Frame 1
mochi.as2.MochiServices.connect("10c017c272a80038");
mochi.as2.MochiAd.showPreGameAd({id:"10c017c272a80038", res:"760x620"});
Frame 3
Key.removeListener(pauseListener);
whiteScreen._alpha = 0;
whiteScreen._visible = false;
whiteScreen.removeMovieClip();
clearInterval(gameTimer);
clearInterval(weaponTimer);
clearInterval(timer2);
var soundQual_holder = _root.attachMovie("sound_qual", "sound_qual", 9002);
sound_qual._x = 503;
sound_qual._y = 19;
screenBlood.removeMovieClip();
fener.removeMovieClip();
ust.removeMovieClip();
isiklar.removeMovieClip();
player_mc.removeMovieClip();
SoundControl.removeMovieClip();
healthBar.removeMovieClip();
pistolIcon.removeMovieClip();
dualpistolIcon.removeMovieClip();
rifleIcon.removeMovieClip();
shotgunIcon.removeMovieClip();
sawIcon.removeMovieClip();
flashlightIcon.removeMovieClip();
minigunIcon.removeMovieClip();
for (i in enemyContainer) {
enemyContainer[i].swapDepths(1);
enemyContainer[i].removeMovieClip();
}
var i = 9099;
while (i < 9201) {
_root["ammoDrop" + i].removeMovieClip();
i++;
}
var i = 8950;
while (i < 8960) {
_root["shot_mc" + i].removeMovieClip();
i++;
}
var i = 8900;
while (i < 8920) {
_root["ricochet" + i].removeMovieClip();
i++;
}
player_mc.removeMovieClip();
drop_pistol.removeMovieClip();
drop_shotgun.removeMovieClip();
drop_rifle.removeMovieClip();
drop_health.removeMovieClip();
healthpackCounter.removeMovieClip();
Key.removeListener(oKeyListener);
Snd_pistolShot = new Sound();
Snd_pistolShot.attachSound("pistolShotSound");
Snd_pumpAction = new Sound();
Snd_pumpAction.attachSound("pumpActionSound");
Snd_shotgunShot = new Sound();
Snd_shotgunShot.attachSound("shotgunShotSound");
Snd_rifleShot = new Sound();
Snd_rifleShot.attachSound("rifleShotSound");
Snd_minigunShot = new Sound();
Snd_minigunShot.attachSound("minigunShotSound");
Snd_chainsaw = new Sound();
Snd_chainsaw.attachSound("chainsawSound");
Snd_enemyDie = new Sound();
Snd_enemyDie.attachSound("enemyDieSound");
Snd_Die = new Sound();
Snd_Die.attachSound("dieSound");
blogbutton.onRelease = function () {
getURL ("http://outbreakgames.blogspot.com/", _blank);
};
stop();
Frame 4
function killPopup(target_mc) {
target_mc.swapDepths(1);
removeMovieClip(target_mc);
}
function fadeImage(target_mc) {
target_mc._alpha = target_mc._alpha - 2;
if (target_mc._alpha <= 0) {
clearInterval(target_mc.alpha_interval);
target_mc.swapDepths(1);
removeMovieClip(target_mc);
}
}
function spawnAmmo(target_mc) {
var _local2 = 1 + random(8);
if ((_local2 == 1) or (_local2 == 2)) {
var _local4 = _root.attachMovie("drop_shotgun_ammo", "ammoDrop" + dropCount, dropCount);
} else if ((_local2 == 3) or (_local2 == 4)) {
var _local4 = _root.attachMovie("drop_rifle_ammo", "ammoDrop" + dropCount, dropCount);
}
_root["ammoDrop" + dropCount]._x = target_mc._x;
_root["ammoDrop" + dropCount]._y = target_mc._y;
dropCount++;
if (dropCount >= 9115) {
dropCount = 9100;
}
}
function getUniqueRandom(M, N) {
ary = [];
i = 0;
while ((i < M) && (N > 0)) {
if (random(M - i) < N) {
ary.push(i + 1);
N--;
}
i++;
}
return(ary);
}
function createNewEnemies(numberOfEnemies, totalSpawnPoints, enemyType) {
spawnID = getUniqueRandom(totalSpawnPoints, numberOfEnemies);
var _local2 = 0;
while (_local2 < numberOfEnemies) {
var _local3 = _root.enemyContainer.attachMovie("zombie0" + enemyType, "enemy_mc" + _root.enemyCount, _root.enemyCount);
_root.enemyContainer["enemy_mc" + _root.enemyCount]._x = _root["spawnPoint" + spawnID[_local2]]._x;
_root.enemyContainer["enemy_mc" + _root.enemyCount]._y = _root["spawnPoint" + spawnID[_local2]]._y;
_root.enemyContainer["enemy_mc" + _root.enemyCount]._xscale = 85;
_root.enemyContainer["enemy_mc" + _root.enemyCount]._yscale = 85;
_root.enemyContainer["enemy_mc" + _root.enemyCount].ID = _local2;
_root.enemyContainer["enemy_mc" + _root.enemyCount].centerX = _root["spawnPoint" + spawnID[_local2]]._x;
_root.enemyContainer["enemy_mc" + _root.enemyCount].centerY = _root["spawnPoint" + spawnID[_local2]]._y;
_root.enemyCount++;
if (enemyCount >= 150) {
enemyCount = 1;
}
_local2++;
}
}
var finito = false;
var victory = false;
var failure = false;
fadeMask.swapDepths(9001);
var butRestart = _root.attachMovie("butRestart", "butRestart", 9003);
butRestart._x = 714;
butRestart._y = 25;
butRestart._visible = true;
var restartPending = false;
butRestart.onRelease = function () {
if (restartPending) {
killPopup(_root.popupPause);
popupRestart.removeMovieClip();
restartPending = false;
pauseGameFunc();
} else {
killPopup(_root.popupPause);
var popupRestart = _root.attachMovie("popupRestart", "popupRestart", 9998);
popupRestart._x = Stage.width / 2;
popupRestart._y = Stage.height / 2;
restartPending = true;
if (!pauseGame) {
pauseGameFunc();
}
}
};
var whiteScreen = _root.attachMovie("whiteScreen_mc", "whiteScreen", 10000);
whiteScreen._x = 0;
whiteScreen._y = 0;
whiteScreen._alpha = 0;
whiteScreen._visible = false;
var screenBlood = _root.attachMovie("screenBlood_mc", "screenBlood", 9999);
screenBlood._x = 0;
screenBlood._y = 0;
screenBlood._alpha = 0;
var player = _root.attachMovie("playerMc", "player_mc", 0);
player_mc._x = 410;
player_mc._y = 275;
var fenerMc = _root.attachMovie("fener_mc", "fener", 8990);
fener._x = player_mc._x;
fener._y = player_mc._y;
var healthcounter = _root.attachMovie("healthpack_counter", "healthpackCounter", 9300);
healthpackCounter._x = 380;
healthpackCounter._y = 585;
var pauseGame = false;
isiklar.swapDepths(8500);
ust.swapDepths(9000);
pistolIcon.swapDepths(9050);
dualpistolIcon.swapDepths(9051);
shotgunIcon.swapDepths(9052);
rifleIcon.swapDepths(9053);
minigunIcon.swapDepths(9054);
sawIcon.swapDepths(9055);
flashlightIcon.swapDepths(9056);
healthBar.swapDepths(9057);
dualpistolIcon.gotoAndStop(3);
shotgunIcon.gotoAndStop(3);
rifleIcon.gotoAndStop(3);
minigunIcon.gotoAndStop(3);
sawIcon.gotoAndStop(3);
pistolIcon.gotoAndStop(2);
var dropCount = 9100;
var totalPistolKill = 0;
var totalDualKill = 0;
var totalShotgunKill = 0;
var totalSawKill = 0;
var totalRifleKill = 0;
var totalMinigunKill = 0;
var gotDual = false;
var gotShotgun = false;
var gotRifle = false;
var gotMinigun = false;
var gotSaw = false;
var rad = 57.2957795130823;
var rad2 = (Math.PI/180);
var sawBlood = false;
var flashlightOn = true;
var enemyCount = 1;
var totalEnemyCount = 0;
var totalFrag = 0;
var Points = 0;
var playerHealthMax = 100;
var oKeyListener = new Object();
oKeyListener.onKeyUp = function () {
if ((Key.getCode() == 82) || (Key.getCode() == 8)) {
if (player_mc.currentWeapon == "_rifle") {
if (player_mc.cartridge_rifle < player_mc.cartridgeMax_rifle) {
if (player_mc.AmmoCount_rifle > 0) {
player_mc.reloading = true;
player_mc.turret_mc.body.gotoAndStop("reload" + player_mc.currentWeapon);
}
}
}
if (player_mc.currentWeapon == "_pistol") {
if (player_mc.cartridge_pistol < player_mc.cartridgeMax_pistol) {
player_mc.reloading = true;
player_mc.turret_mc.body.gotoAndStop("reload" + player_mc.currentWeapon);
}
}
if (player_mc.currentWeapon == "_dualpistol") {
if (player_mc.cartridge_dualpistol < player_mc.cartridgeMax_dualpistol) {
player_mc.reloading = true;
player_mc.turret_mc.body.gotoAndStop("reload" + player_mc.currentWeapon);
}
}
if (player_mc.currentWeapon == "_shotgun") {
if (player_mc.cartridge_shotgun < player_mc.cartridgeMax_shotgun) {
if (player_mc.AmmoCount_shotgun > 0) {
player_mc.reloading = true;
player_mc.turret_mc.body.gotoAndStop("reload" + player_mc.currentWeapon);
}
}
}
} else if (Key.getCode() == 49) {
player_mc.changeWeapon("_pistol");
if ((_root.player_mc.previousWeapon == "_saw") or (_root.player_mc.previousWeapon == "_minigun")) {
if (flashlightOn) {
fenerMc = _root.attachMovie("fener_mc", "fener", 8990);
fener._x = player_mc._x;
fener._y = player_mc._y;
}
}
} else if (Key.getCode() == 50) {
if (gotDual) {
player_mc.changeWeapon("_dualpistol");
if ((_root.player_mc.previousWeapon == "_saw") or (_root.player_mc.previousWeapon == "_minigun")) {
if (flashlightOn) {
fenerMc = _root.attachMovie("fener_mc", "fener", 8990);
fener._x = player_mc._x;
fener._y = player_mc._y;
}
}
}
} else if (Key.getCode() == 51) {
if (gotShotgun) {
player_mc.changeWeapon("_shotgun");
if ((_root.player_mc.previousWeapon == "_saw") or (_root.player_mc.previousWeapon == "_minigun")) {
if (flashlightOn) {
fenerMc = _root.attachMovie("fener_mc", "fener", 8990);
fener._x = player_mc._x;
fener._y = player_mc._y;
}
}
}
} else if (Key.getCode() == 52) {
if (gotRifle) {
player_mc.changeWeapon("_rifle");
if ((_root.player_mc.previousWeapon == "_saw") or (_root.player_mc.previousWeapon == "_minigun")) {
if (flashlightOn) {
fenerMc = _root.attachMovie("fener_mc", "fener", 8990);
fener._x = player_mc._x;
fener._y = player_mc._y;
}
}
}
} else if (Key.getCode() == 53) {
if (gotMinigun) {
player_mc.changeWeapon("_minigun");
fener.removeMovieClip();
}
} else if (Key.getCode() == 54) {
if (gotSaw) {
player_mc.changeWeapon("_saw");
fener.removeMovieClip();
}
} else if (Key.getCode() == 70) {
if ((_root.player_mc.currentWeapon != "_saw") && (_root.player_mc.currentWeapon != "_minigun")) {
if (flashlightOn) {
fener.removeMovieClip();
flashlightIcon.gotoAndStop(2);
flashlightOn = false;
} else {
fenerMc = _root.attachMovie("fener_mc", "fener", 8990);
fener._x = player_mc._x;
fener._y = player_mc._y;
flashlightIcon.gotoAndStop(1);
flashlightOn = true;
}
}
} else if (Key.getCode() == 81) {
player_mc.changeWeapon(player_mc.previousWeapon);
if ((_root.player_mc.previousWeapon == "_saw") or (_root.player_mc.previousWeapon == "_minigun")) {
if (flashlightOn) {
fenerMc = _root.attachMovie("fener_mc", "fener", 8990);
fener._x = player_mc._x;
fener._y = player_mc._y;
}
}
if ((_root.player_mc.currentWeapon == "_saw") or (_root.player_mc.currentWeapon == "_minigun")) {
fener.removeMovieClip();
}
}
};
Key.addListener(oKeyListener);
var pauseListener = new Object();
pauseListener.onKeyUp = function () {
if (Key.getCode() == 80) {
if (!restartPending) {
pauseGameFunc();
}
}
};
Key.addListener(pauseListener);
var secs = 0;
var mins = 0;
var gameTime;
totalGameTimer = function () {
if (!pauseGame) {
if (mins < 10) {
if (secs < 10) {
gameTime = (("0" + mins) + ":0") + secs;
} else {
gameTime = (("0" + mins) + ":") + secs;
}
} else if (secs < 10) {
gameTime = (mins + ":0") + secs;
} else {
gameTime = (mins + ":") + secs;
}
secs++;
if (secs >= 60) {
secs = 0;
mins++;
}
}
};
gameTimer = setInterval(totalGameTimer, 1000);
var dualpistolTime = 35;
var shotgunTime = 40;
var rifleTime = 60;
var sawTime = 60;
var minigunTime = 100;
dualpistolTimer = function () {
if (!pauseGame) {
dualpistolTime--;
if (dualpistolTime == 0) {
dropID = getUniqueRandom(6, 1);
var _local2 = _root.attachMovie("drop_pistol", "drop_pistol", 9201);
drop_pistol._x = _root["dropPoint" + dropID]._x;
drop_pistol._y = _root["dropPoint" + dropID]._y;
delete dualpistolTime;
clearInterval(weaponTimer);
delete dualpistolTimer;
}
}
};
shotgunTimer = function () {
if (!pauseGame) {
shotgunTime--;
if (shotgunTime == 0) {
dropID = getUniqueRandom(6, 1);
var _local2 = _root.attachMovie("drop_shotgun", "drop_shotgun", 9202);
drop_shotgun._x = _root["dropPoint" + dropID]._x;
drop_shotgun._y = _root["dropPoint" + dropID]._y;
delete shotgunTime;
clearInterval(weaponTimer);
delete shotgunTimer;
}
}
};
rifleTimer = function () {
if (!pauseGame) {
rifleTime--;
if (rifleTime == 0) {
dropID = getUniqueRandom(6, 1);
var _local2 = _root.attachMovie("drop_rifle", "drop_rifle", 9203);
drop_rifle._x = _root["dropPoint" + dropID]._x;
drop_rifle._y = _root["dropPoint" + dropID]._y;
delete rifleTime;
clearInterval(weaponTimer);
delete rifleTimer;
}
}
};
sawTimer = function () {
if (!pauseGame) {
sawTime--;
if (sawTime == 0) {
dropID = getUniqueRandom(6, 1);
var _local2 = _root.attachMovie("drop_saw", "drop_saw", 9203);
drop_saw._x = _root["dropPoint" + dropID]._x;
drop_saw._y = _root["dropPoint" + dropID]._y;
delete sawTime;
clearInterval(weaponTimer);
delete sawTimer;
}
}
};
minigunTimer = function () {
if (!pauseGame) {
minigunTime--;
if (minigunTime == 0) {
dropID = getUniqueRandom(6, 1);
var _local2 = _root.attachMovie("drop_minigun", "drop_minigun", 9203);
drop_minigun._x = _root["dropPoint" + dropID]._x;
drop_minigun._y = _root["dropPoint" + dropID]._y;
delete minigunTime;
clearInterval(weaponTimer);
delete minigunTimer;
}
}
};
weaponTimer = setInterval(dualpistolTimer, 1000);
var healthSpawnTime = (15 + random(10));
var healthTime = healthSpawnTime;
var healthCounter_txt = (healthTime + " seconds to next Health Pack");
healthTimer = function () {
if (!pauseGame) {
healthCounter_txt = healthTime + " seconds to next Health Pack";
healthTime--;
if (healthTime <= 0) {
healthID = getUniqueRandom(6, 1);
var _local2 = _root.attachMovie("drop_health", "drop_health", 9205);
drop_health._x = _root["dropPoint" + healthID]._x;
drop_health._y = _root["dropPoint" + healthID]._y;
healthTime = 0;
delete healthSpawnTime;
healthCounter_txt = "";
clearInterval(timer2);
}
}
};
timer2 = setInterval(healthTimer, 1000);
healthpackCounter.gotoAndStop(1);
var enemyContainer = this.createEmptyMovieClip("enemyContainer", 5);
enemyContainer._x = 0;
enemyContainer._y = 0;
var spawnAreas = 41;
var enemiesToCome = 3;
var minimumEnemies = 1;
var enemyType;
defineEnemy = function () {
enemyType = 1 + random(3);
if (totalFrag > 25) {
enemyType = 1 + random(4);
}
if (totalFrag > 50) {
enemyType = 1 + random(5);
}
if (totalFrag > 100) {
enemyType = 1 + random(6);
}
if (totalFrag > 150) {
enemyType = 1 + random(7);
}
if (totalFrag > 200) {
enemyType = 1 + random(8);
}
if (totalFrag > 300) {
enemyType = 2 + random(7);
}
if (totalFrag > 400) {
enemyType = 5 + random(4);
}
if (totalFrag > 425) {
enemyType = 3 + random(6);
}
if (totalFrag > 500) {
enemyType = 4 + random(5);
}
if (totalFrag > 600) {
enemyType = 5 + random(4);
}
if (totalFrag > 10) {
enemiesToCome = 4;
}
if (totalFrag > 20) {
enemiesToCome = 5;
}
if (totalFrag > 30) {
enemiesToCome = 6;
}
if (totalFrag > 40) {
enemiesToCome = 7;
}
if (totalFrag > 50) {
enemiesToCome = 8;
}
if (totalFrag > 60) {
enemiesToCome = 9;
}
if (totalFrag > 70) {
enemiesToCome = 10;
}
if (totalFrag > 100) {
enemiesToCome = 12;
}
if (totalFrag > 120) {
enemiesToCome = 14;
}
if (totalFrag > 130) {
enemiesToCome = 15;
}
if (totalFrag > 140) {
enemiesToCome = 16;
}
if (totalFrag > 150) {
enemiesToCome = 17;
}
if (totalFrag > 175) {
enemiesToCome = 18;
}
if (totalFrag > 200) {
enemiesToCome = 19;
}
if (totalFrag > 225) {
enemiesToCome = 20;
}
if (totalFrag > 250) {
enemiesToCome = 22;
}
if (totalFrag > 300) {
enemiesToCome = 25;
}
};
_root.onEnterFrame = function () {
if (totalEnemyCount < enemiesToCome) {
defineEnemy();
createNewEnemies(1, spawnAreas, enemyType);
}
if (player_mc.death == true) {
if (whiteScreen._alpha < 100) {
whiteScreen._alpha++;
if (whiteScreen._alpha >= 100) {
gotoAndStop ("end");
}
}
}
};
stop();
pauseGameFunc = function () {
if (!pauseGame) {
if (!_root.restartPending) {
var _local2 = _root.attachMovie("popupPause", "popupPause", 9997);
_local2._x = Stage.width / 2;
_local2._y = Stage.height / 2;
}
pauseGame = true;
Key.removeListener(oKeyListener);
for (i in enemyContainer) {
enemyContainer[i].body.body.stop();
}
for (i in enemyContainer) {
enemyContainer[i].bloodSpatter.stop();
}
var i = 0;
while (i < 10) {
_root["ricochet" + i].stop();
i++;
}
isiklar.polis.stop();
isiklar.trafik1.stop();
isiklar.trafik2.stop();
isiklar.ates1.stop();
ates1.stop();
isiklar.ates2.stop();
ates2.stop();
duman1.stop();
duman2.stop();
duman3.stop();
drop_pistol.wepIcon.stop();
drop_shotgun.wepIcon.stop();
drop_rifle.wepIcon.stop();
drop_health.healthIcon.stop();
isiklar.yanarsoner.stop();
player_mc.turret_mc.body.body.stop();
player_mc.turret_mc.body.sawAttack.stop();
player_mc.turret_mc.body.shootAnim.stop();
minigunSpinSound.gotoAndStop(1);
} else {
pauseGame = false;
killPopup(_root.popupPause);
Key.addListener(oKeyListener);
for (i in enemyContainer) {
if (!enemyContainer[i].body.body.dead) {
enemyContainer[i].body.body.play();
}
}
for (i in enemyContainer) {
if (enemyContainer[i].bloodSpatter.animPlaying) {
enemyContainer[i].bloodSpatter.play();
}
}
var i = 0;
while (i < 10) {
_root["ricochet" + i].play();
i++;
}
isiklar.polis.play();
if (!isiklar.trafik1.waiting) {
isiklar.trafik1.play();
}
if (!isiklar.trafik2.waiting) {
isiklar.trafik2.play();
}
isiklar.ates1.play();
ates1.play();
isiklar.ates2.play();
ates2.play();
duman1.play();
duman2.play();
duman3.play();
drop_pistol.wepIcon.play();
drop_shotgun.wepIcon.play();
drop_rifle.wepIcon.play();
drop_health.healthIcon.play();
isiklar.yanarsoner.play();
player_mc.turret_mc.body.body.play();
player_mc.turret_mc.body.sawAttack.play();
player_mc.turret_mc.body.shootAnim.play();
}
};
function drawPistolShot() {
var _local2 = damageMinPistol + random(damageMaxPistol);
shotHit = false;
shotNum++;
if (shotNum >= 4) {
shotNum = 1;
}
var _local3 = _root.attachMovie("tempShot_mc", "shot_mc" + shotNum, 8950 + shotNum);
_local3.filters = new Array(glow);
player_mc.turret_mc.tip_pistol.localToGlobal((p = {x:player_mc.turret_mc.tip_pistol._x, y:player_mc.turret_mc.tip_pistol._y}));
_root["shot_mc" + shotNum]._alpha = 100;
_root["shot_mc" + shotNum].lineStyle(1, 16777215, 10);
_root["shot_mc" + shotNum].moveTo(p.x, p.y);
player_mc.cartridge_pistol--;
Snd_pistolShot.start();
pistolIcon.ammoMaskMc._yscale = Math.round((player_mc.cartridge_pistol / player_mc.cartridgeMax_pistol) * 100);
realDist = 0;
while (realDist < maxDistPistol) {
endX = ((p.x - 5) + random(10)) + (Math.cos(player_mc._rotation * rad2) * realDist);
endY = ((p.y - 5) + random(10)) + (Math.sin(player_mc._rotation * rad2) * realDist);
if (wall_mc.hitTest(endX, endY, true)) {
shotHit = true;
break;
}
if (!shotHit) {
for (i in enemyContainer) {
if (enemyContainer[i].hitregion.hitTest(endX, endY, true)) {
if (enemyContainer[i].health > 0) {
enemyContainer[i].bloodSpatter.gotoAndPlay(2);
enemyContainer[i].bloodSpatter._x = random(8);
enemyContainer[i].health = enemyContainer[i].health - _local2;
shotHit = true;
_root["shot_mc" + shotNum].lineTo(endX, endY);
break;
}
}
}
}
realDist = realDist + step;
}
if (!shotHit) {
_root["shot_mc" + shotNum].lineTo(endX, endY);
var _local4 = _root.attachMovie("ricochet_mc", "ricochet" + shotNum, 8900 + shotNum);
_root["ricochet" + shotNum]._x = endX;
_root["ricochet" + shotNum]._y = endY;
_root["ricochet" + shotNum]._rotation = player_mc._rotation;
}
}
function drawDualPistolShot() {
var _local2 = damageMinPistol + random(damageMaxPistol);
shotHit = false;
shotNum++;
if (shotNum >= 5) {
shotNum = 1;
}
var _local3 = _root.attachMovie("tempShot_mc", "shot_mc" + shotNum, 8950 + shotNum);
_local3.filters = new Array(glow);
if (leftPistol) {
player_mc.turret_mc.tip_pistol1.localToGlobal((p = {x:player_mc.turret_mc.tip_pistol1._x, y:player_mc.turret_mc.tip_pistol1._y}));
leftPistol = false;
rightPistol = true;
} else if (rightPistol) {
player_mc.turret_mc.tip_pistol2.localToGlobal((p = {x:player_mc.turret_mc.tip_pistol2._x, y:player_mc.turret_mc.tip_pistol2._y}));
leftPistol = true;
rightPistol = false;
}
_root["shot_mc" + shotNum]._alpha = 100;
_root["shot_mc" + shotNum].lineStyle(1, 16777215, 10);
_root["shot_mc" + shotNum].moveTo(p.x, p.y);
player_mc.cartridge_dualpistol--;
Snd_pistolShot.start();
dualpistolIcon.ammoMaskMc._yscale = Math.round((player_mc.cartridge_dualpistol / player_mc.cartridgeMax_dualpistol) * 100);
realDist = 0;
while (realDist < maxDistDualPistol) {
endX = ((p.x - 5) + random(10)) + (Math.cos(player_mc._rotation * rad2) * realDist);
endY = ((p.y - 5) + random(10)) + (Math.sin(player_mc._rotation * rad2) * realDist);
if (wall_mc.hitTest(endX, endY, true)) {
break;
}
if (!shotHit) {
for (i in enemyContainer) {
if (enemyContainer[i].hitregion.hitTest(endX, endY, true)) {
if (enemyContainer[i].health > 0) {
enemyContainer[i].bloodSpatter.gotoAndPlay(2);
enemyContainer[i].bloodSpatter._x = random(8);
enemyContainer[i].health = enemyContainer[i].health - _local2;
shotHit = true;
_root["shot_mc" + shotNum].lineTo(endX, endY);
break;
}
}
}
}
realDist = realDist + step;
}
if (!shotHit) {
_root["shot_mc" + shotNum].lineTo(endX, endY);
var _local4 = _root.attachMovie("ricochet_mc", "ricochet" + shotNum, 8900 + shotNum);
_root["ricochet" + shotNum]._x = endX;
_root["ricochet" + shotNum]._y = endY;
_root["ricochet" + shotNum]._rotation = player_mc._rotation;
}
}
function drawShotgunShot() {
var _local2 = damageMinShotgun + random(damageMaxShotgun);
shotHit = false;
shotNum++;
if (shotNum >= 6) {
shotNum = 1;
}
var _local3 = _root.attachMovie("tempShot_mc", "shot_mc" + shotNum, 8950 + shotNum);
_local3.filters = new Array(glow);
player_mc.turret_mc.tip_shotgun.localToGlobal((p = {x:player_mc.turret_mc.tip_shotgun._x, y:player_mc.turret_mc.tip_shotgun._y}));
_root["shot_mc" + shotNum]._alpha = 100;
_root["shot_mc" + shotNum].lineStyle(1, 16777215, 10);
_root["shot_mc" + shotNum].moveTo(p.x, p.y);
shotgunIcon.ammoMaskMc._yscale = Math.round((player_mc.cartridge_shotgun / player_mc.cartridgeMax_shotgun) * 100);
realDist = 0;
while (realDist < maxDistShotgun) {
endX = ((p.x - 5) + random(10)) + (Math.cos(player_mc._rotation * rad2) * realDist);
endY = ((p.y - 5) + random(10)) + (Math.sin(player_mc._rotation * rad2) * realDist);
if (wall_mc.hitTest(endX, endY, true)) {
break;
}
if (!shotHit) {
for (i in enemyContainer) {
if (enemyContainer[i].hitregion.hitTest(endX, endY, true)) {
if (enemyContainer[i].health > 0) {
enemyContainer[i].bloodSpatter.gotoAndPlay(2);
enemyContainer[i].bloodSpatter._x = random(8);
enemyContainer[i].health = enemyContainer[i].health - _local2;
shotHit = true;
_root["shot_mc" + shotNum].lineTo(endX, endY);
break;
}
}
}
}
realDist = realDist + step;
}
if (!shotHit) {
_root["shot_mc" + shotNum].lineTo(endX, endY);
var _local4 = _root.attachMovie("ricochet_mc", "ricochet" + shotNum, 8900 + shotNum);
_root["ricochet" + shotNum]._x = endX;
_root["ricochet" + shotNum]._y = endY;
_root["ricochet" + shotNum]._rotation = player_mc._rotation;
}
}
function drawRifleShot() {
var _local2 = damageMinRifle + random(damageMaxRifle);
shotHit = false;
shotNum++;
if (shotNum >= 5) {
shotNum = 1;
}
var _local3 = _root.attachMovie("tempShot_mc", "shot_mc" + shotNum, 8950 + shotNum);
_local3.filters = new Array(glow);
player_mc.turret_mc.tip_rifle.localToGlobal((p = {x:player_mc.turret_mc.tip_rifle._x, y:player_mc.turret_mc.tip_rifle._y}));
_root["shot_mc" + shotNum]._alpha = 100;
_root["shot_mc" + shotNum].lineStyle(1, 16777215, 10);
_root["shot_mc" + shotNum].moveTo(p.x, p.y);
player_mc.cartridge_rifle--;
Snd_rifleShot.start();
rifleIcon.ammoMaskMc._yscale = Math.round((player_mc.cartridge_rifle / player_mc.cartridgeMax_rifle) * 100);
realDist = 0;
while (realDist < maxDistRifle) {
endX = ((p.x - 5) + random(10)) + (Math.cos(player_mc._rotation * rad2) * realDist);
endY = ((p.y - 5) + random(10)) + (Math.sin(player_mc._rotation * rad2) * realDist);
if (wall_mc.hitTest(endX, endY, true)) {
break;
}
if (!shotHit) {
for (i in enemyContainer) {
if (enemyContainer[i].hitregion.hitTest(endX, endY, true)) {
if (enemyContainer[i].health > 0) {
enemyContainer[i].bloodSpatter.gotoAndPlay(2);
enemyContainer[i].bloodSpatter._x = random(8);
enemyContainer[i].health = enemyContainer[i].health - _local2;
shotHit = true;
_root["shot_mc" + shotNum].lineTo(endX, endY);
break;
}
}
}
}
realDist = realDist + step;
}
if (!shotHit) {
_root["shot_mc" + shotNum].lineTo(endX, endY);
var _local4 = _root.attachMovie("ricochet_mc", "ricochet" + shotNum, 8900 + shotNum);
_root["ricochet" + shotNum]._x = endX;
_root["ricochet" + shotNum]._y = endY;
_root["ricochet" + shotNum]._rotation = player_mc._rotation;
}
}
function drawMinigunShot() {
var _local2 = damageMin_Minigun + random(damageMax_Minigun);
shotHit = false;
shotNum++;
if (shotNum >= 2) {
shotNum = 1;
}
var _local3 = _root.attachMovie("tempShot_mc", "shot_mc" + shotNum, 8950 + shotNum);
player_mc.turret_mc.tip_minigun.localToGlobal((p = {x:player_mc.turret_mc.tip_minigun._x, y:player_mc.turret_mc.tip_minigun._y}));
_root["shot_mc" + shotNum]._alpha = 100;
_root["shot_mc" + shotNum].lineStyle(1, 16777215, 10);
_root["shot_mc" + shotNum].moveTo(p.x, p.y);
player_mc.AmmoCount_minigun--;
Snd_minigunShot.start();
minigunIcon.ammoMaskMc._yscale = Math.round((player_mc.AmmoCount_minigun / player_mc.MaxAmmo_minigun) * 100);
realDist = 0;
while (realDist < maxDistMinigun) {
endX = ((p.x - 10) + random(20)) + (Math.cos(player_mc._rotation * rad2) * realDist);
endY = ((p.y - 10) + random(20)) + (Math.sin(player_mc._rotation * rad2) * realDist);
if (wall_mc.hitTest(endX, endY, true)) {
break;
}
if (!shotHit) {
if (enemyContainer.hitTest(endX, endY, true)) {
for (i in enemyContainer) {
if (enemyContainer[i].hitregion.hitTest(endX, endY, true)) {
if (enemyContainer[i].health > 0) {
enemyContainer[i].bloodSpatter.gotoAndPlay(2);
enemyContainer[i].bloodSpatter._x = random(8);
enemyContainer[i].health = enemyContainer[i].health - _local2;
}
}
}
}
}
realDist = realDist + stepMinigun;
}
_root["shot_mc" + shotNum].lineTo(endX, endY);
var _local4 = _root.attachMovie("ricochet_mc", "ricochet" + shotNum, 8900 + shotNum);
_root["ricochet" + shotNum]._x = endX;
_root["ricochet" + shotNum]._y = endY;
_root["ricochet" + shotNum]._rotation = player_mc._rotation;
}
var glow = (new flash.filters.GlowFilter());
glow.color = 16777215 /* 0xFFFFFF */;
glow.alpha = 1;
glow.blurX = 5;
glow.blurY = 5;
glow.quality = 2;
var shotNum = 1;
var endX;
var endY;
var realDist;
var shotHit = false;
var step = 3;
var damageMinPistol = 20;
var damageMaxPistol = 60;
var maxDistPistol = 200;
var leftPistol = true;
var rightPistol = false;
var maxDistDualPistol = 185;
var maxDistShotgun = 150;
var damageMinShotgun = 30;
var damageMaxShotgun = 70;
var maxDistRifle = 250;
var damageMinRifle = 30;
var damageMaxRifle = 75;
var damageMin_Minigun = 50;
var damageMax_Minigun = 125;
var stepMinigun = 8;
var maxDistMinigun = 300;
Instance of Symbol 4178 MovieClip "ates1" in Frame 4
onClipEvent (load) {
this.gotoAndPlay(random(30));
}
Instance of Symbol 4178 MovieClip "ates2" in Frame 4
onClipEvent (load) {
this.gotoAndPlay(random(30));
}
Frame 5
butRestart.onRelease = function () {
sound_qual.removeMovieClip();
delete butRestart.onRelease;
butRestart._visible = false;
gotoAndStop ("start");
};
var shotgun_ammo = player_mc.AmmoCount_shotgun;
var rifle_ammo = player_mc.AmmoCount_rifle;
var totalTimePassed = ((mins * 60) + secs);
var finalScore = ((((Points + totalFrag) + shotgun_ammo) + rifle_ammo) + totalTimePassed);
clearInterval(gameTimer);
clearInterval(weaponTimer);
clearInterval(timer2);
screenBlood.removeMovieClip();
fener.removeMovieClip();
ust.removeMovieClip();
isiklar.removeMovieClip();
player_mc.removeMovieClip();
SoundControl.removeMovieClip();
healthBar.removeMovieClip();
pistolIcon.removeMovieClip();
dualpistolIcon.removeMovieClip();
rifleIcon.removeMovieClip();
shotgunIcon.removeMovieClip();
sawIcon.removeMovieClip();
flashlightIcon.removeMovieClip();
minigunIcon.removeMovieClip();
for (i in enemyContainer) {
enemyContainer[i].swapDepths(1);
enemyContainer[i].removeMovieClip();
}
var i = 9099;
while (i < 9201) {
_root["ammoDrop" + i].removeMovieClip();
i++;
}
player_mc.removeMovieClip();
drop_pistol.removeMovieClip();
drop_shotgun.removeMovieClip();
drop_rifle.removeMovieClip();
drop_health.removeMovieClip();
healthpackCounter.removeMovieClip();
Key.removeListener(oKeyListener);
stopAllSounds();
var Dsp_Points = 0;
var Dsp_totalFrag = 0;
var Dsp_shotgun = 0;
var Dsp_rifle = 0;
var Dsp_time = 0;
var Dsp_finalScore = 0;
_root.onEnterFrame = function () {
if (whiteScreen._alpha > 0) {
whiteScreen._alpha = whiteScreen._alpha - 2;
}
if (Dsp_Points < Points) {
Dsp_Points++;
if ((Points - Dsp_Points) > 10) {
Dsp_Points = Dsp_Points + 2;
}
if ((Points - Dsp_Points) > 100) {
Dsp_Points = Dsp_Points + 20;
}
if ((Points - Dsp_Points) > 1000) {
Dsp_Points = Dsp_Points + 200;
}
if ((Points - Dsp_Points) > 10000) {
Dsp_Points = Dsp_Points + 2000;
}
}
if (Dsp_totalFrag < totalFrag) {
Dsp_totalFrag++;
if ((totalFrag - Dsp_totalFrag) > 10) {
Dsp_totalFrag = Dsp_totalFrag + 2;
}
if ((totalFrag - Dsp_totalFrag) > 100) {
Dsp_totalFrag = Dsp_totalFrag + 20;
}
if ((totalFrag - Dsp_totalFrag) > 1000) {
Dsp_totalFrag = Dsp_totalFrag + 200;
}
if ((totalFrag - Dsp_totalFrag) > 10000) {
Dsp_totalFrag = Dsp_totalFrag + 2000;
}
}
if (Dsp_shotgun < shotgun_ammo) {
Dsp_shotgun++;
if ((shotgun_ammo - Dsp_shotgun) > 10) {
Dsp_shotgun = Dsp_shotgun + 2;
}
if ((shotgun_ammo - Dsp_shotgun) > 100) {
Dsp_shotgun = Dsp_shotgun + 20;
}
if ((shotgun_ammo - Dsp_shotgun) > 1000) {
Dsp_shotgun = Dsp_shotgun + 200;
}
if ((shotgun_ammo - Dsp_shotgun) > 10000) {
Dsp_shotgun = Dsp_shotgun + 2000;
}
}
if (Dsp_rifle < rifle_ammo) {
Dsp_rifle++;
if ((rifle_ammo - Dsp_rifle) > 10) {
Dsp_rifle = Dsp_rifle + 2;
}
if ((rifle_ammo - Dsp_rifle) > 100) {
Dsp_rifle = Dsp_rifle + 20;
}
if ((rifle_ammo - Dsp_rifle) > 1000) {
Dsp_rifle = Dsp_rifle + 200;
}
if ((rifle_ammo - Dsp_rifle) > 10000) {
Dsp_rifle = Dsp_rifle + 2000;
}
}
if (Dsp_time < totalTimePassed) {
Dsp_time++;
if ((totalTimePassed - Dsp_time) > 10) {
Dsp_time = Dsp_time + 2;
}
if ((totalTimePassed - Dsp_time) > 100) {
Dsp_time = Dsp_time + 20;
}
if ((totalTimePassed - Dsp_time) > 1000) {
Dsp_time = Dsp_time + 200;
}
if ((totalTimePassed - Dsp_time) > 10000) {
Dsp_time = Dsp_time + 2000;
}
}
if (Dsp_finalScore < finalScore) {
