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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/12163845?noj=FRM12163845-2DC" width="1" height="1"></div>

Loaded Metal - kill millions of invading stickmen in this internet game.swf

This is the info page for
Flash #91502

(Click the ID number above for more basic data on this flash file.)


Text
Day

<p align="center"><font face="Copperplate Gothic Bold" size="71" color="#000000" letterSpacing="0.000000" kerning="1">20</font></p>

or               to move

Space or click to shoot
(must buy a gun first)

Drive over an upgrade to
view it.

Pause

[ Click anywhere to resume ]

Instructions:

Arrows to move, click the mouse or press space to shoot. Kill people to get money.
Don't die. Got it?

Chill out
It's loading..

Still Loading...

- Play -

- Play -

Loading Ad..

Attention: Well I hope you're ready soldier...
You're the last chance we got here until back
up arrives.

Next

!

Attention:  The enemy has sent a few scouts
over to see what they're up against. Should
be a breeze for you.

Attention:  I'll need you to pick up the goods
they drop so we can order new supplies for
your jeep.

Attention:  Good luck... here they come.

Attention:  Keep holding them off, back up
will arrive soon. If you keep up the good work
I may even give you a cookie.

Attention:  Heh, the enemy feels you are a
threat..  Keep an eye out for enemy vehicles.

Attention:  Uh oh, looks like the enemy has
upgraded their ride a bit... Watch out for the
guns.

Attention:  There's been a delay on back up.
The enemy has intercepted the help. Don't
worry we'll get 'em back. keep fighting.

Attention:  Erm.. you're not gunna like this..
But there may be some tanks on their way..
Yeah.. good luck with that..

Attention:  Go get 'em!

<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>10000</b></font></p>

<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>10000</b></font></p>

<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>100</b></font></p>

<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Kills:</b></font></p>

Day:

Give Up

Music On

Music Off

Play

Play

Fun Mode

Fun Mode

More Games

More Games

Walkthrough

Walkthrough

Noob

Noob

Average

Average

Hard Core

Hard Core

Select your Difficulty:

Skip

Intelligence was aware of an upcoming attack by an
opposing force.

|

You and your team led an assault against them, but the enemy
overpowered you and wiped out most of your men.

Luckily you made it back to base camp. But it's far from over.
The enemy is coming and you must stop them.

Equip the remaining supplies and get ready for the
fight of your life.

Controls:

-Space or Click to shoot.
-"P" to pause

Mission FAILED...
You were our last hope.

Play Again

Play Again

Back Up Has arrived! You have saved yourself, the camp
and your country. You have some serious skills with a car
and some guns.

Weapons
Shop

Car
Shop

Battle Grounds

Durable Bumper

Strong, Durable
Bumper. Not the best
of the bunch but it
sure can deal some
damage!

Upgradeable: No
Cost: 100

Chrome Bumper

Stylish, strong, and
painful. Go ahead,
you know
you want it.

Upgradeable: No
Cost: 200

Spiked Bumper

A bumper with super
sharp and pointy
spikes. Enough said.

Upgradeable: No
Cost: 350

Turn Radius

Fix up your ride to be
able to turn much
faster.

Upgradeable: Yes
Cost: 75

Rocket Boost

Need to go a bit
faster? This rocket
may do the trick.

Upgradeable: No
Cost: 250

Front-End Turret

A manual controlled
turret on your front
hood. Useful if you
know how
to use it.

Upgradeable: Yes
Cost: 200

Mines

Periodically drop
mines from your
ride to blast away
your enemies.

Armor Plating

Increase your rides
defense with stronger
metal.

Upgradeable: Yes
Cost: 125

Health

Replenishes 25/100
health.

Upgradeable: No
Cost: 75

Gun Man

Have someone man
the machine gun in
the back. He shoots
while you drive.

Upgradeable: Yes
Initial Cost: 150

Turret

Running people over
not enough? Buy
a manual controlled
turret. Shoot with
space or mouse click.

Upgradeable: Yes
Initial Cost: 125

Split Shot

3 bullets is better
then 1. Divide your
front-end turret
into 3 shots

Gold Bullet

Turn all your bullets
golden to better
penetrate vehicles.

Upgradeable: No
Cost: 175

Power Core

Enhance all your
weapons by 20%

Upgrades

You have not yet
bought this
item!

Buy it!

Not Upgradeable.

Cost:
Level:

Upgrade!

<p align="left"><font face="Copperplate Gothic Bold" size="10" color="#000000" letterSpacing="0.000000" kerning="1">1000</font></p>

Damage:
Speed:

Turret Upgrade

<p align="left"><font face="Copperplate Gothic Bold" size="10" color="#000000" letterSpacing="0.000000" kerning="1">1000</font></p>

Cost:

<p align="left"><font face="Copperplate Gothic Bold" size="10" color="#000000" letterSpacing="0.000000" kerning="1">1000</font></p>

