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Archived flashes:
228086
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

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Xion_and_Aqua_Spank.swf

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Flash #90586

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ActionScript [AS3]
Section 1
//BitmapAsset (mx.core.BitmapAsset) package mx.core { import flash.display.*; public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject { mx_internal static const VERSION:String = "3.5.0.12683"; public function BitmapAsset(bitmapData:BitmapData=null, pixelSnapping:String="auto", smoothing:Boolean=false){ super(bitmapData, pixelSnapping, smoothing); } public function get measuredWidth():Number{ if (bitmapData){ return (bitmapData.width); }; return (0); } public function get measuredHeight():Number{ if (bitmapData){ return (bitmapData.height); }; return (0); } public function setActualSize(newWidth:Number, newHeight:Number):void{ width = newWidth; height = newHeight; } public function move(x:Number, y:Number):void{ this.x = x; this.y = y; } } }//package mx.core
Section 2
//FlexBitmap (mx.core.FlexBitmap) package mx.core { import flash.display.*; import mx.utils.*; public class FlexBitmap extends Bitmap { mx_internal static const VERSION:String = "3.5.0.12683"; public function FlexBitmap(bitmapData:BitmapData=null, pixelSnapping:String="auto", smoothing:Boolean=false){ var bitmapData = bitmapData; var pixelSnapping = pixelSnapping; var smoothing = smoothing; super(bitmapData, pixelSnapping, smoothing); name = NameUtil.createUniqueName(this); //unresolved jump var _slot1 = e; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 3
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 4
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.accessibility.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get visible():Boolean; function get rotation():Number; function localToGlobal(void:Point):Point; function get name():String; function set width(flash.display:Number):void; function get measuredHeight():Number; function get blendMode():String; function get scale9Grid():Rectangle; function set name(flash.display:String):void; function set scaleX(flash.display:Number):void; function set scaleY(flash.display:Number):void; function get measuredWidth():Number; function get accessibilityProperties():AccessibilityProperties; function set scrollRect(flash.display:Rectangle):void; function get cacheAsBitmap():Boolean; function globalToLocal(void:Point):Point; function get height():Number; function set blendMode(flash.display:String):void; function get parent():DisplayObjectContainer; function getBounds(String:DisplayObject):Rectangle; function get opaqueBackground():Object; function set scale9Grid(flash.display:Rectangle):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set alpha(flash.display:Number):void; function set accessibilityProperties(flash.display:AccessibilityProperties):void; function get width():Number; function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean; function set cacheAsBitmap(flash.display:Boolean):void; function get scaleX():Number; function get scaleY():Number; function get scrollRect():Rectangle; function get mouseX():Number; function get mouseY():Number; function set height(flash.display:Number):void; function set mask(flash.display:DisplayObject):void; function getRect(String:DisplayObject):Rectangle; function get alpha():Number; function set transform(flash.display:Transform):void; function move(_arg1:Number, _arg2:Number):void; function get loaderInfo():LoaderInfo; function get root():DisplayObject; function hitTestObject(mx.core:IFlexDisplayObject/mx.core:IFlexDisplayObject:stage/get:DisplayObject):Boolean; function set opaqueBackground(flash.display:Object):void; function set visible(flash.display:Boolean):void; function get mask():DisplayObject; function set x(flash.display:Number):void; function set y(flash.display:Number):void; function get transform():Transform; function set filters(flash.display:Array):void; function get x():Number; function get y():Number; function get filters():Array; function set rotation(flash.display:Number):void; function get stage():Stage; } }//package mx.core
Section 5
