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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/38447101?noj=FRM38447101-29DC" width="1" height="1"></div>

Modern Tactics 3 - the third installment of this tile-based RTS game.swf

This is the info page for
Flash #91282

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="impact" size="20" color="#ff0000" letterSpacing="0.000000" kerning="0">-459</font></p>

<p align="left"><font face="Impact" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">99</font></p>

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<p align="left"><font face="Microsoft Sans Serif" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">MP5</font></p>

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<p align="left"><font face="Impact" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">9</font></p>

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Quit

Restart

F

Wait All

X

Undo

C

Next

<p align="left"><font face="Impact" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">Move</font></p>

X

C

V

<p align="left"><font face="Impact" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">Frag</font></p>

J

K

B

G

H

Z

Aim

Shoot

Knife

Reload

Swap

Pick up

Wait

No Rounds Reload!

Rank Up!

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<p align="left"><font face="arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Rank 20</font></p>

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<p align="left"><font face="Microsoft Sans Serif" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">Search and Destroy</font></p>

<p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">s</font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">s</font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">s</font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">s</font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">s</font></p>

Space

Grenade

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Headquarters

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Tiles can only hold one grenade.

Your squad is victorious!

Restart

Next Mission

Menu

Your squad has been defeated

Congratulations!

You have beaten Modern Tactics 3!
For beating the game you get this bonus weapon.

Back

MP5SD

Its just like the mp5 but it has a great silencer!

Message from the creator

Thanks for playing and supporting this game. I was going to write about how hard this game was to make
but. Hey I did it and its done.
As you can see from my first game, Knight Tactics. I'm always improving my games and making them even
better than before. Just when you think it can't get any better it does. I'll like to thank all the beta testers and
everyone that supports my games.
Modern Tactics 3 is the last game in the series. I have new ideas for tactical-rpgs. I also have big plans on
improving them. I hope you continue playing my games. Good bye.
- Ben D (Lautan)

An Error has Occurred

Some data on your file has not been saved. Your local storage is full. Right click this go to local storage and increase the file size limit.
Afterwards go to the main screen and click on reset game. After that refresh the page.

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Modern Tactics 3 is loading. . .

Warning: Small graphical errors may occur if this movie's default size is altered.

Modern Tactics 3

Version 1.4

Play

Credits

By Ben D

www.throwtheproject.com

Back

Hey. This is Ben D the creator of the Modern Tactics series. I'm 17 years old and live in Toronto, Canada. I have been using flash for little
over a year now. Right now i'm in secondary school and will soon be off to become a game programmer. My website of course is
www.throwtheproject.com
Many people think I made this game with a team but that isn't true.
This game was made by just me.
Everything was made by me except...
The music and sound effects.
Anyway i'm going to interview myself now.

Why did you start making these games?

After playing Final Fantasy Tactics for a while. I wanted to play more tactical-rpgs but there weren't any. It was like a dying
genre. So I decided to make my own game to play. Little did I know how much effort and planning goes into a game.

How long did it take to make this game or just the engine?

My first game Knight Tactics took 2 monthes to make because it was my first tactical-rpg. But now I can make the whole
engine in about 2 weeks working almost everyday, almost all day.

Where can people learn to make these games? (tactical-rpgs)

No where. I searched every where on the web. You won't find a tutorial on these games. I created all of this myself.

What was the hardest task and your goal in MT3?

The hardest task was the Artificial Intelligence. I wanted it to be offensive and br a team player at the same time. To do this I
had to add a complex path finding formula and tons of other functions. It took over 20 functions to make the AI. Over 1000
lines of code. Cheat : the secret - Rank 20.
My goal for MT3 is to create a unique experience never seen before on the web. I want this game to be like no other.

Can I join your studio and help you make games?

A lot of people ask me this and the answer is no. I have nothing against other people. But these games are
very complex and it will take weeks for you to understand how it all works.

Main

Classes

Campaign

Free Mode

Set Classes

<p align="left"><font face="Impact" size="15" color="#000000" letterSpacing="0.000000" kerning="1">Rank 22</font></p>

Set Class

Editor

<p align="left"><font face="Impact" size="18" color="#00cc00" letterSpacing="0.000000" kerning="1">Rank 1</font></p>

Cheats

More Maps

Home

To set a unit's class. Select the
unit/units then select a class to
the left. Then press set class.

Options

Reset Game

Help

<p align="left"></p>

Warning. Resetting your
game will remove all classes
and maps. Everything will be
lost forever.

Welcome soldier this is the games main menu. Here you can set your
classes on soldier and go to other pages. If you are confused about
something check out the tutorials page.

Tip

You look like a new player.

Before you start, MT3 requires a lot of storage space. Please make sure you have enough
storage space or your game won`t save. Right click on this and check. Your game saves
automatically.
It is recomended you first learn the basics.

Play tutorial

Not right now

Options

Mute

Quality

Difficulty:

<p align="left"><font face="Impact" size="22" color="#000000" letterSpacing="0.000000" kerning="1">Normal</font></p>

<p align="left"><font face="Impact" size="22" color="#000000" letterSpacing="0.000000" kerning="1">Casual</font></p>

<p align="left"><font face="Impact" size="22" color="#000000" letterSpacing="0.000000" kerning="1">Hard</font></p>

<p align="left"><font face="Impact" size="22" color="#000000" letterSpacing="0.000000" kerning="1">Realistic</font></p>

Casual - Enemy units have less health and accuracy.
Normal - Enemy units are normal.
Hard - Enemy units have more health and accuracy
Unreal - Enemy units have double health and more accuracy.
Realistic - Guns deal double damage. No regeneration.
Old School - Guns deal half damage. No regeneration.

<p align="left"><font face="Impact" size="22" color="#000000" letterSpacing="0.000000" kerning="1">Old School</font></p>

<p align="left"><font face="Impact" size="22" color="#000000" letterSpacing="0.000000" kerning="1">Unreal</font></p>

Cheats

Enter the cheat to activate. Cheats don't save and don't work in the campaign! You can get cheats by clicking the button below.

<p align="left"></p>

Enter Cheat:

Enter

Get Cheats

Classes

Classes

Class Name:

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Main Gun

Attachment

Bonus Stat

Abilty

Item

To make/edit a class. Select a class. Then edit the information given. Some items require a rank to unlock, the rank
is indicated by Rank. Items with no rank means its unlocked. After selecting one item in every cat. Press save. Then
go back and set your classes on soldiers. * Distance penalty - The farther you shoot the lower your accuracy.

Damage

Shots

Range

Accuracy

Rounds

Save

Second Gun

Class Outfit

Free Mode

Game Modes

Destination - Move a unit to the tile blue star marked on the map.
Reinforcements - Kill all enemy units. Players gain a unit for every kill. Units don't respawn.
Deathmatch - Kill all enemy units until you reach the score limit. Score limit = units*2
Home Base - Move your squad to the flag in the center of the map. Raise the flag to the top to win.
Search and Destroy - Kill all enemy units, no respawning.
Medic - Each team has one medic (soldier 1) which has an unlimited number of aid items. Kill the opponents medic to win. Units don't
respawn.
Stealth - The enemy doesn't know your there. Take them out with only two units.
Sudden Death - Defeat all enemies within ten turns.

Play

Play a game with your own settings. Play one of the games maps or one of your own. Then choose how many units and what game
mode you want to play.

Random

Create maps

Campaign

Play through the MT3 story. This campaign will test you skills and knowledge of the game. Their is a prize waiting for you, if you beat
the campaign.

Help

Learn everything their is to know about Modern Tactics 3. You can just learn the basics or learn advanced techniques. It is
recommend you at least play the basics tutorial. Training mode lets you try out different stratgies on a test map, with some unactive
AIs, 3 units only.

General Questions

What is a class and what is it for?

A class is a template or a set of stats. Classes let you custimize your soldiers weapons,
attachments, items, outfit and more. You can create a class and attach everything in that
class on your soldiers. Such as the classes attachment, guns and outfit.

Where can I get cheats?

You can get cheats at www.throwtheproject.com/?page=modern_tactics3.

Controls

W

A

S

D

OR

Move Map

0

9

Select Units

Other controls are given to you in game.

Got a share code? Paste it here!

Make sure there are no spaces After clicking save map. You can play
the map on the free mode page.

How do I play the maps?

Go to free mode and select the map you made.

How do I use the editor?

Create a new map. Select tiles at the left. Then
click somewhere on the map to place. Once
done press finish. Ctrl+click copies tile.

Warning

Make sure you have enough space to save maps
on your computer. Right click this, select settings
and then check how much information is saved
and the maximum. Each map requires about 2kb.

My map isn't working!

You cannot have a spawn point at
the very top of the map. Make sure
all ten spawn points are placed.

New Map

How do I place spawns?

Hold down the number keys and click some
where, hold e + numbers to place enemies. Or
click ran sp to place them for you.

Load

Delete

Map Name:

Map Size:

14

Create

Size: 10-22 Name:3-15

Save Map

Submit

Submit your map for people to play

Select a map above you want to submit. Then fill out the
form.

Description:

Get MT3 maps

Get MT2 maps

Modern Tactics 2 maps are compatible with MT3!

Editor

Finish

Quit

Close

<p align="left"></p>

Array

Share Code

You can share this map with other people by copying the code below and sending
it to them. Make sure there are no spaces or the map won't work.

<p align="left"></p>

Error Not all unit spawn points were
placed
There are not enough walkable tiles
for units to spawn on. Go back and
place more flat tiles.

Cheat Unlocked: i win - Beat campaign

Set Spawn Areas

Whole Map

Choose a spawn setting.

