STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228114
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/32771621?noj=FRM32771621-9DC" width="1" height="1"></div>

Roly-Poly Eliminator - eliminate all evil Roly Polys in fun physics puzzle game.swf

This is the info page for
Flash #91838

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS3]
Section 1
//BackToLevelSelect (app.controller.BackToLevelSelect) package app.controller { import org.puremvc.as3.interfaces.*; import app.model.*; import org.puremvc.as3.patterns.command.*; import app.view.*; import app.view.components.*; public class BackToLevelSelect extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:LevelSelectMediator = (facade.retrieveMediator(LevelSelectMediator.NAME) as LevelSelectMediator); if (_local2){ _local2.destroy(); }; var _local3:LevelPanelMediator = (facade.retrieveMediator(LevelPanelMediator.NAME) as LevelPanelMediator); if (_local3){ _local3.destroy(); }; var _local4:LevelProxy = (facade.retrieveProxy(LevelProxy.NAME) as LevelProxy); if (_local4){ _local4.destroy(); }; var _local5:LevelSelect = new LevelSelect(); ApplicationFacade.getInstance().viewPanel.addChild(_local5); facade.registerMediator(new LevelSelectMediator(_local5)); } } }//package app.controller
Section 2
//BackToMenu (app.controller.BackToMenu) package app.controller { import org.puremvc.as3.interfaces.*; import app.model.*; import intel.*; import org.puremvc.as3.patterns.command.*; import app.view.*; import app.view.components.*; public class BackToMenu extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:LevelSelectMediator = (facade.retrieveMediator(LevelSelectMediator.NAME) as LevelSelectMediator); if (_local2){ if (_local2.panel.bubbleScore.namePlayer){ Saves.getInstance().namePlayer = _local2.panel.bubbleScore.namePlayer; } else { Saves.getInstance().namePlayer = _local2.panel.bubbleScore.insertname.text; }; _local2.destroy(); }; var _local3:LevelPanelMediator = (facade.retrieveMediator(LevelPanelMediator.NAME) as LevelPanelMediator); if (_local3){ _local3.destroy(); }; var _local4:CongratulationPanelMediator = (facade.retrieveMediator(CongratulationPanelMediator.NAME) as CongratulationPanelMediator); if (_local4){ if (_local4.panel.bubbleScores.namePlayer){ Saves.getInstance().namePlayer = _local4.panel.bubbleScores.namePlayer; } else { Saves.getInstance().namePlayer = _local4.panel.bubbleScores.insertname.text; }; _local4.destroy(); }; Saves.getInstance().save(); var _local5:LevelProxy = (facade.retrieveProxy(LevelProxy.NAME) as LevelProxy); if (_local5){ _local5.destroy(); }; var _local6:MainMenu = new MainMenu(); ApplicationFacade.getInstance().viewPanel.addChild(_local6); facade.registerMediator(new MainMenuMediator(_local6)); } } }//package app.controller
Section 3
//GameStartCommand (app.controller.GameStartCommand) package app.controller { import org.puremvc.as3.interfaces.*; import app.model.*; import org.puremvc.as3.patterns.command.*; import app.view.*; import app.view.components.*; public class GameStartCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ trace("Game Start Command"); var _local2:MainMenuMediator = (facade.retrieveMediator(MainMenuMediator.NAME) as MainMenuMediator); if (_local2){ _local2.destroy(); }; var _local3:LevelSelectMediator = (facade.retrieveMediator(LevelSelectMediator.NAME) as LevelSelectMediator); if (_local3){ _local3.destroy(); }; var _local4:LevelProxy = (facade.retrieveProxy(LevelProxy.NAME) as LevelProxy); if (_local4){ _local4.destroy(); }; var _local5:LevelSelect = new LevelSelect(); ApplicationFacade.getInstance().viewPanel.addChild(_local5); facade.registerMediator(new LevelSelectMediator(_local5)); } } }//package app.controller
Section 4
//InitCommand (app.controller.InitCommand) package app.controller { import org.puremvc.as3.interfaces.*; import flash.display.*; import app.model.*; import intel.*; import org.puremvc.as3.patterns.command.*; import app.view.*; import app.view.components.*; public class InitCommand extends SimpleCommand implements ICommand { var bbIntro; var counter:Number; override public function execute(_arg1:INotification):void{ trace("INITIALIZE"); var _local2:GameProxy = new GameProxy(); facade.registerProxy(_local2); _local2.init(); _local2.gameStart(); var _local3:MainMenu = new MainMenu(); ApplicationFacade.getInstance().viewPanel.addChild(_local3); facade.registerMediator(new MainMenuMediator(_local3)); var _local4:Intro = new Intro(); ApplicationFacade.getInstance().viewPanel.addChild(_local4); var _local5:Sprite = ApplicationFacade.getInstance().cursorContainer; ApplicationFacade.getInstance().cursor = new CursorBody(_local5); } } }//package app.controller
Section 5
//LevelCompleteCommand (app.controller.LevelCompleteCommand) package app.controller { import org.puremvc.as3.interfaces.*; import app.model.*; import intel.*; import org.puremvc.as3.patterns.command.*; import app.view.*; import app.view.components.*; public class LevelCompleteCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local3:LevelProxy; var _local4:LevelPanelMediator; var _local5:CongratulationPanel; var _local6:LevelSelectMediator; var _local7:CongratulationPanelMediator; var _local8:LevelSelect; var _local9:*; var _local10:LevelPanel; var _local11:LevelProxy; var _local2:GameProxy = (ApplicationFacade.getInstance().retrieveProxy(GameProxy.NAME) as GameProxy); if ((((_local2.levels[(_local2.currentLevel.numLevel - 1)][4] > 0)) && ((_local2.levels[(_local2.currentLevel.numLevel - 1)][4] < (_arg1.getBody() as Number))))){ trace("UPDATE RESULT!!!"); _local2.levels[(_local2.currentLevel.numLevel - 1)][4] = (_arg1.getBody() as Number); if (Saves.getInstance().winGame){ _local2.updateResult = true; }; }; if (_local2.levels[(_local2.currentLevel.numLevel - 1)][4] == 0){ _local2.levels[(_local2.currentLevel.numLevel - 1)][4] = (_arg1.getBody() as Number); }; if (_local2.currentLevel.numLevel == GameProxy.LEVELS_COUNT){ trace("gamewin!!!!!"); _local3 = (facade.retrieveProxy(LevelProxy.NAME) as LevelProxy); if (_local3){ _local3.destroy(); }; _local4 = (facade.retrieveMediator(LevelPanelMediator.NAME) as LevelPanelMediator); if (_local4){ _local4.destroy(); }; if (!Saves.getInstance().winGame){ _local5 = new CongratulationPanel(); ApplicationFacade.getInstance().viewPanel.addChild(_local5); facade.registerMediator(new CongratulationPanelMediator(_local5)); Saves.getInstance().winGame = true; Saves.getInstance().save(); SoundEngine.getInstance().play("win"); } else { _local6 = (facade.retrieveMediator(LevelSelectMediator.NAME) as LevelSelectMediator); if (_local6){ _local6.destroy(); }; _local4 = (facade.retrieveMediator(LevelPanelMediator.NAME) as LevelPanelMediator); if (_local4){ _local4.destroy(); }; _local3 = (facade.retrieveProxy(LevelProxy.NAME) as LevelProxy); if (_local3){ _local3.destroy(); }; _local7 = (facade.retrieveMediator(CongratulationPanelMediator.NAME) as CongratulationPanelMediator); if (_local7){ _local7.destroy(); }; _local8 = new LevelSelect(); ApplicationFacade.getInstance().viewPanel.addChild(_local8); facade.registerMediator(new LevelSelectMediator(_local8)); }; } else { if (!Saves.getInstance().winGame){ _local9 = (_local2.currentLevel.numLevel + 1); _local2.currentLevel = Level.levelFromArray(_local2.levels[(_local9 - 1)]); _local2.currentLevel.isOpened = true; Level.levelFromArray(_local2.levels[(_local9 - 1)]).isOpened = true; _local2.levels[(_local9 - 1)][0] = true; Saves.getInstance().lastLevel = _local2.currentLevel.numLevel; Saves.getInstance().save(); _local3 = (facade.retrieveProxy(LevelProxy.NAME) as LevelProxy); if (_local3){ _local3.destroy(); }; _local4 = (facade.retrieveMediator(LevelPanelMediator.NAME) as LevelPanelMediator); if (_local4){ _local4.destroy(); }; _local10 = new LevelPanel(); ApplicationFacade.getInstance().viewPanel.addChild(_local10); facade.registerMediator(new LevelPanelMediator(_local10)); _local11 = new LevelProxy(); facade.registerProxy(_local11); _local11.levelStart(); }; }; if ((((_local2.currentLevel.numLevel < GameProxy.LEVELS_COUNT)) && (Saves.getInstance().winGame))){ _local6 = (facade.retrieveMediator(LevelSelectMediator.NAME) as LevelSelectMediator); if (_local6){ _local6.destroy(); }; _local4 = (facade.retrieveMediator(LevelPanelMediator.NAME) as LevelPanelMediator); if (_local4){ _local4.destroy(); }; _local3 = (facade.retrieveProxy(LevelProxy.NAME) as LevelProxy); if (_local3){ _local3.destroy(); }; _local7 = (facade.retrieveMediator(CongratulationPanelMediator.NAME) as CongratulationPanelMediator); if (_local7){ _local7.destroy(); }; _local8 = new LevelSelect(); ApplicationFacade.getInstance().viewPanel.addChild(_local8); facade.registerMediator(new LevelSelectMediator(_local8)); }; } } }//package app.controller
Section 6
//LevelResetCommand (app.controller.LevelResetCommand) package app.controller { import org.puremvc.as3.interfaces.*; import app.model.*; import org.puremvc.as3.patterns.command.*; import app.view.*; import app.view.components.*; public class LevelResetCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:LevelProxy = (facade.retrieveProxy(LevelProxy.NAME) as LevelProxy); if (_local2){ _local2.destroy(); }; var _local3:LevelPanelMediator = (facade.retrieveMediator(LevelPanelMediator.NAME) as LevelPanelMediator); if (_local3){ _local3.destroy(); }; var _local4:LevelPanel = new LevelPanel(); ApplicationFacade.getInstance().viewPanel.addChild(_local4); facade.registerMediator(new LevelPanelMediator(_local4)); var _local5:LevelProxy = new LevelProxy(); facade.registerProxy(_local5); _local5.levelStart(); } } }//package app.controller
Section 7
//LevelStartCommand (app.controller.LevelStartCommand) package app.controller { import org.puremvc.as3.interfaces.*; import app.model.*; import intel.*; import org.puremvc.as3.patterns.command.*; import app.view.*; import app.view.components.*; public class LevelStartCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:Number = (_arg1.getBody() as Number); Saves.getInstance().lastLevel = _local2; var _local3:MainMenuMediator = (facade.retrieveMediator(MainMenuMediator.NAME) as MainMenuMediator); if (_local3){ _local3.destroy(); }; var _local4:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local4.currentLevel = Level.levelFromArray(_local4.levels[(_local2 - 1)]); var _local5:LevelSelectMediator = (facade.retrieveMediator(LevelSelectMediator.NAME) as LevelSelectMediator); if (_local5){ if (_local5.panel.bubbleScore.namePlayer){ Saves.getInstance().namePlayer = _local5.panel.bubbleScore.namePlayer; } else { Saves.getInstance().namePlayer = _local5.panel.bubbleScore.insertname.text; }; _local5.destroy(); }; Saves.getInstance().save(); var _local6:LevelPanel = new LevelPanel(); ApplicationFacade.getInstance().viewPanel.addChild(_local6); facade.registerMediator(new LevelPanelMediator(_local6)); var _local7:LevelProxy = new LevelProxy(); facade.registerProxy(_local7); _local7.levelStart(); } } }//package app.controller
Section 8
//StartupCommand (app.controller.StartupCommand) package app.controller { import org.puremvc.as3.interfaces.*; import app.model.*; import org.puremvc.as3.patterns.command.*; public class StartupCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ facade.registerProxy(new ApplicationProxy()); } } }//package app.controller
Section 9
//ApplicationAssets (app.model.ApplicationAssets) package app.model { import flash.events.*; import flash.display.*; import flash.system.*; public class ApplicationAssets extends EventDispatcher { private var Asset:Class; private var appDomain:ApplicationDomain; private static var instance; public function ApplicationAssets():void{ Asset = ApplicationAssets_Asset; super(); } public function init():void{ var _local1:Loader = new Loader(); _local1.contentLoaderInfo.addEventListener(Event.INIT, assetsInitHandler); _local1.loadBytes(new Asset()); } public function getAssetClass(_arg1:String):Class{ if (!appDomain.hasDefinition(_arg1)){ trace((("*Error*: There is no definition of class '" + _arg1) + "'")); return (null); }; return ((appDomain.getDefinition(_arg1) as Class)); } private function assetsInitHandler(_arg1:Event):void{ appDomain = _arg1.target.content.loaderInfo.applicationDomain; dispatchEvent(new Event(Event.INIT)); } public static function getInstance():ApplicationAssets{ if (!instance){ instance = new (ApplicationAssets); }; return ((instance as ApplicationAssets)); } } }//package app.model
Section 10
//ApplicationAssets_Asset (app.model.ApplicationAssets_Asset) package app.model { import mx.core.*; public class ApplicationAssets_Asset extends ByteArrayAsset { } }//package app.model
Section 11
//ApplicationProxy (app.model.ApplicationProxy) package app.model { import flash.events.*; import org.puremvc.as3.patterns.proxy.*; public class ApplicationProxy extends Proxy { public static const NAME:String = "ApplicationProxy"; public function ApplicationProxy(_arg1:Object=null){ super(NAME, _arg1); init(); } private function init(){ trace("Start Assets Loading"); trace("- sounds loading"); var _local1:* = SoundAssets.getInstance(); _local1.addEventListener(Event.INIT, SoundAssetsInitHandler); _local1.init(); } private function ApplicationAssetsInitHandler(_arg1:Event){ trace("- complete resourses loading"); trace("Loading Assets Complete"); sendNotification(ApplicationFacade.INIT_APP); } private function SoundAssetsInitHandler(_arg1:Event){ trace("- complete sounds loading"); trace("- resourses loading"); var _local2:* = ApplicationAssets.getInstance(); _local2.addEventListener(Event.INIT, ApplicationAssetsInitHandler); _local2.init(); } } }//package app.model
Section 12
//GameProxy (app.model.GameProxy) package app.model { import intel.*; import org.puremvc.as3.patterns.proxy.*; public class GameProxy extends Proxy { public var save:Saves; public var updateResult:Boolean; public var currentLevel:Level; public var levels:Array; public var currentWeather:String; public static const NAME:String = "GameProxy"; public static const DEBUG:Boolean = false; public static const FIRE:String = "fire"; public static const WATER:String = "water"; public static const GAME_NAME:String = "sysdatarpe"; public static const LEVELS_COUNT:Number = 30; public function GameProxy(_arg1:Object=null){ super(NAME, _arg1); } public function destroy(){ } public function soundSwitch(){ Saves.getInstance().soundEnabled = !(Saves.getInstance().soundEnabled); if (!Saves.getInstance().soundEnabled){ SoundEngine.getInstance().firewaterStop(); } else { if (currentWeather == WATER){ SoundEngine.getInstance().play("water"); }; if (currentWeather == FIRE){ SoundEngine.getInstance().play("fire"); }; }; Saves.getInstance().save(); } public function init(){ Saves.getInstance().init(); SoundEngine.getInstance().init(); SoundEngine.getInstance().play("music"); updateResult = false; } public function gameStart(){ } public function musicSwitch(){ Saves.getInstance().musicEnabled = !(Saves.getInstance().musicEnabled); if (Saves.getInstance().musicEnabled){ SoundEngine.getInstance().musicRestore(); }; if (!Saves.getInstance().musicEnabled){ SoundEngine.getInstance().musicMute(); }; Saves.getInstance().save(); } } }//package app.model
Section 13
//LevelProxy (app.model.LevelProxy) package app.model { import flash.events.*; import flash.display.*; import intel.*; import app.view.*; import app.view.components.*; import org.puremvc.as3.patterns.proxy.*; import flash.text.*; public class LevelProxy extends Proxy { public var engine:Engine; public var flagOfAllStars:Boolean; public var boomClass1:Class; public var boomClass2:Class; public var boomClass3:Class; private var timerScore:Number; private var scoreField:TextField; public var splashClass:Class; public var scoreLevel:Number; public var flagOfAllNoEvil:Boolean; public var countOfFriendlyRolys:Number; public var withStar:Boolean; public static const NAME:String = "LevelProxy"; public function LevelProxy(_arg1:Object=null){ super(NAME, _arg1); init(); } public function updateHandler(_arg1:Event){ timerScore++; if ((((timerScore > 40)) && ((scoreLevel > 0)))){ timerScore = 0; scoreLevel--; setScore(); }; } private function init(){ var _local1:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); var _local2:Number = _local1.currentLevel.numLevel; boomClass1 = ApplicationAssets.getInstance().getAssetClass("boomGame1"); boomClass2 = ApplicationAssets.getInstance().getAssetClass("boomGame2"); boomClass3 = ApplicationAssets.getInstance().getAssetClass("boomGame3"); splashClass = ApplicationAssets.getInstance().getAssetClass("spray"); scoreLevel = Saves.SCORESTART; var _local3:LevelPanelMediator = (facade.retrieveMediator(LevelPanelMediator.NAME) as LevelPanelMediator); scoreField = (_local3.panel.menu.getChildByName("shots") as TextField); setScore(); timerScore = 0; flagOfAllNoEvil = false; flagOfAllStars = false; countOfFriendlyRolys = 0; withStar = false; } private function getSceneObjects():Array{ var _local6:*; var _local1:LevelPanelMediator = (facade.retrieveMediator(LevelPanelMediator.NAME) as LevelPanelMediator); var _local2:Sprite = (_local1.getViewComponent() as LevelPanel).panel; var _local3:Number = _local2.numChildren; var _local4:Array = []; var _local5:* = 0; while (_local5 < _local3) { _local6 = _local2.getChildAt(_local5); if ((_local6 is MovieClip)){ _local4.push(_local6); }; _local5++; }; return (_local4); } public function setScore(){ scoreField.text = ("SCORE " + scoreLevel); } public function parseLevel(_arg1:Array){ var _local6:*; var _local7:String; var _local8:BaseBody; var _local9:String; var _local10:Boolean; var _local11:String; var _local12:String; var _local13:Boolean; var _local14:Boolean; var _local15:Runner; var _local16:Boolean; var _local17:PhysicsBody; engine.arrayOfRolys = []; engine.arrayOfBodies = []; engine.arrayOfSliver = []; engine.arrayOfCannonBalls = []; engine.arrayOfStars = []; var _local2:LevelPanelMediator = (facade.retrieveMediator(LevelPanelMediator.NAME) as LevelPanelMediator); var _local3:* = (_local2.getViewComponent() as LevelPanel).panel; var _local4:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local4.currentWeather = ""; while (_local3.getChildByName("water")) { _local6 = _local3.getChildByName("water"); engine.firewaterContainer.addChild(_local6); _local4.currentWeather = GameProxy.WATER; SoundEngine.getInstance().play("water"); }; while (_local3.getChildByName("fires")) { _local6 = _local3.getChildByName("fires"); engine.firewaterContainer.addChild(_local6); _local4.currentWeather = GameProxy.FIRE; SoundEngine.getInstance().play("fire"); }; var _local5:* = 0; while (_local5 < _arg1.length) { _local6 = _arg1[_local5]; _local7 = _local6.toString(); if (_local7 == "[object Man]"){ _local15 = new Runner(engine, _local6.x, _local6.y, _local6); engine.arrayOfBodies.push(_local15); engine.bodiesContainer.addChild(_local6); }; if (_local7.indexOf("_help") > -1){ engine.fonContainer.addChild(_local6); }; if (_local7.indexOf("RP_") > -1){ _local16 = true; if (_local7.indexOf("_d") > -1){ _local16 = false; countOfFriendlyRolys++; }; _local8 = new RolyPoly(engine, _local6.x, _local6.y, 1, _local6, _local16); engine.arrayOfRolys.push(_local8); engine.rolysContainer.addChild(_local6); }; _local9 = PhysicsBody.NORMAL_WEIGHT; _local10 = false; _local11 = ""; _local12 = ""; _local13 = false; _local14 = false; if (_local7.indexOf("_motor_m1") > -1){ _local11 = "_motor_m1"; }; if (_local7.indexOf("_motor_p1") > -1){ _local11 = "_motor_p1"; }; if (_local7.indexOf("_r_m_u") > -1){ _local12 = "up"; }; if (_local7.indexOf("_r_m_d") > -1){ _local12 = "down"; }; if (_local7.indexOf("_r_m_r") > -1){ _local12 = "right"; }; if (_local7.indexOf("_r_m_l") > -1){ _local12 = "left"; }; if (_local12){ _local17 = new PhysicsBody(engine, _local6.x, _local6.y, _local6, false, _local12, false, false, _local11, "", PhysicsBody.RECTANGLE); engine.bodiesContainer.addChild(_local6); engine.arrayOfBodies.push(_local17); }; if (_local7.indexOf("_vs") > -1){ _local9 = PhysicsBody.HEAVY_WEIGHT; }; if (_local7.indexOf("_ps") > -1){ _local9 = PhysicsBody.LIGHT_WEIGHT; }; if (_local7.indexOf("_kick") > -1){ _local6.buttonMode = true; _local13 = true; if (_local7.indexOf("_all") > -1){ _local14 = true; }; }; if (_local7.indexOf("_r_s") > -1){ _local8 = new PhysicsBody(engine, _local6.x, _local6.y, _local6, false, _local12, _local13, _local14, _local11, "", PhysicsBody.RECTANGLE); engine.bodiesContainer.addChild(_local6); engine.arrayOfBodies.push(_local8); }; if (_local7.indexOf("_r_d") > -1){ _local8 = new PhysicsBody(engine, _local6.x, _local6.y, _local6, true, _local12, _local13, _local14, _local11, _local9, PhysicsBody.RECTANGLE); engine.bodiesContainer.addChild(_local6); engine.arrayOfBodies.push(_local8); }; if (_local7.indexOf("_c_s") > -1){ _local8 = new PhysicsBody(engine, _local6.x, _local6.y, _local6, false, _local12, _local13, _local14, _local11, "", PhysicsBody.CIRCLE); engine.bodiesContainer.addChild(_local6); engine.arrayOfBodies.push(_local8); }; if (_local7.indexOf("_c_d") > -1){ _local8 = new PhysicsBody(engine, _local6.x, _local6.y, _local6, true, _local12, _local13, _local14, _local11, _local9, PhysicsBody.CIRCLE); engine.bodiesContainer.addChild(_local6); engine.arrayOfBodies.push(_local8); }; if (_local7.indexOf("_p_s") > -1){ _local8 = new PhysicsBody(engine, _local6.x, _local6.y, _local6, false, _local12, _local13, _local14, _local11, "", PhysicsBody.TRIANGLE); engine.bodiesContainer.addChild(_local6); engine.arrayOfBodies.push(_local8); }; if (_local7.indexOf("_p_d") > -1){ _local8 = new PhysicsBody(engine, _local6.x, _local6.y, _local6, true, _local12, _local13, _local14, _local11, _local9, PhysicsBody.TRIANGLE); engine.bodiesContainer.addChild(_local6); engine.arrayOfBodies.push(_local8); }; if (_local7.indexOf("fon") > -1){ engine.fonContainer.addChild(_local6); }; if (_local7.indexOf("ramka") > -1){ engine.frameContainer.addChild(_local6); _local6.cacheAsBitmap = true; }; if (_local7.indexOf("powderkeg") > -1){ _local8 = new PowderKegBody(engine, _local6.x, _local6.y, _local6); engine.bodiesContainer.addChild(_local6); engine.arrayOfBodies.push(_local8); }; if (_local7.indexOf("vedro") > -1){ _local8 = new BacketBody(engine, _local6.x, _local6.y, _local6); engine.bodiesContainer.addChild(_local6); engine.arrayOfBodies.push(_local8); }; if (_local7.indexOf("_star") > -1){ _local8 = new StarBody(engine, _local6.x, _local6.y, _local6); engine.starsContainer.addChild(_local6); engine.arrayOfStars.push(_local8); withStar = true; }; if (_local7.indexOf("cannonGun") > -1){ _local8 = new CannonBody(engine, _local6); engine.cannonsContainer.addChild(_local6); engine.arrayOfBodies.push(_local8); }; if (_local7.indexOf("cannonBommGame") > -1){ _local8 = new CannonBallBody(engine, _local6.x, _local6.y, _local6); engine.cannonBallsContainer.addChild(_local6); engine.arrayOfCannonBalls.push(_local8); }; if (_local7.indexOf("magnetd") > -1){ _local8 = new MagnetBody(engine, _local6.x, _local6.y, _local6, true); engine.starsContainer.addChild(_local6); engine.arrayOfBodies.push(_local8); trace(_local7); }; if (_local7.indexOf("magnets") > -1){ _local8 = new MagnetBody(engine, _local6.x, _local6.y, _local6, false); engine.starsContainer.addChild(_local6); engine.arrayOfBodies.push(_local8); }; if ((((_local7.indexOf("_mgn") > -1)) && (_local8))){ _local8.magnetizm = true; }; if (((((_local8) && ((_local8 is PhysicsBody)))) && ((_local7.indexOf("_grav") > -1)))){ (_local8 as PhysicsBody).grav = true; }; if (((((_local8) && ((_local8 is PhysicsBody)))) && ((_local7.indexOf("_freeze") > -1)))){ (_local8 as PhysicsBody).freeze = true; (_local8 as PhysicsBody).setFreez(); }; _local5++; }; if ((_local2.getViewComponent() as LevelPanel).logoBtn2){ engine.bodiesContainer.addChild((_local2.getViewComponent() as LevelPanel).logoBtn2); }; } public function destroy(){ trace("Level Proxy del"); engine.removeEventListener(LevelEvents.UPDATE, updateHandler); engine.destroy(); SoundEngine.getInstance().firewaterStop(); engine = null; facade.removeProxy(NAME); } public function levelStart(){ trace("Level Proxy go"); engine = new Engine(); parseLevel(getSceneObjects()); engine.addEventListener(LevelEvents.UPDATE, updateHandler); } } }//package app.model
Section 14
//SoundAssets (app.model.SoundAssets) package app.model { import flash.events.*; import flash.display.*; import flash.system.*; public class SoundAssets extends EventDispatcher { private var Asset:Class; private var appDomain:ApplicationDomain; private static var instance; public function SoundAssets():void{ Asset = SoundAssets_Asset; super(); } public function init():void{ var _local1:Loader = new Loader(); _local1.contentLoaderInfo.addEventListener(Event.INIT, assetsInitHandler); _local1.loadBytes(new Asset()); } public function getAssetClass(_arg1:String):Class{ if (!appDomain.hasDefinition(_arg1)){ trace((("*Error*: There is no definition of class '" + _arg1) + "'")); return (null); }; return ((appDomain.getDefinition(_arg1) as Class)); } private function assetsInitHandler(_arg1:Event):void{ appDomain = _arg1.target.content.loaderInfo.applicationDomain; dispatchEvent(new Event(Event.INIT)); } public static function getInstance():SoundAssets{ if (!instance){ instance = new (SoundAssets); }; return ((instance as SoundAssets)); } } }//package app.model
Section 15
//SoundAssets_Asset (app.model.SoundAssets_Asset) package app.model { import mx.core.*; public class SoundAssets_Asset extends ByteArrayAsset { } }//package app.model
Section 16
//CongratulationPanel (app.view.components.CongratulationPanel) package app.view.components { import flash.display.*; import app.model.*; import flash.text.*; public class CongratulationPanel extends Sprite { public var playSecondPartBtn:SimpleButton; private var panel; public var scores:TextField; public var bubbleScores; public var playFirstPartBtn:SimpleButton; public var menuBtn:SimpleButton; public function CongratulationPanel(){ init(); } private function init(){ var _local1:Class = ApplicationAssets.getInstance().getAssetClass("CongratMenu"); panel = new (_local1); panel.x = 318; panel.y = 238; addChild(panel); menuBtn = (panel.getChildByName("menu") as SimpleButton); bubbleScores = panel.sendshots; playFirstPartBtn = (panel.getChildByName("firstpart") as SimpleButton); playSecondPartBtn = (panel.getChildByName("secondpart") as SimpleButton); scores = (panel.getChildByName("shots") as TextField); } } }//package app.view.components
Section 17
//Intro (app.view.components.Intro) package app.view.components { import flash.events.*; import flash.display.*; import app.model.*; import caurina.transitions.*; import app.*; import flash.ui.*; public class Intro extends Sprite { private var panel:MovieClip; public function Intro(){ trace("Show Intro"); super(); init(); } private function init(){ var _local1:Class = ApplicationAssets.getInstance().getAssetClass("Intro"); panel = new (_local1); panel.x = 321; panel.y = 241; addChild(panel); panel.addEventListener(Event.ENTER_FRAME, update); panel.addEventListener(MouseEvent.MOUSE_DOWN, clickLogoHandler); Mouse.hide(); } private function destroy(){ trace("Remove Intro"); parent.removeChild(this); } private function clickLogoHandler(_arg1:Event){ Utils.goToLink(Utils.LINK_INTRO); } private function update(_arg1:Event){ if (panel.currentFrame == panel.totalFrames){ panel.removeEventListener(Event.ENTER_FRAME, update); Tweener.addTween(panel, {alpha:0, time:0.5, onComplete:completeIntro}); }; } private function completeIntro(){ panel.stop(); removeChild(panel); panel.removeEventListener(MouseEvent.MOUSE_DOWN, clickLogoHandler); panel = null; destroy(); } } }//package app.view.components
Section 18
//LevelPanel (app.view.components.LevelPanel) package app.view.components { import flash.events.*; import flash.display.*; import app.model.*; import flash.text.*; public class LevelPanel extends Sprite { public var toMenuBtn:SimpleButton; public var musicOff:SimpleButton; public var panel:Sprite; public var soundOn:SimpleButton; public var menu:MovieClip; public var soundOff:SimpleButton; public var logoBtn2:SimpleButton; public var solutionBtn:SimpleButton; public var musicOn:SimpleButton; public var toSelectLevelBtn:SimpleButton; public var logoBtn:SimpleButton; public var resetLevel:SimpleButton; public function LevelPanel(){ init(); } private function init(_arg1:Event=null){ var _local2:GameProxy = (ApplicationFacade.getInstance().retrieveProxy(GameProxy.NAME) as GameProxy); var _local3:String = _local2.currentLevel.nameLevel; var _local4:Class = ApplicationAssets.getInstance().getAssetClass(_local3); panel = new (_local4); panel.x = 320; panel.y = 240; addChild(panel); menu = (panel.getChildByName("menu") as MovieClip); (menu.getChildByName("level") as TextField).text = ("LEVEL " + _local2.currentLevel.numLevel); toMenuBtn = (menu.getChildByName("toMenuBtn") as SimpleButton); toSelectLevelBtn = (menu.getChildByName("toSelectLevelBtn") as SimpleButton); resetLevel = (menu.getChildByName("resetLevel") as SimpleButton); musicOn = (menu.getChildByName("musicOn") as SimpleButton); musicOff = (menu.getChildByName("musicOff") as SimpleButton); soundOn = (menu.getChildByName("soundOn") as SimpleButton); soundOff = (menu.getChildByName("soundOff") as SimpleButton); logoBtn = (menu.getChildByName("logo") as SimpleButton); logoBtn2 = (panel.getChildByName("logo2") as SimpleButton); solutionBtn = (menu.getChildByName("video") as SimpleButton); } } }//package app.view.components
Section 19
//LevelSelect (app.view.components.LevelSelect) package app.view.components { import flash.display.*; import app.model.*; import flash.text.*; public class LevelSelect extends Sprite { public var currentLevelCursor:MovieClip; private var panel; public var musicOff:SimpleButton; public var soundOn:SimpleButton; public var levelText:TextField; public var maps:MovieClip; public var levelsButtonArray:Array; public var road:MovieClip; public var musicOn:SimpleButton; public var bubbleScore; public var levelPanel:MovieClip; public var soundOff:SimpleButton; public var goToMenuBtn:SimpleButton; public var play:SimpleButton; public var totalScoresPanel:TextField; public function LevelSelect(){ init(); } private function init(){ var _local5:*; var _local6:String; var _local1:Class = ApplicationAssets.getInstance().getAssetClass("LevelSelect"); panel = new (_local1); panel.x = 321; panel.y = 241; addChild(panel); var _local2:MovieClip = (panel.getChildByName("menu") as MovieClip); goToMenuBtn = (_local2.getChildByName("goToMenuBtn") as SimpleButton); levelText = (panel.getChildByName("levelpanel") as TextField); totalScoresPanel = (panel.getChildByName("totalsh") as TextField); bubbleScore = panel.sendshots; play = (_local2.getChildByName("selectplay") as SimpleButton); levelsButtonArray = []; maps = (panel.getChildByName("maps") as MovieClip); currentLevelCursor = maps.kursor; panel.addChild(currentLevelCursor); road = (maps.getChildByName("road") as MovieClip); var _local3:* = road.numChildren; var _local4:* = 0; while (_local4 < _local3) { _local5 = road.getChildAt(_local4); _local6 = _local5.name; if (_local6.indexOf("level") > -1){ levelsButtonArray.push(_local5); }; _local4++; }; musicOn = (_local2.getChildByName("musicOn") as SimpleButton); musicOff = (_local2.getChildByName("musicOff") as SimpleButton); soundOn = (_local2.getChildByName("soundOn") as SimpleButton); soundOff = (_local2.getChildByName("soundOff") as SimpleButton); } } }//package app.view.components
Section 20
//MainMenu (app.view.components.MainMenu) package app.view.components { import flash.display.*; import app.model.*; public class MainMenu extends Sprite { public var playSecondPartBtn:SimpleButton; private var panel:Sprite; public var playBtn:SimpleButton; public var musicOff:SimpleButton; public var vladG:SimpleButton; public var soundSnap:SimpleButton; public var soundOn:SimpleButton; public var box2D:SimpleButton; public var moreGamesBtn:SimpleButton; public var soundOff:SimpleButton; public var musicOn:SimpleButton; public var bubbleBox:SimpleButton; public var playFirstPartBtn:SimpleButton; public var johnnyK:SimpleButton; public var highScoresBtn:SimpleButton; public var maxY:SimpleButton; public var addToWebSiteBtn:SimpleButton; public function MainMenu(){ init(); } private function init(){ var _local1:Class = ApplicationAssets.getInstance().getAssetClass("mainMenu"); panel = new (_local1); panel.x = 321; panel.y = 228; addChild(panel); playBtn = (panel.getChildByName("play2") as SimpleButton); musicOn = (panel.getChildByName("musicOn") as SimpleButton); musicOff = (panel.getChildByName("musicOff") as SimpleButton); soundOn = (panel.getChildByName("soundOn") as SimpleButton); soundOff = (panel.getChildByName("SoundOff") as SimpleButton); highScoresBtn = (panel.getChildByName("highscores2") as SimpleButton); moreGamesBtn = (panel.getChildByName("moregames2") as SimpleButton); addToWebSiteBtn = (panel.getChildByName("addtoweb") as SimpleButton); playFirstPartBtn = (panel.getChildByName("firstpart") as SimpleButton); playSecondPartBtn = (panel.getChildByName("secondpart") as SimpleButton); johnnyK = (panel.getChildByName("johnny2") as SimpleButton); vladG = (panel.getChildByName("vlad2") as SimpleButton); maxY = (panel.getChildByName("maxim2") as SimpleButton); box2D = (panel.getChildByName("box2d2") as SimpleButton); soundSnap = (panel.getChildByName("soundsn2") as SimpleButton); bubbleBox = (panel.getChildByName("logo") as SimpleButton); } } }//package app.view.components
Section 21
//CongratulationPanelMediator (app.view.CongratulationPanelMediator) package app.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import app.model.*; import intel.*; import caurina.transitions.*; import org.puremvc.as3.patterns.mediator.*; import app.view.components.*; import app.*; import flash.ui.*; public class CongratulationPanelMediator extends Mediator implements IMediator { public var panel:CongratulationPanel; public static const NAME:String = "CongratulationPanelMediator"; public function CongratulationPanelMediator(_arg1:Object=null){ super(NAME, _arg1); init(); } public function destroy(){ trace("Destroy Menu"); panel.playFirstPartBtn.removeEventListener(MouseEvent.CLICK, playFirstPartBtnHandler); panel.playSecondPartBtn.removeEventListener(MouseEvent.CLICK, playSecondPartBtnHandler); panel.bubbleScores.removeEventListener(MouseEvent.MOUSE_OVER, bublOver); panel.bubbleScores.removeEventListener(MouseEvent.MOUSE_OUT, bublOut); panel.menuBtn.removeEventListener(MouseEvent.CLICK, menuBtnHandler); panel.parent.removeChild(panel); Tweener.removeAllTweens(); facade.removeMediator(NAME); } override public function handleNotification(_arg1:INotification):void{ } override public function listNotificationInterests():Array{ return ([]); } private function playSecondPartBtnHandler(_arg1:Event){ Utils.goToLink(Utils.LINK_PLAYSECONDPART); } private function menuBtnHandler(_arg1:Event){ trace("Press Play"); if (Saves.getInstance().musicEnabled){ SoundEngine.getInstance().musicRestore(); }; sendNotification(ApplicationFacade.BACK_TO_MENU); } private function init(){ SoundEngine.getInstance().musicMute(); trace("Show MainMenu"); panel = (getViewComponent() as CongratulationPanel); panel.menuBtn.addEventListener(MouseEvent.CLICK, menuBtnHandler); panel.playFirstPartBtn.addEventListener(MouseEvent.CLICK, playFirstPartBtnHandler); panel.playSecondPartBtn.addEventListener(MouseEvent.CLICK, playSecondPartBtnHandler); var _local1:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); var _local2:Number = 0; var _local3:* = 0; while (_local3 < _local1.levels.length) { _local2 = (_local2 + _local1.levels[_local3][4]); _local3++; }; panel.scores.text = ("TOTAL SCORES: " + _local2); panel.bubbleScores.gotoAndStop(1); if (Saves.getInstance().namePlayer){ panel.bubbleScores.insertname.text = Saves.getInstance().namePlayer; }; trace(Saves.getInstance().namePlayer); panel.bubbleScores.setScore(_local2, ApplicationFacade.GAMEID); if (_local2 > Saves.MAX_SCORE){ panel.bubbleScores.visible = false; }; panel.alpha = 0; Tweener.addTween(panel, {alpha:1, time:0.3, transition:"linear"}); panel.bubbleScores.addEventListener(MouseEvent.MOUSE_OVER, bublOver); panel.bubbleScores.addEventListener(MouseEvent.MOUSE_OUT, bublOut); } private function bublOut(_arg1:Event){ ApplicationFacade.getInstance().cursor.visible = true; Mouse.hide(); } private function bublOver(_arg1:Event){ ApplicationFacade.getInstance().cursor.visible = false; Mouse.show(); } private function playFirstPartBtnHandler(_arg1:Event){ Utils.goToLink(Utils.LINK_PLAYFIRSTPART); } } }//package app.view
Section 22
//LevelPanelMediator (app.view.LevelPanelMediator) package app.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import app.model.*; import intel.*; import caurina.transitions.*; import org.puremvc.as3.patterns.mediator.*; import app.view.components.*; import app.*; import flash.ui.*; public class LevelPanelMediator extends Mediator implements IMediator { public var panel:LevelPanel; public static const NAME:String = "LevelPanelMediator"; public function LevelPanelMediator(_arg1:Object=null){ super(NAME, _arg1); init(); } public function destroy(){ trace("Destroy Level"); panel.musicOff.removeEventListener(MouseEvent.CLICK, musicOffHandler); panel.musicOn.removeEventListener(MouseEvent.CLICK, musicOnHandler); panel.soundOff.removeEventListener(MouseEvent.CLICK, soundOffHandler); panel.soundOn.removeEventListener(MouseEvent.CLICK, soundOnHandler); panel.toMenuBtn.removeEventListener(MouseEvent.CLICK, toMenuBtnHandler); panel.toSelectLevelBtn.removeEventListener(MouseEvent.CLICK, toSelectLevelBtnHandler); panel.resetLevel.removeEventListener(MouseEvent.CLICK, resetLevelHandler); panel.stage.removeEventListener(KeyboardEvent.KEY_DOWN, resetLevelKeyHandler); panel.logoBtn.removeEventListener(MouseEvent.CLICK, logoMenuHandler); if (panel.logoBtn2){ panel.logoBtn2.removeEventListener(MouseEvent.CLICK, logoHandler); }; panel.solutionBtn.removeEventListener(MouseEvent.CLICK, solutionBtnHandler); panel.parent.removeChild(panel); panel = null; Tweener.removeAllTweens(); facade.removeMediator(NAME); } override public function handleNotification(_arg1:INotification):void{ } private function musicOnHandler(_arg1:Event){ panel.musicOff.visible = true; panel.musicOn.visible = false; var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local2.musicSwitch(); } override public function listNotificationInterests():Array{ return ([]); } private function soundOffHandler(_arg1:Event){ panel.soundOff.visible = false; panel.soundOn.visible = true; var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local2.soundSwitch(); } public function resetLevelKeyHandler(_arg1:KeyboardEvent){ var _local2:LevelProxy; var _local3:GameProxy; var _local4:*; if (_arg1.keyCode == 32){ _local2 = (facade.retrieveProxy(LevelProxy.NAME) as LevelProxy); if (((_local2) && (!(_local2.engine.win)))){ resetLevelHandler(null); }; }; if (((((((_arg1.altKey) && (_arg1.ctrlKey))) && (_arg1.shiftKey))) && ((_arg1.keyCode == Keyboard.END)))){ _local3 = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local4 = _local3.currentLevel.numLevel; sendNotification(ApplicationFacade.LEVEL_COMPLETE, 13); }; } private function solutionBtnHandler(_arg1:Event){ Utils.goToLink(Utils.LINK_WALKTHROUGH); } private function musicOffHandler(_arg1:Event){ panel.musicOff.visible = false; panel.musicOn.visible = true; var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local2.musicSwitch(); } private function init(){ trace("Show Level"); panel = (getViewComponent() as LevelPanel); panel.toMenuBtn.addEventListener(MouseEvent.CLICK, toMenuBtnHandler); panel.toSelectLevelBtn.addEventListener(MouseEvent.CLICK, toSelectLevelBtnHandler); panel.resetLevel.addEventListener(MouseEvent.CLICK, resetLevelHandler); panel.stage.addEventListener(KeyboardEvent.KEY_DOWN, resetLevelKeyHandler); panel.musicOff.addEventListener(MouseEvent.CLICK, musicOffHandler); panel.musicOn.addEventListener(MouseEvent.CLICK, musicOnHandler); panel.soundOff.addEventListener(MouseEvent.CLICK, soundOffHandler); panel.soundOn.addEventListener(MouseEvent.CLICK, soundOnHandler); panel.logoBtn.addEventListener(MouseEvent.CLICK, logoMenuHandler); if (panel.logoBtn2){ panel.logoBtn2.addEventListener(MouseEvent.CLICK, logoHandler); }; panel.solutionBtn.addEventListener(MouseEvent.CLICK, solutionBtnHandler); if (Saves.getInstance().musicEnabled){ panel.musicOff.visible = false; panel.musicOn.visible = true; }; if (!Saves.getInstance().musicEnabled){ panel.musicOff.visible = true; panel.musicOn.visible = false; }; if (Saves.getInstance().soundEnabled){ panel.soundOff.visible = false; panel.soundOn.visible = true; }; if (!Saves.getInstance().soundEnabled){ panel.soundOff.visible = true; panel.soundOn.visible = false; }; panel.alpha = 0; Tweener.addTween(panel, {alpha:1, time:0.2, transition:"linear"}); } public function resetLevelHandler(_arg1:Event){ sendNotification(ApplicationFacade.LEVEL_RESET); } private function toMenuBtnHandler(_arg1:Event){ sendNotification(ApplicationFacade.BACK_TO_MENU); } private function logoMenuHandler(_arg1:Event){ Utils.goToLink(Utils.LINK_GAMEMENU); } private function toSelectLevelBtnHandler(_arg1:Event){ sendNotification(ApplicationFacade.BACK_TO_LEVELSELECT); } private function soundOnHandler(_arg1:Event){ panel.soundOff.visible = true; panel.soundOn.visible = false; var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local2.soundSwitch(); } private function logoHandler(_arg1:Event){ Utils.goToLink(("gameLogo_" + (facade.retrieveProxy(GameProxy.NAME) as GameProxy).currentLevel.nameLevel)); } } }//package app.view
Section 23