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } stop(); _root.kongregateServices.connect(); var CPMStarContentSpotID = "0"; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie("http://server.cpmstar.com/adviewas2.swf?contentspotid=923QC5D21352"); __com_mochibot__("85d28cd2", this, 10301, true);
Frame 2
function fade() { var _local2 = _root.attachMovie("fade", "fade", _root.getNextHighestDepth()); _local2._x = _root.hero._x; _local2._y = _root.hero._y; } stop(); _root.day = 0; _root.health = 100; _root.firsttank = false; intro = 0; _root.sound = true; _root.money = 325; back = false; _root.hint1 = 0; _root.hint3 = 0; _root.kills = 0; _root.depth = 5; _root.bumperdmg = 0; _root.hasturn = 1; _root.hasrocket = 0; _root.armor = 1; _root.hasfturret = 0; _root.fturretdmg = 2; _root.fturretspd = 20; _root.fturretdmglvl = 1; _root.fturretspdlvl = 1; _root.hasmines = 0; _root.hassplitshot = 0; _root.hasgoldbullets = 0; _root.hasgunman = 0; _root.gunmandmg = 2; _root.gunmanspd = 20; _root.gunmandmglvl = 1; _root.gunmanspdlvl = 1; _root.haspowercore = 0; bombnum = 0; badnum = 1; _root.ingame = false; _root.comefrom = null; stopAllSounds();
Frame 3
stop(); trace("story");
Frame 4
stop(); delete eval (makebad()); _root.topbar.removeMovieClip(); a = 0; while (a <= _root.badnum) { _root["mane" + a].removeMovieClip(); a++; } a = 0; while (a <= _root.bombnum) { _root["mine" + a].removeMovieClip(); a++; } a = 0; while (a <= 9) { _root["blood" + a].removeMovieClip(); a++; } message.removeMovieClip(); delete eval (onEnterFrame()); delete onEnterFrame;
Frame 5
stop(); delete eval (makebad()); _root.topbar.removeMovieClip(); a = 0; while (a <= _root.badnum) { _root["mane" + a].removeMovieClip(); a++; } a = 0; while (a <= _root.bombnum) { _root["mine" + a].removeMovieClip(); a++; } a = 0; while (a <= 9) { _root["blood" + a].removeMovieClip(); a++; } if ((_root.difficulty = "noob")) { _root.kongregateStats.submit("Beat game noob", 1); } else if ((_root.difficulty = "average")) { _root.kongregateStats.submit("Beat game average", 1); } else if ((_root.difficulty = "hard core")) { _root.kongregateStats.submit("Beat game hard core", 1); } message.removeMovieClip(); delete eval (onEnterFrame()); delete onEnterFrame;
Frame 6
stopAllSounds(); if (back == true) { kirupaSound = new Sound(this); kirupaSound.attachSound("welcome"); kirupaSound.start(0, 1); back = false; } function dooropen(who) { var _local4 = who._x - _root.hero._x; var _local3 = who._y - _root.hero._y; dist = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (dist < 150) { if (who.closed) { who.play(); } } if (dist > 150) { if (!who.closed) { who.play(); } else { who.gotoAndStop(1); } } } stop(); _root.hero.removeMovieClip(); _root.cframe = 3; daytimer = 0; _root.game = false; _root.ingame = false; instruc3.removeMovieClip(); delete eval (makebad()); a = 0; while (a <= _root.bombnum) { _root["mine" + a].removeMovieClip(); a++; } a = 0; while (a <= 9) { _root["blood" + a].removeMovieClip(); a++; } var t = _root.attachMovie("topbar", "topbar", _root.depth++); _root.changedepth(); _root.topbar._x = _root.cam._x; _root.topbar._y = _root.cam._y; if (_root.hint1 == 0) { var ins = _root.attachMovie("instructions", "instruc", _root.depth++); _root.changedepth(); ins._x = _root.cam._x; ins._y = _root.cam._y - (_root.cam._height / 2); ins.timer = 0; ins.onEnterFrame = function () { this.timer++; if (this.timer <= 15) { this._y = this._y + 4; } if (this.timer >= 100) { this._y = this._y - 5; } if (this.timer >= 140) { this.removeMovieClip(); } }; var insb = _root.attachMovie("instructions2", "instruc2", _root.depth++); _root.changedepth(); insb._x = _root.cam._x; insb._y = (_root.cam._y - (_root.cam._height / 2)) - 15; insb.timer = 0; _root.hint1 = 1; insb.onEnterFrame = function () { this.timer++; if ((this.timer <= 145) and (this.timer > 130)) { this._y = this._y + 4; } if (this.timer >= 230) { this._y = this._y - 5; } if (this.timer >= 260) { this.removeMovieClip(); } }; } _root.hero.body.gotoAndStop(_root.armor); a = 0; while (a <= _root.badnum) { _root["mane" + a].removeMovieClip(); a++; } if (_root.comefrom == "shop2") { _root.hero._y = 120.5; _root.hero._rotation = _root.hero._rotation + 180; } else if (_root.comefrom == "shop") { _root.hero._y = 190; _root.hero._x = 135; _root.hero._rotation = _root.hero._rotation - 225; } _root.comefrom = null; i = 0; while (i <= bombnum) { _root["mine" + i].removeMovieClip(); i++; } _root.fade();
Instance of Symbol 452 MovieClip in Frame 6
onClipEvent (enterFrame) { if (_root.hero.hitTest(this)) { _root.topbar.removeMovieClip(); _root.gotoAndStop("shop"); } }
Instance of Symbol 452 MovieClip in Frame 6
onClipEvent (enterFrame) { if (_root.hero.hitTest(this)) { _root.topbar.removeMovieClip(); _root.gotoAndStop("shop2"); } }
Instance of Symbol 472 MovieClip "hero" in Frame 6
onClipEvent (load) { decay = 0.92; xspeed = 0; yspeed = 0; maxspeed = 17; minspeed = -17; speed = 0; } onClipEvent (enterFrame) { rads = (Math.PI/180); vx = Math.sin((this._rotation + 90) * rads) * speed; vy = (-Math.cos((this._rotation + 90) * rads)) * speed; this._x = this._x + (speed * Math.sin(((this._rotation + 90) * Math.PI) / 180)); this._y = this._y + ((-speed) * Math.cos(((this._rotation + 90) * Math.PI) / 180)); this._x = this._x + (xspeed / 4); this._y = this._y + (yspeed / 4); if (_root.land.hitTest(_x, _y, true)) { if (Math.abs(speed) < 2) { this._x = this._x - xspeed; this._y = this._y - yspeed; speed = speed * -1; xspeed = xspeed * -1; yspeed = yspeed * -1; } else { this._x = this._x - (xspeed / 1.2); this._y = this._y - (yspeed / 1.2); speed = speed * -0.6; xspeed = xspeed * -0.6; yspeed = yspeed * -0.6; } } if (Math.abs(speed) < 0.1) { speed = 0; xspeed = 0; yspeed = 0; } if (Key.isDown(38) or Key.isDown(87)) { if (Key.isDown(37) or Key.isDown(65)) { if (Math.abs(speed) > 0.4) { this._rotation = this._rotation - ((speed + (_root.hasturn / 1.5)) * 1.5); } } if (Key.isDown(39) or Key.isDown(68)) { if (Math.abs(speed) > 0.4) { this._rotation = this._rotation + ((speed + (_root.hasturn / 1.5)) * 1.5); } } } else if (Key.isDown(40) or Key.isDown(83)) { if (Key.isDown(37) or Key.isDown(65)) { if (Math.abs(speed) > 0.4) { this._rotation = this._rotation - ((speed + (_root.hasturn / 1.5)) * 1.5); } } if (Key.isDown(39) or Key.isDown(68)) { if (Math.abs(speed) > 0.4) { this._rotation = this._rotation + ((speed + (_root.hasturn / 1.5)) * 1.5); } } } else if (speed < 0) { if (Key.isDown(37) or Key.isDown(65)) { if (Math.abs(speed) > 0.4) { this._rotation = this._rotation - ((speed + (_root.hasturn / 1.5)) * 1.5); } } if (Key.isDown(39) or Key.isDown(68)) { if (Math.abs(speed) > 0.4) { this._rotation = this._rotation + ((speed + (_root.hasturn / 1.5)) * 1.5); } } } else { if (Key.isDown(37) or Key.isDown(65)) { if (Math.abs(speed) > 0.4) { this._rotation = this._rotation - ((speed + (_root.hasturn / 1.5)) * 1.5); } } if (Key.isDown(39) or Key.isDown(68)) { if (Math.abs(speed) > 0.4) { this._rotation = this._rotation + (((speed * 1.5) + (_root.hasturn / 1.5)) * 1.5); } } } if (Key.isDown(38) or Key.isDown(87)) { speed = speed + 0.15; xspeed = xspeed + vx; yspeed = yspeed + vy; } else if (Key.isDown(40) or Key.isDown(83)) { speed = speed - 0.15; xspeed = xspeed + vx; yspeed = yspeed + vy; } else { speed = speed * decay; } if (speed > 3.1) { speed = speed * 0.8; } if (speed < -3.1) { speed = speed * 0.8; } xspeed = xspeed * (decay - 0.03); yspeed = yspeed * (decay - 0.03); }
Instance of Symbol 473 MovieClip in Frame 6
onClipEvent (enterFrame) { if (_root.hero.hitTest(this)) { _root.topbar.removeMovieClip(); _root.gotoAndStop("battle"); } }
Instance of Symbol 485 MovieClip in Frame 6
onClipEvent (enterFrame) { _root.dooropen(this); }
Instance of Symbol 485 MovieClip in Frame 6
onClipEvent (enterFrame) { _root.dooropen(this); }
Frame 7
function herohit() { _root.hero.cover.play(); } function changedepth() { _root.topbar.swapDepths(_root.getNextHighestDepth() + 2); } function hurthero(dmg) { if (_root.difficulty == "noob") { _root.health = _root.health - (dmg / ((1 + (_root.armor / 10)) + 0.4)); } else if (_root.difficulty == "average") { _root.health = _root.health - (dmg / (1 + (_root.armor / 10))); } else { _root.health = _root.health - (dmg / ((1 + (_root.armor / 10)) - 0.2)); } } herox = _root.hero._x; heroy = _root.hero._y; instruc.removeMovieClip(); instruc2.removeMovieClip(); stop(); back = true; if (_root.mode == "fun") { _quality = "medium"; _root.day = 30; _root.bumperdmg = 4; _root.hasturn = 6; _root.hasrocket = 1; _root.armor = 7; _root.hasfturret = 1; _root.fturretdmg = 7; _root.fturretspd = 4; _root.fturretdmglvl = 9; _root.fturretspdlvl = 14; _root.hasmines = 7; _root.hassplitshot = 1; _root.hasgoldbullets = 1; _root.hasgunman = 1; _root.gunmandmg = 6; _root.gunmanspd = 4.1; _root.gunmandmglvl = 7; _root.gunmanspdlvl = 7; _root.haspowercore = 1; } else { _quality = "high"; } _root.day++; tracknum = 1; atimer = 110; btimer = 160; ctimer = 40; dtimer = 0; etimer = 450; badnum = 0; _root.hero.body.gotoAndStop(_root.armor); var spawnenemyatime = (120 / (_root.day / 3)); var spawnenemybtime = (165 / (_root.day / 2)); spawnenemyctime = 380 / (_root.day / 3.5); spawnenemydtime = 450 - (_root.day * 3); spawnenemyetime = 500 - (_root.day * 2); _root.shake = false; _root.shaketimer = 0; _root.ingame = true; daytimer = 0; _root.hero.gunner.dmg = 1; bombtime = _root.hasmines * 18; bombnum = 0; var t = _root.attachMovie("topbar", "topbar", _root.depth++); _root.changedepth(); _root.topbar._x = (_root.cam._x + (_root.cam._width / 2)) - (_root.topbar._width / 2); _root.topbar._y = (_root.cam._y - (_root.cam._height / 2)) + (_root.topbar._height / 2); if (_root.mode == "play") { var d = _root.attachMovie("daynumber", "daynumber", _root.getNextHighestDepth()); d._x = _root.hero._x + 300; d._y = _root.hero._y; go = false; d.onEnterFrame = function () { this.swapDepths(_root.getNextHighestDepth()); this._x = this._x - 10; if (this._x < (_root.hero._x - 400)) { nomove = false; this.removeMovieClip(); go = true; } else { nomove = true; } }; } else { _root.difficulty = "average"; } if (_root.mode == "play") { var da = _root.attachMovie("message", "messages", _root.getNextHighestDepth()); da.onEnterFrame = function () { this.swapDepths(_root.getNextHighestDepth()); this._x = ((_root.cam._x + (_root.cam._width / 2)) - (_root.da._width / 2)) + 85; this._y = (_root.cam._y + (_root.cam._height / 2)) - (_root.da._height / 2); }; } _root.game = true; _root.fade(); _root.lastkill = _root.kills; onEnterFrame = function () { function makebad(healthe, speed, linkage, distance, type) { if (_root.ingame) { var bad = _root.attachMovie(linkage, "mane" + badnum, depth++); } changedepth(); badnum++; bad.rnd = Math.round(Math.random() * 3); bad.spd = speed; bad.health = healthe; bad._xscale = 120; bad._yscale = 120; bad.first = false; bad.type = type; bad.hit = false; if (bad.rnd == 1) { bad._x = (Math.random() * 50) + 875; bad._y = (Math.random() * 1158) - 372; } if (bad.rnd == 2) { bad._x = (Math.random() * -50) - 325; bad._y = (Math.random() * 1158) - 372; } if (bad.rnd == 3) { bad._y = (Math.random() * 50) + 800; bad._x = (Math.random() * 1267) - 428; } if (bad.rnd == 0) { bad._y = (Math.random() * -50) - 400; bad._x = (Math.random() * 1267) - 428; } if (type >= 3) { bad.health = bad.health + (_root.day / 1.5); } if ((distance == 2) or (distance == 3)) { bad.decay = 0.93; bad.xspeed = 0; bad.yspeed = 0; bad.maxspeed = 17; bad.minspeed = -17; bad.rotationspd = speed; bad.speed = 0; } bad.down = false; bad.onPress = function () { trace(bad); }; bad.onEnterFrame = function () { if (_root.game and (_root.pause == undefined)) { if (distance == 2) { if (this.health <= 0) { this.dead = true; this.gotoAndStop(2); } else { rads = (Math.PI/180); vx = Math.sin((this._rotation - 270) * rads) * this.speed; vy = (-Math.cos((this._rotation - 270) * rads)) * this.speed; this._x = this._x + (this.xspeed / 2); this._y = this._y + (this.yspeed / 2); if (this.hitTest(_root.hero)) { if (this.speed > _root.hero.speed) { _root.hurthero(1); } if (this.first == false) { this.health = this.health - (_root.hero.speed + _root.bumperdmg); this.first = true; } _root.shake = true; this._x = this._x - (this.xspeed / 1.4); this._y = this._y - (this.yspeed / 1.4); this.speed = this.speed * -0.7; this.xspeed = this.xspeed * -0.7; this.yspeed = this.yspeed * -0.7; if (!