Center

Far

Normal

Spawn X

Spawn Y

X

Y

Ran Sp

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; stop(); end = _root.getBytesTotal(); onEnterFrame = function () { loads = _root.getBytesLoaded(); percent = Math.ceil((loads / end) * 100); t = percent + "%"; if (percent == 100) { nextFrame(); delete onEnterFrame; } };
Frame 3
function moveMap(xt, yt) { if ((xt > 1) && (tiles._x < tiles._width)) { tiles._x = tiles._x + xt; } else if ((xt < 1) && (tiles._x > ((-tiles._width) / 2))) { tiles._x = tiles._x + xt; } if ((yt > 1) && (tiles._y < tiles._height)) { tiles._y = tiles._y + yt; } else if ((yt < 1) && (tiles._y > ((-tiles._height) / 2))) { tiles._y = tiles._y + yt; } tiles._y = Math.floor(tiles._y); tiles._x = Math.floor(tiles._x); var _local1; var _local3; var _local2; i = 0; while (i < game.maph) { p = 0; while (p < game.mapw) { _local1 = tiles[(("t" + p) + "_") + i]; _local3 = _local1._x + tiles._x; _local2 = _local1._y + tiles._y; if ((((_local3 >= 750) || (_local2 >= 580)) || ((_local3 + 80) < 0)) || ((_local2 + 25) < 0)) { _local1._visible = false; } else if (!_local1._visible) { _local1._visible = true; } p++; } i++; } } stopAllSounds(); var music = new Sound(); music.attachSound("main"); music.setVolume(60); music.start(0, 40); enemy.h.gotoAndStop(12); enemy.b.gotoAndStop(9); enemy.a.gotoAndStop(9); enemy.a2.gotoAndStop(9); enemy.fa.gotoAndStop(9); enemy.fa2.gotoAndStop(9); enemy.f.gotoAndStop(8); enemy.f2.gotoAndStop(8); enemy.l.gotoAndStop(8); enemy.l2.gotoAndStop(8); enemy.fl.gotoAndStop(8); enemy.fl2.gotoAndStop(8); enemy.w.gotoAndStop(6); enemy.w2.gotoAndStop(21); ally.h.gotoAndStop(6); ally.b.gotoAndStop(5); ally.a.gotoAndStop(5); ally.a2.gotoAndStop(5); ally.fa.gotoAndStop(5); ally.fa2.gotoAndStop(5); ally.f.gotoAndStop(5); ally.f2.gotoAndStop(5); ally.l.gotoAndStop(5); ally.l2.gotoAndStop(5); ally.fl.gotoAndStop(5); ally.fl2.gotoAndStop(5); ally.w.gotoAndStop(11); ally.w2.gotoAndStop(22); var game = {music:true, tutorial:false, new_user:true, stop:false, dis:20, mapS:15, hits:0, count:0, targx:0, targy:0, oldp:0, oldx:0, oldy:0, oldact:0, aim:false, unit:-1, tutorial:0, ease:false, ex:0, ey:0, speed:7, mapS:10, act:0, move:0, team:["", "a", "e"], id:0, eid:0, map:0, mode:5, num:4, pause:false, turn:0, multi:false, free:true, tile:42}; var setc = new Array(10); var map; var se; var sa; var weap; var cut; var mesT; var headT; var user = SharedObject.getLocal("modern_tactics3"); if ((user.data.char != undefined) && (char != undefined)) { user.data.char = char; user.flush(); } var char = {mp5:false, dif:1, rank:1, exp:0, expm:70, stage:1, setc:[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], classes:[{name:"Standard", w:[1, 19], g:1, a:0, b:1, i:1, l:[0, 0, 0]}, {name:"Blank", w:[1, 20], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 20], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}]}; var modes = ["Destination", "Reinforcements", "Deathmatch", "Search and Destroy", "Home Base", "Medic", "Sudden Death", "Stealth"]; var weapons = [[0, 0, 0, 0, 0, 0, "None", 0], [0, 32, 4, 5, 70, 12, "AK-47", 0], [4, 28, 4, 5, 75, 16, "C8", 0], [7, 35, 3, 6, 78, 6, "G3", 5], [10, 42, 2, 6, 90, 4, "M14", 5], [14, 39, 4, 5, 75, 16, "G36C", 0], [16, 35, 4, 5, 80, 8, "HK416", 0], [20, 41, 3, 5, 85, 5, "C7A2", 0], [6, 35, 4, 4, 70, 12, "AK-74U", 1], [12, 33, 4, 4, 80, 8, "MP5", 1], [16, 30, 5, 4, 85, 20, "P90", 1], [2, 80, 1, 3, 85, 3, "W1300", 2], [14, 65, 2, 3, 75, 5, "M1014", 2], [0, 28, 5, 5, 75, 20, "C9A1", 3], [8, 35, 4, 5, 70, 16, "RPD", 3], [19, 47, 3, 5, 80, 18, "M60E4", 3], [5, 54, 2, 6, 65, 4, "M24", 4], [13, 77, 1, 7, 90, 6, "Dragunov", 4], [18, 80, 1, 7, 85, 3, "Barret M107", 4], [0, 24, 4, 4, 75, 15, "M9", 6], [6, 37, 4, 4, 70, 8, "M1911", 6], [10, 52, 2, 3, 80, 2, "Desert Eagle", 6], [15, 34, 4, 4, 90, 4, "Skorpion", 1], [17, 28, 5, 4, 80, 15, "Mini Uzi", 1], [0, 30, 4, 4, 80, 8, "MP5SD", 1], [0, 36, 4, 7, 100, 0, "MMG", 3]]; if (user.data.char == undefined) { user.data.char = char; user.flush(10000); } else { game.new_user = false; char = user.data.char; } if (user.data.maps == undefined) { user.data.maps = []; } var cheats = [false, false, false, false, false, false, false]; var ranks = ["", "Private", "Lance Corporal", "Corporal", "Sergeant", "Staff Sergeant", "Gunnery Sergeant", "Master Sergeant", "First Sergeant", "Master Gunnery Sgt", "Sergeant Major", "2nd Lieutenant", "1st Lieutenant", "Captain", "Major", "Lt Colonel", "Colonel", "Brigadier General", "Major General", "Lt General", "General"]; var help = ["You can edit your soldiers on the classes page.", "Remember standing behind objects and walls will shield you from incoming fire.", "If an enemy is far away or under cover try aiming and shooting to increase the units accuracy.", "Aiming increases the accuracy of gun fire, increases grenade effects and increases the power of knifing.", "Grenades are a great way to make units move or stop them from moving. Use this to your advantage.", "Knifing is a great way to quickly take down close units.", "Try creating classes to improve the units performence in battle.", "Don't go alone! Always move soldiers in pairs to cover each other.", "Stun grenades stops units from moving. Flash grenades stop them from attacking.", "You can use mounted machine guns by standing behind one and select it by using pick up.", "The lower you are to the ground, increases your evasion to gun fire.", "Instead of reloading a gun to take out an enemy try swaping guns.", "You can create your own maps on the editor page.", "Make sure you watch your units mag bar. If it gets to the bottum you have to reload.", "You can only throw a grenade once. So try using grenade combos, like stun + frag.", "Rushing the enemy isn't always the best tactic. Sometimes you have to go in slowly.", "Sniper rifles arn't very accurate without aiming.", "You can fully recover units by aiming and throwing an aid.", "You can restore a unit's supply grenade by aiming and using it on yourself.", "Make sure your units have the right weapon for the job.", "The longer the shot, the lower the accuracy.", "Units automatically regenerate health every turn. If a unit is almost dead get him out of there!", "Units get bonus accuracy when standing on high tiles.", "Item range is increased when aiming.", "Standing on higher ground increases your accuracy but lowers your evasion.", "Instead of clicking a unit to select it. You can press the corresponding number above it.", "Want a bigger challenge? Go to the options page and change the difficulty."];
Frame 5
submitted = false; if (char.rank > 20) { char.rank = -1; } if (char.rank == -1) { game.new_user = true; } user.data.char = char; new_user._visible = game.new_user; rank.text = "Rank " + char.rank; rank_n.text = ranks[char.rank]; icon.gotoAndStop(char.rank); exp._xscale = (char.exp / char.expm) * 100; c.sortableColumns = false; u.sortableColumns = false; i = 0; while (i < 10) { c.addItem({Classes:char.classes[i].name, Number:i}); i++; } i = 0; while (i < 10) { u.addItem({Unit:"Soldier " + (i + 1), Class:char.setc[i]}); i++; } hel.text = _root.help[random(_root.help.length)];
Instance of Symbol 676 MovieClip [DataGrid] "c" in Frame 5
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; }
Instance of Symbol 676 MovieClip [DataGrid] "u" in Frame 5
//component parameters onClipEvent (construct) { editable = false; multipleSelection = true; rowHeight = 20; }
Frame 6
switch (char.dif) { case 0 : d0.htmlText = "<font color='#FF0000'>Casual</font>"; break; case 1 : d1.htmlText = "<font color='#FF0000'>Normal</font>"; break; case 2 : d2.htmlText = "<font color='#FF0000'>Hard</font>"; break; case 3 : d3.htmlText = "<font color='#FF0000'>Realistic</font>"; break; case 4 : d4.htmlText = "<font color='#FF0000'>Old School</font>"; break; case 5 : d5.htmlText = "<font color='#FF0000'>Unreal</font>"; }
Frame 7
var drum = new Sound(); drum.attachSound("drum");
Frame 8
function showItems() { c.removeAll(); gg.removeAll(); nn.removeAll(); a.removeAll(); b.removeAll(); w1.removeAll(); w2.removeAll(); i = 0; while (i < char.classes.length) { c.addItem({Class:char.classes[i].name}); i++; } var _local1 = ""; var _local2 = ""; var _local10 = 2; if (char.mp5) { _local10 = 1; } i = 0; while (i < (weapons.length - _local10)) { if (char.rank >= weapons[i][0]) { _local1 = ""; _local2 = ""; } else { _local1 = weapons[i][0]; _local2 = " LOCKED"; } w1.addItem({Gun:weapons[i][6] + _local2, Rank:_local1}); i++; } i = 0; while (i < 5) { if (char.rank >= weapons[19 + i][0]) { _local1 = ""; _local2 = ""; } else { _local1 = weapons[19 + i][0]; _local2 = " LOCKED"; } w2.addItem({Gun:weapons[19 + i][6] + _local2, Rank:_local1}); i++; } i = 0; while (i < attachments.length) { if (char.rank >= attachments[i][1]) { _local1 = ""; _local2 = ""; } else { _local1 = attachments[i][1]; _local2 = " LOCKED"; } a.addItem({Attachment:attachments[i][0] + _local2, Rank:_local1}); i++; } i = 0; while (i < bonus.length) { if (char.rank >= bonus[i][1]) { _local1 = ""; _local2 = ""; } else { _local1 = bonus[i][1]; _local2 = " LOCKED"; } b.addItem({Bonus:bonus[i][0] + _local2, Rank:_local1}); i++; } i = 0; while (i < ability.length) { if (char.rank >= ability[i][1]) { _local1 = ""; _local2 = ""; } else { _local1 = ability[i][1]; _local2 = " LOCKED"; } nn.addItem({Ability:ability[i][0] + _local2, Rank:_local1}); i++; } i = 0; while (i < grenade.length) { if (char.rank >= grenade[i][1]) { _local1 = ""; _local2 = ""; } else { _local1 = grenade[i][1]; _local2 = " LOCKED"; } gg.addItem({Grenade:grenade[i][0] + _local2, Rank:_local1}); i++; } c.selectedIndex = 0; showClass(0); } function showClass(k) { var _local2 = _root.char.classes[k]; var _local3 = _root.weapons[_local2.w[0]]; _root.da._xscale = (_local3[1] / 80) * 100; _root.sh._xscale = (_local3[2] / 5) * 100; _root.ra._xscale = (_local3[3] / 7) * 100; _root.ac._xscale = (_local3[4] / 100) * 100; _root.ro._xscale = (_local3[5] / 20) * 100; _root.weapons2.gotoAndStop(_local2.w[0] + 1); _root.w1.selectedIndex = _local2.w[0]; _root.w2.selectedIndex = _local2.w[1] - 19; _root.name.text = _root.char.classes[k].name; _root.gg.selectedIndex = _local2.g; _root.nn.selectedIndex = _local2.i; _root.a.selectedIndex = _local2.a; _root.b.selectedIndex = _local2.b; _root.ch.gotoAndStop(1); _root.ch.char.h.gotoAndStop(_local2.l[0] + 1); _root.ch.char.b.gotoAndStop(_local2.l[1] + 1); _root.ch.char.a.gotoAndStop(_local2.l[1] + 1); _root.ch.char.a2.gotoAndStop(_local2.l[1] + 1); _root.ch.char.fa.gotoAndStop(_local2.l[1] + 1); _root.ch.char.fa2.gotoAndStop(_local2.l[1] + 1); _root.ch.char.f.gotoAndStop(_local2.l[2] + 1); _root.ch.char.f2.gotoAndStop(_local2.l[2] + 1); _root.ch.char.l.gotoAndStop(_local2.l[2] + 1); _root.ch.char.l2.gotoAndStop(_local2.l[2] + 1); _root.ch.char.fl.gotoAndStop(_local2.l[2] + 1); _root.ch.char.fl2.gotoAndStop(_local2.l[2] + 1); _root.ch.char.w.gotoAndStop(_local2.w[0] + 1); _root.ch.char.w2.gotoAndStop(_local2.w[1] + 1); _root.aa.gotoAndStop(_local2.a + 1); _root.ii.gotoAndStop(_local2.i + 1); _root.bb.gotoAndStop(_local2.b + 1); _root.g1.gotoAndStop(_local2.g + 1); _root.it.text = _root.ability[_local2.i][2]; _root.ggt.text = _root.grenade[_local2.g][2]; _root.bt.text = _root.bonus[_local2.b][2]; _root.at.text = _root.attachments[_local2.a][2]; } function changeLook(l, u) { var _local2 = char.classes[c.selectedIndex]; _local2.l[l] = _local2.l[l] + u; if (_local2.l[l] > 5) { _local2.l[l] = 0; } else if (_local2.l[l] < 0) { _local2.l[l] = 5; } var _local3 = (cheats[4] ? 7 : 1); _root.ch.char.h.gotoAndStop(_local2.l[0] + _local3); _root.ch.char.b.gotoAndStop(_local2.l[1] + _local3); _root.ch.char.a.gotoAndStop(_local2.l[1] + _local3); _root.ch.char.a2.gotoAndStop(_local2.l[1] + _local3); _root.ch.char.fa.gotoAndStop(_local2.l[1] + _local3); _root.ch.char.fa2.gotoAndStop(_local2.l[1] + _local3); _root.ch.char.f.gotoAndStop(_local2.l[2] + _local3); _root.ch.char.f2.gotoAndStop(_local2.l[2] + _local3); _root.ch.char.l.gotoAndStop(_local2.l[2] + _local3); _root.ch.char.l2.gotoAndStop(_local2.l[2] + _local3); _root.ch.char.fl.gotoAndStop(_local2.l[2] + _local3); _root.ch.char.fl2.gotoAndStop(_local2.l[2] + _local3); } var attachments = [["None", 0, "None"], ["Red Dot Sight", 4, "Increased accuracy."], ["Silencer", 5, "Decreased weapon range, higher evasion."], ["Bayonet", 9, "Increased knife range."], ["Grip", 11, "Increased rate of fire, decreased accuracy."], ["Scope", 14, "Increased gun range, remove distance penalties and increased minimum range."], ["Eotech", 18, "Greatly increased accuracy in close combat."]]; var grenade = [["None", 0, "None"], ["Frag", 0, "Explodes in two turns dealing 100 damage to all units around it."], ["Stun", 0, "Stops units from moving for two turns and deals damage."], ["Flash", 0, "Stops units from attacking for two turns and deals damage."], ["Bang", 4, "Flashes and stuns unit(s) for one turn."], ["Supply", 6, "Gives ammo, reloads the units guns and restores the units grenade."], ["Smoke", 8, "Units in this smoke will gain a huge evasion bonus to gun fire."], ["Aid", 10, "Restores 70 health and removes flash/stun. Can bring units back to life."], ["C4", 13, "Destroys unwalkable wall tiles and deals 50 damage to units."]]; var bonus = [["None", 0, "None"], ["Health", 0, "Increased health."], ["Power", 0, "Increased gun damage."], ["Drum Mag", 4, "Increased clip size."], ["Dodge", 9, "Increased evasion to gun fire."], ["Runner", 12, "Increased movement range."], ["Eagle Eye", 16, "Greatly increases aim + shoot accuracy."]]; var ability = [["None", 0, "None"], ["Last Shot", 0, "Increased gun damage depending on health."], ["Steady Aim", 3, "Increased accuracy when prone."], ["Dragon Skin", 7, "Take 30% less damage from bullets, knifing and grenades."], ["Cover", 10, "When shot go prone."], ["Knock Down", 15, "Shooting an enemy might stun him. Chance of stun depends on # of hits."], ["Bullet Time", 18, "Avoid one gun shot, if shooter is not aiming."]]; c.sortableColumns = false; nn.sortableColumns = false; a.sortableColumns = false; b.sortableColumns = false; w1.sortableColumns = false; w2.sortableColumns = false; gg.sortableColumns = false; showItems();
Instance of Symbol 676 MovieClip [DataGrid] "c" in Frame 8
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; } onClipEvent (load) { function __f_change(eventObj) { var _local2 = selectedIndex; if (_local2 != undefined) { _root.showClass(_local2); } } this.addEventListener("change", __f_change); }
Instance of Symbol 676 MovieClip [DataGrid] "w1" in Frame 8
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; } onClipEvent (load) { function __f_change(eventObj) { var _local3 = selectedIndex; if (_local3 != undefined) { var _local2 = _root.weapons[_local3]; _root.da._xscale = (_local2[1] / 80) * 100; _root.sh._xscale = (_local2[2] / 5) * 100; _root.ra._xscale = (_local2[3] / 7) * 100; _root.ac._xscale = (_local2[4] / 90) * 100; _root.ro._xscale = (_local2[5] / 20) * 100; _root.weapons2.gotoAndStop(_local3 + 1); _root.ch.char.w.gotoAndStop(_local3 + 1); } } this.addEventListener("change", __f_change); }
Instance of Symbol 676 MovieClip [DataGrid] "a" in Frame 8
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; } onClipEvent (load) { function __f_change(eventObj) { if (selectedIndex != undefined) { _root.aa.gotoAndStop(selectedIndex + 1); if (selectedItem.Rank > _root.char.rank) { _root.at.text = ("You cannot use this attachment until rank " + selectedItem.Rank) + "."; } else { _root.at.text = _root.attachments[selectedIndex][2]; } } } this.addEventListener("change", __f_change); }
Instance of Symbol 676 MovieClip [DataGrid] "b" in Frame 8
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; } onClipEvent (load) { function __f_change(eventObj) { if (selectedIndex != undefined) { _root.bb.gotoAndStop(selectedIndex + 1); if (selectedItem.Rank > _root.char.rank) { _root.bt.text = ("You cannot use this bonus stat until rank " + selectedItem.Rank) + "."; } else { _root.bt.text = _root.bonus[selectedIndex][2]; } } } this.addEventListener("change", __f_change); }
Instance of Symbol 676 MovieClip [DataGrid] "nn" in Frame 8
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; } onClipEvent (load) { function __f_change(eventObj) { if (selectedIndex != undefined) { _root.ii.gotoAndStop(selectedIndex + 1); if (selectedItem.Rank > _root.char.rank) { _root.it.text = ("You cannot use this ability until rank " + selectedItem.Rank) + "."; } else { _root.it.text = _root.ability[selectedIndex][2]; } } } this.addEventListener("change", __f_change); }
Instance of Symbol 676 MovieClip [DataGrid] "gg" in Frame 8
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; } onClipEvent (load) { function __f_change(eventObj) { if (selectedIndex != undefined) { _root.g1.gotoAndStop(selectedIndex + 1); if (selectedItem.Rank > _root.char.rank) { _root.ggt.text = ("You cannot this item until rank " + selectedItem.Rank) + "."; } else { _root.ggt.text = _root.grenade[selectedIndex][2]; } } } this.addEventListener("change", __f_change); }
Instance of Symbol 676 MovieClip [DataGrid] "w2" in Frame 8
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; } onClipEvent (load) { function __f_change(eventObj) { var _local3 = selectedIndex + 19; if (_local3 != undefined) { var _local2 = _root.weapons[_local3]; _root.da._xscale = (_local2[1] / 80) * 100; _root.sh._xscale = (_local2[2] / 5) * 100; _root.ra._xscale = (_local2[3] / 7) * 100; _root.ac._xscale = (_local2[4] / 90) * 100; _root.ro._xscale = (_local2[5] / 20) * 100; _root.weapons2.gotoAndStop(_local3 + 1); _root.ch.char.w2.gotoAndStop(_local3 + 1); } } this.addEventListener("change", __f_change); }
Frame 9
u.sortableColumns = false; m.sortableColumns = false; mode.sortableColumns = false; var map_name = ["Hillside", "Office", "Cage 2", "Ghost Town", "Invasion", "Ground War"]; i = 0; while (i < 6) { m.addItem({Map:map_name[i]}); i++; } i = 0; while (i < user.data.maps.length) { m.addItem({Map:user.data.maps[i].name}); i++; } i = 0; while (i < 10) { u.addItem({Units:i + 1}); i++; } i = 0; while (i < 8) { mod.addItem({Mode:modes[i]}); i++; } u.selectedIndex = 0; m.selectedIndex = 0; mod.selectedIndex = 0; var desc = ["Medium sized map with opened buildings.", "Large map with close combat and big open areas.", "Small map with lots of cover.", "A huge ghost town in iraq. Empty buildings and close combat.", "One team holds a stronghold while the other has to invade it.", "A large sized map of cage 2. A big open area with broken walls and cover every where."]; _root.des.text = _root.desc[0]; _root.title.text = map_name[0];
Instance of Symbol 676 MovieClip [DataGrid] "m" in Frame 9
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; } onClipEvent (load) { function __f_change(eventObj) { if (selectedIndex != undefined) { _root.title.text = selectedItem.Map; if (selectedIndex > 9) { _root.des.text = "Custom made map."; } else { _root.des.text = _root.desc[selectedIndex]; } } } this.addEventListener("change", __f_change); }
Instance of Symbol 676 MovieClip [DataGrid] "u" in Frame 9
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; }
Instance of Symbol 676 MovieClip [DataGrid] "mod" in Frame 9
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; }
Frame 10
var mode = ["Destination - 3 vs 3", "Destination - 3 vs 3", "Stealth - 2 vs ??", "Search and Destroy - 4 vs 4", "Destination - 4 vs 4", "Deathmatch - 5 vs 5", "Reinforcements - 5 vs 5", "Home Base - 5 vs 5", "Deathmatch - 6 vs 6", "Boss Fight, Destination - 5 vs 5", "Stealth - 2 vs 6", "Destination - 6 vs 6", "Medic - 4 vs 4", "Destination - 5 vs 5", "Home Base - 5 vs 5", "Reinforcements - 5 vs 5", "Medic - 5 vs 5", "Stealth - 2 vs 7", "Boss Fight, Stealth 2 vs 5", "Destination - 6 vs 6", "Stealth - 2 vs 8", "Sudden Death - 5 vs 5", "Boss Fight, Sudden Death - 5 vs 5"]; stag.sortableColumns = false; i = 0; while (i < char.stage) { stag.addItem({Mission:"Mission " + (i + 1)}); i++; } stag.selectedIndex = char.stage - 1; _root.des.text = _root.mode[stag.selectedIndex];
Instance of Symbol 676 MovieClip [DataGrid] "stag" in Frame 10
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; } onClipEvent (load) { function __f_change(eventObj) { if (selectedIndex != undefined) { _root.des.text = _root.mode[selectedIndex]; } } this.addEventListener("change", __f_change); }
Frame 11
stag.addItem({Tut:"Training Mode"}); stag.addItem({Tut:"Basics"}); stag.addItem({Tut:"Interface"}); stag.addItem({Tut:"Rank System"}); stag.addItem({Tut:"Advanced Grenading"}); stag.addItem({Tut:"Advanced Shooting"}); stag.addItem({Tut:"Advanced Aiming"}); stag.addItem({Tut:"Mounted Machine Guns"}); stag.selectedIndex = 0; stag.sortableColumns = false;
Frame 12
function loadMap(n) { gui.gotoAndStop(2); game.pause = false; _root.createEmptyMovieClip("tiles", 0); tiles.attachMovie("mouse", "mouse", 9999); map = user.data.maps[n].map; ta = user.data.maps[n].sa; te = user.data.maps[n].se; ml = map.length; game.maph = ml; game.mapw = ml; spawny = ml; i = 0; while (i < ml) { p = 0; while (p < ml) { n = (("t" + p) + "_") + i; tiles.attachMovie("tiles", n, (((((p + i) * game.tile) / 2) * 300) + ((p - i) * game.tile)) + 3); tiles[n]._x = (p - i) * game.tile; tiles[n]._y = ((p + i) * game.tile) / 2; tiles[n].gotoAndStop(map[i][p] + 1); tiles[n].cacheAsBitmap = true; p++; } i++; } var _local4; var _local3; i = 0; while (i < 10) { _local4 = ta[i]; _local3 = te[i]; tiles[(("t" + _local4[0]) + "_") + _local4[1]].w.gotoAndStop(10); tiles[(("t" + _local4[0]) + "_") + _local4[1]].w.t.text = i; tiles[(("t" + _local3[0]) + "_") + _local3[1]].w.gotoAndStop(9); tiles[(("t" + _local3[0]) + "_") + _local3[1]].w.t.text = i; i++; } drag(); } function clickDown() { if (Key.isDown(48)) { switchSpawn(0); } else if (Key.isDown(49)) { switchSpawn(1); } else if (Key.isDown(50)) { switchSpawn(2); } else if (Key.isDown(51)) { switchSpawn(3); } else if (Key.isDown(52)) { switchSpawn(4); } else if (Key.isDown(53)) { switchSpawn(5); } else if (Key.isDown(54)) { switchSpawn(6); } else if (Key.isDown(55)) { switchSpawn(7); } else if (Key.isDown(56)) { switchSpawn(8); } else if (Key.isDown(57)) { switchSpawn(9); } else if (Key.isDown(17)) { if ((game.xm > -1) && (game.ym > -1)) { sel = map[game.ym][game.xm] + 1; gui.t.selectedIndex = sel - 1; gui.tile.gotoAndStop(sel); } } else if (map[game.ym][game.xm] != undefined) { tiles[(("t" + game.xm) + "_") + game.ym].gotoAndStop(sel); map[game.ym][game.xm] = sel - 1; } } function drag() { var _local1 = ((2 * (_ymouse - tiles._y)) - (_xmouse - tiles._x)) / 2; var _local2 = (_xmouse - tiles._x) + _local1; game.ym = Math.round(_local1 / game.tile); game.xm = Math.round(_local2 / game.tile) - 1; tiles.mouse._x = (game.xm - game.ym) * game.tile; tiles.mouse._y = ((game.xm + game.ym) * game.tile) / 2; tiles.mouse.swapDepths((((((game.xm + game.ym) * game.tile) / 2) * 300) + ((game.xm - game.ym) * game.tile)) + 20); } function spawners() { var _local2; var _local1; var _local3 = 0; i = 0; while (i < 10) { _local2 = random(spawnx) + spawnxm; _local1 = random(spawny) + spawnym; if ((ta[i][0] == 0) && (ta[i][1] == 0)) { if ((((((((map[_local1][_local2] == 1) || (map[_local1][_local2] == 12)) || (map[_local1][_local2] == 13)) || (map[_local1][_local2] == 20)) || (map[_local1][_local2] == 24)) || (map[_local1][_local2] == 10)) || (map[_local1][_local2] == 29)) || (map[_local1][_local2] == 31)) { if (findIt(_local2, _local1, "ta")) { ta[i][0] = _local2; ta[i][1] = _local1; } } } else { _local3++; } i++; } i = 0; while (i < 10) { _local2 = ((random(spawnx) + spawny) - spawnx) - spawnxm; _local1 = random(spawny) + spawnym; if ((te[i][0] == 0) && (te[i][1] == 0)) { if ((((((((map[_local1][_local2] == 1) || (map[_local1][_local2] == 12)) || (map[_local1][_local2] == 13)) || (map[_local1][_local2] == 20)) || (map[_local1][_local2] == 24)) || (map[_local1][_local2] == 10)) || (map[_local1][_local2] == 29)) || (map[_local1][_local2] == 31)) { if (findIt(_local2, _local1, "te")) { te[i][0] = _local2; te[i][1] = _local1; } } } else { _local3++; } i++; } if (_local3 == 20) { return(true); } } function findIt(x, y, t) { j = 0; while (j < 10) { if ((_root[t][j][0] == x) && (_root[t][j][1] == y)) { return(false); } j++; } return(true); } function coder(k) { var _local2 = ""; var _local1; var _local4 = ["a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "y", "x", "z", "B", "C", "D"]; p = 0; while (p < k.length) { i = 0; while (i < k[0].length) { if ((p > 0) && (i == 0)) { _local2 = _local2 + ","; } _local1 = k[p][i]; if (_local1 < 10) { _local2 = _local2 + String(_local1); } else { _local2 = _local2 + _local4[_local1 - 10]; } i++; } p++; } return(_local2); } function decoder(k) { var _local12 = k.lastIndexOf("E"); var _local7 = k.substring(0, _local12); var _local4 = _local7.indexOf(","); var _local14 = new Array(_local4); var _local2 = 0; var _local3; i = 0; while (i < _local4) { _local14[i] = new Array(_local4); p = 0; while (p < _local4) { _local3 = _local7.charAt(p + (i * (_local4 + 1))); if (Number(_local3) < 10) { _local14[i][p] = Number(_local3); } else { switch (_local3) { case "a" : _local2 = 10; break; case "b" : _local2 = 11; break; case "c" : _local2 = 12; break; case "d" : _local2 = 13; break; case "e" : _local2 = 14; break; case "f" : _local2 = 15; break; case "g" : _local2 = 16; break; case "h" : _local2 = 17; break; case "i" : _local2 = 18; break; case "j" : _local2 = 19; break; case "k" : _local2 = 20; break; case "l" : _local2 = 21; break; case "m" : _local2 = 22; break; case "n" : _local2 = 23; break; case "o" : _local2 = 24; break; case "p" : _local2 = 25; break; case "q" : _local2 = 26; break; case "r" : _local2 = 27; break; case "s" : _local2 = 28; break; case "t" : _local2 = 29; break; case "u" : _local2 = 30; break; case "v" : _local2 = 31; break; case "w" : _local2 = 32; break; case "y" : _local2 = 33; break; case "x" : _local2 = 34; break; case "z" : _local2 = 35; break; case "B" : _local2 = 36; break; case "C" : _local2 = 37; break; case "D" : _local2 = 38; } _local14[i][p] = _local2; } p++; } i++; } var _local13 = k.lastIndexOf("A"); var _local8 = k.substring(_local7.length + 1, _local13); var _local5 = new Array(10); i = 0; while (i < 10) { _local5[i] = new Array(2); p = 0; while (p < 2) { _local3 = _local8.charAt(p + (i * 3)); if (Number(_local3) < 10) { _local5[i][p] = Number(_local3); } else { switch (_local3) { case "a" : _local2 = 10; break; case "b" : _local2 = 11; break; case "c" : _local2 = 12; break; case "d" : _local2 = 13; break; case "e" : _local2 = 14; break; case "f" : _local2 = 15; break; case "g" : _local2 = 16; break; case "h" : _local2 = 17; break; case "i" : _local2 = 18; break; case "j" : _local2 = 19; break; case "k" : _local2 = 20; break; case "l" : _local2 = 21; break; case "m" : _local2 = 22; break; case "n" : _local2 = 23; break; case "o" : _local2 = 24; break; case "p" : _local2 = 25; break; case "q" : _local2 = 26; break; case "r" : _local2 = 27; break; case "s" : _local2 = 28; break; case "t" : _local2 = 29; break; case "u" : _local2 = 30; break; case "v" : _local2 = 31; break; case "w" : _local2 = 32; break; case "y" : _local2 = 33; break; case "x" : _local2 = 34; break; case "z" : _local2 = 35; break; case "B" : _local2 = 36; break; case "C" : _local2 = 37; break; case "D" : _local2 = 38; } _local5[i][p] = _local2; } p++; } i++; } var _local9 = k.substring((_local8.length + _local7.length) + 2, k.length); var _local6 = new Array(10); i = 0; while (i < 10) { _local6[i] = new Array(2); p = 0; while (p < 2) { _local3 = _local9.charAt(p + (i * 3)); if (Number(_local3) < 10) { _local6[i][p] = Number(_local3); } else { switch (_local3) { case "a" : _local2 = 10; break; case "b" : _local2 = 11; break; case "c" : _local2 = 12; break; case "d" : _local2 = 13; break; case "e" : _local2 = 14; break; case "f" : _local2 = 15; break; case "g" : _local2 = 16; break; case "h" : _local2 = 17; break; case "i" : _local2 = 18; break; case "j" : _local2 = 19; break; case "k" : _local2 = 20; break; case "l" : _local2 = 21; break; case "m" : _local2 = 22; break; case "n" : _local2 = 23; break; case "o" : _local2 = 24; break; case "p" : _local2 = 25; break; case "q" : _local2 = 26; break; case "r" : _local2 = 27; break; case "s" : _local2 = 28; break; case "t" : _local2 = 29; break; case "u" : _local2 = 30; break; case "v" : _local2 = 31; break; case "w" : _local2 = 32; break; case "y" : _local2 = 33; break; case "x" : _local2 = 34; break; case "z" : _local2 = 35; break; case "B" : _local2 = 36; break; case "C" : _local2 = 37; break; case "D" : _local2 = 38; } _local6[i][p] = _local2; } p++; } i++; } _root.user.data.maps.push({name:"Share " + random(50), sa:_local6, se:_local5, map:_local14}); gui.m.removeAll(); i = 0; while (i < _root.user.data.maps.length) { gui.m.addItem({Map:_root.user.data.maps[i].name}); i++; } gui.m.selectedIndex = 0; } function switchSpawn(num) { if (tiles[(("t" + game.xm) + "_") + game.ym].w._currentframe == 1) { var _local3 = "a"; if (Key.isDown(69)) { _local3 = "e"; } var _local2 = _root["t" + _local3][num]; tiles[(("t" + _local2[0]) + "_") + _local2[1]].w.gotoAndStop(1); _local2[0] = game.xm; _local2[1] = game.ym; tiles[(("t" + game.xm) + "_") + game.ym].w.gotoAndStop(((_local3 == "a") ? 10 : 9)); tiles[(("t" + game.xm) + "_") + game.ym].w.t.text = num; } } gui.swapDepths(9999); var sel = 1; var spawny; var spawnxm = 0; var spawnx = 3; var spawnym = 0; game.pause = false; var tile_name = ["Blank", "Grass", "LOCKED", "LOCKED", "Wall 1", "Brick 1", "Brick 2", "Grass 2", "Box", "Barrel", "High Grass", "Tree", "Stone 1", "Dirt 1", "LOCKED", "Window 1", "Table", "Fence 1", "Fence 2", "Box 2", "Dirt 2", "Fence 3", "Fence 4", "Box 3", "Stone 2", "MMG 1", "MMG 2", "MMG 3", "MMG 4", "Sand", "Rock 1", "Sand 2", "Rock 2", "Wall 2", "Window 2", "Column", "Bomb", "Broken", "Target"];
Instance of Symbol 468 MovieClip [empty] in Frame 12
onClipEvent (mouseDown) { if (!_root.game.pause) { if (_root._xmouse > 90) { _root.clicker = true; } } } onClipEvent (mouseMove) { if (!_root.game.pause) { _root.drag(); } } onClipEvent (mouseUp) { _root.clicker = false; } onClipEvent (enterFrame) { if (!_root.game.pause) { if ((_root._xmouse > 90) && (_root.clicker)) { _root.clickDown(); } if (Key.isDown(65) || (Key.isDown(37))) { _root.moveMap(_root.game.mapS, 0); } else if (Key.isDown(68) || (Key.isDown(39))) { _root.moveMap(-_root.game.mapS, 0); } if (Key.isDown(87) || (Key.isDown(38))) { _root.moveMap(0, _root.game.mapS); } else if (Key.isDown(83) || (Key.isDown(40))) { _root.moveMap(0, -_root.game.mapS); } } } onClipEvent (mouseUp) { if ((!_root.game.pause) && (_root._xmouse <= 90)) { if (((_root.gui.t.selectedIndex != 2) && (_root.gui.t.selectedIndex != 3)) && (_root.gui.t.selectedIndex != 14)) { _root.sel = _root.gui.t.selectedIndex + 1; _root.gui.tile.gotoAndStop(_root.sel); } } }
Frame 13
function defineTiles() { tile = {}; blank = function () { }; blank.prototype.h = 0; blank.prototype.walk = false; blank.prototype.unit = ""; t0 = function () { }; t0.prototype.__proto__ = blank.prototype; t1 = function () { }; t1.prototype.__proto__ = blank.prototype; t1.prototype.walk = true; t1.prototype.h = 0; t2 = function () { }; t2.prototype.__proto__ = blank.prototype; t2.prototype.home = true; t2.prototype.h = 40; t3 = function () { }; t3.prototype.__proto__ = blank.prototype; t3.prototype.win = "a"; t4 = function () { }; t4.prototype.__proto__ = blank.prototype; t4.prototype.h = 35; t5 = function () { }; t5.prototype.__proto__ = blank.prototype; t5.prototype.h = 20; t5.prototype.walk = true; t6 = function () { }; t6.prototype.__proto__ = blank.prototype; t6.prototype.walk = true; t6.prototype.h = 20; t7 = function () { }; t7.prototype.__proto__ = blank.prototype; t7.prototype.walk = true; t8 = function () { }; t8.prototype.__proto__ = blank.prototype; t8.prototype.h = 40; t9 = function () { }; t9.prototype.__proto__ = blank.prototype; t9.prototype.walk = true; t9.prototype.h = 35; t10 = function () { }; t10.prototype.__proto__ = blank.prototype; t10.prototype.walk = true; t10.prototype.h = 20; t11 = function () { }; t11.prototype.__proto__ = blank.prototype; t11.prototype.h = 40; t12 = function () { }; t12.prototype.__proto__ = blank.prototype; t12.prototype.walk = true; t13 = function () { }; t13.prototype.__proto__ = blank.prototype; t13.prototype.walk = true; t14 = function () { }; t14.prototype.__proto__ = blank.prototype; t14.prototype.walk = true; t14.prototype.win = "e"; t15 = function () { }; t15.prototype.__proto__ = blank.prototype; t15.prototype.walk = true; t15.prototype.h = 30; t16 = function () { }; t16.prototype.__proto__ = blank.prototype; t16.prototype.walk = true; t16.prototype.h = 20; t17 = function () { }; t17.prototype.__proto__ = blank.prototype; t17.prototype.h = 30; t18 = function () { }; t18.prototype.__proto__ = blank.prototype; // swfAction0x1E // Unknown action t18.prototype.h = 30; t19 = function () { }; t19.prototype.__proto__ = blank.prototype; t19.prototype.h = 25; t19.prototype.walk = true; t20 = function () { }; t20.prototype.__proto__ = blank.prototype; t20.prototype.walk = true; t21 = function () { }; t21.prototype.__proto__ = blank.prototype; t21.prototype.walk = true; t21.prototype.h = 15; t22 = function () { }; t22.prototype.__proto__ = blank.prototype; t22.prototype.walk = true; t22.prototype.h = 15; t23 = function () { }; t23.prototype.__proto__ = blank.prototype; t23.prototype.walk = true; t23.prototype.h = 30; t24 = function () { }; t24.prototype.__proto__ = blank.prototype; t24.prototype.walk = true; t25 = function () { }; t25.prototype.__proto__ = blank.prototype; t25.prototype.mount = true; t25.prototype.xt = 1; t25.prototype.yt = 0; t25.prototype.h = 35; t26 = function () { }; t26.prototype.__proto__ = blank.prototype; t26.prototype.mount = true; t26.prototype.xt = -1; t26.prototype.yt = 0; t26.prototype.h = 35; t27 = function () { }; t27.prototype.__proto__ = blank.prototype; t27.prototype.mount = true; t27.prototype.yt = -1; t27.prototype.xt = 0; t27.prototype.h = 35; t28 = function () { }; t28.prototype.__proto__ = blank.prototype; t28.prototype.mount = true; t28.prototype.yt = 1; t28.prototype.xt = 0; t28.prototype.h = 35; t29 = function () { }; t29.prototype.__proto__ = blank.prototype; t29.prototype.walk = true; t30 = function () { }; t30.prototype.__proto__ = blank.prototype; t30.prototype.walk = true; t30.prototype.h = 28; t31 = function () { }; t31.prototype.__proto__ = blank.prototype; t31.prototype.h = 5; t31.prototype.walk = true; t32 = function () { }; t32.prototype.__proto__ = blank.prototype; t32.prototype.walk = true; t32.prototype.h = 20; t33 = function () { }; t33.prototype.__proto__ = blank.prototype; t33.prototype.h = 40; t34 = function () { }; t34.prototype.__proto__ = blank.prototype; t34.prototype.h = 27; t34.prototype.walk = true; t35 = function () { }; t35.prototype.__proto__ = blank.prototype; t35.prototype.h = 32; t36 = function () { }; t36.prototype.__proto__ = blank.prototype; t36.prototype.h = 40; t37 = function () { }; t37.prototype.__proto__ = blank.prototype; t37.prototype.h = 8; t37.prototype.walk = true; t38 = function () { }; t38.prototype.__proto__ = blank.prototype; t38.prototype.h = 40; t38.prototype.t = 38; blankC = function () { }; blankC.prototype.mount = false; blankC.prototype.stun = 0; blankC.prototype.flash = 0; if (!game.multi) { e0 = function () { }; e0.prototype.__proto__ = blankC.prototype; e0.prototype.type = 1; e0.prototype.w1 = 1; e0.prototype.w2 = 19; e0.prototype.a = 0; e0.prototype.g = 2; e0.prototype.b = 1; e0.prototype.i = 1; e0.prototype.l = [0, 0, 0]; e1 = function () { }; e1.prototype.__proto__ = blankC.prototype; e1.prototype.type = 0; e1.prototype.w1 = 2; e1.prototype.w2 = 19; e1.prototype.a = 1; e1.prototype.b = 2; e1.prototype.i = 1; e1.prototype.g = 1; e1.prototype.l = [0, 2, random(3) + 1]; e2 = function () { }; e2.prototype.__proto__ = blankC.prototype; e2.prototype.type = 0; e2.prototype.w1 = 8; e2.prototype.w2 = 20; e2.prototype.a = 2; e2.prototype.b = random(2) + 1; e2.prototype.i = 1; e2.prototype.g = random(3) + 1; e2.prototype.l = [random(2), 1, 2]; e3 = function () { }; e3.prototype.__proto__ = blankC.prototype; e3.prototype.type = 1; e3.prototype.w1 = 13; e3.prototype.w2 = 20; e3.prototype.a = 5; e3.prototype.b = random(2) + 3; e3.prototype.i = 2; e3.prototype.g = random(4) + 2; e3.prototype.l = [random(3), 0, random(2) + 1]; e4 = function () { }; e4.prototype.__proto__ = blankC.prototype; e4.prototype.type = 0; e4.prototype.w1 = 11; e4.prototype.w2 = 21; e4.prototype.a = 3; e4.prototype.b = 2; e4.prototype.i = random(2) + 3; e4.prototype.g = random(3) + 3; e4.prototype.l = [random(4) + 1, 3, 2]; e5 = function () { }; e5.prototype.__proto__ = blankC.prototype; e5.prototype.type = 2; e5.prototype.w1 = random(2) + 16; e5.prototype.w2 = 21; e5.prototype.a = 1; e5.prototype.b = random(2) + 2; e5.prototype.i = 2; e5.prototype.g = random(2) + 6; e5.prototype.l = [random(2) + 2, 3, random(2) + 3]; e6 = function () { }; e6.prototype.__proto__ = blankC.prototype; e6.prototype.type = 0; e6.prototype.w1 = random(3) + 4; e6.prototype.w2 = 22; e6.prototype.a = 4; e6.prototype.b = random(3) + 1; e6.prototype.i = random(2) + 3; e6.prototype.g = random(2) + 3; e6.prototype.l = [5, 4, random(2) + 3]; e7 = function () { }; e7.prototype.__proto__ = blankC.prototype; e7.prototype.type = 0; e7.prototype.w1 = random(2) + 9; e7.prototype.w2 = random(2) + 22; e7.prototype.a = 6; e7.prototype.b = random(2) + 4; e7.prototype.i = 6; e7.prototype.g = random(2) + 3; e7.prototype.l = [random(2) + 3, 2, 3]; e8 = function () { }; e8.prototype.__proto__ = blankC.prototype; e8.prototype.type = 2; e8.prototype.w1 = random(2) + 17; e8.prototype.w2 = random(2) + 22; e8.prototype.a = 5; e8.prototype.b = 6; e8.prototype.i = 5; e8.prototype.g = random(2) + 6; e8.prototype.l = [4, random(2) + 3, 4]; e9 = function () { }; e9.prototype.__proto__ = blankC.prototype; e9.prototype.type = random(2) + 1; e9.prototype.w1 = random(2) + 14; e9.prototype.w2 = random(2) + 22; e9.prototype.a = 4; e9.prototype.b = 6; e9.prototype.i = random(3) + 2; e9.prototype.g = random(4) + 1; e9.prototype.l = [5, 3, 2]; e10 = function () { }; e10.prototype.__proto__ = blankC.prototype; e10.prototype.type = 0; e10.prototype.w1 = 12; e10.prototype.w2 = random(2) + 22; e10.prototype.a = 6; e10.prototype.b = 2; e10.prototype.i = 6; e10.prototype.g = random(2) + 7; e10.prototype.l = [2, 5, random(2) + 4]; e11 = function () { }; e11.prototype.__proto__ = blankC.prototype; e11.prototype.type = 2; e11.prototype.w1 = 7; e11.prototype.w2 = random(2) + 22; e11.prototype.a = 5; e11.prototype.b = 6; e11.prototype.i = 5; e11.prototype.g = 8; e11.prototype.l = [5, 4 + random(2), random(3) + 3]; e12 = function () { }; e12.prototype.__proto__ = blankC.prototype; e12.prototype.type = 0; e12.prototype.w1 = 24; e12.prototype.w2 = 23; e12.prototype.a = 6; e12.prototype.b = 4; e12.prototype.i = 3; e12.prototype.g = 1; e12.prototype.l = [7, 2, 5]; } var _local4 = game.team[game.id]; var _local3; i = 0; while (i < 10) { _local3 = char.classes[i]; _root[_local4 + i] = function () { }; var _local2 = _root[_local4 + i]; _local2.prototype.__proto__ = blankC.prototype; _local2.prototype.w1 = _local3.w[0]; _local2.prototype.w2 = _local3.w[1]; _local2.prototype.a = _local3.a; _local2.prototype.g = _local3.g; _local2.prototype.b = _local3.b; _local2.prototype.i = _local3.i; _local2.prototype.l = _local3.l; i++; } } function printLevel() { var _local1 = Math.floor(char.rank / 4); var _local3 = Math.floor(char.rank / 2); i = 0; while (i < 10) { if (((char.dif > 1) && (random(5) == 1)) && (char.rank > 17)) { setc[i] = 12; } else { setc[i] = Math.floor((((random(_local1) + _local1) + _local3) + random(2)) / 2) + random(2); } if (setc[i] == 10) { setc[i] = setc[i] + random(2); } i++; } unit = {}; gre = {}; drop = {}; cut = []; headT = []; mesT = []; weap = []; game.win = false; game.move = 0; game.act = 0; game.ease = false; if (game.tutorial) { game.mode = 3; } if (game.mode == 1) { game.tta = game.oldNum; game.tte = game.oldNum; } else { game.tta = 0; game.tte = 0; } game.respawn = true; game.goala = []; game.goale = []; game.flag = []; if (cheats[5] && (game.free)) { game.found = false; } else { game.found = true; } game.stop = false; game.capture = 0; game.unit = -1; game.count = 0; game.part = -1; game.id = 1; if (game.map == 99) { map = new Array(mapN.length); i = 0; while (i < mapN.length) { map[i] = new Array(mapN.length); p = 0; while (p < mapN.length) { map[i][p] = mapN[i][p]; p++; } i++; } } if (game.free) { switch (game.map) { case 0 : map = [[1, 11, 1, 1, 12, 12, 12, 12, 4, 1, 1, 13, 10, 10], [13, 13, 13, 7, 4, 16, 12, 12, 12, 12, 1, 1, 13, 10], [1, 1, 13, 13, 4, 4, 4, 4, 4, 1, 1, 13, 13, 10], [10, 10, 1, 20, 1, 9, 1, 1, 1, 1, 6, 20, 20, 10], [1, 10, 1, 13, 20, 20, 13, 13, 20, 20, 6, 20, 1, 1], [10, 10, 1, 6, 13, 20, 20, 6, 13, 13, 13, 20, 1, 1], [10, 10, 1, 1, 1, 1, 1, 6, 13, 13, 1, 1, 1, 11], [10, 10, 1, 6, 1, 4, 4, 4, 4, 12, 4, 4, 10, 7], [10, 10, 7, 1, 1, 4, 12, 16, 16, 12, 12, 4, 10, 10], [10, 10, 8, 7, 1, 12, 12, 12, 12, 12, 12, 15, 10, 10], [11, 10, 7, 7, 13, 4, 12, 12, 19, 12, 12, 15, 10, 10], [11, 10, 10, 7, 11, 4, 4, 4, 4, 12, 12, 4, 10, 10], [10, 10, 10, 7, 10, 23, 20, 13, 4, 15, 4, 4, 10, 10], [10, 10, 10, 10, 10, 20, 20, 20, 20, 10, 10, 10, 10, 10]]; sa = [[1, 3], [2, 12], [2, 6], [0, 1], [1, 1], [0, 2], [1, 5], [0, 7], [2, 3], [2, 0]]; se = [[11, 5], [11, 13], [11, 0], [11, 2], [11, 3], [12, 8], [11, 6], [12, 7], [12, 0], [12, 4]]; break; case 1 : map = [[13, 13, 13, 13, 13, 13, 1, 1, 1, 1, 1, 10, 10, 10, 10], [13, 13, 1, 13, 13, 13, 6, 13, 11, 1, 1, 1, 10, 10, 10], [4, 12, 4, 4, 4, 1, 6, 13, 1, 1, 1, 1, 1, 10, 10], [12, 12, 12, 12, 15, 13, 13, 13, 1, 23, 1, 1, 8, 13, 10], [12, 12, 12, 12, 26, 13, 13, 13, 1, 11, 13, 13, 1, 1, 10], [12, 16, 4, 4, 4, 1, 13, 13, 1, 1, 1, 6, 1, 1, 10], [12, 12, 12, 4, 1, 1, 9, 13, 8, 1, 1, 6, 1, 1, 1], [12, 12, 12, 12, 13, 13, 13, 13, 13, 13, 13, 6, 1, 1, 1], [8, 12, 12, 4, 1, 1, 1, 1, 1, 1, 1, 1, 13, 21, 21], [12, 12, 4, 4, 4, 4, 4, 4, 4, 4, 9, 1, 13, 1, 1], [12, 16, 4, 12, 12, 8, 12, 20, 20, 4, 13, 13, 13, 1, 1], [12, 16, 4, 12, 12, 13, 13, 20, 16, 13, 13, 13, 13, 8, 1], [12, 12, 12, 12, 19, 12, 20, 20, 20, 13, 13, 13, 13, 13, 1], [12, 12, 12, 12, 4, 12, 20, 16, 12, 4, 1, 23, 13, 13, 10], [12, 12, 19, 12, 4, 12, 12, 20, 12, 4, 11, 13, 13, 10, 10]]; sa = [[0, 3], [1, 12], [0, 12], [0, 7], [1, 7], [2, 0], [1, 13], [0, 9], [0, 5], [1, 8]]; se = [[13, 1], [13, 5], [12, 14], [14, 12], [14, 7], [14, 10], [14, 2], [12, 8], [13, 10], [14, 9]]; break; case 2 : map = [[1, 6, 13, 17, 13, 13, 15, 13, 13, 13], [1, 13, 1, 22, 13, 1, 4, 1, 1, 13], [13, 13, 4, 4, 13, 1, 4, 1, 13, 13], [1, 13, 9, 13, 13, 20, 20, 20, 13, 9], [13, 1, 1, 13, 20, 1, 6, 13, 13, 13], [15, 4, 4, 5, 20, 5, 4, 1, 18, 18], [13, 1, 1, 13, 13, 1, 4, 1, 13, 13], [13, 6, 13, 13, 13, 13, 13, 13, 13, 13], [13, 6, 1, 4, 9, 13, 13, 6, 13, 1], [1, 13, 1, 4, 1, 13, 13, 6, 1, 13]]; sa = [[2, 1], [0, 1], [2, 4], [0, 6], [2, 8], [2, 0], [0, 8], [0, 4], [2, 7], [0, 3]]; se = [[7, 6], [9, 1], [7, 4], [7, 1], [9, 2], [7, 2], [8, 3], [8, 1], [9, 9], [7, 0]]; break; case 3 : map = [[29, 24, 24, 24, 29, 24, 35, 29, 29, 33, 12, 12, 12, 12, 12, 33, 12, 16], [29, 24, 29, 32, 29, 24, 29, 24, 24, 12, 12, 33, 12, 12, 12, 12, 12, 12], [29, 24, 29, 32, 29, 29, 29, 30, 30, 33, 33, 33, 34, 27, 34, 33, 16, 12], [33, 12, 33, 33, 29, 29, 29, 29, 29, 29, 29, 32, 29, 29, 29, 33, 12, 12], [12, 12, 12, 33, 31, 29, 35, 29, 29, 29, 29, 29, 29, 29, 29, 34, 12, 12], [12, 33, 12, 34, 31, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 33, 12, 33], [12, 12, 12, 33, 29, 29, 30, 33, 33, 33, 33, 33, 29, 29, 29, 32, 24, 29], [33, 24, 33, 33, 29, 29, 29, 33, 16, 16, 24, 33, 33, 30, 29, 29, 29, 29], [29, 24, 29, 32, 29, 29, 29, 34, 24, 24, 24, 24, 34, 29, 24, 29, 24, 29], [29, 29, 29, 32, 29, 29, 29, 33, 24, 24, 24, 24, 33, 29, 29, 29, 29, 29], [29, 24, 29, 31, 31, 29, 30, 33, 24, 33, 31, 31, 31, 29, 29, 29, 35, 29], [33, 24, 33, 33, 31, 29, 29, 32, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29], [16, 12, 12, 33, 31, 29, 24, 29, 29, 29, 29, 29, 29, 29, 32, 29, 29, 29], [12, 12, 12, 34, 29, 29, 24, 29, 29, 29, 29, 29, 29, 29, 32, 29, 29, 29], [12, 12, 12, 33, 29, 35, 29, 29, 33, 34, 33, 28, 34, 33, 33, 29, 29, 35], [12, 12, 12, 12, 24, 24, 29, 24, 33, 12, 33, 12, 12, 16, 33, 33, 29, 29], [16, 12, 19, 33, 29, 35, 29, 24, 12, 12, 33, 12, 12, 12, 12, 12, 29, 29], [16, 12, 12, 33, 29, 29, 29, 29, 33, 12, 12, 12, 12, 12, 16, 33, 29, 29]]; sa = [[1, 1], [2, 4], [2, 13], [2, 17], [2, 8], [1, 10], [1, 16], [2, 6], [1, 7], [1, 11]]; se = [[15, 10], [16, 15], [17, 4], [16, 12], [17, 9], [16, 17], [15, 8], [17, 7], [16, 8], [17, 15]]; break; case 4 : map = [[12, 12, 4, 12, 12, 4, 1, 1, 9, 1, 6, 1, 1, 1, 1, 1, 1], [12, 12, 4, 12, 12, 12, 13, 13, 13, 13, 6, 1, 1, 4, 1, 13, 1], [12, 16, 4, 12, 12, 4, 1, 1, 1, 13, 13, 13, 13, 25, 1, 13, 1], [12, 12, 12, 12, 19, 4, 4, 4, 1, 1, 8, 13, 1, 4, 1, 13, 13], [12, 12, 12, 12, 12, 12, 12, 4, 1, 1, 1, 13, 13, 6, 13, 13, 13], [12, 19, 12, 12, 12, 12, 12, 26, 1, 1, 1, 9, 13, 6, 13, 13, 1], [4, 4, 12, 4, 4, 4, 4, 4, 1, 1, 13, 6, 13, 6, 1, 13, 13], [12, 16, 12, 12, 12, 12, 12, 4, 1, 1, 13, 6, 1, 13, 1, 13, 13], [12, 12, 12, 12, 4, 12, 12, 12, 1, 13, 13, 8, 1, 13, 1, 13, 1], [12, 12, 12, 12, 15, 12, 12, 12, 13, 13, 13, 1, 1, 13, 13, 13, 1], [12, 19, 12, 12, 4, 12, 12, 12, 13, 6, 13, 1, 1, 4, 1, 13, 13], [4, 4, 4, 12, 12, 4, 4, 4, 1, 6, 13, 1, 1, 25, 13, 13, 13], [16, 16, 12, 12, 12, 12, 12, 4, 1, 8, 13, 13, 1, 4, 1, 13, 13], [12, 12, 12, 12, 16, 12, 12, 4, 1, 1, 1, 13, 9, 1, 1, 13, 13], [12, 12, 12, 4, 4, 12, 12, 26, 1, 1, 1, 13, 13, 13, 6, 13, 1], [12, 6, 1, 1, 1, 4, 4, 4, 1, 1, 1, 1, 1, 1, 6, 13, 13], [1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 23, 1, 8, 13, 13]]; sa = [[2, 16], [2, 14], [1, 13], [2, 9], [0, 16], [2, 13], [2, 4], [0, 1], [1, 9], [0, 3]]; se = [[16, 0], [16, 2], [16, 9], [15, 1], [15, 6], [15, 9], [15, 0], [14, 12], [16, 13], [15, 14]]; break; case 5 : map = [[1, 1, 1, 4, 1, 13, 13, 12, 12, 15, 12, 12, 11, 13, 10, 10], [20, 1, 18, 4, 23, 13, 20, 12, 12, 15, 12, 12, 13, 13, 10, 10], [12, 12, 12, 37, 20, 13, 13, 12, 8, 4, 18, 18, 13, 13, 13, 10], [12, 12, 20, 20, 20, 17, 20, 1, 4, 1, 20, 1, 20, 13, 1, 10], [12, 12, 12, 20, 1, 17, 13, 20, 9, 20, 20, 1, 6, 20, 13, 20], [12, 4, 20, 20, 15, 8, 13, 13, 20, 20, 37, 1, 6, 20, 13, 11], [12, 26, 20, 12, 12, 1, 20, 13, 13, 1, 4, 4, 4, 4, 20, 13], [12, 4, 1, 20, 12, 12, 20, 1, 20, 1, 6, 1, 1, 20, 20, 13], [12, 12, 12, 1, 6, 12, 4, 4, 15, 20, 20, 20, 12, 9, 1, 20], [12, 9, 20, 1, 6, 20, 4, 1, 1, 20, 1, 1, 12, 12, 1, 1], [12, 1, 20, 20, 6, 20, 23, 20, 20, 20, 1, 25, 12, 12, 1, 4], [8, 20, 1, 20, 20, 13, 20, 1, 1, 1, 20, 4, 12, 12, 20, 1], [20, 13, 1, 4, 18, 13, 20, 1, 23, 1, 20, 4, 18, 1, 20, 20], [1, 20, 1, 4, 13, 13, 12, 12, 4, 1, 1, 20, 13, 13, 20, 10], [1, 9, 1, 15, 1, 20, 21, 21, 8, 4, 1, 20, 13, 13, 20, 10], [1, 1, 20, 20, 20, 1, 1, 12, 12, 4, 1, 1, 9, 1, 10, 10]]; sa = [[0, 1], [0, 3], [1, 13], [1, 10], [1, 12], [2, 9], [1, 8], [0, 4], [0, 6], [0, 14]]; se = [[13, 1], [15, 3], [15, 8], [13, 9], [15, 11], [13, 7], [14, 0], [13, 11], [13, 15], [15, 4]]; } if (random(2) == 1) { game.sa = se; game.se = sa; } else { game.se = se; game.sa = sa; } var _local2; if (game.mode == 4) { _local2 = Math.round(map.length / 2); var _local9 = random(map.length); map[_local9][_local2] = 2; game.flag = [_local2, _local9]; } else if (game.mode == 0) { var _local8 = random(sa.length); var _local7 = random(se.length); var _local4 = sa[_local8][0]; _local2 = sa[_local8][1]; var _local6 = se[_local7][0]; var _local5 = se[_local7][1]; game.goale = [_local4, _local2]; game.goala = [_local6, _local5]; map[_local2][_local4] = 14; map[_local5][_local6] = 3; if (game.se == sa) { game.goale = [_local6, _local5]; game.goala = [_local4, _local2]; map[_local2][_local4] = 3; map[_local5][_local6] = 14; } } // unexpected jump } if (game.tutorial) { switch (game.map) { case 0 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4], [4, 16, 12, 12, 12, 12, 37, 4, 4, 4, 4, 4, 4, 4], [4, 12, 38, 12, 12, 12, 12, 12, 12, 16, 16, 4, 4, 4], [4, 12, 12, 4, 8, 12, 12, 12, 12, 12, 12, 12, 12, 37], [4, 12, 24, 24, 24, 24, 24, 24, 24, 24, 24, 12, 12, 12], [4, 12, 24, 12, 12, 12, 12, 12, 12, 12, 24, 8, 38, 12], [4, 12, 24, 12, 4, 4, 4, 4, 38, 12, 24, 15, 12, 12], [4, 12, 24, 12, 4, 16, 16, 4, 16, 12, 24, 15, 12, 36], [4, 12, 24, 37, 4, 12, 12, 4, 12, 12, 24, 12, 12, 12], [4, 12, 24, 12, 4, 12, 24, 24, 24, 24, 24, 12, 12, 12], [4, 16, 24, 12, 15, 38, 12, 12, 12, 12, 24, 12, 12, 12], [4, 16, 24, 12, 4, 4, 4, 37, 12, 15, 24, 24, 24, 24], [4, 12, 24, 12, 16, 16, 19, 12, 12, 15, 15, 12, 12, 12], [4, 24, 24, 24, 12, 12, 12, 12, 12, 12, 38, 19, 12, 12]]; game.sa = [[4, 13], [2, 12], [1, 13]]; game.num = 5; weap = [[10, 5, 7], [5, 1, 10]]; cut = ["t0", "ea0", "t1", "p"]; headT = ["Welcome to training mode. Test out different grenades, weapons and tactics on these targets.", "Your training begins now. When finished press quit."]; break; case 1 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 4, 4], [4, 16, 12, 8, 12, 12, 12, 12, 12, 12], [4, 16, 12, 12, 12, 12, 19, 38, 12, 12], [4, 12, 12, 12, 12, 12, 12, 4, 12, 12], [4, 12, 12, 38, 12, 12, 12, 12, 12, 12], [4, 12, 12, 12, 12, 12, 24, 24, 24, 24], [4, 12, 12, 12, 24, 24, 24, 12, 12, 12], [4, 8, 16, 16, 24, 12, 12, 12, 12, 12], [24, 24, 24, 24, 24, 12, 19, 12, 15, 38], [4, 12, 12, 12, 12, 12, 12, 12, 12, 12]]; game.sa = [[1, 8]]; weap = [[6, 3, 7]]; cut = ["t0", "t1", "ea0", "t2", "z", "t3", "r38", "t4", "u", "t5", "s", "t6", "r58", "t7", "s", "t8", "r66", "t9", "g63", "t9", "r95", "b"]; headT = ["Welcome soldier, this tutorial will teach you the basics of tactical combat.", "The basic objective is to eliminate all enemy units. To do so move your units forward one by one and attack the enemy.", "Players take turns moving their units on the map. Right now its your turn. Select your unit.", "Now move your unit forward. Moving 0-2 tiles gives you an evasion bonus, the 4th tile ends your turn.", "Every soldier needs a gun to properly fight. Pick up that weapon on the table.", "Good now shoot the target in front of you. Note: Units regenerate health on their turn.", "Very nice. Each unit can only move once and attack once a turn. You may need to select your unit again.", "Reselect your unit, move up and shoot the next target. This target is under high cover, it'll be hard to land a hit.", "Move up to the next blue star. Note: You can aim instead of moving which increases your attack actions power.", "This target is behind a wall, try throwing a grenade. Note: Frags are a good way to force units to move."]; game.num = 3; break; case 2 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 13, 1], [4, 12, 12, 12, 12, 12, 12, 4, 23, 13], [4, 12, 24, 19, 24, 24, 24, 24, 13, 20], [4, 38, 24, 24, 24, 12, 12, 4, 1, 20], [4, 12, 24, 24, 24, 16, 12, 4, 18, 18], [4, 12, 24, 24, 16, 16, 12, 4, 11, 1], [4, 12, 12, 24, 24, 12, 12, 4, 4, 15], [4, 12, 12, 24, 12, 12, 12, 12, 37, 12], [24, 24, 24, 24, 12, 12, 12, 12, 12, 37], [4, 12, 12, 12, 12, 8, 8, 12, 12, 12]]; game.sa = [[3, 4]]; game.num = 1; cut = ["t0", "ea0", "t1", "t2", "z", "t3", "t4", "t5", "t6", "t7", "t8", "t9", "b"]; headT = ["This tutorial will explain the interface to you.", "The blue bar at the top of the screen contains info about the game. Such as the game mode.", "The bottom right is your exp bar. When hovering over units you can see the unit statbox.", "You can see this is your units statbox. The top bar is its health, The first weapon is its main weapon.", "The bar is the weapons current round level, the number beside the bar is your ammo left to reload.", "Below the weapons. There are 3 boxes and a grenade. You can learn what the boxes mean on the classes page.", "After that are two statuses a unit can have. The circles means the unit is stunned.", "After that is the symbol for flashed. White spikes. Next is the action menu.", "The actions menu is pretty straight forward. Move, lets you move your unit. Swap, swaps your weapons.", "This concludes the tutorial. Good bye soldier."]; break; case 3 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 13, 1], [4, 12, 12, 12, 12, 12, 12, 4, 23, 13], [4, 12, 24, 19, 24, 24, 24, 24, 13, 20], [4, 38, 24, 24, 24, 12, 12, 4, 1, 20], [4, 12, 24, 24, 24, 16, 12, 4, 18, 18], [4, 12, 24, 24, 16, 16, 12, 4, 11, 1], [4, 12, 12, 24, 24, 12, 12, 4, 4, 15], [4, 12, 12, 24, 12, 12, 12, 12, 37, 12], [24, 24, 24, 24, 12, 12, 12, 12, 12, 37], [4, 12, 12, 12, 12, 8, 8, 12, 12, 12]]; game.sa = [[3, 4]]; game.num = 1; cut = ["t0", "ea0", "t1", "t2", "t3", "t4", "t5", "t6", "t7", "t8", "t9", "b"]; headT = ["This tutorial will go over the Ranking and Class system.", "As you kill enemy units on the battlefield you gain experience.", "With enough experience you rank up and unlock new weapons, attachments, abilities and more.", "The yellow number is the experience you gained for the kill.", "Different experience points is gained depending on how you kill the unit. You get bonus exp for aiming.", "You can create classes on the class page and equip those classes to your units.", "Try to create classes for a specific purpose, such as close range fighting or defending.", "Now i'm going to talk about weapons. Their are different types of weapons, assault, sniper, etc..", "Assault rifiles are good balanced guns. While a sub machine or shotgun are good for close range combat.", "Experiment with different weapons to see what works best for your units play style. This is the end of the tut."]; break; case 4 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 13, 1], [4, 12, 12, 12, 12, 12, 12, 4, 23, 13], [4, 12, 24, 19, 24, 24, 24, 24, 13, 20], [4, 38, 24, 24, 24, 12, 12, 4, 1, 20], [4, 12, 24, 24, 24, 16, 12, 4, 18, 18], [4, 12, 24, 24, 16, 16, 12, 4, 11, 1], [4, 12, 12, 24, 24, 12, 12, 4, 4, 15], [4, 12, 12, 24, 12, 12, 12, 12, 37, 12], [24, 24, 24, 24, 12, 12, 12, 12, 12, 37], [4, 12, 12, 12, 12, 8, 8, 12, 12, 12]]; game.sa = [[3, 4]]; game.num = 1; cut = ["t0", "ea0", "t1", "t2", "t3", "t4", "t5", "t6", "t7", "t8", "t9", "b"]; headT = ["This tutorial will teach you what grenades do and when to use one. Aiming any grenade will increase its range.", "The first grenade is the frag. It explodes in one turn and deals damage to everyone around it. Aiming does nothing.", "The next grenade is the flash. This deals damage and stops units from acting for 2 turns. Aiming increases this effect.", "The stun grenade is much like the flash grenade but it stops units from moving/aiming. Good to stop running units.", "The bang grenade flashes and stuns units. But it doesn't deal damage and only lasts one turn. Aiming increases the effect.", "The smoke grenade creates smoke. Anyone in the smoke gets a huge evasion bonus to gun shots. Aiming increases the duration.", "Supply grenade gives a grenade, ammo and reloads weapons for the target. Aiming gives the users supply grenade back.", "Aid heals 70 health on the target unit. It can bring units back to life. Aiming restores all health on the target.", "C4 is the ultimate tool for getting around. It blows up walls and explodes instantly on units. Aiming increases damage.", "Those are all the grenades. Try them out and use them to your advantage."]; break; case 5 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 13, 1], [4, 12, 12, 12, 12, 12, 12, 4, 23, 13], [4, 12, 24, 19, 24, 24, 24, 24, 13, 20], [4, 38, 24, 24, 24, 12, 12, 4, 1, 20], [4, 12, 24, 24, 24, 16, 12, 4, 18, 18], [4, 12, 24, 24, 16, 16, 12, 4, 11, 1], [4, 12, 12, 24, 24, 12, 12, 4, 4, 15], [4, 12, 12, 24, 12, 12, 12, 12, 37, 12], [24, 24, 24, 24, 12, 12, 12, 12, 12, 37], [4, 12, 12, 12, 12, 8, 8, 12, 12, 12]]; game.sa = [[3, 4]]; game.num = 1; cut = ["t0", "ea0", "t1", "t2", "t3", "t4", "t5", "t6", "t7", "t8", "t9", "b"]; headT = ["This tutorial will explain shooting in more depth.", "Shooting is your main attack in modern tactics. It can help you in close range or far range.", "The accuracy of a gun shot depends on three main things how far your target is and the targets cover.", "The farther the distance the lower the accuracy. Which is why its best for snipers to always aim.", "A guns shots accuracy is lowered depending on how high the target units cover is.", "An open window will provide more cover than a small box.", "Going prone is the best thing to do when near enemies. Because it gives a big evasion bonus.", "While kneeing gives some and standing up gives zero evasion.", "If possible its a great move to aim and shoot. The accuracy is increased a lot.", "This ends the advanced shooting tutorial."]; break; case 6 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 13, 1], [4, 12, 12, 12, 12, 12, 12, 4, 23, 13], [4, 12, 24, 19, 24, 24, 24, 24, 13, 20], [4, 38, 24, 24, 24, 12, 12, 4, 1, 20], [4, 12, 24, 24, 24, 16, 12, 4, 18, 18], [4, 12, 24, 24, 16, 16, 12, 4, 11, 1], [4, 12, 12, 24, 24, 12, 12, 4, 4, 15], [4, 12, 12, 24, 12, 12, 12, 12, 37, 12], [24, 24, 24, 24, 12, 12, 12, 12, 12, 37], [4, 12, 12, 12, 12, 8, 8, 12, 12, 12]]; game.sa = [[3, 4]]; game.num = 1; cut = ["t0", "ea0", "t1", "t2", "t3", "t4", "t5", "t6", "t7", "b"]; headT = ["This tutorial will explain what aiming does for all attack actions.", "Instead of moving you can stand where you are and aim.", "Aiming increases the power of your attack actions. For shooting, increased accuracy.", "For grenading, increases range and effect. Aiming and Knifing is an instant kill.", "Shooting long range, or anytime when using a sniper rifle. Aiming is a must.", "The last thing for you to know is. When you get a kill for aiming + anything you get an exp multiplyer.", "This concludes the advanced aiming tutorial. Good luck soldier.", "Cheat Unlocked: load - Unlimited ammo."]; break; case 7 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 13, 1], [4, 12, 12, 12, 12, 12, 12, 4, 23, 13], [4, 12, 24, 19, 24, 24, 24, 24, 13, 20], [4, 38, 24, 24, 24, 12, 12, 4, 1, 20], [4, 12, 24, 24, 24, 16, 12, 4, 18, 18], [4, 12, 24, 24, 16, 16, 12, 4, 11, 1], [4, 12, 12, 24, 24, 12, 12, 4, 4, 15], [4, 12, 12, 24, 12, 12, 12, 12, 37, 12], [24, 24, 24, 24, 12, 12, 12, 12, 12, 37], [4, 12, 12, 12, 12, 8, 8, 12, 12, 12]]; game.sa = [[3, 4]]; game.num = 1; cut = ["t0", "ea0", "t1", "t2", "t3", "t4", "t5", "t6", "b"]; headT = ["This tutorial will go over mounted machine guns.", "Mounted machine guns are special weapons placed on some maps.", "A unit can pick up a mounted gun by walking behind it. Press pick up then select it.", "The unit will then be holding the gun. You cannot do anything but shoot and move while holding the gun.", "Mounted machine guns don't use any ammo so you don't need to reload it.", "To get off a mounted gun simply press move and walk anywhere.", "This concludes the tutorial."]; } // unexpected jump } switch (game.map) { case 0 : map = [[1, 10, 10, 10, 10, 7, 13, 10, 10, 10, 7], [1, 13, 1, 11, 7, 13, 1, 1, 11, 23, 1], [1, 13, 13, 13, 1, 1, 20, 13, 17, 1, 1], [7, 13, 13, 1, 1, 22, 20, 20, 17, 1, 1], [7, 11, 1, 6, 1, 22, 1, 20, 1, 20, 3], [1, 1, 1, 6, 1, 11, 10, 13, 13, 13, 20], [1, 1, 1, 1, 1, 1, 10, 10, 13, 17, 1], [1, 1, 22, 1, 13, 1, 1, 1, 1, 17, 1], [7, 1, 22, 1, 10, 13, 13, 13, 1, 11, 10], [10, 10, 11, 1, 10, 1, 13, 13, 7, 10, 10], [10, 10, 10, 1, 1, 23, 11, 1, 7, 10, 10]]; sa = [[1, 3], [2, 0], [2, 2], [1, 6], [1, 2], [2, 10], [0, 7], [1, 8], [0, 9], [1, 5]]; se = [[10, 3], [8, 0], [9, 10], [10, 10], [8, 7], [9, 3], [10, 9], [8, 8], [10, 8], [10, 1]]; cut = ["t0", "t1", "p", "w"]; headT = ["Welcome Nicholis, your squad has been sent to a secret location. We can't tell you why.", "Head through the forest to a bulding not far from you.