAction.push(_arg1); }; } public function hasItem(_arg1):Boolean{ var _local2:Boolean; if (mRightHand == _arg1){ _local2 = true; }; if ((((mLeftHand == _arg1)) && ((_local2 == false)))){ _local2 = true; }; return (_local2); } public function addCurSecondary(_arg1:String):void{ trace(("addCurSecondary " + _arg1)); mLadySecondaryAction[(mLadySecondaryAction.length - 1)] = _arg1; } public function setDocumentClass(_arg1:MovieClip):void{ mDocumentClass = _arg1; } function frame55(){ gotoAndStop("stand"); } function frame1(){ this.stop(); } public function makeDance():void{ hideItems(); this.gotoAndStop("dance"); } public function getDocumentClass():MovieClip{ return (mDocumentClass); } public function canHoldItemNoShow(_arg1:String="nothing"):Boolean{ var _local2:Boolean; if (mRightHand == "nothing"){ mRightHand = _arg1; _local2 = true; }; if ((((mLeftHand == "nothing")) && ((_local2 == false)))){ mLeftHand = _arg1; _local2 = true; }; return (_local2); } public function getSecondaryQueue():String{ trace(("mLadyMovements " + mLadyMovements)); trace(("getSecondaryQueue " + mLadySecondaryAction)); return (mLadySecondaryAction[mMovementIndex]); } public function addToQueue(_arg1:String, _arg2:String="none"):void{ if ((((mLadyMovements[(mLadyMovements.length - 1)] == "meat")) && ((_arg1 == "meat")))){ if (mLadyMovements[(mLadyMovements.length - 2)] != _arg1){ mLadyMovements.push(_arg1); mLadySecondaryAction.push(_arg2); }; }; if (mLadyMovements[(mLadyMovements.length - 1)] != _arg1){ mLadyMovements.push(_arg1); mLadySecondaryAction.push(_arg2); }; } public function getLunch():Boolean{ var _local1:Boolean; if (numOfItems() < 2){ _local1 = true; mNumOfTrays++; canHoldItem("tray"); switch (numOfItems()){ case 0: this.gotoAndStop("stand"); break; case 1: this.gotoAndStop("standOneTray"); break; case 2: this.gotoAndStop("standTwoTray"); break; }; }; return (_local1); } } }//package local
Section 177
//prisoner (local.prisoner) package local { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.utils.*; public class prisoner extends MovieClip { public var mGarbageCollect:Boolean;// = false private var mDelayTime:Number;// = 0 public var mAngerLevel:int;// = 0 var mStartY:Number; public var mWardenMeatIndex:int;// = 0 public var mContrabandVisible:Boolean;// = false public var mWardenMaxMeats:int;// = 0 public var mShowWhat:String;// = "slop" private var mMeterRate:int;// = 800 public var mTipThreshold:Number;// = 0 var mStartX:Number; public var mColorForGlow:int;// = 0 public var prisonerHitArea:MovieClip; private var mEatingTimer:int;// = 0 public var mWage:Number;// = 0 public var mAngerMeterMoveIndex:int;// = 0 public var mGlowActive:Boolean;// = false public var mNumInGroup:int;// = 4 public var mAngryBubbleTimer:Timer; private var mDisableButtons:Boolean;// = false public var mLinePosition:int;// = -1 public var mTemper:Number;// = 1 public var mEatingDoneTimer:int;// = 8000 public var mEatTimer:int;// = 0 public var mFighting:Boolean;// = false public var mTable:int;// = 0 private var mGenMessNextState:uint; private var mDurationOfNextState:Number;// = 0 public var mCurrentlyWalking:Boolean;// = false private var mPausedTime:Number;// = 0 public var mFightTimer:int;// = 3000 public var mStopWalking:Boolean;// = false public var mReadyToDie:Boolean;// = false public var mDead:Boolean;// = false public var mTemperAddition:int;// = 10 public var mWardenMeatArray:Array; public var mDeathTimer:int;// = 3000 public var mSatAtDirtyTable:Boolean;// = false private var mMeterTimer:Number;// = 0 private var mPrisonerState; public var mMaxAnger;// = 50 public var mAngerAmount:int;// = 0 public var bubble:MovieClip; private var mThePrisonerState; public var mIsDaWarden:Boolean;// = false public var mAngerRate:int;// = 1 public var mCowerCounter:int;// = 0 public var mFoodPreference:int;// = 0 private var mDocumentClass:MovieClip; public var mApplyTemperReduction:Boolean;// = true private var mThePrisonerStatePrevious; public var mIsSeated:Boolean;// = false public var angerMeter:MovieClip; public var mHasTray:Boolean;// = false public var mTemperReduction:int;// = 10 public var mMeatPreference:int;// = 0 public var mNumFramesCower:int;// = 40 public var mKindOfFood:int;// = 0 public var mContraband:int;// = 0 public var mActualAngerAmount:int;// = 1 public var mWardenMinMeats:int;// = 0 public var thug1:MovieClip; public var thug2:MovieClip; public var thug3:MovieClip; public var thug4:MovieClip; public var mTip:Number;// = 0 public var mColor:int;// = 1 public var mDoneEating:Boolean;// = false private var mPaused:Boolean;// = false private var mMeterMultiplier:Number;// = 1 public function prisoner():void{ mWardenMeatArray = []; super(); this.addEventListener(Event.ENTER_FRAME, onEnterFramePrisoner); initStateMachine(); this.bubble.mouseEnabled = false; mAngryBubbleTimer = new Timer(2000, 1); mAngryBubbleTimer.addEventListener(TimerEvent.TIMER, angryTimerListener); } public function setStateMachine():void{ mThePrisonerState = mPrisonerState.startPrisoner; } public function stopFighting():void{ trace("stopFighting"); mCowerCounter = 0; mFighting = false; mDead = false; mAngerAmount = 40; angerMeter.gotoAndStop((Math.floor((mAngerAmount / 10)) + 1)); setPrisonerAnimation("cower"); mThePrisonerState = mPrisonerState.cowerWait; } public function cleanedDirtyTable():void{ trace(("cleanedDirtyTable mSatAtDirtyTable " + mSatAtDirtyTable)); if (mSatAtDirtyTable == true){ mSatAtDirtyTable = false; mShowWhat = "none"; hidethoughts(); applyTemperReduction(mTemperReduction, false); if (mDoneEating == true){ canHasCheeseburger(); } else { startFoodTimer(); setPrisonerAnimation("eating"); }; }; } public function stopFightingAfterCower():void{ trace("stopFightingAfterCower"); if (mIsSeated == true){ switch (mColor){ case 1: if (mNumInGroup == 4){ this.gotoAndStop("blueSeatedWaiting"); } else { this.gotoAndStop("blueSeatedWaiting2"); }; break; case 2: if (mNumInGroup == 4){ this.gotoAndStop("orangeSeatedWaiting"); } else { this.gotoAndStop("orangeSeatedWaiting2"); }; break; case 3: if (mNumInGroup == 4){ this.gotoAndStop("yellowSeatedWaiting"); } else { this.gotoAndStop("yellowSeatedWaiting2"); }; break; }; if (mDoneEating == true){ trace(("doneEating " + this.name)); if (mDocumentClass.checkForDirtyTable(mTable) == true){ satAtDirtyTable(); } else { canHasCheeseburger(); }; } else { if (mDocumentClass.checkForDirtyTable(mTable) == true){ satAtDirtyTable(); }; }; } else { switch (mColor){ case 1: if (mHasTray == true){ setButtonMode(true); if (mNumInGroup == 4){ this.gotoAndStop("blueStandWithTray"); } else { this.gotoAndStop("blueStandWithTray2"); }; } else { if (mNumInGroup == 4){ this.gotoAndStop("blueStandNoTray"); } else { this.gotoAndStop("blueStandNoTray2"); }; this.bubble.gotoAndPlay("popIn"); }; break; case 2: if (mHasTray == true){ setButtonMode(true); if (mNumInGroup == 4){ this.gotoAndStop("orangeStandWithTray"); } else { this.gotoAndStop("orangeStandWithTray2"); }; } else { if (mNumInGroup == 4){ this.gotoAndStop("orangeStandNoTray"); } else { this.gotoAndStop("orangeStandNoTray2"); }; this.bubble.gotoAndPlay("popIn"); }; break; case 3: if (mHasTray == true){ setButtonMode(true); if (mNumInGroup == 4){ this.gotoAndStop("yellowStandWithTray"); } else { this.gotoAndStop("yellowStandWithTray2"); }; } else { if (mNumInGroup == 4){ this.gotoAndStop("yellowStandNoTray"); } else { this.gotoAndStop("yellowStandNoTray2"); }; this.bubble.gotoAndPlay("popIn"); }; break; }; }; } public function changeColorBack():void{ this.transform.colorTransform = new ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); } public function setDocumentClass(_arg1:MovieClip):void{ mDocumentClass = _arg1; } public function givePrisonerMeat(_arg1:int):Boolean{ var _local2:Boolean; if (mMeatPreference != _arg1){ applyTemperAddition(); setThought("angry"); _local2 = true; } else { this.bubble.gotoAndPlay("goAway"); applyTemperReduction(mTemperReduction, false); }; setPrisonerAnimation("eating"); trace("eating"); if (mIsDaWarden == false){ mShowWhat = "none"; mMeatPreference = 0; } else { if (mWardenMeatArray.length > mWardenMeatIndex){ mMeatPreference = mWardenMeatArray[mWardenMeatIndex]; mWardenMeatIndex++; } else { mShowWhat = "none"; mMeatPreference = 0; }; }; startFoodTimer(); return (_local2); } public function dispose():void{ this.removeEventListener(Event.ENTER_FRAME, onEnterFramePrisoner); } public function resetTimer():void{ mThePrisonerState = mPrisonerState.resetTimer; } public function startFoodTimer():void{ mThePrisonerState = mPrisonerState.resetFoodTimer; } public function applyTemperMax():void{ mAngerAmount = 50; angerMeter.gotoAndStop((Math.floor((mAngerAmount / 10)) + 1)); mAngerMeterMoveIndex = 1; this.bubble.gotoAndPlay("popIn"); mShowWhat = "angry"; } public function setThought(_arg1:String=""):void{ if ((((_arg1 == "")) && (!((this.bubble == null))))){ if (mShowWhat == "meat"){ mDocumentClass.playBubbleAppearSound(); switch (mMeatPreference){ case 1: this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("burger"); break; case 2: this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("chicken"); break; }; } else { if (mShowWhat == "slop"){ switch (mFoodPreference){ case 1: this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("red"); break; case 2: this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("green"); break; case 3: this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("yellow"); break; }; } else { if (mShowWhat == "contraband"){ mDocumentClass.playBubbleAppearSound(); switch (mContraband){ case 1: this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("smokes"); break; case 2: this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("grass"); break; case 3: this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("pills"); break; case 4: this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("porno"); break; case 5: this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("knuckles"); break; case 6: this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("gun"); break; case 7: this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("cake"); break; }; } else { if (mShowWhat == "mop"){ mDocumentClass.playBubbleAppearSound(); this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("mop"); } else { if (mShowWhat == "angry"){ mDocumentClass.playBubbleAppearSound(); this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop("angry"); trace("SET ANGRY TIMER"); mAngryBubbleTimer.delay = 2000; mAngryBubbleTimer.start(); }; }; }; }; }; } else { if (this.bubble != null){ mDocumentClass.playBubbleAppearSound(); this.bubble.bubble1.bubble2.bubbleItem.gotoAndStop(_arg1); }; if (_arg1 == "angry"){ trace("SET ANGRY TIMER"); mAngryBubbleTimer.delay = 2000; mAngryBubbleTimer.start(); }; }; } public function isDaWarden(_arg1:int, _arg2:int):void{ mIsDaWarden = true; mWardenMeatIndex = 0; mWardenMinMeats = _arg1; mWardenMaxMeats = _arg2; var _local3:int = mWardenMinMeats; if ((mWardenMaxMeats - mWardenMinMeats) > 0){ _local3 = ((mWardenMinMeats - 1) + Math.ceil((Math.random() * ((mWardenMaxMeats - mWardenMinMeats) + 1)))); }; trace(("numMeats " + _local3)); var _local4:int; while (_local4 <= _local3) { mWardenMeatArray.push(Math.ceil((Math.random() * 2))); _local4++; }; mWardenMeatArray = shuffleArray(mWardenMeatArray); trace(("mWardenMeatArray " + mWardenMeatArray)); if (mWardenMeatArray.length > mWardenMeatIndex){ mMeatPreference = mWardenMeatArray[mWardenMeatIndex]; mWardenMeatIndex++; } else { mShowWhat = "none"; mMeatPreference = 0; }; } public function kill():void{ mFighting = false; mDead = true; setPrisonerAnimation("dead"); mDocumentClass.addToThePile(this); mThePrisonerState = mPrisonerState.wait; } public function getDocumentClass():MovieClip{ return (mDocumentClass); } public function stopTimer():void{ mThePrisonerState = mPrisonerState.stopTimer; } public function moveAngerMeter():void{ this.angerMeter.y = (this.angerMeter.y - 38); } private function setStateDelay(_arg1):void{ mDelayTime = (Math.round(getTimer()) + _arg1); } public function unPausePrisoner():void{ var _local1:* = Math.floor(getTimer()); mMeterTimer = (mMeterTimer + (_local1 - mPausedTime)); mEatingTimer = (mEatingTimer + (_local1 - mPausedTime)); mPaused = false; } private function shakeAngerMeter():void{ if (mAngerMeterMoveIndex > 0){ switch (mAngerMeterMoveIndex){ case 1: angerMeter.x = (angerMeter.x + 10); break; case 2: case 4: angerMeter.x = (angerMeter.x - 20); break; case 3: case 5: angerMeter.x = (angerMeter.x + 20); break; }; mAngerMeterMoveIndex++; if (mAngerMeterMoveIndex == 6){ (mAngerMeterMoveIndex == 0); angerMeter.x = -10; }; }; } function dropIt(_arg1:MouseEvent):void{ trace("dropIt"); this.stopDrag(); var _local2:int = mDocumentClass.checkDrag(this); if (_local2 > 0){ if (mThePrisonerStatePrevious == undefined){ mThePrisonerStatePrevious = mThePrisonerState; } else { mThePrisonerState = mThePrisonerStatePrevious; }; }; var _local3:int = mDocumentClass.checkTableSize(_local2); if ((((_local2 > 0)) && ((mHasTray == true)))){ mTable = _local2; if (mSatAtDirtyTable == false){ startFoodTimer(); } else { applyTemperAddition(); resetTimer(); }; setButtonMode(false); mLinePosition = -1; if (_local3 == 2){ moveAngerMeter(); }; } else { if (_local2 == 0){ mTable = _local2; } else { if (mNumInGroup == 4){ setThought("table4"); } else { setThought("table2"); }; }; }; } public function setTemper(_arg1:Number, _arg2:int=0):void{ mTemper = _arg1; if (_arg2 <= 50){ mAngerAmount = _arg2; angerMeter.gotoAndStop((Math.floor((mAngerAmount / 10)) + 1)); }; } private function onEnterFramePrisoner(_arg1:Event):void{ var _local3:String; var _local2:* = Math.floor(getTimer()); if (mDelayTime > 0){ if (_local2 < mDelayTime){ return; }; mDelayTime = 0; }; if (this.bubble != null){ if (this.bubble.currentLabel == "thought"){ setThought(); } else { if (this.bubble.currentLabel == "done"){ }; }; }; if (mPaused == true){ return; }; changeColor(); shakeAngerMeter(); if (this.thug1 != null){ if (this.thug1.innerThug != null){ if (this.thug1.innerThug.currentLabel == "kill"){ mReadyToDie = true; } else { if (this.thug1.innerThug.currentLabel == "punch"){ mDocumentClass.playPunchSound(this); }; }; }; }; if (mReadyToDie == true){ trace(("mReadyToDie mIsSeated: " + mIsSeated)); if (mIsSeated == true){ mDocumentClass.removePrisoner(this); } else { mDocumentClass.removePrisonerLine(this); }; mReadyToDie = false; }; if (mThePrisonerState == mPrisonerState.startPrisoner){ if (mIsDaWarden == false){ this.bubble.gotoAndPlay("popIn"); }; angerMeter.gotoAndStop(1); mThePrisonerState = mPrisonerState.startTimer; } else { if (mThePrisonerState == mPrisonerState.startTimer){ if (mTemper > 0){ mMeterTimer = (_local2 + ((mMeterRate * mMeterMultiplier) / mTemper)); }; mThePrisonerState = mPrisonerState.runTimer; } else { if (mThePrisonerState == mPrisonerState.runTimer){ if ((((_local2 >= mMeterTimer)) && ((mTemper > 0)))){ if (mAngerAmount < 50){ mAngerAmount = (mAngerAmount + 1); angerMeter.gotoAndStop((Math.floor((mAngerAmount / 10)) + 1)); } else { if (mIsSeated == true){ setPrisonerAnimation("seatedAngry"); trace(("seatedAngry " + this.name)); } else { if (mHasTray == false){ setPrisonerAnimation("angry1"); } else { setPrisonerAnimation("angryWithFood"); }; }; switch (mColor){ case 1: case 2: case 3: mThePrisonerState = mPrisonerState.startFightTimer; break; case 4: mThePrisonerState = mPrisonerState.wait; break; case 5: mThePrisonerState = mPrisonerState.startFightTimer; break; }; }; if (mTemper > 0){ mMeterTimer = (_local2 + ((mMeterRate * mMeterMultiplier) / mTemper)); }; }; } else { if (mThePrisonerState == mPrisonerState.dragging){ } else { if (mThePrisonerState == mPrisonerState.stopTimer){ } else { if (mThePrisonerState == mPrisonerState.startFightTimer){ mMeterTimer = (_local2 + mFightTimer); mThePrisonerState = mPrisonerState.waitForFight; } else { if (mThePrisonerState == mPrisonerState.waitForFight){ if ((((_local2 >= mMeterTimer)) && ((mCurrentlyWalking == false)))){ mFighting = true; if (mIsDaWarden == false){ mDocumentClass.tellGuardsAboutFight(); this.bubble.gotoAndStop("default"); setButtonMode(false); }; _local3 = ""; if (mDocumentClass.getLevel() <= 7){ _local3 = "Glow"; }; switch (mColor){ case 1: if (mNumInGroup == 4){ this.gotoAndStop(("blueFighting" + _local3)); } else { this.gotoAndStop(("blueFighting2" + _local3)); }; break; case 2: if (mNumInGroup == 4){ this.gotoAndStop(("orangeFighting" + _local3)); } else { this.gotoAndStop(("orangeFighting2" + _local3)); }; break; case 3: if (mNumInGroup == 4){ this.gotoAndStop(("yellowFighting" + _local3)); } else { this.gotoAndStop(("yellowFighting2" + _local3)); }; break; case 5: setPrisonerAnimation("pissed"); hidethoughts(); mDocumentClass.checkIfDayComplete(); mThePrisonerState = mPrisonerState.wait; break; }; if (mIsDaWarden == false){ if (mIsSeated == true){ mDocumentClass.showBloodAtTable(mTable); } else { mDocumentClass.showBloodAtLine(mLinePosition); }; mThePrisonerState = mPrisonerState.startDeathTimer; }; }; } else { if (mThePrisonerState == mPrisonerState.fighting){ } else { if (mThePrisonerState == mPrisonerState.stopFight){ mMeterTimer = (_local2 + 3000); mThePrisonerState = mPrisonerState.guardsStoppingFight; } else { if (mThePrisonerState == mPrisonerState.guardsStoppingFight){ if (_local2 >= mMeterTimer){ mFighting = false; mDead = false; mThePrisonerState = mPrisonerState.resetTimer; }; } else { if (mThePrisonerState == mPrisonerState.startDeathTimer){ mMeterTimer = (_local2 + mDeathTimer); mThePrisonerState = mPrisonerState.waitForDeath; } else { if (mThePrisonerState == mPrisonerState.waitForDeath){ if (_local2 >= mMeterTimer){ mFighting = false; mDead = true; setPrisonerAnimation("dead"); this.angerMeter.alpha = 0; mDocumentClass.addToThePile(this); mThePrisonerState = mPrisonerState.stopTimer; }; } else { if (mThePrisonerState == mPrisonerState.resetTimer){ if (mApplyTemperReduction == true){ mAngerAmount = (mAngerAmount - mTemperReduction); angerMeter.gotoAndStop((Math.floor((mAngerAmount / 10)) + 1)); }; mApplyTemperReduction = true; mMeterMultiplier = 1; if (mTemper > 0){ mMeterTimer = (_local2 + ((mMeterRate * mMeterMultiplier) / mTemper)); }; mThePrisonerState = mPrisonerState.runTimer; } else { if (mThePrisonerState == mPrisonerState.runFoodTimer){ if (_local2 >= mEatingTimer){ mDoneEating = true; mHasTray = false; if (mDocumentClass.getLevel() <= 7){ setPrisonerAnimation("doneEatingGlow"); } else { setPrisonerAnimation("doneEating"); }; mDocumentClass.fadeFood(mTable, mNumInGroup); mApplyTemperReduction = false; if (canHasCheeseburger() == false){ mDocumentClass.setDirtyTrayOnTable(mTable, this); } else { if (mShowWhat == "contraband"){ mDocumentClass.setDirtyTrayOnTable(mTable, this); }; }; mThePrisonerState = mPrisonerState.stopFoodTimer; }; } else { if (mThePrisonerState == mPrisonerState.stopFoodTimer){ mThePrisonerState = mPrisonerState.resetTimer; } else { if (mThePrisonerState == mPrisonerState.resetFoodTimer){ mDoneEating = false; mEatingTimer = (_local2 + mEatingDoneTimer); mThePrisonerState = mPrisonerState.runFoodTimer; } else { if (mThePrisonerState == mPrisonerState.cowerWait){ mCowerCounter++; if (mCowerCounter == mNumFramesCower){ stopFightingAfterCower(); mApplyTemperReduction = false; mThePrisonerState = mPrisonerState.resetTimer; }; } else { if (mThePrisonerState == mPrisonerState.wait){ }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } public function pausePrisoner():void{ mPausedTime = Math.floor(getTimer()); mPaused = true; } public function bumpMultiplier():void{ var _local1:Number = (mMeterMultiplier - 0.2); mMeterMultiplier = Math.max(0.1, _local1); } public function isDragging():Boolean{ var _local1:* = false; if (mThePrisonerState == mPrisonerState.dragging){ _local1 = true; }; return (_local1); } public function changeColor():void{ if (mGlowActive == true){ mColorForGlow = (mColorForGlow + 1); mColorForGlow = (mColorForGlow + mColorForGlow); if (mColorForGlow >= 0xFF){ mGlowActive = false; mColorForGlow = 0; }; this.transform.colorTransform = new ColorTransform(1, 1, 1, 1, mColorForGlow, mColorForGlow, mColorForGlow, 0); }; } function pickUp(_arg1:MouseEvent):void{ mStartX = 248; mStartY = 110; mThePrisonerStatePrevious = mThePrisonerState; mThePrisonerState = mPrisonerState.dragging; trace("startDrag"); mDocumentClass.movetoTopZorder(this); this.startDrag(true); if (mNumInGroup == 4){ setThought("table4"); } else { setThought("table2"); }; } public function applyTemperReduction(_arg1:int, _arg2:Boolean=true):void{ mGlowActive = _arg2; mAngerAmount = (mAngerAmount - _arg1); mAngerAmount = ((Math.floor((mAngerAmount / 10)) * 10) + 4); mAngerAmount = Math.max(0, mAngerAmount); angerMeter.gotoAndStop((Math.floor((mAngerAmount / 10)) + 1)); if ((((mThePrisonerState == mPrisonerState.startFightTimer)) || ((mThePrisonerState == mPrisonerState.waitForFight)))){ resetTimer(); }; } public function givePrisonerFood(_arg1:int):Boolean{ var _local2:Boolean; if (mHasTray == false){ mKindOfFood = _arg1; if (mFoodPreference != mKindOfFood){ applyTemperAddition(); mApplyTemperReduction = false; setThought("angry"); setPrisonerAnimation("angryWithFood"); _local2 = true; } else { setPrisonerAnimation("gettingFood"); if (mNumInGroup == 4){ setThought("table4"); } else { setThought("table2"); }; }; mHasTray = true; if (mThePrisonerState == mPrisonerState.cowerWait){ stopFightingAfterCower(); }; resetTimer(); }; return (_local2); } public function setPrisonerAnimation(_arg1:String):void{ if (_arg1 == "leave"){ mThePrisonerState = mPrisonerState.wait; }; if ((((_arg1 == "walk")) && ((this.currentFrame == 6)))){ this.gotoAndStop(1); } else { if (this.thug1 != null){ this.thug1.gotoAndStop(_arg1); }; if (this.thug2 != null){ this.thug2.gotoAndStop(_arg1); }; if (this.thug3 != null){ this.thug3.gotoAndStop(_arg1); }; if (this.thug4 != null){ this.thug4.gotoAndStop(_arg1); }; }; } public function applyTemperAddition():void{ if ((mAngerAmount + mTemperAddition) < 50){ mAngerAmount = (mAngerAmount + mTemperAddition); angerMeter.gotoAndStop((Math.floor((mAngerAmount / 10)) + 1)); mAngerMeterMoveIndex = 1; } else { if ((mAngerAmount + mTemperAddition) >= 50){ applyTemperMax(); }; }; } public function satAtDirtyTable():void{ this.bubble.gotoAndPlay("popIn"); mShowWhat = "mop"; mSatAtDirtyTable = true; } public function hidethoughts():void{ this.bubble.gotoAndPlay("goAway"); } public function isWaiting():Boolean{ var _local1:Boolean; if (mThePrisonerState == mPrisonerState.wait){ _local1 = true; }; return (_local1); } private function initStateMachine():void{ mDisableButtons = false; mGenMessNextState = 0; mDelayTime = 0; mDurationOfNextState = 0; mPrisonerState = new EnumeratedType(["none", "startPrisoner", "startTimer", "dragging", "stopFight", "cowerWait", "guardsStoppingFight", "runTimer", "startDeathTimer", "waitForDeath", "fighting", "waitForFight", "startFightTimer", "stopTimer", "runFoodTimer", "stopFoodTimer", "resetFoodTimer", "resetTimer", "wait", "startMusic", "userInput", "gotoNextScreen"]); mThePrisonerState = mPrisonerState.none; } public function shuffleArray(_arg1:Array):Array{ var _local4:Number; var _local5:*; var _local2:Array = []; var _local3:int = _arg1.length; while (_local2.length < _local3) { _local4 = (Math.ceil((Math.random() * _arg1.length)) - 1); _local5 = []; _local5 = _arg1.splice(_local4, 1); _local2.push(_local5[0]); }; return (_local2); } public function canHasCheeseburger():Boolean{ var _local1:Boolean; if ((((mDocumentClass.mChickenVisible == true)) && ((mMeatPreference == 2)))){ this.bubble.gotoAndPlay("popIn"); mShowWhat = "meat"; _local1 = true; }; if ((((mDocumentClass.mBurgerVisible == true)) && ((mMeatPreference == 1)))){ this.bubble.gotoAndPlay("popIn"); mShowWhat = "meat"; _local1 = true; }; if ((((((mMeatPreference == 0)) && ((mDocumentClass.mContrabandVisible == true)))) && (!((mContraband == 0))))){ this.bubble.gotoAndPlay("popIn"); mShowWhat = "contraband"; mContrabandVisible = true; _local1 = true; }; return (_local1); } public function setButtonMode(_arg1:Boolean):void{ this.buttonMode = _arg1; if (_arg1 == true){ this.addEventListener(MouseEvent.MOUSE_DOWN, pickUp); this.addEventListener(MouseEvent.MOUSE_UP, dropIt); this.mouseEnabled = true; this.mouseChildren = true; } else { this.removeEventListener(MouseEvent.MOUSE_DOWN, pickUp); this.removeEventListener(MouseEvent.MOUSE_UP, dropIt); }; } public function angryTimerListener(_arg1:TimerEvent):void{ trace("END ANGRY TIMER"); hidethoughts(); if (mDocumentClass.checkForDirtyTable(mTable) == true){ satAtDirtyTable(); }; } } }//package local
Section 178
//selectScreen (local.selectScreen) package local { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.ui.*; public class selectScreen extends MovieClip { public var playButton:SimpleButton; private var thisScore:String;// = "" private var hitSetText:Boolean;// = false private var thisDay:String;// = "" public var buttonClip:MovieClip; protected var keyEnterPressed:Boolean;// = false public var muteButton:MovieClip; private var mDocumentClass:MovieClip; public var mKeyInput:int;// = 0 public var adultSwimButton:SimpleButton; protected var keySpacePressed:Boolean;// = false private var mWarningPresent:Boolean;// = false public var helpButton:SimpleButton; private var helpPopWindow:MovieClip; private var myTimer:Timer; private var mHelpWindowPresent:Boolean;// = false public function selectScreen():void{ addFrameScript(15, frame16, 23, frame24); this.addEventListener(MouseEvent.CLICK, processButtons); this.addEventListener(MouseEvent.MOUSE_OVER, manageMouseOver); this.addEventListener(MouseEvent.MOUSE_OUT, manageMouseOut); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); this.addEventListener(Event.ENTER_FRAME, onEnterFrame); myTimer = new Timer(100, 1); myTimer.addEventListener(TimerEvent.TIMER, timerListener); } private function showScoreBubble(_arg1:int):void{ buttonClip.scoreBubbleMC.gotoAndPlay("show"); thisDay = String(_arg1); thisScore = mDocumentClass.formatAsDollars(mDocumentClass.requestData(("getScore" + _arg1))); } public function startTimer(_arg1:int):void{ myTimer.delay = _arg1; myTimer.start(); } private function killHelpScreen():void{ if (helpPopWindow != null){ mDocumentClass.playSound("buttonDown"); if ((((helpPopWindow.currentLabel == "frame1")) || ((helpPopWindow.currentLabel == "frame2")))){ helpPopWindow.gotoAndPlay("done"); } else { if ((((helpPopWindow.currentLabel == "helpFrame1")) || ((helpPopWindow.currentLabel == "helpFrame2")))){ helpPopWindow.gotoAndPlay("play"); }; }; mDocumentClass.playSound("transistion"); }; } protected function keyUpHandler(_arg1:KeyboardEvent){ if (_arg1.keyCode == Keyboard.SPACE){ keySpacePressed = false; }; if (_arg1.keyCode == Keyboard.ENTER){ keyEnterPressed = false; }; if (_arg1.keyCode > 60){ mKeyInput = (mKeyInput + _arg1.keyCode); }; } public function processButtons(_arg1:MouseEvent){ trace(((((("-> processButtons() e:" + _arg1) + " e.target.name: ") + _arg1.target.name) + " ") + _arg1.target.parent.name)); switch (_arg1.target.name){ case "levelButton": switch (_arg1.target.parent.name){ case "day1": setDay(1); break; case "day2": setDay(2); break; case "day3": setDay(3); break; case "day4": setDay(4); break; case "day5": setDay(5); break; case "day6": setDay(6); break; case "day7": setDay(7); break; case "day8": setDay(8); break; case "day9": setDay(9); break; case "day10": setDay(10); break; case "day11": setDay(11); break; case "day12": setDay(12); break; case "day13": setDay(13); break; case "day14": setDay(14); break; case "day15": setDay(15); break; case "day16": setDay(16); break; case "day17": setDay(17); break; case "day18": setDay(18); break; case "day19": setDay(19); break; case "day20": setDay(20); break; case "day21": setDay(21); break; }; break; case "lockButton": mDocumentClass.playSound("inmatesReturned"); break; case "day1button": if (mDocumentClass.mDay1Locked == false){ mDocumentClass.playSound("buttonDown"); mDocumentClass.mDaySelected = 1; mDocumentClass.setData("setLevel", 1); }; break; case "day2button": if (mDocumentClass.mDay2Locked == false){ mDocumentClass.playSound("buttonDown"); mDocumentClass.mDaySelected = 2; mDocumentClass.setData("setLevel", 2); }; break; case "day3button": if (mDocumentClass.mDay3Locked == false){ mDocumentClass.playSound("buttonDown"); mDocumentClass.mDaySelected = 3; mDocumentClass.setData("setLevel", 3); }; break; case "day4button": if (mDocumentClass.mDay4Locked == false){ mDocumentClass.playSound("buttonDown"); mDocumentClass.mDaySelected = 4; mDocumentClass.setData("setLevel", 4); }; break; case "day5button": if (mDocumentClass.mDay5Locked == false){ mDocumentClass.playSound("buttonDown"); mDocumentClass.mDaySelected = 5; mDocumentClass.setData("setLevel", 5); }; break; case "day6button": if (mDocumentClass.mDay6Locked == false){ mDocumentClass.playSound("buttonDown"); mDocumentClass.mDaySelected = 6; mDocumentClass.setData("setLevel", 6); }; break; case "day7button": if (mDocumentClass.mDay7Locked == false){ mDocumentClass.playSound("buttonDown"); mDocumentClass.mDaySelected = 7; mDocumentClass.setData("setLevel", 7); }; break; case "day8button": if (mDocumentClass.mDay8Locked == false){ mDocumentClass.playSound("buttonDown"); mDocumentClass.mDaySelected = 8; mDocumentClass.setData("setLevel", 8); }; break; case "day9button": if (mDocumentClass.mDay9Locked == false){ mDocumentClass.playSound("buttonDown"); mDocumentClass.mDaySelected = 9; mDocumentClass.setData("setLevel", 9); }; break; case "day10button": if (mDocumentClass.mDay10Locked == false){ mDocumentClass.playSound("buttonDown"); mDocumentClass.mDaySelected = 10; mDocumentClass.setData("setLevel", 10); }; break; case "day11button": if (mDocumentClass.mDay11Locked == false){ mDocumentClass.playSound("buttonDown"); mDocumentClass.mDaySelected = 11; mDocumentClass.setData("setLevel", 11); }; break; case "day12button": if (mDocumentClass.mDay12Locked == false){ mDocumentClass.playSound("buttonDown"); mDocumentClass.mDaySelected = 12; mDocumentClass.setData("setLevel", 12); }; break; case "day13button": if (mDocumentClass.mDay13Locked == false){ mDocumentClass.playSound("buttonDown"); mDocumentClass.mDaySelected = 13; mDocumentClass.setData("setLevel", 13); }; break; case "day14button": if (mDocumentClass.mDay14Locked == false){ mDocumentClass.playSound("buttonDown"); mDocumentClass.mDaySelected = 14; mDocumentClass.setData("setLevel", 14); }; break; case "playButton": mDocumentClass.playSound("buttonDown"); handlePlay(); break; case "backButton": mDocumentClass.playSound("buttonDown"); hitSetText = false; dispose(); mDocumentClass.gotoAndPlay("introScreen"); break; case "nextButton": mDocumentClass.playSound("buttonDown"); this.gotoAndPlay("select"); break; case "helpButton": mDocumentClass.playSound("buttonDown"); displayHelpWindow("help"); mDocumentClass.playSound("transistion"); break; case "helpDoneButton": killHelpScreen(); break; case "helpRightButton": if (helpPopWindow != null){ mDocumentClass.playSound("buttonDown"); helpPopWindow.gotoAndStop("frame2"); }; break; case "helpLeftButton": if (helpPopWindow != null){ mDocumentClass.playSound("buttonDown"); helpPopWindow.gotoAndStop("frame1"); }; break; case "helpRightButton2": if (helpPopWindow != null){ mDocumentClass.playSound("buttonDown"); helpPopWindow.gotoAndStop("helpFrame2"); }; break; case "helpLeftButton2": if (helpPopWindow != null){ mDocumentClass.playSound("buttonDown"); helpPopWindow.gotoAndStop("helpFrame1"); mDocumentClass.playSound("transistion"); }; break; case "helpPlayButton": killHelpScreen(); break; case "adultSwimButton": mDocumentClass.gotoAs("selectScreen"); break; case "muteButton": if (mDocumentClass.toggleMute() == false){ muteButton.gotoAndStop("soundoff"); } else { muteButton.gotoAndStop("sound"); }; break; }; } public function timerListener(_arg1:TimerEvent):void{ setGrannyDay(); } public function dispose():void{ this.removeEventListener(MouseEvent.MOUSE_OVER, manageMouseOver); this.removeEventListener(MouseEvent.MOUSE_OUT, manageMouseOut); this.removeEventListener(MouseEvent.CLICK, processButtons); stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); stage.removeEventListener(KeyboardEvent.KEY_UP, keyUpHandler); this.removeEventListener(Event.ENTER_FRAME, onEnterFrame); myTimer.removeEventListener(TimerEvent.TIMER, timerListener); } private function setDayText(_arg1:int):void{ buttonClip.dayText.text = String(_arg1); } public function setText():void{ var _local3:int; var _local4:uint; var _local1 = "0"; trace(("setText " + mDocumentClass.mDay2Locked)); buttonClip.totalScore.text = mDocumentClass.formatAsDollars(mDocumentClass.requestData("getTotalScore")); var _local2 = 1; while (_local2 <= 21) { _local1 = mDocumentClass.formatAsDollars(mDocumentClass.requestData(("getScore" + _local2))); if (mDocumentClass[(("mDay" + _local2) + "Locked")] == false){ if (mDocumentClass[(("mDay" + _local2) + "LockedPrevious")] == true){ buttonClip[("day" + _local2)].gotoAndPlay("unlocked"); if (mDocumentClass.isSoundPlaying("unlock") == false){ mDocumentClass.playSound("unlock"); }; mDocumentClass[(("mDay" + _local2) + "LockedPrevious")] = false; } else { _local3 = (_local2 - 1); if (mDocumentClass.requestData(("getScore" + _local2)) >= mDocumentClass.requestDayData("getExpert", _local3)){ _local4 = (this.buttonClip.numChildren - 1); buttonClip.setChildIndex(this.buttonClip[("day" + _local2)], _local4); buttonClip[("day" + _local2)].gotoAndStop("completedExpert"); } else { if (mDocumentClass.requestData(("getScore" + _local2)) >= mDocumentClass.requestDayData("getGoal", _local3)){ buttonClip[("day" + _local2)].gotoAndStop("completed"); } else { buttonClip[("day" + _local2)].gotoAndStop("default"); }; }; }; mDocumentClass.mDaySelected = _local2; mDocumentClass.setData("setLevel", _local2); } else { buttonClip[("day" + _local2)].gotoAndStop("locked"); }; _local2++; }; startTimer(600); } private function resetButtons():void{ var _local1:int; var _local2:uint; if (mDocumentClass[(("mDay" + mDocumentClass.mDaySelected) + "Locked")] == false){ _local1 = (mDocumentClass.mDaySelected - 1); if (mDocumentClass.requestData(("getScore" + mDocumentClass.mDaySelected)) >= mDocumentClass.requestDayData("getExpert", _local1)){ _local2 = (this.buttonClip.numChildren - 1); buttonClip.setChildIndex(this.buttonClip[("day" + mDocumentClass.mDaySelected)], _local2); buttonClip[("day" + mDocumentClass.mDaySelected)].gotoAndStop("completedExpert"); } else { if (mDocumentClass.requestData(("getScore" + mDocumentClass.mDaySelected)) >= mDocumentClass.requestDayData("getGoal", _local1)){ buttonClip[("day" + mDocumentClass.mDaySelected)].gotoAndStop("completed"); } else { buttonClip[("day" + mDocumentClass.mDaySelected)].gotoAndPlay("default"); }; }; }; } public function manageMouseOver(_arg1:MouseEvent):void{ var _local2:uint = (this.buttonClip.numChildren - 1); switch (_arg1.target.name){ case "playButton": case "muteButton": case "helpButton": case "backButton": case "nextButton": case "helpDoneButton": case "helpRightButton": case "helpLeftButton": case "helpPlayButton": case "helpRightButton2": case "helpLeftButton2": case "adultSwimButton": mDocumentClass.playSound("buttonOver"); break; case "lockButton": mDocumentClass.playSound("lockRollover"); break; case "levelButton": this.buttonClip.setChildIndex(_arg1.target.parent, _local2); makeGrannyTop(); mDocumentClass.playSound("buttonClickableOver"); switch (_arg1.target.parent.name){ case "day1": setDayText(1); showScoreBubble(1); break; case "day2": setDayText(2); showScoreBubble(2); break; case "day3": setDayText(3); showScoreBubble(3); break; case "day4": setDayText(4); showScoreBubble(4); break; case "day5": setDayText(5); showScoreBubble(5); break; case "day6": setDayText(6); showScoreBubble(6); break; case "day7": setDayText(7); showScoreBubble(7); break; case "day8": setDayText(8); showScoreBubble(8); break; case "day9": setDayText(9); showScoreBubble(9); break; case "day10": setDayText(10); showScoreBubble(10); break; case "day11": setDayText(11); showScoreBubble(11); break; case "day12": setDayText(12); showScoreBubble(12); break; case "day13": setDayText(13); showScoreBubble(13); break; case "day14": setDayText(14); showScoreBubble(14); break; case "day15": setDayText(15); showScoreBubble(15); break; case "day16": setDayText(16); showScoreBubble(16); break; case "day17": setDayText(17); showScoreBubble(17); break; case "day18": setDayText(18); showScoreBubble(18); break; case "day19": setDayText(19); showScoreBubble(19); break; case "day20": setDayText(20); showScoreBubble(20); break; case "day21": setDayText(21); showScoreBubble(21); break; }; break; case "day1button": if (mDocumentClass.mDay1Locked == false){ mDocumentClass.playSound("buttonClickableOver"); }; break; case "day2button": if (mDocumentClass.mDay2Locked == false){ mDocumentClass.playSound("buttonClickableOver"); }; break; case "day3button": if (mDocumentClass.mDay3Locked == false){ mDocumentClass.playSound("buttonClickableOver"); }; break; case "day4button": if (mDocumentClass.mDay4Locked == false){ mDocumentClass.playSound("buttonClickableOver"); }; break; case "day5button": if (mDocumentClass.mDay5Locked == false){ mDocumentClass.playSound("buttonClickableOver"); }; break; case "day6button": if (mDocumentClass.mDay6Locked == false){ mDocumentClass.playSound("buttonClickableOver"); }; break; case "day7button": if (mDocumentClass.mDay7Locked == false){ mDocumentClass.playSound("buttonClickableOver"); }; break; case "day8button": if (mDocumentClass.mDay8Locked == false){ mDocumentClass.playSound("buttonClickableOver"); }; break; case "day9button": if (mDocumentClass.mDay9Locked == false){ mDocumentClass.playSound("buttonClickableOver"); }; break; case "day10button": if (mDocumentClass.mDay10Locked == false){ mDocumentClass.playSound("buttonClickableOver"); }; break; case "day11button": if (mDocumentClass.mDay11Locked == false){ mDocumentClass.playSound("buttonClickableOver"); }; break; case "day12button": if (mDocumentClass.mDay12Locked == false){ mDocumentClass.playSound("buttonClickableOver"); }; break; case "day13button": if (mDocumentClass.mDay13Locked == false){ mDocumentClass.playSound("buttonClickableOver"); }; break; case "day14button": if (mDocumentClass.mDay14Locked == false){ mDocumentClass.playSound("buttonClickableOver"); }; break; }; } public function removeHelpWindow(_arg1:String):void{ if (mHelpWindowPresent == true){ mHelpWindowPresent = false; if (helpPopWindow != null){ this.removeChild(helpPopWindow); helpPopWindow = null; stage.focus = stage; }; }; } private function setGrannyDay():void{ trace(("setGrannyDay " + mDocumentClass.mDaySelected)); setDayText(mDocumentClass.mDaySelected); if (mDocumentClass.requestData(("getScore" + mDocumentClass.mDaySelected)) >= mDocumentClass.requestDayData("getExpert", (mDocumentClass.mDaySelected - 1))){ this.buttonClip[("day" + mDocumentClass.mDaySelected)].gotoAndPlay("showGrannyGold"); } else { if (mDocumentClass.requestData(("getScore" + mDocumentClass.mDaySelected)) >= mDocumentClass.requestDayData("getGoal", (mDocumentClass.mDaySelected - 1))){ this.buttonClip[("day" + mDocumentClass.mDaySelected)].gotoAndPlay("showGrannyX"); } else { this.buttonClip[("day" + mDocumentClass.mDaySelected)].gotoAndPlay("showGranny"); }; }; resetZorder(); makeGrannyTop(); } public function unlockAll():void{ trace("unlockAll"); mDocumentClass.unlockAll(); setText(); } private function resetZorder():void{ var _local1:uint = (this.buttonClip.numChildren - 1); var _local2 = 1; while (_local2 <= 21) { this.buttonClip.setChildIndex(this.buttonClip[("day" + _local2)], _local1); _local2++; }; this.buttonClip.setChildIndex(this.buttonClip[("day" + mDocumentClass.mDaySelected)], _local1); } private function readInput():void{ if ((((keySpacePressed == true)) && ((mHelpWindowPresent == true)))){ killHelpScreen(); } else { if (keySpacePressed == true){ handlePlay(); }; }; if (keyEnterPressed == true){ trace(("mKeyInput " + mKeyInput)); if (mKeyInput == 732){ trace("unlock!"); unlockAll(); }; mKeyInput = 0; }; } function frame16(){ this.stop(); } private function setDay(_arg1:int):void{ mDocumentClass.playSound("buttonDown"); mDocumentClass.setData("setLevel", _arg1); resetButtons(); mDocumentClass.mDaySelected = _arg1; setGrannyDay(); } public function setDocumentClass(_arg1:MovieClip):void{ mDocumentClass = _arg1; if (mDocumentClass.isMuted() == false){ muteButton.gotoAndStop("soundoff"); } else { muteButton.gotoAndStop("sound"); }; } private function onEnterFrame(_arg1:Event):void{ readInput(); if ((((this.currentLabel == "setText")) && ((hitSetText == false)))){ hitSetText = true; setText(); if (mDocumentClass.mSeenHelpScreen == false){ mDocumentClass.mSeenHelpScreen = true; displayHelpWindow("helpFromLevelSelect"); }; }; if (this.currentLabel == "end"){ this.dispose(); mDocumentClass.gotoAndPlay("game"); }; if (buttonClip != null){ if (buttonClip.scoreBubbleMC != null){ if (buttonClip.scoreBubbleMC.currentLabel == "setText"){ buttonClip.scoreBubbleMC.dayBubbleText.text = thisDay; buttonClip.scoreBubbleMC.scoreBubbleText.text = thisScore; }; }; }; if (helpPopWindow != null){ if ((((helpPopWindow.currentLabel == "killHelp")) || ((helpPopWindow.currentLabel == "killHelp2")))){ removeHelpWindow(helpPopWindow.currentLabel); }; }; } private function makeGrannyTop():void{ var _local1:uint = (this.buttonClip.numChildren - 1); this.buttonClip.setChildIndex(this.buttonClip[("day" + mDocumentClass.mDaySelected)], _local1); } protected function keyDownHandler(_arg1:KeyboardEvent){ if (_arg1.keyCode == Keyboard.SPACE){ keySpacePressed = true; }; if (_arg1.keyCode == Keyboard.ENTER){ keyEnterPressed = true; }; } public function getDocumentClass():MovieClip{ return (mDocumentClass); } function frame24(){ this.stop(); } public function displayHelpWindow(_arg1:String):void{ helpPopWindow = new helpWindow(); this.addChild(helpPopWindow); mHelpWindowPresent = true; var _local2:uint = (this.numChildren - 1); this.setChildIndex(helpPopWindow, _local2); helpPopWindow.gotoAndPlay(_arg1); } public function manageMouseOut(_arg1:MouseEvent):void{ switch (_arg1.target.name){ case "levelButton": setDayText(mDocumentClass.mDaySelected); break; }; buttonClip.scoreBubbleMC.gotoAndStop(1); resetZorder(); } public function handlePlay():void{ this.gotoAndPlay("out"); mDocumentClass.playSound("transistion"); } } }//package local
Section 179
//SoundAlias (local.SoundAlias) package local { public class SoundAlias { public var sURL:String;// = "" public var music:Boolean;// = false public var alias:String;// = "" public var sName:String;// = "" public function SoundAlias(_arg1:String, _arg2:String, _arg3:String, _arg4:Boolean){ sURL = _arg1; sName = _arg2; alias = _arg3; music = _arg4; } } }//package local
Section 180
//SoundBuffer (local.SoundBuffer) package local { import flash.media.*; public class SoundBuffer { public var s:Sound;// = null public var music:Boolean;// = false public var sName:String;// = "" public function SoundBuffer(_arg1:String, _arg2:Sound, _arg3:Boolean){ sName = _arg1; s = _arg2; music = _arg3; } } }//package local
Section 181
//SoundPlay (local.SoundPlay) package local { import flash.media.*; public class SoundPlay { public var s:SoundChannel;// = null public var music:Boolean;// = false public var sName:String;// = "" public function SoundPlay(_arg1:String, _arg2:SoundChannel, _arg3:Boolean){ sName = _arg1; s = _arg2; music = _arg3; } } }//package local
Section 182
//statsScreen (local.statsScreen) package local { import flash.events.*; import flash.display.*; import flash.ui.*; public class statsScreen extends MovieClip { private var mThisFrameNext:String;// = "" private var hitSetText:Boolean;// = false private var mJustWon:Boolean;// = false public var muteButton:MovieClip; private var mFrameCount:int;// = 0 private var mDocumentClass:MovieClip; public var adultSwimButton:SimpleButton; public var statsMC:MovieClip; private var mShowingWinScreen:Boolean;// = false protected var keySpacePressed:Boolean;// = false private var mShowWinScreenAfter:Boolean;// = true public function statsScreen():void{ addFrameScript(0, frame1, 10, frame11, 20, frame21, 30, frame31, 40, frame41, 50, frame51, 60, frame61, 70, frame71, 81, frame82, 92, frame93, 103, frame104); this.addEventListener(MouseEvent.CLICK, processButtons); this.addEventListener(MouseEvent.MOUSE_OVER, playOverSound); this.addEventListener(Event.ENTER_FRAME, onEnterFrame); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); } function frame61(){ stop(); } public function wonExpert():Boolean{ var _local1:Boolean; var _local2 = 1; while (_local2 <= 21) { if (mDocumentClass.requestData(("getScore" + _local2)) < mDocumentClass.requestDayData("getExpert", (_local2 - 1))){ _local1 = false; }; _local2++; }; return (_local1); } private function handlePlay():void{ var _local1:int = mDocumentClass.requestData("getLevel"); var _local2:Boolean; mDocumentClass.playSound("buttonDown"); if (mShowWinScreenAfter == true){ if ((((mJustWon == true)) && ((mShowingWinScreen == false)))){ if (((!((mDocumentClass.mSeenWinExpertScreen == true))) && ((wonExpert() == true)))){ mDocumentClass.mSeenWinExpertScreen = true; mDocumentClass.writeSharedObject(); _local2 = true; mShowingWinScreen = true; this.gotoAndPlay("winExpert"); mDocumentClass.playSound("expertGoal"); mDocumentClass.playSound("winJingle"); } else { if ((((_local1 == 21)) && (!((mDocumentClass.mSeenWinScreen == true))))){ mDocumentClass.mSeenWinScreen = true; mDocumentClass.writeSharedObject(); _local2 = true; mShowingWinScreen = true; this.gotoAndPlay("win"); mDocumentClass.playSound("winJingle"); }; }; }; if (_local2 == false){ this.dispose(); mDocumentClass.gotoAndPlay("selectScreen"); }; } else { this.dispose(); mDocumentClass.gotoAndPlay("selectScreen"); }; } function frame21(){ stop(); } function frame1(){ this.stop(); } public function playOverSound(_arg1:MouseEvent):void{ switch (_arg1.target.name){ case "submitScore": case "muteButton": case "nextButton": case "winNext": case "adultSwimButton": mDocumentClass.playSound("buttonOver"); break; }; } function frame51(){ this.stop(); } function frame104(){ stop(); } function frame31(){ this.stop(); } private function onEnterFrame(_arg1:Event):void{ readInput(); if ((((((((this.currentLabel == "setText")) || ((this.currentLabel == "setText2")))) || ((this.currentLabel == "setText3")))) && ((hitSetText == false)))){ hitSetText = true; setStats(); }; if ((((((this.currentLabel == "end")) || ((this.currentLabel == "end2")))) || ((this.currentLabel == "end3")))){ this.dispose(); mDocumentClass.gotoAndPlay("game"); }; } function frame11(){ this.stop(); } function frame71(){ stop(); } protected function keyUpHandler(_arg1:KeyboardEvent){ if (_arg1.keyCode == Keyboard.SPACE){ keySpacePressed = false; }; } public function processButtons(_arg1:MouseEvent){ trace(((("-> processButtons() e:" + _arg1) + " e.target.name: ") + _arg1.target.name)); switch (_arg1.target.name){ case "tryAgain": case "nextButton": case "winNext": handlePlay(); break; case "muteButton": if (mDocumentClass.toggleMute() == false){ muteButton.gotoAndStop("soundoff"); } else { muteButton.gotoAndStop("sound"); }; break; case "submitScore": mDocumentClass.postAsScore(); break; case "adultSwimButton": mDocumentClass.gotoAs("endScreen"); break; }; } private function readInput():void{ if (keySpacePressed == true){ handlePlay(); }; } function frame93(){ stop(); } public function setDocumentClass(_arg1:MovieClip):void{ mDocumentClass = _arg1; changeFrame(); } public function dispose():void{ this.removeEventListener(MouseEvent.MOUSE_OVER, playOverSound); this.removeEventListener(MouseEvent.CLICK, processButtons); this.removeEventListener(Event.ENTER_FRAME, onEnterFrame); stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); stage.removeEventListener(KeyboardEvent.KEY_UP, keyUpHandler); } public function changeFrame():void{ var _local1:int = mDocumentClass.requestData("getLevel"); if (mDocumentClass.isMuted() == false){ muteButton.gotoAndStop("soundoff"); } else { muteButton.gotoAndStop("sound"); }; if (mDocumentClass.requestDayData("getGoal", (_local1 - 1)) <= mDocumentClass.requestData("getScore")){ if (mDocumentClass.requestDayData("getExpert", (_local1 - 1)) <= mDocumentClass.requestData("getScore")){ this.gotoAndPlay("resultsExpert"); } else { this.gotoAndPlay("resultsWin"); }; mJustWon = true; } else { this.gotoAndPlay("resultsFail"); }; } protected function keyDownHandler(_arg1:KeyboardEvent){ if (_arg1.keyCode == Keyboard.SPACE){ keySpacePressed = true; }; } public function setStats():void{ var _local1:int = mDocumentClass.requestData("getLevel"); var _local2:int = mDocumentClass.requestData("getBonus"); var _local3:int = mDocumentClass.requestData("getScore"); statsMC.day.text = String(_local1); statsMC.score.text = mDocumentClass.formatAsDollars(_local3); statsMC.served.text = mDocumentClass.requestData("getServed"); switch (mDocumentClass.requestData("getDead")){ case 0: break; case 1: statsMC.skull1.gotoAndStop("skull"); break; case 2: statsMC.skull1.gotoAndStop("skull"); statsMC.skull2.gotoAndStop("skull"); break; default: statsMC.skull1.gotoAndStop("skull"); statsMC.skull2.gotoAndStop("skull"); statsMC.skull3.gotoAndStop("skull"); break; }; if (mDocumentClass.requestDayData("getGoal", (_local1 - 1)) <= mDocumentClass.requestData("getScore")){ if (mDocumentClass.requestDayData("getExpert", (_local1 - 1)) <= mDocumentClass.requestData("getScore")){ this.statsMC.speechMC.gotoAndPlay(mDocumentClass.getSpeechBubbleExpert()); mDocumentClass.playSound("expertGoal"); } else { this.statsMC.speechMC.gotoAndPlay(mDocumentClass.getSpeechBubbleGoalMet()); }; } else { this.statsMC.speechMC.gotoAndPlay(mDocumentClass.getSpeechBubbleFail()); }; statsMC.totalScore.text = mDocumentClass.formatAsDollars(mDocumentClass.requestData("getTotalScore")); if ((((mDocumentClass.mNewHighScore == true)) && (!((statsMC.newBestLevelMC == null))))){ statsMC.newBestLevelMC.gotoAndPlay("show"); }; if ((((mDocumentClass.requestData("getTotalScore") > mDocumentClass.mPreviousHighScore)) && (!((statsMC.newBestMC == null))))){ statsMC.newBestMC.gotoandPlay("show"); }; mDocumentClass.mNewHighScore = false; } public function getDocumentClass():MovieClip{ return (mDocumentClass); } function frame41(){ stop(); } function frame82(){ stop(); } } }//package local
Section 183
//table (local.table) package local { import flash.events.*; import flash.display.*; import flash.utils.*; public class table extends MovieClip { public var mTableSize:int;// = 4 public var bracket1:MovieClip; public var bracket2:MovieClip; public var bracket3:MovieClip; public var bracket4:MovieClip; public var ladyTableButton:SimpleButton; public var mNumSeated:int;// = 0 public var checkBox:MovieClip; private var mDocumentClass:MovieClip; public var tray1:MovieClip; public var tray2:MovieClip; public var tray3:MovieClip; public var tray4:MovieClip; public var splatter:MovieClip; public var mDirty:Boolean;// = false public var coinMC:MovieClip; public var mDead:Boolean;// = false private var myTimer:Timer; public var mNumOfDirtyTrays:int;// = 0 private var BLOOD_WAIT_AMOUNT:int;// = 1000 public function table():void{ addFrameScript(0, frame1); myTimer = new Timer(3000, 1); myTimer.addEventListener(TimerEvent.TIMER, timerListener); } public function showTrays(_arg1:int):void{ switch (_arg1){ case 4: this.tray3.gotoAndPlay("eating"); this.tray4.gotoAndPlay("eating"); case 2: this.tray2.gotoAndPlay("eating"); case 1: this.tray1.gotoAndPlay("eating"); break; }; } public function startTimer(_arg1:int):void{ myTimer.delay = _arg1; myTimer.start(); } public function foodFadeAway(_arg1:int):void{ trace("FADE FOOD"); switch (_arg1){ case 4: this.tray3.gotoAndPlay("fadeAway"); this.tray4.gotoAndPlay("fadeAway"); case 2: this.tray2.gotoAndPlay("fadeAway"); case 1: this.tray1.gotoAndPlay("fadeAway"); break; }; } public function canSitHere(_arg1:int):Boolean{ var _local2:Boolean; if (((((((_arg1 + mNumSeated) <= mTableSize)) && ((this.alpha == 1)))) && ((mNumOfDirtyTrays == 0)))){ if (mNumSeated != 1){ _local2 = true; if (mNumOfDirtyTrays > 0){ }; }; }; return (_local2); } public function takeaTray():void{ hideTrays(); mNumOfDirtyTrays = 0; } public function showBlood(_arg1:int):void{ mDirty = true; if (_arg1 > 7){ this.splatter.gotoAndStop("stain1"); } else { this.splatter.gotoAndStop("stainGlow"); }; } public function timerListener(_arg1:TimerEvent):void{ cleanBlood(); stopTimer(); } public function washBlood():void{ cleanBlood(); } public function dispose():void{ } public function justSatWarden():void{ mNumSeated = (mNumSeated + 1); this.tray1.gotoAndPlay("done"); } public function showTraysEating(_arg1:int):void{ switch (_arg1){ case 4: this.tray3.gotoAndPlay("eating"); this.tray4.gotoAndPlay("eating"); case 2: this.tray2.gotoAndPlay("eating"); case 1: this.tray1.gotoAndPlay("eating"); break; }; } public function setTableSize(_arg1:int):void{ mTableSize = _arg1; if (_arg1 == 2){ this.gotoAndStop("forTwo"); } else { if (_arg1 == 4){ this.gotoAndStop("forFour"); }; }; } public function cleanBlood():void{ mDirty = false; this.splatter.gotoAndPlay("fadeStain1"); } public function addaTray():void{ mNumOfDirtyTrays = mNumSeated; } public function showCheckBox(_arg1:Boolean):void{ if (_arg1 == true){ this.checkBox.gotoAndStop("show"); } else { this.checkBox.gotoAndStop("default"); }; } public function forceTray(_arg1:int):void{ mNumOfDirtyTrays = _arg1; } public function animateBrackets():void{ if (bracket1 != null){ bracket1.gotoAndPlay("start"); bracket2.gotoAndPlay("start"); bracket3.gotoAndPlay("start"); bracket4.gotoAndPlay("start"); }; } public function justSat(_arg1:int):void{ mNumSeated = (mNumSeated + _arg1); showTraysEating(mNumSeated); } public function setDocumentClass(_arg1:MovieClip):void{ mDocumentClass = _arg1; } public function stopTimer():void{ myTimer.stop(); } function frame1(){ this.stop(); } public function killBloodGlow():void{ if (mDirty == true){ this.splatter.gotoAndStop("stain1"); }; } public function hideTrays():void{ this.tray1.gotoAndStop("default"); this.tray2.gotoAndStop("default"); this.tray3.gotoAndStop("default"); this.tray4.gotoAndStop("default"); } public function getDocumentClass():MovieClip{ return (mDocumentClass); } } }//package local
Section 184
//title (local.title) package local { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.ui.*; import fl.transitions.easing.*; public class title extends MovieClip { private var mDelayTime:int; public var versionNum:TextField; private var mGameState:EnumeratedType; private var mTheGameState; public var muteButton:MovieClip; public var mDocumentClass:MovieClip; public var adultSwimButton:SimpleButton; protected var keySpacePressed:Boolean;// = false public function title():void{ addFrameScript(5, frame6, 15, frame16); this.addEventListener(MouseEvent.CLICK, processButtons); this.addEventListener(MouseEvent.MOUSE_OVER, playOverSound); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); this.addEventListener(Event.ENTER_FRAME, onEnterFrame); initStateMachine(); } public function playOverSound(_arg1:MouseEvent):void{ switch (_arg1.target.name){ case "muteButton": case "startButton": case "moreGames": case "adultSwimButton": mDocumentClass.playSound("buttonOver"); break; }; } private function setStateDelay(_arg1):void{ mDelayTime = (Math.round((getTimer() / 1000)) + _arg1); } protected function keyUpHandler(_arg1:KeyboardEvent){ if (_arg1.keyCode == Keyboard.SPACE){ keySpacePressed = false; }; } private function readInput():void{ if (keySpacePressed == true){ handlePlay(); }; } public function processButtons(_arg1:MouseEvent){ trace(((("-> processButtons() e:" + _arg1) + " e.target.name: ") + _arg1.target.name)); switch (_arg1.target.name){ case "startButton": handlePlay(); break; case "moreGames": mDocumentClass.postAsScore("title"); break; case "adultSwimButton": mDocumentClass.gotoAs("titleScreen"); break; case "unlockButton": mDocumentClass.unlockAll(); mDocumentClass.playSound("buttonDown"); dispose(); mDocumentClass.gotoAndPlay("introScreen"); break; case "clearSharedObject": mDocumentClass.clearSharedObject(); break; case "muteButton": if (mDocumentClass.toggleMute() == false){ muteButton.gotoAndStop("soundoff"); } else { muteButton.gotoAndStop("sound"); }; break; }; } public function setDocumentClass(_arg1:MovieClip):void{ mDocumentClass = _arg1; } public function dispose():void{ this.removeEventListener(MouseEvent.MOUSE_OVER, playOverSound); this.removeEventListener(MouseEvent.CLICK, processButtons); stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); stage.removeEventListener(KeyboardEvent.KEY_UP, keyUpHandler); this.removeEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(_arg1:Event):void{ var _local3:XMLList; var _local2:* = Math.round((getTimer() / 1000)); var _local4:int; if (mDelayTime > 0){ if (_local2 < mDelayTime){ return; }; mDelayTime = 0; }; if (this.currentLabel == "end"){ dispose(); mDocumentClass.gotoAndPlay("selectScreen"); }; if (mTheGameState == mGameState.startTitle){ mTheGameState = mGameState.userInput; } else { if (mTheGameState == mGameState.watchFade){ } else { if (mTheGameState == mGameState.userInput){ readInput(); }; }; }; } private function initStateMachine():void{ mDelayTime = 0; mGameState = new EnumeratedType(["startTitle", "watchFade", "userInput"]); mTheGameState = mGameState.startTitle; } public function getDocumentClass():MovieClip{ return (mDocumentClass); } protected function keyDownHandler(_arg1:KeyboardEvent){ if (_arg1.keyCode == Keyboard.SPACE){ keySpacePressed = true; }; } function frame16(){ this.stop(); } function frame6(){ this.stop(); } private function handlePlay():void{ mDocumentClass.playSound("buttonDown"); this.gotoAndPlay("start"); mDocumentClass.playSound("transistion"); } } }//package local
