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RedStar Fall - a physics game similar to Totem Destroyer.swf

This is the info page for
Flash #91687

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ActionScript [AS3]
Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var radius:Number; public var localPosition:b2Vec2; public function b2CircleDef(){ localPosition = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { public var m_localPosition:b2Vec2; public var m_radius:Number; public function b2CircleShape(_arg1:b2ShapeDef){ m_localPosition = new b2Vec2(); super(_arg1); var _local2:b2CircleDef = (_arg1 as b2CircleDef); m_type = e_circleShape; m_localPosition.SetV(_local2.localPosition); m_radius = _local2.radius; } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local10:Number; var _local6:b2Mat22 = _arg1.R; var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y))); var _local8:Number = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y))); var _local9:Number = (_arg4.p1.x - _local7); _local10 = (_arg4.p1.y - _local8); var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius)); if (_local11 < 0){ return (false); }; var _local12:Number = (_arg4.p2.x - _arg4.p1.x); var _local13:Number = (_arg4.p2.y - _arg4.p1.y); var _local14:Number = ((_local9 * _local12) + (_local10 * _local13)); var _local15:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local16:Number = ((_local14 * _local14) - (_local15 * _local11)); if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){ return (false); }; var _local17:Number = -((_local14 + Math.sqrt(_local16))); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){ _local17 = (_local17 / _local15); _arg2[0] = _local17; _arg3.x = (_local9 + (_local17 * _local12)); _arg3.y = (_local10 + (_local17 * _local13)); _arg3.Normalize(); return (true); }; return (false); } public function GetLocalPosition():b2Vec2{ return (m_localPosition); } public function GetRadius():Number{ return (m_radius); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; _local4 = _arg2.R; var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _local4 = _arg3.R; var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius)); _arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius)); } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_localPosition); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y)))); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number = (m_localPosition.x - _arg1.x); var _local3:Number = (m_localPosition.y - _arg1.y); _local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22 = _arg2.R; var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22 = _arg1.R; var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } } }//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData) package Box2D.Collision.Shapes { public class b2FilterData { public var maskBits:uint;// = 0xFFFF public var groupIndex:int;// = 0 public var categoryBits:uint;// = 1 public function Copy():b2FilterData{ var _local1:b2FilterData = new b2FilterData(); _local1.categoryBits = categoryBits; _local1.maskBits = maskBits; _local1.groupIndex = groupIndex; return (_local1); } } }//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ center = new b2Vec2(0, 0); super(); } } }//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var vertices:Array; public var vertexCount:int; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonDef(){ vertices = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape; vertexCount = 0; var _local1:int; while (_local1 < b2Settings.b2_maxPolygonVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int; vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); if (_arg3){ _local5 = _arg3; _local6 = s_mat; _local6.Set(_arg4); _local7 = 0; while (_local7 < vertexCount) { _arg3 = vertices[_local7]; _arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y))); _arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y))); _arg3.x = _arg1; _local7++; }; }; } public function SetAsBox(_arg1:Number, _arg2:Number):void{ vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); } } }//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { public var m_coreVertices:Array; public var m_vertices:Array; private var s_supportVec:b2Vec2; public var m_centroid:b2Vec2; public var m_normals:Array; public var m_obb:b2OBB; public var m_vertexCount:int; private static var s_computeMat:b2Mat22 = new b2Mat22(); private static var s_sweptAABB1:b2AABB = new b2AABB(); private static var s_sweptAABB2:b2AABB = new b2AABB(); public function b2PolygonShape(_arg1:b2ShapeDef){ var _local3:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; s_supportVec = new b2Vec2(); m_obb = new b2OBB(); m_vertices = new Array(b2Settings.b2_maxPolygonVertices); m_normals = new Array(b2Settings.b2_maxPolygonVertices); m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices); super(_arg1); m_type = e_polygonShape; var _local2:b2PolygonDef = (_arg1 as b2PolygonDef); m_vertexCount = _local2.vertexCount; var _local4:int = _local3; var _local5:int = _local3; _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3] = _local2.vertices[_local3].Copy(); _local3++; }; _local3 = 0; while (_local3 < m_vertexCount) { _local4 = _local3; _local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0; _local6 = (m_vertices[_local5].x - m_vertices[_local4].x); _local7 = (m_vertices[_local5].y - m_vertices[_local4].y); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8)); _local3++; }; m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount); ComputeOBB(m_obb, m_vertices, m_vertexCount); _local3 = 0; while (_local3 < m_vertexCount) { _local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1); _local5 = _local3; _local9 = m_normals[_local4].x; _local10 = m_normals[_local4].y; _local11 = m_normals[_local5].x; _local12 = m_normals[_local5].y; _local13 = (m_vertices[_local3].x - m_centroid.x); _local14 = (m_vertices[_local3].y - m_centroid.y); _local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop); _local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop); _local17 = (1 / ((_local9 * _local12) - (_local10 * _local11))); m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y)); _local3++; }; } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2AABB = s_sweptAABB1; var _local5:b2AABB = s_sweptAABB2; ComputeAABB(_local4, _arg2); ComputeAABB(_local5, _arg3); _arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y); _arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y); } public function GetVertices():Array{ return (m_vertices); } public function GetCoreVertices():Array{ return (m_coreVertices); } public function GetCentroid():b2Vec2{ return (m_centroid); } public function GetOBB():b2OBB{ return (m_obb); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_coreVertices[0])); } public function Centroid(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_centroid)); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local20:Number; var _local21:Number; var _local6:Number = 0; var _local7:Number = _arg5; _local8 = (_arg4.p1.x - _arg1.position.x); _local9 = (_arg4.p1.y - _arg1.position.y); _local10 = _arg1.R; var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = (_arg4.p2.x - _arg1.position.x); _local9 = (_arg4.p2.y - _arg1.position.y); _local10 = _arg1.R; var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); var _local18 = -1; var _local19:int; while (_local19 < m_vertexCount) { _local11 = m_vertices[_local19]; _local8 = (_local11.x - _local12); _local9 = (_local11.y - _local13); _local11 = m_normals[_local19]; _local20 = ((_local11.x * _local8) + (_local11.y * _local9)); _local21 = ((_local11.x * _local16) + (_local11.y * _local17)); if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){ _local6 = (_local20 / _local21); _local18 = _local19; } else { if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){ _local7 = (_local20 / _local21); }; }; if (_local7 < _local6){ return (false); }; _local19++; }; if (_local18 >= 0){ _arg2[0] = _local6; _local10 = _arg1.R; _local11 = m_normals[_local18]; _arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); return (true); }; return (false); } override public function ComputeMass(_arg1:b2MassData):void{ var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = (1 / 3); var _local9:int; while (_local9 < m_vertexCount) { _local10 = m_vertices[_local9]; _local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0]; _local12 = (_local10.x - _local6); _local13 = (_local10.y - _local7); _local14 = (_local11.x - _local6); _local15 = (_local11.y - _local7); _local16 = ((_local12 * _local15) - (_local13 * _local14)); _local17 = (0.5 * _local16); _local4 = (_local4 + _local17); _local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x))); _local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y))); _local18 = _local6; _local19 = _local7; _local20 = _local12; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18)); _local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local5 = (_local5 + (_local16 * (_local24 + _local25))); _local9++; }; _arg1.mass = (m_density * _local4); _local2 = (_local2 * (1 / _local4)); _local3 = (_local3 * (1 / _local4)); _arg1.center.Set(_local2, _local3); _arg1.I = (m_density * _local5); } public function GetNormals():Array{ return (m_normals); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Vec2; var _local5:b2Mat22; var _local11:Number; _local5 = _arg1.R; var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y)); var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y)); var _local8:int; _local4 = m_coreVertices[0]; var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7)); var _local10 = 1; while (_local10 < m_vertexCount) { _local4 = m_coreVertices[_local10]; _local11 = ((_local4.x * _local6) + (_local4.y * _local7)); if (_local11 > _local9){ _local8 = _local10; _local9 = _local11; }; _local10++; }; _local5 = _arg1.R; _local4 = m_coreVertices[_local8]; s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y))); s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y))); return (s_supportVec); } public function GetVertexCount():int{ return (m_vertexCount); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Mat22 = s_computeMat; _local3 = _arg2.R; _local4 = m_obb.R.col1; _local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local4 = m_obb.R.col2; _local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local5.Abs(); var _local6:b2Mat22 = _local5; _local4 = m_obb.extents; var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y)); var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y)); _local3 = _arg2.R; _local4 = m_obb.center; var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8)); _arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8)); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:b2Vec2; var _local4:Number; var _local5:Number; m_sweepRadius = 0; var _local3:int; while (_local3 < m_vertexCount) { _local2 = m_coreVertices[_local3]; _local4 = (_local2.x - _arg1.x); _local5 = (_local2.y - _arg1.y); _local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_local4 > m_sweepRadius){ m_sweepRadius = _local4; }; _local3++; }; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Vec2; var _local10:Number; var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg2.x - _arg1.position.x); var _local6:Number = (_arg2.y - _arg1.position.y); var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y)); var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y)); var _local9:int; while (_local9 < m_vertexCount) { _local3 = m_vertices[_local9]; _local5 = (_local7 - _local3.x); _local6 = (_local8 - _local3.y); _local3 = m_normals[_local9]; _local10 = ((_local3.x * _local5) + (_local3.y * _local6)); if (_local10 > 0){ return (false); }; _local9++; }; return (true); } public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{ var _local3:b2Vec2; var _local7:Number; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; _local7 = (1 / 3); var _local8:int; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; var _local6:Number = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[int((_local4 - 1))]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); if (_local21 < _local13){ _local13 = _local21; }; if (_local22 < _local14){ _local14 = _local22; }; if (_local21 > _local15){ _local15 = _local21; }; if (_local22 > _local16){ _local16 = _local22; }; _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } } }//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; public class b2Shape { public var m_next:b2Shape; public var m_type:int; public var m_sweepRadius:Number; public var m_density:Number; public var m_filter:b2FilterData; public var m_friction:Number; public var m_isSensor:Boolean; public var m_restitution:Number; public var m_userData; public var m_proxyId:uint; public var m_body:b2Body; public static const e_polygonShape:int = 1; public static const e_unknownShape:int = -1; public static const e_circleShape:int = 0; public static const e_shapeTypeCount:int = 2; private static var s_resetAABB:b2AABB = new b2AABB(); private static var s_syncAABB:b2AABB = new b2AABB(); private static var s_proxyAABB:b2AABB = new b2AABB(); public function b2Shape(_arg1:b2ShapeDef){ m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_density = _arg1.density; m_body = null; m_sweepRadius = 0; m_next = null; m_proxyId = b2Pair.b2_nullProxy; m_filter = _arg1.filter.Copy(); m_isSensor = _arg1.isSensor; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetSweepRadius():Number{ return (m_sweepRadius); } public function GetNext():b2Shape{ return (m_next); } public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ } public function GetType():int{ return (m_type); } public function GetRestitution():Number{ return (m_restitution); } public function GetFriction():Number{ return (m_friction); } public function GetFilterData():b2FilterData{ return (m_filter.Copy()); } public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ return (false); } public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _arg1.DestroyProxy(m_proxyId); var _local3:b2AABB = s_resetAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function SetFilterData(_arg1:b2FilterData):void{ m_filter = _arg1.Copy(); } public function GetUserData(){ return (m_userData); } public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{ if (m_proxyId == b2Pair.b2_nullProxy){ return (false); }; var _local4:b2AABB = s_syncAABB; ComputeSweptAABB(_local4, _arg2, _arg3); if (_arg1.InRange(_local4)){ _arg1.MoveProxy(m_proxyId, _local4); return (true); }; return (false); } public function ComputeMass(_arg1:b2MassData):void{ } public function IsSensor():Boolean{ return (m_isSensor); } public function DestroyProxy(_arg1:b2BroadPhase):void{ if (m_proxyId != b2Pair.b2_nullProxy){ _arg1.DestroyProxy(m_proxyId); m_proxyId = b2Pair.b2_nullProxy; }; } public function UpdateSweepRadius(_arg1:b2Vec2):void{ } public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ } public function GetBody():b2Body{ return (m_body); } public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB = s_proxyAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } public static function Destroy(_arg1:b2Shape, _arg2):void{ } public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1)); case e_polygonShape: return (new b2PolygonShape(_arg1)); default: return (null); }; } } }//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { public class b2ShapeDef { public var friction:Number;// = 0.2 public var isSensor:Boolean;// = false public var density:Number;// = 0 public var restitution:Number;// = 0 public var userData;// = null public var filter:b2FilterData; public var type:int; public function b2ShapeDef(){ type = b2Shape.e_unknownShape; filter = new b2FilterData(); super(); } } }//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var upperBound:b2Vec2; public var lowerBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number = (upperBound.x - lowerBound.x); var _local2:Number = (upperBound.y - lowerBound.y); var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var value:uint; public var proxyId:uint; public var stabbingCount:uint; public function Swap(_arg1:b2Bound):void{ var _local2:uint = value; var _local3:uint = proxyId; var _local4:uint = stabbingCount; value = _arg1.value; proxyId = _arg1.proxyId; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxyId = _local3; _arg1.stabbingCount = _local4; } public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } } }//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_bounds:Array; public var m_quantizationFactor:b2Vec2; public var m_worldAABB:b2AABB; public var m_freeProxy:uint; public var m_proxyCount:int; public var m_proxyPool:Array; public var m_queryResultCount:int; public var m_pairManager:b2PairManager; public var m_timeStamp:uint; public var m_queryResults:Array; public static const b2_nullEdge:uint = 0xFFFF; public static const b2_invalid:uint = 0xFFFF; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local5:Number; var _local6:b2Proxy; var _local7:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies)); m_queryResults = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) { m_queryResults[_local3] = 0; _local3++; }; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { m_bounds[_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x); _local5 = (_arg1.upperBound.y - _arg1.lowerBound.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); m_proxyPool[_local3] = _local6; _local6.SetNext((_local3 + 1)); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; _local3++; }; _local6 = new b2Proxy(); m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6; _local6.SetNext(b2Pair.b2_nullProxy); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; m_freeProxy = 0; m_timeStamp = 1; m_queryResultCount = 0; } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local6:uint; var _local7:uint; var _local12:b2Proxy; var _local4:Array = new Array(); var _local5:Array = new Array(); ComputeBounds(_local4, _local5, _arg1); var _local8:Array = [_local6]; var _local9:Array = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); var _local10:int; var _local11:int; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_proxyPool[m_queryResults[_local11]]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Commit():void{ m_pairManager.Commit(); } public function GetProxy(_arg1:int):b2Proxy{ var _local2:b2Proxy = m_proxyPool[_arg1]; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){ return (null); }; return (_local2); } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { (m_proxyPool[_local1] as b2Proxy).timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local10:b2Bound; var _local12:int; var _local13:int; var _local14:b2Proxy; var _local8:uint = BinarySearch(_arg5, _arg6, _arg3); var _local9:uint = BinarySearch(_arg5, _arg6, _arg4); var _local11:uint = _local8; while (_local11 < _local9) { _local10 = _arg5[_local11]; if (_local10.IsLower()){ IncrementOverlapCount(_local10.proxyId); }; _local11++; }; if (_local8 > 0){ _local12 = (_local8 - 1); _local10 = _arg5[_local12]; _local13 = _local10.stabbingCount; while (_local13) { _local10 = _arg5[_local12]; if (_local10.IsLower()){ _local14 = m_proxyPool[_local10.proxyId]; if (_local8 <= _local14.upperBounds[_arg7]){ IncrementOverlapCount(_local10.proxyId); _local13--; }; }; _local12--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local6:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg1.lowerBounds[_local3]]; _local6 = _local4[_arg2.upperBounds[_local3]]; if (_local5.value > _local6.value){ return (false); }; _local5 = _local4[_arg1.upperBounds[_local3]]; _local6 = _local4[_arg2.lowerBounds[_local3]]; if (_local5.value < _local6.value){ return (false); }; _local3++; }; return (true); } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number = _arg3.lowerBound.x; var _local5:Number = _arg3.lowerBound.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y); var _local6:Number = _arg3.upperBound.x; var _local7:Number = _arg3.upperBound.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1); } public function CreateProxy(_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:b2Bound; var _local22:int; var _local23:b2Proxy; var _local5:uint = m_freeProxy; _local4 = m_proxyPool[_local5]; m_freeProxy = _local4.GetNext(); _local4.overlapCount = 0; _local4.userData = _arg2; var _local6:uint = (2 * m_proxyCount); var _local7:Array = new Array(); var _local8:Array = new Array(); ComputeBounds(_local7, _local8, _arg1); var _local9:int; while (_local9 < 2) { _local11 = m_bounds[_local9]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local13 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local12 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local13++; _local19 = _local11[_local12]; _local20 = _local11[_local13]; _local19.value = _local7[_local9]; _local19.proxyId = _local5; _local20.value = _local8[_local9]; _local20.proxyId = _local5; _local21 = _local11[int((_local12 - 1))]; _local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount; _local21 = _local11[int((_local13 - 1))]; _local20.stabbingCount = _local21.stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local21 = _local11[_local3]; _local21.stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local19 = _local11[_local3]; _local23 = m_proxyPool[_local19.proxyId]; if (_local19.IsLower()){ _local23.lowerBounds[_local9] = _local3; } else { _local23.upperBounds[_local9] = _local3; }; _local3++; }; _local9++; }; m_proxyCount++; var _local10:int; while (_local10 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]); _local10++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local5); } public function DestroyProxy(_arg1:uint):void{ var _local2:b2Bound; var _local3:b2Bound; var _local8:Array; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:Array; var _local14:int; var _local15:int; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; var _local4:b2Proxy = m_proxyPool[_arg1]; var _local5:int = (2 * m_proxyCount); var _local6:int; while (_local6 < 2) { _local8 = m_bounds[_local6]; _local9 = _local4.lowerBounds[_local6]; _local10 = _local4.upperBounds[_local6]; _local2 = _local8[_local9]; _local11 = _local2.value; _local3 = _local8[_local10]; _local12 = _local3.value; _local13 = new Array(); _local15 = ((_local10 - _local9) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local9 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = _local9; _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local13 = new Array(); _local15 = ((_local5 - _local10) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local10 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = (_local10 - 1); _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = (_local5 - 2); _local17 = _local9; while (_local17 < _local15) { _local2 = _local8[_local17]; _local19 = m_proxyPool[_local2.proxyId]; if (_local2.IsLower()){ _local19.lowerBounds[_local6] = _local17; } else { _local19.upperBounds[_local6] = _local17; }; _local17++; }; _local15 = (_local10 - 1); _local18 = _local9; while (_local18 < _local15) { _local2 = _local8[_local18]; _local2.stabbingCount--; _local18++; }; Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6); _local6++; }; var _local7:int; while (_local7 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]); _local7++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _local4.userData = null; _local4.overlapCount = b2_invalid; _local4.lowerBounds[0] = b2_invalid; _local4.lowerBounds[1] = b2_invalid; _local4.upperBounds[0] = b2_invalid; _local4.upperBounds[1] = b2_invalid; _local4.SetNext(m_freeProxy); m_freeProxy = _arg1; m_proxyCount--; } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg2.upperBounds[_local3]]; if (_arg1.lowerValues[_local3] > _local5.value){ return (false); }; _local5 = _local4[_arg2.lowerBounds[_local3]]; if (_arg1.upperValues[_local3] < _local5.value){ return (false); }; _local3++; }; return (true); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; var _local5:int; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function IncrementOverlapCount(_arg1:uint):void{ var _local2:b2Proxy = m_proxyPool[_arg1]; if (_local2.timeStamp < m_timeStamp){ _local2.timeStamp = m_timeStamp; _local2.overlapCount = 1; } else { _local2.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.lowerBound.x; _local3 = _arg1.lowerBound.y; _local2 = (_local2 - m_worldAABB.upperBound.x); _local3 = (_local3 - m_worldAABB.upperBound.y); _local4 = m_worldAABB.lowerBound.x; _local5 = m_worldAABB.lowerBound.y; _local4 = (_local4 - _arg1.upperBound.x); _local5 = (_local5 - _arg1.upperBound.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{ var _local3:Array; var _local4:int; var _local5:uint; var _local6:uint; var _local7:b2Bound; var _local8:b2Bound; var _local9:b2Bound; var _local10:uint; var _local11:b2Proxy; var _local16:Array; var _local17:uint; var _local18:uint; var _local19:uint; var _local20:uint; var _local21:int; var _local22:int; var _local23:uint; var _local24:b2Proxy; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2.IsValid() == false){ return; }; var _local12:uint = (2 * m_proxyCount); var _local13:b2Proxy = m_proxyPool[_arg1]; var _local14:b2BoundValues = new b2BoundValues(); ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2); var _local15:b2BoundValues = new b2BoundValues(); _local5 = 0; while (_local5 < 2) { _local7 = m_bounds[_local5][_local13.lowerBounds[_local5]]; _local15.lowerValues[_local5] = _local7.value; _local7 = m_bounds[_local5][_local13.upperBounds[_local5]]; _local15.upperValues[_local5] = _local7.value; _local5++; }; _local5 = 0; while (_local5 < 2) { _local16 = m_bounds[_local5]; _local17 = _local13.lowerBounds[_local5]; _local18 = _local13.upperBounds[_local5]; _local19 = _local14.lowerValues[_local5]; _local20 = _local14.upperValues[_local5]; _local7 = _local16[_local17]; _local21 = (_local19 - _local7.value); _local7.value = _local19; _local7 = _local16[_local18]; _local22 = (_local20 - _local7.value); _local7.value = _local20; if (_local21 < 0){ _local6 = _local17; while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local8.proxyId]; _local8.stabbingCount++; if (_local8.IsUpper() == true){ if (TestOverlap(_local14, _local24)){ m_pairManager.AddBufferedPair(_arg1, _local23); }; _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; if (_local22 > 0){ _local6 = _local18; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount++; if (_local9.IsLower() == true){ if (TestOverlap(_local14, _local11)){ m_pairManager.AddBufferedPair(_arg1, _local10); }; _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local21 > 0){ _local6 = _local17; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount--; if (_local9.IsUpper()){ if (TestOverlap(_local15, _local11)){ m_pairManager.RemoveBufferedPair(_arg1, _local10); }; _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local22 < 0){ _local6 = _local18; while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local23]; _local8.stabbingCount--; if (_local8.IsLower() == true){ if (TestOverlap(_local15, _local24)){ m_pairManager.RemoveBufferedPair(_arg1, _local23); }; _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; _local5++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local6:int; var _local7:b2Bound; var _local4:int; var _local5:int = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); _local7 = _arg1[_local6]; if (_local7.value > _arg3){ _local5 = (_local6 - 1); } else { if (_local7.value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local11:b2Mat22; var _local12:b2Vec2; var _local25:Number; var _local6:int = _arg1.m_vertexCount; var _local7:Array = _arg1.m_vertices; var _local8:Array = _arg1.m_normals; var _local9:int = _arg4.m_vertexCount; var _local10:Array = _arg4.m_vertices; _local11 = _arg2.R; _local12 = _local8[_arg3]; var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)); var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)); _local11 = _arg5.R; var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14)); var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14)); var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local12 = _local10[_local19]; _local25 = ((_local12.x * _local15) + (_local12.y * _local16)); if (_local25 < _local18){ _local18 = _local25; _local17 = _local19; }; _local19++; }; _local12 = _local7[_arg3]; _local11 = _arg2.R; var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local12 = _local10[_local17]; _local11 = _arg5.R; var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local22 = (_local22 - _local20); _local23 = (_local23 - _local21); var _local24:Number = ((_local22 * _local13) + (_local23 * _local14)); return (_local24); } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2 = _arg2.lowerBound; var _local4:b2Vec2 = _arg1.upperBound; var _local5:Number = (_local3.x - _local4.x); var _local6:Number = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; var _local7:Number = (_local3.x - _local4.x); var _local8:Number = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{ var _local12:b2Mat22; var _local13:b2Vec2; var _local20:ClipVertex; var _local23:Number; var _local7:int = _arg2.m_vertexCount; var _local8:Array = _arg2.m_normals; var _local9:int = _arg5.m_vertexCount; var _local10:Array = _arg5.m_vertices; var _local11:Array = _arg5.m_normals; _local12 = _arg3.R; _local13 = _local8[_arg4]; var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)); var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)); _local12 = _arg6.R; var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15)); _local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15)); _local14 = _local16; var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local13 = _local11[_local19]; _local23 = ((_local14 * _local13.x) + (_local15 * _local13.y)); if (_local23 < _local18){ _local18 = _local23; _local17 = _local19; }; _local19++; }; var _local21:int = _local17; var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0; _local20 = _arg1[0]; _local13 = _local10[_local21]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local21; _local20.id.features.incidentVertex = 0; _local20 = _arg1[1]; _local13 = _local10[_local22]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local22; _local20.id.features.incidentVertex = 1; } public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{ var _local6:ClipVertex; var _local13:b2PolygonShape; var _local14:b2PolygonShape; var _local17:int; var _local18:uint; var _local34:int; var _local37:b2Vec2; var _local38:Number; var _local39:b2ManifoldPoint; _arg1.pointCount = 0; var _local7:int; var _local8:Array = [_local7]; var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5); _local7 = _local8[0]; if (_local9 > 0){ return; }; var _local10:int; var _local11:Array = [_local10]; var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3); _local10 = _local11[0]; if (_local12 > 0){ return; }; var _local15:b2XForm = new b2XForm(); var _local16:b2XForm = new b2XForm(); var _local19:Number = 0.98; var _local20:Number = 0.001; if (_local12 > ((_local19 * _local9) + _local20)){ _local13 = _arg4; _local14 = _arg2; _local15.Set(_arg5); _local16.Set(_arg3); _local17 = _local10; _local18 = 1; } else { _local13 = _arg2; _local14 = _arg4; _local15.Set(_arg3); _local16.Set(_arg5); _local17 = _local7; _local18 = 0; }; var _local21:Array = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16); var _local22:int = _local13.m_vertexCount; var _local23:Array = _local13.m_vertices; var _local24:b2Vec2 = _local23[_local17]; var _local25:b2Vec2 = _local24.Copy(); if ((_local17 + 1) < _local22){ _local24 = _local23[int((_local17 + 1))]; _local37 = _local24.Copy(); } else { _local24 = _local23[0]; _local37 = _local24.Copy(); }; var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25); var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25)); _local27.Normalize(); var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1); _local25 = b2Math.b2MulX(_local15, _local25); _local37 = b2Math.b2MulX(_local15, _local37); var _local29:Number = b2Math.b2Dot(_local28, _local25); var _local30:Number = -(b2Math.b2Dot(_local27, _local25)); var _local31:Number = b2Math.b2Dot(_local27, _local37); var _local32:Array = [new ClipVertex(), new ClipVertex()]; var _local33:Array = [new ClipVertex(), new ClipVertex()]; _local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30); if (_local34 < 2){ return; }; _local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31); if (_local34 < 2){ return; }; _arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy(); var _local35:int; var _local36:int; while (_local36 < b2Settings.b2_maxManifoldPoints) { _local6 = _local33[_local36]; _local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29); if (_local38 <= 0){ _local39 = _arg1.points[_local35]; _local39.separation = _local38; _local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v); _local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v); _local39.id.key = _local6.id._key; _local39.id.features.flip = _local18; _local35++; }; _local36++; }; _arg1.pointCount = _local35; } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local8:b2Vec2; var _local9:b2Mat22; var _local22:int; var _local23:Number; var _local24:int; var _local25:Number; var _local6:int = _arg2.m_vertexCount; var _local7:Array = _arg2.m_normals; _local9 = _arg5.R; _local8 = _arg4.m_centroid; var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))); var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))); _local9 = _arg3.R; _local8 = _arg2.m_centroid; _local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)))); _local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)))); var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y)); var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y)); var _local14:int; var _local15:Number = -(Number.MAX_VALUE); var _local16:int; while (_local16 < _local6) { _local8 = _local7[_local16]; _local25 = ((_local8.x * _local12) + (_local8.y * _local13)); if (_local25 > _local15){ _local15 = _local25; _local14 = _local16; }; _local16++; }; var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1); var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5); if (_local19 > 0){ return (_local19); }; var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0; var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5); if (_local21 > 0){ return (_local21); }; if ((((_local19 > _local17)) && ((_local19 > _local21)))){ _local24 = -1; _local22 = _local18; _local23 = _local19; } else { if (_local21 > _local17){ _local24 = 1; _local22 = _local20; _local23 = _local21; } else { _arg1[0] = _local14; return (_local17); }; }; while (true) { if (_local24 == -1){ _local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1); } else { _local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; if (_local17 > _local23){ _local22 = _local14; _local23 = _local17; } else { break; }; }; _arg1[0] = _local22; return (_local23); } public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:ClipVertex; var _local6:int; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local11:Number; var _local12:b2Vec2; var _local13:ClipVertex; _local6 = 0; _local5 = _arg2[0]; _local7 = _local5.v; _local5 = _arg2[1]; _local8 = _local5.v; _local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4); var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4); if (_local9 <= 0){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local14 = _temp1; _arg1[_local14] = _arg2[0]; }; if (_local10 <= 0){ var _temp2 = _local6; _local6 = (_local6 + 1); _local14 = _temp2; _arg1[_local14] = _arg2[1]; }; if ((_local9 * _local10) < 0){ _local11 = (_local9 / (_local9 - _local10)); _local5 = _arg1[_local6]; _local12 = _local5.v; _local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x))); _local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y))); _local5 = _arg1[_local6]; if (_local9 > 0){ _local13 = _arg2[0]; _local5.id = _local13.id; } else { _local13 = _arg2[1]; _local5.id = _local13.id; }; _local6++; }; return (_local6); } public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local18:Number; var _local24:Number; var _local25:Number; _arg1.pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_localPosition; var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_localPosition; var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); var _local12:Number = (_local10 - _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local15:Number = _arg2.m_radius; var _local16:Number = _arg4.m_radius; var _local17:Number = (_local15 + _local16); if (_local14 > (_local17 * _local17)){ return; }; if (_local14 < Number.MIN_VALUE){ _local18 = -(_local17); _arg1.normal.Set(0, 1); } else { _local24 = Math.sqrt(_local14); _local18 = (_local24 - _local17); _local25 = (1 / _local24); _arg1.normal.x = (_local25 * _local12); _arg1.normal.y = (_local25 * _local13); }; _arg1.pointCount = 1; var _local19:b2ManifoldPoint = _arg1.points[0]; _local19.id.key = 0; _local19.separation = _local18; _local8 = (_local8 + (_local15 * _arg1.normal.x)); _local9 = (_local9 + (_local15 * _arg1.normal.y)); _local10 = (_local10 - (_local16 * _arg1.normal.x)); _local11 = (_local11 - (_local16 * _arg1.normal.y)); var _local20:Number = (0.5 * (_local8 + _local10)); var _local21:Number = (0.5 * (_local9 + _local11)); var _local22:Number = (_local20 - _arg3.position.x); var _local23:Number = (_local21 - _arg3.position.y); _local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y)); _local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y)); _local22 = (_local20 - _arg5.position.x); _local23 = (_local21 - _arg5.position.y); _local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y)); _local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y)); } public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local17:Number; var _local32:Number; var _local33:Number; var _local34:Number; _arg1.pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_localPosition; var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); var _local18:int; var _local19:Number = -(Number.MAX_VALUE); var _local20:Number = _arg4.m_radius; var _local21:int = _arg2.m_vertexCount; var _local22:Array = _arg2.m_vertices; var _local23:Array = _arg2.m_normals; var _local24:int; while (_local24 < _local21) { _local11 = _local22[_local24]; _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local11 = _local23[_local24]; _local34 = ((_local11.x * _local7) + (_local11.y * _local8)); if (_local34 > _local20){ return; }; if (_local34 > _local19){ _local19 = _local34; _local18 = _local24; }; _local24++; }; if (_local19 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local11 = _local23[_local18]; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)); _arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local19 - _local20); return; }; var _local25:int = _local18; var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0; _local11 = _local22[_local25]; var _local27:b2Vec2 = _local22[_local26]; var _local28:Number = (_local27.x - _local11.x); var _local29:Number = (_local27.y - _local11.y); var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29))); _local28 = (_local28 / _local30); _local29 = (_local29 / _local30); _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); var _local31:Number = ((_local7 * _local28) + (_local8 * _local29)); _local6 = _arg1.points[0]; if (_local31 <= 0){ _local32 = _local11.x; _local33 = _local11.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local25; } else { if (_local31 >= _local30){ _local32 = _local27.x; _local33 = _local27.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local26; } else { _local32 = ((_local28 * _local31) + _local11.x); _local33 = ((_local29 * _local31) + _local11.y); _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; }; }; _local7 = (_local15 - _local32); _local8 = (_local16 - _local33); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; } } }//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var _key:uint; public var features:Features; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID = new b2ContactID(); _local1.key = key; return (_local1); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceEdge = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } public function get key():uint{ return (_key); } } }//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; public class b2ContactPoint { public var friction:Number; public var separation:Number; public var normal:b2Vec2; public var position:b2Vec2; public var restitution:Number; public var shape1:b2Shape; public var shape2:b2Shape; public var id:b2ContactID; public var velocity:b2Vec2; public function b2ContactPoint(){ position = new b2Vec2(); velocity = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Distance { private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var gPoint:b2Point = new b2Point(); public static var g_GJK_Iterations:int = 0; public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{ var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local4:Number = (100 * Number.MIN_VALUE); var _local5:int; while (_local5 < _arg3) { _local6 = _arg2[_local5]; _local7 = Math.abs((_arg1.x - _local6.x)); _local8 = Math.abs((_arg1.y - _local6.y)); _local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x)); _local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y)); if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){ return (true); }; _local5++; }; return (false); } public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{ var _local7:b2Vec2; var _local15:Number; var _local16:Number; var _local17:b2Vec2; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:int; var _local8:Array = s_p1s; var _local9:Array = s_p2s; var _local10:Array = s_points; var _local11:int; _arg1.SetV(_arg3.GetFirstVertex(_arg4)); _arg2.SetV(_arg5.GetFirstVertex(_arg6)); var _local12:Number = 0; var _local13 = 20; var _local14:int; while (_local14 < _local13) { _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local17 = _arg3.Support(_arg4, _local15, _local16); _local18 = _arg5.Support(_arg6, -(_local15), -(_local16)); _local12 = ((_local15 * _local15) + (_local16 * _local16)); _local19 = (_local18.x - _local17.x); _local20 = (_local18.y - _local17.y); _local21 = ((_local15 * _local19) + (_local16 * _local20)); if ((_local12 - _local21) <= (0.01 * _local12)){ if (_local11 == 0){ _arg1.SetV(_local17); _arg2.SetV(_local18); }; g_GJK_Iterations = _local14; return (Math.sqrt(_local12)); }; switch (_local11){ case 0: _local7 = _local8[0]; _local7.SetV(_local17); _local7 = _local9[0]; _local7.SetV(_local18); _local7 = _local10[0]; _local7.x = _local19; _local7.y = _local20; _arg1.SetV(_local8[0]); _arg2.SetV(_local9[0]); _local11++; break; case 1: _local7 = _local8[1]; _local7.SetV(_local17); _local7 = _local9[1]; _local7.SetV(_local18); _local7 = _local10[1]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10); break; case 2: _local7 = _local8[2]; _local7.SetV(_local17); _local7 = _local9[2]; _local7.SetV(_local18); _local7 = _local10[2]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10); break; }; if (_local11 == 3){ g_GJK_Iterations = _local14; return (0); }; _local22 = -(Number.MAX_VALUE); _local23 = 0; while (_local23 < _local11) { _local7 = _local10[_local23]; _local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y))); _local23++; }; if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){ g_GJK_Iterations = _local14; _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local12 = ((_local15 * _local15) + (_local16 * _local16)); return (Math.sqrt(_local12)); }; _local14++; }; g_GJK_Iterations = _local13; return (Math.sqrt(_local12)); } public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local19:Number; var _local20:Number; _local7 = _arg4.R; _local8 = _arg3.m_localPosition; var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local7 = _arg6.R; _local8 = _arg5.m_localPosition; var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:Number = ((_local13 * _local13) + (_local14 * _local14)); var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop); var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); var _local18:Number = (_local16 + _local17); if (_local15 > (_local18 * _local18)){ _local19 = Math.sqrt(_local15); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _local20 = (_local19 - _local18); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = (_local11 - (_local17 * _local13)); _arg2.y = (_local12 - (_local17 * _local14)); return (_local20); }; if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local19 = Math.sqrt(_local15); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; _arg1.x = _local9; _arg1.y = _local10; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2Vec2; var _local35:Number; _local6 = _arg5[0]; _local7 = _arg5[1]; _local8 = _arg5[2]; _local9 = _arg3[0]; _local10 = _arg3[1]; _local11 = _arg3[2]; _local12 = _arg4[0]; _local13 = _arg4[1]; var _local14:b2Vec2 = _arg4[2]; var _local15:Number = _local6.x; var _local16:Number = _local6.y; var _local17:Number = _local7.x; var _local18:Number = _local7.y; var _local19:Number = _local8.x; var _local20:Number = _local8.y; var _local21:Number = (_local17 - _local15); var _local22:Number = (_local18 - _local16); var _local23:Number = (_local19 - _local15); var _local24:Number = (_local20 - _local16); var _local25:Number = (_local19 - _local17); var _local26:Number = (_local20 - _local18); var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22))); var _local28:Number = ((_local17 * _local21) + (_local18 * _local22)); var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24))); var _local30:Number = ((_local19 * _local23) + (_local20 * _local24)); var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26))); var _local32:Number = ((_local19 * _local25) + (_local20 * _local26)); if ((((_local30 <= 0)) && ((_local32 <= 0)))){ _arg1.SetV(_local11); _arg2.SetV(_local14); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (1); }; var _local33:Number = ((_local21 * _local24) - (_local22 * _local23)); var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17))); var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19))); if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){ _local35 = (_local31 / (_local31 + _local32)); _arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x))); _arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y))); _arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x))); _arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y))); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (2); }; var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15))); if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){ _local35 = (_local29 / (_local29 + _local30)); _arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x))); _arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y))); _arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x))); _arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y))); _local10.SetV(_local11); _local13.SetV(_local14); _local7.SetV(_local8); return (2); }; var _local38:Number = ((_local36 + _local37) + _local34); _local38 = (1 / _local38); var _local39:Number = (_local36 * _local38); var _local40:Number = (_local37 * _local38); var _local41:Number = ((1 - _local39) - _local40); _arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x)); _arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y)); _arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x)); _arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y)); return (3); } public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local9:b2Point = gPoint; _local8 = _arg5.m_localPosition; _local7 = _arg6.R; _local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); if (_local10 > _local11){ _local10 = (_local10 - _local11); _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13))); _local12 = (_local12 / _local14); _local13 = (_local13 / _local14); _arg2.x = (_arg2.x - (_local11 * _local12)); _arg2.y = (_arg2.y - (_local11 * _local13)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{ var _local7:int = _arg3.m_type; var _local8:int = _arg5.m_type; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6)); }; return (0); } public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local17:Number; var _local6:b2Vec2 = _arg5[0]; var _local7:b2Vec2 = _arg5[1]; var _local8:b2Vec2 = _arg3[0]; _local9 = _arg3[1]; _local10 = _arg4[0]; _local11 = _arg4[1]; var _local12:Number = -(_local7.x); var _local13:Number = -(_local7.y); var _local14:Number = (_local6.x - _local7.x); var _local15:Number = (_local6.y - _local7.y); var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); _local14 = (_local14 / _local16); _local15 = (_local15 / _local16); _local17 = ((_local12 * _local14) + (_local13 * _local15)); if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){ _arg1.SetV(_local9); _arg2.SetV(_local11); _local8.SetV(_local9); _local10.SetV(_local11); _local6.SetV(_local7); return (1); }; _local17 = (_local17 / _local16); _arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x))); _arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y))); _arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x))); _arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y))); return (2); } } }//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var pointCount:int;// = 0 public var normal:b2Vec2; public var points:Array; public function b2Manifold(){ points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ManifoldPoint(); _local1++; }; normal = new b2Vec2(); } public function Set(_arg1:b2Manifold):void{ pointCount = _arg1.pointCount; var _local2:int; while (_local2 < b2Settings.b2_maxManifoldPoints) { (points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]); _local2++; }; normal.SetV(_arg1.normal); } public function Reset():void{ var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { (points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; normal.SetZero(); pointCount = 0; } } }//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var separation:Number; public var localPoint2:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var localPoint1:b2Vec2; public var id:b2ContactID; public function b2ManifoldPoint(){ localPoint1 = new b2Vec2(); localPoint2 = new b2Vec2(); id = new b2ContactID(); super(); } public function Set(_arg1:b2ManifoldPoint):void{ localPoint1.SetV(_arg1.localPoint1); localPoint2.SetV(_arg1.localPoint2); separation = _arg1.separation; normalImpulse = _arg1.normalImpulse; tangentImpulse = _arg1.tangentImpulse; id.key = _arg1.id.key; } public function Reset():void{ localPoint1.SetZero(); localPoint2.SetZero(); separation = 0; normalImpulse = 0; tangentImpulse = 0; id.key = 0; } } }//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var proxyId1:uint; public var userData;// = null public var proxyId2:uint; public var status:uint; public var next:uint; public static var e_pairFinal:uint = 4; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairRemoved:uint = 2; public static var b2_nullPair:uint = b2Settings.USHRT_MAX; public static var e_pairBuffered:uint = 1; public static var b2_nullProxy:uint = b2Settings.USHRT_MAX; public static var b2_tableCapacity:int = b2Settings.b2_maxPairs; public function SetBuffered():void{ status = (status | e_pairBuffered); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } } }//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairRemoved(_arg1, _arg2, _arg3):void{ } public function PairAdded(_arg1, _arg2){ return (null); } } }//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_pairCount:int; public var m_pairBuffer:Array; public var m_hashTable:Array; public var m_callback:b2PairCallback; public var m_pairs:Array; public var m_pairBufferCount:int; public var m_broadPhase:b2BroadPhase; public var m_freePair:uint; public function b2PairManager(){ var _local1:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); _local1 = 0; while (_local1 < b2Pair.b2_tableCapacity) { m_hashTable[_local1] = b2Pair.b2_nullPair; _local1++; }; m_pairs = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1] = new b2Pair(); _local1++; }; m_pairBuffer = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairBuffer[_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy; m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy; m_pairs[_local1].userData = null; m_pairs[_local1].status = 0; m_pairs[_local1].next = (_local1 + 1); _local1++; }; m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair; m_pairCount = 0; m_pairBufferCount = 0; } private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:b2Pair; var _local5:uint = m_hashTable[_arg3]; _local4 = m_pairs[_local5]; while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) { _local5 = _local4.next; _local4 = m_pairs[_local5]; }; if (_local5 == b2Pair.b2_nullPair){ return (null); }; return (_local4); } private function Find(_arg1:uint, _arg2:uint):b2Pair{ var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); return (FindHash(_arg1, _arg2, _local3)); } private function ValidateBuffer():void{ } public function Commit():void{ var _local1:b2BufferedPair; var _local2:int; var _local5:b2Pair; var _local6:b2Proxy; var _local7:b2Proxy; var _local3:int; var _local4:Array = m_broadPhase.m_proxyPool; _local2 = 0; while (_local2 < m_pairBufferCount) { _local1 = m_pairBuffer[_local2]; _local5 = Find(_local1.proxyId1, _local1.proxyId2); _local5.ClearBuffered(); _local6 = _local4[_local5.proxyId1]; _local7 = _local4[_local5.proxyId2]; if (_local5.IsRemoved()){ if (_local5.IsFinal() == true){ m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData); }; _local1 = m_pairBuffer[_local3]; _local1.proxyId1 = _local5.proxyId1; _local1.proxyId2 = _local5.proxyId2; _local3++; } else { if (_local5.IsFinal() == false){ _local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData); _local5.SetFinal(); }; }; _local2++; }; _local2 = 0; while (_local2 < _local3) { _local1 = m_pairBuffer[_local2]; RemovePair(_local1.proxyId1, _local1.proxyId2); _local2++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } public function RemoveBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = Find(_arg1, _arg2); if (_local4 == null){ return; }; if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function RemovePair(_arg1:uint, _arg2:uint){ var _local3:b2Pair; var _local7:uint; var _local8:uint; var _local9:*; if (_arg1 > _arg2){ _local7 = _arg1; _arg1 = _arg2; _arg2 = _local7; }; var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local5:uint = m_hashTable[_local4]; var _local6:b2Pair; while (_local5 != b2Pair.b2_nullPair) { if (Equals(m_pairs[_local5], _arg1, _arg2)){ _local8 = _local5; _local3 = m_pairs[_local5]; if (_local6){ _local6.next = _local3.next; } else { m_hashTable[_local4] = _local3.next; }; _local3 = m_pairs[_local8]; _local9 = _local3.userData; _local3.next = m_freePair; _local3.proxyId1 = b2Pair.b2_nullProxy; _local3.proxyId2 = b2Pair.b2_nullProxy; _local3.userData = null; _local3.status = 0; m_freePair = _local8; m_pairCount--; return (_local9); } else { _local6 = m_pairs[_local5]; _local5 = _local6.next; }; }; return (null); } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = AddPair(_arg1, _arg2); if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function AddPair(_arg1:uint, _arg2:uint):b2Pair{ var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local4 = FindHash(_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; var _local5:uint = m_freePair; _local4 = m_pairs[_local5]; m_freePair = _local4.next; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.status = 0; _local4.userData = null; _local4.next = m_hashTable[_local3]; m_hashTable[_local3] = _local5; m_pairCount++; return (_local4); } private function ValidateTable():void{ } public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2)))); } public static function Hash(_arg1:uint, _arg2:uint):uint{ var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3)))); } } }//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var p:b2Vec2; public function b2Point(){ p = new b2Vec2(); super(); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (p); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ return (p); } } }//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var overlapCount:uint; public var userData;// = null public var lowerBounds:Array; public var upperBounds:Array; public var timeStamp:uint; public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } public function SetNext(_arg1:uint):void{ lowerBounds[0] = (_arg1 & 0xFFFF); } } }//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Segment { public var p1:b2Vec2; public var p2:b2Vec2; public function b2Segment(){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); } public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{ var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local5:b2Vec2 = _arg3.p1; var _local6:Number = (_arg3.p2.x - _local5.x); var _local7:Number = (_arg3.p2.y - _local5.y); var _local8:Number = (p2.x - p1.x); var _local9:Number = (p2.y - p1.y); var _local10:Number = _local9; var _local11:Number = -(_local8); var _local12:Number = (100 * Number.MIN_VALUE); var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11))); if (_local13 > _local12){ _local14 = (_local5.x - p1.x); _local15 = (_local5.y - p1.y); _local16 = ((_local14 * _local10) + (_local15 * _local11)); if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){ _local17 = ((-(_local6) * _local15) + (_local7 * _local14)); if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){ _local16 = (_local16 / _local13); _local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local18); _local11 = (_local11 / _local18); _arg1[0] = _local16; _arg2.Set(_local10, _local11); return (true); }; }; }; return (false); } } }//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2TimeOfImpact { public static var s_xf1:b2XForm = new b2XForm(); public static var s_xf2:b2XForm = new b2XForm(); public static var s_p1:b2Vec2 = new b2Vec2(); public static var s_p2:b2Vec2 = new b2Vec2(); public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{ var _local5:Number; var _local6:Number; var _local25:Number; var _local26:b2XForm; var _local27:b2XForm; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local7:Number = _arg1.m_sweepRadius; var _local8:Number = _arg3.m_sweepRadius; var _local9:Number = _arg2.t0; var _local10:Number = (_arg2.c.x - _arg2.c0.x); var _local11:Number = (_arg2.c.y - _arg2.c0.y); var _local12:Number = (_arg4.c.x - _arg4.c0.x); var _local13:Number = (_arg4.c.y - _arg4.c0.y); var _local14:Number = (_arg2.a - _arg2.a0); var _local15:Number = (_arg4.a - _arg4.a0); var _local16:Number = 0; var _local17:b2Vec2 = s_p1; var _local18:b2Vec2 = s_p2; var _local19 = 20; var _local20:int; var _local21:Number = 0; var _local22:Number = 0; var _local23:Number = 0; var _local24:Number = 0; while (true) { _local25 = (((1 - _local16) * _local9) + _local16); _local26 = s_xf1; _local27 = s_xf2; _arg2.GetXForm(_local26, _local25); _arg4.GetXForm(_local27, _local25); _local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27); if (_local20 == 0){ if (_local23 > (2 * b2Settings.b2_toiSlop)){ _local24 = (1.5 * b2Settings.b2_toiSlop); } else { _local5 = (0.05 * b2Settings.b2_toiSlop); _local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop)); _local24 = ((_local5 > _local6)) ? _local5 : _local6; }; }; if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){ break; }; _local21 = (_local18.x - _local17.x); _local22 = (_local18.y - _local17.y); _local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22))); _local21 = (_local21 / _local28); _local22 = (_local22 / _local28); _local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8)); if (_local29 == 0){ _local16 = 1; break; }; _local30 = ((_local23 - _local24) / _local29); _local31 = (_local16 + _local30); if ((((_local31 < 0)) || ((1 < _local31)))){ _local16 = 1; break; }; if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){ break; }; _local16 = _local31; _local20++; }; return (_local16); } } }//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var id:b2ContactID; public var v:b2Vec2; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var _referenceEdge:int; public var _incidentEdge:int; public var _flip:int; public var _incidentVertex:int; public var _m_id:b2ContactID; public function get referenceEdge():int{ return (_referenceEdge); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function get incidentEdge():int{ return (_incidentEdge); } public function set referenceEdge(_arg1:int):void{ _referenceEdge = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function Set(_arg1:Number):void{ var _local2:Number; _local2 = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local4:Number; var _local6:Number; _local2 = col1.x; var _local3:Number = col2.x; _local4 = col1.y; var _local5:Number = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number = col1.x; var _local5:Number = col2.x; var _local6:Number = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } } }//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = b2MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:* = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } } }//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var a:Number; public var c:b2Vec2; public var a0:Number; public var c0:b2Vec2; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } public function GetXForm(_arg1:b2XForm, _arg2:Number):void{ var _local4:Number; var _local5:Number; if ((1 - t0) > Number.MIN_VALUE){ _local4 = ((_arg2 - t0) / (1 - t0)); _arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x)); _arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y)); _local5 = (((1 - _local4) * a0) + (_local4 * a)); _arg1.R.Set(_local5); } else { _arg1.position.SetV(c); _arg1.R.Set(a); }; var _local3:b2Mat22 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y))); } } }//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var y:Number; public var x:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function MulM(_arg1:b2Mat22):void{ var _local2:Number = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function SetZero():void{ x = 0; y = 0; } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function Normalize():Number{ var _local1:Number = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function CrossVF(_arg1:Number):void{ var _local2:Number = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function CrossFV(_arg1:Number):void{ var _local2:Number = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { public class b2XForm { public var position:b2Vec2; public var R:b2Mat22; public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function Set(_arg1:b2XForm):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } } }//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _r:uint;// = 0 private var _g:uint;// = 0 private var _b:uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function set b(_arg1:Number):void{ _b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function get color():uint{ return (((_r | (_g << 8)) | (_b << 16))); } public function set r(_arg1:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{ _g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } } }//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_linearSlop:Number = 0.005; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxProxies:int = 0x0200; public static const b2_maxAngularVelocitySquared:Number = 62500; public static const b2_maxPolygonVertices:int = 8; public static const b2_velocityThreshold:Number = 1; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxPairs:int = 4096; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_timeToSleep:Number = 0.5; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxAngularVelocity:Number = 250; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const USHRT_MAX:int = 0xFFFF; public static const b2_maxLinearVelocity:Number = 200; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_toiSlop:Number = 0.04; public static const b2_maxLinearVelocitySquared:Number = 40000; public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local8:b2ManifoldPoint; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf); var _local7:b2ContactPoint = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ m_manifoldCount = 1; _local8 = m_manifold.points[0]; if (m0.pointCount == 0){ _local8.normalImpulse = 0; _local8.tangentImpulse = 0; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Add(_local7); }; } else { _local4 = m0.points[0]; _local8.normalImpulse = _local4.normalImpulse; _local8.tangentImpulse = _local4.tangentImpulse; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Persist(_local7); }; }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = m0.points[0]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Contact { public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_prev:b2Contact; public var m_toi:Number; public var m_next:b2Contact; public var m_friction:Number; public var m_manifoldCount:int; public var m_node1:b2ContactEdge; public var m_node2:b2ContactEdge; public var m_restitution:Number; public var m_flags:uint; public static var e_toiFlag:uint = 8; public static var e_nonSolidFlag:uint = 1; public static var e_slowFlag:uint = 2; public static var e_islandFlag:uint = 4; public static var s_registers:Array; public static var s_initialized:Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactEdge(); m_node2 = new b2ContactEdge(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){ m_flags = (m_flags | e_nonSolidFlag); }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function IsSolid():Boolean{ return (((m_flags & e_nonSolidFlag) == 0)); } public function GetShape1():b2Shape{ return (m_shape1); } public function GetShape2():b2Shape{ return (m_shape2); } public function GetNext():b2Contact{ return (m_next); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function GetManifolds():Array{ return (null); } public function Update(_arg1:b2ContactListener):void{ var _local2:int = m_manifoldCount; Evaluate(_arg1); var _local3:int = m_manifoldCount; var _local4:b2Body = m_shape1.m_body; var _local5:b2Body = m_shape2.m_body; if ((((_local3 == 0)) && ((_local2 > 0)))){ _local4.WakeUp(); _local5.WakeUp(); }; if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){ m_flags = (m_flags & ~(e_slowFlag)); } else { m_flags = (m_flags | e_slowFlag); }; } public function Evaluate(_arg1:b2ContactListener):void{ } public static function InitializeRegisters():void{ var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); var _local1:int; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); } public static function Destroy(_arg1:b2Contact, _arg2):void{ if (_arg1.m_manifoldCount > 0){ _arg1.m_shape1.m_body.WakeUp(); _arg1.m_shape2.m_body.WakeUp(); }; var _local3:int = _arg1.m_shape1.m_type; var _local4:int = _arg1.m_shape2.m_type; var _local5:b2ContactRegister = s_registers[_local3][_local4]; var _local6:Function = _local5.destroyFcn; _local6(_arg1, _arg2); } public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local8:b2Contact; var _local9:int; var _local10:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; var _local4:int = _arg1.m_type; var _local5:int = _arg2.m_type; var _local6:b2ContactRegister = s_registers[_local4][_local5]; var _local7:Function = _local6.createFcn; if (_local7 != null){ if (_local6.primary){ return (_local7(_arg1, _arg2, _arg3)); }; _local8 = _local7(_arg2, _arg1, _arg3); _local9 = 0; while (_local9 < _local8.m_manifoldCount) { _local10 = _local8.GetManifolds()[_local9]; _local8.GetManifolds()[_local9].normal = _local10.normal.Negative(); _local9++; }; return (_local8); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var normal:b2Vec2; public var restitution:Number; public var body1:b2Body; public var manifold:b2Manifold; public var body2:b2Body; public var friction:Number; public var pointCount:int; public function b2ContactConstraint(){ normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var r2:b2Vec2; public var separation:Number; public var positionImpulse:Number; public var normalImpulse:Number; public var tangentMass:Number; public var equalizedMass:Number; public var tangentImpulse:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var normalMass:Number; public var velocityBias:Number; public var r1:b2Vec2; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); r1 = new b2Vec2(); r2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var other:b2Body; public var prev:b2ContactEdge; public var contact:b2Contact; public var next:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var createFcn:Function; public var destroyFcn:Function; } }//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult) package Box2D.Dynamics.Contacts { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; public class b2ContactResult { public var position:b2Vec2; public var shape1:b2Shape; public var shape2:b2Shape; public var normalImpulse:Number; public var normal:b2Vec2; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactResult(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2ContactSolver { public var m_constraintCount:int; public var m_constraints:Array; public var m_allocator; public var m_step:b2TimeStep; public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){ var _local5:b2Contact; var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local10:b2Body; var _local11:b2Body; var _local12:int; var _local13:Array; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; var _local23:b2Manifold; var _local24:Number; var _local25:Number; var _local26:b2ContactConstraint; var _local27:uint; var _local28:b2ManifoldPoint; var _local29:b2ContactConstraintPoint; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; m_step = new b2TimeStep(); m_constraints = new Array(); super(); m_step.dt = _arg1.dt; m_step.inv_dt = _arg1.inv_dt; m_step.maxIterations = _arg1.maxIterations; m_allocator = _arg4; m_constraintCount = 0; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; m_constraintCount = (m_constraintCount + _local5.m_manifoldCount); _local6++; }; _local6 = 0; while (_local6 < m_constraintCount) { m_constraints[_local6] = new b2ContactConstraint(); _local6++; }; var _local9:int; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; _local10 = _local5.m_shape1.m_body; _local11 = _local5.m_shape2.m_body; _local12 = _local5.m_manifoldCount; _local13 = _local5.GetManifolds(); _local14 = _local5.m_friction; _local15 = _local5.m_restitution; _local16 = _local10.m_linearVelocity.x; _local17 = _local10.m_linearVelocity.y; _local18 = _local11.m_linearVelocity.x; _local19 = _local11.m_linearVelocity.y; _local20 = _local10.m_angularVelocity; _local21 = _local11.m_angularVelocity; _local22 = 0; while (_local22 < _local12) { _local23 = _local13[_local22]; _local24 = _local23.normal.x; _local25 = _local23.normal.y; _local26 = m_constraints[_local9]; _local26.body1 = _local10; _local26.body2 = _local11; _local26.manifold = _local23; _local26.normal.x = _local24; _local26.normal.y = _local25; _local26.pointCount = _local23.pointCount; _local26.friction = _local14; _local26.restitution = _local15; _local27 = 0; while (_local27 < _local26.pointCount) { _local28 = _local23.points[_local27]; _local29 = _local26.points[_local27]; _local29.normalImpulse = _local28.normalImpulse; _local29.tangentImpulse = _local28.tangentImpulse; _local29.separation = _local28.separation; _local29.positionImpulse = 0; _local29.localAnchor1.SetV(_local28.localPoint1); _local29.localAnchor2.SetV(_local28.localPoint2); _local8 = _local10.m_xf.R; _local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x); _local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33)); _local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33)); _local32 = _local30; _local29.r1.Set(_local32, _local33); _local8 = _local11.m_xf.R; _local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x); _local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35)); _local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35)); _local34 = _local30; _local29.r2.Set(_local34, _local35); _local36 = ((_local32 * _local32) + (_local33 * _local33)); _local37 = ((_local34 * _local34) + (_local35 * _local35)); _local38 = ((_local32 * _local24) + (_local33 * _local25)); _local39 = ((_local34 * _local24) + (_local35 * _local25)); _local40 = (_local10.m_invMass + _local11.m_invMass); _local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39))))); _local29.normalMass = (1 / _local40); _local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass)); _local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39))))); _local29.equalizedMass = (1 / _local41); _local42 = _local25; _local43 = -(_local24); _local44 = ((_local32 * _local42) + (_local33 * _local43)); _local45 = ((_local34 * _local42) + (_local35 * _local43)); _local46 = (_local10.m_invMass + _local11.m_invMass); _local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45))))); _local29.tangentMass = (1 / _local46); _local29.velocityBias = 0; if (_local29.separation > 0){ _local29.velocityBias = (-60 * _local29.separation); }; _local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33)); _local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32)); _local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47)); }; _local27++; }; _local9++; _local22++; }; _local6++; }; } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Mat22; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:b2ContactConstraintPoint; var _local21:Number; var _local22:Number; var _local23:b2ContactConstraintPoint; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_invMass; _local10 = _local7.m_invI; _local11 = _local8.m_invMass; _local12 = _local8.m_invI; _local13 = _local6.normal.x; _local14 = _local6.normal.y; _local15 = _local14; _local16 = -(_local13); if (_arg1.warmStarting){ _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local20 = _local6.points[_local18]; _local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio); _local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio); _local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15)); _local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16)); _local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22)); _local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21)))); _local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21)); _local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22)); _local18++; }; } else { _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local23 = _local6.points[_local18]; _local23.normalImpulse = 0; _local23.tangentImpulse = 0; _local18++; }; }; _local5++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local3:b2Mat22; var _local4:b2Vec2; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:int; var _local21:b2ContactConstraintPoint; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local2:Number = 0; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_sweep.c; _local10 = _local7.m_sweep.a; _local11 = _local8.m_sweep.c; _local12 = _local8.m_sweep.a; _local13 = (_local7.m_mass * _local7.m_invMass); _local14 = (_local7.m_mass * _local7.m_invI); _local15 = (_local8.m_mass * _local8.m_invMass); _local16 = (_local8.m_mass * _local8.m_invI); _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local6.pointCount; _local20 = 0; while (_local20 < _local19) { _local21 = _local6.points[_local20]; _local3 = _local7.m_xf.R; _local4 = _local7.m_sweep.localCenter; _local22 = (_local21.localAnchor1.x - _local4.x); _local23 = (_local21.localAnchor1.y - _local4.y); _local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local26; _local3 = _local8.m_xf.R; _local4 = _local8.m_sweep.localCenter; _local24 = (_local21.localAnchor2.x - _local4.x); _local25 = (_local21.localAnchor2.y - _local4.y); _local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local26; _local27 = (_local9.x + _local22); _local28 = (_local9.y + _local23); _local29 = (_local11.x + _local24); _local30 = (_local11.y + _local25); _local31 = (_local29 - _local27); _local32 = (_local30 - _local28); _local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation); _local2 = b2Math.b2Min(_local2, _local33); _local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local35 = (-(_local21.equalizedMass) * _local34); _local36 = _local21.positionImpulse; _local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0); _local35 = (_local21.positionImpulse - _local36); _local37 = (_local35 * _local17); _local38 = (_local35 * _local18); _local9.x = (_local9.x - (_local13 * _local37)); _local9.y = (_local9.y - (_local13 * _local38)); _local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37)))); _local7.m_sweep.a = _local10; _local7.SynchronizeTransform(); _local11.x = (_local11.x + (_local15 * _local37)); _local11.y = (_local11.y + (_local15 * _local38)); _local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37)))); _local8.m_sweep.a = _local12; _local8.SynchronizeTransform(); _local20++; }; _local5++; }; return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop))); } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:b2Mat22; var _local18:b2Vec2; var _local20:b2ContactConstraint; var _local21:b2Body; var _local22:b2Body; var _local23:Number; var _local24:Number; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:int; var _local38:Number; var _local19:int; while (_local19 < m_constraintCount) { _local20 = m_constraints[_local19]; _local21 = _local20.body1; _local22 = _local20.body2; _local23 = _local21.m_angularVelocity; _local24 = _local22.m_angularVelocity; _local25 = _local21.m_linearVelocity; _local26 = _local22.m_linearVelocity; _local27 = _local21.m_invMass; _local28 = _local21.m_invI; _local29 = _local22.m_invMass; _local30 = _local22.m_invI; _local31 = _local20.normal.x; _local32 = _local20.normal.y; _local33 = _local32; _local34 = -(_local31); _local35 = _local20.friction; _local37 = _local20.pointCount; _local1 = 0; while (_local1 < _local37) { _local2 = _local20.points[_local1]; _local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y)); _local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x)); _local9 = ((_local7 * _local31) + (_local8 * _local32)); _local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias)); _local10 = ((_local7 * _local33) + (_local8 * _local34)); _local12 = (_local2.tangentMass * -(_local10)); _local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0); _local11 = (_local13 - _local2.normalImpulse); _local38 = (_local35 * _local2.normalImpulse); _local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38); _local12 = (_local14 - _local2.tangentImpulse); _local15 = ((_local11 * _local31) + (_local12 * _local33)); _local16 = ((_local11 * _local32) + (_local12 * _local34)); _local25.x = (_local25.x - (_local27 * _local15)); _local25.y = (_local25.y - (_local27 * _local16)); _local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15)))); _local26.x = (_local26.x + (_local29 * _local15)); _local26.y = (_local26.y + (_local29 * _local16)); _local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15)))); _local2.normalImpulse = _local13; _local2.tangentImpulse = _local14; _local1++; }; _local21.m_angularVelocity = _local23; _local22.m_angularVelocity = _local24; _local19++; }; } public function FinalizeVelocityConstraints():void{ var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ManifoldPoint; var _local6:b2ContactConstraintPoint; var _local1:int; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.points[_local4]; _local6 = _local2.points[_local4]; _local5.normalImpulse = _local6.normalImpulse; _local5.tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2NullContact extends b2Contact { override public function Evaluate(_arg1:b2ContactListener):void{ } override public function GetManifolds():Array{ return (null); } } }//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local6:b2Body = m_shape1.m_body; var _local7:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf); var _local8:Array = [false, false]; var _local9:b2ContactPoint = s_evalCP; _local9.shape1 = m_shape1; _local9.shape2 = m_shape2; _local9.friction = m_friction; _local9.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local2 = 0; while (_local2 < m_manifold.pointCount) { _local10 = m_manifold.points[_local2]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local8[_local13] == true){ } else { _local5 = m0.points[_local13]; if (_local5.id._key == _local12){ _local8[_local13] = true; _local10.normalImpulse = _local5.normalImpulse; _local10.tangentImpulse = _local5.tangentImpulse; _local11 = true; if (_arg1 != null){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Persist(_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Add(_local9); }; _local2++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 < m0.pointCount) { if (_local8[_local2]){ } else { _local5 = m0.points[_local2]; _local9.position = _local6.GetWorldPoint(_local5.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m0.normal); _local9.separation = _local5.separation; _local9.id.key = _local5.id._key; _arg1.Remove(_local9); }; _local2++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2PolygonContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifolds = [new b2Manifold()]; super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local7:b2ContactPoint; var _local8:int; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf); var _local9:Array = [false, false]; _local7 = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local8 = 0; while (_local8 < m_manifold.pointCount) { _local10 = m_manifold.points[_local8]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local9[_local13] == true){ } else { _local4 = m0.points[_local13]; if (_local4.id._key == _local12){ _local9[_local13] = true; _local10.normalImpulse = _local4.normalImpulse; _local10.tangentImpulse = _local4.tangentImpulse; _local11 = true; if (_arg1 != null){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Persist(_local7); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Add(_local7); }; _local8++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local8 = 0; while (_local8 < m0.pointCount) { if (_local9[_local8]){ } else { _local4 = m0.points[_local8]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; _local8++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolygonContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_bias:Number; public var m_gamma:Number; public var m_u:b2Vec2; public var m_mass:Number; public var m_impulse:Number; public var m_dampingRatio:Number; public var m_frequencyHz:Number; public var m_length:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_length = _arg1.length; m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_impulse = 0; m_gamma = 0; m_bias = 0; m_inv_dt = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local8:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; m_inv_dt = _arg1.inv_dt; _local4 = m_body1; _local5 = m_body2; _local2 = _local4.m_xf.R; _local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local10 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local10)); } else { m_u.SetZero(); }; var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x)); var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x)); var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = (1 / _local13); if (m_frequencyHz > 0){ _local14 = (_local10 - m_length); _local15 = ((2 * Math.PI) * m_frequencyHz); _local16 = (((2 * m_mass) * m_dampingRatio) * _local15); _local17 = ((m_mass * _local15) * _local15); m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17)))); m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma); m_mass = (1 / (_local13 + m_gamma)); }; if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); _local18 = (m_impulse * m_u.x); _local19 = (m_impulse * m_u.y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18)))); } else { m_impulse = 0; }; } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2(); _local1.SetV(m_u); _local1.Multiply((m_inv_dt * m_impulse)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Mat22; if (m_frequencyHz > 0){ return (true); }; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local1 = _local2.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5)); _local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5)); _local4 = _local6; _local1 = _local3.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8)); _local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8)); _local7 = _local6; var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4); var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5); var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); _local9 = (_local9 / _local11); _local10 = (_local10 / _local11); var _local12:Number = (_local11 - m_length); _local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local13:Number = (-(m_mass) * _local12); m_u.Set(_local9, _local10); var _local14:Number = (_local13 * m_u.x); var _local15:Number = (_local13 * m_u.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop)); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11))); var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse))); m_impulse = (m_impulse + _local15); var _local16:Number = (_local15 * m_u.x); var _local17:Number = (_local15 * m_u.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } } }//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2DistanceJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var length:Number; public var dampingRatio:Number; public var localAnchor2:b2Vec2; public var frequencyHz:Number; public function b2DistanceJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; frequencyHz = 0; dampingRatio = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1.SetV(body1.GetLocalPoint(_arg3)); localAnchor2.SetV(body2.GetLocalPoint(_arg4)); var _local5:Number = (_arg4.x - _arg3.x); var _local6:Number = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); frequencyHz = 0; dampingRatio = 0; } } }//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_ground2:b2Body; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_ratio:Number; public var m_revolute2:b2RevoluteJoint; public var m_force:Number; public var m_mass:Number; public var m_prismatic2:b2PrismaticJoint; public var m_ground1:b2Body; public var m_revolute1:b2RevoluteJoint; public var m_prismatic1:b2PrismaticJoint; public var m_constant:Number; public var m_J:b2Jacobian; public function b2GearJoint(_arg1:b2GearJointDef){ var _local4:Number; var _local5:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); var _local2:int = _arg1.joint1.m_type; var _local3:int = _arg1.joint2.m_type; m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_local2 == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local4 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local4 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_local3 == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local5 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local5 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local4 + (m_ratio * _local5)); m_force = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local15:Number; var _local2:b2Body = m_ground1; var _local3:b2Body = m_ground2; var _local4:b2Body = m_body1; var _local5:b2Body = m_body2; var _local14:Number = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 = m_prismatic1.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear1.Set(-(_local6), -(_local7)); m_J.angular1 = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 = m_prismatic2.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7)); m_J.angular2 = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = (1 / _local14); if (_arg1.warmStarting){ _local15 = (_arg1.dt * m_force); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2)); } else { m_force = 0; }; } override public function GetReactionTorque():Number{ var _local1:b2Mat22 = m_body2.m_xf.R; var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x); var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y); var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3)); _local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3)); _local2 = _local4; _local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x)))); return (_local4); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local4:Number; var _local5:Number; var _local1:Number = 0; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; if (m_revolute1){ _local4 = m_revolute1.GetJointAngle(); } else { _local4 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local5 = m_revolute2.GetJointAngle(); } else { _local5 = m_prismatic2.GetJointTranslation(); }; var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5))); var _local7:Number = (-(m_mass) * _local6); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y)); _local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1)); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2)); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((_local1 < b2Settings.b2_linearSlop)); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4); m_force = (m_force + _local5); var _local6:Number = (_arg1.dt * _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2)); } } }//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint1:b2Joint; public var joint2:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var linear2:b2Vec2; public var angular1:Number; public var angular2:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2Joint { public var m_islandFlag:Boolean; public var m_body1:b2Body; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_type:int; public var m_collideConnected:Boolean; public var m_node1:b2JointEdge; public var m_node2:b2JointEdge; public var m_inv_dt:Number; public var m_userData; public var m_body2:b2Body; public static const e_unknownJoint:int = 0; public static const e_inactiveLimit:int = 0; public static const e_atUpperLimit:int = 2; public static const e_atLowerLimit:int = 1; public static const e_gearJoint:int = 6; public static const e_revoluteJoint:int = 1; public static const e_equalLimits:int = 3; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_prismaticJoint:int = 2; public static const e_mouseJoint:int = 5; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointEdge(); m_node2 = new b2JointEdge(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetBody2():b2Body{ return (m_body2); } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function GetNext():b2Joint{ return (m_next); } public function GetType():int{ return (m_type); } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ } public function GetReactionTorque():Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce():b2Vec2{ return (null); } public function SolvePositionConstraints():Boolean{ return (false); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetBody1():b2Body{ return (m_body1); } public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } public function InitPositionConstraints():void{ } public static function Destroy(_arg1:b2Joint, _arg2):void{ } public static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } } }//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var body2:b2Body; public var type:int; public var userData; public var collideConnected:Boolean; public var body1:b2Body; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var other:b2Body; public var next:b2JointEdge; public var prev:b2JointEdge; public var joint:b2Joint; } }//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { private var K1:b2Mat22; private var K:b2Mat22; public var m_beta:Number; public var m_mass:b2Mat22; private var K2:b2Mat22; public var m_target:b2Vec2; public var m_gamma:Number; public var m_impulse:b2Vec2; public var m_C:b2Vec2; public var m_localAnchor:b2Vec2; public var m_maxForce:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local3:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); var _local2:Number = (m_target.x - m_body2.m_xf.position.x); _local3 = (m_target.y - m_body2.m_xf.position.y); var _local4:b2Mat22 = m_body2.m_xf.R; m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); var _local5:Number = m_body2.m_mass; var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz); var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6); var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6)); m_gamma = (1 / (_local7 + _local8)); m_beta = (_local8 / (_local7 + _local8)); } public function SetTarget(_arg1:b2Vec2):void{ if (m_body2.IsSleeping()){ m_body2.WakeUp(); }; m_target = _arg1; } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local7:Number; var _local8:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x); _local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local7 = _local2.m_invMass; _local8 = _local2.m_invI; K1.col1.x = _local7; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local7; K2.col1.x = ((_local8 * _local5) * _local5); K2.col2.x = ((-(_local8) * _local4) * _local5); K2.col1.y = ((-(_local8) * _local4) * _local5); K2.col2.y = ((_local8 * _local4) * _local4); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.Invert(m_mass); m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x); m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); var _local9:Number = (_arg1.dt * m_impulse.x); var _local10:Number = (_arg1.dt * m_impulse.