(Move to the blue star) Contact us once you secure the parameter."]; game.num = 3; game.mode = 0; break; case 1 : map = [[1, 1, 1, 11, 10, 10, 10, 10, 17, 1, 7, 7, 10, 10], [7, 1, 13, 10, 10, 13, 13, 13, 17, 13, 7, 1, 11, 10], [1, 1, 13, 13, 13, 10, 13, 11, 18, 13, 13, 13, 1, 1], [7, 1, 6, 1, 13, 13, 1, 1, 1, 1, 13, 17, 13, 1], [13, 1, 1, 1, 11, 13, 13, 1, 11, 1, 1, 17, 13, 1], [13, 13, 1, 1, 1, 6, 13, 1, 11, 7, 1, 1, 1, 1], [1, 1, 1, 1, 13, 6, 13, 13, 1, 1, 1, 1, 1, 1], [1, 10, 10, 13, 13, 13, 13, 13, 13, 13, 13, 6, 1, 1], [1, 1, 11, 1, 13, 10, 10, 10, 13, 13, 13, 6, 1, 1], [1, 7, 7, 6, 13, 13, 10, 10, 10, 13, 13, 13, 1, 3], [1, 1, 1, 13, 13, 13, 13, 13, 10, 10, 17, 1, 1, 1], [10, 13, 1, 1, 1, 1, 13, 13, 11, 10, 17, 1, 11, 1], [10, 10, 11, 10, 7, 7, 11, 13, 13, 10, 10, 1, 1, 1], [10, 10, 10, 10, 10, 7, 7, 1, 13, 13, 10, 1, 13, 1]]; sa = [[2, 0], [0, 5], [2, 1], [1, 10], [0, 10], [2, 5], [2, 13], [2, 4], [1, 4], [1, 6]]; se = [[11, 11], [13, 10], [13, 5], [13, 8], [12, 8], [12, 5], [13, 4], [13, 7], [12, 13], [12, 12]]; game.num = 3; game.mode = 0; cut = ["p", "w"]; break; case 2 : map = [[10, 10, 10, 7, 11, 4, 4, 4, 15, 4, 4, 4, 4], [10, 10, 13, 13, 1, 4, 12, 19, 12, 12, 12, 16, 16], [1, 13, 13, 13, 13, 12, 12, 12, 12, 12, 12, 12, 12], [1, 13, 13, 13, 1, 4, 4, 4, 12, 12, 19, 12, 12], [10, 1, 1, 1, 1, 4, 12, 12, 12, 12, 4, 4, 4], [7, 10, 11, 1, 20, 15, 12, 12, 4, 12, 15, 7, 7], [7, 7, 1, 20, 1, 4, 12, 12, 4, 4, 4, 13, 1], [1, 1, 20, 20, 1, 4, 16, 12, 12, 12, 4, 11, 13], [10, 1, 13, 13, 1, 4, 16, 12, 12, 12, 12, 24, 24], [10, 1, 20, 1, 11, 4, 4, 4, 15, 4, 4, 20, 20], [10, 11, 20, 1, 10, 10, 10, 11, 20, 20, 10, 1, 1], [10, 13, 13, 20, 1, 22, 1, 20, 20, 13, 13, 1, 1], [10, 7, 7, 13, 1, 17, 1, 1, 20, 13, 13, 13, 10]]; sa = [[0, 11], [1, 11], [2, 11], [0, 10], [1, 5], [0, 9], [1, 9], [2, 6], [0, 7], [1, 0]]; se = [[10, 10], [11, 11], [11, 6], [12, 10], [12, 11], [10, 11], [12, 12], [11, 2], [10, 1], [12, 8]]; cut = ["m0a0", "m1a1", "p", "m2e0", "w"]; mesT = ["This must be the place. They don't know we're here. Lets sneak inside and take them out quitely.", "Yes, if they get a chance to shoot at us they'll all chase us down.", "Gah . . . Call the others. . ."]; game.num = 4; game.mode = 7; break; case 3 : map = [[10, 10, 11, 13, 13, 1, 1, 1, 1, 11, 1, 13, 10, 10], [10, 13, 13, 13, 13, 1, 1, 10, 10, 1, 13, 13, 13, 10], [1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 10], [1, 1, 12, 12, 12, 4, 19, 12, 12, 12, 4, 1, 1, 1], [1, 1, 4, 12, 12, 4, 12, 12, 12, 19, 4, 11, 1, 1], [13, 1, 4, 16, 12, 4, 12, 12, 12, 12, 4, 1, 1, 1], [13, 1, 4, 12, 12, 12, 12, 19, 4, 12, 12, 13, 13, 13], [13, 13, 4, 4, 4, 4, 12, 12, 4, 4, 4, 13, 13, 13], [1, 13, 11, 4, 12, 16, 12, 12, 12, 12, 4, 1, 13, 1], [1, 1, 1, 4, 12, 12, 12, 12, 12, 12, 4, 1, 1, 1], [10, 1, 1, 4, 15, 4, 4, 4, 4, 15, 4, 10, 1, 1], [10, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 10, 1, 11], [10, 11, 10, 13, 13, 1, 1, 1, 13, 13, 13, 1, 1, 1], [10, 10, 10, 13, 1, 1, 11, 10, 10, 10, 13, 13, 1, 1]]; sa = [[7, 8], [6, 8], [6, 7], [7, 7]]; se = [[0, 5], [0, 3], [13, 8], [13, 6]]; game.num = 4; game.mode = 3; cut = ["m0a0", "p", "w"]; mesT = ["I found some documents, i'm sending it to headquarters now. Hold off the enemy."]; break; case 4 : map = [[1, 13, 1, 13, 13, 1, 1, 1, 13, 10, 10, 11, 10, 10, 10], [4, 12, 4, 4, 4, 4, 1, 13, 13, 10, 1, 1, 11, 10, 10], [12, 12, 12, 16, 16, 4, 4, 10, 1, 11, 13, 1, 17, 1, 10], [12, 12, 12, 12, 12, 12, 4, 10, 1, 17, 1, 1, 17, 13, 3], [12, 12, 19, 12, 12, 12, 15, 13, 1, 17, 13, 1, 1, 1, 1], [4, 4, 4, 12, 12, 12, 4, 10, 1, 1, 1, 17, 1, 6, 1], [12, 12, 4, 12, 4, 4, 4, 11, 1, 1, 13, 11, 13, 6, 13], [12, 12, 12, 12, 12, 4, 10, 1, 13, 1, 13, 22, 13, 10, 10], [12, 12, 4, 12, 12, 4, 1, 1, 13, 10, 10, 1, 13, 1, 10], [19, 12, 4, 12, 12, 12, 1, 1, 1, 10, 11, 1, 1, 18, 11], [12, 12, 4, 12, 19, 4, 1, 1, 9, 13, 17, 1, 1, 1, 1], [4, 4, 4, 4, 4, 4, 1, 13, 13, 13, 22, 1, 1, 13, 13], [10, 11, 13, 1, 13, 1, 1, 1, 1, 1, 17, 13, 13, 1, 1], [10, 13, 13, 1, 13, 1, 1, 11, 1, 13, 11, 10, 23, 1, 1], [10, 10, 1, 1, 13, 1, 1, 1, 1, 13, 10, 10, 1, 1, 1]]; sa = [[2, 0], [1, 10], [0, 12], [0, 13], [0, 7], [1, 2], [2, 12], [2, 2], [1, 0], [1, 9]]; se = [[12, 4], [12, 0], [14, 8], [13, 0], [14, 11], [13, 4], [14, 0], [14, 1], [12, 14], [13, 12]]; game.mode = 0; game.num = 4; cut = ["t0", "p", "w"]; headT = ["We recieved the documents Nicholis. Head out to the warehouse, the terrorists are holding a bomb there."]; break; case 5 : map = [[10, 10, 10, 17, 7, 7, 10, 10, 1, 22, 7, 13, 6, 24, 24, 24], [7, 7, 7, 11, 13, 17, 1, 1, 1, 22, 13, 13, 24, 24, 24, 1], [10, 7, 1, 1, 13, 17, 13, 1, 1, 17, 1, 11, 13, 24, 24, 13], [13, 1, 1, 1, 13, 1, 10, 1, 1, 4, 4, 4, 4, 4, 12, 4], [1, 1, 1, 6, 1, 10, 1, 1, 1, 4, 12, 16, 4, 16, 12, 12], [7, 11, 1, 6, 1, 1, 10, 1, 1, 15, 12, 12, 4, 16, 12, 19], [10, 17, 13, 1, 13, 17, 1, 13, 13, 4, 12, 12, 12, 12, 12, 12], [10, 17, 13, 13, 13, 17, 1, 11, 13, 4, 4, 4, 4, 12, 12, 12], [10, 10, 1, 1, 1, 10, 10, 13, 1, 17, 1, 11, 4, 4, 8, 12], [7, 10, 13, 1, 1, 10, 10, 10, 1, 22, 13, 13, 4, 16, 12, 12], [7, 1, 11, 1, 1, 1, 1, 1, 7, 22, 13, 13, 4, 12, 12, 12], [1, 1, 1, 1, 13, 13, 1, 7, 11, 17, 1, 13, 15, 12, 12, 12], [13, 13, 1, 1, 8, 13, 13, 1, 1, 17, 13, 13, 4, 4, 12, 4], [10, 1, 7, 7, 11, 13, 6, 1, 1, 22, 13, 13, 6, 20, 24, 24], [10, 10, 10, 7, 1, 1, 10, 1, 1, 22, 1, 13, 13, 24, 24, 24], [10, 10, 10, 10, 10, 1, 23, 10, 1, 17, 1, 1, 20, 8, 1, 24]]; sa = [[1, 3], [1, 9], [0, 6], [2, 3], [0, 7], [0, 3], [0, 13], [0, 11], [2, 15], [1, 13]]; se = [[14, 4], [15, 10], [15, 8], [14, 5], [13, 6], [14, 6], [15, 1], [14, 3], [13, 1], [13, 14]]; game.num = 5; game.mode = 2; cut = ["m0a0", "p", "w"]; mesT = ["There's the warehouse. It looks like they know we're here."]; break; case 6 : map = [[4, 4, 4, 4, 12, 12, 4, 4, 4, 4, 4, 4, 4, 12, 4], [12, 12, 12, 8, 12, 12, 12, 12, 12, 12, 16, 16, 8, 12, 12], [12, 12, 12, 19, 12, 12, 12, 8, 12, 12, 12, 12, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 19, 12, 12, 8, 12, 12, 12, 12], [12, 12, 12, 16, 8, 4, 4, 4, 15, 4, 4, 4, 4, 19, 12], [12, 12, 12, 12, 12, 4, 16, 12, 12, 12, 12, 19, 4, 12, 12], [12, 12, 12, 12, 12, 4, 16, 12, 12, 16, 12, 12, 12, 12, 12], [12, 12, 8, 12, 12, 4, 12, 12, 12, 4, 4, 4, 4, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 4, 16, 16, 12, 12, 12], [12, 12, 12, 12, 12, 4, 12, 16, 16, 4, 16, 12, 12, 12, 12], [4, 4, 12, 12, 4, 4, 4, 4, 4, 4, 12, 12, 12, 12, 12], [1, 1, 20, 13, 20, 23, 1, 1, 20, 4, 4, 4, 12, 12, 4], [20, 13, 20, 13, 1, 13, 13, 13, 1, 22, 20, 9, 20, 13, 1], [1, 20, 1, 1, 1, 20, 1, 1, 1, 22, 13, 13, 1, 13, 20]]; sa = [[0, 9], [1, 12], [0, 13], [2, 14], [1, 4], [2, 1], [2, 3], [1, 7], [0, 12], [2, 4]]; se = [[14, 3], [12, 14], [14, 5], [12, 9], [14, 11], [13, 0], [14, 1], [14, 14], [12, 12], [13, 7]]; cut = ["m0a9", "t0", "p", "w"]; mesT = ["We're in the warehouse."]; headT = ["Good, secure the whole building."]; game.mode = 1; game.num = 5; break; case 7 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4], [12, 12, 12, 12, 4, 16, 12, 12, 4, 16, 16, 12, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12, 15, 12, 12, 12, 12, 12, 12], [8, 12, 12, 12, 4, 12, 12, 12, 4, 12, 12, 12, 12, 12, 16], [12, 12, 12, 4, 4, 12, 4, 4, 4, 12, 12, 8, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 19, 12, 12, 12, 12, 12, 12, 12], [12, 12, 8, 4, 12, 12, 12, 12, 2, 12, 19, 12, 12, 12, 12], [12, 12, 12, 4, 12, 12, 12, 12, 12, 12, 8, 12, 12, 8, 12], [16, 12, 12, 4, 12, 12, 12, 12, 4, 15, 4, 4, 12, 12, 12], [4, 4, 12, 4, 15, 4, 4, 4, 4, 12, 12, 19, 12, 12, 12], [10, 11, 1, 1, 13, 1, 11, 10, 4, 12, 12, 12, 12, 12, 12], [10, 1, 13, 13, 1, 13, 1, 10, 4, 16, 16, 12, 12, 12, 12], [11, 1, 1, 6, 1, 13, 1, 23, 4, 4, 4, 4, 12, 12, 4], [10, 9, 1, 6, 1, 13, 1, 1, 1, 13, 10, 6, 1, 13, 7], [10, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 6, 13, 1, 13]]; sa = [[1, 12], [0, 1], [2, 4], [1, 11], [2, 14], [0, 13], [1, 8], [0, 14], [2, 11], [1, 7]]; se = [[12, 5], [14, 2], [14, 5], [13, 2], [12, 3], [12, 13], [14, 11], [12, 9], [12, 1], [14, 14]]; game.flag = [8, 6]; game.num = 5; game.mode = 4; cut = ["m0a0", "p", "w"]; mesT = ["Soldiers, move to that flag over there. We have to hold it until the terrorists retreat."]; break; case 8 : map = [[12, 12, 12, 4, 12, 12, 8, 12, 12, 4, 1, 1, 1, 10, 10, 10], [12, 12, 12, 4, 12, 12, 19, 12, 12, 12, 13, 13, 13, 13, 10, 10], [8, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 6, 1, 10, 1], [16, 12, 12, 4, 12, 19, 12, 12, 12, 4, 1, 1, 9, 13, 6, 1], [12, 12, 12, 4, 4, 4, 4, 4, 12, 4, 4, 1, 1, 13, 11, 1], [12, 12, 12, 12, 12, 4, 16, 16, 12, 12, 15, 1, 13, 13, 6, 1], [12, 12, 8, 16, 12, 4, 12, 12, 12, 12, 4, 1, 1, 13, 1, 1], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 4, 18, 18, 21, 21, 21], [12, 12, 12, 12, 12, 4, 12, 12, 12, 12, 4, 1, 1, 13, 1, 1], [4, 12, 4, 4, 4, 4, 16, 16, 16, 12, 15, 1, 13, 6, 13, 1], [1, 1, 1, 1, 11, 4, 4, 4, 4, 4, 4, 1, 1, 6, 1, 1], [13, 13, 13, 1, 13, 1, 1, 10, 10, 10, 17, 1, 1, 13, 5, 5], [1, 1, 13, 9, 5, 13, 1, 6, 13, 1, 17, 1, 1, 11, 13, 1], [10, 1, 9, 1, 1, 13, 1, 6, 13, 13, 13, 13, 13, 13, 1, 1], [10, 10, 10, 11, 1, 13, 13, 13, 13, 1, 22, 13, 9, 1, 13, 13], [10, 10, 10, 10, 1, 1, 1, 11, 13, 1, 17, 1, 1, 9, 1, 1]]; sa = [[1, 12], [1, 1], [1, 11], [1, 14], [2, 5], [0, 10], [2, 14], [0, 14], [0, 15], [0, 7]]; se = [[14, 13], [14, 15], [13, 13], [15, 9], [13, 11], [15, 2], [13, 8], [13, 0], [14, 12], [15, 3]]; game.mode = 2; game.num = 6; cut = ["t0", "p", "t1", "w"]; headT = ["The terrorists are closing on on the warehouse. Push them back.", "The terrorists have a bomb setup in a big room north of you. Hurry up and get down there!"]; break; case 9 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 12, 12, 8, 4, 4, 3, 4], [4, 16, 12, 12, 16, 12, 12, 12, 19, 12, 8, 12, 12, 24, 12], [4, 16, 12, 12, 12, 12, 12, 12, 12, 12, 8, 12, 24, 24, 12], [4, 4, 12, 12, 4, 4, 4, 4, 12, 12, 8, 24, 24, 4, 12], [12, 12, 12, 12, 12, 12, 15, 12, 12, 12, 12, 23, 24, 12, 24], [24, 24, 12, 12, 8, 12, 12, 12, 12, 12, 12, 12, 12, 24, 8], [24, 24, 12, 16, 12, 12, 12, 12, 16, 12, 24, 24, 24, 24, 12], [12, 24, 24, 12, 12, 12, 12, 12, 36, 14, 24, 12, 12, 16, 12], [12, 12, 24, 24, 24, 24, 24, 24, 24, 24, 24, 12, 12, 19, 12], [4, 4, 12, 12, 24, 12, 19, 12, 12, 12, 4, 12, 12, 12, 12], [4, 12, 12, 12, 12, 8, 12, 12, 12, 12, 15, 12, 12, 12, 12], [4, 12, 12, 12, 16, 12, 12, 12, 12, 12, 15, 12, 12, 19, 12], [4, 4, 12, 12, 4, 12, 12, 4, 4, 4, 4, 12, 12, 4, 12], [4, 16, 12, 12, 19, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12], [4, 12, 12, 12, 12, 12, 12, 4, 12, 12, 12, 19, 12, 12, 12]]; sa = [[0, 5], [1, 8], [2, 1], [2, 6], [1, 7], [2, 2], [2, 4], [0, 8], [2, 13], [1, 10]]; se = [[8, 0], [12, 14], [11, 1], [14, 8], [14, 3]]; game.mode = 0; game.num = 5; game.goale = [9, 7]; weap = [[4, 4, 1]]; cut = ["m0a0", "p", "t0", "t1", "w"]; mesT = ["There's the bomb. Quick we have to get the terrorists away from it then escape from the warehouse."]; headT = ["Good work soldiers, your job here is done. Your squad will now be sent to a new location.", "Cheat Unlocked: ninja - Start every match invisible to the enemy."]; break; case 10 : map = [[29, 29, 29, 33, 12, 12, 19, 12, 33, 12, 12, 33, 29, 31, 31, 29], [29, 29, 29, 12, 12, 12, 12, 12, 12, 12, 12, 33, 29, 29, 31, 29], [29, 29, 29, 33, 33, 16, 12, 12, 33, 12, 12, 33, 29, 29, 31, 29], [31, 29, 29, 29, 33, 16, 12, 12, 33, 16, 12, 12, 24, 29, 29, 29], [31, 29, 29, 29, 33, 33, 34, 33, 33, 33, 33, 33, 24, 29, 29, 29], [29, 31, 29, 29, 33, 29, 29, 29, 29, 29, 29, 29, 24, 29, 31, 29], [29, 29, 29, 29, 32, 29, 29, 29, 35, 29, 24, 24, 24, 29, 31, 31], [29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 24, 33, 33, 33, 33, 33], [29, 29, 29, 29, 29, 24, 24, 24, 24, 24, 24, 12, 12, 19, 12, 12], [29, 29, 29, 29, 35, 32, 29, 24, 29, 29, 29, 33, 12, 12, 12, 12], [29, 29, 29, 29, 29, 32, 29, 24, 35, 29, 29, 33, 33, 33, 33, 12], [29, 29, 29, 29, 29, 33, 29, 24, 29, 29, 29, 29, 29, 34, 12, 12], [29, 29, 29, 29, 29, 33, 33, 12, 33, 29, 29, 29, 29, 33, 19, 12], [31, 29, 29, 29, 29, 33, 12, 12, 33, 33, 29, 29, 29, 33, 12, 12], [31, 31, 29, 29, 29, 34, 12, 19, 12, 33, 29, 31, 29, 34, 12, 12], [29, 29, 29, 31, 29, 33, 12, 12, 12, 33, 31, 31, 29, 33, 12, 12]]; sa = [[0, 9], [0, 10]]; se = [[8, 15], [6, 11], [7, 6], [15, 9], [14, 13], [7, 2]]; game.num = 6; game.mode = 7; cut = ["t0", "t1", "p", "w"]; headT = ["Nicholis, your squad has been send here to find the man responsible for the bomb, at the warehouse.", "We know him and his army is here. First you have to take control of this outpost."]; break; case 11 : map = [[12, 12, 8, 12, 33, 29, 29, 31, 29, 29, 29, 29, 33, 12, 12, 12], [12, 12, 12, 12, 33, 33, 33, 29, 31, 29, 29, 29, 12, 12, 12, 12], [14, 12, 12, 12, 16, 16, 33, 29, 29, 29, 29, 29, 33, 12, 12, 12], [12, 12, 12, 12, 12, 12, 33, 29, 29, 35, 29, 29, 33, 33, 16, 12], [12, 12, 19, 33, 12, 12, 12, 29, 29, 29, 29, 29, 29, 33, 12, 12], [8, 12, 12, 33, 12, 12, 33, 29, 29, 35, 29, 29, 29, 33, 33, 27], [12, 12, 16, 33, 33, 33, 33, 29, 29, 29, 29, 29, 29, 29, 29, 31], [12, 12, 12, 33, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29], [12, 12, 12, 34, 29, 29, 29, 29, 29, 29, 29, 29, 8, 30, 29, 29], [33, 12, 33, 33, 29, 29, 29, 8, 29, 29, 29, 29, 29, 29, 29, 29], [29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29], [29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 30, 30], [29, 29, 29, 35, 29, 32, 29, 31, 31, 29, 29, 29, 29, 29, 29, 29], [29, 29, 29, 29, 29, 32, 29, 29, 29, 33, 34, 28, 33, 29, 29, 29], [31, 31, 29, 29, 29, 32, 29, 29, 29, 33, 12, 12, 33, 29, 29, 29], [29, 31, 29, 31, 29, 29, 29, 29, 29, 33, 12, 12, 12, 29, 29, 3]]; sa = [[4, 5], [4, 4], [4, 3], [7, 2], [7, 5], [2, 1]]; se = [[0, 12], [1, 13], [6, 14], [11, 14], [15, 12], [12, 9]]; game.mode = 0; game.num = 6; game.goale = [0, 2]; game.goala = [15, 15]; cut = ["m0a0", "m1a1", "p", "w"]; mesT = ["Nothing is here. We have to move to the next town.", "Some of us have to defend this building while the other advance."]; break; case 12 : map = [[31, 29, 33, 29, 29, 33, 12, 12, 12, 12, 12, 12, 12, 12], [29, 29, 31, 29, 29, 33, 12, 12, 33, 33, 12, 12, 16, 19], [31, 29, 35, 29, 31, 33, 27, 34, 33, 19, 12, 12, 12, 12], [29, 31, 32, 29, 29, 29, 29, 29, 33, 12, 12, 33, 12, 12], [29, 29, 29, 29, 24, 24, 29, 29, 33, 12, 12, 33, 12, 12], [33, 33, 29, 29, 29, 24, 24, 29, 33, 34, 33, 33, 12, 33], [29, 29, 29, 29, 29, 29, 24, 24, 29, 29, 29, 29, 29, 29], [29, 29, 29, 29, 33, 29, 30, 24, 24, 24, 29, 35, 30, 30], [29, 29, 31, 29, 33, 29, 29, 29, 29, 24, 24, 24, 24, 29], [29, 29, 29, 31, 33, 31, 29, 29, 29, 29, 29, 35, 24, 31], [33, 33, 29, 29, 33, 33, 12, 33, 33, 33, 29, 29, 24, 24], [29, 33, 31, 29, 33, 12, 12, 19, 12, 33, 29, 35, 24, 24], [31, 29, 29, 29, 33, 16, 12, 12, 12, 34, 29, 29, 29, 24], [31, 31, 29, 29, 33, 16, 12, 12, 12, 33, 31, 31, 29, 29]]; sa = [[0, 11], [2, 8], [1, 7], [0, 12], [1, 8], [1, 4], [1, 13], [1, 2], [0, 7], [0, 9]]; se = [[6, 1], [7, 13], [12, 12], [12, 8], [13, 3]]; weap = [[5, 5, 12]]; game.num = 4; game.mode = 5; cut = ["t0", "p", "m0a0", "w"]; mesT = ["Enemy outpost captured. We should have lost them."]; headT = ["The terrorists are right behind you. You might lose them if you hide in this outpost."]; break; case 13 : map = [[29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 35, 29, 29, 3], [29, 29, 29, 29, 32, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29], [33, 34, 33, 33, 33, 33, 29, 29, 29, 29, 29, 35, 29, 29, 29], [12, 12, 12, 33, 29, 29, 29, 32, 29, 29, 29, 29, 29, 29, 29], [14, 12, 19, 33, 29, 29, 29, 32, 29, 29, 29, 35, 29, 35, 29], [12, 12, 12, 12, 29, 29, 29, 29, 29, 32, 29, 29, 29, 29, 29], [33, 12, 33, 33, 29, 29, 29, 29, 29, 32, 29, 29, 32, 29, 29], [12, 12, 12, 34, 29, 29, 29, 32, 29, 29, 29, 29, 32, 29, 29], [16, 12, 12, 33, 33, 33, 33, 33, 29, 29, 29, 29, 32, 29, 29], [33, 33, 12, 12, 12, 12, 12, 33, 29, 29, 29, 29, 29, 29, 29], [29, 33, 33, 33, 19, 12, 12, 12, 29, 29, 29, 29, 33, 29, 29], [29, 29, 29, 33, 12, 12, 12, 33, 29, 29, 29, 29, 32, 29, 29], [29, 29, 29, 33, 33, 34, 33, 33, 29, 29, 29, 29, 32, 29, 29], [29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 32, 29, 29], [29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 33, 29, 29]]; sa = [[2, 3], [2, 8], [1, 4], [1, 12], [1, 3], [2, 7], [2, 14], [0, 11], [1, 11], [2, 0]]; se = [[13, 9], [13, 6], [13, 0], [12, 9], [13, 12], [14, 8], [13, 14], [13, 3], [14, 5], [12, 3]]; game.num = 5; game.mode = 0; game.goale = [0, 4]; cut = ["t0", "t1", "p", "w"]; headT = ["Soldiers, move up to the last building ahead. A guy named Lautan is in the building. He is your target.", "Now go!"]; } if (game.map == 14) { map = [[31, 31, 29, 29, 33, 33, 29, 29, 29, 31, 31, 29, 34, 29, 29, 29], [31, 29, 29, 29, 33, 29, 29, 29, 32, 29, 29, 29, 29, 12, 29, 30], [31, 31, 29, 29, 29, 31, 29, 29, 32, 29, 29, 29, 29, 12, 12, 12], [31, 29, 29, 29, 29, 29, 29, 29, 32, 29, 35, 29, 34, 29, 29, 29], [29, 29, 29, 29, 34, 29, 29, 29, 29, 29, 29, 29, 33, 33, 12, 33], [29, 29, 29, 29, 33, 31, 29, 29, 34, 29, 29, 29, 34, 12, 29, 12], [29, 29, 29, 29, 33, 31, 29, 35, 12, 12, 29, 29, 25, 12, 12, 16], [29, 29, 29, 29, 29, 29, 29, 12, 12, 12, 12, 29, 34, 29, 12, 12], [29, 29, 29, 33, 33, 12, 12, 12, 2, 12, 29, 29, 33, 33, 33, 29], [29, 29, 29, 29, 34, 12, 29, 12, 12, 12, 29, 29, 34, 12, 12, 29], [29, 29, 31, 29, 33, 29, 29, 35, 29, 12, 29, 29, 25, 12, 12, 19], [29, 29, 31, 31, 33, 29, 29, 29, 29, 29, 29, 29, 34, 29, 12, 12], [31, 29, 29, 29, 29, 29, 29, 29, 32, 29, 29, 29, 33, 33, 29, 33], [29, 29, 29, 29, 29, 31, 31, 29, 32, 29, 29, 29, 29, 12, 29, 29], [31, 29, 29, 29, 33, 33, 29, 29, 29, 29, 35, 29, 34, 29, 12, 30], [31, 31, 29, 29, 33, 31, 29, 29, 29, 29, 31, 31, 34, 29, 12, 29]]; sa = [[0, 2], [0, 6], [0, 8], [1, 6], [1, 11], [2, 15], [1, 3], [1, 8], [0, 13], [2, 2]]; se = [[15, 0], [14, 14], [15, 7], [13, 10], [14, 11], [13, 6], [14, 15], [14, 13], [13, 7], [14, 2]]; game.mode = 4; game.num = 5; game.flag = [8, 8]; cut = ["t0", "m0a0", "p", "m1a0", "w"]; headT = ["This is the building. Lautan is inside."]; mesT = ["It looks heavily defended. If we don't hold this position we're done for!", "We've done it. Now lets start searching this building."]; } else if (game.map == 15) { map = [[29, 33, 33, 12, 12, 12, 12, 34, 12, 12, 12, 33, 12, 12, 12], [31, 29, 33, 19, 19, 12, 12, 34, 12, 12, 12, 12, 12, 12, 12], [29, 29, 33, 12, 12, 12, 33, 33, 12, 12, 8, 33, 12, 12, 12], [29, 29, 33, 12, 12, 12, 12, 12, 12, 12, 12, 33, 12, 19, 12], [29, 29, 33, 33, 12, 33, 33, 33, 33, 33, 12, 33, 33, 33, 33], [31, 31, 29, 29, 29, 29, 29, 19, 12, 33, 12, 12, 12, 12, 12], [29, 31, 29, 29, 35, 12, 29, 12, 12, 12, 12, 12, 8, 12, 12], [29, 29, 29, 12, 32, 29, 29, 29, 12, 33, 33, 33, 33, 12, 19], [29, 29, 29, 29, 32, 12, 29, 29, 12, 16, 12, 12, 33, 12, 12], [29, 29, 29, 29, 35, 29, 12, 29, 12, 12, 12, 12, 34, 12, 12], [31, 29, 31, 12, 29, 29, 29, 29, 12, 12, 16, 16, 33, 12, 12], [29, 29, 33, 33, 34, 33, 33, 33, 12, 33, 33, 33, 33, 33, 33], [29, 29, 29, 12, 29, 29, 33, 12, 12, 19, 12, 33, 12, 16, 16], [29, 29, 33, 12, 12, 19, 33, 12, 12, 12, 12, 12, 12, 12, 12], [31, 29, 33, 16, 12, 12, 12, 12, 8, 12, 12, 33, 12, 16, 12]]; sa = [[1, 3], [0, 6], [0, 12], [1, 2], [1, 1], [2, 12], [1, 14], [2, 6], [1, 13], [2, 10]]; se = [[14, 13], [13, 0], [13, 1], [14, 6], [14, 14], [14, 2], [12, 0], [14, 0], [14, 5], [14, 10]]; cut = ["m0a9", "p", "w"]; mesT = ["Lets clear out this building."]; game.mode = 1; game.num = 5; } else if (game.map == 16) { map = [[33, 33, 33, 33, 33, 33, 29, 33, 29, 29, 29, 35, 29, 29, 29], [33, 12, 12, 12, 12, 34, 29, 29, 29, 29, 29, 32, 29, 29, 29], [33, 8, 12, 12, 23, 33, 29, 29, 29, 29, 29, 35, 29, 29, 29], [33, 12, 12, 12, 12, 34, 29, 29, 29, 29, 29, 32, 29, 29, 29], [33, 12, 12, 12, 12, 33, 34, 33, 34, 33, 34, 33, 30, 35, 30], [33, 33, 12, 12, 33, 33, 16, 12, 12, 12, 12, 34, 29, 29, 29], [33, 16, 19, 12, 12, 33, 12, 12, 12, 12, 12, 33, 29, 29, 29], [33, 12, 12, 12, 12, 12, 12, 8, 19, 12, 33, 33, 33, 34, 33], [33, 12, 12, 12, 23, 12, 12, 12, 12, 12, 12, 33, 16, 12, 12], [33, 12, 12, 12, 8, 33, 12, 12, 12, 12, 12, 12, 12, 12, 12], [33, 12, 19, 12, 12, 33, 12, 33, 12, 12, 12, 33, 33, 12, 12], [33, 12, 33, 33, 33, 33, 33, 33, 33, 28, 33, 33, 23, 12, 12], [31, 29, 32, 29, 29, 31, 29, 29, 33, 12, 33, 12, 12, 12, 12], [29, 29, 29, 29, 29, 29, 32, 29, 12, 12, 12, 12, 12, 19, 12], [29, 29, 29, 29, 35, 29, 29, 29, 33, 12, 12, 12, 12, 8, 12]]; sa = [[2, 3], [2, 13], [1, 14], [2, 8], [1, 9], [2, 2], [1, 13], [1, 8], [2, 9], [0, 14]]; se = [[14, 6], [14, 1], [12, 13], [13, 9], [13, 11], [14, 8], [13, 2], [13, 10], [14, 11], [14, 9]]; cut = ["m0a0", "p", "w"]; game.num = 5; game.mode = 5; mesT = ["Keep moving Lautan has to be in this building somewhere."]; } else if (game.map == 17) { map = [[33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33], [33, 12, 12, 12, 33, 16, 12, 12, 12, 12, 12, 8, 12, 12, 12, 23, 12], [33, 12, 23, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12], [33, 12, 12, 12, 33, 12, 12, 12, 33, 12, 19, 12, 12, 12, 33, 12, 12], [33, 12, 12, 19, 33, 33, 33, 12, 33, 33, 33, 33, 12, 33, 33, 12, 33], [33, 33, 12, 12, 33, 16, 12, 12, 12, 33, 12, 19, 12, 12, 33, 12, 12], [33, 12, 12, 12, 34, 12, 12, 12, 12, 33, 12, 12, 12, 16, 33, 12, 12], [33, 12, 12, 12, 33, 12, 12, 23, 12, 33, 12, 12, 12, 12, 33, 8, 12], [33, 12, 12, 12, 33, 33, 33, 33, 33, 33, 33, 12, 12, 12, 33, 12, 12], [33, 12, 12, 12, 33, 12, 12, 12, 12, 12, 12, 12, 8, 12, 33, 12, 12], [33, 12, 12, 8, 33, 12, 12, 19, 33, 33, 33, 33, 33, 12, 33, 12, 33], [33, 12, 12, 12, 33, 8, 12, 12, 16, 33, 12, 12, 12, 12, 8, 12, 12], [33, 12, 12, 12, 33, 12, 12, 12, 12, 33, 12, 19, 12, 12, 12, 12, 12], [33, 33, 12, 33, 33, 16, 12, 12, 12, 33, 12, 12, 33, 12, 12, 19, 12], [33, 12, 12, 16, 33, 33, 33, 12, 33, 33, 33, 33, 33, 33, 12, 33, 33], [33, 12, 12, 12, 12, 12, 33, 12, 12, 12, 12, 12, 12, 23, 12, 12, 12], [33, 12, 12, 12, 33, 12, 12, 12, 12, 12, 12, 33, 12, 12, 12, 12, 12]]; sa = [[1, 16], [1, 15]]; se = [[14, 16], [16, 16], [15, 2], [15, 4], [15, 3], [15, 10], [14, 12], [15, 16], [14, 2], [14, 1]]; cut = ["m0a0", "p", "w"]; mesT = ["We're getting closer. We just have to take out these guards. Then we can get to him."]; game.num = 7; game.mode = 7; weap = [[10, 10, 7], [6, 5, 1]]; } else if (game.map == 18) { map = [[33, 33, 33, 33, 33, 33, 33, 33, 12, 33, 33, 33, 33, 33, 33], [33, 16, 16, 12, 12, 33, 16, 16, 12, 12, 33, 12, 12, 12, 12], [33, 16, 12, 12, 12, 33, 12, 12, 12, 12, 12, 12, 8, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 19, 12, 12], [33, 12, 12, 12, 12, 33, 12, 23, 12, 12, 33, 12, 12, 12, 12], [33, 8, 12, 33, 34, 33, 33, 33, 33, 12, 33, 12, 12, 12, 8], [33, 12, 12, 33, 12, 12, 19, 12, 12, 12, 33, 16, 16, 12, 12], [33, 12, 12, 33, 23, 12, 12, 12, 12, 16, 33, 33, 33, 33, 12], [33, 12, 19, 33, 12, 12, 12, 12, 12, 12, 33, 12, 12, 23, 12], [33, 12, 12, 33, 12, 12, 16, 16, 12, 12, 12, 12, 12, 12, 12], [33, 12, 12, 33, 12, 12, 12, 12, 12, 12, 33, 12, 12, 12, 12], [33, 12, 8, 33, 33, 12, 33, 33, 33, 33, 33, 12, 33, 12, 33], [33, 12, 12, 12, 12, 12, 33, 16, 12, 19, 12, 12, 12, 12, 12], [12, 12, 12, 12, 33, 33, 33, 12, 12, 12, 8, 12, 12, 12, 12], [33, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 23, 12, 12]]; sa = [[1, 14], [1, 13]]; se = [[7, 8], [6, 8], [4, 8], [9, 8], [5, 6]]; game.mode = 7; game.num = 5; weap = [[24, 6, 9]]; setc[0] = 12; cut = ["m0a0", "m1e0", "m2e1", "m3e0", "p", "m4a0", "m5a0", "t0", "w"]; mesT = ["Shh . . There he is. Stay hidden.", "Excellent, how much?", "Quiet! Someones here.", "!? Go, spread out men!", "Check out his gun, MP5SD. Where did he get that?", "Sir, Lautan is down. Mission complete"]; headT = ["Never mind about that. Get out of there! Ultranationalists are closing in on you and their is a bomb threat over here."]; } else if (game.map == 19) { map = [[33, 33, 33, 33, 33, 33, 33, 33, 33, 29, 33, 29, 33, 29, 31, 31], [33, 16, 12, 12, 33, 16, 12, 12, 33, 31, 35, 31, 29, 29, 31, 29], [12, 12, 12, 12, 33, 16, 12, 12, 33, 29, 29, 29, 32, 29, 32, 29], [12, 12, 33, 12, 33, 12, 12, 12, 33, 29, 29, 29, 29, 29, 32, 29], [33, 12, 33, 12, 12, 12, 12, 12, 33, 29, 29, 29, 29, 29, 29, 29], [33, 12, 33, 33, 33, 33, 12, 33, 33, 33, 33, 33, 33, 29, 29, 3], [12, 12, 12, 12, 33, 16, 12, 12, 8, 12, 12, 33, 29, 29, 29, 29], [12, 12, 8, 12, 33, 12, 12, 19, 12, 12, 12, 33, 29, 32, 29, 29], [12, 12, 12, 12, 34, 12, 12, 14, 12, 12, 12, 34, 29, 32, 29, 29], [33, 12, 12, 12, 33, 19, 12, 12, 12, 12, 12, 33, 31, 29, 29, 29], [33, 12, 33, 33, 33, 12, 12, 12, 12, 33, 12, 33, 31, 29, 29, 30], [33, 12, 19, 12, 33, 12, 12, 12, 16, 33, 12, 33, 29, 29, 29, 29], [12, 12, 12, 12, 33, 33, 33, 12, 33, 33, 12, 12, 29, 29, 29, 29], [12, 12, 12, 12, 33, 12, 8, 12, 16, 33, 29, 12, 29, 35, 29, 31], [12, 12, 12, 12, 12, 12, 12, 12, 16, 33, 29, 29, 29, 32, 29, 31], [33, 16, 12, 12, 33, 12, 12, 12, 12, 33, 29, 12, 29, 32, 29, 29]]; sa = [[2, 2], [2, 14], [1, 2], [0, 8], [2, 9], [1, 5], [2, 1], [0, 2], [1, 14], [1, 10]]; se = [[15, 14], [14, 5], [13, 1], [14, 12], [14, 8], [14, 6], [13, 9], [15, 15], [14, 13], [13, 10]]; game.num = 6; game.mode = 0; game.goale = [7, 8]; cut = ["t0", "m0a0", "p", "w"]; mesT = ["Ok lets get out of here. If the terrorists control the exit we're done for."]; headT = ["While you were away Lautan set up a bomb attack at our headquarters. Head to the extration point, we'll pick you up."]; } else if (game.map == 20) { map = [[7, 7, 1, 4, 12, 4, 12, 12, 12, 12, 4, 12, 12, 12, 12, 4, 12], [7, 11, 1, 4, 16, 12, 12, 12, 12, 12, 12, 12, 12, 4, 12, 12, 12], [1, 1, 1, 4, 16, 12, 12, 8, 12, 4, 12, 12, 16, 4, 8, 12, 12], [13, 1, 1, 4, 4, 4, 4, 4, 4, 4, 12, 4, 4, 4, 12, 12, 12], [10, 13, 1, 1, 1, 4, 12, 12, 19, 12, 12, 12, 12, 4, 16, 16, 12], [10, 13, 13, 13, 1, 15, 12, 12, 12, 12, 12, 12, 12, 4, 4, 4, 4], [11, 1, 1, 1, 1, 4, 12, 12, 4, 12, 12, 4, 12, 12, 12, 12, 12], [1, 1, 1, 1, 9, 4, 16, 12, 12, 12, 12, 12, 12, 4, 4, 12, 8], [1, 1, 11, 1, 1, 4, 12, 12, 19, 12, 12, 12, 12, 4, 12, 12, 12], [13, 13, 13, 13, 13, 4, 4, 12, 4, 12, 12, 4, 12, 4, 8, 12, 12], [13, 1, 13, 1, 13, 12, 12, 12, 12, 12, 12, 19, 12, 4, 12, 12, 12], [10, 1, 8, 1, 13, 12, 12, 12, 12, 12, 12, 12, 12, 4, 12, 12, 19], [1, 1, 6, 1, 13, 4, 12, 12, 4, 12, 12, 4, 12, 4, 12, 12, 12], [1, 1, 11, 1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 12, 4], [7, 7, 1, 13, 13, 13, 10, 7, 7, 13, 13, 1, 4, 12, 19, 12, 12], [7, 1, 1, 1, 13, 13, 1, 11, 1, 13, 13, 1, 4, 16, 12, 12, 12], [7, 11, 10, 10, 1, 13, 1, 1, 1, 13, 1, 11, 4, 16, 12, 12, 12]]; sa = [[0, 5], [0, 4]]; se = [[16, 9], [15, 1], [16, 3], [14, 8], [15, 14], [15, 11], [14, 11], [14, 10], [15, 12], [14, 1]]; game.num = 8; game.mode = 7; cut = ["m0a0", "p", "w"]; mesT = ["This is headquarters, the bomb is inside. Lets sneak in while we have the chance."]; weap = [[24, 13, 15]]; } else if (game.map == 21) { map = [[4, 4, 4, 4, 4, 12, 4, 4, 4, 4, 4, 4, 4, 12, 4, 4], [4, 12, 12, 8, 12, 12, 12, 12, 4, 16, 12, 4, 12, 12, 12, 16], [4, 16, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12], [4, 4, 12, 4, 4, 4, 4, 4, 4, 19, 12, 4, 12, 12, 12, 12], [4, 12, 12, 4, 16, 16, 12, 12, 4, 12, 12, 4, 4, 4, 12, 4], [4, 12, 12, 15, 12, 12, 12, 12, 12, 12, 12, 4, 12, 12, 12, 12], [4, 12, 4, 4, 8, 12, 12, 12, 4, 4, 4, 4, 4, 12, 12, 23], [4, 12, 12, 4, 12, 12, 12, 8, 4, 19, 12, 12, 4, 12, 12, 12], [4, 12, 12, 4, 12, 12, 12, 12, 12, 12, 12, 12, 4, 8, 12, 12], [4, 4, 12, 4, 4, 4, 12, 12, 12, 12, 12, 12, 15, 12, 12, 19], [4, 12, 12, 12, 12, 4, 16, 12, 12, 12, 8, 12, 4, 12, 12, 12], [12, 12, 12, 19, 12, 4, 4, 12, 4, 4, 4, 4, 4, 12, 4, 4], [4, 12, 12, 12, 12, 4, 12, 12, 4, 12, 12, 12, 4, 12, 23, 12], [4, 8, 12, 12, 12, 4, 12, 12, 4, 12, 4, 12, 12, 12, 12, 12], [4, 16, 12, 12, 12, 12, 12, 12, 12, 12, 4, 16, 12, 12, 12, 12], [4, 12, 12, 12, 12, 4, 12, 12, 23, 12, 4, 16, 12, 8, 12, 12]]; sa = [[1, 11], [1, 12], [1, 10], [2, 11], [2, 12]]; se = [[14, 9], [14, 8], [15, 10], [14, 7], [15, 5], [15, 13], [13, 3], [13, 0], [15, 12], [13, 2]]; cut = ["t0", "p", "w"]; headT = ["Gah . . Nicholis they armed the bombs. They will go off if you don't get here soon!"]; game.num = 5; game.mode = 6; } else if (game.map == 22) { map = [[4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 12, 12, 4, 4, 4], [4, 12, 16, 16, 4, 16, 12, 12, 4, 12, 12, 12, 12, 16, 16, 12], [12, 12, 12, 12, 4, 16, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12], [4, 12, 12, 12, 4, 4, 12, 4, 4, 4, 4, 12, 12, 12, 12, 12], [4, 12, 12, 12, 4, 16, 12, 12, 12, 16, 4, 19, 12, 12, 12, 12], [4, 12, 12, 12, 4, 12, 12, 12, 12, 12, 4, 12, 12, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 23, 12, 12, 12, 23, 12], [12, 12, 12, 12, 12, 12, 12, 36, 14, 12, 12, 12, 12, 12, 12, 12], [4, 19, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 8, 12, 12], [4, 12, 12, 12, 12, 12, 12, 12, 12, 12, 25, 12, 12, 12, 12, 12], [4, 12, 12, 12, 8, 12, 12, 12, 12, 12, 4, 12, 12, 12, 12, 12], [4, 4, 4, 4, 4, 4, 12, 12, 4, 4, 4, 4, 4, 12, 4, 4], [4, 16, 16, 12, 12, 12, 12, 12, 19, 12, 4, 16, 12, 12, 19, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 4, 16, 12, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 4, 16, 12, 12, 12, 12], [4, 12, 12, 12, 12, 12, 12, 16, 16, 12, 4, 12, 12, 12, 12, 12]]; sa = [[13, 4], [13, 2], [2, 13], [2, 3], [2, 8]]; se = [[15, 2], [15, 4], [11, 9], [13, 13], [15, 1]]; game.mode = 6; game.num = 5; cut = ["m0e2", "m1e1", "m2a0", "p", "m3a0", "c"]; setc[0] = 12; setc[1] = 12; setc[2] = 12; game.goale = [8, 7]; mesT = ["The bomb is set to explode in 2 minutes.", "!? They're already here. Get to that bomb.", "Nicholis they're going to kill us all!", "It is over . . ."]; } if (!game.free) { game.se = se; game.sa = sa; } } function buildLevel() { printLevel(); defineTiles(); if (game.oldNum == 0) { game.oldNum = game.num; } _root.createEmptyMovieClip("tiles", 0); _root.attachMovie("gui", "gui", 10000); tiles.attachMovie("mouse", "mouse", 1); game.maph = map.length; game.mapw = map[0].length; var _local2; var _local4 = 0; var _local3 = []; i = 0; while (i < game.maph) { p = 0; while (p < game.mapw) { _local2 = (("t" + p) + "_") + i; tiles.attachMovie("tiles", _local2, (((((p + i) * game.tile) / 2) * 300) + ((p - i) * game.tile)) + 3); tiles[_local2]._x = (p - i) * game.tile; tiles[_local2]._y = ((p + i) * game.tile) / 2; tiles[_local2].gotoAndStop(map[i][p] + 1); tiles[_local2].cacheAsBitmap = true; tile[_local2] = new _root["t" + map[i][p]](); tiles[_local2].w._y = tiles[_local2].w._y - tile[_local2].h; if ((map[i][p] == 38) && (game.tutorial)) { tile[_local2].unit = "e" + _local4; _local4++; _local3.push([p, i]); } p++; } i++; } if (game.mode == 1) { game.num = 10; game.tta = game.oldNum; game.tte = game.oldNum; } else if (game.mode == 0) { t14.prototype.walk = false; t3.prototype.walk = false; } else if (game.mode == 6) { game.timer = 20; } else if (game.mode == 7) { game.found = false; } else if (game.mode == 4) { game.timer = 0; game.capture = 0; } if (((user.data.char.classes == undefined) || (user.data.char == undefined)) || (user.data.maps == undefined)) { gui.gotoAndStop("error"); } var _local5 = 1; i = 0; while (i < game.num) { if ((game.mode == 7) && (i > 1)) { _local5 = -10.1; } else if ((game.tutorial && (game.map != 0)) && (i > 0)) { _local5 = 0; } unit["a" + i] = {h:0, turn:_local5, team:1}; if (!game.tutorial) { unit["e" + i] = {h:0, turn:1, team:2}; } i++; } if (game.tutorial) { var _local6; i = 0; while (i < _local3.length) { _local6 = tiles[(("t" + _local3[i][0]) + "_") + _local3[i][1]]; unit["e" + i] = {h:100, turn:-10, team:"e", id:(("t" + _local3[i][0]) + "_") + _local3[i][1], num:i, xiso:_local6._x, yiso:_local6._y, xt:_local3[i][0], yt:_local3[i][1]}; i++; } } respawnUnits(); if ((((game.mode == 3) || (game.mode == 5)) || (game.mode == 6)) || (game.mode == 7)) { game.respawn = false; } else { game.respawn = true; } actions(); i = 0; while (i < weap.length) { autoDrop(weap[i][0], weap[i][1], weap[i][2]); i++; } tiles._x = 250; } function deleteLevel() { music.stop(); delete onEnterFrame; delete onMouseDown; delete onMouseMove; Key.removeListener(game); removeMovieClip(tiles); removeMovieClip(gui); tile = {}; unit = {}; gre = {}; drop = {}; user.data.char = char; user.flush(); music.attachSound("main"); if (game.music) { music.start(0, 30); } } function respawnUnits() { var _local2; var _local3; var _local1; for (i in unit) { _local2 = unit[i]; if ((_local2.h == 0) && (_local2.turn != -10.1)) { _local2.turn--; if (_local2.turn <= 0) { removeMovieClip(_local2.clip); if (game.respawn) { p = 0; while (p < 10) { if (game.turn == 0) { _local3 = i.charAt(1); } else { _local3 = random(game["s" + i.charAt(0)].length); } _local1 = game["s" + i.charAt(0)][_local3]; if ((tile[(("t" + _local1[0]) + "_") + _local1[1]].unit == "") && (tile[(("t" + _local1[0]) + "_") + _local1[1]].win == undefined)) { if (game.mode != 1) { createUnit(_local1[0], _local1[1], i); } else if (game["tt" + i.charAt(0)] > 0) { game["tt" + i.charAt(0)]--; createUnit(_local1[0], _local1[1], i); } break; } p++; } } } } } } function createUnit(x, y, i) { var _local4 = i.charAt(1); var _local6 = game.team[game.id]; tile[(("t" + unit[i].xt) + "_") + unit[i].yt].unit = ""; if (i.charAt(0) == _local6) { unit[i] = new _root["a" + char.setc[_local4]](); } else { unit[i] = new _root["e" + setc[_local4]](); } var _local2 = unit[i]; if (game.mode == 5) { if (_local4 == "0") { _local2.g = 7; if (i == "e0") { _local2.type = 2; } } else if (_local2.g == 7) { _local2.g = 1; } } _local2.h = 100; if (_local2.b == 1) { _local2.h = _local2.h + 25; } if (i.charAt(0) == "e") { if (char.dif == 0) { _local2.h = _local2.h - 29; } else if (char.dif == 2) { _local2.h = _local2.h + 50; } else if (char.dif == 5) { _local2.h = _local2.h + 100; } } if (game.free && (cheats[2])) { _local2.h = _local2.h * 2; } _local2.hm = _local2.h; _local2.pos = 1; _local2.w = [[_local2.w1], [_local2.w2]]; if (((!game.multi) && (game.free)) && (cheats[0])) { _local2.w = [[0], [0]]; _local2.g = 0; } _local2.w[0][1] = weapons[_local2.w[0][0]][5]; _local2.w[1][1] = weapons[_local2.w[1][0]][5]; if (_local2.b == 3) { _local2.w[0][1] = Math.round(_local2.w[0][1] * 2); _local2.w[1][1] = Math.round(_local2.w[1][1] * 2); } _local2.w[0][2] = _local2.w[0][1]; _local2.w[1][2] = _local2.w[1][1]; _local2.w[0][3] = weapons[_local2.w[0][0]][5]; _local2.w[1][3] = weapons[_local2.w[1][0]][5]; if (_local2.b == 3) { _local2.w[0][3] = _local2.w[0][3] * 2; _local2.w[1][3] = _local2.w[1][3] * 2; } if ((!game.multi) && (char.dif == 3)) { _local2.w[0][3] = _local2.w[0][3] * 2; _local2.w[1][3] = _local2.w[1][3] * 2; } _local2.turn = 0; _local2.s = true; _local2.xt = x; _local2.yt = y; _local2.num = Number(i.charAt(1)); _local2.x = _local2.xt * game.tile; _local2.y = _local2.yt * game.tile; _local2.xiso = _local2.x - _local2.y; _local2.yiso = (_local2.x + _local2.y) / 2; _local2.depth = (game.tile - 50) / 2; _local2.team = ((i.charAt(0) == "a") ? 1 : 2); tiles.attachMovie("soldier", i, (((_local2.yiso - _local2.depth) * 300) + _local2.xiso) + 1); _local2.clip = tiles[i]; tiles[i]._x = _local2.xiso; var _local5 = tile[(("t" + _local2.xt) + "_") + _local2.yt]; _local5.unit = i; tiles[i]._y = _local2.yiso - _local5.h; tiles[i].star._visible = false; tiles[i].star.star.stop(); look(_local2, random(5) + 1, 1); } function actions() { _root.onEnterFrame = function () { if (game.ease) { easeTarg(); } if (!game.pause) { if (game.move == 2) { moveUnit(); } if (!game.ease) { if (Key.isDown(65) || (Key.isDown(37))) { moveMap(game.mapS, 0); } else if (Key.isDown(68) || (Key.isDown(39))) { moveMap(-game.mapS, 0); } if (Key.isDown(87) || (Key.isDown(38))) { moveMap(0, game.mapS); } else if (Key.isDown(83) || (Key.isDown(40))) { moveMap(0, -game.mapS); } } } }; _root.onMouseMove = function () { if (!game.pause) { cursor(); statBox(); } }; _root.onMouseDown = function () { if (!game.pause) { getTarget(); } }; game.onKeyDown = function () { if (!game.pause) { hotKeys(); } if (Key.isDown(32)) { if ((gui.message._visible && (game.pause)) || (gui.head._visible && (game.pause))) { cutScene(); } else if (!game.pause) { centerUnit(tiles[game.unit]._x, tiles[game.unit]._y); } } }; Key.addListener(game); } function look(k, f, f2) { if (f != 0) { k.clip.gotoAndStop(f); } if (f2 != 0) { k.clip.char.gotoAndStop(f2); } var _local3 = ((k.team == 2) ? 7 : 1); if (game.free && (cheats[4])) { _local3 = ((k.team == 2) ? 1 : 7); } var _local2 = k.clip.char.char; if (f2 == 10) { _local2.g.gotoAndStop(game.grenade + 1); } if ((k.num == 0) && (game.mode == 5)) { _local2.h.gotoAndStop(13); } else { _local2.h.gotoAndStop(k.l[0] + _local3); } _local2.w.gotoAndStop(k.w[0][0] + 1); _local2.w2.gotoAndStop(k.w[1][0] + 1); _local2.fl.gotoAndStop(k.l[2] + _local3); _local2.fl2.gotoAndStop(k.l[2] + _local3); _local2.l.gotoAndStop(k.l[2] + _local3); _local2.l2.gotoAndStop(k.l[2] + _local3); _local2.fa.gotoAndStop(k.l[1] + _local3); _local2.fa2.gotoAndStop(k.l[1] + _local3); _local2.a.gotoAndStop(k.l[1] + _local3); _local2.a2.gotoAndStop(k.l[1] + _local3); _local2.b.gotoAndStop(k.l[1] + _local3); _local2.f.gotoAndStop(k.l[2] + _local3); _local2.f2.gotoAndStop(k.l[2] + _local3); } function hotKeys() { var _local2 = game.team[game.id]; if (Key.isDown(48)) { _root.selectUnit(_local2 + "0"); } else if (Key.isDown(49) && (_root.unit[_local2 + 1] != undefined)) { _root.selectUnit(_local2 + "1"); } else if (Key.isDown(50) && (_root.unit[_local2 + 2] != undefined)) { _root.selectUnit(_local2 + "2"); } else if (Key.isDown(51) && (_root.unit[_local2 + 3] != undefined)) { _root.selectUnit(_local2 + "3"); } else if (Key.isDown(52) && (_root.unit[_local2 + 4] != undefined)) { _root.selectUnit(_local2 + "4"); } else if (Key.isDown(53) && (_root.unit[_local2 + 5] != undefined)) { _root.selectUnit(_local2 + "5"); } else if (Key.isDown(54) && (_root.unit[_local2 + 6] != undefined)) { _root.selectUnit(_local2 + "6"); } else if (Key.isDown(55) && (_root.unit[_local2 + 7] != undefined)) { _root.selectUnit(_local2 + "7"); } else if (Key.isDown(56) && (_root.unit[_local2 + 8] != undefined)) { _root.selectUnit(_local2 + "8"); } else if (Key.isDown(57) && (_root.unit[_local2 + 9] != undefined)) { _root.selectUnit(_local2 + "9"); } if (Key.isDown(90) && (game.unit != -1)) { moveTurn(); } else if (Key.isDown(70) && (game.unit == -1)) { waitAll(); } else if (Key.isDown(88)) { if (game.unit == -1) { undo(); } else { aimTurn(); } } else if (Key.isDown(67)) { if (game.unit == -1) { selectNext(); } else { shootTurn(); } } else if (Key.isDown(86)) { knifeTurn(); } else if (Key.isDown(71)) { greTurn(); } else if (Key.isDown(72)) { reloadTurn(); } else if (Key.isDown(74)) { swapTurn(); } else if (Key.isDown(75)) { pickTurn(); } else if ((Key.isDown(66) && (game.unit != -1)) && (game.turn == game.id)) { waitTurn(); } } function cursor() { var _local2 = ((2 * (_ymouse - tiles._y)) - (_xmouse - tiles._x)) / 2; var _local3 = (_xmouse - tiles._x) + _local2; game.ym = Math.round(_local2 / game.tile); game.xm = Math.round(_local3 / game.tile) - 1; var _local1 = tile[(("t" + game.xm) + "_") + game.ym]; if (_local1 != undefined) { tiles.mouse._x = (game.xm - game.ym) * game.tile; tiles.mouse._y = (((game.xm + game.ym) * game.tile) / 2) - _local1.h; tiles.mouse.swapDepths((((((game.xm + game.ym) * game.tile) / 2) * 300) + ((game.xm - game.ym) * game.tile)) + 20); } } function statBox() { var _local4 = tile[(("t" + game.xm) + "_") + game.ym].unit; if ((_local4 == "") || (_local4 == undefined)) { gui.statBox._visible = false; } else { if ((_local4.charAt(0) == "e") && (game.tutorial)) { gui.statBox.blank._visible = true; } else { gui.statBox.blank._visible = false; } var _local1 = unit[_local4]; gui.statBox._visible = true; var _local2 = gui.statBox; var _local3 = (_local1.h / _local1.hm) * 100; _local2.w1.gotoAndStop(_local1.w[0][0] + 1); _local2.w2.gotoAndStop(_local1.w[1][0] + 1); var _local6 = ((_local1.team == 1) ? "#0000FF" : "#FF0000"); _local2.num.htmlText = ((("<font color='" + _local6) + "'>") + _local1.num) + "</font>"; _local2.health._xscale = _local3; if (_local3 < 30) { _local2.health.gotoAndStop(4); } else if (_local3 < 50) { _local2.health.gotoAndStop(3); } else if (_local3 < 80) { _local2.health.gotoAndStop(2); } else { _local2.health.gotoAndStop(1); } _local2.a1.text = _local1.w[0][3]; _local2.a2.text = _local1.w[1][3]; _local2.r1.bar._x = (_local1.w[0][1] / _local1.w[0][2]) * 74; _local2.r2.bar._x = (_local1.w[1][1] / _local1.w[1][2]) * 74; _local2.g.gotoAndStop(_local1.g + 1); _local2.a.gotoAndStop(_local1.a + 1); _local2.b.gotoAndStop(_local1.b + 1); _local2.i.gotoAndStop(_local1.i + 1); _local2.stun._visible = _local1.stun > 0; _local2.flash._visible = _local1.flash > 0; _local2.ww1.text = weapons[_local1.w[0][0]][6]; _local2.ww2.text = weapons[_local1.w[1][0]][6]; } if (drop[(("w" + game.xm) + "_") + game.ym] != undefined) { var _local5 = drop[(("w" + game.xm) + "_") + game.ym].w[0]; gui.weapon._visible = true; gui.weapon.wt.text = weapons[_local5][6]; gui.weapon.w.gotoAndStop(_local5 + 1); } else { gui.weapon._visible = false; } gui.gre._visible = gre[(("g" + game.xm) + "_") + game.ym] != undefined; } function getTarget() { if (game.turn == game.id) { var _local2 = tile[(("t" + game.xm) + "_") + game.ym].unit; var _local1 = unit[game.unit]; var _local4 = game.team[game.id]; var _local6 = ((game.id == 1) ? "e" : "a"); if ((game.unit == -1) && (_local2.charAt(0) == _local4)) { selectUnit(_local2); } var _local3 = tiles[(("t" + game.xm) + "_") + game.ym].w._currentframe; if (((_local3 != 1) && (_local3 != 8)) && (tile[(("t" + game.xm) + "_") + game.ym] != undefined)) { if ((((game.move == 1) && (_local2 == "")) && (_local3 != 6)) || ((((game.xm == _local1.xt) && (game.ym == _local1.yt)) && (game.move == 1)) && (_local3 != 6))) { game.oldp = _local1.pos; _local1.mount = false; game.targx = game.xm; game.targy = game.ym; game.oldx = _local1.xt; game.oldy = _local1.yt; findPath(_local1.xt, _local1.yt, game.targx, game.targy); game.move = 2; } else if ((((game.move == 1) && (_local3 == 6)) && (game.xm == _local1.xt)) && (game.ym == _local1.yt)) { game.stop = true; _local1.clip.char.gotoAndStop(1); look(_local1, 0, 12); tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(1); } else if ((game.act == 1) && (game.move != 1)) { game.t = _local2; if ((game.action < 2) && (_local2.charAt(0) == _local6)) { game.act = 2; switch (game.action) { case 0 : engageGun(); break; case 1 : dir(game.unit, unit[_local2].xt, unit[_local2].yt); look(_local1, 0, 7); } } else if (game.action == 3) { if ((((game.grenade == 7) && (_local2.charAt(0) == _local4)) || ((game.grenade != 7) && (game.grenade != 5))) || ((game.grenade == 5) && (_local2.charAt(0) == _local4))) { var _local5 = true; game.targx = game.xm; game.targy = game.ym; if ((game.grenade == 5) || (game.grenade == 1)) { if (gre[(("g" + game.targx) + "_") + game.targy] != undefined) { _local5 = false; } } if (_local5) { game.act = 2; dir(game.unit, game.xm, game.ym); _local1.g = 0; if ((game.mode == 5) && (_local1.num == 0)) { _local1.g = 7; } look(_local1, 0, 10); } else { gui.gre.play(); } } } } else if ((game.action == 4) && (_local3 == 6)) { if ((drop[(("w" + game.xm) + "_") + game.ym] != undefined) || (mountHold(game.xm, game.ym))) { dir(game.unit, game.xm, game.ym); clearMap(); game.targx = game.xm; game.targy = game.ym; game.stop = true; if (game.id == game.turn) { gui.menu.blank0._visible = true; game.oldx = -1; game.oldy = -1; game.oldp = -1; } if (tile[(("t" + game.xm) + "_") + game.ym].mount) { look(_local1, 0, 13); } else { look(_local1, 0, 11); } } } else if (((game.action == 2) && (game.xm == _local1.xt)) && (game.ym == _local1.yt)) { game.act = 2; look(_local1, 0, 9); } } } } function mountHold(x, y) { var _local2 = unit[game.unit]; var _local1 = tile[(("t" + x) + "_") + y]; if ((_local1.mount && ((x + _local1.xt) == _local2.xt)) && ((y + _local1.yt) == _local2.yt)) { return(true); } return(false); } function turn() { if ((!game.pause) || (game.tutorial)) { if (game.tutorial) { game.turn = 1; } if (game.turn == 2) { t3.prototype.walk = false; t14.prototype.walk = true; } else if (game.turn == 1) { t14.prototype.walk = false; t3.prototype.walk = true; } if (game.mode == 6) { game.timer--; gui.a.text = game.timer; if (game.timer == 0) { gui.gotoAndStop("lose"); } } var _local9 = [1, 1, 1, 0, 0, 0, -1, -1, -1]; var _local8 = [1, 0, -1, 1, 0, -1, 1, 0, -1]; var _local3; var _local4; var _local2; game.aim = false; for (i in gre) { _local3 = gre[i]; if ((_local3.type == 0) && (_local3.frag != 1.1)) { _local3.frag--; if (_local3.frag <= 0) { _local3.frag = 1.1; _local3.clip.play(); r = 0; while (r < 9) { _local2 = tile[(("t" + (_local3.xt + _local9[r])) + "_") + (_local3.yt + _local8[r])].unit; if ((_local2.length > 1) && (unit[_local2].h > 0)) { _local4 = ((char.dif == 3) ? 150 : 100); if (unit[_local2].i == 3) { _local4 = _local4 - Math.floor(_local4 * 0.3); } unit[_local2].h = unit[_local2].h - _local4; tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:unit[_local2].xiso, _y:unit[_local2].yiso}); tiles["d" + game.count].t.t.htmlText = "-" + _local4; checkDeath(unit[_local2], 15); game.count++; } r++; } delete gre[i]; } } else { _local3.turn--; if (_local3.turn == 0) { removeMovieClip(_local3.clip); delete gre[i]; } } } for (d in drop) { if (drop[d].t != -1.1) { drop[d].t--; if (drop[d].t < 0) { delete drop[d]; tiles[d].removeMovieClip(); } } } if (game.mode == 4) { var _local5 = 0; var _local11 = tiles[(("t" + game.flag[0]) + "_") + game.flag[1]].flag.flag; d = 0; while (d < 9) { _local2 = tile[(("t" + (game.flag[0] + _local9[d])) + "_") + (game.flag[1] + _local8[d])].unit; if (unit[_local2].h > 0) { if (_local2.charAt(0) == "a") { _local5 = 1; } else { _local5 = 2; } if (game.capture == 0) { game.capture = _local5; timer++; } else { if (_local5 == game.capture) { timer++; } else { timer--; } if (timer <= 0) { game.capture = 0; } } } d++; } if (game.capture == 0) { timer = 0; _local11.gotoAndStop(1); _local11._y = 0; } else { _local11.gotoAndStop(game.capture + 1); _local11._y = -5 * timer; if (timer >= 10) { _local11._y = -50; if (game.capture == game.id) { if (game.free) { gui.gotoAndStop("win"); } else { cutScene(0); } } else { gui.gotoAndStop("lose"); } } } } var _local10; var _local1; game.te = ((game.turn == 2) ? "a" : "e"); if (game.turn == 1) { i = 0; while (i < game.num) { _local10 = "a" + i; _local1 = unit[_local10]; if (_local1.h > 0) { _local1.s = true; if ((char.dif != 3) && (char.dif != 4)) { _local1.h = _local1.h + 35; } if (_local1.h > _local1.hm) { _local1.h = _local1.hm; } if (_local1.flash > 0) { _local1.flash--; } if (_local1.stun > 0) { _local1.stun--; } } i++; } } else if (game.turn == 2) { i = 0; while (i < game.num) { _local1 = unit["e" + i]; if (_local1.h > 0) { _local1.s = true; if ((char.dif != 3) && (char.dif != 4)) { _local1.h = _local1.h + 35; } if (_local1.h > _local1.hm) { _local1.h = _local1.hm; } if (_local1.flash > 0) { _local1.flash--; } if (_local1.stun > 0) { _local1.stun--; } } else { _local1.s = false; } i++; } } respawnUnits(); showUnits(); if (game.turn == 2) { i = 0; while (i < game.num) { _local1 = unit["e" + i]; if (_local1.s && (_local1.h > 0)) { centerUnit(_local1.xiso, _local1.yiso, "e" + i); break; } if (i == (game.num - 1)) { game.turn = 1; turn(); } i++; } } else if (game.turn == 1) { i = 0; while (i < game.num) { _local1 = unit["a" + i]; if (_local1.s && (_local1.h > 0)) { centerUnit(_local1.xiso, _local1.yiso, "a" + i); break; } i++; } } } } function clearMap() { var _local1; i = 0; while (i < game.maph) { p = 0; while (p < game.mapw) { _local1 = tiles[(("t" + p) + "_") + i].w; if (_local1._currentframe != 1) { _local1.gotoAndStop(1); } p++; } i++; } } function tp(x, y, t) { var _local1 = tile[(("t" + x) + "_") + y]; if (_local1.walk && (_local1.unit.charAt(0) != ((game.turn == 1) ? "e" : "a"))) { if ((((tiles[(("t" + (x + 1)) + "_") + y].w._currentframe > 1) || (tiles[(("t" + (x - 1)) + "_") + y].w._currentframe > 1)) || (tiles[(("t" + x) + "_") + (y - 1)].w._currentframe > 1)) || (tiles[(("t" + x) + "_") + (y + 1)].w._currentframe > 1)) { tiles[(("t" + x) + "_") + y].w.gotoAndStop(t); } } if (((_local1.unit.charAt(0) == "a") && (unit[_local1.unit].h > 0)) && (game.t == "")) { game.t = _local1.unit; } } function to(x, y, t) { var _local2 = unit[game.unit]; var _local4 = 0; var _local3 = 0; var _local1 = tile[(("t" + x) + "_") + y]; if (_local2.xt > x) { _local4++; } else if (_local2.xt < x) { _local4--; } if (_local2.yt > y) { _local3++; } else if (_local2.yt < y) { _local3--; } if ((_local1.walk || (_local1.mount)) || (_local1.t == 38)) { if (tiles[(("t" + (x + _local4)) + "_") + (y + _local3)].w._currentframe > 1) { tiles[(("t" + x) + "_") + y].w.gotoAndStop(t); if ((((t == 8) && (game.t == "")) && (_local1.unit.charAt(0) == game.ta)) && (unit[_local1.unit].h > 0)) { game.t = _local1.unit; } } } } function moveUnit() { var _local1 = unit[game.unit]; var _local2 = _local1.clip; if (((_local1.x % game.tile) == 0) && ((_local1.y % game.tile) == 0)) { _local1.xt = Math.floor(_local1.x / game.tile); _local1.yt = Math.floor(_local1.y / game.tile); if (game.path.length > 0) { game.targety = game.path.pop(); game.targetx = game.path.pop(); if (game.targetx > _local1.xt) { game.dirx = 1; game.diry = 0; } else if (game.targetx < _local1.xt) { game.dirx = -1; game.diry = 0; } else if (game.targety > _local1.yt) { game.diry = 1; game.dirx = 0; } else if (game.targety < _local1.yt) { game.diry = -1; game.dirx = 0; } look(_local1, (game.dirx + (game.diry * 2)) + 3, 2); } else { _local1.pos = tiles[(("t" + _local1.xt) + "_") + _local1.yt].w._currentframe - 1; clearMap(); _local2.swapDepths((((_local1.yiso - _local1.depth) * 300) + _local1.xiso) + 20); _local2._y = _local1.yiso - tile[(("t" + _local1.xt) + "_") + _local1.yt].h; if ((_local1.pos != 4) && (game.act != 3)) { centerUnit(_local1.xiso, _local1.yiso); } game.move = 3; if ((game.mode == 0) || (!game.free)) { if (tile[(("t" + _local1.xt) + "_") + _local1.yt].win == game.unit.charAt(0)) { if (game.turn == game.id) { if (game.free) { gui.gotoAndStop("win"); } else { cutScene(0); } } else { gui.gotoAndStop("lose"); } } else if (((tiles[(("t" + _local1.xt) + "_") + _local1.yt]._currentframe == 4) && (game.tutorial)) && (cut[game.part].charAt(0) == "r")) { tiles[(("t" + _local1.xt) + "_") + _local1.yt].gotoAndStop(13); cutScene(); } } if (game.unit.charAt(0) == game.team[game.id]) { gui.menu.blank1._visible = true; gui.menu.move.text = "Undo"; } tile[(("t" + _local1.xt) + "_") + _local1.yt].unit = game.unit; backToPos(); return(undefined); } } _local1.y = _local1.y + (game.speed * game.diry); _local1.x = _local1.x + (game.speed * game.dirx); _local1.xiso = _local1.x - _local1.y; _local1.yiso = (_local1.x + _local1.y) / 2; _local2._x = _local1.xiso; _local2._y = _local1.yiso - tile[(("t" + _local1.xt) + "_") + _local1.yt].h; _local2.swapDepths((((_local1.yiso - _local1.depth) * 300) + _local1.xiso) + 7); } function findPath(startx, starty, targetx, targety, walk) { tile[(("t" + startx) + "_") + starty].unit = ""; if ((game.turn == 1) || (walk <= 0)) { tile[(("t" + targetx) + "_") + targety].unit = game.unit; } path = {}; path.un = []; path.done = false; path.name = (("node_" + startx) + "_") + starty; var _local7 = Math.abs(startx - targetx) + Math.abs(starty - targety); path[path.name] = {x:startx, y:starty, visited:true, parentx:null, parenty:null, cost:_local7}; path.un[path.un.length] = path[path.name]; while (path.un.length > 0) { var _local1 = path.un.shift(); if ((_local1.x == targetx) && (_local1.y == targety)) { make_path(_local1, walk); path.done = true; break; } _local1.visited = true; addNode(_local1, _local1.x + 1, _local1.y, targetx, targety); addNode(_local1, _local1.x - 1, _local1.y, targetx, targety); addNode(_local1, _local1.x, _local1.y + 1, targetx, targety); addNode(_local1, _local1.x, _local1.y - 1, targetx, targety); } delete path; if (path.done) { return(true); } return(false); } function addNode(ob, x, y, targetx, targety) { path.name = (("node_" + x) + "_") + y; if (tile[(("t" + x) + "_") + y].walk && (tile[(("t" + x) + "_") + y].unit.charAt(0) != game.te)) { var _local2 = Math.abs(x - targetx) + Math.abs(y - targety); if ((path[path.name].cost > _local2) or (path[path.name].cost == undefined)) { path[path.name] = {x:x, y:y, visited:false, parentx:ob.x, parenty:ob.y, cost:_local2}; var _local1 = 0; while (_local1 < path.un.length) { if (_local2 < path.un[_local1].cost) { path.un.splice(_local1, 0, path[path.name]); break; } _local1++; } if (_local1 >= path.un.length) { path.un[path.un.length] = path[path.name]; } } } } function make_path(ob, walk) { game.path = []; while (ob.parentx != null) { game.path[game.path.length] = ob.x; game.path[game.path.length] = ob.y; ob = path[(("node_" + ob.parentx) + "_") + ob.parenty]; } if (walk > 0) { var _local3 = game.path.length; game.path = game.path.slice(_local3 - (walk * 2), _local3); i = 0; while (i < walk) { if (findCover(true, game.path[0], game.path[1])) { tile[(("t" + game.path[0]) + "_") + game.path[1]].unit = game.unit; break; } game.path.splice(0, 2); i++; } } } function backToPos() { game.stop = false; var _local2; if (arguments[0] == undefined) { _local2 = unit[game.unit]; } else { _local2 = unit[arguments[0]]; } if (_local2.pos == 4) { _local2.pos = 1; game.act = 3; game.red = true; } var _local3 = _local2.pos + 1; if (_local2.pos == 1) { _local3 = 1; } if (_local2.mount) { _local3 = 13; } look(_local2, 0, _local3); statBox(); if (arguments[0] == undefined) { if ((game.turn == game.id) && (game.act == 3)) { gui.menu.blank2._visible = true; } if ((game.act == 3) && (game.move == 3)) { waitTurn(); } else if (game.turn == 2) { switch (game.action) { case 0 : waitTurn(); break; case 1 : if (targShoot()) { enemyShoot(); } else if (targGre()) { enemyGre(); } else { waitTurn(); } break; case 2 : if (game.move != 3) { enemyMove(); } else { waitTurn(); } break; case 3 : if (targKnife()) { enemyKnife(); } else if ((targGre() && (_local2.g != 8)) && (_local2.g != 1)) { enemyGre(); } else if (targShoot()) { enemyShoot(); } else { waitTurn(); } break; case 4 : if (targGre()) { enemyGre(); } else if (targShoot()) { enemyShoot(); } else { waitTurn(); } break; case 5 : game.action = 0; if ((_local2.w[1][0] != 0) && (_local2.w[1][1] != 0)) { enemySwap(); } else if (((_local2.w[0][1] == 0) && (_local2.w[0][0] != 0)) && (_local2.w[0][3] != 0)) { enemyReload(); } else if (targGre()) { enemyGre(); } else { waitTurn(); } } } } } function dir(u, x, y) { var _local1 = unit[u]; var _local4; if (((_local1.xt > x) && (_local1.yt > y)) || ((_local1.yt > y) && (_local1.xt == x))) { _local4 = 1; } else if (((_local1.xt == x) && (_local1.yt < y)) || ((_local1.xt > x) && (_local1.yt > y))) { _local4 = 5; } else if (((_local1.yt == y) && (_local1.xt < x)) || ((_local1.yt < y) && (_local1.xt < x))) { _local4 = 4; } else if ((_local1.yt == y) && (_local1.xt > x)) { _local4 = 2; } tiles[u].gotoAndStop(_local4); } function showUnits() { if (game.turn == game.id) { gui.menu.gotoAndStop(1); gui.menu._visible = true; var _local3 = 0; var _local4 = game.team[game.id]; var _local2; var _local1; i = 0; while (i < game.num) { _local1 = unit[_local4 + i]; if (_local1.s) { _local3++; _local2 = tiles[(("t" + _local1.xt) + "_") + _local1.yt].w; _local2.gotoAndStop(7); _local2.te.text = i; } i++; } } } function selectUnit(u, undo) { var _local3 = unit[u]; if (((_local3.s && (game.turn == game.id)) && (game.unit == -1)) || (undo)) { game.unit = u; if (game.multi) { smartfox.sendObject({t:0, u:u}); } centerUnit(_local3.clip._x, _local3.clip._y); gui.menu.gotoAndStop(2); if (undo == undefined) { game.move = 0; game.act = 0; game.aim = false; game.red = false; game.oldp = -1; } if (game.red) { game.move = 0; game.act = 0; } game.last = game.unit; _local3.s = false; if (_local3.stun > 0) { game.move = 3; gui.menu.blank1._visible = true; gui.menu.blank0._visible = true; } if (_local3.flash > 0) { game.act = 3; gui.menu.blank2._visible = true; } var _local2 = game.team[game.id]; var _local1; i = 0; while (i < game.num) { _local1 = unit[_local2 + i]; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(1); i++; } tiles[u].star._visible = true; tiles[u].star.star.gotoAndPlay(1); if ((game.act == 3) && (game.move == 3)) { waitTurn(); } if (game.tutorial && (cut[game.part] == "z")) { cutScene(); } } } function selectNext() { if ((game.unit == -1) && (game.id == game.turn)) { var _local1 = game.team[game.id]; i = game.num; while (i > -1) { if (unit[_local1 + i].s) { selectUnit(_local1 + i); break; } i--; } } } function undo() { if (game.id == game.turn) { if (((game.move != 3) || (game.act != 3)) || (game.red)) { selectUnit(game.last, true); if (game.red) { var _local1 = unit[game.unit]; gui.menu.blank1._visible = false; gui.menu.move.text = "Move"; tile[(("t" + _local1.xt) + "_") + _local1.yt].unit = ""; clearMap(); _local1.pos = game.oldp; _local1.xt = game.oldx; _local1.yt = game.oldy; _local1.x = _local1.xt * game.tile; _local1.y = _local1.yt * game.tile; _local1.xiso = _local1.x - _local1.y; _local1.yiso = (_local1.x + _local1.y) / 2; tiles[game.unit].swapDepths((((_local1.yiso - _local1.depth) * 300) + _local1.xiso) + 1); tiles[game.unit]._x = _local1.xiso; tiles[game.unit]._y = _local1.yiso - tile[(("t" + _local1.xt) + "_") + _local1.yt].h; game.oldx = -1; game.oldy = -1; game.oldp = -1; tile[(("t" + _local1.xt) + "_") + _local1.yt].unit = game.unit; backToPos(); if (game.multi) { smartfox.sendObject({t:1, k:1}); } } } else { game.oldp = -1; } } } function moveTurn() { var _local1 = unit[game.unit]; if (((game.turn == game.id) && (game.unit != -1)) && (!game.stop)) { if ((game.move < 2) && (game.act != 2)) { clearMap(); if (game.act == 1) { game.act = 0; } game.move = 1; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(4); tp(_local1.xt + 1, _local1.yt, 4); tp(_local1.xt - 1, _local1.yt, 4); tp(_local1.xt, _local1.yt + 1, 4); tp(_local1.xt, _local1.yt - 1, 4); tp(_local1.xt + 1, _local1.yt + 1, 3); tp(_local1.xt + 1, _local1.yt - 1, 3); tp(_local1.xt - 1, _local1.yt + 1, 3); tp(_local1.xt - 1, _local1.yt - 1, 3); tp(_local1.xt + 2, _local1.yt, 3); tp(_local1.xt - 2, _local1.yt, 3); tp(_local1.xt, _local1.yt + 2, 3); tp(_local1.xt, _local1.yt - 2, 3); tp(_local1.xt + 2, _local1.yt + 1, 2); tp(_local1.xt + 2, _local1.yt - 1, 2); tp(_local1.xt - 2, _local1.yt + 1, 2); tp(_local1.xt - 2, _local1.yt - 1, 2); tp(_local1.xt + 2, _local1.yt, 3); tp(_local1.xt - 2, _local1.yt, 3); tp(_local1.xt, _local1.yt + 2, 3); tp(_local1.xt, _local1.yt - 2, 3); tp(_local1.xt + 1, _local1.yt + 2, 2); tp(_local1.xt + 1, _local1.yt - 2, 2); tp(_local1.xt - 1, _local1.yt + 2, 2); tp(_local1.xt - 1, _local1.yt - 2, 2); tp(_local1.xt + 3, _local1.yt, 2); tp(_local1.xt, _local1.yt + 3, 2); tp(_local1.xt - 3, _local1.yt, 2); tp(_local1.xt, _local1.yt - 3, 2); if ((game.act < 2) || (_local1.b == 5)) { var _local2 = ((_local1.b == 5) ? 2 : 5); tp(_local1.xt + 4, _local1.yt, _local2); tp(_local1.xt, _local1.yt + 4, _local2); tp(_local1.xt - 4, _local1.yt, _local2); tp(_local1.xt, _local1.yt - 4, _local2); tp(_local1.xt + 3, _local1.yt + 1, _local2); tp(_local1.xt + 1, _local1.yt + 3, _local2); tp(_local1.xt - 3, _local1.yt + 1, _local2); tp(_local1.xt - 1, _local1.yt - 3, _local2); tp(_local1.xt + 3, _local1.yt - 1, _local2); tp(_local1.xt + 1, _local1.yt - 3, _local2); tp(_local1.xt - 1, _local1.yt + 3, _local2); tp(_local1.xt - 3, _local1.yt - 1, _local2); tp(_local1.xt + 2, _local1.yt + 2, _local2); tp(_local1.xt - 2, _local1.yt + 2, _local2); tp(_local1.xt + 2, _local1.yt - 2, _local2); tp(_local1.xt - 2, _local1.yt - 2, _local2); } } else if (((((game.act < 2) && (game.move != 2)) && (game.oldp != -1)) && (game.oldx != -1)) && (game.oldy != -1)) { gui.menu.blank1._visible = false; gui.menu.move.text = "Move"; tile[(("t" + _local1.xt) + "_") + _local1.yt].unit = ""; clearMap(); game.move = 0; _local1.pos = game.oldp; _local1.xt = game.oldx; _local1.yt = game.oldy; _local1.x = _local1.xt * game.tile; _local1.y = _local1.yt * game.tile; _local1.xiso = _local1.x - _local1.y; _local1.yiso = (_local1.x + _local1.y) / 2; tiles[game.unit].swapDepths((((_local1.yiso - _local1.depth) * 300) + _local1.xiso) + 1); tiles[game.unit]._x = _local1.xiso; tiles[game.unit]._y = _local1.yiso - tile[(("t" + _local1.xt) + "_") + _local1.yt].h; game.oldx = -1; game.oldy = -1; tile[(("t" + _local1.xt) + "_") + _local1.yt].unit = game.unit; backToPos(); moveTurn(); } } } function knifeTurn() { if ((game.turn == game.id) && (!game.stop)) { var _local1 = unit[game.unit]; if ((((game.act < 2) && (game.move != 2)) && (game.unit != -1)) && (!_local1.mount)) { if (game.move == 1) { game.move = 0; } clearMap(); game.act = 1; game.action = 1; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(8); var _local2 = ((_local1.a == 3) ? 3 : 2); i = 1; while (i < _local2) { to(_local1.xt + i, _local1.yt, 5); to(_local1.xt - i, _local1.yt, 5); to(_local1.xt, _local1.yt + i, 5); to(_local1.xt, _local1.yt - i, 5); i++; } if (_local2 == 3) { to(_local1.xt + 1, _local1.yt + 1, 5); to(_local1.xt - 1, _local1.yt - 1, 5); to(_local1.xt - 1, _local1.yt + 1, 5); to(_local1.xt + 1, _local1.yt - 1, 5); } } } } function aimTurn() { if ((game.turn == game.id) && (!game.stop)) { if (((((game.move < 2) && (game.unit != -1)) && (game.act != 2)) && (!unit[game.unit].mount)) && (!game.aim)) { game.move = 1; clearMap(); var _local1 = unit[game.unit]; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(6); if (_local1.w[0][1] == 0) { gui.reload.play(); } } } } function shootTurn() { if ((game.turn == game.id) && (!game.stop)) { var _local1 = unit[game.unit]; if (((game.act < 2) && (game.unit != -1)) && (game.move != 2)) { if (game.move == 1) { game.move = 0; } clearMap(); game.act = 1; game.action = 0; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(8); if ((!_local1.mount) && (_local1.w[0][0] != 0)) { var _local3 = weapons[_local1.w[0][0]][3] + 1; if (_local1.a == 5) { _local3++; } else if (_local1.a == 2) { _local3--; } var _local2 = 5; if ((weapon[_local1.w[0][0]][7] == 4) || (_local1.a == 5)) { _local2 = 8; } i = 0; while (i < _local3) { if ((_local2 == 8) && (i < 4)) { to(_local1.xt + i, _local1.yt, _local2); to(_local1.xt - i, _local1.yt, _local2); to(_local1.xt, _local1.yt + i, _local2); to(_local1.xt, _local1.yt - i, _local2); } else { to(_local1.xt + i, _local1.yt, 5); to(_local1.xt - i, _local1.yt, 5); to(_local1.xt, _local1.yt + i, 5); to(_local1.xt, _local1.yt - i, 5); } i++; } to(_local1.xt + 1, _local1.yt + 1, _local2); to(_local1.xt - 1, _local1.yt - 1, _local2); to(_local1.xt - 1, _local1.yt + 1, _local2); to(_local1.xt + 1, _local1.yt - 1, _local2); if (_local3 > 3) { to(_local1.xt + 2, _local1.yt + 1, _local2); to(_local1.xt - 2, _local1.yt - 1, _local2); to(_local1.xt - 2, _local1.yt + 1, _local2); to(_local1.xt + 2, _local1.yt - 1, _local2); to(_local1.xt + 1, _local1.yt + 2, _local2); to(_local1.xt - 1, _local1.yt - 2, _local2); to(_local1.xt - 1, _local1.yt + 2, _local2); to(_local1.xt + 1, _local1.yt - 2, _local2); } if (_local3 > 4) { to(_local1.xt + 2, _local1.yt + 2, 5); to(_local1.xt - 2, _local1.yt - 2, 5); to(_local1.xt - 2, _local1.yt + 2, 5); to(_local1.xt + 2, _local1.yt - 2, 5); to(_local1.xt + 2, _local1.yt + 2, 5); to(_local1.xt - 2, _local1.yt - 2, 5); to(_local1.xt - 2, _local1.yt + 2, 5); to(_local1.xt + 2, _local1.yt - 2, 5); to(_local1.xt + 3, _local1.yt + 1, 5); to(_local1.xt - 3, _local1.yt - 1, 5); to(_local1.xt - 3, _local1.yt + 1, 5); to(_local1.xt + 3, _local1.yt - 1, 5); to(_local1.xt + 1, _local1.yt + 3, 5); to(_local1.xt - 1, _local1.yt - 3, 5); to(_local1.xt - 1, _local1.yt + 3, 5); to(_local1.xt + 1, _local1.yt - 3, 5); } if (_local3 > 5) { to(_local1.xt + 4, _local1.yt + 1, 5); to(_local1.xt - 4, _local1.yt - 1, 5); to(_local1.xt - 4, _local1.yt + 1, 5); to(_local1.xt + 4, _local1.yt - 1, 5); to(_local1.xt + 1, _local1.yt + 4, 5); to(_local1.xt - 1, _local1.yt - 4, 5); to(_local1.xt - 1, _local1.yt + 4, 5); to(_local1.xt + 1, _local1.yt - 4, 5); to(_local1.xt + 3, _local1.yt + 2, 5); to(_local1.xt - 3, _local1.yt - 2, 5); to(_local1.xt - 3, _local1.yt + 2, 5); to(_local1.xt + 3, _local1.yt - 2, 5); to(_local1.xt + 2, _local1.yt + 3, 5); to(_local1.xt - 2, _local1.yt - 3, 5); to(_local1.xt - 2, _local1.yt + 3, 5); to(_local1.xt + 2, _local1.yt - 3, 5); } if (_local3 > 6) { to(_local1.xt + 5, _local1.yt + 1, 5); to(_local1.xt - 5, _local1.yt - 1, 5); to(_local1.xt - 5, _local1.yt + 1, 5); to(_local1.xt + 5, _local1.yt - 1, 5); to(_local1.xt + 1, _local1.yt + 5, 5); to(_local1.xt - 1, _local1.yt - 5, 5); to(_local1.xt - 1, _local1.yt + 5, 5); to(_local1.xt + 1, _local1.yt - 5, 5); to(_local1.xt + 4, _local1.yt + 2, 5); to(_local1.xt - 4, _local1.yt - 2, 5); to(_local1.xt - 4, _local1.yt + 2, 5); to(_local1.xt + 4, _local1.yt - 2, 5); to(_local1.xt + 2, _local1.yt + 4, 5); to(_local1.xt - 2, _local1.yt - 4, 5); to(_local1.xt - 2, _local1.yt + 4, 5); to(_local1.xt + 2, _local1.yt - 4, 5); to(_local1.xt + 3, _local1.yt + 3, 5); to(_local1.xt - 3, _local1.yt - 3, 5); to(_local1.xt - 3, _local1.yt + 3, 5); to(_local1.xt + 3, _local1.yt - 3, 5); } if (_local3 > 7) { to(_local1.xt + 6, _local1.yt + 1, 5); to(_local1.xt - 6, _local1.yt - 1, 5); to(_local1.xt - 6, _local1.yt + 1, 5); to(_local1.xt + 6, _local1.yt - 1, 5); to(_local1.xt + 1, _local1.yt + 6, 5); to(_local1.xt - 1, _local1.yt - 6, 5); to(_local1.xt - 1, _local1.yt + 6, 5); to(_local1.xt + 1, _local1.yt - 6, 5); to(_local1.xt + 5, _local1.yt + 2, 5); to(_local1.xt - 5, _local1.yt - 2, 5); to(_local1.xt - 5, _local1.yt + 2, 5); to(_local1.xt + 5, _local1.yt - 2, 5); to(_local1.xt + 2, _local1.yt + 5, 5); to(_local1.xt - 2, _local1.yt - 5, 5); to(_local1.xt - 2, _local1.yt + 5, 5); to(_local1.xt + 2, _local1.yt - 5, 5); to(_local1.xt + 4, _local1.yt + 3, 5); to(_local1.xt - 4, _local1.yt - 3, 5); to(_local1.xt - 4, _local1.yt + 3, 5); to(_local1.xt + 4, _local1.yt - 3, 5); to(_local1.xt + 3, _local1.yt + 4, 5); to(_local1.xt - 3, _local1.yt - 4, 5); to(_local1.xt - 3, _local1.yt + 4, 5); to(_local1.xt + 3, _local1.yt - 4, 5); } if (_local3 > 8) { to(_local1.xt + 7, _local1.yt + 1, 5); to(_local1.xt - 7, _local1.yt - 1, 5); to(_local1.xt - 7, _local1.yt + 1, 5); to(_local1.xt + 7, _local1.yt - 1, 5); to(_local1.xt + 1, _local1.yt + 7, 5); to(_local1.xt - 1, _local1.yt - 7, 5); to(_local1.xt - 1, _local1.yt + 7, 5); to(_local1.xt + 1, _local1.yt - 7, 5); to(_local1.xt + 6, _local1.yt + 2, 5); to(_local1.xt - 6, _local1.yt - 2, 5); to(_local1.xt - 6, _local1.yt + 2, 5); to(_local1.xt + 6, _local1.yt - 2, 5); to(_local1.xt + 2, _local1.yt + 6, 5); to(_local1.xt - 2, _local1.yt - 6, 5); to(_local1.xt - 2, _local1.yt + 6, 5); to(_local1.xt + 2, _local1.yt - 6, 5); to(_local1.xt + 5, _local1.yt + 3, 5); to(_local1.xt - 5, _local1.yt - 3, 5); to(_local1.xt - 5, _local1.yt + 3, 5); to(_local1.xt + 5, _local1.yt - 3, 5); to(_local1.xt + 3, _local1.yt + 5, 5); to(_local1.xt - 3, _local1.yt - 5, 5); to(_local1.xt - 3, _local1.yt + 5, 5); to(_local1.xt + 3, _local1.yt - 5, 5); to(_local1.xt + 4, _local1.yt + 4, 5); to(_local1.xt - 4, _local1.yt - 4, 5); to(_local1.xt - 4, _local1.yt + 4, 5); to(_local1.xt + 4, _local1.yt - 4, 5); } } else if (_local1.mount) { mountRange(_local1); } } } } function mountRange(v) { var _local4 = ((game.turn == 2) ? 8 : 5); var _local6 = 0; var _local5 = 0; switch (v.clip._currentframe) { case 1 : _local5--; break; case 2 : _local6--; break; case 4 : _local6++; break; case 5 : _local5++; } var _local3 = [2, 3, 4, 5, 6, 7]; var _local2 = [0, 1, 2, 3, 4]; tiles[(("t" + (v.xt + _local6)) + "_") + (v.yt + _local5)].w.gotoAndStop(8); if (_local5 == 0) { i = 0; while (i < _local3.length) { p = 0; while (p < _local2.length) { to(v.xt + (_local3[i] * _local6), v.yt + _local2[p], _local4); to(v.xt + (_local3[i] * _local6), v.yt + (_local2[p] * -1), _local4); p++; } i++; } } else { i = 0; while (i < _local3.length) { p = 0; while (p < _local2.length) { to(v.xt + _local2[p], v.yt + (_local3[i] * _local5), _local4); to(v.xt + (_local2[p] * -1), v.yt + (_local3[i] * _local5), _local4); p++; } i++; } } } function reloadTurn() { if (((game.turn == game.id) && (!game.stop)) && (!unit[game.unit].mount)) { var _local1 = unit[game.unit]; if (game.act < 2) { clearMap(); if (((game.move != 2) && (game.unit != -1)) && (_local1.w[0][0] != 0)) { if (game.move == 1) { game.move = 0; } game.act = 0; game.action = 2; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(6); } } } } function waitTurn() { if (!game.stop) { if ((game.move != 2) && (game.act != 2)) { clearMap(); var _local4 = ((game.turn == 1) ? "a" : "e"); var _local3 = 0; var _local2; i = 0; while (i < game.num) { _local2 = unit[_local4 + i]; if (!_local2.s) { _local3++; } i++; } gui.menu._visible = false; var _local5 = unit[game.unit]; _local5.clip.star._visible = false; _local5.clip.star.star.stop(); game.unit = -1; if (_local3 == game.num) { if (!game.win) { game.turn = ((game.turn == 1) ? 2 : 1); turn(); } } else if (game.turn == game.id) { gui.menu._visible = true; gui.menu.gotoAndStop(1); showUnits(); } else { i = 0; while (i < game.num) { var _local1 = unit["e" + i]; if (_local1.s && (_local1.h > 0)) { centerUnit(_local1.xiso, _local1.yiso, "e" + i); break; } i++; } } } } } function waitAll() { if (((game.id == game.turn) && (game.unit == -1)) && (!game.pause)) { var _local2 = game.team[game.id]; var _local1; i = 0; while (i < game.num) { _local1 = unit[_local2 + i]; _local1.s = false; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(1); i++; } if (game.multi) { smartfox.sendObject({t:13}); } waitTurn(); } } function swapTurn() { if (((game.turn == game.id) && (!game.stop)) && (!unit[game.unit].mount)) { if (((game.move != 2) && (game.act != 2)) && (game.unit != -1)) { clearMap(); game.stop = true; look(unit[game.unit], 0, 5); } } } function pickTurn() { if (((game.turn == game.id) && (!game.stop)) && (!unit[game.unit].mount)) { if (((game.act != 2) && (game.move != 2)) && (game.unit != -1)) { clearMap(); if (game.act != 3) { game.act = 0; } var _local1 = unit[game.unit]; game.action = 4; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(6); to(_local1.xt - 1, _local1.yt, 6); to(_local1.xt + 1, _local1.yt, 6); to(_local1.xt, _local1.yt - 1, 6); to(_local1.xt, _local1.yt + 1, 6); } } } function greTurn() { if (((game.turn == game.id) && (!game.stop)) && (!unit[game.unit].mount)) { var _local1 = unit[game.unit]; game.grenade = _local1.g; if ((((game.act < 2) && (game.move != 2)) && (game.unit != -1)) && (game.grenade != 0)) { if (game.move == 1) { game.move = 0; } clearMap(); game.action = 3; game.act = 1; var _local2 = (game.aim ? 