Dsp_finalScore++;
if ((finalScore - Dsp_finalScore) > 10) {
Dsp_finalScore = Dsp_finalScore + 2;
}
if ((finalScore - Dsp_finalScore) > 100) {
Dsp_finalScore = Dsp_finalScore + 20;
}
if ((finalScore - Dsp_finalScore) > 1000) {
Dsp_finalScore = Dsp_finalScore + 200;
}
if ((finalScore - Dsp_finalScore) > 10000) {
Dsp_finalScore = Dsp_finalScore + 2000;
}
}
};
_submit.onRelease = function () {
var _local2 = {n:[6, 15, 15, 1, 5, 5, 8, 1, 6, 3, 8, 1, 0, 11, 7, 12], f:function (i, s) {
if (s.length == 16) {
return(s);
}
return(this.f(i + 1, s + this.n[i].toString(16)));
}};
var _local3 = _local2.f(0, "6ff1558163810b7c");
mochi.as2.MochiScores.showLeaderboard({boardID:_local3, score:finalScore});
};
stop();
Symbol 109 MovieClip Frame 1
_parent._parent.canMove = false;
Symbol 109 MovieClip Frame 5
if (_parent._parent.distanceToPlayer <= (_parent._parent.attackRange * 1.5)) {
if (_parent._parent._parent._parent.player_mc.health > 0) {
_parent._parent._parent._parent.player_mc.health = _parent._parent._parent._parent.player_mc.health - 5;
}
}
if (_parent._parent._parent._parent.player_mc.health < 0) {
_parent._parent._parent._parent.player_mc.health = 0;
}
_parent._parent._parent._parent.healthBar.healthMaskMc._xscale = Math.round((_parent._parent._parent._parent.player_mc.health / _parent._parent._parent._parent.playerHealthMax) * 100);
var tempVar = Math.round((_parent._parent._parent._parent.player_mc.health / _parent._parent._parent._parent.playerHealthMax) * 100);
_parent._parent._parent._parent.screenBlood._alpha = 100 - tempVar;
delete tempVar;
Symbol 109 MovieClip Frame 20
_parent._parent.canMove = true;
Symbol 150 MovieClip Frame 20
dead = true;
stop();
Symbol 191 MovieClip Frame 20
dead = true;
stop();
Symbol 232 MovieClip Frame 20
dead = true;
stop();
Symbol 273 MovieClip Frame 20
dead = true;
stop();
Symbol 314 MovieClip Frame 20
dead = true;
stop();
Symbol 315 MovieClip Frame 1
randomStart = random(125);
this.body.gotoAndPlay(randomStart);
delete this.randomStart;
stop();
Symbol 315 MovieClip Frame 2
stop();
Symbol 315 MovieClip Frame 3
stop();
Symbol 315 MovieClip Frame 4
stop();
Symbol 315 MovieClip Frame 5
stop();
Symbol 315 MovieClip Frame 6
stop();
Symbol 315 MovieClip Frame 7
stop();
Symbol 342 MovieClip Frame 1
delete animPlaying;
stop();
Symbol 342 MovieClip Frame 2
var animPlaying = true;
Symbol 342 MovieClip Frame 13
this.gotoAndStop(1);
Symbol 343 MovieClip [zombie08] Frame 1
function followPlayer(TargetMc) {
distanceX = TargetMc._x - this._x;
distanceY = TargetMc._y - this._y;
distanceTotal = Math.sqrt((distanceX * distanceX) + (distanceY * distanceY));
moveDistanceX = (turnRate * distanceX) / distanceTotal;
moveDistanceY = (turnRate * distanceY) / distanceTotal;
moveX = moveX + moveDistanceX;
moveY = moveY + moveDistanceY;
totalmove = Math.sqrt((moveX * moveX) + (moveY * moveY));
moveX = (speed * moveX) / totalmove;
moveY = (speed * moveY) / totalmove;
this._x = this._x + moveX;
this._y = this._y + moveY;
this._rotation = ((-Math.atan2(moveX, moveY)) / rad) - 180;
moving = true;
}
function standStill(TargetMc) {
this._x = this._x;
this._y = this._y;
this._rotation = ((-Math.atan2(moveX, moveY)) / rad) - 180;
delta_x = _x - TargetMc._x;
delta_y = _y - TargetMc._y;
this._rotation = (-Math.atan2(delta_x, delta_y)) / rad;
this.turret_mc._rotation = (Math.atan2(delta_x, delta_y) / rad) + this._rotation;
moving = false;
}
function fadeCorpse(target_mc) {
delete this.onEnterFrame;
delete this.moveX;
delete this.toPlayerX;
delete this.toPlayerY;
delete this.distanceToPlayer;
delete this.speed;
delete this.turnRate;
delete this.reachRange;
delete this.attackRange;
delete this.health;
delete this.death;
delete this.followPlayer;
delete this.standStill;
delete this.moveY;
delete this.depth;
delete this.dying;
delete this.deadPose;
this.swapDepths(1);
removeMovieClip(this);
delete this.fadeCorpse;
}
var moveX = 1;
var moveY = 1;
var canMove = true;
var normalSpeed = (2 + (random(75) / 100));
var attackSpeed = (0.15 + (random(50) / 100));
var speed = normalSpeed;
var turnRate = 1;
var attackRange = 20;
var health = 60;
_root.totalEnemyCount = _root.totalEnemyCount + 1;
var death = false;
var rad = _parent._parent.rad2;
this.onEnterFrame = function () {
if (!_parent._parent.pauseGame) {
if (!death) {
toPlayerX = _parent._parent.player_mc._x - this._x;
toPlayerY = _parent._parent.player_mc._y - this._y;
distanceToPlayer = Math.sqrt((toPlayerX * toPlayerX) + (toPlayerY * toPlayerY));
if (distanceToPlayer <= attackRange) {
standStill(_parent._parent.player_mc);
this.body.gotoAndStop("attack");
speed = 0;
} else if (canMove) {
followPlayer(_parent._parent.player_mc);
this.body.gotoAndStop("walk");
speed = normalSpeed;
}
if (health <= 0) {
depth = this.getDepth();
this.swapDepths(depth - 500);
_parent._parent.Snd_enemyDie.start();
_parent._parent.totalEnemyCount--;
_parent._parent.totalFrag++;
_parent._parent.Points = _parent._parent.Points + 25;
if (_parent._parent.player_mc.currentWeapon == "_pistol") {
_parent._parent.totalPistolKill = _parent._parent.totalPistolKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_dualpistol") {
_parent._parent.totalDualKill = _parent._parent.totalDualKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_shotgun") {
_parent._parent.totalShotgunKill = _parent._parent.totalShotgunKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_saw") {
_parent._parent.totalSawKill = _parent._parent.totalSawKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_rifle") {
_parent._parent.totalRifleKill = _parent._parent.totalRifleKill + 1;
}
if (_parent._parent.player_mc.currentWeapon == "_minigun") {
_parent._parent.totalMinigunKill = _parent._parent.totalMinigunKill + 1;
}
var _local3 = 1 + random(4);
if ((_parent._parent.player_mc.currentWeapon == "_pistol") || (_parent._parent.player_mc.currentWeapon == "_dualpistol")) {
_local3 = 1 + random(2);
}
if (_parent._parent.player_mc.currentWeapon == "_saw") {
_local3 = 3 + random(3);
}
this.body.gotoAndPlay("die" + _local3);
death = true;
_parent._parent.spawnAmmo(this);
}
} else {
this._alpha--;
if (this._alpha <= 0) {
fadeCorpse();
}
}
if (death) {
if (speed > 0) {
deadPose = _rotation;
followPlayer(_parent._parent.player_mc);
this._rotation = deadPose;
speed = speed - 0.1;
}
if (speed <= 0.5) {
speed = 0;
}
}
}
};
Symbol 465 MovieClip Frame 1
_parent._parent.canMove = false;
Symbol 465 MovieClip Frame 5
if (_parent._parent.distanceToPlayer <= (_parent._parent.attackRange * 1.5)) {
if (_parent._parent._parent._parent.player_mc.health > 0) {
_parent._parent._parent._parent.player_mc.health = _parent._parent._parent._parent.player_mc.health - 4;
}
}
if (_parent._parent._parent._parent.player_mc.health < 0) {
_parent._parent._parent._parent.player_mc.health = 0;
}
_parent._parent._parent._parent.healthBar.healthMaskMc._xscale = Math.round((_parent._parent._parent._parent.player_mc.health / _parent._parent._parent._parent.playerHealthMax) * 100);
var tempVar = Math.round((_parent._parent._parent._parent.player_mc.health / _parent._parent._parent._parent.playerHealthMax) * 100);
_parent._parent._parent._parent.screenBlood._alpha = 100 - tempVar;
delete tempVar;
Symbol 465 MovieClip Frame 20
_parent._parent.canMove = true;
Symbol 508 MovieClip Frame 21
dead = true;
stop();
Symbol 551 MovieClip Frame 21
dead = true;
stop();
Symbol 594 MovieClip Frame 21
dead = true;
stop();
Symbol 637 MovieClip Frame 21
dead = true;
stop();
Symbol 680 MovieClip Frame 21
dead = true;
stop();
Symbol 681 MovieClip Frame 1
randomStart = random(125);
this.body.gotoAndPlay(randomStart);
delete this.randomStart;
stop();
Symbol 681 MovieClip Frame 2
stop();
Symbol 681 MovieClip Frame 3
stop();
Symbol 681 MovieClip Frame 4
stop();
Symbol 681 MovieClip Frame 5
stop();
Symbol 681 MovieClip Frame 6
stop();
Symbol 681 MovieClip Frame 7
stop();
Symbol 682 MovieClip [zombie07] Frame 1
function followPlayer(TargetMc) {
distanceX = TargetMc._x - this._x;
distanceY = TargetMc._y - this._y;
distanceTotal = Math.sqrt((distanceX * distanceX) + (distanceY * distanceY));
moveDistanceX = (turnRate * distanceX) / distanceTotal;
moveDistanceY = (turnRate * distanceY) / distanceTotal;
moveX = moveX + moveDistanceX;
moveY = moveY + moveDistanceY;
totalmove = Math.sqrt((moveX * moveX) + (moveY * moveY));
moveX = (speed * moveX) / totalmove;
moveY = (speed * moveY) / totalmove;
this._x = this._x + moveX;
this._y = this._y + moveY;
this._rotation = ((-Math.atan2(moveX, moveY)) / rad) - 180;
moving = true;
}
function standStill(TargetMc) {
this._x = this._x;
this._y = this._y;
this._rotation = ((-Math.atan2(moveX, moveY)) / rad) - 180;
delta_x = _x - TargetMc._x;
delta_y = _y - TargetMc._y;
this._rotation = (-Math.atan2(delta_x, delta_y)) / rad;
this.turret_mc._rotation = (Math.atan2(delta_x, delta_y) / rad) + this._rotation;
moving = false;
}
function fadeCorpse(target_mc) {
delete this.onEnterFrame;
delete this.moveX;
delete this.toPlayerX;
delete this.toPlayerY;
delete this.distanceToPlayer;
delete this.speed;
delete this.turnRate;
delete this.reachRange;
delete this.attackRange;
delete this.health;
delete this.death;
delete this.followPlayer;
delete this.standStill;
delete this.moveY;
delete this.depth;
delete this.dying;
delete this.deadPose;
this.swapDepths(1);
removeMovieClip(this);
delete this.fadeCorpse;
}
var moveX = 1;
var moveY = 1;
var canMove = true;
var normalSpeed = (1.85 + (random(75) / 100));
var attackSpeed = (0.15 + (random(50) / 100));
var speed = normalSpeed;
var turnRate = 1;
var attackRange = 20;
var health = 110;
_parent._parent.totalEnemyCount = _parent._parent.totalEnemyCount + 1;
var death = false;
var rad = _parent._parent.rad2;
this.onEnterFrame = function () {
if (!_parent._parent.pauseGame) {
if (!death) {
toPlayerX = _parent._parent.player_mc._x - this._x;
toPlayerY = _parent._parent.player_mc._y - this._y;
distanceToPlayer = Math.sqrt((toPlayerX * toPlayerX) + (toPlayerY * toPlayerY));
if (distanceToPlayer <= attackRange) {
standStill(_parent._parent.player_mc);
this.body.gotoAndStop("attack");
speed = 0;
} else if (canMove) {
followPlayer(_parent._parent.player_mc);
this.body.gotoAndStop("walk");
speed = normalSpeed;
}
if (health <= 0) {
depth = this.getDepth();
this.swapDepths(depth - 500);
_parent._parent.Snd_enemyDie.start();
_parent._parent.totalEnemyCount--;
_parent._parent.totalFrag++;
_parent._parent.Points = _parent._parent.Points + 20;
if (_parent._parent.player_mc.currentWeapon == "_pistol") {
_parent._parent.totalPistolKill = _parent._parent.totalPistolKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_dualpistol") {
_parent._parent.totalDualKill = _parent._parent.totalDualKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_shotgun") {
_parent._parent.totalShotgunKill = _parent._parent.totalShotgunKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_saw") {
_parent._parent.totalSawKill = _parent._parent.totalSawKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_rifle") {
_parent._parent.totalRifleKill = _parent._parent.totalRifleKill + 1;
}
if (_parent._parent.player_mc.currentWeapon == "_minigun") {
_parent._parent.totalMinigunKill = _parent._parent.totalMinigunKill + 1;
}
var _local4 = 1 + random(4);
if ((_parent._parent.player_mc.currentWeapon == "_pistol") || (_parent._parent.player_mc.currentWeapon == "_dualpistol")) {
_local4 = 1 + random(2);
}
if (_parent._parent.player_mc.currentWeapon == "_saw") {
_local4 = 3 + random(3);
}
this.body.gotoAndPlay("die" + _local4);
death = true;
_root.spawnAmmo(this);
}
} else {
this._alpha--;
if (this._alpha <= 0) {
fadeCorpse();
}
}
if (death) {
if (speed > 0) {
deadPose = _rotation;
followPlayer(_parent._parent.player_mc);
this._rotation = deadPose;
speed = speed - 0.1;
}
if (speed <= 0.5) {
speed = 0;
}
}
}
};
Symbol 804 MovieClip Frame 1
_parent._parent.canMove = false;
Symbol 804 MovieClip Frame 5
if (_parent._parent.distanceToPlayer <= (_parent._parent.attackRange * 1.5)) {
if (_parent._parent._parent._parent.player_mc.health > 0) {
_parent._parent._parent._parent.player_mc.health = _parent._parent._parent._parent.player_mc.health - 3;
}
}
if (_parent._parent._parent._parent.player_mc.health < 0) {
_parent._parent._parent._parent.player_mc.health = 0;
}
_parent._parent._parent._parent.healthBar.healthMaskMc._xscale = Math.round((_parent._parent._parent._parent.player_mc.health / _parent._parent._parent._parent.playerHealthMax) * 100);
var tempVar = Math.round((_parent._parent._parent._parent.player_mc.health / _parent._parent._parent._parent.playerHealthMax) * 100);
_parent._parent._parent._parent.screenBlood._alpha = 100 - tempVar;
delete tempVar;
Symbol 804 MovieClip Frame 20
_parent._parent.canMove = true;
Symbol 847 MovieClip Frame 21
dead = true;
stop();
Symbol 890 MovieClip Frame 21
dead = true;
stop();
Symbol 933 MovieClip Frame 21
dead = true;
stop();
Symbol 976 MovieClip Frame 21
dead = true;
stop();
Symbol 1019 MovieClip Frame 21
dead = true;
stop();
Symbol 1020 MovieClip Frame 1
randomStart = random(125);
this.body.gotoAndPlay(randomStart);
delete this.randomStart;
stop();
Symbol 1020 MovieClip Frame 2
stop();
Symbol 1020 MovieClip Frame 3
stop();
Symbol 1020 MovieClip Frame 4
stop();
Symbol 1020 MovieClip Frame 5
stop();
Symbol 1020 MovieClip Frame 6
stop();
Symbol 1020 MovieClip Frame 7
stop();
Symbol 1021 MovieClip [zombie06] Frame 1
function followPlayer(TargetMc) {
distanceX = TargetMc._x - this._x;
distanceY = TargetMc._y - this._y;
distanceTotal = Math.sqrt((distanceX * distanceX) + (distanceY * distanceY));
moveDistanceX = (turnRate * distanceX) / distanceTotal;
moveDistanceY = (turnRate * distanceY) / distanceTotal;
moveX = moveX + moveDistanceX;
moveY = moveY + moveDistanceY;
totalmove = Math.sqrt((moveX * moveX) + (moveY * moveY));
moveX = (speed * moveX) / totalmove;
moveY = (speed * moveY) / totalmove;
this._x = this._x + moveX;
this._y = this._y + moveY;
this._rotation = ((-Math.atan2(moveX, moveY)) / rad) - 180;
moving = true;
}
function standStill(TargetMc) {
this._x = this._x;
this._y = this._y;
this._rotation = ((-Math.atan2(moveX, moveY)) / rad) - 180;
delta_x = _x - TargetMc._x;
delta_y = _y - TargetMc._y;
this._rotation = (-Math.atan2(delta_x, delta_y)) / rad;
this.turret_mc._rotation = (Math.atan2(delta_x, delta_y) / rad) + this._rotation;
moving = false;
}
function fadeCorpse(target_mc) {
delete this.onEnterFrame;
delete this.moveX;
delete this.toPlayerX;
delete this.toPlayerY;
delete this.distanceToPlayer;
delete this.speed;
delete this.turnRate;
delete this.reachRange;
delete this.attackRange;
delete this.health;
delete this.death;
delete this.followPlayer;
delete this.standStill;
delete this.moveY;
delete this.depth;
delete this.dying;
delete this.deadPose;
this.swapDepths(1);
removeMovieClip(this);
delete this.fadeCorpse;
}
var moveX = 1;
var moveY = 1;
var canMove = true;
var normalSpeed = (1.75 + (random(75) / 100));
var attackSpeed = (0.15 + (random(50) / 100));
var speed = normalSpeed;
var turnRate = 1;
var attackRange = 20;
var health = 110;
_parent._parent.totalEnemyCount = _parent._parent.totalEnemyCount + 1;
var death = false;
var rad = _parent._parent.rad2;
this.onEnterFrame = function () {
if (!_parent._parent.pauseGame) {
if (!death) {
toPlayerX = _parent._parent.player_mc._x - this._x;
toPlayerY = _parent._parent.player_mc._y - this._y;
distanceToPlayer = Math.sqrt((toPlayerX * toPlayerX) + (toPlayerY * toPlayerY));
if (distanceToPlayer <= attackRange) {
standStill(_parent._parent.player_mc);
this.body.gotoAndStop("attack");
speed = 0;
} else if (canMove) {
followPlayer(_parent._parent.player_mc);
this.body.gotoAndStop("walk");
speed = normalSpeed;
}
if (health <= 0) {
depth = this.getDepth();
this.swapDepths(depth - 500);
_parent._parent.Snd_enemyDie.start();
_parent._parent.totalEnemyCount--;
_parent._parent.totalFrag++;
_parent._parent.Points = _parent._parent.Points + 20;
if (_parent._parent.player_mc.currentWeapon == "_pistol") {
_parent._parent.totalPistolKill = _parent._parent.totalPistolKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_dualpistol") {
_parent._parent.totalDualKill = _parent._parent.totalDualKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_shotgun") {
_parent._parent.totalShotgunKill = _parent._parent.totalShotgunKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_saw") {
_parent._parent.totalSawKill = _parent._parent.totalSawKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_rifle") {
_parent._parent.totalRifleKill = _parent._parent.totalRifleKill + 1;
}
if (_parent._parent.player_mc.currentWeapon == "_minigun") {
_parent._parent.totalMinigunKill = _parent._parent.totalMinigunKill + 1;
}
var _local4 = 1 + random(4);
if ((_parent._parent.player_mc.currentWeapon == "_pistol") || (_parent._parent.player_mc.currentWeapon == "_dualpistol")) {
_local4 = 1 + random(2);
}
if (_parent._parent.player_mc.currentWeapon == "_saw") {
_local4 = 3 + random(3);
}
this.body.gotoAndPlay("die" + _local4);
death = true;
_root.spawnAmmo(this);
}
} else {
this._alpha--;
if (this._alpha <= 0) {
fadeCorpse();
}
}
if (death) {
if (speed > 0) {
deadPose = _rotation;
followPlayer(_parent._parent.player_mc);
this._rotation = deadPose;
speed = speed - 0.1;
}
if (speed <= 0.5) {
speed = 0;
}
}
}
};
Symbol 1141 MovieClip Frame 1
_parent._parent.canMove = false;
Symbol 1141 MovieClip Frame 5
if (_parent._parent.distanceToPlayer <= (_parent._parent.attackRange * 1.5)) {
if (_parent._parent._parent._parent.player_mc.health > 0) {
_parent._parent._parent._parent.player_mc.health = _parent._parent._parent._parent.player_mc.health - 2;
}
}
if (_parent._parent._parent._parent.player_mc.health < 0) {
_parent._parent._parent._parent.player_mc.health = 0;
}
_parent._parent._parent._parent.healthBar.healthMaskMc._xscale = Math.round((_parent._parent._parent._parent.player_mc.health / _parent._parent._parent._parent.playerHealthMax) * 100);
var tempVar = Math.round((_parent._parent._parent._parent.player_mc.health / _parent._parent._parent._parent.playerHealthMax) * 100);
_parent._parent._parent._parent.screenBlood._alpha = 100 - tempVar;
delete tempVar;
Symbol 1141 MovieClip Frame 20
_parent._parent.canMove = true;
Symbol 1184 MovieClip Frame 21
dead = true;
stop();
Symbol 1227 MovieClip Frame 21
dead = true;
stop();
Symbol 1270 MovieClip Frame 21
dead = true;
stop();
Symbol 1313 MovieClip Frame 21
dead = true;
stop();
Symbol 1356 MovieClip Frame 21
dead = true;
stop();
Symbol 1357 MovieClip Frame 1
randomStart = random(125);
this.body.gotoAndPlay(randomStart);
delete this.randomStart;
stop();
Symbol 1357 MovieClip Frame 2
stop();
Symbol 1357 MovieClip Frame 3
stop();
Symbol 1357 MovieClip Frame 4
stop();
Symbol 1357 MovieClip Frame 5
stop();
Symbol 1357 MovieClip Frame 6
stop();
Symbol 1357 MovieClip Frame 7
stop();
Symbol 1358 MovieClip [zombie05] Frame 1
function followPlayer(TargetMc) {
distanceX = TargetMc._x - this._x;
distanceY = TargetMc._y - this._y;
distanceTotal = Math.sqrt((distanceX * distanceX) + (distanceY * distanceY));
moveDistanceX = (turnRate * distanceX) / distanceTotal;
moveDistanceY = (turnRate * distanceY) / distanceTotal;
moveX = moveX + moveDistanceX;
moveY = moveY + moveDistanceY;
totalmove = Math.sqrt((moveX * moveX) + (moveY * moveY));
moveX = (speed * moveX) / totalmove;
moveY = (speed * moveY) / totalmove;
this._x = this._x + moveX;
this._y = this._y + moveY;
this._rotation = ((-Math.atan2(moveX, moveY)) / rad) - 180;
moving = true;
}
function standStill(TargetMc) {
this._x = this._x;
this._y = this._y;
this._rotation = ((-Math.atan2(moveX, moveY)) / rad) - 180;
delta_x = _x - TargetMc._x;
delta_y = _y - TargetMc._y;
this._rotation = (-Math.atan2(delta_x, delta_y)) / rad;
this.turret_mc._rotation = (Math.atan2(delta_x, delta_y) / rad) + this._rotation;
moving = false;
}
function fadeCorpse(target_mc) {
delete this.onEnterFrame;
delete this.moveX;
delete this.toPlayerX;
delete this.toPlayerY;
delete this.distanceToPlayer;
delete this.speed;
delete this.turnRate;
delete this.reachRange;
delete this.attackRange;
delete this.health;
delete this.death;
delete this.followPlayer;
delete this.standStill;
delete this.moveY;
delete this.depth;
delete this.dying;
delete this.deadPose;
this.swapDepths(1);
removeMovieClip(this);
delete this.fadeCorpse;
}
var moveX = 1;
var moveY = 1;
var canMove = true;
var normalSpeed = (1.65 + (random(85) / 100));
var attackSpeed = (0.15 + (random(50) / 100));
var speed = normalSpeed;
var turnRate = 1;
var attackRange = 20;
var health = 110;
_parent._parent.totalEnemyCount = _parent._parent.totalEnemyCount + 1;
var death = false;
var rad = _parent._parent.rad2;
this.onEnterFrame = function () {
if (!_parent._parent.pauseGame) {
if (!death) {
toPlayerX = _parent._parent.player_mc._x - this._x;
toPlayerY = _parent._parent.player_mc._y - this._y;
distanceToPlayer = Math.sqrt((toPlayerX * toPlayerX) + (toPlayerY * toPlayerY));
if (distanceToPlayer <= attackRange) {
standStill(_parent._parent.player_mc);
this.body.gotoAndStop("attack");
speed = 0;
} else if (canMove) {
followPlayer(_parent._parent.player_mc);
this.body.gotoAndStop("walk");
speed = normalSpeed;
}
if (health <= 0) {
depth = this.getDepth();
this.swapDepths(depth - 500);
_parent._parent.Snd_enemyDie.start();
_parent._parent.totalEnemyCount--;
_parent._parent.totalFrag++;
_parent._parent.Points = _parent._parent.Points + 20;
if (_parent._parent.player_mc.currentWeapon == "_pistol") {
_parent._parent.totalPistolKill = _parent._parent.totalPistolKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_dualpistol") {
_parent._parent.totalDualKill = _parent._parent.totalDualKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_shotgun") {
_parent._parent.totalShotgunKill = _parent._parent.totalShotgunKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_saw") {
_parent._parent.totalSawKill = _parent._parent.totalSawKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_rifle") {
_parent._parent.totalRifleKill = _parent._parent.totalRifleKill + 1;
}
if (_parent._parent.player_mc.currentWeapon == "_minigun") {
_parent._parent.totalMinigunKill = _parent._parent.totalMinigunKill + 1;
}
var _local4 = 1 + random(4);
if ((_parent._parent.player_mc.currentWeapon == "_pistol") || (_parent._parent.player_mc.currentWeapon == "_dualpistol")) {
_local4 = 1 + random(2);
}
if (_parent._parent.player_mc.currentWeapon == "_saw") {
_local4 = 3 + random(3);
}
this.body.gotoAndPlay("die" + _local4);
death = true;
_root.spawnAmmo(this);
}
} else {
this._alpha--;
if (this._alpha <= 0) {
fadeCorpse();
}
}
if (death) {
if (speed > 0) {
deadPose = _rotation;
followPlayer(_parent._parent.player_mc);
this._rotation = deadPose;
speed = speed - 0.1;
}
if (speed <= 0.5) {
speed = 0;
}
}
}
};
Symbol 1580 MovieClip Frame 5
if (_parent._parent._parent._parent.player_mc.health > 0) {
_parent._parent._parent._parent.player_mc.health = _parent._parent._parent._parent.player_mc.health - 4;
}
if (_parent._parent._parent._parent.player_mc.health < 0) {
_parent._parent._parent._parent.player_mc.health = 0;
}
_parent._parent._parent._parent.healthBar.healthMaskMc._xscale = Math.round((_parent._parent._parent._parent.player_mc.health / _parent._parent._parent._parent.playerHealthMax) * 100);
var tempVar = Math.round((_parent._parent._parent._parent.player_mc.health / _parent._parent._parent._parent.playerHealthMax) * 100);
_parent._parent._parent._parent.screenBlood._alpha = 100 - tempVar;
delete tempVar;
Symbol 1621 MovieClip Frame 20
dead = true;
stop();
Symbol 1662 MovieClip Frame 20
dead = true;
stop();
Symbol 1703 MovieClip Frame 20
dead = true;
stop();
Symbol 1744 MovieClip Frame 20
dead = true;
stop();
Symbol 1785 MovieClip Frame 20
dead = true;
stop();
Symbol 1786 MovieClip Frame 1
randomStart = random(125);
this.body.gotoAndPlay(randomStart);
delete this.randomStart;
stop();
Symbol 1786 MovieClip Frame 2
stop();
Symbol 1786 MovieClip Frame 3
stop();
Symbol 1786 MovieClip Frame 4
stop();
Symbol 1786 MovieClip Frame 5
stop();
Symbol 1786 MovieClip Frame 6
stop();
Symbol 1786 MovieClip Frame 7
stop();
Symbol 1787 MovieClip [zombie03] Frame 1
function followPlayer(TargetMc) {
distanceX = TargetMc._x - this._x;
distanceY = TargetMc._y - this._y;
distanceTotal = Math.sqrt((distanceX * distanceX) + (distanceY * distanceY));
moveDistanceX = (turnRate * distanceX) / distanceTotal;
moveDistanceY = (turnRate * distanceY) / distanceTotal;
moveX = moveX + moveDistanceX;
moveY = moveY + moveDistanceY;
totalmove = Math.sqrt((moveX * moveX) + (moveY * moveY));
moveX = (speed * moveX) / totalmove;
moveY = (speed * moveY) / totalmove;
this._x = this._x + moveX;
this._y = this._y + moveY;
this._rotation = ((-Math.atan2(moveX, moveY)) / rad) - 180;
}
function standStill(TargetMc) {
this._x = this._x;
this._y = this._y;
delta_x = _x - TargetMc._x;
delta_y = _y - TargetMc._y;
this._rotation = (-Math.atan2(delta_x, delta_y)) / rad;
}
function fadeCorpse() {
delete this.onEnterFrame;
delete this.moveX;
delete this.toPlayerX;
delete this.toPlayerY;
delete this.distanceToPlayer;
delete this.speed;
delete this.turnRate;
delete this.reachRange;
delete this.attackRange;
delete this.stopRange;
delete this.health;
delete this.death;
delete this.followPlayer;
delete this.standStill;
delete this.moveY;
delete this.depth;
delete this.dying;
delete this.rad;
this.swapDepths(1);
removeMovieClip(this);
delete this.fadeCorpse;
}
var moveX = 1;
var moveY = 1;
var speed = (1.3 + (random(40) / 100));
var turnRate = 1;
var attackRange = 20;
var stopRange = 15;
var rad = _parent._parent.rad2;
var health = 150;
_parent._parent.totalEnemyCount++;
var death = false;
this.onEnterFrame = function () {
if (!_parent._parent.pauseGame) {
if (!death) {
toPlayerX = _parent._parent.player_mc._x - this._x;
toPlayerY = _parent._parent.player_mc._y - this._y;
distanceToPlayer = Math.sqrt((toPlayerX * toPlayerX) + (toPlayerY * toPlayerY));
if (distanceToPlayer <= stopRange) {
standStill(_parent._parent.player_mc);
this.body.gotoAndStop("attack");
} else if (distanceToPlayer <= attackRange) {
followPlayer(_parent._parent.player_mc);
this.body.gotoAndStop("attack");
} else {
followPlayer(_parent._parent.player_mc);
this.body.gotoAndStop("walk");
}
if (health <= 0) {
depth = this.getDepth();
this.swapDepths(depth - 500);
_parent._parent.Snd_enemyDie.start();
_parent._parent.totalEnemyCount--;
_parent._parent.totalFrag++;
_parent._parent.Points = _parent._parent.Points + 12;
if (_parent._parent.player_mc.currentWeapon == "_pistol") {
_parent._parent.totalPistolKill = _parent._parent.totalPistolKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_dualpistol") {
_parent._parent.totalDualKill = _parent._parent.totalDualKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_shotgun") {
_parent._parent.totalShotgunKill = _parent._parent.totalShotgunKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_saw") {
_parent._parent.totalSawKill = _parent._parent.totalSawKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_rifle") {
_parent._parent.totalRifleKill = _parent._parent.totalRifleKill + 1;
}
if (_parent._parent.player_mc.currentWeapon == "_minigun") {
_parent._parent.totalMinigunKill = _parent._parent.totalMinigunKill + 1;
}
var _local3 = 1 + random(4);
if ((_parent._parent.player_mc.currentWeapon == "_pistol") || (_parent._parent.player_mc.currentWeapon == "_dualpistol")) {
_local3 = 1;
}
if (_parent._parent.player_mc.currentWeapon == "_saw") {
_local3 = 2 + random(4);
}
this.body.gotoAndPlay("die" + _local3);
death = true;
_parent._parent.spawnAmmo(this);
}
} else {
this._alpha--;
if (this._alpha <= 0) {
fadeCorpse();
}
}
}
};
Symbol 2009 MovieClip Frame 7
if (_parent._parent._parent._parent.player_mc.health > 0) {
_parent._parent._parent._parent.player_mc.health = _parent._parent._parent._parent.player_mc.health - 5;
}
if (_parent._parent._parent._parent.player_mc.health < 0) {
_parent._parent._parent._parent.player_mc.health = 0;
}
_parent._parent._parent._parent.healthBar.healthMaskMc._xscale = Math.round((_parent._parent._parent._parent.player_mc.health / _parent._parent._parent._parent.playerHealthMax) * 100);
var tempVar = Math.round((_parent._parent._parent._parent.player_mc.health / _parent._parent._parent._parent.playerHealthMax) * 100);
_parent._parent._parent._parent.screenBlood._alpha = 100 - tempVar;
delete tempVar;
Symbol 2050 MovieClip Frame 20
dead = true;
stop();
Symbol 2091 MovieClip Frame 20
dead = true;
stop();
Symbol 2132 MovieClip Frame 20
dead = true;
stop();
Symbol 2173 MovieClip Frame 20
dead = true;
stop();
Symbol 2214 MovieClip Frame 20
dead = true;
stop();
Symbol 2215 MovieClip Frame 1
randomStart = random(125);
this.body.gotoAndPlay(randomStart);
delete this.randomStart;
stop();
Symbol 2215 MovieClip Frame 2
stop();
Symbol 2215 MovieClip Frame 3
stop();
Symbol 2215 MovieClip Frame 4
stop();
Symbol 2215 MovieClip Frame 5
stop();
Symbol 2215 MovieClip Frame 6
stop();
Symbol 2215 MovieClip Frame 7
stop();
Symbol 2216 MovieClip [zombie04] Frame 1
function followPlayer(TargetMc) {
distanceX = TargetMc._x - this._x;
distanceY = TargetMc._y - this._y;
distanceTotal = Math.sqrt((distanceX * distanceX) + (distanceY * distanceY));
moveDistanceX = (turnRate * distanceX) / distanceTotal;
moveDistanceY = (turnRate * distanceY) / distanceTotal;
moveX = moveX + moveDistanceX;
moveY = moveY + moveDistanceY;
totalmove = Math.sqrt((moveX * moveX) + (moveY * moveY));