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function get instanceIndices():Array; function set instanceIndices(C:\autobuild\3.5.0\frameworks\projects\framework\src;mx\core;IRepeaterClient.as:Array):void; function get isDocument():Boolean; function set repeaters(C:\autobuild\3.5.0\frameworks\projects\framework\src;mx\core;IRepeaterClient.as:Array):void; function initializeRepeaterArrays(C:\autobuild\3.5.0\frameworks\projects\framework\src;mx\core;IRepeaterClient.as:IRepeaterClient):void; function get repeaters():Array; function set repeaterIndices(C:\autobuild\3.5.0\frameworks\projects\framework\src;mx\core;IRepeaterClient.as:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 6
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 7
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import mx.core.*; import flash.utils.*; public class NameUtil { mx_internal static const VERSION:String = "3.5.0.12683"; private static var counter:int = 0; public function NameUtil(){ super(); } public static function displayObjectToString(displayObject:DisplayObject):String{ var result:String; var o:DisplayObject; var s:String; var indices:Array; var displayObject = displayObject; o = displayObject; while (o != null) { if (((((o.parent) && (o.stage))) && ((o.parent == o.stage)))){ break; }; s = o.name; if ((o is IRepeaterClient)){ indices = IRepeaterClient(o).instanceIndices; if (indices){ s = (s + (("[" + indices.join("][")) + "]")); }; }; result = ((result == null)) ? s : ((s + ".") + result); o = o.parent; }; //unresolved jump var _slot1 = e; return (result); } public static function createUniqueName(object:Object):String{ if (!object){ return (null); }; var name:String = getQualifiedClassName(object); var index:int = name.indexOf("::"); if (index != -1){ name = name.substr((index + 2)); }; var charCode:int = name.charCodeAt((name.length - 1)); if ((((charCode >= 48)) && ((charCode <= 57)))){ name = (name + "_"); }; return ((name + counter++)); } } }//package mx.utils
Section 8
//Animation (Animation) package { import flash.events.*; import flash.display.*; import flash.utils.*; public class Animation extends Bitmap { private var frame4_bitmap:Bitmap; private var totalFrames:int;// = 12 private var frame0_bitmap:Bitmap; private var animationTimer:Timer; private var loop:Boolean;// = false private var frame5_bitmap:Bitmap; private var frame3_bitmap:Bitmap; private var frame1_bitmap:Bitmap; private var F1:Class; private var frame:int;// = 0 private var F4:Class; private var F5:Class; private var F0:Class; private var F3:Class; public function Animation(delay:int){ F0 = Animation_F0; frame0_bitmap = (new F0() as Bitmap); F1 = Animation_F1; frame1_bitmap = (new F1() as Bitmap); F3 = Animation_F3; frame3_bitmap = (new F3() as Bitmap); F4 = Animation_F4; frame4_bitmap = (new F4() as Bitmap); F5 = Animation_F5; frame5_bitmap = (new F5() as Bitmap); super(); this.animationTimer = new Timer(delay); this.bitmapData = frame0_bitmap.bitmapData.clone(); } public function playOnce(event:MouseEvent):void{ loop = false; animationTimer.start(); } public function init():Bitmap{ this.animationTimer.addEventListener(TimerEvent.TIMER, animate); return (this.frame0_bitmap); } private function animate(event:TimerEvent):void{ if (!loop){ this.totalFrames = 7; } else { this.totalFrames = 12; }; frame++; if (frame >= totalFrames){ frame = 0; if (!loop){ animationTimer.stop(); }; }; switch (frame){ case 0: this.bitmapData = frame0_bitmap.bitmapData.clone(); break; case 1: this.bitmapData = frame1_bitmap.bitmapData.clone(); break; case 2: this.bitmapData = frame5_bitmap.bitmapData.clone(); break; case 3: this.bitmapData = frame5_bitmap.bitmapData.clone(); break; case 4: this.bitmapData = frame3_bitmap.bitmapData.clone(); break; case 5: this.bitmapData = frame4_bitmap.bitmapData.clone(); break; case 6: this.bitmapData = frame0_bitmap.bitmapData.clone(); break; case 7: this.bitmapData = frame0_bitmap.bitmapData.clone(); break; case 8: this.bitmapData = frame0_bitmap.bitmapData.clone(); break; case 9: this.bitmapData = frame0_bitmap.bitmapData.clone(); break; case 10: this.bitmapData = frame0_bitmap.bitmapData.clone(); break; case 11: this.bitmapData = frame0_bitmap.bitmapData.clone(); break; }; event.updateAfterEvent(); } public function playLoop(event:MouseEvent):void{ loop = true; animationTimer.start(); } } }//package
Section 9
//Animation_F0 (Animation_F0) package { import mx.core.*; public class Animation_F0 extends BitmapAsset { } }//package
Section 10
//Animation_F1 (Animation_F1) package { import mx.core.*; public class Animation_F1 extends BitmapAsset { } }//package