//LevelSelectMediator (app.view.LevelSelectMediator) package app.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import flash.display.*; import app.model.*; import intel.*; import caurina.transitions.*; import org.puremvc.as3.patterns.mediator.*; import app.view.components.*; import app.*; import flash.ui.*; import flash.geom.*; public class LevelSelectMediator extends Mediator implements IMediator { public var panel:LevelSelect; public static const NAME:String = "LevelSelectMediator"; public function LevelSelectMediator(_arg1:Object=null){ super(NAME, _arg1); init(); } public function destroy(){ var _local2:MovieClip; trace("Destroy levelSelect"); var _local1:* = 0; while (_local1 < panel.levelsButtonArray.length) { _local2 = panel.levelsButtonArray[_local1]; if (_local2.currentFrame == 1){ _local2.removeEventListener(MouseEvent.MOUSE_DOWN, levelButtonHandler); _local2.removeEventListener(MouseEvent.MOUSE_OVER, chipOverHandler); _local2.removeEventListener(MouseEvent.MOUSE_OUT, chipOutHandler); }; _local1++; }; panel.bubbleScore.removeEventListener(MouseEvent.MOUSE_OVER, bublOver); panel.bubbleScore.removeEventListener(MouseEvent.MOUSE_OUT, bublOut); panel.musicOff.removeEventListener(MouseEvent.CLICK, musicOffHandler); panel.musicOn.removeEventListener(MouseEvent.CLICK, musicOnHandler); panel.soundOff.removeEventListener(MouseEvent.CLICK, soundOffHandler); panel.soundOn.removeEventListener(MouseEvent.CLICK, soundOnHandler); panel.play.removeEventListener(MouseEvent.CLICK, playBtnHandler); panel.goToMenuBtn.removeEventListener(MouseEvent.CLICK, goToMenuBtnHandler); trace(panel, panel.stage); panel.stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyHandler); panel.parent.removeChild(panel); Tweener.removeAllTweens(); facade.removeMediator(NAME); } override public function handleNotification(_arg1:INotification):void{ } private function musicOnHandler(_arg1:Event){ panel.musicOff.visible = true; panel.musicOn.visible = false; var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local2.musicSwitch(); } override public function listNotificationInterests():Array{ return ([]); } private function playBtnHandler(_arg1:Event){ var _local2:Number = Saves.getInstance().lastLevel; sendNotification(ApplicationFacade.LEVEL_START, _local2); } private function chipOverHandler(_arg1:MouseEvent){ var _local2:MovieClip = (_arg1.currentTarget as MovieClip); _local2.gotoAndPlay("navod"); ApplicationFacade.getInstance().cursor.movieClip.gotoAndPlay(96); var _local3 = "LEVEL SCORE: "; var _local4:String = (_arg1.currentTarget as MovieClip).name; var _local5:Number = int(_local4.substring(5, _local4.length)); var _local6:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); var _local7:Array = _local6.levels; var _local8:Level = Level.levelFromArray(_local7[(_local5 - 1)]); panel.levelText.text = (_local3 + _local8.score); Tweener.addTween(panel.levelText, {alpha:1, time:0.3, transition:"linear"}); } private function keyHandler(_arg1:KeyboardEvent){ var _local2:GameProxy; var _local3:Number; var _local4:*; if (((((((_arg1.altKey) && (_arg1.ctrlKey))) && (_arg1.shiftKey))) && ((_arg1.keyCode == Keyboard.DELETE)))){ Saves.getInstance().eraseSaves(); _local2 = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local3 = 0; _local4 = 0; while (_local4 < _local2.levels.length) { _local3 = (_local3 + _local2.levels[_local4][4]); _local4++; }; panel.totalScoresPanel.text = ("TOTAL SCORES " + _local3); }; } private function musicOffHandler(_arg1:Event){ panel.musicOff.visible = false; panel.musicOn.visible = true; var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local2.musicSwitch(); } private function chipOutHandler(_arg1:MouseEvent){ var _local2:MovieClip = (_arg1.currentTarget as MovieClip); _local2.gotoAndPlay("uvod"); ApplicationFacade.getInstance().cursor.movieClip.gotoAndPlay(176); Tweener.addTween(panel.levelText, {alpha:0, time:0.3, transition:"linear"}); } private function init(){ var i:*; var simc:*; var siClass:Class; var item:MovieClip; var name:String; var y:*; var itemLevel:Level; var last:Number; var p:Point; trace("Show LevelSelect"); panel = (getViewComponent() as LevelSelect); panel.goToMenuBtn.addEventListener(MouseEvent.CLICK, goToMenuBtnHandler); panel.bubbleScore.gotoAndStop(1); Utils.addShadow(panel.bubbleScore); var gameProxy:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); if (gameProxy.updateResult){ siClass = ApplicationAssets.getInstance().getAssetClass("scoresimpr"); simc = new (siClass); simc.x = 320; simc.y = 40; simc.scaleX = 1.2; simc.scaleY = 1.2; panel.addChild(simc); Tweener.addTween(simc, {x:((panel.bubbleScore.x + (panel.bubbleScore.width / 2)) + 320), y:((panel.bubbleScore.y + 10) + 240), scaleX:0.1, scaleY:0.1, time:2.27, transition:"linear", onComplete:function (){ if (panel.contains(simc)){ panel.removeChild(simc); }; }}); SoundEngine.getInstance().play("improve"); }; panel.stage.addEventListener(KeyboardEvent.KEY_DOWN, keyHandler); i = 0; while (i < panel.levelsButtonArray.length) { item = panel.levelsButtonArray[i]; item.gotoAndPlay(28); name = item.name; y = 0; while (y < gameProxy.levels.length) { itemLevel = Level.levelFromArray(gameProxy.levels[y]); last = Saves.getInstance().lastLevel; if ((((itemLevel.nameLevel == name)) && ((last == itemLevel.numLevel)))){ p = item.parent.localToGlobal(new Point(item.x, item.y)); panel.currentLevelCursor.x = ((p.x - 320) - 1); panel.currentLevelCursor.y = (p.y - 240); }; if ((((itemLevel.nameLevel == name)) && (itemLevel.isOpened))){ item.gotoAndStop("chipis"); item.addEventListener(MouseEvent.MOUSE_DOWN, levelButtonHandler); item.addEventListener(MouseEvent.MOUSE_OVER, chipOverHandler); item.addEventListener(MouseEvent.MOUSE_OUT, chipOutHandler); break; }; y = (y + 1); }; i = (i + 1); }; var totalScores:Number = 0; i = 0; while (i < gameProxy.levels.length) { totalScores = (totalScores + gameProxy.levels[i][4]); i = (i + 1); }; if ((((totalScores == 0)) || ((totalScores > Saves.MAX_SCORE)))){ panel.bubbleScore.visible = false; }; if (Saves.getInstance().namePlayer){ panel.bubbleScore.insertname.text = Saves.getInstance().namePlayer; }; panel.bubbleScore.setScore(totalScores, ApplicationFacade.GAMEID); panel.totalScoresPanel.text = ("TOTAL SCORES " + totalScores); panel.alpha = 0; panel.musicOff.addEventListener(MouseEvent.CLICK, musicOffHandler); panel.musicOn.addEventListener(MouseEvent.CLICK, musicOnHandler); panel.soundOff.addEventListener(MouseEvent.CLICK, soundOffHandler); panel.soundOn.addEventListener(MouseEvent.CLICK, soundOnHandler); panel.play.addEventListener(MouseEvent.CLICK, playBtnHandler); if (Saves.getInstance().musicEnabled){ panel.musicOff.visible = false; panel.musicOn.visible = true; }; if (!Saves.getInstance().musicEnabled){ panel.musicOff.visible = true; panel.musicOn.visible = false; }; if (Saves.getInstance().soundEnabled){ panel.soundOff.visible = false; panel.soundOn.visible = true; }; if (!Saves.getInstance().soundEnabled){ panel.soundOff.visible = true; panel.soundOn.visible = false; }; gameProxy.updateResult = false; Tweener.addTween(panel, {alpha:1, time:0.3, transition:"linear"}); panel.levelText.alpha = 0; panel.bubbleScore.addEventListener(MouseEvent.MOUSE_OVER, bublOver); panel.bubbleScore.addEventListener(MouseEvent.MOUSE_OUT, bublOut); } private function bublOut(_arg1:Event){ ApplicationFacade.getInstance().cursor.visible = true; Mouse.hide(); } private function levelButtonHandler(_arg1:Event){ var _local2:String = (_arg1.currentTarget as MovieClip).name; var _local3:Number = int(_local2.substring(5, _local2.length)); sendNotification(ApplicationFacade.LEVEL_START, _local3); } private function goToMenuBtnHandler(_arg1:Event){ sendNotification(ApplicationFacade.BACK_TO_MENU); } private function bublOver(_arg1:Event){ ApplicationFacade.getInstance().cursor.visible = false; Mouse.show(); } private function soundOffHandler(_arg1:Event){ panel.soundOff.visible = false; panel.soundOn.visible = true; var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local2.soundSwitch(); } private function soundOnHandler(_arg1:Event){ panel.soundOff.visible = true; panel.soundOn.visible = false; var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local2.soundSwitch(); } } }//package app.view
Section 24
//MainMenuMediator (app.view.MainMenuMediator) package app.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import app.model.*; import intel.*; import caurina.transitions.*; import org.puremvc.as3.patterns.mediator.*; import app.view.components.*; import app.*; import flash.ui.*; public class MainMenuMediator extends Mediator implements IMediator { private var panel:MainMenu; public static const NAME:String = "MainMenuMediator"; public function MainMenuMediator(_arg1:Object=null){ super(NAME, _arg1); init(); } private function moreGamesBtnHandler(_arg1:Event){ Utils.goToLink(Utils.LINK_MOREGAMES); } override public function handleNotification(_arg1:INotification):void{ } private function vladGHandler(_arg1:Event){ Utils.goToLink(Utils.LINK_VLADG); } private function musicOnHandler(_arg1:Event){ panel.musicOff.visible = true; panel.musicOn.visible = false; var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local2.musicSwitch(); } override public function listNotificationInterests():Array{ return ([]); } private function playBtnHandler(_arg1:Event){ trace("Press Play"); sendNotification(ApplicationFacade.GAME_START); } private function soundOffHandler(_arg1:Event){ panel.soundOff.visible = false; panel.soundOn.visible = true; var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local2.soundSwitch(); } private function bubbleBoxHandler(_arg1:Event){ Utils.goToLink(Utils.LINK_MENU); } private function addToWebSiteBtnHandler(_arg1:Event){ Utils.goToLink(Utils.LINK_ADDTOSITE); } private function musicOffHandler(_arg1:Event){ panel.musicOff.visible = false; panel.musicOn.visible = true; var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local2.musicSwitch(); } private function init(){ trace("Show MainMenu"); panel = (getViewComponent() as MainMenu); panel.playBtn.addEventListener(MouseEvent.CLICK, playBtnHandler); panel.musicOff.addEventListener(MouseEvent.CLICK, musicOffHandler); panel.musicOn.addEventListener(MouseEvent.CLICK, musicOnHandler); panel.soundOff.addEventListener(MouseEvent.CLICK, soundOffHandler); panel.soundOn.addEventListener(MouseEvent.CLICK, soundOnHandler); panel.highScoresBtn.addEventListener(MouseEvent.CLICK, highScoresBtnHandler); panel.moreGamesBtn.addEventListener(MouseEvent.CLICK, moreGamesBtnHandler); panel.addToWebSiteBtn.addEventListener(MouseEvent.CLICK, addToWebSiteBtnHandler); panel.playFirstPartBtn.addEventListener(MouseEvent.CLICK, playFirstPartBtnHandler); panel.playSecondPartBtn.addEventListener(MouseEvent.CLICK, playSecondPartBtnHandler); panel.johnnyK.addEventListener(MouseEvent.CLICK, johnnyKHandler); panel.vladG.addEventListener(MouseEvent.CLICK, vladGHandler); panel.maxY.addEventListener(MouseEvent.CLICK, maxYHandler); panel.box2D.addEventListener(MouseEvent.CLICK, box2DHandler); panel.soundSnap.addEventListener(MouseEvent.CLICK, soundSnapHandler); panel.bubbleBox.addEventListener(MouseEvent.CLICK, bubbleBoxHandler); if (Saves.getInstance().musicEnabled){ panel.musicOff.visible = false; panel.musicOn.visible = true; }; if (!Saves.getInstance().musicEnabled){ panel.musicOff.visible = true; panel.musicOn.visible = false; }; if (Saves.getInstance().soundEnabled){ panel.soundOff.visible = false; panel.soundOn.visible = true; }; if (!Saves.getInstance().soundEnabled){ panel.soundOff.visible = true; panel.soundOn.visible = false; }; Mouse.hide(); panel.alpha = 0; Tweener.addTween(panel, {alpha:1, time:0.3, transition:"linear"}); trace(Saves.getInstance().winGame); } private function highScoresBtnHandler(_arg1:Event){ Utils.goToLink(Utils.LINK_HIGHSCORE); } public function destroy(){ trace("Destroy Menu"); panel.musicOff.removeEventListener(MouseEvent.CLICK, musicOffHandler); panel.musicOn.removeEventListener(MouseEvent.CLICK, musicOnHandler); panel.soundOff.removeEventListener(MouseEvent.CLICK, soundOffHandler); panel.soundOn.removeEventListener(MouseEvent.CLICK, soundOnHandler); panel.playBtn.removeEventListener(MouseEvent.CLICK, playBtnHandler); panel.highScoresBtn.removeEventListener(MouseEvent.CLICK, highScoresBtnHandler); panel.moreGamesBtn.removeEventListener(MouseEvent.CLICK, moreGamesBtnHandler); panel.addToWebSiteBtn.removeEventListener(MouseEvent.CLICK, addToWebSiteBtnHandler); panel.playFirstPartBtn.removeEventListener(MouseEvent.CLICK, playFirstPartBtnHandler); panel.playSecondPartBtn.removeEventListener(MouseEvent.CLICK, playSecondPartBtnHandler); panel.johnnyK.removeEventListener(MouseEvent.CLICK, johnnyKHandler); panel.vladG.removeEventListener(MouseEvent.CLICK, vladGHandler); panel.maxY.removeEventListener(MouseEvent.CLICK, maxYHandler); panel.box2D.removeEventListener(MouseEvent.CLICK, box2DHandler); panel.soundSnap.removeEventListener(MouseEvent.CLICK, soundSnapHandler); panel.bubbleBox.removeEventListener(MouseEvent.CLICK, bubbleBoxHandler); panel.parent.removeChild(panel); Tweener.removeAllTweens(); facade.removeMediator(NAME); } private function box2DHandler(_arg1:Event){ Utils.goToLink(Utils.LINK_BOX2D); } private function johnnyKHandler(_arg1:Event){ Utils.goToLink(Utils.LINK_JOHNNYK); } private function maxYHandler(_arg1:Event){ Utils.goToLink(Utils.LINK_MAXIM); } private function playSecondPartBtnHandler(_arg1:Event){ Utils.goToLink(Utils.LINK_PLAYSECONDPART); } private function soundOnHandler(_arg1:Event){ panel.soundOff.visible = true; panel.soundOn.visible = false; var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local2.soundSwitch(); } private function playFirstPartBtnHandler(_arg1:Event){ Utils.goToLink(Utils.LINK_PLAYFIRSTPART); } private function soundSnapHandler(_arg1:Event){ Utils.goToLink(Utils.LINK_SOUNDSNAP); } } }//package app.view
Section 25
//Input (app.Input) package app { import flash.events.*; import flash.display.*; public class Input { public static var mouseOffsetX:Number = 0; private static var keyArr:Array; public static var mouseDragX:Number = 0; public static var mouseDragY:Number = 0; public static var mouseOffsetY:Number = 0; public static var ascii:Array; public static var mouseX:Number = 0; public static var mouseY:Number = 0; public static var mouseOver:Boolean = false; private static var bufferSize:int; public static var mouse:Sprite = new Sprite(); public static var mouseDown:Boolean = false; public static var mouseReleased:Boolean = false; public static var lastKey:int = 0; public static var m_stageMc:Sprite; private static var keyState:Array; public static var timeSinceLastKey = 0; public static var mousePressed:Boolean = false; private static var keyBuffer:Array; public function Input(_arg1:Sprite){ m_stageMc = _arg1; ascii = new Array(222); fillAscii(); keyState = new Array(222); keyArr = new Array(); var _local2:int; while (_local2 < 222) { keyState[_local2] = new int(0); if (ascii[_local2] != undefined){ keyArr.push(_local2); }; _local2++; }; bufferSize = 5; keyBuffer = new Array(bufferSize); var _local3:int; while (_local3 < bufferSize) { keyBuffer[_local3] = new Array(0, 0); _local3++; }; _arg1.stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPress, false, 0, true); _arg1.stage.addEventListener(KeyboardEvent.KEY_UP, keyRelease, false, 0, true); _arg1.stage.addEventListener(MouseEvent.MOUSE_DOWN, mousePress, false, 0, true); _arg1.stage.addEventListener(MouseEvent.CLICK, mouseRelease, false, 0, true); _arg1.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove, false, 0, true); _arg1.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeave, false, 0, true); mouse.graphics.lineStyle(0.1, 0, 100); mouse.graphics.moveTo(0, 0); mouse.graphics.lineTo(0, 0.1); } public function mouseLeave(_arg1:Event){ mouseReleased = mouseDown; mouseDown = false; } public function keyPress(_arg1:KeyboardEvent){ keyState[_arg1.keyCode] = Math.max(keyState[_arg1.keyCode], 1); lastKey = _arg1.keyCode; } private function fillAscii(){ ascii[65] = "A"; ascii[66] = "B"; ascii[67] = "C"; ascii[68] = "D"; ascii[69] = "E"; ascii[70] = "F"; ascii[71] = "G"; ascii[72] = "H"; ascii[73] = "I"; ascii[74] = "J"; ascii[75] = "K"; ascii[76] = "L"; ascii[77] = "M"; ascii[78] = "N"; ascii[79] = "O"; ascii[80] = "P"; ascii[81] = "Q"; ascii[82] = "R"; ascii[83] = "S"; ascii[84] = "T"; ascii[85] = "U"; ascii[86] = "V"; ascii[87] = "W"; ascii[88] = "X"; ascii[89] = "Y"; ascii[90] = "Z"; ascii[48] = "0"; ascii[49] = "1"; ascii[50] = "2"; ascii[51] = "3"; ascii[52] = "4"; ascii[53] = "5"; ascii[54] = "6"; ascii[55] = "7"; ascii[56] = "8"; ascii[57] = "9"; ascii[32] = "Spacebar"; ascii[17] = "Ctrl"; ascii[16] = "Shift"; ascii[192] = "~"; ascii[38] = "up"; ascii[40] = "down"; ascii[37] = "left"; ascii[39] = "right"; ascii[96] = "Numpad 0"; ascii[97] = "Numpad 1"; ascii[98] = "Numpad 2"; ascii[99] = "Numpad 3"; ascii[100] = "Numpad 4"; ascii[101] = "Numpad 5"; ascii[102] = "Numpad 6"; ascii[103] = "Numpad 7"; ascii[104] = "Numpad 8"; ascii[105] = "Numpad 9"; ascii[111] = "Numpad /"; ascii[106] = "Numpad *"; ascii[109] = "Numpad -"; ascii[107] = "Numpad +"; ascii[110] = "Numpad ."; ascii[45] = "Insert"; ascii[46] = "Delete"; ascii[33] = "Page Up"; ascii[34] = "Page Down"; ascii[35] = "End"; ascii[36] = "Home"; ascii[112] = "F1"; ascii[113] = "F2"; ascii[114] = "F3"; ascii[115] = "F4"; ascii[116] = "F5"; ascii[117] = "F6"; ascii[118] = "F7"; ascii[119] = "F8"; ascii[188] = ","; ascii[190] = "."; ascii[186] = ";"; ascii[222] = "'"; ascii[219] = "["; ascii[221] = "]"; ascii[189] = "-"; ascii[187] = "+"; ascii[220] = "\\"; ascii[191] = "/"; ascii[9] = "TAB"; ascii[8] = "Backspace"; } public function mouseMove(_arg1:MouseEvent){ if (mouseDown != _arg1.buttonDown){ mouseDown = _arg1.buttonDown; mouseReleased = !(_arg1.buttonDown); mousePressed = _arg1.buttonDown; mouseDragX = 0; mouseDragY = 0; }; mouseX = (_arg1.stageX - m_stageMc.x); mouseY = (_arg1.stageY - m_stageMc.y); mouseOffsetX = (mouseX - mouse.x); mouseOffsetY = (mouseY - mouse.y); if (mouseDown){ mouseDragX = (mouseDragX + mouseOffsetX); mouseDragY = (mouseDragY + mouseOffsetY); }; mouse.x = mouseX; mouse.y = mouseY; } public function keyRelease(_arg1:KeyboardEvent){ keyState[_arg1.keyCode] = -1; var _local2:int = (bufferSize - 1); while (_local2 > 0) { keyBuffer[_local2] = keyBuffer[(_local2 - 1)]; _local2--; }; keyBuffer[0] = [_arg1.keyCode, 0]; } public function mouseRelease(_arg1:MouseEvent){ mouseDown = false; mouseReleased = true; } public function mousePress(_arg1:MouseEvent){ mousePressed = true; mouseDown = true; mouseDragX = 0; mouseDragY = 0; } public static function getKeyHold(_arg1:int):int{ return (Math.max(0, keyState[_arg1])); } public static function update(){ var _local1:int; while (_local1 < keyArr.length) { if (keyState[keyArr[_local1]] != 0){ var _local3 = keyState; var _local4 = keyArr[_local1]; var _local5 = (_local3[_local4] + 1); _local3[_local4] = _local5; }; _local1++; }; var _local2:int; while (_local2 < bufferSize) { _local3 = keyBuffer[_local2]; _local4 = 1; _local5 = (_local3[_local4] + 1); _local3[_local4] = _local5; _local2++; }; mouseReleased = false; mousePressed = false; mouseOver = false; } public static function isKeyPressed(_arg1:int):Boolean{ timeSinceLastKey = 0; return ((keyState[_arg1] == 1)); } public static function isKeyDown(_arg1:int):Boolean{ return ((keyState[_arg1] > 0)); } public static function getKeyString(_arg1:uint):String{ return (ascii[_arg1]); } public static function isKeyReleased(_arg1:int):Boolean{ return ((keyState[_arg1] == -1)); } public static function isKeyInBuffer(_arg1:int, _arg2:int, _arg3:int){ return ((((keyBuffer[_arg2][0] == _arg1)) && ((keyBuffer[_arg2][1] <= _arg3)))); } } }//package app
Section 26
//Utils (app.Utils) package app { import flash.display.*; import flash.filters.*; import flash.net.*; public class Utils { public static const LINK_PLAYSECONDPART:String = "playSecondPart"; public static const LINK_MENU:String = "menu"; public static const LINK_VLADG:String = "vlad"; public static const LINK_PLAYFIRSTPART:String = "playFirstPart"; public static const LINK_HIGHSCORE:String = "highscores"; public static const LINK_WALKTHROUGH:String = "wt"; public static const LINK_INTRO:String = "intro"; public static const LINK_MAXIM:String = "maxim"; public static const LINK_MOREGAMES:String = "moreGames"; public static const LINK_GAMELEVEL:String = "gameLevel"; public static const LINK_JOHNNYK:String = "johnny"; public static const LINK_SOUNDSNAP:String = "soundsnap"; public static const LINK_GAMEMENU:String = "gameMenu"; public static const LINK_BOX2D:String = "box2d"; public static const LINK_ADDTOSITE:String = "addToWebSite"; public static function goToLink(_arg1:String){ var _local2:Number = ApplicationFacade.GAMEID; var _local3:* = (("http://www.bubblebox.com/clickreg.php?type=gamestats&id=" + _local2) + "&subid="); if (_arg1.length == 0){ _arg1 = "undef"; }; _local3 = (_local3 + _arg1); if (_arg1 == LINK_BOX2D){ _local3 = "http://box2d.org"; }; if (_arg1 == LINK_SOUNDSNAP){ _local3 = "http://www.soundsnap.com"; }; if (_arg1 == LINK_JOHNNYK){ _local3 = "mailto:johnny@johnny-k.ru"; }; if (_arg1 == LINK_VLADG){ _local3 = "mailto:vgucev@mail.ru"; }; if (_arg1 == LINK_MAXIM){ _local3 = "mailto:maxim-777-m@ya.ru"; }; if (_arg1 == LINK_ADDTOSITE){ _local3 = (("http://www.bubblebox.com/clickreg.php?type=gamestats&id=" + _local2) + "&subid=addToSite&action=addtosite"); }; if (_arg1 == LINK_PLAYFIRSTPART){ _local3 = (("http://www.bubblebox.com/clickreg.php?type=gamestats&id=" + _local2) + "&subid=playRPC1&action=playRPC1"); }; if (_arg1 == LINK_PLAYSECONDPART){ _local3 = (("http://www.bubblebox.com/clickreg.php?type=gamestats&id=" + _local2) + "&subid=playRPC2&action=playRPC2"); }; if (_arg1 == LINK_WALKTHROUGH){ _local3 = (("http://www.bubblebox.com/clickreg.php?type=gamestats&id=" + _local2) + "&subid=walkthrough&action=walkthrough_rpe"); }; if (_arg1 == LINK_HIGHSCORE){ _local3 = (("http://www.bubblebox.com/clickreg.php?type=gamestats&id=" + _local2) + "&subid=highscores&action=viewscores"); }; var _local4:URLRequest = new URLRequest(_local3); navigateToURL(_local4, "_blank"); } public static function addShadow(_arg1:Sprite){ var _local2:BitmapFilter = getBitmapFilter(); var _local3:Array = new Array(); _local3.push(_local2); _arg1.filters = _local3; } public static function getBitmapFilter():BitmapFilter{ var _local1:Number = 45; var _local2:Number = 0.9; var _local3:Number = 1; var _local4:Number = 1; var _local5:Boolean; var _local6:Boolean; var _local7:Number = 0; var _local8:Number = 2; var _local9:Number = 2; var _local10:* = 15732752; _local7 = BitmapFilterQuality.MEDIUM; return (new DropShadowFilter(_local3, _local1, _local10, _local2, _local8, _local9, _local4, _local7, _local5, _local6)); } } }//package app
Section 27
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var radius:Number; public var localPosition:b2Vec2; public function b2CircleDef(){ localPosition = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 28
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { public var m_localPosition:b2Vec2; public var m_radius:Number; public function b2CircleShape(_arg1:b2ShapeDef){ m_localPosition = new b2Vec2(); super(_arg1); var _local2:b2CircleDef = (_arg1 as b2CircleDef); m_type = e_circleShape; m_localPosition.SetV(_local2.localPosition); m_radius = _local2.radius; } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local10:Number; var _local6:b2Mat22 = _arg1.R; var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y))); var _local8:Number = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y))); var _local9:Number = (_arg4.p1.x - _local7); _local10 = (_arg4.p1.y - _local8); var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius)); if (_local11 < 0){ return (false); }; var _local12:Number = (_arg4.p2.x - _arg4.p1.x); var _local13:Number = (_arg4.p2.y - _arg4.p1.y); var _local14:Number = ((_local9 * _local12) + (_local10 * _local13)); var _local15:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local16:Number = ((_local14 * _local14) - (_local15 * _local11)); if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){ return (false); }; var _local17:Number = -((_local14 + Math.sqrt(_local16))); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){ _local17 = (_local17 / _local15); _arg2[0] = _local17; _arg3.x = (_local9 + (_local17 * _local12)); _arg3.y = (_local10 + (_local17 * _local13)); _arg3.Normalize(); return (true); }; return (false); } public function GetLocalPosition():b2Vec2{ return (m_localPosition); } public function GetRadius():Number{ return (m_radius); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; _local4 = _arg2.R; var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _local4 = _arg3.R; var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius)); _arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius)); } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_localPosition); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y)))); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number = (m_localPosition.x - _arg1.x); var _local3:Number = (m_localPosition.y - _arg1.y); _local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22 = _arg2.R; var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22 = _arg1.R; var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } } }//package Box2D.Collision.Shapes
Section 29
//b2FilterData (Box2D.Collision.Shapes.b2FilterData) package Box2D.Collision.Shapes { public class b2FilterData { public var maskBits:uint;// = 0xFFFF public var groupIndex:int;// = 0 public var categoryBits:uint;// = 1 public function Copy():b2FilterData{ var _local1:b2FilterData = new b2FilterData(); _local1.categoryBits = categoryBits; _local1.maskBits = maskBits; _local1.groupIndex = groupIndex; return (_local1); } } }//package Box2D.Collision.Shapes
Section 30
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ center = new b2Vec2(0, 0); super(); } } }//package Box2D.Collision.Shapes
Section 31
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var vertices:Array; public var vertexCount:int; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonDef(){ vertices = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape; vertexCount = 0; var _local1:int; while (_local1 < b2Settings.b2_maxPolygonVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int; vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); if (_arg3){ _local5 = _arg3; _local6 = s_mat; _local6.Set(_arg4); _local7 = 0; while (_local7 < vertexCount) { _arg3 = vertices[_local7]; _arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y))); _arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y))); _arg3.x = _arg1; _local7++; }; }; } public function SetAsBox(_arg1:Number, _arg2:Number):void{ vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); } } }//package Box2D.Collision.Shapes
Section 32
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { public var m_coreVertices:Array; public var m_vertices:Array; private var s_supportVec:b2Vec2; public var m_centroid:b2Vec2; public var m_normals:Array; public var m_obb:b2OBB; public var m_vertexCount:int; private static var s_computeMat:b2Mat22 = new b2Mat22(); private static var s_sweptAABB1:b2AABB = new b2AABB(); private static var s_sweptAABB2:b2AABB = new b2AABB(); public function b2PolygonShape(_arg1:b2ShapeDef){ var _local3:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; s_supportVec = new b2Vec2(); m_obb = new b2OBB(); m_vertices = new Array(b2Settings.b2_maxPolygonVertices); m_normals = new Array(b2Settings.b2_maxPolygonVertices); m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices); super(_arg1); m_type = e_polygonShape; var _local2:b2PolygonDef = (_arg1 as b2PolygonDef); m_vertexCount = _local2.vertexCount; var _local4:int = _local3; var _local5:int = _local3; _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3] = _local2.vertices[_local3].Copy(); _local3++; }; _local3 = 0; while (_local3 < m_vertexCount) { _local4 = _local3; _local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0; _local6 = (m_vertices[_local5].x - m_vertices[_local4].x); _local7 = (m_vertices[_local5].y - m_vertices[_local4].y); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8)); _local3++; }; m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount); ComputeOBB(m_obb, m_vertices, m_vertexCount); _local3 = 0; while (_local3 < m_vertexCount) { _local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1); _local5 = _local3; _local9 = m_normals[_local4].x; _local10 = m_normals[_local4].y; _local11 = m_normals[_local5].x; _local12 = m_normals[_local5].y; _local13 = (m_vertices[_local3].x - m_centroid.x); _local14 = (m_vertices[_local3].y - m_centroid.y); _local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop); _local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop); _local17 = (1 / ((_local9 * _local12) - (_local10 * _local11))); m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y)); _local3++; }; } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2AABB = s_sweptAABB1; var _local5:b2AABB = s_sweptAABB2; ComputeAABB(_local4, _arg2); ComputeAABB(_local5, _arg3); _arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y); _arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y); } public function GetVertices():Array{ return (m_vertices); } public function GetCoreVertices():Array{ return (m_coreVertices); } public function GetCentroid():b2Vec2{ return (m_centroid); } public function GetOBB():b2OBB{ return (m_obb); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_coreVertices[0])); } public function Centroid(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_centroid)); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local20:Number; var _local21:Number; var _local6:Number = 0; var _local7:Number = _arg5; _local8 = (_arg4.p1.x - _arg1.position.x); _local9 = (_arg4.p1.y - _arg1.position.y); _local10 = _arg1.R; var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = (_arg4.p2.x - _arg1.position.x); _local9 = (_arg4.p2.y - _arg1.position.y); _local10 = _arg1.R; var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); var _local18 = -1; var _local19:int; while (_local19 < m_vertexCount) { _local11 = m_vertices[_local19]; _local8 = (_local11.x - _local12); _local9 = (_local11.y - _local13); _local11 = m_normals[_local19]; _local20 = ((_local11.x * _local8) + (_local11.y * _local9)); _local21 = ((_local11.x * _local16) + (_local11.y * _local17)); if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){ _local6 = (_local20 / _local21); _local18 = _local19; } else { if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){ _local7 = (_local20 / _local21); }; }; if (_local7 < _local6){ return (false); }; _local19++; }; if (_local18 >= 0){ _arg2[0] = _local6; _local10 = _arg1.R; _local11 = m_normals[_local18]; _arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); return (true); }; return (false); } override public function ComputeMass(_arg1:b2MassData):void{ var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = (1 / 3); var _local9:int; while (_local9 < m_vertexCount) { _local10 = m_vertices[_local9]; _local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0]; _local12 = (_local10.x - _local6); _local13 = (_local10.y - _local7); _local14 = (_local11.x - _local6); _local15 = (_local11.y - _local7); _local16 = ((_local12 * _local15) - (_local13 * _local14)); _local17 = (0.5 * _local16); _local4 = (_local4 + _local17); _local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x))); _local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y))); _local18 = _local6; _local19 = _local7; _local20 = _local12; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18)); _local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local5 = (_local5 + (_local16 * (_local24 + _local25))); _local9++; }; _arg1.mass = (m_density * _local4); _local2 = (_local2 * (1 / _local4)); _local3 = (_local3 * (1 / _local4)); _arg1.center.Set(_local2, _local3); _arg1.I = (m_density * _local5); } public function GetNormals():Array{ return (m_normals); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Vec2; var _local5:b2Mat22; var _local11:Number; _local5 = _arg1.R; var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y)); var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y)); var _local8:int; _local4 = m_coreVertices[0]; var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7)); var _local10 = 1; while (_local10 < m_vertexCount) { _local4 = m_coreVertices[_local10]; _local11 = ((_local4.x * _local6) + (_local4.y * _local7)); if (_local11 > _local9){ _local8 = _local10; _local9 = _local11; }; _local10++; }; _local5 = _arg1.R; _local4 = m_coreVertices[_local8]; s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y))); s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y))); return (s_supportVec); } public function GetVertexCount():int{ return (m_vertexCount); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Mat22 = s_computeMat; _local3 = _arg2.R; _local4 = m_obb.R.col1; _local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local4 = m_obb.R.col2; _local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local5.Abs(); var _local6:b2Mat22 = _local5; _local4 = m_obb.extents; var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y)); var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y)); _local3 = _arg2.R; _local4 = m_obb.center; var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8)); _arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8)); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:b2Vec2; var _local4:Number; var _local5:Number; m_sweepRadius = 0; var _local3:int; while (_local3 < m_vertexCount) { _local2 = m_coreVertices[_local3]; _local4 = (_local2.x - _arg1.x); _local5 = (_local2.y - _arg1.y); _local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_local4 > m_sweepRadius){ m_sweepRadius = _local4; }; _local3++; }; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Vec2; var _local10:Number; var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg2.x - _arg1.position.x); var _local6:Number = (_arg2.y - _arg1.position.y); var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y)); var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y)); var _local9:int; while (_local9 < m_vertexCount) { _local3 = m_vertices[_local9]; _local5 = (_local7 - _local3.x); _local6 = (_local8 - _local3.y); _local3 = m_normals[_local9]; _local10 = ((_local3.x * _local5) + (_local3.y * _local6)); if (_local10 > 0){ return (false); }; _local9++; }; return (true); } public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{ var _local3:b2Vec2; var _local7:Number; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; _local7 = (1 / 3); var _local8:int; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; var _local6:Number = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[int((_local4 - 1))]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); if (_local21 < _local13){ _local13 = _local21; }; if (_local22 < _local14){ _local14 = _local22; }; if (_local21 > _local15){ _local15 = _local21; }; if (_local22 > _local16){ _local16 = _local22; }; _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } } }//package Box2D.Collision.Shapes
Section 33
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2Shape { public var m_next:b2Shape; public var m_type:int; public var m_sweepRadius:Number; public var m_density:Number; public var m_filter:b2FilterData; public var m_friction:Number; public var m_isSensor:Boolean; public var m_restitution:Number; public var m_userData; public var m_proxyId:uint; public var m_body:b2Body; public static const e_polygonShape:int = 1; public static const e_unknownShape:int = -1; public static const e_circleShape:int = 0; public static const e_shapeTypeCount:int = 2; private static var s_resetAABB:b2AABB = new b2AABB(); private static var s_syncAABB:b2AABB = new b2AABB(); private static var s_proxyAABB:b2AABB = new b2AABB(); public function b2Shape(_arg1:b2ShapeDef){ m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_density = _arg1.density; m_body = null; m_sweepRadius = 0; m_next = null; m_proxyId = b2Pair.b2_nullProxy; m_filter = _arg1.filter.Copy(); m_isSensor = _arg1.isSensor; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetSweepRadius():Number{ return (m_sweepRadius); } public function GetNext():b2Shape{ return (m_next); } public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ } public function GetType():int{ return (m_type); } public function GetRestitution():Number{ return (m_restitution); } public function GetFriction():Number{ return (m_friction); } public function GetFilterData():b2FilterData{ return (m_filter.Copy()); } public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ return (false); } public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _arg1.DestroyProxy(m_proxyId); var _local3:b2AABB = s_resetAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function SetFilterData(_arg1:b2FilterData):void{ m_filter = _arg1.Copy(); } public function GetUserData(){ return (m_userData); } public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{ if (m_proxyId == b2Pair.b2_nullProxy){ return (false); }; var _local4:b2AABB = s_syncAABB; ComputeSweptAABB(_local4, _arg2, _arg3); if (_arg1.InRange(_local4)){ _arg1.MoveProxy(m_proxyId, _local4); return (true); }; return (false); } public function ComputeMass(_arg1:b2MassData):void{ } public function IsSensor():Boolean{ return (m_isSensor); } public function DestroyProxy(_arg1:b2BroadPhase):void{ if (m_proxyId != b2Pair.b2_nullProxy){ _arg1.DestroyProxy(m_proxyId); m_proxyId = b2Pair.b2_nullProxy; }; } public function UpdateSweepRadius(_arg1:b2Vec2):void{ } public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ } public function GetBody():b2Body{ return (m_body); } public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB = s_proxyAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } public static function Destroy(_arg1:b2Shape, _arg2):void{ } public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1)); case e_polygonShape: return (new b2PolygonShape(_arg1)); default: return (null); }; } } }//package Box2D.Collision.Shapes
Section 34
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { public class b2ShapeDef { public var friction:Number;// = 0.2 public var isSensor:Boolean;// = false public var density:Number;// = 0 public var restitution:Number;// = 0 public var userData;// = null public var filter:b2FilterData; public var type:int; public function b2ShapeDef(){ type = b2Shape.e_unknownShape; filter = new b2FilterData(); super(); } } }//package Box2D.Collision.Shapes
Section 35
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var upperBound:b2Vec2; public var lowerBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number = (upperBound.x - lowerBound.x); var _local2:Number = (upperBound.y - lowerBound.y); var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 36
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var value:uint; public var proxyId:uint; public var stabbingCount:uint; public function Swap(_arg1:b2Bound):void{ var _local2:uint = value; var _local3:uint = proxyId; var _local4:uint = stabbingCount; value = _arg1.value; proxyId = _arg1.proxyId; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxyId = _local3; _arg1.stabbingCount = _local4; } public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } } }//package Box2D.Collision
Section 37
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 38
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_bounds:Array; public var m_quantizationFactor:b2Vec2; public var m_worldAABB:b2AABB; public var m_freeProxy:uint; public var m_proxyCount:int; public var m_proxyPool:Array; public var m_queryResultCount:int; public var m_pairManager:b2PairManager; public var m_timeStamp:uint; public var m_queryResults:Array; public static const b2_nullEdge:uint = 0xFFFF; public static const b2_invalid:uint = 0xFFFF; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local5:Number; var _local6:b2Proxy; var _local7:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies)); m_queryResults = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) { m_queryResults[_local3] = 0; _local3++; }; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { m_bounds[_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x); _local5 = (_arg1.upperBound.y - _arg1.lowerBound.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); m_proxyPool[_local3] = _local6; _local6.SetNext((_local3 + 1)); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; _local3++; }; _local6 = new b2Proxy(); m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6; _local6.SetNext(b2Pair.b2_nullProxy); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; m_freeProxy = 0; m_timeStamp = 1; m_queryResultCount = 0; } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local6:uint; var _local7:uint; var _local12:b2Proxy; var _local4:Array = new Array(); var _local5:Array = new Array(); ComputeBounds(_local4, _local5, _arg1); var _local8:Array = [_local6]; var _local9:Array = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); var _local10:int; var _local11:int; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_proxyPool[m_queryResults[_local11]]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Commit():void{ m_pairManager.Commit(); } public function GetProxy(_arg1:int):b2Proxy{ var _local2:b2Proxy = m_proxyPool[_arg1]; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){ return (null); }; return (_local2); } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { (m_proxyPool[_local1] as b2Proxy).timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local10:b2Bound; var _local12:int; var _local13:int; var _local14:b2Proxy; var _local8:uint = BinarySearch(_arg5, _arg6, _arg3); var _local9:uint = BinarySearch(_arg5, _arg6, _arg4); var _local11:uint = _local8; while (_local11 < _local9) { _local10 = _arg5[_local11]; if (_local10.IsLower()){ IncrementOverlapCount(_local10.proxyId); }; _local11++; }; if (_local8 > 0){ _local12 = (_local8 - 1); _local10 = _arg5[_local12]; _local13 = _local10.stabbingCount; while (_local13) { _local10 = _arg5[_local12]; if (_local10.IsLower()){ _local14 = m_proxyPool[_local10.proxyId]; if (_local8 <= _local14.upperBounds[_arg7]){ IncrementOverlapCount(_local10.proxyId); _local13--; }; }; _local12--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local6:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg1.lowerBounds[_local3]]; _local6 = _local4[_arg2.upperBounds[_local3]]; if (_local5.value > _local6.value){ return (false); }; _local5 = _local4[_arg1.upperBounds[_local3]]; _local6 = _local4[_arg2.lowerBounds[_local3]]; if (_local5.value < _local6.value){ return (false); }; _local3++; }; return (true); } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number = _arg3.lowerBound.x; var _local5:Number = _arg3.lowerBound.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y); var _local6:Number = _arg3.upperBound.x; var _local7:Number = _arg3.upperBound.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1); } public function CreateProxy(_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:b2Bound; var _local22:int; var _local23:b2Proxy; var _local5:uint = m_freeProxy; _local4 = m_proxyPool[_local5]; m_freeProxy = _local4.GetNext(); _local4.overlapCount = 0; _local4.userData = _arg2; var _local6:uint = (2 * m_proxyCount); var _local7:Array = new Array(); var _local8:Array = new Array(); ComputeBounds(_local7, _local8, _arg1); var _local9:int; while (_local9 < 2) { _local11 = m_bounds[_local9]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local13 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local12 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local13++; _local19 = _local11[_local12]; _local20 = _local11[_local13]; _local19.value = _local7[_local9]; _local19.proxyId = _local5; _local20.value = _local8[_local9]; _local20.proxyId = _local5; _local21 = _local11[int((_local12 - 1))]; _local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount; _local21 = _local11[int((_local13 - 1))]; _local20.stabbingCount = _local21.stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local21 = _local11[_local3]; _local21.stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local19 = _local11[_local3]; _local23 = m_proxyPool[_local19.proxyId]; if (_local19.IsLower()){ _local23.lowerBounds[_local9] = _local3; } else { _local23.upperBounds[_local9] = _local3; }; _local3++; }; _local9++; }; m_proxyCount++; var _local10:int; while (_local10 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]); _local10++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local5); } public function DestroyProxy(_arg1:uint):void{ var _local2:b2Bound; var _local3:b2Bound; var _local8:Array; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:Array; var _local14:int; var _local15:int; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; var _local4:b2Proxy = m_proxyPool[_arg1]; var _local5:int = (2 * m_proxyCount); var _local6:int; while (_local6 < 2) { _local8 = m_bounds[_local6]; _local9 = _local4.lowerBounds[_local6]; _local10 = _local4.upperBounds[_local6]; _local2 = _local8[_local9]; _local11 = _local2.value; _local3 = _local8[_local10]; _local12 = _local3.value; _local13 = new Array(); _local15 = ((_local10 - _local9) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local9 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = _local9; _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local13 = new Array(); _local15 = ((_local5 - _local10) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local10 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = (_local10 - 1); _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = (_local5 - 2); _local17 = _local9; while (_local17 < _local15) { _local2 = _local8[_local17]; _local19 = m_proxyPool[_local2.proxyId]; if (_local2.IsLower()){ _local19.lowerBounds[_local6] = _local17; } else { _local19.upperBounds[_local6] = _local17; }; _local17++; }; _local15 = (_local10 - 1); _local18 = _local9; while (_local18 < _local15) { _local2 = _local8[_local18]; _local2.stabbingCount--; _local18++; }; Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6); _local6++; }; var _local7:int; while (_local7 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]); _local7++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _local4.userData = null; _local4.overlapCount = b2_invalid; _local4.lowerBounds[0] = b2_invalid; _local4.lowerBounds[1] = b2_invalid; _local4.upperBounds[0] = b2_invalid; _local4.upperBounds[1] = b2_invalid; _local4.SetNext(m_freeProxy); m_freeProxy = _arg1; m_proxyCount--; } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg2.upperBounds[_local3]]; if (_arg1.lowerValues[_local3] > _local5.value){ return (false); }; _local5 = _local4[_arg2.lowerBounds[_local3]]; if (_arg1.upperValues[_local3] < _local5.value){ return (false); }; _local3++; }; return (true); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; var _local5:int; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function IncrementOverlapCount(_arg1:uint):void{ var _local2:b2Proxy = m_proxyPool[_arg1]; if (_local2.timeStamp < m_timeStamp){ _local2.timeStamp = m_timeStamp; _local2.overlapCount = 1; } else { _local2.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.lowerBound.x; _local3 = _arg1.lowerBound.y; _local2 = (_local2 - m_worldAABB.upperBound.x); _local3 = (_local3 - m_worldAABB.upperBound.y); _local4 = m_worldAABB.lowerBound.x; _local5 = m_worldAABB.lowerBound.y; _local4 = (_local4 - _arg1.upperBound.x); _local5 = (_local5 - _arg1.upperBound.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{ var _local3:Array; var _local4:int; var _local5:uint; var _local6:uint; var _local7:b2Bound; var _local8:b2Bound; var _local9:b2Bound; var _local10:uint; var _local11:b2Proxy; var _local16:Array; var _local17:uint; var _local18:uint; var _local19:uint; var _local20:uint; var _local21:int; var _local22:int; var _local23:uint; var _local24:b2Proxy; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2.IsValid() == false){ return; }; var _local12:uint = (2 * m_proxyCount); var _local13:b2Proxy = m_proxyPool[_arg1]; var _local14:b2BoundValues = new b2BoundValues(); ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2); var _local15:b2BoundValues = new b2BoundValues(); _local5 = 0; while (_local5 < 2) { _local7 = m_bounds[_local5][_local13.lowerBounds[_local5]]; _local15.lowerValues[_local5] = _local7.value; _local7 = m_bounds[_local5][_local13.upperBounds[_local5]]; _local15.upperValues[_local5] = _local7.value; _local5++; }; _local5 = 0; while (_local5 < 2) { _local16 = m_bounds[_local5]; _local17 = _local13.lowerBounds[_local5]; _local18 = _local13.upperBounds[_local5]; _local19 = _local14.lowerValues[_local5]; _local20 = _local14.upperValues[_local5]; _local7 = _local16[_local17]; _local21 = (_local19 - _local7.value); _local7.value = _local19; _local7 = _local16[_local18]; _local22 = (_local20 - _local7.value); _local7.value = _local20; if (_local21 < 0){ _local6 = _local17; while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local8.proxyId]; _local8.stabbingCount++; if (_local8.IsUpper() == true){ if (TestOverlap(_local14, _local24)){ m_pairManager.AddBufferedPair(_arg1, _local23); }; _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; if (_local22 > 0){ _local6 = _local18; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount++; if (_local9.IsLower() == true){ if (TestOverlap(_local14, _local11)){ m_pairManager.AddBufferedPair(_arg1, _local10); }; _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local21 > 0){ _local6 = _local17; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount--; if (_local9.IsUpper()){ if (TestOverlap(_local15, _local11)){ m_pairManager.RemoveBufferedPair(_arg1, _local10); }; _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local22 < 0){ _local6 = _local18; while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local23]; _local8.stabbingCount--; if (_local8.IsLower() == true){ if (TestOverlap(_local15, _local24)){ m_pairManager.RemoveBufferedPair(_arg1, _local23); }; _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; _local5++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local6:int; var _local7:b2Bound; var _local4:int; var _local5:int = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); _local7 = _arg1[_local6]; if (_local7.value > _arg3){ _local5 = (_local6 - 1); } else { if (_local7.value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 39