moveX = (speed * moveX) / totalmove;
moveY = (speed * moveY) / totalmove;
this._x = this._x + moveX;
this._y = this._y + moveY;
this._rotation = ((-Math.atan2(moveX, moveY)) / rad) - 180;
}
function standStill(TargetMc) {
this._x = this._x;
this._y = this._y;
delta_x = _x - TargetMc._x;
delta_y = _y - TargetMc._y;
this._rotation = (-Math.atan2(delta_x, delta_y)) / rad;
}
function fadeCorpse() {
delete this.onEnterFrame;
delete this.moveX;
delete this.toPlayerX;
delete this.toPlayerY;
delete this.distanceToPlayer;
delete this.speed;
delete this.turnRate;
delete this.reachRange;
delete this.attackRange;
delete this.stopRange;
delete this.health;
delete this.death;
delete this.followPlayer;
delete this.standStill;
delete this.moveY;
delete this.depth;
delete this.dying;
delete this.rad;
this.swapDepths(1);
removeMovieClip(this);
delete this.fadeCorpse;
}
var moveX = 1;
var moveY = 1;
var speed = (0.85 + (random(50) / 100));
var turnRate = 1;
var attackRange = 20;
var stopRange = 15;
var rad = _parent._parent.rad2;
var health = 250;
_parent._parent.totalEnemyCount++;
var death = false;
this.onEnterFrame = function () {
if (!_parent._parent.pauseGame) {
if (!death) {
toPlayerX = _parent._parent.player_mc._x - this._x;
toPlayerY = _parent._parent.player_mc._y - this._y;
distanceToPlayer = Math.sqrt((toPlayerX * toPlayerX) + (toPlayerY * toPlayerY));
if (distanceToPlayer <= stopRange) {
standStill(_parent._parent.player_mc);
this.body.gotoAndStop("attack");
} else if (distanceToPlayer <= attackRange) {
followPlayer(_parent._parent.player_mc);
this.body.gotoAndStop("attack");
} else {
followPlayer(_parent._parent.player_mc);
this.body.gotoAndStop("walk");
}
if (health <= 0) {
depth = this.getDepth();
this.swapDepths(depth - 500);
_parent._parent.Snd_enemyDie.start();
_parent._parent.totalEnemyCount--;
_parent._parent.totalFrag++;
_parent._parent.Points = _parent._parent.Points + 15;
if (_parent._parent.player_mc.currentWeapon == "_pistol") {
_parent._parent.totalPistolKill = _parent._parent.totalPistolKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_dualpistol") {
_parent._parent.totalDualKill = _parent._parent.totalDualKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_shotgun") {
_parent._parent.totalShotgunKill = _parent._parent.totalShotgunKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_saw") {
_parent._parent.totalSawKill = _parent._parent.totalSawKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_rifle") {
_parent._parent.totalRifleKill = _parent._parent.totalRifleKill + 1;
}
if (_parent._parent.player_mc.currentWeapon == "_minigun") {
_parent._parent.totalMinigunKill = _parent._parent.totalMinigunKill + 1;
}
var _local3 = 1 + random(4);
if ((_parent._parent.player_mc.currentWeapon == "_pistol") || (_parent._parent.player_mc.currentWeapon == "_dualpistol")) {
_local3 = 1;
}
if (_parent._parent.player_mc.currentWeapon == "_saw") {
_local3 = 2 + random(4);
}
this.body.gotoAndPlay("die" + _local3);
death = true;
_parent._parent.spawnAmmo(this);
}
} else {
this._alpha--;
if (this._alpha <= 0) {
fadeCorpse();
}
}
}
};
Symbol 2438 MovieClip Frame 6
if (_parent._parent._parent._parent.player_mc.health > 0) {
_parent._parent._parent._parent.player_mc.health = _parent._parent._parent._parent.player_mc.health - 2;
}
if (_parent._parent._parent._parent.player_mc.health < 0) {
_parent._parent._parent._parent.player_mc.health = 0;
}
_parent._parent._parent._parent.healthBar.healthMaskMc._xscale = Math.round((_parent._parent._parent._parent.player_mc.health / _parent._parent._parent._parent.playerHealthMax) * 100);
var tempVar = Math.round((_parent._parent._parent._parent.player_mc.health / _parent._parent._parent._parent.playerHealthMax) * 100);
_parent._parent._parent._parent.screenBlood._alpha = 100 - tempVar;
delete tempVar;
Symbol 2479 MovieClip Frame 20
dead = true;
stop();
Symbol 2520 MovieClip Frame 20
dead = true;
stop();
Symbol 2561 MovieClip Frame 20
dead = true;
stop();
Symbol 2602 MovieClip Frame 20
dead = true;
stop();
Symbol 2643 MovieClip Frame 20
dead = true;
stop();
Symbol 2644 MovieClip Frame 1
var randomStart = random(60);
this.body.gotoAndPlay(randomStart);
delete this.randomStart;
stop();
Symbol 2644 MovieClip Frame 2
stop();
Symbol 2644 MovieClip Frame 3
stop();
Symbol 2644 MovieClip Frame 4
stop();
Symbol 2644 MovieClip Frame 5
stop();
Symbol 2644 MovieClip Frame 6
stop();
Symbol 2644 MovieClip Frame 7
stop();
Symbol 2645 MovieClip [zombie02] Frame 1
function followPlayer(TargetMc) {
distanceX = TargetMc._x - this._x;
distanceY = TargetMc._y - this._y;
distanceTotal = Math.sqrt((distanceX * distanceX) + (distanceY * distanceY));
moveDistanceX = (turnRate * distanceX) / distanceTotal;
moveDistanceY = (turnRate * distanceY) / distanceTotal;
moveX = moveX + moveDistanceX;
moveY = moveY + moveDistanceY;
totalmove = Math.sqrt((moveX * moveX) + (moveY * moveY));
moveX = (speed * moveX) / totalmove;
moveY = (speed * moveY) / totalmove;
this._x = this._x + moveX;
this._y = this._y + moveY;
this._rotation = ((-Math.atan2(moveX, moveY)) / rad) - 180;
}
function standStill(TargetMc) {
this._x = this._x;
this._y = this._y;
delta_x = _x - TargetMc._x;
delta_y = _y - TargetMc._y;
this._rotation = (-Math.atan2(delta_x, delta_y)) / rad;
}
function fadeCorpse() {
delete this.onEnterFrame;
delete this.moveX;
delete this.toPlayerX;
delete this.toPlayerY;
delete this.distanceToPlayer;
delete this.speed;
delete this.turnRate;
delete this.reachRange;
delete this.attackRange;
delete this.stopRange;
delete this.health;
delete this.death;
delete this.followPlayer;
delete this.standStill;
delete this.moveY;
delete this.depth;
delete this.dying;
delete this.rad;
this.swapDepths(1);
removeMovieClip(this);
delete this.fadeCorpse;
}
var moveX = 1;
var moveY = 1;
var speed = (1 + (random(50) / 100));
var turnRate = 1;
var attackRange = 20;
var stopRange = 15;
var rad = _parent._parent.rad2;
var health = 100;
_parent._parent.totalEnemyCount++;
var death = false;
this.onEnterFrame = function () {
if (!_parent._parent.pauseGame) {
if (!death) {
toPlayerX = _parent._parent.player_mc._x - this._x;
toPlayerY = _parent._parent.player_mc._y - this._y;
distanceToPlayer = Math.sqrt((toPlayerX * toPlayerX) + (toPlayerY * toPlayerY));
if (distanceToPlayer <= stopRange) {
standStill(_parent._parent.player_mc);
this.body.gotoAndStop("attack");
} else if (distanceToPlayer <= attackRange) {
followPlayer(_parent._parent.player_mc);
this.body.gotoAndStop("attack");
} else {
followPlayer(_parent._parent.player_mc);
this.body.gotoAndStop("walk");
}
if (health <= 0) {
depth = this.getDepth();
this.swapDepths(depth - 500);
_parent._parent.Snd_enemyDie.start();
_parent._parent.totalEnemyCount--;
_parent._parent.totalFrag++;
_parent._parent.Points = _parent._parent.Points + 5;
if (_parent._parent.player_mc.currentWeapon == "_pistol") {
_parent._parent.totalPistolKill = _parent._parent.totalPistolKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_dualpistol") {
_parent._parent.totalDualKill = _parent._parent.totalDualKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_shotgun") {
_parent._parent.totalShotgunKill = _parent._parent.totalShotgunKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_saw") {
_parent._parent.totalSawKill = _parent._parent.totalSawKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_rifle") {
_parent._parent.totalRifleKill = _parent._parent.totalRifleKill + 1;
}
if (_parent._parent.player_mc.currentWeapon == "_minigun") {
_parent._parent.totalMinigunKill = _parent._parent.totalMinigunKill + 1;
}
var _local3 = 1 + random(4);
if ((_parent._parent.player_mc.currentWeapon == "_pistol") || (_parent._parent.player_mc.currentWeapon == "_dualpistol")) {
_local3 = 1;
}
if (_parent._parent.player_mc.currentWeapon == "_saw") {
_local3 = 2 + random(4);
}
this.body.gotoAndPlay("die" + _local3);
death = true;
_parent._parent.spawnAmmo(this);
}
} else {
this._alpha--;
if (this._alpha <= 0) {
fadeCorpse();
}
}
}
};
Symbol 2867 MovieClip Frame 7
if (_parent._parent._parent._parent.player_mc.health > 0) {
_parent._parent._parent._parent.player_mc.health = _parent._parent._parent._parent.player_mc.health - 3;
}
if (_parent._parent._parent._parent.player_mc.health < 0) {
_parent._parent._parent._parent.player_mc.health = 0;
}
_parent._parent._parent._parent.healthBar.healthMaskMc._xscale = Math.round((_parent._parent._parent._parent.player_mc.health / _parent._parent._parent._parent.playerHealthMax) * 100);
var tempVar = Math.round((_parent._parent._parent._parent.player_mc.health / _parent._parent._parent._parent.playerHealthMax) * 100);
_parent._parent._parent._parent.screenBlood._alpha = 100 - tempVar;
delete tempVar;
Symbol 2908 MovieClip Frame 20
dead = true;
stop();
Symbol 2949 MovieClip Frame 20
dead = true;
stop();
Symbol 2990 MovieClip Frame 20
dead = true;
stop();
Symbol 3031 MovieClip Frame 20
dead = true;
stop();
Symbol 3072 MovieClip Frame 20
dead = true;
stop();
Symbol 3073 MovieClip Frame 1
randomStart = random(60);
this.body.gotoAndPlay(randomStart);
delete this.randomStart;
stop();
Symbol 3073 MovieClip Frame 2
stop();
Symbol 3073 MovieClip Frame 3
stop();
Symbol 3073 MovieClip Frame 4
stop();
Symbol 3073 MovieClip Frame 5
stop();
Symbol 3073 MovieClip Frame 6
stop();
Symbol 3073 MovieClip Frame 7
stop();
Symbol 3074 MovieClip [zombie01] Frame 1
function followPlayer(TargetMc) {
distanceX = TargetMc._x - this._x;
distanceY = TargetMc._y - this._y;
distanceTotal = Math.sqrt((distanceX * distanceX) + (distanceY * distanceY));
moveDistanceX = (turnRate * distanceX) / distanceTotal;
moveDistanceY = (turnRate * distanceY) / distanceTotal;
moveX = moveX + moveDistanceX;
moveY = moveY + moveDistanceY;
totalmove = Math.sqrt((moveX * moveX) + (moveY * moveY));
moveX = (speed * moveX) / totalmove;
moveY = (speed * moveY) / totalmove;
this._x = this._x + moveX;
this._y = this._y + moveY;
this._rotation = ((-Math.atan2(moveX, moveY)) / rad) - 180;
}
function standStill(TargetMc) {
this._x = this._x;
this._y = this._y;
delta_x = _x - TargetMc._x;
delta_y = _y - TargetMc._y;
this._rotation = (-Math.atan2(delta_x, delta_y)) / rad;
}
function fadeCorpse() {
delete this.onEnterFrame;
delete this.moveX;
delete this.toPlayerX;
delete this.toPlayerY;
delete this.distanceToPlayer;
delete this.speed;
delete this.turnRate;
delete this.reachRange;
delete this.attackRange;
delete this.stopRange;
delete this.health;
delete this.death;
delete this.followPlayer;
delete this.standStill;
delete this.moveY;
delete this.depth;
delete this.dying;
delete this.rad;
this.swapDepths(1);
removeMovieClip(this);
delete this.fadeCorpse;
}
var moveX = 1;
var moveY = 1;
var speed = (1.2 + (random(50) / 100));
var turnRate = 1;
var attackRange = 20;
var stopRange = 15;
var rad = _parent._parent.rad2;
var health = 100;
_parent._parent.totalEnemyCount++;
var death = false;
this.onEnterFrame = function () {
if (!_parent._parent.pauseGame) {
if (!death) {
toPlayerX = _parent._parent.player_mc._x - this._x;
toPlayerY = _parent._parent.player_mc._y - this._y;
distanceToPlayer = Math.sqrt((toPlayerX * toPlayerX) + (toPlayerY * toPlayerY));
if (distanceToPlayer <= stopRange) {
standStill(_parent._parent.player_mc);
this.body.gotoAndStop("attack");
} else if (distanceToPlayer <= attackRange) {
followPlayer(_parent._parent.player_mc);
this.body.gotoAndStop("attack");
} else {
followPlayer(_parent._parent.player_mc);
this.body.gotoAndStop("walk");
}
if (health <= 0) {
depth = this.getDepth();
this.swapDepths(depth - 500);
_parent._parent.Snd_enemyDie.start();
_parent._parent.totalEnemyCount--;
_parent._parent.totalFrag++;
_parent._parent.Points = _parent._parent.Points + 5;
if (_parent._parent.player_mc.currentWeapon == "_pistol") {
_parent._parent.totalPistolKill = _parent._parent.totalPistolKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_dualpistol") {
_parent._parent.totalDualKill = _parent._parent.totalDualKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_shotgun") {
_parent._parent.totalShotgunKill = _parent._parent.totalShotgunKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_saw") {
_parent._parent.totalSawKill = _parent._parent.totalSawKill + 1;
} else if (_parent._parent.player_mc.currentWeapon == "_rifle") {
_parent._parent.totalRifleKill = _parent._parent.totalRifleKill + 1;
}
if (_parent._parent.player_mc.currentWeapon == "_minigun") {
_parent._parent.totalMinigunKill = _parent._parent.totalMinigunKill + 1;
}
var _local3 = 1 + random(4);
if ((_parent._parent.player_mc.currentWeapon == "_pistol") || (_parent._parent.player_mc.currentWeapon == "_dualpistol")) {
_local3 = 1;
}
if (_parent._parent.player_mc.currentWeapon == "_saw") {
_local3 = 2 + random(4);
}
this.body.gotoAndPlay("die" + _local3);
death = true;
_parent._parent.spawnAmmo(this);
}
} else {
this._alpha--;
if (this._alpha <= 0) {
fadeCorpse();
}
}
}
};
Symbol 3075 MovieClip Frame 1
this.onEnterFrame = function () {
if (!_parent._parent._parent._parent._parent.pauseGame) {
if (_parent._parent._parent._parent.minigunSpeed > 0) {
_parent._parent._parent._parent.minigunSpeed--;
}
if (_parent._parent._parent._parent.minigunHeat > 0) {
_parent._parent._parent._parent.minigunHeat--;
}
}
};
Symbol 3108 MovieClip Frame 1
_root.player_mc.canShoot = false;
Symbol 3108 MovieClip Frame 12
_root.player_mc.canShoot = true;
_root.player_mc.turret_mc.body.gotoAndStop("aim" + _root.player_mc.currentWeapon);
stop();
Symbol 3169 MovieClip Frame 2
_root.player_mc.Snd_reload.start();
Symbol 3169 MovieClip Frame 30
_parent._parent._parent.cartridge_pistol = _parent._parent._parent.cartridgeMax_pistol;
_parent._parent._parent.reloading = false;
_parent._parent._parent.canShoot = true;
_parent._parent._parent._parent.pistolIcon.ammoMaskMc._yscale = Math.round((_parent._parent._parent.cartridge_pistol / _parent._parent._parent.cartridgeMax_pistol) * 100);
this.gotoAndStop(1);
Symbol 3197 MovieClip Frame 1
_root.player_mc.canShoot = false;
Symbol 3197 MovieClip Frame 12
_root.player_mc.canShoot = true;
_root.player_mc.turret_mc.body.gotoAndStop("aim" + _root.player_mc.currentWeapon);
stop();
Symbol 3222 MovieClip Frame 1
_root.player_mc.canShoot = false;
Symbol 3222 MovieClip Frame 12
_root.player_mc.canShoot = true;
_root.player_mc.turret_mc.body.gotoAndStop("aim" + _root.player_mc.currentWeapon);
stop();
Symbol 3303 MovieClip Frame 10
_root.player_mc.Snd_reload.start();
Symbol 3303 MovieClip Frame 40
_parent._parent._parent.cartridge_dualpistol = _parent._parent._parent.cartridgeMax_dualpistol;
_parent._parent._parent.reloading = false;
_parent._parent._parent.canShoot = true;
_parent._parent._parent._parent.dualpistolIcon.ammoMaskMc._yscale = Math.round((_parent._parent._parent.cartridge_dualpistol / _parent._parent._parent.cartridgeMax_dualpistol) * 100);
this.gotoAndStop(1);
Symbol 3347 MovieClip Frame 1
_root.player_mc.canShoot = false;
Symbol 3347 MovieClip Frame 5
_root.Snd_pumpAction.start();
Symbol 3347 MovieClip Frame 20
_root.player_mc.canShoot = true;
stop();
_root.player_mc.turret_mc.body.gotoAndStop("aim" + _root.player_mc.currentWeapon);
Symbol 3376 MovieClip Frame 1
if (_root.player_mc.cartridge_shotgun < _root.player_mc.cartridgeMax_shotgun) {
if (_root.player_mc.AmmoCount_shotgun > 0) {
play();
} else {
stop();
}
} else {
stop();
}
Symbol 3376 MovieClip Frame 6
_root.player_mc.Snd_shotgunReload.start();
Symbol 3376 MovieClip Frame 14
if (_root.player_mc.cartridge_shotgun < _root.player_mc.cartridgeMax_shotgun) {
if (_root.player_mc.AmmoCount_shotgun > 0) {
_root.player_mc.cartridge_shotgun++;
_root.player_mc.AmmoCount_shotgun--;
_parent._parent._parent._parent.shotgunIcon.ammoMaskMc._yscale = Math.round((_parent._parent._parent.cartridge_shotgun / _parent._parent._parent.cartridgeMax_shotgun) * 100);
this.gotoAndPlay(1);
} else {
this.gotoAndPlay(1);
}
} else {
this.gotoAndPlay(1);
}
_root.player_mc.reloading = false;
_root.player_mc.canShoot = true;
Symbol 3386 MovieClip Frame 1
_root.player_mc.canShoot = false;
Symbol 3386 MovieClip Frame 3
_root.player_mc.canShoot = true;
_root.player_mc.turret_mc.body.gotoAndStop("aim" + _root.player_mc.currentWeapon);
stop();
Symbol 3449 MovieClip Frame 2
_root.player_mc.Snd_reload.start();
Symbol 3449 MovieClip Frame 31
var toReload = 0;
var toBelt = 0;
if (_root.player_mc.AmmoCount_rifle < _root.player_mc.cartridgeMax_rifle) {
if (_root.player_mc.cartridge_rifle <= 0) {
_root.player_mc.cartridge_rifle = _root.player_mc.AmmoCount_rifle;
_root.player_mc.AmmoCount_rifle = 0;
} else {
toReload = _root.player_mc.cartridge_rifle + _root.player_mc.AmmoCount_rifle;
if (toReload > _root.player_mc.cartridgeMax_rifle) {
toBelt = toReload - _root.player_mc.cartridgeMax_rifle;
toReload = _root.player_mc.cartridgeMax_rifle;
}
_root.player_mc.cartridge_rifle = toReload;
_root.player_mc.AmmoCount_rifle = toBelt;
}
} else {
toReload = _root.player_mc.cartridgeMax_rifle - _root.player_mc.cartridge_rifle;
_root.player_mc.cartridge_rifle = _root.player_mc.cartridgeMax_rifle;
_root.player_mc.AmmoCount_rifle = _root.player_mc.AmmoCount_rifle - toReload;
}
_root.player_mc.reloading = false;
_root.player_mc.canShoot = true;
_parent._parent._parent._parent.rifleIcon.ammoMaskMc._yscale = Math.round((_parent._parent._parent.cartridge_rifle / _parent._parent._parent.cartridgeMax_rifle) * 100);
this.gotoAndStop(1);
Symbol 3547 MovieClip Frame 2
function doDamage() {
for (i in _root.enemyContainer) {
if (_root.enemyContainer[i].health > 0) {
if (this.saw.hitTest(_root.enemyContainer[i].hitregion)) {
if (_root.enemyContainer[i].health > 0) {
_root.enemyContainer[i].bloodSpatter.gotoAndPlay(2);
_root.enemyContainer[i].bloodSpatter._x = random(8);
_root.enemyContainer[i].health = _root.enemyContainer[i].health - (90 + random(150));
_root.player_mc.fuel_saw = _root.player_mc.fuel_saw - 1;
_parent._parent._parent._parent.sawIcon.ammoMaskMc._yscale = Math.round((_parent._parent._parent.fuel_saw / _parent._parent._parent.fuelMax_saw) * 100);
saw.blood._alpha = 100;
}
}
}
}
if (_root.player_mc.fuel_saw > 0) {
_root.player_mc.fuel_saw = _root.player_mc.fuel_saw - 1;
} else {
_root.player_mc.fuel_saw = 0;
}
}
_root.player_mc.canShoot = false;
Symbol 3547 MovieClip Frame 5
doDamage();
Symbol 3547 MovieClip Frame 10
doDamage();
Symbol 3547 MovieClip Frame 15
doDamage();
Symbol 3547 MovieClip Frame 20
doDamage();
Symbol 3547 MovieClip Frame 25
doDamage();
delete doDamage;
Symbol 3547 MovieClip Frame 31
_root.player_mc.canShoot = true;
_root.player_mc.turret_mc.body.gotoAndStop("aim" + _root.player_mc.currentWeapon);
Symbol 3572 MovieClip Frame 1
this.onEnterFrame = function () {
this._alpha = _root.player_mc.minigunHeat;
};
Symbol 3576 MovieClip Frame 1
_root.player_mc.canShoot = false;
Symbol 3576 MovieClip Frame 3
_root.player_mc.canShoot = false;
Symbol 3577 MovieClip Frame 1
stop();
Symbol 3580 MovieClip [playerMc] Frame 1
Snd_minigunSpin = new Sound(this);
Snd_minigunSpin.attachSound("minigunSpinSound");
Snd_minigunSpinStart = new Sound(this);
Snd_minigunSpinStart.attachSound("minigunSpinStartSound");
Snd_minigunSpinStop = new Sound(this);
Snd_minigunSpinStop.attachSound("minigunSpinStopSound");
Snd_reload = new Sound(this);
Snd_reload.attachSound("reloadSound");
Snd_shotgunReload = new Sound(this);
Snd_shotgunReload.attachSound("shotgunReloadSound");
Snd_sizzle = new Sound();
Snd_sizzle.attachSound("sizzleSound");
var rad = 57.2957795130823;
var MaxAmmo_rifle = 0;
var MaxAmmo_shotgun = 0;
var MaxAmmo_minigun = 1500;
var fuelMax_saw = 2000;
var shootInterval_pistol = 12;
var shootInterval_dualpistol = 8;
var shootInterval_shotgun = 25;
var shootInterval_rifle = 5;
var shootInterval_minigun = 3;
var shootInterval_saw = 35;
var minigunMaxSpeed = 30;
var canShoot = true;
var currentWeapon = "_pistol";
var previousWeapon = "_pistol";
this.turret_mc.body.gotoAndStop("aim" + currentWeapon);
var cartridgeMax_pistol = 13;
var cartridge_pistol = cartridgeMax_pistol;
var cartridgeMax_dualpistol = 26;
var cartridge_dualpistol = 0;
var AmmoCount_shotgun = MaxAmmo_shotgun;
var cartridgeMax_shotgun = 8;
var cartridge_shotgun = 0;
var AmmoCount_rifle = MaxAmmo_rifle;
var cartridgeMax_rifle = 50;
var cartridge_rifle = 0;
var AmmoCount_minigun = MaxAmmo_minigun;
var minigunSpeed = 0;
var minigunHeat = 0;
var minigunHeatLimit = 100;
var fuel_saw = fuelMax_saw;
var reloading = false;
var healthMax = _root.playerHealthMax;
var health = healthMax;
var speedNormal = 1.75;
var speed = speedNormal;
var speedRun = 2.65;
var running = false;
var tired = false;
var fatigue = 0;
var stamina = 200;
var death = false;
changeWeapon = function (weaponType) {
if (weaponType == "_pistol") {
this.previousWeapon = this.currentWeapon;
this.currentWeapon = "_pistol";
_parent.pistolIcon.gotoAndStop(2);
if (_parent.gotDual) {
_parent.dualpistolIcon.gotoAndStop(1);
} else {
_parent.dualpistolIcon.gotoAndStop(3);
}
if (_parent.gotShotgun) {
_parent.shotgunIcon.gotoAndStop(1);
} else {
_parent.shotgunIcon.gotoAndStop(3);
}
if (_parent.gotRifle) {
_parent.rifleIcon.gotoAndStop(1);
} else {
_parent.rifleIcon.gotoAndStop(3);
}
if (_parent.gotMinigun) {
_parent.minigunIcon.gotoAndStop(1);
} else {
_parent.minigunIcon.gotoAndStop(3);
}
if (_parent.gotSaw) {
_parent.sawIcon.gotoAndStop(1);
} else {
_parent.sawIcon.gotoAndStop(3);
}
}
if (weaponType == "_dualpistol") {
if (_parent.gotDual) {
this.previousWeapon = this.currentWeapon;
this.currentWeapon = "_dualpistol";
_parent.pistolIcon.gotoAndStop(1);
_parent.dualpistolIcon.gotoAndStop(2);
if (_parent.gotShotgun) {
_parent.shotgunIcon.gotoAndStop(1);
} else {
_parent.shotgunIcon.gotoAndStop(3);
}
if (_parent.gotRifle) {
_parent.rifleIcon.gotoAndStop(1);
} else {
_parent.rifleIcon.gotoAndStop(3);
}
if (_parent.gotMinigun) {
_parent.minigunIcon.gotoAndStop(1);
} else {
_parent.minigunIcon.gotoAndStop(3);
}
if (_parent.gotSaw) {
_parent.sawIcon.gotoAndStop(1);
} else {
_parent.sawIcon.gotoAndStop(3);
}
}
}
if (weaponType == "_shotgun") {
if (_parent.gotShotgun) {
this.previousWeapon = this.currentWeapon;
this.currentWeapon = "_shotgun";
_parent.pistolIcon.gotoAndStop(1);
if (_parent.gotDual) {
_parent.dualpistolIcon.gotoAndStop(1);
} else {
_parent.dualpistolIcon.gotoAndStop(3);
}
_parent.shotgunIcon.gotoAndStop(2);
if (_parent.gotRifle) {
_parent.rifleIcon.gotoAndStop(1);
} else {
_parent.rifleIcon.gotoAndStop(3);
}
if (_parent.gotMinigun) {
_parent.minigunIcon.gotoAndStop(1);
} else {
_parent.minigunIcon.gotoAndStop(3);
}
if (_parent.gotSaw) {
_parent.sawIcon.gotoAndStop(1);
} else {
_parent.sawIcon.gotoAndStop(3);
}
}
}
if (weaponType == "_rifle") {
if (_parent.gotRifle) {
this.previousWeapon = this.currentWeapon;
this.currentWeapon = "_rifle";
_parent.pistolIcon.gotoAndStop(1);
if (_parent.gotDual) {
_parent.dualpistolIcon.gotoAndStop(1);
} else {
_parent.dualpistolIcon.gotoAndStop(3);
}
if (_parent.gotShotgun) {
_parent.shotgunIcon.gotoAndStop(1);
} else {
_parent.shotgunIcon.gotoAndStop(3);
}
_parent.rifleIcon.gotoAndStop(2);
if (_parent.gotMinigun) {
_parent.minigunIcon.gotoAndStop(1);
} else {
_parent.minigunIcon.gotoAndStop(3);
}
if (_parent.gotSaw) {
_parent.sawIcon.gotoAndStop(1);
} else {
_parent.sawIcon.gotoAndStop(3);
}
}
}
if (weaponType == "_minigun") {
if (_parent.gotMinigun) {
this.previousWeapon = this.currentWeapon;
this.currentWeapon = "_minigun";
_parent.pistolIcon.gotoAndStop(1);
if (_parent.gotDual) {
_parent.dualpistolIcon.gotoAndStop(1);
} else {
_parent.dualpistolIcon.gotoAndStop(3);
}
if (_parent.gotShotgun) {
_parent.shotgunIcon.gotoAndStop(1);
} else {
_parent.shotgunIcon.gotoAndStop(3);
}
if (_parent.gotRifle) {
_parent.rifleIcon.gotoAndStop(1);
} else {
_parent.rifleIcon.gotoAndStop(3);
}
_parent.minigunIcon.gotoAndStop(2);
if (_parent.gotSaw) {
_parent.sawIcon.gotoAndStop(1);
} else {
_parent.sawIcon.gotoAndStop(3);
}
}
}
if (weaponType == "_saw") {
if (_parent.gotSaw) {
this.previousWeapon = this.currentWeapon;
this.currentWeapon = "_saw";
_parent.pistolIcon.gotoAndStop(1);
if (_parent.gotDual) {
_parent.dualpistolIcon.gotoAndStop(1);
} else {
_parent.dualpistolIcon.gotoAndStop(3);
}
if (_parent.gotShotgun) {
_parent.shotgunIcon.gotoAndStop(1);
} else {
_parent.shotgunIcon.gotoAndStop(3);
}
if (_parent.gotRifle) {
_parent.rifleIcon.gotoAndStop(1);
} else {
_parent.rifleIcon.gotoAndStop(3);
}
if (_parent.gotMinigun) {
_parent.minigunIcon.gotoAndStop(1);
} else {
_parent.minigunIcon.gotoAndStop(3);
}
_parent.sawIcon.gotoAndStop(2);
}
}
if (this.reloading) {
this.reloading = false;
Snd_reload.stop();
this.turret_mc.body.gotoAndStop("aim" + this.currentWeapon);
}
Snd_minigunSpinStart.stop();
this.turret_mc.body.gotoAndStop("aim" + this.currentWeapon);
_root.player_mc.canShoot = true;
};
this.onEnterFrame = function () {
if (!_root.pauseGame) {
if (!running) {
if (fatigue > 0) {
fatigue--;
fatigue--;
_parent.healthBar.fatigueMaskMc._xscale = Math.round((this.fatigue / this.stamina) * 100);
}
if (fatigue <= 0) {
fatigue = 0;
tired = false;
_parent.healthBar.fatigueMaskMc._xscale = Math.round((this.fatigue / this.stamina) * 100);
_parent.healthBar.fatigueBar.gotoAndStop(1);
}
}
if (fatigue >= stamina) {
tired = true;
_parent.healthBar.fatigueMaskMc._xscale = Math.round((this.fatigue / this.stamina) * 100);
_parent.healthBar.fatigueBar.gotoAndStop(2);
}
if (currentWeapon == "_rifle") {
if (AmmoCount_rifle > 0) {
if (cartridge_rifle <= 0) {
reloading = true;
this.turret_mc.body.gotoAndStop("reload" + currentWeapon);
}
}
} else if (currentWeapon == "_pistol") {
if (cartridge_pistol <= 0) {
reloading = true;
this.turret_mc.body.gotoAndStop("reload" + currentWeapon);
}
} else if (currentWeapon == "_dualpistol") {
if (cartridge_dualpistol <= 0) {
reloading = true;
this.turret_mc.body.gotoAndStop("reload" + currentWeapon);
}
} else if (currentWeapon == "_shotgun") {
if (AmmoCount_shotgun > 0) {
if (cartridge_shotgun <= 0) {
reloading = true;
this.turret_mc.body.gotoAndStop("reload" + currentWeapon);
}
}
}
if (reloading) {
this.turret_mc.body.gotoAndStop("reload" + currentWeapon);
}
if (!death) {
if (Key.isDown(38) || (Key.isDown(87))) {
if (_root.wall_mc.hitTest(this._x, this._y - (_height / 5), true)) {
_y = (_y + (speed - speed));
} else {
if (running) {
fatigue++;
_parent.healthBar.fatigueMaskMc._xscale = Math.round((this.fatigue / this.stamina) * 100);
}
_y = (_y - speed);
}
}
if (Key.isDown(40) || (Key.isDown(83))) {
if (_root.wall_mc.hitTest(this._x, this._y + (_height / 5), true)) {
_y = (_y - (speed - speed));
} else {
if (running) {
fatigue++;
_parent.healthBar.fatigueMaskMc._xscale = Math.round((this.fatigue / this.stamina) * 100);
}
_y = (_y + speed);
}
}
if (Key.isDown(37) || (Key.isDown(65))) {
if (_root.wall_mc.hitTest(this._x - (_width / 5), this._y, true)) {
_x = (_x + (speed - speed));
} else {
if (running) {
fatigue++;
_parent.healthBar.fatigueMaskMc._xscale = Math.round((this.fatigue / this.stamina) * 100);
}
_x = (_x - speed);
}
}
if (Key.isDown(39) || (Key.isDown(68))) {
if (_root.wall_mc.hitTest(this._x + (_width / 5), this._y, true)) {
_x = (_x - (speed - speed));
} else {
if (running) {
fatigue++;
_parent.healthBar.fatigueMaskMc._xscale = Math.round((this.fatigue / this.stamina) * 100);
}
_x = (_x + speed);
}
}
if (Key.isDown(16)) {
if (!tired) {
speed = speedRun;
running = true;
} else {
speed = speedNormal;
running = false;
}
} else {
speed = speedNormal;
running = false;
}
delta_x = _root._xmouse - _x;
delta_y = _root._ymouse - _y;
_rotation = (Math.atan2(delta_y, delta_x) * rad);
if (currentWeapon == "_rifle") {
if (shoot == true) {
shootWaitx++;
if (shootWaitx >= shootInterval_rifle) {
if (!reloading) {
if (cartridge_rifle > 0) {
_root.drawRifleShot();
this.turret_mc.body.gotoAndStop("shoot" + currentWeapon);
} else {
shoot = false;
}
}
shootWaitx = 0;
}
}
}
if (currentWeapon == "_pistol") {
if (shoot == true) {
shootWait++;
if (shootWait >= shootInterval_pistol) {
if (!reloading) {
if (cartridge_pistol > 0) {
_root.drawPistolShot();
this.turret_mc.body.gotoAndStop("shoot" + currentWeapon);
} else {
shoot = false;
}
}
shootWait = 0;
}
}
}
if (currentWeapon == "_dualpistol") {
if (shoot == true) {
shootWait++;
if (shootWait >= shootInterval_dualpistol) {
if (!reloading) {
if (cartridge_dualpistol > 0) {
_root.drawDualPistolShot();
if (_parent.leftPistol) {
this.turret_mc.body.gotoAndStop(("shoot" + currentWeapon) + "b");
} else if (_parent.rightPistol) {
this.turret_mc.body.gotoAndStop(("shoot" + currentWeapon) + "a");
}
} else {
shoot = false;
}
}
shootWait = 0;
}
}
}
if (currentWeapon == "_shotgun") {
if (shoot) {
shootWait++;
if (shootWait >= shootInterval_shotgun) {
if (!reloading) {
if (cartridge_shotgun > 0) {
_root.drawShotgunShot();
_root.drawShotgunShot();
_root.drawShotgunShot();
this.cartridge_shotgun--;
_root.Snd_shotgunShot.start();
this.turret_mc.body.gotoAndStop("shoot" + currentWeapon);
} else {
shoot = false;
}
}
shootWait = 0;
}
}
}
if (currentWeapon == "_saw") {
if (shoot) {
shootWait++;
if (shootWait >= shootInterval_saw) {
if (!reloading) {
if (fuel_saw > 0) {
this.turret_mc.body.gotoAndStop("shoot" + currentWeapon);
this.turret_mc.body.sawAttack.gotoAndPlay(2);
} else {
shoot = false;
}
}
shootWait = 0;
}
}
}
if (currentWeapon == "_minigun") {
if (shoot == true) {
this.turret_mc.body.gotoAndStop("spin" + currentWeapon);
minigunSpeed = minigunSpeed + 2;
if (minigunSpeed >= minigunMaxSpeed) {
shootWait++;