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9)))); } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ return (m_impulse); } override public function SolvePositionConstraints():Boolean{ return (true); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local2:b2Body = m_body2; _local3 = _local2.m_xf.R; var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x)); _local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y)); var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); var _local12:Number = m_impulse.x; var _local13:Number = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); var _local14:Number = m_impulse.Length(); if (_local14 > m_maxForce){ m_impulse.Multiply((m_maxForce / _local14)); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); var _local15:Number = (_arg1.dt * _local10); var _local16:Number = (_arg1.dt * _local11); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); } } }//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var timeStep:Number; public var target:b2Vec2; public var maxForce:Number; public var dampingRatio:Number; public var frequencyHz:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; timeStep = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_limitForce:Number; public var m_lowerTranslation:Number; public var m_localXAxis1:b2Vec2; public var m_refAngle:Number; public var m_torque:Number; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_angularMass:Number; public var m_maxMotorForce:Number; public var m_localYAxis1:b2Vec2; public var m_force:Number; public var m_motorMass:Number; public var m_upperTranslation:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitState:int; public var m_linearMass:Number; public var m_motorJacobian:b2Jacobian; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_enableMotor:Boolean; public var m_linearJacobian:b2Jacobian; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_linearJacobian = new b2Jacobian(); m_motorJacobian = new b2Jacobian(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = _arg1.referenceAngle; m_linearJacobian.SetZero(); m_linearMass = 0; m_force = 0; m_angularMass = 0; m_torque = 0; m_motorJacobian.SetZero(); m_motorMass = 0; m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = _local2.m_invMass; var _local5:Number = _local3.m_invMass; var _local6:Number = _local2.m_invI; var _local7:Number = _local3.m_invI; var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9); m_force = (m_force + _local10); var _local11:Number = (_arg1.dt * _local10); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2)); var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity); var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12); m_torque = (m_torque + _local13); var _local14:Number = (_arg1.dt * _local13); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed); _local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15); _local17 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce); _local16 = (m_motorForce - _local17); _local11 = (_arg1.dt * _local16); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local19); } else { if (m_limitState == e_atLowerLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); } else { if (m_limitState == e_atUpperLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); }; }; }; _local11 = (_arg1.dt * _local19); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ var _local1:b2Mat22 = m_body1.m_xf.R; var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y))); var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y))); var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y))); var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y))); return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5)))); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local9:b2Mat22; var _local10:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = _local3.m_invMass; var _local6:Number = _local4.m_invMass; var _local7:Number = _local3.m_invI; var _local8:Number = _local4.m_invI; _local9 = _local3.m_xf.R; var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; var _local15:Number = (_local3.m_sweep.c.x + _local11); var _local16:Number = (_local3.m_sweep.c.y + _local12); var _local17:Number = (_local4.m_sweep.c.x + _local13); var _local18:Number = (_local4.m_sweep.c.y + _local14); var _local19:Number = (_local17 - _local15); var _local20:Number = (_local18 - _local16); _local9 = _local3.m_xf.R; var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y)); var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y)); var _local23:Number = ((_local21 * _local19) + (_local22 * _local20)); _local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local24:Number = (-(m_linearMass) * _local23); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2)); var _local25:Number = b2Math.b2Abs(_local23); var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle); _local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); var _local27:Number = (-(m_angularMass) * _local26); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local28:Number = b2Math.b2Abs(_local26); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y)); _local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y)); _local31 = ((_local29 * _local19) + (_local30 * _local20)); _local32 = 0; if (m_limitState == e_equalLimits){ _local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26)); } else { if (m_limitState == e_atLowerLimit){ _local1 = (_local31 - m_lowerTranslation); _local25 = b2Math.b2Max(_local25, -(_local1)); _local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); } else { if (m_limitState == e_atUpperLimit){ _local1 = (_local31 - m_upperTranslation); _local25 = b2Math.b2Max(_local25, _local1); _local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); }; }; }; _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; _local4 = _local2.m_xf.R; var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y)); var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y)); var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x); var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y); m_linearJacobian.linear1.x = -(_local14); m_linearJacobian.linear1.y = -(_local15); m_linearJacobian.linear2.x = _local14; m_linearJacobian.linear2.y = _local15; m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14))); m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14)); m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2)); m_linearMass = (1 / m_linearMass); m_angularMass = (_local12 + _local13); if (m_angularMass > Number.MIN_VALUE){ m_angularMass = (1 / m_angularMass); }; if (((m_enableLimit) || (m_enableMotor))){ _local4 = _local2.m_xf.R; _local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y)); _local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y)); m_motorJacobian.linear1.x = -(_local18); m_motorJacobian.linear1.y = -(_local19); m_motorJacobian.linear2.x = _local18; m_motorJacobian.linear2.y = _local19; m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18))); m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18)); m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ _local20 = (_local16 - _local6); _local21 = (_local17 - _local7); _local22 = ((_local18 * _local20) + (_local19 * _local21)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local22 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local22 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit == false){ m_limitForce = 0; }; if (_arg1.warmStarting){ _local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x))); _local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y))); _local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x))); _local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y))); _local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1))); _local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28)); } else { m_force = 0; m_torque = 0; m_limitForce = 0; m_motorForce = 0; }; m_limitPositionImpulse = 0; } public function GetMotorForce():Number{ return (m_motorForce); } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } public function SetMaxMotorForce(_arg1:Number):void{ m_maxMotorForce = _arg1; } override public function GetReactionTorque():Number{ return (m_torque); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } } }//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2PrismaticJointDef extends b2JointDef { public var motorSpeed:Number; public var localAxis1:b2Vec2; public var referenceAngle:Number; public var upperTranslation:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public var maxMotorForce:Number; public var lowerTranslation:Number; public function b2PrismaticJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxis1.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); localAxis1 = body1.GetLocalVector(_arg4); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var m_limitState1:int; public var m_limitState2:int; public var m_ground:b2Body; public var m_maxLength2:Number; public var m_maxLength1:Number; public var m_limitPositionImpulse1:Number; public var m_limitPositionImpulse2:Number; public var m_force:Number; public var m_constant:Number; public var m_positionImpulse:Number; public var m_state:int; public var m_ratio:Number; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitMass1:Number; public var m_limitMass2:Number; public var m_pulleyMass:Number; public var m_u1:b2Vec2; public var m_limitForce1:Number; public var m_limitForce2:Number; public var m_u2:b2Vec2; public static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_ratio = _arg1.ratio; m_constant = (_arg1.length1 + (m_ratio * _arg1.length2)); m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio)); m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; } public function GetGroundAnchor2():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = m_u2.Copy(); _local1.Multiply(m_force); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local3:b2Mat22; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local23:Number = 0; if (m_state == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u1.Set((_local12 - _local4), (_local13 - _local5)); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; _local18 = ((m_constant - _local16) - (m_ratio * _local17)); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_pulleyMass) * _local18); _local20 = m_positionImpulse; m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19)); _local19 = (m_positionImpulse - _local20); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local14 = ((-(m_ratio) * _local19) * m_u2.x); _local15 = ((-(m_ratio) * _local19) * m_u2.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local1.SynchronizeTransform(); _local2.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); m_u1.Set((_local12 - _local4), (_local13 - _local5)); _local16 = m_u1.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local16)); m_u1.y = (m_u1.y * (1 / _local16)); } else { m_u1.SetZero(); }; _local18 = (m_maxLength1 - _local16); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass1) * _local18); _local21 = m_limitPositionImpulse1; m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19)); _local19 = (m_limitPositionImpulse1 - _local21); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local1.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local17 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local17)); m_u2.y = (m_u2.y * (1 / _local17)); } else { m_u2.SetZero(); }; _local18 = (m_maxLength2 - _local17); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass2) * _local18); _local21 = m_limitPositionImpulse2; m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19)); _local19 = (m_limitPositionImpulse2 - _local21); _local14 = (-(_local19) * m_u2.x); _local15 = (-(_local19) * m_u2.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local2.SynchronizeTransform(); }; return ((_local23 < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local2.m_sweep.c.x + _local5); var _local11:Number = (_local2.m_sweep.c.y + _local6); var _local12:Number = (_local3.m_sweep.c.x + _local8); var _local13:Number = (_local3.m_sweep.c.y + _local9); var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((_local10 - _local14), (_local11 - _local15)); m_u2.Set((_local12 - _local16), (_local13 - _local17)); var _local18:Number = m_u1.Length(); var _local19:Number = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local18)); } else { m_u1.SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local19)); } else { m_u2.SetZero(); }; var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){ m_state = e_inactiveLimit; m_force = 0; } else { m_state = e_atUpperLimit; m_positionImpulse = 0; }; if (_local18 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitForce1 = 0; } else { m_limitState1 = e_atUpperLimit; m_limitPositionImpulse1 = 0; }; if (_local19 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitForce2 = 0; } else { m_limitState2 = e_atUpperLimit; m_limitPositionImpulse2 = 0; }; var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x)); var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x)); m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21)); m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (_arg1.warmStarting){ _local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x); _local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y); _local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x); _local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; }; } override public function GetReactionTorque():Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if (m_state == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13)))); _local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18); _local20 = m_force; m_force = b2Math.b2Max(0, (m_force + _local19)); _local19 = (m_force - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x); _local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if (m_limitState1 == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11))); _local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18); _local20 = m_limitForce1; m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19)); _local19 = (m_limitForce1 - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if (m_limitState2 == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13))); _local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18); _local20 = m_limitForce2; m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19)); _local19 = (m_limitForce2 - _local20); _local16 = ((-(_arg1.dt) * _local19) * m_u2.x); _local17 = ((-(_arg1.dt) * _local19) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } public function GetLength1():Number{ var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetLength2():Number{ var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetGroundAnchor1():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } } }//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2PulleyJointDef extends b2JointDef { public var maxLength1:Number; public var maxLength2:Number; public var length1:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var groundAnchor1:b2Vec2; public var groundAnchor2:b2Vec2; public var ratio:Number; public var length2:Number; public function b2PulleyJointDef(){ groundAnchor1 = new b2Vec2(); groundAnchor2 = new b2Vec2(); localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchor1.Set(-1, 1); groundAnchor2.Set(1, 1); localAnchor1.Set(-1, 0); localAnchor2.Set(1, 0); length1 = 0; maxLength1 = 0; length2 = 0; maxLength2 = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ body1 = _arg1; body2 = _arg2; groundAnchor1.SetV(_arg3); groundAnchor2.SetV(_arg4); localAnchor1 = body1.GetLocalPoint(_arg5); localAnchor2 = body2.GetLocalPoint(_arg6); var _local8:Number = (_arg5.x - _arg3.x); var _local9:Number = (_arg5.y - _arg3.y); length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); var _local10:Number = (_arg6.x - _arg4.x); var _local11:Number = (_arg6.y - _arg4.y); length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; var _local12:Number = (length1 + (ratio * length2)); maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { public var m_limitForce:Number; public var m_pivotMass:b2Mat22; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_limitState:int; public var m_motorMass:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; private var K:b2Mat22; public var m_pivotForce:b2Vec2; public var m_enableMotor:Boolean; public var m_referenceAngle:Number; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_upperAngle:Number; public var m_lowerAngle:Number; public var m_maxMotorTorque:Number; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_pivotForce = new b2Vec2(); m_pivotMass = new b2Mat22(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_referenceAngle = _arg1.referenceAngle; m_pivotForce.Set(0, 0); m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.maxMotorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local10:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7)); var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6)); var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12))); var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12))); m_pivotForce.x = (m_pivotForce.x + _local13); m_pivotForce.y = (m_pivotForce.y + _local14); var _local15:Number = (_arg1.dt * _local13); _local16 = (_arg1.dt * _local14); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed); _local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17); _local19 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque); _local18 = (m_motorForce - _local19); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local21); } else { if (m_limitState == e_atLowerLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); } else { if (m_limitState == e_atUpperLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); }; }; }; _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperAngle); } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ return (m_pivotForce); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local6:b2Mat22; var _local25:Number; var _local26:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = 0; _local6 = _local3.m_xf.R; var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8)); _local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8)); _local7 = _local9; _local6 = _local4.m_xf.R; var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11)); _local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11)); _local10 = _local9; var _local12:Number = (_local3.m_sweep.c.x + _local7); var _local13:Number = (_local3.m_sweep.c.y + _local8); var _local14:Number = (_local4.m_sweep.c.x + _local10); var _local15:Number = (_local4.m_sweep.c.y + _local11); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); _local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17))); var _local18:Number = _local3.m_invMass; var _local19:Number = _local4.m_invMass; var _local20:Number = _local3.m_invI; var _local21:Number = _local4.m_invI; K1.col1.x = (_local18 + _local19); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local18 + _local19); K2.col1.x = ((_local20 * _local8) * _local8); K2.col2.x = ((-(_local20) * _local7) * _local8); K2.col1.y = ((-(_local20) * _local7) * _local8); K2.col2.y = ((_local20 * _local7) * _local7); K3.col1.x = ((_local21 * _local11) * _local11); K3.col2.x = ((-(_local21) * _local10) * _local11); K3.col1.y = ((-(_local21) * _local10) * _local11); K3.col2.y = ((_local21 * _local10) * _local10); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local16), -(_local17)); var _local22:Number = tImpulse.x; var _local23:Number = tImpulse.y; _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local24:Number = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle); _local26 = 0; if (m_limitState == e_equalLimits){ _local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local24 = b2Math.b2Abs(_local2); } else { if (m_limitState == e_atLowerLimit){ _local2 = (_local25 - m_lowerAngle); _local24 = b2Math.b2Max(0, -(_local2)); _local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); } else { if (m_limitState == e_atUpperLimit){ _local2 = (_local25 - m_upperAngle); _local24 = b2Math.b2Max(0, _local2); _local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); }; }; }; _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function SetMaxMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetJointAngle():Number{ return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle)); } public function GetMotorTorque():Number{ return (m_motorForce); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local7:Number; var _local14:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; K1.col1.x = (_local10 + _local11); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local10 + _local11); K2.col1.x = ((_local12 * _local7) * _local7); K2.col2.x = ((-(_local12) * _local6) * _local7); K2.col1.y = ((-(_local12) * _local6) * _local7); K2.col2.y = ((_local12 * _local6) * _local6); K3.col1.x = ((_local13 * _local9) * _local9); K3.col2.x = ((-(_local13) * _local8) * _local9); K3.col1.y = ((-(_local13) * _local8) * _local9); K3.col2.y = ((_local13 * _local8) * _local8); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Invert(m_pivotMass); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; } else { m_limitForce = 0; }; if (_arg1.warmStarting){ _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); } else { m_pivotForce.SetZero(); m_motorForce = 0; m_limitForce = 0; }; m_limitPositionImpulse = 0; } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } override public function GetReactionTorque():Number{ return (m_limitForce); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerAngle = _arg1; m_upperAngle = _arg2; } } }//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2RevoluteJointDef extends b2JointDef { public var upperAngle:Number; public var enableMotor:Boolean; public var referenceAngle:Number; public var motorSpeed:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var lowerAngle:Number; public var maxMotorTorque:Number; public function b2RevoluteJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchor1.Set(0, 0); localAnchor2.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; public class b2Body { public var m_next:b2Body; public var m_xf:b2XForm; public var m_contactList:b2ContactEdge; public var m_angularVelocity:Number; public var m_shapeList:b2Shape; public var m_force:b2Vec2; public var m_mass:Number; public var m_sweep:b2Sweep; public var m_torque:Number; public var m_userData; public var m_flags:uint; public var m_world:b2World; public var m_prev:b2Body; public var m_invMass:Number; public var m_type:int; public var m_linearDamping:Number; public var m_shapeCount:int; public var m_angularDamping:Number; public var m_invI:Number; public var m_linearVelocity:b2Vec2; public var m_sleepTime:Number; public var m_jointList:b2JointEdge; public var m_I:Number; public static var e_fixedRotationFlag:uint = 64; public static var e_frozenFlag:uint = 2; public static var e_maxTypes:uint = 3; public static var e_sleepFlag:uint = 8; private static var s_massData:b2MassData = new b2MassData(); public static var e_bulletFlag:uint = 32; public static var e_staticType:uint = 1; public static var e_islandFlag:uint = 4; public static var e_allowSleepFlag:uint = 16; private static var s_xf1:b2XForm = new b2XForm(); public static var e_dynamicType:uint = 2; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ m_xf = new b2XForm(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1.isBullet){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; m_world = _arg2; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.angle); m_sweep.localCenter.SetV(_arg1.massData.center); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.angle); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_linearDamping = _arg1.linearDamping; m_angularDamping = _arg1.angularDamping; m_force.Set(0, 0); m_torque = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_sleepTime = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.massData.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.massData.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; m_userData = _arg1.userData; m_shapeList = null; m_shapeCount = 0; } public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{ return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x))))); } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping()){ WakeUp(); }; m_torque = (m_torque + _arg1); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsDynamic():Boolean{ return ((m_type == e_dynamicType)); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function SynchronizeTransform():void{ m_xf.R.Set(m_sweep.a); var _local1:b2Mat22 = m_xf.R; var _local2:b2Vec2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } public function GetInertia():Number{ return (m_I); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function SetMassFromShapes():void{ var _local1:b2Shape; if (m_world.m_lock == true){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; var _local2:Number = 0; var _local3:Number = 0; var _local4:b2MassData = s_massData; _local1 = m_shapeList; while (_local1) { _local1.ComputeMass(_local4); m_mass = (m_mass + _local4.mass); _local2 = (_local2 + (_local4.mass * _local4.center.x)); _local3 = (_local3 + (_local4.mass * _local4.center.y)); m_I = (m_I + _local4.I); _local1 = _local1.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local2 = (_local2 * m_invMass); _local3 = (_local3 * m_invMass); }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3)))); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_sweep.localCenter.Set(_local2, _local3); var _local5:b2Mat22 = m_xf.R; var _local6:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local1 = m_shapeList; while (_local1) { _local1.UpdateSweepRadius(m_sweep.localCenter); _local1 = _local1.m_next; }; var _local7:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local7 != m_type){ _local1 = m_shapeList; while (_local1) { _local1.RefilterProxy(m_world.m_broadPhase, m_xf); _local1 = _local1.m_next; }; }; } public function PutToSleep():void{ m_flags = (m_flags | e_sleepFlag); m_sleepTime = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_force.SetZero(); m_torque = 0; } public function GetJointList():b2JointEdge{ return (m_jointList); } public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{ var _local3:b2Shape; var _local7:Boolean; if (m_world.m_lock == true){ return (true); }; if (IsFrozen()){ return (false); }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); var _local4:b2Mat22 = m_xf.R; var _local5:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); var _local6:Boolean; _local3 = m_shapeList; while (_local3) { _local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf); if (_local7 == false){ _local6 = true; break; }; _local3 = _local3.m_next; }; if (_local6 == true){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local3 = m_shapeList; while (_local3) { _local3.DestroyProxy(m_world.m_broadPhase); _local3 = _local3.m_next; }; return (false); }; m_world.m_broadPhase.Commit(); return (true); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulXT(m_xf, _arg1)); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function SynchronizeShapes():Boolean{ var _local4:b2Shape; var _local1:b2XForm = s_xf1; _local1.R.Set(m_sweep.a0); var _local2:b2Mat22 = _local1.R; var _local3:b2Vec2 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); var _local5:Boolean; _local4 = m_shapeList; while (_local4) { _local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf); if (_local5 == false){ break; }; _local4 = _local4.m_next; }; if (_local5 == false){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local4 = m_shapeList; while (_local4) { _local4.DestroyProxy(m_world.m_broadPhase); _local4 = _local4.m_next; }; return (false); }; return (true); } public function GetAngle():Number{ return (m_sweep.a); } public function GetXForm():b2XForm{ return (m_xf); } public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x))))); } public function GetNext():b2Body{ return (m_next); } public function GetMass():Number{ return (m_mass); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function SetMass(_arg1:b2MassData):void{ var _local2:b2Shape; if (m_world.m_lock == true){ return; }; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_sweep.localCenter.SetV(_arg1.center); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local2 = m_shapeList; while (_local2) { _local2.UpdateSweepRadius(m_sweep.localCenter); _local2 = _local2.m_next; }; var _local5:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local5 != m_type){ _local2 = m_shapeList; while (_local2) { _local2.RefilterProxy(m_world.m_broadPhase, m_xf); _local2 = _local2.m_next; }; }; } public function IsStatic():Boolean{ return ((m_type == e_staticType)); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_xf.R, _arg1)); } public function GetShapeList():b2Shape{ return (m_shapeList); } public function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } public function SetBullet(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function CreateShape(_arg1:b2ShapeDef):b2Shape{ var _local2:b2Shape; if (m_world.m_lock == true){ return (null); }; _local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator); _local2.m_next = m_shapeList; m_shapeList = _local2; m_shapeCount++; _local2.m_body = this; _local2.CreateProxy(m_world.m_broadPhase, m_xf); _local2.UpdateSweepRadius(m_sweep.localCenter); return (_local2); } public function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointEdge = m_jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function DestroyShape(_arg1:b2Shape):void{ if (m_world.m_lock == true){ return; }; _arg1.DestroyProxy(m_world.m_broadPhase); var _local2:b2Shape = m_shapeList; var _local3:b2Shape; var _local4:Boolean; while (_local2 != null) { if (_local2 == _arg1){ if (_local3){ _local3.m_next = _arg1.m_next; } else { m_shapeList = _arg1.m_next; }; _local4 = true; break; }; _local3 = _local2; _local2 = _local2.m_next; }; _arg1.m_body = null; _arg1.m_next = null; m_shapeCount--; b2Shape.Destroy(_arg1, m_world.m_blockAllocator); } public function GetUserData(){ return (m_userData); } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_xf.R, _arg1)); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (_local3); } public function GetWorld():b2World{ return (m_world); } public function GetPosition():b2Vec2{ return (m_xf.position); } } }//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; public class b2BodyDef { public var angularDamping:Number; public var angle:Number; public var isSleeping:Boolean; public var position:b2Vec2; public var isBullet:Boolean; public var allowSleep:Boolean; public var userData; public var fixedRotation:Boolean; public var linearDamping:Number; public var massData:b2MassData; public function b2BodyDef(){ massData = new b2MassData(); position = new b2Vec2(); super(); massData.center.SetZero(); massData.mass = 0; massData.I = 0; userData = null; position.Set(0, 0); angle = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; fixedRotation = false; isBullet = false; } } }//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function Violation(_arg1:b2Body):void{ } } }//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2ContactFilter { public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:b2FilterData = _arg1.GetFilterData(); var _local4:b2FilterData = _arg2.GetFilterData(); if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){ return ((_local3.groupIndex > 0)); }; var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0)))); return (_local5); } } }//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2ContactListener { public function Add(_arg1:b2ContactPoint):void{ } public function Remove(_arg1:b2ContactPoint):void{ } public function Persist(_arg1:b2ContactPoint):void{ } public function Result(_arg1:b2ContactResult):void{ } } }//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var m_destroyImmediate:Boolean; public var m_nullContact:b2NullContact; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } override public function PairRemoved(_arg1, _arg2, _arg3):void{ if (_arg3 == null){ return; }; var _local4:b2Contact = (_arg3 as b2Contact); if (_local4 == m_nullContact){ return; }; Destroy(_local4); } public function Destroy(_arg1:b2Contact):void{ var _local7:b2Body; var _local8:b2Body; var _local9:Array; var _local10:b2ContactPoint; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2Vec2; var _local16:b2Vec2; var _local2:b2Shape = _arg1.m_shape1; var _local3:b2Shape = _arg1.m_shape2; var _local4:int = _arg1.m_manifoldCount; if ((((_local4 > 0)) && (m_world.m_contactListener))){ _local7 = _local2.m_body; _local8 = _local3.m_body; _local9 = _arg1.GetManifolds(); _local10 = s_evalCP; _local10.shape1 = _arg1.m_shape1; _local10.shape2 = _arg1.m_shape2; _local10.friction = _arg1.m_friction; _local10.restitution = _arg1.m_restitution; _local11 = 0; while (_local11 < _local4) { _local12 = _local9[_local11]; _local10.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local10.position = _local7.GetWorldPoint(_local14.localPoint1); _local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1); _local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2); _local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y)); _local10.separation = _local14.separation; _local10.id.key = _local14.id._key; m_world.m_contactListener.Remove(_local10); _local13++; }; _local11++; }; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; var _local5:b2Body = _local2.m_body; var _local6:b2Body = _local3.m_body; if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local5.m_contactList){ _local5.m_contactList = _arg1.m_node1.next; }; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local6.m_contactList){ _local6.m_contactList = _arg1.m_node2.next; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape = (_arg1 as b2Shape); var _local4:b2Shape = (_arg2 as b2Shape); var _local5:b2Body = _local3.m_body; var _local6:b2Body = _local4.m_body; if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local3 = _local7.m_shape1; _local4 = _local7.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; _local7.m_node1.contact = _local7; _local7.m_node1.other = _local6; _local7.m_node1.prev = null; _local7.m_node1.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local7.m_node1; }; _local5.m_contactList = _local7.m_node1; _local7.m_node2.contact = _local7; _local7.m_node2.other = _local5; _local7.m_node2.prev = null; _local7.m_node2.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local7.m_node2; }; _local6.m_contactList = _local7.m_node2; m_world.m_contactCount++; return (_local7); } public function Collide():void{ var _local2:b2Body; var _local3:b2Body; var _local1:b2Contact = m_world.m_contactList; while (_local1) { _local2 = _local1.m_shape1.m_body; _local3 = _local1.m_shape2.m_body; if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){ } else { _local1.Update(m_world.m_contactListener); }; _local1 = _local1.m_next; }; } } }//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import flash.display.*; import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2DebugDraw { public var m_xformScale:Number;// = 1 public var m_fillAlpha:Number;// = 1 public var m_alpha:Number;// = 1 public var m_drawFlags:uint; public var m_lineThickness:Number;// = 1 public var m_drawScale:Number;// = 1 public var m_sprite:Sprite; public static var e_coreShapeBit:uint = 4; public static var e_shapeBit:uint = 1; public static var e_centerOfMassBit:uint = 64; public static var e_aabbBit:uint = 8; public static var e_obbBit:uint = 16; public static var e_pairBit:uint = 32; public static var e_jointBit:uint = 2; public function b2DebugDraw(){ m_drawFlags = 0; } public function ClearFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags & ~(_arg1)); } public function SetFlags(_arg1:uint):void{ m_drawFlags = _arg1; } public function AppendFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags | _arg1); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale)); } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale)); } public function GetFlags():uint{ return (m_drawFlags); } public function DrawXForm(_arg1:b2XForm):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale)); } } }//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Dynamics.Joints.*; import Box2D.Collision.Shapes.*; public class b2DestructionListener { public function SayGoodbyeShape(_arg1:b2Shape):void{ } public function SayGoodbyeJoint(_arg1:b2Joint):void{ } } }//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2Island { public var m_listener:b2ContactListener; public var m_positionIterationCount:int; public var m_bodyCapacity:int; public var m_bodies:Array; public var m_joints:Array; public var m_jointCapacity:int; public var m_contactCount:int; public var m_contacts:Array; public var m_contactCapacity:int; public var m_jointCount:int; public var m_allocator; public var m_bodyCount:int; private static var s_reportCR:b2ContactResult = new b2ContactResult(); public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){ var _local6:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4; m_listener = _arg5; m_bodies = new Array(_arg1); _local6 = 0; while (_local6 < _arg1) { m_bodies[_local6] = null; _local6++; }; m_contacts = new Array(_arg2); _local6 = 0; while (_local6 < _arg2) { m_contacts[_local6] = null; _local6++; }; m_joints = new Array(_arg3); _local6 = 0; while (_local6 < _arg3) { m_joints[_local6] = null; _local6++; }; m_positionIterationCount = 0; } public function AddBody(_arg1:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } public function Report(_arg1:Array):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local5:b2Contact; var _local6:b2ContactConstraint; var _local7:b2ContactResult; var _local8:b2Body; var _local9:int; var _local10:Array; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2ContactConstraintPoint; if (m_listener == null){ return; }; var _local4:int; while (_local4 < m_contactCount) { _local5 = m_contacts[_local4]; _local6 = _arg1[_local4]; _local7 = s_reportCR; _local7.shape1 = _local5.m_shape1; _local7.shape2 = _local5.m_shape2; _local8 = _local7.shape1.m_body; _local9 = _local5.m_manifoldCount; _local10 = _local5.GetManifolds(); _local11 = 0; while (_local11 < _local9) { _local12 = _local10[_local11]; _local7.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local15 = _local6.points[_local13]; _local7.position = _local8.GetWorldPoint(_local14.localPoint1); _local7.normalImpulse = _local15.normalImpulse; _local7.tangentImpulse = _local15.tangentImpulse; _local7.id.key = _local14.id.key; m_listener.Result(_local7); _local13++; }; _local11++; }; _local4++; }; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{ var _local5:int; var _local6:b2Body; var _local7:b2Joint; var _local9:int; var _local10:Boolean; var _local11:Boolean; var _local12:Boolean; var _local13:Number; var _local14:Number; var _local15:Number; _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_force.SetZero(); _local6.m_torque = 0; _local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity); }; if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity); } else { _local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity; }; }; }; _local5++; }; var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local8.InitVelocityConstraints(_arg1); _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitVelocityConstraints(_arg1); _local5++; }; _local5 = 0; while (_local5 < _arg1.maxIterations) { _local8.SolveVelocityConstraints(); _local9 = 0; while (_local9 < m_jointCount) { _local7 = m_joints[_local9]; _local7.SolveVelocityConstraints(_arg1); _local9++; }; _local5++; }; _local8.FinalizeVelocityConstraints(); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local5++; }; if (_arg3){ _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitPositionConstraints(); _local5++; }; m_positionIterationCount = 0; while (m_positionIterationCount < _arg1.maxIterations) { _local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local11 = true; _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local12 = _local7.SolvePositionConstraints(); _local11 = ((_local11) && (_local12)); _local5++; }; if (((_local10) && (_local11))){ break; }; m_positionIterationCount++; }; }; Report(_local8.m_constraints); if (_arg4){ _local13 = Number.MAX_VALUE; _local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.m_invMass == 0){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local13 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){ _local6.m_sleepTime = 0; _local13 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local13 = b2Math.b2Min(_local13, _local6.m_sleepTime); }; }; _local5++; }; if (_local13 >= b2Settings.b2_timeToSleep){ _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag); _local6.m_linearVelocity.SetZero(); _local6.m_angularVelocity = 0; _local5++; }; }; }; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local5:b2Body; var _local6:Boolean; var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local2 = 0; while (_local2 < _arg1.maxIterations) { _local3.SolveVelocityConstraints(); _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local5 = m_bodies[_local2]; if (_local5.IsStatic()){ } else { _local5.m_sweep.c0.SetV(_local5.m_sweep.c); _local5.m_sweep.a0 = _local5.m_sweep.a; _local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y)); _local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity)); _local5.SynchronizeTransform(); }; _local2++; }; var _local4:Number = 0.75; _local2 = 0; while (_local2 < _arg1.maxIterations) { _local6 = _local3.SolvePositionConstraints(_local4); if (_local6){ break; }; _local2++; }; Report(_local3.m_constraints); } } }//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var warmStarting:Boolean; public var positionCorrection:Boolean; public var dt:Number; public var maxIterations:int; public var dtRatio:Number; public var inv_dt:Number; } }//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2World { public var m_inv_dt0:Number; public var m_boundaryListener:b2BoundaryListener; public var m_contactList:b2Contact; public var m_blockAllocator; public var m_contactListener:b2ContactListener; public var m_allowSleep:Boolean; public var m_broadPhase:b2BroadPhase; public var m_destructionListener:b2DestructionListener; public var m_jointCount:int; public var m_bodyCount:int; public var m_lock:Boolean; public var m_positionIterationCount:int; public var m_groundBody:b2Body; public var m_contactCount:int; public var m_debugDraw:b2DebugDraw; public var m_contactFilter:b2ContactFilter; public var m_bodyList:b2Body; public var m_stackAllocator; public var m_jointList:b2Joint; public var m_gravity:b2Vec2; public var m_contactManager:b2ContactManager; private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); public static var m_continuousPhysics:Boolean; public static var m_warmStarting:Boolean; private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6); public static var m_positionCorrection:Boolean; private static var s_xf:b2XForm = new b2XForm(); public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ m_contactManager = new b2ContactManager(); super(); m_destructionListener = null; m_boundaryListener = null; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_positionCorrection = true; m_warmStarting = true; m_continuousPhysics = true; m_allowSleep = _arg3; m_gravity = _arg2; m_lock = false; m_inv_dt0 = 0; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); var _local4:b2BodyDef = new b2BodyDef(); m_groundBody = CreateBody(_local4); } public function DrawJoint(_arg1:b2Joint):void{ var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; var _local2:b2Body = _arg1.m_body1; var _local3:b2Body = _arg1.m_body2; var _local4:b2XForm = _local2.m_xf; var _local5:b2XForm = _local3.m_xf; var _local6:b2Vec2 = _local4.position; var _local7:b2Vec2 = _local5.position; var _local8:b2Vec2 = _arg1.GetAnchor1(); var _local9:b2Vec2 = _arg1.GetAnchor2(); var _local10:b2Color = s_jointColor; switch (_arg1.m_type){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchor1(); _local13 = _local11.GetGroundAnchor2(); m_debugDraw.DrawSegment(_local12, _local8, _local10); m_debugDraw.DrawSegment(_local13, _local9, _local10); m_debugDraw.DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; default: if (_local2 != m_groundBody){ m_debugDraw.DrawSegment(_local6, _local8, _local10); }; m_debugDraw.DrawSegment(_local8, _local9, _local10); if (_local3 != m_groundBody){ m_debugDraw.DrawSegment(_local7, _local9, _local10); }; }; } public function Refilter(_arg1:b2Shape):void{ _arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf); } public function SetDebugDraw(_arg1:b2DebugDraw):void{ m_debugDraw = _arg1; } public function SetContinuousPhysics(_arg1:Boolean):void{ m_continuousPhysics = _arg1; } public function GetProxyCount():int{ return (m_broadPhase.m_proxyCount); } public function DrawDebugData():void{ var _local2:int; var _local3:b2Body; var _local4:b2Shape; var _local5:b2Joint; var _local6:b2BroadPhase; var _local11:b2XForm; var _local15:Boolean; var _local16:uint; var _local17:b2Pair; var _local18:b2Proxy; var _local19:b2Proxy; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2Proxy; var _local23:b2PolygonShape; var _local24:b2OBB; var _local25:b2Vec2; var _local26:b2Mat22; var _local27:b2Vec2; var _local28:Number; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); var _local1:uint = m_debugDraw.GetFlags(); var _local7:b2Vec2 = new b2Vec2(); var _local8:b2Vec2 = new b2Vec2(); var _local9:b2Vec2 = new b2Vec2(); var _local10:b2Color = new b2Color(0, 0, 0); var _local12:b2AABB = new b2AABB(); var _local13:b2AABB = new b2AABB(); var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((_local1 & b2DebugDraw.e_shapeBit)){ _local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local3.IsStatic()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15); } else { if (_local3.IsSleeping()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15); } else { DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15); }; }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local5 = m_jointList; while (_local5) { DrawJoint(_local5); _local5 = _local5.m_next; }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local6 = m_broadPhase; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.9, 0.3); _local2 = 0; while (_local2 < b2Pair.b2_tableCapacity) { _local16 = _local6.m_pairManager.m_hashTable[_local2]; while (_local16 != b2Pair.b2_nullPair) { _local17 = _local6.m_pairManager.m_pairs[_local16]; _local18 = _local6.m_proxyPool[_local17.proxyId1]; _local19 = _local6.m_proxyPool[_local17.proxyId2]; _local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value)); _local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value)); _local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value)); _local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value)); _local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value)); _local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value)); _local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value)); _local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value)); _local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x)); _local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y)); _local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x)); _local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y)); m_debugDraw.DrawSegment(_local8, _local9, _local10); _local16 = _local17.next; }; _local2++; }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local6 = m_broadPhase; _local20 = _local6.m_worldAABB.lowerBound; _local21 = _local6.m_worldAABB.upperBound; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.3, 0.9); _local2 = 0; while (_local2 < b2Settings.b2_maxProxies) { _local22 = _local6.m_proxyPool[_local2]; if (_local22.IsValid() == false){ } else { _local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value)); _local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value)); _local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value)); _local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value)); _local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y); _local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y); _local14[2].Set(_local12.upperBound.x, _local12.upperBound.y); _local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y); m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local2++; }; _local14[0].Set(_local20.x, _local20.y); _local14[1].Set(_local21.x, _local20.y); _local14[2].Set(_local21.x, _local21.y); _local14[3].Set(_local20.x, _local21.y); m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((_local1 & b2DebugDraw.e_obbBit)){ _local10.Set(0.5, 0.3, 0.5); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local4.m_type != b2Shape.e_polygonShape){ } else { _local23 = (_local4 as b2PolygonShape); _local24 = _local23.GetOBB(); _local25 = _local24.extents; _local14[0].Set(-(_local25.x), -(_local25.y)); _local14[1].Set(_local25.x, -(_local25.y)); _local14[2].Set(_local25.x, _local25.y); _local14[3].Set(-(_local25.x), _local25.y); _local2 = 0; while (_local2 < 4) { _local26 = _local24.R; _local27 = _local14[_local2]; _local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local26 = _local11.R; _local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local2++; }; m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = m_bodyList; while (_local3) { _local11 = s_xf; _local11.R = _local3.m_xf.R; _local11.position = _local3.GetWorldCenter(); m_debugDraw.DrawXForm(_local11); _local3 = _local3.m_next; }; }; } public function DestroyBody(_arg1:b2Body):void{ var _local4:b2JointEdge; var _local5:b2Shape; if (m_lock == true){ return; }; var _local2:b2JointEdge = _arg1.m_jointList; while (_local2) { _local4 = _local2; _local2 = _local2.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(_local4.joint); }; DestroyJoint(_local4.joint); }; var _local3:b2Shape = _arg1.m_shapeList; while (_local3) { _local5 = _local3; _local3 = _local3.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeShape(_local5); }; _local5.DestroyProxy(m_broadPhase); b2Shape.Destroy(_local5, m_blockAllocator); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; m_bodyCount--; } public function SetContactFilter(_arg1:b2ContactFilter):void{ m_contactFilter = _arg1; } public function GetGroundBody():b2Body{ return (m_groundBody); } public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{ var _local6:b2CircleShape; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:int; var _local11:b2PolygonShape; var _local12:int; var _local13:Array; var _local14:Array; var _local15:Array; var _local5:b2Color = s_coreColor; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local6 = (_arg1 as b2CircleShape); _local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition); _local8 = _local6.m_radius; _local9 = _arg2.R.col1; m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3); if (_arg4){ m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5); }; break; case b2Shape.e_polygonShape: _local11 = (_arg1 as b2PolygonShape); _local12 = _local11.GetVertexCount(); _local13 = _local11.GetVertices(); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]); _local10++; }; m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3); if (_arg4){ _local15 = _local11.GetCoreVertices(); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]); _local10++; }; m_debugDraw.DrawPolygon(_local14, _local12, _local5); }; break; }; } public function GetContactCount():int{ return (m_contactCount); } public function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local9:int; var _local10:int; var _local11:b2Body; var _local12:b2ContactEdge; var _local13:b2JointEdge; var _local14:Boolean; m_positionIterationCount = 0; var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; var _local4:b2Contact = m_contactList; while (_local4) { _local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag)); _local4 = _local4.m_next; }; var _local5:b2Joint = m_jointList; while (_local5) { _local5.m_islandFlag = false; _local5 = _local5.m_next; }; var _local6:int = m_bodyCount; var _local7:Array = new Array(_local6); var _local8:b2Body = m_bodyList; while (_local8) { if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { if (_local8.IsStatic()){ } else { _local3.Clear(); _local9 = 0; var _temp1 = _local9; _local9 = (_local9 + 1); var _local15 = _temp1; _local7[_local15] = _local8; _local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag); while (_local9 > 0) { --_local9; _local2 = _local7[_local9]; _local3.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local12 = _local2.m_contactList; while (_local12) { if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){ } else { if (_local12.contact.m_manifoldCount == 0){ } else { _local3.AddContact(_local12.contact); _local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag); _local11 = _local12.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local9; _local9 = (_local9 + 1); var _local16 = _temp2; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; }; _local12 = _local12.next; }; _local13 = _local2.m_jointList; while (_local13) { if (_local13.joint.m_islandFlag == true){ } else { _local3.AddJoint(_local13.joint); _local13.joint.m_islandFlag = true; _local11 = _local13.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local9; _local9 = (_local9 + 1); _local16 = _temp3; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; _local13 = _local13.next; }; }; }; _local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep); if (_local3.m_positionIterationCount > m_positionIterationCount){ m_positionIterationCount = _local3.m_positionIterationCount; }; _local10 = 0; while (_local10 < _local3.m_bodyCount) { _local2 = _local3.m_bodies[_local10]; if (_local2.IsStatic()){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local10++; }; }; }; _local8 = _local8.m_next; }; _local2 = m_bodyList; while (_local2) { if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local14 = _local2.SynchronizeShapes(); if ((((_local14 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; }; }; _local2 = _local2.m_next; }; m_broadPhase.Commit(); } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array = new Array(_arg3); var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); var _local6:int; while (_local6 < _local5) { _arg2[_local6] = _local4[_local6]; _local6++; }; return (_local5); } public function SetGravity(_arg1:b2Vec2):void{ m_gravity = _arg1; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local11:b2Contact; var _local12:b2Contact; var _local13:Number; var _local14:b2Body; var _local15:int; var _local16:b2TimeStep; var _local17:int; var _local18:Number; var _local19:Number; var _local20:b2Body; var _local21:Boolean; var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener); var _local9:int = m_bodyCount; var _local10:Array = new Array(_local9); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local11 = m_contactList; while (_local11) { _local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local11 = _local11.m_next; }; while (true) { _local12 = null; _local13 = 1; _local11 = m_contactList; for (;_local11;(_local11 = _local11.m_next)) { if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){ } else { _local18 = 1; if ((_local11.m_flags & b2Contact.e_toiFlag)){ _local18 = _local11.m_toi; } else { _local3 = _local11.m_shape1; _local4 = _local11.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){ continue; }; _local19 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local19 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local19); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local19 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local19); }; }; _local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep); if ((((_local18 > 0)) && ((_local18 < 1)))){ _local18 = (((1 - _local18) * _local19) + _local18); if (_local18 > 1){ _local18 = 1; }; }; _local11.m_toi = _local18; _local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){ _local12 = _local11; _local13 = _local18; }; }; }; if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){ break; }; _local3 = _local12.m_shape1; _local4 = _local12.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local5.Advance(_local13); _local6.Advance(_local13); _local12.Update(m_contactListener); _local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag)); if (_local12.m_manifoldCount == 0){ } else { _local14 = _local5; if (_local14.IsStatic()){ _local14 = _local6; }; _local8.Clear(); _local15 = 0; var _temp1 = _local15; _local15 = (_local15 + 1); var _local22 = _temp1; _local10[_local22] = _local14; _local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag); while (_local15 > 0) { --_local15; _local2 = _local10[_local15]; _local8.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local8.m_contactCount == _local8.m_contactCapacity){ } else { if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){ } else { if (_local7.contact.m_manifoldCount == 0){ } else { _local8.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local20 = _local7.other; if ((_local20.m_flags & b2Body.e_islandFlag)){ } else { if (_local20.IsStatic() == false){ _local20.Advance(_local13); _local20.WakeUp(); }; var _temp2 = _local15; _local15 = (_local15 + 1); var _local23 = _temp2; _local10[_local23] = _local20; _local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag); }; }; }; }; _local7 = _local7.next; }; }; }; _local16 = new b2TimeStep(); _local16.dt = ((1 - _local13) * _arg1.dt); _local16.inv_dt = (1 / _local16.dt); _local16.maxIterations = _arg1.maxIterations; _local8.SolveTOI(_local16); _local17 = 0; while (_local17 < _local8.m_bodyCount) { _local2 = _local8.m_bodies[_local17]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local21 = _local2.SynchronizeShapes(); if ((((_local21 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local17++; }; _local17 = 0; while (_local17 < _local8.m_contactCount) { _local11 = _local8.m_contacts[_local17]; _local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local17++; }; m_broadPhase.Commit(); }; }; } public function GetJointList():b2Joint{ return (m_jointList); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetPairCount():int{ return (m_broadPhase.m_pairManager.m_pairCount); } public function Validate():void{ m_broadPhase.Validate(); } public function SetWarmStarting(_arg1:Boolean):void{ m_warmStarting = _arg1; } public function SetPositionCorrection(_arg1:Boolean):void{ m_positionCorrection = _arg1; } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local3:b2Body; var _local4:b2Shape; var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.RefilterProxy(m_broadPhase, _local3.m_xf); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local5:b2Body; var _local6:b2Shape; var _local2:Boolean = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; var _local3:b2Body = _arg1.m_body1; var _local4:b2Body = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.RefilterProxy(m_broadPhase, _local5.m_xf); _local6 = _local6.m_next; }; }; } public function SetContactListener(_arg1:b2ContactListener):void{ m_contactListener = _arg1; } public function CreateBody(_arg1:b2BodyDef):b2Body{ if (m_lock == true){ return (null); }; var _local2:b2Body = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function SetBoundaryListener(_arg1:b2BoundaryListener):void{ m_boundaryListener = _arg1; } public function SetDestructionListener(_arg1:b2DestructionListener):void{ m_destructionListener = _arg1; } public function Step(_arg1:Number, _arg2:int):void{ m_lock = true; var _local3:b2TimeStep = new b2TimeStep(); _local3.dt = _arg1; _local3.maxIterations = _arg2; if (_arg1 > 0){ _local3.inv_dt = (1 / _arg1); } else { _local3.inv_dt = 0; }; _local3.dtRatio = (m_inv_dt0 * _arg1); _local3.positionCorrection = m_positionCorrection; _local3.warmStarting = m_warmStarting; m_contactManager.Collide(); if (_local3.dt > 0){ Solve(_local3); }; if (((m_continuousPhysics) && ((_local3.dt > 0)))){ SolveTOI(_local3); }; DrawDebugData(); m_inv_dt0 = _local3.inv_dt; m_lock = false; } public function GetBodyCount():int{ return (m_bodyCount); } public function GetJointCount():int{ return (m_jointCount); } } }//package Box2D.Dynamics
Section 75
//Back (fl.transitions.easing.Back) package fl.transitions.easing { public class Back { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0):Number{ if (!_arg5){ _arg5 = 1.70158; }; _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 1)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0):Number{ if (!_arg5){ _arg5 = 1.70158; }; _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * (((_arg5 + 1) * _arg1) - _arg5)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0):Number{ if (!_arg5){ _arg5 = 1.70158; }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ _arg5 = (_arg5 * 1.525); return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) - _arg5))) + _arg2)); }; _arg1 = (_arg1 - 2); _arg5 = (_arg5 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 2)) + _arg2)); } } }//package fl.transitions.easing
Section 76
//Bounce (fl.transitions.easing.Bounce) package fl.transitions.easing { public class Bounce { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg3 - easeOut((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeIn((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOut(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } } }//package fl.transitions.easing
Section 77
//Elastic (fl.transitions.easing.Elastic) package fl.transitions.easing { public class Elastic { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; return (((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) + _arg3) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; --_arg1; return ((-(((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * (0.3 * 1.5)); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2)); }; --_arg1; return ((((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) * 0.5) + _arg3) + _arg2)); } } }//package fl.transitions.easing
Section 78
//Regular (fl.transitions.easing.Regular) package fl.transitions.easing { public class Regular { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } } }//package fl.transitions.easing
Section 79
//Strong (fl.transitions.easing.Strong) package fl.transitions.easing { public class Strong { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } } }//package fl.transitions.easing
Section 80
//Tween (fl.transitions.Tween) package fl.transitions { import flash.events.*; import flash.display.*; import flash.utils.*; public class Tween extends EventDispatcher { private var _position:Number;// = NAN public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var isPlaying:Boolean;// = false private var _fps:Number;// = NAN private var _time:Number;// = NAN public var begin:Number;// = NAN private var _finish:Number;// = NAN public var change:Number;// = NAN public var looping:Boolean;// = false private var _intervalID:uint;// = 0 public var func:Function; private var _timer:Timer;// = null private var _startTime:Number;// = NAN public var prop:String;// = "" private var _duration:Number;// = NAN public var obj:Object;// = null public var useSeconds:Boolean;// = false protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } public function set FPS(_arg1:Number):void{ var _local2:Boolean = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get finish():Number{ return ((this.begin + this.change)); } public function get duration():Number{ return (this._duration); } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function get position():Number{ return (this.getPosition(this._time)); } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function fforward():void{ this.time = this._duration; this.fixTime(); } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } public function yoyo():void{ this.continueTo(this.begin, this.time); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function get FPS():Number{ return (this._fps); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function get time():Number{ return (this._time); } private function update():void{ this.setPosition(this.getPosition(this._time)); } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } } }//package fl.transitions
Section 81
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var position:Number;// = NAN public var time:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_LOOP:String = "motionLoop"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_RESUME:String = "motionResume"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 82
//TweenFilterLite (gs.TweenFilterLite) package gs { import flash.filters.*; import flash.utils.*; public class TweenFilterLite extends TweenLite { protected var _matrix:Array; protected var _hf:Boolean;// = false protected var _roundProps:Boolean; protected var _cmf:ColorMatrixFilter; protected var _filters:Array; protected var _endMatrix:Array; protected var _timeScale:Number; protected var _clrsa:Array; public static var removeTween:Function = TweenLite.removeTween; private static var _idMatrix:Array = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]; private static var _lumB:Number = 0.072169; public static var delayedCall:Function = TweenLite.delayedCall; public static var killTweensOf:Function = TweenLite.killTweensOf; public static var version:Number = 9.3; private static var _lumG:Number = 0.71516; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; private static var _lumR:Number = 0.212671; protected static var _globalTimeScale:Number = 1; public function TweenFilterLite(_arg1:Object, _arg2:Number, _arg3:Object){ _filters = []; super(_arg1, _arg2, _arg3); if (((!((this.combinedTimeScale == 1))) && ((this.target is TweenFilterLite)))){ _timeScale = 1; this.combinedTimeScale = _globalTimeScale; } else { _timeScale = this.combinedTimeScale; this.combinedTimeScale = (this.combinedTimeScale * _globalTimeScale); }; if (((!((this.combinedTimeScale == 1))) && (!((this.delay == 0))))){ this.startTime = (this.initTime + (this.delay * (1000 / this.combinedTimeScale))); }; if (TweenLite.version < 9.3){ trace("TweenFilterLite error! Please update your TweenLite class or try deleting your ASO files. TweenFilterLite requires a more recent version. Download updates at http://www.TweenLite.com."); }; } override public function killVars(_arg1:Object):void{ if (TweenLite.overwriteManager.enabled){ TweenLite.overwriteManager.killVars(_arg1, this.vars, this.tweens, _subTweens, ((_filters) || ([]))); }; } override public function initTweenVals(_arg1:Boolean=false, _arg2:String=""):void{ var _local3:int; var _local4:Object; var _local5:Object; var _local6:Object; var _local7:int; var _local8:String; if (((!(_arg1)) && (TweenLite.overwriteManager.enabled))){ TweenLite.overwriteManager.manageOverwrites(this, masterList[this.target]); }; _clrsa = []; _filters = []; _matrix = _idMatrix.slice(); _arg2 = (_arg2 + " blurFilter glowFilter colorMatrixFilter dropShadowFilter bevelFilter roundProps timeScale "); if (((!((this.vars.timeScale == null))) && (this.target.hasOwnProperty("timeScale")))){ this.tweens[this.tweens.length] = [this.target, "timeScale", this.target.timeScale, (this.vars.timeScale - this.target.timeScale), "timeScale"]; }; _roundProps = Boolean((this.vars.roundProps is Array)); if (_isDisplayObject){ if (this.vars.blurFilter != null){ _local4 = this.vars.blurFilter; addFilter("blurFilter", _local4, BlurFilter, ["blurX", "blurY", "quality"], new BlurFilter(0, 0, ((_local4.quality) || (2)))); }; if (this.vars.glowFilter != null){ _local4 = this.vars.glowFilter; addFilter("glowFilter", _local4, GlowFilter, ["alpha", "blurX", "blurY", "color", "quality", "strength", "inner", "knockout"], new GlowFilter(0xFFFFFF, 0, 0, 0, ((_local4.strength) || (1)), ((_local4.quality) || (2)), _local4.inner, _local4.knockout)); }; if (this.vars.colorMatrixFilter != null){ _local4 = this.vars.colorMatrixFilter; _local5 = addFilter("colorMatrixFilter", _local4, ColorMatrixFilter, [], new ColorMatrixFilter(_matrix)); _cmf = _local5.filter; _matrix = ColorMatrixFilter(_cmf).matrix; if (((!((_local4.matrix == null))) && ((_local4.matrix is Array)))){ _endMatrix = _local4.matrix; } else { if (_local4.relative == true){ _endMatrix = _matrix.slice(); } else { _endMatrix = _idMatrix.slice(); }; _endMatrix = setBrightness(_endMatrix, _local4.brightness); _endMatrix = setContrast(_endMatrix, _local4.contrast); _endMatrix = setHue(_endMatrix, _local4.hue); _endMatrix = setSaturation(_endMatrix, _local4.saturation); _endMatrix = setThreshold(_endMatrix, _local4.threshold); if (!isNaN(_local4.colorize)){ _endMatrix = colorize(_endMatrix, _local4.colorize, _local4.amount); } else { if (!isNaN(_local4.color)){ _endMatrix = colorize(_endMatrix, _local4.color, _local4.amount); }; }; }; _local3 = 0; while (_local3 < _endMatrix.length) { if (((!((_matrix[_local3] == _endMatrix[_local3]))) && (!((_matrix[_local3] == undefined))))){ this.tweens[this.tweens.length] = [_matrix, _local3.toString(), _matrix[_local3], (_endMatrix[_local3] - _matrix[_local3]), "colorMatrixFilter"]; }; _local3++; }; }; if (this.vars.dropShadowFilter != null){ _local4 = this.vars.dropShadowFilter; addFilter("dropShadowFilter", _local4, DropShadowFilter, ["alpha", "angle", "blurX", "blurY", "color", "distance", "quality", "strength", "inner", "knockout", "hideObject"], new DropShadowFilter(0, 45, 0, 0, 0, 0, 1, ((_local4.quality) || (2)), _local4.inner, _local4.knockout, _local4.hideObject)); }; if (this.vars.bevelFilter != null){ _local4 = this.vars.bevelFilter; addFilter("bevelFilter", _local4, BevelFilter, ["angle", "blurX", "blurY", "distance", "highlightAlpha", "highlightColor", "quality", "shadowAlpha", "shadowColor", "strength"], new BevelFilter(0, 0, 0xFFFFFF, 0.5, 0, 0.5, 2, 2, 0, ((_local4.quality) || (2)))); }; if (this.vars.runBackwards == true){ _local3 = (_clrsa.length - 1); while (_local3 > -1) { _local6 = _clrsa[_local3]; _clrsa[_local3].sr = (_local6.sr + _local6.cr); _local6.cr = (_local6.cr * -1); _local6.sg = (_local6.sg + _local6.cg); _local6.cg = (_local6.cg * -1); _local6.sb = (_local6.sb + _local6.cb); _local6.cb = (_local6.cb * -1); _local6.f[_local6.p] = (((_local6.sr << 16) | (_local6.sg << 8)) | _local6.sb); _local3--; }; }; super.initTweenVals(true, _arg2); } else { super.initTweenVals(_arg1, _arg2); }; if (_roundProps){ _local3 = (this.vars.roundProps.length - 1); while (_local3 > -1) { _local8 = this.vars.roundProps[_local3]; _local7 = (this.tweens.length - 1); while (_local7 > -1) { if ((((this.tweens[_local7][1] == _local8)) && ((this.tweens[_local7][0] == this.target)))){ this.tweens[_local7][5] = true; break; }; _local7--; }; _local3--; }; }; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; if (_arg1){ this.combinedTimeScale = (_timeScale * _globalTimeScale); }; } public function set timeScale(_arg1:Number):void{ if (_arg1 < 1E-5){ _arg1 = (_timeScale = 1E-5); } else { _timeScale = _arg1; _arg1 = (_arg1 * _globalTimeScale); }; this.initTime = ((currentTime - ((((currentTime - this.initTime) - (this.delay * (1000 / this.combinedTimeScale))) * this.combinedTimeScale) * (1 / _arg1))) - (this.delay * (1000 / _arg1))); if (this.startTime != 999999999999999){ this.startTime = (this.initTime + (this.delay * (1000 / _arg1))); }; this.combinedTimeScale = _arg1; } public function get timeScale():Number{ return (_timeScale); } override public function render(_arg1:uint):void{ var _local3:Number; var _local4:Object; var _local5:int; var _local6:Number; var _local7:int; var _local8:Array; var _local9:int; var _local2:Number = (((_arg1 - this.startTime) * 0.001) * this.combinedTimeScale); if (_local2 >= this.duration){ _local2 = this.duration; _local3 = ((((this.ease == this.vars.ease)) || ((this.duration == 0.001)))) ? 1 : 0; } else { _local3 = this.ease(_local2, 0, 1, this.duration); }; if (!_roundProps){ _local5 = (this.tweens.length - 1); while (_local5 > -1) { _local4 = this.tweens[_local5]; _local4[0][_local4[1]] = (_local4[2] + (_local3 * _local4[3])); _local5--; }; } else { _local5 = (this.tweens.length - 1); while (_local5 > -1) { _local4 = this.tweens[_local5]; if (_local4[5]){ _local6 = (_local4[2] + (_local3 * _local4[3])); _local7 = ((_local6)<0) ? -1 : 1; _local4[0][_local4[1]] = ((((_local6 % 1) * _local7))>0.5) ? (int(_local6) + _local7) : int(_local6); } else { _local4[0][_local4[1]] = (_local4[2] + (_local3 * _local4[3])); }; _local5--; }; }; if (_hf){ _local5 = (_clrsa.length - 1); while (_local5 > -1) { _local4 = _clrsa[_local5]; _local4.f[_local4.p] = ((((_local4.sr + (_local3 * _local4.cr)) << 16) | ((_local4.sg + (_local3 * _local4.cg)) << 8)) | (_local4.sb + (_local3 * _local4.cb))); _local5--; }; if (_cmf != null){ ColorMatrixFilter(_cmf).matrix = _matrix; }; _local8 = this.target.filters; _local5 = 0; while (_local5 < _filters.length) { _local9 = (_local8.length - 1); while (_local9 > -1) { if ((_local8[_local9] is _filters[_local5].type)){ _local8.splice(_local9, 1, _filters[_local5].filter); break; }; _local9--; }; _local5++; }; this.target.filters = _local8; }; if (_hst){ _local5 = (_subTweens.length - 1); while (_local5 > -1) { _subTweens[_local5].proxy(_subTweens[_local5], _local2); _local5--; }; }; if (_hasUpdate){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (_local2 == this.duration){ complete(true); }; } private function addFilter(_arg1:String, _arg2:Object, _arg3:Class, _arg4:Array, _arg5:BitmapFilter):Object{ var _local8:int; var _local9:String; var _local10:Number; var _local11:Object; var _local12:Object; var _local6:Object = {type:_arg3, name:_arg1}; var _local7:Array = this.target.filters; _local8 = 0; while (_local8 < _local7.length) { if ((_local7[_local8] is _arg3)){ _local6.filter = _local7[_local8]; break; }; _local8++; }; if (_local6.filter == undefined){ _local6.filter = _arg5; _local7[_local7.length] = _local6.filter; this.target.filters = _local7; }; _local8 = 0; while (_local8 < _arg4.length) { _local9 = _arg4[_local8]; if (_arg2[_local9] != undefined){ if ((((((_local9 == "color")) || ((_local9 == "highlightColor")))) || ((_local9 == "shadowColor")))){ _local11 = HEXtoRGB(_local6.filter[_local9]); _local12 = HEXtoRGB(_arg2[_local9]); _clrsa[_clrsa.length] = {f:_local6.filter, p:_local9, sr:_local11.rb, cr:(_local12.rb - _local11.rb), sg:_local11.gb, cg:(_local12.gb - _local11.gb), sb:_local11.bb, cb:(_local12.bb - _local11.bb)}; } else { if ((((((((_local9 == "quality")) || ((_local9 == "inner")))) || ((_local9 == "knockout")))) || ((_local9 == "hideObject")))){ _local6.filter[_local9] = _arg2[_local9]; } else { if (typeof(_arg2[_local9]) == "number"){ _local10 = (_arg2[_local9] - _local6.filter[_local9]); } else { _local10 = Number(_arg2[_local9]); }; this.tweens[this.tweens.length] = [_local6.filter, _local9, _local6.filter[_local9], _local10, _arg1]; }; }; }; _local8++; }; _filters[_filters.length] = _local6; _hf = true; return (_local6); } public static function setHue(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; _arg2 = (_arg2 * (Math.PI / 180)); var _local3:Number = Math.cos(_arg2); var _local4:Number = Math.sin(_arg2); var _local5:Array = [((_lumR + (_local3 * (1 - _lumR))) + (_local4 * -(_lumR))), ((_lumG + (_local3 * -(_lumG))) + (_local4 * -(_lumG))), ((_lumB + (_local3 * -(_lumB))) + (_local4 * (1 - _lumB))), 0, 0, ((_lumR + (_local3 * -(_lumR))) + (_local4 * 0.143)), ((_lumG + (_local3 * (1 - _lumG))) + (_local4 * 0.14)), ((_lumB + (_local3 * -(_lumB))) + (_local4 * -0.283)), 0, 0, ((_lumR + (_local3 * -(_lumR))) + (_local4 * -((1 - _lumR)))), ((_lumG + (_local3 * -(_lumG))) + (_local4 * _lumG)), ((_lumB + (_local3 * (1 - _lumB))) + (_local4 * _lumB)), 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]; return (applyMatrix(_local5, _arg1)); } public static function setContrast(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; _arg2 = (_arg2 + 0.01); var _local3:Array = [_arg2, 0, 0, 0, (128 * (1 - _arg2)), 0, _arg2, 0, 0, (128 * (1 - _arg2)), 0, 0, _arg2, 0, (128 * (1 - _arg2)), 0, 0, 0, 1, 0]; return (applyMatrix(_local3, _arg1)); } public static function applyMatrix(_arg1:Array, _arg2:Array):Array{ var _local6:int; var _local7:int; if (((!((_arg1 is Array))) || (!((_arg2 is Array))))){ return (_arg2); }; var _local3:Array = []; var _local4:int; var _local5:int; _local6 = 0; while (_local6 < 4) { _local7 = 0; while (_local7 < 5) { if (_local7 == 4){ _local5 = _arg1[(_local4 + 4)]; } else { _local5 = 0; }; _local3[(_local4 + _local7)] = (((((_arg1[_local4] * _arg2[_local7]) + (_arg1[(_local4 + 1)] * _arg2[(_local7 + 5)])) + (_arg1[(_local4 + 2)] * _arg2[(_local7 + 10)])) + (_arg1[(_local4 + 3)] * _arg2[(_local7 + 15)])) + _local5); _local7++; }; _local4 = (_local4 + 5); _local6++; }; return (_local3); } public static function colorize(_arg1:Array, _arg2:Number, _arg3:Number=1):Array{ if (isNaN(_arg2)){ return (_arg1); }; if (isNaN(_arg3)){ _arg3 = 1; }; var _local4:Number = (((_arg2 >> 16) & 0xFF) / 0xFF); var _local5:Number = (((_arg2 >> 8) & 0xFF) / 0xFF); var _local6:Number = ((_arg2 & 0xFF) / 0xFF); var _local7:Number = (1 - _arg3); var _local8:Array = [(_local7 + ((_arg3 * _local4) * _lumR)), ((_arg3 * _local4) * _lumG), ((_arg3 * _local4) * _lumB), 0, 0, ((_arg3 * _local5) * _lumR), (_local7 + ((_arg3 * _local5) * _lumG)), ((_arg3 * _local5) * _lumB), 0, 0, ((_arg3 * _local6) * _lumR), ((_arg3 * _local6) * _lumG), (_local7 + ((_arg3 * _local6) * _lumB)), 0, 0, 0, 0, 0, 1, 0]; return (applyMatrix(_local8, _arg1)); } public static function setBrightness(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; _arg2 = ((_arg2 * 100) - 100); return (applyMatrix([1, 0, 0, 0, _arg2, 0, 1, 0, 0, _arg2, 0, 0, 1, 0, _arg2, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], _arg1)); } public static function setSaturation(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; var _local3:Number = (1 - _arg2); var _local4:Number = (_local3 * _lumR); var _local5:Number = (_local3 * _lumG); var _local6:Number = (_local3 * _lumB); var _local7:Array = [(_local4 + _arg2), _local5, _local6, 0, 0, _local4, (_local5 + _arg2), _local6, 0, 0, _local4, _local5, (_local6 + _arg2), 0, 0, 0, 0, 0, 1, 0]; return (applyMatrix(_local7, _arg1)); } public static function setGlobalTimeScale(_arg1:Number):void{ var _local3:int; var _local4:Array; if (_arg1 < 1E-5){ _arg1 = 1E-5; }; var _local2:Dictionary = masterList; _globalTimeScale = _arg1; for each (_local4 in _local2) { _local3 = (_local4.length - 1); while (_local3 > -1) { if ((_local4[_local3] is TweenFilterLite)){ _local4[_local3].timeScale = (_local4[_local3].timeScale * 1); }; _local3--; }; }; } public static function get globalTimeScale():Number{ return (_globalTimeScale); } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenFilterLite{ _arg3.runBackwards = true; return (new TweenFilterLite(_arg1, _arg2, _arg3)); } public static function set globalTimeScale(_arg1:Number):void{ setGlobalTimeScale(_arg1); } public static function HEXtoRGB(_arg1:Number):Object{ return ({rb:(_arg1 >> 16), gb:((_arg1 >> 8) & 0xFF), bb:(_arg1 & 0xFF)}); } public static function setThreshold(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; var _local3:Array = [(_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), (_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), (_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), 0, 0, 0, 1, 0]; return (applyMatrix(_local3, _arg1)); } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenFilterLite{ return (new TweenFilterLite(_arg1, _arg2, _arg3)); } } }//package gs
Section 83
//TweenLite (gs.TweenLite) package gs { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.utils.*; public class TweenLite { public var started:Boolean; public var delay:Number; protected var _hasUpdate:Boolean; protected var _subTweens:Array; public var initted:Boolean; public var active:Boolean; public var startTime:Number; public var target:Object; public var duration:Number; protected var _hst:Boolean; public var gc:Boolean; protected var _isDisplayObject:Boolean; public var tweens:Array; public var vars:Object; public var ease:Function; protected var _specialVars:Object; public var initTime:Number; public var combinedTimeScale:Number; private static var _timer:Timer = new Timer(2000); private static var _classInitted:Boolean; public static var defaultEase:Function = TweenLite.easeOut; public static var version:Number = 9.3; public static var masterList:Dictionary = new Dictionary(false); public static var currentTime:uint; public static var overwriteManager:Object; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; public static var timingSprite:Sprite = new Sprite(); public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){ if (_arg1 == null){ return; }; if (!_classInitted){ currentTime = getTimer(); timingSprite.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true); if (overwriteManager == null){ overwriteManager = {mode:1, enabled:false}; }; _timer.addEventListener("timer", killGarbage, false, 0, true); _timer.start(); _classInitted = true; }; this.vars = _arg3; this.duration = ((_arg2) || (0.001)); this.delay = ((_arg3.delay) || (0)); this.combinedTimeScale = ((_arg3.timeScale) || (1)); this.active = Boolean((((_arg2 == 0)) && ((this.delay == 0)))); this.target = _arg1; _isDisplayObject = Boolean((((_arg1 is DisplayObject)) || (_arg1.hasOwnProperty("isTweenProxy")))); if (!(this.vars.ease is Function)){ this.vars.ease = defaultEase; }; if (this.vars.easeParams != null){ this.vars.proxiedEase = this.vars.ease; this.vars.ease = easeProxy; }; this.ease = this.vars.ease; if (!isNaN(Number(this.vars.autoAlpha))){ this.vars.alpha = Number(this.vars.autoAlpha); this.vars.visible = Boolean((this.vars.alpha > 0)); }; _specialVars = ((this.vars.isTV)==true) ? this.vars.exposedProps : this.vars; this.tweens = []; _subTweens = []; _hst = (this.initted = false); this.initTime = currentTime; this.startTime = (this.initTime + (this.delay * 1000)); var _local4:int = ((((_arg3.overwrite == undefined)) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite); if ((((masterList[_arg1] == undefined)) || (((!((_arg1 == null))) && ((_local4 == 1)))))){ masterList[_arg1] = []; }; masterList[_arg1].push(this); if ((((((this.vars.runBackwards == true)) && (!((this.vars.renderOnStart == true))))) || (this.active))){ initTweenVals(); if (this.active){ render((this.startTime + 1)); } else { render(this.startTime); }; if (((((!((_specialVars.visible == null))) && ((this.vars.runBackwards == true)))) && (_isDisplayObject))){ this.target.visible = _specialVars.visible; }; }; } public function get enabled():Boolean{ return ((this.gc) ? false : true); } public function render(_arg1:uint):void{ var _local3:Number; var _local4:Object; var _local5:int; var _local2:Number = ((_arg1 - this.startTime) * 0.001); if (_local2 >= this.duration){ _local2 = this.duration; _local3 = ((((this.ease == this.vars.ease)) || ((this.duration == 0.001)))) ? 1 : 0; } else { _local3 = this.ease(_local2, 0, 1, this.duration); }; _local5 = (this.tweens.length - 1); while (_local5 > -1) { _local4 = this.tweens[_local5]; _local4[0][_local4[1]] = (_local4[2] + (_local3 * _local4[3])); _local5--; }; if (_hst){ _local5 = (_subTweens.length - 1); while (_local5 > -1) { _subTweens[_local5].proxy(_subTweens[_local5], _local2); _local5--; }; }; if (_hasUpdate){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (_local2 == this.duration){ complete(true); }; } public function set enabled(_arg1:Boolean):void{ var _local2:Array; var _local3:Boolean; var _local4:int; if (_arg1){ if (masterList[this.target] == undefined){ masterList[this.target] = [this]; } else { _local2 = masterList[this.target]; _local4 = (_local2.length - 1); while (_local4 > -1) { if (_local2[_local4] == this){ _local3 = true; break; }; _local4--; }; if (!_local3){ masterList[this.target].push(this); }; }; }; this.gc = (_arg1) ? false : true; if (this.gc){ this.active = false; } else { this.active = this.started; }; } public function activate():void{ this.started = (this.active = true); if (!this.initted){ initTweenVals(); }; if (this.vars.onStart != null){ this.vars.onStart.apply(null, this.vars.onStartParams); }; if (this.duration == 0.001){ this.startTime = (this.startTime - 1); }; } public function clear():void{ this.tweens = []; _subTweens = []; this.vars = {}; _hst = (_hasUpdate = false); } protected function addSubTween(_arg1:String, _arg2:Function, _arg3:Object, _arg4:Object, _arg5:Object=null):void{ var _local6:String; _subTweens[_subTweens.length] = {name:_arg1, proxy:_arg2, target:_arg3, info:_arg5}; for (_local6 in _arg4) { if (typeof(_arg4[_local6]) == "number"){ this.tweens[this.tweens.length] = [_arg3, _local6, _arg3[_local6], (_arg4[_local6] - _arg3[_local6]), _arg1]; } else { this.tweens[this.tweens.length] = [_arg3, _local6, _arg3[_local6], Number(_arg4[_local6]), _arg1]; }; }; _hst = true; } public function initTweenVals(_arg1:Boolean=false, _arg2:String=""):void{ var _local3:String; var _local4:int; var _local5:Array; var _local6:ColorTransform; var _local7:ColorTransform; var _local8:Object; if (((!(_arg1)) && (overwriteManager.enabled))){ overwriteManager.manageOverwrites(this, masterList[this.target]); }; if ((this.target is Array)){ _local5 = ((this.vars.endArray) || ([])); _local4 = 0; while (_local4 < _local5.length) { if (((!((this.target[_local4] == _local5[_local4]))) && (!((this.target[_local4] == undefined))))){ this.tweens[this.tweens.length] = [this.target, _local4.toString(), this.target[_local4], (_local5[_local4] - this.target[_local4]), _local4.toString()]; }; _local4++; }; } else { if (((((!((typeof(_specialVars.tint) == "undefined"))) || ((this.vars.removeTint == true)))) && (this.target.hasOwnProperty("transform")))){ _local6 = this.target.transform.colorTransform; _local7 = new ColorTransform(); if (_specialVars.alpha != undefined){ _local7.alphaMultiplier = _specialVars.alpha; delete _specialVars.alpha; } else { _local7.alphaMultiplier = this.target.alpha; }; if (((!((this.vars.removeTint == true))) && (((((!((_specialVars.tint == null))) && (!((_specialVars.tint == ""))))) || ((_specialVars.tint == 0)))))){ _local7.color = _specialVars.tint; }; addSubTween("tint", tintProxy, {progress:0}, {progress:1}, {target:this.target, color:_local6, endColor:_local7}); }; if (((!((_specialVars.frame == null))) && (_isDisplayObject))){ addSubTween("frame", frameProxy, {frame:this.target.currentFrame}, {frame:_specialVars.frame}, {target:this.target}); }; if (((!(isNaN(this.vars.volume))) && (this.target.hasOwnProperty("soundTransform")))){ addSubTween("volume", volumeProxy, this.target.soundTransform, {volume:this.vars.volume}, {target:this.target}); }; if (((!((_specialVars.visible == null))) && (_isDisplayObject))){ addSubTween("visible", visibleProxy, {}, {}, {tween:this}); }; for (_local3 in _specialVars) { if ((((((((((((((((((((((((((((((((((((_local3 == "ease")) || ((_local3 == "delay")))) || ((_local3 == "overwrite")))) || ((_local3 == "onComplete")))) || ((_local3 == "onCompleteParams")))) || ((_local3 == "runBackwards")))) || ((_local3 == "visible")))) || ((_local3 == "autoOverwrite")))) || ((_local3 == "persist")))) || ((_local3 == "onUpdate")))) || ((_local3 == "onUpdateParams")))) || ((_local3 == "autoAlpha")))) || ((_local3 == "onStart")))) || ((_local3 == "onStartParams")))) || ((_local3 == "renderOnStart")))) || ((_local3 == "proxiedEase")))) || ((_local3 == "easeParams")))) || (((_arg1) && (!((_arg2.indexOf(((" " + _local3) + " ")) == -1))))))){ } else { if (((!(((_isDisplayObject) && ((((((_local3 == "tint")) || ((_local3 == "removeTint")))) || ((_local3 == "frame"))))))) && (!((((_local3 == "volume")) && (this.target.hasOwnProperty("soundTransform"))))))){ if (typeof(_specialVars[_local3]) == "number"){ this.tweens[this.tweens.length] = [this.target, _local3, this.target[_local3], (_specialVars[_local3] - this.target[_local3]), _local3]; } else { this.tweens[this.tweens.length] = [this.target, _local3, this.target[_local3], Number(_specialVars[_local3]), _local3]; }; }; }; }; }; if (this.vars.runBackwards == true){ _local4 = (this.tweens.length - 1); while (_local4 > -1) { _local8 = this.tweens[_local4]; _local8[2] = (_local8[2] + _local8[3]); _local8[3] = (_local8[3] * -1); _local4--; }; }; if (this.vars.onUpdate != null){ _hasUpdate = true; }; this.initted = true; } protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams))); } public function killVars(_arg1:Object):void{ if (overwriteManager.enabled){ overwriteManager.killVars(_arg1, this.vars, this.tweens, _subTweens, []); }; } public function complete(_arg1:Boolean=false):void{ if (!_arg1){ if (!this.initted){ initTweenVals(); }; this.startTime = (currentTime - ((this.duration * 1000) / this.combinedTimeScale)); render(currentTime); return; }; if (this.vars.persist != true){ this.enabled = false; }; if (this.vars.onComplete != null){ this.vars.onComplete.apply(null, this.vars.onCompleteParams); }; } public static function frameProxy(_arg1:Object, _arg2:Number=0):void{ _arg1.info.target.gotoAndStop(Math.round(_arg1.target.frame)); } public static function removeTween(_arg1:TweenLite, _arg2:Boolean=true):void{ if (_arg1 != null){ if (_arg2){ _arg1.clear(); }; _arg1.enabled = false; }; } public static function visibleProxy(_arg1:Object, _arg2:Number):void{ var _local3:TweenLite = _arg1.info.tween; if (_local3.duration == _arg2){ if (((!((_local3.vars.runBackwards == true))) && ((_local3.ease == _local3.vars.ease)))){ _local3.target.visible = _local3.vars.visible; }; } else { if (_local3.target.visible != true){ _local3.target.visible = true; }; }; } public static function killTweensOf(_arg1:Object=null, _arg2:Boolean=false):void{ var _local3:Array; var _local4:int; var _local5:TweenLite; if (((!((_arg1 == null))) && (!((masterList[_arg1] == undefined))))){ _local3 = masterList[_arg1]; _local4 = (_local3.length - 1); while (_local4 > -1) { _local5 = _local3[_local4]; if (((_arg2) && (!(_local5.gc)))){ _local5.complete(false); }; _local5.clear(); _local4--; }; delete masterList[_arg1]; }; } public static function updateAll(_arg1:Event=null):void{ var _local4:Array; var _local5:int; var _local6:TweenLite; var _local2:uint = (currentTime = getTimer()); var _local3:Dictionary = masterList; for each (_local4 in _local3) { _local5 = (_local4.length - 1); while (_local5 > -1) { _local6 = _local4[_local5]; if (_local6 == null){ } else { if (_local6.active){ _local6.render(_local2); } else { if (_local6.gc){ _local4.splice(_local5, 1); } else { if (_local2 >= _local6.startTime){ _local6.activate(); _local6.render(_local2); }; }; }; }; _local5--; }; }; } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null):TweenLite{ return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, overwrite:0})); } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ _arg3.runBackwards = true; return (new TweenLite(_arg1, _arg2, _arg3)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function tintProxy(_arg1:Object, _arg2:Number=0):void{ var _local3:Number = _arg1.target.progress; var _local4:Number = (1 - _local3); var _local5:Object = _arg1.info.color; var _local6:Object = _arg1.info.endColor; _arg1.info.target.transform.colorTransform = new ColorTransform(((_local5.redMultiplier * _local4) + (_local6.redMultiplier * _local3)), ((_local5.greenMultiplier * _local4) + (_local6.greenMultiplier * _local3)), ((_local5.blueMultiplier * _local4) + (_local6.blueMultiplier * _local3)), ((_local5.alphaMultiplier * _local4) + (_local6.alphaMultiplier * _local3)), ((_local5.redOffset * _local4) + (_local6.redOffset * _local3)), ((_local5.greenOffset * _local4) + (_local6.greenOffset * _local3)), ((_local5.blueOffset * _local4) + (_local6.blueOffset * _local3)), ((_local5.alphaOffset * _local4) + (_local6.alphaOffset * _local3))); } public static function volumeProxy(_arg1:Object, _arg2:Number=0):void{ _arg1.info.target.soundTransform = _arg1.target; } protected static function killGarbage(_arg1:TimerEvent):void{ var _local3:Object; var _local4:Array; var _local2:Dictionary = masterList; for (_local3 in _local2) { if (_local2[_local3].length == 0){ delete _local2[_local3]; }; }; } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ return (new TweenLite(_arg1, _arg2, _arg3)); } } }//package gs
Section 84
//MochiBot (mochi.MochiBot) package mochi { import flash.display.*; import flash.system.*; import flash.net.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ if (Security.sandboxType == "localWithFile"){ return (null); }; var _local3:MochiBot = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); var _local4 = "http://core.mochibot.com/my/core.swf"; var _local5:URLVariables = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; var _local6:String = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; var _local7:URLRequest = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; var _local8:Loader = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package mochi
Section 85
//MochiDigits (mochi.MochiDigits) package mochi { public final class MochiDigits { private var Sibling:MochiDigits; private var Fragment:Number; private var Encoder:Number; public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{ Encoder = 0; setValue(_arg1, _arg2); } public function reencode():void{ var _local1:uint = int((2147483647 * Math.random())); Fragment = (Fragment ^ (_local1 ^ Encoder)); Encoder = _local1; } public function set value(_arg1:Number):void{ setValue(_arg1); } public function toString():String{ var _local1:String = String.fromCharCode((Fragment ^ Encoder)); if (Sibling != null){ _local1 = (_local1 + Sibling.toString()); }; return (_local1); } public function setValue(_arg1:Number=0, _arg2:uint=0):void{ var _local3:String = _arg1.toString(); var _temp1 = _arg2; _arg2 = (_arg2 + 1); Fragment = (_local3.charCodeAt(_temp1) ^ Encoder); if (_arg2 < _local3.length){ Sibling = new MochiDigits(_arg1, _arg2); } else { Sibling = null; }; reencode(); } public function get value():Number{ return (Number(this.toString())); } public function addValue(_arg1:Number):void{ value = (value + _arg1); } } }//package mochi
Section 86
//MochiScores (mochi.MochiScores) package mochi { import flash.display.*; import flash.text.*; public class MochiScores { private static var boardID:String; public static var onErrorHandler:Object; public static var onCloseHandler:Object; public static function showLeaderboard(_arg1:Object=null):void{ var n:Number; var options = _arg1; if (options != null){ if (options.clip != null){ if ((options.clip is Sprite)){ MochiServices.setContainer(options.clip); }; delete options.clip; } else { MochiServices.setContainer(); }; MochiServices.stayOnTop(); if (options.name != null){ if ((options.name is TextField)){ if (options.name.text.length > 0){ options.name = options.name.text; }; }; }; if (options.score != null){ if ((options.score is TextField)){ if (options.score.text.length > 0){ options.score = options.score.text; }; } else { if ((options.score is MochiDigits)){ options.score = options.score.value; }; }; n = Number(options.score); if (isNaN(n)){ trace((("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'")); } else { if ((((n == Number.NEGATIVE_INFINITY)) || ((n == Number.POSITIVE_INFINITY)))){ trace((("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite")); } else { if (Math.floor(n) != n){ trace((("WARNING: Submitted score '" + options.score) + "' will be truncated")); }; options.score = n; }; }; }; if (options.onDisplay != null){ options.onDisplay(); } else { if (MochiServices.clip != null){ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; }; } else { options = {}; if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; if (options.onClose != null){ onCloseHandler = options.onClose; } else { onCloseHandler = function ():void{ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.play(); } else { trace("Warning: Container is not a MovieClip, cannot call default onClose."); }; }; }; if (options.onError != null){ onErrorHandler = options.onError; } else { onErrorHandler = null; }; if (options.boardID == null){ if (MochiScores.boardID != null){ options.boardID = MochiScores.boardID; }; }; MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose); } public static function closeLeaderboard():void{ MochiServices.send("scores_closeLeaderboard"); } public static function getPlayerInfo(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_getPlayerInfo", null, _arg1, _arg2); } public static function requestList(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_requestList", null, _arg1, _arg2); } public static function scoresArrayToObjects(_arg1:Object):Object{ var _local3:Number; var _local4:Number; var _local5:Object; var _local6:Object; var _local7:String; var _local8:String; var _local2:Object = {}; for (_local7 in _arg1) { if (typeof(_arg1[_local7]) == "object"){ if (((!((_arg1[_local7].cols == null))) && (!((_arg1[_local7].rows == null))))){ _local2[_local7] = []; _local5 = _arg1[_local7]; _local4 = 0; while (_local4 < _local5.rows.length) { _local6 = {}; _local3 = 0; while (_local3 < _local5.cols.length) { _local6[_local5.cols[_local3]] = _local5.rows[_local4][_local3]; _local3++; }; _local2[_local7].push(_local6); _local4++; }; } else { _local2[_local7] = {}; for (_local8 in _arg1[_local7]) { _local2[_local7][_local8] = _arg1[_local7][_local8]; }; }; } else { _local2[_local7] = _arg1[_local7]; }; }; return (_local2); } public static function submit(_arg1:Number, _arg2:String, _arg3:Object=null, _arg4:Object=null):void{ _arg1 = Number(_arg1); if (isNaN(_arg1)){ trace((("ERROR: Submitted score '" + String(_arg1)) + "' will be rejected, score is 'Not a Number'")); } else { if ((((_arg1 == Number.NEGATIVE_INFINITY)) || ((_arg1 == Number.POSITIVE_INFINITY)))){ trace((("ERROR: Submitted score '" + String(_arg1)) + "' will be rejected, score is an infinite")); } else { if (Math.floor(_arg1) != _arg1){ trace((("WARNING: Submitted score '" + String(_arg1)) + "' will be truncated")); }; _arg1 = Number(_arg1); }; }; MochiServices.send("scores_submit", {score:_arg1, name:_arg2}, _arg3, _arg4); } public static function onClose(_arg1:Object=null):void{ if (_arg1 != null){ if (_arg1.error != null){ if (_arg1.error == true){ if (onErrorHandler != null){ if (_arg1.errorCode == null){ _arg1.errorCode = "IOError"; }; onErrorHandler(_arg1.errorCode); MochiServices.doClose(); return; }; }; }; }; onCloseHandler(); MochiServices.doClose(); } public static function setBoardID(_arg1:String):void{ MochiScores.boardID = _arg1; MochiServices.send("scores_setBoardID", {boardID:_arg1}); } } }//package mochi
Section 87