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 40
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local11:b2Mat22; var _local12:b2Vec2; var _local25:Number; var _local6:int = _arg1.m_vertexCount; var _local7:Array = _arg1.m_vertices; var _local8:Array = _arg1.m_normals; var _local9:int = _arg4.m_vertexCount; var _local10:Array = _arg4.m_vertices; _local11 = _arg2.R; _local12 = _local8[_arg3]; var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)); var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)); _local11 = _arg5.R; var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14)); var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14)); var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local12 = _local10[_local19]; _local25 = ((_local12.x * _local15) + (_local12.y * _local16)); if (_local25 < _local18){ _local18 = _local25; _local17 = _local19; }; _local19++; }; _local12 = _local7[_arg3]; _local11 = _arg2.R; var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local12 = _local10[_local17]; _local11 = _arg5.R; var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local22 = (_local22 - _local20); _local23 = (_local23 - _local21); var _local24:Number = ((_local22 * _local13) + (_local23 * _local14)); return (_local24); } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2 = _arg2.lowerBound; var _local4:b2Vec2 = _arg1.upperBound; var _local5:Number = (_local3.x - _local4.x); var _local6:Number = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; var _local7:Number = (_local3.x - _local4.x); var _local8:Number = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{ var _local12:b2Mat22; var _local13:b2Vec2; var _local20:ClipVertex; var _local23:Number; var _local7:int = _arg2.m_vertexCount; var _local8:Array = _arg2.m_normals; var _local9:int = _arg5.m_vertexCount; var _local10:Array = _arg5.m_vertices; var _local11:Array = _arg5.m_normals; _local12 = _arg3.R; _local13 = _local8[_arg4]; var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)); var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)); _local12 = _arg6.R; var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15)); _local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15)); _local14 = _local16; var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local13 = _local11[_local19]; _local23 = ((_local14 * _local13.x) + (_local15 * _local13.y)); if (_local23 < _local18){ _local18 = _local23; _local17 = _local19; }; _local19++; }; var _local21:int = _local17; var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0; _local20 = _arg1[0]; _local13 = _local10[_local21]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local21; _local20.id.features.incidentVertex = 0; _local20 = _arg1[1]; _local13 = _local10[_local22]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local22; _local20.id.features.incidentVertex = 1; } public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{ var _local6:ClipVertex; var _local13:b2PolygonShape; var _local14:b2PolygonShape; var _local17:int; var _local18:uint; var _local34:int; var _local37:b2Vec2; var _local38:Number; var _local39:b2ManifoldPoint; _arg1.pointCount = 0; var _local7:int; var _local8:Array = [_local7]; var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5); _local7 = _local8[0]; if (_local9 > 0){ return; }; var _local10:int; var _local11:Array = [_local10]; var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3); _local10 = _local11[0]; if (_local12 > 0){ return; }; var _local15:b2XForm = new b2XForm(); var _local16:b2XForm = new b2XForm(); var _local19:Number = 0.98; var _local20:Number = 0.001; if (_local12 > ((_local19 * _local9) + _local20)){ _local13 = _arg4; _local14 = _arg2; _local15.Set(_arg5); _local16.Set(_arg3); _local17 = _local10; _local18 = 1; } else { _local13 = _arg2; _local14 = _arg4; _local15.Set(_arg3); _local16.Set(_arg5); _local17 = _local7; _local18 = 0; }; var _local21:Array = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16); var _local22:int = _local13.m_vertexCount; var _local23:Array = _local13.m_vertices; var _local24:b2Vec2 = _local23[_local17]; var _local25:b2Vec2 = _local24.Copy(); if ((_local17 + 1) < _local22){ _local24 = _local23[int((_local17 + 1))]; _local37 = _local24.Copy(); } else { _local24 = _local23[0]; _local37 = _local24.Copy(); }; var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25); var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25)); _local27.Normalize(); var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1); _local25 = b2Math.b2MulX(_local15, _local25); _local37 = b2Math.b2MulX(_local15, _local37); var _local29:Number = b2Math.b2Dot(_local28, _local25); var _local30:Number = -(b2Math.b2Dot(_local27, _local25)); var _local31:Number = b2Math.b2Dot(_local27, _local37); var _local32:Array = [new ClipVertex(), new ClipVertex()]; var _local33:Array = [new ClipVertex(), new ClipVertex()]; _local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30); if (_local34 < 2){ return; }; _local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31); if (_local34 < 2){ return; }; _arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy(); var _local35:int; var _local36:int; while (_local36 < b2Settings.b2_maxManifoldPoints) { _local6 = _local33[_local36]; _local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29); if (_local38 <= 0){ _local39 = _arg1.points[_local35]; _local39.separation = _local38; _local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v); _local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v); _local39.id.key = _local6.id._key; _local39.id.features.flip = _local18; _local35++; }; _local36++; }; _arg1.pointCount = _local35; } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local8:b2Vec2; var _local9:b2Mat22; var _local22:int; var _local23:Number; var _local24:int; var _local25:Number; var _local6:int = _arg2.m_vertexCount; var _local7:Array = _arg2.m_normals; _local9 = _arg5.R; _local8 = _arg4.m_centroid; var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))); var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))); _local9 = _arg3.R; _local8 = _arg2.m_centroid; _local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)))); _local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)))); var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y)); var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y)); var _local14:int; var _local15:Number = -(Number.MAX_VALUE); var _local16:int; while (_local16 < _local6) { _local8 = _local7[_local16]; _local25 = ((_local8.x * _local12) + (_local8.y * _local13)); if (_local25 > _local15){ _local15 = _local25; _local14 = _local16; }; _local16++; }; var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1); var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5); if (_local19 > 0){ return (_local19); }; var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0; var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5); if (_local21 > 0){ return (_local21); }; if ((((_local19 > _local17)) && ((_local19 > _local21)))){ _local24 = -1; _local22 = _local18; _local23 = _local19; } else { if (_local21 > _local17){ _local24 = 1; _local22 = _local20; _local23 = _local21; } else { _arg1[0] = _local14; return (_local17); }; }; while (true) { if (_local24 == -1){ _local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1); } else { _local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; if (_local17 > _local23){ _local22 = _local14; _local23 = _local17; } else { break; }; }; _arg1[0] = _local22; return (_local23); } public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:ClipVertex; var _local6:int; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local11:Number; var _local12:b2Vec2; var _local13:ClipVertex; _local6 = 0; _local5 = _arg2[0]; _local7 = _local5.v; _local5 = _arg2[1]; _local8 = _local5.v; _local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4); var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4); if (_local9 <= 0){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local14 = _temp1; _arg1[_local14] = _arg2[0]; }; if (_local10 <= 0){ var _temp2 = _local6; _local6 = (_local6 + 1); _local14 = _temp2; _arg1[_local14] = _arg2[1]; }; if ((_local9 * _local10) < 0){ _local11 = (_local9 / (_local9 - _local10)); _local5 = _arg1[_local6]; _local12 = _local5.v; _local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x))); _local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y))); _local5 = _arg1[_local6]; if (_local9 > 0){ _local13 = _arg2[0]; _local5.id = _local13.id; } else { _local13 = _arg2[1]; _local5.id = _local13.id; }; _local6++; }; return (_local6); } public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local18:Number; var _local24:Number; var _local25:Number; _arg1.pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_localPosition; var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_localPosition; var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); var _local12:Number = (_local10 - _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local15:Number = _arg2.m_radius; var _local16:Number = _arg4.m_radius; var _local17:Number = (_local15 + _local16); if (_local14 > (_local17 * _local17)){ return; }; if (_local14 < Number.MIN_VALUE){ _local18 = -(_local17); _arg1.normal.Set(0, 1); } else { _local24 = Math.sqrt(_local14); _local18 = (_local24 - _local17); _local25 = (1 / _local24); _arg1.normal.x = (_local25 * _local12); _arg1.normal.y = (_local25 * _local13); }; _arg1.pointCount = 1; var _local19:b2ManifoldPoint = _arg1.points[0]; _local19.id.key = 0; _local19.separation = _local18; _local8 = (_local8 + (_local15 * _arg1.normal.x)); _local9 = (_local9 + (_local15 * _arg1.normal.y)); _local10 = (_local10 - (_local16 * _arg1.normal.x)); _local11 = (_local11 - (_local16 * _arg1.normal.y)); var _local20:Number = (0.5 * (_local8 + _local10)); var _local21:Number = (0.5 * (_local9 + _local11)); var _local22:Number = (_local20 - _arg3.position.x); var _local23:Number = (_local21 - _arg3.position.y); _local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y)); _local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y)); _local22 = (_local20 - _arg5.position.x); _local23 = (_local21 - _arg5.position.y); _local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y)); _local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y)); } public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local17:Number; var _local32:Number; var _local33:Number; var _local34:Number; _arg1.pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_localPosition; var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); var _local18:int; var _local19:Number = -(Number.MAX_VALUE); var _local20:Number = _arg4.m_radius; var _local21:int = _arg2.m_vertexCount; var _local22:Array = _arg2.m_vertices; var _local23:Array = _arg2.m_normals; var _local24:int; while (_local24 < _local21) { _local11 = _local22[_local24]; _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local11 = _local23[_local24]; _local34 = ((_local11.x * _local7) + (_local11.y * _local8)); if (_local34 > _local20){ return; }; if (_local34 > _local19){ _local19 = _local34; _local18 = _local24; }; _local24++; }; if (_local19 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local11 = _local23[_local18]; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)); _arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local19 - _local20); return; }; var _local25:int = _local18; var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0; _local11 = _local22[_local25]; var _local27:b2Vec2 = _local22[_local26]; var _local28:Number = (_local27.x - _local11.x); var _local29:Number = (_local27.y - _local11.y); var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29))); _local28 = (_local28 / _local30); _local29 = (_local29 / _local30); _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); var _local31:Number = ((_local7 * _local28) + (_local8 * _local29)); _local6 = _arg1.points[0]; if (_local31 <= 0){ _local32 = _local11.x; _local33 = _local11.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local25; } else { if (_local31 >= _local30){ _local32 = _local27.x; _local33 = _local27.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local26; } else { _local32 = ((_local28 * _local31) + _local11.x); _local33 = ((_local29 * _local31) + _local11.y); _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; }; }; _local7 = (_local15 - _local32); _local8 = (_local16 - _local33); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; } } }//package Box2D.Collision
Section 41
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var _key:uint; public var features:Features; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID = new b2ContactID(); _local1.key = key; return (_local1); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceEdge = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } public function get key():uint{ return (_key); } } }//package Box2D.Collision
Section 42
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2ContactPoint { public var friction:Number; public var separation:Number; public var normal:b2Vec2; public var position:b2Vec2; public var restitution:Number; public var shape1:b2Shape; public var shape2:b2Shape; public var id:b2ContactID; public var velocity:b2Vec2; public function b2ContactPoint(){ position = new b2Vec2(); velocity = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 43
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Distance { private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var gPoint:b2Point = new b2Point(); public static var g_GJK_Iterations:int = 0; public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{ var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local4:Number = (100 * Number.MIN_VALUE); var _local5:int; while (_local5 < _arg3) { _local6 = _arg2[_local5]; _local7 = Math.abs((_arg1.x - _local6.x)); _local8 = Math.abs((_arg1.y - _local6.y)); _local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x)); _local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y)); if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){ return (true); }; _local5++; }; return (false); } public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{ var _local7:b2Vec2; var _local15:Number; var _local16:Number; var _local17:b2Vec2; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:int; var _local8:Array = s_p1s; var _local9:Array = s_p2s; var _local10:Array = s_points; var _local11:int; _arg1.SetV(_arg3.GetFirstVertex(_arg4)); _arg2.SetV(_arg5.GetFirstVertex(_arg6)); var _local12:Number = 0; var _local13 = 20; var _local14:int; while (_local14 < _local13) { _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local17 = _arg3.Support(_arg4, _local15, _local16); _local18 = _arg5.Support(_arg6, -(_local15), -(_local16)); _local12 = ((_local15 * _local15) + (_local16 * _local16)); _local19 = (_local18.x - _local17.x); _local20 = (_local18.y - _local17.y); _local21 = ((_local15 * _local19) + (_local16 * _local20)); if ((_local12 - _local21) <= (0.01 * _local12)){ if (_local11 == 0){ _arg1.SetV(_local17); _arg2.SetV(_local18); }; g_GJK_Iterations = _local14; return (Math.sqrt(_local12)); }; switch (_local11){ case 0: _local7 = _local8[0]; _local7.SetV(_local17); _local7 = _local9[0]; _local7.SetV(_local18); _local7 = _local10[0]; _local7.x = _local19; _local7.y = _local20; _arg1.SetV(_local8[0]); _arg2.SetV(_local9[0]); _local11++; break; case 1: _local7 = _local8[1]; _local7.SetV(_local17); _local7 = _local9[1]; _local7.SetV(_local18); _local7 = _local10[1]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10); break; case 2: _local7 = _local8[2]; _local7.SetV(_local17); _local7 = _local9[2]; _local7.SetV(_local18); _local7 = _local10[2]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10); break; }; if (_local11 == 3){ g_GJK_Iterations = _local14; return (0); }; _local22 = -(Number.MAX_VALUE); _local23 = 0; while (_local23 < _local11) { _local7 = _local10[_local23]; _local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y))); _local23++; }; if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){ g_GJK_Iterations = _local14; _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local12 = ((_local15 * _local15) + (_local16 * _local16)); return (Math.sqrt(_local12)); }; _local14++; }; g_GJK_Iterations = _local13; return (Math.sqrt(_local12)); } public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local19:Number; var _local20:Number; _local7 = _arg4.R; _local8 = _arg3.m_localPosition; var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local7 = _arg6.R; _local8 = _arg5.m_localPosition; var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:Number = ((_local13 * _local13) + (_local14 * _local14)); var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop); var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); var _local18:Number = (_local16 + _local17); if (_local15 > (_local18 * _local18)){ _local19 = Math.sqrt(_local15); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _local20 = (_local19 - _local18); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = (_local11 - (_local17 * _local13)); _arg2.y = (_local12 - (_local17 * _local14)); return (_local20); }; if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local19 = Math.sqrt(_local15); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; _arg1.x = _local9; _arg1.y = _local10; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2Vec2; var _local35:Number; _local6 = _arg5[0]; _local7 = _arg5[1]; _local8 = _arg5[2]; _local9 = _arg3[0]; _local10 = _arg3[1]; _local11 = _arg3[2]; _local12 = _arg4[0]; _local13 = _arg4[1]; var _local14:b2Vec2 = _arg4[2]; var _local15:Number = _local6.x; var _local16:Number = _local6.y; var _local17:Number = _local7.x; var _local18:Number = _local7.y; var _local19:Number = _local8.x; var _local20:Number = _local8.y; var _local21:Number = (_local17 - _local15); var _local22:Number = (_local18 - _local16); var _local23:Number = (_local19 - _local15); var _local24:Number = (_local20 - _local16); var _local25:Number = (_local19 - _local17); var _local26:Number = (_local20 - _local18); var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22))); var _local28:Number = ((_local17 * _local21) + (_local18 * _local22)); var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24))); var _local30:Number = ((_local19 * _local23) + (_local20 * _local24)); var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26))); var _local32:Number = ((_local19 * _local25) + (_local20 * _local26)); if ((((_local30 <= 0)) && ((_local32 <= 0)))){ _arg1.SetV(_local11); _arg2.SetV(_local14); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (1); }; var _local33:Number = ((_local21 * _local24) - (_local22 * _local23)); var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17))); var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19))); if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){ _local35 = (_local31 / (_local31 + _local32)); _arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x))); _arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y))); _arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x))); _arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y))); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (2); }; var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15))); if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){ _local35 = (_local29 / (_local29 + _local30)); _arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x))); _arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y))); _arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x))); _arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y))); _local10.SetV(_local11); _local13.SetV(_local14); _local7.SetV(_local8); return (2); }; var _local38:Number = ((_local36 + _local37) + _local34); _local38 = (1 / _local38); var _local39:Number = (_local36 * _local38); var _local40:Number = (_local37 * _local38); var _local41:Number = ((1 - _local39) - _local40); _arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x)); _arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y)); _arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x)); _arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y)); return (3); } public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local9:b2Point = gPoint; _local8 = _arg5.m_localPosition; _local7 = _arg6.R; _local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); if (_local10 > _local11){ _local10 = (_local10 - _local11); _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13))); _local12 = (_local12 / _local14); _local13 = (_local13 / _local14); _arg2.x = (_arg2.x - (_local11 * _local12)); _arg2.y = (_arg2.y - (_local11 * _local13)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{ var _local7:int = _arg3.m_type; var _local8:int = _arg5.m_type; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6)); }; return (0); } public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local17:Number; var _local6:b2Vec2 = _arg5[0]; var _local7:b2Vec2 = _arg5[1]; var _local8:b2Vec2 = _arg3[0]; _local9 = _arg3[1]; _local10 = _arg4[0]; _local11 = _arg4[1]; var _local12:Number = -(_local7.x); var _local13:Number = -(_local7.y); var _local14:Number = (_local6.x - _local7.x); var _local15:Number = (_local6.y - _local7.y); var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); _local14 = (_local14 / _local16); _local15 = (_local15 / _local16); _local17 = ((_local12 * _local14) + (_local13 * _local15)); if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){ _arg1.SetV(_local9); _arg2.SetV(_local11); _local8.SetV(_local9); _local10.SetV(_local11); _local6.SetV(_local7); return (1); }; _local17 = (_local17 / _local16); _arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x))); _arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y))); _arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x))); _arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y))); return (2); } } }//package Box2D.Collision
Section 44
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var pointCount:int;// = 0 public var normal:b2Vec2; public var points:Array; public function b2Manifold(){ points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ManifoldPoint(); _local1++; }; normal = new b2Vec2(); } public function Set(_arg1:b2Manifold):void{ pointCount = _arg1.pointCount; var _local2:int; while (_local2 < b2Settings.b2_maxManifoldPoints) { (points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]); _local2++; }; normal.SetV(_arg1.normal); } public function Reset():void{ var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { (points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; normal.SetZero(); pointCount = 0; } } }//package Box2D.Collision
Section 45
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var separation:Number; public var localPoint2:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var localPoint1:b2Vec2; public var id:b2ContactID; public function b2ManifoldPoint(){ localPoint1 = new b2Vec2(); localPoint2 = new b2Vec2(); id = new b2ContactID(); super(); } public function Set(_arg1:b2ManifoldPoint):void{ localPoint1.SetV(_arg1.localPoint1); localPoint2.SetV(_arg1.localPoint2); separation = _arg1.separation; normalImpulse = _arg1.normalImpulse; tangentImpulse = _arg1.tangentImpulse; id.key = _arg1.id.key; } public function Reset():void{ localPoint1.SetZero(); localPoint2.SetZero(); separation = 0; normalImpulse = 0; tangentImpulse = 0; id.key = 0; } } }//package Box2D.Collision
Section 46
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 47
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var proxyId1:uint; public var userData;// = null public var proxyId2:uint; public var status:uint; public var next:uint; public static var e_pairFinal:uint = 4; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairRemoved:uint = 2; public static var b2_nullPair:uint = b2Settings.USHRT_MAX; public static var e_pairBuffered:uint = 1; public static var b2_nullProxy:uint = b2Settings.USHRT_MAX; public static var b2_tableCapacity:int = b2Settings.b2_maxPairs; public function SetBuffered():void{ status = (status | e_pairBuffered); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } } }//package Box2D.Collision
Section 48
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairRemoved(_arg1, _arg2, _arg3):void{ } public function PairAdded(_arg1, _arg2){ return (null); } } }//package Box2D.Collision
Section 49
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_pairCount:int; public var m_pairBuffer:Array; public var m_hashTable:Array; public var m_callback:b2PairCallback; public var m_pairs:Array; public var m_pairBufferCount:int; public var m_broadPhase:b2BroadPhase; public var m_freePair:uint; public function b2PairManager(){ var _local1:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); _local1 = 0; while (_local1 < b2Pair.b2_tableCapacity) { m_hashTable[_local1] = b2Pair.b2_nullPair; _local1++; }; m_pairs = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1] = new b2Pair(); _local1++; }; m_pairBuffer = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairBuffer[_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy; m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy; m_pairs[_local1].userData = null; m_pairs[_local1].status = 0; m_pairs[_local1].next = (_local1 + 1); _local1++; }; m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair; m_pairCount = 0; m_pairBufferCount = 0; } private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:b2Pair; var _local5:uint = m_hashTable[_arg3]; _local4 = m_pairs[_local5]; while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) { _local5 = _local4.next; _local4 = m_pairs[_local5]; }; if (_local5 == b2Pair.b2_nullPair){ return (null); }; return (_local4); } private function Find(_arg1:uint, _arg2:uint):b2Pair{ var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); return (FindHash(_arg1, _arg2, _local3)); } private function ValidateBuffer():void{ } public function Commit():void{ var _local1:b2BufferedPair; var _local2:int; var _local5:b2Pair; var _local6:b2Proxy; var _local7:b2Proxy; var _local3:int; var _local4:Array = m_broadPhase.m_proxyPool; _local2 = 0; while (_local2 < m_pairBufferCount) { _local1 = m_pairBuffer[_local2]; _local5 = Find(_local1.proxyId1, _local1.proxyId2); _local5.ClearBuffered(); _local6 = _local4[_local5.proxyId1]; _local7 = _local4[_local5.proxyId2]; if (_local5.IsRemoved()){ if (_local5.IsFinal() == true){ m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData); }; _local1 = m_pairBuffer[_local3]; _local1.proxyId1 = _local5.proxyId1; _local1.proxyId2 = _local5.proxyId2; _local3++; } else { if (_local5.IsFinal() == false){ _local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData); _local5.SetFinal(); }; }; _local2++; }; _local2 = 0; while (_local2 < _local3) { _local1 = m_pairBuffer[_local2]; RemovePair(_local1.proxyId1, _local1.proxyId2); _local2++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } public function RemoveBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = Find(_arg1, _arg2); if (_local4 == null){ return; }; if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function RemovePair(_arg1:uint, _arg2:uint){ var _local3:b2Pair; var _local7:uint; var _local8:uint; var _local9:*; if (_arg1 > _arg2){ _local7 = _arg1; _arg1 = _arg2; _arg2 = _local7; }; var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local5:uint = m_hashTable[_local4]; var _local6:b2Pair; while (_local5 != b2Pair.b2_nullPair) { if (Equals(m_pairs[_local5], _arg1, _arg2)){ _local8 = _local5; _local3 = m_pairs[_local5]; if (_local6){ _local6.next = _local3.next; } else { m_hashTable[_local4] = _local3.next; }; _local3 = m_pairs[_local8]; _local9 = _local3.userData; _local3.next = m_freePair; _local3.proxyId1 = b2Pair.b2_nullProxy; _local3.proxyId2 = b2Pair.b2_nullProxy; _local3.userData = null; _local3.status = 0; m_freePair = _local8; m_pairCount--; return (_local9); } else { _local6 = m_pairs[_local5]; _local5 = _local6.next; }; }; return (null); } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = AddPair(_arg1, _arg2); if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function AddPair(_arg1:uint, _arg2:uint):b2Pair{ var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local4 = FindHash(_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; var _local5:uint = m_freePair; _local4 = m_pairs[_local5]; m_freePair = _local4.next; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.status = 0; _local4.userData = null; _local4.next = m_hashTable[_local3]; m_hashTable[_local3] = _local5; m_pairCount++; return (_local4); } private function ValidateTable():void{ } public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2)))); } public static function Hash(_arg1:uint, _arg2:uint):uint{ var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3)))); } } }//package Box2D.Collision
Section 50
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var p:b2Vec2; public function b2Point(){ p = new b2Vec2(); super(); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (p); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ return (p); } } }//package Box2D.Collision
Section 51
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var overlapCount:uint; public var userData;// = null public var lowerBounds:Array; public var upperBounds:Array; public var timeStamp:uint; public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } public function SetNext(_arg1:uint):void{ lowerBounds[0] = (_arg1 & 0xFFFF); } } }//package Box2D.Collision
Section 52
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Segment { public var p1:b2Vec2; public var p2:b2Vec2; public function b2Segment(){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); } public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{ var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local5:b2Vec2 = _arg3.p1; var _local6:Number = (_arg3.p2.x - _local5.x); var _local7:Number = (_arg3.p2.y - _local5.y); var _local8:Number = (p2.x - p1.x); var _local9:Number = (p2.y - p1.y); var _local10:Number = _local9; var _local11:Number = -(_local8); var _local12:Number = (100 * Number.MIN_VALUE); var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11))); if (_local13 > _local12){ _local14 = (_local5.x - p1.x); _local15 = (_local5.y - p1.y); _local16 = ((_local14 * _local10) + (_local15 * _local11)); if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){ _local17 = ((-(_local6) * _local15) + (_local7 * _local14)); if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){ _local16 = (_local16 / _local13); _local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local18); _local11 = (_local11 / _local18); _arg1[0] = _local16; _arg2.Set(_local10, _local11); return (true); }; }; }; return (false); } } }//package Box2D.Collision
Section 53
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2TimeOfImpact { public static var s_xf1:b2XForm = new b2XForm(); public static var s_xf2:b2XForm = new b2XForm(); public static var s_p1:b2Vec2 = new b2Vec2(); public static var s_p2:b2Vec2 = new b2Vec2(); public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{ var _local5:Number; var _local6:Number; var _local25:Number; var _local26:b2XForm; var _local27:b2XForm; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local7:Number = _arg1.m_sweepRadius; var _local8:Number = _arg3.m_sweepRadius; var _local9:Number = _arg2.t0; var _local10:Number = (_arg2.c.x - _arg2.c0.x); var _local11:Number = (_arg2.c.y - _arg2.c0.y); var _local12:Number = (_arg4.c.x - _arg4.c0.x); var _local13:Number = (_arg4.c.y - _arg4.c0.y); var _local14:Number = (_arg2.a - _arg2.a0); var _local15:Number = (_arg4.a - _arg4.a0); var _local16:Number = 0; var _local17:b2Vec2 = s_p1; var _local18:b2Vec2 = s_p2; var _local19 = 20; var _local20:int; var _local21:Number = 0; var _local22:Number = 0; var _local23:Number = 0; var _local24:Number = 0; while (true) { _local25 = (((1 - _local16) * _local9) + _local16); _local26 = s_xf1; _local27 = s_xf2; _arg2.GetXForm(_local26, _local25); _arg4.GetXForm(_local27, _local25); _local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27); if (_local20 == 0){ if (_local23 > (2 * b2Settings.b2_toiSlop)){ _local24 = (1.5 * b2Settings.b2_toiSlop); } else { _local5 = (0.05 * b2Settings.b2_toiSlop); _local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop)); _local24 = ((_local5 > _local6)) ? _local5 : _local6; }; }; if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){ break; }; _local21 = (_local18.x - _local17.x); _local22 = (_local18.y - _local17.y); _local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22))); _local21 = (_local21 / _local28); _local22 = (_local22 / _local28); _local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8)); if (_local29 == 0){ _local16 = 1; break; }; _local30 = ((_local23 - _local24) / _local29); _local31 = (_local16 + _local30); if ((((_local31 < 0)) || ((1 < _local31)))){ _local16 = 1; break; }; if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){ break; }; _local16 = _local31; _local20++; }; return (_local16); } } }//package Box2D.Collision
Section 54
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var id:b2ContactID; public var v:b2Vec2; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 55
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var _referenceEdge:int; public var _incidentEdge:int; public var _flip:int; public var _incidentVertex:int; public var _m_id:b2ContactID; public function get referenceEdge():int{ return (_referenceEdge); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function get incidentEdge():int{ return (_incidentEdge); } public function set referenceEdge(_arg1:int):void{ _referenceEdge = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 56
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function Set(_arg1:Number):void{ var _local2:Number; _local2 = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local4:Number; var _local6:Number; _local2 = col1.x; var _local3:Number = col2.x; _local4 = col1.y; var _local5:Number = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number = col1.x; var _local5:Number = col2.x; var _local6:Number = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } } }//package Box2D.Common.Math
Section 57
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = b2MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:* = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } } }//package Box2D.Common.Math
Section 58
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var a:Number; public var c:b2Vec2; public var a0:Number; public var c0:b2Vec2; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } public function GetXForm(_arg1:b2XForm, _arg2:Number):void{ var _local4:Number; var _local5:Number; if ((1 - t0) > Number.MIN_VALUE){ _local4 = ((_arg2 - t0) / (1 - t0)); _arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x)); _arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y)); _local5 = (((1 - _local4) * a0) + (_local4 * a)); _arg1.R.Set(_local5); } else { _arg1.position.SetV(c); _arg1.R.Set(a); }; var _local3:b2Mat22 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y))); } } }//package Box2D.Common.Math
Section 59
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var y:Number; public var x:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function MulM(_arg1:b2Mat22):void{ var _local2:Number = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function SetZero():void{ x = 0; y = 0; } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function Normalize():Number{ var _local1:Number = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function CrossVF(_arg1:Number):void{ var _local2:Number = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function CrossFV(_arg1:Number):void{ var _local2:Number = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 60
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { public class b2XForm { public var position:b2Vec2; public var R:b2Mat22; public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function Set(_arg1:b2XForm):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } } }//package Box2D.Common.Math
Section 61
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _r:uint;// = 0 private var _g:uint;// = 0 private var _b:uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function set b(_arg1:Number):void{ _b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function get color():uint{ return (((_r | (_g << 8)) | (_b << 16))); } public function set r(_arg1:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{ _g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } } }//package Box2D.Common
Section 62
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_linearSlop:Number = 0.005; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxProxies:int = 0x0200; public static const b2_maxAngularVelocitySquared:Number = 62500; public static const b2_maxPolygonVertices:int = 8; public static const b2_velocityThreshold:Number = 1; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxPairs:int = 4096; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_timeToSleep:Number = 0.5; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxAngularVelocity:Number = 250; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const USHRT_MAX:int = 0xFFFF; public static const b2_maxLinearVelocity:Number = 200; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_toiSlop:Number = 0.04; public static const b2_maxLinearVelocitySquared:Number = 40000; public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 63
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2CircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local8:b2ManifoldPoint; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf); var _local7:b2ContactPoint = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ m_manifoldCount = 1; _local8 = m_manifold.points[0]; if (m0.pointCount == 0){ _local8.normalImpulse = 0; _local8.tangentImpulse = 0; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Add(_local7); }; } else { _local4 = m0.points[0]; _local8.normalImpulse = _local4.normalImpulse; _local8.tangentImpulse = _local4.tangentImpulse; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Persist(_local7); }; }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = m0.points[0]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 64
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Contact { public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_prev:b2Contact; public var m_toi:Number; public var m_next:b2Contact; public var m_friction:Number; public var m_manifoldCount:int; public var m_node1:b2ContactEdge; public var m_node2:b2ContactEdge; public var m_restitution:Number; public var m_flags:uint; public static var e_toiFlag:uint = 8; public static var e_nonSolidFlag:uint = 1; public static var e_slowFlag:uint = 2; public static var e_islandFlag:uint = 4; public static var s_registers:Array; public static var s_initialized:Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactEdge(); m_node2 = new b2ContactEdge(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){ m_flags = (m_flags | e_nonSolidFlag); }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function IsSolid():Boolean{ return (((m_flags & e_nonSolidFlag) == 0)); } public function GetShape1():b2Shape{ return (m_shape1); } public function GetShape2():b2Shape{ return (m_shape2); } public function GetNext():b2Contact{ return (m_next); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function GetManifolds():Array{ return (null); } public function Update(_arg1:b2ContactListener):void{ var _local2:int = m_manifoldCount; Evaluate(_arg1); var _local3:int = m_manifoldCount; var _local4:b2Body = m_shape1.m_body; var _local5:b2Body = m_shape2.m_body; if ((((_local3 == 0)) && ((_local2 > 0)))){ _local4.WakeUp(); _local5.WakeUp(); }; if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){ m_flags = (m_flags & ~(e_slowFlag)); } else { m_flags = (m_flags | e_slowFlag); }; } public function Evaluate(_arg1:b2ContactListener):void{ } public static function InitializeRegisters():void{ var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); var _local1:int; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); } public static function Destroy(_arg1:b2Contact, _arg2):void{ if (_arg1.m_manifoldCount > 0){ _arg1.m_shape1.m_body.WakeUp(); _arg1.m_shape2.m_body.WakeUp(); }; var _local3:int = _arg1.m_shape1.m_type; var _local4:int = _arg1.m_shape2.m_type; var _local5:b2ContactRegister = s_registers[_local3][_local4]; var _local6:Function = _local5.destroyFcn; _local6(_arg1, _arg2); } public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local8:b2Contact; var _local9:int; var _local10:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; var _local4:int = _arg1.m_type; var _local5:int = _arg2.m_type; var _local6:b2ContactRegister = s_registers[_local4][_local5]; var _local7:Function = _local6.createFcn; if (_local7 != null){ if (_local6.primary){ return (_local7(_arg1, _arg2, _arg3)); }; _local8 = _local7(_arg2, _arg1, _arg3); _local9 = 0; while (_local9 < _local8.m_manifoldCount) { _local10 = _local8.GetManifolds()[_local9]; _local8.GetManifolds()[_local9].normal = _local10.normal.Negative(); _local9++; }; return (_local8); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 65
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var normal:b2Vec2; public var restitution:Number; public var body1:b2Body; public var manifold:b2Manifold; public var body2:b2Body; public var friction:Number; public var pointCount:int; public function b2ContactConstraint(){ normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 66
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var r2:b2Vec2; public var separation:Number; public var positionImpulse:Number; public var normalImpulse:Number; public var tangentMass:Number; public var equalizedMass:Number; public var tangentImpulse:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var normalMass:Number; public var velocityBias:Number; public var r1:b2Vec2; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); r1 = new b2Vec2(); r2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 67