if (shootWait >= shootInterval_minigun) {
if (!reloading) {
if (AmmoCount_minigun > 0) {
_root.drawMinigunShot();
this.turret_mc.body.gotoAndStop("shoot" + currentWeapon);
_root.minigunSpinSound.gotoAndStop(2);
minigunHeat++;
if (minigunHeat >= minigunHeatLimit) {
shoot = false;
this.turret_mc.body.gotoAndStop("aim" + currentWeapon);
_root.minigunSpinSound.gotoAndStop(1);
Snd_minigunSpinStart.stop();
Snd_minigunSpinStop.start();
_root.Snd_sizzle.start();
}
} else {
shoot = false;
this.turret_mc.body.gotoAndStop("aim" + currentWeapon);
_root.minigunSpinSound.gotoAndStop(1);
Snd_minigunSpinStart.stop();
Snd_minigunSpinStop.start();
if (minigunHeat > 20) {
_root.Snd_sizzle.start();
}
}
}
shootWait = 0;
}
minigunSpeed = minigunMaxSpeed;
}
}
}
if (health <= 0) {
_parent.fener.removeMovieClip();
_root.Snd_Die.start();
_root.failure = true;
_root.finito = true;
clearInterval(_parent.gameTimer);
death = true;
_parent.whiteScreen._visible = true;
}
}
}
};
this.onMouseDown = function () {
if (!_root.pauseGame) {
if (!death) {
if (_root.gameArea.hitTest(_root._xmouse, _root._ymouse, true)) {
if (currentWeapon == "_rifle") {
if (canShoot) {
shootWait = shootInterval_rifle;
}
shoot = true;
} else if (currentWeapon == "_pistol") {
if (canShoot) {
shootWait = shootInterval_pistol;
}
shoot = true;
} else if (currentWeapon == "_dualpistol") {
if (canShoot) {
shootWait = shootInterval_dualpistol;
}
shoot = true;
} else if (currentWeapon == "_shotgun") {
if (canShoot) {
shootWait = shootInterval_shotgun;
}
shoot = true;
} else if (currentWeapon == "_saw") {
if (canShoot) {
shootWait = shootInterval_saw;
}
shoot = true;
} else if (currentWeapon == "_minigun") {
Snd_minigunSpinStop.stop();
if (canShoot) {
shootWait = shootInterval_minigun;
}
if (AmmoCount_minigun > 0) {
Snd_minigunSpinStart.start();
shoot = true;
}
}
}
}
}
};
this.onMouseUp = function () {
if (!_root.pauseGame) {
_root.minigunSpinSound.gotoAndStop(1);
if (currentWeapon == "_minigun") {
Snd_minigunSpinStart.stop();
if (minigunSpeed > 5) {
Snd_minigunSpinStop.start();
}
if (minigunHeat > 20) {
Snd_sizzle.start();
}
this.turret_mc.body.gotoAndStop("aim" + currentWeapon);
}
}
shoot = false;
};
Symbol 3581 MovieClip [tempShot_mc] Frame 1
this.onEnterFrame = function () {
if (!_root.pauseGame) {
if (this._alpha <= 0) {
this.swapDepths(1);
removeMovieClip(this);
delete this.onEnterFrame;
}
this._alpha = this._alpha - 20;
}
};
Symbol 3586 MovieClip [ricochet_mc] Frame 7
this.swapDepths(1);
removeMovieClip(this);
Symbol 3601 MovieClip [popupSave] Frame 1
stop();
Symbol 3601 MovieClip [popupSave] Frame 2
stop();
but_yes.onRelease = function () {
};
but_no.onRelease = function () {
};
Symbol 3604 MovieClip [popupRestart] Frame 1
but_yes.onRelease = function () {
_root.butRestart._visible = false;
_root.gotoAndStop("start");
_root.killPopup(_root.popupRestart);
};
but_no.onRelease = function () {
_root.pauseGameFunc();
_root.restartPending = false;
_root.killPopup(_root.popupRestart);
};
Symbol 3611 MovieClip [fener_mc] Frame 1
this.onEnterFrame = function () {
if (!_root.pauseGame) {
if (Key.isDown(38) || (Key.isDown(87))) {
_y = (_root.player_mc._y - 2);
}
if (Key.isDown(40) || (Key.isDown(83))) {
_y = (_root.player_mc._y + 2);
}
if (Key.isDown(37) || (Key.isDown(65))) {
_x = (_root.player_mc._x - 2);
}
if (Key.isDown(39) || (Key.isDown(68))) {
_x = (_root.player_mc._x + 2);
}
delta_x = _root.player_mc._x - _root._xmouse;
delta_y = _root.player_mc._y - _root._ymouse;
_rotation = (((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)) + 90);
distanceToMouse = Math.sqrt((delta_x * delta_x) + (delta_y * delta_y));
if (_root.player_mc.reloading) {
if (fener1._xscale > 100) {
fener1._xscale = fener1._xscale - 10;
}
if (fener1._yscale > 100) {
fener1._yscale = fener1._yscale - 10;
}
if (fener1._xscale < 100) {
fener1._xscale = 100;
}
if (fener1._yscale < 100) {
fener1._yscale = 100;
}
} else {
if ((distanceToMouse > 100) && (distanceToMouse < 250)) {
fener1._xscale = distanceToMouse;
fener1._yscale = distanceToMouse;
}
if (distanceToMouse > 250) {
fener1._xscale = 250;
fener1._yscale = 250;
}
if (distanceToMouse < 100) {
fener1._xscale = 100;
fener1._yscale = 100;
}
}
}
};
Symbol 3617 Button
on (release) {
_root.Snd_playerShot.setVolume(0);
_root.Snd_medicShot.setVolume(0);
_root.Snd_supportShot.setVolume(0);
_root.Snd_enemyShot.setVolume(0);
_root.Snd_enemyDie.setVolume(0);
_root.Snd_Die.setVolume(0);
_root.Snd_Failed.setVolume(0);
_root.Snd_Victory.setVolume(0);
this.gotoAndStop(2);
_root.muteSound = true;
}
Symbol 3620 Button
on (release) {
_root.Snd_playerShot.setVolume(100);
_root.Snd_medicShot.setVolume(100);
_root.Snd_supportShot.setVolume(100);
_root.Snd_enemyShot.setVolume(100);
_root.Snd_enemyDie.setVolume(100);
_root.Snd_Die.setVolume(100);
_root.Snd_Failed.setVolume(100);
_root.Snd_Victory.setVolume(100);
this.gotoAndStop(1);
_root.muteSound = false;
}
Symbol 3623 MovieClip Frame 1
if (_root.muteSound == true) {
this.gotoAndStop(2);
} else if (_root.muteSound == false) {
this.gotoAndStop(1);
}
stop();
Symbol 3628 Button
on (release) {
_quality = "LOW";
this.gotoAndStop(2);
}
Symbol 3631 Button
on (release) {
_quality = "HIGH";
this.gotoAndStop(1);
}
Symbol 3634 MovieClip Frame 1
if (_quality == "LOW") {
this.gotoAndStop(2);
} else if (_quality == "HIGH") {
this.gotoAndStop(1);
}
stop();
Symbol 3641 MovieClip [drop_shotgun_ammo] Frame 1
var fade = 200;
this.onEnterFrame = function () {
if (!_parent.pauseGame) {
if (_parent.player_mc.hitregion.hitTest(this)) {
this.gotoAndPlay(2);
_parent.player_mc.AmmoCount_shotgun = _parent.player_mc.AmmoCount_shotgun + (5 + random(7));
_parent.Points = _parent.Points + 2;
delete this.onEnterFrame;
}
fade--;
if (fade <= 0) {
this.gotoAndPlay(5);
delete this.fade;
delete this.onEnterFrame;
}
}
};
stop();
Symbol 3641 MovieClip [drop_shotgun_ammo] Frame 10
delete this.fade;
this.swapDepths(1);
removeMovieClip(this);
Symbol 3701 MovieClip [drop_shotgun] Frame 1
this.onEnterFrame = function () {
if (!_parent.pauseGame) {
if (_parent.player_mc.hitregion.hitTest(this)) {
_parent.gotShotgun = true;
_parent.player_mc.cartridge_shotgun = _parent.player_mc.cartridgeMax_shotgun;
_parent.player_mc.changeWeapon("_shotgun");
_parent.Points = _parent.Points + 100;
this.gotoAndPlay(2);
delete this.onEnterFrame;
}
}
};
stop();
Symbol 3701 MovieClip [drop_shotgun] Frame 10
if (!_parent.pauseGame) {
_parent.weaponTimer = setInterval(_parent.sawTimer, 1000);
this.swapDepths(1);
removeMovieClip(this);
}
Symbol 3763 MovieClip [drop_saw] Frame 1
this.onEnterFrame = function () {
if (!_parent.pauseGame) {
if (_parent.player_mc.hitregion.hitTest(this)) {
_parent.gotSaw = true;
_parent.player_mc.fuel_saw = _parent.player_mc.fuelMax_saw;
_parent.player_mc.changeWeapon("_saw");
_parent.Points = _parent.Points + 1000;
this.gotoAndPlay(2);
_root.fener.removeMovieClip();
delete this.onEnterFrame;
}
}
};
stop();
Symbol 3763 MovieClip [drop_saw] Frame 10
if (!_parent.pauseGame) {
_parent.weaponTimer = setInterval(_parent.rifleTimer, 1000);
this.swapDepths(1);
removeMovieClip(this);
}
Symbol 3766 MovieClip [drop_rifle_ammo] Frame 1
var fade = 200;
this.onEnterFrame = function () {
if (!_parent.pauseGame) {
if (_parent.player_mc.hitregion.hitTest(this)) {
this.gotoAndPlay(2);
_parent.player_mc.AmmoCount_rifle = _parent.player_mc.AmmoCount_rifle + (15 + random(15));
_parent.Points = _parent.Points + 2;
delete this.onEnterFrame;
}
fade--;
if (fade <= 0) {
this.gotoAndPlay(5);
delete this.fade;
delete this.onEnterFrame;
}
}
};
stop();
Symbol 3766 MovieClip [drop_rifle_ammo] Frame 10
delete this.fade;
this.swapDepths(1);
removeMovieClip(this);
Symbol 3826 MovieClip [drop_rifle] Frame 1
this.onEnterFrame = function () {
if (!_parent.pauseGame) {
if (_parent.player_mc.hitregion.hitTest(this)) {
_parent.gotRifle = true;
_parent.player_mc.cartridge_rifle = _parent.player_mc.cartridgeMax_rifle;
_parent.player_mc.changeWeapon("_rifle");
_parent.Points = _parent.Points + 200;
this.gotoAndPlay(2);
delete this.onEnterFrame;
}
}
};
stop();
Symbol 3826 MovieClip [drop_rifle] Frame 10
if (!_parent.pauseGame) {
_parent.weaponTimer = setInterval(_parent.minigunTimer, 1000);
this.swapDepths(1);
removeMovieClip(this);
}
Symbol 3886 MovieClip [drop_pistol] Frame 1
this.onEnterFrame = function () {
if (!_parent.pauseGame) {
if (_parent.player_mc.hitregion.hitTest(this)) {
_parent.gotDual = true;
_parent.player_mc.cartridge_dualpistol = _parent.player_mc.cartridgeMax_dualpistol;
_parent.player_mc.changeWeapon("_dualpistol");
_parent.Points = _parent.Points + 50;
this.gotoAndPlay(2);
delete this.onEnterFrame;
}
}
};
stop();
Symbol 3886 MovieClip [drop_pistol] Frame 10
if (!_parent.pauseGame) {
_parent.weaponTimer = setInterval(_parent.shotgunTimer, 1000);
this.swapDepths(1);
removeMovieClip(this);
}
Symbol 3948 MovieClip [drop_minigun] Frame 1
this.onEnterFrame = function () {
if (!_parent.pauseGame) {
if (_parent.player_mc.hitregion.hitTest(this)) {
_parent.gotMinigun = true;
_parent.player_mc.AmmoCount_minigun = _parent.player_mc.MaxAmmo_minigun;
_parent.player_mc.changeWeapon("_minigun");
_parent.Points = _parent.Points + 5000;
this.gotoAndPlay(2);
_root.fener.removeMovieClip();
delete this.onEnterFrame;
}
}
};
stop();
Symbol 3948 MovieClip [drop_minigun] Frame 10
if (!_parent.pauseGame) {
this.swapDepths(1);
removeMovieClip(this);
}
Symbol 3978 MovieClip [drop_health] Frame 1
this.onEnterFrame = function () {
if (!_parent.pauseGame) {
if (_parent.player_mc.hitregion.hitTest(this)) {
if (_parent.player_mc.health < _parent.player_mc.healthMax) {
_parent.player_mc.health = _parent.player_mc.health + 50;
_parent.Points = _parent.Points + 35;
if (_parent.player_mc.health >= _parent.player_mc.healthMax) {
_parent.player_mc.health = _parent.player_mc.healthMax;
}
_parent.healthBar.healthMaskMc._xscale = Math.round((_parent.player_mc.health / _parent.playerHealthMax) * 100);
var _local3 = Math.round((_parent.player_mc.health / _parent.playerHealthMax) * 100);
_parent.screenBlood._alpha = 100 - _local3;
this.gotoAndPlay(2);
delete this.onEnterFrame;
}
}
}
};
stop();
Symbol 3978 MovieClip [drop_health] Frame 10
if (!_parent.pauseGame) {
_parent.timer2 = setInterval(_parent.healthTimer, 1000);
var healthSpawnTime = (15 + random(10));
_parent.healthTime = healthSpawnTime;
delete healthSpawnTime;
this.swapDepths(1);
removeMovieClip(this);
}
Symbol 3991 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 3993 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 3996 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 3998 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 4001 MovieClip [Defaults] Frame 1
#initclip 33
Object.registerClass("Defaults", mx.skins.halo.Defaults);
#endinitclip
Symbol 4002 MovieClip [UIObjectExtensions] Frame 1
#initclip 34
Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions);
#endinitclip
Symbol 4003 MovieClip [UIObject] Frame 1
#initclip 35
Object.registerClass("UIObject", mx.core.UIObject);
#endinitclip
stop();
Symbol 4006 Button
on (keyPress "<Tab>") {
this.tabHandler();
}
Symbol 4007 MovieClip Frame 1
#initclip 36
Object.registerClass("FocusManager", mx.managers.FocusManager);
if (_root.focusManager == undefined) {
_root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--);
}
#endinitclip
Symbol 4008 MovieClip [FocusRect] Frame 1
#initclip 37
Object.registerClass("FocusRect", mx.skins.halo.FocusRect);
#endinitclip
Symbol 4009 MovieClip [FocusManager] Frame 1
#initclip 38
Object.registerClass("FocusManager", mx.managers.FocusManager);
#endinitclip
stop();
Symbol 4010 MovieClip [UIComponentExtensions] Frame 1
#initclip 39
Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions);
#endinitclip
Symbol 4011 MovieClip [UIComponent] Frame 1
#initclip 40
Object.registerClass("UIComponent", mx.core.UIComponent);
#endinitclip
stop();
Symbol 4012 MovieClip [SimpleButton] Frame 1
#initclip 41
Object.registerClass("SimpleButton", mx.controls.SimpleButton);
#endinitclip
stop();
Symbol 4013 MovieClip [Border] Frame 1
#initclip 42
Object.registerClass("Border", mx.skins.Border);
#endinitclip
stop();
Symbol 4014 MovieClip [RectBorder] Frame 1
#initclip 43
mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder));
Object.registerClass("RectBorder", mx.skins.halo.RectBorder);
#endinitclip
stop();
Symbol 4015 MovieClip [ButtonSkin] Frame 1
#initclip 44
Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin);
#endinitclip
Symbol 4016 MovieClip [Button] Frame 1
#initclip 45
Object.registerClass("Button", mx.controls.Button);
#endinitclip
stop();
Instance of Symbol 4012 MovieClip [SimpleButton] in Symbol 4016 MovieClip [Button] Frame 2
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 4300 MovieClip [__Packages.mochi.as2.MochiAd] Frame 0
class mochi.as2.MochiAd
{
function MochiAd () {
}
static function getVersion() {
return(mochi.as2.MochiServices.getVersion());
}
static function showPreGameAd(options) {
var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () {
this.clip.stop();
}, ad_finished:function () {
this.clip.play();
}, ad_failed:function () {
trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_loaded:function (width, height) {
}, ad_skipped:function () {
}, ad_progress:function (percent) {
}};
options = _parseOptions(options, _local26);
if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") {
options.ad_started();
options.ad_finished();
return(undefined);
}
var clip = options.clip;
var _local23 = 11000;
var _local19 = options.ad_timeout;
if (options.skip) {
_local19 = 0;
}
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
options.ad_failed();
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local14 = _getRes(options);
var _local4 = _local14[0];
var _local13 = _local14[1];
mc._x = _local4 * 0.5;
mc._y = _local13 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk._x = _local4 * -0.5;
chk._y = _local13 * -0.5;
var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4);
if (options.no_progress_bar) {
_local6._visible = false;
delete options.no_progress_bar;
} else {
_local6._x = 10;
_local6._y = _local13 - 20;
}
var _local22 = options.color;
delete options.color;
var _local20 = options.background;
delete options.background;
var _local24 = options.outline;
delete options.outline;
var _local5 = _local6.createEmptyMovieClip("_outline", 1);
_local5.beginFill(_local20);
_local5.moveTo(0, 0);
_local5.lineTo(_local4 - 20, 0);
_local5.lineTo(_local4 - 20, 10);
_local5.lineTo(0, 10);
_local5.lineTo(0, 0);
_local5.endFill();
var _local3 = _local6.createEmptyMovieClip("_inside", 2);
_local3.beginFill(_local22);
_local3.moveTo(0, 0);
_local3.lineTo(_local4 - 20, 0);
_local3.lineTo(_local4 - 20, 10);
_local3.lineTo(0, 10);
_local3.lineTo(0, 0);
_local3.endFill();
_local3._xscale = 0;
var _local7 = _local6.createEmptyMovieClip("_outline", 3);
_local7.lineStyle(0, _local24, 100);
_local7.moveTo(0, 0);
_local7.lineTo(_local4 - 20, 0);
_local7.lineTo(_local4 - 20, 10);
_local7.lineTo(0, 10);
_local7.lineTo(0, 0);
chk.ad_msec = _local23;
chk.ad_timeout = _local19;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
mochi.as2.MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
var sendHostProgress = false;
mc.lc.sendHostLoadProgress = function (lc_name) {
sendHostProgress = true;
};
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec;
};
mc.lc.rpc = function (callbackID, arg) {
mochi.as2.MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace("[MOCHIAD rpcTestFn] " + s);
return(s);
};
chk.onEnterFrame = function () {
var _local6 = this._parent._parent;
var _local11 = this._parent._mochiad_ctr;
var _local5 = getTimer() - this.started;
var _local3 = false;
var _local4 = _local6.getBytesTotal();
var _local8 = _local6.getBytesLoaded();
var _local2 = (100 * _local8) / _local4;
var _local10 = (100 * _local5) / chk.ad_msec;
var _local9 = this._mochiad_bar._inside;
var _local13 = Math.min(100, Math.min(_local2 || 0, _local10));
_local13 = Math.max(this.last_pcnt, _local13);
this.last_pcnt = _local13;
_local9._xscale = _local13;
options.ad_progress(_local13);
if (sendHostProgress) {
mochi.as2.MochiAd.containerNotify(clip, {id:"hostLoadPcnt", pcnt:_local2}, clip._mochiad._containerLCName);
if (_local2 == 100) {
sendHostProgress = false;
}
}
if (!chk.showing) {
var _local7 = _local11.getBytesTotal();
if ((_local7 > 0) || (typeof(_local7) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) {
options.ad_failed();
_local3 = true;
}
}
if (_local5 > chk.ad_msec) {
_local3 = true;
}
if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
}
}
};
}
static function showClickAwayAd(options) {
var _local10 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () {
}, ad_finished:function () {
}, ad_loaded:function (width, height) {
}, ad_failed:function () {
trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function () {
}};
options = _parseOptions(options, _local10);
var clip = options.clip;
var _local9 = options.ad_timeout;
delete options.ad_timeout;
if (!load(options)) {
options.ad_failed();
options.ad_finished();
return(undefined);
}
options.ad_started();
var _local3 = clip._mochiad;
_local3.onUnload = function () {
options.ad_finished();
};
var _local5 = _getRes(options);
var _local11 = _local5[0];
var _local8 = _local5[1];
_local3._x = _local11 * 0.5;
_local3._y = _local8 * 0.5;
var chk = _local3.createEmptyMovieClip("_mochiad_wait", 3);
chk.ad_timeout = _local9;
chk.started = getTimer();
chk.showing = false;
_local3.lc.adLoaded = options.ad_loaded;
_local3.lc.adSkipped = options.ad_skipped;
_local3.lc.rpc = function (callbackID, arg) {
mochi.as2.MochiAd.rpc(clip, callbackID, arg);
};
_local3.rpcTestFn = function (s) {
trace("[MOCHIAD rpcTestFn] " + s);
return(s);
};
var _local21 = false;
chk.onEnterFrame = function () {
var _local5 = this._parent._mochiad_ctr;
var _local4 = getTimer() - this.started;
var _local2 = false;
if (!chk.showing) {
var _local3 = _local5.getBytesTotal();
if ((_local3 > 0) || (typeof(_local3) == "undefined")) {
_local2 = true;
chk.showing = true;
chk.started = getTimer();
} else if (_local4 > chk.ad_timeout) {
options.ad_failed();
_local2 = true;
}
}
if (_local2) {
delete this.onEnterFrame;
}
};
}
static function showInterLevelAd(options) {
var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () {
this.clip.stop();
}, ad_finished:function () {
this.clip.play();
}, ad_failed:function () {
trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_loaded:function (width, height) {
}, ad_skipped:function () {
}};
options = _parseOptions(options, _local13);
var clip = options.clip;
var _local10 = 11000;
var _local12 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
options.ad_failed();
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local5 = _getRes(options);
var _local14 = _local5[0];
var _local11 = _local5[1];
mc._x = _local14 * 0.5;
mc._y = _local11 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk.ad_msec = _local10;
chk.ad_timeout = _local12;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
mochi.as2.MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec - 250;
};
mc.lc.rpc = function (callbackID, arg) {
mochi.as2.MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace("[MOCHIAD rpcTestFn] " + s);
return(s);
};
chk.onEnterFrame = function () {
var _local5 = this._parent._mochiad_ctr;
var _local4 = getTimer() - this.started;
var _local2 = false;
if (!chk.showing) {
var _local3 = _local5.getBytesTotal();
if ((_local3 > 0) || (typeof(_local3) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if (_local4 > chk.ad_timeout) {
options.ad_failed();
_local2 = true;
}
}
if (_local4 > chk.ad_msec) {
_local2 = true;
}
if (_local2) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
}
}
};
}
static function showPreloaderAd(options) {
trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0");
showPreGameAd(options);
}
static function showTimedAd(options) {
trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0");
showInterLevelAd(options);
}
static function _allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function load(options) {
var _local12 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = _parseOptions(options, _local12);
options.swfv = options.clip.getSWFVersion() || 6;
options.mav = getVersion();
var _local6 = options.clip;
if (!_isNetworkAvailable()) {
return(null);
}
if (_local6._mochiad_loaded) {
return(null);
}
var _local11 = options.depth;
delete options.depth;
var mc = _local6.createEmptyMovieClip("_mochiad", _local11);
var _local10 = _getRes(options);
options.res = (_local10[0] + "x") + _local10[1];
options.server = options.server + options.id;
delete options.id;
_local6._mochiad_loaded = true;
if (_local6._url.indexOf("http") != 0) {
trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal");
}
var _local4 = mc.createEmptyMovieClip("_mochiad_ctr", 1);
for (var _local7 in options) {
_local4[_local7] = options[_local7];
}
var _local9 = _local4.server;
delete _local4.server;
var _local13 = _allowDomains(_local9);
mc.onEnterFrame = function () {
if (this._mochiad_ctr._url != this._url) {
this.onEnterFrame = function () {
if (!this._mochiad_ctr) {
delete this.onEnterFrame;
mochi.as2.MochiAd.unload(this._parent);
}
};
}
};
var _local5 = new Object();
var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_");
_local5.mc = mc;
_local5.name = _local8;
_local5.hostname = _local13;
_local5.allowDomain = function (d) {
return(true);
};
_local5.allowInsecureDomain = _local5.allowDomain;
_local5.connect(_local8);
mc.lc = _local5;
mc.lc.regContLC = function (lc_name) {
mc._containerLCName = lc_name;
};
_local4.lc = _local8;
_local4.st = getTimer();
if (!options.skip) {
_local4.loadMovie(_local9 + ".swf", "POST");
}
return(mc);
}
static function unload(clip) {
if (typeof(clip) == "undefined") {
clip = _root;
}
if (clip.clip && (clip.clip._mochiad)) {
clip = clip.clip;
}
if (!clip._mochiad) {
return(false);
}
containerNotify(clip, {id:"unload"}, clip._mochiad._containerLCName);
clip._mochiad.removeMovieClip();
delete clip._mochiad_loaded;
delete clip._mochiad;
return(true);
}
static function _isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function _getRes(options) {
var _local3 = options.clip.getBounds();
var _local2 = 0;
var _local1 = 0;
if (typeof(options.res) != "undefined") {
var _local4 = options.res.split("x");
_local2 = parseFloat(_local4[0]);
_local1 = parseFloat(_local4[1]);
} else {
_local2 = _local3.xMax - _local3.xMin;
_local1 = _local3.yMax - _local3.yMin;
}
if ((_local2 == 0) || (_local1 == 0)) {
_local2 = Stage.width;
_local1 = Stage.height;
}
return([_local2, _local1]);
}
static function _parseOptions(options, defaults) {
var _local4 = {};
for (var _local8 in defaults) {
_local4[_local8] = defaults[_local8];
}
if (options) {
for (var _local8 in options) {
_local4[_local8] = options[_local8];
}
}
if (_root.mochiad_options) {
var _local5 = _root.mochiad_options.split("&");
var _local2 = 0;
while (_local2 < _local5.length) {
var _local3 = _local5[_local2].split("=");
_local4[unescape(_local3[0])] = unescape(_local3[1]);
_local2++;
}
}
if (_local4.id == "test") {
trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!");
}
return(_local4);
}
static function rpc(clip, callbackID, arg) {
switch (arg.id) {
case "setValue" :
setValue(clip, arg.objectName, arg.value);
break;
case "getValue" :
var _local4 = getValue(clip, arg.objectName);
containerRpcResult(clip, callbackID, _local4, clip._mochiad._containerLCName);
break;
case "runMethod" :
var _local3 = runMethod(clip, arg.method, arg.args);
containerRpcResult(clip, callbackID, _local3, clip._mochiad._containerLCName);
break;
default :
trace("[mochiads rpc] unknown rpc id: " + arg.id);
}
}
static function setValue(base, objectName, value) {
var _local2 = objectName.split(".");
var _local1;
_local1 = 0;
while (_local1 < (_local2.length - 1)) {
if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) {
return(undefined);
}
base = base[_local2[_local1]];
_local1++;
}
base[_local2[_local1]] = value;
}
static function getValue(base, objectName) {
var _local2 = objectName.split(".");
var _local1;
_local1 = 0;
while (_local1 < (_local2.length - 1)) {
if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) {
return(undefined);
}
base = base[_local2[_local1]];
_local1++;
}
return(base[_local2[_local1]]);
}
static function runMethod(base, methodName, argsArray) {
var _local2 = methodName.split(".");
var _local1;
_local1 = 0;
while (_local1 < (_local2.length - 1)) {
if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) {
return(undefined);
}
base = base[_local2[_local1]];
_local1++;
}
if (typeof(base[_local2[_local1]]) == "function") {
return(base[_local2[_local1]].apply(base, argsArray));
}
return(undefined);
}
static function containerNotify(clip, args, lcName) {
var _local1 = clip._mochiad._mochiad_ctr.ad.app;
if (_local1.notify) {
_local1.notify(args);
} else {
new LocalConnection().send(lcName, "notify", args);
}
}
static function containerRpcResult(clip, callbackID, val, lcName) {
var _local1 = clip._mochiad._mochiad_ctr.ad.app;
if (_local1.rpcResult) {
_local1.rpcResult(callbackID, val);
} else {
new LocalConnection().send(lcName, "rpcResult", callbackID, val);
}
}
}
Symbol 4301 MovieClip [__Packages.mochi.as2.MochiSync] Frame 0
class mochi.as2.MochiSync
{
var _syncContainer;
function MochiSync () {
_syncContainer = {};
}
function getProp(name) {
return(_syncContainer[name]);
}
function setProp(name, value) {
if (_syncContainer[name] == value) {
return(undefined);
}
_syncContainer[name] = value;
mochi.as2.MochiServices.send("sync_propUpdate", {name:name, value:value});
}
function triggerEvent(eventType, args) {
switch (eventType) {
case SYNC_REQUEST :
mochi.as2.MochiServices.send("sync_syncronize", _syncContainer);
break;
case SYNC_PROPERTY :
_syncContainer[args.name] = args.value;
}
}
static var SYNC_REQUEST = "SyncRequest";
static var SYNC_PROPERTY = "UpdateProperty";
}
Symbol 4302 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices
{
static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _sendChannel;
function MochiServices () {
}
static function get id() {
return(_id);
}
static function get clip() {
return(_container);
}
static function get childClip() {
return(_clip);
}
static function getVersion() {
return("3.8 as2");
}
static function allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function get isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function set comChannelName(val) {
if (val != undefined) {
if (val.length > 3) {
_sendChannelName = val + "_fromgame";
initComChannels();
}
}
//return(__get__comChannelName());
}
static function get connected() {
return(_connected);
}
static function connect(id, clip, onError) {
warnID(id, false);
if ((!_connected) && (_clip == undefined)) {
trace("MochiServices Connecting...");
_connecting = true;
init(id, clip);
}
if (onError != undefined) {
mochi.as2.MochiServices.onError = onError;
} else if (mochi.as2.MochiServices.onError == undefined) {
mochi.as2.MochiServices.onError = function (errorCode) {
trace(errorCode);
};
}
}
static function disconnect() {
if (_connected || (_connecting)) {
_connecting = (_connected = false);
flush(true);
if (_clip != undefined) {
_clip.removeMovieClip();
delete _clip;
}
_listenChannel.close();
}
}
static function init(id, clip) {
_id = id;
if (clip != undefined) {
_container = clip;
} else {
_container = _root;
}
loadCommunicator(id, _container);
}
static function loadCommunicator(id, clip) {
var _local6 = "_mochiservices_com_" + id;
var _local5 = new MovieClipLoader();
var _local3 = {};
if (_clip != null) {
return(_clip);
}
if (!isNetworkAvailable) {
return(null);
}
if (urlOptions().servURL) {
_servURL = urlOptions().servURL;
}
var _local4 = _servURL + _services;
if (urlOptions().servicesURL) {
_local4 = urlOptions().servicesURL;
}
allowDomains(_local4);
_clip = clip.createEmptyMovieClip(_local6, 10336, false);
_listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999));
listen();
if (_local3.waitInterval != null) {
clearInterval(_local3.waitInterval);
}
_local3.onLoadError = loadError;
_local3.onLoadStart = function (target_mc) {
this.isLoading = true;
};
_local3.onLoadComplete = function (target_mc) {
target_mc.MochiServices = mochi.as2.MochiServices;
};
_local3.startTime = getTimer();
_local3.wait = function () {
if ((getTimer() - this.startTime) > 10000) {
if (!this.isLoading) {
mochi.as2.MochiServices.disconnect();
mochi.as2.MochiServices.onError.apply(null, ["IOError"]);
}
clearInterval(this.waitInterval);
}
};
_local3.waitInterval = setInterval(_local3, "wait", 1000);
_local5.addListener(_local3);
_local5.loadClip((((((_local4 + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options)) + "&api_version=") + getVersion(), _clip);
_sendChannel = new LocalConnection();
_sendChannel._queue = [];
return(_clip);
}
static function loadError(target_mc, errorCode, httpStatus) {
trace("MochiServices could not load.");
disconnect();
onError.apply(null, [errorCode]);
}
static function onStatus(infoObject) {
if (!(infoObject.level === "error")) {
} else {
_connected = false;
_listenChannel.connect(_listenChannelName);
}
}
static function listen() {
_listenChannel = new LocalConnection();
_listenChannel.handshake = function (args) {
mochi.as2.MochiServices.__set__comChannelName(args.newChannel);
};
_listenChannel.allowDomain = function (d) {
return(true);
};
