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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/61411777?noj=FRM61411777-25DC" width="1" height="1"></div>

Meat Boy - escue Bandaid girl from Dr. Fetu maniac.swf

This is the info page for
Flash #90391

(Click the ID number above for more basic data on this flash file.)


Text
NEWGROUNDS

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Jonathan McEntee - Edmund McMillen

MEAT BOY

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Check The
Secrets Menu

YOU
UNLOCKED
Somethin
Special!

YOU
UNLOCKED
GISH!

YOU
UNLOCKED
Dr. Fetus!

YOU
UNLOCKED a
Castle
Crasher!

NG AD GOES HERE!!!

PRESENTS

_____________________________

(Team Mic)

A Game By

and

Edmund
McMillen

Jonathan
McEntee

Meat boy
-
Jonathan McEntee
Programming / Design
Edmund McMillen
Art / Design
Danny B
Music
Newgrounds.com
Sponsorship
Cast
-
Meat Boy
Bandaid girl
Dr Fetus
Special thanks
-
Danielle McMillen
Brendon Trueb
Tom Fulp
Nate Zilk
Alex Austin
Negative-One
Erin Honeycut
Tyler Glaiel
And Especially:
/V/

Bandaid Girl
Unlocked!

Check the
secrets menu

Expert
Chapter
Unlocked!

ActionScript [AS1/AS2]