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var other:b2Body; public var prev:b2ContactEdge; public var contact:b2Contact; public var next:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 68
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var createFcn:Function; public var destroyFcn:Function; } }//package Box2D.Dynamics.Contacts
Section 69
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2ContactResult { public var position:b2Vec2; public var shape1:b2Shape; public var shape2:b2Shape; public var normalImpulse:Number; public var normal:b2Vec2; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactResult(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Dynamics.Contacts
Section 70
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactSolver { public var m_constraintCount:int; public var m_constraints:Array; public var m_allocator; public var m_step:b2TimeStep; public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){ var _local5:b2Contact; var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local10:b2Body; var _local11:b2Body; var _local12:int; var _local13:Array; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; var _local23:b2Manifold; var _local24:Number; var _local25:Number; var _local26:b2ContactConstraint; var _local27:uint; var _local28:b2ManifoldPoint; var _local29:b2ContactConstraintPoint; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; m_step = new b2TimeStep(); m_constraints = new Array(); super(); m_step.dt = _arg1.dt; m_step.inv_dt = _arg1.inv_dt; m_step.maxIterations = _arg1.maxIterations; m_allocator = _arg4; m_constraintCount = 0; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; m_constraintCount = (m_constraintCount + _local5.m_manifoldCount); _local6++; }; _local6 = 0; while (_local6 < m_constraintCount) { m_constraints[_local6] = new b2ContactConstraint(); _local6++; }; var _local9:int; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; _local10 = _local5.m_shape1.m_body; _local11 = _local5.m_shape2.m_body; _local12 = _local5.m_manifoldCount; _local13 = _local5.GetManifolds(); _local14 = _local5.m_friction; _local15 = _local5.m_restitution; _local16 = _local10.m_linearVelocity.x; _local17 = _local10.m_linearVelocity.y; _local18 = _local11.m_linearVelocity.x; _local19 = _local11.m_linearVelocity.y; _local20 = _local10.m_angularVelocity; _local21 = _local11.m_angularVelocity; _local22 = 0; while (_local22 < _local12) { _local23 = _local13[_local22]; _local24 = _local23.normal.x; _local25 = _local23.normal.y; _local26 = m_constraints[_local9]; _local26.body1 = _local10; _local26.body2 = _local11; _local26.manifold = _local23; _local26.normal.x = _local24; _local26.normal.y = _local25; _local26.pointCount = _local23.pointCount; _local26.friction = _local14; _local26.restitution = _local15; _local27 = 0; while (_local27 < _local26.pointCount) { _local28 = _local23.points[_local27]; _local29 = _local26.points[_local27]; _local29.normalImpulse = _local28.normalImpulse; _local29.tangentImpulse = _local28.tangentImpulse; _local29.separation = _local28.separation; _local29.positionImpulse = 0; _local29.localAnchor1.SetV(_local28.localPoint1); _local29.localAnchor2.SetV(_local28.localPoint2); _local8 = _local10.m_xf.R; _local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x); _local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33)); _local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33)); _local32 = _local30; _local29.r1.Set(_local32, _local33); _local8 = _local11.m_xf.R; _local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x); _local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35)); _local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35)); _local34 = _local30; _local29.r2.Set(_local34, _local35); _local36 = ((_local32 * _local32) + (_local33 * _local33)); _local37 = ((_local34 * _local34) + (_local35 * _local35)); _local38 = ((_local32 * _local24) + (_local33 * _local25)); _local39 = ((_local34 * _local24) + (_local35 * _local25)); _local40 = (_local10.m_invMass + _local11.m_invMass); _local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39))))); _local29.normalMass = (1 / _local40); _local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass)); _local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39))))); _local29.equalizedMass = (1 / _local41); _local42 = _local25; _local43 = -(_local24); _local44 = ((_local32 * _local42) + (_local33 * _local43)); _local45 = ((_local34 * _local42) + (_local35 * _local43)); _local46 = (_local10.m_invMass + _local11.m_invMass); _local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45))))); _local29.tangentMass = (1 / _local46); _local29.velocityBias = 0; if (_local29.separation > 0){ _local29.velocityBias = (-60 * _local29.separation); }; _local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33)); _local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32)); _local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47)); }; _local27++; }; _local9++; _local22++; }; _local6++; }; } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Mat22; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:b2ContactConstraintPoint; var _local21:Number; var _local22:Number; var _local23:b2ContactConstraintPoint; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_invMass; _local10 = _local7.m_invI; _local11 = _local8.m_invMass; _local12 = _local8.m_invI; _local13 = _local6.normal.x; _local14 = _local6.normal.y; _local15 = _local14; _local16 = -(_local13); if (_arg1.warmStarting){ _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local20 = _local6.points[_local18]; _local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio); _local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio); _local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15)); _local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16)); _local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22)); _local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21)))); _local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21)); _local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22)); _local18++; }; } else { _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local23 = _local6.points[_local18]; _local23.normalImpulse = 0; _local23.tangentImpulse = 0; _local18++; }; }; _local5++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local3:b2Mat22; var _local4:b2Vec2; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:int; var _local21:b2ContactConstraintPoint; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local2:Number = 0; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_sweep.c; _local10 = _local7.m_sweep.a; _local11 = _local8.m_sweep.c; _local12 = _local8.m_sweep.a; _local13 = (_local7.m_mass * _local7.m_invMass); _local14 = (_local7.m_mass * _local7.m_invI); _local15 = (_local8.m_mass * _local8.m_invMass); _local16 = (_local8.m_mass * _local8.m_invI); _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local6.pointCount; _local20 = 0; while (_local20 < _local19) { _local21 = _local6.points[_local20]; _local3 = _local7.m_xf.R; _local4 = _local7.m_sweep.localCenter; _local22 = (_local21.localAnchor1.x - _local4.x); _local23 = (_local21.localAnchor1.y - _local4.y); _local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local26; _local3 = _local8.m_xf.R; _local4 = _local8.m_sweep.localCenter; _local24 = (_local21.localAnchor2.x - _local4.x); _local25 = (_local21.localAnchor2.y - _local4.y); _local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local26; _local27 = (_local9.x + _local22); _local28 = (_local9.y + _local23); _local29 = (_local11.x + _local24); _local30 = (_local11.y + _local25); _local31 = (_local29 - _local27); _local32 = (_local30 - _local28); _local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation); _local2 = b2Math.b2Min(_local2, _local33); _local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local35 = (-(_local21.equalizedMass) * _local34); _local36 = _local21.positionImpulse; _local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0); _local35 = (_local21.positionImpulse - _local36); _local37 = (_local35 * _local17); _local38 = (_local35 * _local18); _local9.x = (_local9.x - (_local13 * _local37)); _local9.y = (_local9.y - (_local13 * _local38)); _local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37)))); _local7.m_sweep.a = _local10; _local7.SynchronizeTransform(); _local11.x = (_local11.x + (_local15 * _local37)); _local11.y = (_local11.y + (_local15 * _local38)); _local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37)))); _local8.m_sweep.a = _local12; _local8.SynchronizeTransform(); _local20++; }; _local5++; }; return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop))); } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:b2Mat22; var _local18:b2Vec2; var _local20:b2ContactConstraint; var _local21:b2Body; var _local22:b2Body; var _local23:Number; var _local24:Number; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:int; var _local38:Number; var _local19:int; while (_local19 < m_constraintCount) { _local20 = m_constraints[_local19]; _local21 = _local20.body1; _local22 = _local20.body2; _local23 = _local21.m_angularVelocity; _local24 = _local22.m_angularVelocity; _local25 = _local21.m_linearVelocity; _local26 = _local22.m_linearVelocity; _local27 = _local21.m_invMass; _local28 = _local21.m_invI; _local29 = _local22.m_invMass; _local30 = _local22.m_invI; _local31 = _local20.normal.x; _local32 = _local20.normal.y; _local33 = _local32; _local34 = -(_local31); _local35 = _local20.friction; _local37 = _local20.pointCount; _local1 = 0; while (_local1 < _local37) { _local2 = _local20.points[_local1]; _local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y)); _local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x)); _local9 = ((_local7 * _local31) + (_local8 * _local32)); _local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias)); _local10 = ((_local7 * _local33) + (_local8 * _local34)); _local12 = (_local2.tangentMass * -(_local10)); _local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0); _local11 = (_local13 - _local2.normalImpulse); _local38 = (_local35 * _local2.normalImpulse); _local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38); _local12 = (_local14 - _local2.tangentImpulse); _local15 = ((_local11 * _local31) + (_local12 * _local33)); _local16 = ((_local11 * _local32) + (_local12 * _local34)); _local25.x = (_local25.x - (_local27 * _local15)); _local25.y = (_local25.y - (_local27 * _local16)); _local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15)))); _local26.x = (_local26.x + (_local29 * _local15)); _local26.y = (_local26.y + (_local29 * _local16)); _local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15)))); _local2.normalImpulse = _local13; _local2.tangentImpulse = _local14; _local1++; }; _local21.m_angularVelocity = _local23; _local22.m_angularVelocity = _local24; _local19++; }; } public function FinalizeVelocityConstraints():void{ var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ManifoldPoint; var _local6:b2ContactConstraintPoint; var _local1:int; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.points[_local4]; _local6 = _local2.points[_local4]; _local5.normalImpulse = _local6.normalImpulse; _local5.tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 71
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2NullContact extends b2Contact { override public function Evaluate(_arg1:b2ContactListener):void{ } override public function GetManifolds():Array{ return (null); } } }//package Box2D.Dynamics.Contacts
Section 72
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local6:b2Body = m_shape1.m_body; var _local7:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf); var _local8:Array = [false, false]; var _local9:b2ContactPoint = s_evalCP; _local9.shape1 = m_shape1; _local9.shape2 = m_shape2; _local9.friction = m_friction; _local9.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local2 = 0; while (_local2 < m_manifold.pointCount) { _local10 = m_manifold.points[_local2]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local8[_local13] == true){ } else { _local5 = m0.points[_local13]; if (_local5.id._key == _local12){ _local8[_local13] = true; _local10.normalImpulse = _local5.normalImpulse; _local10.tangentImpulse = _local5.tangentImpulse; _local11 = true; if (_arg1 != null){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Persist(_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Add(_local9); }; _local2++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 < m0.pointCount) { if (_local8[_local2]){ } else { _local5 = m0.points[_local2]; _local9.position = _local6.GetWorldPoint(_local5.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m0.normal); _local9.separation = _local5.separation; _local9.id.key = _local5.id._key; _arg1.Remove(_local9); }; _local2++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 73
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2PolygonContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifolds = [new b2Manifold()]; super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local7:b2ContactPoint; var _local8:int; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf); var _local9:Array = [false, false]; _local7 = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local8 = 0; while (_local8 < m_manifold.pointCount) { _local10 = m_manifold.points[_local8]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local9[_local13] == true){ } else { _local4 = m0.points[_local13]; if (_local4.id._key == _local12){ _local9[_local13] = true; _local10.normalImpulse = _local4.normalImpulse; _local10.tangentImpulse = _local4.tangentImpulse; _local11 = true; if (_arg1 != null){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Persist(_local7); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Add(_local7); }; _local8++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local8 = 0; while (_local8 < m0.pointCount) { if (_local9[_local8]){ } else { _local4 = m0.points[_local8]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; _local8++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolygonContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 74
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_bias:Number; public var m_gamma:Number; public var m_u:b2Vec2; public var m_mass:Number; public var m_impulse:Number; public var m_dampingRatio:Number; public var m_frequencyHz:Number; public var m_length:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_length = _arg1.length; m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_impulse = 0; m_gamma = 0; m_bias = 0; m_inv_dt = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local8:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; m_inv_dt = _arg1.inv_dt; _local4 = m_body1; _local5 = m_body2; _local2 = _local4.m_xf.R; _local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local10 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local10)); } else { m_u.SetZero(); }; var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x)); var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x)); var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = (1 / _local13); if (m_frequencyHz > 0){ _local14 = (_local10 - m_length); _local15 = ((2 * Math.PI) * m_frequencyHz); _local16 = (((2 * m_mass) * m_dampingRatio) * _local15); _local17 = ((m_mass * _local15) * _local15); m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17)))); m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma); m_mass = (1 / (_local13 + m_gamma)); }; if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); _local18 = (m_impulse * m_u.x); _local19 = (m_impulse * m_u.y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18)))); } else { m_impulse = 0; }; } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2(); _local1.SetV(m_u); _local1.Multiply((m_inv_dt * m_impulse)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Mat22; if (m_frequencyHz > 0){ return (true); }; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local1 = _local2.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5)); _local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5)); _local4 = _local6; _local1 = _local3.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8)); _local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8)); _local7 = _local6; var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4); var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5); var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); _local9 = (_local9 / _local11); _local10 = (_local10 / _local11); var _local12:Number = (_local11 - m_length); _local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local13:Number = (-(m_mass) * _local12); m_u.Set(_local9, _local10); var _local14:Number = (_local13 * m_u.x); var _local15:Number = (_local13 * m_u.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop)); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11))); var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse))); m_impulse = (m_impulse + _local15); var _local16:Number = (_local15 * m_u.x); var _local17:Number = (_local15 * m_u.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } } }//package Box2D.Dynamics.Joints
Section 75
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2DistanceJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var length:Number; public var dampingRatio:Number; public var localAnchor2:b2Vec2; public var frequencyHz:Number; public function b2DistanceJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; frequencyHz = 0; dampingRatio = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1.SetV(body1.GetLocalPoint(_arg3)); localAnchor2.SetV(body2.GetLocalPoint(_arg4)); var _local5:Number = (_arg4.x - _arg3.x); var _local6:Number = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); frequencyHz = 0; dampingRatio = 0; } } }//package Box2D.Dynamics.Joints
Section 76
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_ground2:b2Body; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_ratio:Number; public var m_revolute2:b2RevoluteJoint; public var m_force:Number; public var m_mass:Number; public var m_prismatic2:b2PrismaticJoint; public var m_ground1:b2Body; public var m_revolute1:b2RevoluteJoint; public var m_prismatic1:b2PrismaticJoint; public var m_constant:Number; public var m_J:b2Jacobian; public function b2GearJoint(_arg1:b2GearJointDef){ var _local4:Number; var _local5:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); var _local2:int = _arg1.joint1.m_type; var _local3:int = _arg1.joint2.m_type; m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_local2 == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local4 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local4 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_local3 == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local5 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local5 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local4 + (m_ratio * _local5)); m_force = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local15:Number; var _local2:b2Body = m_ground1; var _local3:b2Body = m_ground2; var _local4:b2Body = m_body1; var _local5:b2Body = m_body2; var _local14:Number = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 = m_prismatic1.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear1.Set(-(_local6), -(_local7)); m_J.angular1 = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 = m_prismatic2.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7)); m_J.angular2 = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = (1 / _local14); if (_arg1.warmStarting){ _local15 = (_arg1.dt * m_force); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2)); } else { m_force = 0; }; } override public function GetReactionTorque():Number{ var _local1:b2Mat22 = m_body2.m_xf.R; var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x); var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y); var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3)); _local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3)); _local2 = _local4; _local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x)))); return (_local4); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local4:Number; var _local5:Number; var _local1:Number = 0; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; if (m_revolute1){ _local4 = m_revolute1.GetJointAngle(); } else { _local4 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local5 = m_revolute2.GetJointAngle(); } else { _local5 = m_prismatic2.GetJointTranslation(); }; var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5))); var _local7:Number = (-(m_mass) * _local6); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y)); _local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1)); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2)); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((_local1 < b2Settings.b2_linearSlop)); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4); m_force = (m_force + _local5); var _local6:Number = (_arg1.dt * _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2)); } } }//package Box2D.Dynamics.Joints
Section 77
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint1:b2Joint; public var joint2:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 78
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var linear2:b2Vec2; public var angular1:Number; public var angular2:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 79
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2Joint { public var m_islandFlag:Boolean; public var m_body1:b2Body; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_type:int; public var m_collideConnected:Boolean; public var m_node1:b2JointEdge; public var m_node2:b2JointEdge; public var m_inv_dt:Number; public var m_userData; public var m_body2:b2Body; public static const e_unknownJoint:int = 0; public static const e_inactiveLimit:int = 0; public static const e_atUpperLimit:int = 2; public static const e_atLowerLimit:int = 1; public static const e_gearJoint:int = 6; public static const e_revoluteJoint:int = 1; public static const e_equalLimits:int = 3; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_prismaticJoint:int = 2; public static const e_mouseJoint:int = 5; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointEdge(); m_node2 = new b2JointEdge(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetBody2():b2Body{ return (m_body2); } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function GetNext():b2Joint{ return (m_next); } public function GetType():int{ return (m_type); } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ } public function GetReactionTorque():Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce():b2Vec2{ return (null); } public function SolvePositionConstraints():Boolean{ return (false); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetBody1():b2Body{ return (m_body1); } public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } public function InitPositionConstraints():void{ } public static function Destroy(_arg1:b2Joint, _arg2):void{ } public static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } } }//package Box2D.Dynamics.Joints
Section 80
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var body2:b2Body; public var type:int; public var userData; public var collideConnected:Boolean; public var body1:b2Body; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 81
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var other:b2Body; public var next:b2JointEdge; public var prev:b2JointEdge; public var joint:b2Joint; } }//package Box2D.Dynamics.Joints
Section 82
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { private var K1:b2Mat22; private var K:b2Mat22; public var m_beta:Number; public var m_mass:b2Mat22; private var K2:b2Mat22; public var m_target:b2Vec2; public var m_gamma:Number; public var m_impulse:b2Vec2; public var m_C:b2Vec2; public var m_localAnchor:b2Vec2; public var m_maxForce:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local3:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); var _local2:Number = (m_target.x - m_body2.m_xf.position.x); _local3 = (m_target.y - m_body2.m_xf.position.y); var _local4:b2Mat22 = m_body2.m_xf.R; m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); var _local5:Number = m_body2.m_mass; var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz); var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6); var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6)); m_gamma = (1 / (_local7 + _local8)); m_beta = (_local8 / (_local7 + _local8)); } public function SetTarget(_arg1:b2Vec2):void{ if (m_body2.IsSleeping()){ m_body2.WakeUp(); }; m_target = _arg1; } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local7:Number; var _local8:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x); _local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local7 = _local2.m_invMass; _local8 = _local2.m_invI; K1.col1.x = _local7; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local7; K2.col1.x = ((_local8 * _local5) * _local5); K2.col2.x = ((-(_local8) * _local4) * _local5); K2.col1.y = ((-(_local8) * _local4) * _local5); K2.col2.y = ((_local8 * _local4) * _local4); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.Invert(m_mass); m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x); m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); var _local9:Number = (_arg1.dt * m_impulse.x); var _local10:Number = (_arg1.dt * m_impulse.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9)))); } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ return (m_impulse); } override public function SolvePositionConstraints():Boolean{ return (true); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local2:b2Body = m_body2; _local3 = _local2.m_xf.R; var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x)); _local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y)); var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); var _local12:Number = m_impulse.x; var _local13:Number = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); var _local14:Number = m_impulse.Length(); if (_local14 > m_maxForce){ m_impulse.Multiply((m_maxForce / _local14)); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); var _local15:Number = (_arg1.dt * _local10); var _local16:Number = (_arg1.dt * _local11); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); } } }//package Box2D.Dynamics.Joints
Section 83
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var timeStep:Number; public var target:b2Vec2; public var maxForce:Number; public var dampingRatio:Number; public var frequencyHz:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; timeStep = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 84
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_limitForce:Number; public var m_lowerTranslation:Number; public var m_localXAxis1:b2Vec2; public var m_refAngle:Number; public var m_torque:Number; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_angularMass:Number; public var m_maxMotorForce:Number; public var m_localYAxis1:b2Vec2; public var m_force:Number; public var m_motorMass:Number; public var m_upperTranslation:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitState:int; public var m_linearMass:Number; public var m_motorJacobian:b2Jacobian; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_enableMotor:Boolean; public var m_linearJacobian:b2Jacobian; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_linearJacobian = new b2Jacobian(); m_motorJacobian = new b2Jacobian(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = _arg1.referenceAngle; m_linearJacobian.SetZero(); m_linearMass = 0; m_force = 0; m_angularMass = 0; m_torque = 0; m_motorJacobian.SetZero(); m_motorMass = 0; m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = _local2.m_invMass; var _local5:Number = _local3.m_invMass; var _local6:Number = _local2.m_invI; var _local7:Number = _local3.m_invI; var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9); m_force = (m_force + _local10); var _local11:Number = (_arg1.dt * _local10); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2)); var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity); var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12); m_torque = (m_torque + _local13); var _local14:Number = (_arg1.dt * _local13); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed); _local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15); _local17 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce); _local16 = (m_motorForce - _local17); _local11 = (_arg1.dt * _local16); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local19); } else { if (m_limitState == e_atLowerLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); } else { if (m_limitState == e_atUpperLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); }; }; }; _local11 = (_arg1.dt * _local19); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ var _local1:b2Mat22 = m_body1.m_xf.R; var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y))); var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y))); var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y))); var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y))); return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5)))); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local9:b2Mat22; var _local10:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = _local3.m_invMass; var _local6:Number = _local4.m_invMass; var _local7:Number = _local3.m_invI; var _local8:Number = _local4.m_invI; _local9 = _local3.m_xf.R; var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; var _local15:Number = (_local3.m_sweep.c.x + _local11); var _local16:Number = (_local3.m_sweep.c.y + _local12); var _local17:Number = (_local4.m_sweep.c.x + _local13); var _local18:Number = (_local4.m_sweep.c.y + _local14); var _local19:Number = (_local17 - _local15); var _local20:Number = (_local18 - _local16); _local9 = _local3.m_xf.R; var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y)); var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y)); var _local23:Number = ((_local21 * _local19) + (_local22 * _local20)); _local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local24:Number = (-(m_linearMass) * _local23); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2)); var _local25:Number = b2Math.b2Abs(_local23); var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle); _local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); var _local27:Number = (-(m_angularMass) * _local26); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local28:Number = b2Math.b2Abs(_local26); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y)); _local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y)); _local31 = ((_local29 * _local19) + (_local30 * _local20)); _local32 = 0; if (m_limitState == e_equalLimits){ _local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26)); } else { if (m_limitState == e_atLowerLimit){ _local1 = (_local31 - m_lowerTranslation); _local25 = b2Math.b2Max(_local25, -(_local1)); _local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); } else { if (m_limitState == e_atUpperLimit){ _local1 = (_local31 - m_upperTranslation); _local25 = b2Math.b2Max(_local25, _local1); _local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); }; }; }; _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; _local4 = _local2.m_xf.R; var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y)); var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y)); var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x); var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y); m_linearJacobian.linear1.x = -(_local14); m_linearJacobian.linear1.y = -(_local15); m_linearJacobian.linear2.x = _local14; m_linearJacobian.linear2.y = _local15; m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14))); m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14)); m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2)); m_linearMass = (1 / m_linearMass); m_angularMass = (_local12 + _local13); if (m_angularMass > Number.MIN_VALUE){ m_angularMass = (1 / m_angularMass); }; if (((m_enableLimit) || (m_enableMotor))){ _local4 = _local2.m_xf.R; _local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y)); _local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y)); m_motorJacobian.linear1.x = -(_local18); m_motorJacobian.linear1.y = -(_local19); m_motorJacobian.linear2.x = _local18; m_motorJacobian.linear2.y = _local19; m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18))); m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18)); m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ _local20 = (_local16 - _local6); _local21 = (_local17 - _local7); _local22 = ((_local18 * _local20) + (_local19 * _local21)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local22 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local22 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit == false){ m_limitForce = 0; }; if (_arg1.warmStarting){ _local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x))); _local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y))); _local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x))); _local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y))); _local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1))); _local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28)); } else { m_force = 0; m_torque = 0; m_limitForce = 0; m_motorForce = 0; }; m_limitPositionImpulse = 0; } public function GetMotorForce():Number{ return (m_motorForce); } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } public function SetMaxMotorForce(_arg1:Number):void{ m_maxMotorForce = _arg1; } override public function GetReactionTorque():Number{ return (m_torque); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } } }//package Box2D.Dynamics.Joints
Section 85
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2PrismaticJointDef extends b2JointDef { public var motorSpeed:Number; public var localAxis1:b2Vec2; public var referenceAngle:Number; public var upperTranslation:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public var maxMotorForce:Number; public var lowerTranslation:Number; public function b2PrismaticJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxis1.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); localAxis1 = body1.GetLocalVector(_arg4); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 86
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var m_limitState1:int; public var m_limitState2:int; public var m_ground:b2Body; public var m_maxLength2:Number; public var m_maxLength1:Number; public var m_limitPositionImpulse1:Number; public var m_limitPositionImpulse2:Number; public var m_force:Number; public var m_constant:Number; public var m_positionImpulse:Number; public var m_state:int; public var m_ratio:Number; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitMass1:Number; public var m_limitMass2:Number; public var m_pulleyMass:Number; public var m_u1:b2Vec2; public var m_limitForce1:Number; public var m_limitForce2:Number; public var m_u2:b2Vec2; public static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_ratio = _arg1.ratio; m_constant = (_arg1.length1 + (m_ratio * _arg1.length2)); m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio)); m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; } public function GetGroundAnchor2():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = m_u2.Copy(); _local1.Multiply(m_force); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local3:b2Mat22; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local23:Number = 0; if (m_state == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u1.Set((_local12 - _local4), (_local13 - _local5)); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; _local18 = ((m_constant - _local16) - (m_ratio * _local17)); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_pulleyMass) * _local18); _local20 = m_positionImpulse; m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19)); _local19 = (m_positionImpulse - _local20); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local14 = ((-(m_ratio) * _local19) * m_u2.x); _local15 = ((-(m_ratio) * _local19) * m_u2.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local1.SynchronizeTransform(); _local2.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); m_u1.Set((_local12 - _local4), (_local13 - _local5)); _local16 = m_u1.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local16)); m_u1.y = (m_u1.y * (1 / _local16)); } else { m_u1.SetZero(); }; _local18 = (m_maxLength1 - _local16); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass1) * _local18); _local21 = m_limitPositionImpulse1; m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19)); _local19 = (m_limitPositionImpulse1 - _local21); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local1.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local17 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local17)); m_u2.y = (m_u2.y * (1 / _local17)); } else { m_u2.SetZero(); }; _local18 = (m_maxLength2 - _local17); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass2) * _local18); _local21 = m_limitPositionImpulse2; m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19)); _local19 = (m_limitPositionImpulse2 - _local21); _local14 = (-(_local19) * m_u2.x); _local15 = (-(_local19) * m_u2.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local2.SynchronizeTransform(); }; return ((_local23 < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local2.m_sweep.c.x + _local5); var _local11:Number = (_local2.m_sweep.c.y + _local6); var _local12:Number = (_local3.m_sweep.c.x + _local8); var _local13:Number = (_local3.m_sweep.c.y + _local9); var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((_local10 - _local14), (_local11 - _local15)); m_u2.Set((_local12 - _local16), (_local13 - _local17)); var _local18:Number = m_u1.Length(); var _local19:Number = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local18)); } else { m_u1.SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local19)); } else { m_u2.SetZero(); }; var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){ m_state = e_inactiveLimit; m_force = 0; } else { m_state = e_atUpperLimit; m_positionImpulse = 0; }; if (_local18 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitForce1 = 0; } else { m_limitState1 = e_atUpperLimit; m_limitPositionImpulse1 = 0; }; if (_local19 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitForce2 = 0; } else { m_limitState2 = e_atUpperLimit; m_limitPositionImpulse2 = 0; }; var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x)); var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x)); m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21)); m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (_arg1.warmStarting){ _local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x); _local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y); _local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x); _local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; }; } override public function GetReactionTorque():Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if (m_state == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13)))); _local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18); _local20 = m_force; m_force = b2Math.b2Max(0, (m_force + _local19)); _local19 = (m_force - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x); _local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if (m_limitState1 == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11))); _local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18); _local20 = m_limitForce1; m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19)); _local19 = (m_limitForce1 - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if (m_limitState2 == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13))); _local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18); _local20 = m_limitForce2; m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19)); _local19 = (m_limitForce2 - _local20); _local16 = ((-(_arg1.dt) * _local19) * m_u2.x); _local17 = ((-(_arg1.dt) * _local19) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } public function GetLength1():Number{ var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetLength2():Number{ var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetGroundAnchor1():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } } }//package Box2D.Dynamics.Joints
Section 87
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2PulleyJointDef extends b2JointDef { public var maxLength1:Number; public var maxLength2:Number; public var length1:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var groundAnchor1:b2Vec2; public var groundAnchor2:b2Vec2; public var ratio:Number; public var length2:Number; public function b2PulleyJointDef(){ groundAnchor1 = new b2Vec2(); groundAnchor2 = new b2Vec2(); localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchor1.Set(-1, 1); groundAnchor2.Set(1, 1); localAnchor1.Set(-1, 0); localAnchor2.Set(1, 0); length1 = 0; maxLength1 = 0; length2 = 0; maxLength2 = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ body1 = _arg1; body2 = _arg2; groundAnchor1.SetV(_arg3); groundAnchor2.SetV(_arg4); localAnchor1 = body1.GetLocalPoint(_arg5); localAnchor2 = body2.GetLocalPoint(_arg6); var _local8:Number = (_arg5.x - _arg3.x); var _local9:Number = (_arg5.y - _arg3.y); length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); var _local10:Number = (_arg6.x - _arg4.x); var _local11:Number = (_arg6.y - _arg4.y); length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; var _local12:Number = (length1 + (ratio * length2)); maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 88