_root.land.hitTest(_root.hero._x, _root.hero._y, true)) { _root.hero._x = _root.hero._x - (this.xspeed / 4); _root.hero._y = _root.hero._y - (this.yspeed / 4); _root.hero.xspeed = _root.hero.xspeed - (this.xspeed / 3); _root.hero.yspeed = _root.hero.yspeed - (this.yspeed / 3); } if (this._x < _root.hero._x) { if (this._y > _root.hero._y) { _root.hero._rotation = _root.hero._rotation - 10; } else { _root.hero._rotation = _root.hero._rotation + 10; } } else if (this._y > _root.hero._y) { _root.hero._rotation = _root.hero._rotation + 10; } else { _root.hero._rotation = _root.hero._rotation - 10; } } else { this.first = false; } boom = (Math.atan2(_root.hero._y - this._y, _root.hero._x - this._x) / Math.PI) * 180; this.gunner.rot = boom; if (this._rotation < 0) { yum = -1; rot = 360 + this._rotation; } else { yum = 1; rot = this._rotation; } if (boom < 0) { boomb = 360 + boom; } else { boomb = boom; } if ((rot < (boomb + 10)) and (rot > (boomb - 10))) { } else { one = boomb - rot; if (one < 0) { if (Math.abs(one) <= 180) { this._rotation = this._rotation - (this.speed * this.rotationspd); } else { this._rotation = this._rotation + (this.speed * this.rotationspd); } } else if (Math.abs(one) <= 180) { this._rotation = this._rotation + (this.speed * this.rotationspd); } else { this._rotation = this._rotation - (this.speed * this.rotationspd); } } if (this.type == 3) { this.speed = this.speed + 0.3; if (this.speed > 2.8) { this.speed = this.speed * 0.8; } } else { this.speed = this.speed + 0.23; if (this.speed > 2.3) { this.speed = this.speed * 0.8; } } this.xspeed = this.xspeed + vx; this.yspeed = this.yspeed + vy; this.speed = this.speed * this.decay; this.xspeed = this.xspeed * this.decay; this.yspeed = this.yspeed * this.decay; i = 0; while (i <= _root.bombnum) { if (this.hitTest(_root["mine" + i])) { rots = this._rotation + 180; this.health = this.health / 5; var _local3 = _root.attachMovie("explosion", "explosion" + (Math.random() * 1000), _root.depth++); _root.changedepth(); _local3._x = _root["mine" + i]._x; _local3._y = _root["mine" + i]._y; _local3._xscale = 800; _local3._yscale = 800; _local3._rotation = Math.random() * 360; _local3.play(); _root["mine" + i].removeMovieClip(); } i++; } i = 0; while (i <= 100) { if (this.hitTest(_root["shotr" + i])) { if (_root.haspowercore == 1) { this.health = this.health - (_root.fturretdmg + (_root.fturretdmg * 2)); } else { this.health = this.health - _root.fturretdmg; } if (_root.hasgoldbullets == 1) { this.health = this.health - 2; } this.cover.play(); var _local4 = _root.attachMovie("reflect", "reflect", _root.depth++); _local4._x = _root["shotr" + i]._x; _local4._y = _root["shotr" + i]._y; _local4._rotation = _root["shotr" + i]._rotation; _root["shotr" + i].removeMovieClip(); } i++; } } } else if (distance == 3) { if (this.health <= 0) { this.dead = true; this.gotoAndStop(2); } else { this._x = this._x + (this.spd * Math.sin((this._rotation * Math.PI) / 180)); this._y = this._y + ((-this.spd) * Math.cos((this._rotation * Math.PI) / 180)); rads = (Math.PI/180); vx = Math.sin((this._rotation - 270) * rads) * this.spd; vy = (-Math.cos((this._rotation - 270) * rads)) * this.spd; this._x = this._x + (this.xspeed / 2); this._y = this._y + (this.yspeed / 2); if (this.hitTest(_root.hero._x, _root.hero._y, true)) { if (this.first == false) { if (_root.hero.speed > 1) { this.health = this.health - (_root.hero.speed + _root.bumperdmg); this.first = true; } } _root.shake = true; if (!_root.hero.hitTest(_root.land._x, _root.land._y, true)) { if (_root.hero.speed > 1) { _root.hero._x = _root.hero._x - (_root.hero.xspeed / 1.2); _root.hero._y = _root.hero._y - (_root.hero.yspeed / 1.2); } else { _root.hurthero(1); _root.hero._x = _root.hero._x + (this.spd + (4 * Math.sin(((this._rotation + 5) * Math.PI) / 180))); _root.hero._y = _root.hero._y + ((-this.spd) + (4 * Math.cos(((this._rotation + 5) * Math.PI) / 180))); } _root.hero._x = _root.hero._x - (this.xspeed / 4); _root.hero._y = _root.hero._y - (this.yspeed / 4); _root.hero.xspeed = _root.hero.xspeed - (this.xspeed / 3); _root.hero.yspeed = _root.hero.yspeed - (this.yspeed / 3); } if (this._x < _root.hero._x) { if (this._y > _root.hero._y) { _root.hero._rotation = _root.hero._rotation - 10; } else { _root.hero._rotation = _root.hero._rotation + 10; } } else if (this._y > _root.hero._y) { _root.hero._rotation = _root.hero._rotation + 10; } else { _root.hero._rotation = _root.hero._rotation - 10; } } else { this.first = false; } boom = 90 + ((Math.atan2(_root.hero._y - this._y, _root.hero._x - this._x) / Math.PI) * 180); if (this._rotation < 0) { yum = -1; rot = 360 + this._rotation; } else { yum = 1; rot = this._rotation; } if (boom < 0) { boomb = 360 + boom; } else { boomb = boom; } if ((rot < (boomb + 5)) and (rot > (boomb - 5))) { } else { one = boomb - rot; if (one < 0) { if (Math.abs(one) <= 180) { this._rotation = this._rotation - 3; } else { this._rotation = this._rotation + 3; } } else if (Math.abs(one) <= 180) { this._rotation = this._rotation + 3; } else { this._rotation = this._rotation - 3; } } i = 0; while (i <= _root.bombnum) { if (this.hitTest(_root["mine" + i])) { rots = this._rotation + 180; this.health = 0; var _local3 = _root.attachMovie("explosion", "explosion" + (Math.random() * 1000), _root.depth++); _root.changedepth(); _local3._x = _root["mine" + i]._x; _local3._y = _root["mine" + i]._y; _local3._xscale = 800; _local3._yscale = 800; _local3._rotation = Math.random() * 360; _local3.play(); _root["mine" + i].removeMovieClip(); } i++; } i = 0; while (i <= 100) { if (this.hitTest(_root["shotr" + i])) { if (_root.haspowercore == 1) { this.health = this.health - (_root.fturretdmg + (_root.fturretdmg * 2)); } else { this.health = this.health - _root.fturretdmg; } this.cover.play(); var _local4 = _root.attachMovie("reflect", "reflect", _root.depth++); _local4._x = _root["shotr" + i]._x; _local4._y = _root["shotr" + i]._y; _local4._rotation = _root["shotr" + i]._rotation; _root["shotr" + i].removeMovieClip(); } i++; } } } else { i = 0; while (i <= _root.bombnum) { if (this.hitTest(_root["mine" + i])) { rots = this._rotation + 180; this.hit = true; this.dead = true; this.hspd = 90; this.rot = rots; this.gotoAndStop("die"); var _local3 = _root.attachMovie("explosion", "explosion" + (Math.random() * 1000), _root.depth++); _root.changedepth(); _local3._x = _root["mine" + i]._x; _local3._y = _root["mine" + i]._y; _local3._xscale = 800; _local3._yscale = 800; _local3._rotation = Math.random() * 360; _local3.play(); _root["mine" + i].removeMovieClip(); } i++; } i = 0; while (i <= 100) { if (this.hitTest(_root["shotr" + i])) { this.health = this.health - _root.fturretdmg; if (this.health > 0) { this.hspd = 20; this.rot = _root["shotr" + i]._rotation; this.down = true; this.dead = false; this.gotoAndStop("hit"); this.hit = true; var _local4 = _root.attachMovie("reflect", "reflect", _root.depth++); _local4._x = _root["shotr" + i]._x; _local4._y = _root["shotr" + i]._y; _local4._rotation = _root["shotr" + i]._rotation; _root["shotr" + i].removeMovieClip(); } else { this.hit = true; this.dead = true; this.hspd = 20; this.rot = _root["shotr" + i]._rotation; this.gotoAndStop("die"); } } i++; } if (this.hitTest(_root.hero)) { if (_root.day >= 12) { var _local5 = _root.attachMovie("blood", "blood" + (Math.random() * 5), depth++); changedepth(); _local5._x = (this._x + (Math.random() * 10)) - 5; _local5._y = (this._y + (Math.random() * 10)) - 5; _local5.timer = 0; _local5._rotation = Math.random() * 360; _local5.onEnterFrame = function () { this.timer++; if (this.timer >= 30) { this.removeMovieClip(); } if (this._alpha <= 0) { this.removeMovieClip(); } }; } if (this.down == false) { ksb = new Sound(this); ksb.attachSound("squash"); ksb.start(0, 1); _root.shake = true; this.health = this.health - ((_root.hero.speed * 1.3) + _root.bumperdmg); } if (this.health > 0) { if ((_root.hero.speed > 0.5) or (_root.hero.speed < -0.5)) { if (this.down == false) { this.hspd = _root.hero.speed * 6; } this.rot = _root.hero._rotation - 270; this.down = true; this.dead = false; this.gotoAndStop("hit"); this.hit = true; } } else { this.hit = true; this.dead = true; if (this.down == false) { this.hspd = _root.hero.speed * 9; } this.rot = _root.hero._rotation - 270; this.gotoAndStop("die"); } } else if (this.health <= 0) { this.hit = true; this.dead = true; if (this.down == false) { this.hspd = 6; } this.rot = this._rotation + 180; this.gotoAndStop("die"); } if (this.hit) { this.down = true; if (this.hspd > 0.4) { if (_root.day < 12) { var _local5 = _root.attachMovie("blood", "blood" + (Math.random() * 5), depth++); changedepth(); _local5._x = (this._x + (Math.random() * 10)) - 5; _local5._y = (this._y + (Math.random() * 10)) - 5; _local5.timer = 0; _local5._rotation = Math.random() * 360; _local5.onEnterFrame = function () { this.timer++; if (_root.day < 7) { if (this.timer >= 60) { this._alpha = this._alpha - 2; } } else if (this.timer >= 30) { this.removeMovieClip(); } if (this._alpha <= 0) { this.removeMovieClip(); } }; } } this._x = this._x + (this.hspd * Math.sin((this.rot * Math.PI) / 180)); this._y = this._y + ((-this.hspd) * Math.cos((this.rot * Math.PI) / 180)); this.hspd = this.hspd * 0.5; if (this.hspd < 0.4) { this.hit = false; } } if (!this.down) { if (!this.dead) { if (_root.game and (_root.pause == undefined)) { var _local6 = this._x - _root.hero._x; var _local7 = this._y - _root.hero._y; distb = Math.sqrt((_local6 * _local6) + (_local7 * _local7)); this._rotation = 90 + ((Math.atan2(_root.hero._y - this._y, _root.hero._x - this._x) / Math.PI) * 180); if (distb < distance) { this.gotoAndStop("attack"); } else { this.gotoAndStop("walk"); this._x = this._x + (this.spd * Math.sin((this._rotation * Math.PI) / 180)); this._y = this._y + ((-this.spd) * Math.cos((this._rotation * Math.PI) / 180)); } } } } } } }; } spotter._x = _root.hero._x; spotter._y = _root.hero._y; spotter._rotation = (Math.atan2(_root._ymouse - spotter._y, _root._xmouse - spotter._x) / Math.PI) * 180; if (_root.lastkill != _root.kills) { _root.kongregateStats.submit("kills", _root.kills); var _local13 = _root.kills; } if (_root.daynumber == undefined) { _root.nomove = false; if ((_root.pause == undefined) and (daytimer < 1190)) { _root.game = true; } } if (_root.health <= 0) { _root.hero.play(); } if (Key.isDown(80)) { if (_root.pause == undefined) { var pa = _root.attachMovie("pause", "pause", _root.getNextHighestDepth()); pa._x = _root.cam._x; pa._y = _root.cam._y; pa.onEnterFrame = function () { pa._x = _root.cam._x; pa._y = _root.cam._y; if (_root._currentframe != 7) { this.removeMovieClip(); } }; } } if (_root.game and (_root.pause == undefined)) { if (_root.hasmines > 0) { if (bombtime < 200) { bombtime++; } else if (_root._currentframe == 7) { var _local8 = _root.attachMovie("mine", "mine" + (bombnum++), _root.depth++); _root.changedepth(); _local8._x = _root.hero._x; _local8._y = _root.hero._y; _local8._rotation = Math.random() * 360; bombtime = _root.hasmines; } if (bombnum > 40) { bombnum = 0; } } } if (_root.mode == "play") { if (daytimer == 1190) { var _local6 = _root.attachMovie("portal", "portal", _root.depth++); _root.changedepth(); _local6._x = _root.hero._x; _local6._y = _root.hero._y; nomove = true; _local6._alpha = 80; _local6.play(); _local6.onEnterFrame = function () { this._x = _root.hero._x; this._y = _root.hero._y; }; delete eval (makebad()); a = 0; while (a <= _root.badnum) { _root["mane" + a].removeMovieClip(); a++; } } if (daytimer >= 1200) { _root.topbar.removeMovieClip(); a = 0; while (a <= _root.badnum) { _root["mane" + a].removeMovieClip(); a++; } a = 0; while (a <= _root.bombnum) { _root["mine" + a].removeMovieClip(); a++; } daytimer = 0; delete daytimer; if (_root.day == 19) { _root.gotoAndStop("win"); } else { _root.gotoAndStop("base"); } } } else if (daytimer >= 400) { _root.day++; spawnenemyatime = 120 / (_root.day / 3); spawnenemybtime = 165 / (_root.day / 2); spawnenemyctime = 380 / (_root.day / 3.5); spawnenemydtime = 450 - (_root.day * 3); spawnenemyetime = 500 - (_root.day * 2); daytimer = 0; } if (_root._currentframe == 7) { if (_root.pause == undefined) { daytimer++; } } _root.topbar._x = _root.cam._x; _root.topbar._y = _root.cam._y; var _local12 = _root.hero._x - herox; var _local11 = _root.hero._y - heroy; dist = Math.sqrt((_local12 * _local12) + (_local11 * _local11)); if (dist >= 11) { if (Key.isDown(38)) { var _local7 = _root.attachMovie("track", "tracke" + tracknum, depth++); changedepth(); tracknum++; _local7._x = _root.hero._x; _local7._y = _root.hero._y; _local7._rotation = hero._rotation; herox = _root.hero._x; heroy = _root.hero._y; } } if (_root.day <= 8) { atimer++; } if (_root.game) { if (_root.pause == undefined) { btimer++; ctimer++; dtimer++; etimer++; if (atimer >= spawnenemyatime) { makebad(4, 2, "mana", 35, 1); atimer = 0; } if (btimer >= spawnenemybtime) { makebad(6, 2, "manb", (Math.random() * 100) + 210, 2); btimer = 0; } if (ctimer >= spawnenemyctime) { if (_root.day >= 4) { makebad(45, (Math.random() * 1) + 1, "enemy3", 2, 3); ctimer = 0; } } if (dtimer >= spawnenemydtime) { if (_root.day >= 7) { makebad(65, (Math.random() * 1) + 1, "enemy4", 2, 4); dtimer = 0; } } if (etimer >= spawnenemyetime) { if (_root.day >= 10) { makebad(135, 2, "enemy5", 3, 5); etimer = 0; } } } } else { trace("ddd"); } };