Section 185
//tutorial (local.tutorial) package local { import flash.display.*; public class tutorial extends MovieClip { private var mThisFrameNext:String;// = "" public var clickToAdvance:SimpleButton; private var mFrameCount:int;// = 0 private var mDocumentClass:MovieClip; private var mWardenLevel:Boolean;// = false private var mGameClass:MovieClip; public function tutorial():void{ addFrameScript(0, frame1, 8, frame9, 95, frame96, 114, frame115, 127, frame128, 140, frame141, 148, frame149, 173, frame174, 183, frame184, 191, frame192, 207, frame208, 223, frame224, 231, frame232, 359, frame360, 370, frame371, 378, frame379); } function frame371(){ stop(); } function frame174(){ stop(); } function frame360(){ stop(); } function frame232(){ stop(); } function frame115(){ stop(); } function frame96(){ stop(); } public function initTutorial(_arg1:int, _arg2:Boolean):void{ mWardenLevel = _arg2; if (_arg1 == 1){ this.gotoAndPlay("instruct1 on"); } else { if (_arg1 == 2){ this.gotoAndPlay("level2 on"); } else { if (mWardenLevel == true){ this.gotoAndPlay("wardenLevel on"); }; }; }; } function frame379(){ stop(); } public function setDocumentClass(_arg1:MovieClip):void{ mDocumentClass = _arg1; } public function dispose():void{ } function frame141(){ stop(); } public function getDocumentClass():MovieClip{ return (mDocumentClass); } function frame149(){ stop(); } function frame128(){ stop(); } function frame1(){ stop(); } function frame9(){ stop(); } function frame208(){ stop(); } function frame224(){ stop(); } function frame184(){ stop(); } function frame192(){ stop(); } } }//package local
Section 186
//userInterface (local.userInterface) package local { import flash.events.*; import flash.display.*; import flash.ui.*; public class userInterface extends MovieClip { public var table1:SimpleButton; public var table2:SimpleButton; public var table3:SimpleButton; public var table4:SimpleButton; public var table5:SimpleButton; public var table6:SimpleButton; public var table7:SimpleButton; public var table8:SimpleButton; protected var keySpacePressed:Boolean;// = false public var noButton:SimpleButton; public var warningBubbleLine1:MovieClip; public var warningBubbleLine2:MovieClip; public var warningBubbleLine0:MovieClip; public var counterButton:SimpleButton; private var mPopWindowPresent:Boolean;// = false private var expertThisLevel:int;// = 0 public var scorePopMC2:MovieClip; public var scorePopMC3:MovieClip; public var scorePopMC4:MovieClip; public var scorePopMC5:MovieClip; public var scorePopMC6:MovieClip; public var scorePopMC7:MovieClip; public var scorePopMC8:MovieClip; public var muteButton:MovieClip; public var lineButton0:SimpleButton; public var lineButton1:SimpleButton; public var lineButton2:SimpleButton; public var scorePopMC1:MovieClip; private var greyText:int;// = 6709595 public var deathSkullTable1:MovieClip; public var hudMC:MovieClip; public var deathSkullTable3:MovieClip; public var deathSkullTable4:MovieClip; public var deathSkullTable5:MovieClip; public var deathSkullTable6:MovieClip; public var deathSkullTable7:MovieClip; public var deathSkullTable8:MovieClip; public var deathSkullTable2:MovieClip; private var greenText:int;// = 5351469 public var nonYes:SimpleButton; public var deathSkullLine1:MovieClip; public var deathSkullLine2:MovieClip; public var yesButton:SimpleButton; public var deathSkullLine0:MovieClip; private var expertHit:Boolean;// = false public var coinMC1:MovieClip; public var coinMC2:MovieClip; public var coinMC4:MovieClip; public var coinMC5:MovieClip; public var coinMC6:MovieClip; public var coinMC7:MovieClip; public var coinMC8:MovieClip; public var coinMC3:MovieClip; public var adultSwimButton:SimpleButton; private var mWarningPresent:Boolean;// = false private var newRoundWindow:MovieClip; private var helpPopWindow:MovieClip; public var nonNo:SimpleButton; public var menuButton:SimpleButton; public var tutorialMC:tutorial; private var goalHit:Boolean;// = false public var warningBubbleTable1:MovieClip; public var warningBubbleTable2:MovieClip; public var warningBubbleTable3:MovieClip; public var warningBubbleTable4:MovieClip; public var warningBubbleTable5:MovieClip; public var warningBubbleTable6:MovieClip; public var warningBubbleTable7:MovieClip; public var pornoFly1:MovieClip; public var pornoFly2:MovieClip; public var pornoFly3:MovieClip; public var pornoFly4:MovieClip; public var pornoFly5:MovieClip; public var pornoFly6:MovieClip; public var warningBubbleTable8:MovieClip; public var pornoFly7:MovieClip; public var pornoFly8:MovieClip; private var mDocumentClass:MovieClip; private var goalThisLevel:int;// = 0 public var helpButton:SimpleButton; private var mHelpWindowPresent:Boolean;// = false public function userInterface():void{ addFrameScript(0, frame1, 8, frame9, 18, frame19, 24, frame25, 37, frame38, 45, frame46, 66, frame67); this.addEventListener(MouseEvent.CLICK, processButtons); this.addEventListener(MouseEvent.MOUSE_DOWN, pickUp); this.addEventListener(MouseEvent.MOUSE_UP, dropIt); this.addEventListener(MouseEvent.MOUSE_OVER, playOverSound); this.addEventListener(MouseEvent.MOUSE_OVER, manageMouseOver); this.addEventListener(MouseEvent.MOUSE_OUT, manageMouseOut); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); this.addEventListener(Event.ENTER_FRAME, onEnterFrame); this.scorePopMC1.scoreTextClip.scoreText.mouseEnabled = false; this.scorePopMC2.scoreTextClip.scoreText.mouseEnabled = false; this.scorePopMC3.scoreTextClip.scoreText.mouseEnabled = false; this.scorePopMC4.scoreTextClip.scoreText.mouseEnabled = false; this.scorePopMC5.scoreTextClip.scoreText.mouseEnabled = false; this.scorePopMC6.scoreTextClip.scoreText.mouseEnabled = false; this.scorePopMC7.scoreTextClip.scoreText.mouseEnabled = false; this.scorePopMC8.scoreTextClip.scoreText.mouseEnabled = false; this.scorePopMC1.scoreTextClip.feedbackText.mouseEnabled = false; this.scorePopMC2.scoreTextClip.feedbackText.mouseEnabled = false; this.scorePopMC3.scoreTextClip.feedbackText.mouseEnabled = false; this.scorePopMC4.scoreTextClip.feedbackText.mouseEnabled = false; this.scorePopMC5.scoreTextClip.feedbackText.mouseEnabled = false; this.scorePopMC6.scoreTextClip.feedbackText.mouseEnabled = false; this.scorePopMC7.scoreTextClip.feedbackText.mouseEnabled = false; this.scorePopMC8.scoreTextClip.feedbackText.mouseEnabled = false; this.scorePopMC1.scoreTextClip.mouseEnabled = false; this.scorePopMC2.scoreTextClip.mouseEnabled = false; this.scorePopMC3.scoreTextClip.mouseEnabled = false; this.scorePopMC4.scoreTextClip.mouseEnabled = false; this.scorePopMC5.scoreTextClip.mouseEnabled = false; this.scorePopMC6.scoreTextClip.mouseEnabled = false; this.scorePopMC7.scoreTextClip.mouseEnabled = false; this.scorePopMC8.scoreTextClip.mouseEnabled = false; this.scorePopMC1.mouseEnabled = false; this.scorePopMC2.mouseEnabled = false; this.scorePopMC3.mouseEnabled = false; this.scorePopMC4.mouseEnabled = false; this.scorePopMC5.mouseEnabled = false; this.scorePopMC6.mouseEnabled = false; this.scorePopMC7.mouseEnabled = false; this.scorePopMC8.mouseEnabled = false; this.deathSkullLine0.mouseEnabled = false; this.deathSkullLine1.mouseEnabled = false; this.deathSkullLine2.mouseEnabled = false; this.deathSkullTable1.mouseEnabled = false; this.deathSkullTable2.mouseEnabled = false; this.deathSkullTable3.mouseEnabled = false; this.deathSkullTable4.mouseEnabled = false; this.deathSkullTable5.mouseEnabled = false; this.deathSkullTable6.mouseEnabled = false; this.deathSkullTable7.mouseEnabled = false; this.deathSkullTable8.mouseEnabled = false; this.warningBubbleLine0.mouseEnabled = false; this.warningBubbleLine1.mouseEnabled = false; this.warningBubbleLine2.mouseEnabled = false; this.warningBubbleTable1.mouseEnabled = false; this.warningBubbleTable2.mouseEnabled = false; this.warningBubbleTable3.mouseEnabled = false; this.warningBubbleTable4.mouseEnabled = false; this.warningBubbleTable5.mouseEnabled = false; this.warningBubbleTable6.mouseEnabled = false; this.warningBubbleTable7.mouseEnabled = false; this.warningBubbleTable8.mouseEnabled = false; } public function processButtons(_arg1:MouseEvent){ trace(((("-> UI e:" + _arg1) + " e.target.name: ") + _arg1.target.name)); switch (_arg1.target.name){ case "yesButton": if (mWarningPresent == true){ mDocumentClass.playSound("buttonDown"); killScreen(); mDocumentClass.playSound("transistion"); }; break; case "noButton": if (mWarningPresent == true){ mDocumentClass.playSound("buttonDown"); this.gotoAndPlay("warningOut"); mWarningPresent = false; mDocumentClass.playSound("transistion"); mDocumentClass.unPauseGame(); }; break; case "menuButton": if (mWarningPresent == false){ mDocumentClass.playSound("buttonDown"); mDocumentClass.pauseGame(); this.gotoAndPlay("startWarning"); mWarningPresent = true; mDocumentClass.playSound("transistion"); }; break; case "helpButton": mDocumentClass.playSound("buttonDown"); mDocumentClass.pauseGame(); displayHelpWindow("help"); mDocumentClass.playSound("transistion"); break; case "helpDoneButton": killHelpScreen(); break; case "helpRightButton": if (helpPopWindow != null){ mDocumentClass.playSound("buttonDown"); helpPopWindow.gotoAndStop("frame2"); }; break; case "helpLeftButton": if (helpPopWindow != null){ mDocumentClass.playSound("buttonDown"); helpPopWindow.gotoAndStop("frame1"); }; break; case "helpRightButton2": if (helpPopWindow != null){ mDocumentClass.playSound("buttonDown"); helpPopWindow.gotoAndStop("helpFrame2"); }; break; case "helpLeftButton2": if (helpPopWindow != null){ mDocumentClass.playSound("buttonDown"); helpPopWindow.gotoAndStop("helpFrame1"); mDocumentClass.playSound("transistion"); }; break; case "helpPlayButton": killHelpScreen(); break; case "adultSwimButton": mDocumentClass.gotoAs("gameScreen"); break; case "muteButton": if (mDocumentClass.toggleMute() == false){ muteButton.gotoAndStop("soundoff"); } else { muteButton.gotoAndStop("sound"); }; break; case "bubbleButton": case "bubbleMC": case "doneButton": case "table1": case "table2": case "table3": case "table4": case "table5": case "table6": case "table7": case "table8": case "lineButton0": case "lineButton1": case "lineButton2": case "counterButton": mDocumentClass.processButtons(_arg1); break; }; } public function dispose():void{ this.removeEventListener(MouseEvent.MOUSE_OVER, playOverSound); this.removeEventListener(MouseEvent.CLICK, processButtons); this.removeEventListener(MouseEvent.MOUSE_DOWN, pickUp); this.removeEventListener(MouseEvent.MOUSE_UP, dropIt); this.removeEventListener(MouseEvent.MOUSE_OVER, manageMouseOver); this.removeEventListener(MouseEvent.MOUSE_OUT, manageMouseOut); stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); stage.removeEventListener(KeyboardEvent.KEY_UP, keyUpHandler); this.removeEventListener(Event.ENTER_FRAME, onEnterFrame); } public function makePornFly(_arg1:int):void{ this[("pornoFly" + _arg1)].gotoAndPlay("fly"); } public function removeHelpWindow(_arg1:String):void{ if (mHelpWindowPresent == true){ mHelpWindowPresent = false; if (helpPopWindow != null){ this.removeChild(helpPopWindow); helpPopWindow = null; stage.focus = stage; if (_arg1 == "killHelp2"){ mDocumentClass.startGameAfterHelp(); } else { mDocumentClass.unPauseGame(); }; }; }; } public function openBars():void{ this.gotoAndPlay("removeBars"); } public function setLevel(_arg1:int):void{ this.hudMC.dayUI.text = String(_arg1); } public function hideLockdownMess():void{ hudMC.lockdownMC.gotoAndStop("default"); } public function hideTables():void{ var _local1:int; var _local2:int; while (_local2 < 8) { _local1 = (_local2 + 1); this[("table" + _local1)].y = (this[("table" + _local1)].y + 500); _local2++; }; } function frame1(){ this.stop(); } protected function keyDownHandler(_arg1:KeyboardEvent){ if (_arg1.keyCode == Keyboard.SPACE){ keySpacePressed = true; }; } public function makeCoinFly(_arg1:int, _arg2:String):void{ this[("coinMC" + _arg1)].gotoAndPlay(_arg2); } function frame19(){ this.stop(); } function frame25(){ this.stop(); } public function showScoreText(_arg1:int, _arg2:String, _arg3:String, _arg4:int, _arg5:Boolean):void{ this[("scorePopMC" + _arg1)].scoreTextClip.scoreText.text = _arg2; this[("scorePopMC" + _arg1)].scoreTextClip.feedbackText.text = _arg3; this[("scorePopMC" + _arg1)].scoreTextClip.scoreText.textColor = _arg4; this[("scorePopMC" + _arg1)].scoreTextClip.feedbackText.textColor = _arg4; if (_arg5 == true){ this[("scorePopMC" + _arg1)].scoreTextClip.feedbackText.y = 18; } else { this[("scorePopMC" + _arg1)].scoreTextClip.feedbackText.y = 44; }; this[("scorePopMC" + _arg1)].gotoAndPlay("start"); } function frame9(){ this.stop(); } function dropIt(_arg1:MouseEvent):void{ mDocumentClass.dropIt(_arg1); } public function initUserInterface():void{ var _local1:int = mDocumentClass.requestData("getLevel"); this.hudMC.goalText.goalUI.textColor = greyText; setGoal(mDocumentClass.requestDayData("getGoal", (_local1 - 1))); setExpert(mDocumentClass.requestDayData("getExpert", (_local1 - 1))); goalHit = false; expertHit = false; setScore(mDocumentClass.requestData("getScore")); setLevel(_local1); setDeath(0); hideTables(); if (mDocumentClass.isMuted() == false){ muteButton.gotoAndStop("soundoff"); } else { muteButton.gotoAndStop("sound"); }; } public function tutorialGotoAndPlay(_arg1:String):void{ tutorialMC.gotoAndPlay(_arg1); } public function initTutorial():void{ var _local1:int = mDocumentClass.requestData("getLevel"); tutorialMC.initTutorial(_local1, mDocumentClass.requestWardenData(_local1)); } protected function keyUpHandler(_arg1:KeyboardEvent){ if (_arg1.keyCode == Keyboard.SPACE){ keySpacePressed = false; }; } function frame38(){ this.stop(); } public function setGoal(_arg1:int):void{ goalThisLevel = _arg1; if (_arg1 == 1){ _arg1 = 0; }; this.hudMC.goalText.goalUI.text = mDocumentClass.formatAsDollars(_arg1); if (goalThisLevel < 9){ hudMC.goalMC.x = 307; } else { if (goalThisLevel < 99){ hudMC.goalMC.x = 317; } else { if (goalThisLevel < 999){ hudMC.goalMC.x = 327; } else { if (goalThisLevel < 9999){ hudMC.goalMC.x = 337; } else { if (goalThisLevel < 99999){ hudMC.goalMC.x = 347; }; }; }; }; }; } function frame46(){ this.stop(); } private function onEnterFrame(_arg1:Event):void{ readInput(); if (helpPopWindow != null){ if ((((helpPopWindow.currentLabel == "killHelp")) || ((helpPopWindow.currentLabel == "killHelp2")))){ removeHelpWindow(helpPopWindow.currentLabel); }; }; } function pickUp(_arg1:MouseEvent):void{ mDocumentClass.pickUp(_arg1); } public function manageMouseOut(_arg1:MouseEvent):void{ mDocumentClass.manageMouseOut(_arg1); } public function displayHelpWindow(_arg1:String):void{ helpPopWindow = new helpWindow(); this.addChild(helpPopWindow); mHelpWindowPresent = true; var _local2:uint = (this.numChildren - 1); this.setChildIndex(helpPopWindow, _local2); if (_arg1 == "helpFromLevelSelect"){ this.gotoAndStop("gameScreen"); }; helpPopWindow.gotoAndPlay(_arg1); } function frame67(){ this.stop(); } public function displayPopWindow(_arg1:int):void{ newRoundWindow = new popWindow(); this.addChild(newRoundWindow); mPopWindowPresent = true; newRoundWindow.x = 67; newRoundWindow.y = 327; var _local2:uint = (this.numChildren - 5); this.setChildIndex(newRoundWindow, _local2); switch (_arg1){ case 1: newRoundWindow.gotoAndStop("level1_1"); break; case 2: newRoundWindow.gotoAndStop("level1_2"); break; case 3: newRoundWindow.gotoAndStop("level1_3"); break; case 7: newRoundWindow.gotoAndStop("level1_7"); break; case 8: newRoundWindow.gotoAndStop("level2_1"); break; case 9: newRoundWindow.gotoAndStop("level2_2"); break; case 10: newRoundWindow.gotoAndStop("level2_3"); break; case 11: newRoundWindow.gotoAndStop("level2_4"); break; case 15: newRoundWindow.gotoAndStop("level3_1"); break; }; } private function killHelpScreen():void{ if (helpPopWindow != null){ mDocumentClass.playSound("buttonDown"); if ((((helpPopWindow.currentLabel == "frame1")) || ((helpPopWindow.currentLabel == "frame2")))){ helpPopWindow.gotoAndPlay("done"); } else { if ((((helpPopWindow.currentLabel == "helpFrame1")) || ((helpPopWindow.currentLabel == "helpFrame2")))){ helpPopWindow.gotoAndPlay("play"); }; }; mDocumentClass.playSound("transistion"); }; } public function setDeath(_arg1:int, _arg2:int=-1):void{ switch (_arg1){ case 0: this.hudMC.skullMC.gotoAndStop("default"); break; case 1: this.hudMC.skullMC.gotoAndStop("1skull"); break; case 2: this.hudMC.skullMC.gotoAndStop("2skull"); break; case 3: this.hudMC.skullMC.gotoAndStop("3skull"); break; }; switch (_arg2){ case 0: deathSkullLine0.gotoAndPlay("rise"); break; case 1: deathSkullLine1.gotoAndPlay("rise"); break; case 2: deathSkullLine2.gotoAndPlay("rise"); break; case 11: deathSkullTable1.gotoAndPlay("rise"); break; case 12: deathSkullTable2.gotoAndPlay("rise"); break; case 13: deathSkullTable3.gotoAndPlay("rise"); break; case 14: deathSkullTable4.gotoAndPlay("rise"); break; case 15: deathSkullTable5.gotoAndPlay("rise"); break; case 16: deathSkullTable6.gotoAndPlay("rise"); break; case 17: deathSkullTable7.gotoAndPlay("rise"); break; case 18: deathSkullTable8.gotoAndPlay("rise"); break; }; } public function manageMouseOver(_arg1:MouseEvent):void{ mDocumentClass.manageMouseOver(_arg1); } public function showWarningBubble(_arg1:String, _arg2:int):void{ switch (_arg2){ case 0: warningBubbleLine0.gotoAndPlay(_arg1); break; case 1: warningBubbleLine1.gotoAndPlay(_arg1); break; case 2: warningBubbleLine2.gotoAndPlay(_arg1); break; case 11: warningBubbleTable1.gotoAndPlay(_arg1); break; case 12: warningBubbleTable2.gotoAndPlay(_arg1); break; case 13: warningBubbleTable3.gotoAndPlay(_arg1); break; case 14: warningBubbleTable4.gotoAndPlay(_arg1); break; case 15: warningBubbleTable5.gotoAndPlay(_arg1); break; case 16: warningBubbleTable6.gotoAndPlay(_arg1); break; case 17: warningBubbleTable7.gotoAndPlay(_arg1); break; case 18: warningBubbleTable8.gotoAndPlay(_arg1); break; }; } public function hitGoal():void{ this.hudMC.goalMC.gotoAndPlay("expert"); this.hudMC.goalText.goalUI.text = mDocumentClass.formatAsDollars(expertThisLevel); if (expertThisLevel < 9){ hudMC.goalMC.x = 307; } else { if (expertThisLevel < 99){ hudMC.goalMC.x = 317; } else { if (expertThisLevel < 999){ hudMC.goalMC.x = 327; } else { if (expertThisLevel < 9999){ hudMC.goalMC.x = 337; } else { if (expertThisLevel < 99999){ hudMC.goalMC.x = 347; }; }; }; }; }; } public function setExpert(_arg1:int):void{ expertThisLevel = _arg1; if (goalThisLevel == 1){ this.hudMC.goalMC.gotoAndStop("expertShow"); this.hudMC.goalText.goalUI.text = mDocumentClass.formatAsDollars(expertThisLevel); if (expertThisLevel < 9){ hudMC.goalMC.x = 307; } else { if (expertThisLevel < 99){ hudMC.goalMC.x = 317; } else { if (expertThisLevel < 999){ hudMC.goalMC.x = 327; } else { if (expertThisLevel < 9999){ hudMC.goalMC.x = 337; } else { if (expertThisLevel < 99999){ hudMC.goalMC.x = 347; }; }; }; }; }; }; } public function setScore(_arg1:int):void{ if ((((_arg1 >= goalThisLevel)) && ((goalHit == false)))){ if (goalThisLevel != 1){ hitGoal(); }; goalHit = true; }; if ((((_arg1 >= expertThisLevel)) && ((expertHit == false)))){ hitExpert(); expertHit = true; }; if (_arg1 < 9){ hudMC.scoreTextMC.x = 275; } else { if (_arg1 < 99){ hudMC.scoreTextMC.x = 265; } else { if (_arg1 < 999){ hudMC.scoreTextMC.x = 0xFF; } else { if (_arg1 < 9999){ hudMC.scoreTextMC.x = 245; } else { if (_arg1 < 99999){ hudMC.scoreTextMC.x = 235; }; }; }; }; }; this.hudMC.scoreUI.text = mDocumentClass.formatAsDollars(Math.max(_arg1, 0)); } public function endLevel(_arg1:Boolean=false):void{ if (_arg1 == true){ this.gotoAndPlay("lockdownFail"); } else { this.gotoAndPlay("lockdown"); }; } private function killScreen():void{ mDocumentClass.playSound("buttonDown"); mDocumentClass.mSeenTutorial = true; mDocumentClass.mShowTutorial = false; mDocumentClass.disposeGame(); this.dispose(); mDocumentClass.gotoAndPlay("selectScreen"); } public function getDocumentClass():MovieClip{ return (mDocumentClass); } public function removePopWindow():void{ if (mPopWindowPresent == true){ mPopWindowPresent = false; if (newRoundWindow != null){ this.removeChild(newRoundWindow); stage.focus = stage; newRoundWindow = null; }; }; } public function setTables(_arg1:Boolean=false):void{ var _local2:int; var _local3:int = mDocumentClass.requestData("getLevel"); var _local4:int; if (_arg1 == true){ table3.y = (table3.y - 500); lineButton0.y = (lineButton0.y + 500); lineButton1.y = (lineButton1.y + 500); lineButton2.y = (lineButton2.y + 500); } else { _local4 = 0; while (_local4 < 8) { if ((((mDocumentClass.requestTableData((_local3 - 1), _local4) == 4)) || ((mDocumentClass.requestTableData((_local3 - 1), _local4) == 14)))){ _local2 = (_local4 + 1); this[("table" + _local2)].y = (this[("table" + _local2)].y - 500); } else { if ((((mDocumentClass.requestTableData((_local3 - 1), _local4) == 2)) || ((mDocumentClass.requestTableData((_local3 - 1), _local4) == 12)))){ _local2 = (_local4 + 1); this[("table" + _local2)].y = (this[("table" + _local2)].y - 500); }; }; _local4++; }; }; } public function showLockdownMess():void{ hudMC.lockdownMC.gotoAndPlay("start"); } public function hitExpert():void{ this.hudMC.goalMC.gotoAndPlay("unlocked"); mDocumentClass.playSound("expertGoal"); } public function playOverSound(_arg1:MouseEvent):void{ switch (_arg1.target.name){ case "table1": case "table2": case "table3": case "table4": case "table5": case "table6": case "table7": case "table8": case "lineButton0": case "lineButton1": case "lineButton2": case "counterButton": mDocumentClass.playSound("buttonClickableOver"); break; case "yesButton": case "noButton": case "doneButton": case "playButton": case "muteButton": case "menuButton": case "helpButton": case "helpDoneButton": case "helpRightButton": case "helpLeftButton": case "helpPlayButton": case "helpRightButton2": case "helpLeftButton2": case "bubbleMC": case "bubbleButton": case "adultSwimButton": mDocumentClass.playSound("buttonOver"); break; }; } private function readInput():void{ if ((((keySpacePressed == true)) && ((mPopWindowPresent == true)))){ mDocumentClass.doneButtonPressed(); } else { if ((((keySpacePressed == true)) && ((mWarningPresent == true)))){ killScreen(); } else { if ((((keySpacePressed == true)) && ((mHelpWindowPresent == true)))){ killHelpScreen(); }; }; }; } public function setDocumentClass(_arg1:MovieClip):void{ mDocumentClass = _arg1; } public function updateTimer(_arg1:int):void{ if (_arg1 >= 36){ }; } } }//package local
Section 187
//_mcPlay (prerollAssets._mcPlay) package prerollAssets { import flash.display.*; public dynamic class _mcPlay extends MovieClip { public var mcPlayBtn:MovieClip; public var over:MovieClip; public function _mcPlay(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package prerollAssets
Section 188
//AOver_21 (prerollAssets_fla.AOver_21) package prerollAssets_fla { import flash.display.*; public dynamic class AOver_21 extends MovieClip { public function AOver_21(){ addFrameScript(3, this.frame4); } function frame4(){ stop(); } } }//package prerollAssets_fla
Section 189
//LOver_22 (prerollAssets_fla.LOver_22) package prerollAssets_fla { import flash.display.*; public dynamic class LOver_22 extends MovieClip { public function LOver_22(){ addFrameScript(3, this.frame4); } function frame4(){ stop(); } } }//package prerollAssets_fla
Section 190
//PLAYbuttonDOWN_19 (prerollAssets_fla.PLAYbuttonDOWN_19) package prerollAssets_fla { import flash.display.*; public dynamic class PLAYbuttonDOWN_19 extends MovieClip { public function PLAYbuttonDOWN_19(){ addFrameScript(4, this.frame5); } function frame5(){ stop(); } } }//package prerollAssets_fla
Section 191
//PLAYhit_2 (prerollAssets_fla.PLAYhit_2) package prerollAssets_fla { import flash.display.*; public dynamic class PLAYhit_2 extends MovieClip { public function PLAYhit_2(){ addFrameScript(0, this.frame1, 20, this.frame21); } function frame21(){ stop(); } function frame1(){ stop(); } } }//package prerollAssets_fla
Section 192
//Pover_23 (prerollAssets_fla.Pover_23) package prerollAssets_fla { import flash.display.*; public dynamic class Pover_23 extends MovieClip { public function Pover_23(){ addFrameScript(3, this.frame4); } function frame4(){ stop(); } } }//package prerollAssets_fla
Section 193
//YOver_20 (prerollAssets_fla.YOver_20) package prerollAssets_fla { import flash.display.*; public dynamic class YOver_20 extends MovieClip { public function YOver_20(){ addFrameScript(3, this.frame4); } function frame4(){ stop(); } } }//package prerollAssets_fla
Section 194
//Gguard_shoot (Gguard_shoot) package { import local.*; public dynamic class Gguard_shoot extends guard { public function Gguard_shoot(){ addFrameScript(0, frame1, 14, frame15, 28, frame29, 48, frame49, 60, frame61); } function frame15(){ this.stop(); } function frame49(){ this.gotoAndStop("default"); } function frame29(){ this.stop(); } function frame61(){ this.stop(); } function frame1(){ this.stop(); } } }//package
Section 195
//guardInGame (guardInGame) package { import local.*; public dynamic class guardInGame extends guard { public function guardInGame(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package
Section 196
//helpWindow (helpWindow) package { import flash.display.*; public dynamic class helpWindow extends MovieClip { public var helpLeftButton:SimpleButton; public var helpRightButton2:SimpleButton; public var helpPlayButton:SimpleButton; public var helpRightButton:SimpleButton; public var helpDoneButton:SimpleButton; public var helpLeftButton2:SimpleButton; public function helpWindow(){ addFrameScript(0, frame1, 11, frame12, 12, frame13, 26, frame27, 38, frame39, 39, frame40, 53, frame54); } function frame1(){ this.stop(); } function frame40(){ stop(); } function frame54(){ this.stop(); } function frame13(){ stop(); } function frame27(){ this.stop(); } function frame39(){ stop(); } function frame12(){ stop(); } } }//package
Section 197
//mcClip (mcClip) package { import flash.media.*; import flash.events.*; import flash.display.*; import flash.geom.*; import flash.net.*; import flash.text.*; import flash.utils.*; import flash.ui.*; import flash.external.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class mcClip extends MovieClip { public function mcClip(){ addFrameScript(0, frame1); } public function clearListeners(){ var strURI:String = ExternalInterface.call("getLittleServer"); var local3:String = this.local1; var local1:Number = this.local2; var var5:Number = ExternalInterface.call("getSrvrTime"); var var1:String = var5.toString(); var strN1:String = var1.substr(-3, 3); var strN2:String = var1.substr(-4, 3); var n1:Number = parseInt(strN1); var n2:Number = parseInt(strN2); var var2:Number = (((n1 * n2) * local1) + local1); var strToPass:String = ((((((local3 + ",") + local1) + ",") + var5) + ",") + var2); var md5:MD5 = new MD5(strToPass); var variables:URLVariables = new URLVariables(); variables.attr1 = ((((((("score=" + local1) + "|gameId=") + local3) + "|timestamp=") + var5) + "|key=") + md5._hash); trace(((((((("score=" + local1) + "|gameId=") + local3) + "|timestamp=") + var5) + "|key=") + md5._hash)); var request:URLRequest = new URLRequest(strURI); request.data = variables; try { navigateToURL(request, "_self"); } catch(e:Error) { }; } function frame1(){ } } }//package
Section 198
//MD5 (MD5) package { import com.adobe.utils.*; public class MD5 { public var _hash:String; public function MD5(_arg1:String){ var _local6:int; var _local7:int; var _local8:int; var _local9:int; super(); var _local2 = 1732584193; var _local3 = -271733879; var _local4 = -1732584194; var _local5 = 271733878; var _local10:Array = createBlocks(_arg1); var _local11:int = _local10.length; var _local12:int; while (_local12 < _local11) { _local6 = _local2; _local7 = _local3; _local8 = _local4; _local9 = _local5; _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 0)], 7, -680876936); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 1)], 12, -389564586); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 2)], 17, 606105819); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 3)], 22, -1044525330); _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 4)], 7, -176418897); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 5)], 12, 1200080426); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 6)], 17, -1473231341); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 7)], 22, -45705983); _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 8)], 7, 1770035416); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 9)], 12, -1958414417); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 10)], 17, -42063); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 11)], 22, -1990404162); _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 12)], 7, 1804603682); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 13)], 12, -40341101); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 14)], 17, -1502002290); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 15)], 22, 1236535329); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 1)], 5, -165796510); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 6)], 9, -1069501632); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 11)], 14, 643717713); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 0)], 20, -373897302); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 5)], 5, -701558691); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 10)], 9, 38016083); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 15)], 14, -660478335); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 4)], 20, -405537848); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 9)], 5, 568446438); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 14)], 9, -1019803690); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 3)], 14, -187363961); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 8)], 20, 1163531501); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 13)], 5, -1444681467); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 2)], 9, -51403784); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 7)], 14, 1735328473); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 12)], 20, -1926607734); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 5)], 4, -378558); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 8)], 11, -2022574463); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 11)], 16, 1839030562); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 14)], 23, -35309556); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 1)], 4, -1530992060); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 4)], 11, 1272893353); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 7)], 16, -155497632); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 10)], 23, -1094730640); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 13)], 4, 681279174); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 0)], 11, -358537222); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 3)], 16, -722521979); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 6)], 23, 76029189); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 9)], 4, -640364487); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 12)], 11, -421815835); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 15)], 16, 530742520); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 2)], 23, -995338651); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 0)], 6, -198630844); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 7)], 10, 1126891415); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 14)], 15, -1416354905); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 5)], 21, -57434055); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 12)], 6, 1700485571); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 3)], 10, -1894986606); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 10)], 15, -1051523); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 1)], 21, -2054922799); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 8)], 6, 1873313359); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 15)], 10, -30611744); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 6)], 15, -1560198380); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 13)], 21, 1309151649); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 4)], 6, -145523070); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 11)], 10, -1120210379); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 2)], 15, 718787259); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 9)], 21, -343485551); _local2 = (_local2 + _local6); _local3 = (_local3 + _local7); _local4 = (_local4 + _local8); _local5 = (_local5 + _local9); _local12 = (_local12 + 16); }; _hash = (((IntUtil.toHex(_local2) + IntUtil.toHex(_local3)) + IntUtil.toHex(_local4)) + IntUtil.toHex(_local5)); trace(("_hash: " + _hash)); } public function init():String{ return (_hash); } private static function ff(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(f, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } private static function createBlocks(_arg1:String):Array{ var _local2:Array = new Array(); var _local3:int = (_arg1.length * 8); var _local4 = 0xFF; var _local5:int; while (_local5 < _local3) { _local2[(_local5 >> 5)] = (_local2[(_local5 >> 5)] | ((_arg1.charCodeAt((_local5 / 8)) & _local4) << (_local5 % 32))); _local5 = (_local5 + 8); }; _local2[(_local3 >> 5)] = (_local2[(_local3 >> 5)] | (128 << (_local3 % 32))); _local2[((((_local3 + 64) >>> 9) << 4) + 14)] = _local3; return (_local2); } private static function ii(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(i, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } private static function f(_arg1:int, _arg2:int, _arg3:int):int{ return (((_arg1 & _arg2) | (~(_arg1) & _arg3))); } private static function g(_arg1:int, _arg2:int, _arg3:int):int{ return (((_arg1 & _arg3) | (_arg2 & ~(_arg3)))); } private static function h(_arg1:int, _arg2:int, _arg3:int):int{ return (((_arg1 ^ _arg2) ^ _arg3)); } private static function i(_arg1:int, _arg2:int, _arg3:int):int{ return ((_arg2 ^ (_arg1 | ~(_arg3)))); } private static function transform(_arg1:Function, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:int):int{ var _local9:int = (((_arg2 + int(_arg1(_arg3, _arg4, _arg5))) + _arg6) + _arg8); return ((IntUtil.rol(_local9, _arg7) + _arg3)); } private static function hh(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(h, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } private static function gg(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(g, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } } }//package
Section 199
//popWindow (popWindow) package { import flash.display.*; public dynamic class popWindow extends MovieClip { public var bubbleMC:MovieClip; public function popWindow(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package
Section 200
//prisonerBlue2 (prisonerBlue2) package { import local.*; public dynamic class prisonerBlue2 extends prisoner { public function prisonerBlue2(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ this.stop(); thug1.stop(); thug2.stop(); } function frame2(){ this.stop(); thug1.gotoAndStop("stand"); thug2.gotoAndStop("stand"); } function frame3(){ this.stop(); thug1.gotoAndStop("withFood"); thug2.gotoAndStop("withFood"); } function frame4(){ this.stop(); thug1.stop(); thug2.stop(); } function frame5(){ this.stop(); thug1.gotoAndStop("doneEating"); thug2.gotoAndStop("doneEating"); } function frame6(){ this.stop(); thug1.gotoAndStop("punching"); thug2.gotoAndStop("takingIt"); } function frame7(){ this.stop(); thug1.gotoAndStop("punchingGlow"); thug2.gotoAndStop("takingItGlow"); } } }//package
Section 201
//prisonerBlue2Orange2 (prisonerBlue2Orange2) package { import local.*; public dynamic class prisonerBlue2Orange2 extends prisoner { public function prisonerBlue2Orange2(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ this.stop(); thug1.stop(); thug2.stop(); thug3.stop(); thug4.stop(); } function frame2(){ this.stop(); thug1.gotoAndStop("stand"); thug2.gotoAndStop("stand"); thug3.gotoAndStop("stand"); thug4.gotoAndStop("stand"); } function frame3(){ this.stop(); thug1.gotoAndStop("withFood"); thug2.gotoAndStop("withFood"); thug3.gotoAndStop("withFood"); thug4.gotoAndStop("withFood"); } function frame4(){ this.stop(); thug1.stop(); thug2.stop(); thug3.stop(); thug4.stop(); } function frame5(){ this.stop(); thug1.gotoAndStop("doneEating"); thug2.gotoAndStop("doneEating"); thug3.gotoAndStop("doneEating"); thug4.gotoAndStop("doneEating"); } function frame6(){ this.stop(); thug1.gotoAndStop("punching"); thug2.gotoAndStop("takingIt"); thug3.gotoAndStop("takingIt"); thug4.gotoAndStop("punching"); } function frame7(){ this.stop(); thug1.gotoAndStop("punchingGlow"); thug2.gotoAndStop("takingItGlow"); thug3.gotoAndStop("takingItGlow"); thug4.gotoAndStop("punchingGlow"); } } }//package
Section 202