//MochiServices (mochi.MochiServices) package mochi { import flash.events.*; import flash.display.*; import flash.system.*; import flash.geom.*; import flash.utils.*; import flash.net.*; public class MochiServices { private static var _container:Object; private static var _connected:Boolean = false; private static var _swfVersion:String; public static var netupAttempted:Boolean = false; private static var _sendChannel:LocalConnection; private static var _clip:MovieClip; private static var _loader:Loader; private static var _id:String; private static var _listenChannel:LocalConnection; private static var _timer:Timer; private static var _sendChannelName:String; private static var _startTime:Number; private static var _connecting:Boolean = false; public static var onError:Object; private static var _listenChannelName:String = "__ms_"; private static var _servicesURL:String = "http://www.mochiads.com/static/lib/services/services.swf"; public static var netup:Boolean = true; public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _sendChannel.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ onError("NotConnected"); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _clip._queue.push({methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); }; if (_clip != null){ if (((!((_clip._callbacks == null))) && (!((_clip._nextcallbackID == null))))){ _clip._callbacks[_clip._nextcallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _clip._nextcallbackID++; }; }; } public static function get connected():Boolean{ return (_connected); } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (_clip != null){ if (_clip._queue != null){ while (_clip._queue.length > 0) { _local2 = _clip._queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _clip._callbacks[_local2.callbackID]; }; delete _clip._callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; }; } private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{ var _local4:int; var _local14:Loader; var _local3:Array = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23]; var _local5:Array = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3]; var _local6:Array = [0, 64, 0, 0, 0]; var _local7:MovieClip = new MovieClip(); var _local8:LocalConnection = new LocalConnection(); var _local9:String = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().getTime())); _local8 = new LocalConnection(); _local7.lc = _local8; _local7.click = _arg2; _local8.client = _local7; _local8.connect(_local9); var _local10:ByteArray = new ByteArray(); var _local11:ByteArray = new ByteArray(); _local11.endian = Endian.LITTLE_ENDIAN; _local11.writeShort(1); _local11.writeUTFBytes(((_arg1 + " ") + _local9)); _local11.writeByte(0); var _local12:uint = ((_local3.length + _local11.length) + 4); var _local13:uint = (_local12 + 35); _local10.endian = Endian.LITTLE_ENDIAN; _local10.writeUTFBytes("FWS"); _local10.writeByte(8); _local10.writeUnsignedInt(_local13); for each (_local4 in _local5) { _local10.writeByte(_local4); }; _local10.writeUnsignedInt(_local12); _local10.writeByte(136); _local10.writeShort(_local11.length); _local10.writeBytes(_local11); for each (_local4 in _local3) { _local10.writeByte(_local4); }; for each (_local4 in _local6) { _local10.writeByte(_local4); }; _local14 = new Loader(); _local14.loadBytes(_local10); _local7.addChild(_local14); return (_local7); } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } public static function get childClip():Object{ return (_clip); } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{ var avm1Click:DisplayObject; var x:String; var req:URLRequest; var loader:Loader; var setURL:Function; var err:Function; var complete:Function; var url = _arg1; var burl = _arg2; var btn = _arg3; var onClick = _arg4; var vars:Object = new Object(); vars["mav"] = getVersion(); vars["swfv"] = "9"; vars["swfurl"] = btn.loaderInfo.loaderURL; vars["fv"] = Capabilities.version; vars["os"] = Capabilities.os; vars["lang"] = Capabilities.language; vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY); var s = "?"; var i:Number = 0; for (x in vars) { if (i != 0){ s = (s + "&"); }; i = (i + 1); s = (((s + x) + "=") + escape(vars[x])); }; req = new URLRequest("http://x.mochiads.com/linkping.swf"); loader = new Loader(); setURL = function (_arg1:String):void{ if (avm1Click){ btn.removeChild(avm1Click); }; avm1Click = clickMovie(_arg1, onClick); var _local2:Rectangle = btn.getBounds(btn); btn.addChild(avm1Click); avm1Click.x = _local2.x; avm1Click.y = _local2.y; avm1Click.scaleX = (0.01 * _local2.width); avm1Click.scaleY = (0.01 * _local2.height); }; err = function (_arg1:Object):void{ netup = false; _arg1.target.removeEventListener(_arg1.type, arguments.callee); setURL(burl); }; complete = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; if (netup){ setURL((url + s)); } else { setURL(burl); }; if (!((netupAttempted) || (_connected))){ netupAttempted = true; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.load(req); }; } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _listenChannel.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); } catch(error:Error) { }; }; } public static function allowDomains(_arg1:String):String{ var _local2:String; if (Security.sandboxType != "application"){ Security.allowDomain("*"); Security.allowInsecureDomain("*"); }; if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType != "application"){ Security.allowDomain("*"); Security.allowInsecureDomain("*"); }; }; return (_local2); } public static function getVersion():String{ return ("1.43"); } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); if (_clip.parent != null){ Sprite(_clip.parent).removeChild(_clip); }; } private static function onStatus(_arg1:StatusEvent):void{ switch (_arg1.level){ case "error": _connected = false; _listenChannel.connect(_listenChannelName); break; }; } public static function get id():String{ return (_id); } private static function urlOptions(_arg1:Object):Object{ var _local4:Array; var _local5:Number; var _local6:Array; var _local2:Object = {}; var _local3:String = _arg1.loaderInfo.parameters.mochiad_options; if (_local3){ _local4 = _local3.split("&"); _local5 = 0; while (_local5 < _local4.length) { _local6 = _local4[_local5].split("="); _local2[unescape(_local6[0])] = unescape(_local6[1]); _local5++; }; }; return (_local2); } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_arg1 != null){ if ((_arg1 is Sprite)){ _container = _arg1; }; }; if (_arg2){ if ((_container is Sprite)){ Sprite(_container).addChild(_clip); }; }; } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ var args = _arg1; var callbackObject = _arg2; var callbackMethod = _arg3; if (args != null){ if (args.onError != null){ args.onError.apply(null, ["NotConnected"]); }; if (((!((args.options == null))) && (!((args.options.onError == null))))){ args.options.onError.apply(null, ["NotConnected"]); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ try { var _local5 = callbackObject; _local5[callbackMethod](args); } catch(error:Error) { }; } else { if (callbackMethod != null){ try { callbackMethod.apply(args); } catch(error:Error) { }; }; }; }; } private static function initComChannels():void{ if (!_connected){ _sendChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_container, version:getVersion(), parentURL:_container.loaderInfo.loaderURL}); _listenChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _clip.onReceive = function (_arg1:Object):void{ var methodName:String; var pkg = _arg1; var cb:String = pkg.callbackID; var cblst:Object = this.client._callbacks[cb]; if (!cblst){ return; }; var method:* = cblst.callbackMethod; methodName = ""; var obj:Object = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString())); }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { trace(("Error invoking method on object: " + error.toString())); }; }; }; delete this.client._callbacks[cb]; }; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; trace("connected!"); _connecting = false; _connected = true; while (_clip._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _clip._queue.shift()); }; }; } private static function listen():void{ _listenChannel = new LocalConnection(); _listenChannel.client = _clip; _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; _listenChannel.allowDomain("*", "localhost"); _listenChannel.allowInsecureDomain("*", "localhost"); _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); initComChannels(); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ var id = _arg1; var clip = _arg2; var clipname:String = ("_mochiservices_com_" + id); if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ return (null); }; if (urlOptions(clip).servicesURL != undefined){ _servicesURL = urlOptions(clip).servicesURL; }; MochiServices.allowDomains(_servicesURL); _clip = createEmptyMovieClip(clip, clipname, 10336, false); _loader = new Loader(); _timer = new Timer(1000, 0); _startTime = getTimer(); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); var f:Function = function (_arg1:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); }; _listenChannelName = (_listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor((Math.random() * 99999)))); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); var req:URLRequest = new URLRequest(_servicesURL); var vars:URLVariables = new URLVariables(); vars.listenLC = _listenChannelName; vars.mochiad_options = clip.loaderInfo.parameters.mochiad_options; req.data = vars; _loader.load(req); _clip.addChild(_loader); _clip._mochiservices_com = _loader; _sendChannel = new LocalConnection(); _clip._queue = []; _clip._nextcallbackID = 0; _clip._callbacks = {}; listen(); return (_clip); } public static function get clip():Object{ return (_container); } public static function bringToTop(_arg1:Event):void{ var e = _arg1; if (MochiServices.clip != null){ if (MochiServices.childClip != null){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; }; } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; if ((clip is DisplayObject)){ if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ trace(_arg1); }; }; }; } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Boolean=true):MovieClip{ var parent = _arg1; var name = _arg2; var depth = _arg3; var doAdd = _arg4; var mc:MovieClip = new MovieClip(); if (doAdd){ if (((false) && (depth))){ parent.addChildAt(mc, depth); } else { parent.addChild(mc); }; }; try { parent[name] = mc; } catch(e:Error) { throw (new Error("MochiServices requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; mc["_name"] = name; return (mc); } public static function connectWait(_arg1:TimerEvent):void{ if ((getTimer() - _startTime) > 10000){ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); }; _timer.stop(); }; } } }//package mochi
Section 88
//BitmapAsset (mx.core.BitmapAsset) package mx.core { import flash.display.*; public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject { mx_internal static const VERSION:String = "3.2.0.3958"; public function BitmapAsset(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } public function get measuredWidth():Number{ if (bitmapData){ return (bitmapData.width); }; return (0); } public function get measuredHeight():Number{ if (bitmapData){ return (bitmapData.height); }; return (0); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 89
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "3.2.0.3958"; } }//package mx.core
Section 90
//EdgeMetrics (mx.core.EdgeMetrics) package mx.core { public class EdgeMetrics { public var top:Number; public var left:Number; public var bottom:Number; public var right:Number; mx_internal static const VERSION:String = "3.2.0.3958"; public static const EMPTY:EdgeMetrics = new EdgeMetrics(0, 0, 0, 0); ; public function EdgeMetrics(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){ this.left = _arg1; this.top = _arg2; this.right = _arg3; this.bottom = _arg4; } public function clone():EdgeMetrics{ return (new EdgeMetrics(left, top, right, bottom)); } } }//package mx.core
Section 91
//FlexBitmap (mx.core.FlexBitmap) package mx.core { import flash.display.*; import mx.utils.*; public class FlexBitmap extends Bitmap { mx_internal static const VERSION:String = "3.2.0.3958"; public function FlexBitmap(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ var bitmapData = _arg1; var pixelSnapping = _arg2; var smoothing = _arg3; super(bitmapData, pixelSnapping, smoothing); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 92
//FlexLoader (mx.core.FlexLoader) package mx.core { import flash.display.*; import mx.utils.*; public class FlexLoader extends Loader { mx_internal static const VERSION:String = "3.2.0.3958"; public function FlexLoader(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 93
//FlexShape (mx.core.FlexShape) package mx.core { import flash.display.*; import mx.utils.*; public class FlexShape extends Shape { mx_internal static const VERSION:String = "3.2.0.3958"; public function FlexShape(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 94
//FlexVersion (mx.core.FlexVersion) package mx.core { import mx.resources.*; public class FlexVersion { public static const VERSION_2_0_1:uint = 33554433; public static const CURRENT_VERSION:uint = 50331648; public static const VERSION_3_0:uint = 50331648; public static const VERSION_2_0:uint = 33554432; public static const VERSION_ALREADY_READ:String = "versionAlreadyRead"; public static const VERSION_ALREADY_SET:String = "versionAlreadySet"; mx_internal static const VERSION:String = "3.2.0.3958"; private static var compatibilityVersionChanged:Boolean = false; private static var _compatibilityErrorFunction:Function; private static var _compatibilityVersion:uint = 50331648; private static var compatibilityVersionRead:Boolean = false; mx_internal static function changeCompatibilityVersionString(_arg1:String):void{ var _local2:Array = _arg1.split("."); var _local3:uint = parseInt(_local2[0]); var _local4:uint = parseInt(_local2[1]); var _local5:uint = parseInt(_local2[2]); _compatibilityVersion = (((_local3 << 24) + (_local4 << 16)) + _local5); } public static function set compatibilityVersion(_arg1:uint):void{ var _local2:String; if (_arg1 == _compatibilityVersion){ return; }; if (compatibilityVersionChanged){ if (compatibilityErrorFunction == null){ _local2 = ResourceManager.getInstance().getString("core", VERSION_ALREADY_SET); throw (new Error(_local2)); }; compatibilityErrorFunction(_arg1, VERSION_ALREADY_SET); }; if (compatibilityVersionRead){ if (compatibilityErrorFunction == null){ _local2 = ResourceManager.getInstance().getString("core", VERSION_ALREADY_READ); throw (new Error(_local2)); }; compatibilityErrorFunction(_arg1, VERSION_ALREADY_READ); }; _compatibilityVersion = _arg1; compatibilityVersionChanged = true; } public static function get compatibilityVersion():uint{ compatibilityVersionRead = true; return (_compatibilityVersion); } public static function set compatibilityErrorFunction(_arg1:Function):void{ _compatibilityErrorFunction = _arg1; } public static function set compatibilityVersionString(_arg1:String):void{ var _local2:Array = _arg1.split("."); var _local3:uint = parseInt(_local2[0]); var _local4:uint = parseInt(_local2[1]); var _local5:uint = parseInt(_local2[2]); compatibilityVersion = (((_local3 << 24) + (_local4 << 16)) + _local5); } public static function get compatibilityErrorFunction():Function{ return (_compatibilityErrorFunction); } public static function get compatibilityVersionString():String{ var _local1:uint = ((compatibilityVersion >> 24) & 0xFF); var _local2:uint = ((compatibilityVersion >> 16) & 0xFF); var _local3:uint = (compatibilityVersion & 0xFFFF); return (((((_local1.toString() + ".") + _local2.toString()) + ".") + _local3.toString())); } } }//package mx.core
Section 95
//IBorder (mx.core.IBorder) package mx.core { public interface IBorder { function get borderMetrics():EdgeMetrics; } }//package mx.core
Section 96
//IButton (mx.core.IButton) package mx.core { public interface IButton extends IUIComponent { function get emphasized():Boolean; function set emphasized(_arg1:Boolean):void; function callLater(_arg1:Function, _arg2:Array=null):void; } }//package mx.core
Section 97
//IChildList (mx.core.IChildList) package mx.core { import flash.display.*; import flash.geom.*; public interface IChildList { function get numChildren():int; function removeChild(_arg1:DisplayObject):DisplayObject; function getChildByName(_arg1:String):DisplayObject; function removeChildAt(_arg1:int):DisplayObject; function getChildIndex(_arg1:DisplayObject):int; function addChildAt(_arg1:DisplayObject, _arg2:int):DisplayObject; function getObjectsUnderPoint(_arg1:Point):Array; function setChildIndex(_arg1:DisplayObject, _arg2:int):void; function getChildAt(_arg1:int):DisplayObject; function addChild(_arg1:DisplayObject):DisplayObject; function contains(_arg1:DisplayObject):Boolean; } }//package mx.core
Section 98
//IContainer (mx.core.IContainer) package mx.core { import flash.display.*; import flash.geom.*; import mx.managers.*; import flash.media.*; import flash.text.*; public interface IContainer extends IUIComponent { function set hitArea(_arg1:Sprite):void; function swapChildrenAt(_arg1:int, _arg2:int):void; function getChildByName(_arg1:String):DisplayObject; function get doubleClickEnabled():Boolean; function get graphics():Graphics; function get useHandCursor():Boolean; function addChildAt(_arg1:DisplayObject, _arg2:int):DisplayObject; function set mouseChildren(_arg1:Boolean):void; function set creatingContentPane(_arg1:Boolean):void; function get textSnapshot():TextSnapshot; function getChildIndex(_arg1:DisplayObject):int; function set doubleClickEnabled(_arg1:Boolean):void; function getObjectsUnderPoint(_arg1:Point):Array; function get creatingContentPane():Boolean; function setChildIndex(_arg1:DisplayObject, _arg2:int):void; function get soundTransform():SoundTransform; function set useHandCursor(_arg1:Boolean):void; function get numChildren():int; function contains(_arg1:DisplayObject):Boolean; function get verticalScrollPosition():Number; function set defaultButton(_arg1:IFlexDisplayObject):void; function swapChildren(_arg1:DisplayObject, _arg2:DisplayObject):void; function set horizontalScrollPosition(_arg1:Number):void; function get focusManager():IFocusManager; function startDrag(_arg1:Boolean=false, _arg2:Rectangle=null):void; function set mouseEnabled(_arg1:Boolean):void; function getChildAt(_arg1:int):DisplayObject; function set soundTransform(_arg1:SoundTransform):void; function get tabChildren():Boolean; function get tabIndex():int; function set focusRect(_arg1:Object):void; function get hitArea():Sprite; function get mouseChildren():Boolean; function removeChildAt(_arg1:int):DisplayObject; function get defaultButton():IFlexDisplayObject; function stopDrag():void; function set tabEnabled(_arg1:Boolean):void; function get horizontalScrollPosition():Number; function get focusRect():Object; function get viewMetrics():EdgeMetrics; function set verticalScrollPosition(_arg1:Number):void; function get dropTarget():DisplayObject; function get mouseEnabled():Boolean; function set tabChildren(_arg1:Boolean):void; function set buttonMode(_arg1:Boolean):void; function get tabEnabled():Boolean; function get buttonMode():Boolean; function removeChild(_arg1:DisplayObject):DisplayObject; function set tabIndex(_arg1:int):void; function addChild(_arg1:DisplayObject):DisplayObject; function areInaccessibleObjectsUnderPoint(_arg1:Point):Boolean; } }//package mx.core
Section 99
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 100
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.accessibility.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get visible():Boolean; function get rotation():Number; function localToGlobal(_arg1:Point):Point; function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function get blendMode():String; function get scale9Grid():Rectangle; function set name(_arg1:String):void; function set scaleX(_arg1:Number):void; function set scaleY(_arg1:Number):void; function get measuredWidth():Number; function get accessibilityProperties():AccessibilityProperties; function set scrollRect(_arg1:Rectangle):void; function get cacheAsBitmap():Boolean; function globalToLocal(_arg1:Point):Point; function get height():Number; function set blendMode(_arg1:String):void; function get parent():DisplayObjectContainer; function getBounds(_arg1:DisplayObject):Rectangle; function get opaqueBackground():Object; function set scale9Grid(_arg1:Rectangle):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set alpha(_arg1:Number):void; function set accessibilityProperties(_arg1:AccessibilityProperties):void; function get width():Number; function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean; function set cacheAsBitmap(_arg1:Boolean):void; function get scaleX():Number; function get scaleY():Number; function get scrollRect():Rectangle; function get mouseX():Number; function get mouseY():Number; function set height(_arg1:Number):void; function set mask(_arg1:DisplayObject):void; function getRect(_arg1:DisplayObject):Rectangle; function get alpha():Number; function set transform(_arg1:Transform):void; function move(_arg1:Number, _arg2:Number):void; function get loaderInfo():LoaderInfo; function get root():DisplayObject; function hitTestObject(_arg1:DisplayObject):Boolean; function set opaqueBackground(_arg1:Object):void; function set visible(_arg1:Boolean):void; function get mask():DisplayObject; function set x(_arg1:Number):void; function set y(_arg1:Number):void; function get transform():Transform; function set filters(_arg1:Array):void; function get x():Number; function get y():Number; function get filters():Array; function set rotation(_arg1:Number):void; function get stage():Stage; } }//package mx.core
Section 101
//IFlexModuleFactory (mx.core.IFlexModuleFactory) package mx.core { public interface IFlexModuleFactory { function create(... _args):Object; function info():Object; } }//package mx.core
Section 102
//IInvalidating (mx.core.IInvalidating) package mx.core { public interface IInvalidating { function validateNow():void; function invalidateSize():void; function invalidateDisplayList():void; function invalidateProperties():void; } }//package mx.core
Section 103
//IProgrammaticSkin (mx.core.IProgrammaticSkin) package mx.core { public interface IProgrammaticSkin { function validateNow():void; function validateDisplayList():void; } }//package mx.core
Section 104
//IRawChildrenContainer (mx.core.IRawChildrenContainer) package mx.core { public interface IRawChildrenContainer { function get rawChildren():IChildList; } }//package mx.core
Section 105
//IRectangularBorder (mx.core.IRectangularBorder) package mx.core { import flash.geom.*; public interface IRectangularBorder extends IBorder { function get backgroundImageBounds():Rectangle; function get hasBackgroundImage():Boolean; function set backgroundImageBounds(_arg1:Rectangle):void; function layoutBackgroundImage():void; } }//package mx.core
Section 106
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function get instanceIndices():Array; function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function get repeaters():Array; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 107
//ISWFBridgeGroup (mx.core.ISWFBridgeGroup) package mx.core { import flash.events.*; public interface ISWFBridgeGroup { function getChildBridgeProvider(_arg1:IEventDispatcher):ISWFBridgeProvider; function removeChildBridge(_arg1:IEventDispatcher):void; function get parentBridge():IEventDispatcher; function addChildBridge(_arg1:IEventDispatcher, _arg2:ISWFBridgeProvider):void; function set parentBridge(_arg1:IEventDispatcher):void; function containsBridge(_arg1:IEventDispatcher):Boolean; function getChildBridges():Array; } }//package mx.core
Section 108
//ISWFBridgeProvider (mx.core.ISWFBridgeProvider) package mx.core { import flash.events.*; public interface ISWFBridgeProvider { function get childAllowsParent():Boolean; function get swfBridge():IEventDispatcher; function get parentAllowsChild():Boolean; } }//package mx.core
Section 109
//IUIComponent (mx.core.IUIComponent) package mx.core { import flash.display.*; import mx.managers.*; public interface IUIComponent extends IFlexDisplayObject { function set focusPane(_arg1:Sprite):void; function get enabled():Boolean; function set enabled(_arg1:Boolean):void; function set isPopUp(_arg1:Boolean):void; function get explicitMinHeight():Number; function get percentWidth():Number; function get isPopUp():Boolean; function get owner():DisplayObjectContainer; function get percentHeight():Number; function get baselinePosition():Number; function owns(_arg1:DisplayObject):Boolean; function initialize():void; function get maxWidth():Number; function get minWidth():Number; function getExplicitOrMeasuredWidth():Number; function get explicitMaxWidth():Number; function get explicitMaxHeight():Number; function set percentHeight(_arg1:Number):void; function get minHeight():Number; function set percentWidth(_arg1:Number):void; function get document():Object; function get focusPane():Sprite; function getExplicitOrMeasuredHeight():Number; function set tweeningProperties(_arg1:Array):void; function set explicitWidth(_arg1:Number):void; function set measuredMinHeight(_arg1:Number):void; function get explicitMinWidth():Number; function get tweeningProperties():Array; function get maxHeight():Number; function set owner(_arg1:DisplayObjectContainer):void; function set includeInLayout(_arg1:Boolean):void; function setVisible(_arg1:Boolean, _arg2:Boolean=false):void; function parentChanged(_arg1:DisplayObjectContainer):void; function get explicitWidth():Number; function get measuredMinHeight():Number; function set measuredMinWidth(_arg1:Number):void; function set explicitHeight(_arg1:Number):void; function get includeInLayout():Boolean; function get measuredMinWidth():Number; function get explicitHeight():Number; function set systemManager(_arg1:ISystemManager):void; function set document(_arg1:Object):void; function get systemManager():ISystemManager; } }//package mx.core
Section 110
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 111
//Singleton (mx.core.Singleton) package mx.core { public class Singleton { mx_internal static const VERSION:String = "3.2.0.3958"; private static var classMap:Object = {}; public static function registerClass(_arg1:String, _arg2:Class):void{ var _local3:Class = classMap[_arg1]; if (!_local3){ classMap[_arg1] = _arg2; }; } public static function getClass(_arg1:String):Class{ return (classMap[_arg1]); } public static function getInstance(_arg1:String):Object{ var _local2:Class = classMap[_arg1]; if (!_local2){ throw (new Error((("No class registered for interface '" + _arg1) + "'."))); }; return (_local2["getInstance"]()); } } }//package mx.core
Section 112
//UIComponentGlobals (mx.core.UIComponentGlobals) package mx.core { import flash.display.*; import flash.geom.*; import mx.managers.*; public class UIComponentGlobals { mx_internal static var callLaterSuspendCount:int = 0; mx_internal static var layoutManager:ILayoutManager; mx_internal static var nextFocusObject:InteractiveObject; mx_internal static var designTime:Boolean = false; mx_internal static var tempMatrix:Matrix = new Matrix(); mx_internal static var callLaterDispatcherCount:int = 0; private static var _catchCallLaterExceptions:Boolean = false; public static function set catchCallLaterExceptions(_arg1:Boolean):void{ _catchCallLaterExceptions = _arg1; } public static function get designMode():Boolean{ return (designTime); } public static function set designMode(_arg1:Boolean):void{ designTime = _arg1; } public static function get catchCallLaterExceptions():Boolean{ return (_catchCallLaterExceptions); } } }//package mx.core
Section 113
//ModuleEvent (mx.events.ModuleEvent) package mx.events { import flash.events.*; import mx.modules.*; public class ModuleEvent extends ProgressEvent { public var errorText:String; private var _module:IModuleInfo; public static const READY:String = "ready"; public static const ERROR:String = "error"; public static const PROGRESS:String = "progress"; mx_internal static const VERSION:String = "3.2.0.3958"; public static const SETUP:String = "setup"; public static const UNLOAD:String = "unload"; public function ModuleEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:uint=0, _arg5:uint=0, _arg6:String=null, _arg7:IModuleInfo=null){ super(_arg1, _arg2, _arg3, _arg4, _arg5); this.errorText = _arg6; this._module = _arg7; } public function get module():IModuleInfo{ if (_module){ return (_module); }; return ((target as IModuleInfo)); } override public function clone():Event{ return (new ModuleEvent(type, bubbles, cancelable, bytesLoaded, bytesTotal, errorText, module)); } } }//package mx.events
Section 114
//ResourceEvent (mx.events.ResourceEvent) package mx.events { import flash.events.*; public class ResourceEvent extends ProgressEvent { public var errorText:String; mx_internal static const VERSION:String = "3.2.0.3958"; public static const COMPLETE:String = "complete"; public static const PROGRESS:String = "progress"; public static const ERROR:String = "error"; public function ResourceEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:uint=0, _arg5:uint=0, _arg6:String=null){ super(_arg1, _arg2, _arg3, _arg4, _arg5); this.errorText = _arg6; } override public function clone():Event{ return (new ResourceEvent(type, bubbles, cancelable, bytesLoaded, bytesTotal, errorText)); } } }//package mx.events
Section 115
//StyleEvent (mx.events.StyleEvent) package mx.events { import flash.events.*; public class StyleEvent extends ProgressEvent { public var errorText:String; mx_internal static const VERSION:String = "3.2.0.3958"; public static const COMPLETE:String = "complete"; public static const PROGRESS:String = "progress"; public static const ERROR:String = "error"; public function StyleEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:uint=0, _arg5:uint=0, _arg6:String=null){ super(_arg1, _arg2, _arg3, _arg4, _arg5); this.errorText = _arg6; } override public function clone():Event{ return (new StyleEvent(type, bubbles, cancelable, bytesLoaded, bytesTotal, errorText)); } } }//package mx.events
Section 116
//RectangularDropShadow (mx.graphics.RectangularDropShadow) package mx.graphics { import mx.core.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import mx.utils.*; public class RectangularDropShadow { private var leftShadow:BitmapData; private var _tlRadius:Number;// = 0 private var _trRadius:Number;// = 0 private var _angle:Number;// = 45 private var topShadow:BitmapData; private var _distance:Number;// = 4 private var rightShadow:BitmapData; private var _alpha:Number;// = 0.4 private var shadow:BitmapData; private var _brRadius:Number;// = 0 private var _blRadius:Number;// = 0 private var _color:int;// = 0 private var bottomShadow:BitmapData; private var changed:Boolean;// = true mx_internal static const VERSION:String = "3.2.0.3958"; public function get blRadius():Number{ return (_blRadius); } public function set brRadius(_arg1:Number):void{ if (_brRadius != _arg1){ _brRadius = _arg1; changed = true; }; } public function set color(_arg1:int):void{ if (_color != _arg1){ _color = _arg1; changed = true; }; } public function drawShadow(_arg1:Graphics, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; if (changed){ createShadowBitmaps(); changed = false; }; _arg4 = Math.ceil(_arg4); _arg5 = Math.ceil(_arg5); var _local6:int = (leftShadow) ? leftShadow.width : 0; var _local7:int = (rightShadow) ? rightShadow.width : 0; var _local8:int = (topShadow) ? topShadow.height : 0; var _local9:int = (bottomShadow) ? bottomShadow.height : 0; var _local10:int = (_local6 + _local7); var _local11:int = (_local8 + _local9); var _local12:Number = ((_arg5 + _local11) / 2); var _local13:Number = ((_arg4 + _local10) / 2); var _local14:Matrix = new Matrix(); if (((leftShadow) || (topShadow))){ _local15 = Math.min((tlRadius + _local10), _local13); _local16 = Math.min((tlRadius + _local11), _local12); _local14.tx = (_arg2 - _local6); _local14.ty = (_arg3 - _local8); _arg1.beginBitmapFill(shadow, _local14); _arg1.drawRect((_arg2 - _local6), (_arg3 - _local8), _local15, _local16); _arg1.endFill(); }; if (((rightShadow) || (topShadow))){ _local17 = Math.min((trRadius + _local10), _local13); _local18 = Math.min((trRadius + _local11), _local12); _local14.tx = (((_arg2 + _arg4) + _local7) - shadow.width); _local14.ty = (_arg3 - _local8); _arg1.beginBitmapFill(shadow, _local14); _arg1.drawRect((((_arg2 + _arg4) + _local7) - _local17), (_arg3 - _local8), _local17, _local18); _arg1.endFill(); }; if (((leftShadow) || (bottomShadow))){ _local19 = Math.min((blRadius + _local10), _local13); _local20 = Math.min((blRadius + _local11), _local12); _local14.tx = (_arg2 - _local6); _local14.ty = (((_arg3 + _arg5) + _local9) - shadow.height); _arg1.beginBitmapFill(shadow, _local14); _arg1.drawRect((_arg2 - _local6), (((_arg3 + _arg5) + _local9) - _local20), _local19, _local20); _arg1.endFill(); }; if (((rightShadow) || (bottomShadow))){ _local21 = Math.min((brRadius + _local10), _local13); _local22 = Math.min((brRadius + _local11), _local12); _local14.tx = (((_arg2 + _arg4) + _local7) - shadow.width); _local14.ty = (((_arg3 + _arg5) + _local9) - shadow.height); _arg1.beginBitmapFill(shadow, _local14); _arg1.drawRect((((_arg2 + _arg4) + _local7) - _local21), (((_arg3 + _arg5) + _local9) - _local22), _local21, _local22); _arg1.endFill(); }; if (leftShadow){ _local14.tx = (_arg2 - _local6); _local14.ty = 0; _arg1.beginBitmapFill(leftShadow, _local14); _arg1.drawRect((_arg2 - _local6), ((_arg3 - _local8) + _local16), _local6, ((((_arg5 + _local8) + _local9) - _local16) - _local20)); _arg1.endFill(); }; if (rightShadow){ _local14.tx = (_arg2 + _arg4); _local14.ty = 0; _arg1.beginBitmapFill(rightShadow, _local14); _arg1.drawRect((_arg2 + _arg4), ((_arg3 - _local8) + _local18), _local7, ((((_arg5 + _local8) + _local9) - _local18) - _local22)); _arg1.endFill(); }; if (topShadow){ _local14.tx = 0; _local14.ty = (_arg3 - _local8); _arg1.beginBitmapFill(topShadow, _local14); _arg1.drawRect(((_arg2 - _local6) + _local15), (_arg3 - _local8), ((((_arg4 + _local6) + _local7) - _local15) - _local17), _local8); _arg1.endFill(); }; if (bottomShadow){ _local14.tx = 0; _local14.ty = (_arg3 + _arg5); _arg1.beginBitmapFill(bottomShadow, _local14); _arg1.drawRect(((_arg2 - _local6) + _local19), (_arg3 + _arg5), ((((_arg4 + _local6) + _local7) - _local19) - _local21), _local9); _arg1.endFill(); }; } public function get brRadius():Number{ return (_brRadius); } public function get angle():Number{ return (_angle); } private function createShadowBitmaps():void{ var _local1:Number = ((Math.max(tlRadius, blRadius) + (2 * distance)) + Math.max(trRadius, brRadius)); var _local2:Number = ((Math.max(tlRadius, trRadius) + (2 * distance)) + Math.max(blRadius, brRadius)); if ((((_local1 < 0)) || ((_local2 < 0)))){ return; }; var _local3:Shape = new FlexShape(); var _local4:Graphics = _local3.graphics; _local4.beginFill(0xFFFFFF); GraphicsUtil.drawRoundRectComplex(_local4, 0, 0, _local1, _local2, tlRadius, trRadius, blRadius, brRadius); _local4.endFill(); var _local5:BitmapData = new BitmapData(_local1, _local2, true, 0); _local5.draw(_local3, new Matrix()); var _local6:DropShadowFilter = new DropShadowFilter(distance, angle, color, alpha); _local6.knockout = true; var _local7:Rectangle = new Rectangle(0, 0, _local1, _local2); var _local8:Rectangle = _local5.generateFilterRect(_local7, _local6); var _local9:Number = (_local7.left - _local8.left); var _local10:Number = (_local8.right - _local7.right); var _local11:Number = (_local7.top - _local8.top); var _local12:Number = (_local8.bottom - _local7.bottom); shadow = new BitmapData(_local8.width, _local8.height); shadow.applyFilter(_local5, _local7, new Point(_local9, _local11), _local6); var _local13:Point = new Point(0, 0); var _local14:Rectangle = new Rectangle(); if (_local9 > 0){ _local14.x = 0; _local14.y = ((tlRadius + _local11) + _local12); _local14.width = _local9; _local14.height = 1; leftShadow = new BitmapData(_local9, 1); leftShadow.copyPixels(shadow, _local14, _local13); } else { leftShadow = null; }; if (_local10 > 0){ _local14.x = (shadow.width - _local10); _local14.y = ((trRadius + _local11) + _local12); _local14.width = _local10; _local14.height = 1; rightShadow = new BitmapData(_local10, 1); rightShadow.copyPixels(shadow, _local14, _local13); } else { rightShadow = null; }; if (_local11 > 0){ _local14.x = ((tlRadius + _local9) + _local10); _local14.y = 0; _local14.width = 1; _local14.height = _local11; topShadow = new BitmapData(1, _local11); topShadow.copyPixels(shadow, _local14, _local13); } else { topShadow = null; }; if (_local12 > 0){ _local14.x = ((blRadius + _local9) + _local10); _local14.y = (shadow.height - _local12); _local14.width = 1; _local14.height = _local12; bottomShadow = new BitmapData(1, _local12); bottomShadow.copyPixels(shadow, _local14, _local13); } else { bottomShadow = null; }; } public function get alpha():Number{ return (_alpha); } public function get color():int{ return (_color); } public function set angle(_arg1:Number):void{ if (_angle != _arg1){ _angle = _arg1; changed = true; }; } public function set trRadius(_arg1:Number):void{ if (_trRadius != _arg1){ _trRadius = _arg1; changed = true; }; } public function set tlRadius(_arg1:Number):void{ if (_tlRadius != _arg1){ _tlRadius = _arg1; changed = true; }; } public function get trRadius():Number{ return (_trRadius); } public function set distance(_arg1:Number):void{ if (_distance != _arg1){ _distance = _arg1; changed = true; }; } public function get distance():Number{ return (_distance); } public function get tlRadius():Number{ return (_tlRadius); } public function set alpha(_arg1:Number):void{ if (_alpha != _arg1){ _alpha = _arg1; changed = true; }; } public function set blRadius(_arg1:Number):void{ if (_blRadius != _arg1){ _blRadius = _arg1; changed = true; }; } } }//package mx.graphics
Section 117
//IFocusManager (mx.managers.IFocusManager) package mx.managers { import flash.events.*; import mx.core.*; import flash.display.*; public interface IFocusManager { function get focusPane():Sprite; function getFocus():IFocusManagerComponent; function deactivate():void; function set defaultButton(_arg1:IButton):void; function set focusPane(_arg1:Sprite):void; function set showFocusIndicator(_arg1:Boolean):void; function moveFocus(_arg1:String, _arg2:DisplayObject=null):void; function addSWFBridge(_arg1:IEventDispatcher, _arg2:DisplayObject):void; function removeSWFBridge(_arg1:IEventDispatcher):void; function get defaultButtonEnabled():Boolean; function findFocusManagerComponent(_arg1:InteractiveObject):IFocusManagerComponent; function get nextTabIndex():int; function get defaultButton():IButton; function get showFocusIndicator():Boolean; function setFocus(_arg1:IFocusManagerComponent):void; function activate():void; function showFocus():void; function set defaultButtonEnabled(_arg1:Boolean):void; function hideFocus():void; function getNextFocusManagerComponent(_arg1:Boolean=false):IFocusManagerComponent; } }//package mx.managers
Section 118
//IFocusManagerComponent (mx.managers.IFocusManagerComponent) package mx.managers { public interface IFocusManagerComponent { function set focusEnabled(_arg1:Boolean):void; function drawFocus(_arg1:Boolean):void; function setFocus():void; function get focusEnabled():Boolean; function get tabEnabled():Boolean; function get tabIndex():int; function get mouseFocusEnabled():Boolean; } }//package mx.managers
Section 119
//IFocusManagerContainer (mx.managers.IFocusManagerContainer) package mx.managers { import flash.events.*; import flash.display.*; public interface IFocusManagerContainer extends IEventDispatcher { function set focusManager(_arg1:IFocusManager):void; function get focusManager():IFocusManager; function get systemManager():ISystemManager; function contains(_arg1:DisplayObject):Boolean; } }//package mx.managers
Section 120
//ILayoutManager (mx.managers.ILayoutManager) package mx.managers { import flash.events.*; public interface ILayoutManager extends IEventDispatcher { function validateNow():void; function validateClient(_arg1:ILayoutManagerClient, _arg2:Boolean=false):void; function isInvalid():Boolean; function invalidateDisplayList(_arg1:ILayoutManagerClient):void; function set usePhasedInstantiation(_arg1:Boolean):void; function invalidateSize(_arg1:ILayoutManagerClient):void; function get usePhasedInstantiation():Boolean; function invalidateProperties(_arg1:ILayoutManagerClient):void; } }//package mx.managers
Section 121
//ILayoutManagerClient (mx.managers.ILayoutManagerClient) package mx.managers { import flash.events.*; public interface ILayoutManagerClient extends IEventDispatcher { function get updateCompletePendingFlag():Boolean; function set updateCompletePendingFlag(_arg1:Boolean):void; function set initialized(_arg1:Boolean):void; function validateProperties():void; function validateDisplayList():void; function get nestLevel():int; function get initialized():Boolean; function get processedDescriptors():Boolean; function validateSize(_arg1:Boolean=false):void; function set nestLevel(_arg1:int):void; function set processedDescriptors(_arg1:Boolean):void; } }//package mx.managers
Section 122
//ISystemManager (mx.managers.ISystemManager) package mx.managers { import flash.events.*; import mx.core.*; import flash.display.*; import flash.geom.*; import flash.text.*; public interface ISystemManager extends IEventDispatcher, IChildList, IFlexModuleFactory { function set focusPane(_arg1:Sprite):void; function get toolTipChildren():IChildList; function useSWFBridge():Boolean; function isFontFaceEmbedded(_arg1:TextFormat):Boolean; function deployMouseShields(_arg1:Boolean):void; function get rawChildren():IChildList; function get topLevelSystemManager():ISystemManager; function dispatchEventFromSWFBridges(_arg1:Event, _arg2:IEventDispatcher=null, _arg3:Boolean=false, _arg4:Boolean=false):void; function getSandboxRoot():DisplayObject; function get swfBridgeGroup():ISWFBridgeGroup; function removeFocusManager(_arg1:IFocusManagerContainer):void; function addChildToSandboxRoot(_arg1:String, _arg2:DisplayObject):void; function get document():Object; function get focusPane():Sprite; function get loaderInfo():LoaderInfo; function addChildBridge(_arg1:IEventDispatcher, _arg2:DisplayObject):void; function getTopLevelRoot():DisplayObject; function removeChildBridge(_arg1:IEventDispatcher):void; function isDisplayObjectInABridgedApplication(_arg1:DisplayObject):Boolean; function get popUpChildren():IChildList; function get screen():Rectangle; function removeChildFromSandboxRoot(_arg1:String, _arg2:DisplayObject):void; function getDefinitionByName(_arg1:String):Object; function activate(_arg1:IFocusManagerContainer):void; function deactivate(_arg1:IFocusManagerContainer):void; function get cursorChildren():IChildList; function set document(_arg1:Object):void; function get embeddedFontList():Object; function set numModalWindows(_arg1:int):void; function isTopLevel():Boolean; function isTopLevelRoot():Boolean; function get numModalWindows():int; function addFocusManager(_arg1:IFocusManagerContainer):void; function get stage():Stage; function getVisibleApplicationRect(_arg1:Rectangle=null):Rectangle; } }//package mx.managers
Section 123
//SystemManagerGlobals (mx.managers.SystemManagerGlobals) package mx.managers { public class SystemManagerGlobals { public static var topLevelSystemManagers:Array = []; public static var changingListenersInOtherSystemManagers:Boolean; public static var bootstrapLoaderInfoURL:String; public static var showMouseCursor:Boolean; } }//package mx.managers
Section 124
//IModuleInfo (mx.modules.IModuleInfo) package mx.modules { import flash.events.*; import mx.core.*; import flash.system.*; import flash.utils.*; public interface IModuleInfo extends IEventDispatcher { function get ready():Boolean; function get loaded():Boolean; function load(_arg1:ApplicationDomain=null, _arg2:SecurityDomain=null, _arg3:ByteArray=null):void; function release():void; function get error():Boolean; function get data():Object; function publish(_arg1:IFlexModuleFactory):void; function get factory():IFlexModuleFactory; function set data(_arg1:Object):void; function get url():String; function get setup():Boolean; function unload():void; } }//package mx.modules
Section 125
//ModuleManager (mx.modules.ModuleManager) package mx.modules { import mx.core.*; public class ModuleManager { mx_internal static const VERSION:String = "3.2.0.3958"; public static function getModule(_arg1:String):IModuleInfo{ return (getSingleton().getModule(_arg1)); } private static function getSingleton():Object{ if (!ModuleManagerGlobals.managerSingleton){ ModuleManagerGlobals.managerSingleton = new ModuleManagerImpl(); }; return (ModuleManagerGlobals.managerSingleton); } public static function getAssociatedFactory(_arg1:Object):IFlexModuleFactory{ return (getSingleton().getAssociatedFactory(_arg1)); } } }//package mx.modules import flash.events.*; import mx.core.*; import flash.display.*; import flash.system.*; import mx.events.*; import flash.utils.*; import flash.net.*; class ModuleInfoProxy extends EventDispatcher implements IModuleInfo { private var _data:Object; private var info:ModuleInfo; private var referenced:Boolean;// = false private function ModuleInfoProxy(_arg1:ModuleInfo){ this.info = _arg1; _arg1.addEventListener(ModuleEvent.SETUP, moduleEventHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.PROGRESS, moduleEventHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.READY, moduleEventHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.ERROR, moduleEventHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.UNLOAD, moduleEventHandler, false, 0, true); } public function get loaded():Boolean{ return (info.loaded); } public function release():void{ if (referenced){ info.removeReference(); referenced = false; }; } public function get error():Boolean{ return (info.error); } public function get factory():IFlexModuleFactory{ return (info.factory); } public function publish(_arg1:IFlexModuleFactory):void{ info.publish(_arg1); } public function set data(_arg1:Object):void{ _data = _arg1; } public function get ready():Boolean{ return (info.ready); } public function load(_arg1:ApplicationDomain=null, _arg2:SecurityDomain=null, _arg3:ByteArray=null):void{ var _local4:ModuleEvent; info.resurrect(); if (!referenced){ info.addReference(); referenced = true; }; if (info.error){ dispatchEvent(new ModuleEvent(ModuleEvent.ERROR)); } else { if (info.loaded){ if (info.setup){ dispatchEvent(new ModuleEvent(ModuleEvent.SETUP)); if (info.ready){ _local4 = new ModuleEvent(ModuleEvent.PROGRESS); _local4.bytesLoaded = info.size; _local4.bytesTotal = info.size; dispatchEvent(_local4); dispatchEvent(new ModuleEvent(ModuleEvent.READY)); }; }; } else { info.load(_arg1, _arg2, _arg3); }; }; } private function moduleEventHandler(_arg1:ModuleEvent):void{ dispatchEvent(_arg1); } public function get url():String{ return (info.url); } public function get data():Object{ return (_data); } public function get setup():Boolean{ return (info.setup); } public function unload():void{ info.unload(); info.removeEventListener(ModuleEvent.SETUP, moduleEventHandler); info.removeEventListener(ModuleEvent.PROGRESS, moduleEventHandler); info.removeEventListener(ModuleEvent.READY, moduleEventHandler); info.removeEventListener(ModuleEvent.ERROR, moduleEventHandler); info.removeEventListener(ModuleEvent.UNLOAD, moduleEventHandler); } } class ModuleManagerImpl extends EventDispatcher { private var moduleList:Object; private function ModuleManagerImpl(){ moduleList = {}; super(); } public function getModule(_arg1:String):IModuleInfo{ var _local2:ModuleInfo = (moduleList[_arg1] as ModuleInfo); if (!_local2){ _local2 = new ModuleInfo(_arg1); moduleList[_arg1] = _local2; }; return (new ModuleInfoProxy(_local2)); } public function getAssociatedFactory(_arg1:Object):IFlexModuleFactory{ var m:Object; var info:ModuleInfo; var domain:ApplicationDomain; var cls:Class; var object = _arg1; var className:String = getQualifiedClassName(object); for each (m in moduleList) { info = (m as ModuleInfo); if (!info.ready){ } else { domain = info.applicationDomain; try { cls = Class(domain.getDefinition(className)); if ((object is cls)){ return (info.factory); }; } catch(error:Error) { }; }; }; return (null); } } class ModuleInfo extends EventDispatcher { private var _error:Boolean;// = false private var loader:Loader; private var factoryInfo:FactoryInfo; private var limbo:Dictionary; private var _loaded:Boolean;// = false private var _ready:Boolean;// = false private var numReferences:int;// = 0 private var _url:String; private var _setup:Boolean;// = false private function ModuleInfo(_arg1:String){ _url = _arg1; } private function clearLoader():void{ if (loader){ if (loader.contentLoaderInfo){ loader.contentLoaderInfo.removeEventListener(Event.INIT, initHandler); loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, completeHandler); loader.contentLoaderInfo.removeEventListener(ProgressEvent.PROGRESS, progressHandler); loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); loader.contentLoaderInfo.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); }; try { if (loader.content){ loader.content.removeEventListener("ready", readyHandler); loader.content.removeEventListener("error", moduleErrorHandler); }; } catch(error:Error) { }; if (_loaded){ try { loader.close(); } catch(error:Error) { }; }; try { loader.unload(); } catch(error:Error) { }; loader = null; }; } public function get size():int{ return ((((!(limbo)) && (factoryInfo))) ? factoryInfo.bytesTotal : 0); } public function get loaded():Boolean{ return ((limbo) ? false : _loaded); } public function release():void{ if (((_ready) && (!(limbo)))){ limbo = new Dictionary(true); limbo[factoryInfo] = 1; factoryInfo = null; } else { unload(); }; } public function get error():Boolean{ return ((limbo) ? false : _error); } public function get factory():IFlexModuleFactory{ return ((((!(limbo)) && (factoryInfo))) ? factoryInfo.factory : null); } public function completeHandler(_arg1:Event):void{ var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = loader.contentLoaderInfo.bytesLoaded; _local2.bytesTotal = loader.contentLoaderInfo.bytesTotal; dispatchEvent(_local2); } public function publish(_arg1:IFlexModuleFactory):void{ if (factoryInfo){ return; }; if (_url.indexOf("published://") != 0){ return; }; factoryInfo = new FactoryInfo(); factoryInfo.factory = _arg1; _loaded = true; _setup = true; _ready = true; _error = false; dispatchEvent(new ModuleEvent(ModuleEvent.SETUP)); dispatchEvent(new ModuleEvent(ModuleEvent.PROGRESS)); dispatchEvent(new ModuleEvent(ModuleEvent.READY)); } public function initHandler(_arg1:Event):void{ var moduleEvent:ModuleEvent; var event = _arg1; factoryInfo = new FactoryInfo(); try { factoryInfo.factory = (loader.content as IFlexModuleFactory); } catch(error:Error) { }; if (!factoryInfo.factory){ moduleEvent = new ModuleEvent(ModuleEvent.ERROR, event.bubbles, event.cancelable); moduleEvent.bytesLoaded = 0; moduleEvent.bytesTotal = 0; moduleEvent.errorText = "SWF is not a loadable module"; dispatchEvent(moduleEvent); return; }; loader.content.addEventListener("ready", readyHandler); loader.content.addEventListener("error", moduleErrorHandler); try { factoryInfo.applicationDomain = loader.contentLoaderInfo.applicationDomain; } catch(error:Error) { }; _setup = true; dispatchEvent(new ModuleEvent(ModuleEvent.SETUP)); } public function resurrect():void{ var _local1:Object; if (((!(factoryInfo)) && (limbo))){ for (_local1 in limbo) { factoryInfo = (_local1 as FactoryInfo); break; }; limbo = null; }; if (!factoryInfo){ if (_loaded){ dispatchEvent(new ModuleEvent(ModuleEvent.UNLOAD)); }; loader = null; _loaded = false; _setup = false; _ready = false; _error = false; }; } public function errorHandler(_arg1:ErrorEvent):void{ _error = true; var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = 0; _local2.bytesTotal = 0; _local2.errorText = _arg1.text; dispatchEvent(_local2); } public function get ready():Boolean{ return ((limbo) ? false : _ready); } private function loadBytes(_arg1:ApplicationDomain, _arg2:ByteArray):void{ var _local3:LoaderContext = new LoaderContext(); _local3.applicationDomain = (_arg1) ? _arg1 : new ApplicationDomain(ApplicationDomain.currentDomain); if (("allowLoadBytesCodeExecution" in _local3)){ _local3["allowLoadBytesCodeExecution"] = true; }; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.INIT, initHandler); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); loader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); loader.loadBytes(_arg2, _local3); } public function removeReference():void{ numReferences--; if (numReferences == 0){ release(); }; } public function addReference():void{ numReferences++; } public function progressHandler(_arg1:ProgressEvent):void{ var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; dispatchEvent(_local2); } public function load(_arg1:ApplicationDomain=null, _arg2:SecurityDomain=null, _arg3:ByteArray=null):void{ if (_loaded){ return; }; _loaded = true; limbo = null; if (_arg3){ loadBytes(_arg1, _arg3); return; }; if (_url.indexOf("published://") == 0){ return; }; var _local4:URLRequest = new URLRequest(_url); var _local5:LoaderContext = new LoaderContext(); _local5.applicationDomain = (_arg1) ? _arg1 : new ApplicationDomain(ApplicationDomain.currentDomain); _local5.securityDomain = _arg2; if ((((_arg2 == null)) && ((Security.sandboxType == Security.REMOTE)))){ _local5.securityDomain = SecurityDomain.currentDomain; }; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.INIT, initHandler); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler); loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, progressHandler); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); loader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); loader.load(_local4, _local5); } public function get url():String{ return (_url); } public function get applicationDomain():ApplicationDomain{ return ((((!(limbo)) && (factoryInfo))) ? factoryInfo.applicationDomain : null); } public function moduleErrorHandler(_arg1:Event):void{ var _local2:ModuleEvent; _ready = true; factoryInfo.bytesTotal = loader.contentLoaderInfo.bytesTotal; clearLoader(); if ((_arg1 is ModuleEvent)){ _local2 = ModuleEvent(_arg1); } else { _local2 = new ModuleEvent(ModuleEvent.ERROR); }; dispatchEvent(_local2); } public function readyHandler(_arg1:Event):void{ _ready = true; factoryInfo.bytesTotal = loader.contentLoaderInfo.bytesTotal; clearLoader(); dispatchEvent(new ModuleEvent(ModuleEvent.READY)); } public function get setup():Boolean{ return ((limbo) ? false : _setup); } public function unload():void{ clearLoader(); if (_loaded){ dispatchEvent(new ModuleEvent(ModuleEvent.UNLOAD)); }; limbo = null; factoryInfo = null; _loaded = false; _setup = false; _ready = false; _error = false; } } class FactoryInfo { public var bytesTotal:int;// = 0 public var factory:IFlexModuleFactory; public var applicationDomain:ApplicationDomain; private function FactoryInfo(){ } }
Section 126
//ModuleManagerGlobals (mx.modules.ModuleManagerGlobals) package mx.modules { public class ModuleManagerGlobals { public static var managerSingleton:Object = null; } }//package mx.modules
Section 127
//IResourceBundle (mx.resources.IResourceBundle) package mx.resources { public interface IResourceBundle { function get content():Object; function get locale():String; function get bundleName():String; } }//package mx.resources
Section 128
//IResourceManager (mx.resources.IResourceManager) package mx.resources { import flash.events.*; import flash.system.*; public interface IResourceManager extends IEventDispatcher { function loadResourceModule(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher; function getBoolean(_arg1:String, _arg2:String, _arg3:String=null):Boolean; function getClass(_arg1:String, _arg2:String, _arg3:String=null):Class; function getLocales():Array; function removeResourceBundlesForLocale(_arg1:String):void; function getResourceBundle(_arg1:String, _arg2:String):IResourceBundle; function get localeChain():Array; function getInt(_arg1:String, _arg2:String, _arg3:String=null):int; function update():void; function set localeChain(_arg1:Array):void; function getUint(_arg1:String, _arg2:String, _arg3:String=null):uint; function addResourceBundle(_arg1:IResourceBundle):void; function getStringArray(_arg1:String, _arg2:String, _arg3:String=null):Array; function getBundleNamesForLocale(_arg1:String):Array; function removeResourceBundle(_arg1:String, _arg2:String):void; function getObject(_arg1:String, _arg2:String, _arg3:String=null); function getString(_arg1:String, _arg2:String, _arg3:Array=null, _arg4:String=null):String; function installCompiledResourceBundles(_arg1:ApplicationDomain, _arg2:Array, _arg3:Array):void; function unloadResourceModule(_arg1:String, _arg2:Boolean=true):void; function getPreferredLocaleChain():Array; function findResourceBundleWithResource(_arg1:String, _arg2:String):IResourceBundle; function initializeLocaleChain(_arg1:Array):void; function getNumber(_arg1:String, _arg2:String, _arg3:String=null):Number; } }//package mx.resources
Section 129
//IResourceModule (mx.resources.IResourceModule) package mx.resources { public interface IResourceModule { function get resourceBundles():Array; } }//package mx.resources
Section 130
//LocaleSorter (mx.resources.LocaleSorter) package mx.resources { public class LocaleSorter { mx_internal static const VERSION:String = "3.2.0.3958"; private static function normalizeLocale(_arg1:String):String{ return (_arg1.toLowerCase().replace(/-/g, "_")); } public static function sortLocalesByPreference(_arg1:Array, _arg2:Array, _arg3:String=null, _arg4:Boolean=false):Array{ var result:Array; var hasLocale:Object; var i:int; var j:int; var k:int; var l:int; var locale:String; var plocale:LocaleID; var appLocales = _arg1; var systemPreferences = _arg2; var ultimateFallbackLocale = _arg3; var addAll = _arg4; var promote:Function = function (_arg1:String):void{ if (typeof(hasLocale[_arg1]) != "undefined"){ result.push(appLocales[hasLocale[_arg1]]); delete hasLocale[_arg1]; }; }; result = []; hasLocale = {}; var locales:Array = trimAndNormalize(appLocales); var preferenceLocales:Array = trimAndNormalize(systemPreferences); addUltimateFallbackLocale(preferenceLocales, ultimateFallbackLocale); j = 0; while (j < locales.length) { hasLocale[locales[j]] = j; j = (j + 1); }; i = 0; l = preferenceLocales.length; while (i < l) { plocale = LocaleID.fromString(preferenceLocales[i]); promote(preferenceLocales[i]); promote(plocale.toString()); while (plocale.transformToParent()) { promote(plocale.toString()); }; plocale = LocaleID.fromString(preferenceLocales[i]); j = 0; while (j < l) { locale = preferenceLocales[j]; if (plocale.isSiblingOf(LocaleID.fromString(locale))){ promote(locale); }; j = (j + 1); }; j = 0; k = locales.length; while (j < k) { locale = locales[j]; if (plocale.isSiblingOf(LocaleID.fromString(locale))){ promote(locale); }; j = (j + 1); }; i = (i + 1); }; if (addAll){ j = 0; k = locales.length; while (j < k) { promote(locales[j]); j = (j + 1); }; }; return (result); } private static function addUltimateFallbackLocale(_arg1:Array, _arg2:String):void{ var _local3:String; if (((!((_arg2 == null))) && (!((_arg2 == ""))))){ _local3 = normalizeLocale(_arg2); if (_arg1.indexOf(_local3) == -1){ _arg1.push(_local3); }; }; } private static function trimAndNormalize(_arg1:Array):Array{ var _local2:Array = []; var _local3:int; while (_local3 < _arg1.length) { _local2.push(normalizeLocale(_arg1[_local3])); _local3++; }; return (_local2); } } }//package mx.resources class LocaleID { private var privateLangs:Boolean;// = false private var script:String;// = "" private var variants:Array; private var privates:Array; private var extensions:Object; private var lang:String;// = "" private var region:String;// = "" private var extended_langs:Array; public static const STATE_PRIMARY_LANGUAGE:int = 0; public static const STATE_REGION:int = 3; public static const STATE_EXTENDED_LANGUAGES:int = 1; public static const STATE_EXTENSIONS:int = 5; public static const STATE_SCRIPT:int = 2; public static const STATE_VARIANTS:int = 4; public static const STATE_PRIVATES:int = 6; private function LocaleID(){ extended_langs = []; variants = []; extensions = {}; privates = []; super(); } public function equals(_arg1:LocaleID):Boolean{ return ((toString() == _arg1.toString())); } public function canonicalize():void{ var _local1:String; for (_local1 in extensions) { if (extensions.hasOwnProperty(_local1)){ if (extensions[_local1].length == 0){ delete extensions[_local1]; } else { extensions[_local1] = extensions[_local1].sort(); }; }; }; extended_langs = extended_langs.sort(); variants = variants.sort(); privates = privates.sort(); if (script == ""){ script = LocaleRegistry.getScriptByLang(lang); }; if ((((script == "")) && (!((region == ""))))){ script = LocaleRegistry.getScriptByLangAndRegion(lang, region); }; if ((((region == "")) && (!((script == ""))))){ region = LocaleRegistry.getDefaultRegionForLangAndScript(lang, script); }; } public function toString():String{ var _local2:String; var _local1:Array = [lang]; Array.prototype.push.apply(_local1, extended_langs); if (script != ""){ _local1.push(script); }; if (region != ""){ _local1.push(region); }; Array.prototype.push.apply(_local1, variants); for (_local2 in extensions) { if (extensions.hasOwnProperty(_local2)){ _local1.push(_local2); Array.prototype.push.apply(_local1, extensions[_local2]); }; }; if (privates.length > 0){ _local1.push("x"); Array.prototype.push.apply(_local1, privates); }; return (_local1.join("_")); } public function isSiblingOf(_arg1:LocaleID):Boolean{ return ((((lang == _arg1.lang)) && ((script == _arg1.script)))); } public function transformToParent():Boolean{ var _local2:String; var _local3:Array; var _local4:String; if (privates.length > 0){ privates.splice((privates.length - 1), 1); return (true); }; var _local1:String; for (_local2 in extensions) { if (extensions.hasOwnProperty(_local2)){ _local1 = _local2; }; }; if (_local1){ _local3 = extensions[_local1]; if (_local3.length == 1){ delete extensions[_local1]; return (true); }; _local3.splice((_local3.length - 1), 1); return (true); }; if (variants.length > 0){ variants.splice((variants.length - 1), 1); return (true); }; if (script != ""){ if (LocaleRegistry.getScriptByLang(lang) != ""){ script = ""; return (true); }; if (region == ""){ _local4 = LocaleRegistry.getDefaultRegionForLangAndScript(lang, script); if (_local4 != ""){ region = _local4; script = ""; return (true); }; }; }; if (region != ""){ if (!(((script == "")) && ((LocaleRegistry.getScriptByLang(lang) == "")))){ region = ""; return (true); }; }; if (extended_langs.length > 0){ extended_langs.splice((extended_langs.length - 1), 1); return (true); }; return (false); } public static function fromString(_arg1:String):LocaleID{ var _local5:Array; var _local8:String; var _local9:int; var _local10:String; var _local2:LocaleID = new (LocaleID); var _local3:int = STATE_PRIMARY_LANGUAGE; var _local4:Array = _arg1.replace(/-/g, "_").split("_"); var _local6:int; var _local7:int = _local4.length; while (_local6 < _local7) { _local8 = _local4[_local6].toLowerCase(); if (_local3 == STATE_PRIMARY_LANGUAGE){ if (_local8 == "x"){ _local2.privateLangs = true; } else { if (_local8 == "i"){ _local2.lang = (_local2.lang + "i-"); } else { _local2.lang = (_local2.lang + _local8); _local3 = STATE_EXTENDED_LANGUAGES; }; }; } else { _local9 = _local8.length; if (_local9 == 0){ } else { _local10 = _local8.charAt(0).toLowerCase(); if ((((_local3 <= STATE_EXTENDED_LANGUAGES)) && ((_local9 == 3)))){ _local2.extended_langs.push(_local8); if (_local2.extended_langs.length == 3){ _local3 = STATE_SCRIPT; }; } else { if ((((_local3 <= STATE_SCRIPT)) && ((_local9 == 4)))){ _local2.script = _local8; _local3 = STATE_REGION; } else { if ((((_local3 <= STATE_REGION)) && ((((_local9 == 2)) || ((_local9 == 3)))))){ _local2.region = _local8; _local3 = STATE_VARIANTS; } else { if ((((_local3 <= STATE_VARIANTS)) && ((((((((_local10 >= "a")) && ((_local10 <= "z")))) && ((_local9 >= 5)))) || ((((((_local10 >= "0")) && ((_local10 <= "9")))) && ((_local9 >= 4)))))))){ _local2.variants.push(_local8); _local3 = STATE_VARIANTS; } else { if ((((_local3 < STATE_PRIVATES)) && ((_local9 == 1)))){ if (_local8 == "x"){ _local3 = STATE_PRIVATES; _local5 = _local2.privates; } else { _local3 = STATE_EXTENSIONS; _local5 = ((_local2.extensions[_local8]) || ([])); _local2.extensions[_local8] = _local5; }; } else { if (_local3 >= STATE_EXTENSIONS){ _local5.push(_local8); }; }; }; }; }; }; }; }; _local6++; }; _local2.canonicalize(); return (_local2); } } class LocaleRegistry { private static const SCRIPT_ID_BY_LANG:Object = {ab:5, af:1, am:2, ar:3, as:4, ay:1, be:5, bg:5, bn:4, bs:1, ca:1, ch:1, cs:1, cy:1, da:1, de:1, dv:6, dz:7, el:8, en:1, eo:1, es:1, et:1, eu:1, fa:3, fi:1, fj:1, fo:1, fr:1, frr:1, fy:1, ga:1, gl:1, gn:1, gu:9, gv:1, he:10, hi:11, hr:1, ht:1, hu:1, hy:12, id:1, in:1, is:1, it:1, iw:10, ja:13, ka:14, kk:5, kl:1, km:15, kn:16, ko:17, la:1, lb:1, ln:1, lo:18, lt:1, lv:1, mg:1, mh:1, mk:5, ml:19, mo:1, mr:11, ms:1, mt:1, my:20, na:1, nb:1, nd:1, ne:11, nl:1, nn:1, no:1, nr:1, ny:1, om:1, or:21, pa:22, pl:1, ps:3, pt:1, qu:1, rn:1, ro:1, ru:5, rw:1, sg:1, si:23, sk:1, sl:1, sm:1, so:1, sq:1, ss:1, st:1, sv:1, sw:1, ta:24, te:25, th:26, ti:2, tl:1, tn:1, to:1, tr:1, ts:1, uk:5, ur:3, ve:1, vi:1, wo:1, xh:1, yi:10, zu:1, cpe:1, dsb:1, frs:1, gsw:1, hsb:1, kok:11, mai:11, men:1, nds:1, niu:1, nqo:27, nso:1, son:1, tem:1, tkl:1, tmh:1, tpi:1, tvl:1, zbl:28}; private static const SCRIPTS:Array = ["", "latn", "ethi", "arab", "beng", "cyrl", "thaa", "tibt", "grek", "gujr", "hebr", "deva", "armn", "jpan", "geor", "khmr", "knda", "kore", "laoo", "mlym", "mymr", "orya", "guru", "sinh", "taml", "telu", "thai", "nkoo", "blis", "hans", "hant", "mong", "syrc"]; private static const DEFAULT_REGION_BY_LANG_AND_SCRIPT:Object = {bg:{5:"bg"}, ca:{1:"es"}, zh:{30:"tw", 29:"cn"}, cs:{1:"cz"}, da:{1:"dk"}, de:{1:"de"}, el:{8:"gr"}, en:{1:"us"}, es:{1:"es"}, fi:{1:"fi"}, fr:{1:"fr"}, he:{10:"il"}, hu:{1:"hu"}, is:{1:"is"}, it:{1:"it"}, ja:{13:"jp"}, ko:{17:"kr"}, nl:{1:"nl"}, nb:{1:"no"}, pl:{1:"pl"}, pt:{1:"br"}, ro:{1:"ro"}, ru:{5:"ru"}, hr:{1:"hr"}, sk:{1:"sk"}, sq:{1:"al"}, sv:{1:"se"}, th:{26:"th"}, tr:{1:"tr"}, ur:{3:"pk"}, id:{1:"id"}, uk:{5:"ua"}, be:{5:"by"}, sl:{1:"si"}, et:{1:"ee"}, lv:{1:"lv"}, lt:{1:"lt"}, fa:{3:"ir"}, vi:{1:"vn"}, hy:{12:"am"}, az:{1:"az", 5:"az"}, eu:{1:"es"}, mk:{5:"mk"}, af:{1:"za"}, ka:{14:"ge"}, fo:{1:"fo"}, hi:{11:"in"}, ms:{1:"my"}, kk:{5:"kz"}, ky:{5:"kg"}, sw:{1:"ke"}, uz:{1:"uz", 5:"uz"}, tt:{5:"ru"}, pa:{22:"in"}, gu:{9:"in"}, ta:{24:"in"}, te:{25:"in"}, kn:{16:"in"}, mr:{11:"in"}, sa:{11:"in"}, mn:{5:"mn"}, gl:{1:"es"}, kok:{11:"in"}, syr:{32:"sy"}, dv:{6:"mv"}, nn:{1:"no"}, sr:{1:"cs", 5:"cs"}, cy:{1:"gb"}, mi:{1:"nz"}, mt:{1:"mt"}, quz:{1:"bo"}, tn:{1:"za"}, xh:{1:"za"}, zu:{1:"za"}, nso:{1:"za"}, se:{1:"no"}, smj:{1:"no"}, sma:{1:"no"}, sms:{1:"fi"}, smn:{1:"fi"}, bs:{1:"ba"}}; private static const SCRIPT_BY_ID:Object = {latn:1, ethi:2, arab:3, beng:4, cyrl:5, thaa:6, tibt:7, grek:8, gujr:9, hebr:10, deva:11, armn:12, jpan:13, geor:14, khmr:15, knda:16, kore:17, laoo:18, mlym:19, mymr:20, orya:21, guru:22, sinh:23, taml:24, telu:25, thai:26, nkoo:27, blis:28, hans:29, hant:30, mong:31, syrc:32}; private static const SCRIPT_ID_BY_LANG_AND_REGION:Object = {zh:{cn:29, sg:29, tw:30, hk:30, mo:30}, mn:{cn:31, sg:5}, pa:{pk:3, in:22}, ha:{gh:1, ne:1}}; private function LocaleRegistry(){ } public static function getScriptByLangAndRegion(_arg1:String, _arg2:String):String{ var _local3:Object = SCRIPT_ID_BY_LANG_AND_REGION[_arg1]; if (_local3 == null){ return (""); }; var _local4:Object = _local3[_arg2]; if (_local4 == null){ return (""); }; return (SCRIPTS[int(_local4)].toLowerCase()); } public static function getScriptByLang(_arg1:String):String{ var _local2:Object = SCRIPT_ID_BY_LANG[_arg1]; if (_local2 == null){ return (""); }; return (SCRIPTS[int(_local2)].toLowerCase()); } public static function getDefaultRegionForLangAndScript(_arg1:String, _arg2:String):String{ var _local3:Object = DEFAULT_REGION_BY_LANG_AND_SCRIPT[_arg1]; var _local4:Object = SCRIPT_BY_ID[_arg2]; if ((((_local3 == null)) || ((_local4 == null)))){ return (""); }; return (((_local3[int(_local4)]) || (""))); } }
Section 131
//ResourceBundle (mx.resources.ResourceBundle) package mx.resources { import mx.core.*; import flash.system.*; import mx.utils.*; public class ResourceBundle implements IResourceBundle { mx_internal var _locale:String; private var _content:Object; mx_internal var _bundleName:String; mx_internal static const VERSION:String = "3.2.0.3958"; mx_internal static var backupApplicationDomain:ApplicationDomain; mx_internal static var locale:String; public function ResourceBundle(_arg1:String=null, _arg2:String=null){ _content = {}; super(); mx_internal::_locale = _arg1; mx_internal::_bundleName = _arg2; _content = getContent(); } protected function getContent():Object{ return ({}); } public function getString(_arg1:String):String{ return (String(_getObject(_arg1))); } public function get content():Object{ return (_content); } public function getBoolean(_arg1:String, _arg2:Boolean=true):Boolean{ var _local3:String = _getObject(_arg1).toLowerCase(); if (_local3 == "false"){ return (false); }; if (_local3 == "true"){ return (true); }; return (_arg2); } public function getStringArray(_arg1:String):Array{ var _local2:Array = _getObject(_arg1).split(","); var _local3:int = _local2.length; var _local4:int; while (_local4 < _local3) { _local2[_local4] = StringUtil.trim(_local2[_local4]); _local4++; }; return (_local2); } public function getObject(_arg1:String):Object{ return (_getObject(_arg1)); } private function _getObject(_arg1:String):Object{ var _local2:Object = content[_arg1]; if (!_local2){ throw (new Error(((("Key " + _arg1) + " was not found in resource bundle ") + bundleName))); }; return (_local2); } public function get locale():String{ return (mx_internal::_locale); } public function get bundleName():String{ return (mx_internal::_bundleName); } public function getNumber(_arg1:String):Number{ return (Number(_getObject(_arg1))); } private static function getClassByName(_arg1:String, _arg2:ApplicationDomain):Class{ var _local3:Class; if (_arg2.hasDefinition(_arg1)){ _local3 = (_arg2.getDefinition(_arg1) as Class); }; return (_local3); } public static function getResourceBundle(_arg1:String, _arg2:ApplicationDomain=null):ResourceBundle{ var _local3:String; var _local4:Class; var _local5:Object; var _local6:ResourceBundle; if (!_arg2){ _arg2 = ApplicationDomain.currentDomain; }; _local3 = (((mx_internal::locale + "$") + _arg1) + "_properties"); _local4 = getClassByName(_local3, _arg2); if (!_local4){ _local3 = (_arg1 + "_properties"); _local4 = getClassByName(_local3, _arg2); }; if (!_local4){ _local3 = _arg1; _local4 = getClassByName(_local3, _arg2); }; if (((!(_local4)) && (mx_internal::backupApplicationDomain))){ _local3 = (_arg1 + "_properties"); _local4 = getClassByName(_local3, mx_internal::backupApplicationDomain); if (!_local4){ _local3 = _arg1; _local4 = getClassByName(_local3, mx_internal::backupApplicationDomain); }; }; if (_local4){ _local5 = new (_local4); if ((_local5 is ResourceBundle)){ _local6 = ResourceBundle(_local5); return (_local6); }; }; throw (new Error(("Could not find resource bundle " + _arg1))); } } }//package mx.resources
Section 132
//ResourceManager (mx.resources.ResourceManager) package mx.resources { import mx.core.*; public class ResourceManager { mx_internal static const VERSION:String = "3.2.0.3958"; private static var implClassDependency:ResourceManagerImpl; private static var instance:IResourceManager; public static function getInstance():IResourceManager{ if (!instance){ try { instance = IResourceManager(Singleton.getInstance("mx.resources::IResourceManager")); } catch(e:Error) { instance = new ResourceManagerImpl(); }; }; return (instance); } } }//package mx.resources
Section 133
//ResourceManagerImpl (mx.resources.ResourceManagerImpl) package mx.resources { import flash.events.*; import mx.core.*; import flash.system.*; import mx.modules.*; import mx.events.*; import flash.utils.*; import mx.utils.*; public class ResourceManagerImpl extends EventDispatcher implements IResourceManager { private var resourceModules:Object; private var initializedForNonFrameworkApp:Boolean;// = false private var localeMap:Object; private var _localeChain:Array; mx_internal static const VERSION:String = "3.2.0.3958"; private static var instance:IResourceManager; public function ResourceManagerImpl(){ localeMap = {}; resourceModules = {}; super(); } public function get localeChain():Array{ return (_localeChain); } public function set localeChain(_arg1:Array):void{ _localeChain = _arg1; update(); } public function getStringArray(_arg1:String, _arg2:String, _arg3:String=null):Array{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (null); }; var _local5:* = _local4.content[_arg2]; var _local6:Array = String(_local5).split(","); var _local7:int = _local6.length; var _local8:int; while (_local8 < _local7) { _local6[_local8] = StringUtil.trim(_local6[_local8]); _local8++; }; return (_local6); } mx_internal function installCompiledResourceBundle(_arg1:ApplicationDomain, _arg2:String, _arg3:String):void{ var _local4:String; var _local5:String = _arg3; var _local6:int = _arg3.indexOf(":"); if (_local6 != -1){ _local4 = _arg3.substring(0, _local6); _local5 = _arg3.substring((_local6 + 1)); }; if (getResourceBundle(_arg2, _arg3)){ return; }; var _local7 = (((_arg2 + "$") + _local5) + "_properties"); if (_local4 != null){ _local7 = ((_local4 + ".") + _local7); }; var _local8:Class; if (_arg1.hasDefinition(_local7)){ _local8 = Class(_arg1.getDefinition(_local7)); }; if (!_local8){ _local7 = _arg3; if (_arg1.hasDefinition(_local7)){ _local8 = Class(_arg1.getDefinition(_local7)); }; }; if (!_local8){ _local7 = (_arg3 + "_properties"); if (_arg1.hasDefinition(_local7)){ _local8 = Class(_arg1.getDefinition(_local7)); }; }; if (!_local8){ throw (new Error((((("Could not find compiled resource bundle '" + _arg3) + "' for locale '") + _arg2) + "'."))); }; var _local9:ResourceBundle = ResourceBundle(new (_local8)); _local9.mx_internal::_locale = _arg2; _local9.mx_internal::_bundleName = _arg3; addResourceBundle(_local9); } public function getString(_arg1:String, _arg2:String, _arg3:Array=null, _arg4:String=null):String{ var _local5:IResourceBundle = findBundle(_arg1, _arg2, _arg4); if (!_local5){ return (null); }; var _local6:String = String(_local5.content[_arg2]); if (_arg3){ _local6 = StringUtil.substitute(_local6, _arg3); }; return (_local6); } public function loadResourceModule(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher{ var moduleInfo:IModuleInfo; var resourceEventDispatcher:ResourceEventDispatcher; var timer:Timer; var timerHandler:Function; var url = _arg1; var updateFlag = _arg2; var applicationDomain = _arg3; var securityDomain = _arg4; moduleInfo = ModuleManager.getModule(url); resourceEventDispatcher = new ResourceEventDispatcher(moduleInfo); var readyHandler:Function = function (_arg1:ModuleEvent):void{ var _local2:* = _arg1.module.factory.create(); resourceModules[_arg1.module.url].resourceModule = _local2; if (updateFlag){ update(); }; }; moduleInfo.addEventListener(ModuleEvent.READY, readyHandler, false, 0, true); var errorHandler:Function = function (_arg1:ModuleEvent):void{ var _local3:ResourceEvent; var _local2:String = ("Unable to load resource module from " + url); if (resourceEventDispatcher.willTrigger(ResourceEvent.ERROR)){ _local3 = new ResourceEvent(ResourceEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local3.bytesLoaded = 0; _local3.bytesTotal = 0; _local3.errorText = _local2; resourceEventDispatcher.dispatchEvent(_local3); } else { throw (new Error(_local2)); }; }; moduleInfo.addEventListener(ModuleEvent.ERROR, errorHandler, false, 0, true); resourceModules[url] = new ResourceModuleInfo(moduleInfo, readyHandler, errorHandler); timer = new Timer(0); timerHandler = function (_arg1:TimerEvent):void{ timer.removeEventListener(TimerEvent.TIMER, timerHandler); timer.stop(); moduleInfo.load(applicationDomain, securityDomain); }; timer.addEventListener(TimerEvent.TIMER, timerHandler, false, 0, true); timer.start(); return (resourceEventDispatcher); } public function getLocales():Array{ var _local2:String; var _local1:Array = []; for (_local2 in localeMap) { _local1.push(_local2); }; return (_local1); } public function removeResourceBundlesForLocale(_arg1:String):void{ delete localeMap[_arg1]; } public function getResourceBundle(_arg1:String, _arg2:String):IResourceBundle{ var _local3:Object = localeMap[_arg1]; if (!_local3){ return (null); }; return (_local3[_arg2]); } private function dumpResourceModule(_arg1):void{ var _local2:ResourceBundle; var _local3:String; for each (_local2 in _arg1.resourceBundles) { trace(_local2.locale, _local2.bundleName); for (_local3 in _local2.content) { }; }; } public function addResourceBundle(_arg1:IResourceBundle):void{ var _local2:String = _arg1.locale; var _local3:String = _arg1.bundleName; if (!localeMap[_local2]){ localeMap[_local2] = {}; }; localeMap[_local2][_local3] = _arg1; } public function getObject(_arg1:String, _arg2:String, _arg3:String=null){ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (undefined); }; return (_local4.content[_arg2]); } public function getInt(_arg1:String, _arg2:String, _arg3:String=null):int{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (0); }; var _local5:* = _local4.content[_arg2]; return (int(_local5)); } private function findBundle(_arg1:String, _arg2:String, _arg3:String):IResourceBundle{ supportNonFrameworkApps(); return (((_arg3)!=null) ? getResourceBundle(_arg3, _arg1) : findResourceBundleWithResource(_arg1, _arg2)); } private function supportNonFrameworkApps():void{ if (initializedForNonFrameworkApp){ return; }; initializedForNonFrameworkApp = true; if (getLocales().length > 0){ return; }; var _local1:ApplicationDomain = ApplicationDomain.currentDomain; if (!_local1.hasDefinition("_CompiledResourceBundleInfo")){ return; }; var _local2:Class = Class(_local1.getDefinition("_CompiledResourceBundleInfo")); var _local3:Array = _local2.compiledLocales; var _local4:Array = _local2.compiledResourceBundleNames; installCompiledResourceBundles(_local1, _local3, _local4); localeChain = _local3; } public function getBundleNamesForLocale(_arg1:String):Array{ var _local3:String; var _local2:Array = []; for (_local3 in localeMap[_arg1]) { _local2.push(_local3); }; return (_local2); } public function getPreferredLocaleChain():Array{ return (LocaleSorter.sortLocalesByPreference(getLocales(), getSystemPreferredLocales(), null, true)); } public function getNumber(_arg1:String, _arg2:String, _arg3:String=null):Number{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (NaN); }; var _local5:* = _local4.content[_arg2]; return (Number(_local5)); } public function update():void{ dispatchEvent(new Event(Event.CHANGE)); } public function getClass(_arg1:String, _arg2:String, _arg3:String=null):Class{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (null); }; var _local5:* = _local4.content[_arg2]; return ((_local5 as Class)); } public function removeResourceBundle(_arg1:String, _arg2:String):void{ delete localeMap[_arg1][_arg2]; if (getBundleNamesForLocale(_arg1).length == 0){ delete localeMap[_arg1]; }; } public function initializeLocaleChain(_arg1:Array):void{ localeChain = LocaleSorter.sortLocalesByPreference(_arg1, getSystemPreferredLocales(), null, true); } public function findResourceBundleWithResource(_arg1:String, _arg2:String):IResourceBundle{ var _local5:String; var _local6:Object; var _local7:ResourceBundle; if (!_localeChain){ return (null); }; var _local3:int = _localeChain.length; var _local4:int; while (_local4 < _local3) { _local5 = localeChain[_local4]; _local6 = localeMap[_local5]; if (!_local6){ } else { _local7 = _local6[_arg1]; if (!_local7){ } else { if ((_arg2 in _local7.content)){ return (_local7); }; }; }; _local4++; }; return (null); } public function getUint(_arg1:String, _arg2:String, _arg3:String=null):uint{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (0); }; var _local5:* = _local4.content[_arg2]; return (uint(_local5)); } private function getSystemPreferredLocales():Array{ var _local1:Array; if (Capabilities["languages"]){ _local1 = Capabilities["languages"]; } else { _local1 = [Capabilities.language]; }; return (_local1); } public function installCompiledResourceBundles(_arg1:ApplicationDomain, _arg2:Array, _arg3:Array):void{ var _local7:String; var _local8:int; var _local9:String; var _local4:int = (_arg2) ? _arg2.length : 0; var _local5:int = (_arg3) ? _arg3.length : 0; var _local6:int; while (_local6 < _local4) { _local7 = _arg2[_local6]; _local8 = 0; while (_local8 < _local5) { _local9 = _arg3[_local8]; mx_internal::installCompiledResourceBundle(_arg1, _local7, _local9); _local8++; }; _local6++; }; } public function getBoolean(_arg1:String, _arg2:String, _arg3:String=null):Boolean{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (false); }; var _local5:* = _local4.content[_arg2]; return ((String(_local5).toLowerCase() == "true")); } public function unloadResourceModule(_arg1:String, _arg2:Boolean=true):void{ throw (new Error("unloadResourceModule() is not yet implemented.")); } public static function getInstance():IResourceManager{ if (!instance){ instance = new (ResourceManagerImpl); }; return (instance); } } }//package mx.resources import flash.events.*; import mx.modules.*; import mx.events.*; class ResourceModuleInfo { public var resourceModule:IResourceModule; public var errorHandler:Function; public var readyHandler:Function; public var moduleInfo:IModuleInfo; private function ResourceModuleInfo(_arg1:IModuleInfo, _arg2:Function, _arg3:Function){ this.moduleInfo = _arg1; this.readyHandler = _arg2; this.errorHandler = _arg3; } } class ResourceEventDispatcher extends EventDispatcher { private function ResourceEventDispatcher(_arg1:IModuleInfo){ _arg1.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler, false, 0, true); } private function moduleInfo_progressHandler(_arg1:ModuleEvent):void{ var _local2:ResourceEvent = new ResourceEvent(ResourceEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; dispatchEvent(_local2); } private function moduleInfo_readyHandler(_arg1:ModuleEvent):void{ var _local2:ResourceEvent = new ResourceEvent(ResourceEvent.COMPLETE); dispatchEvent(_local2); } private function moduleInfo_errorHandler(_arg1:ModuleEvent):void{ var _local2:ResourceEvent = new ResourceEvent(ResourceEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; _local2.errorText = _arg1.errorText; dispatchEvent(_local2); } }
Section 134
//HaloBorder (mx.skins.halo.HaloBorder) package mx.skins.halo { import mx.core.*; import flash.display.*; import mx.styles.*; import mx.skins.*; import mx.graphics.*; import mx.utils.*; public class HaloBorder extends RectangularBorder { mx_internal var radiusObj:Object; mx_internal var backgroundHole:Object; mx_internal var radius:Number; mx_internal var bRoundedCorners:Boolean; mx_internal var backgroundColor:Object; private var dropShadow:RectangularDropShadow; protected var _borderMetrics:EdgeMetrics; mx_internal var backgroundAlphaName:String; mx_internal static const VERSION:String = "3.2.0.3958"; private static var BORDER_WIDTHS:Object = {none:0, solid:1, inset:2, outset:2, alert:3, dropdown:2, menuBorder:1, comboNonEdit:2}; public function HaloBorder(){ BORDER_WIDTHS["default"] = 3; } override public function styleChanged(_arg1:String):void{ if ((((((((((_arg1 == null)) || ((_arg1 == "styleName")))) || ((_arg1 == "borderStyle")))) || ((_arg1 == "borderThickness")))) || ((_arg1 == "borderSides")))){ _borderMetrics = null; }; invalidateDisplayList(); } override protected function updateDisplayList(_arg1:Number, _arg2:Number):void{ if (((isNaN(_arg1)) || (isNaN(_arg2)))){ return; }; super.updateDisplayList(_arg1, _arg2); backgroundColor = getBackgroundColor(); bRoundedCorners = false; backgroundAlphaName = "backgroundAlpha"; backgroundHole = null; radius = 0; radiusObj = null; drawBorder(_arg1, _arg2); drawBackground(_arg1, _arg2); } mx_internal function drawBorder(_arg1:Number, _arg2:Number):void{ var _local5:Number; var _local6:uint; var _local7:uint; var _local8:String; var _local9:Number; var _local10:uint; var _local11:Boolean; var _local12:uint; var _local13:Array; var _local14:Array; var _local15:uint; var _local16:uint; var _local17:uint; var _local18:uint; var _local19:Boolean; var _local20:Object; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Object; var _local27:Number; var _local28:Number; var _local29:IContainer; var _local30:EdgeMetrics; var _local31:Boolean; var _local32:Number; var _local33:Array; var _local34:uint; var _local35:Boolean; var _local36:Number; var _local3:String = getStyle("borderStyle"); var _local4:Array = getStyle("highlightAlphas"); var _local21:Boolean; var _local26:Graphics = graphics; _local26.clear(); if (_local3){ switch (_local3){ case "none": break; case "inset": _local7 = getStyle("borderColor"); _local22 = ColorUtil.adjustBrightness2(_local7, -40); _local23 = ColorUtil.adjustBrightness2(_local7, 25); _local24 = ColorUtil.adjustBrightness2(_local7, 40); _local25 = backgroundColor; if ((((_local25 === null)) || ((_local25 === "")))){ _local25 = _local7; }; draw3dBorder(_local23, _local22, _local24, Number(_local25), Number(_local25), Number(_local25)); break; case "outset": _local7 = getStyle("borderColor"); _local22 = ColorUtil.adjustBrightness2(_local7, -40); _local23 = ColorUtil.adjustBrightness2(_local7, -25); _local24 = ColorUtil.adjustBrightness2(_local7, 40); _local25 = backgroundColor; if ((((_local25 === null)) || ((_local25 === "")))){ _local25 = _local7; }; draw3dBorder(_local23, _local24, _local22, Number(_local25), Number(_local25), Number(_local25)); break; case "alert": case "default": if (FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0){ _local27 = getStyle("backgroundAlpha"); _local5 = getStyle("borderAlpha"); backgroundAlphaName = "borderAlpha"; radius = getStyle("cornerRadius"); bRoundedCorners = (getStyle("roundedBottomCorners").toString().toLowerCase() == "true"); _local28 = (bRoundedCorners) ? radius : 0; drawDropShadow(0, 0, _arg1, _arg2, radius, radius, _local28, _local28); if (!bRoundedCorners){ radiusObj = {}; }; _local29 = (parent as IContainer); if (_local29){ _local30 = _local29.viewMetrics; backgroundHole = {x:_local30.left, y:_local30.top, w:Math.max(0, ((_arg1 - _local30.left) - _local30.right)), h:Math.max(0, ((_arg2 - _local30.top) - _local30.bottom)), r:0}; if ((((backgroundHole.w > 0)) && ((backgroundHole.h > 0)))){ if (_local27 != _local5){ drawDropShadow(backgroundHole.x, backgroundHole.y, backgroundHole.w, backgroundHole.h, 0, 0, 0, 0); }; _local26.beginFill(Number(backgroundColor), _local27); _local26.drawRect(backgroundHole.x, backgroundHole.y, backgroundHole.w, backgroundHole.h); _local26.endFill(); }; }; backgroundColor = getStyle("borderColor"); }; break; case "dropdown": _local12 = getStyle("dropdownBorderColor"); drawDropShadow(0, 0, _arg1, _arg2, 4, 0, 0, 4); drawRoundRect(0, 0, _arg1, _arg2, {tl:4, tr:0, br:0, bl:4}, 5068126, 1); drawRoundRect(0, 0, _arg1, _arg2, {tl:4, tr:0, br:0, bl:4}, [0xFFFFFF, 0xFFFFFF], [0.7, 0], verticalGradientMatrix(0, 0, _arg1, _arg2)); drawRoundRect(1, 1, (_arg1 - 1), (_arg2 - 2), {tl:3, tr:0, br:0, bl:3}, 0xFFFFFF, 1); drawRoundRect(1, 2, (_arg1 - 1), (_arg2 - 3), {tl:3, tr:0, br:0, bl:3}, [0xEEEEEE, 0xFFFFFF], 1, verticalGradientMatrix(0, 0, (_arg1 - 1), (_arg2 - 3))); if (!isNaN(_local12)){ drawRoundRect(0, 0, (_arg1 + 1), _arg2, {tl:4, tr:0, br:0, bl:4}, _local12, 0.5); drawRoundRect(1, 1, (_arg1 - 1), (_arg2 - 2), {tl:3, tr:0, br:0, bl:3}, 0xFFFFFF, 1); drawRoundRect(1, 2, (_arg1 - 1), (_arg2 - 3), {tl:3, tr:0, br:0, bl:3}, [0xEEEEEE, 0xFFFFFF], 1, verticalGradientMatrix(0, 0, (_arg1 - 1), (_arg2 - 3))); }; backgroundColor = null; break; case "menuBorder": _local7 = getStyle("borderColor"); drawRoundRect(0, 0, _arg1, _arg2, 0, _local7, 1); drawDropShadow(1, 1, (_arg1 - 2), (_arg2 - 2), 0, 0, 0, 0); break; case "comboNonEdit": break; case "controlBar": if ((((_arg1 == 0)) || ((_arg2 == 0)))){ backgroundColor = null; break; }; _local14 = getStyle("footerColors"); _local31 = !((_local14 == null)); _local32 = getStyle("borderAlpha"); if (_local31){ _local26.lineStyle(0, ((_local14.length > 0)) ? _local14[1] : _local14[0], _local32); _local26.moveTo(0, 0); _local26.lineTo(_arg1, 0); _local26.lineStyle(0, 0, 0); if (((((parent) && (parent.parent))) && ((parent.parent is IStyleClient)))){ radius = IStyleClient(parent.parent).getStyle("cornerRadius"); _local32 = IStyleClient(parent.parent).getStyle("borderAlpha"); }; if (isNaN(radius)){ radius = 0; }; if (IStyleClient(parent.parent).getStyle("roundedBottomCorners").toString().toLowerCase() != "true"){ radius = 0; }; drawRoundRect(0, 1, _arg1, (_arg2 - 1), {tl:0, tr:0, bl:radius, br:radius}, _local14, _local32, verticalGradientMatrix(0, 0, _arg1, _arg2)); if ((((_local14.length > 1)) && (!((_local14[0] == _local14[1]))))){ drawRoundRect(0, 1, _arg1, (_arg2 - 1), {tl:0, tr:0, bl:radius, br:radius}, [0xFFFFFF, 0xFFFFFF], _local4, verticalGradientMatrix(0, 0, _arg1, _arg2)); drawRoundRect(1, 2, (_arg1 - 2), (_arg2 - 3), {tl:0, tr:0, bl:(radius - 1), br:(radius - 1)}, _local14, _local32, verticalGradientMatrix(0, 0, _arg1, _arg2)); }; }; backgroundColor = null; break; case "applicationControlBar": _local13 = getStyle("fillColors"); _local5 = getStyle("backgroundAlpha"); _local4 = getStyle("highlightAlphas"); _local33 = getStyle("fillAlphas"); _local11 = getStyle("docked"); _local34 = uint(backgroundColor); radius = getStyle("cornerRadius"); if (!radius){ radius = 0; }; drawDropShadow(0, 1, _arg1, (_arg2 - 1), radius, radius, radius, radius); if (((!((backgroundColor === null))) && (StyleManager.isValidStyleValue(backgroundColor)))){ drawRoundRect(0, 1, _arg1, (_arg2 - 1), radius, _local34, _local5, verticalGradientMatrix(0, 0, _arg1, _arg2)); }; drawRoundRect(0, 1, _arg1, (_arg2 - 1), radius, _local13, _local33, verticalGradientMatrix(0, 0, _arg1, _arg2)); drawRoundRect(0, 1, _arg1, ((_arg2 / 2) - 1), {tl:radius, tr:radius, bl:0, br:0}, [0xFFFFFF, 0xFFFFFF], _local4, verticalGradientMatrix(0, 0, _arg1, ((_arg2 / 2) - 1))); drawRoundRect(0, 1, _arg1, (_arg2 - 1), {tl:radius, tr:radius, bl:0, br:0}, 0xFFFFFF, 0.3, null, GradientType.LINEAR, null, {x:0, y:2, w:_arg1, h:(_arg2 - 2), r:{tl:radius, tr:radius, bl:0, br:0}}); backgroundColor = null; break; default: _local7 = getStyle("borderColor"); _local9 = getStyle("borderThickness"); _local8 = getStyle("borderSides"); _local35 = true; radius = getStyle("cornerRadius"); bRoundedCorners = (getStyle("roundedBottomCorners").toString().toLowerCase() == "true"); _local36 = Math.max((radius - _local9), 0); _local20 = {x:_local9, y:_local9, w:(_arg1 - (_local9 * 2)), h:(_arg2 - (_local9 * 2)), r:_local36}; if (!bRoundedCorners){ radiusObj = {tl:radius, tr:radius, bl:0, br:0}; _local20.r = {tl:_local36, tr:_local36, bl:0, br:0}; }; if (_local8 != "left top right bottom"){ _local20.r = {tl:_local36, tr:_local36, bl:(bRoundedCorners) ? _local36 : 0, br:(bRoundedCorners) ? _local36 : 0}; radiusObj = {tl:radius, tr:radius, bl:(bRoundedCorners) ? radius : 0, br:(bRoundedCorners) ? radius : 0}; _local8 = _local8.toLowerCase(); if (_local8.indexOf("left") == -1){ _local20.x = 0; _local20.w = (_local20.w + _local9); _local20.r.tl = 0; _local20.r.bl = 0; radiusObj.tl = 0; radiusObj.bl = 0; _local35 = false; }; if (_local8.indexOf("top") == -1){ _local20.y = 0; _local20.h = (_local20.h + _local9); _local20.r.tl = 0; _local20.r.tr = 0; radiusObj.tl = 0; radiusObj.tr = 0; _local35 = false; }; if (_local8.indexOf("right") == -1){ _local20.w = (_local20.w + _local9); _local20.r.tr = 0; _local20.r.br = 0; radiusObj.tr = 0; radiusObj.br = 0; _local35 = false; }; if (_local8.indexOf("bottom") == -1){ _local20.h = (_local20.h + _local9); _local20.r.bl = 0; _local20.r.br = 0; radiusObj.bl = 0; radiusObj.br = 0; _local35 = false; }; }; if ((((radius == 0)) && (_local35))){ drawDropShadow(0, 0, _arg1, _arg2, 0, 0, 0, 0); _local26.beginFill(_local7); _local26.drawRect(0, 0, _arg1, _arg2); _local26.drawRect(_local9, _local9, (_arg1 - (2 * _local9)), (_arg2 - (2 * _local9))); _local26.endFill(); } else { if (radiusObj){ drawDropShadow(0, 0, _arg1, _arg2, radiusObj.tl, radiusObj.tr, radiusObj.br, radiusObj.bl); drawRoundRect(0, 0, _arg1, _arg2, radiusObj, _local7, 1, null, null, null, _local20); radiusObj.tl = Math.max((radius - _local9), 0); radiusObj.tr = Math.max((radius - _local9), 0); radiusObj.bl = (bRoundedCorners) ? Math.max((radius - _local9), 0) : 0; radiusObj.br = (bRoundedCorners) ? Math.max((radius - _local9), 0) : 0; } else { drawDropShadow(0, 0, _arg1, _arg2, radius, radius, radius, radius); drawRoundRect(0, 0, _arg1, _arg2, radius, _local7, 1, null, null, null, _local20); radius = Math.max((getStyle("cornerRadius") - _local9), 0); }; }; }; }; } mx_internal function drawBackground(_arg1:Number, _arg2:Number):void{ var _local4:Number; var _local5:Number; var _local6:EdgeMetrics; var _local7:Graphics; var _local8:Number; var _local9:Number; var _local10:Array; var _local11:Number; if (((((((!((backgroundColor === null))) && (!((backgroundColor === ""))))) || (getStyle("mouseShield")))) || (getStyle("mouseShieldChildren")))){ _local4 = Number(backgroundColor); _local5 = 1; _local6 = getBackgroundColorMetrics(); _local7 = graphics; if (((((isNaN(_local4)) || ((backgroundColor === "")))) || ((backgroundColor === null)))){ _local5 = 0; _local4 = 0xFFFFFF; } else { _local5 = getStyle(backgroundAlphaName); }; if (((!((radius == 0))) || (backgroundHole))){ _local8 = _local6.bottom; if (radiusObj){ _local9 = (bRoundedCorners) ? radius : 0; radiusObj = {tl:radius, tr:radius, bl:_local9, br:_local9}; drawRoundRect(_local6.left, _local6.top, (width - (_local6.left + _local6.right)), (height - (_local6.top + _local8)), radiusObj, _local4, _local5, null, GradientType.LINEAR, null, backgroundHole); } else { drawRoundRect(_local6.left, _local6.top, (width - (_local6.left + _local6.right)), (height - (_local6.top + _local8)), radius, _local4, _local5, null, GradientType.LINEAR, null, backgroundHole); }; } else { _local7.beginFill(_local4, _local5); _local7.drawRect(_local6.left, _local6.top, ((_arg1 - _local6.right) - _local6.left), ((_arg2 - _local6.bottom) - _local6.top)); _local7.endFill(); }; }; var _local3:String = getStyle("borderStyle"); if ((((((FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0)) && ((((_local3 == "alert")) || ((_local3 == "default")))))) && ((getStyle("headerColors") == null)))){ _local10 = getStyle("highlightAlphas"); _local11 = (_local10) ? _local10[0] : 0.3; drawRoundRect(0, 0, _arg1, _arg2, {tl:radius, tr:radius, bl:0, br:0}, 0xFFFFFF, _local11, null, GradientType.LINEAR, null, {x:0, y:1, w:_arg1, h:(_arg2 - 1), r:{tl:radius, tr:radius, bl:0, br:0}}); }; } mx_internal function drawDropShadow(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):void{ var _local11:Number; var _local12:Boolean; if ((((((((getStyle("dropShadowEnabled") == false)) || ((getStyle("dropShadowEnabled") == "false")))) || ((_arg3 == 0)))) || ((_arg4 == 0)))){ return; }; var _local9:Number = getStyle("shadowDistance"); var _local10:String = getStyle("shadowDirection"); if (getStyle("borderStyle") == "applicationControlBar"){ _local12 = getStyle("docked"); _local11 = (_local12) ? 90 : getDropShadowAngle(_local9, _local10); _local9 = Math.abs(_local9); } else { _local11 = getDropShadowAngle(_local9, _local10); _local9 = (Math.abs(_local9) + 2); }; if (!dropShadow){ dropShadow = new RectangularDropShadow(); }; dropShadow.distance = _local9; dropShadow.angle = _local11; dropShadow.color = getStyle("dropShadowColor"); dropShadow.alpha = 0.4; dropShadow.tlRadius = _arg5; dropShadow.trRadius = _arg6; dropShadow.blRadius = _arg8; dropShadow.brRadius = _arg7; dropShadow.drawShadow(graphics, _arg1, _arg2, _arg3, _arg4); } mx_internal function getBackgroundColor():Object{ var _local2:Object; var _local1:IUIComponent = (parent as IUIComponent); if (((_local1) && (!(_local1.enabled)))){ _local2 = getStyle("backgroundDisabledColor"); if (((!((_local2 === null))) && (StyleManager.isValidStyleValue(_local2)))){ return (_local2); }; }; return (getStyle("backgroundColor")); } mx_internal function draw3dBorder(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):void{ var _local7:Number = width; var _local8:Number = height; drawDropShadow(0, 0, width, height, 0, 0, 0, 0); var _local9:Graphics = graphics; _local9.beginFill(_arg1); _local9.drawRect(0, 0, _local7, _local8); _local9.drawRect(1, 0, (_local7 - 2), _local8); _local9.endFill(); _local9.beginFill(_arg2); _local9.drawRect(1, 0, (_local7 - 2), 1); _local9.endFill(); _local9.beginFill(_arg3); _local9.drawRect(1, (_local8 - 1), (_local7 - 2), 1); _local9.endFill(); _local9.beginFill(_arg4); _local9.drawRect(1, 1, (_local7 - 2), 1); _local9.endFill(); _local9.beginFill(_arg5); _local9.drawRect(1, (_local8 - 2), (_local7 - 2), 1); _local9.endFill(); _local9.beginFill(_arg6); _local9.drawRect(1, 2, (_local7 - 2), (_local8 - 4)); _local9.drawRect(2, 2, (_local7 - 4), (_local8 - 4)); _local9.endFill(); } mx_internal function getBackgroundColorMetrics():EdgeMetrics{ return (borderMetrics); } mx_internal function getDropShadowAngle(_arg1:Number, _arg2:String):Number{ if (_arg2 == "left"){ return (((_arg1 >= 0)) ? 135 : 225); //unresolved jump }; if (_arg2 == "right"){ return (((_arg1 >= 0)) ? 45 : 315); //unresolved jump }; return (((_arg1 >= 0)) ? 90 : 270); } override public function get borderMetrics():EdgeMetrics{ var _local1:Number; var _local3:String; if (_borderMetrics){ return (_borderMetrics); }; var _local2:String = getStyle("borderStyle"); if ((((_local2 == "default")) || ((_local2 == "alert")))){ if (FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0){ _borderMetrics = new EdgeMetrics(0, 0, 0, 0); } else { return (EdgeMetrics.EMPTY); }; } else { if ((((_local2 == "controlBar")) || ((_local2 == "applicationControlBar")))){ _borderMetrics = new EdgeMetrics(1, 1, 1, 1); } else { if (_local2 == "solid"){ _local1 = getStyle("borderThickness"); if (isNaN(_local1)){ _local1 = 0; }; _borderMetrics = new EdgeMetrics(_local1, _local1, _local1, _local1); _local3 = getStyle("borderSides"); if (_local3 != "left top right bottom"){ if (_local3.indexOf("left") == -1){ _borderMetrics.left = 0; }; if (_local3.indexOf("top") == -1){ _borderMetrics.top = 0; }; if (_local3.indexOf("right") == -1){ _borderMetrics.right = 0; }; if (_local3.indexOf("bottom") == -1){ _borderMetrics.bottom = 0; }; }; } else { _local1 = BORDER_WIDTHS[_local2]; if (isNaN(_local1)){ _local1 = 0; }; _borderMetrics = new EdgeMetrics(_local1, _local1, _local1, _local1); }; }; }; return (_borderMetrics); } } }//package mx.skins.halo
Section 135