Section 11
//Animation_F3 (Animation_F3) package { import mx.core.*; public class Animation_F3 extends BitmapAsset { } }//package
Section 12
//Animation_F4 (Animation_F4) package { import mx.core.*; public class Animation_F4 extends BitmapAsset { } }//package
Section 13
//Animation_F5 (Animation_F5) package { import mx.core.*; public class Animation_F5 extends BitmapAsset { } }//package
Section 14
//Button (Button) package { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; public class Button extends SimpleButton { private var clickState_bitmap:Bitmap; private var textField:TextField; private var overState_bitmap:Bitmap; private var B_Over:Class; private var upState_bitmap:Bitmap; private var B_Up:Class; private var animationTimer:Timer; private var baseX:Number; private var baseY:Number; private var B_Click:Class; private var maxStance:Number;// = 0.01 private var stanceDir:Number;// = 0.001 private var stance:Number;// = 0 public function Button(text:String, x:int, y:int, listener:Function){ B_Up = Button_B_Up; upState_bitmap = (new B_Up() as Bitmap); B_Over = Button_B_Over; overState_bitmap = (new B_Over() as Bitmap); B_Click = Button_B_Click; clickState_bitmap = (new B_Click() as Bitmap); textField = new TextField(); animationTimer = new Timer(5); this.textField.text = text; this.textField.x = ((this.upState_bitmap.width / 2) - (this.textField.width / 2)); this.textField.y = ((this.upState_bitmap.height / 2) - (this.textField.height / 2)); this.x = x; this.y = y; this.baseX = x; this.baseY = y; super(upState_bitmap, overState_bitmap, clickState_bitmap, upState_bitmap); this.addEventListener(MouseEvent.MOUSE_OVER, over); this.addEventListener(MouseEvent.MOUSE_OUT, out); this.addEventListener(MouseEvent.MOUSE_DOWN, listener); } public function hide(event:MouseEvent):void{ clicked(event); } private function over(event:MouseEvent):void{ } private function out(event:MouseEvent):void{ } private function dispatchAnimation(event:TimerEvent):void{ y--; rotation++; event.updateAfterEvent(); } private function clicked(event:MouseEvent):void{ this.animationTimer.addEventListener(TimerEvent.TIMER, dispatchAnimation); this.animationTimer.start(); } } }//package
Section 15
//Button_B_Click (Button_B_Click) package { import mx.core.*; public class Button_B_Click extends BitmapAsset { } }//package
Section 16
//Button_B_Over (Button_B_Over) package { import mx.core.*; public class Button_B_Over extends BitmapAsset { } }//package
Section 17
//Button_B_Up (Button_B_Up) package { import mx.core.*; public class Button_B_Up extends BitmapAsset { } }//package
Section 18
//Button2 (Button2) package { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; public class Button2 extends SimpleButton { private var clickState_bitmap:Bitmap; private var textField:TextField; private var overState_bitmap:Bitmap; private var B_Over:Class; private var upState_bitmap:Bitmap; private var B_Up:Class; private var animationTimer:Timer; private var baseX:Number; private var baseY:Number; private var B_Click:Class; private var maxStance:Number;// = 0.01 private var stanceDir:Number;// = 0.001 private var stance:Number;// = 0 public function Button2(text:String, x:int, y:int, listener:Function, listener2:Function){ B_Up = Button2_B_Up; upState_bitmap = (new B_Up() as Bitmap); B_Over = Button2_B_Over; overState_bitmap = (new B_Over() as Bitmap); B_Click = Button2_B_Click; clickState_bitmap = (new B_Click() as Bitmap); textField = new TextField(); animationTimer = new Timer(5); this.textField.text = text; this.textField.x = ((this.upState_bitmap.width / 2) - (this.textField.width / 2)); this.textField.y = ((this.upState_bitmap.height / 2) - (this.textField.height / 2)); this.x = x; this.y = y; this.baseX = x; this.baseY = y; super(upState_bitmap, overState_bitmap, clickState_bitmap, upState_bitmap); this.addEventListener(MouseEvent.MOUSE_OVER, over); this.addEventListener(MouseEvent.MOUSE_OUT, out); this.addEventListener(MouseEvent.MOUSE_DOWN, listener); this.addEventListener(MouseEvent.MOUSE_DOWN, listener2); this.addEventListener(MouseEvent.MOUSE_DOWN, clicked); } private function over(event:MouseEvent):void{ } private function out(event:MouseEvent):void{ } private function dispatchAnimation(event:TimerEvent):void{ y = (y - 2); rotation++; event.updateAfterEvent(); } private function clicked(event:MouseEvent):void{ this.animationTimer.addEventListener(TimerEvent.TIMER, dispatchAnimation); this.animationTimer.start(); } } }//package