Instance of Symbol 497 MovieClip "cam" in Frame 7
onClipEvent (load) { _root.hero._x = 240; } onClipEvent (enterFrame) { this._x = (_root.hero._x - ((_root.hero._x * 275) / 600)) + 100; this._y = (_root.hero._y - ((_root.hero._y * 200) / 600)) + 80; if (_root.shake) { ks = new Sound(this); ks.attachSound("hit"); ks.start(0, 1); this._x = this._x + ((Math.random() * -1.5) + 3); this._y = this._y + ((Math.random() * -1.5) + 3); this._x = this._x + ((Math.random() * -1.5) + 3); this._y = this._y + ((Math.random() * -1.5) + 3); _root.shake = false; } }
Instance of Symbol 472 MovieClip "hero" in Frame 7
onClipEvent (load) { decay = 0.89; xspeed = 0; yspeed = 0; maxspeed = 17; minspeed = -17; speed = 0; } onClipEvent (enterFrame) { rads = (Math.PI/180); vx = Math.sin((this._rotation + 90) * rads) * speed; vy = (-Math.cos((this._rotation + 90) * rads)) * speed; this._x = this._x + ((speed * Math.sin(((this._rotation + 90) * Math.PI) / 180)) / 3); this._y = this._y + (((-speed) * Math.cos(((this._rotation + 90) * Math.PI) / 180)) / 3); this._x = this._x + (xspeed / 3); this._y = this._y + (yspeed / 3); if (Math.abs(speed) < 0.1) { speed = 0; xspeed = 0; yspeed = 0; } if (_root.game == true) { if (_root.nomove == false) { if (_root.land.hitTest(_x, _y, true)) { if (Math.abs(speed) < 2) { this._x = this._x - xspeed; this._y = this._y - yspeed; speed = speed * -1; xspeed = xspeed * -1; yspeed = yspeed * -1; } else { this._x = this._x - (xspeed / 1.2); this._y = this._y - (yspeed / 1.2); speed = speed * -0.6; xspeed = xspeed * -0.6; yspeed = yspeed * -0.6; } } if (Key.isDown(38) or Key.isDown(87)) { if (Key.isDown(37) or Key.isDown(65)) { if (Math.abs(speed) > 0.1) { this._rotation = this._rotation - (speed + _root.hasturn); } } if (Key.isDown(39) or Key.isDown(68)) { if (Math.abs(speed) > 0.1) { this._rotation = this._rotation + (speed + _root.hasturn); } } } else if (Key.isDown(40) or Key.isDown(83)) { if (Key.isDown(37) or Key.isDown(65)) { if (Math.abs(speed) > 0.1) { this._rotation = this._rotation - (speed + _root.hasturn); } } if (Key.isDown(39) or Key.isDown(68)) { if (Math.abs(speed) > 0.1) { this._rotation = this._rotation + (speed + _root.hasturn); } } } else if (speed < 0) { if (Key.isDown(37) or Key.isDown(65)) { if (Math.abs(speed) > 0.1) { this._rotation = this._rotation - (speed + _root.hasturn); } } if (Key.isDown(39) or Key.isDown(68)) { if (Math.abs(speed) > 0.1) { this._rotation = this._rotation + (speed + _root.hasturn); } } } else { if (Key.isDown(37) or Key.isDown(65)) { if (Math.abs(speed) > 0.1) { this._rotation = this._rotation - (speed + _root.hasturn); } } if (Key.isDown(39) or Key.isDown(68)) { if (Math.abs(speed) > 0.1) { this._rotation = this._rotation + (speed + _root.hasturn); } } } if (Key.isDown(38) or Key.isDown(87)) { if (!_root.hasrocket) { speed = speed + 0.25; } else { speed = speed + 0.35; } xspeed = xspeed + vx; yspeed = yspeed + vy; } else if (Key.isDown(40) or Key.isDown(83)) { if (!_root.hasrocket) { speed = speed - 0.25; } else { speed = speed - 0.35; } xspeed = xspeed + vx; yspeed = yspeed + vy; } else { speed = speed * decay; } if (!_root.hasrocket) { if (speed > 8.1) { speed = speed * 0.8; } if (speed < -8.1) { speed = speed * 0.8; } } else { if (speed > 10.1) { speed = speed * 0.8; } if (speed < -10.1) { speed = speed * 0.8; } } } } xspeed = xspeed * decay; yspeed = yspeed * decay; }
Instance of Symbol 505 MovieClip in Frame 7
onClipEvent (enterFrame) { _x = _root.cam._x; _y = _root.cam._y; this._alpha = 75 - _root.health; }
Frame 8
function dodesc(who, frame) { if (_root.hero.hitTest(who)) { who.hit = true; _root.description._visible = true; _root.description.desc.gotoAndStop(frame); } if (!_root.hero.hitTest(who)) { _root.onone = false; if (who.hit) { _root.description._visible = false; who.hit = false; } } } delete eval (onEnterFrame()); temp = false; daytimer = 0; _root.game = false; instruc.removeMovieClip(); instruc2.removeMovieClip(); _root.topbar.removeMovieClip(); var t = _root.attachMovie("topbar", "topbar", _root.depth++); _root.changedepth(); _root.topbar._x = _root.cam._x; _root.topbar._y = _root.cam._y; _root.hero.body.gotoAndStop(_root.armor); _root.description._visible = false; if (_root.hint3 == 0) { var ins = _root.attachMovie("instructions3", "instruc3", _root.depth++); _root.changedepth(); ins._x = _root.cam._x; ins._y = _root.cam._y - (_root.cam._height / 2); ins.timer = 0; ins.onEnterFrame = function () { this.timer++; if (this.timer <= 15) { this._y = this._y + 4; } if (this.timer >= 100) { this._y = this._y - 5; } if (this.timer >= 170) { this.removeMovieClip(); } }; _root.hint3 = 1; } _root.fade();
Instance of Symbol 513 MovieClip "u6" in Frame 8
onClipEvent (enterFrame) { _root.dodesc(this, 9); }
Instance of Symbol 516 MovieClip "u3" in Frame 8
onClipEvent (enterFrame) { _root.dodesc(this, 1); _root.daytimer = 0; }
Instance of Symbol 519 MovieClip "u5" in Frame 8
onClipEvent (enterFrame) { _root.dodesc(this, 3); }
Instance of Symbol 522 MovieClip "u4" in Frame 8
onClipEvent (enterFrame) { _root.dodesc(this, 2); }
Instance of Symbol 524 MovieClip "u7" in Frame 8
onClipEvent (enterFrame) { _root.dodesc(this, 4); }
Instance of Symbol 528 MovieClip "u2" in Frame 8
onClipEvent (enterFrame) { _root.dodesc(this, 8); }
Instance of Symbol 530 MovieClip "u1" in Frame 8
onClipEvent (enterFrame) { _root.dodesc(this, 5); }
Instance of Symbol 472 MovieClip "hero" in Frame 8
onClipEvent (load) { decay = 0.92; xspeed = 0; yspeed = 0; maxspeed = 17; minspeed = -17; speed = 0; } onClipEvent (enterFrame) { rads = (Math.PI/180); vx = Math.sin((this._rotation + 90) * rads) * speed; vy = (-Math.cos((this._rotation + 90) * rads)) * speed; this._x = this._x + (speed * Math.sin(((this._rotation + 90) * Math.PI) / 180)); this._y = this._y + ((-speed) * Math.cos(((this._rotation + 90) * Math.PI) / 180)); this._x = this._x + (xspeed / 4); this._y = this._y + (yspeed / 4); if (_root.land.hitTest(_x, _y, true)) { if (Math.abs(speed) < 2) { this._x = this._x - xspeed; this._y = this._y - yspeed; speed = speed * -1; xspeed = xspeed * -1; yspeed = yspeed * -1; } else { this._x = this._x - (xspeed / 1.2); this._y = this._y - (yspeed / 1.2); speed = speed * -0.6; xspeed = xspeed * -0.6; yspeed = yspeed * -0.6; } } if (Math.abs(speed) < 0.1) { speed = 0; xspeed = 0; yspeed = 0; } if (Key.isDown(38) or Key.isDown(87)) { if (Key.isDown(37) or Key.isDown(65)) { if (Math.abs(speed) > 0.4) { this._rotation = this._rotation - ((speed + (_root.hasturn / 1.5)) * 1.5); } } if (Key.isDown(39) or Key.isDown(68)) { if (Math.abs(speed) > 0.4) { this._rotation = this._rotation + ((speed + (_root.hasturn / 1.5)) * 1.5); } } } else if (Key.isDown(40) or Key.isDown(83)) { if (Key.isDown(37) or Key.isDown(65)) { if (Math.abs(speed) > 0.4) { this._rotation = this._rotation - ((speed + (_root.hasturn / 1.5)) * 1.5); } } if (Key.isDown(39) or Key.isDown(68)) { if (Math.abs(speed) > 0.4) { this._rotation = this._rotation + ((speed + (_root.hasturn / 1.5)) * 1.5); } } } else if (speed < 0) { if (Key.isDown(37) or Key.isDown(65)) { if (Math.abs(speed) > 0.4) { this._rotation = this._rotation - ((speed + (_root.hasturn / 1.5)) * 1.5); } } if (Key.isDown(39) or Key.isDown(68)) { if (Math.abs(speed) > 0.4) { this._rotation = this._rotation + ((speed + (_root.hasturn / 1.5)) * 1.5); } } } else { if (Key.isDown(37) or Key.isDown(65)) { if (Math.abs(speed) > 0.4) { this._rotation = this._rotation - ((speed + (_root.hasturn / 1.5)) * 1.5); } } if (Key.isDown(39) or Key.isDown(68)) { if (Math.abs(speed) > 0.4) { this._rotation = this._rotation + (((speed * 1.5) + (_root.hasturn / 1.5)) * 1.5); } } } if (Key.isDown(38) or Key.isDown(87)) { speed = speed + 0.15; xspeed = xspeed + vx; yspeed = yspeed + vy; } else if (Key.isDown(40) or Key.isDown(83)) { speed = speed - 0.15; xspeed = xspeed + vx; yspeed = yspeed + vy; } else { speed = speed * decay; } if (speed > 3.1) { speed = speed * 0.8; } if (speed < -3.1) { speed = speed * 0.8; } xspeed = xspeed * (decay - 0.03); yspeed = yspeed * (decay - 0.03); }
Instance of Symbol 473 MovieClip in Frame 8
onClipEvent (enterFrame) { if (_root.hero.hitTest(this)) { _root.topbar.removeMovieClip(); _root.comefrom = "shop"; _root.gotoAndStop("base"); } }
Frame 9
function dodesc(who, frame) { if (_root.hero.hitTest(who)) { who.hit = true; _root.description._visible = true; _root.description.desc.gotoAndStop(frame); } if (!_root.hero.hitTest(who)) { _root.onone = false; if (who.hit) { _root.description._visible = false; who.hit = false; } } } delete eval (onEnterFrame()); temp = false; daytimer = 0; _root.game = false; _root.topbar.removeMovieClip(); var t = _root.attachMovie("topbar", "topbar", _root.depth++); _root.changedepth(); _root.topbar._x = _root.cam._x; _root.topbar._y = _root.cam._y; _root.description._visible = false; _root.hero.body.gotoAndStop(_root.armor); instruc.removeMovieClip(); instruc2.removeMovieClip(); if (_root.hint3 == 0) { var ins = _root.attachMovie("instructions3", "instruc3", _root.depth++); _root.changedepth(); ins._x = _root.cam._x; ins._y = _root.cam._y - (_root.cam._height / 2); ins.timer = 0; ins.onEnterFrame = function () { this.timer++; if (this.timer <= 15) { this._y = this._y + 4; } if (this.timer >= 100) { this._y = this._y - 5; } if (this.timer >= 170) { this.removeMovieClip(); } }; _root.hint3 = 1; } _root.fade();
Instance of Symbol 608 MovieClip "u6" in Frame 9
onClipEvent (enterFrame) { _root.dodesc(this, 11); _root.daytimer = 0; }
Instance of Symbol 611 MovieClip "u8" in Frame 9
onClipEvent (enterFrame) { _root.dodesc(this, 7); }
Instance of Symbol 614 MovieClip in Frame 9
onClipEvent (enterFrame) { _root.dodesc(this, 12); }
Instance of Symbol 618 MovieClip in Frame 9
onClipEvent (enterFrame) { _root.dodesc(this, 13); }
Instance of Symbol 619 MovieClip in Frame 9
onClipEvent (enterFrame) { _root.dodesc(this, 10); }
Instance of Symbol 623 MovieClip in Frame 9
onClipEvent (enterFrame) { _root.dodesc(this, 14); }
Instance of Symbol 473 MovieClip in Frame 9
onClipEvent (enterFrame) { if (_root.hero.hitTest(this)) { _root.topbar.removeMovieClip(); _root.comefrom = "shop2"; _root.gotoAndStop("base"); } }
Instance of Symbol 630 MovieClip in Frame 11
on (release) { getURL ("http://www.hiddenninjagames.com", _blank); }
Symbol 15 MovieClip [explosion] Frame 11
stop(); this.removeMovieClip();
Symbol 20 MovieClip [fire] Frame 15
this.removeMovieClip();
Symbol 24 MovieClip [rocket] Frame 4
stop();
Symbol 27 MovieClip [fade] Frame 12
this.removeMovieClip();
Symbol 29 MovieClip [coinage] Frame 27
this.removeMovieClip();
Symbol 33 MovieClip [daynumber] Frame 1
day = _root.day;
Symbol 36 MovieClip [behind] Frame 3
stop();
Symbol 72 Button
on (release) { _root.game = true; _root.nomove = false; trace("ok"); this.removeMovieClip(); }
Symbol 73 MovieClip [pause] Frame 1
_root.game = false; _root.nomove = true;
Symbol 76 MovieClip [portal] Frame 29
stop(); this.removeMovieClip();
Symbol 81 MovieClip [cover] Frame 1
stop();
Symbol 81 MovieClip [cover] Frame 7
this.removeMovieClip();
Symbol 111 MovieClip Frame 109
stop();
Symbol 117 Button
on (release) { _root.adBox.removeMovieClip(); _root.gotoAndStop("logo"); }
Symbol 118 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndPlay ("loaded"); }
Symbol 118 MovieClip Frame 2
gotoAndPlay (1);
Symbol 118 MovieClip Frame 191
stop();
Symbol 150 MovieClip Frame 11
if (_root.pause != undefined) { gotoAndPlay (10); }
Symbol 150 MovieClip Frame 12
if (_root.game == true) { var shot = _root.attachMovie("shot2", "shot" + _root.getNextHighestDepth(), _root.depth++); _root.changedepth(); shot._x = _parent._x; shot._y = _parent._y; shot._rotation = _parent._rotation; shot.spd = 30; shot.onEnterFrame = function () { this._x = this._x + (this.spd * Math.sin((this._rotation * Math.PI) / 180)); this._y = this._y + ((-this.spd) * Math.cos((this._rotation * Math.PI) / 180)); if (this.hitTest(_root.hero)) { _root.herohit(); _root.hurthero(1.5); this.removeMovieClip(); this.cover.play(); var _local3 = _root.attachMovie("reflect", "reflect", _root.depth++); _root.changedepth(); _local3._x = this._x; _local3._y = this._y; _local3._rotation = this._rotation; this.removeMovieClip(); } if (_root.land.hitTest(_x, _y, true)) { this.removeMovieClip(); } }; }
Symbol 150 MovieClip Frame 21
if (_root.game == true) { gotoAndPlay (7); }