_listenChannel.allowInsecureDomain = _listenChannel.allowDomain;
_listenChannel._nextcallbackID = 0;
_listenChannel._callbacks = {};
_listenChannel.connect(_listenChannelName);
trace("Waiting for MochiAds services to connect...");
}
static function initComChannels() {
if (!_connected) {
_sendChannel.onStatus = function (infoObject) {
mochi.as2.MochiServices.onStatus(infoObject);
};
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"});
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, version:getVersion()});
_listenChannel.onStatus = function (infoObject) {
mochi.as2.MochiServices.onStatus(infoObject);
};
_listenChannel.onReceive = function (pkg) {
var _local5 = pkg.callbackID;
var _local4 = this._callbacks[_local5];
if (!_local4) {
return(undefined);
}
var _local2 = _local4.callbackMethod;
var _local3 = _local4.callbackObject;
if (_local3 && (typeof(_local2) == "string")) {
_local2 = _local3[_local2];
}
if (_local2 != undefined) {
_local2.apply(_local3, pkg.args);
}
delete this._callbacks[_local5];
};
_listenChannel.onEvent = function (pkg) {
switch (pkg.target) {
case "events" :
mochi.as2.MochiEvents.triggerEvent(pkg.event, pkg.args);
break;
case "coins" :
mochi.as2.MochiSocial.triggerEvent(pkg.event, pkg.args);
break;
case "sync" :
mochi.as2.MochiServices.servicesSync.triggerEvent(pkg.event, pkg.args);
}
};
_listenChannel.onError = function () {
mochi.as2.MochiServices.onError.apply(null, ["IOError"]);
};
trace("[SERVICES_API] connected!");
_connecting = false;
_connected = true;
while (_sendChannel._queue.length > 0) {
_sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift());
}
}
}
static function updateCopy(args) {
send("coins_updateCopy", args, null, null);
}
static function flush(error) {
var _local1;
var _local2;
while (_sendChannel._queue.length > 0) {
_local1 = _sendChannel._queue.shift();
if (_local1.callbackID != null) {
_local2 = _listenChannel._callbacks[_local1.callbackID];
}
delete _listenChannel._callbacks[_local1.callbackID];
if (error) {
handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod);
}
}
}
static function handleError(args, callbackObject, callbackMethod) {
if (args != null) {
if (args.onError != null) {
args.onError.apply(null, ["NotConnected"]);
}
if ((args.options != null) && (args.options.onError != null)) {
args.options.onError.apply(null, ["NotConnected"]);
}
}
if (callbackMethod != null) {
args = {};
args.error = true;
args.errorCode = "NotConnected";
if ((callbackObject != null) && (typeof(callbackMethod) == "string")) {
callbackObject[callbackMethod](args);
} else if (callbackMethod != null) {
callbackMethod.apply(args);
}
}
}
static function send(methodName, args, callbackObject, callbackMethod) {
if (_connected) {
_sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID});
} else {
if ((_clip == undefined) || (!_connecting)) {
trace("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + methodName);
handleError(args, callbackObject, callbackMethod);
flush(true);
return(undefined);
}
_sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID});
}
_listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod};
_listenChannel._nextcallbackID++;
}
static function urlOptions() {
var _local5 = {};
var _local6;
if (_root._url.indexOf("mochiad_options") != -1) {
var _local2 = (_root._url.indexOf("mochiad_options") + "mochiad_options".length) + 1;
_local6 = _root._url.substr(_local2, _root._url.length);
} else if (_root.mochiad_options) {
_local6 = _root.mochiad_options;
}
if (_local6) {
var _local4 = _root.mochiad_options.split("&");
var _local2 = 0;
while (_local2 < _local4.length) {
var _local3 = _local4[_local2].split("=");
_local5[unescape(_local3[0])] = unescape(_local3[1]);
_local2++;
}
}
return(_local5);
}
static function warnID(bid, leaderboard) {
bid = bid.toLowerCase();
if (bid.length != 16) {
trace(("WARNING: " + (leaderboard ? "board" : "game")) + " ID is not the appropriate length");
return(undefined);
}
if (bid == "1e113c7239048b3f") {
if (leaderboard) {
trace("WARNING: Using testing board ID");
} else {
trace("WARNING: Using testing board ID as game ID");
}
return(undefined);
}
if (bid == "84993a1de4031cd8") {
if (leaderboard) {
trace("WARNING: Using testing game ID as board ID");
} else {
trace("WARNING: Using testing game ID");
}
return(undefined);
}
var _local1 = 0;
while (_local1 < bid.length) {
switch (bid.charAt(_local1)) {
case "0" :
case "1" :
case "2" :
case "3" :
case "4" :
case "5" :
case "6" :
case "7" :
case "8" :
case "9" :
case "a" :
case "b" :
case "c" :
case "d" :
case "e" :
case "f" :
break;
default :
trace("WARNING: Board ID contains illegal characters: " + bid);
return(undefined);
}
_local1++;
}
}
static function addLinkEvent(url, burl, btn, onClick) {
var timeout = 1500;
var t0 = getTimer();
var _local2 = new Object();
_local2.mav = getVersion();
_local2.swfv = btn.getSWFVersion() || 6;
_local2.swfurl = btn._url;
_local2.fv = System.capabilities.version;
_local2.os = System.capabilities.os;
_local2.lang = System.capabilities.language;
_local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY;
var s = "?";
var _local3 = 0;
for (var _local6 in _local2) {
if (_local3 != 0) {
s = s + "&";
}
_local3++;
s = ((s + _local6) + "=") + escape(_local2[_local6]);
}
if (!(netupAttempted || (_connected))) {
var ping = btn.createEmptyMovieClip("ping", 777);
var _local7 = btn.createEmptyMovieClip("nettest", 778);
netupAttempted = true;
ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer());
_local7.onEnterFrame = function () {
if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) {
delete this.onEnterFrame;
} else if ((getTimer() - t0) > timeout) {
delete this.onEnterFrame;
mochi.as2.MochiServices.netup = false;
}
};
}
var _local4 = btn.createEmptyMovieClip("clk", 1001);
_local4._alpha = 0;
_local4.beginFill(1044735);
_local4.moveTo(0, 0);
_local4.lineTo(0, btn._height);
_local4.lineTo(btn._width, btn._height);
_local4.lineTo(btn._width, 0);
_local4.lineTo(0, 0);
_local4.endFill();
_local4.onRelease = function () {
if (mochi.as2.MochiServices.netup) {
getURL (url + s, "_blank");
} else {
getURL (burl, "_blank");
}
if (onClick != undefined) {
onClick();
}
};
}
static function setContainer(clip) {
}
static function stayOnTop(clip) {
}
static var _servURL = "http://www.mochiads.com/static/lib/services/";
static var _services = "services.swf";
static var _mochiLC = "MochiLC.swf";
static var _listenChannelName = "__ms_";
static var _connecting = false;
static var _connected = false;
static var netup = true;
static var netupAttempted = false;
static var servicesSync = new mochi.as2.MochiSync();
}
Symbol 4303 MovieClip [__Packages.mochi.as2.MochiEventDispatcher] Frame 0
class mochi.as2.MochiEventDispatcher
{
var eventTable;
function MochiEventDispatcher () {
eventTable = {};
}
function buildDelegate(thisObject, thatObject) {
var _local2 = {thisObject:thisObject, thatObject:thatObject};
if (thatObject != undefined) {
var funct = ((typeof(thatObject) == "string") ? (thisObject[thatObject]) : (thatObject));
_local2.delegate = function (args) {
funct.call(thisObject, args);
};
} else {
_local2.delegate = thisObject;
}
return(_local2);
}
function compareDelegate(d_A, d_B) {
if ((d_A.thisObject != d_B.thisObject) || (d_A.thatObject != d_B.thatObject)) {
return(false);
}
return(true);
}
function addEventListener(event, thisObject, thatObject) {
removeEventListener(event, thisObject, thatObject);
eventTable[event].push(buildDelegate(thisObject, thatObject));
}
function removeEventListener(event, thisObject, thatObject) {
var _local3 = buildDelegate(thisObject, thatObject);
if (eventTable[event] == undefined) {
eventTable[event] = [];
return(undefined);
}
for (var _local4 in eventTable[event]) {
if (!compareDelegate(eventTable[event][_local4], _local3)) {
continue;
}
eventTable[event].splice(Number(_local4), 1);
}
}
function triggerEvent(event, args) {
if (eventTable[event] == undefined) {
return(undefined);
}
for (var _local4 in eventTable[event]) {
eventTable[event][_local4].delegate(args);
}
}
}
Symbol 4304 MovieClip [__Packages.mochi.as2.MochiEvents] Frame 0
class mochi.as2.MochiEvents
{
function MochiEvents () {
}
static function getVersion() {
return(mochi.as2.MochiServices.getVersion());
}
static function startSession(achievementID) {
mochi.as2.MochiServices.send("events_beginSession", {achievementID:achievementID}, null, null);
}
static function setNotifications(clip, style) {
var _local2 = {};
for (var _local3 in style) {
_local2[_local3] = style[_local3];
}
_local2.clip = clip;
mochi.as2.MochiServices.send("events_setNotifications", _local2, null, null);
}
static function addEventListener(eventType, thisObject, thatObject) {
_dispatcher.addEventListener(eventType, thisObject, thatObject);
}
static function triggerEvent(eventType, args) {
_dispatcher.triggerEvent(eventType, args);
}
static function removeEventListener(eventType, thisObject, thatObject) {
_dispatcher.removeEventListener(eventType, thisObject, thatObject);
}
static function startPlay(tag) {
if (tag == undefined) {
tag = "gameplay";
}
mochi.as2.MochiServices.send("events_setRoundID", {tag:String(tag)}, null, null);
}
static function endPlay() {
mochi.as2.MochiServices.send("events_clearRoundID", null, null, null);
}
static function trackEvent(tag, value) {
mochi.as2.MochiServices.send("events_trackEvent", {tag:tag, value:value}, null, null);
}
static var ACHIEVEMENT_RECEIVED = "AchievementReceived";
static var ALIGN_TOP_LEFT = "ALIGN_TL";
static var ALIGN_TOP = "ALIGN_T";
static var ALIGN_TOP_RIGHT = "ALIGN_TR";
static var ALIGN_LEFT = "ALIGN_L";
static var ALIGN_CENTER = "ALIGN_C";
static var ALIGN_RIGHT = "ALIGN_R";
static var ALIGN_BOTTOM_LEFT = "ALIGN_BL";
static var ALIGN_BOTTOM = "ALIGN_B";
static var ALIGN_BOTTOM_RIGHT = "ALIGN_BR";
static var FORMAT_SHORT = "ShortForm";
static var FORMAT_LONG = "LongForm";
static var _dispatcher = new mochi.as2.MochiEventDispatcher();
}
Symbol 4305 MovieClip [__Packages.mochi.as2.MochiSocial] Frame 0
class mochi.as2.MochiSocial
{
function MochiSocial () {
}
static function getVersion() {
return(mochi.as2.MochiServices.getVersion());
}
static function showLoginWidget(options) {
mochi.as2.MochiServices.setContainer();
mochi.as2.MochiServices.stayOnTop();
mochi.as2.MochiServices.send("coins_showLoginWidget", {options:options});
}
static function hideLoginWidget() {
mochi.as2.MochiServices.send("coins_hideLoginWidget");
}
static function requestLogin() {
mochi.as2.MochiServices.send("coins_requestLogin");
}
static function getUserInfo() {
mochi.as2.MochiServices.send("coins_getUserInfo");
}
static function saveUserProperties(properties) {
mochi.as2.MochiServices.send("coins_saveUserProperties", properties);
}
static function addEventListener(eventType, delegate) {
_dispatcher.addEventListener(eventType, delegate);
}
static function triggerEvent(eventType, args) {
_dispatcher.triggerEvent(eventType, args);
}
static function removeEventListener(eventType, delegate) {
_dispatcher.removeEventListener(eventType, delegate);
}
static var LOGGED_IN = "LoggedIn";
static var LOGGED_OUT = "LoggedOut";
static var LOGIN_SHOW = "LoginShow";
static var LOGIN_HIDE = "LoginHide";
static var LOGIN_SHOWN = "LoginShown";
static var PROFILE_SHOW = "ProfileShow";
static var PROFILE_HIDE = "ProfileHide";
static var PROPERTIES_SAVED = "PropertySaved";
static var WIDGET_LOADED = "WidgetLoaded";
static var USER_INFO = "UserInfo";
static var ERROR = "Error";
static var IO_ERROR = "IOError";
static var NO_USER = "NoUser";
static var PROPERTIES_SIZE = "PropertiesSize";
static var _dispatcher = new mochi.as2.MochiEventDispatcher();
}
Symbol 4306 MovieClip [__Packages.mochi.as2.MochiScores] Frame 0
class mochi.as2.MochiScores
{
static var boardID, onClose, onError;
function MochiScores () {
}
static function setBoardID(boardID) {
mochi.as2.MochiServices.warnID(boardID, true);
mochi.as2.MochiScores.boardID = boardID;
mochi.as2.MochiServices.send("scores_setBoardID", {boardID:boardID});
}
static function showLeaderboard(options) {
options.clip = mochi.as2.MochiServices.clip;
if ((options.clip != mochi.as2.MochiServices.__get__clip()) || (mochi.as2.MochiServices.__get__childClip()._target == undefined)) {
mochi.as2.MochiServices.disconnect();
trace("WARNING! This application is attempting to connect to MochiServices inside a showLeaderboard call!");
trace("make sure MochiServices.connect is called as early in the application runtime as possible.");
mochi.as2.MochiServices.connect(mochi.as2.MochiServices.__get__id(), options.clip);
}
delete options.clip;
if (options.name != null) {
if (typeof(options.name) == "object") {
if (options.name.text != undefined) {
options.name = options.name.text;
}
}
}
if (options.score != null) {
if (options.score instanceof TextField) {
if (options.score.text != undefined) {
options.score = options.score.text;
}
} else if (options.score instanceof mochi.as2.MochiDigits) {
options.score = options.score.value;
}
var _local1 = Number(options.score);
if (isNaN(_local1)) {
trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'");
} else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) {
trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite");
} else {
if (Math.floor(_local1) != _local1) {
trace(("WARNING: Submitted score '" + options.score) + "' will be truncated");
}
options.score = _local1;
}
}
if (options.onDisplay != null) {
options.onDisplay();
} else {
mochi.as2.MochiServices.__get__clip().stop();
}
if (options.onClose != null) {
onClose = options.onClose;
} else {
onClose = function () {
mochi.as2.MochiServices.__get__clip().play();
};
}
if (options.onError != null) {
onError = options.onError;
} else {
onError = onClose;
}
if (options.boardID == null) {
if (boardID != null) {
options.boardID = boardID;
}
}
mochi.as2.MochiServices.warnID(options.boardID, true);
trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal");
mochi.as2.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose);
}
static function closeLeaderboard() {
mochi.as2.MochiServices.send("scores_closeLeaderboard");
}
static function getPlayerInfo(callbackObj, callbackMethod) {
mochi.as2.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod);
}
static function submit(score, name, callbackObj, callbackMethod) {
score = Number(score);
if (isNaN(score)) {
trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is 'Not a Number'");
} else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) {
trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is an infinite");
} else {
if (Math.floor(score) != score) {
trace(("WARNING: Submitted score '" + String(score)) + "' will be truncated");
}
score = Number(score);
}
mochi.as2.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod);
}
static function requestList(callbackObj, callbackMethod) {
mochi.as2.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod);
}
static function scoresArrayToObjects(scores) {
var _local5 = {};
var _local1;
var _local4;
var _local2;
var _local6;
for (var _local8 in scores) {
if (typeof(scores[_local8]) == "object") {
if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) {
_local5[_local8] = [];
_local2 = scores[_local8];
_local4 = 0;
while (_local4 < _local2.rows.length) {
_local6 = {};
_local1 = 0;
while (_local1 < _local2.cols.length) {
_local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1];
_local1++;
}
_local5[_local8].push(_local6);
_local4++;
}
} else {
_local5[_local8] = {};
for (var _local7 in scores[_local8]) {
_local5[_local8][_local7] = scores[_local8][_local7];
}
}
} else {
_local5[_local8] = scores[_local8];
}
}
return(_local5);
}
static function doClose(args) {
if (args.error == true) {
if (args.errorCode == undefined) {
args.errorCode = "IOError";
}
onError.apply(null, [args.errorCode]);
} else {
onClose.apply();
}
}
}
Symbol 4307 MovieClip [__Packages.mochi.as2.MochiDigits] Frame 0
class mochi.as2.MochiDigits
{
var Encoder, Fragment, Sibling;
function MochiDigits (digit, index) {
Encoder = 0;
setValue(digit, index);
}
function get value() {
return(Number(toString()));
}
function set value(v) {
setValue(v);
//return(value);
}
function addValue(v) {
value = value + v;
}
function setValue(digit, index) {
var _local3 = digit.toString();
if ((index == undefined) || (isNaN(index))) {
index = 0;
}
Fragment = _local3.charCodeAt(index++) ^ Encoder;
if (index < _local3.length) {
Sibling = new mochi.as2.MochiDigits(digit, index);
} else {
Sibling = null;
}
reencode();
}
function reencode() {
var _local2 = int(2147483647 * Math.random());
Fragment = Fragment ^ (_local2 ^ Encoder);
Encoder = _local2;
}
function toString() {
var _local2 = String.fromCharCode(Fragment ^ Encoder);
return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2)));
}
}
Symbol 3984 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip
{
var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled;
function UIObject () {
super();
constructObject();
}
function get width() {
return(_width);
}
function get height() {
return(_height);
}
function get left() {
return(_x);
}
function get x() {
return(_x);
}
function get top() {
return(_y);
}
function get y() {
return(_y);
}
function get right() {
return(_parent.width - (_x + width));
}
function get bottom() {
return(_parent.height - (_y + height));
}
function getMinHeight(Void) {
return(_minHeight);
}
function setMinHeight(h) {
_minHeight = h;
}
function get minHeight() {
return(getMinHeight());
}
function set minHeight(h) {
setMinHeight(h);
//return(minHeight);
}
function getMinWidth(Void) {
return(_minWidth);
}
function setMinWidth(w) {
_minWidth = w;
}
function get minWidth() {
return(getMinWidth());
}
function set minWidth(w) {
setMinWidth(w);
//return(minWidth);
}
function setVisible(x, noEvent) {
if (x != _visible) {
_visible = x;
if (noEvent != true) {
dispatchEvent({type:(x ? "reveal" : "hide")});
}
}
}
function get visible() {
return(_visible);
}
function set visible(x) {
setVisible(x, false);
//return(visible);
}
function get scaleX() {
return(_xscale);
}
function set scaleX(x) {
_xscale = x;
//return(scaleX);
}
function get scaleY() {
return(_yscale);
}
function set scaleY(y) {
_yscale = y;
//return(scaleY);
}
function doLater(obj, fn) {
if (methodTable == undefined) {
methodTable = new Array();
}
methodTable.push({obj:obj, fn:fn});
onEnterFrame = doLaterDispatcher;
}
function doLaterDispatcher(Void) {
delete onEnterFrame;
if (invalidateFlag) {
redraw();
}
var _local3 = methodTable;
methodTable = new Array();
if (_local3.length > 0) {
var _local2;
while (_local2 = _local3.shift() , _local2 != undefined) {
_local2.obj[_local2.fn]();
}
}
}
function cancelAllDoLaters(Void) {
delete onEnterFrame;
methodTable = new Array();
}
function invalidate(Void) {
invalidateFlag = true;
onEnterFrame = doLaterDispatcher;
}
function invalidateStyle(Void) {
invalidate();
}
function redraw(bAlways) {
if (invalidateFlag || (bAlways)) {
invalidateFlag = false;
var _local2;
for (_local2 in tfList) {
tfList[_local2].draw();
}
draw();
dispatchEvent({type:"draw"});
}
}
function draw(Void) {
}
function move(x, y, noEvent) {
var _local3 = _x;
var _local2 = _y;
_x = x;
_y = y;
if (noEvent != true) {
dispatchEvent({type:"move", oldX:_local3, oldY:_local2});
}
}
function setSize(w, h, noEvent) {
var _local2 = __width;
var _local3 = __height;
__width = w;
__height = h;
size();
if (noEvent != true) {
dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3});
}
}
function size(Void) {
_width = __width;
_height = __height;
}
function drawRect(x1, y1, x2, y2) {
moveTo(x1, y1);
lineTo(x2, y1);
lineTo(x2, y2);
lineTo(x1, y2);
lineTo(x1, y1);
}
function createLabel(name, depth, text) {
createTextField(name, depth, 0, 0, 0, 0);
var _local2 = this[name];
_local2._color = textColorList;
_local2._visible = false;
_local2.__text = text;
if (tfList == undefined) {
tfList = new Object();
}
tfList[name] = _local2;
_local2.invalidateStyle();
invalidate();
_local2.styleName = this;
return(_local2);
}
function createObject(linkageName, id, depth, initobj) {
return(attachMovie(linkageName, id, depth, initobj));
}
function createClassObject(className, id, depth, initobj) {
var _local3 = className.symbolName == undefined;
if (_local3) {
Object.registerClass(className.symbolOwner.symbolName, className);
}
var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj);
if (_local3) {
Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner);
}
return(_local4);
}
function createEmptyObject(id, depth) {
return(createClassObject(mx.core.UIObject, id, depth));
}
function destroyObject(id) {
var _local2 = this[id];
if (_local2.getDepth() < 0) {
var _local4 = buildDepthTable();
var _local5 = findNextAvailableDepth(0, _local4, "up");
var _local3 = _local5;
_local2.swapDepths(_local3);
}
_local2.removeMovieClip();
delete this[id];
}
function getSkinIDName(tag) {
return(idNames[tag]);
}
function setSkin(tag, linkageName, initObj) {
if (_global.skinRegistry[linkageName] == undefined) {
mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement);
}
return(createObject(linkageName, getSkinIDName(tag), tag, initObj));
}
function createSkin(tag) {
var _local2 = getSkinIDName(tag);
createEmptyObject(_local2, tag);
return(this[_local2]);
}
function createChildren(Void) {
}
function _createChildren(Void) {
createChildren();
childrenCreated = true;
}
function constructObject(Void) {
if (_name == undefined) {
return(undefined);
}
init();
_createChildren();
createAccessibilityImplementation();
_endInit();
if (validateNow) {
redraw(true);
} else {
invalidate();
}
}
function initFromClipParameters(Void) {
var _local4 = false;
var _local2;
for (_local2 in clipParameters) {
if (hasOwnProperty(_local2)) {
_local4 = true;
this["def_" + _local2] = this[_local2];
delete this[_local2];
}
}
if (_local4) {
for (_local2 in clipParameters) {
var _local3 = this["def_" + _local2];
if (_local3 != undefined) {
this[_local2] = _local3;
}
}
}
}
function init(Void) {
__width = _width;
__height = _height;
if (initProperties == undefined) {
initFromClipParameters();
} else {
initProperties();
}
if (_global.cascadingStyles == true) {
stylecache = new Object();
}
}
function getClassStyleDeclaration(Void) {
var _local4 = this;
var _local3 = className;
while (_local3 != undefined) {
if (ignoreClassStyleDeclaration[_local3] == undefined) {
if (_global.styles[_local3] != undefined) {
return(_global.styles[_local3]);
}
}
_local4 = _local4.__proto__;
_local3 = _local4.className;
}
}
function setColor(color) {
}
function __getTextFormat(tf, bAll) {
var _local8 = stylecache.tf;
if (_local8 != undefined) {
var _local3;
for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) {
if (tf[_local3] == undefined) {
tf[_local3] = _local8[_local3];
}
}
}
return(false);
}
var _local6 = false;
for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) {
if (tf[_local3] == undefined) {
var _local5 = _tf[_local3];
if (_local5 != undefined) {
tf[_local3] = _local5;
} else if ((_local3 == "font") && (fontFamily != undefined)) {
tf[_local3] = fontFamily;
} else if ((_local3 == "size") && (fontSize != undefined)) {
tf[_local3] = fontSize;
} else if ((_local3 == "color") && (color != undefined)) {
tf[_local3] = color;
} else if ((_local3 == "leftMargin") && (marginLeft != undefined)) {
tf[_local3] = marginLeft;
} else if ((_local3 == "rightMargin") && (marginRight != undefined)) {
tf[_local3] = marginRight;
} else if ((_local3 == "italic") && (fontStyle != undefined)) {
tf[_local3] = fontStyle == _local3;
} else if ((_local3 == "bold") && (fontWeight != undefined)) {
tf[_local3] = fontWeight == _local3;
} else if ((_local3 == "align") && (textAlign != undefined)) {
tf[_local3] = textAlign;
} else if ((_local3 == "indent") && (textIndent != undefined)) {
tf[_local3] = textIndent;
} else if ((_local3 == "underline") && (textDecoration != undefined)) {
tf[_local3] = textDecoration == _local3;
} else if ((_local3 == "embedFonts") && (embedFonts != undefined)) {
tf[_local3] = embedFonts;
} else {
_local6 = true;
}
}
}
}
if (_local6) {
var _local9 = styleName;
if (_local9 != undefined) {
if (typeof(_local9) != "string") {
_local6 = _local9.__getTextFormat(tf, true, this);
} else if (_global.styles[_local9] != undefined) {
_local6 = _global.styles[_local9].__getTextFormat(tf, true, this);
}
}
}
if (_local6) {
var _local10 = getClassStyleDeclaration();
if (_local10 != undefined) {
_local6 = _local10.__getTextFormat(tf, true, this);
}
}
if (_local6) {
if (_global.cascadingStyles) {
if (_parent != undefined) {
_local6 = _parent.__getTextFormat(tf, false);
}
}
}
if (_local6) {
_local6 = _global.style.__getTextFormat(tf, true, this);
}
return(_local6);
}
function _getTextFormat(Void) {
var _local2 = stylecache.tf;
if (_local2 != undefined) {
return(_local2);
}
_local2 = new TextFormat();
__getTextFormat(_local2, true);
stylecache.tf = _local2;
if (enabled == false) {
var _local3 = getStyle("disabledColor");
_local2.color = _local3;
}
return(_local2);
}
function getStyleName(Void) {
var _local2 = styleName;
if (_local2 != undefined) {
if (typeof(_local2) != "string") {
return(_local2.getStyleName());
}
return(_local2);
}
if (_parent != undefined) {
return(_parent.getStyleName());
}
return(undefined);
}
function getStyle(styleProp) {
var _local3;
_global.getStyleCounter++;
if (this[styleProp] != undefined) {
return(this[styleProp]);
}
var _local6 = styleName;
if (_local6 != undefined) {
if (typeof(_local6) != "string") {
_local3 = _local6.getStyle(styleProp);
} else {
var _local7 = _global.styles[_local6];
_local3 = _local7.getStyle(styleProp);
}
}
if (_local3 != undefined) {
return(_local3);
}
var _local7 = getClassStyleDeclaration();
if (_local7 != undefined) {
_local3 = _local7[styleProp];
}
if (_local3 != undefined) {
return(_local3);
}
if (_global.cascadingStyles) {
if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) {
var _local5 = stylecache;
if (_local5 != undefined) {
if (_local5[styleProp] != undefined) {
return(_local5[styleProp]);
}
}
if (_parent != undefined) {
_local3 = _parent.getStyle(styleProp);
} else {
_local3 = _global.style[styleProp];
}
if (_local5 != undefined) {
_local5[styleProp] = _local3;
}
return(_local3);
}
}
if (_local3 == undefined) {
_local3 = _global.style[styleProp];
}
return(_local3);
}
static function mergeClipParameters(o, p) {
for (var _local3 in p) {
o[_local3] = p[_local3];
}
return(true);
}
static var symbolName = "UIObject";
static var symbolOwner = mx.core.UIObject;
static var version = "2.0.2.127";
static var textColorList = {color:1, disabledColor:1};
var invalidateFlag = false;
var lineWidth = 1;
var lineColor = 0;
var tabEnabled = false;
var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1};
}
Symbol 3985 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject
{
var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled;
function UIComponent () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function setVisible(x, noEvent) {
super.setVisible(x, noEvent);
}
function enabledChanged(id, oldValue, newValue) {
setEnabled(newValue);
invalidate();
delete stylecache.tf;
return(newValue);
}
function setEnabled(enabled) {
invalidate();
}
function getFocus() {
var selFocus = Selection.getFocus();
return(((selFocus === null) ? null : (eval (selFocus))));
}
function setFocus() {
Selection.setFocus(this);
}
function getFocusManager() {
var _local2 = this;
while (_local2 != undefined) {
if (_local2.focusManager != undefined) {
return(_local2.focusManager);
}
_local2 = _local2._parent;
}
return(undefined);
}
function onKillFocus(newFocus) {
removeEventListener("keyDown", this);
removeEventListener("keyUp", this);
dispatchEvent({type:"focusOut"});
drawFocus(false);
}
function onSetFocus(oldFocus) {
addEventListener("keyDown", this);
addEventListener("keyUp", this);
dispatchEvent({type:"focusIn"});
if (getFocusManager().bDrawFocus != false) {
drawFocus(true);
}
}
function findFocusInChildren(o) {
if (o.focusTextField != undefined) {
return(o.focusTextField);
}
if (o.tabEnabled == true) {
return(o);
}
return(undefined);
}
function findFocusFromObject(o) {
if (o.tabEnabled != true) {
if (o._parent == undefined) {
return(undefined);
}
if (o._parent.tabEnabled == true) {
o = o._parent;
} else if (o._parent.tabChildren) {
o = findFocusInChildren(o._parent);
} else {
o = findFocusFromObject(o._parent);
}
}
return(o);
}
function pressFocus() {
var _local3 = findFocusFromObject(this);
var _local2 = getFocus();
if (_local3 != _local2) {
_local2.drawFocus(false);
if (getFocusManager().bDrawFocus != false) {
_local3.drawFocus(true);
}
}
}
function releaseFocus() {
var _local2 = findFocusFromObject(this);
if (_local2 != getFocus()) {
_local2.setFocus();
}
}
function isParent(o) {
while (o != undefined) {
if (o == this) {
return(true);
}
o = o._parent;
}
return(false);
}
function size() {
}
function init() {
super.init();
_xscale = 100;
_yscale = 100;
_focusrect = _global.useFocusRect == false;
watch("enabled", enabledChanged);
if (enabled == false) {
setEnabled(false);
}
}
function dispatchValueChangedEvent(value) {
dispatchEvent({type:"valueChanged", value:value});
}
static var symbolName = "UIComponent";
static var symbolOwner = mx.core.UIComponent;
static var version = "2.0.2.127";
static var kStretch = 5000;
var focusEnabled = true;
var tabEnabled = true;
var origBorderStyles = {themeColor:16711680};
var clipParameters = {};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters);
}