7 : 6); tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(8); i = 0; while (i < _local2) { to(_local1.xt + i, _local1.yt, 5); to(_local1.xt - i, _local1.yt, 5); to(_local1.xt, _local1.yt + i, 5); to(_local1.xt, _local1.yt - i, 5); i++; } to(_local1.xt + 1, _local1.yt + 1, 5); to(_local1.xt - 1, _local1.yt - 1, 5); to(_local1.xt - 1, _local1.yt + 1, 5); to(_local1.xt + 1, _local1.yt - 1, 5); to(_local1.xt + 2, _local1.yt + 1, 5); to(_local1.xt - 2, _local1.yt - 1, 5); to(_local1.xt - 2, _local1.yt + 1, 5); to(_local1.xt + 2, _local1.yt - 1, 5); to(_local1.xt + 1, _local1.yt + 2, 5); to(_local1.xt - 1, _local1.yt - 2, 5); to(_local1.xt - 1, _local1.yt + 2, 5); to(_local1.xt + 1, _local1.yt - 2, 5); to(_local1.xt + 2, _local1.yt + 2, 5); to(_local1.xt - 2, _local1.yt - 2, 5); to(_local1.xt - 2, _local1.yt + 2, 5); to(_local1.xt + 2, _local1.yt - 2, 5); to(_local1.xt + 2, _local1.yt + 2, 5); to(_local1.xt - 2, _local1.yt - 2, 5); to(_local1.xt - 2, _local1.yt + 2, 5); to(_local1.xt + 2, _local1.yt - 2, 5); to(_local1.xt + 3, _local1.yt + 1, 5); to(_local1.xt - 3, _local1.yt - 1, 5); to(_local1.xt - 3, _local1.yt + 1, 5); to(_local1.xt + 3, _local1.yt - 1, 5); to(_local1.xt + 1, _local1.yt + 3, 5); to(_local1.xt - 1, _local1.yt - 3, 5); to(_local1.xt - 1, _local1.yt + 3, 5); to(_local1.xt + 1, _local1.yt - 3, 5); to(_local1.xt + 4, _local1.yt + 1, 5); to(_local1.xt - 4, _local1.yt - 1, 5); to(_local1.xt - 4, _local1.yt + 1, 5); to(_local1.xt + 4, _local1.yt - 1, 5); to(_local1.xt + 1, _local1.yt + 4, 5); to(_local1.xt - 1, _local1.yt - 4, 5); to(_local1.xt - 1, _local1.yt + 4, 5); to(_local1.xt + 1, _local1.yt - 4, 5); to(_local1.xt + 3, _local1.yt + 2, 5); to(_local1.xt - 3, _local1.yt - 2, 5); to(_local1.xt - 3, _local1.yt + 2, 5); to(_local1.xt + 3, _local1.yt - 2, 5); to(_local1.xt + 2, _local1.yt + 3, 5); to(_local1.xt - 2, _local1.yt - 3, 5); to(_local1.xt - 2, _local1.yt + 3, 5); to(_local1.xt + 2, _local1.yt - 3, 5); if (_local2 > 6) { to(_local1.xt + 5, _local1.yt + 1, 5); to(_local1.xt - 5, _local1.yt - 1, 5); to(_local1.xt - 5, _local1.yt + 1, 5); to(_local1.xt + 5, _local1.yt - 1, 5); to(_local1.xt + 1, _local1.yt + 5, 5); to(_local1.xt - 1, _local1.yt - 5, 5); to(_local1.xt - 1, _local1.yt + 5, 5); to(_local1.xt + 1, _local1.yt - 5, 5); to(_local1.xt + 4, _local1.yt + 2, 5); to(_local1.xt - 4, _local1.yt - 2, 5); to(_local1.xt - 4, _local1.yt + 2, 5); to(_local1.xt + 4, _local1.yt - 2, 5); to(_local1.xt + 2, _local1.yt + 4, 5); to(_local1.xt - 2, _local1.yt - 4, 5); to(_local1.xt - 2, _local1.yt + 4, 5); to(_local1.xt + 2, _local1.yt - 4, 5); to(_local1.xt + 3, _local1.yt + 3, 5); to(_local1.xt - 3, _local1.yt - 3, 5); to(_local1.xt - 3, _local1.yt + 3, 5); to(_local1.xt + 3, _local1.yt - 3, 5); } } } } function mountTo() { game.aim = false; unit[game.unit].mount = true; unit[game.unit].pos = 1; game.stop = false; if (game.turn == 2) { if (targShoot()) { enemyShoot(); } else { waitTurn(); } } } function aim() { game.oldx = -1; game.oldy = -1; unit[game.unit].mount = false; game.aim = true; gui.menu.blank0._visible = true; gui.menu.blank1._visible = true; game.move = 3; game.stop = false; if (game.act == 3) { backToPos(); } if (game.turn == 2) { switch (game.action) { case 0 : waitTurn(); return; case 1 : enemyShoot(); return; case 2 : waitTurn(); return; case 3 : enemyKnife(); return; case 4 : enemyGre(); return; case 5 : enemySwap(); } } } function engageGun() { var _local1 = unit[game.unit]; var _local2 = unit[game.t]; var _local6 = (_local1.mount ? (weapons[25]) : (weapons[_local1.w[0][0]])); var _local3 = _local6[4]; var _local5 = 0; var _local4 = 0; game.hits = 0; if ((_local2.xt > _local1.xt) && (_local2.yt > _local1.yt)) { _local5 = -1; _local4 = -1; } else if ((_local2.xt < _local1.xt) && (_local2.yt < _local1.yt)) { _local5 = 1; _local4 = 1; } else if ((_local2.xt > _local1.xt) && (_local2.yt < _local1.yt)) { _local5 = -1; _local4 = 1; } else if ((_local2.xt < _local1.xt) && (_local2.yt > _local1.yt)) { _local5 = 1; _local4 = -1; } else if ((_local2.xt == _local1.xt) && (_local2.yt > _local1.yt)) { _local4 = -1; } else if ((_local2.xt == _local1.xt) && (_local2.yt < _local1.yt)) { _local4 = 1; } else if ((_local2.xt > _local1.xt) && (_local2.yt == _local1.yt)) { _local5 = -1; } else if ((_local2.xt < _local1.xt) && (_local2.yt == _local1.yt)) { _local5 = 1; } game.dis = Math.round(Math.sqrt(((_local2.xt - _local1.xt) * (_local2.xt - _local1.xt)) + ((_local2.yt - _local1.yt) * (_local2.yt - _local1.yt)))); if (game.turn == 2) { if (char.dif == 0) { _local3 = _local3 - 10; } else if (char.dif == 2) { _local3 = _local3 + 15; } else if (char.dif == 5) { _local3 = _local3 + 20; } } else if (char.dif == 0) { _local3 = _local3 + 15; } if (_local1.a != 5) { _local3 = _local3 - (game.dis * 4); } shots = _local6[2]; if (_local1.a == 1) { _local3 = _local3 + 10; } else if (_local1.a == 4) { _local3 = _local3 - 10; shots++; } else if ((_local1.a == 6) && (game.dis <= 3)) { _local3 = _local3 + 25; } if (_local2.a == 2) { _local3 = _local3 - 20; } if (_local2.b == 4) { _local3 = _local3 - 15; } if (game.aim) { _local3 = _local3 + 30; if (_local1.b == 6) { _local3 = _local3 + 20; } } if ((_local1.i == 2) && (_local1.pos == 3)) { _local3 = _local3 + 20; } if (_local2.pos == 2) { _local3 = _local3 - 20; } else if (_local2.pos == 3) { _local3 = _local3 - 30; } _local3 = _local3 - (tile[(("t" + (_local2.xt + _local5)) + "_") + (_local2.yt + _local4)].h - tile[(("t" + _local2.xt) + "_") + _local2.yt].h); _local3 = _local3 + tile[(("t" + _local1.xt) + "_") + _local1.yt].h; if (_local2.w[0][0] == 24) { _local3 = _local3 - 20; } if (findGre(_local2.xt, _local2.yt, 1)) { _local3 = _local3 - 70; } if ((_local1.w[0][1] > 0) || (_local1.mount)) { i = 0; while (i < shots) { if (random(100) < _local3) { game.hits++; } i++; } if (!_local1.mount) { rounds = _local1.w[0][1] - shots; if (rounds < 0) { rounds = 0; } } if (cheats[6]) { rounds = _local1.w[0][1]; } if (((!game.aim) && (_local2.i == 6)) && (game.hits > 0)) { game.hits--; } game.damage = _local6[1]; if (char.dif == 3) { game.damage = game.damage * 2; } else if (char.dif == 4) { game.damage = Math.floor(game.damage / 2); } if ((_local1.i == 1) && (_local1.h <= 60)) { game.damage = game.damage + Math.floor(game.damage * 0.35); } if (_local1.b == 2) { game.damage = game.damage + Math.round(game.damage * 0.25); } if (_local2.i == 3) { game.damage = game.damage - Math.floor(game.damage * 0.3); } if (((game.hits != 0) && (_local1.i == 5)) && (random(game.hits + 3) == 1)) { _local2.stun = 2; game.knocked = true; } else { game.knocked = false; } centerUnit(_local2.xiso, _local2.yiso); if (game.music) { gunShot.attachSound("gun" + _local6[7]); gunShot.start(0, shots); } clearMap(); if (!_local1.mount) { dir(game.unit, _local2.xt, _local2.yt); look(_local1, 0, 8); } else { look(_local1, 0, 14); } } else { gui.reload.play(); game.act = 0; clearMap(); } } function throwGre() { var _local4 = [1, 1, 1, 0, 0, 0, -1, -1, -1]; var _local5 = [1, 0, -1, 1, 0, -1, 1, 0, -1]; var _local14 = (("t" + game.targx) + "_") + game.targy; var _local13 = tiles[_local14]._x; var _local12 = tiles[_local14]._y - tile[_local14].h; var _local3 = (game.aim ? 45 : 30); var _local11 = ((((((game.targx + game.targy) * game.tile) / 2) * 312) + ((game.targx - game.targy) * game.tile)) + 150) + random(10); if (game.grenade == 2) { var _local10 = "stun"; } else if (game.grenade == 3) { var _local10 = "flash"; } var _local2 = tile[(("t" + game.targx) + "_") + game.targy].unit; var _local1; if (game.grenade == 1) { var _local9 = (("g" + game.targx) + "_") + game.targy; tiles.attachMovie("frag", _local9, _local11, {_x:_local13, _y:_local12}); gre[_local9] = {}; gre[_local9].clip = tiles[_local9]; gre[_local9].clip.f.gotoAndStop(2); gre[_local9].frag = 2; gre[_local9].type = 0; gre[_local9].xt = game.targx; gre[_local9].yt = game.targy; } else if (game.grenade == 4) { var _local6 = (game.aim ? 3 : 2); tiles.attachMovie("bang", "bang" + game.count, _local11, {_x:_local13, _y:_local12}); r = 0; while (r < 9) { _local2 = tile[(("t" + (game.targx + _local4[r])) + "_") + (game.targy + _local5[r])].unit; if (_local2 != "") { unit[_local2].flash = unit[_local2].flash + _local6; unit[_local2].stun = unit[_local2].stun + _local6; } r++; } } else if (game.grenade == 7) { _local4 = unit[_local2]; if (_local4.h == 0) { look(_local4, 0, 1); _local4.pos = 1; } _local3 = (game.aim ? 140 : 70); _local4.h = _local4.h + _local3; if (_local4.h > _local4.hm) { _local4.h = _local4.hm; } _local4.stun = 0; _local4.flash = 0; tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local4.xiso, _y:_local4.yiso - 20}); tiles["d" + game.count].t.t.htmlText = ("<font color='#00CCFF'>+" + _local3) + "</font>"; } else if (game.grenade == 5) { _local4 = unit[_local2]; _local4.w[0][3] = _local4.w[0][3] + _local4.w[0][2]; _local4.w[1][3] = _local4.w[1][3] + _local4.w[1][2]; _local4.w[0][1] = _local4.w[0][2]; _local4.w[1][1] = _local4.w[1][2]; if ((char.classes[char.setc[_local4.num]].g != 5) || (game.aim)) { _local4.g = char.classes[char.setc[_local4.num]].g; } tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:unit[_local2].xiso, _y:unit[_local2].yiso - 20}); tiles["d" + game.count].t.t.htmlText = "<font color='#00CCFF'>+Sup</font>"; } else if (game.grenade == 6) { var _local9 = (("g" + game.targx) + "_") + game.targy; gre[_local9] = {}; gre[_local9].type = 1; gre[_local9].turn = (game.aim ? 8 : 6); gre[_local9].xt = game.targx; gre[_local9].yt = game.targy; game.targx++; game.targy++; _local11 = ((((((game.targx + game.targy) * game.tile) / 2) * 310) + ((game.targx - game.targy) * game.tile)) + 150) + random(10); tiles.attachMovie("smoke", _local9, _local11, {_x:_local13, _y:_local12}); gre[_local9].clip = tiles[_local9]; } else if (game.grenade == 8) { tiles.attachMovie("c4", "c4" + game.count, _local11, {_x:_local13, _y:_local12}); _local3 = (game.aim ? 75 : 50); _local4 = [1, -1, 0, 0, 0]; _local5 = [0, 0, 1, -1, 0]; r = 0; while (r < 5) { _local2 = tile[(("t" + (game.targx + _local4[r])) + "_") + (game.targy + _local5[r])].unit; if (_local2 != "") { _local1 = unit[_local2]; if (_local1.h > 0) { _local1.h = _local1.h - _local3; game.count++; tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local1.xiso, _y:_local1.yiso - 20}); tiles["d" + game.count].t.t.htmlText = "-" + _local3; checkDeath(_local1, 15); } } r++; } if (tiles[(("t" + (game.targx + 1)) + "_") + game.targy]._currentframe == 5) { tiles[(("t" + (game.targx + 1)) + "_") + game.targy].gotoAndStop(38); tile[(("t" + (game.targx + 1)) + "_") + game.targy] = new t37(); tiles[(("t" + (game.targx + 1)) + "_") + game.targy].w._y = -5; } if (tiles[(("t" + (game.targx + 1)) + "_") + game.targy]._currentframe == 34) { tiles[(("t" + (game.targx + 1)) + "_") + game.targy].gotoAndStop(32); tile[(("t" + (game.targx + 1)) + "_") + game.targy] = new t31(); tiles[(("t" + (game.targx + 1)) + "_") + game.targy].w._y = -5; } if (tiles[(("t" + game.targx) + "_") + (game.targy + 1)]._currentframe == 5) { tiles[(("t" + game.targx) + "_") + (game.targy + 1)].gotoAndStop(38); tile[(("t" + game.targx) + "_") + (game.targy + 1)] = new t37(); tiles[(("t" + game.targx) + "_") + (game.targy + 1)].w._y = -5; } if (tiles[(("t" + game.targx) + "_") + (game.targy + 1)]._currentframe == 34) { tiles[(("t" + game.targx) + "_") + (game.targy + 1)].gotoAndStop(32); tile[(("t" + game.targx) + "_") + (game.targy + 1)] = new t31(); tiles[(("t" + game.targx) + "_") + (game.targy + 1)].w._y = -5; } if (tiles[(("t" + game.targx) + "_") + (game.targy - 1)]._currentframe == 5) { tiles[(("t" + game.targx) + "_") + (game.targy - 1)].gotoAndStop(38); tile[(("t" + game.targx) + "_") + (game.targy - 1)] = new t37(); tiles[(("t" + game.targx) + "_") + (game.targy - 1)].w._y = -5; } if (tiles[(("t" + game.targx) + "_") + (game.targy - 1)]._currentframe == 34) { tiles[(("t" + game.targx) + "_") + (game.targy - 1)].gotoAndStop(32); tile[(("t" + game.targx) + "_") + (game.targy - 1)] = new t31(); tiles[(("t" + game.targx) + "_") + (game.targy - 1)].w._y = -5; } if (tiles[(("t" + (game.targx - 1)) + "_") + game.targy]._currentframe == 5) { tiles[(("t" + (game.targx - 1)) + "_") + game.targy].gotoAndStop(38); tile[(("t" + (game.targx - 1)) + "_") + game.targy] = new t37(); tiles[(("t" + (game.targx - 1)) + "_") + game.targy].w._y = -5; } if (tiles[(("t" + (game.targx - 1)) + "_") + game.targy]._currentframe == 34) { tiles[(("t" + (game.targx - 1)) + "_") + game.targy].gotoAndStop(32); tile[(("t" + (game.targx - 1)) + "_") + game.targy] = new t31(); tiles[(("t" + (game.targx - 1)) + "_") + game.targy].w._y = -5; } } else { tiles.attachMovie(_local10, _local10 + game.count, _local11, {_x:_local13, _y:_local12}); r = 0; while (r < 9) { _local2 = tile[(("t" + (game.targx + _local4[r])) + "_") + (game.targy + _local5[r])].unit; if (_local2 != "") { _local1 = unit[_local2]; if (_local1.h > 0) { _local1[_local10] = _local1[_local10] + (game.aim ? 5 : 3); _local1.h = _local1.h - _local3; game.count++; tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local1.xiso, _y:_local1.yiso - 20}); tiles["d" + game.count].t.t.htmlText = "-" + _local3; checkDeath(_local1, 20); } } r++; } } game.act = 3; var _local15 = game.team[game.id]; if (game.unit.charAt(0) == _local15) { gui.menu.blank2._visible = true; } game.count++; clearMap(); statBox(); if (game.tutorial && (cut[game.part].charAt(0) == "g")) { tiles[_local14].gotoAndStop(13); cutScene(); } } function shoot() { var _local2 = unit[game.unit]; var _local1 = unit[game.t]; if ((_local2.w[0][1] > 0) || (_local2.mount)) { if (_local1.h > 0) { if (!_local2.mount) { _local2.w[0][1]--; } if (game.hits > 0) { game.hits--; _local1.h = _local1.h - game.damage; game.count++; tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local1.xiso + (random(10) * 3), _y:_local1.yiso - (random(10) * 3)}); tiles["d" + game.count].t.t.htmlText = "-" + game.damage; game.xm = _local1.xt; game.ym = _local1.yt; statBox(); checkDeath(_local1, 10); } } } shots--; if (shots <= 0) { if (!_local2.mount) { _local2.w[0][1] = rounds; } if (game.knocked) { game.count++; tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local1.xiso + 20, _y:_local1.yiso - 10}); tiles["d" + game.count].t.t.htmlText = "<font color='#FFFF00'>Stun</font>"; } game.act = 3; backToPos(); if (game.tutorial && (cut[game.part] == "s")) { cutScene(); } } } function knife() { var _local4 = unit[game.unit]; var _local1 = unit[game.t]; var _local2 = (game.aim ? 125 : 100); if (_local1.i == 3) { _local2 = _local2 - Math.floor(_local2 * 0.3); } _local1.h = _local1.h - _local2; game.count++; tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local1.xiso, _y:_local1.yiso - 10}); tiles["d" + game.count].t.t.htmlText = "-" + _local2; checkDeath(_local1, 15); clearMap(); var _local3 = game.team[game.id]; if (game.unit.charAt(0) == _local3) { gui.menu.blank2._visible = true; } game.act = 3; statBox(); } function reload() { var _local1 = unit[game.unit]; var _local2 = _local1.w[0][2] - _local1.w[0][1]; if ((_local1.w[0][3] - _local2) < 0) { _local2 = _local1.w[0][3]; } game.act = 3; _local1.w[0][3] = _local1.w[0][3] - _local2; _local1.w[0][1] = _local1.w[0][1] + _local2; game.count++; tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local1.xiso, _y:_local1.yiso - 10}); tiles["d" + game.count].t.t.htmlText = ("<font color='#FF6600'>+" + _local2) + "</font>"; statBox(); clearMap(); } function pickUp() { unit[game.unit].w[0] = drop[(("w" + game.targx) + "_") + game.targy].w; delete drop[(("w" + game.targx) + "_") + game.targy]; removeMovieClip(tiles[(("w" + game.targx) + "_") + game.targy]); clearMap(); if (game.tutorial && (cut[game.part] == "u")) { cutScene(); } } function swapWeapons() { unit[game.unit].w.reverse(); statBox(); } function checkDeath(v, exp) { if (!game.pause) { if (v.h < 1) { if (game.tutorial) { v.h = -1; tiles[v.id].gotoAndStop(25); tile[v.id] = new t24(); return(undefined); } look(v, 0, 6); v.h = 0; if (game.free && (cheats[3])) { v.turn = 1; } else { v.turn = 4; } if ((!game.respawn) && (game.mode != 5)) { tile[(("t" + v.xt) + "_") + v.yt].unit = ""; } var _local2 = ((v.team == 1) ? "e" : "a"); var _local4 = ((v.team == 1) ? "a" : "e"); var _local5 = game.team[game.id]; if (game.mode == 1) { game["tt" + _local2]++; } v.s = false; v.pos = 1; v.stun = 0; v.flash = 0; if (game.free && (cheats[1])) { game.aim = false; game.targx = v.xt; game.targy = v.yt; game.grenade = random(5) + 1; throwGre(); } else { weaponDrop(v.w[0], v.xt, v.yt, 6); } if (_local2 == _local5) { addExp(v, exp); } statBox(); if ((((game.mode == 1) || (game.mode == 3)) || (game.mode == 6)) || (game.mode == 7)) { var _local3 = 0; i = 0; while (i < game.num) { if (unit[_local4 + i].h == 0) { _local3++; } i++; } if (_local3 == game.num) { if (_local2 == _local5) { if (game.free) { gui.gotoAndStop("win"); } else { cutScene(0); } } else { gui.gotoAndStop("lose"); } } } else if (game.mode == 2) { game["tt" + _local2]++; gui[_local2].text = game["tt" + _local2]; if (game["tt" + _local2] >= (game.num * 2)) { if (_local2 == _local5) { if (game.free) { gui.gotoAndStop("win"); } else { cutScene(0); } } else { gui.gotoAndStop("lose"); } } } else if ((game.mode == 5) && (v.num == 0)) { if (_local2 == _local5) { if (game.free) { gui.gotoAndStop("win"); } else { cutScene(0); } } else { gui.gotoAndStop("lose"); } } } else if (((v.i == 4) && (v.pos != 3)) && (!v.mount)) { look(v, 0, 4); v.pos = 3; } } } function addExp(v, exp) { if (char.rank < 20) { var _local1 = Math.floor((random(exp) + exp) + 0.5); if (game.aim) { _local1 = Math.floor(_local1 * 1.1); } if (v.pos == 3) { _local1 = Math.floor(_local1 * 1.3); } else if (v.pos == 2) { _local1 = Math.floor(_local1 * 1.2); } game.count++; tiles.attachMovie("damage", "d" + game.count, 300330 + game.count, {_x:v.xiso, _y:v.yiso - (random(30) + 30)}); tiles["d" + game.count].t.t.htmlText = ("<font color='#FFFF00'>+" + _local1) + "</font>"; char.exp = char.exp + _local1; if (char.exp >= char.expm) { char.rank++; gui.rank.text = "Rank " + char.rank; gui.icon.gotoAndStop(char.rank); char.exp = char.exp - char.expm; char.expm = (22 * char.rank) + 30; gui.rank_up.play(); if (char.rank == 20) { char.exp = 0; } } gui.exp._xscale = (char.exp / char.expm) * 100; } } function weaponDrop(w, x, y, time) { var _local1 = (("w" + x) + "_") + y; drop[_local1] = {t:time, w:w}; tiles.attachMovie("weapon_drop", _local1, (((((x + y) * game.tile) / 2) * 310) + ((x - y) * game.tile)) + 23); var _local5 = x * game.tile; var _local4 = y * game.tile; tiles[_local1]._x = _local5 - _local4; tiles[_local1]._y = ((_local5 + _local4) / 2) - tile[(("t" + x) + "_") + y].h; tiles[_local1].w.gotoAndStop(w[0] + 1); } function autoDrop(w, x, y) { var _local1 = new Array(); _local1[0] = w; _local1[1] = weapons[w][5]; _local1[2] = _local1[1]; _local1[3] = _local1[1]; weaponDrop(_local1, x, y, -1.1); } function easeTarg() { if (game.ex > (tiles._x + 30)) { moveMap(game.esx, 0); } else if (game.ex < (tiles._x - 30)) { moveMap(-game.esx, 0); } else { game.esx = 0; } if (game.ey > (tiles._y + 30)) { moveMap(0, game.esy); } else if (game.ey < (tiles._y - 30)) { moveMap(0, -game.esy); } else { game.esy = 0; } game.esx = game.esx * 0.9; game.esy = game.esy * 0.9; if ((game.esx + game.esy) < 5) { game.ease = false; if (cut[game.part].charAt(0) == "m") { gui.message.gotoAndPlay(1); gui.message._visible = true; var _local2 = cut[game.part].substring(2, 4); var _local1 = unit[_local2]; gui.message._x = _local1.xiso + tiles._x; gui.message._y = _local1.yiso + tiles._y; } else if (cut[game.part].charAt(0) == "e") { cutScene(); } else if (game.eunit.charAt(0) == "e") { enemySelect(game.eunit); } } } function centerUnit(x, y, unit) { game.ease = true; game.ex = (-x) + (Stage.width / 2); game.ey = (-y) + (Stage.height / 2); var _local2 = game.ex - tiles._x; var _local1 = game.ey - tiles._y; game.esx = Math.sqrt((_local2 * _local2) + (_local1 * _local1)) / 13; game.esy = game.esx; game.eunit = unit; } function cutScene() { var _local2 = cut[game.part]; if (arguments[0] == 0) { game.win = true; } else { if (arguments[0] == 1) { var _local6 = _local2.substring(2, 4); var _local4 = unit[_local6].l; var _local3 = 1; if (_local6.charAt(0) == "e") { _local3 = 7; } gui.message.h.gotoAndStop(_local4[0] + _local3); gui.message.b.gotoAndStop(_local4[1] + _local3); gui.message.fa.gotoAndStop(_local4[1] + _local3); gui.message.a.gotoAndStop(_local4[1] + _local3); gui.message.fa2.gotoAndStop(_local4[1] + _local3); gui.message.a2.gotoAndStop(_local4[1] + _local3); return(mesT[_local2.charAt(1)]); } gui.message._visible = false; gui.head._visible = false; } gui.help._visible = false; game.part++; _local2 = cut[game.part]; game.pause = true; if (_local2.charAt(0) == "t") { gui.head.gotoAndPlay(1); gui.head._visible = true; } else if (_local2.charAt(0) == "m") { var _local5 = unit[_local2.substring(2, 4)]; centerUnit(_local5.xiso, _local5.yiso); } else if (_local2 == "p") { game.pause = false; game.turn = 1; turn(); } else if (_local2 == "w") { gui.gotoAndStop("win"); } else if (_local2 == "c") { gui.gotoAndStop("credits"); } else if (_local2.charAt(0) == "r") { game.pause = false; gui.help._visible = true; gui.help.h.text = "Move your unit to the blue star. Press Z or click and click the star."; tiles[(("t" + _local2.charAt(1)) + "_") + _local2.charAt(2)].gotoAndStop(4); } else if (_local2.charAt(0) == "g") { game.pause = false; gui.help._visible = true; gui.help.h.text = "Throw a grenade. Press G or click and click a target."; tiles[(("t" + _local2.charAt(1)) + "_") + _local2.charAt(2)].gotoAndStop(15); } else if (_local2.charAt(0) == "e") { game.pause = false; var _local7 = unit[_local2.substring(1, 3)]; centerUnit(_local7.xiso, _local7.yiso); } else if (_local2.charAt(0) == "z") { game.pause = false; gui.help._visible = true; gui.help.h.text = "Select your unit. Click on a unit on top of a star."; turn(); } else if (_local2 == "u") { gui.help._visible = true; gui.help.h.text = "Pick up that weapon. Press K or click and select the weapon."; game.pause = false; } else if (_local2 == "s") { gui.help._visible = true; gui.help.h.text = "Shoot the target. Press C or click and select a target."; game.pause = false; } else if (_local2 == "b") { gotoAndStop ("tutorial"); deleteLevel(); } } function findGre(x, y, type) { if (gre[(("g" + x) + "_") + y].type == type) { return(true); } if (gre[(("g" + (x + 1)) + "_") + y].type == type) { return(true); } if (gre[(("g" + (x - 1)) + "_") + y].type == type) { return(true); } if (gre[(("g" + x) + "_") + (y + 1)].type == type) { return(true); } if (gre[(("g" + x) + "_") + (y - 1)].type == type) { return(true); } if (gre[(("g" + (x - 1)) + "_") + (y + 1)].type == type) { return(true); } if (gre[(("g" + (x + 1)) + "_") + (y - 1)].type == type) { return(true); } if (gre[(("g" + (x - 1)) + "_") + (y - 1)].type == type) { return(true); } if (gre[(("g" + (x + 1)) + "_") + (y + 1)].type == type) { return(true); } return(false); } function findFriends(t) { var _local4 = unit[t]; var _local3 = [1, 1, -1, -1, -1, 1, 0, 0]; var _local2 = [1, -1, 1, -1, 0, 0, -1, 1]; var _local1; i = 0; while (i < 8) { _local1 = tile[(("t" + (x + _local3[i])) + "_") + (y + _local2[i])]; if ((_local1.unit.charAt(0) == "a") && (unit[_local1.unit].h > 0)) { return(true); } i++; } return(false); } function findMount(u) { if (tile[(("t" + u.xt) + "_") + (u.yt + 1)].mount && (tile[(("t" + u.xt) + "_") + (u.yt + 1)].yt == -1)) { return([0, 1]); } if (tile[(("t" + u.xt) + "_") + (u.yt - 1)].mount && (tile[(("t" + u.xt) + "_") + (u.yt + 1)].yt == 1)) { return([0, -1]); } if (tile[(("t" + (u.xt + 1)) + "_") + u.yt].mount && (tile[(("t" + (u.xt + 1)) + "_") + u.yt].xt == -1)) { return([1, 0]); } if (tile[(("t" + (u.xt - 1)) + "_") + u.yt].mount && (tile[(("t" + (u.xt - 1)) + "_") + u.yt].xt == 1)) { return([-1, 0]); } return(false); } function findDis(t) { var _local1 = unit[game.unit]; var _local3 = t.xt - _local1.xt; var _local2 = t.yt - _local1.yt; var _local4 = Math.floor(Math.sqrt((_local3 * _local3) + (_local2 * _local2))); return(_local4); } function findTarg() { var _local7 = unit[game.unit]; var _local1 = new Array(game.num); var _local8; game.t = ""; i = 0; while (i < game.num) { var _local3 = unit["a" + i]; if (_local3.h > 0) { var _local5 = _local3.xt - _local7.xt; var _local4 = _local3.yt - _local7.yt; _local1[i] = Math.floor(Math.sqrt((_local5 * _local5) + (_local4 * _local4))); } else { _local1[i] = 100; } i++; } var _local2 = 0; var _local6 = false; i = 0; while (i < game.num) { if (!_local6) { _local2 = 0; p = 0; while (p < game.num) { if (_local1[i] <= _local1[p]) { _local2++; if (_local2 == game.num) { _local8 = _local1[i]; game.t = "a" + i; _local6 = true; break; } } p++; } } i++; } return(_local8); } function findCover(run, x, y, dirx, diry) { if (((tile[(("t" + x) + "_") + y].walk && (tile[(("t" + x) + "_") + y].unit == "")) && (tiles[(("t" + x) + "_") + y].w._currentframe > 1)) && (!findGre(x, y, 0))) { if (run) { return(true); } if (tile[(("t" + (x + dirx)) + "_") + (y + diry)].h > 0) { return(true); } } return(false); } function findRadius(x, y) { var _local3 = [1, 1, -1, -1, -1, 1, 0, 0]; var _local2 = [1, -1, 1, -1, 0, 0, -1, 1]; var _local1; i = 0; while (i < 8) { _local1 = tile[(("t" + (x + _local3[i])) + "_") + (y + _local2[i])]; if ((_local1.unit == "") && (_local1.walk)) { game.targx = x + _local3[i]; game.targy = y + _local2[i]; return(true); } i++; } return(false); } function atFlag(x, y) { var _local3 = [1, 1, -1, -1, -1, 1, 0, 0]; var _local2 = [1, -1, 1, -1, 0, 0, -1, 1]; var _local1; i = 0; while (i < 8) { _local1 = tile[(("t" + (x + _local3[i])) + "_") + (y + _local2[i])]; if (_local1.home) { return(true); } i++; } return(false); } function targKnife() { var _local1 = unit[game.unit]; game.t = ""; game.ta = "a"; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(8); var _local2 = ((_local1.a == 3) ? 3 : 2); i = 1; while (i < _local2) { to(_local1.xt + i, _local1.yt, 8); to(_local1.xt - i, _local1.yt, 8); to(_local1.xt, _local1.yt + i, 8); to(_local1.xt, _local1.yt - i, 8); i++; } if (_local2 == 3) { to(_local1.xt + 1, _local1.yt + 1, 8); to(_local1.xt - 1, _local1.yt - 1, 8); to(_local1.xt - 1, _local1.yt + 1, 8); to(_local1.xt + 1, _local1.yt - 1, 8); } if (((game.t != "") && (!_local1.mount)) && (game.act != 3)) { return(true); } clearMap(); return(false); } function targGre() { var _local1 = unit[game.unit]; if (_local1.g == 0) { return(false); } game.grenade = _local1.g; game.ta = "a"; if (((_local1.g == 5) || (_local1.g == 6)) || (_local1.g == 7)) { game.ta = "e"; } var _local3 = (game.aim ? 7 : 6); tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(8); game.t = ""; i = 0; while (i < _local3) { to(_local1.xt + i, _local1.yt, 8); to(_local1.xt - i, _local1.yt, 8); to(_local1.xt, _local1.yt + i, 8); to(_local1.xt, _local1.yt - i, 8); i++; } to(_local1.xt + 1, _local1.yt + 1, 8); to(_local1.xt - 1, _local1.yt - 1, 8); to(_local1.xt - 1, _local1.yt + 1, 8); to(_local1.xt + 1, _local1.yt - 1, 8); to(_local1.xt + 2, _local1.yt + 1, 8); to(_local1.xt - 2, _local1.yt - 1, 8); to(_local1.xt - 2, _local1.yt + 1, 8); to(_local1.xt + 2, _local1.yt - 1, 8); to(_local1.xt + 1, _local1.yt + 2, 8); to(_local1.xt - 1, _local1.yt - 2, 8); to(_local1.xt - 1, _local1.yt + 2, 8); to(_local1.xt + 1, _local1.yt - 2, 8); to(_local1.xt + 2, _local1.yt + 2, 8); to(_local1.xt - 2, _local1.yt - 2, 8); to(_local1.xt - 2, _local1.yt + 2, 8); to(_local1.xt + 2, _local1.yt - 2, 8); to(_local1.xt + 2, _local1.yt + 2, 8); to(_local1.xt - 2, _local1.yt - 2, 8); to(_local1.xt - 2, _local1.yt + 2, 8); to(_local1.xt + 2, _local1.yt - 2, 8); to(_local1.xt + 3, _local1.yt + 1, 8); to(_local1.xt - 3, _local1.yt - 1, 8); to(_local1.xt - 3, _local1.yt + 1, 8); to(_local1.xt + 3, _local1.yt - 1, 8); to(_local1.xt + 1, _local1.yt + 3, 8); to(_local1.xt - 1, _local1.yt - 3, 8); to(_local1.xt - 1, _local1.yt + 3, 8); to(_local1.xt + 1, _local1.yt - 3, 8); to(_local1.xt + 4, _local1.yt + 1, 8); to(_local1.xt - 4, _local1.yt - 1, 8); to(_local1.xt - 4, _local1.yt + 1, 8); to(_local1.xt + 4, _local1.yt - 1, 8); to(_local1.xt + 1, _local1.yt + 4, 8); to(_local1.xt - 1, _local1.yt - 4, 8); to(_local1.xt - 1, _local1.yt + 4, 8); to(_local1.xt + 1, _local1.yt - 4, 8); to(_local1.xt + 3, _local1.yt + 2, 8); to(_local1.xt - 3, _local1.yt - 2, 8); to(_local1.xt - 3, _local1.yt + 2, 8); to(_local1.xt + 3, _local1.yt - 2, 8); to(_local1.xt + 2, _local1.yt + 3, 8); to(_local1.xt - 2, _local1.yt - 3, 8); to(_local1.xt - 2, _local1.yt + 3, 8); to(_local1.xt + 2, _local1.yt - 3, 8); if (_local3 > 6) { to(_local1.xt + 5, _local1.yt + 1, 8); to(_local1.xt - 5, _local1.yt - 1, 8); to(_local1.xt - 5, _local1.yt + 1, 8); to(_local1.xt + 5, _local1.yt - 1, 8); to(_local1.xt + 1, _local1.yt + 5, 8); to(_local1.xt - 1, _local1.yt - 5, 8); to(_local1.xt - 1, _local1.yt + 5, 8); to(_local1.xt + 1, _local1.yt - 5, 8); to(_local1.xt + 4, _local1.yt + 2, 8); to(_local1.xt - 4, _local1.yt - 2, 8); to(_local1.xt - 4, _local1.yt + 2, 8); to(_local1.xt + 4, _local1.yt - 2, 8); to(_local1.xt + 2, _local1.yt + 4, 8); to(_local1.xt - 2, _local1.yt - 4, 8); to(_local1.xt - 2, _local1.yt + 4, 8); to(_local1.xt + 2, _local1.yt - 4, 8); to(_local1.xt + 3, _local1.yt + 3, 8); to(_local1.xt - 3, _local1.yt - 3, 8); to(_local1.xt - 3, _local1.yt + 3, 8); to(_local1.xt + 3, _local1.yt - 3, 8); } if (((game.t != "") && (!_local1.mount)) && (game.act != 3)) { var _local2 = unit[game.t]; if ((_local1.g == 5) && (_local2.h <= 70)) { return(true); } if (((_local1.g == 6) && (_local2.w[0][1] <= (_local2.w[0][2] / 2))) || ((_local1.g == 6) && (_local2.g == 0))) { if ((!findGre(_local2.xt, _local2.yt, 0)) && (!findGre(_local2.xt, _local2.yt, 1))) { return(true); } } else { if ((_local1.g == 7) && (_local2.h <= 60)) { return(true); } if (_local1.g == 1) { if ((!findGre(_local2.xt, _local2.yt, 0)) && (!findGre(_local2.xt, _local2.yt, 1))) { return(true); } } else if ((((_local1.g != 1) && (_local1.g != 5)) && (_local1.g != 6)) && (_local1.g != 7)) { return(true); } } } clearMap(); return(false); } function targShoot() { var _local1 = unit[game.unit]; game.t = ""; game.ta = "a"; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(8); if ((!_local1.mount) && (_local1.w[0][0] != 0)) { var _local3 = weapons[_local1.w[0][0]][3] + 1; if (_local1.a == 5) { _local3++; } else if (_local1.a == 2) { _local3--; } var _local2 = 8; if ((weapon[_local1.w[0][0]][7] == 4) || (_local1.a == 5)) { _local2 = 5; } i = 0; while (i < _local3) { if ((_local2 == 5) && (i < 4)) { to(_local1.xt + i, _local1.yt, _local2); to(_local1.xt - i, _local1.yt, _local2); to(_local1.xt, _local1.yt + i, _local2); to(_local1.xt, _local1.yt - i, _local2); } else { to(_local1.xt + i, _local1.yt, 8); to(_local1.xt - i, _local1.yt, 8); to(_local1.xt, _local1.yt + i, 8); to(_local1.xt, _local1.yt - i, 8); } i++; } to(_local1.xt + 1, _local1.yt + 1, _local2); to(_local1.xt - 1, _local1.yt - 1, _local2); to(_local1.xt - 1, _local1.yt + 1, _local2); to(_local1.xt + 1, _local1.yt - 1, _local2); if (_local3 > 3) { to(_local1.xt + 2, _local1.yt + 1, _local2); to(_local1.xt - 2, _local1.yt - 1, _local2); to(_local1.xt - 2, _local1.yt + 1, _local2); to(_local1.xt + 2, _local1.yt - 1, _local2); to(_local1.xt + 1, _local1.yt + 2, _local2); to(_local1.xt - 1, _local1.yt - 2, _local2); to(_local1.xt - 1, _local1.yt + 2, _local2); to(_local1.xt + 1, _local1.yt - 2, _local2); } if (_local3 > 4) { to(_local1.xt + 2, _local1.yt + 2, 8); to(_local1.xt - 2, _local1.yt - 2, 8); to(_local1.xt - 2, _local1.yt + 2, 8); to(_local1.xt + 2, _local1.yt - 2, 8); to(_local1.xt + 2, _local1.yt + 2, 8); to(_local1.xt - 2, _local1.yt - 2, 8); to(_local1.xt - 2, _local1.yt + 2, 8); to(_local1.xt + 2, _local1.yt - 2, 8); to(_local1.xt + 3, _local1.yt + 1, 8); to(_local1.xt - 3, _local1.yt - 1, 8); to(_local1.xt - 3, _local1.yt + 1, 8); to(_local1.xt + 3, _local1.yt - 1, 8); to(_local1.xt + 1, _local1.yt + 3, 8); to(_local1.xt - 1, _local1.yt - 3, 8); to(_local1.xt - 1, _local1.yt + 3, 8); to(_local1.xt + 1, _local1.yt - 3, 8); } if (_local3 > 8) { to(_local1.xt + 4, _local1.yt + 1, 8); to(_local1.xt - 4, _local1.yt - 1, 8); to(_local1.xt - 4, _local1.yt + 1, 8); to(_local1.xt + 4, _local1.yt - 1, 8); to(_local1.xt + 1, _local1.yt + 4, 8); to(_local1.xt - 1, _local1.yt - 4, 8); to(_local1.xt - 1, _local1.yt + 4, 8); to(_local1.xt + 1, _local1.yt - 4, 8); to(_local1.xt + 3, _local1.yt + 2, 8); to(_local1.xt - 3, _local1.yt - 2, 8); to(_local1.xt - 3, _local1.yt + 2, 8); to(_local1.xt + 3, _local1.yt - 2, 8); to(_local1.xt + 2, _local1.yt + 3, 8); to(_local1.xt - 2, _local1.yt - 3, 8); to(_local1.xt - 2, _local1.yt + 3, 8); to(_local1.xt + 2, _local1.yt - 3, 8); } if (_local3 > 6) { to(_local1.xt + 5, _local1.yt + 1, 8); to(_local1.xt - 5, _local1.yt - 1, 8); to(_local1.xt - 5, _local1.yt + 1, 8); to(_local1.xt + 5, _local1.yt - 1, 8); to(_local1.xt + 1, _local1.yt + 5, 8); to(_local1.xt - 1, _local1.yt - 5, 8); to(_local1.xt - 1, _local1.yt + 5, 8); to(_local1.xt + 1, _local1.yt - 5, 8); to(_local1.xt + 4, _local1.yt + 2, 8); to(_local1.xt - 4, _local1.yt - 2, 8); to(_local1.xt - 4, _local1.yt + 2, 8); to(_local1.xt + 4, _local1.yt - 2, 8); to(_local1.xt + 2, _local1.yt + 4, 8); to(_local1.xt - 2, _local1.yt - 4, 8); to(_local1.xt - 2, _local1.yt + 4, 8); to(_local1.xt + 2, _local1.yt - 4, 8); to(_local1.xt + 3, _local1.yt + 3, 8); to(_local1.xt - 3, _local1.yt - 3, 8); to(_local1.xt - 3, _local1.yt + 3, 8); to(_local1.xt + 3, _local1.yt - 3, 8); } if (_local3 > 7) { to(_local1.xt + 6, _local1.yt + 1, 8); to(_local1.xt - 6, _local1.yt - 1, 8); to(_local1.xt - 6, _local1.yt + 1, 8); to(_local1.xt + 6, _local1.yt - 1, 8); to(_local1.xt + 1, _local1.yt + 6, 8); to(_local1.xt - 1, _local1.yt - 6, 8); to(_local1.xt - 1, _local1.yt + 6, 8); to(_local1.xt + 1, _local1.yt - 6, 8); to(_local1.xt + 5, _local1.yt + 2, 8); to(_local1.xt - 5, _local1.yt - 2, 8); to(_local1.xt - 5, _local1.yt + 2, 8); to(_local1.xt + 5, _local1.yt - 2, 8); to(_local1.xt + 2, _local1.yt + 5, 8); to(_local1.xt - 2, _local1.yt - 5, 8); to(_local1.xt - 2, _local1.yt + 5, 8); to(_local1.xt + 2, _local1.yt - 5, 8); to(_local1.xt + 4, _local1.yt + 3, 8); to(_local1.xt - 4, _local1.yt - 3, 8); to(_local1.xt - 4, _local1.yt + 3, 8); to(_local1.xt + 4, _local1.yt - 3, 8); to(_local1.xt + 3, _local1.yt + 4, 8); to(_local1.xt - 3, _local1.yt - 4, 8); to(_local1.xt - 3, _local1.yt + 4, 8); to(_local1.xt + 3, _local1.yt - 4, 8); } if (_local3 > 8) { to(_local1.xt + 7, _local1.yt + 1, 8); to(_local1.xt - 7, _local1.yt - 1, 8); to(_local1.xt - 7, _local1.yt + 1, 8); to(_local1.xt + 7, _local1.yt - 1, 8); to(_local1.xt + 1, _local1.yt + 7, 8); to(_local1.xt - 1, _local1.yt - 7, 8); to(_local1.xt - 1, _local1.yt + 7, 8); to(_local1.xt + 1, _local1.yt - 7, 8); to(_local1.xt + 6, _local1.yt + 2, 8); to(_local1.xt - 6, _local1.yt - 2, 8); to(_local1.xt - 6, _local1.yt + 2, 8); to(_local1.xt + 6, _local1.yt - 2, 8); to(_local1.xt + 2, _local1.yt + 6, 8); to(_local1.xt - 2, _local1.yt - 6, 8); to(_local1.xt - 2, _local1.yt + 6, 8); to(_local1.xt + 2, _local1.yt - 6, 8); to(_local1.xt + 5, _local1.yt + 3, 8); to(_local1.xt - 5, _local1.yt - 3, 8); to(_local1.xt - 5, _local1.yt + 3, 8); to(_local1.xt + 5, _local1.yt - 3, 8); to(_local1.xt + 3, _local1.yt + 5, 8); to(_local1.xt - 3, _local1.yt - 5, 8); to(_local1.xt - 3, _local1.yt + 5, 8); to(_local1.xt + 3, _local1.yt - 5, 8); to(_local1.xt + 4, _local1.yt + 4, 8); to(_local1.xt - 4, _local1.yt - 4, 8); to(_local1.xt - 4, _local1.yt + 4, 8); to(_local1.xt + 4, _local1.yt - 4, 8); } } else if (_local1.mount) { mountRange(_local1); } if ((((game.t != "") && (!findGre(unit[game.t].xt, unit[game.t].yt, 1))) && (_local1.w[0][1] > 0)) && (game.act != 3)) { if (!game.found) { game.found = true; } return(true); } clearMap(); return(false); } function enemySelect(u) { var _local1 = unit[u]; game.unit = u; centerUnit(_local1.xiso, _local1.yiso); game.move = 0; game.act = 0; game.aim = false; game.red = false; _local1.s = false; if (_local1.stun > 0) { game.move = 3; } if (_local1.flash > 0) { game.act = 3; } tiles[u].star._visible = true; tiles[u].star.star.gotoAndPlay(1); var _local3 = findGre(_local1.xt, _local1.yt, 0); game.action = 0; game.action2 = 0; game.t = ""; var _local2 = findMount(_local1); var _local4 = findTarg(); if ((game.act == 3) && (game.move == 3)) { waitTurn(); } else if (((!_local1.mount) && (mountHold(_local1.xt + _local2[0], _local1.yt + _local2[1]))) && (game.act != 3)) { game.action = 1; dir(game.unit, _local1.xt + _local2[0], _local1.yt + _local2[1]); clearMap(); game.targx = _local1.xt + _local2[0]; game.targy = _local1.yt + _local2[1]; game.stop = true; look(_local1, 0, 13); } else if (game.act == 3) { game.action2 = 1; enemyMove(); } else if (game.move == 3) { if (targKnife()) { enemyKnife(); } else if (targGre()) { enemyGre(); } else if (targShoot()) { enemyShoot(); } else if ((((!_local1.mount) && (_local1.w[0][1] < _local1.w[0][2])) && (_local1.w[0][0] != 0)) && (_local1.w[0][3] != 0)) { enemyReload(); } else { waitTurn(); } } else if (targKnife()) { game.action = 3; enemyAim(); } else if (_local1.h <= 60) { game.action = 2; game.action2 = 1; if (targShoot()) { enemyShoot(); } else if (targGre()) { enemyGre(); } else { enemyMove(); } } else if (((((!_local1.mount) && (_local4 > weapons[unit[game.t]][3])) && (_local1.w[0][0] >= 19)) && (_local1.w[0][0] <= 23)) && (_local1.w[0][3] > 0)) { enemySwap(); game.action = 5; } else if (((((!_local1.mount) && (_local1.w[0][1] == 0)) && (_local1.w[1][0] != 0)) && (_local4 <= weapons[unit[game.t]][3])) && (_local1.w[1][1] > 0)) { game.action = 1; enemySwap(); } else if (((((!_local1.mount) && (_local1.w[0][1] == 0)) && (_local1.w[1][0] != 0)) && (_local1.w[0][3] == 0)) && (_local1.w[1][3] != 0)) { game.action = 1; enemySwap(); } else if ((((!_local1.mount) && (_local1.w[0][1] == 0)) && (_local1.w[0][0] != 0)) && (_local1.w[0][3] != 0)) { game.action = 2; game.action2 = 3; enemyReload(); } else if (((((((!_local1.mount) && (_local1.g != 5)) && (_local1.g != 6)) && (_local1.g != 7)) && targGre()) && findFriends(game.t)) && (!_local3)) { if ((_local1.g == 8) && (unit[game.t].h > 75)) { game.action = 1; if (targShoot()) { enemyAim(); } else { enemyMove(); } } else { game.action = 4; enemyAim(); } } else if (targShoot() && (!_local3)) { if (!_local1.mount) { game.action = 1; enemyAim(); } else { enemyShoot(); } } else if (targGre() && (!_local3)) { game.action = 4; enemyAim(); } else if ((!_local1.mount) || (_local1.mount && (_local4 <= 5))) { game.action = 4; enemyMove(); } else { waitTurn(); } } function enemyKnife() { var _local1 = unit[game.t]; if (tiles[(("t" + _local1.xt) + "_") + _local1.yt].w._currentframe == 8) { dir(game.unit, _local1.xt, _local1.yt); game.act = 2; look(unit[game.unit], 0, 7); clearMap(); } else { waitTurn(); } } function enemyShoot() { var _local1 = unit[game.t]; if (tiles[(("t" + _local1.xt) + "_") + _local1.yt].w._currentframe == 8) { engageGun(); clearMap(); } else { waitTurn(); } } function enemyAim() { if (game.move != 3) { game.stop = true; look(unit[game.unit], 0, 12); } else { waitTurn(); } } function enemyGre() { var _local1 = unit[game.unit]; var _local2 = unit[game.t]; if (_local1.g == 0) { waitTurn(); } else { game.targx = _local2.xt; game.targy = _local2.yt; game.act = 2; dir(game.unit, game.targx, game.targy); _local1.g = 0; if ((game.mode == 5) && (_local1.num == 0)) { _local1.g = 7; } look(_local1, 0, 10); clearMap(); } } function enemyReload() { if (unit[game.unit].w[0][3] > 0) { game.act = 2; look(unit[game.unit], 0, 9); } else { waitTurn(); } } function enemySwap() { game.stop = true; look(unit[game.unit], 0, 5); } function enemyMove() { var _local1 = unit[game.unit]; var _local16 = weapons[_local1.w[0][0]]; clearMap(); game.t = ""; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(4); tp(_local1.xt + 1, _local1.yt, 4); tp(_local1.xt - 1, _local1.yt, 4); tp(_local1.xt, _local1.yt + 1, 4); tp(_local1.xt, _local1.yt - 1, 4); tp(_local1.xt + 1, _local1.yt + 1, 3); tp(_local1.xt + 1, _local1.yt - 1, 3); tp(_local1.xt - 1, _local1.yt + 1, 3); tp(_local1.xt - 1, _local1.yt - 1, 3); tp(_local1.xt + 2, _local1.yt, 3); tp(_local1.xt - 2, _local1.yt, 3); tp(_local1.xt, _local1.yt + 2, 3); tp(_local1.xt, _local1.yt - 2, 3); tp(_local1.xt + 2, _local1.yt + 1, 2); tp(_local1.xt + 2, _local1.yt - 1, 2); tp(_local1.xt - 2, _local1.yt + 1, 2); tp(_local1.xt - 2, _local1.yt - 1, 2); tp(_local1.xt + 2, _local1.yt, 3); tp(_local1.xt - 2, _local1.yt, 3); tp(_local1.xt, _local1.yt + 2, 3); tp(_local1.xt, _local1.yt - 2, 3); tp(_local1.xt + 1, _local1.yt + 2, 2); tp(_local1.xt + 1, _local1.yt - 2, 2); tp(_local1.xt - 1, _local1.yt + 2, 2); tp(_local1.xt - 1, _local1.yt - 2, 2); tp(_local1.xt + 3, _local1.yt, 2); tp(_local1.xt, _local1.yt + 3, 2); tp(_local1.xt - 3, _local1.yt, 2); tp(_local1.xt, _local1.yt - 3, 2); if (game.act < 2) { var _local5 = ((_local1.b == 5) ? 2 : 5); tp(_local1.xt + 4, _local1.yt, _local5); tp(_local1.xt, _local1.yt + 4, _local5); tp(_local1.xt - 4, _local1.yt, _local5); tp(_local1.xt, _local1.yt - 4, _local5); tp(_local1.xt + 3, _local1.yt + 1, _local5); tp(_local1.xt + 1, _local1.yt + 3, _local5); tp(_local1.xt - 3, _local1.yt + 1, _local5); tp(_local1.xt - 1, _local1.yt - 3, _local5); tp(_local1.xt + 3, _local1.yt - 1, _local5); tp(_local1.xt + 1, _local1.yt - 3, _local5); tp(_local1.xt - 1, _local1.yt + 3, _local5); tp(_local1.xt - 3, _local1.yt - 1, _local5); tp(_local1.xt + 2, _local1.yt + 2, _local5); tp(_local1.xt - 2, _local1.yt + 2, _local5); tp(_local1.xt + 2, _local1.yt - 2, _local5); tp(_local1.xt - 2, _local1.yt - 2, _local5); } var _local2 = unit[game.t]; var _local3 = 4; var _local12 = false; if (!game.found) { game.action2 = 8; } else { if ((((_local2.h <= 100) && (_local1.h >= 60)) && (game.act != 3)) && (!atFlag(_local1.xt, _local1.yt))) { if (_local1.a == 3) { if ((findRadius(_local2.xt, _local2.yt) && (tiles[(("t" + game.targx) + "_") + game.targy].w._currentframe > 1)) && (!findGre(game.targx, game.targy, 0))) { _local12 = true; } else { _local12 = false; } } else if (findCover(true, _local2.xt + 1, _local2.yt) && (tiles[(("t" + (_local2.xt + 1)) + "_") + _local2.yt].w._currentframe != 8)) { game.targx = _local2.xt + 1; game.targy = _local2.yt; } else if (findCover(true, _local2.xt - 1, _local2.yt) && (tiles[(("t" + (_local2.xt - 1)) + "_") + _local2.yt].w._currentframe != 8)) { game.targx = _local2.xt - 1; game.targy = _local2.yt; } else if (findCover(true, _local2.xt, _local2.yt + 1) && (tiles[(("t" + _local2.xt) + "_") + (_local2.yt + 1)].w._currentframe != 8)) { game.targx = _local2.xt; game.targy = _local2.yt + 1; } else if (findCover(true, _local2.xt, _local2.yt - 1) && (tiles[(("t" + _local2.xt) + "_") + (_local2.yt - 1)].w._currentframe != 8)) { game.targx = _local2.xt; game.targy = _local2.yt - 1; } else { _local12 = false; } if (_local12) { _local3 = 0; game.action = 3; game.action2 = 0; } } if (!_local12) { var _local6 = findTarg(); _local2 = unit[game.t]; var _local13 = weapons[_local2.w[0][0]]; if (((game.mode == 4) && (atFlag(_local1.xt, _local1.yt))) && (!findGre(_local1.xt, _local1.yt, 0))) { game.action2 = 0; game.targx = _local1.xt; game.targy = _local1.yt; _local3 = 0; } else if (_local6 > ((_local16[3] + _local13[3]) - random(2))) { if (_local1.type == 2) { game.action2 = 4; } else { game.action2 = 2; } } else if ((_local1.h <= 60) && (game.num > 1)) { game.action2 = 1; } else if (_local6 > _local16[3]) { if (_local1.type == 2) { game.action2 = 3; } else { game.action2 = 4; } } else if (_local6 <= _local13[3]) { if ((_local1.type == 2) && (game.num > 1)) { game.action2 = 1; } else { game.action2 = 3; } } if ((game.action2 == 2) || (game.action2 == 4)) { if ((game.goala[0] != undefined) && (_local1.type == 2)) { game.action2 = 6; } else if (game.goale[0] != undefined) { game.action2 = 5; } else if ((game.mode == 4) && (game.flag[0] != undefined)) { game.action2 = 7; } } } } if ((game.action2 == 2) || (game.action2 == 4)) { if (game.action2 == 4) { if ((_local6 >= 6) || (_local1.type == 0)) { _local3 = 3; } else if (_local6 <= 4) { _local3 = 2; } else { _local3 = 1; } } else { _local3 = ((_local6 > (_local13[3] + 3)) ? 4 : 3); } if (game.act == 3) { _local3--; if (_local3 <= 0) { _local3 = 1; } } if (!findRadius(_local2.xt, _local2.yt)) { game.targx = _local1.xt; game.targy = _local1.yt; _local3 = 0; } } else if (game.action2 == 1) { if ((game.act == 3) && (_local1.b != 5)) { _local3 = 3; } else { _local3 = 4; } var _local7; i = 0; while (i < game.num) { if ((unit["e" + i].h > 0) && (("e" + i) != game.unit)) { _local7 = unit["e" + i]; break; } i++; } if ((_local7 != undefined) && (!findRadius(_local7.xt, _local7.yt))) { game.targx = _local1.xt; game.targy = _local1.yt; _local3 = 0; } } else if (game.action2 == 3) { if (_local1.pos == 3) { _local3 = 1; if (!findRadius(_local2.xt, _local2.yt)) { game.targx = _local1.xt; game.targy = _local1.yt; _local3 = 0; } } else { _local3 = 0; var _local9 = 0; var _local8 = 0; if (_local2.xt > _local1.xt) { _local9++; } else if (_local2.xt < _local1.xt) { _local9--; } if (_local2.yt > _local1.yt) { _local8++; } else if (_local2.yt < _local1.yt) { _local8--; } var _local11 = [1, -1, 0, 0, 1, -1, 1, -1]; var _local10 = [0, 0, 1, -1, 1, 1, -1, -1]; var _local4; i = 0; while (i < 8) { _local4 = random(2); game.targx = (_local1.xt + _local11[i]) + _local4; game.targy = (_local1.yt + _local10[i]) + _local4; if (findCover(false, game.targx, game.targy, _local9, _local8)) { tile[(("t" + game.targx) + "_") + game.targy].unit = game.unit; break; } if (i == 7) { game.targx = _local1.xt; game.targy = _local1.yt; } i++; } } } else if (game.action2 == 5) { game.targx = game.goale[0]; game.targy = game.goale[1]; if (_local6 <= (weapons[_local1.w[0][0]][3] + 3)) { _local3 = 3; } var _local15 = game.goale[0] - _local1.xt; var _local14 = game.goale[1] - _local1.yt; var _local17 = Math.floor(Math.sqrt((_local15 * _local15) + (_local14 * _local14))); if ((_local17 <= 6) && (_local6 > _local13[3])) { _local3 = 4; } if ((_local1.type = 2)) { _local3 = 2; } } else if (game.action2 == 6) { if (_local6 <= (weapons[_local1.w[0][0]][3] + 3)) { _local3 = 3; } if (!findRadius(game.goala[0], game.goala[1])) { game.targx = _local1.xt; game.targy = _local1.yt; _local3 = 0; } } else if (game.action2 == 7) { if (_local6 <= (weapons[_local1.w[0][0]][3] + 3)) { _local3 = 3; } if (_local1.type == 2) { _local3 = 2; } if (!findRadius(game.flag[0], game.flag[1])) { game.targx = _local1.xt; game.targy = _local1.yt; _local3 = 0; } } else if (game.action2 == 8) { _local3 = random(4) + 1; if (!findRadius(random(game.mapw), random(game.maph))) { game.targx = _local1.xt; game.targy = _local1.yt; _local3 = 0; } } if ((game.targx == _local1.xt) && (game.targy == _local1.yt)) { backToPos(); } else { _local1.mount = false; findPath(_local1.xt, _local1.yt, game.targx, game.targy, _local3); game.move = 2; } } var tile; var drop; var gre; var unit; var gunShot = new Sound(); game.oldNum = 0; if (game.music) { music.stop(); if ((!game.free) && (!game.tutorial)) { switch (game.map) { case 22 : music.attachSound("song0"); break; case 18 : music.attachSound("song0"); break; case 9 : music.attachSound("song0"); break; default : music.attachSound("song" + random(3)); } } else { music.attachSound("song" + random(3)); } music.start(0, 2); music.onSoundComplete = function () { music.attachSound("song" + random(3)); music.start(0, 2); }; var win = new Sound(); win.attachSound("drum"); var lose = new Sound(); lose.attachSound("death"); } buildLevel();
Symbol 14 MovieClip [damage] Frame 12
removeMovieClip(this);
Symbol 30 Button
on (press) { getURL ("http://www.addictinggames.com", "_blank"); }
Symbol 58 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 1
stop();
Symbol 107 MovieClip Frame 1
stop();
Symbol 124 Button
on (release) { _root.waitAll(); }
Symbol 127 Button
on (release) { _root.undo(); }
Symbol 130 Button
on (release) { _root.selectNext(); }
Symbol 152 Button
on (release) { if (!_root.game.pause) { _root.moveTurn(); } }
Symbol 153 Button
on (release) { if (!_root.game.pause) { _root.aimTurn(); } }
Symbol 154 Button
on (release) { if (!_root.game.pause) { _root.shootTurn(); } }
Symbol 155 Button
on (release) { if (!_root.game.pause) { _root.knifeTurn(); } }
Symbol 156 Button
on (release) { if (!_root.game.pause) { _root.greTurn(); } }
Symbol 157 Button
on (release) { if (!_root.game.pause) { _root.reloadTurn(); } }
Symbol 158 Button
on (release) { if (!_root.game.pause) { _root.swapTurn(); } }
Symbol 159 Button
on (release) { if (!_root.game.pause) { _root.pickTurn(); } }
Symbol 160 Button
on (release) { if (!_root.game.pause) { _root.waitTurn(); } }
Symbol 161 MovieClip Frame 1
if ((_root.game.act != 3) || (_root.game.move != 3)) { blank0._visible = false; }
Symbol 161 MovieClip Frame 2
if (_root.game.move == 0) { blank1._visible = false; blank0._visible = false; } if (_root.game.act == 0) { blank2._visible = false; } var k = ["None", "Frag", "Stun", "Flash", "Bang", "Supply", "Smoke", "Aid", "C4"]; g.text = k[_root.unit[_root.game.unit].g]; move.text = "Move";
Symbol 163 MovieClip Frame 1
_visible = false; stop();
Symbol 163 MovieClip Frame 2
_visible = true;
Symbol 167 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 15
rank.text = (_root.char.rank + " ") + _root.ranks[_root.char.rank];
Symbol 188 MovieClip Frame 1
stop();
Symbol 195 Button
on (release) { _root.buildLevel(); }
Symbol 196 Button
on (release) { _root.gotoAndStop("title"); _root.deleteLevel(); }
Symbol 255 MovieClip Frame 7
stop(); t.text = _root.cutScene(1);
Symbol 263 MovieClip Frame 8
stop(); t.text = _root.headT[_root.cut[_root.game.part].charAt(1)];
Symbol 269 MovieClip Frame 1
_visible = false; stop();
Symbol 269 MovieClip Frame 2
_visible = true;
Symbol 275 Button
on (release) { _root.win.stop(); _root.gotoAndStop("title"); _root.deleteLevel(); }
Symbol 276 Button
on (release) { _root.win.stop(); _root.buildLevel(); }
Symbol 277 Button
on (release) { _root.win.stop(); if (((!_root.game.free) && (_root.game.map < 22)) && (_root.char.stage > _root.game.map)) { _root.game.map++; _root.buildLevel(); } }
Symbol 286 Button
on (release) { _root.gotoAndStop("title"); _root.deleteLevel(); }
Symbol 295 Button
on (release) { _root.gotoAndStop("title"); _root.deleteMap(); }
Symbol 296 MovieClip [gui] Frame 1
stop(); menu._visible = false; help._visible = false; rank.text = "Rank " + _root.char.rank; icon.gotoAndStop(_root.char.rank); exp._xscale = (_root.char.exp / _root.char.expm) * 100; weapon._visible = false; statBox._visible = false; gre._visible = false; type.text = _root.modes[_root.game.mode]; if (_root.game.mode == 2) { a.text = 0; e.text = 0; } else if (_root.game.mode == 6) { a.text = _root.game.timer; } head._visible = false; message._visible = false; if (_root.game.free) { _root.game.pause = false; _root.game.turn = 1; _root.turn(); } else { _root.cutScene(); }
Symbol 296 MovieClip [gui] Frame 2
_root.game.pause = true; if (_root.game.music) { _root.music.stop(); _root.win.start(0, 1); } if (((!_root.game.free) && (_root.char.stage < 23)) && (_root.char.stage == (_root.game.map + 1))) { _root.char.stage++; }
Symbol 296 MovieClip [gui] Frame 3
_root.game.pause = true; if (_root.game.music) { _root.music.stop(); }
Symbol 296 MovieClip [gui] Frame 4
_root.game.pause = true; _root.char.mp5 = true;
Symbol 296 MovieClip [gui] Frame 5
_root.game.pause = true;
Symbol 355 MovieClip Frame 10
stop();
Symbol 356 MovieClip Frame 10
stop();
Symbol 358 MovieClip Frame 10
_root.swapWeapons();
Symbol 358 MovieClip Frame 15
stop(); _root.backToPos();
Symbol 363 MovieClip Frame 12
stop();
Symbol 366 MovieClip Frame 8
_root.knife();
Symbol 366 MovieClip Frame 15
stop(); _root.backToPos();
Symbol 369 MovieClip Frame 5
_root.shoot(); stop(); if (_root.shots > 0) { play(); }
Symbol 371 MovieClip Frame 8
_root.reload();
Symbol 371 MovieClip Frame 15
stop(); _root.backToPos();
Symbol 382 MovieClip Frame 5
_root.throwGre();
Symbol 382 MovieClip Frame 10
stop(); _root.backToPos();
Symbol 383 MovieClip Frame 10
_root.pickUp();
Symbol 383 MovieClip Frame 15
stop(); _root.backToPos();
Symbol 385 MovieClip Frame 5
stop(); _root.aim();
Symbol 386 MovieClip Frame 5
stop(); _root.mountTo();
Symbol 389 MovieClip Frame 5
_root.shoot(); stop(); if (_root.shots > 0) { play(); }
Symbol 393 MovieClip Frame 10
stop();
Symbol 394 MovieClip Frame 10
stop();
Symbol 395 MovieClip Frame 10
_root.swapWeapons();
Symbol 395 MovieClip Frame 15
stop(); _root.backToPos();
Symbol 400 MovieClip Frame 12
stop();
Symbol 401 MovieClip Frame 8
_root.knife();
Symbol 401 MovieClip Frame 15
stop(); _root.backToPos();
Symbol 404 MovieClip Frame 5
_root.shoot(); stop(); if (_root.shots > 0) { play(); }
Symbol 405 MovieClip Frame 8
_root.reload();
Symbol 405 MovieClip Frame 15
stop(); _root.backToPos();
Symbol 406 MovieClip Frame 5
_root.throwGre();
Symbol 406 MovieClip Frame 10
stop(); _root.backToPos();
Symbol 407 MovieClip Frame 10
_root.pickUp();
Symbol 407 MovieClip Frame 15
stop(); _root.backToPos();
Symbol 408 MovieClip Frame 5
stop(); _root.aim();
Symbol 409 MovieClip Frame 5
stop(); _root.mountTo();
Symbol 411 MovieClip Frame 5
_root.shoot(); stop(); if (_root.shots > 0) { play(); }
Symbol 422 MovieClip [bang] Frame 9
removeMovieClip(this);
Symbol 431 MovieClip [stun] Frame 15
removeMovieClip(this);
Symbol 442 MovieClip [frag] Frame 1
stop();
Symbol 442 MovieClip [frag] Frame 16
removeMovieClip(this);
Symbol 450 MovieClip [flash] Frame 7
removeMovieClip(this);
Symbol 457 MovieClip [smoke] Frame 17
stop();
Symbol 467 MovieClip [c4] Frame 14
removeMovieClip(this);
Symbol 474 MovieClip Frame 1
stop();
Symbol 486 MovieClip Frame 1
stop();
Symbol 531 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 533 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 536 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 538 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 541 MovieClip [Defaults] Frame 1
#initclip 49 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclip
Symbol 542 MovieClip [UIObjectExtensions] Frame 1
#initclip 50 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclip
Symbol 543 MovieClip [UIObject] Frame 1
#initclip 51 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();
Symbol 546 Button
on (keyPress "<Tab>") { this.tabHandler(); }
Symbol 547 MovieClip Frame 1
#initclip 52 Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } #endinitclip
Symbol 548 MovieClip [FocusRect] Frame 1
#initclip 53 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclip
Symbol 549 MovieClip [FocusManager] Frame 1
#initclip 54 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();
Symbol 550 MovieClip [UIComponentExtensions] Frame 1
#initclip 55 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclip
Symbol 551 MovieClip [UIComponent] Frame 1
#initclip 56 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();
Symbol 552 MovieClip [SimpleButton] Frame 1
#initclip 57 Object.registerClass("SimpleButton", mx.controls.SimpleButton); #endinitclip stop();
Symbol 553 MovieClip [Border] Frame 1
#initclip 58 Object.registerClass("Border", mx.skins.Border); #endinitclip stop();
Symbol 554 MovieClip [RectBorder] Frame 1
#initclip 59 mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder)); Object.registerClass("RectBorder", mx.skins.halo.RectBorder); #endinitclip stop();
Symbol 555 MovieClip [ButtonSkin] Frame 1
#initclip 60 Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin); #endinitclip
Symbol 556 MovieClip [Button] Frame 1
#initclip 61 Object.registerClass("Button", mx.controls.Button); #endinitclip stop();
Instance of Symbol 552 MovieClip [SimpleButton] in Symbol 556 MovieClip [Button] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 557 MovieClip [CustomBorder] Frame 1
#initclip 62 Object.registerClass("CustomBorder", mx.skins.CustomBorder); mx.skins.SkinElement.registerElement("CustomBorder", mx.skins.CustomBorder); #endinitclip
Symbol 569 MovieClip [ScrollThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 571 MovieClip [ScrollThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 582 MovieClip [ThumbThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 584 MovieClip [ThumbThemeColor3] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 591 MovieClip [ThumbThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 612 MovieClip [BtnDownArrow] Frame 1
#initclip 63 Object.registerClass("BtnDownArrow", mx.controls.SimpleButton); #endinitclip
Symbol 613 MovieClip [BtnUpArrow] Frame 1
#initclip 64 Object.registerClass("BtnUpArrow", mx.controls.SimpleButton); #endinitclip
Symbol 615 MovieClip [VScrollBar] Frame 1
#initclip 65 Object.registerClass("VScrollBar", mx.controls.VScrollBar); #endinitclip stop();
Instance of Symbol 556 MovieClip [Button] in Symbol 615 MovieClip [VScrollBar] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 552 MovieClip [SimpleButton] in Symbol 615 MovieClip [VScrollBar] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 616 MovieClip [HScrollBar] Frame 1
#initclip 66 Object.registerClass("HScrollBar", mx.controls.HScrollBar); #endinitclip stop();
Instance of Symbol 556 MovieClip [Button] in Symbol 616 MovieClip [HScrollBar] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 552 MovieClip [SimpleButton] in Symbol 616 MovieClip [HScrollBar] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 617 MovieClip [UIScrollBar] Frame 1
#initclip 67 Object.registerClass("UIScrollBar", mx.controls.UIScrollBar); #endinitclip stop();
Instance of Symbol 615 MovieClip [VScrollBar] in Symbol 617 MovieClip [UIScrollBar] Frame 2
//component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 616 MovieClip [HScrollBar] in Symbol 617 MovieClip [UIScrollBar] Frame 2
//component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 663 MovieClip [DataGridAssets] Frame 1
#initclip 68 mx.controls.DataGrid.prototype.headerStyle = _global.styles.dataGridStyles; #endinitclip
Symbol 664 MovieClip [DataGridColumn] Frame 1
#initclip 69 Object.registerClass("DataGridColumn", mx.controls.gridclasses.DataGridColumn); #endinitclip stop();
Symbol 665 MovieClip [SelectableRow] Frame 1
#initclip 70 Object.registerClass("SelectableRow", mx.controls.listclasses.SelectableRow); #endinitclip stop();
Symbol 666 MovieClip [DataGridRow] Frame 1
#initclip 71 Object.registerClass("DataGridRow", mx.controls.gridclasses.DataGridRow); #endinitclip stop();
Symbol 667 MovieClip [DataProvider] Frame 1
#initclip 72 Object.registerClass("DataProvider", mx.controls.listclasses.DataProvider); #endinitclip stop();
Symbol 668 MovieClip [DataSelector] Frame 1
#initclip 73 Object.registerClass("DataSelector", mx.controls.listclasses.DataSelector); #endinitclip stop();
Symbol 669 MovieClip [View] Frame 1
#initclip 74 Object.registerClass("View", mx.core.View); #endinitclip stop();
Symbol 670 MovieClip [ScrollView] Frame 1
#initclip 75 Object.registerClass("ScrollView", mx.core.ScrollView); #endinitclip stop();
Instance of Symbol 616 MovieClip [HScrollBar] in Symbol 670 MovieClip [ScrollView] Frame 2
//component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 615 MovieClip [VScrollBar] in Symbol 670 MovieClip [ScrollView] Frame 2
//component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 671 MovieClip [ScrollSelectList] Frame 1
#initclip 76 Object.registerClass("ScrollSelectList", mx.controls.listclasses.ScrollSelectList); #endinitclip stop();
Symbol 672 MovieClip [List] Frame 1
#initclip 77 Object.registerClass("List", mx.controls.List); #endinitclip stop();
Symbol 675 MovieClip [TextInput] Frame 1
#initclip 78 Object.registerClass("TextInput", mx.controls.TextInput); #endinitclip stop();
Symbol 676 MovieClip [DataGrid] Frame 1
#initclip 79 Object.registerClass("DataGrid", mx.controls.DataGrid); #endinitclip stop();
Instance of Symbol 672 MovieClip [List] in Symbol 676 MovieClip [DataGrid] Frame 2
//component parameters onClipEvent (initialize) { multipleSelection = false; rowHeight = 20; }
Instance of Symbol 675 MovieClip [TextInput] in Symbol 676 MovieClip [DataGrid] Frame 2
//component parameters onClipEvent (initialize) { editable = true; password = false; text = ""; maxChars = null; restrict = ""; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 948 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 949 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 950 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 951 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0
class mx.transitions.easing.Strong { function Strong () { } static function easeIn(t, b, c, d) { t = t / d; return((((((c * t) * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((((t * t) * t) * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((((c / 2) * t) * t) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b); } static var version = "1.1.0.52"; }
Symbol 952 MovieClip [__Packages.mx.transitions.easing.Bounce] Frame 0
class mx.transitions.easing.Bounce { function Bounce () { } static function easeOut(t, b, c, d) { t = t / d; if (t < 0.363636363636364) { return((c * ((7.5625 * t) * t)) + b); } if (t < 0.727272727272727) { t = t - 0.545454545454545; return((c * (((7.5625 * t) * t) + 0.75)) + b); } if (t < 0.909090909090909) { t = t - 0.818181818181818; return((c * (((7.5625 * t) * t) + 0.9375)) + b); } t = t - 0.954545454545455; return((c * (((7.5625 * t) * t) + 0.984375)) + b); } static function easeIn(t, b, c, d) { return((c - easeOut(d - t, 0, c, d)) + b); } static function easeInOut(t, b, c, d) { if (t < (d / 2)) { return((easeIn(t * 2, 0, c, d) * 0.5) + b); } return(((easeOut((t * 2) - d, 0, c, d) * 0.5) + (c * 0.5)) + b); } static var version = "1.1.0.52"; }
Symbol 524 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local2 = __width; var _local3 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.2.127"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }
Symbol 525 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.127"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }
Symbol 526 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar] Frame 0