//HaloFocusRect (mx.skins.halo.HaloFocusRect) package mx.skins.halo { import flash.display.*; import mx.styles.*; import mx.skins.*; import mx.utils.*; public class HaloFocusRect extends ProgrammaticSkin implements IStyleClient { private var _focusColor:Number; mx_internal static const VERSION:String = "3.2.0.3958"; public function get inheritingStyles():Object{ return (styleName.inheritingStyles); } public function set inheritingStyles(_arg1:Object):void{ } public function notifyStyleChangeInChildren(_arg1:String, _arg2:Boolean):void{ } public function registerEffects(_arg1:Array):void{ } public function regenerateStyleCache(_arg1:Boolean):void{ } public function get styleDeclaration():CSSStyleDeclaration{ return (CSSStyleDeclaration(styleName)); } public function getClassStyleDeclarations():Array{ return ([]); } public function get className():String{ return ("HaloFocusRect"); } public function clearStyle(_arg1:String):void{ if (_arg1 == "focusColor"){ _focusColor = NaN; }; } public function setStyle(_arg1:String, _arg2):void{ if (_arg1 == "focusColor"){ _focusColor = _arg2; }; } public function set nonInheritingStyles(_arg1:Object):void{ } public function get nonInheritingStyles():Object{ return (styleName.nonInheritingStyles); } override protected function updateDisplayList(_arg1:Number, _arg2:Number):void{ var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; super.updateDisplayList(_arg1, _arg2); var _local3:String = getStyle("focusBlendMode"); var _local4:Number = getStyle("focusAlpha"); var _local5:Number = getStyle("focusColor"); var _local6:Number = getStyle("cornerRadius"); var _local7:Number = getStyle("focusThickness"); var _local8:String = getStyle("focusRoundedCorners"); var _local9:Number = getStyle("themeColor"); var _local10:Number = _local5; if (isNaN(_local10)){ _local10 = _local9; }; var _local11:Graphics = graphics; _local11.clear(); blendMode = _local3; if (((!((_local8 == "tl tr bl br"))) && ((_local6 > 0)))){ _local12 = 0; _local13 = 0; _local14 = 0; _local15 = 0; _local16 = (_local6 + _local7); if (_local8.indexOf("tl") >= 0){ _local12 = _local16; }; if (_local8.indexOf("tr") >= 0){ _local14 = _local16; }; if (_local8.indexOf("bl") >= 0){ _local13 = _local16; }; if (_local8.indexOf("br") >= 0){ _local15 = _local16; }; _local11.beginFill(_local10, _local4); GraphicsUtil.drawRoundRectComplex(_local11, 0, 0, _arg1, _arg2, _local12, _local14, _local13, _local15); _local12 = (_local12) ? _local6 : 0; _local14 = (_local14) ? _local6 : 0; _local13 = (_local13) ? _local6 : 0; _local15 = (_local15) ? _local6 : 0; GraphicsUtil.drawRoundRectComplex(_local11, _local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local12, _local14, _local13, _local15); _local11.endFill(); _local16 = (_local6 + (_local7 / 2)); _local12 = (_local12) ? _local16 : 0; _local14 = (_local14) ? _local16 : 0; _local13 = (_local13) ? _local16 : 0; _local15 = (_local15) ? _local16 : 0; _local11.beginFill(_local10, _local4); GraphicsUtil.drawRoundRectComplex(_local11, (_local7 / 2), (_local7 / 2), (_arg1 - _local7), (_arg2 - _local7), _local12, _local14, _local13, _local15); _local12 = (_local12) ? _local6 : 0; _local14 = (_local14) ? _local6 : 0; _local13 = (_local13) ? _local6 : 0; _local15 = (_local15) ? _local6 : 0; GraphicsUtil.drawRoundRectComplex(_local11, _local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local12, _local14, _local13, _local15); _local11.endFill(); } else { _local11.beginFill(_local10, _local4); _local17 = (((_local6 > 0)) ? (_local6 + _local7) : 0 * 2); _local11.drawRoundRect(0, 0, _arg1, _arg2, _local17, _local17); _local17 = (_local6 * 2); _local11.drawRoundRect(_local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local17, _local17); _local11.endFill(); _local11.beginFill(_local10, _local4); _local17 = (((_local6 > 0)) ? (_local6 + (_local7 / 2)) : 0 * 2); _local11.drawRoundRect((_local7 / 2), (_local7 / 2), (_arg1 - _local7), (_arg2 - _local7), _local17, _local17); _local17 = (_local6 * 2); _local11.drawRoundRect(_local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local17, _local17); _local11.endFill(); }; } override public function getStyle(_arg1:String){ return (((_arg1 == "focusColor")) ? _focusColor : super.getStyle(_arg1)); } public function set styleDeclaration(_arg1:CSSStyleDeclaration):void{ } } }//package mx.skins.halo
Section 136
//Border (mx.skins.Border) package mx.skins { import mx.core.*; public class Border extends ProgrammaticSkin implements IBorder { mx_internal static const VERSION:String = "3.2.0.3958"; public function get borderMetrics():EdgeMetrics{ return (EdgeMetrics.EMPTY); } } }//package mx.skins
Section 137
//ProgrammaticSkin (mx.skins.ProgrammaticSkin) package mx.skins { import mx.core.*; import flash.display.*; import mx.styles.*; import flash.geom.*; import mx.managers.*; import mx.utils.*; public class ProgrammaticSkin extends FlexShape implements IFlexDisplayObject, IInvalidating, ILayoutManagerClient, ISimpleStyleClient, IProgrammaticSkin { private var _initialized:Boolean;// = false private var _height:Number; private var invalidateDisplayListFlag:Boolean;// = false private var _styleName:IStyleClient; private var _nestLevel:int;// = 0 private var _processedDescriptors:Boolean;// = false private var _updateCompletePendingFlag:Boolean;// = true private var _width:Number; mx_internal static const VERSION:String = "3.2.0.3958"; private static var tempMatrix:Matrix = new Matrix(); public function ProgrammaticSkin(){ _width = measuredWidth; _height = measuredHeight; } public function getStyle(_arg1:String){ return ((_styleName) ? _styleName.getStyle(_arg1) : null); } protected function updateDisplayList(_arg1:Number, _arg2:Number):void{ } public function get nestLevel():int{ return (_nestLevel); } public function set nestLevel(_arg1:int):void{ _nestLevel = _arg1; invalidateDisplayList(); } override public function get height():Number{ return (_height); } public function get updateCompletePendingFlag():Boolean{ return (_updateCompletePendingFlag); } protected function verticalGradientMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix{ return (rotatedGradientMatrix(_arg1, _arg2, _arg3, _arg4, 90)); } public function validateSize(_arg1:Boolean=false):void{ } public function invalidateDisplayList():void{ if (((!(invalidateDisplayListFlag)) && ((nestLevel > 0)))){ invalidateDisplayListFlag = true; UIComponentGlobals.layoutManager.invalidateDisplayList(this); }; } public function set updateCompletePendingFlag(_arg1:Boolean):void{ _updateCompletePendingFlag = _arg1; } protected function horizontalGradientMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix{ return (rotatedGradientMatrix(_arg1, _arg2, _arg3, _arg4, 0)); } override public function set height(_arg1:Number):void{ _height = _arg1; invalidateDisplayList(); } public function set processedDescriptors(_arg1:Boolean):void{ _processedDescriptors = _arg1; } public function validateDisplayList():void{ invalidateDisplayListFlag = false; updateDisplayList(width, height); } public function get measuredWidth():Number{ return (0); } override public function set width(_arg1:Number):void{ _width = _arg1; invalidateDisplayList(); } public function get measuredHeight():Number{ return (0); } public function set initialized(_arg1:Boolean):void{ _initialized = _arg1; } protected function drawRoundRect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null, _arg6:Object=null, _arg7:Object=null, _arg8:Matrix=null, _arg9:String="linear", _arg10:Array=null, _arg11:Object=null):void{ var _local13:Number; var _local14:Array; var _local15:Object; var _local12:Graphics = graphics; if ((((_arg3 == 0)) || ((_arg4 == 0)))){ return; }; if (_arg6 !== null){ if ((_arg6 is uint)){ _local12.beginFill(uint(_arg6), Number(_arg7)); } else { if ((_arg6 is Array)){ _local14 = ((_arg7 is Array)) ? (_arg7 as Array) : [_arg7, _arg7]; if (!_arg10){ _arg10 = [0, 0xFF]; }; _local12.beginGradientFill(_arg9, (_arg6 as Array), _local14, _arg10, _arg8); }; }; }; if (!_arg5){ _local12.drawRect(_arg1, _arg2, _arg3, _arg4); } else { if ((_arg5 is Number)){ _local13 = (Number(_arg5) * 2); _local12.drawRoundRect(_arg1, _arg2, _arg3, _arg4, _local13, _local13); } else { GraphicsUtil.drawRoundRectComplex(_local12, _arg1, _arg2, _arg3, _arg4, _arg5.tl, _arg5.tr, _arg5.bl, _arg5.br); }; }; if (_arg11){ _local15 = _arg11.r; if ((_local15 is Number)){ _local13 = (Number(_local15) * 2); _local12.drawRoundRect(_arg11.x, _arg11.y, _arg11.w, _arg11.h, _local13, _local13); } else { GraphicsUtil.drawRoundRectComplex(_local12, _arg11.x, _arg11.y, _arg11.w, _arg11.h, _local15.tl, _local15.tr, _local15.bl, _local15.br); }; }; if (_arg6 !== null){ _local12.endFill(); }; } public function get processedDescriptors():Boolean{ return (_processedDescriptors); } public function set styleName(_arg1:Object):void{ if (_styleName != _arg1){ _styleName = (_arg1 as IStyleClient); invalidateDisplayList(); }; } public function setActualSize(_arg1:Number, _arg2:Number):void{ var _local3:Boolean; if (_width != _arg1){ _width = _arg1; _local3 = true; }; if (_height != _arg2){ _height = _arg2; _local3 = true; }; if (_local3){ invalidateDisplayList(); }; } public function styleChanged(_arg1:String):void{ invalidateDisplayList(); } override public function get width():Number{ return (_width); } public function invalidateProperties():void{ } public function get initialized():Boolean{ return (_initialized); } protected function rotatedGradientMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Matrix{ tempMatrix.createGradientBox(_arg3, _arg4, ((_arg5 * Math.PI) / 180), _arg1, _arg2); return (tempMatrix); } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } public function get styleName():Object{ return (_styleName); } public function validateNow():void{ if (invalidateDisplayListFlag){ validateDisplayList(); }; } public function invalidateSize():void{ } public function validateProperties():void{ } } }//package mx.skins
Section 138
//RectangularBorder (mx.skins.RectangularBorder) package mx.skins { import flash.events.*; import mx.core.*; import flash.display.*; import mx.styles.*; import flash.system.*; import flash.geom.*; import mx.resources.*; import flash.utils.*; import flash.net.*; public class RectangularBorder extends Border implements IRectangularBorder { private var backgroundImage:DisplayObject; private var backgroundImageHeight:Number; private var _backgroundImageBounds:Rectangle; private var backgroundImageStyle:Object; private var backgroundImageWidth:Number; private var resourceManager:IResourceManager; mx_internal static const VERSION:String = "3.2.0.3958"; public function RectangularBorder(){ resourceManager = ResourceManager.getInstance(); super(); addEventListener(Event.REMOVED, removedHandler); } public function layoutBackgroundImage():void{ var _local4:Number; var _local5:Number; var _local7:Number; var _local8:Number; var _local14:Number; var _local15:Graphics; var _local1:DisplayObject = parent; var _local2:EdgeMetrics = ((_local1 is IContainer)) ? IContainer(_local1).viewMetrics : borderMetrics; var _local3 = !((getStyle("backgroundAttachment") == "fixed")); if (_backgroundImageBounds){ _local4 = _backgroundImageBounds.width; _local5 = _backgroundImageBounds.height; } else { _local4 = ((width - _local2.left) - _local2.right); _local5 = ((height - _local2.top) - _local2.bottom); }; var _local6:Number = getBackgroundSize(); if (isNaN(_local6)){ _local7 = 1; _local8 = 1; } else { _local14 = (_local6 * 0.01); _local7 = ((_local14 * _local4) / backgroundImageWidth); _local8 = ((_local14 * _local5) / backgroundImageHeight); }; backgroundImage.scaleX = _local7; backgroundImage.scaleY = _local8; var _local9:Number = Math.round((0.5 * (_local4 - (backgroundImageWidth * _local7)))); var _local10:Number = Math.round((0.5 * (_local5 - (backgroundImageHeight * _local8)))); backgroundImage.x = _local2.left; backgroundImage.y = _local2.top; var _local11:Shape = Shape(backgroundImage.mask); _local11.x = _local2.left; _local11.y = _local2.top; if (((_local3) && ((_local1 is IContainer)))){ _local9 = (_local9 - IContainer(_local1).horizontalScrollPosition); _local10 = (_local10 - IContainer(_local1).verticalScrollPosition); }; backgroundImage.alpha = getStyle("backgroundAlpha"); backgroundImage.x = (backgroundImage.x + _local9); backgroundImage.y = (backgroundImage.y + _local10); var _local12:Number = ((width - _local2.left) - _local2.right); var _local13:Number = ((height - _local2.top) - _local2.bottom); if (((!((_local11.width == _local12))) || (!((_local11.height == _local13))))){ _local15 = _local11.graphics; _local15.clear(); _local15.beginFill(0xFFFFFF); _local15.drawRect(0, 0, _local12, _local13); _local15.endFill(); }; } public function set backgroundImageBounds(_arg1:Rectangle):void{ _backgroundImageBounds = _arg1; invalidateDisplayList(); } private function getBackgroundSize():Number{ var _local3:int; var _local1:Number = NaN; var _local2:Object = getStyle("backgroundSize"); if (((_local2) && ((_local2 is String)))){ _local3 = _local2.indexOf("%"); if (_local3 != -1){ _local1 = Number(_local2.substr(0, _local3)); }; }; return (_local1); } private function removedHandler(_arg1:Event):void{ var _local2:IChildList; if (backgroundImage){ _local2 = ((parent is IRawChildrenContainer)) ? IRawChildrenContainer(parent).rawChildren : IChildList(parent); _local2.removeChild(backgroundImage.mask); _local2.removeChild(backgroundImage); backgroundImage = null; }; } private function initBackgroundImage(_arg1:DisplayObject):void{ backgroundImage = _arg1; if ((_arg1 is Loader)){ backgroundImageWidth = Loader(_arg1).contentLoaderInfo.width; backgroundImageHeight = Loader(_arg1).contentLoaderInfo.height; } else { backgroundImageWidth = backgroundImage.width; backgroundImageHeight = backgroundImage.height; if ((_arg1 is ISimpleStyleClient)){ ISimpleStyleClient(_arg1).styleName = styleName; }; }; var _local2:IChildList = ((parent is IRawChildrenContainer)) ? IRawChildrenContainer(parent).rawChildren : IChildList(parent); var _local3:Shape = new FlexShape(); _local3.name = "backgroundMask"; _local3.x = 0; _local3.y = 0; _local2.addChild(_local3); var _local4:int = _local2.getChildIndex(this); _local2.addChildAt(backgroundImage, (_local4 + 1)); backgroundImage.mask = _local3; } public function get backgroundImageBounds():Rectangle{ return (_backgroundImageBounds); } public function get hasBackgroundImage():Boolean{ return (!((backgroundImage == null))); } private function completeEventHandler(_arg1:Event):void{ if (!parent){ return; }; var _local2:DisplayObject = DisplayObject(LoaderInfo(_arg1.target).loader); initBackgroundImage(_local2); layoutBackgroundImage(); dispatchEvent(_arg1.clone()); } override protected function updateDisplayList(_arg1:Number, _arg2:Number):void{ var cls:Class; var newStyleObj:DisplayObject; var loader:Loader; var loaderContext:LoaderContext; var message:String; var unscaledWidth = _arg1; var unscaledHeight = _arg2; if (!parent){ return; }; var newStyle:Object = getStyle("backgroundImage"); if (newStyle != backgroundImageStyle){ removedHandler(null); backgroundImageStyle = newStyle; if (((newStyle) && ((newStyle as Class)))){ cls = Class(newStyle); initBackgroundImage(new (cls)); } else { if (((newStyle) && ((newStyle is String)))){ try { cls = Class(getDefinitionByName(String(newStyle))); } catch(e:Error) { }; if (cls){ newStyleObj = new (cls); initBackgroundImage(newStyleObj); } else { loader = new FlexLoader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeEventHandler); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorEventHandler); loader.contentLoaderInfo.addEventListener(ErrorEvent.ERROR, errorEventHandler); loaderContext = new LoaderContext(); loaderContext.applicationDomain = new ApplicationDomain(ApplicationDomain.currentDomain); loader.load(new URLRequest(String(newStyle)), loaderContext); }; } else { if (newStyle){ message = resourceManager.getString("skins", "notLoaded", [newStyle]); throw (new Error(message)); }; }; }; }; if (backgroundImage){ layoutBackgroundImage(); }; } private function errorEventHandler(_arg1:Event):void{ } } }//package mx.skins
Section 139
//CSSStyleDeclaration (mx.styles.CSSStyleDeclaration) package mx.styles { import flash.events.*; import mx.core.*; import flash.display.*; import mx.managers.*; import flash.utils.*; public class CSSStyleDeclaration extends EventDispatcher { mx_internal var effects:Array; protected var overrides:Object; public var defaultFactory:Function; public var factory:Function; mx_internal var selectorRefCount:int;// = 0 private var styleManager:IStyleManager2; private var clones:Dictionary; mx_internal static const VERSION:String = "3.2.0.3958"; private static const NOT_A_COLOR:uint = 4294967295; private static const FILTERMAP_PROP:String = "__reserved__filterMap"; public function CSSStyleDeclaration(_arg1:String=null){ clones = new Dictionary(true); super(); if (_arg1){ styleManager = (Singleton.getInstance("mx.styles::IStyleManager2") as IStyleManager2); styleManager.setStyleDeclaration(_arg1, this, false); }; } mx_internal function addStyleToProtoChain(_arg1:Object, _arg2:DisplayObject, _arg3:Object=null):Object{ var p:String; var emptyObjectFactory:Function; var filteredChain:Object; var filterObjectFactory:Function; var i:String; var chain = _arg1; var target = _arg2; var filterMap = _arg3; var nodeAddedToChain:Boolean; var originalChain:Object = chain; if (filterMap){ chain = {}; }; if (defaultFactory != null){ defaultFactory.prototype = chain; chain = new defaultFactory(); nodeAddedToChain = true; }; if (factory != null){ factory.prototype = chain; chain = new factory(); nodeAddedToChain = true; }; if (overrides){ if ((((defaultFactory == null)) && ((factory == null)))){ emptyObjectFactory = function ():void{ }; emptyObjectFactory.prototype = chain; chain = new (emptyObjectFactory); nodeAddedToChain = true; }; for (p in overrides) { if (overrides[p] === undefined){ delete chain[p]; } else { chain[p] = overrides[p]; }; }; }; if (filterMap){ if (nodeAddedToChain){ filteredChain = {}; filterObjectFactory = function ():void{ }; filterObjectFactory.prototype = originalChain; filteredChain = new (filterObjectFactory); for (i in chain) { if (filterMap[i] != null){ filteredChain[filterMap[i]] = chain[i]; }; }; chain = filteredChain; chain[FILTERMAP_PROP] = filterMap; } else { chain = originalChain; }; }; if (nodeAddedToChain){ clones[chain] = 1; }; return (chain); } public function getStyle(_arg1:String){ var _local2:*; var _local3:*; if (overrides){ if ((((_arg1 in overrides)) && ((overrides[_arg1] === undefined)))){ return (undefined); }; _local3 = overrides[_arg1]; if (_local3 !== undefined){ return (_local3); }; }; if (factory != null){ factory.prototype = {}; _local2 = new factory(); _local3 = _local2[_arg1]; if (_local3 !== undefined){ return (_local3); }; }; if (defaultFactory != null){ defaultFactory.prototype = {}; _local2 = new defaultFactory(); _local3 = _local2[_arg1]; if (_local3 !== undefined){ return (_local3); }; }; return (undefined); } public function clearStyle(_arg1:String):void{ setStyle(_arg1, undefined); } public function setStyle(_arg1:String, _arg2):void{ var _local7:int; var _local8:Object; var _local3:Object = getStyle(_arg1); var _local4:Boolean; if ((((((((((selectorRefCount > 0)) && ((factory == null)))) && ((defaultFactory == null)))) && (!(overrides)))) && (!((_local3 === _arg2))))){ _local4 = true; }; if (_arg2 !== undefined){ setStyle(_arg1, _arg2); } else { if (_arg2 == _local3){ return; }; setStyle(_arg1, _arg2); }; var _local5:Array = SystemManagerGlobals.topLevelSystemManagers; var _local6:int = _local5.length; if (_local4){ _local7 = 0; while (_local7 < _local6) { _local8 = _local5[_local7]; _local8.regenerateStyleCache(true); _local7++; }; }; _local7 = 0; while (_local7 < _local6) { _local8 = _local5[_local7]; _local8.notifyStyleChangeInChildren(_arg1, true); _local7++; }; } private function clearStyleAttr(_arg1:String):void{ var _local2:*; if (!overrides){ overrides = {}; }; overrides[_arg1] = undefined; for (_local2 in clones) { delete _local2[_arg1]; }; } mx_internal function createProtoChainRoot():Object{ var _local1:Object = {}; if (defaultFactory != null){ defaultFactory.prototype = _local1; _local1 = new defaultFactory(); }; if (factory != null){ factory.prototype = _local1; _local1 = new factory(); }; clones[_local1] = 1; return (_local1); } mx_internal function clearOverride(_arg1:String):void{ if (((overrides) && (overrides[_arg1]))){ delete overrides[_arg1]; }; } mx_internal function setStyle(_arg1:String, _arg2):void{ var _local3:Object; var _local4:*; var _local5:Number; var _local6:Object; if (_arg2 === undefined){ clearStyleAttr(_arg1); return; }; if ((_arg2 is String)){ if (!styleManager){ styleManager = (Singleton.getInstance("mx.styles::IStyleManager2") as IStyleManager2); }; _local5 = styleManager.getColorName(_arg2); if (_local5 != NOT_A_COLOR){ _arg2 = _local5; }; }; if (defaultFactory != null){ _local3 = new defaultFactory(); if (_local3[_arg1] !== _arg2){ if (!overrides){ overrides = {}; }; overrides[_arg1] = _arg2; } else { if (overrides){ delete overrides[_arg1]; }; }; }; if (factory != null){ _local3 = new factory(); if (_local3[_arg1] !== _arg2){ if (!overrides){ overrides = {}; }; overrides[_arg1] = _arg2; } else { if (overrides){ delete overrides[_arg1]; }; }; }; if ((((defaultFactory == null)) && ((factory == null)))){ if (!overrides){ overrides = {}; }; overrides[_arg1] = _arg2; }; for (_local4 in clones) { _local6 = _local4[FILTERMAP_PROP]; if (_local6){ if (_local6[_arg1] != null){ _local4[_local6[_arg1]] = _arg2; }; } else { _local4[_arg1] = _arg2; }; }; } } }//package mx.styles
Section 140
//ISimpleStyleClient (mx.styles.ISimpleStyleClient) package mx.styles { public interface ISimpleStyleClient { function set styleName(_arg1:Object):void; function styleChanged(_arg1:String):void; function get styleName():Object; } }//package mx.styles
Section 141
//IStyleClient (mx.styles.IStyleClient) package mx.styles { public interface IStyleClient extends ISimpleStyleClient { function regenerateStyleCache(_arg1:Boolean):void; function get className():String; function clearStyle(_arg1:String):void; function getClassStyleDeclarations():Array; function get inheritingStyles():Object; function set nonInheritingStyles(_arg1:Object):void; function setStyle(_arg1:String, _arg2):void; function get styleDeclaration():CSSStyleDeclaration; function set styleDeclaration(_arg1:CSSStyleDeclaration):void; function get nonInheritingStyles():Object; function set inheritingStyles(_arg1:Object):void; function getStyle(_arg1:String); function notifyStyleChangeInChildren(_arg1:String, _arg2:Boolean):void; function registerEffects(_arg1:Array):void; } }//package mx.styles
Section 142
//IStyleManager (mx.styles.IStyleManager) package mx.styles { import flash.events.*; public interface IStyleManager { function isColorName(_arg1:String):Boolean; function registerParentDisplayListInvalidatingStyle(_arg1:String):void; function registerInheritingStyle(_arg1:String):void; function set stylesRoot(_arg1:Object):void; function get typeSelectorCache():Object; function styleDeclarationsChanged():void; function setStyleDeclaration(_arg1:String, _arg2:CSSStyleDeclaration, _arg3:Boolean):void; function isParentDisplayListInvalidatingStyle(_arg1:String):Boolean; function isSizeInvalidatingStyle(_arg1:String):Boolean; function get inheritingStyles():Object; function isValidStyleValue(_arg1):Boolean; function isParentSizeInvalidatingStyle(_arg1:String):Boolean; function getColorName(_arg1:Object):uint; function set typeSelectorCache(_arg1:Object):void; function unloadStyleDeclarations(_arg1:String, _arg2:Boolean=true):void; function getColorNames(_arg1:Array):void; function loadStyleDeclarations(_arg1:String, _arg2:Boolean=true, _arg3:Boolean=false):IEventDispatcher; function isInheritingStyle(_arg1:String):Boolean; function set inheritingStyles(_arg1:Object):void; function get stylesRoot():Object; function initProtoChainRoots():void; function registerColorName(_arg1:String, _arg2:uint):void; function registerParentSizeInvalidatingStyle(_arg1:String):void; function registerSizeInvalidatingStyle(_arg1:String):void; function clearStyleDeclaration(_arg1:String, _arg2:Boolean):void; function isInheritingTextFormatStyle(_arg1:String):Boolean; function getStyleDeclaration(_arg1:String):CSSStyleDeclaration; } }//package mx.styles
Section 143
//IStyleManager2 (mx.styles.IStyleManager2) package mx.styles { import flash.events.*; import flash.system.*; public interface IStyleManager2 extends IStyleManager { function get selectors():Array; function loadStyleDeclarations2(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher; } }//package mx.styles
Section 144
//IStyleModule (mx.styles.IStyleModule) package mx.styles { public interface IStyleModule { function unload():void; } }//package mx.styles
Section 145
//StyleManager (mx.styles.StyleManager) package mx.styles { import flash.events.*; import mx.core.*; import flash.system.*; public class StyleManager { mx_internal static const VERSION:String = "3.2.0.3958"; public static const NOT_A_COLOR:uint = 4294967295; private static var _impl:IStyleManager2; private static var implClassDependency:StyleManagerImpl; public static function isParentSizeInvalidatingStyle(_arg1:String):Boolean{ return (impl.isParentSizeInvalidatingStyle(_arg1)); } public static function registerInheritingStyle(_arg1:String):void{ impl.registerInheritingStyle(_arg1); } mx_internal static function set stylesRoot(_arg1:Object):void{ impl.stylesRoot = _arg1; } mx_internal static function get inheritingStyles():Object{ return (impl.inheritingStyles); } mx_internal static function styleDeclarationsChanged():void{ impl.styleDeclarationsChanged(); } public static function setStyleDeclaration(_arg1:String, _arg2:CSSStyleDeclaration, _arg3:Boolean):void{ impl.setStyleDeclaration(_arg1, _arg2, _arg3); } public static function registerParentDisplayListInvalidatingStyle(_arg1:String):void{ impl.registerParentDisplayListInvalidatingStyle(_arg1); } mx_internal static function get typeSelectorCache():Object{ return (impl.typeSelectorCache); } mx_internal static function set inheritingStyles(_arg1:Object):void{ impl.inheritingStyles = _arg1; } public static function isColorName(_arg1:String):Boolean{ return (impl.isColorName(_arg1)); } public static function isParentDisplayListInvalidatingStyle(_arg1:String):Boolean{ return (impl.isParentDisplayListInvalidatingStyle(_arg1)); } public static function isSizeInvalidatingStyle(_arg1:String):Boolean{ return (impl.isSizeInvalidatingStyle(_arg1)); } public static function getColorName(_arg1:Object):uint{ return (impl.getColorName(_arg1)); } mx_internal static function set typeSelectorCache(_arg1:Object):void{ impl.typeSelectorCache = _arg1; } public static function unloadStyleDeclarations(_arg1:String, _arg2:Boolean=true):void{ impl.unloadStyleDeclarations(_arg1, _arg2); } public static function getColorNames(_arg1:Array):void{ impl.getColorNames(_arg1); } public static function loadStyleDeclarations(_arg1:String, _arg2:Boolean=true, _arg3:Boolean=false, _arg4:ApplicationDomain=null, _arg5:SecurityDomain=null):IEventDispatcher{ return (impl.loadStyleDeclarations2(_arg1, _arg2, _arg4, _arg5)); } private static function get impl():IStyleManager2{ if (!_impl){ _impl = IStyleManager2(Singleton.getInstance("mx.styles::IStyleManager2")); }; return (_impl); } public static function isValidStyleValue(_arg1):Boolean{ return (impl.isValidStyleValue(_arg1)); } mx_internal static function get stylesRoot():Object{ return (impl.stylesRoot); } public static function isInheritingStyle(_arg1:String):Boolean{ return (impl.isInheritingStyle(_arg1)); } mx_internal static function initProtoChainRoots():void{ impl.initProtoChainRoots(); } public static function registerParentSizeInvalidatingStyle(_arg1:String):void{ impl.registerParentSizeInvalidatingStyle(_arg1); } public static function get selectors():Array{ return (impl.selectors); } public static function registerSizeInvalidatingStyle(_arg1:String):void{ impl.registerSizeInvalidatingStyle(_arg1); } public static function clearStyleDeclaration(_arg1:String, _arg2:Boolean):void{ impl.clearStyleDeclaration(_arg1, _arg2); } public static function registerColorName(_arg1:String, _arg2:uint):void{ impl.registerColorName(_arg1, _arg2); } public static function isInheritingTextFormatStyle(_arg1:String):Boolean{ return (impl.isInheritingTextFormatStyle(_arg1)); } public static function getStyleDeclaration(_arg1:String):CSSStyleDeclaration{ return (impl.getStyleDeclaration(_arg1)); } } }//package mx.styles
Section 146
//StyleManagerImpl (mx.styles.StyleManagerImpl) package mx.styles { import flash.events.*; import mx.core.*; import flash.system.*; import mx.modules.*; import mx.events.*; import mx.resources.*; import mx.managers.*; import flash.utils.*; public class StyleManagerImpl implements IStyleManager2 { private var _stylesRoot:Object; private var _selectors:Object; private var styleModules:Object; private var _inheritingStyles:Object; private var resourceManager:IResourceManager; private var _typeSelectorCache:Object; mx_internal static const VERSION:String = "3.2.0.3958"; private static var parentSizeInvalidatingStyles:Object = {bottom:true, horizontalCenter:true, left:true, right:true, top:true, verticalCenter:true, baseline:true}; private static var colorNames:Object = {transparent:"transparent", black:0, blue:0xFF, green:0x8000, gray:0x808080, silver:0xC0C0C0, lime:0xFF00, olive:0x808000, white:0xFFFFFF, yellow:0xFFFF00, maroon:0x800000, navy:128, red:0xFF0000, purple:0x800080, teal:0x8080, fuchsia:0xFF00FF, aqua:0xFFFF, magenta:0xFF00FF, cyan:0xFFFF, halogreen:8453965, haloblue:40447, haloorange:0xFFB600, halosilver:11455193}; private static var inheritingTextFormatStyles:Object = {align:true, bold:true, color:true, font:true, indent:true, italic:true, size:true}; private static var instance:IStyleManager2; private static var parentDisplayListInvalidatingStyles:Object = {bottom:true, horizontalCenter:true, left:true, right:true, top:true, verticalCenter:true, baseline:true}; private static var sizeInvalidatingStyles:Object = {borderStyle:true, borderThickness:true, fontAntiAliasType:true, fontFamily:true, fontGridFitType:true, fontSharpness:true, fontSize:true, fontStyle:true, fontThickness:true, fontWeight:true, headerHeight:true, horizontalAlign:true, horizontalGap:true, kerning:true, leading:true, letterSpacing:true, paddingBottom:true, paddingLeft:true, paddingRight:true, paddingTop:true, strokeWidth:true, tabHeight:true, tabWidth:true, verticalAlign:true, verticalGap:true}; public function StyleManagerImpl(){ _selectors = {}; styleModules = {}; resourceManager = ResourceManager.getInstance(); _inheritingStyles = {}; _typeSelectorCache = {}; super(); } public function setStyleDeclaration(_arg1:String, _arg2:CSSStyleDeclaration, _arg3:Boolean):void{ _arg2.selectorRefCount++; _selectors[_arg1] = _arg2; typeSelectorCache = {}; if (_arg3){ styleDeclarationsChanged(); }; } public function registerParentDisplayListInvalidatingStyle(_arg1:String):void{ parentDisplayListInvalidatingStyles[_arg1] = true; } public function getStyleDeclaration(_arg1:String):CSSStyleDeclaration{ var _local2:int; if (_arg1.charAt(0) != "."){ _local2 = _arg1.lastIndexOf("."); if (_local2 != -1){ _arg1 = _arg1.substr((_local2 + 1)); }; }; return (_selectors[_arg1]); } public function set typeSelectorCache(_arg1:Object):void{ _typeSelectorCache = _arg1; } public function isColorName(_arg1:String):Boolean{ return (!((colorNames[_arg1.toLowerCase()] === undefined))); } public function set inheritingStyles(_arg1:Object):void{ _inheritingStyles = _arg1; } public function getColorNames(_arg1:Array):void{ var _local4:uint; if (!_arg1){ return; }; var _local2:int = _arg1.length; var _local3:int; while (_local3 < _local2) { if (((!((_arg1[_local3] == null))) && (isNaN(_arg1[_local3])))){ _local4 = getColorName(_arg1[_local3]); if (_local4 != StyleManager.NOT_A_COLOR){ _arg1[_local3] = _local4; }; }; _local3++; }; } public function isInheritingTextFormatStyle(_arg1:String):Boolean{ return ((inheritingTextFormatStyles[_arg1] == true)); } public function registerParentSizeInvalidatingStyle(_arg1:String):void{ parentSizeInvalidatingStyles[_arg1] = true; } public function registerColorName(_arg1:String, _arg2:uint):void{ colorNames[_arg1.toLowerCase()] = _arg2; } public function isParentSizeInvalidatingStyle(_arg1:String):Boolean{ return ((parentSizeInvalidatingStyles[_arg1] == true)); } public function registerInheritingStyle(_arg1:String):void{ inheritingStyles[_arg1] = true; } public function set stylesRoot(_arg1:Object):void{ _stylesRoot = _arg1; } public function get typeSelectorCache():Object{ return (_typeSelectorCache); } public function isParentDisplayListInvalidatingStyle(_arg1:String):Boolean{ return ((parentDisplayListInvalidatingStyles[_arg1] == true)); } public function isSizeInvalidatingStyle(_arg1:String):Boolean{ return ((sizeInvalidatingStyles[_arg1] == true)); } public function styleDeclarationsChanged():void{ var _local4:Object; var _local1:Array = SystemManagerGlobals.topLevelSystemManagers; var _local2:int = _local1.length; var _local3:int; while (_local3 < _local2) { _local4 = _local1[_local3]; _local4.regenerateStyleCache(true); _local4.notifyStyleChangeInChildren(null, true); _local3++; }; } public function isValidStyleValue(_arg1):Boolean{ return (!((_arg1 === undefined))); } public function loadStyleDeclarations(_arg1:String, _arg2:Boolean=true, _arg3:Boolean=false):IEventDispatcher{ return (loadStyleDeclarations2(_arg1, _arg2)); } public function get inheritingStyles():Object{ return (_inheritingStyles); } public function unloadStyleDeclarations(_arg1:String, _arg2:Boolean=true):void{ var _local4:IModuleInfo; var _local3:StyleModuleInfo = styleModules[_arg1]; if (_local3){ _local3.styleModule.unload(); _local4 = _local3.module; _local4.unload(); _local4.removeEventListener(ModuleEvent.READY, _local3.readyHandler); _local4.removeEventListener(ModuleEvent.ERROR, _local3.errorHandler); styleModules[_arg1] = null; }; if (_arg2){ styleDeclarationsChanged(); }; } public function getColorName(_arg1:Object):uint{ var _local2:Number; var _local3:*; if ((_arg1 is String)){ if (_arg1.charAt(0) == "#"){ _local2 = Number(("0x" + _arg1.slice(1))); return ((isNaN(_local2)) ? StyleManager.NOT_A_COLOR : uint(_local2)); }; if ((((_arg1.charAt(1) == "x")) && ((_arg1.charAt(0) == "0")))){ _local2 = Number(_arg1); return ((isNaN(_local2)) ? StyleManager.NOT_A_COLOR : uint(_local2)); }; _local3 = colorNames[_arg1.toLowerCase()]; if (_local3 === undefined){ return (StyleManager.NOT_A_COLOR); }; return (uint(_local3)); }; return (uint(_arg1)); } public function isInheritingStyle(_arg1:String):Boolean{ return ((inheritingStyles[_arg1] == true)); } public function get stylesRoot():Object{ return (_stylesRoot); } public function initProtoChainRoots():void{ if (FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0){ delete _inheritingStyles["textDecoration"]; delete _inheritingStyles["leading"]; }; if (!stylesRoot){ stylesRoot = _selectors["global"].addStyleToProtoChain({}, null); }; } public function loadStyleDeclarations2(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher{ var module:IModuleInfo; var styleEventDispatcher:StyleEventDispatcher; var timer:Timer; var timerHandler:Function; var url = _arg1; var update = _arg2; var applicationDomain = _arg3; var securityDomain = _arg4; module = ModuleManager.getModule(url); var readyHandler:Function = function (_arg1:ModuleEvent):void{ var _local2:IStyleModule = IStyleModule(_arg1.module.factory.create()); styleModules[_arg1.module.url].styleModule = _local2; if (update){ styleDeclarationsChanged(); }; }; module.addEventListener(ModuleEvent.READY, readyHandler, false, 0, true); styleEventDispatcher = new StyleEventDispatcher(module); var errorHandler:Function = function (_arg1:ModuleEvent):void{ var _local3:StyleEvent; var _local2:String = resourceManager.getString("styles", "unableToLoad", [_arg1.errorText, url]); if (styleEventDispatcher.willTrigger(StyleEvent.ERROR)){ _local3 = new StyleEvent(StyleEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local3.bytesLoaded = 0; _local3.bytesTotal = 0; _local3.errorText = _local2; styleEventDispatcher.dispatchEvent(_local3); } else { throw (new Error(_local2)); }; }; module.addEventListener(ModuleEvent.ERROR, errorHandler, false, 0, true); styleModules[url] = new StyleModuleInfo(module, readyHandler, errorHandler); timer = new Timer(0); timerHandler = function (_arg1:TimerEvent):void{ timer.removeEventListener(TimerEvent.TIMER, timerHandler); timer.stop(); module.load(applicationDomain, securityDomain); }; timer.addEventListener(TimerEvent.TIMER, timerHandler, false, 0, true); timer.start(); return (styleEventDispatcher); } public function registerSizeInvalidatingStyle(_arg1:String):void{ sizeInvalidatingStyles[_arg1] = true; } public function clearStyleDeclaration(_arg1:String, _arg2:Boolean):void{ var _local3:CSSStyleDeclaration = getStyleDeclaration(_arg1); if (((_local3) && ((_local3.selectorRefCount > 0)))){ _local3.selectorRefCount--; }; delete _selectors[_arg1]; if (_arg2){ styleDeclarationsChanged(); }; } public function get selectors():Array{ var _local2:String; var _local1:Array = []; for (_local2 in _selectors) { _local1.push(_local2); }; return (_local1); } public static function getInstance():IStyleManager2{ if (!instance){ instance = new (StyleManagerImpl); }; return (instance); } } }//package mx.styles import flash.events.*; import mx.modules.*; import mx.events.*; class StyleEventDispatcher extends EventDispatcher { private function StyleEventDispatcher(_arg1:IModuleInfo){ _arg1.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler, false, 0, true); } private function moduleInfo_progressHandler(_arg1:ModuleEvent):void{ var _local2:StyleEvent = new StyleEvent(StyleEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; dispatchEvent(_local2); } private function moduleInfo_readyHandler(_arg1:ModuleEvent):void{ var _local2:StyleEvent = new StyleEvent(StyleEvent.COMPLETE); dispatchEvent(_local2); } private function moduleInfo_errorHandler(_arg1:ModuleEvent):void{ var _local2:StyleEvent = new StyleEvent(StyleEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; _local2.errorText = _arg1.errorText; dispatchEvent(_local2); } } class StyleModuleInfo { public var errorHandler:Function; public var readyHandler:Function; public var module:IModuleInfo; public var styleModule:IStyleModule; private function StyleModuleInfo(_arg1:IModuleInfo, _arg2:Function, _arg3:Function){ this.module = _arg1; this.readyHandler = _arg2; this.errorHandler = _arg3; } }
Section 147
//ColorUtil (mx.utils.ColorUtil) package mx.utils { public class ColorUtil { mx_internal static const VERSION:String = "3.2.0.3958"; public static function adjustBrightness2(_arg1:uint, _arg2:Number):uint{ var _local3:Number; var _local4:Number; var _local5:Number; if (_arg2 == 0){ return (_arg1); }; if (_arg2 < 0){ _arg2 = ((100 + _arg2) / 100); _local3 = (((_arg1 >> 16) & 0xFF) * _arg2); _local4 = (((_arg1 >> 8) & 0xFF) * _arg2); _local5 = ((_arg1 & 0xFF) * _arg2); } else { _arg2 = (_arg2 / 100); _local3 = ((_arg1 >> 16) & 0xFF); _local4 = ((_arg1 >> 8) & 0xFF); _local5 = (_arg1 & 0xFF); _local3 = (_local3 + ((0xFF - _local3) * _arg2)); _local4 = (_local4 + ((0xFF - _local4) * _arg2)); _local5 = (_local5 + ((0xFF - _local5) * _arg2)); _local3 = Math.min(_local3, 0xFF); _local4 = Math.min(_local4, 0xFF); _local5 = Math.min(_local5, 0xFF); }; return ((((_local3 << 16) | (_local4 << 8)) | _local5)); } public static function rgbMultiply(_arg1:uint, _arg2:uint):uint{ var _local3:Number = ((_arg1 >> 16) & 0xFF); var _local4:Number = ((_arg1 >> 8) & 0xFF); var _local5:Number = (_arg1 & 0xFF); var _local6:Number = ((_arg2 >> 16) & 0xFF); var _local7:Number = ((_arg2 >> 8) & 0xFF); var _local8:Number = (_arg2 & 0xFF); return ((((((_local3 * _local6) / 0xFF) << 16) | (((_local4 * _local7) / 0xFF) << 8)) | ((_local5 * _local8) / 0xFF))); } public static function adjustBrightness(_arg1:uint, _arg2:Number):uint{ var _local3:Number = Math.max(Math.min((((_arg1 >> 16) & 0xFF) + _arg2), 0xFF), 0); var _local4:Number = Math.max(Math.min((((_arg1 >> 8) & 0xFF) + _arg2), 0xFF), 0); var _local5:Number = Math.max(Math.min(((_arg1 & 0xFF) + _arg2), 0xFF), 0); return ((((_local3 << 16) | (_local4 << 8)) | _local5)); } } }//package mx.utils
Section 148
//GraphicsUtil (mx.utils.GraphicsUtil) package mx.utils { import flash.display.*; public class GraphicsUtil { mx_internal static const VERSION:String = "3.2.0.3958"; public static function drawRoundRectComplex(_arg1:Graphics, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number):void{ var _local10:Number = (_arg2 + _arg4); var _local11:Number = (_arg3 + _arg5); var _local12:Number = ((_arg4 < _arg5)) ? (_arg4 * 2) : (_arg5 * 2); _arg6 = ((_arg6 < _local12)) ? _arg6 : _local12; _arg7 = ((_arg7 < _local12)) ? _arg7 : _local12; _arg8 = ((_arg8 < _local12)) ? _arg8 : _local12; _arg9 = ((_arg9 < _local12)) ? _arg9 : _local12; var _local13:Number = (_arg9 * 0.292893218813453); var _local14:Number = (_arg9 * 0.585786437626905); _arg1.moveTo(_local10, (_local11 - _arg9)); _arg1.curveTo(_local10, (_local11 - _local14), (_local10 - _local13), (_local11 - _local13)); _arg1.curveTo((_local10 - _local14), _local11, (_local10 - _arg9), _local11); _local13 = (_arg8 * 0.292893218813453); _local14 = (_arg8 * 0.585786437626905); _arg1.lineTo((_arg2 + _arg8), _local11); _arg1.curveTo((_arg2 + _local14), _local11, (_arg2 + _local13), (_local11 - _local13)); _arg1.curveTo(_arg2, (_local11 - _local14), _arg2, (_local11 - _arg8)); _local13 = (_arg6 * 0.292893218813453); _local14 = (_arg6 * 0.585786437626905); _arg1.lineTo(_arg2, (_arg3 + _arg6)); _arg1.curveTo(_arg2, (_arg3 + _local14), (_arg2 + _local13), (_arg3 + _local13)); _arg1.curveTo((_arg2 + _local14), _arg3, (_arg2 + _arg6), _arg3); _local13 = (_arg7 * 0.292893218813453); _local14 = (_arg7 * 0.585786437626905); _arg1.lineTo((_local10 - _arg7), _arg3); _arg1.curveTo((_local10 - _local14), _arg3, (_local10 - _local13), (_arg3 + _local13)); _arg1.curveTo(_local10, (_arg3 + _local14), _local10, (_arg3 + _arg7)); _arg1.lineTo(_local10, (_local11 - _arg9)); } } }//package mx.utils
Section 149
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import mx.core.*; import flash.utils.*; public class NameUtil { mx_internal static const VERSION:String = "3.2.0.3958"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var result:String; var o:DisplayObject; var s:String; var indices:Array; var displayObject = _arg1; try { o = displayObject; while (o != null) { if (((((o.parent) && (o.stage))) && ((o.parent == o.stage)))){ break; }; s = o.name; if ((o is IRepeaterClient)){ indices = IRepeaterClient(o).instanceIndices; if (indices){ s = (s + (("[" + indices.join("][")) + "]")); }; }; result = ((result == null)) ? s : ((s + ".") + result); o = o.parent; }; } catch(e:SecurityError) { }; return (result); } public static function createUniqueName(_arg1:Object):String{ if (!_arg1){ return (null); }; var _local2:String = getQualifiedClassName(_arg1); var _local3:int = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; var _local4:int = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 150
//StringUtil (mx.utils.StringUtil) package mx.utils { public class StringUtil { mx_internal static const VERSION:String = "3.2.0.3958"; public static function trim(_arg1:String):String{ if (_arg1 == null){ return (""); }; var _local2:int; while (isWhitespace(_arg1.charAt(_local2))) { _local2++; }; var _local3:int = (_arg1.length - 1); while (isWhitespace(_arg1.charAt(_local3))) { _local3--; }; if (_local3 >= _local2){ return (_arg1.slice(_local2, (_local3 + 1))); }; return (""); } public static function isWhitespace(_arg1:String):Boolean{ switch (_arg1){ case " ": case "\t": case "\r": case "\n": case "\f": return (true); default: return (false); }; } public static function substitute(_arg1:String, ... _args):String{ var _local4:Array; if (_arg1 == null){ return (""); }; var _local3:uint = _args.length; if ((((_local3 == 1)) && ((_args[0] is Array)))){ _local4 = (_args[0] as Array); _local3 = _local4.length; } else { _local4 = _args; }; var _local5:int; while (_local5 < _local3) { _arg1 = _arg1.replace(new RegExp((("\\{" + _local5) + "\\}"), "g"), _local4[_local5]); _local5++; }; return (_arg1); } public static function trimArrayElements(_arg1:String, _arg2:String):String{ var _local3:Array; var _local4:int; var _local5:int; if (((!((_arg1 == ""))) && (!((_arg1 == null))))){ _local3 = _arg1.split(_arg2); _local4 = _local3.length; _local5 = 0; while (_local5 < _local4) { _local3[_local5] = StringUtil.trim(_local3[_local5]); _local5++; }; if (_local4 > 0){ _arg1 = _local3.join(_arg2); }; }; return (_arg1); } } }//package mx.utils
Section 151
//Action (org.flintparticles.common.actions.Action) package org.flintparticles.common.actions { import org.flintparticles.common.particles.*; import org.flintparticles.common.emitters.*; public interface Action { function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void; function addedToEmitter(_arg1:Emitter):void; function removedFromEmitter(_arg1:Emitter):void; function getDefaultPriority():Number; } }//package org.flintparticles.common.actions
Section 152
//ActionBase (org.flintparticles.common.actions.ActionBase) package org.flintparticles.common.actions { import org.flintparticles.common.particles.*; import org.flintparticles.common.emitters.*; public class ActionBase implements Action { public function addedToEmitter(_arg1:Emitter):void{ } public function removedFromEmitter(_arg1:Emitter):void{ } public function getDefaultPriority():Number{ return (0); } public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ } } }//package org.flintparticles.common.actions
Section 153
//Age (org.flintparticles.common.actions.Age) package org.flintparticles.common.actions { import org.flintparticles.common.particles.*; import org.flintparticles.common.emitters.*; import org.flintparticles.common.energyEasing.*; public class Age extends ActionBase { private var _easing:Function; public function Age(_arg1:Function=null){ if (_arg1 == null){ _easing = Linear.easeNone; } else { _easing = _arg1; }; } public function set easing(_arg1:Function):void{ _easing = _arg1; } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ _arg2.age = (_arg2.age + _arg3); if (_arg2.age >= _arg2.lifetime){ _arg2.energy = 0; _arg2.isDead = true; } else { _arg2.energy = _easing(_arg2.age, _arg2.lifetime); }; } public function get easing():Function{ return (_easing); } } }//package org.flintparticles.common.actions
Section 154
//Fade (org.flintparticles.common.actions.Fade) package org.flintparticles.common.actions { import org.flintparticles.common.particles.*; import org.flintparticles.common.emitters.*; public class Fade extends ActionBase { private var _endAlpha:Number; private var _diffAlpha:Number; public function Fade(_arg1:Number=1, _arg2:Number=0){ _diffAlpha = (_arg1 - _arg2); _endAlpha = _arg2; } public function get endAlpha():Number{ return (_endAlpha); } public function set endAlpha(_arg1:Number):void{ _diffAlpha = ((_endAlpha + _diffAlpha) - _arg1); _endAlpha = _arg1; } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ var _local4:Number = (_endAlpha + (_diffAlpha * _arg2.energy)); _arg2.color = ((_arg2.color & 0xFFFFFF) | (Math.round((_local4 * 0xFF)) << 24)); } override public function getDefaultPriority():Number{ return (-5); } public function set startAlpha(_arg1:Number):void{ _diffAlpha = (_arg1 - _endAlpha); } public function get startAlpha():Number{ return ((_endAlpha + _diffAlpha)); } } }//package org.flintparticles.common.actions
Section 155
//Activity (org.flintparticles.common.activities.Activity) package org.flintparticles.common.activities { import org.flintparticles.common.emitters.*; public interface Activity { function initialize(_arg1:Emitter):void; function removedFromEmitter(_arg1:Emitter):void; function update(_arg1:Emitter, _arg2:Number):void; function addedToEmitter(_arg1:Emitter):void; function getDefaultPriority():Number; } }//package org.flintparticles.common.activities
Section 156
//Blast (org.flintparticles.common.counters.Blast) package org.flintparticles.common.counters { import org.flintparticles.common.emitters.*; public class Blast implements Counter { private var _startCount:uint; public function Blast(_arg1:uint){ _startCount = _arg1; } public function stop():void{ } public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{ return (0); } public function startEmitter(_arg1:Emitter):uint{ return (_startCount); } public function resume():void{ } public function set startCount(_arg1:Number):void{ _startCount = _arg1; } public function get startCount():Number{ return (_startCount); } } }//package org.flintparticles.common.counters
Section 157
//Counter (org.flintparticles.common.counters.Counter) package org.flintparticles.common.counters { import org.flintparticles.common.emitters.*; public interface Counter { function stop():void; function startEmitter(_arg1:Emitter):uint; function updateEmitter(_arg1:Emitter, _arg2:Number):uint; function resume():void; } }//package org.flintparticles.common.counters
Section 158
//ZeroCounter (org.flintparticles.common.counters.ZeroCounter) package org.flintparticles.common.counters { import org.flintparticles.common.emitters.*; public class ZeroCounter implements Counter { public function stop():void{ } public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{ return (0); } public function startEmitter(_arg1:Emitter):uint{ return (0); } public function resume():void{ } } }//package org.flintparticles.common.counters
Section 159
//Dot (org.flintparticles.common.displayObjects.Dot) package org.flintparticles.common.displayObjects { import flash.display.*; public class Dot extends Shape { public function Dot(_arg1:Number, _arg2:uint=0xFFFFFF, _arg3:String="normal"){ graphics.beginFill(_arg2); graphics.drawCircle(0, 0, _arg1); graphics.endFill(); blendMode = _arg3; } } }//package org.flintparticles.common.displayObjects
Section 160
//Star (org.flintparticles.common.displayObjects.Star) package org.flintparticles.common.displayObjects { import flash.display.*; import flash.geom.*; public class Star extends Shape { public function Star(_arg1:Number, _arg2:uint=0xFFFFFF, _arg3:String="normal"){ var _local4:Point; super(); var _local5:Number = (Math.PI / 5); var _local6:Number = (_arg1 * Math.cos((_local5 * 2))); var _local7:Number = (Math.PI * 0.5); graphics.beginFill(_arg2); graphics.moveTo(0, -(_arg1)); _local4 = Point.polar(_local6, (_local5 - _local7)); graphics.lineTo(_local4.x, _local4.y); _local4 = Point.polar(_arg1, ((2 * _local5) - _local7)); graphics.lineTo(_local4.x, _local4.y); _local4 = Point.polar(_local6, ((3 * _local5) - _local7)); graphics.lineTo(_local4.x, _local4.y); _local4 = Point.polar(_arg1, ((4 * _local5) - _local7)); graphics.lineTo(_local4.x, _local4.y); _local4 = Point.polar(_local6, ((5 * _local5) - _local7)); graphics.lineTo(_local4.x, _local4.y); _local4 = Point.polar(_arg1, ((6 * _local5) - _local7)); graphics.lineTo(_local4.x, _local4.y); _local4 = Point.polar(_local6, ((7 * _local5) - _local7)); graphics.lineTo(_local4.x, _local4.y); _local4 = Point.polar(_arg1, ((8 * _local5) - _local7)); graphics.lineTo(_local4.x, _local4.y); _local4 = Point.polar(_local6, ((9 * _local5) - _local7)); graphics.lineTo(_local4.x, _local4.y); graphics.lineTo(0, -(_arg1)); graphics.endFill(); blendMode = _arg3; } } }//package org.flintparticles.common.displayObjects
Section 161
//Emitter (org.flintparticles.common.emitters.Emitter) package org.flintparticles.common.emitters { import flash.events.*; import org.flintparticles.common.events.*; import org.flintparticles.common.initializers.*; import org.flintparticles.common.actions.*; import org.flintparticles.common.activities.*; import org.flintparticles.common.counters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.utils.*; public class Emitter extends EventDispatcher { protected var _running:Boolean;// = false protected var _activities:PriorityArray; protected var _particles:Array; protected var _initializers:PriorityArray; protected var _counter:Counter; protected var _started:Boolean;// = false protected var _actions:PriorityArray; protected var _useInternalTick:Boolean;// = true protected var _particleFactory:ParticleFactory; protected var _fixedFrameTime:Number;// = 0 protected var _maximumFrameTime:Number;// = 0.1 public function Emitter(){ _particles = new Array(); _actions = new PriorityArray(); _initializers = new PriorityArray(); _activities = new PriorityArray(); _counter = new ZeroCounter(); } public function addInitializer(_arg1:Initializer, _arg2:Number=NaN):void{ if (isNaN(_arg2)){ _arg2 = _arg1.getDefaultPriority(); }; _initializers.add(_arg1, _arg2); _arg1.addedToEmitter(this); } public function stop():void{ if (_useInternalTick){ FrameUpdater.instance.removeEventListener(UpdateEvent.UPDATE, updateEventListener); }; _started = false; killAllParticles(); } public function killAllParticles():void{ var _local1:int = _particles.length; var _local2:int; while (_local2 < _local1) { dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_DEAD, _particles[_local2])); _particleFactory.disposeParticle(_particles[_local2]); _local2++; }; _particles.length = 0; } public function set fixedFrameTime(_arg1:Number):void{ _fixedFrameTime = _arg1; } public function get maximumFrameTime():Number{ return (_maximumFrameTime); } public function get useInternalTick():Boolean{ return (_useInternalTick); } protected function createParticle():Particle{ var _local1:Particle = _particleFactory.createParticle(); var _local2:int = _initializers.length; initParticle(_local1); var _local3:int; while (_local3 < _local2) { _initializers[_local3].initialize(this, _local1); _local3++; }; _particles.push(_local1); dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_CREATED, _local1)); return (_local1); } public function get particleFactory():ParticleFactory{ return (_particleFactory); } private function updateEventListener(_arg1:UpdateEvent):void{ if (_fixedFrameTime){ update(_fixedFrameTime); } else { update(_arg1.time); }; } public function get particles():Array{ return (_particles); } protected function sortParticles():void{ } public function removeActivity(_arg1:Activity):void{ if (_activities.remove(_arg1)){ _arg1.removedFromEmitter(this); }; } public function set maximumFrameTime(_arg1:Number):void{ _maximumFrameTime = _arg1; } protected function initParticle(_arg1:Particle):void{ } public function addAction(_arg1:Action, _arg2:Number=NaN):void{ if (isNaN(_arg2)){ _arg2 = _arg1.getDefaultPriority(); }; _actions.add(_arg1, _arg2); _arg1.addedToEmitter(this); } public function hasInitializerOfType(_arg1:Class):Boolean{ var _local2:uint = _initializers.length; var _local3:uint; while (_local3 < _local2) { if ((_initializers[_local3] is _arg1)){ return (true); }; _local3++; }; return (false); } public function resume():void{ _running = true; } public function removeInitializer(_arg1:Initializer):void{ if (_initializers.remove(_arg1)){ _arg1.removedFromEmitter(this); }; } public function get running():Boolean{ return (_running); } public function hasActionOfType(_arg1:Class):Boolean{ var _local2:uint = _actions.length; var _local3:uint; while (_local3 < _local2) { if ((_actions[_local3] is _arg1)){ return (true); }; _local3++; }; return (false); } public function get fixedFrameTime():Number{ return (_fixedFrameTime); } public function set particleFactory(_arg1:ParticleFactory):void{ _particleFactory = _arg1; } public function hasActivity(_arg1:Activity):Boolean{ return (_activities.contains(_arg1)); } public function addActivity(_arg1:Activity, _arg2:Number=NaN):void{ if (isNaN(_arg2)){ _arg2 = _arg1.getDefaultPriority(); }; _activities.add(_arg1, _arg2); _arg1.addedToEmitter(this); } public function update(_arg1:Number):void{ var _local2:int; var _local3:Particle; var _local5:Action; var _local6:int; var _local7:int; if (!_running){ return; }; if (_arg1 > _maximumFrameTime){ _arg1 = _maximumFrameTime; }; var _local4:int = _counter.updateEmitter(this, _arg1); _local2 = 0; while (_local2 < _local4) { createParticle(); _local2++; }; sortParticles(); _local4 = _activities.length; _local2 = 0; while (_local2 < _local4) { _activities[_local2].update(this, _arg1); _local2++; }; if (_particles.length > 0){ _local4 = _actions.length; _local6 = _particles.length; _local7 = 0; while (_local7 < _local4) { _local5 = _actions[_local7]; _local2 = 0; while (_local2 < _local6) { _local3 = _particles[_local2]; _local5.update(this, _local3, _arg1); _local2++; }; _local7++; }; _local2 = _local6; while (_local2--) { _local3 = _particles[_local2]; if (_local3.isDead){ dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_DEAD, _local3)); _particleFactory.disposeParticle(_local3); _particles.splice(_local2, 1); }; }; } else { dispatchEvent(new EmitterEvent(EmitterEvent.EMITTER_EMPTY)); }; dispatchEvent(new EmitterEvent(EmitterEvent.EMITTER_UPDATED)); } public function addExistingParticles(_arg1:Array, _arg2:Boolean=false):void{ var _local4:int; var _local5:int; var _local6:int; var _local3:int = _arg1.length; if (_arg2){ _local5 = _initializers.length; _local6 = 0; while (_local6 < _local5) { _local4 = 0; while (_local4 < _local3) { _initializers[_local6].initialize(this, _arg1[_local4]); _local4++; }; _local6++; }; }; _local4 = 0; while (_local4 < _local3) { _particles.push(_arg1[_local4]); dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_ADDED, _arg1[_local4])); _local4++; }; } public function removeAction(_arg1:Action):void{ if (_actions.remove(_arg1)){ _arg1.removedFromEmitter(this); }; } public function hasActivityOfType(_arg1:Class):Boolean{ var _local2:uint = _activities.length; var _local3:uint; while (_local3 < _local2) { if ((_activities[_local3] is _arg1)){ return (true); }; _local3++; }; return (false); } public function set useInternalTick(_arg1:Boolean):void{ if (_useInternalTick != _arg1){ _useInternalTick = _arg1; if (_started){ if (_useInternalTick){ FrameUpdater.instance.addEventListener(UpdateEvent.UPDATE, updateEventListener, false, 0, true); } else { FrameUpdater.instance.removeEventListener(UpdateEvent.UPDATE, updateEventListener); }; }; }; } public function hasInitializer(_arg1:Initializer):Boolean{ return (_initializers.contains(_arg1)); } public function start():void{ if (_useInternalTick){ FrameUpdater.instance.addEventListener(UpdateEvent.UPDATE, updateEventListener, false, 0, true); }; _started = true; _running = true; var _local1:int = _activities.length; var _local2:int; while (_local2 < _local1) { _activities[_local2].initialize(this); _local2++; }; _local1 = _counter.startEmitter(this); _local2 = 0; while (_local2 < _local1) { createParticle(); _local2++; }; } public function hasAction(_arg1:Action):Boolean{ return (_actions.contains(_arg1)); } public function pause():void{ _running = false; } public function set counter(_arg1:Counter):void{ _counter = _arg1; if (running){ _counter.startEmitter(this); }; } public function get counter():Counter{ return (_counter); } public function runAhead(_arg1:Number, _arg2:Number=10):void{ var _local3:Number = _maximumFrameTime; var _local4:Number = (1 / _arg2); _maximumFrameTime = _local4; while (_arg1 > 0) { _arg1 = (_arg1 - _local4); update(_local4); }; _maximumFrameTime = _local3; } } }//package org.flintparticles.common.emitters
Section 162
//Linear (org.flintparticles.common.energyEasing.Linear) package org.flintparticles.common.energyEasing { public class Linear { public static function easeOut(_arg1:Number, _arg2:Number):Number{ return ((1 - (_arg1 / _arg2))); } public static function easeIn(_arg1:Number, _arg2:Number):Number{ return ((1 - (_arg1 / _arg2))); } public static function easeInOut(_arg1:Number, _arg2:Number):Number{ return ((1 - (_arg1 / _arg2))); } public static function easeNone(_arg1:Number, _arg2:Number):Number{ return ((1 - (_arg1 / _arg2))); } } }//package org.flintparticles.common.energyEasing
Section 163
//Quadratic (org.flintparticles.common.energyEasing.Quadratic) package org.flintparticles.common.energyEasing { public class Quadratic { public static function easeOut(_arg1:Number, _arg2:Number):Number{ _arg1 = (1 - (_arg1 / _arg2)); return ((_arg1 * _arg1)); } public static function easeIn(_arg1:Number, _arg2:Number):Number{ _arg1 = (_arg1 / _arg2); return ((1 - (_arg1 * _arg1))); } public static function easeInOut(_arg1:Number, _arg2:Number):Number{ _arg1 = (_arg1 / (_arg2 * 0.5)); if (_arg1 < 1){ return ((1 - ((_arg1 * _arg1) * 0.5))); }; _arg1 = (_arg1 - 2); return (((_arg1 * _arg1) * 0.5)); } } }//package org.flintparticles.common.energyEasing
Section 164
//EmitterEvent (org.flintparticles.common.events.EmitterEvent) package org.flintparticles.common.events { import flash.events.*; public class EmitterEvent extends Event { public static var EMITTER_UPDATED:String = "emitterUpdated"; public static var EMITTER_EMPTY:String = "emitterEmpty"; public function EmitterEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } } }//package org.flintparticles.common.events
Section 165
//ParticleEvent (org.flintparticles.common.events.ParticleEvent) package org.flintparticles.common.events { import flash.events.*; import org.flintparticles.common.particles.*; public class ParticleEvent extends Event { public var particle:Particle; public var otherObject; public static var PARTICLES_COLLISION:String = "particlesCollision"; public static var PARTICLE_ADDED:String = "particleAdded"; public static var PARTICLE_DEAD:String = "particleDead"; public static var PARTICLE_CREATED:String = "particleCreated"; public function ParticleEvent(_arg1:String, _arg2:Particle=null, _arg3:Boolean=false, _arg4:Boolean=false){ super(_arg1, _arg3, _arg4); this.particle = _arg2; } } }//package org.flintparticles.common.events
Section 166
//UpdateEvent (org.flintparticles.common.events.UpdateEvent) package org.flintparticles.common.events { import flash.events.*; public class UpdateEvent extends Event { public var time:Number; public static var UPDATE:String = "update"; public function UpdateEvent(_arg1:String, _arg2:Number=NaN, _arg3:Boolean=false, _arg4:Boolean=false){ super(_arg1, _arg3, _arg4); this.time = _arg2; } } }//package org.flintparticles.common.events
Section 167
//ColorInit (org.flintparticles.common.initializers.ColorInit) package org.flintparticles.common.initializers { import org.flintparticles.common.particles.*; import org.flintparticles.common.emitters.*; import org.flintparticles.common.utils.*; public class ColorInit extends InitializerBase { private var _max:uint; private var _min:uint; public function ColorInit(_arg1:uint, _arg2:uint){ _min = _arg1; _max = _arg2; } public function set minColor(_arg1:uint):void{ _min = _arg1; } public function get color():uint{ return (((_min == _max)) ? _min : interpolateColors(_max, _min, 0.5)); } public function set color(_arg1:uint):void{ _max = (_min = _arg1); } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ if (_max == _min){ _arg2.color = _min; } else { _arg2.color = interpolateColors(_min, _max, Math.random()); }; } public function get minColor():uint{ return (_min); } public function set maxColor(_arg1:uint):void{ _max = _arg1; } public function get maxColor():uint{ return (_max); } } }//package org.flintparticles.common.initializers
Section 168
//ImageClass (org.flintparticles.common.initializers.ImageClass) package org.flintparticles.common.initializers { import org.flintparticles.common.particles.*; import org.flintparticles.common.emitters.*; import org.flintparticles.common.utils.*; public class ImageClass extends InitializerBase { private var _parameters:Array; private var _imageClass:Class; public function ImageClass(_arg1:Class, ... _args){ _imageClass = _arg1; _parameters = _args; } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ _arg2.image = construct(_imageClass, _parameters); } public function get parameters():Array{ return (_parameters); } public function set parameters(_arg1:Array):void{ _parameters = _arg1; } public function set imageClass(_arg1:Class):void{ _imageClass = _arg1; } public function get imageClass():Class{ return (_imageClass); } } }//package org.flintparticles.common.initializers
Section 169
//Initializer (org.flintparticles.common.initializers.Initializer) package org.flintparticles.common.initializers { import org.flintparticles.common.particles.*; import org.flintparticles.common.emitters.*; public interface Initializer { function initialize(_arg1:Emitter, _arg2:Particle):void; function addedToEmitter(_arg1:Emitter):void; function removedFromEmitter(_arg1:Emitter):void; function getDefaultPriority():Number; } }//package org.flintparticles.common.initializers
Section 170
//InitializerBase (org.flintparticles.common.initializers.InitializerBase) package org.flintparticles.common.initializers { import org.flintparticles.common.particles.*; import org.flintparticles.common.emitters.*; public class InitializerBase implements Initializer { public function initialize(_arg1:Emitter, _arg2:Particle):void{ } public function addedToEmitter(_arg1:Emitter):void{ } public function removedFromEmitter(_arg1:Emitter):void{ } public function getDefaultPriority():Number{ return (0); } } }//package org.flintparticles.common.initializers
Section 171
//Lifetime (org.flintparticles.common.initializers.Lifetime) package org.flintparticles.common.initializers { import org.flintparticles.common.particles.*; import org.flintparticles.common.emitters.*; public class Lifetime extends InitializerBase { private var _max:Number; private var _min:Number; public function Lifetime(_arg1:Number, _arg2:Number=NaN){ _max = _arg2; _min = _arg1; } public function get lifetime():Number{ return (((_min == _max)) ? _min : ((_max + _min) * 0.5)); } public function get maxLifetime():Number{ return (_max); } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ if (isNaN(_max)){ _arg2.lifetime = _min; } else { _arg2.lifetime = (_min + (Math.random() * (_max - _min))); }; } public function set lifetime(_arg1:Number):void{ _max = (_min = _arg1); } public function set minLifetime(_arg1:Number):void{ _min = _arg1; } public function set maxLifetime(_arg1:Number):void{ _max = _arg1; } public function get minLifetime():Number{ return (_min); } } }//package org.flintparticles.common.initializers
Section 172
//SharedImage (org.flintparticles.common.initializers.SharedImage) package org.flintparticles.common.initializers { import flash.display.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.emitters.*; public class SharedImage extends InitializerBase { private var _image:DisplayObject; public function SharedImage(_arg1:DisplayObject){ _image = _arg1; } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ _arg2.image = _image; } public function set image(_arg1:DisplayObject):void{ _image = _arg1; } public function get image():DisplayObject{ return (_image); } } }//package org.flintparticles.common.initializers
Section 173
//Particle (org.flintparticles.common.particles.Particle) package org.flintparticles.common.particles { import flash.geom.*; import flash.utils.*; public class Particle { public var energy:Number;// = 1 public var lifetime:Number;// = 0 public var scale:Number;// = 1 public var image;// = null public var color:uint;// = 4294967295 public var collisionRadius:Number;// = 1 private var _colorTransform:ColorTransform;// = null private var _previousColor:uint; public var isDead:Boolean;// = false public var mass:Number;// = 1 private var _dictionary:Dictionary;// = null public var age:Number;// = 0 public function get dictionary():Dictionary{ if (_dictionary == null){ _dictionary = new Dictionary(true); }; return (_dictionary); } public function get colorTransform():ColorTransform{ if (((!(_colorTransform)) || (!((_previousColor == color))))){ _colorTransform = new ColorTransform((((color >>> 16) & 0xFF) / 0xFF), (((color >>> 8) & 0xFF) / 0xFF), ((color & 0xFF) / 0xFF), (((color >>> 24) & 0xFF) / 0xFF), 0, 0, 0, 0); _previousColor = color; }; return (_colorTransform); } protected function cloneInto(_arg1:Particle):Particle{ var _local2:Object; _arg1.color = color; _arg1.scale = scale; _arg1.mass = mass; _arg1.collisionRadius = collisionRadius; _arg1.lifetime = lifetime; _arg1.age = age; _arg1.energy = energy; _arg1.isDead = isDead; _arg1.image = image; if (_dictionary){ _arg1._dictionary = new Dictionary(true); for (_local2 in _dictionary) { _arg1._dictionary[_local2] = _dictionary[_local2]; }; }; return (_arg1); } public function get alpha():Number{ return ((((color & 4278190080) >>> 24) / 0xFF)); } public function initialize():void{ color = 4294967295; scale = 1; mass = 1; collisionRadius = 1; lifetime = 0; age = 0; energy = 1; isDead = false; image = null; _dictionary = null; _colorTransform = null; } public function clone(_arg1:ParticleFactory=null):Particle{ var _local2:Particle; if (_arg1){ _local2 = _arg1.createParticle(); } else { _local2 = new Particle(); }; return (cloneInto(_local2)); } } }//package org.flintparticles.common.particles
Section 174
//ParticleFactory (org.flintparticles.common.particles.ParticleFactory) package org.flintparticles.common.particles { public interface ParticleFactory { function createParticle():Particle; function disposeParticle(_arg1:Particle):void; } }//package org.flintparticles.common.particles
Section 175
//Renderer (org.flintparticles.common.renderers.Renderer) package org.flintparticles.common.renderers { import org.flintparticles.common.emitters.*; public interface Renderer { function removeEmitter(_arg1:Emitter):void; function addEmitter(_arg1:Emitter):void; } }//package org.flintparticles.common.renderers
Section 176
//SpriteRendererBase (org.flintparticles.common.renderers.SpriteRendererBase) package org.flintparticles.common.renderers { import flash.events.*; import flash.display.*; import org.flintparticles.common.events.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.emitters.*; public class SpriteRendererBase extends Sprite implements Renderer { protected var _emitters:Array; public function SpriteRendererBase(){ _emitters = new Array(); mouseEnabled = false; mouseChildren = false; addEventListener(Event.ADDED_TO_STAGE, addedToStage, false, 0, true); } private function particleAdded(_arg1:ParticleEvent):void{ addParticle(_arg1.particle); if (stage){ stage.invalidate(); }; } private function addedToStage(_arg1:Event):void{ if (stage){ stage.invalidate(); }; } public function get emitters():Array{ return (_emitters); } protected function addParticle(_arg1:Particle):void{ } private function updateParticles(_arg1:Event):void{ var _local2:Array = new Array(); var _local3:int; while (_local3 < _emitters.length) { _local2 = _local2.concat(_emitters[_local3].particles); _local3++; }; renderParticles(_local2); } private function emitterUpdated(_arg1:EmitterEvent):void{ if (stage){ stage.invalidate(); }; } public function removeEmitter(_arg1:Emitter):void{ var _local3:Particle; var _local2:int; while (_local2 < _emitters.length) { if (_emitters[_local2] == _arg1){ _emitters.splice(_local2, 1); _arg1.removeEventListener(EmitterEvent.EMITTER_UPDATED, emitterUpdated); _arg1.removeEventListener(ParticleEvent.PARTICLE_CREATED, particleAdded); _arg1.removeEventListener(ParticleEvent.PARTICLE_ADDED, particleAdded); _arg1.removeEventListener(ParticleEvent.PARTICLE_DEAD, particleRemoved); for each (_local3 in _arg1.particles) { removeParticle(_local3); }; if (_emitters.length == 0){ removeEventListener(Event.RENDER, updateParticles); renderParticles([]); } else { stage.invalidate(); }; return; }; _local2++; }; } protected function renderParticles(_arg1:Array):void{ } protected function removeParticle(_arg1:Particle):void{ } private function particleRemoved(_arg1:ParticleEvent):void{ removeParticle(_arg1.particle); if (stage){ stage.invalidate(); }; } public function addEmitter(_arg1:Emitter):void{ var _local2:Particle; _emitters.push(_arg1); if (stage){ stage.invalidate(); }; _arg1.addEventListener(EmitterEvent.EMITTER_UPDATED, emitterUpdated, false, 0, true); _arg1.addEventListener(ParticleEvent.PARTICLE_CREATED, particleAdded, false, 0, true); _arg1.addEventListener(ParticleEvent.PARTICLE_ADDED, particleAdded, false, 0, true); _arg1.addEventListener(ParticleEvent.PARTICLE_DEAD, particleRemoved, false, 0, true); for each (_local2 in _arg1.particles) { addParticle(_local2); }; if (_emitters.length == 1){ addEventListener(Event.RENDER, updateParticles, false, 0, true); }; } } }//package org.flintparticles.common.renderers
Section 177
//construct (org.flintparticles.common.utils.construct) package org.flintparticles.common.utils { public function construct(_arg1:Class, _arg2:Array){ switch (_arg2.length){ case 0: return (new (_arg1)); case 1: return (new _arg1(_arg2[0])); case 2: return (new _arg1(_arg2[0], _arg2[1])); case 3: return (new _arg1(_arg2[0], _arg2[1], _arg2[2])); case 4: return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3])); case 5: return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4])); case 6: return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5])); case 7: return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6])); case 8: return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6], _arg2[7])); case 9: return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6], _arg2[7], _arg2[8])); case 10: return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6], _arg2[7], _arg2[8], _arg2[9])); default: return (null); }; } }//package org.flintparticles.common.utils
Section 178
//FrameUpdater (org.flintparticles.common.utils.FrameUpdater) package org.flintparticles.common.utils { import flash.events.*; import flash.display.*; import org.flintparticles.common.events.*; import flash.utils.*; public class FrameUpdater extends EventDispatcher { private var _shape:Shape; private var _time:Number; private static var _instance:FrameUpdater; public function FrameUpdater(){ _shape = new Shape(); _shape.addEventListener(Event.ENTER_FRAME, frameUpdate, false, 0, true); _time = getTimer(); } private function frameUpdate(_arg1:Event):void{ var _local2:int = _time; _time = getTimer(); var _local3:Number = ((_time - _local2) * 0.001); dispatchEvent(new UpdateEvent(UpdateEvent.UPDATE, _local3)); } public static function get instance():FrameUpdater{ if (_instance == null){ _instance = new (FrameUpdater); }; return (_instance); } } }//package org.flintparticles.common.utils
Section 179
//interpolateColors (org.flintparticles.common.utils.interpolateColors) package org.flintparticles.common.utils { public function interpolateColors(_arg1:uint, _arg2:uint, _arg3:Number):uint{ var _local4:Number = (1 - _arg3); var _local5:uint = Math.round(((((_arg1 >>> 16) & 0xFF) * _arg3) + (((_arg2 >>> 16) & 0xFF) * _local4))); var _local6:uint = Math.round(((((_arg1 >>> 8) & 0xFF) * _arg3) + (((_arg2 >>> 8) & 0xFF) * _local4))); var _local7:uint = Math.round((((_arg1 & 0xFF) * _arg3) + ((_arg2 & 0xFF) * _local4))); var _local8:uint = Math.round(((((_arg1 >>> 24) & 0xFF) * _arg3) + (((_arg2 >>> 24) & 0xFF) * _local4))); return (((((_local8 << 24) | (_local5 << 16)) | (_local6 << 8)) | _local7)); } }//package org.flintparticles.common.utils
Section 180
//Maths (org.flintparticles.common.utils.Maths) package org.flintparticles.common.utils { public class Maths { private static const DEGTORAD:Number = 0.0174532925199433; private static const RADTODEG:Number = 57.2957795130823; public static function asRadians(_arg1:Number):Number{ return ((_arg1 * DEGTORAD)); } public static function asDegrees(_arg1:Number):Number{ return ((_arg1 * RADTODEG)); } } }//package org.flintparticles.common.utils
Section 181
//PriorityArray (org.flintparticles.common.utils.PriorityArray) package org.flintparticles.common.utils { import flash.utils.*; public class PriorityArray extends Proxy { private var _values:Array; public function PriorityArray(){ _values = new Array(); } public function remove(_arg1):Boolean{ var _local2:uint = _values.length; while (_local2--) { if (_values[_local2].value == _arg1){ _values.splice(_local2, 1); return (true); }; }; return (false); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{ return ((_arg1 - 1).toString()); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{ var _local3:uint = uint(_arg1); if ((((_local3 == _arg1)) && ((_local3 < _values.length)))){ _values[_local3].value = _arg2; }; } public function add(_arg1, _arg2:Number):uint{ var _local3:uint = _values.length; var _local4:uint; while (_local4 < _local3) { if (_values[_local4].priority < _arg2){ break; }; _local4++; }; _values.splice(_local4, 0, new Pair(_arg2, _arg1)); return (_values.length); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){ var _local2:int = int(_arg1); if ((((((_local2 == _arg1)) && ((_local2 < _values.length)))) && (_values[_local2]))){ return (_values[_local2].value); }; return (undefined); } public function clear():void{ _values.length = 0; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{ if (_arg1 < _values.length){ return ((_arg1 + 1)); }; return (0); } public function get length():uint{ return (_values.length); } public function removeAt(_arg1:uint){ var _local2:* = _values[_arg1].value; _values.splice(_arg1, 1); return (_local2); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextValue(_arg1:int){ return (_values[(_arg1 - 1)].value); } public function contains(_arg1):Boolean{ var _local2:uint = _values.length; while (_local2--) { if (_values[_local2].value == _arg1){ return (true); }; }; return (false); } } }//package org.flintparticles.common.utils class Pair { private var value; private var priority:Number; private function Pair(_arg1:Number, _arg2){ this.priority = _arg1; this.value = _arg2; } }
Section 182
//Accelerate (org.flintparticles.threeD.actions.Accelerate) package org.flintparticles.threeD.actions { import org.flintparticles.common.actions.*; import org.flintparticles.common.particles.*; import org.flintparticles.threeD.geom.*; import org.flintparticles.threeD.particles.*; import org.flintparticles.common.emitters.*; public class Accelerate extends ActionBase { private var _acc:Vector3D; private var _temp:Vector3D; public function Accelerate(_arg1:Vector3D){ _temp = new Vector3D(); this.acceleration = _arg1; } public function get acceleration():Vector3D{ return (_acc); } public function set acceleration(_arg1:Vector3D):void{ _acc = _arg1.clone(); _acc.w = 0; } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ Particle3D(_arg2).velocity.incrementBy(_acc.multiply(_arg3, _temp)); } } }//package org.flintparticles.threeD.actions
Section 183
//Move (org.flintparticles.threeD.actions.Move) package org.flintparticles.threeD.actions { import org.flintparticles.common.actions.*; import org.flintparticles.common.particles.*; import org.flintparticles.threeD.geom.*; import org.flintparticles.threeD.particles.*; import org.flintparticles.common.emitters.*; public class Move extends ActionBase { private var _temp:Vector3D; public function Move(){ _temp = new Vector3D(); } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ var _local4:Particle3D = Particle3D(_arg2); _local4.position.incrementBy(_local4.velocity.multiply(_arg3, _temp)); } override public function getDefaultPriority():Number{ return (-10); } } }//package org.flintparticles.threeD.actions
Section 184
//Rotate (org.flintparticles.threeD.actions.Rotate) package org.flintparticles.threeD.actions { import org.flintparticles.common.actions.*; import org.flintparticles.common.particles.*; import org.flintparticles.threeD.geom.*; import org.flintparticles.threeD.particles.*; import org.flintparticles.common.emitters.*; public class Rotate extends ActionBase { private var q:Quaternion; public function Rotate(){ q = new Quaternion(); } override public function getDefaultPriority():Number{ return (-10); } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ var _local4:Particle3D = Particle3D(_arg2); q.w = 0; q.x = (_local4.angVelocity.x * 0.5); q.y = (_local4.angVelocity.y * 0.5); q.z = (_local4.angVelocity.z * 0.5); q.postMultiplyBy(_local4.rotation); _local4.rotation.incrementBy(q.scaleBy(_arg3)).normalize(); } } }//package org.flintparticles.threeD.actions
Section 185
//Emitter3D (org.flintparticles.threeD.emitters.Emitter3D) package org.flintparticles.threeD.emitters { import org.flintparticles.common.particles.*; import org.flintparticles.threeD.geom.*; import org.flintparticles.threeD.particles.*; import org.flintparticles.common.emitters.*; public class Emitter3D extends Emitter { public var spaceSort:Boolean;// = false protected var _position:Vector3D; private var _rotTransformRotation:Quaternion; public var spaceSortedX:Array; protected var _rotationTransform:Matrix3D; protected var _rotation:Quaternion; protected static var _creator:ParticleCreator3D = new ParticleCreator3D(); public function Emitter3D(){ _particleFactory = _creator; _position = new Vector3D(0, 0, 0, 1); _rotation = Quaternion.IDENTITY.clone(); _rotationTransform = Matrix3D.IDENTITY.clone(); _rotTransformRotation = Quaternion.IDENTITY.clone(); } public function get rotation():Quaternion{ return (_rotation); } override protected function sortParticles():void{ var _local1:int; var _local2:int; if (spaceSort){ spaceSortedX = _particles.sort(sortOnX, Array.RETURNINDEXEDARRAY); _local1 = _particles.length; _local2 = 0; while (_local2 < _local1) { _particles[spaceSortedX[_local2]].sortID = _local2; _local2++; }; }; } public function get position():Vector3D{ return (_position); } public function get rotationTransform():Matrix3D{ if (!_rotTransformRotation.equals(_rotation)){ _rotationTransform = _rotation.toMatrixTransformation(); _rotTransformRotation = _rotation.clone(); }; return (_rotationTransform); } override protected function initParticle(_arg1:Particle):void{ var _local2:Particle3D = Particle3D(_arg1); _local2.position = _position.clone(); _local2.rotation = _rotation.clone(); } public function set position(_arg1:Vector3D):void{ _position = _arg1; _position.w = 1; } private function sortOnX(_arg1:Particle3D, _arg2:Particle3D):int{ if (_arg1.position.x < _arg2.position.x){ return (-1); }; if (_arg1.position.x > _arg2.position.x){ return (1); }; return (0); } public function set rotation(_arg1:Quaternion):void{ _rotation = _arg1; } public static function get defaultParticleFactory():ParticleFactory{ return (_creator); } } }//package org.flintparticles.threeD.emitters
Section 186
//Matrix3D (org.flintparticles.threeD.geom.Matrix3D) package org.flintparticles.threeD.geom { public class Matrix3D { public var n11:Number; public var n12:Number; public var n13:Number; public var n14:Number; public var n21:Number; public var n22:Number; public var n23:Number; public var n24:Number; public var n31:Number; public var n32:Number; public var n33:Number; public var n34:Number; public var n41:Number; public var n42:Number; public var n43:Number; public var n44:Number; public static const ZERO:Matrix3D = new Matrix3D([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); ; public static const IDENTITY:Matrix3D = new Matrix3D([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]); ; public function Matrix3D(_arg1:Array=null){ if (_arg1 == null){ _arg1 = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]; }; if (_arg1.length < 12){ throw (new Error("The array initializer in the Matrix3 class must cointain 12 values")); }; n11 = _arg1[0]; n12 = _arg1[1]; n13 = _arg1[2]; n14 = _arg1[3]; n21 = _arg1[4]; n22 = _arg1[5]; n23 = _arg1[6]; n24 = _arg1[7]; n31 = _arg1[8]; n32 = _arg1[9]; n33 = _arg1[10]; n34 = _arg1[11]; if (_arg1.length < 16){ n41 = 0; n42 = 0; n43 = 0; n44 = 1; } else { n41 = _arg1[12]; n42 = _arg1[13]; n43 = _arg1[14]; n44 = _arg1[15]; }; } public function transformVectorOther(_arg1:Vector3D, _arg2:Vector3D):Vector3D{ _arg2.x = ((((n11 * _arg1.x) + (n12 * _arg1.y)) + (n13 * _arg1.z)) + (n14 * _arg1.w)); _arg2.y = ((((n21 * _arg1.x) + (n22 * _arg1.y)) + (n23 * _arg1.z)) + (n24 * _arg1.w)); _arg2.z = ((((n31 * _arg1.x) + (n32 * _arg1.y)) + (n33 * _arg1.z)) + (n34 * _arg1.w)); _arg2.w = ((((n41 * _arg1.x) + (n42 * _arg1.y)) + (n43 * _arg1.z)) + (n44 * _arg1.w)); return (_arg2); } public function transformArrayVectors(_arg1:Array):Array{ var _local3:Vector3D; var _local2:Array = new Array(); for each (_local3 in _arg1) { _local2.push(transformVector(_local3)); }; return (_local2); } public function nearEquals(_arg1:Matrix3D, _arg2:Number):Boolean{ return ((((((((((((((((((((((((((((((((Math.abs((_arg1.n11 - n11)) <= _arg2)) && ((Math.abs((_arg1.n12 - n12)) <= _arg2)))) && ((Math.abs((_arg1.n13 - n13)) <= _arg2)))) && ((Math.abs((_arg1.n14 - n14)) <= _arg2)))) && ((Math.abs((_arg1.n21 - n21)) <= _arg2)))) && ((Math.abs((_arg1.n22 - n22)) <= _arg2)))) && ((Math.abs((_arg1.n23 - n23)) <= _arg2)))) && ((Math.abs((_arg1.n24 - n24)) <= _arg2)))) && ((Math.abs((_arg1.n31 - n31)) <= _arg2)))) && ((Math.abs((_arg1.n32 - n32)) <= _arg2)))) && ((Math.abs((_arg1.n33 - n33)) <= _arg2)))) && ((Math.abs((_arg1.n34 - n34)) <= _arg2)))) && ((Math.abs((_arg1.n41 - n41)) <= _arg2)))) && ((Math.abs((_arg1.n42 - n42)) <= _arg2)))) && ((Math.abs((_arg1.n43 - n43)) <= _arg2)))) && ((Math.abs((_arg1.n44 - n44)) <= _arg2)))); } public function appendBasisTransform(_arg1:Vector3D, _arg2:Vector3D, _arg3:Vector3D):Matrix3D{ return (append(newBasisTransform(_arg1, _arg2, _arg3))); } public function prependRotate(_arg1:Number, _arg2:Vector3D, _arg3:Vector3D=null):Matrix3D{ if (_arg1 == 0){ return (this); }; return (prepend(newRotate(_arg1, _arg2, _arg3))); } public function appendRotate(_arg1:Number, _arg2:Vector3D, _arg3:Vector3D=null):Matrix3D{ if (_arg1 == 0){ return (this); }; return (append(newRotate(_arg1, _arg2, _arg3))); } public function prepend(_arg1:Matrix3D):Matrix3D{ var _local2:Number = n11; var _local3:Number = n12; var _local4:Number = n13; var _local5:Number = n14; var _local6:Number = n21; var _local7:Number = n22; var _local8:Number = n23; var _local9:Number = n24; var _local10:Number = n31; var _local11:Number = n32; var _local12:Number = n33; var _local13:Number = n34; var _local14:Number = n41; var _local15:Number = n42; var _local16:Number = n43; var _local17:Number = n44; n11 = ((((_local2 * _arg1.n11) + (_local3 * _arg1.n21)) + (_local4 * _arg1.n31)) + (_local5 * _arg1.n41)); n12 = ((((_local2 * _arg1.n12) + (_local3 * _arg1.n22)) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n42)); n13 = ((((_local2 * _arg1.n13) + (_local3 * _arg1.n23)) + (_local4 * _arg1.n33)) + (_local5 * _arg1.n43)); n14 = ((((_local2 * _arg1.n14) + (_local3 * _arg1.n24)) + (_local4 * _arg1.n34)) + (_local5 * _arg1.n44)); n21 = ((((_local6 * _arg1.n11) + (_local7 * _arg1.n21)) + (_local8 * _arg1.n31)) + (_local9 * _arg1.n41)); n22 = ((((_local6 * _arg1.n12) + (_local7 * _arg1.n22)) + (_local8 * _arg1.n32)) + (_local9 * _arg1.n42)); n23 = ((((_local6 * _arg1.n13) + (_local7 * _arg1.n23)) + (_local8 * _arg1.n33)) + (_local9 * _arg1.n43)); n24 = ((((_local6 * _arg1.n14) + (_local7 * _arg1.n24)) + (_local8 * _arg1.n34)) + (_local9 * _arg1.n44)); n31 = ((((_local10 * _arg1.n11) + (_local11 * _arg1.n21)) + (_local12 * _arg1.n31)) + (_local13 * _arg1.n41)); n32 = ((((_local10 * _arg1.n12) + (_local11 * _arg1.n22)) + (_local12 * _arg1.n32)) + (_local13 * _arg1.n42)); n33 = ((((_local10 * _arg1.n13) + (_local11 * _arg1.n23)) + (_local12 * _arg1.n33)) + (_local13 * _arg1.n43)); n34 = ((((_local10 * _arg1.n14) + (_local11 * _arg1.n24)) + (_local12 * _arg1.n34)) + (_local13 * _arg1.n44)); n41 = ((((_local14 * _arg1.n11) + (_local15 * _arg1.n21)) + (_local16 * _arg1.n31)) + (_local17 * _arg1.n41)); n42 = ((((_local14 * _arg1.n12) + (_local15 * _arg1.n22)) + (_local16 * _arg1.n32)) + (_local17 * _arg1.n42)); n43 = ((((_local14 * _arg1.n13) + (_local15 * _arg1.n23)) + (_local16 * _arg1.n33)) + (_local17 * _arg1.n43)); n44 = ((((_local14 * _arg1.n14) + (_local15 * _arg1.n24)) + (_local16 * _arg1.n34)) + (_local17 * _arg1.n44)); return (this); } public function append(_arg1:Matrix3D):Matrix3D{ var _local2:Number = n11; var _local3:Number = n12; var _local4:Number = n13; var _local5:Number = n14; var _local6:Number = n21; var _local7:Number = n22; var _local8:Number = n23; var _local9:Number = n24; var _local10:Number = n31; var _local11:Number = n32; var _local12:Number = n33; var _local13:Number = n34; var _local14:Number = n41; var _local15:Number = n42; var _local16:Number = n43; var _local17:Number = n44; n11 = ((((_arg1.n11 * _local2) + (_arg1.n12 * _local6)) + (_arg1.n13 * _local10)) + (_arg1.n14 * _local14)); n12 = ((((_arg1.n11 * _local3) + (_arg1.n12 * _local7)) + (_arg1.n13 * _local11)) + (_arg1.n14 * _local15)); n13 = ((((_arg1.n11 * _local4) + (_arg1.n12 * _local8)) + (_arg1.n13 * _local12)) + (_arg1.n14 * _local16)); n14 = ((((_arg1.n11 * _local5) + (_arg1.n12 * _local9)) + (_arg1.n13 * _local13)) + (_arg1.n14 * _local17)); n21 = ((((_arg1.n21 * _local2) + (_arg1.n22 * _local6)) + (_arg1.n23 * _local10)) + (_arg1.n24 * _local14)); n22 = ((((_arg1.n21 * _local3) + (_arg1.n22 * _local7)) + (_arg1.n23 * _local11)) + (_arg1.n24 * _local15)); n23 = ((((_arg1.n21 * _local4) + (_arg1.n22 * _local8)) + (_arg1.n23 * _local12)) + (_arg1.n24 * _local16)); n24 = ((((_arg1.n21 * _local5) + (_arg1.n22 * _local9)) + (_arg1.n23 * _local13)) + (_arg1.n24 * _local17)); n31 = ((((_arg1.n31 * _local2) + (_arg1.n32 * _local6)) + (_arg1.n33 * _local10)) + (_arg1.n34 * _local14)); n32 = ((((_arg1.n31 * _local3) + (_arg1.n32 * _local7)) + (_arg1.n33 * _local11)) + (_arg1.n34 * _local15)); n33 = ((((_arg1.n31 * _local4) + (_arg1.n32 * _local8)) + (_arg1.n33 * _local12)) + (_arg1.n34 * _local16)); n34 = ((((_arg1.n31 * _local5) + (_arg1.n32 * _local9)) + (_arg1.n33 * _local13)) + (_arg1.n34 * _local17)); n41 = ((((_arg1.n41 * _local2) + (_arg1.n42 * _local6)) + (_arg1.n43 * _local10)) + (_arg1.n44 * _local14)); n42 = ((((_arg1.n41 * _local3) + (_arg1.n42 * _local7)) + (_arg1.n43 * _local11)) + (_arg1.n44 * _local15)); n43 = ((((_arg1.n41 * _local4) + (_arg1.n42 * _local8)) + (_arg1.n43 * _local12)) + (_arg1.n44 * _local16)); n44 = ((((_arg1.n41 * _local5) + (_arg1.n42 * _local9)) + (_arg1.n43 * _local13)) + (_arg1.n44 * _local17)); return (this); } public function get position():Vector3D{ return (new Vector3D(n14, n24, n34, n44)); } public function get inverse():Matrix3D{ return (clone().invert()); } public function transformVectorSelf(_arg1:Vector3D):Vector3D{ return (_arg1.reset(((((n11 * _arg1.x) + (n12 * _arg1.y)) + (n13 * _arg1.z)) + (n14 * _arg1.w)), ((((n21 * _arg1.x) + (n22 * _arg1.y)) + (n23 * _arg1.z)) + (n24 * _arg1.w)), ((((n31 * _arg1.x) + (n32 * _arg1.y)) + (n33 * _arg1.z)) + (n34 * _arg1.w)), ((((n41 * _arg1.x) + (n42 * _arg1.y)) + (n43 * _arg1.z)) + (n44 * _arg1.w)))); } public function appendTranslation(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{ return (append(newTranslation(_arg1, _arg2, _arg3))); } public function equals(_arg1:Matrix3D):Boolean{ return ((((((((((((((((((((((((((((((((_arg1.n11 == n11)) && ((_arg1.n12 == n12)))) && ((_arg1.n13 == n13)))) && ((_arg1.n14 == n14)))) && ((_arg1.n21 == n21)))) && ((_arg1.n22 == n22)))) && ((_arg1.n23 == n23)))) && ((_arg1.n24 == n24)))) && ((_arg1.n31 == n31)))) && ((_arg1.n32 == n32)))) && ((_arg1.n33 == n33)))) && ((_arg1.n34 == n34)))) && ((_arg1.n41 == n41)))) && ((_arg1.n42 == n42)))) && ((_arg1.n43 == n43)))) && ((_arg1.n44 == n44)))); } public function prependTranslation(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{ return (prepend(newTranslation(_arg1, _arg2, _arg3))); } public function appendScale(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{ return (append(newScale(_arg1, _arg2, _arg3))); } public function set position(_arg1:Vector3D):void{ n14 = _arg1.x; n24 = _arg1.y; n34 = _arg1.z; if (_arg1.w != 0){ n44 = _arg1.w; }; } public function get determinant():Number{ return (((((((((n11 * n22) - (n12 * n21)) * ((n33 * n44) - (n34 * n43))) + (((n13 * n21) - (n11 * n23)) * ((n32 * n44) - (n34 * n42)))) + (((n11 * n24) - (n14 * n21)) * ((n32 * n43) - (n33 * n42)))) + (((n12 * n23) - (n13 * n22)) * ((n31 * n44) - (n34 * n41)))) + (((n14 * n22) - (n12 * n24)) * ((n31 * n43) - (n33 * n41)))) + (((n13 * n24) - (n14 * n23)) * ((n31 * n42) - (n32 * n41))))); } public function prependScale(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{ return (prepend(newScale(_arg1, _arg2, _arg3))); } public function clone():Matrix3D{ return (new Matrix3D(rawData)); } public function set rawData(_arg1:Array):void{ if (_arg1.length < 12){ throw (new Error("The raw data for the Matrix3D class must contain 12 or 16 values")); }; n11 = _arg1[0]; n12 = _arg1[1]; n13 = _arg1[2]; n14 = _arg1[3]; n21 = _arg1[4]; n22 = _arg1[5]; n23 = _arg1[6]; n24 = _arg1[7]; n31 = _arg1[8]; n32 = _arg1[9]; n33 = _arg1[10]; n34 = _arg1[11]; if (_arg1.length < 16){ n41 = 0; n42 = 0; n43 = 0; n44 = 1; } else { n41 = _arg1[12]; n42 = _arg1[13]; n43 = _arg1[14]; n44 = _arg1[15]; }; } public function invert():Matrix3D{ var _local1:Number = determinant; if (Math.abs(_local1) < 0.0001){ n11 = (n12 = (n13 = (n14 = (n21 = (n22 = (n23 = (n24 = (n31 = (n32 = (n33 = (n34 = (n41 = (n42 = (n43 = (n44 = NaN))))))))))))))); return (null); }; var _local2:Number = (1 / _local1); var _local3:Number = n11; var _local4:Number = n12; var _local5:Number = n13; var _local6:Number = n14; var _local7:Number = n21; var _local8:Number = n22; var _local9:Number = n23; var _local10:Number = n24; var _local11:Number = n31; var _local12:Number = n32; var _local13:Number = n33; var _local14:Number = n34; var _local15:Number = n41; var _local16:Number = n42; var _local17:Number = n43; var _local18:Number = n44; n11 = (_local2 * (((_local8 * ((_local13 * _local18) - (_local17 * _local14))) - (_local12 * ((_local9 * _local18) - (_local17 * _local10)))) + (_local16 * ((_local9 * _local14) - (_local13 * _local10))))); n12 = (-(_local2) * (((_local4 * ((_local13 * _local18) - (_local17 * _local14))) - (_local12 * ((_local5 * _local18) - (_local17 * _local6)))) + (_local16 * ((_local5 * _local14) - (_local13 * _local6))))); n13 = (_local2 * (((_local4 * ((_local9 * _local18) - (_local17 * _local10))) - (_local8 * ((_local5 * _local18) - (_local17 * _local6)))) + (_local16 * ((_local5 * _local10) - (_local9 * _local6))))); n14 = (-(_local2) * (((_local4 * ((_local9 * _local14) - (_local13 * _local10))) - (_local8 * ((_local5 * _local14) - (_local13 * _local6)))) + (_local12 * ((_local5 * _local10) - (_local9 * _local6))))); n21 = (-(_local2) * (((_local7 * ((_local13 * _local18) - (_local17 * _local14))) - (_local11 * ((_local9 * _local18) - (_local17 * _local10)))) + (_local15 * ((_local9 * _local14) - (_local13 * _local10))))); n22 = (_local2 * (((_local3 * ((_local13 * _local18) - (_local17 * _local14))) - (_local11 * ((_local5 * _local18) - (_local17 * _local6)))) + (_local15 * ((_local5 * _local14) - (_local13 * _local6))))); n23 = (-(_local2) * (((_local3 * ((_local9 * _local18) - (_local17 * _local10))) - (_local7 * ((_local5 * _local18) - (_local17 * _local6)))) + (_local15 * ((_local5 * _local10) - (_local9 * _local6))))); n24 = (_local2 * (((_local3 * ((_local9 * _local14) - (_local13 * _local10))) - (_local7 * ((_local5 * _local14) - (_local13 * _local6)))) + (_local11 * ((_local5 * _local10) - (_local9 * _local6))))); n31 = (_local2 * (((_local7 * ((_local12 * _local18) - (_local16 * _local14))) - (_local11 * ((_local8 * _local18) - (_local16 * _local10)))) + (_local15 * ((_local8 * _local14) - (_local12 * _local10))))); n32 = (-(_local2) * (((_local3 * ((_local12 * _local18) - (_local16 * _local14))) - (_local11 * ((_local4 * _local18) - (_local16 * _local6)))) + (_local15 * ((_local4 * _local14) - (_local12 * _local6))))); n33 = (_local2 * (((_local3 * ((_local8 * _local18) - (_local16 * _local10))) - (_local7 * ((_local4 * _local18) - (_local16 * _local6)))) + (_local15 * ((_local4 * _local10) - (_local8 * _local6))))); n34 = (-(_local2) * (((_local3 * ((_local8 * _local14) - (_local12 * _local10))) - (_local7 * ((_local4 * _local14) - (_local12 * _local6)))) + (_local11 * ((_local4 * _local10) - (_local8 * _local6))))); n41 = (-(_local2) * (((_local7 * ((_local12 * _local17) - (_local16 * _local13))) - (_local11 * ((_local8 * _local17) - (_local16 * _local9)))) + (_local15 * ((_local8 * _local13) - (_local12 * _local9))))); n42 = (_local2 * (((_local3 * ((_local12 * _local17) - (_local16 * _local13))) - (_local11 * ((_local4 * _local17) - (_local16 * _local5)))) + (_local15 * ((_local4 * _local13) - (_local12 * _local5))))); n43 = (-(_local2) * (((_local3 * ((_local8 * _local17) - (_local16 * _local9))) - (_local7 * ((_local4 * _local17) - (_local16 * _local5)))) + (_local15 * ((_local4 * _local9) - (_local8 * _local5))))); n44 = (_local2 * (((_local3 * ((_local8 * _local13) - (_local12 * _local9))) - (_local7 * ((_local4 * _local13) - (_local12 * _local5)))) + (_local11 * ((_local4 * _local9) - (_local8 * _local5))))); return (this); } public function transformVector(_arg1:Vector3D):Vector3D{ return (new Vector3D(((((n11 * _arg1.x) + (n12 * _arg1.y)) + (n13 * _arg1.z)) + (n14 * _arg1.w)), ((((n21 * _arg1.x) + (n22 * _arg1.y)) + (n23 * _arg1.z)) + (n24 * _arg1.w)), ((((n31 * _arg1.x) + (n32 * _arg1.y)) + (n33 * _arg1.z)) + (n34 * _arg1.w)), ((((n41 * _arg1.x) + (n42 * _arg1.y)) + (n43 * _arg1.z)) + (n44 * _arg1.w)))); } public function transformArrayVectorsSelf(_arg1:Array):Array{ var _local2:Vector3D; for each (_local2 in _arg1) { transformVectorSelf(_local2); }; return (_arg1); } public function get rawData():Array{ return ([n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33, n34, n41, n42, n43, n44]); } public function toString():String{ return (rawData.toString()); } public function copy(_arg1:Matrix3D):Matrix3D{ n11 = _arg1.n11; n12 = _arg1.n12; n13 = _arg1.n13; n14 = _arg1.n14; n21 = _arg1.n21; n22 = _arg1.n22; n23 = _arg1.n23; n24 = _arg1.n24; n31 = _arg1.n31; n32 = _arg1.n32; n33 = _arg1.n33; n34 = _arg1.n34; n41 = _arg1.n41; n42 = _arg1.n42; n43 = _arg1.n43; n44 = _arg1.n44; return (this); } public function prependBasisTransform(_arg1:Vector3D, _arg2:Vector3D, _arg3:Vector3D):Matrix3D{ return (prepend(newBasisTransform(_arg1, _arg2, _arg3))); } public static function newTranslation(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{ return (new Matrix3D([1, 0, 0, _arg1, 0, 1, 0, _arg2, 0, 0, 1, _arg3, 0, 0, 0, 1])); } public static function newBasisTransform(_arg1:Vector3D, _arg2:Vector3D, _arg3:Vector3D):Matrix3D{ var _local4:Matrix3D = new Matrix3D([_arg1.x, _arg2.x, _arg3.x, 0, _arg1.y, _arg2.y, _arg3.y, 0, _arg1.z, _arg2.z, _arg3.z, 0, 0, 0, 0, 1]); _local4.invert(); return (_local4); } public static function newScale(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{ return (new Matrix3D([_arg1, 0, 0, 0, 0, _arg2, 0, 0, 0, 0, _arg3, 0, 0, 0, 0, 1])); } public static function newRotate(_arg1:Number, _arg2:Vector3D, _arg3:Vector3D=null):Matrix3D{ var _local5:Number; if (_arg1 == 0){ return (IDENTITY.clone()); }; var _local4:Number = Math.sin(_arg1); _local5 = Math.cos(_arg1); var _local6:Number = (1 - _local5); var _local7:Matrix3D = new Matrix3D([(_local5 + ((_arg2.x * _arg2.x) * _local6)), (((_arg2.x * _arg2.y) * _local6) - (_arg2.z * _local4)), (((_arg2.x * _arg2.z) * _local6) + (_arg2.y * _local4)), 0, (((_arg2.x * _arg2.y) * _local6) + (_arg2.z * _local4)), (_local5 + ((_arg2.y * _arg2.y) * _local6)), (((_arg2.y * _arg2.z) * _local6) - (_arg2.x * _local4)), 0, (((_arg2.x * _arg2.z) * _local6) - (_arg2.y * _local4)), (((_arg2.y * _arg2.z) * _local6) + (_arg2.x * _local4)), (_local5 + ((_arg2.z * _arg2.z) * _local6)), 0, 0, 0, 0, 1]); if (_arg3){ _local7.prependTranslation(-(_arg3.x), -(_arg3.y), -(_arg3.z)); _local7.appendTranslation(_arg3.x, _arg3.y, _arg3.z); }; return (_local7); } } }//package org.flintparticles.threeD.geom
