Section 1
//Acelerator (AS.goals.Acelerator)
package AS.goals {
import flash.display.*;
import game.physics.goals.*;
public class Acelerator extends MonsterGoal {
public function Acelerator(_arg1:Sprite, _arg2:Boolean=false, _arg3:Number=0, _arg4:Number=0.2, _arg5:Number=0.3){
super(_arg1, _arg2, _arg3, _arg4, _arg5);
}
override public function doAction(_arg1:ActorGoal):Boolean{
return (super.doAction(_arg1));
}
}
}//package AS.goals
Section 2
//CollidableSkyObjectGoal (AS.goals.CollidableSkyObjectGoal)
package AS.goals {
import game.logic.*;
import AS.utils.*;
import flash.display.*;
import Box2D.Common.Math.*;
import game.physics.goals.*;
import game.physics.creators.*;
import core.*;
public class CollidableSkyObjectGoal extends Unacelerator {
private var planeScene;
private var _engine:Engine;
public static const TYPE_STARS:int = 0;
public static const TYPE_PLANET:int = 1;
public function CollidableSkyObjectGoal(_arg1:Sprite, _arg2:int, _arg3:Number=2){
_engine = Global.nameManager.lookup(Engine);
planeScene = _arg3;
switch (_arg2){
default:
break;
};
super(_arg1, true);
}
override public function doAction(_arg1:ActorGoal):Boolean{
if (ActorGoaldoAction(_arg1)){
if ((((_arg1 == GameBoard.frontWheel)) || ((_arg1 == GameBoard.backWheel)))){
this.type = ActorGoal.NONE;
DoFromSky();
createStars();
return (true);
};
return (false);
};
return (false);
}
override public function onTick():void{
decor.alpha = (1 - GameBoard._engine.levelMap.bg.blue_sky.alpha);
super.onTick();
}
override protected function applyGalileoTransformation():void{
var _local1:b2Vec2;
var _local2:b2Vec2;
_local1 = body.GetPosition();
_local2 = WorldUpdateGoal.dr.Copy();
_local2.Multiply((0.2 / planeScene));
_local1.Subtract(_local2);
body.SetXForm(_local1, body.GetAngle());
}
private function ActorGoaldoAction(_arg1):Boolean{
if (this.type == ActorGoal.NONE){
return (false);
};
return (true);
}
override protected function setXY(){
var _local1:Number;
var _local2:Number;
if (WorldUpdateGoal.dr.y < 0){
_local1 = (GameBoard.truck.body.GetPosition().x + 20);
_local2 = (GameBoard.truck.body.GetPosition().y - 10);
} else {
_local1 = (GameBoard.truck.body.GetPosition().x + 20);
_local2 = (GameBoard.truck.body.GetPosition().y + 5);
};
body.SetXForm(new b2Vec2(_local1, _local2), body.GetAngle());
}
private function DoFromSky():void{
var _local1:Number;
_local1 = GameBoard.truck.body.GetLinearVelocity().x;
_local1 = (_local1 - ((_local1 * General.UNACELERATOR_AIR_REST_VELOCITY_X) / 100));
GameBoard.truck.body.SetLinearVelocity(new b2Vec2(_local1, GameBoard.truck.body.GetLinearVelocity().y));
}
}
}//package AS.goals
Section 3
//Food (AS.goals.Food)
package AS.goals {
import AS.utils.*;
import core.sound.*;
import flash.display.*;
import game.physics.goals.*;
public class Food extends PrizeGoal {
public function Food(_arg1:Sprite, _arg2:Boolean=false){
super(_arg1, _arg2);
}
override public function doAction(_arg1:ActorGoal):Boolean{
if (super.doAction(_arg1)){
Music.playSingleSound(SOUND_get_prize);
General.PRIZE.GetingFood();
};
return (false);
}
}
}//package AS.goals
Section 4
//GeneratedObject (AS.goals.GeneratedObject)
package AS.goals {
import game.logic.*;
import AS.utils.*;
import flash.display.*;
import game.physics.*;
import core.cache.*;
import game.physics.goals.*;
public class GeneratedObject {
private static const c_scale_min:int = 90;
private static const h_scale_min:int = 80;
private static const range_x_min:Number = -520;
private static const range_y_min:Number = -65;
private static const LEVEL2_FRONT_OBJECTS:Array = [Level2FrontObj1, Level2FrontObj2, Level2FrontObj4, Level2FrontObj5];
private static const LEVEL3_FRONT_OBJECTS:Array = [Level3FrontObj1, Level3FrontObj2, Level3FrontObj3, Level3FrontObj4, Level3FrontObj5];
private static const LEVEL4_FRONT_OBJECTS:Array = [Level4FrontObj1, Level4FrontObj2, Level4FrontObj3, Level4FrontObj4];
private static const LEVEL5_FRONT_OBJECTS:Array = [Level5FrontObj1, Level5FrontObj2, Level5FrontObj3, Level5FrontObj4, Level5FrontObj5];
private static const c_scale_max:int = 200;
private static const LEVEL1_CLOUDS:Array = [Cloud1, Cloud2, Cloud3, Cloud4];
private static const h_scale_max:int = 110;
private static const t_scale_min:int = 70;
private static const range_x_max:Number = 556;
private static const range_y_max:Number = -75;
private static const h_DistanceBetwen:int = 60;
private static const t_scale_max:int = 120;
private static const c_range_x_min:Number = -500;
private static const LEVEL1_FRONT_OBJECTS:Array = [Level1FrontObj4, Level1FrontObj4, Level1FrontObj4, Level1FrontObj4, Level1FrontObj4, Level1FrontObj6];
private static const LEVEL4_CLOUDS:Array = [DustyCloud1, DustyCloud2, DustyCloud3, DustyCloud4, DustyCloud5];
private static const c_range_x_max:Number = 0;
public static function GeneratedHerb(_arg1:Sprite):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:*;
_local2 = (range_x_min - h_DistanceBetwen);
_local3 = range_y_max;
_local4 = 1;
while (_local2 < range_x_max) {
_local2 = (_local2 + ((h_DistanceBetwen + (Math.random() * 100)) - 50));
if ((Math.random() * 10) < 9){
} else {
_local5 = ClipCache.newClip(getRandomFrontObjectClass());
_local3 = General.RandomIntRange(range_y_min, range_y_max);
_local4 = General.RandomIntRange(h_scale_max, h_scale_min);
_local4 = (_local4 / 100);
Create(_local5, _local2, _local3, _local4);
_arg1.addChild(_local5);
};
};
}
public static function GeneratedTree(_arg1:Sprite):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:*;
if ((Math.random() * 10) < 4){
return;
};
_local2 = General.RandomIntRange(range_x_max, range_x_min);
_local3 = General.RandomIntRange(range_y_min, range_y_max);
_local4 = General.RandomIntRange(t_scale_max, t_scale_min);
_local4 = (_local4 / 100);
_local5 = ClipCache.newClip(getRandomFrontObjectClass());
Create(_local5, _local2, _local3, _local4);
_arg1.addChild(_local5);
}
public static function getRandomFrontObjectClass():Class{
var _local1:Array;
var _local2:int;
_local1 = null;
switch (General.CURRENT_LEVEL){
case General.LEVEL_1:
_local1 = LEVEL1_FRONT_OBJECTS;
break;
case General.LEVEL_2:
_local1 = LEVEL2_FRONT_OBJECTS;
break;
case General.LEVEL_3:
_local1 = LEVEL3_FRONT_OBJECTS;
break;
case General.LEVEL_4:
_local1 = LEVEL4_FRONT_OBJECTS;
break;
case General.LEVEL_5:
_local1 = LEVEL5_FRONT_OBJECTS;
break;
};
_local2 = int(((Math.random() - 0.01) * _local1.length));
return (_local1[_local2]);
}
private static function Create(_arg1:Sprite, _arg2:Number, _arg3:Number, _arg4=1):void{
_arg1.x = _arg2;
_arg1.y = _arg3;
if (_arg4 != 1){
_arg1.scaleX = _arg4;
_arg1.scaleY = _arg4;
};
}
public static function GeneratedClouds(_arg1:Sprite, _arg2:int):void{
var _local3:int;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:*;
if (GameBoard.truck.displacement.y < -((General.ATMOSPHERE_HEIGHT - 15))){
return;
};
_local3 = General.RandomIntRange(1, 6);
while (_local3 != 0) {
_local3--;
_local4 = General.RandomIntRange(c_range_x_max, c_range_x_min);
if (WorldUpdateGoal.dr.y < 0){
_local5 = (-700 + (GameBoard.truck.displacement.y * FancyWorld.RATIO));
_local6 = (-100 + (GameBoard.truck.displacement.y * FancyWorld.RATIO));
} else {
_local5 = (100 + (GameBoard.truck.displacement.y * FancyWorld.RATIO));
_local6 = (700 + (GameBoard.truck.displacement.y * FancyWorld.RATIO));
};
_local7 = (General.RandomIntRange(_local5, _local6) * _arg2);
if (GameBoard.truck.displacement.y > -25){
_local7 = (_local7 - 1200);
};
_local8 = General.RandomIntRange(c_scale_max, c_scale_min);
_local8 = (_local8 / 100);
_local9 = ClipCache.newClip(getRandomCloud());
Create(_local9, _local4, _local7, _local8);
_arg1.addChild(_local9);
};
}
private static function getRandomCloud():Class{
var _local1:Array;
var _local2:int;
_local1 = LEVEL1_CLOUDS;
switch (General.CURRENT_LEVEL){
case General.LEVEL_4:
_local1 = LEVEL4_CLOUDS;
break;
case General.LEVEL_5:
_local1 = LEVEL4_CLOUDS;
break;
};
_local2 = int(((Math.random() - 0.01) * _local1.length));
return (_local1[_local2]);
}
public static function RemoveAllChildren(_arg1:Sprite, _arg2:int=4){
while (_arg2 < _arg1.numChildren) {
_arg1.removeChildAt((_arg1.numChildren - 1));
};
}
}
}//package AS.goals
Section 5
//GroundGoal (AS.goals.GroundGoal)
package AS.goals {
import game.logic.*;
import AS.utils.*;
import flash.display.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import game.physics.*;
import Box2D.Collision.Shapes.*;
import game.physics.goals.*;
import core.system.*;
public class GroundGoal extends TickListener {
private var s:Sprite;
private var x0:Number;
public static var body:b2Body;
public static var dy = 0;
public static var itself:GroundGoal = null;
public static var FILTER:int = -10;
public function GroundGoal(){
var _local1:b2BodyDef;
var _local2:b2PolygonDef;
var _local3:b2CircleDef;
super();
itself = this;
_local1 = new b2BodyDef();
_local1.position.Set(10, 20);
_local2 = new b2PolygonDef();
_local2.SetAsBox(50, 6);
_local2.friction = 0;
_local2.density = 0;
_local2.restitution = 1;
body = FancyWorld.world.CreateBody(_local1);
body.CreateShape(_local2);
body.SetMassFromShapes();
General.UpdateFilterData(body, FILTER);
}
override public function onTick():void{
if (WorldUpdateGoal.dr != null){
body.SetXForm(new b2Vec2(GameBoard.truck.body.GetPosition().x, body.GetPosition().y), 0);
};
applyGalileoTransformation();
}
override public function destroy():void{
super.destroy();
itself = null;
}
private function applyGalileoTransformation(){
var _local1:b2Vec2;
_local1 = body.GetPosition();
_local1.Subtract(WorldUpdateGoal.dr);
body.SetXForm(_local1, body.GetAngle());
}
}
}//package AS.goals
Section 6
//Money (AS.goals.Money)
package AS.goals {
import AS.utils.*;
import core.sound.*;
import flash.display.*;
import game.physics.goals.*;
public class Money extends PrizeGoal {
public function Money(_arg1:Sprite, _arg2:Boolean=false){
super(_arg1, _arg2);
}
override public function doAction(_arg1:ActorGoal):Boolean{
if (super.doAction(_arg1)){
Music.playSingleSound(SOUND_get_prize);
General.PRIZE.GetingGold();
};
return (false);
}
}
}//package AS.goals
Section 7
//MonsterGoal (AS.goals.MonsterGoal)
package AS.goals {
import game.logic.*;
import AS.utils.*;
import flash.display.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import core.cache.*;
import Box2D.Collision.Shapes.*;
import game.physics.goals.*;
import game.physics.common.*;
import core.common.*;
import game.physics.creators.*;
import core.*;
public class MonsterGoal extends ActorGoal {
private var _fixed_y:Boolean;// = false
private var _velocity:Number;// = 0
private var _was_not_in_water:int;// = 0
private var _engine:Engine;
private var inTheSky:Boolean;
private var _sensitive_to_velocity:Boolean;// = false
public static const FILTER:int = -2;
public function MonsterGoal(_arg1:Sprite, _arg2:Boolean=false, _arg3:Number=0, _arg4:Number=0.2, _arg5:Number=0.3, _arg6:Boolean=false, _arg7:CachingParams=null){
var _local8:AbstractCreator;
var _local9:CompoundBody;
_velocity = 0;
_sensitive_to_velocity = false;
_was_not_in_water = 0;
_fixed_y = false;
_engine = Global.nameManager.lookup(Engine);
_local8 = new PolygonCreator();
_local9 = _local8.createCompoundBody(_arg1, _arg3, _arg4, _arg5);
inTheSky = _arg2;
super(_local9.body, _arg1, _arg6, _arg7);
setXY();
General.UpdateFilterData(body, FILTER);
onTick();
checkForWater(true);
}
override public function onTick():void{
var _local1:b2XForm;
if (_velocity > 0){
_local1 = body.GetXForm();
_local1.position.x = (_local1.position.x - _velocity);
body.SetXForm(_local1.position, body.GetAngle());
checkForWater(false);
};
super.onTick();
}
public function get sensitiveToVelocity():Boolean{
return (_sensitive_to_velocity);
}
public function setMovingVelocity(_arg1:Number):void{
_velocity = _arg1;
}
public function IsInTheSky():Boolean{
return (inTheSky);
}
protected function setXY(){
var _local1:Number;
var _local2:Number;
var _local3:Number;
if (inTheSky){
_local1 = (((General.ROAD_RANGE_Y_MAX - GameBoard.truck.displacement.y) - 10) + (Math.random() * 15));
_local2 = (GroundGoal.body.GetPosition().y - _local1);
if (GameBoard.truck.displacement.y > -10){
_local2 = (_local2 - 7);
};
body.SetXForm(new b2Vec2(50, _local2), body.GetAngle());
} else {
_fixed_y = true;
_local3 = (((General.ROAD_RANGE_Y_MAX - GameBoard.truck.displacement.y) - (Math.random() * (General.ROAD_RANGE_Y_MAX - General.ROAD_RANGE_Y_MIN))) + 2);
body.SetXForm(new b2Vec2((40 + (Math.random() * 20)), _local3), body.GetAngle());
checkForWater(true);
};
}
public function set sensitiveToVelocity(_arg1:Boolean):void{
_sensitive_to_velocity = _arg1;
}
private function checkForWater(_arg1:Boolean):void{
var _local2:ObjectList;
var _local3:int;
var _local4:Sprite;
if (inTheSky){
return;
};
_local2 = _engine.gameBoard.waterGoals;
_local3 = 0;
while (_local3 < _local2.length) {
if (_local2[_local3].isRunning){
_local4 = _local2[_local3].decor;
if (_local4.hitTestObject(decor)){
if (_arg1){
destroy();
} else {
setMovingVelocity(0);
if (_inner_animation){
_inner_animation.getChildAt(0).stop();
};
};
break;
};
};
_local3++;
};
}
public function set was_not_in_water(_arg1:int):void{
_was_not_in_water = _arg1;
}
public function get was_not_in_water():int{
return (_was_not_in_water);
}
}
}//package AS.goals
Section 8
//ObjectGoal (AS.goals.ObjectGoal)
package AS.goals {
import game.logic.*;
import AS.utils.*;
import flash.display.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import game.physics.*;
import core.cache.*;
import Box2D.Collision.Shapes.*;
import game.physics.goals.*;
import core.common.*;
import game.physics.creators.*;
import core.system.*;
import core.*;
public class ObjectGoal extends TickListener {
private var nlast_water_blocks:int;// = 0
private var count_meter_unacelerator:int;
private var count_meter_springboard:int;
private var PROBABILITY;
private var nlast_prize:int;// = 0
private var nlast_water:int;// = 0
private var count_meter_prize:int;
private var count_meter_water:int;
private var nlast_springboard:int;// = 0
private var PROBABILITY_WATER_BLOCKS;
private var nlast_unacelerator:int;// = 0
private var PROBABILITY_PRIZE;
private var PROBABILITY_WATER;
private var PROBABILITY_UNACELERATOR;
private var count_meter_water_blocks:int;
private var _engine:Engine;
private var decor:Sprite;
private var actor:ActorGoal;// = null
private static const LEVEL4_AIR_UNACCELERATORS:Array = [Bird4, Bird5];
private static const LEVEL2_GROUND_UNACCELERATORS:Array = [Bush2, Bush6, Bush7];
private static const PRIZE_FOOD:int = 0;
private static const PRIZE_GOLD:int = 1;
private static const SPRINGBOARD_DINO_GREEN:int = 3;
private static const LEVEL4_GROUND_UNACCELERATORS:Array = [Bush9];
private static const SPRINGBOARD_DINO_BLUE:int = 1;
private static const LEVEL3_STONES:Array = [];
private static const LEVEL5_DINOS:Array = [[Dino1, true], [Dino2, true], [Dino3, true], [Dino4, true], [Dino5, true], [Dino6, true], [Dino7, true], [Dino8, true], [Dino9, true], [Dino10, true], [Dino11, false], [Dino12, false]];
private static const LEVEL3_DINOS:Array = [[Dino1, true], [Dino2, true], [Dino5, true], [Dino6, true], [Dino7, true], [Dino8, true], [Dino9, true], [Dino10, true], [Dino12, false]];
private static const LEVEL1_DINOS:Array = [[Dino1, true], [Dino3, true], [Dino4, true], [Dino5, true]];
private static const SPRINGBOARD_DINO:int = 0;
private static const LEVEL3_AIR_UNACCELERATORS:Array = [Bird1, Bird2, Bird3, Bird4];
private static const LEVEL2_STONES:Array = [Stone4, Stone5];
private static const LEVEL2_AIR_UNACCELERATORS:Array = [Bird1, Bird2, Bird3, Bird4];
private static const LEVEL3_GROUND_UNACCELERATORS:Array = [Bush4, Bush5];
private static const LEVEL5_GROUND_UNACCELERATORS:Array = [Bush2, Bush6];
private static const LEVEL1_GROUND_UNACCELERATORS:Array = [Bush8];
private static const UNACELERATOR_BIRD:int = 1;
private static const SPRINGBOARD_DINO_TYR:int = 4;
private static const LEVEL5_STONES:Array = [Stone2, Stone3, Stone4, Stone5];
private static const SPRINGBOARD_DINO_RED:int = 2;
private static const LEVEL1_STONES:Array = [Stone1, Stone2, Stone3, Stone4, Stone5];
private static const LEVEL2_DINOS:Array = [[Dino1, true], [Dino3, true], [Dino4, true], [Dino5, true], [Dino6, true], [Dino7, true], [Dino10, true], [Dino11, false]];
private static const LEVEL5_AIR_UNACCELERATORS:Array = [Bird1, Bird2, Bird3, Bird4, Bird5];
private static const LEVEL1_AIR_UNACCELERATORS:Array = [Bird1, Bird2, Bird3];
private static const LEVEL4_DINOS:Array = [[Dino1, true], [Dino2, true], [Dino3, true], [Dino4, true], [Dino5, true], [Dino6, true], [Dino7, true], [Dino8, true], [Dino9, true], [Dino10, true], [Dino12, false]];
private static const UNACELERATOR_FLOWER:int = 0;
private static const LEVEL4_STONES:Array = [Stone1, Stone2, Stone3, Stone4, Stone5];
public function ObjectGoal(_arg1:Sprite){
actor = null;
nlast_springboard = 0;
nlast_prize = 0;
nlast_water = 0;
nlast_unacelerator = 0;
PROBABILITY = General.PROBABILITY_OF_SPRINGBOARD_APPEAR;
count_meter_springboard = General.COUNT_MIN_FOR_SPRINGBOARD_APPEAR;
count_meter_prize = General.COUNT_MIN_FOR_PRIZE_APPEAR;
PROBABILITY_PRIZE = General.PROBABILITY_PRIZE;
count_meter_water = General.COUNT_MIN_FOR_WATER_APPEAR;
PROBABILITY_WATER = General.PROBABILITY_OF_WATER_APPEAR;
count_meter_unacelerator = General.COUNT_MIN_FOR_UNACELERATOR_APPEAR;
PROBABILITY_UNACELERATOR = General.PROBABILITY_UNACELERATOR;
count_meter_water_blocks = General.COUNT_MIN_FOR_WATER_BLOCKS_APPEAR;
PROBABILITY_WATER_BLOCKS = General.PROBABILITY_OF_WATER__BLOCKS_APPEAR;
nlast_water_blocks = 0;
super();
_engine = Global.nameManager.lookup(Engine);
decor = _arg1;
}
private function AddingWaterBlocks(){
var _local1:Number;
var _local2:Number;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:water;
var _local7:WaterGoal;
var _local8:b2Vec2;
_local1 = 20;
_local2 = (General.RandomIntRange((General.ROAD_RANGE_Y_MAX - 1.5), General.ROAD_RANGE_Y_MAX) - GameBoard.truck.displacement.y);
_local3 = 50;
_local4 = General.RandomIntRange(General.WATER_BLOCKS_RANGE_MIN, General.WATER_BLOCKS_RANGE_MAX);
_local5 = 0;
while (_local5 < _local4) {
_local6 = new water();
(decor as MovieClip).back_water_layer.addChild(_local6);
_local7 = new WaterGoal(_local6);
_local1 = (_local1 + (((_local6.width - _local3) / FancyWorld.RATIO) - 1.7));
_local8 = new b2Vec2(_local1, _local2);
_local7.body.SetXForm(_local8, _local7.body.GetAngle());
Global.tickManager.addTickListener(_local7);
_local5++;
};
}
private function CreateMoney(_arg1:Sprite, _arg2:Boolean=false):void{
var _local3:Money;
_local3 = new Money(_arg1, _arg2);
Global.tickManager.addTickListener(_local3);
}
private function getRandomMovingDino():Array{
var _local1:Array;
var _local2:int;
_local1 = LEVEL1_DINOS;
switch (General.CURRENT_LEVEL){
case General.LEVEL_1:
_local1 = LEVEL1_DINOS;
break;
case General.LEVEL_2:
_local1 = LEVEL2_DINOS;
break;
case General.LEVEL_3:
_local1 = LEVEL3_DINOS;
break;
case General.LEVEL_4:
_local1 = LEVEL4_DINOS;
break;
case General.LEVEL_5:
_local1 = LEVEL5_DINOS;
break;
};
_local2 = int(((Math.random() - 0.01) * _local1.length));
return (_local1[_local2]);
}
override public function onTick():void{
CreatingSpringboard();
CreatingPrizes();
CreatingUnacelerator();
CreatingSkyObject();
if (((!((General.CURRENT_LEVEL == General.LEVEL_4))) && (!((General.CURRENT_LEVEL == General.LEVEL_3))))){
CreatingWaterBlocks();
};
}
private function addSpringboard(_arg1:Class):MonsterGoal{
var _local2:*;
if (!_arg1){
return (null);
};
_local2 = new (_arg1);
_local2.scaleX = (_local2.scaleY = (0.7 + (Math.random() * 0.4)));
decor.addChild(_local2);
return (CreateSpringBoard(_local2, false, true, new CachingParams(5, 5, 5, 5)));
}
private function addGold(){
var _local1:gold;
_local1 = new gold();
(decor as MovieClip).back_prize_layer.addChild(_local1);
CreateMoney(_local1);
}
private function CreateSpringBoard(_arg1:Sprite, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:CachingParams=null):MonsterGoal{
var _local5:SpringBoard;
_local5 = new SpringBoard(_arg1, _arg2, 0, 0.2, 0.3, _arg3, _arg4);
Global.tickManager.addTickListener(_local5);
return (_local5);
}
private function CreateFood(_arg1:Sprite, _arg2:Boolean=false):void{
var _local3:Food;
_local3 = new Food(_arg1, _arg2);
Global.tickManager.addTickListener(_local3);
}
private function AddingOnePrize():void{
var _local1:int;
_local1 = General.RandomInt(1);
switch (_local1){
case PRIZE_FOOD:
addFood();
break;
case PRIZE_GOLD:
addGold();
break;
};
}
private function CreateUnacelerator(_arg1:Sprite, _arg2:Boolean=false, _arg3:Number=0, _arg4:Boolean=false, _arg5:CachingParams=null):void{
var _local6:Unacelerator;
_local6 = new Unacelerator(_arg1, _arg2, 0, 0.2, 0.3, _arg4, _arg5);
_local6.setMovingVelocity(_arg3);
Global.tickManager.addTickListener(_local6);
}
private function addFood(){
var _local1:food;
if (_engine.noAnimals){
return;
};
_local1 = new food();
(decor as MovieClip).back_prize_layer.addChild(_local1);
CreateFood(_local1);
}
private function getRandomStone():Class{
var _local1:Array;
var _local2:int;
_local1 = LEVEL1_STONES;
switch (General.CURRENT_LEVEL){
case General.LEVEL_1:
_local1 = LEVEL1_STONES;
break;
case General.LEVEL_2:
_local1 = LEVEL2_STONES;
break;
case General.LEVEL_3:
_local1 = LEVEL3_STONES;
break;
case General.LEVEL_4:
_local1 = LEVEL4_STONES;
break;
case General.LEVEL_5:
_local1 = LEVEL5_STONES;
break;
};
_local2 = int(((Math.random() - 0.01) * _local1.length));
return (_local1[_local2]);
}
private function CreatingWater(){
var _local1:int;
var _local2:water;
var _local3:WaterGoal;
_local1 = (int(GameBoard.truck.displacement.x) / count_meter_water);
if (_local1 > nlast_water){
if ((Math.random() * 100) < PROBABILITY_WATER){
_local2 = new water();
decor.addChild(_local2);
_local3 = new WaterGoal(_local2);
Global.tickManager.addTickListener(_local3);
};
};
nlast_water = _local1;
}
private function CreateAcelerator(_arg1:Sprite, _arg2:Boolean=false):void{
var _local3:Acelerator;
_local3 = new Acelerator(_arg1, _arg2);
Global.tickManager.addTickListener(_local3);
}
private function CreatingPrizes(){
var _local1:int;
_local1 = (int(GameBoard.truck.displacement.x) / count_meter_prize);
if (_local1 > nlast_prize){
if ((Math.random() * 100) < PROBABILITY_PRIZE){
AddingOnePrize();
};
};
nlast_prize = _local1;
}
private function AddingOneSpringboard():void{
var _local1:MonsterGoal;
var _local2:Array;
_local1 = null;
if (MathUtils.isLikely(0.1)){
_local1 = addSpringboard(getRandomStone());
if (!_local1){
return;
};
_local1.sensitiveToVelocity = true;
} else {
_local2 = getRandomMovingDino();
_local1 = addSpringboard(_local2[0]);
if (!_local1){
return;
};
if (_local2[1]){
_local1.setMovingVelocity((0.1 + (Math.random() * 0.2)));
};
(_local1 as SpringBoard).its_a_dino = true;
};
}
private function CreatingUnacelerator(){
var _local1:int;
if (GameBoard.truck.displacement.y < -((General.ATMOSPHERE_HEIGHT - 15))){
return;
};
_local1 = (int(GameBoard.truck.displacement.x) / count_meter_unacelerator);
if (_local1 > nlast_unacelerator){
if ((Math.random() * 100) < PROBABILITY_UNACELERATOR){
AddingOneUnacelerator();
};
};
nlast_unacelerator = _local1;
}
private function CreatingSpringboard(){
var _local1:int;
_local1 = (int(GameBoard.truck.displacement.x) / count_meter_springboard);
if (_local1 > nlast_springboard){
if ((Math.random() * 100) < PROBABILITY){
AddingOneSpringboard();
};
};
nlast_springboard = _local1;
}
private function CreatingWaterBlocks(){
var _local1:int;
if (!General.CREATE_BIG_BLOCK_WATER){
return;
};
_local1 = (int(GameBoard.truck.displacement.x) / count_meter_water_blocks);
if (_local1 > nlast_water_blocks){
if ((Math.random() * 100) < PROBABILITY_WATER_BLOCKS){
AddingWaterBlocks();
};
};
nlast_water_blocks = _local1;
}
private function CreatingSkyObject():void{
var _local1:star_group_1;
var _local2:*;
var _local3:Array;
var _local4:*;
if (((General.CREATE_SKY_OBJECT) && ((GameBoard.truck.displacement.y < -((General.ATMOSPHERE_HEIGHT - 10)))))){
_local1 = new star_group_1();
decor.addChild(_local1);
_local2 = new SkyObjectGoal(_local1, SkyObjectGoal.TYPE_STARS, 4);
Global.tickManager.addTickListener(_local2);
bringToBackLayer(_local2);
_local3 = [planet, planet2, Ufo];
ArrayUtils.shuffle(_local3);
_local4 = new (_local3[0]);
decor.addChild(_local4);
_local2 = new CollidableSkyObjectGoal(_local4, SkyObjectGoal.TYPE_PLANET, General.RandomIntRange(1, 3));
Global.tickManager.addTickListener(_local2);
bringToBackLayer(_local2);
General.CREATE_SKY_OBJECT = false;
};
}
private function getRandomAirUnaccelerator():Class{
var _local1:Array;
var _local2:int;
_local1 = LEVEL1_AIR_UNACCELERATORS;
switch (General.CURRENT_LEVEL){
case General.LEVEL_1:
_local1 = LEVEL1_AIR_UNACCELERATORS;
break;
case General.LEVEL_2:
_local1 = LEVEL2_AIR_UNACCELERATORS;
break;
case General.LEVEL_3:
_local1 = LEVEL3_AIR_UNACCELERATORS;
break;
case General.LEVEL_4:
_local1 = LEVEL4_AIR_UNACCELERATORS;
break;
case General.LEVEL_5:
_local1 = LEVEL5_AIR_UNACCELERATORS;
break;
};
_local2 = int(((Math.random() - 0.01) * _local1.length));
return (_local1[_local2]);
}
private function AddingOneUnacelerator():void{
var _local1:*;
_local1 = null;
_local1 = new ((getRandomAirUnaccelerator() as Class));
decor.addChild(_local1);
_local1.scaleX = (_local1.scaleY = (0.7 + (Math.random() * 0.5)));
CreateUnacelerator(_local1, true, 0.35, true);
if (MathUtils.isLikely(0.14)){
_local1 = new ((getRandomGroundUnaccelerator() as Class));
decor.addChild(_local1);
_local1.scaleX = (_local1.scaleY = (0.5 + (Math.random() * 0.2)));
CreateUnacelerator(_local1, false, 0, true, new CachingParams(5, 5, 5, 5));
};
}
private function getRandomGroundUnaccelerator():Class{
var _local1:Array;
var _local2:int;
_local1 = LEVEL1_GROUND_UNACCELERATORS;
switch (General.CURRENT_LEVEL){
case General.LEVEL_1:
_local1 = LEVEL1_GROUND_UNACCELERATORS;
break;
case General.LEVEL_2:
_local1 = LEVEL2_GROUND_UNACCELERATORS;
break;
case General.LEVEL_3:
_local1 = LEVEL3_GROUND_UNACCELERATORS;
break;
case General.LEVEL_4:
_local1 = LEVEL4_GROUND_UNACCELERATORS;
break;
case General.LEVEL_5:
_local1 = LEVEL5_GROUND_UNACCELERATORS;
break;
};
_local2 = int(((Math.random() - 0.01) * _local1.length));
return (_local1[_local2]);
}
public function bringToBackLayer(_arg1:ActorGoal):void{
var _local2:*;
_local2 = _engine.levelMap;
if (_local2.back_layer == _arg1.decor.parent){
return;
};
_local2.back_layer.addChild(_arg1.decor);
}
}
}//package AS.goals
Section 9
//PadGoal (AS.goals.PadGoal)
package AS.goals {
import game.logic.*;
import flash.display.*;
import Box2D.Dynamics.*;
import game.physics.goals.*;
public class PadGoal extends ActorGoal {
public var angle:Number;// = -0.785398163397448
public var launchAngle:Number;// = -0.785398163397448
public static var isJoined:Boolean = true;
public function PadGoal(_arg1:b2Body, _arg2:Sprite){
angle = ((-45 * Math.PI) / 180);
launchAngle = ((-45 * Math.PI) / 180);
super(_arg1, _arg2);
}
override protected function updateCoords():void{
if (!isJoined){
super.updateCoords();
};
}
override public function onTick():void{
super.onTick();
if (isJoined){
if (GameBoard.truck != null){
GameBoard.truck.body.SetXForm(GameBoard.truck.body.GetPosition(), angle);
};
};
}
public static function reset():void{
isJoined = true;
}
}
}//package AS.goals
Section 10
//PrizeGoal (AS.goals.PrizeGoal)
package AS.goals {
import game.logic.*;
import AS.utils.*;
import flash.display.*;
import Box2D.Common.Math.*;
import game.physics.goals.*;
import game.physics.common.*;
import game.physics.creators.*;
public class PrizeGoal extends ActorGoal {
private var inTheSky:Boolean;
public static const FILTER:int = -2;
public function PrizeGoal(_arg1:Sprite, _arg2:Boolean=false){
var _local3:AbstractCreator;
var _local4:CompoundBody;
_local3 = new PolygonCreator();
_local4 = _local3.createCompoundBody(_arg1, 0);
inTheSky = _arg2;
super(_local4.body, _arg1);
setXY();
General.UpdateFilterData(body, FILTER);
General.PutSensorToAllShapes(body);
}
override public function doAction(_arg1:ActorGoal):Boolean{
if (super.doAction(_arg1)){
if ((((_arg1 == GameBoard.frontWheel)) || ((_arg1 == GameBoard.backWheel)))){
decor.visible = false;
this.type = ActorGoal.NONE;
return (true);
};
return (false);
};
return (false);
}
private function setXY(){
if (inTheSky){
body.SetXForm(new b2Vec2((20 + (Math.random() * 10)), ((GroundGoal.body.GetPosition().y - 20) - (Math.random() * General.HEIGH))), body.GetAngle());
} else {
body.SetXForm(new b2Vec2(30, ((General.ROAD_RANGE_Y_MAX - GameBoard.truck.displacement.y) - (Math.random() * (General.ROAD_RANGE_Y_MAX - General.ROAD_RANGE_Y_MIN)))), body.GetAngle());
};
}
}
}//package AS.goals
Section 11
//SkyObjectGoal (AS.goals.SkyObjectGoal)
package AS.goals {
import game.logic.*;
import AS.utils.*;
import flash.display.*;
import Box2D.Common.Math.*;
import game.physics.goals.*;
import game.physics.common.*;
import game.physics.creators.*;
import core.*;
public class SkyObjectGoal extends ActorGoal {
private var planeScene;
private var _engine:Engine;
public static const TYPE_STARS:int = 0;
public static const TYPE_PLANET:int = 1;
public function SkyObjectGoal(_arg1:Sprite, _arg2:int, _arg3:Number=2){
var _local4:AbstractCreator;
var _local5:CompoundBody;
_engine = Global.nameManager.lookup(Engine);
planeScene = _arg3;
_local4 = new PolygonCreator();
_local5 = _local4.createCompoundBody(_arg1, 0);
super(_local5.body, _arg1);
General.PutSensorToAllShapes(body);
switch (_arg2){
case TYPE_STARS:
setXYStar();
_engine.achievements.starsReached();
break;
default:
setXYPlanet();
decor.scaleX = (decor.scaleX / (planeScene / 2));
decor.scaleY = (decor.scaleY / (planeScene / 2));
break;
};
}
public function setXYPlanet(){
var _local1:Number;
var _local2:Number;
if (WorldUpdateGoal.dr.y < 0){
_local1 = (GameBoard.truck.body.GetPosition().x + 20);
_local2 = (GameBoard.truck.body.GetPosition().y - 10);
} else {
_local1 = (GameBoard.truck.body.GetPosition().x + 20);
_local2 = (GameBoard.truck.body.GetPosition().y + 5);
};
body.SetXForm(new b2Vec2(_local1, _local2), body.GetAngle());
}
override public function onTick():void{
decor.alpha = (1 - GameBoard._engine.levelMap.bg.blue_sky.alpha);
super.onTick();
}
private function setXYStar():void{
var _local1:Number;
var _local2:Number;
if (WorldUpdateGoal.dr.y < 0){
_local1 = (GameBoard.truck.body.GetPosition().x + 25);
_local2 = (GameBoard.truck.body.GetPosition().y - 25);
} else {
_local1 = GameBoard.truck.body.GetPosition().x;
_local2 = (GameBoard.truck.body.GetPosition().y + 45);
};
body.SetXForm(new b2Vec2(_local1, _local2), body.GetAngle());
}
override protected function applyGalileoTransformation():void{
var _local1:b2Vec2;
var _local2:b2Vec2;
_local1 = body.GetPosition();
_local2 = WorldUpdateGoal.dr.Copy();
_local2.Multiply((0.2 / planeScene));
_local1.Subtract(_local2);
body.SetXForm(_local1, body.GetAngle());
}
}
}//package AS.goals
Section 12
//SpringBoard (AS.goals.SpringBoard)
package AS.goals {
import game.logic.*;
import AS.utils.*;
import core.sound.*;
import flash.display.*;
import Box2D.Common.Math.*;
import core.cache.*;
import game.physics.goals.*;
import core.common.*;
import core.*;
public class SpringBoard extends MonsterGoal {
private var _its_a_dino:Boolean;// = false
private var _engine:Engine;// = null
private var _stars:CachedInstance;// = null
public function SpringBoard(_arg1:Sprite, _arg2:Boolean=false, _arg3:Number=0, _arg4:Number=0.2, _arg5:Number=0.3, _arg6:Boolean=false, _arg7:CachingParams=null){
_stars = null;
_its_a_dino = false;
_engine = null;
super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7);
_engine = Global.nameManager.lookup(Engine);
General.PutSensorToAllShapes(body);
}
public function get its_a_dino():Boolean{
return (_its_a_dino);
}
override public function doAction(_arg1:ActorGoal):Boolean{
var _local2:b2Vec2;
var _local3:Number;
if (super.doAction(_arg1)){
if (_arg1 == GameBoard.frontWheel){
type = ActorGoal.NONE;
_local2 = General.GetImpulseToApply();
if (sensitiveToVelocity){
_local3 = (GameBoard.truck.getVelocity() / 36);
if (GameBoard.truck.getVelocity() < 100){
_local2.Multiply(_local3);
};
};
GameBoard.truck.body.ApplyImpulse(_local2, _arg1.body.GetWorldCenter());
if (!_stars){
if (its_a_dino){
Music.playSingleSound((MathUtils.isLikely(0.5)) ? SOUND_encounter1 : SOUND_encounter2);
};
Music.playSingleSound(SOUND_boing);
if (_its_a_dino){
_engine.achievements.dinoHit();
};
_stars = ClipCache.newClip(StarsAnimation);
(_stars as CachedInstance).setFinishRoutine(CachedInstance.destroyItselfAtEnd);
decor.addChild(_stars);
_stars.scaleX = (_stars.scaleY = 0.4);
Global.tickManager.addTickListener(_stars);
};
return (true);
};
return (false);
};
return (false);
}
public function set its_a_dino(_arg1:Boolean):void{
_its_a_dino = _arg1;
}
}
}//package AS.goals
Section 13
//TruckGoal (AS.goals.TruckGoal)
package AS.goals {
import game.logic.*;
import AS.utils.*;
import core.sound.*;
import flash.display.*;
import caurina.transitions.*;
import Box2D.Common.Math.*;
import flash.utils.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import game.physics.goals.*;
import core.*;
public class TruckGoal extends ActorGoal {
private const WATER_SPEED_DIVIDER:Number = 2;
private var _initial_water_animation_alpha:Number;// = 0.25
private var currentUpgradeObject:Upgrade_Object;
public var displacement:b2Vec2;
private var _suprised_state:Boolean;// = false
private var sealevel:Number;// = -8.5
private var _flying_start_time:int;// = 0
private var x0:Number;
private var pumping:Number;
public var xIniSprite:Number;
public var yIniSprite:Number;
private var _upgrade_playing:Boolean;// = false
private var _engine:Engine;
private var _first_tick:Boolean;// = true
private var da:Number;// = 0.1
public static const FILTER_WATER = MonsterGoal.FILTER;
public static const FILTER_AIR = WheelGoal.FILTER;
public static const dy:Number = 0.0666666666666667;
public static const FILTER_ROAD = -14;
private static var state:int = 0;
public function TruckGoal(_arg1:b2Body, _arg2:Sprite){
sealevel = -8.5;
pumping = General.PUMPING;
da = 0.1;
displacement = new b2Vec2(0, 0);
_upgrade_playing = false;
_suprised_state = false;
_flying_start_time = 0;
_first_tick = true;
_initial_water_animation_alpha = 0.25;
_engine = Global.nameManager.lookup(Engine);
_arg1.m_linearDamping = 0;
_arg1.m_angularDamping = 0;
General.UpdateFilterData(_arg1, FILTER_ROAD);
super(_arg1, _arg2);
InicializeUpgrades();
xIniSprite = _arg2.x;
yIniSprite = _arg2.y;
_arg1.SetBullet(true);
_initial_water_animation_alpha = (_arg2 as hero).water_animation.alpha;
(_arg2 as hero).water_contact_checker.visible = false;
hideWaterAnimation();
}
private function showWaterAnimation():void{
Tweener.removeTweens((decor as hero).water_animation);
(decor as hero).water_animation.alpha = _initial_water_animation_alpha;
(decor as hero).water_animation.visible = true;
(decor as hero).water_animation.play();
}
public function getVelocity():Number{
var _local1:b2Vec2;
_local1 = body.GetLinearVelocity();
return (Math.sqrt(((_local1.x * _local1.x) + (_local1.y * _local1.y))));
}
private function hideWaterAnimationC():void{
(decor as hero).water_animation.visible = false;
(decor as hero).water_animation.stop();
}
private function hideWaterAnimation():void{
if (false == (decor as hero).water_animation.visible){
return;
};
Tweener.addTween((decor as hero).water_animation, {alpha:0, time:0.5, onComplete:hideWaterAnimationC});
}
override public function onTick():void{
var _local1:Number;
var _local2:Number;
var _local3:b2Vec2;
var _local4:Number;
if (body.GetLinearVelocity().x < 0){
_local3 = body.GetLinearVelocity().Copy();
_local3.x = 0;
body.SetLinearVelocity(_local3);
};
body.SetAngularVelocity(0);
super.onTick();
CheckCoordinateAndSlope();
plung();
if (CheckWaterContact()){
SetState(2);
} else {
if ((body.GetPosition().y - GroundGoal.body.GetPosition().y) < -9){
SetState(1);
} else {
SetState(0);
};
};
if (((KeyboardActive.SPACE) && ((General.PRIZE.GetFood() > 0)))){
if (((!(_engine.eatingSound.isPlaying)) && (!(_engine.noAnimals)))){
_engine.eatingSound.play();
};
if (!_upgrade_playing){
_upgrade_playing = true;
currentUpgradeObject.S.inner.play();
currentUpgradeObject.S.inner.inner.play();
};
currentUpgradeObject.Action();
} else {
if (_upgrade_playing){
_engine.eatingSound.stop();
if (General.PRIZE.GetFood() <= 0){
Music.playSingleSound(SOUND_food_exhausted);
};
KeyboardActive.TRUCK_FLYING_WHIT_PTERODACTIL = false;
_upgrade_playing = false;
if ((currentUpgradeObject is Pterodactil)){
currentUpgradeObject.S.inner.gotoAndStop(1);
currentUpgradeObject.S.inner.inner.gotoAndStop(1);
} else {
currentUpgradeObject.S.inner.stop();
currentUpgradeObject.S.inner.inner.stop();
};
};
};
_local1 = 4;
_local2 = 1;
if (KeyboardActive.UP){
if (((IsStateRoad()) || (IsStateWater()))){
_local4 = ((body.GetLinearVelocity().x * dy) / _local1);
if (_local4 > _local2){
_local4 = _local2;
if ((body.GetPosition().y - _local4) <= General.ROAD_RANGE_Y_MIN){
_local4 = ((body.GetPosition().y - General.ROAD_RANGE_Y_MIN) - 0.01);
};
};
if (IsStateWater()){
_local4 = (_local4 / WATER_SPEED_DIVIDER);
};
if ((body.GetPosition().y - _local4) > General.ROAD_RANGE_Y_MIN){
body.SetXForm(new b2Vec2(body.GetPosition().x, (body.GetPosition().y - _local4)), body.GetAngle());
GroundGoal.body.SetXForm(new b2Vec2(body.GetPosition().x, (GroundGoal.body.GetPosition().y - _local4)), GroundGoal.body.GetAngle());
};
};
} else {
if (KeyboardActive.DOWN){
if (((IsStateRoad()) || (IsStateWater()))){
_local4 = ((body.GetLinearVelocity().x * dy) / _local1);
if (_local4 > _local2){
_local4 = _local2;
if ((body.GetPosition().y + _local4) >= General.ROAD_RANGE_Y_MAX){
_local4 = ((General.ROAD_RANGE_Y_MAX - body.GetPosition().y) - 0.01);
};
};
if (IsStateWater()){
_local4 = (_local4 / WATER_SPEED_DIVIDER);
};
if ((body.GetPosition().y + _local4) < General.ROAD_RANGE_Y_MAX){
body.SetXForm(new b2Vec2(body.GetPosition().x, (body.GetPosition().y + _local4)), body.GetAngle());
GroundGoal.body.SetXForm(new b2Vec2(body.GetPosition().x, (GroundGoal.body.GetPosition().y + _local4)), GroundGoal.body.GetAngle());
};
};
};
};
}
private function getAngle(_arg1:b2Vec2):Number{
var _local2:Number;
_local2 = Math.atan2(_arg1.y, _arg1.x);
if (_local2 > 0.6){
_local2 = 0.6;
};
return (_local2);
}
override public function doAction(_arg1:ActorGoal):Boolean{
GameBoard.frontWheel.doAction(_arg1);
return (true);
}
private function CheckWaterContact():Boolean{
var _local1:Array;
var _local2:int;
_local1 = Global.tickManager.listeners;
_local2 = 0;
while (_local2 < _local1.length) {
if ((_local1[_local2] is WaterGoal)){
if ((decor as hero).water_contact_checker.hitTestObject(WaterGoal(_local1[_local2]).decor)){
return (true);
};
};
_local2++;
};
return (false);
}
private function CheckCoordinateAndSlope(){
var _local1:Number;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
if (!PadGoal.isJoined){
_local1 = (decor.y - yIniSprite);
_local2 = (decor.x - xIniSprite);
_local3 = (Sprite(decor.parent).x + _local2);
_local4 = (Sprite(decor.parent).y + _local1);
Sprite(decor.parent).x = (Sprite(decor.parent).x - (_local3 / 20));
Sprite(decor.parent).y = (Sprite(decor.parent).y - (_local4 / 20));
};
if (IsStateAir()){
_local5 = 4;
_local6 = 0;
if (KeyboardActive.TRUCK_FLYING_WHIT_PTERODACTIL){
_local6 = (body.GetAngle() + (Math.PI / 5));
body.SetXForm(body.GetPosition(), (body.GetAngle() - (_local6 / _local5)));
} else {
_local6 = (body.GetAngle() - getAngle(body.GetLinearVelocity()));
body.SetXForm(body.GetPosition(), (body.GetAngle() - (_local6 / _local5)));
if (body.GetAngle() > 0.1){
(decor as Object).stonepunk.gotoAndStop("surprised_label");
_suprised_state = true;
};
};
} else {
if (_suprised_state){
_suprised_state = false;
(decor as Object).stonepunk.gotoAndStop("normal_label");
};
};
}
public function IsStateRoad(){
if (state == 0){
return (true);
};
return (false);
}
private function CalculatingJump(_arg1:int){
if ((((state == 0)) || ((state == 2)))){
if (_arg1 == 1){
Statistic.JumpBegin();
};
} else {
if (state == 1){
if ((((_arg1 == 0)) || ((_arg1 == 2)))){
Statistic.JumpFinish();
Statistic.CalculateJumpTimeAndDistance();
};
};
};
}
private function setDampings(_arg1:Number=0, _arg2:Number=0){
var _local3:int;
_local3 = 0;
while (_local3 < attached.length) {
attached[_local3].body.m_linearDamping = _arg1;
attached[_local3].body.m_angularDamping = _arg2;
_local3++;
};
}
override protected function applyGalileoTransformation():void{
var _local1:b2Vec2;
if (PadGoal.isJoined){
return;
};
_local1 = body.GetPosition();
_local1.Subtract(WorldUpdateGoal.dr);
body.SetXForm(_local1, body.GetAngle());
}
public function dropYVelocity():void{
var _local1:Number;
_local1 = GameBoard.truck.body.GetLinearVelocity().y;
_local1 = Math.min(_local1, 0.1);
GameBoard.truck.body.SetLinearVelocity(new b2Vec2(GameBoard.truck.body.GetLinearVelocity().x, _local1));
}
public function IsStateAir(){
if (state == 1){
return (true);
};
return (false);
}
override public function destroy():void{
super.destroy();
}
public function SetState(_arg1:int){
var _local2:int;
CalculatingJump(_arg1);
state = _arg1;
(GameBoard.truck.decor as hero).shadow.visible = false;
switch (state){
case 0:
General.UpdateFilterData(GameBoard.truck.body, FILTER_ROAD);
General.UpdateFilterData(GameBoard.frontWheel.body, WheelGoal.FILTER);
General.UpdateFilterData(GameBoard.backWheel.body, WheelGoal.FILTER);
if (((((currentUpgradeObject) && (currentUpgradeObject.S))) && (!((currentUpgradeObject == General.RODENT))))){
_upgrade_playing = false;
if (currentUpgradeObject.S.inner){
currentUpgradeObject.S.inner.stop();
currentUpgradeObject.S.inner.inner.gotoAndStop(1);
};
Music.playSingleSound(SOUND_hit);
};
if (_flying_start_time > 0){
_local2 = ((getTimer() - _flying_start_time) / 1000);
_engine.achievements.timeInAir(_local2);
_flying_start_time = 0;
};
hideWaterAnimation();
currentUpgradeObject = General.RODENT;
(GameBoard.truck.decor as hero).shadow.visible = true;
setDampings(currentUpgradeObject.getLinearDamping(), currentUpgradeObject.getAngularDamping());
break;
case 1:
General.UpdateFilterData(GameBoard.truck.body, FILTER_AIR);
if (((((currentUpgradeObject) && (!((currentUpgradeObject == General.PTERODACTYL))))) && (currentUpgradeObject.S))){
_upgrade_playing = false;
currentUpgradeObject.S.inner.stop();
currentUpgradeObject.S.inner.inner.gotoAndStop(1);
};
currentUpgradeObject = General.PTERODACTYL;
hideWaterAnimation();
if (_flying_start_time == 0){
_flying_start_time = getTimer();
};
setDampings(currentUpgradeObject.getLinearDamping(), currentUpgradeObject.getAngularDamping());
break;
default:
General.UpdateFilterData(GameBoard.truck.body, FILTER_WATER);
if (((((currentUpgradeObject) && (!((currentUpgradeObject == General.TURTLE))))) && (currentUpgradeObject.S))){
dropYVelocity();
_upgrade_playing = false;
currentUpgradeObject.S.inner.stop();
currentUpgradeObject.S.inner.inner.gotoAndStop(1);
};
if (_flying_start_time > 0){
_engine.achievements.timeInAir(int(((getTimer() - _flying_start_time) / 1000)));
_flying_start_time = 0;
};
showWaterAnimation();
currentUpgradeObject = General.TURTLE;
setDampings(currentUpgradeObject.getLinearDamping(), currentUpgradeObject.getAngularDamping());
break;
};
}
public function plung(){
if (IsStateWater()){
body.ApplyImpulse(new b2Vec2(0, (pumping * ((body.GetPosition().y - GroundGoal.body.GetPosition().y) - sealevel))), body.GetWorldCenter());
body.SetXForm(body.GetPosition(), 0);
};
}
public function putInFront(){
var _local1:int;
var _local2:Sprite;
_local1 = 0;
while (_local1 < attached.length) {
_local2 = Sprite(ActorGoal(attached[_local1]).decor.parent);
_local2.setChildIndex(ActorGoal(attached[_local1]).decor, (_local2.numChildren - 1));
_local1++;
};
}
public function IsStateWater(){
if (state == 2){
return (true);
};
return (false);
}
private function InicializeUpgrades(){
General.RODENT.setMC((decor as Object).rodent);
General.PTERODACTYL.setMC((decor as Object).pterodactyl);
General.TURTLE.setMC((decor as Object).turtle);
currentUpgradeObject = General.PTERODACTYL;
General.RODENT.setUpgradeLevel(Upgrades.checkRodentLevel());
General.PTERODACTYL.setUpgradeLevel(Upgrades.checkPterodactylLevel());
General.TURTLE.setUpgradeLevel(Upgrades.checkTurtleLevel());
}
public static function reset():void{
state = 0;
}
}
}//package AS.goals
Section 14
//Unacelerator (AS.goals.Unacelerator)
package AS.goals {
import game.logic.*;
import AS.utils.*;
import core.sound.*;
import flash.display.*;
import Box2D.Common.Math.*;
import core.cache.*;
import game.physics.goals.*;
import core.*;
public class Unacelerator extends MonsterGoal {
private var _engine:Engine;// = null
private var _stars:CachedInstance;// = null
public function Unacelerator(_arg1:Sprite, _arg2:Boolean=false, _arg3:Number=0, _arg4:Number=0.2, _arg5:Number=0.3, _arg6:Boolean=false, _arg7:CachingParams=null){
_stars = null;
_engine = null;
super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7);
_engine = Global.nameManager.lookup(Engine);
General.PutSensorToAllShapes(body);
}
override public function doAction(_arg1:ActorGoal):Boolean{
if (super.doAction(_arg1)){
if ((((_arg1 == GameBoard.frontWheel)) || ((_arg1 == GameBoard.backWheel)))){
this.type = ActorGoal.NONE;
if (IsInTheSky()){
DoFromSky();
if (!_stars){
_engine.achievements.birdHit();
};
createStars();
} else {
DoFromGround();
if (!_stars){
};
};
return (true);
};
return (false);
};
return (false);
}
override public function destroy():void{
super.destroy();
}
private function DoFromGround():void{
var _local1:Number;
Music.playSingleSound(SOUND_unaccelerator);
_local1 = GameBoard.truck.body.GetLinearVelocity().x;
_local1 = (_local1 - ((_local1 * General.UNACELERATOR_ROAD_REST_VELOCITY_X) / 100));
GameBoard.truck.body.SetLinearVelocity(new b2Vec2(_local1, GameBoard.truck.body.GetLinearVelocity().y));
}
protected function createStars():void{
if (!_stars){
_stars = ClipCache.newClip(StarsAnimation);
(_stars as CachedInstance).setFinishRoutine(CachedInstance.destroyItselfAtEnd);
decor.addChild(_stars);
_stars.scaleX = (_stars.scaleY = 0.4);
Global.tickManager.addTickListener(_stars);
};
}
private function DoFromSky():void{
var _local1:Number;
Music.playSingleSound(SOUND_bird_hit);
_local1 = GameBoard.truck.body.GetLinearVelocity().x;
_local1 = (_local1 - ((_local1 * General.UNACELERATOR_AIR_REST_VELOCITY_X) / 100));
GameBoard.truck.body.SetLinearVelocity(new b2Vec2(_local1, GameBoard.truck.body.GetLinearVelocity().y));
}
}
}//package AS.goals
Section 15
//WaterGoal (AS.goals.WaterGoal)
package AS.goals {
import game.logic.*;
import AS.utils.*;
import flash.display.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import game.physics.*;
import Box2D.Collision.Shapes.*;
import game.physics.goals.*;
import game.physics.common.*;
import game.physics.creators.*;
import core.*;
public class WaterGoal extends ActorGoal {
private var _engine:Engine;
public static const FILTER:int = -6;
public function WaterGoal(_arg1:Sprite){
var _local2:AbstractCreator;
var _local3:CompoundBody;
_engine = Global.nameManager.lookup(Engine);
_local2 = new PolygonCreator();
_local3 = _local2.createCompoundBody(_arg1, 0);
super(_local3.body, _arg1, true);
setXY();
General.PutSensorToAllShapes(body);
onTick();
CheckForMonsterInWater();
_engine.gameBoard.waterGoals.push(this);
}
private function CheckForMonsterInWater(){
var _local1:Array;
var _local2:int;
var _local3:Sprite;
_local1 = Global.tickManager.listeners;
_local2 = 0;
while (_local2 < _local1.length) {
if ((((_local1[_local2] is MonsterGoal)) && (MonsterGoal(_local1[_local2]).isRunning))){
_local3 = MonsterGoal(_local1[_local2]).decor;
if (_local3.hitTestObject(decor)){
_local1[_local2].destroy();
};
};
_local2++;
};
}
private function getYCoordinate():Number{
if (General.LEVEL_5 == General.CURRENT_LEVEL){
return (((WorldUpdateGoal.road1.y / FancyWorld.RATIO) + 10));
};
return (((WorldUpdateGoal.road1.y / FancyWorld.RATIO) + 8.5));
}
override public function onTick():void{
super.onTick();
}
override public function doAction(_arg1:ActorGoal):Boolean{
return (true);
}
private function setXY(){
var _local1:Number;
_local1 = getYCoordinate();
body.SetXForm(new b2Vec2((40 + (Math.random() * 20)), _local1), body.GetAngle());
}
override protected function applyGalileoTransformation():void{
var _local1:b2Vec2;
_local1 = body.GetPosition();
_local1.Subtract(WorldUpdateGoal.dr);
_local1.y = getYCoordinate();
body.SetXForm(_local1, body.GetAngle());
}
override public function destroy():void{
super.destroy();
_engine.gameBoard.waterGoals.remove(this);
}
}
}//package AS.goals
Section 16
//WheelGoal (AS.goals.WheelGoal)
package AS.goals {
import game.logic.*;
import AS.utils.*;
import flash.display.*;
import Box2D.Dynamics.*;
import game.physics.*;
import Box2D.Collision.Shapes.*;
import game.physics.goals.*;
import core.*;
public class WheelGoal extends ActorGoal {
private var _engine:Engine;// = null
private var _wheel:wheel_stone;// = null
public static const FILTER = -3;
public function WheelGoal(_arg1:b2Body, _arg2:Sprite){
_engine = null;
_wheel = null;
General.UpdateFilterData(_arg1, FILTER);
super(_arg1, _arg2);
General.PutSensorToAllShapes(_arg1);
_arg1.SetBullet(true);
_engine = Global.nameManager.lookup(Engine);
_wheel = (_arg2 as wheel_stone);
}
public function bringToBack(_arg1:ActorGoal):void{
var _local2:*;
_local2 = _engine.levelMap;
if (_local2.back_layer == _arg1.decor.parent){
return;
};
_local2.back_layer.addChild(_arg1.decor);
}
override public function onTick():void{
_decor.x = (_body.GetPosition().x * FancyWorld.RATIO);
_decor.y = (_body.GetPosition().y * FancyWorld.RATIO);
if (!GameBoard.truck.IsStateWater()){
_wheel.front_part.rotation = (_wheel.front_part.rotation + GameBoard.truck.body.GetLinearVelocity().x);
_wheel.back_part.rotation = (_wheel.back_part.rotation + GameBoard.truck.body.GetLinearVelocity().x);
} else {
_wheel.front_part.rotation = (_wheel.front_part.rotation + Math.min(GameBoard.truck.body.GetLinearVelocity().x, 7));
_wheel.back_part.rotation = (_wheel.back_part.rotation + Math.min(GameBoard.truck.body.GetLinearVelocity().x, 7));
};
applyGalileoTransformation();
}
override public function doAction(_arg1:ActorGoal):Boolean{
if (false == (_arg1 is WaterGoal)){
bringToBack(_arg1);
};
return (true);
}
private function UpdatingVisualWithMonsters(_arg1:ActorGoal){
var _local2:Sprite;
var _local3:Sprite;
var _local4:Sprite;
var _local5:Sprite;
var _local6:int;
_local2 = (GameBoard.truck.decor as Sprite);
_local3 = (GameBoard.frontWheel.decor as Sprite);
_local4 = (GameBoard.backWheel.decor as Sprite);
_local5 = (decor.parent as Sprite);
_local6 = _arg1.decor.parent.getChildIndex(_arg1.decor);
_local5.setChildIndex(_local3, _local6);
_local5.setChildIndex(_local4, _local6);
_local5.setChildIndex(_local2, _local6);
}
}
}//package AS.goals
Section 17
//General (AS.utils.General)
package AS.utils {
import game.logic.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import game.physics.*;
import Box2D.Collision.Shapes.*;
import core.*;
public class General {
public static const LEVEL_1:int = 1;
public static const LEVEL_2:int = 2;
public static const LEVEL_3:int = 3;
public static const LEVEL_4:int = 4;
public static const LEVEL_5:int = 5;
public static const HEIGH:Number = 50;
public static const ATMOSPHERE_HEIGHT:Number = 500;
public static var PRIZE:Prizes = null;
public static var CREATE_BIG_BLOCK_WATER:Boolean = false;
public static var CURRENT_LEVEL:int = 0;
public static var ROAD_RANGE_Y_MIN:Number = 10;