class mx.controls.scrollClasses.ScrollBar extends mx.core.UIComponent { var isScrolling, scrollTrack_mc, scrollThumb_mc, __height, tabEnabled, focusEnabled, boundingBox_mc, setSkin, upArrow_mc, _minHeight, _minWidth, downArrow_mc, createObject, createClassObject, enabled, _height, dispatchEvent, minMode, maxMode, plusMode, minusMode, _parent, getStyle, scrolling, _ymouse; function ScrollBar () { super(); } function get scrollPosition() { return(_scrollPosition); } function set scrollPosition(pos) { _scrollPosition = pos; if (isScrolling != true) { pos = Math.min(pos, maxPos); pos = Math.max(pos, minPos); var _local3 = (((pos - minPos) * (scrollTrack_mc.height - scrollThumb_mc._height)) / (maxPos - minPos)) + scrollTrack_mc.top; scrollThumb_mc.move(0, _local3); } //return(scrollPosition); } function get pageScrollSize() { return(largeScroll); } function set pageScrollSize(lScroll) { largeScroll = lScroll; //return(pageScrollSize); } function set lineScrollSize(sScroll) { smallScroll = sScroll; //return(lineScrollSize); } function get lineScrollSize() { return(smallScroll); } function get virtualHeight() { return(__height); } function init(Void) { super.init(); _scrollPosition = 0; tabEnabled = false; focusEnabled = false; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function createChildren(Void) { if (scrollTrack_mc == undefined) { setSkin(skinIDTrack, scrollTrackName); } scrollTrack_mc.visible = false; var _local3 = new Object(); _local3.enabled = false; _local3.preset = mx.controls.SimpleButton.falseDisabled; _local3.initProperties = 0; _local3.autoRepeat = true; _local3.tabEnabled = false; var _local2; if (upArrow_mc == undefined) { _local2 = createButton(upArrowName, "upArrow_mc", skinIDUpArrow, _local3); } _local2.buttonDownHandler = onUpArrow; _local2.clickHandler = onScrollChanged; _minHeight = _local2.height; _minWidth = _local2.width; if (downArrow_mc == undefined) { _local2 = createButton(downArrowName, "downArrow_mc", skinIDDownArrow, _local3); } _local2.buttonDownHandler = onDownArrow; _local2.clickHandler = onScrollChanged; _minHeight = _minHeight + _local2.height; } function createButton(linkageName, id, skinID, o) { if (skinID == skinIDUpArrow) { o.falseUpSkin = upArrowUpName; o.falseDownSkin = upArrowDownName; o.falseOverSkin = upArrowOverName; } else { o.falseUpSkin = downArrowUpName; o.falseDownSkin = downArrowDownName; o.falseOverSkin = downArrowOverName; } var _local3 = createObject(linkageName, id, skinID, o); this[id].visible = false; this[id].useHandCursor = false; return(_local3); } function createThumb(Void) { var _local2 = new Object(); _local2.validateNow = true; _local2.tabEnabled = false; _local2.leftSkin = thumbTopName; _local2.middleSkin = thumbMiddleName; _local2.rightSkin = thumbBottomName; _local2.gripSkin = thumbGripName; createClassObject(mx.controls.scrollClasses.ScrollThumb, "scrollThumb_mc", skinIDThumb, _local2); } function setScrollProperties(pSize, mnPos, mxPos, ls) { var _local4; var _local2 = scrollTrack_mc; pageSize = pSize; largeScroll = (((ls != undefined) && (ls > 0)) ? (ls) : (pSize)); minPos = Math.max(mnPos, 0); maxPos = Math.max(mxPos, 0); _scrollPosition = Math.max(minPos, _scrollPosition); _scrollPosition = Math.min(maxPos, _scrollPosition); if (((maxPos - minPos) > 0) && (enabled)) { var _local5 = _scrollPosition; if (!initializing) { upArrow_mc.enabled = true; downArrow_mc.enabled = true; } _local2.onPress = (_local2.onDragOver = startTrackScroller); _local2.onRelease = releaseScrolling; _local2.onDragOut = (_local2.stopScrolling = stopScrolling); _local2.onReleaseOutside = releaseScrolling; _local2.useHandCursor = false; if (scrollThumb_mc == undefined) { createThumb(); } var _local3 = scrollThumb_mc; if (scrollTrackOverName.length > 0) { _local2.onRollOver = trackOver; _local2.onRollOut = trackOut; } _local4 = (pageSize / ((maxPos - minPos) + pageSize)) * _local2.height; if (_local4 < _local3.minHeight) { if (_local2.height < _local3.minHeight) { _local3.__set__visible(false); } else { _local4 = _local3.minHeight; _local3.__set__visible(true); _local3.setSize(_minWidth, _local3.minHeight + 0); } } else { _local3.__set__visible(true); _local3.setSize(_minWidth, _local4); } _local3.setRange(upArrow_mc.__get__height() + 0, (virtualHeight - downArrow_mc.__get__height()) - _local3.__get__height(), minPos, maxPos); _local5 = Math.min(_local5, maxPos); scrollPosition = (Math.max(_local5, minPos)); } else { scrollThumb_mc.__set__visible(false); if (!initializing) { upArrow_mc.enabled = false; downArrow_mc.enabled = false; } delete _local2.onPress; delete _local2.onDragOver; delete _local2.onRelease; delete _local2.onDragOut; delete _local2.onRollOver; delete _local2.onRollOut; delete _local2.onReleaseOutside; } if (initializing) { scrollThumb_mc.__set__visible(false); } } function setEnabled(enabledFlag) { super.setEnabled(enabledFlag); setScrollProperties(pageSize, minPos, maxPos, largeScroll); } function draw(Void) { if (initializing) { initializing = false; scrollTrack_mc.visible = true; upArrow_mc.__set__visible(true); downArrow_mc.__set__visible(true); } size(); } function size(Void) { if (_height == 1) { return(undefined); } if (upArrow_mc == undefined) { return(undefined); } var _local3 = upArrow_mc.__get__height(); var _local2 = downArrow_mc.__get__height(); upArrow_mc.move(0, 0); var _local4 = scrollTrack_mc; _local4._y = _local3; _local4._height = (virtualHeight - _local3) - _local2; downArrow_mc.move(0, virtualHeight - _local2); setScrollProperties(pageSize, minPos, maxPos, largeScroll); } function dispatchScrollEvent(detail) { dispatchEvent({type:"scroll", detail:detail}); } function isScrollBarKey(k) { if (k == 36) { if (scrollPosition != 0) { scrollPosition = (0); dispatchScrollEvent(minMode); } return(true); } if (k == 35) { if (scrollPosition < maxPos) { scrollPosition = (maxPos); dispatchScrollEvent(maxMode); } return(true); } return(false); } function scrollIt(inc, mode) { var _local3 = smallScroll; if (inc != "Line") { _local3 = ((largeScroll == 0) ? (pageSize) : (largeScroll)); } var _local2 = _scrollPosition + (mode * _local3); if (_local2 > maxPos) { _local2 = maxPos; } else if (_local2 < minPos) { _local2 = minPos; } if (scrollPosition != _local2) { scrollPosition = (_local2); var _local4 = ((mode < 0) ? (minusMode) : (plusMode)); dispatchScrollEvent(inc + _local4); } } function startTrackScroller(Void) { _parent.pressFocus(); if (_parent.scrollTrackDownName.length > 0) { if (_parent.scrollTrackDown_mc == undefined) { _parent.setSkin(skinIDTrackDown, scrollTrackDownName); } else { _parent.scrollTrackDown_mc.visible = true; } } _parent.trackScroller(); _parent.scrolling = setInterval(_parent, "scrollInterval", getStyle("repeatDelay"), "Page", -1); } function scrollInterval(inc, mode) { clearInterval(scrolling); if (inc == "Page") { trackScroller(); } else { scrollIt(inc, mode); } scrolling = setInterval(this, "scrollInterval", getStyle("repeatInterval"), inc, mode); } function trackScroller(Void) { if ((scrollThumb_mc._y + scrollThumb_mc.__get__height()) < _ymouse) { scrollIt("Page", 1); } else if (scrollThumb_mc._y > _ymouse) { scrollIt("Page", -1); } } function dispatchScrollChangedEvent(Void) { dispatchEvent({type:"scrollChanged"}); } function stopScrolling(Void) { clearInterval(_parent.scrolling); _parent.scrollTrackDown_mc.visible = false; } function releaseScrolling(Void) { _parent.releaseFocus(); stopScrolling(); _parent.dispatchScrollChangedEvent(); } function trackOver(Void) { if (_parent.scrollTrackOverName.length > 0) { if (_parent.scrollTrackOver_mc == undefined) { _parent.setSkin(skinIDTrackOver, scrollTrackOverName); } else { _parent.scrollTrackOver_mc.visible = true; } } } function trackOut(Void) { _parent.scrollTrackOver_mc.visible = false; } function onUpArrow(Void) { _parent.scrollIt("Line", -1); } function onDownArrow(Void) { _parent.scrollIt("Line", 1); } function onScrollChanged(Void) { _parent.dispatchScrollChangedEvent(); } static var symbolOwner = mx.core.UIComponent; var className = "ScrollBar"; var minPos = 0; var maxPos = 0; var pageSize = 0; var largeScroll = 0; var smallScroll = 1; var _scrollPosition = 0; var scrollTrackName = "ScrollTrack"; var scrollTrackOverName = ""; var scrollTrackDownName = ""; var upArrowName = "BtnUpArrow"; var upArrowUpName = "ScrollUpArrowUp"; var upArrowOverName = "ScrollUpArrowOver"; var upArrowDownName = "ScrollUpArrowDown"; var downArrowName = "BtnDownArrow"; var downArrowUpName = "ScrollDownArrowUp"; var downArrowOverName = "ScrollDownArrowOver"; var downArrowDownName = "ScrollDownArrowDown"; var thumbTopName = "ScrollThumbTopUp"; var thumbMiddleName = "ScrollThumbMiddleUp"; var thumbBottomName = "ScrollThumbBottomUp"; var thumbGripName = "ScrollThumbGripUp"; static var skinIDTrack = 0; static var skinIDTrackOver = 1; static var skinIDTrackDown = 2; static var skinIDUpArrow = 3; static var skinIDDownArrow = 4; static var skinIDThumb = 5; var idNames = new Array("scrollTrack_mc", "scrollTrackOver_mc", "scrollTrackDown_mc", "upArrow_mc", "downArrow_mc"); var clipParameters = {minPos:1, maxPos:1, pageSize:1, scrollPosition:1, lineScrollSize:1, pageScrollSize:1, visible:1, enabled:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.scrollClasses.ScrollBar.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters); var initializing = true; }
Symbol 527 MovieClip [__Packages.mx.controls.UIScrollBar] Frame 0
class mx.controls.UIScrollBar extends mx.controls.scrollClasses.ScrollBar { var textField, wasHorizontal, __width, __height, _parent, synchScroll, setScrollProperties, __set__scrollPosition, initializing, _rotation, _xscale, hScroller, vScroller, onChanged, onScroller, scrollPosition, dispatchEvent; function UIScrollBar () { super(); } function init(Void) { super.init(); textField.owner = this; horizontal = (wasHorizontal); if (horizontal) { ((textField != undefined) ? (super.setSize(textField._width, 16)) : (super.setSize(__width, __height))); } else { ((textField != undefined) ? (super.setSize(16, textField._height)) : (super.setSize(__width, __height))); } if (horizontal) { var _local3 = __width; __height = __width; width = _local3; __width = 16; } textField.onScroller = function () { this.hPosition = this.hscroll; this.vPosition = this.scroll - 1; }; if (_targetInstanceName != undefined) { setScrollTarget(_targetInstanceName); _targetInstanceName.addListener(this); } } function get _targetInstanceName() { return(textField); } function get height() { if (wasHorizontal) { return(__width); } return(__height); } function get width() { if (wasHorizontal) { return(__height); } return(__width); } function size(Void) { super.size(); onTextChanged(); } function draw() { super.draw(); } function set _targetInstanceName(t) { if (t == undefined) { textField.removeListener(this); delete textField[(horizontal ? "hScroller" : "vScroller")]; if ((textField.hScroller != undefined) && (textField.vScroller != undefined)) { textField.unwatch("text"); textField.unwatch("htmltext"); } } var _local3 = _parent[t]; textField = _parent[t]; onTextChanged(); //return(_targetInstanceName); } function setSize(w, h) { if (horizontal) { super.setSize(h, w); } else { super.setSize(w, h); } } function onTextChanged(Void) { if (textField == undefined) { return(undefined); } clearInterval(synchScroll); if (horizontal) { var _local2 = textField.hscroll; setScrollProperties(textField._width, 0, textField.maxhscroll); __set__scrollPosition(Math.min(_local2, textField.maxhscroll)); } else { var _local2 = textField.scroll; var _local3 = textField.bottomScroll - textField.scroll; setScrollProperties(_local3, 1, textField.maxscroll); __set__scrollPosition(Math.min(_local2, textField.maxscroll)); } } function get horizontal() { return(wasHorizontal); } function set horizontal(v) { wasHorizontal = v; if (v and initializing) { if (_rotation == 90) { return; } _xscale = -100; _rotation = -90; } if (!initializing) { if (v) { if (_rotation == 0) { _rotation = -90; _xscale = -100; } } else if (_rotation == -90) { _rotation = 0; _xscale = 100; } } //return(horizontal); } function callback(prop, oldval, newval) { clearInterval(hScroller.synchScroll); clearInterval(vScroller.synchScroll); hScroller.synchScroll = setInterval(hScroller, "onTextChanged", 50); vScroller.synchScroll = setInterval(vScroller, "onTextChanged", 50); return(newval); } function setScrollTarget(tF) { if (tF == undefined) { textField.removeListener(this); delete textField[(horizontal ? "hScroller" : "vScroller")]; if ((textField.hScroller != undefined) && (textField.vScroller != undefined)) { textField.unwatch("text"); textField.unwatch("htmltext"); } } textField = undefined; if (!(tF instanceof TextField)) { return(undefined); } textField = tF; if (horizontal) { textField.hScroller = this; textField.hScroller.lineScrollSize = 5; } else { textField.vScroller = this; textField.vScroller.lineScrollSize = 1; } onTextChanged(); onChanged = function (Void) { this.onTextChanged(); }; onScroller = function (Void) { if (!this.isScrolling) { if (!this.horizontal) { this.scrollPosition = this.textField.scroll; } else { this.scrollPosition = this.textField.hscroll; } } }; textField.addListener(this); textField.watch("text", callback); textField.watch("htmlText", callback); } function scrollHandler(Void) { if (horizontal) { var _local2 = textField.background; textField.hscroll = scrollPosition; textField.background = _local2; } else { textField.scroll = scrollPosition; } } function setEnabled(enable) { super.setEnabled(enable); if (enable) { textField.addListener(this); } else { textField.removeListener(); } } function dispatchScrollEvent(detail) { dispatchEvent({type:"scroll"}); } static var symbolName = "UIScrollBar"; static var symbolOwner = mx.controls.UIScrollBar; var className = "UIScrollBar"; var clipParameters = {_targetInstanceName:1, horizontal:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.UIScrollBar.prototype.clipParameters); static var version = "2.0.2.127"; }
Symbol 618 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }
Symbol 619 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }
Symbol 620 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }
Symbol 621 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }
Symbol 622 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }
Symbol 623 MovieClip [__Packages.mx.skins.CustomBorder] Frame 0
class mx.skins.CustomBorder extends mx.skins.Border { var __width, __height, l_mc, setSkin, minHeight, minWidth, m_mc, r_mc; function CustomBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function createChildren(Void) { } function draw(Void) { if (l_mc == undefined) { var _local2 = setSkin(tagL, leftSkin); if (horizontal) { minHeight = l_mc._height; minWidth = l_mc._width; } else { minHeight = l_mc._height; minWidth = l_mc._width; } } if (m_mc == undefined) { setSkin(tagM, middleSkin); if (horizontal) { minHeight = m_mc._height; minWidth = minWidth + m_mc._width; } else { minHeight = minHeight + m_mc._height; minWidth = m_mc._width; } } if (r_mc == undefined) { setSkin(tagR, rightSkin); if (horizontal) { minHeight = r_mc._height; minWidth = minWidth + r_mc._width; } else { minHeight = minHeight + r_mc._height; minWidth = r_mc._width; } } size(); } function size(Void) { l_mc.move(0, 0); if (horizontal) { r_mc.move(width - r_mc.width, 0); m_mc.move(l_mc.width, 0); m_mc.setSize(r_mc.x - m_mc.x, m_mc.height); } else { r_mc.move(0, height - r_mc.height, 0); m_mc.move(0, l_mc.height); m_mc.setSize(m_mc.width, r_mc.y - m_mc.y); } } static var symbolName = "CustomBorder"; static var symbolOwner = mx.skins.CustomBorder; static var version = "2.0.2.127"; var className = "CustomBorder"; static var tagL = 0; static var tagM = 1; static var tagR = 2; var idNames = new Array("l_mc", "m_mc", "r_mc"); var leftSkin = "F3PieceLeft"; var middleSkin = "F3PieceMiddle"; var rightSkin = "F3PieceRight"; var horizontal = true; }
Symbol 624 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb] Frame 0
class mx.controls.scrollClasses.ScrollThumb extends mx.skins.CustomBorder { var useHandCursor, ymin, ymax, datamin, datamax, scrollMove, lastY, _ymouse, _y, _parent, onMouseMove, grip_mc, setSkin, gripSkin, __get__width, __get__height; function ScrollThumb () { super(); } function createChildren(Void) { super.createChildren(); useHandCursor = false; } function setRange(_ymin, _ymax, _datamin, _datamax) { ymin = _ymin; ymax = _ymax; datamin = _datamin; datamax = _datamax; } function dragThumb(Void) { scrollMove = _ymouse - lastY; scrollMove = scrollMove + _y; if (scrollMove < ymin) { scrollMove = ymin; } else if (scrollMove > ymax) { scrollMove = ymax; } _parent.isScrolling = true; _y = scrollMove; var _local2 = Math.round(((datamax - datamin) * (_y - ymin)) / (ymax - ymin)) + datamin; _parent.scrollPosition = _local2; _parent.dispatchScrollEvent("ThumbTrack"); updateAfterEvent(); } function stopDragThumb(Void) { _parent.isScrolling = false; _parent.dispatchScrollEvent("ThumbPosition"); _parent.dispatchScrollChangedEvent(); delete onMouseMove; } function onPress(Void) { _parent.pressFocus(); lastY = _ymouse; onMouseMove = dragThumb; super.onPress(); } function onRelease(Void) { _parent.releaseFocus(); stopDragThumb(); super.onRelease(); } function onReleaseOutside(Void) { _parent.releaseFocus(); stopDragThumb(); super.onReleaseOutside(); } function draw() { super.draw(); if (grip_mc == undefined) { setSkin(3, gripSkin); } } function size() { super.size(); grip_mc.move((__get__width() - grip_mc.width) / 2, (__get__height() - grip_mc.height) / 2); } static var symbolOwner = mx.skins.CustomBorder.symbolOwner; var className = "ScrollThumb"; var btnOffset = 0; var horizontal = false; var idNames = new Array("l_mc", "m_mc", "r_mc", "grip_mc"); }
Symbol 625 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent { static var emphasizedStyleDeclaration; var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle; function SimpleButton () { super(); } function init(Void) { super.init(); if (preset == undefined) { boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } useHandCursor = false; } function createChildren(Void) { if (preset != undefined) { var _local2 = this[idNames[preset]]; this[refNames[preset]] = _local2; skinName = _local2; if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } initializing = false; } else if (__state == true) { setStateVar(true); } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } } } function setIcon(tag, linkageName) { return(setSkin(tag + 8, linkageName)); } function changeIcon(tag, linkageName) { linkLength = linkageName.length; var _local2 = stateNames[tag] + "Icon"; this[_local2] = linkageName; this[idNames[tag + 8]] = _local2; setStateVar(getState()); } function changeSkin(tag, linkageName) { var _local2 = stateNames[tag] + "Skin"; this[_local2] = linkageName; this[idNames[tag]] = _local2; setStateVar(getState()); } function viewIcon(varName) { var _local4 = varName + "Icon"; var _local3 = this[_local4]; if (typeof(_local3) == "string") { var _local5 = _local3; if (__emphasized) { if (this[_local3 + "Emphasized"].length > 0) { _local3 = _local3 + "Emphasized"; } } if (this[_local3].length == 0) { return(undefined); } _local3 = setIcon(tagMap[_local5], this[_local3]); if ((_local3 == undefined) && (_global.isLivePreview)) { _local3 = setIcon(0, "ButtonIcon"); } this[_local4] = _local3; } iconName._visible = false; iconName = _local3; iconName._visible = true; } function removeIcons() { var _local3 = 0; while (_local3 < 2) { var _local2 = 8; while (_local2 < 16) { destroyObject(idNames[_local2]); this[stateNames[_local2 - 8] + "Icon"] = ""; _local2++; } _local3++; } refresh(); } function setSkin(tag, linkageName, initobj) { var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this}))); calcSize(tag, _local3); return(_local3); } function calcSize(Void) { __width = _width; __height = _height; } function viewSkin(varName, initObj) { var _local3 = varName + "Skin"; var _local2 = this[_local3]; if (typeof(_local2) == "string") { var _local4 = _local2; if (__emphasized) { if (this[_local2 + "Emphasized"].length > 0) { _local2 = _local2 + "Emphasized"; } } if (this[_local2].length == 0) { return(undefined); } _local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this}))); this[_local3] = _local2; } skinName._visible = false; skinName = _local2; skinName._visible = true; } function showEmphasized(e) { if (e && (!__emphatic)) { if (emphasizedStyleDeclaration != undefined) { __emphaticStyleName = styleName; styleName = emphasizedStyleDeclaration; } __emphatic = true; } else { if (__emphatic) { styleName = __emphaticStyleName; } __emphatic = false; } } function refresh(Void) { var _local2 = getState(); if (enabled == false) { viewIcon("disabled"); viewSkin("disabled"); } else { viewSkin(phase); viewIcon(phase); } setView(phase == "down"); iconName.enabled = enabled; } function setView(offset) { if (iconName == undefined) { return(undefined); } var _local2 = (offset ? (btnOffset) : 0); iconName._x = ((__width - iconName._width) / 2) + _local2; iconName._y = ((__height - iconName._height) / 2) + _local2; } function setStateVar(state) { if (state) { if (trueOverSkin.length == 0) { rolloverSkin = tus; } else { rolloverSkin = trs; } if (trueOverIcon.length == 0) { rolloverIcon = tui; } else { rolloverIcon = tri; } upSkin = tus; downSkin = tds; disabledSkin = dts; upIcon = tui; downIcon = tdi; disabledIcon = dti; } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } else { rolloverSkin = frs; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } else { rolloverIcon = fri; } upSkin = fus; downSkin = fds; disabledSkin = dfs; upIcon = fui; downIcon = fdi; disabledIcon = dfi; } __state = state; } function setState(state) { if (state != __state) { setStateVar(state); invalidate(); } } function size(Void) { refresh(); } function draw(Void) { if (initializing) { initializing = false; skinName.visible = true; iconName.visible = true; } size(); } function getState(Void) { return(__state); } function setToggle(val) { __toggle = val; if (__toggle == false) { setState(false); } } function getToggle(Void) { return(__toggle); } function set toggle(val) { setToggle(val); //return(toggle); } function get toggle() { return(getToggle()); } function set value(val) { setSelected(val); //return(value); } function get value() { return(getSelected()); } function set selected(val) { setSelected(val); //return(selected); } function get selected() { return(getSelected()); } function setSelected(val) { if (__toggle) { setState(val); } else { setState((initializing ? (val) : (__state))); } } function getSelected() { return(__state); } function setEnabled(val) { if (enabled != val) { super.setEnabled(val); invalidate(); } } function onPress(Void) { pressFocus(); phase = "down"; refresh(); dispatchEvent({type:"buttonDown"}); if (autoRepeat) { interval = setInterval(this, "onPressDelay", getStyle("repeatDelay")); } } function onPressDelay(Void) { dispatchEvent({type:"buttonDown"}); if (autoRepeat) { clearInterval(interval); interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval")); } } function onPressRepeat(Void) { dispatchEvent({type:"buttonDown"}); updateAfterEvent(); } function onRelease(Void) { releaseFocus(); phase = "rollover"; if (interval != undefined) { clearInterval(interval); delete interval; } if (getToggle()) { setState(!getState()); } else { refresh(); } dispatchEvent({type:"click"}); } function onDragOut(Void) { phase = "up"; refresh(); dispatchEvent({type:"buttonDragOut"}); } function onDragOver(Void) { if (phase != "up") { onPress(); return(undefined); } phase = "down"; refresh(); } function onReleaseOutside(Void) { releaseFocus(); phase = "up"; if (interval != undefined) { clearInterval(interval); delete interval; } } function onRollOver(Void) { phase = "rollover"; refresh(); } function onRollOut(Void) { phase = "up"; refresh(); } function getLabel(Void) { return(fui.text); } function setLabel(val) { if (typeof(fui) == "string") { createLabel("fui", 8, val); fui.styleName = this; } else { fui.text = val; } var _local4 = fui._getTextFormat(); var _local2 = _local4.getTextExtent2(val); fui._width = _local2.width + 5; fui._height = _local2.height + 5; iconName = fui; setView(__state); } function get emphasized() { return(__emphasized); } function set emphasized(val) { __emphasized = val; var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]] = stateNames[_local2] + "Skin"; if (typeof(this[idNames[_local2 + 8]]) == "movieclip") { this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon"; } _local2++; } showEmphasized(__emphasized); setStateVar(__state); invalidateStyle(); //return(emphasized); } function keyDown(e) { if (e.code == 32) { onPress(); } } function keyUp(e) { if (e.code == 32) { onRelease(); } } function onKillFocus(newFocus) { super.onKillFocus(); if (phase != "up") { phase = "up"; refresh(); } } static var symbolName = "SimpleButton"; static var symbolOwner = mx.controls.SimpleButton; static var version = "2.0.2.127"; var className = "SimpleButton"; var style3dInset = 4; var btnOffset = 1; var __toggle = false; var __state = false; var __emphasized = false; var __emphatic = false; static var falseUp = 0; static var falseDown = 1; static var falseOver = 2; static var falseDisabled = 3; static var trueUp = 4; static var trueDown = 5; static var trueOver = 6; static var trueDisabled = 7; var falseUpSkin = "SimpleButtonUp"; var falseDownSkin = "SimpleButtonIn"; var falseOverSkin = ""; var falseDisabledSkin = "SimpleButtonUp"; var trueUpSkin = "SimpleButtonIn"; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = "SimpleButtonIn"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var phase = "up"; var fui = "falseUpIcon"; var fus = "falseUpSkin"; var fdi = "falseDownIcon"; var fds = "falseDownSkin"; var frs = "falseOverSkin"; var fri = "falseOverIcon"; var dfi = "falseDisabledIcon"; var dfs = "falseDisabledSkin"; var tui = "trueUpIcon"; var tus = "trueUpSkin"; var tdi = "trueDownIcon"; var tds = "trueDownSkin"; var trs = "trueOverSkin"; var tri = "trueOverIcon"; var dts = "trueDisabledSkin"; var dti = "trueDisabledIcon"; var rolloverSkin = mx.controls.SimpleButton.prototype.frs; var rolloverIcon = mx.controls.SimpleButton.prototype.fri; var upSkin = mx.controls.SimpleButton.prototype.fus; var downSkin = mx.controls.SimpleButton.prototype.fds; var disabledSkin = mx.controls.SimpleButton.prototype.dfs; var upIcon = mx.controls.SimpleButton.prototype.fui; var downIcon = mx.controls.SimpleButton.prototype.fdi; var disabledIcon = mx.controls.SimpleButton.prototype.dfi; var initializing = true; var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"]; var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"]; var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"]; var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7}; }
Symbol 626 MovieClip [__Packages.mx.controls.VScrollBar] Frame 0
class mx.controls.VScrollBar extends mx.controls.scrollClasses.ScrollBar { var scrollIt; function VScrollBar () { super(); } function init(Void) { super.init(); } function isScrollBarKey(k) { if (k == 38) { scrollIt("Line", -1); return(true); } if (k == 40) { scrollIt("Line", 1); return(true); } if (k == 33) { scrollIt("Page", -1); return(true); } if (k == 34) { scrollIt("Page", 1); return(true); } return(super.isScrollBarKey(k)); } static var symbolName = "VScrollBar"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.127"; var className = "VScrollBar"; var minusMode = "Up"; var plusMode = "Down"; var minMode = "AtTop"; var maxMode = "AtBottom"; }
Symbol 627 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton { var initializing, labelPath, initIcon, getState, enabled, phase, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, removeIcons, hitArea_mc, createEmptyObject; function Button () { super(); } function init(Void) { super.init(); } function draw() { if (initializing) { labelPath.visible = true; } super.draw(); if (initIcon != undefined) { _setIcon(initIcon); } delete initIcon; } function onRelease(Void) { super.onRelease(); } function createChildren(Void) { super.createChildren(); } function setSkin(tag, linkageName, initobj) { return(super.setSkin(tag, linkageName, initobj)); } function viewSkin(varName) { var _local3 = (getState() ? "true" : "false"); _local3 = _local3 + (enabled ? (phase) : "disabled"); super.viewSkin(varName, {styleName:this, borderStyle:_local3}); } function invalidateStyle(c) { labelPath.invalidateStyle(c); super.invalidateStyle(c); } function setColor(c) { var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]].redraw(true); _local2++; } } function setEnabled(enable) { labelPath.enabled = enable; super.setEnabled(enable); } function calcSize(tag, ref) { if ((__width == undefined) || (__height == undefined)) { return(undefined); } if (tag < 7) { ref.setSize(__width, __height, true); } } function size(Void) { setState(getState()); setHitArea(__width, __height); var _local3 = 0; while (_local3 < 8) { var _local4 = idNames[_local3]; if (typeof(this[_local4]) == "movieclip") { this[_local4].setSize(__width, __height, true); } _local3++; } super.size(); } function set labelPlacement(val) { __labelPlacement = val; invalidate(); //return(labelPlacement); } function get labelPlacement() { return(__labelPlacement); } function getLabelPlacement(Void) { return(__labelPlacement); } function setLabelPlacement(val) { __labelPlacement = val; invalidate(); } function getBtnOffset(Void) { if (getState()) { var _local2 = btnOffset; } else if (phase == "down") { var _local2 = btnOffset; } else { var _local2 = 0; } return(_local2); } function setView(offset) { var _local16 = (offset ? (btnOffset) : 0); var _local12 = getLabelPlacement(); var _local7 = 0; var _local6 = 0; var _local9 = 0; var _local8 = 0; var _local5 = 0; var _local4 = 0; var _local3 = labelPath; var _local2 = iconName; var _local15 = _local3.textWidth; var _local14 = _local3.textHeight; var _local10 = (__width - borderW) - borderW; var _local11 = (__height - borderW) - borderW; if (_local2 != undefined) { _local7 = _local2._width; _local6 = _local2._height; } if ((_local12 == "left") || (_local12 == "right")) { if (_local3 != undefined) { _local9 = Math.min(_local10 - _local7, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11, _local14 + 5); _local3._height = _local8; } if (_local12 == "right") { _local5 = _local7; if (centerContent) { _local5 = _local5 + (((_local10 - _local9) - _local7) / 2); } _local2._x = _local5 - _local7; } else { _local5 = (_local10 - _local9) - _local7; if (centerContent) { _local5 = _local5 / 2; } _local2._x = _local5 + _local9; } _local4 = 0; _local2._y = _local4; if (centerContent) { _local2._y = (_local11 - _local6) / 2; _local4 = (_local11 - _local8) / 2; } if (!centerContent) { _local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2); } } else { if (_local3 != undefined) { _local9 = Math.min(_local10, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11 - _local6, _local14 + 5); _local3._height = _local8; } _local5 = (_local10 - _local9) / 2; _local2._x = (_local10 - _local7) / 2; if (_local12 == "top") { _local4 = (_local11 - _local8) - _local6; if (centerContent) { _local4 = _local4 / 2; } _local2._y = _local4 + _local8; } else { _local4 = _local6; if (centerContent) { _local4 = _local4 + (((_local11 - _local8) - _local6) / 2); } _local2._y = _local4 - _local6; } } var _local13 = borderW + _local16; _local3._x = _local5 + _local13; _local3._y = _local4 + _local13; _local2._x = _local2._x + _local13; _local2._y = _local2._y + _local13; } function set label(lbl) { setLabel(lbl); //return(label); } function setLabel(label) { if (label == "") { labelPath.removeTextField(); refresh(); return(undefined); } if (labelPath == undefined) { var _local2 = createLabel("labelPath", 200, label); _local2._width = _local2.textWidth + 5; _local2._height = _local2.textHeight + 5; if (initializing) { _local2.visible = false; } } else { delete labelPath.__text; labelPath.text = label; refresh(); } } function getLabel(Void) { return(((labelPath.__text != undefined) ? (labelPath.__text) : (labelPath.text))); } function get label() { return(getLabel()); } function _getIcon(Void) { return(_iconLinkageName); } function get icon() { if (initializing) { return(initIcon); } return(_iconLinkageName); } function _setIcon(linkage) { if (initializing) { if (linkage == "") { return(undefined); } initIcon = linkage; } else { if (linkage == "") { removeIcons(); return(undefined); } super.changeIcon(0, linkage); super.changeIcon(1, linkage); super.changeIcon(3, linkage); super.changeIcon(4, linkage); super.changeIcon(5, linkage); _iconLinkageName = linkage; refresh(); } } function set icon(linkage) { _setIcon(linkage); //return(icon); } function setHitArea(w, h) { if (hitArea_mc == undefined) { createEmptyObject("hitArea_mc", 100); } var _local2 = hitArea_mc; _local2.clear(); _local2.beginFill(16711680); _local2.drawRect(0, 0, w, h); _local2.endFill(); _local2.setVisible(false); } static var symbolName = "Button"; static var symbolOwner = mx.controls.Button; var className = "Button"; static var version = "2.0.2.127"; var btnOffset = 0; var _color = "buttonColor"; var __label = "default value"; var __labelPlacement = "right"; var falseUpSkin = "ButtonSkin"; var falseDownSkin = "ButtonSkin"; var falseOverSkin = "ButtonSkin"; var falseDisabledSkin = "ButtonSkin"; var trueUpSkin = "ButtonSkin"; var trueDownSkin = "ButtonSkin"; var trueOverSkin = "ButtonSkin"; var trueDisabledSkin = "ButtonSkin"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters); var centerContent = true; var borderW = 1; }
Symbol 628 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 629 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener; function UIEventDispatcher () { super(); } static function addKeyEvents(obj) { if (obj.keyHandler == undefined) { var _local1 = (obj.keyHandler = new Object()); _local1.owner = obj; _local1.onKeyDown = _fEventDispatcher.onKeyDown; _local1.onKeyUp = _fEventDispatcher.onKeyUp; } Key.addListener(obj.keyHandler); } static function removeKeyEvents(obj) { Key.removeListener(obj.keyHandler); } static function addLoadEvents(obj) { if (obj.onLoad == undefined) { obj.onLoad = _fEventDispatcher.onLoad; obj.onUnload = _fEventDispatcher.onUnload; if (obj.getBytesTotal() == obj.getBytesLoaded()) { obj.doLater(obj, "onLoad"); } } } static function removeLoadEvents(obj) { delete obj.onLoad; delete obj.onUnload; } static function initialize(obj) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.UIEventDispatcher(); } obj.addEventListener = _fEventDispatcher.__addEventListener; obj.__origAddEventListener = _fEventDispatcher.addEventListener; obj.removeEventListener = _fEventDispatcher.removeEventListener; obj.dispatchEvent = _fEventDispatcher.dispatchEvent; obj.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(mx.events.EventDispatcher, eventObj); dispatchQueue(this, eventObj); } function onKeyDown(Void) { owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onKeyUp(Void) { owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onLoad(Void) { if (__sentLoadEvent != true) { dispatchEvent({type:"load"}); } __sentLoadEvent = true; } function onUnload(Void) { dispatchEvent({type:"unload"}); } function __addEventListener(event, handler) { __origAddEventListener(event, handler); var _local3 = lowLevelEvents; for (var _local5 in _local3) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local2 = _local3[_local5][0]; mx.events.UIEventDispatcher[_local2](this); } } } function removeEventListener(event, handler) { var _local6 = "__q_" + event; mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler); if (this[_local6].length == 0) { var _local2 = lowLevelEvents; for (var _local5 in _local2) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local3 = _local2[_local5][1]; mx.events.UIEventDispatcher[_local2[_local5][1]](this); } } } } static var keyEvents = {keyDown:1, keyUp:1}; static var loadEvents = {load:1, unload:1}; static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]}; static var _fEventDispatcher = undefined; }
Symbol 630 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }
Symbol 631 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions { function UIObjectExtensions () { } static function addGeometry(tf, ui) { tf.addProperty("width", ui.__get__width, null); tf.addProperty("height", ui.__get__height, null); tf.addProperty("left", ui.__get__left, null); tf.addProperty("x", ui.__get__x, null); tf.addProperty("top", ui.__get__top, null); tf.addProperty("y", ui.__get__y, null); tf.addProperty("right", ui.__get__right, null); tf.addProperty("bottom", ui.__get__bottom, null); tf.addProperty("visible", ui.__get__visible, ui.__set__visible); } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; var _local6 = mx.core.UIObject.prototype; var _local9 = mx.skins.SkinElement.prototype; addGeometry(_local9, _local6); mx.events.UIEventDispatcher.initialize(_local6); var _local13 = mx.skins.ColoredSkinElement; mx.styles.CSSTextStyles.addTextStyles(_local6); var _local5 = MovieClip.prototype; _local5.getTopLevel = _local6.getTopLevel; _local5.createLabel = _local6.createLabel; _local5.createObject = _local6.createObject; _local5.createClassObject = _local6.createClassObject; _local5.createEmptyObject = _local6.createEmptyObject; _local5.destroyObject = _local6.destroyObject; _global.ASSetPropFlags(_local5, "getTopLevel", 1); _global.ASSetPropFlags(_local5, "createLabel", 1); _global.ASSetPropFlags(_local5, "createObject", 1); _global.ASSetPropFlags(_local5, "createClassObject", 1); _global.ASSetPropFlags(_local5, "createEmptyObject", 1); _global.ASSetPropFlags(_local5, "destroyObject", 1); _local5.__getTextFormat = _local6.__getTextFormat; _local5._getTextFormat = _local6._getTextFormat; _local5.getStyleName = _local6.getStyleName; _local5.getStyle = _local6.getStyle; _global.ASSetPropFlags(_local5, "__getTextFormat", 1); _global.ASSetPropFlags(_local5, "_getTextFormat", 1); _global.ASSetPropFlags(_local5, "getStyleName", 1); _global.ASSetPropFlags(_local5, "getStyle", 1); var _local7 = TextField.prototype; addGeometry(_local7, _local6); _local7.addProperty("enabled", function () { return(this.__enabled); }, function (x) { this.__enabled = x; this.invalidateStyle(); }); _local7.move = _local9.move; _local7.setSize = _local9.setSize; _local7.invalidateStyle = function () { this.invalidateFlag = true; }; _local7.draw = function () { if (this.invalidateFlag) { this.invalidateFlag = false; var _local2 = this._getTextFormat(); this.setTextFormat(_local2); this.setNewTextFormat(_local2); this.embedFonts = _local2.embedFonts == true; if (this.__text != undefined) { if (this.text == "") { this.text = this.__text; } delete this.__text; } this._visible = true; } }; _local7.setColor = function (color) { this.textColor = color; }; _local7.getStyle = _local5.getStyle; _local7.__getTextFormat = _local6.__getTextFormat; _local7.setValue = function (v) { this.text = v; }; _local7.getValue = function () { return(this.text); }; _local7.addProperty("value", function () { return(this.getValue()); }, function (v) { this.setValue(v); }); _local7._getTextFormat = function () { var _local2 = this.stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); this.__getTextFormat(_local2); this.stylecache.tf = _local2; if (this.__enabled == false) { if (this.enabledColor == undefined) { var _local4 = this.getTextFormat(); this.enabledColor = _local4.color; } var _local3 = this.getStyle("disabledColor"); _local2.color = _local3; } else if (this.enabledColor != undefined) { if (_local2.color == undefined) { _local2.color = this.enabledColor; } } return(_local2); }; _local7.getPreferredWidth = function () { this.draw(); return(this.textWidth + 4); }; _local7.getPreferredHeight = function () { this.draw(); return(this.textHeight + 4); }; TextFormat.prototype.getTextExtent2 = function (s) { var _local3 = _root._getTextExtent; if (_local3 == undefined) { _root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100); _local3 = _root._getTextExtent; _local3._visible = false; } _root._getTextExtent.text = s; var _local4 = this.align; this.align = "left"; _root._getTextExtent.setTextFormat(this); this.align = _local4; return({width:_local3.textWidth, height:_local3.textHeight}); }; if (_global.style == undefined) { _global.style = new mx.styles.CSSStyleDeclaration(); _global.cascadingStyles = true; _global.styles = new Object(); _global.skinRegistry = new Object(); if (_global._origWidth == undefined) { _global.origWidth = Stage.width; _global.origHeight = Stage.height; } } var _local4 = _root; while (_local4._parent != undefined) { _local4 = _local4._parent; } _local4.addProperty("width", function () { return(Stage.width); }, null); _local4.addProperty("height", function () { return(Stage.height); }, null); _global.ASSetPropFlags(_local4, "width", 1); _global.ASSetPropFlags(_local4, "height", 1); return(true); } static var bExtended = false; static var UIObjectExtended = Extensions(); static var UIObjectDependency = mx.core.UIObject; static var SkinElementDependency = mx.skins.SkinElement; static var CSSTextStylesDependency = mx.styles.CSSTextStyles; static var UIEventDispatcherDependency = mx.events.UIEventDispatcher; }
Symbol 632 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults { var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill; function Defaults () { } static function setThemeDefaults() { var _local2 = _global.style; _local2.themeColor = 8453965 /* 0x80FF4D */; _local2.disabledColor = 8684164 /* 0x848284 */; _local2.modalTransparency = 0; _local2.filled = true; _local2.stroked = true; _local2.strokeWidth = 1; _local2.strokeColor = 0; _local2.fillColor = 16777215 /* 0xFFFFFF */; _local2.repeatInterval = 35; _local2.repeatDelay = 500; _local2.fontFamily = "_sans"; _local2.fontSize = 12; _local2.selectionColor = 13500353 /* 0xCDFFC1 */; _local2.rollOverColor = 14942166 /* 0xE3FFD6 */; _local2.useRollOver = true; _local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDuration = 200; _local2.openDuration = 250; _local2.borderStyle = "inset"; _local2.color = 734012 /* 0x0B333C */; _local2.textSelectedColor = 24371; _local2.textRollOverColor = 2831164 /* 0x2B333C */; _local2.textDisabledColor = 16777215 /* 0xFFFFFF */; _local2.vGridLines = true; _local2.hGridLines = false; _local2.vGridLineColor = 6710886 /* 0x666666 */; _local2.hGridLineColor = 6710886 /* 0x666666 */; _local2.headerColor = 15395562 /* 0xEAEAEA */; _local2.indentation = 17; _local2.folderOpenIcon = "TreeFolderOpen"; _local2.folderClosedIcon = "TreeFolderClosed"; _local2.defaultLeafIcon = "TreeNodeIcon"; _local2.disclosureOpenIcon = "TreeDisclosureOpen"; _local2.disclosureClosedIcon = "TreeDisclosureClosed"; _local2.popupDuration = 150; _local2.todayColor = 6710886 /* 0x666666 */; _local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration()); _local2.backgroundColor = 16777215 /* 0xFFFFFF */; _local2.borderColor = 13290186 /* 0xCACACA */; _local2.borderStyle = "inset"; _local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration()); _local2.borderStyle = "inset"; _local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration()); _local2.textAlign = "center"; _local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration()); _local2.borderColor = 14015965 /* 0xD5DDDD */; _local2.buttonColor = 7305079 /* 0x6F7777 */; _local2.shadowColor = 15658734 /* 0xEEEEEE */; _local2.highlightColor = 12897484 /* 0xC4CCCC */; _local2.shadowCapColor = 14015965 /* 0xD5DDDD */; _local2.borderCapColor = 9542041 /* 0x919999 */; var _local4 = new Object(); _local4.borderColor = 16711680 /* 0xFF0000 */; _local4.buttonColor = 16711680 /* 0xFF0000 */; _local4.shadowColor = 16711680 /* 0xFF0000 */; _local4.highlightColor = 16711680 /* 0xFF0000 */; _local4.shadowCapColor = 16711680 /* 0xFF0000 */; _local4.borderCapColor = 16711680 /* 0xFF0000 */; mx.core.UIComponent.prototype.origBorderStyles = _local4; var _local3; _local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration()); _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderStyle = "inset"; _global.styles.TextArea = _global.styles.TextInput; _local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "default"; _local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "alert"; _local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "inset"; _local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "none"; _local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration()); _local3.color = 11187123 /* 0xAAB3B3 */; _local3.fontWeight = "bold"; _local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = "11"; _local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "solid"; _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderColor = 9081738 /* 0x8A938A */; _local3.headerHeight = 22; _local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1))); _local3.verticalGap = -1; _local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration()); _local3.borderColor = 9542041 /* 0x919999 */; _local3.headerColor = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 10; _local3.textAlign = "right"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = 11; _local3.textAlign = "center"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration()); _local3.color = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 12; _local3.fontWeight = "bold"; _local3.textAlign = "center"; } function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) { if (typeof(r) == "object") { var _local18 = r.br; var _local16 = r.bl; var _local15 = r.tl; var _local10 = r.tr; } else { var _local10 = r; var _local15 = _local10; var _local16 = _local15; var _local18 = _local16; } if (typeof(c) == "object") { if (typeof(alpha) != "object") { var _local9 = [alpha, alpha]; } else { var _local9 = alpha; } if (ratios == undefined) { ratios = [0, 255]; } var _local14 = h * 0.7; if (typeof(rot) != "object") { var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */}; } else { var _local11 = rot; } if (gradient == "radial") { beginGradientFill("radial", c, _local9, ratios, _local11); } else { beginGradientFill("linear", c, _local9, ratios, _local11); } } else if (c != undefined) { beginFill(c, alpha); } r = _local18; var _local13 = r - (r * 0.707106781186547); var _local12 = r - (r * 0.414213562373095); moveTo(x + w, (y + h) - r); lineTo(x + w, (y + h) - r); curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13); curveTo((x + w) - _local12, y + h, (x + w) - r, y + h); r = _local16; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x + r, y + h); curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13); curveTo(x, (y + h) - _local12, x, (y + h) - r); r = _local15; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x, y + r); curveTo(x, y + _local12, x + _local13, y + _local13); curveTo(x + _local12, y, x + r, y); r = _local10; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo((x + w) - r, y); curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13); curveTo(x + w, y + _local12, x + w, y + r); lineTo(x + w, (y + h) - r); if (c != undefined) { endFill(); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); setThemeDefaults(); mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; static var UIObjectDependency = mx.core.UIObject; }
Symbol 633 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager { var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth; function DepthManager () { MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth; MovieClip.prototype.createChildAtDepth = createChildAtDepth; MovieClip.prototype.setDepthTo = setDepthTo; MovieClip.prototype.setDepthAbove = setDepthAbove; MovieClip.prototype.setDepthBelow = setDepthBelow; MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth; MovieClip.prototype.shuffleDepths = shuffleDepths; MovieClip.prototype.getDepthByFlag = getDepthByFlag; MovieClip.prototype.buildDepthTable = buildDepthTable; _global.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1); _global.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1); _global.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1); _global.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1); } static function sortFunction(a, b) { if (a.getDepth() > b.getDepth()) { return(1); } return(-1); } static function test(depth) { if (depth == reservedDepth) { return(false); } return(true); } static function createClassObjectAtDepth(className, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createClassChildAtDepth(className, kTopmost, initObj); break; case kTooltip : _local1 = holder.createClassChildAtDepth(className, kTop, initObj); break; } return(_local1); } static function createObjectAtDepth(linkageName, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj); break; case kTooltip : _local1 = holder.createChildAtDepth(linkageName, kTop, initObj); break; } return(_local1); } function createClassChildAtDepth(className, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function createChildAtDepth(linkageName, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function setDepthTo(depthFlag) { var _local2 = _parent.buildDepthTable(); var _local3 = _parent.getDepthByFlag(depthFlag, _local2); if (_local2[_local3] != undefined) { shuffleDepths(this, _local3, _local2, undefined); } else { swapDepths(_local3); } if (depthFlag == kTopmost) { _topmost = true; } else { delete _topmost; } } function setDepthAbove(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local2 = targetInstance.getDepth() + 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local2] != undefined) && (getDepth() < _local2)) { _local2 = _local2 - 1; } if (_local2 > highestDepth) { _local2 = highestDepth; } if (_local2 == highestDepth) { _parent.shuffleDepths(this, _local2, _local3, "down"); } else if (_local3[_local2] != undefined) { _parent.shuffleDepths(this, _local2, _local3, undefined); } else { swapDepths(_local2); } } function setDepthBelow(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local6 = targetInstance.getDepth() - 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local6] != undefined) && (getDepth() > _local6)) { _local6 = _local6 + 1; } var _local4 = lowestDepth + numberOfAuthortimeLayers; var _local5; for (_local5 in _local3) { var _local2 = _local3[_local5]; if (_local2._parent != undefined) { _local4 = Math.min(_local4, _local2.getDepth()); } } if (_local6 < _local4) { _local6 = _local4; } if (_local6 == _local4) { _parent.shuffleDepths(this, _local6, _local3, "up"); } else if (_local3[_local6] != undefined) { _parent.shuffleDepths(this, _local6, _local3, undefined); } else { swapDepths(_local6); } } function findNextAvailableDepth(targetDepth, depthTable, direction) { var _local5 = lowestDepth + numberOfAuthortimeLayers; if (targetDepth < _local5) { targetDepth = _local5; } if (depthTable[targetDepth] == undefined) { return(targetDepth); } var _local2 = targetDepth; var _local1 = targetDepth; if (direction == "down") { while (depthTable[_local1] != undefined) { _local1--; } return(_local1); } while (depthTable[_local2] != undefined) { _local2++; } return(_local2); } function shuffleDepths(subject, targetDepth, depthTable, direction) { var _local9 = lowestDepth + numberOfAuthortimeLayers; var _local8 = _local9; var _local5; for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local9 = Math.min(_local9, _local7.getDepth()); } } if (direction == undefined) { if (subject.getDepth() > targetDepth) { direction = "up"; } else { direction = "down"; } } var _local1 = new Array(); for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local1.push(_local7); } } _local1.sort(sortFunction); if (direction == "up") { var _local3; var _local11; do { if (_local1.length <= 0) { break; } _local3 = _local1.pop(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } _local11 = subject.getDepth(); _local3 = _local1.pop(); var _local4 = _local3.getDepth(); if (_local11 > (_local4 + 1)) { if (_local4 >= 0) { subject.swapDepths(_local4 + 1); } else if ((_local11 > _local8) && (_local4 < _local8)) { subject.swapDepths(_local8); } } subject.swapDepths(_local3); } while (_local4 != targetDepth); } else if (direction == "down") { var _local3; do { if (_local1.length <= 0) { break; } _local3 = _local1.shift(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } var _local11 = _local3.getDepth(); _local3 = _local1.shift(); var _local4 = _local3.getDepth(); if ((_local11 < (_local4 - 1)) && (_local4 > 0)) { subject.swapDepths(_local4 - 1); } subject.swapDepths(_local3); } while (_local4 != targetDepth); } } function getDepthByFlag(depthFlag, depthTable) { var _local2 = 0; if ((depthFlag == kTop) || (depthFlag == kNotopmost)) { var _local5 = 0; var _local7 = false; var _local8; for (_local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { if (!_local9._topmost) { _local2 = Math.max(_local2, _local9.getDepth()); } else if (!_local7) { _local5 = _local9.getDepth(); _local7 = true; } else { _local5 = Math.min(_local5, _local9.getDepth()); } } } } _local2 = _local2 + 20; if (_local7) { if (_local2 >= _local5) { _local2 = _local5 - 1; } } } else if (depthFlag == kBottom) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.min(_local2, _local9.getDepth()); } } } _local2 = _local2 - 20; } else if (depthFlag == kTopmost) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.max(_local2, _local9.getDepth()); } } } _local2 = _local2 + 100; } if (_local2 >= highestDepth) { _local2 = highestDepth; } var _local6 = lowestDepth + numberOfAuthortimeLayers; for (var _local9 in depthTable) { var _local4 = depthTable[_local9]; if (_local4._parent != undefined) { _local6 = Math.min(_local6, _local4.getDepth()); } } if (_local2 <= _local6) { _local2 = _local6; } return(_local2); } function buildDepthTable(Void) { var _local5 = new Array(); var _local4; for (_local4 in this) { var _local2 = this[_local4]; var _local3 = typeof(_local2); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) { if (_local2._parent == this) { _local5[_local2.getDepth()] = _local2; } } } return(_local5); } static var reservedDepth = 1048575; static var highestDepth = 1048574; static var lowestDepth = -16383; static var numberOfAuthortimeLayers = 383; static var kCursor = 101; static var kTooltip = 102; static var kTop = 201; static var kBottom = 202; static var kTopmost = 203; static var kNotopmost = 204; static var holder = _root.createEmptyMovieClip("reserved", reservedDepth); static var __depthManager = new mx.managers.DepthManager(); }
Symbol 634 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager { static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent; function SystemManager () { } static function init(Void) { if (_initialized == false) { _initialized = true; mx.events.EventDispatcher.initialize(mx.managers.SystemManager); Mouse.addListener(mx.managers.SystemManager); Stage.addListener(mx.managers.SystemManager); _xAddEventListener = addEventListener; addEventListener = __addEventListener; _xRemoveEventListener = removeEventListener; removeEventListener = __removeEventListener; } } static function addFocusManager(f) { form = f; f.focusManager.activate(); } static function removeFocusManager(f) { } static function onMouseDown(Void) { var _local1 = form; _local1.focusManager._onMouseDown(); } static function onResize(Void) { var _local7 = Stage.width; var _local6 = Stage.height; var _local9 = _global.origWidth; var _local8 = _global.origHeight; var _local3 = Stage.align; var _local5 = (_local9 - _local7) / 2; var _local4 = (_local8 - _local6) / 2; if (_local3 == "T") { _local4 = 0; } else if (_local3 == "B") { _local4 = _local8 - _local6; } else if (_local3 == "L") { _local5 = 0; } else if (_local3 == "R") { _local5 = _local9 - _local7; } else if (_local3 == "LT") { _local4 = 0; _local5 = 0; } else if (_local3 == "TR") { _local4 = 0; _local5 = _local9 - _local7; } else if (_local3 == "LB") { _local4 = _local8 - _local6; _local5 = 0; } else if (_local3 == "RB") { _local4 = _local8 - _local6; _local5 = _local9 - _local7; } if (__screen == undefined) { __screen = new Object(); } __screen.x = _local5; __screen.y = _local4; __screen.width = _local7; __screen.height = _local6; _root.focusManager.relocate(); dispatchEvent({type:"resize"}); } static function get screen() { init(); if (__screen == undefined) { onResize(); } return(__screen); } static var _initialized = false; static var idleFrames = 0; static var isMouseDown = false; static var forms = new Array(); }
Symbol 635 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent { var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, lastMouse, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, findFocusFromObject; function FocusManager () { super(); } function get defaultPushButton() { return(__defaultPushButton); } function set defaultPushButton(x) { if (x != __defaultPushButton) { __defaultPushButton.__set__emphasized(false); __defaultPushButton = x; defPushButton = x; x.__set__emphasized(true); } //return(defaultPushButton); } function getMaxTabIndex(o) { var _local3 = 0; var _local6; for (_local6 in o) { var _local2 = o[_local6]; if (_local2._parent == o) { if (_local2.tabIndex != undefined) { if (_local2.tabIndex > _local3) { _local3 = _local2.tabIndex; } } if (_local2.tabChildren == true) { var _local4 = getMaxTabIndex(_local2); if (_local4 > _local3) { _local3 = _local4; } } } } return(_local3); } function getNextTabIndex(Void) { return(getMaxTabIndex(form) + 1); } function get nextTabIndex() { return(getNextTabIndex()); } function relocate(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); move(_local2.x - 1, _local2.y - 1); } function init(Void) { super.init(); tabEnabled = false; _width = (_height = 1); _x = (_y = -1); _alpha = 0; _parent.focusManager = this; _parent.tabChildren = true; _parent.tabEnabled = false; form = _parent; _parent.addEventListener("hide", this); _parent.addEventListener("reveal", this); mx.managers.SystemManager.init(); mx.managers.SystemManager.addFocusManager(form); tabCapture.tabIndex = 0; watch("enabled", enabledChanged); Selection.addListener(this); lastMouse = new Object(); _global.ASSetPropFlags(_parent, "focusManager", 1); _global.ASSetPropFlags(_parent, "tabChildren", 1); _global.ASSetPropFlags(_parent, "tabEnabled", 1); } function enabledChanged(id, oldValue, newValue) { _visible = newValue; return(newValue); } function activate(Void) { Key.addListener(this); activated = (_visible = true); if (lastFocus != undefined) { bNeedFocus = true; if (!mx.managers.SystemManager.isMouseDown) { doLater(this, "restoreFocus"); } } } function deactivate(Void) { Key.removeListener(this); activated = (_visible = false); var _local2 = getSelectionFocus(); var _local3 = getActualFocus(_local2); if (isOurFocus(_local3)) { lastSelFocus = _local2; lastFocus = _local3; } cancelAllDoLaters(); } function isOurFocus(o) { if (o.focusManager == this) { return(true); } while (o != undefined) { if (o.focusManager != undefined) { return(false); } if (o._parent == _parent) { return(true); } o = o._parent; } return(false); } function onSetFocus(o, n) { if (n == null) { if (activated) { bNeedFocus = true; } } else { var _local2 = getFocus(); if (isOurFocus(_local2)) { bNeedFocus = false; lastFocus = _local2; lastSelFocus = n; } } } function restoreFocus(Void) { var _local2 = lastSelFocus.hscroll; if (_local2 != undefined) { var _local5 = lastSelFocus.scroll; var _local4 = lastSelFocus.background; } lastFocus.setFocus(); var _local3 = Selection; Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex); if (_local2 != undefined) { lastSelFocus.scroll = _local5; lastSelFocus.hscroll = _local2; lastSelFocus.background = _local4; } } function onUnload(Void) { mx.managers.SystemManager.removeFocusManager(form); } function setFocus(o) { if (o == null) { Selection.setFocus(null); } else if (o.setFocus == undefined) { Selection.setFocus(o); } else { o.setFocus(); } } function getActualFocus(o) { var _local1 = o._parent; while (_local1 != undefined) { if (_local1.focusTextField != undefined) { while (_local1.focusTextField != undefined) { o = _local1; _local1 = _local1._parent; if (_local1 == undefined) { return(undefined); } if (_local1.focusTextField == undefined) { return(o); } } } if (_local1.tabEnabled != true) { return(o); } o = _local1; _local1 = o._parent; } return(undefined); } function getSelectionFocus() { var m = Selection.getFocus(); var o = eval (m); return(o); } function getFocus(Void) { var _local2 = getSelectionFocus(); return(getActualFocus(_local2)); } function walkTree(p, index, groupName, dir, lookup, firstChild) { var _local5 = true; var _local11; for (_local11 in p) { var _local2 = p[_local11]; if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_local2 != _lastTarget) { if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) { continue; } if ((_local2 instanceof TextField) && (_local2.selectable == false)) { continue; } if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) { if (firstChild) { _firstNode = _local2; firstChild = false; } } if (_nextIsNext == true) { if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) { _nextNode = _local2; } } if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) { if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) { } else { _lastx = _local2; } } } else { _prevNode = _lastx; _needPrev = false; _nextIsNext = true; } if (_local2.tabIndex != undefined) { if (_local2.tabIndex == index) { if (_foundList[_local2._name] == undefined) { if (_needPrev) { _prevObj = _local2; _needPrev = false; } _nextObj = _local2; } } if (dir && (_local2.tabIndex > index)) { if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) { _nextObj = _local2; } } else if ((!dir) && (_local2.tabIndex < index)) { if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) { _prevObj = _local2; } } if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) { _firstObj = _local2; } if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) { _lastObj = _local2; } } if (_local2.tabChildren) { getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) { if (_local2 == _lastTarget) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_prevNode == undefined) { var _local3 = _lastx; var _local7 = false; while (_local3 != undefined) { if (_local3 == _local2) { _local7 = true; break; } _local3 = _local3._parent; } if (_local7 == false) { _prevNode = _lastx; } } _needPrev = false; if (_nextNode == undefined) { _nextIsNext = true; } } else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } } _lastNode = _lastx; if (lookup) { if (p._parent != undefined) { if (p != _parent) { if ((_prevNode == undefined) && (dir)) { _needPrev = true; } else if ((_nextNode == undefined) && (!dir)) { _nextIsNext = false; } _lastTarget = _lastTarget._parent; getTabCandidate(p._parent, index, groupName, dir, true); } } } } function getTabCandidate(o, index, groupName, dir, firstChild) { var _local2; var _local3 = true; if (o == _parent) { _local2 = o; _local3 = false; } else { _local2 = o._parent; if (_local2 == undefined) { _local2 = o; _local3 = false; } } walkTree(_local2, index, groupName, dir, _local3, firstChild); } function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) { walkTree(o, index, groupName, dir, false, firstChild); } function getFocusManagerFromObject(o) { while (o != undefined) { if (o.focusManager != undefined) { return(o.focusManager); } o = o._parent; } return(undefined); } function tabHandler(Void) { bDrawFocus = true; var _local5 = getSelectionFocus(); var _local4 = getActualFocus(_local5); if (_local4 != _local5) { _local5 = _local4; } if (getFocusManagerFromObject(_local5) != this) { _local5 == undefined; } if (_local5 == undefined) { _local5 = form; } else if (_local5.tabIndex != undefined) { if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) { _foundList = new Object(); _foundList.tabIndex = _local5.tabIndex; } _foundList[_local5._name] = _local5; } var _local3 = Key.isDown(16) != true; _searchKey = getTimer(); _needPrev = true; _nextIsNext = false; _lastx = undefined; _firstNode = undefined; _lastNode = undefined; _nextNode = undefined; _prevNode = undefined; _firstObj = undefined; _lastObj = undefined; _nextObj = undefined; _prevObj = undefined; _lastTarget = _local5; var _local6 = _local5; getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true); var _local2; if (_local3) { if (_nextObj != undefined) { _local2 = _nextObj; } else { _local2 = _firstObj; } } else if (_prevObj != undefined) { _local2 = _prevObj; } else { _local2 = _lastObj; } if (_local2.tabIndex != _local5.tabIndex) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; _foundList[_local2._name] = _local2; } else { if (_foundList == undefined) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; } _foundList[_local2._name] = _local2; } if (_local2 == undefined) { if (_local3 == false) { if (_nextNode != undefined) { _local2 = _nextNode; } else { _local2 = _firstNode; } } else if ((_prevNode == undefined) || (_local5 == form)) { _local2 = _lastNode; } else { _local2 = _prevNode; } } if (_local2 == undefined) { return(undefined); } lastTabFocus = _local2; setFocus(_local2); if (_local2.emphasized != undefined) { if (defPushButton != undefined) { _local5 = defPushButton; defPushButton = _local2; _local5.emphasized = false; _local2.emphasized = true; } } else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) { _local5 = defPushButton; defPushButton = __defaultPushButton; _local5.emphasized = false; __defaultPushButton.__set__emphasized(true); } } function onKeyDown(Void) { mx.managers.SystemManager.idleFrames = 0; if (defaultPushButtonEnabled) { if (Key.getCode() == 13) { if (defaultPushButton != undefined) { doLater(this, "sendDefaultPushButtonEvent"); } } } } function sendDefaultPushButtonEvent(Void) { defPushButton.dispatchEvent({type:"click"}); } function getMousedComponentFromChildren(x, y, o) { for (var _local7 in o) { var _local2 = o[_local7]; if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) { _local2._searchKey = _searchKey; if (_local2.hitTest(x, y, true)) { if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) { return(_local2); } var _local3 = getMousedComponentFromChildren(x, y, _local2); if (_local3 != undefined) { return(_local3); } return(_local2); } } } return(undefined); } function mouseActivate(Void) { if (!bNeedFocus) { return(undefined); } _searchKey = getTimer(); var _local2 = getMousedComponentFromChildren(lastMouse.x, lastMouse.y, form); if (_local2 instanceof mx.core.UIComponent) { return(undefined); } _local2 = findFocusFromObject(_local2); if (_local2 == lastFocus) { return(undefined); } if (_local2 == undefined) { doLater(this, "restoreFocus"); return(undefined); } var _local3 = _local2.hscroll; if (_local3 != undefined) { var _local6 = _local2.scroll; var _local5 = _local2.background; } setFocus(_local2); var _local4 = Selection; Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex); if (_local3 != undefined) { _local2.scroll = _local6; _local2.hscroll = _local3; _local2.background = _local5; } } function _onMouseDown(Void) { bDrawFocus = false; if (lastFocus != undefined) { lastFocus.drawFocus(false); } mx.managers.SystemManager.idleFrames = 0; var _local3 = Selection; _local3.lastBeginIndex = Selection.getBeginIndex(); _local3.lastEndIndex = Selection.getEndIndex(); lastMouse.x = _root._xmouse; lastMouse.y = _root._ymouse; _root.localToGlobal(lastMouse); } function onMouseUp(Void) { if (_visible) { doLater(this, "mouseActivate"); } } function handleEvent(e) { if (e.type == "reveal") { mx.managers.SystemManager.activate(form); } else { mx.managers.SystemManager.deactivate(form); } } static function enableFocusManagement() { if (!initialized) { initialized = true; Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } } } static var symbolName = "FocusManager"; static var symbolOwner = mx.managers.FocusManager; static var version = "2.0.2.127"; var className = "FocusManager"; var bNeedFocus = false; var bDrawFocus = false; var defaultPushButtonEnabled = true; var activated = true; static var initialized = false; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 636 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement { var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible; function FocusRect () { super(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function draw(o) { o.adjustFocusRect(); } function setSize(w, h, r, a, rectCol) { _xscale = (_yscale = 100); clear(); if (typeof(r) == "object") { r.br = ((r.br > 2) ? (r.br - 2) : 0); r.bl = ((r.bl > 2) ? (r.bl - 2) : 0); r.tr = ((r.tr > 2) ? (r.tr - 2) : 0); r.tl = ((r.tl > 2) ? (r.tl - 2) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); r.br = ((r.br > 1) ? (r.br + 1) : 0); r.bl = ((r.bl > 1) ? (r.bl + 1) : 0); r.tr = ((r.tr > 1) ? (r.tr + 1) : 0); r.tl = ((r.tl > 1) ? (r.tl + 1) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(1, 1, w - 2, h - 2, r); r.br = ((r.br > 1) ? (r.br - 1) : 0); r.bl = ((r.bl > 1) ? (r.bl - 1) : 0); r.tr = ((r.tr > 1) ? (r.tr - 1) : 0); r.tl = ((r.tl > 1) ? (r.tl - 1) : 0); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); } else { var _local5; if (r != 0) { _local5 = r - 2; } else { _local5 = 0; } beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); beginFill(rectCol, a * 0.3); if (r != 0) { _local5 = r - 2; r = r - 1; } else { _local5 = 0; r = 0; } drawRoundRect(1, 1, w - 2, h - 2, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); } } function handleEvent(e) { if (e.type == "unload") { _visible = true; } else if (e.type == "resize") { e.target.adjustFocusRect(); } else if (e.type == "move") { e.target.adjustFocusRect(); } } static function classConstruct() { mx.core.UIComponent.prototype.drawFocus = function (focused) { var _local2 = this._parent.focus_mc; if (!focused) { _local2._visible = false; this.removeEventListener("unload", _local2); this.removeEventListener("move", _local2); this.removeEventListener("resize", _local2); } else { if (_local2 == undefined) { _local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop); _local2.tabEnabled = false; this._parent.focus_mc = _local2; } else { _local2._visible = true; } _local2.draw(this); if (_local2.getDepth() < this.getDepth()) { _local2.setDepthAbove(this); } this.addEventListener("unload", _local2); this.addEventListener("move", _local2); this.addEventListener("resize", _local2); } }; mx.core.UIComponent.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect; mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var DefaultsDependency = mx.skins.halo.Defaults; static var UIComponentDependency = mx.core.UIComponent; }