Frame 1
NewgroundsAPI.connectMovie(3441); loaded = getBytesLoaded(); ltotal = getBytesTotal(); if (loaded == ltotal) { gotoAndPlay (3); }
Frame 2
gotoAndPlay (1);
Frame 3
stopAllSounds(); stopAllSounds();
Frame 4
stopAllSounds(); stopAllSounds();
Frame 5
stopAllSounds(); stopAllSounds();
Frame 6
stopAllSounds(); stopAllSounds();
Frame 7
stopAllSounds(); stopAllSounds();
Frame 8
stopAllSounds(); stopAllSounds();
Frame 9
stopAllSounds(); stopAllSounds();
Frame 10
stopAllSounds();
Frame 11
stopAllSounds();
Frame 12
stopAllSounds();
Frame 13
stopAllSounds();
Frame 14
stopAllSounds();
Frame 15
stopAllSounds();
Frame 16
stopAllSounds();
Frame 17
stopAllSounds();
Frame 278
map1name = "Chapter 1 - The Forest"; map1unlocked = true; map1title = true; map2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 10, 9, 10, 12, 10, 9, 10], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 3, 2, 3, 3, 3, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 11, 8, 12, 3, 3, 3, 2, 3, 12], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 8, 9, 3, 3, 3, 3, 3, 10], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 3, 3, 1, 8, 10, 3, 3, 2, 3, 8, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 8, 3, 3, 3, 8, 10, 3, 3, 2, 1, 8, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 3, 3, 3, 3, 9, 3, 3, 3, 3, 8, 10], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 11, 8, 3, 1, 3, 3, 9, 3, 3, 3, 3, 8, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 3, 3, 3, 3, 10, 3, 2, 3, 8, 12, 10], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 10, 3, 3, 3, 3, 3, 3, 3, 1, 8, 10, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 3, 2, 3, 3, 3, 3, 3, 3, 8, 9, 12], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 11, 8, 10, 3, 1, 3, 1, 3, 3, 3, 8, 9, 10, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 1, 11, 8, 12, 3, 3, 3, 2, 3, 3, 3, 8, 9, 9, 10], [0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 13, 11, 8, 9, 3, 3, 3, 3, 3, 3, 3, 8, 10, 12, 9], [0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 11, 8, 10, 9, 10, 9, 9, 10, 9, 9, 9, 9, 9, 9]]; mapbg2 = 2; map2name = "1. Hello World"; map2char = {xtile:2, ytile:23}; map2statement = "Hello and welcome to Meat Boy!\n\nLet's begin by getting used to the basic controls. You can walk left and right using the arrow keys, and you can jump using space. Try reaching Bandaid Girl in the top right corner."; map2unlocked = true; map2comic = ["firstcomicone", "firstcomictwo", "firstcomicthree"]; map3 = [[8, 8, 8, 8, 8, 8, 9, 10, 10, 10, 9, 9, 8, 8, 8, 8, 8, 9, 9, 10, 9, 9, 8, 8, 8], [8, 0, 0, 0, 13, 8, 9, 9, 10, 10, 9, 8, 8, 0, 0, 0, 8, 8, 9, 10, 9, 8, 8, 11, 8], [8, 0, 0, 0, 0, 8, 8, 8, 9, 9, 9, 8, 0, 0, 0, 0, 0, 8, 9, 9, 9, 8, 0, 11, 8], [8, 0, 0, 0, 0, 8, 0, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 0, 11, 8], [8, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8], [8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8], [8, 2, 7, 0, 0, 0, 0, 0, 0, 5, 2, 3, 3, 2, 7, 0, 0, 0, 0, 5, 7, 0, 0, 11, 8], [8, 2, 2, 7, 0, 0, 5, 7, 5, 2, 2, 3, 3, 3, 2, 7, 0, 0, 5, 2, 2, 7, 0, 11, 8], [8, 3, 3, 2, 7, 5, 2, 2, 2, 2, 2, 2, 3, 3, 3, 2, 7, 5, 2, 3, 3, 2, 7, 11, 8], [8, 3, 3, 2, 2, 2, 2, 2, 3, 3, 3, 2, 2, 2, 3, 3, 2, 2, 3, 3, 3, 3, 2, 11, 8], [8, 3, 8, 8, 8, 8, 8, 2, 3, 3, 3, 2, 8, 8, 8, 8, 8, 2, 3, 3, 3, 1, 3, 11, 8], [8, 3, 8, 9, 9, 9, 8, 2, 3, 3, 2, 2, 8, 9, 9, 9, 8, 2, 3, 1, 2, 1, 3, 11, 8], [8, 8, 8, 9, 10, 9, 8, 8, 2, 3, 2, 8, 8, 9, 10, 9, 8, 8, 2, 1, 1, 3, 2, 11, 8], [8, 9, 9, 9, 10, 9, 9, 8, 8, 8, 8, 8, 9, 9, 10, 9, 9, 8, 8, 8, 8, 8, 8, 8, 8]]; mapbg3 = 2; map3name = "2. Cliff Hopper"; map3char = {xtile:11, ytile:22}; map3statement = "Most the time regular jumping just wont cut it. In situations like these, it's neccesary to wall jump. To wall jump, first jump against a wall and then press space.\n\nRemember, you can always skip one or two levels per level set. Don't feel obligated to beat every single one."; map3unlocked = true; map4 = [[10, 10, 12, 10, 10, 9, 10, 12, 10, 10, 10, 10, 12, 10, 10, 10, 10, 12, 10, 10, 10, 10, 10, 10, 12, 10, 10, 10, 12, 12, 12, 12, 12, 12, 9, 10, 12, 12, 9, 10, 12, 12, 10, 12, 12, 8, 8, 8, 11, 8], [9, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 3, 3, 10, 12, 10, 12, 3, 3, 3, 6, 11, 8, 10, 10, 6, 0, 4, 11, 10, 10, 12, 10, 3, 3, 2, 3, 3, 3, 3, 3, 8, 8, 11, 8], [10, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 3, 2, 1, 10, 10, 3, 3, 3, 2, 6, 0, 11, 8, 10, 3, 0, 76, 0, 11, 8, 9, 12, 10, 3, 1, 3, 3, 3, 2, 1, 3, 3, 8, 11, 8], [10, 6, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 3, 3, 10, 10, 3, 3, 12, 10, 3, 2, 3, 6, 0, 0, 11, 8, 2, 3, 7, 0, 5, 11, 12, 10, 10, 3, 3, 6, 0, 0, 0, 0, 0, 4, 3, 3, 11, 11], [12, 0, 0, 0, 5, 3, 3, 2, 3, 3, 3, 3, 3, 2, 10, 12, 3, 3, 10, 10, 3, 3, 6, 0, 0, 0, 11, 8, 3, 3, 3, 3, 12, 12, 12, 10, 3, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 4, 11, 11], [10, 0, 0, 5, 3, 11, 3, 3, 3, 1, 3, 3, 3, 3, 10, 10, 2, 3, 10, 9, 3, 6, 0, 0, 0, 0, 11, 8, 3, 2, 3, 10, 10, 12, 12, 3, 3, 6, 0, 10, 3, 7, 0, 0, 0, 0, 0, 0, 11, 11], [10, 0, 0, 3, 3, 11, 8, 3, 3, 3, 3, 3, 3, 3, 10, 9, 3, 3, 10, 10, 6, 0, 12, 10, 0, 5, 3, 8, 3, 3, 10, 10, 10, 10, 12, 2, 6, 0, 0, 12, 3, 2, 0, 0, 0, 0, 0, 0, 11, 11], [9, 0, 5, 3, 13, 11, 8, 3, 3, 3, 3, 2, 3, 3, 10, 10, 3, 2, 10, 10, 0, 0, 10, 10, 5, 3, 3, 10, 9, 3, 10, 10, 12, 12, 10, 3, 0, 0, 0, 10, 12, 3, 0, 0, 0, 0, 0, 5, 11, 11], [10, 0, 4, 3, 2, 11, 8, 3, 2, 3, 3, 3, 3, 3, 12, 10, 3, 3, 10, 12, 0, 5, 10, 12, 3, 3, 2, 10, 12, 3, 12, 10, 10, 12, 2, 3, 0, 0, 0, 9, 12, 3, 7, 0, 0, 0, 0, 4, 11, 11], [10, 0, 0, 3, 3, 11, 8, 3, 3, 3, 3, 3, 3, 3, 10, 10, 3, 3, 10, 10, 5, 3, 9, 10, 3, 3, 3, 3, 10, 3, 10, 10, 10, 10, 3, 6, 0, 0, 5, 10, 10, 3, 3, 0, 0, 0, 0, 0, 11, 8], [10, 0, 0, 4, 3, 11, 3, 3, 3, 3, 2, 3, 1, 3, 10, 10, 6, 0, 12, 10, 3, 2, 12, 10, 10, 3, 3, 3, 3, 3, 10, 12, 10, 12, 0, 0, 0, 5, 3, 10, 12, 3, 3, 7, 0, 0, 0, 5, 11, 11], [10, 7, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 9, 10, 0, 0, 10, 10, 3, 3, 10, 10, 12, 3, 2, 3, 1, 3, 10, 10, 10, 12, 3, 7, 5, 3, 3, 10, 10, 3, 1, 3, 7, 0, 5, 3, 11, 8], [10, 3, 7, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 10, 12, 5, 2, 3, 3, 2, 1, 10, 10, 10, 3, 3, 3, 3, 3, 3, 2, 3, 3, 3, 3, 3, 1, 3, 12, 10, 3, 3, 3, 3, 0, 3, 3, 11, 8], [12, 2, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 10, 10, 3, 3, 3, 2, 3, 3, 9, 12, 10, 10, 3, 3, 2, 3, 3, 3, 2, 3, 2, 3, 2, 3, 2, 10, 10, 2, 3, 2, 1, 3, 3, 3, 11, 8], [10, 10, 10, 12, 10, 10, 10, 12, 10, 10, 10, 9, 10, 10, 12, 10, 10, 10, 12, 10, 10, 9, 10, 10, 10, 10, 10, 12, 10, 10, 10, 9, 10, 10, 10, 9, 10, 10, 10, 10, 12, 10, 12, 12, 9, 12, 12, 9, 11, 8]]; mapbg4 = 2; map4name = "3. Going Up"; map4char = {xtile:10, ytile:46}; map4unlocked = true; map4statement = "Some levels will scroll upwards, with or without you. Dont fall beneath the screen!"; map5 = [[10, 9, 9, 9, 9, 9, 10, 9, 9, 9, 10, 9, 9, 9, 9, 10, 9, 9, 9, 9, 9, 9, 10, 9, 9, 9, 9, 10, 10, 9, 9, 9, 10, 9, 9, 9, 10, 10, 9, 9, 9, 9, 9, 10, 9, 8, 8, 10, 8, 10], [9, 9, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 3, 2, 2, 3, 2, 2, 2, 3, 2, 2, 2, 2, 6, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 11, 8, 8], [10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 11, 8, 8, 8, 8, 10, 8, 10, 8, 10, 8, 2, 2, 3, 2, 6, 0, 0, 0, 0, 0, 0, 5, 2, 2, 3, 2, 2, 11, 8], [9, 0, 0, 0, 0, 0, 0, 5, 8, 10, 8, 8, 8, 8, 0, 0, 0, 5, 2, 3, 11, 8, 8, 8, 8, 8, 10, 8, 10, 8, 10, 2, 2, 2, 6, 0, 0, 0, 0, 5, 2, 2, 2, 2, 2, 2, 3, 2, 2, 11], [10, 0, 0, 0, 0, 0, 5, 3, 10, 8, 8, 2, 2, 8, 8, 10, 5, 2, 2, 2, 3, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 3, 6, 0, 0, 0, 0, 5, 2, 2, 2, 3, 3, 2, 2, 2, 2, 2, 2, 11], [9, 0, 0, 0, 11, 8, 2, 2, 8, 3, 2, 2, 3, 11, 8, 8, 2, 2, 3, 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 3, 2, 2, 0, 0, 0, 5, 2, 2, 2, 3, 2, 2, 3, 2, 2, 3, 2, 2, 2, 11], [9, 0, 0, 0, 11, 8, 8, 10, 8, 2, 2, 3, 2, 11, 11, 8, 8, 8, 8, 8, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 11, 8, 8, 8, 10, 8, 10, 8, 10, 8, 10, 8, 10, 2, 2, 3, 2, 11], [9, 0, 0, 0, 0, 3, 2, 2, 2, 2, 2, 2, 13, 11, 11, 8, 8, 10, 8, 10, 8, 8, 8, 10, 8, 10, 8, 2, 2, 2, 2, 11, 8, 8, 8, 10, 8, 10, 8, 10, 8, 10, 8, 10, 8, 8, 2, 2, 2, 11], [9, 0, 0, 0, 11, 8, 8, 10, 8, 3, 2, 2, 3, 11, 11, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 11, 8, 8, 8, 10, 8, 10, 8, 10, 8, 10, 8, 10, 2, 2, 2, 2, 11], [9, 0, 0, 0, 11, 8, 3, 3, 8, 2, 2, 3, 2, 11, 8, 8, 2, 3, 2, 2, 2, 3, 2, 2, 3, 2, 2, 2, 2, 2, 3, 2, 0, 0, 0, 4, 2, 2, 3, 2, 2, 3, 2, 2, 2, 2, 3, 2, 2, 11], [9, 0, 0, 0, 0, 0, 4, 2, 10, 8, 8, 2, 2, 8, 8, 10, 4, 2, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 7, 0, 0, 0, 0, 4, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 11], [9, 0, 0, 0, 0, 0, 0, 4, 8, 10, 8, 8, 8, 8, 0, 0, 0, 4, 2, 2, 11, 8, 8, 8, 8, 8, 10, 8, 10, 8, 10, 2, 2, 2, 7, 0, 0, 0, 0, 4, 2, 2, 3, 3, 2, 2, 2, 2, 2, 11], [10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 11, 8, 8, 8, 8, 10, 8, 10, 8, 10, 8, 2, 2, 2, 2, 7, 0, 0, 0, 0, 0, 0, 4, 2, 3, 2, 2, 2, 11, 8], [9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 3, 2, 2, 3, 2, 2, 3, 2, 2, 2, 2, 3, 2, 2, 7, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 11, 8, 8], [9, 10, 9, 9, 9, 10, 9, 9, 9, 9, 9, 10, 9, 9, 9, 10, 9, 9, 10, 9, 9, 9, 10, 9, 9, 9, 10, 9, 9, 9, 10, 9, 9, 10, 9, 9, 9, 9, 9, 10, 10, 9, 9, 9, 9, 8, 8, 10, 8, 10]]; mapbg5 = 2; map5name = "4. The Split"; map5char = {xtile:7, ytile:48}; map5unlocked = true; map5statement = "To advance to the next 5 levels you must beat 3 out of the 5 levels in this level set. If you run into a level that seems impossible, just skip it!\n\nYou can press esc at any time to pause the game. Press enter while the game is paused to exit to the level selection menu."; map6 = [[9, 10, 9, 10, 9, 9, 9, 9, 9, 10, 9, 12, 9, 10, 9, 9, 9, 9, 10, 9, 10, 9, 12, 9, 10, 9, 9, 9, 10, 9, 9, 10, 9, 10, 9, 9, 9, 10, 9, 9, 9, 10, 9, 9, 12, 10, 9, 9, 10, 9, 9, 9, 9, 9, 9, 10, 9, 9, 9, 9, 10, 9, 9, 9, 12, 9, 10, 9, 9, 9, 10, 9, 9, 9, 10], [10, 9, 3, 3, 3, 13, 9, 10, 3, 3, 3, 2, 3, 3, 9, 9, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 9, 9, 10, 9, 3, 1, 3, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 9, 6, 0, 0, 0, 4, 10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 9, 9], [9, 9, 3, 3, 3, 3, 9, 9, 3, 3, 2, 3, 3, 2, 9, 10, 3, 3, 2, 3, 3, 3, 3, 3, 2, 3, 3, 3, 10, 9, 9, 12, 3, 3, 3, 3, 3, 3, 3, 2, 3, 1, 3, 2, 3, 3, 3, 10, 0, 5, 14, 7, 0, 9, 3, 3, 3, 3, 3, 3, 3, 2, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 9], [9, 10, 3, 3, 3, 3, 10, 9, 3, 3, 9, 10, 3, 1, 9, 9, 3, 3, 3, 3, 3, 2, 3, 3, 3, 3, 2, 3, 3, 3, 3, 9, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 12, 0, 2, 14, 2, 0, 9, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 3, 3, 3, 3, 3, 3, 3, 9, 10], [9, 9, 3, 2, 3, 3, 9, 9, 3, 2, 10, 9, 3, 3, 10, 9, 3, 2, 3, 3, 3, 3, 3, 3, 3, 3, 1, 3, 3, 3, 3, 10, 3, 3, 3, 3, 12, 9, 9, 10, 9, 9, 9, 10, 3, 3, 3, 9, 0, 2, 14, 2, 0, 10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 3, 3, 3, 3, 12, 9], [9, 9, 3, 3, 3, 2, 12, 9, 3, 3, 9, 12, 3, 3, 9, 9, 3, 3, 9, 9, 9, 9, 3, 3, 3, 3, 3, 3, 9, 12, 10, 9, 3, 2, 3, 3, 10, 6, 0, 4, 14, 6, 5, 9, 3, 3, 3, 9, 0, 4, 14, 6, 0, 9, 3, 3, 3, 12, 10, 9, 9, 10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 9, 9], [10, 12, 3, 3, 3, 3, 9, 9, 3, 3, 9, 9, 3, 3, 9, 9, 3, 3, 9, 6, 4, 9, 3, 3, 3, 3, 3, 3, 10, 9, 9, 9, 3, 3, 3, 3, 9, 10, 9, 9, 10, 9, 9, 9, 3, 2, 3, 9, 7, 0, 0, 0, 5, 9, 3, 3, 3, 9, 5, 2, 7, 9, 3, 2, 3, 3, 3, 3, 3, 3, 1, 3, 3, 9, 9], [9, 9, 3, 3, 3, 3, 9, 9, 3, 3, 9, 9, 2, 3, 9, 10, 3, 3, 12, 0, 0, 10, 3, 3, 3, 2, 3, 3, 2, 3, 3, 9, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 9, 3, 3, 3, 10, 9, 9, 10, 9, 9, 10, 3, 3, 3, 10, 2, 14, 2, 9, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 9, 10], [9, 9, 3, 3, 2, 3, 9, 10, 3, 3, 9, 10, 3, 3, 10, 9, 3, 3, 9, 0, 0, 9, 3, 3, 3, 3, 2, 3, 3, 3, 3, 10, 3, 3, 3, 3, 2, 3, 3, 2, 3, 3, 9, 10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 3, 3, 9, 4, 2, 6, 9, 3, 3, 3, 9, 9, 10, 9, 12, 9, 9, 10, 9, 9], [9, 10, 3, 3, 1, 3, 10, 9, 2, 3, 9, 9, 3, 3, 9, 9, 2, 3, 10, 7, 5, 10, 3, 2, 3, 3, 3, 3, 9, 9, 9, 9, 3, 3, 3, 3, 3, 1, 3, 3, 3, 3, 12, 9, 3, 3, 3, 3, 3, 3, 3, 1, 3, 3, 3, 3, 3, 9, 10, 9, 9, 9, 3, 3, 3, 10, 6, 0, 5, 14, 7, 0, 4, 9, 10], [9, 9, 3, 2, 3, 3, 9, 9, 3, 3, 10, 9, 3, 3, 9, 12, 2, 3, 9, 14, 14, 9, 3, 3, 1, 3, 3, 3, 9, 10, 9, 9, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 9, 9, 3, 2, 3, 3, 3, 3, 3, 3, 3, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 9, 7, 0, 4, 14, 6, 0, 5, 9, 9], [10, 9, 3, 3, 3, 3, 9, 9, 3, 2, 9, 9, 3, 3, 3, 3, 3, 3, 9, 6, 4, 9, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 3, 3, 9, 9, 12, 9, 10, 9, 10, 9, 3, 3, 3, 1, 3, 2, 3, 3, 3, 3, 3, 3, 3, 1, 3, 3, 3, 3, 3, 3, 3, 9, 10, 9, 9, 10, 9, 9, 9, 10, 9], [9, 9, 3, 3, 3, 3, 3, 3, 3, 3, 9, 9, 3, 2, 3, 2, 3, 3, 9, 0, 0, 9, 3, 3, 3, 3, 3, 3, 2, 3, 3, 3, 2, 1, 3, 3, 9, 6, 0, 5, 14, 7, 4, 10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 6, 0, 4, 2, 2, 2, 3, 9, 12], [9, 9, 3, 3, 3, 3, 3, 3, 2, 3, 9, 9, 3, 3, 3, 3, 3, 3, 10, 7, 5, 10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 7, 0, 4, 14, 6, 5, 9, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 76, 5, 2, 2, 2, 3, 9, 10], [9, 10, 9, 9, 10, 12, 9, 10, 9, 9, 9, 10, 9, 10, 9, 12, 10, 9, 9, 9, 9, 9, 9, 10, 9, 10, 9, 9, 9, 12, 10, 9, 9, 10, 9, 9, 12, 9, 9, 10, 9, 9, 10, 9, 9, 9, 9, 10, 9, 9, 12, 9, 10, 9, 9, 10, 9, 9, 10, 9, 9, 12, 10, 9, 9, 9, 10, 9, 9, 12, 9, 10, 9, 9, 9]]; mapbg6 = 2; map6name = "5. Windows"; map6char = {xtile:2, ytile:72}; map6unlocked = true; map7 = [[8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8], [8, 1, 2, 2, 13, 11, 8, 2, 2, 2, 1, 2, 2, 2, 2, 2, 11, 8, 2, 2, 3, 1, 2, 11, 8], [8, 2, 6, 4, 2, 11, 8, 2, 6, 0, 0, 0, 0, 0, 4, 3, 14, 8, 2, 6, 0, 0, 4, 11, 8], [8, 2, 0, 0, 2, 11, 8, 2, 0, 0, 5, 2, 2, 7, 0, 2, 14, 8, 3, 0, 0, 0, 0, 11, 8], [8, 2, 0, 0, 2, 14, 8, 1, 0, 0, 2, 11, 8, 2, 0, 3, 11, 8, 2, 0, 0, 0, 0, 11, 8], [8, 2, 0, 0, 2, 14, 8, 2, 0, 0, 2, 11, 8, 2, 0, 1, 11, 8, 2, 0, 0, 0, 0, 11, 8], [8, 2, 0, 0, 2, 14, 8, 2, 0, 0, 3, 14, 8, 2, 0, 2, 11, 8, 3, 0, 0, 0, 0, 11, 8], [8, 2, 0, 0, 2, 14, 8, 2, 0, 0, 2, 14, 8, 2, 0, 3, 14, 8, 2, 0, 0, 0, 0, 11, 8], [8, 2, 0, 0, 2, 14, 8, 2, 0, 0, 3, 11, 8, 2, 0, 2, 14, 8, 2, 0, 0, 0, 0, 11, 8], [8, 1, 0, 0, 2, 11, 8, 2, 0, 0, 1, 11, 8, 2, 0, 2, 11, 8, 2, 0, 0, 0, 0, 11, 8], [8, 2, 0, 0, 2, 11, 8, 2, 0, 0, 2, 11, 8, 2, 0, 2, 11, 8, 2, 0, 0, 0, 0, 11, 8], [8, 2, 0, 0, 4, 2, 2, 6, 0, 0, 3, 14, 8, 2, 0, 4, 2, 2, 6, 0, 0, 0, 0, 11, 8], [8, 2, 7, 0, 0, 0, 0, 0, 0, 5, 2, 14, 8, 2, 7, 0, 0, 0, 0, 0, 0, 0, 5, 11, 8], [8, 2, 2, 3, 2, 2, 3, 2, 1, 2, 2, 11, 8, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 11, 8], [8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8]]; mapbg7 = 2; map7name = "6. BZZZZZ"; map7char = {xtile:3, ytile:22}; map7statement = "Those buzz saws sure dont look nice. I would stay away from them if I were you!"; map8 = [[9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [9, 3, 13, 9, 14, 3, 3, 3, 3, 1, 2, 3, 3, 3, 3, 3, 3, 3, 3, 2, 3, 1, 2, 14, 9], [9, 2, 3, 9, 14, 3, 3, 3, 2, 3, 3, 3, 2, 3, 3, 3, 2, 3, 3, 3, 3, 3, 3, 14, 9], [9, 3, 3, 9, 3, 3, 3, 3, 2, 3, 2, 3, 3, 3, 3, 3, 1, 3, 9, 3, 3, 3, 3, 14, 9], [9, 2, 3, 9, 3, 2, 1, 3, 3, 14, 14, 14, 14, 14, 14, 3, 3, 3, 9, 9, 3, 2, 1, 14, 9], [9, 3, 3, 3, 3, 3, 2, 3, 3, 14, 9, 9, 9, 9, 14, 3, 2, 3, 9, 9, 3, 3, 3, 14, 9], [9, 3, 3, 2, 3, 3, 3, 3, 3, 14, 9, 3, 4, 9, 14, 3, 3, 3, 9, 9, 6, 0, 4, 9, 9], [9, 3, 3, 3, 3, 9, 9, 9, 9, 9, 9, 0, 0, 9, 14, 2, 3, 3, 9, 9, 0, 0, 76, 9, 9], [9, 2, 3, 2, 1, 3, 3, 3, 3, 14, 9, 3, 5, 9, 14, 3, 3, 2, 9, 9, 7, 0, 5, 9, 9], [9, 1, 3, 3, 3, 3, 3, 3, 3, 14, 9, 9, 9, 9, 14, 3, 1, 3, 9, 9, 3, 3, 3, 14, 9], [9, 3, 3, 9, 3, 3, 2, 1, 3, 14, 14, 14, 14, 14, 14, 3, 2, 3, 9, 9, 3, 3, 3, 14, 9], [9, 3, 3, 9, 3, 3, 3, 3, 2, 3, 3, 3, 2, 3, 3, 3, 3, 3, 9, 3, 3, 1, 3, 14, 9], [9, 3, 2, 9, 14, 3, 1, 3, 2, 1, 3, 3, 1, 3, 3, 2, 2, 3, 3, 3, 3, 2, 3, 14, 9], [9, 2, 3, 9, 14, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 3, 3, 3, 3, 14, 9], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9]]; mapbg8 = 2; map8name = "7. Daredevil"; map8char = {xtile:7, ytile:17}; map9 = [[10, 9, 9, 10, 9, 12, 9, 9, 9, 10, 9, 9, 14, 14, 14, 14, 10, 9, 9, 12, 9, 10, 9, 9, 10, 9, 9, 9, 10, 12, 1, 2, 3, 2, 2, 2, 2, 2, 1, 2, 3, 2, 2, 3, 2, 2, 2, 2, 1, 2], [9, 3, 2, 2, 1, 6, 0, 0, 0, 0, 0, 4, 2, 3, 2, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 3, 2, 9, 3, 2, 2, 3, 2, 2, 3, 2, 2, 2, 2, 2, 1, 2, 3, 2, 2, 2, 2, 2], [9, 2, 2, 3, 6, 0, 0, 0, 0, 0, 0, 0, 4, 2, 3, 3, 2, 2, 2, 2, 7, 0, 0, 0, 0, 5, 2, 1, 2, 9, 10, 9, 9, 9, 9, 9, 2, 2, 2, 9, 9, 10, 9, 9, 10, 9, 9, 10, 9, 9], [12, 2, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 2, 2, 3, 2, 2, 7, 0, 5, 2, 2, 3, 2, 3, 10, 9, 12, 10, 9, 9, 10, 14, 14, 14, 9, 12, 9, 10, 9, 9, 9, 10, 9, 9, 10], [9, 2, 6, 9, 9, 10, 9, 10, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 14, 14, 14, 14, 14, 2, 6, 0, 4, 6, 0, 0, 0, 0, 0, 5, 1, 2, 2, 7, 0, 0, 0, 0, 0, 0, 0, 5, 9, 9], [9, 6, 0, 10, 2, 2, 2, 12, 3, 2, 2, 7, 0, 0, 0, 0, 0, 0, 0, 2, 14, 1, 2, 3, 14, 6, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 3, 3, 2, 7, 0, 0, 0, 0, 0, 5, 2, 9, 9], [10, 0, 5, 9, 2, 3, 1, 9, 10, 2, 1, 2, 7, 0, 0, 0, 0, 0, 0, 4, 14, 2, 3, 2, 14, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 6, 2, 3, 2, 7, 0, 0, 0, 5, 2, 2, 10, 9], [9, 0, 2, 2, 2, 2, 13, 9, 9, 10, 9, 9, 12, 10, 9, 9, 10, 0, 0, 0, 14, 2, 2, 1, 14, 0, 0, 0, 0, 0, 0, 0, 5, 2, 3, 2, 6, 0, 4, 2, 2, 2, 7, 0, 5, 2, 1, 3, 9, 9], [9, 0, 4, 9, 2, 2, 3, 10, 9, 2, 3, 2, 6, 0, 0, 0, 0, 0, 0, 5, 14, 3, 2, 3, 14, 0, 0, 0, 0, 0, 0, 5, 2, 3, 2, 6, 0, 0, 0, 4, 2, 3, 2, 5, 2, 2, 3, 2, 9, 9], [9, 7, 0, 10, 3, 2, 2, 9, 2, 3, 2, 6, 0, 0, 0, 0, 0, 0, 0, 2, 14, 2, 2, 2, 14, 7, 0, 0, 0, 0, 5, 2, 3, 2, 6, 0, 0, 0, 0, 0, 4, 2, 1, 2, 2, 2, 2, 3, 9, 9], [9, 2, 7, 12, 9, 10, 9, 9, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 14, 14, 14, 14, 14, 2, 7, 0, 0, 5, 2, 2, 2, 6, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 3, 2, 2, 2, 10, 9], [10, 2, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 1, 2, 2, 6, 0, 4, 2, 2, 3, 2, 1, 10, 14, 14, 14, 10, 9, 9, 10, 9, 9, 9, 10, 9, 14, 14, 14, 9, 10, 9, 9, 9], [9, 2, 3, 2, 7, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 3, 2, 3, 2, 2, 6, 0, 0, 0, 0, 4, 2, 3, 2, 9, 2, 3, 2, 9, 9, 12, 9, 9, 10, 9, 9, 9, 2, 2, 2, 10, 9, 9, 10, 9], [12, 3, 1, 3, 2, 7, 0, 0, 0, 0, 0, 5, 2, 3, 2, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 12, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 3], [10, 9, 9, 10, 9, 9, 9, 10, 9, 10, 9, 9, 14, 14, 14, 14, 10, 12, 9, 10, 9, 9, 9, 12, 9, 9, 9, 10, 9, 10, 3, 2, 2, 3, 2, 2, 3, 2, 2, 2, 2, 2, 2, 1, 2, 2, 3, 1, 3, 2]]; mapbg9 = 2; map9name = "8. Zig Zag"; map9char = {xtile:7, ytile:47}; map10 = [[8, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 8, 10, 2, 2, 3, 2, 2, 2, 10, 8, 11, 11, 11, 11, 11, 11, 11, 11, 8, 8, 9], [8, 0, 4, 2, 2, 2, 3, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 3, 1, 13, 10, 2, 2, 2, 2, 3, 2, 10, 2, 2, 3, 2, 6, 0, 0, 0, 11, 11, 8, 9], [8, 0, 0, 4, 2, 1, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 10, 3, 1, 2, 2, 2, 2, 10, 2, 3, 2, 6, 0, 0, 0, 0, 11, 11, 8, 9], [8, 0, 0, 0, 4, 2, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 2, 10, 14, 14, 14, 14, 14, 14, 10, 3, 2, 6, 0, 0, 0, 0, 5, 11, 11, 8, 9], [8, 0, 0, 0, 0, 4, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 3, 25, 25, 25, 25, 25, 25, 25, 25, 2, 6, 5, 25, 8, 2, 2, 2, 11, 11, 8, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 25, 14, 8, 2, 2, 11, 11, 8, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 25, 14, 8, 2, 3, 11, 11, 8, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 25, 14, 8, 2, 1, 11, 11, 8, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 25, 14, 8, 2, 2, 11, 11, 8, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 25, 14, 8, 2, 2, 11, 11, 8, 9], [8, 0, 0, 0, 0, 5, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 2, 25, 25, 25, 25, 25, 25, 25, 25, 3, 7, 4, 25, 8, 2, 3, 2, 11, 11, 8, 9], [8, 0, 0, 0, 5, 2, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 3, 10, 14, 14, 14, 14, 14, 14, 10, 2, 2, 7, 0, 0, 0, 0, 4, 11, 11, 8, 9], [8, 0, 0, 5, 2, 2, 2, 2, 3, 2, 2, 2, 2, 1, 2, 2, 3, 2, 2, 6, 10, 2, 3, 2, 2, 1, 2, 10, 2, 3, 2, 7, 0, 0, 0, 0, 11, 11, 8, 9], [8, 0, 5, 2, 2, 3, 2, 2, 2, 1, 2, 2, 2, 2, 3, 2, 2, 2, 6, 76, 10, 2, 2, 3, 2, 2, 2, 10, 1, 2, 2, 2, 7, 0, 0, 0, 11, 11, 8, 9], [8, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 8, 10, 3, 2, 2, 2, 2, 3, 10, 8, 11, 11, 11, 11, 11, 11, 11, 11, 8, 8, 9]]; mapbg10 = 2; map10name = "9. Damage Control"; map10char = {xtile:7, ytile:35}; map10statement = "Those platforms sure don't look stable. Be careful!"; map11 = [[14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14], [14, 25, 25, 25, 25, 25, 25, 2, 3, 25, 25, 25, 3, 3, 25, 25, 25, 25, 25, 3, 3, 3, 3, 12, 14], [14, 6, 0, 0, 0, 0, 0, 4, 3, 25, 25, 25, 3, 3, 3, 3, 3, 3, 3, 3, 2, 3, 3, 12, 14], [14, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 14], [14, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 1, 2, 3, 3, 3, 1, 2, 3, 3, 3, 25, 1, 3, 14], [14, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 3, 3, 14], [14, 0, 0, 5, 11, 7, 0, 0, 5, 25, 3, 3, 3, 3, 25, 25, 3, 3, 3, 3, 3, 3, 3, 3, 14], [14, 0, 0, 13, 11, 2, 2, 2, 2, 25, 3, 3, 3, 3, 25, 25, 3, 3, 3, 2, 3, 3, 3, 12, 14], [14, 0, 0, 4, 11, 6, 0, 0, 4, 25, 3, 2, 3, 3, 25, 25, 3, 3, 2, 3, 3, 3, 3, 3, 14], [14, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 3, 3, 14], [14, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 1, 3, 3, 3, 3, 2, 3, 3, 3, 3, 25, 2, 3, 14], [14, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 3, 3, 3, 2, 3, 14], [14, 7, 0, 0, 0, 0, 0, 5, 3, 25, 25, 25, 3, 2, 3, 3, 3, 3, 3, 2, 2, 3, 3, 12, 14], [14, 25, 25, 25, 25, 25, 25, 3, 3, 25, 25, 25, 3, 3, 25, 25, 25, 25, 25, 3, 3, 3, 3, 12, 14], [14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14]]; mapbg11 = 2; map11name = "10. Break King"; map11char = {xtile:7, ytile:22}; map12 = [[8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8], [8, 8, 2, 2, 13, 11, 8, 8, 2, 2, 1, 2, 2, 2, 2, 2, 11, 8, 8, 2, 3, 1, 2, 11, 8], [8, 2, 6, 4, 2, 11, 8, 2, 6, 0, 0, 0, 0, 0, 4, 3, 11, 8, 2, 6, 0, 0, 4, 11, 8], [8, 2, 0, 0, 2, 24, 8, 2, 0, 0, 5, 2, 2, 7, 0, 2, 11, 8, 3, 0, 0, 0, 0, 11, 8], [8, 2, 0, 5, 2, 24, 8, 1, 0, 0, 2, 11, 8, 2, 0, 3, 24, 8, 2, 0, 0, 0, 0, 11, 8], [8, 2, 5, 2, 2, 24, 8, 2, 0, 0, 2, 11, 8, 2, 5, 1, 24, 8, 2, 0, 0, 0, 5, 11, 8], [8, 2, 2, 2, 2, 24, 8, 2, 0, 0, 3, 24, 8, 2, 2, 2, 24, 8, 3, 7, 0, 5, 2, 24, 8], [8, 2, 4, 2, 2, 24, 8, 2, 0, 5, 2, 24, 8, 2, 2, 3, 24, 8, 2, 2, 5, 2, 2, 24, 8], [8, 2, 0, 4, 2, 24, 8, 2, 5, 2, 3, 24, 8, 2, 2, 2, 24, 8, 2, 2, 2, 2, 2, 24, 8], [8, 1, 0, 0, 2, 24, 8, 2, 2, 2, 1, 24, 8, 2, 4, 2, 24, 8, 2, 2, 6, 2, 2, 24, 8], [8, 2, 7, 0, 2, 11, 8, 2, 2, 2, 2, 24, 8, 2, 0, 2, 11, 8, 2, 6, 0, 4, 2, 24, 8], [8, 2, 6, 0, 4, 2, 2, 6, 0, 4, 3, 24, 8, 2, 0, 4, 2, 2, 6, 0, 0, 0, 4, 24, 8], [8, 2, 7, 0, 0, 0, 0, 0, 0, 5, 2, 24, 8, 2, 7, 0, 0, 0, 0, 0, 0, 0, 5, 24, 8], [8, 8, 2, 3, 2, 2, 3, 2, 1, 2, 2, 11, 8, 8, 2, 2, 2, 1, 2, 2, 2, 2, 2, 11, 8], [8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8]]; mapbg12 = 2; map12name = "11. Toasty Memories"; map12char = {xtile:2, ytile:22}; map13 = [[9, 12, 10, 9, 9, 9, 9, 10, 9, 9, 10, 9, 9, 10, 9, 10, 9, 9, 9, 9, 9, 9, 9, 10, 10], [9, 9, 9, 10, 9, 10, 15, 9, 10, 7, 3, 3, 3, 2, 3, 0, 3, 15, 9, 10, 3, 0, 3, 9, 9], [9, 10, 3, 3, 4, 7, 76, 9, 3, 4, 3, 2, 1, 3, 3, 0, 3, 3, 9, 9, 3, 7, 3, 10, 9], [9, 9, 3, 3, 0, 3, 7, 9, 2, 0, 3, 3, 3, 3, 3, 7, 3, 2, 10, 9, 2, 4, 10, 9, 9], [10, 9, 3, 3, 0, 3, 3, 10, 3, 0, 3, 9, 9, 10, 3, 4, 3, 3, 9, 9, 3, 0, 3, 9, 10], [9, 9, 2, 3, 7, 3, 13, 9, 3, 0, 3, 3, 10, 9, 3, 0, 3, 3, 12, 10, 3, 0, 2, 10, 9], [9, 9, 3, 3, 4, 3, 3, 9, 3, 7, 3, 3, 9, 9, 3, 0, 2, 1, 9, 9, 3, 7, 3, 10, 9], [9, 10, 3, 3, 0, 3, 3, 9, 3, 4, 2, 3, 9, 10, 3, 0, 3, 2, 9, 9, 3, 4, 1, 9, 9], [9, 9, 3, 3, 7, 3, 1, 10, 2, 0, 3, 3, 9, 9, 3, 7, 3, 3, 10, 9, 2, 0, 3, 12, 10], [10, 9, 1, 3, 4, 3, 3, 9, 3, 0, 3, 2, 9, 9, 3, 4, 3, 3, 9, 10, 3, 0, 2, 9, 9], [9, 9, 3, 3, 0, 3, 9, 10, 3, 0, 3, 3, 10, 12, 3, 0, 3, 9, 9, 9, 3, 0, 3, 10, 9], [12, 9, 3, 3, 7, 3, 3, 3, 3, 7, 3, 3, 9, 10, 3, 0, 2, 3, 2, 1, 3, 7, 3, 9, 9], [9, 10, 3, 3, 4, 3, 3, 2, 3, 4, 3, 3, 9, 9, 3, 7, 3, 1, 3, 3, 2, 4, 3, 9, 9], [9, 9, 10, 3, 0, 2, 3, 3, 3, 0, 3, 16, 9, 9, 10, 4, 3, 3, 2, 3, 3, 0, 16, 9, 10], [10, 9, 9, 9, 9, 10, 9, 9, 9, 10, 9, 9, 10, 9, 9, 12, 9, 10, 9, 9, 10, 9, 9, 10, 9]]; mapbg13 = 2; map13name = "12. The Buzz Cut"; map13char = {xtile:1, ytile:21}; map13statement = "Be careful not to be hit by projectiles!"; map14 = [[8, 8, 8, 8, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 8], [8, 1, 2, 2, 2, 25, 2, 25, 2, 25, 2, 25, 2, 25, 25, 2, 25, 25, 25, 2, 25, 25, 25, 25, 8], [8, 2, 2, 3, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 8], [8, 2, 2, 2, 2, 3, 2, 1, 2, 2, 3, 2, 2, 2, 3, 2, 2, 3, 2, 1, 2, 3, 2, 2, 8], [8, 4, 2, 2, 2, 2, 3, 2, 3, 1, 2, 2, 2, 2, 3, 1, 2, 2, 3, 2, 2, 2, 1, 2, 8], [8, 0, 4, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 8], [8, 0, 0, 4, 2, 25, 2, 25, 2, 25, 2, 25, 2, 25, 25, 2, 25, 25, 25, 2, 25, 25, 25, 25, 8], [8, 0, 0, 0, 8, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 8], [8, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 8], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 8], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [8, 8, 8, 8, 8, 16, 8, 8, 8, 8, 8, 8, 16, 8, 8, 8, 8, 8, 16, 8, 8, 8, 16, 8, 8]]; mapbg14 = 2; map14name = "13. Gemini"; map14char = {xtile:3, ytile:23}; map15 = [[12, 10, 12, 10, 8, 12, 12, 10, 12, 12, 10, 8, 8, 8, 8, 8, 8, 12, 10, 12, 12, 10, 12, 12, 10], [12, 3, 13, 12, 12, 10, 2, 6, 5, 23, 9, 8, 8, 8, 8, 8, 12, 10, 2, 2, 2, 3, 2, 10, 9], [10, 2, 3, 12, 12, 2, 3, 2, 2, 24, 12, 8, 8, 12, 12, 10, 2, 2, 3, 7, 0, 4, 2, 12, 12], [12, 4, 2, 10, 12, 2, 6, 0, 4, 23, 10, 12, 10, 12, 2, 2, 3, 2, 2, 6, 0, 5, 2, 12, 10], [12, 0, 0, 0, 0, 0, 0, 0, 5, 24, 12, 12, 2, 2, 2, 6, 0, 0, 0, 0, 5, 2, 24, 12, 12], [10, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 6, 0, 0, 0, 0, 0, 0, 5, 2, 23, 12, 10, 8], [12, 0, 0, 0, 0, 0, 0, 5, 3, 2, 3, 0, 0, 0, 0, 0, 0, 0, 5, 2, 24, 12, 12, 12, 8], [12, 7, 0, 0, 0, 0, 0, 24, 9, 6, 4, 7, 5, 7, 5, 2, 3, 2, 3, 2, 23, 10, 12, 8, 8], [12, 6, 0, 0, 0, 0, 0, 4, 6, 0, 0, 4, 6, 4, 2, 3, 2, 2, 23, 12, 12, 12, 8, 8, 8], [10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 7, 0, 0, 0, 4, 2, 24, 10, 12, 8, 8, 8, 8, 8], [12, 0, 0, 5, 2, 7, 0, 0, 0, 5, 6, 4, 7, 5, 7, 5, 2, 23, 12, 10, 12, 10, 8, 8, 8], [12, 0, 5, 23, 12, 9, 7, 0, 5, 6, 0, 0, 4, 6, 4, 2, 3, 2, 2, 24, 12, 12, 12, 8, 8], [10, 5, 3, 2, 2, 12, 10, 12, 2, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 2, 23, 10, 12, 10, 8], [12, 3, 2, 6, 0, 76, 12, 12, 12, 9, 12, 12, 10, 12, 0, 0, 0, 0, 0, 4, 2, 2, 2, 12, 8], [10, 12, 9, 10, 12, 12, 12, 10, 8, 8, 8, 8, 8, 12, 10, 12, 12, 12, 12, 12, 10, 12, 12, 10, 12]]; mapbg15 = 2; map15name = "14. Cliffhanger"; map15char = {xtile:1, ytile:22}; map16 = [[0, 0, 0, 0, 0, 0, 0, 11, 8, 10, 12, 15, 10, 9, 10, 9, 10, 9, 10, 10, 12, 10, 10, 10, 15, 9, 10, 10, 9, 10, 9, 10, 12, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 10, 9, 10, 12, 9, 10, 12, 10, 9, 9, 10, 10, 10, 12, 10, 9, 10, 9, 10, 35, 35, 35, 35, 35, 35, 10, 10, 9, 12, 9, 10, 10, 10, 9, 10, 12, 9, 10, 10, 12, 35, 10, 10, 9, 10, 10, 10, 10, 9, 10, 12, 35], [0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 9, 9, 9, 3, 3, 3, 3, 3, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 14, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 3, 3, 3, 3, 3, 3, 3, 10, 35, 35, 35, 35, 35, 35, 9, 3, 1, 3, 3, 3, 25, 3, 3, 3, 3, 3, 3, 3, 10, 35, 10, 3, 3, 3, 10, 12, 3, 3, 3, 10, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 1, 9, 3, 2, 3, 1, 3, 3, 2, 3, 3, 3, 3, 3, 10, 9, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 14, 3, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 3, 2, 3, 3, 12, 35, 35, 35, 35, 35, 35, 12, 3, 3, 3, 3, 3, 25, 3, 3, 2, 1, 3, 3, 3, 10, 35, 9, 3, 2, 3, 12, 10, 3, 2, 3, 10, 35], [0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 2, 3, 10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 12, 3, 3, 3, 3, 3, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 14, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 35, 35, 35, 35, 35, 35, 10, 3, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 12, 35, 10, 3, 3, 3, 10, 10, 3, 3, 3, 10, 35], [0, 0, 0, 0, 0, 0, 0, 11, 3, 3, 3, 3, 9, 3, 3, 3, 3, 12, 9, 3, 3, 2, 3, 2, 3, 9, 3, 3, 3, 3, 3, 3, 3, 3, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 14, 3, 3, 3, 3, 2, 2, 3, 3, 2, 3, 3, 25, 25, 12, 3, 3, 3, 3, 10, 35, 35, 35, 35, 35, 35, 9, 3, 3, 3, 1, 3, 3, 2, 2, 3, 3, 2, 3, 3, 9, 10, 10, 3, 3, 3, 10, 9, 3, 3, 2, 9, 35], [0, 0, 0, 0, 0, 0, 0, 11, 3, 3, 3, 3, 9, 3, 3, 3, 3, 3, 10, 3, 3, 3, 1, 3, 3, 12, 3, 3, 2, 2, 2, 2, 3, 3, 3, 3, 1, 3, 3, 3, 2, 3, 3, 1, 3, 3, 25, 14, 3, 3, 3, 3, 3, 3, 3, 1, 3, 3, 3, 25, 14, 9, 3, 3, 3, 3, 9, 12, 35, 35, 35, 35, 10, 10, 3, 3, 3, 3, 3, 25, 3, 3, 3, 3, 3, 3, 3, 25, 3, 3, 3, 3, 3, 10, 10, 3, 3, 3, 10, 35], [0, 0, 0, 0, 0, 0, 0, 11, 3, 2, 1, 3, 10, 3, 3, 2, 3, 3, 9, 3, 3, 3, 3, 3, 3, 9, 3, 3, 3, 3, 3, 3, 3, 25, 14, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 14, 3, 3, 3, 2, 3, 3, 3, 3, 3, 3, 3, 25, 14, 9, 3, 3, 3, 3, 3, 10, 10, 10, 10, 10, 9, 3, 3, 3, 2, 3, 9, 9, 10, 9, 9, 10, 3, 3, 2, 3, 3, 3, 3, 1, 3, 10, 10, 3, 3, 3, 12, 35], [0, 0, 0, 0, 0, 0, 0, 11, 3, 3, 3, 3, 9, 3, 3, 3, 3, 3, 9, 3, 3, 3, 3, 3, 3, 9, 3, 3, 3, 3, 3, 3, 3, 25, 14, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 14, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 14, 9, 3, 2, 3, 3, 3, 3, 3, 3, 3, 3, 25, 3, 3, 3, 3, 9, 12, 35, 35, 35, 35, 9, 9, 3, 3, 3, 2, 3, 3, 3, 3, 9, 12, 2, 3, 3, 10, 35], [0, 0, 0, 0, 0, 0, 0, 11, 3, 3, 3, 3, 9, 3, 2, 3, 1, 3, 12, 3, 1, 3, 3, 3, 3, 9, 3, 3, 3, 2, 3, 3, 3, 25, 14, 3, 3, 3, 2, 3, 3, 3, 3, 3, 3, 3, 25, 14, 3, 3, 3, 3, 3, 3, 3, 3, 1, 3, 3, 25, 14, 10, 3, 3, 3, 1, 3, 3, 2, 3, 3, 3, 25, 3, 3, 3, 3, 9, 35, 35, 35, 35, 35, 35, 9, 3, 3, 3, 3, 3, 2, 3, 3, 10, 10, 3, 3, 3, 10, 35], [0, 0, 0, 0, 0, 0, 0, 11, 3, 3, 3, 3, 9, 3, 3, 3, 3, 3, 9, 3, 3, 3, 3, 3, 10, 9, 3, 3, 2, 2, 3, 3, 3, 25, 14, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 14, 3, 3, 3, 1, 3, 3, 3, 3, 3, 3, 3, 25, 14, 9, 3, 3, 3, 2, 3, 25, 3, 3, 1, 3, 25, 3, 3, 3, 3, 9, 35, 35, 35, 35, 35, 35, 10, 3, 3, 25, 3, 3, 3, 3, 3, 10, 9, 3, 3, 3, 10, 35], [0, 0, 0, 0, 0, 0, 0, 11, 3, 2, 3, 9, 10, 3, 3, 3, 3, 2, 9, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 3, 3, 3, 25, 14, 3, 3, 3, 3, 2, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 3, 3, 2, 3, 3, 3, 3, 25, 14, 9, 3, 1, 3, 3, 3, 25, 3, 3, 3, 3, 25, 3, 2, 3, 3, 12, 35, 35, 35, 35, 35, 35, 9, 3, 3, 9, 12, 10, 3, 3, 3, 3, 3, 3, 3, 3, 10, 35], [0, 0, 0, 0, 0, 0, 0, 11, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 3, 2, 3, 3, 3, 2, 2, 3, 3, 3, 3, 3, 3, 3, 25, 14, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 3, 3, 3, 3, 3, 2, 3, 3, 3, 3, 25, 14, 10, 3, 2, 3, 3, 3, 25, 3, 3, 3, 3, 3, 3, 3, 1, 2, 9, 35, 35, 35, 35, 35, 35, 10, 2, 3, 10, 35, 10, 3, 3, 3, 3, 3, 3, 3, 3, 10, 35], [0, 0, 0, 0, 0, 0, 5, 11, 3, 3, 3, 3, 3, 3, 1, 3, 3, 3, 9, 3, 3, 3, 3, 3, 1, 3, 3, 3, 3, 3, 3, 3, 3, 25, 14, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 14, 9, 3, 3, 3, 2, 3, 25, 3, 3, 2, 3, 3, 3, 3, 3, 3, 9, 35, 35, 35, 35, 35, 35, 9, 1, 3, 10, 35, 10, 3, 3, 2, 1, 3, 3, 3, 2, 10, 35], [0, 0, 0, 0, 0, 5, 13, 11, 8, 3, 3, 3, 2, 3, 3, 3, 3, 3, 9, 3, 2, 3, 3, 3, 3, 3, 3, 3, 3, 25, 25, 25, 25, 25, 14, 3, 3, 3, 3, 3, 3, 3, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 14, 9, 12, 3, 3, 3, 3, 25, 3, 3, 3, 1, 3, 3, 3, 3, 3, 10, 35, 35, 35, 35, 35, 35, 9, 3, 3, 10, 35, 10, 3, 3, 3, 3, 3, 3, 3, 3, 12, 35], [0, 0, 0, 0, 5, 1, 11, 11, 8, 10, 9, 10, 10, 12, 10, 10, 10, 16, 10, 9, 12, 10, 9, 10, 10, 9, 10, 9, 10, 14, 14, 14, 14, 14, 14, 9, 12, 10, 9, 12, 9, 10, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 10, 12, 9, 10, 10, 10, 10, 10, 12, 9, 10, 9, 10, 10, 10, 10, 9, 10, 35, 35, 35, 35, 35, 35, 12, 10, 10, 9, 35, 10, 10, 10, 10, 9, 12, 10, 10, 10, 10, 35]]; mapbg16 = 2; map16name = "15. What We Learned"; map16char = {xtile:7, ytile:97}; map17name = "Chapter 2 - The Factory"; map17unlocked = true; map17title = true; map18 = [[34, 26, 27, 28, 38, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 34], [34, 26, 27, 28, 27, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 34], [34, 26, 27, 28, 27, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 34], [34, 35, 35, 40, 27, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 34], [0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 35, 35, 35, 35, 35, 27, 34], [0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 27, 26, 27, 27, 27, 26, 34], [0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 34, 41, 35, 27, 34, 26, 27, 27, 27, 26, 27, 34], [0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 34, 27, 27, 27, 34, 27, 27, 27, 26, 27, 27, 39], [0, 0, 0, 0, 34, 35, 35, 35, 35, 41, 35, 35, 27, 34, 27, 27, 26, 34, 27, 27, 26, 33, 48, 48, 49], [0, 0, 0, 0, 27, 26, 34, 27, 27, 26, 27, 27, 26, 34, 27, 26, 27, 34, 27, 26, 27, 27, 27, 27, 39], [0, 0, 0, 0, 26, 27, 34, 27, 26, 27, 27, 26, 27, 34, 26, 27, 27, 34, 26, 27, 27, 27, 27, 26, 49], [0, 0, 0, 0, 34, 27, 34, 26, 27, 34, 35, 35, 35, 35, 27, 27, 27, 33, 48, 48, 33, 27, 26, 34, 39], [0, 0, 0, 0, 34, 27, 34, 27, 27, 39, 49, 49, 49, 34, 27, 27, 26, 27, 27, 27, 27, 26, 27, 34, 49], [0, 0, 0, 0, 34, 26, 27, 27, 26, 39, 49, 49, 49, 34, 27, 26, 27, 27, 27, 27, 26, 27, 27, 27, 39], [0, 0, 0, 0, 34, 27, 27, 26, 27, 39, 49, 49, 49, 34, 26, 27, 27, 27, 27, 26, 27, 27, 27, 27, 39]]; mapbg18 = 3; map18name = "1. Got Salt?"; map18char = {xtile:1, ytile:23}; map18comic = ["secondcomicone", "secondcomictwo", "secondcomicthree"]; map19 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 35, 35, 35, 35, 35, 34, 35, 35, 35, 35, 34, 39, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 27, 26, 27, 26, 34, 27, 27, 27, 38, 34, 39, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 35, 35, 35, 35, 35, 27, 34, 27, 27, 27, 26, 50, 39, 49], [32, 0, 0, 0, 0, 0, 0, 0, 0, 30, 26, 27, 27, 39, 49, 34, 26, 34, 27, 27, 26, 27, 50, 39, 49], [27, 32, 0, 0, 0, 0, 0, 0, 30, 26, 27, 26, 27, 39, 49, 34, 27, 33, 48, 48, 33, 27, 50, 39, 49], [26, 27, 27, 26, 27, 27, 27, 27, 26, 27, 26, 27, 37, 49, 49, 34, 27, 34, 27, 26, 27, 27, 50, 49, 49], [48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 27, 37, 49, 49, 34, 27, 34, 26, 27, 27, 26, 50, 39, 49], [27, 27, 27, 26, 27, 27, 27, 27, 27, 26, 27, 27, 37, 49, 49, 34, 26, 34, 27, 27, 26, 27, 50, 39, 49], [26, 28, 26, 28, 27, 28, 27, 28, 26, 28, 27, 27, 27, 39, 49, 34, 27, 34, 27, 26, 33, 48, 48, 49, 49], [48, 48, 48, 48, 48, 33, 27, 26, 27, 27, 27, 26, 27, 39, 49, 34, 27, 34, 26, 27, 27, 27, 50, 39, 49], [27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 26, 27, 27, 39, 49, 34, 26, 34, 27, 27, 27, 26, 50, 39, 49], [26, 27, 27, 27, 27, 26, 27, 27, 27, 26, 27, 27, 27, 39, 49, 34, 27, 34, 27, 27, 26, 27, 50, 39, 49], [27, 28, 27, 28, 26, 28, 27, 28, 27, 33, 48, 48, 48, 49, 49, 34, 27, 33, 48, 48, 33, 26, 50, 39, 49], [27, 27, 27, 26, 27, 27, 27, 26, 27, 27, 27, 27, 27, 39, 49, 34, 26, 27, 26, 26, 27, 27, 50, 39, 49], [27, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49, 35, 35, 35, 35, 35, 35, 35, 50, 39, 49]]; mapbg19 = 3; map19name = "2. Dive Right In"; map19char = {xtile:14, ytile:0}; map20 = [[49, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49], [49, 33, 32, 30, 28, 27, 27, 27, 27, 32, 0, 0, 30, 26, 27, 28, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 27, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 26, 27, 27, 27, 27, 39], [49, 33, 30, 27, 27, 35, 28, 27, 32, 0, 0, 27, 27, 28, 35, 35, 27, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 27, 27, 27, 35, 35, 27, 28, 27, 27, 27, 27, 26, 27, 27, 27, 27, 27, 27, 27, 39], [49, 33, 27, 26, 38, 35, 27, 0, 0, 0, 0, 31, 27, 27, 0, 27, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 27, 27, 27, 26, 27, 39], [49, 33, 31, 27, 27, 35, 27, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 0, 30, 35, 35, 27, 27, 27, 27, 27, 32, 0, 0, 0, 0, 0, 30, 27, 27, 27, 26, 27, 27, 27, 27, 27, 27, 35, 35, 35, 27, 27, 27, 39], [49, 33, 0, 31, 27, 27, 26, 32, 0, 0, 0, 0, 0, 0, 0, 0, 27, 27, 27, 27, 26, 28, 27, 0, 0, 0, 0, 0, 0, 0, 27, 27, 27, 27, 30, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 34], [49, 33, 0, 0, 0, 28, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 32, 0, 0, 0, 0, 0, 0, 0, 31, 27, 0, 30, 27, 35, 27, 27, 26, 27, 27, 27, 27, 27, 26, 27, 27, 27, 28, 34], [49, 33, 0, 0, 0, 27, 35, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 26, 0, 0, 0, 0, 0, 0, 0, 35, 35, 27, 27, 27, 27, 35, 35, 27, 27, 27, 26, 27, 27, 27, 27, 27, 27, 27, 28, 34], [49, 33, 32, 0, 0, 31, 27, 27, 27, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 30, 35, 27, 27, 32, 0, 0, 0, 31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 34], [49, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 27, 27, 26, 27, 27, 26, 27, 27, 27, 27, 0, 0, 0, 0, 0, 0, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 34], [49, 33, 0, 0, 0, 0, 0, 0, 30, 27, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 35, 35, 0, 0, 0, 30, 27, 28, 27, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 27, 27, 27, 26, 27, 27, 27, 27, 39], [49, 33, 0, 0, 0, 0, 0, 0, 27, 26, 35, 35, 27, 27, 32, 0, 0, 0, 0, 0, 31, 27, 27, 27, 30, 27, 27, 27, 27, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 35, 27, 27, 27, 27, 27, 27, 27, 27, 39], [49, 33, 32, 0, 0, 0, 0, 0, 31, 27, 27, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 26, 27, 35, 35, 27, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 35, 27, 27, 27, 26, 27, 27, 26, 27, 27, 39], [49, 33, 32, 76, 0, 0, 0, 0, 0, 31, 27, 26, 27, 27, 27, 32, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 27, 27, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39], [49, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49]]; mapbg20 = 3; map20name = "3. Salt Falls"; map20char = {xtile:7, ytile:48}; mapscroll20 = 0; map21 = [[33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49], [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 27, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 36], [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 36], [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 27, 28, 27, 27, 28, 27, 27, 28, 27, 27, 28, 27, 27, 39], [33, 27, 32, 0, 0, 0, 0, 0, 0, 30, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39, 49, 49], [33, 27, 27, 32, 0, 0, 0, 0, 30, 28, 27, 27, 28, 27, 27, 28, 27, 27, 28, 27, 39, 49, 49, 49, 49], [33, 27, 27, 27, 32, 0, 0, 30, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39, 49, 49, 49, 49, 49, 49], [33, 27, 27, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49, 49, 49, 49, 49, 49, 49], [33, 27, 27, 27, 32, 0, 0, 31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39, 49, 49, 49, 49, 49, 49], [33, 27, 27, 32, 0, 0, 0, 0, 31, 28, 27, 27, 28, 27, 27, 28, 27, 27, 28, 27, 39, 49, 49, 49, 49], [33, 27, 32, 0, 0, 0, 0, 0, 0, 31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39, 49, 49], [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 28, 27, 27, 28, 27, 27, 28, 27, 27, 27, 27, 27, 39], [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 38, 36], [33, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 36], [33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49]]; mapbg21 = 3; map21name = "4. Flying Meat"; map21char = {xtile:2, ytile:23}; map21statement = "See a jump too high for you to make on your own? Not a problem if there's a vertical treadmill nearby!"; map22 = [[35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49], [35, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49], [35, 26, 27, 26, 27, 26, 27, 26, 27, 26, 27, 26, 27, 26, 27, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 49, 49, 49, 49, 49], [35, 27, 26, 27, 26, 27, 26, 27, 26, 27, 26, 27, 26, 27, 27, 32, 0, 0, 0, 0, 0, 0, 30, 27, 32, 0, 0, 0, 0, 0, 0, 30, 27, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 18, 18, 32, 27, 49], [35, 27, 27, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 35, 27, 32, 0, 0, 0, 0, 0, 0, 18, 18, 27, 32, 0, 0, 0, 0, 0, 18, 18, 43, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 27, 28, 36], [35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 27, 32, 0, 0, 0, 0, 0, 0, 31, 27, 32, 0, 0, 0, 0, 0, 0, 31, 27, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 28, 36], [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 27, 35, 35, 35, 35, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 36], [33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 27, 37, 27, 39, 35, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 36], [35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 37, 27, 39, 35, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36], [35, 27, 27, 27, 27, 27, 28, 27, 27, 28, 27, 27, 27, 27, 27, 39, 35, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 49], [35, 27, 26, 28, 27, 26, 28, 27, 26, 28, 27, 26, 28, 27, 26, 39, 35, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 27, 27, 32, 0, 0, 0, 0, 0, 39, 49, 49, 49, 49], [35, 27, 27, 27, 27, 27, 28, 27, 27, 28, 27, 27, 27, 27, 27, 39, 35, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 18, 18, 32, 0, 0, 39, 49, 49, 49, 49, 49, 49, 49], [35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 43, 43, 43, 27, 27, 39, 35, 27, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 32, 39, 49, 49, 49, 49, 49, 49, 49, 49, 49], [35, 27, 38, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 35, 27, 27, 27, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49], [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49]]; mapbg22 = 3; map22name = "5. Salted Meat"; map22char = {xtile:6, ytile:48}; map23 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 4, 2, 3, 2, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 4, 2, 3, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 4, 2, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 4, 11], [0, 0, 0, 34, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 27, 34], [0, 0, 29, 34, 33, 43, 18, 18, 33, 48, 48, 48, 48, 48, 33, 43, 18, 18, 33, 48, 48, 48, 48, 48, 48, 48, 48, 33, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34], [0, 0, 0, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34], [0, 0, 0, 34, 27, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 34], [0, 0, 30, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34], [0, 0, 38, 34, 33, 48, 48, 48, 48, 33, 43, 18, 18, 33, 48, 33, 27, 33, 48, 48, 33, 18, 18, 18, 18, 18, 18, 27, 27, 27, 27, 27, 33, 48, 48, 48, 48, 48, 33, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 34], [0, 0, 31, 34, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 27, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 5, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 5, 2, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 5, 2, 3, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 76, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 5, 2, 3, 2, 11]]; mapbg23 = 3; map23name = "6. Shafted Meat"; map23char = {xtile:1, ytile:48}; mapscroll23 = 0; map24 = [[0, 5, 35, 27, 27, 27, 27, 27, 50, 27, 27, 27, 26, 37, 27, 27, 27, 27, 27, 30, 32, 27, 27, 27, 35], [0, 24, 35, 32, 30, 27, 27, 28, 50, 27, 27, 31, 27, 27, 28, 27, 27, 28, 27, 27, 28, 27, 27, 28, 35], [0, 24, 35, 27, 27, 27, 27, 27, 50, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35], [0, 4, 35, 50, 50, 50, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 23, 35, 35, 35, 35, 35, 27, 35], [0, 0, 0, 0, 0, 0, 4, 23, 37, 0, 0, 0, 0, 0, 0, 0, 5, 24, 11, 8, 9, 3, 3, 23, 35], [0, 0, 0, 0, 0, 0, 0, 24, 37, 0, 0, 0, 0, 0, 0, 5, 3, 23, 11, 8, 1, 2, 3, 13, 35], [0, 0, 0, 0, 0, 0, 0, 4, 6, 0, 0, 0, 0, 0, 5, 3, 2, 3, 11, 8, 2, 3, 3, 3, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 3, 24, 11, 8, 1, 3, 3, 23, 35], [0, 0, 0, 0, 0, 0, 0, 5, 7, 0, 0, 0, 0, 0, 4, 3, 3, 24, 11, 8, 2, 2, 3, 23, 35], [0, 0, 0, 0, 0, 0, 0, 23, 37, 0, 0, 0, 0, 0, 0, 4, 3, 3, 11, 8, 1, 3, 2, 3, 35], [0, 0, 0, 0, 0, 0, 5, 24, 37, 0, 0, 0, 0, 0, 0, 0, 4, 23, 11, 8, 9, 3, 3, 3, 35], [0, 0, 35, 50, 50, 50, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 27, 35], [0, 5, 35, 27, 27, 27, 27, 27, 50, 32, 30, 27, 27, 27, 27, 27, 27, 24, 37, 27, 27, 27, 27, 27, 35], [0, 24, 35, 27, 28, 27, 27, 28, 50, 30, 27, 27, 27, 28, 27, 27, 27, 28, 31, 27, 28, 27, 27, 24, 35], [0, 23, 35, 32, 31, 27, 27, 27, 50, 27, 27, 24, 37, 27, 32, 27, 27, 30, 27, 27, 27, 27, 27, 24, 35]]; mapbg24 = 3; map24name = "7. Twin Towers"; map24char = {xtile:2, ytile:23}; map25 = [[35, 35, 45, 45, 45, 35, 35, 35, 35, 34, 35, 35, 35, 35, 35, 35, 35, 35, 35, 34, 35, 35, 35, 35, 34], [35, 26, 26, 26, 26, 26, 26, 26, 26, 20, 35, 26, 26, 26, 26, 26, 26, 26, 26, 34, 35, 26, 26, 26, 34], [35, 27, 28, 27, 26, 26, 27, 28, 27, 20, 35, 27, 28, 27, 26, 26, 27, 28, 27, 45, 35, 27, 28, 27, 34], [35, 27, 28, 27, 27, 27, 27, 28, 27, 20, 35, 27, 28, 27, 27, 27, 27, 28, 27, 45, 35, 27, 28, 27, 45], [35, 27, 28, 27, 45, 45, 27, 28, 27, 20, 35, 27, 28, 27, 34, 35, 27, 28, 27, 45, 35, 27, 28, 27, 45], [35, 27, 28, 27, 45, 35, 27, 28, 27, 20, 35, 27, 28, 27, 20, 35, 27, 28, 27, 45, 35, 27, 28, 27, 45], [35, 27, 28, 27, 45, 35, 27, 28, 27, 20, 35, 27, 28, 27, 20, 35, 27, 28, 27, 45, 35, 27, 28, 27, 45], [35, 27, 28, 27, 45, 35, 27, 28, 27, 20, 35, 27, 28, 27, 20, 35, 27, 28, 27, 45, 35, 27, 28, 27, 34], [35, 27, 28, 27, 45, 35, 27, 28, 27, 20, 35, 27, 28, 27, 20, 35, 27, 28, 27, 45, 35, 27, 28, 27, 34], [35, 27, 28, 27, 45, 35, 27, 28, 27, 20, 35, 27, 28, 27, 20, 35, 27, 28, 27, 34, 35, 27, 28, 27, 45], [35, 27, 28, 27, 45, 35, 27, 28, 27, 20, 35, 27, 28, 27, 20, 35, 27, 28, 27, 34, 35, 27, 28, 27, 45], [35, 27, 28, 27, 45, 35, 27, 28, 27, 27, 27, 27, 28, 27, 20, 35, 27, 28, 27, 27, 27, 27, 28, 27, 45], [35, 27, 28, 27, 45, 35, 27, 28, 27, 26, 26, 27, 28, 27, 20, 35, 27, 28, 27, 26, 26, 27, 28, 27, 45], [35, 26, 26, 38, 34, 35, 27, 26, 26, 26, 26, 26, 26, 26, 20, 35, 26, 26, 26, 26, 26, 26, 26, 26, 34], [35, 35, 35, 35, 34, 35, 35, 35, 35, 35, 35, 35, 35, 35, 34, 35, 35, 35, 35, 35, 35, 35, 35, 35, 34]]; mapbg25 = 3; map25name = "8. The Gimp Maker"; map25char = {xtile:1, ytile:23}; map25statement = "Your best bet is to run on that machinery when it's not activated"; map26 = [[0, 0, 0, 0, 31, 35, 35, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 27, 0, 0, 0, 30, 27, 32, 0, 0, 0, 30, 27, 34], [0, 0, 0, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 27, 27, 27, 32, 0, 0, 0, 0, 31, 27, 32, 30, 27, 27, 39], [0, 0, 0, 0, 0, 30, 27, 32, 30, 27, 27, 27, 32, 0, 0, 0, 0, 0, 0, 30, 27, 27, 27, 27, 39], [48, 42, 42, 48, 48, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 27, 28, 27, 27, 28, 27, 39], [0, 0, 0, 0, 30, 37, 32, 29, 31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34], [0, 0, 0, 30, 31, 37, 27, 27, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 34], [32, 29, 30, 32, 76, 37, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39], [34, 35, 35, 35, 35, 37, 35, 35, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 28, 27, 27, 28, 27, 34], [34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34], [34, 27, 33, 48, 33, 35, 35, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 35, 18, 18, 18, 18, 34], [34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 38, 34], [34, 44, 44, 44, 44, 19, 35, 35, 19, 19, 19, 19, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 34]]; mapbg26 = 3; map26name = "9. Bipolar"; map26char = {xtile:1, ytile:23}; map27 = [[0, 26, 34, 35, 40, 35, 34, 27, 27, 0, 0, 34, 27, 27, 27, 11, 8, 8, 8, 3, 2, 12, 12, 3, 23], [0, 31, 27, 27, 27, 37, 34, 27, 37, 0, 0, 34, 27, 27, 28, 11, 8, 8, 2, 2, 2, 3, 2, 2, 24], [0, 26, 27, 27, 27, 37, 34, 27, 37, 0, 0, 34, 35, 35, 27, 11, 8, 25, 2, 1, 3, 2, 2, 2, 23], [0, 30, 37, 34, 27, 37, 27, 28, 37, 0, 0, 37, 0, 0, 0, 4, 25, 25, 2, 2, 2, 3, 2, 2, 24], [0, 26, 37, 34, 27, 37, 27, 28, 37, 0, 0, 0, 0, 0, 0, 0, 25, 25, 3, 12, 25, 25, 25, 12, 24], [0, 31, 37, 34, 27, 37, 27, 28, 37, 0, 0, 0, 0, 0, 0, 0, 25, 2, 2, 3, 12, 2, 2, 12, 23], [0, 26, 37, 27, 28, 37, 27, 28, 37, 0, 0, 0, 0, 0, 0, 5, 25, 3, 2, 24, 12, 3, 2, 12, 2], [0, 30, 37, 27, 28, 37, 27, 28, 37, 0, 0, 0, 0, 0, 0, 25, 25, 25, 25, 12, 12, 2, 3, 2, 13], [0, 26, 37, 27, 28, 37, 34, 27, 37, 0, 0, 0, 0, 0, 0, 4, 25, 2, 2, 24, 12, 3, 2, 12, 2], [0, 31, 37, 27, 28, 37, 34, 27, 37, 0, 0, 0, 0, 0, 0, 0, 25, 2, 2, 1, 12, 2, 2, 12, 24], [0, 26, 37, 27, 28, 37, 34, 27, 37, 0, 0, 0, 0, 0, 0, 0, 25, 25, 2, 12, 25, 25, 25, 12, 24], [0, 30, 37, 34, 27, 37, 34, 27, 37, 0, 0, 37, 0, 0, 0, 5, 25, 25, 2, 2, 2, 3, 2, 2, 23], [0, 26, 37, 34, 27, 27, 27, 27, 37, 0, 0, 34, 35, 35, 27, 11, 8, 25, 2, 2, 2, 3, 1, 2, 24], [0, 31, 37, 34, 27, 27, 27, 27, 37, 0, 0, 34, 27, 27, 28, 11, 8, 8, 2, 3, 2, 2, 2, 3, 24], [29, 26, 34, 35, 35, 35, 35, 41, 35, 0, 0, 34, 27, 27, 27, 11, 8, 8, 8, 2, 1, 12, 12, 2, 23]]; mapbg27 = 3; map27name = "10. OMG FIRE SALE"; map27char = {xtile:14, ytile:1}; map28 = [[0, 0, 0, 31, 27, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 34], [0, 0, 0, 0, 31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 27, 27, 31, 27, 28, 27, 27, 28, 27, 27, 28, 27, 27, 28, 27, 27, 28, 27, 39, 49], [0, 0, 0, 0, 0, 30, 27, 30, 32, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39, 49, 48, 48, 49, 49], [0, 0, 