public static var COUNT_MIN_FOR_SPRINGBOARD_APPEAR:Number;
public static var COUNT_MIN_FOR_PRIZE_APPEAR:Number;
public static var PROBABILITY_OF_WATER_APPEAR:Number;
public static var ROAD_RANGE_Y_MAX:Number = 16;
public static var COUNT_MIN_FOR_WATER_BLOCKS_APPEAR:Number;
public static var PTERODACTYL:Upgrade_Object = null;
public static var COUNT_MIN_FOR_UNACELERATOR_APPEAR:Number;
public static var INITIAL_IMPULSE:Number;
public static var RODENT:Upgrade_Object = null;
public static var UNACELERATOR_ROAD_REST_VELOCITY_X:Number;
public static var PROBABILITY_PRIZE:Number;
public static var UNACELERATOR_AIR_REST_VELOCITY_X:Number;
public static var TURTLE:Upgrade_Object = null;
public static var PROBABILITY_UNACELERATOR:Number;
public static var IS_TRUCK_IN_COLISSION:Boolean = false;
public static var WATER_BLOCKS_RANGE_MIN:Number;
public static var CREATE_SKY_OBJECT:Boolean = false;
public static var PUMPING:Number;
public static var IMPULSE_SPRINGBOARD:b2Vec2;
public static var COUNT_MIN_FOR_WATER_APPEAR:Number;
public static var WATER_BLOCKS_RANGE_MAX:Number;
public static var PROBABILITY_OF_WATER__BLOCKS_APPEAR:Number;
public static var PROBABILITY_OF_SPRINGBOARD_APPEAR:Number;
public static function RandomInt(_arg1:int):int{
return ((int((Math.random() * 10000)) % (_arg1 + 1)));
}
public static function RandomIntRange(_arg1:int, _arg2:int):int{
var _local3:int;
var _local4:int;
_local3 = Math.abs((_arg2 - _arg1));
_local4 = RandomInt(_local3);
if (_arg2 > _arg1){
return ((_arg2 - _local4));
};
return ((_arg1 - _local4));
}
public static function UpdateFilterData(_arg1:b2Body, _arg2:int){
var _local3:b2FilterData;
_local3 = new b2FilterData();
_local3.groupIndex = _arg2;
_arg1.m_shapeList.SetFilterData(_local3);
FancyWorld.world.Refilter(_arg1.m_shapeList);
}
public static function createEverything():void{
var _local1:Engine;
RODENT = new Rodent();
PTERODACTYL = new Pterodactil();
TURTLE = new Turtle();
PRIZE = new Prizes();
Prizes.COUNT_OF_FOOD_PER_UNIT = 10;
Prizes.COUNT_OF_GOLD_PER_UNIT = 10;
_local1 = Global.nameManager.lookup(Engine);
if (_local1.achievements.data[Achievements.TRAVEL_DISTANCE_4]){
Prizes.COUNT_OF_GOLD_PER_UNIT = 50;
} else {
if (_local1.achievements.data[Achievements.TRAVEL_DISTANCE_3]){
Prizes.COUNT_OF_GOLD_PER_UNIT = 35;
} else {
if (_local1.achievements.data[Achievements.TRAVEL_DISTANCE_2]){
Prizes.COUNT_OF_GOLD_PER_UNIT = 25;
};
};
};
}
public static function SetParameterInLevel(_arg1:int):void{
CURRENT_LEVEL = _arg1;
createEverything();
switch (_arg1){
default:
COUNT_MIN_FOR_SPRINGBOARD_APPEAR = 45;
PROBABILITY_OF_SPRINGBOARD_APPEAR = 80;
IMPULSE_SPRINGBOARD = new b2Vec2(5, -100);
COUNT_MIN_FOR_WATER_APPEAR = 150;
PROBABILITY_OF_WATER_APPEAR = 30;
PUMPING = -4;
INITIAL_IMPULSE = 300;
COUNT_MIN_FOR_PRIZE_APPEAR = 35;
PROBABILITY_PRIZE = 60;
COUNT_MIN_FOR_UNACELERATOR_APPEAR = 43;
PROBABILITY_UNACELERATOR = 60;
UNACELERATOR_AIR_REST_VELOCITY_X = 50;
UNACELERATOR_ROAD_REST_VELOCITY_X = 15;
CREATE_BIG_BLOCK_WATER = true;
COUNT_MIN_FOR_WATER_BLOCKS_APPEAR = 550;
PROBABILITY_OF_WATER__BLOCKS_APPEAR = 40;
WATER_BLOCKS_RANGE_MAX = 5;
WATER_BLOCKS_RANGE_MIN = 10;
break;
};
if (LEVEL_5 == CURRENT_LEVEL){
CREATE_BIG_BLOCK_WATER = true;
COUNT_MIN_FOR_WATER_BLOCKS_APPEAR = 400;
PROBABILITY_OF_WATER__BLOCKS_APPEAR = 65;
WATER_BLOCKS_RANGE_MAX = 10;
WATER_BLOCKS_RANGE_MIN = 20;
};
INITIAL_IMPULSE = Upgrades.checkLaunchingPad(INITIAL_IMPULSE);
IMPULSE_SPRINGBOARD = Upgrades.checkBouncingRate();
UNACELERATOR_AIR_REST_VELOCITY_X = Upgrades.checkObstacleResistanceAir();
UNACELERATOR_ROAD_REST_VELOCITY_X = Upgrades.checkObstacleResistanceRoad();
RODENT.ImproveSize(Upgrades.checkRodentImprovement());
PTERODACTYL.ImproveSize(Upgrades.checkPterodactylImprovement());
TURTLE.ImproveSize(Upgrades.checkTurtleImprovement());
PRIZE.setFeedingPortion(0.8);
}
public static function GetImpulseToApply():b2Vec2{
var _local1:b2Vec2;
_local1 = IMPULSE_SPRINGBOARD.Copy();
return (_local1);
}
public static function destroyEverything():void{
RODENT = (PTERODACTYL = (TURTLE = null));
PRIZE = null;
ROAD_RANGE_Y_MAX = 16;
ROAD_RANGE_Y_MIN = 10;
IS_TRUCK_IN_COLISSION = false;
CREATE_SKY_OBJECT = false;
}
public static function IsWaterRecientCreated(){
}
public static function PutSensorToAllShapes(_arg1:b2Body){
var _local2:b2Shape;
_local2 = _arg1.m_shapeList;
while (_local2 != null) {
_local2.m_isSensor = true;
_local2 = _local2.GetNext();
};
}
}
}//package AS.utils
Section 18
//KeyboardActive (AS.utils.KeyboardActive)
package AS.utils {
import core.common.*;
import flash.ui.*;
public class KeyboardActive {
public static var DOWN:Boolean = false;
public static var SPACE:Boolean = false;
public static var SPACE_EXECUTE_ACTION:Boolean = false;
public static var UP:Boolean = false;
public static var TRUCK_FLYING_WHIT_PTERODACTIL:Boolean = false;
public static function DesactivandoKeyboardActive(_arg1:uint):Boolean{
switch (_arg1){
case Keyboard.SPACE:
KeyboardActive.SPACE = false;
SPACE_EXECUTE_ACTION = false;
TRUCK_FLYING_WHIT_PTERODACTIL = false;
break;
case Keyboard.UP:
case KeyboardKeys.W_KEY:
case KeyboardKeys.w_KEY:
KeyboardActive.UP = false;
break;
case Keyboard.DOWN:
case KeyboardKeys.S_KEY:
case KeyboardKeys.s_KEY:
KeyboardActive.DOWN = false;
break;
default:
return (false);
};
return (true);
}
public static function ActivandoKeyboardActive(_arg1:uint):Boolean{
switch (_arg1){
case Keyboard.SPACE:
KeyboardActive.SPACE = true;
break;
case Keyboard.UP:
case KeyboardKeys.W_KEY:
case KeyboardKeys.w_KEY:
KeyboardActive.UP = true;
break;
case Keyboard.DOWN:
case KeyboardKeys.S_KEY:
case KeyboardKeys.s_KEY:
KeyboardActive.DOWN = true;
break;
default:
return (false);
};
return (true);
}
public static function reset():void{
UP = false;
DOWN = false;
SPACE = false;
SPACE_EXECUTE_ACTION = false;
TRUCK_FLYING_WHIT_PTERODACTIL = false;
}
}
}//package AS.utils
Section 19
//MyContactListener (AS.utils.MyContactListener)
package AS.utils {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import game.physics.goals.*;
import Box2D.Dynamics.Contacts.*;
public class MyContactListener extends b2ContactListener {
private var is_wheel_and_ground_together:Boolean;// = false
public function MyContactListener(){
is_wheel_and_ground_together = false;
super();
}
override public function Persist(_arg1:b2ContactPoint):void{
}
override public function Add(_arg1:b2ContactPoint):void{
var _local2:ActorGoal;
var _local3:ActorGoal;
_local2 = _arg1.shape1.GetBody().GetUserData();
_local3 = _arg1.shape2.GetBody().GetUserData();
if (((!((_local2 == null))) && (!((_local3 == null))))){
_local2.doAction(_local3);
_local3.doAction(_local2);
};
}
override public function Remove(_arg1:b2ContactPoint):void{
}
override public function Result(_arg1:b2ContactResult):void{
}
}
}//package AS.utils
Section 20
//Prizes (AS.utils.Prizes)
package AS.utils {
import game.logic.*;
import core.*;
public class Prizes {
private var _engine:Engine;// = null
private var _feeding_portion:Number;// = 1
public static var COUNT_OF_GOLD_PER_UNIT = 1;
public static var COUNT_OF_FOOD_PER_UNIT = 1;
public function Prizes(){
_feeding_portion = 1;
_engine = null;
super();
_engine = Global.nameManager.lookup(Engine);
}
public function setFeedingPortion(_arg1:Number):void{
_feeding_portion = _arg1;
}
public function GetingFood():void{
_engine.food = (_engine.food + COUNT_OF_FOOD_PER_UNIT);
}
public function GetingBonusGold(_arg1:int):void{
_engine.money = (_engine.money + _arg1);
_engine.stats.total = (_engine.stats.total + _arg1);
Global.top.gameSettings.saveCommon({money:_engine.money});
}
public function GetingGold():void{
_engine.money = (_engine.money + COUNT_OF_GOLD_PER_UNIT);
_engine.achievements.gemsEarned(COUNT_OF_GOLD_PER_UNIT);
GameBoard._engine.playWindowUI.gold_txt.text = _engine.money.toString();
_engine.stats.total = (_engine.stats.total + COUNT_OF_GOLD_PER_UNIT);
Global.top.gameSettings.saveCommon({money:_engine.money});
}
public function FeedPet(){
_engine.food = (_engine.food - _feeding_portion);
}
public function GetFood():int{
return (int(_engine.food));
}
}
}//package AS.utils
Section 21
//Pterodactil (AS.utils.Pterodactil)
package AS.utils {
import game.logic.*;
import Box2D.Common.Math.*;
public class Pterodactil extends Upgrade_Object {
public function Pterodactil(){
Size = 5;
linearDamping = 0;
angularDamping = 0;
}
override public function Action():Boolean{
if (super.Action()){
FeedingThePet();
Handler();
};
return (true);
}
override protected function Handler():void{
if (GameBoard.truck.IsStateAir()){
GameBoard.truck.body.ApplyImpulse(new b2Vec2((getSize() / 2), -(getSize())), GameBoard.truck.body.GetWorldCenter());
KeyboardActive.TRUCK_FLYING_WHIT_PTERODACTIL = true;
} else {
KeyboardActive.TRUCK_FLYING_WHIT_PTERODACTIL = false;
};
}
}
}//package AS.utils
Section 22
//Rodent (AS.utils.Rodent)
package AS.utils {
import game.logic.*;
import Box2D.Common.Math.*;
public class Rodent extends Upgrade_Object {
public function Rodent():void{
Size = 12;
linearDamping = 0.7;
angularDamping = 0.1;
}
override public function Action():Boolean{
if (super.Action()){
Handler();
};
return (true);
}
override protected function Handler():void{
if (GameBoard.truck.IsStateRoad()){
GameBoard.truck.body.ApplyImpulse(new b2Vec2(getSize(), 0), GameBoard.truck.body.GetWorldCenter());
};
}
}
}//package AS.utils
Section 23
//Statistic (AS.utils.Statistic)
package AS.utils {
import game.logic.*;
import flash.events.*;
import flash.utils.*;
public class Statistic {
private var t:Timer;
public static var distanceJumpMax:int = 0;
public static var XfJump:int = 0;
public static var timeInGame:int = 0;
public static var XoJump:int = 0;
public static var timeJumpMax:int = 0;
public static var timeJumpBegin:int = 0;
public static var timeJumpFinish:int = 0;
public function Statistic(){
t = new Timer(1000);
t.start();
t.addEventListener(TimerEvent.TIMER, timeHandler);
}
public function destroy():void{
t.stop();
t.removeEventListener(TimerEvent.TIMER, timeHandler);
t = null;
timeInGame = 0;
timeJumpBegin = 0;
timeJumpFinish = 0;
timeJumpMax = 0;
XoJump = 0;
XfJump = 0;
distanceJumpMax = 0;
}
private function timeHandler(_arg1:TimerEvent){
timeInGame++;
}
public static function JumpFinish(){
timeJumpFinish = timeInGame;
XfJump = GameBoard.truck.displacement.x;
}
public static function CalculateJumpTimeAndDistance(){
var _local1:*;
var _local2:*;
_local1 = (timeJumpFinish - timeJumpBegin);
_local2 = (XfJump - XoJump);
if (_local2 > distanceJumpMax){
distanceJumpMax = _local2;
timeJumpMax = _local1;
};
}
public static function JumpBegin(){
timeJumpBegin = timeInGame;
XoJump = GameBoard.truck.displacement.x;
}
}
}//package AS.utils
Section 24
//Turtle (AS.utils.Turtle)
package AS.utils {
import game.logic.*;
import Box2D.Common.Math.*;
public class Turtle extends Upgrade_Object {
public function Turtle():void{
Size = 21;
linearDamping = 1.5;
angularDamping = 5;
}
override public function Action():Boolean{
if (super.Action()){
FeedingThePet();
Handler();
};
return (true);
}
override protected function Handler():void{
if (GameBoard.truck.IsStateWater()){
GameBoard.truck.body.ApplyImpulse(new b2Vec2(getSize(), 0), GameBoard.truck.body.GetWorldCenter());
};
}
}
}//package AS.utils
Section 25
//Upgrade_Object (AS.utils.Upgrade_Object)
package AS.utils {
import flash.display.*;
public class Upgrade_Object {
protected var angularDamping;
protected var have_upgrade:Boolean;// = false
public var S:MovieClip;
protected var linearDamping;
protected var Size:Number;
protected var count_of_upgrade:int;// = 1
public static const SIZE_PERCENT = 50;
public function Upgrade_Object(){
have_upgrade = false;
count_of_upgrade = 1;
super();
}
public function setUpgradeLevel(_arg1:int):void{
if (_arg1 > 0){
have_upgrade = true;
S.visible = true;
S.gotoAndStop(("level" + _arg1.toString()));
} else {
have_upgrade = false;
S.visible = false;
};
count_of_upgrade = _arg1;
}
public function Action():Boolean{
return (((have_upgrade) && (FeedingThePet())));
}
public function ImproveLinearDamping(_arg1:Number=20):void{
linearDamping = (linearDamping * (1 - (_arg1 / 100)));
}
public function getLinearDamping():Number{
return (linearDamping);
}
protected function Handler():void{
}
protected function FeedingThePet():Boolean{
if (General.PRIZE.GetFood() <= 0){
return (false);
};
General.PRIZE.FeedPet();
return (true);
}
public function getAngularDamping():Number{
return (angularDamping);
}
protected function getSize():Number{
var _local1:Number;
_local1 = (Size + ((Size * (SIZE_PERCENT * (count_of_upgrade - 1))) / 100));
return (_local1);
}
public function setMC(_arg1:MovieClip):void{
S = _arg1;
S.visible = false;
S.inner.stop();
S.inner.inner.stop();
}
public function ImproveSize(_arg1:Number=20):void{
Size = (Size * (1 + (_arg1 / 100)));
}
public function ImproveAngularDamping(_arg1:Number=20):void{
angularDamping = (angularDamping * (1 - (_arg1 / 100)));
}
}
}//package AS.utils
Section 26
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var localPosition:b2Vec2;
public var radius:Number;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 27
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_radius:Number;
public var m_localPosition:b2Vec2;
public function b2CircleShape(_arg1:b2ShapeDef){
var _local2:b2CircleDef;
m_localPosition = new b2Vec2();
super(_arg1);
_local2 = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
_local3 = _arg1.R;
_local4 = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
_local5 = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local6 = _arg1.R;
_local7 = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
_local8 = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
_local9 = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
_local11 = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
_local12 = (_arg4.p2.x - _arg4.p1.x);
_local13 = (_arg4.p2.y - _arg4.p1.y);
_local14 = ((_local9 * _local12) + (_local10 * _local13));
_local15 = ((_local12 * _local12) + (_local13 * _local13));
_local16 = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
_local17 = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = _arg2.R;
_local5 = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
_local6 = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
_local7 = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
_local8 = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
public function GetRadius():Number{
return (m_radius);
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number;
var _local3:Number;
_local2 = (m_localPosition.x - _arg1.x);
_local3 = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
_local3 = _arg2.R;
_local4 = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
_local5 = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
}
}//package Box2D.Collision.Shapes
Section 28
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public var categoryBits:uint;// = 1
public function b2FilterData(){
categoryBits = 1;
maskBits = 0xFFFF;
groupIndex = 0;
super();
}
public function Copy():b2FilterData{
var _local1:b2FilterData;
_local1 = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 29
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
mass = 0;
center = new b2Vec2(0, 0);
I = 0;
super();
}
}
}//package Box2D.Collision.Shapes
Section 30
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertexCount:int;
public var vertices:Array;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(_arg1:uint=8){
var _local2:int;
super();
vertices = new Array(_arg1);
type = b2Shape.e_polygonShape;
vertexCount = 0;
_local2 = 0;
while (_local2 < _arg1) {
vertices[_local2] = new b2Vec2();
_local2++;
};
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 31
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
public var m_vertices:Array;
public var m_normals:Array;
private var s_supportVec:b2Vec2;
public var m_obb:b2OBB;
public var m_coreVertices:Array;
public var m_centroid:b2Vec2;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local2:b2PolygonDef;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
_local2 = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
_local4 = _local3;
_local5 = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:int;
var _local10:Number;
_local4 = _arg1.R;
_local5 = (_arg2.x - _arg1.position.x);
_local6 = (_arg2.y - _arg1.position.y);
_local7 = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
_local8 = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
_local9 = 0;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:Number;
var _local21:Number;
_local6 = 0;
_local7 = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
_local12 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local13 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
_local14 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local15 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local16 = (_local14 - _local12);
_local17 = (_local15 - _local13);
_local18 = -1;
_local19 = 0;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:int;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_local2 = 0;
_local3 = 0;
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = 0;
_local8 = (1 / 3);
_local9 = 0;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:Number;
var _local10:int;
var _local11:Number;
_local5 = _arg1.R;
_local6 = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
_local7 = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
_local8 = 0;
_local4 = m_coreVertices[0];
_local9 = ((_local4.x * _local6) + (_local4.y * _local7));
_local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB;
var _local5:b2AABB;
_local4 = s_sweptAABB1;
_local5 = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetNormals():Array{
return (m_normals);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local3:int;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
_local3 = 0;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local5 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
_local6 = _local5;
_local4 = m_obb.extents;
_local7 = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
_local8 = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
_local9 = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
_local10 = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = (1 / 3);
_local8 = 0;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local5:Array;
var _local6:Number;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
_local5 = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
_local6 = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 32
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class b2Shape {
public var m_type:int;
public var m_sweepRadius:Number;
public var m_density:Number;
public var m_filter:b2FilterData;
public var m_friction:Number;
public var m_next:b2Shape;
public var m_restitution:Number;
public var m_userData;
public var m_isSensor:Boolean;
public var m_proxyId:uint;
public var m_body:b2Body;
public static const e_polygonShape:int = 1;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_shapeTypeCount:int = 2;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxyId = b2Pair.b2_nullProxy;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function GetType():int{
return (m_type);
}
public function GetRestitution():Number{
return (m_restitution);
}
public function GetFriction():Number{
return (m_friction);
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB;
var _local4:Boolean;
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy(m_proxyId);
_local3 = s_resetAABB;
ComputeAABB(_local3, _arg2);
_local4 = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetUserData(){
return (m_userData);
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
var _local4:b2AABB;
if (m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
_local4 = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxyId, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function GetBody():b2Body{
return (m_body);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB;
var _local4:Boolean;
_local3 = s_proxyAABB;
ComputeAABB(_local3, _arg2);
_local4 = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 33
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var isSensor:Boolean;// = false
public var density:Number;// = 0
public var type:int;// = -1
public var restitution:Number;// = 0
public var userData;// = null
public var filter:b2FilterData;
public var friction:Number;// = 0.2
public function b2ShapeDef(){
type = b2Shape.e_unknownShape;
userData = null;
friction = 0.2;
restitution = 0;
density = 0;
isSensor = false;
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 34
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:Boolean;
_local1 = (upperBound.x - lowerBound.x);
_local2 = (upperBound.y - lowerBound.y);
_local3 = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 35
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var proxyId:uint;
public var stabbingCount:uint;
public var value:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint;
var _local3:uint;
var _local4:uint;
_local2 = value;
_local3 = proxyId;
_local4 = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 36
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 37
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_quantizationFactor:b2Vec2;
public var m_worldAABB:b2AABB;
public var m_bounds:Array;
public var m_freeProxy:uint;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var m_queryResultCount:int;
public var m_pairManager:b2PairManager;
public var m_timeStamp:uint;
public var m_queryResults:Array;
public static const b2_nullEdge:uint = b2Settings.USHRT_MAX;
public static const b2_invalid:uint = b2Settings.USHRT_MAX;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local4:Number;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
_local4 = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local4:Array;
var _local5:Array;
var _local6:uint;
var _local7:uint;
var _local8:Array;
var _local9:Array;
var _local10:int;
var _local11:int;
var _local12:b2Proxy;
_local4 = new Array();
_local5 = new Array();
ComputeBounds(_local4, _local5, _arg1);
_local8 = [_local6];
_local9 = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
_local10 = 0;
_local11 = 0;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function GetProxy(_arg1:int):b2Proxy{
var _local2:b2Proxy;
_local2 = m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local11:uint;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
_local8 = BinarySearch(_arg5, _arg6, _arg3);
_local9 = BinarySearch(_arg5, _arg6, _arg4);
_local11 = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local4 = _arg3.lowerBound.x;
_local5 = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
_local6 = _arg3.upperBound.x;
_local7 = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local5:uint;
var _local6:uint;
var _local7:Array;
var _local8:Array;
var _local9:int;
var _local10:int;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
_local5 = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
_local6 = (2 * m_proxyCount);
_local7 = new Array();
_local8 = new Array();
ComputeBounds(_local7, _local8, _arg1);
_local9 = 0;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
_local10 = 0;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local4:b2Proxy;
var _local5:int;
var _local6:int;
var _local7:int;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
_local4 = m_proxyPool[_arg1];
_local5 = (2 * m_proxyCount);
_local6 = 0;
while (_local6 < 2) {
_local8 = m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
_local7 = 0;
while (_local7 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]);
_local7++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
var _local5:b2Bound;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local5:int;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
_local5 = 0;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy;
_local2 = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local12:uint;
var _local13:b2Proxy;
var _local14:b2BoundValues;
var _local15:b2BoundValues;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
_local12 = (2 * m_proxyCount);
_local13 = m_proxyPool[_arg1];
_local14 = new b2BoundValues();
ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2);
_local15 = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local14, _local24)){
m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local14, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local15, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local15, _local24)){
m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:b2Bound;
_local4 = 0;
_local5 = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 38
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 39
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local6:int;
var _local7:Array;
var _local8:Array;
var _local9:int;
var _local10:Array;
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:int;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_local6 = _arg1.m_vertexCount;
_local7 = _arg1.m_vertices;
_local8 = _arg1.m_normals;
_local9 = _arg4.m_vertexCount;
_local10 = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
_local13 = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
_local14 = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
_local15 = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
_local16 = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
_local17 = 0;
_local18 = Number.MAX_VALUE;
_local19 = 0;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
_local20 = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
_local21 = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
_local22 = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
_local23 = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
_local24 = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local3 = _arg2.lowerBound;
_local4 = _arg1.upperBound;
_local5 = (_local3.x - _local4.x);
_local6 = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
_local7 = (_local3.x - _local4.x);
_local8 = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local7:int;
var _local8:Array;
var _local9:int;
var _local10:Array;
var _local11:Array;
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:int;
var _local20:ClipVertex;
var _local21:int;
var _local22:int;
var _local23:Number;
_local7 = _arg2.m_vertexCount;
_local8 = _arg2.m_normals;
_local9 = _arg5.m_vertexCount;
_local10 = _arg5.m_vertices;
_local11 = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
_local14 = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
_local15 = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
_local16 = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
_local17 = 0;
_local18 = Number.MAX_VALUE;
_local19 = 0;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
_local21 = _local17;
_local22 = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local7:int;
var _local8:Array;
var _local9:Number;
var _local10:int;
var _local11:Array;
var _local12:Number;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local15:b2XForm;
var _local16:b2XForm;
var _local17:int;
var _local18:uint;
var _local19:Number;
var _local20:Number;
var _local21:Array;
var _local22:int;
var _local23:Array;
var _local24:b2Vec2;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:b2Vec2;
var _local28:b2Vec2;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Array;
var _local33:Array;
var _local34:int;
var _local35:int;
var _local36:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
_local7 = 0;
_local8 = [_local7];
_local9 = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
_local10 = 0;
_local11 = [_local10];
_local12 = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
_local15 = new b2XForm();
_local16 = new b2XForm();
_local19 = 0.98;
_local20 = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
_local21 = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
_local22 = _local13.m_vertexCount;
_local23 = _local13.m_vertices;
_local24 = _local23[_local17];
_local25 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
_local26 = b2Math.SubtractVV(_local37, _local25);
_local27 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
_local28 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
_local29 = b2Math.b2Dot(_local28, _local25);
_local30 = -(b2Math.b2Dot(_local27, _local25));
_local31 = b2Math.b2Dot(_local27, _local37);
_local32 = [new ClipVertex(), new ClipVertex()];
_local33 = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
_local35 = 0;
_local36 = 0;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local6:int;
var _local7:Array;
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:int;
var _local15:Number;
var _local16:int;
var _local17:Number;
var _local18:int;
var _local19:Number;
var _local20:int;
var _local21:Number;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
_local6 = _arg2.m_vertexCount;
_local7 = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
_local10 = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
_local11 = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
_local12 = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
_local13 = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
_local14 = 0;
_local15 = -(Number.MAX_VALUE);
_local16 = 0;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
_local18 = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
_local19 = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
_local20 = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
_local21 = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
_local10 = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:b2ManifoldPoint;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
_local8 = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local9 = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
_local10 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local11 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local12 = (_local10 - _local8);
_local13 = (_local11 - _local9);
_local14 = ((_local12 * _local12) + (_local13 * _local13));
_local15 = _arg2.m_radius;
_local16 = _arg4.m_radius;
_local17 = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
_local19 = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
_local20 = (0.5 * (_local8 + _local10));
_local21 = (0.5 * (_local9 + _local11));
_local22 = (_local20 - _arg3.position.x);
_local23 = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:Number;
var _local20:Number;
var _local21:int;
var _local22:Array;
var _local23:Array;
var _local24:int;
var _local25:int;
var _local26:int;
var _local27:b2Vec2;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
_local13 = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
_local14 = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
_local15 = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local16 = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local18 = 0;
_local19 = -(Number.MAX_VALUE);
_local20 = _arg4.m_radius;
_local21 = _arg2.m_vertexCount;
_local22 = _arg2.m_vertices;
_local23 = _arg2.m_normals;
_local24 = 0;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
_local25 = _local18;
_local26 = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
_local27 = _local22[_local26];
_local28 = (_local27.x - _local11.x);
_local29 = (_local27.y - _local11.y);
_local30 = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local31 = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = 0;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
}
}//package Box2D.Collision
Section 40
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var features:Features;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID;
_local1 = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function get key():uint{
return (_key);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
}
}//package Box2D.Collision
Section 41
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2ContactPoint {
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var restitution:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public var friction:Number;
public var velocity:b2Vec2;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 42
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local4:Number;
var _local5:int;
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local4 = (100 * Number.MIN_VALUE);
_local5 = 0;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local8:Array;
var _local9:Array;
var _local10:Array;
var _local11:int;
var _local12:Number;
var _local13:int;
var _local14:int;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
_local8 = s_p1s;
_local9 = s_p2s;
_local10 = s_points;
_local11 = 0;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
_local12 = 0;
_local13 = 20;
_local14 = 0;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
_local9 = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local10 = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
_local11 = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local12 = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = ((_local13 * _local13) + (_local14 * _local14));
_local16 = (_arg3.m_radius - b2Settings.b2_toiSlop);
_local17 = (_arg5.m_radius - b2Settings.b2_toiSlop);
_local18 = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local14:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
_local14 = _arg4[2];
_local15 = _local6.x;
_local16 = _local6.y;
_local17 = _local7.x;
_local18 = _local7.y;
_local19 = _local8.x;
_local20 = _local8.y;
_local21 = (_local17 - _local15);
_local22 = (_local18 - _local16);
_local23 = (_local19 - _local15);
_local24 = (_local20 - _local16);
_local25 = (_local19 - _local17);
_local26 = (_local20 - _local18);
_local27 = -(((_local15 * _local21) + (_local16 * _local22)));
_local28 = ((_local17 * _local21) + (_local18 * _local22));
_local29 = -(((_local15 * _local23) + (_local16 * _local24)));
_local30 = ((_local19 * _local23) + (_local20 * _local24));
_local31 = -(((_local17 * _local25) + (_local18 * _local26)));
_local32 = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
_local33 = ((_local21 * _local24) - (_local22 * _local23));
_local34 = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
_local36 = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
_local37 = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
_local38 = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
_local39 = (_local36 * _local38);
_local40 = (_local37 * _local38);
_local41 = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:b2Point;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local9 = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local10 = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
_local11 = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int;
var _local8:int;
_local7 = _arg3.m_type;
_local8 = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
_local12 = -(_local7.x);
_local13 = -(_local7.y);
_local14 = (_local6.x - _local7.x);
_local15 = (_local6.y - _local7.y);
_local16 = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
}
}//package Box2D.Collision
Section 43
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var points:Array;
public var pointCount:int;// = 0
public var normal:b2Vec2;
public function b2Manifold(){
var _local1:int;
pointCount = 0;
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
var _local2:int;
pointCount = _arg1.pointCount;
_local2 = 0;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 44
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var separation:Number;
public var localPoint2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var localPoint1:b2Vec2;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 45
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 46
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var userData;// = null
public var proxyId1:uint;
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public function b2Pair(){
userData = null;
super();
}
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 47
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 48
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_pairBufferCount:int;
public var m_hashTable:Array;
public var m_broadPhase:b2BroadPhase;
public var m_freePair:uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
m_pairCount = 0;
m_pairBufferCount = 0;
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint;
_local5 = m_hashTable[_arg3];
_local4 = m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local3:uint;
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function ValidateBuffer():void{
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local3:int;
var _local4:Array;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
_local3 = 0;
_local4 = m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < m_pairBufferCount) {
_local1 = m_pairBuffer[_local2];
_local5 = Find(_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = m_pairBuffer[_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = m_pairBuffer[_local2];
RemovePair(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair;
_local4 = Find(_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local4:uint;
var _local5:uint;
var _local6:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
_local4 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
_local5 = m_hashTable[_local4];
_local6 = null;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
m_hashTable[_local4] = _local3.next;
};
_local3 = m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = m_freePair;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local8;
m_pairCount--;
return (_local9);
} else {
_local6 = m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair;
_local4 = AddPair(_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local3:uint;
var _local4:b2Pair;
var _local5:uint;
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
_local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
_local5 = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ValidateTable():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint;
_local3 = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 49
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 50
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var lowerBounds:Array;
public var upperBounds:Array;
public var userData;// = null
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
userData = null;
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 51
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
_local5 = _arg3.p1;
_local6 = (_arg3.p2.x - _local5.x);
_local7 = (_arg3.p2.y - _local5.y);
_local8 = (p2.x - p1.x);
_local9 = (p2.y - p1.y);
_local10 = _local9;
_local11 = -(_local8);
_local12 = (100 * Number.MIN_VALUE);
_local13 = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local7) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 52
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:int;
var _local20:int;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
_local7 = _arg1.m_sweepRadius;
_local8 = _arg3.m_sweepRadius;
_local9 = _arg2.t0;
_local10 = (_arg2.c.x - _arg2.c0.x);
_local11 = (_arg2.c.y - _arg2.c0.y);
_local12 = (_arg4.c.x - _arg4.c0.x);
_local13 = (_arg4.c.y - _arg4.c0.y);
_local14 = (_arg2.a - _arg2.a0);
_local15 = (_arg4.a - _arg4.a0);
_local16 = 0;
_local17 = s_p1;
_local18 = s_p2;
_local19 = 20;
_local20 = 0;
_local21 = 0;
_local22 = 0;
_local23 = 0;
_local24 = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 53
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var v:b2Vec2;
public var id:b2ContactID;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 54
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceEdge:int;
public var _incidentEdge:int;
public var _flip:int;
public var _incidentVertex:int;
public var _m_id:b2ContactID;
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 55
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function Set(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
_local2 = Math.cos(_arg1);
_local3 = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = col1.x;
_local3 = col2.x;
_local4 = col1.y;
_local5 = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = col1.x;
_local5 = col2.x;
_local6 = col1.y;
_local7 = col2.y;
_local8 = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 56
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg1.x - _arg2.x);
_local4 = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:*;
_local3 = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22;
_local2 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2;
_local2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg1.x - _arg2.x);
_local4 = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2Mat22;
_local3 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
_local4 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
_local5 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean;
_local2 = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number;
_local3 = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 57
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var c:b2Vec2;
public var a:Number;
public var c0:b2Vec2;
public var a0:Number;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
_local3 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 58
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var x:Number;
public var y:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function CrossVF(_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number;
_local2 = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number;
_local2 = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function Normalize():Number{
var _local1:Number;
var _local2:Number;
_local1 = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
_local2 = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function CrossFV(_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 59
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var R:b2Mat22;
public var position:b2Vec2;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 60
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _g:uint;// = 0
private var _b:uint;// = 0
private var _r:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = 0;
_g = 0;
_b = 0;
super();
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function get color():uint{
return (((_r | (_g << 8)) | (_b << 16)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 61
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_linearSlop:Number = 0.005;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxProxies:int = 0x0200;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 4096;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearVelocity:Number = 300;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxLinearVelocitySquared:Number = 90000;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 62
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
var _local3:b2ManifoldPoint;
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
_local3 = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactPoint;
var _local8:b2ManifoldPoint;
_local5 = m_shape1.m_body;
_local6 = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 63
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_toi:Number;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_restitution:Number;
public var m_flags:uint;
public static var e_toiFlag:uint = 8;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifolds():Array{
return (null);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:int;
var _local4:b2Body;
var _local5:b2Body;
_local2 = m_manifoldCount;
Evaluate(_arg1);
_local3 = m_manifoldCount;
_local4 = m_shape1.m_body;
_local5 = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function InitializeRegisters():void{
var _local1:int;
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
_local1 = 0;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
var _local3:int;
var _local4:int;
var _local5:b2ContactRegister;
var _local6:Function;
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
_local3 = _arg1.m_shape1.m_type;
_local4 = _arg1.m_shape2.m_type;
_local5 = s_registers[_local3][_local4];
_local6 = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local4:int;
var _local5:int;
var _local6:b2ContactRegister;
var _local7:Function;
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
_local4 = _arg1.m_type;
_local5 = _arg2.m_type;
_local6 = s_registers[_local4][_local5];
_local7 = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 64
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var normal:b2Vec2;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
var _local1:int;
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 65
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var r2:b2Vec2;
public var separation:Number;
public var positionImpulse:Number;
public var normalImpulse:Number;
public var equalizedMass:Number;
public var tangentMass:Number;
public var tangentImpulse:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var normalMass:Number;
public var velocityBias:Number;
public var r1:b2Vec2;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 66
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var next:b2ContactEdge;
public var other:b2Body;
public var contact:b2Contact;
public var prev:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 67
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn:Function;
public var destroyFcn:Function;
}
}//package Box2D.Dynamics.Contacts
Section 68
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
public class b2ContactResult {
public var normal:b2Vec2;
public var position:b2Vec2;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 69
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var m_constraintCount:int;
public var m_constraints:Array;
public var m_allocator;
public var m_step:b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local9:int;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
_local9 = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local5:int;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
_local5 = 0;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:int;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
_local2 = 0;
_local5 = 0;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local19:int;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
_local19 = 0;
while (_local19 < m_constraintCount) {
_local20 = m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
_local1 = 0;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 70
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function GetManifolds():Array{
return (null);
}
override public function Evaluate(_arg1:b2ContactListener):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 71
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
var _local3:b2ManifoldPoint;
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
_local3 = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local6:b2Body;
var _local7:b2Body;
var _local8:Array;
var _local9:b2ContactPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
_local6 = m_shape1.m_body;
_local7 = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
_local8 = [false, false];
_local9 = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 72
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
public class b2PolygonContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactPoint;
var _local8:int;
var _local9:Array;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
_local5 = m_shape1.m_body;
_local6 = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
_local9 = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 73
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_mass:Number;
public var m_u:b2Vec2;
public var m_impulse:Number;
public var m_dampingRatio:Number;
public var m_frequencyHz:Number;
public var m_localAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_bias:Number;
public var m_gamma:Number;
public var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
m_inv_dt = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = new b2Vec2();
_local1.SetV(m_u);
_local1.Multiply((m_inv_dt * m_impulse));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
if (m_frequencyHz > 0){
return (true);
};
_local2 = m_body1;
_local3 = m_body2;
_local1 = _local2.m_xf.R;
_local4 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
_local7 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local8 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
_local9 = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
_local10 = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
_local11 = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
_local12 = (_local11 - m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local13 = (-(m_mass) * _local12);
m_u.Set(_local9, _local10);
_local14 = (_local13 * m_u.x);
_local15 = (_local13 * m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
_local10 = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
_local11 = ((_local6 * m_u.y) - (_local7 * m_u.x));
_local12 = ((_local8 * m_u.y) - (_local9 * m_u.x));
_local13 = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local3 = m_body1;
_local4 = m_body2;
_local2 = _local3.m_xf.R;
_local5 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
_local8 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
_local10 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
_local11 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
_local12 = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
_local13 = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
_local14 = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
_local15 = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
_local16 = (_local15 * m_u.x);
_local17 = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
}
}//package Box2D.Dynamics.Joints
Section 74
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2DistanceJointDef extends b2JointDef {
public var length:Number;
public var dampingRatio:Number;
public var frequencyHz:Number;
public var localAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
var _local5:Number;
var _local6:Number;
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
_local5 = (_arg4.x - _arg3.x);
_local6 = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 75
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_force:Number;
public var m_mass:Number;
public var m_prismatic1:b2PrismaticJoint;
public var m_prismatic2:b2PrismaticJoint;
public var m_ground1:b2Body;
public var m_ground2:b2Body;
public var m_constant:Number;
public var m_revolute1:b2RevoluteJoint;
public var m_revolute2:b2RevoluteJoint;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var m_J:b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local2:int;
var _local3:int;
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
_local2 = _arg1.joint1.m_type;
_local3 = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local1 = 0;
_local2 = m_body1;
_local3 = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
_local6 = (m_constant - (_local4 + (m_ratio * _local5)));
_local7 = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local2 = m_ground1;
_local3 = m_ground2;
_local4 = m_body1;
_local5 = m_body2;
_local14 = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
_local1 = m_body2.m_xf.R;
_local2 = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
_local3 = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