Section 19
//Button2_B_Click (Button2_B_Click) package { import mx.core.*; public class Button2_B_Click extends BitmapAsset { } }//package
Section 20
//Button2_B_Over (Button2_B_Over) package { import mx.core.*; public class Button2_B_Over extends BitmapAsset { } }//package
Section 21
//Button2_B_Up (Button2_B_Up) package { import mx.core.*; public class Button2_B_Up extends BitmapAsset { } }//package
Section 22
//button3 (button3) package { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; public class button3 extends SimpleButton { private var clickState_bitmap:Bitmap; private var textField:TextField; private var overState_bitmap:Bitmap; private var B_Over:Class; private var upState_bitmap:Bitmap; private var B_Up:Class; private var animationTimer:Timer; private var baseX:Number; private var baseY:Number; private var B_Click:Class; private var maxStance:Number;// = 0.01 private var stanceDir:Number;// = 0.001 private var stance:Number;// = 0 public function button3(text:String, x:int, y:int, listener:Function, listener2:Function){ B_Up = button3_B_Up; upState_bitmap = (new B_Up() as Bitmap); B_Over = button3_B_Over; overState_bitmap = (new B_Over() as Bitmap); B_Click = button3_B_Click; clickState_bitmap = (new B_Click() as Bitmap); textField = new TextField(); animationTimer = new Timer(5); this.textField.text = text; this.textField.x = ((this.upState_bitmap.width / 2) - (this.textField.width / 2)); this.textField.y = ((this.upState_bitmap.height / 2) - (this.textField.height / 2)); this.x = x; this.y = y; this.baseX = x; this.baseY = y; super(upState_bitmap, overState_bitmap, clickState_bitmap, upState_bitmap); this.addEventListener(MouseEvent.MOUSE_OVER, over); this.addEventListener(MouseEvent.MOUSE_OUT, out); this.addEventListener(MouseEvent.MOUSE_DOWN, listener); this.addEventListener(MouseEvent.MOUSE_DOWN, listener2); this.addEventListener(MouseEvent.MOUSE_DOWN, clicked); } private function over(event:MouseEvent):void{ } private function out(event:MouseEvent):void{ } private function dispatchAnimation(event:TimerEvent):void{ y = (y - 2); rotation++; event.updateAfterEvent(); } private function clicked(event:MouseEvent):void{ this.animationTimer.addEventListener(TimerEvent.TIMER, dispatchAnimation); this.animationTimer.start(); } } }//package
Section 23
//button3_B_Click (button3_B_Click) package { import mx.core.*; public class button3_B_Click extends BitmapAsset { } }//package
Section 24
//button3_B_Over (button3_B_Over) package { import mx.core.*; public class button3_B_Over extends BitmapAsset { } }//package
Section 25
//button3_B_Up (button3_B_Up) package { import mx.core.*; public class button3_B_Up extends BitmapAsset { } }//package
Section 26
//Main (Main) package { import flash.events.*; import flash.display.*; import flash.text.*; public class Main extends Sprite { public function Main():void{ super(); if (stage){ init(); } else { addEventListener(Event.ADDED_TO_STAGE, init); }; } private function init(e:Event=null):void{ removeEventListener(Event.ADDED_TO_STAGE, init); var t:TextField = new TextField(); t.text = "LOADING...."; t.scaleX = 5; t.scaleY = 5; t.x = 200; t.y = 200; stage.addChild(t); var a:Animation = new Animation(105); var b:Bitmap = a.init(); var b1:Button = new Button("yes", 10, 10, a.playOnce); var b2:Button2 = new Button2("yes", 10, 60, a.playLoop, b1.hide); stage.addChild(a); stage.addChild(b1); stage.addChild(b2); var c:button3 = new button3("", 800, 5, a.playOnce, a.playOnce); c.rotation = 90; stage.addChild(c); } } }//package

Library Items

Symbol 1 Bitmap {Animation_F0}
Symbol 2 Bitmap {Button_B_Up}
Symbol 3 Bitmap {Animation_F1}
Symbol 4 Bitmap {button3_B_Over}
Symbol 5 Bitmap {Button2_B_Up}
Symbol 6 Bitmap {Button_B_Over}
Symbol 7 Bitmap {Animation_F4}
Symbol 8 Bitmap {Animation_F3}
Symbol 9 Bitmap {Animation_F5}
Symbol 10 Bitmap {Button2_B_Click}
Symbol 11 Bitmap {Button_B_Click}
Symbol 12 Bitmap {Button2_B_Over}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1458 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
EnableDebugger2 (64)Timeline Frame 131 bytes "u.$1$W3$NEkt/7IXQqro/4jTBYiG.1."
DebugMX1 (63)Timeline Frame 1
SerialNumber (41)Timeline Frame 1

Labels

"Main"Frame 1




http://swfchan.com/19/90586/info.shtml
Created: 10/8 -2019 22:01:40 Last modified: 10/8 -2019 22:01:40 Server time: 02/05 -2024 21:39:03