Symbol 637 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows { function OverlappedWindows () { } static function checkIdle(Void) { if (mx.managers.SystemManager.idleFrames > 10) { mx.managers.SystemManager.dispatchEvent({type:"idle"}); } else { mx.managers.SystemManager.idleFrames++; } } static function __addEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager.interval == undefined) { mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100); } } mx.managers.SystemManager._xAddEventListener(e, o, l); } static function __removeEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) { clearInterval(mx.managers.SystemManager.interval); } } else { mx.managers.SystemManager._xRemoveEventListener(e, o, l); } } static function onMouseDown(Void) { mx.managers.SystemManager.idleFrames = 0; mx.managers.SystemManager.isMouseDown = true; var _local5 = _root; var _local3; var _local8 = _root._xmouse; var _local7 = _root._ymouse; if (mx.managers.SystemManager.form.modalWindow == undefined) { if (mx.managers.SystemManager.forms.length > 1) { var _local6 = mx.managers.SystemManager.forms.length; var _local4; _local4 = 0; while (_local4 < _local6) { var _local2 = mx.managers.SystemManager.forms[_local4]; if (_local2._visible) { if (_local2.hitTest(_local8, _local7)) { if (_local3 == undefined) { _local3 = _local2.getDepth(); _local5 = _local2; } else if (_local3 < _local2.getDepth()) { _local3 = _local2.getDepth(); _local5 = _local2; } } } _local4++; } if (_local5 != mx.managers.SystemManager.form) { mx.managers.SystemManager.activate(_local5); } } } var _local9 = mx.managers.SystemManager.form; _local9.focusManager._onMouseDown(); } static function onMouseMove(Void) { mx.managers.SystemManager.idleFrames = 0; } static function onMouseUp(Void) { mx.managers.SystemManager.isMouseDown = false; mx.managers.SystemManager.idleFrames = 0; } static function activate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) { var _local1 = mx.managers.SystemManager.form; _local1.focusManager.deactivate(); } } mx.managers.SystemManager.form = f; f.focusManager.activate(); } static function deactivate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) { var _local5 = mx.managers.SystemManager.form; _local5.focusManager.deactivate(); var _local3 = mx.managers.SystemManager.forms.length; var _local1; var _local2; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { _local1 = _local1 + 1; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } mx.managers.SystemManager.form = _local2; break; } if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } _local5 = mx.managers.SystemManager.form; _local5.focusManager.activate(); } } } static function addFocusManager(f) { mx.managers.SystemManager.forms.push(f); mx.managers.SystemManager.activate(f); } static function removeFocusManager(f) { var _local3 = mx.managers.SystemManager.forms.length; var _local1; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { if (mx.managers.SystemManager.form == f) { mx.managers.SystemManager.deactivate(f); } mx.managers.SystemManager.forms.splice(_local1, 1); return(undefined); } _local1++; } } static function enableOverlappedWindows() { if (!initialized) { initialized = true; mx.managers.SystemManager.checkIdle = checkIdle; mx.managers.SystemManager.__addEventListener = __addEventListener; mx.managers.SystemManager.__removeEventListener = __removeEventListener; mx.managers.SystemManager.onMouseDown = onMouseDown; mx.managers.SystemManager.onMouseMove = onMouseMove; mx.managers.SystemManager.onMouseUp = onMouseUp; mx.managers.SystemManager.activate = activate; mx.managers.SystemManager.deactivate = deactivate; mx.managers.SystemManager.addFocusManager = addFocusManager; mx.managers.SystemManager.removeFocusManager = removeFocusManager; } } static var initialized = false; static var SystemManagerDependency = mx.managers.SystemManager; }
Symbol 638 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle { var styleName, stylecache, _color, setColor, invalidateStyle; function CSSSetStyle () { } function _setStyle(styleProp, newValue) { this[styleProp] = newValue; if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) { if (styleProp == "color") { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } } _level0.changeTextStyleInChildren(styleProp); return(undefined); } if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local7 = mx.styles.StyleManager.colorNames.haloBlue; var _local6 = mx.styles.StyleManager.colorNames.haloGreen; var _local8 = mx.styles.StyleManager.colorNames.haloOrange; var _local4 = {}; _local4[_local7] = 12188666 /* 0xB9FBFA */; _local4[_local6] = 13500353 /* 0xCDFFC1 */; _local4[_local8] = 16766319 /* 0xFFD56F */; var _local5 = {}; _local5[_local7] = 13958653 /* 0xD4FDFD */; _local5[_local6] = 14942166 /* 0xE3FFD6 */; _local5[_local8] = 16772787 /* 0xFFEEB3 */; var _local9 = _local4[newValue]; var _local10 = _local5[newValue]; if (_local9 == undefined) { _local9 = newValue; } if (_local10 == undefined) { _local10 = newValue; } setStyle("selectionColor", _local9); setStyle("rollOverColor", _local10); } _level0.changeColorStyleInChildren(styleName, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } _level0.notifyStyleChangeInChildren(styleName, styleProp, newValue); } } function changeTextStyleInChildren(styleProp) { var _local4 = getTimer(); var _local5; for (_local5 in this) { var _local2 = this[_local5]; if (_local2._parent == this) { if (_local2.searchKey != _local4) { if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; delete _local2.stylecache[styleProp]; } _local2.invalidateStyle(styleProp); _local2.changeTextStyleInChildren(styleProp); _local2.searchKey = _local4; } } } } function changeColorStyleInChildren(sheetName, colorStyle, newValue) { var _local6 = getTimer(); var _local7; for (_local7 in this) { var _local2 = this[_local7]; if (_local2._parent == this) { if (_local2.searchKey != _local6) { if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) { if (_local2.stylecache != undefined) { delete _local2.stylecache[colorStyle]; } if (typeof(_local2._color) == "string") { if (_local2._color == colorStyle) { var _local4 = _local2.getStyle(colorStyle); if (colorStyle == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = _local4; } } _local2.setColor(_local4); } } else if (_local2._color[colorStyle] != undefined) { if (typeof(_local2) != "movieclip") { _local2._parent.invalidateStyle(); } else { _local2.invalidateStyle(colorStyle); } } } _local2.changeColorStyleInChildren(sheetName, colorStyle, newValue); _local2.searchKey = _local6; } } } } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local5 = getTimer(); var _local6; for (_local6 in this) { var _local2 = this[_local6]; if (_local2._parent == this) { if (_local2.searchKey != _local5) { if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) { if (_local2.stylecache != undefined) { delete _local2.stylecache[styleProp]; delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); } _local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local2.searchKey = _local5; } } } } function setStyle(styleProp, newValue) { if (stylecache != undefined) { delete stylecache[styleProp]; delete stylecache.tf; } this[styleProp] = newValue; if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local10 = mx.styles.StyleManager.colorNames.haloBlue; var _local9 = mx.styles.StyleManager.colorNames.haloGreen; var _local11 = mx.styles.StyleManager.colorNames.haloOrange; var _local6 = {}; _local6[_local10] = 12188666 /* 0xB9FBFA */; _local6[_local9] = 13500353 /* 0xCDFFC1 */; _local6[_local11] = 16766319 /* 0xFFD56F */; var _local7 = {}; _local7[_local10] = 13958653 /* 0xD4FDFD */; _local7[_local9] = 14942166 /* 0xE3FFD6 */; _local7[_local11] = 16772787 /* 0xFFEEB3 */; var _local12 = _local6[newValue]; var _local13 = _local7[newValue]; if (_local12 == undefined) { _local12 = newValue; } if (_local13 == undefined) { _local13 = newValue; } setStyle("selectionColor", _local12); setStyle("rollOverColor", _local13); } if (typeof(_color) == "string") { if (_color == styleProp) { if (styleProp == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = newValue; } } setColor(newValue); } } else if (_color[styleProp] != undefined) { invalidateStyle(styleProp); } changeColorStyleInChildren(undefined, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } invalidateStyle(styleProp); } if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) { var _local8; var _local5 = newValue; if (styleProp == "styleName") { _local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5)); _local5 = _local8.themeColor; if (_local5 != undefined) { _local8.rollOverColor = (_local8.selectionColor = _local5); } } notifyStyleChangeInChildren(undefined, styleProp, newValue); } } static function enableRunTimeCSS() { } static function classConstruct() { var _local2 = MovieClip.prototype; var _local3 = mx.styles.CSSSetStyle.prototype; mx.styles.CSSStyleDeclaration.prototype.setStyle = _local3._setStyle; _local2.changeTextStyleInChildren = _local3.changeTextStyleInChildren; _local2.changeColorStyleInChildren = _local3.changeColorStyleInChildren; _local2.notifyStyleChangeInChildren = _local3.notifyStyleChangeInChildren; _local2.setStyle = _local3.setStyle; _global.ASSetPropFlags(_local2, "changeTextStyleInChildren", 1); _global.ASSetPropFlags(_local2, "changeColorStyleInChildren", 1); _global.ASSetPropFlags(_local2, "notifyStyleChangeInChildren", 1); _global.ASSetPropFlags(_local2, "setStyle", 1); var _local4 = TextField.prototype; _local4.setStyle = _local2.setStyle; _local4.changeTextStyleInChildren = _local3.changeTextStyleInChildren; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; }
Symbol 639 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions { function UIComponentExtensions () { } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; TextField.prototype.setFocus = function () { Selection.setFocus(this); }; TextField.prototype.onSetFocus = function (oldFocus) { if (this.tabEnabled != false) { if (this.getFocusManager().bDrawFocus) { this.drawFocus(true); } } }; TextField.prototype.onKillFocus = function (oldFocus) { if (this.tabEnabled != false) { this.drawFocus(false); } }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager; mx.managers.OverlappedWindows.enableOverlappedWindows(); mx.styles.CSSSetStyle.enableRunTimeCSS(); mx.managers.FocusManager.enableFocusManagement(); } static var bExtended = false; static var UIComponentExtended = Extensions(); static var UIComponentDependency = mx.core.UIComponent; static var FocusManagerDependency = mx.managers.FocusManager; static var OverlappedWindowsDependency = mx.managers.OverlappedWindows; }
Symbol 640 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.2.127"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }
Symbol 641 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder { var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill; function RectBorder () { super(); } function init(Void) { borderWidths.default = 3; super.init(); } function getBorderMetrics(Void) { if (offset == undefined) { var _local3 = getStyle(borderStyleName); offset = borderWidths[_local3]; } if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) { __borderMetrics = {left:3, top:1, right:3, bottom:3}; return(__borderMetrics); } return(super.getBorderMetrics()); } function drawBorder(Void) { var _local6 = _global.styles[className]; if (_local6 == undefined) { _local6 = _global.styles.RectBorder; } var _local5 = getStyle(borderStyleName); var _local7 = getStyle(borderColorName); if (_local7 == undefined) { _local7 = _local6[borderColorName]; } var _local8 = getStyle(backgroundColorName); if (_local8 == undefined) { _local8 = _local6[backgroundColorName]; } var _local16 = getStyle("backgroundImage"); if (_local5 != "none") { var _local14 = getStyle(shadowColorName); if (_local14 == undefined) { _local14 = _local6[shadowColorName]; } var _local13 = getStyle(highlightColorName); if (_local13 == undefined) { _local13 = _local6[highlightColorName]; } var _local12 = getStyle(buttonColorName); if (_local12 == undefined) { _local12 = _local6[buttonColorName]; } var _local11 = getStyle(borderCapColorName); if (_local11 == undefined) { _local11 = _local6[borderCapColorName]; } var _local10 = getStyle(shadowCapColorName); if (_local10 == undefined) { _local10 = _local6[shadowCapColorName]; } } offset = borderWidths[_local5]; var _local9 = offset; var _local3 = __get__width(); var _local4 = __get__height(); clear(); _color = undefined; if (_local5 == "none") { } else if (_local5 == "inset") { _color = colorList; draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10); } else if (_local5 == "outset") { _color = colorList; draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10); } else if (_local5 == "alert") { var _local15 = getStyle("themeColor"); drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100); } else if (_local5 == "default") { drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial"); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100); } else if (_local5 == "dropDown") { drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear"); drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100); } else if (_local5 == "menuBorder") { var _local15 = getStyle("themeColor"); drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10); drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear"); drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50); drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100); } else if (_local5 == "comboNonEdit") { } else { beginFill(_local7); drawRect(0, 0, _local3, _local4); drawRect(1, 1, _local3 - 1, _local4 - 1); endFill(); _color = borderColorName; } if (_local8 != undefined) { beginFill(_local8); drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9); endFill(); } } function draw3dBorder(c1, c2, c3, c4, c5, c6) { var _local3 = __get__width(); var _local2 = __get__height(); beginFill(c1); drawRect(0, 0, _local3, _local2); drawRect(1, 0, _local3 - 1, _local2); endFill(); beginFill(c2); drawRect(1, 0, _local3 - 1, 1); endFill(); beginFill(c3); drawRect(1, _local2 - 1, _local3 - 1, _local2); endFill(); beginFill(c4); drawRect(1, 1, _local3 - 1, 2); endFill(); beginFill(c5); drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1); endFill(); beginFill(c6); drawRect(1, 2, _local3 - 1, _local2 - 2); drawRect(2, 2, _local3 - 2, _local2 - 2); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.styles.rectBorderClass = mx.skins.halo.RectBorder; _global.skinRegistry.RectBorder = true; return(true); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.halo.RectBorder; static var version = "2.0.2.127"; var borderCapColorName = "borderCapColor"; var shadowCapColorName = "shadowCapColor"; var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0}; var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2}; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 642 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder { var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y; function ButtonSkin () { super(); } function init() { super.init(); } function size() { drawHaloRect(__get__width(), __get__height()); } function drawHaloRect(w, h) { var _local6 = getStyle("borderStyle"); var _local4 = getStyle("themeColor"); var _local5 = _parent.emphasized; clear(); switch (_local6) { case "falseup" : if (_local5) { drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); } else { drawRoundRect(0, 0, w, h, 5, 9542041, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial"); drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial"); drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100); } break; case "falsedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "falserollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "falsedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); break; case "trueup" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100); break; case "truedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "truerollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "truedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.skinRegistry.ButtonSkin = true; return(true); } static var symbolName = "ButtonSkin"; static var symbolOwner = mx.skins.halo.ButtonSkin; var className = "ButtonSkin"; var backgroundColorName = "buttonColor"; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 643 MovieClip [__Packages.mx.controls.HScrollBar] Frame 0
class mx.controls.HScrollBar extends mx.controls.scrollClasses.ScrollBar { var _minHeight, _minWidth, _xscale, _rotation, __width, scrollIt; function HScrollBar () { super(); } function getMinWidth(Void) { return(_minHeight); } function getMinHeight(Void) { return(_minWidth); } function init(Void) { super.init(); _xscale = -100; _rotation = -90; } function get virtualHeight() { return(__width); } function isScrollBarKey(k) { if (k == 37) { scrollIt("Line", -1); return(true); } if (k == 39) { scrollIt("Line", 1); return(true); } return(super.isScrollBarKey(k)); } static var symbolName = "HScrollBar"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.127"; var className = "HScrollBar"; var minusMode = "Left"; var plusMode = "Right"; var minMode = "AtLeft"; var maxMode = "AtRight"; }
Symbol 644 MovieClip [__Packages.mx.core.View] Frame 0
class mx.core.View extends mx.core.UIComponent { var tabChildren, tabEnabled, boundingBox_mc, border_mc, __get__width, __get__height, __tabIndex, depth, createObject, createClassObject, loadExternal, destroyObject, createClassChildAtDepth, doLater; function View () { super(); } function init() { super.init(); tabChildren = true; tabEnabled = false; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function size() { border_mc.move(0, 0); border_mc.setSize(__get__width(), __get__height()); doLayout(); } function draw() { size(); } function get numChildren() { var _local3 = childNameBase; var _local2 = 0; while (true) { if (this[_local3 + _local2] == undefined) { return(_local2); } _local2++; } } function get tabIndex() { return((tabEnabled ? (__tabIndex) : undefined)); } function set tabIndex(n) { __tabIndex = n; //return(tabIndex); } function addLayoutObject(object) { } function createChild(className, instanceName, initProps) { if (depth == undefined) { depth = 1; } var _local2; if (typeof(className) == "string") { _local2 = createObject(className, instanceName, depth++, initProps); } else { _local2 = createClassObject(className, instanceName, depth++, initProps); } if (_local2 == undefined) { _local2 = loadExternal(className, _loadExternalClass, instanceName, depth++, initProps); } else { this[childNameBase + numChildren] = _local2; _local2._complete = true; childLoaded(_local2); } addLayoutObject(_local2); return(_local2); } function getChildAt(childIndex) { return(this[childNameBase + childIndex]); } function destroyChildAt(childIndex) { if (!((childIndex >= 0) && (childIndex < numChildren))) { return(undefined); } var _local4 = childNameBase + childIndex; var _local6 = numChildren; var _local3; for (_local3 in this) { if (_local3 == _local4) { _local4 = ""; destroyObject(_local3); break; } } var _local2 = Number(childIndex); while (_local2 < (_local6 - 1)) { this[childNameBase + _local2] = this[childNameBase + (_local2 + 1)]; _local2++; } delete this[childNameBase + (_local6 - 1)]; depth--; } function initLayout() { if (!hasBeenLayedOut) { doLayout(); } } function doLayout() { hasBeenLayedOut = true; } function createChildren() { if (border_mc == undefined) { border_mc = createClassChildAtDepth(_global.styles.rectBorderClass, mx.managers.DepthManager.kBottom, {styleName:this}); } doLater(this, "initLayout"); } function convertToUIObject(obj) { } function childLoaded(obj) { convertToUIObject(obj); } static function extension() { mx.core.ExternalContent.enableExternalContent(); } static var symbolName = "View"; static var symbolOwner = mx.core.View; static var version = "2.0.2.127"; var className = "View"; static var childNameBase = "_child"; var hasBeenLayedOut = false; var _loadExternalClass = "UIComponent"; }
Symbol 645 MovieClip [__Packages.mx.core.ScrollView] Frame 0
class mx.core.ScrollView extends mx.core.View { var __width, hScroller, vScroller, __maxHPosition, propsInited, scrollAreaChanged, specialHScrollCase, createObject, viewableColumns, __height, oldRndUp, viewableRows, __viewMetrics, owner, enabled, border_mc, __get__width, __get__height, invLayout, mask_mc, _parent, dispatchEvent; function ScrollView () { super(); } function getHScrollPolicy(Void) { return(__hScrollPolicy); } function setHScrollPolicy(policy) { __hScrollPolicy = policy.toLowerCase(); if (__width == undefined) { return(undefined); } setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding); } function get hScrollPolicy() { return(getHScrollPolicy()); } function set hScrollPolicy(policy) { setHScrollPolicy(policy); //return(hScrollPolicy); } function getVScrollPolicy(Void) { return(__vScrollPolicy); } function setVScrollPolicy(policy) { __vScrollPolicy = policy.toLowerCase(); if (__width == undefined) { return(undefined); } setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding); } function get vScrollPolicy() { return(getVScrollPolicy()); } function set vScrollPolicy(policy) { setVScrollPolicy(policy); //return(vScrollPolicy); } function get hPosition() { return(getHPosition()); } function set hPosition(pos) { setHPosition(pos); //return(hPosition); } function getHPosition(Void) { return(__hPosition); } function setHPosition(pos) { hScroller.__set__scrollPosition(pos); __hPosition = pos; } function get vPosition() { return(getVPosition()); } function set vPosition(pos) { setVPosition(pos); //return(vPosition); } function getVPosition(Void) { return(__vPosition); } function setVPosition(pos) { vScroller.__set__scrollPosition(pos); __vPosition = pos; } function get maxVPosition() { var _local2 = vScroller.maxPos; return(((_local2 == undefined) ? 0 : (_local2))); } function get maxHPosition() { return(getMaxHPosition()); } function set maxHPosition(pos) { setMaxHPosition(pos); //return(maxHPosition); } function getMaxHPosition(Void) { if (__maxHPosition != undefined) { return(__maxHPosition); } var _local2 = hScroller.maxPos; return(((_local2 == undefined) ? 0 : (_local2))); } function setMaxHPosition(pos) { __maxHPosition = pos; } function setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding) { var _local3 = getViewMetrics(); if (hPadding == undefined) { hPadding = 0; } if (wPadding == undefined) { wPadding = 0; } propsInited = true; delete scrollAreaChanged; heightPadding = hPadding; widthPadding = wPadding; if (colWidth == 0) { colWidth = 1; } if (rwHeight == 0) { rwHeight = 1; } var _local5 = Math.ceil((((__width - _local3.left) - _local3.right) - widthPadding) / colWidth); if ((__hScrollPolicy == "on") || ((_local5 < colCount) && (__hScrollPolicy == "auto"))) { if ((hScroller == undefined) || (specialHScrollCase)) { delete specialHScrollCase; hScroller = createObject("HScrollBar", "hSB", 1001); hScroller.__set__lineScrollSize(20); hScroller.scrollHandler = scrollProxy; hScroller.__set__scrollPosition(__hPosition); scrollAreaChanged = true; } if ((((numberOfCols != colCount) || (columnWidth != colWidth)) || (viewableColumns != _local5)) || (scrollAreaChanged)) { hScroller.setScrollProperties(_local5, 0, colCount - _local5); viewableColumns = _local5; numberOfCols = colCount; columnWidth = colWidth; } } else if (((__hScrollPolicy == "auto") || (__hScrollPolicy == "off")) && (hScroller != undefined)) { hScroller.removeMovieClip(); delete hScroller; scrollAreaChanged = true; } if (heightPadding == undefined) { heightPadding = 0; } var _local4 = Math.ceil((((__height - _local3.top) - _local3.bottom) - heightPadding) / rwHeight); var _local8 = (((__height - _local3.top) - _local3.bottom) % rwHeight) != 0; if ((__vScrollPolicy == "on") || ((_local4 < (rwCount + _local8)) && (__vScrollPolicy == "auto"))) { if (vScroller == undefined) { vScroller = createObject("VScrollBar", "vSB", 1002); vScroller.scrollHandler = scrollProxy; vScroller.__set__scrollPosition(__vPosition); scrollAreaChanged = true; rowH = 0; } if ((((rowC != rwCount) || (rowH != rwHeight)) || ((viewableRows + _local8) != (_local4 + oldRndUp))) || (scrollAreaChanged)) { vScroller.setScrollProperties(_local4, 0, (rwCount - _local4) + _local8); viewableRows = _local4; rowC = rwCount; rowH = rwHeight; oldRndUp = _local8; } } else if (((__vScrollPolicy == "auto") || (__vScrollPolicy == "off")) && (vScroller != undefined)) { vScroller.removeMovieClip(); delete vScroller; scrollAreaChanged = true; } numberOfCols = colCount; columnWidth = colWidth; if (scrollAreaChanged) { doLayout(); var _local2 = __viewMetrics; var _local12 = ((owner != undefined) ? (owner) : this); _local12.layoutContent(_local2.left, _local2.top, ((columnWidth * numberOfCols) - _local2.left) - _local2.right, rowC * rowH, (__width - _local2.left) - _local2.right, (__height - _local2.top) - _local2.bottom); } if (!enabled) { setEnabled(false); } } function getViewMetrics(Void) { var _local2 = __viewMetrics; var _local3 = border_mc.__get__borderMetrics(); _local2.left = _local3.left; _local2.right = _local3.right; if (vScroller != undefined) { _local2.right = _local2.right + vScroller.minWidth; } _local2.top = _local3.top; if ((hScroller == undefined) && ((__hScrollPolicy == "on") || (__hScrollPolicy == true))) { hScroller = createObject("FHScrollBar", "hSB", 1001); specialHScrollCase = true; } _local2.bottom = _local3.bottom; if (hScroller != undefined) { _local2.bottom = _local2.bottom + hScroller.minHeight; } return(_local2); } function doLayout(Void) { var _local10 = __get__width(); var _local8 = __get__height(); delete invLayout; var _local3 = (__viewMetrics = getViewMetrics()); var _local2 = _local3.left; var _local9 = _local3.right; var _local5 = _local3.top; var _local11 = _local3.bottom; var _local7 = hScroller; var _local6 = vScroller; _local7.setSize((_local10 - _local2) - _local9, _local7.minHeight + 0); _local7.move(_local2, _local8 - _local11); _local6.setSize(_local6.minWidth + 0, (_local8 - _local5) - _local11); _local6.move(_local10 - _local9, _local5); var _local4 = mask_mc; _local4._width = (_local10 - _local2) - _local9; _local4._height = (_local8 - _local5) - _local11; _local4._x = _local2; _local4._y = _local5; } function createChild(id, name, props) { var _local2 = super.createChild(id, name, props); return(_local2); } function init(Void) { super.init(); __viewMetrics = new Object(); if (_global.__SVMouseWheelManager == undefined) { var _local4 = (_global.__SVMouseWheelManager = new Object()); _local4.onMouseWheel = __onMouseWheel; Mouse.addListener(_local4); } } function __onMouseWheel(delta, scrollTarget) { var _local4 = scrollTarget; var _local1; while (_local4 != undefined) { if (_local4 instanceof mx.core.ScrollView) { _local1 = _local4; } _local4 = _local4._parent; } if (_local1 != undefined) { _local4 = ((delta <= 0) ? 1 : -1); var _local2 = _local1.vScroller.lineScrollSize; if (_local2 == undefined) { _local2 = 0; } _local2 = Math.max(Math.abs(delta), _local2); var _local3 = _local1.vPosition + (_local2 * _local4); _local1.vPosition = Math.max(0, Math.min(_local3, _local1.maxVPosition)); _local1.dispatchEvent({type:"scroll", direction:"vertical", position:_local1.vPosition}); } } function createChildren(Void) { super.createChildren(); if (mask_mc == undefined) { mask_mc = createObject("BoundingBox", "mask_mc", MASK_DEPTH); } mask_mc._visible = false; } function invalidate(Void) { super.invalidate(); } function draw(Void) { size(); } function size(Void) { super.size(); } function scrollProxy(docObj) { _parent.onScroll(docObj); } function onScroll(docObj) { var _local3 = docObj.target; var _local2 = _local3.scrollPosition; if (_local3 == vScroller) { var _local4 = "vertical"; var _local5 = "__vPosition"; } else { var _local4 = "horizontal"; var _local5 = "__hPosition"; } this[_local5] = _local2; dispatchEvent({type:"scroll", direction:_local4, position:_local2}); } function setEnabled(v) { vScroller.enabled = (hScroller.enabled = v); } function childLoaded(obj) { super.childLoaded(obj); obj.setMask(mask_mc); } static var symbolName = "ScrollView"; static var symbolOwner = mx.core.ScrollView; static var version = "2.0.2.127"; var className = "ScrollView"; var __vScrollPolicy = "auto"; var __hScrollPolicy = "off"; var __vPosition = 0; var __hPosition = 0; var numberOfCols = 0; var rowC = 0; var columnWidth = 1; var rowH = 0; var heightPadding = 0; var widthPadding = 0; var MASK_DEPTH = 10000; }
Symbol 646 MovieClip [__Packages.mx.controls.listclasses.DataSelector] Frame 0
class mx.controls.listclasses.DataSelector extends Object { var __vPosition, setVPosition, __dataProvider, enabled, lastSelID, lastSelected, selected, invUpdateControl, invalidate, multipleSelection, updateControl, __rowCount, rows; function DataSelector () { super(); } static function Initialize(obj) { var _local3 = mixinProps; var _local4 = _local3.length; obj = obj.prototype; var _local1 = 0; while (_local1 < _local4) { obj[_local3[_local1]] = mixins[_local3[_local1]]; _local1++; } mixins.createProp(obj, "dataProvider", true); mixins.createProp(obj, "length", false); mixins.createProp(obj, "value", false); mixins.createProp(obj, "selectedIndex", true); mixins.createProp(obj, "selectedIndices", true); mixins.createProp(obj, "selectedItems", false); mixins.createProp(obj, "selectedItem", true); return(true); } function createProp(obj, propName, setter) { var p = (propName.charAt(0).toUpperCase() + propName.substr(1)); var _local2 = null; var _local4 = function (Void) { return(this["get" + p]()); }; if (setter) { _local2 = function (val) { this["set" + p](val); }; } obj.addProperty(propName, _local4, _local2); } function setDataProvider(dP) { if (__vPosition != 0) { setVPosition(0); } clearSelected(); __dataProvider.removeEventListener(this); __dataProvider = dP; dP.addEventListener("modelChanged", this); dP.addView(this); modelChanged({eventName:"updateAll"}); } function getDataProvider(Void) { return(__dataProvider); } function addItemAt(index, label, data) { if ((index < 0) || (!enabled)) { return(undefined); } var _local2 = __dataProvider; if (_local2 == undefined) { _local2 = (__dataProvider = new Array()); _local2.addEventListener("modelChanged", this); index = 0; } if ((typeof(label) == "object") || (typeof(_local2.getItemAt(0)) == "string")) { _local2.addItemAt(index, label); } else { _local2.addItemAt(index, {label:label, data:data}); } } function addItem(label, data) { addItemAt(__dataProvider.length, label, data); } function removeItemAt(index) { return(__dataProvider.removeItemAt(index)); } function removeAll(Void) { __dataProvider.removeAll(); } function replaceItemAt(index, newLabel, newData) { if (typeof(newLabel) == "object") { __dataProvider.replaceItemAt(index, newLabel); } else { __dataProvider.replaceItemAt(index, {label:newLabel, data:newData}); } } function sortItemsBy(fieldName, order) { lastSelID = __dataProvider.getItemID(lastSelected); __dataProvider.sortItemsBy(fieldName, order); } function sortItems(compareFunc, order) { lastSelID = __dataProvider.getItemID(lastSelected); __dataProvider.sortItems(compareFunc, order); } function getLength(Void) { return(__dataProvider.length); } function getItemAt(index) { return(__dataProvider.getItemAt(index)); } function modelChanged(eventObj) { var _local3 = eventObj.firstItem; var _local6 = eventObj.lastItem; var _local7 = eventObj.eventName; if (_local7 == undefined) { _local7 = eventObj.event; _local3 = eventObj.firstRow; _local6 = eventObj.lastRow; if (_local7 == "addRows") { _local7 = (eventObj.eventName = "addItems"); } else if (_local7 == "deleteRows") { _local7 = (eventObj.eventName = "removeItems"); } else if (_local7 == "updateRows") { _local7 = (eventObj.eventName = "updateItems"); } } if (_local7 == "addItems") { for (var _local2 in selected) { var _local5 = selected[_local2]; if ((_local5 != undefined) && (_local5 >= _local3)) { selected[_local2] = selected[_local2] + ((_local6 - _local3) + 1); } } } else if (_local7 == "removeItems") { if (__dataProvider.length == 0) { delete selected; } else { var _local9 = eventObj.removedIDs; var _local10 = _local9.length; var _local2 = 0; while (_local2 < _local10) { var _local4 = _local9[_local2]; if (selected[_local4] != undefined) { delete selected[_local4]; } _local2++; } for (_local2 in selected) { if (selected[_local2] >= _local3) { selected[_local2] = selected[_local2] - ((_local6 - _local3) + 1); } } } } else if (_local7 == "sort") { if (typeof(__dataProvider.getItemAt(0)) != "object") { delete selected; } else { var _local10 = __dataProvider.length; var _local2 = 0; while (_local2 < _local10) { if (isSelected(_local2)) { var _local4 = __dataProvider.getItemID(_local2); if (_local4 == lastSelID) { lastSelected = _local2; } selected[_local4] = _local2; } _local2++; } } } else if (_local7 == "filterModel") { setVPosition(0); } invUpdateControl = true; invalidate(); } function getValue(Void) { var _local2 = getSelectedItem(); if (typeof(_local2) != "object") { return(_local2); } return(((_local2.data == undefined) ? (_local2.label) : (_local2.data))); } function getSelectedIndex(Void) { for (var _local3 in selected) { var _local2 = selected[_local3]; if (_local2 != undefined) { return(_local2); } } } function setSelectedIndex(index) { if (((index >= 0) && (index < __dataProvider.length)) && (enabled)) { delete selected; selectItem(index, true); lastSelected = index; invUpdateControl = true; invalidate(); } else if (index == undefined) { clearSelected(); } } function getSelectedIndices(Void) { var _local2 = new Array(); for (var _local3 in selected) { _local2.push(selected[_local3]); } _local2.reverse(); return(((_local2.length > 0) ? (_local2) : undefined)); } function setSelectedIndices(indexArray) { if (multipleSelection != true) { return(undefined); } delete selected; var _local3 = 0; while (_local3 < indexArray.length) { var _local2 = indexArray[_local3]; if ((_local2 >= 0) && (_local2 < __dataProvider.length)) { selectItem(_local2, true); } _local3++; } invUpdateControl = true; updateControl(); } function getSelectedItems(Void) { var _local3 = getSelectedIndices(); var _local4 = new Array(); var _local2 = 0; while (_local2 < _local3.length) { _local4.push(getItemAt(_local3[_local2])); _local2++; } return(((_local4.length > 0) ? (_local4) : undefined)); } function getSelectedItem(Void) { return(__dataProvider.getItemAt(getSelectedIndex())); } function selectItem(index, selectedFlag) { if (selected == undefined) { selected = new Object(); } var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(undefined); } if (selectedFlag && (!isSelected(index))) { selected[_local2] = index; } else if (!selectedFlag) { delete selected[_local2]; } } function isSelected(index) { var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(false); } return(selected[_local2] != undefined); } function clearSelected(transition) { var _local3 = 0; for (var _local4 in selected) { var _local2 = selected[_local4]; if (((_local2 != undefined) && (__vPosition <= _local2)) && (_local2 < (__vPosition + __rowCount))) { rows[_local2 - __vPosition].drawRow(rows[_local2 - __vPosition].item, "normal", transition && ((_local3 % 3) == 0)); } _local3++; } delete selected; } static var mixins = new mx.controls.listclasses.DataSelector(); static var mixinProps = ["setDataProvider", "getDataProvider", "addItem", "addItemAt", "removeAll", "removeItemAt", "replaceItemAt", "sortItemsBy", "sortItems", "getLength", "getItemAt", "modelChanged", "calcPreferredWidthFromData", "calcPreferredHeightFromData", "getValue", "getSelectedIndex", "getSelectedItem", "getSelectedIndices", "getSelectedItems", "selectItem", "isSelected", "clearSelected", "setSelectedIndex", "setSelectedIndices"]; }
Symbol 647 MovieClip [__Packages.mx.controls.listclasses.DataProvider] Frame 0
class mx.controls.listclasses.DataProvider extends Object { var length, splice, dispatchEvent, sortOn, reverse, sort; function DataProvider (obj) { super(); } static function Initialize(obj) { var _local4 = mixinProps; var _local6 = _local4.length; obj = obj.prototype; var _local3 = 0; while (_local3 < _local6) { obj[_local4[_local3]] = mixins[_local4[_local3]]; _global.ASSetPropFlags(obj, _local4[_local3], 1); _local3++; } mx.events.EventDispatcher.initialize(obj); _global.ASSetPropFlags(obj, "addEventListener", 1); _global.ASSetPropFlags(obj, "removeEventListener", 1); _global.ASSetPropFlags(obj, "dispatchEvent", 1); _global.ASSetPropFlags(obj, "dispatchQueue", 1); Object.prototype.LargestID = 0; Object.prototype.getID = function () { if (this.__ID__ == undefined) { this.__ID__ = Object.prototype.LargestID++; _global.ASSetPropFlags(this, "__ID__", 1); } return(this.__ID__); }; _global.ASSetPropFlags(Object.prototype, "LargestID", 1); _global.ASSetPropFlags(Object.prototype, "getID", 1); return(true); } function addItemAt(index, value) { if (index < length) { splice(index, 0, value); } else if (index > length) { trace("Cannot add an item past the end of the DataProvider"); return(undefined); } this[index] = value; updateViews("addItems", index, index); } function addItem(value) { addItemAt(length, value); } function addItemsAt(index, newItems) { index = Math.min(length, index); newItems.unshift(index, 0); splice.apply(this, newItems); newItems.splice(0, 2); updateViews("addItems", index, (index + newItems.length) - 1); } function removeItemsAt(index, len) { var _local3 = new Array(); var _local2 = 0; while (_local2 < len) { _local3.push(getItemID(index + _local2)); _local2++; } var _local6 = splice(index, len); dispatchEvent({type:"modelChanged", eventName:"removeItems", firstItem:index, lastItem:(index + len) - 1, removedItems:_local6, removedIDs:_local3}); } function removeItemAt(index) { var _local2 = this[index]; removeItemsAt(index, 1); return(_local2); } function removeAll(Void) { splice(0); updateViews("removeItems", 0, length - 1); } function replaceItemAt(index, itemObj) { if ((index < 0) || (index >= length)) { return(undefined); } var _local3 = getItemID(index); this[index] = itemObj; this[index].__ID__ = _local3; updateViews("updateItems", index, index); } function getItemAt(index) { return(this[index]); } function getItemID(index) { var _local2 = this[index]; if ((typeof(_local2) != "object") && (_local2 != undefined)) { return(index); } return(_local2.getID()); } function sortItemsBy(fieldName, order) { if (typeof(order) == "string") { sortOn(fieldName); if (order.toUpperCase() == "DESC") { reverse(); } } else { sortOn(fieldName, order); } updateViews("sort"); } function sortItems(compareFunc, optionFlags) { sort(compareFunc, optionFlags); updateViews("sort"); } function editField(index, fieldName, newData) { this[index][fieldName] = newData; dispatchEvent({type:"modelChanged", eventName:"updateField", firstItem:index, lastItem:index, fieldName:fieldName}); } function getEditingData(index, fieldName) { return(this[index][fieldName]); } function updateViews(event, first, last) { dispatchEvent({type:"modelChanged", eventName:event, firstItem:first, lastItem:last}); } static var mixinProps = ["addView", "addItem", "addItemAt", "removeAll", "removeItemAt", "replaceItemAt", "getItemAt", "getItemID", "sortItemsBy", "sortItems", "updateViews", "addItemsAt", "removeItemsAt", "getEditingData", "editField"]; static var evtDipatcher = mx.events.EventDispatcher; static var mixins = new mx.controls.listclasses.DataProvider(); }
Symbol 648 MovieClip [__Packages.mx.controls.listclasses.ScrollSelectList] Frame 0
class mx.controls.listclasses.ScrollSelectList extends mx.core.ScrollView { var invLayoutContent, rows, topRowZ, listContent, __dataProvider, __vPosition, tW, layoutX, layoutY, tH, invRowHeight, invalidate, __height, invUpdateControl, __cellRenderer, __labelFunction, __iconField, __iconFunction, getLength, baseRowZ, lastPosition, propertyTable, isSelected, wasKeySelected, changeFlag, clearSelected, selectItem, lastSelected, dispatchEvent, dragScrolling, _ymouse, scrollInterval, isPressed, onMouseUp, getSelectedIndex, enabled, tabEnabled, tabChildren, createEmptyMovieClip, border_mc; function ScrollSelectList () { super(); } function layoutContent(x, y, w, h) { delete invLayoutContent; var _local4 = Math.ceil(h / __rowHeight); roundUp = (h % __rowHeight) != 0; var _local12 = _local4 - __rowCount; if (_local12 < 0) { var _local3 = _local4; while (_local3 < __rowCount) { rows[_local3].removeMovieClip(); delete rows[_local3]; _local3++; } topRowZ = topRowZ + _local12; } else if (_local12 > 0) { if (rows == undefined) { rows = new Array(); } var _local3 = __rowCount; while (_local3 < _local4) { var _local2 = (rows[_local3] = listContent.createObject(__rowRenderer, "listRow" + (topRowZ++), topRowZ, {owner:this, styleName:this, rowIndex:_local3})); _local2._x = x; _local2._y = Math.round((_local3 * __rowHeight) + y); _local2.setSize(w, __rowHeight); _local2.drawRow(__dataProvider.getItemAt(__vPosition + _local3), getStateAt(__vPosition + _local3)); _local2.lastY = _local2._y; _local3++; } } if (w != tW) { var _local11 = ((_local12 > 0) ? (__rowCount) : (_local4)); var _local3 = 0; while (_local3 < _local11) { rows[_local3].setSize(w, __rowHeight); _local3++; } } if ((layoutX != x) || (layoutY != y)) { var _local3 = 0; while (_local3 < _local4) { rows[_local3]._x = x; rows[_local3]._y = Math.round((_local3 * __rowHeight) + y); _local3++; } } __rowCount = _local4; layoutX = x; layoutY = y; tW = w; tH = h; } function getRowHeight(Void) { return(__rowHeight); } function setRowHeight(v) { __rowHeight = v; invRowHeight = true; invalidate(); } function get rowHeight() { return(getRowHeight()); } function set rowHeight(w) { setRowHeight(w); //return(rowHeight); } function setRowCount(v) { __rowCount = v; } function getRowCount(Void) { var _local2 = ((__rowCount == 0) ? (Math.ceil(__height / __rowHeight)) : (__rowCount)); return(_local2); } function get rowCount() { return(getRowCount()); } function set rowCount(w) { setRowCount(w); //return(rowCount); } function setEnabled(v) { super.setEnabled(v); invUpdateControl = true; invalidate(); } function setCellRenderer(cR) { __cellRenderer = cR; var _local2 = 0; while (_local2 < rows.length) { rows[_local2].setCellRenderer(true); _local2++; } invUpdateControl = true; invalidate(); } function set cellRenderer(cR) { setCellRenderer(cR); //return(cellRenderer); } function get cellRenderer() { return(__cellRenderer); } function set labelField(field) { setLabelField(field); //return(labelField); } function setLabelField(field) { __labelField = field; invUpdateControl = true; invalidate(); } function get labelField() { return(__labelField); } function set labelFunction(func) { setLabelFunction(func); //return(labelFunction); } function setLabelFunction(func) { __labelFunction = func; invUpdateControl = true; invalidate(); } function get labelFunction() { return(__labelFunction); } function set iconField(field) { setIconField(field); //return(iconField); } function setIconField(field) { __iconField = field; invUpdateControl = true; invalidate(); } function get iconField() { return(__iconField); } function set iconFunction(func) { setIconFunction(func); //return(iconFunction); } function setIconFunction(func) { __iconFunction = func; invUpdateControl = true; invalidate(); } function get iconFunction() { return(__iconFunction); } function setVPosition(pos) { if (pos < 0) { return(undefined); } if ((pos > 0) && (pos > ((getLength() - __rowCount) + roundUp))) { return(undefined); } var _local8 = pos - __vPosition; if (_local8 == 0) { return(undefined); } __vPosition = pos; var _local10 = _local8 > 0; _local8 = Math.abs(_local8); if (_local8 >= __rowCount) { updateControl(); } else { var _local4 = new Array(); var _local9 = __rowCount - _local8; var _local12 = _local8 * __rowHeight; var _local11 = _local9 * __rowHeight; var _local6 = (_local10 ? 1 : -1); var _local3 = 0; while (_local3 < __rowCount) { if (((_local3 < _local8) && (_local10)) || ((_local3 >= _local9) && (!_local10))) { rows[_local3]._y = rows[_local3]._y + Math.round(_local6 * _local11); var _local5 = _local3 + (_local6 * _local9); var _local7 = __vPosition + _local5; _local4[_local5] = rows[_local3]; _local4[_local5].rowIndex = _local5; _local4[_local5].drawRow(__dataProvider.getItemAt(_local7), getStateAt(_local7), false); } else { rows[_local3]._y = rows[_local3]._y - Math.round(_local6 * _local12); var _local5 = _local3 - (_local6 * _local8); _local4[_local5] = rows[_local3]; _local4[_local5].rowIndex = _local5; } _local3++; } rows = _local4; _local3 = 0; while (_local3 < __rowCount) { rows[_local3].swapDepths(baseRowZ + _local3); _local3++; } } lastPosition = pos; super.setVPosition(pos); } function setPropertiesAt(index, obj) { var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(undefined); } if (propertyTable == undefined) { propertyTable = new Object(); } propertyTable[_local2] = obj; rows[index - __vPosition].drawRow(__dataProvider.getItemAt(index), getStateAt(index)); } function getPropertiesAt(index) { var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(undefined); } return(propertyTable[_local2]); } function getPropertiesOf(obj) { var _local2 = obj.getID(); if (_local2 == undefined) { return(undefined); } return(propertyTable[_local2]); } function getStyle(styleProp) { var _local2 = super.getStyle(styleProp); var _local3 = mx.styles.StyleManager.colorNames[_local2]; if (_local3 != undefined) { _local2 = _local3; } return(_local2); } function updateControl(Void) { var _local2 = 0; while (_local2 < __rowCount) { rows[_local2].drawRow(__dataProvider.getItemAt(_local2 + __vPosition), getStateAt(_local2 + __vPosition)); _local2++; } delete invUpdateControl; } function getStateAt(index) { return((isSelected(index) ? "selected" : "normal")); } function selectRow(rowIndex, transition, allowChangeEvent) { if (!selectable) { return(undefined); } var _local3 = __vPosition + rowIndex; var _local8 = __dataProvider.getItemAt(_local3); var _local5 = rows[rowIndex]; if (_local8 == undefined) { return(undefined); } if (transition == undefined) { transition = true; } if (allowChangeEvent == undefined) { allowChangeEvent = wasKeySelected; } changeFlag = true; if (((!multipleSelection) && (!Key.isDown(17))) || ((!Key.isDown(16)) && (!Key.isDown(17)))) { clearSelected(transition); selectItem(_local3, true); lastSelected = _local3; _local5.drawRow(_local5.item, getStateAt(_local3), transition); } else if (Key.isDown(16) && (multipleSelection)) { if (lastSelected == undefined) { lastSelected = _local3; } var _local4 = ((lastSelected < _local3) ? 1 : -1); clearSelected(false); var _local2 = lastSelected; while (_local2 != _local3) { selectItem(_local2, true); if ((_local2 >= __vPosition) && (_local2 < (__vPosition + __rowCount))) { rows[_local2 - __vPosition].drawRow(rows[_local2 - __vPosition].item, "selected", false); } _local2 = _local2 + _local4; } selectItem(_local3, true); _local5.drawRow(_local5.item, "selected", transition); } else if (Key.isDown(17)) { var _local7 = isSelected(_local3); if ((!multipleSelection) || (wasKeySelected)) { clearSelected(transition); } if (!((!multipleSelection) && (_local7))) { selectItem(_local3, !_local7); var _local9 = ((!_local7) ? "selected" : "normal"); _local5.drawRow(_local5.item, _local9, transition); } lastSelected = _local3; } if (allowChangeEvent) { dispatchEvent({type:"change"}); } delete wasKeySelected; } function dragScroll(Void) { clearInterval(dragScrolling); if (_ymouse < 0) { setVPosition(__vPosition - 1); selectRow(0, false); var _local2 = Math.min((-_ymouse) - 30, 0); scrollInterval = (((0.593 * _local2) * _local2) + 1) + minScrollInterval; dragScrolling = setInterval(this, "dragScroll", scrollInterval); dispatchEvent({type:"scroll", direction:"vertical", position:__vPosition}); } else if (_ymouse > __height) { var _local3 = __vPosition; setVPosition(__vPosition + 1); if (_local3 != __vPosition) { selectRow((__rowCount - 1) - roundUp, false); } var _local2 = Math.min((_ymouse - __height) - 30, 0); scrollInterval = (((0.593 * _local2) * _local2) + 1) + minScrollInterval; dragScrolling = setInterval(this, "dragScroll", scrollInterval); dispatchEvent({type:"scroll", direction:"vertical", position:__vPosition}); } else { dragScrolling = setInterval(this, "dragScroll", 15); } updateAfterEvent(); } function __onMouseUp(Void) { clearInterval(dragScrolling); delete dragScrolling; delete dragScrolling; delete isPressed; delete onMouseUp; if (!selectable) { return(undefined); } if (changeFlag) { dispatchEvent({type:"change"}); } delete changeFlag; } function moveSelBy(incr) { if (!selectable) { setVPosition(__vPosition + incr); return(undefined); } var _local3 = getSelectedIndex(); if (_local3 == undefined) { _local3 = -1; } var _local2 = _local3 + incr; _local2 = Math.max(0, _local2); _local2 = Math.min(getLength() - 1, _local2); if (_local2 == _local3) { return(undefined); } if ((_local3 < __vPosition) || (_local3 >= (__vPosition + __rowCount))) { setVPosition(_local3); } if ((_local2 >= ((__vPosition + __rowCount) - roundUp)) || (_local2 < __vPosition)) { setVPosition(__vPosition + incr); } wasKeySelected = true; selectRow(_local2 - __vPosition, false); } function keyDown(e) { if (selectable) { if (findInputText()) { return(undefined); } } if (e.code == 40) { moveSelBy(1); } else if (e.code == 38) { moveSelBy(-1); } else if (e.code == 34) { if (selectable) { var _local3 = getSelectedIndex(); if (_local3 == undefined) { _local3 = 0; } setVPosition(_local3); } moveSelBy((__rowCount - 1) - roundUp); } else if (e.code == 33) { if (selectable) { var _local3 = getSelectedIndex(); if (_local3 == undefined) { _local3 = 0; } setVPosition(_local3); } moveSelBy((1 - __rowCount) + roundUp); } else if (e.code == 36) { moveSelBy(-__dataProvider.length); } else if (e.code == 35) { moveSelBy(__dataProvider.length); } } function findInputText(Void) { var _local2 = Key.getAscii(); if ((_local2 >= 33) && (_local2 <= 126)) { findString(String.fromCharCode(_local2)); return(true); } } function findString(str) { if (__dataProvider.length == 0) { return(undefined); } var _local4 = getSelectedIndex(); if (_local4 == undefined) { _local4 = 0; } var _local6 = 0; var _local3 = _local4 + 1; while (_local3 != _local4) { var _local2 = __dataProvider.getItemAt(_local3); if (_local2 instanceof XMLNode) { _local2 = _local2.attributes[__labelField]; } else if (typeof(_local2) != "string") { _local2 = String(_local2[__labelField]); } _local2 = _local2.substring(0, str.length); if ((str == _local2) || (str.toUpperCase() == _local2.toUpperCase())) { _local6 = _local3 - _local4; break; } if (_local3 >= (getLength() - 1)) { _local3 = -1; } _local3++; } if (_local6 != 0) { moveSelBy(_local6); } } function onRowPress(rowIndex) { if (!enabled) { return(undefined); } isPressed = true; dragScrolling = setInterval(this, "dragScroll", 15); onMouseUp = __onMouseUp; if (!selectable) { return(undefined); } selectRow(rowIndex); } function onRowRelease(rowIndex) { } function onRowRollOver(rowIndex) { if (!enabled) { return(undefined); } var _local2 = rows[rowIndex].item; if (getStyle("useRollOver") && (_local2 != undefined)) { rows[rowIndex].drawRow(_local2, "highlighted", false); } dispatchEvent({type:"itemRollOver", index:rowIndex + __vPosition}); } function onRowRollOut(rowIndex) { if (!enabled) { return(undefined); } if (getStyle("useRollOver")) { rows[rowIndex].drawRow(rows[rowIndex].item, getStateAt(rowIndex + __vPosition), false); } dispatchEvent({type:"itemRollOut", index:rowIndex + __vPosition}); } function onRowDragOver(rowIndex) { if (((!enabled) || (isPressed != true)) || (!selectable)) { return(undefined); } if (dropEnabled) { } else if (dragScrolling) { selectRow(rowIndex, false); } else { onMouseUp = __onMouseUp; onRowPress(rowIndex); } } function onRowDragOut(rowIndex) { if (!enabled) { return(undefined); } if (dragEnabled) { } else { onRowRollOut(rowIndex); } } function init(Void) { super.init(); tabEnabled = true; tabChildren = false; if (__dataProvider == undefined) { __dataProvider = new Array(); __dataProvider.addEventListener("modelChanged", this); } baseRowZ = (topRowZ = 10); } function createChildren(Void) { super.createChildren(); listContent = createEmptyMovieClip("content_mc", CONTENTDEPTH); invLayoutContent = true; invalidate(); } function draw(Void) { if (invRowHeight) { delete invRowHeight; __rowCount = 0; listContent.removeMovieClip(); listContent = createEmptyMovieClip("content_mc", CONTENTDEPTH); } if (invUpdateControl) { updateControl(); } border_mc.draw(); } function invalidateStyle(propName) { if (isRowStyle[propName]) { invUpdateControl = true; invalidate(); } else { var _local3 = 0; while (_local3 < __rowCount) { rows[_local3].invalidateStyle(propName); _local3++; } } super.invalidateStyle(propName); } static var mixIt1 = mx.controls.listclasses.DataSelector.Initialize(mx.controls.listclasses.ScrollSelectList); static var mixIt2 = mx.controls.listclasses.DataProvider.Initialize(Array); var CONTENTDEPTH = 100; var __hPosition = 0; var __rowRenderer = "SelectableRow"; var __rowHeight = 22; var __rowCount = 0; var __labelField = "label"; var minScrollInterval = 30; var dropEnabled = false; var dragEnabled = false; var className = "ScrollSelectList"; var isRowStyle = {styleName:true, backgroundColor:true, selectionColor:true, rollOverColor:true, selectionDisabledColor:true, backgroundDisabledColor:true, textColor:true, textSelectedColor:true, textRollOverColor:true, textDisabledColor:true, alternatingRowColors:true, defaultIcon:true}; var roundUp = 0; var selectable = true; var multipleSelection = false; }
Symbol 649 MovieClip [__Packages.mx.controls.List] Frame 0
class mx.controls.List extends mx.controls.listclasses.ScrollSelectList { var border_mc, __labels, setDataProvider, roundUp, __get__rowCount, __dataProvider, __maxHPosition, invScrollProps, invalidate, __vPosition, getViewMetrics, setSize, __width, __rowHeight, totalWidth, totalHeight, displayWidth, __hScrollPolicy, vScroller, __hPosition, listContent, data, mask_mc, __height, __rowCount, invRowHeight, invLayoutContent, setScrollProperties, oldVWidth; function List () { super(); } function setEnabled(v) { super.setEnabled(v); border_mc.backgroundColorName = (v ? "backgroundColor" : "backgroundDisabledColor"); border_mc.invalidate(); } function get labels() { return(__labels); } function set labels(lbls) { __labels = lbls; setDataProvider(lbls); //return(labels); } function setVPosition(pos) { pos = Math.min((__dataProvider.length - __get__rowCount()) + roundUp, pos); pos = Math.max(0, pos); super.setVPosition(pos); } function setHPosition(pos) { pos = Math.max(Math.min(__maxHPosition, pos), 0); super.setHPosition(pos); hScroll(pos); } function setMaxHPosition(pos) { __maxHPosition = pos; invScrollProps = true; invalidate(); } function setHScrollPolicy(policy) { if ((policy.toLowerCase() == "auto") && (!autoHScrollAble)) { return(undefined); } super.setHScrollPolicy(policy); if (policy == "off") { setHPosition(0); setVPosition(Math.min((__dataProvider.length - __get__rowCount()) + roundUp, __vPosition)); } } function setRowCount(rC) { if (isNaN(rC)) { return(undefined); } var _local2 = getViewMetrics(); setSize(__width, ((__rowHeight * rC) + _local2.top) + _local2.bottom); } function layoutContent(x, y, tW, tH, dW, dH) { totalWidth = tW; totalHeight = tH; displayWidth = dW; var _local4 = (((__hScrollPolicy == "on") || (__hScrollPolicy == "auto")) ? (Math.max(tW, dW)) : (dW)); super.layoutContent(x, y, _local4, dH); } function modelChanged(eventObj) { super.modelChanged(eventObj); var _local3 = eventObj.eventName; if ((((_local3 == "addItems") || (_local3 == "removeItems")) || (_local3 == "updateAll")) || (_local3 == "filterModel")) { invScrollProps = true; invalidate("invScrollProps"); } } function onScroll(eventObj) { var _local3 = eventObj.target; if (_local3 == vScroller) { setVPosition(_local3.scrollPosition); } else { hScroll(_local3.scrollPosition); } super.onScroll(eventObj); } function hScroll(pos) { __hPosition = pos; listContent._x = -pos; } function init(Void) { super.init(); if (labels.length > 0) { var _local6 = new Array(); var _local3 = 0; while (_local3 < labels.length) { _local6.addItem({label:labels[_local3], data:data[_local3]}); _local3++; } setDataProvider(_local6); } __maxHPosition = 0; } function createChildren(Void) { super.createChildren(); listContent.setMask(mask_mc); border_mc.move(0, 0); border_mc.setSize(__width, __height); } function getRowCount(Void) { var _local2 = getViewMetrics(); return(((__rowCount == 0) ? (Math.ceil(((__height - _local2.top) - _local2.bottom) / __rowHeight)) : (__rowCount))); } function size(Void) { super.size(); configureScrolling(); var _local3 = getViewMetrics(); layoutContent(_local3.left, _local3.top, __width + __maxHPosition, totalHeight, (__width - _local3.left) - _local3.right, (__height - _local3.top) - _local3.bottom); } function draw(Void) { if (invRowHeight) { invScrollProps = true; super.draw(); listContent.setMask(mask_mc); invLayoutContent = true; } if (invScrollProps) { configureScrolling(); delete invScrollProps; } if (invLayoutContent) { var _local3 = getViewMetrics(); layoutContent(_local3.left, _local3.top, __width + __maxHPosition, totalHeight, (__width - _local3.left) - _local3.right, (__height - _local3.top) - _local3.bottom); } super.draw(); } function configureScrolling(Void) { var _local2 = __dataProvider.length; if (__vPosition > Math.max(0, (_local2 - getRowCount()) + roundUp)) { setVPosition(Math.max(0, Math.min((_local2 - getRowCount()) + roundUp, __vPosition))); } var _local3 = getViewMetrics(); var _local4 = ((__hScrollPolicy != "off") ? (((__maxHPosition + __width) - _local3.left) - _local3.right) : ((__width - _local3.left) - _local3.right)); if (_local2 == undefined) { _local2 = 0; } setScrollProperties(_local4, 1, _local2, __rowHeight); if (oldVWidth != _local4) { invLayoutContent = true; } oldVWidth = _local4; } static var symbolOwner = mx.controls.List; static var symbolName = "List"; var className = "List"; static var version = "2.0.2.127"; var clipParameters = {rowHeight:1, enabled:1, visible:1, labels:1}; var scrollDepth = 1; var __vScrollPolicy = "on"; var autoHScrollAble = false; }
Symbol 650 MovieClip [__Packages.mx.controls.DataGrid] Frame 0