Section 187
//Quaternion (org.flintparticles.threeD.geom.Quaternion) package org.flintparticles.threeD.geom { public class Quaternion { public var w:Number; public var x:Number; public var y:Number; public var z:Number; public static var ZERO:Quaternion = new Quaternion(0, 0, 0, 0); ; public static var IDENTITY:Quaternion = new Quaternion(1, 0, 0, 0); ; public function Quaternion(_arg1:Number=1, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){ this.w = _arg1; this.x = _arg2; this.y = _arg3; this.z = _arg4; } public function scaleBy(_arg1:Number):Quaternion{ w = (w * _arg1); x = (x * _arg1); y = (y * _arg1); z = (z * _arg1); return (this); } public function unit():Quaternion{ return (clone().normalize()); } public function toMatrixTransformation():Matrix3D{ var _local1:Number = (x * x); var _local2:Number = (y * y); var _local3:Number = (z * z); var _local4:Number = (w * x); var _local5:Number = (w * y); var _local6:Number = (w * z); var _local7:Number = (x * y); var _local8:Number = (x * z); var _local9:Number = (y * z); return (new Matrix3D([(1 - (2 * (_local2 + _local3))), (2 * (_local7 - _local6)), (2 * (_local8 + _local5)), 0, (2 * (_local7 + _local6)), (1 - (2 * (_local1 - _local3))), (2 * (_local9 - _local4)), 0, (2 * (_local8 - _local5)), (2 * (_local9 + _local4)), (1 - (2 * (_local1 - _local2))), 0, 0, 0, 0, 1])); } public function nearEquals(_arg1:Quaternion, _arg2:Number):Boolean{ return ((this.subtract(_arg1).magnitudeSquared < (_arg2 * _arg2))); } public function scalarMultiply(_arg1:Number):Quaternion{ return (new Quaternion((w * _arg1), (x * _arg1), (y * _arg1), (z * _arg1))); } public function decrementBy(_arg1:Quaternion):Quaternion{ w = (w - _arg1.w); x = (x - _arg1.x); y = (y - _arg1.y); z = (z - _arg1.z); return (this); } public function setFromAxisRotation(_arg1:Vector3D, _arg2:Number=NaN):Quaternion{ if (isNaN(_arg2)){ _arg2 = (_arg1.w * 0.5); } else { _arg2 = (_arg2 * 0.5); }; if (_arg1.lengthSquared != 1){ _arg1 = _arg1.unit(); }; var _local3:Number = Math.sin(_arg2); w = Math.cos(_arg2); x = (-(_local3) * _arg1.x); y = (-(_local3) * _arg1.y); z = (-(_local3) * _arg1.z); return (this); } public function normalize():Quaternion{ var _local1:Number = magnitude; if (_local1 != 0){ _local1 = (1 / _local1); w = (w * _local1); x = (x * _local1); y = (y * _local1); z = (z * _local1); } else { throw (new Error("Cannot make a unit quaternion from the zero quaternion.")); }; return (this); } public function reset(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0):Quaternion{ this.w = _arg1; this.x = _arg2; this.y = _arg3; this.z = _arg4; return (this); } public function get magnitude():Number{ return (Math.sqrt(magnitudeSquared)); } public function makeConjugate():Quaternion{ x = -(x); y = -(y); z = -(z); return (this); } public function get inverse():Quaternion{ return (conjugate.scaleBy((1 / magnitudeSquared))); } public function subtract(_arg1:Quaternion):Quaternion{ return (new Quaternion((w - _arg1.w), (x - _arg1.x), (y - _arg1.y), (z - _arg1.z))); } public function invert():Quaternion{ makeConjugate(); scaleBy((1 / magnitudeSquared)); return (this); } public function get conjugate():Quaternion{ return (new Quaternion(w, -(x), -(y), -(z))); } public function toAxisRotation():Vector3D{ var _local1:Number = (2 * Math.acos(w)); var _local2:Vector3D = new Vector3D(x, y, z); _local2.normalize(); _local2.w = _local1; return (_local2); } public function postMultiplyBy(_arg1:Quaternion):Quaternion{ var _local2:Number = w; var _local3:Number = x; var _local4:Number = y; var _local5:Number = z; w = ((((_local2 * _arg1.w) - (_local3 * _arg1.x)) - (_local4 * _arg1.y)) - (_local5 * _arg1.z)); x = ((((_local2 * _arg1.x) + (_local3 * _arg1.w)) + (_local4 * _arg1.z)) - (_local5 * _arg1.y)); y = ((((_local2 * _arg1.y) - (_local3 * _arg1.z)) + (_local4 * _arg1.w)) + (_local5 * _arg1.x)); z = ((((_local2 * _arg1.z) + (_local3 * _arg1.y)) - (_local4 * _arg1.x)) + (_local5 * _arg1.w)); return (this); } public function clone():Quaternion{ return (new Quaternion(w, x, y, z)); } public function preMultiplyBy(_arg1:Quaternion):Quaternion{ var _local2:Number = w; var _local3:Number = x; var _local4:Number = y; var _local5:Number = z; w = ((((_arg1.w * _local2) - (_arg1.x * _local3)) - (_arg1.y * _local4)) - (_arg1.z * _local5)); x = ((((_arg1.w * _local3) + (_arg1.x * _local2)) + (_arg1.y * _local5)) - (_arg1.z * _local4)); y = ((((_arg1.w * _local4) - (_arg1.x * _local5)) + (_arg1.y * _local2)) + (_arg1.z * _local3)); z = ((((_arg1.w * _local5) + (_arg1.x * _local4)) - (_arg1.y * _local3)) + (_arg1.z * _local2)); return (this); } public function add(_arg1:Quaternion):Quaternion{ return (new Quaternion((w + _arg1.w), (x + _arg1.x), (y + _arg1.y), (z + _arg1.z))); } public function postMultiply(_arg1:Quaternion):Quaternion{ return (new Quaternion(((((w * _arg1.w) - (x * _arg1.x)) - (y * _arg1.y)) - (z * _arg1.z)), ((((w * _arg1.x) + (x * _arg1.w)) + (y * _arg1.z)) - (z * _arg1.y)), ((((w * _arg1.y) - (x * _arg1.z)) + (y * _arg1.w)) + (z * _arg1.x)), ((((w * _arg1.z) + (x * _arg1.y)) - (y * _arg1.x)) + (z * _arg1.w)))); } public function incrementBy(_arg1:Quaternion):Quaternion{ w = (w + _arg1.w); x = (x + _arg1.x); y = (y + _arg1.y); z = (z + _arg1.z); return (this); } public function preMultiply(_arg1:Quaternion):Quaternion{ return (new Quaternion(((((_arg1.w * w) - (_arg1.x * x)) - (_arg1.y * y)) - (_arg1.z * z)), ((((_arg1.w * x) + (_arg1.x * w)) + (_arg1.y * z)) - (_arg1.z * y)), ((((_arg1.w * y) - (_arg1.x * z)) + (_arg1.y * w)) + (_arg1.z * x)), ((((_arg1.w * z) + (_arg1.x * y)) - (_arg1.y * x)) + (_arg1.z * w)))); } public function toString():String{ return ((((((((("(w=" + w) + ", x=") + x) + ", y=") + y) + ", z=") + z) + ")")); } public function dotProduct(_arg1:Quaternion):Number{ return (((((w * _arg1.w) + (x * _arg1.x)) + (y * _arg1.y)) + (z * _arg1.z))); } public function assign(_arg1:Quaternion):Quaternion{ w = _arg1.w; x = _arg1.x; y = _arg1.y; z = _arg1.z; return (this); } public function get magnitudeSquared():Number{ return (((((w * w) + (x * x)) + (y * y)) + (z * z))); } public function equals(_arg1:Quaternion):Boolean{ return ((((((((x == _arg1.x)) && ((y == _arg1.y)))) && ((z == _arg1.z)))) && ((w == _arg1.w)))); } public static function createFromAxisRotation(_arg1:Vector3D, _arg2:Number=NaN):Quaternion{ var _local3:Quaternion = new (Quaternion); _local3.setFromAxisRotation(_arg1, _arg2); return (_local3); } } }//package org.flintparticles.threeD.geom
Section 188
//Vector3D (org.flintparticles.threeD.geom.Vector3D) package org.flintparticles.threeD.geom { public class Vector3D { public var w:Number; public var x:Number; public var y:Number; public var z:Number; public static const ZERO:Vector3D = new Vector3D(0, 0, 0, 0); ; public static const AXISW:Vector3D = new Vector3D(0, 0, 0, 1); ; public static const AXISX:Vector3D = new Vector3D(1, 0, 0, 0); ; public static const AXISY:Vector3D = new Vector3D(0, 1, 0, 0); ; public static const AXISZ:Vector3D = new Vector3D(0, 0, 1, 0); ; public function Vector3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; this.w = _arg4; } public function scaleBy(_arg1:Number):Vector3D{ x = (x * _arg1); y = (y * _arg1); z = (z * _arg1); return (this); } public function negate():Vector3D{ x = -(x); y = -(y); z = -(z); return (this); } public function unit(_arg1:Vector3D=null):Vector3D{ if (_arg1 == null){ _arg1 = new Vector3D(); }; return (_arg1.reset(x, y, z, w).normalize()); } public function nearEquals(_arg1:Vector3D, _arg2:Number):Boolean{ return ((_slot1.distanceSquared(this, _arg1) <= (_arg2 * _arg2))); } public function decrementBy(_arg1:Vector3D):Vector3D{ x = (x - _arg1.x); y = (y - _arg1.y); z = (z - _arg1.z); w = (w - _arg1.w); return (this); } public function normalize():Vector3D{ var _local1:Number = this.length; if (_local1 != 0){ _local1 = (1 / _local1); x = (x * _local1); y = (y * _local1); z = (z * _local1); } else { throw (new Error("Cannot make a unit vector from the zero vector.")); }; return (this); } public function reset(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0):Vector3D{ this.x = _arg1; this.y = _arg2; this.z = _arg3; this.w = _arg4; return (this); } public function subtract(_arg1:Vector3D, _arg2:Vector3D=null):Vector3D{ if (_arg2 == null){ _arg2 = new Vector3D(); }; return (_arg2.reset((x - _arg1.x), (y - _arg1.y), (z - _arg1.z), (w - _arg1.w))); } public function crossProduct(_arg1:Vector3D, _arg2:Vector3D=null):Vector3D{ if (_arg2 == null){ _arg2 = new Vector3D(); }; return (_arg2.reset(((y * _arg1.z) - (z * _arg1.y)), ((z * _arg1.x) - (x * _arg1.z)), ((x * _arg1.y) - (y * _arg1.x)))); } public function project():Vector3D{ if (w != 0){ return (scaleBy((1 / w))); }; throw (new Error("Cannot project a vector with a w coordinate of zero.")); } public function clone(_arg1:Vector3D=null):Vector3D{ if (_arg1 == null){ _arg1 = new Vector3D(); }; return (_arg1.reset(x, y, z, w)); } public function add(_arg1:Vector3D, _arg2:Vector3D=null):Vector3D{ if (_arg2 == null){ _arg2 = new Vector3D(); }; return (_arg2.reset((x + _arg1.x), (y + _arg1.y), (z + _arg1.z), (w + _arg1.w))); } public function multiply(_arg1:Number, _arg2:Vector3D=null):Vector3D{ if (_arg2 == null){ _arg2 = new Vector3D(); }; return (_arg2.reset((x * _arg1), (y * _arg1), (z * _arg1), w)); } public function incrementBy(_arg1:Vector3D):Vector3D{ x = (x + _arg1.x); y = (y + _arg1.y); z = (z + _arg1.z); w = (w + _arg1.w); return (this); } public function get lengthSquared():Number{ return ((((x * x) + (y * y)) + (z * z))); } public function toString():String{ return ((((((((("(x=" + x) + ", y=") + y) + ", z=") + z) + ", w=") + w) + ")")); } public function dotProduct(_arg1:Vector3D):Number{ return ((((x * _arg1.x) + (y * _arg1.y)) + (z * _arg1.z))); } public function assign(_arg1:Vector3D):Vector3D{ x = _arg1.x; y = _arg1.y; z = _arg1.z; w = _arg1.w; return (this); } public function get length():Number{ return (Math.sqrt(lengthSquared)); } public function negative(_arg1:Vector3D=null):Vector3D{ if (_arg1 == null){ _arg1 = new Vector3D(); }; return (_arg1.reset(-(x), -(y), -(z), w)); } public function equals(_arg1:Vector3D):Boolean{ return ((((((((x == _arg1.x)) && ((y == _arg1.y)))) && ((z == _arg1.z)))) && ((w == _arg1.w)))); } public static function distanceSquared(_arg1:Vector3D, _arg2:Vector3D):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); var _local5:Number = (_arg1.z - _arg2.z); return ((((_local3 * _local3) + (_local4 * _local4)) + (_local5 * _local5))); } public static function distance(_arg1:Vector3D, _arg2:Vector3D):Number{ return (Math.sqrt(_slot1.distanceSquared(_arg1, _arg2))); } } }//package org.flintparticles.threeD.geom
Section 189
//Vector3DUtils (org.flintparticles.threeD.geom.Vector3DUtils) package org.flintparticles.threeD.geom { public class Vector3DUtils { public static function getPerpendicular(_arg1:Vector3D):Vector3D{ if (_arg1.x == 0){ return (new Vector3D(1, 0, 0)); }; return (new Vector3D(_arg1.y, -(_arg1.x), 0).normalize()); } public static function getPerpendiculars(_arg1:Vector3D):Array{ var _local2:Vector3D = getPerpendicular(_arg1); var _local3:Vector3D = _arg1.crossProduct(_local2).normalize(); return ([_local2, _local3]); } } }//package org.flintparticles.threeD.geom
Section 190
//RotateVelocity (org.flintparticles.threeD.initializers.RotateVelocity) package org.flintparticles.threeD.initializers { import org.flintparticles.common.initializers.*; import org.flintparticles.common.particles.*; import org.flintparticles.threeD.geom.*; import org.flintparticles.threeD.particles.*; import org.flintparticles.common.emitters.*; public class RotateVelocity extends InitializerBase { private var _axis:Vector3D; private var _max:Number; private var _min:Number; public function RotateVelocity(_arg1:Vector3D, _arg2:Number, _arg3:Number=NaN){ _axis = _arg1.unit(); _min = _arg2; _max = _arg3; } public function get axis():Vector3D{ return (_axis); } public function set axis(_arg1:Vector3D):void{ _axis = _arg1; } public function get maxAngVelocity():Number{ return (_max); } public function get minAngVelocity():Number{ return (_min); } public function set maxAngVelocity(_arg1:Number):void{ _max = _arg1; } public function set angVelocity(_arg1:Number):void{ _max = (_min = _arg1); } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ var _local4:Number; var _local3:Particle3D = Particle3D(_arg2); if (isNaN(_max)){ _local4 = _min; } else { _local4 = (_min + (Math.random() * (_max - _min))); }; _local3.angVelocity.assign(axis).scaleBy(_local4); } public function set minAngVelocity(_arg1:Number):void{ _min = _arg1; } public function get angVelocity():Number{ return (((_min == _max)) ? _min : ((_max + _min) / 2)); } } }//package org.flintparticles.threeD.initializers
Section 191
//Velocity (org.flintparticles.threeD.initializers.Velocity) package org.flintparticles.threeD.initializers { import org.flintparticles.common.initializers.*; import org.flintparticles.common.particles.*; import org.flintparticles.threeD.geom.*; import org.flintparticles.threeD.particles.*; import org.flintparticles.common.emitters.*; import org.flintparticles.threeD.zones.*; import org.flintparticles.threeD.emitters.*; public class Velocity extends InitializerBase { private var _zone:Zone3D; public function Velocity(_arg1:Zone3D){ _zone = _arg1; } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ var _local3:Particle3D = Particle3D(_arg2); var _local4:Emitter3D = Emitter3D(_arg1); var _local5:Vector3D = zone.getLocation(); _local5.w = 0; if (!_local4.rotation.equals(Quaternion.IDENTITY)){ _local4.rotationTransform.transformVectorSelf(_local5); }; _local3.velocity = _local5; } public function set zone(_arg1:Zone3D):void{ _zone = _arg1; } public function get zone():Zone3D{ return (_zone); } } }//package org.flintparticles.threeD.initializers
Section 192
//Particle3D (org.flintparticles.threeD.particles.Particle3D) package org.flintparticles.threeD.particles { import org.flintparticles.common.particles.*; import org.flintparticles.threeD.geom.*; public class Particle3D extends Particle { public var projectedPosition:Vector3D; private var _previousRadius:Number; public var velocity:Vector3D; public var angVelocity:Vector3D; public var faceAxis:Vector3D; public var position:Vector3D; private var _previousMass:Number; public var zDepth:Number;// = 0 public var sortID:int;// = -1 private var _inertia:Number; public var rotation:Quaternion; public function Particle3D(){ position = new Vector3D(0, 0, 0, 1); projectedPosition = new Vector3D(0, 0, 0, 1); faceAxis = new Vector3D(1, 0, 0, 0); velocity = new Vector3D(0, 0, 0, 0); rotation = new Quaternion(1, 0, 0, 0); angVelocity = new Vector3D(0, 0, 0, 0); } override public function initialize():void{ super.initialize(); position.reset(0, 0, 0, 1); projectedPosition.reset(0, 0, 0, 1); faceAxis.reset(1, 0, 0, 0); velocity.reset(0, 0, 0, 0); rotation.reset(1, 0, 0, 0); angVelocity.reset(0, 0, 0, 0); sortID = -1; zDepth = 0; } override public function clone(_arg1:ParticleFactory=null):Particle{ var _local2:Particle3D; if (_arg1){ _local2 = (_arg1.createParticle() as Particle3D); } else { _local2 = new Particle3D(); }; cloneInto(_local2); _local2.position = position.clone(); _local2.projectedPosition = projectedPosition.clone(); _local2.faceAxis = faceAxis.clone(); _local2.velocity = velocity.clone(); _local2.rotation = rotation.clone(); _local2.angVelocity = angVelocity.clone(); _local2.zDepth = zDepth; return (_local2); } public function get inertia():Number{ if (((!((mass == _previousMass))) || (!((collisionRadius == _previousRadius))))){ _inertia = (((mass * collisionRadius) * collisionRadius) * 0.4); _previousMass = mass; _previousRadius = collisionRadius; }; return (_inertia); } } }//package org.flintparticles.threeD.particles
Section 193
//ParticleCreator3D (org.flintparticles.threeD.particles.ParticleCreator3D) package org.flintparticles.threeD.particles { import org.flintparticles.common.particles.*; public class ParticleCreator3D implements ParticleFactory { private var _particles:Array; public function ParticleCreator3D(){ _particles = new Array(); } public function clearAllParticles():void{ _particles = new Array(); } public function disposeParticle(_arg1:Particle):void{ _arg1.initialize(); _particles.push(_arg1); } public function createParticle():Particle{ if (_particles.length){ return (_particles.pop()); }; return (new Particle3D()); } } }//package org.flintparticles.threeD.particles
Section 194
//OrbitCamera (org.flintparticles.threeD.renderers.controllers.OrbitCamera) package org.flintparticles.threeD.renderers.controllers { import flash.events.*; import flash.display.*; import org.flintparticles.common.events.*; import org.flintparticles.threeD.renderers.*; import org.flintparticles.common.utils.*; import flash.ui.*; public class OrbitCamera { private var _running:Boolean;// = false private var _camera:Camera; private var leftDown:Boolean;// = false private var _trackRate:Number; private var _maximumFrameTime:Number;// = 0.5 private var _rotationRate:Number; private var rightDown:Boolean;// = false private var _useInternalTick:Boolean; private var aDown:Boolean;// = false private var upDown:Boolean;// = false private var dDown:Boolean;// = false private var downDown:Boolean;// = false private var sDown:Boolean;// = false private var wDown:Boolean;// = false private var _stage:DisplayObject; public function OrbitCamera(_arg1:DisplayObject, _arg2:Camera, _arg3:Number=1, _arg4:Number=100, _arg5:Boolean=true){ _camera = _arg2; this.stage = _arg1; _rotationRate = _arg3; _trackRate = _arg4; _useInternalTick = _arg5; } public function set useInternalTick(_arg1:Boolean):void{ if (_useInternalTick != _arg1){ _useInternalTick = _arg1; if (_running){ if (_useInternalTick){ FrameUpdater.instance.addEventListener(UpdateEvent.UPDATE, updateEventListener, false, 0, true); } else { FrameUpdater.instance.removeEventListener(UpdateEvent.UPDATE, updateEventListener); }; }; }; } public function set rotationRate(_arg1:Number):void{ _rotationRate = _arg1; } public function get rotationRate():Number{ return (_rotationRate); } public function set camera(_arg1:Camera):void{ _camera = _arg1; } public function get stage():DisplayObject{ return (_stage); } public function update(_arg1:Number):void{ if (((!(_running)) || ((_arg1 > _maximumFrameTime)))){ return; }; if (((upDown) || (wDown))){ camera.dolly((_trackRate * _arg1)); }; if (((downDown) || (sDown))){ camera.dolly((-(_trackRate) * _arg1)); }; if (((leftDown) || (aDown))){ camera.orbit((-(_rotationRate) * _arg1)); }; if (((rightDown) || (dDown))){ camera.orbit((_rotationRate * _arg1)); }; } public function set stage(_arg1:DisplayObject):void{ if (_stage){ _stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDown); _stage.removeEventListener(KeyboardEvent.KEY_UP, keyUp); }; _stage = _arg1; _stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown, false, 0, true); _stage.addEventListener(KeyboardEvent.KEY_UP, keyUp, false, 0, true); } public function set trackRate(_arg1:Number):void{ _trackRate = _arg1; } public function get trackRate():Number{ return (_trackRate); } public function get maximumFrameTime():Number{ return (_maximumFrameTime); } public function get camera():Camera{ return (_camera); } public function get useInternalTick():Boolean{ return (_useInternalTick); } private function keyUp(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case Keyboard.UP: upDown = false; break; case Keyboard.DOWN: downDown = false; break; case Keyboard.LEFT: leftDown = false; break; case Keyboard.RIGHT: rightDown = false; break; case 87: wDown = false; break; case 65: aDown = false; break; case 83: sDown = false; break; case 68: dDown = false; break; }; } private function updateEventListener(_arg1:UpdateEvent):void{ update(_arg1.time); } public function stop():void{ if (_useInternalTick){ FrameUpdater.instance.removeEventListener(UpdateEvent.UPDATE, updateEventListener); }; _running = false; } private function keyDown(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case Keyboard.UP: upDown = true; break; case Keyboard.DOWN: downDown = true; break; case Keyboard.LEFT: leftDown = true; break; case Keyboard.RIGHT: rightDown = true; break; case 87: wDown = true; break; case 65: aDown = true; break; case 83: sDown = true; break; case 68: dDown = true; break; }; } public function start():void{ if (_useInternalTick){ FrameUpdater.instance.addEventListener(UpdateEvent.UPDATE, updateEventListener, false, 0, true); }; _running = true; } public function set maximumFrameTime(_arg1:Number):void{ _maximumFrameTime = _arg1; } } }//package org.flintparticles.threeD.renderers.controllers
Section 195
//BitmapRenderer (org.flintparticles.threeD.renderers.BitmapRenderer) package org.flintparticles.threeD.renderers { import flash.display.*; import flash.geom.*; import flash.filters.*; import org.flintparticles.threeD.geom.*; import org.flintparticles.threeD.particles.*; import org.flintparticles.common.renderers.*; public class BitmapRenderer extends SpriteRendererBase { protected var _paletteMap:Array; protected var _camera:Camera; protected var _bitmap:Bitmap; protected var toDegrees:Number;// = 57.2957795130823 protected var _smoothing:Boolean; protected var _preFilters:Array; protected var _zSort:Boolean; protected var _postFilters:Array; protected var _canvas:Rectangle; protected static var ZERO_POINT:Point = new Point(0, 0); public function BitmapRenderer(_arg1:Rectangle, _arg2:Boolean=true, _arg3:Boolean=false){ _zSort = _arg2; _camera = new Camera(); mouseEnabled = false; mouseChildren = false; _zSort = _arg2; _smoothing = _arg3; _preFilters = new Array(); _postFilters = new Array(); _canvas = _arg1; createBitmap(); } override protected function renderParticles(_arg1:Array):void{ var _local3:int; var _local4:int; var _local5:Particle3D; if (!_bitmap){ return; }; var _local2:Matrix3D = _camera.transform; _bitmap.bitmapData.lock(); _local4 = _preFilters.length; _local3 = 0; while (_local3 < _local4) { _bitmap.bitmapData.applyFilter(_bitmap.bitmapData, _bitmap.bitmapData.rect, BitmapRenderer.ZERO_POINT, _preFilters[_local3]); _local3++; }; if ((((_local4 == 0)) && ((_postFilters.length == 0)))){ _bitmap.bitmapData.fillRect(_bitmap.bitmapData.rect, 0); }; _local4 = _arg1.length; _local3 = 0; while (_local3 < _local4) { _local5 = _arg1[_local3]; _local5.projectedPosition = _local2.transformVector(_local5.position); _local5.zDepth = _local5.projectedPosition.z; _local3++; }; if (_zSort){ _arg1.sort(sortOnZ); }; _local3 = 0; while (_local3 < _local4) { drawParticle(_arg1[_local3]); _local3++; }; _local4 = _postFilters.length; _local3 = 0; while (_local3 < _local4) { _bitmap.bitmapData.applyFilter(_bitmap.bitmapData, _bitmap.bitmapData.rect, BitmapRenderer.ZERO_POINT, _postFilters[_local3]); _local3++; }; if (_paletteMap){ _bitmap.bitmapData.paletteMap(_bitmap.bitmapData, _bitmap.bitmapData.rect, ZERO_POINT, _paletteMap[1], _paletteMap[2], _paletteMap[3], _paletteMap[0]); }; _bitmap.bitmapData.unlock(); } public function set camera(_arg1:Camera):void{ _camera = _arg1; } protected function createBitmap():void{ if (!_canvas){ return; }; if (((_bitmap) && (_bitmap.bitmapData))){ _bitmap.bitmapData.dispose(); }; if (_bitmap){ removeChild(_bitmap); }; _bitmap = new Bitmap(null, "auto", _smoothing); _bitmap.bitmapData = new BitmapData(_canvas.width, _canvas.height, true, 0); addChild(_bitmap); _bitmap.x = _canvas.x; _bitmap.y = _canvas.y; } public function addFilter(_arg1:BitmapFilter, _arg2:Boolean=false):void{ if (_arg2){ _postFilters.push(_arg1); } else { _preFilters.push(_arg1); }; } public function set canvas(_arg1:Rectangle):void{ _canvas = _arg1; createBitmap(); } public function clearPaletteMap():void{ _paletteMap = null; } public function removeFilter(_arg1:BitmapFilter):void{ var _local2:int; while (_local2 < _preFilters.length) { if (_preFilters[_local2] == _arg1){ _preFilters.splice(_local2, 1); return; }; _local2++; }; _local2 = 0; while (_local2 < _postFilters.length) { if (_postFilters[_local2] == _arg1){ _postFilters.splice(_local2, 1); return; }; _local2++; }; } protected function sortOnZ(_arg1:Particle3D, _arg2:Particle3D):int{ return ((_arg2.zDepth - _arg1.zDepth)); } public function get canvas():Rectangle{ return (_canvas); } public function get camera():Camera{ return (_camera); } public function set zSort(_arg1:Boolean):void{ _zSort = _arg1; } protected function drawParticle(_arg1:Particle3D):void{ var _local6:Vector3D; var _local7:Matrix; var _local8:Matrix3D; var _local9:Number; var _local10:Number; var _local2:Vector3D = _arg1.projectedPosition; if ((((_local2.z < _camera.nearPlaneDistance)) || ((_local2.z > _camera.farPlaneDistance)))){ return; }; var _local3:Number = ((_arg1.scale * _camera.projectionDistance) / _local2.z); _local2.project(); var _local4:Number = 0; var _local5:Matrix3D = _camera.transform; if (_arg1.rotation.equals(Quaternion.IDENTITY)){ _local6 = _arg1.faceAxis.clone(); } else { _local8 = _arg1.rotation.toMatrixTransformation(); _local6 = _local8.transformVector(_arg1.faceAxis); }; _local5.transformVectorSelf(_local6); if (((!((_local6.x == 0))) || (!((_local6.y == 0))))){ _local4 = Math.atan2(-(_local6.y), _local6.x); }; if (_local4){ _local9 = (_local3 * Math.cos(_local4)); _local10 = (_local3 * Math.sin(_local4)); _local7 = new Matrix(_local9, _local10, -(_local10), _local9, (_local2.x - _canvas.x), (-(_local2.y) - _canvas.y)); } else { _local7 = new Matrix(_local3, 0, 0, _local3, (_local2.x - _canvas.x), (-(_local2.y) - _canvas.y)); }; _bitmap.bitmapData.draw(_arg1.image, _local7, _arg1.colorTransform, DisplayObject(_arg1.image).blendMode, null, _smoothing); } public function get zSort():Boolean{ return (_zSort); } public function setPaletteMap(_arg1:Array=null, _arg2:Array=null, _arg3:Array=null, _arg4:Array=null):void{ _paletteMap = new Array(4); _paletteMap[0] = _arg4; _paletteMap[1] = _arg1; _paletteMap[2] = _arg2; _paletteMap[3] = _arg3; } } }//package org.flintparticles.threeD.renderers
Section 196
//Camera (org.flintparticles.threeD.renderers.Camera) package org.flintparticles.threeD.renderers { import org.flintparticles.threeD.geom.*; public class Camera { private var _projectionDistance:Number;// = 400 private var _position:Vector3D; private var _pDirection:Vector3D; private var _pTrack:Vector3D; private var _nearDistance:Number;// = 10 private var _spaceTransform:Matrix3D; private var _transform:Matrix3D; private var _target:Vector3D; private var _up:Vector3D; private var _farDistance:Number;// = 2000 private var _pFront:Vector3D; public function Camera(){ _position = Vector3D.ZERO.clone(); _position.w = 1; _up = Vector3D.AXISY.clone(); _pDirection = Vector3D.AXISZ.clone(); } private function get _direction():Vector3D{ if ((((_pDirection == null)) && (_target))){ _pDirection = _target.subtract(_position).normalize(); _pDirection.w = 0; }; return (_pDirection); } public function get position():Vector3D{ return (_position.clone()); } public function track(_arg1:Number):void{ _position.incrementBy(_track.multiply(_arg1)); _spaceTransform = null; } public function lift(_arg1:Number):void{ _position.incrementBy(_up.multiply(_arg1)); _spaceTransform = null; } public function roll(_arg1:Number):void{ var _local2:Matrix3D = Matrix3D.newRotate(_arg1, _front); _local2.transformVectorSelf(_up); _pTrack = null; _spaceTransform = null; } public function get spaceTransform():Matrix3D{ var _local1:Vector3D; if (!_spaceTransform){ _local1 = _direction.crossProduct(_track); _spaceTransform = Matrix3D.newBasisTransform(_track.unit(), _local1.unit(), _direction.unit()); _spaceTransform.prependTranslation(-(_position.x), -(_position.y), -(_position.z)); }; return (_spaceTransform); } public function set projectionDistance(_arg1:Number):void{ _projectionDistance = _arg1; _transform = null; } public function get target():Vector3D{ return (_target.clone()); } public function set position(_arg1:Vector3D):void{ _position = _arg1.clone(); _position.w = 1; _spaceTransform = null; if (_target){ _pDirection = null; _pTrack = null; }; } private function get _track():Vector3D{ if (_pTrack == null){ _pTrack = _up.crossProduct(_direction); }; (_pFront == null); return (_pTrack); } public function dolly(_arg1:Number):void{ _position.incrementBy(_direction.multiply(_arg1)); _spaceTransform = null; } public function get nearPlaneDistance():Number{ return (_nearDistance); } public function get direction():Vector3D{ return (_direction.clone()); } public function orbit(_arg1:Number):void{ if (!_target){ throw (new Error("Attempting to orbit camera when no target is set")); }; var _local2:Matrix3D = Matrix3D.newRotate(-(_arg1), up); _local2.transformVectorSelf(_position); _pDirection = null; _pTrack = null; _spaceTransform = null; } public function get up():Vector3D{ return (_up.clone()); } public function pan(_arg1:Number):void{ var _local2:Matrix3D = Matrix3D.newRotate(_arg1, _up); _local2.transformVectorSelf(_direction); _pTrack = null; _spaceTransform = null; _target = null; } public function set target(_arg1:Vector3D):void{ _target = _arg1.clone(); _target.w = 1; _pDirection = null; _pTrack = null; _spaceTransform = null; } public function get projectionDistance():Number{ return (_projectionDistance); } public function set farPlaneDistance(_arg1:Number):void{ _farDistance = _arg1; } public function set nearPlaneDistance(_arg1:Number):void{ _nearDistance = _arg1; } public function get transform():Matrix3D{ var _local1:Matrix3D; if (((!(_spaceTransform)) || (!(_transform)))){ _transform = spaceTransform.clone(); _local1 = new Matrix3D([_projectionDistance, 0, 0, 0, 0, _projectionDistance, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0]); _transform.append(_local1); }; return (_transform); } private function get _front():Vector3D{ if (_pFront == null){ _pFront = _track.crossProduct(_up); }; return (_pFront); } public function get farPlaneDistance():Number{ return (_farDistance); } public function set up(_arg1:Vector3D):void{ _up = _arg1.unit(); _up.w = 0; _spaceTransform = null; _pTrack = null; } public function tilt(_arg1:Number):void{ var _local2:Matrix3D = Matrix3D.newRotate(_arg1, _track); _local2.transformVectorSelf(_direction); _spaceTransform = null; _target = null; } public function set direction(_arg1:Vector3D):void{ _pDirection = _arg1.unit(); _pDirection.w = 0; _target = null; _spaceTransform = null; _pTrack = null; } } }//package org.flintparticles.threeD.renderers
Section 197
//DiscZone (org.flintparticles.threeD.zones.DiscZone) package org.flintparticles.threeD.zones { import org.flintparticles.threeD.geom.*; public class DiscZone implements Zone3D { private var _normal:Vector3D; private var _innerRadiusSq:Number; private var _innerRadius:Number; private var _dirty:Boolean; private var _planeAxis2:Vector3D; private var _planeAxis1:Vector3D; private var _distToOrigin:Number; private var _outerRadiusSq:Number; private var _outerRadius:Number; private var _center:Vector3D; private static const TWOPI:Number = 6.28318530717959; public function DiscZone(_arg1:Vector3D, _arg2:Vector3D, _arg3:Number, _arg4:Number=0){ _center = _arg1.clone(); _center.w = 1; _normal = _arg2.unit(); _normal.w = 0; _innerRadius = _arg4; _innerRadiusSq = (_innerRadius * _innerRadius); _outerRadius = _arg3; _outerRadiusSq = (_outerRadius * _outerRadius); _dirty = true; } public function get innerRadius():Number{ return (_innerRadius); } private function init():void{ _distToOrigin = _normal.dotProduct(center); var _local1:Array = Vector3DUtils.getPerpendiculars(normal); _planeAxis1 = _local1[0]; _planeAxis2 = _local1[1]; _dirty = false; } public function get center():Vector3D{ return (_center.clone()); } public function set innerRadius(_arg1:Number):void{ _innerRadius = _arg1; _innerRadiusSq = (_innerRadius * _innerRadius); } public function set normal(_arg1:Vector3D):void{ _normal = _arg1.unit(); _normal.w = 0; _dirty = true; } public function contains(_arg1:Vector3D):Boolean{ if (_dirty){ init(); }; var _local2:Number = _normal.dotProduct(_arg1); if (Math.abs((_local2 - _distToOrigin)) > 0.1){ return (false); }; var _local3:Number = Vector3D.distanceSquared(center, _arg1); if ((((_local3 <= _outerRadiusSq)) && ((_local3 >= _innerRadiusSq)))){ return (true); }; return (false); } public function set outerRadius(_arg1:Number):void{ _outerRadius = _arg1; _outerRadiusSq = (_outerRadius * _outerRadius); } public function get normal():Vector3D{ return (_normal.clone()); } public function set center(_arg1:Vector3D):void{ _center = _arg1.clone(); _center.w = 1; _dirty = true; } public function getLocation():Vector3D{ if (_dirty){ init(); }; var _local1:Number = Math.random(); var _local2:Number = (_innerRadius + ((1 - (_local1 * _local1)) * (_outerRadius - _innerRadius))); var _local3:Number = (Math.random() * TWOPI); return (_center.add(_planeAxis1.multiply((_local2 * Math.cos(_local3))).incrementBy(_planeAxis2.multiply((_local2 * Math.sin(_local3)))))); } public function get outerRadius():Number{ return (_outerRadius); } public function getVolume():Number{ return ((((_outerRadius * _outerRadius) - (_innerRadius * _innerRadius)) * Math.PI)); } } }//package org.flintparticles.threeD.zones
Section 198
//Zone3D (org.flintparticles.threeD.zones.Zone3D) package org.flintparticles.threeD.zones { import org.flintparticles.threeD.geom.*; public interface Zone3D { function getVolume():Number; function getLocation():Vector3D; function contains(_arg1:Vector3D):Boolean; } }//package org.flintparticles.threeD.zones
Section 199
//Accelerate (org.flintparticles.twoD.actions.Accelerate) package org.flintparticles.twoD.actions { import org.flintparticles.common.actions.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.emitters.*; import org.flintparticles.twoD.particles.*; public class Accelerate extends ActionBase { private var _x:Number; private var _y:Number; public function Accelerate(_arg1:Number, _arg2:Number){ _x = _arg1; _y = _arg2; } public function set x(_arg1:Number):void{ _x = _arg1; } public function get y():Number{ return (_y); } public function get x():Number{ return (_x); } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ var _local4:Particle2D = Particle2D(_arg2); Particle2D(_arg2).velX = (_local4.velX + (_x * _arg3)); _local4.velY = (_local4.velY + (_y * _arg3)); } public function set y(_arg1:Number):void{ _y = _arg1; } } }//package org.flintparticles.twoD.actions
Section 200
//LinearDrag (org.flintparticles.twoD.actions.LinearDrag) package org.flintparticles.twoD.actions { import org.flintparticles.common.actions.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.emitters.*; import org.flintparticles.twoD.particles.*; public class LinearDrag extends ActionBase { private var _drag:Number; public function LinearDrag(_arg1:Number){ _drag = _arg1; } public function get drag():Number{ return (_drag); } public function set drag(_arg1:Number):void{ _drag = _arg1; } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ var _local4:Particle2D; _local4 = Particle2D(_arg2); var _local5:Number = (1 - ((_drag * _arg3) / _local4.mass)); if (_local5 < 0){ _local4.velX = 0; _local4.velY = 0; } else { _local4.velX = (_local4.velX * _local5); _local4.velY = (_local4.velY * _local5); }; } } }//package org.flintparticles.twoD.actions
Section 201
//Move (org.flintparticles.twoD.actions.Move) package org.flintparticles.twoD.actions { import org.flintparticles.common.actions.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.emitters.*; import org.flintparticles.twoD.particles.*; public class Move extends ActionBase { private var p:Particle2D; override public function getDefaultPriority():Number{ return (-10); } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ p = Particle2D(_arg2); p.x = (p.x + (p.velX * _arg3)); p.y = (p.y + (p.velY * _arg3)); } } }//package org.flintparticles.twoD.actions
Section 202
//Emitter2D (org.flintparticles.twoD.emitters.Emitter2D) package org.flintparticles.twoD.emitters { import org.flintparticles.common.particles.*; import org.flintparticles.common.emitters.*; import org.flintparticles.twoD.particles.*; import org.flintparticles.common.utils.*; public class Emitter2D extends Emitter { protected var _y:Number;// = 0 public var spaceSort:Boolean;// = false public var spaceSortedX:Array; protected var _x:Number;// = 0 protected var _rotation:Number;// = 0 protected static var _creator:ParticleCreator2D = new ParticleCreator2D(); public function Emitter2D(){ _particleFactory = _creator; } public function get y():Number{ return (_y); } override protected function initParticle(_arg1:Particle):void{ var _local2:Particle2D; _local2 = Particle2D(_arg1); _local2.x = _x; _local2.y = _y; _local2.rotation = _rotation; } override protected function sortParticles():void{ var _local1:int; var _local2:int; if (spaceSort){ spaceSortedX = _particles.sortOn("x", (Array.NUMERIC | Array.RETURNINDEXEDARRAY)); _local1 = _particles.length; _local2 = 0; while (_local2 < _local1) { _particles[spaceSortedX[_local2]].sortID = _local2; _local2++; }; }; } public function set x(_arg1:Number):void{ _x = _arg1; } public function set rotRadians(_arg1:Number):void{ _rotation = _arg1; } public function get x():Number{ return (_x); } public function get rotRadians():Number{ return (_rotation); } public function set rotation(_arg1:Number):void{ _rotation = Maths.asRadians(_arg1); } public function get rotation():Number{ return (Maths.asDegrees(_rotation)); } public function set y(_arg1:Number):void{ _y = _arg1; } public static function get defaultParticleFactory():ParticleFactory{ return (_creator); } } }//package org.flintparticles.twoD.emitters
Section 203
//Velocity (org.flintparticles.twoD.initializers.Velocity) package org.flintparticles.twoD.initializers { import flash.geom.*; import org.flintparticles.common.initializers.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.emitters.*; import org.flintparticles.twoD.particles.*; import org.flintparticles.twoD.zones.*; public class Velocity extends InitializerBase { private var _zone:Zone2D; public function Velocity(_arg1:Zone2D){ _zone = _arg1; } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ var _local3:Particle2D; var _local5:Number; var _local6:Number; _local3 = Particle2D(_arg2); var _local4:Point = _zone.getLocation(); if (_local3.rotation == 0){ _local3.velX = _local4.x; _local3.velY = _local4.y; } else { _local5 = Math.sin(_local3.rotation); _local6 = Math.cos(_local3.rotation); _local3.velX = ((_local6 * _local4.x) - (_local5 * _local4.y)); _local3.velY = ((_local6 * _local4.y) + (_local5 * _local4.x)); }; } public function set zone(_arg1:Zone2D):void{ _zone = _arg1; } public function get zone():Zone2D{ return (_zone); } } }//package org.flintparticles.twoD.initializers
Section 204
//Particle2D (org.flintparticles.twoD.particles.Particle2D) package org.flintparticles.twoD.particles { import flash.geom.*; import org.flintparticles.common.particles.*; public class Particle2D extends Particle { public var sortID:int;// = -1 private var _inertia:Number; public var velY:Number;// = 0 private var _previousRadius:Number; private var _previousMass:Number; public var angVelocity:Number;// = 0 public var x:Number;// = 0 public var y:Number;// = 0 public var velX:Number;// = 0 public var rotation:Number;// = 0 override public function clone(_arg1:ParticleFactory=null):Particle{ var _local2:Particle2D; if (_arg1){ _local2 = (_arg1.createParticle() as Particle2D); } else { _local2 = new Particle2D(); }; cloneInto(_local2); _local2.x = x; _local2.y = y; _local2.velX = velX; _local2.velY = velY; _local2.rotation = rotation; _local2.angVelocity = angVelocity; return (_local2); } override public function initialize():void{ super.initialize(); x = 0; y = 0; velX = 0; velY = 0; rotation = 0; angVelocity = 0; sortID = -1; } public function get matrixTransform():Matrix{ var _local1:Number = (scale * Math.cos(rotation)); var _local2:Number = (scale * Math.sin(rotation)); return (new Matrix(_local1, _local2, -(_local2), _local1, x, y)); } public function get inertia():Number{ if (((!((mass == _previousMass))) || (!((collisionRadius == _previousRadius))))){ _inertia = (((mass * collisionRadius) * collisionRadius) * 0.5); _previousMass = mass; _previousRadius = collisionRadius; }; return (_inertia); } } }//package org.flintparticles.twoD.particles
Section 205
//ParticleCreator2D (org.flintparticles.twoD.particles.ParticleCreator2D) package org.flintparticles.twoD.particles { import org.flintparticles.common.particles.*; public class ParticleCreator2D implements ParticleFactory { private var _particles:Array; public function ParticleCreator2D(){ _particles = new Array(); } public function clearAllParticles():void{ _particles = new Array(); } public function disposeParticle(_arg1:Particle):void{ if ((_arg1 is Particle2D)){ _arg1.initialize(); _particles.push(_arg1); }; } public function createParticle():Particle{ if (_particles.length){ return (_particles.pop()); }; return (new Particle2D()); } } }//package org.flintparticles.twoD.particles
Section 206
//BitmapRenderer (org.flintparticles.twoD.renderers.BitmapRenderer) package org.flintparticles.twoD.renderers { import flash.display.*; import flash.geom.*; import flash.filters.*; import org.flintparticles.twoD.particles.*; import org.flintparticles.common.renderers.*; public class BitmapRenderer extends SpriteRendererBase { protected var _preFilters:Array; protected var _bitmap:Bitmap; protected var _bitmapData:BitmapData; protected var _colorMap:Array; protected var _smoothing:Boolean; protected var _canvas:Rectangle; protected var _postFilters:Array; protected static var ZERO_POINT:Point = new Point(0, 0); public function BitmapRenderer(_arg1:Rectangle, _arg2:Boolean=false){ mouseEnabled = false; mouseChildren = false; _smoothing = _arg2; _preFilters = new Array(); _postFilters = new Array(); _canvas = _arg1; createBitmap(); } public function addFilter(_arg1:BitmapFilter, _arg2:Boolean=false):void{ if (_arg2){ _postFilters.push(_arg1); } else { _preFilters.push(_arg1); }; } protected function createBitmap():void{ if (!_canvas){ return; }; if (((_bitmap) && (_bitmapData))){ _bitmapData.dispose(); _bitmapData = null; }; if (_bitmap){ removeChild(_bitmap); }; _bitmap = new Bitmap(null, "auto", _smoothing); _bitmapData = new BitmapData(_canvas.width, _canvas.height, true, 0); _bitmap.bitmapData = _bitmapData; addChild(_bitmap); _bitmap.x = _canvas.x; _bitmap.y = _canvas.y; } public function clearPaletteMap():void{ _colorMap = null; } public function get canvas():Rectangle{ return (_canvas); } public function removeFilter(_arg1:BitmapFilter):void{ var _local2:int; while (_local2 < _preFilters.length) { if (_preFilters[_local2] == _arg1){ _preFilters.splice(_local2, 1); return; }; _local2++; }; _local2 = 0; while (_local2 < _postFilters.length) { if (_postFilters[_local2] == _arg1){ _postFilters.splice(_local2, 1); return; }; _local2++; }; } public function set canvas(_arg1:Rectangle):void{ _canvas = _arg1; createBitmap(); } protected function drawParticle(_arg1:Particle2D):void{ var _local2:Matrix; _local2 = _arg1.matrixTransform; _local2.translate(-(_canvas.x), -(_canvas.y)); _bitmapData.draw(_arg1.image, _local2, _arg1.colorTransform, DisplayObject(_arg1.image).blendMode, null, _smoothing); } public function setPaletteMap(_arg1:Array=null, _arg2:Array=null, _arg3:Array=null, _arg4:Array=null):void{ _colorMap = new Array(4); _colorMap[0] = _arg4; _colorMap[1] = _arg1; _colorMap[2] = _arg2; _colorMap[3] = _arg3; } public function get bitmapData():BitmapData{ return (_bitmapData); } override protected function renderParticles(_arg1:Array):void{ var _local2:int; var _local3:int; if (!_bitmap){ return; }; _bitmapData.lock(); _local3 = _preFilters.length; _local2 = 0; while (_local2 < _local3) { _bitmapData.applyFilter(_bitmapData, _bitmapData.rect, BitmapRenderer.ZERO_POINT, _preFilters[_local2]); _local2++; }; if ((((_local3 == 0)) && ((_postFilters.length == 0)))){ _bitmapData.fillRect(_bitmap.bitmapData.rect, 0); }; _local3 = _arg1.length; if (_local3){ _local2 = _local3; while (_local2--) { drawParticle(_arg1[_local2]); }; }; _local3 = _postFilters.length; _local2 = 0; while (_local2 < _local3) { _bitmapData.applyFilter(_bitmapData, _bitmapData.rect, BitmapRenderer.ZERO_POINT, _postFilters[_local2]); _local2++; }; if (_colorMap){ _bitmapData.paletteMap(_bitmapData, _bitmapData.rect, ZERO_POINT, _colorMap[1], _colorMap[2], _colorMap[3], _colorMap[0]); }; _bitmapData.unlock(); } } }//package org.flintparticles.twoD.renderers
Section 207
//DiscZone (org.flintparticles.twoD.zones.DiscZone) package org.flintparticles.twoD.zones { import flash.geom.*; public class DiscZone implements Zone2D { private var _innerRadius:Number; private var _outerRadius:Number; private var _center:Point; private var _innerSq:Number; private var _outerSq:Number; private static const TWOPI:Number = 6.28318530717959; public function DiscZone(_arg1:Point, _arg2:Number, _arg3:Number=0){ if (_arg2 < _arg3){ throw (new Error((((("The outerRadius (" + _arg2) + ") can't be smaller than the innerRadius (") + _arg3) + ") in your DiscZone. N.B. the outerRadius is the second argument in the constructor and the innerRadius is the third argument."))); }; _center = _arg1; _innerRadius = _arg3; _outerRadius = _arg2; _innerSq = (_innerRadius * _innerRadius); _outerSq = (_outerRadius * _outerRadius); } public function set outerRadius(_arg1:Number):void{ _outerRadius = _arg1; _outerSq = (_outerRadius * _outerRadius); } public function get center():Point{ return (_center); } public function getArea():Number{ return ((Math.PI * (_outerSq - _innerSq))); } public function getLocation():Point{ var _local1:Number = Math.random(); var _local2:Point = Point.polar((_innerRadius + ((1 - (_local1 * _local1)) * (_outerRadius - _innerRadius))), (Math.random() * TWOPI)); _local2.x = (_local2.x + _center.x); _local2.y = (_local2.y + _center.y); return (_local2); } public function get outerRadius():Number{ return (_outerRadius); } public function get innerRadius():Number{ return (_innerRadius); } public function set innerRadius(_arg1:Number):void{ _innerRadius = _arg1; _innerSq = (_innerRadius * _innerRadius); } public function set center(_arg1:Point):void{ _center = _arg1; } public function contains(_arg1:Number, _arg2:Number):Boolean{ _arg1 = (_arg1 - _center.x); _arg2 = (_arg2 - _center.y); var _local3:Number = ((_arg1 * _arg1) + (_arg2 * _arg2)); return ((((_local3 <= _outerSq)) && ((_local3 >= _innerSq)))); } } }//package org.flintparticles.twoD.zones
Section 208
//Zone2D (org.flintparticles.twoD.zones.Zone2D) package org.flintparticles.twoD.zones { import flash.geom.*; public interface Zone2D { function getArea():Number; function getLocation():Point; function contains(_arg1:Number, _arg2:Number):Boolean; } }//package org.flintparticles.twoD.zones
Section 209
//Firework (ru.zedarus.games.redstarfall.effects.Firework) package ru.zedarus.games.redstarfall.effects { import flash.geom.*; import org.flintparticles.common.initializers.*; import org.flintparticles.common.actions.*; import org.flintparticles.common.counters.*; import org.flintparticles.twoD.zones.*; import org.flintparticles.twoD.emitters.*; import org.flintparticles.common.displayObjects.*; import org.flintparticles.twoD.actions.*; import org.flintparticles.twoD.initializers.*; import org.flintparticles.common.energyEasing.*; public class Firework extends Emitter2D { public function Firework(_arg1:uint, _arg2:uint, _arg3:int){ counter = new Blast(20); addInitializer(new SharedImage(new Dot(2))); addInitializer(new ColorInit(_arg2, _arg2)); addInitializer(new Velocity(new DiscZone(new Point(0, 0), _arg3, 120))); addInitializer(new Lifetime(2)); addAction(new Age(Quadratic.easeIn)); addAction(new Move()); addAction(new Fade()); addAction(new Accelerate(0, 100)); addAction(new LinearDrag(0.5)); } } }//package ru.zedarus.games.redstarfall.effects
Section 210
//FireworkSprite (ru.zedarus.games.redstarfall.effects.FireworkSprite) package ru.zedarus.games.redstarfall.effects { import flash.display.*; import flash.geom.*; import flash.filters.*; import org.flintparticles.twoD.renderers.*; import org.flintparticles.twoD.emitters.*; public class FireworkSprite extends Sprite { public function FireworkSprite(_arg1:Number, _arg2:Number){ var _local3:Emitter2D; var _local4:Emitter2D; var _local5:Emitter2D; super(); this.mouseEnabled = false; _local3 = new Firework(4294954508, 4294954508, 150); _local4 = new Firework(4291559424, 4294901760, 200); _local5 = new Firework(4294967295, 4294967295, 300); var _local6:BitmapRenderer = new BitmapRenderer(new Rectangle(0, 0, 640, 480)); _local6.addFilter(new BlurFilter(1, 1, 1)); _local6.addFilter(new ColorMatrixFilter([1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0.55, 0])); _local6.addEmitter(_local3); _local6.addEmitter(_local4); _local6.addEmitter(_local5); this.addChild(_local6); _local3.x = _arg1; _local3.y = _arg2; _local3.start(); _local4.x = _arg1; _local4.y = _arg2; _local4.start(); _local5.x = _arg1; _local5.y = _arg2; _local5.start(); } } }//package ru.zedarus.games.redstarfall.effects
Section 211
//Fountain (ru.zedarus.games.redstarfall.effects.Fountain) package ru.zedarus.games.redstarfall.effects { import org.flintparticles.common.initializers.*; import org.flintparticles.common.actions.*; import org.flintparticles.common.counters.*; import org.flintparticles.threeD.geom.*; import org.flintparticles.threeD.zones.*; import org.flintparticles.threeD.emitters.*; import org.flintparticles.threeD.initializers.*; import org.flintparticles.threeD.actions.*; import org.flintparticles.common.displayObjects.*; public class Fountain extends Emitter3D { public function Fountain(){ counter = new Blast(50); addInitializer(new ImageClass(Star, 8)); addInitializer(new ColorInit(4291559424, 4294967295)); addInitializer(new Velocity(new DiscZone(new Vector3D(0, 405, 0), new Vector3D(0, 1, 0), 80))); addInitializer(new Lifetime(4)); addInitializer(new RotateVelocity(new Vector3D(0, 0, 1), -4, 4)); addAction(new Move()); addAction(new Rotate()); addAction(new Accelerate(new Vector3D(0, -250, 0))); addAction(new Age()); } } }//package ru.zedarus.games.redstarfall.effects
Section 212
//RedstarfallEffectClick (ru.zedarus.games.redstarfall.effects.RedstarfallEffectClick) package ru.zedarus.games.redstarfall.effects { import flash.display.*; public class RedstarfallEffectClick extends MovieClip { public function RedstarfallEffectClick(){ this.rotation = (90 * Math.random()); } } }//package ru.zedarus.games.redstarfall.effects
Section 213
//Hint1 (ru.zedarus.games.redstarfall.hints.Hint1) package ru.zedarus.games.redstarfall.hints { import ru.zedarus.games.zedengine.game.worlds.world.*; public class Hint1 extends WorldHint { public function Hint1(_arg1:Number, _arg2:Number=1, _arg3:Number=0):void{ super(_arg1, _arg2, _arg3); } } }//package ru.zedarus.games.redstarfall.hints
Section 214
//Hint2 (ru.zedarus.games.redstarfall.hints.Hint2) package ru.zedarus.games.redstarfall.hints { import ru.zedarus.games.zedengine.game.worlds.world.*; public class Hint2 extends WorldHint { public function Hint2(_arg1:Number, _arg2:Number=1, _arg3:Number=0):void{ super(_arg1, _arg2, _arg3); } } }//package ru.zedarus.games.redstarfall.hints
Section 215
//Hint3 (ru.zedarus.games.redstarfall.hints.Hint3) package ru.zedarus.games.redstarfall.hints { import ru.zedarus.games.zedengine.game.worlds.world.*; public class Hint3 extends WorldHint { public function Hint3(_arg1:Number, _arg2:Number=1, _arg3:Number=0):void{ super(_arg1, _arg2, _arg3); } } }//package ru.zedarus.games.redstarfall.hints
Section 216
//Hint4 (ru.zedarus.games.redstarfall.hints.Hint4) package ru.zedarus.games.redstarfall.hints { import ru.zedarus.games.zedengine.game.worlds.world.*; public class Hint4 extends WorldHint { public function Hint4(_arg1:Number, _arg2:Number=1, _arg3:Number=0):void{ super(_arg1, _arg2, _arg3); } } }//package ru.zedarus.games.redstarfall.hints
Section 217
//Hint5 (ru.zedarus.games.redstarfall.hints.Hint5) package ru.zedarus.games.redstarfall.hints { import ru.zedarus.games.zedengine.game.worlds.world.*; public class Hint5 extends WorldHint { public function Hint5(_arg1:Number, _arg2:Number=1, _arg3:Number=0):void{ super(_arg1, _arg2, _arg3); } } }//package ru.zedarus.games.redstarfall.hints
Section 218
//RedstarfallHUDCooldown (ru.zedarus.games.redstarfall.hud.RedstarfallHUDCooldown) package ru.zedarus.games.redstarfall.hud { import flash.display.*; import flash.filters.*; import ru.zedarus.games.zedengine.input.*; import ru.zedarus.games.zedengine.game.hud.elements.*; public class RedstarfallHUDCooldown extends HUDElement { private var maskSprite:Sprite; private var circleSprite:Sprite; public function RedstarfallHUDCooldown(){ this.unhiddable = true; this.drawBasicGrapchis(); } protected function updatePosition():void{ this.x = (Input.mouseX + 20); this.y = (Input.mouseY + 25); } override public function update(_arg1:Object):void{ var _local2:Number = Number(_arg1); this.updatePosition(); this.redrawGraphics(_local2); if ((((_local2 > 0)) && ((_local2 < 1)))){ if (((!(this.isInTransation())) && (!(this.isVisible())))){ this.show(); }; } else { if (((!(this.isInTransation())) && (this.isVisible()))){ this.hide(); }; }; } protected function drawBasicGrapchis():void{ var _local1:Sprite = new Sprite(); var _local2:Graphics = _local1.graphics; _local2.clear(); _local2.lineStyle(0, 0, 0); _local2.beginFill(0, 1); _local2.drawCircle(0, 0, 10); _local2.endFill(); this.addChild(_local1); this.circleSprite = new Sprite(); _local2 = this.circleSprite.graphics; _local2.clear(); _local2.lineStyle(0, 0, 0); _local2.beginFill(0xCC0000, 1); _local2.drawCircle(0, 0, 10); _local2.endFill(); this.maskSprite = new Sprite(); this.circleSprite.mask = this.maskSprite; this.filters = [new DropShadowFilter(2, 45, 0, 0.6, 5, 5)]; this.addChild(this.maskSprite); this.addChild(this.circleSprite); } protected function redrawGraphics(_arg1:Number):void{ var _local2 = 20; var _local3 = 5; var _local4:Graphics = this.maskSprite.graphics; _local4.clear(); var _local5:Number = (-(Math.PI) / 2); var _local6:Number = Math.floor((_arg1 / 0.25)); var _local7:Number = 0; var _local8:Number = 0; var _local9:Number = 100; var _local10:int; while (_local10 < _local6) { _local7 = ((Math.PI / 2) * _local10); _local8 = ((Math.PI / 2) * (_local10 + 1)); _local4.beginFill(0xFF0000, 1); _local4.moveTo(0, 0); _local4.lineTo((Math.cos((_local7 + _local5)) * _local9), (Math.sin((_local7 + _local5)) * _local9)); _local4.lineTo((Math.cos((_local8 + _local5)) * _local9), (Math.sin((_local8 + _local5)) * _local9)); _local4.lineTo(0, 0); _local4.endFill(); _local10++; }; if ((_arg1 - (_local6 * 0.25)) > 0){ _local7 = ((Math.PI / 2) * _local6); _local8 = (((Math.PI / 2) * _local6) + ((Math.PI / 2) * ((_arg1 - (_local6 * 0.25)) / 0.25))); _local4.beginFill(0xFF0000, 1); _local4.moveTo(0, 0); _local4.lineTo((Math.cos((_local7 + _local5)) * _local9), (Math.sin((_local7 + _local5)) * _local9)); _local4.lineTo((Math.cos((_local8 + _local5)) * _local9), (Math.sin((_local8 + _local5)) * _local9)); _local4.lineTo(0, 0); _local4.endFill(); }; } } }//package ru.zedarus.games.redstarfall.hud
Section 219
//Level1 (ru.zedarus.games.redstarfall.levels.Level1) package ru.zedarus.games.redstarfall.levels { import ru.zedarus.games.zedengine.game.worlds.world.*; import ru.zedarus.games.redstarfall.hints.*; public class Level1 extends LevelBase { public function Level1(_arg1:Number):void{ super(_arg1); } override protected function actionsPlay():void{ super.actionsPlay(); } override protected function actionsStart():void{ super.actionsStart(); var _local1:WorldHint = new Hint1(1, 3, 9); _local1.x = 422; _local1.y = 352.2; this.worldHints.showHint(_local1); _local1 = new Hint2(2, 3, 1); _local1.x = 352.8; _local1.y = 223.2; this.worldHints.showHint(_local1); _local1 = new Hint3(3, 3, 5); _local1.x = 284.8; _local1.y = 260.2; this.worldHints.showHint(_local1); } } }//package ru.zedarus.games.redstarfall.levels
Section 220
//Level10 (ru.zedarus.games.redstarfall.levels.Level10) package ru.zedarus.games.redstarfall.levels { public class Level10 extends LevelBase { public function Level10(_arg1:Number):void{ super(_arg1); } } }//package ru.zedarus.games.redstarfall.levels
Section 221
//Level11 (ru.zedarus.games.redstarfall.levels.Level11) package ru.zedarus.games.redstarfall.levels { import ru.zedarus.games.zedengine.game.worlds.world.*; import ru.zedarus.games.redstarfall.hints.*; public class Level11 extends LevelBase { public function Level11(_arg1:Number):void{ super(_arg1); } override protected function actionsStart():void{ super.actionsStart(); var _local1:WorldHint = new Hint5(1, 3, 1); _local1.x = 380.3; _local1.y = 234.2; this.worldHints.showHint(_local1); } } }//package ru.zedarus.games.redstarfall.levels
Section 222
//Level12 (ru.zedarus.games.redstarfall.levels.Level12) package ru.zedarus.games.redstarfall.levels { public class Level12 extends LevelBase { public function Level12(_arg1:Number):void{ super(_arg1); } } }//package ru.zedarus.games.redstarfall.levels
Section 223
//Level13 (ru.zedarus.games.redstarfall.levels.Level13) package ru.zedarus.games.redstarfall.levels { public class Level13 extends LevelBase { public function Level13(_arg1:Number):void{ super(_arg1); } } }//package ru.zedarus.games.redstarfall.levels
Section 224
//Level14 (ru.zedarus.games.redstarfall.levels.Level14) package ru.zedarus.games.redstarfall.levels { public class Level14 extends LevelBase { public function Level14(_arg1:Number):void{ super(_arg1); } } }//package ru.zedarus.games.redstarfall.levels
Section 225
//Level15 (ru.zedarus.games.redstarfall.levels.Level15) package ru.zedarus.games.redstarfall.levels { public class Level15 extends LevelBase { public function Level15(_arg1:Number):void{ super(_arg1); } } }//package ru.zedarus.games.redstarfall.levels
Section 226
//Level16 (ru.zedarus.games.redstarfall.levels.Level16) package ru.zedarus.games.redstarfall.levels { public class Level16 extends LevelBase { public function Level16(_arg1:Number):void{ super(_arg1); } } }//package ru.zedarus.games.redstarfall.levels
Section 227
//Level17 (ru.zedarus.games.redstarfall.levels.Level17) package ru.zedarus.games.redstarfall.levels { public class Level17 extends LevelBase { public function Level17(_arg1:Number):void{ super(_arg1); } } }//package ru.zedarus.games.redstarfall.levels
Section 228
//Level18 (ru.zedarus.games.redstarfall.levels.Level18) package ru.zedarus.games.redstarfall.levels { public class Level18 extends LevelBase { public function Level18(_arg1:Number):void{ super(_arg1); } } }//package ru.zedarus.games.redstarfall.levels
Section 229
//Level19 (ru.zedarus.games.redstarfall.levels.Level19) package ru.zedarus.games.redstarfall.levels { public class Level19 extends LevelBase { public function Level19(_arg1:Number):void{ super(_arg1); } } }//package ru.zedarus.games.redstarfall.levels
Section 230
//Level2 (ru.zedarus.games.redstarfall.levels.Level2) package ru.zedarus.games.redstarfall.levels { public class Level2 extends LevelBase { public function Level2(_arg1:Number):void{ super(_arg1); } override protected function actionsPlay():void{ super.actionsPlay(); } override protected function actionsStart():void{ super.actionsStart(); } } }//package ru.zedarus.games.redstarfall.levels
Section 231
//Level20 (ru.zedarus.games.redstarfall.levels.Level20) package ru.zedarus.games.redstarfall.levels { public class Level20 extends LevelBase { public function Level20(_arg1:Number):void{ super(_arg1); } } }//package ru.zedarus.games.redstarfall.levels
Section 232
//Level21 (ru.zedarus.games.redstarfall.levels.Level21) package ru.zedarus.games.redstarfall.levels { public class Level21 extends LevelBase { public function Level21(_arg1:Number):void{ super(_arg1); } } }//package ru.zedarus.games.redstarfall.levels
Section 233
//Level3 (ru.zedarus.games.redstarfall.levels.Level3) package ru.zedarus.games.redstarfall.levels { public class Level3 extends LevelBase { public function Level3(_arg1:Number):void{ super(_arg1); } } }//package ru.zedarus.games.redstarfall.levels
Section 234
//Level4 (ru.zedarus.games.redstarfall.levels.Level4) package ru.zedarus.games.redstarfall.levels { public class Level4 extends LevelBase { public function Level4(_arg1:Number):void{ super(_arg1); } } }//package ru.zedarus.games.redstarfall.levels
Section 235
//Level5 (ru.zedarus.games.redstarfall.levels.Level5) package ru.zedarus.games.redstarfall.levels { public class Level5 extends LevelBase { public function Level5(_arg1:Number):void{ super(_arg1); } } }//package ru.zedarus.games.redstarfall.levels
Section 236
//Level6 (ru.zedarus.games.redstarfall.levels.Level6) package ru.zedarus.games.redstarfall.levels { public class Level6 extends LevelBase { public function Level6(_arg1:Number):void{ super(_arg1); } } }//package ru.zedarus.games.redstarfall.levels
Section 237
//Level7 (ru.zedarus.games.redstarfall.levels.Level7) package ru.zedarus.games.redstarfall.levels { import ru.zedarus.games.zedengine.game.worlds.world.*; import ru.zedarus.games.redstarfall.hints.*; public class Level7 extends LevelBase { public function Level7(_arg1:Number):void{ super(_arg1); } override protected function actionsStart():void{ super.actionsStart(); var _local1:WorldHint = new Hint4(1, 3, 1); _local1.x = 362.3; _local1.y = 264.9; this.worldHints.showHint(_local1); } } }//package ru.zedarus.games.redstarfall.levels
Section 238
//Level8 (ru.zedarus.games.redstarfall.levels.Level8) package ru.zedarus.games.redstarfall.levels { public class Level8 extends LevelBase { public function Level8(_arg1:Number):void{ super(_arg1); } } }//package ru.zedarus.games.redstarfall.levels
Section 239
//Level9 (ru.zedarus.games.redstarfall.levels.Level9) package ru.zedarus.games.redstarfall.levels { public class Level9 extends LevelBase { public function Level9(_arg1:Number):void{ super(_arg1); } } }//package ru.zedarus.games.redstarfall.levels
Section 240
//LevelBase (ru.zedarus.games.redstarfall.levels.LevelBase) package ru.zedarus.games.redstarfall.levels { import flash.display.*; import ru.zedarus.games.zedengine.game.worlds.world.*; import flash.geom.*; import flash.filters.*; import org.flintparticles.common.events.*; import ru.zedarus.games.redstarfall.objects.figures.*; import ru.zedarus.games.redstarfall.objects.figures.explosive.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.Shapes.*; import org.flintparticles.threeD.geom.*; import org.flintparticles.threeD.renderers.*; import Box2D.Dynamics.Contacts.*; import ru.zedarus.games.zedengine.input.*; import ru.zedarus.games.zedengine.sound.*; import ru.zedarus.games.redstarfall.*; import org.flintparticles.threeD.renderers.controllers.*; import org.flintparticles.threeD.emitters.*; import ru.zedarus.games.redstarfall.objects.figures.blank.*; import ru.zedarus.games.redstarfall.effects.*; public class LevelBase extends World { protected var mouseX_phys:Number; protected var figures_flying_space:Sprite; protected var figures:Array; protected var clickDelayProgressMonitor:Sprite; protected var click_delay:Number; protected var box2d_physScale:Number; private var orbitter:OrbitCamera; protected var mouseY_phys:Number; protected var bodiesToDestroy:Array; protected var box2d_debug_draw:Sprite; protected var box2d_iterations:int; protected var box2d_timeStep:Number; protected var star_fountain:Sprite; private var renderer:BitmapRenderer; protected var box2d_world:b2World; protected var figures_flying_away:Array; private var emitter:Emitter3D; protected var lastClickTime:Number;// = 0 public function LevelBase(_arg1:Number):void{ figures = []; click_delay = (GameplaySettings.CLICK_DELAY * 1000); super(_arg1); this.bodiesToDestroy = new Array(); this.figures_flying_away = new Array(); this.star_fountain = new Sprite(); this.addChild(this.star_fountain); this.setChildIndex(this.star_fountain, 0); var _local2:b2AABB = new b2AABB(); _local2.lowerBound.Set(-1000, -1000); _local2.upperBound.Set(1000, 1000); var _local3:b2Vec2 = new b2Vec2(0, 7); var _local4:Boolean; this.box2d_iterations = 10; this.box2d_timeStep = (1 / 30); this.box2d_physScale = 30; this.box2d_world = new b2World(_local2, _local3, _local4); this.box2d_world.SetContactListener(new CustomContactsListener()); var _local5:b2DebugDraw = new b2DebugDraw(); this.box2d_debug_draw = new Sprite(); this.box2d_debug_draw.mouseEnabled = false; _local5.m_sprite = this.box2d_debug_draw; _local5.m_drawScale = 30; _local5.m_fillAlpha = 0; _local5.m_lineThickness = 1; _local5.m_drawFlags = 4294967295; this.figures_flying_space = new Sprite(); this.addChild(this.figures_flying_space); this.setChildIndex(this.figures_flying_space, 0); } protected function flyAway(_arg1:RedstarfallFigureEvent):void{ var _local4:Number; var _local2:RedstarfallFigure = (_arg1.target as RedstarfallFigure); _local2.makeUnclickable(); var _local3:Number = (8 * _arg1.localX); if (_arg1.localY < 0){ _local4 = (3 + (5 * (_arg1.localY + 1))); } else { _local4 = (15 * _arg1.localY); }; var _local5:RedstarfallEffectClick = new RedstarfallEffectClick(); _local5.x = this.mouseX; _local5.y = this.mouseY; this.addChild(_local5); var _local6:Number = (-20 + (Math.random() * 40)); var _local7:Number = (_local2.width / _local2.height); if (_local7 <= 1){ _local6 = (_local6 * _local7); } else { _local6 = (_local6 * (1 / _local7)); }; _local2.fly_rotation = _local6; _local2.fly_vector = new RedstarfallFigureFlyawayVector(-(_local3), -(_local4), (10 + (10 * Math.random()))); var _local8:b2Body = _local2.box2d_body_reference; this.bodiesToDestroy.push(_local8); } protected function createFigureTetrisFrom(_arg1:RedstarfallFigure):b2Body{ var _local2:b2Body; var _local3:b2BodyDef = new b2BodyDef(); var _local4:Number = GameplaySettings.FIGURE_ORDINARY_FRICTION; var _local5:Number = GameplaySettings.FIGURE_ORDINARY_DENSITY; var _local6:Number = GameplaySettings.FIGURE_ORDINARY_RESTITUTION; var _local7:Array = _arg1.getPointsX(); var _local8:Array = _arg1.getPointsY(); _local7 = _local7.map(this.convertToPhysWorldCoord); _local8 = _local8.map(this.convertToPhysWorldCoord); _local3.position.x = (_arg1.x / this.box2d_physScale); _local3.position.y = (_arg1.y / this.box2d_physScale); _local3.angle = ((_arg1.rotation * Math.PI) / 180); var _local9:b2PolygonDef = new b2PolygonDef(); _local9.vertexCount = 4; _local9.vertices[0].Set(_local7[1], _local8[1]); _local9.vertices[1].Set(_local7[2], _local8[2]); _local9.vertices[2].Set(_local7[3], _local8[3]); _local9.vertices[3].Set(_local7[8], _local8[8]); var _local10:b2PolygonDef = new b2PolygonDef(); _local10.vertexCount = 4; _local10.vertices[0].Set(_local7[7], _local8[7]); _local10.vertices[1].Set(_local7[4], _local8[4]); _local10.vertices[2].Set(_local7[5], _local8[5]); _local10.vertices[3].Set(_local7[6], _local8[6]); _local9.density = _local5; _local9.friction = _local4; _local9.restitution = _local6; _local10.density = _local5; _local10.friction = _local4; _local10.restitution = _local6; _local3.userData = _arg1; _local2 = this.box2d_world.CreateBody(_local3); _local2.CreateShape(_local9); _local2.CreateShape(_local10); _local2.SetMassFromShapes(); _local2.SetBullet(true); _arg1.box2d_body_reference = _local2; this.figures.push(_arg1); _arg1.makeClickable(); _arg1.addEventListener(RedstarfallFigureEvent.CLICKED, this.removeFigure); return (_local2); } protected function createFigureBoxFrom(_arg1:RedstarfallFigure):b2Body{ var _local2:b2Body; var _local3:b2BodyDef = new b2BodyDef(); var _local4:Number = GameplaySettings.FIGURE_ORDINARY_FRICTION; var _local5:Number = GameplaySettings.FIGURE_ORDINARY_DENSITY; var _local6:Number = GameplaySettings.FIGURE_ORDINARY_RESTITUTION; var _local7:Array = _arg1.getPointsX(); var _local8:Array = _arg1.getPointsY(); _local7 = _local7.map(this.convertToPhysWorldCoord); _local8 = _local8.map(this.convertToPhysWorldCoord); _local3.position.x = (_arg1.x / this.box2d_physScale); _local3.position.y = (_arg1.y / this.box2d_physScale); _local3.angle = ((_arg1.rotation * Math.PI) / 180); var _local9:b2PolygonDef = new b2PolygonDef(); _local9.vertexCount = 4; _local9.vertices[0].Set(_local7[1], _local8[1]); _local9.vertices[1].Set(_local7[2], _local8[2]); _local9.vertices[2].Set(_local7[3], _local8[3]); _local9.vertices[3].Set(_local7[4], _local8[4]); _local9.density = _local5; _local9.friction = _local4; _local9.restitution = _local6; _local3.userData = _arg1; _local2 = this.box2d_world.CreateBody(_local3); _local2.CreateShape(_local9); _local2.SetMassFromShapes(); _local2.SetBullet(true); _arg1.box2d_body_reference = _local2; this.figures.push(_arg1); _arg1.makeClickable(); _arg1.addEventListener(RedstarfallFigureEvent.CLICKED, this.removeFigure); return (_local2); } protected function removeFigure(_arg1:RedstarfallFigureEvent):void{ var _local2:RedstarfallFigure; if (((((this.playing_time - this.lastClickTime) > this.click_delay)) || ((this.lastClickTime == 0)))){ _local2 = (_arg1.target as RedstarfallFigure); if ((_local2 is RedstarfallExplosive)){ this.explode(_arg1); } else { this.flyAway(_arg1); }; this.clicks_counter++; this.scores = (this.scores + 10); this.lastClickTime = this.playing_time; SoundManager.playSoundById("figure_click"); }; } protected function explodeSingle(_arg1:RedstarfallExplosive):void{ _arg1.makeUnclickable(); var _local2:b2Body = _arg1.box2d_body_reference; this.createExplosionForBody(_local2); this.bodiesToDestroy.push(_local2); } protected function emitterEnd(_arg1:EmitterEvent):void{ } protected function updateMouseWorld():void{ this.mouseX_phys = (Input.mouseX / this.box2d_physScale); this.mouseY_phys = (Input.mouseY / this.box2d_physScale); } override protected function actionsWin():void{ if (!emitter){ emitter = new Fountain(); renderer = new BitmapRenderer(new Rectangle(-320, -480, 640, 480), false); renderer.camera.dolly(-300); renderer.camera.lift(100); renderer.camera.target = new Vector3D(0, 100, 0); renderer.addFilter(new BlurFilter(1.5, 1.5, 1)); renderer.addFilter(new ColorMatrixFilter([1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0.5, 0])); renderer.addEmitter(emitter); renderer.x = 320; renderer.y = 480; this.star_fountain.addChild(renderer); emitter.position = new Vector3D(0, 0, 0, 1); emitter.addEventListener(EmitterEvent.EMITTER_EMPTY, this.emitterEnd, false, 0, true); orbitter = new OrbitCamera(stage, renderer.camera); orbitter.start(); } else { if (!emitter.running){ emitter.start(); }; }; this.updateFlyingFigures(); } protected function updateFigures():void{ var _local1:Number; var _local2:RedstarfallFigure; if (this.lastClickTime){ _local1 = ((this.playing_time - this.lastClickTime) / this.click_delay); if (_local1 < 0){ _local1 = 0; }; if (_local1 > 1){ _local1 = 1; }; if (_local1 == 1){ for each (_local2 in this.figures) { _local2.wakeUp(); }; } else { for each (_local2 in this.figures) { _local2.sleep(); }; }; }; } protected function parseChildObjects():void{ var _local1:Number; var _local2:Sprite; _local1 = 0; while (_local1 < this.numChildren) { if ((this.getChildAt(_local1) is RedstarfallFigurePlatform)){ this.createFigurePlatformFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigurePlatformTiny)){ this.createFigurePlatformFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigurePlatformSmall)){ this.createFigurePlatformFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigurePlatformBig)){ this.createFigurePlatformFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankPlatform)){ this.createFigurePlatformFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankPlatformSmall)){ this.createFigurePlatformFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankPlatformTiny)){ this.createFigurePlatformFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankPlatformBig)){ this.createFigurePlatformFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBox)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBox2)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBox3)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureRedStar)){ this.createFigureStarFrom((this.getChildAt(_local1) as RedstarfallFigureStar), true); } else { if ((this.getChildAt(_local1) is RedstarfallFigureStar)){ this.createFigureStarFrom((this.getChildAt(_local1) as RedstarfallFigureStar)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk2)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk3)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk4)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk5)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk6)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk7)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk8)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk9)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk10)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk11)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk12)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk13)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk14)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk15)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk16)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk17)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk18)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk19)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBalk20)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBigT)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureSmallT)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBigCross)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureSmallCross)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBigG)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureSmallG)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureBigCorner)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureTriangle)){ this.createFigureTriangleFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureTrigrine)){ this.createFigureTrigrineFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureCircle)){ this.createFigureCirlceFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureCircle2)){ this.createFigureCirlceFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureCircle3)){ this.createFigureCirlceFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureCircle4)){ this.createFigureCirlceFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureHalfcircle)){ this.createFigureHalfcirlceFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureHalfcircle2)){ this.createFigureHalfcirlceFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureHalfcircle3)){ this.createFigureHalfcirlceFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallFigureHalfcircle4)){ this.createFigureHalfcirlceFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBox)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBox2)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBox3)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk2)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk3)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk4)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk5)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk6)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk7)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk8)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk9)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk10)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk11)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk12)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk13)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk14)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk15)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk16)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk17)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk18)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk19)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBalk20)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBigT)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallBlank)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankSmallT)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallBlank)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBigCross)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallBlank)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankSmallCross)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallBlank)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBigG)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallBlank)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankSmallG)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallBlank)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankBigCorner)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallBlank)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankTriangle)){ this.createFigureTriangleFrom((this.getChildAt(_local1) as RedstarfallBlank)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankTrigrine)){ this.createFigureTrigrineFrom((this.getChildAt(_local1) as RedstarfallBlank)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankCircle)){ this.createFigureCirlceFrom((this.getChildAt(_local1) as RedstarfallBlank)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankCircle2)){ this.createFigureCirlceFrom((this.getChildAt(_local1) as RedstarfallBlank)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankCircle3)){ this.createFigureCirlceFrom((this.getChildAt(_local1) as RedstarfallBlank)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankCircle4)){ this.createFigureCirlceFrom((this.getChildAt(_local1) as RedstarfallBlank)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankHalfcircle)){ this.createFigureHalfcirlceFrom((this.getChildAt(_local1) as RedstarfallBlank)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankHalfcircle2)){ this.createFigureHalfcirlceFrom((this.getChildAt(_local1) as RedstarfallBlank)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankHalfcircle3)){ this.createFigureHalfcirlceFrom((this.getChildAt(_local1) as RedstarfallBlank)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankHalfcircle4)){ this.createFigureHalfcirlceFrom((this.getChildAt(_local1) as RedstarfallBlank)); } else { if ((this.getChildAt(_local1) is RedstarfallBlankStar)){ this.createFigureStarFrom((this.getChildAt(_local1) as RedstarfallBlankStar)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBox)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBox2)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBox3)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk2)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk3)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk4)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk5)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk6)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk7)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk8)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk9)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk10)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk11)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk12)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk13)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk14)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk15)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk16)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk17)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk18)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk19)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBalk20)){ this.createFigureBoxFrom((this.getChildAt(_local1) as RedstarfallFigure)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBigT)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallExplosive)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveSmallT)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallExplosive)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBigCross)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallExplosive)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveSmallCross)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallExplosive)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBigG)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallExplosive)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveSmallG)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallExplosive)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveBigCorner)){ this.createFigureTetrisFrom((this.getChildAt(_local1) as RedstarfallExplosive)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveTriangle)){ this.createFigureTriangleFrom((this.getChildAt(_local1) as RedstarfallExplosive)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveTrigrine)){ this.createFigureTrigrineFrom((this.getChildAt(_local1) as RedstarfallExplosive)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveCircle)){ this.createFigureCirlceFrom((this.getChildAt(_local1) as RedstarfallExplosive)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveCircle2)){ this.createFigureCirlceFrom((this.getChildAt(_local1) as RedstarfallExplosive)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveCircle3)){ this.createFigureCirlceFrom((this.getChildAt(_local1) as RedstarfallExplosive)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveCircle4)){ this.createFigureCirlceFrom((this.getChildAt(_local1) as RedstarfallExplosive)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveHalfcircle)){ this.createFigureHalfcirlceFrom((this.getChildAt(_local1) as RedstarfallExplosive)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveHalfcircle2)){ this.createFigureHalfcirlceFrom((this.getChildAt(_local1) as RedstarfallExplosive)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveHalfcircle3)){ this.createFigureHalfcirlceFrom((this.getChildAt(_local1) as RedstarfallExplosive)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveHalfcircle4)){ this.createFigureHalfcirlceFrom((this.getChildAt(_local1) as RedstarfallExplosive)); } else { if ((this.getChildAt(_local1) is RedstarfallExplosiveStar)){ this.createFigureStarFrom((this.getChildAt(_local1) as RedstarfallExplosiveStar)); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; _local1++; }; } override public function getScores():Number{ var _local1:Number = (((600 * 0.8) + (10 * 4)) - Math.ceil((this.scores + (this.playing_time * 0.01)))); if (_local1 < 0){ _local1 = 0; }; return (_local1); } override protected function actionsPermanent():void{ } protected function createFigureTrigrineFrom(_arg1:RedstarfallFigure):b2Body{ var _local2:b2Body; var _local3:b2BodyDef = new b2BodyDef(); var _local4:Number = GameplaySettings.FIGURE_ORDINARY_FRICTION; var _local5:Number = GameplaySettings.FIGURE_ORDINARY_DENSITY; var _local6:Number = GameplaySettings.FIGURE_ORDINARY_RESTITUTION; var _local7:Array = _arg1.getPointsX(); var _local8:Array = _arg1.getPointsY(); _local7 = _local7.map(this.convertToPhysWorldCoord); _local8 = _local8.map(this.convertToPhysWorldCoord); _local3.position.x = (_arg1.x / this.box2d_physScale); _local3.position.y = (_arg1.y / this.box2d_physScale); _local3.angle = ((_arg1.rotation * Math.PI) / 180); var _local9:b2PolygonDef = new b2PolygonDef(); _local9.vertexCount = 4; _local9.vertices[0].Set(_local7[1], _local8[1]); _local9.vertices[1].Set(_local7[2], _local8[2]); _local9.vertices[2].Set(_local7[3], _local8[3]); _local9.vertices[3].Set(_local7[9], _local8[9]); var _local10:b2PolygonDef = new b2PolygonDef(); _local10.vertexCount = 4; _local10.vertices[0].Set(_local7[3], _local8[3]); _local10.vertices[1].Set(_local7[4], _local8[4]); _local10.vertices[2].Set(_local7[5], _local8[5]); _local10.vertices[3].Set(_local7[6], _local8[6]); var _local11:b2PolygonDef = new b2PolygonDef(); _local11.vertexCount = 4; _local11.vertices[0].Set(_local7[9], _local8[9]); _local11.vertices[1].Set(_local7[6], _local8[6]); _local11.vertices[2].Set(_local7[7], _local8[7]); _local11.vertices[3].Set(_local7[8], _local8[8]); var _local12:b2PolygonDef = new b2PolygonDef(); _local12.vertexCount = 3; _local12.vertices[0].Set(_local7[9], _local8[9]); _local12.vertices[1].Set(_local7[3], _local8[3]); _local12.vertices[2].Set(_local7[6], _local8[6]); _local9.density = _local5; _local9.friction = _local4; _local9.restitution = _local6; _local10.density = _local5; _local10.friction = _local4; _local10.restitution = _local6; _local11.density = _local5; _local11.friction = _local4; _local11.restitution = _local6; _local12.density = _local5; _local12.friction = _local4; _local12.restitution = _local6; _local3.userData = _arg1; _local2 = this.box2d_world.CreateBody(_local3); _local2.CreateShape(_local9); _local2.CreateShape(_local10); _local2.CreateShape(_local11); _local2.CreateShape(_local12); _local2.SetMassFromShapes(); _local2.SetBullet(true); _arg1.box2d_body_reference = _local2; this.figures.push(_arg1); _arg1.makeClickable(); _arg1.addEventListener(RedstarfallFigureEvent.CLICKED, this.removeFigure); return (_local2); } public function GetBodiesAtZone(_arg1:int, _arg2:int):Array{ var _local3:b2AABB = new b2AABB(); var _local4:Number = 2; _local3.lowerBound.Set((_arg1 - _local4), (_arg2 - _local4)); _local3.upperBound.Set((_arg1 + _local4), (_arg2 + _local4)); var _local5 = 60; var _local6:Array = new Array(); var _local7:Array = new Array(); var _local8:int = box2d_world.Query(_local3, _local6, _local5); var _local9:int; while (_local9 < _local8) { if ((((_local6[_local9].GetBody().IsStatic() == false)) && ((_local7.indexOf(_local6[_local9].GetBody()) == -1)))){ _local7.push(_local6[_local9].GetBody()); }; _local9++; }; return (_local7); } protected function updateFlyingFigures():void{ var _local1:RedstarfallFigure; var _local5:Number; var _local7:BlurFilter; var _local2:Number = (this.stage.stageWidth / 2); var _local3:Number = ((this.stage.stageHeight / 2) + 50); var _local4:Number = 250; var _local6:Number = 0.5; var _local8:Array = new Array(); for each (_local1 in this.figures_flying_away) { if (!_local1.fly_vector){ _local1.fly_vector = new RedstarfallFigureFlyawayVector((-5 + (10 * Math.random())), (-5 + (-10 * Math.random())), (10 + (20 * Math.random()))); }; if (!_local1.fly_position){ _local1.fly_position = new RedstarfallFigureFlyawayVector((-(_local2) + _local1.x), (-(_local3) + _local1.y), 0); }; if (_local1.isClickable()){ _local1.makeUnclickable(); }; _local1.fly_position.x = (_local1.fly_position.x + _local1.fly_vector.x); _local1.fly_position.y = (_local1.fly_position.y + _local1.fly_vector.y); _local1.fly_position.z = (_local1.fly_position.z + _local1.fly_vector.z); _local1.rotation = (_local1.rotation + _local1.fly_rotation); _local1.fly_vector.y = (_local1.fly_vector.y + _local6); _local5 = (_local4 / (_local4 + _local1.fly_position.z)); _local1.scaleX = (_local1.scaleY = _local5); _local1.x = (_local2 + (_local1.fly_position.x * _local5)); _local1.y = (_local3 + (_local1.fly_position.y * _local5)); _local7 = new BlurFilter((3 * (1 - _local5)), (3 * (1 - _local5)), BitmapFilterQuality.HIGH); _local1.filters = new Array(_local7); if (_local1.y > (this.stage.stageHeight + (_local1.height * 2))){ this.figures_flying_space.removeChild(_local1); } else { _local8.push(_local1); }; }; this.figures_flying_away = _local8; } protected function createFigureStarFrom(_arg1:RedstarfallFigure, _arg2:Boolean=false):b2Body{ var _local3:b2Body; var _local4:b2BodyDef = new b2BodyDef(); var _local5:Array = _arg1.getPointsX(); var _local6:Array = _arg1.getPointsY(); _local5 = _local5.map(this.convertToPhysWorldCoord); _local6 = _local6.map(this.convertToPhysWorldCoord); var _local7:Number = GameplaySettings.FIGURE_ORDINARY_FRICTION; var _local8:Number = GameplaySettings.FIGURE_ORDINARY_DENSITY; var _local9:Number = GameplaySettings.FIGURE_ORDINARY_RESTITUTION; var _local10:b2PolygonDef = new b2PolygonDef(); _local10.vertexCount = 3; _local10.vertices[0].Set(_local5[1], _local6[1]); _local10.vertices[1].Set(_local5[2], _local6[2]); _local10.vertices[2].Set(_local5[10], _local6[10]); var _local11:b2PolygonDef = new b2PolygonDef(); _local11.vertexCount = 3; _local11.vertices[0].Set(_local5[2], _local6[2]); _local11.vertices[1].Set(_local5[3], _local6[3]); _local11.vertices[2].Set(_local5[4], _local6[4]); var _local12:b2PolygonDef = new b2PolygonDef(); _local12.vertexCount = 3; _local12.vertices[0].Set(_local5[4], _local6[4]); _local12.vertices[1].Set(_local5[5], _local6[5]); _local12.vertices[2].Set(_local5[6], _local6[6]); var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set(_local5[8], _local6[8]); _local13.vertices[1].Set(_local5[6], _local6[6]); _local13.vertices[2].Set(_local5[7], _local6[7]); var _local14:b2PolygonDef = new b2PolygonDef(); _local14.vertexCount = 3; _local14.vertices[0].Set(_local5[9], _local6[9]); _local14.vertices[1].Set(_local5[10], _local6[10]); _local14.vertices[2].Set(_local5[8], _local6[8]); var _local15:b2PolygonDef = new b2PolygonDef(); _local15.vertexCount = 5; _local15.vertices[0].Set(_local5[2], _local6[2]); _local15.vertices[1].Set(_local5[4], _local6[4]); _local15.vertices[2].Set(_local5[6], _local6[6]); _local15.vertices[3].Set(_local5[8], _local6[8]); _local15.vertices[4].Set(_local5[10], _local6[10]); _local4.position.x = (_arg1.x / this.box2d_physScale); _local4.position.y = (_arg1.y / this.box2d_physScale); _local4.angle = ((_arg1.rotation * Math.PI) / 180); _local10.density = _local8; _local10.friction = _local7; _local10.restitution = _local9; _local11.density = _local8; _local11.friction = _local7; _local11.restitution = _local9; _local12.density = _local8; _local12.friction = _local7; _local12.restitution = _local9; _local13.density = _local8; _local13.friction = _local7; _local13.restitution = _local9; _local14.density = _local8; _local14.friction = _local7; _local14.restitution = _local9; _local15.density = _local8; _local15.friction = _local7; _local15.restitution = _local9; _local4.userData = _arg1; _local3 = this.box2d_world.CreateBody(_local4); _local3.CreateShape(_local10); _local3.CreateShape(_local11); _local3.CreateShape(_local12); _local3.CreateShape(_local13); _local3.CreateShape(_local14); _local3.CreateShape(_local15); _local3.SetMassFromShapes(); _local3.SetBullet(true); _arg1.box2d_body_reference = _local3; this.figures.push(_arg1); if (!_arg2){ _arg1.makeClickable(); _arg1.addEventListener(RedstarfallFigureEvent.CLICKED, this.removeFigure); } else { _arg1.makeUnclickable(); }; return (_local3); } protected function updateWorld():void{ var _local1:RedstarfallExplosive; var _local2:RedstarfallFigurePlatform; var _local4:b2Body; var _local5:b2ContactEdge; var _local6:RedstarfallFigure; this.box2d_world.Step(this.box2d_timeStep, this.box2d_iterations); var _local3:b2Body = this.box2d_world.m_bodyList; while (_local3) { if ((((_local3.m_userData is Sprite)) && (!(_local3.IsStatic())))){ _local3.m_userData.x = (_local3.GetPosition().x * this.box2d_physScale); _local3.m_userData.y = (_local3.GetPosition().y * this.box2d_physScale); _local3.m_userData.rotation = (_local3.GetAngle() * (180 / Math.PI)); }; if ((_local3.m_userData is RedstarfallFigureRedStar)){ _local5 = _local3.m_contactList; while (_local5) { if (_local3.IsSleeping()){ if ((_local5.other.m_userData is RedstarfallFigurePlatform)){ _local2 = (_local5.other.m_userData as RedstarfallFigurePlatform); if (_local2.works){ SoundManager.playSoundById("win"); this.makeAllFigureUnclickable(); this.changeStateTo(WorldState.WIN); break; }; }; }; _local5 = _local5.next; }; }; if ((_local3.m_userData is RedstarfallExplosive)){ _local1 = (_local3.m_userData as RedstarfallExplosive); if (_local1.detonate){ this.explodeSingle(_local1); }; }; if (((((_local3.GetPosition().y * this.box2d_physScale) > (480 + 100))) && ((_local3.m_userData is Sprite)))){ if ((_local3.m_userData is RedstarfallFigureRedStar)){ SoundManager.playSoundById("lost"); this.changeStateTo(WorldState.LOSE); this.dispatchEvent(new WorldEvent(WorldEvent.WORLD_LOST, this.id)); }; this.removeChild((_local3.m_userData as Sprite)); this.box2d_world.DestroyBody(_local3); }; _local3 = _local3.m_next; }; for each (_local4 in this.bodiesToDestroy) { if (this.contains((_local4.m_userData as Sprite))){ this.removeChild((_local4.m_userData as Sprite)); }; _local6 = (_local4.m_userData as RedstarfallFigure); if ((_local6 is RedstarfallExplosive)){ } else { this.figures_flying_space.addChild((_local6 as Sprite)); this.figures_flying_away.push((_local6 as Sprite)); }; this.box2d_world.DestroyBody(_local4); }; this.bodiesToDestroy = new Array(); } override protected function actionsPlay():void{ this.updateMouseWorld(); this.updateFigures(); this.updateFlyingFigures(); this.updateWorld(); if (this.contains(this.box2d_debug_draw)){ this.setElementOnTop(this.box2d_debug_draw); }; } protected function makeAllFigureUnclickable():void{ var _local1:RedstarfallFigure; for each (_local1 in this.figures) { _local1.makeUnclickable(); }; } override public function getParam(_arg1:String):Object{ var _local2:Number; switch (_arg1){ case "click_cooldown": if (((!((this.lastClickTime == 0))) && ((this.state == WorldState.PLAY)))){ _local2 = ((this.playing_time - this.lastClickTime) / this.click_delay); if (_local2 < 0){ _local2 = 0; }; if (_local2 > 1){ _local2 = 1; }; } else { _local2 = 1; }; return (_local2); default: return (null); }; } private function createExplosionForBody(_arg1:b2Body):void{ var _local5:b2Body; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local2:b2Vec2 = new b2Vec2(_arg1.GetPosition().x, _arg1.GetPosition().y); var _local3:FireworkSprite = new FireworkSprite((_local2.x * this.box2d_physScale), (_local2.y * this.box2d_physScale)); SoundManager.playSoundById("figures_explosion"); var _local4:Array = this.GetBodiesAtZone(_local2.x, _local2.y); var _local10:b2Vec2 = new b2Vec2(); var _local11:Number = (GameplaySettings.EXPLOSION_POWER * _arg1.GetMass()); for each (_local5 in _local4) { _local6 = (-(_local2.x) + _local5.GetPosition().x); _local7 = (-(_local2.y) + _local5.GetPosition().y); _local8 = Math.atan2(_local7, _local6); _local9 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); _local10.x = ((_local11 * _local5.GetMass()) * Math.cos(_local8)); _local10.y = ((_local11 * _local5.GetMass()) * Math.sin(_local8)); _local5.ApplyImpulse(_local10, _local5.GetWorldCenter()); }; this.addChild(_local3); } protected function createFigurePlatformFrom(_arg1:RedstarfallFigure):b2Body{ var _local2:b2Body; var _local3:b2BodyDef = new b2BodyDef(); var _local4:b2PolygonDef = new b2PolygonDef(); _local3.position.x = (_arg1.x / this.box2d_physScale); _local3.position.y = (_arg1.y / this.box2d_physScale); _local4.SetAsOrientedBox((((_arg1.width - 2) / this.box2d_physScale) / 2), ((30 / this.box2d_physScale) / 2), new b2Vec2(0, (-(((_arg1.height / 2) - 15)) / this.box2d_physScale))); _local3.userData = _arg1; _local2 = this.box2d_world.CreateBody(_local3); _local2.CreateShape(_local4); _local2.SetMassFromShapes(); _local2.SetBullet(true); _arg1.box2d_body_reference = _local2; return (_local2); } protected function spawnBox(_arg1:int, _arg2:int):b2Body{ var _local3:b2Body; var _local4:b2BodyDef = new b2BodyDef(); var _local5:b2PolygonDef = new b2PolygonDef(); var _local6:Sprite = new Sprite(); _local6.graphics.beginFill(0xFF0000, 1); _local6.graphics.drawRect(-10, -10, 20, 20); _local6.graphics.endFill(); _local4.position.x = (_arg1 / this.box2d_physScale); _local4.position.y = (_arg2 / this.box2d_physScale); _local5.SetAsBox((((_local6.width - 2) / this.box2d_physScale) / 2), (((_local6.height - 2) / this.box2d_physScale) / 2)); _local5.density = 1; _local5.friction = 0.2; _local5.restitution = 0.2; _local4.userData = _local6; _local3 = this.box2d_world.CreateBody(_local4); _local3.CreateShape(_local5); _local3.SetMassFromShapes(); _local3.SetBullet(true); this.addChild(_local6); return (_local3); } protected function explode(_arg1:RedstarfallFigureEvent):void{ var _local2:RedstarfallExplosive = (_arg1.target as RedstarfallExplosive); _local2.makeUnclickable(); var _local3:b2Body = _local2.box2d_body_reference; this.createExplosionForBody(_local3); this.bodiesToDestroy.push(_local3); } override protected function actionsStart():void{ this.parseChildObjects(); this.clickDelayProgressMonitor = new Sprite(); this.addChild(this.clickDelayProgressMonitor); super.actionsStart(); } protected function createFigureHalfcirlceFrom(_arg1:RedstarfallFigure):b2Body{ var _local2:b2Body; var _local3:b2BodyDef = new b2BodyDef(); var _local4:Array = _arg1.getPointsX(); var _local5:Array = _arg1.getPointsY(); _local4 = _local4.map(this.convertToPhysWorldCoord); _local5 = _local5.map(this.convertToPhysWorldCoord); var _local6:Number = GameplaySettings.FIGURE_ORDINARY_FRICTION; var _local7:Number = GameplaySettings.FIGURE_ORDINARY_DENSITY; var _local8:Number = GameplaySettings.FIGURE_ORDINARY_RESTITUTION; var _local9:b2PolygonDef = new b2PolygonDef(); _local9.vertexCount = 3; _local9.vertices[0].Set(_local4[1], _local5[1]); _local9.vertices[1].Set(_local4[2], _local5[2]); _local9.vertices[2].Set(_local4[10], _local5[10]); var _local10:b2PolygonDef = new b2PolygonDef(); _local10.vertexCount = 3; _local10.vertices[0].Set(_local4[2], _local5[2]); _local10.vertices[1].Set(_local4[3], _local5[3]); _local10.vertices[2].Set(_local4[10], _local5[10]); var _local11:b2PolygonDef = new b2PolygonDef(); _local11.vertexCount = 3; _local11.vertices[0].Set(_local4[3], _local5[3]); _local11.vertices[1].Set(_local4[4], _local5[4]); _local11.vertices[2].Set(_local4[10], _local5[10]); var _local12:b2PolygonDef = new b2PolygonDef(); _local12.vertexCount = 3; _local12.vertices[0].Set(_local4[4], _local5[4]); _local12.vertices[1].Set(_local4[5], _local5[5]); _local12.vertices[2].Set(_local4[10], _local5[10]); var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set(_local4[5], _local5[5]); _local13.vertices[1].Set(_local4[6], _local5[6]); _local13.vertices[2].Set(_local4[10], _local5[10]); var _local14:b2PolygonDef = new b2PolygonDef(); _local14.vertexCount = 3; _local14.vertices[0].Set(_local4[6], _local5[6]); _local14.vertices[1].Set(_local4[7], _local5[7]); _local14.vertices[2].Set(_local4[10], _local5[10]); var _local15:b2PolygonDef = new b2PolygonDef(); _local15.vertexCount = 3; _local15.vertices[0].Set(_local4[7], _local5[7]); _local15.vertices[1].Set(_local4[8], _local5[8]); _local15.vertices[2].Set(_local4[10], _local5[10]); var _local16:b2PolygonDef = new b2PolygonDef(); _local16.vertexCount = 3; _local16.vertices[0].Set(_local4[8], _local5[8]); _local16.vertices[1].Set(_local4[9], _local5[9]); _local16.vertices[2].Set(_local4[10], _local5[10]); _local3.position.x = (_arg1.x / this.box2d_physScale); _local3.position.y = (_arg1.y / this.box2d_physScale); _local3.angle = ((_arg1.rotation * Math.PI) / 180); _local9.density = _local7; _local9.friction = _local6; _local9.restitution = _local8; _local10.density = _local7; _local10.friction = _local6; _local10.restitution = _local8; _local11.density = _local7; _local11.friction = _local6; _local11.restitution = _local8; _local12.density = _local7; _local12.friction = _local6; _local12.restitution = _local8; _local13.density = _local7; _local13.friction = _local6; _local13.restitution = _local8; _local14.density = _local7; _local14.friction = _local6; _local14.restitution = _local8; _local15.density = _local7; _local15.friction = _local6; _local15.restitution = _local8; _local16.density = _local7; _local16.friction = _local6; _local16.restitution = _local8; _local3.userData = _arg1; _local2 = this.box2d_world.CreateBody(_local3); _local2.CreateShape(_local9); _local2.CreateShape(_local10); _local2.CreateShape(_local11); _local2.CreateShape(_local12); _local2.CreateShape(_local13); _local2.CreateShape(_local14); _local2.CreateShape(_local15); _local2.CreateShape(_local16); _local2.SetMassFromShapes(); _local2.SetBullet(true); _arg1.box2d_body_reference = _local2; this.figures.push(_arg1); _arg1.makeClickable(); _arg1.addEventListener(RedstarfallFigureEvent.CLICKED, this.removeFigure); return (_local2); } private function convertToPhysWorldCoord(_arg1, _arg2:int, _arg3:Array):Number{ return ((_arg1 / this.box2d_physScale)); } protected function createFigureCirlceFrom(_arg1:RedstarfallFigure):b2Body{ var _local2:b2Body; var _local3:b2BodyDef = new b2BodyDef(); var _local4:Number = GameplaySettings.FIGURE_ORDINARY_FRICTION; var _local5:Number = GameplaySettings.FIGURE_ORDINARY_DENSITY; var _local6:Number = GameplaySettings.FIGURE_ORDINARY_RESTITUTION; _local3.position.x = (_arg1.x / this.box2d_physScale); _local3.position.y = (_arg1.y / this.box2d_physScale); _local3.angle = ((_arg1.rotation * Math.PI) / 180); var _local7:b2CircleDef = new b2CircleDef(); _local7.radius = ((_arg1.clickzone.width / this.box2d_physScale) / 2); _local7.density = _local5; _local7.friction = _local4; _local7.restitution = _local6; _local3.userData = _arg1; _local2 = this.box2d_world.CreateBody(_local3); _local2.CreateShape(_local7); _local2.SetMassFromShapes(); _local2.SetBullet(true); _arg1.box2d_body_reference = _local2; this.figures.push(_arg1); _arg1.makeClickable(); _arg1.addEventListener(RedstarfallFigureEvent.CLICKED, this.removeFigure); return (_local2); } protected function createFigureTriangleFrom(_arg1:RedstarfallFigure):b2Body{ var _local2:b2Body; var _local3:b2BodyDef = new b2BodyDef(); var _local4:Number = GameplaySettings.FIGURE_ORDINARY_FRICTION; var _local5:Number = GameplaySettings.FIGURE_ORDINARY_DENSITY; var _local6:Number = GameplaySettings.FIGURE_ORDINARY_RESTITUTION; var _local7:Array = _arg1.getPointsX(); var _local8:Array = _arg1.getPointsY(); _local7 = _local7.map(this.convertToPhysWorldCoord); _local8 = _local8.map(this.convertToPhysWorldCoord); _local3.position.x = (_arg1.x / this.box2d_physScale); _local3.position.y = (_arg1.y / this.box2d_physScale); _local3.angle = ((_arg1.rotation * Math.PI) / 180); var _local9:b2PolygonDef = new b2PolygonDef(); _local9.vertexCount = 3; _local9.vertices[0].Set(_local7[1], _local8[1]); _local9.vertices[1].Set(_local7[2], _local8[2]); _local9.vertices[2].Set(_local7[3], _local8[3]); _local9.density = _local5; _local9.friction = _local4; _local9.restitution = _local6; _local3.userData = _arg1; _local2 = this.box2d_world.CreateBody(_local3); _local2.CreateShape(_local9); _local2.SetMassFromShapes(); _local2.SetBullet(true); _arg1.box2d_body_reference = _local2; this.figures.push(_arg1); _arg1.makeClickable(); _arg1.addEventListener(RedstarfallFigureEvent.CLICKED, this.removeFigure); return (_local2); } } }//package ru.zedarus.games.redstarfall.levels