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { public var m_limitForce:Number; public var m_pivotMass:b2Mat22; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_limitState:int; public var m_motorMass:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; private var K:b2Mat22; public var m_pivotForce:b2Vec2; public var m_enableMotor:Boolean; public var m_referenceAngle:Number; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_upperAngle:Number; public var m_lowerAngle:Number; public var m_maxMotorTorque:Number; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_pivotForce = new b2Vec2(); m_pivotMass = new b2Mat22(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_referenceAngle = _arg1.referenceAngle; m_pivotForce.Set(0, 0); m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.maxMotorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local10:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7)); var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6)); var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12))); var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12))); m_pivotForce.x = (m_pivotForce.x + _local13); m_pivotForce.y = (m_pivotForce.y + _local14); var _local15:Number = (_arg1.dt * _local13); _local16 = (_arg1.dt * _local14); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed); _local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17); _local19 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque); _local18 = (m_motorForce - _local19); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local21); } else { if (m_limitState == e_atLowerLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); } else { if (m_limitState == e_atUpperLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); }; }; }; _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperAngle); } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ return (m_pivotForce); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local6:b2Mat22; var _local25:Number; var _local26:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = 0; _local6 = _local3.m_xf.R; var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8)); _local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8)); _local7 = _local9; _local6 = _local4.m_xf.R; var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11)); _local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11)); _local10 = _local9; var _local12:Number = (_local3.m_sweep.c.x + _local7); var _local13:Number = (_local3.m_sweep.c.y + _local8); var _local14:Number = (_local4.m_sweep.c.x + _local10); var _local15:Number = (_local4.m_sweep.c.y + _local11); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); _local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17))); var _local18:Number = _local3.m_invMass; var _local19:Number = _local4.m_invMass; var _local20:Number = _local3.m_invI; var _local21:Number = _local4.m_invI; K1.col1.x = (_local18 + _local19); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local18 + _local19); K2.col1.x = ((_local20 * _local8) * _local8); K2.col2.x = ((-(_local20) * _local7) * _local8); K2.col1.y = ((-(_local20) * _local7) * _local8); K2.col2.y = ((_local20 * _local7) * _local7); K3.col1.x = ((_local21 * _local11) * _local11); K3.col2.x = ((-(_local21) * _local10) * _local11); K3.col1.y = ((-(_local21) * _local10) * _local11); K3.col2.y = ((_local21 * _local10) * _local10); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local16), -(_local17)); var _local22:Number = tImpulse.x; var _local23:Number = tImpulse.y; _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local24:Number = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle); _local26 = 0; if (m_limitState == e_equalLimits){ _local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local24 = b2Math.b2Abs(_local2); } else { if (m_limitState == e_atLowerLimit){ _local2 = (_local25 - m_lowerAngle); _local24 = b2Math.b2Max(0, -(_local2)); _local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); } else { if (m_limitState == e_atUpperLimit){ _local2 = (_local25 - m_upperAngle); _local24 = b2Math.b2Max(0, _local2); _local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); }; }; }; _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function SetMaxMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetJointAngle():Number{ return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle)); } public function GetMotorTorque():Number{ return (m_motorForce); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local7:Number; var _local14:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; K1.col1.x = (_local10 + _local11); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local10 + _local11); K2.col1.x = ((_local12 * _local7) * _local7); K2.col2.x = ((-(_local12) * _local6) * _local7); K2.col1.y = ((-(_local12) * _local6) * _local7); K2.col2.y = ((_local12 * _local6) * _local6); K3.col1.x = ((_local13 * _local9) * _local9); K3.col2.x = ((-(_local13) * _local8) * _local9); K3.col1.y = ((-(_local13) * _local8) * _local9); K3.col2.y = ((_local13 * _local8) * _local8); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Invert(m_pivotMass); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; } else { m_limitForce = 0; }; if (_arg1.warmStarting){ _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); } else { m_pivotForce.SetZero(); m_motorForce = 0; m_limitForce = 0; }; m_limitPositionImpulse = 0; } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } override public function GetReactionTorque():Number{ return (m_limitForce); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerAngle = _arg1; m_upperAngle = _arg2; } } }//package Box2D.Dynamics.Joints
Section 89
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2RevoluteJointDef extends b2JointDef { public var upperAngle:Number; public var enableMotor:Boolean; public var referenceAngle:Number; public var motorSpeed:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var lowerAngle:Number; public var maxMotorTorque:Number; public function b2RevoluteJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchor1.Set(0, 0); localAnchor2.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 90
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; public class b2Body { public var m_next:b2Body; public var m_xf:b2XForm; public var m_contactList:b2ContactEdge; public var m_angularVelocity:Number; public var m_shapeList:b2Shape; public var m_force:b2Vec2; public var m_mass:Number; public var m_sweep:b2Sweep; public var m_torque:Number; public var m_userData; public var m_flags:uint; public var m_world:b2World; public var m_prev:b2Body; public var m_invMass:Number; public var m_type:int; public var m_linearDamping:Number; public var m_shapeCount:int; public var m_angularDamping:Number; public var m_invI:Number; public var m_linearVelocity:b2Vec2; public var m_sleepTime:Number; public var m_jointList:b2JointEdge; public var m_I:Number; public static var e_fixedRotationFlag:uint = 64; public static var e_frozenFlag:uint = 2; public static var e_maxTypes:uint = 3; public static var e_sleepFlag:uint = 8; private static var s_massData:b2MassData = new b2MassData(); public static var e_bulletFlag:uint = 32; public static var e_staticType:uint = 1; public static var e_islandFlag:uint = 4; public static var e_allowSleepFlag:uint = 16; private static var s_xf1:b2XForm = new b2XForm(); public static var e_dynamicType:uint = 2; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ m_xf = new b2XForm(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1.isBullet){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; m_world = _arg2; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.angle); m_sweep.localCenter.SetV(_arg1.massData.center); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.angle); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_linearDamping = _arg1.linearDamping; m_angularDamping = _arg1.angularDamping; m_force.Set(0, 0); m_torque = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_sleepTime = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.massData.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.massData.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; m_userData = _arg1.userData; m_shapeList = null; m_shapeCount = 0; } public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{ return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x))))); } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping()){ WakeUp(); }; m_torque = (m_torque + _arg1); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsDynamic():Boolean{ return ((m_type == e_dynamicType)); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function SynchronizeTransform():void{ m_xf.R.Set(m_sweep.a); var _local1:b2Mat22 = m_xf.R; var _local2:b2Vec2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } public function GetInertia():Number{ return (m_I); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function SetMassFromShapes():void{ var _local1:b2Shape; if (m_world.m_lock == true){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; var _local2:Number = 0; var _local3:Number = 0; var _local4:b2MassData = s_massData; _local1 = m_shapeList; while (_local1) { _local1.ComputeMass(_local4); m_mass = (m_mass + _local4.mass); _local2 = (_local2 + (_local4.mass * _local4.center.x)); _local3 = (_local3 + (_local4.mass * _local4.center.y)); m_I = (m_I + _local4.I); _local1 = _local1.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local2 = (_local2 * m_invMass); _local3 = (_local3 * m_invMass); }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3)))); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_sweep.localCenter.Set(_local2, _local3); var _local5:b2Mat22 = m_xf.R; var _local6:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local1 = m_shapeList; while (_local1) { _local1.UpdateSweepRadius(m_sweep.localCenter); _local1 = _local1.m_next; }; var _local7:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local7 != m_type){ _local1 = m_shapeList; while (_local1) { _local1.RefilterProxy(m_world.m_broadPhase, m_xf); _local1 = _local1.m_next; }; }; } public function PutToSleep():void{ m_flags = (m_flags | e_sleepFlag); m_sleepTime = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_force.SetZero(); m_torque = 0; } public function GetJointList():b2JointEdge{ return (m_jointList); } public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{ var _local3:b2Shape; var _local7:Boolean; if (m_world.m_lock == true){ return (true); }; if (IsFrozen()){ return (false); }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); var _local4:b2Mat22 = m_xf.R; var _local5:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); var _local6:Boolean; _local3 = m_shapeList; while (_local3) { _local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf); if (_local7 == false){ _local6 = true; break; }; _local3 = _local3.m_next; }; if (_local6 == true){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local3 = m_shapeList; while (_local3) { _local3.DestroyProxy(m_world.m_broadPhase); _local3 = _local3.m_next; }; return (false); }; m_world.m_broadPhase.Commit(); return (true); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulXT(m_xf, _arg1)); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function SynchronizeShapes():Boolean{ var _local4:b2Shape; var _local1:b2XForm = s_xf1; _local1.R.Set(m_sweep.a0); var _local2:b2Mat22 = _local1.R; var _local3:b2Vec2 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); var _local5:Boolean; _local4 = m_shapeList; while (_local4) { _local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf); if (_local5 == false){ break; }; _local4 = _local4.m_next; }; if (_local5 == false){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local4 = m_shapeList; while (_local4) { _local4.DestroyProxy(m_world.m_broadPhase); _local4 = _local4.m_next; }; return (false); }; return (true); } public function GetAngle():Number{ return (m_sweep.a); } public function GetXForm():b2XForm{ return (m_xf); } public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x))))); } public function GetNext():b2Body{ return (m_next); } public function GetMass():Number{ return (m_mass); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function SetMass(_arg1:b2MassData):void{ var _local2:b2Shape; if (m_world.m_lock == true){ return; }; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_sweep.localCenter.SetV(_arg1.center); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local2 = m_shapeList; while (_local2) { _local2.UpdateSweepRadius(m_sweep.localCenter); _local2 = _local2.m_next; }; var _local5:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local5 != m_type){ _local2 = m_shapeList; while (_local2) { _local2.RefilterProxy(m_world.m_broadPhase, m_xf); _local2 = _local2.m_next; }; }; } public function IsStatic():Boolean{ return ((m_type == e_staticType)); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_xf.R, _arg1)); } public function GetShapeList():b2Shape{ return (m_shapeList); } public function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } public function SetBullet(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function CreateShape(_arg1:b2ShapeDef):b2Shape{ var _local2:b2Shape; if (m_world.m_lock == true){ return (null); }; _local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator); _local2.m_next = m_shapeList; m_shapeList = _local2; m_shapeCount++; _local2.m_body = this; _local2.CreateProxy(m_world.m_broadPhase, m_xf); _local2.UpdateSweepRadius(m_sweep.localCenter); return (_local2); } public function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointEdge = m_jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function DestroyShape(_arg1:b2Shape):void{ if (m_world.m_lock == true){ return; }; _arg1.DestroyProxy(m_world.m_broadPhase); var _local2:b2Shape = m_shapeList; var _local3:b2Shape; var _local4:Boolean; while (_local2 != null) { if (_local2 == _arg1){ if (_local3){ _local3.m_next = _arg1.m_next; } else { m_shapeList = _arg1.m_next; }; _local4 = true; break; }; _local3 = _local2; _local2 = _local2.m_next; }; _arg1.m_body = null; _arg1.m_next = null; m_shapeCount--; b2Shape.Destroy(_arg1, m_world.m_blockAllocator); } public function GetUserData(){ return (m_userData); } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_xf.R, _arg1)); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (_local3); } public function GetWorld():b2World{ return (m_world); } public function GetPosition():b2Vec2{ return (m_xf.position); } } }//package Box2D.Dynamics
Section 91
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2BodyDef { public var angularDamping:Number; public var angle:Number; public var isSleeping:Boolean; public var position:b2Vec2; public var isBullet:Boolean; public var allowSleep:Boolean; public var userData; public var fixedRotation:Boolean; public var linearDamping:Number; public var massData:b2MassData; public function b2BodyDef(){ massData = new b2MassData(); position = new b2Vec2(); super(); massData.center.SetZero(); massData.mass = 0; massData.I = 0; userData = null; position.Set(0, 0); angle = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; fixedRotation = false; isBullet = false; } } }//package Box2D.Dynamics
Section 92
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function Violation(_arg1:b2Body):void{ } } }//package Box2D.Dynamics
Section 93
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2ContactFilter { public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:b2FilterData = _arg1.GetFilterData(); var _local4:b2FilterData = _arg2.GetFilterData(); if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){ return ((_local3.groupIndex > 0)); }; var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0)))); return (_local5); } } }//package Box2D.Dynamics
Section 94
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2ContactListener { public function Add(_arg1:b2ContactPoint):void{ } public function Remove(_arg1:b2ContactPoint):void{ } public function Persist(_arg1:b2ContactPoint):void{ } public function Result(_arg1:b2ContactResult):void{ } } }//package Box2D.Dynamics
Section 95
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var m_destroyImmediate:Boolean; public var m_nullContact:b2NullContact; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } override public function PairRemoved(_arg1, _arg2, _arg3):void{ if (_arg3 == null){ return; }; var _local4:b2Contact = (_arg3 as b2Contact); if (_local4 == m_nullContact){ return; }; Destroy(_local4); } public function Destroy(_arg1:b2Contact):void{ var _local7:b2Body; var _local8:b2Body; var _local9:Array; var _local10:b2ContactPoint; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2Vec2; var _local16:b2Vec2; var _local2:b2Shape = _arg1.m_shape1; var _local3:b2Shape = _arg1.m_shape2; var _local4:int = _arg1.m_manifoldCount; if ((((_local4 > 0)) && (m_world.m_contactListener))){ _local7 = _local2.m_body; _local8 = _local3.m_body; _local9 = _arg1.GetManifolds(); _local10 = s_evalCP; _local10.shape1 = _arg1.m_shape1; _local10.shape2 = _arg1.m_shape2; _local10.friction = _arg1.m_friction; _local10.restitution = _arg1.m_restitution; _local11 = 0; while (_local11 < _local4) { _local12 = _local9[_local11]; _local10.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local10.position = _local7.GetWorldPoint(_local14.localPoint1); _local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1); _local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2); _local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y)); _local10.separation = _local14.separation; _local10.id.key = _local14.id._key; m_world.m_contactListener.Remove(_local10); _local13++; }; _local11++; }; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; var _local5:b2Body = _local2.m_body; var _local6:b2Body = _local3.m_body; if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local5.m_contactList){ _local5.m_contactList = _arg1.m_node1.next; }; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local6.m_contactList){ _local6.m_contactList = _arg1.m_node2.next; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape = (_arg1 as b2Shape); var _local4:b2Shape = (_arg2 as b2Shape); var _local5:b2Body = _local3.m_body; var _local6:b2Body = _local4.m_body; if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local3 = _local7.m_shape1; _local4 = _local7.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; _local7.m_node1.contact = _local7; _local7.m_node1.other = _local6; _local7.m_node1.prev = null; _local7.m_node1.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local7.m_node1; }; _local5.m_contactList = _local7.m_node1; _local7.m_node2.contact = _local7; _local7.m_node2.other = _local5; _local7.m_node2.prev = null; _local7.m_node2.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local7.m_node2; }; _local6.m_contactList = _local7.m_node2; m_world.m_contactCount++; return (_local7); } public function Collide():void{ var _local2:b2Body; var _local3:b2Body; var _local1:b2Contact = m_world.m_contactList; while (_local1) { _local2 = _local1.m_shape1.m_body; _local3 = _local1.m_shape2.m_body; if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){ } else { _local1.Update(m_world.m_contactListener); }; _local1 = _local1.m_next; }; } } }//package Box2D.Dynamics
Section 96
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2DebugDraw { public var m_xformScale:Number;// = 1 public var m_fillAlpha:Number;// = 1 public var m_alpha:Number;// = 1 public var m_drawFlags:uint; public var m_lineThickness:Number;// = 1 public var m_drawScale:Number;// = 1 public var m_sprite:Sprite; public static var e_coreShapeBit:uint = 4; public static var e_shapeBit:uint = 1; public static var e_centerOfMassBit:uint = 64; public static var e_aabbBit:uint = 8; public static var e_obbBit:uint = 16; public static var e_pairBit:uint = 32; public static var e_jointBit:uint = 2; public function b2DebugDraw(){ m_drawFlags = 0; } public function ClearFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags & ~(_arg1)); } public function SetFlags(_arg1:uint):void{ m_drawFlags = _arg1; } public function AppendFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags | _arg1); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale)); } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale)); } public function GetFlags():uint{ return (m_drawFlags); } public function DrawXForm(_arg1:b2XForm):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale)); } } }//package Box2D.Dynamics
Section 97
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Joints.*; public class b2DestructionListener { public function SayGoodbyeShape(_arg1:b2Shape):void{ } public function SayGoodbyeJoint(_arg1:b2Joint):void{ } } }//package Box2D.Dynamics
Section 98
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2Island { public var m_listener:b2ContactListener; public var m_positionIterationCount:int; public var m_bodyCapacity:int; public var m_bodies:Array; public var m_joints:Array; public var m_jointCapacity:int; public var m_contactCount:int; public var m_contacts:Array; public var m_contactCapacity:int; public var m_jointCount:int; public var m_allocator; public var m_bodyCount:int; private static var s_reportCR:b2ContactResult = new b2ContactResult(); public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){ var _local6:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4; m_listener = _arg5; m_bodies = new Array(_arg1); _local6 = 0; while (_local6 < _arg1) { m_bodies[_local6] = null; _local6++; }; m_contacts = new Array(_arg2); _local6 = 0; while (_local6 < _arg2) { m_contacts[_local6] = null; _local6++; }; m_joints = new Array(_arg3); _local6 = 0; while (_local6 < _arg3) { m_joints[_local6] = null; _local6++; }; m_positionIterationCount = 0; } public function AddBody(_arg1:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } public function Report(_arg1:Array):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local5:b2Contact; var _local6:b2ContactConstraint; var _local7:b2ContactResult; var _local8:b2Body; var _local9:int; var _local10:Array; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2ContactConstraintPoint; if (m_listener == null){ return; }; var _local4:int; while (_local4 < m_contactCount) { _local5 = m_contacts[_local4]; _local6 = _arg1[_local4]; _local7 = s_reportCR; _local7.shape1 = _local5.m_shape1; _local7.shape2 = _local5.m_shape2; _local8 = _local7.shape1.m_body; _local9 = _local5.m_manifoldCount; _local10 = _local5.GetManifolds(); _local11 = 0; while (_local11 < _local9) { _local12 = _local10[_local11]; _local7.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local15 = _local6.points[_local13]; _local7.position = _local8.GetWorldPoint(_local14.localPoint1); _local7.normalImpulse = _local15.normalImpulse; _local7.tangentImpulse = _local15.tangentImpulse; _local7.id.key = _local14.id.key; m_listener.Result(_local7); _local13++; }; _local11++; }; _local4++; }; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{ var _local5:int; var _local6:b2Body; var _local7:b2Joint; var _local9:int; var _local10:Boolean; var _local11:Boolean; var _local12:Boolean; var _local13:Number; var _local14:Number; var _local15:Number; _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_force.SetZero(); _local6.m_torque = 0; _local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity); }; if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity); } else { _local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity; }; }; }; _local5++; }; var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local8.InitVelocityConstraints(_arg1); _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitVelocityConstraints(_arg1); _local5++; }; _local5 = 0; while (_local5 < _arg1.maxIterations) { _local8.SolveVelocityConstraints(); _local9 = 0; while (_local9 < m_jointCount) { _local7 = m_joints[_local9]; _local7.SolveVelocityConstraints(_arg1); _local9++; }; _local5++; }; _local8.FinalizeVelocityConstraints(); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local5++; }; if (_arg3){ _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitPositionConstraints(); _local5++; }; m_positionIterationCount = 0; while (m_positionIterationCount < _arg1.maxIterations) { _local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local11 = true; _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local12 = _local7.SolvePositionConstraints(); _local11 = ((_local11) && (_local12)); _local5++; }; if (((_local10) && (_local11))){ break; }; m_positionIterationCount++; }; }; Report(_local8.m_constraints); if (_arg4){ _local13 = Number.MAX_VALUE; _local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.m_invMass == 0){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local13 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){ _local6.m_sleepTime = 0; _local13 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local13 = b2Math.b2Min(_local13, _local6.m_sleepTime); }; }; _local5++; }; if (_local13 >= b2Settings.b2_timeToSleep){ _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag); _local6.m_linearVelocity.SetZero(); _local6.m_angularVelocity = 0; _local5++; }; }; }; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local5:b2Body; var _local6:Boolean; var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local2 = 0; while (_local2 < _arg1.maxIterations) { _local3.SolveVelocityConstraints(); _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local5 = m_bodies[_local2]; if (_local5.IsStatic()){ } else { _local5.m_sweep.c0.SetV(_local5.m_sweep.c); _local5.m_sweep.a0 = _local5.m_sweep.a; _local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y)); _local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity)); _local5.SynchronizeTransform(); }; _local2++; }; var _local4:Number = 0.75; _local2 = 0; while (_local2 < _arg1.maxIterations) { _local6 = _local3.SolvePositionConstraints(_local4); if (_local6){ break; }; _local2++; }; Report(_local3.m_constraints); } } }//package Box2D.Dynamics
Section 99
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var warmStarting:Boolean; public var positionCorrection:Boolean; public var dt:Number; public var maxIterations:int; public var dtRatio:Number; public var inv_dt:Number; } }//package Box2D.Dynamics
Section 100
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2World { public var m_inv_dt0:Number; public var m_boundaryListener:b2BoundaryListener; public var m_contactList:b2Contact; public var m_blockAllocator; public var m_contactListener:b2ContactListener; public var m_allowSleep:Boolean; public var m_broadPhase:b2BroadPhase; public var m_destructionListener:b2DestructionListener; public var m_jointCount:int; public var m_bodyCount:int; public var m_lock:Boolean; public var m_positionIterationCount:int; public var m_groundBody:b2Body; public var m_contactCount:int; public var m_debugDraw:b2DebugDraw; public var m_contactFilter:b2ContactFilter; public var m_bodyList:b2Body; public var m_stackAllocator; public var m_jointList:b2Joint; public var m_gravity:b2Vec2; public var m_contactManager:b2ContactManager; private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); public static var m_continuousPhysics:Boolean; public static var m_warmStarting:Boolean; private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6); public static var m_positionCorrection:Boolean; private static var s_xf:b2XForm = new b2XForm(); public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ m_contactManager = new b2ContactManager(); super(); m_destructionListener = null; m_boundaryListener = null; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_positionCorrection = true; m_warmStarting = true; m_continuousPhysics = true; m_allowSleep = _arg3; m_gravity = _arg2; m_lock = false; m_inv_dt0 = 0; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); var _local4:b2BodyDef = new b2BodyDef(); m_groundBody = CreateBody(_local4); } public function DrawJoint(_arg1:b2Joint):void{ var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; var _local2:b2Body = _arg1.m_body1; var _local3:b2Body = _arg1.m_body2; var _local4:b2XForm = _local2.m_xf; var _local5:b2XForm = _local3.m_xf; var _local6:b2Vec2 = _local4.position; var _local7:b2Vec2 = _local5.position; var _local8:b2Vec2 = _arg1.GetAnchor1(); var _local9:b2Vec2 = _arg1.GetAnchor2(); var _local10:b2Color = s_jointColor; switch (_arg1.m_type){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchor1(); _local13 = _local11.GetGroundAnchor2(); m_debugDraw.DrawSegment(_local12, _local8, _local10); m_debugDraw.DrawSegment(_local13, _local9, _local10); m_debugDraw.DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; default: if (_local2 != m_groundBody){ m_debugDraw.DrawSegment(_local6, _local8, _local10); }; m_debugDraw.DrawSegment(_local8, _local9, _local10); if (_local3 != m_groundBody){ m_debugDraw.DrawSegment(_local7, _local9, _local10); }; }; } public function Refilter(_arg1:b2Shape):void{ _arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf); } public function SetDebugDraw(_arg1:b2DebugDraw):void{ m_debugDraw = _arg1; } public function SetContinuousPhysics(_arg1:Boolean):void{ m_continuousPhysics = _arg1; } public function GetProxyCount():int{ return (m_broadPhase.m_proxyCount); } public function DrawDebugData():void{ var _local2:int; var _local3:b2Body; var _local4:b2Shape; var _local5:b2Joint; var _local6:b2BroadPhase; var _local11:b2XForm; var _local15:Boolean; var _local16:uint; var _local17:b2Pair; var _local18:b2Proxy; var _local19:b2Proxy; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2Proxy; var _local23:b2PolygonShape; var _local24:b2OBB; var _local25:b2Vec2; var _local26:b2Mat22; var _local27:b2Vec2; var _local28:Number; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); var _local1:uint = m_debugDraw.GetFlags(); var _local7:b2Vec2 = new b2Vec2(); var _local8:b2Vec2 = new b2Vec2(); var _local9:b2Vec2 = new b2Vec2(); var _local10:b2Color = new b2Color(0, 0, 0); var _local12:b2AABB = new b2AABB(); var _local13:b2AABB = new b2AABB(); var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((_local1 & b2DebugDraw.e_shapeBit)){ _local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local3.IsStatic()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15); } else { if (_local3.IsSleeping()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15); } else { DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15); }; }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local5 = m_jointList; while (_local5) { DrawJoint(_local5); _local5 = _local5.m_next; }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local6 = m_broadPhase; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.9, 0.3); _local2 = 0; while (_local2 < b2Pair.b2_tableCapacity) { _local16 = _local6.m_pairManager.m_hashTable[_local2]; while (_local16 != b2Pair.b2_nullPair) { _local17 = _local6.m_pairManager.m_pairs[_local16]; _local18 = _local6.m_proxyPool[_local17.proxyId1]; _local19 = _local6.m_proxyPool[_local17.proxyId2]; _local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value)); _local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value)); _local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value)); _local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value)); _local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value)); _local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value)); _local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value)); _local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value)); _local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x)); _local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y)); _local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x)); _local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y)); m_debugDraw.DrawSegment(_local8, _local9, _local10); _local16 = _local17.next; }; _local2++; }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local6 = m_broadPhase; _local20 = _local6.m_worldAABB.lowerBound; _local21 = _local6.m_worldAABB.upperBound; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.3, 0.9); _local2 = 0; while (_local2 < b2Settings.b2_maxProxies) { _local22 = _local6.m_proxyPool[_local2]; if (_local22.IsValid() == false){ } else { _local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value)); _local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value)); _local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value)); _local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value)); _local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y); _local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y); _local14[2].Set(_local12.upperBound.x, _local12.upperBound.y); _local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y); m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local2++; }; _local14[0].Set(_local20.x, _local20.y); _local14[1].Set(_local21.x, _local20.y); _local14[2].Set(_local21.x, _local21.y); _local14[3].Set(_local20.x, _local21.y); m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((_local1 & b2DebugDraw.e_obbBit)){ _local10.Set(0.5, 0.3, 0.5); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local4.m_type != b2Shape.e_polygonShape){ } else { _local23 = (_local4 as b2PolygonShape); _local24 = _local23.GetOBB(); _local25 = _local24.extents; _local14[0].Set(-(_local25.x), -(_local25.y)); _local14[1].Set(_local25.x, -(_local25.y)); _local14[2].Set(_local25.x, _local25.y); _local14[3].Set(-(_local25.x), _local25.y); _local2 = 0; while (_local2 < 4) { _local26 = _local24.R; _local27 = _local14[_local2]; _local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local26 = _local11.R; _local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local2++; }; m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = m_bodyList; while (_local3) { _local11 = s_xf; _local11.R = _local3.m_xf.R; _local11.position = _local3.GetWorldCenter(); m_debugDraw.DrawXForm(_local11); _local3 = _local3.m_next; }; }; } public function DestroyBody(_arg1:b2Body):void{ var _local4:b2JointEdge; var _local5:b2Shape; if (m_lock == true){ return; }; var _local2:b2JointEdge = _arg1.m_jointList; while (_local2) { _local4 = _local2; _local2 = _local2.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(_local4.joint); }; DestroyJoint(_local4.joint); }; var _local3:b2Shape = _arg1.m_shapeList; while (_local3) { _local5 = _local3; _local3 = _local3.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeShape(_local5); }; _local5.DestroyProxy(m_broadPhase); b2Shape.Destroy(_local5, m_blockAllocator); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; m_bodyCount--; } public function SetContactFilter(_arg1:b2ContactFilter):void{ m_contactFilter = _arg1; } public function GetGroundBody():b2Body{ return (m_groundBody); } public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{ var _local6:b2CircleShape; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:int; var _local11:b2PolygonShape; var _local12:int; var _local13:Array; var _local14:Array; var _local15:Array; var _local5:b2Color = s_coreColor; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local6 = (_arg1 as b2CircleShape); _local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition); _local8 = _local6.m_radius; _local9 = _arg2.R.col1; m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3); if (_arg4){ m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5); }; break; case b2Shape.e_polygonShape: _local11 = (_arg1 as b2PolygonShape); _local12 = _local11.GetVertexCount(); _local13 = _local11.GetVertices(); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]); _local10++; }; m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3); if (_arg4){ _local15 = _local11.GetCoreVertices(); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]); _local10++; }; m_debugDraw.DrawPolygon(_local14, _local12, _local5); }; break; }; } public function GetContactCount():int{ return (m_contactCount); } public function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local9:int; var _local10:int; var _local11:b2Body; var _local12:b2ContactEdge; var _local13:b2JointEdge; var _local14:Boolean; m_positionIterationCount = 0; var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; var _local4:b2Contact = m_contactList; while (_local4) { _local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag)); _local4 = _local4.m_next; }; var _local5:b2Joint = m_jointList; while (_local5) { _local5.m_islandFlag = false; _local5 = _local5.m_next; }; var _local6:int = m_bodyCount; var _local7:Array = new Array(_local6); var _local8:b2Body = m_bodyList; while (_local8) { if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { if (_local8.IsStatic()){ } else { _local3.Clear(); _local9 = 0; var _temp1 = _local9; _local9 = (_local9 + 1); var _local15 = _temp1; _local7[_local15] = _local8; _local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag); while (_local9 > 0) { --_local9; _local2 = _local7[_local9]; _local3.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local12 = _local2.m_contactList; while (_local12) { if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){ } else { if (_local12.contact.m_manifoldCount == 0){ } else { _local3.AddContact(_local12.contact); _local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag); _local11 = _local12.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local9; _local9 = (_local9 + 1); var _local16 = _temp2; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; }; _local12 = _local12.next; }; _local13 = _local2.m_jointList; while (_local13) { if (_local13.joint.m_islandFlag == true){ } else { _local3.AddJoint(_local13.joint); _local13.joint.m_islandFlag = true; _local11 = _local13.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local9; _local9 = (_local9 + 1); _local16 = _temp3; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; _local13 = _local13.next; }; }; }; _local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep); if (_local3.m_positionIterationCount > m_positionIterationCount){ m_positionIterationCount = _local3.m_positionIterationCount; }; _local10 = 0; while (_local10 < _local3.m_bodyCount) { _local2 = _local3.m_bodies[_local10]; if (_local2.IsStatic()){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local10++; }; }; }; _local8 = _local8.m_next; }; _local2 = m_bodyList; while (_local2) { if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local14 = _local2.SynchronizeShapes(); if ((((_local14 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; }; }; _local2 = _local2.m_next; }; m_broadPhase.Commit(); } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array = new Array(_arg3); var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); var _local6:int; while (_local6 < _local5) { _arg2[_local6] = _local4[_local6]; _local6++; }; return (_local5); } public function SetGravity(_arg1:b2Vec2):void{ m_gravity = _arg1; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local11:b2Contact; var _local12:b2Contact; var _local13:Number; var _local14:b2Body; var _local15:int; var _local16:b2TimeStep; var _local17:int; var _local18:Number; var _local19:Number; var _local20:b2Body; var _local21:Boolean; var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener); var _local9:int = m_bodyCount; var _local10:Array = new Array(_local9); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local11 = m_contactList; while (_local11) { _local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local11 = _local11.m_next; }; while (true) { _local12 = null; _local13 = 1; _local11 = m_contactList; for (;_local11;(_local11 = _local11.m_next)) { if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){ } else { _local18 = 1; if ((_local11.m_flags & b2Contact.e_toiFlag)){ _local18 = _local11.m_toi; } else { _local3 = _local11.m_shape1; _local4 = _local11.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){ continue; }; _local19 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local19 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local19); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local19 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local19); }; }; _local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep); if ((((_local18 > 0)) && ((_local18 < 1)))){ _local18 = (((1 - _local18) * _local19) + _local18); if (_local18 > 1){ _local18 = 1; }; }; _local11.m_toi = _local18; _local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){ _local12 = _local11; _local13 = _local18; }; }; }; if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){ break; }; _local3 = _local12.m_shape1; _local4 = _local12.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local5.Advance(_local13); _local6.Advance(_local13); _local12.Update(m_contactListener); _local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag)); if (_local12.m_manifoldCount == 0){ } else { _local14 = _local5; if (_local14.IsStatic()){ _local14 = _local6; }; _local8.Clear(); _local15 = 0; var _temp1 = _local15; _local15 = (_local15 + 1); var _local22 = _temp1; _local10[_local22] = _local14; _local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag); while (_local15 > 0) { --_local15; _local2 = _local10[_local15]; _local8.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local8.m_contactCount == _local8.m_contactCapacity){ } else { if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){ } else { if (_local7.contact.m_manifoldCount == 0){ } else { _local8.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local20 = _local7.other; if ((_local20.m_flags & b2Body.e_islandFlag)){ } else { if (_local20.IsStatic() == false){ _local20.Advance(_local13); _local20.WakeUp(); }; var _temp2 = _local15; _local15 = (_local15 + 1); var _local23 = _temp2; _local10[_local23] = _local20; _local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag); }; }; }; }; _local7 = _local7.next; }; }; }; _local16 = new b2TimeStep(); _local16.dt = ((1 - _local13) * _arg1.dt); _local16.inv_dt = (1 / _local16.dt); _local16.maxIterations = _arg1.maxIterations; _local8.SolveTOI(_local16); _local17 = 0; while (_local17 < _local8.m_bodyCount) { _local2 = _local8.m_bodies[_local17]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local21 = _local2.SynchronizeShapes(); if ((((_local21 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local17++; }; _local17 = 0; while (_local17 < _local8.m_contactCount) { _local11 = _local8.m_contacts[_local17]; _local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local17++; }; m_broadPhase.Commit(); }; }; } public function GetJointList():b2Joint{ return (m_jointList); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetPairCount():int{ return (m_broadPhase.m_pairManager.m_pairCount); } public function Validate():void{ m_broadPhase.Validate(); } public function SetWarmStarting(_arg1:Boolean):void{ m_warmStarting = _arg1; } public function SetPositionCorrection(_arg1:Boolean):void{ m_positionCorrection = _arg1; } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local3:b2Body; var _local4:b2Shape; var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.RefilterProxy(m_broadPhase, _local3.m_xf); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local5:b2Body; var _local6:b2Shape; var _local2:Boolean = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; var _local3:b2Body = _arg1.m_body1; var _local4:b2Body = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.RefilterProxy(m_broadPhase, _local5.m_xf); _local6 = _local6.m_next; }; }; } public function SetContactListener(_arg1:b2ContactListener):void{ m_contactListener = _arg1; } public function CreateBody(_arg1:b2BodyDef):b2Body{ if (m_lock == true){ return (null); }; var _local2:b2Body = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function SetBoundaryListener(_arg1:b2BoundaryListener):void{ m_boundaryListener = _arg1; } public function SetDestructionListener(_arg1:b2DestructionListener):void{ m_destructionListener = _arg1; } public function Step(_arg1:Number, _arg2:int):void{ m_lock = true; var _local3:b2TimeStep = new b2TimeStep(); _local3.dt = _arg1; _local3.maxIterations = _arg2; if (_arg1 > 0){ _local3.inv_dt = (1 / _arg1); } else { _local3.inv_dt = 0; }; _local3.dtRatio = (m_inv_dt0 * _arg1); _local3.positionCorrection = m_positionCorrection; _local3.warmStarting = m_warmStarting; m_contactManager.Collide(); if (_local3.dt > 0){ Solve(_local3); }; if (((m_continuousPhysics) && ((_local3.dt > 0)))){ SolveTOI(_local3); }; DrawDebugData(); m_inv_dt0 = _local3.inv_dt; m_lock = false; } public function GetBodyCount():int{ return (m_bodyCount); } public function GetJointCount():int{ return (m_jointCount); } } }//package Box2D.Dynamics
Section 101
//AuxFunctions (caurina.transitions.AuxFunctions) package caurina.transitions { public class AuxFunctions { public static function concatObjects(... _args):Object{ var _local3:Object; var _local5:String; var _local2:Object = {}; var _local4:int; while (_local4 < _args.length) { _local3 = _args[_local4]; for (_local5 in _local3) { if (_local3[_local5] == null){ delete _local2[_local5]; } else { _local2[_local5] = _local3[_local5]; }; }; _local4++; }; return (_local2); } public static function numberToG(_arg1:Number):Number{ return (((_arg1 & 0xFF00) >> 8)); } public static function numberToR(_arg1:Number):Number{ return (((_arg1 & 0xFF0000) >> 16)); } public static function isInArray(_arg1:String, _arg2:Array):Boolean{ var _local3:uint = _arg2.length; var _local4:uint; while (_local4 < _local3) { if (_arg2[_local4] == _arg1){ return (true); }; _local4++; }; return (false); } public static function getObjectLength(_arg1:Object):uint{ var _local3:String; var _local2:uint; for (_local3 in _arg1) { _local2++; }; return (_local2); } public static function numberToB(_arg1:Number):Number{ return ((_arg1 & 0xFF)); } } }//package caurina.transitions
Section 102