Symbol 176 MovieClip Frame 38
_parent.gotoAndStop(1);
Symbol 188 MovieClip Frame 63
_parent._parent.removeMovieClip();
Symbol 193 MovieClip Frame 64
_parent._parent.removeMovieClip();
Symbol 194 MovieClip Frame 1
stop(); rnd = Math.round((Math.random() * 1) + 2); _root.money = _root.money + 8; var co = _root.attachMovie("coinage", "coinage" + (Math.random() * 1000), _root.depth++); _root.changedepth(); co._x = _parent._x; co._y = _parent._y; co.amount = 8; co.onEnterFrame = function () { co._y = co._y - 1; co._alpha = co._alpha - 1; if (co._alpha <= 0) { co.removeMovieClip(); } }; gotoAndStop(rnd);
Symbol 194 MovieClip Frame 2
_root.kills++;
Symbol 194 MovieClip Frame 3
_root.kills++;
Symbol 195 MovieClip [manb] Frame 1
stop(); this.down = false;
Symbol 195 MovieClip [manb] Frame 2
this.down = false;
Symbol 195 MovieClip [manb] Frame 3
this.down = true;
Symbol 195 MovieClip [manb] Frame 4
this.down = true; health = 0; var co = _root.attachMovie("coinage", "coinage" + (Math.random() * 1000), _root.depth++); _root.changedepth(); co._x = _x; co._y = _y;
Symbol 214 MovieClip Frame 5
if (this.hitTest(_root.hero)) { _root.herohit(); _root.hurthero(2); }
Symbol 231 MovieClip Frame 35
_parent.gotoAndStop(1);
Symbol 239 MovieClip Frame 68
_parent._parent.removeMovieClip();
Symbol 250 MovieClip Frame 60
_parent._parent.removeMovieClip();
Symbol 251 MovieClip Frame 1
stop(); rnd = Math.round((Math.random() * 1) + 2); _root.money = _root.money + 6; gotoAndStop(rnd);
Symbol 251 MovieClip Frame 2
_root.kills++;
Symbol 251 MovieClip Frame 3
_root.kills++;
Symbol 252 MovieClip [mana] Frame 1
stop(); down = false;
Symbol 252 MovieClip [mana] Frame 2
down = false;
Symbol 252 MovieClip [mana] Frame 3
stop(); down = true;
Symbol 252 MovieClip [mana] Frame 4
stop(); health = 0; down = true; var co = _root.attachMovie("coinage", "coinage" + (Math.random() * 1000), _root.depth++); _root.changedepth(); co._x = _x; co._y = _y;
Symbol 263 MovieClip Frame 1
stop();
Symbol 263 MovieClip Frame 3
var shot = _root.attachMovie("rocket", "shot" + _root.getNextHighestDepth(), _root.depth++); _root.changedepth(); shot._x = _parent._x; shot._y = _parent._y; shot._rotation = 90 + ((Math.atan2(_root.hero._y - (_parent._y + this._y), _root.hero._x - (_parent._x + this._x)) / Math.PI) * 180); shot.spd = 15; shot.onEnterFrame = function () { this._x = this._x + (this.spd * Math.sin((this._rotation * Math.PI) / 180)); this._y = this._y + ((-this.spd) * Math.cos((this._rotation * Math.PI) / 180)); if (this.hitTest(_root.hero)) { _root.shake = true; _root.herohit(); _root.hurthero(8); this.removeMovieClip(); this.cover.play(); var _local3 = _root.attachMovie("explosion", "explosion" + (Math.random() * 100), _root.depth++); _root.changedepth(); _local3._x = _root.hero._x; _local3._y = _root.hero._y; _local3._xscale = 500; _local3._yscale = 500; _local3._rotation = this._rotation; this.removeMovieClip(); } if (_root.land.hitTest(_x, _y, true)) { this.removeMovieClip(); } };
Symbol 274 MovieClip Frame 11
stop(); this.removeMovieClip();
Symbol 277 MovieClip Frame 3
if (_root.firsttank == false) { _root.kongregateStats.submit("Destroy first tank", 1); _root.firsttank = true; }
Symbol 277 MovieClip Frame 43
_parent.removeMovieClip();
Symbol 278 MovieClip [enemy5] Frame 1
stop();
Instance of Symbol 263 MovieClip "gunner" in Symbol 278 MovieClip [enemy5] Frame 1
onClipEvent (load) { time = 0; rot = null; } onClipEvent (enterFrame) { if (_root.game == true) { boom = (90 + ((Math.atan2(_root.hero._y - (this._y + _parent._y), _root.hero._x - (this._x + _parent._x)) / Math.PI) * 180)) - _parent._rotation; if (this._rotation < 0) { yum = -1; rot = 360 + this._rotation; } else { yum = 1; rot = this._rotation; } if (boom < 0) { boomb = 360 + boom; } else { boomb = boom; } if ((rot < (boomb + 3)) and (rot > (boomb - 3))) { } else { one = boomb - rot; if (one < 0) { if (Math.abs(one) <= 180) { this._rotation = this._rotation - 1; } else { this._rotation = this._rotation + 1; } } else if (Math.abs(one) <= 180) { this._rotation = this._rotation + 1; } else { this._rotation = this._rotation - 1; } } tempDistX = Math.pow((_parent._x + this._x) - _root.hero._x, 2); tempDistY = Math.pow((_parent._y + this._y) - _root.hero._y, 2); tempDist = Math.pow(tempDistX + tempDistY, 0.5); if (time <= 30) { time++; } else if (tempDist < 275) { this.gotoAndPlay(2); time = 0; } } }
Symbol 278 MovieClip [enemy5] Frame 2
_root.kills++; _root.money = _root.money + 30; var co = _root.attachMovie("coinage", "coinage" + (Math.random() * 1000), _root.depth++); _root.changedepth(); co._x = _x; co._y = _y;
Symbol 284 MovieClip Frame 1
stop(); if (_parent._parent.type == 3) { gotoAndStop (2); }
Symbol 284 MovieClip Frame 2
stop();
Symbol 290 MovieClip Frame 1
stop();
Symbol 290 MovieClip Frame 2
if (_root.pause != undefined) { gotoAndStop (1); }
Symbol 290 MovieClip Frame 3
if (_parent == _root.hero) { if ((_root.hasgoldbullets == 1) and (_root.hero.gunner.closestmc.type == 5)) { _root.hero.gunner.closestmc.health = _root.hero.gunner.closestmc.health - 4; } if (_root.haspowercore == 1) { _root.hero.gunner.closestmc.health = _root.hero.gunner.closestmc.health - (_root.gunmandmg + (_root.gunmandmg * 0.2)); } else { _root.hero.gunner.closestmc.health = _root.hero.gunner.closestmc.health - _root.gunmandmg; } } else { _root.hurthero(1); }
Symbol 292 MovieClip Frame 54
_parent.removeMovieClip();
Symbol 293 MovieClip [enemy4] Frame 1
stop();
Instance of Symbol 290 MovieClip "gunner" in Symbol 293 MovieClip [enemy4] Frame 1
onClipEvent (load) { time = 0; rot = null; } onClipEvent (enterFrame) { if (_root.game == true) { tempDistX = Math.pow((_parent._x + this._x) - _root.hero._x, 2); tempDistY = Math.pow((_parent._y + this._y) - _root.hero._y, 2); tempDist = Math.pow(tempDistX + tempDistY, 0.5); if (time <= 25) { time++; } else if (tempDist < 220) { this.gotoAndPlay(2); time = 0; } endname = undefined; } }
Symbol 293 MovieClip [enemy4] Frame 2
_root.kills++; _root.money = _root.money + 20; var co = _root.attachMovie("coinage", "coinage" + (Math.random() * 1000), _root.depth++); _root.changedepth(); co._x = _x; co._y = _y;
Symbol 295 MovieClip [enemy3] Frame 1
stop();
Symbol 295 MovieClip [enemy3] Frame 2
_root.kills++; _root.money = _root.money + 10; var co = _root.attachMovie("coinage", "coinage" + (Math.random() * 1000), _root.depth++); _root.changedepth(); co._x = _x; co._y = _y;
Symbol 296 MovieClip [man] Frame 1
stop();
Symbol 300 MovieClip [shot] Frame 3
stop();
Symbol 306 MovieClip [reflect] Frame 6
this.removeMovieClip();
Symbol 308 MovieClip [shot2] Frame 3
stop();
Symbol 319 MovieClip Frame 124
stop();
Symbol 321 Button
on (release) { _parent.gotoAndPlay("done"); }
Symbol 323 Button
on (release) { nextFrame(); }
Symbol 335 MovieClip Frame 1
if (_root.day == 1) { gotoAndStop (1); } else if (_root.day == 3) { gotoAndStop (5); } else if (_root.day == 4) { gotoAndStop (6); } else if (_root.day == 7) { gotoAndStop (7); } else if (_root.day == 9) { gotoAndStop (8); } else if (_root.day == 10) { gotoAndStop (9); } else { gotoAndStop (10); } stop(); timer = 0; onEnterFrame = function () { timer++; if (timer > 130) { thing.gotoAndPlay(1); gotoAndStop (2); } };
Symbol 335 MovieClip Frame 2
timer = 0; onEnterFrame = function () { timer++; if (timer > 130) { thing.gotoAndPlay(1); gotoAndStop (3); } };
Symbol 335 MovieClip Frame 3
timer = 0; onEnterFrame = function () { timer++; if (timer > 130) { thing.gotoAndPlay(1); gotoAndStop (4); } };
Symbol 335 MovieClip Frame 4
timer = 0; onEnterFrame = function () { timer++; if (timer > 50) { _parent.play(); } };
Symbol 335 MovieClip Frame 5
timer = 0; onEnterFrame = function () { timer++; if (timer > 130) { _parent.play(); _root.game = true; } };
Symbol 335 MovieClip Frame 6
timer = 0; onEnterFrame = function () { timer++; if (timer > 130) { _parent.play(); _root.game = true; } };
Symbol 335 MovieClip Frame 7
timer = 0; onEnterFrame = function () { timer++; if (timer > 130) { _parent.play(); _root.game = true; } };
Symbol 335 MovieClip Frame 8
timer = 0; onEnterFrame = function () { timer++; if (timer > 130) { _parent.play(); _root.game = true; } };
Symbol 335 MovieClip Frame 9
timer = 0; onEnterFrame = function () { timer++; if (timer > 130) { _parent.play(); _root.game = true; } };
Symbol 335 MovieClip Frame 10
timer = 0; onEnterFrame = function () { timer++; if (timer > 50) { _parent.play(); _root.game = true; } };
Symbol 336 MovieClip [message] Frame 1
_root.game = false;
Symbol 336 MovieClip [message] Frame 12
stop();
Symbol 336 MovieClip [message] Frame 23
_root.game = true; this.removeMovieClip();
Symbol 347 Button
on (release) { _root.gotoAndStop("dead"); }
Symbol 350 Button
on (release) { stopAllSounds(); nextFrame(); }
Symbol 352 Button
on (release) { kirupaSound = new Sound(this); kirupaSound.attachSound("music"); kirupaSound.start(0, 99); gotoAndStop (1); }
Symbol 353 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 2
stop(); _root.sound = true; trace("d"); if ((_root._currentframe == 7) and _root.sound) { kirupaSound = new Sound(this); kirupaSound.attachSound("music"); kirupaSound.start(0, 99); }
Symbol 353 MovieClip Frame 3
_root.sound = false;
Instance of Symbol 356 MovieClip "health" in Symbol 358 MovieClip Frame 1
onClipEvent (load) { var owidth = this._width; } onClipEvent (enterFrame) { var rs = (owidth * _root.health); this._width = rs / 100; }
Symbol 361 MovieClip [topbar] Frame 1
this.onEnterFrame = function () { money_txt = _root.money; health_txt = _root.health + " / 100"; kills = _root.kills; day = _root.day; }; if (_root.sound) { music.gotoAndStop(2); } else { music.gotoAndStop(3); }
Symbol 376 MovieClip Frame 19
stop();
Symbol 393 Button
on (release) { _root.mode = "play"; play(); where = 2; }
Symbol 394 Button
on (release) { _root.mode = "fun"; play(); where = 3; }
Symbol 395 Button
on (release) { getURL ("http://www.hiddenninjagames.com"); }
Symbol 396 Button
on (release) { getURL ("http://www.hiddenninjagames.com/?static=wk", _blank); }
Symbol 397 MovieClip Frame 20
stop();
Symbol 397 MovieClip Frame 36
stop(); if (where == 2) { trace("d"); _parent.gotoAndStop("next"); } if (where == 3) { _root.gotoAndStop("story"); }
Symbol 408 Button
on (release) { _root.difficulty = "noob"; play(); }
Symbol 409 Button
on (release) { _root.difficulty = "average"; play(); }
Symbol 410 Button
on (release) { _root.difficulty = "hard core"; play(); }
Symbol 411 MovieClip Frame 19
stop();
Symbol 411 MovieClip Frame 38
_root.gotoAndStop("story");
Symbol 412 MovieClip Frame 20
stop();
Symbol 418 Button
on (release) { if (_root.mode == "play") { _root.gotoAndStop("base"); } else { _root.gotoAndStop("battle"); } }
Symbol 427 MovieClip Frame 1
stop(); time = 0; _alpha = 0; onEnterFrame = function () { time++; if (time > 140) { _alpha = (_alpha - 5); if (_alpha <= 0) { nextFrame(); } } else if (_alpha < 100) { _alpha = (_alpha + 5); } };
Symbol 427 MovieClip Frame 2
time = 0; _alpha = 0; onEnterFrame = function () { time++; if (time > 140) { _alpha = (_alpha - 5); if (_alpha <= 0) { nextFrame(); } } else if (_alpha < 100) { _alpha = (_alpha + 5); } };
Symbol 427 MovieClip Frame 3
time = 0; _alpha = 0; onEnterFrame = function () { time++; if (time > 140) { _alpha = (_alpha - 5); if (_alpha <= 0) { nextFrame(); } } else if (_alpha < 100) { _alpha = (_alpha + 5); } };
Symbol 427 MovieClip Frame 4
time = 0; _alpha = 0; onEnterFrame = function () { time++; if (time > 140) { _alpha = (_alpha - 5); if (_alpha <= 0) { nextFrame(); } } else if (_alpha < 100) { _alpha = (_alpha + 5); } };
Symbol 427 MovieClip Frame 5
time = 0; _alpha = 0; onEnterFrame = function () { time++; if (time > 140) { _alpha = (_alpha - 5); if (_alpha <= 0) { if (_root.mode == "play") { _root.gotoAndStop("base"); } else { _root.gotoAndStop("battle"); } } } else if (_alpha < 100) { _alpha = (_alpha + 5); } };
Symbol 432 Button
on (release) { _root.gotoAndPlay(1); }
Symbol 433 MovieClip Frame 1
stop(); time = 0; _alpha = 0; onEnterFrame = function () { if (_alpha < 100) { _alpha = (_alpha + 5); } };
Symbol 436 Button
on (release) { getURL ("http://www.hiddenninjagames.com", _blank); }
Symbol 439 MovieClip Frame 1
stop(); time = 0; _alpha = 0; onEnterFrame = function () { if (_alpha < 100) { _alpha = (_alpha + 5); } };
Symbol 458 MovieClip Frame 1
stop();
Symbol 467 MovieClip Frame 1
stop();
Symbol 472 MovieClip Frame 1
stop();
Instance of Symbol 280 MovieClip in Symbol 472 MovieClip Frame 1
onClipEvent (load) { rot = this._rotation; } onClipEvent (enterFrame) { trace(_rotation); if (Key.isDown(39)) { _rotation = (rot + 15); } else if (Key.isDown(37)) { _rotation = (rot - 15); } else { _rotation = rot; } }
Instance of Symbol 280 MovieClip in Symbol 472 MovieClip Frame 1