Symbol 3986 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent
{
static var emphasizedStyleDeclaration;
var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle;
function SimpleButton () {
super();
}
function init(Void) {
super.init();
if (preset == undefined) {
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
useHandCursor = false;
}
function createChildren(Void) {
if (preset != undefined) {
var _local2 = this[idNames[preset]];
this[refNames[preset]] = _local2;
skinName = _local2;
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
}
initializing = false;
} else if (__state == true) {
setStateVar(true);
} else {
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
}
}
}
function setIcon(tag, linkageName) {
return(setSkin(tag + 8, linkageName));
}
function changeIcon(tag, linkageName) {
linkLength = linkageName.length;
var _local2 = stateNames[tag] + "Icon";
this[_local2] = linkageName;
this[idNames[tag + 8]] = _local2;
setStateVar(getState());
}
function changeSkin(tag, linkageName) {
var _local2 = stateNames[tag] + "Skin";
this[_local2] = linkageName;
this[idNames[tag]] = _local2;
setStateVar(getState());
}
function viewIcon(varName) {
var _local4 = varName + "Icon";
var _local3 = this[_local4];
if (typeof(_local3) == "string") {
var _local5 = _local3;
if (__emphasized) {
if (this[_local3 + "Emphasized"].length > 0) {
_local3 = _local3 + "Emphasized";
}
}
if (this[_local3].length == 0) {
return(undefined);
}
_local3 = setIcon(tagMap[_local5], this[_local3]);
if ((_local3 == undefined) && (_global.isLivePreview)) {
_local3 = setIcon(0, "ButtonIcon");
}
this[_local4] = _local3;
}
iconName._visible = false;
iconName = _local3;
iconName._visible = true;
}
function removeIcons() {
var _local3 = 0;
while (_local3 < 2) {
var _local2 = 8;
while (_local2 < 16) {
destroyObject(idNames[_local2]);
this[stateNames[_local2 - 8] + "Icon"] = "";
_local2++;
}
_local3++;
}
refresh();
}
function setSkin(tag, linkageName, initobj) {
var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this})));
calcSize(tag, _local3);
return(_local3);
}
function calcSize(Void) {
__width = _width;
__height = _height;
}
function viewSkin(varName, initObj) {
var _local3 = varName + "Skin";
var _local2 = this[_local3];
if (typeof(_local2) == "string") {
var _local4 = _local2;
if (__emphasized) {
if (this[_local2 + "Emphasized"].length > 0) {
_local2 = _local2 + "Emphasized";
}
}
if (this[_local2].length == 0) {
return(undefined);
}
_local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this})));
this[_local3] = _local2;
}
skinName._visible = false;
skinName = _local2;
skinName._visible = true;
}
function showEmphasized(e) {
if (e && (!__emphatic)) {
if (emphasizedStyleDeclaration != undefined) {
__emphaticStyleName = styleName;
styleName = emphasizedStyleDeclaration;
}
__emphatic = true;
} else {
if (__emphatic) {
styleName = __emphaticStyleName;
}
__emphatic = false;
}
}
function refresh(Void) {
var _local2 = getState();
if (enabled == false) {
viewIcon("disabled");
viewSkin("disabled");
} else {
viewSkin(phase);
viewIcon(phase);
}
setView(phase == "down");
iconName.enabled = enabled;
}
function setView(offset) {
if (iconName == undefined) {
return(undefined);
}
var _local2 = (offset ? (btnOffset) : 0);
iconName._x = ((__width - iconName._width) / 2) + _local2;
iconName._y = ((__height - iconName._height) / 2) + _local2;
}
function setStateVar(state) {
if (state) {
if (trueOverSkin.length == 0) {
rolloverSkin = tus;
} else {
rolloverSkin = trs;
}
if (trueOverIcon.length == 0) {
rolloverIcon = tui;
} else {
rolloverIcon = tri;
}
upSkin = tus;
downSkin = tds;
disabledSkin = dts;
upIcon = tui;
downIcon = tdi;
disabledIcon = dti;
} else {
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
} else {
rolloverSkin = frs;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
} else {
rolloverIcon = fri;
}
upSkin = fus;
downSkin = fds;
disabledSkin = dfs;
upIcon = fui;
downIcon = fdi;
disabledIcon = dfi;
}
__state = state;
}
function setState(state) {
if (state != __state) {
setStateVar(state);
invalidate();
}
}
function size(Void) {
refresh();
}
function draw(Void) {
if (initializing) {
initializing = false;
skinName.visible = true;
iconName.visible = true;
}
size();
}
function getState(Void) {
return(__state);
}
function setToggle(val) {
__toggle = val;
if (__toggle == false) {
setState(false);
}
}
function getToggle(Void) {
return(__toggle);
}
function set toggle(val) {
setToggle(val);
//return(toggle);
}
function get toggle() {
return(getToggle());
}
function set value(val) {
setSelected(val);
//return(value);
}
function get value() {
return(getSelected());
}
function set selected(val) {
setSelected(val);
//return(selected);
}
function get selected() {
return(getSelected());
}
function setSelected(val) {
if (__toggle) {
setState(val);
} else {
setState((initializing ? (val) : (__state)));
}
}
function getSelected() {
return(__state);
}
function setEnabled(val) {
if (enabled != val) {
super.setEnabled(val);
invalidate();
}
}
function onPress(Void) {
pressFocus();
phase = "down";
refresh();
dispatchEvent({type:"buttonDown"});
if (autoRepeat) {
interval = setInterval(this, "onPressDelay", getStyle("repeatDelay"));
}
}
function onPressDelay(Void) {
dispatchEvent({type:"buttonDown"});
if (autoRepeat) {
clearInterval(interval);
interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval"));
}
}
function onPressRepeat(Void) {
dispatchEvent({type:"buttonDown"});
updateAfterEvent();
}
function onRelease(Void) {
releaseFocus();
phase = "rollover";
if (interval != undefined) {
clearInterval(interval);
delete interval;
}
if (getToggle()) {
setState(!getState());
} else {
refresh();
}
dispatchEvent({type:"click"});
}
function onDragOut(Void) {
phase = "up";
refresh();
dispatchEvent({type:"buttonDragOut"});
}
function onDragOver(Void) {
if (phase != "up") {
onPress();
return(undefined);
}
phase = "down";
refresh();
}
function onReleaseOutside(Void) {
releaseFocus();
phase = "up";
if (interval != undefined) {
clearInterval(interval);
delete interval;
}
}
function onRollOver(Void) {
phase = "rollover";
refresh();
}
function onRollOut(Void) {
phase = "up";
refresh();
}
function getLabel(Void) {
return(fui.text);
}
function setLabel(val) {
if (typeof(fui) == "string") {
createLabel("fui", 8, val);
fui.styleName = this;
} else {
fui.text = val;
}
var _local4 = fui._getTextFormat();
var _local2 = _local4.getTextExtent2(val);
fui._width = _local2.width + 5;
fui._height = _local2.height + 5;
iconName = fui;
setView(__state);
}
function get emphasized() {
return(__emphasized);
}
function set emphasized(val) {
__emphasized = val;
var _local2 = 0;
while (_local2 < 8) {
this[idNames[_local2]] = stateNames[_local2] + "Skin";
if (typeof(this[idNames[_local2 + 8]]) == "movieclip") {
this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon";
}
_local2++;
}
showEmphasized(__emphasized);
setStateVar(__state);
invalidateStyle();
//return(emphasized);
}
function keyDown(e) {
if (e.code == 32) {
onPress();
}
}
function keyUp(e) {
if (e.code == 32) {
onRelease();
}
}
function onKillFocus(newFocus) {
super.onKillFocus();
if (phase != "up") {
phase = "up";
refresh();
}
}
static var symbolName = "SimpleButton";
static var symbolOwner = mx.controls.SimpleButton;
static var version = "2.0.2.127";
var className = "SimpleButton";
var style3dInset = 4;
var btnOffset = 1;
var __toggle = false;
var __state = false;
var __emphasized = false;
var __emphatic = false;
static var falseUp = 0;
static var falseDown = 1;
static var falseOver = 2;
static var falseDisabled = 3;
static var trueUp = 4;
static var trueDown = 5;
static var trueOver = 6;
static var trueDisabled = 7;
var falseUpSkin = "SimpleButtonUp";
var falseDownSkin = "SimpleButtonIn";
var falseOverSkin = "";
var falseDisabledSkin = "SimpleButtonUp";
var trueUpSkin = "SimpleButtonIn";
var trueDownSkin = "";
var trueOverSkin = "";
var trueDisabledSkin = "SimpleButtonIn";
var falseUpIcon = "";
var falseDownIcon = "";
var falseOverIcon = "";
var falseDisabledIcon = "";
var trueUpIcon = "";
var trueDownIcon = "";
var trueOverIcon = "";
var trueDisabledIcon = "";
var phase = "up";
var fui = "falseUpIcon";
var fus = "falseUpSkin";
var fdi = "falseDownIcon";
var fds = "falseDownSkin";
var frs = "falseOverSkin";
var fri = "falseOverIcon";
var dfi = "falseDisabledIcon";
var dfs = "falseDisabledSkin";
var tui = "trueUpIcon";
var tus = "trueUpSkin";
var tdi = "trueDownIcon";
var tds = "trueDownSkin";
var trs = "trueOverSkin";
var tri = "trueOverIcon";
var dts = "trueDisabledSkin";
var dti = "trueDisabledIcon";
var rolloverSkin = mx.controls.SimpleButton.prototype.frs;
var rolloverIcon = mx.controls.SimpleButton.prototype.fri;
var upSkin = mx.controls.SimpleButton.prototype.fus;
var downSkin = mx.controls.SimpleButton.prototype.fds;
var disabledSkin = mx.controls.SimpleButton.prototype.dfs;
var upIcon = mx.controls.SimpleButton.prototype.fui;
var downIcon = mx.controls.SimpleButton.prototype.fdi;
var disabledIcon = mx.controls.SimpleButton.prototype.dfi;
var initializing = true;
var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"];
var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"];
var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"];
var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7};
}
Symbol 3987 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton
{
var initializing, labelPath, initIcon, getState, enabled, phase, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, removeIcons, hitArea_mc, createEmptyObject;
function Button () {
super();
}
function init(Void) {
super.init();
}
function draw() {
if (initializing) {
labelPath.visible = true;
}
super.draw();
if (initIcon != undefined) {
_setIcon(initIcon);
}
delete initIcon;
}
function onRelease(Void) {
super.onRelease();
}
function createChildren(Void) {
super.createChildren();
}
function setSkin(tag, linkageName, initobj) {
return(super.setSkin(tag, linkageName, initobj));
}
function viewSkin(varName) {
var _local3 = (getState() ? "true" : "false");
_local3 = _local3 + (enabled ? (phase) : "disabled");
super.viewSkin(varName, {styleName:this, borderStyle:_local3});
}
function invalidateStyle(c) {
labelPath.invalidateStyle(c);
super.invalidateStyle(c);
}
function setColor(c) {
var _local2 = 0;
while (_local2 < 8) {
this[idNames[_local2]].redraw(true);
_local2++;
}
}
function setEnabled(enable) {
labelPath.enabled = enable;
super.setEnabled(enable);
}
function calcSize(tag, ref) {
if ((__width == undefined) || (__height == undefined)) {
return(undefined);
}
if (tag < 7) {
ref.setSize(__width, __height, true);
}
}
function size(Void) {
setState(getState());
setHitArea(__width, __height);
var _local3 = 0;
while (_local3 < 8) {
var _local4 = idNames[_local3];
if (typeof(this[_local4]) == "movieclip") {
this[_local4].setSize(__width, __height, true);
}
_local3++;
}
super.size();
}
function set labelPlacement(val) {
__labelPlacement = val;
invalidate();
//return(labelPlacement);
}
function get labelPlacement() {
return(__labelPlacement);
}
function getLabelPlacement(Void) {
return(__labelPlacement);
}
function setLabelPlacement(val) {
__labelPlacement = val;
invalidate();
}
function getBtnOffset(Void) {
if (getState()) {
var _local2 = btnOffset;
} else if (phase == "down") {
var _local2 = btnOffset;
} else {
var _local2 = 0;
}
return(_local2);
}
function setView(offset) {
var _local16 = (offset ? (btnOffset) : 0);
var _local12 = getLabelPlacement();
var _local7 = 0;
var _local6 = 0;
var _local9 = 0;
var _local8 = 0;
var _local5 = 0;
var _local4 = 0;
var _local3 = labelPath;
var _local2 = iconName;
var _local15 = _local3.textWidth;
var _local14 = _local3.textHeight;
var _local10 = (__width - borderW) - borderW;
var _local11 = (__height - borderW) - borderW;
if (_local2 != undefined) {
_local7 = _local2._width;
_local6 = _local2._height;
}
if ((_local12 == "left") || (_local12 == "right")) {
if (_local3 != undefined) {
_local9 = Math.min(_local10 - _local7, _local15 + 5);
_local3._width = _local9;
_local8 = Math.min(_local11, _local14 + 5);
_local3._height = _local8;
}
if (_local12 == "right") {
_local5 = _local7;
if (centerContent) {
_local5 = _local5 + (((_local10 - _local9) - _local7) / 2);
}
_local2._x = _local5 - _local7;
} else {
_local5 = (_local10 - _local9) - _local7;
if (centerContent) {
_local5 = _local5 / 2;
}
_local2._x = _local5 + _local9;
}
_local4 = 0;
_local2._y = _local4;
if (centerContent) {
_local2._y = (_local11 - _local6) / 2;
_local4 = (_local11 - _local8) / 2;
}
if (!centerContent) {
_local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2);
}
} else {
if (_local3 != undefined) {
_local9 = Math.min(_local10, _local15 + 5);
_local3._width = _local9;
_local8 = Math.min(_local11 - _local6, _local14 + 5);
_local3._height = _local8;
}
_local5 = (_local10 - _local9) / 2;
_local2._x = (_local10 - _local7) / 2;
if (_local12 == "top") {
_local4 = (_local11 - _local8) - _local6;
if (centerContent) {
_local4 = _local4 / 2;
}
_local2._y = _local4 + _local8;
} else {
_local4 = _local6;
if (centerContent) {
_local4 = _local4 + (((_local11 - _local8) - _local6) / 2);
}
_local2._y = _local4 - _local6;
}
}
var _local13 = borderW + _local16;
_local3._x = _local5 + _local13;
_local3._y = _local4 + _local13;
_local2._x = _local2._x + _local13;
_local2._y = _local2._y + _local13;
}
function set label(lbl) {
setLabel(lbl);
//return(label);
}
function setLabel(label) {
if (label == "") {
labelPath.removeTextField();
refresh();
return(undefined);
}
if (labelPath == undefined) {
var _local2 = createLabel("labelPath", 200, label);
_local2._width = _local2.textWidth + 5;
_local2._height = _local2.textHeight + 5;
if (initializing) {
_local2.visible = false;
}
} else {
delete labelPath.__text;
labelPath.text = label;
refresh();
}
}
function getLabel(Void) {
return(((labelPath.__text != undefined) ? (labelPath.__text) : (labelPath.text)));
}
function get label() {
return(getLabel());
}
function _getIcon(Void) {
return(_iconLinkageName);
}
function get icon() {
if (initializing) {
return(initIcon);
}
return(_iconLinkageName);
}
function _setIcon(linkage) {
if (initializing) {
if (linkage == "") {
return(undefined);
}
initIcon = linkage;
} else {
if (linkage == "") {
removeIcons();
return(undefined);
}
super.changeIcon(0, linkage);
super.changeIcon(1, linkage);
super.changeIcon(3, linkage);
super.changeIcon(4, linkage);
super.changeIcon(5, linkage);
_iconLinkageName = linkage;
refresh();
}
}
function set icon(linkage) {
_setIcon(linkage);
//return(icon);
}
function setHitArea(w, h) {
if (hitArea_mc == undefined) {
createEmptyObject("hitArea_mc", 100);
}
var _local2 = hitArea_mc;
_local2.clear();
_local2.beginFill(16711680);
_local2.drawRect(0, 0, w, h);
_local2.endFill();
_local2.setVisible(false);
}
static var symbolName = "Button";
static var symbolOwner = mx.controls.Button;
var className = "Button";
static var version = "2.0.2.127";
var btnOffset = 0;
var _color = "buttonColor";
var __label = "default value";
var __labelPlacement = "right";
var falseUpSkin = "ButtonSkin";
var falseDownSkin = "ButtonSkin";
var falseOverSkin = "ButtonSkin";
var falseDisabledSkin = "ButtonSkin";
var trueUpSkin = "ButtonSkin";
var trueDownSkin = "ButtonSkin";
var trueOverSkin = "ButtonSkin";
var trueDisabledSkin = "ButtonSkin";
var falseUpIcon = "";
var falseDownIcon = "";
var falseOverIcon = "";
var falseDisabledIcon = "";
var trueUpIcon = "";
var trueDownIcon = "";
var trueOverIcon = "";
var trueDisabledIcon = "";
var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters);
var centerContent = true;
var borderW = 1;
}
Symbol 4017 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip
{
var _visible, _x, _y, _width, _height;
function SkinElement () {
super();
}
static function registerElement(name, className) {
Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className)));
_global.skinRegistry[name] = true;
}
function __set__visible(visible) {
_visible = visible;
}
function move(x, y) {
_x = x;
_y = y;
}
function setSize(w, h) {
_width = w;
_height = h;
}
}
Symbol 4018 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles
{
function CSSTextStyles () {
}
static function addTextStyles(o, bColor) {
o.addProperty("textAlign", function () {
return(this._tf.align);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.align = x;
});
o.addProperty("fontWeight", function () {
return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.bold = x == "bold";
});
if (bColor) {
o.addProperty("color", function () {
return(this._tf.color);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.color = x;
});
}
o.addProperty("fontFamily", function () {
return(this._tf.font);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.font = x;
});
o.addProperty("textIndent", function () {
return(this._tf.indent);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.indent = x;
});
o.addProperty("fontStyle", function () {
return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.italic = x == "italic";
});
o.addProperty("marginLeft", function () {
return(this._tf.leftMargin);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.leftMargin = x;
});
o.addProperty("marginRight", function () {
return(this._tf.rightMargin);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.rightMargin = x;
});
o.addProperty("fontSize", function () {
return(this._tf.size);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.size = x;
});
o.addProperty("textDecoration", function () {
return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.underline = x == "underline";
});
o.addProperty("embedFonts", function () {
return(this._tf.embedFonts);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.embedFonts = x;
});
}
}
Symbol 4019 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager
{
function StyleManager () {
}
static function registerInheritingStyle(styleName) {
inheritingStyles[styleName] = true;
}
static function isInheritingStyle(styleName) {
return(inheritingStyles[styleName] == true);
}
static function registerColorStyle(styleName) {
colorStyles[styleName] = true;
}
static function isColorStyle(styleName) {
return(colorStyles[styleName] == true);
}
static function registerColorName(colorName, colorValue) {
colorNames[colorName] = colorValue;
}
static function isColorName(colorName) {
return(colorNames[colorName] != undefined);
}
static function getColorName(colorName) {
return(colorNames[colorName]);
}
static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true};
static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true};
static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344};
static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false};
static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true};
}
Symbol 4020 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration
{
var _tf;
function CSSStyleDeclaration () {
}
function __getTextFormat(tf, bAll) {
var _local5 = false;
if (_tf != undefined) {
var _local2;
for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) {
if (tf[_local2] == undefined) {
var _local3 = _tf[_local2];
if (_local3 != undefined) {
tf[_local2] = _local3;
} else {
_local5 = true;
}
}
}
}
} else {
_local5 = true;
}
return(_local5);
}
function getStyle(styleProp) {
var _local2 = this[styleProp];
var _local3 = mx.styles.StyleManager.getColorName(_local2);
return(((_local3 == undefined) ? (_local2) : (_local3)));
}
static function classConstruct() {
mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true);
return(true);
}
static var classConstructed = classConstruct();
static var CSSTextStylesDependency = mx.styles.CSSTextStyles;
}
Symbol 4021 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher
{
function EventDispatcher () {
}
static function _removeEventListener(queue, event, handler) {
if (queue != undefined) {
var _local4 = queue.length;
var _local1;
_local1 = 0;
while (_local1 < _local4) {
var _local2 = queue[_local1];
if (_local2 == handler) {
queue.splice(_local1, 1);
return(undefined);
}
_local1++;
}
}
}
static function initialize(object) {
if (_fEventDispatcher == undefined) {
_fEventDispatcher = new mx.events.EventDispatcher();
}
object.addEventListener = _fEventDispatcher.addEventListener;
object.removeEventListener = _fEventDispatcher.removeEventListener;
object.dispatchEvent = _fEventDispatcher.dispatchEvent;
object.dispatchQueue = _fEventDispatcher.dispatchQueue;
}
function dispatchQueue(queueObj, eventObj) {
var _local7 = "__q_" + eventObj.type;
var _local4 = queueObj[_local7];
if (_local4 != undefined) {
var _local5;
for (_local5 in _local4) {
var _local1 = _local4[_local5];
var _local3 = typeof(_local1);
if ((_local3 == "object") || (_local3 == "movieclip")) {
if (_local1.handleEvent != undefined) {
_local1.handleEvent(eventObj);
}
if (_local1[eventObj.type] != undefined) {
if (exceptions[eventObj.type] == undefined) {
_local1[eventObj.type](eventObj);
}
}
} else {
_local1.apply(queueObj, [eventObj]);
}
}
}
}
function dispatchEvent(eventObj) {
if (eventObj.target == undefined) {
eventObj.target = this;
}
this[eventObj.type + "Handler"](eventObj);
dispatchQueue(this, eventObj);
}
function addEventListener(event, handler) {
var _local3 = "__q_" + event;
if (this[_local3] == undefined) {
this[_local3] = new Array();
}
_global.ASSetPropFlags(this, _local3, 1);
_removeEventListener(this[_local3], event, handler);
this[_local3].push(handler);
}
function removeEventListener(event, handler) {
var _local2 = "__q_" + event;
_removeEventListener(this[_local2], event, handler);
}
static var _fEventDispatcher = undefined;
static var exceptions = {move:1, draw:1, load:1};
}
Symbol 4022 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher
{
var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener;
function UIEventDispatcher () {
super();
}
static function addKeyEvents(obj) {
if (obj.keyHandler == undefined) {
var _local1 = (obj.keyHandler = new Object());
_local1.owner = obj;
_local1.onKeyDown = _fEventDispatcher.onKeyDown;
_local1.onKeyUp = _fEventDispatcher.onKeyUp;
}
Key.addListener(obj.keyHandler);
}
static function removeKeyEvents(obj) {
Key.removeListener(obj.keyHandler);
}
static function addLoadEvents(obj) {
if (obj.onLoad == undefined) {
obj.onLoad = _fEventDispatcher.onLoad;
obj.onUnload = _fEventDispatcher.onUnload;
if (obj.getBytesTotal() == obj.getBytesLoaded()) {
obj.doLater(obj, "onLoad");
}
}
}
static function removeLoadEvents(obj) {
delete obj.onLoad;
delete obj.onUnload;
}
static function initialize(obj) {
if (_fEventDispatcher == undefined) {
_fEventDispatcher = new mx.events.UIEventDispatcher();
}
obj.addEventListener = _fEventDispatcher.__addEventListener;
obj.__origAddEventListener = _fEventDispatcher.addEventListener;
obj.removeEventListener = _fEventDispatcher.removeEventListener;
obj.dispatchEvent = _fEventDispatcher.dispatchEvent;
obj.dispatchQueue = _fEventDispatcher.dispatchQueue;
}
function dispatchEvent(eventObj) {
if (eventObj.target == undefined) {
eventObj.target = this;
}
this[eventObj.type + "Handler"](eventObj);
dispatchQueue(mx.events.EventDispatcher, eventObj);
dispatchQueue(this, eventObj);
}
function onKeyDown(Void) {
owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)});
}
function onKeyUp(Void) {
owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)});
}
function onLoad(Void) {
if (__sentLoadEvent != true) {
dispatchEvent({type:"load"});
}
__sentLoadEvent = true;
}
function onUnload(Void) {
dispatchEvent({type:"unload"});
}
function __addEventListener(event, handler) {
__origAddEventListener(event, handler);
var _local3 = lowLevelEvents;
for (var _local5 in _local3) {
if (mx.events.UIEventDispatcher[_local5][event] != undefined) {
var _local2 = _local3[_local5][0];
mx.events.UIEventDispatcher[_local2](this);
}
}
}
function removeEventListener(event, handler) {
var _local6 = "__q_" + event;
mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler);
if (this[_local6].length == 0) {
var _local2 = lowLevelEvents;
for (var _local5 in _local2) {
if (mx.events.UIEventDispatcher[_local5][event] != undefined) {
var _local3 = _local2[_local5][1];
mx.events.UIEventDispatcher[_local2[_local5][1]](this);
}
}
}
}
static var keyEvents = {keyDown:1, keyUp:1};
static var loadEvents = {load:1, unload:1};
static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]};
static var _fEventDispatcher = undefined;
}
Symbol 4023 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement
{
var getStyle, _color, onEnterFrame;
function ColoredSkinElement () {
}
function setColor(c) {
if (c != undefined) {
var _local2 = new Color(this);
_local2.setRGB(c);
}
}
function draw(Void) {
setColor(getStyle(_color));
onEnterFrame = undefined;
}
function invalidateStyle(Void) {
onEnterFrame = draw;
}
static function setColorStyle(p, colorStyle) {
if (p._color == undefined) {
p._color = colorStyle;
}
p.setColor = mixins.setColor;
p.invalidateStyle = mixins.invalidateStyle;
p.draw = mixins.draw;
p.setColor(p.getStyle(colorStyle));
}
static var mixins = new mx.skins.ColoredSkinElement();
}
Symbol 4024 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions
{
function UIObjectExtensions () {
}
static function addGeometry(tf, ui) {
tf.addProperty("width", ui.__get__width, null);
tf.addProperty("height", ui.__get__height, null);
tf.addProperty("left", ui.__get__left, null);
tf.addProperty("x", ui.__get__x, null);
tf.addProperty("top", ui.__get__top, null);
tf.addProperty("y", ui.__get__y, null);
tf.addProperty("right", ui.__get__right, null);
tf.addProperty("bottom", ui.__get__bottom, null);
tf.addProperty("visible", ui.__get__visible, ui.__set__visible);
}
static function Extensions() {
if (bExtended == true) {
return(true);
}
bExtended = true;
var _local6 = mx.core.UIObject.prototype;
var _local9 = mx.skins.SkinElement.prototype;
addGeometry(_local9, _local6);
mx.events.UIEventDispatcher.initialize(_local6);
var _local13 = mx.skins.ColoredSkinElement;
mx.styles.CSSTextStyles.addTextStyles(_local6);
var _local5 = MovieClip.prototype;
_local5.getTopLevel = _local6.getTopLevel;
_local5.createLabel = _local6.createLabel;
_local5.createObject = _local6.createObject;
_local5.createClassObject = _local6.createClassObject;
_local5.createEmptyObject = _local6.createEmptyObject;
_local5.destroyObject = _local6.destroyObject;
_global.ASSetPropFlags(_local5, "getTopLevel", 1);
_global.ASSetPropFlags(_local5, "createLabel", 1);
_global.ASSetPropFlags(_local5, "createObject", 1);
_global.ASSetPropFlags(_local5, "createClassObject", 1);
_global.ASSetPropFlags(_local5, "createEmptyObject", 1);
_global.ASSetPropFlags(_local5, "destroyObject", 1);
_local5.__getTextFormat = _local6.__getTextFormat;
_local5._getTextFormat = _local6._getTextFormat;
_local5.getStyleName = _local6.getStyleName;
_local5.getStyle = _local6.getStyle;
_global.ASSetPropFlags(_local5, "__getTextFormat", 1);
_global.ASSetPropFlags(_local5, "_getTextFormat", 1);
_global.ASSetPropFlags(_local5, "getStyleName", 1);
_global.ASSetPropFlags(_local5, "getStyle", 1);
var _local7 = TextField.prototype;
addGeometry(_local7, _local6);
_local7.addProperty("enabled", function () {
return(this.__enabled);
}, function (x) {
this.__enabled = x;
this.invalidateStyle();
});
_local7.move = _local9.move;
_local7.setSize = _local9.setSize;
_local7.invalidateStyle = function () {
this.invalidateFlag = true;
};
_local7.draw = function () {
if (this.invalidateFlag) {
this.invalidateFlag = false;
var _local2 = this._getTextFormat();
this.setTextFormat(_local2);
this.setNewTextFormat(_local2);
this.embedFonts = _local2.embedFonts == true;
if (this.__text != undefined) {
if (this.text == "") {
this.text = this.__text;
}
delete this.__text;
}
this._visible = true;
}
};
_local7.setColor = function (color) {
this.textColor = color;
};
_local7.getStyle = _local5.getStyle;
_local7.__getTextFormat = _local6.__getTextFormat;
_local7.setValue = function (v) {
this.text = v;
};
_local7.getValue = function () {
return(this.text);
};
_local7.addProperty("value", function () {
return(this.getValue());
}, function (v) {
this.setValue(v);
});
_local7._getTextFormat = function () {
var _local2 = this.stylecache.tf;
if (_local2 != undefined) {
return(_local2);
}
_local2 = new TextFormat();
this.__getTextFormat(_local2);
this.stylecache.tf = _local2;
if (this.__enabled == false) {
if (this.enabledColor == undefined) {
var _local4 = this.getTextFormat();
this.enabledColor = _local4.color;
}
var _local3 = this.getStyle("disabledColor");
_local2.color = _local3;
} else if (this.enabledColor != undefined) {
if (_local2.color == undefined) {
_local2.color = this.enabledColor;
}
}
return(_local2);
};
_local7.getPreferredWidth = function () {
this.draw();
return(this.textWidth + 4);
};
_local7.getPreferredHeight = function () {
this.draw();
return(this.textHeight + 4);
};
TextFormat.prototype.getTextExtent2 = function (s) {
var _local3 = _root._getTextExtent;
if (_local3 == undefined) {
_root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100);
_local3 = _root._getTextExtent;
_local3._visible = false;
}
_root._getTextExtent.text = s;
var _local4 = this.align;
this.align = "left";
_root._getTextExtent.setTextFormat(this);
this.align = _local4;
return({width:_local3.textWidth, height:_local3.textHeight});
};
if (_global.style == undefined) {
_global.style = new mx.styles.CSSStyleDeclaration();
_global.cascadingStyles = true;
_global.styles = new Object();