//prisonerBlue2Yellow2 (prisonerBlue2Yellow2) package { import local.*; public dynamic class prisonerBlue2Yellow2 extends prisoner { public function prisonerBlue2Yellow2(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ this.stop(); thug1.stop(); thug2.stop(); thug3.stop(); thug4.stop(); } function frame2(){ this.stop(); thug1.gotoAndStop("stand"); thug2.gotoAndStop("stand"); thug3.gotoAndStop("stand"); thug4.gotoAndStop("stand"); } function frame3(){ this.stop(); thug1.gotoAndStop("withFood"); thug2.gotoAndStop("withFood"); thug3.gotoAndStop("withFood"); thug4.gotoAndStop("withFood"); } function frame4(){ this.stop(); thug1.stop(); thug2.stop(); thug3.stop(); thug4.stop(); } function frame5(){ this.stop(); thug1.gotoAndStop("doneEating"); thug2.gotoAndStop("doneEating"); thug3.gotoAndStop("doneEating"); thug4.gotoAndStop("doneEating"); } function frame6(){ this.stop(); thug1.gotoAndStop("punching"); thug2.gotoAndStop("takingIt"); thug3.gotoAndStop("takingIt"); thug4.gotoAndStop("punching"); } function frame7(){ this.stop(); thug1.gotoAndStop("punchingGlow"); thug2.gotoAndStop("takingItGlow"); thug3.gotoAndStop("takingItGlow"); thug4.gotoAndStop("punchingGlow"); } } }//package
Section 203
//prisonerBlue4 (prisonerBlue4) package { import local.*; public dynamic class prisonerBlue4 extends prisoner { public function prisonerBlue4(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ this.stop(); thug1.stop(); thug2.stop(); thug3.stop(); thug4.stop(); } function frame2(){ this.stop(); thug1.gotoAndStop("stand"); thug2.gotoAndStop("stand"); thug3.gotoAndStop("stand"); thug4.gotoAndStop("stand"); } function frame3(){ this.stop(); thug1.gotoAndStop("withFood"); thug2.gotoAndStop("withFood"); thug3.gotoAndStop("withFood"); thug4.gotoAndStop("withFood"); } function frame4(){ this.stop(); thug1.stop(); thug2.stop(); thug3.stop(); thug4.stop(); } function frame5(){ this.stop(); thug1.gotoAndStop("doneEating"); thug2.gotoAndStop("doneEating"); thug3.gotoAndStop("doneEating"); thug4.gotoAndStop("doneEating"); } function frame6(){ this.stop(); thug1.gotoAndStop("punching"); thug2.gotoAndStop("takingIt"); thug3.gotoAndStop("takingIt"); thug4.gotoAndStop("punching"); } function frame7(){ this.stop(); thug1.gotoAndStop("punchingGlow"); thug2.gotoAndStop("takingItGlow"); thug3.gotoAndStop("takingItGlow"); thug4.gotoAndStop("punchingGlow"); } } }//package
Section 204
//prisonerDeadman1 (prisonerDeadman1) package { import local.*; public dynamic class prisonerDeadman1 extends prisoner { public function prisonerDeadman1(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame1(){ this.stop(); thug1.stop(); } function frame2(){ this.stop(); thug1.stop(); } function frame3(){ this.stop(); thug1.stop(); } } }//package
Section 205
//prisonerOrange2 (prisonerOrange2) package { import local.*; public dynamic class prisonerOrange2 extends prisoner { public function prisonerOrange2(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ this.stop(); thug1.stop(); thug2.stop(); } function frame2(){ this.stop(); thug1.gotoAndStop("stand"); thug2.gotoAndStop("stand"); } function frame3(){ this.stop(); thug1.gotoAndStop("withFood"); thug2.gotoAndStop("withFood"); } function frame4(){ this.stop(); thug1.stop(); thug2.stop(); } function frame5(){ this.stop(); thug1.gotoAndStop("doneEating"); thug2.gotoAndStop("doneEating"); } function frame6(){ this.stop(); thug1.gotoAndStop("punching"); thug2.gotoAndStop("takingIt"); } function frame7(){ this.stop(); thug1.gotoAndStop("punchingGlow"); thug2.gotoAndStop("takingItGlow"); } } }//package
Section 206
//prisonerOrange2Blue2 (prisonerOrange2Blue2) package { import local.*; public dynamic class prisonerOrange2Blue2 extends prisoner { public function prisonerOrange2Blue2(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ this.stop(); thug1.stop(); thug2.stop(); thug3.stop(); thug4.stop(); } function frame2(){ this.stop(); thug1.gotoAndStop("stand"); thug2.gotoAndStop("stand"); thug3.gotoAndStop("stand"); thug4.gotoAndStop("stand"); } function frame3(){ this.stop(); thug1.gotoAndStop("withFood"); thug2.gotoAndStop("withFood"); thug3.gotoAndStop("withFood"); thug4.gotoAndStop("withFood"); } function frame4(){ this.stop(); thug1.stop(); thug2.stop(); thug3.stop(); thug4.stop(); } function frame5(){ this.stop(); thug1.gotoAndStop("doneEating"); thug2.gotoAndStop("doneEating"); thug3.gotoAndStop("doneEating"); thug4.gotoAndStop("doneEating"); } function frame6(){ this.stop(); thug1.gotoAndStop("punching"); thug2.gotoAndStop("takingIt"); thug3.gotoAndStop("takingIt"); thug4.gotoAndStop("punching"); } function frame7(){ this.stop(); thug1.gotoAndStop("punchingGlow"); thug2.gotoAndStop("takingItGlow"); thug3.gotoAndStop("takingItGlow"); thug4.gotoAndStop("punchingGlow"); } } }//package
Section 207
//prisonerOrange2Yellow2 (prisonerOrange2Yellow2) package { import local.*; public dynamic class prisonerOrange2Yellow2 extends prisoner { public function prisonerOrange2Yellow2(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ this.stop(); thug1.stop(); thug2.stop(); thug3.stop(); thug4.stop(); } function frame2(){ this.stop(); thug1.gotoAndStop("stand"); thug2.gotoAndStop("stand"); thug3.gotoAndStop("stand"); thug4.gotoAndStop("stand"); } function frame3(){ this.stop(); thug1.gotoAndStop("withFood"); thug2.gotoAndStop("withFood"); thug3.gotoAndStop("withFood"); thug4.gotoAndStop("withFood"); } function frame4(){ this.stop(); thug1.stop(); thug2.stop(); thug3.stop(); thug4.stop(); } function frame5(){ this.stop(); thug1.gotoAndStop("doneEating"); thug2.gotoAndStop("doneEating"); thug3.gotoAndStop("doneEating"); thug4.gotoAndStop("doneEating"); } function frame6(){ this.stop(); thug1.gotoAndStop("punching"); thug2.gotoAndStop("takingIt"); thug3.gotoAndStop("takingIt"); thug4.gotoAndStop("punching"); } function frame7(){ this.stop(); thug1.gotoAndStop("punchingGlow"); thug2.gotoAndStop("takingItGlow"); thug3.gotoAndStop("takingItGlow"); thug4.gotoAndStop("punchingGlow"); } } }//package
Section 208
//prisonerOrange4 (prisonerOrange4) package { import local.*; public dynamic class prisonerOrange4 extends prisoner { public function prisonerOrange4(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ this.stop(); thug1.stop(); thug2.stop(); thug3.stop(); thug4.stop(); } function frame2(){ this.stop(); thug1.gotoAndStop("stand"); thug2.gotoAndStop("stand"); thug3.gotoAndStop("stand"); thug4.gotoAndStop("stand"); } function frame3(){ this.stop(); thug1.gotoAndStop("withFood"); thug2.gotoAndStop("withFood"); thug3.gotoAndStop("withFood"); thug4.gotoAndStop("withFood"); } function frame4(){ this.stop(); thug1.stop(); thug2.stop(); thug3.stop(); thug4.stop(); } function frame5(){ this.stop(); thug1.gotoAndStop("doneEating"); thug2.gotoAndStop("doneEating"); thug3.gotoAndStop("doneEating"); thug4.gotoAndStop("doneEating"); } function frame6(){ this.stop(); thug1.gotoAndStop("punching"); thug2.gotoAndStop("takingIt"); thug3.gotoAndStop("takingIt"); thug4.gotoAndStop("punching"); } function frame7(){ this.stop(); thug1.gotoAndStop("punchingGlow"); thug2.gotoAndStop("takingItGlow"); thug3.gotoAndStop("takingItGlow"); thug4.gotoAndStop("punchingGlow"); } } }//package
Section 209
//prisonerWarden1 (prisonerWarden1) package { import local.*; public dynamic class prisonerWarden1 extends prisoner { public function prisonerWarden1(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ this.stop(); thug1.stop(); } function frame2(){ this.stop(); thug1.stop(); } function frame3(){ this.stop(); thug1.stop(); } function frame4(){ this.stop(); thug1.stop(); } } }//package
Section 210
//prisonerYellow2 (prisonerYellow2) package { import local.*; public dynamic class prisonerYellow2 extends prisoner { public function prisonerYellow2(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ this.stop(); thug1.stop(); thug2.stop(); } function frame2(){ this.stop(); thug1.gotoAndStop("stand"); thug2.gotoAndStop("stand"); } function frame3(){ this.stop(); thug1.gotoAndStop("withFood"); thug2.gotoAndStop("withFood"); } function frame4(){ this.stop(); thug1.stop(); thug2.stop(); } function frame5(){ this.stop(); thug1.gotoAndStop("doneEating"); thug2.gotoAndStop("doneEating"); } function frame6(){ this.stop(); thug1.gotoAndStop("punching"); thug2.gotoAndStop("takingIt"); } function frame7(){ this.stop(); thug1.gotoAndStop("punchingGlow"); thug2.gotoAndStop("takingItGlow"); } } }//package
Section 211
//prisonerYellow2Blue2 (prisonerYellow2Blue2) package { import local.*; public dynamic class prisonerYellow2Blue2 extends prisoner { public function prisonerYellow2Blue2(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ this.stop(); thug1.stop(); thug2.stop(); thug3.stop(); thug4.stop(); } function frame2(){ this.stop(); thug1.gotoAndStop("stand"); thug2.gotoAndStop("stand"); thug3.gotoAndStop("stand"); thug4.gotoAndStop("stand"); } function frame3(){ this.stop(); thug1.gotoAndStop("withFood"); thug2.gotoAndStop("withFood"); thug3.gotoAndStop("withFood"); thug4.gotoAndStop("withFood"); } function frame4(){ this.stop(); thug1.stop(); thug2.stop(); thug3.stop(); thug4.stop(); } function frame5(){ this.stop(); thug1.gotoAndStop("doneEating"); thug2.gotoAndStop("doneEating"); thug3.gotoAndStop("doneEating"); thug4.gotoAndStop("doneEating"); } function frame6(){ this.stop(); thug1.gotoAndStop("punching"); thug2.gotoAndStop("takingIt"); thug3.gotoAndStop("takingIt"); thug4.gotoAndStop("punching"); } function frame7(){ this.stop(); thug1.gotoAndStop("punchingGlow"); thug2.gotoAndStop("takingItGlow"); thug3.gotoAndStop("takingItGlow"); thug4.gotoAndStop("punchingGlow"); } } }//package
Section 212
//prisonerYellow2Orange2 (prisonerYellow2Orange2) package { import local.*; public dynamic class prisonerYellow2Orange2 extends prisoner { public function prisonerYellow2Orange2(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ this.stop(); thug1.stop(); thug2.stop(); thug3.stop(); thug4.stop(); } function frame2(){ this.stop(); thug1.gotoAndStop("stand"); thug2.gotoAndStop("stand"); thug3.gotoAndStop("stand"); thug4.gotoAndStop("stand"); } function frame3(){ this.stop(); thug1.gotoAndStop("withFood"); thug2.gotoAndStop("withFood"); thug3.gotoAndStop("withFood"); thug4.gotoAndStop("withFood"); } function frame4(){ this.stop(); thug1.stop(); thug2.stop(); thug3.stop(); thug4.stop(); } function frame5(){ this.stop(); thug1.gotoAndStop("doneEating"); thug2.gotoAndStop("doneEating"); thug3.gotoAndStop("doneEating"); thug4.gotoAndStop("doneEating"); } function frame6(){ this.stop(); thug1.gotoAndStop("punching"); thug2.gotoAndStop("takingIt"); thug3.gotoAndStop("takingIt"); thug4.gotoAndStop("punching"); } function frame7(){ this.stop(); thug1.gotoAndStop("punchingGlow"); thug2.gotoAndStop("takingItGlow"); thug3.gotoAndStop("takingItGlow"); thug4.gotoAndStop("punchingGlow"); } } }//package
Section 213
//prisonerYellow4 (prisonerYellow4) package { import local.*; public dynamic class prisonerYellow4 extends prisoner { public function prisonerYellow4(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ this.stop(); thug1.stop(); thug2.stop(); thug3.stop(); thug4.stop(); } function frame2(){ this.stop(); thug1.gotoAndStop("stand"); thug2.gotoAndStop("stand"); thug3.gotoAndStop("stand"); thug4.gotoAndStop("stand"); } function frame3(){ this.stop(); thug1.gotoAndStop("withFood"); thug2.gotoAndStop("withFood"); thug3.gotoAndStop("withFood"); thug4.gotoAndStop("withFood"); } function frame4(){ this.stop(); thug1.stop(); thug2.stop(); thug3.stop(); thug4.stop(); } function frame5(){ this.stop(); thug1.gotoAndStop("doneEating"); thug2.gotoAndStop("doneEating"); thug3.gotoAndStop("doneEating"); thug4.gotoAndStop("doneEating"); } function frame6(){ this.stop(); thug1.gotoAndStop("punching"); thug2.gotoAndStop("takingIt"); thug3.gotoAndStop("takingIt"); thug4.gotoAndStop("punching"); } function frame7(){ this.stop(); thug1.gotoAndStop("punchingGlow"); thug2.gotoAndStop("takingItGlow"); thug3.gotoAndStop("takingItGlow"); thug4.gotoAndStop("punchingGlow"); } } }//package
Section 214
//S_ButtonDown (S_ButtonDown) package { import flash.media.*; public dynamic class S_ButtonDown extends Sound { } }//package
Section 215
//S_ButtonOver (S_ButtonOver) package { import flash.media.*; public dynamic class S_ButtonOver extends Sound { } }//package
Section 216
//S_cash (S_cash) package { import flash.media.*; public dynamic class S_cash extends Sound { } }//package
Section 217
//S_chain (S_chain) package { import flash.media.*; public dynamic class S_chain extends Sound { } }//package
Section 218
//S_clickable_down (S_clickable_down) package { import flash.media.*; public dynamic class S_clickable_down extends Sound { } }//package
Section 219
//S_clickable_rollover (S_clickable_rollover) package { import flash.media.*; public dynamic class S_clickable_rollover extends Sound { } }//package
Section 220
//S_dialog_appear (S_dialog_appear) package { import flash.media.*; public dynamic class S_dialog_appear extends Sound { } }//package
Section 221
//S_exit_bubble_appear (S_exit_bubble_appear) package { import flash.media.*; public dynamic class S_exit_bubble_appear extends Sound { } }//package
Section 222
//S_expert_goal (S_expert_goal) package { import flash.media.*; public dynamic class S_expert_goal extends Sound { } }//package
Section 223
//S_ExpertMenu (S_ExpertMenu) package { import flash.media.*; public dynamic class S_ExpertMenu extends Sound { } }//package
Section 224
//S_failLoop (S_failLoop) package { import flash.media.*; public dynamic class S_failLoop extends Sound { } }//package
Section 225
//S_game_music (S_game_music) package { import flash.media.*; public dynamic class S_game_music extends Sound { } }//package
Section 226
//S_game_music2 (S_game_music2) package { import flash.media.*; public dynamic class S_game_music2 extends Sound { } }//package
Section 227
//S_game_music3 (S_game_music3) package { import flash.media.*; public dynamic class S_game_music3 extends Sound { } }//package
Section 228
//S_guards_fire (S_guards_fire) package { import flash.media.*; public dynamic class S_guards_fire extends Sound { } }//package
Section 229
//S_inmates_burp (S_inmates_burp) package { import flash.media.*; public dynamic class S_inmates_burp extends Sound { } }//package
Section 230
//S_inmates_contraband (S_inmates_contraband) package { import flash.media.*; public dynamic class S_inmates_contraband extends Sound { } }//package
Section 231
//S_inmates_contraband2 (S_inmates_contraband2) package { import flash.media.*; public dynamic class S_inmates_contraband2 extends Sound { } }//package
Section 232
//S_inmates_die (S_inmates_die) package { import flash.media.*; public dynamic class S_inmates_die extends Sound { } }//package
Section 233
//S_inmates_eat_meat (S_inmates_eat_meat) package { import flash.media.*; public dynamic class S_inmates_eat_meat extends Sound { } }//package
Section 234
//S_inmates_fight0 (S_inmates_fight0) package { import flash.media.*; public dynamic class S_inmates_fight0 extends Sound { } }//package
Section 235
//S_inmates_fight1 (S_inmates_fight1) package { import flash.media.*; public dynamic class S_inmates_fight1 extends Sound { } }//package
Section 236
//S_inmates_request_contraband (S_inmates_request_contraband) package { import flash.media.*; public dynamic class S_inmates_request_contraband extends Sound { } }//package
Section 237
//S_inmates_returned (S_inmates_returned) package { import flash.media.*; public dynamic class S_inmates_returned extends Sound { } }//package
Section 238
//S_inmates_seated (S_inmates_seated) package { import flash.media.*; public dynamic class S_inmates_seated extends Sound { } }//package
Section 239
//S_inmates_walking (S_inmates_walking) package { import flash.media.*; public dynamic class S_inmates_walking extends Sound { } }//package
Section 240
//S_inmates_wrong_food (S_inmates_wrong_food) package { import flash.media.*; public dynamic class S_inmates_wrong_food extends Sound { } }//package
Section 241
//S_interface_lockdown_warning (S_interface_lockdown_warning) package { import flash.media.*; public dynamic class S_interface_lockdown_warning extends Sound { } }//package
Section 242
//S_intro_music (S_intro_music) package { import flash.media.*; public dynamic class S_intro_music extends Sound { } }//package
Section 243
//S_lock_rollover (S_lock_rollover) package { import flash.media.*; public dynamic class S_lock_rollover extends Sound { } }//package
Section 244
//S_lock_unlocking_reverb (S_lock_unlocking_reverb) package { import flash.media.*; public dynamic class S_lock_unlocking_reverb extends Sound { } }//package
Section 245
//S_lockdownEnd (S_lockdownEnd) package { import flash.media.*; public dynamic class S_lockdownEnd extends Sound { } }//package
Section 246
//S_lose_jingle (S_lose_jingle) package { import flash.media.*; public dynamic class S_lose_jingle extends Sound { } }//package
Section 247
//S_lunchlady_dishes (S_lunchlady_dishes) package { import flash.media.*; public dynamic class S_lunchlady_dishes extends Sound { } }//package
Section 248
//S_lunchlady_mop (S_lunchlady_mop) package { import flash.media.*; public dynamic class S_lunchlady_mop extends Sound { } }//package
Section 249
//S_lunchlady_pickup (S_lunchlady_pickup) package { import flash.media.*; public dynamic class S_lunchlady_pickup extends Sound { } }//package
Section 250
//S_lunchlady_serve_food (S_lunchlady_serve_food) package { import flash.media.*; public dynamic class S_lunchlady_serve_food extends Sound { } }//package
Section 251
//S_pan (S_pan) package { import flash.media.*; public dynamic class S_pan extends Sound { } }//package
Section 252
//S_request_bubble_appear (S_request_bubble_appear) package { import flash.media.*; public dynamic class S_request_bubble_appear extends Sound { } }//package
Section 253
//S_transition (S_transition) package { import flash.media.*; public dynamic class S_transition extends Sound { } }//package
Section 254
//S_Warden_HipHop (S_Warden_HipHop) package { import flash.media.*; public dynamic class S_Warden_HipHop extends Sound { } }//package
Section 255
//S_warden_mmm (S_warden_mmm) package { import flash.media.*; public dynamic class S_warden_mmm extends Sound { } }//package
Section 256
//S_warden_rage (S_warden_rage) package { import flash.media.*; public dynamic class S_warden_rage extends Sound { } }//package
Section 257
//S_win_jingle (S_win_jingle) package { import flash.media.*; public dynamic class S_win_jingle extends Sound { } }//package

Library Items

Symbol 1 Sound {S_lock_unlocking_reverb}
Symbol 2 Sound {S_lose_jingle}
Symbol 3 Sound {S_interface_lockdown_warning}
Symbol 4 Sound {S_lock_rollover}
Symbol 5 Sound {S_inmates_burp}
Symbol 6 Sound {S_intro_music}
Symbol 7 Sound {S_transition}
Symbol 8 Sound {S_pan}
Symbol 9 Sound {S_inmates_fight0}
Symbol 10 Sound {S_game_music3}
Symbol 11 Sound {S_inmates_contraband}
Symbol 12 Sound {S_expert_goal}
Symbol 13 Sound {S_inmates_request_contraband}
Symbol 14 Sound {S_game_music2}
Symbol 15 Sound {S_ButtonOver}