class mx.controls.DataGrid extends mx.controls.List { var invInitHeaders, columns, __rowCount, invDrawCols, invalidate, getViewMetrics, setSize, __width, __rowHeight, invCheckCols, enabled, cellEditor, __dataProvider, __vPosition, rows, getStateAt, __hScrollPolicy, __maxHPosition, roundUp, getRowCount, setScrollProperties, oldVWidth, invLayoutContent, border_mc, __height, setMaxHPosition, setHPosition, getMaxHPosition, getHPosition, oldWidth, displayWidth, numberOfCols, invRowHeight, invSpaceColsEqually, invColChange, updateControl, totalWidth, lines_mc, listContent, __get__height, getStyle, headerCells, header_mc, dispatchEvent, __viewMetrics, sortArrow, sortIndex, layoutX, sortDirection, owner, column, _alpha, cell, asc, col, oldX, onRollOut, __focusedCell, __hPosition, editorMask, editTween, getFocusManager, __tabHandlerCache, vScroller, hScroller, dontEdit, listOwner, activeGrid, getLength, releaseFocus; function DataGrid () { super(); } function init() { super.init(); invInitHeaders = true; columns = new Array(); } function layoutContent(x, y, tW, tH, dW, dH) { var _local3 = __rowCount; if (__showHeaders) { y = y + __headerHeight; dH = dH - __headerHeight; } super.layoutContent(x, y, tW, tH, dW, dH); if (tW != totColW) { drawHeaderBG(); } if (__rowCount > _local3) { invDrawCols = true; invalidate(); } } function setRowCount(rC) { if (isNaN(rC)) { return(undefined); } var _local2 = getViewMetrics(); setSize(__width, (((__rowHeight * rC) + _local2.top) + _local2.bottom) + (__headerHeight * __showHeaders)); } function setRowHeight(rH) { __rowHeight = rH; if (hasDrawn) { super.setRowHeight(rH); } } function setHScrollPolicy(policy) { super.setHScrollPolicy(policy); invCheckCols = true; invalidate(); } function setEnabled(v) { if (v == enabled) { return(undefined); } super.setEnabled(v); if (__showHeaders) { enableHeader(v); } if (cellEditor._visible == true) { disposeEditor(); } invDrawCols = true; invalidate(); } function modelChanged(eventObj) { if (eventObj.eventName == "updateField") { var _local3 = eventObj.firstItem; var _local5 = __dataProvider.getItemAt(_local3); rows[_local3 - __vPosition].drawRow(_local5, getStateAt(_local3)); return(undefined); } if (eventObj.eventName == "schemaLoaded") { removeAllColumns(); } if (columns.length == 0) { generateCols(); } super.modelChanged(eventObj); } function configureScrolling(Void) { var _local3 = getViewMetrics(); var _local4 = ((__hScrollPolicy != "off") ? (((__maxHPosition + __width) - _local3.left) - _local3.right) : ((__width - _local3.left) - _local3.right)); var _local2 = __dataProvider.length; if (_local2 == undefined) { _local2 = 0; } if (__vPosition > Math.max(0, (_local2 - getRowCount()) + roundUp)) { setVPosition(Math.max(0, Math.min((_local2 - getRowCount()) + roundUp, __vPosition))); } setScrollProperties(_local4, 1, _local2, __rowHeight, __headerHeight * __showHeaders); if (oldVWidth != _local4) { invLayoutContent = true; } oldVWidth = _local4; } function setVPosition(pos) { if (cellEditor != undefined) { disposeEditor(); } super.setVPosition(pos); } function size(Void) { if (hasDrawn != true) { border_mc.setSize(__width, __height); return(undefined); } if (cellEditor != undefined) { disposeEditor(); } if (__hScrollPolicy != "off") { var _local5 = 0; var _local6 = columns.length; var _local3 = 0; while (_local3 < _local6) { _local5 = _local5 + columns[_local3].__width; _local3++; } var _local8 = getViewMetrics(); var _local9 = (__width - _local8.left) - _local8.right; setMaxHPosition(Math.max(_local5 - _local9, 0)); var _local7 = _local9 - _local5; if (_local7 > 0) { columns[_local6 - 1].__width = columns[_local6 - 1].__width + _local7; } setHPosition(Math.min(getMaxHPosition(), getHPosition())); } super.size(); if (__hScrollPolicy == "off") { var _local10 = new Array(); var _local6 = columns.length; if (oldWidth == undefined) { oldWidth = displayWidth; } var _local4 = 0; var _local3 = 0; while (_local3 < _local6) { _local4 = _local4 + ((columns[_local3].__width = (displayWidth * columns[_local3].__width) / oldWidth)); _local3++; } if (_local4 != displayWidth) { columns[columns.length - 1].__width = columns[columns.length - 1].__width + (displayWidth - _local4); } totColW = (numberOfCols = displayWidth); } oldWidth = displayWidth; drawColumns(); drawHeaderBG(); invalidate(); } function draw() { if (invRowHeight) { super.draw(); invInitHeaders = true; invDrawCols = true; delete cellEditor; } if (invInitHeaders) { initHeaders(); invLayoutContent = true; } super.draw(); if (invSpaceColsEqually) { delete invSpaceColsEqually; spaceColumnsEqually(); } if (invColChange) { delete invColChange; if (hasDrawn) { initHeaders(); initRows(); invDrawCols = true; updateControl(); invCheckCols = true; } } if (invCheckCols) { if (totColW != displayWidth) { resizeColumn(columns.length - 1, columns[columns.length - 1].__width); } delete invCheckCols; } if (invDrawCols) { drawColumns(); } hasDrawn = true; } function editField(index, colName, data) { __dataProvider.editField(index, colName, data); } function get columnNames() { return(getColumnNames()); } function set columnNames(w) { setColumnNames(w); //return(columnNames); } function setColumnNames(tmpArray) { var _local2 = 0; while (_local2 < tmpArray.length) { addColumn(tmpArray[_local2]); _local2++; } } function getColumnNames(Void) { var _local3 = new Array(); var _local2 = 0; while (_local2 < columns.length) { _local3[_local2] = columns[_local2].columnName; _local2++; } return(_local3); } function addColumnAt(index, newCol) { if (index < columns.length) { columns.splice(index, 0, "tmp"); } var _local4 = newCol; if (!(_local4 instanceof mx.controls.gridclasses.DataGridColumn)) { _local4 = new mx.controls.gridclasses.DataGridColumn(_local4); } columns[index] = _local4; _local4.colNum = index; var _local2 = index + 1; while (_local2 < columns.length) { columns[_local2].colNum++; _local2++; } _local4.parentGrid = this; totColW = totColW + _local4.width; invColChange = true; invalidate(); return(newCol); } function addColumn(newCol) { return(addColumnAt(columns.length, newCol)); } function removeColumnAt(index) { var _local4 = columns[index]; columns.splice(index, 1); totColW = totColW - _local4.width; var _local2 = index; while (_local2 < columns.length) { columns[_local2].colNum--; _local2++; } invColChange = true; invalidate(); return(_local4); } function removeAllColumns(Void) { totColW = 0; columns = new Array(); invColChange = true; invalidate(); } function getColumnAt(index) { return(columns[index]); } function getColumnIndex(name) { var _local2 = 0; while (_local2 < columns.length) { if (columns[_local2].columnName == name) { return(_local2); } _local2++; } } function get columnCount() { return(columns.length); } function spaceColumnsEqually(Void) { if (displayWidth == undefined) { var _local4 = getViewMetrics(); displayWidth = (__width - _local4.left) - _local4.right; } var _local3 = Math.ceil(totalWidth / columns.length); var _local2 = 0; while (_local2 < columns.length) { columns[_local2].__width = _local3; _local2++; } totColW = totalWidth; invDrawCols = true; invalidate(); } function generateCols(Void) { if (columns.length == 0) { var _local3 = __dataProvider.getColumnNames(); if (_local3 == undefined) { var _local4 = __dataProvider.getItemAt(0); for (var _local2 in _local4) { if (_local2 != "__ID__") { addColumn(_local2); } } } else { var _local2 = 0; while (_local2 < _local3.length) { addColumn(_local3[_local2]); _local2++; } } invSpaceColsEqually = true; invColChange = true; invCheckCols = true; invalidate(); } } function resizeColumn(col, w) { if ((__hScrollPolicy == "on") || (__hScrollPolicy == "auto")) { columns[col].__width = w; var _local11 = 0; var _local5 = columns.length; var _local2 = 0; while (_local2 < _local5) { _local11 = _local11 + columns[_local2].__width; _local2++; } setMaxHPosition(Math.max(_local11 - displayWidth, 0)); var _local12 = displayWidth - _local11; if (_local12 > 0) { columns[_local5 - 1].__width = columns[_local5 - 1].__width + _local12; } setHPosition(Math.min(getMaxHPosition(), getHPosition())); invDrawCols = true; invalidate(); return(undefined); } var _local10 = 0; var _local2 = 0; while (_local2 < col) { _local10 = _local10 + columns[_local2].__width; _local2++; } var _local8 = ((displayWidth + 2) - _local10) - columns[col].__width; var _local6 = ((displayWidth + 2) - _local10) - w; columns[col].__width = w; var _local5 = columns.length; _local2 = col + 1; while (_local2 < _local5) { if (!columns[_local2].resizable) { _local6 = _local6 - columns[_local2].__width; _local8 = _local8 - columns[_local2].__width; } _local2++; } var _local9 = 0; _local2 = col + 1; while (_local2 < _local5) { if (columns[_local2].resizable) { columns[_local2].__width = (columns[_local2].width * _local6) / _local8; _local9 = _local9 + columns[_local2].__width; } _local2++; } var _local3 = 0; var _local7 = false; _local2 = _local5 - 1; while (_local2 >= 0) { if (columns[_local2].resizable) { if (!_local7) { columns[_local2].__width = columns[_local2].__width + (_local6 - _local9); _local7 = true; } if (_local3 > 0) { columns[_local2].__width = columns[_local2].__width - _local3; _local3 = 0; } if (columns[_local2].__width < minColWidth) { _local3 = _local3 + (minColWidth - columns[_local2].__width); columns[_local2].__width = minColWidth; } } _local2--; } invDrawCols = true; invalidate(); } function drawColumns(Void) { delete invDrawCols; var _local4 = (lines_mc = listContent.createEmptyMovieClip("lines_mc", LINEDEPTH)); var _local9 = 0.75; var _local5 = 1; var _local15 = __get__height() - 1; var _local12 = getStyle("vGridLineColor"); var _local14 = columns.length; placeSortArrow(); var _local7 = 0; while (_local7 < _local14) { var _local6 = columns[_local7]; var _local13 = (enabled ? "backgroundColor" : "backgroundDisabledColor"); var _local11 = _local6.getStyle(_local13); _local9 = _local9 + _local6.__width; _local4.moveTo(_local5, 1); _local4.lineStyle(0, _local12, 0); var _local10 = Math.floor(_local9); _local4.lineTo(_local10, 1); if ((_local7 < (columns.length - 1)) && (getStyle("vGridLines"))) { _local4.lineStyle(0, _local12, 100); } _local4.lineTo(_local10, __get__height()); _local4.lineStyle(0, _local12, 0); _local4.lineTo(_local5, __get__height()); _local4.lineTo(_local5, 1); if (__showHeaders) { var _local3 = headerCells[_local7]; _local3._x = _local5 + 2; _local3.hO._x = _local5; _local3.setSize(_local6.__width - 5, Math.min(__headerHeight, _local3.getPreferredHeight())); _local3.hO._width = _local6.__width - 2; _local3.hO._height = __headerHeight; _local3._y = (__headerHeight - _local3._height) / 2; header_mc["sep" + _local7]._x = _local9 - 2; listContent.disableHeader._width = totalWidth; } var _local2 = 0; while (_local2 < __rowCount) { if (_local7 == 0) { rows[_local2].colBG.clear(); } var _local8 = _local6.__width; rows[_local2].drawCell(_local7, _local5, _local8, _local11); _local2++; } _local5 = _local9; _local7++; } if (getStyle("hGridLines")) { lines_mc.lineStyle(0, getStyle("hGridLineColor")); _local7 = 1; while (_local7 < __rowCount) { lines_mc.moveTo(4, rows[_local7]._y); lines_mc.lineTo(totalWidth, rows[_local7]._y); _local7++; } } } function initRows(Void) { var _local2 = 0; while (_local2 < __rowCount) { rows[_local2].createCells(); _local2++; } } function onRowPress(rowIndex) { super.onRowPress(rowIndex); if (!enabled) { return(undefined); } var _local11 = columns.length; var _local6 = rows[rowIndex]; var _local3 = 0; while (_local3 < _local11) { var _local5 = columns[_local3]; var _local4 = _local6._xmouse - _local6.cells[_local3]._x; if ((_local4 >= 0) && (_local4 < _local5.__width)) { dispatchEvent({type:"cellPress", columnIndex:_local3, view:this, itemIndex:rowIndex + __vPosition}); return(undefined); } _local3++; } } function get showHeaders() { return(getShowHeaders()); } function set showHeaders(w) { setShowHeaders(w); //return(showHeaders); } function setShowHeaders(b) { __showHeaders = b; invInitHeaders = true; invDrawCols = true; invalidate(); } function getShowHeaders() { return(__showHeaders); } function get headerHeight() { return(getHeaderHeight()); } function set headerHeight(w) { setHeaderHeight(w); //return(headerHeight); } function setHeaderHeight(h) { __headerHeight = h; invInitHeaders = true; invDrawCols = true; invalidate(); } function getHeaderHeight(Void) { return(__headerHeight); } function initHeaders(Void) { delete invInitHeaders; if (__showHeaders) { header_mc = listContent.createClassObject(mx.core.UIObject, "header_mc", HEADERDEPTH, {styleName:this}); headerCells = new Array(); var _local2 = 0; while (_local2 < columns.length) { var _local6 = columns[_local2]; var _local4; var _local7 = _local6.__headerRenderer; if (_local7 == undefined) { _local4 = (headerCells[_local2] = header_mc.createLabel("fHeaderCell" + _local2, HEADERCELLDEPTH + _local2)); _local4.selectable = false; _local4.setStyle("styleName", _local6); } else if (typeof(_local7) == "string") { _local4 = (headerCells[_local2] = header_mc.createObject(_local7, "fHeaderCell" + _local2, HEADERCELLDEPTH + _local2, {styleName:_local6})); } else { _local4 = (headerCells[_local2] = header_mc.createClassObject(_local7, "fHeaderCell" + _local2, HEADERCELLDEPTH + _local2, {styleName:_local6})); } _local4.setValue(_local6.__get__headerText()); _local6.headerCell = _local4; var _local3 = header_mc.attachMovie("DataHeaderOverlay", "hO" + _local2, HEADEROVERLAYDEPTH + _local2); _local4.hO = _local3; _local3.cell = _local4; _local4.column = (_local3.column = _local6); _local4.asc = (_local3.asc = false); _local4.owner = (_local3.owner = this); _local3._alpha = 0; if (_local3.column.sortable && (_local3.onPress == undefined)) { _local3.useHandCursor = false; _local3.onRollOver = headerRollOver; _local3.onRollOut = headerRollOut; _local3.onPress = headerPress; _local3.onRelease = headerRelease; _local3.onReleaseOutside = headerUp; _local3.headerUp = headerUp; } if (_local2 < (columns.length - 1)) { var _local5 = header_mc.attachMovie("DataHeaderSeperator", "sep" + _local2, SEPARATORDEPTH + _local2); _local5._height = __headerHeight; if (_local6.resizable && (resizableColumns)) { _local5.useHandCursor = false; _local5.col = _local2; _local5.owner = this; _local5.onRollOver = showStretcher; _local5.onPress = startSizing; _local5.onRelease = (_local5.onReleaseOutside = stopSizing); _local5.onRollOut = hideStretcher; } } _local2++; } drawHeaderBG(); } else { header_mc.removeMovieClip(); } } function invalidateHeaderStyle(Void) { var _local4 = columns.length; var _local3 = 0; while (_local3 < _local4) { var _local2 = headerCells[_local3]; if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(); _local2.draw(); _local3++; } } function drawHeaderBG(Void) { var _local2 = header_mc; _local2.clear(); var _local5 = getStyle("headerColor"); var _local3 = __viewMetrics; var _local4 = Math.max(totalWidth, displayWidth + 3); _local2.moveTo(_local3.left, _local3.top); var _local7 = {matrixType:"box", x:0, y:0, w:_local4, h:__headerHeight + 1, r:(Math.PI/2)}; var _local8 = [_local5, _local5, 16777215]; var _local9 = [0, 60, 255]; var _local6 = [100, 100, 100]; _local2.beginGradientFill("linear", _local8, _local6, _local9, _local7); _local2.lineStyle(0, 0, 0); _local2.lineTo(_local4, _local3.top); _local2.lineTo(_local4, __headerHeight + 1); _local2.lineStyle(0, 0, 100); _local2.lineTo(_local3.left, __headerHeight + 1); _local2.lineStyle(0, 0, 0); _local2.endFill(); } function enableHeader(v) { if (v) { listContent.disableHeader.removeMovieClip(); } else { var _local2 = listContent.attachMovie("DataHeaderOverlay", "disableHeader", DISABLEDHEADERDEPTH); _local2._width = totalWidth; _local2._height = __headerHeight; var _local3 = new Color(_local2); _local3.setRGB(getStyle("backgroundDisabledColor")); _local2._alpha = 60; } } function placeSortArrow(Void) { sortArrow.removeMovieClip(); if (sortIndex == undefined) { return(undefined); } if ((columns[sortIndex].__width - headerCells[sortIndex].getPreferredWidth()) <= 20) { return(undefined); } sortArrow = header_mc.createObject("DataSortArrow", "sortArrow", SORTARROWDEPTH); var _local3 = layoutX; var _local2 = 0; while (_local2 <= sortIndex) { _local3 = _local3 + columns[_local2].__width; _local2++; } var _local4 = sortDirection == "ASC"; sortArrow._yscale = (_local4 ? -100 : 100); sortArrow._x = (_local3 - sortArrow._width) - 8; sortArrow._y = ((__headerHeight - sortArrow._height) / 2) + (_local4 * sortArrow._height); } function headerRollOver(Void) { var _local2 = owner; if ((((!_local2.enabled) || (_local2.cellEditor != undefined)) || (!_local2.sortableColumns)) || (!column.sortable)) { return(undefined); } var _local3 = new Color(this); _local3.setRGB(_local2.getStyle("rollOverColor")); _alpha = 50; } function headerRollOut(Void) { _alpha = 0; } function headerPress(Void) { var _local2 = owner; if (((!column.sortable) || (!_local2.sortableColumns)) || (!_local2.enabled)) { return(undefined); } cell._x = cell._x + 1; cell._y = cell._y + 1; var _local3 = new Color(this); _local3.setRGB(_local2.getStyle("selectionColor")); _alpha = 100; } function headerUp(Void) { if (((!column.sortable) || (!owner.sortableColumns)) || (!owner.enabled)) { return(undefined); } _alpha = 0; cell._x = cell._x - 1; cell._y = cell._y - 1; } function headerRelease(Void) { var _local2 = owner; var _local3 = column; if (((!_local3.sortable) || (!_local2.sortableColumns)) || (!_local2.enabled)) { return(undefined); } headerUp(); asc = !asc; var _local4 = (asc ? "ASC" : "DESC"); _local2.sortIndex = _local2.getColumnIndex(_local3.columnName); _local2.sortDirection = _local4; _local2.placeSortArrow(); if (_local3.sortOnHeaderRelease) { _local2.sortItemsBy(_local3.columnName, _local4); } _local2.dispatchEvent({type:"headerRelease", view:_local2, columnIndex:_local2.getColumnIndex(_local3.columnName)}); _local2.dontEdit = true; } function isStretchable(col) { var _local2 = true; if (!resizableColumns) { _local2 = false; } else if (!columns[col].resizable) { _local2 = false; } else if ((col == (columns.length - 2)) && (!columns[col + 1].resizable)) { _local2 = false; } return(_local2); } function showStretcher(Void) { var _local2 = owner; if (((!_local2.isStretchable(col)) || (!_local2.enabled)) || (_local2.cellEditor != undefined)) { return(undefined); } Mouse.hide(); if (_local2.stretcher == undefined) { _local2.attachMovie("cursorStretch", "stretcher", _local2.STRETCHERDEPTH); } _local2.stretcher._x = _local2._xmouse; _local2.stretcher._y = _local2._ymouse; _local2.stretcher._visible = true; _local2.onMouseMove = function () { this.stretcher._x = this._xmouse; this.stretcher._y = this._ymouse; updateAfterEvent(); }; } function startSizing(Void) { var _local2 = owner; if ((!_local2.isStretchable(col)) || (!_local2.enabled)) { return(undefined); } _local2.pressFocus(); _local2.attachMovie("DataStretchBar", "stretchBar", 999); _local2.stretchBar._height = _local2.height; _local2.stretchBar._x = _local2._xmouse; oldX = _local2.stretchBar._x; _local2.colX = oldX - _local2.columns[col].width; _local2.onMouseMove = function () { this.stretcher._x = this._xmouse; this.stretcher._y = this._ymouse; this.stretchBar._x = Math.max(this._xmouse, this.colX + this.minColWidth); if (this.__hScrollPolicy == "off") { this.stretchBar._x = Math.min(this.stretchBar._x, this.displayWidth - this.minColWidth); } updateAfterEvent(); }; } function stopSizing(Void) { var _local2 = owner; var _local3 = col; if ((!_local2.isStretchable(_local3)) || (!_local2.enabled)) { return(undefined); } _local2.stretchBar._visible = false; onRollOut(); var _local4 = _local2.stretchBar._x - oldX; _local2.resizeColumn(_local3, _local2.columns[_local3].width + _local4); _local2.dispatchEvent({type:"columnStretch", columnIndex:_local3}); } function hideStretcher(Void) { owner.stretcher._visible = false; delete owner.onMouseMove; Mouse.show(); } function set focusedCell(obj) { setFocusedCell(obj); //return(focusedCell); } function get focusedCell() { return(__focusedCell); } function setFocusedCell(coord, broadCast) { if ((!enabled) || (!editable)) { return(undefined); } if ((coord == undefined) && (cellEditor != undefined)) { disposeEditor(); return(undefined); } var _local2 = coord.itemIndex; var _local5 = coord.columnIndex; if (_local2 == undefined) { _local2 = 0; } if (_local5 == undefined) { _local5 = 0; } var _local9 = columns[_local5].columnName; if (__vPosition > _local2) { setVPosition(_local2); } else { var _local11 = (((_local2 - __vPosition) - __rowCount) + roundUp) + 1; if (_local11 > 0) { setVPosition(__vPosition + _local11); } } var _local10 = columns[_local5]; var _local8 = rows[_local2 - __vPosition]; var _local3 = _local8.cells[_local5]; if ((_local3._x > (__hPosition + displayWidth)) || (_local3._x < __hPosition)) { setHPosition(_local3._x); } var _local4 = __dataProvider.getEditingData(_local2, _local9); if (_local4 == undefined) { _local4 = __dataProvider.getItemAt(_local2)[_local9]; } if (_local4 == undefined) { _local4 = " "; } if (_local3.isCellEditor != true) { if (cellEditor == undefined) { cellEditor = listContent.createClassObject(mx.controls.TextInput, "editor_mc", EDITORDEPTH, {styleName:_local10, listOwner:this}); } cellEditor.backgroundColor = 16777215 /* 0xFFFFFF */; cellEditor._visible = true; cellEditor.setSize(_local10.__width, __rowHeight + 2); cellEditor._x = _local3._x - 1; cellEditor.text = _local4; editorMask = listContent.attachMovie("BoundingBox", "editorMask", 60001, {_alpha:0}); cellEditor.setMask(editorMask); editorMask._width = cellEditor.width; editorMask._height = cellEditor.height; editorMask._y = (cellEditor._y = _local8._y - 1); editorMask._x = cellEditor._x - editorMask._width; editTween = new mx.effects.Tween(this, cellEditor._x - editorMask._width, cellEditor._x, 150); } else { cellEditor = _local3; cellEditor.setValue(_local4, __dataProvider.getItemAt(_local2)); } var _local6 = getFocusManager(); _local6.setFocus(cellEditor); _local6.defaultPushButtonEnabled = false; if (_local3.isCellEditor != true) { cellEditor.hPosition = 0; cellEditor.redraw(); Selection.setSelection(0, cellEditor.length); } __focusedCell = coord; if (__tabHandlerCache == undefined) { __tabHandlerCache = _local6.tabHandler; _local6.tabHandler = tabHandler; } _local6.activeGrid = this; cellEditor.addEventListener("keyDown", editorKeyDown); if (broadCast) { dispatchEvent({type:"cellFocusIn", itemIndex:_local2, columnIndex:_local5}); } } function onMouseDown(Void) { if (cellEditor._visible && (!cellEditor.hitTest(_root._xmouse, _root._ymouse))) { editCell(); } if ((vScroller.hitTest(_root._xmouse, _root._ymouse) || (hScroller.hitTest(_root._xmouse, _root._ymouse))) || (header_mc.hitTest(_root._xmouse, _root._ymouse))) { dontEdit = true; } } function editorKeyDown(Void) { if (Key.isDown(27)) { listOwner.disposeEditor(); } else if (Key.isDown(13) && (Key.getCode() != 229)) { listOwner.editCell(); listOwner.findNextEnterCell(); } } function tabHandler(Void) { var _local4 = -1; var _local3 = -1; var _local2 = activeGrid; if (_local2.__focusedCell != undefined) { _local4 = _local2.__focusedCell.itemIndex; _local3 = _local2.__focusedCell.columnIndex; } _local2.editCell(); _local2.findNextCell(_local4, _local3); } function findNextEnterCell(Void) { var _local3 = (Key.isDown(16) ? -1 : 1); var _local2 = __focusedCell.itemIndex + _local3; if ((_local2 < getLength()) && (_local2 >= 0)) { __focusedCell.itemIndex = _local2; } setFocusedCell(__focusedCell, true); } function findNextCell(index, colIndex) { if (index == undefined) { colIndex = -1; index = colIndex; } var _local5 = false; var _local4 = (Key.isDown(16) ? -1 : 1); while (!_local5) { colIndex = colIndex + _local4; if ((colIndex >= columns.length) || (colIndex < 0)) { colIndex = ((colIndex < 0) ? (columns.length) : 0); index = index + _local4; if ((index >= getLength()) || (index < 0)) { if (getFocusManager().activeGrid != undefined) { disposeEditor(); } dontEdit = true; Selection.setFocus(this); delete dontEdit; getFocusManager().tabHandler(); return(undefined); } } if (columns[colIndex].editable) { _local5 = true; if (__tabHandlerCache != undefined) { disposeEditor(); } setFocusedCell({itemIndex:index, columnIndex:colIndex}, true); } } } function onSetFocus(Void) { super.onSetFocus(); if (editable && (dontEdit != true)) { if (__focusedCell == undefined) { __focusedCell = {itemIndex:0, columnIndex:0}; } if (columns[__focusedCell.columnIndex].editable == true) { setFocusedCell(__focusedCell, true); } else { findNextCell(__focusedCell.itemIndex, __focusedCell.columnIndex); } } delete dontEdit; } function onTweenUpdate(val) { editorMask._x = val; } function onTweenEnd(val) { editorMask._x = val; cellEditor.setMask(undefined); editorMask.removeMovieClip(); } function disposeEditor(Void) { cellEditor.removeEventListener("keyDown", editorKeyDown); dispatchEvent({type:"cellFocusOut", itemIndex:__focusedCell.itemIndex, columnIndex:__focusedCell.columnIndex}); if (cellEditor.isCellEditor != true) { cellEditor._visible = false; } var _local3 = getFocusManager(); if (__tabHandlerCache != undefined) { _local3.tabHandler = __tabHandlerCache; delete __tabHandlerCache; } _local3.defaultPushButtonEnabled = true; if ((border_mc.hitTest(_root._xmouse, _root._ymouse) && (!vScroller.hitTest(_root._xmouse, _root._ymouse))) && (!hScroller.hitTest(_root._xmouse, _root._ymouse))) { dontEdit = true; releaseFocus(); delete dontEdit; } delete cellEditor; delete _local3.activeGrid; } function editCell() { var _local3 = __focusedCell.itemIndex; var _local4 = columns[__focusedCell.columnIndex].columnName; var _local2 = __dataProvider.getEditingData(_local3, _local4); if (_local2 == undefined) { _local2 = __dataProvider.getItemAt(_local3)[_local4]; } var _local5 = (cellEditor.isCellEditor ? (cellEditor.getValue()) : (cellEditor.text)); if (_local2 != _local5) { editField(_local3, _local4, _local5); dispatchEvent({type:"cellEdit", itemIndex:_local3, columnIndex:__focusedCell.columnIndex, oldValue:_local2}); } disposeEditor(); } function invalidateStyle(propName) { if ((propName == "headerColor") || (propName == "styleName")) { drawHeaderBG(); } if ((((((propName == "hGridLines") || (propName == "hGridLineColor")) || (propName == "vGridLines")) || (propName == "vGridLineColor")) || (propName == "styleName")) || (propName == "backgroundColor")) { invDrawCols = true; invalidate(); } if (mx.styles.StyleManager.TextStyleMap[propName] != undefined) { super.changeTextStyleInChildren(propName); } if ((propName == "styleName") || (propName == "headerStyle")) { invalidateHeaderStyle(); } super.invalidateStyle(propName); } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { if (styleProp == "headerStyle") { invalidateHeaderStyle(); } if (sheetName != undefined) { var _local4 = 0; while (_local4 < columns.length) { if (sheetName == columns[_local4].styleName) { invalidateStyle(styleProp); var _local3 = 0; while (_local3 < rows.length) { rows[_local3].notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local3++; } } _local4++; } } super.notifyStyleChangeInChildren(sheetName, styleProp, newValue); } static var symbolOwner = mx.controls.DataGrid; static var symbolName = "DataGrid"; static var version = "2.0.2.127"; var className = "DataGrid"; var selectable = true; var resizableColumns = true; var __showHeaders = true; var sortableColumns = true; var autoHScrollAble = true; var editable = false; var minColWidth = 20; var totColW = 0; var __rowRenderer = "DataGridRow"; var __headerHeight = 20; var hasDrawn = false; var minScrollInterval = 60; var HEADERDEPTH = 5001; var LINEDEPTH = 5000; var SORTARROWDEPTH = 5500; var EDITORDEPTH = 5002; var DISABLEDHEADERDEPTH = 5003; var HEADERCELLDEPTH = 4500; var HEADEROVERLAYDEPTH = 4000; var SEPARATORDEPTH = 5000; var STRETCHERDEPTH = 1000; }
Symbol 677 MovieClip [__Packages.mx.core.ExternalContent] Frame 0
class mx.core.ExternalContent { var createObject, numChildren, prepList, doLater, loadList, dispatchEvent, loadedList, childLoaded; function ExternalContent () { } function loadExternal(url, placeholderClassName, instanceName, depth, initProps) { var _local2; _local2 = createObject(placeholderClassName, instanceName, depth, initProps); this[mx.core.View.childNameBase + numChildren] = _local2; if (prepList == undefined) { prepList = new Object(); } prepList[instanceName] = {obj:_local2, url:url, complete:false, initProps:initProps}; prepareToLoadMovie(_local2); return(_local2); } function prepareToLoadMovie(obj) { obj.unloadMovie(); doLater(this, "waitForUnload"); } function waitForUnload() { var _local3; for (_local3 in prepList) { var _local2 = prepList[_local3]; if (_local2.obj.getBytesTotal() == 0) { if (loadList == undefined) { loadList = new Object(); } loadList[_local3] = _local2; _local2.obj.loadMovie(_local2.url); delete prepList[_local3]; doLater(this, "checkLoadProgress"); } else { doLater(this, "waitForUnload"); } } } function checkLoadProgress() { var _local8 = false; var _local3; for (_local3 in loadList) { var _local2 = loadList[_local3]; _local2.loaded = _local2.obj.getBytesLoaded(); _local2.total = _local2.obj.getBytesTotal(); if (_local2.total > 0) { _local2.obj._visible = false; dispatchEvent({type:"progress", target:_local2.obj, current:_local2.loaded, total:_local2.total}); if (_local2.loaded == _local2.total) { if (loadedList == undefined) { loadedList = new Object(); } loadedList[_local3] = _local2; delete loadList[_local3]; doLater(this, "contentLoaded"); } } else if (_local2.total == -1) { if (_local2.failedOnce != undefined) { _local2.failedOnce++; if (_local2.failedOnce > 3) { dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadList[_local3]; } } else { _local2.failedOnce = 0; } } _local8 = true; } if (_local8) { doLater(this, "checkLoadProgress"); } } function contentLoaded() { var _local4; for (_local4 in loadedList) { var _local2 = loadedList[_local4]; _local2.obj._visible = true; _local2.obj._complete = true; var _local3; for (_local3 in _local2.initProps) { _local2.obj[_local3] = _local2.initProps[_local3]; } childLoaded(_local2.obj); dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadedList[_local4]; } } function convertToUIObject(obj) { if (obj.setSize == undefined) { var _local2 = mx.core.UIObject.prototype; obj.addProperty("width", _local2.__get__width, null); obj.addProperty("height", _local2.__get__height, null); obj.addProperty("left", _local2.__get__left, null); obj.addProperty("x", _local2.__get__x, null); obj.addProperty("top", _local2.__get__top, null); obj.addProperty("y", _local2.__get__y, null); obj.addProperty("right", _local2.__get__right, null); obj.addProperty("bottom", _local2.__get__bottom, null); obj.addProperty("visible", _local2.__get__visible, _local2.__set__visible); obj.move = mx.core.UIObject.prototype.move; obj.setSize = mx.core.UIObject.prototype.setSize; obj.size = mx.core.UIObject.prototype.size; mx.events.UIEventDispatcher.initialize(obj); } } static function enableExternalContent() { } static function classConstruct() { var _local1 = mx.core.View.prototype; var _local2 = mx.core.ExternalContent.prototype; _local1.loadExternal = _local2.loadExternal; _local1.prepareToLoadMovie = _local2.prepareToLoadMovie; _local1.waitForUnload = _local2.waitForUnload; _local1.checkLoadProgress = _local2.checkLoadProgress; _local1.contentLoaded = _local2.contentLoaded; _local1.convertToUIObject = _local2.convertToUIObject; return(true); } static var classConstructed = classConstruct(); static var ViewDependency = mx.core.View; }
Symbol 678 MovieClip [__Packages.mx.effects.Tween] Frame 0
class mx.effects.Tween extends Object { static var IntervalToken; var arrayMode, listener, initVal, endVal, startTime, updateFunc, endFunc, ID; function Tween (listenerObj, init, end, dur) { super(); if (listenerObj == undefined) { return; } if (typeof(init) != "number") { arrayMode = true; } listener = listenerObj; initVal = init; endVal = end; if (dur != undefined) { duration = dur; } startTime = getTimer(); if (duration == 0) { endTween(); } else { AddTween(this); } } static function AddTween(tween) { tween.ID = ActiveTweens.length; ActiveTweens.push(tween); if (IntervalToken == undefined) { Dispatcher.DispatchTweens = DispatchTweens; IntervalToken = setInterval(Dispatcher, "DispatchTweens", Interval); } } static function RemoveTweenAt(index) { var _local2 = ActiveTweens; if (((index >= _local2.length) || (index < 0)) || (index == undefined)) { return(undefined); } _local2.splice(index, 1); var _local4 = _local2.length; var _local1 = index; while (_local1 < _local4) { _local2[_local1].ID--; _local1++; } if (_local4 == 0) { clearInterval(IntervalToken); delete IntervalToken; } } static function DispatchTweens(Void) { var _local2 = ActiveTweens; var _local3 = _local2.length; var _local1 = 0; while (_local1 < _local3) { _local2[_local1].doInterval(); _local1++; } updateAfterEvent(); } function doInterval() { var _local2 = getTimer() - startTime; var _local3 = getCurVal(_local2); if (_local2 >= duration) { endTween(); } else if (updateFunc != undefined) { listener[updateFunc](_local3); } else { listener.onTweenUpdate(_local3); } } function getCurVal(curTime) { if (arrayMode) { var _local3 = new Array(); var _local2 = 0; while (_local2 < initVal.length) { _local3[_local2] = easingEquation(curTime, initVal[_local2], endVal[_local2] - initVal[_local2], duration); _local2++; } return(_local3); } return(easingEquation(curTime, initVal, endVal - initVal, duration)); } function endTween() { if (endFunc != undefined) { listener[endFunc](endVal); } else { listener.onTweenEnd(endVal); } RemoveTweenAt(ID); } function setTweenHandlers(update, end) { updateFunc = update; endFunc = end; } function easingEquation(t, b, c, d) { return(((c / 2) * (Math.sin(Math.PI * ((t / d) - 0.5)) + 1)) + b); } static var ActiveTweens = new Array(); static var Interval = 10; static var Dispatcher = new Object(); var duration = 3000; }
Symbol 679 MovieClip [__Packages.mx.controls.gridclasses.DataGridColumn] Frame 0
class mx.controls.gridclasses.DataGridColumn extends mx.styles.CSSStyleDeclaration { var columnName, parentGrid, colNum, __header, headerCell, __cellRenderer, __headerRenderer, __labelFunction, styleName; function DataGridColumn (colName) { super(); columnName = colName; headerText = (colName); } function get width() { return(__width); } function set width(w) { delete parentGrid.invSpaceColsEqually; if ((parentGrid != undefined) && (parentGrid.hasDrawn)) { var _local2 = resizable; resizable = false; parentGrid.resizeColumn(colNum, w); resizable = _local2; } else { __width = w; } //return(width); } function set headerText(h) { __header = h; headerCell.setValue(h); //return(headerText); } function get headerText() { return(((__header == undefined) ? (columnName) : (__header))); } function set cellRenderer(cR) { __cellRenderer = cR; parentGrid.invColChange = true; parentGrid.invalidate(); //return(cellRenderer); } function get cellRenderer() { return(__cellRenderer); } function set headerRenderer(hS) { __headerRenderer = hS; parentGrid.invInitHeaders = true; parentGrid.invalidate(); //return(headerRenderer); } function get headerRenderer() { return(__headerRenderer); } function set labelFunction(f) { __labelFunction = f; parentGrid.invUpdateControl = true; parentGrid.invalidate(); //return(labelFunction); } function get labelFunction() { return(__labelFunction); } function getStyle(prop) { var _local3 = this[prop]; if (_local3 == undefined) { if (styleName != undefined) { if (styleName instanceof mx.styles.CSSStyleDeclaration) { _local3 = styleName.getStyle(prop); } else { _local3 = _global.styles[styleName].getStyle(prop); } } if ((((_local3 == undefined) || (_local3 == _global.style[prop])) || (_local3 == _global.styles[parentGrid.className][prop])) && (prop != "backgroundColor")) { _local3 = parentGrid.getStyle(prop); } } return(_local3); } function __getTextFormat(tf, bAll, fieldInst) { var _local4; if (parentGrid.header_mc[fieldInst._name] != undefined) { _local4 = getStyle("headerStyle").__getTextFormat(tf, bAll, fieldInst); if (_local4 != false) { _local4 = parentGrid.getStyle("headerStyle").__getTextFormat(tf, bAll, fieldInst); } if (_local4 == false) { return(_local4); } } if (styleName != undefined) { var _local8 = ((typeof(styleName) == "string") ? (_global.styles[styleName]) : (styleName)); _local4 = _local8.__getTextFormat(tf, bAll); if (!_local4) { return(_local4); } } _local4 = super.__getTextFormat(tf, bAll, fieldInst); if (_local4) { return(parentGrid.__getTextFormat(tf, bAll)); } return(_local4); } var editable = true; var sortable = true; var resizable = true; var sortOnHeaderRelease = true; var __width = 50; }
Symbol 680 MovieClip [__Packages.mx.controls.listclasses.SelectableRow] Frame 0
class mx.controls.listclasses.SelectableRow extends mx.core.UIComponent { var __height, cell, owner, rowIndex, icon_mc, createObject, __width, backGround, highlight, highlightColor, createLabel, createClassObject, listOwner, tabEnabled, item, createEmptyMovieClip, drawRect, isChangedToSelected, bGTween, grandOwner; function SelectableRow () { super(); } function setValue(itmObj, state) { var _local7 = __height; var _local2 = cell; var _local5 = owner; var _local8 = itemToString(itmObj); if (_local2.getValue() != _local8) { _local2.setValue(_local8, itmObj, state); } var _local4 = _local5.getPropertiesAt(rowIndex + _local5.__vPosition).icon; if (_local4 == undefined) { _local4 = _local5.__iconFunction(itmObj); if (_local4 == undefined) { _local4 = itmObj[_local5.__iconField]; if (_local4 == undefined) { _local4 = _local5.getStyle("defaultIcon"); } } } var _local3 = icon_mc; if ((_local4 != undefined) && (itmObj != undefined)) { _local3 = createObject(_local4, "icon_mc", 20); _local3._x = 2; _local3._y = (_local7 - _local3._height) / 2; _local2._x = 4 + _local3._width; } else { _local3.removeMovieClip(); _local2._x = 2; } var _local9 = ((_local3 == undefined) ? 0 : (_local3._width)); _local2.setSize(__width - _local9, Math.min(_local7, _local2.getPreferredHeight())); _local2._y = (_local7 - _local2._height) / 2; } function size(Void) { var _local3 = backGround; var _local2 = cell; var _local4 = __height; var _local5 = __width; var _local6 = ((icon_mc == undefined) ? 0 : (icon_mc._width)); _local2.setSize(_local5 - _local6, Math.min(_local4, _local2.getPreferredHeight())); _local2._y = (_local4 - _local2._height) / 2; icon_mc._y = (_local4 - icon_mc._height) / 2; _local3._x = 0; _local3._width = _local5; _local3._height = _local4; drawRowFill(_local3, normalColor); drawRowFill(highlight, highlightColor); } function setCellRenderer(forceSizing) { var _local3 = owner.__cellRenderer; var _local4; if (cell != undefined) { _local4 = cell._x; cell.removeMovieClip(); cell.removeTextField(); } var _local2; if (_local3 == undefined) { _local2 = (cell = createLabel("cll", 0, {styleName:this})); _local2.styleName = owner; _local2.selectable = false; _local2.tabEnabled = false; _local2.background = false; _local2.border = false; } else if (typeof(_local3) == "string") { _local2 = (cell = createObject(_local3, "cll", 0, {styleName:this})); } else { _local2 = (cell = createClassObject(_local3, "cll", 0, {styleName:this})); } _local2.owner = this; _local2.listOwner = owner; _local2.getCellIndex = getCellIndex; _local2.getDataLabel = getDataLabel; if (_local4 != undefined) { _local2._x = _local4; } if (forceSizing) { size(); } } function getCellIndex(Void) { return({columnIndex:0, itemIndex:owner.rowIndex + listOwner.__vPosition}); } function getDataLabel() { return(listOwner.labelField); } function init(Void) { super.init(); tabEnabled = false; } function createChildren(Void) { setCellRenderer(false); setupBG(); setState(state, false); } function drawRow(itmObj, state, transition) { item = itmObj; setState(state, transition); setValue(itmObj, state, transition); } function itemToString(itmObj) { if (itmObj == undefined) { return(" "); } var _local2 = owner.__labelFunction(itmObj); if (_local2 == undefined) { _local2 = ((itmObj instanceof XMLNode) ? (itmObj.attributes[owner.__labelField]) : (itmObj[owner.__labelField])); if (_local2 == undefined) { _local2 = " "; if (typeof(itmObj) == "object") { for (var _local4 in itmObj) { if (_local4 != "__ID__") { _local2 = (itmObj[_local4] + ", ") + _local2; } } _local2 = _local2.substring(0, _local2.length - 2); } else { _local2 = itmObj; } } } return(_local2); } function setupBG(Void) { var _local2 = (backGround = createEmptyMovieClip("bG_mc", LOWEST_DEPTH)); drawRowFill(_local2, normalColor); highlight = createEmptyMovieClip("tran_mc", LOWEST_DEPTH + 10); _local2.owner = this; _local2.grandOwner = owner; _local2.onPress = bGOnPress; _local2.onRelease = bGOnRelease; _local2.onRollOver = bGOnRollOver; _local2.onRollOut = bGOnRollOut; _local2.onDragOver = bGOnDragOver; _local2.onDragOut = bGOnDragOut; _local2.useHandCursor = false; _local2.trackAsMenu = true; _local2.drawRect = drawRect; highlight.drawRect = drawRect; } function drawRowFill(mc, newClr) { mc.clear(); mc.beginFill(newClr); mc.drawRect(1, 0, __width, __height); mc.endFill(); mc._width = __width; mc._height = __height; } function setState(newState, transition) { var _local2 = highlight; var _local8 = backGround; var _local4 = __height; var _local3 = owner; if (!_local3.enabled) { if ((newState == "selected") || (state == "selected")) { highlightColor = _local3.getStyle("selectionDisabledColor"); drawRowFill(_local2, highlightColor); _local2._visible = true; _local2._y = 0; _local2._height = _local4; } else { _local2._visible = false; normalColor = _local3.getStyle("backgroundDisabledColor"); drawRowFill(_local8, normalColor); } cell.__enabled = false; cell.setColor(_local3.getStyle("disabledColor")); } else { cell.__enabled = true; if (transition && ((newState == state) || ((newState == "highlighted") && (state == "selected")))) { isChangedToSelected = true; return(undefined); } var _local6 = _local3.getStyle("selectionDuration"); var _local7 = 0; if (isChangedToSelected && (newState == "selected")) { transition = false; } var _local10 = transition && (_local6 != 0); if (newState == "normal") { _local7 = _local3.getStyle("color"); normalColor = getNormalColor(); drawRowFill(_local8, normalColor); if (_local10) { _local6 = _local6 / 2; _local2._height = _local4; _local2._width = __width; _local2._y = 0; bGTween = new mx.effects.Tween(this, _local4 + 2, _local4 * 0.2, _local6, 5); } else { _local2._visible = false; } delete isChangedToSelected; } else { highlightColor = _local3.getStyle(((newState == "highlighted") ? "rollOverColor" : "selectionColor")); drawRowFill(_local2, highlightColor); _local2._visible = true; _local7 = _local3.getStyle(((newState == "highlighted") ? "textRollOverColor" : "textSelectedColor")); if (_local10) { _local2._height = _local4 * 0.5; _local2._y = (_local4 - _local2._height) / 2; bGTween = new mx.effects.Tween(this, _local2._height, _local4 + 2, _local6, 5); var _local9 = _local3.getStyle("selectionEasing"); if (_local9 != undefined) { bGTween.easingEquation = _local9; } } else { _local2._y = 0; _local2._height = _local4; } } cell.setColor(_local7); } state = newState; } function onTweenUpdate(val) { highlight._height = val; highlight._y = (__height - val) / 2; } function onTweenEnd(val) { onTweenUpdate(val); highlight._visible = state != "normal"; } function getNormalColor(Void) { var _local3; var _local2 = owner; if (!owner.enabled) { _local3 = _local2.getStyle("backgroundDisabledColor"); } else { var _local5 = rowIndex + _local2.__vPosition; if (rowIndex == undefined) { _local3 = _local2.getPropertiesOf(item).backgroundColor; } else { _local3 = _local2.getPropertiesAt(_local5).backgroundColor; } if (_local3 == undefined) { var _local4 = _local2.getStyle("alternatingRowColors"); if (_local4 == undefined) { _local3 = _local2.getStyle("backgroundColor"); } else { _local3 = _local4[_local5 % _local4.length]; } } } return(_local3); } function invalidateStyle(propName) { cell.invalidateStyle(propName); super.invalidateStyle(propName); } function bGOnPress(Void) { grandOwner.pressFocus(); grandOwner.onRowPress(owner.rowIndex); } function bGOnRelease(Void) { grandOwner.releaseFocus(); grandOwner.onRowRelease(owner.rowIndex); } function bGOnRollOver(Void) { grandOwner.onRowRollOver(owner.rowIndex); } function bGOnRollOut(Void) { grandOwner.onRowRollOut(owner.rowIndex); } function bGOnDragOver(Void) { grandOwner.onRowDragOver(owner.rowIndex); } function bGOnDragOut(Void) { grandOwner.onRowDragOut(owner.rowIndex); } static var LOWEST_DEPTH = -16384; var state = "normal"; var disabledColor = 15263976; var normalColor = 16777215; }
Symbol 681 MovieClip [__Packages.mx.controls.gridclasses.DataGridRow] Frame 0
class mx.controls.gridclasses.DataGridRow extends mx.controls.listclasses.SelectableRow { var setupBG, colBG, createEmptyMovieClip, cells, owner, backGround, createObject, createClassObject, createLabel, text, draw, textHeight, listOwner, columnIndex, __height, grandOwner, wasPressed, onPress; function DataGridRow () { super(); } function createChildren(Void) { setupBG(); colBG = createEmptyMovieClip("colbG_mc", mx.controls.listclasses.SelectableRow.LOWEST_DEPTH + 1); } function init(Void) { super.init(); cells = new Array(); } function size(Void) { if (cells.length != owner.columns.length) { createCells(); } super.size(); } function createCells(Void) { clearCells(); backGround.onRelease = startEditCell; var _local7 = owner.columns.length; var _local2 = 0; while (_local2 < _local7) { var _local5 = owner.columns[_local2]; var _local4 = _local5.__cellRenderer; if (_local4 != undefined) { if (typeof(_local4) == "string") { var _local3 = (cells[_local2] = createObject(_local4, "fCell" + _local2, 2 + _local2, {styleName:_local5})); } else { var _local3 = (cells[_local2] = createClassObject(_local4, "fCell" + _local2, 2 + _local2, {styleName:_local5})); } } else { var _local3 = (cells[_local2] = createLabel("fCell" + _local2, 2 + _local2)); _local3.styleName = _local5; _local3.selectable = false; _local3.backGround = false; _local3.border = false; _local3._visible = false; _local3.getPreferredHeight = cellGetPreferredHeight; } _local3.listOwner = owner; _local3.columnIndex = _local2; _local3.owner = this; _local3.getCellIndex = getCellIndex; _local3.getDataLabel = getDataLabel; _local2++; } } function cellGetPreferredHeight() { var _local3 = text; text = "^g_p"; draw(); var _local2 = textHeight + 4; text = _local3; return(_local2); } function getCellIndex(Void) { return({columnIndex:columnIndex, itemIndex:owner.rowIndex + listOwner.__vPosition}); } function getDataLabel() { return(listOwner.columns[columnIndex].columnName); } function clearCells() { var _local2 = 0; while (_local2 < cells.length) { cells[_local2].removeTextField(); cells[_local2].removeMovieClip(); _local2++; } cells.splice(0); } function setValue(itmObj, state, transition) { var _local7 = owner.columns; var _local8 = _local7.length; var _local3 = 0; while (_local3 < _local8) { var _local6 = cells[_local3]; var _local5 = _local7[_local3]; var _local2 = _local5.__labelFunction(itmObj); if (_local2 == undefined) { _local2 = ((itmObj instanceof XMLNode) ? (itmObj.attributes[_local5.columnName]) : (itmObj[_local5.columnName])); } if (_local2 == undefined) { _local2 = " "; } _local6.setValue(_local2, itmObj, state); _local3++; } } function drawCell(cellNum, xPos, w, bgCol) { var _local2 = cells[cellNum]; _local2._x = xPos; _local2._visible = true; _local2.setSize(w - 2, Math.min(__height, _local2.getPreferredHeight())); _local2._y = (__height - _local2.height) / 2; if (bgCol != undefined) { var _local3 = Math.floor(xPos - 2); var _local4 = Math.floor(_local3 + w); colBG.moveTo(_local3, 0); colBG.beginFill(bgCol); colBG.lineStyle(0, 0, 0); colBG.lineTo(_local4, 0); colBG.lineTo(_local4, __height); colBG.lineTo(_local3, __height); colBG.endFill(); } } function setState(newState, transition) { var _local6 = owner.columns; var _local4 = _local6.length; if ((newState != "normal") || (!owner.enabled)) { var _local5; if (!owner.enabled) { _local5 = owner.getStyle("disabledColor"); } else if (newState == "highlighted") { _local5 = owner.getStyle("textRollOverColor"); } else if (newState == "selected") { _local5 = owner.getStyle("textSelectedColor"); } var _local3 = 0; while (_local3 < _local4) { cells[_local3].setColor(_local5); cells[_local3].__enabled = owner.enabled; _local3++; } } else { var _local3 = 0; while (_local3 < _local4) { cells[_local3].setColor(_local6[_local3].getStyle("color")); cells[_local3].__enabled = owner.enabled; _local3++; } } super.setState(newState, transition); } function startEditCell() { var _local2 = grandOwner; _local2.dontEdit = true; _local2.releaseFocus(); delete _local2.dontEdit; if ((_local2.enabled && (_local2.editable)) && (owner.item != undefined)) { var _local9 = owner.cells.length; var _local3 = 0; while (_local3 < _local9) { var _local5 = _local2.columns[_local3]; if (_local5.editable) { var _local4 = owner._xmouse - owner.cells[_local3]._x; if ((_local4 >= 0) && (_local4 < _local5.__width)) { var _local6 = owner.rowIndex + _local2.__vPosition; _local2.setFocusedCell({itemIndex:_local6, columnIndex:_local3}, true); if (wasPressed != true) { onPress(); _local2.onMouseUp(); } delete wasPressed; clearInterval(_local2.dragScrolling); delete _local2.onMouseUp; return(undefined); } } _local3++; } } } function bGOnPress(Void) { wasPressed = true; grandOwner.pressFocus(); grandOwner.onRowPress(owner.rowIndex); } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local6 = owner.columns; var _local4 = cells.length; var _local3 = 0; while (_local3 < _local4) { var _local2 = cells[_local3]; if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); _local3++; } } }
Symbol 682 MovieClip [__Packages.mx.controls.TextInput] Frame 0
class mx.controls.TextInput extends mx.core.UIComponent { var owner, enterListener, label, tabChildren, tabEnabled, focusTextField, _color, _parent, border_mc, createClassObject, dispatchValueChangedEvent, __get__width, __get__height, tfx, tfy, tfw, tfh, getStyle, bind, updateModel, _getTextFormat, enabled; function TextInput () { super(); } function addEventListener(event, handler) { if (event == "enter") { addEnterEvents(); } super.addEventListener(event, handler); } function enterOnKeyDown() { if (Key.getAscii() == 13) { owner.dispatchEvent({type:"enter"}); } } function addEnterEvents() { if (enterListener == undefined) { enterListener = new Object(); enterListener.owner = this; enterListener.onKeyDown = enterOnKeyDown; } } function init(Void) { super.init(); label.styleName = this; tabChildren = true; tabEnabled = false; focusTextField = label; _color = mx.core.UIObject.textColorList; label.onSetFocus = function () { this._parent.onSetFocus(); }; label.onKillFocus = function (n) { this._parent.onKillFocus(n); }; label.drawFocus = function (b) { this._parent.drawFocus(b); }; label.onChanged = onLabelChanged; } function setFocus() { Selection.setFocus(label); } function onLabelChanged(Void) { _parent.dispatchEvent({type:"change"}); _parent.dispatchValueChangedEvent(text); } function createChildren(Void) { super.createChildren(); if (border_mc == undefined) { createClassObject(_global.styles.rectBorderClass, "border_mc", 0, {styleName:this}); } border_mc.swapDepths(label); label.autoSize = "none"; } function get html() { return(getHtml()); } function set html(value) { setHtml(value); //return(html); } function getHtml() { return(label.html); } function setHtml(value) { if (value != label.html) { label.html = value; } } function get text() { return(getText()); } function set text(t) { setText(t); //return(text); } function getText() { if (initializing) { return(initText); } if (label.html == true) { return(label.htmlText); } return(label.text); } function setText(t) { if (initializing) { initText = t; } else { var _local2 = label; if (_local2.html == true) { _local2.htmlText = t; } else { _local2.text = t; } } dispatchValueChangedEvent(t); } function size(Void) { border_mc.setSize(__get__width(), __get__height()); var _local2 = border_mc.__get__borderMetrics(); var _local6 = _local2.left + _local2.right; var _local3 = _local2.top + _local2.bottom; var _local5 = _local2.left; var _local4 = _local2.top; tfx = _local5; tfy = _local4; tfw = __get__width() - _local6; tfh = __get__height() - _local3; label.move(tfx, tfy); label.setSize(tfw, tfh + 1); } function setEnabled(enable) { label.type = (((__editable == true) || (enable == false)) ? "input" : "dynamic"); label.selectable = enable; var _local2 = getStyle((enable ? "color" : "disabledColor")); if (_local2 == undefined) { _local2 = (enable ? 0 : 8947848); } setColor(_local2); } function setColor(col) { label.textColor = col; } function onKillFocus(newFocus) { if (enterListener != undefined) { Key.removeListener(enterListener); } if (bind != undefined) { updateModel(text); } super.onKillFocus(newFocus); } function onSetFocus(oldFocus) { var f = Selection.getFocus(); var o = eval (f); if (o != label) { Selection.setFocus(label); return(undefined); } if (enterListener != undefined) { Key.addListener(enterListener); } super.onSetFocus(oldFocus); } function draw(Void) { var _local2 = label; var _local4 = getText(); if (initializing) { initializing = false; delete initText; } var _local3 = _getTextFormat(); _local2.embedFonts = _local3.embedFonts == true; if (_local3 != undefined) { _local2.setTextFormat(_local3); _local2.setNewTextFormat(_local3); } _local2.multiline = false; _local2.wordWrap = false; if (_local2.html == true) { _local2.setTextFormat(_local3); _local2.htmlText = _local4; } else { _local2.text = _local4; } _local2.type = (((__editable == true) || (enabled == false)) ? "input" : "dynamic"); size(); } function setEditable(s) { __editable = s; label.type = (s ? "input" : "dynamic"); } function get maxChars() { return(label.maxChars); } function set maxChars(w) { label.maxChars = w; //return(maxChars); } function get length() { return(label.length); } function get restrict() { return(label.restrict); } function set restrict(w) { label.restrict = ((w == "") ? null : (w)); //return(restrict); } function get hPosition() { return(label.hscroll); } function set hPosition(w) { label.hscroll = w; //return(hPosition); } function get maxHPosition() { return(label.maxhscroll); } function get editable() { return(__editable); } function set editable(w) { setEditable(w); //return(editable); } function get password() { return(label.password); } function set password(w) { label.password = w; //return(password); } function get tabIndex() { return(label.tabIndex); } function set tabIndex(w) { label.tabIndex = w; //return(tabIndex); } function set _accProps(val) { label._accProps = val; //return(_accProps); } function get _accProps() { return(label._accProps); } static var symbolName = "TextInput"; static var symbolOwner = mx.controls.TextInput; static var version = "2.0.2.127"; var className = "TextInput"; var initializing = true; var clipParameters = {text:1, editable:1, password:1, maxChars:1, restrict:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.TextInput.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters); var _maxWidth = mx.core.UIComponent.kStretch; var __editable = true; var initText = ""; }
Symbol 700 Button
on (press) { getURL ("http://www.addictinggames.com", blank); }
Symbol 702 MovieClip Frame 1
function LOGO_IN() { var _local1 = new mx.transitions.Tween(AGlogo_mc, "_y", mx.transitions.easing.Strong.easeIn, -75, 85, 12, false); _local1.onMotionFinished = function () { LOGO_SMASH(); var _local3 = new mx.transitions.Tween(AGlogo_mc, "_y", mx.transitions.easing.Bounce.easeOut, 60, 85, 6, false); var _local4 = new mx.transitions.Tween(AGlogo_mc, "_x", mx.transitions.easing.Bounce.easeOut, 30, 50, 6, false); var _local2 = new mx.transitions.Tween(AGpresented_mc, "_y", mx.transitions.easing.Bounce.easeOut, 15, 25, 6, false); var _local1 = new mx.transitions.Tween(AGpresented_mc, "_x", mx.transitions.easing.Bounce.easeOut, 110, 100, 6, false); }; } function LOGO_SMASH() { AG_SMASH.start(); AGclick_btn._visible = true; } function AG_HOLD_COUNTER() { if (AG_COUNT == AG_TIME) { clearInterval(AG_HOLD_ID); _level0.START_ping.broadcastMessage("presented"); _root.nextFrame(); } else { AG_COUNT++; } } _parent.stop(); var AG_SMASH = new Sound(); AG_SMASH.attachSound("Smash"); var AG_COUNT = 0; var AG_TIME = 4; var AG_HOLD_ID; AG_HOLD_ID = setInterval(this, "AG_HOLD_COUNTER", 1000); AGpresented_mc._alpha = 0; AGclick_btn._visible = false; AGlogo_mc._y = -70; var AGpresented_IN = (new mx.transitions.Tween(AGpresented_mc, "_alpha", mx.transitions.easing.Strong.easeIn, 0, 100, 12, false)); AGpresented_IN.onMotionFinished = function () { LOGO_IN(); }; AGskip_btn.onRelease = function () { AG_COUNT = AG_TIME; AG_HOLD_COUNTER(); }; AGclick_btn.onRelease = function () { getURL ("http://www.addictinggames.com", "_blank"); };
Symbol 706 Button
on (release) { gotoAndStop ("credits"); }
Symbol 707 Button
on (release) { gotoAndStop ("title"); }
Symbol 712 Button
on (release) { getURL ("http://www.throwtheproject.com/", "_blank"); }
Symbol 717 Button
on (release) { gotoAndStop ("home"); }
Symbol 733 Button
on (release) { if (!game.new_user) { gotoAndStop ("class"); } }
Symbol 734 Button
on (release) { if (!game.new_user) { gotoAndStop ("free"); } }
Symbol 735 Button
on (release) { if (!game.new_user) { gotoAndStop ("campaign"); } }
Symbol 741 Button
on (release) { if (!game.new_user) { i = 0; while (i < u.selectedIndices.length) { char.setc[u.selectedIndices[i]] = c.selectedIndex; i++; } u.removeAll(); i = 0; while (i < 10) { u.addItem({Unit:"Soldier " + (i + 1), Class:char.setc[i]}); i++; } user.data.char.setc = char.setc; user.flush(); } }
Symbol 743 Button
on (release) { if (!game.new_user) { gotoAndStop ("editor"); } }
Symbol 746 Button
on (release) { if (!game.new_user) { gotoAndStop ("cheats"); } }
Symbol 748 Button
on (release) { if (!game.new_user) { getURL ("http://www.throwtheproject.com/?page=modern_tactics3", "_blank"); } }
Symbol 750 Button
on (release) { if (!game.new_user) { gotoAndStop ("home"); } }
Symbol 753 Button
on (release) { if (!game.new_user) { gotoAndStop ("options"); } }
Symbol 755 Button
on (release) { delete user.data.char; delete user.data.maps; gotoAndStop ("home"); }
Symbol 757 Button
on (release) { if (!game.new_user) { gotoAndStop ("tutorial"); } }
Symbol 768 Button
on (release) { _root.game.new_user = false; _root.game.map = 1; _root.game.free = false; _root.game.tutorial = true; _root.gotoAndStop("game"); }
Symbol 769 Button
on (release) { _root.game.new_user = false; _visible = false; }
Symbol 772 Button
on (release) { if (_quality == "HIGH") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "LOW"; } else if (_quality == "LOW") { _quality = "HIGH"; } }
Symbol 773 Button
on (release) { if (game.music) { game.music = false; music.stop(); } else { game.music = true; music.start(0, 30); } }
Symbol 777 Button
on (release) { char.dif = 2; d0.htmlText = "Casual"; d1.htmlText = "Normal"; d2.htmlText = "<font color='#FF0000'>Hard</font>"; d3.htmlText = "Realistic"; d4.htmlText = "Old School"; d5.htmlText = "Unreal"; }
Symbol 778 Button
on (release) { char.dif = 1; d0.htmlText = "Casual"; d1.htmlText = "<font color='#FF0000'>Normal</font>"; d2.htmlText = "Hard"; d3.htmlText = "Realistic"; d4.htmlText = "Old School"; d5.htmlText = "Unreal"; }
Symbol 779 Button
on (release) { char.dif = 0; d0.htmlText = "<font color='#FF0000'>Casual</font>"; d1.htmlText = "Normal"; d2.htmlText = "Hard"; d3.htmlText = "Realistic"; d4.htmlText = "Old School"; d5.htmlText = "Unreal"; }
Symbol 783 Button
on (release) { char.dif = 3; d0.htmlText = "Casual"; d1.htmlText = "Normal"; d2.htmlText = "Hard"; d3.htmlText = "<font color='#FF0000'>Realistc</font>"; d4.htmlText = "Old School"; d5.htmlText = "Unreal"; }
Symbol 786 Button
on (release) { char.dif = 4; d0.htmlText = "Casual"; d1.htmlText = "Normal"; d2.htmlText = "Hard"; d3.htmlText = "Realistc"; d4.htmlText = "<font color='#FF0000'>Old School</font>"; d5.htmlText = "Unreal"; }
Symbol 788 Button
on (release) { char.dif = 5; d0.htmlText = "Casual"; d1.htmlText = "Normal"; d2.htmlText = "Hard"; d3.htmlText = "Realistic"; d4.htmlText = "Old School"; d5.htmlText = "<font color='#FF0000'>Unreal</font>"; }
Symbol 794 Button
on (release) { drum.start(0, 1); switch (cheat.text) { case "the secret" : char.rank = 20; break; case "i win" : char.stage = 23; break; case "knifed" : cheats[0] = true; break; case "bombs away" : cheats[1] = true; break; case "health pack" : cheats[2] = true; break; case "time warp" : cheats[3] = true; break; case "ultranationalist" : cheats[4] = true; break; case "ninja" : cheats[5] = true; break; case "load" : cheats[6] = true; break; default : drum.stop(); } cheat.text = ""; }
Symbol 796 Button
on (release) { getURL ("http://www.throwtheproject.com/?page=modern_tactics3", "_blank"); }
Symbol 815 Button
on (release) { var g = char.classes[c.selectedIndex]; if (w1.selectedItem.Rank == "") { g.w[0] = w1.selectedIndex; } if (w2.selectedItem.Rank == "") { g.w[1] = w2.selectedIndex + 19; } if (a.selectedItem.Rank == "") { g.a = a.selectedIndex; } if (gg.selectedItem.Rank == "") { g.g = gg.selectedIndex; } if (nn.selectedItem.Rank == "") { g.i = nn.selectedIndex; } if (b.selectedItem.Rank == "") { g.b = b.selectedIndex; } g.l[0] = ch.char.h._currentframe - 1; g.l[1] = ch.char.a._currentframe - 1; g.l[2] = ch.char.l._currentframe - 1; g.name = name.text; user.data.char = char; user.flush(); showItems(); }
Symbol 819 Button
on (release) { _root.changeLook(0, 1); }
Symbol 820 Button
on (release) { _root.changeLook(1, 1); }
Symbol 821 Button
on (release) { _root.changeLook(2, 1); }
Symbol 822 Button
on (release) { _root.changeLook(0, -1); }
Symbol 823 Button
on (release) { _root.changeLook(1, -1); }
Symbol 824 Button
on (release) { _root.changeLook(2, -1); }
Symbol 834 Button
on (release) { game.tutorial = false; game.free = true; game.map = m.selectedIndex; if (m.selectedIndex > 5) { game.map = 99; var k = user.data.maps[m.selectedIndex - 6]; sa = k.sa; se = k.se; mapN = k.map; name = k.name; } game.num = u.selectedIndex + 1; game.mode = mod.selectedIndex; gotoAndStop ("game"); }
Symbol 839 Button
on (release) { m.selectedIndex = random(m.length); u.selectedIndex = random(10); mod.selectedIndex = random(5); }
Symbol 841 Button
on (release) { gotoAndStop ("editor"); }
Symbol 844 Button
on (release) { game.tutorial = false; game.map = stag.selectedIndex; game.free = false; gotoAndStop ("game"); }
Symbol 849 Button
on (release) { game.map = stag.selectedIndex; game.tutorial = true; game.multi = false; game.free = false; game.mode = 3; gotoAndStop ("game"); }
Symbol 882 Button
on (release) { if (m.selectedIndex != undefined) { _root.loadMap(m.selectedIndex); } }
Symbol 883 Button
on (release) { if (m.selectedIndex != undefined) { _root.user.data.maps.splice(m.selectedIndex, 1); m.removeAll(); i = 0; while (i < _root.user.data.maps.length) { m.addItem({Map:_root.user.data.maps[i].name}); i++; } m.selectedIndex = 0; } }
Symbol 890 Button
on (release) { var si = Number(size.text); var tileS = [1, 12, 24, 20, 29]; if (((name.text.length > 2) && (Number(size.text) > 9)) && (Number(size.text) < 23)) { var mapn = []; i = 0; while (i < si) { mapn[i] = []; p = 0; while (p < si) { mapn[i][p] = tileS[_root.gui.start_tile.selectedIndex]; p++; } i++; } _root.user.data.maps.push({name:name.text, map:mapn, sa:[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], se:[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]}); _root.loadMap(_root.user.data.maps.length - 1); } }
Symbol 893 Button
on (release) { if (te.text != "") { _root.decoder(te.text); te.text = ""; } }
Symbol 895 Button
on (release) { removeMovieClip(_root.gui); _root.gotoAndStop("title"); }
Symbol 896 Button
on (release) { var k = _root.user.data.maps[m.selectedIndex]; if (m.selectedIndex != undefined) { if (!_root.submitted) { var go = true; i = 0; while (i < 10) { if (((k.sa[i][0] == 0) && (k.sa[i][1] == 0)) || ((k.se[i][0] == 0) && (k.se[i][1] == 0))) { go = false; break; } i++; } if (go) { var stri = _root.coder(k.map); se = _root.coder(k.se); sa = _root.coder(k.sa); stri = stri + ((("E" + se) + "A") + sa); if (des.text == "") { error.text = "Description cannot be empty."; } else { error.text = "Sending map..."; _root.submitted = true; newEntry = new LoadVars(); newEntry.ref = this; newEntry.submit = "Yes"; newEntry.map = stri; newEntry.des = des.text; newEntry.sendAndLoad("http://www.throwtheproject.com/GuestBook2.php?action=write&r=" + random(999), newEntry, "POST"); newEntry.onLoad = function (success) { if (success) { error.text = this.gb_status; des.text = ""; } }; } } else { error.text = "Not all spawn points have been placed."; } } else { error.text = "Please wait a while before submitting again."; } } }
Symbol 904 Button
on (release) { getURL ("http://www.throwtheproject.com/?page=modern_tactics2", "_blank"); }
Symbol 909 Button
on (release) { _root.game.pause = true; menu._visible = true; go = true; i = 0; while (i < 10) { if (((_root.te[i][0] == 0) && (_root.te[i][1] == 0)) || ((_root.ta[i][0] == 0) && (_root.ta[i][1] == 0))) { go = false; break; } i++; } if (go) { menu.gotoAndStop(1); menu.te.text = "map = ["; i = 0; while (i < _root.map.length) { menu.te.htmlText = menu.te.htmlText + (("[" + _root.map[i]) + "]"); if (i < (_root.map.length - 1)) { menu.te.text = menu.te.text + ","; } i++; } menu.te.text = menu.te.text + "];"; menu.te.htmlText = menu.te.htmlText + "sa = ["; i = 0; while (i < 10) { menu.te.text = menu.te.text + (("[" + _root.ta[i]) + "]"); if (i != 9) { menu.te.text = menu.te.text + ","; } i++; } menu.te.htmlText = menu.te.htmlText + "];"; menu.te.htmlText = menu.te.htmlText + "se = ["; i = 0; while (i < 10) { menu.te.text = menu.te.text + (("[" + _root.te[i]) + "]"); if (i != 9) { menu.te.text = menu.te.text + ","; } i++; } menu.te.text = menu.te.text + "];"; map = _root.coder(_root.map); menu.share.text = map; te = _root.coder(_root.te); ta = _root.coder(_root.ta); menu.share.text = menu.share.text + ("E" + te); menu.share.text = menu.share.text + ("A" + ta); } else { menu.gotoAndStop(2); } }
Symbol 910 Button
on (release) { i = 0; while (i < 100) { l = _root.spawners(); if (l) { break; } i++; } _root.tiles.removeMovieClip(); _root.gotoAndStop("title"); _root.gui.removeMovieClip(); }
Symbol 914 Button
on (release) { _visible = false; _root.game.pause = false; }
Symbol 927 Button
on (release) { _root.spawnx = _root.ml; _root.spawnxm = _root.ml; }
Symbol 930 Button
on (release) { _root.spawnx = Math.floor(_root.ml / 2); _root.spawnxm = 3; }
Symbol 932 Button
on (release) { _root.spawnx = _root.ml; _root.spawnxm = _root.ml - 4; }
Symbol 934 Button
on (release) { _root.spawnx = 3; _root.spawnxm = 0; }
Symbol 936 Button
on (release) { _root.spawny = Math.floor(_root.ml / 2); _root.spawnym = 0; }
Symbol 937 Button
on (release) { _root.spawny = Math.floor(_root.ml / 2); _root.spawnym = 3; }
Symbol 938 Button
on (release) { _root.spawny = _root.ml; _root.spawnym = _root.ml - 4; }
Symbol 939 Button
on (release) { _root.spawny = _root.ml; _root.spawnym = 0; }
Symbol 944 MovieClip Frame 1
stop();
Instance of Symbol 617 MovieClip [UIScrollBar] in Symbol 944 MovieClip Frame 1
//component parameters onClipEvent (construct) { _targetInstanceName = "te"; horizontal = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 945 Button
on (release) { var sp; var spe; _root.game.pause = true; i = 0; while (i < 10) { sp = _root.ta[i]; spe = _root.te[i]; _root.tiles[(("t" + sp[0]) + "_") + sp[1]].w.gotoAndStop(1); _root.tiles[(("t" + spe[0]) + "_") + spe[1]].w.gotoAndStop(1); i++; } i = 0; while (i < 10) { _root.te[i] = [0, 0]; _root.ta[i] = [0, 0]; i++; } i = 0; while (i < 100) { l = _root.spawners(); if (l) { break; } i++; } i = 0; while (i < 10) { sp = _root.ta[i]; spe = _root.te[i]; _root.tiles[(("t" + sp[0]) + "_") + sp[1]].w.gotoAndStop(10); _root.tiles[(("t" + sp[0]) + "_") + sp[1]].w.t.text = i; _root.tiles[(("t" + spe[0]) + "_") + spe[1]].w.gotoAndStop(9); _root.tiles[(("t" + spe[0]) + "_") + spe[1]].w.t.text = i; i++; } }
Symbol 947 MovieClip Frame 1
stop(); m.sortableColumns = false; i = 0; while (i < _root.user.data.maps.length) { m.addItem({Map:_root.user.data.maps[i].name}); i++; } m.selectedIndex = 0; start_tile.sortableColumns = false; start_tile.addItem({Tile:"Grass"}); start_tile.addItem({Tile:"Floor"}); start_tile.addItem({Tile:"Stone"}); start_tile.addItem({Tile:"Dirt"}); start_tile.addItem({Tile:"Sand"}); start_tile.selectedIndex = 0; _root.user.flush();
Instance of Symbol 676 MovieClip [DataGrid] "m" in Symbol 947 MovieClip Frame 1
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; }
Instance of Symbol 676 MovieClip [DataGrid] "start_tile" in Symbol 947 MovieClip Frame 1
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; }
Symbol 947 MovieClip Frame 2
menu._visible = false; t.sortableColumns = false; i = 0; while (i < tile._totalframes) { t.addItem({Tiles:_root.tile_name[i]}); i++; } tile.stop();
Instance of Symbol 676 MovieClip [DataGrid] "t" in Symbol 947 MovieClip Frame 2
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; }