_global.skinRegistry = new Object();
if (_global._origWidth == undefined) {
_global.origWidth = Stage.width;
_global.origHeight = Stage.height;
}
}
var _local4 = _root;
while (_local4._parent != undefined) {
_local4 = _local4._parent;
}
_local4.addProperty("width", function () {
return(Stage.width);
}, null);
_local4.addProperty("height", function () {
return(Stage.height);
}, null);
_global.ASSetPropFlags(_local4, "width", 1);
_global.ASSetPropFlags(_local4, "height", 1);
return(true);
}
static var bExtended = false;
static var UIObjectExtended = Extensions();
static var UIObjectDependency = mx.core.UIObject;
static var SkinElementDependency = mx.skins.SkinElement;
static var CSSTextStylesDependency = mx.styles.CSSTextStyles;
static var UIEventDispatcherDependency = mx.events.UIEventDispatcher;
}
Symbol 4025 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults
{
var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill;
function Defaults () {
}
static function setThemeDefaults() {
var _local2 = _global.style;
_local2.themeColor = 8453965 /* 0x80FF4D */;
_local2.disabledColor = 8684164 /* 0x848284 */;
_local2.modalTransparency = 0;
_local2.filled = true;
_local2.stroked = true;
_local2.strokeWidth = 1;
_local2.strokeColor = 0;
_local2.fillColor = 16777215 /* 0xFFFFFF */;
_local2.repeatInterval = 35;
_local2.repeatDelay = 500;
_local2.fontFamily = "_sans";
_local2.fontSize = 12;
_local2.selectionColor = 13500353 /* 0xCDFFC1 */;
_local2.rollOverColor = 14942166 /* 0xE3FFD6 */;
_local2.useRollOver = true;
_local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */;
_local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */;
_local2.selectionDuration = 200;
_local2.openDuration = 250;
_local2.borderStyle = "inset";
_local2.color = 734012 /* 0x0B333C */;
_local2.textSelectedColor = 24371;
_local2.textRollOverColor = 2831164 /* 0x2B333C */;
_local2.textDisabledColor = 16777215 /* 0xFFFFFF */;
_local2.vGridLines = true;
_local2.hGridLines = false;
_local2.vGridLineColor = 6710886 /* 0x666666 */;
_local2.hGridLineColor = 6710886 /* 0x666666 */;
_local2.headerColor = 15395562 /* 0xEAEAEA */;
_local2.indentation = 17;
_local2.folderOpenIcon = "TreeFolderOpen";
_local2.folderClosedIcon = "TreeFolderClosed";
_local2.defaultLeafIcon = "TreeNodeIcon";
_local2.disclosureOpenIcon = "TreeDisclosureOpen";
_local2.disclosureClosedIcon = "TreeDisclosureClosed";
_local2.popupDuration = 150;
_local2.todayColor = 6710886 /* 0x666666 */;
_local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration());
_local2.backgroundColor = 16777215 /* 0xFFFFFF */;
_local2.borderColor = 13290186 /* 0xCACACA */;
_local2.borderStyle = "inset";
_local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration());
_local2.borderStyle = "inset";
_local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration());
_local2.textAlign = "center";
_local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration());
_local2.borderColor = 14015965 /* 0xD5DDDD */;
_local2.buttonColor = 7305079 /* 0x6F7777 */;
_local2.shadowColor = 15658734 /* 0xEEEEEE */;
_local2.highlightColor = 12897484 /* 0xC4CCCC */;
_local2.shadowCapColor = 14015965 /* 0xD5DDDD */;
_local2.borderCapColor = 9542041 /* 0x919999 */;
var _local4 = new Object();
_local4.borderColor = 16711680 /* 0xFF0000 */;
_local4.buttonColor = 16711680 /* 0xFF0000 */;
_local4.shadowColor = 16711680 /* 0xFF0000 */;
_local4.highlightColor = 16711680 /* 0xFF0000 */;
_local4.shadowCapColor = 16711680 /* 0xFF0000 */;
_local4.borderCapColor = 16711680 /* 0xFF0000 */;
mx.core.UIComponent.prototype.origBorderStyles = _local4;
var _local3;
_local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration());
_local3.backgroundColor = 16777215 /* 0xFFFFFF */;
_local3.borderStyle = "inset";
_global.styles.TextArea = _global.styles.TextInput;
_local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "default";
_local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "alert";
_local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "inset";
_local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "none";
_local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration());
_local3.color = 11187123 /* 0xAAB3B3 */;
_local3.fontWeight = "bold";
_local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3.fontSize = "11";
_local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "solid";
_local3.backgroundColor = 16777215 /* 0xFFFFFF */;
_local3.borderColor = 9081738 /* 0x8A938A */;
_local3.headerHeight = 22;
_local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1)));
_local3.verticalGap = -1;
_local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration());
_local3.borderColor = 9542041 /* 0x919999 */;
_local3.headerColor = 16777215 /* 0xFFFFFF */;
_local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration());
_local3.fontSize = 10;
_local3.textAlign = "right";
_local3.color = 2831164 /* 0x2B333C */;
_local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3.fontSize = 11;
_local3.textAlign = "center";
_local3.color = 2831164 /* 0x2B333C */;
_local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration());
_local3.color = 16777215 /* 0xFFFFFF */;
_local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration());
_local3.fontSize = 12;
_local3.fontWeight = "bold";
_local3.textAlign = "center";
}
function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) {
if (typeof(r) == "object") {
var _local18 = r.br;
var _local16 = r.bl;
var _local15 = r.tl;
var _local10 = r.tr;
} else {
var _local10 = r;
var _local15 = _local10;
var _local16 = _local15;
var _local18 = _local16;
}
if (typeof(c) == "object") {
if (typeof(alpha) != "object") {
var _local9 = [alpha, alpha];
} else {
var _local9 = alpha;
}
if (ratios == undefined) {
ratios = [0, 255];
}
var _local14 = h * 0.7;
if (typeof(rot) != "object") {
var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */};
} else {
var _local11 = rot;
}
if (gradient == "radial") {
beginGradientFill("radial", c, _local9, ratios, _local11);
} else {
beginGradientFill("linear", c, _local9, ratios, _local11);
}
} else if (c != undefined) {
beginFill(c, alpha);
}
r = _local18;
var _local13 = r - (r * 0.707106781186547);
var _local12 = r - (r * 0.414213562373095);
moveTo(x + w, (y + h) - r);
lineTo(x + w, (y + h) - r);
curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13);
curveTo((x + w) - _local12, y + h, (x + w) - r, y + h);
r = _local16;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo(x + r, y + h);
curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13);
curveTo(x, (y + h) - _local12, x, (y + h) - r);
r = _local15;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo(x, y + r);
curveTo(x, y + _local12, x + _local13, y + _local13);
curveTo(x + _local12, y, x + r, y);
r = _local10;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo((x + w) - r, y);
curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13);
curveTo(x + w, y + _local12, x + w, y + r);
lineTo(x + w, (y + h) - r);
if (c != undefined) {
endFill();
}
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
setThemeDefaults();
mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect;
return(true);
}
static var classConstructed = classConstruct();
static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration;
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
static var UIObjectDependency = mx.core.UIObject;
}
Symbol 4026 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager
{
var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth;
function DepthManager () {
MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth;
MovieClip.prototype.createChildAtDepth = createChildAtDepth;
MovieClip.prototype.setDepthTo = setDepthTo;
MovieClip.prototype.setDepthAbove = setDepthAbove;
MovieClip.prototype.setDepthBelow = setDepthBelow;
MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth;
MovieClip.prototype.shuffleDepths = shuffleDepths;
MovieClip.prototype.getDepthByFlag = getDepthByFlag;
MovieClip.prototype.buildDepthTable = buildDepthTable;
_global.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1);
_global.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1);
_global.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1);
_global.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1);
}
static function sortFunction(a, b) {
if (a.getDepth() > b.getDepth()) {
return(1);
}
return(-1);
}
static function test(depth) {
if (depth == reservedDepth) {
return(false);
}
return(true);
}
static function createClassObjectAtDepth(className, depthSpace, initObj) {
var _local1;
switch (depthSpace) {
case kCursor :
_local1 = holder.createClassChildAtDepth(className, kTopmost, initObj);
break;
case kTooltip :
_local1 = holder.createClassChildAtDepth(className, kTop, initObj);
break;
}
return(_local1);
}
static function createObjectAtDepth(linkageName, depthSpace, initObj) {
var _local1;
switch (depthSpace) {
case kCursor :
_local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj);
break;
case kTooltip :
_local1 = holder.createChildAtDepth(linkageName, kTop, initObj);
break;
}
return(_local1);
}
function createClassChildAtDepth(className, depthFlag, initObj) {
if (_childCounter == undefined) {
_childCounter = 0;
}
var _local3 = buildDepthTable();
var _local2 = getDepthByFlag(depthFlag, _local3);
var _local6 = "down";
if (depthFlag == kBottom) {
_local6 = "up";
}
var _local5;
if (_local3[_local2] != undefined) {
_local5 = _local2;
_local2 = findNextAvailableDepth(_local2, _local3, _local6);
}
var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj);
if (_local5 != undefined) {
_local3[_local2] = _local4;
shuffleDepths(_local4, _local5, _local3, _local6);
}
if (depthFlag == kTopmost) {
_local4._topmost = true;
}
return(_local4);
}
function createChildAtDepth(linkageName, depthFlag, initObj) {
if (_childCounter == undefined) {
_childCounter = 0;
}
var _local3 = buildDepthTable();
var _local2 = getDepthByFlag(depthFlag, _local3);
var _local6 = "down";
if (depthFlag == kBottom) {
_local6 = "up";
}
var _local5;
if (_local3[_local2] != undefined) {
_local5 = _local2;
_local2 = findNextAvailableDepth(_local2, _local3, _local6);
}
var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj);
if (_local5 != undefined) {
_local3[_local2] = _local4;
shuffleDepths(_local4, _local5, _local3, _local6);
}
if (depthFlag == kTopmost) {
_local4._topmost = true;
}
return(_local4);
}
function setDepthTo(depthFlag) {
var _local2 = _parent.buildDepthTable();
var _local3 = _parent.getDepthByFlag(depthFlag, _local2);
if (_local2[_local3] != undefined) {
shuffleDepths(this, _local3, _local2, undefined);
} else {
swapDepths(_local3);
}
if (depthFlag == kTopmost) {
_topmost = true;
} else {
delete _topmost;
}
}
function setDepthAbove(targetInstance) {
if (targetInstance._parent != _parent) {
return(undefined);
}
var _local2 = targetInstance.getDepth() + 1;
var _local3 = _parent.buildDepthTable();
if ((_local3[_local2] != undefined) && (getDepth() < _local2)) {
_local2 = _local2 - 1;
}
if (_local2 > highestDepth) {
_local2 = highestDepth;
}
if (_local2 == highestDepth) {
_parent.shuffleDepths(this, _local2, _local3, "down");
} else if (_local3[_local2] != undefined) {
_parent.shuffleDepths(this, _local2, _local3, undefined);
} else {
swapDepths(_local2);
}
}
function setDepthBelow(targetInstance) {
if (targetInstance._parent != _parent) {
return(undefined);
}
var _local6 = targetInstance.getDepth() - 1;
var _local3 = _parent.buildDepthTable();
if ((_local3[_local6] != undefined) && (getDepth() > _local6)) {
_local6 = _local6 + 1;
}
var _local4 = lowestDepth + numberOfAuthortimeLayers;
var _local5;
for (_local5 in _local3) {
var _local2 = _local3[_local5];
if (_local2._parent != undefined) {
_local4 = Math.min(_local4, _local2.getDepth());
}
}
if (_local6 < _local4) {
_local6 = _local4;
}
if (_local6 == _local4) {
_parent.shuffleDepths(this, _local6, _local3, "up");
} else if (_local3[_local6] != undefined) {
_parent.shuffleDepths(this, _local6, _local3, undefined);
} else {
swapDepths(_local6);
}
}
function findNextAvailableDepth(targetDepth, depthTable, direction) {
var _local5 = lowestDepth + numberOfAuthortimeLayers;
if (targetDepth < _local5) {
targetDepth = _local5;
}
if (depthTable[targetDepth] == undefined) {
return(targetDepth);
}
var _local2 = targetDepth;
var _local1 = targetDepth;
if (direction == "down") {
while (depthTable[_local1] != undefined) {
_local1--;
}
return(_local1);
}
while (depthTable[_local2] != undefined) {
_local2++;
}
return(_local2);
}
function shuffleDepths(subject, targetDepth, depthTable, direction) {
var _local9 = lowestDepth + numberOfAuthortimeLayers;
var _local8 = _local9;
var _local5;
for (_local5 in depthTable) {
var _local7 = depthTable[_local5];
if (_local7._parent != undefined) {
_local9 = Math.min(_local9, _local7.getDepth());
}
}
if (direction == undefined) {
if (subject.getDepth() > targetDepth) {
direction = "up";
} else {
direction = "down";
}
}
var _local1 = new Array();
for (_local5 in depthTable) {
var _local7 = depthTable[_local5];
if (_local7._parent != undefined) {
_local1.push(_local7);
}
}
_local1.sort(sortFunction);
if (direction == "up") {
var _local3;
var _local11;
do {
if (_local1.length <= 0) {
break;
}
_local3 = _local1.pop();
} while (_local3 != subject);
do {
if (_local1.length <= 0) {
break;
}
_local11 = subject.getDepth();
_local3 = _local1.pop();
var _local4 = _local3.getDepth();
if (_local11 > (_local4 + 1)) {
if (_local4 >= 0) {
subject.swapDepths(_local4 + 1);
} else if ((_local11 > _local8) && (_local4 < _local8)) {
subject.swapDepths(_local8);
}
}
subject.swapDepths(_local3);
} while (_local4 != targetDepth);
} else if (direction == "down") {
var _local3;
do {
if (_local1.length <= 0) {
break;
}
_local3 = _local1.shift();
} while (_local3 != subject);
do {
if (_local1.length <= 0) {
break;
}
var _local11 = _local3.getDepth();
_local3 = _local1.shift();
var _local4 = _local3.getDepth();
if ((_local11 < (_local4 - 1)) && (_local4 > 0)) {
subject.swapDepths(_local4 - 1);
}
subject.swapDepths(_local3);
} while (_local4 != targetDepth);
}
}
function getDepthByFlag(depthFlag, depthTable) {
var _local2 = 0;
if ((depthFlag == kTop) || (depthFlag == kNotopmost)) {
var _local5 = 0;
var _local7 = false;
var _local8;
for (_local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
if (!_local9._topmost) {
_local2 = Math.max(_local2, _local9.getDepth());
} else if (!_local7) {
_local5 = _local9.getDepth();
_local7 = true;
} else {
_local5 = Math.min(_local5, _local9.getDepth());
}
}
}
}
_local2 = _local2 + 20;
if (_local7) {
if (_local2 >= _local5) {
_local2 = _local5 - 1;
}
}
} else if (depthFlag == kBottom) {
for (var _local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
_local2 = Math.min(_local2, _local9.getDepth());
}
}
}
_local2 = _local2 - 20;
} else if (depthFlag == kTopmost) {
for (var _local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
_local2 = Math.max(_local2, _local9.getDepth());
}
}
}
_local2 = _local2 + 100;
}
if (_local2 >= highestDepth) {
_local2 = highestDepth;
}
var _local6 = lowestDepth + numberOfAuthortimeLayers;
for (var _local9 in depthTable) {
var _local4 = depthTable[_local9];
if (_local4._parent != undefined) {
_local6 = Math.min(_local6, _local4.getDepth());
}
}
if (_local2 <= _local6) {
_local2 = _local6;
}
return(_local2);
}
function buildDepthTable(Void) {
var _local5 = new Array();
var _local4;
for (_local4 in this) {
var _local2 = this[_local4];
var _local3 = typeof(_local2);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) {
if (_local2._parent == this) {
_local5[_local2.getDepth()] = _local2;
}
}
}
return(_local5);
}
static var reservedDepth = 1048575;
static var highestDepth = 1048574;
static var lowestDepth = -16383;
static var numberOfAuthortimeLayers = 383;
static var kCursor = 101;
static var kTooltip = 102;
static var kTop = 201;
static var kBottom = 202;
static var kTopmost = 203;
static var kNotopmost = 204;
static var holder = _root.createEmptyMovieClip("reserved", reservedDepth);
static var __depthManager = new mx.managers.DepthManager();
}
Symbol 4027 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager
{
static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent;
function SystemManager () {
}
static function init(Void) {
if (_initialized == false) {
_initialized = true;
mx.events.EventDispatcher.initialize(mx.managers.SystemManager);
Mouse.addListener(mx.managers.SystemManager);
Stage.addListener(mx.managers.SystemManager);
_xAddEventListener = addEventListener;
addEventListener = __addEventListener;
_xRemoveEventListener = removeEventListener;
removeEventListener = __removeEventListener;
}
}
static function addFocusManager(f) {
form = f;
f.focusManager.activate();
}
static function removeFocusManager(f) {
}
static function onMouseDown(Void) {
var _local1 = form;
_local1.focusManager._onMouseDown();
}
static function onResize(Void) {
var _local7 = Stage.width;
var _local6 = Stage.height;
var _local9 = _global.origWidth;
var _local8 = _global.origHeight;
var _local3 = Stage.align;
var _local5 = (_local9 - _local7) / 2;
var _local4 = (_local8 - _local6) / 2;
if (_local3 == "T") {
_local4 = 0;
} else if (_local3 == "B") {
_local4 = _local8 - _local6;
} else if (_local3 == "L") {
_local5 = 0;
} else if (_local3 == "R") {
_local5 = _local9 - _local7;
} else if (_local3 == "LT") {
_local4 = 0;
_local5 = 0;
} else if (_local3 == "TR") {
_local4 = 0;
_local5 = _local9 - _local7;
} else if (_local3 == "LB") {
_local4 = _local8 - _local6;
_local5 = 0;
} else if (_local3 == "RB") {
_local4 = _local8 - _local6;
_local5 = _local9 - _local7;
}
if (__screen == undefined) {
__screen = new Object();
}
__screen.x = _local5;
__screen.y = _local4;
__screen.width = _local7;
__screen.height = _local6;
_root.focusManager.relocate();
dispatchEvent({type:"resize"});
}
static function get screen() {
init();
if (__screen == undefined) {
onResize();
}
return(__screen);
}
static var _initialized = false;
static var idleFrames = 0;
static var isMouseDown = false;
static var forms = new Array();
}
Symbol 4028 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent
{
var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, lastMouse, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, findFocusFromObject;
function FocusManager () {
super();
}
function get defaultPushButton() {
return(__defaultPushButton);
}
function set defaultPushButton(x) {
if (x != __defaultPushButton) {
__defaultPushButton.__set__emphasized(false);
__defaultPushButton = x;
defPushButton = x;
x.__set__emphasized(true);
}
//return(defaultPushButton);
}
function getMaxTabIndex(o) {
var _local3 = 0;
var _local6;
for (_local6 in o) {
var _local2 = o[_local6];
if (_local2._parent == o) {
if (_local2.tabIndex != undefined) {
if (_local2.tabIndex > _local3) {
_local3 = _local2.tabIndex;
}
}
if (_local2.tabChildren == true) {
var _local4 = getMaxTabIndex(_local2);
if (_local4 > _local3) {
_local3 = _local4;
}
}
}
}
return(_local3);
}
function getNextTabIndex(Void) {
return(getMaxTabIndex(form) + 1);
}
function get nextTabIndex() {
return(getNextTabIndex());
}
function relocate(Void) {
var _local2 = mx.managers.SystemManager.__get__screen();
move(_local2.x - 1, _local2.y - 1);
}
function init(Void) {
super.init();
tabEnabled = false;
_width = (_height = 1);
_x = (_y = -1);
_alpha = 0;
_parent.focusManager = this;
_parent.tabChildren = true;
_parent.tabEnabled = false;
form = _parent;
_parent.addEventListener("hide", this);
_parent.addEventListener("reveal", this);
mx.managers.SystemManager.init();
mx.managers.SystemManager.addFocusManager(form);
tabCapture.tabIndex = 0;
watch("enabled", enabledChanged);
Selection.addListener(this);
lastMouse = new Object();
_global.ASSetPropFlags(_parent, "focusManager", 1);
_global.ASSetPropFlags(_parent, "tabChildren", 1);
_global.ASSetPropFlags(_parent, "tabEnabled", 1);
}
function enabledChanged(id, oldValue, newValue) {
_visible = newValue;
return(newValue);
}
function activate(Void) {
Key.addListener(this);
activated = (_visible = true);
if (lastFocus != undefined) {
bNeedFocus = true;
if (!mx.managers.SystemManager.isMouseDown) {
doLater(this, "restoreFocus");
}
}
}
function deactivate(Void) {
Key.removeListener(this);
activated = (_visible = false);
var _local2 = getSelectionFocus();
var _local3 = getActualFocus(_local2);
if (isOurFocus(_local3)) {
lastSelFocus = _local2;
lastFocus = _local3;
}
cancelAllDoLaters();
}
function isOurFocus(o) {
if (o.focusManager == this) {
return(true);
}
while (o != undefined) {
if (o.focusManager != undefined) {
return(false);
}
if (o._parent == _parent) {
return(true);
}
o = o._parent;
}
return(false);
}
function onSetFocus(o, n) {
if (n == null) {
if (activated) {
bNeedFocus = true;
}
} else {
var _local2 = getFocus();
if (isOurFocus(_local2)) {
bNeedFocus = false;
lastFocus = _local2;
lastSelFocus = n;
}
}
}
function restoreFocus(Void) {
var _local2 = lastSelFocus.hscroll;
if (_local2 != undefined) {
var _local5 = lastSelFocus.scroll;
var _local4 = lastSelFocus.background;
}
lastFocus.setFocus();
var _local3 = Selection;
Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex);
if (_local2 != undefined) {
lastSelFocus.scroll = _local5;
lastSelFocus.hscroll = _local2;
lastSelFocus.background = _local4;
}
}
function onUnload(Void) {
mx.managers.SystemManager.removeFocusManager(form);
}
function setFocus(o) {
if (o == null) {
Selection.setFocus(null);
} else if (o.setFocus == undefined) {
Selection.setFocus(o);
} else {
o.setFocus();
}
}
function getActualFocus(o) {
var _local1 = o._parent;
while (_local1 != undefined) {
if (_local1.focusTextField != undefined) {
while (_local1.focusTextField != undefined) {
o = _local1;
_local1 = _local1._parent;
if (_local1 == undefined) {
return(undefined);
}
if (_local1.focusTextField == undefined) {
return(o);
}
}
}
if (_local1.tabEnabled != true) {
return(o);
}
o = _local1;
_local1 = o._parent;
}
return(undefined);
}
function getSelectionFocus() {
var m = Selection.getFocus();
var o = eval (m);
return(o);
}
function getFocus(Void) {
var _local2 = getSelectionFocus();
return(getActualFocus(_local2));
}
function walkTree(p, index, groupName, dir, lookup, firstChild) {
var _local5 = true;
var _local11;
for (_local11 in p) {
var _local2 = p[_local11];
if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
if (_local2 != _lastTarget) {
if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) {
continue;
}
if ((_local2 instanceof TextField) && (_local2.selectable == false)) {
continue;
}
if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) {
if (firstChild) {
_firstNode = _local2;
firstChild = false;
}
}
if (_nextIsNext == true) {
if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) {
_nextNode = _local2;
}
}
if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) {
if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) {
} else {
_lastx = _local2;
}
}
} else {
_prevNode = _lastx;
_needPrev = false;
_nextIsNext = true;
}
if (_local2.tabIndex != undefined) {
if (_local2.tabIndex == index) {
if (_foundList[_local2._name] == undefined) {
if (_needPrev) {
_prevObj = _local2;
_needPrev = false;
}
_nextObj = _local2;
}
}
if (dir && (_local2.tabIndex > index)) {
if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) {
_nextObj = _local2;
}
} else if ((!dir) && (_local2.tabIndex < index)) {
if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) {
_prevObj = _local2;
}
}
if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) {
_firstObj = _local2;
}
if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) {
_lastObj = _local2;
}
}
if (_local2.tabChildren) {
getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild));
}
_local5 = false;
} else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) {
if (_local2 == _lastTarget) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
if (_prevNode == undefined) {
var _local3 = _lastx;
var _local7 = false;
while (_local3 != undefined) {
if (_local3 == _local2) {
_local7 = true;
break;
}
_local3 = _local3._parent;
}
if (_local7 == false) {
_prevNode = _lastx;
}
}
_needPrev = false;
if (_nextNode == undefined) {
_nextIsNext = true;
}
} else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild));
}
_local5 = false;
}
}
_lastNode = _lastx;
if (lookup) {
if (p._parent != undefined) {
if (p != _parent) {
if ((_prevNode == undefined) && (dir)) {
_needPrev = true;
} else if ((_nextNode == undefined) && (!dir)) {
_nextIsNext = false;
}
_lastTarget = _lastTarget._parent;
getTabCandidate(p._parent, index, groupName, dir, true);
}
}
}
}
function getTabCandidate(o, index, groupName, dir, firstChild) {
var _local2;
var _local3 = true;
if (o == _parent) {
_local2 = o;
_local3 = false;
} else {
_local2 = o._parent;
if (_local2 == undefined) {
_local2 = o;
_local3 = false;
}
}
walkTree(_local2, index, groupName, dir, _local3, firstChild);
}
function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) {
walkTree(o, index, groupName, dir, false, firstChild);
}
function getFocusManagerFromObject(o) {
while (o != undefined) {
if (o.focusManager != undefined) {
return(o.focusManager);
}
o = o._parent;
}
return(undefined);
}
function tabHandler(Void) {
bDrawFocus = true;
var _local5 = getSelectionFocus();
var _local4 = getActualFocus(_local5);
if (_local4 != _local5) {
_local5 = _local4;
}
if (getFocusManagerFromObject(_local5) != this) {
_local5 == undefined;
}
if (_local5 == undefined) {
_local5 = form;
} else if (_local5.tabIndex != undefined) {
if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) {
_foundList = new Object();
_foundList.tabIndex = _local5.tabIndex;
}
_foundList[_local5._name] = _local5;
}
var _local3 = Key.isDown(16) != true;
_searchKey = getTimer();
_needPrev = true;
_nextIsNext = false;
_lastx = undefined;
_firstNode = undefined;
_lastNode = undefined;
_nextNode = undefined;
_prevNode = undefined;
_firstObj = undefined;
_lastObj = undefined;
_nextObj = undefined;
_prevObj = undefined;
_lastTarget = _local5;
var _local6 = _local5;
getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true);
var _local2;
if (_local3) {
if (_nextObj != undefined) {
_local2 = _nextObj;
} else {
_local2 = _firstObj;
}
} else if (_prevObj != undefined) {
_local2 = _prevObj;
} else {
_local2 = _lastObj;
}
if (_local2.tabIndex != _local5.tabIndex) {
_foundList = new Object();
_foundList.tabIndex = _local2.tabIndex;
_foundList[_local2._name] = _local2;
} else {
if (_foundList == undefined) {
_foundList = new Object();
_foundList.tabIndex = _local2.tabIndex;
}
_foundList[_local2._name] = _local2;
}
if (_local2 == undefined) {
if (_local3 == false) {
if (_nextNode != undefined) {
_local2 = _nextNode;
} else {
_local2 = _firstNode;
}
} else if ((_prevNode == undefined) || (_local5 == form)) {
_local2 = _lastNode;
} else {
_local2 = _prevNode;
}
}
if (_local2 == undefined) {
return(undefined);
}
lastTabFocus = _local2;
setFocus(_local2);
if (_local2.emphasized != undefined) {
if (defPushButton != undefined) {
_local5 = defPushButton;
defPushButton = _local2;
_local5.emphasized = false;
_local2.emphasized = true;
}
} else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) {
_local5 = defPushButton;
defPushButton = __defaultPushButton;
_local5.emphasized = false;
__defaultPushButton.__set__emphasized(true);
}
}
function onKeyDown(Void) {
mx.managers.SystemManager.idleFrames = 0;
if (defaultPushButtonEnabled) {
if (Key.getCode() == 13) {
if (defaultPushButton != undefined) {
doLater(this, "sendDefaultPushButtonEvent");
}
}
}
}
function sendDefaultPushButtonEvent(Void) {
defPushButton.dispatchEvent({type:"click"});
}
function getMousedComponentFromChildren(x, y, o) {
for (var _local7 in o) {
var _local2 = o[_local7];
if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) {
_local2._searchKey = _searchKey;
if (_local2.hitTest(x, y, true)) {
if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) {
return(_local2);
}
var _local3 = getMousedComponentFromChildren(x, y, _local2);
if (_local3 != undefined) {
return(_local3);
}
return(_local2);
}
}
}
return(undefined);
}
function mouseActivate(Void) {
if (!bNeedFocus) {
return(undefined);
}
_searchKey = getTimer();
var _local2 = getMousedComponentFromChildren(lastMouse.x, lastMouse.y, form);
if (_local2 instanceof mx.core.UIComponent) {
return(undefined);
}
_local2 = findFocusFromObject(_local2);
if (_local2 == lastFocus) {
return(undefined);
}
if (_local2 == undefined) {
doLater(this, "restoreFocus");
return(undefined);
}
var _local3 = _local2.hscroll;
if (_local3 != undefined) {
var _local6 = _local2.scroll;
var _local5 = _local2.background;
}
setFocus(_local2);
var _local4 = Selection;
Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex);
if (_local3 != undefined) {
_local2.scroll = _local6;
_local2.hscroll = _local3;
_local2.background = _local5;
}
}
function _onMouseDown(Void) {
bDrawFocus = false;
if (lastFocus != undefined) {
lastFocus.drawFocus(false);
}
mx.managers.SystemManager.idleFrames = 0;
var _local3 = Selection;
_local3.lastBeginIndex = Selection.getBeginIndex();
_local3.lastEndIndex = Selection.getEndIndex();
lastMouse.x = _root._xmouse;
lastMouse.y = _root._ymouse;
_root.localToGlobal(lastMouse);
}
function onMouseUp(Void) {
if (_visible) {
doLater(this, "mouseActivate");
}
}
function handleEvent(e) {
if (e.type == "reveal") {