//Equations (caurina.transitions.Equations) package caurina.transitions { public class Equations { public function Equations(){ trace("Equations is a static class and should not be instantiated."); } public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * (0.3 * 1.5)) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); }; --_arg1; return ((((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) * 0.5) + _arg3) + _arg2)); } public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_local6 + 1) * _arg1) - _local6))) + _arg2)); }; _arg1 = (_arg1 - 2); _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 2)) + _arg2)); } public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 1)) + _arg2)); } public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2)); } public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * (((_local6 + 1) * _arg1) - _local6)) + _arg2)); } public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function init():void{ Tweener.registerTransition("easenone", easeNone); Tweener.registerTransition("linear", easeNone); Tweener.registerTransition("easeinquad", easeInQuad); Tweener.registerTransition("easeoutquad", easeOutQuad); Tweener.registerTransition("easeinoutquad", easeInOutQuad); Tweener.registerTransition("easeoutinquad", easeOutInQuad); Tweener.registerTransition("easeincubic", easeInCubic); Tweener.registerTransition("easeoutcubic", easeOutCubic); Tweener.registerTransition("easeinoutcubic", easeInOutCubic); Tweener.registerTransition("easeoutincubic", easeOutInCubic); Tweener.registerTransition("easeinquart", easeInQuart); Tweener.registerTransition("easeoutquart", easeOutQuart); Tweener.registerTransition("easeinoutquart", easeInOutQuart); Tweener.registerTransition("easeoutinquart", easeOutInQuart); Tweener.registerTransition("easeinquint", easeInQuint); Tweener.registerTransition("easeoutquint", easeOutQuint); Tweener.registerTransition("easeinoutquint", easeInOutQuint); Tweener.registerTransition("easeoutinquint", easeOutInQuint); Tweener.registerTransition("easeinsine", easeInSine); Tweener.registerTransition("easeoutsine", easeOutSine); Tweener.registerTransition("easeinoutsine", easeInOutSine); Tweener.registerTransition("easeoutinsine", easeOutInSine); Tweener.registerTransition("easeincirc", easeInCirc); Tweener.registerTransition("easeoutcirc", easeOutCirc); Tweener.registerTransition("easeinoutcirc", easeInOutCirc); Tweener.registerTransition("easeoutincirc", easeOutInCirc); Tweener.registerTransition("easeinexpo", easeInExpo); Tweener.registerTransition("easeoutexpo", easeOutExpo); Tweener.registerTransition("easeinoutexpo", easeInOutExpo); Tweener.registerTransition("easeoutinexpo", easeOutInExpo); Tweener.registerTransition("easeinelastic", easeInElastic); Tweener.registerTransition("easeoutelastic", easeOutElastic); Tweener.registerTransition("easeinoutelastic", easeInOutElastic); Tweener.registerTransition("easeoutinelastic", easeOutInElastic); Tweener.registerTransition("easeinback", easeInBack); Tweener.registerTransition("easeoutback", easeOutBack); Tweener.registerTransition("easeinoutback", easeInOutBack); Tweener.registerTransition("easeoutinback", easeOutInBack); Tweener.registerTransition("easeinbounce", easeInBounce); Tweener.registerTransition("easeoutbounce", easeOutBounce); Tweener.registerTransition("easeinoutbounce", easeInOutBounce); Tweener.registerTransition("easeoutinbounce", easeOutInBounce); } public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2)); } public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001))); } public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2)); } public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2)); } public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2)); } public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2)); } public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; --_arg1; return ((-(((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); } public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2)); } public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); } public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 == 0){ return (_arg2); }; if (_arg1 == _arg4){ return ((_arg2 + _arg3)); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005))); }; --_arg1; return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2)); } public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; return (((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) + _arg3) + _arg2)); } public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2)); } public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } } }//package caurina.transitions
Section 103
//PropertyInfoObj (caurina.transitions.PropertyInfoObj) package caurina.transitions { public class PropertyInfoObj { public var modifierParameters:Array; public var isSpecialProperty:Boolean; public var valueComplete:Number; public var modifierFunction:Function; public var extra:Object; public var valueStart:Number; public var hasModifier:Boolean; public var arrayIndex:Number; public var originalValueComplete:Object; public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Object, _arg4:Number, _arg5:Object, _arg6:Boolean, _arg7:Function, _arg8:Array){ valueStart = _arg1; valueComplete = _arg2; originalValueComplete = _arg3; arrayIndex = _arg4; extra = _arg5; isSpecialProperty = _arg6; hasModifier = Boolean(_arg7); modifierFunction = _arg7; modifierParameters = _arg8; } public function toString():String{ var _local1 = "\n[PropertyInfoObj "; _local1 = (_local1 + ("valueStart:" + String(valueStart))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("valueComplete:" + String(valueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("originalValueComplete:" + String(originalValueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("arrayIndex:" + String(arrayIndex))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("extra:" + String(extra))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("isSpecialProperty:" + String(isSpecialProperty))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("hasModifier:" + String(hasModifier))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierFunction:" + String(modifierFunction))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierParameters:" + String(modifierParameters))); _local1 = (_local1 + "]\n"); return (_local1); } public function clone():PropertyInfoObj{ var _local1:PropertyInfoObj = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters); return (_local1); } } }//package caurina.transitions
Section 104
//SpecialProperty (caurina.transitions.SpecialProperty) package caurina.transitions { public class SpecialProperty { public var parameters:Array; public var getValue:Function; public var preProcess:Function; public var setValue:Function; public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null, _arg4:Function=null){ getValue = _arg1; setValue = _arg2; parameters = _arg3; preProcess = _arg4; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialProperty "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("setValue:" + String(setValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("preProcess:" + String(preProcess))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 105
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier) package caurina.transitions { public class SpecialPropertyModifier { public var getValue:Function; public var modifyValues:Function; public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){ modifyValues = _arg1; getValue = _arg2; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialPropertyModifier "); _local1 = (_local1 + ("modifyValues:" + String(modifyValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 106
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter) package caurina.transitions { public class SpecialPropertySplitter { public var parameters:Array; public var splitValues:Function; public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){ splitValues = _arg1; parameters = _arg2; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialPropertySplitter "); _local1 = (_local1 + ("splitValues:" + String(splitValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 107
//Tweener (caurina.transitions.Tweener) package caurina.transitions { import flash.events.*; import flash.display.*; import flash.utils.*; public class Tweener { private static var _timeScale:Number = 1; private static var _currentTimeFrame:Number; private static var _specialPropertySplitterList:Object; private static var _engineExists:Boolean = false; private static var _specialPropertyModifierList:Object; private static var _currentTime:Number; private static var _tweenList:Array; private static var _specialPropertyList:Object; private static var _transitionList:Object; private static var _inited:Boolean = false; private static var __tweener_controller__:MovieClip; public function Tweener(){ trace("Tweener is a static class and should not be instantiated."); } public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{ if (!_inited){ init(); }; var _local4:SpecialPropertyModifier = new SpecialPropertyModifier(_arg2, _arg3); _specialPropertyModifierList[_arg1] = _local4; } public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null, _arg5:Function=null):void{ if (!_inited){ init(); }; var _local6:SpecialProperty = new SpecialProperty(_arg2, _arg3, _arg4, _arg5); _specialPropertyList[_arg1] = _local6; } public static function init(... _args):void{ _inited = true; _transitionList = new Object(); Equations.init(); _specialPropertyList = new Object(); _specialPropertyModifierList = new Object(); _specialPropertySplitterList = new Object(); } private static function updateTweens():Boolean{ var _local1:int; if (_tweenList.length == 0){ return (false); }; _local1 = 0; while (_local1 < _tweenList.length) { if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){ if (!updateTweenByIndex(_local1)){ removeTweenByIndex(_local1); }; if (_tweenList[_local1] == null){ removeTweenByIndex(_local1, true); _local1--; }; }; _local1++; }; return (true); } public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Array; var _local8:Function; var _local9:TweenListObj; var _local10:Number; var _local11:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local4 = _arg1.concat(); } else { _local4 = [_arg1]; }; var _local5:Object = _arg2; if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var _local6:Number = (isNaN(_local5.time)) ? 0 : _local5.time; var _local7:Number = (isNaN(_local5.delay)) ? 0 : _local5.delay; if (typeof(_local5.transition) == "string"){ _local11 = _local5.transition.toLowerCase(); _local8 = _transitionList[_local11]; } else { _local8 = _local5.transition; }; if (!Boolean(_local8)){ _local8 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local4.length) { if (_local5.useFrames == true){ _local9 = new TweenListObj(_local4[_local3], (_currentTimeFrame + (_local7 / _timeScale)), (_currentTimeFrame + ((_local7 + _local6) / _timeScale)), true, _local8, _local5.transitionParams); } else { _local9 = new TweenListObj(_local4[_local3], (_currentTime + ((_local7 * 1000) / _timeScale)), (_currentTime + (((_local7 * 1000) + (_local6 * 1000)) / _timeScale)), false, _local8, _local5.transitionParams); }; _local9.properties = null; _local9.onStart = _local5.onStart; _local9.onUpdate = _local5.onUpdate; _local9.onComplete = _local5.onComplete; _local9.onOverwrite = _local5.onOverwrite; _local9.onStartParams = _local5.onStartParams; _local9.onUpdateParams = _local5.onUpdateParams; _local9.onCompleteParams = _local5.onCompleteParams; _local9.onOverwriteParams = _local5.onOverwriteParams; _local9.onStartScope = _local5.onStartScope; _local9.onUpdateScope = _local5.onUpdateScope; _local9.onCompleteScope = _local5.onCompleteScope; _local9.onOverwriteScope = _local5.onOverwriteScope; _local9.onErrorScope = _local5.onErrorScope; _local9.isCaller = true; _local9.count = _local5.count; _local9.waitFrames = _local5.waitFrames; _tweenList.push(_local9); if ((((_local6 == 0)) && ((_local7 == 0)))){ _local10 = (_tweenList.length - 1); updateTweenByIndex(_local10); removeTweenByIndex(_local10); }; _local3++; }; return (true); } public static function pauseAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { pauseTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function removeTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(removeTweenByIndex, _arg1, _local3)); } public static function splitTweens(_arg1:Number, _arg2:Array):uint{ var _local5:uint; var _local6:String; var _local7:Boolean; var _local3:TweenListObj = _tweenList[_arg1]; var _local4:TweenListObj = _local3.clone(false); _local5 = 0; while (_local5 < _arg2.length) { _local6 = _arg2[_local5]; if (Boolean(_local3.properties[_local6])){ _local3.properties[_local6] = undefined; delete _local3.properties[_local6]; }; _local5++; }; for (_local6 in _local4.properties) { _local7 = false; _local5 = 0; while (_local5 < _arg2.length) { if (_arg2[_local5] == _local6){ _local7 = true; break; }; _local5++; }; if (!_local7){ _local4.properties[_local6] = undefined; delete _local4.properties[_local6]; }; }; _tweenList.push(_local4); return ((_tweenList.length - 1)); } public static function updateFrame():void{ _currentTimeFrame++; } public static function resumeTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj = _tweenList[_arg1]; if ((((_local2 == null)) || (!(_local2.isPaused)))){ return (false); }; var _local3:Number = getCurrentTweeningTime(_local2); _local2.timeStart = (_local2.timeStart + (_local3 - _local2.timePaused)); _local2.timeComplete = (_local2.timeComplete + (_local3 - _local2.timePaused)); _local2.timePaused = undefined; _local2.isPaused = false; return (true); } public static function getVersion():String{ return ("AS3 1.31.71"); } public static function onEnterFrame(_arg1:Event):void{ updateTime(); updateFrame(); var _local2:Boolean; _local2 = updateTweens(); if (!_local2){ stopEngine(); }; } public static function updateTime():void{ _currentTime = getTimer(); } private static function updateTweenByIndex(_arg1:Number):Boolean{ var tTweening:TweenListObj; var mustUpdate:Boolean; var nv:Number; var t:Number; var b:Number; var c:Number; var d:Number; var pName:String; var eventScope:Object; var tScope:Object; var tProperty:Object; var pv:Number; var i = _arg1; tTweening = _tweenList[i]; if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){ return (false); }; var isOver:Boolean; var cTime:Number = getCurrentTweeningTime(tTweening); if (cTime >= tTweening.timeStart){ tScope = tTweening.scope; if (tTweening.isCaller){ do { t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1)); b = tTweening.timeStart; c = (tTweening.timeComplete - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d); } while (!(cTime >= nv)); } else { mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates))); if (cTime >= tTweening.timeComplete){ isOver = true; mustUpdate = true; }; if (!tTweening.hasStarted){ if (Boolean(tTweening.onStart)){ eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope; try { tTweening.onStart.apply(eventScope, tTweening.onStartParams); } catch(e:Error) { handleError(tTweening, e, "onStart"); }; }; for (pName in tTweening.properties) { if (tTweening.properties[pName].isSpecialProperty){ if (Boolean(_specialPropertyList[pName].preProcess)){ tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra); }; pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { pv = tScope[pName]; }; tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv; }; mustUpdate = true; tTweening.hasStarted = true; }; if (mustUpdate){ for (pName in tTweening.properties) { tProperty = tTweening.properties[pName]; if (isOver){ nv = tProperty.valueComplete; } else { if (tProperty.hasModifier){ t = (cTime - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams); nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters); } else { t = (cTime - tTweening.timeStart); b = tProperty.valueStart; c = (tProperty.valueComplete - tProperty.valueStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d, tTweening.transitionParams); }; }; if (tTweening.rounded){ nv = Math.round(nv); }; if (tProperty.isSpecialProperty){ _specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { tScope[pName] = nv; }; }; tTweening.updatesSkipped = 0; if (Boolean(tTweening.onUpdate)){ eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope; try { tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams); } catch(e:Error) { handleError(tTweening, e, "onUpdate"); }; }; } else { tTweening.updatesSkipped++; }; }; if (((isOver) && (Boolean(tTweening.onComplete)))){ eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope; try { tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams); } catch(e:Error) { handleError(tTweening, e, "onComplete"); }; }; return (!(isOver)); }; return (true); } public static function setTimeScale(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (isNaN(_arg1)){ _arg1 = 1; }; if (_arg1 < 1E-5){ _arg1 = 1E-5; }; if (_arg1 != _timeScale){ if (_tweenList != null){ _local2 = 0; while (_local2 < _tweenList.length) { _local3 = getCurrentTweeningTime(_tweenList[_local2]); _tweenList[_local2].timeStart = (_local3 - (((_local3 - _tweenList[_local2].timeStart) * _timeScale) / _arg1)); _tweenList[_local2].timeComplete = (_local3 - (((_local3 - _tweenList[_local2].timeComplete) * _timeScale) / _arg1)); if (_tweenList[_local2].timePaused != undefined){ _tweenList[_local2].timePaused = (_local3 - (((_local3 - _tweenList[_local2].timePaused) * _timeScale) / _arg1)); }; _local2++; }; }; _timeScale = _arg1; }; } public static function resumeAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { resumeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{ var eventScope:Object; var pTweening = _arg1; var pError = _arg2; var pCallBackName = _arg3; if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){ eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope; try { pTweening.onError.apply(eventScope, [pTweening.scope, pError]); } catch(metaError:Error) { printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + metaError.getStackTrace())); }; } else { if (!Boolean(pTweening.onError)){ printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace())); }; }; } private static function startEngine():void{ _engineExists = true; _tweenList = new Array(); __tweener_controller__ = new MovieClip(); __tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); _currentTimeFrame = 0; updateTime(); } public static function removeAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { removeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Number; var _local5:String; var _local6:Array; var _local13:Function; var _local14:Object; var _local15:TweenListObj; var _local16:Number; var _local17:Array; var _local18:Array; var _local19:Array; var _local20:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local6 = _arg1.concat(); } else { _local6 = [_arg1]; }; var _local7:Object = TweenListObj.makePropertiesChain(_arg2); if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var _local8:Number = (isNaN(_local7.time)) ? 0 : _local7.time; var _local9:Number = (isNaN(_local7.delay)) ? 0 : _local7.delay; var _local10:Array = new Array(); var _local11:Object = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true}; var _local12:Object = new Object(); for (_local5 in _local7) { if (!_local11[_local5]){ if (_specialPropertySplitterList[_local5]){ _local17 = _specialPropertySplitterList[_local5].splitValues(_local7[_local5], _specialPropertySplitterList[_local5].parameters); _local3 = 0; while (_local3 < _local17.length) { if (_specialPropertySplitterList[_local17[_local3].name]){ _local18 = _specialPropertySplitterList[_local17[_local3].name].splitValues(_local17[_local3].value, _specialPropertySplitterList[_local17[_local3].name].parameters); _local4 = 0; while (_local4 < _local18.length) { _local10[_local18[_local4].name] = {valueStart:undefined, valueComplete:_local18[_local4].value, arrayIndex:_local18[_local4].arrayIndex, isSpecialProperty:false}; _local4++; }; } else { _local10[_local17[_local3].name] = {valueStart:undefined, valueComplete:_local17[_local3].value, arrayIndex:_local17[_local3].arrayIndex, isSpecialProperty:false}; }; _local3++; }; } else { if (_specialPropertyModifierList[_local5] != undefined){ _local19 = _specialPropertyModifierList[_local5].modifyValues(_local7[_local5]); _local3 = 0; while (_local3 < _local19.length) { _local12[_local19[_local3].name] = {modifierParameters:_local19[_local3].parameters, modifierFunction:_specialPropertyModifierList[_local5].getValue}; _local3++; }; } else { _local10[_local5] = {valueStart:undefined, valueComplete:_local7[_local5]}; }; }; }; }; for (_local5 in _local10) { if (_specialPropertyList[_local5] != undefined){ _local10[_local5].isSpecialProperty = true; } else { if (_local6[0][_local5] == undefined){ printError((((("The property '" + _local5) + "' doesn't seem to be a normal object property of ") + String(_local6[0])) + " or a registered special property.")); }; }; }; for (_local5 in _local12) { if (_local10[_local5] != undefined){ _local10[_local5].modifierParameters = _local12[_local5].modifierParameters; _local10[_local5].modifierFunction = _local12[_local5].modifierFunction; }; }; if (typeof(_local7.transition) == "string"){ _local20 = _local7.transition.toLowerCase(); _local13 = _transitionList[_local20]; } else { _local13 = _local7.transition; }; if (!Boolean(_local13)){ _local13 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local6.length) { _local14 = new Object(); for (_local5 in _local10) { _local14[_local5] = new PropertyInfoObj(_local10[_local5].valueStart, _local10[_local5].valueComplete, _local10[_local5].valueComplete, _local10[_local5].arrayIndex, {}, _local10[_local5].isSpecialProperty, _local10[_local5].modifierFunction, _local10[_local5].modifierParameters); }; if (_local7.useFrames == true){ _local15 = new TweenListObj(_local6[_local3], (_currentTimeFrame + (_local9 / _timeScale)), (_currentTimeFrame + ((_local9 + _local8) / _timeScale)), true, _local13, _local7.transitionParams); } else { _local15 = new TweenListObj(_local6[_local3], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), false, _local13, _local7.transitionParams); }; _local15.properties = _local14; _local15.onStart = _local7.onStart; _local15.onUpdate = _local7.onUpdate; _local15.onComplete = _local7.onComplete; _local15.onOverwrite = _local7.onOverwrite; _local15.onError = _local7.onError; _local15.onStartParams = _local7.onStartParams; _local15.onUpdateParams = _local7.onUpdateParams; _local15.onCompleteParams = _local7.onCompleteParams; _local15.onOverwriteParams = _local7.onOverwriteParams; _local15.onStartScope = _local7.onStartScope; _local15.onUpdateScope = _local7.onUpdateScope; _local15.onCompleteScope = _local7.onCompleteScope; _local15.onOverwriteScope = _local7.onOverwriteScope; _local15.onErrorScope = _local7.onErrorScope; _local15.rounded = _local7.rounded; _local15.skipUpdates = _local7.skipUpdates; removeTweensByTime(_local15.scope, _local15.properties, _local15.timeStart, _local15.timeComplete); _tweenList.push(_local15); if ((((_local8 == 0)) && ((_local9 == 0)))){ _local16 = (_tweenList.length - 1); updateTweenByIndex(_local16); removeTweenByIndex(_local16); }; _local3++; }; return (true); } public static function registerTransition(_arg1:String, _arg2:Function):void{ if (!_inited){ init(); }; _transitionList[_arg1] = _arg2; } public static function printError(_arg1:String):void{ trace(("## [Tweener] Error: " + _arg1)); } private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{ var _local5:uint; var _local6:Array; var _local7:uint; var _local8:uint; var _local9:uint; var _local4:Boolean; if (!Boolean(_tweenList)){ return (false); }; _local5 = 0; while (_local5 < _tweenList.length) { if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){ if (_arg3.length == 0){ _arg1(_local5); _local4 = true; } else { _local6 = new Array(); _local7 = 0; while (_local7 < _arg3.length) { if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){ _local6.push(_arg3[_local7]); }; _local7++; }; if (_local6.length > 0){ _local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties); if (_local8 == _local6.length){ _arg1(_local5); _local4 = true; } else { _local9 = splitTweens(_local5, _local6); _arg1(_local9); _local4 = true; }; }; }; }; _local5++; }; return (_local4); } public static function getTweens(_arg1:Object):Array{ var _local2:uint; var _local3:String; if (!Boolean(_tweenList)){ return ([]); }; var _local4:Array = new Array(); _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ for (_local3 in _tweenList[_local2].properties) { _local4.push(_local3); }; }; _local2++; }; return (_local4); } public static function isTweening(_arg1:Object):Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ return (true); }; _local2++; }; return (false); } public static function pauseTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj = _tweenList[_arg1]; if ((((_local2 == null)) || (_local2.isPaused))){ return (false); }; _local2.timePaused = getCurrentTweeningTime(_local2); _local2.isPaused = true; return (true); } public static function getCurrentTweeningTime(_arg1:Object):Number{ return ((_arg1.useFrames) ? _currentTimeFrame : _currentTime); } public static function getTweenCount(_arg1:Object):Number{ var _local2:uint; if (!Boolean(_tweenList)){ return (0); }; var _local3:Number = 0; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ _local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties)); }; _local2++; }; return (_local3); } private static function stopEngine():void{ _engineExists = false; _tweenList = null; _currentTime = 0; _currentTimeFrame = 0; __tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); __tweener_controller__ = null; } public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{ var removedLocally:Boolean; var i:uint; var pName:String; var eventScope:Object; var p_scope = _arg1; var p_properties = _arg2; var p_timeStart = _arg3; var p_timeComplete = _arg4; var removed:Boolean; var tl:uint = _tweenList.length; i = 0; while (i < tl) { if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){ if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){ removedLocally = false; for (pName in _tweenList[i].properties) { if (Boolean(p_properties[pName])){ if (Boolean(_tweenList[i].onOverwrite)){ eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope; try { _tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams); } catch(e:Error) { handleError(_tweenList[i], e, "onOverwrite"); }; }; _tweenList[i].properties[pName] = undefined; delete _tweenList[i].properties[pName]; removedLocally = true; removed = true; }; }; if (removedLocally){ if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){ removeTweenByIndex(i); }; }; }; }; i = (i + 1); }; return (removed); } public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{ if (!_inited){ init(); }; var _local4:SpecialPropertySplitter = new SpecialPropertySplitter(_arg2, _arg3); _specialPropertySplitterList[_arg1] = _local4; } public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{ _tweenList[_arg1] = null; if (_arg2){ _tweenList.splice(_arg1, 1); }; return (true); } public static function resumeTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(resumeTweenByIndex, _arg1, _local3)); } public static function pauseTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(pauseTweenByIndex, _arg1, _local3)); } } }//package caurina.transitions
Section 108
//TweenListObj (caurina.transitions.TweenListObj) package caurina.transitions { public class TweenListObj { public var hasStarted:Boolean; public var onUpdate:Function; public var useFrames:Boolean; public var count:Number; public var onOverwriteParams:Array; public var timeStart:Number; public var timeComplete:Number; public var onStartParams:Array; public var onUpdateScope:Object; public var rounded:Boolean; public var onUpdateParams:Array; public var properties:Object; public var onComplete:Function; public var transitionParams:Object; public var updatesSkipped:Number; public var onStart:Function; public var onOverwriteScope:Object; public var skipUpdates:Number; public var onStartScope:Object; public var scope:Object; public var isCaller:Boolean; public var timePaused:Number; public var transition:Function; public var onCompleteParams:Array; public var onError:Function; public var timesCalled:Number; public var onErrorScope:Object; public var onOverwrite:Function; public var isPaused:Boolean; public var waitFrames:Boolean; public var onCompleteScope:Object; public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function, _arg6:Object){ scope = _arg1; timeStart = _arg2; timeComplete = _arg3; useFrames = _arg4; transition = _arg5; transitionParams = _arg6; properties = new Object(); isPaused = false; timePaused = undefined; isCaller = false; updatesSkipped = 0; timesCalled = 0; skipUpdates = 0; hasStarted = false; } public function clone(_arg1:Boolean):TweenListObj{ var _local3:String; var _local2:TweenListObj = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams); _local2.properties = new Array(); for (_local3 in properties) { _local2.properties[_local3] = properties[_local3].clone(); }; _local2.skipUpdates = skipUpdates; _local2.updatesSkipped = updatesSkipped; if (!_arg1){ _local2.onStart = onStart; _local2.onUpdate = onUpdate; _local2.onComplete = onComplete; _local2.onOverwrite = onOverwrite; _local2.onError = onError; _local2.onStartParams = onStartParams; _local2.onUpdateParams = onUpdateParams; _local2.onCompleteParams = onCompleteParams; _local2.onOverwriteParams = onOverwriteParams; _local2.onStartScope = onStartScope; _local2.onUpdateScope = onUpdateScope; _local2.onCompleteScope = onCompleteScope; _local2.onOverwriteScope = onOverwriteScope; _local2.onErrorScope = onErrorScope; }; _local2.rounded = rounded; _local2.isPaused = isPaused; _local2.timePaused = timePaused; _local2.isCaller = isCaller; _local2.count = count; _local2.timesCalled = timesCalled; _local2.waitFrames = waitFrames; _local2.hasStarted = hasStarted; return (_local2); } public function toString():String{ var _local3:String; var _local1 = "\n[TweenListObj "; _local1 = (_local1 + ("scope:" + String(scope))); _local1 = (_local1 + ", properties:"); var _local2:Boolean; for (_local3 in properties) { if (!_local2){ _local1 = (_local1 + ","); }; _local1 = (_local1 + ("[name:" + properties[_local3].name)); _local1 = (_local1 + (",valueStart:" + properties[_local3].valueStart)); _local1 = (_local1 + (",valueComplete:" + properties[_local3].valueComplete)); _local1 = (_local1 + "]"); _local2 = false; }; _local1 = (_local1 + (", timeStart:" + String(timeStart))); _local1 = (_local1 + (", timeComplete:" + String(timeComplete))); _local1 = (_local1 + (", useFrames:" + String(useFrames))); _local1 = (_local1 + (", transition:" + String(transition))); _local1 = (_local1 + (", transitionParams:" + String(transitionParams))); if (skipUpdates){ _local1 = (_local1 + (", skipUpdates:" + String(skipUpdates))); }; if (updatesSkipped){ _local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped))); }; if (Boolean(onStart)){ _local1 = (_local1 + (", onStart:" + String(onStart))); }; if (Boolean(onUpdate)){ _local1 = (_local1 + (", onUpdate:" + String(onUpdate))); }; if (Boolean(onComplete)){ _local1 = (_local1 + (", onComplete:" + String(onComplete))); }; if (Boolean(onOverwrite)){ _local1 = (_local1 + (", onOverwrite:" + String(onOverwrite))); }; if (Boolean(onError)){ _local1 = (_local1 + (", onError:" + String(onError))); }; if (onStartParams){ _local1 = (_local1 + (", onStartParams:" + String(onStartParams))); }; if (onUpdateParams){ _local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams))); }; if (onCompleteParams){ _local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams))); }; if (onOverwriteParams){ _local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams))); }; if (onStartScope){ _local1 = (_local1 + (", onStartScope:" + String(onStartScope))); }; if (onUpdateScope){ _local1 = (_local1 + (", onUpdateScope:" + String(onUpdateScope))); }; if (onCompleteScope){ _local1 = (_local1 + (", onCompleteScope:" + String(onCompleteScope))); }; if (onOverwriteScope){ _local1 = (_local1 + (", onOverwriteScope:" + String(onOverwriteScope))); }; if (onErrorScope){ _local1 = (_local1 + (", onErrorScope:" + String(onErrorScope))); }; if (rounded){ _local1 = (_local1 + (", rounded:" + String(rounded))); }; if (isPaused){ _local1 = (_local1 + (", isPaused:" + String(isPaused))); }; if (timePaused){ _local1 = (_local1 + (", timePaused:" + String(timePaused))); }; if (isCaller){ _local1 = (_local1 + (", isCaller:" + String(isCaller))); }; if (count){ _local1 = (_local1 + (", count:" + String(count))); }; if (timesCalled){ _local1 = (_local1 + (", timesCalled:" + String(timesCalled))); }; if (waitFrames){ _local1 = (_local1 + (", waitFrames:" + String(waitFrames))); }; if (hasStarted){ _local1 = (_local1 + (", hasStarted:" + String(hasStarted))); }; _local1 = (_local1 + "]\n"); return (_local1); } public static function makePropertiesChain(_arg1:Object):Object{ var _local3:Object; var _local4:Object; var _local5:Object; var _local6:Number; var _local7:Number; var _local8:Number; var _local2:Object = _arg1.base; if (_local2){ _local3 = {}; if ((_local2 is Array)){ _local4 = []; _local8 = 0; while (_local8 < _local2.length) { _local4.push(_local2[_local8]); _local8++; }; } else { _local4 = [_local2]; }; _local4.push(_arg1); _local6 = _local4.length; _local7 = 0; while (_local7 < _local6) { if (_local4[_local7]["base"]){ _local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]); } else { _local5 = _local4[_local7]; }; _local3 = AuxFunctions.concatObjects(_local3, _local5); _local7++; }; if (_local3["base"]){ delete _local3["base"]; }; return (_local3); //unresolved jump }; return (_arg1); } } }//package caurina.transitions
Section 109
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.events.*; import flash.display.*; import flash.system.*; import flash.net.*; public class AdLoader extends Sprite { private var cpmstarLoader:Loader; private var contentspotid:String; public function AdLoader(_arg1:String){ this.contentspotid = _arg1; addEventListener(Event.ADDED, addedHandler); } private function dispatchHandler(_arg1:Event):void{ dispatchEvent(_arg1); } private function addedHandler(_arg1:Event):void{ removeEventListener(Event.ADDED, addedHandler); Security.allowDomain("server.cpmstar.com"); var _local2 = "http://server.cpmstar.com/adviewas3.swf"; var _local3:DisplayObjectContainer = parent; cpmstarLoader = new Loader(); cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler); cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler); cpmstarLoader.load(new URLRequest(((_local2 + "?contentspotid=") + contentspotid))); addChild(cpmstarLoader); } } }//package CPMStar
Section 110
//BacketBody (intel.BacketBody) package intel { import flash.display.*; import app.model.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class BacketBody extends BaseBody { public var dead:Boolean; public function BacketBody(_arg1:Engine, _arg2:Number, _arg3:Number, _arg4:MovieClip){ super(_arg1, _arg2, _arg3, _arg4); init(); } private function init(){ var _local3:*; movieClip.gotoAndStop(1); var _local1:b2PolygonDef = new b2PolygonDef(); var _local2:b2BodyDef = new b2BodyDef(); _local3 = movieClip.rotation; movieClip.rotation = 0; _local2.position.Set((movieClip.x / PhysicsWorld.PHYSIC_SCALE), (movieClip.y / PhysicsWorld.PHYSIC_SCALE)); _local1.SetAsBox((((movieClip.width - 2) / PhysicsWorld.PHYSIC_SCALE) / 2), (((movieClip.height - 2) / PhysicsWorld.PHYSIC_SCALE) / 2)); _local2.angle = (_local3 / PhysicsWorld.ANGLE_CONST); body = engine.world.CreateBody(_local2); _local1.density = 1.9; _local1.friction = 0.2; _local1.restitution = 0.2; body.CreateShape(_local1); body.SetMassFromShapes(); movieClip.rotation = _local3; body.SetBullet(true); dead = false; } override public function update(){ updateBody(); updateBacket(); } override public function destroy(){ var _local1:*; var _local2:*; var _local3:Class; var _local4:MovieClip; var _local5:Boolean; var _local6:RolyPoly; if (!dead){ dead = true; engine.world.update(); SoundEngine.getInstance().play("explodeBacket"); movieClip.gotoAndPlay("vedroboom1"); body.m_world.DestroyBody(body); trace("vedroboom"); _local1 = engine.arrayOfBodies.indexOf(this); if (_local1 > -1){ engine.arrayOfBodies.splice(_local1, 1); }; _local2 = 0; while (_local2 < 3) { _local3 = ApplicationAssets.getInstance().getAssetClass("RP_9"); _local4 = new (_local3); _local5 = true; _local6 = new RolyPoly(engine, movieClip.x, movieClip.y, 1, _local4, _local5); _local4.x = movieClip.x; _local4.y = movieClip.y; engine.rolysContainer.addChild(_local4); engine.arrayOfRolys.push(_local6); _local6.body.ApplyImpulse(new b2Vec2(-1, -6), _local6.body.GetWorldCenter()); _local2++; }; }; } private function updateBacket(){ var _local1:GameProxy; var _local2:*; if (body.GetPosition().y > 7){ _local1 = (ApplicationFacade.getInstance().retrieveProxy(GameProxy.NAME) as GameProxy); if (_local1.currentWeather == GameProxy.FIRE){ destroy(); }; if (_local1.currentWeather == GameProxy.WATER){ trace("plop"); super.splashHandler(); SoundEngine.getInstance().play("splash", "0.50"); movieClip.parent.removeChild(movieClip); body.m_world.DestroyBody(body); _local2 = engine.arrayOfBodies.indexOf(this); if (_local2 > -1){ engine.arrayOfBodies.splice(_local2, 1); }; }; }; } } }//package intel
Section 111
//BaseBody (intel.BaseBody) package intel { import flash.display.*; import app.model.*; import Box2D.Dynamics.*; public class BaseBody { public var movieClip:MovieClip; public var body:b2Body; public var y:Number; public var engine:Engine; public var x:Number; public var magnetizm:Boolean; public function BaseBody(_arg1:Engine, _arg2:Number, _arg3:Number, _arg4:MovieClip){ this.movieClip = _arg4; this.x = _arg2; this.y = _arg3; this.engine = _arg1; magnetizm = false; } public function destroy(){ if (((movieClip) && (movieClip.parent))){ movieClip.parent.removeChild(movieClip); }; body.m_world.DestroyBody(body); } public function splashHandler(){ var _local1:MovieClip; var _local2:LevelProxy = (ApplicationFacade.getInstance().retrieveProxy(LevelProxy.NAME) as LevelProxy); _local1 = new _local2.splashClass(); _local1.x = movieClip.x; _local1.y = (engine.firewaterContainer.getChildByName("water").y + 10); _local1.scaleX = movieClip.scaleX; _local1.scaleY = movieClip.scaleY; movieClip.parent.addChild(_local1); } protected function updateBody():void{ if (!body.IsSleeping()){ movieClip.x = (body.GetPosition().x * PhysicsWorld.PHYSIC_SCALE); movieClip.y = (body.GetPosition().y * PhysicsWorld.PHYSIC_SCALE); movieClip.rotation = (body.GetAngle() * PhysicsWorld.ANGLE_CONST); x = movieClip.x; y = movieClip.y; }; } public function update(){ } } }//package intel
Section 112
//CannonBallBody (intel.CannonBallBody) package intel { import flash.events.*; import flash.display.*; import app.model.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Contacts.*; public class CannonBallBody extends BaseBody { private var radiusOfExplode:Number; public function CannonBallBody(_arg1:Engine, _arg2:Number, _arg3:Number, _arg4:MovieClip){ var _local5:Class; if (!_arg4){ _local5 = ApplicationAssets.getInstance().getAssetClass("cannonBommGame"); _arg4 = new (_local5); _arg4.x = _arg2; _arg4.y = _arg3; _arg1.cannonBallsContainer.addChild(_arg4); }; radiusOfExplode = 60; super(_arg1, _arg2, _arg3, _arg4); init(); } private function init(){ var _local1:b2CircleDef; _local1 = new b2CircleDef(); var _local2:b2BodyDef = new b2BodyDef(); _local2.position.Set((x / PhysicsWorld.PHYSIC_SCALE), (y / PhysicsWorld.PHYSIC_SCALE)); _local1.radius = ((18 / PhysicsWorld.PHYSIC_SCALE) / 2); var _local3:b2World = (ApplicationFacade.getInstance().retrieveProxy(LevelProxy.NAME) as LevelProxy).engine.world; body = _local3.CreateBody(_local2); _local1.density = 1.6; _local1.friction = 0.4; _local1.restitution = 0.3; body.CreateShape(_local1); body.SetMassFromShapes(); body.SetBullet(true); } public function explode(_arg1:Event=null){ var _local2:MovieClip; var _local3:LevelProxy; var _local4:*; var _local5:b2CircleDef; var _local6:b2BodyDef; var _local7:b2Body; var _local8:b2ContactEdge; var _local9:BaseBody; var _local10:*; var _local11:*; var _local12:*; var _local13:SliverBody; var _local14:CannonBallBody; if (movieClip.currentFrame > 95){ SoundEngine.getInstance().play("blast2"); if (movieClip.hasEventListener(Event.ENTER_FRAME)){ movieClip.removeEventListener(Event.ENTER_FRAME, explode); }; _local3 = (ApplicationFacade.getInstance().retrieveProxy(LevelProxy.NAME) as LevelProxy); _local4 = Math.round(((Math.random() * 2) + 1)); if (_local4 == 1){ _local2 = new _local3.boomClass1(); }; if (_local4 == 2){ _local2 = new _local3.boomClass2(); }; if (_local4 == 3){ _local2 = new _local3.boomClass3(); }; _local2.x = movieClip.x; _local2.y = movieClip.y; engine.explodesContainer.addChild(_local2); _local5 = new b2CircleDef(); _local5.radius = (((radiusOfExplode / 1.3) / PhysicsWorld.PHYSIC_SCALE) / 2); _local5.isSensor = true; _local6 = new b2BodyDef(); _local7 = engine.world.CreateBody(_local6); _local7.CreateShape(_local5); _local7.SetXForm(new b2Vec2((movieClip.x / PhysicsWorld.PHYSIC_SCALE), (movieClip.y / PhysicsWorld.PHYSIC_SCALE)), 0); _local8 = _local7.m_contactList; while (_local8) { _local9 = engine.getArrayBodyByBody(_local8.other); if ((((_local9 is PhysicsBody)) && ((_local9.movieClip.totalFrames > 1)))){ if (_local9.movieClip.currentFrame == 2){ _local9.movieClip.gotoAndStop(3); }; if (_local9.movieClip.currentFrame == 1){ _local9.movieClip.gotoAndStop(2); }; _local9.body.WakeUp(); _local10 = ((_local7.GetPosition().x * 2) + (_local9.body.GetPosition().x * 2)); _local11 = ((_local7.GetPosition().y * 2) + (_local9.body.GetPosition().y * 2)); _local9.body.ApplyImpulse(new b2Vec2(_local10, _local11), _local9.body.GetWorldCenter()); if (engine.arrayOfSliver.length < 10){ _local12 = 1; while (_local12 < 4) { _local13 = new SliverBody(engine, _local9.movieClip.x, _local9.movieClip.y, _local9.movieClip.toString(), _local12); if (_local13.movieClip){ engine.arrayOfSliver.push(_local13); _local13.body.ApplyImpulse(new b2Vec2(0, -0.8), _local13.body.GetWorldCenter()); }; _local12++; }; }; }; if ((((((_local9 is RolyPoly)) || ((_local9 is BacketBody)))) || ((_local9 is PowderKegBody)))){ _local9.destroy(); }; if ((((_local9 is CannonBallBody)) && (((_local9 as CannonBallBody).movieClip.currentFrame < 95)))){ if (_local9.body != body){ _local14 = (_local9 as CannonBallBody); _local14.movieClip.gotoAndStop(97); _local14.explode(); }; }; _local8 = _local8.next; }; _local7.m_world.DestroyBody(_local7); destroy(); }; } private function updateCannonBall(){ var _local1:GameProxy; if (body.GetPosition().y > 7){ _local1 = (ApplicationFacade.getInstance().retrieveProxy(GameProxy.NAME) as GameProxy); if (_local1.currentWeather == GameProxy.FIRE){ movieClip.gotoAndStop(97); explode(); }; if (_local1.currentWeather == GameProxy.WATER){ super.splashHandler(); SoundEngine.getInstance().play("splash", "0.3"); destroy(); }; }; } override public function update(){ updateBody(); updateCannonBall(); } override public function destroy(){ movieClip.stop(); movieClip.gotoAndStop(1); movieClip.parent.removeChild(movieClip); body.m_world.DestroyBody(body); var _local1:* = engine.arrayOfCannonBalls.indexOf(this); movieClip.removeEventListener(Event.ENTER_FRAME, explode); if (_local1 > -1){ engine.arrayOfCannonBalls.splice(_local1, 1); }; } public function startExplode(){ if (movieClip.currentFrame < 4){ movieClip.gotoAndPlay("fitil2"); movieClip.addEventListener(Event.ENTER_FRAME, explode); }; } } }//package intel
Section 113
//CannonBody (intel.CannonBody) package intel { import flash.events.*; import flash.display.*; import Box2D.Common.Math.*; import flash.text.*; import flash.geom.*; public class CannonBody extends BaseBody { private var muzzle:MovieClip; private var aim:MovieClip; private var freqCurrent:Number; private var cannonBase:MovieClip; private var muzzleGame:MovieClip; private var freq:Number; private var pointOfShot:MovieClip; private var typOfShot:String; public function CannonBody(_arg1:Engine, _arg2:MovieClip){ super(_arg1, 0, 0, _arg2); init(); } override public function update(){ updateCannon(); } private function updateCannon(){ freqCurrent++; if (freqCurrent > freq){ freqCurrent = 0; shotCannon(); }; } override public function destroy(){ } private function shotCannonBall(_arg1:Event){ var _local2:Point; var _local3:Point; var _local4:CannonBallBody; var _local5:Point; var _local6:Point; var _local7:b2Vec2; var _local8:b2Vec2; if (muzzle.currentFrame > 7){ SoundEngine.getInstance().play("shotCannon"); muzzle.removeEventListener(Event.ENTER_FRAME, shotCannonBall); _local2 = new Point(pointOfShot.x, pointOfShot.y); _local3 = muzzleGame.localToGlobal(_local2); _local4 = new CannonBallBody(engine, (_local3.x - 320), (_local3.y - 240), null); _local5 = new Point(aim.x, aim.y); _local6 = muzzleGame.localToGlobal(_local5); _local7 = new b2Vec2(((_local6.x - 320) / PhysicsWorld.PHYSIC_SCALE), ((_local6.y - 240) / PhysicsWorld.PHYSIC_SCALE)); _local8 = _local4.body.GetLocalPoint(_local7); _local4.body.ApplyImpulse(_local8, _local4.body.GetWorldCenter()); engine.arrayOfCannonBalls.push(_local4); }; } private function init(){ muzzleGame = (movieClip.getChildByName("muzzleGame") as MovieClip); aim = (muzzleGame.getChildByName("aim") as MovieClip); aim.visible = false; pointOfShot = (muzzleGame.getChildByName("tochkas1") as MovieClip); muzzle = (muzzleGame.getChildByName("muzzle") as MovieClip); cannonBase = (movieClip.getChildByName("cannonNabor") as MovieClip); muzzle.gotoAndStop(1); cannonBase.gotoAndStop(1); var _local1:TextField = (movieClip.getChildByName("freq") as TextField); freq = int(_local1.text); freqCurrent = 0; movieClip.removeChild(_local1); var _local2:TextField = (movieClip.getChildByName("typ") as TextField); typOfShot = _local2.text; movieClip.removeChild(_local2); } private function shotCannon(){ trace("shot"); muzzle.gotoAndPlay(2); if (typOfShot.indexOf("d") > -1){ cannonBase.gotoAndPlay("deformat"); } else { cannonBase.gotoAndPlay("otkat"); }; muzzle.addEventListener(Event.ENTER_FRAME, shotCannonBall); } } }//package intel