0, 0, 30, 27, 27, 27, 27, 27, 27, 27, 39, 49, 48, 48, 48, 48, 48, 49, 49, 49, 49, 49, 49], [0, 0, 0, 39, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49], [0, 0, 0, 31, 27, 39, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49], [0, 0, 0, 0, 31, 27, 27, 27, 27, 39, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 31, 27, 27, 27, 27, 27, 27, 27, 27, 39, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 30, 27, 32, 31, 27, 27, 27, 27, 27, 27, 27, 39, 48, 48, 48, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 27, 27, 30, 30, 27, 32, 31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39, 49, 49, 49], [0, 0, 0, 0, 0, 39, 27, 31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 49, 48, 48, 48, 49, 49, 49], [0, 0, 0, 0, 0, 39, 48, 48, 48, 49, 49, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 49, 49], [0, 0, 0, 0, 0, 31, 27, 27, 39, 49, 49, 49, 48, 48, 48, 49, 27, 27, 27, 27, 27, 38, 34, 49, 49], [0, 0, 0, 0, 0, 76, 34, 49, 49, 49, 49, 49, 49, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 49, 49]]; mapbg28 = 3; map28name = "11. White Gold"; map28char = {xtile:1, ytile:23}; map29 = [[35, 35, 35, 33, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 33, 35, 35, 34], [35, 27, 28, 33, 27, 31, 27, 29, 27, 0, 0, 0, 0, 0, 31, 27, 0, 0, 0, 31, 27, 33, 27, 28, 34], [35, 27, 28, 27, 32, 29, 29, 31, 27, 0, 0, 0, 0, 0, 0, 27, 32, 0, 0, 0, 0, 27, 27, 28, 34], [35, 27, 28, 27, 30, 27, 32, 0, 27, 32, 0, 0, 0, 0, 0, 27, 27, 32, 0, 30, 27, 27, 27, 28, 34], [35, 27, 28, 27, 27, 32, 0, 0, 33, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 27, 29, 27, 27, 28, 34], [35, 27, 28, 33, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 33, 27, 28, 34], [35, 27, 28, 27, 0, 0, 0, 0, 0, 0, 0, 0, 30, 32, 0, 0, 0, 0, 30, 27, 27, 27, 27, 28, 34], [35, 26, 28, 26, 0, 0, 0, 0, 0, 0, 29, 26, 46, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 28, 34], [35, 27, 28, 27, 27, 0, 0, 0, 0, 0, 0, 31, 27, 32, 0, 0, 0, 31, 27, 27, 27, 27, 27, 28, 34], [35, 27, 38, 33, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 33, 27, 28, 34], [35, 27, 28, 27, 32, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 30, 27, 27, 28, 34], [35, 27, 28, 27, 27, 0, 0, 30, 27, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 30, 27, 27, 27, 28, 34], [35, 27, 28, 27, 30, 27, 32, 27, 27, 32, 0, 0, 0, 0, 30, 27, 0, 0, 29, 27, 31, 27, 27, 28, 34], [35, 27, 28, 33, 27, 32, 0, 31, 27, 0, 0, 0, 0, 30, 27, 27, 32, 0, 0, 31, 27, 33, 27, 28, 34], [35, 35, 35, 33, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 33, 35, 35, 34]]; mapbg29 = 3; map29name = "12. Kaboom!"; map29char = {xtile:1, ytile:23}; map29statement = "Be careful, it looks like the factory missile defenses have been activated..."; map30 = [[35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35], [35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 46, 27, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 35, 35, 35], [35, 27, 32, 0, 31, 27, 0, 0, 31, 27, 0, 0, 0, 27, 32, 0, 31, 27, 31, 32, 0, 27, 32, 0, 31, 27, 0, 0, 31, 27, 0, 0, 31, 27, 0, 0, 0, 27, 32, 0, 0, 27, 0, 0, 31, 27, 28, 35, 35, 35], [35, 27, 0, 0, 0, 27, 0, 0, 30, 27, 0, 0, 0, 27, 0, 0, 0, 27, 0, 0, 0, 27, 0, 0, 0, 27, 0, 0, 30, 27, 32, 0, 0, 27, 0, 0, 0, 27, 0, 0, 30, 27, 0, 0, 0, 27, 28, 35, 35, 35], [35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 35, 35, 35], [35, 27, 0, 0, 31, 37, 0, 0, 31, 27, 0, 0, 31, 27, 0, 0, 0, 27, 31, 32, 0, 27, 31, 32, 0, 27, 0, 0, 0, 27, 0, 0, 0, 27, 31, 32, 31, 27, 0, 0, 31, 27, 32, 0, 31, 27, 28, 35, 35, 35], [35, 27, 32, 0, 0, 37, 32, 0, 0, 27, 0, 0, 0, 27, 32, 0, 30, 27, 0, 0, 0, 27, 0, 0, 0, 27, 32, 0, 0, 27, 0, 0, 30, 27, 0, 0, 0, 27, 0, 0, 0, 27, 0, 0, 0, 27, 28, 35, 35, 35], [35, 27, 27, 27, 38, 37, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 35, 35, 35], [35, 27, 32, 0, 0, 37, 0, 0, 0, 27, 32, 0, 31, 27, 0, 0, 0, 27, 0, 0, 0, 27, 0, 0, 31, 27, 0, 0, 31, 27, 32, 0, 0, 27, 0, 0, 0, 27, 32, 0, 0, 27, 0, 0, 0, 33, 28, 35, 35, 35], [35, 27, 0, 0, 30, 37, 32, 0, 0, 27, 0, 0, 30, 27, 32, 0, 0, 27, 0, 0, 30, 27, 0, 0, 0, 27, 0, 0, 30, 27, 0, 0, 0, 27, 0, 0, 30, 27, 0, 0, 30, 27, 0, 0, 0, 33, 28, 35, 35, 35], [35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 33, 28, 35, 35, 35], [35, 27, 32, 0, 0, 27, 0, 0, 0, 27, 32, 0, 0, 27, 0, 0, 31, 27, 0, 31, 0, 27, 0, 0, 0, 27, 31, 32, 0, 27, 31, 32, 0, 27, 0, 0, 0, 27, 0, 0, 0, 27, 0, 0, 31, 33, 28, 35, 35, 35], [35, 27, 32, 0, 30, 27, 0, 0, 30, 27, 0, 0, 0, 27, 32, 0, 0, 27, 0, 0, 0, 27, 32, 0, 30, 27, 0, 0, 0, 27, 0, 0, 30, 27, 32, 0, 30, 27, 0, 0, 0, 27, 0, 0, 30, 33, 28, 35, 35, 35], [35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 27, 46, 27, 27, 27, 27, 27, 27, 33, 28, 35, 35, 35], [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35]]; mapbg30 = 3; map30name = "13. The Grid"; map30char = {xtile:13, ytile:46}; map31 = [[26, 26, 26, 26, 26, 11, 8, 10, 12, 12, 10, 12, 12, 3, 3, 6, 0, 4, 3, 2, 3, 3, 2, 3, 12], [27, 27, 34, 28, 27, 11, 8, 12, 40, 10, 12, 10, 12, 3, 12, 10, 12, 10, 40, 48, 48, 33, 10, 3, 12], [27, 28, 34, 32, 31, 11, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 12, 3, 2, 12], [27, 27, 34, 0, 0, 4, 25, 3, 3, 3, 3, 3, 3, 25, 1, 3, 3, 3, 3, 3, 25, 3, 3, 2, 12], [27, 28, 34, 0, 0, 0, 25, 2, 3, 3, 3, 3, 3, 25, 3, 3, 3, 3, 3, 3, 25, 3, 3, 3, 12], [27, 27, 34, 0, 0, 0, 25, 3, 3, 3, 1, 2, 3, 25, 3, 2, 2, 3, 1, 2, 25, 3, 2, 3, 12], [27, 28, 34, 0, 0, 0, 25, 3, 6, 4, 3, 3, 3, 25, 3, 3, 3, 2, 3, 3, 25, 3, 3, 1, 12], [27, 38, 34, 0, 0, 0, 25, 3, 0, 0, 3, 3, 3, 25, 3, 3, 3, 3, 2, 3, 25, 3, 3, 2, 12], [27, 28, 34, 0, 0, 0, 25, 3, 7, 5, 3, 3, 3, 25, 3, 2, 3, 3, 3, 3, 25, 3, 3, 3, 12], [27, 27, 34, 0, 0, 0, 25, 3, 3, 3, 3, 3, 2, 25, 3, 3, 3, 3, 2, 3, 25, 3, 2, 3, 12], [27, 28, 34, 0, 0, 0, 25, 2, 3, 3, 2, 3, 3, 25, 2, 3, 1, 3, 3, 3, 25, 3, 2, 3, 12], [27, 27, 34, 0, 0, 5, 25, 1, 3, 3, 3, 3, 3, 25, 3, 3, 3, 3, 2, 3, 25, 3, 3, 2, 12], [27, 28, 34, 32, 30, 11, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 12, 3, 3, 12], [27, 27, 34, 28, 27, 11, 8, 12, 46, 12, 10, 10, 10, 3, 12, 10, 12, 10, 47, 48, 48, 33, 12, 3, 12], [26, 26, 26, 26, 26, 11, 8, 12, 10, 12, 12, 10, 12, 1, 3, 7, 76, 5, 3, 3, 1, 3, 3, 2, 12]]; mapbg31 = 3; map31name = "14. Breakout"; map31char = {xtile:7, ytile:23}; map32 = [[35, 35, 35, 35, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49, 35, 40, 34, 35, 40, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 34, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35], [35, 35, 35, 35, 27, 27, 27, 27, 27, 27, 45, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39, 49, 35, 27, 34, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 45, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35], [35, 35, 35, 35, 32, 0, 0, 0, 0, 31, 45, 31, 27, 27, 0, 0, 45, 34, 35, 32, 0, 31, 27, 32, 0, 0, 0, 0, 0, 45, 34, 27, 27, 27, 39, 49, 35, 27, 34, 35, 27, 35, 35, 35, 35, 27, 35, 35, 35, 35, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 45, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35], [35, 35, 35, 35, 0, 0, 0, 0, 0, 0, 34, 29, 27, 27, 32, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 45, 34, 32, 31, 27, 39, 49, 35, 27, 34, 35, 27, 35, 26, 26, 35, 27, 35, 26, 26, 26, 35, 27, 27, 27, 27, 27, 27, 27, 28, 27, 34, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 27, 35, 35, 35], [35, 35, 35, 35, 32, 0, 0, 0, 0, 0, 34, 0, 45, 45, 0, 0, 0, 0, 0, 0, 0, 45, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 35, 35, 35, 27, 34, 35, 27, 35, 26, 26, 35, 27, 35, 26, 26, 26, 35, 27, 27, 27, 34, 35, 27, 27, 27, 27, 34, 35, 35, 35, 35, 35, 35, 35, 35, 35, 27, 27, 35, 35, 35], [35, 35, 35, 35, 27, 27, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 35, 35, 35, 27, 34, 35, 27, 35, 35, 35, 35, 27, 35, 35, 35, 35, 35, 27, 27, 27, 34, 35, 27, 27, 28, 27, 34, 45, 45, 45, 45, 45, 45, 45, 45, 35, 27, 27, 35, 35, 35], [35, 35, 35, 35, 27, 27, 34, 35, 32, 0, 0, 0, 0, 0, 0, 0, 29, 34, 32, 0, 0, 29, 27, 0, 30, 34, 27, 32, 0, 0, 0, 0, 0, 30, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 45, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 35, 35], [35, 35, 35, 35, 27, 38, 34, 35, 0, 0, 0, 0, 0, 0, 0, 0, 30, 34, 27, 27, 27, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 27, 27, 27, 28, 27, 27, 27, 27, 28, 27, 27, 27, 28, 27, 27, 28, 27, 45, 35, 27, 27, 28, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 35, 35], [35, 35, 35, 35, 27, 27, 34, 35, 32, 0, 0, 0, 0, 0, 0, 29, 31, 34, 0, 0, 0, 0, 27, 32, 31, 34, 27, 32, 0, 0, 0, 0, 0, 31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 45, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 35, 35], [35, 35, 35, 35, 27, 27, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 35, 35, 35, 27, 34, 35, 27, 35, 35, 35, 35, 27, 35, 35, 35, 35, 35, 27, 27, 27, 34, 35, 27, 27, 28, 27, 34, 45, 45, 45, 45, 45, 45, 45, 45, 35, 27, 27, 35, 35, 35], [35, 35, 35, 35, 0, 0, 0, 0, 0, 0, 34, 0, 45, 45, 0, 0, 0, 0, 0, 0, 0, 45, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 35, 35, 35, 27, 34, 35, 27, 35, 26, 26, 35, 27, 35, 26, 26, 26, 35, 27, 27, 27, 34, 35, 27, 27, 27, 27, 34, 35, 35, 35, 35, 35, 35, 35, 35, 35, 27, 27, 35, 35, 35], [35, 35, 35, 35, 0, 0, 0, 0, 0, 0, 34, 0, 27, 27, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 45, 34, 32, 30, 27, 39, 49, 35, 27, 34, 35, 27, 35, 26, 26, 35, 27, 35, 26, 26, 26, 35, 27, 27, 27, 27, 27, 27, 27, 28, 27, 34, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 27, 35, 35, 35], [35, 35, 35, 35, 32, 0, 0, 0, 0, 30, 45, 29, 27, 27, 32, 0, 45, 34, 35, 0, 0, 30, 27, 32, 0, 0, 0, 0, 0, 45, 34, 27, 27, 27, 39, 49, 35, 27, 34, 35, 27, 35, 35, 35, 35, 27, 35, 35, 35, 35, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 45, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35], [35, 35, 35, 35, 27, 27, 27, 27, 27, 27, 45, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39, 49, 35, 27, 34, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 45, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35], [35, 35, 35, 35, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49, 35, 41, 34, 35, 35, 35, 35, 35, 35, 41, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 34, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35]]; mapbg32 = 3; map32name = "15. Aw come on..."; map32char = {xtile:7, ytile:71}; map33name = "Chapter 3 - Hell"; map33unlocked = true; map33title = true; map34 = [[53, 59, 60, 61, 60, 60, 53, 53, 53, 53, 53, 53, 52, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 64, 73], [53, 60, 61, 60, 60, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 70, 74, 74, 74, 74, 74, 74, 64, 73], [53, 60, 60, 59, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 62, 53, 53, 52, 53, 53, 53, 64, 73], [53, 61, 60, 61, 53, 52, 53, 53, 53, 56, 0, 0, 0, 0, 0, 54, 70, 74, 74, 74, 74, 74, 74, 64, 73], [53, 60, 59, 60, 53, 53, 56, 0, 0, 0, 55, 57, 0, 0, 0, 0, 54, 53, 53, 53, 53, 53, 53, 64, 73], [53, 60, 61, 52, 53, 0, 0, 55, 52, 57, 54, 60, 53, 53, 53, 53, 52, 53, 53, 53, 52, 53, 53, 64, 73], [54, 60, 53, 53, 56, 0, 0, 60, 60, 56, 0, 54, 56, 0, 0, 0, 0, 0, 0, 55, 53, 53, 63, 58, 73], [0, 59, 56, 0, 0, 0, 0, 64, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 74, 74, 74, 64, 73], [0, 0, 0, 0, 0, 0, 55, 64, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 53, 53, 64, 73], [0, 0, 0, 0, 0, 0, 54, 64, 60, 0, 0, 0, 0, 0, 0, 55, 53, 53, 53, 53, 53, 53, 53, 64, 73], [0, 0, 0, 0, 0, 0, 0, 64, 60, 0, 0, 0, 0, 0, 0, 59, 74, 74, 74, 74, 74, 74, 74, 64, 73], [0, 0, 0, 0, 0, 0, 0, 64, 60, 0, 0, 0, 0, 0, 0, 0, 54, 53, 53, 53, 53, 52, 53, 64, 73], [0, 0, 0, 0, 0, 70, 55, 60, 60, 57, 0, 0, 0, 0, 0, 0, 0, 0, 76, 0, 54, 53, 52, 64, 73], [53, 57, 0, 55, 53, 61, 53, 53, 53, 53, 53, 57, 0, 0, 0, 0, 55, 57, 0, 0, 0, 53, 53, 64, 73], [74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 62, 59, 74, 60, 59, 62, 74, 64, 73]]; mapbg34 = 4; map34name = "1. Easy Peasy"; map34char = {xtile:1, ytile:0}; map34comic = ["thirdcomicone", "thirdcomictwo", "thirdcomicthree"]; map35 = [[74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 73, 73], [53, 53, 53, 56, 76, 0, 0, 0, 0, 0, 0, 0, 0, 54, 53, 53, 53, 61, 68, 51, 53, 53, 53, 59, 73], [56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 53, 53, 53, 52, 60, 73], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 51, 53, 64, 73], [0, 0, 0, 0, 55, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 53, 53, 53, 53, 53, 53, 73, 73], [0, 0, 0, 0, 61, 53, 53, 59, 53, 53, 52, 53, 53, 53, 61, 74, 74, 74, 74, 74, 74, 74, 74, 73, 73], [0, 0, 0, 0, 54, 56, 0, 0, 0, 54, 53, 51, 52, 53, 53, 53, 53, 53, 53, 53, 52, 53, 53, 64, 73], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 53, 53, 52, 64, 73], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 64, 73], [57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 53, 64, 73], [53, 53, 51, 53, 57, 0, 0, 55, 52, 0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 53, 53, 51, 53, 60, 73], [53, 52, 60, 53, 53, 51, 53, 53, 61, 74, 74, 74, 74, 74, 74, 74, 74, 59, 62, 53, 53, 52, 53, 60, 73], [53, 53, 59, 53, 53, 53, 52, 53, 53, 53, 53, 53, 51, 53, 52, 53, 53, 53, 53, 53, 51, 53, 53, 64, 73], [53, 63, 61, 61, 53, 53, 51, 53, 53, 53, 53, 52, 53, 53, 53, 53, 53, 53, 53, 53, 52, 53, 53, 64, 73], [74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 68, 68, 68, 43, 43, 43, 43, 43, 43, 74, 74, 73, 73]]; mapbg35 = 4; map35name = "2. Lava Awareness"; map35char = {xtile:2, ytile:22}; map36 = [[61, 61, 61, 60, 61, 61, 59, 61, 58, 61, 60, 61, 60, 61, 61, 61, 60, 60, 60, 61, 58, 61, 61, 61, 60, 61, 59, 60, 61, 59, 61, 61, 60, 61, 59, 61, 60, 58, 61, 61, 61, 60, 60, 61, 60, 61, 61, 61, 61, 60], [61, 63, 60, 53, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 64, 73, 60, 60, 61, 61, 51, 53, 53, 53, 53, 53, 51, 53, 61, 61, 53, 53, 51, 53, 52, 53, 53, 53, 53, 60, 60, 60, 61, 61, 59, 60, 60, 60, 60], [61, 53, 59, 53, 53, 53, 53, 52, 53, 53, 53, 52, 53, 53, 53, 64, 73, 61, 60, 60, 60, 53, 52, 53, 52, 53, 53, 53, 53, 62, 61, 53, 52, 53, 53, 53, 53, 53, 52, 53, 61, 60, 60, 61, 61, 62, 61, 61, 60, 60], [59, 53, 61, 53, 53, 53, 53, 53, 58, 59, 53, 53, 53, 51, 53, 64, 73, 60, 60, 60, 61, 53, 53, 59, 60, 61, 61, 59, 53, 61, 60, 51, 53, 61, 61, 61, 59, 60, 53, 53, 60, 60, 60, 60, 60, 60, 61, 60, 61, 60], [61, 53, 60, 53, 53, 53, 51, 53, 64, 60, 53, 53, 53, 53, 53, 64, 73, 60, 60, 61, 61, 60, 53, 61, 58, 61, 60, 60, 53, 61, 61, 53, 53, 61, 60, 60, 58, 61, 53, 51, 52, 53, 60, 61, 60, 60, 61, 61, 60, 60], [61, 53, 58, 53, 53, 53, 53, 53, 64, 62, 53, 53, 53, 53, 53, 64, 73, 60, 60, 60, 62, 59, 53, 61, 53, 53, 51, 53, 53, 60, 59, 53, 51, 53, 53, 60, 60, 61, 53, 52, 53, 53, 60, 61, 53, 53, 61, 60, 60, 60], [61, 53, 60, 53, 53, 52, 53, 53, 64, 61, 53, 52, 53, 53, 53, 64, 73, 61, 60, 60, 60, 60, 52, 59, 53, 53, 53, 53, 53, 61, 61, 61, 61, 61, 52, 60, 60, 60, 61, 61, 61, 52, 60, 61, 51, 53, 59, 60, 60, 60], [59, 53, 61, 53, 53, 53, 53, 53, 64, 60, 53, 53, 53, 52, 53, 64, 73, 60, 60, 61, 60, 60, 53, 61, 53, 53, 59, 61, 58, 61, 60, 61, 61, 61, 52, 60, 60, 61, 61, 61, 61, 52, 60, 60, 53, 53, 61, 61, 60, 61], [61, 53, 60, 53, 53, 53, 52, 53, 64, 60, 53, 53, 53, 53, 53, 64, 73, 60, 61, 60, 61, 60, 53, 61, 53, 51, 61, 58, 61, 60, 61, 61, 61, 61, 52, 60, 60, 60, 53, 53, 53, 52, 60, 61, 52, 53, 60, 60, 61, 60], [61, 53, 61, 53, 51, 53, 53, 53, 64, 58, 53, 51, 53, 53, 53, 64, 73, 61, 60, 60, 60, 61, 53, 60, 53, 53, 53, 53, 53, 53, 53, 53, 52, 52, 53, 60, 60, 59, 51, 53, 52, 53, 60, 61, 53, 53, 60, 61, 60, 60], [61, 53, 53, 53, 53, 53, 53, 53, 64, 60, 53, 53, 53, 53, 53, 59, 60, 61, 59, 61, 60, 61, 53, 61, 53, 53, 53, 51, 53, 53, 53, 53, 53, 53, 52, 60, 60, 61, 52, 53, 59, 61, 60, 61, 52, 53, 60, 61, 60, 60], [60, 52, 53, 53, 52, 53, 53, 53, 64, 61, 53, 52, 53, 53, 53, 52, 53, 53, 53, 53, 52, 53, 53, 61, 61, 61, 59, 61, 60, 61, 61, 61, 60, 60, 60, 60, 60, 60, 53, 53, 60, 61, 61, 60, 53, 53, 60, 59, 60, 60], [61, 53, 53, 53, 53, 53, 53, 53, 64, 60, 53, 53, 53, 53, 51, 53, 51, 53, 52, 53, 53, 53, 53, 59, 60, 60, 61, 60, 60, 61, 60, 60, 61, 61, 61, 60, 60, 61, 53, 51, 53, 53, 53, 53, 53, 51, 60, 61, 60, 60], [61, 60, 60, 60, 61, 58, 60, 60, 60, 59, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 60, 61, 61, 60, 61, 60, 60, 61, 61, 61, 60, 60, 60, 60, 61, 53, 53, 52, 53, 53, 53, 53, 53, 60, 58, 60, 60], [61, 58, 61, 59, 61, 61, 61, 60, 60, 61, 60, 61, 60, 61, 59, 61, 60, 58, 61, 61, 61, 61, 61, 61, 58, 61, 61, 60, 61, 60, 60, 60, 60, 60, 60, 60, 60, 60, 61, 60, 58, 61, 59, 60, 61, 61, 59, 61, 60, 60]]; mapbg36 = 4; map36name = "3. Speed Demon"; map36char = {xtile:8, ytile:45}; mapscroll36 = 2; map37 = [[51, 60, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 60, 60], [53, 51, 51, 53, 51, 56, 0, 0, 0, 0, 54, 51, 51, 51, 51, 51, 51, 51, 51, 51, 52, 51, 51, 64, 73], [51, 60, 51, 52, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 51, 51, 51, 51, 64, 73], [51, 60, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 0, 0, 0, 54, 51, 52, 53, 64, 73], [52, 60, 51, 52, 51, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 51, 51, 51, 64, 73], [51, 60, 52, 51, 51, 56, 0, 0, 0, 0, 0, 55, 51, 53, 51, 51, 53, 51, 51, 51, 51, 53, 51, 64, 73], [53, 60, 53, 56, 0, 0, 0, 0, 0, 0, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 51, 64, 73], [51, 60, 51, 0, 0, 0, 0, 0, 0, 0, 54, 51, 51, 51, 51, 51, 51, 51, 51, 51, 53, 51, 52, 64, 73], [51, 60, 51, 51, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 51, 51, 53, 64, 73], [51, 60, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 0, 0, 0, 0, 0, 55, 51, 64, 73], [51, 60, 51, 53, 51, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 51, 51, 64, 73], [52, 60, 51, 56, 0, 0, 0, 0, 0, 55, 51, 52, 51, 51, 53, 52, 51, 53, 51, 51, 51, 51, 51, 64, 73], [51, 60, 57, 0, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 51, 64, 73], [52, 60, 51, 57, 0, 55, 51, 52, 51, 51, 52, 51, 53, 51, 51, 51, 53, 51, 51, 53, 51, 52, 63, 60, 73], [51, 60, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 60, 60]]; mapbg37 = 4; map37name = "3. Going Down"; map37char = {xtile:14, ytile:0}; map38 = [[60, 60, 60, 61, 62, 65, 58, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 61, 60, 60, 60, 60, 61, 60], [60, 54, 63, 65, 60, 54, 61, 60, 61, 60, 59, 53, 56, 0, 0, 52, 60, 60, 60, 60, 60, 61, 59, 60, 60], [60, 57, 54, 53, 61, 55, 60, 60, 60, 60, 60, 56, 0, 0, 0, 54, 60, 60, 60, 60, 60, 61, 60, 60, 60], [60, 52, 55, 53, 59, 53, 60, 59, 60, 61, 60, 0, 0, 60, 61, 0, 60, 61, 59, 60, 60, 61, 60, 61, 60], [61, 56, 54, 53, 60, 54, 60, 60, 60, 60, 60, 0, 55, 61, 60, 55, 60, 61, 60, 60, 60, 60, 60, 60, 60], [60, 0, 0, 54, 60, 0, 60, 61, 60, 60, 60, 0, 52, 60, 61, 53, 60, 60, 60, 61, 60, 60, 60, 60, 60], [60, 0, 0, 55, 60, 0, 54, 52, 53, 56, 0, 0, 54, 60, 60, 56, 54, 53, 56, 0, 54, 53, 53, 53, 61], [60, 0, 0, 53, 60, 0, 0, 54, 56, 0, 0, 0, 55, 60, 60, 0, 0, 0, 0, 0, 0, 54, 52, 53, 60], [61, 0, 0, 54, 60, 0, 0, 0, 0, 0, 0, 55, 53, 61, 60, 55, 57, 0, 0, 55, 53, 57, 53, 52, 61], [59, 57, 0, 0, 60, 55, 60, 60, 60, 60, 60, 60, 60, 60, 60, 53, 61, 60, 60, 60, 60, 60, 60, 60, 60], [60, 53, 0, 0, 60, 53, 61, 60, 61, 60, 60, 60, 61, 60, 61, 54, 60, 60, 61, 60, 60, 61, 61, 59, 60], [60, 56, 0, 58, 60, 54, 59, 60, 60, 60, 60, 61, 60, 60, 60, 55, 60, 61, 60, 60, 60, 60, 60, 60, 60], [61, 0, 0, 0, 0, 55, 60, 60, 60, 60, 60, 60, 61, 60, 59, 56, 60, 60, 60, 60, 61, 60, 60, 60, 60], [61, 0, 0, 55, 52, 53, 60, 60, 60, 61, 60, 60, 60, 60, 61, 55, 60, 60, 60, 60, 60, 60, 61, 60, 60], [61, 60, 61, 60, 60, 61, 60, 60, 60, 60, 60, 61, 60, 60, 62, 66, 58, 60, 61, 59, 60, 60, 60, 60, 60]]; mapbg38 = 4; map38name = "5. THE BURNING"; map38char = {xtile:7, ytile:23}; map39 = [[61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61], [61, 60, 53, 51, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 53, 60, 61], [61, 53, 53, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 51, 61], [61, 53, 57, 0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 53, 57, 0, 0, 0, 0, 0, 0, 0, 55, 53, 61], [61, 52, 53, 53, 60, 0, 0, 0, 0, 55, 53, 53, 53, 73, 73, 57, 0, 0, 0, 0, 55, 53, 53, 53, 61], [61, 53, 56, 0, 0, 0, 0, 0, 55, 53, 52, 53, 53, 73, 53, 53, 57, 0, 55, 53, 53, 51, 52, 53, 61], [61, 51, 53, 53, 57, 55, 53, 53, 53, 53, 53, 53, 71, 73, 71, 53, 73, 53, 53, 53, 52, 53, 53, 51, 61], [61, 53, 53, 52, 53, 53, 53, 52, 51, 53, 64, 73, 73, 73, 73, 73, 73, 74, 74, 74, 74, 74, 74, 74, 73], [61, 53, 53, 51, 56, 54, 53, 53, 53, 53, 53, 53, 71, 73, 71, 53, 73, 53, 53, 51, 52, 53, 53, 63, 61], [61, 53, 57, 0, 0, 0, 0, 0, 54, 53, 53, 53, 53, 73, 53, 53, 56, 0, 54, 53, 53, 51, 53, 53, 61], [61, 52, 53, 53, 60, 0, 0, 0, 0, 54, 53, 53, 53, 73, 73, 56, 0, 0, 0, 0, 54, 53, 53, 52, 61], [61, 51, 56, 0, 0, 0, 0, 0, 0, 0, 0, 54, 53, 53, 56, 0, 0, 0, 0, 0, 0, 0, 54, 53, 61], [61, 53, 53, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 61], [61, 60, 51, 52, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 51, 60, 61], [61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61]]; mapbg39 = 4; map39name = "6. Posession"; map39char = {xtile:6, ytile:23}; map40 = [[0, 54, 52, 63, 60, 59, 60, 0, 0, 0, 0, 0, 54, 53, 53, 53, 53, 64, 60, 0, 0, 55, 53, 53, 60], [0, 0, 54, 53, 59, 61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 53, 59, 61, 0, 0, 53, 53, 52, 59], [0, 0, 0, 0, 64, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 60, 60, 0, 0, 0, 54, 53, 61], [67, 67, 67, 67, 64, 61, 0, 0, 0, 0, 0, 61, 60, 0, 0, 55, 53, 60, 59, 0, 0, 0, 0, 54, 60], [0, 0, 0, 55, 64, 60, 0, 0, 0, 0, 55, 60, 59, 0, 0, 53, 53, 64, 61, 0, 0, 0, 0, 55, 64], [0, 0, 55, 53, 64, 61, 0, 0, 0, 55, 53, 64, 61, 0, 0, 54, 53, 64, 61, 0, 0, 0, 55, 53, 64], [0, 0, 53, 52, 64, 61, 0, 0, 0, 53, 52, 64, 61, 0, 0, 0, 54, 64, 60, 0, 0, 0, 52, 53, 64], [0, 0, 0, 54, 64, 60, 0, 0, 0, 54, 53, 64, 60, 67, 67, 67, 67, 64, 61, 0, 0, 0, 54, 64, 73], [0, 0, 55, 53, 64, 61, 0, 0, 0, 0, 54, 64, 61, 0, 0, 0, 0, 64, 61, 67, 67, 67, 67, 64, 73], [0, 55, 53, 52, 64, 61, 0, 0, 0, 0, 0, 64, 61, 0, 0, 0, 0, 64, 61, 0, 0, 0, 60, 73, 73], [0, 53, 53, 52, 60, 61, 0, 0, 0, 0, 0, 64, 61, 0, 0, 0, 0, 61, 60, 0, 0, 55, 59, 73, 73], [0, 0, 54, 53, 61, 60, 67, 67, 67, 67, 67, 64, 60, 0, 0, 0, 0, 0, 0, 0, 55, 53, 60, 73, 73], [0, 0, 0, 54, 60, 61, 76, 61, 0, 0, 55, 64, 61, 0, 0, 0, 0, 0, 0, 52, 53, 52, 64, 73, 73], [0, 0, 0, 0, 60, 60, 60, 60, 0, 55, 53, 61, 61, 0, 0, 0, 0, 0, 0, 54, 53, 53, 64, 73, 73], [0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 52, 60, 59, 60, 61, 59, 60, 61, 61, 61, 59, 61, 61, 61, 61]]; mapbg40 = 4; map40name = "7. Touchy Feely"; map40char = {xtile:1, ytile:23}; map41 = [[51, 61, 52, 63, 60, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 73], [51, 60, 51, 56, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 64], [52, 61, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 64], [51, 59, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 51, 64], [51, 61, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 52, 51, 64], [51, 61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 51, 64], [51, 60, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 64], [51, 61, 51, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 64], [51, 61, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 64], [52, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 51, 64], [51, 61, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 51, 52, 64], [51, 61, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 51, 64], [51, 51, 53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 64], [60, 59, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 64], [61, 61, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 64]]; mapbg41 = 4; map41name = "8. Slippery Slope"; map41char = {xtile:0, ytile:0}; map42 = [[60, 60, 59, 60, 61, 60, 60, 60, 60, 60, 60, 60, 61, 60, 60, 60, 60, 59, 60, 60, 61, 60, 60, 60, 60], [60, 63, 52, 51, 53, 53, 53, 53, 53, 53, 51, 53, 52, 53, 53, 53, 51, 53, 53, 53, 51, 52, 53, 53, 61], [60, 60, 60, 61, 60, 60, 59, 60, 60, 61, 60, 60, 60, 59, 60, 60, 61, 60, 60, 60, 60, 60, 60, 56, 61], [60, 61, 53, 57, 0, 0, 0, 0, 0, 0, 0, 0, 67, 60, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 60], [61, 51, 53, 53, 57, 0, 0, 0, 0, 0, 0, 0, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 60], [60, 52, 53, 51, 53, 57, 0, 0, 0, 0, 0, 0, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 60, 67, 60], [59, 53, 53, 53, 52, 53, 57, 0, 0, 0, 0, 0, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 60], [60, 53, 53, 53, 53, 53, 53, 57, 0, 0, 0, 0, 67, 67, 67, 67, 67, 67, 67, 60, 67, 67, 67, 67, 61], [71, 53, 53, 53, 53, 51, 53, 53, 0, 0, 0, 0, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 60], [61, 53, 53, 53, 53, 52, 53, 56, 0, 0, 0, 0, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 60, 61], [60, 53, 53, 53, 53, 53, 56, 0, 0, 0, 0, 0, 67, 67, 67, 60, 67, 67, 67, 67, 67, 67, 67, 67, 60], [61, 53, 51, 53, 53, 56, 0, 0, 0, 0, 0, 0, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 60], [60, 53, 53, 53, 56, 0, 0, 0, 0, 0, 0, 0, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 60], [60, 61, 53, 56, 0, 0, 0, 0, 0, 0, 0, 0, 67, 61, 67, 67, 67, 67, 67, 67, 67, 71, 67, 76, 60], [60, 60, 60, 60, 60, 60, 60, 59, 60, 60, 60, 60, 60, 60, 61, 61, 60, 60, 61, 60, 60, 61, 60, 60, 60]]; mapbg42 = 4; map42name = "9. 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Long Dong Demon"; map44char = {xtile:3, ytile:46}; mapscroll44 = 2; map45 = [[74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 35, 35, 35, 35], [28, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 27, 34, 35, 35, 28, 34], [27, 31, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 27, 27, 28, 34], [30, 0, 0, 0, 0, 30, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 35, 35, 35, 35], [32, 0, 0, 30, 34, 35, 35, 35, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 68, 68, 68, 68, 68, 73], [0, 0, 29, 31, 27, 27, 27, 27, 34, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 30, 31, 31, 27, 27, 73], [27, 32, 0, 0, 34, 28, 28, 28, 34, 28, 27, 32, 0, 0, 0, 0, 0, 30, 28, 0, 30, 27, 30, 27, 73], [31, 0, 0, 30, 34, 27, 27, 27, 34, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 73], [0, 0, 30, 27, 34, 35, 35, 27, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 35, 35], [31, 28, 32, 0, 0, 0, 30, 31, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 27, 28, 34], [27, 0, 0, 0, 55, 64, 74, 74, 35, 35, 32, 0, 0, 0, 0, 0, 0, 0, 0, 30, 27, 34, 35, 27, 34], [35, 35, 74, 74, 74, 73, 56, 76, 54, 64, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 73, 35, 28, 34], [38, 34, 28, 32, 0, 0, 0, 0, 0, 0, 0, 0, 31, 43, 68, 68, 68, 68, 68, 68, 68, 43, 35, 27, 34], [28, 27, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 28, 34], [35, 35, 35, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 35, 35, 35, 35]]; mapbg45 = 4; map45name = "12. Hell House"; map45char = {xtile:1, ytile:23}; map46 = [[60, 61, 61, 60, 59, 60, 60, 61, 60, 60, 59, 60, 60, 60, 61, 60, 61, 60, 60, 61, 60, 60, 60, 60, 61], [71, 53, 53, 53, 60, 53, 0, 0, 55, 53, 53, 53, 60, 53, 53, 52, 53, 57, 0, 0, 0, 55, 59, 53, 60], [60, 0, 0, 54, 53, 56, 0, 0, 53, 60, 52, 0, 60, 56, 0, 53, 60, 53, 53, 53, 53, 53, 61, 53, 60], [71, 0, 0, 0, 0, 0, 0, 0, 53, 59, 53, 0, 0, 0, 0, 54, 53, 56, 0, 0, 0, 54, 52, 56, 61], [60, 0, 0, 0, 0, 0, 0, 0, 54, 53, 56, 0, 55, 53, 57, 0, 0, 0, 0, 0, 0, 0, 60, 0, 60], [71, 0, 55, 53, 57, 0, 0, 0, 0, 0, 0, 0, 53, 60, 53, 53, 53, 52, 53, 57, 0, 55, 53, 57, 60], [60, 53, 53, 61, 53, 52, 53, 53, 57, 0, 0, 0, 54, 53, 56, 0, 0, 53, 60, 53, 53, 52, 60, 53, 61], [71, 0, 54, 53, 56, 0, 53, 61, 53, 0, 0, 0, 0, 0, 0, 0, 0, 53, 60, 53, 0, 54, 53, 56, 60], [59, 0, 0, 0, 0, 0, 54, 53, 56, 0, 0, 0, 0, 0, 0, 0, 0, 54, 53, 56, 0, 0, 59, 0, 60], [71, 0, 0, 0, 55, 53, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 57, 61], [60, 53, 52, 53, 53, 60, 53, 53, 53, 53, 53, 57, 0, 0, 0, 0, 55, 53, 57, 0, 0, 53, 60, 53, 60], [71, 0, 0, 0, 54, 53, 56, 0, 0, 53, 60, 53, 53, 53, 52, 53, 53, 60, 53, 53, 53, 53, 53, 56, 60], [60, 55, 53, 52, 53, 53, 57, 0, 0, 54, 53, 56, 0, 0, 0, 53, 59, 53, 56, 0, 0, 0, 0, 0, 61], [71, 53, 60, 53, 63, 59, 53, 0, 0, 0, 0, 0, 0, 0, 0, 54, 61, 56, 0, 0, 0, 0, 0, 55, 60], [60, 61, 59, 60, 60, 60, 60, 60, 60, 61, 60, 60, 60, 60, 59, 60, 60, 60, 61, 60, 60, 60, 60, 60, 60]]; mapbg46 = 4; map46name = "13. Six Six Six"; map46char = {xtile:1, ytile:23}; map47 = [[60, 60, 60, 61, 60, 61, 60, 60, 60, 60, 60, 60, 61, 60, 60, 60, 61, 60, 61, 60, 60, 60, 61, 60, 59], [60, 27, 29, 30, 31, 28, 27, 31, 0, 0, 0, 27, 31, 64, 61, 27, 29, 27, 0, 0, 30, 28, 27, 31, 58], [60, 32, 31, 27, 26, 27, 32, 0, 30, 27, 0, 0, 0, 64, 59, 30, 27, 27, 31, 27, 27, 27, 0, 0, 64], [60, 30, 27, 28, 27, 30, 26, 27, 27, 0, 0, 30, 27, 64, 61, 27, 27, 28, 27, 28, 27, 31, 0, 30, 64], [61, 0, 30, 26, 60, 59, 42, 50, 42, 50, 42, 50, 50, 64, 61, 26, 27, 0, 30, 27, 0, 27, 32, 27, 64], [60, 30, 27, 32, 60, 60, 27, 31, 27, 26, 0, 0, 0, 64, 61, 31, 0, 30, 27, 27, 28, 0, 0, 31, 64], [60, 28, 31, 0, 64, 60, 27, 0, 30, 27, 32, 0, 29, 64, 61, 50, 50, 42, 50, 50, 42, 50, 42, 50, 64], [60, 27, 32, 0, 64, 60, 26, 27, 27, 28, 27, 27, 32, 64, 59, 27, 28, 27, 32, 27, 27, 0, 0, 27, 64], [60, 31, 0, 31, 64, 60, 32, 31, 0, 27, 0, 0, 0, 64, 61, 28, 32, 0, 0, 0, 31, 26, 0, 30, 64], [61, 42, 42, 50, 64, 58, 27, 27, 0, 30, 27, 0, 0, 64, 58, 27, 0, 30, 0, 0, 0, 0, 0, 27, 64], [60, 42, 42, 42, 64, 60, 50, 42, 50, 42, 50, 50, 42, 61, 61, 50, 50, 42, 50, 42, 50, 50, 50, 50, 64], [60, 29, 27, 32, 64, 59, 27, 32, 30, 27, 27, 27, 27, 27, 30, 27, 27, 32, 0, 0, 27, 27, 32, 29, 64], [60, 26, 32, 0, 60, 60, 27, 26, 27, 0, 31, 27, 28, 26, 27, 28, 32, 0, 27, 30, 28, 0, 0, 0, 64], [61, 30, 27, 63, 60, 60, 27, 31, 0, 27, 0, 30, 27, 26, 27, 30, 0, 0, 31, 27, 27, 0, 31, 30, 64], [60, 60, 60, 60, 59, 60, 60, 60, 60, 60, 61, 60, 60, 61, 59, 60, 61, 60, 60, 59, 60, 60, 60, 61, 60]]; mapbg47 = 4; map47name = "14. Backlit"; map47char = {xtile:1, ytile:23}; map48 = [[74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 73], [0, 0, 0, 0, 0, 76, 0, 0, 0, 54, 68, 68, 68, 68, 68, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 68, 68, 68, 68, 68, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 68, 68, 68, 68, 68, 56, 0, 0, 0, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 53, 53, 53, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 53, 53, 53, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 53, 53, 53, 56, 0, 0, 0, 0, 64], [55, 53, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [53, 73, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 73, 53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 53, 73, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 64], [54, 53, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 53, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 53, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 57, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 53, 73, 53, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 53, 56, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 73, 53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [0, 0, 0, 0, 0, 0, 55, 53, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 53, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 57, 0, 0, 0, 0, 0, 0, 0, 64], [55, 53, 57, 0, 0, 0, 53, 73, 53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 53, 73, 53, 53, 53, 53, 53, 53, 53, 53, 64], [53, 63, 53, 53, 53, 53, 53, 53, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 53, 53, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 53, 53, 57, 0, 0, 0, 0, 0, 0, 54, 53, 56, 0, 0, 0, 0, 0, 0, 0, 64], [54, 53, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 68, 68, 68, 68, 68, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 68, 68, 68, 68, 68, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 73]]; mapbg48 = 4; map48name = "15. SATANICA!"; map48char = {xtile:2, ytile:60}; mapscroll48 = 0; map49 = [[60, 60, 60, 60, 60, 61, 59, 60, 60, 60, 59, 60, 60, 60, 59, 60, 60, 60, 60, 60, 60, 61, 60, 60, 59], [60, 59, 3, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 59, 60], [60, 1, 3, 2, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 53, 0, 0, 0, 0, 0, 55, 64], [61, 3, 3, 1, 3, 3, 7, 0, 0, 0, 5, 60, 60, 60, 0, 0, 53, 51, 51, 53, 51, 53, 53, 53, 64], [60, 2, 3, 3, 3, 1, 3, 7, 0, 5, 24, 60, 24, 59, 0, 0, 0, 53, 0, 0, 0, 0, 0, 5, 64], [60, 3, 2, 3, 3, 3, 3, 3, 2, 3, 23, 60, 23, 60, 7, 0, 0, 0, 0, 0, 0, 0, 5, 2, 64], [60, 2, 3, 60, 60, 60, 59, 60, 60, 60, 60, 59, 24, 60, 59, 60, 60, 0, 0, 0, 0, 5, 24, 60, 64], [60, 3, 2, 3, 3, 3, 1, 3, 2, 3, 3, 3, 1, 3, 3, 13, 60, 0, 0, 0, 0, 3, 23, 60, 64], [60, 3, 3, 60, 59, 60, 60, 60, 60, 60, 60, 60, 24, 60, 60, 60, 59, 0, 0, 0, 0, 4, 24, 60, 64], [60, 3, 1, 3, 3, 3, 3, 3, 2, 3, 23, 60, 23, 60, 6, 0, 0, 0, 0, 0, 0, 0, 4, 3, 64], [60, 3, 3, 3, 3, 2, 3, 6, 0, 4, 24, 59, 24, 60, 0, 0, 0, 53, 0, 0, 0, 0, 0, 4, 64], [60, 3, 3, 1, 3, 3, 6, 0, 0, 0, 4, 60, 60, 59, 0, 0, 53, 51, 53, 51, 53, 53, 51, 53, 64], [61, 3, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 53, 0, 0, 0, 0, 0, 54, 64], [60, 59, 2, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 60, 59], [59, 60, 60, 60, 60, 60, 59, 61, 60, 60, 60, 60, 60, 61, 60, 60, 60, 61, 60, 60, 61, 60, 60, 60, 59]]; mapbg49 = 4; map49name = "16. Final Destination"; map49final = true; map49char = {xtile:7, ytile:17}; map50name = "Expert Chapter"; map50unlocked = true; map50title = true; map51 = [[60, 60, 60, 60, 60, 60, 60, 60, 60, 65, 60, 60, 60, 60, 60, 60, 60, 65, 60, 60, 51, 51, 56, 63, 60], [31, 33, 27, 27, 27, 33, 27, 27, 34, 30, 35, 27, 27, 27, 35, 27, 27, 31, 50, 34, 51, 56, 0, 54, 64], [0, 33, 32, 37, 31, 33, 30, 27, 50, 27, 35, 31, 28, 27, 35, 30, 28, 32, 76, 34, 56, 0, 0, 55, 64], [0, 42, 0, 37, 29, 37, 31, 27, 42, 28, 35, 32, 30, 35, 35, 27, 30, 27, 42, 34, 0, 0, 0, 51, 64], [0, 42, 0, 37, 0, 37, 0, 31, 50, 29, 50, 27, 27, 27, 50, 27, 31, 32, 50, 34, 0, 0, 55, 51, 64], [0, 37, 0, 42, 0, 42, 0, 30, 50, 31, 50, 29, 27, 32, 42, 27, 0, 27, 35, 34, 0, 55, 51, 51, 64], [0, 37, 0, 42, 0, 37, 0, 0, 42, 27, 42, 27, 30, 31, 50, 32, 27, 32, 50, 34, 55, 51, 51, 51, 60], [29, 37, 32, 37, 0, 37, 0, 30, 50, 27, 50, 27, 32, 0, 50, 31, 27, 27, 50, 0, 51, 51, 51, 51, 60], [0, 37, 0, 37, 0, 37, 31, 27, 50, 27, 50, 31, 31, 27, 50, 27, 28, 30, 50, 34, 54, 51, 51, 51, 60], [0, 37, 0, 37, 32, 37, 0, 31, 42, 30, 50, 27, 30, 28, 35, 27, 31, 27, 50, 34, 0, 54, 51, 51, 64], [0, 37, 0, 37, 0, 37, 0, 0, 42, 27, 50, 27, 27, 27, 42, 0, 0, 31, 50, 34, 0, 0, 54, 51, 64], [0, 37, 29, 37, 0, 37, 0, 30, 42, 35, 35, 32, 31, 30, 50, 31, 27, 35, 35, 34, 0, 0, 0, 51, 64], [0, 42, 0, 33, 0, 42, 30, 27, 50, 30, 35, 27, 0, 27, 50, 30, 32, 27, 50, 34, 57, 0, 0, 54, 64], [0, 0, 30, 33, 30, 28, 27, 27, 34, 27, 0, 31, 27, 27, 35, 32, 0, 29, 50, 34, 51, 57, 0, 0, 64], [60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 66, 60, 60, 60, 60, 60, 60, 51, 51, 57, 0, 64]]; mapbg51 = 4; map51name = "1. Urban Decay"; map51char = {xtile:2, ytile:0}; map52 = [[26, 26, 39, 36, 35, 38, 37, 32, 0, 31, 27, 31, 27, 27, 27, 39, 34, 27, 27, 27, 27, 27, 27, 27, 34], [26, 26, 39, 36, 35, 27, 37, 27, 0, 0, 0, 30, 32, 28, 27, 39, 34, 27, 28, 27, 28, 27, 28, 27, 34], [26, 26, 39, 36, 35, 27, 37, 27, 0, 30, 27, 27, 27, 27, 27, 39, 34, 27, 27, 27, 27, 27, 27, 27, 34], [26, 26, 39, 36, 35, 27, 37, 27, 0, 34, 50, 42, 50, 42, 50, 39, 34, 27, 27, 33, 48, 34, 35, 35, 34], [26, 26, 39, 36, 35, 27, 37, 31, 0, 34, 27, 27, 27, 27, 27, 39, 34, 27, 27, 27, 27, 27, 27, 27, 39], [26, 26, 39, 36, 35, 27, 37, 27, 0, 34, 27, 30, 27, 28, 27, 39, 34, 27, 28, 27, 28, 27, 28, 27, 39], [26, 26, 39, 36, 35, 27, 37, 27, 0, 34, 30, 32, 27, 27, 27, 39, 34, 27, 27, 27, 27, 27, 27, 27, 39], [26, 26, 39, 36, 35, 27, 34, 35, 0, 34, 27, 27, 27, 28, 27, 39, 34, 32, 27, 31, 27, 27, 27, 27, 39], [26, 26, 39, 36, 35, 27, 34, 35, 0, 34, 27, 27, 31, 27, 27, 39, 34, 27, 27, 0, 32, 27, 27, 27, 39], [35, 35, 35, 35, 35, 27, 34, 35, 0, 34, 27, 30, 0, 28, 27, 39, 34, 27, 28, 27, 28, 27, 28, 27, 39], [27, 27, 27, 27, 27, 27, 34, 35, 0, 34, 27, 27, 27, 27, 27, 39, 34, 27, 27, 27, 27, 31, 27, 27, 39], [28, 34, 35, 35, 35, 27, 34, 35, 0, 34, 27, 27, 33, 35, 35, 35, 34, 50, 50, 50, 42, 42, 50, 50, 39], [27, 34, 35, 35, 35, 41, 34, 35, 0, 34, 27, 27, 27, 27, 27, 27, 27, 27, 31, 27, 27, 27, 27, 27, 39], [31, 34, 35, 35, 35, 35, 35, 35, 0, 34, 31, 27, 27, 28, 27, 28, 27, 27, 28, 27, 28, 27, 28, 27, 39], [0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 32, 0, 27, 27, 27, 32, 27, 27, 27, 27, 27, 27, 27, 39]]; mapbg52 = 3; map52name = "2. Wills Dissolve"; map52char = {xtile:1, ytile:23}; map53 = [[0, 54, 53, 53, 61, 60, 60, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 73, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 60, 61, 65, 61, 61, 61, 61, 61, 61, 65, 61, 61, 61, 61, 61, 61, 61, 61, 61], [0, 0, 54, 53, 61, 60, 60, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 60, 53, 53, 56, 54, 53, 53, 60, 60, 60, 60, 60, 60, 60, 0, 0, 0, 0, 0, 53, 68, 68, 68, 68, 68, 68, 53, 51, 51, 53, 51, 51, 51, 51, 53, 53, 51, 53, 53, 64, 61, 60, 60, 60, 60, 60, 61, 60, 60, 60, 60, 60, 60, 60, 61, 53, 53, 53, 53, 53, 53, 53, 70, 60, 61, 53, 53, 56, 0, 0, 54, 53, 53, 61, 61, 0, 0, 0, 54, 53, 53, 64], [0, 0, 0, 54, 61, 61, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 53, 56, 0, 0, 53, 53, 60, 60, 60, 60, 60, 60, 0, 0, 0, 0, 0, 0, 54, 53, 53, 53, 53, 53, 53, 56, 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61, 53, 53, 57, 0, 0, 0, 0, 0, 55, 53, 53, 64], [0, 55, 53, 53, 61, 60, 60, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 60, 60, 60, 60, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 73, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 60, 61, 61, 61, 61, 61, 61, 61, 61, 60, 60, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 64]]; mapbg53 = 4; map53name = "3. My Neighbor Satan"; map53char = {xtile:1, ytile:93}; mapscroll53 = 0; map54 = [[74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 73, 73, 73, 73], [74, 74, 53, 53, 53, 51, 53, 52, 53, 53, 53, 53, 53, 56, 0, 0, 0, 0, 54, 53, 53, 61, 59, 73, 73], [53, 53, 51, 53, 53, 53, 53, 53, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 53, 73, 61, 60, 73], [74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 73, 60, 61, 73], [74, 74, 74, 74, 74, 74, 74, 53, 56, 54, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 73, 60, 59, 73], [53, 51, 52, 53, 53, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 73, 59, 60, 73], [53, 53, 53, 53, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 51, 73, 60, 59, 73], [74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 67, 0, 0, 0, 0, 0, 67, 74, 74, 74, 73, 61, 59, 73], [53, 53, 53, 51, 53, 53, 53, 53, 53, 56, 0, 0, 0, 0, 0, 0, 0, 0, 54, 53, 53, 73, 60, 60, 73], [53, 51, 53, 56, 0, 0, 0, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 53, 73, 61, 60, 73], [53, 53, 53, 53, 53, 53, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 73, 61, 60, 73], [74, 74, 74, 74, 74, 74, 74, 74, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 73, 60, 60, 73], [53, 53, 53, 53, 53, 51, 53, 53, 53, 53, 53, 57, 0, 0, 0, 0, 0, 0, 0, 55, 51, 73, 61, 60, 73], [74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 67, 0, 0, 67, 0, 55, 53, 63, 61, 59, 73, 73], [74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 73, 73, 73, 73]]; mapbg54 = 2; map54name = "4. A Simple Jump"; map54char = {xtile:1, ytile:20}; map55 = [[1, 1, 1, 1, 1, 1, 3, 3, 14, 14, 3, 3, 14, 14, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 3, 3, 14, 3, 3, 3, 3, 7, 4, 14, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 3, 3, 14, 4, 3, 3, 3, 3, 3, 0, 4, 14, 3, 3, 3, 1, 1, 1, 1, 1, 1], [1, 1, 1, 3, 3, 14, 6, 0, 3, 3, 3, 3, 3, 7, 0, 4, 14, 3, 3, 3, 1, 1, 1, 1, 1], [1, 1, 3, 3, 14, 6, 0, 0, 4, 3, 3, 3, 3, 3, 0, 0, 4, 14, 3, 3, 3, 1, 1, 1, 1], [1, 3, 3, 14, 6, 0, 0, 0, 0, 3, 3, 3, 3, 3, 7, 0, 0, 4, 14, 3, 3, 3, 1, 1, 1], [3, 3, 14, 6, 0, 0, 0, 0, 0, 4, 14, 3, 3, 3, 3, 0, 0, 0, 4, 14, 3, 3, 3, 1, 1], [3, 14, 6, 0, 0, 0, 0, 0, 5, 14, 3, 14, 3, 3, 3, 7, 0, 0, 0, 4, 14, 3, 3, 3, 1], [14, 6, 0, 0, 76, 0, 0, 5, 14, 3, 3, 3, 14, 3, 3, 3, 0, 0, 0, 0, 4, 14, 3, 3, 3], [3, 7, 0, 0, 0, 0, 5, 14, 3, 3, 1, 3, 3, 14, 3, 3, 7, 0, 0, 0, 0, 4, 14, 3, 3], [3, 3, 7, 0, 0, 5, 14, 3, 3, 1, 1, 1, 3, 3, 14, 3, 3, 0, 0, 0, 0, 5, 3, 10, 9], [1, 3, 3, 7, 5, 14, 3, 3, 1, 1, 1, 1, 1, 3, 3, 14, 3, 7, 0, 0, 5, 3, 3, 9, 9], [1, 1, 3, 3, 14, 3, 3, 1, 1, 1, 1, 1, 1, 1, 3, 3, 14, 3, 0, 5, 3, 3, 3, 13, 9], [1, 1, 1, 14, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 14, 5, 3, 3, 3, 1, 10, 9], [1, 1, 10, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 14, 1, 1, 1, 10, 9, 10]]; mapbg55 = 2; map55name = "5. No Touching"; map55char = {xtile:14, ytile:1}; map56 = [[35, 35, 35, 37, 35, 35, 40, 37, 35, 35, 40, 37, 35, 35, 35, 35, 35, 33, 48, 49, 49, 49, 49, 49, 49], [32, 0, 76, 37, 28, 27, 28, 37, 28, 27, 28, 37, 28, 27, 27, 27, 27, 27, 28, 39, 49, 49, 49, 49, 49], [0, 0, 30, 37, 28, 27, 28, 37, 28, 27, 28, 37, 28, 27, 27, 27, 27, 27, 28, 39, 49, 49, 49, 49, 49], [0, 0, 28, 37, 28, 37, 28, 37, 28, 37, 28, 37, 28, 37, 27, 31, 27, 27, 28, 39, 49, 49, 49, 49, 49], [0, 30, 27, 37, 28, 37, 28, 37, 28, 37, 28, 37, 28, 37, 32, 0, 0, 27, 28, 34, 49, 49, 49, 49, 49], [31, 27, 28, 37, 28, 37, 28, 37, 28, 37, 28, 37, 28, 37, 27, 30, 27, 27, 38, 34, 49, 49, 49, 49, 49], [0, 30, 27, 37, 28, 37, 28, 37, 28, 37, 28, 37, 28, 37, 27, 31, 27, 27, 28, 34, 49, 49, 49, 49, 49], [0, 27, 28, 37, 28, 37, 28, 37, 28, 37, 28, 37, 28, 37, 32, 0, 0, 27, 28, 39, 49, 49, 49, 49, 49], [32, 31, 28, 37, 28, 37, 28, 37, 28, 37, 28, 37, 28, 37, 27, 30, 27, 27, 28, 39, 49, 49, 49, 49, 49], [0, 30, 28, 37, 28, 37, 28, 37, 28, 37, 28, 37, 28, 37, 27, 31, 27, 27, 28, 39, 49, 49, 49, 49, 49], [30, 27, 28, 37, 28, 37, 28, 37, 28, 37, 28, 37, 28, 37, 32, 0, 0, 27, 28, 39, 49, 49, 49, 49, 49], [27, 31, 28, 37, 28, 37, 28, 37, 28, 37, 28, 37, 28, 37, 27, 30, 27, 27, 28, 39, 49, 49, 49, 49, 49], [30, 27, 28, 27, 28, 37, 28, 27, 28, 37, 28, 27, 28, 37, 27, 27, 27, 27, 28, 39, 49, 49, 49, 49, 49], [27, 27, 28, 27, 28, 37, 28, 27, 28, 37, 28, 27, 28, 37, 27, 27, 27, 27, 28, 39, 49, 49, 49, 49, 49], [35, 35, 35, 35, 41, 35, 35, 35, 35, 37, 35, 35, 41, 37, 33, 48, 48, 48, 48, 39, 49, 49, 49, 49, 49]]; mapbg56 = 3; map56name = "6. The Kicking Machine"; map56char = {xtile:2, ytile:2}; map57 = [[3, 3, 3, 9, 9, 10, 10, 10, 9, 10, 9, 10, 10, 9, 9, 10, 9, 10, 9, 10, 9, 10, 10, 9, 10], [2, 10, 2, 10, 2, 2, 2, 2, 2, 2, 10, 2, 10, 2, 2, 10, 2, 10, 2, 2, 2, 2, 2, 2, 3], [3, 3, 3, 10, 3, 10, 14, 14, 10, 3, 10, 3, 10, 3, 3, 10, 3, 10, 3, 10, 3, 3, 3, 3, 3], [2, 16, 2, 9, 2, 10, 10, 10, 10, 2, 9, 2, 2, 2, 2, 2, 2, 15, 2, 2, 2, 2, 2, 2, 3], [3, 10, 3, 10, 3, 3, 3, 3, 10, 3, 10, 3, 10, 3, 3, 10, 3, 3, 3, 16, 3, 3, 3, 3, 3], [2, 10, 2, 10, 10, 9, 10, 2, 9, 2, 10, 2, 10, 2, 2, 10, 2, 10, 2, 10, 2, 2, 2, 2, 3], [3, 9, 3, 9, 3, 3, 3, 3, 10, 3, 10, 3, 9, 6, 4, 9, 3, 10, 3, 10, 3, 3, 3, 3, 3], [2, 10, 2, 10, 2, 2, 10, 2, 9, 2, 10, 2, 10, 0, 76, 10, 2, 10, 2, 10, 2, 2, 2, 2, 3], [3, 10, 3, 10, 3, 3, 10, 3, 10, 3, 9, 3, 9, 7, 5, 10, 3, 15, 3, 3, 3, 3, 3, 3, 3], [2, 9, 2, 10, 2, 2, 10, 2, 10, 2, 10, 2, 10, 2, 2, 9, 2, 2, 2, 16, 2, 2, 2, 2, 3], [3, 10, 3, 10, 3, 3, 10, 3, 10, 3, 15, 3, 10, 10, 16, 10, 3, 10, 3, 9, 3, 3, 3, 3, 3], [2, 10, 2, 10, 2, 2, 10, 2, 9, 2, 2, 2, 2, 2, 2, 10, 2, 10, 2, 10, 2, 2, 2, 2, 3], [3, 10, 3, 10, 3, 10, 15, 3, 10, 3, 10, 10, 10, 10, 3, 10, 3, 9, 3, 10, 3, 3, 3, 3, 3], [2, 10, 2, 2, 2, 2, 2, 2, 10, 2, 10, 14, 14, 10, 2, 10, 2, 2, 2, 9, 2, 2, 2, 13, 9], [10, 9, 10, 10, 10, 9, 10, 10, 10, 2, 2, 2, 2, 2, 2, 9, 10, 9, 10, 10, 10, 9, 10, 10, 9]]; mapbg57 = 2; map57name = "7. Civilized Worm"; map57char = {xtile:13, ytile:0}; map58 = [[27, 50, 42, 50, 73, 42, 42, 73, 42, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [27, 50, 73, 42, 42, 73, 42, 42, 50, 27, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [27, 42, 42, 73, 42, 42, 50, 42, 73, 27, 28, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [27, 42, 50, 42, 50, 42, 73, 50, 42, 27, 28, 27, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [27, 42, 42, 50, 73, 42, 50, 42, 73, 27, 28, 27, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [27, 73, 42, 42, 50, 42, 42, 50, 42, 27, 28, 27, 27, 0, 0, 0, 0, 55, 53, 57, 0, 0, 0, 0, 0], [27, 42, 50, 42, 42, 50, 42, 73, 42, 27, 28, 27, 27, 0, 0, 0, 55, 53, 53, 53, 57, 0, 0, 0, 0], [27, 42, 42, 73, 42, 42, 42, 42, 73, 27, 28, 27, 27, 0, 0, 0, 53, 53, 63, 60, 53, 53, 53, 53, 53], [27, 50, 50, 42, 42, 50, 42, 50, 42, 27, 28, 27, 27, 0, 0, 0, 54, 53, 53, 53, 56, 0, 0, 0, 0], [27, 50, 42, 50, 73, 42, 42, 42, 42, 27, 28, 27, 27, 0, 0, 0, 0, 54, 53, 56, 0, 0, 0, 0, 0], [27, 73, 42, 42, 50, 73, 42, 50, 42, 27, 28, 27, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [27, 42, 50, 42, 42, 42, 50, 42, 73, 27, 28, 27, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [27, 73, 42, 42, 73, 50, 42, 73, 42, 27, 28, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [27, 42, 42, 50, 42, 42, 73, 42, 73, 27, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [27, 42, 73, 73, 42, 50, 42, 42, 42, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; mapbg58 = 4; map58name = "8. Abduction"; map58char = {xtile:0, ytile:0}; map59 = [[53, 53, 53, 57, 0, 0, 60, 71, 53, 53, 0, 67, 67, 0, 0, 0, 53, 53, 53, 60, 60, 60, 60, 60, 60], [60, 60, 60, 60, 67, 67, 60, 53, 53, 56, 0, 67, 67, 0, 0, 0, 54, 53, 53, 60, 71, 53, 67, 63, 60], [60, 72, 53, 53, 0, 0, 60, 53, 56, 0, 0, 67, 60, 0, 0, 0, 0, 54, 53, 60, 53, 56, 67, 67, 60], [60, 53, 53, 56, 0, 0, 60, 53, 0, 0, 0, 55, 60, 0, 0, 0, 0, 0, 53, 60, 0, 0, 0, 55, 60], [60, 53, 56, 0, 0, 0, 60, 53, 0, 0, 0, 53, 60, 0, 0, 0, 0, 0, 53, 60, 0, 0, 0, 53, 60], [60, 53, 0, 0, 0, 0, 60, 53, 0, 0, 0, 53, 60, 0, 0, 0, 0, 0, 53, 60, 0, 0, 0, 53, 60], [60, 53, 0, 0, 0, 0, 60, 53, 0, 0, 0, 53, 60, 0, 0, 0, 0, 0, 53, 60, 0, 0, 0, 53, 60], [60, 53, 0, 0, 0, 0, 60, 53, 0, 0, 0, 53, 60, 0, 0, 0, 0, 0, 53, 60, 0, 0, 0, 53, 60], [60, 53, 0, 0, 0, 0, 60, 53, 0, 0, 0, 53, 60, 0, 0, 0, 0, 0, 53, 60, 0, 0, 0, 53, 60], [60, 53, 0, 0, 0, 0, 60, 53, 0, 0, 0, 53, 60, 0, 0, 0, 0, 0, 53, 60, 0, 0, 0, 53, 60], [60, 53, 0, 0, 0, 0, 60, 53, 0, 0, 0, 53, 60, 0, 0, 0, 0, 0, 53, 60, 0, 0, 0, 53, 60], [60, 53, 0, 0, 0, 0, 60, 53, 0, 0, 0, 53, 60, 0, 0, 0, 0, 0, 54, 60, 0, 0, 0, 53, 60], [60, 53, 57, 0, 0, 67, 60, 56, 0, 0, 55, 53, 60, 53, 57, 0, 0, 0, 67, 60, 0, 0, 0, 53, 60], [60, 53, 53, 57, 0, 67, 67, 0, 0, 55, 53, 53, 60, 53, 53, 57, 0, 0, 67, 67, 0, 0, 55, 53, 60], [60, 53, 53, 53, 0, 67, 67, 0, 0, 53, 53, 53, 60, 71, 53, 53, 0, 0, 67, 67, 0, 0, 53, 53, 60]]; mapbg59 = 4; map59name = "9. Zodiac"; map59char = {xtile:0, ytile:0}; map60 = [[43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 49], [28, 26, 26, 26, 26, 26, 26, 26, 26, 28, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 28, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 26, 26, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 39], [48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49]]; mapbg60 = 3; map60name = "10. Sky Pup"; map60char = {xtile:4, ytile:198}; mapscroll60 = 0; stop(); _root.onEnterFrame = function () { game.blackout(game.pause); game.keyChecker(); game.menumap(); if (((Key.isDown(77) && (Key.isDown(65))) && (Key.isDown(69))) && (Key.isDown(84))) { i = 0; while (i <= 100) { _root[("map" + i) + "unlocked"] = true; i++; } game.bgirlunlocked = true; game.ccunlocked = true; game.ccdone = true; game.drfetunlocked = true; game.drfetdone = true; game.gishunlocked = true; game.gishdone = true; game.coffeeunlocked = true; game.coffeedone = true; } }; _root.onMouseDown = function () { game.mouse = true; }; _root.onMouseUp = function () { game.mouse = false; game.mouseup = true; i = 0; while (i < game.mouseCheckW) { j = 0; while (j < game.mouseCheckH) { var _local1 = (("t_" + i) + "_") + j; game[_local1].mouse = true; j++; } i++; } game.mouseTracker = true; }; _root._quality = "high"; gquality = "high"; game = {tileW:20, tileH:20, visx:15, visy:25, pushy:100, tilenumber:76}; game.savefile = SharedObject.getLocal("vertigo"); tip1 = "You only have to beat 3 out of 5 levels for every level set, if you run into a level that seems impossible to beat you can always skip it."; tip2 = "All of the music featured in meatboy was created by Danny B, make sure to visit his website at www.dbsoundworks.com!"; tip3 = "Did you know pressing escape pauses the game? It's true!"; tip4 = "Don't die. Dying is very bad"; tip5 = "If all else fails, you can always rage quit"; tip6 = "When Edmund McMillen says \"It's peanut-butter jelly time!