mx.managers.SystemManager.activate(form);
} else {
mx.managers.SystemManager.deactivate(form);
}
}
static function enableFocusManagement() {
if (!initialized) {
initialized = true;
Object.registerClass("FocusManager", mx.managers.FocusManager);
if (_root.focusManager == undefined) {
_root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--);
}
}
}
static var symbolName = "FocusManager";
static var symbolOwner = mx.managers.FocusManager;
static var version = "2.0.2.127";
var className = "FocusManager";
var bNeedFocus = false;
var bDrawFocus = false;
var defaultPushButtonEnabled = true;
var activated = true;
static var initialized = false;
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 4029 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement
{
var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible;
function FocusRect () {
super();
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
function draw(o) {
o.adjustFocusRect();
}
function setSize(w, h, r, a, rectCol) {
_xscale = (_yscale = 100);
clear();
if (typeof(r) == "object") {
r.br = ((r.br > 2) ? (r.br - 2) : 0);
r.bl = ((r.bl > 2) ? (r.bl - 2) : 0);
r.tr = ((r.tr > 2) ? (r.tr - 2) : 0);
r.tl = ((r.tl > 2) ? (r.tl - 2) : 0);
beginFill(rectCol, a * 0.3);
drawRoundRect(0, 0, w, h, r);
drawRoundRect(2, 2, w - 4, h - 4, r);
endFill();
r.br = ((r.br > 1) ? (r.br + 1) : 0);
r.bl = ((r.bl > 1) ? (r.bl + 1) : 0);
r.tr = ((r.tr > 1) ? (r.tr + 1) : 0);
r.tl = ((r.tl > 1) ? (r.tl + 1) : 0);
beginFill(rectCol, a * 0.3);
drawRoundRect(1, 1, w - 2, h - 2, r);
r.br = ((r.br > 1) ? (r.br - 1) : 0);
r.bl = ((r.bl > 1) ? (r.bl - 1) : 0);
r.tr = ((r.tr > 1) ? (r.tr - 1) : 0);
r.tl = ((r.tl > 1) ? (r.tl - 1) : 0);
drawRoundRect(2, 2, w - 4, h - 4, r);
endFill();
} else {
var _local5;
if (r != 0) {
_local5 = r - 2;
} else {
_local5 = 0;
}
beginFill(rectCol, a * 0.3);
drawRoundRect(0, 0, w, h, r);
drawRoundRect(2, 2, w - 4, h - 4, _local5);
endFill();
beginFill(rectCol, a * 0.3);
if (r != 0) {
_local5 = r - 2;
r = r - 1;
} else {
_local5 = 0;
r = 0;
}
drawRoundRect(1, 1, w - 2, h - 2, r);
drawRoundRect(2, 2, w - 4, h - 4, _local5);
endFill();
}
}
function handleEvent(e) {
if (e.type == "unload") {
_visible = true;
} else if (e.type == "resize") {
e.target.adjustFocusRect();
} else if (e.type == "move") {
e.target.adjustFocusRect();
}
}
static function classConstruct() {
mx.core.UIComponent.prototype.drawFocus = function (focused) {
var _local2 = this._parent.focus_mc;
if (!focused) {
_local2._visible = false;
this.removeEventListener("unload", _local2);
this.removeEventListener("move", _local2);
this.removeEventListener("resize", _local2);
} else {
if (_local2 == undefined) {
_local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop);
_local2.tabEnabled = false;
this._parent.focus_mc = _local2;
} else {
_local2._visible = true;
}
_local2.draw(this);
if (_local2.getDepth() < this.getDepth()) {
_local2.setDepthAbove(this);
}
this.addEventListener("unload", _local2);
this.addEventListener("move", _local2);
this.addEventListener("resize", _local2);
}
};
mx.core.UIComponent.prototype.adjustFocusRect = function () {
var _local2 = this.getStyle("themeColor");
if (_local2 == undefined) {
_local2 = 8453965 /* 0x80FF4D */;
}
var _local3 = this._parent.focus_mc;
_local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2);
_local3.move(this.x - 2, this.y - 2);
};
TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus;
TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect;
mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect;
return(true);
}
static var classConstructed = classConstruct();
static var DefaultsDependency = mx.skins.halo.Defaults;
static var UIComponentDependency = mx.core.UIComponent;
}
Symbol 4030 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows
{
function OverlappedWindows () {
}
static function checkIdle(Void) {
if (mx.managers.SystemManager.idleFrames > 10) {
mx.managers.SystemManager.dispatchEvent({type:"idle"});
} else {
mx.managers.SystemManager.idleFrames++;
}
}
static function __addEventListener(e, o, l) {
if (e == "idle") {
if (mx.managers.SystemManager.interval == undefined) {
mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100);
}
}
mx.managers.SystemManager._xAddEventListener(e, o, l);
}
static function __removeEventListener(e, o, l) {
if (e == "idle") {
if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) {
clearInterval(mx.managers.SystemManager.interval);
}
} else {
mx.managers.SystemManager._xRemoveEventListener(e, o, l);
}
}
static function onMouseDown(Void) {
mx.managers.SystemManager.idleFrames = 0;
mx.managers.SystemManager.isMouseDown = true;
var _local5 = _root;
var _local3;
var _local8 = _root._xmouse;
var _local7 = _root._ymouse;
if (mx.managers.SystemManager.form.modalWindow == undefined) {
if (mx.managers.SystemManager.forms.length > 1) {
var _local6 = mx.managers.SystemManager.forms.length;
var _local4;
_local4 = 0;
while (_local4 < _local6) {
var _local2 = mx.managers.SystemManager.forms[_local4];
if (_local2._visible) {
if (_local2.hitTest(_local8, _local7)) {
if (_local3 == undefined) {
_local3 = _local2.getDepth();
_local5 = _local2;
} else if (_local3 < _local2.getDepth()) {
_local3 = _local2.getDepth();
_local5 = _local2;
}
}
}
_local4++;
}
if (_local5 != mx.managers.SystemManager.form) {
mx.managers.SystemManager.activate(_local5);
}
}
}
var _local9 = mx.managers.SystemManager.form;
_local9.focusManager._onMouseDown();
}
static function onMouseMove(Void) {
mx.managers.SystemManager.idleFrames = 0;
}
static function onMouseUp(Void) {
mx.managers.SystemManager.isMouseDown = false;
mx.managers.SystemManager.idleFrames = 0;
}
static function activate(f) {
if (mx.managers.SystemManager.form != undefined) {
if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) {
var _local1 = mx.managers.SystemManager.form;
_local1.focusManager.deactivate();
}
}
mx.managers.SystemManager.form = f;
f.focusManager.activate();
}
static function deactivate(f) {
if (mx.managers.SystemManager.form != undefined) {
if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) {
var _local5 = mx.managers.SystemManager.form;
_local5.focusManager.deactivate();
var _local3 = mx.managers.SystemManager.forms.length;
var _local1;
var _local2;
_local1 = 0;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1] == f) {
_local1 = _local1 + 1;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1]._visible == true) {
_local2 = mx.managers.SystemManager.forms[_local1];
}
_local1++;
}
mx.managers.SystemManager.form = _local2;
break;
}
if (mx.managers.SystemManager.forms[_local1]._visible == true) {
_local2 = mx.managers.SystemManager.forms[_local1];
}
_local1++;
}
_local5 = mx.managers.SystemManager.form;
_local5.focusManager.activate();
}
}
}
static function addFocusManager(f) {
mx.managers.SystemManager.forms.push(f);
mx.managers.SystemManager.activate(f);
}
static function removeFocusManager(f) {
var _local3 = mx.managers.SystemManager.forms.length;
var _local1;
_local1 = 0;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1] == f) {
if (mx.managers.SystemManager.form == f) {
mx.managers.SystemManager.deactivate(f);
}
mx.managers.SystemManager.forms.splice(_local1, 1);
return(undefined);
}
_local1++;
}
}
static function enableOverlappedWindows() {
if (!initialized) {
initialized = true;
mx.managers.SystemManager.checkIdle = checkIdle;
mx.managers.SystemManager.__addEventListener = __addEventListener;
mx.managers.SystemManager.__removeEventListener = __removeEventListener;
mx.managers.SystemManager.onMouseDown = onMouseDown;
mx.managers.SystemManager.onMouseMove = onMouseMove;
mx.managers.SystemManager.onMouseUp = onMouseUp;
mx.managers.SystemManager.activate = activate;
mx.managers.SystemManager.deactivate = deactivate;
mx.managers.SystemManager.addFocusManager = addFocusManager;
mx.managers.SystemManager.removeFocusManager = removeFocusManager;
}
}
static var initialized = false;
static var SystemManagerDependency = mx.managers.SystemManager;
}
Symbol 4031 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle
{
var styleName, stylecache, _color, setColor, invalidateStyle;
function CSSSetStyle () {
}
function _setStyle(styleProp, newValue) {
this[styleProp] = newValue;
if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) {
if (styleProp == "color") {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
}
_level0.changeTextStyleInChildren(styleProp);
return(undefined);
}
if (mx.styles.StyleManager.isColorStyle(styleProp)) {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
if (styleProp == "themeColor") {
var _local7 = mx.styles.StyleManager.colorNames.haloBlue;
var _local6 = mx.styles.StyleManager.colorNames.haloGreen;
var _local8 = mx.styles.StyleManager.colorNames.haloOrange;
var _local4 = {};
_local4[_local7] = 12188666 /* 0xB9FBFA */;
_local4[_local6] = 13500353 /* 0xCDFFC1 */;
_local4[_local8] = 16766319 /* 0xFFD56F */;
var _local5 = {};
_local5[_local7] = 13958653 /* 0xD4FDFD */;
_local5[_local6] = 14942166 /* 0xE3FFD6 */;
_local5[_local8] = 16772787 /* 0xFFEEB3 */;
var _local9 = _local4[newValue];
var _local10 = _local5[newValue];
if (_local9 == undefined) {
_local9 = newValue;
}
if (_local10 == undefined) {
_local10 = newValue;
}
setStyle("selectionColor", _local9);
setStyle("rollOverColor", _local10);
}
_level0.changeColorStyleInChildren(styleName, styleProp, newValue);
} else {
if ((styleProp == "backgroundColor") && (isNaN(newValue))) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
_level0.notifyStyleChangeInChildren(styleName, styleProp, newValue);
}
}
function changeTextStyleInChildren(styleProp) {
var _local4 = getTimer();
var _local5;
for (_local5 in this) {
var _local2 = this[_local5];
if (_local2._parent == this) {
if (_local2.searchKey != _local4) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache.tf;
delete _local2.stylecache[styleProp];
}
_local2.invalidateStyle(styleProp);
_local2.changeTextStyleInChildren(styleProp);
_local2.searchKey = _local4;
}
}
}
}
function changeColorStyleInChildren(sheetName, colorStyle, newValue) {
var _local6 = getTimer();
var _local7;
for (_local7 in this) {
var _local2 = this[_local7];
if (_local2._parent == this) {
if (_local2.searchKey != _local6) {
if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache[colorStyle];
}
if (typeof(_local2._color) == "string") {
if (_local2._color == colorStyle) {
var _local4 = _local2.getStyle(colorStyle);
if (colorStyle == "color") {
if (stylecache.tf.color != undefined) {
stylecache.tf.color = _local4;
}
}
_local2.setColor(_local4);
}
} else if (_local2._color[colorStyle] != undefined) {
if (typeof(_local2) != "movieclip") {
_local2._parent.invalidateStyle();
} else {
_local2.invalidateStyle(colorStyle);
}
}
}
_local2.changeColorStyleInChildren(sheetName, colorStyle, newValue);
_local2.searchKey = _local6;
}
}
}
}
function notifyStyleChangeInChildren(sheetName, styleProp, newValue) {
var _local5 = getTimer();
var _local6;
for (_local6 in this) {
var _local2 = this[_local6];
if (_local2._parent == this) {
if (_local2.searchKey != _local5) {
if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache[styleProp];
delete _local2.stylecache.tf;
}
delete _local2.enabledColor;
_local2.invalidateStyle(styleProp);
}
_local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue);
_local2.searchKey = _local5;
}
}
}
}
function setStyle(styleProp, newValue) {
if (stylecache != undefined) {
delete stylecache[styleProp];
delete stylecache.tf;
}
this[styleProp] = newValue;
if (mx.styles.StyleManager.isColorStyle(styleProp)) {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
if (styleProp == "themeColor") {
var _local10 = mx.styles.StyleManager.colorNames.haloBlue;
var _local9 = mx.styles.StyleManager.colorNames.haloGreen;
var _local11 = mx.styles.StyleManager.colorNames.haloOrange;
var _local6 = {};
_local6[_local10] = 12188666 /* 0xB9FBFA */;
_local6[_local9] = 13500353 /* 0xCDFFC1 */;
_local6[_local11] = 16766319 /* 0xFFD56F */;
var _local7 = {};
_local7[_local10] = 13958653 /* 0xD4FDFD */;
_local7[_local9] = 14942166 /* 0xE3FFD6 */;
_local7[_local11] = 16772787 /* 0xFFEEB3 */;
var _local12 = _local6[newValue];
var _local13 = _local7[newValue];
if (_local12 == undefined) {
_local12 = newValue;
}
if (_local13 == undefined) {
_local13 = newValue;
}
setStyle("selectionColor", _local12);
setStyle("rollOverColor", _local13);
}
if (typeof(_color) == "string") {
if (_color == styleProp) {
if (styleProp == "color") {
if (stylecache.tf.color != undefined) {
stylecache.tf.color = newValue;
}
}
setColor(newValue);
}
} else if (_color[styleProp] != undefined) {
invalidateStyle(styleProp);
}
changeColorStyleInChildren(undefined, styleProp, newValue);
} else {
if ((styleProp == "backgroundColor") && (isNaN(newValue))) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
invalidateStyle(styleProp);
}
if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) {
var _local8;
var _local5 = newValue;
if (styleProp == "styleName") {
_local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5));
_local5 = _local8.themeColor;
if (_local5 != undefined) {
_local8.rollOverColor = (_local8.selectionColor = _local5);
}
}
notifyStyleChangeInChildren(undefined, styleProp, newValue);
}
}
static function enableRunTimeCSS() {
}
static function classConstruct() {
var _local2 = MovieClip.prototype;
var _local3 = mx.styles.CSSSetStyle.prototype;
mx.styles.CSSStyleDeclaration.prototype.setStyle = _local3._setStyle;
_local2.changeTextStyleInChildren = _local3.changeTextStyleInChildren;
_local2.changeColorStyleInChildren = _local3.changeColorStyleInChildren;
_local2.notifyStyleChangeInChildren = _local3.notifyStyleChangeInChildren;
_local2.setStyle = _local3.setStyle;
_global.ASSetPropFlags(_local2, "changeTextStyleInChildren", 1);
_global.ASSetPropFlags(_local2, "changeColorStyleInChildren", 1);
_global.ASSetPropFlags(_local2, "notifyStyleChangeInChildren", 1);
_global.ASSetPropFlags(_local2, "setStyle", 1);
var _local4 = TextField.prototype;
_local4.setStyle = _local2.setStyle;
_local4.changeTextStyleInChildren = _local3.changeTextStyleInChildren;
return(true);
}
static var classConstructed = classConstruct();
static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration;
}
Symbol 4032 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions
{
function UIComponentExtensions () {
}
static function Extensions() {
if (bExtended == true) {
return(true);
}
bExtended = true;
TextField.prototype.setFocus = function () {
Selection.setFocus(this);
};
TextField.prototype.onSetFocus = function (oldFocus) {
if (this.tabEnabled != false) {
if (this.getFocusManager().bDrawFocus) {
this.drawFocus(true);
}
}
};
TextField.prototype.onKillFocus = function (oldFocus) {
if (this.tabEnabled != false) {
this.drawFocus(false);
}
};
TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus;
TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager;
mx.managers.OverlappedWindows.enableOverlappedWindows();
mx.styles.CSSSetStyle.enableRunTimeCSS();
mx.managers.FocusManager.enableFocusManagement();
}
static var bExtended = false;
static var UIComponentExtended = Extensions();
static var UIComponentDependency = mx.core.UIComponent;
static var FocusManagerDependency = mx.managers.FocusManager;
static var OverlappedWindowsDependency = mx.managers.OverlappedWindows;
}
Symbol 4033 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject
{
function Border () {
super();
}
function init(Void) {
super.init();
}
static var symbolName = "Border";
static var symbolOwner = mx.skins.Border;
var className = "Border";
var tagBorder = 0;
var idNames = new Array("border_mc");
}
Symbol 4034 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border
{
var __width, __height, offset, __borderMetrics;
function RectBorder () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function init(Void) {
super.init();
}
function draw(Void) {
size();
}
function getBorderMetrics(Void) {
var _local2 = offset;
if (__borderMetrics == undefined) {
__borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2};
} else {
__borderMetrics.left = _local2;
__borderMetrics.top = _local2;
__borderMetrics.right = _local2;
__borderMetrics.bottom = _local2;
}
return(__borderMetrics);
}
function get borderMetrics() {
return(getBorderMetrics());
}
function drawBorder(Void) {
}
function size(Void) {
drawBorder();
}
function setColor(Void) {
drawBorder();
}
static var symbolName = "RectBorder";
static var symbolOwner = mx.skins.RectBorder;
static var version = "2.0.2.127";
var className = "RectBorder";
var borderStyleName = "borderStyle";
var borderColorName = "borderColor";
var shadowColorName = "shadowColor";
var highlightColorName = "highlightColor";
var buttonColorName = "buttonColor";
var backgroundColorName = "backgroundColor";
}
Symbol 4035 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder
{
var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill;
function RectBorder () {
super();
}
function init(Void) {
borderWidths.default = 3;
super.init();
}
function getBorderMetrics(Void) {
if (offset == undefined) {
var _local3 = getStyle(borderStyleName);
offset = borderWidths[_local3];
}
if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) {
__borderMetrics = {left:3, top:1, right:3, bottom:3};
return(__borderMetrics);
}
return(super.getBorderMetrics());
}
function drawBorder(Void) {
var _local6 = _global.styles[className];
if (_local6 == undefined) {
_local6 = _global.styles.RectBorder;
}
var _local5 = getStyle(borderStyleName);
var _local7 = getStyle(borderColorName);
if (_local7 == undefined) {
_local7 = _local6[borderColorName];
}
var _local8 = getStyle(backgroundColorName);
if (_local8 == undefined) {
_local8 = _local6[backgroundColorName];
}
var _local16 = getStyle("backgroundImage");
if (_local5 != "none") {
var _local14 = getStyle(shadowColorName);
if (_local14 == undefined) {
_local14 = _local6[shadowColorName];
}
var _local13 = getStyle(highlightColorName);
if (_local13 == undefined) {
_local13 = _local6[highlightColorName];
}
var _local12 = getStyle(buttonColorName);
if (_local12 == undefined) {
_local12 = _local6[buttonColorName];
}
var _local11 = getStyle(borderCapColorName);
if (_local11 == undefined) {
_local11 = _local6[borderCapColorName];
}
var _local10 = getStyle(shadowCapColorName);
if (_local10 == undefined) {
_local10 = _local6[shadowCapColorName];
}
}
offset = borderWidths[_local5];
var _local9 = offset;
var _local3 = __get__width();
var _local4 = __get__height();
clear();
_color = undefined;
if (_local5 == "none") {
} else if (_local5 == "inset") {
_color = colorList;
draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10);
} else if (_local5 == "outset") {
_color = colorList;
draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10);
} else if (_local5 == "alert") {
var _local15 = getStyle("themeColor");
drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10);
drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50);
drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100);
} else if (_local5 == "default") {
drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10);
drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial");
drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100);
} else if (_local5 == "dropDown") {
drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear");
drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100);
} else if (_local5 == "menuBorder") {
var _local15 = getStyle("themeColor");
drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10);
drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear");
drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50);
drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100);
} else if (_local5 == "comboNonEdit") {
} else {
beginFill(_local7);
drawRect(0, 0, _local3, _local4);
drawRect(1, 1, _local3 - 1, _local4 - 1);
endFill();
_color = borderColorName;
}
if (_local8 != undefined) {
beginFill(_local8);
drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9);
endFill();
}
}
function draw3dBorder(c1, c2, c3, c4, c5, c6) {
var _local3 = __get__width();
var _local2 = __get__height();
beginFill(c1);
drawRect(0, 0, _local3, _local2);
drawRect(1, 0, _local3 - 1, _local2);
endFill();
beginFill(c2);
drawRect(1, 0, _local3 - 1, 1);
endFill();
beginFill(c3);
drawRect(1, _local2 - 1, _local3 - 1, _local2);
endFill();
beginFill(c4);
drawRect(1, 1, _local3 - 1, 2);
endFill();
beginFill(c5);
drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1);
endFill();
beginFill(c6);
drawRect(1, 2, _local3 - 1, _local2 - 2);
drawRect(2, 2, _local3 - 2, _local2 - 2);
endFill();
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
_global.styles.rectBorderClass = mx.skins.halo.RectBorder;
_global.skinRegistry.RectBorder = true;
return(true);
}
static var symbolName = "RectBorder";
static var symbolOwner = mx.skins.halo.RectBorder;
static var version = "2.0.2.127";
var borderCapColorName = "borderCapColor";
var shadowCapColorName = "shadowCapColor";
var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0};
var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2};
static var classConstructed = classConstruct();
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 4036 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder
{
var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y;
function ButtonSkin () {
super();
}
function init() {
super.init();
}
function size() {
drawHaloRect(__get__width(), __get__height());
}
function drawHaloRect(w, h) {
var _local6 = getStyle("borderStyle");
var _local4 = getStyle("themeColor");
var _local5 = _parent.emphasized;
clear();
switch (_local6) {
case "falseup" :
if (_local5) {
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100);
} else {
drawRoundRect(0, 0, w, h, 5, 9542041, 100);
drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial");
drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial");
drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100);
}
break;
case "falsedown" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20);
break;
case "falserollover" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100);
break;
case "falsedisabled" :
drawRoundRect(0, 0, w, h, 5, 13159628, 100);
drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100);
drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100);
drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100);
break;
case "trueup" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100);
break;
case "truedown" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20);
break;
case "truerollover" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100);
break;
case "truedisabled" :
drawRoundRect(0, 0, w, h, 5, 13159628, 100);
drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100);
drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100);
drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100);
}
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
_global.skinRegistry.ButtonSkin = true;
return(true);
}
static var symbolName = "ButtonSkin";
static var symbolOwner = mx.skins.halo.ButtonSkin;
var className = "ButtonSkin";
var backgroundColorName = "buttonColor";
static var classConstructed = classConstruct();
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 4050 Button
on (release) {
gotoAndStop ("game");
}
Symbol 4075 MovieClip Frame 1
Snd_ambiance.stop();
Snd_ambiance = new Sound(this);
Snd_ambiance.attachSound("ambianceSound");
Snd_ambiance.start(0, 9999);
Symbol 4110 MovieClip Frame 1
var greenWait = 300;
var redWait = 300;
var yellowWait = 60;
var onGreen = true;
var onYellow = false;
var onRed = false;
var onOrange = false;
var wait = 0;
var waiting = false;
this.onEnterFrame = function () {
if (!_root.pauseGame) {
if (onGreen) {
wait++;
if (wait >= greenWait) {
gotoAndPlay ("greenToYellow");
wait = 0;
onYellow = true;
onGreen = false;
}
}
if (onYellow) {
wait++;
if (wait >= yellowWait) {
gotoAndPlay ("yellowToRed");
wait = 0;
onRed = true;
onYellow = false;
}
}
if (onRed) {
wait++;
if (wait >= redWait) {
gotoAndPlay ("redToYellow");
wait = 0;
onOrange = true;
onRed = false;
}
}
if (onOrange) {
wait++;
if (wait >= yellowWait) {
gotoAndPlay ("yellowToGreen");
wait = 0;
onGreen = true;
onOrange = false;
}
}
}
};
waiting = true;
stop();
Symbol 4110 MovieClip Frame 2
waiting = false;
Symbol 4110 MovieClip Frame 7
waiting = true;
stop();
Symbol 4110 MovieClip Frame 8
waiting = false;
Symbol 4110 MovieClip Frame 13
waiting = true;
stop();
Symbol 4110 MovieClip Frame 14
waiting = false;
Symbol 4110 MovieClip Frame 19
waiting = true;
stop();
Symbol 4110 MovieClip Frame 20
waiting = false;
Symbol 4111 MovieClip Frame 1
gotoAndStop ("redOn");
var greenWait = 300;
var redWait = 300;
var yellowWait = 60;
var onGreen = false;
var onYellow = false;
var onRed = true;
var onOrange = false;
var wait = 0;
var waiting = false;
this.onEnterFrame = function () {
if (!_root.pauseGame) {
if (onGreen) {
wait++;
if (wait >= greenWait) {
gotoAndPlay ("greenToYellow");
wait = 0;
onYellow = true;
onGreen = false;
}
}
if (onYellow) {
wait++;
if (wait >= yellowWait) {
gotoAndPlay ("yellowToRed");
wait = 0;
onRed = true;
onYellow = false;
}
}
if (onRed) {
wait++;
if (wait >= redWait) {
gotoAndPlay ("redToYellow");
wait = 0;
onOrange = true;
onRed = false;
}
}
if (onOrange) {
wait++;
if (wait >= yellowWait) {
gotoAndPlay ("yellowToGreen");
wait = 0;
onGreen = true;
onOrange = false;
}
}
}
};
Symbol 4111 MovieClip Frame 2
waiting = true;
stop();
Symbol 4111 MovieClip Frame 3
waiting = false;
Symbol 4111 MovieClip Frame 8
waiting = true;
stop();
Symbol 4111 MovieClip Frame 9
waiting = false;
Symbol 4111 MovieClip Frame 14
waiting = true;
stop();
Symbol 4111 MovieClip Frame 15
waiting = false;
Symbol 4111 MovieClip Frame 20
waiting = true;
stop();
Symbol 4111 MovieClip Frame 21
waiting = false;
Symbol 4111 MovieClip Frame 26
gotoAndStop ("greenOn");
Symbol 4186 MovieClip Frame 1
stop();
Symbol 4186 MovieClip Frame 2
stop();
Symbol 4197 MovieClip Frame 1
stop();
Symbol 4204 Button
on (release) {
if (!_parent.pauseGame) {
_parent.player_mc.changeWeapon("_pistol");
if ((_parent.player_mc.previousWeapon == "_saw") or (_parent.player_mc.previousWeapon == "_minigun")) {
if (_parent.flashlightOn) {
_parent.fenerMc = _root.attachMovie("fener_mc", "fener", 8990);
_parent.fener._x = _parent.player_mc._x;
_parent.fener._y = _parent.player_mc._y;
}
}
}
}
Symbol 4208 MovieClip Frame 1
stop();
Symbol 4212 Button
on (release) {
if (!_parent.pauseGame) {
if (_parent.gotRifle) {
_parent.player_mc.changeWeapon("_rifle");
if ((_parent.player_mc.previousWeapon == "_saw") or (_parent.player_mc.previousWeapon == "_minigun")) {
if (_parent.flashlightOn) {
_parent.fenerMc = _root.attachMovie("fener_mc", "fener", 8990);
_parent.fener._x = _parent.player_mc._x;
_parent.fener._y = _parent.player_mc._y;
}
}
}
}
}
Symbol 4219 MovieClip Frame 1
stop();
Symbol 4223 Button
on (release) {
if (!_parent.pauseGame) {
if (_parent.gotShotgun) {
_parent.player_mc.changeWeapon("_shotgun");
if ((_parent.player_mc.previousWeapon == "_saw") or (_parent.player_mc.previousWeapon == "_minigun")) {
if (_parent.flashlightOn) {
_parent.fenerMc = _root.attachMovie("fener_mc", "fener", 8990);
_parent.fener._x = _parent.player_mc._x;
_parent.fener._y = _parent.player_mc._y;
}
}
}
}
}
Symbol 4229 MovieClip Frame 1
stop();
Symbol 4232 Button
on (release) {
if (!_parent.pauseGame) {
if (_parent.gotDual) {
_parent.player_mc.changeWeapon("_dualpistol");
if ((_parent.player_mc.previousWeapon == "_saw") or (_parent.player_mc.previousWeapon == "_minigun")) {
if (_parent.flashlightOn) {
_parent.fenerMc = _root.attachMovie("fener_mc", "fener", 8990);
_parent.fener._x = _parent.player_mc._x;
_parent.fener._y = _parent.player_mc._y;
}
}
}
}
}
Symbol 4236 MovieClip Frame 1
stop();
Symbol 4241 Button
on (release) {
if (!_parent.pauseGame) {
if (_parent.gotSaw) {
_parent.player_mc.changeWeapon("_saw");
_parent.fener.removeMovieClip();
}
}
}
Symbol 4247 MovieClip Frame 1
stop();
Symbol 4250 Button
on (release) {
if (!_parent.pauseGame) {
if ((_parent.player_mc.currentWeapon != "_saw") && (_parent.player_mc.currentWeapon != "_minigun")) {
_parent.fener.removeMovieClip();
gotoAndStop (2);
_parent.flashlightOn = false;
}
}
}
Symbol 4252 Button
on (release) {
if ((_parent.player_mc.currentWeapon != "_saw") && (_parent.player_mc.currentWeapon != "_minigun")) {
_parent.fenerMc = _root.attachMovie("fener_mc", "fener", 8990);
_parent.fener._x = _parent.player_mc._x;
_parent.fener._y = _parent.player_mc._y;
gotoAndStop (1);
_parent.flashlightOn = true;
}
}
Symbol 4253 MovieClip Frame 1
stop();
Symbol 4259 Button
on (release) {
if (!_parent.pauseGame) {
if (_parent.gotMinigun) {
_parent.player_mc.changeWeapon("_minigun");
_parent.fener.removeMovieClip();
}
}
}
Symbol 4265 MovieClip Frame 1
this.minigunHeatInd._alpha = 0;
this.onEnterFrame = function () {
this.spinMask._xscale = Math.round((_root.player_mc.minigunSpeed / _root.player_mc.minigunMaxSpeed) * 100);
this.minigunHeatInd._alpha = Math.round((_root.player_mc.minigunHeat / _root.player_mc.minigunHeatLimit) * 100);
};
stop();
Symbol 4269 MovieClip Frame 1
this._visible = false;
Symbol 4271 MovieClip Frame 1
this._visible = false;
Symbol 4274 MovieClip Frame 1
_root.player_mc.Snd_minigunSpin.stop();
stop();
Symbol 4274 MovieClip Frame 2
_root.player_mc.Snd_minigunSpin.start(0, 99);
stop();