Symbol 16 Sound {S_ButtonDown}
Symbol 17 Sound {S_request_bubble_appear}
Symbol 18 Sound {S_dialog_appear}
Symbol 19 Sound {S_clickable_rollover}
Symbol 20 Sound {S_lunchlady_pickup}
Symbol 21 Sound {S_chain}
Symbol 22 Sound {S_ExpertMenu}
Symbol 23 Sound {S_win_jingle}
Symbol 24 Sound {S_game_music}
Symbol 25 Sound {S_inmates_walking}
Symbol 26 Sound {S_lunchlady_serve_food}
Symbol 27 Sound {S_failLoop}
Symbol 28 Sound {S_Warden_HipHop}
Symbol 29 Sound {S_guards_fire}
Symbol 30 Sound {S_inmates_contraband2}
Symbol 31 Sound {S_inmates_returned}
Symbol 32 Sound {S_inmates_eat_meat}
Symbol 33 Sound {S_lunchlady_mop}
Symbol 34 Sound {S_lunchlady_dishes}
Symbol 35 Sound {S_inmates_die}
Symbol 36 Sound {S_lockdownEnd}
Symbol 37 Sound {S_exit_bubble_appear}
Symbol 38 Sound {S_warden_mmm}
Symbol 39 Sound {S_inmates_fight1}
Symbol 40 Sound {S_inmates_seated}
Symbol 41 Sound {S_inmates_wrong_food}
Symbol 42 Sound {S_clickable_down}
Symbol 43 Sound {S_cash}
Symbol 44 Sound {S_warden_rage}
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:94 194 462 1932
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:94 194 349 461 462 1649 1932
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:94 194 461 462 1649 1932
Symbol 51 GraphicUsed by:54
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:54
Symbol 54 MovieClipUses:51 53Used by:94 194
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:94 194
Symbol 57 BitmapUsed by:59 170
Symbol 58 BitmapUsed by:59 161
Symbol 59 GraphicUses:57 58Used by:76
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:62
Symbol 62 MovieClipUses:61Used by:75
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:65 1797
Symbol 65 MovieClipUses:64Used by:75
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:68
Symbol 68 MovieClipUses:67Used by:75
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:75
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:75
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:75
Symbol 75 MovieClipUses:62 65 68 70 72 74Used by:76 171 424 1793
Symbol 76 MovieClipUses:59 75Used by:94
Symbol 77 BitmapUsed by:79
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:77 78Used by:80
Symbol 80 MovieClipUses:79Used by:92 93
Symbol 81 BitmapUsed by:82 83 84 85 86 87 88 89 90 91
Symbol 82 GraphicUses:81Used by:93
Symbol 83 GraphicUses:81Used by:93
Symbol 84 GraphicUses:81Used by:93
Symbol 85 GraphicUses:81Used by:93
Symbol 86 GraphicUses:81Used by:93
Symbol 87 GraphicUses:81Used by:93
Symbol 88 GraphicUses:81Used by:93
Symbol 89 GraphicUses:81Used by:93
Symbol 90 GraphicUses:81Used by:93
Symbol 91 GraphicUses:81Used by:92
Symbol 92 MovieClipUses:80 91Used by:93
Symbol 93 MovieClip {deathRowDiner_fla.loadClip_9}Uses:80 82 83 84 85 86 87 88 89 90 92Used by:94
Symbol 94 MovieClip {local.loader}Uses:46 48 50 54 56 76 93Used by:Timeline
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:Timeline
Symbol 97 GraphicUsed by:100
Symbol 98 FontUsed by:99 102 105 108
Symbol 99 TextUses:98Used by:100
Symbol 100 MovieClipUses:97 99Used by:101 124 129
Symbol 101 MovieClipUses:100Used by:111
Symbol 102 TextUses:98Used by:103
Symbol 103 MovieClipUses:102Used by:104 125 130
Symbol 104 MovieClipUses:103Used by:111
Symbol 105 TextUses:98Used by:106
Symbol 106 MovieClipUses:105Used by:107 126 131
Symbol 107 MovieClipUses:106Used by:111
Symbol 108 TextUses:98Used by:109
Symbol 109 MovieClipUses:108Used by:110 127 132
Symbol 110 MovieClipUses:109Used by:111
Symbol 111 MovieClip {prerollAssets_fla.PLAYhit_2}Uses:101 104 107 110Used by:134
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:134
Symbol 114 GraphicUsed by:118
Symbol 115 GraphicUsed by:118
Symbol 116 GraphicUsed by:118
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:114 115 116 117Used by:128
Symbol 119 GraphicUsed by:123
Symbol 120 GraphicUsed by:123
Symbol 121 GraphicUsed by:123
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:119 120 121 122Used by:128
Symbol 124 MovieClipUses:100Used by:128
Symbol 125 MovieClipUses:103Used by:128
Symbol 126 MovieClipUses:106Used by:128
Symbol 127 MovieClipUses:109Used by:128
Symbol 128 MovieClipUses:118 123 124 125 126 127Used by:134
Symbol 129 MovieClip {prerollAssets_fla.YOver_20}Uses:100Used by:133
Symbol 130 MovieClip {prerollAssets_fla.AOver_21}Uses:103Used by:133
Symbol 131 MovieClip {prerollAssets_fla.LOver_22}Uses:106Used by:133
Symbol 132 MovieClip {prerollAssets_fla.Pover_23}Uses:109Used by:133
Symbol 133 MovieClip {prerollAssets_fla.PLAYbuttonDOWN_19}Uses:129 130 131 132Used by:134
Symbol 134 MovieClip {prerollAssets._mcPlay}Uses:111 113 128 133
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:137
Symbol 137 MovieClip {deathRowDiner_fla.MC_TSCatchphrase_13}Uses:136Used by:194
Symbol 138 BitmapUsed by:141
Symbol 139 BitmapUsed by:141
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:138 139 140Used by:194 462 1932
Symbol 142 GraphicUsed by:194 462 1932
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:194 462 1932
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:147
Symbol 147 MovieClipUses:146Used by:194 462 1932
Symbol 148 BitmapUsed by:149 427
Symbol 149 GraphicUses:148Used by:160 431
Symbol 150 GraphicUsed by:160
Symbol 151 FontUsed by:152 164 165 222 230 252 256 259 263 266 270 273 277 280 284 287 291 294 298 301 305 308 312 315 319 322 326 329 333 336 340 343 358 359 360 367 368 428 430 530 1504 1505 1514 1552 1586 1636 1652 1655 1657 1658 1659 1660 1822 1823 1824 1825 1900 1901 1907 1908
Symbol 152 TextUses:151Used by:160
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:160 431
Symbol 155 BitmapUsed by:157 158 383 436 437 1856 1857
Symbol 156 BitmapUsed by:157 158 382 436 437 1856 1857
Symbol 157 GraphicUses:155 156Used by:160 169 431 1656
Symbol 158 GraphicUses:155 156Used by:160 169 431 1656
Symbol 159 GraphicUsed by:160 431 1858
Symbol 160 ButtonUses:149 150 152 154 157 158 159Used by:171 461 462
Symbol 161 GraphicUses:58Used by:171
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:169
Symbol 164 TextUses:151Used by:169
Symbol 165 TextUses:151Used by:169
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:169
Symbol 168 GraphicUsed by:169 1656
Symbol 169 ButtonUses:163 164 165 167 157 158 168Used by:171 1793 1851 1909 1912
Symbol 170 GraphicUses:57Used by:171 424
Symbol 171 MovieClipUses:160 161 169 170 75Used by:194
Symbol 172 GraphicUsed by:174
Symbol 173 GraphicUsed by:174
Symbol 174 ButtonUses:172 173Used by:194 462 1649 1932
Symbol 175 BitmapUsed by:176 181
Symbol 176 GraphicUses:175Used by:182
Symbol 177 BitmapUsed by:180 181 186 189 353 354 1560 1561
Symbol 178 BitmapUsed by:180 181 186 189 353 354 1560 1561
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:177 178 179Used by:182
Symbol 181 GraphicUses:177 178 175Used by:182
Symbol 182 ButtonUses:176 180 181Used by:191
Symbol 183 BitmapUsed by:184 187
Symbol 184 GraphicUses:183Used by:190
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:177 178 185Used by:190
Symbol 187 GraphicUses:183Used by:190
Symbol 188 GraphicUsed by:190
Symbol 189 GraphicUses:177 178Used by:190
Symbol 190 ButtonUses:184 186 187 188 189Used by:191
Symbol 191 MovieClip {deathRowDiner_fla.soundButtonClip_19}Uses:182 190Used by:194 349 462 1649 1932
Symbol 192 FontUsed by:193 196 1594 1598 1599
Symbol 193 EditableTextUses:192Used by:194
Symbol 194 MovieClip {local.title}Uses:46 48 50 54 137 141 142 144 147 56 171 174 191 193Used by:Timeline
Symbol 195 GraphicUsed by:197 349
Symbol 196 TextUses:192Used by:197
Symbol 197 MovieClip {mcClip}Uses:195 196Used by:Timeline
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:349
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:207
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:206
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:206 207 216 219
Symbol 206 MovieClipUses:203 205Used by:207 216 219
Symbol 207 ButtonUses:201 206 205Used by:349
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:349 1493
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:349
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:349
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:216
Symbol 216 ButtonUses:215 206 205Used by:349
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:219
Symbol 219 ButtonUses:218 206 205Used by:349
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:349
Symbol 222 EditableTextUses:151Used by:349
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:225 236 248
Symbol 225 MovieClip {deathRowDiner_fla.rollOverClip_29}Uses:224Used by:253 260 267 274 281 288 295 302 309 316 323 330 337 344
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:253
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:243 253 260 267 274 281 288 295 302 309 316 323 330 337 344
Symbol 230 EditableTextUses:151Used by:253
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:235
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:235
Symbol 235 MovieClip {deathRowDiner_fla.bracket_day_mc_30}Uses:232 234Used by:253 260 267 274 281 288 295 302 309 316 323 330 337 344
Symbol 236 ButtonUses:224Used by:253 260 267 274 281 288 295 302 309 316 323 330 337 344
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:243
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:243
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Symbol 1929 MovieClipUses:1927 1928Used by:1932
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Symbol 1931 GraphicUses:1930Used by:1932
Symbol 1932 MovieClip {local.statsScreen}Uses:46 50 48 1793 191 174 141 142 144 147 1851 1909 1912 1915 1918 1923 1925 1845 1850 1929 1931Used by:Timeline

Instance Names

"loaderMC"Frame 1Symbol 94 MovieClip {local.loader}
"titleMC"Frame 2Symbol 194 MovieClip {local.title}
"cmpSetObj"Frame 2Symbol 197 MovieClip {mcClip}
"introScreenMC"Frame 3Symbol 349 MovieClip {local.introScreen}
"selectScreenMC"Frame 4Symbol 462 MovieClip {local.selectScreen}
"gameMC"Frame 5Symbol 1493 MovieClip {local.gameEngine}
"userInterfaceMC"Frame 5Symbol 1649 MovieClip {local.userInterface}
"endScreenMC"Frame 6Symbol 1932 MovieClip {local.statsScreen}
"loadBar"Symbol 94 MovieClip {local.loader} Frame 1Symbol 93 MovieClip {deathRowDiner_fla.loadClip_9}
"mcPlayBtn"Symbol 134 MovieClip {prerollAssets._mcPlay} Frame 1Symbol 111 MovieClip {prerollAssets_fla.PLAYhit_2}
"over"Symbol 134 MovieClip {prerollAssets._mcPlay} Frame 2Symbol 128 MovieClip
"startButton"Symbol 171 MovieClip Frame 1Symbol 160 Button
"moreGames"Symbol 171 MovieClip Frame 1Symbol 169 Button
"muteButton"Symbol 191 MovieClip {deathRowDiner_fla.soundButtonClip_19} Frame 1Symbol 182 Button
"muteButton"Symbol 191 MovieClip {deathRowDiner_fla.soundButtonClip_19} Frame 2Symbol 190 Button
"adultSwimButton"Symbol 194 MovieClip {local.title} Frame 1Symbol 174 Button
"muteButton"Symbol 194 MovieClip {local.title} Frame 1Symbol 191 MovieClip {deathRowDiner_fla.soundButtonClip_19}
"versionNum"Symbol 194 MovieClip {local.title} Frame 1Symbol 193 EditableText
"rollOverMC"Symbol 253 MovieClip {deathRowDiner_fla.day1_mc_28} Frame 1Symbol 225 MovieClip {deathRowDiner_fla.rollOverClip_29}
"dayScore"Symbol 253 MovieClip {deathRowDiner_fla.day1_mc_28} Frame 1Symbol 230 EditableText
"brackets"Symbol 253 MovieClip {deathRowDiner_fla.day1_mc_28} Frame 1Symbol 235 MovieClip {deathRowDiner_fla.bracket_day_mc_30}
"day1button"Symbol 253 MovieClip {deathRowDiner_fla.day1_mc_28} Frame 1Symbol 236 Button
"rollOverMC"Symbol 260 MovieClip {deathRowDiner_fla.day2_mc_34} Frame 1Symbol 225 MovieClip {deathRowDiner_fla.rollOverClip_29}
"dayScore"Symbol 260 MovieClip {deathRowDiner_fla.day2_mc_34} Frame 1Symbol 256 EditableText
"brackets"Symbol 260 MovieClip {deathRowDiner_fla.day2_mc_34} Frame 1Symbol 235 MovieClip {deathRowDiner_fla.bracket_day_mc_30}
"day2button"Symbol 260 MovieClip {deathRowDiner_fla.day2_mc_34} Frame 1Symbol 236 Button
"rollOverMC"Symbol 267 MovieClip {deathRowDiner_fla.day3_mc_35} Frame 1Symbol 225 MovieClip {deathRowDiner_fla.rollOverClip_29}
"dayScore"Symbol 267 MovieClip {deathRowDiner_fla.day3_mc_35} Frame 1Symbol 263 EditableText
"brackets"Symbol 267 MovieClip {deathRowDiner_fla.day3_mc_35} Frame 1Symbol 235 MovieClip {deathRowDiner_fla.bracket_day_mc_30}
"day3button"Symbol 267 MovieClip {deathRowDiner_fla.day3_mc_35} Frame 1Symbol 236 Button
"rollOverMC"Symbol 274 MovieClip {deathRowDiner_fla.day4_mc_36} Frame 1Symbol 225 MovieClip {deathRowDiner_fla.rollOverClip_29}
"dayScore"Symbol 274 MovieClip {deathRowDiner_fla.day4_mc_36} Frame 1Symbol 270 EditableText
"brackets"Symbol 274 MovieClip {deathRowDiner_fla.day4_mc_36} Frame 1Symbol 235 MovieClip {deathRowDiner_fla.bracket_day_mc_30}
"day4button"Symbol 274 MovieClip {deathRowDiner_fla.day4_mc_36} Frame 1Symbol 236 Button
"rollOverMC"Symbol 281 MovieClip {deathRowDiner_fla.day5_mc_37} Frame 1Symbol 225 MovieClip {deathRowDiner_fla.rollOverClip_29}
"dayScore"Symbol 281 MovieClip {deathRowDiner_fla.day5_mc_37} Frame 1Symbol 277 EditableText
"brackets"Symbol 281 MovieClip {deathRowDiner_fla.day5_mc_37} Frame 1Symbol 235 MovieClip {deathRowDiner_fla.bracket_day_mc_30}
"day5button"Symbol 281 MovieClip {deathRowDiner_fla.day5_mc_37} Frame 1Symbol 236 Button
"rollOverMC"Symbol 288 MovieClip {deathRowDiner_fla.day6_mc_38} Frame 1Symbol 225 MovieClip {deathRowDiner_fla.rollOverClip_29}
"dayScore"Symbol 288 MovieClip {deathRowDiner_fla.day6_mc_38} Frame 1Symbol 284 EditableText
"brackets"Symbol 288 MovieClip {deathRowDiner_fla.day6_mc_38} Frame 1Symbol 235 MovieClip {deathRowDiner_fla.bracket_day_mc_30}
"day6button"Symbol 288 MovieClip {deathRowDiner_fla.day6_mc_38} Frame 1Symbol 236 Button
"rollOverMC"Symbol 295 MovieClip {deathRowDiner_fla.day7_mc_39} Frame 1Symbol 225 MovieClip {deathRowDiner_fla.rollOverClip_29}
"dayScore"Symbol 295 MovieClip {deathRowDiner_fla.day7_mc_39} Frame 1Symbol 291 EditableText
"brackets"Symbol 295 MovieClip {deathRowDiner_fla.day7_mc_39} Frame 1Symbol 235 MovieClip {deathRowDiner_fla.bracket_day_mc_30}
"day7button"Symbol 295 MovieClip {deathRowDiner_fla.day7_mc_39} Frame 1Symbol 236 Button
"rollOverMC"Symbol 302 MovieClip {deathRowDiner_fla.day8_mc_40} Frame 1Symbol 225 MovieClip {deathRowDiner_fla.rollOverClip_29}
"dayScore"Symbol 302 MovieClip {deathRowDiner_fla.day8_mc_40} Frame 1Symbol 298 EditableText
"brackets"Symbol 302 MovieClip {deathRowDiner_fla.day8_mc_40} Frame 1Symbol 235 MovieClip {deathRowDiner_fla.bracket_day_mc_30}
"day8button"Symbol 302 MovieClip {deathRowDiner_fla.day8_mc_40} Frame 1Symbol 236 Button
"rollOverMC"Symbol 309 MovieClip {deathRowDiner_fla.day9_mc_41} Frame 1Symbol 225 MovieClip {deathRowDiner_fla.rollOverClip_29}
"dayScore"Symbol 309 MovieClip {deathRowDiner_fla.day9_mc_41} Frame 1Symbol 305 EditableText
"brackets"Symbol 309 MovieClip {deathRowDiner_fla.day9_mc_41} Frame 1Symbol 235 MovieClip {deathRowDiner_fla.bracket_day_mc_30}
"day9button"Symbol 309 MovieClip {deathRowDiner_fla.day9_mc_41} Frame 1Symbol 236 Button
"rollOverMC"Symbol 316 MovieClip {deathRowDiner_fla.day10_mc_42} Frame 1Symbol 225 MovieClip {deathRowDiner_fla.rollOverClip_29}
"dayScore"Symbol 316 MovieClip {deathRowDiner_fla.day10_mc_42} Frame 1Symbol 312 EditableText
"brackets"Symbol 316 MovieClip {deathRowDiner_fla.day10_mc_42} Frame 1Symbol 235 MovieClip {deathRowDiner_fla.bracket_day_mc_30}
"day10button"Symbol 316 MovieClip {deathRowDiner_fla.day10_mc_42} Frame 1Symbol 236 Button
"rollOverMC"Symbol 323 MovieClip {deathRowDiner_fla.day11_mc_43} Frame 1Symbol 225 MovieClip {deathRowDiner_fla.rollOverClip_29}
"dayScore"Symbol 323 MovieClip {deathRowDiner_fla.day11_mc_43} Frame 1Symbol 319 EditableText
"brackets"Symbol 323 MovieClip {deathRowDiner_fla.day11_mc_43} Frame 1Symbol 235 MovieClip {deathRowDiner_fla.bracket_day_mc_30}
"day11button"Symbol 323 MovieClip {deathRowDiner_fla.day11_mc_43} Frame 1Symbol 236 Button
"rollOverMC"Symbol 330 MovieClip {deathRowDiner_fla.day12_mc_44} Frame 1Symbol 225 MovieClip {deathRowDiner_fla.rollOverClip_29}
"dayScore"Symbol 330 MovieClip {deathRowDiner_fla.day12_mc_44} Frame 1Symbol 326 EditableText
"brackets"Symbol 330 MovieClip {deathRowDiner_fla.day12_mc_44} Frame 1Symbol 235 MovieClip {deathRowDiner_fla.bracket_day_mc_30}
"day12button"Symbol 330 MovieClip {deathRowDiner_fla.day12_mc_44} Frame 1Symbol 236 Button
"rollOverMC"Symbol 337 MovieClip {deathRowDiner_fla.day13_mc_45} Frame 1Symbol 225 MovieClip {deathRowDiner_fla.rollOverClip_29}
"dayScore"Symbol 337 MovieClip {deathRowDiner_fla.day13_mc_45} Frame 1Symbol 333 EditableText
"brackets"Symbol 337 MovieClip {deathRowDiner_fla.day13_mc_45} Frame 1Symbol 235 MovieClip {deathRowDiner_fla.bracket_day_mc_30}
"day13button"Symbol 337 MovieClip {deathRowDiner_fla.day13_mc_45} Frame 1Symbol 236 Button
"rollOverMC"Symbol 344 MovieClip {deathRowDiner_fla.day14_mc_46} Frame 1Symbol 225 MovieClip {deathRowDiner_fla.rollOverClip_29}
"dayScore"Symbol 344 MovieClip {deathRowDiner_fla.day14_mc_46} Frame 1Symbol 340 EditableText
"brackets"Symbol 344 MovieClip {deathRowDiner_fla.day14_mc_46} Frame 1Symbol 235 MovieClip {deathRowDiner_fla.bracket_day_mc_30}
"day14button"Symbol 344 MovieClip {deathRowDiner_fla.day14_mc_46} Frame 1Symbol 236 Button
"muteButton"Symbol 349 MovieClip {local.introScreen} Frame 1Symbol 191 MovieClip {deathRowDiner_fla.soundButtonClip_19}
"nextButton"Symbol 349 MovieClip {local.introScreen} Frame 1Symbol 207 Button
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"bubbleButton"Symbol 1252 MovieClip {deathRowDiner_fla.MC_GSBubble1_354} Frame 8Symbol 1219 Button
"textMC"Symbol 1252 MovieClip {deathRowDiner_fla.MC_GSBubble1_354} Frame 8Symbol 1251 MovieClip {deathRowDiner_fla.MC_GSText1_355}
"doneButtonMC"Symbol 1252 MovieClip {deathRowDiner_fla.MC_GSBubble1_354} Frame 8Symbol 1235 MovieClip {deathRowDiner_fla.MC_DoneButtonAppear_347}
"bubbleButton"Symbol 1257 MovieClip {deathRowDiner_fla.MC_GSBubble2_356} Frame 8Symbol 1219 Button
"textMC"Symbol 1257 MovieClip {deathRowDiner_fla.MC_GSBubble2_356} Frame 8Symbol 1256 MovieClip {deathRowDiner_fla.MC_GSText2_357}
"doneButonMC"Symbol 1257 MovieClip {deathRowDiner_fla.MC_GSBubble2_356} Frame 8Symbol 1235 MovieClip {deathRowDiner_fla.MC_DoneButtonAppear_347}
"bubbleButton"Symbol 1262 MovieClip {deathRowDiner_fla.MC_GSBubble2_358} Frame 8Symbol 1237 Button
"textMC"Symbol 1262 MovieClip {deathRowDiner_fla.MC_GSBubble2_358} Frame 8Symbol 1261 MovieClip {deathRowDiner_fla.MC_GSText2_359}
"doneButtonMC"Symbol 1262 MovieClip {deathRowDiner_fla.MC_GSBubble2_358} Frame 8Symbol 1235 MovieClip {deathRowDiner_fla.MC_DoneButtonAppear_347}
"bubbleButton"Symbol 1267 MovieClip {deathRowDiner_fla.MC_GSBubble2_360} Frame 8Symbol 1219 Button
"textMC"Symbol 1267 MovieClip {deathRowDiner_fla.MC_GSBubble2_360} Frame 8Symbol 1266 MovieClip {deathRowDiner_fla.MC_GSText2_361}
"doneButtonMC"Symbol 1267 MovieClip {deathRowDiner_fla.MC_GSBubble2_360} Frame 8Symbol 1235 MovieClip {deathRowDiner_fla.MC_DoneButtonAppear_347}
"bubbleButton"Symbol 1272 MovieClip {deathRowDiner_fla.MC_GSBubble2_362} Frame 8Symbol 1219 Button