_local4 = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x))));
return (_local4);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local5 = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
_local6 = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 76
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint2:b2Joint;
public var joint1:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 77
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular2:Number;
public var angular1:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 78
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_body1:b2Body;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_collideConnected:Boolean;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_inv_dt:Number;
public var m_userData;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetType():int{
return (m_type);
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetReactionTorque():Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetBody1():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
_local3 = null;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 79
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var collideConnected:Boolean;
public var body1:b2Body;
public var body2:b2Body;
public var userData;
public var type:int;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 80
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var joint:b2Joint;
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
}
}//package Box2D.Dynamics.Joints
Section 81
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
public var m_beta:Number;
public var m_mass:b2Mat22;
public var m_target:b2Vec2;
public var m_impulse:b2Vec2;
public var m_localAnchor:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K:b2Mat22;
public var m_gamma:Number;
public var m_C:b2Vec2;
public var m_maxForce:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local2:Number;
var _local3:Number;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
_local2 = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
_local4 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
_local5 = m_body2.m_mass;
_local6 = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
_local7 = (((2 * _local5) * _arg1.dampingRatio) * _local6);
_local8 = ((_arg1.timeStep * _local5) * (_local6 * _local6));
m_gamma = (1 / (_local7 + _local8));
m_beta = (_local8 / (_local7 + _local8));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function GetReactionForce():b2Vec2{
return (m_impulse);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
K1.col1.x = _local7;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local7;
K2.col1.x = ((_local8 * _local5) * _local5);
K2.col2.x = ((-(_local8) * _local4) * _local5);
K2.col1.y = ((-(_local8) * _local4) * _local5);
K2.col2.y = ((_local8 * _local4) * _local4);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
_local9 = (_arg1.dt * m_impulse.x);
_local10 = (_arg1.dt * m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function GetReactionTorque():Number{
return (0);
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local6 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
_local8 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
_local9 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x));
_local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y));
_local10 = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
_local11 = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
_local12 = m_impulse.x;
_local13 = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
_local14 = m_impulse.Length();
if (_local14 > m_maxForce){
m_impulse.Multiply((m_maxForce / _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
_local15 = (_arg1.dt * _local10);
_local16 = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
}
}//package Box2D.Dynamics.Joints
Section 82
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var frequencyHz:Number;
public var dampingRatio:Number;
public var maxForce:Number;
public var target:b2Vec2;
public var timeStep:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 83
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_limitForce:Number;
public var m_refAngle:Number;
public var m_lowerTranslation:Number;
public var m_localXAxis1:b2Vec2;
public var m_torque:Number;
public var m_enableLimit:Boolean;
public var m_motorForce:Number;
public var m_force:Number;
public var m_localYAxis1:b2Vec2;
public var m_motorMass:Number;
public var m_maxMotorForce:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_angularMass:Number;
public var m_limitState:int;
public var m_linearMass:Number;
public var m_upperTranslation:Number;
public var m_motorJacobian:b2Jacobian;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_linearJacobian:b2Jacobian;
public var m_enableMotor:Boolean;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_linearJacobian.SetZero();
m_linearMass = 0;
m_force = 0;
m_angularMass = 0;
m_torque = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function GetJointTranslation():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:b2Vec2;
var _local9:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = _local1.GetWorldPoint(m_localAnchor1);
_local5 = _local2.GetWorldPoint(m_localAnchor2);
_local6 = (_local5.x - _local4.x);
_local7 = (_local5.y - _local4.y);
_local8 = _local1.GetWorldVector(m_localXAxis1);
_local9 = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body1.m_xf.R;
_local2 = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
_local3 = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
_local4 = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y)));
_local5 = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
_local3 = m_body1;
_local4 = m_body2;
_local5 = _local3.m_invMass;
_local6 = _local4.m_invMass;
_local7 = _local3.m_invI;
_local8 = _local4.m_invI;
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local21 = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
_local22 = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
_local23 = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local24 = (-(m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2));
_local25 = b2Math.b2Abs(_local23);
_local26 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local27 = (-(m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
_local28 = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local17:b2Vec2;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local1 = m_body1;
_local2 = m_body2;
_local3 = _local1.m_xf.R;
_local4 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local5 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
_local7 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local8 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
_local9 = (_local1.m_sweep.c.x + _local4);
_local10 = (_local1.m_sweep.c.y + _local5);
_local11 = (_local2.m_sweep.c.x + _local7);
_local12 = (_local2.m_sweep.c.y + _local8);
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = _local1.GetWorldVector(m_localXAxis1);
_local16 = _local1.m_linearVelocity;
_local17 = _local2.m_linearVelocity;
_local18 = _local1.m_angularVelocity;
_local19 = _local2.m_angularVelocity;
_local20 = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local10 = _local2.m_invMass;
_local11 = _local3.m_invMass;
_local12 = _local2.m_invI;
_local13 = _local3.m_invI;
_local4 = _local2.m_xf.R;
_local14 = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y));
_local15 = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y));
_local16 = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
_local17 = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
m_linearJacobian.linear1.x = -(_local14);
m_linearJacobian.linear1.y = -(_local15);
m_linearJacobian.linear2.x = _local14;
m_linearJacobian.linear2.y = _local15;
m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (_local12 + _local13);
if (m_angularMass > Number.MIN_VALUE){
m_angularMass = (1 / m_angularMass);
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local18);
m_motorJacobian.linear1.y = -(_local19);
m_motorJacobian.linear2.x = _local18;
m_motorJacobian.linear2.y = _local19;
m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
public function GetMotorForce():Number{
return (m_motorForce);
}
public function SetMaxMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_invMass;
_local5 = _local3.m_invMass;
_local6 = _local2.m_invI;
_local7 = _local3.m_invI;
_local9 = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local10 = ((-(_arg1.inv_dt) * m_linearMass) * _local9);
m_force = (m_force + _local10);
_local11 = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2));
_local12 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local13 = ((-(_arg1.inv_dt) * m_angularMass) * _local12);
m_torque = (m_torque + _local13);
_local14 = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce);
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
}
}
}//package Box2D.Dynamics.Joints
Section 84
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PrismaticJointDef extends b2JointDef {
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var maxMotorForce:Number;
public var motorSpeed:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var lowerTranslation:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 85
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_ground:b2Body;
public var m_maxLength2:Number;
public var m_limitForce1:Number;
public var m_maxLength1:Number;
public var m_limitState1:int;
public var m_limitState2:int;
public var m_limitPositionImpulse2:Number;
public var m_force:Number;
public var m_limitPositionImpulse1:Number;
public var m_constant:Number;
public var m_state:int;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_positionImpulse:Number;
public var m_limitMass2:Number;
public var m_limitMass1:Number;
public var m_pulleyMass:Number;
public var m_u1:b2Vec2;
public var m_u2:b2Vec2;
public var m_limitForce2:Number;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2;
_local1 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = m_u2.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local5 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local6 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local7 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
_local23 = 0;
if (m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_pulleyMass) * _local18);
_local20 = m_positionImpulse;
m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19));
_local19 = (m_positionImpulse - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local21 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local21 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local5 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
_local10 = (_local2.m_sweep.c.x + _local5);
_local11 = (_local2.m_sweep.c.y + _local6);
_local12 = (_local3.m_sweep.c.x + _local8);
_local13 = (_local3.m_sweep.c.y + _local9);
_local14 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local15 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local16 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local17 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
_local18 = m_u1.Length();
_local19 = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
_local20 = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_force = 0;
} else {
m_state = e_atUpperLimit;
m_positionImpulse = 0;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitForce1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitForce2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
_local21 = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
_local22 = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x);
_local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
public function GetLength2():Number{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body2.GetWorldPoint(m_localAnchor2);
_local2 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local3 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
_local4 = (_local1.x - _local2);
_local5 = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local5 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18);
_local20 = m_limitForce1;
m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19));
_local19 = (m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18);
_local20 = m_limitForce2;
m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19));
_local19 = (m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function GetLength1():Number{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body1.GetWorldPoint(m_localAnchor1);
_local2 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local3 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local4 = (_local1.x - _local2);
_local5 = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2;
_local1 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 86
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PulleyJointDef extends b2JointDef {
public var maxLength2:Number;
public var length1:Number;
public var length2:Number;
public var maxLength1:Number;
public var ratio:Number;
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
_local8 = (_arg5.x - _arg3.x);
_local9 = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local10 = (_arg6.x - _arg4.x);
_local11 = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
_local12 = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 87
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
public var m_limitForce:Number;
public var m_motorForce:Number;
public var m_pivotMass:b2Mat22;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
private var K:b2Mat22;
public var m_pivotForce:b2Vec2;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_limitPositionImpulse:Number;
public var m_maxMotorTorque:Number;
public var m_referenceAngle:Number;
public var m_lowerAngle:Number;
public var m_upperAngle:Number;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_pivotForce = new b2Vec2();
m_pivotMass = new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_pivotForce.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
return (m_pivotForce);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local3 = m_body1;
_local4 = m_body2;
_local5 = 0;
_local6 = _local3.m_xf.R;
_local7 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local8 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
_local10 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
_local12 = (_local3.m_sweep.c.x + _local7);
_local13 = (_local3.m_sweep.c.y + _local8);
_local14 = (_local4.m_sweep.c.x + _local10);
_local15 = (_local4.m_sweep.c.y + _local11);
_local16 = (_local14 - _local12);
_local17 = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
_local18 = _local3.m_invMass;
_local19 = _local4.m_invMass;
_local20 = _local3.m_invI;
_local21 = _local4.m_invI;
K1.col1.x = (_local18 + _local19);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local18 + _local19);
K2.col1.x = ((_local20 * _local8) * _local8);
K2.col2.x = ((-(_local20) * _local7) * _local8);
K2.col1.y = ((-(_local20) * _local7) * _local8);
K2.col2.y = ((_local20 * _local7) * _local7);
K3.col1.x = ((_local21 * _local11) * _local11);
K3.col2.x = ((-(_local21) * _local10) * _local11);
K3.col1.y = ((-(_local21) * _local10) * _local11);
K3.col2.y = ((_local21 * _local10) * _local10);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
_local22 = tImpulse.x;
_local23 = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
_local24 = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local10 = _local2.m_invMass;
_local11 = _local3.m_invMass;
_local12 = _local2.m_invI;
_local13 = _local3.m_invI;
K1.col1.x = (_local10 + _local11);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local10 + _local11);
K2.col1.x = ((_local12 * _local7) * _local7);
K2.col2.x = ((-(_local12) * _local6) * _local7);
K2.col1.y = ((-(_local12) * _local6) * _local7);
K2.col2.y = ((_local12 * _local6) * _local6);
K3.col1.x = ((_local13 * _local9) * _local9);
K3.col2.x = ((-(_local13) * _local8) * _local9);
K3.col1.y = ((-(_local13) * _local8) * _local9);
K3.col2.y = ((_local13 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_pivotMass);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
} else {
m_pivotForce.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function GetMotorTorque():Number{
return (m_motorForce);
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local11 = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
_local12 = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
_local13 = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12)));
_local14 = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12)));
m_pivotForce.x = (m_pivotForce.x + _local13);
m_pivotForce.y = (m_pivotForce.y + _local14);
_local15 = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque);
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
}
}//package Box2D.Dynamics.Joints
Section 88
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2RevoluteJointDef extends b2JointDef {
public var referenceAngle:Number;
public var upperAngle:Number;
public var lowerAngle:Number;
public var motorSpeed:Number;
public var maxMotorTorque:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 89
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.Contacts.*;
public class b2Body {
public var m_next:b2Body;
public var m_contactList:b2ContactEdge;
public var m_angularVelocity:Number;
public var m_shapeList:b2Shape;
public var m_force:b2Vec2;
public var m_mass:Number;
public var m_sweep:b2Sweep;
public var m_xf:b2XForm;
public var m_torque:Number;
public var m_userData;
public var m_flags:uint;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_invMass:Number;
public var m_type:int;
public var m_linearDamping:Number;
public var m_angularDamping:Number;
public var m_invI:Number;
public var m_linearVelocity:b2Vec2;
public var m_sleepTime:Number;
public var m_shapeCount:int;
public var m_jointList:b2JointEdge;
public var m_I:Number;
public static var e_fixedRotationFlag:uint = 64;
public static var e_frozenFlag:uint = 2;
public static var e_maxTypes:uint = 3;
public static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
public static var e_bulletFlag:uint = 32;
public static var e_staticType:uint = 1;
public static var e_islandFlag:uint = 4;
public static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
public static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
var _local3:b2Mat22;
var _local4:b2Vec2;
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
_local3 = m_xf.R;
_local4 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SynchronizeTransform():void{
var _local1:b2Mat22;
var _local2:b2Vec2;
m_xf.R.Set(m_sweep.a);
_local1 = m_xf.R;
_local2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function GetInertia():Number{
return (m_I);
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
var _local2:Number;
var _local3:Number;
var _local4:b2MassData;
var _local5:b2Mat22;
var _local6:b2Vec2;
var _local7:int;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
_local2 = 0;
_local3 = 0;
_local4 = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
_local5 = m_xf.R;
_local6 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
_local7 = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local4:b2Mat22;
var _local5:b2Vec2;
var _local6:Boolean;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
_local4 = m_xf.R;
_local5 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
_local6 = false;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function SynchronizeShapes():Boolean{
var _local1:b2XForm;
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:b2Shape;
var _local5:Boolean;
_local1 = s_xf1;
_local1.R.Set(m_sweep.a0);
_local2 = _local1.R;
_local3 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
_local5 = true;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetNext():b2Body{
return (m_next);
}
public function GetMass():Number{
return (m_mass);
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22;
var _local3:b2Vec2;
_local2 = m_xf.R;
_local3 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:int;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
_local3 = m_xf.R;
_local4 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
_local5 = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge;
_local2 = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function DestroyShape(_arg1:b2Shape):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:Boolean;
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
_local2 = m_shapeList;
_local3 = null;
_local4 = false;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22;
var _local3:b2Vec2;
_local2 = m_xf.R;
_local3 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorld():b2World{
return (m_world);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 90
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2BodyDef {
public var isSleeping:Boolean;
public var position:b2Vec2;
public var isBullet:Boolean;
public var allowSleep:Boolean;
public var userData;
public var angularDamping:Number;
public var fixedRotation:Boolean;
public var angle:Number;
public var linearDamping:Number;
public var massData:b2MassData;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 91
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 92
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData;
var _local4:b2FilterData;
var _local5:Boolean;
_local3 = _arg1.GetFilterData();
_local4 = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
_local5 = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
}
}//package Box2D.Dynamics
Section 93
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 94
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_destroyImmediate:Boolean;
public var m_nullContact:b2NullContact;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2Contact;
_local3 = (_arg1 as b2Shape);
_local4 = (_arg2 as b2Shape);
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
_local7 = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
var _local4:b2Contact;
if (_arg3 == null){
return;
};
_local4 = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:int;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
_local2 = _arg1.m_shape1;
_local3 = _arg1.m_shape2;
_local4 = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape1;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
_local5 = _local2.m_body;
_local6 = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
public function Collide():void{
var _local1:b2Contact;
var _local2:b2Body;
var _local3:b2Body;
_local1 = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 95
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import flash.display.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2DebugDraw {
public var m_xformScale:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_alpha:Number;// = 1
public var m_lineThickness:Number;// = 1
public var m_drawFlags:uint;
public var m_sprite:Sprite;
public var m_drawScale:Number;// = 1
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
m_drawScale = 1;
m_lineThickness = 1;
m_alpha = 1;
m_fillAlpha = 1;
m_xformScale = 1;
super();
m_drawFlags = 0;
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
var _local4:int;
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
_local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
var _local4:int;
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
_local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 96
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2DestructionListener {
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
}
}//package Box2D.Dynamics
Section 97
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2Island {
public var m_joints:Array;
public var m_listener:b2ContactListener;
public var m_positionIterationCount:int;
public var m_bodyCapacity:int;
public var m_bodies:Array;
public var m_jointCapacity:int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:int;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
_local4 = 0;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local8:b2ContactSolver;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
_local8 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < m_jointCount) {
_local7 = m_joints[_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
if (((_local10) && (_local11))){
break;
};
m_positionIterationCount++;
};
};
Report(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local3:b2ContactSolver;
var _local4:Number;
var _local5:b2Body;
var _local6:Boolean;
_local3 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
_local4 = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
Report(_local3.m_constraints);
}
}
}//package Box2D.Dynamics
Section 98
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
public var dt:Number;
public var maxIterations:int;
public var dtRatio:Number;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 99
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2World {
public var m_inv_dt0:Number;
public var m_boundaryListener:b2BoundaryListener;
public var m_contactList:b2Contact;
public var m_blockAllocator;
public var m_contactListener:b2ContactListener;
public var m_allowSleep:Boolean;
public var m_broadPhase:b2BroadPhase;
public var m_destructionListener:b2DestructionListener;
public var m_jointCount:int;
public var m_bodyCount:int;
public var m_lock:Boolean;
public var m_positionIterationCount:int;
public var m_groundBody:b2Body;
public var m_contactCount:int;
public var m_debugDraw:b2DebugDraw;
public var m_contactFilter:b2ContactFilter;
public var m_bodyList:b2Body;
public var m_stackAllocator;
public var m_jointList:b2Joint;
public var m_gravity:b2Vec2;
public var m_contactManager:b2ContactManager;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
public static var m_continuousPhysics:Boolean;
public static var m_warmStarting:Boolean;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
public static var m_positionCorrection:Boolean;
private static var s_xf:b2XForm = new b2XForm();
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
var _local4:b2BodyDef;
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
_local4 = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function DrawJoint(_arg1:b2Joint):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2XForm;
var _local5:b2XForm;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Color;
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
_local2 = _arg1.m_body1;
_local3 = _arg1.m_body2;
_local4 = _local2.m_xf;
_local5 = _local3.m_xf;
_local6 = _local4.position;
_local7 = _local5.position;
_local8 = _arg1.GetAnchor1();
_local9 = _arg1.GetAnchor2();
_local10 = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
public function DrawDebugData():void{
var _local1:uint;
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Color;
var _local11:b2XForm;
var _local12:b2AABB;
var _local13:b2AABB;
var _local14:Array;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
_local1 = m_debugDraw.GetFlags();
_local7 = new b2Vec2();
_local8 = new b2Vec2();
_local9 = new b2Vec2();
_local10 = new b2Color(0, 0, 0);
_local12 = new b2AABB();
_local13 = new b2AABB();
_local14 = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local2:b2JointEdge;
var _local3:b2Shape;
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
_local2 = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
_local3 = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local5:b2Color;
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
_local5 = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function GetContactCount():int{
return (m_contactCount);
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Island;
var _local4:b2Contact;
var _local5:b2Joint;
var _local6:int;
var _local7:Array;
var _local8:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
_local3 = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
_local4 = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
_local5 = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
_local6 = m_bodyCount;
_local7 = new Array(_local6);
_local8 = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep);
if (_local3.m_positionIterationCount > m_positionIterationCount){
m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array;
var _local5:int;
var _local6:int;
_local4 = new Array(_arg3);
_local5 = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
_local6 = 0;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local8:b2Island;
var _local9:int;
var _local10:Array;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
_local8 = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener);
_local9 = m_bodyCount;
_local10 = new Array(_local9);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function Validate():void{
m_broadPhase.Validate();
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetPositionCorrection(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local2:b2Joint;
var _local3:b2Body;
var _local4:b2Shape;
_local2 = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local2:Boolean;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:b2Shape;
_local2 = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
_local3 = _arg1.m_body1;
_local4 = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
var _local2:b2Body;
if (m_lock == true){
return (null);
};
_local2 = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function Step(_arg1:Number, _arg2:int):void{
var _local3:b2TimeStep;
m_lock = true;
_local3 = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = (m_inv_dt0 * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
DrawDebugData();
m_inv_dt0 = _local3.inv_dt;
m_lock = false;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function GetJointCount():int{
return (m_jointCount);
}
}
}//package Box2D.Dynamics
Section 100
//AuxFunctions (caurina.transitions.AuxFunctions)
package caurina.transitions {
public class AuxFunctions {
public static function getObjectLength(_arg1:Object):uint{
var _local2:uint;
var _local3:String;
_local2 = 0;
for (_local3 in _arg1) {
_local2++;
};
return (_local2);
}
public static function numberToG(_arg1:Number):Number{
return (((_arg1 & 0xFF00) >> 8));
}
public static function numberToB(_arg1:Number):Number{
return ((_arg1 & 0xFF));
}
public static function numberToR(_arg1:Number):Number{
return (((_arg1 & 0xFF0000) >> 16));
}
public static function concatObjects(... _args):Object{
var _local2:Object;
var _local3:Object;
var _local4:int;
var _local5:String;
_local2 = {};
_local4 = 0;
while (_local4 < _args.length) {
_local3 = _args[_local4];
for (_local5 in _local3) {
if (_local3[_local5] == null){
delete _local2[_local5];
} else {
_local2[_local5] = _local3[_local5];
};
};
_local4++;
};
return (_local2);
}
}
}//package caurina.transitions
Section 101
//Equations (caurina.transitions.Equations)
package caurina.transitions {
public class Equations {
public function Equations(){
trace("Equations is a static class and should not be instantiated.");
}
public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
if (_arg1 < (1 / 2.75)){
return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2));
};
if (_arg1 < (2 / 2.75)){
_arg1 = (_arg1 - (1.5 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2));
};
if (_arg1 < (2.5 / 2.75)){
_arg1 = (_arg1 - (2.25 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2));
};
_arg1 = (_arg1 - (2.625 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2));
}
public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number;
var _local7:Number;
var _local8:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 == 2){
return ((_arg2 + _arg3));
};
_local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * (0.3 * 1.5)) : _arg5.period;
_local8 = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
if (_arg1 < 1){
--_arg1;
return (((-0.5 * ((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2));
};
--_arg1;
return ((((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) * 0.5) + _arg3) + _arg2));
}
public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2));
};
--_arg1;
return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2));
}
public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2));
};
return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2));
}
public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number;
_local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
_local6 = (_local6 * 1.525);
return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_local6 + 1) * _arg1) - _local6))) + _arg2));
};
_arg1 = (_arg1 - 2);
_local6 = (_local6 * 1.525);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 2)) + _arg2));
}
public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number;
_local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 1)) + _arg2));
}
public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2));
}
public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number;
_local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * (((_local6 + 1) * _arg1) - _local6)) + _arg2));
}
public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function init():void{
Tweener.registerTransition("easenone", easeNone);
Tweener.registerTransition("linear", easeNone);
Tweener.registerTransition("easeinquad", easeInQuad);
Tweener.registerTransition("easeoutquad", easeOutQuad);
Tweener.registerTransition("easeinoutquad", easeInOutQuad);
Tweener.registerTransition("easeoutinquad", easeOutInQuad);
Tweener.registerTransition("easeincubic", easeInCubic);
Tweener.registerTransition("easeoutcubic", easeOutCubic);
Tweener.registerTransition("easeinoutcubic", easeInOutCubic);
Tweener.registerTransition("easeoutincubic", easeOutInCubic);
Tweener.registerTransition("easeinquart", easeInQuart);
Tweener.registerTransition("easeoutquart", easeOutQuart);
Tweener.registerTransition("easeinoutquart", easeInOutQuart);
Tweener.registerTransition("easeoutinquart", easeOutInQuart);
Tweener.registerTransition("easeinquint", easeInQuint);
Tweener.registerTransition("easeoutquint", easeOutQuint);
Tweener.registerTransition("easeinoutquint", easeInOutQuint);
Tweener.registerTransition("easeoutinquint", easeOutInQuint);
Tweener.registerTransition("easeinsine", easeInSine);
Tweener.registerTransition("easeoutsine", easeOutSine);
Tweener.registerTransition("easeinoutsine", easeInOutSine);
Tweener.registerTransition("easeoutinsine", easeOutInSine);
Tweener.registerTransition("easeincirc", easeInCirc);
Tweener.registerTransition("easeoutcirc", easeOutCirc);
Tweener.registerTransition("easeinoutcirc", easeInOutCirc);
Tweener.registerTransition("easeoutincirc", easeOutInCirc);
Tweener.registerTransition("easeinexpo", easeInExpo);
Tweener.registerTransition("easeoutexpo", easeOutExpo);
Tweener.registerTransition("easeinoutexpo", easeInOutExpo);
Tweener.registerTransition("easeoutinexpo", easeOutInExpo);
Tweener.registerTransition("easeinelastic", easeInElastic);
Tweener.registerTransition("easeoutelastic", easeOutElastic);
Tweener.registerTransition("easeinoutelastic", easeInOutElastic);
Tweener.registerTransition("easeoutinelastic", easeOutInElastic);
Tweener.registerTransition("easeinback", easeInBack);
Tweener.registerTransition("easeoutback", easeOutBack);
Tweener.registerTransition("easeinoutback", easeInOutBack);
Tweener.registerTransition("easeoutinback", easeOutInBack);
Tweener.registerTransition("easeinbounce", easeInBounce);
Tweener.registerTransition("easeoutbounce", easeOutBounce);
Tweener.registerTransition("easeinoutbounce", easeInOutBounce);
Tweener.registerTransition("easeoutinbounce", easeOutInBounce);
}
public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2));
}
public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001)));
}
public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2));
}
public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((_arg3 * _arg1) * _arg1) + _arg2));
}
public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2));
}
public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2));
}
public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2));
}
public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2));
}
public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2));
}
public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number;
var _local7:Number;
var _local8:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
_local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period;
_local8 = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
--_arg1;
return ((-(((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2));
}
public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2));
}
public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2));
}
public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2));
}
public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2));
}
public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 == 0){
return (_arg2);
};
if (_arg1 == _arg4){
return ((_arg2 + _arg3));
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005)));
};
--_arg1;
return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2));
}
public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number;
var _local7:Number;
var _local8:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
_local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period;
_local8 = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
return (((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) + _arg3) + _arg2));
}
public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2));
}
public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
}
}//package caurina.transitions
Section 102
//PropertyInfoObj (caurina.transitions.PropertyInfoObj)
package caurina.transitions {
public class PropertyInfoObj {
public var originalValueComplete:Object;
public var modifierParameters:Array;
public var isSpecialProperty:Boolean;
public var hasModifier:Boolean;
public var valueComplete:Number;
public var extra:Object;
public var valueStart:Number;
public var modifierFunction:Function;
public var arrayIndex:Number;
public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Object, _arg4:Number, _arg5:Object, _arg6:Boolean, _arg7:Function, _arg8:Array){
valueStart = _arg1;
valueComplete = _arg2;
originalValueComplete = _arg3;
arrayIndex = _arg4;
extra = _arg5;
isSpecialProperty = _arg6;
hasModifier = Boolean(_arg7);
modifierFunction = _arg7;
modifierParameters = _arg8;
}
public function toString():String{
var _local1:String;
_local1 = "\n[PropertyInfoObj ";
_local1 = (_local1 + ("valueStart:" + String(valueStart)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("valueComplete:" + String(valueComplete)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("originalValueComplete:" + String(originalValueComplete)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("arrayIndex:" + String(arrayIndex)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("extra:" + String(extra)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("isSpecialProperty:" + String(isSpecialProperty)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("hasModifier:" + String(hasModifier)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("modifierFunction:" + String(modifierFunction)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("modifierParameters:" + String(modifierParameters)));
_local1 = (_local1 + "]\n");
return (_local1);
}
public function clone():PropertyInfoObj{
var _local1:PropertyInfoObj;
_local1 = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters);
return (_local1);
}
}
}//package caurina.transitions
Section 103
//SpecialProperty (caurina.transitions.SpecialProperty)
package caurina.transitions {
public class SpecialProperty {
public var parameters:Array;
public var preProcess:Function;
public var setValue:Function;
public var getValue:Function;
public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null, _arg4:Function=null){
getValue = _arg1;
setValue = _arg2;
parameters = _arg3;
preProcess = _arg4;
}
public function toString():String{
var _local1:String;
_local1 = "";
_local1 = (_local1 + "[SpecialProperty ");
_local1 = (_local1 + ("getValue:" + String(getValue)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("setValue:" + String(setValue)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("parameters:" + String(parameters)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("preProcess:" + String(preProcess)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 104
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier)
package caurina.transitions {
public class SpecialPropertyModifier {
public var getValue:Function;
public var modifyValues:Function;
public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){
modifyValues = _arg1;
getValue = _arg2;
}
public function toString():String{
var _local1:String;
_local1 = "";
_local1 = (_local1 + "[SpecialPropertyModifier ");
_local1 = (_local1 + ("modifyValues:" + String(modifyValues)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("getValue:" + String(getValue)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 105
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter)
package caurina.transitions {
public class SpecialPropertySplitter {
public var parameters:Array;
public var splitValues:Function;
public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){
splitValues = _arg1;
parameters = _arg2;
}
public function toString():String{
var _local1:String;
_local1 = "";
_local1 = (_local1 + "[SpecialPropertySplitter ");
_local1 = (_local1 + ("splitValues:" + String(splitValues)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("parameters:" + String(parameters)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 106
//Tweener (caurina.transitions.Tweener)
package caurina.transitions {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
public class Tweener {
private static var _timeScale:Number = 1;
private static var _currentTimeFrame:Number;
private static var _specialPropertySplitterList:Object;
public static var autoOverwrite:Boolean = true;
private static var _engineExists:Boolean = false;
private static var _currentTime:Number;
private static var _tweenList:Array;
private static var _specialPropertyModifierList:Object;
private static var _specialPropertyList:Object;
private static var _transitionList:Object;
private static var _inited:Boolean = false;
private static var __tweener_controller__:MovieClip;
public function Tweener(){
trace("Tweener is a static class and should not be instantiated.");
}
public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{
var _local4:SpecialPropertyModifier;
if (!_inited){
init();
};
_local4 = new SpecialPropertyModifier(_arg2, _arg3);
_specialPropertyModifierList[_arg1] = _local4;
}
public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null, _arg5:Function=null):void{
var _local6:SpecialProperty;
if (!_inited){
init();
};
_local6 = new SpecialProperty(_arg2, _arg3, _arg4, _arg5);
_specialPropertyList[_arg1] = _local6;
}
public static function init(... _args):void{
_inited = true;
_transitionList = new Object();
Equations.init();
_specialPropertyList = new Object();
_specialPropertyModifierList = new Object();
_specialPropertySplitterList = new Object();
}
private static function updateTweens():Boolean{
var _local1:int;
if (_tweenList.length == 0){
return (false);
};
_local1 = 0;
while (_local1 < _tweenList.length) {
if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){
if (!updateTweenByIndex(_local1)){
removeTweenByIndex(_local1);
};
if (_tweenList[_local1] == null){
removeTweenByIndex(_local1, true);
_local1--;
};
};
_local1++;
};
return (true);
}
public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{
var _local3:Number;
var _local4:Array;
var _local5:Object;
var _local6:Number;
var _local7:Number;
var _local8:Function;
var _local9:TweenListObj;
var _local10:Number;
var _local11:String;
if (!Boolean(_arg1)){
return (false);
};
if ((_arg1 is Array)){
_local4 = _arg1.concat();
} else {
_local4 = [_arg1];
};
_local5 = _arg2;
if (!_inited){
init();
};
if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){
startEngine();
};
_local6 = (isNaN(_local5.time)) ? 0 : _local5.time;
_local7 = (isNaN(_local5.delay)) ? 0 : _local5.delay;
if (typeof(_local5.transition) == "string"){
_local11 = _local5.transition.toLowerCase();
_local8 = _transitionList[_local11];
} else {
_local8 = _local5.transition;
};
if (!Boolean(_local8)){
_local8 = _transitionList["easeoutexpo"];
};
_local3 = 0;
while (_local3 < _local4.length) {
if (_local5.useFrames == true){
_local9 = new TweenListObj(_local4[_local3], (_currentTimeFrame + (_local7 / _timeScale)), (_currentTimeFrame + ((_local7 + _local6) / _timeScale)), true, _local8, _local5.transitionParams);
} else {
_local9 = new TweenListObj(_local4[_local3], (_currentTime + ((_local7 * 1000) / _timeScale)), (_currentTime + (((_local7 * 1000) + (_local6 * 1000)) / _timeScale)), false, _local8, _local5.transitionParams);
};
_local9.properties = null;
_local9.onStart = _local5.onStart;
_local9.onUpdate = _local5.onUpdate;
_local9.onComplete = _local5.onComplete;
_local9.onOverwrite = _local5.onOverwrite;
_local9.onStartParams = _local5.onStartParams;
_local9.onUpdateParams = _local5.onUpdateParams;
_local9.onCompleteParams = _local5.onCompleteParams;
_local9.onOverwriteParams = _local5.onOverwriteParams;
_local9.onStartScope = _local5.onStartScope;
_local9.onUpdateScope = _local5.onUpdateScope;
_local9.onCompleteScope = _local5.onCompleteScope;
_local9.onOverwriteScope = _local5.onOverwriteScope;
_local9.onErrorScope = _local5.onErrorScope;
_local9.isCaller = true;
_local9.count = _local5.count;
_local9.waitFrames = _local5.waitFrames;
_tweenList.push(_local9);
if ((((_local6 == 0)) && ((_local7 == 0)))){
_local10 = (_tweenList.length - 1);
updateTweenByIndex(_local10);
removeTweenByIndex(_local10);
};
_local3++;
};
return (true);
}
public static function pauseAllTweens():Boolean{
var _local1:Boolean;
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
_local1 = false;
_local2 = 0;
while (_local2 < _tweenList.length) {
pauseTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
public static function removeTweens(_arg1:Object, ... _args):Boolean{
var _local3:Array;
var _local4:uint;
var _local5:SpecialPropertySplitter;
var _local6:Array;
var _local7:uint;
_local3 = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && ((_local3.indexOf(_args[_local4]) == -1)))){
if (_specialPropertySplitterList[_args[_local4]]){
_local5 = _specialPropertySplitterList[_args[_local4]];
_local6 = _local5.splitValues(_arg1, null);
_local7 = 0;
while (_local7 < _local6.length) {
_local3.push(_local6[_local7].name);
_local7++;
};
} else {
_local3.push(_args[_local4]);
};
};
_local4++;
};
return (affectTweens(removeTweenByIndex, _arg1, _local3));
}
public static function updateFrame():void{
_currentTimeFrame++;
}
public static function splitTweens(_arg1:Number, _arg2:Array):uint{
var _local3:TweenListObj;
var _local4:TweenListObj;
var _local5:uint;
var _local6:String;
var _local7:Boolean;
_local3 = _tweenList[_arg1];
_local4 = _local3.clone(false);
_local5 = 0;
while (_local5 < _arg2.length) {
_local6 = _arg2[_local5];
if (Boolean(_local3.properties[_local6])){
_local3.properties[_local6] = undefined;
delete _local3.properties[_local6];
};
_local5++;
};
for (_local6 in _local4.properties) {
_local7 = false;
_local5 = 0;
while (_local5 < _arg2.length) {
if (_arg2[_local5] == _local6){
_local7 = true;
break;
};
_local5++;
};
if (!_local7){
_local4.properties[_local6] = undefined;
delete _local4.properties[_local6];
};
};
_tweenList.push(_local4);
return ((_tweenList.length - 1));
}
public static function resumeTweenByIndex(_arg1:Number):Boolean{
var _local2:TweenListObj;
var _local3:Number;
_local2 = _tweenList[_arg1];
if ((((_local2 == null)) || (!(_local2.isPaused)))){
return (false);
};
_local3 = getCurrentTweeningTime(_local2);
_local2.timeStart = (_local2.timeStart + (_local3 - _local2.timePaused));
_local2.timeComplete = (_local2.timeComplete + (_local3 - _local2.timePaused));
_local2.timePaused = undefined;
_local2.isPaused = false;
return (true);
}
public static function getVersion():String{
return ("AS3 1.33.74");
}
public static function onEnterFrame(_arg1:Event):void{
var _local2:Boolean;
updateTime();
updateFrame();
_local2 = false;
_local2 = updateTweens();
if (!_local2){
stopEngine();
};
}
public static function updateTime():void{
_currentTime = getTimer();
}
private static function updateTweenByIndex(_arg1:Number):Boolean{
var tTweening:TweenListObj;
var isOver:Boolean;
var mustUpdate:Boolean;
var nv:Number;
var t:Number;
var b:Number;
var c:Number;
var d:Number;
var pName:String;
var eventScope:Object;
var tScope:Object;
var cTime:Number;
var tProperty:Object;
var pv:Number;
var i = _arg1;
tTweening = _tweenList[i];
if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){
return (false);
};
isOver = false;
cTime = getCurrentTweeningTime(tTweening);
if (cTime >= tTweening.timeStart){
tScope = tTweening.scope;
if (tTweening.isCaller){
do {
t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1));
b = tTweening.timeStart;
c = (tTweening.timeComplete - tTweening.timeStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, b, c, d);
} while (!(cTime >= nv));
} else {
mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates)));
if (cTime >= tTweening.timeComplete){
isOver = true;
mustUpdate = true;
};
if (!tTweening.hasStarted){
if (Boolean(tTweening.onStart)){
eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope;
try {
tTweening.onStart.apply(eventScope, tTweening.onStartParams);
} catch(e2:Error) {
handleError(tTweening, e2, "onStart");
};
};
for (pName in tTweening.properties) {
if (tTweening.properties[pName].isSpecialProperty){
if (Boolean(_specialPropertyList[pName].preProcess)){
tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra);
};
pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra);
} else {
pv = tScope[pName];
};
tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv;
};
mustUpdate = true;
tTweening.hasStarted = true;
};
if (mustUpdate){
for (pName in tTweening.properties) {
tProperty = tTweening.properties[pName];
if (isOver){
nv = tProperty.valueComplete;
} else {
if (tProperty.hasModifier){
t = (cTime - tTweening.timeStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams);
nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters);
} else {
t = (cTime - tTweening.timeStart);
b = tProperty.valueStart;
c = (tProperty.valueComplete - tProperty.valueStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, b, c, d, tTweening.transitionParams);
};
};
if (tTweening.rounded){
nv = Math.round(nv);
};
if (tProperty.isSpecialProperty){
_specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra);
} else {
tScope[pName] = nv;
};
};
tTweening.updatesSkipped = 0;
if (Boolean(tTweening.onUpdate)){
eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope;
try {
tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams);
} catch(e3:Error) {
handleError(tTweening, e3, "onUpdate");
};
};
} else {
tTweening.updatesSkipped++;
};
};
if (((isOver) && (Boolean(tTweening.onComplete)))){
eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope;
try {
tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams);
} catch(e4:Error) {
handleError(tTweening, e4, "onComplete");
};
};
return (!(isOver));
};
return (true);