Section 114
//CursorBody (intel.CursorBody) package intel { import flash.events.*; import flash.display.*; import app.model.*; import flash.ui.*; public class CursorBody extends Sprite { public var movieClip:MovieClip; private var timerShine:Number; public function CursorBody(_arg1:Sprite){ var _local2:Class = ApplicationAssets.getInstance().getAssetClass("arrow"); movieClip = new (_local2); movieClip.scaleX = 0.8; movieClip.scaleY = 0.8; addChild(movieClip); Mouse.hide(); movieClip.startDrag(true); _arg1.mouseEnabled = false; _arg1.mouseChildren = false; this.x = _arg1.stage.mouseX; this.y = _arg1.stage.mouseY; _arg1.addChild(this); timerShine = (Math.random() * 600); init(); } private function mouseLeave(_arg1:Event){ Mouse.show(); movieClip.visible = false; } private function mouseMove(_arg1:Event){ if (!movieClip.visible){ Mouse.hide(); movieClip.visible = true; }; } public function update(_arg1:Event){ var _local2:*; if ((((movieClip.currentFrame == 1)) && ((timerShine < 0)))){ timerShine = (Math.random() * 600); _local2 = Math.round(((Math.random() * 2) - 1)); if (_local2 == 1){ movieClip.gotoAndPlay("arrow2"); } else { movieClip.gotoAndPlay("arrow3"); }; }; timerShine--; } private function init(_arg1:Event=null){ addEventListener(Event.ENTER_FRAME, update); stage.addEventListener(Event.MOUSE_LEAVE, mouseLeave); stage.addEventListener(MouseEvent.MOUSE_OVER, mouseMove); } } }//package intel
Section 115
//Engine (intel.Engine) package intel { import flash.events.*; import flash.display.*; import app.model.*; import caurina.transitions.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import app.view.*; import app.view.components.*; import app.*; public class Engine extends EventDispatcher { private var panel:Sprite; public var cannonsContainer:Sprite; public var world:PhysicsWorld; public var frameContainer:Sprite; public var starsContainer:Sprite; public var bodiesContainer:Sprite; public var arrayOfSliver:Array; public var arrayOfCannonBalls:Array; public var arrayOfStars:Array; public var fonContainer:Sprite; private var mousePVec:b2Vec2; private var input:Input; private var tempTimer;// = 45 public var rolysContainer:Sprite; public var win:Boolean; public var menuContainer:Sprite; public var firewaterContainer:Sprite; private var fps; public var cannonBallsContainer:Sprite; public var explodesContainer:Sprite; public var arrayOfBodies:Array; public var arrayOfRolys:Array; public function Engine(){ mousePVec = new b2Vec2(); super(); init(); trace("Start Engine"); } public function GetBodyAtPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false){ var _local13:b2Shape; var _local14:Boolean; var _local4:* = (_arg1 / PhysicsWorld.PHYSIC_SCALE); var _local5:* = (_arg2 / PhysicsWorld.PHYSIC_SCALE); var _local6:b2Vec2 = new b2Vec2(); _local6.Set(_local4, _local5); var _local7:b2AABB = new b2AABB(); _local7.lowerBound.Set((_local4 - 0.001), (_local5 - 0.001)); _local7.upperBound.Set((_local4 + 0.001), (_local5 + 0.001)); var _local8 = 10; var _local9:Array = new Array(); var _local10:int = world.Query(_local7, _local9, _local8); var _local11:b2Body; var _local12:int; while (_local12 < _local10) { if ((((_local9[_local12].m_body.IsStatic() == false)) || (_arg3))){ _local13 = (_local9[_local12] as b2Shape); _local14 = (_local9[_local12] as b2Shape).TestPoint(_local13.m_body.GetXForm(), _local6); if (_local14){ _local11 = _local13.m_body; break; }; }; _local12++; }; return (_local11); } private function winLevel(){ var _local1:*; var _local2:BaseBody; _local1 = 0; while (_local1 < arrayOfBodies.length) { _local2 = arrayOfBodies[_local1]; _local2.movieClip.stop(); _local1++; }; _local1 = 0; while (_local1 < arrayOfStars.length) { _local2 = arrayOfStars[_local1]; _local2.movieClip.stop(); _local1++; }; _local1 = 0; while (_local1 < arrayOfCannonBalls.length) { _local2 = arrayOfCannonBalls[_local1]; _local2.movieClip.stop(); _local2.destroy(); _local1++; }; _local1 = 0; while (_local1 < arrayOfRolys.length) { _local2 = arrayOfRolys[_local1]; _local2.movieClip.stop(); _local1++; }; destroy(); completeLevel(); } private function init(){ world = new PhysicsWorld(); win = false; fonContainer = new Sprite(); bodiesContainer = new Sprite(); frameContainer = new Sprite(); rolysContainer = new Sprite(); explodesContainer = new Sprite(); firewaterContainer = new Sprite(); menuContainer = new Sprite(); cannonsContainer = new Sprite(); cannonBallsContainer = new Sprite(); starsContainer = new Sprite(); fonContainer.mouseEnabled = false; fonContainer.mouseChildren = false; frameContainer.mouseEnabled = false; frameContainer.mouseChildren = false; rolysContainer.mouseEnabled = false; rolysContainer.mouseChildren = false; explodesContainer.mouseEnabled = false; explodesContainer.mouseChildren = false; firewaterContainer.mouseEnabled = false; firewaterContainer.mouseChildren = false; cannonsContainer.mouseEnabled = false; cannonsContainer.mouseChildren = false; cannonBallsContainer.mouseEnabled = false; cannonBallsContainer.mouseChildren = false; starsContainer.mouseEnabled = false; starsContainer.mouseChildren = false; var _local1:LevelPanelMediator = (ApplicationFacade.getInstance().retrieveMediator(LevelPanelMediator.NAME) as LevelPanelMediator); panel = (_local1.getViewComponent() as LevelPanel).panel; var _local2:MovieClip = (_local1.getViewComponent() as LevelPanel).menu; panel.addChild(fonContainer); panel.addChild(starsContainer); panel.addChild(bodiesContainer); panel.addChild(cannonBallsContainer); panel.addChild(cannonsContainer); panel.addChild(rolysContainer); panel.addChild(explodesContainer); panel.addChild(firewaterContainer); panel.addChild(frameContainer); panel.addChild(menuContainer); Utils.addShadow(bodiesContainer); Utils.addShadow(starsContainer); Utils.addShadow(cannonBallsContainer); Utils.addShadow(cannonsContainer); Utils.addShadow(rolysContainer); Utils.addShadow(explodesContainer); menuContainer.addChild(_local2); input = new Input(panel); fonContainer.addEventListener(Event.ENTER_FRAME, updateHandler); var _local3:pkbContactListener = new pkbContactListener(); _local3.engine = this; world.m_contactListener = _local3; } public function GetBodyAtMouse(_arg1:Boolean=false):b2Body{ var _local10:b2Shape; var _local11:Boolean; var _local2:* = (panel.stage.mouseX / PhysicsWorld.PHYSIC_SCALE); var _local3:* = (panel.stage.mouseY / PhysicsWorld.PHYSIC_SCALE); mousePVec.Set(_local2, _local3); var _local4:b2AABB = new b2AABB(); _local4.lowerBound.Set((_local2 - 0.001), (_local3 - 0.001)); _local4.upperBound.Set((_local2 + 0.001), (_local3 + 0.001)); var _local5 = 10; var _local6:Array = new Array(); var _local7:int = world.Query(_local4, _local6, _local5); var _local8:b2Body; var _local9:int; while (_local9 < _local7) { if ((((_local6[_local9].m_body.IsStatic() == false)) || (_arg1))){ _local10 = (_local6[_local9] as b2Shape); _local11 = (_local6[_local9] as b2Shape).TestPoint(_local10.m_body.GetXForm(), mousePVec); if (_local11){ _local8 = _local10.m_body; break; }; }; _local9++; }; return (_local8); } public function getMovieClipByBody(_arg1:b2Body):MovieClip{ var _local2:MovieClip; var _local4:BaseBody; var _local3:* = 0; while (arrayOfBodies.length) { _local4 = arrayOfBodies[_local3]; if (_arg1 == _local4.body){ _local2 = _local4.movieClip; break; }; _local3++; }; return (_local2); } public function shineKickable(){ var _local2:BaseBody; var _local1:* = 0; while (_local1 < arrayOfBodies.length) { _local2 = arrayOfBodies[_local1]; if ((_local2 as PhysicsBody)){ if ((_local2 as PhysicsBody).kickAll){ (_local2 as PhysicsBody).shineKick(); }; }; _local1++; }; } public function shineOutKickable(){ var _local2:BaseBody; var _local1:* = 0; while (_local1 < arrayOfBodies.length) { _local2 = arrayOfBodies[_local1]; if ((_local2 as PhysicsBody)){ if ((_local2 as PhysicsBody).kickAll){ (_local2 as PhysicsBody).shineOut(); }; }; _local1++; }; } public function checkWin(){ var _local2:RolyPoly; win = true; var _local1:* = 0; while (_local1 < arrayOfRolys.length) { _local2 = arrayOfRolys[_local1]; if (_local2.evil){ win = false; break; }; _local1++; }; } private function updateHandler(_arg1:Event){ var _local2:LevelPanelMediator; var _local3:LevelProxy; var _local4:Number; var _local5:*; var _local6:Boolean; var _local7:Boolean; var _local8:Class; var _local9:MovieClip; var _local10:Class; var _local11:MovieClip; if (!win){ world.update(); updateArrays(arrayOfBodies); updateArrays(arrayOfRolys); updateArrays(arrayOfSliver); updateArrays(arrayOfCannonBalls); updateArrays(arrayOfStars); dispatchEvent(new LevelEvents(LevelEvents.UPDATE, null)); } else { _local2 = (ApplicationFacade.getInstance().retrieveMediator(LevelPanelMediator.NAME) as LevelPanelMediator); _local2.panel.menu.mouseEnabled = false; _local2.panel.menu.mouseChildren = false; tempTimer = (tempTimer - 1); if (tempTimer < 0){ fonContainer.removeEventListener(Event.ENTER_FRAME, updateHandler); _local3 = (ApplicationFacade.getInstance().retrieveProxy(LevelProxy.NAME) as LevelProxy); _local4 = 0; _local5 = 0; while (_local5 < arrayOfRolys.length) { if (!(arrayOfRolys[_local5] as RolyPoly).evil){ _local4++; }; _local5++; }; if ((((_local3.countOfFriendlyRolys == _local4)) && ((_local4 > 0)))){ _local3.flagOfAllNoEvil = true; }; if ((((arrayOfStars.length == 0)) && (_local3.withStar))){ _local3.flagOfAllStars = true; }; _local6 = false; _local7 = false; if (((_local3.flagOfAllNoEvil) && (_local3.flagOfAllStars))){ _local7 = true; }; if (((_local3.flagOfAllNoEvil) && (!(_local3.flagOfAllStars)))){ _local6 = true; }; if (((!(_local3.flagOfAllNoEvil)) && (_local3.flagOfAllStars))){ }; _local2 = (ApplicationFacade.getInstance().retrieveMediator(LevelPanelMediator.NAME) as LevelPanelMediator); if (((_local6) || (_local7))){ SoundEngine.getInstance().play("fanfar"); }; if (_local7){ _local8 = ApplicationAssets.getInstance().getAssetClass("awesome"); _local9 = new (_local8); _local9.y = 200; _local9.x = 320; _local9.scaleX = 0; _local9.scaleY = 0; _local2.panel.addChild(_local9); Tweener.addTween(_local9, {scaleX:1, scaleY:1, alpha:0, time:2, transition:"linear", onComplete:winLevel}); }; if (_local6){ _local10 = ApplicationAssets.getInstance().getAssetClass("nice"); _local11 = new (_local10); _local11.y = 200; _local11.x = 320; _local11.scaleX = 0; _local11.scaleY = 0; _local2.panel.addChild(_local11); Tweener.addTween(_local11, {scaleX:1, scaleY:1, alpha:0, time:2, transition:"linear", onComplete:winLevel}); }; if (((!(_local7)) && (!(_local6)))){ winLevel(); }; }; }; } private function completeLevel(_arg1:Event=null){ var _local2:LevelProxy = (ApplicationFacade.getInstance().retrieveProxy(LevelProxy.NAME) as LevelProxy); ApplicationFacade.getInstance().sendNotification(ApplicationFacade.LEVEL_COMPLETE, _local2.scoreLevel); } private function destroyArrays(_arg1:Array){ var _local2:*; var _local3:*; if (_arg1){ _local2 = 0; while (_local2 < _arg1.length) { _local3 = (_arg1[_local2] as BaseBody); if ((((((_local3 is CannonBallBody)) || ((_local3 is CannonBody)))) || ((_local3 is PhysicsBody)))){ _local3.destroy(); }; _local3 = null; _local2++; }; }; } private function updateArrays(_arg1:Array){ var _local2:*; var _local3:*; if (_arg1){ _local2 = 0; while (_local2 < _arg1.length) { _local3 = (_arg1[_local2] as BaseBody); if (_local3){ _local3.update(); }; _local2++; }; }; } public function getArrayBodyByBody(_arg1:b2Body):BaseBody{ var _local2:BaseBody; var _local3:*; var _local4:BaseBody; _local3 = 0; while (_local3 < arrayOfBodies.length) { _local4 = arrayOfBodies[_local3]; if (_arg1 == _local4.body){ _local2 = _local4; break; }; _local3++; }; if (!_local2){ _local3 = 0; while (_local3 < arrayOfRolys.length) { _local4 = arrayOfRolys[_local3]; if (_arg1 == _local4.body){ _local2 = _local4; break; }; _local3++; }; }; if (!_local2){ _local3 = 0; while (_local3 < arrayOfCannonBalls.length) { _local4 = arrayOfCannonBalls[_local3]; if (_arg1 == _local4.body){ _local2 = _local4; break; }; _local3++; }; }; return (_local2); } public function kickAllAllKickable(){ var _local2:BaseBody; var _local1:* = 0; while (_local1 < arrayOfBodies.length) { _local2 = arrayOfBodies[_local1]; if ((_local2 as PhysicsBody)){ if ((_local2 as PhysicsBody).kickAll){ (_local2 as PhysicsBody).kickKickable(false); }; }; _local1++; }; } public function getBodyByMovieClip(_arg1:MovieClip):b2Body{ var _local2:b2Body; var _local4:BaseBody; var _local3:* = 0; while (arrayOfBodies.length) { _local4 = arrayOfBodies[_local3]; if (_arg1 == _local4.movieClip){ _local2 = _local4.body; break; }; _local3++; }; return (_local2); } public function destroy(){ var _local2:BaseBody; var _local1:* = 0; while (_local1 < arrayOfCannonBalls.length) { _local2 = arrayOfCannonBalls[_local1]; _local2.movieClip.stop(); _local1++; }; fonContainer.removeEventListener(Event.ENTER_FRAME, updateHandler); world.destroy(); destroyArrays(arrayOfBodies); destroyArrays(arrayOfRolys); destroyArrays(arrayOfSliver); destroyArrays(arrayOfCannonBalls); destroyArrays(arrayOfStars); Tweener.removeAllTweens(); } } }//package intel
Section 116
//Level (intel.Level) package intel { public class Level { public var isCompleted:Boolean; private var _nameLevel; private var _score; public var isOpened:Boolean; public var numLevel:Number; public function Level(){ isOpened = false; isCompleted = false; } public function set score(_arg1:Number){ _score = _arg1; } public function returnSLevel():Array{ var _local1:Array = []; _local1.push(isOpened); _local1.push(isCompleted); _local1.push(numLevel); _local1.push(nameLevel); _local1.push(score); return (_local1); } public function get score():Number{ return (_score); } public function set nameLevel(_arg1:String){ _nameLevel = _arg1; } public function get nameLevel():String{ return (_nameLevel); } public static function levelFromArray(_arg1:Array):Level{ var _local2:Level = new (Level); _local2.isOpened = _arg1[0]; _local2.isCompleted = _arg1[1]; _local2.numLevel = _arg1[2]; _local2.nameLevel = _arg1[3]; _local2.score = _arg1[4]; return (_local2); } } }//package intel
Section 117
//LevelEvents (intel.LevelEvents) package intel { import flash.events.*; public class LevelEvents extends Event { public var body:Object; public static const UPDATE:String = "update"; public function LevelEvents(_arg1:String, _arg2:Object, _arg3:Boolean=false, _arg4:Boolean=false){ super(_arg1, _arg3, _arg4); this.body = _arg2; } } }//package intel
Section 118
//MagnetBody (intel.MagnetBody) package intel { import flash.display.*; import app.model.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Contacts.*; public class MagnetBody extends BaseBody { private var dynamicBody:Boolean; private var radiusOfMagnetizm:Number; private var sensorBody:b2Body; public function MagnetBody(_arg1:Engine, _arg2:Number, _arg3:Number, _arg4:MovieClip, _arg5:Boolean){ radiusOfMagnetizm = 380; this.dynamicBody = _arg5; super(_arg1, _arg2, _arg3, _arg4); init(); } private function init(){ var _local1:b2PolygonDef; var _local3:*; var _local4:b2CircleDef; var _local5:b2BodyDef; _local1 = new b2PolygonDef(); var _local2:b2BodyDef = new b2BodyDef(); _local3 = movieClip.rotation; movieClip.rotation = 0; _local2.position.Set((movieClip.x / PhysicsWorld.PHYSIC_SCALE), (movieClip.y / PhysicsWorld.PHYSIC_SCALE)); _local1.SetAsBox((((movieClip.width - 2) / PhysicsWorld.PHYSIC_SCALE) / 2), (((movieClip.height - 2) / PhysicsWorld.PHYSIC_SCALE) / 2)); _local2.angle = (_local3 / PhysicsWorld.ANGLE_CONST); body = engine.world.CreateBody(_local2); if (dynamicBody){ _local1.density = 4.9; _local1.friction = 0.2; _local1.restitution = 0.2; }; body.CreateShape(_local1); body.SetMassFromShapes(); movieClip.rotation = _local3; _local4 = new b2CircleDef(); _local4.radius = (((radiusOfMagnetizm / 1.3) / PhysicsWorld.PHYSIC_SCALE) / 2); _local4.isSensor = true; _local5 = new b2BodyDef(); sensorBody = engine.world.CreateBody(_local5); sensorBody.CreateShape(_local4); sensorBody.SetXForm(new b2Vec2((movieClip.x / PhysicsWorld.PHYSIC_SCALE), (movieClip.y / PhysicsWorld.PHYSIC_SCALE)), 0); movieClip.gotoAndStop(1); } private function updateMagnet(){ var _local3:GameProxy; var _local4:*; var _local5:BaseBody; var _local6:*; var _local7:*; var _local8:*; if (body.GetPosition().y > 7){ _local3 = (ApplicationFacade.getInstance().retrieveProxy(GameProxy.NAME) as GameProxy); if (_local3.currentWeather == GameProxy.WATER){ super.splashHandler(); SoundEngine.getInstance().play("splash", "0.6"); }; movieClip.stop(); movieClip.parent.removeChild(movieClip); body.m_world.DestroyBody(body); _local4 = engine.arrayOfBodies.indexOf(this); if (_local4 > -1){ engine.arrayOfBodies.splice(_local4, 1); }; }; var _local1:Boolean; sensorBody.SetXForm(body.GetPosition(), 0); var _local2:b2ContactEdge = sensorBody.m_contactList; while (_local2) { _local5 = engine.getArrayBodyByBody(_local2.other); if (((_local5) && (_local5.magnetizm))){ _local6 = (movieClip.x - _local5.movieClip.x); _local7 = (movieClip.y - _local5.movieClip.y); _local8 = Math.atan2((_local7 / PhysicsWorld.PHYSIC_SCALE), (_local6 / PhysicsWorld.PHYSIC_SCALE)); _local5.body.ApplyForce(new b2Vec2((Math.cos(_local8) * 12), (Math.sin(_local8) * 12)), _local5.body.GetWorldCenter()); _local1 = true; if (movieClip.currentFrame == 1){ movieClip.gotoAndPlay("mgdaction"); }; }; _local2 = _local2.next; }; if (((!(_local1)) && ((movieClip.currentFrame > 1)))){ movieClip.gotoAndPlay("mgdend"); }; } override public function update(){ updateBody(); updateMagnet(); } } }//package intel
Section 119
//PhysicsBody (intel.PhysicsBody) package intel { import flash.events.*; import flash.display.*; import app.model.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; import flash.geom.*; public class PhysicsBody extends BaseBody { public var dynamicBody:Boolean; public var moving:String; private var speed:Number; public var freeze:Boolean; public var kickable:Boolean; private var timerShine:Number; public var grav:Boolean; public var motor:String; public var weight:String; public var type:String; public var kickAll:Boolean; public static const LIGHT_WEIGHT:String = "lightWeight"; public static const TRIANGLE:String = "triangle"; public static const RECTANGLE:String = "rectangle"; public static const HEAVY_WEIGHT:String = "heavyWeight"; public static const NORMAL_WEIGHT:String = "normalWeight"; public static const CIRCLE:String = "circle"; public function PhysicsBody(_arg1:Engine, _arg2:Number, _arg3:Number, _arg4:MovieClip, _arg5:Boolean, _arg6:String, _arg7:Boolean=false, _arg8=false, _arg9:String="", _arg10:String="", _arg11:String="rectangle"){ super(_arg1, _arg2, _arg3, _arg4); this.dynamicBody = _arg5; this.weight = _arg10; this.type = _arg11; this.motor = _arg9; this.moving = _arg6; _arg4.gotoAndStop(1); this.kickable = _arg7; this.kickAll = _arg8; if (!_arg7){ _arg4.cacheAsBitmap = true; }; speed = 3; init(); _arg4.gotoAndPlay("kicks2"); timerShine = (Math.random() * 600); grav = false; } private function kick(_arg1:Event){ if (!engine.win){ if (!grav){ kickKickable(true); } else { gravit(); }; }; } override public function destroy(){ if (kickable){ } else { movieClip.stop(); movieClip.parent.removeChild(movieClip); }; body.m_world.DestroyBody(body); var _local1:* = engine.arrayOfBodies.indexOf(this); if (_local1 > -1){ engine.arrayOfBodies.splice(_local1, 1); }; } private function gravit(){ var _local1:b2Vec2 = engine.world.m_gravity; engine.world.m_gravity = new b2Vec2(_local1.x, -(_local1.y)); var _local2:b2Body = engine.world.m_bodyList; while (_local2) { _local2.WakeUp(); _local2 = _local2.m_next; }; kickKickable(true); } public function setFreez(){ body.m_type = 1; freeze = true; } public function kickKickable(_arg1:Boolean){ if (_arg1){ SoundEngine.getInstance().play("sand"); }; ApplicationFacade.getInstance().cursor.movieClip.gotoAndPlay("handaction"); engine.starsContainer.addChild(movieClip); movieClip.gotoAndPlay("kicksdead"); movieClip.removeEventListener(MouseEvent.CLICK, kick); movieClip.removeEventListener(MouseEvent.MOUSE_OVER, kickerOver); movieClip.removeEventListener(MouseEvent.MOUSE_OUT, kickerOut); destroy(); if (kickAll){ engine.kickAllAllKickable(); }; } protected function init(){ var _local1:b2ShapeDef; var _local7:b2PolygonDef; var _local8:BaseBody; var _local9:*; var _local10:BaseBody; var _local11:MovieClip; var _local12:Point; var _local13:b2Vec2; var _local14:b2RevoluteJointDef; if (kickable){ movieClip.addEventListener(MouseEvent.MOUSE_DOWN, kick); movieClip.addEventListener(MouseEvent.MOUSE_OVER, kickerOver); movieClip.addEventListener(MouseEvent.MOUSE_OUT, kickerOut); }; if (type == CIRCLE){ _local1 = new b2CircleDef(); } else { _local1 = new b2PolygonDef(); }; var _local2:b2BodyDef = new b2BodyDef(); var _local3:Number = movieClip.rotation; movieClip.rotation = 0; var _local4:Number = movieClip.width; var _local5:Number = movieClip.height; _local2.position.Set((x / PhysicsWorld.PHYSIC_SCALE), (y / PhysicsWorld.PHYSIC_SCALE)); _local2.angle = (_local3 / PhysicsWorld.ANGLE_CONST); if (type == CIRCLE){ (_local1 as b2CircleDef).radius = ((_local4 / PhysicsWorld.PHYSIC_SCALE) / 2); }; if (type == RECTANGLE){ (_local1 as b2PolygonDef).SetAsBox((((_local4 - 0.5) / PhysicsWorld.PHYSIC_SCALE) / 2), (((_local5 - 0.5) / PhysicsWorld.PHYSIC_SCALE) / 2)); }; if (type == TRIANGLE){ _local7 = (_local1 as b2PolygonDef); _local7.vertexCount = 3; _local7.vertices[2] = new b2Vec2(0, (-(movieClip.height) / PhysicsWorld.PHYSIC_SCALE)); _local7.vertices[0] = new b2Vec2(((movieClip.width / PhysicsWorld.PHYSIC_SCALE) / 2), 0); _local7.vertices[1] = new b2Vec2(((-(movieClip.width) / PhysicsWorld.PHYSIC_SCALE) / 2), 0); }; var _local6:b2World = (ApplicationFacade.getInstance().retrieveProxy(LevelProxy.NAME) as LevelProxy).engine.world; body = _local6.CreateBody(_local2); _local1.friction = 0.2; if (moving){ _local1.friction = 0.1; }; _local1.restitution = 0.2; if (weight == NORMAL_WEIGHT){ _local1.density = 0.6; }; if (weight == HEAVY_WEIGHT){ _local1.density = 40.6; }; if (weight == LIGHT_WEIGHT){ _local1.density = 0.3; }; body.CreateShape(_local1); body.SetMassFromShapes(); body.SetBullet(true); movieClip.rotation = _local3; if (movieClip.tochka){ _local9 = 0; while (_local9 < engine.arrayOfBodies.length) { _local10 = engine.arrayOfBodies[_local9]; if (movieClip.hitTestObject(_local10.movieClip)){ _local8 = _local10; break; }; _local9++; }; if (_local8){ _local11 = movieClip.tochka; _local12 = movieClip.localToGlobal(new Point(_local11.x, _local11.y)); _local13 = new b2Vec2(((_local12.x - 320) / PhysicsWorld.PHYSIC_SCALE), ((_local12.y - 240) / PhysicsWorld.PHYSIC_SCALE)); _local14 = new b2RevoluteJointDef(); _local14.Initialize(body, _local8.body, _local13); if (motor){ _local14.maxMotorTorque = 221; if (motor == "_motor_m1"){ _local14.motorSpeed = -1.5; }; if (motor == "_motor_p1"){ _local14.motorSpeed = 1.5; }; _local14.enableMotor = true; }; engine.world.CreateJoint(_local14); }; }; } public function shineKick(){ movieClip.gotoAndPlay("kicksaction"); } override public function update(){ var _local1:*; var _local2:GameProxy; var _local3:Number; var _local4:*; var _local5:b2ContactEdge; var _local6:*; var _local7:*; updateBody(); if (kickable){ timerShine--; }; if (((((kickable) && ((timerShine < 0)))) && ((movieClip.currentFrame == 1)))){ timerShine = (Math.random() * 600); _local1 = Math.round(((Math.random() * 2) - 1)); if (_local1 == 1){ movieClip.gotoAndPlay("kicks2"); } else { movieClip.gotoAndPlay("kicks3"); }; }; if (body.GetPosition().y > 7){ _local2 = (ApplicationFacade.getInstance().retrieveProxy(GameProxy.NAME) as GameProxy); if (_local2.currentWeather == GameProxy.WATER){ super.splashHandler(); _local3 = 0.9; SoundEngine.getInstance().play("splash", _local3.toString()); }; destroy(); }; if (moving){ body.m_type = 2; switch (moving){ case "left": _local6 = (body.GetPosition().x - (speed / PhysicsWorld.PHYSIC_SCALE)); _local7 = body.GetPosition().y; _local1 = new b2Vec2(_local6, _local7); body.SetXForm(_local1, 0); break; case "right": _local6 = (body.GetPosition().x + (speed / PhysicsWorld.PHYSIC_SCALE)); _local7 = body.GetPosition().y; _local1 = new b2Vec2(_local6, _local7); body.SetXForm(_local1, 0); break; case "up": _local6 = body.GetPosition().x; _local7 = (body.GetPosition().y - (2 / PhysicsWorld.PHYSIC_SCALE)); _local1 = new b2Vec2(_local6, _local7); body.SetXForm(_local1, 0); break; case "down": _local6 = body.GetPosition().x; _local7 = (body.GetPosition().y + (2 / PhysicsWorld.PHYSIC_SCALE)); _local1 = new b2Vec2(_local6, _local7); body.SetXForm(_local1, 0); }; _local4 = 0; _local5 = body.m_contactList; while (_local5) { if (((_local5.other.IsStatic()) && (!(_local5.other.m_shapeList.IsSensor())))){ _local4++; } else { if (moving == "right"){ _local5.other.m_linearVelocity = new b2Vec2((speed * 1.04), _local5.other.m_linearVelocity.y); _local5.other.m_angularVelocity = 0; } else { if (moving == "left"){ _local5.other.m_linearVelocity = new b2Vec2((-(speed) * 1.04), _local5.other.m_linearVelocity.y); _local5.other.m_angularVelocity = 0; }; }; }; _local5 = _local5.next; }; if ((((_local4 > 0)) && ((moving == "left")))){ moving = "right"; _local4 = 0; }; if ((((_local4 > 0)) && ((moving == "right")))){ moving = "left"; _local4 = 0; }; if ((((_local4 > 0)) && ((moving == "up")))){ moving = "down"; _local4 = 0; }; if ((((_local4 > 0)) && ((moving == "down")))){ moving = "up"; _local4 = 0; }; body.m_type = 1; }; } public function kickerOut(_arg1:Event){ if (!engine.win){ shineOut(); ApplicationFacade.getInstance().cursor.movieClip.gotoAndPlay(176); if (kickAll){ engine.shineOutKickable(); }; }; } public function shineOut(){ movieClip.gotoAndPlay("kicksend"); } public function kickerOver(_arg1:Event){ if (!engine.win){ ApplicationFacade.getInstance().cursor.movieClip.gotoAndPlay(96); shineKick(); if (kickAll){ engine.shineKickable(); }; }; } } }//package intel
Section 120
//PhysicsWorld (intel.PhysicsWorld) package intel { import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import app.*; public class PhysicsWorld extends b2World { private var mousePVec:b2Vec2; public var mouseYWorldPhys:Number; public var mouseXWorldPhys:Number; public var mouseYWorld:Number; public var mouseXWorld:Number; public static const iterations:int = 10; public static const PHYSIC_SCALE:Number = 30; public static const timeStep:Number = 0.0333333333333333; public static const ANGLE_CONST:Number = 57.2957951308; public function PhysicsWorld(_arg1:b2Vec2=null){ mousePVec = new b2Vec2(); if (!_arg1){ _arg1 = new b2Vec2(0, 8); }; var _local2:b2AABB = new b2AABB(); _local2.lowerBound.Set(-1000, -1000); _local2.upperBound.Set(1000, 1000); var _local3:Boolean; super(_local2, _arg1, _local3); trace("make physics world"); } public function destroy(){ var _local1:b2Body; _local1 = super.m_bodyList; while (_local1) { super.DestroyBody(_local1); _local1 = _local1.m_next; }; } public function UpdateMouseWorld():void{ mouseXWorldPhys = (Input.mouseX / PHYSIC_SCALE); mouseYWorldPhys = (Input.mouseY / PHYSIC_SCALE); mouseXWorld = Input.mouseX; mouseYWorld = Input.mouseY; } public function update(){ super.Step(timeStep, iterations); UpdateMouseWorld(); } public function GetBodyAtMouse(_arg1:Boolean=false):b2Body{ var _local8:b2Shape; var _local9:Boolean; mousePVec.Set(mouseXWorldPhys, mouseYWorldPhys); var _local2:b2AABB = new b2AABB(); _local2.lowerBound.Set((mouseXWorldPhys - 0.001), (mouseYWorldPhys - 0.001)); _local2.upperBound.Set((mouseXWorldPhys + 0.001), (mouseYWorldPhys + 0.001)); var _local3 = 10; var _local4:Array = new Array(); var _local5:int = super.Query(_local2, _local4, _local3); var _local6:b2Body; var _local7:int; while (_local7 < _local5) { if ((((_local4[_local7].GetBody().IsStatic() == false)) || (_arg1))){ _local8 = (_local4[_local7] as b2Shape); _local9 = (_local4[_local7] as b2Shape).TestPoint(_local8.GetBody().GetXForm(), mousePVec); if (_local9){ _local6 = _local8.GetBody(); break; }; }; _local7++; }; return (_local6); } } }//package intel
Section 121
//pkbContactListener (intel.pkbContactListener) package intel { import intel.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; class pkbContactListener extends b2ContactListener { public var engine:Engine; private function destroyBacket(_arg1:b2Body, _arg2:b2ContactResult){ var _local3:Number = _arg2.normalImpulse; if ((((_local3 > 18)) && (!((engine.getArrayBodyByBody(_arg1) as BacketBody).dead)))){ (engine.getArrayBodyByBody(_arg1) as BacketBody).destroy(); }; } override public function Add(_arg1:b2ContactPoint):void{ } override public function Remove(_arg1:b2ContactPoint):void{ } override public function Persist(_arg1:b2ContactPoint):void{ } private function destroyPowderKeg(_arg1:b2Body, _arg2:b2ContactResult){ var _local3:Number = _arg2.normalImpulse; if (_local3 > 18){ (engine.getArrayBodyByBody(_arg1) as PowderKegBody).destroy(); }; } private function explodeCannonBall(_arg1:b2Body, _arg2:b2ContactResult){ var _local3:Number = _arg2.normalImpulse; if (_local3 > 1.5){ (engine.getArrayBodyByBody(_arg1) as CannonBallBody).startExplode(); }; } override public function Result(_arg1:b2ContactResult):void{ var _local2:Boolean; var _local3:Boolean; var _local4:Boolean; if (((((!(_local2)) && ((engine.getArrayBodyByBody(_arg1.shape1.GetBody()) is PowderKegBody)))) && (!(_arg1.shape2.IsSensor())))){ destroyPowderKeg(_arg1.shape1.GetBody(), _arg1); _local2 = true; }; if (((((!(_local2)) && ((engine.getArrayBodyByBody(_arg1.shape2.GetBody()) is PowderKegBody)))) && (!(_arg1.shape1.IsSensor())))){ destroyPowderKeg(_arg1.shape2.GetBody(), _arg1); _local2 = true; }; if (((((!(_local3)) && ((engine.getArrayBodyByBody(_arg1.shape1.GetBody()) is BacketBody)))) && (!(_arg1.shape2.IsSensor())))){ destroyBacket(_arg1.shape1.GetBody(), _arg1); _local3 = true; }; if (((((!(_local3)) && ((engine.getArrayBodyByBody(_arg1.shape2.GetBody()) is BacketBody)))) && (!(_arg1.shape1.IsSensor())))){ destroyBacket(_arg1.shape2.GetBody(), _arg1); _local3 = true; }; if (((((!(_local4)) && ((engine.getArrayBodyByBody(_arg1.shape1.GetBody()) is CannonBallBody)))) && (!(_arg1.shape2.IsSensor())))){ explodeCannonBall(_arg1.shape1.GetBody(), _arg1); _local4 = true; }; if (((((!(_local4)) && ((engine.getArrayBodyByBody(_arg1.shape2.GetBody()) is CannonBallBody)))) && (!(_arg1.shape1.IsSensor())))){ explodeCannonBall(_arg1.shape2.GetBody(), _arg1); _local4 = true; }; if ((((engine.getArrayBodyByBody(_arg1.shape1.GetBody()) is CannonBallBody)) && ((engine.getArrayBodyByBody(_arg1.shape2.GetBody()) is CannonBallBody)))){ explodeCannonBall(_arg1.shape1.GetBody(), _arg1); explodeCannonBall(_arg1.shape2.GetBody(), _arg1); }; var _local5:BaseBody = engine.getArrayBodyByBody(_arg1.shape1.GetBody()); var _local6:BaseBody = engine.getArrayBodyByBody(_arg1.shape2.GetBody()); if (((((((_local5) && (_local6))) && ((((_local5 is PhysicsBody)) && ((_local6 is PhysicsBody)))))) && ((((_local5 as PhysicsBody).freeze) || ((_local6 as PhysicsBody).freeze))))){ (_local5 as PhysicsBody).setFreez(); (_local6 as PhysicsBody).setFreez(); }; } } }//package intel
Section 122
//PowderKegBody (intel.PowderKegBody) package intel { import flash.events.*; import flash.display.*; import app.model.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Contacts.*; public class PowderKegBody extends BaseBody { public var radiusOfExplode:Number; public function PowderKegBody(_arg1:Engine, _arg2:Number, _arg3:Number, _arg4:MovieClip){ radiusOfExplode = 120; super(_arg1, _arg2, _arg3, _arg4); init(); } private function init(){ var _local3:*; movieClip.gotoAndStop("powderkegs"); var _local1:b2PolygonDef = new b2PolygonDef(); var _local2:b2BodyDef = new b2BodyDef(); _local3 = movieClip.rotation; movieClip.rotation = 0; _local2.position.Set((movieClip.x / PhysicsWorld.PHYSIC_SCALE), (movieClip.y / PhysicsWorld.PHYSIC_SCALE)); _local1.SetAsBox((((movieClip.width - 2) / PhysicsWorld.PHYSIC_SCALE) / 2), (((movieClip.height - 2) / PhysicsWorld.PHYSIC_SCALE) / 2)); _local2.angle = (_local3 / PhysicsWorld.ANGLE_CONST); body = engine.world.CreateBody(_local2); _local1.density = 1.9; _local1.friction = 0.2; _local1.restitution = 0.2; body.CreateShape(_local1); body.SetMassFromShapes(); movieClip.rotation = _local3; body.SetBullet(true); } private function explode(_arg1:Event=null){ var _local3:b2CircleDef; var _local4:b2BodyDef; var _local5:b2Body; var _local6:b2ContactEdge; var _local7:BaseBody; var _local8:*; var _local9:*; var _local10:*; var _local11:SliverBody; if (movieClip.currentFrame > 4){ SoundEngine.getInstance().play("explodePowder"); movieClip.removeEventListener(Event.ENTER_FRAME, explode); engine.explodesContainer.addChild(movieClip); _local3 = new b2CircleDef(); _local3.radius = (((radiusOfExplode / 1.3) / PhysicsWorld.PHYSIC_SCALE) / 2); _local3.isSensor = true; _local4 = new b2BodyDef(); _local5 = engine.world.CreateBody(_local4); _local5.CreateShape(_local3); _local5.SetXForm(new b2Vec2((movieClip.x / PhysicsWorld.PHYSIC_SCALE), (movieClip.y / PhysicsWorld.PHYSIC_SCALE)), 0); _local6 = _local5.m_contactList; while (_local6) { _local7 = engine.getArrayBodyByBody(_local6.other); if ((_local7 is PhysicsBody)){ if (_local7.movieClip.currentFrame == 2){ _local7.movieClip.gotoAndStop(3); }; if (_local7.movieClip.currentFrame == 1){ _local7.movieClip.gotoAndStop(2); }; _local7.body.WakeUp(); _local8 = ((_local5.GetPosition().x * 2) + (_local7.body.GetPosition().x * 2)); _local9 = ((_local5.GetPosition().y * 2) + (_local7.body.GetPosition().y * 2)); _local7.body.ApplyImpulse(new b2Vec2(_local8, _local9), _local7.body.GetWorldCenter()); if (engine.arrayOfSliver.length < 10){ _local10 = 1; while (_local10 < 4) { _local11 = new SliverBody(engine, _local7.movieClip.x, _local7.movieClip.y, _local7.movieClip.toString(), _local10); if (_local11.movieClip){ engine.arrayOfSliver.push(_local11); _local11.body.ApplyImpulse(new b2Vec2(0, -1), _local11.body.GetWorldCenter()); }; _local10++; }; }; }; if ((((_local7 is RolyPoly)) || ((_local7 is BacketBody)))){ _local7.destroy(); }; if ((_local7 is PowderKegBody)){ if (_local7.body != body){ _local7.destroy(); }; }; if ((((_local7 is CannonBallBody)) && (((_local7 as CannonBallBody).movieClip.currentFrame < 95)))){ (_local7 as CannonBallBody).movieClip.gotoAndStop(97); (_local7 as CannonBallBody).explode(); }; _local6 = _local6.next; }; _local5.m_world.DestroyBody(_local5); }; body.m_world.DestroyBody(body); var _local2:* = engine.arrayOfBodies.indexOf(this); if (_local2 > -1){ engine.arrayOfBodies.splice(_local2, 1); }; } override public function update(){ updateBody(); updatePowderKeg(); } override public function destroy(){ movieClip.addEventListener(Event.ENTER_FRAME, explode); movieClip.gotoAndPlay("powderkegsboom"); } private function updatePowderKeg(){ var _local1:GameProxy; var _local2:*; if (body.GetPosition().y > 7){ _local1 = (ApplicationFacade.getInstance().retrieveProxy(GameProxy.NAME) as GameProxy); if (_local1.currentWeather == GameProxy.FIRE){ destroy(); }; if (_local1.currentWeather == GameProxy.WATER){ SoundEngine.getInstance().play("splash", "0.58"); trace("plop"); super.splashHandler(); movieClip.parent.removeChild(movieClip); body.m_world.DestroyBody(body); _local2 = engine.arrayOfBodies.indexOf(this); if (_local2 > -1){ engine.arrayOfBodies.splice(_local2, 1); }; }; }; } } }//package intel
Section 123
//RolyPoly (intel.RolyPoly) package intel { import flash.display.*; import app.model.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; public class RolyPoly extends BaseBody { public var scale:Number; public var radius:Number;// = 28 public var evil:Boolean; public function RolyPoly(_arg1:Engine, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:MovieClip, _arg6:Boolean){ super(_arg1, _arg2, _arg3, _arg5); _arg5.gotoAndStop("stat"); this.evil = _arg6; this.scale = _arg4; init(); } override public function destroy(){ var _local1:Class; super.destroy(); var _local2:GameProxy = (ApplicationFacade.getInstance().retrieveProxy(GameProxy.NAME) as GameProxy); SoundEngine.getInstance().play("death", toString(), _local2.currentWeather); var _local3:LevelProxy = (ApplicationFacade.getInstance().retrieveProxy(LevelProxy.NAME) as LevelProxy); if (evil){ _local1 = ApplicationAssets.getInstance().getAssetClass("deadrp_sceleton"); _local3.scoreLevel = (_local3.scoreLevel + 25); if (_local3.scoreLevel < 0){ _local3.scoreLevel = 0; }; _local3.setScore(); } else { _local1 = ApplicationAssets.getInstance().getAssetClass("deadrp_angel"); _local3.scoreLevel = (_local3.scoreLevel - 25); _local3.setScore(); }; var _local4:MovieClip = new (_local1); _local4.gotoAndPlay(7); _local4.x = movieClip.x; _local4.y = movieClip.y; trace("Death of Roly"); engine.rolysContainer.addChild(_local4); var _local5:* = engine.arrayOfRolys.indexOf(this); if (_local5 > -1){ engine.arrayOfRolys.splice(_local5, 1); }; engine.checkWin(); } private function arrowOut(){ movieClip.gotoAndPlay("stat"); } override public function update(){ var _local1:GameProxy; updateBody(); updateRoly(); if (body.GetPosition().y > 7){ _local1 = (ApplicationFacade.getInstance().retrieveProxy(GameProxy.NAME) as GameProxy); if (_local1.currentWeather == GameProxy.WATER){ super.splashHandler(); SoundEngine.getInstance().play("splash", "0.44"); }; destroy(); }; } public function toString():String{ var _local1:String = movieClip.toString(); var _local2:String = _local1.substr(8, (_local1.length - 9)); return (_local2); } private function arrowKick(){ movieClip.gotoAndPlay("talk"); SoundEngine.getInstance().play("yek", toString()); } private function init(){ var _local2:b2CircleDef; var _local1:b2World = engine.world; _local2 = new b2CircleDef(); var _local3:b2BodyDef = new b2BodyDef(); _local3.position.Set((x / PhysicsWorld.PHYSIC_SCALE), (y / PhysicsWorld.PHYSIC_SCALE)); _local2.radius = (((radius * scale) / PhysicsWorld.PHYSIC_SCALE) / 2); body = _local1.CreateBody(_local3); _local2.density = 1.6; _local2.friction = 0.2; _local2.restitution = 0.2; body.CreateShape(_local2); body.SetMassFromShapes(); } private function updateRoly(){ var _local1:Boolean; var _local2:b2ContactEdge; var _local3:*; if (((((body.IsSleeping()) && ((movieClip.currentFrame == 1)))) && ((engine.world.GetBodyAtMouse(false) == body)))){ arrowOver(); }; if ((((movieClip.currentLabel == "boom")) && (!(engine.world.GetBodyAtMouse(false))))){ arrowOut(); }; if (!body.IsSleeping()){ _local1 = false; _local2 = body.m_contactList; while (_local2) { _local1 = true; break; _local2 = _local2.next; }; if (((!(_local1)) && ((movieClip.currentLabel == "stat")))){ movieClip.gotoAndPlay("boom"); } else { if (_local1){ movieClip.gotoAndStop("stat"); }; }; }; if (((body.IsSleeping()) && ((Math.round((Math.random() * 100)) == 9)))){ if (((((Math.round(movieClip.rotation) % 360) == 0)) && ((engine.world.m_gravity.y > 0)))){ if (movieClip.currentLabel.indexOf("stat") > -1){ _local3 = Math.round((Math.random() * 4)); if (_local3 == 0){ movieClip.gotoAndPlay("eyeRun"); }; if (_local3 == 1){ movieClip.gotoAndPlay("wink"); }; if (_local3 == 2){ movieClip.gotoAndPlay("talk"); SoundEngine.getInstance().play("yek", toString()); }; if (_local3 == 3){ movieClip.gotoAndPlay("jump"); }; if (_local3 == 4){ movieClip.gotoAndPlay("action"); SoundEngine.getInstance().play("actionRoly", toString()); }; }; } else { if (movieClip.currentLabel.indexOf("stat") > -1){ _local3 = Math.round((Math.random() * 3)); if (_local3 == 1){ movieClip.gotoAndPlay("wink"); }; if (_local3 == 2){ movieClip.gotoAndPlay("talk"); SoundEngine.getInstance().play("yek", toString()); }; }; }; }; } private function arrowOver(){ movieClip.gotoAndPlay("boom"); } } }//package intel
Section 124
//Runner (intel.Runner) package intel { import flash.display.*; import app.model.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import app.*; import flash.ui.*; public class Runner extends BaseBody { private var state:String; private var currentFrame:Number; private var lastFrame:Number; private var firstFrame:Number; public function Runner(_arg1:Engine, _arg2:Number, _arg3:Number, _arg4:MovieClip){ super(_arg1, _arg2, _arg3, _arg4); init(); } override public function update(){ updateBody(); updateRunner(); } private function init(){ var _local1:b2PolygonDef; var _local3:*; movieClip.gotoAndStop("stoit"); movieClip.scaleX = 0.8; movieClip.scaleY = 0.8; _local1 = new b2PolygonDef(); var _local2:b2BodyDef = new b2BodyDef(); _local3 = movieClip.rotation; movieClip.rotation = 0; _local2.position.Set((movieClip.x / PhysicsWorld.PHYSIC_SCALE), (movieClip.y / PhysicsWorld.PHYSIC_SCALE)); _local1.SetAsBox(((movieClip.width / PhysicsWorld.PHYSIC_SCALE) / 2), (((movieClip.height - 2) / PhysicsWorld.PHYSIC_SCALE) / 2)); _local2.angle = (_local3 / PhysicsWorld.ANGLE_CONST); body = engine.world.CreateBody(_local2); _local1.density = 3; _local1.friction = 1; _local1.restitution = 0; body.CreateShape(_local1); body.SetMassFromShapes(); movieClip.rotation = _local3; body.SetBullet(true); state = "sleep"; } private function updateRunner(){ var _local1:GameProxy; var _local2:*; var _local3:*; var _local4:*; var _local5:*; if (body.GetPosition().y > 7){ _local1 = (ApplicationFacade.getInstance().retrieveProxy(GameProxy.NAME) as GameProxy); if (_local1.currentWeather == GameProxy.FIRE){ }; if (_local1.currentWeather == GameProxy.WATER){ SoundEngine.getInstance().play("splash", "0.58"); trace("plop"); super.splashHandler(); }; movieClip.parent.removeChild(movieClip); body.m_world.DestroyBody(body); _local2 = engine.arrayOfBodies.indexOf(this); if (_local2 > -1){ engine.arrayOfBodies.splice(_local2, 1); }; }; if (Input.isKeyDown(Keyboard.UP)){ if (body.GetLinearVelocity().y > -1){ _local3 = engine.GetBodyAtPoint(movieClip.x, (movieClip.y + ((movieClip.height / 2) + 2)), true); _local4 = engine.GetBodyAtPoint(((movieClip.x - (movieClip.width / 2)) + 2), (movieClip.y + ((movieClip.height / 2) + 2)), true); _local5 = engine.GetBodyAtPoint(((movieClip.x + (movieClip.width / 2)) - 2), (movieClip.y + ((movieClip.height / 2) + 2)), true); if (((!((_local3 == null))) && (!((engine.getArrayBodyByBody(_local3).movieClip == movieClip))))){ body.ApplyImpulse(new b2Vec2(0, -3), body.GetWorldCenter()); } else { if (((((!((_local4 == null))) && (!((engine.getArrayBodyByBody(_local4).movieClip == movieClip))))) || (((!((_local5 == null))) && (!((_local5.m_userData == movieClip))))))){ body.ApplyImpulse(new b2Vec2(0, -3), body.GetWorldCenter()); }; }; }; } else { if (Input.isKeyDown(Keyboard.RIGHT)){ body.WakeUp(); body.m_linearVelocity.x = 2.5; if (state != "run_right"){ state = "run_right"; firstFrame = 46; lastFrame = 70; currentFrame = firstFrame; movieClip.scaleX = 0.8; }; } else { if (Input.isKeyDown(Keyboard.LEFT)){ body.WakeUp(); body.m_linearVelocity.x = -2.5; if (state != "run_left"){ state = "run_left"; firstFrame = 46; lastFrame = 70; currentFrame = firstFrame; movieClip.scaleX = -0.8; }; } else { state = "sleep"; }; }; }; body.m_sweep.a = 0; if ((((((Math.abs(body.m_linearVelocity.x) < 0.8)) && ((Math.abs(body.m_linearVelocity.y) < 0.8)))) && ((state == "sleep")))){ body.PutToSleep(); }; if (state == "sleep"){ firstFrame = 120; lastFrame = 143; currentFrame = firstFrame; }; updateMovieClipOfRunner(); } private function updateMovieClipOfRunner(){ if (currentFrame == lastFrame){ currentFrame = firstFrame; }; currentFrame++; movieClip.gotoAndStop(currentFrame); } } }//package intel
Section 125