Section 241
//RedstarfallBlank (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlank) package ru.zedarus.games.redstarfall.objects.figures.blank { import ru.zedarus.games.redstarfall.objects.figures.*; public class RedstarfallBlank extends RedstarfallFigure { public function RedstarfallBlank():void{ this.mouseEnabled = false; if (this.clickzone){ this.clickzone.alpha = 0; this.makeUnclickable(); }; } override public function makeClickable():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 242
//RedstarfallBlankBalk (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk extends RedstarfallBlank { public function RedstarfallBlankBalk():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 243
//RedstarfallBlankBalk10 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk10) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk10 extends RedstarfallBlank { public function RedstarfallBlankBalk10():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 244
//RedstarfallBlankBalk11 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk11) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk11 extends RedstarfallBlank { public function RedstarfallBlankBalk11():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 245
//RedstarfallBlankBalk12 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk12) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk12 extends RedstarfallBlankBalk { public function RedstarfallBlankBalk12():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 246
//RedstarfallBlankBalk13 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk13) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk13 extends RedstarfallBlankBalk { public function RedstarfallBlankBalk13():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 247
//RedstarfallBlankBalk14 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk14) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk14 extends RedstarfallBlankBalk { public function RedstarfallBlankBalk14():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 248
//RedstarfallBlankBalk15 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk15) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk15 extends RedstarfallBlankBalk { public function RedstarfallBlankBalk15():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 249
//RedstarfallBlankBalk16 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk16) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk16 extends RedstarfallBlankBalk { public function RedstarfallBlankBalk16():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 250
//RedstarfallBlankBalk17 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk17) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk17 extends RedstarfallBlankBalk { public function RedstarfallBlankBalk17():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 251
//RedstarfallBlankBalk18 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk18) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk18 extends RedstarfallBlankBalk { public function RedstarfallBlankBalk18():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 252
//RedstarfallBlankBalk19 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk19) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk19 extends RedstarfallBlankBalk { public function RedstarfallBlankBalk19():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 253
//RedstarfallBlankBalk2 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk2) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk2 extends RedstarfallBlankBalk { public function RedstarfallBlankBalk2():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 254
//RedstarfallBlankBalk20 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk20) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk20 extends RedstarfallBlankBalk { public function RedstarfallBlankBalk20():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 255
//RedstarfallBlankBalk3 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk3) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk3 extends RedstarfallBlankBalk { public function RedstarfallBlankBalk3():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 256
//RedstarfallBlankBalk4 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk4) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk4 extends RedstarfallBlankBalk { public function RedstarfallBlankBalk4():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 257
//RedstarfallBlankBalk5 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk5) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk5 extends RedstarfallBlankBalk { public function RedstarfallBlankBalk5():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 258
//RedstarfallBlankBalk6 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk6) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk6 extends RedstarfallBlankBalk { public function RedstarfallBlankBalk6():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 259
//RedstarfallBlankBalk7 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk7) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk7 extends RedstarfallBlankBalk { public function RedstarfallBlankBalk7():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 260
//RedstarfallBlankBalk8 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk8) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk8 extends RedstarfallBlankBalk { public function RedstarfallBlankBalk8():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 261
//RedstarfallBlankBalk9 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBalk9) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBalk9 extends RedstarfallBlankBalk { public function RedstarfallBlankBalk9():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 262
//RedstarfallBlankBigCorner (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBigCorner) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBigCorner extends RedstarfallBlank { public function RedstarfallBlankBigCorner():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 263
//RedstarfallBlankBigCross (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBigCross) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBigCross extends RedstarfallBlank { public function RedstarfallBlankBigCross():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 264
//RedstarfallBlankBigG (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBigG) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBigG extends RedstarfallBlank { public function RedstarfallBlankBigG():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 265
//RedstarfallBlankBigT (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBigT) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBigT extends RedstarfallBlank { public function RedstarfallBlankBigT():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 266
//RedstarfallBlankBox (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBox) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBox extends RedstarfallBlank { public function RedstarfallBlankBox():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 267
//RedstarfallBlankBox2 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBox2) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBox2 extends RedstarfallBlank { public function RedstarfallBlankBox2():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 268
//RedstarfallBlankBox3 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankBox3) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankBox3 extends RedstarfallBlank { public function RedstarfallBlankBox3():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 269
//RedstarfallBlankCircle (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankCircle) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankCircle extends RedstarfallBlank { public function RedstarfallBlankCircle():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 270
//RedstarfallBlankCircle2 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankCircle2) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankCircle2 extends RedstarfallBlank { public function RedstarfallBlankCircle2():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 271
//RedstarfallBlankCircle3 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankCircle3) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankCircle3 extends RedstarfallBlank { public function RedstarfallBlankCircle3():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 272
//RedstarfallBlankCircle4 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankCircle4) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankCircle4 extends RedstarfallBlank { public function RedstarfallBlankCircle4():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 273
//RedstarfallBlankHalfcircle (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankHalfcircle) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankHalfcircle extends RedstarfallBlank { public function RedstarfallBlankHalfcircle():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 274
//RedstarfallBlankHalfcircle2 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankHalfcircle2) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankHalfcircle2 extends RedstarfallBlank { public function RedstarfallBlankHalfcircle2():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 275
//RedstarfallBlankHalfcircle3 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankHalfcircle3) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankHalfcircle3 extends RedstarfallBlank { public function RedstarfallBlankHalfcircle3():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 276
//RedstarfallBlankHalfcircle4 (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankHalfcircle4) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankHalfcircle4 extends RedstarfallBlank { public function RedstarfallBlankHalfcircle4():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 277
//RedstarfallBlankPlatform (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankPlatform) package ru.zedarus.games.redstarfall.objects.figures.blank { import ru.zedarus.games.redstarfall.objects.figures.*; public class RedstarfallBlankPlatform extends RedstarfallFigurePlatform { public function RedstarfallBlankPlatform():void{ this.works = false; } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 278
//RedstarfallBlankPlatformBig (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankPlatformBig) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankPlatformBig extends RedstarfallBlankPlatform { public function RedstarfallBlankPlatformBig():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 279
//RedstarfallBlankPlatformSmall (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankPlatformSmall) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankPlatformSmall extends RedstarfallBlankPlatform { public function RedstarfallBlankPlatformSmall():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 280
//RedstarfallBlankPlatformTiny (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankPlatformTiny) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankPlatformTiny extends RedstarfallBlankPlatform { public function RedstarfallBlankPlatformTiny():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 281
//RedstarfallBlankSmallCross (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankSmallCross) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankSmallCross extends RedstarfallBlank { public function RedstarfallBlankSmallCross():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 282
//RedstarfallBlankSmallG (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankSmallG) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankSmallG extends RedstarfallBlank { public function RedstarfallBlankSmallG():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 283
//RedstarfallBlankSmallT (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankSmallT) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankSmallT extends RedstarfallBlank { public function RedstarfallBlankSmallT():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 284
//RedstarfallBlankStar (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankStar) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankStar extends RedstarfallBlank { public function RedstarfallBlankStar():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 285
//RedstarfallBlankTriangle (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankTriangle) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankTriangle extends RedstarfallBlank { public function RedstarfallBlankTriangle():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 286
//RedstarfallBlankTrigrine (ru.zedarus.games.redstarfall.objects.figures.blank.RedstarfallBlankTrigrine) package ru.zedarus.games.redstarfall.objects.figures.blank { public class RedstarfallBlankTrigrine extends RedstarfallBlank { public function RedstarfallBlankTrigrine():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.blank
Section 287
//RedstarfallExplosive (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosive) package ru.zedarus.games.redstarfall.objects.figures.explosive { import ru.zedarus.games.redstarfall.objects.figures.*; public class RedstarfallExplosive extends RedstarfallFigure { public var detonate:Boolean;// = false public function RedstarfallExplosive():void{ } public function explode():void{ this.detonate = true; } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 288
//RedstarfallExplosiveBalk (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk extends RedstarfallExplosive { public function RedstarfallExplosiveBalk():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 289
//RedstarfallExplosiveBalk10 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk10) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk10 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk10():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 290
//RedstarfallExplosiveBalk11 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk11) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk11 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk11():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 291
//RedstarfallExplosiveBalk12 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk12) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk12 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk12():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 292
//RedstarfallExplosiveBalk13 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk13) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk13 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk13():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 293
//RedstarfallExplosiveBalk14 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk14) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk14 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk14():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 294
//RedstarfallExplosiveBalk15 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk15) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk15 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk15():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 295
//RedstarfallExplosiveBalk16 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk16) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk16 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk16():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 296
//RedstarfallExplosiveBalk17 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk17) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk17 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk17():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 297
//RedstarfallExplosiveBalk18 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk18) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk18 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk18():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 298
//RedstarfallExplosiveBalk19 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk19) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk19 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk19():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 299
//RedstarfallExplosiveBalk2 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk2) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk2 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk2():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 300
//RedstarfallExplosiveBalk20 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk20) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk20 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk20():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 301
//RedstarfallExplosiveBalk3 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk3) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk3 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk3():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 302
//RedstarfallExplosiveBalk4 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk4) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk4 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk4():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 303
//RedstarfallExplosiveBalk5 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk5) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk5 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk5():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 304
//RedstarfallExplosiveBalk6 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk6) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk6 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk6():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 305
//RedstarfallExplosiveBalk7 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk7) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk7 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk7():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 306
//RedstarfallExplosiveBalk8 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk8) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk8 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk8():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 307
//RedstarfallExplosiveBalk9 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBalk9) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBalk9 extends RedstarfallExplosiveBalk { public function RedstarfallExplosiveBalk9():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 308
//RedstarfallExplosiveBigCorner (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBigCorner) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBigCorner extends RedstarfallExplosive { public function RedstarfallExplosiveBigCorner():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 309
//RedstarfallExplosiveBigCross (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBigCross) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBigCross extends RedstarfallExplosive { public function RedstarfallExplosiveBigCross():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 310
//RedstarfallExplosiveBigG (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBigG) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBigG extends RedstarfallExplosive { public function RedstarfallExplosiveBigG():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 311
//RedstarfallExplosiveBigT (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBigT) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBigT extends RedstarfallExplosive { public function RedstarfallExplosiveBigT():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 312
//RedstarfallExplosiveBox (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBox) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBox extends RedstarfallExplosive { public function RedstarfallExplosiveBox():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 313
//RedstarfallExplosiveBox2 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBox2) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBox2 extends RedstarfallExplosive { public function RedstarfallExplosiveBox2():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 314
//RedstarfallExplosiveBox3 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveBox3) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveBox3 extends RedstarfallExplosive { public function RedstarfallExplosiveBox3():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 315
//RedstarfallExplosiveCircle (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveCircle) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveCircle extends RedstarfallExplosive { public function RedstarfallExplosiveCircle():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 316
//RedstarfallExplosiveCircle2 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveCircle2) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveCircle2 extends RedstarfallExplosive { public function RedstarfallExplosiveCircle2():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 317
//RedstarfallExplosiveCircle3 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveCircle3) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveCircle3 extends RedstarfallExplosive { public function RedstarfallExplosiveCircle3():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 318
//RedstarfallExplosiveCircle4 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveCircle4) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveCircle4 extends RedstarfallExplosive { public function RedstarfallExplosiveCircle4():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 319
//RedstarfallExplosiveHalfcircle (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveHalfcircle) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveHalfcircle extends RedstarfallExplosive { public function RedstarfallExplosiveHalfcircle():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 320
//RedstarfallExplosiveHalfcircle2 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveHalfcircle2) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveHalfcircle2 extends RedstarfallExplosive { public function RedstarfallExplosiveHalfcircle2():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 321
//RedstarfallExplosiveHalfcircle3 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveHalfcircle3) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveHalfcircle3 extends RedstarfallExplosive { public function RedstarfallExplosiveHalfcircle3():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 322
//RedstarfallExplosiveHalfcircle4 (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveHalfcircle4) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveHalfcircle4 extends RedstarfallExplosive { public function RedstarfallExplosiveHalfcircle4():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 323
//RedstarfallExplosiveSmallCross (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveSmallCross) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveSmallCross extends RedstarfallExplosive { public function RedstarfallExplosiveSmallCross():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 324
//RedstarfallExplosiveSmallG (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveSmallG) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveSmallG extends RedstarfallExplosive { public function RedstarfallExplosiveSmallG():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 325
//RedstarfallExplosiveSmallT (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveSmallT) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveSmallT extends RedstarfallExplosive { public function RedstarfallExplosiveSmallT():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 326
//RedstarfallExplosiveStar (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveStar) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveStar extends RedstarfallExplosive { public function RedstarfallExplosiveStar():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 327
//RedstarfallExplosiveTriangle (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveTriangle) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveTriangle extends RedstarfallExplosive { public function RedstarfallExplosiveTriangle():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 328
//RedstarfallExplosiveTrigrine (ru.zedarus.games.redstarfall.objects.figures.explosive.RedstarfallExplosiveTrigrine) package ru.zedarus.games.redstarfall.objects.figures.explosive { public class RedstarfallExplosiveTrigrine extends RedstarfallExplosive { public function RedstarfallExplosiveTrigrine():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures.explosive
Section 329
//RedstarfallFigure (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigure) package ru.zedarus.games.redstarfall.objects.figures { import flash.events.*; import flash.display.*; import Box2D.Dynamics.*; public class RedstarfallFigure extends MovieClip { public var p1:MovieClip; public var p3:MovieClip; public var p5:MovieClip; public var p7:MovieClip; public var p4:MovieClip; public var p6:MovieClip; public var fly_vector:RedstarfallFigureFlyawayVector; public var fly_rotation:Number; public var p10:MovieClip; public var p8:MovieClip; public var p9:MovieClip; public var p2:MovieClip; public var shape:Sprite; public var bitmap:Sprite; public var box2d_body_reference:b2Body; public var clickzone:Sprite; public var fly_position:RedstarfallFigureFlyawayVector; public function RedstarfallFigure():void{ var _local1:Number; super(); this.mouseEnabled = false; if (this.clickzone){ this.clickzone.alpha = 0; this.makeUnclickable(); }; if (this.bitmap){ this.bitmap.alpha = 1; }; if (this.shape){ this.shape.visible = false; }; _local1 = 1; while (_local1 <= 10) { if (this[("p" + _local1)]){ this[("p" + _local1)].visible = false; }; _local1++; }; } public function makeClickable():void{ if (this.clickzone){ this.clickzone.addEventListener(MouseEvent.CLICK, this.click); this.clickzone.buttonMode = true; this.clickzone.useHandCursor = true; }; } public function click(_arg1:MouseEvent):void{ if (_arg1){ _arg1.localX = (_arg1.localX / (this.clickzone.width / 2)); _arg1.localY = (_arg1.localY / (this.clickzone.height / 2)); }; this.dispatchEvent(new RedstarfallFigureEvent(RedstarfallFigureEvent.CLICKED, _arg1)); } public function getPointsX():Array{ var _local2:Number; var _local1:Array = new Array(); _local1.push(0); _local2 = 1; while (_local2 <= 10) { if (this[("p" + _local2)]){ _local1.push(this[("p" + _local2)].x); }; _local2++; }; return (_local1); } public function makeUnclickable():void{ if (this.clickzone){ this.clickzone.removeEventListener(MouseEvent.CLICK, this.click); this.clickzone.buttonMode = false; this.clickzone.useHandCursor = false; }; } public function sleep():void{ if (this.clickzone){ if (this.clickzone.buttonMode){ this.clickzone.useHandCursor = false; }; }; } public function getPointsY():Array{ var _local2:Number; var _local1:Array = new Array(); _local1.push(0); _local2 = 1; while (_local2 <= 10) { if (this[("p" + _local2)]){ _local1.push(this[("p" + _local2)].y); }; _local2++; }; return (_local1); } public function wakeUp():void{ if (this.clickzone){ if (this.clickzone.buttonMode){ this.clickzone.useHandCursor = true; }; }; } public function isClickable():Boolean{ if (this.clickzone){ return (this.clickzone.buttonMode); }; return (false); } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 330
//RedstarfallFigureBalk (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk extends RedstarfallFigure { public function RedstarfallFigureBalk():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 331
//RedstarfallFigureBalk10 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk10) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk10 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk10():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 332
//RedstarfallFigureBalk11 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk11) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk11 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk11():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 333
//RedstarfallFigureBalk12 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk12) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk12 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk12():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 334
//RedstarfallFigureBalk13 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk13) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk13 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk13():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 335
//RedstarfallFigureBalk14 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk14) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk14 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk14():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 336
//RedstarfallFigureBalk15 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk15) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk15 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk15():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 337
//RedstarfallFigureBalk16 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk16) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk16 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk16():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 338
//RedstarfallFigureBalk17 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk17) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk17 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk17():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 339
//RedstarfallFigureBalk18 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk18) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk18 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk18():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 340
//RedstarfallFigureBalk19 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk19) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk19 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk19():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 341
//RedstarfallFigureBalk2 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk2) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk2 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk2():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 342
//RedstarfallFigureBalk20 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk20) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk20 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk20():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 343
//RedstarfallFigureBalk3 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk3) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk3 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk3():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 344
//RedstarfallFigureBalk4 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk4) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk4 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk4():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 345
//RedstarfallFigureBalk5 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk5) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk5 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk5():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 346
//RedstarfallFigureBalk6 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk6) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk6 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk6():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 347
//RedstarfallFigureBalk7 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk7) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk7 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk7():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 348
//RedstarfallFigureBalk8 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk8) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk8 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk8():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 349
//RedstarfallFigureBalk9 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBalk9) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBalk9 extends RedstarfallFigureBalk { public function RedstarfallFigureBalk9():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 350
//RedstarfallFigureBigCorner (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBigCorner) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBigCorner extends RedstarfallFigure { public function RedstarfallFigureBigCorner():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 351
//RedstarfallFigureBigCross (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBigCross) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBigCross extends RedstarfallFigure { public function RedstarfallFigureBigCross():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 352
//RedstarfallFigureBigG (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBigG) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBigG extends RedstarfallFigure { public function RedstarfallFigureBigG():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 353
//RedstarfallFigureBigT (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBigT) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBigT extends RedstarfallFigure { public function RedstarfallFigureBigT():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 354
//RedstarfallFigureBox (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBox) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBox extends RedstarfallFigure { public function RedstarfallFigureBox():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 355
//RedstarfallFigureBox2 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBox2) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBox2 extends RedstarfallFigure { public function RedstarfallFigureBox2():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 356
//RedstarfallFigureBox3 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureBox3) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureBox3 extends RedstarfallFigure { public function RedstarfallFigureBox3():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 357
//RedstarfallFigureCircle (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureCircle) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureCircle extends RedstarfallFigure { public function RedstarfallFigureCircle():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 358
//RedstarfallFigureCircle2 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureCircle2) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureCircle2 extends RedstarfallFigure { public function RedstarfallFigureCircle2():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 359
//RedstarfallFigureCircle3 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureCircle3) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureCircle3 extends RedstarfallFigure { public function RedstarfallFigureCircle3():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 360
//RedstarfallFigureCircle4 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureCircle4) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureCircle4 extends RedstarfallFigure { public function RedstarfallFigureCircle4():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 361
//RedstarfallFigureEvent (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureEvent) package ru.zedarus.games.redstarfall.objects.figures { import flash.events.*; public class RedstarfallFigureEvent extends MouseEvent { public static const CLICKED:String = "CLICKED"; public function RedstarfallFigureEvent(_arg1:String, _arg2:MouseEvent):void{ super(_arg1, _arg2.bubbles, _arg2.cancelable, _arg2.localX, _arg2.localY, _arg2.relatedObject, _arg2.ctrlKey, _arg2.altKey, _arg2.shiftKey, _arg2.buttonDown, _arg2.delta); } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 362
//RedstarfallFigureFlyawayVector (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureFlyawayVector) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureFlyawayVector { public var x:Number; public var y:Number; public var z:Number; public function RedstarfallFigureFlyawayVector(_arg1:Number, _arg2:Number, _arg3:Number):void{ this.x = _arg1; this.y = _arg2; this.z = _arg3; } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 363
//RedstarfallFigureHalfcircle (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureHalfcircle) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureHalfcircle extends RedstarfallFigure { public function RedstarfallFigureHalfcircle():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 364
//RedstarfallFigureHalfcircle2 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureHalfcircle2) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureHalfcircle2 extends RedstarfallFigure { public function RedstarfallFigureHalfcircle2():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 365
//RedstarfallFigureHalfcircle3 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureHalfcircle3) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureHalfcircle3 extends RedstarfallFigure { public function RedstarfallFigureHalfcircle3():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 366
//RedstarfallFigureHalfcircle4 (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureHalfcircle4) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureHalfcircle4 extends RedstarfallFigure { public function RedstarfallFigureHalfcircle4():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 367
//RedstarfallFigurePlatform (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigurePlatform) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigurePlatform extends RedstarfallFigure { public var works:Boolean;// = true public function RedstarfallFigurePlatform():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 368
//RedstarfallFigurePlatformBig (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigurePlatformBig) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigurePlatformBig extends RedstarfallFigurePlatform { public function RedstarfallFigurePlatformBig():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 369
//RedstarfallFigurePlatformSmall (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigurePlatformSmall) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigurePlatformSmall extends RedstarfallFigurePlatform { public function RedstarfallFigurePlatformSmall():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 370
//RedstarfallFigurePlatformTiny (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigurePlatformTiny) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigurePlatformTiny extends RedstarfallFigurePlatform { public function RedstarfallFigurePlatformTiny():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 371
//RedstarfallFigureRedStar (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureRedStar) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureRedStar extends RedstarfallFigureStar { public function RedstarfallFigureRedStar():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 372
//RedstarfallFigureSmallCross (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureSmallCross) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureSmallCross extends RedstarfallFigure { public function RedstarfallFigureSmallCross():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 373
//RedstarfallFigureSmallG (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureSmallG) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureSmallG extends RedstarfallFigure { public function RedstarfallFigureSmallG():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 374
//RedstarfallFigureSmallT (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureSmallT) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureSmallT extends RedstarfallFigure { public function RedstarfallFigureSmallT():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 375
//RedstarfallFigureStar (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureStar) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureStar extends RedstarfallFigure { public function RedstarfallFigureStar():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 376
//RedstarfallFigureTriangle (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureTriangle) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureTriangle extends RedstarfallFigure { public function RedstarfallFigureTriangle():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 377
//RedstarfallFigureTrigrine (ru.zedarus.games.redstarfall.objects.figures.RedstarfallFigureTrigrine) package ru.zedarus.games.redstarfall.objects.figures { public class RedstarfallFigureTrigrine extends RedstarfallFigure { public function RedstarfallFigureTrigrine():void{ } } }//package ru.zedarus.games.redstarfall.objects.figures
Section 378
//Cloud (ru.zedarus.games.redstarfall.objects.Cloud) package ru.zedarus.games.redstarfall.objects { import flash.display.*; public class Cloud extends MovieClip { public var depth:int; public function Cloud():void{ } } }//package ru.zedarus.games.redstarfall.objects
Section 379
//CustomContactsListener (ru.zedarus.games.redstarfall.CustomContactsListener) package ru.zedarus.games.redstarfall { import ru.zedarus.games.redstarfall.objects.figures.explosive.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; import ru.zedarus.games.zedengine.sound.*; public class CustomContactsListener extends b2ContactListener { override public function Add(_arg1:b2ContactPoint):void{ } override public function Remove(_arg1:b2ContactPoint):void{ } override public function Persist(_arg1:b2ContactPoint):void{ } override public function Result(_arg1:b2ContactResult):void{ var _local4:RedstarfallExplosive; if (_arg1.normalImpulse > GameplaySettings.COLLISION_IMPULSE){ SoundManager.playSoundById("figures_collision"); }; var _local2:b2Body = _arg1.shape1.GetBody(); var _local3:Number = GameplaySettings.EXPLOSION_IMPULSE; if (GameplaySettings.EXPLOSION_IMPULSE_DEPENDS_ON_MASS){ _local3 = (_local3 * _local2.GetMass()); }; if ((_local2.GetUserData() is RedstarfallExplosive)){ if (_arg1.normalImpulse > _local3){ _local4 = (_local2.GetUserData() as RedstarfallExplosive); _local4.explode(); }; }; _local2 = _arg1.shape2.GetBody(); if (GameplaySettings.EXPLOSION_IMPULSE_DEPENDS_ON_MASS){ _local3 = (_local3 * _local2.GetMass()); }; if ((_local2.GetUserData() is RedstarfallExplosive)){ if (_arg1.normalImpulse > _local3){ _local4 = (_local2.GetUserData() as RedstarfallExplosive); _local4.explode(); }; }; } } }//package ru.zedarus.games.redstarfall
Section 380
//GameplaySettings (ru.zedarus.games.redstarfall.GameplaySettings) package ru.zedarus.games.redstarfall { public class GameplaySettings { public static var EXPLOSION_IMPULSE_DEPENDS_ON_MASS:Boolean; public static var CLICK_DELAY:Number; public static var FIGURE_ORDINARY_DENSITY:Number; public static var FIGURE_ORDINARY_RESTITUTION:Number; public static var EXPLOSION_IMPULSE:Number; public static var AUTO_NEXT_LEVEL_DELAY:Number; public static var COLLISION_IMPULSE:Number; public static var EXPLOSION_POWER:Number; public static var FIGURE_ORDINARY_FRICTION:Number; public function GameplaySettings(){ CLICK_DELAY = 1.5; AUTO_NEXT_LEVEL_DELAY = 6; FIGURE_ORDINARY_DENSITY = 2; FIGURE_ORDINARY_FRICTION = 0.2; FIGURE_ORDINARY_RESTITUTION = 0; COLLISION_IMPULSE = (3.5 * FIGURE_ORDINARY_DENSITY); EXPLOSION_IMPULSE = 15; EXPLOSION_IMPULSE_DEPENDS_ON_MASS = false; EXPLOSION_POWER = 3; } } }//package ru.zedarus.games.redstarfall
Section 381
//RedstarfallBackground (ru.zedarus.games.redstarfall.RedstarfallBackground) package ru.zedarus.games.redstarfall { import flash.display.*; import flash.filters.*; import ru.zedarus.games.zedengine.screens.*; import ru.zedarus.games.redstarfall.objects.*; public class RedstarfallBackground extends Background { public var clouds_space:Sprite; private var clouds:Array; public function RedstarfallBackground():void{ var _local1:Number; var _local2:Cloud; var _local3:BlurFilter; clouds = new Array(); super(); this.clouds_space = new Sprite(); this.addChild(this.clouds_space); _local1 = 0; while (_local1 < 5) { _local2 = new Cloud(); _local2.scaleX = (_local2.scaleY = (1 - (0.6 * Math.random()))); _local2.x = Math.floor((640 * Math.random())); _local2.y = Math.floor(((_local2.height / 2) + ((380 - (_local2.height / 2)) * Math.random()))); _local2.gotoAndStop(Math.ceil((_local2.totalFrames * Math.random()))); _local3 = new BlurFilter((8 - (8 * _local2.scaleX)), (8 - (8 * _local2.scaleX)), BitmapFilterQuality.HIGH); _local2.filters = new Array(_local3); this.clouds.push(_local2); this.clouds_space.addChild(_local2); _local1++; }; this.arrangeClouds(); } override public function update():void{ var _local1:Cloud; var _local3:BlurFilter; var _local2 = 2; var _local4:Number = 0; for each (_local1 in this.clouds) { if (_local1.x > ((640 + (_local1.width / 2)) + 50)){ _local1.gotoAndStop(Math.ceil((_local1.totalFrames * Math.random()))); _local1.scaleX = (_local1.scaleY = (1 - (0.6 * Math.random()))); _local1.x = Math.floor(((-10 - (_local1.width / 2)) - 50)); _local1.y = Math.floor(((_local1.height / 2) + ((380 - (_local1.height / 2)) * Math.random()))); _local3 = new BlurFilter((8 - (8 * _local1.scaleX)), (8 - (8 * _local1.scaleX)), BitmapFilterQuality.LOW); _local1.filters = new Array(_local3); this.arrangeClouds(); }; _local4 = (_local2 * _local1.scaleX); _local1.x = (_local1.x + _local4); }; } private function arrangeClouds():void{ var _local1:Cloud; this.clouds.sortOn(scaleX, (Array.DESCENDING | Array.NUMERIC)); for each (_local1 in this.clouds) { this.clouds_space.setChildIndex(_local1, this.clouds.indexOf(_local1)); }; } } }//package ru.zedarus.games.redstarfall
Section 382
//RedstarfallEngine (ru.zedarus.games.redstarfall.RedstarfallEngine) package ru.zedarus.games.redstarfall { import ru.zedarus.games.zedengine.*; public class RedstarfallEngine extends Engine { public function RedstarfallEngine():void{ } override protected function showStateElements(_arg1:Number):void{ var _local2:RedstarfallBackground; super.showStateElements(_arg1); if (this.background){ _local2 = (this.background as RedstarfallBackground); }; switch (_arg1){ case EngineState.AD: break; case EngineState.INTRO: break; case EngineState.SPONSOR_INTRO: break; case EngineState.MENU: break; case EngineState.GAME: break; case EngineState.BLOCKED: break; }; } override protected function hideStateElements(_arg1:Number):void{ super.hideStateElements(_arg1); } } }//package ru.zedarus.games.redstarfall
Section 383
//RedstarfallGame (ru.zedarus.games.redstarfall.RedstarfallGame) package ru.zedarus.games.redstarfall { import ru.zedarus.games.zedengine.game.worlds.world.*; import ru.zedarus.games.zedengine.game.*; import ru.zedarus.games.redstarfall.levels.*; public class RedstarfallGame extends Game { public function RedstarfallGame():void{ var _local1:GameplaySettings = new GameplaySettings(); this.worlds_manager.addWorld(Level1); this.worlds_manager.addWorld(Level2); this.worlds_manager.addWorld(Level3); this.worlds_manager.addWorld(Level4); this.worlds_manager.addWorld(Level5); this.worlds_manager.addWorld(Level6); this.worlds_manager.addWorld(Level7); this.worlds_manager.addWorld(Level8); this.worlds_manager.addWorld(Level15); this.worlds_manager.addWorld(Level9); this.worlds_manager.addWorld(Level10); this.worlds_manager.addWorld(Level11); this.worlds_manager.addWorld(Level12); this.worlds_manager.addWorld(Level13); this.worlds_manager.addWorld(Level14); this.worlds_manager.addWorld(Level16); this.worlds_manager.addWorld(Level17); this.worlds_manager.addWorld(Level18); this.worlds_manager.addWorld(Level19); this.worlds_manager.addWorld(Level20); this.worlds_manager.addWorld(Level21); } override protected function actionsPlayerDead(_arg1:Number):void{ trace("player is dead"); } override protected function updateHUD():void{ this.hud.updateValue("time_indicator", this.worlds_manager.getCurrentWorldPlayTime()); this.hud.updateValue("clicks_indicator", this.worlds_manager.getCurrentWorldClicks()); this.hud.updateValue("world_info", this.worlds_manager.getCurrentWorldId()); this.hud.updateValue("click_cooldown", this.worlds_manager.getCurrentWorldParam("click_cooldown")); this.hud.updateValue("game_finished_window", {time:this.play_time, score:this.totalScores}); this.hud.updateValue("world_finished_window", {time:this.play_time, score:this.worlds_manager.getCurrentWorldScores(), world:this.worlds_manager.getCurrentWorldId()}); } override protected function actionsWorldCompleted(_arg1:Number):void{ trace("level completed"); trace(("World scores: " + this.worlds_manager.getCurrentWorldScores())); this.addToGameScore(_arg1, this.worlds_manager.getCurrentWorldScores()); this.worlds_manager.nextWorld(); } override protected function actionsWorldOthers(_arg1:WorldEvent):void{ trace("other"); } override protected function actionsWorldLost(_arg1:Number):void{ trace("level failed"); this.worlds_manager.startWorld(_arg1); } override protected function actionsAllWorldsComplete():void{ super.actionsAllWorldsComplete(); } } }//package ru.zedarus.games.redstarfall
Section 384
//RedstarfallHUD (ru.zedarus.games.redstarfall.RedstarfallHUD) package ru.zedarus.games.redstarfall { import ru.zedarus.games.zedengine.game.hud.*; import ru.zedarus.games.redstarfall.hud.*; public class RedstarfallHUD extends HUD { public var click_cooldown:RedstarfallHUDCooldown; public function RedstarfallHUD():void{ this.click_cooldown = new RedstarfallHUDCooldown(); this.addChild(this.click_cooldown); } } }//package ru.zedarus.games.redstarfall
Section 385
//FpsCounter (ru.zedarus.games.zedengine.debug.FpsCounter) package ru.zedarus.games.zedengine.debug { import flash.display.*; import flash.system.*; import flash.text.*; import flash.utils.*; public class FpsCounter extends Sprite { private var avgCount2:int;// = 30 private var oldT:uint; private var mfpsCount:int;// = 0 public var textBox2:TextField; public var textBox3:TextField; private var avgCount:int;// = 30 public var textBox:TextField; private var mfpsCount2:int;// = 0 public function FpsCounter(){ textBox.text = "..."; textBox.mouseEnabled = false; textBox2.text = "..."; textBox2.mouseEnabled = false; textBox2.visible = false; textBox3.text = "..."; textBox3.mouseEnabled = false; oldT = getTimer(); this.mouseEnabled = false; } public function update():void{ var _local1:uint = getTimer(); var _local2:uint = (_local1 - oldT); mfpsCount = (mfpsCount + _local2); if (avgCount < 1){ textBox.text = String((Math.round((1000 / (mfpsCount / 30))) + " fps")); avgCount = 30; mfpsCount = 0; }; avgCount--; oldT = getTimer(); textBox3.text = (Math.round((System.totalMemory / (0x0400 * 0x0400))) + " MB"); } public function updateEnd():void{ } public function updatePhys(_arg1:uint):void{ var _local2:uint = getTimer(); var _local3:uint = (_local2 - _arg1); mfpsCount2 = (mfpsCount2 + _local3); if (avgCount2 < 1){ textBox2.text = String((((("Physics step: " + Math.round((mfpsCount2 / 30))) + " ms (") + Math.round((1000 / (mfpsCount2 / 30)))) + " fps)")); avgCount2 = 30; mfpsCount2 = 0; }; avgCount2--; } } }//package ru.zedarus.games.zedengine.debug
Section 386
//HUDButton (ru.zedarus.games.zedengine.game.hud.elements.HUDButton) package ru.zedarus.games.zedengine.game.hud.elements { import flash.events.*; import flash.display.*; import flash.text.*; public class HUDButton extends HUDElement { public var body:MovieClip; public var icon:MovieClip; public var tf:TextField; public function HUDButton():void{ if (this.clickzone){ this.clickzone.addEventListener(MouseEvent.CLICK, this.click); this.clickzone.addEventListener(MouseEvent.ROLL_OVER, this.rollover); this.clickzone.addEventListener(MouseEvent.ROLL_OUT, this.rollout); this.clickzone.alpha = 0; this.clickzone.useHandCursor = true; this.clickzone.buttonMode = true; }; } override public function localize():void{ this.clickzone.width = 1; super.localize(); this.clickzone.width = this.width; } } }//package ru.zedarus.games.zedengine.game.hud.elements
Section 387
//HUDClicksIndicator (ru.zedarus.games.zedengine.game.hud.elements.HUDClicksIndicator) package ru.zedarus.games.zedengine.game.hud.elements { public class HUDClicksIndicator extends HUDTextIndicator { public function HUDClicksIndicator():void{ } override protected function processValue(_arg1:Object):Object{ return (_arg1); } } }//package ru.zedarus.games.zedengine.game.hud.elements
Section 388
//HUDElement (ru.zedarus.games.zedengine.game.hud.elements.HUDElement) package ru.zedarus.games.zedengine.game.hud.elements { import flash.display.*; import flash.text.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.localization.*; public class HUDElement extends VisualElement { protected var content_text_field_ignore:Array; protected var content_text_fields:Array; protected var content_text_ids:Array; public var clickzone:MovieClip; public var unhiddable:Boolean;// = false public function HUDElement():void{ content_text_fields = new Array(); content_text_ids = new Array(); content_text_field_ignore = new Array(); super(); this.parseTextFields(); } protected function processValue(_arg1:Object):Object{ return (_arg1); } public function update(_arg1:Object):void{ } public function localize():void{ var _local1:Number = 0; while (_local1 < this.content_text_fields.length) { this.content_text_fields[_local1].htmlText = Localization.getWord(this.content_text_ids[_local1]); _local1++; }; } public function blockMouseEvents():void{ if (this.clickzone){ this.clickzone.mouseEnabled = false; }; } public function unblockMouseEvents():void{ if (this.clickzone){ this.clickzone.mouseEnabled = true; }; } protected function parseTextFields():void{ var _local1:TextField; this.content_text_fields = new Array(); this.content_text_ids = new Array(); var _local2:Number = 0; while (_local2 < this.numChildren) { if ((this.getChildAt(_local2) is TextField)){ _local1 = (this.getChildAt(_local2) as TextField); if (this.content_text_field_ignore.indexOf(_local1) == -1){ _local1.wordWrap = _local1.multiline; _local1.autoSize = _local1.getTextFormat().align; this.content_text_ids.push(_local1.text); this.content_text_fields.push(_local1); }; }; _local2++; }; } protected function ignoreTextField(_arg1:TextField):void{ this.content_text_field_ignore.push(_arg1); } } }//package ru.zedarus.games.zedengine.game.hud.elements
Section 389
//HUDGameFinishedWindow (ru.zedarus.games.zedengine.game.hud.elements.HUDGameFinishedWindow) package ru.zedarus.games.zedengine.game.hud.elements { import flash.display.*; import ru.zedarus.games.zedengine.game.hud.*; import flash.text.*; import mochi.*; import ru.zedarus.games.zedengine.screens.*; import ru.zedarus.games.zedengine.services.*; public class HUDGameFinishedWindow extends HUDElement { public var sponsor_logo:SponsorLogo; private var timer_delay:Number;// = 7000 private var time:Number; private var show_time:Number; public var scores_tf:TextField; public var timer_textField:TextField; private var count_timer:Boolean;// = true public var title:MovieClip; private var scores:Number; private var world_id:Number; public var mochi_board:Sprite; public var post_scors_button:HUDPostScoresButton; public var restart_game_button:HUDRestartGameButton; public var scores_points_tf:TextField; private var score_board:Sprite; public function HUDGameFinishedWindow(){ var _local1:HUDElement; var _local3:TextField; super(); if (this.timer_textField){ this.ignoreTextField(this.timer_textField); }; this.parseTextFields(); if (this.title){ _local3 = this.title.tf; _local3.wordWrap = _local3.multiline; _local3.autoSize = _local3.getTextFormat().align; this.content_text_ids.push(_local3.text); this.content_text_fields.push(_local3); }; if (this.restart_game_button){ this.restart_game_button.show(); this.restart_game_button.addEventListener(HUDEvent.RESTART_GAME_BUTTON_CLICKED, this.clickedRestartButton); }; if (this.post_scors_button){ this.post_scors_button.show(); this.post_scors_button.addEventListener(HUDEvent.POST_SCORES_BUTTON_CLICKED, this.clickedPostButton); }; var _local2:Number = 0; while (_local2 < this.numChildren) { if ((this.getChildAt(_local2) is HUDElement)){ _local1 = (this.getChildAt(_local2) as HUDElement); _local1.setStateToActive(); }; _local2++; }; this.unhiddable = true; } private function clickedPostButton(_arg1:HUDEvent):void{ if (this.post_scors_button){ this.post_scors_button.blockMouseEvents(); this.post_scors_button.setStateToInactive(); }; this.count_timer = false; this.showMochiBoard(this.world_id); } private function showMochiBoard(_arg1:Number):void{ var _local2:Boolean; if (this.mochi_board){ this.mochi_board.visible = true; MochiScores.showLeaderboard({preloaderDisplay:_local2, boardID:Settings.LEADERBOARDS_IDS[0], score:this.scores, onClose:this.mochiClose, onDisplay:this.mochiShowed, onError:this.mochiError}); this.score_board = Services.mochiservice; if (!this.mochi_board.contains(this.score_board)){ this.mochi_board.addChild(this.score_board); }; }; } private function mochiClose(... _args):void{ this.mochi_board.visible = false; } override public function localize():void{ super.localize(); if (this.restart_game_button){ this.restart_game_button.localize(); }; if (this.post_scors_button){ this.post_scors_button.localize(); }; } override public function update(_arg1:Object):void{ this.time = Number(_arg1.time); this.scores = Number(_arg1.score); this.scores_tf.htmlText = (("<b>" + String(this.scores)) + "</b>"); this.scores_points_tf.x = ((this.scores_tf.width / 2) + 3); } private function mochiError():void{ } private function clickedRestartButton(_arg1:HUDEvent):void{ if (this.restart_game_button){ this.restart_game_button.blockMouseEvents(); }; if (this.post_scors_button){ this.post_scors_button.blockMouseEvents(); }; this.hide(); } override public function show():void{ super.show(); if (this.mochi_board){ this.mochi_board.visible = false; }; this.count_timer = true; this.show_time = this.time; if (this.restart_game_button){ this.restart_game_button.unblockMouseEvents(); }; if (this.post_scors_button){ this.post_scors_button.unblockMouseEvents(); this.post_scors_button.setStateToActive(); }; if (Number(this.world_id) == 1){ if (this.post_scors_button){ this.post_scors_button.hide(); }; } else { if (this.post_scors_button){ this.post_scors_button.show(); }; }; } private function mochiShowed():void{ } } }//package ru.zedarus.games.zedengine.game.hud.elements
Section 390
//HUDMenuButton (ru.zedarus.games.zedengine.game.hud.elements.HUDMenuButton) package ru.zedarus.games.zedengine.game.hud.elements { import flash.events.*; import ru.zedarus.games.zedengine.game.hud.*; public class HUDMenuButton extends HUDButton { override public function click(_arg1:MouseEvent):void{ super.click(_arg1); this.dispatchEvent(new HUDEvent(HUDEvent.MENU_BUTTON_CLICKED)); } } }//package ru.zedarus.games.zedengine.game.hud.elements
Section 391
//HUDNextLevelButton (ru.zedarus.games.zedengine.game.hud.elements.HUDNextLevelButton) package ru.zedarus.games.zedengine.game.hud.elements { import flash.events.*; import ru.zedarus.games.zedengine.game.hud.*; public class HUDNextLevelButton extends HUDButton { public function HUDNextLevelButton():void{ } override public function click(_arg1:MouseEvent):void{ super.click(_arg1); this.dispatchEvent(new HUDEvent(HUDEvent.NEXT_LEVEL_BUTTON_CLICKED)); } override public function localize():void{ this.clickzone.width = 1; if (this.body){ this.body.visible = false; }; super.localize(); if (this.body){ this.body.roll.width = this.tf.width; if (this.body.roll.width < 138){ this.body.roll.width = 138; }; this.body.corner.x = (this.body.roll.x + this.body.roll.width); this.body.x = ((-(this.body.width) / 2) + 1); this.body.visible = true; }; this.clickzone.width = this.body.width; this.clickzone.x = (-(this.clickzone.width) / 2); } } }//package ru.zedarus.games.zedengine.game.hud.elements
Section 392
//HUDPostScoresButton (ru.zedarus.games.zedengine.game.hud.elements.HUDPostScoresButton) package ru.zedarus.games.zedengine.game.hud.elements { import flash.events.*; import ru.zedarus.games.zedengine.game.hud.*; public class HUDPostScoresButton extends HUDButton { public function HUDPostScoresButton():void{ } override public function click(_arg1:MouseEvent):void{ super.click(_arg1); this.dispatchEvent(new HUDEvent(HUDEvent.POST_SCORES_BUTTON_CLICKED)); } override public function localize():void{ this.clickzone.width = 1; if (this.body){ this.body.visible = false; }; super.localize(); if (this.body){ this.body.roll.width = this.tf.width; if (this.body.roll.width < 138){ this.body.roll.width = 138; }; this.body.corner.x = (this.body.roll.x + this.body.roll.width); this.body.x = ((-(this.body.width) / 2) + 1); this.body.visible = true; }; this.clickzone.width = this.body.width; this.clickzone.x = (-(this.clickzone.width) / 2); } } }//package ru.zedarus.games.zedengine.game.hud.elements
Section 393
//HUDRepeatButton (ru.zedarus.games.zedengine.game.hud.elements.HUDRepeatButton) package ru.zedarus.games.zedengine.game.hud.elements { import flash.events.*; import ru.zedarus.games.zedengine.game.hud.*; public class HUDRepeatButton extends HUDButton { override public function click(_arg1:MouseEvent):void{ super.click(_arg1); this.dispatchEvent(new HUDEvent(HUDEvent.RESTART_BUTTON_CLICKED)); } } }//package ru.zedarus.games.zedengine.game.hud.elements
Section 394
//HUDRestartGameButton (ru.zedarus.games.zedengine.game.hud.elements.HUDRestartGameButton) package ru.zedarus.games.zedengine.game.hud.elements { import flash.events.*; import ru.zedarus.games.zedengine.game.hud.*; public class HUDRestartGameButton extends HUDButton { public function HUDRestartGameButton():void{ } override public function click(_arg1:MouseEvent):void{ super.click(_arg1); this.dispatchEvent(new HUDEvent(HUDEvent.RESTART_GAME_BUTTON_CLICKED)); } override public function localize():void{ this.clickzone.width = 1; if (this.body){ this.body.visible = false; }; super.localize(); if (this.body){ this.body.roll.width = this.tf.width; if (this.body.roll.width < 138){ this.body.roll.width = 138; }; this.body.corner.x = (this.body.roll.x + this.body.roll.width); this.body.x = ((-(this.body.width) / 2) + 1); this.body.visible = true; }; this.clickzone.width = this.body.width; this.clickzone.x = (-(this.clickzone.width) / 2); } } }//package ru.zedarus.games.zedengine.game.hud.elements
Section 395
//HUDTextIndicator (ru.zedarus.games.zedengine.game.hud.elements.HUDTextIndicator) package ru.zedarus.games.zedengine.game.hud.elements { import flash.text.*; public class HUDTextIndicator extends HUDElement { public var valueTF:TextField; public function HUDTextIndicator():void{ if (this.valueTF){ this.ignoreTextField(this.valueTF); }; this.parseTextFields(); } override public function update(_arg1:Object):void{ if (this.valueTF){ this.valueTF.text = String(this.processValue(_arg1)); }; } } }//package ru.zedarus.games.zedengine.game.hud.elements
Section 396
//HUDTimeIndicator (ru.zedarus.games.zedengine.game.hud.elements.HUDTimeIndicator) package ru.zedarus.games.zedengine.game.hud.elements { public class HUDTimeIndicator extends HUDTextIndicator { public function HUDTimeIndicator():void{ } override protected function processValue(_arg1:Object):Object{ var _local4:String; var _local5:String; var _local2:Number = Number(_arg1); var _local3:Date = new Date(_local2); if (_local3.getMinutes() < 10){ _local4 = ("0" + _local3.getMinutes()); } else { _local4 = String(_local3.getMinutes()); }; if (_local3.getSeconds() < 10){ _local5 = ("0" + _local3.getSeconds()); } else { _local5 = String(_local3.getSeconds()); }; var _local6:String = ((_local4 + ":") + _local5); return (_local6); } } }//package ru.zedarus.games.zedengine.game.hud.elements
Section 397
//HUDWorldFinishedWindow (ru.zedarus.games.zedengine.game.hud.elements.HUDWorldFinishedWindow) package ru.zedarus.games.zedengine.game.hud.elements { import flash.display.*; import ru.zedarus.games.zedengine.game.hud.*; import flash.text.*; import ru.zedarus.games.zedengine.screens.*; public class HUDWorldFinishedWindow extends HUDElement { public var sponsor_logo:SponsorLogo; private var timer_delay:Number;// = 7000 private var time:Number; private var show_time:Number; public var scores_tf:TextField; public var timer_textField:TextField; private var count_timer:Boolean;// = true public var title:MovieClip; public var next_level_button:HUDNextLevelButton; private var scores:Number; private var world_id:Number; public var mochi_board:Sprite; public var post_scors_button:HUDPostScoresButton; public var scores_points_tf:TextField; private var score_board:Sprite; public function HUDWorldFinishedWindow(){ var _local1:HUDElement; var _local3:TextField; super(); if (this.timer_textField){ this.ignoreTextField(this.timer_textField); }; this.parseTextFields(); if (this.title){ _local3 = this.title.tf; _local3.wordWrap = _local3.multiline; _local3.autoSize = _local3.getTextFormat().align; this.content_text_ids.push(_local3.text); this.content_text_fields.push(_local3); }; if (this.next_level_button){ this.next_level_button.show(); this.next_level_button.addEventListener(HUDEvent.NEXT_LEVEL_BUTTON_CLICKED, this.clickedNextButton); }; if (this.post_scors_button){ this.post_scors_button.show(); this.post_scors_button.addEventListener(HUDEvent.POST_SCORES_BUTTON_CLICKED, this.clickedPostButton); }; var _local2:Number = 0; while (_local2 < this.numChildren) { if ((this.getChildAt(_local2) is HUDElement)){ _local1 = (this.getChildAt(_local2) as HUDElement); _local1.setStateToActive(); }; _local2++; }; this.unhiddable = true; } private function clickedPostButton(_arg1:HUDEvent):void{ if (this.post_scors_button){ this.post_scors_button.blockMouseEvents(); this.post_scors_button.setStateToInactive(); }; this.count_timer = false; this.showMochiBoard(this.world_id); } private function showMochiBoard(_arg1:Number):void{ } private function clickedNextButton(_arg1:HUDEvent):void{ if (this.next_level_button){ this.next_level_button.blockMouseEvents(); }; if (this.post_scors_button){ this.post_scors_button.blockMouseEvents(); }; this.hide(); } private function mochiClose(... _args):void{ this.mochi_board.visible = false; } override public function update(_arg1:Object):void{ this.time = Number(_arg1.time); this.scores = Number(_arg1.score); this.world_id = Number(_arg1.world); this.scores_tf.htmlText = (("<b>" + String(this.scores)) + "</b>"); this.scores_points_tf.x = ((this.scores_tf.width / 2) + 3); } private function mochiError():void{ } override public function localize():void{ super.localize(); if (this.next_level_button){ this.next_level_button.localize(); }; if (this.post_scors_button){ this.post_scors_button.localize(); }; } override public function show():void{ super.show(); this.count_timer = true; this.show_time = this.time; if (this.next_level_button){ this.next_level_button.unblockMouseEvents(); }; if (this.post_scors_button){ this.post_scors_button.unblockMouseEvents(); this.post_scors_button.setStateToActive(); }; if (Number(this.world_id) == 1){ if (this.post_scors_button){ this.post_scors_button.hide(); }; } else { if (this.post_scors_button){ this.post_scors_button.show(); }; }; } private function mochiShowed():void{ } } }//package ru.zedarus.games.zedengine.game.hud.elements
Section 398
//HUDWorldInfo (ru.zedarus.games.zedengine.game.hud.elements.HUDWorldInfo) package ru.zedarus.games.zedengine.game.hud.elements { import flash.text.*; import ru.zedarus.games.zedengine.localization.*; public class HUDWorldInfo extends HUDElement { public var current_level_code_title:TextField; private var world_id:Number; public var current_level_name:TextField; public var current_level_code:TextField; private var code_space:Number; public function HUDWorldInfo(){ this.code_space = 2; if (this.current_level_name){ this.ignoreTextField(this.current_level_name); }; if (this.current_level_code){ this.ignoreTextField(this.current_level_code); }; this.parseTextFields(); } override public function localize():void{ super.localize(); if (this.current_level_name){ this.current_level_name.htmlText = Localization.getWord(("levelselect_leveltitle_" + this.world_id)); }; if (this.current_level_code){ if (Settings.LEVELCODE[this.world_id]){ this.current_level_code.htmlText = (("\"" + Settings.LEVELCODE[this.world_id]) + "\""); } else { this.current_level_code.htmlText = Localization.getWord("hud_no_level_code"); }; }; this.current_level_code.x = ((this.current_level_code_title.x + this.current_level_code_title.width) + this.code_space); } override public function update(_arg1:Object):void{ this.world_id = Number(_arg1); this.localize(); } } }//package ru.zedarus.games.zedengine.game.hud.elements
Section 399
//HUD (ru.zedarus.games.zedengine.game.hud.HUD) package ru.zedarus.games.zedengine.game.hud { import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.screens.*; import ru.zedarus.games.zedengine.game.hud.elements.*; public class HUD extends VisualElement { public var world_info:HUDWorldInfo; public var walkt:Walkthrough; public var game_finished_window:HUDGameFinishedWindow; public var menu_button:HUDMenuButton; public var time_indicator:HUDTimeIndicator; public var repeat_button:HUDRepeatButton; public var world_finished_window:HUDWorldFinishedWindow; public var sponsor_logo:SponsorLogoSmall; public var clicks_indicator:HUDClicksIndicator; public function HUD():void{ var _local1:HUDElement; super(); if (this.world_finished_window){ this.world_finished_window.hide(); }; if (this.game_finished_window){ this.game_finished_window.hide(); }; var _local2:Number = 0; while (_local2 < this.numChildren) { if ((this.getChildAt(_local2) is HUDElement)){ _local1 = (this.getChildAt(_local2) as HUDElement); _local1.setStateToActive(); }; _local2++; }; } protected function translateEvent(_arg1:HUDEvent):void{ this.dispatchEvent(new HUDEvent(_arg1.type)); } public function localize():void{ var _local1:HUDElement; var _local2:Number = 0; while (_local2 < this.numChildren) { if ((this.getChildAt(_local2) is HUDElement)){ _local1 = (this.getChildAt(_local2) as HUDElement); _local1.localize(); }; _local2++; }; } override public function show():void{ var _local1:HUDElement; super.show(); var _local2:Number = 0; while (_local2 < this.numChildren) { if ((this.getChildAt(_local2) is HUDElement)){ _local1 = (this.getChildAt(_local2) as HUDElement); if (!_local1.unhiddable){ _local1.show(); _local1.unblockMouseEvents(); }; }; _local2++; }; } override public function hide():void{ var _local1:HUDElement; var _local2:Number = 0; while (_local2 < this.numChildren) { if ((this.getChildAt(_local2) is HUDElement)){ _local1 = (this.getChildAt(_local2) as HUDElement); if (!_local1.unhiddable){ _local1.hide(); _local1.blockMouseEvents(); }; }; _local2++; }; super.hide(); } public function showGameFinishWindow():void{ if (this.game_finished_window){ this.game_finished_window.show(); }; } public function hideGameFinishWindow():void{ if (this.game_finished_window){ this.game_finished_window.hide(); }; } public function showWorldFinishWindow():void{ if (this.world_finished_window){ this.world_finished_window.show(); }; } private function hello(_arg1:HUDEvent):void{ } public function updateValue(_arg1:String, _arg2:Object):void{ if (this[_arg1]){ this[_arg1].update(_arg2); }; } public function hideWorldFinishWindow():void{ if (this.world_finished_window){ this.world_finished_window.hide(); }; } } }//package ru.zedarus.games.zedengine.game.hud
Section 400
//HUDEvent (ru.zedarus.games.zedengine.game.hud.HUDEvent) package ru.zedarus.games.zedengine.game.hud { import flash.events.*; public class HUDEvent extends Event { public static const NEXT_LEVEL_BUTTON_CLICKED:String = "NEXT_LEVEL_BUTTON_CLICKED"; public static const RESTART_BUTTON_CLICKED:String = "RESTART_BUTTON_CLICKED"; public static const SHOW_LEVEL_SELECTION:String = "SHOW_LEVEL_SELECTION"; public static const RESTART_GAME_BUTTON_CLICKED:String = "RESTART_GAME_BUTTON_CLICKED"; public static const POST_SCORES_BUTTON_CLICKED:String = "POST_SCORES_BUTTON_CLICKED"; public static const MENU_BUTTON_CLICKED:String = "MENU_BUTTON_CLICKED"; public function HUDEvent(_arg1:String):void{ super(_arg1, true); } } }//package ru.zedarus.games.zedengine.game.hud
Section 401
//SaveGameData (ru.zedarus.games.zedengine.game.savegame.SaveGameData) package ru.zedarus.games.zedengine.game.savegame { public class SaveGameData { public var id:Number; public var date:String; public function SaveGameData():void{ } } }//package ru.zedarus.games.zedengine.game.savegame
Section 402
//WorldsManager (ru.zedarus.games.zedengine.game.worlds.manager.WorldsManager) package ru.zedarus.games.zedengine.game.worlds.manager { import ru.zedarus.games.zedengine.game.worlds.world.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.game.*; public class WorldsManager extends VisualElement { protected var worlds_classes:Array; protected var current_world:World; protected var state:int; protected var worlds:Array; protected var worlds_completed:Array; protected var current_world_id:Number; protected var play_time:Number; public function WorldsManager(_arg1:Array=null):void{ worlds_classes = new Array(); worlds_completed = new Array(); worlds = new Array(); super(); if (_arg1){ this.worlds_classes = _arg1; } else { this.worlds_classes = new Array(); }; } public function restartWorld():void{ this.startWorld(this.current_world_id); } public function updateTime(_arg1:Number):void{ this.play_time = _arg1; } public function getCurrentWorldScores():Number{ return (this.current_world.getScores()); } public function getCurrentWorldId():Number{ return (this.current_world_id); } protected function showWorld():void{ var _local1:Class = (this.worlds_classes[(this.current_world_id - 1)] as Class); this.current_world = this.createWorld(_local1, this.current_world_id); this.current_world.start(this.play_time); this.current_world.show(); this.dispatchEvent(new WorldEvent(WorldEvent.WORLD_SHOW, this.current_world_id)); this.dispatchEvent(new WorldEvent(WorldEvent.UNBLOCK_LEVEL, this.current_world_id)); } public function startWorld(_arg1:Number):void{ if (this.current_world){ this.hideCurrentWorldAndShowWorld(_arg1); } else { this.current_world_id = _arg1; this.showWorld(); }; } protected function hideCurrentWorldAndShowWorld(_arg1:Number):void{ this.dispatchEvent(new WorldEvent(WorldEvent.WORLD_HIDE, this.current_world_id)); this.current_world.addEventListener(VisualElementEvent.HIDDEN, this.worldHidden); this.current_world_id = _arg1; this.current_world.hide(); if (Settings.CHANGE_WORLDS_INSTANTLY){ this.worldHidden(null); }; } protected function worldHidden(_arg1:VisualElementEvent):void{ var _local2:World; if (_arg1){ if (_arg1.target){ _local2 = (_arg1.target as World); if (this.contains(_local2)){ this.removeChild(_local2); }; if (this.worlds.indexOf(_arg1.target) != -1){ this.worlds.splice(this.worlds.indexOf(_arg1.target), 1); }; }; if (!Settings.CHANGE_WORLDS_INSTANTLY){ this.showWorld(); }; } else { if (Settings.CHANGE_WORLDS_INSTANTLY){ this.showWorld(); }; }; } public function nextWorld():void{ if (!this.checkCompletedWorlds()){ if (this.current_world_id >= worlds_classes.length){ this.startWorld(this.getFirstUncompletedWorldId()); } else { this.startWorld(++this.current_world_id); }; } else { this.dispatchEvent(new WorldsManagerEvent(WorldsManagerEvent.ALL_WORLDS_COMPLETE)); }; } protected function checkCompletedWorlds():Boolean{ var _local1:Number; var _local2:Array = new Array(); for each (_local1 in this.worlds_completed) { if (_local2.indexOf(_local1) == -1){ _local2.push(_local1); }; }; if (_local2.length == worlds_classes.length){ return (true); }; return (false); } public function cycle():void{ if (this.current_world){ this.current_world.cycle(this.play_time); }; } public function getCurrentWorldPlayTime():Number{ return (this.current_world.getPlayingTimer()); } public function getCurrentWorldClicks():Number{ return (this.current_world.getClicksCounter()); } protected function translateEvent(_arg1:WorldEvent):void{ switch (_arg1.type){ case WorldEvent.WORLD_COMPLETED: this.worlds_completed.push(_arg1.world_id); GameSessionData.COMPLETED_LEVELS.push(_arg1.world_id); this.dispatchEvent(new WorldEvent(_arg1.type, _arg1.world_id)); break; default: this.dispatchEvent(new WorldEvent(_arg1.type, _arg1.world_id)); break; }; } public function addWorld(_arg1:Class):Boolean{ var _local2:Class; for each (_local2 in this.worlds_classes) { if (_local2 == _arg1){ return (false); }; }; this.worlds_classes.push(_arg1); return (true); } public function completeCurrentWorld():void{ this.current_world.complete(); } private function getFirstUncompletedWorldId():Number{ var _local2:Number; var _local1:Number = 9999; var _local3:Array = new Array(); var _local4:int = worlds_classes.length; while (_local4 > 0) { if (GameSessionData.COMPLETED_LEVELS.indexOf(_local4) == -1){ _local3.push(_local4); }; _local4--; }; for each (_local2 in _local3) { if (_local2 < _local1){ _local1 = _local2; }; }; return (_local1); } public function copyWorlds():Array{ return (this.worlds_classes); } public function createWorld(_arg1:Class, _arg2:Number):World{ var _local4:World; var _local3:World = new _arg1(_arg2); for each (_local4 in this.worlds) { if (_local4 == _local3){ return (null); }; }; _local3.addEventListener(WorldEvent.PLAYER_DEAD, this.translateEvent); _local3.addEventListener(WorldEvent.WORLD_LOST, this.translateEvent); _local3.addEventListener(WorldEvent.WORLD_COMPLETED, this.translateEvent); _local3.addEventListener(WorldEvent.WORLD_CLICK, this.translateEvent); _local3.addEventListener(WorldEvent.SHOW_FINISH_WINDOW, this.translateEvent); this.addChild(_local3); this.worlds.push(_local3); return (_local3); } public function getCurrentWorldParam(_arg1:String):Object{ return (this.current_world.getParam(_arg1)); } } }//package ru.zedarus.games.zedengine.game.worlds.manager
Section 403
//WorldsManagerEvent (ru.zedarus.games.zedengine.game.worlds.manager.WorldsManagerEvent) package ru.zedarus.games.zedengine.game.worlds.manager { import flash.events.*; public class WorldsManagerEvent extends Event { public static const ALL_WORLDS_COMPLETE:String = "ALL_WORLDS_COMPLETE"; public function WorldsManagerEvent(_arg1:String):void{ super(_arg1); } } }//package ru.zedarus.games.zedengine.game.worlds.manager
Section 404
//World (ru.zedarus.games.zedengine.game.worlds.world.World) package ru.zedarus.games.zedengine.game.worlds.world { import ru.zedarus.games.zedengine.visualelements.*; public class World extends VisualElement { protected var start_time:Number; protected var state:int; protected var worldHints:WorldHintsManager; protected var id:Number; protected var global_play_time:Number; protected var scores:Number; protected var clicks_counter:Number; protected var playing_time:Number; public function World(_arg1:Number):void{ this.id = _arg1; this.state = WorldState.IDLE; this.worldHints = new WorldHintsManager(); this.worldHints.show(); this.addChild(this.worldHints); } protected function hideStateElements(_arg1:Number):void{ switch (_arg1){ case WorldState.IDLE: break; case WorldState.PLAY: break; case WorldState.LOSE: break; case WorldState.WIN: break; default: break; }; } public function getScores():Number{ return (this.scores); } protected function actionsPlay():void{ } public function getParam(_arg1:String):Object{ return (null); } protected function actionsWin():void{ } protected function changeStateTo(_arg1:int):Boolean{ if (this.state != _arg1){ this.hideStateElements(this.state); this.state = _arg1; this.showStateElements(_arg1); return (true); }; return (false); } protected function actionsStart():void{ } public function cycle(_arg1:Number):void{ switch (this.state){ case WorldState.IDLE: this.actionsIdle(); break; case WorldState.PLAY: this.calculatePlayTime(_arg1); this.actionsPlay(); break; case WorldState.LOSE: this.actionsLose(); break; case WorldState.WIN: this.actionsWin(); break; default: break; }; this.worldHints.localize(); this.actionsPermanent(); } protected function calculatePlayTime(_arg1:Number):void{ this.playing_time = (_arg1 - this.start_time); this.worldHints.updateTime(this.playing_time); } public function start(_arg1:Number):void{ this.start_time = _arg1; this.actionsStart(); this.changeStateTo(WorldState.PLAY); } public function getClicksCounter():Number{ return (this.clicks_counter); } protected function showStateElements(_arg1:Number):void{ switch (_arg1){ case WorldState.IDLE: break; case WorldState.PLAY: this.clicks_counter = 0; this.scores = 0; break; case WorldState.LOSE: break; case WorldState.WIN: this.dispatchEvent(new WorldEvent(WorldEvent.SHOW_FINISH_WINDOW, this.id)); break; default: break; }; } public function getPlayingTimer():Number{ return (this.playing_time); } protected function actionsIdle():void{ } protected function actionsLose():void{ } protected function actionsPermanent():void{ } public function complete():void{ this.dispatchEvent(new WorldEvent(WorldEvent.WORLD_COMPLETED, this.id)); } } }//package ru.zedarus.games.zedengine.game.worlds.world
Section 405
//WorldEvent (ru.zedarus.games.zedengine.game.worlds.world.WorldEvent) package ru.zedarus.games.zedengine.game.worlds.world { import flash.events.*; public class WorldEvent extends Event { public var world_id:Number; public static const SHOW_FINISH_WINDOW:String = "SHOW_FINISH_WINDOW"; public static const PLAYER_DEAD:String = "PLAYER_DEAD"; public static const WORLD_SHOW:String = "WORLD_SHOW"; public static const WORLD_HIDE:String = "WORLD_HIDE"; public static const WORLD_LOST:String = "WORLD_LOST"; public static const UNBLOCK_LEVEL:String = "UNBLOCK_LEVEL"; public static const WORLD_CLICK:String = "WORLD_CLICK"; public static const WORLD_COMPLETED:String = "WORLD_COMPLETED"; public function WorldEvent(_arg1:String, _arg2:Number):void{ super(_arg1); this.world_id = _arg2; } } }//package ru.zedarus.games.zedengine.game.worlds.world
Section 406
//WorldHint (ru.zedarus.games.zedengine.game.worlds.world.WorldHint) package ru.zedarus.games.zedengine.game.worlds.world { import flash.display.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.localization.*; public class WorldHint extends VisualElement { protected var showTime:Number; protected var text_id:String; protected var startTime:Number; protected var delayTime:Number; protected var shown:Boolean;// = false public var title:MovieClip; protected var destroyed:Boolean;// = false protected var id:Number; public function WorldHint(_arg1:Number, _arg2:Number=1, _arg3:Number=0):void{ if (this.title){ if (this.title.tf){ this.text_id = this.title.tf.text; this.showTime = _arg2; this.delayTime = _arg3; this.title.tf.wordWrap = this.title.tf.multiline; this.title.tf.autoSize = this.title.tf.getTextFormat().align; }; }; } private function destroyHint():void{ this.destroyed = true; this.hide(); } public function start(_arg1:Number):void{ if (_arg1){ this.startTime = _arg1; } else { this.startTime = 0; }; } public function localize():void{ if (this.title){ if (this.title.tf){ this.title.tf.htmlText = Localization.getWord(this.text_id); }; }; } public function updateTime(_arg1:Number):void{ if (!this.destroyed){ if (((((_arg1 - this.startTime) > (this.delayTime * 1000))) && (!(this.shown)))){ this.show(); this.shown = true; }; if ((_arg1 - (this.startTime + (this.delayTime * 1000))) > (this.showTime * 1000)){ this.destroyHint(); }; }; } } }//package ru.zedarus.games.zedengine.game.worlds.world
Section 407
//WorldHintsManager (ru.zedarus.games.zedengine.game.worlds.world.WorldHintsManager) package ru.zedarus.games.zedengine.game.worlds.world { import ru.zedarus.games.zedengine.visualelements.*; public class WorldHintsManager extends VisualElement { protected var hints:Array; protected var time:Number; public function WorldHintsManager():void{ hints = new Array(); super(); } public function showHint(_arg1:WorldHint):void{ _arg1.start(this.time); this.hints.push(_arg1); this.addChild(_arg1); } public function updateTime(_arg1:Number):void{ var _local2:WorldHint; for each (_local2 in this.hints) { _local2.updateTime(_arg1); }; this.time = _arg1; } public function localize():void{ var _local1:WorldHint; for each (_local1 in this.hints) { _local1.localize(); }; } } }//package ru.zedarus.games.zedengine.game.worlds.world
Section 408
//WorldState (ru.zedarus.games.zedengine.game.worlds.world.WorldState) package ru.zedarus.games.zedengine.game.worlds.world { public class WorldState { public static const PLAY:int = 2; public static const LOSE:int = 3; public static const IDLE:int = 1; public static const WIN:int = 4; } }//package ru.zedarus.games.zedengine.game.worlds.world
Section 409
//Game (ru.zedarus.games.zedengine.game.Game) package ru.zedarus.games.zedengine.game { import flash.events.*; import ru.zedarus.games.zedengine.game.hud.*; import ru.zedarus.games.zedengine.game.worlds.world.*; import ru.zedarus.games.zedengine.game.worlds.manager.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.input.*; public class Game extends VisualElement { protected var totalScores:Number; protected var worlds_manager:WorldsManager; protected var state:int; protected var worldsScores:Object; protected var game_started:Boolean;// = false protected var hud:HUD; protected var play_time:Number; public function Game():void{ this.state = GameState.NOT_STARTED; this.hud = new Settings.HUD_CLASS(); this.hud.addEventListener(HUDEvent.RESTART_BUTTON_CLICKED, this.restartCurrentWorld); this.hud.addEventListener(HUDEvent.MENU_BUTTON_CLICKED, this.backToMenu); this.hud.addEventListener(HUDEvent.NEXT_LEVEL_BUTTON_CLICKED, this.completeCurrentWorld); this.hud.addEventListener(HUDEvent.RESTART_GAME_BUTTON_CLICKED, this.finishGame); this.addChild(this.hud); this.initWorldsManager(); } private function backToMenu(_arg1:HUDEvent):void{ this.dispatchEvent(new HUDEvent(_arg1.type)); } protected function actionsPlayerDead(_arg1:Number):void{ } private function hideStateElements(_arg1:Number):void{ switch (_arg1){ case GameState.NOT_STARTED: break; case GameState.PLAY: break; case GameState.PAUSE: break; case GameState.LOSE: break; case GameState.WIN: break; default: break; }; } protected function restartCurrentWorld(_arg1:HUDEvent):void{ this.worlds_manager.restartWorld(); this.hud.hideWorldFinishWindow(); } public function localize():void{ if (this.hud){ this.hud.localize(); }; } private function unblockLevel(_arg1:WorldEvent):void{ this.dispatchEvent(new WorldEvent(_arg1.type, _arg1.world_id)); } protected function destroy():void{ this.initWorldsManager(); this.game_started = false; } protected function hideHUD(_arg1:Event):void{ if (Settings.CHANGE_WORLDS_INSTANTLY){ if (((this.hud.isInTransation()) && (!(this.isVisible())))){ this.hud.addEventListener(VisualElementEvent.VISIBLE, this.hideHUD); } else { this.hud.hide(); }; } else { this.hud.hide(); }; } public function startWorld(_arg1:Number):void{ if (this.game_started){ this.worlds_manager.startWorld(_arg1); this.hud.hideGameFinishWindow(); this.hud.hideWorldFinishWindow(); } else { this.start(_arg1); }; } protected function actionsWorldOthers(_arg1:WorldEvent):void{ } protected function actionsWorldLost(_arg1:Number):void{ this.worlds_manager.startWorld(_arg1); } public function getState():int{ return (this.state); } protected function initWorldsManager():void{ var _local1:Array; if (((this.worlds_manager) && (this.contains(this.worlds_manager)))){ _local1 = this.worlds_manager.copyWorlds(); this.removeChild(this.worlds_manager); }; this.worlds_manager = new WorldsManager(_local1); this.worlds_manager.addEventListener(WorldEvent.UNBLOCK_LEVEL, this.unblockLevel); this.worlds_manager.addEventListener(WorldEvent.WORLD_LOST, this.worldEventParser); this.worlds_manager.addEventListener(WorldEvent.WORLD_COMPLETED, this.worldEventParser); this.worlds_manager.addEventListener(WorldEvent.WORLD_CLICK, this.worldEventParser); this.worlds_manager.addEventListener(WorldEvent.WORLD_SHOW, this.showHUD); this.worlds_manager.addEventListener(WorldEvent.WORLD_HIDE, this.hideHUD); this.worlds_manager.addEventListener(WorldEvent.SHOW_FINISH_WINDOW, this.showWorldFinishWindow); this.worlds_manager.addEventListener(WorldsManagerEvent.ALL_WORLDS_COMPLETE, this.worldManagerEventParser); this.worlds_manager.show(); this.addChild(this.worlds_manager); } protected function showWorldFinishWindow(_arg1:WorldEvent):void{ this.hud.showWorldFinishWindow(); } protected function changeStateTo(_arg1:int):Boolean{ if (this.state != _arg1){ this.hideStateElements(this.state); this.state = _arg1; this.showStateElements(_arg1); return (true); }; return (false); } protected function addToGameScore(_arg1:Number, _arg2:Number):void{ var _local3:Number; var _local4:String; if (_arg1 > 1){ this.worldsScores[String(_arg1)] = _arg2; _local3 = 0; for (_local4 in this.worldsScores) { _local3 = (_local3 + this.worldsScores[_local4]); }; this.totalScores = _local3; }; } protected function worldManagerEventParser(_arg1:WorldsManagerEvent):void{ switch (_arg1.type){ case WorldsManagerEvent.ALL_WORLDS_COMPLETE: this.actionsAllWorldsComplete(); break; }; } public function cycle():void{ switch (this.state){ case GameState.NOT_STARTED: break; case GameState.PLAY: if (Input.isKeyPressed(27)){ this.dispatchEvent(new HUDEvent(HUDEvent.MENU_BUTTON_CLICKED)); }; this.worlds_manager.cycle(); break; case GameState.PAUSE: if (Input.isKeyPressed(27)){ this.dispatchEvent(new HUDEvent(HUDEvent.MENU_BUTTON_CLICKED)); }; break; case GameState.LOSE: if (Input.isKeyPressed(27)){ this.dispatchEvent(new HUDEvent(HUDEvent.MENU_BUTTON_CLICKED)); }; break; case GameState.WIN: if (Input.isKeyPressed(27)){ this.finishGame(null); }; break; default: break; }; if (((Input.isKeyPressed(82)) || (Input.isKeyPressed(32)))){ this.restartCurrentWorld(null); }; if (this.hud){ if (this.hud.isVisible()){ this.updateHUD(); }; this.setElementOnTop(this.hud); }; } protected function worldEventParser(_arg1:WorldEvent):void{ switch (_arg1.type){ case WorldEvent.PLAYER_DEAD: this.actionsPlayerDead(_arg1.world_id); break; case WorldEvent.WORLD_LOST: this.actionsWorldLost(_arg1.world_id); break; case WorldEvent.WORLD_COMPLETED: this.actionsWorldCompleted(_arg1.world_id); break; default: this.actionsWorldOthers(_arg1); break; }; } private function showStateElements(_arg1:Number):void{ switch (_arg1){ case GameState.NOT_STARTED: break; case GameState.PLAY: break; case GameState.PAUSE: break; case GameState.LOSE: break; case GameState.WIN: break; default: break; }; } private function finishGame(_arg1:HUDEvent):void{ this.changeStateTo(GameState.NOT_STARTED); this.destroy(); this.worldsScores = new Object(); GameSessionData.reset(); this.dispatchEvent(new HUDEvent(HUDEvent.MENU_BUTTON_CLICKED)); } public function resume():void{ if (this.game_started){ this.changeStateTo(GameState.PLAY); } else { this.startNewGame(); }; } public function start(_arg1:Number=1):void{ this.worldsScores = new Object(); if (this.game_started){ this.destroy(); }; this.startNewGame(_arg1); } protected function completeCurrentWorld(_arg1:HUDEvent):void{ this.worlds_manager.completeCurrentWorld(); } protected function updateHUD():void{ } protected function actionsWorldCompleted(_arg1:Number):void{ trace("actionsWorldCompleted"); this.addToGameScore(_arg1, this.worlds_manager.getCurrentWorldScores()); this.worlds_manager.nextWorld(); } protected function showHUD(_arg1:Event):void{ if (Settings.CHANGE_WORLDS_INSTANTLY){ if (((this.hud.isInTransation()) && (this.isVisible()))){ this.hud.addEventListener(VisualElementEvent.HIDDEN, this.showHUD); } else { this.hud.show(); }; } else { this.hud.show(); }; } public function updateTime(_arg1:Number):void{ this.play_time = _arg1; this.worlds_manager.updateTime(this.play_time); } protected function actionsAllWorldsComplete():void{ trace("game completed"); this.hud.showGameFinishWindow(); this.changeStateTo(GameState.WIN); } protected function startNewGame(_arg1:Number=1):void{ this.game_started = true; this.changeStateTo(GameState.PLAY); this.worlds_manager.startWorld(_arg1); this.hud.hideGameFinishWindow(); this.hud.hideWorldFinishWindow(); } } }//package ru.zedarus.games.zedengine.game