onClipEvent (load) { rot = this._rotation; } onClipEvent (enterFrame) { trace(_rotation); if (Key.isDown(39)) { _rotation = (rot + 15); } else if (Key.isDown(37)) { _rotation = (rot - 15); } else { _rotation = rot; } }
Instance of Symbol 280 MovieClip in Symbol 472 MovieClip Frame 1
onClipEvent (load) { rot = this._rotation; } onClipEvent (enterFrame) { trace(_rotation); if (Key.isDown(39)) { _rotation = (rot + 15); } else if (Key.isDown(37)) { _rotation = (rot - 15); } else { _rotation = rot; } }
Instance of Symbol 280 MovieClip in Symbol 472 MovieClip Frame 1
onClipEvent (load) { rot = this._rotation; } onClipEvent (enterFrame) { trace(_rotation); if (Key.isDown(39)) { _rotation = (rot + 15); } else if (Key.isDown(37)) { _rotation = (rot - 15); } else { _rotation = rot; } }
Instance of Symbol 290 MovieClip "gunner" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { var closet; _root.closestmc; time = 0; } onClipEvent (enterFrame) { if (_root.hasgunman == 1) { if (_root.game == true) { _visible = true; if (7 == _root._currentframe) { i = 0; while (i <= _root.badnum) { tempDistX = Math.pow((_parent._x + this._x) - _root["mane" + i]._x, 2); tempDistY = Math.pow((_parent._y + this._y) - _root["mane" + i]._y, 2); tempDist = Math.pow(tempDistX + tempDistY, 0.5); tempName = _root["mane" + i]; if (tempDist < 250) { if (!tempName.dead) { if (((tempDist < closet) || (closet == undefined)) || (endname == undefined)) { closet = tempDist; endname = tempName; if (endname.type != 3) { this._rotation = (endname._rotation - _root.hero._rotation) + 181; } else { this._rotation = (endname.gunner.rot - _root.hero._rotation) + 271; } } } } i++; } closestmc = endname; if (time <= _root.gunmanspd) { time++; } else if (closestmc != undefined) { this.gotoAndPlay(2); time = 0; } endname = undefined; } } } else { this._visible = false; } }
Instance of Symbol 461 MovieClip in Symbol 472 MovieClip Frame 1
onClipEvent (load) { timer = 5; } onClipEvent (enterFrame) { if (_root.hasrocket == 1) { _visible = true; if (Key.isDown(39)) { _rotation = -35; } else if (Key.isDown(37)) { _rotation = 35; } else { _rotation = 0; } if (Key.isDown(38)) { i = 0; while (i <= 2) { var b = this.attachMovie("fire", "fire" + _root.depth, _root.depth++); _root.changedepth(); b._x = ((this._x + 90) + (Math.random() * 18)) - 9; b._y = ((this._y - 50) + (Math.random() * 18)) - 9; b._xscale = 70; b._yscale = 70; b.gotoAndPlay((Math.random() * 16) + 1); i++; } } } else { _visible = false; } }
Instance of Symbol 461 MovieClip in Symbol 472 MovieClip Frame 1
onClipEvent (load) { timer = 5; } onClipEvent (enterFrame) { if (_root.hasrocket == 1) { _visible = true; if (Key.isDown(39)) { _rotation = -35; } else if (Key.isDown(37)) { _rotation = 35; } else { _rotation = 0; } if (Key.isDown(38)) { i = 0; while (i <= 2) { var b = this.attachMovie("fire", "fire" + _root.depth, _root.depth++); _root.changedepth(); b._x = ((this._x + 90) + (Math.random() * 18)) - 9; b._y = ((this._y + 70) + (Math.random() * 18)) - 9; b._xscale = 70; b._yscale = 70; b.gotoAndPlay((Math.random() * 16) + 1); i++; } } } else { _visible = false; } }
Instance of Symbol 467 MovieClip "gun" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { function bulletstuff() { if (this.time > 0) { this._x = this._x + (_root.hero.xspeed / 2); this._y = this._y + (_root.hero.yspeed / 2); this.time--; } this._x = this._x + (this.spd * Math.sin((this._rotation * Math.PI) / 180)); this._y = this._y + ((-this.spd) * Math.cos((this._rotation * Math.PI) / 180)); if ((((this._x > 1000) or (this._x < -1000)) or (this._y < -1000)) or (this._y > 1000)) { this.removeMovieClip(); } } shoot = false; shotnum = 1; time = 1; shotnum = 1; down = false; } onClipEvent (enterFrame) { if (_root.hasfturret == 1) { if (shotnum > 100) { shotnum = 0; } _visible = true; if (time <= _root.fturretspd) { time++; } this._rotation = (_root.spotter._rotation - _root.hero._rotation) - 90; if ((shoot and (time > _root.fturretspd)) and _root.game) { if (_root._currentframe == 7) { if (_root.hassplitshot == 0) { var shots = _root.attachMovie("shot2", "shotr" + (shotnum++), _root.depth++); _root.changedepth(); shots._rotation = _root.spotter._rotation + 90; shots._x = _root.spotter._x; shots._y = _root.spotter._y; shots.spd = 50; shots.time = 4; this.gotoAndPlay(2); shots.onEnterFrame = bulletstuff; time = 0; } else { k = -1; while (k <= 1) { var shots = _root.attachMovie("shot2", "shotr" + (shotnum++), _root.depth++); _root.changedepth(); shots._rotation = (_root.spotter._rotation + 90) + (k * 15); shots._x = _root.spotter._x; shots._y = _root.spotter._y; shots.spd = 50; shots.time = 4; this.gotoAndPlay(2); shots.onEnterFrame = bulletstuff; time = 0; k++; } } } } } else { _visible = false; } if (Key.isDown(32)) { shoot = true; } else if (down == false) { shoot = false; } } onClipEvent (mouseDown) { down = true; shoot = true; } onClipEvent (mouseUp) { down = false; shoot = false; }
Symbol 472 MovieClip Frame 2
_root.nomove = true; _root.game = false; speed = 0; xspeed = 0; yspeed = 0;
Symbol 472 MovieClip Frame 13
_root.fade();
Symbol 472 MovieClip Frame 18
_root.gotoAndStop("dead"); trace(_root._currentframe);
Symbol 485 MovieClip Frame 1
closed = true;
Symbol 485 MovieClip Frame 2
closed = true;
Symbol 485 MovieClip Frame 13
stop(); closed = false;
Symbol 497 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } parentColor.setTransform(camColor.getTransform()); this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 501 MovieClip [track] Frame 12
this.removeMovieClip();
Symbol 516 MovieClip Frame 1
onEnterFrame = function () { if (_root.bumperdmg >= 2) { _alpha = 50; } };
Symbol 519 MovieClip Frame 1
onEnterFrame = function () { if (_root.bumperdmg >= 8) { this._alpha = 50; } };
Symbol 522 MovieClip Frame 1
onEnterFrame = function () { if (_root.bumperdmg >= 5) { _alpha = 50; } };
Symbol 530 MovieClip Frame 1
onEnterFrame = function () { if (_root.hasrocket == 1) { this._alpha = 50; } };
Symbol 573 MovieClip Frame 1
stop(); health = 1; cost = 100; ug = 0; if (_root.bumperdmg != 10) { has = false; } else { has = true; }
Symbol 573 MovieClip Frame 2
cost = 200; ug = 0; if (_root.bumperdmg != 16) { has = false; } else { has = true; }
Symbol 573 MovieClip Frame 3
cost = 350; ug = 0; if (_root.bumperdmg != 25) { has = false; } else { has = true; }
Symbol 573 MovieClip Frame 4
cost = _root.hasturn * 100; ug = 1; if (_root.hasturn == 0) { has = false; } else { has = true; }
Symbol 573 MovieClip Frame 5
cost = 250; ug = 0; if (_root.hasrocket == 0) { has = false; } else { has = true; }
Symbol 573 MovieClip Frame 6
cost = 200; ug = 1; if (_root.hasfturret == 0) { has = false; } else { has = true; }
Symbol 573 MovieClip Frame 7
cost = 200; if (_root.hasmines == 0) { has = false; } else { has = true; ug = 1; }
Symbol 573 MovieClip Frame 8
cost = 125; ug = 1; if (_root.armor == 0) { has = false; } else { has = true; } trace(has);
Symbol 573 MovieClip Frame 9
cost = 75; ug = 2; has = true;
Symbol 573 MovieClip Frame 10
cost = 150; if (_root.hasgunman == 1) { has = true; ug = 3; } else { has = false; }
Symbol 573 MovieClip Frame 11
cost = 125; if (_root.hasfturret == 1) { ug = 3; has = true; } else { has = false; }
Symbol 573 MovieClip Frame 12
ug = 0; cost = 200; if (_root.hassplitshot == 1) { has = true; } else { has = false; }
Symbol 573 MovieClip Frame 13
ug = 0; cost = 175; if (_root.hasgoldbullets == 1) { has = true; } else { has = false; }
Symbol 573 MovieClip Frame 14
ug = 0; cost = 250; if (_root.haspowercore == 1) { has = true; } else { has = false; }
Symbol 579 Button
on (release) { if (_root.money >= _root.description.desc.cost) { _root.money = _root.money - _root.description.desc.cost; if (_root.description.desc._currentframe == 1) { _root.bumperdmg = 2; _root.description.desc.ug = 0; _root.description.desc.has = true; gotoAndStop (2); } else if (_root.description.desc._currentframe == 2) { _root.bumperdmg = 5; _root.description.desc.ug = 0; _root.description.desc.has = true; gotoAndStop (2); } else if (_root.description.desc._currentframe == 3) { _root.bumperdmg = 8; _root.description.desc.ug = 0; _root.description.desc.has = true; gotoAndStop (2); } else if (_root.description.desc._currentframe == 5) { _root.hasrocket = 1; _root.description.desc.ug = 0; _root.description.desc.has = true; gotoAndStop (2); } else if (_root.description.desc._currentframe == 12) { _root.hassplitshot = 1; _root.description.desc.ug = 0; _root.description.desc.has = true; gotoAndStop (2); } else if (_root.description.desc._currentframe == 13) { _root.hasgoldbullets = 1; _root.description.desc.ug = 0; _root.description.desc.has = true; gotoAndStop (2); } else if (_root.description.desc._currentframe == 14) { _root.haspowercore = 1; _root.description.desc.ug = 0; _root.description.desc.has = true; gotoAndStop (2); } else if (_root.description.desc._currentframe == 11) { _root.hasfturret = 1; _root.description.desc.ug = 3; _root.description.desc.has = true; gotoAndStop (5); } else if (_root.description.desc._currentframe == 10) { _root.hasgunman = 1; _root.description.desc.ug = 3; _root.description.desc.has = true; gotoAndStop (5); } else if (_root.description.desc._currentframe == 7) { _root.hasmines = 1; _root.description.desc.ug = 1; _root.description.desc.has = true; gotoAndStop (3); } } }
Symbol 583 Button
on (release) { if (_root.money >= cost) { if (level._currentframe < 7) { _root.money = _root.money - cost; if (_root.description.desc._currentframe == 4) { _root.hasturn++; } if (_root.description.desc._currentframe == 8) { _root.armor++; } if (_root.description.desc._currentframe == 7) { _root.hasmines++; } } } }
Symbol 592 MovieClip Frame 1
stop();
Symbol 593 Button
on (release) { if (_root.money >= 75) { if (_root.health <= 75) { _root.health = _root.health + 25; _root.money = _root.money - 75; } } }
Symbol 599 Button
on (release) { if (_root.money >= cost1) { if (level1._currentframe < 7) { if (_root.description.desc._currentframe == 11) { _root.fturretdmglvl++; _root.fturretdmg = _root.fturretdmg + 1.5; } else if (_root.description.desc._currentframe == 10) { _root.gunmandmglvl++; _root.gunmandmg = _root.gunmandmg + 1; } _root.money = _root.money - cost1; } else { } } }
Symbol 600 Button
on (release) { if (_root.money >= cost2) { if (level2._currentframe < 7) { if (_root.description.desc._currentframe == 11) { _root.fturretspdlvl++; _root.fturretspd = _root.fturretspd / 1.4; } else if (_root.description.desc._currentframe == 10) { _root.gunmanspdlvl++; _root.gunmanspd = _root.gunmanspd / 1.3; } _root.money = _root.money - cost2; } } }
Symbol 603 MovieClip Frame 1
stop();
Symbol 603 MovieClip Frame 3
onEnterFrame = function () { if (_root.description.desc._currentframe == 4) { cost = 75; if (_root.hasturn != 0) { level._visible = true; level.gotoAndStop(_root.hasturn); } else { level._visible = false; } } if (_root.description.desc._currentframe == 8) { cost = 125; if (_root.armor != 0) { level._visible = true; level.gotoAndStop(_root.armor); } else { level._visible = false; } } if (_root.description.desc._currentframe == 7) { cost = 200; if (_root.hasmines != 0) { level._visible = true; level.gotoAndStop(_root.hasmines); } else { level._visible = false; } } };
Symbol 603 MovieClip Frame 4
stop();
Symbol 603 MovieClip Frame 5
onEnterFrame = function () { if (_root.description.desc._currentframe == 10) { cost1 = Math.round(_root.gunmandmg * 40); cost2 = Math.round((21 - _root.gunmanspd) * 20); level1.gotoAndStop(_root.gunmandmglvl); level2.gotoAndStop(_root.gunmanspdlvl); } else if (_root.description.desc._currentframe == 11) { cost1 = Math.round(_root.fturretdmg * 40); cost2 = Math.round((21 - _root.fturretspd) * 20); level1.gotoAndStop(_root.fturretdmglvl); level2.gotoAndStop(_root.fturretspdlvl); } };
Instance of Symbol 603 MovieClip "upgrade" in Symbol 604 MovieClip Frame 1
onClipEvent (enterFrame) { _root.hero.body.gotoAndStop(_root.armor); if (_parent.desc.has) { if (_parent.desc.ug == 1) { this.gotoAndStop(3); } if (_parent.desc.ug == 0) { this.gotoAndStop(2); } if (_parent.desc.ug == 2) { this.gotoAndStop(4); } if (_parent.desc.ug == 3) { this.gotoAndStop(5); } } else { this.gotoAndStop(1); } }
Symbol 614 MovieClip Frame 1
onEnterFrame = function () { if (_root.hassplitshot == 1) { this._alpha = 50; } };
Symbol 618 MovieClip Frame 1
onEnterFrame = function () { if (_root.hasgoldbullets == 1) { this._alpha = 50; } };
Symbol 623 MovieClip Frame 1
onEnterFrame = function () { if (_root.haspowercore == 1) { this._alpha = 50; } };
Symbol 629 MovieClip Frame 20
stop();
Symbol 630 MovieClip Frame 19
stop();
Symbol 640 MovieClip Frame 171
_root.gotoAndStop("menu"); stop();