}
public static function setTimeScale(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
if (isNaN(_arg1)){
_arg1 = 1;
};
if (_arg1 < 1E-5){
_arg1 = 1E-5;
};
if (_arg1 != _timeScale){
if (_tweenList != null){
_local2 = 0;
while (_local2 < _tweenList.length) {
_local3 = getCurrentTweeningTime(_tweenList[_local2]);
_tweenList[_local2].timeStart = (_local3 - (((_local3 - _tweenList[_local2].timeStart) * _timeScale) / _arg1));
_tweenList[_local2].timeComplete = (_local3 - (((_local3 - _tweenList[_local2].timeComplete) * _timeScale) / _arg1));
if (_tweenList[_local2].timePaused != undefined){
_tweenList[_local2].timePaused = (_local3 - (((_local3 - _tweenList[_local2].timePaused) * _timeScale) / _arg1));
};
_local2++;
};
};
_timeScale = _arg1;
};
}
public static function resumeAllTweens():Boolean{
var _local1:Boolean;
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
_local1 = false;
_local2 = 0;
while (_local2 < _tweenList.length) {
resumeTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{
var eventScope:Object;
var pTweening = _arg1;
var pError = _arg2;
var pCallBackName = _arg3;
if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){
eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope;
try {
pTweening.onError.apply(eventScope, [pTweening.scope, pError]);
} catch(metaError:Error) {
printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + metaError.getStackTrace()));
};
} else {
if (!Boolean(pTweening.onError)){
printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace()));
};
};
}
private static function startEngine():void{
_engineExists = true;
_tweenList = new Array();
__tweener_controller__ = new MovieClip();
__tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame);
_currentTimeFrame = 0;
updateTime();
}
public static function removeAllTweens():Boolean{
var _local1:Boolean;
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
_local1 = false;
_local2 = 0;
while (_local2 < _tweenList.length) {
removeTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{
var _local3:Number;
var _local4:Number;
var _local5:String;
var _local6:Array;
var _local7:Object;
var _local8:Number;
var _local9:Number;
var _local10:Array;
var _local11:Object;
var _local12:Object;
var _local13:Function;
var _local14:Object;
var _local15:TweenListObj;
var _local16:Number;
var _local17:Array;
var _local18:Array;
var _local19:Array;
var _local20:String;
if (!Boolean(_arg1)){
return (false);
};
if ((_arg1 is Array)){
_local6 = _arg1.concat();
} else {
_local6 = [_arg1];
};
_local7 = TweenListObj.makePropertiesChain(_arg2);
if (!_inited){
init();
};
if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){
startEngine();
};
_local8 = (isNaN(_local7.time)) ? 0 : _local7.time;
_local9 = (isNaN(_local7.delay)) ? 0 : _local7.delay;
_local10 = new Array();
_local11 = {overwrite:true, time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true};
_local12 = new Object();
for (_local5 in _local7) {
if (!_local11[_local5]){
if (_specialPropertySplitterList[_local5]){
_local17 = _specialPropertySplitterList[_local5].splitValues(_local7[_local5], _specialPropertySplitterList[_local5].parameters);
_local3 = 0;
while (_local3 < _local17.length) {
if (_specialPropertySplitterList[_local17[_local3].name]){
_local18 = _specialPropertySplitterList[_local17[_local3].name].splitValues(_local17[_local3].value, _specialPropertySplitterList[_local17[_local3].name].parameters);
_local4 = 0;
while (_local4 < _local18.length) {
_local10[_local18[_local4].name] = {valueStart:undefined, valueComplete:_local18[_local4].value, arrayIndex:_local18[_local4].arrayIndex, isSpecialProperty:false};
_local4++;
};
} else {
_local10[_local17[_local3].name] = {valueStart:undefined, valueComplete:_local17[_local3].value, arrayIndex:_local17[_local3].arrayIndex, isSpecialProperty:false};
};
_local3++;
};
} else {
if (_specialPropertyModifierList[_local5] != undefined){
_local19 = _specialPropertyModifierList[_local5].modifyValues(_local7[_local5]);
_local3 = 0;
while (_local3 < _local19.length) {
_local12[_local19[_local3].name] = {modifierParameters:_local19[_local3].parameters, modifierFunction:_specialPropertyModifierList[_local5].getValue};
_local3++;
};
} else {
_local10[_local5] = {valueStart:undefined, valueComplete:_local7[_local5]};
};
};
};
};
for (_local5 in _local10) {
if (_specialPropertyList[_local5] != undefined){
_local10[_local5].isSpecialProperty = true;
} else {
if (_local6[0][_local5] == undefined){
printError((((("The property '" + _local5) + "' doesn't seem to be a normal object property of ") + String(_local6[0])) + " or a registered special property."));
};
};
};
for (_local5 in _local12) {
if (_local10[_local5] != undefined){
_local10[_local5].modifierParameters = _local12[_local5].modifierParameters;
_local10[_local5].modifierFunction = _local12[_local5].modifierFunction;
};
};
if (typeof(_local7.transition) == "string"){
_local20 = _local7.transition.toLowerCase();
_local13 = _transitionList[_local20];
} else {
_local13 = _local7.transition;
};
if (!Boolean(_local13)){
_local13 = _transitionList["easeoutexpo"];
};
_local3 = 0;
while (_local3 < _local6.length) {
_local14 = new Object();
for (_local5 in _local10) {
_local14[_local5] = new PropertyInfoObj(_local10[_local5].valueStart, _local10[_local5].valueComplete, _local10[_local5].valueComplete, _local10[_local5].arrayIndex, {}, _local10[_local5].isSpecialProperty, _local10[_local5].modifierFunction, _local10[_local5].modifierParameters);
};
if (_local7.useFrames == true){
_local15 = new TweenListObj(_local6[_local3], (_currentTimeFrame + (_local9 / _timeScale)), (_currentTimeFrame + ((_local9 + _local8) / _timeScale)), true, _local13, _local7.transitionParams);
} else {
_local15 = new TweenListObj(_local6[_local3], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), false, _local13, _local7.transitionParams);
};
_local15.properties = _local14;
_local15.onStart = _local7.onStart;
_local15.onUpdate = _local7.onUpdate;
_local15.onComplete = _local7.onComplete;
_local15.onOverwrite = _local7.onOverwrite;
_local15.onError = _local7.onError;
_local15.onStartParams = _local7.onStartParams;
_local15.onUpdateParams = _local7.onUpdateParams;
_local15.onCompleteParams = _local7.onCompleteParams;
_local15.onOverwriteParams = _local7.onOverwriteParams;
_local15.onStartScope = _local7.onStartScope;
_local15.onUpdateScope = _local7.onUpdateScope;
_local15.onCompleteScope = _local7.onCompleteScope;
_local15.onOverwriteScope = _local7.onOverwriteScope;
_local15.onErrorScope = _local7.onErrorScope;
_local15.rounded = _local7.rounded;
_local15.skipUpdates = _local7.skipUpdates;
if (((_local7.overwrite == undefined)) ? autoOverwrite : _local7.overwrite){
removeTweensByTime(_local15.scope, _local15.properties, _local15.timeStart, _local15.timeComplete);
};
_tweenList.push(_local15);
if ((((_local8 == 0)) && ((_local9 == 0)))){
_local16 = (_tweenList.length - 1);
updateTweenByIndex(_local16);
removeTweenByIndex(_local16);
};
_local3++;
};
return (true);
}
public static function registerTransition(_arg1:String, _arg2:Function):void{
if (!_inited){
init();
};
_transitionList[_arg1] = _arg2;
}
public static function printError(_arg1:String):void{
trace(("## [Tweener] Error: " + _arg1));
}
private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{
var _local4:Boolean;
var _local5:uint;
var _local6:Array;
var _local7:uint;
var _local8:uint;
var _local9:uint;
_local4 = false;
if (!Boolean(_tweenList)){
return (false);
};
_local5 = 0;
while (_local5 < _tweenList.length) {
if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){
if (_arg3.length == 0){
_arg1(_local5);
_local4 = true;
} else {
_local6 = new Array();
_local7 = 0;
while (_local7 < _arg3.length) {
if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){
_local6.push(_arg3[_local7]);
};
_local7++;
};
if (_local6.length > 0){
_local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties);
if (_local8 == _local6.length){
_arg1(_local5);
_local4 = true;
} else {
_local9 = splitTweens(_local5, _local6);
_arg1(_local9);
_local4 = true;
};
};
};
};
_local5++;
};
return (_local4);
}
public static function getTweens(_arg1:Object):Array{
var _local2:uint;
var _local3:String;
var _local4:Array;
if (!Boolean(_tweenList)){
return ([]);
};
_local4 = new Array();
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
for (_local3 in _tweenList[_local2].properties) {
_local4.push(_local3);
};
};
_local2++;
};
return (_local4);
}
public static function isTweening(_arg1:Object):Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
return (true);
};
_local2++;
};
return (false);
}
public static function pauseTweenByIndex(_arg1:Number):Boolean{
var _local2:TweenListObj;
_local2 = _tweenList[_arg1];
if ((((_local2 == null)) || (_local2.isPaused))){
return (false);
};
_local2.timePaused = getCurrentTweeningTime(_local2);
_local2.isPaused = true;
return (true);
}
public static function getCurrentTweeningTime(_arg1:Object):Number{
return ((_arg1.useFrames) ? _currentTimeFrame : _currentTime);
}
public static function getTweenCount(_arg1:Object):Number{
var _local2:uint;
var _local3:Number;
if (!Boolean(_tweenList)){
return (0);
};
_local3 = 0;
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
_local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties));
};
_local2++;
};
return (_local3);
}
private static function stopEngine():void{
_engineExists = false;
_tweenList = null;
_currentTime = 0;
_currentTimeFrame = 0;
__tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame);
__tweener_controller__ = null;
}
public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{
var removed:Boolean;
var removedLocally:Boolean;
var i:uint;
var tl:uint;
var pName:String;
var eventScope:Object;
var p_scope = _arg1;
var p_properties = _arg2;
var p_timeStart = _arg3;
var p_timeComplete = _arg4;
removed = false;
tl = _tweenList.length;
i = 0;
while (i < tl) {
if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){
if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){
removedLocally = false;
for (pName in _tweenList[i].properties) {
if (Boolean(p_properties[pName])){
if (Boolean(_tweenList[i].onOverwrite)){
eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope;
try {
_tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams);
} catch(e:Error) {
handleError(_tweenList[i], e, "onOverwrite");
};
};
_tweenList[i].properties[pName] = undefined;
delete _tweenList[i].properties[pName];
removedLocally = true;
removed = true;
};
};
if (removedLocally){
if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){
removeTweenByIndex(i);
};
};
};
};
i = (i + 1);
};
return (removed);
}
public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{
var _local4:SpecialPropertySplitter;
if (!_inited){
init();
};
_local4 = new SpecialPropertySplitter(_arg2, _arg3);
_specialPropertySplitterList[_arg1] = _local4;
}
public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{
_tweenList[_arg1] = null;
if (_arg2){
_tweenList.splice(_arg1, 1);
};
return (true);
}
public static function resumeTweens(_arg1:Object, ... _args):Boolean{
var _local3:Array;
var _local4:uint;
_local3 = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && ((_local3.indexOf(_args[_local4]) == -1)))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(resumeTweenByIndex, _arg1, _local3));
}
public static function pauseTweens(_arg1:Object, ... _args):Boolean{
var _local3:Array;
var _local4:uint;
_local3 = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && ((_local3.indexOf(_args[_local4]) == -1)))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(pauseTweenByIndex, _arg1, _local3));
}
}
}//package caurina.transitions
Section 107
//TweenListObj (caurina.transitions.TweenListObj)
package caurina.transitions {
public class TweenListObj {
public var onUpdate:Function;
public var useFrames:Boolean;
public var hasStarted:Boolean;
public var onOverwriteParams:Array;
public var timeStart:Number;
public var count:Number;
public var timeComplete:Number;
public var onStartParams:Array;
public var onUpdateScope:Object;
public var rounded:Boolean;
public var onUpdateParams:Array;
public var properties:Object;
public var onComplete:Function;
public var transitionParams:Object;
public var updatesSkipped:Number;
public var onStart:Function;
public var onOverwriteScope:Object;
public var skipUpdates:Number;
public var onStartScope:Object;
public var scope:Object;
public var transition:Function;
public var timePaused:Number;
public var onCompleteParams:Array;
public var timesCalled:Number;
public var isCaller:Boolean;
public var onError:Function;
public var onErrorScope:Object;
public var onOverwrite:Function;
public var isPaused:Boolean;
public var waitFrames:Boolean;
public var onCompleteScope:Object;
public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function, _arg6:Object){
scope = _arg1;
timeStart = _arg2;
timeComplete = _arg3;
useFrames = _arg4;
transition = _arg5;
transitionParams = _arg6;
properties = new Object();
isPaused = false;
timePaused = undefined;
isCaller = false;
updatesSkipped = 0;
timesCalled = 0;
skipUpdates = 0;
hasStarted = false;
}
public function clone(_arg1:Boolean):TweenListObj{
var _local2:TweenListObj;
var _local3:String;
_local2 = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams);
_local2.properties = new Array();
for (_local3 in properties) {
_local2.properties[_local3] = properties[_local3].clone();
};
_local2.skipUpdates = skipUpdates;
_local2.updatesSkipped = updatesSkipped;
if (!_arg1){
_local2.onStart = onStart;
_local2.onUpdate = onUpdate;
_local2.onComplete = onComplete;
_local2.onOverwrite = onOverwrite;
_local2.onError = onError;
_local2.onStartParams = onStartParams;
_local2.onUpdateParams = onUpdateParams;
_local2.onCompleteParams = onCompleteParams;
_local2.onOverwriteParams = onOverwriteParams;
_local2.onStartScope = onStartScope;
_local2.onUpdateScope = onUpdateScope;
_local2.onCompleteScope = onCompleteScope;
_local2.onOverwriteScope = onOverwriteScope;
_local2.onErrorScope = onErrorScope;
};
_local2.rounded = rounded;
_local2.isPaused = isPaused;
_local2.timePaused = timePaused;
_local2.isCaller = isCaller;
_local2.count = count;
_local2.timesCalled = timesCalled;
_local2.waitFrames = waitFrames;
_local2.hasStarted = hasStarted;
return (_local2);
}
public function toString():String{
var _local1:String;
var _local2:Boolean;
var _local3:String;
_local1 = "\n[TweenListObj ";
_local1 = (_local1 + ("scope:" + String(scope)));
_local1 = (_local1 + ", properties:");
_local2 = true;
for (_local3 in properties) {
if (!_local2){
_local1 = (_local1 + ",");
};
_local1 = (_local1 + ("[name:" + properties[_local3].name));
_local1 = (_local1 + (",valueStart:" + properties[_local3].valueStart));
_local1 = (_local1 + (",valueComplete:" + properties[_local3].valueComplete));
_local1 = (_local1 + "]");
_local2 = false;
};
_local1 = (_local1 + (", timeStart:" + String(timeStart)));
_local1 = (_local1 + (", timeComplete:" + String(timeComplete)));
_local1 = (_local1 + (", useFrames:" + String(useFrames)));
_local1 = (_local1 + (", transition:" + String(transition)));
_local1 = (_local1 + (", transitionParams:" + String(transitionParams)));
if (skipUpdates){
_local1 = (_local1 + (", skipUpdates:" + String(skipUpdates)));
};
if (updatesSkipped){
_local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped)));
};
if (Boolean(onStart)){
_local1 = (_local1 + (", onStart:" + String(onStart)));
};
if (Boolean(onUpdate)){
_local1 = (_local1 + (", onUpdate:" + String(onUpdate)));
};
if (Boolean(onComplete)){
_local1 = (_local1 + (", onComplete:" + String(onComplete)));
};
if (Boolean(onOverwrite)){
_local1 = (_local1 + (", onOverwrite:" + String(onOverwrite)));
};
if (Boolean(onError)){
_local1 = (_local1 + (", onError:" + String(onError)));
};
if (onStartParams){
_local1 = (_local1 + (", onStartParams:" + String(onStartParams)));
};
if (onUpdateParams){
_local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams)));
};
if (onCompleteParams){
_local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams)));
};
if (onOverwriteParams){
_local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams)));
};
if (onStartScope){
_local1 = (_local1 + (", onStartScope:" + String(onStartScope)));
};
if (onUpdateScope){
_local1 = (_local1 + (", onUpdateScope:" + String(onUpdateScope)));
};
if (onCompleteScope){
_local1 = (_local1 + (", onCompleteScope:" + String(onCompleteScope)));
};
if (onOverwriteScope){
_local1 = (_local1 + (", onOverwriteScope:" + String(onOverwriteScope)));
};
if (onErrorScope){
_local1 = (_local1 + (", onErrorScope:" + String(onErrorScope)));
};
if (rounded){
_local1 = (_local1 + (", rounded:" + String(rounded)));
};
if (isPaused){
_local1 = (_local1 + (", isPaused:" + String(isPaused)));
};
if (timePaused){
_local1 = (_local1 + (", timePaused:" + String(timePaused)));
};
if (isCaller){
_local1 = (_local1 + (", isCaller:" + String(isCaller)));
};
if (count){
_local1 = (_local1 + (", count:" + String(count)));
};
if (timesCalled){
_local1 = (_local1 + (", timesCalled:" + String(timesCalled)));
};
if (waitFrames){
_local1 = (_local1 + (", waitFrames:" + String(waitFrames)));
};
if (hasStarted){
_local1 = (_local1 + (", hasStarted:" + String(hasStarted)));
};
_local1 = (_local1 + "]\n");
return (_local1);
}
public static function makePropertiesChain(_arg1:Object):Object{
var _local2:Object;
var _local3:Object;
var _local4:Object;
var _local5:Object;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local2 = _arg1.base;
if (_local2){
_local3 = {};
if ((_local2 is Array)){
_local4 = [];
_local8 = 0;
while (_local8 < _local2.length) {
_local4.push(_local2[_local8]);
_local8++;
};
} else {
_local4 = [_local2];
};
_local4.push(_arg1);
_local6 = _local4.length;
_local7 = 0;
while (_local7 < _local6) {
if (_local4[_local7]["base"]){
_local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]);
} else {
_local5 = _local4[_local7];
};
_local3 = AuxFunctions.concatObjects(_local3, _local5);
_local7++;
};
if (_local3["base"]){
delete _local3["base"];
};
return (_local3);
//unresolved jump
};
return (_arg1);
}
}
}//package caurina.transitions
Section 108
//CachedData (core.cache.CachedData)
package core.cache {
public class CachedData {
private var _already_cached:Boolean;// = false
private var _max_height:Number;// = 0
private var _labels:Object;// = null
private var _renderer:MovieClipRenderer;// = null
private var _cached_frames:Array;// = null
private var _max_width:Number;// = 0
public function CachedData(){
_already_cached = false;
_renderer = null;
_cached_frames = null;
_labels = null;
_max_width = 0;
_max_height = 0;
super();
}
public function get renderer():MovieClipRenderer{
return (_renderer);
}
public function set renderer(_arg1:MovieClipRenderer):void{
_renderer = _arg1;
}
public function set max_height(_arg1:Number):void{
_max_height = _arg1;
}
public function set frames(_arg1:Array):void{
_cached_frames = _arg1;
}
public function get alreadyCached():Boolean{
return (_already_cached);
}
public function set max_width(_arg1:Number):void{
_max_width = _arg1;
}
public function get frames():Array{
return (_cached_frames);
}
public function get max_height():Number{
return (_max_height);
}
public function get max_width():Number{
return (_max_width);
}
public function set alreadyCached(_arg1:Boolean):void{
_already_cached = _arg1;
}
public function set labels(_arg1:Object):void{
_labels = _arg1;
}
public function get labels():Object{
return (_labels);
}
}
}//package core.cache
Section 109
//CachedInstance (core.cache.CachedInstance)
package core.cache {
import flash.display.*;
import flash.geom.*;
import core.system.*;
public class CachedInstance extends Sprite implements ITickListener {
private var _assigned_routines:Array;
private var _active:Boolean;// = true
private var _current_frame:int;// = 0
private var _finish_routine:Function;// = null
private var _bitmap:Bitmap;// = null
private var _frames:Array;// = null
private var _cached_data:CachedData;// = null
private var _playing:Boolean;// = true
private var _last_bitmap_data:BitmapData;// = null
public function CachedInstance(_arg1:CachedData):void{
_frames = null;
_cached_data = null;
_current_frame = 0;
_assigned_routines = [];
_active = true;
_bitmap = null;
_last_bitmap_data = null;
_playing = true;
_finish_routine = null;
super();
_cached_data = _arg1;
_frames = _cached_data.frames;
_bitmap = new Bitmap(new BitmapData(_arg1.max_width, _arg1.max_height, true, 0), PixelSnapping.AUTO, true);
addChild(_bitmap);
_last_bitmap_data = _bitmap.bitmapData;
if (_frames.length > 0){
redraw();
_current_frame = 1;
_assigned_routines.length = _frames.length;
} else {
destroy();
};
}
private function redraw():void{
var _local1:BitmapData;
_bitmap.x = -(_frames[_current_frame].offset_x);
_bitmap.y = -(_frames[_current_frame].offset_y);
_local1 = _frames[_current_frame].bitmap_data;
if ((((_local1.width < _last_bitmap_data.width)) || ((_local1.height < _last_bitmap_data.height)))){
_bitmap.bitmapData.fillRect(new Rectangle(0, 0, _last_bitmap_data.width, _last_bitmap_data.height), 0);
};
_last_bitmap_data = _local1;
_local1 = _bitmap.bitmapData;
_local1.copyPixels(_last_bitmap_data, new Rectangle(0, 0, _last_bitmap_data.width, _last_bitmap_data.height), new Point(0, 0));
_bitmap.bitmapData = _local1;
_bitmap.smoothing = true;
}
public function destroy():void{
_active = false;
_playing = false;
if (_frames){
_frames = null;
};
}
public function get totalFrames():int{
return (_frames.length);
}
public function stop():void{
_playing = false;
}
public function onTick():void{
if (!_playing){
return;
};
if (1 == _frames.length){
return;
};
if (_current_frame >= _frames.length){
if (_finish_routine != null){
_finish_routine(this);
if (!isRunning){
return;
};
};
_current_frame = 0;
};
drawCurrentFrame();
_current_frame++;
}
public function play():void{
_playing = true;
}
public function get isRunning():Boolean{
return (_active);
}
public function setFinishRoutine(_arg1:Function):void{
_finish_routine = _arg1;
}
public function get currentFrame():int{
return (_current_frame);
}
private function getFrameFromLabel(_arg1:Object="0"):int{
var _local2:int;
_local2 = 0;
if (isNaN(Number(_arg1))){
if (undefined != _cached_data.labels[_arg1]){
_local2 = _cached_data.labels[_arg1];
};
} else {
_local2 = int(_arg1);
};
return (_local2);
}
public function clearAssignedRoutines():void{
var _local1:int;
_local1 = 0;
while (_local1 < _assigned_routines.length) {
_assigned_routines[_local1] = null;
_local1++;
};
}
public function gotoAndStop(_arg1:Object=0):void{
_current_frame = getFrameFromLabel(_arg1);
drawCurrentFrame();
stop();
}
public function get isPlaying():Boolean{
return (_playing);
}
public function gotoAndPlay(_arg1:Object=0):void{
_current_frame = getFrameFromLabel(_arg1);
play();
onTick();
}
public function assignRoutine(_arg1:Object, _arg2:Function):void{
var _local3:int;
_local3 = getFrameFromLabel(_arg1);
_assigned_routines[_local3] = _arg2;
}
private function drawCurrentFrame():void{
redraw();
if (_assigned_routines[_current_frame] != null){
var _local1 = _assigned_routines;
_local1[_current_frame](this);
};
}
public static function create(_arg1:CachedData):CachedInstance{
var icached:CachedInstance;
var cached = _arg1;
icached = null;
try {
icached = new CachedInstance(cached);
} catch(e:Error) {
trace(e);
return (null);
};
return (icached);
}
public static function destroyItselfAtEnd(_arg1:CachedInstance):void{
_arg1.destroy();
if (_arg1.parent){
_arg1.parent.removeChild(_arg1);
};
}
}
}//package core.cache
Section 110
//CachingParams (core.cache.CachingParams)
package core.cache {
public class CachingParams {
private var _scale_x:Number;// = 0
private var _scale_y:Number;// = 0
private var _bottom:Number;// = 0
private var _top:Number;// = 0
private var _right:Number;// = 0
private var _left:Number;// = 0
public function CachingParams(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0, _arg6:Number=0):void{
_scale_x = 0;
_scale_y = 0;
_top = 0;
_bottom = 0;
_left = 0;
_right = 0;
super();
_scale_x = _arg5;
_scale_y = _arg6;
_top = _arg1;
_left = _arg4;
_bottom = _arg3;
_right = _arg2;
}
public function isScaleSet():Boolean{
return (((!((scaleX == 0))) || (!((scaleY == 0)))));
}
public function get scaleX():Number{
return (_scale_x);
}
public function get top():Number{
return (_top);
}
public function set scaleX(_arg1:Number):void{
_scale_x = _arg1;
}
public function set bottom(_arg1:Number):void{
_bottom = _arg1;
}
public function set scaleY(_arg1:Number):void{
_scale_y = _arg1;
}
public function get left():Number{
return (_left);
}
public function get right():Number{
return (_right);
}
public function get scaleY():Number{
return (_scale_y);
}
public function set top(_arg1:Number):void{
_top = _arg1;
}
public function get bottom():Number{
return (_bottom);
}
public function set left(_arg1:Number):void{
_left = _arg1;
}
public function set right(_arg1:Number):void{
_right = _arg1;
}
}
}//package core.cache
Section 111
//ClipCache (core.cache.ClipCache)
package core.cache {
import flash.display.*;
import flash.utils.*;
public class ClipCache {
private static var _cache:Dictionary = new Dictionary();
public static function newClip(_arg1:Class, _arg2:CachingParams=null):CachedInstance{
var _local3:String;
var _local4:CachedData;
_local3 = getQualifiedClassName(_arg1);
_local4 = _cache[_local3];
if (!_local4){
cacheByClass(_arg1, _arg2);
_local4 = _cache[_local3];
};
return (CachedInstance.create(_local4));
}
public static function getId(_arg1):String{
return (getQualifiedClassName(_arg1));
}
public static function createShot(_arg1, _arg2:CachingParams=null, _arg3:Boolean=false):CachedInstance{
var _local4:MovieClipRenderer;
_local4 = new MovieClipRenderer(_arg1, _arg2, _arg3);
_local4.onTick();
_local4.saveCachedData();
return (CachedInstance.create(_local4.cachedData));
}
public static function cacheInPlace(_arg1, _arg2:CachingParams=null, _arg3:Boolean=false):MovieClip{
var _local4:*;
var _local5:int;
var _local6:CachedInstance;
var _local7:String;
var _local8:CachedData;
var _local9:MovieClip;
_local4 = _arg1.parent;
if (_local4){
_local5 = _local4.getChildIndex(_arg1);
_local4.removeChild(_arg1);
_local6 = null;
_local7 = getId(_arg1);
_local8 = _cache[_local7];
if (!_local8){
_local6 = createShot(_arg1, _arg2, _arg3);
} else {
_local6 = CachedInstance.create(_local8);
};
if (!_local6){
return (null);
};
_local9 = new MovieClip();
_local9.addChild(_local6);
_local9.x = _arg1.x;
_local9.y = _arg1.y;
_local4.addChildAt(_local9, _local5);
return (_local9);
};
return (null);
}
public static function cacheByObject(_arg1, _arg2:CachingParams=null, _arg3:Boolean=true):MovieClipRenderer{
var _local4:MovieClipRenderer;
var _local5:int;
var _local6:int;
if (_arg1.hasOwnProperty("stop")){
_arg1.stop();
};
_local4 = new MovieClipRenderer(_arg1, _arg2, _arg3);
_local5 = 1;
if (_arg1.hasOwnProperty("totalFrames")){
_local5 = _arg1.totalFrames;
};
_local6 = 0;
while (_local6 < _local5) {
_local4.onTick();
if (_local6 < (_local5 - 1)){
_arg1.nextFrame();
};
_local6++;
};
_local4.saveCachedData();
return (_local4);
}
public static function saveCachedData(_arg1:String, _arg2:CachedData):void{
_cache[_arg1] = _arg2;
}
public static function isCached(_arg1):Boolean{
return (_cache[getId(_arg1)]);
}
public static function cacheByClass(_arg1:Class, _arg2:CachingParams=null, _arg3:Boolean=true):MovieClipRenderer{
return (cacheByObject(new (_arg1), _arg2, _arg3));
}
public static function replaceInPlaceById(_arg1, _arg2:String):MovieClip{
var _local3:DisplayObjectContainer;
var _local4:int;
var _local5:CachedInstance;
var _local6:CachedData;
var _local7:MovieClip;
_local3 = _arg1.parent;
if (_local3){
_local4 = _local3.getChildIndex(_arg1);
_local3.removeChild(_arg1);
_local5 = null;
_local6 = _cache[_arg2];
if (!_local6){
trace("wtf");
return (null);
};
_local5 = CachedInstance.create(_local6);
if (!_local5){
return (null);
};
_local7 = new MovieClip();
_local7.addChild(_local5);
_local7.x = _arg1.x;
_local7.y = _arg1.y;
_local3.addChildAt(_local7, _local4);
return (_local7);
};
return (null);
}
}
}//package core.cache
Section 112
//FrameInfo (core.cache.FrameInfo)
package core.cache {
import flash.display.*;
import flash.geom.*;
public class FrameInfo {
public var bitmap_bounds:Rectangle;// = null
public var bitmap_data:BitmapData;// = null
public var offset_x:Number;// = 0
public var offset_y:Number;// = 0
public function FrameInfo(_arg1:BitmapData, _arg2:Rectangle){
bitmap_data = null;
bitmap_bounds = null;
offset_x = 0;
offset_y = 0;
super();
bitmap_data = _arg1;
bitmap_bounds = _arg2;
}
}
}//package core.cache
Section 113
//MovieClipRenderer (core.cache.MovieClipRenderer)
package core.cache {
import flash.display.*;
import flash.geom.*;
import core.system.*;
public class MovieClipRenderer extends TickListener {
private var _cache:CachedData;// = null
private var _smoothing:Boolean;// = true
private var _frames:Array;
private var _supports_synchronization:Boolean;// = false
private var _clip_bounds:Rectangle;// = null
private var _final_condition:int;// = 0
private var _final_params:Object;// = null
private var _cache_id:String;
private var _sprite;// = null
private var _caching_params:CachingParams;// = null
public static const TOTAL_FRAMES:int = 1;
public static const HAS_PARENT:int = 0;
public function MovieClipRenderer(_arg1, _arg2:CachingParams=null, _arg3:Boolean=true):void{
_frames = new Array();
_sprite = null;
_cache = null;
_clip_bounds = null;
_final_condition = 0;
_final_params = null;
_caching_params = null;
_smoothing = true;
_supports_synchronization = false;
super();
_sprite = _arg1;
_cache_id = ClipCache.getId(_arg1);
_caching_params = _arg2;
if (((_caching_params) && (_caching_params.isScaleSet()))){
_sprite.scaleX = _caching_params.scaleX;
_sprite.scaleY = _caching_params.scaleY;
};
_cache = new CachedData();
_cache.renderer = this;
if (_arg3){
ClipCache.saveCachedData(_cache_id, _cache);
};
checkClipBounds();
_supports_synchronization = _arg1.hasOwnProperty("currentFrame");
setFinalCondition(TOTAL_FRAMES);
}
private function checkClipBounds():void{
if (_sprite.hasOwnProperty("clip_bounds")){
_clip_bounds = new Rectangle(_sprite.clip_bounds.x, _sprite.clip_bounds.y, _sprite.clip_bounds.width, _sprite.clip_bounds.height);
cleanScaffolds(_sprite);
};
}
public function saveCachedData():void{
var _local1:Object;
var _local2:Array;
var _local3:FrameLabel;
_local1 = new Object();
if (_sprite.hasOwnProperty("currentLabels")){
_local2 = _sprite.currentLabels;
for each (_local3 in _local2) {
_local1[_local3.name] = _local3.frame;
};
};
_cache.labels = _local1;
_cache.frames = _frames;
_cache.renderer = null;
_cache.alreadyCached = true;
}
public function snapClip(_arg1):FrameInfo{
var _local2:Rectangle;
var _local3:BitmapData;
var _local4:Matrix;
var _local5:FrameInfo;
_local2 = null;
if (_clip_bounds){
_local2 = _clip_bounds.clone();
} else {
_local2 = _arg1.getBounds(_arg1);
if ((((_local2.width == 0)) || ((_local2.height == 0)))){
return (null);
};
};
_local2.x = (_local2.x * Math.abs(_arg1.scaleX));
_local2.y = (_local2.y * Math.abs(_arg1.scaleY));
_local2.width = (_local2.width * Math.abs(_arg1.scaleX));
_local2.height = (_local2.height * Math.abs(_arg1.scaleY));
if (_caching_params){
_local2.x = (_local2.x - _caching_params.left);
_local2.y = (_local2.y - _caching_params.top);
_local2.width = (_local2.width + (_caching_params.left + _caching_params.right));
_local2.height = (_local2.height + (_caching_params.top + _caching_params.bottom));
};
_local3 = new BitmapData(int((_local2.width + 0.5)), int((_local2.height + 0.5)), true, 0);
_local4 = new Matrix();
_local4.scale(_arg1.scaleX, _arg1.scaleY);
_local4.rotate((_arg1.rotation * (Math.PI / 180)));
_local4.translate(-(_local2.x), -(_local2.y));
_local3.draw(_arg1, _local4, null, BlendMode.NORMAL, null, true);
if (_local3.width > _cache.max_width){
_cache.max_width = _local3.width;
};
if (_local3.height > _cache.max_height){
_cache.max_height = _local3.height;
};
_local5 = new FrameInfo(_local3, _local2);
_local5.offset_x = -(_local2.x);
_local5.offset_y = -(_local2.y);
return (_local5);
}
private function isFinalCondition():Boolean{
if (HAS_PARENT == _final_condition){
return ((_sprite.parent == null));
};
if (TOTAL_FRAMES == _final_condition){
return ((_frames.length >= _final_params.total_frames));
};
return (true);
}
override public function onTick():void{
var _local1:FrameInfo;
if (!isFinalCondition()){
if (((_supports_synchronization) && ((_sprite.currentFrame < (_frames.length + 1))))){
return;
};
_local1 = snapClip(_sprite);
if (_local1){
_frames.push(_local1);
};
} else {
saveCachedData();
destroy();
};
}
public function setFinalCondition(_arg1:int, _arg2:Object=null):void{
_final_condition = _arg1;
switch (_arg1){
case HAS_PARENT:
break;
case TOTAL_FRAMES:
_final_params = new Object();
if (!_arg2){
if (_sprite.hasOwnProperty("totalFrames")){
_final_params.total_frames = _sprite.totalFrames;
} else {
_final_params.total_frames = 1;
};
} else {
_final_params.total_frames = _arg2.totalFrames;
};
break;
};
}
public function get cachedData():CachedData{
return (_cache);
}
public function get frames():Array{
return (_frames);
}
public static function cleanScaffolds(_arg1):void{
if (_arg1.clip_bounds){
_arg1.removeChild(_arg1.clip_bounds);
_arg1.clip_bounds = null;
};
}
}
}//package core.cache
Section 114
//ArrayUtils (core.common.ArrayUtils)
package core.common {
public class ArrayUtils {
public static function shuffle(_arg1:Array):void{
var _local2:int;
if (_arg1.length <= 1){
return;
};
_local2 = 0;
while (_local2 < (_arg1.length + 1)) {
exchangeElements(_arg1, ((Math.random() - 0.001) * _arg1.length), ((Math.random() - 0.001) * _arg1.length));
_local2++;
};
}
public static function exchangeElements(_arg1:Array, _arg2:int, _arg3:int):void{
var _local4:*;
if (_arg2 == _arg3){
return;
};
_local4 = _arg1[_arg2];
_arg1[_arg2] = _arg1[_arg3];
_arg1[_arg3] = _local4;
}
}
}//package core.common
Section 115
//ClassMap (core.common.ClassMap)
package core.common {
import flash.utils.*;
public class ClassMap {
private var pairs:Map;
public function ClassMap(_arg1:Array=null):void{
pairs = new Map();
super();
if (_arg1){
buildFromArray(_arg1);
};
}
public function find(_arg1){
var _local2:XML;
var _local3:XMLList;
var _local4:*;
var _local5:XML;
_local2 = describeType(_arg1);
_local3 = _local2.extendsClass;
_local4 = null;
_local4 = pairs.get(_local2.@name);
if (_local4){
return (_local4);
};
for each (_local5 in _local3) {
_local4 = pairs.get(_local5.@type);
if (_local4){
break;
};
};
return (_local4);
}
public function buildFromArray(_arg1:Array):void{
var _local2:Array;
for each (_local2 in _arg1) {
addPair(_local2[0], _local2[1]);
};
}
public function addPair(_arg1:String, _arg2):void{
pairs.add(getClassName(_arg1), _arg2);
}
private function getClassName(_arg1:String):String{
return (getQualifiedClassName((getDefinitionByName(_arg1) as Class)));
}
}
}//package core.common
Section 116
//EventManager (core.common.EventManager)
package core.common {
import flash.events.*;
import flash.utils.*;
public class EventManager {
public static var SHOW_WARNING:Boolean = false;
private static var objectMap:Dictionary = new Dictionary(true);
public static function cleanUpObject(_arg1:IEventDispatcher):void{
var _local2:Object;
var _local3:int;
if (objectMap[_arg1] == null){
return;
};
for each (_local2 in objectMap[_arg1]) {
if ((((_local2 is Number)) || ((_local2 == null)))){
} else {
_local3 = ((objectMap[_arg1][_local2[1]] as Array).length - 2);
if (!(_local2[0] as EventDispatcher).hasEventListener(_local2[1])){
removeEventListener(_local2[0], _local2[1], _local2[2]);
};
};
};
}
public static function cleanUp():void{
var _local1:Object;
var _local2:Object;
var _local3:Object;
_local1 = new Object();
for each (_local2 in objectMap) {
for each (_local3 in _local2) {
if ((((_local3 is Number)) || ((_local3 == null)))){
} else {
if (_local3[0] == _local1){
} else {
(cleanUpObject((_local3[0] as IEventDispatcher)) + "\n");
_local1 = _local3[0];
};
};
};
};
}
public static function getMap():Dictionary{
return (objectMap);
}
public static function removeAllListeners(_arg1:IEventDispatcher=null, _arg2:String=null, _arg3:Function=null):void{
var _local4:Object;
var _local5:Object;
var _local6:Object;
if (((((((SHOW_WARNING) && ((_arg1 == null)))) && ((_arg2 == null)))) && ((_arg3 == null)))){
trace((("EventManager warning! A call to removeAllListeners had all null parameters " + "(meaning all listeners are being removed). You might want to check your filters. ") + "(Turn off this warning by setting EventManager.SHOW_WARNING to false.)"));
};
for (_local4 in objectMap) {
if (_arg1 != null){
_local4 = _arg1;
};
_local5 = objectMap[_local4];
for each (_local6 in _local5) {
if ((((((((_local6 is Number)) || ((_local6 == null)))) || (((!((_arg2 == null))) && (!((_local6[1] == _arg2))))))) || (((!((_arg3 == null))) && (!((_local6[2] == _arg3))))))){
} else {
removeEventListener(_local6[0], _local6[1], _local6[2], false, true);
};
};
if (_arg1 != null){
break;
};
};
}
public static function removeEventListener(_arg1:IEventDispatcher, _arg2:String, _arg3:Function, _arg4:Boolean=false, _arg5:Boolean=true):void{
var _local6:Array;
var _local7:int;
var _local8:int;
if (_arg5){
_arg1.removeEventListener(_arg2, _arg3, _arg4);
};
if (objectMap[_arg1] == null){
return;
};
_local6 = objectMap[_arg1][_arg2];
if (_local6 == null){
return;
};
_local7 = _local6.length;
_local8 = 2;
while (_local8 < _local7) {
if (_local6[_local8] == _arg3){
_local6.splice(_local8, 1);
};
_local8++;
};
if (_local6.length == 2){
objectMap[_arg1][_arg2] = null;
objectMap[_arg1].numListeners--;
if (objectMap[_arg1].numListeners == 0){
objectMap[_arg1] = null;
};
};
}
public static function addEventListeners(_arg1:IEventDispatcher, _arg2:Array, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=true, _arg6:Boolean=true):void{
var _local7:int;
_local7 = 0;
while (_local7 < _arg2.length) {
trace(_arg2[_local7], _arg2[(_local7 + 1)]);
addEventListener(_arg1, (_arg2[_local7] as String), (_arg2[(_local7 + 1)] as Function), _arg3, _arg4, _arg5, _arg6);
_local7 = (_local7 + 2);
};
}
public static function objectTrace(_arg1:IEventDispatcher):String{
var _local2:String;
var _local3:Object;
var _local4:int;
cleanUpObject(_arg1);
_local2 = "";
if (objectMap[_arg1] == null){
_local2 = (_local2 + (("" + _arg1) + " has no listeners in EventManager (or gc got it)\n"));
return (_local2);
};
_local2 = (_local2 + (((_arg1 + " has ") + objectMap[_arg1].numListeners) + " listeners \n\t"));
for each (_local3 in objectMap[_arg1]) {
if ((((_local3 is Number)) || ((_local3 == null)))){
} else {
_local4 = ((objectMap[_arg1][_local3[1]] as Array).length - 2);
_local2 = (_local2 + (((("" + _local4) + " listeners of ") + _local3[1]) + ", "));
};
};
_local2 = _local2.substr(0, (_local2.length - 2));
_local2 = (_local2 + "");
return (_local2);
}
public static function deepTrace():String{
var _local1:String;
var _local2:int;
var _local3:Object;
var _local4:Object;
var _local5:Object;
_local1 = "";
_local2 = 0;
_local3 = new Object();
for each (_local4 in objectMap) {
for each (_local5 in _local4) {
if ((((_local5 is Number)) || ((_local5 == null)))){
} else {
if (_local5[0] == _local3){
} else {
_local1 = (_local1 + (objectTrace((_local5[0] as IEventDispatcher)) + "\n"));
if (objectMap[_local5[0]] != null){
_local2 = (_local2 + objectMap[_local5[0]].numListeners);
};
_local3 = _local5[0];
};
};
};
};
_local1 = (_local1 + ("\nTotal Listeners: " + _local2));
return (_local1);
}
public static function addEventListener(_arg1:IEventDispatcher, _arg2:String, _arg3:Function, _arg4:Boolean=false, _arg5:int=0, _arg6:Boolean=true, _arg7:Boolean=true):void{
if (_arg7){
_arg1.addEventListener(_arg2, _arg3, _arg4, _arg5, _arg6);
};
if (objectMap[_arg1] == null){
objectMap[_arg1] = new Dictionary();
objectMap[_arg1].numListeners = 0;
};
if (objectMap[_arg1][_arg2] == null){
objectMap[_arg1].numListeners++;
objectMap[_arg1][_arg2] = new Array();
(objectMap[_arg1][_arg2] as Array).push(_arg1, _arg2);
};
(objectMap[_arg1][_arg2] as Array).push(_arg3);
}
}
}//package core.common
Section 117
//KeyboardKeys (core.common.KeyboardKeys)
package core.common {
import flash.events.*;
import core.*;
public class KeyboardKeys {
public static const A_KEY:int = 65;
public static const D_KEY:int = 68;
public static const S_KEY:int = 83;
public static const W_KEY:int = 87;
public static const a_KEY:int = 97;
public static const d_KEY:int = 100;
public static const s_KEY:int = 115;
public static const w_KEY:int = 119;
private static var initialized:Boolean = false;
private static var keys:Object = new Object();
private static function keyPressed(_arg1:KeyboardEvent):void{
keys[_arg1.keyCode] = true;
}
public static function initialize():void{
EventManager.addEventListener(Global.mainStage, KeyboardEvent.KEY_DOWN, keyPressed);
EventManager.addEventListener(Global.mainStage, KeyboardEvent.KEY_UP, keyReleased);
initialized = true;
}
public static function stop():void{
EventManager.removeEventListener(Global.mainStage, KeyboardEvent.KEY_DOWN, keyPressed);
EventManager.removeEventListener(Global.mainStage, KeyboardEvent.KEY_UP, keyReleased);
initialized = false;
}
public static function isDown(_arg1:uint):Boolean{
if (!initialized){
return (false);
};
if (Boolean((_arg1 in keys))){
return (keys[_arg1]);
};
return (false);
}
private static function keyReleased(_arg1:KeyboardEvent):void{
keys[_arg1.keyCode] = false;
}
}
}//package core.common
Section 118
//Map (core.common.Map)
package core.common {
public class Map {
public var values:Array;
protected var index_:int;// = 0
public var keys:Array;
public function Map(){
keys = new Array();
values = new Array();
index_ = 0;
super();
}
public function add(_arg1:Object, _arg2):void{
index_ = 0;
find(_arg1);
keys.splice(index_, 0, _arg1);
values.splice(index_, 0, _arg2);
}
public function empty():Boolean{
return ((keys.length == 0));
}
public function shift(){
var _local1:*;
_local1 = values.shift();
keys.shift();
return (_local1);
}
public function remove(_arg1:Object):void{
if (find(_arg1)){
keys.splice(index_, 1);
values.splice(index_, 1);
};
}
public function size():int{
return (keys.length);
}
public function pop(){
var _local1:*;
_local1 = values.pop();
keys.pop();
return (_local1);
}
public function get(_arg1:Object){
if (!find(_arg1)){
return (null);
};
return (values[index_]);
}
public function getout(_arg1:Object){
var _local2:*;
if (!find(_arg1)){
return (null);
};
_local2 = values[index_];
values.splice(index_, 1);
keys.splice(index_, 1);
return (_local2);
}
public function find(_arg1:Object):Boolean{
var _local2:int;
var _local3:int;
_local2 = 0;
_local3 = (keys.length - 1);
while (_local2 <= _local3) {
index_ = ((_local2 + _local3) >> 1);
if (_arg1 < keys[index_]){
_local3 = (index_ - 1);
} else {
if (_arg1 > keys[index_]){
_local2 = (index_ + 1);
} else {
return (true);
};
};
};
index_ = _local2;
return (false);
}
public function clear():void{
keys.length = 0;
values.length = 0;
index_ = 0;
}
}
}//package core.common
Section 119
//MathUtils (core.common.MathUtils)
package core.common {
public class MathUtils {
public static function toDegrees(_arg1:Number){
return (((_arg1 * 180) / Math.PI));
}
public static function isLikely(_arg1:Number):Boolean{
if (_arg1 == 1){
return (true);
};
return ((Math.random() < _arg1));
}
public static function toRadians(_arg1:Number){
return (((_arg1 * Math.PI) / 180));
}
}
}//package core.common
Section 120
//ObjectList (core.common.ObjectList)
package core.common {
import flash.utils.*;
public class ObjectList extends Proxy {
private var _objects:Array;
public function ObjectList():void{
_objects = [];
super();
}
public function shift(){
return (_objects.shift());
}
public function makeCopy():ObjectList{
var _local1:ObjectList;
_local1 = new ObjectList();
_local1._objects = _objects.concat();
return (_local1);
}
public function remove(_arg1):void{
var _local2:int;
_local2 = _objects.indexOf(_arg1);
if (_local2 >= 0){
delete _objects[_local2];
_objects.splice(_local2, 1);
};
}
public function buildFromArray(_arg1:Array):void{
_objects = _arg1.concat();
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){
return (_objects[_arg1]);
}
public function clear():void{
if (((_objects) && ((_objects.length > 0)))){
_objects.length = 0;
_objects = new Array();
};
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function isAttribute(_arg1):Boolean{
return (false);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function callProperty(_arg1, ... _args){
if ((_objects[_arg1] is Function)){
return (_objects[_arg1].apply(null, _args));
};
return (null);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{
return (((_arg1)<_objects.length) ? (_arg1 + 1) : 0);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{
_objects[_arg1] = _arg2;
}
public function push(_arg1):void{
_objects.push(_arg1);
}
public function hasItem(_arg1):Boolean{
return (!((_objects.indexOf(_arg1) == -1)));
}
public function toArray():Array{
return (_objects.concat());
}
public function get length():uint{
return (_objects.length);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getDescendants(_arg1){
return (null);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextValue(_arg1:int){
return (_objects[(_arg1 - 1)]);
}
}
}//package core.common
Section 121
//sprintf (core.common.sprintf)
package core.common {
public function sprintf(_arg1:String, ... _args):String{
var _local3:String;
var _local4:int;
var _local5:int;
var _local6:String;
var _local7:*;
var _local8:String;
var _local9:Boolean;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Boolean;
var _local14:Boolean;
var _local15:Boolean;
var _local16:String;
var _local17:String;
var _local18:Boolean;
var _local19:Boolean;
_local3 = "";
_local4 = _arg1.length;
_local5 = 0;
while (_local5 < _local4) {
_local6 = _arg1.charAt(_local5);
if (_local6 == "%"){
_local9 = false;
_local10 = false;
_local11 = false;
_local12 = false;
_local13 = false;
_local14 = false;
_local15 = false;
_local16 = "";
_local17 = "";
++_local5;
_local6 = _arg1.charAt(_local5);
while (((((((((((((((((((((!((_local6 == "d"))) && (!((_local6 == "i"))))) && (!((_local6 == "o"))))) && (!((_local6 == "u"))))) && (!((_local6 == "x"))))) && (!((_local6 == "X"))))) && (!((_local6 == "f"))))) && (!((_local6 == "F"))))) && (!((_local6 == "c"))))) && (!((_local6 == "s"))))) && (!((_local6 == "%"))))) {
if (!_local10){
if (((!(_local11)) && ((_local6 == "#")))){
_local11 = true;
} else {
if (((!(_local12)) && ((_local6 == "0")))){
_local12 = true;
} else {
if (((!(_local13)) && ((_local6 == "-")))){
_local13 = true;
} else {
if (((!(_local14)) && ((_local6 == " ")))){
_local14 = true;
} else {
if (((!(_local15)) && ((_local6 == "+")))){
_local15 = true;
} else {
_local10 = true;
};
};
};
};
};
};
if (((!(_local9)) && ((_local6 == ".")))){
_local10 = true;
_local9 = true;
++_local5;
_local6 = _arg1.charAt(_local5);
} else {
if (_local10){
if (!_local9){
_local16 = (_local16 + _local6);
} else {
_local17 = (_local17 + _local6);
};
};
++_local5;
_local6 = _arg1.charAt(_local5);
};
};
switch (_local6){
case "d":
case "i":
_local7 = _args.shift();
_local8 = String(Math.abs(int(_local7)));
if (_local17 != ""){
_local8 = leftPad(_local8, int(_local17), "0");
};
if (int(_local7) < 0){
_local8 = ("-" + _local8);
} else {
if (((_local15) && ((int(_local7) >= 0)))){
_local8 = ("+" + _local8);
};
};
if (_local16 != ""){
if (_local13){
_local8 = rightPad(_local8, int(_local16));
} else {
if (((_local12) && ((_local17 == "")))){
_local8 = leftPad(_local8, int(_local16), "0");
} else {
_local8 = leftPad(_local8, int(_local16));
};
};
};
_local3 = (_local3 + _local8);
break;
case "o":
_local7 = _args.shift();
_local8 = uint(_local7).toString(8);
if (((_local11) && (!((_local8 == "0"))))){
_local8 = ("0" + _local8);
};
if (_local17 != ""){
_local8 = leftPad(_local8, int(_local17), "0");
};
if (_local16 != ""){
if (_local13){
_local8 = rightPad(_local8, int(_local16));
} else {
if (((_local12) && ((_local17 == "")))){
_local8 = leftPad(_local8, int(_local16), "0");
} else {
_local8 = leftPad(_local8, int(_local16));
};
};
};
_local3 = (_local3 + _local8);
break;
case "u":
_local7 = _args.shift();
_local8 = uint(_local7).toString(10);
if (_local17 != ""){
_local8 = leftPad(_local8, int(_local17), "0");
};
if (_local16 != ""){
if (_local13){
_local8 = rightPad(_local8, int(_local16));
} else {
if (((_local12) && ((_local17 == "")))){
_local8 = leftPad(_local8, int(_local16), "0");
} else {
_local8 = leftPad(_local8, int(_local16));
};
};
};
_local3 = (_local3 + _local8);
break;
case "X":
_local18 = true;
case "x":
_local7 = _args.shift();
_local8 = uint(_local7).toString(16);
if (_local17 != ""){
_local8 = leftPad(_local8, int(_local17), "0");
};
_local19 = ((_local11) && (!((uint(_local7) == 0))));
if (((((((!((_local16 == ""))) && (!(_local13)))) && (_local12))) && ((_local17 == "")))){
_local8 = leftPad(_local8, (_local19) ? (int(_local16) - 2) : int(_local16), "0");
};
if (_local19){
_local8 = ("0x" + _local8);
};
if (_local16 != ""){
if (_local13){
_local8 = rightPad(_local8, int(_local16));
} else {
_local8 = leftPad(_local8, int(_local16));
};
};
if (_local18){
_local8 = _local8.toUpperCase();
};
_local3 = (_local3 + _local8);
break;
case "f":
case "F":
_local7 = _args.shift();
_local8 = Math.abs(Number(_local7)).toFixed(((_local17)!="") ? int(_local17) : 6);
if (int(_local7) < 0){
_local8 = ("-" + _local8);
} else {
if (((_local15) && ((int(_local7) >= 0)))){
_local8 = ("+" + _local8);
};
};
if (((_local11) && ((_local8.indexOf(".") == -1)))){
_local8 = (_local8 + ".");
};
if (_local16 != ""){
if (_local13){
_local8 = rightPad(_local8, int(_local16));
} else {
if (((_local12) && ((_local17 == "")))){
_local8 = leftPad(_local8, int(_local16), "0");
} else {
_local8 = leftPad(_local8, int(_local16));
};
};
};
_local3 = (_local3 + _local8);
break;
case "c":
_local7 = _args.shift();
_local8 = String.fromCharCode(int(_local7));
if (_local16 != ""){
if (_local13){
_local8 = rightPad(_local8, int(_local16));
} else {
_local8 = leftPad(_local8, int(_local16));
};
};
_local3 = (_local3 + _local8);
break;
case "s":
_local7 = _args.shift();
_local8 = String(_local7);
if (_local17 != ""){
_local8 = _local8.substring(0, int(_local17));
};
if (_local16 != ""){
if (_local13){
_local8 = rightPad(_local8, int(_local16));
} else {
_local8 = leftPad(_local8, int(_local16));
};
};
_local3 = (_local3 + _local8);
break;
case "%":
_local3 = (_local3 + "%");
};
} else {
_local3 = (_local3 + _local6);
};
_local5++;
};
return (_local3);
}
}//package core.common
private const leftPad:Function = function (_arg1:String, _arg2:int, _arg3:String=" "):String{
var _local4:String;
if (_arg1.length < _arg2){
_local4 = "";
while ((_local4.length + _arg1.length) < _arg2) {
_local4 = (_local4 + _arg3);
};
return ((_local4 + _arg1));
};
return (_arg1);
};
private const rightPad:Function = function (_arg1:String, _arg2:int, _arg3:String=" "):String{
while (_arg1.length < _arg2) {
_arg1 = (_arg1 + _arg3);
};
return (_arg1);
};
Section 122
//StringUtils (core.common.StringUtils)
package core.common {
public class StringUtils {
public static function replaceAll(_arg1:String, _arg2:String, _arg3:String):String{
var _local4:String;
var _local5:String;
_local4 = _arg1;
while (true) {
_local5 = _local4.replace(_arg2, _arg3);
if (_local5 == _local4){
break;
};