Library Items

Symbol 1 Sound [gun4]
Symbol 2 Sound [gun2]
Symbol 3 Sound [gun6]
Symbol 4 Sound [gun1]
Symbol 5 Sound [gun3]
Symbol 6 Sound [gun5]
Symbol 7 Sound [drum]
Symbol 8 Sound [gun0]
Symbol 9 Sound [Smash]
Symbol 10 Sound [click]Used by:124 127 130 152 153 154 155 156 157 158 159 160 195 196 275 276 277 286 295 706 707 712 717 733 734 735 741 743 746 748 750 753 755 757 768 769 772 773 777 778 779 783 786 788 794 796 815 819 820 821 822 823 824 834 839 841 844 849 882 883 890 893 895 896 904 909 910 914 927 930 932 934 936 937 938 939 945
Symbol 11 FontUsed by:12 164 256 281 287 288 290 293 683 756 762 764 766 767 793 795 797 838 842 846 868 871 873 875 877 879 880 884 885 891 894 897 898 903 905 907 911 912 915 919 920 923 926 928 931 933 935 946
Symbol 12 EditableTextUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 MovieClip [damage]Uses:13
Symbol 15 GraphicUsed by:296 947  Timeline
Symbol 16 GraphicUsed by:28 30 700
Symbol 17 GraphicUsed by:28 30 700
Symbol 18 GraphicUsed by:28 30 700
Symbol 19 GraphicUsed by:28 30 700
Symbol 20 GraphicUsed by:28 30 700
Symbol 21 GraphicUsed by:28 30 700
Symbol 22 GraphicUsed by:28 30 700
Symbol 23 GraphicUsed by:28 30 700
Symbol 24 GraphicUsed by:28 30 700
Symbol 25 GraphicUsed by:28 30 700
Symbol 26 GraphicUsed by:28 30 700
Symbol 27 GraphicUsed by:28 30 700
Symbol 28 MovieClipUses:16 17 18 19 20 21 22 23 24 25 26 27Used by:30 700
Symbol 29 GraphicUsed by:30 700
Symbol 30 ButtonUses:28 29 16 17 18 19 20 21 22 23 24 25 26 27Used by:296
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:296  Timeline
Symbol 33 GraphicUsed by:113
Symbol 34 GraphicUsed by:58
Symbol 35 GraphicUsed by:58
Symbol 36 GraphicUsed by:58
Symbol 37 GraphicUsed by:58
Symbol 38 GraphicUsed by:58
Symbol 39 GraphicUsed by:58
Symbol 40 GraphicUsed by:58
Symbol 41 GraphicUsed by:58
Symbol 42 GraphicUsed by:58
Symbol 43 GraphicUsed by:58
Symbol 44 GraphicUsed by:58
Symbol 45 GraphicUsed by:58
Symbol 46 GraphicUsed by:58 523  Timeline
Symbol 47 GraphicUsed by:58
Symbol 48 GraphicUsed by:58
Symbol 49 GraphicUsed by:58
Symbol 50 GraphicUsed by:58
Symbol 51 GraphicUsed by:58
Symbol 52 GraphicUsed by:58
Symbol 53 GraphicUsed by:58
Symbol 54 GraphicUsed by:58
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58 296
Symbol 58 MovieClipUses:34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57Used by:113 193 353 354 355 356 358 363 366 369 371 382 383 385 386 389 391 392 393 394 395 400 401 404 405 406 407 408 409 411 451  Timeline
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:62 113
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:60 61Used by:113
Symbol 63 GraphicUsed by:107 113
Symbol 64 GraphicUsed by:107 113
Symbol 65 FontUsed by:66 67 108 116 117 120 121 125 126 128 129 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 162 166 194 268 271 272 273 274 279 481 483 485 704 705 708 709 718 732 736 737 738 739 740 742 744 745 747 749 751 754 758 771 774 775 776 780 781 782 784 787 789 790 798 801 802 803 804 805 806 807 808 816 829 830 831 832 835 840 843 848 851 856
Symbol 66 EditableTextUses:65Used by:113
Symbol 67 EditableTextUses:65Used by:113
Symbol 68 GraphicUsed by:76
Symbol 69 GraphicUsed by:76
Symbol 70 GraphicUsed by:76
Symbol 71 GraphicUsed by:76
Symbol 72 GraphicUsed by:76
Symbol 73 GraphicUsed by:76
Symbol 74 GraphicUsed by:76
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:68 69 70 71 72 73 74 75Used by:113  Timeline
Symbol 77 GraphicUsed by:84
Symbol 78 GraphicUsed by:84
Symbol 79 GraphicUsed by:84
Symbol 80 GraphicUsed by:84
Symbol 81 GraphicUsed by:84
Symbol 82 GraphicUsed by:84
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:77 78 79 80 81 82 83Used by:113  Timeline
Symbol 85 GraphicUsed by:92
Symbol 86 GraphicUsed by:92
Symbol 87 GraphicUsed by:92
Symbol 88 GraphicUsed by:92
Symbol 89 GraphicUsed by:92
Symbol 90 GraphicUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:85 86 87 88 89 90 91Used by:113  Timeline
Symbol 93 GraphicUsed by:100
Symbol 94 GraphicUsed by:100
Symbol 95 GraphicUsed by:100
Symbol 96 GraphicUsed by:100
Symbol 97 GraphicUsed by:100
Symbol 98 GraphicUsed by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:93 94 95 96 97 98 99Used by:113  Timeline
Symbol 101 FontUsed by:102 103 192 197
Symbol 102 EditableTextUses:101Used by:113
Symbol 103 EditableTextUses:101Used by:113
Symbol 104 GraphicUsed by:107
Symbol 105 GraphicUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:63 64 104 105 106Used by:113
Symbol 108 EditableTextUses:65Used by:113
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:113
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:113
Symbol 113 MovieClipUses:33 58 62 63 64 66 67 76 84 92 100 102 103 107 108 110 112 60Used by:296
Symbol 114 FontUsed by:115
Symbol 115 EditableTextUses:114Used by:296
Symbol 116 TextUses:65Used by:296
Symbol 117 TextUses:65Used by:296
Symbol 118 GraphicUsed by:161
Symbol 119 GraphicUsed by:161 255 263  Timeline
Symbol 120 TextUses:65Used by:161
Symbol 121 TextUses:65Used by:161
Symbol 122 GraphicUsed by:124 127 130 152 153 154 155 156 157 158 159 160 195 196 275 276 277 712 768 769
Symbol 123 GraphicUsed by:124 127 130 152 153 154 155 156 157 158 159 160 195 196 275 276 277 691 702 712 768 769
Symbol 124 ButtonUses:122 123 10Used by:161
Symbol 125 TextUses:65Used by:161
Symbol 126 TextUses:65Used by:161
Symbol 127 ButtonUses:122 123 10Used by:161
Symbol 128 TextUses:65Used by:161
Symbol 129 TextUses:65Used by:161
Symbol 130 ButtonUses:122 123 10Used by:161
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:161
Symbol 133 GraphicUsed by:161
Symbol 134 EditableTextUses:65Used by:161
Symbol 135 TextUses:65Used by:161
Symbol 136 TextUses:65Used by:161
Symbol 137 TextUses:65Used by:161
Symbol 138 EditableTextUses:65Used by:161
Symbol 139 TextUses:65Used by:161
Symbol 140 TextUses:65Used by:161
Symbol 141 TextUses:65Used by:161
Symbol 142 TextUses:65Used by:161
Symbol 143 TextUses:65Used by:161
Symbol 144 TextUses:65Used by:161
Symbol 145 TextUses:65Used by:161
Symbol 146 TextUses:65Used by:161
Symbol 147 TextUses:65Used by:161
Symbol 148 TextUses:65Used by:161
Symbol 149 TextUses:65Used by:161
Symbol 150 TextUses:65Used by:161
Symbol 151 TextUses:65Used by:161
Symbol 152 ButtonUses:122 123 10Used by:161
Symbol 153 ButtonUses:122 123 10Used by:161
Symbol 154 ButtonUses:122 123 10Used by:161
Symbol 155 ButtonUses:122 123 10Used by:161
Symbol 156 ButtonUses:122 123 10Used by:161
Symbol 157 ButtonUses:122 123 10Used by:161
Symbol 158 ButtonUses:122 123 10Used by:161
Symbol 159 ButtonUses:122 123 10Used by:161
Symbol 160 ButtonUses:122 123 10Used by:161
Symbol 161 MovieClipUses:118 119 120 121 124 125 126 127 128 129 130 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160Used by:296
Symbol 162 TextUses:65Used by:163
Symbol 163 MovieClipUses:162Used by:296
Symbol 164 TextUses:11Used by:167
Symbol 165 SoundUsed by:167
Symbol 166 EditableTextUses:65Used by:167
Symbol 167 MovieClipUses:164 165 166Used by:296
Symbol 168 GraphicUsed by:188
Symbol 169 GraphicUsed by:188
Symbol 170 GraphicUsed by:188
Symbol 171 GraphicUsed by:188
Symbol 172 GraphicUsed by:188
Symbol 173 GraphicUsed by:188
Symbol 174 GraphicUsed by:188
Symbol 175 GraphicUsed by:188
Symbol 176 GraphicUsed by:188
Symbol 177 GraphicUsed by:188
Symbol 178 GraphicUsed by:188
Symbol 179 GraphicUsed by:188
Symbol 180 GraphicUsed by:188
Symbol 181 GraphicUsed by:188
Symbol 182 GraphicUsed by:188
Symbol 183 GraphicUsed by:188
Symbol 184 GraphicUsed by:188
Symbol 185 GraphicUsed by:188
Symbol 186 GraphicUsed by:188
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187Used by:296  Timeline
Symbol 189 FontUsed by:190 225 226 261 262 266 282 289 291 294 684 719 722 724 726 728 730 752 759 760 761 765 785 791 792 809 810 811 812 813 814 825 826 827 828 833 836 837 845 850 853 855 857 858 859 860 861 867 869 870 872 874 876 878 881 886 887 888 889 892 899 900 901 902 906 921 922 924 929 940 941 942 943
Symbol 190 EditableTextUses:189Used by:296
Symbol 191 GraphicUsed by:193 257
Symbol 192 EditableTextUses:101Used by:193
Symbol 193 MovieClipUses:191 58 192Used by:296
Symbol 194 EditableTextUses:65Used by:296
Symbol 195 ButtonUses:122 123 10Used by:296
Symbol 196 ButtonUses:122 123 10Used by:296
Symbol 197 EditableTextUses:101Used by:296
Symbol 198 GraphicUsed by:255
Symbol 199 GraphicUsed by:211
Symbol 200 GraphicUsed by:211
Symbol 201 GraphicUsed by:211
Symbol 202 GraphicUsed by:211
Symbol 203 GraphicUsed by:211
Symbol 204 GraphicUsed by:211
Symbol 205 GraphicUsed by:211
Symbol 206 GraphicUsed by:211
Symbol 207 GraphicUsed by:211
Symbol 208 GraphicUsed by:211
Symbol 209 GraphicUsed by:211
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:199 200 201 202 203 204 205 206 207 208 209 210Used by:255 353 354 355 356 358 363 366 369 371 382 383 385 386 389 391 392 393 394 395 400 401 404 405 406 407 408 409 411
Symbol 212 GraphicUsed by:224
Symbol 213 GraphicUsed by:224
Symbol 214 GraphicUsed by:224
Symbol 215 GraphicUsed by:224
Symbol 216 GraphicUsed by:224
Symbol 217 GraphicUsed by:224
Symbol 218 GraphicUsed by:224
Symbol 219 GraphicUsed by:224
Symbol 220 GraphicUsed by:224
Symbol 221 GraphicUsed by:224
Symbol 222 GraphicUsed by:224
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:212 213 214 215 216 217 218 219 220 221 222 223Used by:255 353 354 355 356 358 363 366 369 371 382 383 385 386 389 391 392 393 394 395 400 401 404 405 406 407 408 409 411
Symbol 225 EditableTextUses:189Used by:255
Symbol 226 TextUses:189Used by:255 263
Symbol 227 GraphicUsed by:239
Symbol 228 GraphicUsed by:239
Symbol 229 GraphicUsed by:239
Symbol 230 GraphicUsed by:239
Symbol 231 GraphicUsed by:239
Symbol 232 GraphicUsed by:239
Symbol 233 GraphicUsed by:239
Symbol 234 GraphicUsed by:239
Symbol 235 GraphicUsed by:239
Symbol 236 GraphicUsed by:239
Symbol 237 GraphicUsed by:239
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:227 228 229 230 231 232 233 234 235 236 237 238Used by:255 391 392 393 394 395 400 401 404 405 406 407 408 409 411
Symbol 240 GraphicUsed by:254
Symbol 241 GraphicUsed by:254
Symbol 242 GraphicUsed by:254
Symbol 243 GraphicUsed by:254
Symbol 244 GraphicUsed by:254
Symbol 245 GraphicUsed by:254
Symbol 246 GraphicUsed by:254
Symbol 247 GraphicUsed by:254
Symbol 248 GraphicUsed by:254
Symbol 249 GraphicUsed by:254
Symbol 250 GraphicUsed by:254
Symbol 251 GraphicUsed by:254
Symbol 252 GraphicUsed by:254
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:240 241 242 243 244 245 246 247 248 249 250 251 252 253Used by:255 391 392 393 394 395 400 401 404 405 406 407 408 409 411
Symbol 255 MovieClipUses:198 211 224 225 119 226 239 254Used by:296
Symbol 256 TextUses:11Used by:257
Symbol 257 MovieClipUses:191 256Used by:296
Symbol 258 ShapeTweeningUsed by:263
Symbol 259 GraphicUsed by:263
Symbol 260 GraphicUsed by:263
Symbol 261 EditableTextUses:189Used by:263
Symbol 262 TextUses:189Used by:263
Symbol 263 MovieClipUses:258 259 260 261 119 226 262Used by:296
Symbol 264 GraphicUsed by:267
Symbol 265 GraphicUsed by:267 299 482 523
Symbol 266 EditableTextUses:189Used by:267
Symbol 267 MovieClipUses:264 265 266Used by:296
Symbol 268 TextUses:65Used by:269
Symbol 269 MovieClipUses:268Used by:296
Symbol 270 GraphicUsed by:296
Symbol 271 TextUses:65Used by:296
Symbol 272 TextUses:65Used by:296
Symbol 273 TextUses:65Used by:296
Symbol 274 TextUses:65Used by:296
Symbol 275 ButtonUses:122 123 10Used by:296
Symbol 276 ButtonUses:122 123 10Used by:296
Symbol 277 ButtonUses:122 123 10Used by:296
Symbol 278 GraphicUsed by:296
Symbol 279 TextUses:65Used by:296
Symbol 280 GraphicUsed by:296
Symbol 281 TextUses:11Used by:296
Symbol 282 TextUses:189Used by:296
Symbol 283 GraphicUsed by:286 295 706 707 717 733 734 735 741 743 746 748 750 753 755 757 772 773 777 778 779 783 786 788 794 796 815 834 839 841 844 849 882 883 890 893 895 896 904 909 910 914 927 930 932 934 936 937 938 939 945
Symbol 284 GraphicUsed by:286 295 706 707 717 733 734 735 741 743 746 748 750 753 755 757 772 773 777 778 779 783 786 788 794 796 815 834 839 841 844 849 882 883 890 893 895 896 904 909 910 914 927 930 932 934 936 937 938 939 945
Symbol 285 GraphicUsed by:286 295 706 707 717 733 734 735 741 743 746 748 750 753 755 757 772 773 777 778 779 783 786 788 794 796 815 834 839 841 844 849 882 883 890 893 895 896 904 909 910 914 927 930 932 934 936 937 938 939 945
Symbol 286 ButtonUses:283 284 285 10Used by:296
Symbol 287 TextUses:11Used by:296
Symbol 288 TextUses:11Used by:296
Symbol 289 TextUses:189Used by:296
Symbol 290 TextUses:11Used by:296
Symbol 291 TextUses:189Used by:296
Symbol 292 GraphicUsed by:296
Symbol 293 TextUses:11Used by:296
Symbol 294 TextUses:189Used by:296
Symbol 295 ButtonUses:283 284 285 10Used by:296
Symbol 296 MovieClip [gui]Uses:15 30 32 113 115 116 117 161 163 167 188 190 193 194 195 196 197 255 257 263 267 269 270 271 272 273 274 275 276 277 278 279 280 281 282 286 287 57 288 289 290 291 292 293 294 295
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClip [mouse]Uses:297
Symbol 299 MovieClipUses:265Used by:300
Symbol 300 MovieClipUses:299Used by:413
Symbol 301 GraphicUsed by:313
Symbol 302 GraphicUsed by:313
Symbol 303 GraphicUsed by:313
Symbol 304 GraphicUsed by:313
Symbol 305 GraphicUsed by:313
Symbol 306 GraphicUsed by:313
Symbol 307 GraphicUsed by:313
Symbol 308 GraphicUsed by:313
Symbol 309 GraphicUsed by:313
Symbol 310 GraphicUsed by:313
Symbol 311 GraphicUsed by:313
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:301 302 303 304 305 306 307 308 309 310 311 312Used by:353 354 355 356 358 363 366 369 371 382 383 385 386 389 391 392 393 394 395 400 401 404 405 406 407 408 409 411
Symbol 314 GraphicUsed by:324
Symbol 315 GraphicUsed by:324
Symbol 316 GraphicUsed by:324
Symbol 317 GraphicUsed by:324
Symbol 318 GraphicUsed by:324
Symbol 319 GraphicUsed by:324
Symbol 320 GraphicUsed by:324
Symbol 321 GraphicUsed by:324
Symbol 322 GraphicUsed by:324
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:314 315 316 317 318 319 320 321 322 323Used by:353 354 355 356 358 363 366 369 371 382 383 385 386 389 391 392 393 394 395 400 401 404 405 406 407 408 409 411
Symbol 325 GraphicUsed by:337
Symbol 326 GraphicUsed by:337
Symbol 327 GraphicUsed by:337
Symbol 328 GraphicUsed by:337
Symbol 329 GraphicUsed by:337
Symbol 330 GraphicUsed by:337
Symbol 331 GraphicUsed by:337
Symbol 332 GraphicUsed by:337
Symbol 333 GraphicUsed by:337
Symbol 334 GraphicUsed by:337
Symbol 335 GraphicUsed by:337
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClipUses:325 326 327 328 329 330 331 332 333 334 335 336Used by:353 354 355 356 358 363 366 369 371 382 383 385 386 389
Symbol 338 GraphicUsed by:352
Symbol 339 GraphicUsed by:352
Symbol 340 GraphicUsed by:352
Symbol 341 GraphicUsed by:352
Symbol 342 GraphicUsed by:352
Symbol 343 GraphicUsed by:352
Symbol 344 GraphicUsed by:352
Symbol 345 GraphicUsed by:352
Symbol 346 GraphicUsed by:352
Symbol 347 GraphicUsed by:352
Symbol 348 GraphicUsed by:352
Symbol 349 GraphicUsed by:352
Symbol 350 GraphicUsed by:352
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClipUses:338 339 340 341 342 343 344 345 346 347 348 349 350 351Used by:353 354 355 356 358 363 366 369 371 382 383 385 386 389
Symbol 353 MovieClipUses:224 211 313 324 58 337 352Used by:390  Timeline
Symbol 354 MovieClipUses:224 211 313 324 58 337 352Used by:390
Symbol 355 MovieClipUses:224 211 313 324 58 337 352Used by:390
Symbol 356 MovieClipUses:224 211 313 324 58 337 352Used by:390
Symbol 357 SoundUsed by:358 383 395 407
Symbol 358 MovieClipUses:224 211 313 324 58 337 352 357Used by:390
Symbol 359 ShapeTweeningUsed by:363
Symbol 360 SoundUsed by:363
Symbol 361 ShapeTweeningUsed by:363
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClipUses:224 211 313 324 58 337 352 359 360 361 362Used by:390
Symbol 364 GraphicUsed by:366 401
Symbol 365 SoundUsed by:366 401
Symbol 366 MovieClipUses:224 211 313 324 58 337 352 364 365Used by:390
Symbol 367 GraphicUsed by:369
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClipUses:224 211 313 324 58 337 352 367 368Used by:390
Symbol 370 SoundUsed by:371 405
Symbol 371 MovieClipUses:224 211 313 324 58 337 352 370Used by:390
Symbol 372 GraphicUsed by:380
Symbol 373 GraphicUsed by:380
Symbol 374 GraphicUsed by:380
Symbol 375 GraphicUsed by:380
Symbol 376 GraphicUsed by:380
Symbol 377 GraphicUsed by:380 457
Symbol 378 GraphicUsed by:380
Symbol 379 GraphicUsed by:380
Symbol 380 MovieClip [grenade]Uses:372 373 374 375 376 377 378 379Used by:382 406 442
Symbol 381 SoundUsed by:382 406
Symbol 382 MovieClipUses:224 211 313 324 58 337 352 380 381Used by:390
Symbol 383 MovieClipUses:224 211 313 324 58 337 352 357Used by:390
Symbol 384 SoundUsed by:385 386 408 409
Symbol 385 MovieClipUses:224 211 313 324 58 337 352 384Used by:390
Symbol 386 MovieClipUses:224 211 313 324 337 352 58 384Used by:390
Symbol 387 GraphicUsed by:389
Symbol 388 GraphicUsed by:389
Symbol 389 MovieClipUses:224 211 313 324 337 352 58 387 388Used by:390
Symbol 390 MovieClipUses:353 354 355 356 358 363 366 369 371 382 383 385 386 389Used by:413
Symbol 391 MovieClipUses:58 313 324 224 211 239 254Used by:412  Timeline
Symbol 392 MovieClipUses:58 313 324 224 211 239 254Used by:412
Symbol 393 MovieClipUses:58 313 324 224 211 239 254Used by:412
Symbol 394 MovieClipUses:58 313 324 224 211 239 254Used by:412
Symbol 395 MovieClipUses:58 313 324 224 211 239 254 357Used by:412
Symbol 396 ShapeTweeningUsed by:400
Symbol 397 SoundUsed by:400
Symbol 398 ShapeTweeningUsed by:400
Symbol 399 GraphicUsed by:400
Symbol 400 MovieClipUses:58 313 324 224 211 239 254 396 397 398 399Used by:412
Symbol 401 MovieClipUses:58 313 324 224 211 239 254 364 365Used by:412
Symbol 402 GraphicUsed by:404 411
Symbol 403 GraphicUsed by:404
Symbol 404 MovieClipUses:58 313 324 224 211 239 254 402 403Used by:412
Symbol 405 MovieClipUses:58 313 324 224 211 239 254 370Used by:412
Symbol 406 MovieClipUses:58 313 324 224 211 239 254 380 381Used by:412
Symbol 407 MovieClipUses:58 313 324 224 211 239 254 357Used by:412
Symbol 408 MovieClipUses:58 313 324 224 211 239 254 384Used by:412
Symbol 409 MovieClipUses:58 313 324 224 211 239 254 384Used by:412
Symbol 410 GraphicUsed by:411
Symbol 411 MovieClipUses:58 313 324 224 211 239 254 402 410Used by:412
Symbol 412 MovieClipUses:391 392 393 394 395 400 401 404 405 406 407 408 409 411Used by:413  Timeline
Symbol 413 MovieClip [soldier]Uses:300 390 412
Symbol 414 ShapeTweeningUsed by:422
Symbol 415 ShapeTweeningUsed by:422
Symbol 416 SoundUsed by:422
Symbol 417 ShapeTweeningUsed by:422
Symbol 418 GraphicUsed by:422
Symbol 419 GraphicUsed by:422
Symbol 420 GraphicUsed by:422 450
Symbol 421 GraphicUsed by:422
Symbol 422 MovieClip [bang]Uses:414 415 416 417 418 419 420 421
Symbol 423 ShapeTweeningUsed by:431
Symbol 424 ShapeTweeningUsed by:431
Symbol 425 SoundUsed by:431
Symbol 426 GraphicUsed by:431
Symbol 427 GraphicUsed by:431
Symbol 428 ShapeTweeningUsed by:431
Symbol 429 ShapeTweeningUsed by:431
Symbol 430 GraphicUsed by:431
Symbol 431 MovieClip [stun]Uses:423 424 425 426 427 428 429 430
Symbol 432 ShapeTweeningUsed by:442
Symbol 433 ShapeTweeningUsed by:442
Symbol 434 ShapeTweeningUsed by:442
Symbol 435 SoundUsed by:442 467
Symbol 436 GraphicUsed by:442
Symbol 437 ShapeTweeningUsed by:442
Symbol 438 GraphicUsed by:442
Symbol 439 ShapeTweeningUsed by:442
Symbol 440 ShapeTweeningUsed by:442
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClip [frag]Uses:380 432 433 434 435 436 437 438 439 440 441
Symbol 443 ShapeTweeningUsed by:450
Symbol 444 ShapeTweeningUsed by:450
Symbol 445 SoundUsed by:450
Symbol 446 ShapeTweeningUsed by:450
Symbol 447 GraphicUsed by:450
Symbol 448 GraphicUsed by:450
Symbol 449 GraphicUsed by:450
Symbol 450 MovieClip [flash]Uses:443 444 445 446 447 448 420 449
Symbol 451 MovieClip [weapon_drop]Uses:58
Symbol 452 ShapeTweeningUsed by:457
Symbol 453 ShapeTweeningUsed by:457
Symbol 454 ShapeTweeningUsed by:457
Symbol 455 GraphicUsed by:457
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClip [smoke]Uses:377 452 453 454 455 456
Symbol 458 ShapeTweeningUsed by:467
Symbol 459 ShapeTweeningUsed by:467
Symbol 460 ShapeTweeningUsed by:467
Symbol 461 GraphicUsed by:467
Symbol 462 GraphicUsed by:467
Symbol 463 ShapeTweeningUsed by:467
Symbol 464 ShapeTweeningUsed by:467
Symbol 465 ShapeTweeningUsed by:467
Symbol 466 GraphicUsed by:467
Symbol 467 MovieClip [c4]Uses:458 459 435 460 461 462 463 464 465 466
Symbol 468 MovieClip [empty]Used by:Timeline
Symbol 469 GraphicUsed by:470 523  Timeline
Symbol 470 MovieClipUses:469Used by:475
Symbol 471 GraphicUsed by:475
Symbol 472 GraphicUsed by:474
Symbol 473 GraphicUsed by:474
Symbol 474 MovieClipUses:472 473Used by:475
Symbol 475 MovieClip [home_base]Uses:470 471 474Used by:523
Symbol 476 GraphicUsed by:486
Symbol 477 GraphicUsed by:486
Symbol 478 GraphicUsed by:486
Symbol 479 GraphicUsed by:486
Symbol 480 GraphicUsed by:486
Symbol 481 EditableTextUses:65Used by:486
Symbol 482 MovieClipUses:265Used by:486
Symbol 483 EditableTextUses:65Used by:486
Symbol 484 GraphicUsed by:486
Symbol 485 EditableTextUses:65Used by:486
Symbol 486 MovieClipUses:476 477 478 479 480 481 482 483 484 485Used by:523
Symbol 487 GraphicUsed by:523  Timeline
Symbol 488 GraphicUsed by:523  Timeline
Symbol 489 GraphicUsed by:523  Timeline
Symbol 490 GraphicUsed by:523  Timeline
Symbol 491 GraphicUsed by:523  Timeline
Symbol 492 GraphicUsed by:523  Timeline
Symbol 493 GraphicUsed by:523  Timeline
Symbol 494 GraphicUsed by:523  Timeline
Symbol 495 GraphicUsed by:523  Timeline
Symbol 496 GraphicUsed by:523
Symbol 497 GraphicUsed by:523
Symbol 498 GraphicUsed by:523  Timeline
Symbol 499 GraphicUsed by:523 947  Timeline
Symbol 500 GraphicUsed by:523 947  Timeline
Symbol 501 GraphicUsed by:523  Timeline
Symbol 502 GraphicUsed by:523  Timeline
Symbol 503 GraphicUsed by:523
Symbol 504 GraphicUsed by:523
Symbol 505 GraphicUsed by:523  Timeline
Symbol 506 GraphicUsed by:523
Symbol 507 GraphicUsed by:523
Symbol 508 GraphicUsed by:523 947  Timeline
Symbol 509 GraphicUsed by:523
Symbol 510 GraphicUsed by:523
Symbol 511 GraphicUsed by:523  Timeline
Symbol 512 GraphicUsed by:523  Timeline
Symbol 513 GraphicUsed by:523
Symbol 514 GraphicUsed by:523  Timeline
Symbol 515 GraphicUsed by:523  Timeline
Symbol 516 GraphicUsed by:523  Timeline
Symbol 517 GraphicUsed by:523
Symbol 518 GraphicUsed by:523  Timeline
Symbol 519 GraphicUsed by:523  Timeline
Symbol 520 GraphicUsed by:523  Timeline
Symbol 521 GraphicUsed by:523  Timeline
Symbol 522 GraphicUsed by:523
Symbol 523 MovieClip [tiles]Uses:486 487 475 488 265 489 490 491 492 493 494 495 496 497 498 469 499 500 501 502 503 504 505 506 507 508 509 46 510 511 512 513 514 515 516 517 518 519 520 521 522Used by:947
Symbol 528 GraphicUsed by:529
Symbol 529 MovieClip [BoundingBox]Uses:528Used by:548 552 556 615 616 617 665 669 670 671 672 676
Symbol 530 GraphicUsed by:531
Symbol 531 MovieClip [BrdrShdw]Uses:530Used by:534 539 540
Symbol 532 GraphicUsed by:533
Symbol 533 MovieClip [BrdrFace]Uses:532Used by:534 539 540
Symbol 534 MovieClip [SimpleButtonDown]Uses:531 533Used by:552
Symbol 535 GraphicUsed by:536
Symbol 536 MovieClip [BrdrBlk]Uses:535Used by:539 540
Symbol 537 GraphicUsed by:538
Symbol 538 MovieClip [BrdrHilght]Uses:537Used by:539 540
Symbol 539 MovieClip [SimpleButtonIn]Uses:536 538 531 533Used by:552
Symbol 540 MovieClip [SimpleButtonUp]Uses:536 533 531 538Used by:552
Symbol 541 MovieClip [Defaults]Used by:543
Symbol 542 MovieClip [UIObjectExtensions]Used by:543
Symbol 543 MovieClip [UIObject]Uses:541 542Used by:549 551 553
Symbol 544 GraphicUsed by:546
Symbol 545 GraphicUsed by:546
Symbol 546 ButtonUses:544 545Used by:549
Symbol 547 MovieClipUsed by:549
Symbol 548 MovieClip [FocusRect]Uses:529Used by:549
Symbol 549 MovieClip [FocusManager]Uses:546 547 548 543Used by:551
Symbol 550 MovieClip [UIComponentExtensions]Used by:551
Symbol 551 MovieClip [UIComponent]Uses:543 549 550Used by:552 665 669 675
Symbol 552 MovieClip [SimpleButton]Uses:529 534 539 540 551Used by:556 615 616
Symbol 553 MovieClip [Border]Uses:543Used by:554 556
Symbol 554 MovieClip [RectBorder]Uses:553Used by:556 669 675
Symbol 555 MovieClip [ButtonSkin]Used by:556
Symbol 556 MovieClip [Button]Uses:529 552 553 554 555Used by:615 616
Symbol 557 MovieClip [CustomBorder]Used by:615 616
Symbol 558 GraphicUsed by:560 596 597 598 601 602 607
Symbol 559 GraphicUsed by:560 596 597 601 602 607
Symbol 560 MovieClip [ScrollTrack]Uses:558 559Used by:567 572 573 574 608 609 610 611 612 613
Symbol 561 GraphicUsed by:567 572 573 574 608 609 610 611
Symbol 562 GraphicUsed by:567 572 573 574 608 609 610 611
Symbol 563 GraphicUsed by:567 572 573 574 608 609 610 611
Symbol 564 GraphicUsed by:567 572 573 574 608 609 610 611
Symbol 565 GraphicUsed by:567 572 573 574 608 609 610 611
Symbol 566 GraphicUsed by:567 572 573 574
Symbol 567 MovieClip [ScrollDownArrowDisabled]Uses:560 561 562 563 564 565 566Used by:614
Symbol 568 GraphicUsed by:569
Symbol 569 MovieClip [ScrollThemeColor1]Uses:568Used by:572 573 609 610
Symbol 570 GraphicUsed by:571
Symbol 571 MovieClip [ScrollThemeColor2]Uses:570Used by:572 609
Symbol 572 MovieClip [ScrollDownArrowDown]Uses:560 561 569 562 563 564 565 571 566Used by:614
Symbol 573 MovieClip [ScrollDownArrowOver]Uses:560 561 569 562 563 564 565 566Used by:614
Symbol 574 MovieClip [ScrollDownArrowUp]Uses:560 561 562 563 564 565 566Used by:614
Symbol 575 GraphicUsed by:580 585 586 587 603 604 605 606
Symbol 576 GraphicUsed by:580 585 586 587 603 604 605 606
Symbol 577 GraphicUsed by:580 585 586 587 603 604 605 606
Symbol 578 GraphicUsed by:580 585 586 587 603 604 605 606
Symbol 579 GraphicUsed by:580 585 586 587 603 604 605 606
Symbol 580 MovieClip [ScrollThumbBottomDisabled]Uses:575 576 577 578 579Used by:614
Symbol 581 GraphicUsed by:582
Symbol 582 MovieClip [ThumbThemeColor1]Uses:581Used by:585 586 604 605
Symbol 583 GraphicUsed by:584
Symbol 584 MovieClip [ThumbThemeColor3]Uses:583Used by:585 604
Symbol 585 MovieClip [ScrollThumbBottomDown]Uses:575 582 576 577 578 584 579Used by:614
Symbol 586 MovieClip [ScrollThumbBottomOver]Uses:575 582 576 577 578 579Used by:614
Symbol 587 MovieClip [ScrollThumbBottomUp]Uses:575 576 577 578 579Used by:614
Symbol 588 GraphicUsed by:589 592 593 594
Symbol 589 MovieClip [ScrollThumbGripDisabled]Uses:588Used by:614
Symbol 590 GraphicUsed by:591
Symbol 591 MovieClip [ThumbThemeColor2]Uses:590Used by:592 593 596 597 601
Symbol 592 MovieClip [ScrollThumbGripDown]Uses:591 588Used by:614
Symbol 593 MovieClip [ScrollThumbGripOver]Uses:591 588Used by:614
Symbol 594 MovieClip [ScrollThumbGripUp]Uses:588Used by:614
Symbol 595 GraphicUsed by:596 597 601 602
Symbol 596 MovieClip [ScrollThumbMiddleDisabled]Uses:558 595 591 559Used by:614
Symbol 597 MovieClip [ScrollThumbMiddleDown]Uses:558 591 595 559Used by:614
Symbol 598 MovieClipUses:558Used by:601
Symbol 599 GraphicUsed by:600 608 609 610 611
Symbol 600 MovieClipUses:599Used by:601
Symbol 601 MovieClip [ScrollThumbMiddleOver]Uses:558 591 595 598 600 559Used by:614
Symbol 602 MovieClip [ScrollThumbMiddleUp]Uses:558 595 559Used by:614
Symbol 603 MovieClip [ScrollThumbTopDisabled]Uses:575 576 577 578 579Used by:614
Symbol 604 MovieClip [ScrollThumbTopDown]Uses:575 582 576 577 578 584 579Used by:614
Symbol 605 MovieClip [ScrollThumbTopOver]Uses:575 582 576 577 578 579Used by:614
Symbol 606 MovieClip [ScrollThumbTopUp]Uses:575 576 577 578 579Used by:614
Symbol 607 MovieClip [ScrollTrackDisabled]Uses:558 559Used by:614
Symbol 608 MovieClip [ScrollUpArrowDisabled]Uses:560 561 562 563 564 565 599Used by:614
Symbol 609 MovieClip [ScrollUpArrowDown]Uses:560 561 569 562 563 564 565 571 599Used by:614
Symbol 610 MovieClip [ScrollUpArrowOver]Uses:560 561 569 562 563 599 564 565Used by:614
Symbol 611 MovieClip [ScrollUpArrowUp]Uses:560 561 562 563 564 565 599Used by:614
Symbol 612 MovieClip [BtnDownArrow]Uses:560Used by:614
Symbol 613 MovieClip [BtnUpArrow]Uses:560Used by:614
Symbol 614 MovieClip [ScrollBarAssets]Uses:567 572 573 574 580 585 586 587 589 592 593 594 596 597 601 602 603 604 605 606 607 608 609 610 611 612 613Used by:615 616
Symbol 615 MovieClip [VScrollBar]Uses:529 556 552 557 614Used by:617 670
Symbol 616 MovieClip [HScrollBar]Uses:529 556 552 557 614Used by:617 670
Symbol 617 MovieClip [UIScrollBar]Uses:529 615 616Used by:944
Symbol 651 GraphicUsed by:652
Symbol 652 MovieClip [DataHeaderBackGnd]Uses:651Used by:663
Symbol 653 GraphicUsed by:654
Symbol 654 MovieClip [DataHeaderOverlay]Uses:653Used by:663
Symbol 655 GraphicUsed by:656
Symbol 656 MovieClip [DataHeaderSeperator]Uses:655Used by:663
Symbol 657 GraphicUsed by:658
Symbol 658 MovieClip [DataSortArrow]Uses:657Used by:663
Symbol 659 GraphicUsed by:660
Symbol 660 MovieClip [DataStretchBar]Uses:659Used by:663
Symbol 661 GraphicUsed by:662
Symbol 662 MovieClip [cursorStretch]Uses:661Used by:663
Symbol 663 MovieClip [DataGridAssets]Uses:652 654 656 658 660 662Used by:676
Symbol 664 MovieClip [DataGridColumn]Used by:676
Symbol 665 MovieClip [SelectableRow]Uses:551 529Used by:666 671
Symbol 666 MovieClip [DataGridRow]Uses:665Used by:676
Symbol 667 MovieClip [DataProvider]Used by:671
Symbol 668 MovieClip [DataSelector]Used by:671
Symbol 669 MovieClip [View]Uses:529 551 554Used by:670
Symbol 670 MovieClip [ScrollView]Uses:529 616 615 669Used by:671
Symbol 671 MovieClip [ScrollSelectList]Uses:529 667 668 665 670Used by:672
Symbol 672 MovieClip [List]Uses:529 671Used by:676
Symbol 673 FontUsed by:674
Symbol 674 EditableTextUses:673Used by:675
Symbol 675 MovieClip [TextInput]Uses:674 554 551Used by:676
Symbol 676 MovieClip [DataGrid]Uses:529 663 664 666 672 675Used by:947  Timeline
Symbol 683 EditableTextUses:11Used by:Timeline
Symbol 684 TextUses:189Used by:Timeline
Symbol 685 FontUsed by:686 710 711
Symbol 686 TextUses:685Used by:Timeline
Symbol 948 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 949 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 950 MovieClip [__Packages.mx.transitions.Tween]
Symbol 951 MovieClip [__Packages.mx.transitions.easing.Strong]
Symbol 952 MovieClip [__Packages.mx.transitions.easing.Bounce]
Symbol 524 MovieClip [__Packages.mx.core.UIObject]
Symbol 525 MovieClip [__Packages.mx.core.UIComponent]
Symbol 526 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar]
Symbol 527 MovieClip [__Packages.mx.controls.UIScrollBar]
Symbol 618 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 619 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 620 MovieClip [__Packages.mx.styles.StyleManager]
Symbol 621 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 622 MovieClip [__Packages.mx.skins.Border]
Symbol 623 MovieClip [__Packages.mx.skins.CustomBorder]
Symbol 624 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb]
Symbol 625 MovieClip [__Packages.mx.controls.SimpleButton]
Symbol 626 MovieClip [__Packages.mx.controls.VScrollBar]
Symbol 627 MovieClip [__Packages.mx.controls.Button]
Symbol 628 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 629 MovieClip [__Packages.mx.events.UIEventDispatcher]
Symbol 630 MovieClip [__Packages.mx.skins.ColoredSkinElement]
Symbol 631 MovieClip [__Packages.mx.core.ext.UIObjectExtensions]
Symbol 632 MovieClip [__Packages.mx.skins.halo.Defaults]
Symbol 633 MovieClip [__Packages.mx.managers.DepthManager]
Symbol 634 MovieClip [__Packages.mx.managers.SystemManager]
Symbol 635 MovieClip [__Packages.mx.managers.FocusManager]
Symbol 636 MovieClip [__Packages.mx.skins.halo.FocusRect]
Symbol 637 MovieClip [__Packages.mx.managers.OverlappedWindows]
Symbol 638 MovieClip [__Packages.mx.styles.CSSSetStyle]
Symbol 639 MovieClip [__Packages.mx.core.ext.UIComponentExtensions]
Symbol 640 MovieClip [__Packages.mx.skins.RectBorder]
Symbol 641 MovieClip [__Packages.mx.skins.halo.RectBorder]
Symbol 642 MovieClip [__Packages.mx.skins.halo.ButtonSkin]
Symbol 643 MovieClip [__Packages.mx.controls.HScrollBar]
Symbol 644 MovieClip [__Packages.mx.core.View]
Symbol 645 MovieClip [__Packages.mx.core.ScrollView]
Symbol 646 MovieClip [__Packages.mx.controls.listclasses.DataSelector]
Symbol 647 MovieClip [__Packages.mx.controls.listclasses.DataProvider]
Symbol 648 MovieClip [__Packages.mx.controls.listclasses.ScrollSelectList]
Symbol 649 MovieClip [__Packages.mx.controls.List]
Symbol 650 MovieClip [__Packages.mx.controls.DataGrid]
Symbol 677 MovieClip [__Packages.mx.core.ExternalContent]
Symbol 678 MovieClip [__Packages.mx.effects.Tween]
Symbol 679 MovieClip [__Packages.mx.controls.gridclasses.DataGridColumn]
Symbol 680 MovieClip [__Packages.mx.controls.listclasses.SelectableRow]
Symbol 681 MovieClip [__Packages.mx.controls.gridclasses.DataGridRow]
Symbol 682 MovieClip [__Packages.mx.controls.TextInput]
Symbol 687 GraphicUsed by:691
Symbol 688 GraphicUsed by:691
Symbol 689 GraphicUsed by:691
Symbol 690 GraphicUsed by:691
Symbol 691 ButtonUses:123 687 688 689 690Used by:702
Symbol 692 GraphicUsed by:697
Symbol 693 GraphicUsed by:697
Symbol 694 GraphicUsed by:697
Symbol 695 GraphicUsed by:697
Symbol 696 GraphicUsed by:697
Symbol 697 ButtonUses:692 693 694 695 696Used by:702
Symbol 698 GraphicUsed by:699
Symbol 699 MovieClipUses:698Used by:702
Symbol 700 ButtonUses:28 29 16 17 18 19 20 21 22 23 24 25 26 27Used by:701
Symbol 701 MovieClipUses:700Used by:702
Symbol 702 MovieClipUses:123 691 697 699 701Used by:Timeline
Symbol 703 GraphicUsed by:Timeline
Symbol 704 TextUses:65Used by:Timeline
Symbol 705 TextUses:65Used by:Timeline
Symbol 706 ButtonUses:283 284 285 10Used by:Timeline
Symbol 707 ButtonUses:283 284 285 10Used by:Timeline
Symbol 708 TextUses:65Used by:Timeline
Symbol 709 TextUses:65Used by:Timeline
Symbol 710 TextUses:685Used by:Timeline
Symbol 711 TextUses:685Used by:Timeline
Symbol 712 ButtonUses:122 123 10Used by:Timeline
Symbol 713 Sound [song2]Used by:Timeline
Symbol 714 Sound [song1]Used by:Timeline
Symbol 715 Sound [main]Used by:Timeline
Symbol 716 Sound [song0]Used by:Timeline
Symbol 717 ButtonUses:283 284 285 10Used by:Timeline
Symbol 718 TextUses:65Used by:947  Timeline
Symbol 719 TextUses:189Used by:Timeline
Symbol 720 FontUsed by:721 723 725 727 729 852 854 863 864 865 866
Symbol 721 TextUses:720Used by:Timeline
Symbol 722 TextUses:189Used by:Timeline
Symbol 723 TextUses:720Used by:Timeline
Symbol 724 TextUses:189Used by:Timeline
Symbol 725 TextUses:720Used by:Timeline
Symbol 726 TextUses:189Used by:Timeline
Symbol 727 TextUses:720Used by:Timeline
Symbol 728 TextUses:189Used by:Timeline
Symbol 729 TextUses:720Used by:Timeline
Symbol 730 TextUses:189Used by:Timeline
Symbol 731 GraphicUsed by:Timeline
Symbol 732 TextUses:65Used by:Timeline
Symbol 733 ButtonUses:283 284 285 10Used by:Timeline
Symbol 734 ButtonUses:283 284 285 10Used by:Timeline
Symbol 735 ButtonUses:283 284 285 10Used by:Timeline
Symbol 736 TextUses:65Used by:Timeline
Symbol 737 TextUses:65Used by:Timeline
Symbol 738 TextUses:65Used by:Timeline
Symbol 739 TextUses:65Used by:Timeline
Symbol 740 EditableTextUses:65Used by:Timeline
Symbol 741 ButtonUses:283 284 285 10Used by:Timeline
Symbol 742 TextUses:65Used by:Timeline
Symbol 743 ButtonUses:283 284 285 10Used by:Timeline
Symbol 744 TextUses:65Used by:Timeline
Symbol 745 EditableTextUses:65Used by:Timeline
Symbol 746 ButtonUses:283 284 285 10Used by:Timeline
Symbol 747 TextUses:65Used by:Timeline
Symbol 748 ButtonUses:283 284 285 10Used by:Timeline
Symbol 749 TextUses:65Used by:Timeline
Symbol 750 ButtonUses:283 284 285 10Used by:Timeline
Symbol 751 TextUses:65Used by:Timeline
Symbol 752 TextUses:189Used by:Timeline
Symbol 753 ButtonUses:283 284 285 10Used by:Timeline
Symbol 754 TextUses:65Used by:Timeline
Symbol 755 ButtonUses:283 284 285 10Used by:Timeline
Symbol 756 TextUses:11Used by:Timeline
Symbol 757 ButtonUses:283 284 285 10Used by:Timeline
Symbol 758 TextUses:65Used by:Timeline
Symbol 759 EditableTextUses:189Used by:Timeline
Symbol 760 TextUses:189Used by:Timeline
Symbol 761 TextUses:189Used by:Timeline
Symbol 762 TextUses:11Used by:Timeline
Symbol 763 GraphicUsed by:770
Symbol 764 TextUses:11Used by:770
Symbol 765 TextUses:189Used by:770
Symbol 766 TextUses:11Used by:770
Symbol 767 TextUses:11Used by:770
Symbol 768 ButtonUses:122 123 10Used by:770
Symbol 769 ButtonUses:122 123 10Used by:770
Symbol 770 MovieClipUses:763 764 765 766 767 768 769Used by:Timeline
Symbol 771 TextUses:65Used by:Timeline
Symbol 772 ButtonUses:283 284 285 10Used by:Timeline
Symbol 773 ButtonUses:283 284 285 10Used by:Timeline
Symbol 774 TextUses:65Used by:Timeline
Symbol 775 TextUses:65Used by:Timeline
Symbol 776 TextUses:65Used by:Timeline
Symbol 777 ButtonUses:283 284 285 10Used by:Timeline
Symbol 778 ButtonUses:283 284 285 10Used by:Timeline
Symbol 779 ButtonUses:283 284 285 10Used by:Timeline
Symbol 780 EditableTextUses:65Used by:Timeline
Symbol 781 EditableTextUses:65Used by:Timeline
Symbol 782 EditableTextUses:65Used by:Timeline
Symbol 783 ButtonUses:283 284 285 10Used by:Timeline
Symbol 784 EditableTextUses:65Used by:Timeline
Symbol 785 TextUses:189Used by:Timeline
Symbol 786 ButtonUses:283 284 285 10Used by:Timeline
Symbol 787 EditableTextUses:65Used by:Timeline
Symbol 788 ButtonUses:283 284 285 10Used by:Timeline
Symbol 789 EditableTextUses:65Used by:Timeline
Symbol 790 TextUses:65Used by:Timeline
Symbol 791 TextUses:189Used by:Timeline
Symbol 792 EditableTextUses:189Used by:Timeline
Symbol 793 TextUses:11Used by:Timeline
Symbol 794 ButtonUses:283 284 285 10Used by:Timeline
Symbol 795 TextUses:11Used by:Timeline
Symbol 796 ButtonUses:283 284 285 10Used by:947  Timeline
Symbol 797 TextUses:11Used by:Timeline
Symbol 798 TextUses:65Used by:Timeline
Symbol 799 GraphicUsed by:800
Symbol 800 MovieClipUses:799Used by:Timeline
Symbol 801 TextUses:65Used by:Timeline
Symbol 802 TextUses:65Used by:Timeline
Symbol 803 EditableTextUses:65Used by:Timeline
Symbol 804 TextUses:65Used by:Timeline
Symbol 805 TextUses:65Used by:Timeline
Symbol 806 TextUses:65Used by:Timeline
Symbol 807 TextUses:65Used by:Timeline
Symbol 808 TextUses:65Used by:Timeline
Symbol 809 TextUses:189Used by:Timeline
Symbol 810 TextUses:189Used by:Timeline
Symbol 811 TextUses:189Used by:Timeline
Symbol 812 TextUses:189Used by:Timeline
Symbol 813 TextUses:189Used by:Timeline
Symbol 814 TextUses:189Used by:Timeline
Symbol 815 ButtonUses:283 284 285 10Used by:Timeline
Symbol 816 TextUses:65Used by:Timeline
Symbol 817 GraphicUsed by:819 820 821 822 823 824
Symbol 818 GraphicUsed by:819 820 821 822 823 824
Symbol 819 ButtonUses:817 818 10Used by:Timeline
Symbol 820 ButtonUses:817 818 10Used by:Timeline
Symbol 821 ButtonUses:817 818 10Used by:Timeline
Symbol 822 ButtonUses:817 818 10Used by:Timeline
Symbol 823 ButtonUses:817 818 10Used by:Timeline
Symbol 824 ButtonUses:817 818 10Used by:Timeline
Symbol 825 EditableTextUses:189Used by:Timeline
Symbol 826 EditableTextUses:189Used by:Timeline
Symbol 827 EditableTextUses:189Used by:Timeline
Symbol 828 EditableTextUses:189Used by:Timeline
Symbol 829 TextUses:65Used by:Timeline
Symbol 830 TextUses:65Used by:Timeline
Symbol 831 TextUses:65Used by:Timeline
Symbol 832 TextUses:65Used by:Timeline
Symbol 833 TextUses:189Used by:Timeline
Symbol 834 ButtonUses:283 284 285 10Used by:Timeline
Symbol 835 TextUses:65Used by:Timeline
Symbol 836 TextUses:189Used by:Timeline
Symbol 837 EditableTextUses:189Used by:Timeline
Symbol 838 EditableTextUses:11Used by:Timeline
Symbol 839 ButtonUses:283 284 285 10Used by:Timeline
Symbol 840 TextUses:65Used by:Timeline
Symbol 841 ButtonUses:283 284 285 10Used by:Timeline
Symbol 842 TextUses:11Used by:Timeline
Symbol 843 TextUses:65Used by:Timeline
Symbol 844 ButtonUses:283 284 285 10Used by:Timeline
Symbol 845 TextUses:189Used by:Timeline
Symbol 846 EditableTextUses:11Used by:Timeline
Symbol 847 GraphicUsed by:Timeline
Symbol 848 TextUses:65Used by:Timeline
Symbol 849 ButtonUses:283 284 285 10Used by:Timeline
Symbol 850 TextUses:189Used by:Timeline
Symbol 851 TextUses:65Used by:Timeline
Symbol 852 TextUses:720Used by:Timeline
Symbol 853 TextUses:189Used by:Timeline
Symbol 854 TextUses:720Used by:Timeline
Symbol 855 TextUses:189Used by:Timeline
Symbol 856 TextUses:65Used by:Timeline
Symbol 857 TextUses:189Used by:Timeline
Symbol 858 TextUses:189Used by:Timeline
Symbol 859 TextUses:189Used by:Timeline
Symbol 860 TextUses:189Used by:Timeline
Symbol 861 TextUses:189Used by:Timeline
Symbol 862 GraphicUsed by:Timeline
Symbol 863 TextUses:720Used by:Timeline
Symbol 864 TextUses:720Used by:Timeline
Symbol 865 TextUses:720Used by:Timeline
Symbol 866 TextUses:720Used by:Timeline
Symbol 867 TextUses:189Used by:Timeline
Symbol 868 TextUses:11Used by:947
Symbol 869 TextUses:189Used by:947
Symbol 870 EditableTextUses:189Used by:947
Symbol 871 TextUses:11Used by:947
Symbol 872 TextUses:189Used by:947
Symbol 873 TextUses:11Used by:947
Symbol 874 TextUses:189Used by:947
Symbol 875 TextUses:11Used by:947
Symbol 876 TextUses:189Used by:947
Symbol 877 TextUses:11Used by:947
Symbol 878 TextUses:189Used by:947
Symbol 879 TextUses:11Used by:947
Symbol 880 TextUses:11Used by:947
Symbol 881 TextUses:189Used by:947
Symbol 882 ButtonUses:283 284 285 10Used by:947
Symbol 883 ButtonUses:283 284 285 10Used by:947
Symbol 884 TextUses:11Used by:947
Symbol 885 TextUses:11Used by:947
Symbol 886 TextUses:189Used by:947
Symbol 887 TextUses:189Used by:947
Symbol 888 EditableTextUses:189Used by:947
Symbol 889 EditableTextUses:189Used by:947
Symbol 890 ButtonUses:283 284 285 10Used by:947
Symbol 891 TextUses:11Used by:947
Symbol 892 TextUses:189Used by:947
Symbol 893 ButtonUses:283 284 285 10Used by:947
Symbol 894 TextUses:11Used by:947
Symbol 895 ButtonUses:283 284 285 10Used by:947
Symbol 896 ButtonUses:283 284 285 10Used by:947
Symbol 897 TextUses:11Used by:947
Symbol 898 TextUses:11Used by:947
Symbol 899 EditableTextUses:189Used by:947
Symbol 900 EditableTextUses:189Used by:947
Symbol 901 TextUses:189Used by:947
Symbol 902 TextUses:189Used by:947
Symbol 903 TextUses:11Used by:947
Symbol 904 ButtonUses:283 284 285 10Used by:947
Symbol 905 TextUses:11Used by:947
Symbol 906 TextUses:189Used by:947
Symbol 907 TextUses:11Used by:947
Symbol 908 GraphicUsed by:947
Symbol 909 ButtonUses:283 284 285 10Used by:947
Symbol 910 ButtonUses:283 284 285 10Used by:947
Symbol 911 TextUses:11Used by:947
Symbol 912 TextUses:11Used by:947
Symbol 913 GraphicUsed by:944
Symbol 914 ButtonUses:283 284 285 10Used by:944
Symbol 915 TextUses:11Used by:944
Symbol 916 GraphicUsed by:944
Symbol 917 FontUsed by:918
Symbol 918 EditableTextUses:917Used by:944
Symbol 919 TextUses:11Used by:944
Symbol 920 TextUses:11Used by:944
Symbol 921 TextUses:189Used by:944
Symbol 922 EditableTextUses:189Used by:944
Symbol 923 TextUses:11Used by:944
Symbol 924 TextUses:189Used by:944
Symbol 925 GraphicUsed by:944
Symbol 926 TextUses:11Used by:944
Symbol 927 ButtonUses:283 284 285 10Used by:944
Symbol 928 TextUses:11Used by:944
Symbol 929 TextUses:189Used by:944
Symbol 930 ButtonUses:283 284 285 10Used by:944
Symbol 931 TextUses:11Used by:944
Symbol 932 ButtonUses:283 284 285 10Used by:944
Symbol 933 TextUses:11Used by:944
Symbol 934 ButtonUses:283 284 285 10Used by:944
Symbol 935 TextUses:11Used by:944
Symbol 936 ButtonUses:283 284 285 10Used by:944
Symbol 937 ButtonUses:283 284 285 10Used by:944
Symbol 938 ButtonUses:283 284 285 10Used by:944
Symbol 939 ButtonUses:283 284 285 10Used by:944
Symbol 940 TextUses:189Used by:944
Symbol 941 TextUses:189Used by:944
Symbol 942 TextUses:189Used by:944
Symbol 943 TextUses:189Used by:944
Symbol 944 MovieClipUses:913 914 915 916 918 919 920 921 922 617 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943Used by:947
Symbol 945 ButtonUses:283 284 285 10Used by:947
Symbol 946 TextUses:11Used by:947
Symbol 947 MovieClipUses:868 869 870 871 872 873 874 875 876 877 878 879 880 881 676 882 883 884 885 886 887 888 889 890 891 892 893 894 895 718 499 500 508 896 897 898 899 900 901 902 796 903 904 905 906 15 907 908 523 909 910 911 912 944 945 946Used by:Timeline

Instance Names

"enemy"Frame 3Symbol 353 MovieClip
"ally"Frame 3Symbol 391 MovieClip
"c"Frame 5Symbol 676 MovieClip [DataGrid]
"u"Frame 5Symbol 676 MovieClip [DataGrid]
"icon"Frame 5Symbol 188 MovieClip
"rank"Frame 5Symbol 740 EditableText
"rank_n"Frame 5Symbol 745 EditableText
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"flag"Symbol 523 MovieClip [tiles] Frame 3Symbol 475 MovieClip [home_base]
"b"Symbol 534 MovieClip [SimpleButtonDown] Frame 1Symbol 531 MovieClip [BrdrShdw]
"face"Symbol 534 MovieClip [SimpleButtonDown] Frame 1Symbol 533 MovieClip [BrdrFace]
"b"Symbol 539 MovieClip [SimpleButtonIn] Frame 1Symbol 536 MovieClip [BrdrBlk]
"it"Symbol 539 MovieClip [SimpleButtonIn] Frame 1Symbol 538 MovieClip [BrdrHilght]
"g"Symbol 539 MovieClip [SimpleButtonIn] Frame 1Symbol 531 MovieClip [BrdrShdw]
"face"Symbol 539 MovieClip [SimpleButtonIn] Frame 1Symbol 533 MovieClip [BrdrFace]
"ob"Symbol 540 MovieClip [SimpleButtonUp] Frame 1Symbol 536 MovieClip [BrdrBlk]
"ol"Symbol 540 MovieClip [SimpleButtonUp] Frame 1Symbol 533 MovieClip [BrdrFace]
"ib"Symbol 540 MovieClip [SimpleButtonUp] Frame 1Symbol 531 MovieClip [BrdrShdw]
"il"Symbol 540 MovieClip [SimpleButtonUp] Frame 1Symbol 538 MovieClip [BrdrHilght]
"face"Symbol 540 MovieClip [SimpleButtonUp] Frame 1Symbol 533 MovieClip [BrdrFace]
"boundingBox_mc"Symbol 548 MovieClip [FocusRect] Frame 1Symbol 529 MovieClip [BoundingBox]
"tabCapture"Symbol 549 MovieClip [FocusManager] Frame 1Symbol 546 Button
"boundingBox_mc"Symbol 552 MovieClip [SimpleButton] Frame 1Symbol 529 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 556 MovieClip [Button] Frame 1Symbol 529 MovieClip [BoundingBox]
"dfs"Symbol 612 MovieClip [BtnDownArrow] Frame 1Symbol 560 MovieClip [ScrollTrack]
"dfs"Symbol 613 MovieClip [BtnUpArrow] Frame 1Symbol 560 MovieClip [ScrollTrack]
"boundingBox_mc"Symbol 615 MovieClip [VScrollBar] Frame 1Symbol 529 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 616 MovieClip [HScrollBar] Frame 1Symbol 529 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 617 MovieClip [UIScrollBar] Frame 1Symbol 529 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 669 MovieClip [View] Frame 1Symbol 529 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 670 MovieClip [ScrollView] Frame 1Symbol 529 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 672 MovieClip [List] Frame 1Symbol 529 MovieClip [BoundingBox]
"label"Symbol 675 MovieClip [TextInput] Frame 1Symbol 674 EditableText
"boundingBox_mc"Symbol 676 MovieClip [DataGrid] Frame 1Symbol 529 MovieClip [BoundingBox]
"agButton_btn"Symbol 701 MovieClip Frame 1Symbol 700 Button
"AGclick_btn"Symbol 702 MovieClip Frame 1Symbol 691 Button
"AGskip_btn"Symbol 702 MovieClip Frame 1Symbol 697 Button
"AGpresented_mc"Symbol 702 MovieClip Frame 1Symbol 699 MovieClip
"AGlogo_mc"Symbol 702 MovieClip Frame 1Symbol 701 MovieClip
"te"Symbol 944 MovieClip Frame 1Symbol 918 EditableText
"share"Symbol 944 MovieClip Frame 1Symbol 922 EditableText
"te"Symbol 947 MovieClip Frame 1Symbol 870 EditableText
"m"Symbol 947 MovieClip Frame 1Symbol 676 MovieClip [DataGrid]
"name"Symbol 947 MovieClip Frame 1Symbol 888 EditableText
"size"Symbol 947 MovieClip Frame 1Symbol 889 EditableText
"des"Symbol 947 MovieClip Frame 1Symbol 899 EditableText
"error"Symbol 947 MovieClip Frame 1Symbol 900 EditableText
"start_tile"Symbol 947 MovieClip Frame 1Symbol 676 MovieClip [DataGrid]
"t"Symbol 947 MovieClip Frame 2Symbol 676 MovieClip [DataGrid]
"tile"Symbol 947 MovieClip Frame 2Symbol 523 MovieClip [tiles]
"menu"Symbol 947 MovieClip Frame 2Symbol 944 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "gun4"
ExportAssets (56)Timeline Frame 1Symbol 2 as "gun2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "gun6"
ExportAssets (56)Timeline Frame 1Symbol 4 as "gun1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "gun3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "gun5"
ExportAssets (56)Timeline Frame 1Symbol 7 as "drum"
ExportAssets (56)Timeline Frame 1Symbol 8 as "gun0"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Smash"
ExportAssets (56)Timeline Frame 1Symbol 10 as "click"
ExportAssets (56)Timeline Frame 1Symbol 14 as "damage"
ExportAssets (56)Timeline Frame 1Symbol 296 as "gui"
ExportAssets (56)Timeline Frame 1Symbol 298 as "mouse"
ExportAssets (56)Timeline Frame 1Symbol 380 as "grenade"
ExportAssets (56)Timeline Frame 1Symbol 413 as "soldier"
ExportAssets (56)Timeline Frame 1Symbol 422 as "bang"
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ExportAssets (56)Timeline Frame 1Symbol 442 as "frag"
ExportAssets (56)Timeline Frame 1Symbol 450 as "flash"
ExportAssets (56)Timeline Frame 1Symbol 451 as "weapon_drop"
ExportAssets (56)Timeline Frame 1Symbol 457 as "smoke"
ExportAssets (56)Timeline Frame 1Symbol 467 as "c4"
ExportAssets (56)Timeline Frame 1Symbol 468 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 475 as "home_base"
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ExportAssets (56)Timeline Frame 1Symbol 529 as "BoundingBox"
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ExportAssets (56)Timeline Frame 1Symbol 533 as "BrdrFace"
ExportAssets (56)Timeline Frame 1Symbol 534 as "SimpleButtonDown"
ExportAssets (56)Timeline Frame 1Symbol 536 as "BrdrBlk"
ExportAssets (56)Timeline Frame 1Symbol 538 as "BrdrHilght"
ExportAssets (56)Timeline Frame 1Symbol 539 as "SimpleButtonIn"
ExportAssets (56)Timeline Frame 1Symbol 540 as "SimpleButtonUp"
ExportAssets (56)Timeline Frame 1Symbol 541 as "Defaults"
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ExportAssets (56)Timeline Frame 1Symbol 616 as "HScrollBar"
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ExportAssets (56)Timeline Frame 1Symbol 675 as "TextInput"
ExportAssets (56)Timeline Frame 1Symbol 676 as "DataGrid"
ExportAssets (56)Timeline Frame 1Symbol 948 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 949 as "__Packages.mx.transitions.BroadcasterMX"
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ExportAssets (56)Timeline Frame 1Symbol 632 as "__Packages.mx.skins.halo.Defaults"
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ExportAssets (56)Timeline Frame 1Symbol 635 as "__Packages.mx.managers.FocusManager"
ExportAssets (56)Timeline Frame 1Symbol 636 as "__Packages.mx.skins.halo.FocusRect"
ExportAssets (56)Timeline Frame 1Symbol 637 as "__Packages.mx.managers.OverlappedWindows"
ExportAssets (56)Timeline Frame 1Symbol 638 as "__Packages.mx.styles.CSSSetStyle"
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ExportAssets (56)Timeline Frame 1Symbol 648 as "__Packages.mx.controls.listclasses.ScrollSelectList"
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ExportAssets (56)Timeline Frame 1Symbol 677 as "__Packages.mx.core.ExternalContent"
ExportAssets (56)Timeline Frame 1Symbol 678 as "__Packages.mx.effects.Tween"
ExportAssets (56)Timeline Frame 1Symbol 679 as "__Packages.mx.controls.gridclasses.DataGridColumn"
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ExportAssets (56)Timeline Frame 1Symbol 682 as "__Packages.mx.controls.TextInput"
ExportAssets (56)Timeline Frame 3Symbol 713 as "song2"
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ExportAssets (56)Timeline Frame 3Symbol 715 as "main"
ExportAssets (56)Timeline Frame 3Symbol 716 as "song0"

Labels

"home"Frame 3
"credits"Frame 4
"title"Frame 5
"options"Frame 6
"cheats"Frame 7
"class"Frame 8
"free"Frame 9
"campaign"Frame 10
"tutorial"Frame 11
"editor"Frame 12
"game"Frame 13
"win"Symbol 296 MovieClip [gui] Frame 2
"lose"Symbol 296 MovieClip [gui] Frame 3
"credits"Symbol 296 MovieClip [gui] Frame 4
"error"Symbol 296 MovieClip [gui] Frame 5

Dynamic Text Variables

tSymbol 683 EditableText""




http://swfchan.com/19/91282/info.shtml
Created: 28/3 -2019 00:12:51 Last modified: 28/3 -2019 00:12:51 Server time: 29/04 -2024 12:46:19