\", every fucking person on the North-Western continent sits down and has a peanut butter and jelly sandwich."; tip7 = "Lean red meat is not only a good source of protein and energy, but also has benefits in avoiding heart disease."; tip8 = "Eating two portions of red meat a day increases a person's risk of getting bowel cancer by 35 percent"; tip9 = " Its not natural, normal or kind\nThe flesh you so fancifully fry\nThe meat in your mouth\nAs you savour the flavour\nOf murder"; tip10 = "Meat is Murder. Tasty, Tasty Murder"; game.eMenu = false; game.levelsCompleted = 1; game.originTimer = 220; game.rebornTimer = 23; game.cdir = 1; game.dustn = 0; game.markn = 0; game.ctimerone = 50; game.ctimertwo = 50; game.ctimerthree = 50; game.missilen = 0; game.dustArray = new Array(); game.smartMark = new Array(); game.mArray = new Array(); game.bsync = 20; game.msync = 50; game.damsync = 50; game.ctiletype = 1; game.blockplace = 1; game.bnumber = 0; game.deathCounter = 0; game.comicStage = 1; game.deathStage = 1; game.importStage = 1; game.death = false; game.inputMidStage = 1; game.customLevels = 0; game.depth = 2; game.mouseCheckW = 0; game.mouseCheckH = 0; game.c = 1; game.menuStage = "unloaded"; game.menuBuilt = false; game.textOneW = 40; game.textOneH = 20; game.textTwoW = 100; game.textTwoH = 20; game.textThreeW = 250; game.textThreeH = 250; game.textFourW = 250; game.textFourH = 60; game.textFiveW = 150; game.textFiveH = 20; game.textSixW = 350; game.textSixH = 65; game.textSevenW = 200; game.textSevenH = 200; game.creationStage = 1; game.mapnumber = 1; game.mapamount = 61; _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.depth++; game.mouse = false; game.mouseup = true; game.textOneFormat = new TextFormat(); game.textOneFormat.align = "center"; game.textOneFormat.bold = true; game.textOneFormat.font = "Arial"; game.textOneFormat.embedFonts = true; game.textFourFormat = new TextFormat(); game.textFourFormat.align = "center"; game.textFourFormat.bold = true; game.textFourFormat.size = 25; game.textFourFormat.font = "Arial"; game.textFourFormat.embedFonts = true; game.textSixFormat = new TextFormat(); game.textSixFormat.align = "center"; game.textSixFormat.bold = true; game.textSixFormat.size = 50; game.textSixFormat.font = "Arial"; game.textSixFormat.embedFonts = true; game.textSevenFormat = new TextFormat(); game.textSevenFormat.bold = true; game.textSevenFormat.font = "Arial"; game.textSevenFormat.embedFonts = true; game.textEightFormat = new TextFormat(); game.textEightFormat.align = "center"; game.textEightFormat.bold = true; game.textEightFormat.underline = true; game.textEightFormat.font = "Arial"; game.textEightFormat.embedFonts = true; game.custom = new Object(); game.use = new Object(); game.xcharspeed = 8; game.xcurrentspeed = 0; game.maxVel = 15; game.mapBuilt = false; game.mouseTracker = false; game.enter = true; game.pause = false; music1_1 = new Sound(); music1_1.attachSound("mus1"); music2_1 = new Sound(); music2_1.attachSound("mus3"); music3_1 = new Sound(); music3_1.attachSound("mus5"); det1 = new Sound(); det1.attachSound("det1"); det2 = new Sound(); det2.attachSound("det2"); det3 = new Sound(); det3.attachSound("det3"); jump1 = new Sound(); jump1.attachSound("j1"); jump2 = new Sound(); jump2.attachSound("j2"); jump3 = new Sound(); jump3.attachSound("j3"); jump4 = new Sound(); jump4.attachSound("j4"); sexy = new Sound(); sexy.attachSound("sexy"); bpick = new Sound(); bpick.attachSound("baidpick"); MOB = new Sound(); MOB.attachSound("mob"); YW = new Sound(); YW.attachSound("youwin"); buzz = new Sound(); buzz.attachSound("buzz"); burn = new Sound(); burn.attachSound("burn"); mexplode = new Sound(); mexplode.attachSound("mexplode"); bexplode = new Sound(); bexplode.attachSound("bexplode"); titleMenuSound = new Sound(); titleMenuSound.attachSound("crazyindustry"); game.tile0 = function () { }; game.tile0.prototype.walkable = true; game.tile0.prototype.frame = 1; game.tile0.prototype.end = false; game.tile1 = function () { }; game.tile1.prototype.walkable = true; game.tile1.prototype.frame = 2; game.tile1.prototype.end = false; game.tile2 = function () { }; game.tile2.prototype.walkable = true; game.tile2.prototype.frame = 3; game.tile2.prototype.end = false; game.tile3 = function () { }; game.tile3.prototype.walkable = true; game.tile3.prototype.frame = 4; game.tile3.prototype.end = false; game.tile4 = function () { }; game.tile4.prototype.walkable = true; game.tile4.prototype.frame = 5; game.tile4.prototype.end = false; game.tile5 = function () { }; game.tile5.prototype.walkable = true; game.tile5.prototype.frame = 6; game.tile5.prototype.end = false; game.tile6 = function () { }; game.tile6.prototype.walkable = true; game.tile6.prototype.frame = 7; game.tile6.prototype.end = false; game.tile7 = function () { }; game.tile7.prototype.walkable = true; game.tile7.prototype.frame = 8; game.tile7.prototype.end = false; game.tile8 = function () { }; game.tile8.prototype.walkable = false; game.tile8.prototype.frame = 9; game.tile9 = function () { }; game.tile9.prototype.walkable = false; game.tile9.prototype.frame = 10; game.tile10 = function () { }; game.tile10.prototype.walkable = false; game.tile10.prototype.frame = 11; game.tile11 = function () { }; game.tile11.prototype.walkable = false; game.tile11.prototype.frame = 12; game.tile12 = function () { }; game.tile12.prototype.walkable = false; game.tile12.prototype.frame = 13; game.tile13 = function () { }; game.tile13.prototype.walkable = true; game.tile13.prototype.end = true; game.tile13.prototype.activated = false; game.tile13.prototype.dtimer = 0; game.tile13.prototype.frame = 14; game.tile14 = function () { }; game.tile14.prototype.walkable = false; game.tile14.prototype.frame = 15; game.tile14.prototype.deadly = true; game.tile14.prototype.noblood = true; game.tile14.prototype.dsound = "buzz"; game.tile14.prototype.dtype = "deathblow"; game.tile15 = function () { }; game.tile15.prototype.walkable = false; game.tile15.prototype.frame = 16; game.tile15.prototype.shooting = 1; game.tile15.prototype.btype = "fbullet"; game.tile15.prototype.timer = 20; game.tile16 = function () { }; game.tile16.prototype.walkable = false; game.tile16.prototype.frame = 17; game.tile16.prototype.shooting = -1; game.tile16.prototype.btype = "fbullet"; game.tile16.prototype.timer = 20; game.tile17 = function () { }; game.tile17.prototype.walkable = false; game.tile17.prototype.activated = false; game.tile17.prototype.noblood = true; game.tile17.prototype.frame = 18; game.tile17.prototype.dtimer = 10; game.tile18 = function () { }; game.tile18.prototype.walkable = false; game.tile18.prototype.frame = 19; game.tile18.prototype.ypull = 2; game.tile19 = function () { }; game.tile19.prototype.walkable = false; game.tile19.prototype.frame = 20; game.tile19.prototype.ypull = -2; game.tile20 = function () { }; game.tile20.prototype.walkable = false; game.tile20.prototype.frame = 21; game.tile20.prototype.damTimer = 50; game.tile20.prototype.dsound = "buzz"; game.tile20.prototype.dtype = "deathblow"; game.tile20.prototype.noblood = true; game.tile20.prototype.phase = false; game.tile21 = function () { }; game.tile21.prototype.walkable = true; game.tile21.prototype.frame = 22; game.tile21.prototype.mtimer = 50; game.tile21.prototype.mshooting = 1; game.tile21.prototype.mtype = "fmissile"; game.tile22 = function () { }; game.tile22.prototype.walkable = true; game.tile22.prototype.frame = 23; game.tile22.prototype.mtimer = 50; game.tile22.prototype.mshooting = -1; game.tile22.prototype.mtype = "fmissile"; game.tile23 = function () { }; game.tile23.prototype.walkable = true; game.tile23.prototype.frame = 24; game.tile23.prototype.deadly = true; game.tile23.prototype.noblood = true; game.tile23.prototype.dsound = "burn"; game.tile23.prototype.dtype = "deathburn"; game.tile24 = function () { }; game.tile24.prototype.walkable = true; game.tile24.prototype.frame = 25; game.tile24.prototype.deadly = true; game.tile24.prototype.noblood = true; game.tile24.prototype.dsound = "burn"; game.tile24.prototype.dtype = "deathburn"; game.tile25 = function () { }; game.tile25.prototype.walkable = false; game.tile25.prototype.activated = false; game.tile25.prototype.noblood = true; game.tile25.prototype.frame = 26; game.tile25.prototype.dtimer = 10; game.tile26 = function () { }; game.tile26.prototype.walkable = true; game.tile26.prototype.frame = 27; game.tile26.prototype.end = false; game.tile27 = function () { }; game.tile27.prototype.walkable = true; game.tile27.prototype.frame = 28; game.tile27.prototype.end = false; game.tile28 = function () { }; game.tile28.prototype.walkable = true; game.tile28.prototype.frame = 29; game.tile28.prototype.end = false; game.tile29 = function () { }; game.tile29.prototype.walkable = true; game.tile29.prototype.frame = 30; game.tile29.prototype.end = false; game.tile30 = function () { }; game.tile30.prototype.walkable = true; game.tile30.prototype.frame = 31; game.tile30.prototype.end = false; game.tile31 = function () { }; game.tile31.prototype.walkable = true; game.tile31.prototype.frame = 32; game.tile31.prototype.end = false; game.tile32 = function () { }; game.tile32.prototype.walkable = true; game.tile32.prototype.frame = 33; game.tile32.prototype.end = false; game.tile33 = function () { }; game.tile33.prototype.walkable = false; game.tile33.prototype.frame = 34; game.tile34 = function () { }; game.tile34.prototype.walkable = false; game.tile34.prototype.frame = 35; game.tile35 = function () { }; game.tile35.prototype.walkable = false; game.tile35.prototype.frame = 36; game.tile36 = function () { }; game.tile36.prototype.walkable = false; game.tile36.prototype.frame = 37; game.tile37 = function () { }; game.tile37.prototype.walkable = false; game.tile37.prototype.frame = 38; game.tile38 = function () { }; game.tile38.prototype.walkable = true; game.tile38.prototype.end = true; game.tile38.prototype.activated = false; game.tile38.prototype.dtimer = 0; game.tile38.prototype.frame = 39; game.tile39 = function () { }; game.tile39.prototype.walkable = false; game.tile39.prototype.frame = 40; game.tile39.prototype.deadly = true; game.tile39.prototype.dtype = "deathburn"; game.tile39.prototype.dsound = "burn"; game.tile40 = function () { }; game.tile40.prototype.walkable = false; game.tile40.prototype.frame = 41; game.tile40.prototype.shooting = 1; game.tile40.prototype.btype = "sbullet"; game.tile40.prototype.timer = 20; game.tile41 = function () { }; game.tile41.prototype.walkable = false; game.tile41.prototype.frame = 42; game.tile41.prototype.shooting = -1; game.tile41.prototype.btype = "sbullet"; game.tile41.prototype.timer = 20; game.tile42 = function () { }; game.tile42.prototype.walkable = false; game.tile42.prototype.activated = false; game.tile42.prototype.noblood = true; game.tile42.prototype.frame = 43; game.tile42.prototype.dtimer = 10; game.tile43 = function () { }; game.tile43.prototype.walkable = false; game.tile43.prototype.frame = 44; game.tile43.prototype.ypull = 2; game.tile44 = function () { }; game.tile44.prototype.walkable = false; game.tile44.prototype.frame = 45; game.tile44.prototype.ypull = -2; game.tile45 = function () { }; game.tile45.prototype.walkable = false; game.tile45.prototype.frame = 46; game.tile45.prototype.damTimer = 50; game.tile45.prototype.noblood = true; game.tile45.prototype.dtype = "deathburn"; game.tile45.prototype.dsound = "burn"; game.tile45.prototype.phase = false; game.tile46 = function () { }; game.tile46.prototype.walkable = true; game.tile46.prototype.frame = 47; game.tile46.prototype.mtimer = 50; game.tile46.prototype.mshooting = 1; game.tile46.prototype.mtype = "smissile"; game.tile47 = function () { }; game.tile47.prototype.walkable = true; game.tile47.prototype.frame = 48; game.tile47.prototype.mtimer = 50; game.tile47.prototype.mshooting = -1; game.tile47.prototype.mtype = "smissile"; game.tile48 = function () { }; game.tile48.prototype.walkable = false; game.tile48.prototype.frame = 49; game.tile48.prototype.deadly = true; game.tile48.prototype.noblood = true; game.tile48.prototype.dtype = "deathburn"; game.tile48.prototype.dsound = "burn"; game.tile49 = function () { }; game.tile49.prototype.walkable = false; game.tile49.prototype.frame = 50; game.tile49.prototype.deadly = true; game.tile49.prototype.noblood = true; game.tile49.prototype.dtype = "deathburn"; game.tile49.prototype.dsound = "burn"; game.tile50 = function () { }; game.tile50.prototype.walkable = false; game.tile50.prototype.activated = false; game.tile50.prototype.noblood = true; game.tile50.prototype.frame = 51; game.tile50.prototype.dtimer = 10; game.tile51 = function () { }; game.tile51.prototype.walkable = true; game.tile51.prototype.frame = 52; game.tile51.prototype.end = false; game.tile52 = function () { }; game.tile52.prototype.walkable = true; game.tile52.prototype.frame = 53; game.tile52.prototype.end = false; game.tile53 = function () { }; game.tile53.prototype.walkable = true; game.tile53.prototype.frame = 54; game.tile53.prototype.end = false; game.tile54 = function () { }; game.tile54.prototype.walkable = true; game.tile54.prototype.frame = 55; game.tile54.prototype.end = false; game.tile55 = function () { }; game.tile55.prototype.walkable = true; game.tile55.prototype.frame = 56; game.tile55.prototype.end = false; game.tile56 = function () { }; game.tile56.prototype.walkable = true; game.tile56.prototype.frame = 57; game.tile56.prototype.end = false; game.tile57 = function () { }; game.tile57.prototype.walkable = true; game.tile57.prototype.frame = 58; game.tile57.prototype.end = false; game.tile58 = function () { }; game.tile58.prototype.walkable = false; game.tile58.prototype.frame = 59; game.tile59 = function () { }; game.tile59.prototype.walkable = false; game.tile59.prototype.frame = 60; game.tile60 = function () { }; game.tile60.prototype.walkable = false; game.tile60.prototype.frame = 61; game.tile61 = function () { }; game.tile61.prototype.walkable = false; game.tile61.prototype.frame = 62; game.tile62 = function () { }; game.tile62.prototype.walkable = false; game.tile62.prototype.frame = 63; game.tile63 = function () { }; game.tile63.prototype.walkable = true; game.tile63.prototype.end = true; game.tile63.prototype.activated = false; game.tile63.prototype.dtimer = 0; game.tile63.prototype.frame = 64; game.tile64 = function () { }; game.tile64.prototype.walkable = false; game.tile64.prototype.frame = 65; game.tile64.prototype.deadly = true; game.tile64.prototype.noblood = true; game.tile64.prototype.dtype = "deathburn"; game.tile64.prototype.dsound = "burn"; game.tile65 = function () { }; game.tile65.prototype.walkable = false; game.tile65.prototype.frame = 66; game.tile65.prototype.shooting = 1; game.tile65.prototype.btype = "hbullet"; game.tile65.prototype.timer = 20; game.tile66 = function () { }; game.tile66.prototype.walkable = false; game.tile66.prototype.frame = 67; game.tile66.prototype.shooting = -1; game.tile66.prototype.btype = "hbullet"; game.tile66.prototype.timer = 20; game.tile67 = function () { }; game.tile67.prototype.walkable = false; game.tile67.prototype.activated = false; game.tile67.prototype.noblood = true; game.tile67.prototype.frame = 68; game.tile67.prototype.dtimer = 10; game.tile68 = function () { }; game.tile68.prototype.walkable = false; game.tile68.prototype.frame = 69; game.tile68.prototype.ypull = 2; game.tile69 = function () { }; game.tile69.prototype.walkable = false; game.tile69.prototype.frame = 70; game.tile69.prototype.ypull = -2; game.tile70 = function () { }; game.tile70.prototype.walkable = false; game.tile70.prototype.frame = 71; game.tile70.prototype.damTimer = 50; game.tile70.prototype.dtype = "deathburn"; game.tile70.prototype.dsound = "burn"; game.tile70.prototype.noblood = true; game.tile70.prototype.phase = false; game.tile71 = function () { }; game.tile71.prototype.walkable = true; game.tile71.prototype.frame = 72; game.tile71.prototype.mtimer = 50; game.tile71.prototype.mshooting = 1; game.tile71.prototype.mtype = "hmissile"; game.tile72 = function () { }; game.tile72.prototype.walkable = true; game.tile72.prototype.frame = 73; game.tile72.prototype.mtimer = 50; game.tile72.prototype.mshooting = -1; game.tile72.prototype.mtype = "hmissile"; game.tile73 = function () { }; game.tile73.prototype.walkable = false; game.tile73.prototype.frame = 74; game.tile73.prototype.deadly = true; game.tile73.prototype.noblood = true; game.tile73.prototype.dtype = "deathburn"; game.tile73.prototype.dsound = "burn"; game.tile74 = function () { }; game.tile74.prototype.walkable = false; game.tile74.prototype.frame = 75; game.tile74.prototype.deadly = true; game.tile74.prototype.noblood = true; game.tile74.prototype.dtype = "deathburn"; game.tile74.prototype.dsound = "burn"; game.tile75 = function () { }; game.tile75.prototype.walkable = false; game.tile75.prototype.activated = false; game.tile75.prototype.noblood = true; game.tile75.prototype.frame = 76; game.tile75.prototype.dtimer = 10; game.tile76 = function () { }; game.tile76.prototype.walkable = true; game.tile76.prototype.activated = false; game.tile75.prototype.noblood = true; game.tile76.prototype.dtimer = 1; game.tile76.prototype.baid = true; game.tile76.prototype.frame = 77; game.keyChecker = function () { if (!Key.isDown(13)) { game.enter = true; } if ((!Key.isDown(32)) && (!Key.isDown(65))) { game.space = true; } if (!Key.isDown(27)) { game.escape = true; } if (!Key.isDown(46)) { game.deletekey = true; } }; if (game.savefile.data.customAmount != undefined) { game.customLevels = game.savefile.data.customAmount; i = 0; while (i < game.customLevels) { game.custom["savegame" + i] = new Object(); game.custom["savegame" + i].array = game.savefile.data["custommaparray" + i]; game.custom["savegame" + i].name = game.savefile.data["custommapname" + i]; game.custom["savegame" + i].char = game.savefile.data["customchar" + i]; game.custom["savegame" + i].bg = game.savefile.data["custombg" + i]; game.custom["savegame" + i].scroll = game.savefile.data["customscroll" + i]; i++; } } i = 0; while (i <= game.mapamount) { _root[("map" + i) + "beaten"] = game.savefile.data[("map" + i) + "beaten"]; _root[("map" + i) + "baid"] = game.savefile.data[("map" + i) + "baid"]; i++; } i = 0; while (i < 12) { arrname = "set" + i; _root[arrname + "finished"] = game.savefile.data[arrname + "finished"]; _root[arrname + "comicplayed"] = game.savefile.data[arrname + "comicplayed"]; i++; } if (game.savefile.data.bgirlunlocked != undefined) { game.bgirlunlocked = game.savefile.data.bgirlunlocked; } if (game.savefile.data.ccunlocked != undefined) { game.ccunlocked = game.savefile.data.ccunlocked; game.ccdone = game.savefile.data.ccunlocked; } if (game.savefile.data.drfetunlocked != undefined) { game.drfetunlocked = game.savefile.data.drfetunlocked; game.drfetdone = game.savefile.data.drfetunlocked; } if (game.savefile.data.gishunlocked != undefined) { game.gishunlocked = game.savefile.data.gishunlocked; game.gishdone = game.savefile.data.gishunlocked; } if (game.savefile.data.coffeeunlocked != undefined) { game.coffeeunlocked = game.savefile.data.coffeeunlocked; game.coffeedone = game.savefile.data.coffeeunlocked; } game.blackout = function (p) { if ((!_root.blackout) && (p)) { _root.createEmptyMovieClip("blackout", game.depth); game.depth++; _root.blackout.lineStyle(1, 0, 100); _root.blackout.moveTo(0, 0); _root.blackout._x = 0; _root.blackout._y = 0; _root.blackout.beginFill(0, 100); _root.blackout.lineTo(0, 0); _root.blackout.lineTo(300, 0); _root.blackout.lineTo(300, 500); _root.blackout.lineTo(0, 500); _root.blackout.lineTo(0, 0); _root.blackout._alpha = 0; } else if (p && (_root.blackout._alpha < 50)) { _root.blackout._alpha = _root.blackout._alpha + 10; } else if ((!p) && (_root.blackout)) { _root.blackout.removeMovieClip(); } }; game.mapcreator = function () { if (game.creationStage == 1) { tutlevel = 1; game.pause = true; game.notimport = true; game.creationStage = 2; } if (((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) && (game.creationStage == 2)) { game.creationArray = new Array(); _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("fieldHeight", game.depth, -10000, -10000, game.textOneW, game.textOneH); game.depth++; _root.textbox.fieldHeight.type = "input"; _root.textbox.fieldHeight._y = (Stage.height / 2) - (game.textOneH / 2); _root.textbox.fieldHeight._x = (Stage.width / 2) - (game.textOneW / 2); _root.textbox.fieldHeight.maxChars = 3; _root.textbox.fieldHeight.background = true; _root.textbox.fieldHeight.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.fieldHeight.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.fieldHeight.text = 25; _root.textbox.fieldHeight.restrict = "0-9"; _root.textbox.createTextField("fieldHeightTwo", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.fieldHeightTwo.selectable = false; _root.textbox.fieldHeightTwo.wordWrap = true; _root.textbox.fieldHeightTwo.text = "To begin building your custom map, please first enter the desired height of your map and press the \"Build Map\" button. It is strongly recommended that you keep your map height between 25 and 100.\n\nIt is also highly recommended that you read the manual in the author's notes before attempting to make a map."; _root.textbox.fieldHeightTwo._y = 50; _root.textbox.fieldHeightTwo._x = (Stage.width / 2) - (game.textSevenW / 2); _root.textbox.fieldHeightTwo.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.createTextField("bgType", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.bgType._y = (((Stage.height / 2) - (game.textOneH / 2)) + game.textOneH) + 10; _root.textbox.bgType._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.bgType.background = true; _root.textbox.bgType.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.bgType.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.bgType.selectable = false; _root.textbox.bgType.text = "Background: Forest"; bgtemp = 1; _root.textbox.createTextField("scrollselect", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.scrollselect._y = (((Stage.height / 2) - (game.textOneH / 2)) + (game.textOneH * 2)) + 20; _root.textbox.scrollselect._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.scrollselect.background = true; _root.textbox.scrollselect.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.scrollselect.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.scrollselect.text = "Scrolling: Normal"; scrolltypetemp = 1; _root.textbox.scrollselect.selectable = false; _root.textbox.createTextField("forward", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.forward._y = 430; _root.textbox.forward._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.forward.background = true; _root.textbox.forward.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.forward.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.forward.selectable = false; _root.textbox.forward.text = "Build Map"; game.creationStage = 3; } else if (game.creationStage == 3) { mapadvance = false; if (Key.isDown(27) && (game.escape == true)) { game.escape = false; game.menuStage = "mainmenu"; game.menuBuilt = false; _root.textbox.removeMovieClip(); game.creationStage = 1; } if ((((_xmouse > _root.textbox.scrollselect._x) && (_xmouse < (_root.textbox.scrollselect._x + _root.textbox.scrollselect._width))) && (_ymouse > _root.textbox.scrollselect._y)) && (_ymouse < (_root.textbox.scrollselect._y + _root.textbox.scrollselect._height))) { _root.textbox.scrollselect.backgroundColor = 10066329 /* 0x999999 */; if ((game.mouse == true) && (game.mouseup == true)) { game.mouseup = false; if (scrolltypetemp == 0) { scrolltypetemp = 1; _root.textbox.scrollselect.text = "Scrolling: Normal"; } else if (scrolltypetemp == 1) { scrolltypetemp = 2; _root.textbox.scrollselect.text = "Scrolling: Fast"; } else if (scrolltypetemp == 2) { scrolltypetemp = 0; _root.textbox.scrollselect.text = "Scrolling: None"; } } } else { _root.textbox.scrollselect.backgroundColor = 3355443 /* 0x333333 */; } if ((((_xmouse > _root.textbox.bgType._x) && (_xmouse < (_root.textbox.bgType._x + _root.textbox.bgType._width))) && (_ymouse > _root.textbox.bgType._y)) && (_ymouse < (_root.textbox.bgType._y + _root.textbox.bgType._height))) { _root.textbox.bgType.backgroundColor = 10066329 /* 0x999999 */; if ((game.mouse == true) && (game.mouseup == true)) { game.mouseup = false; if (bgtemp == 1) { bgtemp = 2; _root.textbox.bgType.text = "Background: Factory"; } else if (bgtemp == 2) { bgtemp = 3; _root.textbox.bgType.text = "Background: Hell"; } else if (bgtemp == 3) { bgtemp = 1; _root.textbox.bgType.text = "Background: Forest"; } } } else { _root.textbox.bgType.backgroundColor = 3355443 /* 0x333333 */; } if ((((_xmouse > _root.textbox.forward._x) && (_xmouse < (_root.textbox.forward._x + _root.textbox.forward._width))) && (_ymouse > _root.textbox.forward._y)) && (_ymouse < (_root.textbox.forward._y + _root.textbox.forward._height))) { _root.textbox.forward.backgroundColor = 10066329 /* 0x999999 */; if ((game.mouse == true) && (game.mouseup == true)) { game.mouseup = false; mapadvance = true; } } else { _root.textbox.forward.backgroundColor = 3355443 /* 0x333333 */; } _root.textbox.scrollselect.setTextFormat(game.textOneFormat); _root.textbox.fieldHeight.setTextFormat(game.textOneFormat); _root.textbox.bgType.setTextFormat(game.textOneFormat); _root.textbox.fieldHeightTwo.setTextFormat(game.textOneFormat); _root.textbox.forward.setTextFormat(game.textOneFormat); game.textOneExtract = Number(_root.textbox.fieldHeight.text); if (((Key.isDown(13) && (game.enter == true)) || (mapadvance == true)) && (game.textOneExtract >= 25)) { mapadvance = false; game.textOneExtract = Number(_root.textbox.fieldHeight.text); game.bgExtract = bgtemp; game.enter = false; _root.textbox.removeMovieClip(); game.pause = false; game.creationStage = 4; stopAllSounds(); muson = false; } } else if (game.creationStage == 4) { game.creationTileW = Stage.width / game.tileW; game.creationTileH = Stage.height / game.tileH; game.creationArray.length = game.creationTileW; i = 0; while (i < game.creationTileW) { game.creationArray[i] = new Array(); game.creationArray[i].length = game.textOneExtract; i++; } game.creationYlength = game.creationArray[0].length * game.tileH; i = 0; while (i < game.creationTileW) { j = 0; while (j < game.textOneExtract) { game.creationArray[i][j] = 0; j++; } i++; } game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; i = 0; while (i < game.creationTileW) { j = 0; while (j < game.textOneExtract) { var _local2 = (("t_" + i) + "_") + j; game[_local2] = new Function(); game[_local2].type = game.creationArray[i][j]; game[_local2].x = i * game.tileW; game[_local2].y = j * game.tileH; game[_local2].mouse = true; game.clip.attachMovie("tile", _local2, game.depth); game.clip[_local2]._x = game[_local2].x; game.clip[_local2]._y = game[_local2].y; game.clip[_local2].gotoAndStop(game[_local2].type + 1); game.depth++; j++; } i++; } game.clip._y = (game.creationYlength - Stage.height) * -1; game.mouseCheckW = game.creationTileW; game.mouseCheckH = game.textOneExtract; _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(game.bgExtract + 1); _root.bg._y = (_root.bg._height - Stage.height) * -1; game.creationStage = 5; } else if (game.creationStage == 5) { game.creatorTutorial(); if (!_root.tileyholder) { _root.attachMovie("tile", "tileyholder", game.depth); game.depth++; } else { _root.tileyholder._x = _xmouse - (game.tileW / 2); _root.tileyholder._y = _ymouse - (game.tileH / 2); _root.tileyholder.gotoAndStop(game.ctiletype + 1); } if (Key.isDown(27) && (game.escape == true)) { game.escape = false; if (game.pause == false) { game.pause = true; pw = 1; ph = 1; } else if (game.pause == true) { game.pause = false; _root.pallete.removeMovieClip(); game.palletebuilt = false; } } if (game.pause == false) { if (Key.isDown(40) && (game.clip._y > ((game.creationYlength - Stage.height) * -1))) { game.clip._y = game.clip._y - 5; nesteps = (game.creationYlength + Stage.height) / 5; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y - neintervall1; _root.bg.l2._y = _root.bg.l2._y - neintervall2; _root.bg.l3._y = _root.bg.l3._y - neintervall3; } if (Key.isDown(38) && (game.clip._y < 0)) { game.clip._y = game.clip._y + 5; nesteps = (game.creationYlength + Stage.height) / 5; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y + neintervall1; _root.bg.l2._y = _root.bg.l2._y + neintervall2; _root.bg.l3._y = _root.bg.l3._y + neintervall3; } if (game.mouse == true) { game.mouseTileX = Math.floor(_xmouse / game.tileW); game.mouseTileY = Math.floor((_ymouse - game.clip._y) / game.tileH); if (game[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].mouse == true) { game[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].type = game.ctiletype; game.creationArray[game.mouseTileX][game.mouseTileY] = game.ctiletype; game.clip[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].gotoAndStop(game[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].type + 1); game[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].mouse = false; } } if (Key.isDown(46)) { game.mouseTileX = Math.floor(_xmouse / game.tileW); game.mouseTileY = Math.floor((_ymouse - game.clip._y) / game.tileH); game[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].type = 0; game.creationArray[game.mouseTileX][game.mouseTileY] = 0; game.clip[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].gotoAndStop(1); } if (Key.isDown(13) && (game.enter == true)) { game.enter = false; _root.tutBox.removeMovieClip(); _root.tileyholder.removeMovieClip(); game.creationStage = 6; } } else if (((game.pause == true) && (_root.blackout._alpha > 50)) && (_root.blackout._alpha != undefined)) { game.mouseTileX = Math.floor(_xmouse / game.tileW); game.mouseTileY = Math.floor(_ymouse / game.tileH); if (!game.palletebuilt) { _root.createEmptyMovieClip("pallete", game.depth); game.depth++; p = 0; while (p <= game.tilenumber) { pname = (("p_" + pw) + "_") + ph; _root.pallete.attachMovie("tile", pname, game.depth); game.depth++; _root.pallete[pname]._x = pw * game.tileW; pw++; _root.pallete[pname]._y = ph * game.tileH; _root.pallete[pname].gotoAndStop(p + 1); _root.pallete[pname].type = p; if (pw > 13) { pw = 1; ph++; } p++; } game.palletebuilt = true; } else if (game.mouse == true) { if (_root.pallete[(("p_" + game.mouseTileX) + "_") + game.mouseTileY].type != undefined) { game.ctiletype = _root.pallete[(("p_" + game.mouseTileX) + "_") + game.mouseTileY].type; } } } } else if (game.creationStage == 6) { if (!_root.tileyholder) { _root.attachMovie("char", "tileyholder", game.depth); game.depth++; _root.tileyholder.gotoAndStop(1); } _root.tileyholder._x = _xmouse - (_root.tileyholder._width / 2); _root.tileyholder._y = _ymouse - (_root.tileyholder._height / 2); if (Key.isDown(40) && (game.clip._y > ((game.creationYlength - Stage.height) * -1))) { game.clip._y = game.clip._y - 5; nesteps = (game.creationYlength + Stage.height) / 5; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y - neintervall1; _root.bg.l2._y = _root.bg.l2._y - neintervall2; _root.bg.l3._y = _root.bg.l3._y - neintervall3; } if (Key.isDown(38) && (game.clip._y < 0)) { game.clip._y = game.clip._y + 5; nesteps = (game.creationYlength + Stage.height) / 5; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y + neintervall1; _root.bg.l2._y = _root.bg.l2._y + neintervall2; _root.bg.l3._y = _root.bg.l3._y + neintervall3; } game.mouseTileX = Math.floor(_xmouse / game.tileW); game.mouseTileY = Math.floor((_ymouse - game.clip._y) / game.tileH); if ((game.mouse == true) && (game.mouseup == true)) { game.clip.trialchar.removeMovieClip(); game.mouseup = false; game.trialCharx = game.mouseTileX; game.trialChary = game.mouseTileY; game.clip.attachMovie("char", "trialchar", game.depth); game.depth++; game.clip.trialchar._x = (game.trialCharx * game.tileW) + ((game.tileW / 2) - (game.clip.trialchar._width / 2)); game.clip.trialchar._y = (game.trialChary * game.tileW) + (game.tileH - game.clip.trialchar._height); } if (Key.isDown(13) && (game.enter == true)) { game.enter = false; _root.tileyholder.removeMovieClip(); game.creationStage = 7; } } else if (game.creationStage == 7) { game.pause = true; if (_root.blackout._alpha >= 50) { game.creationStage = 8; } } else if (game.creationStage == 8) { _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("savegame", game.depth, -10000, -10000, game.textTwoW, game.textTwoH); game.depth++; _root.textbox.savegame.type = "input"; _root.textbox.savegame._y = (Stage.height / 2) - (game.textTwoH / 2); _root.textbox.savegame._x = (Stage.width / 2) - (game.textTwoW / 2); _root.textbox.savegame.maxChars = 20; _root.textbox.savegame.background = true; _root.textbox.savegame.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.savegame.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.savegame.restrict = "a-z A-Z"; _root.textbox.createTextField("savegameTwo", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.savegameTwo.selectable = false; _root.textbox.savegameTwo.wordWrap = true; _root.textbox.savegameTwo.text = "Please title your map..."; _root.textbox.savegameTwo._y = 200; _root.textbox.savegameTwo._x = (Stage.width / 2) - (game.textSevenW / 2); _root.textbox.savegameTwo.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.createTextField("forward", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.forward._y = 280; _root.textbox.forward._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.forward.background = true; _root.textbox.forward.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.forward.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.forward.selectable = false; _root.textbox.forward.text = "Save"; game.creationStage = 9; } else if (game.creationStage == 9) { _root.textbox.savegame.setTextFormat(game.textOneFormat); _root.textbox.savegameTwo.setTextFormat(game.textOneFormat); _root.textbox.forward.setTextFormat(game.textOneFormat); if ((((_xmouse > _root.textbox.forward._x) && (_xmouse < (_root.textbox.forward._x + _root.textbox.forward._width))) && (_ymouse > _root.textbox.forward._y)) && (_ymouse < (_root.textbox.forward._y + _root.textbox.forward._height))) { _root.textbox.forward.backgroundColor = 10066329 /* 0x999999 */; if ((game.mouse == true) && (game.mouseup == true)) { game.mouseup = false; savemoveon = true; } } else { _root.textbox.forward.backgroundColor = 3355443 /* 0x333333 */; } if ((Key.isDown(13) && (game.enter == true)) || (savemoveon == true)) { newOne = new Array(); savemoveon = false; i = 0; while (i < game.creationArray.length) { newOne.push(game.creationArray[i]); i++; } var _local2 = _root.textbox.savegame.text; game.custom["savegame" + game.customLevels] = new Object(); game.custom["savegame" + game.customLevels].array = newOne; game.custom["savegame" + game.customLevels].name = _local2; game.custom["savegame" + game.customLevels].bg = game.bgExtract + 1; game.custom["savegame" + game.customLevels].char = {xtile:game.trialCharx, ytile:game.trialChary}; game.custom["savegame" + game.customLevels].scroll = scrolltypetemp; game.enter = false; _root.textbox.removeMovieClip(); game.creationStage = 10; } } else if ((game.creationStage == 10) && (game.notimport == true)) { _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(1); _root.bg.introduction.gotoAndStop(290); titleMenuSound.start(0, 99); printArray = "[["; i = 0; while (i < game.mouseCheckW) { j = 0; while (j < game.mouseCheckH) { if (game.custom["savegame" + game.customLevels].array[i][j + 1] != undefined) { printArray = (printArray + game.custom["savegame" + game.customLevels].array[i][j]) + ","; } else { printArray = printArray + game.custom["savegame" + game.customLevels].array[i][j]; } j++; } if (game.custom["savegame" + game.customLevels].array[i + 1]) { printArray = printArray + "],\n["; } else { printArray = ((((((((printArray + "]]") + game.trialCharx) + ",") + game.trialChary) + ",") + game.bgExtract) + ",") + scrolltypetemp) + ","; } i++; } _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.attachMovie("edbut", "edbut", game.depth++); _root.textbox.edbut._x = 100; _root.textbox.edbut._y = 430; _root.textbox.createTextField("results", game.depth, -10000, -10000, game.textThreeW, game.textThreeH); game.depth++; _root.textbox.results._y = ((Stage.height / 2) - (game.textThreeH / 2)) - 40; _root.textbox.results._x = (Stage.width / 2) - (game.textThreeW / 2); _root.textbox.results.background = true; _root.textbox.results.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.results.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.results.text = printArray; _root.textbox.results.setTextFormat(game.textOneFormat); _root.textbox.createTextField("exportexp", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.exportexp.selectable = false; _root.textbox.exportexp.wordWrap = true; _root.textbox.exportexp.text = "Copy this code and share the level you just made with your freinds! They can then take the code and use it with the \"Import\" feature. If your map is especially good, send it to souldescen@aol.com\n\n(press enter to advance)"; _root.textbox.exportexp._y = 350; _root.textbox.exportexp._x = (Stage.width / 2) - (game.textSevenW / 2); _root.textbox.exportexp.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.exportexp.setTextFormat(game.textOneFormat); game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.creationStage = 11; } else if ((game.creationStage == 10) && (game.notimport == false)) { game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.creationStage = 12; titleMenuSound.start(0, 99); _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(1); _root.bg.introduction.gotoAndStop(290); } else if (((Key.isDown(13) && (game.enter == true)) && (game.creationStage == 11)) || (game.creationStage == 12)) { _root.textbox.removeMovieClip(); game.savefile.data["custommaparray" + game.customLevels] = game.custom["savegame" + game.customLevels].array; game.savefile.data["custommapname" + game.customLevels] = game.custom["savegame" + game.customLevels].name; game.savefile.data["customchar" + game.customLevels] = game.custom["savegame" + game.customLevels].char; game.savefile.data["custombg" + game.customLevels] = game.custom["savegame" + game.customLevels].bg; game.savefile.data["customscroll" + game.customLevels] = game.custom["savegame" + game.customLevels].scroll; game.customLevels++; game.savefile.data.customAmount = game.customLevels; game.savefile.flush(); if (game.deletor) { game.deleteFile(game.deletor); game.deletor = false; } game.menuBuilt = false; game.enter = false; game.menuStage = "mainmenu"; game.creationStage = 1; } }; game.buildmap = function (map, char) { game.halfvisx = int(game.visx / 2); game.halfvisy = int(game.visy / 2); mapWidth = map.length; mapHeight = map[0].length; game.mVW = Math.floor(Stage.width / game.tileW); game.mVH = Math.floor(Stage.height / game.tileH) + 2; game.mW = map.length; game.mH = map[0].length; game.currentStageY = mapHeight - game.mVH; game.cliprealheight = map[0].length * game.tileH; i = 0; while (i < mapHeight) { j = 0; while (j < mapWidth) { var _local1 = (("t_" + j) + "_") + i; game.use[_local1] = new game["tile" + map[j][i]](); game.use[_local1].x = j * game.tileW; game.use[_local1].y = i * game.tileH; j++; } i++; } i = game.currentStageY; while (i < (game.mVH + game.currentStageY)) { j = 0; while (j < game.mVW) { if (i >= 0) { var _local1 = (("t_" + j) + "_") + i; game.clip.attachMovie("tile", _local1, game.depth); game.depth++; game.clip[_local1].gotoAndStop(game.use[_local1].frame); game.clip[_local1]._x = game.use[_local1].x; game.clip[_local1]._y = game.use[_local1].y; } j++; } i++; } game.clip._y = (game.cliprealheight - Stage.height) * -1; if (game.bgirlon == true) { game.clip.attachMovie("bchar", "char", game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cchar", "char", game.depth); } else if (game.drfeton == true) { game.clip.attachMovie("fchar", "char", game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gchar", "char", game.depth); } else { game.clip.attachMovie("char", "char", game.depth); } game.depth++; char.clip = game.clip.char; char.width = (char.clip._width - 6) / 2; char.height = char.clip._height / 2; char.x = (char.xtile * game.tileW) + ((game.tileW / 2) - char.width); char.y = (char.ytile * game.tileH) + (game.tileH - (char.height * 2)); char.jump = false; char.clip._x = char.x; char.clip._y = char.y; }; game.detectkeys = function (ob) { game.grabCorners(ob.x - 1, ob.y, ob); if ((!ob.upleft) || (!ob.downleft)) { game.xcurrentspeed = 0; } game.grabCorners(ob.x - 1, ob.y + 1, ob); if ((((ob.uprightK && (ob.downrightK)) || (ob.downrightK && (ob.downleftK))) || (ob.upleftK && (ob.uprightK))) || (ob.downleftK && (ob.upleftK))) { game.death = true; } else if ((((((ob.uprightK && (ob.downright)) && (ob.downleft)) && (ob.upleft)) || (((ob.downrightK && (ob.downleft)) && (ob.upleft)) && (ob.upright))) || (((ob.upleftK && (ob.upright)) && (ob.downleft)) && (ob.downright))) || (((ob.downleftK && (ob.upleft)) && (ob.upright)) && (ob.downright))) { game.death = true; trace("thisone"); } else if ((((((ob.upright && (ob.downleft)) && (ob.upleft)) && (ob.downrightK)) || (((ob.downright && (ob.upleft)) && (ob.upright)) && (ob.downleftK))) || (((ob.upleft && (ob.downleft)) && (ob.downright)) && (ob.uprightK))) || (((ob.downleft && (ob.upright)) && (ob.downright)) && (ob.upleftK))) { game.death = true; trace("thistwo"); } game.grabCorners(ob.x + 1, ob.y, ob); if ((!ob.upright) || (!ob.downright)) { game.xcurrentspeed = 0; } game.grabCorners(ob.x + 1, ob.y + 1, ob); if ((((ob.uprightK && (ob.downrightK)) || (ob.downrightK && (ob.downleftK))) || (ob.upleftK && (ob.uprightK))) || (ob.downleftK && (ob.upleftK))) { game.death = true; } else if ((((((ob.uprightK && (ob.downright)) && (ob.downleft)) && (ob.upleft)) || (((ob.downrightK && (ob.downleft)) && (ob.upleft)) && (ob.upright))) || (((ob.upleftK && (ob.upright)) && (ob.downleft)) && (ob.downright))) || (((ob.downleftK && (ob.upleft)) && (ob.upright)) && (ob.downright))) { game.death = true; trace("thisone"); } else if ((((((ob.upright && (ob.downleft)) && (ob.upleft)) && (ob.downrightK)) || (((ob.downright && (ob.upleft)) && (ob.upright)) && (ob.downleftK))) || (((ob.upleft && (ob.downleft)) && (ob.downright)) && (ob.uprightK))) || (((ob.downleft && (ob.upright)) && (ob.downright)) && (ob.upleftK))) { game.death = true; trace("thistwo"); } if (Key.isDown(39) && (game.xcurrentspeed < game.xcharspeed)) { game.cdir = 1; game.xcurrentspeed = game.xcurrentspeed + 1; if (ob.jump == false) { game.xcurrentspeed = game.xcurrentspeed + 1; } } else if (Key.isDown(37) && (game.xcurrentspeed > (game.xcharspeed * -1))) { game.cdir = -1; game.xcurrentspeed = game.xcurrentspeed - 1; if (ob.jump == false) { game.xcurrentspeed = game.xcurrentspeed - 1; } } else if (((!Key.isDown(37)) && (!Key.isDown(39))) || (Key.isDown(37) && (Key.isDown(39)))) { if ((game.xcurrentspeed < 2) && (game.xcurrentspeed > -2)) { game.xcurrentspeed = 0; } else if (game.xcurrentspeed > 0) { game.xcurrentspeed = game.xcurrentspeed - 0.25; if (ob.jump == false) { game.xcurrentspeed = game.xcurrentspeed - 2.75; } } else if (game.xcurrentspeed < 0) { game.xcurrentspeed = game.xcurrentspeed + 0.25; if (ob.jump == false) { game.xcurrentspeed = game.xcurrentspeed + 2.75; } } } game.jumpcheck(ob); if (ob.velocity > 0) { diry = 1; } else if (ob.velocity < 0) { diry = -1; } else { diry = 0; } if (game.xcurrentspeed > 0) { dirx = 1; } else if (game.xcurrentspeed < 0) { dirx = -1; } else { dirx = 0; } if (((ob.velocity - ob.ypull) < game.maxVel) && ((ob.velocity - ob.ypull) > (game.maxVel * -1))) { ob.velocity = ob.velocity - ob.ypull; } else if ((ob.velocity - ob.ypull) > game.maxVel) { ob.velocity = game.maxVel; } else if ((ob.velocity - ob.ypull) < (game.maxVel * -1)) { ob.velocity = game.maxVel * -1; } game.moveChar(ob, dirx, Math.abs(game.xcurrentspeed / 2), diry, Math.abs(ob.velocity / 2)); game.moveChar(ob, dirx, Math.abs(game.xcurrentspeed / 2), diry, Math.abs(ob.velocity / 2)); }; game.moveChar = function (ob, dirx, xspeed, diry, yspeed) { game.grabCorners(ob.x + (dirx * xspeed), ob.y, ob); if (dirx == -1) { ob.xtileTwo = Math.floor((ob.x - (dirx * xspeed)) / game.tileW); if (ob.upleft && (ob.downleft)) { ob.x = ob.x + (xspeed * dirx); } else { ob.x = ob.xtileTwo * game.tileW; } if (ob.upleftK && (ob.downleftK)) { game.death = true; } } else if (dirx == 1) { ob.xtileTwo = Math.floor((ob.x + (dirx * xspeed)) / game.tileW); if (ob.upright && (ob.downright)) { ob.x = ob.x + (xspeed * dirx); } else { ob.x = (ob.xtileTwo * game.tileW) + (game.tileW - (ob.width * 2)); } if (ob.uprightK && (ob.downrightK)) { game.death = true; } } game.grabCorners(ob.x, ob.y + (diry * yspeed), ob); if (diry == -1) { ob.ytileTwo = Math.floor((ob.y - (diry * yspeed)) / game.tileH); if (ob.upleft && (ob.upright)) { ob.y = ob.y + (yspeed * diry); } else { ob.y = ob.ytileTwo * game.tileH; ob.velocity = 0; } if (ob.upleftK && (ob.uprightK)) { game.death = true; } } else if (diry == 1) { ob.ytileTwo = Math.floor((ob.y + (diry * yspeed)) / game.tileH); if (ob.downleft && (ob.downright)) { ob.y = ob.y + (yspeed * diry); } else { ob.y = (ob.ytileTwo * game.tileH) + (game.tileH - (ob.height * 2)); ob.velocity = 0; ob.jump = false; soundplay = "jump" + (random(4) + 1); _root[soundplay].start(0, 1); if (game.bgirlon == true) { game.clip.attachMovie("blands", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("clands", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("glands", "dust" + game.dustn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("lands", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x - ((ob.width * 2) - (game.clip["dust" + game.dustn]._width / 2)); game.clip["dust" + game.dustn]._y = ob.y + ob.height; game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.landanimation = true; game.grabCorners(ob.x, ob.y + 1, ob); if (((!ob.downleftBLD) && (!ob.downleft)) && (!ob.downleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.leftX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodDown = true; } if (((!ob.downrightBLD) && (!ob.downright)) && (!ob.downrightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.rightX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodDown = true; } } if (ob.downleftK && (ob.downrightK)) { game.death = true; } } ob.clip._x = ob.x; ob.clip._y = ob.y; }; game.grabCorners = function (x, y, ob) { ob.downY = Math.floor(((y + (ob.height * 2)) - 1) / game.tileH); ob.upY = Math.floor(y / game.tileH); ob.leftX = Math.floor(x / game.tileW); ob.rightX = Math.floor(((x + (ob.width * 2)) - 1) / game.tileW); ob.downYK = Math.floor((y + (ob.height * 2)) / game.tileH); ob.upYK = Math.floor(y / game.tileH); ob.leftXK = Math.floor(x / game.tileW); ob.rightXK = Math.floor((x + (ob.width * 2)) / game.tileW); ob.upleft = game.use[(("t_" + ob.leftX) + "_") + ob.upY].walkable; ob.downleft = game.use[(("t_" + ob.leftX) + "_") + ob.downY].walkable; ob.upright = game.use[(("t_" + ob.rightX) + "_") + ob.upY].walkable; ob.downright = game.use[(("t_" + ob.rightX) + "_") + ob.downY].walkable; ob.upleftK = game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].deadly; ob.downleftK = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].deadly; ob.uprightK = game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].deadly; ob.downrightK = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].deadly; if (game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].deadly) { game.dtype = game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].dtype; game.dsound = game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].dsound; } if (game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].deadly) { game.dtype = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].dtype; game.dsound = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].dsound; } if (game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].deadly) { game.dtype = game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].dtype; game.dsound = game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].dsound; } if (game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].deadly) { game.dtype = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].dtype; game.dsound = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].dsound; } if (game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].deadlyup) { ob.downleftK = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].deadlyup; game.dtype = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].dtype; game.dsound = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].dsound; } if (game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].deadlyup) { ob.uprightK = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].deadlyup; game.dtype = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].dtype; game.dsound = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].dsound; } ob.upleftA = game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].activated; ob.downleftA = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].activated; ob.uprightA = game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].activated; ob.downrightA = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].activated; if (ob.upleftA == false) { game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].activated = true; } if (ob.downleftA == false) { game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].activated = true; } if (ob.uprightA == false) { game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].activated = true; } if (ob.downrightA == false) { game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].activated = true; } ob.upleftJ = game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].ypull; ob.downleftJ = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].ypull; ob.uprightJ = game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].ypull; ob.downrightJ = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].ypull; if (ob.upleftJ) { ob.ypull = ob.upleftJ; } else if (ob.downleftJ) { ob.ypull = ob.downleftJ; } else if (ob.uprightJ) { ob.ypull = ob.uprightJ; } else if (ob.downrightJ) { ob.ypull = ob.downrightJ; } else { ob.ypull = 0; } ob.downleftBLD = game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodDown; ob.downrightBLD = game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodDown; ob.upleftBLL = game.use[(("t_" + ob.leftX) + "_") + ob.upY].bloodLeft; ob.downleftBLL = game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodLeft; ob.uprightBLR = game.use[(("t_" + ob.rightX) + "_") + ob.upY].bloodRight; ob.downrightBLR = game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodRight; ob.upleftNB = game.use[(("t_" + ob.leftX) + "_") + ob.upY].noblood; ob.downleftNB = game.use[(("t_" + ob.leftX) + "_") + ob.downY].noblood; ob.uprightNB = game.use[(("t_" + ob.rightX) + "_") + ob.upY].noblood; ob.downrightNB = game.use[(("t_" + ob.rightX) + "_") + ob.downY].noblood; }; game.jumpcheck = function (ob) { if (ob.velocity == undefined) { ob.velocity = 0; } game.grabCorners(ob.x, ob.y + 1, ob); if (ob.downleft && (ob.downright)) { ob.jump = true; } else { ob.jump = false; } if (ob.jump == true) { game.grabCorners(ob.x - 1, ob.y, ob); if ((!ob.downleft) || (!ob.upleft)) { ob.walljump = true; ob.walljumpr = true; ob.walljumpl = false; if (!ob.wallland) { if (game.bgirlon == true) { game.clip.attachMovie("blwalls", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("clwalls", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("glwalls", "dust" + game.dustn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("lwalls", "dust" + game.dustn, game.depth); } soundplay = "jump" + (random(4) + 1); _root[soundplay].start(0, 1); game.depth++; game.clip["dust" + game.dustn]._x = ob.x; game.clip["dust" + game.dustn]._y = ob.y - ((ob.height * 2) - (game.clip["dust" + game.dustn]._height / 2)); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; ob.wallland = true; } if (((!ob.upleftBLL) && (!ob.upleft)) && (!ob.upleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = ((ob.leftX + 1) * game.tileW) - 2; game.clip["mark" + game.markn]._y = ob.upY * game.tileH; game.clip["mark" + game.markn].xscale = -100; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + (ob.leftX + 1)) + "_") + ob.upY].bloodLeft = true; } if (((!ob.downleftBLL) && (!ob.downleft)) && (!ob.downleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = ((ob.leftX + 1) * game.tileW) - 2; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].xscale = -100; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + (ob.leftX + 1)) + "_") + ob.downY].bloodLeft = true; } game.cdir = 1; ob.walldir = 1; } else { game.grabCorners(ob.x + 1, ob.y, ob); if ((!ob.downright) || (!ob.upright)) { ob.walljump = true; ob.walljumpr = false; ob.walljumpl = true; if (!ob.wallland) { soundplay = "jump" + (random(4) + 1); _root[soundplay].start(0, 1); if (game.bgirlon == true) { game.clip.attachMovie("blwalls", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("clwalls", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("glwalls", "dust" + game.dustn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("lwalls", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x + (ob.width * 2); game.clip["dust" + game.dustn]._y = ob.y + (-((ob.height * 2) - (game.clip["dust" + game.dustn]._height / 2))); game.clip["dust" + game.dustn]._xscale = -100; game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; ob.wallland = true; } if (((!ob.uprightBLR) && (!ob.upright)) && (!ob.uprightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = (ob.rightX * game.tileW) + 2; game.clip["mark" + game.markn]._y = ob.upY * game.tileH; game.clip["mark" + game.markn]._xscale = -100; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.upY].bloodRight = true; } if (((!ob.downrightBLR) && (!ob.downright)) && (!ob.downrightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = (ob.rightX * game.tileW) + 2; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn]._xscale = -100; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodRight = true; } game.cdir = -1; ob.walldir = -1; } else { ob.walljump = false; ob.walljumpr = false; ob.walljumpl = false; ob.wallland = false; ob.walldir = 0; } } } else { ob.walljump = false; ob.walljumpr = false; ob.walljumpl = false; ob.wallland = false; ob.walldir = 0; } if ((((Key.isDown(32) || (Key.isDown(65))) && (game.space)) && (ob.walljump == true)) && (ob.jump == true)) { ob.velocity = -8; game.xcurrentspeed = ob.walldir * 7; game.space = false; ob.wallland = false; ob.walljump = false; soundplay = "jump" + (random(4) + 1); _root[soundplay].start(0, 1); if (ob.walljumpr) { if (game.bgirlon == true) { game.clip.attachMovie("bjwalls", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cjwalls", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gjwalls", "dust" + game.dustn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("jwalls", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x; game.clip["dust" + game.dustn]._y = ob.y + (-((ob.height * 2) - (game.clip["dust" + game.dustn]._height / 2))); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; } else if (ob.walljumpl) { if (game.bgirlon == true) { game.clip.attachMovie("bjwalls", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cjwalls", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gjwalls", "dust" + game.dustn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("jwalls", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x + (ob.width * 2); game.clip["dust" + game.dustn]._y = ob.y + (-((ob.height * 2) - (game.clip["dust" + game.dustn]._height / 2))); game.clip["dust" + game.dustn]._xscale = -100; game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; } } if (((Key.isDown(32) || (Key.isDown(65))) && (game.space)) && (ob.jump == false)) { ob.velocity = -8; ob.jump = true; game.space = false; soundplay = "jump" + (random(4) + 1); _root[soundplay].start(0, 1); if (game.bgirlon == true) { game.clip.attachMovie("bjumps", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cjumps", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gjumps", "dust" + game.dustn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("jumps", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x - ((ob.width * 2) - (game.clip["dust" + game.dustn]._width / 2)); game.clip["dust" + game.dustn]._y = ob.y - (ob.height + game.clip["dust" + game.dustn]._height); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.grabCorners(ob.x, ob.y + 1, ob); if (((!ob.downleftBLD) && (!ob.downleft)) && (!ob.downleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.leftX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodDown = true; } if (((!ob.downrightBLD) && (!ob.downright)) && (!ob.downrightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.rightX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodDown = true; } } else if ((ob.jump == true) && (ob.velocity < game.maxVel)) { ob.velocity = ob.velocity + 0.5; } }; game.scrollFunction = function (ob, scrollspeed) { if (scrollspeed != undefined) { scrollmov = scrollspeed; } else { scrollmov = 1; } if (game.clip._y > (((game.cliprealheight - Stage.height) * -1) + (game.blockplace * game.tileH))) { j = 0; while (j < game.mVW) { ni = game.currentStageY - game.blockplace; oi = (game.currentStageY - game.blockplace) + game.mVH; var _local2 = (("t_" + j) + "_") + ni; if (ni >= 0) { game.clip.attachMovie("tile", _local2, game.depth); game.depth++; game.clip[_local2].gotoAndStop(game.use[_local2].frame); game.clip[_local2]._x = game.use[_local2].x; game.clip[_local2]._y = game.use[_local2].y; } var _local3 = (("t_" + j) + "_") + oi; game.clip[_local3].removeMovieClip(); j++; } game.blockplace++; game.currchar.clip.swapDepths(game.depth); game.depth++; } if ((ob.y + game.clip._y) >= Stage.height) { game.death = true; } if (game.clip._y < 0) { game.clip._y = game.clip._y + scrollmov; nesteps = (game.cliprealheight + Stage.height) / scrollmov; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y + neintervall1; _root.bg.l2._y = _root.bg.l2._y + neintervall2; _root.bg.l3._y = _root.bg.l3._y + neintervall3; if (ob.y < (game.pushy - game.clip._y)) { var _local4 = Math.abs((game.pushy - game.clip._y) - ob.y); if ((game.clip._y + _local4) <= 0) { game.clip._y = game.clip._y + _local4; nesteps = (game.cliprealheight + Stage.height) / _local4; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y + neintervall1; _root.bg.l2._y = _root.bg.l2._y + neintervall2; _root.bg.l3._y = _root.bg.l3._y + neintervall3; ob.y = game.pushy - game.clip._y; } else { game.clip._y = 0; } } } }; game.checkEnd = function (ob) { var _local3 = Math.floor((ob.x + ob.width) / game.tileW); var _local2 = Math.floor((ob.y + ob.height) / game.tileH); if (game.use[(("t_" + _local3) + "_") + _local2].end == true) { return(true); } return(false); }; game.endLevel = function () { game.pause = true; if (((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) && (_root.textbox == undefined)) { YW.start(0, 1); _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("completeText", game.depth, -10000, -10000, game.textFourW, game.textFourH); game.depth++; _root.textbox.completeText._y = 200; _root.textbox.completeText._x = (Stage.width / 2) - (game.textFourW / 2); _root.textbox.completeText.selectable = false; _root.textbox.completeText.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.completeText.text = "Level Complete!"; _root.textbox.completeText.setTextFormat(game.textFourFormat); _root.textbox.createTextField("holder", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.holder.selectable = false; _root.textbox.holder.wordWrap = true; _root.textbox.holder.text = ""; _root.textbox.holder._y = 240; _root.textbox.holder._x = (Stage.width / 2) - (game.textSevenW / 2); _root.textbox.holder.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.holder.setTextFormat(game.textOneFormat); if (game.cunlocked == true) { _root.textbox.holder.text = _root.textbox.holder.text + "(you unlocked a new level set!)\n"; _root.textbox.holder.setTextFormat(game.textOneFormat); game.cunlocked = false; } if (game.comicHArray) { _root.textbox.holder.setTextFormat(game.textOneFormat); game.cunlocked = false; } if ((game.leveltype == "static") && (_root[("map" + game.holdmapnumtemp) + "unlocked"] == true)) { _root.textbox.holder.text = _root.textbox.holder.text + "(press enter to advance)\n"; } _root.textbox.holder.text = _root.textbox.holder.text + ("(press escape to exit)\n\n\nTip: " + _root["tip" + (random(10) + 1)]); _root.textbox.holder.setTextFormat(game.textOneFormat); } }; game.levelProgression = function (c) { if ((game.leveltype == "static") && (game.mapBuilt == false)) { char = _root[("map" + game.mapnumber) + "char"]; map = _root["map" + game.mapnumber]; var _local2 = _root["mapbg" + game.mapnumber]; bgt = _root["mapbg" + game.mapnumber]; scrolly = _root["mapscroll" + game.mapnumber]; string = _root[("map" + game.mapnumber) + "statement"]; strue = _root[("map" + game.mapnumber) + "stringplayed"]; comic = _root[("map" + game.mapnumber) + "comic"]; ctrue = _root[("map" + game.mapnumber) + "comicplay"]; final = _root[("map" + game.mapnumber) + "final"]; } else if ((game.leveltype == "custom") && (game.mapBuilt == false)) { char = game.custom["savegame" + c].char; map = game.custom["savegame" + c].array; var _local2 = game.custom["savegame" + c].bg; bgt = game.custom["savegame" + c].bg; scrolly = game.custom["savegame" + c].scroll; string = false; strue = true; comic = false; ctrue = true; final = false; } if (game.mapBuilt == false) { game.damsync = 50; game.damtypephase = true; _root.loader.swapDepths(0); game.baid = false; game.invincibleTimer = 10; game.rebornTimer = 23; game.buildmap(map, char, movt); game.mapBuilt = true; game.bnumber = 0; game.blockplace = 0; game.bArray = new Array(); game.currchar = char; chat.suckvelocityY = 0; game.dustn = 0; game.dtype = false; game.dsound = false; game.markn = 0; game.dustArray = new Array(); _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(_local2); _root.bg._y = (_root.bg._height - Stage.height) * -1; musplay = ("music" + (_local2 - 1)) + "_1"; if ((string && (!strue)) || (comic && (!ctrue))) { game.clip.char.gotoAndStop("nothing"); } else if (game.cdir == 1) { game.clip.char.gotoAndStop("rebornright"); } else if (game.cdir == -1) { game.clip.char.gotoAndStop("rebornleft"); } if ((!muson) || (muson != (_local2 - 1))) { stopAllSounds(); _root[musplay].start(0, 999); muson = _local2 - 1; } } else if (comic && (!ctrue)) { game.pause = true; if ((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) { game.comicPlay(comic[0], comic[1], comic[2]); } if (game.ctimerthree <= 0) { _root[("map" + game.mapnumber) + "comicplay"] = true; ctrue = _root[("map" + game.mapnumber) + "comicplay"]; _root.cmone.removeMovieClip(); _root.cmtwo.removeMovieClip(); _root.cmthree.removeMovieClip(); game.ctimerone = 50; game.ctimertwo = 50; game.ctimerthree = 50; if ((!string) || (strue)) { game.pause = false; if (game.cdir == 1) { game.clip.char.gotoAndStop("rebornright"); } else if (game.cdir == -1) { game.clip.char.gotoAndStop("rebornleft"); } } } } else if (string && (!strue)) { game.pause = true; game.instructions(string); if (Key.isDown(13) && (game.enter == true)) { game.enter = false; game.pause = false; if (game.cdir == 1) { game.clip.char.gotoAndStop("rebornright"); } else if (game.cdir == -1) { game.clip.char.gotoAndStop("rebornleft"); } string = false; _root[("map" + game.mapnumber) + "stringplayed"] = true; _root.textbox.removeMovieClip(); } } else if (game.rebornTimer > 0) { game.rebornTimer--; } else if ((game.checkEnd(char) == false) && ((game.death == false) || (game.invincibleTimer > 0))) { game.pauseFunction(); if (!game.pause) { game.detectkeys(char); game.scrollFunction(char, scrolly); game.tileBrain(char); game.bulletBrain(char); game.charAnimations(char); game.particleEngine(game.dustArray); game.missileBrain(game.mArray, char); if (game.invincibleTimer > 0) { game.death = false; } } } else if ((game.death == true) && (game.invincibleTimer <= 0)) { game.xcurrentspeed = 0; char.velocity = 0; if (game.deathCounter < 30) { game.resetLevel = 1; game.charDeath(char); game.bulletBrain(char); game.missileBrain(game.mArray, char); game.deathCounter++; } else if (game.deathCounter >= 30) { _root.bg.gotoAndStop("load"); game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.pause = false; game.mapBuilt = false; game.death = false; game.deathCounter = 0; game.deathStage = 1; } } else if (game.cutsceneTimer > 0) { game.cutsceneTimer--; if (!_root.cutscene) { _root.attachMovie(game.cutscene, "cutscene", game.depth); _root.cutscene._x = 150; _root.cutscene._y = 250; game.depth++; } if ((game.cutsceneTimer - 1) <= 0) { game.unlockable = false; game.cutsceneTimer = 0; _root.cutscene.removeMovieClip(); final = false; if (!enterUnlockables) { game.menuStage = "mainmenu"; game.menuBuilt = false; game.mapBuilt = false; _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.pause = true; _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(1); _root.bg.introduction.gotoAndStop(290); titleMenuSound.start(0, 99); } else { game.xcurrentspeed = 0; char.velocity = 0; game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; if (((((game.mapnumber + 1) != 1) && ((game.mapnumber + 1) != 17)) && ((game.mapnumber + 1) != 33)) && ((game.mapnumber + 1) != 50)) { game.mapnumber++; } else { game.mapnumber = game.mapnumber + 2; } game.pause = false; game.mapBuilt = false; } } } else { game.pause = true; if (game.leveltype == "static") { _root[("map" + game.mapnumber) + "beaten"] = true; game.savefile.data[("map" + game.mapnumber) + "beaten"] = true; if (game.baid) { _root[("map" + game.mapnumber) + "baid"] = true; game.savefile.data[("map" + game.mapnumber) + "baid"] = true; } game.savefile.flush(); } if (((((game.mapnumber + 1) != 1) && ((game.mapnumber + 1) != 17)) && ((game.mapnumber + 1) != 33)) && ((game.mapnumber + 1) != 50)) { game.holdmapnumtemp = game.mapnumber + 1; } else { game.holdmapnumtemp = game.mapnumber + 2; } game.unlockLevels(); game.unlockSecrets(); game.endLevel(); if ((((Key.isDown(13) && (game.enter == true)) && (game.mapnumber < (game.mapamount - 1))) && (game.leveltype == "static")) && (_root[("map" + (game.mapnumber + 1)) + "unlocked"] == true)) { game.enter = false; if ((!final) && (!game.unlockable)) { _root.bg.gotoAndStop("load"); _root.loader.swapDepths(game.depth); game.depth++; game.xcurrentspeed = 0; char.velocity = 0; game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; if (((((game.mapnumber + 1) != 1) && ((game.mapnumber + 1) != 17)) && ((game.mapnumber + 1) != 33)) && ((game.mapnumber + 1) != 50)) { game.mapnumber++; } else { game.mapnumber = game.mapnumber + 2; } game.pause = false; game.mapBuilt = false; } else if (final) { game.xcurrentspeed = 0; char.velocity = 0; game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.bg.removeMovieClip(); game.pause = false; stopAllSounds(); muson = false; game.cutsceneTimer = 2850; game.cutscene = "ending"; game.bgirlunlocked = true; game.savefile.data.bgirlunlocked = true; } else if (game.unlockable) { enterUnlockables = true; game.xcurrentspeed = 0; char.velocity = 0; game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.bg.removeMovieClip(); game.pause = false; stopAllSounds(); muson = false; game.cutsceneTimer = 100; game.cutscene = game.unlockable; } } else if (Key.isDown(27) && (game.escape == true)) { game.escape = false; if ((!final) && (!game.unlockable)) { _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(1); _root.bg.introduction.gotoAndStop(290); game.xcurrentspeed = 0; char.velocity = 0; _root[char].clip.removeMovieClip(); game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; if (game.leveltype == "static") { game.menuStage = "campaignlist"; } else if (game.leveltype == "custom") { game.menuStage = "loadcustom"; } game.mapBuilt = false; } else if (final) { game.xcurrentspeed = 0; char.velocity = 0; game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.bg.removeMovieClip(); game.pause = false; stopAllSounds(); muson = false; game.cutsceneTimer = 2850; game.cutscene = "ending"; game.bgirlunlocked = true; game.savefile.data.bgirlunlocked = true; } else if (game.unlockable) { game.xcurrentspeed = 0; char.velocity = 0; game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.bg.removeMovieClip(); game.pause = false; stopAllSounds(); muson = false; game.cutsceneTimer = 100; game.cutscene = game.unlockable; } } } }; game.menumap = function () { if (((game.menuStage != "LevelProgression") || (game.cutsceneTimer > 0)) && (gquality == "low")) { _root._quality = "high"; gquality = "high"; } else if (((game.menuStage == "LevelProgression") && (game.cutsceneTimer <= 0)) && (gquality == "high")) { _root._quality = "low"; gquality = "low"; } if (game.menuStage == "unloaded") { if (!_root.bg) { _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(1); } game.menuStage = "countdown"; } if (game.menuStage == "countdown") { if (game.originTimer > 0) { game.originTimer--; } else { game.pause = true; game.menuStage = "mainmenu"; titleMenuSound.start(0, 99); } } if ((((((game.menuStage == "loadcustom") || (game.menuStage == "campaignlist")) || (game.menuStage == "import")) || ((game.menuStage == "extra") && (game.eCutsceneT <= 0))) || ((game.menuStage == "mapcreation") && (game.creationStage == 3))) && (!_root.bt)) { if ((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) { _root.createEmptyMovieClip("bt", game.depth); game.depth++; _root.bt.createTextField("back", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.bt.back._y = 455; _root.bt.back._x = (Stage.width / 2) - (game.textFiveW / 2); _root.bt.back.background = true; _root.bt.back.backgroundColor = 3355443 /* 0x333333 */; _root.bt.back.textColor = 16777215 /* 0xFFFFFF */; _root.bt.back.text = "Go Back"; _root.bt.back.setTextFormat(game.textOneFormat); _root.bt.back.selectable = false; } } else if (((((game.menuStage == "loadcustom") || (game.menuStage == "campaignlist")) || (game.menuStage == "import")) || ((game.menuStage == "extra") && (game.eCutsceneT <= 0))) || ((game.menuStage == "mapcreation") && (game.creationStage == 3))) { if ((_xmouse > _root.bt.back._x) && (_xmouse < (_root.bt.back._x + _root.bt.back._width))) { if ((_ymouse > _root.bt.back._y) && (_ymouse < (_root.bt.back._y + _root.bt.back._height))) { _root.bt.back.backgroundColor = 10066329 /* 0x999999 */; if (backover) { MOB.start(0, 1); backover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.menuStage = "mainmenu"; game.menuBuilt = false; _root.textbox.removeMovieClip(); _root.slider.removeMovieClip(); game.creationStage = 1; } } else { backover = true; _root.bt.back.backgroundColor = 3355443 /* 0x333333 */; } } } else if (_root.bt) { _root.bt.removeMovieClip(); } if ((((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) && (game.menuBuilt == false)) && (game.menuStage == "mainmenu")) { game.menuBuilt = true; _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.attachMovie("dload", "dload", game.depth); game.depth++; _root.textbox.dload._y = 110; _root.textbox.dload._x = (Stage.width / 2) - (_root.textbox.dload._width / 2); _root.textbox.attachMovie("ngl", "nglogo", game.depth); game.depth++; _root.textbox.nglogo._y = 340; _root.textbox.nglogo._x = (Stage.width / 2) - (_root.textbox.nglogo._width / 2); _root.textbox.attachMovie("title", "title", game.depth); game.depth++; _root.textbox.title._y = 50; _root.textbox.title._x = (Stage.width / 2) - (_root.textbox.title._width / 2); _root.textbox.createTextField("Campaign", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Campaign._y = 200; _root.textbox.Campaign._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.Campaign.background = true; _root.textbox.Campaign.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Campaign.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.Campaign.text = "Campaign"; _root.textbox.Campaign.setTextFormat(game.textOneFormat); _root.textbox.Campaign.selectable = false; _root.textbox.createTextField("MapCreation", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.MapCreation.selectable = false; _root.textbox.MapCreation._y = 220; _root.textbox.MapCreation._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.MapCreation.background = true; _root.textbox.MapCreation.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.MapCreation.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.MapCreation.text = "Map Creation"; _root.textbox.MapCreation.setTextFormat(game.textOneFormat); _root.textbox.createTextField("LoadCustom", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.LoadCustom.selectable = false; _root.textbox.LoadCustom._y = 240; _root.textbox.LoadCustom._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.LoadCustom.background = true; _root.textbox.LoadCustom.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.LoadCustom.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.LoadCustom.text = "Load Custom"; _root.textbox.LoadCustom.setTextFormat(game.textOneFormat); _root.textbox.createTextField("Import", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Import.selectable = false; _root.textbox.Import._y = 260; _root.textbox.Import._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.Import.background = true; _root.textbox.Import.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Import.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.Import.text = "Import"; _root.textbox.Import.setTextFormat(game.textOneFormat); _root.textbox.createTextField("Exit", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Exit.selectable = false; _root.textbox.Exit._y = 280; _root.textbox.Exit._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.Exit.background = true; _root.textbox.Exit.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Exit.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.Exit.text = "Secrets"; _root.textbox.Exit.setTextFormat(game.textOneFormat); } else if (game.menuStage == "mainmenu") { if ((_xmouse > _root.textbox.Campaign._x) && (_xmouse < (_root.textbox.Campaign._x + _root.textbox.Campaign._width))) { if ((_ymouse > _root.textbox.Campaign._y) && (_ymouse < (_root.textbox.Campaign._y + _root.textbox.Campaign._height))) { _root.textbox.Campaign.backgroundColor = 10066329 /* 0x999999 */; if (campaignover) { MOB.start(0, 1); campaignover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.menuStage = "campaignlist"; _root.textbox.removeMovieClip(); } } else { campaignover = true; _root.textbox.Campaign.backgroundColor = 3355443 /* 0x333333 */; } if ((_ymouse > _root.textbox.MapCreation._y) && (_ymouse < (_root.textbox.MapCreation._y + _root.textbox.MapCreation._height))) { _root.textbox.MapCreation.backgroundColor = 10066329 /* 0x999999 */; if (creationover) { MOB.start(0, 1); creationover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.menuStage = "mapcreation"; _root.textbox.removeMovieClip(); } } else { _root.textbox.MapCreation.backgroundColor = 3355443 /* 0x333333 */; creationover = true; } if ((_ymouse > _root.textbox.LoadCustom._y) && (_ymouse < (_root.textbox.LoadCustom._y + _root.textbox.LoadCustom._height))) { _root.textbox.LoadCustom.backgroundColor = 10066329 /* 0x999999 */; if (loadover) { MOB.start(0, 1); loadover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.menuStage = "loadcustom"; _root.textbox.removeMovieClip(); } } else { _root.textbox.LoadCustom.backgroundColor = 3355443 /* 0x333333 */; loadover = true; } if ((_ymouse > _root.textbox.Import._y) && (_ymouse < (_root.textbox.Import._y + _root.textbox.Import._height))) { _root.textbox.Import.backgroundColor = 10066329 /* 0x999999 */; if (importover) { MOB.start(0, 1); importover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.menuStage = "import"; game.importStage = 1; _root.textbox.removeMovieClip(); } } else { _root.textbox.Import.backgroundColor = 3355443 /* 0x333333 */; importover = true; } if ((_ymouse > _root.textbox.Exit._y) && (_ymouse < (_root.textbox.Exit._y + _root.textbox.Exit._height))) { _root.textbox.Exit.backgroundColor = 10066329 /* 0x999999 */; if (exitover) { MOB.start(0, 1); exitover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.menuStage = "extra"; game.eMenu = false; _root.textbox.removeMovieClip(); } } else { _root.textbox.Exit.backgroundColor = 3355443 /* 0x333333 */; exitover = true; } } } else if (game.menuStage == "campaignlist") { game.listStaticMap(); if (Key.isDown(27) && (game.escape == true)) { game.escape = false; game.saveSliderY = _root.slider._y; game.menuStage = "mainmenu"; game.menuBuilt = false; _root.textbox.removeMovieClip(); _root.slider.removeMovieClip(); } } else if (game.menuStage == "LevelProgression") { game.levelProgression(game.c); } else if (game.menuStage == "mapcreation") { game.mapcreator(); } else if (game.menuStage == "loadcustom") { game.listCustomMap(); if (Key.isDown(27) && (game.escape == true)) { game.escape = false; game.menuStage = "mainmenu"; game.menuBuilt = false; _root.textbox.removeMovieClip(); _root.slider.removeMovieClip(); } } else if (game.menuStage == "import") { game.importMap(); if (Key.isDown(27) && (game.escape == true)) { game.escape = false; game.menuStage = "mainmenu"; game.menuBuilt = false; _root.textbox.removeMovieClip(); } } else if (game.menuStage == "extra") { game.extrasMenu(); if ((Key.isDown(27) && (game.escape == true)) && ((game.eCutsceneT <= 0) || (!game.eCutsceneT))) { game.escape = false; game.menuStage = "mainmenu"; game.menuBuilt = false; _root.textbox.removeMovieClip(); } } }; game.listStaticMap = function () { if (game.selection == undefined) { game.selection = 0; } if (game.mapamount >= 20) { if ((_root.slider == undefined) && (_root.textbox != undefined)) { _root.createEmptyMovieClip("slider", game.depth); game.depth++; _root.slider.lineStyle(2, 16777215, 70); _root.slider.moveTo(0, 0); _root.slider._x = ((Stage.width / 2) + (game.textFiveW / 2)) + 1; if (!game.saveSliderY) { _root.slider._y = _root.textbox._y; } else { _root.slider._y = game.saveSliderY; } _root.slider.beginFill(3355443, 100); _root.slider.lineTo(0, 0); _root.slider.lineTo(20, 0); _root.slider.lineTo(20, 20); _root.slider.lineTo(0, 20); _root.slider.lineTo(0, 0); _root.slider.moveTo(3, 3); _root.slider.beginFill(16777215, 100); _root.slider.lineTo(17, 3); _root.slider.lineTo(10, 17); } if (((game.mouse == true) && (_root.slider._y >= _root.textbox._y)) && (_root.slider._y <= ((_root.textbox._height + _root.textbox._y) - _root.slider._height))) { if ((_xmouse > _root.slider._x) && (_xmouse < (_root.slider._x + _root.slider._width))) { game.slidermouse = true; game.mouseup = false; } if (game.slidermouse == true) { _root.slider._y = _ymouse; } } else { game.slidermouse = false; } if (_root.slider._y < _root.textbox._y) { _root.slider._y = _root.textbox._y; } if (_root.slider._y > ((_root.textbox._height + _root.textbox._y) - _root.slider._height)) { _root.slider._y = (_root.textbox._height + _root.textbox._y) - _root.slider._height; } staticSlideCalc = game.calculateSlider(_root.textbox._y, (_root.textbox._height + _root.textbox._y) - _root.slider._height, _root.slider._y); game.selection = Math.floor((((game.mapamount - 20) * staticSlideCalc) / 100) - 5); } game.compileStaticList(game.selection); _root.textbox._y = (Stage.height / 2) - (_root.textbox._height / 2); i = 1; while ((i <= 20) && (i <= game.mapamount)) { ik = (i + game.selection) - 1; var _local2 = "map" + ik; if ((_xmouse > _root.textbox[_local2]._x) && (_xmouse < (_root.textbox[_local2]._x + _root.textbox[_local2]._width))) { if ((((_ymouse - _root.textbox._y) > _root.textbox[_local2]._y) && ((_ymouse - _root.textbox._y) < (_root.textbox[_local2]._y + _root.textbox[_local2]._height))) && (!_root[("map" + ik) + "title"])) { _root.textbox[_local2].backgroundColor = 10066329 /* 0x999999 */; if (_root[("map" + ik) + "over"]) { MOB.start(0, 1); _root[("map" + ik) + "over"] = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.leveltype = "static"; game.mapnumber = ik; _root[("map" + game.mapnumber) + "stringplayed"] = false; _root[("map" + game.mapnumber) + "comicplay"] = false; if (_root[("map" + game.mapnumber) + "unlocked"] == true) { game.saveSliderY = _root.slider._y; game.menuStage = "LevelProgression"; _root.bg.gotoAndStop("load"); _root.loader.swapDepths(game.depth); _root.bt.removeMovieClip(); game.depth++; game.pause = false; _root.textbox.removeMovieClip(); _root.slider.removeMovieClip(); game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; } } } else { _root.textbox[_local2].backgroundColor = 3355443 /* 0x333333 */; _root[("map" + ik) + "over"] = true; } } i++; } }; game.compileStaticList = function (k) { _root.textbox.removeMovieClip(); _root.createEmptyMovieClip("textbox", game.depth); game.depth++; i = 1; while (i < 20) { ik = (i + k) - 1; var _local2 = "map" + ik; _root.textbox.createTextField([_local2], game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox[_local2]._y = 20 * (i - 1); _root.textbox[_local2]._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox[_local2].background = true; _root.textbox[_local2].backgroundColor = 3355443 /* 0x333333 */; _root.textbox[_local2].textColor = 16777215 /* 0xFFFFFF */; if (_root[_local2 + "unlocked"] == true) { _root.textbox[_local2].text = _root[("map" + ik) + "name"]; } else { _root.textbox[_local2].text = "(locked)"; } if (!_root[_local2 + "title"]) { _root.textbox[_local2].setTextFormat(game.textSevenFormat); } else { _root.textbox[_local2].setTextFormat(game.textEightFormat); } _root.textbox[_local2].selectable = false; if (_root[_local2 + "beaten"] == true) { _root.textbox.attachMovie("medal", "medal" + ik, game.depth); if (_root[_local2 + "baid"] == true) { _root.textbox["medal" + ik].gotoAndStop(2); } else { _root.textbox["medal" + ik].gotoAndStop(1); } game.depth++; _root.textbox["medal" + ik]._y = (20 * (i - 1)) + 3; _root.textbox["medal" + ik]._x = ((Stage.width / 2) - (game.textFiveW / 2)) - _root.textbox["medal" + ik]._width; } i++; } }; game.calculateSlider = function (starty, endy, currenty) { slidlength = endy - starty; return((currenty * 100) / slidlength); }; game.compileCustomList = function (k) { _root.textbox.removeMovieClip(); _root.createEmptyMovieClip("textbox", game.depth); game.depth++; i = 0; while ((i < game.customLevels) && (i < 20)) { ik = i + k; var _local2 = "savegame" + ik; _root.textbox.createTextField([_local2], game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox[_local2]._y = 20 * i; _root.textbox[_local2]._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox[_local2].background = true; _root.textbox[_local2].backgroundColor = 3355443 /* 0x333333 */; _root.textbox[_local2].textColor = 16777215 /* 0xFFFFFF */; _root.textbox[_local2].text = game.custom["savegame" + ik].name; _root.textbox[_local2].setTextFormat(game.textOneFormat); _root.textbox[_local2].selectable = false; i++; } }; game.listCustomMap = function () { if (game.selectionCustom == undefined) { game.selectionCustom = 0; } if (game.customLevels > 20) { if ((_root.slider == undefined) && (_root.textbox != undefined)) { _root.createEmptyMovieClip("slider", game.depth); game.depth++; _root.slider.lineStyle(2, 16777215, 70); _root.slider.moveTo(0, 0); _root.slider._x = ((Stage.width / 2) + (game.textFiveW / 2)) + 1; _root.slider._y = _root.textbox._y; _root.slider.beginFill(3355443, 100); _root.slider.lineTo(0, 0); _root.slider.lineTo(20, 0); _root.slider.lineTo(20, 20); _root.slider.lineTo(0, 20); _root.slider.lineTo(0, 0); _root.slider.moveTo(3, 3); _root.slider.beginFill(16777215, 100); _root.slider.lineTo(17, 3); _root.slider.lineTo(10, 17); } if (((game.mouse == true) && (_root.slider._y >= _root.textbox._y)) && (_root.slider._y <= ((_root.textbox._height + _root.textbox._y) - _root.slider._height))) { if ((_xmouse > _root.slider._x) && (_xmouse < (_root.slider._x + _root.slider._width))) { game.slidermouse = true; game.mouseup = false; } if (game.slidermouse == true) { _root.slider._y = _ymouse; } } else { game.slidermouse = false; } if (_root.slider._y < _root.textbox._y) { _root.slider._y = _root.textbox._y; } if (_root.slider._y > ((_root.textbox._height + _root.textbox._y) - _root.slider._height)) { _root.slider._y = (_root.textbox._height + _root.textbox._y) - _root.slider._height; } customSlideCalc = game.calculateSlider(_root.textbox._y, (_root.textbox._height + _root.textbox._y) - _root.slider._height, _root.slider._y); game.selectionCustom = Math.floor(((game.customLevels - 20) * customSlideCalc) / 100); } game.compileCustomList(game.selectionCustom); _root.textbox._y = (Stage.height / 2) - (_root.textbox._height / 2); i = 0; while ((i < game.customLevels) && (i < 20)) { ik = i + game.selectionCustom; var _local2 = "savegame" + ik; if ((_xmouse > _root.textbox[_local2]._x) && (_xmouse < (_root.textbox[_local2]._x + _root.textbox[_local2]._width))) { if (((_ymouse - _root.textbox._y) > _root.textbox[_local2]._y) && ((_ymouse - _root.textbox._y) < (_root.textbox[_local2]._y + _root.textbox[_local2]._height))) { _root.textbox[_local2].backgroundColor = 10066329 /* 0x999999 */; if (_root[("map" + ik) + "over"]) { MOB.start(0, 1); _root[("map" + ik) + "over"] = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.mapnumber = ik; game.pause = false; game.menuStage = "LevelProgression"; game.leveltype = "custom"; game.c = ik; _root.bg.gotoAndStop("load"); _root.loader.swapDepths(game.depth); game.depth++; _root.bt.removeMovieClip(); _root.textbox.removeMovieClip(); _root.slider.removeMovieClip(); game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; } if (Key.isDown(46) && (game.deletekey == true)) { game.deletekey = false; game.deleteFile(i); } if (Key.isDown(13) && (game.enter == true)) { game.enter = false; temparray = game.custom["savegame" + i].array; _root.textbox.removeMovieClip(); game.editFile(i); } } else { _root.textbox[_local2].backgroundColor = 3355443 /* 0x333333 */; _root[("map" + ik) + "over"] = true; } } i++; } }; game.importMap = function () { if (game.importStage == 1) { _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("inputfield", game.depth, -10000, -10000, game.textThreeW, game.textThreeH); game.depth++; _root.textbox.inputfield._y = ((Stage.height / 2) - (game.textThreeH / 2)) - 40; _root.textbox.inputfield._x = (Stage.width / 2) - (game.textThreeW / 2); _root.textbox.inputfield.background = true; _root.textbox.inputfield.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.inputfield.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.inputfield.wordWrap = true; _root.textbox.inputfield.type = "input"; _root.textbox.inputfield.setTextFormat(game.textOneFormat); _root.textbox.createTextField("exportexp", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.exportexp.selectable = false; _root.textbox.exportexp.wordWrap = true; _root.textbox.exportexp.text = "Copy and paste level codes given to you by your friends into here!\n\n(press enter to advance)"; _root.textbox.exportexp._y = 350; _root.textbox.exportexp._x = (Stage.width / 2) - (game.textSevenW / 2); _root.textbox.exportexp.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.exportexp.setTextFormat(game.textOneFormat); game.importStage = 2; } else if (game.importStage == 2) { if (Key.isDown(13) && (game.enter == true)) { game.enter = false; game.holdings = _root.textbox.inputfield.text; game.importStage = 3; _root.textbox.removeMovieClip(); } } else if (game.importStage == 3) { temparrayheight = 0; temparraywidth = 0; game.tempArray = new Array(); game.tempCharArray = new Array(); game.tempArray[temparraywidth] = new Array(); i = 1; while (i < game.holdings.length) { holdtemp = game.holdings.substring(i - 1, i); holdnum = Number(holdtemp); holdend = game.holdings.substring(i - 1, i + 1); if (game.inputMidStage == 1) { if ((holdtemp == "]") && (holdend != "]]")) { temparraywidth++; temparrayheight = 0; game.tempArray[temparraywidth] = new Array(); } else if (holdend == "]]") { game.inputMidStage = 2; i++; } g = 0; while (g < 10) { if (holdnum === g) { b = 0; while (b < 4) { traceholdstrin = game.holdings.substring((i - 1) + b, i + b); traceholdnum = Number(traceholdstrin); if ((traceholdnum <= 0) && (traceholdnum != 0)) { tracefullstrin = game.holdings.substring(i - 1, (i + b) - 1); tracefullnum = Number(tracefullstrin); game.tempArray[temparraywidth].push(tracefullnum); i = i + (b - 1); break; } b++; } } g++; } } else if (game.inputMidStage == 2) { g = 0; while (g < 10) { if (holdnum == g) { b = 1; while (b < 4) { traceholdstrin = game.holdings.substring((i - 1) + b, i + b); traceholdnum = Number(traceholdstrin); if ((traceholdnum <= 0) && (traceholdnum != 0)) { tracefullstrin = game.holdings.substring(i - 1, (i + b) - 1); tracefullnum = Number(tracefullstrin); game.tempCharArray.push(tracefullnum); i = i + b; break; } b++; } break; } g++; } } i++; } game.trialCharx = game.tempCharArray[0]; game.trialChary = game.tempCharArray[1]; game.bgExtract = game.tempCharArray[2]; scrolltypetemp = game.tempCharArray[3]; _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(game.bgExtract + 1); _root.bg._y = (_root.bg._height - Stage.height) * -1; importWidth = game.tempArray.length; importHeight = game.tempArray[0].length; game.inputMidStage = 1; game.importStage = 4; } else if (game.importStage == 4) { game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.creationArray = game.tempArray; i = 0; while (i < importWidth) { j = 0; while (j < importHeight) { var _local2 = (("t_" + i) + "_") + j; game[_local2] = new Function(); game[_local2].type = game.creationArray[i][j]; game[_local2].x = i * game.tileW; game[_local2].y = j * game.tileH; game[_local2].mouse = true; game.clip.attachMovie("tile", _local2, game.depth); game.clip[_local2]._x = game[_local2].x; game.clip[_local2]._y = game[_local2].y; game.clip[_local2].gotoAndStop(game[_local2].type + 1); game.depth++; j++; } i++; } game.clip.attachMovie("char", "trialchar", game.depth); game.depth++; game.clip.trialchar._x = (game.trialCharx * game.tileW) + ((game.tileW / 2) - (game.clip.trialchar._width / 2)); game.clip.trialchar._y = (game.trialChary * game.tileW) + (game.tileH - game.clip.trialchar._height); game.mouseCheckW = importWidth; game.mouseCheckH = importHeight; game.notimport = false; game.clip._y = ((importHeight * game.tileH) - Stage.height) * -1; game.importStage = 1; game.menuStage = "mapcreation"; game.pause = false; stopAllSounds(); muson = false; game.creationStage = 7; } }; game.charDeath = function (ob) { if (game.deathStage == 1) { ob.clip.gotoAndStop(game.dtype); _root["det" + (random(3) + 1)].start(0, 1); _root[game.dsound].start(0, 1); if (game.dtype == "deathblow") { i = 1; while (i <= 5) { game.clip.attachMovie("gib", "gib" + i, game.depth); game.depth++; game.clip["gib" + i]._x = ob.x; game.clip["gib" + i]._y = ob.y; game.clip["gib" + i].gotoAndStop(i); game.clip["gib" + i].velocity = random(4) - 2; if (game.clip["gib" + i].velocity == 0) { game.clip["gib" + i].velocity = 1; } game.clip["gib" + i].xspeed = random(6) - 3; if (game.clip["gib" + i].xspeed == 0) { game.clip["gib" + i].xspeed = 1; } game.clip["gib" + i].rotater = random(20) - 10; i++; } } game.deathStage = 2; } else if (game.deathStage == 2) { i = 1; while (i <= 5) { game.clip["gib" + i]._y = game.clip["gib" + i]._y - game.clip["gib" + i].velocity; game.clip["gib" + i].velocity--; game.clip["gib" + i]._x = game.clip["gib" + i]._x + game.clip["gib" + i].xspeed; game.clip["gib" + i]._rotation = game.clip["gib" + i]._rotation + game.clip["gib" + i].rotater; i++; } } }; game.deathScreen = function () { game.pause = true; if (((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) && (_root.textbox == undefined)) { _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("deathText", game.depth, -10000, -10000, game.textFourW, game.textFourH); game.depth++; _root.textbox.deathText._y = (Stage.height / 2) - (game.textFourH / 2); _root.textbox.deathText._x = (Stage.width / 2) - (game.textFourW / 2); _root.textbox.deathText.selectable = false; _root.textbox.deathText.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.deathText.text = "YOU DIED :("; _root.textbox.deathText.setTextFormat(game.textFourFormat); } }; game.tileBrain = function (ob) { if (game.damsync > 0) { game.damsync--; } else { game.damsync = 50; if (!game.damtypephase) { game.damtypephase = true; } else if (game.damtypephase) { game.damtypephase = false; } } if (game.bsync > 0) { game.bsync--; } else { game.bsync = 30; } if (game.msync > 0) { game.msync--; } else { game.msync = 50; } i = game.currentStageY - game.blockplace; while (i < ((game.mVH + game.currentStageY) - game.blockplace)) { j = 0; while (j < game.mW) { var _local1 = (("t_" + j) + "_") + i; if (game.clip[_local1] != undefined) { if (game.use[_local1].damTimer != undefined) { if ((game.use[_local1].phase == false) && (game.damtypephase)) { game.use[_local1].phase = true; game.use[_local1].deadly = true; game.clip[_local1].tile.gotoAndStop(2); game.use[_local1].damTimer = 30; } else if ((game.use[_local1].phase == true) && (!game.damtypephase)) { game.use[_local1].phase = false; game.clip[_local1].tile.gotoAndStop(1); game.use[_local1].damTimer = 50; game.use[_local1].deadly = false; } } if (game.use[_local1].mshooting == 1) { if (game.msync <= 0) { game.use["missile" + game.missilen] = new Object(); game.clip.attachMovie(game.use[_local1].mtype, "missile" + game.missilen, game.depth); game.depth++; game.use["missile" + game.missilen].speed = 1; game.use["missile" + game.missilen].mtype = game.use[_local1].mtype; game.use["missile" + game.missilen].vx = 0; game.use["missile" + game.missilen].vy = 0; game.use["missile" + game.missilen].x = game.clip[_local1]._x + (game.tileW / 2); game.use["missile" + game.missilen].y = game.clip[_local1]._y + (game.tileH / 2); game.clip["missile" + game.missilen]._x = game.use["missile" + game.missilen].x; game.clip["missile" + game.missilen]._y = game.use["missile" + game.missilen].y; game.mArray.push(game.missilen); game.missilen++; game.clip.attachMovie("l_" + game.use[_local1].mtype, "dust" + game.dustn, game.depth); game.depth++; game.clip["dust" + game.dustn]._x = game.clip[_local1]._x + (game.tileW / 2); game.clip["dust" + game.dustn]._y = game.clip[_local1]._y + (game.tileH / 2); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; } } else if (game.use[_local1].mshooting == -1) { if (game.msync <= 0) { game.use["missile" + game.missilen] = new Object(); game.clip.attachMovie(game.use[_local1].mtype, "missile" + game.missilen, game.depth); game.use["missile" + game.missilen].mtype = game.use[_local1].mtype; game.depth++; game.use["missile" + game.missilen].speed = 1; game.use["missile" + game.missilen].vx = 0; game.use["missile" + game.missilen].vy = 0; game.use["missile" + game.missilen].x = game.clip[_local1]._x + (game.tileW / 2); game.use["missile" + game.missilen].y = game.clip[_local1]._y + (game.tileH / 2); game.clip["missile" + game.missilen]._x = game.use["missile" + game.missilen].x; game.clip["missile" + game.missilen]._y = game.use["missile" + game.missilen].y; game.mArray.push(game.missilen); game.missilen++; game.clip.attachMovie("l_" + game.use[_local1].mtype, "dust" + game.dustn, game.depth); game.depth++; game.clip["dust" + game.dustn]._xscale = -100; game.clip["dust" + game.dustn]._x = game.clip[_local1]._x + (game.tileW / 2); game.clip["dust" + game.dustn]._y = game.clip[_local1]._y + (game.tileH / 2); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; } } if (game.use[_local1].shooting == 1) { if (game.bsync <= 0) { game.use["bullet" + game.bnumber] = new Object(); game.clip.attachMovie(game.use[_local1].btype, "bullet" + game.bnumber, game.depth); game.depth++; game.use["bullet" + game.bnumber].speed = 10; game.use["bullet" + game.bnumber].btype = game.use[_local1].btype; game.use["bullet" + game.bnumber].x = game.clip[_local1]._x + game.clip["bullet" + game.bnumber]._width; game.use["bullet" + game.bnumber].y = game.clip[_local1]._y + ((game.tileH / 2) - (game.clip["bullet" + game.bnumber]._height / 2)); game.clip["bullet" + game.bnumber]._x = game.use["bullet" + game.bnumber].x; game.clip["bullet" + game.bnumber]._y = game.use["bullet" + game.bnumber].y; game.use["bullet" + game.bnumber].cacheAsBitmap = true; game.bArray.push(game.bnumber); game.bnumber++; game.clip.attachMovie("l_" + game.use[_local1].btype, "dust" + game.dustn, game.depth); game.depth++; game.clip["dust" + game.dustn]._x = (game.clip[_local1]._x + game.tileW) + game.clip["dust" + game.dustn]._width; game.clip["dust" + game.dustn]._y = game.clip[_local1]._y + ((game.tileH / 2) - (game.clip["dust" + game.dustn]._height / 2)); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; } } else if (game.use[_local1].shooting == -1) { if (game.bsync <= 0) { game.use["bullet" + game.bnumber] = new Object(); game.clip.attachMovie(game.use[_local1].btype, "bullet" + game.bnumber, game.depth); game.depth++; game.use["bullet" + game.bnumber].btype = game.use[_local1].btype; game.clip["bullet" + game.bnumber]._xscale = -100; game.use["bullet" + game.bnumber].speed = -10; game.use["bullet" + game.bnumber].x = game.clip[_local1]._x; game.use["bullet" + game.bnumber].y = game.clip[_local1]._y + ((game.tileH / 2) - (game.clip["bullet" + game.bnumber]._height / 2)); game.clip["bullet" + game.bnumber]._x = game.use["bullet" + game.bnumber].x; game.clip["bullet" + game.bnumber]._y = game.use["bullet" + game.bnumber].y; game.use["bullet" + game.bnumber].cacheAsBitmap = true; game.bArray.push(game.bnumber); game.bnumber++; game.clip.attachMovie("l_" + game.use[_local1].btype, "dust" + game.dustn, game.depth); game.depth++; game.clip["dust" + game.dustn]._xscale = -100; game.clip["dust" + game.dustn]._x = game.clip[_local1]._x - game.clip["dust" + game.dustn]._width; game.clip["dust" + game.dustn]._y = game.clip[_local1]._y + ((game.tileH / 2) - (game.clip["dust" + game.dustn]._height / 2)); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; } } else if ((game.use[_local1].activated == true) && (!game.use[_local1].done)) { if (game.use[_local1].dtimer > 0) { game.use[_local1].dtimer--; if (game.use[_local1].baid) { game.baid = true; bpick.start(0, 1); } } else { game.clip[_local1].tile.gotoAndPlay(1); game.clip[_local1].swapDepths(game.depth); game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.use[_local1].walkable = true; game.use[_local1].done = true; } } } j++; } i++; } }; game.bulletBrain = function (ob) { p = 0; while (p < game.bArray.length) { bname = "bullet" + game.bArray[p]; if (game.use[bname].speed > 0) { xc = Math.floor(((game.use[bname].x + game.clip[bname]._width) + game.use[bname].speed) / game.tileW); yc = Math.floor(game.use[bname].y / game.tileH); xtc = Math.floor((game.use[bname].x + game.clip[bname]._width) / game.tileW); ytc = Math.floor(game.use[bname].y / game.tileH); } else if (game.use[bname].speed < 0) { xc = Math.floor(((game.use[bname].x - game.clip[bname]._width) + game.use[bname].speed) / game.tileW); yc = Math.floor(game.use[bname].y / game.tileH); xtc = Math.floor((game.use[bname].x - game.clip[bname]._width) / game.tileW); ytc = Math.floor(game.use[bname].y / game.tileH); } var _local2 = (("t_" + xc) + "_") + yc; var _local3 = (("t_" + xtc) + "_") + ytc; if (game.use[_local2].walkable && (game.use[_local3].walkable)) { game.use[bname].x = game.use[bname].x + game.use[bname].speed; game.clip[bname]._x = game.use[bname].x; } else { upb = game.clip[bname]._y; downb = game.clip[bname]._y + game.clip[bname]._height; leftb = game.clip[bname]._x + game.use[bname].speed; rightb = (game.clip[bname]._x + game.clip[bname]._width) + game.use[bname].speed; upo = ob.y; downo = ob.y + (ob.height * 2); lefto = ob.x; righto = ob.x + (ob.width * 2); if (((((((upb > upo) && (upb < downo)) && (leftb > lefto)) && (leftb < righto)) || ((((upb > upo) && (upb < downo)) && (rightb > lefto)) && (rightb < righto))) || ((((downb > upo) && (downb < downo)) && (rightb > lefto)) && (rightb < righto))) || ((((downb > upo) && (downb < downo)) && (leftb > lefto)) && (leftb < righto))) { game.death = true; game.dtype = "deathblow"; game.dsound = "bexplode"; } tempExplode = "e_" + game.use[bname].btype; game.clip.attachMovie(tempExplode, "dust" + game.dustn, game.depth); game.depth++; if (game.use[bname].speed > 0) { game.clip["dust" + game.dustn]._x = (xc * game.tileW) - game.clip["dust" + game.dustn]._width; } else { game.clip["dust" + game.dustn]._x = (xc * game.tileW) + game.clip["dust" + game.dustn]._width; } game.clip["dust" + game.dustn]._y = (yc * game.tileH) + ((game.tileH / 2) - (game.clip["dust" + game.dustn]._width / 2)); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.clip[bname].removeMovieClip(); game.bArray.splice(p, 1); p--; } upb = game.clip[bname]._y; downb = game.clip[bname]._y + game.clip[bname]._height; leftb = game.clip[bname]._x; rightb = game.clip[bname]._x + game.clip[bname]._width; upo = ob.y; downo = ob.y + (ob.height * 2); lefto = ob.x; righto = ob.x + (ob.width * 2); if (((((((upb > upo) && (upb < downo)) && (leftb > lefto)) && (leftb < righto)) || ((((upb > upo) && (upb < downo)) && (rightb > lefto)) && (rightb < righto))) || ((((downb > upo) && (downb < downo)) && (rightb > lefto)) && (rightb < righto))) || ((((downb > upo) && (downb < downo)) && (leftb > lefto)) && (leftb < righto))) { game.death = true; game.dtype = "deathblow"; game.dsound = "bexplode"; } p++; } }; game.deleteFile = function (filenum) { i = filenum; while (i < game.customLevels) { game.savefile.data["custommaparray" + i] = game.savefile.data["custommaparray" + (i + 1)]; game.savefile.data["custommapname" + i] = game.savefile.data["custommapname" + (i + 1)]; game.savefile.data["customchar" + i] = game.savefile.data["customchar" + (i + 1)]; game.savefile.data["custombg" + i] = game.savefile.data["custombg" + (i + 1)]; game.custom["savegame" + i].array = game.custom["savegame" + (i + 1)].array; game.custom["savegame" + i].name = game.custom["savegame" + (i + 1)].name; game.custom["savegame" + i].char = game.custom["savegame" + (i + 1)].char; game.custom["savegame" + i].bg = game.custom["savegame" + (i + 1)].bg; i++; } game.customLevels--; game.savefile.data.customAmount = game.customLevels; game.savefile.flush(); }; game.editFile = function (filenum) { importWidth = temparray.length; importHeight = temparray[0].length; game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.creationArray = game.tempArray; game.creationYlength = importHeight * game.tileH; i = 0; while (i < importWidth) { j = 0; while (j < importHeight) { var _local2 = (("t_" + i) + "_") + j; game[_local2] = new Function(); game[_local2].type = temparray[i][j]; game[_local2].x = i * game.tileW; game[_local2].y = j * game.tileH; game[_local2].mouse = true; game.clip.attachMovie("tile", _local2, game.depth); game.clip[_local2]._x = game[_local2].x; game.clip[_local2]._y = game[_local2].y; game.clip[_local2].gotoAndStop(game[_local2].type + 1); game.depth++; j++; } i++; } game.creationArray = temparray; game.deletor = filenum; game.mouseCheckW = importWidth; game.mouseCheckH = importHeight; game.notimport = true; game.clip._y = ((importHeight * game.tileH) - Stage.height) * -1; game.menuStage = "mapcreation"; game.pause = false; _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(game.custom["savegame" + filenum].bg); game.bgExtract = game.custom["savegame" + filenum].bg - 1; _root.bg._y = (_root.bg._height - Stage.height) * -1; _root.bg.l1.cacheAsBitmap = true; _root.bg.l2.cacheAsBitmap = true; _root.bg.l3.cacheAsBitmap = true; stopAllSounds(); muson = false; game.creationStage = 5; }; game.charAnimations = function (ob) { if (game.invincibleTimer > 0) { game.invincibleTimer--; if (ob.clip._alpha == 100) { ob.clip._alpha = 50; } else if (ob.clip._alpha == 50) { ob.clip._alpha = 100; } } else if (ob.clip._alpha == 50) { ob.clip._alpha = 100; } if (((ob.jump == true) && (ob.walljumpr == true)) && ((ob.velocity > 3) || (ob.velocity < -3))) { if (game.bgirlon == true) { game.clip.attachMovie("bsides", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("csides", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gsides", "dust" + game.dustn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("sides", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x - ob.width; game.clip["dust" + game.dustn]._y = ob.y; game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.grabCorners(ob.x - 1, ob.y, ob); if (((!ob.upleftBLL) && (!ob.upleft)) && (!ob.upleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = ((ob.leftX + 1) * game.tileW) - 2; game.clip["mark" + game.markn]._y = ob.upY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.leftX) + "_") + ob.upY].bloodLeft = true; } game.grabCorners(ob.x - 1, ob.y - 1, ob); if (((!ob.downleftBLL) && (!ob.downleft)) && (!ob.downleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = ((ob.leftX + 1) * game.tileW) - 2; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodLeft = true; } } else if (((ob.jump == true) && (ob.walljumpl == true)) && ((ob.velocity > 3) || (ob.velocity < -3))) { if (game.bgirlon == true) { game.clip.attachMovie("bsides", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("csides", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gsides", "dust" + game.dustn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("sides", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = (ob.x + game.clip["dust" + game.dustn]._width) + (ob.width * 2); game.clip["dust" + game.dustn]._y = ob.y; game.clip["dust" + game.dustn]._xscale = -100; game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.grabCorners(ob.x + 1, ob.y, ob); if (((!ob.uprightBLR) && (!ob.upright)) && (!ob.uprightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = (ob.rightX * game.tileW) + 2; game.clip["mark" + game.markn]._y = ob.upY * game.tileH; game.clip["mark" + game.markn]._xscale = -100; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.upY].bloodRight = true; } game.grabCorners(ob.x + 1, ob.y - 1, ob); if (((!ob.downrightBLR) && (!ob.downright)) && (!ob.downrightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = (ob.rightX * game.tileW) + 2; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn]._xscale = -100; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodRight = true; } } if (((game.cdir == 1) && (game.xcurrentspeed >= 8)) && (ob.jump == false)) { if (game.bgirlon == true) { game.clip.attachMovie("bruns", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cruns", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gruns", "dust" + game.dustn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("runs", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x - (game.clip["dust" + game.dustn]._width - (ob.width * 2)); game.clip["dust" + game.dustn]._y = ob.y - (game.clip["dust" + game.dustn]._height - (ob.height * 2)); game.clip["dust" + game.dustn]._xscale = -100; game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.grabCorners(ob.x, ob.y + 1, ob); if (((!ob.downleftBLD) && (!ob.downleft)) && (!ob.downleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.leftX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodDown = true; } if (((!ob.downrightBLD) && (!ob.downright)) && (!ob.downrightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.rightX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodDown = true; } } else if (((game.cdir == -1) && (game.xcurrentspeed <= -8)) && (ob.jump == false)) { if (game.bgirlon == true) { game.clip.attachMovie("bruns", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cruns", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gruns", "dust" + game.dustn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("runs", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x + (ob.width * 2); game.clip["dust" + game.dustn]._y = ob.y - (game.clip["dust" + game.dustn]._height - (ob.height * 2)); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.grabCorners(ob.x, ob.y + 1, ob); if (((!ob.downleftBLD) && (!ob.downleft)) && (!ob.downleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.leftX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodDown = true; } if (((!ob.downrightBLD) && (!ob.downright)) && (!ob.downrightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (!game.drfeton) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.rightXK * game.tileW; game.clip["mark" + game.markn]._y = ob.downYK * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].bloodDown = true; } } if ((game.landanimation == true) && (game.cdir == 1)) { ob.clip.gotoAndStop("landright"); } else if ((game.landanimation == true) && (game.cdir == -1)) { ob.clip.gotoAndStop("landleft"); } else if (((ob.jump == false) && (game.xcurrentspeed == 0)) && (game.cdir == 1)) { ob.clip.gotoAndStop("standright"); } else if (((ob.jump == false) && (game.xcurrentspeed == 0)) && (game.cdir == -1)) { ob.clip.gotoAndStop("standleft"); } else if ((((ob.jump == false) && (game.xcurrentspeed > 0)) && (game.xcurrentspeed < 8)) && (game.cdir == 1)) { ob.clip.gotoAndStop("walkright"); } else if ((((ob.jump == false) && (game.xcurrentspeed < 0)) && (game.xcurrentspeed > -8)) && (game.cdir == -1)) { ob.clip.gotoAndStop("walkleft"); } else if (((ob.jump == false) && (game.xcurrentspeed >= 8)) && (game.cdir == 1)) { ob.clip.gotoAndStop("runright"); } else if (((ob.jump == false) && (game.xcurrentspeed <= -8)) && (game.cdir == -1)) { ob.clip.gotoAndStop("runleft"); } else if ((ob.jump == true) && (ob.walljumpr == true)) { ob.clip.gotoAndStop("wallslideright"); } else if ((ob.jump == true) && (ob.walljumpl == true)) { ob.clip.gotoAndStop("wallslideleft"); } else if (((ob.jump == true) && (ob.velocity <= 0)) && (game.cdir == 1)) { ob.clip.gotoAndStop("jumpupright"); } else if (((ob.jump == true) && (ob.velocity <= 0)) && (game.cdir == -1)) { ob.clip.gotoAndStop("jumpupleft"); } else if (((ob.jump == true) && (ob.velocity > 0)) && (game.cdir == 1)) { ob.clip.gotoAndStop("jumpdownright"); } else if (((ob.jump == true) && (ob.velocity > 0)) && (game.cdir == -1)) { ob.clip.gotoAndStop("jumpdownleft"); } game.landanimation = false; }; game.particleEngine = function (parArray) { i = 0; while (i < parArray.length) { if (game.clip["dust" + parArray[i]].timer > 0) { game.clip["dust" + parArray[i]].timer--; } else if (game.clip["dust" + parArray[i]].timer <= 0) { game.clip["dust" + parArray[i]].removeMovieClip(); parArray.splice(i, 1); } i++; } }; game.missileBrain = function (missileArray, ob) { p = 0; while (p < missileArray.length) { if (game.use[mname].speed < 3) { game.use[mname].speed++; } else if (game.use[mname].speed > 3) { game.use[mname].speed = 3; } mname = "missile" + missileArray[p]; AiR = Math.atan2(ob.y - game.clip[mname]._y, ob.x - game.clip[mname]._x); AiD = Math.round((AiR * 180) / Math.PI); game.clip[mname]._rotation = AiD; dx = ob.x - game.clip[mname]._x; dy = ob.y - game.clip[mname]._y; distance = Math.sqrt((dx * dx) + (dy * dy)); dx = dx / distance; dy = dy / distance; game.use[mname].vx = game.use[mname].vx + (dx * 0.25); game.use[mname].vy = game.use[mname].vy + (dy * 0.25); velocity = Math.sqrt((game.use[mname].vx * game.use[mname].vx) + (game.use[mname].vy * game.use[mname].vy)); if (velocity > game.use[mname].speed) { vx = game.use[mname].speed / velocity; vy = game.use[mname].speed / velocity; } dx = ob.x - game.clip[mname]._x; dy = ob.y - game.clip[mname]._y; distance = Math.sqrt((dx * dx) + (dy * dy)); dx = dx / distance; dy = dy / distance; game.use[mname].vx = game.use[mname].vx + (dx * 0.5); game.use[mname].vy = game.use[mname].vy + (dy * 0.5); testx = Math.floor((game.clip[mname]._x + game.use[mname].vx) / game.tileW); testy = Math.floor((game.clip[mname]._y + game.use[mname].vy) / game.tileH); testlol = game.use[(("t_" + testx) + "_") + testy].walkable; if (!testlol) { tempExplode = "e_" + game.use[mname].mtype; if (testlol == false) { game.clip.attachMovie(tempExplode, "dust" + game.dustn, game.depth); } game.depth++; if (game.use[mname].vx > 0) { game.clip["dust" + game.dustn]._x = testx * game.tileW; } else { game.clip["dust" + game.dustn]._x = (testx * game.tileW) + game.clip["dust" + game.dustn]._width; } if (game.use[mname].vy > 0) { game.clip["dust" + game.dustn]._y = testy * game.tileH; } else { game.clip["dust" + game.dustn]._y = (testy * game.tileH) + game.clip["dust" + game.dustn]._height; } game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.clip[mname].removeMovieClip(); missileArray.splice(p, 1); mexplode.start(0, 1); p--; } AiR = Math.atan2((game.clip[mname]._y + game.use[mname].vy) - game.clip[mname]._y, (game.clip[mname]._x + game.use[mname].vx) - game.clip[mname]._x); AiD = Math.round((AiR * 180) / Math.PI); game.clip[mname]._rotation = AiD; game.clip[mname]._x = game.clip[mname]._x + game.use[mname].vx; game.clip[mname]._y = game.clip[mname]._y + game.use[mname].vy; if (game.clip[mname].hitTest(game.clip.char) && (game.death == false)) { game.death = true; game.dtype = "deathblow"; game.dsound = "mexplode"; game.clip[mname].removeMovieClip(); missileArray.splice(p, 1); p--; } p++; } }; game.instructions = function (stg) { if ((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) { if (_root.textbox == undefined) { _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("holder", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.holder.selectable = false; _root.textbox.holder.wordWrap = true; _root.textbox.holder.text = stg + "\n\n\n(press enter to continue)"; _root.textbox.holder._y = (Stage.height / 2) - (game.textSevenH / 2); _root.textbox.holder._x = (Stage.width / 2) - (game.textSevenW / 2); _root.textbox.holder.textColor = 16777215 /* 0xFFFFFF */; } else { _root.textbox.holder.setTextFormat(game.textOneFormat); } } }; game.extrasMenu = function () { if (((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) && (game.eMenu == false)) { game.eMenu = true; _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("Bgirl", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Bgirl._y = 200; _root.textbox.Bgirl._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.Bgirl.background = true; _root.textbox.Bgirl.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Bgirl.textColor = 16777215 /* 0xFFFFFF */; if (game.bgirlunlocked) { if (!game.bgirlon) { _root.textbox.Bgirl.text = "Play as B-girl (off)"; } else { _root.textbox.Bgirl.text = "Play as B-girl (on)"; } } else { _root.textbox.Bgirl.text = "(Beat the Game)"; } _root.textbox.Bgirl.setTextFormat(game.textOneFormat); _root.textbox.Bgirl.selectable = false; _root.textbox.createTextField("Drfet", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Drfet._y = 240; _root.textbox.Drfet._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.Drfet.background = true; _root.textbox.Drfet.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Drfet.textColor = 16777215 /* 0xFFFFFF */; if (game.drfetunlocked) { if (!game.dfeton) { _root.textbox.Drfet.text = "Play as Dr. Fetus (off)"; } else { _root.textbox.Drfet.text = "Play as Dr. Fetus (on)"; } } else { _root.textbox.Drfet.text = ("(" + (8 - game.baidAquired)) + " more Bandaids)"; } _root.textbox.Drfet.setTextFormat(game.textOneFormat); _root.textbox.Drfet.selectable = false; _root.textbox.createTextField("Gish", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Gish._y = 260; _root.textbox.Gish._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.Gish.background = true; _root.textbox.Gish.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Gish.textColor = 16777215 /* 0xFFFFFF */; if (game.gishunlocked) { if (!game.gishon) { _root.textbox.Gish.text = "Play as Gish (off)"; } else { _root.textbox.Gish.text = "Play as Gish (on)"; } } else { _root.textbox.Gish.text = ("(" + (16 - game.baidAquired)) + " more Bandaids)"; } _root.textbox.Gish.setTextFormat(game.textOneFormat); _root.textbox.Gish.selectable = false; _root.textbox.createTextField("CC", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.CC._y = 220; _root.textbox.CC._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.CC.background = true; _root.textbox.CC.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.CC.textColor = 16777215 /* 0xFFFFFF */; if (game.ccunlocked) { if (!game.ccon) { _root.textbox.CC.text = "Play as C-Crasher (off)"; } else { _root.textbox.CC.text = "Play as C-Crasher (on)"; } } else { _root.textbox.CC.text = ("(" + (4 - game.baidAquired)) + " more Bandaids)"; } _root.textbox.CC.setTextFormat(game.textOneFormat); _root.textbox.CC.selectable = false; _root.textbox.createTextField("HC", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.HC._y = 280; _root.textbox.HC._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.HC.background = true; _root.textbox.HC.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.HC.textColor = 16777215 /* 0xFFFFFF */; if (game.coffeeunlocked) { _root.textbox.HC.text = "Hot Coffee"; } else { _root.textbox.HC.text = ("(" + (24 - game.baidAquired)) + " more Bandaids)"; } _root.textbox.HC.setTextFormat(game.textOneFormat); _root.textbox.HC.selectable = false; } else if (game.eCutsceneT > 0) { game.eCutsceneT--; if (!_root.eCuts) { _root.attachMovie(game.eCutscene, "eCuts", game.depth); _root.eCuts._x = 150; _root.eCuts._y = 250; game.depth++; } if ((game.eCutsceneT - 1) <= 0) { game.eCutsceneT = 0; _root.eCuts.removeMovieClip(); game.eMenu = false; game.pause = true; } } else if ((_xmouse > _root.textbox.Bgirl._x) && (_xmouse < (_root.textbox.Bgirl._x + _root.textbox.Bgirl._width))) { if ((_ymouse > _root.textbox.Bgirl._y) && (_ymouse < (_root.textbox.Bgirl._y + _root.textbox.Bgirl._height))) { _root.textbox.Bgirl.backgroundColor = 10066329 /* 0x999999 */; if (bgirlover) { MOB.start(0, 1); bgirlover = false; } if (((game.mouseup == true) && (game.mouse == true)) && (game.bgirlunlocked)) { game.mouseup = false; if (game.bgirlon) { game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); } else if (!game.bgirlon) { game.bgirlon = true; _root.textbox.Bgirl.text = "Play as B-girl (on)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); if (game.drfetunlocked) { game.drfeton = false; _root.textbox.Drfet.text = "Play as Dr. Fetus (off)"; _root.textbox.Drfet.setTextFormat(game.textOneFormat); } if (game.gishunlocked) { game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); } if (game.ccunlocked) { game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); } } } } else { bgirlover = true; _root.textbox.Bgirl.backgroundColor = 3355443 /* 0x333333 */; } if ((_ymouse > _root.textbox.Drfet._y) && (_ymouse < (_root.textbox.Drfet._y + _root.textbox.Drfet._height))) { _root.textbox.Drfet.backgroundColor = 10066329 /* 0x999999 */; if (drfetover) { MOB.start(0, 1); drfetover = false; } if (((game.mouseup == true) && (game.mouse == true)) && (game.drfetunlocked)) { game.mouseup = false; if (game.drfeton) { game.drfeton = false; _root.textbox.Drfet.text = "Play as Dr. Fetus (off)"; _root.textbox.Drfet.setTextFormat(game.textOneFormat); } else if (!game.drfeton) { game.drfeton = true; _root.textbox.Drfet.text = "Play as Dr. Fetus (on)"; _root.textbox.Drfet.setTextFormat(game.textOneFormat); if (game.bgirlunlocked) { game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); } if (game.gishunlocked) { game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); } if (game.ccunlocked) { game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); } } } } else { drfetover = true; _root.textbox.Drfet.backgroundColor = 3355443 /* 0x333333 */; } if ((_ymouse > _root.textbox.Gish._y) && (_ymouse < (_root.textbox.Gish._y + _root.textbox.Gish._height))) { _root.textbox.Gish.backgroundColor = 10066329 /* 0x999999 */; if (gishover) { MOB.start(0, 1); gishover = false; } if (((game.mouseup == true) && (game.mouse == true)) && (game.gishunlocked)) { game.mouseup = false; if (game.gishon) { game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); } else if (!game.gishon) { game.gishon = true; _root.textbox.Gish.text = "Play as Gish (on)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); if (game.bgirlunlocked) { game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); } if (game.drfetunlocked) { game.drfeton = false; _root.textbox.Drfet.text = "Play as Dr. Fetus (off)"; _root.textbox.Drfet.setTextFormat(game.textOneFormat); } if (game.ccunlocked) { game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); } } } } else { _root.textbox.Gish.backgroundColor = 3355443 /* 0x333333 */; gishover = true; } if ((_ymouse > _root.textbox.CC._y) && (_ymouse < (_root.textbox.CC._y + _root.textbox.CC._height))) { _root.textbox.CC.backgroundColor = 10066329 /* 0x999999 */; if (ccover) { MOB.start(0, 1); ccover = false; } if (((game.mouseup == true) && (game.mouse == true)) && (game.ccunlocked)) { game.mouseup = false; if (game.ccon) { game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); } else if (!game.ccon) { game.ccon = true; _root.textbox.CC.text = "Play as C-Crasher (on)"; _root.textbox.CC.setTextFormat(game.textOneFormat); if (game.drfetunlocked) { game.drfeton = false; _root.textbox.Drfet.text = "Play as Dr. Fetus (off)"; _root.textbox.Drfet.setTextFormat(game.textOneFormat); } if (game.gishunlocked) { game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); } if (game.bgirlunlocked) { game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); } } } } else { ccover = true; _root.textbox.CC.backgroundColor = 3355443 /* 0x333333 */; } if ((_ymouse > _root.textbox.HC._y) && (_ymouse < (_root.textbox.HC._y + _root.textbox.HC._height))) { _root.textbox.HC.backgroundColor = 10066329 /* 0x999999 */; if (hcover) { MOB.start(0, 1); hcover = false; } if (((game.mouseup == true) && (game.mouse == true)) && (game.coffeeunlocked)) { game.mouseup = false; game.eCutscene = "epilogue"; game.eCutsceneT = 500; game.pause = false; stopAllSounds(); muson = false; sexy.start(0, 99); _root.textbox.removeMovieClip(); } } else { hcover = true; _root.textbox.HC.backgroundColor = 3355443 /* 0x333333 */; } } }; game.comicPlay = function (imgone, imgtwo, imgthree) { if (!_root.cmone) { _root.attachMovie(imgone, "cmone", game.depth); game.depth++; _root.cmone._x = (Stage.width / 2) - (_root.cmone._width / 2); _root.cmone._y = 5; _root.cmone._alpha = 0; } else if (_root.cmone._alpha < 100) { _root.cmone._alpha = _root.cmone._alpha + 10; } else if (game.ctimerone > 0) { game.ctimerone--; } else if (!_root.cmtwo) { _root.attachMovie(imgtwo, "cmtwo", game.depth); game.depth++; _root.cmtwo._x = (Stage.width / 2) - (_root.cmone._width / 2); _root.cmtwo._y = 10 + _root.cmtwo._height; _root.cmtwo._alpha = 0; } else if (_root.cmtwo._alpha < 100) { _root.cmtwo._alpha = _root.cmtwo._alpha + 10; } else if (game.ctimertwo > 0) { game.ctimertwo--; } else if (!_root.cmthree) { _root.attachMovie(imgthree, "cmthree", game.depth); game.depth++; _root.cmthree._x = (Stage.width / 2) - (_root.cmone._width / 2); _root.cmthree._y = 15 + (_root.cmthree._height * 2); _root.cmthree._alpha = 0; } else if (_root.cmthree._alpha < 100) { _root.cmthree._alpha = _root.cmthree._alpha + 10; } else if (game.ctimerthree > 0) { game.ctimerthree--; } }; game.unlockLevels = function () { set1 = [2, 3, 4, 5, 6]; set2 = [7, 8, 9, 10, 11]; set3 = [12, 13, 14, 15, 16]; set3comic = true; set4 = [18, 19, 20, 21, 22]; set5 = [23, 24, 25, 26, 27]; set6 = [28, 29, 30, 31, 32]; set6comic = true; set7 = [34, 35, 36, 37, 38]; set8 = [39, 40, 41, 42, 43]; set9 = [44, 45, 46, 47, 48]; set9comic = true; set10 = [49]; set11 = [51, 52, 53, 54, 55]; set12 = [56, 57, 58, 59, 60]; i = 1; while (i < 12) { arrname = "set" + i; templolnum = 0; j = 0; while (j < _root[arrname].length) { mcheck = ("map" + _root[arrname][j]) + "beaten"; if (_root[mcheck] == true) { templolnum++; } j++; } if (((templolnum / _root[arrname].length) * 10) >= 6) { arrcname = "set" + (i + 1); if (!_root[arrname + "finished"]) { game.cunlocked = true; _root[arrname + "finished"] = true; game.savefile.data[arrname + "finished"] = true; } p = 0; while (p < _root[arrcname].length) { munlock = ("map" + _root[arrcname][p]) + "unlocked"; _root[munlock] = true; p++; } if (_root[arrname + "comic"] && (!_root[arrname + "comicplayed"])) { game.comicHArray = _root[arrname + "comic"]; game.comicSetStage = 1; _root[arrname + "comicplayed"] = true; game.savefile.data[arrname + "comicplayed"] = true; } } i++; } }; game.unlockLevels(); game.pauseFunction = function () { if (Key.isDown(27) && (game.escape == true)) { game.escape = false; if (game.pause == true) { game.pause = false; } else { game.pause = true; } } if ((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) { if (!_root.textbox) { _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("deathText", game.depth, -10000, -10000, game.textFourW, game.textFourH); game.depth++; _root.textbox.deathText._y = 200; _root.textbox.deathText._x = (Stage.width / 2) - (game.textFourW / 2); _root.textbox.deathText.selectable = false; _root.textbox.deathText.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.deathText.text = "Game Paused"; _root.textbox.deathText.setTextFormat(game.textFourFormat); _root.textbox.createTextField("holder", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.holder.selectable = false; _root.textbox.holder.wordWrap = true; _root.textbox.holder.text = ""; _root.textbox.holder._y = 240; _root.textbox.holder._x = (Stage.width / 2) - (game.textSevenW / 2); _root.textbox.holder.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.holder.text = _root.textbox.holder.text + ("(press enter to exit)\n(press escape to return)\n\n\n\nTip: " + _root["tip" + (random(10) + 1)]); _root.textbox.holder.setTextFormat(game.textOneFormat); } if (Key.isDown(13) && (game.enter == true)) { game.enter = false; _root.textbox.removeMovieClip(); _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(1); _root.bg.introduction.gotoAndStop(290); _root[char].clip.removeMovieClip(); game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; if (game.leveltype == "static") { game.menuStage = "campaignlist"; } else if (game.leveltype == "custom") { game.menuStage = "loadcustom"; } game.mapBuilt = false; game.death = false; game.deathCounter = 0; game.deathStage = 1; } } else { _root.textbox.removeMovieClip(); } }; game.levelReset = function (chx, chy) { if (game.resetLevel == 1) { i = 0; while (i < game.mH) { j = 0; while (j < game.mW) { var _local2 = (("t_" + j) + "_") + i; if ((game.use[_local2].dtimer != undefined) && (!game.use[_local2].baid)) { game.use[_local2].dtimer = 10; game.use[_local2].activated = false; game.use[_local2].done = false; game.use[_local2].walkable = false; game.clip[_local2].tile.gotoAndStop(1); } j++; } i++; } game.resetLevel = 2; } else if (game.resetLevel == 2) { if (game.clip._y > ((game.cliprealheight - Stage.height) * -1)) { if ((game.clip._y - 10) > ((game.cliprealheight - Stage.height) * -1)) { game.clip._y = game.clip._y - 10; nesteps = (game.cliprealheight + Stage.height) / 10; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y + neintervall1; _root.bg.l2._y = _root.bg.l2._y + neintervall2; _root.bg.l3._y = _root.bg.l3._y + neintervall3; } else { spdlol = game.clip._y - ((game.cliprealheight - Stage.height) * -1); game.clip._y = game.clip._y - spdlol; nesteps = (game.cliprealheight + Stage.height) / spdlol; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y + neintervall1; _root.bg.l2._y = _root.bg.l2._y + neintervall2; _root.bg.l3._y = _root.bg.l3._y + neintervall3; game.resetLevel = 3; } } if (game.clip._y > ((game.cliprealheight * -1) + (game.blockplace * game.tileH))) { j = 0; while (j < game.mVW) { ni = (game.currentStageY - game.blockplace) + game.mVH; oi = game.currentStageY - game.blockplace; var _local3 = (("t_" + j) + "_") + ni; if (ni >= 0) { game.clip.attachMovie("tile", _local3, game.depth); game.depth++; game.clip[_local3].gotoAndStop(game.use[_local3].frame); game.clip[_local3]._x = game.use[_local3].x; game.clip[_local3]._y = game.use[_local3].y; } var _local4 = (("t_" + j) + "_") + oi; game.clip[_local4].removeMovieClip(); j++; } if (game.blockplace > 0) { game.blockplace--; } game.currchar.clip.swapDepths(game.depth); game.depth++; } } else if (game.resetLevel == 3) { game.blockplace = 0; game.clip.char.removeMovieClip(); if (game.bgirlon == true) { game.clip.attachMovie("bchar", "char", game.depth); } else if (game.drfeton == true) { game.clip.attachMovie("fchar", "char", game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gchar", "char", game.depth); } else { game.clip.attachMovie("char", "char", game.depth); } game.depth++; char.clip = game.clip.char; char.width = char.clip._width / 2; char.height = char.clip._height / 2; char.x = chx; char.y = chy; char.jump = false; char.clip._x = char.x; char.clip._y = char.y; if (game.cdir == 1) { game.clip.char.gotoAndStop("rebornright"); } else if (game.cdir == -1) { game.clip.char.gotoAndStop("rebornleft"); } game.rebornTimer = 23; game.death = false; game.deathCounter = 0; game.deathStage = 1; } }; game.unlockSecrets = function () { testbaids = 0; i = 0; while (i < game.mapamount) { if (_root[("map" + i) + "baid"] == true) { testbaids++; } i++; } if ((testbaids >= 4) && (!game.ccdone)) { game.ccunlocked = true; game.ccdone = true; game.unlockable = "cc"; game.savefile.data.ccunlocked = true; } if ((testbaids >= 8) && (!game.drfetdone)) { game.drfetunlocked = true; game.drfetdone = true; game.unlockable = "drfet"; game.savefile.data.drfetunlocked = true; } if ((testbaids >= 16) && (!game.gishdone)) { game.gishunlocked = true; game.gishdone = true; game.unlockable = "gish"; game.savefile.data.gishunlocked = true; } if ((testbaids >= 24) && (!game.coffeedone)) { game.coffeeunlocked = true; game.coffeedone = true; game.unlockable = "coffee"; game.savefile.data.coffeeunlocked = true; } game.baidAquired = testbaids; }; game.unlockSecrets(); game.creatorTutorial = function () { if ((!_root.tutBox) && (tutlevel == 1)) { _root.createEmptyMovieClip("tutBox", game.depth); game.depth++; _root.tutBox.createTextField("field", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.tutBox.field.selectable = false; _root.tutBox.field.wordWrap = true; _root.tutBox.field.text = "(press escape to open the tile selection screen)"; _root.tutBox.field._y = 150; _root.tutBox.field._x = (Stage.width / 2) - (game.textSevenW / 2); _root.tutBox.field.textColor = 16777215 /* 0xFFFFFF */; } else if (tutlevel == 1) { _root.tutBox.field.setTextFormat(game.textOneFormat); if (Key.isDown(27) && (game.escape == true)) { _root.tutBox.removeMovieClip(); tutlevel = 2; } } else if ((((!_root.tutBox) && (tutlevel == 2)) && (_root.blackout._alpha >= 50)) && (_root.blackout._alpha != undefined)) { _root.createEmptyMovieClip("tutBox", game.depth); game.depth++; _root.tutBox.createTextField("field", game.depth, -10000, -10000, game.textSevenW, 900); game.depth++; _root.tutBox.field.selectable = false; _root.tutBox.field.wordWrap = true; _root.tutBox.field.text = "Select your tile by clicking on it, then pressing escape, then click to paste the tiles over the map builder screen. press enter to place the character once you're done. press enter again after you've placed you char to be prompted to save. Make sure to place B-girl at the end of your level or you will not be able to beat the map.\n\nHappy Building!\n~Ed & Jon (Team Mic)"; _root.tutBox.field._y = 160; _root.tutBox.field._x = (Stage.width / 2) - (game.textSevenW / 2); _root.tutBox.field.textColor = 16777215 /* 0xFFFFFF */; } else if (tutlevel == 2) { _root.tutBox.field.setTextFormat(game.textOneFormat); if (Key.isDown(27) && (game.escape == true)) { _root.tutBox.removeMovieClip(); tutlevel = 1; } } };
Symbol 7 Button
on (release) { getURL ("mailto:souldescen@aol.com", _blank); }
Symbol 20 MovieClip Frame 21
stop();
Symbol 30 MovieClip [dust] Frame 9
stop();
Symbol 39 MovieClip [p0] Frame 8
removeMovieClip(_root.a.pa[_name]);
Symbol 62 MovieClip [e_fbullet] Frame 8
stop();
Symbol 89 MovieClip [meatr] Frame 23
stop();
Symbol 156 MovieClip Frame 290
stop();
Symbol 193 Button
on (release) { getURL ("mailto:musicianmx@hotmail.com", _blank); }
Symbol 194 Button
on (release) { getURL ("http://coldstoragedesigns.com/", _blank); }
Symbol 198 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 205 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 207 MovieClip Frame 1
function startAd(ngad_url) { trace("opening " + ngad_url); System.security.allowDomain("70.87.128.99"); System.security.allowInsecureDomain("70.87.128.99"); System.security.allowDomain("ads.shizmoo.com"); System.security.allowInsecureDomain("ads.shizmoo.com"); System.security.allowDomain("www.cpmstar.com"); System.security.allowInsecureDomain("www.cpmstar.com"); System.security.allowDomain("server.cpmstar.com"); System.security.allowInsecureDomain("server.cpmstar.com"); var ngads_redirect = new XML(); ngads_redirect.ignoreWhite = true; ngads_redirect.onLoad = function (success) { trace("[NEWGROUNDS FLASH ADS] :: You may get a 'Security Sandbox Violation' ... this is normal, do not freak out!"); if (success) { ng_ad.loadMovie(ngads_redirect.toString(), "GET"); } }; ngads_redirect.load(ngad_url); } if (NewgroundsAPI.getAdURL()) { startAd(NewgroundsAPI.getAdURL()); } NewgroundsAPI.onAdsApproved = function (ad_url) { startAd(ad_url); }; stop();
Symbol 1571 MovieClip [__Packages.NewgroundsAPI] Frame 0
class NewgroundsAPI { static var tracker_id, host, version, debug, error_format, header_format, normal_format, link_format; function NewgroundsAPI () { } static function connectMovie(id) { if (!id) { SendError("Missing required 'id' parameter in NewgroundsAPI.connectMovie(id:Number)"); } else if (!tracker_id) { SendMessage("Connecting to API gateway..."); tracker_id = id; host = _url.split("/")[2].toLowerCase(); if (host.length < 1) { host = "localhost"; } var _local2 = new Object(); SendEvent(MOVIE_VIEWS); } } static function setMovieVersion(movie_version) { if (!movie_version) { SendError("Missing required 'version' in NewgroundsAPI.setMovieVersion(version:String)"); } else { version = movie_version; } } static function debugMode() { debug = true; } static function addCustomEvent(stat_id, stat_name) { if (!stat_id) { SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else if (!stat_name) { SendError("Missing required 'event_name' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else { custom_events[stat_name] = CUSTOM_STATS + stat_id; SendMessage("Created custom event: " + stat_name); } } static function addCustomLink(stat_id, stat_name) { if (!stat_id) { SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else if (!stat_name) { SendError("Missing required 'link_name' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else { custom_links[stat_name] = CUSTOM_STATS + stat_id; SendMessage((("Created custom link " + stat_id) + ": ") + stat_name); } } static function loadMySite() { SendLink(AUTHOR_SITE); } static function loadNewgrounds(special) { if (special) { var _local1 = {page:special}; } SendLink(NEWGROUNDS, _local1); } static function logCustomEvent(event_name) { if (!event_name) { SendError("Missing required 'event_name' parameter in NewgroundsAPI.logCustomEvent(event_name:String)"); } else if (!custom_events[event_name]) { SendError("Attempted to log undefined custom event: " + event_name); } else { SendEvent(custom_events[event_name]); } } static function loadCustomLink(link_name) { if (!link_name) { SendError("Missing required 'link_name' parameter in NewgroundsAPI.loadCustomLink(link_name:String)"); } else if (!custom_links[link_name]) { SendError("Attempted to open undefined custom link: " + link_name); } else { SendLink(custom_links[link_name]); } } static function getAdURL() { return(movie_options.ad_url); } static function getMovieURL() { if (movie_options.movie_url) { return(movie_options.movie_url); } return("Newgrounds.com"); } static function getNewVersionURL() { return((((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + NEW_VERSION); } static function SendEvent(id) { SendStat(id, false); } static function SendLink(id, extra) { SendStat(id, true, extra); } static function ReadGatewayData(params) { for (var _local2 in params) { params[_local2] = unescape(params[_local2]); movie_options[_local2] = params[_local2]; } if (params.settings_loaded) { SendMessage("You have successfully connected to the Newgrounds API gateway!"); SendMessage(("Movie Identified as '" + movie_options.movie_name) + "'"); if (movie_options.message) { SendMessage(movie_options.message); } if (movie_options.ad_url) { SendMessage("Your movie has been approved to run Flash Ads"); onAdsApproved(movie_options.ad_url); } if (movie_options.movie_version and (movie_options.movie_version.toString() != version.toString())) { SendMessage("WARNING: The movie version configured in your API settings does not match this movie's version!"); onNewVersionAvailable(movie_options.movie_version, getMovieURL(), getNewVersionURL()); } if (movie_options.deny_host) { SendMessage("You have blocked 'localHost' in your API settings."); SendMessage("If you wish to test your movie you will need to remove this block."); onDenyHost(host, getMovieURL(), getNewVersionURL()); } if (movie_options.request_portal_url == 1) { var _local4 = (((GATEWAY_URL + "?&id=") + tracker_id) + "&portal_url=") + escape(_url); var _local3 = new XML(); _local3.ignoreWhite = true; _local3.load(_local4); } } else if (!movie_options.settings_loaded) { SendError("Could not establish connection to the API gateway."); } } static function SendStat(stat_id, open_in_browser, extra) { if (!tracker_id) { SendError("API calls cannot be made without a valid movie id."); SendError("Did you remember to add the \"NewgroundsAPI.connectMovie()\" code?"); } else { var _local7 = (((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + stat_id; for (var _local9 in extra) { _local7 = _local7 + ((("&" + escape(_local9)) + "=") + escape(extra[_local9])); } trace(_local7); if (debug) { _local7 = _local7 + "&debug=1"; } if (open_in_browser) { getURL (_local7, "_blank"); } else { var _local10 = new XML(); _local10.ignoreWhite = true; _local10.onLoad = function (success) { var _local6 = new Object(); var _local3 = 0; while (_local3 < this.firstChild.childNodes.length) { var _local4 = this.firstChild.childNodes[_local3]; var _local5 = _local4.nodeName; var _local2 = _local4.attributes.value; if (_local2 == Number(_local2)) { _local2 = Number(_local2); } _local6[_local5] = _local2; _local3++; } NewgroundsAPI.ReadGatewayData(_local6); }; _local10.load(_local7); } } } static function SendError(msg) { trace("[NEWGROUNDS API ERROR] :: " + msg); } static function SendMessage(msg) { trace("[NEWGROUNDS API] :: " + msg); } static function InitTextFormats() { if (!error_format) { error_format = new TextFormat(); error_format.font = "Arial Black"; error_format.size = 48; error_format.color = 16711680 /* 0xFF0000 */; } if (!header_format) { header_format = new TextFormat(); header_format.font = "Arial Black"; header_format.size = 24; header_format.color = 16777215 /* 0xFFFFFF */; } if (!normal_format) { normal_format = new TextFormat(); normal_format.font = "Arial"; normal_format.bold = true; normal_format.size = 12; normal_format.color = 16777215 /* 0xFFFFFF */; } if (!link_format) { link_format = new TextFormat(); link_format.color = 16776960 /* 0xFFFF00 */; link_format.underline = true; } } static function onNewVersionAvailable(version, movie_url, redirect_url) { InitTextFormats(); var _local2 = new Object(); _local2.x = Stage.width / 2; _local2.y = Stage.height / 2; _root.createEmptyMovieClip("NGAPI_new_version_overlay", _root.getNextHighestDepth()); _root.NGAPI_new_version_overlay.lineStyle(1, 0, 100); _root.NGAPI_new_version_overlay.beginFill(0, 70); _root.NGAPI_new_version_overlay.moveTo(-10, -10); _root.NGAPI_new_version_overlay.lineTo(-10, 1000); _root.NGAPI_new_version_overlay.lineTo(1000, 1000); _root.NGAPI_new_version_overlay.lineTo(1000, -10); _root.NGAPI_new_version_overlay.lineTo(-10, -10); _root.NGAPI_new_version_overlay.endFill(); _root.NGAPI_new_version_overlay.lineStyle(10, 0, 100); _root.NGAPI_new_version_overlay.beginFill(51); _root.NGAPI_new_version_overlay.moveTo(_local2.x - 240, _local2.y - 120); _root.NGAPI_new_version_overlay.lineTo(_local2.x + 240, _local2.y - 120); _root.NGAPI_new_version_overlay.lineTo(_local2.x + 240, _local2.y + 80); _root.NGAPI_new_version_overlay.lineTo(_local2.x - 240, _local2.y + 80); _root.NGAPI_new_version_overlay.lineTo(_local2.x - 240, _local2.y - 120); _root.NGAPI_new_version_overlay.endFill(); _root.NGAPI_new_version_overlay.createEmptyMovieClip("exit", 1000); _root.NGAPI_new_version_overlay.exit.lineStyle(2, 39423, 100); _root.NGAPI_new_version_overlay.exit.beginFill(0, 50); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 210, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 230, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 230, _local2.y - 90); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 210, _local2.y - 90); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 210, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.endFill(); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 214, _local2.y - 106); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 226, _local2.y - 94); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 226, _local2.y - 106); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 214, _local2.y - 94); _root.NGAPI_new_version_overlay.exit.onMouseUp = function () { if (_root.NGAPI_new_version_overlay.exit.hitTest(_root._xmouse, _root._ymouse)) { _root.NGAPI_new_version_overlay.removeMovieClip(); } }; var _local3 = (("Version " + version) + " is now available at:") + newline; var _local5 = _local3.length; _local3 = _local3 + movie_url; var _local4 = _local3.length; _root.NGAPI_new_version_overlay.createTextField("mouseblocker", 99, -10, -10, 1000, 1000); _root.NGAPI_new_version_overlay.createTextField("newversion", 100, _local2.x - 210, _local2.y - 90, 400, 80); _root.NGAPI_new_version_overlay.newversion.text = "New Version Available!"; _root.NGAPI_new_version_overlay.newversion.setTextFormat(header_format); _root.NGAPI_new_version_overlay.createTextField("message", 101, (Stage.width - 400) / 2, Stage.height / 2, 400, 40); _root.NGAPI_new_version_overlay.message.text = _local3; _root.NGAPI_new_version_overlay.message.multiline = true; _root.NGAPI_new_version_overlay.message.wordWrap = true; _root.NGAPI_new_version_overlay.message.html = true; _root.NGAPI_new_version_overlay.message.setTextFormat(normal_format); link_format.url = redirect_url; _root.NGAPI_new_version_overlay.message.setTextFormat(_local5, _local4, link_format); } static function onDenyHost(hostname, movie_url, redirect_url) { InitTextFormats(); _root.createEmptyMovieClip("NGAPI_deny_host_overlay", _root.getNextHighestDepth()); _root.NGAPI_deny_host_overlay.lineStyle(20, 0, 100); _root.NGAPI_deny_host_overlay.beginFill(6684672); _root.NGAPI_deny_host_overlay.moveTo(0, 0); _root.NGAPI_deny_host_overlay.lineTo(Stage.width, 0); _root.NGAPI_deny_host_overlay.lineTo(Stage.width, Stage.height); _root.NGAPI_deny_host_overlay.lineTo(0, Stage.height); _root.NGAPI_deny_host_overlay.lineTo(0, 0); _root.NGAPI_deny_host_overlay.endFill(); var _local2 = ("This movie has not been approved for use on " + hostname) + "."; _local2 = _local2 + "\r\rFor an aproved copy, please visit:\r"; var _local4 = _local2.length; _local2 = _local2 + movie_url; var _local3 = _local2.length; _root.NGAPI_deny_host_overlay.createTextField("mousekill", 100, 0, 0, Stage.width, Stage.height); _root.NGAPI_deny_host_overlay.createTextField("error", 101, (Stage.width - 400) / 2, (Stage.height / 2) - 100, 400, 200); _root.NGAPI_deny_host_overlay.error.text = "ERROR!"; _root.NGAPI_deny_host_overlay.error.setTextFormat(error_format); _root.NGAPI_deny_host_overlay.createTextField("message", 102, (Stage.width - 400) / 2, Stage.height / 2, 400, 200); _root.NGAPI_deny_host_overlay.message.text = _local2; _root.NGAPI_deny_host_overlay.message.multiline = true; _root.NGAPI_deny_host_overlay.message.wordWrap = true; _root.NGAPI_deny_host_overlay.message.html = true; _root.NGAPI_deny_host_overlay.message.setTextFormat(normal_format); link_format.url = redirect_url; _root.NGAPI_deny_host_overlay.message.setTextFormat(_local4, _local3, link_format); } static function isInstalled() { return(true); } static function onAdsApproved(ad_url) { } static var movie_options = new Object(); static var custom_events = new Object(); static var custom_links = new Object(); static var MOVIE_VIEWS = 1; static var AUTHOR_SITE = 2; static var NEWGROUNDS = 3; static var NEW_VERSION = 4; static var CUSTOM_STATS = 50; static var GATEWAY_URL = "http://www.ngads.com/gateway.php"; }
Symbol 323 MovieClip [coffee] Frame 84
stop();
Symbol 332 MovieClip [gish] Frame 84
stop();
Symbol 335 MovieClip [drfet] Frame 84
stop();
Symbol 339 MovieClip [cc] Frame 84
stop();
Symbol 340 Button
on (release) { getURL ("http://www.dbsoundworks.com", "_blank"); }
Symbol 341 Button
on (release) { getURL ("mailto:souldescen@aol.com", "_blank"); }
Symbol 342 Button
on (release) { getURL ("mailto:musicianmx@hotmail.com", "_blank"); }
Symbol 352 Button
on (press) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 457 MovieClip Frame 1
stop();
Symbol 457 MovieClip Frame 55
stop();
Symbol 483 MovieClip Frame 1
stop();
Symbol 483 MovieClip Frame 16
stop();
Symbol 502 MovieClip Frame 13
stop();
Symbol 503 MovieClip Frame 1
stop();
Symbol 580 MovieClip Frame 1
stop();
Symbol 580 MovieClip Frame 16
stop();
Symbol 581 MovieClip Frame 1
stop();
Symbol 638 MovieClip Frame 1
stop();
Symbol 666 MovieClip Frame 1
stop();
Symbol 666 MovieClip Frame 10
stop();
Symbol 667 MovieClip [tile] Frame 1
stop();
Symbol 675 MovieClip [l_smissile] Frame 8
stop();
Symbol 683 MovieClip [l_hmissile] Frame 8
stop();
Symbol 691 MovieClip [l_fmissile] Frame 8
stop();
Symbol 761 MovieClip Frame 16
stop();
Symbol 769 MovieClip Frame 8
stop();
Symbol 775 MovieClip Frame 1
stop(); ready = true;
Symbol 775 MovieClip Frame 2
shots = 1; rand = 3;
Symbol 786 MovieClip Frame 13
stop();
Symbol 787 MovieClip Frame 23
stop();
Symbol 788 MovieClip [gchar] Frame 1
stop();
Symbol 802 MovieClip [gvmarks] Frame 10
stop();
Symbol 814 MovieClip [gruns] Frame 12
stop();
Symbol 826 MovieClip [ghmarks] Frame 10
stop();
Symbol 837 MovieClip [gjwalls] Frame 11
stop();
Symbol 848 MovieClip [gsides] Frame 11
stop();
Symbol 859 MovieClip [glwalls] Frame 11
stop();
Symbol 870 MovieClip [glands] Frame 11
stop();
Symbol 881 MovieClip [gjumps] Frame 11
stop();
Symbol 889 Button
on (release) { getURL ("http://www.newgrounds.com", _blank); }
Symbol 900 Button
on (release) { getURL ("mailto:souldescen@aol.com", _blank); }
Symbol 901 MovieClip Frame 257
stop();
Symbol 970 MovieClip Frame 16
stop();
Symbol 971 MovieClip Frame 31
stop();
Symbol 972 MovieClip [fchar] Frame 1
stop();
Symbol 973 MovieClip [fbullet] Frame 1
stop();
Symbol 1015 MovieClip [epilogue] Frame 495
stop();
Symbol 1056 Button
on (release) { getURL ("www.newgrounds.com", _blank); }
Symbol 1057 Button
on (release) { getURL ("www.dbsoundworks.com", _blank); }
Symbol 1066 MovieClip [ending] Frame 2853
stop();
Symbol 1068 Button
on (release) { getURL ("http://www.newgrounds.com/downloads/flash/meatboy.zip", "_blank"); }
Symbol 1091 MovieClip [char] Frame 1
stop();
Symbol 1093 MovieClip Frame 1
stop();
Symbol 1101 MovieClip Frame 1
stop();
Symbol 1128 MovieClip Frame 16
stop();
Symbol 1137 MovieClip Frame 25
stop();
Symbol 1138 MovieClip [cchar] Frame 1
stop();
Symbol 1143 MovieClip Frame 16
stop();
Symbol 1155 MovieClip [cvmarks] Frame 10
stop();
Symbol 1167 MovieClip [cruns] Frame 12
stop();
Symbol 1179 MovieClip [chmarks] Frame 10
stop();
Symbol 1190 MovieClip [cjwalls] Frame 11
stop();
Symbol 1201 MovieClip [csides] Frame 11
stop();
Symbol 1212 MovieClip [clwalls] Frame 11
stop();
Symbol 1223 MovieClip [clands] Frame 11
stop();
Symbol 1234 MovieClip [cjumps] Frame 11
stop();
Symbol 1256 MovieClip [l_sbullet] Frame 12
stop();
Symbol 1267 MovieClip [l_hbullet] Frame 12
stop();
Symbol 1278 MovieClip [l_fbullet] Frame 12
stop();
Symbol 1286 MovieClip [e_sbullet] Frame 8
stop();
Symbol 1294 MovieClip [e_hbullet] Frame 8
stop();
Symbol 1308 MovieClip [vmarks] Frame 10
stop();
Symbol 1309 MovieClip [runs] Frame 12
stop();
Symbol 1321 MovieClip [hmarks] Frame 10
stop();
Symbol 1332 MovieClip [jwalls] Frame 11
stop();
Symbol 1343 MovieClip [sides] Frame 11
stop();
Symbol 1354 MovieClip [lwalls] Frame 11
stop();
Symbol 1365 MovieClip [lands] Frame 11
stop();
Symbol 1376 MovieClip [jumps] Frame 11
stop();
Symbol 1418 MovieClip Frame 16
stop();
Symbol 1419 MovieClip Frame 25
stop();
Symbol 1420 MovieClip [bchar] Frame 1
stop();
Symbol 1423 MovieClip Frame 16
stop();
Symbol 1435 MovieClip [bvmarks] Frame 10
stop();
Symbol 1447 MovieClip [bruns] Frame 12
stop();
Symbol 1459 MovieClip [bhmarks] Frame 10
stop();
Symbol 1470 MovieClip [bjwalls] Frame 11
stop();
Symbol 1481 MovieClip [bsides] Frame 11
stop();
Symbol 1492 MovieClip [blwalls] Frame 11
stop();
Symbol 1503 MovieClip [blands] Frame 11
stop();
Symbol 1514 MovieClip [bjumps] Frame 11
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Library Items