_local4 = _local5;
};
return (_local4);
}
}
}//package core.common
Section 123
//TimeUtils (core.common.TimeUtils)
package core.common {
public class TimeUtils {
public static function convertToMinSec(_arg1:int):String{
var _local2:int;
var _local3:int;
var _local4:int;
_local2 = (_arg1 / 1000);
_local3 = (_local2 / 60);
_local4 = (_local2 % 60);
return (sprintf("%02d:%02d", _local3, _local4));
}
}
}//package core.common
Section 124
//SoundSlider (core.controls.SoundSlider)
package core.controls {
import core.sound.*;
import fl.controls.*;
import flash.display.*;
import fl.managers.*;
import fl.events.*;
import core.*;
public class SoundSlider extends MovieClip {
private var _sound_slider:Slider;// = null
public function SoundSlider():void{
_sound_slider = null;
super();
_sound_slider = new Slider();
_sound_slider.liveDragging = true;
_sound_slider.setSize(100, 0);
_sound_slider.maximum = 100;
_sound_slider.minimum = 0;
_sound_slider.tickInterval = 5;
_sound_slider.addEventListener(SliderEvent.CHANGE, musicChange);
_sound_slider.x = 60;
_sound_slider.y = -10;
addChild(_sound_slider);
_sound_slider.value = (Music.volume * 100);
}
public function destroy():void{
_sound_slider.removeEventListener(SliderEvent.CHANGE, musicChange);
removeChild(_sound_slider);
_sound_slider = null;
}
private function musicChange(_arg1:SliderEvent):void{
var _local2:FocusManager;
Music.volume = (_sound_slider.value / 100);
_local2 = new FocusManager(Global.mainStage);
_local2.setFocus(Global.mainStage);
}
public function get slider():Slider{
return (_sound_slider);
}
}
}//package core.controls
Section 125
//Filters (core.display.Filters)
package core.display {
import flash.filters.*;
public class Filters {
public static function getBlurFilter(_arg1:Number, _arg2:Number, _arg3:int=1):BitmapFilter{
return (new BlurFilter(_arg1, _arg2, _arg3));
}
public static function getColorMatrixFilter(_arg1:Array=null):BitmapFilter{
if (!_arg1){
_arg1 = new Array();
_arg1 = _arg1.concat([2, 0, 0, 0, -40]);
_arg1 = _arg1.concat([0, 2, 0, 0, -40]);
_arg1 = _arg1.concat([0, 0, 2, 0, -40]);
_arg1 = _arg1.concat([0, 0, 0, 1, 0]);
};
return (new ColorMatrixFilter(_arg1));
}
public static function getGlowFilter(_arg1:Number=3394815, _arg2:Number=1, _arg3:Number=5, _arg4:Number=5, _arg5:Number=2, _arg6:Boolean=false, _arg7:Boolean=false, _arg8:Number=1):BitmapFilter{
return (new GlowFilter(_arg1, _arg2, _arg3, _arg4, _arg5, _arg8, _arg6, _arg7));
}
public static function getBevelFilter(_arg1:Number=4, _arg2:Number=45, _arg3:Number=0xFFFFFF, _arg4:Number=0.8, _arg5:Number=0, _arg6:Number=0.8, _arg7:Number=9, _arg8:Number=9, _arg9:Number=1.2, _arg10:Number=1, _arg11:String="inner", _arg12:Boolean=false):BitmapFilter{
return (new BevelFilter(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12));
}
public static function getGreyscaleFilter():BitmapFilter{
var _local1:Array;
_local1 = new Array();
_local1 = _local1.concat([0.5, 0.5, 0.5, 0, 0]);
_local1 = _local1.concat([0.5, 0.5, 0.5, 0, 0]);
_local1 = _local1.concat([0.5, 0.5, 0.5, 0, 0]);
_local1 = _local1.concat([0, 0, 0, 1, 0]);
return (getColorMatrixFilter(_local1));
}
public static function getShadowFilter(_arg1:Number=0, _arg2:Number=45, _arg3:Number=0.8, _arg4:Number=5, _arg5:Number=5, _arg6:Number=10, _arg7:Number=0.8, _arg8:Boolean=false, _arg9:Boolean=false, _arg10:Number=1):BitmapFilter{
return (new DropShadowFilter(_arg6, _arg2, _arg1, _arg3, _arg4, _arg5, _arg7, _arg10, _arg8, _arg9));
}
}
}//package core.display
Section 126
//GameTop (core.display.GameTop)
package core.display {
import flash.display.*;
import flash.utils.*;
import core.game.*;
public class GameTop extends UIWindow {
private var _ui_holder:Sprite;// = null
private var _windows:Object;// = null
private var _game_settings:GameSettings;// = null
public function GameTop(_arg1:String, _arg2:int):void{
_ui_holder = null;
_game_settings = null;
_windows = null;
super();
_game_settings = new GameSettings(_arg1, _arg2);
_windows = new Object();
_ui_holder = new Sprite();
addChild(_ui_holder);
}
public function get gameSettings():GameSettings{
return (_game_settings);
}
public function get uiHolder():Sprite{
return (_ui_holder);
}
public function get windows():Object{
return (_windows);
}
public function hideAllWindows():void{
var _local1:*;
for each (_local1 in windows) {
if (true == _local1.visible){
_local1.close();
};
};
}
override public function initialize():void{
}
public function addWindow(_arg1:Class, _arg2:Object=null):void{
var _local3:*;
var _local4:String;
_local3 = new (_arg1);
_local3.visible = false;
_ui_holder.addChild(_local3);
_local4 = null;
if (_arg2){
if (_arg2.alias){
_local4 = _arg2.alias;
};
};
if (null == _local4){
_local4 = getQualifiedClassName(_arg1);
};
_windows[_local4] = _local3;
if (_local3.hasOwnProperty("initialize")){
_local3.initialize();
};
}
public function destroy():void{
}
}
}//package core.display
Section 127
//UIWindow (core.display.UIWindow)
package core.display {
import flash.display.*;
public class UIWindow extends Sprite {
public function initialize():void{
}
public function show():void{
visible = true;
}
public function close():void{
visible = false;
}
}
}//package core.display
Section 128
//GameSettings (core.game.GameSettings)
package core.game {
import core.common.*;
import flash.net.*;
public class GameSettings {
private var _slots:Object;// = null
private var _save_identifier:String;
private var _common_data:Object;// = null
private static const SAVE_LABEL:String = "__9828963986489207_save__";
public function GameSettings(_arg1:String, _arg2:int):void{
_slots = null;
_common_data = null;
super();
_save_identifier = ((StringUtils.replaceAll(_arg1, " ", "_") + "_ver_") + _arg2.toString());
}
public function clearAll():void{
var _local1:SharedObject;
_local1 = SharedObject.getLocal(saveIdentifier, "/");
_local1.clear();
}
private function flush():void{
var _local1:SharedObject;
_local1 = SharedObject.getLocal(saveIdentifier, "/");
_local1.data.slots = _slots;
_local1.data.common = _common_data;
_local1.flush();
}
private function load():void{
var _local1:SharedObject;
_local1 = SharedObject.getLocal(saveIdentifier, "/");
if (_local1.data.common){
_common_data = _local1.data.common;
} else {
_common_data = new Object();
};
if (_local1.data.slots){
_slots = _local1.data.slots;
} else {
_slots = new Object();
};
}
public function saveCommon(_arg1:Object):void{
if (!_common_data){
load();
};
transferObjectData(_arg1, _common_data);
_common_data[SAVE_LABEL] = true;
flush();
}
public function getSlot(_arg1:int):Object{
if (!_slots){
load();
};
return (_slots[("slot" + _arg1.toString())]);
}
public function getCommon():Object{
if (!_common_data){
load();
};
return (_common_data);
}
private function transferObjectData(_arg1:Object, _arg2:Object):void{
var _local3:String;
for (_local3 in _arg1) {
_arg2[_local3] = _arg1[_local3];
};
}
public function get saveIdentifier():String{
return (_save_identifier);
}
public function save(_arg1:int, _arg2:Object):void{
_arg2[SAVE_LABEL] = true;
_slots[("slot" + _arg1.toString())] = _arg2;
flush();
}
public static function isEmpty(_arg1:Object):Boolean{
if (!_arg1){
return (true);
};
return (!((_arg1[SAVE_LABEL] == true)));
}
}
}//package core.game
Section 129
//Music (core.sound.Music)
package core.sound {
import flash.media.*;
import flash.utils.*;
public class Music {
private var _music_channel:SoundChannel;// = null
private var _loops:int;// = 999999
private var _music_sound:Sound;// = null
private static var _volume_off:Boolean = false;
private static var _music_off:Boolean = false;
private static var _volume:Number = 1;
private static var _pool:Dictionary = new Dictionary();
public function Music():void{
_music_sound = null;
_music_channel = null;
_loops = 999999;
super();
}
public function stop():void{
if (_music_channel){
_music_channel.stop();
_music_channel = null;
delete _pool[this];
};
}
public function setTrackType(_arg1:Class, _arg2:int=-1):void{
setTrack(new (_arg1), _arg2);
}
public function get isPlaying():Boolean{
return (!((_music_channel == null)));
}
public function setTrack(_arg1:Sound, _arg2:int=-1):void{
_music_sound = _arg1;
if (_arg2 > 0){
_loops = _arg2;
};
}
public function play(_arg1:Boolean=true):void{
var _local2:SoundTransform;
stop();
if (((((!(volumeOff)) && (!(musicOff)))) && (_music_sound))){
_local2 = new SoundTransform();
_local2.volume = _volume;
_music_channel = _music_sound.play(0, _loops, _local2);
if (_arg1){
_pool[this] = this;
};
};
}
public static function set musicOff(_arg1:Boolean):void{
var _local2:Music;
_music_off = _arg1;
if (true == _music_off){
for each (_local2 in _pool) {
_local2.stop();
};
};
}
public static function set volumeOff(_arg1:Boolean):void{
var _local2:Music;
_volume_off = _arg1;
if (true == _volume_off){
for each (_local2 in _pool) {
_local2.stop();
};
};
}
public static function get musicOff():Boolean{
return (_music_off);
}
public static function playSingleSound(_arg1:Class):void{
var _local2:SoundTransform;
if (volumeOff){
return;
};
_local2 = new SoundTransform();
_local2.volume = volume;
new (_arg1).play(0, 0, _local2);
}
public static function set volume(_arg1:Number):void{
var _local2:Music;
var _local3:SoundTransform;
_volume = _arg1;
for each (_local2 in _pool) {
_local3 = _local2._music_channel.soundTransform;
_local3.volume = Music.volume;
_local2._music_channel.soundTransform = _local3;
};
}
public static function get volumeOff():Boolean{
return (_volume_off);
}
public static function get volume():Number{
return (_volume);
}
public static function stopAll():void{
var _local1:Music;
for each (_local1 in _pool) {
_local1.stop();
};
}
}
}//package core.sound
Section 130
//DelayTickListener (core.system.DelayTickListener)
package core.system {
public class DelayTickListener extends TickListener {
private var _DELAY:int;// = 5
private var _delay:int;// = 0
public function DelayTickListener(_arg1:int):void{
_DELAY = 5;
_delay = 0;
super();
_DELAY = _arg1;
}
override public function onTick():void{
if (_delay > 0){
_delay--;
return;
};
delayedOnTick();
_delay = _DELAY;
}
protected function delayedOnTick():void{
}
}
}//package core.system
Section 131
//ITickListener (core.system.ITickListener)
package core.system {
public interface ITickListener {
function get isRunning():Boolean;
function destroy():void;
function onTick():void;
}
}//package core.system
Section 132
//NameManager (core.system.NameManager)
package core.system {
import flash.utils.*;
public class NameManager {
private var _entities:Dictionary;
public function NameManager(){
_entities = new Dictionary();
super();
}
public function remove(_arg1:Object):void{
_entities[_arg1] = null;
delete _entities[_arg1];
}
public function add(_arg1, _arg2:Object):void{
_entities[_arg2] = _arg1;
}
public function lookup(_arg1:Object){
return (_entities[_arg1]);
}
}
}//package core.system
Section 133
//TickListener (core.system.TickListener)
package core.system {
public class TickListener implements ITickListener {
protected var _running:Boolean;// = true
public function TickListener(){
_running = true;
super();
}
public function onTick():void{
}
public function get isRunning():Boolean{
return (_running);
}
public function destroy():void{
_running = false;
}
}
}//package core.system
Section 134
//TickManager (core.system.TickManager)
package core.system {
import flash.utils.*;
import core.*;
public class TickManager extends TickListener {
private var _listeners:Array;
private var _running_count:int;// = 0
private var _paused:Boolean;// = false
private var _last_time:Number;// = -1
private var _ticks_per_second:int;// = 0
private var _tick_rate_ms:Number;// = 0
private var _cleaning_delay:int;// = 0
private var _time_adjustment:Boolean;// = false
private var _time_multiplier:Number;// = 1
private var _elapsed:Number;// = 0
private static const CLEANING_DELAY:uint = 10;
public static const MAX_TICKS_PER_FRAME:uint = 50;
public function TickManager(_arg1:Boolean=false, _arg2:int=0):void{
_listeners = [];
_cleaning_delay = 0;
_running_count = 0;
_time_multiplier = 1;
_ticks_per_second = 0;
_tick_rate_ms = 0;
_last_time = -1;
_elapsed = 0;
_time_adjustment = false;
_paused = false;
super();
_time_adjustment = _arg1;
_ticks_per_second = _arg2;
if (0 == _ticks_per_second){
_ticks_per_second = Global.mainStage.frameRate;
};
_tick_rate_ms = (1000 / _ticks_per_second);
}
private function advance():void{
var _local1:ITickListener;
_running_count = 0;
for each (_local1 in _listeners) {
if (_local1.isRunning){
_local1.onTick();
_running_count++;
};
};
}
public function resetTime():void{
_last_time = getTimer();
}
public function get timeMultiplier():Number{
return (_time_multiplier);
}
public function set paused(_arg1:Boolean):void{
_paused = _arg1;
resetTime();
}
public function destroyChildren():void{
var _local1:ITickListener;
for each (_local1 in _listeners) {
if (_local1.isRunning){
_local1.destroy();
};
};
_listeners.length = 0;
}
public function get paused():Boolean{
return (_paused);
}
override public function onTick():void{
var _local1:Number;
var _local2:int;
if (_paused){
return;
};
if (_time_adjustment){
_local1 = getTimer();
if (_last_time < 0){
_last_time = (_local1 - _tick_rate_ms);
};
_elapsed = (_elapsed + ((_local1 - _last_time) * _time_multiplier));
_local2 = 0;
while ((((_elapsed >= _tick_rate_ms)) && ((_local2 < MAX_TICKS_PER_FRAME)))) {
advance();
_elapsed = (_elapsed - _tick_rate_ms);
_local2++;
};
_last_time = _local1;
if (_local2 >= MAX_TICKS_PER_FRAME){
_elapsed = 0;
};
} else {
advance();
};
if (!_cleaning_delay){
cleanListeners();
_cleaning_delay = CLEANING_DELAY;
} else {
_cleaning_delay--;
};
}
public function get runningCount():int{
return (_running_count);
}
public function get timeAdjustment():Boolean{
return (_time_adjustment);
}
public function addTickListener(_arg1:ITickListener):void{
_listeners.push(_arg1);
}
private function cleanListeners():void{
var _local1:int;
_local1 = 0;
while (_local1 < _listeners.length) {
if (!_listeners[_local1].isRunning){
_listeners.splice(_local1, 1);
} else {
_local1++;
};
};
}
override public function destroy():void{
destroyChildren();
super.destroy();
}
public function set timeAdjustment(_arg1:Boolean):void{
_time_adjustment = _arg1;
}
public function set timeMultiplier(_arg1:Number):void{
_time_multiplier = _arg1;
}
public function get listeners():Array{
return (_listeners);
}
}
}//package core.system
Section 135
//Global (core.Global)
package core {
import flash.display.*;
import core.display.*;
import core.system.*;
import flash.events.*;
import core.common.*;
import flash.ui.*;
public class Global {
public static const CORE_VERSION:Number = 0.5;
private static var _name_manager:NameManager = null;
private static var _tick_manager:TickManager = null;
private static var _top:GameTop = null;
private static var _main = null;
public static function hideMenu():void{
var _local1:ContextMenu;
if (!isStarted()){
throw (new Error("Cannot retrieve the global stage instance (_main == null)"));
};
_local1 = new ContextMenu();
_local1.hideBuiltInItems();
_main.contextMenu = _local1;
}
public static function get mainStage():Stage{
if (null == _main){
throw (new Error("Cannot retrieve the global stage instance (_main == null)"));
};
return (_main.stage);
}
public static function get mainClass():Sprite{
return (_main);
}
public static function get nameManager():NameManager{
return (_name_manager);
}
private static function unloadHandler(_arg1:Event):void{
EventManager.SHOW_WARNING = false;
EventManager.removeAllListeners();
_main.destroy();
_top.destroy();
}
public static function getCurrentDomain():String{
var _local1:String;
var _local2:int;
var _local3:int;
var _local4:String;
var _local5:int;
var _local6:int;
_local1 = _main.root.loaderInfo.loaderURL;
_local2 = (_local1.indexOf("://") + 3);
_local3 = _local1.indexOf("/", _local2);
_local4 = _local1.substring(_local2, _local3);
_local5 = (_local4.lastIndexOf(".") - 1);
_local6 = (_local4.lastIndexOf(".", _local5) + 1);
return (_local4.substring(_local6, _local4.length));
}
public static function get tickManager():TickManager{
return (_tick_manager);
}
public static function addMenuItem(_arg1:String):void{
var _local2:ContextMenuItem;
if (!isStarted()){
throw (new Error("Cannot retrieve the global stage instance (_main == null)"));
};
_local2 = new ContextMenuItem(_arg1);
_main.contextMenu.customItems.push(_local2);
}
public static function get top():GameTop{
return (_top);
}
private static function onFrameHandler(_arg1:Event):void{
_tick_manager.onTick();
}
public static function startup(_arg1:Sprite, _arg2):void{
_main = _arg1;
_top = _arg2;
_name_manager = new NameManager();
_tick_manager = new TickManager();
EventManager.addEventListener(_main.root.loaderInfo, Event.UNLOAD, unloadHandler);
EventManager.addEventListener(mainStage, Event.ENTER_FRAME, onFrameHandler);
}
public static function isStarted():Boolean{
return (!((_main == null)));
}
}
}//package core
Section 136
//BaseButton (fl.controls.BaseButton)
package fl.controls {
import flash.events.*;
import flash.display.*;
import fl.core.*;
import flash.utils.*;
import fl.events.*;
public class BaseButton extends UIComponent {
protected var _selected:Boolean;// = false
private var unlockedMouseState:String;
protected var pressTimer:Timer;
protected var mouseState:String;
protected var background:DisplayObject;
private var _mouseStateLocked:Boolean;// = false
protected var _autoRepeat:Boolean;// = false
private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35};
public function BaseButton(){
_selected = false;
_autoRepeat = false;
_mouseStateLocked = false;
super();
buttonMode = true;
mouseChildren = false;
useHandCursor = false;
setupMouseEvents();
setMouseState("up");
pressTimer = new Timer(1, 0);
pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true);
}
protected function endPress():void{
pressTimer.reset();
}
public function set mouseStateLocked(_arg1:Boolean):void{
_mouseStateLocked = _arg1;
if (_arg1 == false){
setMouseState(unlockedMouseState);
} else {
unlockedMouseState = mouseState;
};
}
public function get autoRepeat():Boolean{
return (_autoRepeat);
}
public function set autoRepeat(_arg1:Boolean):void{
_autoRepeat = _arg1;
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
mouseEnabled = _arg1;
}
public function get selected():Boolean{
return (_selected);
}
protected function mouseEventHandler(_arg1:MouseEvent):void{
if (_arg1.type == MouseEvent.MOUSE_DOWN){
setMouseState("down");
startPress();
} else {
if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){
setMouseState("over");
endPress();
} else {
if (_arg1.type == MouseEvent.ROLL_OUT){
setMouseState("up");
endPress();
};
};
};
}
public function setMouseState(_arg1:String):void{
if (_mouseStateLocked){
unlockedMouseState = _arg1;
return;
};
if (mouseState == _arg1){
return;
};
mouseState = _arg1;
invalidate(InvalidationType.STATE);
}
protected function startPress():void{
if (_autoRepeat){
pressTimer.delay = Number(getStyleValue("repeatDelay"));
pressTimer.start();
};
dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true));
}
protected function buttonDown(_arg1:TimerEvent):void{
if (!_autoRepeat){
endPress();
return;
};
if (pressTimer.currentCount == 1){
pressTimer.delay = Number(getStyleValue("repeatInterval"));
};
dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true));
}
public function set selected(_arg1:Boolean):void{
if (_selected == _arg1){
return;
};
_selected = _arg1;
invalidate(InvalidationType.STATE);
}
override public function get enabled():Boolean{
return (super.enabled);
}
override protected function draw():void{
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
drawBackground();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
};
super.draw();
}
protected function setupMouseEvents():void{
addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true);
}
protected function drawLayout():void{
background.width = width;
background.height = height;
}
protected function drawBackground():void{
var _local1:String;
var _local2:DisplayObject;
_local1 = (enabled) ? mouseState : "disabled";
if (selected){
_local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1));
};
_local1 = (_local1 + "Skin");
_local2 = background;
background = getDisplayObjectInstance(getStyleValue(_local1));
addChildAt(background, 0);
if (((!((_local2 == null))) && (!((_local2 == background))))){
removeChild(_local2);
};
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 137
//Button (fl.controls.Button)
package fl.controls {
import flash.display.*;
import fl.core.*;
import fl.managers.*;
public class Button extends LabelButton implements IFocusManagerComponent {
protected var emphasizedBorder:DisplayObject;
protected var _emphasized:Boolean;// = false
private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2};
public static var createAccessibilityImplementation:Function;
public function Button(){
_emphasized = false;
super();
}
override public function drawFocus(_arg1:Boolean):void{
var _local2:Number;
var _local3:*;
super.drawFocus(_arg1);
if (_arg1){
_local2 = Number(getStyleValue("emphasizedPadding"));
if ((((_local2 < 0)) || (!(_emphasized)))){
_local2 = 0;
};
_local3 = getStyleValue("focusRectPadding");
_local3 = ((_local3)==null) ? 2 : _local3;
_local3 = (_local3 + _local2);
uiFocusRect.x = -(_local3);
uiFocusRect.y = -(_local3);
uiFocusRect.width = (width + (_local3 * 2));
uiFocusRect.height = (height + (_local3 * 2));
};
}
public function set emphasized(_arg1:Boolean):void{
_emphasized = _arg1;
invalidate(InvalidationType.STYLES);
}
override protected function draw():void{
if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){
drawEmphasized();
};
super.draw();
if (emphasizedBorder != null){
setChildIndex(emphasizedBorder, (numChildren - 1));
};
}
public function get emphasized():Boolean{
return (_emphasized);
}
override protected function initializeAccessibility():void{
if (Button.createAccessibilityImplementation != null){
Button.createAccessibilityImplementation(this);
};
}
protected function drawEmphasized():void{
var _local1:Object;
var _local2:Number;
if (emphasizedBorder != null){
removeChild(emphasizedBorder);
};
emphasizedBorder = null;
if (!_emphasized){
return;
};
_local1 = getStyleValue("emphasizedSkin");
if (_local1 != null){
emphasizedBorder = getDisplayObjectInstance(_local1);
};
if (emphasizedBorder != null){
addChildAt(emphasizedBorder, 0);
_local2 = Number(getStyleValue("emphasizedPadding"));
emphasizedBorder.x = (emphasizedBorder.y = -(_local2));
emphasizedBorder.width = (width + (_local2 * 2));
emphasizedBorder.height = (height + (_local2 * 2));
};
}
public static function getStyleDefinition():Object{
return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles));
}
}
}//package fl.controls
Section 138
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement)
package fl.controls {
public class ButtonLabelPlacement {
public static const TOP:String = "top";
public static const LEFT:String = "left";
public static const BOTTOM:String = "bottom";
public static const RIGHT:String = "right";
}
}//package fl.controls
Section 139
//LabelButton (fl.controls.LabelButton)
package fl.controls {
import flash.events.*;
import flash.display.*;
import fl.core.*;
import fl.managers.*;
import fl.events.*;
import flash.text.*;
import flash.ui.*;
public class LabelButton extends BaseButton implements IFocusManagerComponent {
protected var _labelPlacement:String;// = "right"
protected var _toggle:Boolean;// = false
protected var icon:DisplayObject;
protected var oldMouseState:String;
protected var mode:String;// = "center"
public var textField:TextField;
protected var _label:String;// = "Label"
private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false};
public static var createAccessibilityImplementation:Function;
public function LabelButton(){
_labelPlacement = ButtonLabelPlacement.RIGHT;
_toggle = false;
_label = "Label";
mode = "center";
super();
}
protected function toggleSelected(_arg1:MouseEvent):void{
selected = !(selected);
dispatchEvent(new Event(Event.CHANGE, true));
}
public function get labelPlacement():String{
return (_labelPlacement);
}
override protected function keyDownHandler(_arg1:KeyboardEvent):void{
if (!enabled){
return;
};
if (_arg1.keyCode == Keyboard.SPACE){
if (oldMouseState == null){
oldMouseState = mouseState;
};
setMouseState("down");
startPress();
};
}
protected function setEmbedFont(){
var _local1:Object;
_local1 = getStyleValue("embedFonts");
if (_local1 != null){
textField.embedFonts = _local1;
};
}
override protected function keyUpHandler(_arg1:KeyboardEvent):void{
if (!enabled){
return;
};
if (_arg1.keyCode == Keyboard.SPACE){
setMouseState(oldMouseState);
oldMouseState = null;
endPress();
dispatchEvent(new MouseEvent(MouseEvent.CLICK));
};
}
override public function get selected():Boolean{
return ((_toggle) ? _selected : false);
}
public function set labelPlacement(_arg1:String):void{
_labelPlacement = _arg1;
invalidate(InvalidationType.SIZE);
}
public function set toggle(_arg1:Boolean):void{
if (((!(_arg1)) && (super.selected))){
selected = false;
};
_toggle = _arg1;
if (_toggle){
addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true);
} else {
removeEventListener(MouseEvent.CLICK, toggleSelected);
};
invalidate(InvalidationType.STATE);
}
public function get label():String{
return (_label);
}
override public function set selected(_arg1:Boolean):void{
_selected = _arg1;
if (_toggle){
invalidate(InvalidationType.STATE);
};
}
override protected function draw():void{
if (textField.text != _label){
label = _label;
};
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
drawBackground();
drawIcon();
drawTextFormat();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
};
if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){
if (((isFocused) && (focusManager.showFocusIndicator))){
drawFocus(true);
};
};
validate();
}
public function get toggle():Boolean{
return (_toggle);
}
override protected function configUI():void{
super.configUI();
textField = new TextField();
textField.type = TextFieldType.DYNAMIC;
textField.selectable = false;
addChild(textField);
}
override protected function drawLayout():void{
var _local1:Number;
var _local2:String;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local1 = Number(getStyleValue("textPadding"));
_local2 = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement;
textField.height = (textField.textHeight + 4);
_local3 = (textField.textWidth + 4);
_local4 = (textField.textHeight + 4);
_local5 = ((icon)==null) ? 0 : (icon.width + _local1);
_local6 = ((icon)==null) ? 0 : (icon.height + _local1);
textField.visible = (label.length > 0);
if (icon != null){
icon.x = Math.round(((width - icon.width) / 2));
icon.y = Math.round(((height - icon.height) / 2));
};
if (textField.visible == false){
textField.width = 0;
textField.height = 0;
} else {
if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){
_local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1))));
if ((height - 2) > _local4){
_local8 = _local4;
} else {
_local8 = (height - 2);
};
_local3 = _local7;
textField.width = _local3;
_local4 = _local8;
textField.height = _local4;
textField.x = Math.round(((width - _local3) / 2));
textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0));
if (icon != null){
icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1));
};
} else {
_local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1))));
_local3 = _local7;
textField.width = _local3;
textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0));
textField.y = Math.round(((height - textField.height) / 2));
if (icon != null){
icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1));
};
};
};
super.drawLayout();
}
override protected function initializeAccessibility():void{
if (LabelButton.createAccessibilityImplementation != null){
LabelButton.createAccessibilityImplementation(this);
};
}
protected function drawIcon():void{
var _local1:DisplayObject;
var _local2:String;
var _local3:Object;
_local1 = icon;
_local2 = (enabled) ? mouseState : "disabled";
if (selected){
_local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1));
};
_local2 = (_local2 + "Icon");
_local3 = getStyleValue(_local2);
if (_local3 == null){
_local3 = getStyleValue("icon");
};
if (_local3 != null){
icon = getDisplayObjectInstance(_local3);
};
if (icon != null){
addChildAt(icon, 1);
};
if (((!((_local1 == null))) && (!((_local1 == icon))))){
removeChild(_local1);
};
}
public function set label(_arg1:String):void{
_label = _arg1;
if (textField.text != _label){
textField.text = _label;
dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE));
};
invalidate(InvalidationType.SIZE);
invalidate(InvalidationType.STYLES);
}
protected function drawTextFormat():void{
var _local1:Object;
var _local2:TextFormat;
var _local3:TextFormat;
_local1 = UIComponent.getStyleDefinition();
_local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat);
textField.setTextFormat(_local2);
_local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat);
if (_local3 != null){
textField.setTextFormat(_local3);
} else {
_local3 = _local2;
};
textField.defaultTextFormat = _local3;
setEmbedFont();
}
public static function getStyleDefinition():Object{
return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition()));
}
}
}//package fl.controls
Section 140
//Slider (fl.controls.Slider)
package fl.controls {
import flash.events.*;
import flash.display.*;
import fl.core.*;
import fl.managers.*;
import fl.events.*;
import flash.ui.*;
public class Slider extends UIComponent implements IFocusManagerComponent {
protected var _direction:String;
protected var _liveDragging:Boolean;// = false
protected var _value:Number;// = 0
protected var _snapInterval:Number;// = 0
protected var _minimum:Number;// = 0
protected var _maximum:Number;// = 10
protected var track:BaseButton;
protected var _tickInterval:Number;// = 0
protected var tickContainer:Sprite;
protected var thumb:BaseButton;
protected static const TICK_STYLES:Object = {upSkin:"tickSkin"};
protected static const TRACK_STYLES:Object = {upSkin:"sliderTrackSkin", overSkin:"sliderTrackSkin", downSkin:"sliderTrackSkin", disabledSkin:"sliderTrackDisabledSkin"};
protected static const THUMB_STYLES:Object = {upSkin:"thumbUpSkin", overSkin:"thumbOverSkin", downSkin:"thumbDownSkin", disabledSkin:"thumbDisabledSkin"};
protected static var defaultStyles:Object = {thumbUpSkin:"SliderThumb_upSkin", thumbOverSkin:"SliderThumb_overSkin", thumbDownSkin:"SliderThumb_downSkin", thumbDisabledSkin:"SliderThumb_disabledSkin", sliderTrackSkin:"SliderTrack_skin", sliderTrackDisabledSkin:"SliderTrack_disabledSkin", tickSkin:"SliderTick_skin", focusRectSkin:null, focusRectPadding:null};
public function Slider(){
_direction = SliderDirection.HORIZONTAL;
_minimum = 0;
_maximum = 10;
_value = 0;
_tickInterval = 0;
_snapInterval = 0;
_liveDragging = false;
super();
setStyles();
}
public function get minimum():Number{
return (_minimum);
}
public function set minimum(_arg1:Number):void{
_minimum = _arg1;
this.value = Math.max(_arg1, this.value);
invalidate(InvalidationType.DATA);
}
public function get maximum():Number{
return (_maximum);
}
protected function positionThumb():void{
thumb.x = ((((_direction)==SliderDirection.VERTICAL) ? ((maximum - minimum) - value) : (value - minimum) / (maximum - minimum)) * _width);
}
protected function clearTicks():void{
if (((!(tickContainer)) || (!(tickContainer.parent)))){
return;
};
removeChild(tickContainer);
}
protected function onTrackClick(_arg1:MouseEvent):void{
calculateValue(track.mouseX, InteractionInputType.MOUSE, SliderEventClickTarget.TRACK);
if (!liveDragging){
dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, SliderEventClickTarget.TRACK, InteractionInputType.MOUSE));
};
}
public function set maximum(_arg1:Number):void{
_maximum = _arg1;
this.value = Math.min(_arg1, this.value);
invalidate(InvalidationType.DATA);
}
public function get liveDragging():Boolean{
return (_liveDragging);
}
protected function doDrag(_arg1:MouseEvent):void{
var _local2:Number;
var _local3:Number;
_local2 = (_width / snapInterval);
_local3 = track.mouseX;
calculateValue(_local3, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB);
dispatchEvent(new SliderEvent(SliderEvent.THUMB_DRAG, value, SliderEventClickTarget.THUMB, InteractionInputType.MOUSE));
}
override protected function keyDownHandler(_arg1:KeyboardEvent):void{
var _local2:uint;
var _local3:Number;
var _local4:Boolean;
if (!enabled){
return;
};
_local2 = ((snapInterval)>0) ? snapInterval : 1;
_local4 = (direction == SliderDirection.HORIZONTAL);
if ((((((_arg1.keyCode == Keyboard.DOWN)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.LEFT)) && (_local4))))){
_local3 = (value - _local2);
} else {
if ((((((_arg1.keyCode == Keyboard.UP)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.RIGHT)) && (_local4))))){
_local3 = (value + _local2);
} else {
if ((((((_arg1.keyCode == Keyboard.PAGE_DOWN)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.HOME)) && (_local4))))){
_local3 = minimum;
} else {
if ((((((_arg1.keyCode == Keyboard.PAGE_UP)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.END)) && (_local4))))){
_local3 = maximum;
};
};
};
};
if (!isNaN(_local3)){
_arg1.stopPropagation();
doSetValue(_local3, InteractionInputType.KEYBOARD, null, _arg1.keyCode);
};
}
override public function set enabled(_arg1:Boolean):void{
if (enabled == _arg1){
return;
};
super.enabled = _arg1;
track.enabled = (thumb.enabled = _arg1);
}
protected function thumbPressHandler(_arg1:MouseEvent):void{
stage.addEventListener(MouseEvent.MOUSE_MOVE, doDrag, false, 0, true);
stage.addEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler, false, 0, true);
dispatchEvent(new SliderEvent(SliderEvent.THUMB_PRESS, value, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB));
}
public function get snapInterval():Number{
return (_snapInterval);
}
protected function thumbReleaseHandler(_arg1:MouseEvent):void{
stage.removeEventListener(MouseEvent.MOUSE_MOVE, doDrag);
stage.removeEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler);
dispatchEvent(new SliderEvent(SliderEvent.THUMB_RELEASE, value, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB));
dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, SliderEventClickTarget.THUMB, InteractionInputType.MOUSE));
}
public function set liveDragging(_arg1:Boolean):void{
_liveDragging = _arg1;
}
public function set value(_arg1:Number):void{
doSetValue(_arg1);
}
public function set direction(_arg1:String):void{
var _local2:Boolean;
_direction = _arg1;
_local2 = (_direction == SliderDirection.VERTICAL);
if (isLivePreview){
if (_local2){
setScaleY(-1);
y = track.height;
} else {
setScaleY(1);
y = 0;
};
positionThumb();
return;
};
if (((_local2) && (componentInspectorSetting))){
if ((rotation % 90) == 0){
setScaleY(-1);
};
};
if (!componentInspectorSetting){
rotation = (_local2) ? 90 : 0;
};
}
public function set tickInterval(_arg1:Number):void{
_tickInterval = _arg1;
invalidate(InvalidationType.SIZE);
}
override public function get enabled():Boolean{
return (super.enabled);
}
override protected function draw():void{
if (isInvalid(InvalidationType.STYLES)){
setStyles();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
track.setSize(_width, track.height);
track.drawNow();
thumb.drawNow();
};
if (tickInterval > 0){
drawTicks();
} else {
clearTicks();
};
positionThumb();
super.draw();
}
override protected function configUI():void{
super.configUI();
thumb = new BaseButton();
thumb.setSize(13, 13);
thumb.autoRepeat = false;
addChild(thumb);
thumb.addEventListener(MouseEvent.MOUSE_DOWN, thumbPressHandler, false, 0, true);
track = new BaseButton();
track.move(0, 0);
track.setSize(80, 4);
track.autoRepeat = false;
track.useHandCursor = false;
track.addEventListener(MouseEvent.CLICK, onTrackClick, false, 0, true);
addChildAt(track, 0);
}
public function set snapInterval(_arg1:Number):void{
_snapInterval = _arg1;
}
public function get value():Number{
return (_value);
}
public function get direction():String{
return (_direction);
}
public function get tickInterval():Number{
return (_tickInterval);
}
override public function setSize(_arg1:Number, _arg2:Number):void{
if ((((_direction == SliderDirection.VERTICAL)) && (!(isLivePreview)))){
super.setSize(_arg2, _arg1);
} else {
super.setSize(_arg1, _arg2);
};
invalidate(InvalidationType.SIZE);
}
protected function drawTicks():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
var _local4:uint;
var _local5:DisplayObject;
clearTicks();
tickContainer = new Sprite();
_local1 = ((maximum)<1) ? (tickInterval / 100) : tickInterval;
_local2 = ((maximum - minimum) / _local1);
_local3 = (_width / _local2);
_local4 = 0;
while (_local4 <= _local2) {
_local5 = getDisplayObjectInstance(getStyleValue("tickSkin"));
_local5.x = (_local3 * _local4);
_local5.y = ((track.y - _local5.height) - 2);
tickContainer.addChild(_local5);
_local4++;
};
addChild(tickContainer);
}
protected function calculateValue(_arg1:Number, _arg2:String, _arg3:String, _arg4:int=undefined):void{
var _local5:Number;
_local5 = ((_arg1 / _width) * (maximum - minimum));
if (_direction == SliderDirection.VERTICAL){
_local5 = (maximum - _local5);
} else {
_local5 = (minimum + _local5);
};
doSetValue(_local5, _arg2, _arg3, _arg4);
}
protected function getPrecision(_arg1:Number):Number{
var _local2:String;
_local2 = _arg1.toString();
if (_local2.indexOf(".") == -1){
return (0);
};
return (_local2.split(".").pop().length);
}
protected function doSetValue(_arg1:Number, _arg2:String=null, _arg3:String=null, _arg4:int=undefined):void{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
_local5 = _value;
if (((!((_snapInterval == 0))) && (!((_snapInterval == 1))))){
_local6 = Math.pow(10, getPrecision(snapInterval));
_local7 = (_snapInterval * _local6);
_local8 = Math.round((_arg1 * _local6));
_local9 = (Math.round((_local8 / _local7)) * _local7);
_arg1 = (_local9 / _local6);
_value = Math.max(minimum, Math.min(maximum, _arg1));
} else {
_value = Math.max(minimum, Math.min(maximum, Math.round(_arg1)));
};
if (((!((_local5 == _value))) && (((((liveDragging) && (!((_arg3 == null))))) || ((_arg2 == InteractionInputType.KEYBOARD)))))){
dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, _arg3, _arg2, _arg4));
};
positionThumb();
}
protected function setStyles():void{
copyStylesToChild(thumb, THUMB_STYLES);
copyStylesToChild(track, TRACK_STYLES);
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 141
//SliderDirection (fl.controls.SliderDirection)
package fl.controls {
public class SliderDirection {
public static var HORIZONTAL:String = "horizontal";
public static var VERTICAL:String = "vertical";
}
}//package fl.controls
Section 142
//ComponentShim (fl.core.ComponentShim)
package fl.core {
import flash.display.*;
public dynamic class ComponentShim extends MovieClip {
}
}//package fl.core
Section 143
//InvalidationType (fl.core.InvalidationType)
package fl.core {
public class InvalidationType {
public static const SIZE:String = "size";
public static const ALL:String = "all";
public static const DATA:String = "data";
public static const SCROLL:String = "scroll";
public static const STATE:String = "state";
public static const STYLES:String = "styles";
public static const SELECTED:String = "selected";
public static const RENDERER_STYLES:String = "rendererStyles";
}
}//package fl.core
Section 144
//UIComponent (fl.core.UIComponent)
package fl.core {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import fl.managers.*;
import fl.events.*;
import flash.text.*;
import flash.system.*;
public class UIComponent extends Sprite {
protected var _enabled:Boolean;// = true
private var _mouseFocusEnabled:Boolean;// = true
protected var startHeight:Number;
protected var _height:Number;
protected var _oldIMEMode:String;// = null
protected var startWidth:Number;
public var focusTarget:IFocusManagerComponent;
protected var errorCaught:Boolean;// = false
protected var uiFocusRect:DisplayObject;
protected var _width:Number;
public var version:String;// = "3.0.0.15"
protected var isFocused:Boolean;// = false
protected var callLaterMethods:Dictionary;
private var _focusEnabled:Boolean;// = true
private var tempText:TextField;
protected var invalidateFlag:Boolean;// = false
protected var _inspector:Boolean;// = false
protected var sharedStyles:Object;
protected var invalidHash:Object;
protected var isLivePreview:Boolean;// = false
protected var _imeMode:String;// = null
protected var instanceStyles:Object;
protected var _x:Number;
protected var _y:Number;
public static var inCallLaterPhase:Boolean = false;
private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)};
public static var createAccessibilityImplementation:Function;
private static var focusManagers:Dictionary = new Dictionary(false);
public function UIComponent(){
version = "3.0.0.15";
isLivePreview = false;
invalidateFlag = false;
_enabled = true;
isFocused = false;
_focusEnabled = true;
_mouseFocusEnabled = true;
_imeMode = null;
_oldIMEMode = null;
errorCaught = false;
_inspector = false;
super();
instanceStyles = {};
sharedStyles = {};
invalidHash = {};
callLaterMethods = new Dictionary();
StyleManager.registerInstance(this);
configUI();
invalidate(InvalidationType.ALL);
tabEnabled = (this is IFocusManagerComponent);
focusRect = false;
if (tabEnabled){
addEventListener(FocusEvent.FOCUS_IN, focusInHandler);
addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler);
addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
addEventListener(KeyboardEvent.KEY_UP, keyUpHandler);
};
initializeFocusManager();
addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true);
}
public function drawFocus(_arg1:Boolean):void{
var _local2:Number;
isFocused = _arg1;
if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){
removeChild(uiFocusRect);
uiFocusRect = null;
};
if (_arg1){
uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite);
if (uiFocusRect == null){
return;
};
_local2 = Number(getStyleValue("focusRectPadding"));
uiFocusRect.x = -(_local2);
uiFocusRect.y = -(_local2);
uiFocusRect.width = (width + (_local2 * 2));
uiFocusRect.height = (height + (_local2 * 2));
addChildAt(uiFocusRect, 0);
};
}
private function callLaterDispatcher(_arg1:Event):void{
var _local2:Dictionary;
var _local3:Object;
if (_arg1.type == Event.ADDED_TO_STAGE){
removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher);
stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true);
stage.invalidate();
return;
};
_arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher);
if (stage == null){
addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true);
return;
};
inCallLaterPhase = true;
_local2 = callLaterMethods;
for (_local3 in _local2) {
_local3();
delete _local2[_local3];
};
inCallLaterPhase = false;
}
private function addedHandler(_arg1:Event):void{
removeEventListener("addedToStage", addedHandler);
initializeFocusManager();
}
protected function getStyleValue(_arg1:String):Object{
return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]);
}
protected function isOurFocus(_arg1:DisplayObject):Boolean{
return ((_arg1 == this));
}
override public function get scaleX():Number{
return ((width / startWidth));
}
override public function get scaleY():Number{
return ((height / startHeight));
}
override public function set height(_arg1:Number):void{
if (_height == _arg1){
return;
};
setSize(width, _arg1);
}
protected function keyDownHandler(_arg1:KeyboardEvent):void{
}
protected function focusInHandler(_arg1:FocusEvent):void{
var _local2:IFocusManager;
if (isOurFocus((_arg1.target as DisplayObject))){
_local2 = focusManager;
if (((_local2) && (_local2.showFocusIndicator))){
drawFocus(true);
isFocused = true;
};
};
}
public function setStyle(_arg1:String, _arg2:Object):void{
if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
instanceStyles[_arg1] = _arg2;
invalidate(InvalidationType.STYLES);
}
override public function get visible():Boolean{
return (super.visible);
}
public function get componentInspectorSetting():Boolean{
return (_inspector);
}
override public function get x():Number{
return ((isNaN(_x)) ? super.x : _x);
}
override public function get y():Number{
return ((isNaN(_y)) ? super.y : _y);
}
protected function setIMEMode(_arg1:Boolean){
var enabled = _arg1;
if (_imeMode != null){
if (enabled){
IME.enabled = true;
_oldIMEMode = IME.conversionMode;
try {
if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){
IME.conversionMode = _imeMode;
};
errorCaught = false;
} catch(e:Error) {
errorCaught = true;
throw (new Error(("IME mode not supported: " + _imeMode)));
};
} else {
if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){
IME.conversionMode = _oldIMEMode;
};
IME.enabled = false;
};
};
}
public function set enabled(_arg1:Boolean):void{
if (_arg1 == _enabled){
return;
};
_enabled = _arg1;
invalidate(InvalidationType.STATE);
}
public function setSharedStyle(_arg1:String, _arg2:Object):void{
if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
sharedStyles[_arg1] = _arg2;
if (instanceStyles[_arg1] == null){
invalidate(InvalidationType.STYLES);
};
}
protected function keyUpHandler(_arg1:KeyboardEvent):void{
}
public function set focusEnabled(_arg1:Boolean):void{
_focusEnabled = _arg1;
}
override public function set scaleX(_arg1:Number):void{
setSize((startWidth * _arg1), height);
}
public function get mouseFocusEnabled():Boolean{
return (_mouseFocusEnabled);
}
override public function set scaleY(_arg1:Number):void{
setSize(width, (startHeight * _arg1));
}
protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{
var classDef:Object;
var skin = _arg1;
classDef = null;
if ((skin is Class)){
return ((new (skin) as DisplayObject));
};
if ((skin is DisplayObject)){
(skin as DisplayObject).x = 0;
(skin as DisplayObject).y = 0;
return ((skin as DisplayObject));
};
try {
classDef = getDefinitionByName(skin.toString());
} catch(e:Error) {
try {
classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object);
} catch(e:Error) {
};
};
if (classDef == null){
return (null);
};
return ((new (classDef) as DisplayObject));
}
protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{
var _local3:String;
for (_local3 in _arg2) {
_arg1.setStyle(_local3, getStyleValue(_arg2[_local3]));
};
}
protected function beforeComponentParameters():void{
}
protected function callLater(_arg1:Function):void{
if (inCallLaterPhase){
return;
};
callLaterMethods[_arg1] = true;
if (stage != null){
stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true);
stage.invalidate();
} else {
addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true);
};
}
protected function createFocusManager():void{
if (focusManagers[stage] == null){
focusManagers[stage] = new FocusManager(stage);
};
}
override public function set visible(_arg1:Boolean):void{
var _local2:String;
if (super.visible == _arg1){
return;
};
super.visible = _arg1;
_local2 = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE;
dispatchEvent(new ComponentEvent(_local2, true));
}
protected function hookAccessibility(_arg1:Event):void{
removeEventListener(Event.ENTER_FRAME, hookAccessibility);
initializeAccessibility();
}
public function set componentInspectorSetting(_arg1:Boolean):void{
_inspector = _arg1;
if (_inspector){
beforeComponentParameters();
} else {
afterComponentParameters();
};
}
override public function set x(_arg1:Number):void{
move(_arg1, _y);
}
public function drawNow():void{
draw();
}
override public function set y(_arg1:Number):void{
move(_x, _arg1);
}
protected function checkLivePreview():Boolean{
var className:String;
if (parent == null){
return (false);
};
try {
className = getQualifiedClassName(parent);
} catch(e:Error) {
};
return ((className == "fl.livepreview::LivePreviewParent"));
}
protected function focusOutHandler(_arg1:FocusEvent):void{
if (isOurFocus((_arg1.target as DisplayObject))){
drawFocus(false);
isFocused = false;
};
}
public function set mouseFocusEnabled(_arg1:Boolean):void{
_mouseFocusEnabled = _arg1;
}
public function getFocus():InteractiveObject{
if (stage){
return (stage.focus);
};
return (null);
}
protected function validate():void{
invalidHash = {};
}
override public function get height():Number{
return (_height);
}
public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{
invalidHash[_arg1] = true;
if (_arg2){
this.callLater(draw);
};
}
public function get enabled():Boolean{
return (_enabled);
}
protected function getScaleX():Number{
return (super.scaleX);
}
protected function getScaleY():Number{
return (super.scaleY);
}
public function get focusEnabled():Boolean{
return (_focusEnabled);
}
protected function afterComponentParameters():void{
}
protected function draw():void{
if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){
if (((isFocused) && (focusManager.showFocusIndicator))){
drawFocus(true);
};
};
validate();
}
protected function configUI():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
isLivePreview = checkLivePreview();
_local1 = rotation;
rotation = 0;
_local2 = super.width;
_local3 = super.height;
var _local4 = 1;
super.scaleY = _local4;
super.scaleX = _local4;
setSize(_local2, _local3);
move(super.x, super.y);
rotation = _local1;
startWidth = _local2;
startHeight = _local3;
if (numChildren > 0){
removeChildAt(0);
};
}
protected function setScaleX(_arg1:Number):void{
super.scaleX = _arg1;
}
protected function setScaleY(_arg1:Number):void{
super.scaleY = _arg1;
}
private function initializeFocusManager():void{
if (stage == null){
addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true);
} else {
createFocusManager();
};
}
public function set focusManager(_arg1:IFocusManager):void{
UIComponent.focusManagers[this] = _arg1;
}
public function clearStyle(_arg1:String):void{
setStyle(_arg1, null);
}
protected function isInvalid(_arg1:String, ... _args):Boolean{
if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){
return (true);
};
while (_args.length > 0) {
if (invalidHash[_args.pop()]){
return (true);
};
};
return (false);
}
public function setSize(_arg1:Number, _arg2:Number):void{
_width = _arg1;
_height = _arg2;
invalidate(InvalidationType.SIZE);
dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false));
}
override public function set width(_arg1:Number):void{
if (_width == _arg1){
return;
};
setSize(_arg1, height);
}
public function setFocus():void{
if (stage){
stage.focus = this;
};
}
protected function initializeAccessibility():void{
if (UIComponent.createAccessibilityImplementation != null){
UIComponent.createAccessibilityImplementation(this);
};
}
public function get focusManager():IFocusManager{
var _local1:DisplayObject;
_local1 = this;
while (_local1) {
if (UIComponent.focusManagers[_local1] != null){
return (IFocusManager(UIComponent.focusManagers[_local1]));
};
_local1 = _local1.parent;
};
return (null);
}
override public function get width():Number{
return (_width);
}
public function move(_arg1:Number, _arg2:Number):void{
_x = _arg1;
_y = _arg2;
super.x = Math.round(_arg1);
super.y = Math.round(_arg2);
dispatchEvent(new ComponentEvent(ComponentEvent.MOVE));
}
public function validateNow():void{
invalidate(InvalidationType.ALL, false);
draw();
}
public function getStyle(_arg1:String):Object{
return (instanceStyles[_arg1]);
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
public static function mergeStyles(... _args):Object{
var _local2:Object;
var _local3:uint;
var _local4:uint;
var _local5:Object;
var _local6:String;
_local2 = {};
_local3 = _args.length;
_local4 = 0;
while (_local4 < _local3) {