Library Items

Symbol 1 GraphicUsed by:15
Symbol 2 GraphicUsed by:15 274
Symbol 3 GraphicUsed by:15 274
Symbol 4 SoundUsed by:15 274 376
Symbol 5 GraphicUsed by:15
Symbol 6 GraphicUsed by:15
Symbol 7 GraphicUsed by:15
Symbol 8 GraphicUsed by:15
Symbol 9 GraphicUsed by:15
Symbol 10 GraphicUsed by:15
Symbol 11 GraphicUsed by:15
Symbol 12 GraphicUsed by:15 274
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClip [explosion]Uses:1 2 3 4 5 6 7 8 9 10 11 12 13 14
Symbol 16 ShapeTweeningUsed by:20
Symbol 17 ShapeTweeningUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip [fire]Uses:16 17 18 19
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip [mine]Uses:21
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip [rocket]Uses:23
Symbol 25 ShapeTweeningUsed by:27
Symbol 26 GraphicUsed by:27 376 432
Symbol 27 MovieClip [fade]Uses:25 26
Symbol 28 GraphicUsed by:29 338
Symbol 29 MovieClip [coinage]Uses:28
Symbol 30 FontUsed by:31 32 536 539 542 545 548 551 556 559 562 565 570 576 580 581 584 594 596 601 602
Symbol 31 TextUses:30Used by:33
Symbol 32 EditableTextUses:30 310 345Used by:33
Symbol 33 MovieClip [daynumber]Uses:31 32
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:36
Symbol 36 MovieClip [behind]Uses:35
Symbol 37 GraphicUsed by:57 427
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 ButtonUses:38 39 40Used by:57 427
Symbol 42 GraphicUsed by:45
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 ButtonUses:42 43 44Used by:57 427
Symbol 46 GraphicUsed by:49
Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49
Symbol 49 ButtonUses:46 47 48Used by:57 427
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 ButtonUses:50 51 52Used by:57 427
Symbol 54 FontUsed by:55 58 60 417 419 420 422 423 424 425 426 429 430 431 438
Symbol 55 TextUses:54Used by:57 427
Symbol 56 GraphicUsed by:57 427
Symbol 57 MovieClip [instructions]Uses:37 41 45 49 53 55 56
Symbol 58 TextUses:54Used by:59
Symbol 59 MovieClip [instructions2]Uses:58
Symbol 60 TextUses:54Used by:61
Symbol 61 MovieClip [instructions3]Uses:60
Symbol 62 GraphicUsed by:73
Symbol 63 FontUsed by:64
Symbol 64 TextUses:63Used by:73
Symbol 65 FontUsed by:66
Symbol 66 TextUses:65Used by:73
Symbol 67 FontUsed by:68
Symbol 68 TextUses:67Used by:73
Symbol 69 FontUsed by:70
Symbol 70 TextUses:69Used by:73
Symbol 71 GraphicUsed by:72
Symbol 72 ButtonUses:71Used by:73
Symbol 73 MovieClip [pause]Uses:62 64 66 68 70 72Used by:Timeline
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:76
Symbol 76 MovieClip [portal]Uses:75Used by:Timeline
Symbol 77 GraphicUsed by:81
Symbol 78 GraphicUsed by:81
Symbol 79 ShapeTweeningUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClip [cover]Uses:77 78 79 80Used by:293 295 472 524
Symbol 82 GraphicUsed by:Timeline
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:Timeline
Symbol 85 BitmapUsed by:86 87
Symbol 86 GraphicUses:85Used by:89
Symbol 87 GraphicUses:85Used by:88
Symbol 88 MovieClipUses:87Used by:89
Symbol 89 MovieClipUses:86 88Used by:Timeline
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:Timeline
Symbol 92 GraphicUsed by:Timeline
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:95
Symbol 95 MovieClipUses:94Used by:Timeline
Symbol 96 GraphicUsed by:100
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:96 98 99Used by:Timeline
Symbol 101 GraphicUsed by:104
Symbol 102 GraphicUsed by:104
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:101 102 103Used by:Timeline
Symbol 105 GraphicUsed by:118
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:118
Symbol 108 FontUsed by:109 110
Symbol 109 TextUses:108Used by:111
Symbol 110 TextUses:108Used by:111
Symbol 111 MovieClipUses:109 110Used by:118
Symbol 112 ShapeTweeningUsed by:118
Symbol 113 GraphicUsed by:118
Symbol 114 FontUsed by:115 116
Symbol 115 TextUses:114Used by:117
Symbol 116 TextUses:114Used by:117
Symbol 117 ButtonUses:115 116Used by:118
Symbol 118 MovieClipUses:105 107 111 112 113 117Used by:Timeline
Symbol 119 BitmapUsed by:120 365 369
Symbol 120 GraphicUses:119Used by:123
Symbol 121 FontUsed by:122
Symbol 122 TextUses:121Used by:123
Symbol 123 MovieClipUses:120 122Used by:Timeline
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:Timeline
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:126Used by:Timeline
Symbol 128 GraphicUsed by:140 150
Symbol 129 GraphicUsed by:140 150 176 188 193  Timeline
Symbol 130 GraphicUsed by:140 150
Symbol 131 GraphicUsed by:140
Symbol 132 GraphicUsed by:140
Symbol 133 GraphicUsed by:140
Symbol 134 GraphicUsed by:140
Symbol 135 GraphicUsed by:140
Symbol 136 GraphicUsed by:140
Symbol 137 GraphicUsed by:140
Symbol 138 GraphicUsed by:140
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:128 129 130 131 132 133 134 135 136 137 138 139Used by:195
Symbol 141 GraphicUsed by:150
Symbol 142 GraphicUsed by:150
Symbol 143 GraphicUsed by:150
Symbol 144 GraphicUsed by:150
Symbol 145 GraphicUsed by:150
Symbol 146 GraphicUsed by:150
Symbol 147 GraphicUsed by:150 290
Symbol 148 GraphicUsed by:150
Symbol 149 GraphicUsed by:150 290
Symbol 150 MovieClipUses:128 129 130 141 142 143 144 145 146 147 148 149Used by:195
Symbol 151 GraphicUsed by:176
Symbol 152 GraphicUsed by:176
Symbol 153 GraphicUsed by:176
Symbol 154 GraphicUsed by:176
Symbol 155 GraphicUsed by:176
Symbol 156 GraphicUsed by:176
Symbol 157 GraphicUsed by:176
Symbol 158 GraphicUsed by:176
Symbol 159 GraphicUsed by:176
Symbol 160 GraphicUsed by:176
Symbol 161 GraphicUsed by:176
Symbol 162 GraphicUsed by:176
Symbol 163 GraphicUsed by:176
Symbol 164 GraphicUsed by:176
Symbol 165 GraphicUsed by:176
Symbol 166 GraphicUsed by:176
Symbol 167 GraphicUsed by:176
Symbol 168 GraphicUsed by:176
Symbol 169 GraphicUsed by:176
Symbol 170 GraphicUsed by:176
Symbol 171 GraphicUsed by:176
Symbol 172 GraphicUsed by:176
Symbol 173 GraphicUsed by:176
Symbol 174 GraphicUsed by:176
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:151 129 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175Used by:195
Symbol 177 GraphicUsed by:188
Symbol 178 GraphicUsed by:188
Symbol 179 GraphicUsed by:188
Symbol 180 GraphicUsed by:188
Symbol 181 GraphicUsed by:188
Symbol 182 GraphicUsed by:188
Symbol 183 GraphicUsed by:188
Symbol 184 ShapeTweeningUsed by:188
Symbol 185 ShapeTweeningUsed by:188
Symbol 186 GraphicUsed by:188
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:177 129 178 179 180 181 182 183 184 185 186 187Used by:194
Symbol 189 GraphicUsed by:193
Symbol 190 GraphicUsed by:193
Symbol 191 ShapeTweeningUsed by:193
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:189 129 190 191 192Used by:194
Symbol 194 MovieClipUses:188 193Used by:195
Symbol 195 MovieClip [manb]Uses:140 150 176 194Used by:Timeline
Symbol 196 GraphicUsed by:208
Symbol 197 GraphicUsed by:208
Symbol 198 GraphicUsed by:208
Symbol 199 GraphicUsed by:208
Symbol 200 GraphicUsed by:208
Symbol 201 GraphicUsed by:208
Symbol 202 GraphicUsed by:208
Symbol 203 GraphicUsed by:208
Symbol 204 GraphicUsed by:208
Symbol 205 GraphicUsed by:208
Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:196 197 198 199 200 201 202 203 204 205 206 207Used by:252
Symbol 209 GraphicUsed by:214
Symbol 210 GraphicUsed by:214
Symbol 211 GraphicUsed by:214
Symbol 212 GraphicUsed by:214
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:209 210 211 212 213Used by:252
Symbol 215 GraphicUsed by:252
Symbol 216 GraphicUsed by:231
Symbol 217 GraphicUsed by:231
Symbol 218 GraphicUsed by:231
Symbol 219 GraphicUsed by:231
Symbol 220 GraphicUsed by:231
Symbol 221 GraphicUsed by:231
Symbol 222 GraphicUsed by:231
Symbol 223 GraphicUsed by:231
Symbol 224 GraphicUsed by:231
Symbol 225 GraphicUsed by:231
Symbol 226 GraphicUsed by:231
Symbol 227 GraphicUsed by:231
Symbol 228 GraphicUsed by:231
Symbol 229 GraphicUsed by:231
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:216 217 218 219 220 221 222 223 224 225 226 227 228 229 230Used by:252
Symbol 232 ShapeTweeningUsed by:239
Symbol 233 ShapeTweeningUsed by:239
Symbol 234 ShapeTweeningUsed by:239
Symbol 235 ShapeTweeningUsed by:239
Symbol 236 ShapeTweeningUsed by:239
Symbol 237 ShapeTweeningUsed by:239
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:232 233 234 235 236 237 238Used by:251
Symbol 240 GraphicUsed by:250
Symbol 241 GraphicUsed by:250
Symbol 242 GraphicUsed by:250
Symbol 243 GraphicUsed by:250
Symbol 244 GraphicUsed by:250
Symbol 245 ShapeTweeningUsed by:250
Symbol 246 ShapeTweeningUsed by:250
Symbol 247 ShapeTweeningUsed by:250
Symbol 248 ShapeTweeningUsed by:250
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:240 241 242 243 244 245 246 247 248 249Used by:251
Symbol 251 MovieClipUses:239 250Used by:252
Symbol 252 MovieClip [mana]Uses:208 214 215 231 251Used by:296  Timeline
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:277 278
Symbol 255 GraphicUsed by:263
Symbol 256 ShapeTweeningUsed by:263
Symbol 257 ShapeTweeningUsed by:263
Symbol 258 GraphicUsed by:263
Symbol 259 GraphicUsed by:263
Symbol 260 ShapeTweeningUsed by:263
Symbol 261 GraphicUsed by:263
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:255 256 257 258 259 260 261 262Used by:277 278
Symbol 264 GraphicUsed by:274
Symbol 265 GraphicUsed by:274
Symbol 266 GraphicUsed by:274
Symbol 267 GraphicUsed by:274
Symbol 268 GraphicUsed by:274
Symbol 269 GraphicUsed by:274
Symbol 270 GraphicUsed by:274
Symbol 271 GraphicUsed by:274
Symbol 272 GraphicUsed by:274
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClipUses:264 2 3 4 265 266 267 268 269 270 271 12 272 273Used by:277 292 472
Symbol 275 ShapeTweeningUsed by:277
Symbol 276 GraphicUsed by:277 290
Symbol 277 MovieClipUses:254 263 274 275 276Used by:278
Symbol 278 MovieClip [enemy5]Uses:254 263 277Used by:Timeline
Symbol 279 GraphicUsed by:280
Symbol 280 MovieClipUses:279Used by:292 293 295 472 524 607 619  Timeline
Symbol 281 GraphicUsed by:284
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:284 295 524 607 619
Symbol 284 MovieClipUses:281 283Used by:292 293
Symbol 285 GraphicUsed by:290
Symbol 286 ShapeTweeningUsed by:290
Symbol 287 GraphicUsed by:290
Symbol 288 SoundUsed by:290 467
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:285 286 287 288 147 289 276 149Used by:293 472 619
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:280 291 284 274Used by:293 295
Symbol 293 MovieClip [enemy4]Uses:280 284 290 81 292Used by:Timeline
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClip [enemy3]Uses:294 280 283 81 292Used by:Timeline
Symbol 296 MovieClip [man]Uses:252Used by:Timeline
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClip [blood]Uses:297Used by:Timeline
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClip [shot]Uses:299Used by:Timeline
Symbol 301 GraphicUsed by:306
Symbol 302 GraphicUsed by:306
Symbol 303 GraphicUsed by:306
Symbol 304 GraphicUsed by:306
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClip [reflect]Uses:301 302 303 304 305Used by:Timeline
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClip [shot2]Uses:307Used by:Timeline
Symbol 309 GraphicUsed by:335
Symbol 310 FontUsed by:32 311 322 326 327 328 329 330 331 332 333 334 584 596 602
Symbol 311 TextUses:310Used by:335
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:314
Symbol 314 MovieClipUses:313Used by:335
Symbol 315 GraphicUsed by:319
Symbol 316 ShapeTweeningUsed by:319
Symbol 317 ShapeTweeningUsed by:319
Symbol 318 ShapeTweeningUsed by:319
Symbol 319 MovieClipUses:315 316 317 318Used by:335
Symbol 320 GraphicUsed by:321
Symbol 321 ButtonUses:320Used by:335
Symbol 322 TextUses:310Used by:323
Symbol 323 ButtonUses:322Used by:335
Symbol 324 FontUsed by:325
Symbol 325 TextUses:324Used by:335
Symbol 326 TextUses:310Used by:335
Symbol 327 TextUses:310Used by:335
Symbol 328 TextUses:310Used by:335
Symbol 329 TextUses:310Used by:335
Symbol 330 TextUses:310Used by:335
Symbol 331 TextUses:310Used by:335
Symbol 332 TextUses:310Used by:335
Symbol 333 TextUses:310Used by:335
Symbol 334 TextUses:310Used by:335
Symbol 335 MovieClipUses:309 311 314 319 321 323 325 326 327 328 329 330 331 332 333 334Used by:336
Symbol 336 MovieClip [message]Uses:335Used by:Timeline
Symbol 337 GraphicUsed by:361
Symbol 338 ButtonUses:28Used by:361
Symbol 339 FontUsed by:340 341 342 343 344 535 538 541 544 547 550 553 555 558 561 564 567 569 572
Symbol 340 EditableTextUses:339Used by:361
Symbol 341 EditableTextUses:339Used by:361
Symbol 342 EditableTextUses:339Used by:361
Symbol 343 EditableTextUses:339Used by:361
Symbol 344 TextUses:339Used by:361
Symbol 345 FontUsed by:32 346 348 351 578 582 584 596 602
Symbol 346 TextUses:345Used by:347
Symbol 347 ButtonUses:346Used by:361
Symbol 348 TextUses:345Used by:350
Symbol 349 GraphicUsed by:350 352 381 393 418
Symbol 350 ButtonUses:348 349Used by:353
Symbol 351 TextUses:345Used by:352
Symbol 352 ButtonUses:351 349Used by:353
Symbol 353 MovieClipUses:350 352Used by:361
Symbol 354 GraphicUsed by:361
Symbol 355 GraphicUsed by:356
Symbol 356 MovieClipUses:355Used by:358
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClipUses:356 357Used by:361
Symbol 359 GraphicUsed by:360
Symbol 360 ButtonUses:359Used by:361
Symbol 361 MovieClip [topbar]Uses:337 338 340 341 342 343 344 347 353 354 358 360Used by:Timeline
Symbol 362 GraphicUsed by:Timeline
Symbol 363 GraphicUsed by:Timeline
Symbol 364 GraphicUsed by:Timeline
Symbol 365 GraphicUses:119Used by:366
Symbol 366 MovieClipUses:365Used by:Timeline
Symbol 367 GraphicUsed by:376 473  Timeline
Symbol 368 ShapeTweeningUsed by:376
Symbol 369 GraphicUses:119Used by:370
Symbol 370 MovieClipUses:369Used by:373
Symbol 371 GraphicUsed by:372
Symbol 372 MovieClipUses:371Used by:373
Symbol 373 MovieClipUses:370 372Used by:376
Symbol 374 GraphicUsed by:375
Symbol 375 MovieClipUses:374Used by:376
Symbol 376 MovieClipUses:367 368 373 4 375 26Used by:Timeline
Symbol 377 FontUsed by:378 380 382 384 386 388 390 391 398 399 401 402 404 405 407
Symbol 378 TextUses:377Used by:381 393
Symbol 379 GraphicUsed by:381 393
Symbol 380 TextUses:377Used by:381 393
Symbol 381 ButtonUses:378 349 379 380Used by:397
Symbol 382 TextUses:377Used by:385 394
Symbol 383 GraphicUsed by:385 394
Symbol 384 TextUses:377Used by:385 394
Symbol 385 ButtonUses:382 383 384Used by:397
Symbol 386 TextUses:377Used by:389 395
Symbol 387 GraphicUsed by:389 392 395 396
Symbol 388 TextUses:377Used by:389 395
Symbol 389 ButtonUses:386 387 388Used by:397
Symbol 390 TextUses:377Used by:392 396
Symbol 391 TextUses:377Used by:392 396
Symbol 392 ButtonUses:390 387 391Used by:397
Symbol 393 ButtonUses:378 349 379 380Used by:397
Symbol 394 ButtonUses:382 383 384Used by:397
Symbol 395 ButtonUses:386 387 388Used by:397
Symbol 396 ButtonUses:390 387 391Used by:397  Timeline
Symbol 397 MovieClipUses:381 385 389 392 393 394 395 396Used by:412
Symbol 398 TextUses:377Used by:400 408
Symbol 399 TextUses:377Used by:400 408
Symbol 400 ButtonUses:398 399Used by:411
Symbol 401 TextUses:377Used by:403 409
Symbol 402 TextUses:377Used by:403 409
Symbol 403 ButtonUses:401 402Used by:411
Symbol 404 TextUses:377Used by:406 410
Symbol 405 TextUses:377Used by:406 410
Symbol 406 ButtonUses:404 405Used by:411
Symbol 407 TextUses:377Used by:411
Symbol 408 ButtonUses:398 399Used by:411
Symbol 409 ButtonUses:401 402Used by:411
Symbol 410 ButtonUses:404 405Used by:411
Symbol 411 MovieClipUses:400 403 406 407 408 409 410Used by:412
Symbol 412 MovieClipUses:397 411Used by:Timeline
Symbol 413 Sound [hit]Used by:Timeline
Symbol 414 Sound [squash]Used by:Timeline
Symbol 415 Sound [welcome]Used by:Timeline
Symbol 416 Sound [music]Used by:Timeline
Symbol 417 TextUses:54Used by:418
Symbol 418 ButtonUses:349 417Used by:427
Symbol 419 TextUses:54Used by:427
Symbol 420 TextUses:54Used by:421
Symbol 421 MovieClipUses:420Used by:427  Timeline
Symbol 422 TextUses:54Used by:427
Symbol 423 TextUses:54Used by:427
Symbol 424 TextUses:54Used by:427
Symbol 425 TextUses:54Used by:427
Symbol 426 TextUses:54Used by:427
Symbol 427 MovieClipUses:418 419 421 422 423 424 425 426 37 41 45 49 53 55 56Used by:Timeline
Symbol 428 GraphicUsed by:Timeline
Symbol 429 TextUses:54Used by:433
Symbol 430 TextUses:54Used by:432
Symbol 431 TextUses:54Used by:432
Symbol 432 ButtonUses:430 26 431Used by:433 439
Symbol 433 MovieClipUses:429 432Used by:Timeline
Symbol 434 GraphicUsed by:436
Symbol 435 GraphicUsed by:436 632
Symbol 436 ButtonUses:434 435Used by:Timeline
Symbol 437 GraphicUsed by:Timeline
Symbol 438 TextUses:54Used by:439
Symbol 439 MovieClipUses:438 432Used by:Timeline
Symbol 440 BitmapUsed by:441
Symbol 441 GraphicUses:440Used by:442
Symbol 442 MovieClipUses:441Used by:Timeline
Symbol 443 GraphicUsed by:444 497
Symbol 444 MovieClipUses:443Used by:Timeline
Symbol 445 BitmapUsed by:446
Symbol 446 GraphicUses:445Used by:447
Symbol 447 MovieClipUses:446Used by:Timeline
Symbol 448 GraphicUsed by:449
Symbol 449 MovieClipUses:448Used by:Timeline
Symbol 450 GraphicUsed by:452 509
Symbol 451 GraphicUsed by:452 509
Symbol 452 MovieClipUses:450 451Used by:Timeline
Symbol 453 GraphicUsed by:458
Symbol 454 GraphicUsed by:458
Symbol 455 GraphicUsed by:458
Symbol 456 GraphicUsed by:458
Symbol 457 GraphicUsed by:458
Symbol 458 MovieClipUses:453 454 455 456 457Used by:472
Symbol 459 GraphicUsed by:472 607 619
Symbol 460 GraphicUsed by:461
Symbol 461 MovieClipUses:460Used by:472
Symbol 462 GraphicUsed by:467
Symbol 463 GraphicUsed by:467
Symbol 464 GraphicUsed by:467
Symbol 465 GraphicUsed by:467
Symbol 466 GraphicUsed by:467
Symbol 467 MovieClipUses:462 463 288 464 465 466Used by:472
Symbol 468 GraphicUsed by:472
Symbol 469 GraphicUsed by:472
Symbol 470 GraphicUsed by:472
Symbol 471 GraphicUsed by:472
Symbol 472 MovieClipUses:280 458 459 81 290 461 467 468 274 469 470 471Used by:Timeline
Symbol 473 MovieClipUses:367Used by:Timeline
Symbol 474 GraphicUsed by:475
Symbol 475 MovieClipUses:474Used by:Timeline
Symbol 476 GraphicUsed by:485
Symbol 477 BitmapUsed by:478
Symbol 478 GraphicUses:477Used by:485  Timeline
Symbol 479 GraphicUsed by:485
Symbol 480 GraphicUsed by:485
Symbol 481 GraphicUsed by:485
Symbol 482 GraphicUsed by:485
Symbol 483 GraphicUsed by:485
Symbol 484 SoundUsed by:485
Symbol 485 MovieClipUses:476 478 479 480 481 482 483 484Used by:Timeline
Symbol 486 FontUsed by:487 488 534 537 540 543 546 549 552 554 557 560 563 566 568 571
Symbol 487 TextUses:486Used by:Timeline
Symbol 488 TextUses:486Used by:Timeline
Symbol 489 FontUsed by:490
Symbol 490 TextUses:489Used by:Timeline
Symbol 491 GraphicUsed by:Timeline
Symbol 492 GraphicUsed by:493
Symbol 493 MovieClipUses:492Used by:Timeline
Symbol 494 GraphicUsed by:495
Symbol 495 MovieClipUses:494Used by:Timeline
Symbol 496 GraphicUsed by:Timeline
Symbol 497 MovieClipUses:443Used by:Timeline
Symbol 498 GraphicUsed by:499
Symbol 499 MovieClipUses:498Used by:Timeline
Symbol 500 GraphicUsed by:501
Symbol 501 MovieClip [track]Uses:500Used by:Timeline
Symbol 502 GraphicUsed by:503
Symbol 503 MovieClipUses:502Used by:Timeline
Symbol 504 GraphicUsed by:505
Symbol 505 MovieClipUses:504Used by:Timeline
Symbol 506 BitmapUsed by:507
Symbol 507 GraphicUses:506Used by:508
Symbol 508 MovieClipUses:507Used by:Timeline
Symbol 509 ButtonUses:450 451Used by:513 516 519 522 524 528 530 608 611 614 618 619 623
Symbol 510 GraphicUsed by:513 603
Symbol 511 GraphicUsed by:512
Symbol 512 MovieClipUses:511Used by:513 603
Symbol 513 MovieClipUses:509 510 512Used by:Timeline
Symbol 514 GraphicUsed by:515
Symbol 515 MovieClipUses:514Used by:516
Symbol 516 MovieClipUses:509 515Used by:Timeline
Symbol 517 GraphicUsed by:518
Symbol 518 MovieClipUses:517Used by:519
Symbol 519 MovieClipUses:509 518Used by:Timeline
Symbol 520 GraphicUsed by:521
Symbol 521 MovieClipUses:520Used by:522
Symbol 522 MovieClipUses:509 521Used by:Timeline
Symbol 523 GraphicUsed by:524
Symbol 524 MovieClipUses:509 523 280 283 81Used by:Timeline
Symbol 525 GraphicUsed by:528
Symbol 526 GraphicUsed by:527
Symbol 527 MovieClipUses:526Used by:528
Symbol 528 MovieClipUses:509 525 527Used by:Timeline
Symbol 529 GraphicUsed by:530
Symbol 530 MovieClipUses:509 529Used by:Timeline
Symbol 531 GraphicUsed by:532
Symbol 532 MovieClipUses:531Used by:Timeline
Symbol 533 GraphicUsed by:604
Symbol 534 TextUses:486Used by:573
Symbol 535 TextUses:339Used by:573
Symbol 536 TextUses:30Used by:573
Symbol 537 TextUses:486Used by:573
Symbol 538 TextUses:339Used by:573
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Symbol 540 TextUses:486Used by:573
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Symbol 543 TextUses:486Used by:573
Symbol 544 TextUses:339Used by:573
Symbol 545 TextUses:30Used by:573
Symbol 546 TextUses:486Used by:573
Symbol 547 TextUses:339Used by:573
Symbol 548 TextUses:30Used by:573
Symbol 549 TextUses:486Used by:573
Symbol 550 TextUses:339Used by:573
Symbol 551 TextUses:30Used by:573
Symbol 552 TextUses:486Used by:573
Symbol 553 TextUses:339Used by:573
Symbol 554 TextUses:486Used by:573
Symbol 555 TextUses:339Used by:573
Symbol 556 TextUses:30Used by:573
Symbol 557 TextUses:486Used by:573
Symbol 558 TextUses:339Used by:573
Symbol 559 TextUses:30Used by:573
Symbol 560 TextUses:486Used by:573
Symbol 561 TextUses:339Used by:573
Symbol 562 TextUses:30Used by:573
Symbol 563 TextUses:486Used by:573
Symbol 564 TextUses:339Used by:573
Symbol 565 TextUses:30Used by:573
Symbol 566 TextUses:486Used by:573
Symbol 567 TextUses:339Used by:573
Symbol 568 TextUses:486Used by:573
Symbol 569 TextUses:339Used by:573
Symbol 570 TextUses:30Used by:573
Symbol 571 TextUses:486Used by:573
Symbol 572 TextUses:339Used by:573
Symbol 573 MovieClipUses:534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572Used by:604
Symbol 574 FontUsed by:575 595
Symbol 575 TextUses:574Used by:603
Symbol 576 TextUses:30Used by:603
Symbol 577 GraphicUsed by:579 583 593 603
Symbol 578 TextUses:345Used by:579 593 603
Symbol 579 ButtonUses:577 578Used by:603
Symbol 580 TextUses:30Used by:603
Symbol 581 TextUses:30Used by:603
Symbol 582 TextUses:345Used by:583
Symbol 583 ButtonUses:577 582Used by:603
Symbol 584 EditableTextUses:30 310 345Used by:603
Symbol 585 GraphicUsed by:592
Symbol 586 GraphicUsed by:592
Symbol 587 GraphicUsed by:592
Symbol 588 GraphicUsed by:592
Symbol 589 GraphicUsed by:592
Symbol 590 GraphicUsed by:592
Symbol 591 GraphicUsed by:592
Symbol 592 MovieClipUses:585 586 587 588 589 590 591Used by:603
Symbol 593 ButtonUses:577 578Used by:603
Symbol 594 TextUses:30Used by:603
Symbol 595 TextUses:574Used by:603
Symbol 596 EditableTextUses:30 310 345Used by:603
Symbol 597 GraphicUsed by:599 600
Symbol 598 GraphicUsed by:599 600
Symbol 599 ButtonUses:597 598Used by:603
Symbol 600 ButtonUses:597 598Used by:603
Symbol 601 TextUses:30Used by:603
Symbol 602 EditableTextUses:30 310 345Used by:603
Symbol 603 MovieClipUses:575 576 579 580 577 578 581 583 584 592 510 593 512 594 595 596 599 600 601 602Used by:604
Symbol 604 MovieClipUses:533 573 603Used by:Timeline
Symbol 605 GraphicUsed by:606
Symbol 606 MovieClipUses:605Used by:607 614
Symbol 607 MovieClipUses:459 280 283 606Used by:608
Symbol 608 MovieClipUses:509 607Used by:Timeline
Symbol 609 GraphicUsed by:610
Symbol 610 MovieClipUses:609Used by:611
Symbol 611 MovieClipUses:509 610Used by:Timeline
Symbol 612 GraphicUsed by:614
Symbol 613 GraphicUsed by:614
Symbol 614 MovieClipUses:612 509 606 613Used by:Timeline
Symbol 615 GraphicUsed by:618
Symbol 616 GraphicUsed by:617
Symbol 617 MovieClipUses:616Used by:618
Symbol 618 MovieClipUses:615 509 617Used by:Timeline
Symbol 619 MovieClipUses:459 509 280 283 290Used by:Timeline
Symbol 620 GraphicUsed by:623
Symbol 621 GraphicUsed by:622
Symbol 622 MovieClipUses:621Used by:623
Symbol 623 MovieClipUses:620 509 622Used by:Timeline
Symbol 624 GraphicUsed by:630
Symbol 625 GraphicUsed by:629
Symbol 626 GraphicUsed by:629
Symbol 627 GraphicUsed by:629
Symbol 628 GraphicUsed by:629
Symbol 629 MovieClipUses:625 626 627 628Used by:630
Symbol 630 MovieClipUses:624 629Used by:Timeline
Symbol 631 GraphicUsed by:640
Symbol 632 MovieClipUses:435Used by:637
Symbol 633 GraphicUsed by:634
Symbol 634 MovieClipUses:633Used by:637
Symbol 635 GraphicUsed by:636
Symbol 636 MovieClipUses:635Used by:637
Symbol 637 MovieClipUses:632 634 636Used by:640
Symbol 638 GraphicUsed by:639
Symbol 639 MovieClipUses:638Used by:640
Symbol 640 MovieClipUses:631 637 639Used by:Timeline