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Symbol 2 Sound [youwin]
Symbol 3 Sound [mexplode]
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Symbol 5 Sound [sexy]Used by:Timeline
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Symbol 18 GraphicUsed by:20 323 332 335 339 1066
Symbol 19 GraphicUsed by:20 323 332 335 339 1066
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Symbol 23 GraphicUsed by:30
Symbol 24 GraphicUsed by:30
Symbol 25 GraphicUsed by:30
Symbol 26 GraphicUsed by:30
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
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Symbol 38 GraphicUsed by:39
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Symbol 40 MovieClip [e_hmissile]Uses:20Used by:Timeline
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Symbol 53 GraphicUsed by:54 352
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Symbol 1079 GraphicUsed by:1082
Symbol 1080 GraphicUsed by:1082
Symbol 1081 GraphicUsed by:1082
Symbol 1082 MovieClipUses:1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081Used by:Timeline
Symbol 1083 GraphicUsed by:1084
Symbol 1084 MovieClipUses:42 1083Used by:1085  Timeline
Symbol 1085 MovieClipUses:82 84 86 1084Used by:1091
Symbol 1086 GraphicUsed by:1087
Symbol 1087 MovieClipUses:1086Used by:1091
Symbol 1088 GraphicUsed by:1089
Symbol 1089 MovieClipUses:42 1088Used by:1090  Timeline
Symbol 1090 MovieClipUses:82 1089 86Used by:1091
Symbol 1091 MovieClip [char]Uses:87 1085 155 1087 1090 147 151 970 769 786 89Used by:Timeline
Symbol 1092 GraphicUsed by:1093
Symbol 1093 MovieClipUses:173 176 1092 239 637Used by:Timeline
Symbol 1094 GraphicUsed by:1101
Symbol 1095 GraphicUsed by:1101
Symbol 1096 GraphicUsed by:1101
Symbol 1097 GraphicUsed by:1101
Symbol 1098 GraphicUsed by:1101
Symbol 1099 GraphicUsed by:1101
Symbol 1100 GraphicUsed by:1101
Symbol 1101 MovieClipUses:494 244 1094 1095 1096 1097 1098 1099 1100Used by:Timeline
Symbol 1102 GraphicUsed by:1103
Symbol 1103 MovieClipUses:1102Used by:1108 1111 1114 1119 1120 1121 1135 1136  Timeline
Symbol 1104 GraphicUsed by:1105
Symbol 1105 MovieClipUses:1104Used by:1108 1111 1120 1121 1135 1136  Timeline
Symbol 1106 GraphicUsed by:1107
Symbol 1107 MovieClipUses:1106Used by:1108 1111 1114 1116 1119 1120 1121 1135 1136
Symbol 1108 MovieClipUses:1103 1105 1107Used by:1138
Symbol 1109 GraphicUsed by:1110
Symbol 1110 MovieClipUses:1109Used by:1111  Timeline
Symbol 1111 MovieClipUses:1103 1105 1107 1110Used by:1138
Symbol 1112 GraphicUsed by:1113
Symbol 1113 MovieClipUses:1112Used by:1114  Timeline
Symbol 1114 MovieClipUses:1103 1113 1107Used by:1138
Symbol 1115 GraphicUsed by:1116
Symbol 1116 MovieClipUses:1115 1107Used by:1138
Symbol 1117 GraphicUsed by:1118
Symbol 1118 MovieClipUses:1117Used by:1119  Timeline
Symbol 1119 MovieClipUses:1103 1118 1107Used by:1138
Symbol 1120 MovieClipUses:1103 1105 1107Used by:1138
Symbol 1121 MovieClipUses:1103 1105 1107Used by:1138
Symbol 1122 GraphicUsed by:1128
Symbol 1123 GraphicUsed by:1128
Symbol 1124 GraphicUsed by:1128
Symbol 1125 GraphicUsed by:1128
Symbol 1126 GraphicUsed by:1128
Symbol 1127 GraphicUsed by:1128
Symbol 1128 MovieClipUses:88 80 79 1122 1123 1124 1125 1126 1127 72 71 70 69 68 67Used by:1138  Timeline
Symbol 1129 GraphicUsed by:1137 1143
Symbol 1130 GraphicUsed by:1137 1143
Symbol 1131 GraphicUsed by:1137 1143
Symbol 1132 GraphicUsed by:1137 1143
Symbol 1133 GraphicUsed by:1137 1143
Symbol 1134 GraphicUsed by:1137 1143
Symbol 1135 MovieClipUses:1103 1105 1107Used by:1137
Symbol 1136 MovieClipUses:6 1105 1103 1107Used by:1137
Symbol 1137 MovieClipUses:67 68 69 70 71 72 1129 1130 1131 1132 1133 1134 79 80 88 1135 1136Used by:1138  Timeline
Symbol 1138 MovieClip [cchar]Uses:1108 1111 1114 1116 1119 1120 1121 1128 769 786 1137Used by:Timeline
Symbol 1139 GraphicUsed by:1140
Symbol 1140 MovieClipUses:1139Used by:Timeline
Symbol 1141 GraphicUsed by:1142
Symbol 1142 MovieClipUses:1141Used by:Timeline
Symbol 1143 MovieClipUses:67 68 69 70 71 72 1129 1130 1131 1132 1133 1134 79 80 88Used by:Timeline
Symbol 1144 GraphicUsed by:1155
Symbol 1145 GraphicUsed by:1155
Symbol 1146 GraphicUsed by:1155
Symbol 1147 GraphicUsed by:1155
Symbol 1148 GraphicUsed by:1155
Symbol 1149 GraphicUsed by:1155
Symbol 1150 GraphicUsed by:1155
Symbol 1151 GraphicUsed by:1155
Symbol 1152 GraphicUsed by:1155
Symbol 1153 GraphicUsed by:1155
Symbol 1154 GraphicUsed by:1155
Symbol 1155 MovieClip [cvmarks]Uses:1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154Used by:Timeline
Symbol 1156 GraphicUsed by:1167
Symbol 1157 GraphicUsed by:1167
Symbol 1158 GraphicUsed by:1167
Symbol 1159 GraphicUsed by:1167
Symbol 1160 GraphicUsed by:1167
Symbol 1161 GraphicUsed by:1167
Symbol 1162 GraphicUsed by:1167
Symbol 1163 GraphicUsed by:1167
Symbol 1164 GraphicUsed by:1167
Symbol 1165 GraphicUsed by:1167
Symbol 1166 GraphicUsed by:1167
Symbol 1167 MovieClip [cruns]Uses:1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166Used by:Timeline
Symbol 1168 GraphicUsed by:1179
Symbol 1169 GraphicUsed by:1179
Symbol 1170 GraphicUsed by:1179
Symbol 1171 GraphicUsed by:1179
Symbol 1172 GraphicUsed by:1179
Symbol 1173 GraphicUsed by:1179
Symbol 1174 GraphicUsed by:1179
Symbol 1175 GraphicUsed by:1179
Symbol 1176 GraphicUsed by:1179
Symbol 1177 GraphicUsed by:1179
Symbol 1178 GraphicUsed by:1179
Symbol 1179 MovieClip [chmarks]Uses:1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178Used by:Timeline
Symbol 1180 GraphicUsed by:1190
Symbol 1181 GraphicUsed by:1190
Symbol 1182 GraphicUsed by:1190
Symbol 1183 GraphicUsed by:1190
Symbol 1184 GraphicUsed by:1190
Symbol 1185 GraphicUsed by:1190
Symbol 1186 GraphicUsed by:1190
Symbol 1187 GraphicUsed by:1190
Symbol 1188 GraphicUsed by:1190
Symbol 1189 GraphicUsed by:1190
Symbol 1190 MovieClip [cjwalls]Uses:1180 1181 1182 1183 1184 1185 1186 1187 1188 1189Used by:Timeline
Symbol 1191 GraphicUsed by:1201
Symbol 1192 GraphicUsed by:1201
Symbol 1193 GraphicUsed by:1201
Symbol 1194 GraphicUsed by:1201
Symbol 1195 GraphicUsed by:1201
Symbol 1196 GraphicUsed by:1201
Symbol 1197 GraphicUsed by:1201
Symbol 1198 GraphicUsed by:1201
Symbol 1199 GraphicUsed by:1201
Symbol 1200 GraphicUsed by:1201
Symbol 1201 MovieClip [csides]Uses:1191 1192 1193 1194 1195 1196 1197 1198 1199 1200Used by:Timeline
Symbol 1202 GraphicUsed by:1212
Symbol 1203 GraphicUsed by:1212
Symbol 1204 GraphicUsed by:1212
Symbol 1205 GraphicUsed by:1212
Symbol 1206 GraphicUsed by:1212
Symbol 1207 GraphicUsed by:1212
Symbol 1208 GraphicUsed by:1212
Symbol 1209 GraphicUsed by:1212
Symbol 1210 GraphicUsed by:1212
Symbol 1211 GraphicUsed by:1212
Symbol 1212 MovieClip [clwalls]Uses:1202 1203 1204 1205 1206 1207 1208 1209 1210 1211Used by:Timeline
Symbol 1213 GraphicUsed by:1223
Symbol 1214 GraphicUsed by:1223
Symbol 1215 GraphicUsed by:1223
Symbol 1216 GraphicUsed by:1223
Symbol 1217 GraphicUsed by:1223
Symbol 1218 GraphicUsed by:1223
Symbol 1219 GraphicUsed by:1223
Symbol 1220 GraphicUsed by:1223
Symbol 1221 GraphicUsed by:1223
Symbol 1222 GraphicUsed by:1223
Symbol 1223 MovieClip [clands]Uses:1213 1214 1215 1216 1217 1218 1219 1220 1221 1222Used by:Timeline
Symbol 1224 GraphicUsed by:1234
Symbol 1225 GraphicUsed by:1234
Symbol 1226 GraphicUsed by:1234
Symbol 1227 GraphicUsed by:1234
Symbol 1228 GraphicUsed by:1234
Symbol 1229 GraphicUsed by:1234
Symbol 1230 GraphicUsed by:1234
Symbol 1231 GraphicUsed by:1234
Symbol 1232 GraphicUsed by:1234
Symbol 1233 GraphicUsed by:1234
Symbol 1234 MovieClip [cjumps]Uses:1224 1225 1226 1227 1228 1229 1230 1231 1232 1233Used by:Timeline
Symbol 1235 GraphicUsed by:1236
Symbol 1236 MovieClipUses:1235Used by:Timeline
Symbol 1237 GraphicUsed by:1238
Symbol 1238 MovieClipUses:1237Used by:Timeline
Symbol 1239 GraphicUsed by:1240
Symbol 1240 MovieClipUses:1239Used by:Timeline
Symbol 1241 GraphicUsed by:1242
Symbol 1242 MovieClipUses:1241Used by:Timeline
Symbol 1243 GraphicUsed by:1244
Symbol 1244 MovieClipUses:1243Used by:Timeline
Symbol 1245 ButtonUses:192Used by:Timeline
Symbol 1246 GraphicUsed by:1256
Symbol 1247 GraphicUsed by:1256
Symbol 1248 GraphicUsed by:1256
Symbol 1249 GraphicUsed by:1256
Symbol 1250 GraphicUsed by:1256
Symbol 1251 GraphicUsed by:1256
Symbol 1252 GraphicUsed by:1256
Symbol 1253 GraphicUsed by:1256
Symbol 1254 GraphicUsed by:1256
Symbol 1255 GraphicUsed by:1256
Symbol 1256 MovieClip [l_sbullet]Uses:1246 1247 1248 1249 1250 1251 1252 1253 1254 1255Used by:Timeline
Symbol 1257 GraphicUsed by:1267
Symbol 1258 GraphicUsed by:1267
Symbol 1259 GraphicUsed by:1267
Symbol 1260 GraphicUsed by:1267
Symbol 1261 GraphicUsed by:1267
Symbol 1262 GraphicUsed by:1267
Symbol 1263 GraphicUsed by:1267
Symbol 1264 GraphicUsed by:1267
Symbol 1265 GraphicUsed by:1267
Symbol 1266 GraphicUsed by:1267
Symbol 1267 MovieClip [l_hbullet]Uses:1257 1258 1259 1260 1261 1262 1263 1264 1265 1266Used by:Timeline
Symbol 1268 GraphicUsed by:1278
Symbol 1269 GraphicUsed by:1278
Symbol 1270 GraphicUsed by:1278
Symbol 1271 GraphicUsed by:1278
Symbol 1272 GraphicUsed by:1278
Symbol 1273 GraphicUsed by:1278
Symbol 1274 GraphicUsed by:1278
Symbol 1275 GraphicUsed by:1278
Symbol 1276 GraphicUsed by:1278
Symbol 1277 GraphicUsed by:1278
Symbol 1278 MovieClip [l_fbullet]Uses:1268 1269 1270 1271 1272 1273 1274 1275 1276 1277Used by:Timeline
Symbol 1279 GraphicUsed by:1286
Symbol 1280 GraphicUsed by:1286
Symbol 1281 GraphicUsed by:1286
Symbol 1282 GraphicUsed by:1286
Symbol 1283 GraphicUsed by:1286
Symbol 1284 GraphicUsed by:1286
Symbol 1285 GraphicUsed by:1286
Symbol 1286 MovieClip [e_sbullet]Uses:1279 1280 1281 1282 1283 1284 1285Used by:Timeline
Symbol 1287 GraphicUsed by:1294
Symbol 1288 GraphicUsed by:1294
Symbol 1289 GraphicUsed by:1294
Symbol 1290 GraphicUsed by:1294
Symbol 1291 GraphicUsed by:1294
Symbol 1292 GraphicUsed by:1294
Symbol 1293 GraphicUsed by:1294
Symbol 1294 MovieClip [e_hbullet]Uses:1287 1288 1289 1290 1291 1292 1293Used by:Timeline
Symbol 1295 GraphicUsed by:1296
Symbol 1296 MovieClipUses:42 1295Used by:Timeline
Symbol 1297 GraphicUsed by:1308
Symbol 1298 GraphicUsed by:1308
Symbol 1299 GraphicUsed by:1308
Symbol 1300 GraphicUsed by:1308
Symbol 1301 GraphicUsed by:1308
Symbol 1302 GraphicUsed by:1308
Symbol 1303 GraphicUsed by:1308
Symbol 1304 GraphicUsed by:1308
Symbol 1305 GraphicUsed by:1308
Symbol 1306 GraphicUsed by:1308
Symbol 1307 GraphicUsed by:1308
Symbol 1308 MovieClip [vmarks]Uses:1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307Used by:Timeline
Symbol 1309 MovieClip [runs]Uses:1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027Used by:Timeline
Symbol 1310 GraphicUsed by:1321
Symbol 1311 GraphicUsed by:1321
Symbol 1312 GraphicUsed by:1321
Symbol 1313 GraphicUsed by:1321
Symbol 1314 GraphicUsed by:1321
Symbol 1315 GraphicUsed by:1321
Symbol 1316 GraphicUsed by:1321
Symbol 1317 GraphicUsed by:1321
Symbol 1318 GraphicUsed by:1321
Symbol 1319 GraphicUsed by:1321
Symbol 1320 GraphicUsed by:1321
Symbol 1321 MovieClip [hmarks]Uses:1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320Used by:Timeline
Symbol 1322 GraphicUsed by:1332
Symbol 1323 GraphicUsed by:1332
Symbol 1324 GraphicUsed by:1332
Symbol 1325 GraphicUsed by:1332
Symbol 1326 GraphicUsed by:1332
Symbol 1327 GraphicUsed by:1332
Symbol 1328 GraphicUsed by:1332
Symbol 1329 GraphicUsed by:1332
Symbol 1330 GraphicUsed by:1332
Symbol 1331 GraphicUsed by:1332
Symbol 1332 MovieClip [jwalls]Uses:1322 1323 1324 1325 1326 1327 1328 1329 1330 1331Used by:Timeline
Symbol 1333 GraphicUsed by:1343
Symbol 1334 GraphicUsed by:1343
Symbol 1335 GraphicUsed by:1343
Symbol 1336 GraphicUsed by:1343
Symbol 1337 GraphicUsed by:1343
Symbol 1338 GraphicUsed by:1343
Symbol 1339 GraphicUsed by:1343
Symbol 1340 GraphicUsed by:1343
Symbol 1341 GraphicUsed by:1343
Symbol 1342 GraphicUsed by:1343
Symbol 1343 MovieClip [sides]Uses:1333 1334 1335 1336 1337 1338 1339 1340 1341 1342Used by:Timeline
Symbol 1344 GraphicUsed by:1354
Symbol 1345 GraphicUsed by:1354
Symbol 1346 GraphicUsed by:1354
Symbol 1347 GraphicUsed by:1354
Symbol 1348 GraphicUsed by:1354
Symbol 1349 GraphicUsed by:1354
Symbol 1350 GraphicUsed by:1354
Symbol 1351 GraphicUsed by:1354
Symbol 1352 GraphicUsed by:1354
Symbol 1353 GraphicUsed by:1354
Symbol 1354 MovieClip [lwalls]Uses:1344 1345 1346 1347 1348 1349 1350 1351 1352 1353Used by:Timeline
Symbol 1355 GraphicUsed by:1365
Symbol 1356 GraphicUsed by:1365
Symbol 1357 GraphicUsed by:1365
Symbol 1358 GraphicUsed by:1365
Symbol 1359 GraphicUsed by:1365
Symbol 1360 GraphicUsed by:1365
Symbol 1361 GraphicUsed by:1365
Symbol 1362 GraphicUsed by:1365
Symbol 1363 GraphicUsed by:1365
Symbol 1364 GraphicUsed by:1365
Symbol 1365 MovieClip [lands]Uses:1355 1356 1357 1358 1359 1360 1361 1362 1363 1364Used by:Timeline
Symbol 1366 GraphicUsed by:1376
Symbol 1367 GraphicUsed by:1376
Symbol 1368 GraphicUsed by:1376
Symbol 1369 GraphicUsed by:1376
Symbol 1370 GraphicUsed by:1376
Symbol 1371 GraphicUsed by:1376
Symbol 1372 GraphicUsed by:1376
Symbol 1373 GraphicUsed by:1376
Symbol 1374 GraphicUsed by:1376
Symbol 1375 GraphicUsed by:1376
Symbol 1376 MovieClip [jumps]Uses:1366 1367 1368 1369 1370 1371 1372 1373 1374 1375Used by:Timeline
Symbol 1377 GraphicUsed by:1378
Symbol 1378 MovieClipUses:1377Used by:Timeline
Symbol 1379 GraphicUsed by:1385
Symbol 1380 GraphicUsed by:1385
Symbol 1381 GraphicUsed by:1385
Symbol 1382 GraphicUsed by:1385
Symbol 1383 GraphicUsed by:1385
Symbol 1384 GraphicUsed by:1385
Symbol 1385 MovieClipUses:375 1379 1380 1381 1382 1383 1384Used by:Timeline
Symbol 1386 BitmapUsed by:1389
Symbol 1387 BitmapUsed by:1389
Symbol 1388 BitmapUsed by:1389
Symbol 1389 GraphicUses:1386 1387 1388Used by:Timeline
Symbol 1390 GraphicUsed by:1391
Symbol 1391 MovieClipUses:1390Used by:1396
Symbol 1392 GraphicUsed by:1396
Symbol 1393 GraphicUsed by:1396
Symbol 1394 GraphicUsed by:1396
Symbol 1395 GraphicUsed by:1396
Symbol 1396 MovieClipUses:283 1391 1392 1393 1394 1395Used by:Timeline
Symbol 1397 GraphicUsed by:1398
Symbol 1398 MovieClipUses:1397Used by:1403 1407
Symbol 1399 GraphicUsed by:1400
Symbol 1400 MovieClipUses:1399Used by:1403 1407
Symbol 1401 GraphicUsed by:1402
Symbol 1402 MovieClipUses:1401Used by:1403 1407
Symbol 1403 MovieClipUses:1400 1398 1402Used by:1407
Symbol 1404 GraphicUsed by:1405
Symbol 1405 MovieClipUses:1404Used by:1407
Symbol 1406 GraphicUsed by:1407
Symbol 1407 MovieClipUses:1398 1400 107 1402 109 1403 378 113 380 111 1405 117 1406Used by:Timeline
Symbol 1408 GraphicUsed by:1409
Symbol 1409 MovieClipUses:1408Used by:Timeline
Symbol 1410 MovieClipUses:96 103 98 1042Used by:1420
Symbol 1411 GraphicUsed by:1412
Symbol 1412 MovieClipUses:101 1411Used by:1413  Timeline
Symbol 1413 MovieClipUses:96 1412 98Used by:1420
Symbol 1414 GraphicUsed by:1416
Symbol 1415 GraphicUsed by:1416
Symbol 1416 MovieClipUses:1414 101 1415Used by:1420
Symbol 1417 MovieClipUses:96 103 98Used by:1420
Symbol 1418 MovieClipUses:88 80 79 1008 1009 1010 1011 1012 1013 72 71 70 69 68 67Used by:1420  Timeline
Symbol 1419 MovieClipUses:67 68 69 70 71 72 73 74 75 76 77 78 79 80 88 1038 148Used by:1420
Symbol 1420 MovieClip [bchar]Uses:1016 1410 1413 1416 1048 1049 1417 1418 769 786 1419Used by:Timeline
Symbol 1421 GraphicUsed by:1422
Symbol 1422 MovieClipUses:101 1421Used by:Timeline
Symbol 1423 MovieClipUses:67 68 69 70 71 72 73 74 75 76 77 78 79 80 88Used by:Timeline
Symbol 1424 GraphicUsed by:1435
Symbol 1425 GraphicUsed by:1435
Symbol 1426 GraphicUsed by:1435
Symbol 1427 GraphicUsed by:1435
Symbol 1428 GraphicUsed by:1435
Symbol 1429 GraphicUsed by:1435
Symbol 1430 GraphicUsed by:1435
Symbol 1431 GraphicUsed by:1435
Symbol 1432 GraphicUsed by:1435
Symbol 1433 GraphicUsed by:1435
Symbol 1434 GraphicUsed by:1435
Symbol 1435 MovieClip [bvmarks]Uses:1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434Used by:Timeline
Symbol 1436 GraphicUsed by:1447
Symbol 1437 GraphicUsed by:1447
Symbol 1438 GraphicUsed by:1447
Symbol 1439 GraphicUsed by:1447
Symbol 1440 GraphicUsed by:1447
Symbol 1441 GraphicUsed by:1447
Symbol 1442 GraphicUsed by:1447
Symbol 1443 GraphicUsed by:1447
Symbol 1444 GraphicUsed by:1447
Symbol 1445 GraphicUsed by:1447
Symbol 1446 GraphicUsed by:1447
Symbol 1447 MovieClip [bruns]Uses:1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446Used by:Timeline
Symbol 1448 GraphicUsed by:1459
Symbol 1449 GraphicUsed by:1459
Symbol 1450 GraphicUsed by:1459
Symbol 1451 GraphicUsed by:1459
Symbol 1452 GraphicUsed by:1459
Symbol 1453 GraphicUsed by:1459
Symbol 1454 GraphicUsed by:1459
Symbol 1455 GraphicUsed by:1459
Symbol 1456 GraphicUsed by:1459
Symbol 1457 GraphicUsed by:1459
Symbol 1458 GraphicUsed by:1459
Symbol 1459 MovieClip [bhmarks]Uses:1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458Used by:Timeline
Symbol 1460 GraphicUsed by:1470
Symbol 1461 GraphicUsed by:1470
Symbol 1462 GraphicUsed by:1470
Symbol 1463 GraphicUsed by:1470
Symbol 1464 GraphicUsed by:1470
Symbol 1465 GraphicUsed by:1470
Symbol 1466 GraphicUsed by:1470
Symbol 1467 GraphicUsed by:1470
Symbol 1468 GraphicUsed by:1470
Symbol 1469 GraphicUsed by:1470
Symbol 1470 MovieClip [bjwalls]Uses:1460 1461 1462 1463 1464 1465 1466 1467 1468 1469Used by:Timeline
Symbol 1471 GraphicUsed by:1481
Symbol 1472 GraphicUsed by:1481
Symbol 1473 GraphicUsed by:1481
Symbol 1474 GraphicUsed by:1481
Symbol 1475 GraphicUsed by:1481
Symbol 1476 GraphicUsed by:1481
Symbol 1477 GraphicUsed by:1481
Symbol 1478 GraphicUsed by:1481
Symbol 1479 GraphicUsed by:1481
Symbol 1480 GraphicUsed by:1481
Symbol 1481 MovieClip [bsides]Uses:1471 1472 1473 1474 1475 1476 1477 1478 1479 1480Used by:Timeline
Symbol 1482 GraphicUsed by:1492
Symbol 1483 GraphicUsed by:1492
Symbol 1484 GraphicUsed by:1492
Symbol 1485 GraphicUsed by:1492
Symbol 1486 GraphicUsed by:1492
Symbol 1487 GraphicUsed by:1492
Symbol 1488 GraphicUsed by:1492
Symbol 1489 GraphicUsed by:1492
Symbol 1490 GraphicUsed by:1492
Symbol 1491 GraphicUsed by:1492
Symbol 1492 MovieClip [blwalls]Uses:1482 1483 1484 1485 1486 1487 1488 1489 1490 1491Used by:Timeline
Symbol 1493 GraphicUsed by:1503
Symbol 1494 GraphicUsed by:1503
Symbol 1495 GraphicUsed by:1503
Symbol 1496 GraphicUsed by:1503
Symbol 1497 GraphicUsed by:1503
Symbol 1498 GraphicUsed by:1503
Symbol 1499 GraphicUsed by:1503
Symbol 1500 GraphicUsed by:1503
Symbol 1501 GraphicUsed by:1503
Symbol 1502 GraphicUsed by:1503
Symbol 1503 MovieClip [blands]Uses:1493 1494 1495 1496 1497 1498 1499 1500 1501 1502Used by:Timeline
Symbol 1504 GraphicUsed by:1514
Symbol 1505 GraphicUsed by:1514
Symbol 1506 GraphicUsed by:1514
Symbol 1507 GraphicUsed by:1514
Symbol 1508 GraphicUsed by:1514
Symbol 1509 GraphicUsed by:1514
Symbol 1510 GraphicUsed by:1514
Symbol 1511 GraphicUsed by:1514
Symbol 1512 GraphicUsed by:1514
Symbol 1513 GraphicUsed by:1514
Symbol 1514 MovieClip [bjumps]Uses:1504 1505 1506 1507 1508 1509 1510 1511 1512 1513Used by:Timeline
Symbol 1515 MovieClipUses:150 152Used by:Timeline
Symbol 1516 GraphicUsed by:1519
Symbol 1517 GraphicUsed by:1519
Symbol 1518 GraphicUsed by:1519
Symbol 1519 MovieClipUses:1516 223 1517 1518Used by:1520
Symbol 1520 MovieClipUses:176 173 1519Used by:Timeline
Symbol 1521 MovieClipUses:415Used by:Timeline
Symbol 1522 MovieClipUses:125Used by:Timeline
Symbol 1523 MovieClipUses:122Used by:Timeline
Symbol 1524 MovieClipUses:91Used by:Timeline
Symbol 1525 BitmapUsed by:1526
Symbol 1526 GraphicUses:1525Used by:1527
Symbol 1527 MovieClip [thirdcomicthree]Uses:1526Used by:Timeline
Symbol 1528 BitmapUsed by:1529
Symbol 1529 GraphicUses:1528Used by:1530
Symbol 1530 MovieClip [thirdcomictwo]Uses:1529Used by:Timeline
Symbol 1531 BitmapUsed by:1532
Symbol 1532 GraphicUses:1531Used by:1533
Symbol 1533 MovieClip [thirdcomicone]Uses:1532Used by:Timeline
Symbol 1534 MovieClipUses:125Used by:Timeline
Symbol 1535 GraphicUses:121Used by:1536
Symbol 1536 MovieClipUses:1535Used by:Timeline
Symbol 1537 MovieClipUses:91Used by:Timeline
Symbol 1538 BitmapUsed by:1539
Symbol 1539 GraphicUses:1538Used by:1540
Symbol 1540 MovieClip [secondcomicthree]Uses:1539Used by:Timeline
Symbol 1541 BitmapUsed by:1542
Symbol 1542 GraphicUses:1541Used by:1543
Symbol 1543 MovieClip [secondcomictwo]Uses:1542Used by:Timeline
Symbol 1544 BitmapUsed by:1545
Symbol 1545 GraphicUses:1544Used by:1546
Symbol 1546 MovieClip [secondcomicone]Uses:1545Used by:Timeline
Symbol 1547 BitmapUsed by:1548
Symbol 1548 GraphicUses:1547Used by:1549
Symbol 1549 MovieClip [firstcomicthree]Uses:1548Used by:Timeline
Symbol 1550 BitmapUsed by:1551
Symbol 1551 GraphicUses:1550Used by:1552
Symbol 1552 MovieClip [firstcomictwo]Uses:1551Used by:Timeline
Symbol 1553 BitmapUsed by:1554
Symbol 1554 GraphicUses:1553Used by:1555
Symbol 1555 MovieClip [firstcomicone]Uses:1554Used by:Timeline
Symbol 1556 Sound [crazyindustry]Used by:Timeline
Symbol 1557 Sound [mus5]Used by:Timeline
Symbol 1558 Sound [mus1]Used by:Timeline
Symbol 1559 Sound [det3]Used by:Timeline
Symbol 1560 SoundUsed by:Timeline
Symbol 1561 Sound [mob]Used by:Timeline
Symbol 1562 Sound [buzz]Used by:Timeline
Symbol 1563 Sound [det2]Used by:Timeline
Symbol 1564 Sound [mus3]Used by:Timeline
Symbol 1565 Sound [det1]Used by:Timeline
Symbol 1566 Sound [j1]Used by:Timeline
Symbol 1567 Sound [j2]Used by:Timeline
Symbol 1568 Sound [j3]Used by:Timeline
Symbol 1569 Sound [j4]Used by:Timeline
Symbol 1570 Sound [baidpick]Used by:Timeline
Streaming Sound 1Used by:Symbol 156 MovieClip
Streaming Sound 2Used by:Symbol 323 MovieClip [coffee]
Streaming Sound 3Used by:Symbol 332 MovieClip [gish]
Streaming Sound 4Used by:Symbol 335 MovieClip [drfet]
Streaming Sound 5Used by:Symbol 339 MovieClip [cc]
Streaming Sound 6Used by:Symbol 901 MovieClip
Streaming Sound 7Used by:Symbol 1015 MovieClip [epilogue]
Streaming Sound 8Used by:Symbol 1066 MovieClip [ending]