_local5 = _args[_local4];
for (_local6 in _local5) {
if (_local2[_local6] != null){
} else {
_local2[_local6] = _args[_local4][_local6];
};
};
_local4++;
};
return (_local2);
}
}
}//package fl.core
Section 145
//ComponentEvent (fl.events.ComponentEvent)
package fl.events {
import flash.events.*;
public class ComponentEvent extends Event {
public static const HIDE:String = "hide";
public static const BUTTON_DOWN:String = "buttonDown";
public static const MOVE:String = "move";
public static const RESIZE:String = "resize";
public static const ENTER:String = "enter";
public static const LABEL_CHANGE:String = "labelChange";
public static const SHOW:String = "show";
public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
override public function toString():String{
return (formatToString("ComponentEvent", "type", "bubbles", "cancelable"));
}
override public function clone():Event{
return (new ComponentEvent(type, bubbles, cancelable));
}
}
}//package fl.events
Section 146
//InteractionInputType (fl.events.InteractionInputType)
package fl.events {
public class InteractionInputType {
public static const MOUSE:String = "mouse";
public static const KEYBOARD:String = "keyboard";
}
}//package fl.events
Section 147
//SliderEvent (fl.events.SliderEvent)
package fl.events {
import flash.events.*;
public class SliderEvent extends Event {
protected var _triggerEvent:String;
protected var _keyCode:Number;
protected var _value:Number;
protected var _clickTarget:String;
public static const CHANGE:String = "change";
public static const THUMB_PRESS:String = "thumbPress";
public static const THUMB_DRAG:String = "thumbDrag";
public static const THUMB_RELEASE:String = "thumbRelease";
public function SliderEvent(_arg1:String, _arg2:Number, _arg3:String, _arg4:String, _arg5:int=0){
_value = _arg2;
_keyCode = _arg5;
_triggerEvent = _arg4;
_clickTarget = _arg3;
super(_arg1);
}
public function get clickTarget():String{
return (_clickTarget);
}
override public function clone():Event{
return (new SliderEvent(type, _value, _clickTarget, _triggerEvent, _keyCode));
}
override public function toString():String{
return (formatToString("SliderEvent", "type", "value", "bubbles", "cancelable", "keyCode", "triggerEvent", "clickTarget"));
}
public function get triggerEvent():String{
return (_triggerEvent);
}
public function get value():Number{
return (_value);
}
public function get keyCode():Number{
return (_keyCode);
}
}
}//package fl.events
Section 148
//SliderEventClickTarget (fl.events.SliderEventClickTarget)
package fl.events {
public class SliderEventClickTarget {
public static const TRACK:String = "track";
public static const THUMB:String = "thumb";
}
}//package fl.events
Section 149
//FocusManager (fl.managers.FocusManager)
package fl.managers {
import flash.events.*;
import fl.controls.*;
import flash.display.*;
import fl.core.*;
import flash.utils.*;
import flash.text.*;
import flash.ui.*;
public class FocusManager implements IFocusManager {
private var focusableObjects:Dictionary;
private var _showFocusIndicator:Boolean;// = true
private var defButton:Button;
private var focusableCandidates:Array;
private var _form:DisplayObjectContainer;
private var _defaultButtonEnabled:Boolean;// = true
private var activated:Boolean;// = false
private var _defaultButton:Button;
private var calculateCandidates:Boolean;// = true
private var lastFocus:InteractiveObject;
private var lastAction:String;
public function FocusManager(_arg1:DisplayObjectContainer){
activated = false;
calculateCandidates = true;
_showFocusIndicator = true;
_defaultButtonEnabled = true;
super();
focusableObjects = new Dictionary(true);
if (_arg1 != null){
_form = _arg1;
addFocusables(DisplayObject(_arg1));
_arg1.addEventListener(Event.ADDED, addedHandler);
_arg1.addEventListener(Event.REMOVED, removedHandler);
activate();
};
}
public function get showFocusIndicator():Boolean{
return (_showFocusIndicator);
}
private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{
var _local5:int;
var _local6:int;
var _local7:DisplayObject;
var _local8:IFocusManagerGroup;
var _local9:int;
var _local10:DisplayObject;
var _local11:IFocusManagerGroup;
_local5 = focusableCandidates.length;
_local6 = _arg1;
while (true) {
if (_arg2){
_arg1--;
} else {
_arg1++;
};
if (_arg3){
if (((_arg2) && ((_arg1 < 0)))){
break;
};
if (((!(_arg2)) && ((_arg1 == _local5)))){
break;
};
} else {
_arg1 = ((_arg1 + _local5) % _local5);
if (_local6 == _arg1){
break;
};
};
if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){
_local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1]));
if ((_local7 is IFocusManagerGroup)){
_local8 = IFocusManagerGroup(_local7);
_local9 = 0;
while (_local9 < focusableCandidates.length) {
_local10 = focusableCandidates[_local9];
if ((_local10 is IFocusManagerGroup)){
_local11 = IFocusManagerGroup(_local10);
if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){
_arg1 = _local9;
break;
};
};
_local9++;
};
};
return (_arg1);
};
};
return (_arg1);
}
public function set form(_arg1:DisplayObjectContainer):void{
_form = _arg1;
}
private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{
var focusable:IFocusManagerComponent;
var io:InteractiveObject;
var doc:DisplayObjectContainer;
var i:int;
var child:DisplayObject;
var o = _arg1;
var skipTopLevel = _arg2;
if (!skipTopLevel){
if ((o is IFocusManagerComponent)){
focusable = IFocusManagerComponent(o);
if (focusable.focusEnabled){
if (((focusable.tabEnabled) && (isTabVisible(o)))){
focusableObjects[o] = true;
calculateCandidates = true;
};
o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler);
};
} else {
if ((o is InteractiveObject)){
io = (o as InteractiveObject);
if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){
focusableObjects[io] = true;
calculateCandidates = true;
};
io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler);
};
};
};
if ((o is DisplayObjectContainer)){
doc = DisplayObjectContainer(o);
o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler);
if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){
i = 0;
while (i < doc.numChildren) {
try {
child = doc.getChildAt(i);
if (child != null){
addFocusables(doc.getChildAt(i));
};
} catch(error:SecurityError) {
};
i = (i + 1);
};
};
};
}
private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{
return (_arg1.getChildIndex(_arg2));
}
private function mouseFocusChangeHandler(_arg1:FocusEvent):void{
if ((_arg1.relatedObject is TextField)){
return;
};
_arg1.preventDefault();
}
private function focusOutHandler(_arg1:FocusEvent):void{
var _local2:InteractiveObject;
_local2 = (_arg1.target as InteractiveObject);
}
private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{
var _local3:IFocusManagerGroup;
if (!isEnabledAndVisible(_arg1)){
return (false);
};
if ((_arg1 is IFocusManagerGroup)){
_local3 = IFocusManagerGroup(_arg1);
if (_arg2 == _local3.groupName){
return (false);
};
};
return (true);
}
public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{
var _local2:InteractiveObject;
_local2 = _arg1;
while (_arg1) {
if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){
return (_arg1);
};
_arg1 = _arg1.parent;
};
return (_local2);
}
private function sortFocusableObjectsTabIndex():void{
var _local1:Object;
var _local2:InteractiveObject;
focusableCandidates = [];
for (_local1 in focusableObjects) {
_local2 = InteractiveObject(_local1);
if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){
focusableCandidates.push(_local2);
};
};
focusableCandidates.sort(sortByTabIndex);
}
private function removeFocusables(_arg1:DisplayObject):void{
var _local2:Object;
var _local3:DisplayObject;
if ((_arg1 is DisplayObjectContainer)){
_arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler);
_arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler);
for (_local2 in focusableObjects) {
_local3 = DisplayObject(_local2);
if (DisplayObjectContainer(_arg1).contains(_local3)){
if (_local3 == lastFocus){
lastFocus = null;
};
_local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
delete focusableObjects[_local2];
calculateCandidates = true;
};
};
};
}
private function addedHandler(_arg1:Event):void{
var _local2:DisplayObject;
_local2 = DisplayObject(_arg1.target);
if (_local2.stage){
addFocusables(DisplayObject(_arg1.target));
};
}
private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{
while (_arg1 != InteractiveObject(form)) {
if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){
return (_arg1);
};
_arg1 = _arg1.parent;
if (_arg1 == null){
break;
};
};
return (null);
}
private function tabChildrenChangeHandler(_arg1:Event):void{
var _local2:DisplayObjectContainer;
if (_arg1.target != _arg1.currentTarget){
return;
};
calculateCandidates = true;
_local2 = DisplayObjectContainer(_arg1.target);
if (_local2.tabChildren){
addFocusables(_local2, true);
} else {
removeFocusables(_local2);
};
}
public function sendDefaultButtonEvent():void{
defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK));
}
public function getFocus():InteractiveObject{
var _local1:InteractiveObject;
_local1 = form.stage.focus;
return (findFocusManagerComponent(_local1));
}
private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{
var _local2:DisplayObjectContainer;
var _local3:TextField;
var _local4:SimpleButton;
_local2 = DisplayObject(form).parent;
while (_arg1 != _local2) {
if ((_arg1 is UIComponent)){
if (!UIComponent(_arg1).enabled){
return (false);
};
} else {
if ((_arg1 is TextField)){
_local3 = TextField(_arg1);
if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){
return (false);
};
} else {
if ((_arg1 is SimpleButton)){
_local4 = SimpleButton(_arg1);
if (!_local4.enabled){
return (false);
};
};
};
};
if (!_arg1.visible){
return (false);
};
_arg1 = _arg1.parent;
};
return (true);
}
public function set defaultButton(_arg1:Button):void{
var _local2:Button;
_local2 = (_arg1) ? Button(_arg1) : null;
if (_local2 != _defaultButton){
if (_defaultButton){
_defaultButton.emphasized = false;
};
if (defButton){
defButton.emphasized = false;
};
_defaultButton = _local2;
defButton = _local2;
if (_local2){
_local2.emphasized = true;
};
};
}
private function deactivateHandler(_arg1:Event):void{
var _local2:InteractiveObject;
_local2 = InteractiveObject(_arg1.target);
}
public function setFocus(_arg1:InteractiveObject):void{
if ((_arg1 is IFocusManagerComponent)){
IFocusManagerComponent(_arg1).setFocus();
} else {
form.stage.focus = _arg1;
};
}
private function setFocusToNextObject(_arg1:FocusEvent):void{
var _local2:InteractiveObject;
if (!hasFocusableObjects()){
return;
};
_local2 = getNextFocusManagerComponent(_arg1.shiftKey);
if (_local2){
setFocus(_local2);
};
}
private function hasFocusableObjects():Boolean{
var _local1:Object;
for (_local1 in focusableObjects) {
return (true);
};
return (false);
}
private function tabIndexChangeHandler(_arg1:Event):void{
calculateCandidates = true;
}
private function sortFocusableObjects():void{
var _local1:Object;
var _local2:InteractiveObject;
focusableCandidates = [];
for (_local1 in focusableObjects) {
_local2 = InteractiveObject(_local1);
if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){
sortFocusableObjectsTabIndex();
return;
};
focusableCandidates.push(_local2);
};
focusableCandidates.sort(sortByDepth);
}
private function keyFocusChangeHandler(_arg1:FocusEvent):void{
showFocusIndicator = true;
if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){
setFocusToNextObject(_arg1);
_arg1.preventDefault();
};
}
private function getIndexOfFocusedObject(_arg1:DisplayObject):int{
var _local2:int;
var _local3:int;
_local2 = focusableCandidates.length;
_local3 = 0;
_local3 = 0;
while (_local3 < _local2) {
if (focusableCandidates[_local3] == _arg1){
return (_local3);
};
_local3++;
};
return (-1);
}
public function hideFocus():void{
}
private function removedHandler(_arg1:Event):void{
var _local2:int;
var _local3:DisplayObject;
var _local4:InteractiveObject;
_local3 = DisplayObject(_arg1.target);
if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){
if (_local3 == lastFocus){
IFocusManagerComponent(lastFocus).drawFocus(false);
lastFocus = null;
};
_local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
delete focusableObjects[_local3];
calculateCandidates = true;
} else {
if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){
_local4 = (_local3 as InteractiveObject);
if (_local4){
if (_local4 == lastFocus){
lastFocus = null;
};
delete focusableObjects[_local4];
calculateCandidates = true;
};
_local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
};
};
removeFocusables(_local3);
}
private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{
var _local3:String;
var _local4:String;
var _local5:int;
var _local6:String;
var _local7:String;
var _local8:String;
var _local9:DisplayObject;
var _local10:DisplayObject;
_local3 = "";
_local4 = "";
_local8 = "0000";
_local9 = DisplayObject(_arg1);
_local10 = DisplayObject(_arg2);
while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) {
_local5 = getChildIndex(_local9.parent, _local9);
_local6 = _local5.toString(16);
if (_local6.length < 4){
_local7 = (_local8.substring(0, (4 - _local6.length)) + _local6);
};
_local3 = (_local7 + _local3);
_local9 = _local9.parent;
};
while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) {
_local5 = getChildIndex(_local10.parent, _local10);
_local6 = _local5.toString(16);
if (_local6.length < 4){
_local7 = (_local8.substring(0, (4 - _local6.length)) + _local6);
};
_local4 = (_local7 + _local4);
_local10 = _local10.parent;
};
return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0);
}
public function get defaultButton():Button{
return (_defaultButton);
}
private function activateHandler(_arg1:Event):void{
var _local2:InteractiveObject;
_local2 = InteractiveObject(_arg1.target);
if (lastFocus){
if ((lastFocus is IFocusManagerComponent)){
IFocusManagerComponent(lastFocus).setFocus();
} else {
form.stage.focus = lastFocus;
};
};
lastAction = "ACTIVATE";
}
public function showFocus():void{
}
public function set defaultButtonEnabled(_arg1:Boolean):void{
_defaultButtonEnabled = _arg1;
}
public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{
var _local2:DisplayObject;
var _local3:String;
var _local4:int;
var _local5:Boolean;
var _local6:int;
var _local7:int;
var _local8:IFocusManagerGroup;
if (!hasFocusableObjects()){
return (null);
};
if (calculateCandidates){
sortFocusableObjects();
calculateCandidates = false;
};
_local2 = form.stage.focus;
_local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2)));
_local3 = "";
if ((_local2 is IFocusManagerGroup)){
_local8 = IFocusManagerGroup(_local2);
_local3 = _local8.groupName;
};
_local4 = getIndexOfFocusedObject(_local2);
_local5 = false;
_local6 = _local4;
if (_local4 == -1){
if (_arg1){
_local4 = focusableCandidates.length;
};
_local5 = true;
};
_local7 = getIndexOfNextObject(_local4, _arg1, _local5, _local3);
return (findFocusManagerComponent(focusableCandidates[_local7]));
}
private function mouseDownHandler(_arg1:MouseEvent):void{
var _local2:InteractiveObject;
if (_arg1.isDefaultPrevented()){
return;
};
_local2 = getTopLevelFocusTarget(InteractiveObject(_arg1.target));
if (!_local2){
return;
};
showFocusIndicator = false;
if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){
setFocus(_local2);
};
lastAction = "MOUSEDOWN";
}
private function isTabVisible(_arg1:DisplayObject):Boolean{
var _local2:DisplayObjectContainer;
_local2 = _arg1.parent;
while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) {
if (!_local2.tabChildren){
return (false);
};
_local2 = _local2.parent;
};
return (true);
}
public function get nextTabIndex():int{
return (0);
}
private function keyDownHandler(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Keyboard.TAB){
lastAction = "KEY";
if (calculateCandidates){
sortFocusableObjects();
calculateCandidates = false;
};
};
if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){
sendDefaultButtonEvent();
};
}
private function focusInHandler(_arg1:FocusEvent):void{
var _local2:InteractiveObject;
var _local3:Button;
_local2 = InteractiveObject(_arg1.target);
if (form.contains(_local2)){
lastFocus = findFocusManagerComponent(InteractiveObject(_local2));
if ((lastFocus is Button)){
_local3 = Button(lastFocus);
if (defButton){
defButton.emphasized = false;
defButton = _local3;
_local3.emphasized = true;
};
} else {
if (((defButton) && (!((defButton == _defaultButton))))){
defButton.emphasized = false;
defButton = _defaultButton;
_defaultButton.emphasized = true;
};
};
};
}
private function tabEnabledChangeHandler(_arg1:Event):void{
var _local2:InteractiveObject;
var _local3:Boolean;
calculateCandidates = true;
_local2 = InteractiveObject(_arg1.target);
_local3 = (focusableObjects[_local2] == true);
if (_local2.tabEnabled){
if (((!(_local3)) && (isTabVisible(_local2)))){
if (!(_local2 is IFocusManagerComponent)){
_local2.focusRect = false;
};
focusableObjects[_local2] = true;
};
} else {
if (_local3){
delete focusableObjects[_local2];
};
};
}
public function set showFocusIndicator(_arg1:Boolean):void{
_showFocusIndicator = _arg1;
}
public function get form():DisplayObjectContainer{
return (_form);
}
private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{
return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2));
}
public function activate():void{
if (activated){
return;
};
form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true);
form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true);
form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true);
form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true);
form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true);
form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true);
form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true);
activated = true;
if (lastFocus){
setFocus(lastFocus);
};
}
public function deactivate():void{
form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler);
form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler);
form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true);
form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true);
form.stage.removeEventListener(Event.ACTIVATE, activateHandler);
form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler);
form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true);
activated = false;
}
public function get defaultButtonEnabled():Boolean{
return (_defaultButtonEnabled);
}
}
}//package fl.managers
Section 150
//IFocusManager (fl.managers.IFocusManager)
package fl.managers {
import fl.controls.*;
import flash.display.*;
public interface IFocusManager {
function getFocus():InteractiveObject;
function deactivate():void;
function set defaultButton(_arg1:Button):void;
function set showFocusIndicator(_arg1:Boolean):void;
function get defaultButtonEnabled():Boolean;
function get nextTabIndex():int;
function get defaultButton():Button;
function get showFocusIndicator():Boolean;
function setFocus(_arg1:InteractiveObject):void;
function activate():void;
function showFocus():void;
function set defaultButtonEnabled(_arg1:Boolean):void;
function hideFocus():void;
function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject;
function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject;
}
}//package fl.managers
Section 151
//IFocusManagerComponent (fl.managers.IFocusManagerComponent)
package fl.managers {
public interface IFocusManagerComponent {
function set focusEnabled(_arg1:Boolean):void;
function drawFocus(_arg1:Boolean):void;
function setFocus():void;
function get focusEnabled():Boolean;
function get tabEnabled():Boolean;
function get tabIndex():int;
function get mouseFocusEnabled():Boolean;
}
}//package fl.managers
Section 152
//IFocusManagerGroup (fl.managers.IFocusManagerGroup)
package fl.managers {
public interface IFocusManagerGroup {
function set groupName(_arg1:String):void;
function set selected(_arg1:Boolean):void;
function get groupName():String;
function get selected():Boolean;
}
}//package fl.managers
Section 153
//StyleManager (fl.managers.StyleManager)
package fl.managers {
import fl.core.*;
import flash.utils.*;
import flash.text.*;
public class StyleManager {
private var globalStyles:Object;
private var classToDefaultStylesDict:Dictionary;
private var styleToClassesHash:Object;
private var classToStylesDict:Dictionary;
private var classToInstancesDict:Dictionary;
private static var _instance:StyleManager;
public function StyleManager(){
styleToClassesHash = {};
classToInstancesDict = new Dictionary(true);
classToStylesDict = new Dictionary(true);
classToDefaultStylesDict = new Dictionary(true);
globalStyles = UIComponent.getStyleDefinition();
}
public static function clearComponentStyle(_arg1:Object, _arg2:String):void{
var _local3:Class;
var _local4:Object;
_local3 = getClassDef(_arg1);
_local4 = getInstance().classToStylesDict[_local3];
if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){
delete _local4[_arg2];
invalidateComponentStyle(_local3, _arg2);
};
}
private static function getClassDef(_arg1:Object):Class{
var component = _arg1;
if ((component is Class)){
return ((component as Class));
};
try {
return ((getDefinitionByName(getQualifiedClassName(component)) as Class));
} catch(e:Error) {
if ((component is UIComponent)){
try {
return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class));
} catch(e:Error) {
};
};
};
return (null);
}
public static function clearStyle(_arg1:String):void{
setStyle(_arg1, null);
}
public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{
var _local4:Class;
var _local5:Object;
_local4 = getClassDef(_arg1);
_local5 = getInstance().classToStylesDict[_local4];
if (_local5 == null){
_local5 = (getInstance().classToStylesDict[_local4] = {});
};
if (_local5 == _arg3){
return;
};
_local5[_arg2] = _arg3;
invalidateComponentStyle(_local4, _arg2);
}
private static function setSharedStyles(_arg1:UIComponent):void{
var _local2:StyleManager;
var _local3:Class;
var _local4:Object;
var _local5:String;
_local2 = getInstance();
_local3 = getClassDef(_arg1);
_local4 = _local2.classToDefaultStylesDict[_local3];
for (_local5 in _local4) {
_arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5));
};
}
public static function getComponentStyle(_arg1:Object, _arg2:String):Object{
var _local3:Class;
var _local4:Object;
_local3 = getClassDef(_arg1);
_local4 = getInstance().classToStylesDict[_local3];
return (((_local4)==null) ? null : _local4[_arg2]);
}
private static function getInstance(){
if (_instance == null){
_instance = new (StyleManager);
};
return (_instance);
}
private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{
var _local3:Dictionary;
var _local4:Object;
var _local5:UIComponent;
_local3 = getInstance().classToInstancesDict[_arg1];
if (_local3 == null){
return;
};
for (_local4 in _local3) {
_local5 = (_local4 as UIComponent);
if (_local5 == null){
} else {
_local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2));
};
};
}
private static function invalidateStyle(_arg1:String):void{
var _local2:Dictionary;
var _local3:Object;
_local2 = getInstance().styleToClassesHash[_arg1];
if (_local2 == null){
return;
};
for (_local3 in _local2) {
invalidateComponentStyle(Class(_local3), _arg1);
};
}
public static function registerInstance(_arg1:UIComponent):void{
var inst:StyleManager;
var classDef:Class;
var target:Class;
var defaultStyles:Object;
var styleToClasses:Object;
var n:String;
var instance = _arg1;
inst = getInstance();
classDef = getClassDef(instance);
if (classDef == null){
return;
};
if (inst.classToInstancesDict[classDef] == null){
inst.classToInstancesDict[classDef] = new Dictionary(true);
target = classDef;
while (defaultStyles == null) {
if (target["getStyleDefinition"] != null){
defaultStyles = target["getStyleDefinition"]();
break;
};
try {
target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class);
} catch(err:Error) {
try {
target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class);
} catch(e:Error) {
defaultStyles = UIComponent.getStyleDefinition();
break;
};
};
};
styleToClasses = inst.styleToClassesHash;
for (n in defaultStyles) {
if (styleToClasses[n] == null){
styleToClasses[n] = new Dictionary(true);
};
styleToClasses[n][classDef] = true;
};
inst.classToDefaultStylesDict[classDef] = defaultStyles;
inst.classToStylesDict[classDef] = {};
};
inst.classToInstancesDict[classDef][instance] = true;
setSharedStyles(instance);
}
public static function getStyle(_arg1:String):Object{
return (getInstance().globalStyles[_arg1]);
}
private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{
var _local3:Class;
var _local4:StyleManager;
var _local5:Object;
_local3 = getClassDef(_arg1);
_local4 = getInstance();
_local5 = _local4.classToStylesDict[_local3][_arg2];
if (_local5 != null){
return (_local5);
};
_local5 = _local4.globalStyles[_arg2];
if (_local5 != null){
return (_local5);
};
return (_local4.classToDefaultStylesDict[_local3][_arg2]);
}
public static function setStyle(_arg1:String, _arg2:Object):void{
var _local3:Object;
_local3 = getInstance().globalStyles;
if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
_local3[_arg1] = _arg2;
invalidateStyle(_arg1);
}
}
}//package fl.managers
Section 154
//Achievements (game.logic.Achievements)
package game.logic {
import core.sound.*;
import flash.utils.*;
import game.physics.goals.*;
import core.*;
import core.game.*;
public class Achievements {
private var _descs:Dictionary;
private var _data:Object;
private var _total_time_played:int;// = 0
private var _gems_earned:int;// = 0
private var _final_one_got:Boolean;// = false
private var _bird_hit:int;// = 0
private var _dino_hit:int;// = 0
public static const JUMP_UP_3:String = "JUMP_UP_3";
public static const JUMP_UP_4:String = "JUMP_UP_4";
public static const JUMP_UP_5:String = "JUMP_UP_5";
public static const BIRD_FOWLING_COUNT:int = 10;
public static const DINO_HUNTER_COUNT:int = 20;
public static const WEALTHEST_MAN_COUNT:int = 2000;
public static const WEALTHEST_MAN:String = "WEALTHEST_MAN";
public static const WORLDS_BEST_DISTANCE_COUNT:int = 15000;
public static const MAN_CANNON_COUNT:Number = 110;
public static const TRAVEL_DISTANCE_1_COUNT:int = 500;
public static const BIRD_FOWLING:String = "BIRD_FOWLING";
public static const ADDICTION_COUNT:int = 7200;
public static const TRAVEL_DISTANCE_5_COUNT:int = 5000;
public static const MAN_CANNON:String = "MAN_CANNON";
public static const TRAVEL_DISTANCE_3_COUNT:int = 2000;
public static const REACH_SPEED_4_COUNT:int = 250;
public static const BETTER_THAN_BIRD_1_COUNT:int = 5;
public static const TRAVEL_DISTANCE_1:String = "TRAVEL_DISTANCE_1";
public static const REACH_SPEED_1:String = "REACH_SPEED_1";
public static const TRAVEL_DISTANCE_3:String = "TRAVEL_DISTANCE_3";
public static const TRAVEL_DISTANCE_4:String = "TRAVEL_DISTANCE_4";
public static const TRAVEL_DISTANCE_5:String = "TRAVEL_DISTANCE_5";
public static const REACH_SPEED_5:String = "REACH_SPEED_5";
public static const BETTER_THAN_BIRD_3_COUNT:int = 25;
public static const TRAVEL_DISTANCE_2:String = "TRAVEL_DISTANCE_2";
public static const REACH_SPEED_2:String = "REACH_SPEED_2";
public static const REACH_SPEED_3:String = "REACH_SPEED_3";
public static const REACH_SPEED_4:String = "REACH_SPEED_4";
public static const ASTRONAUT:String = "ASTRONAUT";
public static const BETTER_THAN_BIRD_1:String = "BETTER_THAN_BIRD_1";
public static const BETTER_THAN_BIRD_2:String = "BETTER_THAN_BIRD_2";
public static const BETTER_THAN_BIRD_3:String = "BETTER_THAN_BIRD_3";
public static const JUMP_UP_2_COUNT:int = 50;
public static const WORLDS_BEST_DISTANCE:String = "WORLDS_BEST_DISTANCE";
public static const JUMP_UP_4_COUNT:int = 400;
public static const REACH_SPEED_2_COUNT:int = 100;
public static const DINO_HUNTER:String = "DINO_HUNTER";
public static const TRAVEL_DISTANCE_2_COUNT:int = 1000;
public static const TRAVEL_DISTANCE_4_COUNT:int = 3000;
public static const REACH_SPEED_1_COUNT:int = 75;
public static const REACH_SPEED_3_COUNT:int = 200;
public static const REACH_SPEED_5_COUNT:int = 300;
public static const JUMP_UP_1_COUNT:int = 30;
public static const ADDICTION:String = "ADDICTION";
public static const JUMP_UP_3_COUNT:int = 100;
public static const JUMP_UP_5_COUNT:int = 1000;
public static const ASTRONAUT_COUNT:int = 1;
public static const BETTER_THAN_BIRD_2_COUNT:int = 15;
public static const JUMP_UP_1:String = "JUMP_UP_1";
public static const JUMP_UP_2:String = "JUMP_UP_2";
public function Achievements(){
_data = new Object();
_total_time_played = 0;
_bird_hit = 0;
_dino_hit = 0;
_gems_earned = 0;
_descs = new Dictionary();
_final_one_got = false;
super();
_descs[TRAVEL_DISTANCE_1] = (("Travel " + TRAVEL_DISTANCE_1_COUNT.toString()) + " metres Distance");
_descs[TRAVEL_DISTANCE_2] = (("Travel " + TRAVEL_DISTANCE_2_COUNT.toString()) + " metres Distance");
_descs[TRAVEL_DISTANCE_3] = (("Travel " + TRAVEL_DISTANCE_3_COUNT.toString()) + " metres Distance");
_descs[TRAVEL_DISTANCE_4] = (("Travel " + TRAVEL_DISTANCE_4_COUNT.toString()) + " metres Distance");
_descs[TRAVEL_DISTANCE_5] = (("Travel " + TRAVEL_DISTANCE_5_COUNT.toString()) + " metres Distance");
_descs[REACH_SPEED_1] = (("Reach " + REACH_SPEED_1_COUNT.toString()) + " mph Speed");
_descs[REACH_SPEED_2] = (("Reach " + REACH_SPEED_2_COUNT.toString()) + " mph Speed");
_descs[REACH_SPEED_3] = (("Reach " + REACH_SPEED_3_COUNT.toString()) + " mph Speed");
_descs[REACH_SPEED_4] = (("Reach " + REACH_SPEED_4_COUNT.toString()) + " mph Speed");
_descs[REACH_SPEED_5] = (("Reach " + REACH_SPEED_5_COUNT.toString()) + " mph Speed");
_descs[JUMP_UP_1] = (("Jump up to " + JUMP_UP_1_COUNT.toString()) + " metres");
_descs[JUMP_UP_2] = (("Jump up to " + JUMP_UP_2_COUNT.toString()) + " metres");
_descs[JUMP_UP_3] = (("Jump up to " + JUMP_UP_3_COUNT.toString()) + " metres");
_descs[JUMP_UP_4] = (("Jump up to " + JUMP_UP_4_COUNT.toString()) + " metres");
_descs[JUMP_UP_5] = (("Jump up to " + JUMP_UP_5_COUNT.toString()) + " metres");
_descs[ASTRONAUT] = "Reach the space in stone age!";
_descs[DINO_HUNTER] = (("Hit " + DINO_HUNTER_COUNT.toString()) + " dinos");
_descs[WEALTHEST_MAN] = (("Collect " + WEALTHEST_MAN_COUNT.toString()) + " gems in one go!");
_descs[BETTER_THAN_BIRD_1] = (("Fly for " + BETTER_THAN_BIRD_1_COUNT.toString()) + " seconds");
_descs[BETTER_THAN_BIRD_2] = (("Fly for " + BETTER_THAN_BIRD_2_COUNT.toString()) + " seconds");
_descs[BETTER_THAN_BIRD_3] = (("Fly for " + BETTER_THAN_BIRD_3_COUNT.toString()) + " seconds");
_descs[BIRD_FOWLING] = (("Hit " + BIRD_FOWLING_COUNT.toString()) + " birds");
_descs[MAN_CANNON] = (("Reach " + MAN_CANNON_COUNT.toString()) + " mph right after push");
_descs[ADDICTION] = "Play for 2 hours";
_descs[WORLDS_BEST_DISTANCE] = (("Travel " + WORLDS_BEST_DISTANCE_COUNT.toString()) + " metres in stone age!");
if (((GameSettings.isEmpty(Global.top.gameSettings.getCommon())) || (!(Global.top.gameSettings.getCommon().achievements)))){
clearAll();
} else {
_data = Global.top.gameSettings.getCommon().achievements;
_total_time_played = Global.top.gameSettings.getCommon().total_time_played;
};
}
public function currentHeight(_arg1:Number):void{
if (_arg1 >= JUMP_UP_1_COUNT){
earn(JUMP_UP_1);
};
if (_arg1 >= JUMP_UP_2_COUNT){
earn(JUMP_UP_2);
};
if (_arg1 >= JUMP_UP_3_COUNT){
earn(JUMP_UP_3);
};
if (_arg1 >= JUMP_UP_4_COUNT){
earn(JUMP_UP_4);
};
if (_arg1 >= JUMP_UP_5_COUNT){
earn(JUMP_UP_5);
};
}
public function get final_one_got():Boolean{
return (_final_one_got);
}
public function get total_time_played():int{
return (_total_time_played);
}
public function currentDistance(_arg1:Number):void{
if (_arg1 >= TRAVEL_DISTANCE_1_COUNT){
earn(TRAVEL_DISTANCE_1);
};
if (_arg1 >= TRAVEL_DISTANCE_2_COUNT){
earn(TRAVEL_DISTANCE_2);
};
if (_arg1 >= TRAVEL_DISTANCE_3_COUNT){
earn(TRAVEL_DISTANCE_3);
};
if (_arg1 >= TRAVEL_DISTANCE_4_COUNT){
earn(TRAVEL_DISTANCE_4);
};
if (_arg1 >= TRAVEL_DISTANCE_5_COUNT){
earn(TRAVEL_DISTANCE_5);
};
if (_arg1 >= WORLDS_BEST_DISTANCE_COUNT){
earn(WORLDS_BEST_DISTANCE);
_final_one_got = true;
};
}
public function initialShotSpeed(_arg1:Number):void{
if (_arg1 >= MAN_CANNON_COUNT){
earn(MAN_CANNON);
};
}
public function clearAll():void{
_data[TRAVEL_DISTANCE_1] = false;
_data[TRAVEL_DISTANCE_2] = false;
_data[TRAVEL_DISTANCE_3] = false;
_data[TRAVEL_DISTANCE_4] = false;
_data[TRAVEL_DISTANCE_5] = false;
_data[REACH_SPEED_1] = false;
_data[REACH_SPEED_2] = false;
_data[REACH_SPEED_3] = false;
_data[REACH_SPEED_4] = false;
_data[REACH_SPEED_5] = false;
_data[JUMP_UP_1] = false;
_data[JUMP_UP_2] = false;
_data[JUMP_UP_3] = false;
_data[JUMP_UP_4] = false;
_data[JUMP_UP_5] = false;
_data[ASTRONAUT] = false;
_data[DINO_HUNTER] = false;
_data[WEALTHEST_MAN] = false;
_data[BETTER_THAN_BIRD_1] = false;
_data[BETTER_THAN_BIRD_2] = false;
_data[BETTER_THAN_BIRD_3] = false;
_data[BIRD_FOWLING] = false;
_data[MAN_CANNON] = false;
_data[ADDICTION] = false;
_data[WORLDS_BEST_DISTANCE] = false;
}
public function birdHit():void{
_bird_hit++;
if (_bird_hit >= BIRD_FOWLING_COUNT){
earn(BIRD_FOWLING);
};
}
public function gemsEarned(_arg1:int):void{
_gems_earned = (_gems_earned + _arg1);
if (_gems_earned >= WEALTHEST_MAN_COUNT){
earn(WEALTHEST_MAN);
};
}
public function reset():void{
_bird_hit = 0;
_dino_hit = 0;
_gems_earned = 0;
_final_one_got = false;
}
public function timeInAir(_arg1:int):void{
if (_arg1 >= BETTER_THAN_BIRD_1_COUNT){
earn(BETTER_THAN_BIRD_1);
};
if (_arg1 >= BETTER_THAN_BIRD_2_COUNT){
earn(BETTER_THAN_BIRD_2);
};
if (_arg1 >= BETTER_THAN_BIRD_3_COUNT){
earn(BETTER_THAN_BIRD_3);
};
}
public function timeSpent(_arg1:int):void{
_total_time_played = (_total_time_played + _arg1);
(Global.top as Object).saveAll();
if (_total_time_played >= ADDICTION_COUNT){
earn(ADDICTION);
};
}
public function set total_time_played(_arg1:int):void{
_total_time_played = _arg1;
}
private function earn(_arg1:String):void{
if (false == _data[_arg1]){
_data[_arg1] = true;
Music.playSingleSound(SOUND_achievement_earned);
Global.tickManager.addTickListener(new AchievementsShowUpGoal(_arg1));
save();
};
}
public function get data():Object{
return (_data);
}
public function dinoHit():void{
_dino_hit++;
if (_dino_hit >= DINO_HUNTER_COUNT){
earn(DINO_HUNTER);
};
}
public function starsReached():void{
if (!_data[ASTRONAUT]){
earn(ASTRONAUT);
};
}
public function currentVelocity(_arg1:int):void{
if (_arg1 >= REACH_SPEED_1_COUNT){
earn(REACH_SPEED_1);
};
if (_arg1 >= REACH_SPEED_2_COUNT){
earn(REACH_SPEED_2);
};
if (_arg1 >= REACH_SPEED_3_COUNT){
earn(REACH_SPEED_3);
};
if (_arg1 >= REACH_SPEED_4_COUNT){
earn(REACH_SPEED_4);
};
if (_arg1 >= REACH_SPEED_5_COUNT){
earn(REACH_SPEED_5);
};
}
public function get description():Dictionary{
return (_descs);
}
private function save():void{
(Global.top as Object).saveAll();
}
}
}//package game.logic
Section 155
//Engine (game.logic.Engine)
package game.logic {
import game.ui.*;
import AS.utils.*;
import core.sound.*;
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import game.physics.*;
import game.physics.goals.*;
import AS.goals.*;
import core.*;
import core.game.*;
public class Engine {
private var _achievements:Achievements;// = null
private var _score:int;// = 0
private var _play_window_ui:PlayWindowUI;// = null
private var _no_animals:Boolean;// = false
private var _first_time:Boolean;// = true
private var _game_finished:Boolean;// = false
private var _level_map;// = null
private var _stats:Statistics;// = null
private var _start_time:int;// = 0
private var _music:Music;// = null
private var _ui_holder:Sprite;// = null
private var _last_level:int;// = 0
private var _food:Number;// = 0
private var _money:int;// = 0
private var _statistics:Statistic;// = null
private var _game_events:GameEvents;// = null
private var _paused:Boolean;// = false
private var _vd_timer:Timer;// = null
private var _game_board:GameBoard;// = null
private var _eating_sound:Music;// = null
public function Engine():void{
_game_events = null;
_ui_holder = null;
_level_map = null;
_play_window_ui = null;
_game_board = null;
_score = 0;
_paused = false;
_vd_timer = null;
_last_level = 0;
_game_finished = false;
_statistics = null;
_achievements = null;
_start_time = 0;
_stats = null;
_money = 0;
_food = 0;
_no_animals = false;
_first_time = true;
_eating_sound = null;
_music = null;
super();
Global.nameManager.add(this, Engine);
if (GameSettings.isEmpty(Global.top.gameSettings.getCommon())){
Global.top.gameSettings.saveCommon({money:0, _first_time:true});
};
_money = Global.top.gameSettings.getCommon().money;
_first_time = Global.top.gameSettings.getCommon().first_time;
_achievements = new Achievements();
_no_animals = (((((Upgrades.upgrades[Upgrades.RODENT] == 0)) && ((Upgrades.upgrades[Upgrades.TURTLE] == 0)))) && ((Upgrades.upgrades[Upgrades.PTERODACTYL] == 0)));
}
public function set gameScore(_arg1:int):void{
_score = _arg1;
}
public function get gameFinished():Boolean{
return (_game_finished);
}
public function victory():void{
if (_game_finished){
return;
};
_game_finished = true;
firstTime = false;
(Global.top as Object).saveAll();
victoryHandler(null);
}
public function clearAll():void{
if (!_game_events){
return;
};
_game_events.unregister();
_game_events = null;
_score = 0;
FancyWorld.instance.stop();
Global.tickManager.destroyChildren();
destroyUI();
_eating_sound.stop();
_eating_sound = null;
music.stop();
_music = null;
General.destroyEverything();
FancyWorld.destroyWorld();
KeyboardActive.reset();
TruckGoal.reset();
PadGoal.reset();
WorldUpdateGoal.reset();
_statistics.destroy();
_statistics = null;
_paused = false;
_game_finished = false;
}
private function destroyUI():void{
_ui_holder.removeChild(_level_map);
_level_map = null;
_play_window_ui.destroy();
_ui_holder.removeChild(_play_window_ui);
_play_window_ui = null;
_ui_holder.removeChild(_game_board);
_game_board.destroy();
_game_board = null;
if (_stats){
_stats.destroy();
_ui_holder.removeChild(_stats);
_stats = null;
};
Global.top.uiHolder.removeChild(_ui_holder);
_ui_holder = null;
}
public function get lastLevel():int{
return (_last_level);
}
public function get stats():Statistics{
return (_stats);
}
public function get gameBoard():GameBoard{
return (_game_board);
}
public function get achievements():Achievements{
return (_achievements);
}
public function get eatingSound():Music{
return (_eating_sound);
}
public function get statistics():Statistic{
return (_statistics);
}
private function constructUI(_arg1:int):void{
_ui_holder = new Sprite();
Global.top.uiHolder.addChild(_ui_holder);
_level_map = LevelSelector.getLevel(_arg1);
_ui_holder.addChild(_level_map);
_game_board = new GameBoard(this);
_ui_holder.addChild(_game_board);
_game_board.create();
_play_window_ui = new PlayWindowUI();
_play_window_ui.initialize(this);
_ui_holder.addChild(_play_window_ui);
_stats = new Statistics();
_stats.setEngine(this);
_ui_holder.addChild(_stats);
_stats.final_victory.visible = false;
_stats.visible = false;
}
public function get firstTime():Boolean{
return (_first_time);
}
public function get gameEvents():GameEvents{
return (_game_events);
}
public function get music():Music{
return (_music);
}
public function set money(_arg1:int):void{
_money = _arg1;
}
public function set food(_arg1:Number):void{
_food = _arg1;
playWindowUI.food_txt.text = int(food).toString();
}
public function loadLevel(_arg1:int):void{
clearAll();
(Global.top as WelcomeScreen).music.stop();
_no_animals = (((((Upgrades.upgrades[Upgrades.RODENT] == 0)) && ((Upgrades.upgrades[Upgrades.TURTLE] == 0)))) && ((Upgrades.upgrades[Upgrades.PTERODACTYL] == 0)));
achievements.reset();
FancyWorld.instance.start();
Global.tickManager.paused = false;
_statistics = new Statistic();
General.SetParameterInLevel(_arg1);
_game_events = new GameEvents(this);
constructUI(_arg1);
_last_level = _arg1;
playWindowUI.update();
food = Upgrades.checkFoodImprovement();
Global.tickManager.addTickListener(new VelocityUpdater());
Global.tickManager.addTickListener(new LevelStarter());
Global.tickManager.addTickListener(new AchievementChecker());
_start_time = getTimer();
playWindowUI.gold_txt.text = money.toString();
_eating_sound = new Music();
_eating_sound.setTrackType(SOUND_eating);
if (_first_time){
playWindowUI.tut_space.visible = false;
playWindowUI.tut_space.stop();
} else {
if (Global.top.gameSettings.getCommon().show_space_tutorial){
playWindowUI.tut_arrows.visible = false;
playWindowUI.tut_arrows.stop();
Global.top.gameSettings.saveCommon({show_space_tutorial:false});
} else {
playWindowUI.clearTutorials();
};
};
_music = new Music();
music.setTrackType(SOUND_level_music);
music.play();
_game_events.register();
}
public function get levelMap(){
return (_level_map);
}
public function finalVictory():void{
}
public function set firstTime(_arg1:Boolean):void{
_first_time = _arg1;
}
private function calcBonusGold():int{
var _local1:Number;
_local1 = 1;
if (achievements.data[Achievements.TRAVEL_DISTANCE_4]){
_local1 = 2;
} else {
if (achievements.data[Achievements.TRAVEL_DISTANCE_3]){
_local1 = 1.5;
} else {
if (achievements.data[Achievements.TRAVEL_DISTANCE_2]){
_local1 = 1.2;
};
};
};
return (((GameBoard.truck.displacement.x / 10) * _local1));
}
public function showUI():void{
_ui_holder.visible = (levelMap.visible = (playWindowUI.visible = true));
}
public function hideUI():void{
_ui_holder.visible = (levelMap.visible = (playWindowUI.visible = false));
}
public function get gamePaused():Boolean{
return (_paused);
}
public function get food():Number{
return (_food);
}
public function get playWindowUI():PlayWindowUI{
return (_play_window_ui);
}
public function get gameScore():int{
return (_score);
}
private function victoryHandler(_arg1:TimerEvent):void{
var _local2:int;
if (_vd_timer){
_vd_timer.stop();
_vd_timer.removeEventListener(TimerEvent.TIMER, victoryHandler);
_vd_timer = null;
};
_game_finished = true;
if (!_paused){
pause();
};
_local2 = ((getTimer() - _start_time) / 1000);
achievements.timeSpent(_local2);
General.PRIZE.GetingBonusGold(calcBonusGold());
_stats.duration = (getTimer() - _start_time);
_stats.distance = GameBoard.truck.displacement.x;
_stats.visible = true;
_stats.start();
}
public function get money():int{
return (_money);
}
public function addScore(_arg1:int):void{
_score = (_score + _arg1);
}
public function pause():void{
if (!_paused){
playWindowUI.pause_mc.visible = true;
playWindowUI.pause_mc.gotoAndPlay("pause");
Global.tickManager.paused = true;
music.stop();
_game_events.unregister();
} else {
playWindowUI.pause_mc.stop();
playWindowUI.pause_mc.visible = false;
music.play();
Global.tickManager.paused = false;
_game_events.register();
};
_paused = !(_paused);
}
public function get noAnimals():Boolean{
return (_no_animals);
}
}
}//package game.logic
Section 156
//GameBoard (game.logic.GameBoard)
package game.logic {
import game.ui.*;
import AS.utils.*;
import flash.display.*;
import Box2D.Collision.Shapes.*;
import game.physics.goals.*;
import game.physics.common.*;
import core.common.*;
import AS.goals.*;
import game.*;
import game.physics.creators.*;
import core.*;
public class GameBoard extends Sprite {
private var _monkey_class_map:ClassMap;// = null
private var _water_goals:ObjectList;
public static var _engine:Engine = null;
public static var padLaunch:PadGoal = null;
public static var frontWheel:WheelGoal = null;
public static var backWheel:WheelGoal = null;
public static var truck:TruckGoal = null;
public function GameBoard(_arg1:Engine):void{
_monkey_class_map = null;
_water_goals = new ObjectList();
super();
_engine = _arg1;
_monkey_class_map = new ClassMap([["game.physics.monkeys.PolygonMonkeySprite", new PolygonCreator()], ["game.physics.monkeys.CircleMonkeySprite", new CircleCreator()], ["game.physics.monkeys.RectangleMonkeySprite", new RectangleCreator()]]);
Global.nameManager.add(this, GameBoard);
}
public function create():void{
initializeMonkeyObjects();
initializeTruck();
Global.tickManager.addTickListener(new GroundGoal());
Global.tickManager.addTickListener(new ObjectGoal(_engine.levelMap));
}
private function initializeMonkeyObjects():void{
var _local1:Sprite;
var _local2:int;
var _local3:*;
_local1 = (_engine.levelMap as Sprite);
_local2 = 0;
while (_local2 < _local1.numChildren) {
_local3 = _local1.getChildAt(_local2);
initializeMonkeyObject(_local3);
_local2++;
};
}
private function initializeMonkeyObject(_arg1):void{
var _local2:AbstractCreator;
var _local3:ActorGoal;
var _local4:CompoundBody;
var _local5:int;
_local2 = _monkey_class_map.find(_arg1);
_local3 = null;
_local4 = null;
if (_local2 != null){
if ((((_local2 is PolygonCreator)) || ((_local2 is CircleCreator)))){
if ((_arg1 is hero)){
_local4 = _local2.createCompoundBody(_arg1, 1, 0, 0.95);
truck = new TruckGoal(_local4.body, _arg1);
Global.tickManager.addTickListener(truck);
} else {
if ((_arg1 is wheel_stone)){
_local4 = _local2.createCompoundBody(_arg1, 0.1, 0, 1);
if (_arg1.name == "rd"){
frontWheel = new WheelGoal(_local4.body, _arg1);
Global.tickManager.addTickListener(frontWheel);
} else {
backWheel = new WheelGoal(_local4.body, _arg1);
Global.tickManager.addTickListener(backWheel);
};
} else {
if ((_arg1 is pad)){
_local4 = _local2.createCompoundBody(_arg1, 0);
padLaunch = new PadGoal(_local4.body, _arg1);
Global.tickManager.addTickListener(padLaunch);
_local5 = Upgrades.upgrades[Upgrades.LAUNCHING_PAD];
(padLaunch.decor as pad).launching_pad.gotoAndStop(int((_local5 + 1)));
} else {
_local4 = _local2.createCompoundBody(_arg1, 0, 0.2, 0.45);
_local3 = new ActorGoal(_local4.body, _arg1);
Global.tickManager.addTickListener(_local3);
};
};
};
} else {
_local3 = _local2.createActorGoal(_arg1);
Global.tickManager.addTickListener(_local3);
};
};
}
public function initializeTruck():void{
truck.attach(frontWheel, frontWheel.body.GetWorldCenter());
truck.attach(backWheel, backWheel.body.GetWorldCenter());
backWheel.attach(padLaunch, backWheel.body.GetWorldCenter());
}
public function get waterGoals():ObjectList{
return (_water_goals);
}
public function destroy():void{
truck = null;
frontWheel = null;
backWheel = null;
padLaunch = null;
}
}
}//package game.logic
Section 157
//GameEvents (game.logic.GameEvents)
package game.logic {
import AS.utils.*;
import core.sound.*;
import flash.events.*;
import Box2D.Common.Math.*;
import AS.goals.*;
import game.*;
import core.*;
import flash.ui.*;
public class GameEvents {
private var engine:Engine;// = null
public function GameEvents(_arg1:Engine):void{
engine = null;
super();
engine = _arg1;
}
private function mouseDownHandler(_arg1:MouseEvent):void{
launchTheVehicle();
(GameBoard.padLaunch.decor as pad).pushing_thing.pushing_thing.play();
Global.mainStage.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
Global.mainStage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
Global.mainStage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
}
private function keyDownHandler(_arg1:KeyboardEvent):void{
if ((((_arg1.keyCode == Keyboard.ESCAPE)) || ((Keyboard.CONTROL == _arg1.keyCode)))){
engine.pause();
};
if (false == PadGoal.isJoined){
if (!KeyboardActive.ActivandoKeyboardActive(_arg1.keyCode)){
return;
};
};
}
public function register():void{
Global.mainStage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
Global.mainStage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler);
Global.mainStage.addEventListener(Event.DEACTIVATE, focusOutHandler);
if (PadGoal.isJoined){
Global.mainStage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
Global.mainStage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
Global.mainStage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
};
}
private function launchTheVehicle():void{
var _local1:b2Vec2;
Music.playSingleSound(SOUND_push);
GameBoard.backWheel.disattach(GameBoard.padLaunch);
_local1 = new b2Vec2((General.INITIAL_IMPULSE * Math.cos(GameBoard.padLaunch.launchAngle)), (General.INITIAL_IMPULSE * Math.sin(GameBoard.padLaunch.launchAngle)));
GameBoard.truck.body.ApplyImpulse(_local1, GameBoard.truck.body.GetWorldCenter());
engine.achievements.initialShotSpeed(GameBoard.truck.getVelocity());
PadGoal.isJoined = false;
}
private function keyUpHandler(_arg1:KeyboardEvent):void{
if (!KeyboardActive.DesactivandoKeyboardActive(_arg1.keyCode)){
return;
};
if (_arg1.keyCode == Keyboard.ESCAPE){
engine.pause();
};
}
private function mouseUpHandler(_arg1:MouseEvent):void{
}
private function focusOutHandler(_arg1:Event):void{
}
private function mouseMoveHandler(_arg1:MouseEvent):void{
var _local2:Number;
var _local3:Number;
var _local4:b2Vec2;
var _local5:b2Vec2;
_local2 = engine.levelMap.mouseX;
_local3 = engine.levelMap.mouseY;
_local4 = new b2Vec2((_local2 - engine.levelMap.rt.x), (_local3 - engine.levelMap.rt.y));
_local5 = new b2Vec2((engine.levelMap.rd.x - engine.levelMap.rt.x), (engine.levelMap.rd.y - engine.levelMap.rt.y));
if (((!((GameBoard.truck == null))) && (!((GameBoard.backWheel == null))))){
GameBoard.padLaunch.launchAngle = getAngle(_local5);
GameBoard.padLaunch.angle = getAngle(_local4);
(GameBoard.padLaunch.decor as pad).pushing_thing.rotation = GameBoard.truck.decor.rotation;
};
}
public function unregister():void{
Global.mainStage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
Global.mainStage.removeEventListener(KeyboardEvent.KEY_UP, keyUpHandler);
Global.mainStage.removeEventListener(Event.DEACTIVATE, focusOutHandler);
Global.mainStage.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
Global.mainStage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
Global.mainStage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
}
private function getAngle(_arg1:b2Vec2):Number{
var _local2:Number;
if (_arg1.x < 0.0001){
_arg1.x = 0.0001;
};
_local2 = Math.atan((-(_arg1.y) / _arg1.x));
if (_local2 < 0){
return (0);
};
if (_local2 > (Math.PI / 3)){
return ((-(Math.PI) / 3));
};
return (-(_local2));
}
}
}//package game.logic
Section 158
//LevelSelector (game.logic.LevelSelector)
package game.logic {
import flash.display.*;
import core.cache.*;
import game.*;
public class LevelSelector {
public function LevelSelector():void{
}
public static function levelCount():int{
return (1);
}
public static function getLevel(_arg1:int):Sprite{
var _local2:*;
_local2 = null;
switch (_arg1){
case 1:
_local2 = new LevelMap1();
break;
case 2:
_local2 = new LevelMap2();
break;
case 3:
_local2 = new LevelMap3();
break;
case 4:
_local2 = new LevelMap4();
break;
case 5:
_local2 = new LevelMap5();
break;
};
_local2.bg.bg11 = ClipCache.cacheInPlace(_local2.bg.bg11);
_local2.bg.bg21 = ClipCache.cacheInPlace(_local2.bg.bg21);
_local2.bg.bg31 = ClipCache.cacheInPlace(_local2.bg.bg31);
_local2.bg.bg12 = ClipCache.cacheInPlace(_local2.bg.bg12);
_local2.bg.bg22 = ClipCache.cacheInPlace(_local2.bg.bg22);
_local2.bg.bg32 = ClipCache.cacheInPlace(_local2.bg.bg32);
_local2.bg.road1 = ClipCache.cacheInPlace(_local2.bg.road1);
_local2.bg.road2 = ClipCache.cacheInPlace(_local2.bg.road2);
_local2.bg.blue_sky.cacheAsBitmap = true;
return (_local2);
}
}
}//package game.logic
Section 159
//Upgrades (game.logic.Upgrades)
package game.logic {
import Box2D.Common.Math.*;
import core.*;
import core.game.*;
public class Upgrades {
public static const ACCELERATION:String = "Acceleration";
public static const TURTLE:String = "Turtle";
public static const RODENT:String = "Rodent";
public static const BOUNCING_RATE:String = "Bouncing Rate";
public static const FOOD:String = "Food";
public static const LAUNCHING_PAD:String = "Launching Pad";
public static const OBSTACLE_RESISTANCE:String = "Obstacle Resistance";
public static const PTERODACTYL:String = "Pterodactyl";
private static var _costs:Object = new Object();