Section 410
//GameSessionData (ru.zedarus.games.zedengine.game.GameSessionData) package ru.zedarus.games.zedengine.game { import ru.zedarus.games.zedengine.game.savegame.*; public class GameSessionData { public static var COMPLETED_LEVELS:Array; public static var LEVELCODE:Array; public static var unblocked_levels:Array; private static var save_games:Array; public function GameSessionData():void{ LEVELCODE = Settings.LEVELCODE; COMPLETED_LEVELS = new Array(); unblocked_levels = Settings.ACTIVATED_LEVELS; save_games = new Array(); } public static function reset():void{ COMPLETED_LEVELS = new Array(); } public static function unblockLevel(_arg1:Number):Boolean{ if (unblocked_levels.indexOf(_arg1) == -1){ unblocked_levels.push(_arg1); return (true); }; return (false); } public static function isLevelCompleted(_arg1:Number):Boolean{ if (COMPLETED_LEVELS.indexOf(_arg1) != -1){ return (true); }; return (false); } public static function isSaveGameSlotExists(_arg1:Number):Boolean{ var _local2:SaveGameData; for each (_local2 in save_games) { if (_local2.id == _arg1){ return (true); }; }; return (false); } public static function ublockLevelByCode(_arg1:String):Boolean{ var _local2:String; for each (_local2 in GameSessionData.LEVELCODE) { if ((((_arg1 == _local2)) && (!((_arg1 == ""))))){ unblockLevel(GameSessionData.LEVELCODE.indexOf(_arg1)); return (true); }; }; return (false); } public static function isLevelUnblocked(_arg1:Number):Boolean{ if (unblocked_levels.indexOf(_arg1) != -1){ return (true); }; return (false); } public static function getSaveGameDate(_arg1:Number):String{ var _local2:SaveGameData; for each (_local2 in save_games) { if (_local2.id == _arg1){ return (_local2.date); }; }; return ("no date"); } public static function saveGame(_arg1:Number, _arg2:SaveGameData=null):Boolean{ var _local10:SaveGameData; var _local3:Date = new Date(); var _local4:String = _local3.getDate().toString(); if (Number(_local4) < 10){ _local4 = ("0" + _local4); }; var _local5:String = String((_local3.getMonth() + 1)); if (Number(_local5) < 10){ _local5 = ("0" + _local5); }; var _local6:String = _local3.getHours().toString(); if (Number(_local6) < 10){ _local6 = ("0" + _local6); }; var _local7:String = _local3.getMinutes().toString(); if (Number(_local7) < 10){ _local7 = ("0" + _local7); }; var _local8:String = _local3.getSeconds().toString(); if (Number(_local8) < 10){ _local8 = ("0" + _local8); }; var _local9:String = ((((((((((_local4 + ".") + _local5) + ".") + _local3.getFullYear()) + ", ") + _local6) + ":") + _local7) + ":") + _local8); if (isSaveGameSlotExists(_arg1)){ for each (_arg2 in save_games) { if (_arg2.id == _arg1){ _arg2.date = _local9; }; }; } else { _local10 = new SaveGameData(); _local10.id = _arg1; _local10.date = _local9; save_games.push(_local10); }; return (true); } } }//package ru.zedarus.games.zedengine.game
Section 411
//GameState (ru.zedarus.games.zedengine.game.GameState) package ru.zedarus.games.zedengine.game { public class GameState { public static const WIN:int = 4; public static const PLAY:int = 2; public static const NOT_STARTED:int = 1; public static const PAUSE:int = 5; public static const LOSE:int = 3; } }//package ru.zedarus.games.zedengine.game
Section 412
//Input (ru.zedarus.games.zedengine.input.Input) package ru.zedarus.games.zedengine.input { import flash.events.*; import flash.display.*; public class Input { public static var mouseOffsetX:Number = 0; private static var keyArr:Array; public static var mouseDragX:Number = 0; public static var mouseOffsetY:Number = 0; public static var ascii:Array; public static var mouseX:Number = 0; public static var mouseY:Number = 0; public static var mouseDragY:Number = 0; public static var mouseOver:Boolean = false; public static var m_stageMc:Sprite; private static var bufferSize:int; public static var mouse:Sprite = new Sprite(); public static var mouseDown:Boolean = false; public static var mouseReleased:Boolean = false; public static var lastKey:int = 0; public static var mouseDoubleClicked:Boolean = false; private static var keyState:Array; public static var mousePressed:Boolean = false; private static var keyBuffer:Array; public function Input(_arg1:Sprite){ m_stageMc = _arg1; ascii = new Array(222); fillAscii(); keyState = new Array(222); keyArr = new Array(); var _local2:int; while (_local2 < 222) { keyState[_local2] = new int(0); if (ascii[_local2] != undefined){ keyArr.push(_local2); }; _local2++; }; bufferSize = 5; keyBuffer = new Array(bufferSize); var _local3:int; while (_local3 < bufferSize) { keyBuffer[_local3] = new Array(0, 0); _local3++; }; _arg1.stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPress, false, 0, true); _arg1.stage.addEventListener(KeyboardEvent.KEY_UP, keyRelease, false, 0, true); _arg1.stage.addEventListener(MouseEvent.MOUSE_DOWN, mousePress, false, 0, true); _arg1.stage.addEventListener(MouseEvent.CLICK, mouseRelease, false, 0, true); _arg1.stage.addEventListener(MouseEvent.DOUBLE_CLICK, mouseDoubleRelease, false, 0, true); _arg1.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove, false, 0, true); _arg1.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeave, false, 0, true); mouse.graphics.lineStyle(0.1, 0, 100); mouse.graphics.moveTo(0, 0); mouse.graphics.lineTo(0, 0.1); } public function mouseDoubleRelease(_arg1:MouseEvent):void{ mouseDown = false; mouseDoubleClicked = true; } public function mouseRelease(_arg1:MouseEvent):void{ mouseDown = false; mouseReleased = true; } public function keyPress(_arg1:KeyboardEvent):void{ keyState[_arg1.keyCode] = Math.max(keyState[_arg1.keyCode], 1); lastKey = _arg1.keyCode; } private function fillAscii():void{ ascii[65] = "A"; ascii[66] = "B"; ascii[67] = "C"; ascii[68] = "D"; ascii[69] = "E"; ascii[70] = "F"; ascii[71] = "G"; ascii[72] = "H"; ascii[73] = "I"; ascii[74] = "J"; ascii[75] = "K"; ascii[76] = "L"; ascii[77] = "M"; ascii[78] = "N"; ascii[79] = "O"; ascii[80] = "P"; ascii[81] = "Q"; ascii[82] = "R"; ascii[83] = "S"; ascii[84] = "T"; ascii[85] = "U"; ascii[86] = "V"; ascii[87] = "W"; ascii[88] = "X"; ascii[89] = "Y"; ascii[90] = "Z"; ascii[48] = "0"; ascii[49] = "1"; ascii[50] = "2"; ascii[51] = "3"; ascii[52] = "4"; ascii[53] = "5"; ascii[54] = "6"; ascii[55] = "7"; ascii[56] = "8"; ascii[57] = "9"; ascii[32] = "Spacebar"; ascii[17] = "Ctrl"; ascii[16] = "Shift"; ascii[192] = "~"; ascii[38] = "up"; ascii[40] = "down"; ascii[37] = "left"; ascii[39] = "right"; ascii[96] = "Numpad 0"; ascii[97] = "Numpad 1"; ascii[98] = "Numpad 2"; ascii[99] = "Numpad 3"; ascii[100] = "Numpad 4"; ascii[101] = "Numpad 5"; ascii[102] = "Numpad 6"; ascii[103] = "Numpad 7"; ascii[104] = "Numpad 8"; ascii[105] = "Numpad 9"; ascii[111] = "Numpad /"; ascii[106] = "Numpad *"; ascii[109] = "Numpad -"; ascii[107] = "Numpad +"; ascii[110] = "Numpad ."; ascii[45] = "Insert"; ascii[46] = "Delete"; ascii[33] = "Page Up"; ascii[34] = "Page Down"; ascii[35] = "End"; ascii[36] = "Home"; ascii[112] = "F1"; ascii[113] = "F2"; ascii[114] = "F3"; ascii[115] = "F4"; ascii[116] = "F5"; ascii[117] = "F6"; ascii[118] = "F7"; ascii[119] = "F8"; ascii[188] = ","; ascii[190] = "."; ascii[186] = ";"; ascii[222] = "'"; ascii[219] = "["; ascii[221] = "]"; ascii[189] = "-"; ascii[187] = "+"; ascii[220] = "\\"; ascii[191] = "/"; ascii[9] = "TAB"; ascii[8] = "Backspace"; ascii[27] = "ESC"; } public function mouseMove(_arg1:MouseEvent):void{ if (mouseDown != _arg1.buttonDown){ mouseDown = _arg1.buttonDown; mouseReleased = !(_arg1.buttonDown); mouseDoubleClicked = !(_arg1.buttonDown); mousePressed = _arg1.buttonDown; mouseDragX = 0; mouseDragY = 0; }; mouseX = (_arg1.stageX - m_stageMc.x); mouseY = (_arg1.stageY - m_stageMc.y); mouseOffsetX = (mouseX - mouse.x); mouseOffsetY = (mouseY - mouse.y); if (mouseDown){ mouseDragX = (mouseDragX + mouseOffsetX); mouseDragY = (mouseDragY + mouseOffsetY); }; mouse.x = mouseX; mouse.y = mouseY; } public function keyRelease(_arg1:KeyboardEvent):void{ keyState[_arg1.keyCode] = -1; var _local2:int = (bufferSize - 1); while (_local2 > 0) { keyBuffer[_local2] = keyBuffer[(_local2 - 1)]; _local2--; }; keyBuffer[0] = [_arg1.keyCode, 0]; } public function mouseLeave(_arg1:Event):void{ mouseReleased = mouseDown; mouseDown = false; } public function mousePress(_arg1:MouseEvent):void{ mousePressed = true; mouseDown = true; mouseDragX = 0; mouseDragY = 0; } public static function getKeyHold(_arg1:int):int{ return (Math.max(0, keyState[_arg1])); } public static function update():void{ var _local1:int; while (_local1 < keyArr.length) { if (keyState[keyArr[_local1]] != 0){ var _local3 = keyState; var _local4 = keyArr[_local1]; var _local5 = (_local3[_local4] + 1); _local3[_local4] = _local5; }; _local1++; }; var _local2:int; while (_local2 < bufferSize) { _local3 = keyBuffer[_local2]; _local4 = 1; _local5 = (_local3[_local4] + 1); _local3[_local4] = _local5; _local2++; }; mouseReleased = false; mousePressed = false; mouseDoubleClicked = false; mouseOver = false; } public static function isKeyPressed(_arg1:int):Boolean{ return ((keyState[_arg1] == 1)); } public static function isKeyDown(_arg1:int):Boolean{ return ((keyState[_arg1] > 0)); } public static function getKeyString(_arg1:uint):String{ return (ascii[_arg1]); } public static function isKeyReleased(_arg1:int):Boolean{ return ((keyState[_arg1] == -1)); } public static function isKeyInBuffer(_arg1:int, _arg2:int, _arg3:int):Boolean{ return ((((keyBuffer[_arg2][0] == _arg1)) && ((keyBuffer[_arg2][1] <= _arg3)))); } } }//package ru.zedarus.games.zedengine.input
Section 413
//BasicPreloader (ru.zedarus.games.zedengine.loaders.BasicPreloader) package ru.zedarus.games.zedengine.loaders { import fl.transitions.*; import flash.events.*; import flash.display.*; import flash.utils.*; import fl.transitions.easing.*; public class BasicPreloader extends MovieClip { protected var preloader_tween:Tween; protected var param:String;// = "alpha" protected var preloader_tween_time:Number;// = 1 protected var end_value:Number;// = 1 protected var start_value:Number;// = 0 protected var document_class_name:String; protected var preloader_tween_easing_out:Function; protected var preloader_tween_easing_in:Function; public function BasicPreloader():void{ preloader_tween_easing_in = Elastic.easeOut; preloader_tween_easing_out = Elastic.easeIn; super(); stop(); stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; this.addEventListener(Event.ENTER_FRAME, this.onEnterFrame); } private function onEnterFrame(_arg1:Event):void{ var _local2:Number; if (framesLoaded == totalFrames){ this.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); this.nextFrame(); this.init(); this.update(1); } else { _local2 = (root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal); this.update(_local2); }; } public function hide():void{ if (this.preloader_tween){ this.preloader_tween.stop(); }; this.preloader_tween = new Tween(this, this.param, this.preloader_tween_easing_out, this[this.param], this.end_value, this.preloader_tween_time, true); this.preloader_tween.addEventListener(TweenEvent.MOTION_FINISH, hideCompletly); } protected function update(_arg1:Number):void{ this.graphics.clear(); this.graphics.beginFill(0xCC0000); this.graphics.drawRect(20, ((stage.stageHeight / 2) - 10), ((stage.stageWidth - 40) * _arg1), 20); this.graphics.endFill(); } private function init():void{ var _local2:Object; var _local1:Class = Class(getDefinitionByName(this.document_class_name)); if (_local1){ _local2 = new (_local1); this.addChild((_local2 as DisplayObject)); }; } public function show():void{ if (this.preloader_tween){ this.preloader_tween.stop(); }; this.preloader_tween = new Tween(this, this.param, this.preloader_tween_easing_in, this[this.param], this.start_value, this.preloader_tween_time, true); } private function hideCompletly(_arg1:TweenEvent):void{ this.visible = false; this.dispatchEvent(new Event(Event.CLOSE)); } } }//package ru.zedarus.games.zedengine.loaders
Section 414
//Localization (ru.zedarus.games.zedengine.localization.Localization) package ru.zedarus.games.zedengine.localization { public class Localization { public static var data:XML; private static var current_lang:String = "en"; protected static var EmbeddedXML:Class = Localization_EmbeddedXML; public function Localization():void{ data = XML(new EmbeddedXML()); changeLanguage(Settings.DEFAULT_LANGUAGE); } public static function getWord(_arg1:String):String{ var _local2:XML; var _local3 = (((("{" + getCurrentLanguage()) + ":") + _arg1) + "}"); if (((Number(_arg1)) || ((Number(_arg1) == 0)))){ _local3 = _arg1; } else { for each (_local2 in data.word) { if (_local2.attribute("id") == _arg1){ if (getItemInCurrentLanguage(_local2)){ _local3 = getItemInCurrentLanguage(_local2); }; return (_local3); }; }; }; return (_local3); } private static function getItemInCurrentLanguage(_arg1:Object):String{ switch (current_lang){ case "en": return (_arg1.en); case "ru": return (_arg1.ru); case "ua": return (_arg1.ua); case "de": return (_arg1.de); case "fr": return (_arg1.fr); case "es": return (_arg1.es); case "it": return (_arg1.it); case "jp": return (_arg1.jp); case "ch": return (_arg1.ch); default: return (_arg1.en); }; } public static function changeLanguage(_arg1:String):void{ current_lang = _arg1; } public static function getCurrentLanguage():String{ return (current_lang); } } }//package ru.zedarus.games.zedengine.localization
Section 415
//Localization_EmbeddedXML (ru.zedarus.games.zedengine.localization.Localization_EmbeddedXML) package ru.zedarus.games.zedengine.localization { import mx.core.*; public class Localization_EmbeddedXML extends ByteArrayAsset { } }//package ru.zedarus.games.zedengine.localization
Section 416
//Background (ru.zedarus.games.zedengine.screens.Background) package ru.zedarus.games.zedengine.screens { import ru.zedarus.games.zedengine.visualelements.*; public class Background extends VisualElement { public function Background():void{ this.alpha = 0; } public function update():void{ } } }//package ru.zedarus.games.zedengine.screens
Section 417
//BlockScreen (ru.zedarus.games.zedengine.screens.BlockScreen) package ru.zedarus.games.zedengine.screens { import flash.events.*; public class BlockScreen extends Intro { public function BlockScreen():void{ this.visible = false; this.alpha = 0; } override public function show():void{ super.show(); this.addEventListener(Event.ENTER_FRAME, this.update); this.gotoAndPlay(2); this.played = true; } } }//package ru.zedarus.games.zedengine.screens
Section 418
//GlobalTopScreen (ru.zedarus.games.zedengine.screens.GlobalTopScreen) package ru.zedarus.games.zedengine.screens { import ru.zedarus.games.zedengine.userinterface.windows.options.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.userinterface.soundcontrol.*; import ru.zedarus.games.zedengine.debug.*; public class GlobalTopScreen extends VisualElement { public var fps_counter:FpsCounter; public var sound_control:SoundControl; public function GlobalTopScreen():void{ if (this.fps_counter){ if (Settings.TESTING_MODE){ this.fps_counter.visible = true; } else { this.fps_counter.visible = false; }; }; if (this.sound_control){ this.sound_control.addEventListener(OptionsEvent.TOGGLE_SOUND, this.toggleSound); this.sound_control.addEventListener(OptionsEvent.TOGGLE_MUSIC, this.toggleMusic); this.sound_control.addEventListener(OptionsEvent.CHANGE_SOUND_VOLUME, this.changeSoundVolume); this.sound_control.addEventListener(OptionsEvent.CHANGE_MUSIC_VOLUME, this.changeMusicVolume); this.sound_control.show(); }; } private function changeSoundVolume(_arg1:OptionsEvent):void{ this.dispatchEvent(new OptionsEvent(_arg1.type, _arg1.new_value)); } private function toggleMusic(_arg1:OptionsEvent):void{ this.dispatchEvent(new OptionsEvent(_arg1.type, _arg1.new_state)); } private function toggleSound(_arg1:OptionsEvent):void{ this.dispatchEvent(new OptionsEvent(_arg1.type, _arg1.new_state)); } public function update():void{ if (((this.fps_counter) && (Settings.TESTING_MODE))){ this.fps_counter.update(); }; } public function updateSoundState():void{ this.sound_control.updateSoundState(); } private function changeMusicVolume(_arg1:OptionsEvent):void{ this.dispatchEvent(new OptionsEvent(_arg1.type, _arg1.new_value)); } } }//package ru.zedarus.games.zedengine.screens
Section 419
//Intro (ru.zedarus.games.zedengine.screens.Intro) package ru.zedarus.games.zedengine.screens { import flash.events.*; import flash.display.*; import ru.zedarus.games.zedengine.visualelements.*; public class Intro extends VisualElement { public var clickzone:Sprite; protected var played:Boolean;// = false public function Intro():void{ this.stop(); if (this.clickzone){ this.clickzone.alpha = 0; this.clickzone.buttonMode = true; this.clickzone.useHandCursor = true; }; } public function begin():void{ this.show(); this.addEventListener(Event.ENTER_FRAME, this.update); this.gotoAndPlay(2); this.played = true; } protected function update(_arg1:Event):void{ if (this.currentFrame == this.totalFrames){ this.stop(); this.removeEventListener(Event.ENTER_FRAME, this.update); this.dispatchEvent(new Event(Event.COMPLETE)); }; } public function isPlayed():Boolean{ return (this.played); } public function reset():void{ this.hide(); this.gotoAndStop(1); this.played = false; } } }//package ru.zedarus.games.zedengine.screens
Section 420
//SponsorIntro (ru.zedarus.games.zedengine.screens.SponsorIntro) package ru.zedarus.games.zedengine.screens { import flash.events.*; import flash.net.*; public class SponsorIntro extends Intro { public function SponsorIntro():void{ if (this.clickzone){ this.clickzone.addEventListener(MouseEvent.CLICK, clickOnMe); }; } private function clickOnMe(_arg1:MouseEvent):void{ if (Settings.SPONSOR_LINK){ navigateToURL(new URLRequest(Settings.SPONSOR_LINK), "_blank"); }; } } }//package ru.zedarus.games.zedengine.screens
Section 421
//SponsorLogo (ru.zedarus.games.zedengine.screens.SponsorLogo) package ru.zedarus.games.zedengine.screens { import flash.events.*; import flash.display.*; import flash.net.*; public class SponsorLogo extends Sprite { public var clickzone:Sprite; public function SponsorLogo():void{ if (this.clickzone){ this.clickzone.alpha = 0; this.clickzone.buttonMode = true; this.clickzone.useHandCursor = true; this.clickzone.addEventListener(MouseEvent.CLICK, clickOnMe); }; } private function clickOnMe(_arg1:MouseEvent):void{ if (Settings.SPONSOR_LINK){ navigateToURL(new URLRequest(Settings.SPONSOR_LINK), "_blank"); }; } } }//package ru.zedarus.games.zedengine.screens
Section 422
//SponsorLogoSmall (ru.zedarus.games.zedengine.screens.SponsorLogoSmall) package ru.zedarus.games.zedengine.screens { import flash.events.*; import flash.display.*; import flash.net.*; public class SponsorLogoSmall extends Sprite { public var clickzone:Sprite; public function SponsorLogoSmall():void{ if (this.clickzone){ this.clickzone.alpha = 0; this.clickzone.buttonMode = true; this.clickzone.useHandCursor = true; this.clickzone.addEventListener(MouseEvent.CLICK, clickOnMe); }; } private function clickOnMe(_arg1:MouseEvent):void{ if (Settings.SPONSOR_LINK){ navigateToURL(new URLRequest(Settings.SPONSOR_LINK), "_blank"); }; } } }//package ru.zedarus.games.zedengine.screens
Section 423
//Walkthrough (ru.zedarus.games.zedengine.screens.Walkthrough) package ru.zedarus.games.zedengine.screens { import flash.events.*; import flash.display.*; import flash.net.*; public class Walkthrough extends Sprite { public var clickzone:Sprite; public function Walkthrough():void{ this.alpha = 0; this.buttonMode = true; this.useHandCursor = true; this.addEventListener(MouseEvent.CLICK, clickOnMe); } private function clickOnMe(_arg1:MouseEvent):void{ if (Settings.GUIDE_LINK){ navigateToURL(new URLRequest(Settings.GUIDE_LINK), "_blank"); }; } } }//package ru.zedarus.games.zedengine.screens
Section 424
//ServiceEvent (ru.zedarus.games.zedengine.services.ServiceEvent) package ru.zedarus.games.zedengine.services { import flash.events.*; public class ServiceEvent extends Event { public static const DOMAIN_BLOCK:String = "DOMAIN_BLOCK"; public static const AD_FAILED:String = "AD_FAILED"; public static const AD_FINISHED:String = "AD_FINISHED"; public function ServiceEvent(_arg1:String):void{ super(_arg1); } } }//package ru.zedarus.games.zedengine.services
Section 425
//Services (ru.zedarus.games.zedengine.services.Services) package ru.zedarus.games.zedengine.services { import flash.events.*; import flash.display.*; import mochi.*; public class Services extends Sprite { private var ads_shown:Boolean;// = false private var inited:Boolean;// = false private var game_jacket:GameJacketAS3; public static var mochiservice:MovieClip; public function Services():void{ } private function adFailed(_arg1:Event):void{ this.dispatchEvent(new ServiceEvent(ServiceEvent.AD_FAILED)); } private function initMochiAds():void{ } private function gameJacketError(_arg1:Event):void{ trace("Game Jacket Error"); } public function isInided():Boolean{ return (this.inited); } public function removeAds():void{ this.ads_shown = false; } public function adsAreShown():Boolean{ return (this.ads_shown); } private function checkDomain():Boolean{ var _local1:String; var _local2:String; var _local3:Number; var _local4:Number; var _local5:String; var _local6:Number; var _local7:Number; var _local8:String; var _local9:String; var _local10:Boolean; var _local11:Boolean; if (Settings.SITE_LOCKED){ _local1 = stage.loaderInfo.url; _local2 = _local1; _local3 = (_local1.indexOf("://") + 3); _local4 = _local1.indexOf("/", _local3); _local5 = _local1.substring(_local3, _local4); _local6 = (_local5.lastIndexOf(".") - 1); _local7 = (_local5.lastIndexOf(".", _local6) + 1); _local5 = _local5.substring(_local7, _local5.length); _local10 = true; for each (_local9 in Settings.blacklist_domains) { if (_local5 == _local9){ _local10 = false; }; }; _local11 = false; for each (_local8 in Settings.allowed_domains) { if (_local5 == _local8){ _local11 = true; }; }; if (!_local11){ _local10 = false; }; if (((!(_local10)) && ((_local2 == Settings.localhost)))){ _local10 = true; }; return (_local10); }; return (true); } public function init():void{ if (((Settings.USE_MOCHISERVICES) && (Settings.mochiads_id))){ this.initMochiServices(); }; if (((Settings.USE_MOCHIBOT) && (Settings.mochibot_id))){ this.initMochiBot(); }; if (!this.checkDomain()){ this.dispatchEvent(new ServiceEvent(ServiceEvent.DOMAIN_BLOCK)); }; this.inited = true; } private function initMochiBot():void{ MochiBot.track(this, Settings.mochibot_id); } private function initMochiServices():void{ mochiservice = new MovieClip(); this.addChild(mochiservice); MochiServices.connect(Settings.mochiads_id, mochiservice, this.onConnectError); } public function showAds():void{ if (Settings.USE_GAMEJACKET){ this.initGameJacket(); } else { if (((Settings.USE_MOCHIADS) && (Settings.mochiads_id))){ this.initMochiAds(); } else { this.dispatchEvent(new ServiceEvent(ServiceEvent.AD_FINISHED)); }; }; this.ads_shown = true; } private function adFinished(_arg1:Event):void{ this.dispatchEvent(new ServiceEvent(ServiceEvent.AD_FINISHED)); } private function onConnectError(_arg1:String):void{ trace("no connection to mochi scores"); } private function initGameJacket():void{ this.game_jacket = new GameJacketAS3(); this.game_jacket.setVariables(LoaderInfo(this.root.loaderInfo)); this.game_jacket.addEventListener("GameJacketPass", this.adFinished); this.game_jacket.addEventListener("GameJacketFail", this.adFailed); } } }//package ru.zedarus.games.zedengine.services
Section 426
//SoundManager (ru.zedarus.games.zedengine.sound.SoundManager) package ru.zedarus.games.zedengine.sound { import flash.media.*; import flash.utils.*; import sounds.*; public class SoundManager { private static var music_toggled:Boolean; private static var sound_packs:Array = new Array(); private static var last_time_sound_played:Number = 0; protected static var EmbeddedXML:Class = SoundManager_EmbeddedXML; private static var sound_volume:Number; private static var music_volume:Number; public static var music_transform:SoundTransform; public static var music_channel:SoundChannel; private static var sound_toggled:Boolean; private static var data:XML; private static var assets_manager:AssetsManager; public static var current_music_id:String; public static var sound_transform:SoundTransform; public function SoundManager(_arg1:AssetsManager):void{ assets_manager = _arg1; sound_transform = new SoundTransform(Settings.SOUND_VOLUME, 0); music_transform = new SoundTransform(Settings.MUSIC_VOLUME, 0); sound_volume = Settings.SOUND_VOLUME; music_volume = Settings.MUSIC_VOLUME; sound_toggled = true; music_toggled = true; toggleSound(Settings.TOGGLE_SOUND); toggleMusic(Settings.TOGGLE_MUSIC); parseXML(); } public static function playMusicById(_arg1:String):void{ var _local2:Sound; var _local3:Class; switch (_arg1){ case "menu": _local3 = assets_manager.getAssetClass("musicMenu"); break; }; if (_local3){ _local2 = new (_local3); current_music_id = _arg1; music_channel = _local2.play(0, 9999, music_transform); }; } public static function setSoundVolume(_arg1:Number, _arg2:Boolean=false):void{ if (sound_toggled){ sound_transform.volume = _arg1; }; if (!_arg2){ sound_volume = _arg1; }; } public static function getMusicVolume():Number{ return (music_volume); } public static function getSoundVolume():Number{ return (sound_volume); } public static function getSoundToggle():Boolean{ return (sound_toggled); } public static function toggleSound(_arg1:Boolean):void{ if (_arg1){ sound_toggled = _arg1; setSoundVolume(sound_volume, true); } else { setSoundVolume(0, true); sound_toggled = _arg1; }; } public static function setMusicVolume(_arg1:Number, _arg2:Boolean=false):void{ if (music_toggled){ music_transform.volume = _arg1; if (music_channel){ music_channel.soundTransform = music_transform; }; }; if (!_arg2){ music_volume = _arg1; }; } private static function getSuperClassName(_arg1:Object):String{ var _local2:Class; if ((_arg1 is String)){ _local2 = (getDefinitionByName((_arg1 as String)) as Class); } else { _local2 = (getDefinitionByName(getQualifiedClassName(_arg1)) as Class); }; return (getQualifiedSuperclassName(_local2)); } public static function getMusicToggle():Boolean{ return (music_toggled); } public static function parseXML():void{ var _local1:XML; var _local2:SoundPack; data = XML(new EmbeddedXML()); for each (_local1 in data.ui_sounds.sound) { _local2 = new SoundPack(); _local2.for_class = _local1.attribute("for_class").toString(); _local2.event = _local1.event.toString(); _local2.sound_class = _local1.sound.toString(); sound_packs.push(_local2); }; for each (_local1 in data.simple_sounds.sound) { _local2 = new SoundPack(); _local2.for_class = _local1.attribute("id").toString(); _local2.event = "simple"; _local2.sound_class = _local1.sound.toString(); sound_packs.push(_local2); }; } public static function playSoundForEvent(_arg1:Object, _arg2:String, _arg3:Boolean=false):void{ var _local7:SoundPack; var _local4:String = (_arg3) ? getSuperClassName(_arg1) : getClassName(_arg1); var _local5:String = parseClassName(_local4); var _local6:Boolean; for each (_local7 in sound_packs) { if ((((_local7.for_class == _local5)) && ((_local7.event == _arg2)))){ playSoundByName(_local7.sound_class); _local6 = true; }; }; if (!_local6){ if (getSuperClassName(_local4) != "Object"){ playSoundForEvent(_local4, _arg2, true); }; }; } private static function getClassName(_arg1:Object):String{ var _local2:Class; if ((_arg1 is String)){ _local2 = (getDefinitionByName((_arg1 as String)) as Class); } else { _local2 = (getDefinitionByName(getQualifiedClassName(_arg1)) as Class); }; return (getQualifiedClassName(_local2)); } private static function parseClassName(_arg1:String):String{ return (_arg1.split("::")[1]); } public static function toggleMusic(_arg1:Boolean):void{ if (_arg1){ music_toggled = _arg1; setMusicVolume(music_volume, true); } else { setMusicVolume(0, true); music_toggled = _arg1; }; } public static function playSoundById(_arg1:String):void{ var _local2:SoundPack; for each (_local2 in sound_packs) { if ((((_local2.for_class == _arg1)) && ((_local2.event == "simple")))){ if (_arg1 == "figures_collision"){ if ((getTimer() - last_time_sound_played) > (0.5 * 1000)){ playSoundByName(_local2.sound_class); last_time_sound_played = getTimer(); }; } else { playSoundByName(_local2.sound_class); }; }; }; } public static function playSoundByName(_arg1:String):void{ var _local3:Sound; var _local2:Class = assets_manager.getAssetClass(_arg1); if (_local2){ _local3 = new (_local2); _local3.play(0, 0, sound_transform); }; } } }//package ru.zedarus.games.zedengine.sound
Section 427
//SoundManager_EmbeddedXML (ru.zedarus.games.zedengine.sound.SoundManager_EmbeddedXML) package ru.zedarus.games.zedengine.sound { import mx.core.*; public class SoundManager_EmbeddedXML extends ByteArrayAsset { } }//package ru.zedarus.games.zedengine.sound
Section 428
//SoundPack (ru.zedarus.games.zedengine.sound.SoundPack) package ru.zedarus.games.zedengine.sound { public class SoundPack { public var for_class:String; public var sound_class:String; public var event:String; public function SoundPack(_arg1:String=""):void{ } } }//package ru.zedarus.games.zedengine.sound
Section 429
//CompactFlag (ru.zedarus.games.zedengine.userinterface.flags.CompactFlag) package ru.zedarus.games.zedengine.userinterface.flags { import flash.events.*; import flash.display.*; import flash.text.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.userinterface.windows.options.flags.*; import ru.zedarus.games.zedengine.localization.*; public class CompactFlag extends VisualElement { public var flag:MovieClip; public var titleTF:TextField; protected var lang_id:String; public var clickzone:Sprite; protected var lang_name:String; public function CompactFlag():void{ if (this.clickzone){ this.clickzone.alpha = 0; this.clickzone.buttonMode = true; this.clickzone.useHandCursor = true; this.clickzone.addEventListener(MouseEvent.CLICK, this.sendMessage); this.clickzone.addEventListener(MouseEvent.ROLL_OVER, this.rollover); this.clickzone.addEventListener(MouseEvent.ROLL_OUT, this.rollout); }; if (this.titleTF){ this.titleTF.mouseEnabled = false; this.titleTF.autoSize = this.titleTF.getTextFormat().align; this.titleTF.wordWrap = false; this.titleTF.alpha = 0; }; } private function deactivate():void{ this.setStateToInactive(); } public function localize():void{ if (((this.titleTF) && (this.lang_name))){ this.titleTF.htmlText = Localization.getWord(this.lang_name); }; if (Localization.getCurrentLanguage() != this.lang_id){ this.deactivate(); } else { this.activate(); }; if (this.flag){ this.flag.current_flag.gotoAndStop(this.lang_id); }; } private function activate():void{ this.setStateToActive(); } private function sendMessage(_arg1:MouseEvent):void{ this.dispatchEvent(new OptionsFlagEvent(OptionsFlagEvent.CHANGE_LANG, this.lang_id)); } } }//package ru.zedarus.games.zedengine.userinterface.flags
Section 430
//CompactFlagCH (ru.zedarus.games.zedengine.userinterface.flags.CompactFlagCH) package ru.zedarus.games.zedengine.userinterface.flags { public class CompactFlagCH extends CompactFlag { public function CompactFlagCH():void{ this.lang_id = "ch"; this.lang_name = "compact_lang_ch"; } } }//package ru.zedarus.games.zedengine.userinterface.flags
Section 431
//CompactFlagDE (ru.zedarus.games.zedengine.userinterface.flags.CompactFlagDE) package ru.zedarus.games.zedengine.userinterface.flags { public class CompactFlagDE extends CompactFlag { public function CompactFlagDE():void{ this.lang_id = "de"; this.lang_name = "compact_lang_de"; } } }//package ru.zedarus.games.zedengine.userinterface.flags
Section 432
//CompactFlagEN (ru.zedarus.games.zedengine.userinterface.flags.CompactFlagEN) package ru.zedarus.games.zedengine.userinterface.flags { public class CompactFlagEN extends CompactFlag { public function CompactFlagEN():void{ this.lang_id = "en"; this.lang_name = "compact_lang_en"; } } }//package ru.zedarus.games.zedengine.userinterface.flags
Section 433
//CompactFlagES (ru.zedarus.games.zedengine.userinterface.flags.CompactFlagES) package ru.zedarus.games.zedengine.userinterface.flags { public class CompactFlagES extends CompactFlag { public function CompactFlagES():void{ this.lang_id = "es"; this.lang_name = "compact_lang_es"; } } }//package ru.zedarus.games.zedengine.userinterface.flags
Section 434
//CompactFlagFR (ru.zedarus.games.zedengine.userinterface.flags.CompactFlagFR) package ru.zedarus.games.zedengine.userinterface.flags { public class CompactFlagFR extends CompactFlag { public function CompactFlagFR():void{ this.lang_id = "fr"; this.lang_name = "compact_lang_fr"; } } }//package ru.zedarus.games.zedengine.userinterface.flags
Section 435
//CompactFlagIT (ru.zedarus.games.zedengine.userinterface.flags.CompactFlagIT) package ru.zedarus.games.zedengine.userinterface.flags { public class CompactFlagIT extends CompactFlag { public function CompactFlagIT():void{ this.lang_id = "it"; this.lang_name = "compact_lang_it"; } } }//package ru.zedarus.games.zedengine.userinterface.flags
Section 436
//CompactFlagJP (ru.zedarus.games.zedengine.userinterface.flags.CompactFlagJP) package ru.zedarus.games.zedengine.userinterface.flags { public class CompactFlagJP extends CompactFlag { public function CompactFlagJP():void{ this.lang_id = "jp"; this.lang_name = "compact_lang_jp"; } } }//package ru.zedarus.games.zedengine.userinterface.flags
Section 437
//CompactFlagRU (ru.zedarus.games.zedengine.userinterface.flags.CompactFlagRU) package ru.zedarus.games.zedengine.userinterface.flags { public class CompactFlagRU extends CompactFlag { public function CompactFlagRU():void{ this.lang_id = "ru"; this.lang_name = "compact_lang_ru"; } } }//package ru.zedarus.games.zedengine.userinterface.flags
Section 438
//CompactFlagsManager (ru.zedarus.games.zedengine.userinterface.flags.CompactFlagsManager) package ru.zedarus.games.zedengine.userinterface.flags { import ru.zedarus.games.zedengine.userinterface.windows.options.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.userinterface.windows.options.flags.*; public class CompactFlagsManager extends VisualElement { private var flags:Array; public function CompactFlagsManager():void{ var _local1:CompactFlag; flags = new Array(); super(); this.findAndInitFlags(); for each (_local1 in this.flags) { _local1.show(); _local1.addEventListener(OptionsFlagEvent.CHANGE_LANG, this.translateMessage); }; } private function translateMessage(_arg1:OptionsFlagEvent):void{ this.dispatchEvent(new OptionsEvent(OptionsEvent.CHANGE_LANG, _arg1.to_lang)); } private function findAndInitFlags():void{ var _local1:Number = 1; while (_local1 < this.numChildren) { if ((this.getChildAt(_local1) is CompactFlagEN)){ this.flags.push((this.getChildAt(_local1) as CompactFlagEN)); }; if ((this.getChildAt(_local1) is CompactFlagUS)){ this.flags.push((this.getChildAt(_local1) as CompactFlagUS)); }; if ((this.getChildAt(_local1) is CompactFlagRU)){ this.flags.push((this.getChildAt(_local1) as CompactFlagRU)); }; if ((this.getChildAt(_local1) is CompactFlagUA)){ this.flags.push((this.getChildAt(_local1) as CompactFlagUA)); }; if ((this.getChildAt(_local1) is CompactFlagIT)){ this.flags.push((this.getChildAt(_local1) as CompactFlagIT)); }; if ((this.getChildAt(_local1) is CompactFlagES)){ this.flags.push((this.getChildAt(_local1) as CompactFlagES)); }; if ((this.getChildAt(_local1) is CompactFlagDE)){ this.flags.push((this.getChildAt(_local1) as CompactFlagDE)); }; if ((this.getChildAt(_local1) is CompactFlagFR)){ this.flags.push((this.getChildAt(_local1) as CompactFlagFR)); }; if ((this.getChildAt(_local1) is CompactFlagCH)){ this.flags.push((this.getChildAt(_local1) as CompactFlagCH)); }; if ((this.getChildAt(_local1) is CompactFlagJP)){ this.flags.push((this.getChildAt(_local1) as CompactFlagJP)); }; _local1++; }; } public function localize():void{ var _local1:CompactFlag; for each (_local1 in this.flags) { _local1.localize(); }; } } }//package ru.zedarus.games.zedengine.userinterface.flags
Section 439
//CompactFlagUA (ru.zedarus.games.zedengine.userinterface.flags.CompactFlagUA) package ru.zedarus.games.zedengine.userinterface.flags { public class CompactFlagUA extends CompactFlag { public function CompactFlagUA():void{ this.lang_id = "ua"; this.lang_name = "compact_lang_ua"; } } }//package ru.zedarus.games.zedengine.userinterface.flags
Section 440
//CompactFlagUS (ru.zedarus.games.zedengine.userinterface.flags.CompactFlagUS) package ru.zedarus.games.zedengine.userinterface.flags { public class CompactFlagUS extends CompactFlag { public function CompactFlagUS():void{ this.lang_id = "us"; this.lang_name = "compact_lang_us"; } } }//package ru.zedarus.games.zedengine.userinterface.flags
Section 441
//SoundControl (ru.zedarus.games.zedengine.userinterface.soundcontrol.SoundControl) package ru.zedarus.games.zedengine.userinterface.soundcontrol { import ru.zedarus.games.zedengine.userinterface.windows.options.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.userinterface.windows.options.sliders.*; import ru.zedarus.games.zedengine.sound.*; public class SoundControl extends VisualElement { public var sound_volume:SoundControlSlider; public var sound_toggle:SoundControlElementSound; public var music_toggle:SoundControlElementMusic; public function SoundControl():void{ if (this.sound_toggle){ this.sound_toggle.addEventListener(SoundControlEvent.CHANGE, this.toggleSound); this.sound_toggle.show(); }; if (this.music_toggle){ this.music_toggle.addEventListener(SoundControlEvent.CHANGE, this.toggleMusic); this.music_toggle.show(); }; if (this.sound_volume){ this.sound_volume.addEventListener(OptionsSliderEvent.CHANGE, this.changeSoundVolume); this.sound_volume.addEventListener(OptionsSliderEvent.CHANGE, this.changeMusicVolume); this.sound_volume.show(); }; } private function toggleMusic(_arg1:SoundControlEvent):void{ this.dispatchEvent(new OptionsEvent(OptionsEvent.TOGGLE_MUSIC, _arg1.new_value)); } public function updateSoundState():void{ if (this.sound_toggle){ this.sound_toggle.value = SoundManager.getSoundToggle(); }; if (this.music_toggle){ this.music_toggle.value = SoundManager.getMusicToggle(); }; if (this.sound_volume){ this.sound_volume.value = SoundManager.getSoundVolume(); }; } private function changeSoundVolume(_arg1:OptionsSliderEvent):void{ this.dispatchEvent(new OptionsEvent(OptionsEvent.CHANGE_SOUND_VOLUME, _arg1.new_value)); } private function toggleSound(_arg1:SoundControlEvent):void{ this.dispatchEvent(new OptionsEvent(OptionsEvent.TOGGLE_SOUND, _arg1.new_value)); } private function changeMusicVolume(_arg1:OptionsSliderEvent):void{ this.dispatchEvent(new OptionsEvent(OptionsEvent.CHANGE_MUSIC_VOLUME, _arg1.new_value)); } } }//package ru.zedarus.games.zedengine.userinterface.soundcontrol
Section 442
//SoundControlElement (ru.zedarus.games.zedengine.userinterface.soundcontrol.SoundControlElement) package ru.zedarus.games.zedengine.userinterface.soundcontrol { import flash.events.*; import flash.display.*; import ru.zedarus.games.zedengine.visualelements.*; public class SoundControlElement extends VisualElement { protected var __value:Boolean;// = false public var clickzone:Sprite; public function SoundControlElement():void{ if (this.clickzone){ this.clickzone.alpha = 0; this.clickzone.buttonMode = true; this.clickzone.useHandCursor = true; this.clickzone.addEventListener(MouseEvent.CLICK, this.click); this.clickzone.addEventListener(MouseEvent.ROLL_OVER, this.rollover); this.clickzone.addEventListener(MouseEvent.ROLL_OUT, this.rollout); }; } public function get value():Boolean{ return (this.__value); } protected function update():void{ if (this.value){ this.setStateToActive(); this.gotoAndStop(2); } else { this.setStateToInactive(); this.gotoAndStop(1); }; } public function set value(_arg1:Boolean):void{ this.__value = _arg1; this.update(); } override public function click(_arg1:MouseEvent):void{ super.click(_arg1); if (this.value){ this.value = false; } else { this.value = true; }; this.update(); this.dispatchEvent(new SoundControlEvent(SoundControlEvent.CHANGE, this.value)); } } }//package ru.zedarus.games.zedengine.userinterface.soundcontrol
Section 443
//SoundControlElementMusic (ru.zedarus.games.zedengine.userinterface.soundcontrol.SoundControlElementMusic) package ru.zedarus.games.zedengine.userinterface.soundcontrol { public class SoundControlElementMusic extends SoundControlElement { public function SoundControlElementMusic():void{ this.value = Settings.TOGGLE_MUSIC; this.update(); } } }//package ru.zedarus.games.zedengine.userinterface.soundcontrol
Section 444
//SoundControlElementSound (ru.zedarus.games.zedengine.userinterface.soundcontrol.SoundControlElementSound) package ru.zedarus.games.zedengine.userinterface.soundcontrol { public class SoundControlElementSound extends SoundControlElement { public function SoundControlElementSound():void{ this.value = Settings.TOGGLE_SOUND; this.update(); } } }//package ru.zedarus.games.zedengine.userinterface.soundcontrol
Section 445
//SoundControlEvent (ru.zedarus.games.zedengine.userinterface.soundcontrol.SoundControlEvent) package ru.zedarus.games.zedengine.userinterface.soundcontrol { import flash.events.*; public class SoundControlEvent extends Event { public var new_value:Boolean; public static const CHANGE:String = "CHANGED"; public function SoundControlEvent(_arg1:String, _arg2:Boolean=false):void{ super(_arg1); this.new_value = _arg2; } } }//package ru.zedarus.games.zedengine.userinterface.soundcontrol
Section 446
//SoundControlSlider (ru.zedarus.games.zedengine.userinterface.soundcontrol.SoundControlSlider) package ru.zedarus.games.zedengine.userinterface.soundcontrol { import ru.zedarus.games.zedengine.userinterface.windows.options.sliders.*; public class SoundControlSlider extends OptionsSlider { public function SoundControlSlider():void{ this.value = Settings.SOUND_VOLUME; this.update(); } } }//package ru.zedarus.games.zedengine.userinterface.soundcontrol
Section 447
//Credits (ru.zedarus.games.zedengine.userinterface.windows.credits.Credits) package ru.zedarus.games.zedengine.userinterface.windows.credits { import flash.text.*; import ru.zedarus.games.zedengine.localization.*; import ru.zedarus.games.zedengine.userinterface.windows.*; public class Credits extends Window { private var content_text_ids:Array; private var content_text_fields:Array; public function Credits():void{ var _local1:TextField; content_text_fields = new Array(); content_text_ids = new Array(); super(); this.alpha = 0; var _local2:Number = 1; while (_local2 < this.numChildren) { if ((this.getChildAt(_local2) is TextField)){ if (this.getChildAt(_local2) != this.textLabel_title){ _local1 = (this.getChildAt(_local2) as TextField); _local1.wordWrap = _local1.multiline; _local1.autoSize = _local1.getTextFormat().align; this.content_text_ids.push(_local1.text); this.content_text_fields.push(_local1); }; }; _local2++; }; } override public function localize():void{ super.localize(); if (this.close_window_button){ this.close_window_button.localize(); }; var _local1:Number = 0; while (_local1 < this.content_text_fields.length) { this.content_text_fields[_local1].htmlText = Localization.getWord(this.content_text_ids[_local1]); _local1++; }; } } }//package ru.zedarus.games.zedengine.userinterface.windows.credits
Section 448
//Help (ru.zedarus.games.zedengine.userinterface.windows.help.Help) package ru.zedarus.games.zedengine.userinterface.windows.help { import flash.text.*; import ru.zedarus.games.zedengine.localization.*; import ru.zedarus.games.zedengine.userinterface.windows.*; public class Help extends Window { private var content_text_ids:Array; private var content_text_fields:Array; public function Help():void{ var _local1:TextField; content_text_fields = new Array(); content_text_ids = new Array(); super(); this.alpha = 0; var _local2:Number = 1; while (_local2 < this.numChildren) { if ((this.getChildAt(_local2) is TextField)){ if (this.getChildAt(_local2) != this.textLabel_title){ _local1 = (this.getChildAt(_local2) as TextField); _local1.wordWrap = _local1.multiline; _local1.autoSize = _local1.getTextFormat().align; this.content_text_ids.push(_local1.text); this.content_text_fields.push(_local1); }; }; _local2++; }; } override public function localize():void{ super.localize(); if (this.close_window_button){ this.close_window_button.localize(); }; var _local1:Number = 0; while (_local1 < this.content_text_fields.length) { this.content_text_fields[_local1].htmlText = Localization.getWord(this.content_text_ids[_local1]); _local1++; }; } } }//package ru.zedarus.games.zedengine.userinterface.windows.help
Section 449
//Highscores (ru.zedarus.games.zedengine.userinterface.windows.highscores.Highscores) package ru.zedarus.games.zedengine.userinterface.windows.highscores { import flash.events.*; import flash.display.*; import ru.zedarus.games.zedengine.userinterface.windows.levelselect.*; import flash.text.*; import mochi.*; import ru.zedarus.games.zedengine.localization.*; import ru.zedarus.games.zedengine.services.*; import ru.zedarus.games.zedengine.userinterface.windows.*; public class Highscores extends Window { public var level_38:LevelSelectItem; public var panel:MovieClip; public var level_35:LevelSelectItem; public var level_31:LevelSelectItem; public var level_40:LevelSelectItem; public var level_41:LevelSelectItem; public var level_39:LevelSelectItem; public var level_43:LevelSelectItem; public var level_44:LevelSelectItem; public var level_45:LevelSelectItem; public var level_46:LevelSelectItem; public var level_47:LevelSelectItem; public var level_48:LevelSelectItem; public var level_42:LevelSelectItem; public var level_49:LevelSelectItem; private var mochi_board:MovieClip; public var level_1:LevelSelectItem; public var level_2:LevelSelectItem; public var level_3:LevelSelectItem; public var level_4:LevelSelectItem; public var level_5:LevelSelectItem; public var level_6:LevelSelectItem; public var level_7:LevelSelectItem; public var level_8:LevelSelectItem; public var level_9:LevelSelectItem; private var content_text_fields:Array; public var mochi_error:HighscoresMochiError; public var level_50:LevelSelectItem; private var levels:Array; private var content_text_ids:Array; public var level_10:LevelSelectItem; public var level_11:LevelSelectItem; public var level_12:LevelSelectItem; public var level_13:LevelSelectItem; public var mochi_loading:HighscoresMochiLoading; public var level_16:LevelSelectItem; public var level_17:LevelSelectItem; public var level_18:LevelSelectItem; public var level_14:LevelSelectItem; public var level_15:LevelSelectItem; public var level_19:LevelSelectItem; public var level_20:LevelSelectItem; public var level_21:LevelSelectItem; public var level_22:LevelSelectItem; public var level_23:LevelSelectItem; public var level_24:LevelSelectItem; public var level_26:LevelSelectItem; public var level_27:LevelSelectItem; public var level_28:LevelSelectItem; public var level_29:LevelSelectItem; public var level_25:LevelSelectItem; public var level_30:LevelSelectItem; public var general_scores_button:HighscoresGeneralButton; public var level_32:LevelSelectItem; public var level_33:LevelSelectItem; public var level_34:LevelSelectItem; public var level_36:LevelSelectItem; public var level_37:LevelSelectItem; public function Highscores():void{ var _local1:TextField; var _local2:LevelSelectItem; content_text_fields = new Array(); content_text_ids = new Array(); levels = new Array(); super(); this.alpha = 0; if (this.general_scores_button){ this.general_scores_button.addEventListener(LevelSelectEvent.SHOW_LEVEL, this.showLeaderboard); }; if (this.mochi_loading){ this.mochi_loading.addEventListener(Event.CLOSE, this.mochiClose); }; if (this.mochi_error){ this.mochi_error.addEventListener(Event.CLOSE, this.mochiClose); }; var _local3:Number = 1; while (_local3 < this.numChildren) { if ((this.getChildAt(_local3) is TextField)){ if (this.getChildAt(_local3) != this.textLabel_title){ _local1 = (this.getChildAt(_local3) as TextField); _local1.wordWrap = _local1.multiline; _local1.autoSize = _local1.getTextFormat().align; this.content_text_ids.push(_local1.text); this.content_text_fields.push(_local1); }; } else { if ((this.getChildAt(_local3) is LevelSelectItem)){ _local2 = (this.getChildAt(_local3) as LevelSelectItem); _local2.addEventListener(LevelSelectEvent.SHOW_LEVEL, this.showLeaderboard); this.levels.push(_local2); }; }; _local3++; }; if (Settings.MULTI_SCORES){ this.showLevels(); } else { if (this.panel){ this.panel.visible = false; }; if (this.close_window_button){ this.close_window_button.hide(); }; if (this.textLabel_title){ this.textLabel_title.visible = false; }; }; } override public function localize():void{ var _local2:LevelSelectItem; super.localize(); if (this.close_window_button){ this.close_window_button.localize(); }; var _local1:Number = 0; while (_local1 < this.content_text_fields.length) { this.content_text_fields[_local1].htmlText = Localization.getWord(this.content_text_ids[_local1]); _local1++; }; for each (_local2 in this.levels) { _local2.localize(); }; if (this.mochi_loading){ this.mochi_loading.localize(); }; if (this.mochi_error){ this.mochi_error.localize(); }; } private function showMochiBoard(_arg1:Number):void{ var _local2:Boolean; if (this.mochi_error){ this.mochi_error.visible = false; }; if (this.mochi_loading){ this.mochi_loading.show(); }; if (this.mochi_loading){ _local2 = false; }; this.mochi_board = Services.mochiservice; if (!this.contains(this.mochi_board)){ this.addChild(this.mochi_board); }; MochiScores.showLeaderboard({preloaderDisplay:_local2, boardID:Settings.LEADERBOARDS_IDS[_arg1], onClose:this.mochiClose, onDisplay:this.mochiShowed, onError:this.mochiError}); } private function showLeaderboard(_arg1:LevelSelectEvent):void{ trace(("Show leaderboard for level: " + _arg1.level_id)); this.showMochiBoard(_arg1.level_id); } override public function hide():void{ super.hide(); if (Settings.USE_MOCHISCORES){ MochiScores.closeLeaderboard(); }; } private function mochiClose(... _args):void{ if (Settings.MULTI_SCORES){ if (this.mochi_loading){ this.mochi_loading.hide(); }; } else { if (this.mochi_loading){ this.mochi_loading.hide(); }; this.close(null); }; } private function mochiError():void{ if (this.mochi_error){ this.mochi_error.show(); }; } private function mochiShowed():void{ } private function showLevels():void{ var _local1:LevelSelectItem; for each (_local1 in this.levels) { _local1.show(); _local1.activate(); _local1.setComplitionStatus(false); }; if (this.general_scores_button){ this.general_scores_button.show(); }; } override public function show():void{ super.show(); if (!Settings.MULTI_SCORES){ if (Settings.USE_MOCHISCORES){ this.showMochiBoard(0); }; }; } } }//package ru.zedarus.games.zedengine.userinterface.windows.highscores
Section 450
//HighscoresGeneralButton (ru.zedarus.games.zedengine.userinterface.windows.highscores.HighscoresGeneralButton) package ru.zedarus.games.zedengine.userinterface.windows.highscores { import flash.events.*; import ru.zedarus.games.zedengine.userinterface.windows.levelselect.*; import flash.text.*; import ru.zedarus.games.zedengine.localization.*; public class HighscoresGeneralButton extends LevelSelectItem { private var subtitle_id:String; private var title_id:String; public var subtitleTF:TextField; public function HighscoresGeneralButton():void{ if (this.clickzone){ this.clickzone.alpha = 0; this.clickzone.buttonMode = true; this.clickzone.useHandCursor = true; this.clickzone.addEventListener(MouseEvent.CLICK, this.sendMessage); this.clickzone.addEventListener(MouseEvent.ROLL_OVER, this.rollover); this.clickzone.addEventListener(MouseEvent.ROLL_OUT, this.rollout); }; if (this.subtitleTF){ this.subtitle_id = this.subtitleTF.text; this.subtitleTF.mouseEnabled = false; this.subtitleTF.autoSize = this.subtitleTF.getTextFormat().align; this.subtitleTF.wordWrap = this.subtitleTF.multiline; }; if (this.icon){ this.title_id = this.icon.pack.titleTF.text; this.icon.pack.titleTF.mouseEnabled = false; this.icon.pack.titleTF.autoSize = this.icon.pack.titleTF.getTextFormat().align; this.icon.pack.titleTF.wordWrap = this.icon.pack.titleTF.multiline; }; this.localize(); this.id = 0; } override public function localize():void{ if (this.icon.pack.titleTF){ this.icon.pack.titleTF.htmlText = Localization.getWord(this.title_id); }; if (this.subtitleTF){ this.subtitleTF.htmlText = Localization.getWord(this.subtitle_id); }; } } }//package ru.zedarus.games.zedengine.userinterface.windows.highscores
Section 451
//HighscoresMochiError (ru.zedarus.games.zedengine.userinterface.windows.highscores.HighscoresMochiError) package ru.zedarus.games.zedengine.userinterface.windows.highscores { import flash.events.*; import flash.display.*; import flash.text.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.localization.*; import ru.zedarus.games.zedengine.services.*; public class HighscoresMochiError extends VisualElement { private var content_text_fields:Array; public var close_window_button:MovieClip; private var content_text_ids:Array; public function HighscoresMochiError():void{ var _local1:TextField; content_text_fields = new Array(); content_text_ids = new Array(); super(); this.alpha = 0; if (this.close_window_button){ this.close_window_button.buttonMode = true; this.close_window_button.useHandCursor = true; this.close_window_button.addEventListener(MouseEvent.CLICK, this.close); }; var _local2:Number = 1; while (_local2 < this.numChildren) { if ((this.getChildAt(_local2) is TextField)){ _local1 = (this.getChildAt(_local2) as TextField); _local1.wordWrap = _local1.multiline; _local1.autoSize = _local1.getTextFormat().align; this.content_text_ids.push(_local1.text); this.content_text_fields.push(_local1); }; _local2++; }; } public function localize():void{ var _local1:Number = 0; while (_local1 < this.content_text_fields.length) { this.content_text_fields[_local1].htmlText = Localization.getWord(this.content_text_ids[_local1]); _local1++; }; } } }//package ru.zedarus.games.zedengine.userinterface.windows.highscores
Section 452
//HighscoresMochiLoading (ru.zedarus.games.zedengine.userinterface.windows.highscores.HighscoresMochiLoading) package ru.zedarus.games.zedengine.userinterface.windows.highscores { import flash.events.*; import flash.display.*; import flash.text.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.localization.*; import ru.zedarus.games.zedengine.services.*; public class HighscoresMochiLoading extends VisualElement { private var content_text_fields:Array; public var close_window_button:MovieClip; private var content_text_ids:Array; public function HighscoresMochiLoading():void{ var _local1:TextField; content_text_fields = new Array(); content_text_ids = new Array(); super(); this.alpha = 0; if (this.close_window_button){ this.close_window_button.buttonMode = true; this.close_window_button.useHandCursor = true; this.close_window_button.addEventListener(MouseEvent.CLICK, this.close); }; var _local2:Number = 1; while (_local2 < this.numChildren) { if ((this.getChildAt(_local2) is TextField)){ _local1 = (this.getChildAt(_local2) as TextField); _local1.wordWrap = _local1.multiline; _local1.autoSize = _local1.getTextFormat().align; this.content_text_ids.push(_local1.text); this.content_text_fields.push(_local1); }; _local2++; }; } public function localize():void{ var _local1:Number = 0; while (_local1 < this.content_text_fields.length) { this.content_text_fields[_local1].htmlText = Localization.getWord(this.content_text_ids[_local1]); _local1++; }; } } }//package ru.zedarus.games.zedengine.userinterface.windows.highscores
Section 453
//LevelSelect (ru.zedarus.games.zedengine.userinterface.windows.levelselect.LevelSelect) package ru.zedarus.games.zedengine.userinterface.windows.levelselect { import flash.text.*; import ru.zedarus.games.zedengine.screens.*; import ru.zedarus.games.zedengine.localization.*; import ru.zedarus.games.zedengine.game.*; import ru.zedarus.games.zedengine.userinterface.windows.*; public class LevelSelect extends Window { public var level_38:LevelSelectItem; public var level_39:LevelSelectItem; public var level_35:LevelSelectItem; public var level_40:LevelSelectItem; public var level_41:LevelSelectItem; public var level_42:LevelSelectItem; public var level_43:LevelSelectItem; public var level_44:LevelSelectItem; public var level_45:LevelSelectItem; public var level_46:LevelSelectItem; public var level_47:LevelSelectItem; public var level_48:LevelSelectItem; public var level_49:LevelSelectItem; public var activation_block:LevelSelectActivationBlock; public var level_1:LevelSelectItem; public var level_2:LevelSelectItem; public var level_3:LevelSelectItem; public var level_4:LevelSelectItem; public var level_5:LevelSelectItem; public var level_6:LevelSelectItem; public var level_7:LevelSelectItem; public var level_8:LevelSelectItem; public var level_9:LevelSelectItem; private var content_text_fields:Array; public var level_50:LevelSelectItem; private var levels:Array; private var content_text_ids:Array; public var level_10:LevelSelectItem; public var level_11:LevelSelectItem; public var level_12:LevelSelectItem; public var level_13:LevelSelectItem; public var level_14:LevelSelectItem; public var level_15:LevelSelectItem; public var level_16:LevelSelectItem; public var level_17:LevelSelectItem; public var level_18:LevelSelectItem; public var level_19:LevelSelectItem; public var walkt:Walkthrough; public var level_21:LevelSelectItem; public var level_22:LevelSelectItem; public var level_23:LevelSelectItem; public var level_24:LevelSelectItem; public var level_26:LevelSelectItem; public var level_20:LevelSelectItem; public var level_28:LevelSelectItem; public var level_29:LevelSelectItem; public var level_25:LevelSelectItem; public var level_27:LevelSelectItem; public var level_30:LevelSelectItem; public var level_31:LevelSelectItem; public var level_32:LevelSelectItem; public var level_33:LevelSelectItem; public var level_34:LevelSelectItem; public var level_36:LevelSelectItem; public var level_37:LevelSelectItem; public function LevelSelect():void{ var _local1:TextField; var _local2:LevelSelectItem; content_text_fields = new Array(); content_text_ids = new Array(); levels = new Array(); super(); this.alpha = 0; if (this.activation_block){ this.activation_block.addEventListener(LevelSelectEvent.UNBLOCK_LEVEL, this.activateLevelByCode); }; var _local3:Number = 1; while (_local3 < this.numChildren) { if ((this.getChildAt(_local3) is TextField)){ if (this.getChildAt(_local3) != this.textLabel_title){ _local1 = (this.getChildAt(_local3) as TextField); _local1.wordWrap = _local1.multiline; _local1.autoSize = _local1.getTextFormat().align; this.content_text_ids.push(_local1.text); this.content_text_fields.push(_local1); }; } else { if ((this.getChildAt(_local3) is LevelSelectItem)){ _local2 = (this.getChildAt(_local3) as LevelSelectItem); this.levels.push(_local2); }; }; _local3++; }; this.updateLevelsState(); } override public function localize():void{ var _local2:LevelSelectItem; super.localize(); if (this.close_window_button){ this.close_window_button.localize(); }; if (this.activation_block){ this.activation_block.localize(); }; var _local1:Number = 0; while (_local1 < this.content_text_fields.length) { this.content_text_fields[_local1].htmlText = Localization.getWord(this.content_text_ids[_local1]); _local1++; }; for each (_local2 in this.levels) { _local2.localize(); }; } private function activateLevelByCode(_arg1:LevelSelectEvent):void{ this.dispatchEvent(new LevelSelectEvent(_arg1.type, 0, _arg1.level_code)); } private function showLevels():void{ var _local1:LevelSelectItem; for each (_local1 in this.levels) { _local1.setComplitionStatus(GameSessionData.isLevelCompleted(_local1.id)); _local1.show(); }; } public function updateLevelsState(_arg1:Boolean=false, _arg2:Boolean=false):void{ var _local3:LevelSelectItem; for each (_local3 in this.levels) { if (GameSessionData.isLevelUnblocked(_local3.id)){ _local3.activate(); _local3.addEventListener(LevelSelectEvent.SHOW_LEVEL, this.selectLevel); } else { _local3.deactivate(); }; }; if (_arg1){ if (!_arg2){ this.activation_block.setResponseText("error"); this.stage.focus = null; } else { this.activation_block.setResponseText("success"); this.stage.focus = null; }; }; } private function selectLevel(_arg1:LevelSelectEvent):void{ this.dispatchEvent(new LevelSelectEvent(_arg1.type, _arg1.level_id)); } override public function show():void{ super.show(); if (this.activation_block){ this.activation_block.show(); }; this.showLevels(); this.localize(); } } }//package ru.zedarus.games.zedengine.userinterface.windows.levelselect
Section 454
//LevelSelectActivateButton (ru.zedarus.games.zedengine.userinterface.windows.levelselect.LevelSelectActivateButton) package ru.zedarus.games.zedengine.userinterface.windows.levelselect { import flash.events.*; import flash.display.*; import flash.text.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.localization.*; public class LevelSelectActivateButton extends VisualElement { public var body:MovieClip; public var clickzone:Sprite; public var titleTF:TextField; public function LevelSelectActivateButton():void{ this.mouseEnabled = false; if (this.clickzone){ this.clickzone.alpha = 0; this.clickzone.buttonMode = true; this.clickzone.useHandCursor = true; this.clickzone.addEventListener(MouseEvent.CLICK, this.click); this.clickzone.addEventListener(MouseEvent.ROLL_OVER, this.rollover); this.clickzone.addEventListener(MouseEvent.ROLL_OUT, this.rollout); }; if (this.titleTF){ this.titleTF.mouseEnabled = false; this.titleTF.autoSize = this.titleTF.getTextFormat().align; this.titleTF.wordWrap = this.titleTF.multiline; }; } public function localize():void{ if (this.titleTF){ this.titleTF.htmlText = Localization.getWord("levelselect_activation_button"); }; if (((this.body) && (this.titleTF))){ if (this.titleTF.getTextFormat().align == "left"){ this.body.width = (this.titleTF.width + (this.titleTF.x * 2)); }; if (this.titleTF.getTextFormat().align == "center"){ this.body.x = this.titleTF.x; this.body.width = this.titleTF.width; }; }; if (this.clickzone){ this.clickzone.x = this.body.x; this.clickzone.width = this.body.width; }; } } }//package ru.zedarus.games.zedengine.userinterface.windows.levelselect
Section 455
//LevelSelectActivationBlock (ru.zedarus.games.zedengine.userinterface.windows.levelselect.LevelSelectActivationBlock) package ru.zedarus.games.zedengine.userinterface.windows.levelselect { import flash.events.*; import flash.display.*; import flash.text.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.localization.*; public class LevelSelectActivationBlock extends VisualElement { private var current_code_message:String;// = "levelselect_activation_init" private var content_text_fields:Array; public var unblockTF:TextField; public var codeField:MovieClip; public var activate_button:LevelSelectActivateButton; public var codeTF:TextField; private var space_bwn_field_n_button:Number; private var space_bwn_code_n_button:Number; private var content_text_ids:Array; private var space_bwn_text_n_button:Number; public function LevelSelectActivationBlock():void{ var _local1:TextField; var _local2:LevelSelectItem; content_text_fields = new Array(); content_text_ids = new Array(); super(); if (this.activate_button){ this.activate_button.setStateToActive(); this.activate_button.show(); this.activate_button.addEventListener(MouseEvent.CLICK, this.activateLevelByCode); }; if (this.codeTF){ this.codeTF.addEventListener(KeyboardEvent.KEY_DOWN, this.codeKeyHit); this.codeTF.addEventListener(FocusEvent.FOCUS_IN, this.codeFocus); }; if (((this.activate_button) && (this.codeTF))){ this.space_bwn_code_n_button = (this.codeTF.x - this.activate_button.x); }; if (((this.activate_button) && (this.codeField))){ this.space_bwn_field_n_button = (this.codeField.x - this.activate_button.x); }; if (((this.activate_button) && (this.unblockTF))){ this.space_bwn_text_n_button = (this.unblockTF.x - this.activate_button.x); }; var _local3:Number = 0; while (_local3 < this.numChildren) { if ((this.getChildAt(_local3) is TextField)){ if (this.getChildAt(_local3) != this.codeTF){ _local1 = (this.getChildAt(_local3) as TextField); _local1.wordWrap = _local1.multiline; _local1.autoSize = _local1.getTextFormat().align; this.content_text_ids.push(_local1.text); this.content_text_fields.push(_local1); }; }; _local3++; }; } private function codeKeyHit(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == 13){ this.activateLevelByCode(null); }; } public function localize():void{ if (this.codeTF){ this.codeTF.htmlText = Localization.getWord(this.current_code_message); }; if (this.activate_button){ this.activate_button.localize(); }; var _local1:Number = 0; while (_local1 < this.content_text_fields.length) { this.content_text_fields[_local1].htmlText = Localization.getWord(this.content_text_ids[_local1]); _local1++; }; if (Settings.VISUAL_LEVEL_ACTIVATION_BLOCK_ALIGN == "right"){ if (this.activate_button){ this.activate_button.x = -(this.activate_button.width); }; if (this.codeTF){ this.codeTF.x = (this.activate_button.x + this.space_bwn_code_n_button); }; if (this.codeField){ this.codeField.x = (this.activate_button.x + this.space_bwn_field_n_button); }; if (this.unblockTF){ this.unblockTF.x = (this.activate_button.x + this.space_bwn_text_n_button); }; } else { if (Settings.VISUAL_LEVEL_ACTIVATION_BLOCK_ALIGN == "left"){ if (this.unblockTF){ this.unblockTF.x = 0; }; if (this.activate_button){ this.activate_button.x = (this.unblockTF.x - this.space_bwn_text_n_button); }; if (this.codeTF){ this.codeTF.x = (this.activate_button.x + this.space_bwn_code_n_button); }; if (this.codeField){ this.codeField.x = (this.activate_button.x + this.space_bwn_field_n_button); }; }; }; } public function setResponseText(_arg1:String):void{ if (_arg1 == "error"){ _arg1 = "levelselect_activation_error"; }; if (_arg1 == "success"){ _arg1 = "levelselect_activation_success"; }; this.codeTF.htmlText = Localization.getWord(_arg1); this.current_code_message = _arg1; } private function activateLevelByCode(_arg1:MouseEvent):void{ this.dispatchEvent(new LevelSelectEvent(LevelSelectEvent.UNBLOCK_LEVEL, 0, this.codeTF.text)); } private function codeFocus(_arg1:FocusEvent):void{ this.codeTF.text = ""; } } }//package ru.zedarus.games.zedengine.userinterface.windows.levelselect
Section 456
//LevelSelectEvent (ru.zedarus.games.zedengine.userinterface.windows.levelselect.LevelSelectEvent) package ru.zedarus.games.zedengine.userinterface.windows.levelselect { import flash.events.*; public class LevelSelectEvent extends Event { public var level_code:String; public var level_id:Number; public static const UNBLOCK_LEVEL:String = "UNBLOCK_LEVEL"; public static const SHOW_LEVEL:String = "SHOW_LEVEL"; public function LevelSelectEvent(_arg1:String, _arg2:Number=0, _arg3:String=""):void{ super(_arg1); this.level_id = _arg2; this.level_code = _arg3; } } }//package ru.zedarus.games.zedengine.userinterface.windows.levelselect
Section 457
//LevelSelectItem (ru.zedarus.games.zedengine.userinterface.windows.levelselect.LevelSelectItem) package ru.zedarus.games.zedengine.userinterface.windows.levelselect { import flash.events.*; import flash.display.*; import flash.text.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.localization.*; public class LevelSelectItem extends VisualElement { public var clickzone:Sprite; public var titleTF:TextField; public var gap:Sprite; public var icon:MovieClip; public var id:Number; public function LevelSelectItem():void{ if (this.clickzone){ this.clickzone.alpha = 0; this.clickzone.buttonMode = true; this.clickzone.useHandCursor = true; this.clickzone.addEventListener(MouseEvent.CLICK, this.sendMessage); this.clickzone.addEventListener(MouseEvent.ROLL_OVER, this.rollover); this.clickzone.addEventListener(MouseEvent.ROLL_OUT, this.rollout); }; if (this.titleTF){ this.titleTF.mouseEnabled = false; this.titleTF.autoSize = this.titleTF.getTextFormat().align; this.titleTF.wordWrap = this.titleTF.multiline; }; this.id = Number(this.name.split("_")[1]); if (this.icon){ this.icon.pack.gotoAndStop((this.id + 1)); }; } public function setComplitionStatus(_arg1:Boolean):void{ if (this.gap){ this.gap.visible = _arg1; }; } public function localize():void{ if (((this.titleTF) && (this.id))){ this.titleTF.htmlText = Localization.getWord(("levelselect_leveltitle_" + this.id)); }; } public function deactivate():void{ this.setStateToInactive(); this.clickzone.visible = false; } public function activate():void{ this.setStateToActive(); this.clickzone.visible = true; } protected function sendMessage(_arg1:MouseEvent):void{ this.dispatchEvent(new LevelSelectEvent(LevelSelectEvent.SHOW_LEVEL, this.id)); } } }//package ru.zedarus.games.zedengine.userinterface.windows.levelselect
Section 458
//LoadGame (ru.zedarus.games.zedengine.userinterface.windows.loadgame.LoadGame) package ru.zedarus.games.zedengine.userinterface.windows.loadgame { import flash.text.*; import ru.zedarus.games.zedengine.localization.*; import ru.zedarus.games.zedengine.game.*; import ru.zedarus.games.zedengine.userinterface.windows.*; public class LoadGame extends Window { public var slot_10:LoadGameItem; public var slot_11:LoadGameItem; public var slot_13:LoadGameItem; public var slot_17:LoadGameItem; public var slot_14:LoadGameItem; public var slot_16:LoadGameItem; public var slot_12:LoadGameItem; public var slot_15:LoadGameItem; public var slot_18:LoadGameItem; public var slot_19:LoadGameItem; public var slot_20:LoadGameItem; public var slot_21:LoadGameItem; public var slot_22:LoadGameItem; public var slot_23:LoadGameItem; public var slot_24:LoadGameItem; public var slot_25:LoadGameItem; public var slot_26:LoadGameItem; public var slot_27:LoadGameItem; public var slot_28:LoadGameItem; public var slot_29:LoadGameItem; public var slot_1:LoadGameItem; public var slot_2:LoadGameItem; public var slot_3:LoadGameItem; public var slot_4:LoadGameItem; public var slot_5:LoadGameItem; private var slots:Array; public var slot_7:LoadGameItem; public var slot_8:LoadGameItem; public var slot_9:LoadGameItem; public var slot_6:LoadGameItem; public var slot_33:LoadGameItem; public var slot_35:LoadGameItem; private var content_text_fields:Array; public var slot_32:LoadGameItem; public var slot_34:LoadGameItem; public var slot_36:LoadGameItem; public var slot_30:LoadGameItem; public var slot_37:LoadGameItem; public var slot_38:LoadGameItem; public var slot_39:LoadGameItem; public var slot_31:LoadGameItem; public var slot_40:LoadGameItem; public var slot_41:LoadGameItem; public var slot_42:LoadGameItem; public var slot_44:LoadGameItem; public var slot_46:LoadGameItem; public var slot_48:LoadGameItem; public var slot_43:LoadGameItem; public var slot_45:LoadGameItem; public var slot_47:LoadGameItem; public var slot_49:LoadGameItem; public var slot_50:LoadGameItem; private var content_text_ids:Array; public function LoadGame():void{ var _local1:TextField; var _local2:LoadGameItem; content_text_fields = new Array(); content_text_ids = new Array(); slots = new Array(); super(); this.alpha = 0; var _local3:Number = 1; while (_local3 < this.numChildren) { if ((this.getChildAt(_local3) is TextField)){ if (this.getChildAt(_local3) != this.textLabel_title){ _local1 = (this.getChildAt(_local3) as TextField); _local1.wordWrap = _local1.multiline; _local1.autoSize = _local1.getTextFormat().align; this.content_text_ids.push(_local1.text); this.content_text_fields.push(_local1); }; } else { if ((this.getChildAt(_local3) is LoadGameItem)){ _local2 = (this.getChildAt(_local3) as LoadGameItem); _local2.addEventListener(LoadGameEvent.LOAD_GAME, this.selectSlot); this.slots.push(_local2); }; }; _local3++; }; this.showSlots(); this.updateSlotsState(); } public function updateSlotsState():void{ var _local1:LoadGameItem; for each (_local1 in this.slots) { if (GameSessionData.isSaveGameSlotExists(_local1.id)){ _local1.activate(GameSessionData.getSaveGameDate(_local1.id)); } else { _local1.deactivate(); }; }; } override public function localize():void{ var _local2:LoadGameItem; super.localize(); if (this.close_window_button){ this.close_window_button.localize(); }; var _local1:Number = 0; while (_local1 < this.content_text_fields.length) { this.content_text_fields[_local1].htmlText = Localization.getWord(this.content_text_ids[_local1]); _local1++; }; for each (_local2 in this.slots) { _local2.localize(); }; } private function selectSlot(_arg1:LoadGameEvent):void{ this.dispatchEvent(new LoadGameEvent(_arg1.type, _arg1.slot_id)); } private function showSlots():void{ var _local1:LoadGameItem; for each (_local1 in this.slots) { _local1.show(); }; } } }//package ru.zedarus.games.zedengine.userinterface.windows.loadgame
Section 459
//LoadGameEvent (ru.zedarus.games.zedengine.userinterface.windows.loadgame.LoadGameEvent) package ru.zedarus.games.zedengine.userinterface.windows.loadgame { import flash.events.*; public class LoadGameEvent extends Event { public var slot_id:Number; public static const LOAD_GAME:String = "LOAD_GAME"; public function LoadGameEvent(_arg1:String, _arg2:Number=0):void{ super(_arg1); this.slot_id = _arg2; } } }//package ru.zedarus.games.zedengine.userinterface.windows.loadgame
Section 460
//LoadGameItem (ru.zedarus.games.zedengine.userinterface.windows.loadgame.LoadGameItem) package ru.zedarus.games.zedengine.userinterface.windows.loadgame { import flash.events.*; import flash.display.*; import flash.text.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.localization.*; public class LoadGameItem extends VisualElement { public var dateTF:TextField; public var clickzone:Sprite; public var titleTF:TextField; private var state_word:String; public var icon:MovieClip; public var id:Number; public function LoadGameItem():void{ if (this.clickzone){ this.clickzone.alpha = 0; this.clickzone.buttonMode = true; this.clickzone.useHandCursor = true; this.clickzone.addEventListener(MouseEvent.CLICK, this.sendMessage); this.clickzone.addEventListener(MouseEvent.ROLL_OVER, this.rollover); this.clickzone.addEventListener(MouseEvent.ROLL_OUT, this.rollout); }; if (this.titleTF){ this.titleTF.mouseEnabled = false; this.titleTF.autoSize = this.titleTF.getTextFormat().align; this.titleTF.wordWrap = this.titleTF.multiline; }; if (this.dateTF){ this.dateTF.mouseEnabled = false; this.dateTF.autoSize = this.dateTF.getTextFormat().align; this.dateTF.wordWrap = this.dateTF.multiline; }; this.id = Number(this.name.split("_")[1]); this.icon.pack.gotoAndStop((this.id + 1)); this.state_word = "loadgame_slot_empty"; } public function localize():void{ if (((this.titleTF) && (this.id))){ this.titleTF.htmlText = Localization.getWord(this.state_word); }; if (((this.dateTF) && (!(this.active)))){ this.dateTF.htmlText = Localization.getWord("loadgame_date"); }; } public function deactivate():void{ this.setStateToInactive(); this.state_word = "loadgame_slot_empty"; this.clickzone.visible = false; this.localize(); } public function activate(_arg1:String):void{ this.setStateToActive(); this.state_word = ("loadgame_slot_" + this.id); if (this.dateTF){ this.dateTF.htmlText = _arg1; }; this.clickzone.visible = true; this.localize(); } private function sendMessage(_arg1:MouseEvent):void{ this.dispatchEvent(new LoadGameEvent(LoadGameEvent.LOAD_GAME, this.id)); } } }//package ru.zedarus.games.zedengine.userinterface.windows.loadgame
Section 461
//CreditsButton (ru.zedarus.games.zedengine.userinterface.windows.menu.buttons.CreditsButton) package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons { import flash.events.*; import ru.zedarus.games.zedengine.userinterface.windows.menu.*; public class CreditsButton extends MainMenuButton { public function CreditsButton():void{ this.word_id = "menu_credits"; } override public function click(_arg1:MouseEvent):void{ super.click(_arg1); } } }//package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons
Section 462
//HelpButton (ru.zedarus.games.zedengine.userinterface.windows.menu.buttons.HelpButton) package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons { import flash.events.*; import ru.zedarus.games.zedengine.userinterface.windows.menu.*; public class HelpButton extends MainMenuButton { public function HelpButton():void{ this.word_id = "menu_help"; } override public function click(_arg1:MouseEvent):void{ super.click(_arg1); } } }//package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons
Section 463
//HighscoresButton (ru.zedarus.games.zedengine.userinterface.windows.menu.buttons.HighscoresButton) package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons { import flash.events.*; import ru.zedarus.games.zedengine.userinterface.windows.menu.*; public class HighscoresButton extends MainMenuButton { public function HighscoresButton():void{ this.word_id = "menu_highscores"; } override public function click(_arg1:MouseEvent):void{ super.click(_arg1); } } }//package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons
Section 464
//LoadGameButton (ru.zedarus.games.zedengine.userinterface.windows.menu.buttons.LoadGameButton) package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons { import flash.events.*; import ru.zedarus.games.zedengine.userinterface.windows.menu.*; public class LoadGameButton extends MainMenuButton { public function LoadGameButton():void{ this.word_id = "menu_load_game"; } override public function click(_arg1:MouseEvent):void{ super.click(_arg1); } } }//package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons
Section 465
//MoreGamesButton (ru.zedarus.games.zedengine.userinterface.windows.menu.buttons.MoreGamesButton) package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons { import flash.events.*; import ru.zedarus.games.zedengine.userinterface.windows.menu.*; import flash.net.*; public class MoreGamesButton extends MainMenuButton { public function MoreGamesButton():void{ this.word_id = "menu_more_games"; } override public function click(_arg1:MouseEvent):void{ super.click(_arg1); if (Settings.MORE_GAMES_LINK){ navigateToURL(new URLRequest(Settings.MORE_GAMES_LINK), "_blank"); }; } } }//package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons
Section 466
//NewGameButton (ru.zedarus.games.zedengine.userinterface.windows.menu.buttons.NewGameButton) package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons { import flash.events.*; import ru.zedarus.games.zedengine.userinterface.windows.menu.*; public class NewGameButton extends MainMenuButton { public function NewGameButton():void{ this.word_id = "menu_new_game"; } override public function click(_arg1:MouseEvent):void{ super.click(_arg1); } } }//package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons
Section 467
//OptionsButton (ru.zedarus.games.zedengine.userinterface.windows.menu.buttons.OptionsButton) package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons { import flash.events.*; import ru.zedarus.games.zedengine.userinterface.windows.menu.*; public class OptionsButton extends MainMenuButton { public function OptionsButton():void{ this.word_id = "menu_options"; } override public function click(_arg1:MouseEvent):void{ super.click(_arg1); } } }//package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons
Section 468
//ResumeGameButton (ru.zedarus.games.zedengine.userinterface.windows.menu.buttons.ResumeGameButton) package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons { import flash.events.*; import ru.zedarus.games.zedengine.userinterface.windows.menu.*; public class ResumeGameButton extends MainMenuButton { public function ResumeGameButton():void{ this.word_id = "menu_resume_game"; } override public function click(_arg1:MouseEvent):void{ super.click(_arg1); } } }//package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons
Section 469
//SaveGameButton (ru.zedarus.games.zedengine.userinterface.windows.menu.buttons.SaveGameButton) package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons { import flash.events.*; import ru.zedarus.games.zedengine.userinterface.windows.menu.*; public class SaveGameButton extends MainMenuButton { public function SaveGameButton():void{ this.word_id = "menu_save_game"; } override public function click(_arg1:MouseEvent):void{ super.click(_arg1); } } }//package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons
Section 470
//SelectLevelButton (ru.zedarus.games.zedengine.userinterface.windows.menu.buttons.SelectLevelButton) package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons { import flash.events.*; import ru.zedarus.games.zedengine.userinterface.windows.menu.*; public class SelectLevelButton extends MainMenuButton { public function SelectLevelButton():void{ this.word_id = "menu_select_level"; } override public function click(_arg1:MouseEvent):void{ super.click(_arg1); } } }//package ru.zedarus.games.zedengine.userinterface.windows.menu.buttons
Section 471
//MainMenu (ru.zedarus.games.zedengine.userinterface.windows.menu.MainMenu) package ru.zedarus.games.zedengine.userinterface.windows.menu { import ru.zedarus.games.zedengine.screens.*; import ru.zedarus.games.zedengine.game.*; import ru.zedarus.games.zedengine.userinterface.windows.*; import ru.zedarus.games.zedengine.userinterface.windows.menu.buttons.*; public class MainMenu extends Window { public var new_game_button:NewGameButton; private var buttons:Array; public var load_game_button:LoadGameButton; public var resume_game_button:ResumeGameButton; private var last_game_state:int; public var save_game_button:SaveGameButton; public var more_games_button:MoreGamesButton; public var highscores_button:HighscoresButton; public var select_level_button:SelectLevelButton; public var options_button:OptionsButton; public var help_button:HelpButton; public var credits_button:CreditsButton; public var sponsor_logo:SponsorLogo; public function MainMenu():void{ var _local1:MainMenuButton; buttons = new Array(); super(); this.alpha = 0; if (this.new_game_button){ this.buttons.push(this.new_game_button); }; if (this.resume_game_button){ this.buttons.push(this.resume_game_button); }; if (this.select_level_button){ this.buttons.push(this.select_level_button); }; if (this.load_game_button){ this.buttons.push(this.load_game_button); }; if (this.save_game_button){ this.buttons.push(this.save_game_button); }; if (this.help_button){ this.buttons.push(this.help_button); }; if (this.highscores_button){ this.buttons.push(this.highscores_button); }; if (this.credits_button){ this.buttons.push(this.credits_button); }; if (this.more_games_button){ this.buttons.push(this.more_games_button); }; if (this.options_button){ this.buttons.push(this.options_button); }; for each (_local1 in this.buttons) { _local1.show(); _local1.addEventListener(MainMenuEvent.BUTTON_CLICKED, this.eventGenerator); }; } public function update(_arg1:int):void{ if (_arg1 != this.last_game_state){ if ((((((_arg1 == GameState.NOT_STARTED)) || ((_arg1 == GameState.LOSE)))) || ((_arg1 == GameState.WIN)))){ if (this.resume_game_button){ this.resume_game_button.deactivate(); }; if (this.save_game_button){ this.save_game_button.deactivate(); }; } else { if (this.resume_game_button){ this.resume_game_button.activate(); }; if (this.save_game_button){ this.save_game_button.activate(); }; }; if (this.new_game_button){ this.new_game_button.activate(); }; if (this.select_level_button){ this.select_level_button.activate(); }; if (this.load_game_button){ this.load_game_button.activate(); }; if (this.help_button){ this.help_button.activate(); }; if (this.highscores_button){ this.highscores_button.activate(); }; if (this.credits_button){ this.credits_button.activate(); }; if (this.more_games_button){ this.more_games_button.activate(); }; if (this.options_button){ this.options_button.activate(); }; this.last_game_state = _arg1; }; } override public function localize():void{ var _local1:MainMenuButton; super.localize(); for each (_local1 in this.buttons) { _local1.localize(); }; } private function eventGenerator(_arg1:MainMenuEvent):void{ if ((_arg1.button is NewGameButton)){ this.dispatchEvent(new MainMenuEvent(MainMenuEvent.START_NEW_GAME)); }; if ((_arg1.button is ResumeGameButton)){ this.dispatchEvent(new MainMenuEvent(MainMenuEvent.RESUME_GAME)); }; if ((_arg1.button is OptionsButton)){ this.dispatchEvent(new MainMenuEvent(MainMenuEvent.SHOW_OPTIONS)); }; if ((_arg1.button is HelpButton)){ this.dispatchEvent(new MainMenuEvent(MainMenuEvent.SHOW_HELP)); }; if ((_arg1.button is HighscoresButton)){ this.dispatchEvent(new MainMenuEvent(MainMenuEvent.SHOW_HIGHSCORES)); }; if ((_arg1.button is CreditsButton)){ this.dispatchEvent(new MainMenuEvent(MainMenuEvent.SHOW_CREDITS)); }; if ((_arg1.button is SelectLevelButton)){ this.dispatchEvent(new MainMenuEvent(MainMenuEvent.SHOW_LEVELS)); }; if ((_arg1.button is SaveGameButton)){ this.dispatchEvent(new MainMenuEvent(MainMenuEvent.SHOW_SAVE_SCREEN)); }; if ((_arg1.button is LoadGameButton)){ this.dispatchEvent(new MainMenuEvent(MainMenuEvent.SHOW_LOAD_SCREEN)); }; } } }//package ru.zedarus.games.zedengine.userinterface.windows.menu
Section 472
//MainMenuButton (ru.zedarus.games.zedengine.userinterface.windows.menu.MainMenuButton) package ru.zedarus.games.zedengine.userinterface.windows.menu { import flash.events.*; import flash.display.*; import flash.text.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.localization.*; import fl.transitions.easing.*; public class MainMenuButton extends VisualElement { public var titleTF:TextField; public var titleMC:MovieClip; protected var word_id:String; public var clickzone:MovieClip; public function MainMenuButton():void{ this.clickzone.buttonMode = true; this.clickzone.useHandCursor = true; this.clickzone.addEventListener(MouseEvent.ROLL_OVER, this.rollover); this.clickzone.addEventListener(MouseEvent.ROLL_OUT, this.rollout); this.clickzone.addEventListener(MouseEvent.CLICK, this.click); if (this.titleMC){ this.titleMC.titleTF.mouseEnabled = false; this.titleMC.titleTF.autoSize = this.titleMC.titleTF.getTextFormat().align; this.titleMC.titleTF.wordWrap = false; }; } private function resizeClickzone():void{ if (this.titleMC.titleTF){ this.clickzone.width = this.titleMC.titleTF.width; }; } public function localize():void{ if (this.titleMC.titleTF){ this.titleMC.titleTF.htmlText = Localization.getWord(this.word_id); }; this.resizeClickzone(); } override public function click(_arg1:MouseEvent):void{ super.click(_arg1); this.dispatchEvent(new MainMenuEvent(MainMenuEvent.BUTTON_CLICKED, this)); } public function activate():void{ this.setStateToActive(); this.clickzone.visible = true; } public function deactivate():void{ this.setStateToInactive(); this.clickzone.visible = false; } } }//package ru.zedarus.games.zedengine.userinterface.windows.menu
Section 473
//MainMenuEvent (ru.zedarus.games.zedengine.userinterface.windows.menu.MainMenuEvent) package ru.zedarus.games.zedengine.userinterface.windows.menu { import flash.events.*; public class MainMenuEvent extends Event { public var button:Object; public static const SHOW_LEVELS:String = "SHOW_LEVELS"; public static const SHOW_LOAD_SCREEN:String = "SHOW_LOAD_SCREEN"; public static const RESUME_GAME:String = "RESUME_GAME"; public static const SHOW_HIGHSCORES:String = "SHOW_HIGHSCORES"; public static const SHOW_CREDITS:String = "SHOW_CREDITS"; public static const SHOW_HELP:String = "SHOW_HELP"; public static const SHOW_SAVE_SCREEN:String = "SHOW_SAVE_SCREEN"; public static const START_NEW_GAME:String = "START_NEW_GAME"; public static const BUTTON_CLICKED:String = "BUTTON_CLICKED"; public static const SHOW_OPTIONS:String = "SHOW_OPTIONS"; public function MainMenuEvent(_arg1:String, _arg2:Object=null):void{ super(_arg1); this.button = _arg2; } } }//package ru.zedarus.games.zedengine.userinterface.windows.menu
Section 474
//OptionsCheckbox (ru.zedarus.games.zedengine.userinterface.windows.options.checkboxes.OptionsCheckbox) package ru.zedarus.games.zedengine.userinterface.windows.options.checkboxes { import flash.events.*; import flash.display.*; import ru.zedarus.games.zedengine.visualelements.*; public class OptionsCheckbox extends VisualElement { protected var __value:Boolean;// = false public var clickzone:Sprite; public function OptionsCheckbox():void{ if (this.clickzone){ this.clickzone.alpha = 0; this.clickzone.buttonMode = true; this.clickzone.useHandCursor = true; this.clickzone.addEventListener(MouseEvent.CLICK, this.click); }; this.update(); } public function get value():Boolean{ return (this.__value); } protected function update():void{ if (this.value){ this.setStateToActive(); this.gotoAndStop(2); } else { this.setStateToInactive(); this.gotoAndStop(1); }; } public function set value(_arg1:Boolean):void{ this.__value = _arg1; this.update(); } override public function click(_arg1:MouseEvent):void{ super.click(_arg1); if (this.value){ this.value = false; } else { this.value = true; }; this.update(); this.dispatchEvent(new OptionsCheckboxEvent(OptionsCheckboxEvent.CHANGE, this.value)); } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.checkboxes
Section 475
//OptionsCheckboxEvent (ru.zedarus.games.zedengine.userinterface.windows.options.checkboxes.OptionsCheckboxEvent) package ru.zedarus.games.zedengine.userinterface.windows.options.checkboxes { import flash.events.*; public class OptionsCheckboxEvent extends Event { public var new_value:Boolean; public static const CHANGE:String = "CHANGED"; public function OptionsCheckboxEvent(_arg1:String, _arg2:Boolean=false):void{ super(_arg1); this.new_value = _arg2; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.checkboxes
Section 476
//OptionsCheckboxMusic (ru.zedarus.games.zedengine.userinterface.windows.options.checkboxes.OptionsCheckboxMusic) package ru.zedarus.games.zedengine.userinterface.windows.options.checkboxes { public class OptionsCheckboxMusic extends OptionsCheckbox { public function OptionsCheckboxMusic():void{ this.value = Settings.TOGGLE_MUSIC; this.update(); } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.checkboxes
Section 477
//OptionsCheckboxSound (ru.zedarus.games.zedengine.userinterface.windows.options.checkboxes.OptionsCheckboxSound) package ru.zedarus.games.zedengine.userinterface.windows.options.checkboxes { public class OptionsCheckboxSound extends OptionsCheckbox { public function OptionsCheckboxSound():void{ this.value = Settings.TOGGLE_SOUND; this.update(); } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.checkboxes
Section 478
//OptionsFlag (ru.zedarus.games.zedengine.userinterface.windows.options.flags.OptionsFlag) package ru.zedarus.games.zedengine.userinterface.windows.options.flags { import flash.events.*; import flash.display.*; import flash.text.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.localization.*; public class OptionsFlag extends VisualElement { public var flag:MovieClip; public var titleTF:TextField; protected var lang_id:String; public var clickzone:Sprite; protected var lang_name:String; public function OptionsFlag():void{ if (this.clickzone){ this.clickzone.alpha = 0; this.clickzone.buttonMode = true; this.clickzone.useHandCursor = true; this.clickzone.addEventListener(MouseEvent.CLICK, this.sendMessage); this.clickzone.addEventListener(MouseEvent.ROLL_OVER, this.rollover); this.clickzone.addEventListener(MouseEvent.ROLL_OUT, this.rollout); }; if (this.titleTF){ this.titleTF.mouseEnabled = false; this.titleTF.autoSize = this.titleTF.getTextFormat().align; this.titleTF.wordWrap = false; }; } private function deactivate():void{ this.setStateToInactive(); } public function localize():void{ if (((this.titleTF) && (this.lang_name))){ this.titleTF.htmlText = Localization.getWord(this.lang_name); }; if (Localization.getCurrentLanguage() != this.lang_id){ this.deactivate(); } else { this.activate(); }; if (this.flag){ this.flag.current_flag.gotoAndStop(this.lang_id); }; } private function activate():void{ this.setStateToActive(); } private function sendMessage(_arg1:MouseEvent):void{ this.dispatchEvent(new OptionsFlagEvent(OptionsFlagEvent.CHANGE_LANG, this.lang_id)); } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.flags
Section 479
//OptionsFlagCH (ru.zedarus.games.zedengine.userinterface.windows.options.flags.OptionsFlagCH) package ru.zedarus.games.zedengine.userinterface.windows.options.flags { public class OptionsFlagCH extends OptionsFlag { public function OptionsFlagCH():void{ this.lang_id = "ch"; this.lang_name = "options_lang_ch"; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.flags
Section 480
//OptionsFlagDE (ru.zedarus.games.zedengine.userinterface.windows.options.flags.OptionsFlagDE) package ru.zedarus.games.zedengine.userinterface.windows.options.flags { public class OptionsFlagDE extends OptionsFlag { public function OptionsFlagDE():void{ this.lang_id = "de"; this.lang_name = "options_lang_de"; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.flags
Section 481
//OptionsFlagEN (ru.zedarus.games.zedengine.userinterface.windows.options.flags.OptionsFlagEN) package ru.zedarus.games.zedengine.userinterface.windows.options.flags { public class OptionsFlagEN extends OptionsFlag { public function OptionsFlagEN():void{ this.lang_id = "en"; this.lang_name = "options_lang_en"; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.flags
Section 482
//OptionsFlagES (ru.zedarus.games.zedengine.userinterface.windows.options.flags.OptionsFlagES) package ru.zedarus.games.zedengine.userinterface.windows.options.flags { public class OptionsFlagES extends OptionsFlag { public function OptionsFlagES():void{ this.lang_id = "es"; this.lang_name = "options_lang_es"; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.flags
Section 483
//OptionsFlagEvent (ru.zedarus.games.zedengine.userinterface.windows.options.flags.OptionsFlagEvent) package ru.zedarus.games.zedengine.userinterface.windows.options.flags { import flash.events.*; public class OptionsFlagEvent extends Event { public var to_lang:String; public static const CHANGE_LANG:String = "CHANGE_LANG"; public function OptionsFlagEvent(_arg1:String, _arg2:String=null):void{ super(_arg1); this.to_lang = _arg2; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.flags
Section 484