//Saves (intel.Saves) package intel { import flash.display.*; import app.model.*; import flash.net.*; public class Saves { public var musicEnabled:Boolean; public var namePlayer:String; public var winGame:Boolean; public var soundEnabled:Boolean; private var sharedObject:SharedObject; public var graphicsQuality:String; public var lastLevel:Number; public static const SCORESTART:Number = 100; public static const MAX_SCORE:Number = 5100; private static var instance:Saves; public function eraseSaves(){ sharedObject.data.levels = getEmptyArrayOfLevels(); sharedObject.data.gw = false; winGame = false; lastLevel = 1; var _local1:GameProxy = (ApplicationFacade.getInstance().retrieveProxy(GameProxy.NAME) as GameProxy); _local1.levels = sharedObject.data.levels; sharedObject.flush(); } public function eraseSavesDebug(){ } public function init(){ sharedObject = SharedObject.getLocal(GameProxy.GAME_NAME); lastLevel = 1; graphicsQuality = StageQuality.HIGH; musicEnabled = true; soundEnabled = true; winGame = false; namePlayer = ""; if (sharedObject.data.gw != undefined){ winGame = sharedObject.data.gw; }; if (sharedObject.data.namePlayer != undefined){ namePlayer = sharedObject.data.namePlayer; }; if (sharedObject.data.lastLevel != undefined){ lastLevel = sharedObject.data.lastLevel; }; if (sharedObject.data.graphicsQuality != undefined){ graphicsQuality = sharedObject.data.graphicsQuality; }; if (sharedObject.data.musicEnabled != undefined){ musicEnabled = sharedObject.data.musicEnabled; }; if (sharedObject.data.soundEnabled != undefined){ soundEnabled = sharedObject.data.soundEnabled; }; var _local1:GameProxy = (ApplicationFacade.getInstance().retrieveProxy(GameProxy.NAME) as GameProxy); if (sharedObject.data.levels != undefined){ _local1.levels = (sharedObject.data.levels as Array); } else { _local1.levels = getEmptyArrayOfLevels(); }; save(); } public function getEmptyArrayOfLevels():Array{ var _local2:Level; var _local1:Array = []; _local2 = new Level(); _local2.nameLevel = "level1"; _local2.numLevel = 1; _local2.isOpened = true; _local2.score = 0; _local1.push(_local2.returnSLevel()); var _local3:* = 1; while (_local3 < GameProxy.LEVELS_COUNT) { _local2 = new Level(); _local2.nameLevel = ("level" + (_local3 + 1)); _local2.numLevel = (_local3 + 1); _local2.isOpened = false; _local2.score = 0; _local1.push(_local2.returnSLevel()); _local3++; }; return (_local1); } public function save(){ sharedObject.data.musicEnabled = musicEnabled; sharedObject.data.soundEnabled = soundEnabled; sharedObject.data.graphicsQuality = graphicsQuality; sharedObject.data.lastLevel = lastLevel; var _local1:GameProxy = (ApplicationFacade.getInstance().retrieveProxy(GameProxy.NAME) as GameProxy); sharedObject.data.levels = _local1.levels; sharedObject.data.gw = winGame; sharedObject.data.namePlayer = namePlayer; sharedObject.flush(); } public static function getInstance():Saves{ if (instance == null){ instance = new (Saves); }; return (instance); } } }//package intel
Section 126
//SliverBody (intel.SliverBody) package intel { import app.model.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; public class SliverBody extends BaseBody { public var timeOfLife:Number; public var timerLife:Number; public var speedOfDeath:Number; public function SliverBody(_arg1:Engine, _arg2:Number, _arg3:Number, _arg4:String, _arg5:Number){ var _local6:Class; var _local7:String = _arg4.substr(8, (_arg4.length - 9)); _local6 = ApplicationAssets.getInstance().getAssetClass(((_local7 + "_shepka") + _arg5)); if (_local6){ movieClip = new (_local6); super(_arg1, _arg2, _arg3, movieClip); movieClip.x = _arg2; movieClip.y = _arg3; movieClip.width = (movieClip.width / 2); movieClip.height = (movieClip.height / 2); _arg1.bodiesContainer.addChild(movieClip); timeOfLife = 57; timerLife = 0; speedOfDeath = 0.2; init(); }; } private function sliverDeath(){ body.m_world.DestroyBody(body); var _local1:* = engine.arrayOfSliver.indexOf(this); if (_local1 > -1){ engine.arrayOfSliver.splice(_local1, 1); }; if (((movieClip) && (movieClip.parent))){ movieClip.parent.removeChild(movieClip); }; } override public function update(){ updateBody(); updateSliver(); } private function updateSliver(){ var _local1:GameProxy; if (timerLife < timeOfLife){ timerLife++; } else { movieClip.alpha = (movieClip.alpha - speedOfDeath); if (movieClip.alpha <= 0){ sliverDeath(); }; }; if (body.GetPosition().y > 7){ _local1 = (ApplicationFacade.getInstance().retrieveProxy(GameProxy.NAME) as GameProxy); if (_local1.currentWeather == GameProxy.WATER){ SoundEngine.getInstance().play("splash", "0.2"); super.splashHandler(); }; sliverDeath(); }; } private function init(){ var _local1:b2PolygonDef = new b2PolygonDef(); var _local2:b2BodyDef = new b2BodyDef(); _local2.position.Set((movieClip.x / PhysicsWorld.PHYSIC_SCALE), (movieClip.y / PhysicsWorld.PHYSIC_SCALE)); _local1.SetAsBox((((movieClip.width - 2) / PhysicsWorld.PHYSIC_SCALE) / 2), (((movieClip.height - 2) / PhysicsWorld.PHYSIC_SCALE) / 2)); body = engine.world.CreateBody(_local2); _local1.density = 1.4; _local1.friction = 0.2; _local1.restitution = 0.2; body.CreateShape(_local1); body.SetMassFromShapes(); body.SetBullet(true); } } }//package intel
Section 127
//SoundEngine (intel.SoundEngine) package intel { import app.model.*; import flash.media.*; public class SoundEngine { private var sand2; private var win; private var water; private var lash_a; private var rolysChannel:SoundChannel; private var firewaterSoundTransform:SoundTransform; private var sword_a; private var firewaterChannel:SoundChannel; private var musicChannel:SoundChannel; private var shotCannon; private var gun_a; private var deaRoly; private var fanfar; private var music; private var sand1; private var deaF_mars; private var hammer_a; private var yek1; private var yek2; private var yek3; private var musicVolume:Number; private var blast1; private var blast2; private var fire; private var button_over; private var yek1_mars; private var rolysTransform:SoundTransform; private var yek5; private var musicTransform:SoundTransform; private var deaF_city; private var ino_a; private var yek4; private var star; private var blastTransform:SoundTransform; private var yek3_viking; private var deaRolyF; private var yek2_mars; private var yek1_war; private var deaF_viking; private var blastChannel:SoundChannel; private var splash; private var yek1_viking; private var improve; private var yek5_viking; private var chain_a; private static var instance:SoundEngine; public function musicMute(){ musicTransform.volume = 0; musicChannel.soundTransform = musicTransform; } public function init(){ musicTransform = new SoundTransform(); musicVolume = 0.85; var _local1:Class = SoundAssets.getInstance().getAssetClass("sand_sm1"); sand1 = new (_local1); var _local2:Class = SoundAssets.getInstance().getAssetClass("sand_sm2"); sand2 = new (_local2); var _local3:Class = SoundAssets.getInstance().getAssetClass("win"); win = new (_local3); var _local4:Class = SoundAssets.getInstance().getAssetClass("theme"); music = new (_local4); var _local5:Class = SoundAssets.getInstance().getAssetClass("splash"); splash = new (_local5); var _local6:Class = SoundAssets.getInstance().getAssetClass("fanfar"); fanfar = new (_local6); var _local7:Class = SoundAssets.getInstance().getAssetClass("brook"); water = new (_local7); var _local8:Class = SoundAssets.getInstance().getAssetClass("star"); star = new (_local8); var _local9:Class = SoundAssets.getInstance().getAssetClass("campfire"); fire = new (_local9); var _local10:Class = SoundAssets.getInstance().getAssetClass("improve"); improve = new (_local10); var _local11:Class = SoundAssets.getInstance().getAssetClass("menu_over"); button_over = new (_local11); var _local12:Class = SoundAssets.getInstance().getAssetClass("blast1"); blast1 = new (_local12); var _local13:Class = SoundAssets.getInstance().getAssetClass("blast2"); blast2 = new (_local13); var _local14:Class = SoundAssets.getInstance().getAssetClass("shot_cannon"); shotCannon = new (_local14); blastTransform = new SoundTransform(); var _local15:Class = SoundAssets.getInstance().getAssetClass("yek1"); yek1 = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("yek2"); yek2 = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("yek3"); yek3 = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("yek4"); yek4 = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("yek5"); yek5 = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("dea"); deaRoly = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("deaF"); deaRolyF = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("deaF_city"); deaF_city = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("deaF_mars"); deaF_mars = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("deaF_viking"); deaF_viking = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("yek1_mars"); yek1_mars = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("yek1_viking"); yek1_viking = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("yek1_war"); yek1_war = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("yek2_mars"); yek2_mars = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("yek3_viking"); yek3_viking = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("yek5_viking"); yek5_viking = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("chain"); chain_a = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("gun"); gun_a = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("hammer"); hammer_a = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("lash"); lash_a = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("sword"); sword_a = new (_local15); _local15 = SoundAssets.getInstance().getAssetClass("ino_a"); ino_a = new (_local15); rolysTransform = new SoundTransform(); firewaterSoundTransform = new SoundTransform(); if (Saves.getInstance().musicEnabled){ musicTransform.volume = musicVolume; }; if (!Saves.getInstance().musicEnabled){ musicTransform.volume = 0; }; } public function play(_arg1:String, _arg2:String="", _arg3:String=""){ var _local4:*; switch (_arg1){ case "sand": blastTransform.volume = 0.45; if (Saves.getInstance().soundEnabled){ blastChannel = sand1.play(0, 1, blastTransform); }; break; case "win": blastTransform.volume = 0.99; if (Saves.getInstance().soundEnabled){ blastChannel = win.play(0, 1, blastTransform); }; break; case "fanfar": blastTransform.volume = 2.99; if (Saves.getInstance().soundEnabled){ blastChannel = fanfar.play(0, 1, blastTransform); }; break; case "fire": if (Saves.getInstance().soundEnabled){ if (firewaterChannel){ firewaterChannel.stop(); }; firewaterSoundTransform.volume = 1.99; firewaterChannel = fire.play(0, 10000, firewaterSoundTransform); }; break; case "water": if (Saves.getInstance().soundEnabled){ if (firewaterChannel){ firewaterChannel.stop(); }; firewaterSoundTransform.volume = 1.59; firewaterChannel = water.play(0, 10000, firewaterSoundTransform); }; break; case "music": musicChannel = music.play(0, 10000, musicTransform); break; case "splash": blastTransform.volume = Number(_arg2); if (Saves.getInstance().soundEnabled){ blastChannel = splash.play(1.4, 1, blastTransform); }; break; case "blast1": blastTransform.volume = 0.95; if (Saves.getInstance().soundEnabled){ blastChannel = blast1.play(1.4, 1, blastTransform); }; break; case "improve": blastTransform.volume = 0.75; if (Saves.getInstance().soundEnabled){ blastChannel = improve.play(1.4, 1, blastTransform); }; break; case "button_over": blastTransform.volume = 0.75; if (Saves.getInstance().soundEnabled){ blastChannel = button_over.play(1.4, 1, blastTransform); }; break; case "blast2": blastTransform.volume = 0.95; if (Saves.getInstance().soundEnabled){ blastChannel = blast2.play(1.4, 1, blastTransform); }; break; case "star": blastTransform.volume = 1.55; if (Saves.getInstance().soundEnabled){ blastChannel = star.play(0, 1, blastTransform); }; break; case "shotCannon": blastTransform.volume = 0.95; if (Saves.getInstance().soundEnabled){ blastChannel = shotCannon.play(1.4, 1, blastTransform); }; break; case "explodeBacket": play("blast1"); break; case "explodePowder": play("blast1"); break; case "yek": rolysTransform.volume = 0.89; if (Saves.getInstance().soundEnabled){ switch (_arg2){ case "RP_1_mgn": rolysChannel = yek1_war.play(0, 1, rolysTransform); break; case "RP_2": rolysChannel = yek3_viking.play(0, 1, rolysTransform); break; case "RP_3": rolysChannel = yek1_viking.play(0, 1, rolysTransform); break; case "RP_4": rolysChannel = yek1_viking.play(0, 1, rolysTransform); break; case "RP_5_d": rolysChannel = yek3.play(0, 1, rolysTransform); break; case "RP_6_d": rolysChannel = yek4.play(0, 1, rolysTransform); break; case "RP_7": rolysChannel = yek5.play(0, 1, rolysTransform); break; case "RP_8": rolysChannel = yek1_war.play(0, 1, rolysTransform); break; case "RP_9": rolysChannel = yek1_viking.play(0, 1, rolysTransform); break; case "RP_10": rolysChannel = yek4.play(0, 1, rolysTransform); break; case "RP_11": rolysChannel = yek1_viking.play(0, 1, rolysTransform); break; case "RP_12": rolysChannel = yek1_mars.play(0, 1, rolysTransform); break; case "RP_13_d": rolysChannel = yek5.play(0, 1, rolysTransform); break; case "RP_14": rolysChannel = yek1.play(0, 1, rolysTransform); break; case "RP_15_d": rolysChannel = yek1_war.play(0, 1, rolysTransform); break; case "RP_16": rolysChannel = yek1_war.play(0, 1, rolysTransform); break; case "RP_17": rolysChannel = yek2_mars.play(0, 1, rolysTransform); break; case "RP_18": rolysChannel = yek1_mars.play(0, 1, rolysTransform); break; case "RP_19": rolysChannel = yek3_viking.play(0, 1, rolysTransform); break; case "RP_20": rolysChannel = yek1_viking.play(0, 1, rolysTransform); break; case "RP_21": rolysChannel = yek1_war.play(0, 1, rolysTransform); break; case "RP_22": rolysChannel = yek2_mars.play(0, 1, rolysTransform); break; case "RP_23": rolysChannel = yek5_viking.play(0, 1, rolysTransform); break; case "RP_24_d": rolysChannel = yek2.play(0, 1, rolysTransform); break; case "RP_25_d_mgn": rolysChannel = yek3.play(0, 1, rolysTransform); break; case "RP_26_d": rolysChannel = yek4.play(0, 1, rolysTransform); break; case "RP_27": rolysChannel = yek2.play(0, 1, rolysTransform); break; case "RP_28_d": rolysChannel = yek5.play(0, 1, rolysTransform); break; case "RP_29_d": rolysChannel = yek4.play(0, 1, rolysTransform); break; case "RP_30": rolysChannel = yek3.play(0, 1, rolysTransform); break; case "RP_31_d": rolysChannel = yek3.play(0, 1, rolysTransform); break; case "RP_32_d": rolysChannel = yek4.play(0, 1, rolysTransform); break; case "RP_33_d": rolysChannel = yek3.play(0, 1, rolysTransform); break; case "RP_34": rolysChannel = yek1_viking.play(0, 1, rolysTransform); break; case "RP_35": rolysChannel = yek1.play(0, 1, rolysTransform); break; case "RP_36": rolysChannel = yek4.play(0, 1, rolysTransform); break; }; }; break; case "actionRoly": rolysTransform.volume = 0.89; if (Saves.getInstance().soundEnabled){ switch (_arg2){ case "RP_1_mgn": rolysChannel = gun_a.play(0, 1, rolysTransform); break; case "RP_9": rolysChannel = chain_a.play(0, 1, rolysTransform); break; case "RP_10": rolysChannel = sword_a.play(0, 1, rolysTransform); break; case "RP_14": rolysChannel = lash_a.play(0, 1, rolysTransform); break; case "RP_19": rolysChannel = hammer_a.play(0, 1, rolysTransform); break; case "RP_17": rolysChannel = ino_a.play(0, 1, rolysTransform); break; }; }; break; case "death": rolysTransform.volume = 0.89; if (Saves.getInstance().soundEnabled){ if (_arg3 == GameProxy.FIRE){ _local4 = deaRolyF; } else { _local4 = deaRoly; }; switch (_arg2){ case "RP_1_mgn": rolysChannel = deaF_viking.play(0, 1, rolysTransform); break; case "RP_2": rolysChannel = deaF_viking.play(0, 1, rolysTransform); break; case "RP_3": rolysChannel = deaF_viking.play(0, 1, rolysTransform); break; case "RP_4": rolysChannel = deaF_viking.play(0, 1, rolysTransform); break; case "RP_5_d": rolysChannel = _local4.play(0, 1, rolysTransform); break; case "RP_6_d": rolysChannel = _local4.play(0, 1, rolysTransform); break; case "RP_7": rolysChannel = _local4.play(0, 1, rolysTransform); break; case "RP_8": rolysChannel = deaF_city.play(0, 1, rolysTransform); break; case "RP_9": rolysChannel = deaF_city.play(0, 1, rolysTransform); break; case "RP_10": rolysChannel = _local4.play(0, 1, rolysTransform); break; case "RP_11": rolysChannel = deaF_viking.play(0, 1, rolysTransform); break; case "RP_12": rolysChannel = deaF_mars.play(0, 1, rolysTransform); break; case "RP_13_d": rolysChannel = _local4.play(0, 1, rolysTransform); break; case "RP_14": rolysChannel = _local4.play(0, 1, rolysTransform); break; case "RP_15_d": rolysChannel = _local4.play(0, 1, rolysTransform); break; case "RP_16": rolysChannel = deaF_city.play(0, 1, rolysTransform); break; case "RP_17": rolysChannel = deaF_mars.play(0, 1, rolysTransform); break; case "RP_18": rolysChannel = deaF_mars.play(0, 1, rolysTransform); break; case "RP_19": rolysChannel = deaF_viking.play(0, 1, rolysTransform); break; case "RP_20": rolysChannel = deaF_viking.play(0, 1, rolysTransform); break; case "RP_21": rolysChannel = deaF_viking.play(0, 1, rolysTransform); break; case "RP_22": rolysChannel = deaF_mars.play(0, 1, rolysTransform); break; case "RP_23": rolysChannel = deaF_city.play(0, 1, rolysTransform); break; case "RP_24_d": rolysChannel = _local4.play(0, 1, rolysTransform); break; case "RP_25_d_mgn": rolysChannel = _local4.play(0, 1, rolysTransform); break; case "RP_26_d": rolysChannel = _local4.play(0, 1, rolysTransform); break; case "RP_27": rolysChannel = _local4.play(0, 1, rolysTransform); break; case "RP_28_d": rolysChannel = _local4.play(0, 1, rolysTransform); break; case "RP_29_d": rolysChannel = _local4.play(0, 1, rolysTransform); break; case "RP_30": rolysChannel = _local4.play(0, 1, rolysTransform); break; case "RP_31_d": rolysChannel = _local4.play(0, 1, rolysTransform); break; case "RP_32_d": rolysChannel = _local4.play(0, 1, rolysTransform); break; case "RP_33_d": rolysChannel = _local4.play(0, 1, rolysTransform); break; case "RP_34": rolysChannel = deaF_city.play(0, 1, rolysTransform); break; case "RP_35": rolysChannel = _local4.play(0, 1, rolysTransform); break; case "RP_36": rolysChannel = _local4.play(0, 1, rolysTransform); break; }; }; }; } public function musicRestore(){ musicTransform.volume = musicVolume; musicChannel.soundTransform = musicTransform; } public function firewaterStop(){ if (firewaterChannel){ firewaterChannel.stop(); }; } public static function getInstance():SoundEngine{ if (instance == null){ instance = new (SoundEngine); }; return (instance); } } }//package intel
Section 128
//StarBody (intel.StarBody) package intel { import flash.display.*; import app.model.*; import caurina.transitions.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; import app.view.*; import flash.text.*; import flash.geom.*; public class StarBody extends BaseBody { private var timerShine:Number; public function StarBody(_arg1:Engine, _arg2:Number, _arg3:Number, _arg4:MovieClip){ super(_arg1, _arg2, _arg3, _arg4); init(); } private function init(){ var _local1:b2CircleDef = new b2CircleDef(); var _local2:b2BodyDef = new b2BodyDef(); _local2.position.Set((x / PhysicsWorld.PHYSIC_SCALE), (y / PhysicsWorld.PHYSIC_SCALE)); _local1.radius = ((movieClip.width / PhysicsWorld.PHYSIC_SCALE) / 2.7); var _local3:b2World = engine.world; body = _local3.CreateBody(_local2); _local1.isSensor = true; body.CreateShape(_local1); body.SetMassFromShapes(); body.SetBullet(true); timerShine = (Math.random() * 600); } override public function update(){ updateBody(); updateStar(); } override public function destroy(){ var levelProxy:LevelProxy = (ApplicationFacade.getInstance().retrieveProxy(LevelProxy.NAME) as LevelProxy); levelProxy.scoreLevel = (levelProxy.scoreLevel + 100); levelProxy.setScore(); SoundEngine.getInstance().play("star"); movieClip.stop(); engine.menuContainer.addChild(movieClip); var level:LevelPanelMediator = (ApplicationFacade.getInstance().retrieveMediator(LevelPanelMediator.NAME) as LevelPanelMediator); var sc:TextField = (level.panel.menu.getChildByName("shots") as TextField); var pt:Point = sc.parent.localToGlobal(new Point(sc.x, sc.y)); Tweener.addTween(movieClip, {time:1.5, alpha:0.4, x:(pt.x - 270), y:(pt.y - 230), onComplete:function (){ movieClip.parent.removeChild(movieClip); }}); body.m_world.DestroyBody(body); var m:* = engine.arrayOfStars.indexOf(this); if (m > -1){ engine.arrayOfStars.splice(m, 1); }; } private function updateStar(){ var _local2:BaseBody; var _local3:*; var _local1:b2ContactEdge = body.m_contactList; while (_local1) { _local2 = engine.getArrayBodyByBody(_local1.other); if ((_local2 is RolyPoly)){ destroy(); }; _local1 = _local1.next; }; if (timerShine < 0){ timerShine = (Math.random() * 600); _local3 = Math.round(((Math.random() * 2) - 1)); if (_local3 == 1){ movieClip.gotoAndPlay("stars2"); } else { movieClip.gotoAndPlay("stars3"); }; }; timerShine--; } } }//package intel
Section 129
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "3.0.0.0"; } }//package mx.core
Section 130
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 131
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 132
//Controller (org.puremvc.as3.core.Controller) package org.puremvc.as3.core { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.patterns.observer.*; public class Controller implements IController { protected const SINGLETON_MSG:String = "Controller Singleton already constructed!"; protected var commandMap:Array; protected var view:IView; protected static var instance:IController; public function Controller(){ if (instance != null){ throw (Error(SINGLETON_MSG)); }; instance = this; commandMap = new Array(); initializeController(); } public function removeCommand(_arg1:String):void{ if (hasCommand(_arg1)){ view.removeObserver(_arg1, this); commandMap[_arg1] = null; }; } public function registerCommand(_arg1:String, _arg2:Class):void{ if (commandMap[_arg1] == null){ view.registerObserver(_arg1, new Observer(executeCommand, this)); }; commandMap[_arg1] = _arg2; } protected function initializeController():void{ view = View.getInstance(); } public function hasCommand(_arg1:String):Boolean{ return (!((commandMap[_arg1] == null))); } public function executeCommand(_arg1:INotification):void{ var _local2:Class = commandMap[_arg1.getName()]; if (_local2 == null){ return; }; var _local3:ICommand = new (_local2); _local3.execute(_arg1); } public static function getInstance():IController{ if (instance == null){ instance = new (Controller); }; return (instance); } } }//package org.puremvc.as3.core
Section 133
//Model (org.puremvc.as3.core.Model) package org.puremvc.as3.core { import org.puremvc.as3.interfaces.*; public class Model implements IModel { protected const SINGLETON_MSG:String = "Model Singleton already constructed!"; protected var proxyMap:Array; protected static var instance:IModel; public function Model(){ if (instance != null){ throw (Error(SINGLETON_MSG)); }; instance = this; proxyMap = new Array(); initializeModel(); } protected function initializeModel():void{ } public function removeProxy(_arg1:String):IProxy{ var _local2:IProxy = (proxyMap[_arg1] as IProxy); if (_local2){ proxyMap[_arg1] = null; _local2.onRemove(); }; return (_local2); } public function hasProxy(_arg1:String):Boolean{ return (!((proxyMap[_arg1] == null))); } public function retrieveProxy(_arg1:String):IProxy{ return (proxyMap[_arg1]); } public function registerProxy(_arg1:IProxy):void{ proxyMap[_arg1.getProxyName()] = _arg1; _arg1.onRegister(); } public static function getInstance():IModel{ if (instance == null){ instance = new (Model); }; return (instance); } } }//package org.puremvc.as3.core
Section 134
//View (org.puremvc.as3.core.View) package org.puremvc.as3.core { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.patterns.observer.*; public class View implements IView { protected const SINGLETON_MSG:String = "View Singleton already constructed!"; protected var observerMap:Array; protected var mediatorMap:Array; protected static var instance:IView; public function View(){ if (instance != null){ throw (Error(SINGLETON_MSG)); }; instance = this; mediatorMap = new Array(); observerMap = new Array(); initializeView(); } public function removeObserver(_arg1:String, _arg2:Object):void{ var _local3:Array = (observerMap[_arg1] as Array); var _local4:int; while (_local4 < _local3.length) { if (Observer(_local3[_local4]).compareNotifyContext(_arg2) == true){ _local3.splice(_local4, 1); break; }; _local4++; }; if (_local3.length == 0){ delete observerMap[_arg1]; }; } public function hasMediator(_arg1:String):Boolean{ return (!((mediatorMap[_arg1] == null))); } public function notifyObservers(_arg1:INotification):void{ var _local2:Array; var _local3:Array; var _local4:IObserver; var _local5:Number; if (observerMap[_arg1.getName()] != null){ _local2 = (observerMap[_arg1.getName()] as Array); _local3 = new Array(); _local5 = 0; while (_local5 < _local2.length) { _local4 = (_local2[_local5] as IObserver); _local3.push(_local4); _local5++; }; _local5 = 0; while (_local5 < _local3.length) { _local4 = (_local3[_local5] as IObserver); _local4.notifyObserver(_arg1); _local5++; }; }; } protected function initializeView():void{ } public function registerMediator(_arg1:IMediator):void{ var _local3:Observer; var _local4:Number; if (mediatorMap[_arg1.getMediatorName()] != null){ return; }; mediatorMap[_arg1.getMediatorName()] = _arg1; var _local2:Array = _arg1.listNotificationInterests(); if (_local2.length > 0){ _local3 = new Observer(_arg1.handleNotification, _arg1); _local4 = 0; while (_local4 < _local2.length) { registerObserver(_local2[_local4], _local3); _local4++; }; }; _arg1.onRegister(); } public function removeMediator(_arg1:String):IMediator{ var _local3:Array; var _local4:Number; var _local2:IMediator = (mediatorMap[_arg1] as IMediator); if (_local2){ _local3 = _local2.listNotificationInterests(); _local4 = 0; while (_local4 < _local3.length) { removeObserver(_local3[_local4], _local2); _local4++; }; delete mediatorMap[_arg1]; _local2.onRemove(); }; return (_local2); } public function registerObserver(_arg1:String, _arg2:IObserver):void{ var _local3:Array = observerMap[_arg1]; if (_local3){ _local3.push(_arg2); } else { observerMap[_arg1] = [_arg2]; }; } public function retrieveMediator(_arg1:String):IMediator{ return (mediatorMap[_arg1]); } public static function getInstance():IView{ if (instance == null){ instance = new (View); }; return (instance); } } }//package org.puremvc.as3.core
Section 135
//ICommand (org.puremvc.as3.interfaces.ICommand) package org.puremvc.as3.interfaces { public interface ICommand { function execute(_arg1:INotification):void; } }//package org.puremvc.as3.interfaces
Section 136
//IController (org.puremvc.as3.interfaces.IController) package org.puremvc.as3.interfaces { public interface IController { function registerCommand(_arg1:String, _arg2:Class):void; function hasCommand(_arg1:String):Boolean; function executeCommand(_arg1:INotification):void; function removeCommand(_arg1:String):void; } }//package org.puremvc.as3.interfaces
Section 137
//IFacade (org.puremvc.as3.interfaces.IFacade) package org.puremvc.as3.interfaces { public interface IFacade extends INotifier { function removeCommand(_arg1:String):void; function registerCommand(_arg1:String, _arg2:Class):void; function removeProxy(_arg1:String):IProxy; function registerProxy(_arg1:IProxy):void; function hasMediator(_arg1:String):Boolean; function retrieveMediator(_arg1:String):IMediator; function hasCommand(_arg1:String):Boolean; function retrieveProxy(_arg1:String):IProxy; function notifyObservers(_arg1:INotification):void; function registerMediator(_arg1:IMediator):void; function removeMediator(_arg1:String):IMediator; function hasProxy(_arg1:String):Boolean; } }//package org.puremvc.as3.interfaces
Section 138
//IMediator (org.puremvc.as3.interfaces.IMediator) package org.puremvc.as3.interfaces { public interface IMediator { function listNotificationInterests():Array; function onRegister():void; function handleNotification(_arg1:INotification):void; function getMediatorName():String; function setViewComponent(_arg1:Object):void; function getViewComponent():Object; function onRemove():void; } }//package org.puremvc.as3.interfaces
Section 139
//IModel (org.puremvc.as3.interfaces.IModel) package org.puremvc.as3.interfaces { public interface IModel { function removeProxy(_arg1:String):IProxy; function retrieveProxy(_arg1:String):IProxy; function registerProxy(_arg1:IProxy):void; function hasProxy(_arg1:String):Boolean; } }//package org.puremvc.as3.interfaces
Section 140
//INotification (org.puremvc.as3.interfaces.INotification) package org.puremvc.as3.interfaces { public interface INotification { function getType():String; function getName():String; function toString():String; function setBody(_arg1:Object):void; function getBody():Object; function setType(_arg1:String):void; } }//package org.puremvc.as3.interfaces
Section 141
//INotifier (org.puremvc.as3.interfaces.INotifier) package org.puremvc.as3.interfaces { public interface INotifier { function sendNotification(_arg1:String, _arg2:Object=null, _arg3:String=null):void; } }//package org.puremvc.as3.interfaces
Section 142
//IObserver (org.puremvc.as3.interfaces.IObserver) package org.puremvc.as3.interfaces { public interface IObserver { function compareNotifyContext(_arg1:Object):Boolean; function setNotifyContext(_arg1:Object):void; function setNotifyMethod(_arg1:Function):void; function notifyObserver(_arg1:INotification):void; } }//package org.puremvc.as3.interfaces
Section 143
//IProxy (org.puremvc.as3.interfaces.IProxy) package org.puremvc.as3.interfaces { public interface IProxy { function getData():Object; function onRegister():void; function getProxyName():String; function onRemove():void; function setData(_arg1:Object):void; } }//package org.puremvc.as3.interfaces
Section 144
//IView (org.puremvc.as3.interfaces.IView) package org.puremvc.as3.interfaces { public interface IView { function notifyObservers(_arg1:INotification):void; function registerMediator(_arg1:IMediator):void; function removeMediator(_arg1:String):IMediator; function registerObserver(_arg1:String, _arg2:IObserver):void; function removeObserver(_arg1:String, _arg2:Object):void; function hasMediator(_arg1:String):Boolean; function retrieveMediator(_arg1:String):IMediator; } }//package org.puremvc.as3.interfaces
Section 145
//SimpleCommand (org.puremvc.as3.patterns.command.SimpleCommand) package org.puremvc.as3.patterns.command { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.patterns.observer.*; public class SimpleCommand extends Notifier implements ICommand, INotifier { public function execute(_arg1:INotification):void{ } } }//package org.puremvc.as3.patterns.command
Section 146
//Facade (org.puremvc.as3.patterns.facade.Facade) package org.puremvc.as3.patterns.facade { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.core.*; import org.puremvc.as3.patterns.observer.*; public class Facade implements IFacade { protected const SINGLETON_MSG:String = "Facade Singleton already constructed!"; protected var controller:IController; protected var view:IView; protected var model:IModel; protected static var instance:IFacade; public function Facade(){ if (instance != null){ throw (Error(SINGLETON_MSG)); }; instance = this; initializeFacade(); } public function removeProxy(_arg1:String):IProxy{ var _local2:IProxy; if (model != null){ _local2 = model.removeProxy(_arg1); }; return (_local2); } public function registerProxy(_arg1:IProxy):void{ model.registerProxy(_arg1); } protected function initializeController():void{ if (controller != null){ return; }; controller = Controller.getInstance(); } protected function initializeFacade():void{ initializeModel(); initializeController(); initializeView(); } public function retrieveProxy(_arg1:String):IProxy{ return (model.retrieveProxy(_arg1)); } public function sendNotification(_arg1:String, _arg2:Object=null, _arg3:String=null):void{ notifyObservers(new Notification(_arg1, _arg2, _arg3)); } public function notifyObservers(_arg1:INotification):void{ if (view != null){ view.notifyObservers(_arg1); }; } protected function initializeView():void{ if (view != null){ return; }; view = View.getInstance(); } public function retrieveMediator(_arg1:String):IMediator{ return ((view.retrieveMediator(_arg1) as IMediator)); } public function removeMediator(_arg1:String):IMediator{ var _local2:IMediator; if (view != null){ _local2 = view.removeMediator(_arg1); }; return (_local2); } public function hasCommand(_arg1:String):Boolean{ return (controller.hasCommand(_arg1)); } public function removeCommand(_arg1:String):void{ controller.removeCommand(_arg1); } public function registerCommand(_arg1:String, _arg2:Class):void{ controller.registerCommand(_arg1, _arg2); } public function hasMediator(_arg1:String):Boolean{ return (view.hasMediator(_arg1)); } public function registerMediator(_arg1:IMediator):void{ if (view != null){ view.registerMediator(_arg1); }; } protected function initializeModel():void{ if (model != null){ return; }; model = Model.getInstance(); } public function hasProxy(_arg1:String):Boolean{ return (model.hasProxy(_arg1)); } public static function getInstance():IFacade{ if (instance == null){ instance = new (Facade); }; return (instance); } } }//package org.puremvc.as3.patterns.facade
Section 147
//Mediator (org.puremvc.as3.patterns.mediator.Mediator) package org.puremvc.as3.patterns.mediator { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.patterns.observer.*; public class Mediator extends Notifier implements IMediator, INotifier { protected var viewComponent:Object; protected var mediatorName:String; public static const NAME:String = "Mediator"; public function Mediator(_arg1:String=null, _arg2:Object=null){ this.mediatorName = ((_arg1)!=null) ? _arg1 : NAME; this.viewComponent = _arg2; } public function listNotificationInterests():Array{ return ([]); } public function onRegister():void{ } public function onRemove():void{ } public function getViewComponent():Object{ return (viewComponent); } public function handleNotification(_arg1:INotification):void{ } public function getMediatorName():String{ return (mediatorName); } public function setViewComponent(_arg1:Object):void{ this.viewComponent = _arg1; } } }//package org.puremvc.as3.patterns.mediator
Section 148
//Notification (org.puremvc.as3.patterns.observer.Notification) package org.puremvc.as3.patterns.observer { import org.puremvc.as3.interfaces.*; public class Notification implements INotification { private var body:Object; private var name:String; private var type:String; public function Notification(_arg1:String, _arg2:Object=null, _arg3:String=null){ this.name = _arg1; this.body = _arg2; this.type = _arg3; } public function setBody(_arg1:Object):void{ this.body = _arg1; } public function getName():String{ return (name); } public function toString():String{ var _local1:String = ("Notification Name: " + getName()); _local1 = (_local1 + ("\nBody:" + ((body)==null) ? "null" : body.toString())); _local1 = (_local1 + ("\nType:" + ((type)==null) ? "null" : type)); return (_local1); } public function getType():String{ return (type); } public function setType(_arg1:String):void{ this.type = _arg1; } public function getBody():Object{ return (body); } } }//package org.puremvc.as3.patterns.observer
Section 149
//Notifier (org.puremvc.as3.patterns.observer.Notifier) package org.puremvc.as3.patterns.observer { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.patterns.facade.*; public class Notifier implements INotifier { protected var facade:IFacade; public function Notifier(){ facade = Facade.getInstance(); super(); } public function sendNotification(_arg1:String, _arg2:Object=null, _arg3:String=null):void{ facade.sendNotification(_arg1, _arg2, _arg3); } } }//package org.puremvc.as3.patterns.observer
Section 150
//Observer (org.puremvc.as3.patterns.observer.Observer) package org.puremvc.as3.patterns.observer { import org.puremvc.as3.interfaces.*; public class Observer implements IObserver { private var notify:Function; private var context:Object; public function Observer(_arg1:Function, _arg2:Object){ setNotifyMethod(_arg1); setNotifyContext(_arg2); } private function getNotifyMethod():Function{ return (notify); } public function compareNotifyContext(_arg1:Object):Boolean{ return ((_arg1 === this.context)); } public function setNotifyContext(_arg1:Object):void{ context = _arg1; } private function getNotifyContext():Object{ return (context); } public function setNotifyMethod(_arg1:Function):void{ notify = _arg1; } public function notifyObserver(_arg1:INotification):void{ this.getNotifyMethod().apply(this.getNotifyContext(), [_arg1]); } } }//package org.puremvc.as3.patterns.observer
Section 151
//Proxy (org.puremvc.as3.patterns.proxy.Proxy) package org.puremvc.as3.patterns.proxy { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.patterns.observer.*; public class Proxy extends Notifier implements IProxy, INotifier { protected var data:Object; protected var proxyName:String; public static var NAME:String = "Proxy"; public function Proxy(_arg1:String=null, _arg2:Object=null){ this.proxyName = ((_arg1)!=null) ? _arg1 : NAME; if (_arg2 != null){ setData(_arg2); }; } public function getData():Object{ return (data); } public function setData(_arg1:Object):void{ this.data = _arg1; } public function onRegister():void{ } public function getProxyName():String{ return (proxyName); } public function onRemove():void{ } } }//package org.puremvc.as3.patterns.proxy
Section 152
//ApplicationFacade (ApplicationFacade) package { import org.puremvc.as3.interfaces.*; import flash.display.*; import intel.*; import org.puremvc.as3.patterns.facade.*; import org.puremvc.as3.patterns.observer.*; import app.controller.*; public class ApplicationFacade extends Facade implements IFacade { public var cursor:CursorBody; public var cursorContainer:Sprite; public var viewPanel:Sprite; public static const BACK_TO_LEVELSELECT:String = "backToLevelSelect"; public static const LEVEL_START:String = "levelStart"; public static const BACK_TO_MENU:String = "backToMenu"; public static const GAMEID:Number = 1463; public static const INIT_APP:String = "initApp"; public static const LEVEL_RESET:String = "levelReset"; public static const GAME_START:String = "gameStart"; public static const LEVEL_COMPLETE:String = "levelComplete"; public static const STARTUP:String = "startup"; override protected function initializeController():void{ super.initializeController(); registerCommand(STARTUP, StartupCommand); registerCommand(INIT_APP, InitCommand); registerCommand(GAME_START, GameStartCommand); registerCommand(LEVEL_START, LevelStartCommand); registerCommand(LEVEL_RESET, LevelResetCommand); registerCommand(LEVEL_COMPLETE, LevelCompleteCommand); registerCommand(BACK_TO_MENU, BackToMenu); registerCommand(BACK_TO_LEVELSELECT, BackToLevelSelect); } public function startup(_arg1:Object){ viewPanel = new Sprite(); cursorContainer = new Sprite(); _arg1.addChild(viewPanel); _arg1.addChild(cursorContainer); notifyObservers(new Notification(STARTUP, _arg1)); } public static function getInstance():ApplicationFacade{ if (instance == null){ instance = new (ApplicationFacade); }; return ((instance as ApplicationFacade)); } } }//package
Section 153
//MochiBot (MochiBot) package { import flash.display.*; import flash.system.*; import flash.net.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ if (Security.sandboxType == "localWithFile"){ return (null); }; var _local3:MochiBot = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); var _local4 = "http://core.mochibot.com/my/core.swf"; var _local5:URLVariables = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; var _local6:String = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; var _local7:URLRequest = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; var _local8:Loader = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 154
//PrAssets (PrAssets) package { import flash.events.*; import flash.display.*; import flash.system.*; public class PrAssets extends EventDispatcher { private var Assets:Class; private var appDomain:ApplicationDomain; private static var instance:PrAssets; public function PrAssets():void{ Assets = PrAssets_Assets; super(); } public function init():void{ var _local1:Loader = new Loader(); _local1.contentLoaderInfo.addEventListener(Event.INIT, assetsInitHandler); _local1.loadBytes(new Assets()); } private function assetsInitHandler(_arg1:Event):void{ appDomain = _arg1.target.content.loaderInfo.applicationDomain; dispatchEvent(new Event(Event.INIT)); } public function getAssetClass(_arg1:String):Class{ if (!appDomain.hasDefinition(_arg1)){ trace((("*Error*: There is no definition of class '" + _arg1) + "'")); return (null); }; return ((appDomain.getDefinition(_arg1) as Class)); } public static function getInstance():PrAssets{ if (!instance){ instance = new (PrAssets); }; return (instance); } } }//package
Section 155
//PrAssets_Assets (PrAssets_Assets) package { import mx.core.*; public class PrAssets_Assets extends ByteArrayAsset { } }//package
Section 156
//Preloader1 (Preloader1) package { import flash.events.*; import flash.display.*; import CPMStar.*; import flash.utils.*; import flash.text.*; import flash.net.*; public dynamic class Preloader1 extends MovieClip { var ad:DisplayObject; var adBox:MovieClip; var ploader; var tempAs:PrAssets; var ads;// = true var tt; var slSites:Array; public function Preloader1(){ slSites = ["johnny-k.ru", "armorgames.com", "andkon.com", "addictinggames.com", "smart-kit.com"]; super(); stop(); addEventListener(Event.ADDED, pp); } public function pp(_arg1:Event){ trace("added"); removeEventListener(Event.ADDED, pp); MochiBot.track(this, "f2b41d44"); tempAs = PrAssets.getInstance(); tempAs.addEventListener(Event.INIT, preloading); tempAs.init(); } private function endLoad(_arg1:Event=null){ if (((((ads) && (adBox))) && (contains(adBox)))){ removeChild(adBox); }; if (tt){ tt.removeEventListener(MouseEvent.CLICK, endLoad); }; if (((ploader) && (contains(ploader)))){ removeChild(ploader); }; if (contains(tt)){ removeChild(tt); }; ploader = null; trace("end loading"); nextFrame(); init(); } function gotoOnBubble(_arg1:Event){ var _local2 = (("http://www.bubblebox.com/clickreg.php?type=gamestats&id=" + 1463) + "&subid=addToSite&action=addtosite"); var _local3:URLRequest = new URLRequest(_local2); navigateToURL(_local3, "_blank"); } function search():Boolean{ var _local1:* = false; var _local2:* = 0; while (_local2 < slSites.length) { if (((checkDomain(slSites[_local2])) || ((stage.loaderInfo.url.indexOf("work/flash/proekts/Roly") > -1)))){ _local1 = true; break; }; _local2++; }; if ((((((((stage.loaderInfo.url.indexOf("kongregate.com") > -1)) || ((stage.loaderInfo.url.indexOf("andkon.com") > -1)))) || ((stage.loaderInfo.url.indexOf("armorgames.com") > -1)))) || ((stage.loaderInfo.url.indexOf("addictinggames.com") > -1)))){ ads = false; }; return (true); } public function onEnterFrame(_arg1:Event):void{ var _local3:Class; var _local2:Number = Math.floor(((root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal) * 17)); if (ploader){ ploader.gotoAndStop(_local2); }; if (root.loaderInfo.bytesLoaded >= root.loaderInfo.bytesTotal){ removeEventListener(Event.ENTER_FRAME, onEnterFrame); if (ploader){ ploader.gotoAndStop(17); }; _local3 = PrAssets.getInstance().getAssetClass("startgame"); tt = new (_local3); tt.x = 320; tt.y = 380; addChild(tt); tt.addEventListener(MouseEvent.CLICK, endLoad); }; } public function preloading(_arg1:Event){ var _local3:String; var _local4:TextField; var _local5:TextFormat; var _local2:Class = PrAssets.getInstance().getAssetClass("preloader1"); ploader = new (_local2); ploader.x = 320; ploader.y = 234; ploader.stop(); addChild(ploader); if (search()){ if (ads){ adBox = new MovieClip(); _local3 = "786QE94816AA"; ad = new AdLoader(_local3); adBox.addChild(ad); adBox.graphics.beginFill(12903935, 0); adBox.graphics.drawRect(0, 0, 300, 250); adBox.x = 170; adBox.y = 70; addChild(adBox); }; addEventListener(Event.ENTER_FRAME, onEnterFrame); } else { _local4 = new TextField(); _local5 = new TextFormat(); _local5.font = "Arial"; _local5.color = 0; _local5.size = 13; _local5.bold = true; _local4.defaultTextFormat = _local5; _local4.multiline = false; _local4.text = "get 'Roly-Poly Eliminator' for your site"; _local4.selectable = false; _local4.antiAliasType = AntiAliasType.ADVANCED; _local4.width = 600; _local4.x = 64; _local4.y = 320; addChild(_local4); _local4.addEventListener(MouseEvent.MOUSE_DOWN, gotoOnBubble); }; } private function checkDomain(_arg1:String):Boolean{ var _local2:String = stage.loaderInfo.url; var _local3:Number = (_local2.indexOf("://") + 3); var _local4:Number = _local2.indexOf("/", _local3); var _local5:String = _local2.substring(_local3, _local4); var _local6:Number = (_local5.lastIndexOf(".") - 1); var _local7:Number = (_local5.lastIndexOf(".", _local6) + 1); _local5 = _local5.substring(_local7, _local5.length); if (_local5 == _arg1){ return (true); }; return (false); } private function init():void{ var _local1:Class = Class(getDefinitionByName("RPE")); graphics.clear(); var _local2:Object = new (_local1); addChild((_local2 as DisplayObject)); } } }//package
Section 157
//RPE (RPE) package { import flash.events.*; import flash.display.*; public class RPE extends Sprite { public static var test:Class; public function RPE(){ addEventListener(Event.ADDED, init); } private function init(_arg1:Event){ removeEventListener(Event.ADDED, init); addedHandler(null); } private function addedHandler(_arg1:Event){ ApplicationFacade.getInstance().startup(this); } } }//package

Library Items

Symbol 1 BinaryData {PrAssets_Assets}
Symbol 2 BinaryData {app.model.ApplicationAssets_Asset}
Symbol 3 BinaryData {app.model.SoundAssets_Asset}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1457 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
SerialNumber (41)Timeline Frame 1

Labels

"Preloader1"Frame 1
"RPE"Frame 2




http://swfchan.com/19/91838/info.shtml
Created: 27/3 -2019 18:06:05 Last modified: 27/3 -2019 18:06:05 Server time: 09/05 -2024 16:10:06