Instance Names

"bob"Frame 1Symbol 123 MovieClip
"adBox"Frame 1Symbol 125 MovieClip
"billy"Frame 1Symbol 127 MovieClip
"cam"Frame 6Symbol 444 MovieClip
"land"Frame 6Symbol 449 MovieClip
"hero"Frame 6Symbol 472 MovieClip
"cam"Frame 7Symbol 497 MovieClip
"land"Frame 7Symbol 499 MovieClip
"hero"Frame 7Symbol 472 MovieClip
"spotter"Frame 7Symbol 503 MovieClip
"cam"Frame 8Symbol 444 MovieClip
"u6"Frame 8Symbol 513 MovieClip
"u3"Frame 8Symbol 516 MovieClip
"u5"Frame 8Symbol 519 MovieClip
"u4"Frame 8Symbol 522 MovieClip
"u7"Frame 8Symbol 524 MovieClip
"u2"Frame 8Symbol 528 MovieClip
"u1"Frame 8Symbol 530 MovieClip
"hero"Frame 8Symbol 472 MovieClip
"land"Frame 8Symbol 532 MovieClip
"description"Frame 8Symbol 604 MovieClip
"u6"Frame 9Symbol 608 MovieClip
"u8"Frame 9Symbol 611 MovieClip
"land"Frame 9Symbol 532 MovieClip
"bar"Symbol 118 MovieClip Frame 1Symbol 107 MovieClip
"truck"Symbol 277 MovieClip Frame 1Symbol 254 MovieClip
"turret"Symbol 277 MovieClip Frame 1Symbol 263 MovieClip
"truck"Symbol 277 MovieClip Frame 18Symbol 254 MovieClip
"turret"Symbol 277 MovieClip Frame 18Symbol 263 MovieClip
"truck"Symbol 278 MovieClip [enemy5] Frame 1Symbol 254 MovieClip
"gunner"Symbol 278 MovieClip [enemy5] Frame 1Symbol 263 MovieClip
"gunner"Symbol 293 MovieClip [enemy4] Frame 1Symbol 290 MovieClip
"cover"Symbol 293 MovieClip [enemy4] Frame 1Symbol 81 MovieClip [cover]
"cover"Symbol 295 MovieClip [enemy3] Frame 1Symbol 81 MovieClip [cover]
"thing"Symbol 335 MovieClip Frame 1Symbol 319 MovieClip
"health"Symbol 358 MovieClip Frame 1Symbol 356 MovieClip
"music"Symbol 361 MovieClip [topbar] Frame 1Symbol 353 MovieClip
"healthbar"Symbol 361 MovieClip [topbar] Frame 1Symbol 358 MovieClip
"body"Symbol 472 MovieClip Frame 1Symbol 458 MovieClip
"cover"Symbol 472 MovieClip Frame 1Symbol 81 MovieClip [cover]
"gunner"Symbol 472 MovieClip Frame 1Symbol 290 MovieClip
"gun"Symbol 472 MovieClip Frame 1Symbol 467 MovieClip
"cover"Symbol 524 MovieClip Frame 1Symbol 81 MovieClip [cover]
"level"Symbol 603 MovieClip Frame 3Symbol 592 MovieClip
"level1"Symbol 603 MovieClip Frame 5Symbol 592 MovieClip
"level2"Symbol 603 MovieClip Frame 5Symbol 592 MovieClip
"desc"Symbol 604 MovieClip Frame 1Symbol 573 MovieClip
"upgrade"Symbol 604 MovieClip Frame 1Symbol 603 MovieClip
"gunner"Symbol 619 MovieClip Frame 1Symbol 290 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 15 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 20 as "fire"
ExportAssets (56)Timeline Frame 1Symbol 22 as "mine"
ExportAssets (56)Timeline Frame 1Symbol 24 as "rocket"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fade"
ExportAssets (56)Timeline Frame 1Symbol 29 as "coinage"
ExportAssets (56)Timeline Frame 1Symbol 33 as "daynumber"
ExportAssets (56)Timeline Frame 1Symbol 36 as "behind"
ExportAssets (56)Timeline Frame 1Symbol 57 as "instructions"
ExportAssets (56)Timeline Frame 1Symbol 59 as "instructions2"
ExportAssets (56)Timeline Frame 1Symbol 61 as "instructions3"
ExportAssets (56)Timeline Frame 1Symbol 73 as "pause"
ExportAssets (56)Timeline Frame 1Symbol 76 as "portal"
ExportAssets (56)Timeline Frame 1Symbol 81 as "cover"
ExportAssets (56)Timeline Frame 2Symbol 195 as "manb"
ExportAssets (56)Timeline Frame 2Symbol 252 as "mana"
ExportAssets (56)Timeline Frame 2Symbol 278 as "enemy5"
ExportAssets (56)Timeline Frame 2Symbol 293 as "enemy4"
ExportAssets (56)Timeline Frame 2Symbol 295 as "enemy3"
ExportAssets (56)Timeline Frame 2Symbol 296 as "man"
ExportAssets (56)Timeline Frame 2Symbol 298 as "blood"
ExportAssets (56)Timeline Frame 2Symbol 300 as "shot"
ExportAssets (56)Timeline Frame 2Symbol 306 as "reflect"
ExportAssets (56)Timeline Frame 2Symbol 308 as "shot2"
ExportAssets (56)Timeline Frame 2Symbol 336 as "message"
ExportAssets (56)Timeline Frame 2Symbol 361 as "topbar"
ExportAssets (56)Timeline Frame 2Symbol 413 as "hit"
ExportAssets (56)Timeline Frame 2Symbol 414 as "squash"
ExportAssets (56)Timeline Frame 2Symbol 415 as "welcome"
ExportAssets (56)Timeline Frame 2Symbol 416 as "music"
ExportAssets (56)Timeline Frame 7Symbol 501 as "track"

Labels

"menu"Frame 2
"story"Frame 3
"dead"Frame 4
"win"Frame 5
"base"Frame 6
"battle"Frame 7
"shop"Frame 8
"shop2"Frame 9
"logo"Frame 11
"loaded"Symbol 118 MovieClip Frame 36
"walk"Symbol 195 MovieClip [manb] Frame 1
"attack"Symbol 195 MovieClip [manb] Frame 2
"hit"Symbol 195 MovieClip [manb] Frame 3
"die"Symbol 195 MovieClip [manb] Frame 4
"walk"Symbol 252 MovieClip [mana] Frame 1
"attack"Symbol 252 MovieClip [mana] Frame 2
"hit"Symbol 252 MovieClip [mana] Frame 3
"die"Symbol 252 MovieClip [mana] Frame 4
"one"Symbol 296 MovieClip [man] Frame 1
"done"Symbol 336 MovieClip [message] Frame 12
"roof"Symbol 336 MovieClip [message] Frame 23
"next"Symbol 412 MovieClip Frame 21

Dynamic Text Variables

daySymbol 32 EditableText"<p align="center"><font face="Copperplate Gothic Bold" size="71" color="#000000" letterSpacing="0.000000" kerning="1">20</font></p>"
money_txtSymbol 340 EditableText"<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>10000</b></font></p>"
killsSymbol 341 EditableText"<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>10000</b></font></p>"
daySymbol 342 EditableText"<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>100</b></font></p>"
costSymbol 584 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="10" color="#000000" letterSpacing="0.000000" kerning="1">1000</font></p>"
cost1Symbol 596 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="10" color="#000000" letterSpacing="0.000000" kerning="1">1000</font></p>"
cost2Symbol 602 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="10" color="#000000" letterSpacing="0.000000" kerning="1">1000</font></p>"




http://swfchan.com/19/91502/info.shtml
Created: 27/3 -2019 21:52:11 Last modified: 27/3 -2019 21:52:11 Server time: 02/05 -2024 09:21:41