private static var _upgrades:Object = new Object();
public static function checkRodentImprovement():Number{
var _local1:Array;
_local1 = [0, 1, 2, 4, 6, 7, 8, 10, 11, 12, 15];
return (_local1[_upgrades[ACCELERATION]]);
}
public static function checkPterodactylLevel():int{
return (_upgrades[PTERODACTYL]);
}
public static function checkTurtleLevel():int{
return (_upgrades[TURTLE]);
}
public static function initialize():void{
_costs[LAUNCHING_PAD] = [10, 50, 100, 300, 400, 500, 600, 700, 800, 1000];
_costs[OBSTACLE_RESISTANCE] = [20, 50, 150, 200, 250, 300, 400, 500, 700, 900];
_costs[BOUNCING_RATE] = [150, 200, 250, 300, 450, 500, 600, 700, 800, 900];
_costs[ACCELERATION] = [400, 450, 550, 650, 750, 800, 850, 1000, 1200, 2000];
_costs[RODENT] = [50, 400, 1500];
_costs[TURTLE] = [80, 300, 900];
_costs[PTERODACTYL] = [400, 1200, 2500];
_costs[FOOD] = [60, 80, 100, 120, 150, 200, 300, 400, 500, 1000];
if (((GameSettings.isEmpty(Global.top.gameSettings.getCommon())) || (!(Global.top.gameSettings.getCommon().upgrades)))){
buildInitialUpgrades();
(Global.top as Object).saveAll();
} else {
_upgrades = Global.top.gameSettings.getCommon().upgrades;
};
}
public static function checkObstacleResistanceRoad():Number{
var _local1:Array;
_local1 = [75, 70, 65, 60, 55, 50, 45, 40, 30, 25, 20];
return ((_local1[_upgrades[OBSTACLE_RESISTANCE]] / 2));
}
public static function checkTurtleImprovement():Number{
var _local1:Array;
_local1 = [0, 1, 2, 4, 6, 7, 8, 10, 11, 12, 15];
return (_local1[_upgrades[ACCELERATION]]);
}
public static function checkPterodactylImprovement():Number{
var _local1:Array;
_local1 = [0, 1, 2, 4, 6, 7, 8, 10, 11, 12, 15];
return (_local1[_upgrades[ACCELERATION]]);
}
public static function checkObstacleResistanceAir():Number{
var _local1:Array;
_local1 = [50, 45, 40, 37, 35, 30, 27, 25, 22, 20, 15];
return (_local1[_upgrades[OBSTACLE_RESISTANCE]]);
}
public static function checkRodentLevel():int{
return (_upgrades[RODENT]);
}
public static function get upgrades():Object{
return (_upgrades);
}
public static function get costs():Object{
return (_costs);
}
public static function buildInitialUpgrades():void{
_upgrades[LAUNCHING_PAD] = 0;
_upgrades[OBSTACLE_RESISTANCE] = 0;
_upgrades[BOUNCING_RATE] = 0;
_upgrades[ACCELERATION] = 0;
_upgrades[RODENT] = 0;
_upgrades[PTERODACTYL] = 0;
_upgrades[TURTLE] = 0;
_upgrades[FOOD] = 0;
}
public static function checkFoodImprovement():Number{
var _local1:Array;
_local1 = [100, 120, 145, 170, 200, 235, 270, 300, 350, 400, 500];
return (_local1[_upgrades[FOOD]]);
}
public static function checkLaunchingPad(_arg1:Number):Number{
var _local2:Array;
_local2 = [300, 350, 400, 450, 500, 550, 600, 650, 750, 850, 1000];
return (_local2[_upgrades[LAUNCHING_PAD]]);
}
public static function checkBouncingRate():b2Vec2{
var _local1:Array;
_local1 = [new b2Vec2(20, -100), new b2Vec2(22, -102), new b2Vec2(25, -104), new b2Vec2(30, -106), new b2Vec2(35, -108), new b2Vec2(40, -110), new b2Vec2(45, -112), new b2Vec2(50, -114), new b2Vec2(55, -116), new b2Vec2(60, -118), new b2Vec2(65, -120)];
return (_local1[_upgrades[BOUNCING_RATE]].Copy());
}
}
}//package game.logic
Section 160
//CompoundBody (game.physics.common.CompoundBody)
package game.physics.common {
import Box2D.Dynamics.*;
import game.physics.*;
import flash.geom.*;
import core.common.*;
public class CompoundBody {
protected var _body:b2Body;// = null
public function CompoundBody(_arg1:Point=null, _arg2:Number=0):void{
_body = null;
super();
if (_arg1){
createBody(_arg1, _arg2);
};
}
public function createFromShapes(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Number):void{
var _local5:ConvexShape;
for each (_local5 in _arg1) {
_local5.shape.density = _arg2;
_local5.shape.friction = _arg3;
_local5.shape.restitution = _arg4;
_body.CreateShape(_local5.shape);
};
_body.SetMassFromShapes();
}
public function get body():b2Body{
return (_body);
}
public function createBody(_arg1:Point, _arg2:Number=0):void{
var _local3:b2BodyDef;
_local3 = new b2BodyDef();
_local3.position.Set((_arg1.x / FancyWorld.RATIO), (_arg1.y / FancyWorld.RATIO));
_local3.angle = MathUtils.toRadians(_arg2);
_body = FancyWorld.world.CreateBody(_local3);
}
}
}//package game.physics.common
Section 161
//ConvexShape (game.physics.common.ConvexShape)
package game.physics.common {
import Box2D.Common.Math.*;
import game.physics.*;
import Box2D.Collision.Shapes.*;
import flash.geom.*;
public class ConvexShape {
private var _shape_def:b2ShapeDef;// = null
public function ConvexShape(_arg1:Array=null):void{
_shape_def = null;
super();
if (_arg1){
createPolygon(_arg1);
};
}
public function get shape():b2ShapeDef{
return (_shape_def);
}
public function createCircle(_arg1:Number):void{
_shape_def = new b2CircleDef();
(_shape_def as b2CircleDef).radius = (_arg1 / FancyWorld.RATIO);
}
public function createPolygon(_arg1:Array):void{
var _local2:b2PolygonDef;
var _local3:int;
var _local4:Point;
_local2 = new b2PolygonDef(_arg1.length);
_local2.vertexCount = _arg1.length;
_local3 = 0;
while (_local3 < _arg1.length) {
_local4 = _arg1[_local3];
b2Vec2(_local2.vertices[_local3]).Set((_local4.x / FancyWorld.RATIO), (_local4.y / FancyWorld.RATIO));
_local3++;
};
_shape_def = _local2;
}
}
}//package game.physics.common
Section 162
//AbstractCreator (game.physics.creators.AbstractCreator)
package game.physics.creators {
import flash.display.*;
import flash.geom.*;
import game.physics.goals.*;
import game.physics.common.*;
public class AbstractCreator {
public function createCircleShape(_arg1:Number):ConvexShape{
var _local2:ConvexShape;
_local2 = new ConvexShape();
_local2.createCircle(_arg1);
return (_local2);
}
public function createCompoundBody(_arg1:DisplayObjectContainer, _arg2:Number=0, _arg3:Number=0.2, _arg4:Number=0.3):CompoundBody{
var _local5:CompoundBody;
var _local6:Array;
_local5 = new CompoundBody();
_local5.createBody(new Point(_arg1.x, _arg1.y), _arg1.rotation);
_local6 = collectShapes(_arg1);
_local5.createFromShapes(_local6, _arg2, _arg3, _arg4);
return (_local5);
}
public function createActorGoal(_arg1:Sprite, _arg2:Number=0, _arg3:Number=0.2, _arg4:Number=0.3):ActorGoal{
return (new ActorGoal(createCompoundBody(_arg1, _arg2, _arg3, _arg4).body, _arg1));
}
public function collectShapes(_arg1:DisplayObjectContainer):Array{
throw (Error("Calling collectShapes of AbstractCreator class."));
}
public function createConvexShape(_arg1:Array):ConvexShape{
return (new ConvexShape(_arg1));
}
}
}//package game.physics.creators
Section 163
//CircleCreator (game.physics.creators.CircleCreator)
package game.physics.creators {
import flash.display.*;
public class CircleCreator extends AbstractCreator {
override public function collectShapes(_arg1:DisplayObjectContainer):Array{
return (new Array(createCircleShape((_arg1.width / 2))));
}
}
}//package game.physics.creators
Section 164
//PolygonCreator (game.physics.creators.PolygonCreator)
package game.physics.creators {
import flash.display.*;
import flash.geom.*;
import core.common.*;
import game.physics.monkeys.*;
public class PolygonCreator extends AbstractCreator {
override public function collectShapes(_arg1:DisplayObjectContainer):Array{
var collected_shapes:Array;
var save_rotation:*;
var i:*;
var j:*;
var points:*;
var beacon_point:*;
var beacons:*;
var polygon_beacons:*;
var child:*;
var object = _arg1;
collected_shapes = new Array();
var _local3 = object;
with (_local3) {
save_rotation = rotation;
rotation = 0;
i = 0;
j = 0;
points = [];
beacon_point = null;
beacons = collectBeacons(object);
i = 0;
while (i < beacons.size()) {
beacon_point = beacons.values[i];
points.push(new Point((beacon_point.x * scaleX), (beacon_point.y * scaleY)));
i++;
};
beacons.clear();
if (points.length > 0){
collected_shapes.push(createConvexShape(points));
};
polygon_beacons = [];
i = 0;
while (i < numChildren) {
child = getChildAt(i);
if ((child is PolygonBeacon)){
polygon_beacons.push(child);
beacons = collectBeacons(child, false);
points = new Array();
j = 0;
while (j < beacons.size()) {
beacon_point = beacons.values[j];
points.push(new Point(((child.x + beacon_point.x) * scaleX), ((child.y + beacon_point.y) * scaleY)));
j++;
};
collected_shapes.push(createConvexShape(points));
};
i++;
};
while (polygon_beacons.length > 0) {
removeChild(polygon_beacons.shift());
};
rotation = save_rotation;
};
return (collected_shapes);
}
public static function collectBeacons(_arg1:DisplayObjectContainer, _arg2:Boolean=true):Map{
var _local3:Map;
var _local4:int;
var _local5:int;
var _local6:Array;
var _local7:*;
_local3 = new Map();
_local4 = _arg1.numChildren;
_local5 = 0;
_local6 = [];
_local5 = 0;
while (_local5 < _local4) {
_local7 = _arg1.getChildAt(_local5);
if ((_local7 is VertexBeacon)){
_local3.add(_local7.name, new Point(_local7.x, _local7.y));
if (_arg2){
_local6.push(_local7);
};
};
_local5++;
};
if (_arg2){
while (_local6.length > 0) {
_arg1.removeChild(_local6.shift());
};
};
return (_local3);
}
}
}//package game.physics.creators
Section 165
//RectangleCreator (game.physics.creators.RectangleCreator)
package game.physics.creators {
import flash.display.*;
import flash.geom.*;
public class RectangleCreator extends AbstractCreator {
override public function collectShapes(_arg1:DisplayObjectContainer):Array{
var _local2:Number;
var _local3:Array;
_local2 = _arg1.rotation;
_arg1.rotation = 0;
_local3 = [createConvexShape([new Point((-(_arg1.width) / 2), (-(_arg1.height) / 2)), new Point((_arg1.width / 2), (-(_arg1.height) / 2)), new Point((_arg1.width / 2), (_arg1.height / 2)), new Point((-(_arg1.width) / 2), (_arg1.height / 2))])];
_arg1.rotation = _local2;
return (_local3);
}
}
}//package game.physics.creators
Section 166
//AchievementChecker (game.physics.goals.AchievementChecker)
package game.physics.goals {
import game.logic.*;
import core.system.*;
import core.*;
public class AchievementChecker extends DelayTickListener {
private var _engine:Engine;// = null
public function AchievementChecker(){
_engine = null;
super(2);
_engine = Global.nameManager.lookup(Engine);
}
override protected function delayedOnTick():void{
var _local1:Number;
super.delayedOnTick();
_engine.achievements.currentDistance(GameBoard.truck.displacement.x);
_local1 = (-(GameBoard.truck.displacement.y) + 1);
_engine.achievements.currentHeight(_local1);
if (_engine.stats.max_height < _local1){
_engine.stats.max_height = _local1;
};
_engine.achievements.currentVelocity(GameBoard.truck.getVelocity());
}
}
}//package game.physics.goals
Section 167
//AchievementsShowUpGoal (game.physics.goals.AchievementsShowUpGoal)
package game.physics.goals {
import game.logic.*;
import core.system.*;
import core.*;
public class AchievementsShowUpGoal extends TickListener {
private var _engine:Engine;
private var _ticks:int;// = 70
private var _icon:AchievementsShowUp;// = null
public function AchievementsShowUpGoal(_arg1:String){
_icon = null;
_ticks = 70;
super();
_engine = Global.nameManager.lookup(Engine);
_icon = new AchievementsShowUp();
_icon.a_icon.gotoAndStop(_arg1);
_engine.playWindowUI.addChild(_icon);
_icon.x = 506;
_icon.y = 3;
}
override public function onTick():void{
super.onTick();
if (_ticks > 0){
_ticks--;
return;
};
destroy();
}
override public function destroy():void{
super.destroy();
if (_icon){
_icon.parent.removeChild(_icon);
_icon = null;
};
}
}
}//package game.physics.goals
Section 168
//ActorGoal (game.physics.goals.ActorGoal)
package game.physics.goals {
import game.logic.*;
import flash.display.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import game.physics.*;
import core.cache.*;
import Box2D.Dynamics.Joints.*;
import core.system.*;
import core.*;
public class ActorGoal extends TickListener {
protected var _body:b2Body;// = null
protected var joins:Array;
private var _inner_cached:Boolean;// = false
protected var relativePosition:Array;
protected var _inner_animation;// = null
protected var attached:Array;
protected var _decor:Sprite;// = null
protected var relativeAngle:Array;
protected var parentAttached:ActorGoal;
private var _game_board:GameBoard;// = null
protected var angle0:Number;
public var type:int;// = 0
public static const NONE = -1;
public function ActorGoal(_arg1:b2Body, _arg2:Sprite, _arg3:Boolean=false, _arg4:CachingParams=null):void{
var _local5:*;
var _local6:String;
var _local7:Object;
var _local8:MovieClipRenderer;
_body = null;
_decor = null;
attached = new Array();
joins = new Array();
relativePosition = new Array();
relativeAngle = new Array();
type = 0;
_game_board = null;
_inner_cached = false;
_inner_animation = null;
super();
_body = _arg1;
_decor = _arg2;
if (_arg3){
if (false == _decor.hasOwnProperty("inner")){
_decor = ClipCache.cacheInPlace(_decor, _arg4, true);
} else {
_inner_cached = true;
_local6 = ClipCache.getId(_arg2);
_local7 = (_arg2 as Object);
if (!ClipCache.isCached(_arg2)){
_local8 = ClipCache.cacheByObject(_local7.inner, null, false);
ClipCache.saveCachedData(_local6, _local8.cachedData);
};
_local7.inner = (_inner_animation = ClipCache.replaceInPlaceById(_local7.inner, _local6));
Global.tickManager.addTickListener((_local7.inner.getChildAt(0) as CachedInstance));
};
};
_body.SetUserData(this);
updateCoords();
attached.push(this);
joins.push(null);
parentAttached = this;
relativePosition.push(new b2Vec2(0, 0));
relativeAngle.push(0);
angle0 = _arg1.GetAngle();
_local5 = Global.nameManager;
_game_board = Global.nameManager.lookup(GameBoard);
}
public function set body(_arg1:b2Body):void{
_body = _arg1;
}
public function attach(_arg1:ActorGoal, _arg2:b2Vec2){
var _local3:b2RevoluteJointDef;
var _local4:b2Joint;
var _local5:b2Vec2;
var _local6:Number;
_local3 = new b2RevoluteJointDef();
_local3.Initialize(body, _arg1.body, _arg2);
_local4 = FancyWorld.world.CreateJoint(_local3);
attached.push(_arg1);
joins.push(_local4);
_arg1.parentAttached = this;
_local5 = _arg1.body.GetPosition().Copy();
_local5.Subtract(body.GetWorldCenter().Copy());
relativePosition.push(_local5);
_local6 = (body.GetAngle() - getAngle(_local5));
relativeAngle.push(_local6);
}
protected function applyGalileoTransformation():void{
var _local1:b2Vec2;
_local1 = body.GetPosition();
_local1.Subtract(WorldUpdateGoal.dr);
body.SetXForm(_local1, body.GetAngle());
}
public function set decor(_arg1:Sprite):void{
_decor = _arg1;
}
public function disattach(_arg1:ActorGoal){
var _local2:int;
_local2 = 0;
while (_local2 < joins.length) {
if (attached[_local2] == _arg1){
attached[_local2].parentAttached = attached[_local2];
attached = attached.splice(_local2, 1);
FancyWorld.world.DestroyJoint((joins[_local2] as b2Joint));
joins = joins.splice(_local2, 1);
relativePosition = relativePosition.splice(_local2, 1);
relativeAngle = relativeAngle.splice(_local2, 1);
};
_local2++;
};
}
protected function updateCoords():void{
_decor.x = (_body.GetPosition().x * FancyWorld.RATIO);
_decor.y = (_body.GetPosition().y * FancyWorld.RATIO);
_decor.rotation = ((_body.GetAngle() * 180) / Math.PI);
}
protected function outOfBounds():Boolean{
if (body.GetPosition().x < -50){
return (true);
};
return (false);
}
override public function onTick():void{
if (!_decor){
return;
};
updateCoords();
applyGalileoTransformation();
if (outOfBounds()){
destroy();
};
}
public function doAction(_arg1:ActorGoal):Boolean{
if (this.type == ActorGoal.NONE){
return (false);
};
return (true);
}
public function get decor():Sprite{
return (_decor);
}
public function get body():b2Body{
return (_body);
}
private function getAngle(_arg1:b2Vec2):Number{
if ((((Math.abs(_arg1.x) < 0.0001)) && ((_arg1.y > 0)))){
return ((Math.PI / 2));
};
if ((((Math.abs(_arg1.x) < 0.0001)) && ((_arg1.y < 0)))){
return ((-(Math.PI) / 2));
};
if (_arg1.x < 0){
return ((Math.atan((_arg1.y / _arg1.x)) + Math.PI));
};
return (Math.atan((_arg1.y / _arg1.x)));
}
override public function destroy():void{
super.destroy();
decor.parent.removeChild(decor);
body.GetWorld().DestroyBody(body);
if (_inner_cached){
(decor as Object).inner.getChildAt(0).destroy();
};
}
}
}//package game.physics.goals
Section 169
//InitialCacher (game.physics.goals.InitialCacher)
package game.physics.goals {
import game.ui.*;
import core.cache.*;
import core.system.*;
import core.*;
public class InitialCacher extends DelayTickListener {
private var _queue:Array;
private static const CACHING_CLASSES:Array = [Dino1, Dino2, Dino3, Dino4, Dino5, Dino6, Dino7, Dino8, Dino9, Dino10, Dino11, Dino12, Bird1, Bird2, Bird3, Bird4, Bird5];
private static const PAUSE:int = 5;
public function InitialCacher(){
super(PAUSE);
_queue = CACHING_CLASSES.concat();
}
private function cacheNext():void{
var _local1:Class;
var _local2:*;
var _local3:String;
var _local4:Object;
var _local5:MovieClipRenderer;
if (0 == _queue.length){
(Global.top as WelcomeScreen).removeChild((Global.top as WelcomeScreen).cacher_wait_dialog);
(Global.top as WelcomeScreen).cacher_wait_dialog = null;
destroy();
return;
};
_local1 = _queue.shift();
_local2 = new (_local1);
_local3 = ClipCache.getId(_local2);
_local4 = (_local2 as Object);
if (!ClipCache.isCached(_local2)){
_local5 = ClipCache.cacheByObject(_local4.inner, null, false);
ClipCache.saveCachedData(_local3, _local5.cachedData);
};
}
override protected function delayedOnTick():void{
super.delayedOnTick();
cacheNext();
}
}
}//package game.physics.goals
Section 170
//LevelStarter (game.physics.goals.LevelStarter)
package game.physics.goals {
import game.logic.*;
import AS.utils.*;
import core.system.*;
import core.*;
public class LevelStarter extends TickListener {
private var _engine:Engine;
public function LevelStarter(){
_engine = Global.nameManager.lookup(Engine);
}
override public function onTick():void{
super.onTick();
if ((GameBoard.padLaunch.decor as pad).pushing_thing.pushing_thing){
(GameBoard.padLaunch.decor as pad).pushing_thing.pushing_thing.gotoAndStop(1);
};
if (General.PTERODACTYL){
if (((General.PTERODACTYL.S.inner) && (General.PTERODACTYL.S.inner.inner))){
General.PTERODACTYL.S.inner.gotoAndStop(1);
General.PTERODACTYL.S.inner.inner.gotoAndStop(1);
if (((((General.RODENT.S) && (General.RODENT.S.inner))) && (General.RODENT.S.inner.inner))){
General.RODENT.S.inner.gotoAndStop(1);
General.RODENT.S.inner.inner.gotoAndStop(1);
if (((General.TURTLE.S.inner) && (General.TURTLE.S.inner))){
General.TURTLE.S.inner.gotoAndStop(1);
trace("ok");
destroy();
};
};
};
};
}
}
}//package game.physics.goals
Section 171
//VelocityUpdater (game.physics.goals.VelocityUpdater)
package game.physics.goals {
import game.logic.*;
import AS.goals.*;
import core.system.*;
import core.*;
public class VelocityUpdater extends DelayTickListener {
private var _engine:Engine;
public function VelocityUpdater(){
_engine = Global.nameManager.lookup(Engine);
super(7);
}
override protected function delayedOnTick():void{
super.delayedOnTick();
if (PadGoal.isJoined){
_engine.playWindowUI.speed_txt.text = "0 mph";
} else {
_engine.playWindowUI.speed_txt.text = (("" + int(GameBoard.truck.getVelocity()).toString()) + " mph");
if (_engine.stats.speed < GameBoard.truck.getVelocity()){
_engine.stats.speed = GameBoard.truck.getVelocity();
};
};
}
}
}//package game.physics.goals
Section 172
//WorldUpdateGoal (game.physics.goals.WorldUpdateGoal)
package game.physics.goals {
import game.logic.*;
import AS.utils.*;
import flash.display.*;
import Box2D.Common.Math.*;
import game.physics.*;
import AS.goals.*;
import core.system.*;
public class WorldUpdateGoal extends TickListener {
public var r0:b2Vec2;// = null
private var overlap:Array;
private var _engine:Engine;
private var posIni:Array;// = null
private var widthIni:Array;// = null
public static var dr:b2Vec2;
public static var road1 = null;
private static var count_of_time_initial = 4;
private static var count_of_time = 0;
public static var bgs:Array = new Array();
public function WorldUpdateGoal(){
r0 = null;
posIni = null;
widthIni = null;
overlap = [100, 140, 210, 140];
super();
FancyWorld.world;
setr0();
}
private function CalculateDistanceAndHeight(){
if (GameBoard._engine.playWindowUI != null){
GameBoard._engine.playWindowUI.height_txt.text = (("height " + String((Math.round(-(GameBoard.truck.displacement.y)) + 1))) + " m");
GameBoard._engine.playWindowUI.displacement_txt.text = (("distance " + String(Math.round(GameBoard.truck.displacement.x))) + " m");
};
}
override public function onTick():void{
var _local1:int;
var _local2:Number;
var _local3:Number;
var _local4:int;
var _local5:Sprite;
setr0();
FancyWorld.world.Step((1 / 30), FancyWorld.ITERATIONS);
if (r0 != null){
CalculateDistanceAndHeight();
dr = GameBoard.truck.body.GetPosition().Copy();
dr.Subtract(r0);
if (Math.abs(dr.x) < 1E-5){
dr.x = 0;
};
if (Math.abs(dr.y) < 1E-5){
dr.y = 0;
};
if ((((dr.Length() < 0.05)) && (!(PadGoal.isJoined)))){
_engine.victory();
};
GameBoard.truck.displacement.Add(dr);
if (posIni == null){
iniBG();
return;
};
if (PadGoal.isJoined){
return;
};
_engine.levelMap.bg.blue_sky.alpha = getAlpha();
_local1 = 0;
while (_local1 < bgs.length) {
_local2 = 1;
_local3 = 1;
_local4 = 0;
while (_local4 < 2) {
_local2 = Math.pow(((_local1 + 1) / bgs.length), 2);
_local3 = Math.pow(((_local1 + 1) / bgs.length), 0.5);
Sprite(bgs[_local1][_local4]).x = (Sprite(bgs[_local1][_local4]).x - ((_local2 * dr.x) * FancyWorld.RATIO));
Sprite(bgs[_local1][_local4]).y = (posIni[_local1] - ((_local3 * GameBoard.truck.displacement.y) * FancyWorld.RATIO));
_local4++;
};
if (Sprite(bgs[_local1][0]).x < (-(widthIni[_local1]) / 2)){
Sprite(bgs[_local1][0]).x = ((Sprite(bgs[_local1][1]).x + widthIni[_local1]) - overlap[_local1]);
_local5 = bgs[_local1][0];
bgs[_local1][0] = bgs[_local1][1];
bgs[_local1][1] = _local5;
_local5.parent.swapChildren(bgs[_local1][0], bgs[_local1][1]);
if (_local1 == (bgs.length - 1)){
GeneratedObject.RemoveAllChildren(_local5);
GeneratedObject.GeneratedTree(_local5);
GeneratedObject.GeneratedHerb(_local5);
GeneratedObject.GeneratedClouds(_local5, _local3);
} else {
if (_local1 == 1){
if (count_of_time == count_of_time_initial){
count_of_time = 0;
};
if (count_of_time == 0){
General.CREATE_SKY_OBJECT = true;
};
count_of_time++;
};
};
};
_local1++;
};
};
}
private function setr0(){
if (GameBoard.truck != null){
r0 = GameBoard.truck.body.GetPosition().Copy();
};
}
private function getAlpha():Number{
var _local1:Number;
var _local2:Number;
if (GameBoard.truck.displacement.y < -(General.ATMOSPHERE_HEIGHT)){
_local1 = (1 - ((-(General.ATMOSPHERE_HEIGHT) - GameBoard.truck.displacement.y) / 100));
if (_local1 < 0){
_local2 = (2 - Math.exp((-((-(General.ATMOSPHERE_HEIGHT) - GameBoard.truck.displacement.y)) / 1500)));
_engine.levelMap.bg.sky.scaleX = _local2;
_engine.levelMap.bg.sky.scaleY = _local2;
return (0);
};
return (_local1);
};
_engine.levelMap.bg.sky.scaleX = 1;
_engine.levelMap.bg.sky.scaleY = 1;
return (1);
}
private function iniBG():void{
var _local1:int;
var _local2:Sprite;
var _local3:Sprite;
var _local4:Number;
var _local5:Number;
posIni = new Array();
widthIni = new Array();
_engine = GameBoard._engine;
road1 = _engine.levelMap.bg.road1;
bgs.push([_engine.levelMap.bg.bg31, _engine.levelMap.bg.bg32]);
bgs.push([_engine.levelMap.bg.bg21, _engine.levelMap.bg.bg22]);
bgs.push([_engine.levelMap.bg.bg11, _engine.levelMap.bg.bg12]);
bgs.push([_engine.levelMap.bg.road1, _engine.levelMap.bg.road2]);
_local1 = 0;
while (_local1 < bgs.length) {
_local2 = bgs[_local1][0];
_local3 = bgs[_local1][1];
_local3.x = (((_local2.x + (_local2.width / 2)) + (_local3.width / 2)) - overlap[_local1]);
_local4 = ((Sprite(bgs[_local1][0]).y + Sprite(bgs[_local1][1]).y) / 2);
posIni.push(_local4);
_local5 = ((Sprite(bgs[_local1][0]).width + Sprite(bgs[_local1][1]).width) / 2);
widthIni.push(_local5);
_local1++;
};
}
public static function reset():void{
dr = null;
bgs = new Array();
count_of_time_initial = 4;
count_of_time = 0;
}
}
}//package game.physics.goals
Section 173
//CircleMonkeySprite (game.physics.monkeys.CircleMonkeySprite)
package game.physics.monkeys {
public class CircleMonkeySprite extends MonkeySprite {
public function CircleMonkeySprite():void{
}
}
}//package game.physics.monkeys
Section 174
//MonkeySprite (game.physics.monkeys.MonkeySprite)
package game.physics.monkeys {
import flash.display.*;
public class MonkeySprite extends Sprite {
}
}//package game.physics.monkeys
Section 175
//PolygonBeacon (game.physics.monkeys.PolygonBeacon)
package game.physics.monkeys {
import flash.display.*;
public class PolygonBeacon extends Sprite {
}
}//package game.physics.monkeys
Section 176
//PolygonMonkeySprite (game.physics.monkeys.PolygonMonkeySprite)
package game.physics.monkeys {
public class PolygonMonkeySprite extends MonkeySprite {
public function PolygonMonkeySprite():void{
}
}
}//package game.physics.monkeys
Section 177
//RectangleMonkeySprite (game.physics.monkeys.RectangleMonkeySprite)
package game.physics.monkeys {
public class RectangleMonkeySprite extends MonkeySprite {
public function RectangleMonkeySprite():void{
}
}
}//package game.physics.monkeys
Section 178
//VertexBeacon (game.physics.monkeys.VertexBeacon)
package game.physics.monkeys {
import flash.display.*;
public class VertexBeacon extends Sprite {
}
}//package game.physics.monkeys
Section 179
//FancyWorld (game.physics.FancyWorld)
package game.physics {
import AS.utils.*;
import flash.display.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import game.physics.goals.*;
import core.*;
public class FancyWorld {
private var _started:Boolean;// = false
public static const LOWER_BOUND:int = -100000;
public static const UPPER_BOUND:int = 100000;
public static const GRAVITY_Y:Number = 20;
public static const RATIO:Number = 30;
public static const ITERATIONS:int = 20;
public static const GRAVITY_X:Number = 0;
private static var _world:b2World = null;
private static var _instance:FancyWorld = null;
public static var world_update_goal:WorldUpdateGoal = null;
public function FancyWorld(){
_started = false;
super();
}
public function start():void{
if (_started){
return;
};
world_update_goal = new WorldUpdateGoal();
Global.tickManager.addTickListener(world_update_goal);
_started = true;
}
public function stop():void{
if (!_started){
return;
};
world_update_goal.destroy();
world_update_goal = null;
_started = false;
}
public function enableDebugDraw(_arg1:Sprite):void{
var _local2:Sprite;
var _local3:b2DebugDraw;
_local2 = new Sprite();
_arg1.addChild(_local2);
_local3 = new b2DebugDraw();
_local3.m_sprite = _local2;
_local3.m_drawScale = RATIO;
_local3.SetFlags(((((((b2DebugDraw.e_shapeBit | b2DebugDraw.e_jointBit) | b2DebugDraw.e_coreShapeBit) | b2DebugDraw.e_aabbBit) | b2DebugDraw.e_obbBit) | b2DebugDraw.e_pairBit) | b2DebugDraw.e_centerOfMassBit));
_local3.m_lineThickness = 1;
_local3.m_fillAlpha = 0.7;
world.SetDebugDraw(_local3);
}
private static function setupWorld():void{
var _local1:b2AABB;
var _local2:b2Vec2;
_local1 = new b2AABB();
_local1.lowerBound.Set((LOWER_BOUND / RATIO), (LOWER_BOUND / RATIO));
_local1.upperBound.Set((UPPER_BOUND / RATIO), (UPPER_BOUND / RATIO));
_local2 = new b2Vec2(GRAVITY_X, GRAVITY_Y);
_world = new b2World(_local1, _local2, true);
_world.SetContactListener(new MyContactListener());
}
public static function get world():b2World{
if (null == _world){
setupWorld();
};
return (_world);
}
public static function get instance():FancyWorld{
if (null == _instance){
_instance = new (FancyWorld);
};
return (_instance);
}
public static function destroyWorld():void{
_world = null;
}
}
}//package game.physics
Section 180
//AchievementsWindow (game.ui.AchievementsWindow)
package game.ui {
import game.logic.*;
import core.sound.*;
import flash.events.*;
import flash.display.*;
import caurina.transitions.*;
import core.common.*;
import core.display.*;
import core.*;
public class AchievementsWindow extends UIWindow {
public var level5_button:SimpleButton;
public var next_button:SimpleButton;
private var _icons:Array;
public var level4_button:SimpleButton;
public var level3_button:SimpleButton;
private var _available:Array;
public var level2_button:SimpleButton;
private var _engine:Engine;// = null
public var level1_button:SimpleButton;
private var _infos:Array;
public var main_menu_button:SimpleButton;
public var flonga_button:SimpleButton;
public var achievement_popup:MovieClip;
private var _level_buttons:Array;
public function AchievementsWindow(){
_engine = null;
_icons = [];
_infos = [];
_available = [];
_level_buttons = [];
super();
achievement_popup.visible = false;
_available = [false, false, false, false, false];
_level_buttons = [level1_button, level2_button, level3_button, level4_button, level5_button];
}
private function onIconOver(_arg1:MouseEvent):void{
var _local2:AchievementInfo;
var _local3:Number;
_local2 = _infos[(_arg1.currentTarget as MovieClip).achievement_index];
achievement_popup.desc_txt.htmlText = (("<center><font size=\"15\">" + _local2.desc) + "</font></center>");
achievement_popup.x = _arg1.currentTarget.x;
achievement_popup.y = (_arg1.currentTarget.y - achievement_popup.height);
_local3 = 700;
if ((achievement_popup.x + achievement_popup.width) > _local3){
achievement_popup.x = (_local3 - achievement_popup.width);
};
if (achievement_popup.y < 0){
achievement_popup.y = (_arg1.currentTarget.y + _arg1.currentTarget.height);
};
achievement_popup.alpha = 0;
achievement_popup.visible = true;
Tweener.addTween(achievement_popup, {alpha:1, time:0.75, transition:"easeOutCubic"});
}
private function onIconOut(_arg1:MouseEvent):void{
achievement_popup.visible = false;
}
override public function initialize():void{
super.initialize();
EventManager.addEventListener(main_menu_button, MouseEvent.MOUSE_DOWN, mainMenuButtonHandler);
EventManager.addEventListener(next_button, MouseEvent.MOUSE_DOWN, nextButtonHandler);
EventManager.addEventListener(flonga_button, MouseEvent.MOUSE_DOWN, GameStage.flongaClick);
setParams([Achievements.TRAVEL_DISTANCE_1, Achievements.TRAVEL_DISTANCE_2, Achievements.TRAVEL_DISTANCE_3, Achievements.TRAVEL_DISTANCE_4, Achievements.TRAVEL_DISTANCE_5, Achievements.REACH_SPEED_1, Achievements.REACH_SPEED_2, Achievements.REACH_SPEED_3, Achievements.REACH_SPEED_4, Achievements.REACH_SPEED_5, Achievements.JUMP_UP_1, Achievements.JUMP_UP_2, Achievements.JUMP_UP_3, Achievements.JUMP_UP_4, Achievements.JUMP_UP_5, Achievements.ASTRONAUT, Achievements.DINO_HUNTER, Achievements.WEALTHEST_MAN, Achievements.BETTER_THAN_BIRD_1, Achievements.BETTER_THAN_BIRD_2, Achievements.BETTER_THAN_BIRD_3, Achievements.BIRD_FOWLING, Achievements.MAN_CANNON, Achievements.ADDICTION, Achievements.WORLDS_BEST_DISTANCE]);
setButtonAvailability([true, false, false, false, false]);
}
public function setParams(_arg1:Array):void{
var _local2:int;
var _local3:Number;
var _local4:int;
var _local5:String;
var _local6:String;
var _local7:Boolean;
var _local8:AchievementInfo;
var _local9:AchievementIcon;
_engine = Global.nameManager.lookup(Engine);
_local2 = 5;
_local3 = ((700 / 5) - 35);
_local4 = 0;
_local4 = 0;
while (_local4 < _arg1.length) {
_local5 = _arg1[_local4];
_local6 = _engine.achievements.description[_local5];
_local7 = _engine.achievements.data[_local5];
_local8 = new AchievementInfo();
_local8.type = _local5;
_local8.desc = _local6;
_local8.got = _local7;
_local9 = new AchievementIcon();
_local9.gotoAndStop(_local5);
_local8.icon = _local9;
_local9["achievement_index"] = _local4;
addChild(_local9);
_local9.x = ((int((_infos.length % _local2)) * _local3) + 90);
_local9.y = ((int((_infos.length / _local2)) * (_local9.height + 2)) + 155);
_infos.push(_local8);
EventManager.addEventListener(_local9, MouseEvent.MOUSE_OVER, onIconOver);
EventManager.addEventListener(_local9, MouseEvent.MOUSE_OUT, onIconOut);
_local4++;
};
_local4 = 0;
while (_local4 < _level_buttons.length) {
EventManager.addEventListener(_level_buttons[_local4], MouseEvent.MOUSE_DOWN, levelButtonHandler);
_local4++;
};
addChild(achievement_popup);
update();
}
private function nextButtonHandler(_arg1:Event):void{
var _local2:Array;
var _local3:int;
Music.playSingleSound(SOUND_click);
_local2 = [];
_local3 = 0;
while (_local3 < _available.length) {
if (_available[_local3]){
_local2.push(_local3);
};
_local3++;
};
ArrayUtils.shuffle(_local2);
_engine.loadLevel((_local2[0] + 1));
_arg1.stopPropagation();
}
public function achievementEarned(_arg1:String):void{
var _local2:int;
var _local3:AchievementInfo;
_local2 = 0;
while (_local2 < _infos.length) {
_local3 = _infos[_local2];
if (_arg1 == _local3.type){
_local3.got = true;
break;
};
_local2++;
};
update();
}
public function setButtonAvailability(_arg1:Array):void{
_available = _arg1.concat();
update();
}
private function levelButtonHandler(_arg1:MouseEvent):void{
var _local2:int;
Music.playSingleSound(SOUND_click);
_local2 = 0;
_local2 = 0;
while (_local2 < _level_buttons.length) {
if (_arg1.currentTarget == _level_buttons[_local2]){
break;
};
_local2++;
};
if (((!(_available[_local2])) || ((_local2 >= _level_buttons.length)))){
return;
};
_engine.loadLevel((_local2 + 1));
_arg1.stopPropagation();
}
private function update():void{
var _local1:int;
var _local2:AchievementInfo;
var _local3:Number;
var _local4:Array;
_available[0] = true;
_available[1] = _engine.achievements.data[Achievements.TRAVEL_DISTANCE_2];
_available[2] = _engine.achievements.data[Achievements.TRAVEL_DISTANCE_3];
_available[3] = _engine.achievements.data[Achievements.TRAVEL_DISTANCE_4];
_available[4] = _engine.achievements.data[Achievements.TRAVEL_DISTANCE_5];
_local1 = 0;
_local1 = 0;
while (_local1 < _infos.length) {
_local2 = _infos[_local1];
_local2.got = _engine.achievements.data[_local2.type];
if (true == _local2.got){
_local2.icon.filters = [];
_local2.icon.prize_icon.visible = true;
} else {
_local2.icon.prize_icon.visible = false;
_local3 = 0.4;
_local4 = new Array();
_local4 = _local4.concat([_local3, _local3, _local3, 0, 0]);
_local4 = _local4.concat([_local3, _local3, _local3, 0, 0]);
_local4 = _local4.concat([_local3, _local3, _local3, 0, 0]);
_local4 = _local4.concat([0, 0, 0, 0.6, 0]);
_local2.icon.filters = [Filters.getColorMatrixFilter(_local4)];
};
_local1++;
};
_local1 = 0;
while (_local1 < _available.length) {
if (_available[_local1]){
_level_buttons[_local1].filters = [Filters.getShadowFilter(0, 45, 1, 5, 5, 5)];
} else {
_level_buttons[_local1].filters = [Filters.getGreyscaleFilter(), Filters.getShadowFilter(0, 45, 1, 5, 5, 5)];
};
_local1++;
};
}
private function mainMenuButtonHandler(_arg1:MouseEvent):void{
Music.playSingleSound(SOUND_click);
close();
}
override public function show():void{
Music.playSingleSound(SOUND_page_show);
Global.top.hideAllWindows();
super.show();
update();
y = -(height);
Tweener.addTween(this, {y:0, time:0.8, transition:"easeOutBounce"});
if (!(Global.top as WelcomeScreen).music.isPlaying){
(Global.top as WelcomeScreen).music.play();
};
}
}
}//package game.ui
class AchievementInfo {
public var got:Boolean;// = false
public var desc:String;
public var icon:AchievementIcon;// = null
public var type:String;
private function AchievementInfo(){
got = false;
icon = null;
super();
}
}
Section 181
//Options (game.ui.Options)
package game.ui {
import core.sound.*;
import flash.events.*;
import flash.display.*;
import caurina.transitions.*;
import flash.filters.*;
import core.common.*;
import fl.managers.*;
import core.display.*;
import core.*;
public class Options extends UIWindow {
public var cover_prompt:MovieClip;
public var next_button:SimpleButton;
public var music_on_button:SimpleButton;
private var _color_matrix:Array;// = null
public var sound_control:MovieClip;
public var music_off_button:SimpleButton;
public var medium_quality_button:SimpleButton;
public var high_quality_button:SimpleButton;
public var low_quality_button:SimpleButton;
public var reset_saved_button:SimpleButton;
public function Options():void{
_color_matrix = null;
super();
_color_matrix = new Array();
_color_matrix = _color_matrix.concat([0, 0, 0, 0, 0]);
_color_matrix = _color_matrix.concat([1, 0, 0, 0, 0]);
_color_matrix = _color_matrix.concat([0, 0, 0, 0, 0]);
_color_matrix = _color_matrix.concat([0, 0, 0, 1, 0]);
}
public function destroy():void{
}
private function updateView():void{
music_on_button.visible = !(Music.musicOff);
music_off_button.visible = Music.musicOff;
}
private function setQuality(_arg1):void{
switch (_arg1){
case low_quality_button:
Global.mainStage.quality = "low";
removeFilters(medium_quality_button);
removeFilters(high_quality_button);
applyFilter(low_quality_button);
break;
case medium_quality_button:
Global.mainStage.quality = "medium";
removeFilters(low_quality_button);
removeFilters(high_quality_button);
applyFilter(medium_quality_button);
break;
case high_quality_button:
Global.mainStage.quality = "high";
removeFilters(low_quality_button);
removeFilters(medium_quality_button);
applyFilter(high_quality_button);
break;
};
}
private function resetSaved():void{
reset_saved_button.alpha = 0.35;
Global.top.gameSettings.clearAll();
(Global.top as Object).resetSaved();
}
private function coverPromptButtonHandler(_arg1:MouseEvent):void{
Music.playSingleSound(SOUND_click);
if (_arg1.currentTarget == cover_prompt.yesButton){
resetSaved();
};
cover_prompt.visible = false;
}
override public function initialize():void{
EventManager.addEventListener(reset_saved_button, MouseEvent.MOUSE_DOWN, resetSavedHandler);
EventManager.addEventListener(music_on_button, MouseEvent.MOUSE_DOWN, musicOffHandler);
EventManager.addEventListener(music_off_button, MouseEvent.MOUSE_DOWN, musicOnHandler);
EventManager.addEventListener(low_quality_button, MouseEvent.MOUSE_DOWN, qualityButtonHandler);
EventManager.addEventListener(medium_quality_button, MouseEvent.MOUSE_DOWN, qualityButtonHandler);
EventManager.addEventListener(high_quality_button, MouseEvent.MOUSE_DOWN, qualityButtonHandler);
EventManager.addEventListener(next_button, MouseEvent.MOUSE_DOWN, nextButtonHandler);
EventManager.addEventListener(cover_prompt.yesButton, MouseEvent.MOUSE_DOWN, coverPromptButtonHandler);
EventManager.addEventListener(cover_prompt.noButton, MouseEvent.MOUSE_DOWN, coverPromptButtonHandler);
setQuality(high_quality_button);
sound_control.slider.x = 100;
sound_control.slider.setSize(230, 0);
cover_prompt.visible = false;
updateView();
}
public function applyFilter(_arg1:DisplayObject):void{
_arg1.filters = [new ColorMatrixFilter(_color_matrix)];
}
private function nextButtonHandler(_arg1:Event):void{
Music.playSingleSound(SOUND_click);
close();
}
private function resetSavedHandler(_arg1:Event):void{
Music.playSingleSound(SOUND_click);
cover_prompt.visible = true;
}
private function musicOnHandler(_arg1:Event):void{
var _local2:FocusManager;
Music.musicOff = false;
Music.playSingleSound(SOUND_click);
if (!(Global.top as WelcomeScreen).music.isPlaying){
(Global.top as WelcomeScreen).music.play();
};
updateView();
_local2 = new FocusManager(Global.mainStage);
_local2.setFocus(Global.mainStage);
}
public function removeFilters(_arg1:DisplayObject):void{
_arg1.filters = [];
}
private function musicOffHandler(_arg1:Event):void{
var _local2:FocusManager;
Music.musicOff = true;
Music.playSingleSound(SOUND_click);
updateView();
_local2 = new FocusManager(Global.mainStage);
_local2.setFocus(Global.mainStage);
}
private function qualityButtonHandler(_arg1:MouseEvent):void{
Music.playSingleSound(SOUND_click);
setQuality(_arg1.currentTarget);
}
override public function show():void{
Music.playSingleSound(SOUND_page_show);
super.show();
updateView();
reset_saved_button.alpha = 1;
alpha = 0;
Tweener.addTween(this, {alpha:1, time:0.75, transition:"easeOutCubic"});
if (!(Global.top as WelcomeScreen).music.isPlaying){
(Global.top as WelcomeScreen).music.play();
};
}
override public function close():void{
Tweener.addTween(this, {visible:false, alpha:0, time:0.75, transition:"easeOutCubic"});
}
}
}//package game.ui
Section 182
//PlayWindowUI (game.ui.PlayWindowUI)
package game.ui {
import game.logic.*;
import core.sound.*;
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import game.*;
import flash.text.*;
import core.*;
public class PlayWindowUI extends Sprite {
private var tuts_timer:Timer;// = null
public var menu_button:SimpleButton;
public var food_txt:TextField;
public var gold_txt:TextField;
public var score_txt:TextField;
public var mute_button:SimpleButton;
public var displacement_txt:TextField;
private var engine:Engine;// = null
public var height_txt:TextField;
public var sound_button:SimpleButton;
public var tut_arrows:MovieClip;
public var speed_txt:TextField;
public var pause_mc:MovieClip;
public var money_icon:MovieClip;
public var pause_button:SimpleButton;
public var food_icon:MovieClip;
public var tut_space:MovieClip;
public function PlayWindowUI():void{
engine = null;
tuts_timer = null;
super();
}
public function clearTutorials():void{
if (tut_arrows){
tut_arrows.addEventListener(MouseEvent.MOUSE_DOWN, arrowsTutClickHandler);
tut_space.addEventListener(MouseEvent.MOUSE_DOWN, spaceTutClickHandler);
removeChild(tut_arrows);
removeChild(tut_space);
tut_arrows = null;
tut_space = null;
};
}
private function tutsTimerHandler(_arg1:TimerEvent):void{
if (tuts_timer){
tuts_timer.stop();
tuts_timer.removeEventListener(TimerEvent.TIMER, tutsTimerHandler);
tuts_timer = null;
};
clearTutorials();
}
private function uimenuClickHandler(_arg1:MouseEvent):void{
Music.playSingleSound(SOUND_click);
engine.pause();
engine.hideUI();
Global.top.show();
}
private function muteClickHandler(_arg1:MouseEvent):void{
Music.volumeOff = true;
Music.playSingleSound(SOUND_click);
updateControls();
_arg1.stopPropagation();
}
private function soundClickHandler(_arg1:MouseEvent):void{
Music.volumeOff = false;
updateControls();
engine.music.play();
Music.playSingleSound(SOUND_click);
_arg1.stopPropagation();
}
private function arrowsTutClickHandler(_arg1:MouseEvent):void{
Music.playSingleSound(SOUND_click);
engine.firstTime = false;
(Global.top as Object).saveAll();
clearTutorials();
_arg1.stopPropagation();
}
private function spaceTutClickHandler(_arg1:MouseEvent):void{
Music.playSingleSound(SOUND_click);
engine.firstTime = false;
(Global.top as Object).saveAll();
clearTutorials();
_arg1.stopPropagation();
}
public function initialize(_arg1:Engine):void{
engine = _arg1;
pause_mc.addEventListener(MouseEvent.MOUSE_DOWN, unpauseHandler);
menu_button.addEventListener(MouseEvent.MOUSE_DOWN, uimenuClickHandler);
pause_button.addEventListener(MouseEvent.MOUSE_DOWN, uipauseClickHandler);
mute_button.addEventListener(MouseEvent.MOUSE_DOWN, muteClickHandler);
sound_button.addEventListener(MouseEvent.MOUSE_DOWN, soundClickHandler);
tut_arrows.addEventListener(MouseEvent.MOUSE_DOWN, arrowsTutClickHandler);
tut_space.addEventListener(MouseEvent.MOUSE_DOWN, spaceTutClickHandler);
tuts_timer = new Timer(10000, 1);
tuts_timer.addEventListener(TimerEvent.TIMER, tutsTimerHandler);
tuts_timer.start();
pause_mc.stop();
pause_mc.visible = false;
if (engine.noAnimals){
food_icon.visible = false;
food_txt.visible = false;
};
updateControls();
}
private function uipauseClickHandler(_arg1:MouseEvent):void{
Music.playSingleSound(SOUND_click);
engine.pause();
}
private function updateControls():void{
mute_button.visible = !(Music.volumeOff);
sound_button.visible = Music.volumeOff;
}
private function unpauseHandler(_arg1:MouseEvent):void{
engine.pause();
Music.playSingleSound(SOUND_click);
_arg1.stopPropagation();
}
public function update():void{
}
public function destroy():void{
pause_mc.removeEventListener(MouseEvent.MOUSE_DOWN, unpauseHandler);
menu_button.removeEventListener(MouseEvent.MOUSE_DOWN, uimenuClickHandler);
pause_button.removeEventListener(MouseEvent.MOUSE_DOWN, uipauseClickHandler);
mute_button.removeEventListener(MouseEvent.MOUSE_DOWN, muteClickHandler);
sound_button.removeEventListener(MouseEvent.MOUSE_DOWN, soundClickHandler);
tutsTimerHandler(null);
clearTutorials();
}
}
}//package game.ui
Section 183
//Statistics (game.ui.Statistics)
package game.ui {
import game.logic.*;
import core.sound.*;
import flash.events.*;
import flash.display.*;
import caurina.transitions.*;
import flash.utils.*;
import core.common.*;
import game.*;
import flash.media.*;
import flash.text.*;
import core.*;
public class Statistics extends Sprite {
public var distance:int;// = 0
public var total_txt:TextField;
public var max_height_txt:TextField;
private var _duration_start:int;
public var distance_txt:TextField;
public var stat_caption:MovieClip;
private var _music:Music;// = null
public var total:int;// = 0
public var duration_txt:TextField;
private var engine:Engine;// = null
public var final_victory:MovieClip;
private var level_won:Boolean;// = false
public var speed:int;// = 0
public var max_height:int;// = 0
public var speed_txt:TextField;
public var main_menu_button:SimpleButton;
private var counterTimer:Timer;// = null
public var duration:int;// = 0
public var flonga_button:SimpleButton;
public var continue_button:SimpleButton;
public function Statistics():void{
distance = 0;
max_height = 0;
duration = 0;
speed = 0;
total = 0;
engine = null;
counterTimer = null;
level_won = false;
_music = null;
super();
_music = new Music();
}
private function counter(_arg1, _arg2:int):int{
var _local3:int;
if (_arg2 > 0){
_local3 = ((_arg2 > 30)) ? (_arg2 / 30) : _arg2;
if (_arg1 == duration_txt){
_local3 = ((_arg2 > 5)) ? (_arg2 / 5) : _arg2;
_arg1.text = TimeUtils.convertToMinSec((_duration_start - duration));
} else {
_arg1.text = (int(_arg1.text) + _local3).toString();
};
return (_local3);
};
return (0);
}
public function victory():void{
level_won = true;
stat_caption.innerc.stat_title.text = "Race results";
continue_button.visible = true;
}
private function finalClickHandler(_arg1:MouseEvent):void{
final_victory.visible = false;
}
private function replayHandler(_arg1:MouseEvent):void{
visible = false;
Music.playSingleSound(SOUND_click);
engine.loadLevel(engine.lastLevel);
}
public function setEngine(_arg1:Engine):void{
engine = _arg1;
main_menu_button.addEventListener(MouseEvent.MOUSE_DOWN, mainMenu);
continue_button.addEventListener(MouseEvent.MOUSE_DOWN, continueButtonHandler);
final_victory.addEventListener(MouseEvent.MOUSE_DOWN, finalClickHandler);
flonga_button.addEventListener(MouseEvent.MOUSE_DOWN, GameStage.flongaClick);
_music.setTrackType(SOUND_ending, 1);
}
public function start():void{
music.play();
if (engine.achievements.final_one_got){
final_victory.visible = true;
};
_duration_start = duration;
distance_txt.text = "0";
max_height_txt.text = "0";
duration_txt.text = TimeUtils.convertToMinSec(duration);
speed_txt.text = "0";
total_txt.text = "0";
counterTimer = new Timer(30, 0);
counterTimer.addEventListener(TimerEvent.TIMER, counterTick);
counterTimer.start();
y = -(height);
Tweener.addTween(this, {y:0, time:1, transition:"easeOutBounce"});
}
private function submitScore(_arg1:MouseEvent):void{
}
public function defeat():void{
level_won = false;
}
public function get music():Music{
return (_music);
}
private function mainMenu(_arg1:MouseEvent):void{
music.stop();
visible = false;
Music.playSingleSound(SOUND_click);
engine.clearAll();
Global.top.show();
}
private function counterTick(_arg1:TimerEvent):void{
distance = (distance - counter(distance_txt, distance));
max_height = (max_height - counter(max_height_txt, max_height));
duration = (duration - counter(duration_txt, duration));
speed = (speed - counter(speed_txt, speed));
total = (total - counter(total_txt, total));
if (((((distance + max_height) + duration) + speed) + total) == 0){
counterTimer.stop();
counterTimer.removeEventListener(TimerEvent.TIMER, counterTick);
counterTimer = null;
};
}
private function continueButtonHandler(_arg1:MouseEvent):void{
music.stop();
visible = false;
Music.playSingleSound(SOUND_click);
engine.clearAll();
Global.top.hideAllWindows();
Global.top.windows.Upgrades.show();
_arg1.stopPropagation();
}
public function destroy():void{
if (counterTimer){
counterTimer.stop();
counterTimer.removeEventListener(TimerEvent.TIMER, counterTick);
counterTimer = null;
};
music.stop();
continue_button.removeEventListener(MouseEvent.MOUSE_DOWN, continueButtonHandler);
main_menu_button.removeEventListener(MouseEvent.MOUSE_DOWN, mainMenu);
final_victory.removeEventListener(MouseEvent.MOUSE_DOWN, finalClickHandler);
flonga_button.removeEventListener(MouseEvent.MOUSE_DOWN, GameStage.flongaClick);
}
}
}//package game.ui
Section 184
//Upgrade10Row (game.ui.Upgrade10Row)
package game.ui {
import flash.display.*;
public class Upgrade10Row extends UpgradeRow {
public var lv6:MovieClip;
public var lv5:MovieClip;
public var lv10:MovieClip;
public var lv2:MovieClip;
public var lv3:MovieClip;
public var lv7:MovieClip;
public var lv1:MovieClip;
public var lv9:MovieClip;
public var lv4:MovieClip;
public var lv8:MovieClip;
override public function setParams(_arg1:String, _arg2:Array):void{
_levels = [lv1, lv2, lv3, lv4, lv5, lv6, lv7, lv8, lv9, lv10];
super.setParams(_arg1, _arg2);
}
}
}//package game.ui
Section 185
//Upgrade3Row (game.ui.Upgrade3Row)
package game.ui {
import flash.display.*;
public class Upgrade3Row extends UpgradeRow {
public var lv2:MovieClip;
public var lv3:MovieClip;
public var lv1:MovieClip;
override public function setParams(_arg1:String, _arg2:Array):void{
_levels = [lv1, lv2, lv3];
super.setParams(_arg1, _arg2);
}
}
}//package game.ui
Section 186
//UpgradeRow (game.ui.UpgradeRow)
package game.ui {
import game.logic.*;
import core.sound.*;
import flash.events.*;
import flash.display.*;
import core.common.*;
import flash.text.*;
import core.*;
public class UpgradeRow extends MovieClip {
public var cost_txt:TextField;
public var buy_button:SimpleButton;
protected var _costs:Array;// = null
protected var _name:String;
protected var _engine:Engine;// = null
protected var _levels:Array;// = null
public var name_txt:TextField;
public static const UPGRADE_BOUGHT:String = "UPGRADE_BOUGHT";
public function UpgradeRow(){
_engine = null;
_costs = null;
_levels = null;
super();
}
private function levelDownHandler(_arg1:MouseEvent):void{
var _local2:MovieClip;
_local2 = (_arg1.currentTarget as MovieClip);
if ("opened_label" == _local2.currentLabel){
Music.playSingleSound(SOUND_upgrade_click);
buyUpgrade(_local2.level_id);
};
}
public function setParams(_arg1:String, _arg2:Array):void{
var _local3:int;
_name = _arg1;
_costs = new Array();
_local3 = 0;
_local3 = 0;
while (_local3 < _levels.length) {
_costs.push(0);
_local3++;
};
name_txt.text = _arg1;
_engine = Global.nameManager.lookup(Engine);
_local3 = 0;
while (_local3 < _arg2.length) {
_costs[_local3] = _arg2[_local3];
_local3++;
};
register();
update();
}
private function buyButtonPressed(_arg1:MouseEvent):void{
var _local2:int;
var _local3:MovieClip;
Music.playSingleSound(SOUND_click);
_local2 = 0;
while (_local2 < _levels.length) {
_local3 = _levels[_local2];
if ("opened_label" == _local3.currentLabel){
Music.playSingleSound(SOUND_upgrade_click);
buyUpgrade(_local3.level_id);
return;
};
_local2++;
};
}
private function levelOverHandler(_arg1:MouseEvent):void{
cost_txt.text = _costs[(_arg1.currentTarget as MovieClip).level_id].toString();
}
private function register():void{
var _local1:int;
var _local2:MovieClip;
_local1 = 0;
_local1 = 0;
while (_local1 < _levels.length) {
_local2 = _levels[_local1];
_local2["level_id"] = _local1;
_local2.buttonMode = true;
_local2.mouseChildren = false;
EventManager.addEventListener(_local2, MouseEvent.MOUSE_DOWN, levelDownHandler);
EventManager.addEventListener(_local2, MouseEvent.MOUSE_OVER, levelOverHandler);
EventManager.addEventListener(_local2, MouseEvent.MOUSE_OUT, levelOutHandler);
_local1++;
};
EventManager.addEventListener(buy_button, MouseEvent.MOUSE_DOWN, buyButtonPressed);