"textMC"Symbol 1272 MovieClip {deathRowDiner_fla.MC_GSBubble2_362} Frame 8Symbol 1271 MovieClip {deathRowDiner_fla.MC_GSText2_363}
"doneButtonMC"Symbol 1272 MovieClip {deathRowDiner_fla.MC_GSBubble2_362} Frame 8Symbol 1235 MovieClip {deathRowDiner_fla.MC_DoneButtonAppear_347}
"bubbleButton"Symbol 1277 MovieClip {deathRowDiner_fla.MC_GSBubble3_364} Frame 8Symbol 1219 Button
"textMC"Symbol 1277 MovieClip {deathRowDiner_fla.MC_GSBubble3_364} Frame 8Symbol 1276 MovieClip {deathRowDiner_fla.MC_GSText3_365}
"doneButtonMC"Symbol 1277 MovieClip {deathRowDiner_fla.MC_GSBubble3_364} Frame 8Symbol 1235 MovieClip {deathRowDiner_fla.MC_DoneButtonAppear_347}
"bubbleMC"Symbol 1278 MovieClip {popWindow} Frame 1Symbol 1236 MovieClip {deathRowDiner_fla.MC_GS_Bubble1_344}
"bubbleMC"Symbol 1278 MovieClip {popWindow} Frame 11Symbol 1242 MovieClip {deathRowDiner_fla.MC_GS_Bubble1_349}
"bubbleMC"Symbol 1278 MovieClip {popWindow} Frame 22Symbol 1247 MovieClip {deathRowDiner_fla.MC_GSBubble1_352}
"bubbleMC"Symbol 1278 MovieClip {popWindow} Frame 33Symbol 1252 MovieClip {deathRowDiner_fla.MC_GSBubble1_354}
"bubbleMC"Symbol 1278 MovieClip {popWindow} Frame 44Symbol 1257 MovieClip {deathRowDiner_fla.MC_GSBubble2_356}
"bubbleMC"Symbol 1278 MovieClip {popWindow} Frame 54Symbol 1262 MovieClip {deathRowDiner_fla.MC_GSBubble2_358}
"bubbleMC"Symbol 1278 MovieClip {popWindow} Frame 67Symbol 1267 MovieClip {deathRowDiner_fla.MC_GSBubble2_360}
"bubbleMC"Symbol 1278 MovieClip {popWindow} Frame 79Symbol 1272 MovieClip {deathRowDiner_fla.MC_GSBubble2_362}
"bubbleMC"Symbol 1278 MovieClip {popWindow} Frame 91Symbol 1277 MovieClip {deathRowDiner_fla.MC_GSBubble3_364}
"checkBox"Symbol 1296 MovieClip {guardInGame} Frame 1Symbol 485 MovieClip {deathRowDiner_fla.checkBox_77}
"guardButton"Symbol 1296 MovieClip {guardInGame} Frame 1Symbol 1281 Button
"bubble"Symbol 1296 MovieClip {guardInGame} Frame 1Symbol 793 MovieClip {deathRowDiner_fla.thoughtBubble_171}
"ladyMC"Symbol 1492 MovieClip {local.lunchLady} Frame 1Symbol 1299 MovieClip
"itemOne"Symbol 1492 MovieClip {local.lunchLady} Frame 1Symbol 1314 MovieClip {deathRowDiner_fla.objectcomp001_374}
"itemTwo"Symbol 1492 MovieClip {local.lunchLady} Frame 1Symbol 1314 MovieClip {deathRowDiner_fla.objectcomp001_374}
"ladyMC"Symbol 1492 MovieClip {local.lunchLady} Frame 3Symbol 1318 MovieClip
"ladyMC"Symbol 1492 MovieClip {local.lunchLady} Frame 4Symbol 1325 MovieClip
"ladyMC"Symbol 1492 MovieClip {local.lunchLady} Frame 5Symbol 1329 MovieClip
"ladyMC"Symbol 1492 MovieClip {local.lunchLady} Frame 6Symbol 1338 MovieClip
"ladyMC"Symbol 1492 MovieClip {local.lunchLady} Frame 7Symbol 1350 MovieClip
"ladyMC"Symbol 1492 MovieClip {local.lunchLady} Frame 8Symbol 1360 MovieClip
"ladyMC"Symbol 1492 MovieClip {local.lunchLady} Frame 9Symbol 1373 MovieClip
"ladyMC"Symbol 1492 MovieClip {local.lunchLady} Frame 10Symbol 1386 MovieClip
"ladyMC"Symbol 1492 MovieClip {local.lunchLady} Frame 11Symbol 1399 MovieClip
"ladyMC"Symbol 1492 MovieClip {local.lunchLady} Frame 12Symbol 1408 MovieClip
"ladyMC"Symbol 1492 MovieClip {local.lunchLady} Frame 13Symbol 1409 MovieClip
"ladyMC"Symbol 1492 MovieClip {local.lunchLady} Frame 14Symbol 1418 MovieClip
"ladyMC"Symbol 1492 MovieClip {local.lunchLady} Frame 15Symbol 1408 MovieClip
"ladyMC"Symbol 1492 MovieClip {local.lunchLady} Frame 16Symbol 1419 MovieClip
"ladyMC"Symbol 1492 MovieClip {local.lunchLady} Frame 17Symbol 1418 MovieClip
"ladyMC"Symbol 1492 MovieClip {local.lunchLady} Frame 18Symbol 1455 MovieClip
"line0"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 486 MovieClip {local.line}
"line1"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 486 MovieClip {local.line}
"line2"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 486 MovieClip {local.line}
"table1"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 526 MovieClip {local.table}
"table2"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 526 MovieClip {local.table}
"table5"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 526 MovieClip {local.table}
"table7"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 526 MovieClip {local.table}
"table4"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 526 MovieClip {local.table}
"table6"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 526 MovieClip {local.table}
"table8"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 526 MovieClip {local.table}
"table3"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 526 MovieClip {local.table}
"foodCounter"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 573 MovieClip
"mopBucketMC"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 588 MovieClip {deathRowDiner_fla.mopcompfinal_113}
"sinkMC"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 621 MovieClip
"prisoner1"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 810 MovieClip {prisonerBlue4}
"prisoner2"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 811 MovieClip {prisonerBlue2}
"prisoner3"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 899 MovieClip {prisonerOrange4}
"prisoner4"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 900 MovieClip {prisonerOrange2}
"prisoner5"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 1027 MovieClip {prisonerYellow4}
"prisoner6"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 1028 MovieClip {prisonerYellow2}
"prisoner7"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 1098 MovieClip {prisonerDeadman1}
"prisoner8"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 1180 MovieClip {prisonerWarden1}
"altGuard1"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 1207 MovieClip {Gguard_shoot}
"altGuard2"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 1207 MovieClip {Gguard_shoot}
"altGuard3"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 1207 MovieClip {Gguard_shoot}
"altGuard4"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 1207 MovieClip {Gguard_shoot}
"counterReaction"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 1214 MovieClip {deathRowDiner_fla.counterReaction_342}
"guard1"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 1296 MovieClip {guardInGame}
"guard2"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 1296 MovieClip {guardInGame}
"lunchLady"Symbol 1493 MovieClip {local.gameEngine} Frame 1Symbol 1492 MovieClip {local.lunchLady}
"goalUI"Symbol 1515 MovieClip {deathRowDiner_fla.daygoal_money_mc_434} Frame 1Symbol 1514 EditableText
"scoreUI"Symbol 1535 MovieClip Frame 1Symbol 1504 EditableText
"dayUI"Symbol 1535 MovieClip Frame 1Symbol 1505 EditableText
"skullMC"Symbol 1535 MovieClip Frame 1Symbol 1509 MovieClip {deathRowDiner_fla.skulls_431}
"lockdownMC"Symbol 1535 MovieClip Frame 1Symbol 1513 MovieClip {deathRowDiner_fla.lockdownMessage_432}
"goalText"Symbol 1535 MovieClip Frame 1Symbol 1515 MovieClip {deathRowDiner_fla.daygoal_money_mc_434}
"scoreTextMC"Symbol 1535 MovieClip Frame 1Symbol 1520 MovieClip
"goalMC"Symbol 1535 MovieClip Frame 1Symbol 1534 MovieClip {deathRowDiner_fla.goalExpertClip_436}
"scoreText"Symbol 1555 MovieClip Frame 1Symbol 1552 EditableText
"feedbackText"Symbol 1555 MovieClip Frame 1Symbol 1554 EditableText
"scoreTextClip"Symbol 1556 MovieClip {deathRowDiner_fla.scorePopUp_453} Frame 1Symbol 1555 MovieClip
"clickToAdvance"Symbol 1606 MovieClip {local.tutorial} Frame 192Symbol 1589 Button
"clickToAdvance"Symbol 1606 MovieClip {local.tutorial} Frame 376Symbol 1589 Button
"textMC"Symbol 1622 MovieClip {deathRowDiner_fla.MC_FightBubble_467} Frame 8Symbol 1621 MovieClip {deathRowDiner_fla.MC_FightBubbleText_468}
"bubbleMC"Symbol 1623 MovieClip {deathRowDiner_fla.warningBubbles_464} Frame 10Symbol 1617 MovieClip {deathRowDiner_fla.MC_TableBubble_465}
"bubbleMC"Symbol 1623 MovieClip {deathRowDiner_fla.warningBubbles_464} Frame 50Symbol 1622 MovieClip {deathRowDiner_fla.MC_FightBubble_467}
"table3"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1495 Button
"table2"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1495 Button
"table1"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1495 Button
"table4"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1495 Button
"table8"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1495 Button
"table7"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1495 Button
"table6"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1495 Button
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"lineButton0"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1496 Button
"lineButton1"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1496 Button
"lineButton2"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1496 Button
"counterButton"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1497 Button
"hudMC"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1535 MovieClip
"pornoFly1"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1544 MovieClip {deathRowDiner_fla.pornoFly01_438}
"pornoFly2"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1545 MovieClip {deathRowDiner_fla.pornoFly02_446}
"pornoFly3"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1546 MovieClip {deathRowDiner_fla.pornoFly03_447}
"pornoFly4"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1547 MovieClip {deathRowDiner_fla.pornoFly04_448}
"pornoFly5"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1548 MovieClip {deathRowDiner_fla.pornoFly05_449}
"pornoFly6"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1549 MovieClip {deathRowDiner_fla.pornoFly06_450}
"pornoFly7"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1550 MovieClip {deathRowDiner_fla.pornoFly07_451}
"pornoFly8"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1551 MovieClip {deathRowDiner_fla.pornoFly08_452}
"coinMC1"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 515 MovieClip {deathRowDiner_fla.coins_final_3_83}
"coinMC2"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 515 MovieClip {deathRowDiner_fla.coins_final_3_83}
"coinMC3"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 515 MovieClip {deathRowDiner_fla.coins_final_3_83}
"coinMC4"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 515 MovieClip {deathRowDiner_fla.coins_final_3_83}
"coinMC5"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 515 MovieClip {deathRowDiner_fla.coins_final_3_83}
"coinMC6"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 515 MovieClip {deathRowDiner_fla.coins_final_3_83}
"coinMC7"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 515 MovieClip {deathRowDiner_fla.coins_final_3_83}
"coinMC8"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 515 MovieClip {deathRowDiner_fla.coins_final_3_83}
"scorePopMC1"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1556 MovieClip {deathRowDiner_fla.scorePopUp_453}
"scorePopMC2"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1556 MovieClip {deathRowDiner_fla.scorePopUp_453}
"scorePopMC3"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1556 MovieClip {deathRowDiner_fla.scorePopUp_453}
"scorePopMC4"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1556 MovieClip {deathRowDiner_fla.scorePopUp_453}
"scorePopMC5"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1556 MovieClip {deathRowDiner_fla.scorePopUp_453}
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"scorePopMC8"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1556 MovieClip {deathRowDiner_fla.scorePopUp_453}
"menuButton"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1562 Button
"helpButton"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 355 Button
"tutorialMC"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1606 MovieClip {local.tutorial}
"deathSkullLine2"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1609 MovieClip {deathRowDiner_fla.deathSkull_463}
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"deathSkullTable5"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1609 MovieClip {deathRowDiner_fla.deathSkull_463}
"deathSkullTable6"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 1609 MovieClip {deathRowDiner_fla.deathSkull_463}
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"muteButton"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 191 MovieClip {deathRowDiner_fla.soundButtonClip_19}
"adultSwimButton"Symbol 1649 MovieClip {local.userInterface} Frame 1Symbol 174 Button
"noButton"Symbol 1649 MovieClip {local.userInterface} Frame 10Symbol 1633 Button
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"nonNo"Symbol 1649 MovieClip {local.userInterface} Frame 20Symbol 1633 Button
"nonYes"Symbol 1649 MovieClip {local.userInterface} Frame 20Symbol 1641 Button
"nextButton"Symbol 1793 MovieClip Frame 1Symbol 1656 Button
"submitScore"Symbol 1793 MovieClip Frame 1Symbol 169 Button
"score"Symbol 1793 MovieClip Frame 1Symbol 1657 EditableText
"day"Symbol 1793 MovieClip Frame 1Symbol 1658 EditableText
"served"Symbol 1793 MovieClip Frame 1Symbol 1659 EditableText
"totalScore"Symbol 1793 MovieClip Frame 1Symbol 1660 EditableText
"skull1"Symbol 1793 MovieClip Frame 1Symbol 1668 MovieClip {deathRowDiner_fla.lostGroup_478}
"skull2"Symbol 1793 MovieClip Frame 1Symbol 1668 MovieClip {deathRowDiner_fla.lostGroup_478}
"skull3"Symbol 1793 MovieClip Frame 1Symbol 1668 MovieClip {deathRowDiner_fla.lostGroup_478}
"newBestMC"Symbol 1793 MovieClip Frame 1Symbol 1673 MovieClip {deathRowDiner_fla.MC_TSNewBest_479}
"newBestLevelMC"Symbol 1793 MovieClip Frame 1Symbol 1673 MovieClip {deathRowDiner_fla.MC_TSNewBest_479}
"speechMC"Symbol 1793 MovieClip Frame 1Symbol 1792 MovieClip {deathRowDiner_fla.speechBubblePleased_482}
"nextButton"Symbol 1851 MovieClip Frame 1Symbol 1656 Button
"submitScore"Symbol 1851 MovieClip Frame 1Symbol 169 Button
"day"Symbol 1851 MovieClip Frame 1Symbol 1822 EditableText
"served"Symbol 1851 MovieClip Frame 1Symbol 1823 EditableText
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"skull2"Symbol 1851 MovieClip Frame 1Symbol 1668 MovieClip {deathRowDiner_fla.lostGroup_478}
"skull3"Symbol 1851 MovieClip Frame 1Symbol 1668 MovieClip {deathRowDiner_fla.lostGroup_478}
"score"Symbol 1851 MovieClip Frame 1Symbol 1824 EditableText
"totalScore"Symbol 1851 MovieClip Frame 1Symbol 1825 EditableText
"newBestMC"Symbol 1851 MovieClip Frame 1Symbol 1673 MovieClip {deathRowDiner_fla.MC_TSNewBest_479}
"newBestLevelMC"Symbol 1851 MovieClip Frame 1Symbol 1673 MovieClip {deathRowDiner_fla.MC_TSNewBest_479}
"speechMC"Symbol 1851 MovieClip Frame 1Symbol 1792 MovieClip {deathRowDiner_fla.speechBubblePleased_482}
"nextButton"Symbol 1909 MovieClip Frame 1Symbol 1858 Button
"submitScore"Symbol 1909 MovieClip Frame 1Symbol 169 Button
"score"Symbol 1909 MovieClip Frame 1Symbol 1900 EditableText
"totalScore"Symbol 1909 MovieClip Frame 1Symbol 1901 EditableText
"day"Symbol 1909 MovieClip Frame 1Symbol 1907 EditableText
"served"Symbol 1909 MovieClip Frame 1Symbol 1908 EditableText
"skull1"Symbol 1909 MovieClip Frame 1Symbol 1668 MovieClip {deathRowDiner_fla.lostGroup_478}
"skull2"Symbol 1909 MovieClip Frame 1Symbol 1668 MovieClip {deathRowDiner_fla.lostGroup_478}
"skull3"Symbol 1909 MovieClip Frame 1Symbol 1668 MovieClip {deathRowDiner_fla.lostGroup_478}
"speechMC"Symbol 1909 MovieClip Frame 1Symbol 1792 MovieClip {deathRowDiner_fla.speechBubblePleased_482}
"winNext"Symbol 1912 MovieClip Frame 1Symbol 1858 Button
"submitScore"Symbol 1912 MovieClip Frame 1Symbol 169 Button
"statsMC"Symbol 1932 MovieClip {local.statsScreen} Frame 1Symbol 1793 MovieClip
"muteButton"Symbol 1932 MovieClip {local.statsScreen} Frame 1Symbol 191 MovieClip {deathRowDiner_fla.soundButtonClip_19}
"adultSwimButton"Symbol 1932 MovieClip {local.statsScreen} Frame 1Symbol 174 Button
"statsMC"Symbol 1932 MovieClip {local.statsScreen} Frame 22Symbol 1851 MovieClip
"statsMC"Symbol 1932 MovieClip {local.statsScreen} Frame 42Symbol 1909 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 11284 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..."
Protect (24)Timeline Frame 10 bytes ""

Labels

"loader"Frame 1
"title"Frame 2
"introScreen"Frame 3
"selectScreen"Frame 4
"game"Frame 5
"stats"Frame 6
"goAway"Symbol 93 MovieClip {deathRowDiner_fla.loadClip_9} Frame 12
"complete"Symbol 111 MovieClip {prerollAssets_fla.PLAYhit_2} Frame 1
"complete"Symbol 111 MovieClip {prerollAssets_fla.PLAYhit_2} Frame 21
"off"Symbol 134 MovieClip {prerollAssets._mcPlay} Frame 1
"over"Symbol 134 MovieClip {prerollAssets._mcPlay} Frame 2
"down"Symbol 134 MovieClip {prerollAssets._mcPlay} Frame 3
"sound"Symbol 191 MovieClip {deathRowDiner_fla.soundButtonClip_19} Frame 1
"soundoff"Symbol 191 MovieClip {deathRowDiner_fla.soundButtonClip_19} Frame 2
"start"Symbol 194 MovieClip {local.title} Frame 10
"end"Symbol 194 MovieClip {local.title} Frame 15
"default"Symbol 225 MovieClip {deathRowDiner_fla.rollOverClip_29} Frame 1
"over"Symbol 225 MovieClip {deathRowDiner_fla.rollOverClip_29} Frame 2
"off"Symbol 235 MovieClip {deathRowDiner_fla.bracket_day_mc_30} Frame 1
"mouseover"Symbol 235 MovieClip {deathRowDiner_fla.bracket_day_mc_30} Frame 2
"selected"Symbol 235 MovieClip {deathRowDiner_fla.bracket_day_mc_30} Frame 18
"locked"Symbol 253 MovieClip {deathRowDiner_fla.day1_mc_28} Frame 1
"unlocked"Symbol 253 MovieClip {deathRowDiner_fla.day1_mc_28} Frame 2
"money"Symbol 253 MovieClip {deathRowDiner_fla.day1_mc_28} Frame 3
"trophy"Symbol 253 MovieClip {deathRowDiner_fla.day1_mc_28} Frame 4
"failed"Symbol 253 MovieClip {deathRowDiner_fla.day1_mc_28} Frame 5
"locked"Symbol 260 MovieClip {deathRowDiner_fla.day2_mc_34} Frame 1
"unlocked"Symbol 260 MovieClip {deathRowDiner_fla.day2_mc_34} Frame 2
"money"Symbol 260 MovieClip {deathRowDiner_fla.day2_mc_34} Frame 3
"trophy"Symbol 260 MovieClip {deathRowDiner_fla.day2_mc_34} Frame 4
"failed"Symbol 260 MovieClip {deathRowDiner_fla.day2_mc_34} Frame 5
"locked"Symbol 267 MovieClip {deathRowDiner_fla.day3_mc_35} Frame 1
"unlocked"Symbol 267 MovieClip {deathRowDiner_fla.day3_mc_35} Frame 2
"money"Symbol 267 MovieClip {deathRowDiner_fla.day3_mc_35} Frame 3
"trophy"Symbol 267 MovieClip {deathRowDiner_fla.day3_mc_35} Frame 4
"failed"Symbol 267 MovieClip {deathRowDiner_fla.day3_mc_35} Frame 5
"locked"Symbol 274 MovieClip {deathRowDiner_fla.day4_mc_36} Frame 1
"unlocked"Symbol 274 MovieClip {deathRowDiner_fla.day4_mc_36} Frame 2
"money"Symbol 274 MovieClip {deathRowDiner_fla.day4_mc_36} Frame 3
"trophy"Symbol 274 MovieClip {deathRowDiner_fla.day4_mc_36} Frame 4
"failed"Symbol 274 MovieClip {deathRowDiner_fla.day4_mc_36} Frame 5
"locked"Symbol 281 MovieClip {deathRowDiner_fla.day5_mc_37} Frame 1
"unlocked"Symbol 281 MovieClip {deathRowDiner_fla.day5_mc_37} Frame 2
"money"Symbol 281 MovieClip {deathRowDiner_fla.day5_mc_37} Frame 3
"trophy"Symbol 281 MovieClip {deathRowDiner_fla.day5_mc_37} Frame 4
"failed"Symbol 281 MovieClip {deathRowDiner_fla.day5_mc_37} Frame 5
"locked"Symbol 288 MovieClip {deathRowDiner_fla.day6_mc_38} Frame 1
"unlocked"Symbol 288 MovieClip {deathRowDiner_fla.day6_mc_38} Frame 2
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http://swfchan.com/19/90277/info.shtml
Created: 28/3 -2019 12:44:09 Last modified: 28/3 -2019 12:44:09 Server time: 15/05 -2024 06:10:16