//OptionsFlagFR (ru.zedarus.games.zedengine.userinterface.windows.options.flags.OptionsFlagFR) package ru.zedarus.games.zedengine.userinterface.windows.options.flags { public class OptionsFlagFR extends OptionsFlag { public function OptionsFlagFR():void{ this.lang_id = "fr"; this.lang_name = "options_lang_fr"; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.flags
Section 485
//OptionsFlagIT (ru.zedarus.games.zedengine.userinterface.windows.options.flags.OptionsFlagIT) package ru.zedarus.games.zedengine.userinterface.windows.options.flags { public class OptionsFlagIT extends OptionsFlag { public function OptionsFlagIT():void{ this.lang_id = "it"; this.lang_name = "options_lang_it"; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.flags
Section 486
//OptionsFlagJP (ru.zedarus.games.zedengine.userinterface.windows.options.flags.OptionsFlagJP) package ru.zedarus.games.zedengine.userinterface.windows.options.flags { public class OptionsFlagJP extends OptionsFlag { public function OptionsFlagJP():void{ this.lang_id = "jp"; this.lang_name = "options_lang_jp"; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.flags
Section 487
//OptionsFlagRU (ru.zedarus.games.zedengine.userinterface.windows.options.flags.OptionsFlagRU) package ru.zedarus.games.zedengine.userinterface.windows.options.flags { public class OptionsFlagRU extends OptionsFlag { public function OptionsFlagRU():void{ this.lang_id = "ru"; this.lang_name = "options_lang_ru"; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.flags
Section 488
//OptionsFlagsManager (ru.zedarus.games.zedengine.userinterface.windows.options.flags.OptionsFlagsManager) package ru.zedarus.games.zedengine.userinterface.windows.options.flags { import ru.zedarus.games.zedengine.visualelements.*; public class OptionsFlagsManager extends VisualElement { private var flags:Array; public function OptionsFlagsManager():void{ var _local1:OptionsFlag; flags = new Array(); super(); this.findAndInitFlags(); for each (_local1 in this.flags) { _local1.show(); _local1.addEventListener(OptionsFlagEvent.CHANGE_LANG, this.translateMessage); }; } private function translateMessage(_arg1:OptionsFlagEvent):void{ this.dispatchEvent(new OptionsFlagEvent(_arg1.type, _arg1.to_lang)); } private function findAndInitFlags():void{ var _local1:Number = 1; while (_local1 < this.numChildren) { if ((this.getChildAt(_local1) is OptionsFlagEN)){ this.flags.push((this.getChildAt(_local1) as OptionsFlagEN)); }; if ((this.getChildAt(_local1) is OptionsFlagUS)){ this.flags.push((this.getChildAt(_local1) as OptionsFlagUS)); }; if ((this.getChildAt(_local1) is OptionsFlagRU)){ this.flags.push((this.getChildAt(_local1) as OptionsFlagRU)); }; if ((this.getChildAt(_local1) is OptionsFlagUA)){ this.flags.push((this.getChildAt(_local1) as OptionsFlagUA)); }; if ((this.getChildAt(_local1) is OptionsFlagIT)){ this.flags.push((this.getChildAt(_local1) as OptionsFlagIT)); }; if ((this.getChildAt(_local1) is OptionsFlagES)){ this.flags.push((this.getChildAt(_local1) as OptionsFlagES)); }; if ((this.getChildAt(_local1) is OptionsFlagDE)){ this.flags.push((this.getChildAt(_local1) as OptionsFlagDE)); }; if ((this.getChildAt(_local1) is OptionsFlagFR)){ this.flags.push((this.getChildAt(_local1) as OptionsFlagFR)); }; if ((this.getChildAt(_local1) is OptionsFlagCH)){ this.flags.push((this.getChildAt(_local1) as OptionsFlagCH)); }; if ((this.getChildAt(_local1) is OptionsFlagJP)){ this.flags.push((this.getChildAt(_local1) as OptionsFlagJP)); }; _local1++; }; } public function localize():void{ var _local1:OptionsFlag; for each (_local1 in this.flags) { _local1.localize(); }; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.flags
Section 489
//OptionsFlagUA (ru.zedarus.games.zedengine.userinterface.windows.options.flags.OptionsFlagUA) package ru.zedarus.games.zedengine.userinterface.windows.options.flags { public class OptionsFlagUA extends OptionsFlag { public function OptionsFlagUA():void{ this.lang_id = "ua"; this.lang_name = "options_lang_ua"; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.flags
Section 490
//OptionsFlagUS (ru.zedarus.games.zedengine.userinterface.windows.options.flags.OptionsFlagUS) package ru.zedarus.games.zedengine.userinterface.windows.options.flags { public class OptionsFlagUS extends OptionsFlag { public function OptionsFlagUS():void{ this.lang_id = "us"; this.lang_name = "options_lang_us"; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.flags
Section 491
//OptionsMusicSlider (ru.zedarus.games.zedengine.userinterface.windows.options.sliders.OptionsMusicSlider) package ru.zedarus.games.zedengine.userinterface.windows.options.sliders { public class OptionsMusicSlider extends OptionsSlider { public function OptionsMusicSlider():void{ this.value = Settings.MUSIC_VOLUME; this.update(); this.word1_id = "options_music_low"; this.word2_id = "options_music_high"; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.sliders
Section 492
//OptionsQualitySlider (ru.zedarus.games.zedengine.userinterface.windows.options.sliders.OptionsQualitySlider) package ru.zedarus.games.zedengine.userinterface.windows.options.sliders { import flash.display.*; import flash.text.*; import ru.zedarus.games.zedengine.localization.*; public class OptionsQualitySlider extends OptionsSlider { private var word3_id:String; public var textLabel_center:TextField; public function OptionsQualitySlider():void{ switch (Settings.START_QUALITY){ case StageQuality.LOW: this.value = 0; break; case StageQuality.MEDIUM: this.value = 0.5; break; case StageQuality.HIGH: this.value = 1; break; }; this.update(); this.word1_id = "options_quality_low"; this.word3_id = "options_quality_medium"; this.word2_id = "options_quality_high"; if (this.textLabel_center){ this.textLabel_center.mouseEnabled = false; this.textLabel_center.autoSize = this.textLabel_center.getTextFormat().align; this.textLabel_center.wordWrap = false; }; this.step = 0.5; } override public function localize():void{ super.localize(); if (this.textLabel_center){ this.textLabel_center.htmlText = Localization.getWord(this.word3_id); }; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.sliders
Section 493
//OptionsSlider (ru.zedarus.games.zedengine.userinterface.windows.options.sliders.OptionsSlider) package ru.zedarus.games.zedengine.userinterface.windows.options.sliders { import flash.events.*; import flash.display.*; import flash.text.*; import ru.zedarus.games.zedengine.visualelements.*; import fl.transitions.*; import ru.zedarus.games.zedengine.localization.*; import ru.zedarus.games.zedengine.input.*; import fl.transitions.easing.*; public class OptionsSlider extends VisualElement { public var panel_back:MovieClip; public var step:Number;// = 0 private var tween_to:Number; protected var __value:Number;// = 1 protected var word2_id:String;// = "1" private var change_pointer_tween:Tween; private var change_tween:Tween; public var panel_active:MovieClip; public var textLabel_right:TextField; private var pointer_clicked:Boolean;// = false private var clicked:Boolean;// = false protected var word1_id:String;// = "0" public var clickzone:MovieClip; public var pointer:MovieClip; public var textLabel_left:TextField; public function OptionsSlider():void{ this.show(); if (this.pointer){ this.pointer.buttonMode = true; this.pointer.useHandCursor = true; this.pointer.clickzone.alpha = 0; this.pointer.clickzone.addEventListener(MouseEvent.MOUSE_DOWN, this.pointerDown); }; if (this.clickzone){ this.clickzone.buttonMode = true; this.clickzone.useHandCursor = true; this.clickzone.alpha = 0; this.clickzone.addEventListener(MouseEvent.MOUSE_DOWN, this.mouseDown); this.clickzone.addEventListener(MouseEvent.ROLL_OVER, this.rollover); this.clickzone.addEventListener(MouseEvent.ROLL_OUT, this.rollout); this.clickzone.addEventListener(Event.ENTER_FRAME, this.mouseMove); }; if (this.panel_active){ this.__value = (this.panel_active.width / this.panel_back.width); }; if (this.textLabel_left){ this.textLabel_left.mouseEnabled = false; this.textLabel_left.autoSize = this.textLabel_left.getTextFormat().align; this.textLabel_left.wordWrap = false; }; if (this.textLabel_right){ this.textLabel_right.mouseEnabled = false; this.textLabel_right.autoSize = this.textLabel_right.getTextFormat().align; this.textLabel_right.wordWrap = false; }; } private function pointerDown(_arg1:MouseEvent):void{ this.clicked = true; } protected function update():void{ var _local1:Number; var _local2:Number; _local2 = (this.__value * this.panel_back.width); if (this.pointer){ if (_local2 < (this.pointer.clickzone.width / 2)){ _local1 = (this.pointer.clickzone.width / 2); } else { if (_local2 > (this.panel_back.width - (this.pointer.clickzone.width / 2))){ _local1 = (this.panel_back.width - (this.pointer.clickzone.width / 2)); } else { _local1 = _local2; }; }; }; if (this.step){ if (this.pointer){ if (this.change_pointer_tween){ this.change_pointer_tween.stop(); }; this.change_pointer_tween = new Tween(this.pointer, "x", Regular.easeOut, this.pointer.x, _local1, 0.5, true); }; if (this.change_tween){ this.change_tween.stop(); }; this.change_tween = new Tween(this.panel_active, "width", Regular.easeOut, this.panel_active.width, _local2, 0.5, true); } else { if (this.pointer){ this.pointer.x = _local1; }; this.panel_active.width = _local2; }; } private function mouseMove(_arg1:Event):void{ var _local2:Number; var _local3:Number; if (Input.mouseReleased){ this.clicked = false; }; if (this.clicked){ _local2 = this.mouseX; if (_local2 < 0){ _local2 = 0; }; if (_local2 > this.clickzone.width){ _local2 = this.clickzone.width; }; if (this.step){ _local3 = (_local2 / (this.panel_back.width * step)); if ((_local3 - Math.floor(_local3)) >= 0.5){ _local3 = Math.ceil(_local3); }; if ((_local3 - Math.floor(_local3)) < 0.5){ _local3 = Math.floor(_local3); }; _local2 = (_local3 * (this.panel_back.width * step)); }; if (this.__value != (_local2 / this.panel_back.width)){ this.__value = (_local2 / this.panel_back.width); this.dispatchEvent(new OptionsSliderEvent(OptionsSliderEvent.CHANGE, this.__value)); this.update(); }; }; } public function set value(_arg1:Number):void{ this.__value = _arg1; this.update(); } private function mouseDown(_arg1:MouseEvent):void{ this.clicked = true; } public function get value():Number{ return (this.__value); } public function localize():void{ if (this.textLabel_left){ this.textLabel_left.htmlText = Localization.getWord(this.word1_id); }; if (this.textLabel_right){ this.textLabel_right.htmlText = Localization.getWord(this.word2_id); }; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.sliders
Section 494
//OptionsSliderEvent (ru.zedarus.games.zedengine.userinterface.windows.options.sliders.OptionsSliderEvent) package ru.zedarus.games.zedengine.userinterface.windows.options.sliders { import flash.events.*; public class OptionsSliderEvent extends Event { public var new_value:Number; public static const CHANGE:String = "CHANGED"; public function OptionsSliderEvent(_arg1:String, _arg2:Number=0):void{ super(_arg1); this.new_value = _arg2; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.sliders
Section 495
//OptionsSoundSlider (ru.zedarus.games.zedengine.userinterface.windows.options.sliders.OptionsSoundSlider) package ru.zedarus.games.zedengine.userinterface.windows.options.sliders { public class OptionsSoundSlider extends OptionsSlider { public function OptionsSoundSlider():void{ this.value = Settings.SOUND_VOLUME; this.update(); this.word1_id = "options_volume_low"; this.word2_id = "options_volume_high"; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options.sliders
Section 496
//Options (ru.zedarus.games.zedengine.userinterface.windows.options.Options) package ru.zedarus.games.zedengine.userinterface.windows.options { import flash.display.*; import flash.text.*; import ru.zedarus.games.zedengine.userinterface.windows.options.sliders.*; import ru.zedarus.games.zedengine.userinterface.windows.options.flags.*; import ru.zedarus.games.zedengine.userinterface.windows.options.checkboxes.*; import ru.zedarus.games.zedengine.localization.*; import ru.zedarus.games.zedengine.sound.*; import ru.zedarus.games.zedengine.userinterface.windows.*; public class Options extends Window { public var textLabel_sound_mute:TextField; public var textLabel_sound_volume:TextField; public var textLabel_graphics_quality:TextField; private var content_text_fields:Array; public var textLabel_language:TextField; public var sound_slider:OptionsSoundSlider; public var flag_manager:OptionsFlagsManager; public var music_checkbox:OptionsCheckboxMusic; public var quality_slider:OptionsQualitySlider; public var textLabel_music_mute:TextField; public var textLabel_music_volume:TextField; private var content_text_ids:Array; public var sound_checkbox:OptionsCheckboxSound; public var music_slider:OptionsMusicSlider; public function Options():void{ var _local1:TextField; content_text_fields = new Array(); content_text_ids = new Array(); super(); this.alpha = 0; var _local2:Number = 1; while (_local2 < this.numChildren) { if ((this.getChildAt(_local2) is TextField)){ if (this.getChildAt(_local2) != this.textLabel_title){ _local1 = (this.getChildAt(_local2) as TextField); _local1.wordWrap = _local1.multiline; _local1.autoSize = _local1.getTextFormat().align; this.content_text_ids.push(_local1.text); this.content_text_fields.push(_local1); }; }; _local2++; }; if (this.sound_slider){ this.sound_slider.show(); this.sound_slider.addEventListener(OptionsSliderEvent.CHANGE, this.changeSoundVolume); }; if (this.music_slider){ this.music_slider.show(); this.music_slider.addEventListener(OptionsSliderEvent.CHANGE, this.changeMusicVolume); } else { if (this.sound_slider){ this.sound_slider.addEventListener(OptionsSliderEvent.CHANGE, this.changeMusicVolume); }; }; if (this.sound_checkbox){ this.sound_checkbox.show(); this.sound_checkbox.addEventListener(OptionsCheckboxEvent.CHANGE, this.toggleSound); }; if (this.music_checkbox){ this.music_checkbox.show(); this.music_checkbox.addEventListener(OptionsCheckboxEvent.CHANGE, this.toggleMusic); }; if (this.quality_slider){ this.quality_slider.show(); this.quality_slider.addEventListener(OptionsSliderEvent.CHANGE, this.changeQuality); }; if (this.flag_manager){ this.flag_manager.show(); this.flag_manager.addEventListener(OptionsFlagEvent.CHANGE_LANG, this.changeLanguage); }; } private function changeMusicVolume(_arg1:OptionsSliderEvent):void{ this.dispatchEvent(new OptionsEvent(OptionsEvent.CHANGE_MUSIC_VOLUME, _arg1.new_value)); } private function toggleSound(_arg1:OptionsCheckboxEvent):void{ this.dispatchEvent(new OptionsEvent(OptionsEvent.TOGGLE_SOUND, _arg1.new_value)); } private function changeLanguage(_arg1:OptionsFlagEvent):void{ this.dispatchEvent(new OptionsEvent(_arg1.type, _arg1.to_lang)); } private function changeQuality(_arg1:OptionsSliderEvent):void{ var _local2:String; if (_arg1.new_value == 0){ _local2 = StageQuality.LOW; }; if (_arg1.new_value == 0.5){ _local2 = StageQuality.MEDIUM; }; if (_arg1.new_value == 1){ _local2 = StageQuality.HIGH; }; this.dispatchEvent(new OptionsEvent(OptionsEvent.CHANGE_QUALITY, _local2)); } private function toggleMusic(_arg1:OptionsCheckboxEvent):void{ this.dispatchEvent(new OptionsEvent(OptionsEvent.TOGGLE_MUSIC, _arg1.new_value)); } public function updateSoundState():void{ if (this.sound_checkbox){ this.sound_checkbox.value = SoundManager.getSoundToggle(); }; if (this.music_checkbox){ this.music_checkbox.value = SoundManager.getMusicToggle(); }; if (this.sound_slider){ this.sound_slider.value = SoundManager.getSoundVolume(); }; if (this.music_slider){ this.music_slider.value = SoundManager.getMusicVolume(); }; } private function changeSoundVolume(_arg1:OptionsSliderEvent):void{ this.dispatchEvent(new OptionsEvent(OptionsEvent.CHANGE_SOUND_VOLUME, _arg1.new_value)); } override public function localize():void{ super.localize(); if (this.close_window_button){ this.close_window_button.localize(); }; if (this.sound_slider){ this.sound_slider.localize(); }; if (this.music_slider){ this.music_slider.localize(); }; if (this.quality_slider){ this.quality_slider.localize(); }; if (this.flag_manager){ this.flag_manager.localize(); }; var _local1:Number = 0; while (_local1 < this.content_text_fields.length) { this.content_text_fields[_local1].htmlText = Localization.getWord(this.content_text_ids[_local1]); _local1++; }; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options
Section 497
//OptionsEvent (ru.zedarus.games.zedengine.userinterface.windows.options.OptionsEvent) package ru.zedarus.games.zedengine.userinterface.windows.options { import flash.events.*; public class OptionsEvent extends Event { public var new_state:Boolean; public var to_what:String; public var new_value:Number; public static const CHANGE_MUSIC_VOLUME:String = "CHANGE_MUSIC_VOLUME"; public static const TOGGLE_SOUND:String = "TOGGLE_SOUND"; public static const CHANGE_QUALITY:String = "CHANGE_QUALITY"; public static const CHANGE_SOUND_VOLUME:String = "CHANGE_SOUND_VOLUME"; public static const TOGGLE_MUSIC:String = "TOGGLE_MUSIC"; public static const CHANGE_LANG:String = "CHANGE_LANG"; public function OptionsEvent(_arg1:String, _arg2:Object=null):void{ super(_arg1); switch (_arg1){ case _slot1.CHANGE_LANG: this.to_what = (_arg2 as String); break; case _slot1.TOGGLE_SOUND: this.new_state = (_arg2 as Boolean); break; case _slot1.TOGGLE_MUSIC: this.new_state = (_arg2 as Boolean); break; case _slot1.CHANGE_SOUND_VOLUME: this.new_value = (_arg2 as Number); break; case _slot1.CHANGE_MUSIC_VOLUME: this.new_value = (_arg2 as Number); break; case _slot1.CHANGE_QUALITY: this.to_what = (_arg2 as String); break; }; } } }//package ru.zedarus.games.zedengine.userinterface.windows.options
Section 498
//SaveGame (ru.zedarus.games.zedengine.userinterface.windows.savegame.SaveGame) package ru.zedarus.games.zedengine.userinterface.windows.savegame { import flash.text.*; import ru.zedarus.games.zedengine.localization.*; import ru.zedarus.games.zedengine.game.*; import ru.zedarus.games.zedengine.userinterface.windows.*; public class SaveGame extends Window { public var slot_10:SaveGameItem; public var slot_11:SaveGameItem; public var slot_13:SaveGameItem; public var slot_17:SaveGameItem; public var slot_14:SaveGameItem; public var slot_16:SaveGameItem; public var slot_12:SaveGameItem; public var slot_15:SaveGameItem; public var slot_18:SaveGameItem; public var slot_19:SaveGameItem; public var slot_20:SaveGameItem; public var slot_21:SaveGameItem; public var slot_22:SaveGameItem; public var slot_23:SaveGameItem; public var slot_24:SaveGameItem; public var slot_25:SaveGameItem; public var slot_26:SaveGameItem; public var slot_27:SaveGameItem; public var slot_28:SaveGameItem; public var slot_29:SaveGameItem; public var slot_1:SaveGameItem; public var slot_2:SaveGameItem; public var slot_3:SaveGameItem; public var slot_4:SaveGameItem; public var slot_5:SaveGameItem; private var slots:Array; public var slot_7:SaveGameItem; public var slot_8:SaveGameItem; public var slot_9:SaveGameItem; public var slot_6:SaveGameItem; public var slot_33:SaveGameItem; public var slot_35:SaveGameItem; private var content_text_fields:Array; public var slot_32:SaveGameItem; public var slot_34:SaveGameItem; public var slot_36:SaveGameItem; public var slot_30:SaveGameItem; public var slot_37:SaveGameItem; public var slot_38:SaveGameItem; public var slot_39:SaveGameItem; public var slot_31:SaveGameItem; public var slot_40:SaveGameItem; public var slot_41:SaveGameItem; public var slot_42:SaveGameItem; public var slot_44:SaveGameItem; public var slot_46:SaveGameItem; public var slot_48:SaveGameItem; public var slot_43:SaveGameItem; public var slot_45:SaveGameItem; public var slot_47:SaveGameItem; public var slot_49:SaveGameItem; public var slot_50:SaveGameItem; private var content_text_ids:Array; public function SaveGame():void{ var _local1:TextField; var _local2:SaveGameItem; content_text_fields = new Array(); content_text_ids = new Array(); slots = new Array(); super(); this.alpha = 0; var _local3:Number = 1; while (_local3 < this.numChildren) { if ((this.getChildAt(_local3) is TextField)){ if (this.getChildAt(_local3) != this.textLabel_title){ _local1 = (this.getChildAt(_local3) as TextField); _local1.wordWrap = _local1.multiline; _local1.autoSize = _local1.getTextFormat().align; this.content_text_ids.push(_local1.text); this.content_text_fields.push(_local1); }; } else { if ((this.getChildAt(_local3) is SaveGameItem)){ _local2 = (this.getChildAt(_local3) as SaveGameItem); _local2.addEventListener(SaveGameEvent.SAVE_GAME, this.selectSlot); this.slots.push(_local2); }; }; _local3++; }; this.showSlots(); this.updateSlotsState(); } public function updateSlotsState():void{ var _local1:SaveGameItem; for each (_local1 in this.slots) { if (GameSessionData.isSaveGameSlotExists(_local1.id)){ _local1.activate(GameSessionData.getSaveGameDate(_local1.id)); } else { _local1.deactivate(); }; }; } override public function localize():void{ var _local2:SaveGameItem; super.localize(); if (this.close_window_button){ this.close_window_button.localize(); }; var _local1:Number = 0; while (_local1 < this.content_text_fields.length) { this.content_text_fields[_local1].htmlText = Localization.getWord(this.content_text_ids[_local1]); _local1++; }; for each (_local2 in this.slots) { _local2.localize(); }; } private function selectSlot(_arg1:SaveGameEvent):void{ this.dispatchEvent(new SaveGameEvent(_arg1.type, _arg1.slot_id)); } private function showSlots():void{ var _local1:SaveGameItem; for each (_local1 in this.slots) { _local1.show(); }; } } }//package ru.zedarus.games.zedengine.userinterface.windows.savegame
Section 499
//SaveGameEvent (ru.zedarus.games.zedengine.userinterface.windows.savegame.SaveGameEvent) package ru.zedarus.games.zedengine.userinterface.windows.savegame { import flash.events.*; public class SaveGameEvent extends Event { public var slot_id:Number; public static const SAVE_GAME:String = "SAVE_GAME"; public function SaveGameEvent(_arg1:String, _arg2:Number=0):void{ super(_arg1); this.slot_id = _arg2; } } }//package ru.zedarus.games.zedengine.userinterface.windows.savegame
Section 500
//SaveGameItem (ru.zedarus.games.zedengine.userinterface.windows.savegame.SaveGameItem) package ru.zedarus.games.zedengine.userinterface.windows.savegame { import flash.events.*; import flash.display.*; import flash.text.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.localization.*; public class SaveGameItem extends VisualElement { public var dateTF:TextField; public var clickzone:Sprite; public var titleTF:TextField; private var state_word:String; public var icon:MovieClip; public var id:Number; public function SaveGameItem():void{ if (this.clickzone){ this.clickzone.alpha = 0; this.clickzone.buttonMode = true; this.clickzone.useHandCursor = true; this.clickzone.addEventListener(MouseEvent.CLICK, this.sendMessage); this.clickzone.addEventListener(MouseEvent.ROLL_OVER, this.rollover); this.clickzone.addEventListener(MouseEvent.ROLL_OUT, this.rollout); }; if (this.titleTF){ this.titleTF.mouseEnabled = false; this.titleTF.autoSize = this.titleTF.getTextFormat().align; this.titleTF.wordWrap = this.titleTF.multiline; }; if (this.dateTF){ this.dateTF.mouseEnabled = false; this.dateTF.autoSize = this.dateTF.getTextFormat().align; this.dateTF.wordWrap = this.dateTF.multiline; }; this.id = Number(this.name.split("_")[1]); this.icon.pack.gotoAndStop((this.id + 1)); this.state_word = "savegame_slot_empty"; } public function localize():void{ if (((this.titleTF) && (this.id))){ this.titleTF.htmlText = Localization.getWord(this.state_word); }; if (((this.dateTF) && (!(this.active)))){ this.dateTF.htmlText = Localization.getWord("savegame_date"); }; } public function deactivate():void{ this.setStateToInactive(); this.state_word = "savegame_slot_empty"; this.localize(); } public function activate(_arg1:String):void{ this.setStateToActive(); this.state_word = ("savegame_slot_" + this.id); if (this.dateTF){ this.dateTF.htmlText = _arg1; }; this.localize(); } private function sendMessage(_arg1:MouseEvent):void{ this.dispatchEvent(new SaveGameEvent(SaveGameEvent.SAVE_GAME, this.id)); } } }//package ru.zedarus.games.zedengine.userinterface.windows.savegame
Section 501
//CloseWindowButton (ru.zedarus.games.zedengine.userinterface.windows.CloseWindowButton) package ru.zedarus.games.zedengine.userinterface.windows { import flash.text.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.localization.*; public class CloseWindowButton extends VisualElement { public var backTF:TextField; public function CloseWindowButton():void{ this.buttonMode = true; this.useHandCursor = true; if (this.backTF){ this.backTF.wordWrap = false; this.backTF.autoSize = this.backTF.getTextFormat().align; }; } public function localize():void{ if (this.backTF){ this.backTF.htmlText = Localization.getWord("back_button"); }; } } }//package ru.zedarus.games.zedengine.userinterface.windows
Section 502
//Window (ru.zedarus.games.zedengine.userinterface.windows.Window) package ru.zedarus.games.zedengine.userinterface.windows { import flash.events.*; import flash.text.*; import ru.zedarus.games.zedengine.visualelements.*; import fl.transitions.*; import ru.zedarus.games.zedengine.localization.*; public class Window extends VisualElement { public var textLabel_title:TextField; protected var title_word_id:String; public var close_window_button:CloseWindowButton; protected var tween_x:Tween; public function Window():void{ if (this.close_window_button){ this.close_window_button.show(); this.close_window_button.addEventListener(MouseEvent.CLICK, this.close); }; if (this.textLabel_title){ this.title_word_id = this.textLabel_title.text; this.textLabel_title.wordWrap = false; this.textLabel_title.autoSize = this.textLabel_title.getTextFormat().align; this.textLabel_title.htmlText = Localization.getWord(this.title_word_id); }; } public function localize():void{ if (this.textLabel_title){ this.textLabel_title.htmlText = Localization.getWord(this.title_word_id); }; } } }//package ru.zedarus.games.zedengine.userinterface.windows
Section 503
//UserInterface (ru.zedarus.games.zedengine.userinterface.UserInterface) package ru.zedarus.games.zedengine.userinterface { import flash.events.*; import ru.zedarus.games.zedengine.userinterface.windows.menu.*; import ru.zedarus.games.zedengine.userinterface.windows.levelselect.*; import ru.zedarus.games.zedengine.userinterface.windows.savegame.*; import ru.zedarus.games.zedengine.userinterface.windows.loadgame.*; import ru.zedarus.games.zedengine.userinterface.windows.options.*; import flash.text.*; import ru.zedarus.games.zedengine.visualelements.*; import ru.zedarus.games.zedengine.input.*; import ru.zedarus.games.zedengine.userinterface.windows.credits.*; import ru.zedarus.games.zedengine.userinterface.windows.help.*; import ru.zedarus.games.zedengine.userinterface.windows.highscores.*; import ru.zedarus.games.zedengine.userinterface.flags.*; public class UserInterface extends VisualElement { private var state:int; private var credits:Credits; private var options:Options; private var load_game:LoadGame; private var help:Help; private var highscores:Highscores; public var versionTF:TextField; private var levels_select:LevelSelect; private var menu:MainMenu; public var compact_flags:CompactFlagsManager; private var save_game:SaveGame; public function UserInterface():void{ this.state = UserInterfaceState.MENU; if (this.compact_flags){ this.compact_flags.addEventListener(OptionsEvent.CHANGE_LANG, this.changeLanguage); }; this.menu = new MainMenu(); this.menu.addEventListener(MainMenuEvent.START_NEW_GAME, this.startNewGame); this.menu.addEventListener(MainMenuEvent.RESUME_GAME, this.resumeGame); this.menu.addEventListener(MainMenuEvent.SHOW_OPTIONS, this.showOptionsScreen); this.menu.addEventListener(MainMenuEvent.SHOW_HELP, this.showHelpScreen); this.menu.addEventListener(MainMenuEvent.SHOW_HIGHSCORES, this.showHighscoresScreen); this.menu.addEventListener(MainMenuEvent.SHOW_CREDITS, this.showCreditsScreen); this.menu.addEventListener(MainMenuEvent.SHOW_LEVELS, this.showLevelSelectScreen); this.menu.addEventListener(MainMenuEvent.SHOW_LOAD_SCREEN, this.showLoadGameScreen); this.menu.addEventListener(MainMenuEvent.SHOW_SAVE_SCREEN, this.showSaveGameScreen); this.options = new Options(); this.options.addEventListener(Event.CLOSE, this.hideOptionsScreen); this.options.addEventListener(OptionsEvent.CHANGE_LANG, this.changeLanguage); this.options.addEventListener(OptionsEvent.TOGGLE_SOUND, this.toggleSound); this.options.addEventListener(OptionsEvent.TOGGLE_MUSIC, this.toggleMusic); this.options.addEventListener(OptionsEvent.CHANGE_SOUND_VOLUME, this.changeSoundVolume); this.options.addEventListener(OptionsEvent.CHANGE_MUSIC_VOLUME, this.changeMusicVolume); this.options.addEventListener(OptionsEvent.CHANGE_QUALITY, this.changeQuality); this.help = new Help(); this.help.addEventListener(Event.CLOSE, this.hideHelpScreen); this.highscores = new Highscores(); this.highscores.addEventListener(Event.CLOSE, this.hideHighscoresScreen); this.credits = new Credits(); this.credits.addEventListener(Event.CLOSE, this.hideCreditsScreen); this.levels_select = new LevelSelect(); this.levels_select.addEventListener(Event.CLOSE, this.hideLevelSelectScreen); this.levels_select.addEventListener(LevelSelectEvent.SHOW_LEVEL, this.selectLevel); this.levels_select.addEventListener(LevelSelectEvent.UNBLOCK_LEVEL, this.unblockLevel); this.save_game = new SaveGame(); this.save_game.addEventListener(Event.CLOSE, this.hideSaveGameScreen); this.save_game.addEventListener(SaveGameEvent.SAVE_GAME, this.saveGameToSlot); this.load_game = new LoadGame(); this.load_game.addEventListener(Event.CLOSE, this.hideLoadGameScreen); this.load_game.addEventListener(LoadGameEvent.LOAD_GAME, this.loadGameFromSlot); if (this.versionTF){ this.versionTF.wordWrap = false; this.versionTF.autoSize = this.versionTF.getTextFormat().align; }; this.addChild(this.menu); this.addChild(this.options); this.addChild(this.help); this.addChild(this.highscores); this.addChild(this.credits); this.addChild(this.levels_select); this.addChild(this.save_game); this.addChild(this.load_game); } private function hideCreditsScreen(_arg1:Event):void{ this.changeStateTo(UserInterfaceState.MENU); } public function updateSlotsState():void{ this.save_game.updateSlotsState(); this.load_game.updateSlotsState(); } private function hideOptionsScreen(_arg1:Event):void{ this.changeStateTo(UserInterfaceState.MENU); } public function localize():void{ if (this.menu){ this.menu.localize(); }; if (this.options){ this.options.localize(); }; if (this.help){ this.help.localize(); }; if (this.highscores){ this.highscores.localize(); }; if (this.credits){ this.credits.localize(); }; if (this.levels_select){ this.levels_select.localize(); }; if (this.save_game){ this.save_game.localize(); }; if (this.load_game){ this.load_game.localize(); }; if (this.compact_flags){ this.compact_flags.localize(); }; if (this.versionTF){ this.versionTF.htmlText = Settings.GAME_VERSION; }; } private function hideLevelSelectScreen(_arg1:Event):void{ this.changeStateTo(UserInterfaceState.MENU); } private function saveGameToSlot(_arg1:SaveGameEvent):void{ this.dispatchEvent(new SaveGameEvent(_arg1.type, _arg1.slot_id)); } private function toggleSound(_arg1:OptionsEvent):void{ this.dispatchEvent(new OptionsEvent(_arg1.type, _arg1.new_state)); } private function changeStateTo(_arg1:int):Boolean{ if (this.state != _arg1){ switch (this.state){ case UserInterfaceState.MENU: if (this.menu.isVisible()){ this.menu.hide(); }; break; case UserInterfaceState.OPTIONS: if (this.options.isVisible()){ this.options.hide(); }; break; case UserInterfaceState.HELP: if (this.help.isVisible()){ this.help.hide(); }; break; case UserInterfaceState.SCORES: if (this.highscores.isVisible()){ this.highscores.hide(); }; break; case UserInterfaceState.CREDITS: if (this.credits.isVisible()){ this.credits.hide(); }; break; case UserInterfaceState.LEVELS: if (this.levels_select.isVisible()){ this.levels_select.hide(); }; break; case UserInterfaceState.SAVE: if (this.save_game.isVisible()){ this.save_game.hide(); }; break; case UserInterfaceState.LOAD: if (this.load_game.isVisible()){ this.load_game.hide(); }; break; }; this.state = _arg1; return (true); }; return (false); } private function changeLanguage(_arg1:OptionsEvent):void{ this.dispatchEvent(new OptionsEvent(_arg1.type, _arg1.to_what)); } private function showCreditsScreen(_arg1:MainMenuEvent):void{ this.changeStateTo(UserInterfaceState.CREDITS); } private function showHighscoresScreen(_arg1:MainMenuEvent):void{ this.changeStateTo(UserInterfaceState.SCORES); } private function showOptionsScreen(_arg1:MainMenuEvent):void{ this.changeStateTo(UserInterfaceState.OPTIONS); } private function showLevelSelectScreen(_arg1:MainMenuEvent):void{ this.changeStateTo(UserInterfaceState.LEVELS); } private function toggleMusic(_arg1:OptionsEvent):void{ this.dispatchEvent(new OptionsEvent(_arg1.type, _arg1.new_state)); } private function changeQuality(_arg1:OptionsEvent):void{ this.dispatchEvent(new OptionsEvent(_arg1.type, _arg1.to_what)); } private function showSaveGameScreen(_arg1:MainMenuEvent):void{ this.changeStateTo(UserInterfaceState.SAVE); } private function changeSoundVolume(_arg1:OptionsEvent):void{ this.dispatchEvent(new OptionsEvent(_arg1.type, _arg1.new_value)); } private function hideSaveGameScreen(_arg1:Event):void{ this.changeStateTo(UserInterfaceState.MENU); } private function resumeGame(_arg1:MainMenuEvent):void{ this.dispatchEvent(new MainMenuEvent(_arg1.type)); } override public function hide():void{ super.hide(); this.changeStateTo(UserInterfaceState.NOTHING); } private function changeMusicVolume(_arg1:OptionsEvent):void{ this.dispatchEvent(new OptionsEvent(_arg1.type, _arg1.new_value)); } private function unblockLevel(_arg1:LevelSelectEvent):void{ this.dispatchEvent(new LevelSelectEvent(_arg1.type, _arg1.level_id, _arg1.level_code)); } public function updateLevelsState(_arg1:Boolean):void{ if (this.levels_select){ this.levels_select.updateLevelsState(true, _arg1); }; } private function loadGameFromSlot(_arg1:LoadGameEvent):void{ this.dispatchEvent(new LoadGameEvent(_arg1.type, _arg1.slot_id)); } private function showLoadGameScreen(_arg1:MainMenuEvent):void{ this.changeStateTo(UserInterfaceState.LOAD); } public function cycle(_arg1:int):void{ switch (this.state){ case UserInterfaceState.MENU: if (!this.menu.isVisible()){ this.menu.show(); }; this.menu.update(_arg1); if (Input.isKeyPressed(27)){ this.dispatchEvent(new UserInterfaceEvent(UserInterfaceEvent.BACK_TO_GAME)); }; break; case UserInterfaceState.OPTIONS: if (!this.options.isVisible()){ this.options.show(); }; if (Input.isKeyPressed(27)){ this.changeStateTo(UserInterfaceState.MENU); }; break; case UserInterfaceState.HELP: if (!this.help.isVisible()){ this.help.show(); }; if (Input.isKeyPressed(27)){ this.changeStateTo(UserInterfaceState.MENU); }; break; case UserInterfaceState.SCORES: if (!this.highscores.isVisible()){ this.highscores.show(); }; if (Input.isKeyPressed(27)){ this.changeStateTo(UserInterfaceState.MENU); }; break; case UserInterfaceState.CREDITS: if (!this.credits.isVisible()){ this.credits.show(); }; if (Input.isKeyPressed(27)){ this.changeStateTo(UserInterfaceState.MENU); }; break; case UserInterfaceState.LEVELS: if (!this.levels_select.isVisible()){ this.levels_select.show(); }; if (Input.isKeyPressed(27)){ this.changeStateTo(UserInterfaceState.MENU); }; break; case UserInterfaceState.SAVE: if (!this.save_game.isVisible()){ this.save_game.show(); }; if (Input.isKeyPressed(27)){ this.changeStateTo(UserInterfaceState.MENU); }; break; case UserInterfaceState.LOAD: if (!this.load_game.isVisible()){ this.load_game.show(); }; if (Input.isKeyPressed(27)){ this.changeStateTo(UserInterfaceState.MENU); }; break; default: break; }; this.setElementOnTop(this.versionTF); if (this.compact_flags){ this.setElementOnTop(this.compact_flags); }; } private function showHelpScreen(_arg1:MainMenuEvent):void{ this.changeStateTo(UserInterfaceState.HELP); } private function hideLoadGameScreen(_arg1:Event):void{ this.changeStateTo(UserInterfaceState.MENU); } private function hideHelpScreen(_arg1:Event):void{ this.changeStateTo(UserInterfaceState.MENU); } private function startNewGame(_arg1:MainMenuEvent):void{ this.dispatchEvent(new MainMenuEvent(_arg1.type)); } private function hideHighscoresScreen(_arg1:Event):void{ this.changeStateTo(UserInterfaceState.MENU); } public function updateSoundState():void{ this.options.updateSoundState(); } private function selectLevel(_arg1:LevelSelectEvent):void{ this.dispatchEvent(new LevelSelectEvent(_arg1.type, _arg1.level_id)); } override public function show():void{ super.show(); if (this.compact_flags){ this.compact_flags.show(); }; this.changeStateTo(UserInterfaceState.MENU); } } }//package ru.zedarus.games.zedengine.userinterface
Section 504
//UserInterfaceEvent (ru.zedarus.games.zedengine.userinterface.UserInterfaceEvent) package ru.zedarus.games.zedengine.userinterface { import flash.events.*; public class UserInterfaceEvent extends Event { public static const SHOW_MENU:String = "SHOW_MENU"; public static const SHOW_SCORES:String = "SHOW_SCORES"; public static const BACK_TO_GAME:String = "BACK_TO_GAME"; public static const CHANGE_LOCALIZATION:String = "CHANGE_LOCALIZATION"; public static const SHOW_OPTIONS:String = "SHOW_OPTIONS"; public static const START_NEW_GAME:String = "START_NEW_GAME"; public static const ELEMENT_SHOWN:String = "ELEMENT_SHOWN"; public static const SHOW_LEVELSELECT:String = "SHOW_LEVELSELECT"; public static const ELEMENT_HIDED:String = "ELEMENT_HIDED"; public function UserInterfaceEvent(_arg1:String):void{ super(_arg1); } } }//package ru.zedarus.games.zedengine.userinterface
Section 505
//UserInterfaceState (ru.zedarus.games.zedengine.userinterface.UserInterfaceState) package ru.zedarus.games.zedengine.userinterface { public class UserInterfaceState { public static const SCORES:int = 3; public static const OPTIONS:int = 2; public static const LOAD:int = 6; public static const CREDITS:int = 7; public static const HELP:int = 4; public static const NOTHING:int = 0; public static const LEVELS:int = 8; public static const SAVE:int = 5; public static const MENU:int = 1; } }//package ru.zedarus.games.zedengine.userinterface
Section 506
//VisualElement (ru.zedarus.games.zedengine.visualelements.VisualElement) package ru.zedarus.games.zedengine.visualelements { import flash.events.*; import flash.display.*; import gs.*; import fl.transitions.*; import ru.zedarus.games.zedengine.sound.*; import fl.transitions.easing.*; public class VisualElement extends MovieClip { protected var appear_tween:Tween; protected var hide_tweens:Array; protected var active:Boolean; protected var deactivation_tweens:Array; protected var visible_alpha:Number;// = 1 protected var is_in_transation:Boolean;// = false protected var rollover_tweens:Array; protected var is_visible:Boolean;// = false protected var show_tweens:Array; protected var activation_tweens:Array; protected var rollout_tweens:Array; protected var click_tweens:Array; public function VisualElement():void{ show_tweens = new Array(); hide_tweens = new Array(); rollover_tweens = new Array(); rollout_tweens = new Array(); click_tweens = new Array(); activation_tweens = new Array(); deactivation_tweens = new Array(); super(); this.visible = false; this.doubleClickEnabled = false; this.active = false; } private function parseVisualElementTweens(_arg1:Array):Array{ var _local2:Array; var _local3:VisualElementTween; var _local4:Tween; var _local5:Number; var _local6:Object; var _local7:Number; var _local8:Number; if (_arg1){ _local2 = new Array(); _local6 = this; _local7 = 0; while (_local7 < _arg1.length) { _local3 = _arg1[_local7]; _local6 = this; if (_local3.obj.split(".").length > 1){ _local8 = 1; while (_local8 < _local3.obj.split(".").length) { _local6 = _local6[_local3.obj.split(".")[_local8]]; _local8++; }; }; if ((((((((((_local3.start_parameter == "current")) && (!((_local3.parameter == "saturation"))))) && (!((_local3.parameter == "tint"))))) && (!((_local3.parameter == "glow"))))) && (!((_local3.parameter == "shadow"))))){ if (((_local6) && (_local6[_local3.parameter]))){ _local5 = Number(_local6[_local3.parameter]); } else { _local5 = 0; }; } else { _local5 = Number(_local3.start_parameter); }; if (_local3.parameter == "saturation"){ TweenFilterLite.to(_local6, _local3.time, {colorMatrixFilter:{saturation:_local3.end_parameter}, ease:_local3.tween_type}); _local2.push(null); } else { if (_local3.parameter == "colorize"){ TweenFilterLite.to(_local6, _local3.time, {colorMatrixFilter:{colorize:_local3.colorize_to_color, amount:Number(_local3.end_parameter)}, ease:_local3.tween_type}); _local2.push(null); } else { if (_local3.parameter == "tint"){ TweenFilterLite.to(_local6, _local3.time, {tint:_local3.tint_to_color, ease:_local3.tween_type}); _local2.push(null); } else { if (_local3.parameter == "glow"){ TweenFilterLite.to(_local6, _local3.time, {glowFilter:{color:_local3.glow_color, alpha:_local3.end_parameter, blurX:_local3.glow_blur, blurY:_local3.glow_blur, strength:_local3.glow_strength, quality:_local3.glow_quality}, ease:_local3.tween_type}); _local2.push(null); } else { if (_local3.parameter == "shadow"){ TweenFilterLite.to(_local6, _local3.time, {dropShadowFilter:{color:_local3.shadow_color, alpha:_local3.end_parameter, blurX:_local3.shadow_blur, blurY:_local3.shadow_blur, strength:_local3.shadow_strength, angle:_local3.shadow_angle, distance:_local3.shadow_distance}, ease:_local3.tween_type}); _local2.push(null); } else { _local4 = new Tween(_local6, _local3.parameter, _local3.tween_type, Number(_local5), Number(_local3.end_parameter), _local3.time, true); _local2.push(_local4); }; }; }; }; }; _local7++; }; return (_local2); }; return (null); } protected function close(_arg1:MouseEvent):void{ this.dispatchEvent(new Event(Event.CLOSE)); } public function click(_arg1:MouseEvent):void{ var _local2:Tween; for each (_local2 in this.rollover_tweens) { if (_local2){ _local2.stop(); }; }; for each (_local2 in this.rollout_tweens) { if (_local2){ _local2.stop(); }; }; if (!this.active){ this.click_tweens = this.parseVisualElementTweens(VisualElementAnimations.getAnimationFor(this, "click_inactive")); SoundManager.playSoundForEvent(this, "click_inactive"); } else { this.click_tweens = this.parseVisualElementTweens(VisualElementAnimations.getAnimationFor(this, "click")); SoundManager.playSoundForEvent(this, "click"); }; } public function hide():void{ var _local1:Tween; this.is_in_transation = true; for each (_local1 in this.hide_tweens) { if (_local1){ _local1.removeEventListener(TweenEvent.MOTION_FINISH, this.hideCompletely); }; if (_local1){ _local1.stop(); }; }; for each (_local1 in this.show_tweens) { if (_local1){ _local1.removeEventListener(TweenEvent.MOTION_FINISH, this.showCompletely); }; if (_local1){ _local1.stop(); }; }; this.hide_tweens = this.parseVisualElementTweens(VisualElementAnimations.getAnimationFor(this, "hide")); if (this.hide_tweens){ if (this.show_tweens[0]){ _local1 = this.hide_tweens[0]; }; if (_local1){ _local1.addEventListener(TweenEvent.MOTION_FINISH, this.hideCompletely); }; }; SoundManager.playSoundForEvent(this, "hide"); this.is_visible = false; } public function setStateToActive():void{ var _local1:Tween; this.active = true; for each (_local1 in this.activation_tweens) { if (_local1){ _local1.stop(); }; }; for each (_local1 in this.deactivation_tweens) { if (_local1){ _local1.stop(); }; }; for each (_local1 in this.hide_tweens) { if (_local1){ _local1.removeEventListener(TweenEvent.MOTION_FINISH, hideCompletely); }; if (_local1){ _local1.stop(); }; }; for each (_local1 in this.show_tweens) { if (_local1){ _local1.removeEventListener(TweenEvent.MOTION_FINISH, showCompletely); }; if (_local1){ _local1.stop(); }; }; this.activation_tweens = this.parseVisualElementTweens(VisualElementAnimations.getAnimationFor(this, "activation")); SoundManager.playSoundForEvent(this, "activation"); } public function rollover(_arg1:MouseEvent):void{ var _local2:Tween; for each (_local2 in this.rollover_tweens) { if (_local2){ _local2.stop(); }; }; for each (_local2 in this.rollout_tweens) { if (_local2){ _local2.stop(); }; }; if (!this.active){ this.rollover_tweens = this.parseVisualElementTweens(VisualElementAnimations.getAnimationFor(this, "rollover_inactive")); SoundManager.playSoundForEvent(this, "rollover_inactive"); } else { this.rollover_tweens = this.parseVisualElementTweens(VisualElementAnimations.getAnimationFor(this, "rollover")); SoundManager.playSoundForEvent(this, "rollover"); }; } public function isInTransation():Boolean{ return (this.is_in_transation); } protected function showCompletely(_arg1:Event):void{ this.is_in_transation = false; this.dispatchEvent(new VisualElementEvent(VisualElementEvent.VISIBLE)); } public function stopShowTweens():void{ var _local1:Tween; for each (_local1 in this.show_tweens) { if (_local1){ _local1.stop(); }; }; } protected function hideCompletely(_arg1:Event):void{ this.is_in_transation = false; this.visible = false; this.dispatchEvent(new VisualElementEvent(VisualElementEvent.HIDDEN)); } protected function setElementOnTop(_arg1:DisplayObject):void{ if (_arg1){ if (this.contains(_arg1)){ this.setChildIndex(_arg1, (this.numChildren - 1)); }; }; } public function isVisible():Boolean{ return (this.is_visible); } public function setStateToInactive():void{ var _local1:Tween; this.active = false; for each (_local1 in this.activation_tweens) { if (_local1){ _local1.stop(); }; }; for each (_local1 in this.deactivation_tweens) { if (_local1){ _local1.stop(); }; }; for each (_local1 in this.hide_tweens) { if (_local1){ _local1.removeEventListener(TweenEvent.MOTION_FINISH, hideCompletely); }; if (_local1){ _local1.stop(); }; }; for each (_local1 in this.show_tweens) { if (_local1){ _local1.removeEventListener(TweenEvent.MOTION_FINISH, showCompletely); }; if (_local1){ _local1.stop(); }; }; this.deactivation_tweens = this.parseVisualElementTweens(VisualElementAnimations.getAnimationFor(this, "deactivation")); SoundManager.playSoundForEvent(this, "deactivation"); } public function rollout(_arg1:MouseEvent):void{ var _local2:Tween; for each (_local2 in this.rollover_tweens) { if (_local2){ _local2.stop(); }; }; for each (_local2 in this.rollout_tweens) { if (_local2){ _local2.stop(); }; }; if (!this.active){ this.rollout_tweens = this.parseVisualElementTweens(VisualElementAnimations.getAnimationFor(this, "rollout_inactive")); SoundManager.playSoundForEvent(this, "rollout_inactive"); } else { this.rollout_tweens = this.parseVisualElementTweens(VisualElementAnimations.getAnimationFor(this, "rollout")); SoundManager.playSoundForEvent(this, "rollout"); }; } public function show():void{ var _local1:Tween; this.is_in_transation = true; for each (_local1 in this.hide_tweens) { if (_local1){ _local1.removeEventListener(TweenEvent.MOTION_FINISH, this.hideCompletely); }; if (_local1){ _local1.stop(); }; }; for each (_local1 in this.show_tweens) { if (_local1){ _local1.removeEventListener(TweenEvent.MOTION_FINISH, this.showCompletely); }; if (_local1){ _local1.stop(); }; }; this.show_tweens = this.parseVisualElementTweens(VisualElementAnimations.getAnimationFor(this, "show")); if (this.show_tweens){ if (this.show_tweens[0]){ _local1 = this.show_tweens[0]; }; if (_local1){ _local1.addEventListener(TweenEvent.MOTION_FINISH, this.showCompletely); }; }; SoundManager.playSoundForEvent(this, "show"); this.is_visible = true; this.visible = true; } } }//package ru.zedarus.games.zedengine.visualelements
Section 507
//VisualElementAnimations (ru.zedarus.games.zedengine.visualelements.VisualElementAnimations) package ru.zedarus.games.zedengine.visualelements { import flash.display.*; import flash.utils.*; import fl.transitions.easing.*; public class VisualElementAnimations extends Sprite { private static var DEFAULT_DEACTIVATE_EASE:Function; private static var DEFAULT_ACTIVATE_TIME:Number; private static var DEFAULT_HIDE_TIME:Number; protected static var EmbeddedXML:Class = VisualElementAnimations_EmbeddedXML; private static var DEFAULT_ROLLOVER_INACTIVE_TIME:Number; private static var DEFAULT_SHOW_EASE:Function; private static var DEFAULT_ROLLOUT_INACTIVE_TIME:Number; private static var DEFAULT_ROLLOUT_TIME:Number; private static var DEFAULT_ACTIVATE_EASE:Function; private static var DEFAULT_ROLLOVER_TIME:Number; private static var all_animation:Array = new Array(); private static var data:XML; private static var DEFAULT_HIDE_EASE:Function; private static var DEFAULT_SHOW_TIME:Number; private static var DEFAULT_DEACTIVATE_TIME:Number; private static var DEFAULT_ROLLOVER_ACTIVE_EASE:Function; private static var DEFAULT_ROLLOUT_EASE:Function; private static var DEFAULT_ROLLOUT_ACTIVE_EASE:Function; private static var DEFAULT_ROLLOVER_EASE:Function; public function VisualElementAnimations():void{ var _local1:VisualElementTweenPack; var _local2:VisualElementTween; super(); var _local3:Number = 0.6; var _local4:Number = 0.4; parseXML(); } private static function parseXMLtime(_arg1:String):Number{ switch (_arg1){ case "default_show_time": return (DEFAULT_SHOW_TIME); case "default_hide_time": return (DEFAULT_HIDE_TIME); case "default_activate_time": return (DEFAULT_ACTIVATE_TIME); case "default_deactivate_time": return (DEFAULT_DEACTIVATE_TIME); case "default_rollover_time": return (DEFAULT_ROLLOVER_TIME); case "default_rollover_inactive_time": return (DEFAULT_ROLLOVER_INACTIVE_TIME); case "default_rollout_time": return (DEFAULT_ROLLOUT_TIME); case "default_rollout_inactive_time": return (DEFAULT_ROLLOUT_INACTIVE_TIME); default: return (Number(_arg1)); }; } private static function getClassName(_arg1:Object):String{ var _local2:Class; if ((_arg1 is String)){ _local2 = (getDefinitionByName((_arg1 as String)) as Class); } else { _local2 = (getDefinitionByName(getQualifiedClassName(_arg1)) as Class); }; return (getQualifiedClassName(_local2)); } private static function parseXMLeasing(_arg1:String):Function{ switch (_arg1){ case "default_show_easing": return (DEFAULT_SHOW_EASE); case "default_hide_easing": return (DEFAULT_HIDE_EASE); case "default_activate_easing": return (DEFAULT_ACTIVATE_EASE); case "default_deactivate_easing": return (DEFAULT_DEACTIVATE_EASE); case "default_rollover_easing": return (DEFAULT_ROLLOVER_EASE); case "default_rollover_active_easing": return (DEFAULT_ROLLOVER_ACTIVE_EASE); case "default_rollout_easing": return (DEFAULT_ROLLOUT_ACTIVE_EASE); case "default_rollout_active_easing": return (DEFAULT_ROLLOUT_EASE); case "Regular.easeOut": return (Regular.easeOut); case "Regular.easeIn": return (Regular.easeIn); case "Regular.easeInOut": return (Regular.easeInOut); case "Bounce.easeOut": return (Bounce.easeOut); case "Bounce.easeIn": return (Bounce.easeIn); case "Bounce.easeInOut": return (Bounce.easeInOut); case "Elastic.easeOut": return (Elastic.easeOut); case "Elastic.easeIn": return (Elastic.easeIn); case "Elastic.easeInOut": return (Elastic.easeInOut); case "Strong.easeOut": return (Strong.easeOut); case "Strong.easeIn": return (Strong.easeIn); case "Strong.easeInOut": return (Strong.easeInOut); case "Back.easeOut": return (Back.easeOut); case "Back.easeIn": return (Back.easeIn); case "Back.easeInOut": return (Back.easeInOut); default: return (Regular.easeOut); }; } public static function getAnimationFor(_arg1:Object, _arg2:String, _arg3:Boolean=false, _arg4:Boolean=false):Array{ var _local6:String; var _local8:VisualElementTweenPack; var _local5:String = (_arg3) ? (_arg4) ? "default" : getSuperClassName(_arg1) : getClassName(_arg1); if (_arg4){ _local6 = _local5; } else { _local6 = parseClassName(_local5); }; var _local7:Boolean; for each (_local8 in all_animation) { if (_local8.for_class == _local6){ _local7 = true; switch (_arg2){ case "show": if (_local8.show.length > 0){ return (_local8.show); }; return (null); case "hide": if (_local8.hide.length > 0){ return (_local8.hide); }; return (null); case "activation": if (_local8.activation.length > 0){ return (_local8.activation); }; return (null); case "deactivation": if (_local8.deactivation.length > 0){ return (_local8.deactivation); }; return (null); case "rollover": if (_local8.rollover.length > 0){ return (_local8.rollover); }; return (null); case "rollout": if (_local8.rollout.length > 0){ return (_local8.rollout); }; return (null); case "click": if (_local8.click.length > 0){ return (_local8.click); }; return (null); case "rollover_inactive": if (_local8.rollover_inactive.length > 0){ return (_local8.rollover_inactive); }; return (null); case "rollout_inactive": if (_local8.rollout_inactive.length > 0){ return (_local8.rollout_inactive); }; return (null); case "click_inactive": if (_local8.click_inactive.length > 0){ return (_local8.click_inactive); }; return (null); }; }; }; if (!_local7){ if (getSuperClassName(_local5) == "Object"){ return (getAnimationFor(_arg1, _arg2, true, true)); }; return (getAnimationFor(_local5, _arg2, true)); }; return (null); } private static function getSuperClassName(_arg1:Object):String{ var _local2:Class; if ((_arg1 is String)){ _local2 = (getDefinitionByName((_arg1 as String)) as Class); } else { _local2 = (getDefinitionByName(getQualifiedClassName(_arg1)) as Class); }; return (getQualifiedSuperclassName(_local2)); } public static function parseXML():void{ var _local1:VisualElementTweenPack; var _local2:VisualElementTween; var _local3:XML; var _local4:XML; var _local5:XML; data = XML(new EmbeddedXML()); DEFAULT_SHOW_TIME = Number(data.default_params.time.show); DEFAULT_HIDE_TIME = Number(data.default_params.time.hide); DEFAULT_ACTIVATE_TIME = Number(data.default_params.time.activate); DEFAULT_DEACTIVATE_TIME = Number(data.default_params.time.deactivate); DEFAULT_ROLLOVER_TIME = Number(data.default_params.time.rollover); DEFAULT_ROLLOVER_INACTIVE_TIME = Number(data.default_params.time.rollover_inactive); DEFAULT_ROLLOUT_TIME = Number(data.default_params.time.rollout); DEFAULT_ROLLOUT_INACTIVE_TIME = Number(data.default_params.time.rollout_inactive); DEFAULT_SHOW_EASE = parseXMLeasing(data.default_params.easing.show); DEFAULT_HIDE_EASE = parseXMLeasing(data.default_params.easing.hide); DEFAULT_ACTIVATE_EASE = parseXMLeasing(data.default_params.easing.activate); DEFAULT_DEACTIVATE_EASE = parseXMLeasing(data.default_params.easing.deactivate); DEFAULT_ROLLOVER_EASE = parseXMLeasing(data.default_params.easing.rollover); DEFAULT_ROLLOVER_ACTIVE_EASE = parseXMLeasing(data.default_params.easing.rollover_active); DEFAULT_ROLLOUT_ACTIVE_EASE = parseXMLeasing(data.default_params.easing.rollout); DEFAULT_ROLLOUT_EASE = parseXMLeasing(data.default_params.easing.rollout_active); for each (_local3 in data.elements.element) { _local1 = new VisualElementTweenPack(); _local1.for_class = _local3.attribute("id").toString(); for each (_local4 in _local3.pack) { for each (_local5 in _local4.tween) { _local2 = new VisualElementTween(_local5.object.toString(), _local5.attribute("type").toString(), parseXMLeasing(_local5.easing), _local5.start_value.toString(), Number(_local5.end_value.toString()), parseXMLtime(_local5.time)); if (_local5.attribute("type").toString() == "glow"){ _local2.glow_color = Number(_local5.subparams.color); _local2.glow_blur = Number(_local5.subparams.blur); _local2.glow_strength = Number(_local5.subparams.strength); _local2.glow_quality = Number(_local5.subparams.quality); }; if (_local5.attribute("type").toString() == "shadow"){ _local2.shadow_color = Number(_local5.subparams.color); _local2.shadow_blur = Number(_local5.subparams.blur); _local2.shadow_strength = Number(_local5.subparams.strength); _local2.shadow_angle = Number(_local5.subparams.angle); _local2.shadow_distance = Number(_local5.subparams.distance); _local2.shadow_quality = Number(_local5.subparams.quality); }; if (_local5.attribute("type").toString() == "tint"){ _local2.tint_to_color = Number(_local5.subparams.color); }; if (_local5.attribute("type").toString() == "colorize"){ _local2.colorize_to_color = Number(_local5.subparams.color); }; switch (_local4.attribute("name").toString()){ case "show": _local1.show.push(_local2); break; case "hide": _local1.hide.push(_local2); break; case "activation": _local1.activation.push(_local2); break; case "deactivation": _local1.deactivation.push(_local2); break; case "rollover": _local1.rollover.push(_local2); break; case "rollout": _local1.rollout.push(_local2); break; case "click": _local1.click.push(_local2); break; case "rollover_inactive": _local1.rollover_inactive.push(_local2); break; case "rollout_inactive": _local1.rollout_inactive.push(_local2); break; case "click_inactive": _local1.rollout_inactive.push(_local2); break; }; }; }; all_animation.push(_local1); }; } private static function parseClassName(_arg1:String):String{ return (_arg1.split("::")[1]); } } }//package ru.zedarus.games.zedengine.visualelements
Section 508
//VisualElementAnimations_EmbeddedXML (ru.zedarus.games.zedengine.visualelements.VisualElementAnimations_EmbeddedXML) package ru.zedarus.games.zedengine.visualelements { import mx.core.*; public class VisualElementAnimations_EmbeddedXML extends ByteArrayAsset { } }//package ru.zedarus.games.zedengine.visualelements
Section 509
//VisualElementEvent (ru.zedarus.games.zedengine.visualelements.VisualElementEvent) package ru.zedarus.games.zedengine.visualelements { import flash.events.*; public class VisualElementEvent extends Event { public static const HIDDEN:String = "HIDDEN"; public static const VISIBLE:String = "VISIBLE"; public function VisualElementEvent(_arg1:String):void{ super(_arg1); } } }//package ru.zedarus.games.zedengine.visualelements
Section 510
//VisualElementTween (ru.zedarus.games.zedengine.visualelements.VisualElementTween) package ru.zedarus.games.zedengine.visualelements { public class VisualElementTween { public var shadow_strength:Number; public var shadow_color:Number; public var end_parameter:Object; public var start_parameter:Object; public var time:Number; public var tween_type:Function; public var glow_quality:Number; public var glow_blur:Number; public var colorize_to_color:Number; public var shadow_quality:Number; public var tint_to_color:Number; public var parameter:String; public var shadow_blur:Number; public var glow_color:Number; public var glow_strength:Number; public var shadow_angle:Number; public var obj:String; public var shadow_distance:Number; public function VisualElementTween(_arg1:String, _arg2:String, _arg3:Function, _arg4:Object, _arg5:Object, _arg6:Number):void{ this.obj = _arg1; this.parameter = _arg2; this.tween_type = _arg3; if (_arg4 == "current"){ this.start_parameter = _arg4; } else { this.start_parameter = Number(_arg4); }; this.end_parameter = _arg5; this.time = _arg6; } } }//package ru.zedarus.games.zedengine.visualelements
Section 511
//VisualElementTweenPack (ru.zedarus.games.zedengine.visualelements.VisualElementTweenPack) package ru.zedarus.games.zedengine.visualelements { public class VisualElementTweenPack { public var rollout_inactive:Array; public var for_class:String; public var click_inactive:Array; public var click:Array; public var hide:Array; public var rollover:Array; public var activation:Array; public var deactivation:Array; public var rollout:Array; public var rollover_inactive:Array; public var show:Array; public function VisualElementTweenPack(_arg1:String=""):void{ show = new Array(); hide = new Array(); activation = new Array(); deactivation = new Array(); rollover = new Array(); rollout = new Array(); click = new Array(); rollover_inactive = new Array(); rollout_inactive = new Array(); click_inactive = new Array(); super(); } } }//package ru.zedarus.games.zedengine.visualelements
Section 512
//Engine (ru.zedarus.games.zedengine.Engine) package ru.zedarus.games.zedengine { import flash.events.*; import flash.display.*; import ru.zedarus.games.zedengine.userinterface.*; import ru.zedarus.games.zedengine.game.hud.*; import ru.zedarus.games.zedengine.userinterface.windows.menu.*; import ru.zedarus.games.zedengine.userinterface.windows.levelselect.*; import ru.zedarus.games.zedengine.game.worlds.world.*; import ru.zedarus.games.zedengine.userinterface.windows.savegame.*; import ru.zedarus.games.zedengine.userinterface.windows.loadgame.*; import ru.zedarus.games.zedengine.userinterface.windows.options.*; import ru.zedarus.games.zedengine.visualelements.*; import flash.utils.*; import ru.zedarus.games.zedengine.screens.*; import ru.zedarus.games.zedengine.localization.*; import ru.zedarus.games.zedengine.game.*; import ru.zedarus.games.zedengine.input.*; import ru.zedarus.games.zedengine.services.*; import ru.zedarus.games.zedengine.sound.*; public class Engine extends VisualElement { protected var sponsor_intro:SponsorIntro; private var play_time:Number;// = 0 protected var state:int; protected var localization:Localization; protected var ui:UserInterface; protected var background:Background; protected var global_top_screen:GlobalTopScreen; protected var game_session:GameSessionData; protected var input:Input; protected var block_screen:BlockScreen; private var idle_time:Number;// = 0 protected var services:Services; protected var intro:Intro; protected var game:Game; protected var main_stage:Stage; protected var animation_manager:VisualElementAnimations; protected var sound_manager:SoundManager; public function Engine():void{ this.visible = true; } protected function hideStateElements(_arg1:Number):void{ switch (_arg1){ case EngineState.AD: if (this.services){ this.services.removeAds(); }; break; case EngineState.INTRO: if (this.intro){ this.intro.reset(); }; break; case EngineState.SPONSOR_INTRO: if (this.sponsor_intro){ this.sponsor_intro.reset(); }; break; case EngineState.MENU: if (this.ui.isVisible()){ this.ui.hide(); }; break; case EngineState.GAME: if (this.game.isVisible()){ this.game.hide(); }; break; case EngineState.BLOCKED: if (this.block_screen){ this.block_screen.reset(); }; break; }; } private function saveGameToSlot(_arg1:SaveGameEvent):void{ trace(("Save game to slot #" + _arg1.slot_id)); GameSessionData.saveGame(_arg1.slot_id); this.ui.updateSlotsState(); } private function localize():void{ if (this.ui){ this.ui.localize(); }; if (this.game){ this.game.localize(); }; } private function trackPlayTime():void{ this.play_time = (getTimer() - this.idle_time); } private function playIntro(... _args):void{ if (Settings.SHOW_SPONSOR_INTRO){ this.changeStateTo(EngineState.SPONSOR_INTRO); } else { if (Settings.SHOW_INTRO){ this.changeStateTo(EngineState.INTRO); } else { this.changeStateTo(EngineState.MENU); }; }; } private function changeStateTo(_arg1:int):Boolean{ if (this.state != _arg1){ this.hideStateElements(this.state); this.state = _arg1; this.showStateElements(_arg1); return (true); }; return (false); } private function blockGame(... _args):void{ this.changeStateTo(EngineState.BLOCKED); } private function toggleSound(_arg1:OptionsEvent):void{ SoundManager.toggleSound(_arg1.new_state); this.ui.updateSoundState(); this.global_top_screen.updateSoundState(); } protected function showStateElements(_arg1:Number):void{ switch (_arg1){ case EngineState.AD: if (!this.services.adsAreShown()){ this.services.showAds(); }; break; case EngineState.INTRO: if (!this.intro.isPlayed()){ this.intro.begin(); }; break; case EngineState.SPONSOR_INTRO: if (!this.sponsor_intro.isPlayed()){ this.sponsor_intro.begin(); }; break; case EngineState.MENU: if (SoundManager.current_music_id != "menu"){ SoundManager.playMusicById("menu"); }; if (this.ui){ if (!this.ui.isVisible()){ this.ui.show(); }; }; if (this.background){ this.background.show(); }; if (this.global_top_screen){ this.global_top_screen.show(); }; break; case EngineState.GAME: if (!this.game.isVisible()){ this.game.show(); }; if (this.background){ this.background.show(); }; if (this.global_top_screen){ this.global_top_screen.show(); }; break; case EngineState.BLOCKED: if (!this.block_screen.visible){ this.block_screen.show(); }; break; }; } private function trackIdleTime():void{ this.idle_time = (getTimer() - this.play_time); } private function changeLanguage(_arg1:OptionsEvent):void{ Localization.changeLanguage(_arg1.to_what); this.localize(); } private function toggleMusic(_arg1:OptionsEvent):void{ SoundManager.toggleMusic(_arg1.new_state); this.ui.updateSoundState(); this.global_top_screen.updateSoundState(); } private function changeQuality(_arg1:OptionsEvent):void{ this.main_stage.quality = _arg1.to_what; } private function resumeGame(_arg1:MainMenuEvent):void{ this.game.resume(); this.changeStateTo(EngineState.GAME); } private function changeSoundVolume(_arg1:OptionsEvent):void{ SoundManager.setSoundVolume(_arg1.new_value); this.ui.updateSoundState(); this.global_top_screen.updateSoundState(); } private function backToMenu(_arg1:HUDEvent):void{ this.changeStateTo(EngineState.MENU); } private function unblockLevelById(_arg1:WorldEvent):void{ var _local2:Boolean = GameSessionData.unblockLevel(_arg1.world_id); this.ui.updateLevelsState(_local2); } public function setStage(_arg1:Stage):void{ this.main_stage = _arg1; this.main_stage.doubleClickEnabled = true; } private function changeMusicVolume(_arg1:OptionsEvent):void{ SoundManager.setMusicVolume(_arg1.new_value); this.ui.updateSoundState(); this.global_top_screen.updateSoundState(); } private function unblockLevel(_arg1:LevelSelectEvent):void{ var _local2:Boolean = GameSessionData.ublockLevelByCode(_arg1.level_code); this.ui.updateLevelsState(_local2); } private function endIntro(... _args):void{ if (this.state == EngineState.INTRO){ if (this.getChildIndex(this.intro)){ this.removeChild(this.intro); }; this.changeStateTo(EngineState.MENU); } else { if (this.state == EngineState.SPONSOR_INTRO){ if (this.getChildIndex(this.sponsor_intro)){ this.removeChild(this.sponsor_intro); }; if (Settings.SHOW_INTRO){ this.changeStateTo(EngineState.INTRO); } else { this.changeStateTo(EngineState.MENU); }; }; }; } private function backToGame(_arg1:UserInterfaceEvent):void{ if (((!((this.game.getState() == GameState.NOT_STARTED))) && (!((this.game.getState() == GameState.WIN))))){ this.changeStateTo(EngineState.GAME); }; } private function loadGameFromSlot(_arg1:LoadGameEvent):void{ trace(("Load game from slot #" + _arg1.slot_id)); } public function start(_arg1:AssetsManager):void{ this.main_stage.addChild(this); this.state = EngineState.IDLE; this.animation_manager = new VisualElementAnimations(); this.input = new Input(this); this.sound_manager = new SoundManager(_arg1); this.game_session = new GameSessionData(); this.main_stage.quality = Settings.START_QUALITY; this.services = new Services(); this.services.addEventListener(ServiceEvent.AD_FINISHED, this.playIntro); this.services.addEventListener(ServiceEvent.AD_FAILED, this.blockGame); this.services.addEventListener(ServiceEvent.DOMAIN_BLOCK, this.blockGame); this.background = new Settings.BACKGROUND_CLASS(); this.sponsor_intro = new SponsorIntro(); this.sponsor_intro.addEventListener(Event.COMPLETE, this.endIntro); this.intro = new Intro(); this.intro.addEventListener(Event.COMPLETE, this.endIntro); this.block_screen = new BlockScreen(); this.localization = new Localization(); this.global_top_screen = new GlobalTopScreen(); this.global_top_screen.addEventListener(OptionsEvent.TOGGLE_SOUND, this.toggleSound); this.global_top_screen.addEventListener(OptionsEvent.TOGGLE_MUSIC, this.toggleMusic); this.global_top_screen.addEventListener(OptionsEvent.CHANGE_SOUND_VOLUME, this.changeSoundVolume); this.global_top_screen.addEventListener(OptionsEvent.CHANGE_MUSIC_VOLUME, this.changeMusicVolume); this.ui = new UserInterface(); this.ui.addEventListener(MainMenuEvent.START_NEW_GAME, this.startNewGame); this.ui.addEventListener(MainMenuEvent.RESUME_GAME, this.resumeGame); this.ui.addEventListener(LevelSelectEvent.SHOW_LEVEL, this.selectLevel); this.ui.addEventListener(LevelSelectEvent.UNBLOCK_LEVEL, this.unblockLevel); this.ui.addEventListener(SaveGameEvent.SAVE_GAME, this.saveGameToSlot); this.ui.addEventListener(LoadGameEvent.LOAD_GAME, this.loadGameFromSlot); this.ui.addEventListener(OptionsEvent.CHANGE_LANG, this.changeLanguage); this.ui.addEventListener(OptionsEvent.TOGGLE_SOUND, this.toggleSound); this.ui.addEventListener(OptionsEvent.TOGGLE_MUSIC, this.toggleMusic); this.ui.addEventListener(OptionsEvent.CHANGE_SOUND_VOLUME, this.changeSoundVolume); this.ui.addEventListener(OptionsEvent.CHANGE_MUSIC_VOLUME, this.changeMusicVolume); this.ui.addEventListener(OptionsEvent.CHANGE_QUALITY, this.changeQuality); this.ui.addEventListener(UserInterfaceEvent.BACK_TO_GAME, this.backToGame); this.game = new Settings.GAME_CLASS(); this.game.addEventListener(WorldEvent.UNBLOCK_LEVEL, this.unblockLevelById); this.game.addEventListener(HUDEvent.MENU_BUTTON_CLICKED, this.backToMenu); this.addChild(this.services); this.addChild(this.background); this.addChild(this.intro); this.addChild(this.sponsor_intro); this.addChild(this.game); this.addChild(this.ui); this.addChild(this.block_screen); this.addChild(this.global_top_screen); this.localize(); this.changeStateTo(EngineState.AD); this.services.init(); this.addEventListener(Event.ENTER_FRAME, this.cycle); } private function cycle(_arg1:Event):void{ if (this.game){ this.game.updateTime(this.play_time); }; switch (this.state){ case EngineState.AD: this.trackIdleTime(); break; case EngineState.SPONSOR_INTRO: this.trackIdleTime(); break; case EngineState.INTRO: this.trackIdleTime(); break; case EngineState.MENU: this.trackIdleTime(); this.ui.cycle(this.game.getState()); break; case EngineState.GAME: this.trackPlayTime(); this.game.cycle(); break; case EngineState.BLOCKED: this.trackIdleTime(); break; default: this.trackIdleTime(); break; }; Input.update(); if (this.background){ this.background.update(); }; if (this.global_top_screen){ this.global_top_screen.update(); this.setElementOnTop(this.global_top_screen); }; if (this.block_screen){ this.setElementOnTop(this.block_screen); }; } private function selectLevel(_arg1:LevelSelectEvent):void{ this.game.startWorld((_arg1.level_id as Number)); this.changeStateTo(EngineState.GAME); } private function startNewGame(_arg1:MainMenuEvent):void{ this.game.start(); this.changeStateTo(EngineState.GAME); } } }//package ru.zedarus.games.zedengine
Section 513
//EngineState (ru.zedarus.games.zedengine.EngineState) package ru.zedarus.games.zedengine { public class EngineState { public static const AD:int = 1; public static const SPONSOR_INTRO:int = 2; public static const INTRO:int = 3; public static const GAME:int = 5; public static const BLOCKED:int = 6; public static const IDLE:int = 0; public static const MENU:int = 4; } }//package ru.zedarus.games.zedengine
Section 514
//Main (ru.zedarus.games.zedengine.Main) package ru.zedarus.games.zedengine { import flash.events.*; import flash.display.*; public class Main extends MovieClip { protected var assets_manager:AssetsManager; protected var settings:Settings; protected var engine:Engine; public function Main():void{ this.settings = new Settings(); this.initAssets(); } public function initAssets():void{ this.assets_manager = AssetsManager.getInstance(); this.assets_manager.addEventListener(Event.INIT, this.appLoaded); this.assets_manager.init(); } private function appLoaded(_arg1:Event):void{ this.engine = new Settings.ENGINE_CLASS(); this.engine.setStage(this.stage); this.engine.start(this.assets_manager); } } }//package ru.zedarus.games.zedengine
Section 515
//_activeButtonStyleStyle (_activeButtonStyleStyle) package { import mx.core.*; import mx.styles.*; public class _activeButtonStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".activeButtonStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".activeButtonStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ }; }; } } }//package
Section 516
//_activeTabStyleStyle (_activeTabStyleStyle) package { import mx.core.*; import mx.styles.*; public class _activeTabStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".activeTabStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".activeTabStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; }; }; } } }//package
Section 517
//_advancedDataGridStylesStyle (_advancedDataGridStylesStyle) package { import mx.core.*; import mx.styles.*; public class _advancedDataGridStylesStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".advancedDataGridStyles"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".advancedDataGridStyles", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; }; }; } } }//package
Section 518
//_alertButtonStyleStyle (_alertButtonStyleStyle) package { import mx.core.*; import mx.styles.*; public class _alertButtonStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".alertButtonStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".alertButtonStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.color = 734012; }; }; } } }//package
Section 519
//_comboDropdownStyle (_comboDropdownStyle) package { import mx.core.*; import mx.styles.*; public class _comboDropdownStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".comboDropdown"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".comboDropdown", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.paddingLeft = 5; this.fontWeight = "normal"; this.cornerRadius = 0; this.paddingRight = 5; this.dropShadowEnabled = true; this.shadowDirection = "center"; this.leading = 0; this.borderThickness = 0; this.shadowDistance = 1; this.backgroundColor = 0xFFFFFF; }; }; } } }//package
Section 520
//_dataGridStylesStyle (_dataGridStylesStyle) package { import mx.core.*; import mx.styles.*; public class _dataGridStylesStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".dataGridStyles"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".dataGridStyles", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; }; }; } } }//package
Section 521
//_dateFieldPopupStyle (_dateFieldPopupStyle) package { import mx.core.*; import mx.styles.*; public class _dateFieldPopupStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".dateFieldPopup"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".dateFieldPopup", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.dropShadowEnabled = true; this.borderThickness = 0; this.backgroundColor = 0xFFFFFF; }; }; } } }//package
Section 522
//_errorTipStyle (_errorTipStyle) package { import mx.core.*; import mx.styles.*; public class _errorTipStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".errorTip"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".errorTip", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.paddingTop = 4; this.borderColor = 13510953; this.paddingLeft = 4; this.color = 0xFFFFFF; this.fontWeight = "bold"; this.paddingRight = 4; this.shadowColor = 0; this.fontSize = 9; this.paddingBottom = 4; this.borderStyle = "errorTipRight"; }; }; } } }//package
Section 523
//_globalStyle (_globalStyle) package { import mx.core.*; import mx.styles.*; import mx.skins.halo.*; public class _globalStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration("global"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration("global", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "normal"; this.modalTransparencyBlur = 3; this.verticalGridLineColor = 14015965; this.borderStyle = "inset"; this.buttonColor = 7305079; this.borderCapColor = 9542041; this.textAlign = "left"; this.disabledIconColor = 0x999999; this.stroked = false; this.fillColors = [0xFFFFFF, 0xCCCCCC, 0xFFFFFF, 0xEEEEEE]; this.fontStyle = "normal"; this.borderSides = "left top right bottom"; this.borderThickness = 1; this.modalTransparencyDuration = 100; this.useRollOver = true; this.strokeWidth = 1; this.filled = true; this.borderColor = 12040892; this.horizontalGridLines = false; this.horizontalGridLineColor = 0xF7F7F7; this.shadowCapColor = 14015965; this.fontGridFitType = "pixel"; this.horizontalAlign = "left"; this.modalTransparencyColor = 0xDDDDDD; this.disabledColor = 11187123; this.borderSkin = HaloBorder; this.dropShadowColor = 0; this.paddingBottom = 0; this.indentation = 17; this.version = "3.0.0"; this.fontThickness = 0; this.verticalGridLines = true; this.embedFonts = false; this.fontSharpness = 0; this.shadowDirection = "center"; this.textDecoration = "none"; this.selectionDuration = 250; this.bevel = true; this.fillColor = 0xFFFFFF; this.focusBlendMode = "normal"; this.dropShadowEnabled = false; this.textRollOverColor = 2831164; this.textIndent = 0; this.fontSize = 10; this.openDuration = 250; this.closeDuration = 250; this.kerning = false; this.paddingTop = 0; this.highlightAlphas = [0.3, 0]; this.cornerRadius = 0; this.horizontalGap = 8; this.textSelectedColor = 2831164; this.paddingLeft = 0; this.modalTransparency = 0.5; this.roundedBottomCorners = true; this.repeatDelay = 500; this.selectionDisabledColor = 0xDDDDDD; this.fontAntiAliasType = "advanced"; this.focusSkin = HaloFocusRect; this.verticalGap = 6; this.leading = 2; this.shadowColor = 0xEEEEEE; this.backgroundAlpha = 1; this.iconColor = 0x111111; this.focusAlpha = 0.4; this.borderAlpha = 1; this.focusThickness = 2; this.themeColor = 40447; this.backgroundSize = "auto"; this.indicatorGap = 14; this.letterSpacing = 0; this.fontFamily = "Verdana"; this.fillAlphas = [0.6, 0.4, 0.75, 0.65]; this.color = 734012; this.paddingRight = 0; this.errorColor = 0xFF0000; this.verticalAlign = "top"; this.focusRoundedCorners = "tl tr bl br"; this.shadowDistance = 2; this.repeatInterval = 35; }; }; } } }//package
Section 524
//_headerDateTextStyle (_headerDateTextStyle) package { import mx.core.*; import mx.styles.*; public class _headerDateTextStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".headerDateText"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".headerDateText", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.textAlign = "center"; this.fontWeight = "bold"; }; }; } } }//package
Section 525
//_headerDragProxyStyleStyle (_headerDragProxyStyleStyle) package { import mx.core.*; import mx.styles.*; public class _headerDragProxyStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".headerDragProxyStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".headerDragProxyStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; }; }; } } }//package
Section 526
//_linkButtonStyleStyle (_linkButtonStyleStyle) package { import mx.core.*; import mx.styles.*; public class _linkButtonStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".linkButtonStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".linkButtonStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.paddingTop = 2; this.paddingLeft = 2; this.paddingRight = 2; this.paddingBottom = 2; }; }; } } }//package
Section 527
//_opaquePanelStyle (_opaquePanelStyle) package { import mx.core.*; import mx.styles.*; public class _opaquePanelStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".opaquePanel"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".opaquePanel", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.footerColors = [0xE7E7E7, 0xC7C7C7]; this.borderColor = 0xFFFFFF; this.headerColors = [0xE7E7E7, 0xD9D9D9]; this.borderAlpha = 1; this.backgroundColor = 0xFFFFFF; }; }; } } }//package
Section 528
//_plainStyle (_plainStyle) package { import mx.core.*; import mx.styles.*; public class _plainStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".plain"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".plain", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.paddingTop = 0; this.paddingLeft = 0; this.horizontalAlign = "left"; this.paddingRight = 0; this.backgroundImage = ""; this.paddingBottom = 0; this.backgroundColor = 0xFFFFFF; }; }; } } }//package
Section 529
//_popUpMenuStyle (_popUpMenuStyle) package { import mx.core.*; import mx.styles.*; public class _popUpMenuStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".popUpMenu"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".popUpMenu", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.textAlign = "left"; this.fontWeight = "normal"; }; }; } } }//package
Section 530
//_richTextEditorTextAreaStyleStyle (_richTextEditorTextAreaStyleStyle) package { import mx.core.*; import mx.styles.*; public class _richTextEditorTextAreaStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".richTextEditorTextAreaStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".richTextEditorTextAreaStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ }; }; } } }//package
Section 531
//_swatchPanelTextFieldStyle (_swatchPanelTextFieldStyle) package { import mx.core.*; import mx.styles.*; public class _swatchPanelTextFieldStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".swatchPanelTextField"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".swatchPanelTextField", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.highlightColor = 12897484; this.borderColor = 14015965; this.paddingLeft = 5; this.shadowCapColor = 14015965; this.paddingRight = 5; this.shadowColor = 14015965; this.borderStyle = "inset"; this.buttonColor = 7305079; this.backgroundColor = 0xFFFFFF; this.borderCapColor = 9542041; }; }; } } }//package
Section 532
//_textAreaHScrollBarStyleStyle (_textAreaHScrollBarStyleStyle) package { import mx.core.*; import mx.styles.*; public class _textAreaHScrollBarStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".textAreaHScrollBarStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".textAreaHScrollBarStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ }; }; } } }//package
Section 533
//_textAreaVScrollBarStyleStyle (_textAreaVScrollBarStyleStyle) package { import mx.core.*; import mx.styles.*; public class _textAreaVScrollBarStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".textAreaVScrollBarStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".textAreaVScrollBarStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ }; }; } } }//package
Section 534
//_todayStyleStyle (_todayStyleStyle) package { import mx.core.*; import mx.styles.*; public class _todayStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".todayStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".todayStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.textAlign = "center"; this.color = 0xFFFFFF; }; }; } } }//package
Section 535
//_weekDayStyleStyle (_weekDayStyleStyle) package { import mx.core.*; import mx.styles.*; public class _weekDayStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".weekDayStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".weekDayStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.textAlign = "center"; this.fontWeight = "bold"; }; }; } } }//package
Section 536
//_windowStatusStyle (_windowStatusStyle) package { import mx.core.*; import mx.styles.*; public class _windowStatusStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".windowStatus"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".windowStatus", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.color = 0x666666; }; }; } } }//package
Section 537
//_windowStylesStyle (_windowStylesStyle) package { import mx.core.*; import mx.styles.*; public class _windowStylesStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".windowStyles"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".windowStyles", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; }; }; } } }//package
Section 538
//AssetsManager (AssetsManager) package { import flash.events.*; import flash.display.*; import flash.system.*; public class AssetsManager extends EventDispatcher { private var Assets:Class; private var appDomain:ApplicationDomain; private static var instance:AssetsManager; public function AssetsManager():void{ Assets = AssetsManager_Assets; super(); } public function init():void{ var _local1:Loader = new Loader(); _local1.contentLoaderInfo.addEventListener(Event.INIT, assetsInitHandler); _local1.loadBytes(new Assets()); } private function assetsInitHandler(_arg1:Event):void{ this.appDomain = _arg1.target.content.loaderInfo.applicationDomain; dispatchEvent(new Event(Event.INIT)); } public function getAssetClass(_arg1:String):Class{ if (!appDomain.hasDefinition(_arg1)){ trace((("AssetsManager::getAssetClass(): **Error** There is no definition of class '" + _arg1) + "'")); return (null); }; return ((appDomain.getDefinition(_arg1) as Class)); } public static function getInstance():AssetsManager{ if (!instance){ instance = new (AssetsManager); }; return (instance); } } }//package
Section 539
//AssetsManager_Assets (AssetsManager_Assets) package { import mx.core.*; public class AssetsManager_Assets extends ByteArrayAsset { } }//package
Section 540
//en_US$core_properties (en_US$core_properties) package { import mx.resources.*; public class en_US$core_properties extends ResourceBundle { public function en_US$core_properties(){ super("en_US", "core"); } override protected function getContent():Object{ var _local1:Object = {multipleChildSets_ClassAndInstance:"Multiple sets of visual children have been specified for this component (component definition and component instance).", truncationIndicator:"...", notExecuting:"Repeater is not executing.", versionAlreadyRead:"Compatibility version has already been read.", multipleChildSets_ClassAndSubclass:"Multiple sets of visual children have been specified for this component (base component definition and derived component definition).", viewSource:"View Source", badFile:"File does not exist.", stateUndefined:"Undefined state '{0}'.", versionAlreadySet:"Compatibility version has already been set."}; return (_local1); } } }//package
Section 541
//en_US$skins_properties (en_US$skins_properties) package { import mx.resources.*; public class en_US$skins_properties extends ResourceBundle { public function en_US$skins_properties(){ super("en_US", "skins"); } override protected function getContent():Object{ var _local1:Object = {notLoaded:"Unable to load '{0}'."}; return (_local1); } } }//package
Section 542
//en_US$styles_properties (en_US$styles_properties) package { import mx.resources.*; public class en_US$styles_properties extends ResourceBundle { public function en_US$styles_properties(){ super("en_US", "styles"); } override protected function getContent():Object{ var _local1:Object = {unableToLoad:"Unable to load style({0}): {1}."}; return (_local1); } } }//package
Section 543
//GameJacketAS3 (GameJacketAS3) package { import flash.events.*; import flash.display.*; import flash.system.*; import flash.net.*; public class GameJacketAS3 extends Sprite { private var _adOptions:Object;// = null private var _IDataLoader:Loader; private var _gameVar:String; private var _gameHost:String;// = "" private var _GJID:String;// = "" private var _IDataHolder:Object; private var _s:String;// = "" private var _AS3Version:String;// = "0.6b" private var _nNumberSecurity:Number;// = 0 public function GameJacketAS3(){ _IDataLoader = new Loader(); _IDataHolder = new Object(); super(); Security.allowDomain("app.gamejacket.net", "app1.gamejacket.net", "app2.gamejacket.net", "app3.gamejacket.net", "app4.gamejacket.net", "app5.gamejacket.net", "app6.gamejacket.net", "app7.gamejacket.net", "app8.gamejacket.net", "app9.gamejacket.net"); } public function checkMe():Number{ return (1); } private function checkIOError(_arg1:IOErrorEvent):void{ dispatchSecurityEvent(); } private function ioErrorIDataSWF(_arg1:IOErrorEvent):void{ advertError(); } private function initiateAdvert(_arg1:Event=null):void{ if (_arg1 != null){ _IDataHolder = _arg1.target; }; if (_adOptions.bgAlpha == undefined){ _adOptions.bgAlpha = 1; }; _IDataHolder.loader.content.loadDetails(_GJID, _adOptions.bgColour, _adOptions.bgAlpha, _s, this.root.stage); _IDataHolder.loader.content.addEventListener("GameJacketAdError", advertError); _IDataHolder.loader.content.addEventListener("GameJacketAdEnd", advertEnd); _adOptions.adDisplayObject.addChild(_IDataLoader); } private function advertError(_arg1:Event=null):void{ _adOptions.adDisplayObject.removeChild(_IDataLoader); if ((_adOptions.errorFunction is Function)){ if ((_adOptions.errorParameters is Object)){ _adOptions.errorFunction(_adOptions.errorParameters); } else { _adOptions.errorFunction(); }; } else { advertEnd(new Event("")); }; } public function showAd(_arg1:Object=null):void{ var _local2:URLRequest; _adOptions = _arg1; if (_IDataLoader.contentLoaderInfo.contentType == null){ _IDataLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeIDataSWF); _IDataLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioErrorIDataSWF); _local2 = new URLRequest((_s + "GJIDataAS3.swf")); _IDataLoader.load(_local2); } else { initiateAdvert(); }; } private function dispatchSecurityEvent():void{ if (_nNumberSecurity == 1){ dispatchEvent(new Event("GameJacketPass")); } else { dispatchEvent(new Event("GameJacketFail")); }; } public function GJHost():String{ return (_gameHost); } private function checkLoaded(_arg1:Event):void{ var _local2:XML = new XML(_arg1.currentTarget.data); _nNumberSecurity = Number(_local2.game.r); dispatchSecurityEvent(); } private function advertEnd(_arg1:Event):void{ _adOptions.adDisplayObject.removeChild(_IDataLoader); if ((_adOptions.endFunction is Function)){ if ((_adOptions.endParameters is Object)){ _adOptions.endFunction(_adOptions.endParameters); } else { _adOptions.endFunction(); }; }; } private function completeIDataSWF(_arg1:Event):void{ initiateAdvert(_arg1); } private function checkNumber():void{ var _local1:URLLoader = new URLLoader(); _local1.addEventListener(Event.COMPLETE, checkLoaded); _local1.addEventListener(IOErrorEvent.IO_ERROR, checkIOError); var _local2:URLRequest = new URLRequest(((((_s + "gameCheck.asp?gameVar=") + _gameVar) + "&random=") + Math.random())); _local1.load(_local2); } public function setVariables(_arg1:LoaderInfo):void{ var _local3:String; var _local4:String; var _local2:Object = _arg1.parameters; for (_local3 in _local2) { _local4 = String(_local2[_local3]); if (_local3 == "gameVar"){ _gameVar = _local4; } else { if (_local3 == "s"){ _s = _local4; } else { if (_local3 == "GJID"){ _GJID = _local4; } else { if (_local3 == "gameHost"){ _gameHost = _local4; }; }; }; }; }; checkNumber(); } public function GJVersion():String{ return (_AS3Version); } } }//package
Section 544
//Preloader (Preloader) package { import flash.events.*; import flash.display.*; import ru.zedarus.games.zedengine.loaders.*; import flash.net.*; public class Preloader extends BasicPreloader { private var _bar:Sprite; private var sponsorLogo:Class; private var logo:Class; public function Preloader(){ logo = Preloader_logo; sponsorLogo = Preloader_sponsorLogo; super(); this.document_class_name = "RedstarFall"; var _local1:Bitmap = new logo(); _local1.x = ((640 / 2) - (_local1.width / 2)); _local1.y = ((480 / 2) - (_local1.height / 2)); this.addChild(_local1); var _local2:Bitmap = new sponsorLogo(); _local2.x = ((640 / 2) - (_local2.width / 2)); _local2.y = (((480 / 2) - (_local2.height / 2)) + 160); var _local3:Sprite = new Sprite(); _local3.buttonMode = true; _local3.useHandCursor = true; _local3.addEventListener(MouseEvent.CLICK, clicked); _local3.addChild(_local2); this.addChild(_local3); _bar = new Sprite(); this.addChild(_bar); } private function clicked(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.armorgames.com/?gamereferral=RedStarFall"), "_blank"); } override protected function update(_arg1:Number):void{ _bar.graphics.clear(); _bar.graphics.beginFill(0xDDDDDD); _bar.graphics.drawRect(20, (stage.stageHeight - 25), ((stage.stageWidth - 40) * 1), 10); _bar.graphics.endFill(); _bar.graphics.beginFill(0xCC0000); _bar.graphics.drawRect(20, (stage.stageHeight - 25), ((stage.stageWidth - 40) * _arg1), 10); _bar.graphics.endFill(); } } }//package
Section 545
//Preloader_logo (Preloader_logo) package { import mx.core.*; public class Preloader_logo extends BitmapAsset { } }//package
Section 546
//Preloader_sponsorLogo (Preloader_sponsorLogo) package { import mx.core.*; public class Preloader_sponsorLogo extends BitmapAsset { } }//package
Section 547
//RedstarFall (RedstarFall) package { import ru.zedarus.games.zedengine.*; public class RedstarFall extends Main { public function RedstarFall():void{ } } }//package
Section 548
//Settings (Settings) package { import flash.display.*; import ru.zedarus.games.redstarfall.*; public class Settings { public static var SITE_LOCKED:Boolean; public static var SHOW_SPONSOR_INTRO:Boolean; public static var USE_MOCHIADS:Boolean; public static var MULTI_SCORES:Boolean; public static var MORE_GAMES_LINK:String; public static var VISUALELEMENT_DISAPPEAR_TIME:Number; public static var blacklist_domains:Array; public static var SHOW_INTRO:Boolean; public static var TESTING_MODE:Boolean; public static var VISUALELEMENT_APPEAR_TIME:Number; public static var localhost:String; public static var MUSIC_VOLUME:Number; public static var xml_testing_path:String; public static var USE_MOCHIBOT:Boolean; public static var USE_GAMEJACKET:Boolean; public static var xml_release_path:String; public static var levels_xml_path:String; public static var SPONSOR_LINK:String; public static var localization_xml_path:String; public static var DEFAULT_LANGUAGE:String; public static var USE_MOCHISERVICES:Boolean; public static var DELAY_BETWEEN_LEVELS:Number; public static var ACTIVATED_LEVELS:Array; public static var BACKGROUND_CLASS:Class; public static var ui_xml_path:String; public static var TOGGLE_SOUND:Boolean; public static var mochiads_id:String; public static var LEVELCODE:Array; public static var VISUAL_LEVEL_ACTIVATION_BLOCK_ALIGN:String; public static var mochibot_id:String; public static var CHANGE_WORLDS_INSTANTLY:Boolean; public static var allowed_domains:Array; public static var mochileaderboard_id:String; public static var TOGGLE_MUSIC:Boolean; public static var START_QUALITY:String; public static var GAME_CLASS:Class; public static var settings_xml_path:String; public static var SOUND_VOLUME:Number; public static var GAME_VERSION:String; public static var stats_xml_path:String; public static var LEADERBOARDS_IDS:Array; public static var HUD_CLASS:Class; public static var USE_MOCHISCORES:Boolean; public static var GUIDE_LINK:String; public static var ENGINE_CLASS:Class; public function Settings():void{ blacklist_domains = new Array(); allowed_domains = new Array(); GAME_VERSION = "v1.0"; START_QUALITY = StageQuality.HIGH; TESTING_MODE = false; SHOW_INTRO = false; SHOW_SPONSOR_INTRO = true; TOGGLE_SOUND = true; TOGGLE_MUSIC = true; SOUND_VOLUME = 0.75; MUSIC_VOLUME = 0.45; DEFAULT_LANGUAGE = "en"; ENGINE_CLASS = RedstarfallEngine; GAME_CLASS = RedstarfallGame; HUD_CLASS = RedstarfallHUD; BACKGROUND_CLASS = RedstarfallBackground; SITE_LOCKED = false; localhost = "file:///Users/zedarus/Documents/Gamedev/Flash/RedstarFall/release/RedstarFall.swf"; allowed_domains.push("zedarus.ru"); blacklist_domains.push("google.com"); VISUALELEMENT_APPEAR_TIME = 0.6; VISUALELEMENT_DISAPPEAR_TIME = 0.4; USE_GAMEJACKET = false; USE_MOCHIADS = false; USE_MOCHIBOT = false; USE_MOCHISERVICES = false; USE_MOCHISCORES = false; mochibot_id = "8afd847b"; mochiads_id = "34a5dadd5aa5090b"; mochileaderboard_id = "acd5c88d825f53d5"; MULTI_SCORES = true; LEADERBOARDS_IDS = new Array("acd5c88d825f53d5", "", "436a9edd8dd4f0ab", "bf3628905a0f318f", "37e3d3a3710d38e8", "eb3640e71b449311", "59e694b6f1cbe3dc", "3e9bbcf18c0457fb", "6655955fd6ae905f", "f4471c76e99c35ef", "9f1f585576a1a8bd", "b8b27c885ef1bdac", "3c7010763e6633a9", "8a2825ec6a56ee94", "fcab4533ceec18d0", "c5aedb05166967b8", "fde16be1f7f14f30", "8c987cbb8dbe9b3c", "62010f7a9dd6b475", "223f3fda8851d365", "de8ea7744c6e24e0", "b3cd0932db68b92e"); MORE_GAMES_LINK = "http://www.armorgames.com/?gamereferral=RedStarFall"; SPONSOR_LINK = "http://www.armorgames.com/?gamereferral=RedStarFall"; GUIDE_LINK = "http://armorgames.com/guide/Redstar-Fall-Guide/?gamereferral=RedStarFall"; xml_testing_path = "xml/testing/"; xml_release_path = "Release/xml/testing/"; levels_xml_path = "levels.xml"; settings_xml_path = "settings.xml"; stats_xml_path = "stats.xml"; ui_xml_path = "user_interface.xml"; localization_xml_path = "localization.xml"; VISUAL_LEVEL_ACTIVATION_BLOCK_ALIGN = "right"; CHANGE_WORLDS_INSTANTLY = true; DELAY_BETWEEN_LEVELS = 5; ACTIVATED_LEVELS = new Array(); var _local1 = 1; var _local2 = 1; while (_local2 <= (_local1 + 1)) { ACTIVATED_LEVELS.push(_local2); _local2++; }; LEVELCODE = new Array("", "newbie", "simple", "beat", "cross", "balance", "totem", "touch", "triangle", "rollin", "slipaway", "top", "boom", "solid", "column", "weakness", "plus", "rising", "islands", "bridge", "podium", "castle"); } } }//package

Library Items

Symbol 1 Bitmap {Preloader_sponsorLogo}
Symbol 2 Bitmap {Preloader_logo}
Symbol 3 BinaryData {ru.zedarus.games.zedengine.visualelements.VisualElementAnimations_EmbeddedXML}
Symbol 4 BinaryData {ru.zedarus.games.zedengine.localization.Localization_EmbeddedXML}
Symbol 5 BinaryData {ru.zedarus.games.zedengine.sound.SoundManager_EmbeddedXML}
Symbol 6 BinaryData {AssetsManager_Assets}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1459 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
SerialNumber (41)Timeline Frame 1

Labels

"Preloader"Frame 1
"RedstarFall"Frame 2




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Created: 27/3 -2019 19:45:45 Last modified: 27/3 -2019 19:45:45 Server time: 29/04 -2024 03:06:15