Instance Names

"loader"Frame 278Symbol 190 MovieClip
"l1"Symbol 132 MovieClip Frame 1Symbol 92 MovieClip [Layer1]
"l2"Symbol 132 MovieClip Frame 1Symbol 123 MovieClip
"l3"Symbol 132 MovieClip Frame 1Symbol 126 MovieClip
"introduction"Symbol 191 MovieClip [bg] Frame 1Symbol 156 MovieClip
"l1"Symbol 191 MovieClip [bg] Frame 2Symbol 92 MovieClip [Layer1]
"l2"Symbol 191 MovieClip [bg] Frame 2Symbol 123 MovieClip
"l3"Symbol 191 MovieClip [bg] Frame 2Symbol 126 MovieClip
"l1"Symbol 191 MovieClip [bg] Frame 3Symbol 159 MovieClip
"l2"Symbol 191 MovieClip [bg] Frame 3Symbol 162 MovieClip
"l3"Symbol 191 MovieClip [bg] Frame 3Symbol 165 MovieClip
"l1"Symbol 191 MovieClip [bg] Frame 4Symbol 180 MovieClip
"l2"Symbol 191 MovieClip [bg] Frame 4Symbol 183 MovieClip
"l3"Symbol 191 MovieClip [bg] Frame 4Symbol 185 MovieClip
"ng_ad"Symbol 207 MovieClip Frame 1Symbol 199 MovieClip
"tile"Symbol 667 MovieClip [tile] Frame 14Symbol 457 MovieClip
"tile"Symbol 667 MovieClip [tile] Frame 18Symbol 483 MovieClip
"tile"Symbol 667 MovieClip [tile] Frame 21Symbol 503 MovieClip
"tile"Symbol 667 MovieClip [tile] Frame 26Symbol 483 MovieClip
"tile"Symbol 667 MovieClip [tile] Frame 39Symbol 457 MovieClip
"tile"Symbol 667 MovieClip [tile] Frame 43Symbol 580 MovieClip
"tile"Symbol 667 MovieClip [tile] Frame 46Symbol 581 MovieClip
"tile"Symbol 667 MovieClip [tile] Frame 51Symbol 580 MovieClip
"tile"Symbol 667 MovieClip [tile] Frame 64Symbol 457 MovieClip
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Special Tags

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ExportAssets (56)Timeline Frame 1Symbol 4 as "burn"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sexy"
ExportAssets (56)Timeline Frame 1Symbol 8 as "edbut"
ExportAssets (56)Timeline Frame 1Symbol 9 as "g"
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ExportAssets (56)Timeline Frame 1Symbol 30 as "dust"
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ExportAssets (56)Timeline Frame 1Symbol 54 as "ng2"
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ExportAssets (56)Timeline Frame 1Symbol 66 as "medal"
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ExportAssets (56)Timeline Frame 3Symbol 348 as "title"
ExportAssets (56)Timeline Frame 3Symbol 353 as "ngl"
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ExportAssets (56)Timeline Frame 3Symbol 414 as "sbullet"
ExportAssets (56)Timeline Frame 3Symbol 667 as "tile"
ExportAssets (56)Timeline Frame 3Symbol 675 as "l_smissile"
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ExportAssets (56)Timeline Frame 3Symbol 691 as "l_fmissile"
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ExportAssets (56)Timeline Frame 3Symbol 724 as "hbullet"
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ExportAssets (56)Timeline Frame 3Symbol 1309 as "runs"
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ExportAssets (56)Timeline Frame 16Symbol 1570 as "baidpick"

Labels

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"standleft"Symbol 788 MovieClip [gchar] Frame 1
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"deathburn"Symbol 972 MovieClip [fchar] Frame 16
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http://swfchan.com/19/90391/info.shtml
Created: 28/3 -2019 11:15:35 Last modified: 28/3 -2019 11:15:35 Server time: 25/04 -2024 17:17:26