levelOutHandler(null);
}
private function buyUpgrade(_arg1:int):void{
if (Upgrades.upgrades[_name] < _arg1){
buyUpgrade((_arg1 - 1));
};
if (((_engine.noAnimals) && ((((((Upgrades.RODENT == _name)) || ((Upgrades.TURTLE == _name)))) || ((Upgrades.PTERODACTYL == _name)))))){
Global.top.gameSettings.saveCommon({show_space_tutorial:true});
};
_engine.money = (_engine.money - _costs[_arg1]);
Upgrades.upgrades[_name] = (_arg1 + 1);
(Global.top as Object).saveAll();
dispatchEvent(new Event(UPGRADE_BOUGHT));
update();
}
public function update():void{
var _local1:Boolean;
var _local2:int;
var _local3:int;
_local1 = false;
_local2 = 0;
_local3 = 0;
_local3 = 0;
while (_local3 < _costs.length) {
if (Upgrades.upgrades[_name] > _local3){
_levels[_local3].gotoAndStop("done_label");
} else {
if (_engine.money >= (_local2 + _costs[_local3])){
_local2 = (_local2 + _costs[_local3]);
_levels[_local3].gotoAndStop("opened_label");
_local1 = true;
} else {
_levels[_local3].gotoAndStop("empty_label");
_local2 = (_local2 + _costs[_local3]);
};
};
_local3++;
};
if (_local1){
buy_button.alpha = 1;
} else {
buy_button.alpha = 0.4;
};
}
private function levelOutHandler(_arg1:MouseEvent):void{
cost_txt.text = "-";
}
}
}//package game.ui
Section 187
//UpgradesWindow (game.ui.UpgradesWindow)
package game.ui {
import game.logic.*;
import core.sound.*;
import flash.events.*;
import flash.display.*;
import caurina.transitions.*;
import core.common.*;
import core.display.*;
import flash.text.*;
import core.*;
public class UpgradesWindow extends UIWindow {
public var next_button:SimpleButton;
private var _controls:Array;// = null
public var turtle:MovieClip;
private var _engine:Engine;
public var food:MovieClip;
public var acceleration:MovieClip;
public var bouncing_rate:MovieClip;
public var pterodactyl:MovieClip;
public var main_menu_button:SimpleButton;
public var gems_txt:TextField;
public var launching_pad:MovieClip;
public var rodent:MovieClip;
public var obstacle_resistance:MovieClip;
public function UpgradesWindow(){
_controls = null;
super();
_engine = Global.nameManager.lookup(Engine);
}
private function buildRowParams(_arg1:String, _arg2:int):Array{
var _local3:Array;
var _local4:Object;
var _local5:int;
_local3 = new Array();
_local4 = Upgrades.upgrades;
_local5 = 0;
while (_local5 < _arg2) {
_local3.push(Upgrades.costs[_arg1][_local5]);
_local5++;
};
return (_local3);
}
override public function initialize():void{
_controls = [launching_pad, bouncing_rate, obstacle_resistance, acceleration, food, rodent, pterodactyl, turtle];
launching_pad.setParams(Upgrades.LAUNCHING_PAD, buildRowParams(Upgrades.LAUNCHING_PAD, 10));
bouncing_rate.setParams(Upgrades.BOUNCING_RATE, buildRowParams(Upgrades.BOUNCING_RATE, 10));
obstacle_resistance.setParams(Upgrades.OBSTACLE_RESISTANCE, buildRowParams(Upgrades.OBSTACLE_RESISTANCE, 10));
acceleration.setParams(Upgrades.ACCELERATION, buildRowParams(Upgrades.ACCELERATION, 10));
food.setParams(Upgrades.FOOD, buildRowParams(Upgrades.FOOD, 10));
rodent.setParams(Upgrades.RODENT, buildRowParams(Upgrades.RODENT, 3));
pterodactyl.setParams(Upgrades.PTERODACTYL, buildRowParams(Upgrades.PTERODACTYL, 3));
turtle.setParams(Upgrades.TURTLE, buildRowParams(Upgrades.TURTLE, 3));
EventManager.addEventListener(launching_pad, UpgradeRow.UPGRADE_BOUGHT, onUpgradeBought);
EventManager.addEventListener(bouncing_rate, UpgradeRow.UPGRADE_BOUGHT, onUpgradeBought);
EventManager.addEventListener(obstacle_resistance, UpgradeRow.UPGRADE_BOUGHT, onUpgradeBought);
EventManager.addEventListener(acceleration, UpgradeRow.UPGRADE_BOUGHT, onUpgradeBought);
EventManager.addEventListener(food, UpgradeRow.UPGRADE_BOUGHT, onUpgradeBought);
EventManager.addEventListener(rodent, UpgradeRow.UPGRADE_BOUGHT, onUpgradeBought);
EventManager.addEventListener(pterodactyl, UpgradeRow.UPGRADE_BOUGHT, onUpgradeBought);
EventManager.addEventListener(turtle, UpgradeRow.UPGRADE_BOUGHT, onUpgradeBought);
EventManager.addEventListener(next_button, MouseEvent.MOUSE_DOWN, nextButtonHandler);
EventManager.addEventListener(main_menu_button, MouseEvent.MOUSE_DOWN, mainMenuButtonHandler);
update();
}
private function nextButtonHandler(_arg1:Event):void{
Music.playSingleSound(SOUND_click);
close();
Global.top.windows.Achievements.show();
}
private function onUpgradeBought(_arg1:Event):void{
var _local2:int;
_local2 = 0;
_local2 = 0;
while (_local2 < _controls.length) {
_controls[_local2].update();
_local2++;
};
update();
}
public function update():void{
var _local1:*;
gems_txt.text = _engine.money.toString();
for each (_local1 in _controls) {
_local1.update();
};
}
private function mainMenuButtonHandler(_arg1:MouseEvent):void{
Music.playSingleSound(SOUND_click);
close();
}
override public function show():void{
Music.playSingleSound(SOUND_page_show);
Global.top.hideAllWindows();
super.show();
update();
x = -(width);
Tweener.addTween(this, {x:0, time:0.8, transition:"easeOutBounce"});
if (!(Global.top as WelcomeScreen).music.isPlaying){
(Global.top as WelcomeScreen).music.play();
};
}
}
}//package game.ui
Section 188
//WelcomeScreen (game.ui.WelcomeScreen)
package game.ui {
import game.logic.*;
import core.sound.*;
import flash.events.*;
import flash.display.*;
import game.physics.goals.*;
import core.common.*;
import core.display.*;
import game.*;
import core.*;
import core.game.*;
public dynamic class WelcomeScreen extends GameTop {
public var options_button:SimpleButton;
public var story_mc:MovieClip;
private var _music:Music;// = null
public var engine:Engine;// = null
public var upgrades_button:SimpleButton;
public var flonga_button:SimpleButton;
public var resume_button:SimpleButton;
public var start_game_button:SimpleButton;
public var cacher_wait_dialog:MovieClip;
private var _first_play_press:Boolean;// = true
public function WelcomeScreen():void{
engine = null;
_music = null;
_first_play_press = true;
super(GlobalConsts.GAME_TITLE, GlobalConsts.VERSION);
}
public function get music():Music{
return (_music);
}
private function startGameHandler(_arg1:MouseEvent):void{
Music.playSingleSound(SOUND_click);
if (_first_play_press){
_first_play_press = false;
story_mc.visible = true;
} else {
windows.Achievements.show();
};
}
private function resumeHandler(_arg1:MouseEvent):void{
music.stop();
Music.playSingleSound(SOUND_click);
hideAllWindows();
engine.showUI();
engine.pause();
_arg1.stopPropagation();
}
public function resetSaved():void{
gameSettings.clearAll();
engine.money = 0;
Upgrades.buildInitialUpgrades();
engine.achievements.clearAll();
engine.achievements.total_time_played = 0;
engine.firstTime = true;
saveAll();
}
private function upgradesHandler(_arg1:MouseEvent):void{
Music.playSingleSound(SOUND_click);
windows.Upgrades.show();
}
override public function initialize():void{
Global.nameManager.add(new Engine(), Engine);
engine = Global.nameManager.lookup(Engine);
Upgrades.initialize();
if (GameSettings.isEmpty(gameSettings.getCommon())){
resetSaved();
};
addWindow(Options, {alias:"Options"});
addWindow(UpgradesWindow, {alias:"Upgrades"});
addWindow(AchievementsWindow, {alias:"Achievements"});
EventManager.addEventListener(resume_button, MouseEvent.MOUSE_DOWN, resumeHandler);
EventManager.addEventListener(start_game_button, MouseEvent.MOUSE_DOWN, startGameHandler);
EventManager.addEventListener(options_button, MouseEvent.MOUSE_DOWN, optionsHandler);
EventManager.addEventListener(upgrades_button, MouseEvent.MOUSE_DOWN, upgradesHandler);
EventManager.addEventListener(flonga_button, MouseEvent.MOUSE_DOWN, GameStage.flongaClick);
Global.tickManager.addTickListener(new InitialCacher());
_music = new Music();
_music.setTrackType(SOUND_menu_music);
EventManager.addEventListener(story_mc, MouseEvent.MOUSE_DOWN, clickAnywhereHandler);
story_mc.visible = false;
show();
}
private function clickAnywhereHandler(_arg1:MouseEvent):void{
removeChild(story_mc);
EventManager.removeEventListener(story_mc, MouseEvent.MOUSE_DOWN, clickAnywhereHandler);
story_mc = null;
Global.top.windows.Achievements.show();
}
private function optionsHandler(_arg1:MouseEvent):void{
Music.playSingleSound(SOUND_click);
windows.Options.show();
}
public function saveAll():void{
gameSettings.saveCommon({money:engine.money, upgrades:Upgrades.upgrades, first_time:engine.firstTime, achievements:engine.achievements.data, total_time_played:engine.achievements.total_time_played});
}
override public function destroy():void{
super.destroy();
}
override public function show():void{
Music.playSingleSound(SOUND_page_show);
visible = true;
resume_button.visible = !((engine.gameEvents == null));
if (!music.isPlaying){
music.play();
};
hideAllWindows();
}
}
}//package game.ui
Section 189
//GlobalConsts (game.GlobalConsts)
package game {
public class GlobalConsts {
public static const LOCKED:Boolean = false;
public static const ScreenHeight:int = 525;
public static const VERSION:int = 5;
public static const ScreenWidth:int = 700;
public static const GAME_TITLE:String = "Stonepunk";
}
}//package game
Section 190
//AchievementsPopup_439 (stonepunk_fla.AchievementsPopup_439)
package stonepunk_fla {
import flash.display.*;
import flash.text.*;
public dynamic class AchievementsPopup_439 extends MovieClip {
public var desc_txt:TextField;
}
}//package stonepunk_fla
Section 191
//adf_323 (stonepunk_fla.adf_323)
package stonepunk_fla {
import flash.display.*;
public dynamic class adf_323 extends MovieClip {
public var tut_space:MovieClip;
}
}//package stonepunk_fla
Section 192
//asdfag_329 (stonepunk_fla.asdfag_329)
package stonepunk_fla {
import flash.display.*;
public dynamic class asdfag_329 extends MovieClip {
public var tut_arrows:MovieClip;
}
}//package stonepunk_fla
Section 193
//background1_25 (stonepunk_fla.background1_25)
package stonepunk_fla {
import flash.display.*;
public dynamic class background1_25 extends MovieClip {
public var road2:MovieClip;
public var bg11:MovieClip;
public var road1:MovieClip;
public var bg12:MovieClip;
public var sky:MovieClip;
public var bg21:MovieClip;
public var bg22:MovieClip;
public var bg31:MovieClip;
public var bg32:MovieClip;
public var blue_sky:MovieClip;
}
}//package stonepunk_fla
Section 194
//background2_33 (stonepunk_fla.background2_33)
package stonepunk_fla {
import flash.display.*;
public dynamic class background2_33 extends MovieClip {
public var road2:MovieClip;
public var bg11:MovieClip;
public var road1:MovieClip;
public var bg12:MovieClip;
public var sky:MovieClip;
public var bg21:MovieClip;
public var bg22:MovieClip;
public var bg31:MovieClip;
public var bg32:MovieClip;
public var blue_sky:MovieClip;
}
}//package stonepunk_fla
Section 195
//background3_49 (stonepunk_fla.background3_49)
package stonepunk_fla {
import flash.display.*;
public dynamic class background3_49 extends MovieClip {
public var road2:MovieClip;
public var bg11:MovieClip;
public var road1:MovieClip;
public var bg12:MovieClip;
public var sky:MovieClip;
public var bg21:MovieClip;
public var bg22:MovieClip;
public var bg31:MovieClip;
public var bg32:MovieClip;
public var blue_sky:MovieClip;
}
}//package stonepunk_fla
Section 196
//background4_62 (stonepunk_fla.background4_62)
package stonepunk_fla {
import flash.display.*;
public dynamic class background4_62 extends MovieClip {
public var road2:MovieClip;
public var bg11:MovieClip;
public var road1:MovieClip;
public var bg12:MovieClip;
public var sky:MovieClip;
public var bg21:MovieClip;
public var bg22:MovieClip;
public var bg31:MovieClip;
public var bg32:MovieClip;
public var blue_sky:MovieClip;
}
}//package stonepunk_fla
Section 197
//background5_68 (stonepunk_fla.background5_68)
package stonepunk_fla {
import flash.display.*;
public dynamic class background5_68 extends MovieClip {
public var road2:MovieClip;
public var bg11:MovieClip;
public var road1:MovieClip;
public var bg12:MovieClip;
public var sky:MovieClip;
public var bg21:MovieClip;
public var bg22:MovieClip;
public var bg31:MovieClip;
public var bg32:MovieClip;
public var blue_sky:MovieClip;
}
}//package stonepunk_fla
Section 198
//dinocopy_261 (stonepunk_fla.dinocopy_261)
package stonepunk_fla {
import flash.display.*;
public dynamic class dinocopy_261 extends MovieClip {
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v0:VertexBeacon;
}
}//package stonepunk_fla
Section 199
//fb_head_mc_10 (stonepunk_fla.fb_head_mc_10)
package stonepunk_fla {
import flash.display.*;
public dynamic class fb_head_mc_10 extends MovieClip {
public function fb_head_mc_10(){
addFrameScript(0, frame1, 12, frame13, 22, frame23);
}
function frame1(){
stop();
}
function frame13(){
stop();
}
function frame23(){
gotoAndStop("turnhead_stop");
}
}
}//package stonepunk_fla
Section 200
//fb_head_mc_578 (stonepunk_fla.fb_head_mc_578)
package stonepunk_fla {
import flash.display.*;
public dynamic class fb_head_mc_578 extends MovieClip {
public function fb_head_mc_578(){
addFrameScript(0, frame1, 12, frame13, 22, frame23);
}
function frame1(){
stop();
}
function frame13(){
stop();
}
function frame23(){
gotoAndStop("turnhead_stop");
}
}
}//package stonepunk_fla
Section 201
//flongabot_576 (stonepunk_fla.flongabot_576)
package stonepunk_fla {
import flash.display.*;
public dynamic class flongabot_576 extends MovieClip {
public var fbHead:MovieClip;
public function flongabot_576(){
addFrameScript(0, frame1, 75, frame76, 88, frame89, 99, frame100);
}
public function doEndFly(){
this.gotoAndPlay("flying_end");
}
function frame76(){
gotoAndPlay("normal");
}
function frame89(){
gotoAndPlay("flying");
}
public function doNormal(){
this.gotoAndPlay("normal");
}
function frame1(){
}
function frame100(){
gotoAndPlay("normal");
}
public function doTurnhead(){
this.fbHead.gotoAndPlay("turnhead");
}
public function doNormalHead(){
this.fbHead.gotoAndPlay("normal");
}
public function doWink(){
this.fbHead.gotoAndPlay("wink_start");
}
public function doFly(){
this.gotoAndPlay("flying_start");
}
}
}//package stonepunk_fla
Section 202
//flongabot_8 (stonepunk_fla.flongabot_8)
package stonepunk_fla {
import flash.display.*;
public dynamic class flongabot_8 extends MovieClip {
public var fbHead:MovieClip;
public function flongabot_8(){
addFrameScript(0, frame1, 75, frame76, 88, frame89, 99, frame100);
}
public function doEndFly(){
this.gotoAndPlay("flying_end");
}
function frame76(){
gotoAndPlay("normal");
}
function frame89(){
gotoAndPlay("flying");
}
public function doNormal(){
this.gotoAndPlay("normal");
}
function frame1(){
}
function frame100(){
gotoAndPlay("normal");
}
public function doTurnhead(){
this.fbHead.gotoAndPlay("turnhead");
}
public function doNormalHead(){
this.fbHead.gotoAndPlay("normal");
}
public function doWink(){
this.fbHead.gotoAndPlay("wink_start");
}
public function doFly(){
this.gotoAndPlay("flying_start");
}
}
}//package stonepunk_fla
Section 203
//FlongaIntro_574 (stonepunk_fla.FlongaIntro_574)
package stonepunk_fla {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import flash.filters.*;
import flash.geom.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.net.*;
import flash.printing.*;
import flash.xml.*;
public dynamic class FlongaIntro_574 extends MovieClip {
public var flobot:MovieClip;
public function FlongaIntro_574(){
addFrameScript(0, frame1, 29, frame30, 62, frame63, 72, frame73, 92, frame93, 200, frame201, 0xFF, frame256);
}
function frame73(){
flobot.doTurnhead();
}
function frame201(){
flobot.doWink();
}
function frame93(){
flobot.doWink();
}
function frame1(){
}
function frame30(){
flobot.doFly();
}
function frame256(){
stop();
GameStage.itself.flongaFinished();
}
function frame63(){
flobot.doEndFly();
}
}
}//package stonepunk_fla
Section 204
//HealthBar_498 (stonepunk_fla.HealthBar_498)
package stonepunk_fla {
import flash.display.*;
public dynamic class HealthBar_498 extends MovieClip {
public var bar:MovieClip;
}
}//package stonepunk_fla
Section 205
//NextButtonOverMotion_459 (stonepunk_fla.NextButtonOverMotion_459)
package stonepunk_fla {
import flash.display.*;
public dynamic class NextButtonOverMotion_459 extends MovieClip {
public function NextButtonOverMotion_459(){
addFrameScript(9, frame10);
}
function frame10(){
stop();
}
}
}//package stonepunk_fla
Section 206
//pad_174 (stonepunk_fla.pad_174)
package stonepunk_fla {
import flash.display.*;
public dynamic class pad_174 extends MovieClip {
public var pushing_thing:MovieClip;
public var launching_pad:MovieClip;
}
}//package stonepunk_fla
Section 207
//PauseMC_315 (stonepunk_fla.PauseMC_315)
package stonepunk_fla {
import flash.display.*;
public dynamic class PauseMC_315 extends MovieClip {
public function PauseMC_315(){
addFrameScript(9, frame10);
}
function frame10(){
stop();
}
}
}//package stonepunk_fla
Section 208
//PauseMC_500 (stonepunk_fla.PauseMC_500)
package stonepunk_fla {
import flash.display.*;
public dynamic class PauseMC_500 extends MovieClip {
public function PauseMC_500(){
addFrameScript(9, frame10);
}
function frame10(){
stop();
}
}
}//package stonepunk_fla
Section 209
//PlayButtonBackMotin_468 (stonepunk_fla.PlayButtonBackMotin_468)
package stonepunk_fla {
import flash.display.*;
public dynamic class PlayButtonBackMotin_468 extends MovieClip {
public function PlayButtonBackMotin_468(){
addFrameScript(4, frame5);
}
function frame5(){
stop();
}
}
}//package stonepunk_fla
Section 210
//PRELOADING_17 (stonepunk_fla.PRELOADING_17)
package stonepunk_fla {
import flash.display.*;
public dynamic class PRELOADING_17 extends MovieClip {
public function PRELOADING_17(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package stonepunk_fla
Section 211
//pter2_135 (stonepunk_fla.pter2_135)
package stonepunk_fla {
import flash.display.*;
public dynamic class pter2_135 extends MovieClip {
public var inner:MovieClip;
}
}//package stonepunk_fla
Section 212
//pter2_137 (stonepunk_fla.pter2_137)
package stonepunk_fla {
import flash.display.*;
public dynamic class pter2_137 extends MovieClip {
public var inner:MovieClip;
}
}//package stonepunk_fla
Section 213
//pter2_139 (stonepunk_fla.pter2_139)
package stonepunk_fla {
import flash.display.*;
public dynamic class pter2_139 extends MovieClip {
public var inner:MovieClip;
}
}//package stonepunk_fla
Section 214
//pterodactyl_134 (stonepunk_fla.pterodactyl_134)
package stonepunk_fla {
import flash.display.*;
public dynamic class pterodactyl_134 extends MovieClip {
public var inner:MovieClip;
public function pterodactyl_134(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package stonepunk_fla
Section 215
//PterodactylSlot1_513 (stonepunk_fla.PterodactylSlot1_513)
package stonepunk_fla {
import flash.display.*;
public dynamic class PterodactylSlot1_513 extends MovieClip {
public function PterodactylSlot1_513(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package stonepunk_fla
Section 216
//PterodactylSlot2_514 (stonepunk_fla.PterodactylSlot2_514)
package stonepunk_fla {
import flash.display.*;
public dynamic class PterodactylSlot2_514 extends MovieClip {
public function PterodactylSlot2_514(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package stonepunk_fla
Section 217
//PterodactylSlot3_516 (stonepunk_fla.PterodactylSlot3_516)
package stonepunk_fla {
import flash.display.*;
public dynamic class PterodactylSlot3_516 extends MovieClip {
public function PterodactylSlot3_516(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package stonepunk_fla
Section 218
//PushingMotion_145 (stonepunk_fla.PushingMotion_145)
package stonepunk_fla {
import flash.display.*;
public dynamic class PushingMotion_145 extends MovieClip {
public function PushingMotion_145(){
addFrameScript(0, frame1, 8, frame9);
}
function frame1(){
stop();
}
function frame9(){
stop();
}
}
}//package stonepunk_fla
Section 219
//PushingMotion_182 (stonepunk_fla.PushingMotion_182)
package stonepunk_fla {
import flash.display.*;
public dynamic class PushingMotion_182 extends MovieClip {
public function PushingMotion_182(){
addFrameScript(0, frame1, 8, frame9);
}
function frame1(){
stop();
}
function frame9(){
stop();
}
}
}//package stonepunk_fla
Section 220
//PushingThingRotater_144 (stonepunk_fla.PushingThingRotater_144)
package stonepunk_fla {
import flash.display.*;
public dynamic class PushingThingRotater_144 extends MovieClip {
public var pushing_thing:MovieClip;
}
}//package stonepunk_fla
Section 221
//PushingThingRotater_175 (stonepunk_fla.PushingThingRotater_175)
package stonepunk_fla {
import flash.display.*;
public dynamic class PushingThingRotater_175 extends MovieClip {
public var pushing_thing:MovieClip;
}
}//package stonepunk_fla
Section 222
//rodent_121 (stonepunk_fla.rodent_121)
package stonepunk_fla {
import flash.display.*;
public dynamic class rodent_121 extends MovieClip {
public var inner:MovieClip;
public function rodent_121(){
addFrameScript(0, frame1, 1, frame2, 2, frame3);
}
function frame3(){
inner.stop();
}
function frame1(){
stop();
inner.stop();
}
function frame2(){
inner.stop();
}
}
}//package stonepunk_fla
Section 223
//Rodent1_122 (stonepunk_fla.Rodent1_122)
package stonepunk_fla {
import flash.display.*;
public dynamic class Rodent1_122 extends MovieClip {
public var inner:MovieClip;
}
}//package stonepunk_fla
Section 224
//Rodent2_128 (stonepunk_fla.Rodent2_128)
package stonepunk_fla {
import flash.display.*;
public dynamic class Rodent2_128 extends MovieClip {
public var inner:MovieClip;
}
}//package stonepunk_fla
Section 225
//Rodent3_131 (stonepunk_fla.Rodent3_131)
package stonepunk_fla {
import flash.display.*;
public dynamic class Rodent3_131 extends MovieClip {
public var inner:MovieClip;
}
}//package stonepunk_fla
Section 226
//RodentSlot1_526 (stonepunk_fla.RodentSlot1_526)
package stonepunk_fla {
import flash.display.*;
public dynamic class RodentSlot1_526 extends MovieClip {
public function RodentSlot1_526(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package stonepunk_fla
Section 227
//RodentSlot2_527 (stonepunk_fla.RodentSlot2_527)
package stonepunk_fla {
import flash.display.*;
public dynamic class RodentSlot2_527 extends MovieClip {
public function RodentSlot2_527(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package stonepunk_fla
Section 228
//RodentSlot3_528 (stonepunk_fla.RodentSlot3_528)
package stonepunk_fla {
import flash.display.*;
public dynamic class RodentSlot3_528 extends MovieClip {
public function RodentSlot3_528(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package stonepunk_fla
Section 229
//SaveGameButtonBackMotion_476 (stonepunk_fla.SaveGameButtonBackMotion_476)
package stonepunk_fla {
import flash.display.*;
public dynamic class SaveGameButtonBackMotion_476 extends MovieClip {
public function SaveGameButtonBackMotion_476(){
addFrameScript(4, frame5);
}
function frame5(){
stop();
}
}
}//package stonepunk_fla
Section 230
//SOUNDS_PRELOADER_571 (stonepunk_fla.SOUNDS_PRELOADER_571)
package stonepunk_fla {
import flash.display.*;
public dynamic class SOUNDS_PRELOADER_571 extends MovieClip {
public function SOUNDS_PRELOADER_571(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package stonepunk_fla
Section 231
//StatCaption_379 (stonepunk_fla.StatCaption_379)
package stonepunk_fla {
import flash.display.*;
public dynamic class StatCaption_379 extends MovieClip {
public var innerc:MovieClip;
}
}//package stonepunk_fla
Section 232
//StatCaptionInner_380 (stonepunk_fla.StatCaptionInner_380)
package stonepunk_fla {
import flash.display.*;
import flash.text.*;
public dynamic class StatCaptionInner_380 extends MovieClip {
public var stat_title:TextField;
}
}//package stonepunk_fla
Section 233
//Stone1_264 (stonepunk_fla.Stone1_264)
package stonepunk_fla {
import flash.display.*;
public dynamic class Stone1_264 extends MovieClip {
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v0:VertexBeacon;
}
}//package stonepunk_fla
Section 234
//Story_549 (stonepunk_fla.Story_549)
package stonepunk_fla {
import flash.display.*;
public dynamic class Story_549 extends MovieClip {
public var grain2:MovieClip;
public var grain1:MovieClip;
public var grain3:MovieClip;
public var grain4:MovieClip;
}
}//package stonepunk_fla
Section 235
//Symbol21_502 (stonepunk_fla.Symbol21_502)
package stonepunk_fla {
import flash.display.*;
public dynamic class Symbol21_502 extends MovieClip {
public var noButton:SimpleButton;
public var yesButton:SimpleButton;
}
}//package stonepunk_fla
Section 236
//Symbol9copy_107 (stonepunk_fla.Symbol9copy_107)
package stonepunk_fla {
import flash.display.*;
public dynamic class Symbol9copy_107 extends MovieClip {
public function Symbol9copy_107(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package stonepunk_fla
Section 237
//TheLaunchingPad_148 (stonepunk_fla.TheLaunchingPad_148)
package stonepunk_fla {
import flash.display.*;
public dynamic class TheLaunchingPad_148 extends MovieClip {
public function TheLaunchingPad_148(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package stonepunk_fla
Section 238
//turtle_108 (stonepunk_fla.turtle_108)
package stonepunk_fla {
import flash.display.*;
public dynamic class turtle_108 extends MovieClip {
public var inner:MovieClip;
public function turtle_108(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package stonepunk_fla
Section 239
//turtle_113 (stonepunk_fla.turtle_113)
package stonepunk_fla {
import flash.display.*;
public dynamic class turtle_113 extends MovieClip {
public var inner:MovieClip;
}
}//package stonepunk_fla
Section 240
//turtle2_109 (stonepunk_fla.turtle2_109)
package stonepunk_fla {
import flash.display.*;
public dynamic class turtle2_109 extends MovieClip {
public var inner:MovieClip;
}
}//package stonepunk_fla
Section 241
//turtle3_117 (stonepunk_fla.turtle3_117)
package stonepunk_fla {
import flash.display.*;
public dynamic class turtle3_117 extends MovieClip {
public var inner:MovieClip;
}
}//package stonepunk_fla
Section 242
//TurtleSlot1_521 (stonepunk_fla.TurtleSlot1_521)
package stonepunk_fla {
import flash.display.*;
public dynamic class TurtleSlot1_521 extends MovieClip {
public function TurtleSlot1_521(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package stonepunk_fla
Section 243
//TurtleSlot2_522 (stonepunk_fla.TurtleSlot2_522)
package stonepunk_fla {
import flash.display.*;
public dynamic class TurtleSlot2_522 extends MovieClip {
public function TurtleSlot2_522(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package stonepunk_fla
Section 244
//TurtletSlot3_523 (stonepunk_fla.TurtletSlot3_523)
package stonepunk_fla {
import flash.display.*;
public dynamic class TurtletSlot3_523 extends MovieClip {
public function TurtletSlot3_523(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package stonepunk_fla
Section 245
//UpgradeSlot_531 (stonepunk_fla.UpgradeSlot_531)
package stonepunk_fla {
import flash.display.*;
public dynamic class UpgradeSlot_531 extends MovieClip {
public function UpgradeSlot_531(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package stonepunk_fla
Section 246
//AchievementIcon (AchievementIcon)
package {
import flash.display.*;
public dynamic class AchievementIcon extends MovieClip {
public var prize_icon:MovieClip;
}
}//package
Section 247
//AchievementsShowUp (AchievementsShowUp)
package {
import flash.display.*;
public dynamic class AchievementsShowUp extends MovieClip {
public var a_icon:AchievementIcon;
}
}//package
Section 248
//AnotherSprite (AnotherSprite)
package {
import game.physics.monkeys.*;
public dynamic class AnotherSprite extends PolygonMonkeySprite {
}
}//package
Section 249
//bird (bird)
package {
import game.physics.monkeys.*;
public dynamic class bird extends PolygonMonkeySprite {
}
}//package
Section 250
//Bird1 (Bird1)
package {
import game.physics.monkeys.*;
public dynamic class Bird1 extends PolygonMonkeySprite {
}
}//package
Section 251
//Bird2 (Bird2)
package {
import game.physics.monkeys.*;
public dynamic class Bird2 extends PolygonMonkeySprite {
}
}//package
Section 252
//Bird3 (Bird3)
package {
import game.physics.monkeys.*;
public dynamic class Bird3 extends PolygonMonkeySprite {
}
}//package
Section 253
//Bird4 (Bird4)
package {
import game.physics.monkeys.*;
public dynamic class Bird4 extends PolygonMonkeySprite {
}
}//package
Section 254
//Bird5 (Bird5)
package {
import game.physics.monkeys.*;
public dynamic class Bird5 extends PolygonMonkeySprite {
}
}//package
Section 255
//Bush1 (Bush1)
package {
import game.physics.monkeys.*;
public dynamic class Bush1 extends PolygonMonkeySprite {
}
}//package
Section 256
//Bush2 (Bush2)
package {
import game.physics.monkeys.*;
public dynamic class Bush2 extends PolygonMonkeySprite {
}
}//package
Section 257
//Bush3 (Bush3)
package {
import game.physics.monkeys.*;
public dynamic class Bush3 extends PolygonMonkeySprite {
}
}//package
Section 258
//Bush4 (Bush4)
package {
import game.physics.monkeys.*;
public dynamic class Bush4 extends PolygonMonkeySprite {
}
}//package
Section 259
//Bush5 (Bush5)
package {
import game.physics.monkeys.*;
public dynamic class Bush5 extends PolygonMonkeySprite {
}
}//package
Section 260
//Bush6 (Bush6)
package {
import game.physics.monkeys.*;
public dynamic class Bush6 extends PolygonMonkeySprite {
}
}//package
Section 261
//Bush7 (Bush7)
package {
import game.physics.monkeys.*;
public dynamic class Bush7 extends PolygonMonkeySprite {
}
}//package
Section 262
//Bush8 (Bush8)
package {
import game.physics.monkeys.*;
public dynamic class Bush8 extends PolygonMonkeySprite {
}
}//package
Section 263
//Bush9 (Bush9)
package {
import game.physics.monkeys.*;
public dynamic class Bush9 extends PolygonMonkeySprite {
}
}//package
Section 264
//CheckBox_disabledIcon (CheckBox_disabledIcon)
package {
import flash.display.*;
public dynamic class CheckBox_disabledIcon extends MovieClip {
}
}//package
Section 265
//CheckBox_downIcon (CheckBox_downIcon)
package {
import flash.display.*;
public dynamic class CheckBox_downIcon extends MovieClip {
}
}//package
Section 266
//CheckBox_overIcon (CheckBox_overIcon)
package {
import flash.display.*;
public dynamic class CheckBox_overIcon extends MovieClip {
}
}//package
Section 267
//CheckBox_selectedDisabledIcon (CheckBox_selectedDisabledIcon)
package {
import flash.display.*;
public dynamic class CheckBox_selectedDisabledIcon extends MovieClip {
}
}//package
Section 268
//CheckBox_selectedDownIcon (CheckBox_selectedDownIcon)
package {
import flash.display.*;
public dynamic class CheckBox_selectedDownIcon extends MovieClip {
}
}//package
Section 269
//CheckBox_selectedOverIcon (CheckBox_selectedOverIcon)
package {
import flash.display.*;
public dynamic class CheckBox_selectedOverIcon extends MovieClip {
}
}//package
Section 270
//CheckBox_selectedUpIcon (CheckBox_selectedUpIcon)
package {
import flash.display.*;
public dynamic class CheckBox_selectedUpIcon extends MovieClip {
}
}//package
Section 271
//CheckBox_upIcon (CheckBox_upIcon)
package {
import flash.display.*;
public dynamic class CheckBox_upIcon extends MovieClip {
}
}//package
Section 272
//Cloud1 (Cloud1)
package {
import flash.display.*;
public dynamic class Cloud1 extends Sprite {
}
}//package
Section 273
//Cloud2 (Cloud2)
package {
import flash.display.*;
public dynamic class Cloud2 extends Sprite {
}
}//package
Section 274
//Cloud3 (Cloud3)
package {
import flash.display.*;
public dynamic class Cloud3 extends Sprite {
}
}//package
Section 275
//Cloud4 (Cloud4)
package {
import flash.display.*;
public dynamic class Cloud4 extends Sprite {
}
}//package
Section 276
//CommonUpgradeRow (CommonUpgradeRow)
package {
import game.ui.*;
public dynamic class CommonUpgradeRow extends Upgrade10Row {
}
}//package
Section 277
//dino (dino)
package {
import flash.display.*;
public dynamic class dino extends MovieClip {
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v3:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 278
//dino_blue (dino_blue)
package {
import flash.display.*;
public dynamic class dino_blue extends MovieClip {
public var test_thing:MovieClip;
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 279
//dino_green (dino_green)
package {
import flash.display.*;
public dynamic class dino_green extends MovieClip {
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 280
//dino_red (dino_red)
package {
import flash.display.*;
public dynamic class dino_red extends MovieClip {
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 281
//Dino1 (Dino1)
package {
import flash.display.*;
public dynamic class Dino1 extends Sprite {
public var inner:MovieClip;
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v3:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 282
//Dino10 (Dino10)
package {
import flash.display.*;
public dynamic class Dino10 extends MovieClip {
public var inner:MovieClip;
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v3:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 283
//Dino11 (Dino11)
package {
import flash.display.*;
public dynamic class Dino11 extends MovieClip {
public var inner:MovieClip;
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v3:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 284
//Dino12 (Dino12)
package {
import flash.display.*;
public dynamic class Dino12 extends MovieClip {
public var inner:MovieClip;
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v3:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 285
//Dino2 (Dino2)
package {
import flash.display.*;
public dynamic class Dino2 extends Sprite {
public var inner:MovieClip;
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v3:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 286
//Dino3 (Dino3)
package {
import flash.display.*;
public dynamic class Dino3 extends MovieClip {
public var inner:MovieClip;
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v3:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 287
//Dino4 (Dino4)
package {
import flash.display.*;
public dynamic class Dino4 extends MovieClip {
public var inner:MovieClip;
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v3:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 288
//Dino5 (Dino5)
package {
import flash.display.*;
public dynamic class Dino5 extends MovieClip {
public var inner:MovieClip;
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v3:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 289
//Dino6 (Dino6)
package {
import flash.display.*;
public dynamic class Dino6 extends MovieClip {
public var inner:MovieClip;
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v3:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 290
//Dino7 (Dino7)
package {
import flash.display.*;
public dynamic class Dino7 extends MovieClip {
public var inner:MovieClip;
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v3:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 291
//Dino8 (Dino8)
package {
import flash.display.*;
public dynamic class Dino8 extends MovieClip {
public var inner:MovieClip;
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v3:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 292
//Dino9 (Dino9)
package {
import flash.display.*;
public dynamic class Dino9 extends MovieClip {
public var inner:MovieClip;
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v3:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 293
//DustyCloud1 (DustyCloud1)
package {
import flash.display.*;
public dynamic class DustyCloud1 extends Sprite {
}
}//package
Section 294
//DustyCloud2 (DustyCloud2)
package {
import flash.display.*;
public dynamic class DustyCloud2 extends Sprite {
}
}//package
Section 295
//DustyCloud3 (DustyCloud3)
package {
import flash.display.*;
public dynamic class DustyCloud3 extends Sprite {
}
}//package
Section 296
//DustyCloud4 (DustyCloud4)
package {
import flash.display.*;
public dynamic class DustyCloud4 extends Sprite {
}
}//package
Section 297
//DustyCloud5 (DustyCloud5)
package {
import flash.display.*;
public dynamic class DustyCloud5 extends Sprite {
}
}//package
Section 298
//flower (flower)
package {
import game.physics.monkeys.*;
public dynamic class flower extends PolygonMonkeySprite {
}
}//package
Section 299
//focusRectSkin (focusRectSkin)
package {
import flash.display.*;
public dynamic class focusRectSkin extends MovieClip {
}
}//package
Section 300
//food (food)
package {
import game.physics.monkeys.*;
public dynamic class food extends PolygonMonkeySprite {
}
}//package
Section 301
//GameStage (GameStage)
package {
import flash.display.*;
import flash.events.*;
import core.sound.*;
import core.*;
import core.common.*;
import flash.net.*;
import flash.system.*;
public class GameStage extends MovieClip {
public var _game_clip:Sprite;
public var loading_bar:MovieClip;
public var flonga_button:SimpleButton;
public var flonga_clip:MovieClip;
public static var itself:GameStage = null;
public function GameStage():void{
addFrameScript(0, frame1, 4, frame5);
Security.allowDomain("*");
itself = this;
}
public function progressUpdate(_arg1:Event):void{
var _local2:Number;
_local2 = Math.round(((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100));
if ((loading_bar is MovieClip)){
loading_bar.progress_mc.gotoAndStop(_local2);
loading_bar.loaded_txt.text = (("loading... (" + _local2.toString()) + "%)");
};
if (this.loaderInfo.bytesLoaded == this.loaderInfo.bytesTotal){
loading_bar.removeEventListener(Event.ENTER_FRAME, progressUpdate);
loading_bar.progress_mc.stop();
loading_bar.progress_mc.visible = false;
removeChild(loading_bar);
loading_bar = null;
gotoAndStop("welcome_screen");
};
}
public function flongaFinished():void{
flonga_clip.visible = false;
this.removeChild(flonga_clip);
}
function frame5(){
flonga_clip.addEventListener(MouseEvent.MOUSE_DOWN, flongaClick);
this.initialize();
stop();
}
function frame1(){
loading_bar.addEventListener(Event.ENTER_FRAME, progressUpdate);
flonga_button.addEventListener(MouseEvent.MOUSE_DOWN, flongaClick);
stop();
}
public function initialize():void{
if (Global.isStarted()){
return;
};
Global.startup(this, _game_clip);
Global.tickManager.timeAdjustment = true;
Global.hideMenu();
KeyboardKeys.initialize();
Global.top.initialize();
}
public static function flongaClick(_arg1:MouseEvent):void{
Music.playSingleSound(SOUND_click);
gotoLink("http://www.flonga.com");
}
public static function gotoLink(_arg1:String):void{
var _local2:URLRequest;
_local2 = new URLRequest(_arg1);
navigateToURL(_local2, "_blank");
}
}
}//package
Section 302
//gold (gold)
package {
import game.physics.monkeys.*;
public dynamic class gold extends PolygonMonkeySprite {
}
}//package
Section 303
//hero (hero)
package {
import game.physics.monkeys.*;
public dynamic class hero extends PolygonMonkeySprite {
}
}//package
Section 304
//Level1FrontObj1 (Level1FrontObj1)
package {
import flash.display.*;
public dynamic class Level1FrontObj1 extends Sprite {
}
}//package
Section 305
//Level1FrontObj2 (Level1FrontObj2)
package {
import flash.display.*;
public dynamic class Level1FrontObj2 extends MovieClip {
}
}//package
Section 306
//Level1FrontObj3 (Level1FrontObj3)
package {
import flash.display.*;
public dynamic class Level1FrontObj3 extends Sprite {
}
}//package
Section 307
//Level1FrontObj4 (Level1FrontObj4)
package {
import flash.display.*;
public dynamic class Level1FrontObj4 extends MovieClip {
}
}//package
Section 308
//Level1FrontObj5 (Level1FrontObj5)
package {
import flash.display.*;
public dynamic class Level1FrontObj5 extends Sprite {
}
}//package
Section 309
//Level1FrontObj6 (Level1FrontObj6)
package {
import flash.display.*;
public dynamic class Level1FrontObj6 extends Sprite {
}
}//package
Section 310
//Level2FrontObj1 (Level2FrontObj1)
package {
import flash.display.*;
public dynamic class Level2FrontObj1 extends Sprite {
}
}//package
Section 311
//Level2FrontObj2 (Level2FrontObj2)
package {
import flash.display.*;
public dynamic class Level2FrontObj2 extends Sprite {
}
}//package
Section 312
//Level2FrontObj4 (Level2FrontObj4)
package {
import flash.display.*;
public dynamic class Level2FrontObj4 extends Sprite {
}
}//package
Section 313
//Level2FrontObj5 (Level2FrontObj5)
package {
import flash.display.*;
public dynamic class Level2FrontObj5 extends Sprite {
}
}//package
Section 314
//Level3FrontObj1 (Level3FrontObj1)
package {
import flash.display.*;
public dynamic class Level3FrontObj1 extends Sprite {
}
}//package
Section 315
//Level3FrontObj2 (Level3FrontObj2)
package {
import flash.display.*;
public dynamic class Level3FrontObj2 extends Sprite {
}
}//package
Section 316
//Level3FrontObj3 (Level3FrontObj3)
package {
import flash.display.*;
public dynamic class Level3FrontObj3 extends Sprite {
}
}//package
Section 317
//Level3FrontObj4 (Level3FrontObj4)
package {
import flash.display.*;
public dynamic class Level3FrontObj4 extends Sprite {
}
}//package
Section 318
//Level3FrontObj5 (Level3FrontObj5)
package {
import flash.display.*;
public dynamic class Level3FrontObj5 extends Sprite {
}
}//package
Section 319
//Level4FrontObj1 (Level4FrontObj1)
package {
import flash.display.*;
public dynamic class Level4FrontObj1 extends Sprite {
}
}//package
Section 320
//Level4FrontObj2 (Level4FrontObj2)
package {
import flash.display.*;
public dynamic class Level4FrontObj2 extends Sprite {
}
}//package
Section 321
//Level4FrontObj3 (Level4FrontObj3)
package {
import flash.display.*;
public dynamic class Level4FrontObj3 extends Sprite {
}
}//package
Section 322
//Level4FrontObj4 (Level4FrontObj4)
package {
import flash.display.*;
public dynamic class Level4FrontObj4 extends Sprite {
}
}//package
Section 323
//Level5FrontObj1 (Level5FrontObj1)
package {
import flash.display.*;
public dynamic class Level5FrontObj1 extends Sprite {
}
}//package
Section 324
//Level5FrontObj2 (Level5FrontObj2)
package {
import flash.display.*;
public dynamic class Level5FrontObj2 extends Sprite {
}
}//package
Section 325
//Level5FrontObj3 (Level5FrontObj3)
package {
import flash.display.*;
public dynamic class Level5FrontObj3 extends Sprite {
}
}//package
Section 326
//Level5FrontObj4 (Level5FrontObj4)
package {
import flash.display.*;
public dynamic class Level5FrontObj4 extends Sprite {
}
}//package
Section 327
//Level5FrontObj5 (Level5FrontObj5)
package {
import flash.display.*;
public dynamic class Level5FrontObj5 extends Sprite {
}
}//package
Section 328
//LevelMap1 (LevelMap1)
package {
import flash.display.*;
public dynamic class LevelMap1 extends MovieClip {
public var rd:wheel_stone;
public var bg:MovieClip;
public var rt:wheel_stone;
public var back_prize_layer:MovieClip;
public var back_water_layer:MovieClip;
public var back_layer:MovieClip;
}
}//package
Section 329
//LevelMap2 (LevelMap2)
package {
import flash.display.*;
public dynamic class LevelMap2 extends MovieClip {
public var rd:wheel_stone;
public var bg:MovieClip;
public var rt:wheel_stone;
public var back_prize_layer:MovieClip;
public var back_water_layer:MovieClip;
public var back_layer:MovieClip;
}
}//package
Section 330
//LevelMap3 (LevelMap3)
package {
import flash.display.*;
public dynamic class LevelMap3 extends MovieClip {
public var rd:wheel_stone;
public var bg:MovieClip;
public var rt:wheel_stone;
public var back_prize_layer:MovieClip;
public var back_water_layer:MovieClip;
public var back_layer:MovieClip;
}
}//package
Section 331
//LevelMap4 (LevelMap4)
package {
import flash.display.*;
public dynamic class LevelMap4 extends MovieClip {
public var rd:wheel_stone;
public var bg:MovieClip;
public var rt:wheel_stone;
public var back_prize_layer:MovieClip;
public var back_water_layer:MovieClip;
public var back_layer:MovieClip;
}
}//package
Section 332
//LevelMap5 (LevelMap5)
package {
import flash.display.*;
public dynamic class LevelMap5 extends MovieClip {
public var rd:wheel_stone;
public var bg:MovieClip;
public var rt:wheel_stone;
public var back_prize_layer:MovieClip;
public var back_water_layer:MovieClip;
public var back_layer:MovieClip;
}
}//package
Section 333
//LoadingMC (LoadingMC)
package {
import flash.display.*;
import flash.text.*;
public dynamic class LoadingMC extends MovieClip {
public var loaded_txt:TextField;
public var error_txt:TextField;
public var progress_mc:MovieClip;
}
}//package
Section 334
//OptionsSoundSlider (OptionsSoundSlider)
package {
import core.controls.*;
public dynamic class OptionsSoundSlider extends SoundSlider {
}
}//package
Section 335
//pad (pad)
package {
import game.physics.monkeys.*;
public dynamic class pad extends PolygonMonkeySprite {
}
}//package
Section 336
//planet (planet)
package {
import flash.display.*;
public dynamic class planet extends MovieClip {
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v3:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 337
//planet2 (planet2)
package {
import flash.display.*;
public dynamic class planet2 extends MovieClip {
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 338
//PterodactylRow (PterodactylRow)
package {
import game.ui.*;
public dynamic class PterodactylRow extends Upgrade3Row {
}
}//package
Section 339
//RodentRow (RodentRow)
package {
import game.ui.*;
public dynamic class RodentRow extends Upgrade3Row {
}
}//package
Section 340
//SliderThumb_disabledSkin (SliderThumb_disabledSkin)
package {
import flash.display.*;
public dynamic class SliderThumb_disabledSkin extends MovieClip {
}
}//package
Section 341
//SliderThumb_downSkin (SliderThumb_downSkin)
package {
import flash.display.*;
public dynamic class SliderThumb_downSkin extends MovieClip {
}
}//package
Section 342
//SliderThumb_overSkin (SliderThumb_overSkin)
package {
import flash.display.*;
public dynamic class SliderThumb_overSkin extends MovieClip {
}
}//package
Section 343
//SliderThumb_upSkin (SliderThumb_upSkin)
package {
import flash.display.*;
public dynamic class SliderThumb_upSkin extends MovieClip {
}
}//package
Section 344
//SliderTick_skin (SliderTick_skin)
package {
import flash.display.*;
public dynamic class SliderTick_skin extends MovieClip {
}
}//package
Section 345
//SliderTrack_disabledSkin (SliderTrack_disabledSkin)
package {
import flash.display.*;
public dynamic class SliderTrack_disabledSkin extends MovieClip {
}
}//package
Section 346
//SliderTrack_skin (SliderTrack_skin)
package {
import flash.display.*;
public dynamic class SliderTrack_skin extends MovieClip {
}
}//package
Section 347
//SomeCircleSprite (SomeCircleSprite)
package {
import game.physics.monkeys.*;
public dynamic class SomeCircleSprite extends CircleMonkeySprite {
}
}//package
Section 348
//SomeConvexSprite (SomeConvexSprite)
package {
import game.physics.monkeys.*;
public dynamic class SomeConvexSprite extends PolygonMonkeySprite {
}
}//package
Section 349
//SomeNonConvexSprite (SomeNonConvexSprite)
package {
import game.physics.monkeys.*;
public dynamic class SomeNonConvexSprite extends PolygonMonkeySprite {
}
}//package
Section 350
//SomeRectangle (SomeRectangle)
package {
import game.physics.monkeys.*;
public dynamic class SomeRectangle extends RectangleMonkeySprite {
}
}//package
Section 351
//SOUND_achievement_earned (SOUND_achievement_earned)
package {
import flash.media.*;
public dynamic class SOUND_achievement_earned extends Sound {
}
}//package
Section 352
//SOUND_bird_hit (SOUND_bird_hit)
package {
import flash.media.*;
public dynamic class SOUND_bird_hit extends Sound {
}
}//package
Section 353
//SOUND_boing (SOUND_boing)
package {
import flash.media.*;
public dynamic class SOUND_boing extends Sound {
}
}//package
Section 354
//SOUND_click (SOUND_click)
package {
import flash.media.*;
public dynamic class SOUND_click extends Sound {
}
}//package
Section 355
//SOUND_eating (SOUND_eating)
package {
import flash.media.*;
public dynamic class SOUND_eating extends Sound {
}
}//package
Section 356
//SOUND_encounter1 (SOUND_encounter1)
package {
import flash.media.*;
public dynamic class SOUND_encounter1 extends Sound {
}
}//package
Section 357
//SOUND_encounter2 (SOUND_encounter2)
package {
import flash.media.*;
public dynamic class SOUND_encounter2 extends Sound {
}
}//package
Section 358
//SOUND_ending (SOUND_ending)
package {
import flash.media.*;
public dynamic class SOUND_ending extends Sound {
}
}//package
Section 359
//SOUND_food_exhausted (SOUND_food_exhausted)
package {
import flash.media.*;
public dynamic class SOUND_food_exhausted extends Sound {
}
}//package
Section 360
//SOUND_get_prize (SOUND_get_prize)
package {
import flash.media.*;
public dynamic class SOUND_get_prize extends Sound {
}
}//package
Section 361
//SOUND_hit (SOUND_hit)
package {
import flash.media.*;
public dynamic class SOUND_hit extends Sound {
}
}//package
Section 362
//SOUND_level_music (SOUND_level_music)
package {
import flash.media.*;
public dynamic class SOUND_level_music extends Sound {
}
}//package
Section 363
//SOUND_menu_music (SOUND_menu_music)
package {
import flash.media.*;
public dynamic class SOUND_menu_music extends Sound {
}
}//package
Section 364
//SOUND_page_show (SOUND_page_show)
package {
import flash.media.*;
public dynamic class SOUND_page_show extends Sound {
}
}//package
Section 365
//SOUND_push (SOUND_push)
package {
import flash.media.*;
public dynamic class SOUND_push extends Sound {
}
}//package
Section 366
//SOUND_unaccelerator (SOUND_unaccelerator)
package {
import flash.media.*;
public dynamic class SOUND_unaccelerator extends Sound {
}
}//package
Section 367
//SOUND_upgrade_click (SOUND_upgrade_click)
package {
import flash.media.*;
public dynamic class SOUND_upgrade_click extends Sound {
}
}//package
Section 368
//star (star)
package {
import flash.display.*;
public dynamic class star extends MovieClip {
}
}//package
Section 369
//star_group_1 (star_group_1)
package {
import flash.display.*;
public dynamic class star_group_1 extends MovieClip {
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v3:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 370
//StarsAnimation (StarsAnimation)
package {
import flash.display.*;
public dynamic class StarsAnimation extends MovieClip {
public function StarsAnimation(){
addFrameScript(16, frame17);
}
function frame17(){
stop();
}
}
}//package
Section 371
//Stone1 (Stone1)
package {
import flash.display.*;
public dynamic class Stone1 extends Sprite {
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 372
//Stone2 (Stone2)
package {
import flash.display.*;
public dynamic class Stone2 extends Sprite {
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 373
//Stone3 (Stone3)
package {
import flash.display.*;
public dynamic class Stone3 extends MovieClip {
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 374
//Stone4 (Stone4)
package {
import flash.display.*;
public dynamic class Stone4 extends MovieClip {
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 375
//Stone5 (Stone5)
package {
import flash.display.*;
public dynamic class Stone5 extends MovieClip {
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 376
//TurtleRow (TurtleRow)
package {
import game.ui.*;
public dynamic class TurtleRow extends Upgrade3Row {
}
}//package
Section 377
//Ufo (Ufo)
package {
import flash.display.*;
public dynamic class Ufo extends MovieClip {
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v3:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 378
//water (water)
package {
import flash.display.*;
public dynamic class water extends MovieClip {
public var inner:MovieClip;
public var v1:VertexBeacon;
public var v2:VertexBeacon;
public var v3:VertexBeacon;
public var v0:VertexBeacon;
}
}//package
Section 379
//VertexBeacon (VertexBeacon)
package {
import game.physics.monkeys.*;
public dynamic class VertexBeacon extends VertexBeacon {
}
}//package
Section 380
//wheel_stone (wheel_stone)
package {
import game.physics.monkeys.*;
public dynamic class wheel_stone extends CircleMonkeySprite {
}
}//package